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	<updated>2026-06-17T02:01:12Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Anamnesis_Anyder&amp;diff=257734</id>
		<title>Anamnesis Anyder</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Anamnesis_Anyder&amp;diff=257734"/>
		<updated>2020-10-07T02:24:04Z</updated>

		<summary type="html">&lt;p&gt;Ruggedbug: Added link to video guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| description = Deep in the Tempest─deeper still than the phantom Amaurot of Emet-Selch&#039;s design─lies what remains of Anyder&#039;s ancient edifices. It is to an unexplored corner of this bed of knowledge that the Scions now travel, in hopes that what has long slumbered forgotten may be brought to the surface once more.&lt;br /&gt;
| image = Anamnesis Anyder.png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 80&lt;br /&gt;
| ilvl = 440&lt;br /&gt;
| size = light&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = Expert&lt;br /&gt;
| tomestones = &lt;br /&gt;
| entrance = Split Hull&lt;br /&gt;
| entrance-coordinates = 10.7, 36.1&lt;br /&gt;
| req-quest = Beneath the Surface&lt;br /&gt;
| patch = 5.2&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
Complete the level 80 quest [[Beneath the Surface]]. Speak to [[Urianger]] at the [[Split Hull]] (x:10.7, y:36.1) in [[Kholusia]] to start the quest. Players must first complete the main scenario quest [[A Whale&#039;s Tale]].&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
* Arrive at Katharsis&lt;br /&gt;
* Clear Katharsis&lt;br /&gt;
* Arrive at Doxa&lt;br /&gt;
* Clear Doxa&lt;br /&gt;
* Arrive at Noesis&lt;br /&gt;
* Defeat Rukshs Dheem&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|Sjv-RmQu7ec|400|right|Video guide by MTQcapture}}&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Unknown]]===&lt;br /&gt;
* &#039;&#039;&#039;Fetid Fang:&#039;&#039;&#039; Tankbuster.&lt;br /&gt;
* &#039;&#039;&#039;Scrutiny:&#039;&#039;&#039; Several orbs will appear around the arena with a circle AoE below each of them that leaves only three safe places to stand. At the same time, the Unknown will move to the center of the room and a roulette arrow indicator will spin around it. Nearing the end of the cast, the arrow will stop, but &amp;quot;slip&amp;quot; four more times until it stops on the next safe area, at which point the Unknown will blast that area with a narrow cone while the orbs explode.&lt;br /&gt;
* &#039;&#039;&#039;Luminous Ray:&#039;&#039;&#039; Line attack directed at a random player, telegraphed by the Unknown turning to face them and charging a fiery orb in its mouth.&lt;br /&gt;
* &#039;&#039;&#039;Inscrutability:&#039;&#039;&#039; Party-wide damage that also inflicts an incurable &#039;&#039;&#039;Bleeding&#039;&#039;&#039; debuff for 12 seconds.&lt;br /&gt;
* &#039;&#039;&#039;Unknown Add:&#039;&#039;&#039; The second cast of Scrutiny will also summon a second &#039;&#039;&#039;Unknown&#039;&#039;&#039; boss that will use &#039;&#039;&#039;Ectoplasmic Ray&#039;&#039;&#039; at the same time as the first Unknown&#039;s Scrutiny attack. This second Unknown is identical to the first and must be killed as well.&lt;br /&gt;
** &#039;&#039;&#039;Ectoplasmic Ray:&#039;&#039;&#039; Line-up stack marker on a random player that resolves halfway through the Scrutiny cast.&lt;br /&gt;
* &#039;&#039;&#039;Clearout:&#039;&#039;&#039; Short cone attack from Unknown&#039;s front directed at the Tank.&lt;br /&gt;
* &#039;&#039;&#039;Setback:&#039;&#039;&#039; Short cone attack from Unknown&#039;s rear. Only used if a player is behind the Unknown and in melee range.&lt;br /&gt;
* &#039;&#039;&#039;Plain Weirdness:&#039;&#039;&#039; After one of the Unknowns is destroyed, the other will cast this ability to give itself a &#039;&#039;&#039;Damage Up&#039;&#039;&#039; buff.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Kyklops]]===&lt;br /&gt;
* &#039;&#039;&#039;The Final Verse:&#039;&#039;&#039; Moderate party-wide damage.&lt;br /&gt;
* &#039;&#039;&#039;2,000-mina Swing:&#039;&#039;&#039; Circle AoE centered on Kyklops.&lt;br /&gt;
* &#039;&#039;&#039;2,000-mina Swipe:&#039;&#039;&#039; Cone attack directly in front of the boss directed at the Tank.&lt;br /&gt;
* &#039;&#039;&#039;Terrible Hammer&#039;&#039;&#039; and &#039;&#039;&#039;Terrible Blade:&#039;&#039;&#039; Creates an image of a Hammer or Blade on the tiles of the room. Kyklops will cast one followed immediately by the other. Pay attention to which one he cast first, as they also launch their attacks a short time later in the same order. The tile attacks deal high damage and launches players it hits into the air and likely onto one of the other tiles.&lt;br /&gt;
* &#039;&#039;&#039;Eye of the Cyclone:&#039;&#039;&#039; Ring AoE with the only safe area in melee range of the boss.&lt;br /&gt;
* &#039;&#039;&#039;Raging Glower:&#039;&#039;&#039; Line attack in the direction of a random player. Kyklops telegraphs this attack by turning toward the player and holding his hands up to his face.&lt;br /&gt;
* &#039;&#039;&#039;Open Hearth:&#039;&#039;&#039; Stack marker on a random player.&lt;br /&gt;
* &#039;&#039;&#039;Wanderer&#039;s Pyre:&#039;&#039;&#039; Circle AoEs targeted on each player.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]]Merciless Matriarch: [[Rukshs Dheem]]===&lt;br /&gt;
* &#039;&#039;&#039;Bonebreaker:&#039;&#039;&#039; Tankbuster.&lt;br /&gt;
* &#039;&#039;&#039;Seabed Ceremony:&#039;&#039;&#039; Deals moderate party-wide damage and has another effect based on what Rukshs Dheem does prior to casting it. &lt;br /&gt;
** Rukshs Dheem will jump to the front or back of the room and create a water puddle that separates the room into two halves. Standing in the puddle inflicts an indefinite &#039;&#039;&#039;Dropsy&#039;&#039;&#039; debuff until the player moves out of it.&lt;br /&gt;
** Rukshs Dheem will move to the center and cause two puddles to appear along the longer edges of the room.&lt;br /&gt;
* &#039;&#039;&#039;Depth Grip (1):&#039;&#039;&#039; Four watery hands will erupt from any available puddle and eventually slam down in the direction they&#039;re facing in the order they were summoned.&lt;br /&gt;
** If there&#039;s a puddle splitting the room in two, the hands will alternate which direction they face as they appear.&lt;br /&gt;
** If there&#039;s puddles on the edges of the room, all the hands will face inward, but there will be a safe area on each side. Stand in the safe area of the first side to spawn, then run to the opposite side once the first set&#039;s attacks finish.&lt;br /&gt;
* &#039;&#039;&#039;Falling Water:&#039;&#039;&#039; Two random players are marked with large circle AoEs.&lt;br /&gt;
* &#039;&#039;&#039;Rising Tide:&#039;&#039;&#039; Cross-shaped AoE centered on Rukshs Dheem.&lt;br /&gt;
* &#039;&#039;&#039;Unnatural Ripples:&#039;&#039;&#039; Four of the eight vents in the floor will begin spraying water. If a player isn&#039;t standing on a rippling vent, eventually a &#039;&#039;&#039;Queen&#039;s Harpooner&#039;&#039;&#039; add will spawn from it.&lt;br /&gt;
** &#039;&#039;&#039;Queen&#039;s Harpooner:&#039;&#039;&#039; Immediately tethers to the boss and grants her &#039;&#039;&#039;Invulnerability&#039;&#039;&#039;. All adds must be killed to remove the Invulnerability buff.&lt;br /&gt;
* &#039;&#039;&#039;Flying Fount:&#039;&#039;&#039; Stack marker on a random player.&lt;br /&gt;
* &#039;&#039;&#039;Command Current:&#039;&#039;&#039; Eight narrow cone attacks centered on Rukshs Dheem arranged so that there&#039;s only four safe areas to stand.&lt;br /&gt;
* &#039;&#039;&#039;Depth Grip (2):&#039;&#039;&#039; The second time ripples appear, all eight vents will be affected. This cast of Depth Grip causes four hands to appear in the pools on the &#039;&#039;outside&#039;&#039; of the arena, facing inward towards four of the vents. Stand on the vents that don&#039;t have a hand next to them. If done correctly, the four unavoidable spawns will result in the adds being killed by the Depth Grip hands as soon as they appear.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Unknown]]===&lt;br /&gt;
{{Drops list|Unknown}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Kyklops]]===&lt;br /&gt;
{{Drops list|Kyklops}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Rukshs Dheem]]===&lt;br /&gt;
{{Drops list|Rukshs Dheem}}&lt;br /&gt;
&lt;br /&gt;
===Treasure Coffers===&lt;br /&gt;
==== [[File:Bronze Coffer (small).png|20px|link=]] Treasure Coffer 1 &amp;lt;small&amp;gt;(X: 11.9 Y: 14)&amp;lt;/small&amp;gt; ====&lt;br /&gt;
{{Drops table header|show-levels=n}}&lt;br /&gt;
{{Drops table row|Anamnesis Belt of Fending}}&lt;br /&gt;
{{Drops table row|Anamnesis Belt of Maiming}}&lt;br /&gt;
{{Drops table row|Anamnesis Belt of Striking}}&lt;br /&gt;
{{Drops table row|Anamnesis Belt of Scouting}}&lt;br /&gt;
{{Drops table row|Anamnesis Belt of Aiming}}&lt;br /&gt;
{{Drops table row|Anamnesis Belt of Casting}}&lt;br /&gt;
{{Drops table row|Anamnesis Belt of Healing}}&lt;br /&gt;
{{Drops table row|Anamnesis Sollerets of Fending}}&lt;br /&gt;
{{Drops table row|Anamnesis Sollerets of Maiming}}&lt;br /&gt;
{{Drops table row|Anamnesis Boots of Striking}}&lt;br /&gt;
{{Drops table row|Anamnesis Thighboots of Scouting}}&lt;br /&gt;
{{Drops table row|Anamnesis Thighboots of Aiming}}&lt;br /&gt;
{{Drops table row|Anamnesis Thighboots of Casting}}&lt;br /&gt;
{{Drops table row|Anamnesis Thighboots of Healing}}&lt;br /&gt;
{{Drops table row|Anamnesis Bracelet of Fending}}&lt;br /&gt;
{{Drops table row|Anamnesis Bracelet of Striking}}&lt;br /&gt;
{{Drops table row|Anamnesis Bracelet of Aiming}}&lt;br /&gt;
{{Drops table row|Anamnesis Bracelet of Casting}}&lt;br /&gt;
{{Drops table row|Anamnesis Bracelet of Healing}}&lt;br /&gt;
{{Drops table row|Anamnesis Bracelet of Slaying}}&lt;br /&gt;
{{Drops table row|Anamnesis Ring of Fending}}&lt;br /&gt;
{{Drops table row|Anamnesis Ring of Striking}}&lt;br /&gt;
{{Drops table row|Anamnesis Ring of Aiming}}&lt;br /&gt;
{{Drops table row|Anamnesis Ring of Casting}}&lt;br /&gt;
{{Drops table row|Anamnesis Ring of Healing}}&lt;br /&gt;
{{Drops table row|Anamnesis Ring of Slaying}}&lt;br /&gt;
{{Drops table row|Savage Aim Materia VII}}&lt;br /&gt;
{{Drops table row|Savage Might Materia VII}}&lt;br /&gt;
{{Drops table row|Heavens&#039; Eye Materia VII}}&lt;br /&gt;
{{Drops table row|Quickarm Materia VII}}&lt;br /&gt;
{{Drops table row|Quicktongue Materia VII}}&lt;br /&gt;
{{Drops table row|Battledance Materia VII}}&lt;br /&gt;
{{Drops table row|Piety Materia VII}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==== [[File:Bronze Coffer (small).png|20px|link=]] Treasure Coffer 2 &amp;lt;small&amp;gt;(X: 12.3 Y: 11.5)&amp;lt;/small&amp;gt; ====&lt;br /&gt;
{{Drops table header|show-levels=n}}&lt;br /&gt;
{{Drops table row|Anamnesis Circlet of Fending}}&lt;br /&gt;
{{Drops table row|Anamnesis Circlet of Maiming}}&lt;br /&gt;
{{Drops table row|Anamnesis Headband of Striking}}&lt;br /&gt;
{{Drops table row|Anamnesis Headband of Scouting}}&lt;br /&gt;
{{Drops table row|Anamnesis Hat of Aiming}}&lt;br /&gt;
{{Drops table row|Anamnesis Hat of Casting}}&lt;br /&gt;
{{Drops table row|Anamnesis Hat of Healing}}&lt;br /&gt;
{{Drops table row|Anamnesis Gauntlets of Fending}}&lt;br /&gt;
{{Drops table row|Anamnesis Gauntlets of Maiming}}&lt;br /&gt;
{{Drops table row|Anamnesis Gloves of Striking}}&lt;br /&gt;
{{Drops table row|Anamnesis Gloves of Scouting}}&lt;br /&gt;
{{Drops table row|Anamnesis Gloves of Aiming}}&lt;br /&gt;
{{Drops table row|Anamnesis Gloves of Casting}}&lt;br /&gt;
{{Drops table row|Anamnesis Gloves of Healing}}&lt;br /&gt;
{{Drops table row|Anamnesis Earrings of Fending}}&lt;br /&gt;
{{Drops table row|Anamnesis Earrings of Striking}}&lt;br /&gt;
{{Drops table row|Anamnesis Earrings of Aiming}}&lt;br /&gt;
{{Drops table row|Anamnesis Earrings of Casting}}&lt;br /&gt;
{{Drops table row|Anamnesis Earrings of Healing}}&lt;br /&gt;
{{Drops table row|Anamnesis Earrings of Slaying}}&lt;br /&gt;
{{Drops table row|Anamnesis Choker of Fending}}&lt;br /&gt;
{{Drops table row|Anamnesis Choker of Striking}}&lt;br /&gt;
{{Drops table row|Anamnesis Choker of Aiming}}&lt;br /&gt;
{{Drops table row|Anamnesis Choker of Casting}}&lt;br /&gt;
{{Drops table row|Anamnesis Choker of Healing}}&lt;br /&gt;
{{Drops table row|Anamnesis Choker of Slaying}}&lt;br /&gt;
{{Drops table row|Savage Aim Materia VII}}&lt;br /&gt;
{{Drops table row|Savage Might Materia VII}}&lt;br /&gt;
{{Drops table row|Heavens&#039; Eye Materia VII}}&lt;br /&gt;
{{Drops table row|Quickarm Materia VII}}&lt;br /&gt;
{{Drops table row|Quicktongue Materia VII}}&lt;br /&gt;
{{Drops table row|Battledance Materia VII}}&lt;br /&gt;
{{Drops table row|Piety Materia VII}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==== [[File:Bronze Coffer (small).png|20px|link=]] Treasure Coffer 3 &amp;lt;small&amp;gt;(X: 12.6 Y: 6.3)&amp;lt;/small&amp;gt; ====&lt;br /&gt;
{{Drops table header|show-levels=n}}&lt;br /&gt;
{{Drops table row|Anamnesis Armor of Fending}}&lt;br /&gt;
{{Drops table row|Anamnesis Armor of Maiming}}&lt;br /&gt;
{{Drops table row|Anamnesis Jacket of Striking}}&lt;br /&gt;
{{Drops table row|Anamnesis Jacket of Scouting}}&lt;br /&gt;
{{Drops table row|Anamnesis Coat of Aiming}}&lt;br /&gt;
{{Drops table row|Anamnesis Coat of Casting}}&lt;br /&gt;
{{Drops table row|Anamnesis Coat of Healing}}&lt;br /&gt;
{{Drops table row|Anamnesis Hose of Fending}}&lt;br /&gt;
{{Drops table row|Anamnesis Hose of Maiming}}&lt;br /&gt;
{{Drops table row|Anamnesis Hose of Striking}}&lt;br /&gt;
{{Drops table row|Anamnesis Hose of Scouting}}&lt;br /&gt;
{{Drops table row|Anamnesis Hose of Aiming}}&lt;br /&gt;
{{Drops table row|Anamnesis Hose of Casting}}&lt;br /&gt;
{{Drops table row|Anamnesis Hose of Healing}}&lt;br /&gt;
{{Drops table row|Anamnesis Bracelet of Fending}}&lt;br /&gt;
{{Drops table row|Anamnesis Bracelet of Striking}}&lt;br /&gt;
{{Drops table row|Anamnesis Bracelet of Aiming}}&lt;br /&gt;
{{Drops table row|Anamnesis Bracelet of Casting}}&lt;br /&gt;
{{Drops table row|Anamnesis Bracelet of Healing}}&lt;br /&gt;
{{Drops table row|Anamnesis Bracelet of Slaying}}&lt;br /&gt;
{{Drops table row|Anamnesis Ring of Fending}}&lt;br /&gt;
{{Drops table row|Anamnesis Ring of Striking}}&lt;br /&gt;
{{Drops table row|Anamnesis Ring of Aiming}}&lt;br /&gt;
{{Drops table row|Anamnesis Ring of Casting}}&lt;br /&gt;
{{Drops table row|Anamnesis Ring of Healing}}&lt;br /&gt;
{{Drops table row|Anamnesis Ring of Slaying}}&lt;br /&gt;
{{Drops table row|Savage Aim Materia VII}}&lt;br /&gt;
{{Drops table row|Savage Might Materia VII}}&lt;br /&gt;
{{Drops table row|Heavens&#039; Eye Materia VII}}&lt;br /&gt;
{{Drops table row|Quickarm Materia VII}}&lt;br /&gt;
{{Drops table row|Quicktongue Materia VII}}&lt;br /&gt;
{{Drops table row|Battledance Materia VII}}&lt;br /&gt;
{{Drops table row|Piety Materia VII}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==== [[File:Bronze Coffer (small).png|20px|link=]] Treasure Coffer 4 &amp;lt;small&amp;gt;(X: 10.7 Y: 6.9)&amp;lt;/small&amp;gt; ====&lt;br /&gt;
{{Drops table header|show-levels=n}}&lt;br /&gt;
{{Drops table row|Anamnesis Earrings of Fending}}&lt;br /&gt;
{{Drops table row|Anamnesis Earrings of Striking}}&lt;br /&gt;
{{Drops table row|Anamnesis Earrings of Aiming}}&lt;br /&gt;
{{Drops table row|Anamnesis Earrings of Casting}}&lt;br /&gt;
{{Drops table row|Anamnesis Earrings of Healing}}&lt;br /&gt;
{{Drops table row|Anamnesis Earrings of Slaying}}&lt;br /&gt;
{{Drops table row|Anamnesis Choker of Fending}}&lt;br /&gt;
{{Drops table row|Anamnesis Choker of Striking}}&lt;br /&gt;
{{Drops table row|Anamnesis Choker of Aiming}}&lt;br /&gt;
{{Drops table row|Anamnesis Choker of Casting}}&lt;br /&gt;
{{Drops table row|Anamnesis Choker of Healing}}&lt;br /&gt;
{{Drops table row|Anamnesis Choker of Slaying}}&lt;br /&gt;
{{Drops table row|Savage Aim Materia VII}}&lt;br /&gt;
{{Drops table row|Savage Might Materia VII}}&lt;br /&gt;
{{Drops table row|Heavens&#039; Eye Materia VII}}&lt;br /&gt;
{{Drops table row|Quickarm Materia VII}}&lt;br /&gt;
{{Drops table row|Quicktongue Materia VII}}&lt;br /&gt;
{{Drops table row|Battledance Materia VII}}&lt;br /&gt;
{{Drops table row|Piety Materia VII}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
===Gear Images===&lt;br /&gt;
[[File:Anamnesis Anyder Gear1.jpg|400px]]&lt;br /&gt;
===Dungeon Images===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Anamnesis anyder1.jpg&lt;br /&gt;
File:Anamnesis anyder2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Ruggedbug</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Puppets%27_Bunker&amp;diff=257453</id>
		<title>The Puppets&#039; Bunker</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Puppets%27_Bunker&amp;diff=257453"/>
		<updated>2020-10-01T15:18:48Z</updated>

		<summary type="html">&lt;p&gt;Ruggedbug: Added link to video guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = The Puppets&#039; Bunker&lt;br /&gt;
| description = Having put an unceremonious end to Komra&#039;s carnival with their incomprehensibly advanced weaponry, 2P&#039;s cohort of white-garbed androids retreats into the crater from whence they came. Though they are certain to have the tactical advantage should you pursue them into the installation, such a threat cannot go unchecked, and you and your newfound ally 2B are quick to give chase─Anogg and Konogg hot on your heels.&lt;br /&gt;
| image = The Puppets&#039; Bunker.png&lt;br /&gt;
| type = raid&lt;br /&gt;
| level = 80&lt;br /&gt;
| level-sync = 80&lt;br /&gt;
| ilvl = 465&lt;br /&gt;
| size = alliance&lt;br /&gt;
| time-limit = 120&lt;br /&gt;
| roulette = alliance raid&lt;br /&gt;
| tomestones = 100 goetia + 20 phantasmagoria&lt;br /&gt;
| req-quest = Everything You Know Is Wrong&lt;br /&gt;
| patch = 5.3&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
}}&lt;br /&gt;
It is the second part of [[YoRHa: Dark Apocalypse]].&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
* Duty Progress: 0/6&lt;br /&gt;
&lt;br /&gt;
==Bosses== &lt;br /&gt;
{{#ev:youtube|TJ4SWRfzSO0|400|right|Video Guide}}&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[813P-operated Aegis Unit]]===&lt;br /&gt;
* &#039;&#039;&#039;Firing Order: Anti-personnel laser&#039;&#039;&#039; - AoE tankbuster.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Beam Cannons&#039;&#039;&#039; - Expanding/shifting cones. A small safe area in darkest shaded ones; some shrink faster than others, get to shrink fastest first.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Collider Cannons&#039;&#039;&#039; - Red lasers seen from cannons on the boss shine red cone areas.&lt;br /&gt;
* &#039;&#039;&#039;Firing Order: Surface Laser&#039;&#039;&#039; - A player is marked with a red AoE marker. Quickly bombarded with circle AoE attacks that will follow them. Ten hits.&lt;br /&gt;
* &#039;&#039;&#039;Aerial Support: Swoop&#039;&#039;&#039; - Drones appear from the sides, streak across arena in a line.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Reflections Cannons&#039;&#039;&#039; - Cannons make straight row of fire.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Diffusion Cannon&#039;&#039;&#039; - Raidwide AoE blast.&lt;br /&gt;
* &#039;&#039;&#039;Aerial Support: Bombardment&#039;&#039;&#039; - Mech suit adds appear. Some previous mechanics will occur simultaneously.&lt;br /&gt;
* &#039;&#039;&#039;Program: Life&#039;s Last Song&#039;&#039;&#039; - As the Aegis Unit floats up, white rings with Nier scripts with appear. Stand in the safe gaps between them.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[724P-operated Superior Flight Unit (A-lpha)]], [[767P-operated Superior Flight Unit (B-eta)]], [[772P-operated Superior Flight Unit (C-hi)]]===&lt;br /&gt;
(Note: Each alliance party is tethered to their respective letter Flight Unit. Whatever attack one Flight Unit does, the others are doing simultaneously.)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Missile Command&#039;&#039;&#039; - Raidwide AoE attack in three consecutive hits.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Incendiary Bombing&#039;&#039;&#039; - AoE markers on players drop puddles.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: High-powered laser&#039;&#039;&#039; - Wide laser blast.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Precision Guided Missile &#039;&#039;&#039; - Tankbuster.&lt;br /&gt;
* &#039;&#039;&#039;Formation: Sharp Turn&#039;&#039;&#039; - Each pilot tethers to one another, draws a sword and charges. (All pilots hold their blades the same way. If they hold in the right hand, stand in the middle of the arena. If in the left hand, stand outside along the edges.)&lt;br /&gt;
* &#039;&#039;&#039;Formation: Air Raid&#039;&#039;&#039; - Transitions for Lethal Revolution. Units dash toward middle of their area and trigger large circular AOEs before Lethal Revolution.&lt;br /&gt;
* &#039;&#039;&#039;Lethal Revolution&#039;&#039;&#039; - Each Flight Unit begins an AoE circle attack around the edge of the arena. The direction and beginning is indicated by an arrow circle on the floor.&lt;br /&gt;
* &#039;&#039;&#039;Formation: Sliding Swipe&#039;&#039;&#039; - Two of the Flight Units drop massive AoE circles and cover 2/3 of the arena. Follow the Flight Units to the side of the arena in the safe zone. Note on which side each pilot is holding their sword in a downward angle, as that&#039;s the side they&#039;ll strafe.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Area Bombardment &#039;&#039;&#039; - circle AoEs leaving a burn area that triggers a 30s DoT debuff.&lt;br /&gt;
&lt;br /&gt;
Once an alliance finishes off their Flight Unit, they&#039;re free to attack the others.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[905P-operated Heavy Artillery Unit]]===&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Volt Array&#039;&#039;&#039; - Raidwide AoE.&lt;br /&gt;
* &#039;&#039;&#039;Operation: Activate Laser Turret&#039;&#039;&#039; - Boss interfaces with the central console, red orbs appear in groups of three. First stand where the highest row of three appears, move backwards and wait out the attacks. Then move sideways to the other row of orbs.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: High-powered Laser&#039;&#039;&#039; - Tankbuster in a line AoE. Point away from the group.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Unconventional Voltage&#039;&#039;&#039; - Four players are targeted with a large red cone AoE. Spread out and do not overlap.&lt;br /&gt;
* &#039;&#039;&#039;Energy Bombardment&#039;&#039;&#039; - Red orbs are shot upwards and splash down three times.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Impact Crusher&#039;&#039;&#039; - Three jumps and ground smashes. Last jump immediately triggers &amp;quot;Revolving Laser&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Revolving Laser&#039;&#039;&#039; - Massive AoE. Only safe spot is a circle near the boss.&lt;br /&gt;
* &#039;&#039;&#039;Operation: Access Self-consciousness Data&#039;&#039;&#039; - Boss interfaces with the central console again, the monitors flicker on the walls.&lt;br /&gt;
* &#039;&#039;&#039;Operation: Activate Suppressive Unit&#039;&#039;&#039; - Slow moving orbs are fired from the wall.&lt;br /&gt;
* &#039;&#039;&#039;Support: Pod&#039;&#039;&#039; - Pods appear and Pod Program initiates. There are varying versions of either all the same or a mix of pods:&lt;br /&gt;
** &#039;&#039;&#039;Operation: Pod Program v1&#039;&#039;&#039; - consists of either R030 appearing on the screen or R010. &lt;br /&gt;
*** R030 Pods - Large circle AoEs. The safe spot is to stand in is directly between the pods.&lt;br /&gt;
*** R010 Pods - Line AoEs that compound into a star in the middle. The safe spot is between the pods.&lt;br /&gt;
* &#039;&#039;&#039;Operation: Synthesize Compound&#039;&#039;&#039; - Circle markers appear around the arena - 4 the first time, then 6 the second time. Each needs 3 players to enter for it to turn white and become safe.&lt;br /&gt;
* &#039;&#039;&#039;Operation: Pod Program v2&#039;&#039;&#039; - A mix of the R030 and R010 pods. Note the monitors again, the only safe space is a very small spot between the two R010 pods. Every other Pod Program v2 will shift the pods at an angle, so be ready to shift accordingly to between the two R010 pods.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] 4C6F6E67696E67: [[The Compound]]===&lt;br /&gt;
&#039;&#039;&#039;Mechanical Laceration&#039;&#039;&#039; - Raid-wide AoE.&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Mechanical Dissection&#039;&#039;&#039; - Linear Insta-kill. Boss rolls vertically twice to telegraph danger zone.&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Mechanical Decapitation&#039;&#039;&#039; - Raid-wide AoE with only safe zone within boss&#039;s hit-box.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;(unknown)&#039;&#039;&#039; - Axial ability with only safe zone in open area between two non-tasered halves of the Compound.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Compound 2P]]===&lt;br /&gt;
Primal Blade (3 versions)&lt;br /&gt;
&amp;lt;br /&amp;gt;PBAOE - circular diameter is large, about half of arena; move away. Telegraphed by a crouch with sword ready to spin.&lt;br /&gt;
&amp;lt;br /&amp;gt;Conal AOE - large zone is demolished in front of boss. Telegraphed by two-handed sword held ready to slam.&lt;br /&gt;
&amp;lt;br /&amp;gt;Zone-wide AOE around hit-box - Only safe area is within hit-box. Telegraphed by sword plunged into ground.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[813P-operated Aegis Unit]]===&lt;br /&gt;
{{Drops list|813P-operated Aegis Unit}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[724P-operated Superior Flight Unit (A-lpha)]] [[767P-operated Superior Flight Unit (B-eta)]] [[772P-operated Superior Flight Unit (C-hi)]]===&lt;br /&gt;
{{Drops list|724P-operated Superior Flight Unit (A-lpha)}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[905P-operated Heavy Artillery Unit]]===&lt;br /&gt;
{{Drops list|905P-operated Heavy Artillery Unit}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[The Compound]]===&lt;br /&gt;
{{Drops list|The Compound}}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
You can receive only one reward item per week for completing duties in the Puppets&#039; Bunker. In the event you are awarded an item from the loot list, you relinquish your right to vie for all remaining items regardless of whether you selected Need or Greed.&lt;br /&gt;
* Reward eligibility is reset every Tuesday at 1:00 a.m. (PDT)&lt;br /&gt;
&lt;br /&gt;
Each party in the alliance will receive its own treasure chest, the contents of which will be identical regardless of the route taken.&lt;br /&gt;
* Players cannot open a treasure chest belonging to another party.&lt;br /&gt;
&lt;br /&gt;
===Completion Reward===&lt;br /&gt;
Upon completing the Copied Factory, players can also earn a separate reward: two [[Cracked Stellacluster]]s and one [[Puppet&#039;s Coin]]. The Puppet&#039;s Coin can be exchanged with [[Fathard]] in [[Eulmore]] (X:10.2 Y:11.7) for items used to enhance equipment purchased with [[Allagan Tomestones of Allegory]]. &#039;&#039;&#039;Currently as of 5.3 only one coin is obtainable weekly.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
===Gear Images===&lt;br /&gt;
&lt;br /&gt;
===Dungeon Images===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:The Puppets&#039; Bunker4.jpg&lt;br /&gt;
File:The Puppets&#039; Bunker3.jpg&lt;br /&gt;
File:The Puppets&#039; Bunker2.jpg&lt;br /&gt;
File:The Puppets&#039; Bunker1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
The Compound&#039;s boss title, &amp;quot;4C6F6E67696E67&amp;quot;, is hexadecimal code for &amp;quot;Longing&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|raid}}&lt;br /&gt;
[[Category:Raids]] [[Category:Shadowbringers]] [[Category:Patch 5.3 Features]]&lt;/div&gt;</summary>
		<author><name>Ruggedbug</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=UserWiki:Ruggedbug&amp;diff=257452</id>
		<title>UserWiki:Ruggedbug</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=UserWiki:Ruggedbug&amp;diff=257452"/>
		<updated>2020-10-01T15:13:00Z</updated>

		<summary type="html">&lt;p&gt;Ruggedbug: import user wiki&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Ruggedbug</name></author>
	</entry>
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