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		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Zodiac_Weapons&amp;diff=1186099</id>
		<title>Zodiac Weapons</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Zodiac_Weapons&amp;diff=1186099"/>
		<updated>2026-01-07T04:39:20Z</updated>

		<summary type="html">&lt;p&gt;Sand Turtle: Added additional details about t13, and giving an updated completion order to optimize books to complete the repeatable quest step more efficiently&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|Replica Zodiac Weapons}}&lt;br /&gt;
[[File:Zodiac Weapons banner.png|center|550px]]&lt;br /&gt;
{{TOCRIGHT}}&lt;br /&gt;
&#039;&#039;&#039;Zodiac Weapons&#039;&#039;&#039; are the level 50 [[Relic Weapons]] for &#039;&#039;[[A Realm Reborn]]&#039;&#039;. They were the first relic weapon series to be introduced in the game (the initial stage added late in [[Patch 1.23b|Legacy]]), and they are upgraded by completing a series of tasks which is described in the &amp;quot;Quest&amp;quot; pages for each step, listed below.&lt;br /&gt;
&lt;br /&gt;
[[Replica Zodiac Weapons|Replicas of the Zodiac Weapons]] (for [[glamour]]) can be purchased from [[Drake (NPC)|Drake]] if you either have the corresponding final-stage [[Zodiac Zeta Weapons|Zodiac Zeta Weapon]] &#039;&#039;&#039;in your inventory&#039;&#039;&#039; (so don&#039;t discard it!), or turn in the Zodiac Zeta Weapon as part of the [[Anima Weapons|Anima Weapon]] quest {{questlink|repfeature|Soul without Life}} (you lose the weapon, but this grants permanent access to replicas). &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Relic weapons from past expansions are not intended for combat use, but for cosmetic, [[achievements]], and collection purposes.&#039;&#039;&#039; Weapons of similar power, for the same player level, that are much more easily obtainable and are intended for character progression can be bought with {{tomestone|Poetics}} [[Allagan Tomestones of Poetics]].&#039;&#039;&#039; For level 50, these would be [[Augmented Ironworks Magitek Weapons]].&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
{{quotation|FFXIV Lodestone (legacy)|Eorzea has witnessed a resurgence of the old ways in recent days, as adventurers the realm over take up the ancient trades of warrior and dragoon, bard and black mage, and more. Now, it is the traditional weaponry of these old mantles that are sought, the means of their making long since lost to the ages. It would seem this longing for things past and old is not limited merely to the schools of war and magic. The reformation of Eorzea&#039;s Grand Companies was born of a longing in the hearts of the free peoples of Eorzea — a longing for the days of old and the peace they knew. It is a sentiment that has since spread to the realm&#039;s adventurers, guiding them toward the rediscovery of trades from a former age that had all but died out. Small wonder, then, that those who have mastered these ancient ways of battle and sorcery now seek the weapons of eld which will enable them to realize the truest expression of their newfound powers. Thus have adventurers begun their quest for the relics.}}&lt;br /&gt;
&lt;br /&gt;
{{NoteBox | Unlike newer relics, most of the quests for the A Realm Reborn weapons are not repeatable. Instead, the player is given the instructions and the quest completes itself. After performing the steps, the required items can then be turned in to the vendor with the correct weapon in inventory. If the instructions need to be reviewed in-game, they can be found in the Completed section of the Journal.}}&lt;br /&gt;
&lt;br /&gt;
==Zodiac Weapons (IL 80)== &lt;br /&gt;
[[File:A_Relic_Reborn.png|thumb|right|Gerolt]]&lt;br /&gt;
{{main|Zodiac Weapons/Quest}}&lt;br /&gt;
&#039;&#039;&#039;For detailed information about this step, see the above link.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To begin the questline for the first time, speak with [[Nedrick Ironheart]] at [[Vesper Bay]], [[Western Thanalan]] and acquire the quest {{questlink|feature|The Weaponsmith of Legend}}. This will introduce you to the blacksmith [[Gerolt]] in [[North Shroud]].&lt;br /&gt;
&lt;br /&gt;
For every Zodiac Weapon or [[job]], you will need to complete a [[job]]-specific version of the quest {{questlink|feature|A Relic Reborn}} from Gerolt. This quest involves a lot of killing specific enemies, doing specific level 50 Dungeons and Trials (which can be done easily unsynced), and collecting a few items.&lt;br /&gt;
* You will need to have unlocked {{questlink|dungeon|Amdapor Keep}} ({{questlink|feature|Ghosts of Amdapor}}).&lt;br /&gt;
&lt;br /&gt;
Each job needs to prepare a specific crafted weapon, melded with two specific materia:&lt;br /&gt;
* You can craft these yourself, or purchase them off the market board.&lt;br /&gt;
* If crafting these, note that the materials include items gathered from [[Unspoiled Nodes]], as well as weapon pieces that drop from {{questlink|dungeon|The Wanderer&#039;s Palace}} ({{questlink|feature|Trauma Queen}}).&lt;br /&gt;
{{{!}} {{STDT| item sortable}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Job !! Location !! Zone&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} {{PLD}} [[Paladin]] {{!!}} [[Zahar&#039;ak]] (X-30, Y-19) {{!!}} [[File:Uldah Flag.png|20px|link=]] [[Southern Thanalan]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} {{WAR}} [[Warrior]] {{!!}} [[U&#039;Ghamaro Mines]] (X-23, Y-10) {{!!}} [[File:Limsa Lominsa Flag.png|20px|link=]] [[Outer La Noscea]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} {{DRG}} [[Dragoon]] {{!!}} [[Natalan]] (X-34, Y-21) {{!!}} [[File:Ishgard Flag.png|20px|link=]] [[Coerthas Central Highlands]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} {{MNK}} [[Monk]] {{!!}} [[Zahar&#039;ak]] (X-32, Y-18) {{!!}} [[File:Uldah Flag.png|20px|link=]] [[Southern Thanalan]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} {{NIN}} [[Ninja]] {{!!}} [[Sapsa Spawning Grounds]] (X-16, Y-17) {{!!}} [[File:Limsa Lominsa Flag.png|20px|link=]] [[Western La Noscea]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} {{BRD}} [[Bard]] {{!!}} [[Natalan]] (X-35.4, Y-22.2) {{!!}} [[File:Ishgard Flag.png|20px|link=]] [[Coerthas Central Highlands]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} {{BLM}} [[Black Mage]] {{!!}} [[U&#039;Ghamaro Mines]] (X-23, Y-10) {{!!}} [[File:Limsa Lominsa Flag.png|20px|link=]] [[Outer La Noscea]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} {{SMN}} [[Summoner]] {{!!}} [[Sylphlands]] (X-25, Y-19) {{!!}} [[File:Gridania Flag.png|20px|link=]] [[East Shroud]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} {{WHM}} [[White Mage]] {{!!}} [[U&#039;Ghamaro Mines]] (X-24.3, Y-6.4) {{!!}} [[File:Limsa Lominsa Flag.png|20px|link=]] [[Outer La Noscea]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} {{SCH}} [[Scholar]] {{!!}} [[Sapsa Spawning Grounds]] (X-16, Y-17) {{!!}} [[File:Limsa Lominsa Flag.png|20px|link=]] [[Western La Noscea]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
At the end of the quest, you will need to turn in one {{item icon|Radz-at-Han Quenching Oil}}, which is purchased for {{tomestone|Poetics|15}} [[Allagan Tomestones of Poetics]] from [[Auriana]] in [[Mor Dhona]]. One of the quest steps will send you to Mor Dhona to speak to Rowena anyway, so it is recommended to purchase the oil while you&#039;re there.&lt;br /&gt;
* To save time on the next step, also purchase 3x {{item icon|Thavnairian Mist}} from [[Auriana]] for {{tomestone|Poetics|20}} each ({{tomestone|Poetics|60}} total).&lt;br /&gt;
&lt;br /&gt;
After creating a weapon from this quest, you can repurchase that base weapon from the [[Calamity Salvager]] (in [[Limsa Lominsa Upper Decks]], [[Old Gridania]] and [[Ul&#039;dah - Steps of Thal|Ul&#039;dah Steps of Thal]]) for {{gil|1000}} [[Gil]] (700 + 300 for [[paladin]] sword and shield). However, any upgrade tasks for later versions of the weapon will need to be redone manually.&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Zodiac Weapons (IL 80)&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{item icon|Curtana|x|size=big}} &lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Curtana]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{item icon|Holy Shield|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Holy Shield]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{item icon|Bravura|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Bravura]] ([[Warrior|WAR]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Gae Bolg|x|size=big}}&lt;br /&gt;
| [[Gae Bolg]] ([[Dragoon|DRG]])&lt;br /&gt;
| {{item icon|Sphairai|x|size=big}}&lt;br /&gt;
| [[Sphairai]] ([[Monk|MNK]])&lt;br /&gt;
| {{item icon|Yoshimitsu|x|size=big}}&lt;br /&gt;
| [[Yoshimitsu]] ([[Ninja|NIN]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Artemis Bow|x|size=big}} &lt;br /&gt;
| [[Artemis Bow]] ([[Bard|BRD]])&lt;br /&gt;
| {{item icon|Stardust Rod|x|size=big}} &lt;br /&gt;
| [[Stardust Rod]] ([[Black Mage|BLM]])&lt;br /&gt;
| {{item icon|The Veil of Wiyu|x|size=big}}&lt;br /&gt;
| [[The Veil of Wiyu]] ([[Summoner|SMN]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Thyrus|x|size=big}} &lt;br /&gt;
| [[Thyrus]] ([[White Mage|WHM]])&lt;br /&gt;
| {{item icon|Omnilex|x|size=big}}&lt;br /&gt;
| [[Omnilex]] ([[Scholar|SCH]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Zenith Zodiac Weapons (IL 90)== &lt;br /&gt;
[[File:Furnace.PNG|thumb|right|300px|The Furnace]]&lt;br /&gt;
{{main|Zenith Zodiac Weapons/Quest}}&lt;br /&gt;
&#039;&#039;&#039;For detailed information about this step, see the above link.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This step is very simple: interact with the [[Furnace]] near Gerolt in [[North Shroud]], and trade your base zodiac weapon plus 3x {{item icon|Thavnairian Mist}}s to upgrade your relic to the Zenith step.&lt;br /&gt;
* If you haven&#039;t already bought the mists during the previous step, they cost {{tomestone|Poetics|20}} [[Allagan Tomestones of Poetics]] each ({{tomestone|Poetics|60}} total) from [[Auriana]] in [[Mor Dhona]].&lt;br /&gt;
&lt;br /&gt;
There is no quest for this step - just do the exchange to perform the upgrade.&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Zenith Zodiac Weapons (IL 90)&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{item icon|Curtana Zenith|x|size=big}} &lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Curtana Zenith]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{item icon|Holy Shield Zenith|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Holy Shield Zenith]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{item icon|Bravura Zenith|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Bravura Zenith]] ([[Warrior|WAR]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Gae Bolg Zenith|x|size=big}}&lt;br /&gt;
| [[Gae Bolg Zenith]] ([[Dragoon|DRG]])&lt;br /&gt;
| {{item icon|Sphairai Zenith|x|size=big}}&lt;br /&gt;
| [[Sphairai Zenith]] ([[Monk|MNK]])&lt;br /&gt;
| {{item icon|Yoshimitsu|x|size=big}}&lt;br /&gt;
| [[Yoshimitsu Zenith]] ([[Ninja|NIN]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Artemis Bow Zenith|x|size=big}} &lt;br /&gt;
| [[Artemis Bow Zenith]] ([[Bard|BRD]])&lt;br /&gt;
| {{item icon|Stardust Rod Zenith|x|size=big}} &lt;br /&gt;
| [[Stardust Rod Zenith]] ([[Black Mage|BLM]])&lt;br /&gt;
| {{item icon|The Veil of Wiyu Zenith|x|size=big}}&lt;br /&gt;
| [[The Veil of Wiyu Zenith]] ([[Summoner|SMN]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Thyrus Zenith|x|size=big}} &lt;br /&gt;
| [[Thyrus Zenith]] ([[White Mage|WHM]])&lt;br /&gt;
| {{item icon|Omnilex Zenith|x|size=big}}&lt;br /&gt;
| [[Omnilex Zenith]] ([[Scholar|SCH]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Atma Zodiac Weapons (IL 100)==&lt;br /&gt;
[[File:Up in Arms.png|thumb|right|Jalzahn and Gerolt]]&lt;br /&gt;
{{See also|Atma Zodiac Weapons/Quest}}&lt;br /&gt;
&#039;&#039;&#039;For detailed information about this step, see the above link.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Complete the one-time quest {{questlink|feature|Up in Arms}}, which introduces you to [[Jalzahn]] - he will be performing the weapon upgrades from here onwards.&lt;br /&gt;
&lt;br /&gt;
For this step you need to collect &#039;&#039;&#039;12 varieties of &amp;quot;Atmas&amp;quot;, each of which has a 20% chance to drop&#039;&#039;&#039; when you complete a [[FATE]] &#039;&#039;&#039;with any Zenith Zodiac Weapon equipped&#039;&#039;&#039;. The atma you can receive depends on the zone:&lt;br /&gt;
&lt;br /&gt;
{{{!}} {{STDT| item sortable}}&lt;br /&gt;
! Zone&lt;br /&gt;
! Region&lt;br /&gt;
! Atma&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Outer La Noscea]]&lt;br /&gt;
{{!}} [[File:Limsa Lominsa Flag.png|20px|link=]] [[La Noscea]]&lt;br /&gt;
{{!}} {{item icon|Atma of the Lion}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Upper La Noscea]]&lt;br /&gt;
{{!}} [[File:Limsa Lominsa Flag.png|20px|link=]] [[La Noscea]]&lt;br /&gt;
{{!}} {{item icon|Atma of the Water-bearer}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Middle La Noscea]]&lt;br /&gt;
{{!}} [[File:Limsa Lominsa Flag.png|20px|link=]] [[La Noscea]]&lt;br /&gt;
{{!}} {{item icon|Atma of the Ram}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Western La Noscea]]&lt;br /&gt;
{{!}} [[File:Limsa Lominsa Flag.png|20px|link=]] [[La Noscea]]&lt;br /&gt;
{{!}} {{item icon|Atma of the Crab}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Lower La Noscea]]&lt;br /&gt;
{{!}} [[File:Limsa Lominsa Flag.png|20px|link=]] [[La Noscea]]&lt;br /&gt;
{{!}} {{item icon|Atma of the Fish}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Eastern Thanalan]]&lt;br /&gt;
{{!}} [[File:Uldah Flag.png|20px|link=]] [[Thanalan]]&lt;br /&gt;
{{!}} {{item icon|Atma of the Bull}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Central Thanalan]]&lt;br /&gt;
{{!}} [[File:Uldah Flag.png|20px|link=]] [[Thanalan]]&lt;br /&gt;
{{!}} {{item icon|Atma of the Scales}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Western Thanalan]]&lt;br /&gt;
{{!}} [[File:Uldah Flag.png|20px|link=]] [[Thanalan]]&lt;br /&gt;
{{!}} {{item icon|Atma of the Twins}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Southern Thanalan]]&lt;br /&gt;
{{!}} [[File:Uldah Flag.png|20px|link=]] [[Thanalan]]&lt;br /&gt;
{{!}} {{item icon|Atma of the Scorpion}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[North Shroud]]&lt;br /&gt;
{{!}} [[File:Gridania Flag.png|20px|link=]] [[The Black Shroud]]&lt;br /&gt;
{{!}} {{item icon|Atma of the Archer}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[East Shroud]]&lt;br /&gt;
{{!}} [[File:Gridania Flag.png|20px|link=]] [[The Black Shroud]]&lt;br /&gt;
{{!}} {{item icon|Atma of the Goat}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[Central Shroud]]&lt;br /&gt;
{{!}} [[File:Gridania Flag.png|20px|link=]] [[The Black Shroud]]&lt;br /&gt;
{{!}} {{item icon|Atma of the Maiden}}&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once you have collected all 12 atmas, talk to Jalzahn and select &amp;quot;Relic Weapon Zenith Enhancement&amp;quot;. This will trade in the 12 atmas plus your relic, and upgrades your relic to the Atma step.&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Atma Zodiac Weapons (IL 100)&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{item icon|Curtana Atma|x|size=big}} &lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Curtana Atma]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{item icon|Holy Shield Atma|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Holy Shield Atma]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{item icon|Bravura Atma|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Bravura Atma]] ([[Warrior|WAR]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Gae Bolg Atma|x|size=big}}&lt;br /&gt;
| [[Gae Bolg Atma]] ([[Dragoon|DRG]])&lt;br /&gt;
| {{item icon|Sphairai Atma|x|size=big}}&lt;br /&gt;
| [[Sphairai Atma]] ([[Monk|MNK]])&lt;br /&gt;
| {{item icon|Yoshimitsu Atma|x|size=big}}&lt;br /&gt;
| [[Yoshimitsu Atma]] ([[Ninja|NIN]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Artemis Bow Atma|x|size=big}} &lt;br /&gt;
| [[Artemis Bow Atma]] ([[Bard|BRD]])&lt;br /&gt;
| {{item icon|Stardust Rod Atma|x|size=big}} &lt;br /&gt;
| [[Stardust Rod Atma]] ([[Black Mage|BLM]])&lt;br /&gt;
| {{item icon|The Veil of Wiyu Atma|x|size=big}}&lt;br /&gt;
| [[The Veil of Wiyu Atma]] ([[Summoner|SMN]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Thyrus Atma|x|size=big}} &lt;br /&gt;
| [[Thyrus Atma]] ([[White Mage|WHM]])&lt;br /&gt;
| {{item icon|Omnilex Atma|x|size=big}}&lt;br /&gt;
| [[Omnilex Atma]] ([[Scholar|SCH]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Animus Zodiac Weapons (IL 100)==&lt;br /&gt;
[[File:Book_of_Skyfire_I_Enemies.png|300px|thumb|The enemies page of the Book of Skyfire I.]]&lt;br /&gt;
{{See also|Animus Zodiac Weapons/Quest}}&lt;br /&gt;
&#039;&#039;&#039;For detailed information about this step, see the above link.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Complete the one-time quest {{questlink|feature|Trials of the Braves}}, which introduces you to [[G&#039;jusana]] in [[Mor Dhona]].&lt;br /&gt;
&lt;br /&gt;
You will need to complete the tasks in 9 &amp;quot;Trials of the Braves&amp;quot; books specific to your weapon. These books are sold by G&#039;jusana for {{tomestone|Poetics|100}} [[Allagan Tomestones of Poetics]] each ({{tomestone|Poetics|900}} total). You can only hold one book at a time, and you must complete it before buying the next book, or else your progress on the incomplete book will be lost.&lt;br /&gt;
&lt;br /&gt;
Each book tasks you with killing specific enemies, as well as clearing specific [[dungeons]], [[FATE]]s and [[levequests]], and all must be done &#039;&#039;&#039;with your Atma Zodiac Weapon equipped&#039;&#039;&#039;.&lt;br /&gt;
* The FATEs take the longest to do, as you might need to wait a while or visit other world servers to get the specific fate you need to spawn. It is generally recommended to prioritize checking on maps with the fates you need, and doing the other tasks to kill time between checks.&lt;br /&gt;
* Some of the book leves are Grand Company leves in Mor Dhona, which require reaching the rank of Chief Sergeant in your Grand Company. This requires clearing rank 1 of the Grand Company&#039;s hunting log, as well as clearing {{questlink|feature|Shadows Uncast}}.&lt;br /&gt;
* You will need to unlock the following non-MSQ dungeons:&lt;br /&gt;
** {{questlink|dungeon|Halatali}} ({{questlink|feature|Hallo Halatali}})&lt;br /&gt;
** {{questlink|dungeon|The Sunken Temple of Qarn}} ({{questlink|feature|Braving New Depths}})&lt;br /&gt;
** {{questlink|dungeon|Cutter&#039;s Cry}} ({{questlink|feature|Dishonor Before Death}})&lt;br /&gt;
** {{questlink|dungeon|Dzemael Darkhold}} ({{questlink|feature|Fort of Fear}}, or your Grand Company&#039;s version of {{questlink|feature|Shadows Uncast}})&lt;br /&gt;
** {{questlink|dungeon|The Aurum Vale}} ({{questlink|feature|Going for Gold}})&lt;br /&gt;
** {{questlink|dungeon|The Wanderer&#039;s Palace}} ({{questlink|feature|Trauma Queen}})&lt;br /&gt;
** {{questlink|dungeon|Pharos Sirius}} ({{questlink|feature|Sirius Business}})&lt;br /&gt;
** {{questlink|dungeon|Copperbell Mines (Hard)}} ({{questlink|feature|Out of Sight, Out of Mine}})&lt;br /&gt;
** {{questlink|dungeon|Haukke Manor (Hard)}} ({{questlink|feature|Maniac Manor}})&lt;br /&gt;
** {{questlink|dungeon|The Lost City of Amdapor}} ({{questlink|feature|One Night in Amdapor}})&lt;br /&gt;
** {{questlink|dungeon|Halatali (Hard)}} ({{questlink|feature|This Time&#039;s for Fun}})&lt;br /&gt;
** {{questlink|dungeon|Brayflox&#039;s Longstop (Hard)}} ({{questlink|feature|Curds and Slay}})&lt;br /&gt;
&lt;br /&gt;
This is the longest step of the relic by a wide margin, due to the sheer amount of tasks required.&lt;br /&gt;
&lt;br /&gt;
Once all 9 of your weapon&#039;s books are complete, speak to Jalzahn and select &amp;quot;Relic Weapon Atma Enhancement&amp;quot; to upgrade your relic to the Animus step.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When working on your second weapon onwards, it is highly recommended to do the books in a specific order in parallel with the &amp;quot;Zodiac Braves&amp;quot; subquests, as the two steps have a lot of overlap in required dungeons.&#039;&#039;&#039; In Addition, completing certain dungeons to progress the subquest during this process allows for more overlap. This recommended order, including relevant dungeons, is:&lt;br /&gt;
&lt;br /&gt;
# Skyfall I&lt;br /&gt;
#* {{Questlink|dungeon|Dzemael Darkhold}}&lt;br /&gt;
#* {{Questlink|dungeon|Brayflox&#039;s Longstop (Hard)}}&lt;br /&gt;
# Skywind I&lt;br /&gt;
#* {{Questlink|dungeon|Aurum Vale}}&lt;br /&gt;
#* {{Questlink|dungeon|Halatali (Hard)}}&lt;br /&gt;
#* {{Questlink|dungeon|Snowcloak}}&lt;br /&gt;
# Skyfall II&lt;br /&gt;
#* {{Questlink|dungeon|Amdapor Keep}}&lt;br /&gt;
#* {{Questlink|dungeon|Haukke Manor (Hard)}}&lt;br /&gt;
# Skyfire I&lt;br /&gt;
#* {{Questlink|dungeon|The Lost City of Amdapor}}&lt;br /&gt;
#* {{Questlink|dungeon|Sastasha (Hard)}}&lt;br /&gt;
# Skyearth I&lt;br /&gt;
#* {{Questlink|dungeon|Pharos Sirius}}&lt;br /&gt;
#* {{Questlink|dungeon|The Tam-Tara Deepcroft (Hard)}}&lt;br /&gt;
#* {{Questlink|dungeon|The Stone Vigil (Hard)}}&lt;br /&gt;
# Skyfire II&lt;br /&gt;
#* {{Questlink|dungeon|The Wanderer&#039;s Palace}}&lt;br /&gt;
#* {{Questlink|dungeon|Copperbell Mines (Hard)}}&lt;br /&gt;
#* {{Questlink|dungeon|Hullbreaker Isle}}&lt;br /&gt;
#* {{Questlink|dungeon|The Sunken Temple of Qarn (Hard)}}&lt;br /&gt;
&lt;br /&gt;
The remaining books can be completed in any order.&amp;lt;center&amp;gt;&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Animus Zodiac Weapons (IL 100)&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;40px&amp;quot; | {{item icon|Curtana Animus|x|size=big}} &lt;br /&gt;
| width=&amp;quot;240px&amp;quot; | [[Curtana Animus]] ([[Paladin|PLD]])&lt;br /&gt;
| width=&amp;quot;40px&amp;quot; | {{item icon|Holy Shield Animus|x|size=big}}&lt;br /&gt;
| width=&amp;quot;240px&amp;quot; | [[Holy Shield Animus]] ([[Paladin|PLD]])&lt;br /&gt;
| width=&amp;quot;40px&amp;quot; | {{item icon|Bravura Animus|x|size=big}}&lt;br /&gt;
| width=&amp;quot;240px&amp;quot; | [[Bravura Animus]] ([[Warrior|WAR]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Gae Bolg Animus|x|size=big}}&lt;br /&gt;
| [[Gae Bolg Animus]] ([[Dragoon|DRG]])&lt;br /&gt;
| {{item icon|Sphairai Animus|x|size=big}}&lt;br /&gt;
| [[Sphairai Animus]] ([[Monk|MNK]])&lt;br /&gt;
| {{item icon|Yoshimitsu Animus|x|size=big}}&lt;br /&gt;
| [[Yoshimitsu Animus]] ([[Ninja|NIN]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Artemis Bow Animus|x|size=big}} &lt;br /&gt;
| [[Artemis Bow Animus]] ([[Bard|BRD]])&lt;br /&gt;
| {{item icon|Stardust Rod Animus|x|size=big}} &lt;br /&gt;
| [[Stardust Rod Animus]] ([[Black Mage|BLM]])&lt;br /&gt;
| {{item icon|The Veil of Wiyu Animus|x|size=big}}&lt;br /&gt;
| [[The Veil of Wiyu Animus]] ([[Summoner|SMN]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Thyrus Animus|x|size=big}} &lt;br /&gt;
| [[Thyrus Animus]] ([[White Mage|WHM]])&lt;br /&gt;
| {{item icon|Omnilex Animus|x|size=big}}&lt;br /&gt;
| [[Omnilex Animus]] ([[Scholar|SCH]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Novus Zodiac Weapons (IL 110)==&lt;br /&gt;
[[File:Completed Sphere Scroll.png|300px|thumb|An example of a completed [[Thyrus Novus]] [[Sphere Scroll]]]]&lt;br /&gt;
{{See also|Novus Zodiac Weapons/Quest}}&lt;br /&gt;
&#039;&#039;&#039;For detailed information about this step, see the above link.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Complete the one-tme quests {{questlink|feature|Celestial Radiance}} and {{questlink|feature|Star Light, Star Bright}} to be introduced to [[Hubairtin]] in [[Central Thanalan]].&lt;br /&gt;
&lt;br /&gt;
To start, buy 3x {{item icon|Superior Enchanted Ink}} for {{tomestone|Poetics|25}} [[Allagan Tomestone of Poetics]] each ({{tomestone|Poetics|75}} total), and give these to Hubairtin to make a [[Sphere Scroll]] for your weapon. This scroll requires 75x {{item icon|Alexandrite}} and a large amount of Grade I-IV materia to complete it.&lt;br /&gt;
&lt;br /&gt;
;Getting the Alexandrite&lt;br /&gt;
Complete these quests:&lt;br /&gt;
* {{questlink|feature|Treasures and Tribulations}} from [[H&#039;loonh]] in [[Wineport]], [[Eastern La Noscea]] (X:21, Y:21) (unlocks [[Treasure Hunt]]ing)&lt;br /&gt;
* {{questlink|feature|One Man&#039;s Trash (Quest)}} in [[North Shroud]] (introduces you to [[Brangwine]], who is important for a future step)&lt;br /&gt;
&lt;br /&gt;
Once that&#039;s done, go to [[Auriana]] in [[Mor Dhona]] and purchase a {{item icon|Mysterious Map}} for {{tomestone|Poetics|75}}. &lt;br /&gt;
* Use {{action icon|Decipher}} to open the map.&lt;br /&gt;
* Go to the X mark it shows, and use {{action icon|Dig}} at that spot to dig up the treasure.&lt;br /&gt;
* Interact with the chest, then kill the enemies that appear. &lt;br /&gt;
* Open the chest to receive 5x {{item icon|Alexandrite}}.&lt;br /&gt;
&lt;br /&gt;
Each map gives 5x {{item icon|Alexandrite}}, so this totals to 15 maps per weapon, costing {{tomestone|Poetics|1125}} total.&lt;br /&gt;
&lt;br /&gt;
You can also get one map for free each day from [[Brangwine]]&#039;s quest {{questlink|repfeature|Morbid Motivation}}, which requires you to complete a run of {{questlink|dutyroulette|Duty Roulette: High-level Dungeons}}.&lt;br /&gt;
&lt;br /&gt;
;Getting the Materia&lt;br /&gt;
With the 75x {{item icon|Alexandrite}} in hand, now you need to successfully infuse 75 materia into the sphere scroll. Initially you must use grade I materia, then grade II, grade III, and finally grade IV. As you infuse materia, a failure rate will be introduced - should an infusion fail, &#039;&#039;&#039;you will lose the materia, but you will not lose the Alexandrite&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Grade I and II materia tend to be the most-expensive on the market board (grade III to a lesser extent), as no NPCs sell them, and farming them yourself via [[Spiritbonding]] can take a while. To minimize gil spending, it is recommended to focus on just 2 or 3 stats whose materia are selling for the cheapest in your region/data center/world, which you can check on [https://universalis.app/ Universalis]. This should minimize the amount of Grade I and II materia you&#039;d need to buy. The scroll takes up to 11 materia of each grade, so &#039;&#039;&#039;expect to prepare around 20 of each grade of materia in case of fails&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
For players on the free trial, the market board and trading are unavailable - meaning all materia must be obtained through spiritbonding.&lt;br /&gt;
* If leveling several combat classes but only intending to make one or two relics, the necessary materia might be obtained passively during the leveling process.&lt;br /&gt;
* For a more active grind: do lots of quick synthesis crafts with a high-level crafting class, using high-level tools, but low-level battle armor and accessories of {{HQ}} high quality, as well as using a {{HQ}} high-quality {{item icon|Superior Spiritbond Potion|hq=true}}.&lt;br /&gt;
** Wearing the [[The Emperor&#039;s New Glamour Set]] also works very well for this approach. Since all of these items are item level 1, lower-level crafts can be used (such as {{item icon|Table Salt}}, which is gil-neutral in cost beyond the shards used for the craft).&lt;br /&gt;
&lt;br /&gt;
{{evt|service=youtube|id=z6XpUEQanUg|dimensions=325|align=right|description=Zane Lionheart&#039;s grade I materia farming guide}}&lt;br /&gt;
&lt;br /&gt;
Once you have made 75 successful infusions, go to Jalzahn and select &amp;quot;Relic Weapon Animus Enhancement&amp;quot; to upgrade your relic to the Novus step.&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Novus Zodiac Weapons (IL 110)&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{item icon|Curtana Novus|x|size=big}} &lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Curtana Novus]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{item icon|Holy Shield Novus|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Holy Shield Novus]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{item icon|Bravura Novus|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Bravura Novus]] ([[Warrior|WAR]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Gae Bolg Novus|x|size=big}}&lt;br /&gt;
| [[Gae Bolg Novus]] ([[Dragoon|DRG]])&lt;br /&gt;
| {{item icon|Sphairai Novus|x|size=big}}&lt;br /&gt;
| [[Sphairai Novus]] ([[Monk|MNK]])&lt;br /&gt;
| {{item icon|Yoshimitsu Novus|x|size=big}}&lt;br /&gt;
| [[Yoshimitsu Novus]] ([[Ninja|NIN]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Artemis Bow Novus|x|size=big}} &lt;br /&gt;
| [[Artemis Bow Novus]] ([[Bard|BRD]])&lt;br /&gt;
| {{item icon|Stardust Rod Novus|x|size=big}} &lt;br /&gt;
| [[Stardust Rod Novus]] ([[Black Mage|BLM]])&lt;br /&gt;
| {{item icon|The Veil of Wiyu Novus|x|size=big}}&lt;br /&gt;
| [[The Veil of Wiyu Novus]] ([[Summoner|SMN]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Thyrus Novus|x|size=big}} &lt;br /&gt;
| [[Thyrus Novus]] ([[White Mage|WHM]])&lt;br /&gt;
| {{item icon|Omnilex Novus|x|size=big}}&lt;br /&gt;
| [[Omnilex Novus]] ([[Scholar|SCH]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Nexus Zodiac Weapons (IL 115)==&lt;br /&gt;
[[File:ARR_relic_light_progress.png|right|thumb|300px|Light progress on [[Stardust Rod Novus]].]]&lt;br /&gt;
{{See also|Nexus Zodiac Weapons/Quest}}&lt;br /&gt;
&#039;&#039;&#039;For detailed information about this step, see the above link.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Complete the one-time quest {{questlink|feature|Mmmmmm, Soulglazed Relics}}.&lt;br /&gt;
&lt;br /&gt;
Afterwards, speak to Jalzahn to have him &amp;quot;Soulglaze&amp;quot; your Novus Zodiac Weapon, which allows it to start collecting Light when you complete [[dungeon]]s, [[trial]]s, [[FATE]]s, [[Treasure Hunt]]s, {{item icon|Mysterious Map}}s, and [[The Borderland Ruins (Secure)|PvP]] with the weapon equipped.&lt;br /&gt;
* For Paladin, make sure to Soulglaze both the sword and the shield.&lt;br /&gt;
&lt;br /&gt;
Each duty gives a certain amount of light, and every 2 hours certain duties give more light than usual. The duties on bonus are not indicated until after you complete the duty.&lt;br /&gt;
&lt;br /&gt;
Doing the following duties unsynced is generally considered fastest:&lt;br /&gt;
* {{questlink|raid|The Final Coil of Bahamut - Turn 4}} (42~63 runs of 10-30 sec each) - Requires fairly high item level, and/or a job with strong frontloaded burst damage. Must kill before the long add phase starts. If unable to kill before add phase starts, try keeping bahamut&#039;s health above 80% until he begins casting megaflare, and then burst. May be more consistent than The Bowl of Embers.&lt;br /&gt;
* {{questlink|trial|The Bowl of Embers (Extreme)}} (42~63 runs of 10 sec each) - Use a strong finishing move that can wipe out the last 20-30% of Ifrit&#039;s HP in one hit, ensuring his long invulnerability phase is skipped. If the phase is skipped, then the fight takes around 10 seconds; but if it is not skipped, then the fight takes around 1-2 minutes and becomes slower than other options. Leaving the duty if the skip is unsuccessful may be preferable.&lt;br /&gt;
* {{questlink|trial|Thornmarch (Extreme)}} (42~63 runs of 10-40 sec each) - Use a strong initial burst to lower Moggle Mog to below 41.9% HP, then AoE down all of the adds immediately, so he spends his HP to heal all of them, KOing himself. If initial burst cannot reach that threshold, then Moggle Mog&#039;s second attempt to revive the adds might be enough for the kill.&lt;br /&gt;
* {{questlink|dungeon|The Aurum Vale}} (21~42 runs of 2-3 minutes each) - Has lower damage requirements, just make sure you can one-shot the bosses. Only kill the bosses and the big Morbols to break the walls, ignore the small mobs.&lt;br /&gt;
* {{questlink|dungeon|The Thousand Maws of Toto-Rak}} (21~42 runs) - Even lower damage requirements.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warning:&#039;&#039;&#039; if you do 100 dungeon runs in a single day, then the duty finder will lock you out until the next daily reset. This limit is only triggered by dungeons.&lt;br /&gt;
&lt;br /&gt;
You can check your relic&#039;s current light progress by using the {{item icon|Zodiac Glass}} item that Jalzahn gives you (if you&#039;ve discarded it, then Gerolt&#039;s assistant Drake can give you another one).&lt;br /&gt;
&lt;br /&gt;
Once your relic has finished absorbing light, go to Jalzahn and select &amp;quot;Relic Weapon Novus Enhancement&amp;quot; to upgrade your relic to the Nexus step.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Nexus Zodiac Weapons (IL 115)&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{item icon|Curtana Nexus|x|size=big}} &lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Curtana Nexus]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{item icon|Holy Shield Nexus|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Holy Shield Nexus]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{item icon|Bravura Nexus|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Bravura Nexus]] ([[Warrior|WAR]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Gae Bolg Nexus|x|size=big}}&lt;br /&gt;
| [[Gae Bolg Nexus]] ([[Dragoon|DRG]])&lt;br /&gt;
| {{item icon|Sphairai Nexus|x|size=big}}&lt;br /&gt;
| [[Sphairai Nexus]] ([[Monk|MNK]])&lt;br /&gt;
| {{item icon|Yoshimitsu Nexus|x|size=big}}&lt;br /&gt;
| [[Yoshimitsu Nexus]] ([[Ninja|NIN]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Artemis Bow Nexus|x|size=big}} &lt;br /&gt;
| [[Artemis Bow Nexus]] ([[Bard|BRD]])&lt;br /&gt;
| {{item icon|Stardust Rod Nexus|x|size=big}} &lt;br /&gt;
| [[Stardust Rod Nexus]] ([[Black Mage|BLM]])&lt;br /&gt;
| {{item icon|The Veil of Wiyu Nexus|x|size=big}}&lt;br /&gt;
| [[The Veil of Wiyu Nexus]] ([[Summoner|SMN]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Thyrus Nexus|x|size=big}} &lt;br /&gt;
| [[Thyrus Nexus]] ([[White Mage|WHM]])&lt;br /&gt;
| {{item icon|Omnilex Nexus|x|size=big}}&lt;br /&gt;
| [[Omnilex Nexus]] ([[Scholar|SCH]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Zodiac Braves Weapons (IL 125)==&lt;br /&gt;
[[File:Wherefore_Art_Thou_Zodiac.png|thumb|right|Hubairtin, Gerolt, Jalzahn, Drake, and Ealdwine]]&lt;br /&gt;
{{See also|Zodiac Braves Weapons/Quest}}&lt;br /&gt;
&#039;&#039;&#039;For detailed information about this step, see the above link.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Complete the one-time quest {{questlink|feature|Wherefore Art Thou, Zodiac}}.&lt;br /&gt;
&lt;br /&gt;
This step requires completing 4 sub-quests (3 are in [[Mor Dhona]], 1 is in [[Central Thanalan]]), with each giving a special material item as a reward. Each quest requires specific dungeons, purchased items, and crafted items.&lt;br /&gt;
&lt;br /&gt;
You will need to unlock the following non-MSQ dungeons for some of the quest materials:&lt;br /&gt;
* {{questlink|dungeon|Hullbreaker Isle}} ({{questlink|feature|King of the Hull}})&lt;br /&gt;
* {{questlink|dungeon|The Tam-Tara Deepcroft (Hard)}} ({{questlink|feature|Corpse Groom}})&lt;br /&gt;
* {{questlink|dungeon|The Stone Vigil (Hard)}} ({{questlink|feature|Blood for Stone}})&lt;br /&gt;
* {{questlink|dungeon|Sastasha (Hard)}} ({{questlink|feature|It&#039;s Definitely Pirates}})&lt;br /&gt;
* {{questlink|dungeon|The Sunken Temple of Qarn (Hard)}} ({{questlink|feature|The Wrath of Qarn}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Purchased Items&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Quest&lt;br /&gt;
! Item&lt;br /&gt;
! Cost&lt;br /&gt;
! Where&lt;br /&gt;
|-&lt;br /&gt;
| All (1 per quest) || 4x {{Item icon|Bombard Core}} || {{company seal}} 80,000 [[Company Seals]] (20,000 each) || [[Twin_Adder#Materiel|Serpent Quartermaster]] in [[New Gridania]], [[The_Maelstrom#Materiel|Maelstrom Quartermaster]] in [[Limsa Lominsa]], or [[Immortal_Flames#Materiel|Flame Quartermaster]] in [[Ul&#039;dah]] &lt;br /&gt;
(requires Second Lieutenant rank)&lt;br /&gt;
|-&lt;br /&gt;
| All (1 per quest) || 4x {{Item icon|Sacred Spring Water}} || {{tomestone|Poetics|800}} [[Allagan Tomestone of Poetics]] (200 each) || [[Auriana]] in [[Mor Dhona]] (x22,y6). (Appears only after completing {{questlink|type=feature|name=Wherefore Art Thou, Zodiac}})&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|type=repfeature|name=Method in His Malice}} || 1x {{Item icon|Furite Sand}} || {{gil|100000}} Gil || [[Merchant and Mender (Whitebrim Front)|Merchant &amp;amp; Mender in Whitebrim Front]] in [[Coerthas Central Highlands]] (x13,y16)&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|type=repfeature|name=Labor of Love}} || 1x {{Item icon|Allagan Resin}} || {{gil|100000}} Gil || [[Merchant and Mender (Forgotten Springs)|Merchant &amp;amp; Mender in Forgotten Springs]] in [[Southern Thanalan]] (x15,y29)&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|type=repfeature|name=A Ponze of Flesh}} || 1x {{Item icon|Bronze Lake Crystal}} || {{gil|100000}} [[Gil]] || [[Junkmonger (Jijiroon&#039;s Trading Post)|Junkmonger at Jijiroon&#039;s Trading Post]] in [[Upper La Noscea]] (x26,y26)&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|type=repfeature|name=A Treasured Mother}} || 1x {{Item icon|Brass Kettle}} || {{gil|100000}} Gil || [[Tool Supplier and Mender|Tool Supplier &amp;amp; Mender]] in [[Hyrstmill]] in [[North Shroud]] (x29,y19)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crafted Items&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The following items may be crafted or purchased from another player. They must be [[High Quality]] {{HQ}}. The recipes are unlocked by the corresponding [[Master Recipe Books|Master Recipes (1)]] book.&lt;br /&gt;
&lt;br /&gt;
Each recipe requires an ingredient that comes from {{action icon|desynthesis|desynthesizing}} a specific item sold by the [[Merchant_and_Mender_(The_Silver_Bazaar)|Merchant and Mender]] in [[The Silver Bazaar]] in [[Western Thanalan]] (x15,y29) for {{gil|3000}} [[gil]].&lt;br /&gt;
* You do not need a high desynth level to get the ingredients, the RNG is the same regardless of desynth level.&lt;br /&gt;
* The chance of getting the ingredient from a desynth is estimated to be about 18%&amp;lt;ref name=&amp;quot;dropchance&amp;quot;&amp;gt;As of December 2024, tested with n=451, resulting in 81 drops. (n=31 spears, n=50 pestles, n=71 mortars, n=59 rings, n=73 grimoires, n=50 robes, n=59 phials, n=58 decanters. Resulted in 10 drops for each item, except robes which had 11 drops.)&amp;lt;/ref&amp;gt;({{gil|16,667}} gil per ingredient, on average).&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Quest&lt;br /&gt;
! Item&lt;br /&gt;
! Class&lt;br /&gt;
! Ingredient&lt;br /&gt;
! Source Item&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|type=repfeature|name=A Ponze of Flesh}} || {{Item icon|Perfect Firewood|hq=true}} {{HQ}} || {{CRP}} [[Carpenter]] || {{Item icon|Aged Spear Shaft}} || {{Item icon|Aged Spear}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|type=repfeature|name=Labor of Love}} || {{Item icon|Perfect Pestle|hq=true}} {{HQ}} || {{BSM}} [[Blacksmith]] || {{Item icon|Aged Pestle Pieces}} || {{Item icon|Aged Pestle}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|type=repfeature|name=Labor of Love}} || {{Item icon|Perfect Mortar|hq=true}} {{HQ}} || {{ARM}} [[Armorer]] || {{Item icon|Aged Mortar Pieces}} || {{Item icon|Aged Mortar}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|type=repfeature|name=A Ponze of Flesh}} || {{Item icon|Furnace Ring|hq=true}} {{HQ}} || {{GSM}} [[Goldsmith]] || {{Item icon|Aged Eye of Fire}} || {{Item icon|Aged Ring}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|type=repfeature|name=Method in His Malice}} ||{{Item icon|Perfect Vellum|hq=true}} {{HQ}} || {{LTW}} [[Leatherworker]] || {{Item icon|Aged Vellum}} || {{Item icon|Aged Grimoire}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|type=repfeature|name=A Treasured Mother}} || {{Item icon|Perfect Cloth|hq=true}} {{HQ}} || {{WVR}} [[Weaver]]  || {{Item icon|Stained Cloth}} || {{Item icon|Aged Robe}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|type=repfeature|name=Method in His Malice}} || {{Item icon|Perfect Pounce|hq=true}} {{HQ}} || {{ALC}} [[Alchemist]] || {{Item icon|Dried Ether}} || {{Item icon|Aged Phial}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|type=repfeature|name=A Treasured Mother}} || {{Item icon|Tailor-made Eel Pie|hq=true}} {{HQ}} || {{CUL}} [[Culinarian]] || {{Item icon|Vintage Cooking Sherry}} || {{Item icon|Aged Decanter}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For your first weapon:&#039;&#039;&#039; when all 4 quests have been completed, bring the 4 special materials to Gerolt to complete the one-time quest {{questlink|feature|His Dark Materia}}, which will upgrade your relic to the Zodiac Braves step.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For subsequent weapons:&#039;&#039;&#039; bring the 4 materials to Jalzahn instead, and select &amp;quot;Zodiac Weapon Recreation&amp;quot; upgrade your relic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Zodiac Braves Weapons (IL 125)&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{item icon|Excalibur|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Excalibur]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{item icon|Aegis Shield|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Aegis Shield]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{item icon|Ragnarok|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Ragnarok]] ([[Warrior|WAR]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Longinus|x|size=big}}&lt;br /&gt;
| [[Longinus]] ([[Dragoon|DRG]])&lt;br /&gt;
| {{item icon|Kaiser Knuckles|x|size=big}}&lt;br /&gt;
| [[Kaiser Knuckles]] ([[Monk|MNK]])&lt;br /&gt;
| {{item icon|Sasuke&#039;s Blades|x|size=big}}&lt;br /&gt;
| [[Sasuke&#039;s Blades]] ([[Ninja|NIN]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Yoichi Bow|x|size=big}}&lt;br /&gt;
| [[Yoichi Bow]] ([[Bard|BRD]])&lt;br /&gt;
| {{item icon|Lilith Rod|x|size=big}}&lt;br /&gt;
| [[Lilith Rod]] ([[Black Mage|BLM]])&lt;br /&gt;
| {{item icon|Apocalypse|x|size=big}}&lt;br /&gt;
| [[Apocalypse]] ([[Summoner|SMN]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Nirvana|x|size=big}}&lt;br /&gt;
| [[Nirvana]] ([[White Mage|WHM]])&lt;br /&gt;
| {{item icon|Last Resort|x|size=big}}&lt;br /&gt;
| [[Last Resort]] ([[Scholar|SCH]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Zodiac Zeta Weapons (IL 135)==&lt;br /&gt;
[[File:ARR relic mahatma progress.png|right|thumb|300px|Mahatma progress on [[Longinus]].]]&lt;br /&gt;
{{See also|Zodiac Zeta Weapons/Quest}}&lt;br /&gt;
&#039;&#039;&#039;For detailed information about this step, see the above link.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Complete the one-time quest {{questlink|feature|Rise and Shine}} to be introduced to [[Remon]] in [[Swiftperch]], in [[Western La Noscea]].&lt;br /&gt;
&lt;br /&gt;
Remon will sell you 12 &amp;quot;mahatma&amp;quot; for {{tomestone|poetics|50}} each ({{tomestone|poetics|600}} total). Your weapon can only hold one mahatma at a time, and you need to do duties with the weapon equipped to &amp;quot;awaken&amp;quot; each mahatma.&lt;br /&gt;
&lt;br /&gt;
This is effectively a shorter version of the Nexus light grind step, with the same recommended duties to do it quickly:&lt;br /&gt;
&lt;br /&gt;
* {{questlink|raid|The Final Coil of Bahamut - Turn 4}} (2-3 runs per mahatma, 24-36 runs total, 10-30 sec each run)&lt;br /&gt;
* {{questlink|trial|The Bowl of Embers (Extreme)}} (2-3 runs per mahatma, 24-36 runs total, 10 sec each run)&lt;br /&gt;
* {{questlink|trial|Thornmarch (Extreme)}} (2-3 runs per mahatma, 24-36 runs total, 10-40 sec each run)&lt;br /&gt;
* {{questlink|dungeon|The Aurum Vale}} (1-2 runs per mahatma, 12-24 runs total, 2-3 minutes each run)&lt;br /&gt;
* {{questlink|dungeon|The Thousand Maws of Toto-Rak}} (1-2 runs per mahatma, 12-24 runs total)&lt;br /&gt;
&lt;br /&gt;
You can check your current mahatma&#039;s progress by using the {{item icon|Zodiac Glass}} item (if you&#039;ve discarded it, then Gerolt&#039;s assistant Drake can give you another one).&lt;br /&gt;
&lt;br /&gt;
Once all 12 mahatma have been awakened, return to Jalzahn and select &amp;quot;Zodiac Weapon Awakening&amp;quot; to perform the final enhancement and obtain your Zeta weapon.&lt;br /&gt;
&lt;br /&gt;
Congratulations! If this is your first time completing a weapon, make sure to do the follow-up quests {{questlink|feature|The Vital Title}} and {{questlink|feature|Kettle to the Mettle}} for an achievement and a couple bonus glamour weapons.&lt;br /&gt;
&lt;br /&gt;
You can also buy replicas of previous steps of your relic from [[Drake (NPC)|Drake]] in [[Hyrstmill]] in [[North Shroud]]. Note that you will need to have the &amp;quot;real&amp;quot; Zeta weapon in your inventory in order for him to offer replicas.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Zodiac Zeta Weapons (IL 135)&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{item icon|Excalibur Zeta|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Excalibur Zeta]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{item icon|Aegis Shield Zeta|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Aegis Shield Zeta]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{item icon|Ragnarok Zeta|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Ragnarok Zeta]] ([[Warrior|WAR]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Longinus Zeta|x|size=big}}&lt;br /&gt;
| [[Longinus Zeta]] ([[Dragoon|DRG]])&lt;br /&gt;
| {{item icon|Kaiser Knuckles Zeta|x|size=big}}&lt;br /&gt;
| [[Kaiser Knuckles Zeta]] ([[Monk|MNK]])&lt;br /&gt;
| {{item icon|Sasuke&#039;s Blades Zeta|x|size=big}}&lt;br /&gt;
| [[Sasuke&#039;s Blades Zeta]] ([[Ninja|NIN]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Yoichi Bow Zeta|x|size=big}}&lt;br /&gt;
| [[Yoichi Bow Zeta]] ([[Bard|BRD]])&lt;br /&gt;
| {{item icon|Lilith Rod Zeta|x|size=big}}&lt;br /&gt;
| [[Lilith Rod Zeta]] ([[Black Mage|BLM]])&lt;br /&gt;
| {{item icon|Apocalypse Zeta|x|size=big}}&lt;br /&gt;
| [[Apocalypse Zeta]] ([[Summoner|SMN]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Nirvana Zeta|x|size=big}}&lt;br /&gt;
| [[Nirvana Zeta]] ([[White Mage|WHM]])&lt;br /&gt;
| {{item icon|Last Resort Zeta|x|size=big}}&lt;br /&gt;
| [[Last Resort Zeta]] ([[Scholar|SCH]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Relic Weapon Types==&lt;br /&gt;
{{Relic Weapons Table|arr}}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
&#039;&#039;Main articles: [[Relic Weapons Achievements]] and [[Zodiac Weapons Achievements]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Lv. 50 relic weapons are associated with several [[achievements]].&lt;br /&gt;
&lt;br /&gt;
==Galleries==&lt;br /&gt;
Weapons can be viewed in these galleries. Individual galleries contain all stages of relic weapon for each job.&lt;br /&gt;
* [[Zodiac Weapon Gallery]]&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! Zodiac Weapons Galleries&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|{{PLD|big=y}}&lt;br /&gt;
|[[Gallery: Zodiac Weapons - Paladin|Paladin]]&lt;br /&gt;
|{{WAR|big=y}}&lt;br /&gt;
|[[Gallery: Zodiac Weapons - Warrior|Warrior]]&lt;br /&gt;
|{{DRG|big=y}}&lt;br /&gt;
|[[Gallery: Zodiac Weapons - Dragoon|Dragoon]]&lt;br /&gt;
|{{MNK|big=y}}&lt;br /&gt;
|[[Gallery: Zodiac Weapons - Monk|Monk]]&lt;br /&gt;
|{{NIN|big=y}}&lt;br /&gt;
|[[Gallery: Zodiac Weapons - Ninja|Ninja]]&lt;br /&gt;
|-&lt;br /&gt;
|{{BRD|big=y}}&lt;br /&gt;
|[[Gallery: Zodiac Weapons - Bard|Bard]]&lt;br /&gt;
|{{BLM|big=y}}&lt;br /&gt;
|[[Gallery: Zodiac Weapons - Black Mage|Black Mage]]&lt;br /&gt;
|{{SMN|big=y}}&lt;br /&gt;
|[[Gallery: Zodiac Weapons - Summoner|Summoner]]&lt;br /&gt;
|{{WHM|big=y}}&lt;br /&gt;
|[[Gallery: Zodiac Weapons - White Mage|White Mage]]&lt;br /&gt;
|{{SCH|big=y}}&lt;br /&gt;
|[[Gallery: Zodiac Weapons - Scholar|Scholar]]&lt;br /&gt;
|}&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:Paladin Sword.png|[[Curtana]] ([[Paladin|PLD]])&lt;br /&gt;
File:Paladin Shield.png|[[Holy Shield]] ([[Paladin|PLD]])&lt;br /&gt;
File:Warrior.png|[[Bravura]] ([[Warrior|WAR]])&lt;br /&gt;
File:Dragoon.png|[[Gae Bolg]] ([[Dragoon|DRG]])&lt;br /&gt;
File:Monk.png|[[Sphairai]] ([[Monk|MNK]])&lt;br /&gt;
File:Ninja A Realm Reborn.png|[[Yoshimitsu]] ([[Ninja|NIN]])&lt;br /&gt;
File:Bard.png|[[Artemis Bow]] ([[Bard|BRD]])&lt;br /&gt;
File:Black Mage.png|[[Stardust Rod]] ([[Black Mage|BLM]])&lt;br /&gt;
File:Summoner.png|[[The Veil of Wiyu]] ([[Summoner|SMN]])&lt;br /&gt;
File:White Mage.png|[[Thyrus]] ([[White Mage|WHM]])&lt;br /&gt;
File:Scholar 2.png|[[Omnilex]] ([[Scholar|SCH]])&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery heights=700px widths=350px mode=packed&amp;gt;&lt;br /&gt;
File:ARR Relics Comparison.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Relic Weapons Heading}}&lt;br /&gt;
{{End Game Progression}}&lt;br /&gt;
[[Category:Guides]] [[Category:Zodiac Weapons]] [[Category:Relic Weapons]] [[Category:Patch 2.0 Features]] [[Category:Patch 2.2 Features]] [[Category:Patch 2.3 Features]] [[Category:Patch 2.4 Features]] [[Category:Patch 2.5 Features]]&lt;/div&gt;</summary>
		<author><name>Sand Turtle</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Nexus_Zodiac_Weapons/Quest&amp;diff=1186097</id>
		<title>Nexus Zodiac Weapons/Quest</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Nexus_Zodiac_Weapons/Quest&amp;diff=1186097"/>
		<updated>2026-01-07T03:59:17Z</updated>

		<summary type="html">&lt;p&gt;Sand Turtle: added more details on t13&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;relic-quest&amp;quot; style=&amp;quot;text-align:left; width:720px&amp;quot; &lt;br /&gt;
|- &lt;br /&gt;
|width=&amp;quot;100px&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;| &#039;&#039;&#039;[[Novus Zodiac Weapons/Quest|Novus &amp;lt;br&amp;gt; &amp;lt;&amp;lt;&amp;lt; &amp;lt;br&amp;gt; IL 110]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot; width:100%&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;4&amp;quot; class=&amp;quot;relic-quest-heading&amp;quot;| &#039;&#039;&#039;&amp;lt;big&amp;gt;[[Nexus Zodiac Weapons]]&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; class=&amp;quot;relic-quest-heading&amp;quot;| &#039;&#039;&#039;Item Level&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;140px&amp;quot; class=&amp;quot;relic-quest-cell&amp;quot;| 115&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; class=&amp;quot;relic-quest-heading&amp;quot;| &#039;&#039;&#039;Patch&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;140px&amp;quot; class=&amp;quot;relic-quest-cell&amp;quot;| 2.38&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; class=&amp;quot;relic-quest-heading&amp;quot; | &#039;&#039;&#039;Starting Location&#039;&#039;&#039;&lt;br /&gt;
|class=&amp;quot;relic-quest-cell&amp;quot; colspan=&amp;quot;3&amp;quot;| [[Jalzahn]] - [[Hyrstmill]], [[North Shroud]]  (X:29.5, Y:19.6)&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; class=&amp;quot;relic-quest-heading&amp;quot;| &#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
|class=&amp;quot;relic-quest-cell&amp;quot; colspan=&amp;quot;3&amp;quot;| [[Gerolt (ARR)|Gerolt]] - [[Hyrstmill]], [[North Shroud]] (X:30, Y:20). &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; class=&amp;quot;relic-quest-heading&amp;quot;| &#039;&#039;&#039;Quests&#039;&#039;&#039;&lt;br /&gt;
|class=&amp;quot;relic-quest-cell&amp;quot; colspan=&amp;quot;3&amp;quot;| {{questlink|type=feature|name=Mmmmmm, Soulglazed Relics}}&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; class=&amp;quot;relic-quest-heading&amp;quot;| &#039;&#039;&#039;Reward&#039;&#039;&#039;&lt;br /&gt;
|class=&amp;quot;relic-quest-cell&amp;quot; colspan=&amp;quot;3&amp;quot;| {{item icon|Curtana Nexus|size=big|x}} {{item icon|Holy Shield Nexus|size=big|x}} {{item icon|Bravura Nexus|size=big|x}} {{item icon|Gae Bolg Nexus|size=big|x}} {{item icon|Sphairai Nexus|size=big|x}} {{item icon|Yoshimitsu Nexus|size=big|x}} {{item icon|Artemis Bow Nexus|size=big|x}} {{item icon|Stardust Rod Nexus|size=big|x}} {{item icon|The Veil of Wiyu Nexus|size=big|x}} {{item icon|Thyrus Nexus|size=big|x}} {{item icon|Omnilex Nexus|size=big|x}}&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;100px&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;| &#039;&#039;&#039;[[Zodiac Braves Weapons/Quest|Zodiac Braves &amp;lt;br&amp;gt; &amp;gt;&amp;gt;&amp;gt; &amp;lt;br&amp;gt; IL 125]]&#039;&#039;&#039;&lt;br /&gt;
|} &amp;lt;/center&amp;gt;&lt;br /&gt;
==Upgrading Novus to Nexus==&lt;br /&gt;
Players needs to speak to [[Jalzahn]] in [[North Shroud]] (x29,y19) with their Novus Weapon equipped. After completing the {{questlink|type=feature|name=Mmmmmm, Soulglazed Relics}} quest, players can speak to Jalzahn to choose the weapon to soulglaze.  If you are a paladin, make sure to soulglaze both the {{item icon|Curtana Novus}} and {{item icon|Holy Shield Novus}} prior to farming &amp;quot;light&amp;quot;. With the soulglazed Novus weapon equipped, the player will earn light by completing [[dungeons]], [[trials]], [[FATEs]], [[Treasure Hunt]], [[Alexandrite|Alexandrite Maps]], and [[PvP]]. After gaining enough light and returning to Jalzahn (option &amp;quot;Relic Weapon Novus Enhancement&amp;quot;), the Novus weapon will transform into a Nexus weapon.&lt;br /&gt;
&lt;br /&gt;
*You can&#039;t get light from [[The Hunt]], [[Guildhests]] or any duties in expansions after [[A Realm Reborn]].&lt;br /&gt;
*{{questlink|pvp|The Borderland Ruins (Secure)}} is the only PvP content that still gives Brilliant light as of [[Patch 7.2]].&lt;br /&gt;
**This is almost certainly due to the fact that [[The Borderland Ruins (Secure)]] is the only form of [[PvP]] available when the weapons were introduced that still remains available.&lt;br /&gt;
*[[Unrestricted Party]] will gain you light, making speedrunning low level content an alternative to long queues.&lt;br /&gt;
&lt;br /&gt;
Different activities give different amounts of light. Light earned will appear in the chat log after completing the activity. Light levels are Feeble Light (least light), Gentle Light, Bright Light, Blinding Light, Brilliant Light and Newborn Star (most light). &lt;br /&gt;
&lt;br /&gt;
*Each type of Light has a secret value that advances your Novus into Nexus. Players will need to reach 2000 light points. &lt;br /&gt;
&lt;br /&gt;
*Once the weapon&#039;s aetheric activity level has reached &amp;quot;bursting&amp;quot; (2000 light points), speak with [[Jalzahn]] (weapon must be placed in your Armoury Chest or inventory) in [[North Shroud]] (x29,y19) again, and select the &amp;quot;Relic Weapon Novus Enhancement&amp;quot; option to upgrade to Nexus.&lt;br /&gt;
&lt;br /&gt;
===Light Points===&lt;br /&gt;
{| {{STDT| item sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
!Light Levels&lt;br /&gt;
!Light Values&lt;br /&gt;
|-&lt;br /&gt;
|Feeble || 8 points&lt;br /&gt;
|-&lt;br /&gt;
|Gentle || 16 points&lt;br /&gt;
|-&lt;br /&gt;
|Bright || 32 points&lt;br /&gt;
|-&lt;br /&gt;
|Brilliant || 48 points&lt;br /&gt;
|-&lt;br /&gt;
|Blinding || 96 points&lt;br /&gt;
|-&lt;br /&gt;
|Newborn Star || 128 points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Light Tiers===&lt;br /&gt;
Players need to reach 2000 light points to upgrade Novus into Nexus.&lt;br /&gt;
&lt;br /&gt;
The amount of light in the currently-equipped weapon can be checked by using the {{item icon|Zodiac Glass}} item. This will not give the exact number, but a vague indicator for certain ranges of light. The meanings of each indicator are listed below:&lt;br /&gt;
{| {{STDT| item sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
!Light Indicator&lt;br /&gt;
!Light Points&lt;br /&gt;
|-&lt;br /&gt;
|No Activity|| 0-199&lt;br /&gt;
|-&lt;br /&gt;
|Indistinct Activity|| 200-399&lt;br /&gt;
|-&lt;br /&gt;
|Faint Activity|| 400-599&lt;br /&gt;
|-&lt;br /&gt;
|Slight Activity|| 600-799&lt;br /&gt;
|-&lt;br /&gt;
|Modest Activity|| 800-999&lt;br /&gt;
|-&lt;br /&gt;
|Distinct Activity|| 1000-1199&lt;br /&gt;
|-&lt;br /&gt;
|Robust Activity|| 1200-1399&lt;br /&gt;
|-&lt;br /&gt;
|Vigorous Activity|| 1400-1599&lt;br /&gt;
|-&lt;br /&gt;
|Intense Activity|| 1600-1799&lt;br /&gt;
|-&lt;br /&gt;
|Extreme Activity|| 1800-1999&lt;br /&gt;
|-&lt;br /&gt;
|Bursting Activity|| 2000+ &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Light Events===&lt;br /&gt;
*Each event you complete has a &#039;&#039;&#039;base light value&#039;&#039;&#039; and a &#039;&#039;&#039;possible bonus&#039;&#039;&#039;, which is usually the tier above it. &lt;br /&gt;
** Only certain duties will have bonuses active at a time.&lt;br /&gt;
** The pool of duties with bonus light will randomly change every 2 real life hours.&lt;br /&gt;
** Bonus light activity is determined at the start of the duty, not after defeating the boss.&lt;br /&gt;
** It is not possible to view which duties have bonus light at a given time. The only way to tell is after completing the duty, which will give a bonus system message.&lt;br /&gt;
* You must have the relic weapon equipped on the last boss of the duty in order to get light credit. For PvP, you must have the relic equipped when a winner is decided.&lt;br /&gt;
** For {{questlink|pvp|The Borderland Ruins (Secure)}}, since this duty allows switching jobs, it is possible to queue as one job (which will receive the exp), play the actual match on a second job, and then equip your relic for a third job right before the match&#039;s winner is decided.&lt;br /&gt;
*FATEs in other expansions also give light, but this isn&#039;t recommended solo since your weapon is only iLevel 110 and you cannot unsync them.&lt;br /&gt;
**This also includes [[Eureka]] Notorious Monsters and Elemental Conflicts (Bunny Fates), as well as [[The Bozjan Southern Front]]/[[Zadnor]] [[Skirmishes]].&lt;br /&gt;
**However, [[Critical Engagements]] do NOT give light.&lt;br /&gt;
**Note that Bozja/Zadnor scales gear up so your low weapon iLvl won&#039;t be an issue. Eureka doesn&#039;t scale gear, though if many people are in the zone and you&#039;re in a group, it won&#039;t be as big of an issue. Both are solid choices to passively gaining light while inside those forays.&lt;br /&gt;
* If working on the [[Resistance Weapons]] quest {{questlink|repeatablefeature|Change of Arms}}, running Crystal Tower alliance raids can collect items for that quest, as well as providing a lot of light for your ARR relic.&lt;br /&gt;
&lt;br /&gt;
===Recommended duties===&lt;br /&gt;
[[Unrestricted Party|Unrestricted]] (unsynced) runs of the following duties are recommended to farm light quickly:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;(For level 60+ jobs)  {{questlink|dungeon|The Thousand Maws of Toto-Rak}} (21~42 runs)&#039;&#039;&#039; - Simplified dungeon layout as of the [[patch 6.1]] rework.&lt;br /&gt;
* &#039;&#039;&#039;(For level 80+ jobs) {{questlink|trial|The Bowl of Embers (Extreme)}} (42~63 runs of &amp;lt;10 sec each)&#039;&#039;&#039; - Requires strong frontloaded burst damage (e.g. {{NIN}} [[Ninja]]) to skip the invulnerability phase. To do this consistently, try to have the finishing attack take out 20-30% of Ifrit&#039;s HP in one hit. If failed, it might be faster to leave the duty and try again, as it takes 1-2 minutes to complete the nails phase.&lt;br /&gt;
* &#039;&#039;&#039;(For level 80+ jobs) {{questlink|trial|Thornmarch (Extreme)}} (42~63 runs of 10-40 sec each)&#039;&#039;&#039; - Less reliant on upfront burst, but more reliant on AoE burst. Try to damage the king to below 41.9% before he summons adds, then one-shot all of the adds so the king spends his HP to rez all of them at once. This should be enough to KO. If the 41.9% threshold isn&#039;t hit, just AoE down the adds and make him rez them a second time, which should be enough.&lt;br /&gt;
* &#039;&#039;&#039;(For level 80+ jobs) {{questlink|dungeon|The Aurum Vale}} (21~42 runs of 2-3 minutes each)&#039;&#039;&#039; - Smaller layout than Toto-Rak. Recommended once you can one-shot the bosses. Just run through and kill the bosses + big Morbols to break the walls; the small enemies can be ignored.&lt;br /&gt;
* &#039;&#039;&#039;(For level 100+ jobs) {{questlink|raid|The Final Coil of Bahamut - Turn 4}} (42~63 runs of 10-30 sec each)&#039;&#039;&#039; - Must kill before the long add phase starts. Slower than Ifrit with invuln-skip, but it&#039;s (barely) possible for low-burst jobs like {{SCH}} [[Scholar]] to achieve ~30-second solo kills by keeping Bahamut&#039;s health above 80% until he starts casting Megaflare, and then bursting. For jobs with decent frontloaded burst damage, they can instead focus the boss down immediately for a fairly consistent 10-15s kill. This does require fairly high item level, but should become more consistent throughout the Dawntrail patch cycle as higher item level gear becomes available. In groups with at least two level 100+ jobs, this will most likely be the preferable option. &lt;br /&gt;
&lt;br /&gt;
Be warned that &#039;&#039;&#039;there is a hard limit of 100 dungeon runs that can be played per day&#039;&#039;&#039;, after which the duty finder will be locked until the time that daily roulettes reset.&lt;br /&gt;
* This limit is unlikely to be reached when grinding a single weapon, but it may be reached when grinding multiple weapons back-to-back.&lt;br /&gt;
* Only dungeons are subject to this limit - trials, raids, etc do not have a limit.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| item sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!Light Event&lt;br /&gt;
!Base Light&lt;br /&gt;
!Bonus Light&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Bowl of Embers}} || data-sort-value=&amp;quot;8&amp;quot; | Feeble (8) || data-sort-value=&amp;quot;-1&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Navel}} || data-sort-value=&amp;quot;8&amp;quot; | Feeble (8) || data-sort-value=&amp;quot;-1&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Howling Eye}} || data-sort-value=&amp;quot;8&amp;quot; | Feeble (8) || data-sort-value=&amp;quot;-1&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| [[FATEs]] / [[The Forbidden Land, Eureka|Notorious Monsters]] / [[Save the Queen: Blades of Gunnhildr|Skirmishes]] || data-sort-value=&amp;quot;8&amp;quot; | Feeble (8) || (None)&lt;br /&gt;
|-&lt;br /&gt;
| [[Treasure Hunt]] Maps || data-sort-value=&amp;quot;8&amp;quot; | Feeble (8) || data-sort-value=&amp;quot;0&amp;quot; | (None)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Mysterious Map}}s || data-sort-value=&amp;quot;16&amp;quot; | Gentle (16) || data-sort-value=&amp;quot;0&amp;quot; | (None)&lt;br /&gt;
|-&lt;br /&gt;
| Hard [[Trials]] (&amp;amp; {{questlink|trial|Urth&#039;s Fount}}) || data-sort-value=&amp;quot;16&amp;quot; | Gentle (16) || data-sort-value=&amp;quot;32&amp;quot; | Bright (32)&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Porta Decumana}} || data-sort-value=&amp;quot;16&amp;quot; | Gentle (16) || data-sort-value=&amp;quot;32&amp;quot; | Bright (32)&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Minstrel&#039;s Ballad: Ultima&#039;s Bane}} || data-sort-value=&amp;quot;16&amp;quot; | Gentle (16) || data-sort-value=&amp;quot;32&amp;quot; | Bright (32)&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Howling Eye (Extreme)}} || data-sort-value=&amp;quot;16&amp;quot; | Gentle (16) || data-sort-value=&amp;quot;32&amp;quot; | Bright (32)&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|araid|The Binding Coil of Bahamut - Turn 4}} || data-sort-value=&amp;quot;16&amp;quot; | Gentle (16) || data-sort-value=&amp;quot;32&amp;quot; | Bright (32)&lt;br /&gt;
|-&lt;br /&gt;
| [[Extreme Trials]] (except [[The Howling Eye (Extreme)|Garuda]] &amp;amp; [[The Minstrel&#039;s Ballad: Ultima&#039;s Bane|Ultima]]) || data-sort-value=&amp;quot;32&amp;quot; | Bright (32) || data-sort-value=&amp;quot;48&amp;quot; | Brilliant (48)&lt;br /&gt;
|-&lt;br /&gt;
| [[The Binding Coil of Bahamut]] Turns 1, 2, 5 || data-sort-value=&amp;quot;32&amp;quot; | Bright (32) || data-sort-value=&amp;quot;48&amp;quot; | Brilliant (48)&lt;br /&gt;
|-&lt;br /&gt;
| [[The Second Coil of Bahamut]] (incl [[The Second Coil of Bahamut (Savage)|Savage]]) || data-sort-value=&amp;quot;32&amp;quot; | Bright (32) || data-sort-value=&amp;quot;48&amp;quot; | Brilliant (48)&lt;br /&gt;
|-&lt;br /&gt;
| [[The Final Coil of Bahamut]] || data-sort-value=&amp;quot;32&amp;quot; | Bright (32)|| data-sort-value=&amp;quot;48&amp;quot; | Brilliant (48)&lt;br /&gt;
|-&lt;br /&gt;
| [[Dungeons]]&amp;lt;sup&amp;gt;[1]&amp;lt;/sup&amp;gt; || data-sort-value=&amp;quot;48&amp;quot; | Brilliant (48) || data-sort-value=&amp;quot;96&amp;quot; | Blinding (96)&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Sastasha}} || data-sort-value=&amp;quot;48&amp;quot; | Brilliant (48) || data-sort-value=&amp;quot;96&amp;quot; | Blinding (96)&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Tam-Tara Deepcroft}} || data-sort-value=&amp;quot;48&amp;quot; | Brilliant (48) || data-sort-value=&amp;quot;96&amp;quot; | Blinding (96) &lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Copperbell Mines}} || data-sort-value=&amp;quot;48&amp;quot; | Brilliant (48) || data-sort-value=&amp;quot;96&amp;quot; | Blinding (96)&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Halatali}} || data-sort-value=&amp;quot;48&amp;quot; | Brilliant (48) || data-sort-value=&amp;quot;96&amp;quot; | Blinding (96)&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Thousand Maws of Toto-Rak}} || data-sort-value=&amp;quot;48&amp;quot; | Brilliant (48) || data-sort-value=&amp;quot;96&amp;quot; | Blinding (96)&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Haukke Manor}} || data-sort-value=&amp;quot;48&amp;quot; | Brilliant (48) || data-sort-value=&amp;quot;96&amp;quot; | Blinding (96)&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Brayflox&#039;s Longstop}} || data-sort-value=&amp;quot;48&amp;quot; | Brilliant (48) || data-sort-value=&amp;quot;96&amp;quot; | Blinding (96)&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Sunken Temple of Qarn}} || data-sort-value=&amp;quot;48&amp;quot; | Brilliant (48) || data-sort-value=&amp;quot;96&amp;quot; | Blinding (96)&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Cutter&#039;s Cry}} || data-sort-value=&amp;quot;48&amp;quot; | Brilliant (48) || data-sort-value=&amp;quot;96&amp;quot; | Blinding (96) &lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Stone Vigil}} || data-sort-value=&amp;quot;48&amp;quot; | Brilliant (48) || data-sort-value=&amp;quot;96&amp;quot; | Blinding (96)&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Dzemael Darkhold}} || data-sort-value=&amp;quot;48&amp;quot; | Brilliant (48) || data-sort-value=&amp;quot;96&amp;quot; | Blinding (96)&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Aurum Vale}} || data-sort-value=&amp;quot;48&amp;quot; | Brilliant (48) || data-sort-value=&amp;quot;96&amp;quot; | Blinding (96)&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Wanderer&#039;s Palace}} || data-sort-value=&amp;quot;32&amp;quot; | Bright (32) ||data-sort-value=&amp;quot;48&amp;quot; | Brilliant (48)&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Castrum Meridianum}} || data-sort-value=&amp;quot;48&amp;quot; | Brilliant (48) || data-sort-value=&amp;quot;96&amp;quot; | Blinding (96)&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Praetorium}} || data-sort-value=&amp;quot;48&amp;quot; | Brilliant (48) || data-sort-value=&amp;quot;96&amp;quot; | Blinding (96)&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Amdapor Keep}} || data-sort-value=&amp;quot;32&amp;quot; | Bright (32) ||data-sort-value=&amp;quot;48&amp;quot; | Brilliant (48)&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Pharos Sirius}} || data-sort-value=&amp;quot;32&amp;quot; | Bright (32) ||data-sort-value=&amp;quot;48&amp;quot; | Brilliant (48)&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Copperbell Mines (Hard)}} || data-sort-value=&amp;quot;32&amp;quot; | Bright (32) ||data-sort-value=&amp;quot;48&amp;quot; | Brilliant (48)&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Haukke Manor (Hard)}} || data-sort-value=&amp;quot;32&amp;quot; | Brilliant (48) ||data-sort-value=&amp;quot;48&amp;quot; | Blinding (96)&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Lost City of Amdapor}} || data-sort-value=&amp;quot;32&amp;quot; | Bright (32) || data-sort-value=&amp;quot;48&amp;quot; | Brilliant (48)&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Halatali (Hard)}} || data-sort-value=&amp;quot;32&amp;quot; | Bright (32) ||data-sort-value=&amp;quot;48&amp;quot; | Brilliant (48)&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Brayflox&#039;s Longstop (Hard)}} || data-sort-value=&amp;quot;32&amp;quot; | Bright (32) ||data-sort-value=&amp;quot;48&amp;quot; | Brilliant (48)&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Hullbreaker Isle}} || data-sort-value=&amp;quot;48&amp;quot; | Brilliant (48) || data-sort-value=&amp;quot;96&amp;quot; | Blinding (96)&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Tam-Tara Deepcroft (Hard)}} || data-sort-value=&amp;quot;48&amp;quot; | Brilliant (48) || data-sort-value=&amp;quot;96&amp;quot; | Blinding (96)&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Stone Vigil (Hard)}} || data-sort-value=&amp;quot;48&amp;quot; | Brilliant (48) || data-sort-value=&amp;quot;96&amp;quot; | Blinding (96)&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Snowcloak}} || data-sort-value=&amp;quot;48&amp;quot; | Brilliant (48) || data-sort-value=&amp;quot;96&amp;quot; | Blinding (96)&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Sastasha (Hard)}} || data-sort-value=&amp;quot;48&amp;quot; | Brilliant (48) || data-sort-value=&amp;quot;96&amp;quot; | Blinding (96)&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Keeper of the Lake}} || data-sort-value=&amp;quot;48&amp;quot; | Brilliant (48) || data-sort-value=&amp;quot;96&amp;quot; | Blinding (96)&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|pvp|The Borderland Ruins (Secure)}} || data-sort-value=&amp;quot;48&amp;quot; | Brilliant (48) || data-sort-value=&amp;quot;96&amp;quot; | Blinding (96)&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|araid|The Labyrinth of the Ancients}} || data-sort-value=&amp;quot;48&amp;quot; | Brilliant (48) || data-sort-value=&amp;quot;96&amp;quot; | Blinding (96)&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|araid|Syrcus Tower}} || data-sort-value=&amp;quot;96&amp;quot; | Blinding (96) || data-sort-value=&amp;quot;128&amp;quot; | Newborn Star (128)&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|araid|The World of Darkness}} || data-sort-value=&amp;quot;96&amp;quot; | Blinding (96) || data-sort-value=&amp;quot;128&amp;quot; | Newborn Star (128)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;[1]&amp;lt;/sup&amp;gt; Some dungeons only give Bright (32) light, such as Copperbell Mines (Hard). Both Sastasha (easiest) and Aurum Vale (quickest) give Brilliant (48) (non-bonus).&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
[[Nexus Zodiac Weapons]] are associated with the following achievements:&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|Inspire the Nexus}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Upgrade To [[Zodiac Braves Weapons]]==&lt;br /&gt;
{{main|Zodiac Braves Weapons}}&lt;br /&gt;
{{See also|Zodiac Braves Weapons/Quest}}&lt;br /&gt;
After obtaining a [[Nexus Zodiac Weapon]] (iLvl 115), it can be upgraded to a [[Zodiac Braves Weapons|Zodiac Braves Weapon]] (iLvl 125) by starting {{questlink|type=feature|name=Wherefore Art Thou, Zodiac}}.&lt;br /&gt;
&lt;br /&gt;
{{Relic Weapons nav}}&lt;br /&gt;
{{End Game Progression}}&lt;br /&gt;
[[Category:Zodiac Weapons Quests]]&lt;/div&gt;</summary>
		<author><name>Sand Turtle</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Limit_Break&amp;diff=1066937</id>
		<title>Limit Break</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Limit_Break&amp;diff=1066937"/>
		<updated>2025-11-01T02:02:20Z</updated>

		<summary type="html">&lt;p&gt;Sand Turtle: added a footnote to TEA that it can be survived with lb2, but is generally unviable. a tank can survive with lb1 if they lightly mitigate (https://youtu.be/VVHQub5tW08). you would probably need double shield healer to survive with lb2.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quotation|In-game description|Spend energy stored in your party&#039;s limit gauge to execute a powerful battle technique. The technique executed is determined by the {{colorize|```role```}} of the party member who initiates it.&amp;lt;br&amp;gt;Tank: Increase party defense (area of effect 50y).&amp;lt;br&amp;gt;Melee: Single-target attack.&amp;lt;br&amp;gt;Ranged: Attack to all targets in a straight line (range: 30y).&amp;lt;br&amp;gt;Caster: Area of effect attack (8y/10y/15y).&amp;lt;br&amp;gt;Healer: HP restoration. Raise at level 3 (area of effect: 50y).&amp;lt;br&amp;gt;※If target is not weakened at the time of Raise, the target will be restored in a non-weakened state. If the target is weakened at the time of Raise, the weakness counter will reset.}}&lt;br /&gt;
[[file:Lb gauge.png|thumb|400px|Limit Break gauge]]&lt;br /&gt;
{{STFI|Limit Break|link=Limit Break|icon=Limit break icon1.png}} &#039;&#039;&#039;Limit Breaks&#039;&#039;&#039; (&#039;&#039;&#039;LB&#039;&#039;&#039;) are group oriented ultimate abilities that can alter the outcome of a battle. They can be performed after charging up a limit break meter. &lt;br /&gt;
&lt;br /&gt;
Limit Breaks are specific to each party role:&lt;br /&gt;
* {{Tank}} [[Tank]] - reduces the damage taken for the entire party for a short time. &lt;br /&gt;
* {{Healer}} [[Healer]] - restores [[HP]] and [[MP]] to the entire party.&lt;br /&gt;
* {{Melee DPS}} [[Melee DPS]] - deals a massive amount of damage to a single target.&lt;br /&gt;
* {{Magical Ranged DPS}} [[Magical Ranged DPS]] - deals high damage in a circular AoE.&lt;br /&gt;
* {{Physical Ranged DPS}} [[Physical Ranged DPS]] - deals high damage in a line AoE.&lt;br /&gt;
&lt;br /&gt;
The damage dealt by DPS limit breaks is based only on the average weapon [[item level]] of the party, meaning it is not possible to express the damage using conventional &#039;&#039;&#039;Potency&#039;&#039;&#039; numbers. While there is damage variance, they cannot deal critical or direct hit damage and are &#039;&#039;&#039;unaffected&#039;&#039;&#039; by party buffs, medicines, or damage-altering statuses such as {{status effect|weakness}} &#039;&#039;&#039;[[Weakness]]&#039;&#039;&#039; or {{status effect|damage down}} &#039;&#039;&#039;[[Damage Down]]&#039;&#039;&#039;. As such, it is preferable for any DPS with resurrection debuffs or Damage Down to use a limit break over other DPS, in a single-target scenario.&lt;br /&gt;
&lt;br /&gt;
All classes and jobs of a given role will have the same level one and two limit breaks, while level three limit breaks are exclusive to [[jobs]] and their respective base classes. &amp;lt;ref group=&amp;quot;fn&amp;quot;&amp;gt;&lt;br /&gt;
While it is widely assumed that classes cannot use Level 3 Limit Breaks, this is incorrect and is based on a faulty translation of the Japanese [[Patch 3.0]] notes.[https://jp.finalfantasyxiv.com/lodestone/topics/detail/3a31eca82d4316c5a2fd0f68c89befb5e5791022] The English patch notes [https://na.finalfantasyxiv.com/lodestone/topics/detail/464263b3ce6026cdf98a49bf8f98c204c6199e5a] state &amp;quot;Furthermore, level three limit breaks can now only be used by jobs.&amp;quot; The phrase in the Japanese patch notes in question is &amp;quot;レベル3のリミットブレイクがジョブ固有のものに変更されます。&amp;quot; which is closer to &amp;quot;Level 3 limit breaks will be changed to be unique to each job.&amp;quot;. &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Previously, each role shared a Limit Break 3: tanks shared Last Bastion, melee shared Final Heaven, magical ranged DPS shared Meteor, and physical ranged DPS and healers shared Pulse of Life. In this context, the word &amp;quot;固有&amp;quot; implies specificness or uniqueness, not necessarily exclusivity. The Japanese notes indicate a shift from shared LB3s among roles to unique LB3s for each job, emphasizing distinctiveness rather than exclusivity.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref group=&amp;quot;fn&amp;quot;&amp;gt;See also [https://www.reddit.com/r/ffxiv/comments/5btrux/about_classes_and_limit_breaks/ this Reddit thread] showing classes executing LB3s in battle.&amp;lt;/ref&amp;gt; [[Limited Jobs]] are unable to use any limit breaks.&lt;br /&gt;
&lt;br /&gt;
Players who wish to experiment with limit breaks while playing solo may join a duty with [[Explorer Mode]] enabled, which allows access to all three limit break levels and a striking dummy.&lt;br /&gt;
&lt;br /&gt;
Limit Breaks are primarily usable in a party environment. The entire party shares the same limit break gauge, with each party in an Alliance raid having its own meter. There are 3 levels of limit breaks (commonly abbreviated &#039;&#039;&#039;LB1&#039;&#039;&#039;, &#039;&#039;&#039;LB2&#039;&#039;&#039;, and &#039;&#039;&#039;LB3&#039;&#039;&#039;): the 1st level can be used in a party with 4 or more members, the 2nd level needs a full party of 8 members, with an additional bar being added under certain conditions:&lt;br /&gt;
*In [[dungeons]], the second bar is added when engaging the final boss.&lt;br /&gt;
*In [[trials]] and [[raids]]: three unfilled bars are available at the start of the duty, except for older raids that still have some regular enemies to fight through.&lt;br /&gt;
*In [[alliance raids]] and similar special duties, the third bar is added for every boss fight separately, and will be unavailable for regular encounters.&lt;br /&gt;
*The exception to this rule is in {{questlink|trial|The Porta Decumana}} trial, where the 4 member party will gain access to a filled third limit break bar during a scripted event.&lt;br /&gt;
*In some trials and raids, the limit break gauge will reset when reaching a certain point in the duty, which will be indicated by a message on the screen. This indicates that the party has reached a checkpoint that they will restart from if they wipe.&lt;br /&gt;
&lt;br /&gt;
Using the limit break action will automatically execute the highest-level limit break corresponding to the player&#039;s role based on the number of filled limit break gauge bars. When the limit break is executed, all gauge bars will be consumed, including partially filled bars.&lt;br /&gt;
&lt;br /&gt;
It is worth noting that the addition of a third bar will also reset the progress of the bar. Its removal at the end of a fight (or due to a player disconnect reducing the party size below the requirement) does not, so only progress into the third bar is lost. As such, it can be beneficial to use a lower tier limit break before conditions change again.&lt;br /&gt;
&lt;br /&gt;
All PvE limit breaks have a noticeable &#039;&#039;animation lock&#039;&#039;, the time in which the user is unable to move due to executing the limit break animation, which will continue for a few seconds even after the limit break&#039;s effects are applied. Higher-level limit breaks have longer animation locks. This can make the user vulnerable to being hit by avoidable AoEs. The animation lock duration is unaffected by [[Haste (Attribute)|Haste]], [[Skill Speed|skill speed]], [[Spell Speed|spell speed]], or statuses that reduce weaponskill/spell recast time. The healer role skill {{action icon|rescue}} can be used to free players stuck in an animation lock. After being freed, the player can move but will still be unable to execute actions until the normal duration of the animation lock expires.&lt;br /&gt;
__TOC__&lt;br /&gt;
==Tank Limit Breaks==&lt;br /&gt;
Tank Limit Breaks require {{GLA}} [[Gladiator]], {{MRD}} [[Marauder]], {{PLD}} [[Paladin]], {{WAR}} [[Warrior]], {{DRK}} [[Dark Knight]] or {{GNB}} [[Gunbreaker]]. Tank Limit Breaks execute instantly but have a short animation lock. These are typically used when required in a specific duty (see below), in anticipation of heavy incoming damage when other party mitigation may not be sufficient, or to &amp;quot;cheese&amp;quot; some mechanics in fights and make them easier to execute.&lt;br /&gt;
&lt;br /&gt;
===Level 1===&lt;br /&gt;
&#039;&#039;&#039;[[Shield Wall]]&#039;&#039;&#039; is the level 1 limit break for tanks. It reduces damage taken by self and all party members within 50 yalms by 20% for 10 seconds. It has an animation lock of 1.93 seconds.&lt;br /&gt;
&lt;br /&gt;
====Images====&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:Shield Wall.jpg|[[Shield Wall]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Level 2===&lt;br /&gt;
&#039;&#039;&#039;[[Stronghold]]&#039;&#039;&#039; is the level 2 limit break for tanks. It reduces damage taken by self and all party members within 50 yalms by 40% for 15 seconds. It has an animation lock of 3.86 seconds.&lt;br /&gt;
&lt;br /&gt;
====Images====&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:Stronghold.jpg|[[Stronghold]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Level 3===&lt;br /&gt;
Varies by class or job:&lt;br /&gt;
*&#039;&#039;&#039;[[Last Bastion]]&#039;&#039;&#039; for {{PLD}} [[Paladin]] and {{GLA}} [[Gladiator]].&lt;br /&gt;
*&#039;&#039;&#039;[[Land Waker]]&#039;&#039;&#039; for {{WAR}} [[Warrior]] and {{MRD}} [[Marauder]].&lt;br /&gt;
*&#039;&#039;&#039;[[Dark Force]]&#039;&#039;&#039; for {{DRK}} [[Dark Knight]].&lt;br /&gt;
*&#039;&#039;&#039;[[Gunmetal Soul]]&#039;&#039;&#039; for {{GNB}} [[Gunbreaker]].&lt;br /&gt;
&lt;br /&gt;
All 4 level 3 tank limit breaks are functionally identical. They reduce damage taken by self and all party members within 50 yalms by 80% for 8 seconds. They have an animation lock of 3.86 seconds.&lt;br /&gt;
&lt;br /&gt;
====Images====&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:Last Bastion.jpg|[[Last Bastion]]&lt;br /&gt;
File:Land waker1.jpg|[[Land Waker]]&lt;br /&gt;
File:Dark force1.jpg|[[Dark Force]]&lt;br /&gt;
File:Gun metal soul.jpg|[[Gunmetal Soul]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Duties===&lt;br /&gt;
Some duties require a Level 3 Tank Limit Break to survive a strong enemy attack or to pass another mechanic. These include:&lt;br /&gt;
*{{questlink|trial|The Seat of Sacrifice}}&lt;br /&gt;
*{{questlink|trial|The Seat of Sacrifice (Extreme)}}&lt;br /&gt;
*{{questlink|trial|The Final Day}}&lt;br /&gt;
*{{questlink|raid|Alexander - The Soul of the Creator}}&lt;br /&gt;
*{{questlink|raid|Alexander - The Soul of the Creator (Savage)}}&lt;br /&gt;
*{{questlink|raid|Alphascape V3.0 (Savage)}}&lt;br /&gt;
*{{questlink|ultimateraid|The Unending Coil of Bahamut (Ultimate)}}&amp;lt;ref name=&amp;quot;ucob&amp;quot; /&amp;gt;&lt;br /&gt;
*{{questlink|ultimateraid|The Weapon&#039;s Refrain (Ultimate)}}&lt;br /&gt;
*{{questlink|ultimateraid|The Epic of Alexander (Ultimate)}}&amp;lt;ref&amp;gt;While level 2 is theoretically possible here, it would require extensive coordination for the entire party to survive due to the mitigation check immediately beforehand, and it may not be survivable with every party composition.&amp;lt;/ref&amp;gt;&lt;br /&gt;
*{{questlink|ultimateraid|Dragonsong&#039;s Reprise (Ultimate)}}&lt;br /&gt;
*{{questlink|ultimateraid|The Omega Protocol (Ultimate)}}&lt;br /&gt;
*{{questlink|ultimateraid|Futures Rewritten (Ultimate)}}&amp;lt;ref name=&amp;quot;fru&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;ucob&amp;quot;&amp;gt;Level 2 or higher required for phase 2-phase 3 transition. Level 3 required for a &amp;quot;cheese&amp;quot; strategy for Grand Octet.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;fru&amp;quot;&amp;gt;Level 2 is possible but will require very heavy party mitigation in addition.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Healer Limit Breaks==&lt;br /&gt;
Healer Limit Breaks require {{CNJ}} [[Conjurer]], {{WHM}} [[White Mage]], {{SCH}} [[Scholar]], {{AST}} [[Astrologian]] or {{SGE}} [[Sage]]. Healer Limit Breaks execute almost instantly but cause a significant amount of animation lock, especially on an LB3. Level 1 and 2 healer limit breaks are not worth using in most situations. However, level 3 limit breaks can and should be used in emergencies to recover a party on the brink of defeat.&lt;br /&gt;
&lt;br /&gt;
===Level 1===&lt;br /&gt;
&#039;&#039;&#039;[[Healing Wind]]&#039;&#039;&#039; is the level 1 limit break for Healers. It has a 2 second cast time and restores 25% of max HP to self and all party members within 50 yalms. It has an animation lock of 2.1 seconds. This renders the user unable to perform any actions for a total of 4.1s.&lt;br /&gt;
&lt;br /&gt;
====Images====&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:Healing Wind.jpg|[[Healing Wind]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Level 2===&lt;br /&gt;
&#039;&#039;&#039;[[Breath of the Earth]]&#039;&#039;&#039; is the level 2 limit break for Healers. It has a 2 second cast time and restores 60% of max HP to self and all party members within 50 yalms. It has an animation lock of 5.1 seconds. This renders the user unable to perform any actions for a total of 7.1s.&lt;br /&gt;
&lt;br /&gt;
====Images====&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:Breath of the Earth.jpg|[[Breath of the Earth]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Level 3===&lt;br /&gt;
Varies by class or job:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Pulse of Life]]&#039;&#039;&#039; for {{WHM}} [[White Mage]] or {{CNJ}} [[Conjurer]]. &lt;br /&gt;
*&#039;&#039;&#039;[[Angel Feathers]]&#039;&#039;&#039; for {{SCH}} [[Scholar]]. &lt;br /&gt;
*&#039;&#039;&#039;[[Astral Stasis]]&#039;&#039;&#039; for {{AST}} [[Astrologian]].&lt;br /&gt;
*&#039;&#039;&#039;[[Techne Makre]]&#039;&#039;&#039; for {{SGE}} [[Sage]].&lt;br /&gt;
&lt;br /&gt;
All 4 level 3 healer limit breaks are functionally identical. They have a 2 second cast time, 50 yalm effect radius, restore 100% of HP to self and all party members, and revive any party members that are KO&#039;d. They also have an 8.1 second animation lock, rendering the user unable to perform actions for a total of 10.1 seconds. Members that are resurrected via the limit break will also have 100% of their HP and MP restored and will not suffer {{status effect|weakness}} [[Weakness]]. If they already had Weakness, it will not be increased to {{status effect|brink of death}} [[Brink of Death]]. If they already had Weakness or Brink of Death, the debuff timer will be reset. Allies will be revived at their current location, with no prompt to accept the revival, unlike regular revive spells. Because of this, a party member who died in lethal terrain, such as a death zone at the edge of the arena, will die again instantly after being revived, since the lethal damage bypasses [[File:Transcendent icon1.png|link=]] [[Resurrect|Transcendent]] (the 5 second invulnerability that players receive when they are revived by any means).&lt;br /&gt;
&lt;br /&gt;
====Images====&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:LifeInEozera.com Breath-Of-Life.png|[[Pulse of Life]]&lt;br /&gt;
File:Angel feathers1.jpg|[[Angel Feathers]]&lt;br /&gt;
File:Astral stasis1.jpg|[[Astral Stasis]]&lt;br /&gt;
File:Techne Makre.jpg|[[Techne Makre]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Melee DPS Limit Breaks==&lt;br /&gt;
Melee DPS Limit Breaks require {{LNC}} [[Lancer]], {{PGL}} [[Pugilist]], {{ROG}} [[Rogue]], {{DRG}} [[Dragoon]], {{MNK}} [[Monk]], {{NIN}} [[Ninja]], {{SAM}} [[Samurai]], {{RPR}} [[Reaper]], or {{VPR}} [[Viper]]. Melee Limit Breaks have a short cast time and moderate animation lock with melee range requirements. These are typically used against a single boss enemy.&lt;br /&gt;
&lt;br /&gt;
===Level 1===&lt;br /&gt;
&#039;&#039;&#039;[[Braver]]&#039;&#039;&#039; is the level 1 limit break for Melee DPS. It deals x1.85 the damage of the {{Physical Ranged DPS|name=y}} LB1 and x1.66 of the {{Magical Ranged DPS|name=y}} LB1. Braver has a cast time of 2s and an animation lock of 3.86s. This renders the user unable to perform any actions for a total of 5.86s.&lt;br /&gt;
&lt;br /&gt;
====Images====&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:Braver.jpg|[[Braver]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Level 2===&lt;br /&gt;
&#039;&#039;&#039;[[Bladedance]]&#039;&#039;&#039; is the level 2 limit break for Melee DPS. It hits a single target with x2.2 the damage of Braver. Blade Dance has a cast time of 3s and an animation lock of 3.86s. This renders the user unable to perform any actions for a total of 6.86s.&lt;br /&gt;
&lt;br /&gt;
====Images====&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
file:blade dance1.jpg|[[Bladedance]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Level 3===&lt;br /&gt;
Varies by class or job:&lt;br /&gt;
*&#039;&#039;&#039;[[Final Heaven]]&#039;&#039;&#039; for {{MNK}} [[Monk]] or {{PGL}} [[Pugilist]]. &lt;br /&gt;
*&#039;&#039;&#039;[[Dragonsong Dive]]&#039;&#039;&#039; for {{DRG}} [[Dragoon]] or {{LNC}} [[Lancer]].&lt;br /&gt;
*&#039;&#039;&#039;[[Chimatsuri]]&#039;&#039;&#039; for {{NIN}} [[Ninja]] or {{ROG}} [[Rogue]].&lt;br /&gt;
*&#039;&#039;&#039;[[Doom of the Living]]&#039;&#039;&#039; for {{SAM}} [[Samurai]]. &lt;br /&gt;
*&#039;&#039;&#039;[[The End]]&#039;&#039;&#039; for {{RPR}} [[Reaper]].&lt;br /&gt;
*&#039;&#039;&#039;[[World-swallower]]&#039;&#039;&#039; for {{VPR}} [[Viper]].&lt;br /&gt;
&lt;br /&gt;
All 6 level 3 melee DPS limit breaks are functionally identical. They hit a single target with x3.5 the damage of Braver. They have a cast time of 4.5s and an animation lock of 3.7s. This renders the user unable to perform any actions for a total of 8.2s.&lt;br /&gt;
&lt;br /&gt;
====Images====&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:Final Heaven 2.jpg|[[Final Heaven]]&lt;br /&gt;
File:dragonsong dive1.jpg|[[Dragonsong Dive]]&lt;br /&gt;
File:Chimatsuri1.jpg|[[Chimatsuri]]&lt;br /&gt;
File:Doom of the Living 2.jpg|[[Doom of the Living]]&lt;br /&gt;
File:The End 2.jpg|[[The End]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Physical Ranged DPS Limit Breaks==&lt;br /&gt;
Physical Ranged DPS Limit Breaks require {{ARC}} [[Archer]], {{BRD}} [[Bard]], {{MCH}} [[Machinist]] or {{DNC}} [[Dancer]]. Physical Ranged Limit Breaks have a moderate cast time and animation lock. These are typically used to quickly dispatch multiple &amp;quot;adds&amp;quot; when they can be lined up in raids or trials, or in dungeon pulls. It is usually preferable to use a ranged DPS limit break in dungeons against regular enemy pulls, which have multiple targets, instead of saving a melee limit break for the final boss, due to the higher overall potency of the ranged limit break on multiple targets compared to the single-target melee limit break. Ranged DPS limit breaks can also be used to pull enemies or bosses in alliance raids or other large-scale duties (e.g., [[Delubrum Reginae]]), as any leftover limit break gauge will be reset upon engaging a boss.&lt;br /&gt;
&lt;br /&gt;
===Level 1===&lt;br /&gt;
&#039;&#039;&#039;[[Big Shot]]&#039;&#039;&#039; is the level 1 limit break for Ranged Physical DPS. It hits all targets in a straight line with x0.54 the damage of the {{Melee DPS|name=y}} LB1 and x0.9 {{Magical Ranged DPS|name=y}} LB1. Big Shot has a cast time of 2s and an animation lock of 3.1s. This renders the user unable to perform any actions for a total of 5.1s. Big Shot does more damage than Braver when it hits 2 targets, more damage than Bladedance when it hits 5 targets and more damage than Melee LB3 when it hits 7 targets.&lt;br /&gt;
&lt;br /&gt;
====Images====&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:Big Shot.jpg|[[Big Shot]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Level 2===&lt;br /&gt;
&#039;&#039;&#039;[[Desperado]]&#039;&#039;&#039; is the level 2 limit break for Ranged Physical DPS. It hits all targets in a straight line with x2.167 the damage of Big Shot. Desperado has a cast time of 3s and an animation lock of 3.1s. This renders the user unable to perform any actions for a total of 6.1s. Desperado does more damage than Braver, more damage than Bladedance when it hits 2 targets and more damage than Melee LB3 when it hits 3 targets.&lt;br /&gt;
&lt;br /&gt;
====Images====&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:Desperado.jpg|[[Desperado]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Level 3===&lt;br /&gt;
Varies by class or job:&lt;br /&gt;
*&#039;&#039;&#039;[[Sagittarius Arrow]]&#039;&#039;&#039; for {{BRD}} [[Bard]] or {{ARC}} [[Archer]]. &lt;br /&gt;
*&#039;&#039;&#039;[[Satellite Beam]]&#039;&#039;&#039; for {{MCH}} [[Machinist]].&lt;br /&gt;
*&#039;&#039;&#039;[[Crimson Lotus (Limit Break)|Crimson Lotus]]&#039;&#039;&#039; for {{DNC}} [[Dancer]].&lt;br /&gt;
&lt;br /&gt;
All 3 level 3 physical ranged DPS limit breaks are functionally identical. They hit all targets in a straight line with x3.5 the damage of Big Shot. Ranged LB3 has a cast time of 4.5s and an animation lock of 3.7s. This renders the user unable to perform any actions for a total of 8.2s. Ranged LB3 does more damage than Braver, more damage than Bladedance when it hits 2 targets and more damage than Melee LB3 when it hits 2 targets.&lt;br /&gt;
&lt;br /&gt;
====Images====&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:Saggitarius arrow1.jpg|[[Sagittarius Arrow]]&lt;br /&gt;
File:Satellite beam1.jpg|[[Satellite Beam]]&lt;br /&gt;
File:Crimson lotus.jpg|[[Crimson Lotus (Limit Break)|Crimson Lotus]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Magical Ranged DPS Limit Breaks==&lt;br /&gt;
Magical Ranged DPS Limit Breaks require {{THM}} [[Thaumaturge]], {{ACN}} [[Arcanist]], {{BLM}} [[Black Mage]], {{RDM}} [[Red Mage]], {{SMN}} [[Summoner]], or {{PCT}} [[Pictomancer]]. These have the longest cast time and a short animation lock. Unlike the other DPS limit breaks it relies on manual ground targeting and can potentially miss the target if it suddenly moves. Similar, to physical ranged DPS limit breaks, these are typically used to quickly dispatch multiple &amp;quot;adds&amp;quot; in raids or trials, or in dungeon pulls. It is usually preferable to use a ranged DPS limit break in dungeons against regular enemy pulls, which have multiple targets, instead of saving a melee limit break for the final boss, due to the higher overall potency of the ranged limit break on multiple targets compared to the single-target melee limit break.  Ranged DPS limit breaks can also be used to pull enemies or bosses in alliance raids or other large-scale duties (e.g., [[Delubrum Reginae]]), as any leftover limit break gauge will be reset upon engaging a boss.&lt;br /&gt;
&lt;br /&gt;
===Level 1===&lt;br /&gt;
&#039;&#039;&#039;[[Skyshard]]&#039;&#039;&#039; is the level 1 limit break for Magical Ranged DPS. It hits all targets in a radius of 5 yalms, deals x0.6 {{Melee DPS|name=y}} LB1 and x1.1̅1 {{Physical Ranged DPS|name=y}} LB1. Skyshard has a cast time of 2s and an animation lock of 3.1s. This renders the user unable to perform any actions for a total of 5.1s. Skyshard does more damage than Braver when it hits 2 targets, more damage than Blade Dance when it hits 4 targets and more damage than Melee LB3 when it hits 6 targets.&lt;br /&gt;
&lt;br /&gt;
====Images====&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:Skyshard.jpg|[[Skyshard]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Level 2===&lt;br /&gt;
&#039;&#039;&#039;[[Starstorm]]&#039;&#039;&#039; is the level 2 limit break for Magical Ranged DPS. It hits all targets in a radius of 10 yalms with x2.167 the damage of Skyshard. Starstorm has a cast time of 3s and an animation lock of 5.1s. This renders the user unable to perform any actions for a total of 8.1s. Starstorm does more damage than Braver, more damage than Blade Dance when it hits 2 targets and more damage than Melee LB3 when it hits 3 targets.&lt;br /&gt;
&lt;br /&gt;
====Images====&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:Starstorm.jpg|[[Starstorm]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Level 3===&lt;br /&gt;
Varies by class or job:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Meteor]]&#039;&#039;&#039; for {{BLM}} [[Black Mage]] or {{THM}} [[Thaumaturge]]. &lt;br /&gt;
*&#039;&#039;&#039;[[Teraflare]]&#039;&#039;&#039; for {{SMN}} [[Summoner]] or {{ACN}} [[Arcanist]].&lt;br /&gt;
*&#039;&#039;&#039;[[Vermillion Scourge]]&#039;&#039;&#039; for {{RDM}} [[Red Mage]].&lt;br /&gt;
*&#039;&#039;&#039;[[Chromatic Fantasy]]&#039;&#039;&#039; for {{PCT}} [[Pictomancer]].&lt;br /&gt;
&lt;br /&gt;
All 4 level 3 magical ranged DPS limit breaks are functionally identical. They hit all targets in a radius of 15 yalms with x3.5 the damage of Skyshard. Magical Ranged DPS LB3 has a cast time of 4.5s and an animation lock of 8.1s. This renders the user unable to perform any actions for a total of 12.6s. Magical Ranged DPS LB3 does more damage than Braver, more damage than Bladedance when it hits 2 targets and more damage than Melee LB3 when it hits 2 targets.&lt;br /&gt;
&lt;br /&gt;
====Images====&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
file:meteor1.jpg|[[Meteor]]&lt;br /&gt;
File:Teraflare1.jpg|[[Teraflare]]&lt;br /&gt;
File:Vermillion Scourge.png|[[Vermillion Scourge]]&lt;br /&gt;
File:Chromatic Fantasy 2.jpg|[[Chromatic Fantasy]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Squadron Limit Break==&lt;br /&gt;
The Squadron Limit Break is only available during [[Command Missions]], with the Execute Limit Break command. Your own class or job&#039;s Limit Break is also available as normal, but squadron members cannot cast their class&#039;s Limit Break.&lt;br /&gt;
&lt;br /&gt;
===Ungarmax===&lt;br /&gt;
{{action icon|Ungarmax}} is the Squadron Limit Break. It deals single-target damage and grants {{status effect|buff|damage up}} &#039;&#039;&#039;[[Damage Up]]&#039;&#039;&#039; to the entire party for 15 seconds. It is a level 1 Limit Break. There is no level 2 Squadron Limit Break.&lt;br /&gt;
&lt;br /&gt;
==Generation==&lt;br /&gt;
Limit Breaks can be generated and executed as long as there are at least 4 players in a party. In a 4 player party, the minimum amount of LB gauge that can be generated is one bar, and the maximum two. In an 8 player party, the minimum is two bars and the maximum three. Internally 1 LB bar is filled when 10000 units of LB gauge have accumulated. At that point, a distinct audio notification is played and the bar flashes orange. &lt;br /&gt;
&lt;br /&gt;
LB gauge units can be generated &#039;&#039;&#039;actively&#039;&#039;&#039; and &#039;&#039;&#039;passively&#039;&#039;&#039;. All pre-Shadowbringers content works under the same rules for LB generation, while Shadowbringers content received tweaks to the active LB generation. All forms of LB generation scale in some way with how many LB bars are available in the duty.&lt;br /&gt;
&lt;br /&gt;
===Passive Generation===&lt;br /&gt;
As soon as an encounter starts, LB is passively generated by a certain amount per 3s.&lt;br /&gt;
&lt;br /&gt;
Factors that affect Passive LB Generation:&lt;br /&gt;
* Total number of available LB bars (Positive)&lt;br /&gt;
* Number of duplicate jobs (Negative)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
* Number of non-standard compositions (Negative)&amp;lt;sup&amp;gt;1, 2&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Factors that negatively scale with LB generation incur a penalty for each violation. E.g. &#039;&#039;solo healing and solo tanking counts as 1 penalty each and so both penalties would apply to the same party in a 1{{Tank}} 1{{Healer}} 6{{Dps}} composition.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
For 3 bars, the amount of LB gauge gained per tick is 220 &amp;gt; 170 &amp;gt; 160 &amp;gt; 154 &amp;gt; 144 &amp;gt; 140, going one step down for each penalty. You can see the details in the following table:&lt;br /&gt;
&lt;br /&gt;
In [[ultimate raid]]s, having any duplicate jobs will stop passive LB generation entirely.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| pve}}&lt;br /&gt;
! Number of penalties !! Units per tick !! Time until 1 bar fills !! Time until 2 bars fill !! Time until 3 bars fill&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 220 || 2m 18s || 4m 33s || 6m 51s&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 170 || 2m 57s || 5m 54s || 8m 51s&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 160 || 3m 9s || 6m 15s || 9m 24s&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 154 || 3m 15s || 6m 30s || 9m 45s&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 144 || 3m 30s || 6m 57s || 10m 27s&lt;br /&gt;
|-&lt;br /&gt;
| 5 or more || 140 || 3m 36s || 7m 9s || 10m 45s&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;Only applicable in duties listed under “High-end duty”&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;A standard composition is 1 {{Tank}} - 1 {{Healer}} - 2 {{Dps}} in a light party, and is 2 {{Tank}} - 2 {{Healer}} - 4 {{Dps}} in an full party&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For Dungeons or general light party duties, the passive amount is adjusted to 75 gauge units per tick for one bar and 180 for two bars. It would take one bar 6m 42s to fill passively and two bars 5m 32s.&lt;br /&gt;
&lt;br /&gt;
===Active Generation===&lt;br /&gt;
Active LB generation falls into five distinct categories: &#039;&#039;&#039;Critical Health Recovery, Surviving Lethal Damage, Interrupts/Silences, Killing Adds, and Resolving Mechanics.&#039;&#039;&#039; Since these have been tweaked since Shadowbringers, the following will be divided based on content. Keep in mind that any pre-Shadowbringers content still uses the pre-Shadowbringers values.&lt;br /&gt;
&lt;br /&gt;
====pre-Shadowbringers Content====&lt;br /&gt;
=====Critical Health Recovery=====&lt;br /&gt;
Critical health recovery generation describes an event where a player has less or equal to 10% of their maximum HP and receives a direct heal, which results in LB gauge generation. When successfully healed in this HP range with a direct healing spell or ability, the group is awarded 200 LB gauge units per bar, for up to 600 gauge units. This has no cooldown and is awarded on a per-player basis.&lt;br /&gt;
&lt;br /&gt;
=====Surviving Lethal Damage=====&lt;br /&gt;
Surviving lethal damage generation describes an event where a player survives damage that is equal to or exceeds their current HP due to on-player mitigation or shields. Effects that lower an enemy’s damage through an enemy debuff, like Addle, Feint or Reprisal etc., do not count for it and can lower the damage enough to miss the “Surviving Lethal” threshold. This gains the group 500 LB gauge units per bar, for up to 1500 gauge units. This has no cooldown and is awarded on a per-player basis.&lt;br /&gt;
&lt;br /&gt;
=====Interrupts/Silences=====&lt;br /&gt;
Interrupting casts with {{status effect|stun}} [[Stun]]s or an [[interrupt]] ability such as {{action icon|Head Graze}} can award a certain amount of LB gauge. The amount granted is depending on the duty. It is possible that it awards no gauge units.&lt;br /&gt;
&lt;br /&gt;
=====Killing Adds=====&lt;br /&gt;
Killing adds can award a certain amount of LB gauge. The amount granted is depending on the duty. For example, killing [[Infernal Nail]]s in {{questlink|trial|The Bowl of Embers (Extreme)}} awards a set amount.&lt;br /&gt;
&lt;br /&gt;
=====Resolving Mechanics=====&lt;br /&gt;
Resolving mechanics generation describes an event where players are awarded a certain amount of LB gauge units since they did a mechanic successfully. The amount of LB granted varies on a duty basis.&lt;br /&gt;
&lt;br /&gt;
====Post-Shadowbringers Content====&lt;br /&gt;
=====Critical Health Recovery=====&lt;br /&gt;
The number of gauge units generated per LB bar was adjusted to 100 for critical health recovery from direct AoE healing actions and abilities and 200 units for single target. The LB gauge will no longer fill when non-healer jobs use healing actions. That means the maximum amount per person is still the same 600 units, for single target heals.&lt;br /&gt;
&lt;br /&gt;
=====Surviving Lethal Damage=====&lt;br /&gt;
The number of units per LB bar was adjusted to 100 for surviving lethal damage due to on-player mitigation or shields. Invulns don’t seem to count for it. Effects that lower an enemy’s damage through an enemy debuff, like {{action icon|Addle}}, {{action icon|Feint}} or {{action icon|Reprisal}} etc., do not count for it and can lower the damage enough to miss the “Surviving Lethal” threshold. This means the maximum generation per person equals 300 gauge units.&lt;br /&gt;
&lt;br /&gt;
=====Killing Adds, Interrupts/Silences, Resolving Mechanics===== &lt;br /&gt;
These all appear to be unchanged or didn’t make an appearance in any encounter.&lt;br /&gt;
&lt;br /&gt;
==PvP==&lt;br /&gt;
[[file:Lb gauge pvp.png|thumb|Limit Break gauge in PvP]]&lt;br /&gt;
In [[PvP]], each player has access to one limit break bar, which is unique to them and not a shared party resource. The bar gradually fills over time in combat at rates that depend on the job. Each job has access to one or more limit break actions with unique effects based on the job and not are shared between roles, unlike in PvE.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mech2 table&amp;quot;&lt;br /&gt;
{{role action table header}}&lt;br /&gt;
{{role action table row|Phalanx (PvP)}}&lt;br /&gt;
{{role action table row|Primal Scream (PvP)}}&lt;br /&gt;
{{role action table row|Eventide (PvP)}}&lt;br /&gt;
{{role action table row|Relentless Rush (PvP)}}&lt;br /&gt;
{{role action table row|Terminal Trigger (PvP)}}&lt;br /&gt;
{{role action table row|Afflatus Purgation (PvP)}}&lt;br /&gt;
{{role action table row|Seraphism (PvP)}}&lt;br /&gt;
{{role action table row|Celestial River (PvP)}}&lt;br /&gt;
{{role action table row|Mesotes (PvP)}}&lt;br /&gt;
{{role action table row|Sky High (PvP)}}&lt;br /&gt;
{{role action table row|Sky Shatter (PvP)}}&lt;br /&gt;
{{role action table row|Tenebrae Lemurum (PvP)}}&lt;br /&gt;
{{role action table row|Meteodrive (PvP)}}&lt;br /&gt;
{{role action table row|Zantetsuken (PvP)}}&lt;br /&gt;
{{role action table row|Seiton Tenchu (PvP)}}&lt;br /&gt;
{{role action table row|World-swallower (PvP)}}&lt;br /&gt;
{{role action table row|Final Fantasia (PvP)}}&lt;br /&gt;
{{role action table row|Marksman&#039;s Spite (PvP)}}&lt;br /&gt;
{{role action table row|Contradance (PvP)}}&lt;br /&gt;
{{role action table row|Soul Resonance (PvP)}}&lt;br /&gt;
{{role action table row|Summon Bahamut (PvP)}}&lt;br /&gt;
{{role action table row|Megaflare (PvP)}}&lt;br /&gt;
{{role action table row|Summon Phoenix (PvP)}}&lt;br /&gt;
{{role action table row|Everlasting Flight (PvP)}}&lt;br /&gt;
{{role action table row|Southern Cross (PvP)}}&lt;br /&gt;
{{role action table row|Advent of Chocobastion (PvP)}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references group=&amp;quot;fn&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[https://docs.google.com/document/d/1JK9BKbW49Kye5V60jD16rvzmliurLE1Ngq6Z7-WubKI/edit?usp=sharing Relative Damage Data for Limit Breaks].&lt;br /&gt;
&lt;br /&gt;
{{Limit Breaks}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Navigation]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Sand Turtle</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Resistance_Weapons&amp;diff=867266</id>
		<title>Resistance Weapons</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Resistance_Weapons&amp;diff=867266"/>
		<updated>2025-03-01T18:48:07Z</updated>

		<summary type="html">&lt;p&gt;Sand Turtle: /* Recollection Weapons (iLvl 500) */ added the detail that they drop from mobs to the overview page, which is present on the quest page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Shadowbringers expansion content}}&lt;br /&gt;
{{Relic Weapons Heading}}&lt;br /&gt;
{{See also|Save the Queen: Blades of Gunnhildr|The Bozjan Southern Front|Zadnor}}&lt;br /&gt;
[[File:Resistance Weapons banner.png|center]]&lt;br /&gt;
{{TOCRIGHT}}&lt;br /&gt;
[[Resistance Weapons]] are the level 80 [[Relic Weapons]] for [[Shadowbringers]] first released in [[Patch 5.25]]. Players need to complete the [[Resistance Weapons/Quest|Resistance Weapons quest chain]] to obtain one of the relics, and they are heavily tied in with the {{questlink|bsf|Save the Queen: Blades of Gunnhildr}} storyline. As players advance through the Resistance Weapons quests they will be able to obtain job-specific weapons which can be enhanced as they progress. The Resistance Weapon quests employ a system which will require players to proceed using the same class or job with which they accepted the quest. &lt;br /&gt;
&lt;br /&gt;
In contrast to [[Eurekan Weapons]], wherein all upgrade items are obtained from {{questlink|eureka|the Forbidden Land, Eureka}}, players can choose to either participate in Save the Queen content for upgrade items or obtain them from other means. However, proceeding to a certain point in the Save the Queen storyline is required to unlock the final stages of Resistance Weapons.&lt;br /&gt;
&lt;br /&gt;
[[Replica Resistance Weapons|Replicas of completed Resistance Weapons]] can be purchased from [[Regana]] once players have finished {{questlink|repfeature|The Will to Resist}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Relic weapons from past expansions are not intended for combat use*, but for cosmetic, [[achievements]], and collection purposes.&#039;&#039;&#039; Weapons of similar power, for the same player level, that are much more easily obtainable and are intended for character progression can be bought with {{tomestone|Poetics}} [[Allagan Tomestones of Poetics]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Final-stage (Blade&#039;s) weapons are considered &amp;quot;best-in-slot&amp;quot; for older (Lv. 70 and 80) [[ultimate raids]] due to having more substats when synced down. However, the gains in damage compared to using a Lv. 90 weapon are marginal, and it is not necessary to go out of one&#039;s way to acquire them.&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
For years, Bozja─homeland of the Hrothgar─has remained at the mercy of Garlean rulers. But the Empire has fallen into disarray, and the people of Doma and Ala Mhigo have risen up to challenge their authority. The Bozjans, while heartened at this news, yet lack the means to join the rebellion. To that end, they seek a standard under which their people may gather. A weapon of legend...&lt;br /&gt;
&lt;br /&gt;
==Resistance Weapons (iLvl 485)==&lt;br /&gt;
{{main|Resistance Weapons/Quest}}&lt;br /&gt;
&lt;br /&gt;
Repeatable quest: {{questlink|repfeature|Resistance Is (Not) Futile}}&lt;br /&gt;
&lt;br /&gt;
To unlock the quest chain, players need to be level 80 with a [[Disciple of War]] or [[Disciple of Magic]] and complete the [[Main Scenario Quest]] {{questlink|main|Shadowbringers (Quest)}}, as well as {{questlink|feature|The City of Lost Angels}}. Players can obtain one of the relics for free by speaking to [[Zlatan]] in [[Gangos]] and completing the [[Side Quests|Side Quest]] chain ({{questlink|feature|Hail to the Queen}}&amp;gt; {{questlink|feature|Path to the Past}} &amp;gt; {{questlink|feature|The Bozja Incident}} &amp;gt; {{questlink|feature|Fire in the Forge}}). For subsequent relics you will need to complete the [[Repeatable Quests|Repeatable Quest]] {{questlink|repfeature|Resistance Is (Not) Futile}}, in which [[Zlatan]] requires you to obtain and turn in 4 {{item icon|Thavnairian Scalepowder}}s (Available at [[Auriana]] in [[Revenant&#039;s Toll]] (x: 22.7 - y: 6.7), [[Hismena]] in [[Idyllshire]] (x: 5.8 - y:5.2), or [[Sundry Splendors]] near the main [[Aetheryte]] in any major city except [[Kugane]] and [[the Crystarium]] for 250 {{tomestone|Poetics}}[[Allagan Tomestone of Poetics|Allagan Tomestones of Poetics]] each, or {{tomestone|Poetics|1000}} total).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! Resistance Weapons (iLvl 485)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|width=&amp;quot;42px&amp;quot;| [[File:honorbound icon1.png|link=Honorbound|Honorbound]] &lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Honorbound]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;42px&amp;quot;| [[File:tenacity icon1.png|link=Tenacity (Shield)|Tenacity]]&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Tenacity (Shield)|Tenacity]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;42px&amp;quot;| [[File:samsara icon1.png|link=Samsara|Samsara]] &lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Samsara]] ([[Monk|MNK]])&lt;br /&gt;
|-&lt;br /&gt;
| [[File:skullrender icon1.png|link=Skullrender|Skullrender]] &lt;br /&gt;
| [[Skullrender]] ([[Warrior|WAR]])&lt;br /&gt;
| [[File:dreizack icon1.png|link=Dreizack|Dreizack]] &lt;br /&gt;
| [[Dreizack]] ([[Dragoon|DRG]])&lt;br /&gt;
| [[File:brilliance icon1.png|link=Brilliance|Brilliance]]&lt;br /&gt;
| [[Brilliance]] ([[Bard|BRD]])&lt;br /&gt;
|-&lt;br /&gt;
| [[File:honeshirazu icon1.png|link=Honeshirazu|Honeshirazu]]&lt;br /&gt;
| [[Honeshirazu]] ([[Ninja|NIN]])&lt;br /&gt;
| [[File:ingrimm icon1.png|link=Ingrimm|Ingrimm]]&lt;br /&gt;
| [[Ingrimm]] ([[White Mage|WHM]])&lt;br /&gt;
| [[File:soulscourge icon1.png|link=Soulscourge|Soulscourge]]&lt;br /&gt;
| [[Soulscourge]] ([[Black Mage|BLM]])&lt;br /&gt;
|-&lt;br /&gt;
| [[File:espiritus icon1.png|link=Espiritus|Espiritus]]&lt;br /&gt;
| [[Espiritus]] ([[Summoner|SMN]])&lt;br /&gt;
| [[File:akademos icon1.png|link=Akademos|Akademos]]&lt;br /&gt;
| [[Akademos]] ([[Scholar|SCH]])&lt;br /&gt;
| [[File:woeborn icon1.png|link=Woeborn|Woeborn]]&lt;br /&gt;
| [[Woeborn]] ([[Dark Knight|DRK]])&lt;br /&gt;
|-&lt;br /&gt;
| [[File:lawman icon1.png|link=Lawman|Lawman]]&lt;br /&gt;
| [[Lawman]] ([[Machinist|MCH]])&lt;br /&gt;
| [[File:solstice icon1.png|link=Solstice|Solstice]]&lt;br /&gt;
| [[Solstice]] ([[Astrologian|AST]])&lt;br /&gt;
| [[File:hoshikiri icon1.png|link=Hoshikiri|Hoshikiri]]&lt;br /&gt;
| [[Hoshikiri]] ([[Samurai|SAM]])&lt;br /&gt;
|-&lt;br /&gt;
| [[File:talekeeper icon1.png|link=Talekeeper|Talekeeper]]&lt;br /&gt;
| [[Talekeeper]] ([[Red Mage|RDM]])&lt;br /&gt;
| [[File:crownsblade icon 1.png|link=Crownsblade|Crownsblade]]&lt;br /&gt;
| [[Crownsblade]] ([[Gunbreaker|GNB]])&lt;br /&gt;
| [[File:enchufla icon1.png|link=Enchufla|Enchufla]]&lt;br /&gt;
| [[Enchufla]] ([[Dancer|DNC]])&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Augmented Resistance Weapons (iLvl 500)==&lt;br /&gt;
{{main|Augmented Resistance Weapons/Quest}}&lt;br /&gt;
&lt;br /&gt;
Repeatable Quest: {{questlink|repfeature|For Want of a Memory}}&lt;br /&gt;
&lt;br /&gt;
To upgrade their weapons, players need to be level 80 with a [[Disciple of War]] or [[Disciple of Magic]] and the [[Main Scenario Quest]] {{questlink|main|Vows of Virtue, Deeds of Cruelty}} and both the [[Side Quests|Side Quest]] {{questlink|feature|Where Eagles Nest}} and the [[Side Quests|Side Quest]] {{questlink|feature|A Sober Proposal}}, as well as own one of the Resistance Weapons obtained in the [[Side Quests|Side Quest]] {{questlink|feature|Fire in the Forge}}.&lt;br /&gt;
&lt;br /&gt;
Players can take the first step to upgrading their relics by speaking to [[Zlatan]] in [[Gangos]] and completing the [[Repeatable Quests|Repeatable Quest]] {{questlink|repfeature|For Want of a Memory}} by trading in 20 {{item icon|Tortured Memory of the Dying|alt=Tortured Memories of the Dying}}, 20 {{item icon|Sorrowful Memory of the Dying|alt=Sorrowful Memories of the Dying}} and 20 {{item icon|Harrowing Memory of the Dying|alt=Harrowing Memories of the Dying}} obtained as random drops from Skirmishes, Critical Engagements, and enemies found in [[The Bozjan Southern Front]] or as guaranteed drops from [[FATE]]s located in [[Heavensward]] areas.  You do not need to have your Resistance weapon equipped, or even be the same job, to earn tortured/sorrowful/harrowing memories.&lt;br /&gt;
&lt;br /&gt;
Although Critical Engagements may not be the fastest way to collect memories of the dying, it&#039;s highly recommended that you run Critical Engagements anyway until you reach rank 10, because that&#039;s required for one of the later steps. Memories drop from Skirmishes and CEs in the following areas of [[The Bozjan Southern Front]]:&lt;br /&gt;
*{{item icon|Tortured Memory of the Dying|alt=Tortured}}: [[Southern Entrenchment]]&lt;br /&gt;
*{{item icon|Sorrowful Memory of the Dying|alt=Sorrowful}}: [[Old Bozja]]&lt;br /&gt;
*{{item icon|Harrowing Memory of the Dying|alt=Harrowing}}: [[The Alermuc Climb]]&lt;br /&gt;
&lt;br /&gt;
Augmented Resistance weapons look identical to their non-augmented versions, but can be dyed.&lt;br /&gt;
&lt;br /&gt;
After reaching rank 10, you may prefer to farm any remaining memories of the dying from Heavensward FATEs, as the drop rate is merely average in Bozja, but 100% from Heavensward FATEs with Gold rating.  Memories can be acquired from the following zones:&lt;br /&gt;
*{{item icon|Tortured Memory of the Dying|alt=Tortured}}: [[Sea of Clouds]], [[Coerthas Western Highlands]]&lt;br /&gt;
*{{item icon|Sorrowful Memory of the Dying|alt=Sorrowful}}: [[Dravanian Forelands]], [[Churning Mists]]&lt;br /&gt;
*{{item icon|Harrowing Memory of the Dying|alt=Harrowing}}: [[Azys Lla]], [[Dravanian Hinterlands]]&lt;br /&gt;
You do not need to have your Resistance weapon equipped, or even be the same job, to earn tortured/sorrowful/harrowing memories. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! Augmented Resistance Weapons (iLvl 500)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|width=&amp;quot;42px&amp;quot;| [[File:honorbound icon1.png|link=Augmented Honorbound|Augmented Honorbound]] &lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Augmented Honorbound]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;42px&amp;quot;| [[File:tenacity icon1.png|link=Augmented Tenacity|Augmented Tenacity]]&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Augmented Tenacity|Augmented Tenacity]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;42px&amp;quot;| [[File:samsara icon1.png|link=Augmented Samsara|Augmented Samsara]] &lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Augmented Samsara]] ([[Monk|MNK]])&lt;br /&gt;
|-&lt;br /&gt;
| [[File:skullrender icon1.png|link=Augmented Skullrender|Augmented Skullrender]] &lt;br /&gt;
| [[Augmented Skullrender]] ([[Warrior|WAR]])&lt;br /&gt;
| [[File:dreizack icon1.png|link=Augmented Dreizack|Augmented Dreizack]] &lt;br /&gt;
| [[Augmented Dreizack]] ([[Dragoon|DRG]])&lt;br /&gt;
| [[File:brilliance icon1.png|link=Augmented Brilliance|Augmented Brilliance]]&lt;br /&gt;
| [[Augmented Brilliance]] ([[Bard|BRD]])&lt;br /&gt;
|-&lt;br /&gt;
| [[File:honeshirazu icon1.png|link=Augmented Honeshirazu|Augmented Honeshirazu]]&lt;br /&gt;
| [[Augmented Honeshirazu]] ([[Ninja|NIN]])&lt;br /&gt;
| [[File:ingrimm icon1.png|link=Augmented Ingrimm|Augmented Ingrimm]]&lt;br /&gt;
| [[Augmented Ingrimm]] ([[White Mage|WHM]])&lt;br /&gt;
| [[File:soulscourge icon1.png|link=Augmented Soulscourge|Augmented Soulscourge]]&lt;br /&gt;
| [[Augmented Soulscourge]] ([[Black Mage|BLM]])&lt;br /&gt;
|-&lt;br /&gt;
| [[File:espiritus icon1.png|link=Augmented Espiritus|Augmented Espiritus]]&lt;br /&gt;
| [[Augmented Espiritus]] ([[Summoner|SMN]])&lt;br /&gt;
| [[File:akademos icon1.png|link=Augmented Akademos|Augmented Akademos]]&lt;br /&gt;
| [[Augmented Akademos]] ([[Scholar|SCH]])&lt;br /&gt;
| [[File:woeborn icon1.png|link=Augmented Woeborn|Augmented Woeborn]]&lt;br /&gt;
| [[Augmented Woeborn]] ([[Dark Knight|DRK]])&lt;br /&gt;
|-&lt;br /&gt;
| [[File:lawman icon1.png|link=Augmented Lawman|Augmented Lawman]]&lt;br /&gt;
| [[Augmented Lawman]] ([[Machinist|MCH]])&lt;br /&gt;
| [[File:solstice icon1.png|link=Augmented Solstice|Augmented Solstice]]&lt;br /&gt;
| [[Augmented Solstice]] ([[Astrologian|AST]])&lt;br /&gt;
| [[File:hoshikiri icon1.png|link=Augmented Hoshikiri|Augmented Hoshikiri]]&lt;br /&gt;
| [[Augmented Hoshikiri]] ([[Samurai|SAM]])&lt;br /&gt;
|-&lt;br /&gt;
| [[File:talekeeper icon1.png|link=Augmented Talekeeper|Augmented Talekeeper]]&lt;br /&gt;
| [[Augmented Talekeeper]] ([[Red Mage|RDM]])&lt;br /&gt;
| [[File:crownsblade icon 1.png|link=Augmented Crownsblade|Augmented Crownsblade]]&lt;br /&gt;
| [[Augmented Crownsblade]] ([[Gunbreaker|GNB]])&lt;br /&gt;
| [[File:enchufla icon1.png|link=Augmented Enchufla|Augmented Enchufla]]&lt;br /&gt;
| [[Augmented Enchufla]] ([[Dancer|DNC]])&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Recollection Weapons (iLvl 500)==&lt;br /&gt;
{{main|Recollection Weapons/Quest}}&lt;br /&gt;
&lt;br /&gt;
Repeatable quest: {{questlink|repfeature|The Will to Resist}}&lt;br /&gt;
&lt;br /&gt;
Players can upgrade their weapons again by completing the [[Repeatable Quests|Repeatable Quest]] {{questlink|repfeature|The Will to Resist}} by trading in 6 {{item icon|Bitter Memory of the Dying|alt=Bitter Memories of the Dying}} obtained from [[Dungeons|Level 60 Dungeons]], once per day from [[Duty Roulettes|Duty Roulette: Leveling]], as a random drop from Critical Engagements in [[The Bozjan Southern Front]], or rarely from defeating enemies in [[The Bozjan Southern Front]]. You do not need to have your Augmented Resistance weapon equipped, or even be the same job, to earn bitter memories.  Please note that you have to do them &amp;quot;properly&amp;quot;. This means you cannot do it unsync. A popular dungeon is {{questlink|dungeon|The Antitower}} due to its lack of item level sync. Premade parties of [[Blue Mage]]s with appropriate spells are also beneficial for fast dungeon clears.&lt;br /&gt;
&lt;br /&gt;
Recollection weapons gain an aetheric glowing effect, and can be dyed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! Recollection Weapons (iLvl 500)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|width=&amp;quot;42px&amp;quot;| [[File:honorbound icon1.png|link=Honorbound Recollection|Honorbound Recollection]] &lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Honorbound Recollection]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;42px&amp;quot;| [[File:tenacity icon1.png|link=Tenacity Recollection|Tenacity Recollection]]&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Tenacity Recollection|Tenacity Recollection]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;42px&amp;quot;| [[File:samsara icon1.png|link=Samsara Recollection|Samsara Recollection]] &lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Samsara Recollection]] ([[Monk|MNK]])&lt;br /&gt;
|-&lt;br /&gt;
| [[File:skullrender icon1.png|link=Skullrender Recollection|Skullrender Recollection]] &lt;br /&gt;
| [[Skullrender Recollection]] ([[Warrior|WAR]])&lt;br /&gt;
| [[File:dreizack icon1.png|link=Dreizack Recollection|Dreizack Recollection]] &lt;br /&gt;
| [[Dreizack Recollection]] ([[Dragoon|DRG]])&lt;br /&gt;
| [[File:brilliance icon1.png|link=Brilliance Recollection|Brilliance Recollection]]&lt;br /&gt;
| [[Brilliance Recollection]] ([[Bard|BRD]])&lt;br /&gt;
|-&lt;br /&gt;
| [[File:honeshirazu icon1.png|link=Honeshirazu Recollection|Honeshirazu Recollection]]&lt;br /&gt;
| [[Honeshirazu Recollection]] ([[Ninja|NIN]])&lt;br /&gt;
| [[File:ingrimm icon1.png|link=Ingrimm Recollection|Ingrimm Recollection]]&lt;br /&gt;
| [[Ingrimm Recollection]] ([[White Mage|WHM]])&lt;br /&gt;
| [[File:soulscourge icon1.png|link=Soulscourge Recollection|Soulscourge Recollection]]&lt;br /&gt;
| [[Soulscourge Recollection]] ([[Black Mage|BLM]])&lt;br /&gt;
|-&lt;br /&gt;
| [[File:espiritus icon1.png|link=Espiritus Recollection|Espiritus Recollection]]&lt;br /&gt;
| [[Espiritus Recollection]] ([[Summoner|SMN]])&lt;br /&gt;
| [[File:akademos icon1.png|link=Akademos Recollection|Akademos Recollection]]&lt;br /&gt;
| [[Akademos Recollection]] ([[Scholar|SCH]])&lt;br /&gt;
| [[File:woeborn icon1.png|link=Woeborn Recollection|Woeborn Recollection]]&lt;br /&gt;
| [[Woeborn Recollection]] ([[Dark Knight|DRK]])&lt;br /&gt;
|-&lt;br /&gt;
| [[File:lawman icon1.png|link=Lawman Recollection|Lawman Recollection]]&lt;br /&gt;
| [[Lawman Recollection]] ([[Machinist|MCH]])&lt;br /&gt;
| [[File:solstice icon1.png|link=Solstice Recollection|Solstice Recollection]]&lt;br /&gt;
| [[Solstice Recollection]] ([[Astrologian|AST]])&lt;br /&gt;
| [[File:hoshikiri icon1.png|link=Hoshikiri Recollection|Hoshikiri Recollection]]&lt;br /&gt;
| [[Hoshikiri Recollection]] ([[Samurai|SAM]])&lt;br /&gt;
|-&lt;br /&gt;
| [[File:talekeeper icon1.png|link=Talekeeper Recollection|Talekeeper Recollection]]&lt;br /&gt;
| [[Talekeeper Recollection]] ([[Red Mage|RDM]])&lt;br /&gt;
| [[File:crownsblade icon 1.png|link=Crownsblade Recollection|Crownsblade Recollection]]&lt;br /&gt;
| [[Crownsblade Recollection]] ([[Gunbreaker|GNB]])&lt;br /&gt;
| [[File:enchufla icon1.png|link=Enchufla Recollection|Enchufla Recollection]]&lt;br /&gt;
| [[Enchufla Recollection]] ([[Dancer|DNC]])&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Law&#039;s Order Weapons (iLvl 510)==&lt;br /&gt;
{{main|Law&#039;s Order Weapons/Quest}}&lt;br /&gt;
&lt;br /&gt;
Repeatable quest: {{questlink|repfeature|Change of Arms}}&lt;br /&gt;
&lt;br /&gt;
Before you can proceed, you will first need to raise your Resistance Rank in Bozja to 10 and complete {{questlink|ce-assault|Castrum Lacus Litore}}. Then you&#039;ll need to complete the one-time [[Side Quests]] {{questlink|type=feature|name=A Sign of What&#039;s to Come}}, {{questlink|feature|Fit for a Queen}}, and {{questlink|feature|In the Queen&#039;s Image}} to advance the [[Save the Queen: Blades of Gunnhildr]] story.  This will require completing a solo story instanced duty,&lt;br /&gt;
as well as clearing the [[Delubrum Reginae]] raid.&lt;br /&gt;
&lt;br /&gt;
The next stage comes from the [[Repeatable Quests|Repeatable Quest]] {{questlink|repfeature|Change of Arms}}.  You will need to obtain and turn in 15 {{item icon|Loathsome Memory of the Dying|alt=Loathsome Memories of the Dying}}. They can be acquired from any of the following sources:&lt;br /&gt;
* Defeating the final boss of {{questlink|ce-assault|Castrum Lacus Litore}} grants a guaranteed 5 memories.&lt;br /&gt;
* Clearing any Crystal Tower alliance raid grants a guaranteed 1 memory.&lt;br /&gt;
* Completing critical engagements in [[The Bozjan Southern Front]] has a chance of granting 1 memory.&lt;br /&gt;
As with previous steps, you do not need to have your Recollection weapon equipped, or even be the same job, to earn loathsome memories.&lt;br /&gt;
&lt;br /&gt;
When upgraded to Law&#039;s Order, the weapons will have a new model, and will no longer glow.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! Law&#039;s Order Weapons (iLvl 510)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|width=&amp;quot;42px&amp;quot;| [[File:Laws order bastard sword icon1.png|link=Law&#039;s Order Bastard Sword|Law&#039;s Order Bastard Sword]] &lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Law&#039;s Order Bastard Sword]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;42px&amp;quot;| [[File:Laws order kite shield icon1.png|link=Law&#039;s Order Kite Shield|Law&#039;s Order Kite Shield]]&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Law&#039;s Order Kite Shield]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;42px&amp;quot;| [[File:Laws order knuckles icon1.png|link=Law&#039;s Order Knuckles|Law&#039;s Order Knuckles]] &lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Law&#039;s Order Knuckles]] ([[Monk|MNK]])&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Laws order labrys icon1.png|link=Law&#039;s Order Labrys|Law&#039;s Order Labrys]] &lt;br /&gt;
| [[Law&#039;s Order Labrys]] ([[Warrior|WAR]])&lt;br /&gt;
| [[File:Laws order spear icon1.png|link=Law&#039;s Order Spear|Law&#039;s Order Spear]] &lt;br /&gt;
| [[Law&#039;s Order Spear]] ([[Dragoon|DRG]])&lt;br /&gt;
| [[File:Laws order composite bow icon1.png|link=Law&#039;s Order Composite Bow|Law&#039;s Order Composite Bow]]&lt;br /&gt;
| [[Law&#039;s Order Composite Bow]] ([[Bard|BRD]])&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Laws order knives icon1.png|link=Law&#039;s Order Knives|Law&#039;s Order Knives]]&lt;br /&gt;
| [[Law&#039;s Order Knives]] ([[Ninja|NIN]])&lt;br /&gt;
| [[File:Laws order cane icon1.png|link=Law&#039;s Order Cane|Law&#039;s Order Cane]]&lt;br /&gt;
| [[Law&#039;s Order Cane]] ([[White Mage|WHM]])&lt;br /&gt;
| [[File:Laws order rod icon1.png|link=Law&#039;s Order Rod|Law&#039;s Order Rod]]&lt;br /&gt;
| [[Law&#039;s Order Rod]] ([[Black Mage|BLM]])&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Laws order index icon1.png|link=Law&#039;s Order Index|Law&#039;s Order Index]]&lt;br /&gt;
| [[Law&#039;s Order Index]] ([[Summoner|SMN]])&lt;br /&gt;
| [[File:Laws order codex icon1.png|link=Law&#039;s Order Codex|Law&#039;s Order Codex]]&lt;br /&gt;
| [[Law&#039;s Order Codex]] ([[Scholar|SCH]])&lt;br /&gt;
| [[File:Laws order zweihander icon1.png|link=Law&#039;s Order Zweihander|Law&#039;s Order Zweihander]]&lt;br /&gt;
| [[Law&#039;s Order Zweihander]] ([[Dark Knight|DRK]])&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Laws order revolver icon1.png|link=Law&#039;s Order Revolver|Law&#039;s Order Revolver]]&lt;br /&gt;
| [[Law&#039;s Order Revolver]] ([[Machinist|MCH]])&lt;br /&gt;
| [[File:Laws order astrometer icon1.png|link=Law&#039;s Order Astrometer|Law&#039;s Order Astrometer]]&lt;br /&gt;
| [[Law&#039;s Order Astrometer]] ([[Astrologian|AST]])&lt;br /&gt;
| [[File:Laws order samurai blade icon1.png|link=Law&#039;s Order Samurai Blade|Law&#039;s Order Samurai Blade]]&lt;br /&gt;
| [[Law&#039;s Order Samurai Blade]] ([[Samurai|SAM]])&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Laws order rapier icon1.png|link=Law&#039;s Order Rapier|Law&#039;s Order Rapier]]&lt;br /&gt;
| [[Law&#039;s Order Rapier]] ([[Red Mage|RDM]])&lt;br /&gt;
| [[File:Laws order manatrigger icon1.png|link=Law&#039;s Order Manatrigger|Law&#039;s Order Manatrigger]]&lt;br /&gt;
| [[Law&#039;s Order Manatrigger]] ([[Gunbreaker|GNB]])&lt;br /&gt;
| [[File:Laws order chakrams icon1.png|link=Law&#039;s Order Chakrams|Law&#039;s Order Chakrams]]&lt;br /&gt;
| [[Law&#039;s Order Chakrams]] ([[Dancer|DNC]])&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==First One-Time Grind==&lt;br /&gt;
Before you can unlock the ability to augment your Law&#039;s Order weapon, you will need to complete the one-time [[Side Quests|Side Quest]] {{questlink|feature|The Resistance Remembers}}, which requires you to collect and turn in 18 {{item icon|Haunting Memory of the Dying|alt=Haunting Memories of the Dying}} and 18 {{item icon|Vexatious Memory of the Dying|alt=Vexatious Memories of the Dying}}. This grind only needs to be done once, and does not need to be repeated for additional weapons.&lt;br /&gt;
* 3 {{item icon|Haunting Memory of the Dying|alt=Haunting Memories of the Dying}} drop from [[Shadow of Mhach]] (Heavensward) alliance raids ({{questlink|araid|The Void Ark}}, {{questlink|araid|The Weeping City of Mhach}}, and {{questlink|araid|Dun Scaith}}). They also have an estimated 61% chance&amp;lt;ref name=&amp;quot;dropchance&amp;quot;&amp;gt;As of December 2023, tested with n=77, resulting in 47 drops.&amp;lt;/ref&amp;gt; to drop from [[FATE]]s in the three [[Gyr Abania]] zones: [[The Fringes]], [[The Peaks]], and [[The Lochs]].&lt;br /&gt;
* 3 {{item icon|Vexatious Memory of the Dying|alt=Vexatious Memories of the Dying}} drop from [[Return to Ivalice]] (Stormblood) alliance raids ({{questlink|araid|The Royal City of Rabanastre}}, {{questlink|araid|The Ridorana Lighthouse}}, and {{questlink|araid|The Orbonne Monastery}}). They also have an estimated 61% chance&amp;lt;ref name=&amp;quot;dropchance&amp;quot; /&amp;gt; to drop from FATEs in the three [[Othard (region)|Othard]] zones: [[The Ruby Sea]], [[Yanxia]], and [[The Azim Steppe]].&lt;br /&gt;
&lt;br /&gt;
==Augmented Law&#039;s Order Weapons (iLvl 515)==&lt;br /&gt;
{{main|Augmented Law&#039;s Order Weapons/Quest}}&lt;br /&gt;
&lt;br /&gt;
Repeatable quest: {{questlink|repfeature|A New Path of Resistance}}&lt;br /&gt;
&lt;br /&gt;
Afterwards, to upgrade your weapon you will need to complete the [[Repeatable Quests|Repeatable Quest]] {{questlink|repfeature|A New Path of Resistance}}, which requires you to collect and turn in 15 {{item icon|Timeworn Artifact}}s.  Upon turning them in, you will need to decide how to allocate the stats on your weapon.&lt;br /&gt;
* {{item icon|Timeworn Artifact}}s have a chance to drop from the [[Palace of the Dead]] (higher drop rate in deeper floors), and 3 will drop from every run of the [[Delubrum Reginae]] raid.&lt;br /&gt;
&lt;br /&gt;
When upgraded to Augmented Law&#039;s Order, the weapons will gain a glow effect.&lt;br /&gt;
&lt;br /&gt;
This is arguably the most annoying step in the Shadowbringers relic weapon series, especially because it must be repeated for each weapon the player wishes to obtain. The easiest way to acquire Timeworn Artifacts is to farm the [[Delubrum Reginae]] raid. Solo queuing using the Duty Finder equivalent is not recommended due to the unpopularity of the duty since the release of [[Endwalker]] (patch 6.0). While the queue is guaranteed to pop after 10 minutes, only a few players will likely be matched and the run could take a long time (1 hr+). A better method is to use [[Party Finder]], preferably at peak hours in the data center. Note that these groups will require the use of damage-boosting [[Item-related Lost Actions|Essences]] to expedite the run. There are also various Bozja-oriented Discord servers that sometimes have scheduled Delubrum Reginae runs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! Augmented Law&#039;s Order Weapons (iLvl 515)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|width=&amp;quot;42px&amp;quot;| [[File:Augmented laws order bastard sword icon1.png|link=Augmented Law&#039;s Order Bastard Sword|Augmented Law&#039;s Order Bastard Sword]] &lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Augmented Law&#039;s Order Bastard Sword]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;42px&amp;quot;| [[File:Augmented laws order kite shield icon1.png|link=Augmented Law&#039;s Order Kite Shield|Augmented Law&#039;s Order Kite Shield]]&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Augmented Law&#039;s Order Kite Shield]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;42px&amp;quot;| [[File:Augmented laws order knuckles icon1.png|link=Augmented Law&#039;s Order Knuckles|Augmented Law&#039;s Order Knuckles]] &lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Augmented Law&#039;s Order Knuckles]] ([[Monk|MNK]])&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Augmented laws order labrys icon1.png|link=Augmented Law&#039;s Order Labrys|Augmented Law&#039;s Order Labrys]] &lt;br /&gt;
| [[Augmented Law&#039;s Order Labrys]] ([[Warrior|WAR]])&lt;br /&gt;
| [[File:Augmented laws order spear icon1.png|link=Augmented Law&#039;s Order Spear|Augmented Law&#039;s Order Spear]] &lt;br /&gt;
| [[Augmented Law&#039;s Order Spear]] ([[Dragoon|DRG]])&lt;br /&gt;
| [[File:Augmented laws order composite bow icon1.png|link=Augmented Law&#039;s Order Composite Bow|Augmented Law&#039;s Order Composite Bow]]&lt;br /&gt;
| [[Augmented Law&#039;s Order Composite Bow]] ([[Bard|BRD]])&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Augmented laws order knives icon1.png|link=Augmented Law&#039;s Order Knives|Augmented Law&#039;s Order Knives]]&lt;br /&gt;
| [[Augmented Law&#039;s Order Knives]] ([[Ninja|NIN]])&lt;br /&gt;
| [[File:Augmented laws order cane icon1.png|link=Augmented Law&#039;s Order Cane|Augmented Law&#039;s Order Cane]]&lt;br /&gt;
| [[Augmented Law&#039;s Order Cane]] ([[White Mage|WHM]])&lt;br /&gt;
| [[File:Augmented laws order rod icon1.png|link=Augmented Law&#039;s Order Rod|Augmented Law&#039;s Order Rod]]&lt;br /&gt;
| [[Augmented Law&#039;s Order Rod]] ([[Black Mage|BLM]])&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Augmented laws order index icon1.png|link=Augmented Law&#039;s Order Index|Augmented Law&#039;s Order Index]]&lt;br /&gt;
| [[Augmented Law&#039;s Order Index]] ([[Summoner|SMN]])&lt;br /&gt;
| [[File:Augmented laws order codex icon1.png|link=Augmented Law&#039;s Order Codex|Augmented Law&#039;s Order Codex]]&lt;br /&gt;
| [[Augmented Law&#039;s Order Codex]] ([[Scholar|SCH]])&lt;br /&gt;
| [[File:Augmented laws order zweihander icon1.png|link=Augmented Law&#039;s Order Zweihander|Augmented Law&#039;s Order Zweihander]]&lt;br /&gt;
| [[Augmented Law&#039;s Order Zweihander]] ([[Dark Knight|DRK]])&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Augmented laws order revolver icon1.png|link=Augmented Law&#039;s Order Revolver|Augmented Law&#039;s Order Revolver]]&lt;br /&gt;
| [[Augmented Law&#039;s Order Revolver]] ([[Machinist|MCH]])&lt;br /&gt;
| [[File:Augmented laws order astrometer icon1.png|link=Augmented Law&#039;s Order Astrometer|Augmented Law&#039;s Order Astrometer]]&lt;br /&gt;
| [[Augmented Law&#039;s Order Astrometer]] ([[Astrologian|AST]])&lt;br /&gt;
| [[File:Augmented laws order samurai blade icon1.png|link=Augmented Law&#039;s Order Samurai Blade|Augmented Law&#039;s Order Samurai Blade]]&lt;br /&gt;
| [[Augmented Law&#039;s Order Samurai Blade]] ([[Samurai|SAM]])&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Augmented laws order rapier icon1.png|link=Augmented Law&#039;s Order Rapier|Augmented Law&#039;s Order Rapier]]&lt;br /&gt;
| [[Augmented Law&#039;s Order Rapier]] ([[Red Mage|RDM]])&lt;br /&gt;
| [[File:Augmented laws order manatrigger icon1.png|link=Augmented Law&#039;s Order Manatrigger|Augmented Law&#039;s Order Manatrigger]]&lt;br /&gt;
| [[Augmented Law&#039;s Order Manatrigger]] ([[Gunbreaker|GNB]])&lt;br /&gt;
| [[File:Augmented laws order chakrams icon1.png|link=Augmented Law&#039;s Order Chakrams|Augmented Law&#039;s Order Chakrams]]&lt;br /&gt;
| [[Augmented Law&#039;s Order Chakrams]] ([[Dancer|DNC]])&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Reallocation of Stats (Optional)===&lt;br /&gt;
Should you decide the stats on your Augmented Law&#039;s Order weapon need to be changed, you can do so by talking to the [[Allagan Node]] (x5.9, y4.8) in [[Gangos]] and selecting &amp;quot;Forged Anew&amp;quot;.  You will need to equip your Augmented Law&#039;s Order weapon and turn in 4 phials of {{item icon|Aetherial Sealant}}, which can be purchased from [[Auriana]] in [[Revenant&#039;s Toll]] (x: 22.7 - y: 6.7) or [[Hismena]] in [[Idyllshire]] (x: 5.8 - y:5.2) for 100 {{tomestone|Poetics}}[[Allagan Tomestone of Poetics|Allagan Tomestones of Poetics]] each, or {{tomestone|Poetics|400}} total.&lt;br /&gt;
&lt;br /&gt;
==Second One-Time Grind==&lt;br /&gt;
After completing both the one-time quest {{questlink|feature|A New Playing Field}} to unlock [[Zadnor]] &#039;&#039;and&#039;&#039; the [[Repeatable Quests|Repeatable Quest]] {{questlink|repfeature|A New Path of Resistance}} for your chosen weapon, you can complete the one-time quest {{questlink|feature|What Dreams Are Made Of}}, which explains the next steps and requires you to talk to some NPCs.  After that you will need to complete the following one-time quests: {{questlink|feature|Spare Parts}}, {{questlink|feature|Tell Me a Story}}, and {{questlink|feature|A Fond Memory}}, you can pick them all up at once. This grind only needs to be done once, and does not need to be repeated for additional weapons.&lt;br /&gt;
* {{questlink|feature|Spare Parts}}: Collect 30 {{item icon|Compact Axle}}s and 30 {{item icon|Compact Spring}}s.&lt;br /&gt;
* {{questlink|feature|Tell Me a Story}}: Collect 30 copies of {{item icon|A Day in the Life: Battles for the Realm}} and 30 copies of {{item icon|A Day in the Life: Beyond the Rift}}.&lt;br /&gt;
* {{questlink|feature|A Fond Memory}}: Collect 30 {{item icon|Bleak Memory of the Dying|alt=Bleak Memories of the Dying}} and 30 {{item icon|Lurid Memory of the Dying|alt=Lurid Memories of the Dying}}.&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! Quest !! Source of Loot Item 1 !! Source of Loot Item 2&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|feature|Spare Parts}} || &#039;&#039;&#039;{{item icon|Compact Axle}}&#039;&#039;&#039;&amp;lt;br/&amp;gt;1 per skirmish in [[The Southern Plateau]] (Zone 1)&amp;lt;br/&amp;gt;1 per [[Alexander]] raid clear (1, 2, 5, 6, 9, 10) || &#039;&#039;&#039;{{item icon|Compact Spring}}&#039;&#039;&#039;&amp;lt;br/&amp;gt;2 per critical engagement in [[The Southern Plateau]] (Zone 1)&amp;lt;br/&amp;gt;1 per [[Alexander]] raid clear (3, 4, 7, 8, 11, 12)&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|feature|Tell Me a Story}} || &#039;&#039;&#039;{{item icon|A Day in the Life: Battles for the Realm}}&#039;&#039;&#039;&amp;lt;br/&amp;gt;1 per skirmish in [[The Western Plateau]] (Zone 2)&amp;lt;br/&amp;gt;1 per [[Omega]] raid clear (1, 2, 5, 6, 9, 10) || &#039;&#039;&#039;{{item icon|A Day in the Life: Beyond the Rift}}&#039;&#039;&#039;&amp;lt;br/&amp;gt;2 per critical engagement in [[The Western Plateau]] (Zone 2)&amp;lt;br/&amp;gt;1 per [[Omega]] raid clear (3, 4, 7, 8, 11, 12)&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|feature|A Fond Memory}} || &#039;&#039;&#039;{{item icon|Bleak Memory of the Dying}}&#039;&#039;&#039;&amp;lt;br/&amp;gt;1 per skirmish in [[The Northern Plateau]] (Zone 3)&amp;lt;br/&amp;gt;1 per [[Eden]] raid clear (1, 2, 5, 6, 9, 10) || &#039;&#039;&#039;{{item icon|Lurid Memory of the Dying}}&#039;&#039;&#039;&amp;lt;br/&amp;gt;2 per critical engagement in [[The Northern Plateau]] (Zone 3)&amp;lt;br/&amp;gt;1 per [[Eden]] raid clear (3, 4, 7, 8, 11, 12)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The raids present an alternative source of obtaining these items that does not require participating in Zadnor content. For all three of these quests, players cannot use the [[Unrestricted Party]] option to run the raids unsynced. They have to be run &amp;quot;properly&amp;quot; with full parties and level sync enabled. In general, the quickest raids to run are:&lt;br /&gt;
* {{questlink|raid|Alexander - The Fist of the Father}} and {{questlink|raid|Alexander - The Burden of the Father}}&lt;br /&gt;
* {{questlink|raid|Deltascape V1.0}} and {{questlink|raid|Deltascape V3.0}}&lt;br /&gt;
* {{questlink|raid|Eden&#039;s Gate: Resurrection}} and {{questlink|raid|Eden&#039;s Gate: Inundation}}.&lt;br /&gt;
&lt;br /&gt;
With this relic series no longer being current content, queuing for the raids repeatedly in [[Duty Finder]] is not as fast as it previously was. It may be worthwhile to make a [[Party Finder]] party with 6 DPS, 1 tank, and 1 healer for more efficient farming.&lt;br /&gt;
&lt;br /&gt;
After completing the three quests listed above, complete the one time quest {{questlink|feature|A Done Deal}}.&lt;br /&gt;
&lt;br /&gt;
==Blade&#039;s Weapons (iLvl 535)==&lt;br /&gt;
{{main|Blade&#039;s Weapons/Quest}}&lt;br /&gt;
&lt;br /&gt;
Repeatable quest: {{questlink|repfeature|Irresistible}}&lt;br /&gt;
&lt;br /&gt;
Next, you will need to do the repeatable quest {{questlink|repfeature|Irresistible}}, which requires you to collect 15 {{item icon|Raw Emotion}}s.  These can be obtained from the following sources:&lt;br /&gt;
* {{questlink|ce-assault|The Dalriada}} (3)&lt;br /&gt;
* {{questlink|del-reg|Delubrum Reginae}} (2)&lt;br /&gt;
* Level 70 [[Stormblood]] {{questlink|dungeon|Dungeon}}s (1) Dungeons must be run synced, without the [[Unrestricted Party]] option enabled. A popular option is {{questlink|dungeon|Hell&#039;s Lid}}. Premade parties of [[Blue Mage]]s with appropriate spells are also beneficial for fast dungeon clears.&lt;br /&gt;
* {{questlink|ddungeon|Heaven-on-High}} (1) The higher the floor, the greater the random drop chance.&lt;br /&gt;
&lt;br /&gt;
Upon turning in the quest, you will need to decide how to allocate the stats on your weapon.&lt;br /&gt;
&lt;br /&gt;
This step will complete the Blade&#039;s weapon, which will gain a new model and a glow effect. In addition to the Replica that [[Regana]] sells, she will also offer a &amp;quot;Matte Replica&amp;quot; version of the Blade&#039;s weapon, which has the same model, but no glow effect.  Replicas cost {{gil|1000}} each.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! Blade&#039;s Weapons (iLvl 535)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|width=&amp;quot;42px&amp;quot;| [[File:Blades honor icon1.png|link=Blade&#039;s Honor|Blade&#039;s Honor]] &lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Blade&#039;s Honor]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;42px&amp;quot;| [[File:Blades fortitude icon1.png|link=Blade&#039;s Fortitude|Blade&#039;s Fortitude]]&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Blade&#039;s Fortitude]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;42px&amp;quot;| [[File:Blades serenity icon1.png|link=Blade&#039;s Serenity|Blade&#039;s Serenity]] &lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Blade&#039;s Serenity]] ([[Monk|MNK]])&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Blades valor icon1.png|link=Blade&#039;s Valor|Blade&#039;s Valor]] &lt;br /&gt;
| [[Blade&#039;s Valor]] ([[Warrior|WAR]])&lt;br /&gt;
| [[File:Blades glory icon1.png|link=Blade&#039;s Glory|Blade&#039;s Glory]] &lt;br /&gt;
| [[Blade&#039;s Glory]] ([[Dragoon|DRG]])&lt;br /&gt;
| [[File:Blades muse icon1.png|link=Blade&#039;s Muse|Blade&#039;s Muse]]&lt;br /&gt;
| [[Blade&#039;s Muse]] ([[Bard|BRD]])&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Blades subtlety icon1.png|link=Blade&#039;s Subtlety|Blade&#039;s Subtlety]]&lt;br /&gt;
| [[Blade&#039;s Subtlety]] ([[Ninja|NIN]])&lt;br /&gt;
| [[File:Blades mercy icon1.png|link=Blade&#039;s Mercy|Blade&#039;s Mercy]]&lt;br /&gt;
| [[Blade&#039;s Mercy]] ([[White Mage|WHM]])&lt;br /&gt;
| [[File:Blades fury icon1.png|link=Blade&#039;s Fury|Blade&#039;s Fury]]&lt;br /&gt;
| [[Blade&#039;s Fury]] ([[Black Mage|BLM]])&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Blades acumen icon1.png|link=Blade&#039;s Acumen|Blade&#039;s Acumen]]&lt;br /&gt;
| [[Blade&#039;s Acumen]] ([[Summoner|SMN]])&lt;br /&gt;
| [[File:Blades wisdom icon1.png|link=Blade&#039;s Wisdom|Blade&#039;s Wisdom]]&lt;br /&gt;
| [[Blade&#039;s Wisdom]] ([[Scholar|SCH]])&lt;br /&gt;
| [[File:Blades justice icon1.png|link=Blade&#039;s Justice|Blade&#039;s Justice]]&lt;br /&gt;
| [[Blade&#039;s Justice]] ([[Dark Knight|DRK]])&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Blades ingenuity icon1.png|link=Blade&#039;s Ingenuity|Blade&#039;s Ingenuity]]&lt;br /&gt;
| [[Blade&#039;s Ingenuity]] ([[Machinist|MCH]])&lt;br /&gt;
| [[File:Blades providence icon1.png|link=Blade&#039;s Providence|Blade&#039;s Providence]]&lt;br /&gt;
| [[Blade&#039;s Providence]] ([[Astrologian|AST]])&lt;br /&gt;
| [[File:Blades fealty icon1.png|link=Blade&#039;s Fealty|Blade&#039;s Fealty]]&lt;br /&gt;
| [[Blade&#039;s Fealty]] ([[Samurai|SAM]])&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Blades temperance icon1.png|link=Blade&#039;s Temperance|Blade&#039;s Temperance]]&lt;br /&gt;
| [[Blade&#039;s Temperance]] ([[Red Mage|RDM]])&lt;br /&gt;
| [[File:Blades resolve icon1.png|link=Blade&#039;s Resolve|Blade&#039;s Resolve]]&lt;br /&gt;
| [[Blade&#039;s Resolve]] ([[Gunbreaker|GNB]])&lt;br /&gt;
| [[File:Blades euphoria icon1.png|link=Blade&#039;s Euphoria|Blade&#039;s Euphoria]]&lt;br /&gt;
| [[Blade&#039;s Euphoria]] ([[Dancer|DNC]])&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resistance Weapon Table==&lt;br /&gt;
{{Relic Weapons Table|shb}}&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|gOAUemiJ2Ic|350|right|Video presentation of all Resistance weapons}}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
&#039;&#039;Main article: [[Resistance Weapons Achievements]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Resistance Weapons are associated with several [[achievements]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=700px widths=368px mode=packed&amp;gt;&lt;br /&gt;
File:Shadowbringer Relic Comparison.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{End Game Progression}}&lt;br /&gt;
[[Category:Guides]] [[Category:Shadowbringers]] [[Category:Patch 5.2 Features]] [[Category:Patch 5.3 Features]] [[Category:Patch 5.4 Features]] [[Category:Patch 5.5 Features‎]] [[Category:Save the Queen]] [[Category:Relic Weapons]] [[Category:Resistance Weapons]]&lt;/div&gt;</summary>
		<author><name>Sand Turtle</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Custom_Deliveries/Nitowikwe&amp;diff=865268</id>
		<title>Custom Deliveries/Nitowikwe</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Custom_Deliveries/Nitowikwe&amp;diff=865268"/>
		<updated>2025-02-19T15:44:09Z</updated>

		<summary type="html">&lt;p&gt;Sand Turtle: /* Rewards */ adds the detail that gil is rewarded for deliveries&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Nitowikwe CD.png|right]]&lt;br /&gt;
[[File:Nitowikwe2.jpg|300px|right]]&lt;br /&gt;
&#039;&#039;&#039;[[Custom Deliveries]]&#039;&#039;&#039; for &#039;&#039;&#039;[[Nitowikwe]]&#039;&#039;&#039; were introduced in [[patch 7.15]].&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
*Quest: {{questlink|feature|Laying New Tracks}}&lt;br /&gt;
*Class / Level: Disciple of the Hand or Land level 90+&lt;br /&gt;
*Location: [[Tuliyollal]] (X:14.1, Y:12.1)&lt;br /&gt;
*Quest-starter: [[Railroad Employee]]&lt;br /&gt;
*Prerequisite: Players must first complete the main scenario quest {{questlink|main|The Warmth of Family}} and the side quest {{questlink|feature|Go West, Craftsman}}.&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header|item-rewards=y}}&lt;br /&gt;
{{quest list row|Laying New Tracks}}&lt;br /&gt;
{{quest list row|The Weight of a Train}}&lt;br /&gt;
{{quest list row|His Heart Blazes On}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
{{quotation|[https://na.finalfantasyxiv.com/dawntrail/patch_7_1 Patch 7.1 Special Site]|Shaaloani&#039;s top train driver has a vision for the future of Xak Tural Railing, and she knows they need help to lay the groundwork─yet stationmaster Wawlika insists on bearing the entire burden himself. Can a compromise be reached, or will this conflict derail everything they&#039;ve built thus far? It&#039;ll take the fortitude of an artisan to set this company back on track!}}&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{#lsth:Nitowikwe|[[Custom Deliveries/Nitowikwe|Custom Deliveries]]}}&lt;br /&gt;
==Rewards==&lt;br /&gt;
Completing deliveries will give the player {{scrip|low crafter}} {{scrip/low-crafter-text}} or {{scrip|low gatherer}} {{scrip/low-gatherer-text}} along with {{exp}}[[Experience]] and a small amount of {{Gil}} [[Gil]]. However if the class used for the delivery is level 100, no {{exp}}[[Experience]] is rewarded, but the player will receive {{scrip|high crafter}} {{scrip/high-crafter-text}} or {{scrip|high gatherer}} {{scrip/high-gatherer-text}}.&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
Custom deliveries for this NPC are associated with the following achievements:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Nitowikwe I}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Nitowikwe II}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Nitowikwe III}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Nitowikwe IV}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Nitowikwe V}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Nitowikwe I}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Nitowikwe II}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Nitowikwe III}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Nitowikwe IV}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Nitowikwe V}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Nitowikwe VI}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Custom Deliveries]]&lt;/div&gt;</summary>
		<author><name>Sand Turtle</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Custom_Deliveries/Margrat&amp;diff=865267</id>
		<title>Custom Deliveries/Margrat</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Custom_Deliveries/Margrat&amp;diff=865267"/>
		<updated>2025-02-19T15:43:28Z</updated>

		<summary type="html">&lt;p&gt;Sand Turtle: /* Rewards */ adds the detail that gil is rewarded for deliveries&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Margrat CD.png|right]]&lt;br /&gt;
[[File:Margrat2.jpg|300px|right]]&lt;br /&gt;
&#039;&#039;&#039;[[Custom Deliveries]]&#039;&#039;&#039; for &#039;&#039;&#039;[[Margrat]]&#039;&#039;&#039; were introduced in [[patch 6.5]].&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
*Quest: {{questlink|feature|A Request of One&#039;s Own}}&lt;br /&gt;
*Class / Level: Disciple of the Hand or Land level 80+&lt;br /&gt;
*Location: [[Old Sharlayan]] (X:13.8, Y:15.0)&lt;br /&gt;
*Quest-starter: [[Theopauldin]]&lt;br /&gt;
*Prerequisite: Players must first complete the main scenario quest {{questlink|main|Going Haam}}  and the side quest {{questlink|feature|Go West, Craftsman}}.&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header|item-rewards=y}}&lt;br /&gt;
{{quest list row|A Request of One&#039;s Own}}&lt;br /&gt;
{{quest list row|The Pride of Labyrinthos}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
{{quotation|[https://na.finalfantasyxiv.com/endwalker/patch_6_5 Patch 6.5 Special Site]|From the industrious enclave of Sharlayan Hamlet lifts a cry of anguish─working hours are too long, deadlines are too short, and, perhaps worst of all, the chairs are murder to sit on. Margrat may be only one of Labyrinthos&#039;s many denizens, but her distress echoes a greater discontentment within Sharlayan&#039;s foremost research community. Is there any hope for Margrat and her peers? Or will the voices of those who labor for love remain unheard?}}&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{#lsth:Margrat|[[Custom Deliveries/Margrat|Custom Deliveries]]}}&lt;br /&gt;
==Rewards==&lt;br /&gt;
Completing deliveries will give the player {{scrip|low crafter}} {{scrip/low-crafter-text}} or {{scrip|low gatherer}} {{scrip/low-gatherer-text}} along with {{exp}}[[Experience]] and a small amount of {{Gil}} [[Gil]]. However if the class used for the delivery is level 100, no {{exp}}[[Experience]] is rewarded, but the player will receive {{scrip|high crafter}} {{scrip/high-crafter-text}} or {{scrip|high gatherer}} {{scrip/high-gatherer-text}}.&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
Custom deliveries for this NPC are associated with the following achievements:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Margrat I}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Margrat II}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Margrat III}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Margrat IV}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Margrat V}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Margrat I}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Margrat II}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Margrat III}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Margrat IV}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Margrat V}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Margrat VI}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Patch 6.5 Features]]&lt;br /&gt;
[[Category:Custom Deliveries]]&lt;/div&gt;</summary>
		<author><name>Sand Turtle</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Custom_Deliveries/Anden&amp;diff=865266</id>
		<title>Custom Deliveries/Anden</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Custom_Deliveries/Anden&amp;diff=865266"/>
		<updated>2025-02-19T15:42:26Z</updated>

		<summary type="html">&lt;p&gt;Sand Turtle: /* Rewards */  fixes mistakenly referring to minor scrips twice, removes additional s, and adds that gil is also rewarded for deliveries.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Anden CD.png|right]]&lt;br /&gt;
[[File:Anden2.jpg|300px|right]]&lt;br /&gt;
&#039;&#039;&#039;[[Custom Deliveries]]&#039;&#039;&#039; for &#039;&#039;&#039;[[Anden]]&#039;&#039;&#039; were introduced in [[patch 6.3]].&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
*Quest: {{questlink|feature|That&#039;s So Anden}}&lt;br /&gt;
*Class / Level: Disciple of the Hand or Land level 80+&lt;br /&gt;
*Location: [[The Crystarium]] (X:9.3, Y:11.3)&lt;br /&gt;
*Quest-starter: [[Supplicant Sheep]]&lt;br /&gt;
*Prerequisite: Players must first complete the main scenario quest {{questlink|main|Endwalker (Quest)}}  and the side quest {{questlink|feature|Go West, Craftsman}}.&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header|item-rewards=y}}&lt;br /&gt;
{{quest list row|That&#039;s So Anden}}&lt;br /&gt;
{{quest list row|Every Anden of the Rainbow}}&lt;br /&gt;
{{quest list row|A Labor of Leaf}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
In the flowering fields of Il Mheg stand the leafmen, erstwhile mortals who now spend their days as topiary bushes generally do─in quiet contemplation. However, Lydha Lran&#039;s status quo is shaken to its roots when the pixies discover a highly irregular shrubbery in their midst. Eo Tyr is quick to identify him as &amp;quot;Anden,&amp;quot; but who is this lump of leaves anyway? And why won&#039;t he stop talking?&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{#lsth:Anden|[[Custom Deliveries/Anden|Custom Deliveries]]}}&lt;br /&gt;
==Rewards==&lt;br /&gt;
Completing deliveries will give the player {{scrip|low crafter}} {{scrip/low-crafter-text}} or {{scrip|low gatherer}} {{scrip/low-gatherer-text}} along with {{exp}}[[Experience]] and a small amount of {{Gil}} [[Gil]]. However if the class used for the delivery is level 100, no {{exp}}[[Experience]] is rewarded, but the player will receive {{scrip|high crafter}} {{scrip/high-crafter-text}} or {{scrip|high gatherer}} {{scrip/high-gatherer-text}}.&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
Custom deliveries for this NPC are associated with the following achievements:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Anden I}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Anden II}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Anden III}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Anden IV}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Anden V}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Anden I}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Anden II}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Anden III}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Anden IV}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Anden V}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Anden VI}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Anden&#039;s signature will change upon reaching Rank 5.&lt;br /&gt;
* His portrait will also change to the following:&lt;br /&gt;
&lt;br /&gt;
[[File:Anden CD2.png|left]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Patch 6.3 Features]]&lt;br /&gt;
[[Category:Custom Deliveries]]&lt;/div&gt;</summary>
		<author><name>Sand Turtle</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Custom_Deliveries/Ameliance&amp;diff=865265</id>
		<title>Custom Deliveries/Ameliance</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Custom_Deliveries/Ameliance&amp;diff=865265"/>
		<updated>2025-02-19T15:41:37Z</updated>

		<summary type="html">&lt;p&gt;Sand Turtle: /* Rewards */  fixes mistakenly referring to minor scrips twice, removes additional s, and adds that gil is also rewarded for deliveries.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Ameliance CD.png|right]]&lt;br /&gt;
[[File:Ameliance Leveilleur2.jpg|300px|right]]&lt;br /&gt;
[[File:Ameliance Leveilleur3.jpg|300px|right]]&lt;br /&gt;
&#039;&#039;&#039;[[Custom Deliveries]]&#039;&#039;&#039; for &#039;&#039;&#039;[[Ameliance]]&#039;&#039;&#039; were introduced in [[patch 6.15]].&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
*Quest: {{questlink|feature|Of Mothers and Merchants}}&lt;br /&gt;
*Class / Level: Disciple of the Hand or Land level 80+&lt;br /&gt;
*Location: [[Old Sharlayan]] (X: 12.6, Y: 9.7)&lt;br /&gt;
*Quest-starter: [[Well-dressed Attendant]]&lt;br /&gt;
*Prerequisite: Players must first complete the main scenario quest {{questlink|main|Endwalker (Quest)}}  and the side quest {{questlink|feature|Go West, Craftsman}}.&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header|item-rewards=y}}&lt;br /&gt;
{{quest list row|Of Mothers and Merchants}}&lt;br /&gt;
{{quest list row|A Mother&#039;s Love}}&lt;br /&gt;
{{quest list row|A Gift from House Leveilleur}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
With the Final Days averted, great waves of change have reached the shores of Sharlayan. The burden of its duty lifted, the long-reticent seat of knowledge has begun to open its borders at last, and in the midst of such upheaval, Ameliance Leveilleur has a new venture in mind...&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{#lsth:Ameliance|[[Custom Deliveries/Ameliance|Custom Deliveries]]}}&lt;br /&gt;
Upon reaching maximum satisfaction level, the player is able to glamour Ameliance&#039;s outfit.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Completing deliveries will give the player {{scrip|low crafter}} {{scrip/low-crafter-text}} or {{scrip|low gatherer}} {{scrip/low-gatherer-text}} along with {{exp}}[[Experience]] and a small amount of {{Gil}} [[Gil]]. However if the class used for the delivery is level 100, no {{exp}}[[Experience]] is rewarded, but the player will receive {{scrip|high crafter}} {{scrip/high-crafter-text}} or {{scrip|high gatherer}} {{scrip/high-gatherer-text}}.&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
Custom deliveries for this NPC are associated with the following achievements:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Ameliance I}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Ameliance II}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Ameliance III}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Ameliance IV}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Ameliance V}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Ameliance I}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Ameliance II}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Ameliance III}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Ameliance IV}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Ameliance V}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Ameliance VI}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Level 1 Deliveries===&lt;br /&gt;
 &#039;&#039;&#039;Ameliance:&#039;&#039;&#039; I knew you would not disappoint! Indeed, I can find no qualms with the quality of your work. &lt;br /&gt;
&lt;br /&gt;
===level 2 Deliveries===&lt;br /&gt;
 &#039;&#039;&#039;Ameliance:&#039;&#039;&#039; My, this looks to be of remarkable quality! You have gone above and beyond. I suspect supply may fail to meet demand when word of this spreads among the students.&lt;br /&gt;
&lt;br /&gt;
===Level 3 Deliveries===&lt;br /&gt;
 &#039;&#039;&#039;Ameliance:&#039;&#039;&#039; I...I am at a loss for words. This is simply outstanding! Should students grow accustomed to such immaculate craftsmanship, I fear nothing less will ever satisfy them again. I shall take great pains to explain the unique circumstances under which this has been commissioned.&lt;br /&gt;
&lt;br /&gt;
===Aetheroconductive quill===&lt;br /&gt;
 &#039;&#039;&#039;Ameliance:&#039;&#039;&#039; The quills you prepare will not only facilitate note-taking for lectures, but the transcription of rituals and spells as well. Pardon me while I take a closer look─the greater the aetherial conductivity of the instrument, the more conducive it will be to their studies, you understand...&lt;br /&gt;
&lt;br /&gt;
===Aetheroconductive Focus===&lt;br /&gt;
 &#039;&#039;&#039;Ameliance:&#039;&#039;&#039; The magical arts require an appropriate focus through which to hone one&#039;s skills--whether it is an array of nouliths, a planisphere, cane, or magical concoction, there are numerous options. Quality is key, however, so please bear with me while i take a closer look...&lt;br /&gt;
&lt;br /&gt;
===Aetherodonductive focus materials=== &lt;br /&gt;
 &#039;&#039;&#039;Ameliance:&#039;&#039;&#039; As you are doubtless aware, crystals are the primary catalyst of magical foci─and the purer the crystal, the greater its potency. Procuring those suitable to our needs, however, is no trifling task...&lt;br /&gt;
&lt;br /&gt;
===Upon finishing the first tier of deliveries===&lt;br /&gt;
 &#039;&#039;&#039;Ameliance:&#039;&#039;&#039; Perfect, this is more than enough for now. You&#039;ve done amazing work,[Forename].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ameliance:&#039;&#039;&#039; It occures to me that, for all your prowess in battle, Alphinaud and Alisaie appear wholly unaware of your remarkable skills as an artisan. Perhaps i shall take this opportunity to boast of your many talents in my next letter to them. &lt;br /&gt;
&lt;br /&gt;
===Upon finishing the first tier of deliveries (cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Miladeen:&#039;&#039;&#039; I-I&#039;ve returned from the Studium, Lady Ameliance!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ameliance:&#039;&#039;&#039; Welcomehome, Mila. How was your first day of classes?. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Miladeen:&#039;&#039;&#039; Oh, It was wonderful! Not only the professors, but my classmates too were astonishingly friendly-I can hardly believe how many friends I&#039;ve already made!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ameliance:&#039;&#039;&#039; That is reassuring to hear. And I must say, you wear the uniform quite well.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Miladeen:&#039;&#039;&#039; Goodness, you&#039;re making me blush! ...Thank you, Lady Ameliance. Not &#039;&#039;just&#039;&#039; for the compliment, but for everything. Once i have learned to wield spells from my studies here, I can return home triumphant having proved my mother wrong!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ameliance:&#039;&#039;&#039; ...Would you care to elaborate?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Miladeen:&#039;&#039;&#039; Ah, yes--of course. For Generations, those in my family have traditionally become alchemists, each of us pouring our hearts and souls into the creation of medicine.&lt;br /&gt;
 &#039;&#039;&#039;Miladeen:&#039;&#039;&#039; The Final Days, however, changed everything. I saw firsthand that there are countless lives not even the most advanced medicine can save...&lt;br /&gt;
 &#039;&#039;&#039;Miladeen:&#039;&#039;&#039; I came to the decision that i must learn to wield magic, even if it meant traveling as far as Sharlayan. Against my mother&#039;s wishes--but at my father&#039;s urging--I took my chances and made the journey here. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ameliance:&#039;&#039;&#039; You have been through an awful lot... Why, pray tell, is your mother so opposed to your learning spellcraft? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Miladeen:&#039;&#039;&#039; I cannot say for certain, but... alchemy has long been a source of pride for my family. She may find my decision to study and alternate discipline offensive, as though I am rejecting my lineage in someway--which simply isn&#039;t the case!&lt;br /&gt;
 &#039;&#039;&#039;Miladeen:&#039;&#039;&#039; Thought I love alchemy, i am not so beholden to it that i&#039;m blind to it&#039;s shortcomings. To me, the decision is simple: if magic can save more lives than medicine, then I must learn to wield it. Even if it breaks my mother&#039;s heart. &lt;br /&gt;
 &#039;&#039;&#039;Miladeen:&#039;&#039;&#039; ...With all that said, I still hardly know left from right when it comes to spellcraft. I&#039;m suprised my application for the academic homestead was even accepted in the first place. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ameliance:&#039;&#039;&#039; You have earned your place here, Mila. Nothing more, nothing less. But thank you for speaking so candidly with us. Know that you have our full support--whatever you need, pray do not hesitate to ask. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Miladeen:&#039;&#039;&#039; You are both far too kind! I have a lot of ground to make up, but I promise I won&#039;t let you down!&lt;br /&gt;
&lt;br /&gt;
===Start of the second tier of deliveries (cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Ameliance:&#039;&#039;&#039; I&#039;ve no doubt there are other students from abroad who, much like Mila, yet struggle with their spellcraft. &lt;br /&gt;
 &#039;&#039;&#039;Ameliance:&#039;&#039;&#039; As such, supplemental tools for their studdies shall prove beneficial--toads and magical foci most of all. The better the quality, the more quickly they shall be able to master the basics. I trust i can count on your assistance?&lt;br /&gt;
 &#039;&#039;&#039;Ameliance:&#039;&#039;&#039; Marvelous! Thank you, [Forename].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Patch 6.1 Features]]&lt;br /&gt;
[[Category:Custom Deliveries]]&lt;/div&gt;</summary>
		<author><name>Sand Turtle</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Custom_Deliveries/Charlemend&amp;diff=865264</id>
		<title>Custom Deliveries/Charlemend</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Custom_Deliveries/Charlemend&amp;diff=865264"/>
		<updated>2025-02-19T15:39:41Z</updated>

		<summary type="html">&lt;p&gt;Sand Turtle: /* Rewards */ adds the detail that gil is rewarded for deliveries&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Charlemend CD.png|right]]&lt;br /&gt;
[[File:Charlemend de Durendaire2.jpg|300px|right]]&lt;br /&gt;
&#039;&#039;&#039;[[Custom Deliveries]]&#039;&#039;&#039; for &#039;&#039;&#039;[[Charlemend]]&#039;&#039;&#039; were introduced in [[patch 5.5]].&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
*Quest: {{questlink|feature|You Can Count on It}}&lt;br /&gt;
*Class / Level: Disciple of the Hand or Land level 70+&lt;br /&gt;
*Location: [[The Firmament]] (X:8.9, Y:8.4)&lt;br /&gt;
*Quest-starter: [[Maurilette]]&lt;br /&gt;
*Prerequisite: Players must first complete the quests {{questlink|feature|Smiles Cross the Sky}}, {{questlink|feature|The Brume Lifts}}, and {{questlink|feature|Go West, Craftsman}}.&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header|item-rewards=y}}&lt;br /&gt;
{{quest list row|You Can Count on It}}&lt;br /&gt;
{{quest list row|Those Who Serve}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
House Durendaire is considered the foremost of the noble houses of Ishgard, and Count Charlemend stands at its head. Thus, when such a dignitary is seen skulking about the Firmament, it could scarcely go unnoticed. What manner of surreptitious business could have brought the man to the newly rebuilt district? All will be revealed in a tale of unlikely friendship set amidst an era of change.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{#lsth:Charlemend de Durendaire|[[Custom Deliveries/Charlemend|Custom Deliveries]]}}&lt;br /&gt;
Upon reaching maximum satisfaction level, the player is able to glamour Charlemend&#039;s outfit.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Completing deliveries will give the player {{scrip|low crafter}} {{scrip/low-crafter-text}} or {{scrip|low gatherer}} {{scrip/low-gatherer-text}} along with {{exp}}[[Experience]] and a small amount of {{Gil}} [[Gil]]. However if the class used for the delivery is level 100, no {{exp}}[[Experience]] is rewarded, but the player will receive {{scrip|high crafter}} {{scrip/high-crafter-text}} or {{scrip|high gatherer}} {{scrip/high-gatherer-text}}.&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
Custom deliveries for this NPC are associated with the following achievements:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Charlemend I}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Charlemend II}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Charlemend III}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Charlemend IV}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Charlemend V}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Charlemend I}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Charlemend II}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Charlemend III}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Charlemend IV}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Charlemend V}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Charlemend VI}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Patch 5.5 Features]]&lt;br /&gt;
[[Category:Custom Deliveries]]&lt;/div&gt;</summary>
		<author><name>Sand Turtle</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Custom_Deliveries/Ehll_Tou&amp;diff=865263</id>
		<title>Custom Deliveries/Ehll Tou</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Custom_Deliveries/Ehll_Tou&amp;diff=865263"/>
		<updated>2025-02-19T15:39:11Z</updated>

		<summary type="html">&lt;p&gt;Sand Turtle: /* Rewards */ adds the detail that gil is rewarded for deliveries&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Ehll Tou CD.png|right]]&lt;br /&gt;
[[File:Ehll Tou2.jpg|300px|right]]&lt;br /&gt;
&#039;&#039;&#039;[[Custom Deliveries]]&#039;&#039;&#039; for &#039;&#039;&#039;[[Ehll Tou]]&#039;&#039;&#039; were introduced in [[patch 5.3]].&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
*Quest: {{questlink|feature|O Crafter, My Crafter}}&lt;br /&gt;
*Class / Level: Disciple of the Hand or Land level 70+&lt;br /&gt;
*Location: [[The Firmament]] (X:14.2 Y:12.7) &lt;br /&gt;
*Quest-starter: [[Foncrineau]]&lt;br /&gt;
*Prerequisite: Players must first complete the main scenario quest {{questlink|main|Litany of Peace}} and the side quest {{questlink|feature|Go West, Craftsman}}, and you must unlock the Firmament through {{questlink|feature|Towards the Firmament}}. Afterwards, you must complete the first few [[Ishgardian_Restoration_Main_Quests|Ishgardian Restoration Main Quests]], beginning with {{questlink|feature|A Home in the Firmament}} and ending with {{questlink|feature|To Thaw a Frozen Heart}}. After completing those quests, you can then obtain and complete the side quests from [[Ehll Tou#Quests_Started|Ehll Tou]], {{questlink|feature|If Songs Had Wings}} and {{questlink|feature|O Crafter, My Crafter}} to unlock the ability to complete [[Ehll_Tou#Custom_Delivery|Ehll Tou&#039;s Custom Deliveries]].&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header|item-rewards=y}}&lt;br /&gt;
{{quest list row|O Crafter, My Crafter}}&lt;br /&gt;
{{quest list row|An Ode to Unity}}&lt;br /&gt;
{{quest list row|On Ehll Tou&#039;s Wings}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
Though the people of Ishgard and dragonkind have agreed to a truce, they have yet to fully realize the potential of such an alliance. The dragonling Ehll Tou hopes that by learning the ways of artisans, she and her brethren may contribute to the Ishgardian restoration and strengthen the bonds of trust with their newfound friends.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{#lsth:Ehll Tou|[[Custom Deliveries/Ehll Tou|Custom Deliveries]]}}&lt;br /&gt;
Unlike most other Custom Delivery clients, you will not be able to glamour Ehll Tou. However, there is a different reward upon reaching maximum satisfaction level.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Completing deliveries will give the player {{scrip|low crafter}} {{scrip/low-crafter-text}} or {{scrip|low gatherer}} {{scrip/low-gatherer-text}} along with {{exp}}[[Experience]] and a small amount of {{Gil}} [[Gil]]. However if the class used for the delivery is level 100, no {{exp}}[[Experience]] is rewarded, but the player will receive {{scrip|high crafter}} {{scrip/high-crafter-text}} or {{scrip|high gatherer}} {{scrip/high-gatherer-text}}.&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
===Dialogue===&lt;br /&gt;
===Delivery Quality===&lt;br /&gt;
&lt;br /&gt;
====Level 1 Delivery====&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; Let us inspect what you&#039;ve brought together, shall we? Hmm, I daresay we can make use of this. I just hope Master Arvide approves.&lt;br /&gt;
&lt;br /&gt;
====Level 2 Delivery====&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; Now, what do we have here? Even my untrained eye can see this is of uncommon quality. Doubtless even Master Arvide will be pleased.&lt;br /&gt;
&lt;br /&gt;
====Level 3 Delivery====&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; Oh my, you&#039;ve certainly outdone yourself this time! Even Master Arvide might be hard-pressed to produce such fine work!&lt;br /&gt;
&lt;br /&gt;
===Crafting Deliveries===&lt;br /&gt;
====Custom Gathering Tool Components====&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; So, this is what we need to make tools for gathering? Truth be told, I struggle to envision how all these parts fit together, but I suppose grasping that is the first of many steps. Oh, I may very well be the first dragon to make her own tools!&lt;br /&gt;
&lt;br /&gt;
====Custom Weaving Components====&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; Master Arvide explained to me that since we dragons are covered in tough scales, we&#039;ve no need to fear needles pricking us. My claws are still a bit too clumsy for delicate work, but I feel that weaving might very well be my calling!&lt;br /&gt;
&lt;br /&gt;
===Gathering Deliveries===&lt;br /&gt;
====Gathering Tool Paraphernalia====&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; So this is what we&#039;ll use to make tools for gathering? But what of the tools you used to gather these materials? Are there tools made to gather materials used to make tools that gather materials!? Ack, my head hurts...&lt;br /&gt;
====Weaving Paraphernelia====&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; Weaving is an intricate art indeed, wouldn&#039;t you say? From plants we make fibrous strings, and we spin those into yarn. Then that yarn is knitted into... Oh, it&#039;s enough to get you all tangled up!&lt;br /&gt;
&lt;br /&gt;
====Crafting Tool Paraphernelia====&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; I&#039;m quite a bit weaker than my full-grown brethren, and possessed of ungainly claws besides. As such, when considering which materials to use, we must give special consideration to their weight and size.&lt;br /&gt;
&lt;br /&gt;
===Fishing Deliveries===&lt;br /&gt;
====Hoplite====&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; Now what do we have here! A shell this hard is like to sunder even the densest of stone. Just imagine the precious materials we could unearth with this!&lt;br /&gt;
&lt;br /&gt;
====Hook Fish====&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; Careful, now! Have a care not to prick yourself on these spines. If what Master Arvide told me is true, they&#039;re as sharp as knives. They will, however, make perfect needles for weaving of all sorts. I wonder how many drops of blood were spilled in anger before someone thought to make this dangerous fish into a tool?&lt;br /&gt;
&lt;br /&gt;
====Cloudweed====&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039;  Master Arvide tells me the ocean waters are teeming with plants that are essential to a range of dishes. I would never have imagined that within those depths lay the secret to bringing out flavor in even the most mundane meals.&lt;br /&gt;
&lt;br /&gt;
===Friendship rank 1===&lt;br /&gt;
====Talking to Ehll Tou====&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; Here to help us make a tool fit for dragons?&lt;br /&gt;
&lt;br /&gt;
====Completing rank 1====&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; Your supplies truly have been a godssend, hero! I&#039;d say we have more than enough for me to begin learning the fine art of gathering in earnest. Let&#039;s go speak with Master Arvide at once!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Arvide:&#039;&#039;&#039; Ah, &#039;tis good to see you. I&#039;ve been meaning to thank you for all your help with Ehll Tou&#039;s education.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; An education which is off to a splendid start, I must say! I believe I have developed a keen sense for the finer parts of gathering, which Master Arvide says is the basis of all crafting.&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; But even for gathering you must have tools! And to make those tools you must gather materials... And to gather those materials you must have...more tools?&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; Ack! It&#039;s tools all the way down, isn&#039;t it? Or is it materials? Ah, no matter. It&#039;s as much a fool&#039;s errand as trying to guess if the dragon came before the egg.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hautdilong:&#039;&#039;&#039; If there is one fact to be gleaned from that conundrum, however, it is that crafting and gathering are inextricably linked.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Arvide:&#039;&#039;&#039; Indeed you are correct─without one trade the other dies, and vice versa. That&#039;s precisely why I aim to see you proficient at both before our time together is done.&lt;br /&gt;
 &#039;&#039;&#039;Arvide:&#039;&#039;&#039; To that end, I&#039;ve devised something specially for those tiny claws of yours: an Ehll Tou-sized pickaxe!&lt;br /&gt;
 &#039;&#039;&#039;Arvide:&#039;&#039;&#039; Here, take it. What do you think?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; It&#039;s...it&#039;s perfect!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hautdilong:&#039;&#039;&#039; With that in claw, you&#039;d look right at home among the rest of the workers.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; I see now that even though you wingless ones lack claws and fangs, you have the strength to shatter stone and sunder earth. I have an inkling now of how powerful the first of you to wield a pickaxe felt!&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; For something so small and light, it is remarkably sturdy. Even I could swing this all day without tiring! The hidden treasures of the world shall be mine!&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; This is all I could have hoped for and more! Thank you, Master Arvide!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Arvide:&#039;&#039;&#039; All I did was put the parts together. It was our friend that did all the hard work. Actually, [Forename] brought so many materials that I had enough to make a few more pickaxes. Perhaps you could give them to your dragon friends. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; Yes, Master Arvide! I shall take what I can and leave at once!&lt;br /&gt;
&lt;br /&gt;
===Rank 2===&lt;br /&gt;
====Start of Rank 2====&lt;br /&gt;
 &#039;&#039;&#039;Hautdilong: Welcome back, Ehll Tou! So how was it? I&#039;m sure the other dragons found your new tools to be quite fascinating!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; Ah, well, you see... I&#039;m afraid it wasn&#039;t quite like that.&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; The dragonets were delighted to see what I had brought, of course. The elder dragons, however, practically flew into a rage, haranguing the younger ones and insisting that such tools are contrary to a dragon&#039;s very nature.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hautdilong:&#039;&#039;&#039; Oh... I see...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; Although it was far from the enthusiastic reception I had envisioned, I still believe that the prejudices of the past will─nay, must─give way to new ways of thinking if we are to coexist peacefully with the Ishgardians.&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; And I know for certain there are those among the other dragonets who are of the same mind. I must continue to persevere, else my efforts so far will have been for naught. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hautdilong:&#039;&#039;&#039; Indeed. The other dragons will come around in time, I&#039;m sure. Even the most cantankerous of the lot.&lt;br /&gt;
 &#039;&#039;&#039;Hautdilong:&#039;&#039;&#039; Perhaps you should take a different tack. The dragons might be much more amenable to something that was crafted by one of their own. Namely, you!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; What a marvelous suggestion, Hautdilong! Hmm...but there is still the question of what I might craft. Something eye-catching, unlike anything they&#039;ve seen before.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Arvide:&#039;&#039;&#039; In that case...&lt;br /&gt;
 &#039;&#039;&#039;Arvide:&#039;&#039;&#039; Why not try your hand at weaving? The materials are lightweight and the tools are small enough for even you to use deftly. Clothing designed for dragons would be especially novel, which I&#039;m sure many of them would find interesting.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039;That&#039;s a wonderful idea! Oh, I cannot wait to get started!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Arvide:&#039;&#039;&#039; That depends on our friend here. I&#039;ll need some help procuring the materials, if it&#039;s not too much trouble. I&#039;ll give you a list of what we need, while I take care of the rest.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; Great! In the meantime, I shall give thought to what exactly I might weave.&lt;br /&gt;
&lt;br /&gt;
====Talking with Ehll Tou====&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; Have you come to help us weave garments befitting an artisan?&lt;br /&gt;
&lt;br /&gt;
====Talking with Hautlidong====&lt;br /&gt;
 &#039;&#039;&#039;Hautdilong:&#039;&#039;&#039; Even the most masterful works of crafting are a common sight to us who grew up in Ishgard. But to a dragon, I imagine even a hawker&#039;s stall is something to behold. Would that I could see the world from their eyes!&lt;br /&gt;
&lt;br /&gt;
====Completing Rank 2====&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; If we don&#039;t begin my education in weaving soon, I fear we may run out of room to store all the materials you&#039;ve delivered! I must tell Master Arvide─you won&#039;t mind watching over the supplies while I&#039;m gone, will you? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Arvide:&#039;&#039;&#039; Ah, the man of the hour arrives! My thanks for furnishing us with the weaving supplies we requested. I took the liberty of arranging the rest of what we need, so I believe we&#039;re well prepared to begin our next lesson.&lt;br /&gt;
 &#039;&#039;&#039;Arvide:&#039;&#039;&#039; What say you, Ehll Tou? We have the materials, and we have the tools. Do you have the desire to learn?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; Yes, of course, Master Arvide! Teach me all that you know! You too, Master [Forename]!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hautdilong:&#039;&#039;&#039; I know you&#039;ll give it your all, Ehll Tou!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; Behold, my very first items of clothing, sewn by my own claws! Have you ever seen a dragon more dashing? My design took inspiration from Master Arvide&#039;s cap, in case you hadn&#039;t noticed.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Arvide:&#039;&#039;&#039; Imitation is the highest form of flattery, indeed! Truth be told, if I didn&#039;t know any better I&#039;d say that cap was sewn by a seasoned weaver.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hautdilong:&#039;&#039;&#039; Yes, very impressive! Never in my life have I imagined a dragon donning a cap, let alone crafting one!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; The labor was painstaking, and I must admit I contemplated giving up more than once. However, now that the work is done, I feel a sense of accomplishment unequaled by aught else! So this is why you wingless ones pursue the art of creation!&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; I simply must teach the other dragonets what I&#039;ve learned. I&#039;m certain there are many and more who would be willing to bring their own ideas to life!&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; I simply must show my friends in the Churning Mists. If they show sufficient interest, perhaps I will weave caps for them to wear, too!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hautdilong:&#039;&#039;&#039; Take care, Ehll Tou, and give your brothers and sisters my regards!&lt;br /&gt;
&lt;br /&gt;
===Start of Rank 3===&lt;br /&gt;
 &#039;&#039;&#039;Arvide:&#039;&#039;&#039; Ah, I had forgotten just how dapper you look in your new accoutrements. I trust your friends up in the clouds were just as taken with your new appearance.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; Indeed they were! Particularly the dragons that are of age with me─they likened it to being able to change the color of their scales at will!&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; I invited them to return to the Firmament, but it seems they are still hesitant to mingle with people. I can&#039;t blame them, I suppose.&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; Were it not for you, I too may have given up on my journey and returned to the clouds, wondering what may have been. I have learned to overcome my fear of your kind. Would that I could say the same of my kin.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; What will you say?&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; We don&#039;t bite&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; Those who are always afraid cannot hope to move forward&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; Are you sre you&#039;re not still frightened of us?&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; Those who are always afraid cannot hope to move forward&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; Of course. Your wisdom is always appreciated, hero. I&#039;m glad I found the courage to fly into the unknown.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Arvide:&#039;&#039;&#039; From where I&#039;m standing it seems clear that you must find a way to allay their fears. Show them that crafting─and thereby your friendship with those that teach it to you─is something that enriches, not harms.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; Yes... Master Arvide, you&#039;re brilliant! I shall do precisely that!&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; While my new garments may be fashionable, I could never hope to make one for every dragon in the Churning Mists. There may be another way to their hearts...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hautdilong:&#039;&#039;&#039; What are you thinking, Ehll Tou?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; It&#039;s all so obvious, now that I&#039;ve thought of it.&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; I speak, of course, of that favorite pastime of man and dragon alike: eating!&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; When first I arrived in Ishgard, I was overwhelmed with the smells wafting from the marketplace. So many spices and aromas mixing together set my mouth to watering as it never had before! Perhaps I can bring that experience to my kin!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hautdilong:&#039;&#039;&#039; Ah, that&#039;s a capital idea! Every creature needs to eat, but not all have had the pleasure of fine dining.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Arvide:&#039;&#039;&#039; Seems the matter is settled, then. [Forename], let&#039;s take care of the supplies Ehll Tou will need to ready this feast.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hautdilong:&#039;&#039;&#039; Ehll Tou and I will put our heads together and decide which foods might best suit the dragon palate.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; I already have several ideas!&lt;br /&gt;
&lt;br /&gt;
====Talk with Ehll Tou====&lt;br /&gt;
 &#039;&#039;&#039;Ehll Tou:&#039;&#039;&#039; Our need for tools is ever growing, and I trust you&#039;ve brought something that will help answer that need.&lt;br /&gt;
&lt;br /&gt;
====Talk with Hautdilong====&lt;br /&gt;
 &#039;&#039;&#039;Hautdilong:&#039;&#039;&#039; Even the most masterful works of crafting are a common sight to us who grew up in Ishgard. But to a dragon, I imagine even a hawker&#039;s stall is something to behold. Would that I could see the world from their eyes!&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
Custom deliveries for this NPC are associated with the following achievements:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Ehll Tou I}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Ehll Tou II}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Ehll Tou III}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Ehll Tou IV}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Ehll Tou V}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Ehll Tou I}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Ehll Tou II}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Ehll Tou III}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Ehll Tou IV}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Ehll Tou V}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Ehll Tou VI}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Ehll Tou&#039;s signature and portrait will change upon reaching Rank 4.&lt;br /&gt;
* Her signature will change to become legible upon reaching Rank 5.&lt;br /&gt;
* In addition, her portrait at rank 5 will also change to the following:&lt;br /&gt;
&lt;br /&gt;
[[File:Ehll Tou CD2.png|left]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Patch 5.3 Features]]&lt;br /&gt;
[[Category:Custom Deliveries]]&lt;/div&gt;</summary>
		<author><name>Sand Turtle</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Custom_Deliveries/Kai-Shirr&amp;diff=865262</id>
		<title>Custom Deliveries/Kai-Shirr</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Custom_Deliveries/Kai-Shirr&amp;diff=865262"/>
		<updated>2025-02-19T15:38:11Z</updated>

		<summary type="html">&lt;p&gt;Sand Turtle: /* Rewards */  fixes mistakenly referring to minor scrips twice, removes additional s, and adds that gil is also rewarded for deliveries.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Kai-Shirr CD.png|right]]&lt;br /&gt;
[[File:Kai-Shirr1.jpg|300px|right]]&lt;br /&gt;
[[File:Kai-Shirr2.jpg|300px|right]]&lt;br /&gt;
&#039;&#039;&#039;[[Custom Deliveries]]&#039;&#039;&#039; for &#039;&#039;&#039;[[Kai-Shirr]]&#039;&#039;&#039; were introduced in [[patch 5.1]].&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
*Quest: {{questlink|feature|Oh, Beehive Yourself}}&lt;br /&gt;
*Class / Level: Disciple of the Hand or Land level 70+&lt;br /&gt;
*Location: [[Eulmore]] (X:11.7 Y:11.7)&lt;br /&gt;
*Quest-starter: [[Kai-Shirr]]&lt;br /&gt;
*Prerequisite: Players must first complete the main scenario quest {{questlink|main|Moving Forward}} and unlock Shadowbringers collectibles via {{questlink|feature|The Boutique Always Wins}}.&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header|item-rewards=y}}&lt;br /&gt;
{{quest list row|Oh, Beehive Yourself}}&lt;br /&gt;
{{quest list row|Commercially Flyable}}&lt;br /&gt;
{{quest list row|A Ship on His Shoulder}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
Kai-Shirr has at long last been reunited with his childhood friends in Eulmore, though he finds the city itself undergoing sweeping changes following the fall of Vauthry. In the hope of helping to forge a brighter future for his new home, Kai-Shirr devises a plan to attract visitors to Eulmore, with the Beehive playing a central role. However, in order to cater to the needs of customers from every walk of life, he must seek the aid of none other than the Warrior of Darkness.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{#lsth:Kai-Shirr|[[Custom Deliveries/Kai-Shirr|Custom Deliveries]]}}&lt;br /&gt;
Players can gain the ability to cast glamours on Kai-Shirr by raising his satisfaction level to the maximum.&lt;br /&gt;
* The player must have glamours unlocked to acquire this ability.&lt;br /&gt;
* Glamour prisms are required as catalysts for the glamouring process.&lt;br /&gt;
* Items used to cast glamours will be bound to you, and can no longer be traded or sold on the market.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Completing deliveries will give the player {{scrip|low crafter}} {{scrip/low-crafter-text}} or {{scrip|low gatherer}} {{scrip/low-gatherer-text}} along with {{exp}}[[Experience]] and a small amount of {{Gil}} [[Gil]]. However if the class used for the delivery is level 100, no {{exp}}[[Experience]] is rewarded, but the player will receive {{scrip|high crafter}} {{scrip/high-crafter-text}} or {{scrip|high gatherer}} {{scrip/high-gatherer-text}}.&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
Custom deliveries for this NPC are associated with the following achievements:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Kai-Shirr I}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Kai-Shirr II}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Kai-Shirr III}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Kai-Shirr IV}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Kai-Shirr V}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Kai-Shirr I}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Kai-Shirr II}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Kai-Shirr III}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Kai-Shirr IV}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Kai-Shirr V}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Kai-Shirr VI}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Patch 5.1 Features]]&lt;br /&gt;
[[Category:Custom Deliveries]]&lt;/div&gt;</summary>
		<author><name>Sand Turtle</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Custom_Deliveries/M%27naago&amp;diff=865261</id>
		<title>Custom Deliveries/M&#039;naago</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Custom_Deliveries/M%27naago&amp;diff=865261"/>
		<updated>2025-02-19T15:37:42Z</updated>

		<summary type="html">&lt;p&gt;Sand Turtle: /* Rewards */  fixes mistakenly referring to minor scrips twice, removes additional s, and adds that gil is also rewarded for deliveries.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:M&#039;naago CD.png|right]]&lt;br /&gt;
[[File:custom deliveries stormblood1.jpg|300px|right]]&lt;br /&gt;
[[File:Custom deliveries stormblood2.jpg|300px|right]]&lt;br /&gt;
&#039;&#039;&#039;[[Custom Deliveries]]&#039;&#039;&#039; for &#039;&#039;&#039;[[M&#039;naago]]&#039;&#039;&#039; were introduced in [[patch 4.1]].&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
*Quest: {{questlink|feature|None Forgotten, None Forsaken}}&lt;br /&gt;
*Class / Level: Disciple of the Hand or Land level 60+&lt;br /&gt;
*Location: [[Rhalgr&#039;s Reach]] (X:9.8 Y:12.5)&lt;br /&gt;
*Quest-starter: [[Galiena]]&lt;br /&gt;
*Prerequisite: Players must first complete the quests {{questlink|feature|Reach Long and Prosper}} and the main scenario quest {{questlink|main|Return of the Bull}}&lt;br /&gt;
:: &#039;&#039;NOTE: The quest icon for {{questlink|feature|Reach Long and Prosper}} will not appear over Galiena&#039;s head unless you are actively playing a Hand/Land class.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header|item-rewards=y}}&lt;br /&gt;
{{quest list row|None Forgotten, None Forsaken}}&lt;br /&gt;
{{quest list row|Not While Their Names Are Still Spoken}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
Everyone&#039;s favorite officer is looking for a few good adventurers to help her raise money for a good cause. Through regular contributions, Disciples of the Hand and Land will be able to strengthen their ties with M&#039;naago and experience the story of the Resistance Widows and Orphans Fund.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{#lsth:M&#039;naago|[[Custom Deliveries/M&#039;naago|Custom Deliveries]]}}&lt;br /&gt;
Unlike most other Custom Delivery clients, you will not be able to glamour M&#039;naago&#039;s outfit upon reaching maximum satisfaction level.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Completing deliveries will give the player {{scrip|low crafter}} {{scrip/low-crafter-text}} or {{scrip|low gatherer}} {{scrip/low-gatherer-text}} along with {{exp}}[[Experience]] and a small amount of {{Gil}} [[Gil]]. However if the class used for the delivery is level 100, no {{exp}}[[Experience]] is rewarded, but the player will receive {{scrip|high crafter}} {{scrip/high-crafter-text}} or {{scrip|high gatherer}} {{scrip/high-gatherer-text}}.&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
Custom deliveries for this NPC are associated with the following achievements:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: M&#039;naago I}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: M&#039;naago II}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: M&#039;naago III}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: M&#039;naago IV}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: M&#039;naago V}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: M&#039;naago I}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: M&#039;naago II}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: M&#039;naago III}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: M&#039;naago IV}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: M&#039;naago V}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: M&#039;naago VI}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Patch 4.1 Features]]&lt;br /&gt;
[[Category:Custom Deliveries]]&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Quality===&lt;br /&gt;
====Level 1 Deliveries====&lt;br /&gt;
 &#039;&#039;&#039;M&#039;naago:&#039;&#039;&#039; Now then, on closer inspection... No glaring imperfections or otherwise. Solid work that passes muster. As befits an artisan such as yourself.&lt;br /&gt;
&lt;br /&gt;
====Level 2 Deliveries====&lt;br /&gt;
 &#039;&#039;&#039;M&#039;naago:&#039;&#039;&#039; Now then, on closer inspection... Better than many such items that&#039;ve passed through my hands. Even someone with my limited experience can tell the difference. Well done!&lt;br /&gt;
====Level 3 Delivieries====&lt;br /&gt;
 &#039;&#039;&#039;M&#039;naago:&#039;&#039;&#039; Now then, on closer inspection... Bugger me, you don&#039;t see something like that every day. Hells, you&#039;re lucky to see something like that once in a blue moon! I don&#039;t know what you&#039;re doing, but keep it up!&lt;br /&gt;
&lt;br /&gt;
===Crafting Deliveries===&lt;br /&gt;
&lt;br /&gt;
====Gold Saucer Consolation Prize====&lt;br /&gt;
 &#039;&#039;&#039;M&#039;naago:&#039;&#039;&#039; Not everybody can walk away from the Saucer with a fabulous prize. Some people even prefer these─and there are even others who won&#039;t ever bother to visit but like to pretend they did. Or maybe they&#039;ve got some other reason for buying them? Who knows.&lt;br /&gt;
====Far Eastern Antique====&lt;br /&gt;
 &#039;&#039;&#039;M&#039;naago:&#039;&#039;&#039; Far Eastern “antiques,” is it? Damned if I know how you can craft an antique, but the collectors don&#039;t seem to pay it any mind. If anything, this sort seems to appeal more.&lt;br /&gt;
&lt;br /&gt;
====M Tribe Sundries====&lt;br /&gt;
 &#039;&#039;&#039;M&#039;naago:&#039;&#039;&#039; Hah! One glance is all it takes for the memories to come flooding back. Never had a knack for weaving, but it&#039;s never too late to learn, I suppose...&lt;br /&gt;
&lt;br /&gt;
===Gathering Deliveries===&lt;br /&gt;
====Yellow Kudzu Root====&lt;br /&gt;
 &#039;&#039;&#039;M&#039;naago:&#039;&#039;&#039; I could go on about the myriad uses of this root─mostly medicinal, mind─but let&#039;s just say we&#039;ll put it to good use.&lt;br /&gt;
&lt;br /&gt;
====Starcrack Sand====&lt;br /&gt;
 &#039;&#039;&#039;M&#039;naago:&#039;&#039;&#039; Starcrack sand, is it? Superstitions notwithstanding, it has an aesthetic appeal that even our neighbors to the west can appreciate. Much obliged.&lt;br /&gt;
&lt;br /&gt;
===Fishing Deliveries===&lt;br /&gt;
====Purple Buckler====&lt;br /&gt;
 &#039;&#039;&#039;M&#039;naago:&#039;&#039;&#039; Now this is sure to please Orella. Nothing&#039;s better for soldiers on the mend than a hearty serving of turtle soup.&lt;br /&gt;
&lt;br /&gt;
====Gyr Abanian Chub====&lt;br /&gt;
 &#039;&#039;&#039;M&#039;naago:&#039;&#039;&#039; My mother practically raised me on grilled Gyr Abanian chubs. Here&#039;s hoping the Gridanians appreciate this taste of home as much as I did as a child.&lt;br /&gt;
====Velodyna Salmon====&lt;br /&gt;
 &#039;&#039;&#039;M&#039;naago:&#039;&#039;&#039; Seems like you&#039;ve got a good catch there! A skilled chef could cook it à la meunière...but me? Well, I suppose I could blacken it over coals or a cookfire. Edible, sure, but I can&#039;t vouch for the taste.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Full Satisfaction====&lt;br /&gt;
 &#039;&#039;&#039;M&#039;naago:&#039;&#039;&#039; Thank you so much for all your help, [Forename]! I think we&#039;ve got enough goods to satisfy my Gridanian clients─or better yet, whet their appetite for even more!&lt;br /&gt;
&lt;br /&gt;
===Weekly maximum reached===&lt;br /&gt;
 &#039;&#039;&#039;M&#039;naago:&#039;&#039;&#039; Got to say, [Forename], you&#039;ve done more than your fair share for the fund.  Wouldn&#039;t want to impose upon you further, not right now. Rest up and come &#039;round another time, all right?&lt;br /&gt;
&lt;br /&gt;
===Level 1 Satisfaction at maximum===&lt;br /&gt;
 &#039;&#039;&#039;M&#039;naago:&#039;&#039;&#039; The Gridanian collectors send their warmest regards, [Forename]. The items you provided were quite well received, I&#039;m told.  Thanks to the contributions of you and others, we&#039;ve earned enough gil to start providing payments to some of the bereaved families. In fact, a young woman from one such family is here today and would like to say a few words.&lt;br /&gt;
 &#039;&#039;&#039;Germainne&#039;&#039;&#039; (&#039;&#039;Germainne bows&#039;&#039;)  My name&#039;s Germainne, miss... I joined the Resistance together with my father, but when the imperials attacked the Reach, he was killed... I&#039;m grateful for what you&#039;re doing, I am. I won&#039;t deny it&#039;s been hard ever since he passed, but I wasn&#039;t expecting anything, nor do I think I deserve it...but thank you all the same.  I didn&#039;t want to be a soldier when I was little. I wanted to learn things, get an education. Didn&#039;t work out that way on account of the occupation, of course. That&#039;s why Father and I joined the fight.  But now that the occupation&#039;s ended, I&#039;ve been thinking... When Ala Mhigo needed soldiers, I became one, but now Ala Mhigo needs learned men and women. So I&#039;m thinking that&#039;s what I&#039;ll use your gil to finally become. Thank you for this opportunity, miss.&lt;br /&gt;
 &#039;&#039;&#039;M&#039;naago:&#039;&#039;&#039; Zenos himself cut her father down when he came to the Reach that day. From what I heard, he died giving his daughter a chance to escape.  We all had to make choices that day. I was wounded, so I chose to flee with Krile and some few others. But I wanted to stay and fight─I told him, I screamed at him... But Meffrid, he wouldn&#039;t hear it. So he stayed, and I ran. I lived, and he died.  Came to light recently that he had family too. A wife and child. He never mentioned them before, so I had no idea...  I&#039;d like to help them like the other families, but we don&#039;t know where they got to, or even if they&#039;re still alive. But we&#039;ll keep on searching until we do.  In the meantime, I&#039;ll have to content myself with helping those I can─and I do hope I can continue to count on you for assistance.  This is but the first step on an endless road. Full many of our friends died, and we owe it to them to do right by their loved ones.  And we will, [Forename]─I know we will! Where there&#039;s a will, there&#039;s a way!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;M&#039;naago:&#039;&#039;&#039; We did well with those Gridanian collectors, but we&#039;ll need to expand if we want to continue raising money for the fund. In short, I&#039;d like to start dealing in Far Eastern collectables.  Apparently, according to General Aldynn, there are a number of wealthy individuals in Ul&#039;dah with a deep and abiding love for all things Hingan. It goes without saying that the Ul&#039;dahn elite have more gil to spend than their Gridanian counterparts on average, so I expect we can turn a greater profit with this venture.  It&#039;ll be more work than before, but I know you&#039;re up to the task!&lt;/div&gt;</summary>
		<author><name>Sand Turtle</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Custom_Deliveries/Zhloe_Aliapoh&amp;diff=865260</id>
		<title>Custom Deliveries/Zhloe Aliapoh</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Custom_Deliveries/Zhloe_Aliapoh&amp;diff=865260"/>
		<updated>2025-02-19T15:37:06Z</updated>

		<summary type="html">&lt;p&gt;Sand Turtle: /* Rewards */  fixes mistakenly referring to minor scrips twice, removes additional s, and adds that gil is also rewarded for deliveries.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Zhloe Aliapoh CD.png|right]]&lt;br /&gt;
[[File:Zhloe Aliapoh2.jpg|300px|right]]&lt;br /&gt;
[[File:Zhloe Aliapoh3.jpg|300px|right]]&lt;br /&gt;
&#039;&#039;&#039;[[Custom Deliveries]]&#039;&#039;&#039; for &#039;&#039;&#039;[[Zhloe Aliapoh]]&#039;&#039;&#039; were introduced in [[patch 3.55a]].&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
*Quest: {{questlink|feature|Arms Wide Open}}&lt;br /&gt;
*Class / Level: [[Disciple of the Hand]] or [[Disciple of Land|Land]] level 60+&lt;br /&gt;
*Location: [[Idyllshire]] (X:5.8 Y:7.0)&lt;br /&gt;
*Quest-starter: [[Geimlona]]&lt;br /&gt;
*Prerequisite: {{questlink|feature|Go West, Craftsman}} (and the main scenario quest {{questlink|main|A Great New Nation}} for access to [[Idyllshire]]).&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header|item-rewards=y}}&lt;br /&gt;
{{quest list row|Arms Wide Open}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
Remember Khloe? Well, get ready to meet Zhloe—your new best friend (if you want to get your hands on some juicy rewards). Disciples of the Hand/Land will be able to experience new content, accessed by raising the satisfaction of certain NPCs.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{#lsth:Zhloe Aliapoh|[[Custom Deliveries/Zhloe Aliapoh|Custom Deliveries]]}}&lt;br /&gt;
Crafting materials may be purchased from the [[Scrap Salvager]] in [[Idyllshire]] (x5.9, y7.3)&lt;br /&gt;
Upon reaching maximum satisfaction level, the player is able to glamour Zhloe&#039;s outfit.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Completing deliveries will give the player {{scrip|low crafter}} {{scrip/low-crafter-text}} or {{scrip|low gatherer}} {{scrip/low-gatherer-text}} along with {{exp}}[[Experience]] and a small amount of {{Gil}} [[Gil]]. However if the class used for the delivery is level 100, no {{exp}}[[Experience]] is rewarded, but the player will receive {{scrip|high crafter}} {{scrip/high-crafter-text}} or {{scrip|high gatherer}} {{scrip/high-gatherer-text}}.&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
Custom deliveries for this NPC are associated with the following achievements:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Zhloe Aliapoh I}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Zhloe Aliapoh II}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Zhloe Aliapoh III}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Zhloe Aliapoh IV}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Zhloe Aliapoh V}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Zhloe Aliapoh I}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Zhloe Aliapoh II}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Zhloe Aliapoh III}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Zhloe Aliapoh IV}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Zhloe Aliapoh V}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Zhloe Aliapoh VI}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
===Item Quality===&lt;br /&gt;
====Level 1 Deliveries====&lt;br /&gt;
 &#039;&#039;&#039;Zhloe Aliapoh:&#039;&#039;&#039; Now, let&#039;s take a closer look! Oh, well...this is certainly, um, nice. Yes, I&#039;m sure that someone...somewhere...would take a liking to this. Sometimes, it&#039;s the imperfections that give something extra charm. Like how Zhloe&#039;s one crooked tooth makes her that much cuter, you know? Just like that!&lt;br /&gt;
&lt;br /&gt;
====Level 2 Deliveries====&lt;br /&gt;
 &#039;&#039;&#039;Zhloe Aliapoh:&#039;&#039;&#039; Now, let&#039;s take a closer look... Why, this is lovely! My customers will be overjoyed to see something so beautiful! I can&#039;t thank you enough, [Forename]!&lt;br /&gt;
&lt;br /&gt;
====level 3 Deliveries====&lt;br /&gt;
 &#039;&#039;&#039;Zhloe Aliapoh:&#039;&#039;&#039; Now, let&#039;s take a closer look... Oh, [Forename], it&#039;s absolutely stunning! So stunning that it&#039;s a shame I have to sell it! But I will make the ultimate sacrifice─for the children!&lt;br /&gt;
&lt;br /&gt;
===Crafting Deliveries===&lt;br /&gt;
====Maelstrom Material====&lt;br /&gt;
 &#039;&#039;&#039;Zhloe Aliapoh:&#039;&#039;&#039; Weaponry, alchemical potations, rations...the Admiral needs all the supplies she can get, and this should serve quite nicely!&lt;br /&gt;
&lt;br /&gt;
====Orphanage Donations====&lt;br /&gt;
 &#039;&#039;&#039;Zhloe Aliapoh:&#039;&#039;&#039; More supplies for the orphanage? Zhloe can&#039;t thank you enough. Anything you can offer for us is truly, deeply appreciated─by me and the children both!&lt;br /&gt;
&lt;br /&gt;
====Near Eastern antique====&lt;br /&gt;
 &#039;&#039;&#039;Zhloe Aliapoh:&#039;&#039;&#039; With Ishgardians taking a greater and greater interest in foreign nations of late, trinkets and treasures from the Near East are in great demand. This is just what they&#039;re looking for!&lt;br /&gt;
&lt;br /&gt;
===Gathering Deliveries===&lt;br /&gt;
====Duskfall Moss====&lt;br /&gt;
 &#039;&#039;&#039;Zhloe Aliapoh:&#039;&#039;&#039; This moss is an indispensable ingredient in the brewing of dusken draught, which, as we all know, is itself indispensable in...actually, I&#039;m not quite sure. What I am sure about is that the Maelstrom&#039;s supplier is willing to pay a premium for it!&lt;br /&gt;
====Dated Radz-At-Han Coin====&lt;br /&gt;
 &#039;&#039;&#039;Zhloe Aliapoh:&#039;&#039;&#039; This is a form of ancient currency once minted in Radz-at-Han, said to be a remnant of ancient trade routes long since abandoned. It&#039;s sure to strike the fancy of any connoisseur of Near Eastern history.&lt;br /&gt;
====Glass eye====&lt;br /&gt;
 &#039;&#039;&#039;Zhloe Aliapoh:&#039;&#039;&#039; If it&#039;s one thing the children love, it&#039;s playing with these little glass balls! When I was struggling to put food on their plates, sometimes they would try to swallow them─that wasn&#039;t good. But I&#039;m certain that&#039;s a thing of the past now!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fishing Deliveries===&lt;br /&gt;
====Red Sky Coral====&lt;br /&gt;
 &#039;&#039;&#039;Zhloe Aliapoh:&#039;&#039;&#039; Another key ingredient of dusken draught, red coral is said to be in short supply around La Noscea of late. Fortunately for us, there&#039;s plenty to be found high in the skies!&lt;br /&gt;
&lt;br /&gt;
====Thavnairian Leaf====&lt;br /&gt;
 &#039;&#039;&#039;Zhloe Aliapoh:&#039;&#039;&#039; Isn&#039;t this one so beautiful? It&#039;s said they were originally bred by the Sharlayans for research purposes, then released into the sea─by accident or design, none can say. I must say, it looks quite tasty as well!&lt;br /&gt;
&lt;br /&gt;
[[Category:Custom Deliveries]]&lt;br /&gt;
[[Category:Patch 3.5 Features]]&lt;/div&gt;</summary>
		<author><name>Sand Turtle</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Custom_Deliveries/Kurenai&amp;diff=865259</id>
		<title>Custom Deliveries/Kurenai</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Custom_Deliveries/Kurenai&amp;diff=865259"/>
		<updated>2025-02-19T15:36:18Z</updated>

		<summary type="html">&lt;p&gt;Sand Turtle: /* Rewards */ adds the detail that gil is rewarded for deliveries&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Kurenai CD.png|right]]&lt;br /&gt;
[[File:Kurenai2.jpg|300px|right]]&lt;br /&gt;
[[File:Kurenai3.jpg|300px|right]]&lt;br /&gt;
&#039;&#039;&#039;[[Custom Deliveries]]&#039;&#039;&#039; for &#039;&#039;&#039;[[Kurenai]]&#039;&#039;&#039; were introduced in [[patch 4.3]].&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
*Quest: {{questlink|feature|The Seaweed Is Always Greener}}&lt;br /&gt;
*Class / Level: Disciple of the Hand or Land level 62+&lt;br /&gt;
*Location: [[Kugane]] (X: 10.1 Y: 9.9)&lt;br /&gt;
*Quest-starter: [[Kojin Hireling]]&lt;br /&gt;
*Prerequisite: Complete {{questlink|feature|None Forgotten, None Forsaken}}.&lt;br /&gt;
:Complete [[Kurenai]]&#039;s quest line, consisting of:&lt;br /&gt;
:*{{questlink|feature|The Palace of Lost Souls}} (requires completion of main scenario quest {{questlink|main|Forever and Ever Apart}} )&lt;br /&gt;
:*{{questlink|feature|Fathoms Below}}&lt;br /&gt;
:*{{questlink|feature|A Part of Your World}}&lt;br /&gt;
:*{{questlink|feature|The Elixir of Life}}&lt;br /&gt;
:*{{questlink|feature|The Two Princesses of Sui-no-Sato}}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header|item-rewards=y}}&lt;br /&gt;
{{quest list row|The Seaweed Is Always Greener}}&lt;br /&gt;
{{quest list row|Up Where They Trade All Day in the Sun}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
Kurenai has a dream. And to realize that dream, she needs custom deliveries. As a Disciple of the Hand or Land, you may contribute to her ambition to bring change to Sui-no-Sato. And who knows? If you do enough for her cause, she might even let you dress her up...&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{#lsth:Kurenai|[[Custom Deliveries/Kurenai|Custom Deliveries]]}}&lt;br /&gt;
Upon reaching maximum satisfaction level, the player is able to glamour Kurenai&#039;s outfit.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Completing deliveries will give the player {{scrip|low crafter}} {{scrip/low-crafter-text}} or {{scrip|low gatherer}} {{scrip/low-gatherer-text}} along with {{exp}}[[Experience]] and a small amount of {{Gil}} [[Gil]]. However if the class used for the delivery is level 100, no {{exp}}[[Experience]] is rewarded, but the player will receive {{scrip|high crafter}} {{scrip/high-crafter-text}} or {{scrip|high gatherer}} {{scrip/high-gatherer-text}}.&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
Custom deliveries for this NPC are associated with the following achievements:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Kurenai I}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Kurenai II}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Kurenai III}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Kurenai IV}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Kurenai V}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Kurenai I}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Kurenai II}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Kurenai III}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Kurenai IV}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Kurenai V}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Kurenai VI}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Delivery Quality===&lt;br /&gt;
====Level 1 Delivery====&lt;br /&gt;
 &#039;&#039;&#039;Kurenai:&#039;&#039;&#039; Now then, if I may take a closer look... Yes, the quality is above reproach, as solid as the bedrock upon which we build. It shall serve our people most admirably.&lt;br /&gt;
====Level 2 Delivery====&lt;br /&gt;
 &#039;&#039;&#039;Kurenai:&#039;&#039;&#039; Now then, if I may take a closer look... Ah, now this is a fine example of its kind, a shining, shimmering coral that rises above its neighbors. Your reputation is truly well deserved!&lt;br /&gt;
====Level 3 Delivery====&lt;br /&gt;
 &#039;&#039;&#039;Kurenai:&#039;&#039;&#039; Now then, if I may take a closer look... By the kami, not even the sun-illuminated splendor of the ocean could compare to its brilliance. Yours is the work of the divine, my friend!&lt;br /&gt;
&lt;br /&gt;
===Crafting Deliveries===&lt;br /&gt;
====Sui-no-Sato Special====&lt;br /&gt;
 &#039;&#039;&#039;Kurenai:&#039;&#039;&#039; We have ever only seen the Ruby Sea as our home, and not a place for the mysterious and exotic. To think that you could bring forth such a splendid object from these depths! You never cease to amaze me, my friend.&lt;br /&gt;
&lt;br /&gt;
====Coerthan Cold-Weather Gear====&lt;br /&gt;
 &#039;&#039;&#039;Kurenai:&#039;&#039;&#039; My, such thick, warm garments! Naught that we have could compare to this. Thus clothed, we need no longer shiver through the night.&lt;br /&gt;
====Anti Shark Harpoon====&lt;br /&gt;
 &#039;&#039;&#039;Kurenai:&#039;&#039;&#039; Hmmm, yes, impressively sturdy yet suitably light. A harpoon such as this should serve us well against sharks and help to keep our waters safe.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gathering Deliveries===&lt;br /&gt;
====Cloudkin Feather====&lt;br /&gt;
 &#039;&#039;&#039;Kurenai:&#039;&#039;&#039; By the kami, such a magnificent beast this feather must have come from! Ah, what I would not give to behold the creature with mine own eyes as it takes wing.&lt;br /&gt;
&lt;br /&gt;
===Fishing Deliveries===&lt;br /&gt;
====Lake Sphairai====&lt;br /&gt;
 &#039;&#039;&#039;Kurenai:&#039;&#039;&#039; Such imposing fangs, as sharp as they are long! Fine harpoon blades these shall make, in the spirit of Gridanian philosophy. We have much to learn from those dwellers of the forest.&lt;br /&gt;
====Pinch of Active Ingredients====&lt;br /&gt;
 &#039;&#039;&#039;Kurenai:&#039;&#039;&#039; Apparently, this powder, made by grinding down rock, finds use in numerous traditional Ala Mhigan remedies. &#039;Tis an innovation born of the peculiarities of the region.&lt;br /&gt;
&lt;br /&gt;
====Illuminati Mask====&lt;br /&gt;
 &#039;&#039;&#039;Kurenai:&#039;&#039;&#039; What a peculiar creature... Verily, the Sea of Clouds is a mysterious place. Fauna such as this will surely pique the citizens&#039; curiosity.&lt;br /&gt;
====Shirogane Clam====&lt;br /&gt;
 &#039;&#039;&#039;Kurenai:&#039;&#039;&#039; Oh my, this clam is a veritable giant among its kind! The pearls it yields is certain to impress the people of the surface!&lt;br /&gt;
[[Category:Patch 4.3 Features]]&lt;br /&gt;
[[Category:Custom Deliveries]]&lt;/div&gt;</summary>
		<author><name>Sand Turtle</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Custom_Deliveries/Adkiragh&amp;diff=865258</id>
		<title>Custom Deliveries/Adkiragh</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Custom_Deliveries/Adkiragh&amp;diff=865258"/>
		<updated>2025-02-19T15:35:09Z</updated>

		<summary type="html">&lt;p&gt;Sand Turtle: /* Rewards */  fixes mistakenly referring to minor scrips twice, removes additional s, and adds that gil is also rewarded for deliveries.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Adkiragh CD.png|right]]&lt;br /&gt;
[[File:Adkiragh2.png|300px|right]]&lt;br /&gt;
[[File:Adkiragh1.jpg|300px|right]]&lt;br /&gt;
&#039;&#039;&#039;[[Custom Deliveries]]&#039;&#039;&#039; for &#039;&#039;&#039;[[Adkiragh]]&#039;&#039;&#039; were introduced in [[patch 4.5]].&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
*Quest: {{questlink|feature|Between a Rock and the Hard Place}}&lt;br /&gt;
*Class / Level: Disciple of Hand or Land level 66+&lt;br /&gt;
*Location: [[Idyllshire]] (X:5.8, Y:7.0)&lt;br /&gt;
*Quest-starter: [[Geimlona]]&lt;br /&gt;
* Prerequisite: The main scenario quest {{questlink|main|Stormblood (Quest)|Stormblood}}, side quests {{questlink|feature|Arms Wide Open}} (Zhloe&#039;s deliveries), and {{questlink|feature|Purbol Rain}}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header|item-rewards=y}}&lt;br /&gt;
{{quest list row|Between a Rock and the Hard Place}}&lt;br /&gt;
{{quest list row|He Ain&#039;t Piggy, He&#039;s My Brother}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
The mysterious Adkiragh, illustrious proprietor of the Hard Place, has found himself on a proverbial precipice, and only by your custom deliveries can he make his way back from the brink. Those who contribute to his cause will not only earn special rewards, but permission to coordinate his attire besides. Will the visage behind the mask finally be revealed? There is only one way to find out!&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{#lsth:Adkiragh|[[Custom Deliveries/Adkiragh|Custom Deliveries]]}}&lt;br /&gt;
Upon reaching maximum satisfaction level, the player is able to glamour Adkiragh&#039;s outfit.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Completing deliveries will give the player {{scrip|low crafter}} {{scrip/low-crafter-text}} or {{scrip|low gatherer}} {{scrip/low-gatherer-text}} along with {{exp}}[[Experience]] and a small amount of {{Gil}} [[Gil]]. However if the class used for the delivery is level 100, no {{exp}}[[Experience]] is rewarded, but the player will receive {{scrip|high crafter}} {{scrip/high-crafter-text}} or {{scrip|high gatherer}} {{scrip/high-gatherer-text}}.&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
Custom deliveries for this NPC are associated with the following achievements:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Adkiragh I}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Adkiragh II}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Adkiragh III}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Adkiragh IV}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Adkiragh V}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Adkiragh I}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Adkiragh II}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Adkiragh III}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Adkiragh IV}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Adkiragh V}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Adkiragh VI}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Patch 4.5 Features]]&lt;br /&gt;
[[Category:Custom Deliveries]]&lt;/div&gt;</summary>
		<author><name>Sand Turtle</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Harder_They_Fall&amp;diff=861656</id>
		<title>The Harder They Fall</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Harder_They_Fall&amp;diff=861656"/>
		<updated>2025-02-08T23:40:33Z</updated>

		<summary type="html">&lt;p&gt;Sand Turtle: /* Notes */  after 4 minutes of waiting under 50%, he did not cast it once. video shows him casting it twice while  above 50%&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Achievement infobox&lt;br /&gt;
| icon = the harder they fall icon1.png&lt;br /&gt;
| description = Achieve the &amp;quot;Giant Slayer&amp;quot; feat at the [[Masked Carnivale]].&lt;br /&gt;
| category = Battle&lt;br /&gt;
| sub-category = Dungeons&lt;br /&gt;
| points = 10&lt;br /&gt;
| reward-type = &lt;br /&gt;
| reward = &lt;br /&gt;
| patch = 4.5&lt;br /&gt;
| release = stormblood&lt;br /&gt;
}}&lt;br /&gt;
[[The Harder They Fall]] is an [[achievement]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
In [[A Little Knight Music]], do &#039;&#039;&#039;NOT&#039;&#039;&#039; interrupt the Damage Up cast (&#039;&#039;&#039;King&#039;s Will&#039;&#039;&#039;) a total of three times throughout the battle. He seems to stop casting it after going below 50%. After successfully casting &#039;&#039;&#039;King&#039;s Will&#039;&#039;&#039; three times, he will immediately cast &#039;&#039;&#039;Black Nebula&#039;&#039;&#039; - if not interrupted, this will instantly kill you. He&#039;ll keep trying to cast this until he&#039;s dead.&lt;/div&gt;</summary>
		<author><name>Sand Turtle</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Custom_Deliveries/Kurenai&amp;diff=861239</id>
		<title>Custom Deliveries/Kurenai</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Custom_Deliveries/Kurenai&amp;diff=861239"/>
		<updated>2025-02-06T13:25:44Z</updated>

		<summary type="html">&lt;p&gt;Sand Turtle: fixed a minor mistake on rewards section where minor scrips were shown twice. updated to show that at 100 you get major scrips.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Kurenai CD.png|right]]&lt;br /&gt;
[[File:Kurenai2.jpg|300px|right]]&lt;br /&gt;
[[File:Kurenai3.jpg|300px|right]]&lt;br /&gt;
&#039;&#039;&#039;[[Custom Deliveries]]&#039;&#039;&#039; for &#039;&#039;&#039;[[Kurenai]]&#039;&#039;&#039; were introduced in [[patch 4.3]].&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
*Quest: {{questlink|feature|The Seaweed Is Always Greener}}&lt;br /&gt;
*Class / Level: Disciple of the Hand or Land level 62+&lt;br /&gt;
*Location: [[Kugane]] (X: 10.1 Y: 9.9)&lt;br /&gt;
*Quest-starter: [[Kojin Hireling]]&lt;br /&gt;
*Prerequisite: Complete {{questlink|feature|None Forgotten, None Forsaken}}.&lt;br /&gt;
:Complete [[Kurenai]]&#039;s quest line, consisting of:&lt;br /&gt;
:*{{questlink|feature|The Palace of Lost Souls}} (requires completion of main scenario quest {{questlink|main|Forever and Ever Apart}} )&lt;br /&gt;
:*{{questlink|feature|Fathoms Below}}&lt;br /&gt;
:*{{questlink|feature|A Part of Your World}}&lt;br /&gt;
:*{{questlink|feature|The Elixir of Life}}&lt;br /&gt;
:*{{questlink|feature|The Two Princesses of Sui-no-Sato}}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header|item-rewards=y}}&lt;br /&gt;
{{quest list row|The Seaweed Is Always Greener}}&lt;br /&gt;
{{quest list row|Up Where They Trade All Day in the Sun}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
Kurenai has a dream. And to realize that dream, she needs custom deliveries. As a Disciple of the Hand or Land, you may contribute to her ambition to bring change to Sui-no-Sato. And who knows? If you do enough for her cause, she might even let you dress her up...&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{#lsth:Kurenai|[[Custom Deliveries/Kurenai|Custom Deliveries]]}}&lt;br /&gt;
Upon reaching maximum satisfaction level, the player is able to glamour Kurenai&#039;s outfit.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Completing deliveries will give the player {{scrip|low crafter}} {{scrip/low-crafter-text}} or {{scrip|low gatherer}} {{scrip/low-gatherer-text}} along with {{exp}}[[Experience]]. If the class used for the delivery is level 100, {{scrip|high crafter}} {{scrip/high-crafter-text}} or {{scrip|high gatherer}} {{scrip/high-gatherer-text}} will be awarded instead of {{exp}}[[Experience]].&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
Custom deliveries for this NPC are associated with the following achievements:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Kurenai I}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Kurenai II}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Kurenai III}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Kurenai IV}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Kurenai V}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Kurenai I}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Kurenai II}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Kurenai III}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Kurenai IV}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Kurenai V}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Kurenai VI}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Delivery Quality===&lt;br /&gt;
====Level 1 Delivery====&lt;br /&gt;
 &#039;&#039;&#039;Kurenai:&#039;&#039;&#039; Now then, if I may take a closer look... Yes, the quality is above reproach, as solid as the bedrock upon which we build. It shall serve our people most admirably.&lt;br /&gt;
====Level 2 Delivery====&lt;br /&gt;
 &#039;&#039;&#039;Kurenai:&#039;&#039;&#039; Now then, if I may take a closer look... Ah, now this is a fine example of its kind, a shining, shimmering coral that rises above its neighbors. Your reputation is truly well deserved!&lt;br /&gt;
====Level 3 Delivery====&lt;br /&gt;
 &#039;&#039;&#039;Kurenai:&#039;&#039;&#039; Now then, if I may take a closer look... By the kami, not even the sun-illuminated splendor of the ocean could compare to its brilliance. Yours is the work of the divine, my friend!&lt;br /&gt;
&lt;br /&gt;
===Crafting Deliveries===&lt;br /&gt;
====Sui-no-Sato Special====&lt;br /&gt;
 &#039;&#039;&#039;Kurenai:&#039;&#039;&#039; We have ever only seen the Ruby Sea as our home, and not a place for the mysterious and exotic. To think that you could bring forth such a splendid object from these depths! You never cease to amaze me, my friend.&lt;br /&gt;
&lt;br /&gt;
====Coerthan Cold-Weather Gear====&lt;br /&gt;
 &#039;&#039;&#039;Kurenai:&#039;&#039;&#039; My, such thick, warm garments! Naught that we have could compare to this. Thus clothed, we need no longer shiver through the night.&lt;br /&gt;
====Anti Shark Harpoon====&lt;br /&gt;
 &#039;&#039;&#039;Kurenai:&#039;&#039;&#039; Hmmm, yes, impressively sturdy yet suitably light. A harpoon such as this should serve us well against sharks and help to keep our waters safe.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gathering Deliveries===&lt;br /&gt;
====Cloudkin Feather====&lt;br /&gt;
 &#039;&#039;&#039;Kurenai:&#039;&#039;&#039; By the kami, such a magnificent beast this feather must have come from! Ah, what I would not give to behold the creature with mine own eyes as it takes wing.&lt;br /&gt;
&lt;br /&gt;
===Fishing Deliveries===&lt;br /&gt;
====Lake Sphairai====&lt;br /&gt;
 &#039;&#039;&#039;Kurenai:&#039;&#039;&#039; Such imposing fangs, as sharp as they are long! Fine harpoon blades these shall make, in the spirit of Gridanian philosophy. We have much to learn from those dwellers of the forest.&lt;br /&gt;
====Pinch of Active Ingredients====&lt;br /&gt;
 &#039;&#039;&#039;Kurenai:&#039;&#039;&#039; Apparently, this powder, made by grinding down rock, finds use in numerous traditional Ala Mhigan remedies. &#039;Tis an innovation born of the peculiarities of the region.&lt;br /&gt;
&lt;br /&gt;
====Illuminati Mask====&lt;br /&gt;
 &#039;&#039;&#039;Kurenai:&#039;&#039;&#039; What a peculiar creature... Verily, the Sea of Clouds is a mysterious place. Fauna such as this will surely pique the citizens&#039; curiosity.&lt;br /&gt;
====Shirogane Clam====&lt;br /&gt;
 &#039;&#039;&#039;Kurenai:&#039;&#039;&#039; Oh my, this clam is a veritable giant among its kind! The pearls it yields is certain to impress the people of the surface!&lt;br /&gt;
[[Category:Patch 4.3 Features]]&lt;br /&gt;
[[Category:Custom Deliveries]]&lt;/div&gt;</summary>
		<author><name>Sand Turtle</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Alexander_-_The_Burden_of_the_Son_(Savage)&amp;diff=686326</id>
		<title>Alexander - The Burden of the Son (Savage)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Alexander_-_The_Burden_of_the_Son_(Savage)&amp;diff=686326"/>
		<updated>2023-11-11T04:40:15Z</updated>

		<summary type="html">&lt;p&gt;Sand Turtle: the tank cleave is called &amp;quot;flarethrower&amp;quot; not &amp;quot;flamethrower&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{other uses|the (Savage) version|the level 60 story-mode [[raid]]|Alexander - The Burden of the Son|the second tier of [[Alexander (Savage)]] in general|Alexander: Midas (Savage)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = Alexander - The Burden of the Son (Savage)&lt;br /&gt;
| description = Sometimes even the most thrilling tale can benefit from slight embellishment, and the wandering minstrel&#039;s reimagining of your foray into Midas─while stretching the bounds of believability─proves to be even more invigorating than your memory of it. A memory you must relive in order to compare...&lt;br /&gt;
| image = Alexander_-_The_Burden_of_the_Son_(Savage).png&lt;br /&gt;
| type = raid&lt;br /&gt;
| level = 60&lt;br /&gt;
| level-sync = 60&lt;br /&gt;
| ilvl = 225&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = 8man&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| duty-finder = Savage Raids (Heavensward)&lt;br /&gt;
| roulette = &lt;br /&gt;
| tomestones = 15 poetics&lt;br /&gt;
| entrance = &lt;br /&gt;
| entrance-coordinates = &lt;br /&gt;
| location = The Burden of the Son&lt;br /&gt;
| region = Dravania&lt;br /&gt;
| req-quest = A Refrain for the Undaunted&lt;br /&gt;
| stone-sky-sea = The Burden of the Son (Savage)&lt;br /&gt;
| patch = 3.2&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| echo = 20&lt;br /&gt;
}} Also called &#039;&#039;&#039;A8S&#039;&#039;&#039;, it is the fourth and final sector of [[Alexander: Midas (Savage)]]. {{TOC limit|3}}&lt;br /&gt;
==Strategy==&lt;br /&gt;
This fight is very heavy on mechanics that require players to understand mechanics from fights through the entire raid tier. The mechanics must be done as close to perfectly as possible as making even one mistake can result in a wipe.&lt;br /&gt;
&lt;br /&gt;
Before the fight, players should split into two light parties consisting of a tank, a healer and two DPS. Players should also place a marker to note where to pass a debuff later in the fight.&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
*&#039;&#039;&#039;Hydrothermal Missile&#039;&#039;&#039;: Targets the main tank and has splash damage. Players should avoid standing near the tank when this goes off. This attack will fire periodically through the fight.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Seed of the Sky&#039;&#039;&#039;: Targets random players with ground AoEs. Simply step out to avoid them.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Megabeam&#039;&#039;&#039;: The boss will turn towards a random player and begin charging, then fire. Players need to avoid this, or they will die. There is no cast bar for this attack, so players need to watch for the boss to turn and begin the charging animation.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Execution&#039;&#039;&#039;: Four black squares will spawn on the arena, within each will spawn either a &#039;&#039;&#039;Steam Regulator A&#039;&#039;&#039; or &#039;&#039;&#039;Steam Regulator B&#039;&#039;&#039;. These ads will explode after roughly 20 seconds if not dealt with. Once a player enters the square, they can not exit until the ad is dead, or it will explode and wipe the raid. DPS players should be the ones to take care of these enemies. When entering the black square, the player is buffed with &#039;&#039;&#039;Direct Attack&#039;&#039;&#039;, meaning they can only attack their ad. The boss will cast &#039;&#039;&#039;Seed of the Sky&#039;&#039;&#039; and &#039;&#039;&#039;Megabeam&#039;&#039;&#039; during this time. Players can bait the seeds in the corners of their black square and dodge the &#039;&#039;&#039;Megabeam&#039;&#039;&#039; this way if they are targeted.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Perpetual Ray&#039;&#039;&#039;: A heavy-hitting tank buster that debuffs with {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039; debuff, then hits the tank four times with &#039;&#039;&#039;Perpetual Ray&#039;&#039;&#039;. With the debuff, the main tank won&#039;t survive this, so a tankswap during the cast is required. This is followed up by another &#039;&#039;&#039;Megabeam&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Legislation&#039;&#039;&#039;: Each DPS and one healer is tethered to an orb and the DPS are given stacks of &#039;&#039;&#039;Final Punishment&#039;&#039;&#039; between 1-4. The orbs will slowly move towards the tethered players and will kill them if it reaches them. Touching the orbs will also spawn an AoE on the ground. Sharing this AoE with people will deal more damage.&lt;br /&gt;
At this point the boss will also be on the lookout for &#039;&#039;&#039;Illegal Operations&#039;&#039;&#039;. &#039;&#039;&#039;Illegal Operations&#039;&#039;&#039; consist of:&lt;br /&gt;
*&#039;&#039;&#039;Dying with a stack of &#039;&#039;&#039;Final Punishment&#039;&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Allowing stacks to expire without removing them.&lt;br /&gt;
*&#039;&#039;&#039;Pushing the boss into the next phase while players still have stacks.&lt;br /&gt;
If any of these &#039;&#039;&#039;Illegal Operations&#039;&#039;&#039; come to pass, the boss will wipe the raid.&lt;br /&gt;
Players can remove stacks of &#039;&#039;&#039;Final Punishment&#039;&#039;&#039; by taking damage in any form. This mechanic requires players to take damage and plan how they are going to do so to keep stress off the healers.&lt;br /&gt;
The most common strategy is to first number players based on the number of punishment stacks they have, then for the DPS to stack with the main tank and take splash damage from &#039;&#039;&#039;Hydrothermal Missile&#039;&#039;&#039; to remove one stack from everyone. The player that started with 3 stacks will pop the orb on the player with the fourth. Then the player that started with 4 stacks will then pop the rest of the bubbles, removing the rest of their stacks. This will leave two players with one remaining stack. &lt;br /&gt;
The boss will, during this time, cast &#039;&#039;&#039;Seed of the Sky&#039;&#039;&#039;. &#039;&#039;&#039;Megabeam&#039;&#039;&#039;, and &#039;&#039;&#039;Perpetual Ray&#039;&#039;&#039;, so handle mechanics as needed. The boss will then cast &#039;&#039;&#039;Hydrothermal Missile&#039;&#039;&#039;, which the debuffed DPS will share. This will remove the final stack from both of them. Players then need to push the boss to 1% while attacks continue, at which time the boss will take off away from the arena.&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
In this phase, the 4 robots from The Cuff of the Son Savage appear at set intervals. They will use the same mechanics from their fight. If all 4 of the robots are in the arena at one time, they will explode, and the party will wipe.&lt;br /&gt;
The bosses will use their signature mechanics at around 50%, so players need to be careful not to push multiple robots to this point, as it may result in a wipe. &lt;br /&gt;
At the start of the phase, &#039;&#039;&#039;Blaster&#039;&#039;&#039; and &#039;&#039;&#039;Brawler&#039;&#039;&#039; will spawn, with &#039;&#039;&#039;Brawler&#039;&#039;&#039; unable to move from the center, but still able to attack at range. Players should focus on getting rid of &#039;&#039;&#039;Blaster&#039;&#039;&#039; first. Move him to the east of the arena and away from the center, as &#039;&#039;&#039;Brawler&#039;&#039;&#039; will cast &#039;&#039;&#039;Auxiliary Power&#039;&#039;&#039;, buffing any robot that stands in the AoE.&lt;br /&gt;
At 50%, &#039;&#039;&#039;Blaster&#039;&#039;&#039; will summon a mirage that will tether to &#039;&#039;&#039;Blaster&#039;&#039;&#039; if it gets too close and render him invincible. The off tank should provoke this and pull it away, over to &#039;&#039;&#039;Brawler&#039;&#039;&#039;. &#039;&#039;&#039;Blaster will also cast &#039;&#039;&#039;Mindblast&#039;&#039;&#039;, so be sure to stun him, or it is a wipe.&lt;br /&gt;
Around this point, &#039;&#039;&#039;Swindler&#039;&#039;&#039; will drop down and the tank holding &#039;&#039;&#039;Blaster&#039;&#039;&#039; will also grab this robot as well. &#039;&#039;&#039;Swindler&#039;&#039;&#039; will introduce the height mechanics from its fight, so avoid accordingly.&lt;br /&gt;
Players should have &#039;&#039;&#039;Blaster&#039;&#039;&#039; defeated by this point. When he is defeated, the Mirage will disappear as well. At this point, the off tank should grab &#039;&#039;&#039;Brawler&#039;&#039;&#039; and pull it to the north, while the main tank should pull &#039;&#039;&#039;Swindler&#039;&#039;&#039; to the south.&lt;br /&gt;
&lt;br /&gt;
At 50%, &#039;&#039;&#039;Swindler&#039;&#039;&#039; will become invincible and summon &#039;&#039;&#039;Beta Orbs&#039;&#039;&#039; and &#039;&#039;&#039;Gamma Orbs&#039;&#039;&#039;. These work the same way as in &#039;&#039;&#039;Brawlers&#039;&#039;&#039; fight, so stun one of the Beta orbs so they don&#039;t hit the boss at the same time and pop the Gamma orbs.&lt;br /&gt;
At 50%, &#039;&#039;&#039;Swindler&#039;&#039;&#039; will cast &#039;&#039;&#039;Bioarithmetics&#039;&#039;, dealing high raid-wide damage to be healed through.&lt;br /&gt;
Around this point, &#039;&#039;&#039;Vortexer&#039;&#039;&#039; will drop in the arena. He should be picked up by either tank. Focus on burning down &#039;&#039;&#039;Brawler&#039;&#039;&#039;, then focus on &#039;&#039;&#039;Vortexer&#039;&#039;&#039; and get it to around 50%.&lt;br /&gt;
At this point, both robots should be brought to around 50%-60%, but don&#039;t kill one before the other. If one dies before the other, the survivor will cast &#039;&#039;&#039;Self-Destruct&#039;&#039;&#039;. If this cast goes off, the party will wipe.&lt;br /&gt;
Keep the robots separate as you burn them down, as &#039;&#039;&#039;Swindler&#039;&#039;&#039; can also cast &#039;&#039;&#039;Auxiliary Power&#039;&#039;&#039; and buff &#039;&#039;&#039;Vortexer&#039;&#039;&#039;.&lt;br /&gt;
At 50%, &#039;&#039;&#039;Vortexer&#039;&#039;&#039; will cast &#039;&#039;&#039;Super Cyclone&#039;&#039;&#039;, dealing damage and knockback to all players. &#039;&#039;&#039;Swindler&#039;&#039;&#039; will also cast &#039;&#039;&#039;Eneumeration&#039;&#039;&#039; on the tank at this time, requiring players to stack according to the orbs in the circle.&lt;br /&gt;
&#039;&#039;&#039;Vortexer&#039;&#039;&#039; will cast &#039;&#039;&#039;Elemental Jammer&#039;&#039;&#039;, Debuffing a player with &#039;&#039;&#039;Compressed Lightning&#039;&#039;&#039;. Handle this mechanic as before. When it comes time to pass the debuff, meet at the predetermined marker. Players will have to continue to pass the debuff around until the bosses are defeated.&lt;br /&gt;
Continue burning the bosses down evenly until one is defeated, then quickly burn the last one before it can explode.&lt;br /&gt;
&lt;br /&gt;
===Phase 3===&lt;br /&gt;
At this phase, &#039;&#039;&#039;Brute Justice&#039;&#039;&#039; will form, dealing raid-wide damage. The main tank should pull the boss to the center.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Flarethrower&#039;&#039;&#039;: The boss will cast a conal AoE of fire, move away from the front of the boss to avoid this.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Double Rocket Punch&#039;&#039;&#039;: A heavy-hitting tank buster. This needs to be split by both tanks to mitigate. If the attack is split, the damage is split between both tanks. If more than 2 players split the attack, the damage is split in half, but applied to each person hit. If anyone dies to this attack, the boss gets a permanent {{buff|damage up}} &#039;&#039;&#039;[[Damage Up]]&#039;&#039;&#039; buff.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Short Needle&#039;&#039;&#039;: Unavoidable raid-wide damage. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Seed of the Sky&#039;&#039;&#039;: Random players are targeted for ground AoEs.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Prey Markers&#039;&#039;&#039;: Targeted players will be hit by &#039;&#039;&#039;Long Needle&#039;&#039;&#039;. These players need to move away from the party and separate to avoid overlapping damage.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Long Needle&#039;&#039;&#039;: A player will be marked with a stack marker, and players must stand together to mitigate the damage.&lt;br /&gt;
&lt;br /&gt;
To handle these mechanics coming out one after the other, players are recommended to stack on the flank of the boss to bait the &#039;&#039;&#039;Seed of the Sky&#039;&#039;&#039;, move out of the AoEs and separate/stack as needed for the following &#039;&#039;&#039;Long Needle&#039;&#039;&#039; markers.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Super Jump&#039;&#039;&#039;: The boss will target the player furthest away and jump to them. The off tank should bait this attack to the west wall with the party gathered in the boss&#039;s hitbox.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Apocalypse&#039;&#039;&#039;: The boss turns to a random player and unleashes this attack in front of them. Players need to move behind the boss to avoid. Getting hit by this deals heavy damage and adds a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039; stack.&lt;br /&gt;
The boss will follow this up with &#039;&#039;&#039;Flarethrower&#039;&#039;&#039;, &#039;&#039;&#039;Double Rocket Punch&#039;&#039;&#039;, and another &#039;&#039;&#039;Flarethrower&#039;&#039;&#039;. The boss will then repeat its attacks from &#039;&#039;&#039;Short Needle&#039;&#039;&#039; to &#039;&#039;&#039;Super Jump&#039;&#039;&#039;. Payers need to deal as much damage to the boss as possible in this time. The boss will leave the arena at this time.&lt;br /&gt;
&lt;br /&gt;
===Phase 4===&lt;br /&gt;
This phase consists of dodging mechanics. Dying here will buff the boss permanently with {{buff|damage up}} &#039;&#039;&#039;[[Damage Up]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;{{action icon|J Kick}}&#039;&#039;&#039;: High raid-wide damage. Mitigate and heal through.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;100 Megatonze Shock&#039;&#039;&#039;: Raid-wide proximity damage. Move away to the wall and group up at the center of the wall for the next mechanic.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mirages&#039;&#039;&#039;: 4 players are targeted by Mirages who will charge where the markers drop. Marked players should spread out along the wall to drop their markers and move back to the center of the wall to avoid.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Double Buster&#039;&#039;&#039;: Targets a tank. The party needs to stack on the tank to mitigate the damage.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Steam Chakrams&#039;&#039;&#039;: These spawn at the edge of the arena, two per adjacent wall, leaving safe spaces between them. Stand in these safe zones to avoid damage. A &#039;&#039;&#039;Megabeam&#039;&#039;&#039; will fire before the Chakrams do.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Earth/Ice Missiles&#039;&#039;&#039;: Ice missiles target random players, leaving growing AoEs behind. Drop these near the edge to avoid them. Earth missiles drop puddles, bait them against the wall as well. Players will then deal with a height mechanic.&lt;br /&gt;
&lt;br /&gt;
===Phase 5===&lt;br /&gt;
This phase is an exact repeat of phase 3, except the attacks hit harder. Simply bring the boss to 0% HP and the boss will leave the arena again.&lt;br /&gt;
&lt;br /&gt;
===Phase 6===&lt;br /&gt;
This phase requires players dodging more mechanics. Players should stack in the south of the room for the first mechanic, &#039;&#039;&#039;{{action icon|J Kick}}&#039;&#039;&#039;. Simply heal through this.&lt;br /&gt;
&#039;&#039;&#039;Onslaughter&#039;&#039;&#039; will drop in and deal raid-wide proximity damage. Move away and heal through. &#039;&#039;&#039;Brawler&#039;&#039;&#039; will spawn in the north and use &#039;&#039;&#039;Double Drill&#039;&#039;&#039; and summon mines, two red and two blue. The red mines will stay visible, but the blue ones will dissapear. The drills will drop on the closest and furthest players, which the tanks should bait out, then move to blow up the blue mines after that. The boss will fire a &#039;&#039;&#039;Megabeam&#039;&#039;&#039; after this, so players should dodge to the south. More Mirages will spawn but can be dealt with the same way as last time. Steam Chakrams will also spawn around the arena and fire again. Handle these the same as last time.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Ultra Flash&#039;&#039;&#039;: The boss will begin to charge this attack. Players will need to stand behind the legs of the Onslaughter to break the line of sight between them and the boss. Eneumeration Circles will spawn at this point, and only the correct number of players can stand in the circles. Have players with the circles stand directly in front of the legs, while the players stand further back but still behind them.&lt;br /&gt;
&lt;br /&gt;
===Phase 7===&lt;br /&gt;
In this final phase, players will need to handle several mechanics that, if done incorrectly, will cause a death or even a wipe.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Verdict&#039;&#039;&#039;: Players will be inflicted with both &#039;&#039;&#039;Final Judgment&#039;&#039;&#039; and &#039;&#039;&#039;Final Punishment&#039;&#039;&#039;. Several orbs and 4 J Storms will spawn, the latter lowering the HP of players who touch them to single digits, and the orbs will simply stay in place, as well as 2 zones with a &#039;&#039;&#039;Steam Regulator A &amp;amp; B&#039;&#039;&#039;. Players will need to satisfy the requirement of their debuffs before the boss uses &#039;&#039;&#039;Gavel&#039;&#039;&#039;. Let’s take a look at the debuffs that each player is inflicted with:&lt;br /&gt;
**Tanks will be inflicted with &#039;&#039;&#039;Final Judgment: Max/Min HP&#039;&#039;&#039; and 3-4 stacks of &#039;&#039;&#039;Final Punishment&#039;&#039;&#039; respectively. Tanks need to remove &#039;&#039;&#039;Final Punishment&#039;&#039;&#039; via the boss&#039;s auto-attacks, so simply take enough attacks to remove your stacks, then tankswap. The tank with the &#039;&#039;&#039;Max HP&#039;&#039;&#039; must simply have max HP, where the &#039;&#039;&#039;Min HP&#039;&#039;&#039; tank needs to have the lowest HP on the party.&lt;br /&gt;
**Healers will be inflicted with &#039;&#039;&#039;Final Judgment: Penalty 1 or 2&#039;&#039;&#039; and 3 stacks of Punishment if they have Penalty 1, or 1 Stack if they have Penalty 2. Players will need to have stacks of debuffs in accordance with their penalty.&lt;br /&gt;
**DPS players will be inflicted with &#039;&#039;&#039;Final Judgment: Nisi A or B&#039;&#039;&#039; and 1 Punishment stack, or &#039;&#039;&#039;Final Judgment: Penalty 3&#039;&#039;&#039; with 2 Punishment stacks. Players with Nisi A or B need to kill their respective ad, while Penalty 3 players need to reach 3 debuffs.&lt;br /&gt;
&lt;br /&gt;
To handle all these mechanics, Players need to be hit by several attacks together. Players with &#039;&#039;&#039;Penalty 1&#039;&#039;&#039; will pop the orb to the south, then split the 2 north orbs with the &#039;&#039;&#039;Nisi&#039;&#039;&#039; debuffed players after they defeat their ads. The other southern orb is for players with &#039;&#039;&#039;Penalty 3&#039;&#039;&#039;. The &#039;&#039;&#039;Penalty 2&#039;&#039;&#039; player will take the northwest Jstorm, while the &#039;&#039;&#039;Min HP&#039;&#039;&#039; tank will take the other storm during the gavel cast to assure they have the lowest HP. Finally, when the boss casts &#039;&#039;&#039;Gavel&#039;&#039;&#039;, players will pop the final orb and receive their debuffs. The boss will rise into the air and drop down with a &#039;&#039;&#039;{{action icon|J Kick}}&#039;&#039;&#039; that needs to be healed through.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Link-Up&#039;&#039;&#039;: A DPS will have &#039;&#039;&#039;Compressed Water&#039;&#039;&#039; cast on them.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Final Punch&#039;&#039;&#039;: A tankbuster that stuns and knocks the main tank back followed by &#039;&#039;&#039;Final Apocalypse&#039;&#039;&#039;, dealing high damage, and &#039;&#039;&#039;Final Beam&#039;&#039;&#039;, which needs to be split amongst the party. The main tank needs to use heavy cooldowns before they&#039;re stunned. The off tank can turn the boss away for &#039;&#039;&#039;Final Apocalypse&#039;&#039;&#039;, then turn back for &#039;&#039;&#039;Final Beam&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Blue mines will also spawn on one of the four middle platforms, a &#039;&#039;&#039;Long Needle&#039;&#039;&#039; marker comes out, &#039;&#039;&#039;Seed of the Sky&#039;&#039;&#039; will place AoEs on the ground, and a &#039;&#039;&#039;Prey&#039;&#039;&#039; marker will come out as well. Players should stack to bait the Seed AoEs, Prey targets should spread out from the party, while the rest of the party should stack for the &#039;&#039;&#039;Long Needle&#039;&#039;&#039;. All players should make sure to avoid the panel with the invisible Blue Mine.&lt;br /&gt;
&lt;br /&gt;
All of these mechanics, on top of the &#039;&#039;&#039;Compressed Water&#039;&#039;&#039; mechanics that will soon come out, can be a lot for players to deal with. To add to things, the boss will also summon &#039;&#039;&#039;Enumeration&#039;&#039;&#039; circles that will require players to stack appropriately. The most common strategy is to have the Water debuffed player to simply step into the blue mine, sacrificing themselves. The Water debuff will not explode and wipe the party if the player is killed this way. This makes the arena safer to move around on and completely skips mechanics, then the player can simply be revived.&lt;br /&gt;
&lt;br /&gt;
Steam Chakrams will spawn after &#039;&#039;&#039;Long Needle&#039;&#039;&#039;, so pull the boss to the safe zone between them. The boss will follow up with another &#039;&#039;&#039;Enumeration&#039;&#039;&#039;, then a &#039;&#039;&#039;Megabeam&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
While these mechanics are firing, have the main tank step away to bait a &#039;&#039;&#039;Super Jump&#039;&#039;&#039; from the boss. The boss will then follow up with a &#039;&#039;&#039;Flarethrower&#039;&#039;&#039; and another &#039;&#039;&#039;Final Punch&#039;&#039;&#039; set of mechanics. It is recommended that tanks use an invulnerability skill here to help take some pressure off the healers.&lt;br /&gt;
The boss will fly away and use &#039;&#039;&#039;{{action icon|J Kick}}&#039;&#039;&#039; so players should be ready to mitigate and heal through, especially given a player has a {{status effect|weakness}} &#039;&#039;&#039;[[Weakness]]&#039;&#039;&#039; debuff.&lt;br /&gt;
&lt;br /&gt;
The boss will catch fire, begin spinning, and pulsing out &#039;&#039;&#039;J Wave&#039;&#039;&#039; every 5 seconds, with each hit dealing more and more damage. This signifies the boss&#039;s enrage, so players need to defeat the boss before it defeats them.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
{{see also|Midan Weapons}}&lt;br /&gt;
*{{Item icon|Midan Manifesto - Page 4}} (Guaranteed)&lt;br /&gt;
*{{Item icon|Faust Armor Plating}} (Drops directly from boss, must be synced)&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] Treasure Coffer 1===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Paladin&#039;s Midan Arms (IL 245)}}&lt;br /&gt;
{{Drops table row|Midan Metal Axe}}&lt;br /&gt;
{{Drops table row|Midan Metal Greatsword}}&lt;br /&gt;
{{Drops table row|Midan Metal Spear}}&lt;br /&gt;
{{Drops table row|Midan Metal Knuckles}}&lt;br /&gt;
{{Drops table row|Midan Metal Katana}}&lt;br /&gt;
{{Drops table row|Midan Metal Daggers}}&lt;br /&gt;
{{Drops table row|Midan Metal Bow}}&lt;br /&gt;
{{Drops table row|Midan Metal Musketoon}}&lt;br /&gt;
{{Drops table row|Midan Metal Rod}}&lt;br /&gt;
{{Drops table row|Midan Metal Grimoire}}&lt;br /&gt;
{{Drops table row|Midan Metal Rapier}}&lt;br /&gt;
{{Drops table row|Midan Metal Cane}}&lt;br /&gt;
{{Drops table row|Midan Metal Codex}}&lt;br /&gt;
{{Drops table row|Midan Metal Astrometer}}&lt;br /&gt;
{{Drops table row|Midan Chest Gear Coffer (IL 240)}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] Treasure Coffer 2===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Midan Weapon Coffer (IL 245)}}&lt;br /&gt;
{{Drops table row|Faustlet}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
This duty is associated with the following [[achievements]]:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|Sins of the Savage Son I}}&lt;br /&gt;
{{achievement table row|Sins of the Savage Son II}}&lt;br /&gt;
{{achievement table row|Sins of the Savage Son III}}&lt;br /&gt;
{{achievement table row|Mightier than Justice}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|raid}}&lt;/div&gt;</summary>
		<author><name>Sand Turtle</name></author>
	</entry>
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