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	<title>Final Fantasy XIV Online Wiki - User contributions [en]</title>
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	<updated>2026-06-17T01:53:01Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Shirogane&amp;diff=139452</id>
		<title>Shirogane</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Shirogane&amp;diff=139452"/>
		<updated>2017-09-19T20:16:16Z</updated>

		<summary type="html">&lt;p&gt;SCPRedMage: Reverting vandalism&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:shirogane plots1.jpg|400px|right]]&lt;br /&gt;
Shirogane is the [[Residential District]] in [[Doma]]. Released in [[Stormblood]] (4.0), players can teleport to Shirogane through an Aethernet in [[Kugane]] after completing the [[quest]] [[I Dream of Shirogane]].&lt;br /&gt;
&lt;br /&gt;
When entering Shirogane prior to completing certain main scenario quests, players will be unable to leave via gate entrances. In such cases, we ask players please use Teleport or Return to leave the area.&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
*Quest: [[I Dream of Shirogane]]&lt;br /&gt;
*Requirement: Disciple of War or Magic level 61&lt;br /&gt;
*Starting NPC: [[Tsurubami]]&lt;br /&gt;
*Starting NPC location: [[Kugane]] (X:12.0 Y:9.9)&lt;br /&gt;
*Pre-requisite [[Main Scenario Quest]] ???&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
The new residential area you&#039;ve all been waiting for is finally here! Shirogane is an island belonging to the Far Eastern nation of [[Hingashi]] that will be opened up to adventurers who frequent the port of [[Kugane]]. Those with a fondness for Far Eastern aesthetics are sure to find it the perfect place to call home.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:shirogane1.jpg&lt;br /&gt;
File:shirogane2.jpg&lt;br /&gt;
File:shirogane6.jpg&lt;br /&gt;
File:shirogane5.jpg&lt;br /&gt;
File:shirogane3.jpg&lt;br /&gt;
File:shirogane4.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Stormblood]] [[Category:Patch 4.0]] [[Category:Locations]] [[Category:Zones]] [[Category:Residential Districts]] [[Category:Doma]]&lt;/div&gt;</summary>
		<author><name>SCPRedMage</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Gold_Saucer&amp;diff=139451</id>
		<title>Gold Saucer</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Gold_Saucer&amp;diff=139451"/>
		<updated>2017-09-19T20:16:00Z</updated>

		<summary type="html">&lt;p&gt;SCPRedMage: Reverting vandalism&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==General Information==&lt;br /&gt;
[[File:gold saucer1.jpg|right|350px]]&lt;br /&gt;
[[File:gold saucer3.jpg|right|350px]]&lt;br /&gt;
[[File:crystal tower striker1.jpg|thumb|350px|Crystal Tower Striker]]&lt;br /&gt;
[[File:cuff-a-cur1.jpg|thumb|350px|Cuff-a-cur]]&lt;br /&gt;
[[File:monster toss1.jpg|thumb|350px|Monster Toss]]&lt;br /&gt;
[[File:moogles paw1.jpg|thumb|350px|Moogle&#039;s Paw]]&lt;br /&gt;
[[File:out on a limb1.jpg|thumb|350px|Out on a Limb]]&lt;br /&gt;
[[File:the finer miner1.jpg|thumb|350px|The Finer Miner]]&lt;br /&gt;
[[Gold Saucer]], also known as The Manderville Gold Saucer, is the arcade mode of Final Fantasy 14. Gold Saucer is a game center with various [[#Mini-Games|mini-games]] such as [[Triple Triad]] and [[Chocobo Racing]]. Players will be able to earn tokens called [[Manderville Gold Saucer Points]] (MGP) by participating in Triple Triad, Chocobo Racing and other mini-games. These tokens cannot be traded or sold but they can be exchanged for Gold Saucer specific [[#Rewards|rewards]].&lt;br /&gt;
*Gold Saucer was released in patch 2.51.&lt;br /&gt;
Gold Saucer was originally from Final Fantasy VII.&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Unlock==&lt;br /&gt;
To unlock Gold Saucer, player must complete the questline starting [[It Could Happen to You]]. Players can start the quest by talking to [[Well-heeled Youth]] in [[Ul&#039;dah - Steps of Nald]] (x9,y9). Players must have completed the [[Main Scenario Quest]]: [[The Gridanian Envoy]], [[The Ul&#039;dahn Envoy]] or [[The Lominsan Envoy]] previously.&lt;br /&gt;
&lt;br /&gt;
==[[Lord of Verminion]]==&lt;br /&gt;
Lord of Verminion is a [[minion]] battle strategy game introduced in patch 3.1.&lt;br /&gt;
&lt;br /&gt;
==[[Triple Triad]]==&lt;br /&gt;
Triple Triad is a card battle mini-game from Final Fantasy VIII. Players can battle [[NPCs]] to obtain new [[cards]] and Manderville Gold Saucer Points. Players can also battle each other for bragging rights.&lt;br /&gt;
&lt;br /&gt;
==[[Chocobo Racing]]==&lt;br /&gt;
Chocobo Racing is a mini-game where the players act as breeders, trainers and jockeys of their [[chocobo]]s. Players can enter their well-bred and carefully trained chocobos into races to increase their ranks and win Manderville Gold Saucer Points. &lt;br /&gt;
&lt;br /&gt;
==[[GATEs]]==&lt;br /&gt;
GATEs or Gold Saucer Active Time Events are special, FATE-like events within the Gold Saucer. These events consist of mini-games that pit the players against each other.&lt;br /&gt;
&lt;br /&gt;
==[[Cactpot]]==&lt;br /&gt;
Cactpot is a daily and weekly lottery system to win Gold Saucer points. Each character can only enter once per entry period. &lt;br /&gt;
&lt;br /&gt;
==Mini-Games==&lt;br /&gt;
Most of the mini-games are quick time events. These games will cost a small amount of Manderville Gold Saucer Points to play them. You will earn points back by skillfully playing these games. Players can earn Gold Saucer points from these mini-games but not as much as from Triple Triad or Chocobo Racing.&lt;br /&gt;
===Crystal Tower Striker===&lt;br /&gt;
Crystal Tower Striker is a hammer strength game. Players need to press a button with correct timing.&lt;br /&gt;
&lt;br /&gt;
===Cuff-a-cur===&lt;br /&gt;
Cuff-a-cur is a punching strength game. &lt;br /&gt;
&lt;br /&gt;
===Monster Toss===&lt;br /&gt;
Monster Toss is a basket shooting game. It is a timing-based game where you have to make free throws within the allotted time. Throw timing changes so the player has to adjust to score the most points.&lt;br /&gt;
&lt;br /&gt;
===Moogle&#039;s Paw===&lt;br /&gt;
Moogle&#039;s Paw is a crane game. Players need to grab objects using a UI that appears in the lower-right portion of the screen, with the smaller objects yielding more points.&lt;br /&gt;
&lt;br /&gt;
===Out on a Limb===&lt;br /&gt;
Botanist mini-game introduced in patch 3.1. Swing the hatchet to locate the hidden timber.&lt;br /&gt;
&lt;br /&gt;
===The Finer Miner===&lt;br /&gt;
Mining mini-game introduced in patch 3.1. Swing the pickaxe to locate the hidden ore.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
===Others===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
![[MGP]] Cost&lt;br /&gt;
|-&lt;br /&gt;
|[[Water Imp]] || [[file:water imp icon1.png]] || 10,000&lt;br /&gt;
|-&lt;br /&gt;
|[[Zu Hatchling]] || [[file:zu hatchling icon1.png]] || 10,000&lt;br /&gt;
|-&lt;br /&gt;
|[[Black Coeurl]] || [[file:black coeurl icon1.png]] || 20,000&lt;br /&gt;
|-&lt;br /&gt;
|[[Heavy Hatchling]] || [[file:heavy hatchling icon1.png]] || 20,000&lt;br /&gt;
|-&lt;br /&gt;
|[[Piggy]] || [[file:piggy icon1.png]] || 30,000&lt;br /&gt;
|-&lt;br /&gt;
|[[Adamantoise Whistle]] || [[file:adamantoise whistle icon1.png]] || 200,000&lt;br /&gt;
|-&lt;br /&gt;
|[[Fenrir Horn]] || [[file:fenrir horn icon1.png]] || 1,000,000&lt;br /&gt;
|-&lt;br /&gt;
|[[Gambler Barding]] || [[file:gambler barding icon1.png]] || 20,000&lt;br /&gt;
|-&lt;br /&gt;
|[[Modern Aesthetics - Ponytails]] || [[file:modern aesthetics - ponytails icon1.png]] || 8,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
![[MGP]] Cost&lt;br /&gt;
!Level&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Damage (Type)&lt;br /&gt;
!Delay&lt;br /&gt;
!Auto Attack&lt;br /&gt;
!Materia Slots&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Ai Apaec]]|| [[File:ai apaec icon1.png]]||10,000||50||50||[[Pugilist|PGL]] [[Monk|MNK]]||37 (Physical)||2.56||31.57||0||align = &amp;quot;left&amp;quot; |[[Strength]] +13, [[Vitality]] +14&lt;br /&gt;
|-&lt;br /&gt;
|[[Blood Sword]]|| [[File:blood sword icon1.png]]||10,000||50||50||[[Gladiator|GLA]] [[Paladin|PLD]]||37 (Physical)||2.08||25.65||0||align = &amp;quot;left&amp;quot; |[[Strength]] +10, [[Vitality]] +10&lt;br /&gt;
|-&lt;br /&gt;
|[[Crescent Bow]]|| [[File:crescent bow icon1.png]]||10,000||50||50||[[Archer|ARC]] [[Bard|BRD]]||33 (Physical)||2.64||29.04||0||align = &amp;quot;left&amp;quot; |[[Dexterity]] +13, [[Vitality]] +14&lt;br /&gt;
|-&lt;br /&gt;
|[[Heartless]]|| [[File:heartless icon1.png]]||10,000||50||50||[[Thaumaturge|THM]] [[Black Mage|BLM]]||57 (Magical)||3.20||39.46||0||align = &amp;quot;left&amp;quot; |[[Vitality]] +13, [[Intelligence]] +13&lt;br /&gt;
|-&lt;br /&gt;
|[[Khanjars]]|| [[File:khanjars icon1.png]]||10,000||50||50||[[Rogue|ROG]] [[Ninja|NIN]]||37 (Physical)||2.48||30.58||0||align = &amp;quot;left&amp;quot; |[[Dexterity]] +13, [[Vitality]] +14&lt;br /&gt;
|-&lt;br /&gt;
|[[Mindbreaker]]|| [[File:mindbreaker icon1.png]]||10,000||50||50||[[Conjurer|CNJ]] [[White Mage|WHM]]||57 (Magical)||3.20||39.46||0||align = &amp;quot;left&amp;quot; |[[Vitality]] +13, [[Mind]] +13&lt;br /&gt;
|-&lt;br /&gt;
|[[Trench Harpoon]]|| [[File:trench harpoon icon1.png]]||10,000||50||50||[[Lancer|LNC]] [[Dragoon|DRG]]||37 (Physical)||2.64||32.56||0||align = &amp;quot;left&amp;quot; |[[Strength]] +13, [[Vitality]] +14&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
====Shields====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
![[MGP]] Cost&lt;br /&gt;
!Level&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Slot&lt;br /&gt;
!Block Strength&lt;br /&gt;
!Block Rate&lt;br /&gt;
!Materia Slots&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Skjoldr]]||[[File:skjoldr icon1.png]]||10,000||50||50||[[Gladiator|GLA]], [[Conjurer|CNJ]], [[Thaumaturge|THM]], [[Paladin|PLD]], [[White Mage|WHM]], [[Black Mage|BLM]]||Shield||20||113||0||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Vitality]] +4, [[Intelligence]] +4, [[Mind]] +4&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
![[MGP]] Cost&lt;br /&gt;
!Level&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Slot&lt;br /&gt;
!Defence&lt;br /&gt;
!Magic Defence&lt;br /&gt;
!Materia Slots&lt;br /&gt;
|-&lt;br /&gt;
|[[Bunny Bustier]]||[[File:bunny bustier icon1.png]]||100,000||1||1||[[classes|All Classes]]||Body||6||13||0&lt;br /&gt;
|-&lt;br /&gt;
|[[Bunny Crown]]||[[File:bunny crown icon1.png]]||20,000||1||1||[[classes|All Classes]]||Head||4||9||0&lt;br /&gt;
|-&lt;br /&gt;
|[[Bunny Loops]]||[[File:bunny loops icon1.png]]||25,000||1||1||[[classes|All Classes]]||Hands||4||9||0&lt;br /&gt;
|-&lt;br /&gt;
|[[Bunny Pumps]]||[[File:bunny pumps icon1.png]]||25,000||1||1||[[classes|All Classes]]||Feet||4||9||0&lt;br /&gt;
|-&lt;br /&gt;
|[[Bunny Tights]]||[[File:bunny tights icon1.png]]||30,000||1||1||[[classes|All Classes]]||Legs||6||13||0&lt;br /&gt;
|-&lt;br /&gt;
|[[Bunny Chief Bustier]]||[[File:bunny chief bustier icon1.png]]||120,000||1||1||[[classes|All Classes]]||Body||6||13||0&lt;br /&gt;
|-&lt;br /&gt;
|[[Bunny Chief Crown]]||[[File:bunny chief crown icon1.png]]||24,000||1||1||[[classes|All Classes]]||Head||4||9||0&lt;br /&gt;
|-&lt;br /&gt;
|[[Bunny Chief Loops]]||[[File:bunny chief loops icon1.png]]||30,000||1||1||[[classes|All Classes]]||Hands||4||9||0&lt;br /&gt;
|-&lt;br /&gt;
|[[Bunny Chief Pumps]]||[[File:bunny chief pumps icon1.png]]||30,000||1||1||[[classes|All Classes]]||Feet||4||9||0&lt;br /&gt;
|-&lt;br /&gt;
|[[Bunny Chief Tights]]||[[File:bunny chief tights icon1.png]]||36,000||1||1||[[classes|All Classes]]||Legs||6||13||0&lt;br /&gt;
|-&lt;br /&gt;
|[[Claws of the Beast]]||[[File:claws of the beast icon1.png]]||30,000||1||1||[[classes|All Classes]]||Hands||4||9||0&lt;br /&gt;
|-&lt;br /&gt;
|[[Cockscomb]]||[[File:cockscomb icon1.png]]||24,000||1||1||[[classes|All Classes]]||Head||4||9||0&lt;br /&gt;
|-&lt;br /&gt;
|[[Coeurl Mask]]||[[File:coeurl mask icon1.png]]||24,000||1||1||[[classes|All Classes]]||Head||4||9||0&lt;br /&gt;
|-&lt;br /&gt;
|[[Gambler&#039;s Boots]]||[[File:gamblers boots icon1.png]]||30,000||1||1||[[classes|All Classes]]||Feet||4||9||0&lt;br /&gt;
|-&lt;br /&gt;
|[[Gambler&#039;s Gloves]]||[[File:gamblers gloves icon1.png]]||30,000||1||1||[[classes|All Classes]]||Hands||4||9||0&lt;br /&gt;
|-&lt;br /&gt;
|[[Gambler&#039;s Trenchcoat]]||[[File:gamblers trenchcoat icon1.png]]||100,000||1||1||[[classes|All Classes]]||Body||6||13||0&lt;br /&gt;
|-&lt;br /&gt;
|[[Gambler&#039;s Trousers]]||[[File:gamblers trousers icon1.png]]||40,000||1||1||[[classes|All Classes]]||Legs||6||13||0&lt;br /&gt;
|-&lt;br /&gt;
|[[Glade Shoes]]||[[File:glade shoes icon1.png]]||1,000||1||1||[[classes|All Classes]]||Feet||4||9||0&lt;br /&gt;
|-&lt;br /&gt;
|[[Glade Slops]]||[[File:glade slops icon1.png]]||1,000||1||1||[[classes|All Classes]]||Legs||6||13||0&lt;br /&gt;
|-&lt;br /&gt;
|[[Glade Tunic]]||[[File:glade tunic icon1.png]]||3,000||1||1||[[classes|All Classes]]||Body||6||13||0&lt;br /&gt;
|-&lt;br /&gt;
|[[Oasis Doublet]]||[[File:oasis doublet icon1.png]]||3,000||1||1||[[classes|All Classes]]||Body||6||13||0&lt;br /&gt;
|-&lt;br /&gt;
|[[Oasis Halftrews]]||[[File:oasis halftrews icon1.png]]||1,000||1||1||[[classes|All Classes]]||Legs||6||13||0&lt;br /&gt;
|-&lt;br /&gt;
|[[Oasis Sarouels]]||[[File:oasis sarouels icon1.png]]||1,000||1||1||[[classes|All Classes]]||Legs||6||13||0&lt;br /&gt;
|-&lt;br /&gt;
|[[Oasis Tunic]]||[[File:oasis tunic icon1.png]]||3,000||1||1||[[classes|All Classes]]||Body||6||13||0&lt;br /&gt;
|-&lt;br /&gt;
|[[Riviera Doublet]]||[[File:riviera doublet icon1.png]]||3,000||1||1||[[classes|All Classes]]||Body||6||13||0&lt;br /&gt;
|-&lt;br /&gt;
|[[Riviera Dress]]||[[File:riviera dress icon1.png]]||3,000||1||1||[[classes|All Classes]]||Body||6||13||0&lt;br /&gt;
|-&lt;br /&gt;
|[[Riviera Slops]]||[[File:riviera slops icon1.png]]||1,000||1||1||[[classes|All Classes]]||Legs||6||13||0&lt;br /&gt;
|-&lt;br /&gt;
|[[Sharlayan Goggles]]||[[File:sharlayan goggles icon1.png]]||20,000||1||1||[[classes|All Classes]]||Head||4||9||0&lt;br /&gt;
|-&lt;br /&gt;
|[[Succubus Horns]]||[[File:succubus horns icon1.png]]||24,000||1||1||[[classes|All Classes]]||Head||4||9||0&lt;br /&gt;
|-&lt;br /&gt;
|[[Swine Body]]||[[File:swine body icon1.png]]||120,000||1||1||[[classes|All Classes]]||Body||8||16||0&lt;br /&gt;
|-&lt;br /&gt;
|[[Swine Head]]||[[File:swine head icon1.png]]||24,000||1||1||[[classes|All Classes]]||Head||6||11||0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Reward Images===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;300px&amp;quot; heights=&amp;quot;169px&amp;quot;&amp;gt;&lt;br /&gt;
File:fenrir mount1.jpg|[[Fenrir (Mount)|Fenrir Mount]]&lt;br /&gt;
File:gilturtle mount1.jpg|[[Adamantoise (Mount)|Adamantoise Mount]]&lt;br /&gt;
File:setzer armor1.jpg|Gambler&#039;s Attire&lt;br /&gt;
File:bunnygirl outfit1.jpg|Bunnygirl Attire&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[File:gold saucer2.jpg|350px]] [[file:gold saucer outfits1.jpg|350px]] &lt;br /&gt;
&lt;br /&gt;
[[File:gold saucer map2.jpg|350px]] [[File:gold saucer poster1.jpg|350px]]&lt;/div&gt;</summary>
		<author><name>SCPRedMage</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Attributes&amp;diff=139450</id>
		<title>Attributes</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Attributes&amp;diff=139450"/>
		<updated>2017-09-19T20:15:14Z</updated>

		<summary type="html">&lt;p&gt;SCPRedMage: Reverting vandalism&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
[[file:thaumaturge attributes.jpg|thumb|400px|Thaumaturge Attributes]]&lt;br /&gt;
==Attributes==&lt;br /&gt;
Attributes determine your character&#039;s statistics in combat, [[gathering]], and [[crafting]]. Different [[races]] start off with different [[Starting Attributes|base attributes]].&lt;br /&gt;
&lt;br /&gt;
===Strength===&lt;br /&gt;
[[Strength]] is the primary damage dealing stat for melee [[jobs]]; [[Dragoon]], [[Monk]], [[Warrior]], [[Paladin]], [[Dark Knight]], [[Samurai]]. Higher strength equals higher [[Attack Power]] for these melee classes. Strength also increases the amount of damage you mitigate when you [[block]] or [[parry]] an enemy attack.&lt;br /&gt;
&lt;br /&gt;
===Dexterity===&lt;br /&gt;
[[Dexterity]] is the primary damage dealing stat for [[Bard]], [[Ninja]], and [[Machinist]]. Dexterity also increases the rate of your block and parry. The higher your dexterity is, the more likely you are to block or parry an enemy attack.&lt;br /&gt;
&lt;br /&gt;
===Vitality===&lt;br /&gt;
[[Vitality]] is the primary defensive stat for tanking classes and jobs such as gladiator and marauder. Higher vitality equals higher [[HP]]. As of Patch 3.2, vitality is used in the calculation of [[Attack Power]] for tank [[jobs]].&lt;br /&gt;
&lt;br /&gt;
===Intelligence===&lt;br /&gt;
[[Intelligence]] is the primary offensive stat for spell casting classes and jobs such as [[Black Mage]], [[Summoner]], and [[Red Mage]]. Higher intelligence corresponds to higher [[Attack Magic Potency]] and more magic damage your spells will do.&lt;br /&gt;
&lt;br /&gt;
===Mind===&lt;br /&gt;
[[Mind]] is the primary stat for healers such as [[White Mage]], [[Scholar]], and [[Astrologian]]. Higher Mind means higher [[Healing Magic Potency]] and more healing your spells will do. [[Mind]] also means higher [[Attack Magic Potency]] and more damage a your spells will do.&lt;br /&gt;
&lt;br /&gt;
==Points==&lt;br /&gt;
===HP===&lt;br /&gt;
[[HP]] are your health points. As you take damage, your HP will decrease. You die when your HP reach 0. After you die, you must be resurrected by [[raise]] or return to your Home Point.&lt;br /&gt;
&lt;br /&gt;
===MP===&lt;br /&gt;
[[MP]], or magic points, are required to cast spells. If the MP cost of a spell is greater than your remaining MP, you cannot cast that spell. MP slowly regenerates over time in and out of combat. MP can be regenerated by using items such as [Ether]s, or with abilities that grant [Refresh].&lt;br /&gt;
&lt;br /&gt;
===TP===&lt;br /&gt;
[[TP]], or tactical points, are required to use [[weaponskill]]s. If the TP cost of a weaponskill is greater than your remaining TP, you cannot use that weaponskill. TP slowly regenerates over time in and out of combat.&lt;br /&gt;
&lt;br /&gt;
===CP===&lt;br /&gt;
[[CP]], or [[crafting]] points, are required to use some of your crafting actions. When you have a crafting class equipped, CP bar replaces your MP bar. CP regenerates to full after you complete a craft, but does not regenerate during crafting actions.&lt;br /&gt;
&lt;br /&gt;
===GP===&lt;br /&gt;
[[GP]], or [[gathering]] points, are required to use some of your gathering actions. While you have a gathering class equipped, GP bar replaces your MP bar. GP slowly regenerates when outside of gathering actions, but does not regenerate during gathering actions.&lt;br /&gt;
&lt;br /&gt;
==Offensive Properties==&lt;br /&gt;
===Critical Hit Rate===&lt;br /&gt;
[[Critical Hit Rate]] increases the chance of an attack doing critical damage, and also increases the damage of the critical hit.&lt;br /&gt;
&lt;br /&gt;
===Determination===&lt;br /&gt;
[[Determination]] increases the amount of damage dealt by all attacks including auto-attacks, weaponskills and spells. It also increases the amount of HP recovered by spells.&lt;br /&gt;
&lt;br /&gt;
===Direct Hit===&lt;br /&gt;
[[Direct Hit]] increases the chance of an attack hitting the enemy directly.&lt;br /&gt;
&lt;br /&gt;
==Defensive Properties==&lt;br /&gt;
===Defense===&lt;br /&gt;
[[Defense]] determines the amount of damage you take from physical attacks. Higher defense means less damage taken from physical attacks.&lt;br /&gt;
&lt;br /&gt;
===Magic Defense===&lt;br /&gt;
[[Magic Defense]] determines the amount of damage you take from magical attacks. Higher magic defense equals less damage taken from enemy spells.&lt;br /&gt;
&lt;br /&gt;
===Tenacity===&lt;br /&gt;
[[Tenacity]] determines damage dealt, damage taken, and HP restored by tanks. The higher the value, the more damage dealt, the more HP restored, and the less damage taken.&lt;br /&gt;
&lt;br /&gt;
==Physical Properties==&lt;br /&gt;
===Attack Power===&lt;br /&gt;
[[Attack Power]] is the amount of damage you deal through physical attacks. Strength increases attack power for melee physical classes such as gladiator, marauder, pugilist and lancer. Dexterity increases attack power for other physical classes like archer and rogue.&lt;br /&gt;
&lt;br /&gt;
===Skill Speed===&lt;br /&gt;
[[Skill Speed]] reduces the cast time and cooldown of weaponskills. Higher skill speed means lower weaponskill casting time and cooldown. It also increases DoT&#039;s damage per tick.&lt;br /&gt;
&lt;br /&gt;
==Mental Properties==&lt;br /&gt;
===Attack Magic Potency===&lt;br /&gt;
[[Attack Magic Potency]] determines the amount of damage you do with your spells. Higher intelligence equals higher attack magic potency.&lt;br /&gt;
&lt;br /&gt;
===Healing Magic Potency===&lt;br /&gt;
[[Healing Magic Potency]] determines the amount of healing you do with your healing spells such as [[Cure]] and [[Cure II]]. Higher mind corresponds to higher healing magic potency.&lt;br /&gt;
&lt;br /&gt;
===Piety===&lt;br /&gt;
Higher [[Piety]] corresponds to higher [[MP]]. More MP allows you to cast more spells during combat. It is a useful stat for [[Disciples of Magic]] classes and spell-casting jobs. In the upcoming expanion (4.0 Stormblood) [[Piety]] will no longer be a Primary Attribute but a Secondary Attribute (Mental Property).&lt;br /&gt;
&lt;br /&gt;
===Spell Speed===&lt;br /&gt;
[[Spell Speed]] reduces the cast time and cooldown of your spells. Higher spell speed means lower spell cast time and cooldown. It also increases DoT and HoT&#039;s damage/healing per tick.&lt;br /&gt;
&lt;br /&gt;
==Crafting==&lt;br /&gt;
===Craftsmanship===&lt;br /&gt;
[[Craftsmanship]] increases the amount of progress you generate while using crafting actions such as [[Basic Synthesis]] and [[Standard Synthesis]].&lt;br /&gt;
&lt;br /&gt;
===Control===&lt;br /&gt;
[[Control]] increases the amount of quality you generate while using crafting actions such as [[Basic Touch]], [[Standard Touch]] and [[Advanced Touch]]. &lt;br /&gt;
&lt;br /&gt;
==Gathering==&lt;br /&gt;
===Gathering===&lt;br /&gt;
[[Gathering (stat)|Gathering]] increases your likelihood of receiving an item while gathering.&lt;br /&gt;
&lt;br /&gt;
===Perception===&lt;br /&gt;
[[Perception]] increases the probably of the item you receive to be high quality while gathering.  &lt;br /&gt;
&lt;br /&gt;
==PvP Properties==&lt;br /&gt;
===Morale===&lt;br /&gt;
[[Morale]] increases item levels of PvP gear in [[The Wolves&#039; Den]] only. Does not work in [[Frontlines]].&lt;br /&gt;
&lt;br /&gt;
{{attributes}}&lt;/div&gt;</summary>
		<author><name>SCPRedMage</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Intersocietal_Quests&amp;diff=139448</id>
		<title>Intersocietal Quests</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Intersocietal_Quests&amp;diff=139448"/>
		<updated>2017-09-19T20:14:41Z</updated>

		<summary type="html">&lt;p&gt;SCPRedMage: Reverting vandalism&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC limit RIGHT|3}}&lt;br /&gt;
{{see also|Daily and Weekly Checklist}}&lt;br /&gt;
==General Information==&lt;br /&gt;
[[File:ixal daily quests2.jpg|400px|right|thumb|[[Ixal Daily Quests]]]]&lt;br /&gt;
[[File:amaljaa daily quests1.jpg|400px|thumb|[[Amalj&#039;aa Daily Quests]]]]&lt;br /&gt;
[[File:sylph daily quests1.jpg|400px|thumb|[[Sylph Daily Quests]]]]&lt;br /&gt;
[[File:kobold daily quests1.jpg|400px|thumb|[[Kobold Daily Quests]]]]&lt;br /&gt;
[[File:sahagin daily quests1.jpg|400px|thumb|[[Sahagin Daily Quests]]]]&lt;br /&gt;
Beast Tribe Quests are daily [[quests]] that require the players to perform tasks dictated by various Beast Tribes. Beast Tribe Quests for [[Sylphs]] and [[Amalj&#039;aa]] were added in patch 2.1.  Quests for the [[Kobolds]] and [[Sahagin]] were added in patch 2.2. Quests for the [[Ixali]] were added in patch 2.35.  Players will not only earn experience, gil, [[items]], Tomestones and [[ventures]] for completing these quests, they will also earn [[Reputation]] points. By increasing your reputation, you will gain access to the Beastmen tribe vendor which sells unique [[mounts]], [[minions]], [[Housing Items|furnishings]] and other items. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Beast Tribe Quests don&#039;t unlock until you reach level 41 of the Main Scenario Quests, even if your character is over level 41.&#039;&#039;&#039; Once unlocked via the Main Scenario Quests the Beast Tribe Quests become dependent on character level and not Main Scenario Quest level.&lt;br /&gt;
&lt;br /&gt;
*Players can perform 12 daily quests per day. At neutral reputation rank (Rank 1) players can only accept 3 quests from any individual faction. &lt;br /&gt;
&lt;br /&gt;
*Each Quest gives you a certain amount of Reputation points, depending on the rank of the quest, starting with 5 points for the initial three except for Ixali and Vanu Vanu. See [[Reputation]] for more on ranking up&lt;br /&gt;
&lt;br /&gt;
*The quests available to you on a given day are random, from a selection of up to 10 quests, each of which also has some randomness to them in terms of objective locations and such. In general, completing a set of 3 quests from a faction will usually take around 15 minutes, but this can be up or down by an additional 5-10 minutes depending on which quests you end up with. Some quests will require an item from participating in specific FATEs in the general area, and waiting for these can take a long time. However, you can participate in them without the quest and will still be rewarded with the item, making it possible to save them up for later.&lt;br /&gt;
&lt;br /&gt;
==Stormblood Beast Tribes==&lt;br /&gt;
===[[Kojin Daily Quests]]===&lt;br /&gt;
&lt;br /&gt;
==Heavensward Beast Tribes==&lt;br /&gt;
===[[Moogle Daily Quests]]===&lt;br /&gt;
Players can find [[Moogle]] quest-givers at [[Bahrr Lehs]] in [[The Churning Mists]] (x15.7,y28.8). Similar to [[Ixali Daily Quests]], these quests are for [[Disciples of Hand]]. Players will mainly [[craft]] [[items]], not battle enemies, in order to complete the Moogle daily quests.&lt;br /&gt;
&lt;br /&gt;
*To complete The Moogle Daily Quests, players must complete level 50 quest [[Tricks and Stones]]. Players can start the quest in by speaking to [[Seething Stonemason]] in [[The Churning Mists]] (x27,y34). They need to complete the [[Main Scenario Quests]] [[Into the Aery]] and [[Laying the First Brick]].&lt;br /&gt;
&lt;br /&gt;
Introduced in patch 3.3.&lt;br /&gt;
&lt;br /&gt;
====[[Moogle Daily Quests#Rewards|Notable Rewards]]====&lt;br /&gt;
*[[Meandering Mog Slippers]] (Honored)&lt;br /&gt;
*[[Wind-up Dragonet]] (Sworn)&lt;br /&gt;
*[[Cloud Mallow]] (Sworn)&lt;br /&gt;
&lt;br /&gt;
===[[Vath Daily Quests]]===&lt;br /&gt;
Players can find [[Vath]] quest-givers at [[Loth ast Vath]] in [[The Dravanian Forelands]] (x24,y20).&lt;br /&gt;
&lt;br /&gt;
*To complete The Vath Daily Quests, players must complete level 50 quest [[The Naming of Vath]]. Players can start the quest in by speaking to [[Vath Storyteller]] in [[The Dravanian Forelands]] (x24,y20).&lt;br /&gt;
&lt;br /&gt;
Introduced in patch 3.2.&lt;br /&gt;
&lt;br /&gt;
====[[Vath Daily Quests#Rewards|Notable Rewards]]====&lt;br /&gt;
*[[Wind-up Vath]] (Trusted)&lt;br /&gt;
*[[Wind-up Gnath]] (Sworn)&lt;br /&gt;
*[[Kongamato]] (Sworn)&lt;br /&gt;
&lt;br /&gt;
===[[Vanu Vanu Daily Quests]]===&lt;br /&gt;
Players can find the [[Vanu Vanu]] quest-givers at [[Nakki Island]] in [[The Sea of Clouds]] (x6,y14).&lt;br /&gt;
&lt;br /&gt;
*To unlock Vanu Vanu Daily Quests, players must complete the level 50 quest [[Three Beaks to the Wind]]. Players can start the quest in [[Ok&#039; Zundu]] by speaking to [[Sonu Vanu]] (x11,y14).&lt;br /&gt;
&lt;br /&gt;
Introduced in patch 3.1, Vanu Vanu Daily Quests are the first Beast Quests in [[Heavensward]].&lt;br /&gt;
&lt;br /&gt;
====[[Vanu Vanu Daily Quests#Rewards|Notable Rewards]]====&lt;br /&gt;
*[[Wind-up Gundu Warrior]] (Trusted)&lt;br /&gt;
*[[Wind-up Zundu Warrior]] (Sworn)&lt;br /&gt;
*[[Sanuwa]] (Sworn)&lt;br /&gt;
&lt;br /&gt;
===[[Allied Heavensward Beast Tribe Quests]]===&lt;br /&gt;
&lt;br /&gt;
==A Realm Reborn Beast Tribes==&lt;br /&gt;
===[[Amalj&#039;aa Daily Quests]]===&lt;br /&gt;
Players can find the Amalj&#039;aa quest-givers at [[Ring of Ash]], [[Southern Thanalan]] (x23,y14).&lt;br /&gt;
&lt;br /&gt;
*To unlock the Amalj&#039;aa daily quests, player must complete the level 43 quest [[Peace for Thanalan]]. Players can start the quest by talking to Swift in [[Ul&#039;dah - Steps of Nald]].&lt;br /&gt;
&lt;br /&gt;
====[[Amalj&#039;aa Daily Quests#Rewards|Notable Rewards]]====&lt;br /&gt;
*Special [[Dyes]] - unlocked at Recognized and Friendly reputation levels (rank 2 and 3)&lt;br /&gt;
&lt;br /&gt;
*[[Wind-up Amalj&#039;aa]] [[minions|minion]] - unlocked at Trusted (rank 4) reputation&lt;br /&gt;
&lt;br /&gt;
*[[Cavalry Drake (mount)|Cavalry Drake]] [[Mounts|Mount]] - unlocked at Trusted (rank 4) reputation&lt;br /&gt;
&lt;br /&gt;
===[[Ixali Daily Quests]]===&lt;br /&gt;
Players can find the [[Ixali]] quest-givers and vendors at [[North Shroud]] (x24,y22). Unlike other Beast Tribes quests, players will mainly [[crafting|craft]] [[items]], not battle [[enemies]], in order to complete the Ixali quests. Players will also obtain a special [[currency]], named [[Ixali Oaknots]].&lt;br /&gt;
Because of this, the daily quests can only be accepted and completed as a crafting class of the required level or higher, starting with level 1 and going up to 18. Some dailies also involve gathering, but don&#039;t require more than level 1 in the gathering class. If any combat is involved, the quest description will state a recommended combat class level.&lt;br /&gt;
&lt;br /&gt;
*To unlock Ixali Daily Quests, talk to [[Scarlet]] in [[New Gridania]] (x9,y11) to begin the quest titled [[A Bad Bladder]]. Players must have previously completed the quest [[In Pursuit of the Past]].&lt;br /&gt;
&lt;br /&gt;
====[[Ixali Daily Quests#Rewards|Notable Rewards]]====&lt;br /&gt;
*Special [[Dyes]]  - unlocked at Friendly and Respected reputation levels (rank 3 and 5).&lt;br /&gt;
*[[Wind-up Ixal]] - available after obtaining Allied (rank 7) reputation.&lt;br /&gt;
*[[Ehcatl Smithing Gloves]] - available after obtaining Allied (rank 7) reputation. (Use Oaknots to purchase).&lt;br /&gt;
*[[Direwolf]] - available after obtaining Allied (rank 7) reputation.&lt;br /&gt;
&lt;br /&gt;
===[[Kobold Daily Quests]]===&lt;br /&gt;
Players can find the [[Kobolds|Kobold]] quest-givers at [[789th Order Dig]] in [[Outer La Noscea]] (x21,y18).&lt;br /&gt;
&lt;br /&gt;
*To unlock Kobold Daily Quests, players must complete the level 41 quest [[Highway Robbery]]. Players can start the quest in [[Limsa Lominsa Upper Decks]] (X:12,Y:12).&lt;br /&gt;
&lt;br /&gt;
====[[Kobold Daily Quests#Rewards|Notable Rewards]]====&lt;br /&gt;
*Special [[Dyes]] - unlocked at Recognized and Friendly reputation levels (rank 2 and 3)&lt;br /&gt;
&lt;br /&gt;
*[[Wind-up Kobold]] [[minions|minion]] - available after obtaining Trusted (rank 4) reputation.&lt;br /&gt;
&lt;br /&gt;
*[[Bomb Palanquin]] [[Mounts|Mount]] - available after obtaining Trusted (rank 4) reputation.&lt;br /&gt;
&lt;br /&gt;
===[[Sahagin Daily Quests]]===&lt;br /&gt;
Players can find the [[Sahagin|Sahagin]] quest-givers at [[Novv&#039;s Nursery]] in [[Western La Noscea]] (x17,y21).&lt;br /&gt;
&lt;br /&gt;
*To unlock Sahagin Daily Quests, players must complete the level 44 quest [[They Came from the Deep]]. Players can start the quest in [[Limsa Lominsa Upper Decks]] (X:13,Y:12).&lt;br /&gt;
&lt;br /&gt;
====[[Sahagin Daily Quests#Rewards|Notable Rewards]]====&lt;br /&gt;
*Special [[Dyes]] - unlocked at Recognized and Friendly reputation levels (rank 2 and 3)&lt;br /&gt;
*[[Cavalry Elbst]] [[Mounts|Mount]] - available after obtaining Trusted (rank 4) reputation.&lt;br /&gt;
*[[Wind-up Sahagin]] [[minions|minion]] - available after obtaining Trusted (rank 4) reputation.&lt;br /&gt;
&lt;br /&gt;
===[[Sylph Daily Quests]]===&lt;br /&gt;
Players can find the Sylph quest-givers at [[Little Solace]], [[East Shroud]] (x22,y26).&lt;br /&gt;
&lt;br /&gt;
*To unlock the Sylph daily quests, player must complete the level 42 [[quests|quest]] [[Seeking Solace]]. Players can start the quest by talking to [[Vorsaile Heuloix]] in [[New Gridania]] (x9,y11).&lt;br /&gt;
====[[Sylph Daily Quests#Rewards|Notable Rewards]]====&lt;br /&gt;
*Special [[Dyes]]  - unlocked at Recognized and Friendly reputation levels (rank 2 and 3)&lt;br /&gt;
&lt;br /&gt;
*[[Wind-up Sylph]] [[minions|minion]] - unlocked at Trusted (rank 4) reputation&lt;br /&gt;
&lt;br /&gt;
*[[Laurel Goobbue]] - unlocked at Trusted (rank 4) reputation&lt;br /&gt;
&lt;br /&gt;
===[[Allied Beast Tribe Quests]]===&lt;br /&gt;
Players can undertake Allied Beast Tribe Quests after completing all the Main Quests for the following beast tribes: [[Amalj&#039;aa Daily Quests|Amalj&#039;aa]], [[Ixali Daily Quests|Ixali]], [[Kobold Daily Quests|Kobold]], [[Sahagin Daily Quests|Sahagin]] and [[Sylph Daily Quests|Sylph]].&lt;/div&gt;</summary>
		<author><name>SCPRedMage</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Housing&amp;diff=139446</id>
		<title>Housing</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Housing&amp;diff=139446"/>
		<updated>2017-09-19T19:56:24Z</updated>

		<summary type="html">&lt;p&gt;SCPRedMage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==General Information==&lt;br /&gt;
[[File:lavender beds1.jpg|400px|thumb|[[Lavender Beds]]]]&lt;br /&gt;
[[File:the goblet1.jpg|400px|thumb|[[The Goblet]]]]&lt;br /&gt;
[[File:The mist2.jpg|400px|thumb|[[The Mist]]]]&lt;br /&gt;
Players can purchase a house of their own or together with members of their [[Free Company]]. Players can place [[Housing Items|various items]] in the house.They can also use the house for a number of in-game activities such as [[Gardening]]. Free Company estates also house a crafting workshop where players can build [[airship]]s and other special projects. In order to acquire a house, players must first raise the rank of their free company to 6 and obtain a [[Land Acquisition]] entitlement.&lt;br /&gt;
&lt;br /&gt;
*Free Company housing was released in patch 2.1. [[Personal Room]]s for Free Company houses were released in patch 2.3. [[Personal Housing]] was introduced in patch 2.38.&lt;br /&gt;
&lt;br /&gt;
3 Residential districts are available: [[#The Mist|The Mist]] in [[Limsa Lominsa]], [[#Lavender Beds|Lavender Beds]] in [[Gridania]] and [[#The Goblet|The Goblet]] in [[Ul&#039;dah]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039; that after patch 3.1, claimed land and houses that become inactive (not accessed by its owner(s)) for an extended period of time will be [[#Reclamation of Inactive Housing|reclaimed by the game]] (owner(s) will lose the land and house).&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
[[File:housing concept1.jpg|400px|thumb|Housing Concept Art]]&lt;br /&gt;
[[File:housing interior concept.jpg|400px|thumb|Housing Interior Concept Art]]&lt;br /&gt;
==[[Housing Items]]==&lt;br /&gt;
&lt;br /&gt;
==[[Gardening]]==&lt;br /&gt;
Gardening, released in Patch 2.2, allows the player to set up a garden and cultivate various plants.&lt;br /&gt;
&lt;br /&gt;
==[[Orchestrion]]==&lt;br /&gt;
Jukebox, released in patch 3.2, that can be placed in houses, rooms and inns to play various songs from the game.&lt;br /&gt;
&lt;br /&gt;
==Personal Housing and Room==&lt;br /&gt;
&#039;&#039;&#039;[[Personal Housing]]&#039;&#039;&#039; - a house solely owned by the player.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Personal Room]]&#039;&#039;&#039; - a room (instance) in the Free Company house that is owned by the player.&lt;br /&gt;
&lt;br /&gt;
==[[Apartments]]==&lt;br /&gt;
&lt;br /&gt;
==[[Aquarium]] and [[Paintings]]==&lt;br /&gt;
&lt;br /&gt;
[[Aquariums]] are fish tanks released in patch 3.4.&lt;br /&gt;
&lt;br /&gt;
[[Paintings]] are framed pictures released in patch 3.5.&lt;br /&gt;
&lt;br /&gt;
==Residential Districts==&lt;br /&gt;
Players can get a house anywhere regardless of their [[Grand Company]] allegiance. There are no difference between the 3 housing wards aside from looks. &lt;br /&gt;
===[[The Mist]]===&lt;br /&gt;
The Mist is the housing area in Limsa Lominsa. Its entrance is located at [[Red Rooster Stead]] (x34,y19) in [[Cedarwood]] of [[Lower La Noscea]]. Players can also access the area by selecting Residental District Aethernet in Limsa Lominsa Aetheryte Plaza&#039;s main aetheryte or taking the Lominsan Ferry Docks near the [[Fishermen&#039;s Guild]] in [[Limsa Lominsa Lower Decks]] (x7,y15).&lt;br /&gt;
&lt;br /&gt;
===[[Lavender Beds]]===&lt;br /&gt;
Lavender Beds is the housing area in Gridania. Its entrance is located at [[Mirror Planks Docks]] (x27,y26) in [[Bentbranch]] of [[Central Shroud]]. Players can also access the area by selecting Residental District Aethernet in Gridania Aetheryte Plaza&#039;s main aetheryte or by talking to [[Ferry Skipper]] in [[Westshore Pier]] near the [[Lancer&#039;s Guild]], [[Old Gridania]] (x14,y6).&lt;br /&gt;
&lt;br /&gt;
===[[The Goblet]]===&lt;br /&gt;
The Goblet is the housing area in Ul&#039;dah. Its entrance is located at [[The Eighty Sins of Sasamo]] (x25,y27) in [[Hammerlea]] of [[Western Thanalan]]. Players can also access the area by selecting Residental District Aethernet in Ul&#039;dah Aetheryte Plaza&#039;s main aetheryte or talking to [[Ivory Sparrow]] in [[Ul&#039;dah - Steps of Thal]] near the [[Miner&#039;s Guild]] (x11,y14).&lt;br /&gt;
&lt;br /&gt;
===[[Shirogane]]===&lt;br /&gt;
Shirogane is the housing area in [[Doma]]. Released in [[Stormblood]] (4.0), players can teleport to Shirogane through an Aethernet in [[Kugane]] after completing the [[quest]] [[I Dream of Shirogane]].&lt;br /&gt;
&lt;br /&gt;
==Estate Types==&lt;br /&gt;
All estate types can have:&lt;br /&gt;
*[[Chocobo Stable]]s, [[Miniature Aetheryte]] for easy teleportation, [[mailbox]], [[summoning bell]], [[armoire]] etc&lt;br /&gt;
*the same number of [[Private Chamber]]s (only applies to [[Free Company Housing]])&lt;br /&gt;
*[[Free Company Airships]] (only applies to FC housing)&lt;br /&gt;
&lt;br /&gt;
===Small: Cottage===&lt;br /&gt;
*2 floors with relatively small rooms&lt;br /&gt;
*100 pieces of furniture inside / 20 in the yard max&lt;br /&gt;
*can have 3 vendors at most&lt;br /&gt;
*can have 4 crafting facilities at most&lt;br /&gt;
*can only have 1 garden patch (up to 8 beds)&lt;br /&gt;
&lt;br /&gt;
===Medium: House===&lt;br /&gt;
*3 floors, the house is approximately twice the size of a cottage&lt;br /&gt;
*150 pieces of furniture inside / 30 in the yard max&lt;br /&gt;
*can have 4 vendors at most&lt;br /&gt;
*can have 6 crafting facilities at most&lt;br /&gt;
*can have 2 garden patches (up to 16 beds)&lt;br /&gt;
&lt;br /&gt;
===Large: Mansion===&lt;br /&gt;
*really, really huge&lt;br /&gt;
*3 floors but they are massive&lt;br /&gt;
*200 pieces of furniture inside / 40 in the yard max&lt;br /&gt;
*can have 5 vendors at most&lt;br /&gt;
*can have 8 crafting facilities at most&lt;br /&gt;
*can have 3 garden patches (up to 24 beds)&lt;br /&gt;
&lt;br /&gt;
==Differences Between Free Company and Personal Housing==&lt;br /&gt;
===Free Company Housing===&lt;br /&gt;
*[[Private Chamber]]s are available for members for 300,000 gil each (with the limit of 512 chambers)&lt;br /&gt;
*[[Company Workshop]] for [[Free Company Airship]] construction. [[Airship]] of certain rank unlocks [[The Diadem (Hard)]], which can&#039;t be accessed otherwise.&lt;br /&gt;
*If offered free [[Krakka Root]]s for members, they can feed the stabled [[chocobo]]s, and they can potentially save the plants in the garden in case they are about to wither and die. While a personal house can have stable and a garden, it&#039;s only up to the owner and the tenants to take care of them&lt;br /&gt;
*If no member enters the Free Company house in 45 days, it’ll be [[#Reclamation of Inactive Housing|automatically demolished]].&lt;br /&gt;
===Personal Housing===&lt;br /&gt;
*No Private Chamers&lt;br /&gt;
*No Company Workshops or [[Airship]]s&lt;br /&gt;
*You can share your estate with up to 3 friends through the [[Personal Housing#Estate Sharing|tenant system]]. You can allow them to use your stables, garden, or move and place furniture.&lt;br /&gt;
*If the owner doesn’t enter the house in 45 days, it’ll be [[#Reclamation of Inactive Housing|automatically demolished]].&lt;br /&gt;
&lt;br /&gt;
==Acquiring a House==&lt;br /&gt;
===Requirements===&lt;br /&gt;
*Character with level 50 in 1 of the [[classes]].&lt;br /&gt;
&lt;br /&gt;
*Second Lieutenant in 1 of the [[Grand Companies]] for [[Personal Housing]]. Rank 6 or higher [[Free Company]] for [[Free Company Housing]]. &lt;br /&gt;
&lt;br /&gt;
*A player and a Free Company can only have 1 house each. If a person wants to have two houses, they need to create/lead a Free Company and then buy one for themselves and one for their Free Company. Private chambers in Free Company houses don&#039;t count.&lt;br /&gt;
&lt;br /&gt;
===Purchasing Land===&lt;br /&gt;
You can check if there are any plots available by speaking to the NPC who takes you to or out of the wards or using the capital city’s main aetheryte in Aetheryte Plaza and selecting “Go to specified ward” (after selecting “Residental District Aethernet”, if using the main aetheryte — you need to have done the [[Where the Heart Is]] quest for this to be an option). Taken plots have the owner&#039;s name or the Free Company tag on them while available plots show their price instead. Small plots go for 2-5 mil while mediums go for 15-37 mil and larges for 35-87 mil. Prices depend on the current server economy, the location of the plot and how long the it&#039;s been on the market; the price goes down the longer it&#039;s for sale. Waiting too long in hopes of getting it cheaper is risky, though, since there are limited amount of plots and, you guessed it, the demand is high.&lt;br /&gt;
&lt;br /&gt;
The hardest part of getting a house (aside from saving enough Gil) is finding an available plot of the wanted size. It got a lot easier after the introduction of [[#Reclamation of Inactive Housing|reclamation of inactive housing]] in patch 3.1, however, so now free plots show up every now and then. It&#039;s a good idea to check out the plots daily (multiple times a day, even, if you really want that house). Smalls and mediums go especially fast.&lt;br /&gt;
&lt;br /&gt;
If you are not patient, you could try to find another player willing to give up their house.  Just remember you can&#039;t buy a plot from another player directly; instead, you pay for them to relinquish their land and then you can buy the plot for the regular price. This means you could end up paying twice the Gil for the land compared to the regular way of spotting a free plot and going for it. This was pretty much the only way to get a house pre-3.1 when all plots were taken and most were inactive. (It is, however, against the game’s Terms of Service and may results in actions taken against your account, so it’s risky.)&lt;br /&gt;
&lt;br /&gt;
After finding an available plot you want to buy, select the ward it&#039;s in and go there. Check out the number of the plot and locate it on the map; it&#039;s either in the original area or in the subdivision. Teleport to the nearest aetheryte, go to the plot and examine the placard in front of it; select buy. If you&#039;re a Free Company leader or of high enough rank in your Free Company, you must choose whether to buy the plot for yourself or the FC.&lt;br /&gt;
&lt;br /&gt;
===Plot Pricing===&lt;br /&gt;
The cost of a plot is based on size and &#039;grade&#039; of the plot itself.  After a ward is added (or a plot is relinquished), the costs are set at default.  Over time the price will lower to entice a buyer.  The costs are:&lt;br /&gt;
&lt;br /&gt;
Default pricing:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  !! Fifth-class Plot !! Fourth-class Plot !! Third-class Plot !! Second-class Plot !! First-class Plot&lt;br /&gt;
|-&lt;br /&gt;
| Small || 3,000,000 || 3,187,500 || 3,375,000 || 3,562,500 || 3,750,000&lt;br /&gt;
|-&lt;br /&gt;
| Medium || 16,000,000 || 17,000,000 || 18,000,000 || 19,000,000 || 20,000,000&lt;br /&gt;
|-&lt;br /&gt;
| Large || 40,000,000 || 42,500,000 || 45,000,000 || 47,500,000 || 50,000,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Minimum pricing:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  !! Fifth-class Plot !! Fourth-class Plot !! Third-class Plot !! Second-class Plot !! First-class Plot&lt;br /&gt;
|-&lt;br /&gt;
| Small || 1,488,000 || 1,581,060 || 1,674,000 || 1,767,060 || 1,860,000&lt;br /&gt;
|-&lt;br /&gt;
| Medium || 7,936,000 || 8,432,000 || 8,928,000 || 9,424,000 || 9,920,000&lt;br /&gt;
|-&lt;br /&gt;
| Large || 19,840,000 || 21,080,000 || 22,320,000 || 23,560,000 || 24,800,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Building House===&lt;br /&gt;
After you&#039;ve bought the land, you need to buy the [[Construction Permit|Housing permit]] from a vendor NPC to actually get a house on the plot you just bought. You have 45 days for this (if you don&#039;t build in this time, you will lose the land due to reclamation of inactive housing). Examine the placard again and choose to get it for&lt;br /&gt;
&lt;br /&gt;
*450,000 Gil for a small cottage&lt;br /&gt;
*1,000,000 Gil for a medium house&lt;br /&gt;
*3,000,000 Gil for a large mansion&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Small, medium and large houses can only be built on small, medium and large plots respectively. This also means that after buying the plot you&#039;re settled on the size, and if you want to get a house of different size, you must relinquish the land and get another plot. (You can&#039;t even build a smaller house on a bigger plot.)&lt;br /&gt;
&lt;br /&gt;
While building the house you have to make a choice between three exterior types: wood, composite or stone. You can change the exterior components afterwards if you like, but choose the one you like the most.&lt;br /&gt;
&lt;br /&gt;
==Customizing House==&lt;br /&gt;
===Exterior===&lt;br /&gt;
A house is comprised of four mandatory parts—roof, exterior wall, windows, and door—along with up to four optional parts: roof decoration, exterior wall decoration, placard, and fence.&lt;br /&gt;
&lt;br /&gt;
A number of furnishings can be placed in the garden outside of your house. The following three options will be available to adjust their position:&lt;br /&gt;
:Move: Change the position of selected furnishing.&lt;br /&gt;
:Rotate: Rotate the selected furnishing&lt;br /&gt;
:Remove: Remove the selected furnishing from the garden.&lt;br /&gt;
&lt;br /&gt;
*The number of furnishings that can be placed in your garden will depend on the size of your land.&lt;br /&gt;
*Once a furnishing has been placed in the garden, it can no longer be traded. Furthermore, certain furnishings will be lost upon placing them in or removing them from the garden. &lt;br /&gt;
===Interior===&lt;br /&gt;
A number of parts including the wallpaper, flooring, and lighting of the interior can be changed.&lt;br /&gt;
&lt;br /&gt;
A wide range of furnishings will be available to decorate the interior of your estate including tables, lamps, plants, wall mountings, carpets, and more. Certain furnishings can be placed on top of others, such as lamps atop tables or desks. &lt;br /&gt;
&lt;br /&gt;
*The positioning of furnishings inside a house can be adjusted using an interface similar to the one used for the exterior.&lt;br /&gt;
*Once a furnishing has been placed in the house, it can no longer be traded. Furthermore, certain furnishings will be lost upon placing them in or removing them from the garden.&lt;br /&gt;
&lt;br /&gt;
==Demolishing Your House==&lt;br /&gt;
If you want to get rid of your house for any reason (going to switch servers, don&#039;t really use your house, plan on quitting the game) you can demolish it. You won&#039;t get back any of the Gil you paid for it and you will lose the “cannot be retrieved once placed” furniture (like all the cool and expensive primal stuff), but, if you&#039;re patient, you may be able to “sell” the plot to someone else if they&#039;re willing to buy it. (In other words: you get paid for relinquishing the plot.) This, however, is against the game’s Terms of Service and may result in you getting suspended for a period of time, so it’s not advised.&lt;br /&gt;
&lt;br /&gt;
You could also wait for the [[#Reclamation of Inactive Housing|automatic reclamation]] and then get 80% of your Gil back. In this case, you cannot enter your house in 45 days, but you can keep playing normally otherwise.&lt;br /&gt;
&lt;br /&gt;
You can demolish your house and get rid of the plot by choosing Housing &amp;gt; Estate Settings &amp;gt; Private/Free Company Estate &amp;gt; Relinquish Land. (Or, in private room&#039;s case, “Vacate Chambers”.)&lt;br /&gt;
&lt;br /&gt;
==Reclamation of Inactive Housing==&lt;br /&gt;
To ensure that plots of land are not claimed and left unused, estates not accessed for extended periods of time will be automatically demolished, and the plots of land will be put back up for sale.&lt;br /&gt;
*Reclamation of Inactive Housing was released in patch 3.1.&lt;br /&gt;
===Estates Subject to Demolishing===&lt;br /&gt;
*Free company housing that has not been accessed by at least one member within 45 days.&lt;br /&gt;
*Private housing that has not been accessed by the owner within 45 days.&lt;br /&gt;
*Purchased plots of land upon which an estate has not been built within 45 days.&lt;br /&gt;
&lt;br /&gt;
===Steps Prior to Demolishing===&lt;br /&gt;
*&#039;&#039;&#039;30 days&#039;&#039;&#039; of inactivity: A notification indicating that the estate is being prepared for auto-demolition will appear in the Timers interface in the Duty tab of the Main Menu.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;35 days&#039;&#039;&#039; of inactivity: An e-mail will be delivered to the registered e-mail addresses of all free company members, or the owner of a private estate, indicating the estate is being prepared for auto-demolition.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;42 days&#039;&#039;&#039; of inactivity: An e-mail will be delivered to the registered e-mail addresses of all free company members, or the owner of a private estate, indicating that the estate will be demolished automatically in three days.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;45 days&#039;&#039;&#039; of inactivity: The estate will be automatically demolished.&lt;br /&gt;
&lt;br /&gt;
===Halting Demolition===&lt;br /&gt;
Any free company member or private housing owner entering the estate at any time prior to demolition will cancel the demolition process.&lt;br /&gt;
&lt;br /&gt;
===After Demolition===&lt;br /&gt;
When an estate has been demolished, or the rights to an empty plot have been relinquished, said plot will be made available for purchase to all players on that World. The price will decrease every six hours from the time at which it is made available for purchase.&lt;br /&gt;
&lt;br /&gt;
===Reclaiming Gil and Items===&lt;br /&gt;
When an estate has been demolished, gil and certain furnishings will be placed in the care of the resident caretaker for a fixed period of time. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Redeemable from the Resident Caretaker&#039;&#039;&#039;:&lt;br /&gt;
*80% of the price paid for the estate grounds.&lt;br /&gt;
*Indoor and outdoor furnishings that are not destroyed upon removal.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Not Redeemable from the Resident Caretaker&#039;&#039;&#039;:&lt;br /&gt;
*The construction permit required to build an estate.&lt;br /&gt;
*Furnishings destroyed upon removal.&lt;br /&gt;
*Housing exteriors.&lt;br /&gt;
*Private chambers.&lt;br /&gt;
*Company workshops and any registered airships in the workshop.&lt;br /&gt;
&lt;br /&gt;
Players will have thirty-five days to redeem items from the resident caretaker before they are made irredeemable. Items belonging to a free company estate can only be retrieved by members with the authorization to purchase or relinquish land. Items belonging to a private estate can only be retrieved by the owner.&lt;br /&gt;
&lt;br /&gt;
==Housing Key==&lt;br /&gt;
A yellow house on the map indicates the house is locked, and can not be viewed by the public.  A blue house is open to the public.  Houses marked with an (i) are owned by an individual, while houses with no letter are owned by a free company.  &lt;br /&gt;
&lt;br /&gt;
When choosing to teleport to a district: plots that appear in red are either locked or do not yet have a house.  Plots that appear in green are open to visitors.  If a lot is for sale, its price will be listed in white text.&lt;/div&gt;</summary>
		<author><name>SCPRedMage</name></author>
	</entry>
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