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	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Puppets%27_Bunker&amp;diff=256208</id>
		<title>The Puppets&#039; Bunker</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Puppets%27_Bunker&amp;diff=256208"/>
		<updated>2020-09-19T21:40:29Z</updated>

		<summary type="html">&lt;p&gt;Rizenxin: /* link= Compound 2P */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = The Puppets&#039; Bunker&lt;br /&gt;
| description = Having put an unceremonious end to Komra&#039;s carnival with their incomprehensibly advanced weaponry, 2P&#039;s cohort of white-garbed androids retreats into the crater from whence they came. Though they are certain to have the tactical advantage should you pursue them into the installation, such a threat cannot go unchecked, and you and your newfound ally 2B are quick to give chase─Anogg and Konogg hot on your heels.&lt;br /&gt;
| image = The Puppets&#039; Bunker.png&lt;br /&gt;
| type = raid&lt;br /&gt;
| level = 80&lt;br /&gt;
| level-sync = 80&lt;br /&gt;
| ilvl = 465&lt;br /&gt;
| size = alliance&lt;br /&gt;
| time-limit = 120&lt;br /&gt;
| roulette = alliance raid&lt;br /&gt;
| tomestones = 100 goetia + 20 phantasmagoria&lt;br /&gt;
| req-quest = Everything You Know Is Wrong&lt;br /&gt;
| patch = 5.3&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
}}&lt;br /&gt;
It is the second part of [[YoRHa: Dark Apocalypse]].&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
* Duty Progress: 0/6&lt;br /&gt;
&lt;br /&gt;
==Bosses== &lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[813P-operated Aegis Unit]]===&lt;br /&gt;
* &#039;&#039;&#039;Firing Order: Anti-personnel laser&#039;&#039;&#039; - AoE tankbuster.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Beam Cannons&#039;&#039;&#039; - Expanding/shifting cones. A small safe area in darkest shaded ones; some shrink faster than others, get to shrink fastest first.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Collider Cannons&#039;&#039;&#039; - Red lasers seen from cannons on the boss shine red cone areas.&lt;br /&gt;
* &#039;&#039;&#039;Firing Order: Surface Laser&#039;&#039;&#039; - A player is marked with a red AoE marker. Quickly bombarded with circle AoE attacks that will follow them. Ten hits.&lt;br /&gt;
* &#039;&#039;&#039;Aerial Support: Swoop&#039;&#039;&#039; - Drones appear from the sides, streak across arena in a line.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Reflections Cannons&#039;&#039;&#039; - Cannons make straight row of fire.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Diffusion Cannon&#039;&#039;&#039; - Raidwide AoE blast.&lt;br /&gt;
* &#039;&#039;&#039;Aerial Support: Bombardment&#039;&#039;&#039; - Mech suit adds appear. Some previous mechanics will occur simultaneously.&lt;br /&gt;
* &#039;&#039;&#039;Program: Life&#039;s Last Song&#039;&#039;&#039; - As the Aegis Unit floats up, white rings with Nier scripts with appear. Stand in the safe gaps between them.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[724P-operated Superior Flight Unit (A-lpha)]], [[767P-operated Superior Flight Unit (B-eta)]], [[772P-operated Superior Flight Unit (C-hi)]]===&lt;br /&gt;
(Note: Each alliance party is tethered to their respective letter Flight Unit. Whatever attack one Flight Unit does, the others are doing simultaneously.)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Missile Command&#039;&#039;&#039; - Raidwide AoE attack in three consecutive hits.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Incendiary Bombing&#039;&#039;&#039; - AoE markers on players drop puddles.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: High-powered laser&#039;&#039;&#039; - Wide laser blast.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Precision Guided Missile &#039;&#039;&#039; - Tankbuster.&lt;br /&gt;
* &#039;&#039;&#039;Formation: Sharp Turn&#039;&#039;&#039; - Each pilot tethers to one another, draws a sword and charges. (All pilots hold their blades the same way. If they hold in the right hand, stand in the middle of the arena. If in the left hand, stand outside along the edges.)&lt;br /&gt;
* &#039;&#039;&#039;Formation: Air Raid&#039;&#039;&#039; - Transitions for Lethal Revolution. Units dash toward middle of their area and trigger large circular AOEs before Lethal Revolution.&lt;br /&gt;
* &#039;&#039;&#039;Lethal Revolution&#039;&#039;&#039; - Each Flight Unit begins an AoE circle attack around the edge of the arena. The direction and beginning is indicated by an arrow circle on the floor.&lt;br /&gt;
* &#039;&#039;&#039;Formation: Sliding Swipe&#039;&#039;&#039; - Two of the Flight Units drop massive AoE circles and cover 2/3 of the arena. Follow the Flight Units to the side of the arena in the safe zone. Note on which side each pilot is holding their sword in a downward angle, as that&#039;s the side they&#039;ll strafe.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Area Bombardment &#039;&#039;&#039; - circle AoEs leaving a burn area that triggers a 30s DoT debuff.&lt;br /&gt;
&lt;br /&gt;
Once an alliance finishes off their Flight Unit, they&#039;re free to attack the others.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[905P-operated Heavy Artillery Unit]]===&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Volt Array&#039;&#039;&#039; - Raidwide AoE.&lt;br /&gt;
* &#039;&#039;&#039;Operation: Activate Laser Turret&#039;&#039;&#039; - Boss interfaces with the central console, red orbs appear in groups of three. First stand where the highest row of three appears, move backwards and wait out the attacks. Then move sideways to the other row of orbs.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: High-powered Laser&#039;&#039;&#039; - Tankbuster in a line AoE. Point away from the group.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Unconventional Voltage&#039;&#039;&#039; - Four players are targeted with a large red cone AoE. Spread out and do not overlap.&lt;br /&gt;
* &#039;&#039;&#039;Energy Bombardment&#039;&#039;&#039; - Red orbs are shot upwards and splash down three times.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Impact Crusher&#039;&#039;&#039; - Three jumps and ground smashes. Last jump immediately triggers &amp;quot;Revolving Laser&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Revolving Laser&#039;&#039;&#039; - Massive AoE. Only safe spot is a circle near the boss.&lt;br /&gt;
* &#039;&#039;&#039;Operation: Access Self-consciousness Data&#039;&#039;&#039; - Boss interfaces with the central console again, the monitors flicker on the walls.&lt;br /&gt;
* &#039;&#039;&#039;Operation: Activate Suppressive Unit&#039;&#039;&#039; - Slow moving orbs are fired from the wall.&lt;br /&gt;
* &#039;&#039;&#039;Support: Pod&#039;&#039;&#039; - Pods appear and Pod Program initiates. There are varying versions of either all the same or a mix of pods:&lt;br /&gt;
** &#039;&#039;&#039;Operation: Pod Program v1&#039;&#039;&#039; - consists of either R030 appearing on the screen or R010. &lt;br /&gt;
*** R030 Pods - Large circle AoEs. The safe spot is to stand in is directly between the pods.&lt;br /&gt;
*** R010 Pods - Line AoEs that compound into a star in the middle. The safe spot is between the pods.&lt;br /&gt;
* &#039;&#039;&#039;Operation: Synthesize Compound&#039;&#039;&#039; - Circle markers appear around the arena - 4 the first time, then 6 the second time. Each needs 3 players to enter for it to turn white and become safe.&lt;br /&gt;
* &#039;&#039;&#039;Operation: Pod Program v2&#039;&#039;&#039; - A mix of the R030 and R010 pods. Note the monitors again, the only safe space is a very small spot between the two R010 pods. Every other Pod Program v2 will shift the pods at an angle, so be ready to shift accordingly to between the two R010 pods.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] 4C6F6E67696E67: [[The Compound]]===&lt;br /&gt;
&#039;&#039;&#039;Mechanical Laceration&#039;&#039;&#039; - Raid-wide AoE.&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Mechanical Dissection&#039;&#039;&#039; - Linear Insta-kill. Boss rolls vertically twice to telegraph danger zone.&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Mechanical Decapitation&#039;&#039;&#039; - Raid-wide AoE with only safe zone within boss&#039;s hit-box.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;(unknown)&#039;&#039;&#039; - Axial ability with only safe zone in open area between two non-tasered halves of the Compound.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Compound 2P]]===&lt;br /&gt;
Primal Blade (3 versions)&lt;br /&gt;
&amp;lt;br /&amp;gt;PBAOE - circular diameter is large, about half of arena; move away. Telegraphed by a crouch with sword ready to spin.&lt;br /&gt;
&amp;lt;br /&amp;gt;Conal AOE - large zone is demolished in front of boss. Telegraphed by two-handed sword held ready to slam.&lt;br /&gt;
&amp;lt;br /&amp;gt;Zone-wide AOE around hit-box - Only safe area is within hit-box. Telegraphed by sword plunged into ground.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[813P-operated Aegis Unit]]===&lt;br /&gt;
{{Drops list|813P-operated Aegis Unit}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[724P-operated Superior Flight Unit (A-lpha)]] [[767P-operated Superior Flight Unit (B-eta)]] [[772P-operated Superior Flight Unit (C-hi)]]===&lt;br /&gt;
{{Drops list|724P-operated Superior Flight Unit (A-lpha)}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[905P-operated Heavy Artillery Unit]]===&lt;br /&gt;
{{Drops list|905P-operated Heavy Artillery Unit}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[The Compound]]===&lt;br /&gt;
{{Drops list|The Compound}}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
You can receive only one reward item per week for completing duties in the Puppets&#039; Bunker. In the event you are awarded an item from the loot list, you relinquish your right to vie for all remaining items regardless of whether you selected Need or Greed.&lt;br /&gt;
* Reward eligibility is reset every Tuesday at 1:00 a.m. (PDT)&lt;br /&gt;
&lt;br /&gt;
Each party in the alliance will receive its own treasure chest, the contents of which will be identical regardless of the route taken.&lt;br /&gt;
* Players cannot open a treasure chest belonging to another party.&lt;br /&gt;
&lt;br /&gt;
===Completion Reward===&lt;br /&gt;
Upon completing the Copied Factory, players can also earn a separate reward: two [[Cracked Stellacluster]]s and one [[Puppet&#039;s Coin]]. The Puppet&#039;s Coin can be exchanged with [[Fathard]] in [[Eulmore]] (X:10.2 Y:11.7) for items used to enhance equipment purchased with [[Allagan Tomestones of Allegory]]. &#039;&#039;&#039;Currently as of 5.3 only one coin is obtainable weekly.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
===Gear Images===&lt;br /&gt;
&lt;br /&gt;
===Dungeon Images===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:The Puppets&#039; Bunker4.jpg&lt;br /&gt;
File:The Puppets&#039; Bunker3.jpg&lt;br /&gt;
File:The Puppets&#039; Bunker2.jpg&lt;br /&gt;
File:The Puppets&#039; Bunker1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|raid}}&lt;br /&gt;
[[Category:Raids]] [[Category:Shadowbringers]] [[Category:Patch 5.3 Features]]&lt;/div&gt;</summary>
		<author><name>Rizenxin</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Puppets%27_Bunker&amp;diff=256205</id>
		<title>The Puppets&#039; Bunker</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Puppets%27_Bunker&amp;diff=256205"/>
		<updated>2020-09-19T21:37:40Z</updated>

		<summary type="html">&lt;p&gt;Rizenxin: /* link= 4C6F6E67696E67: The Compound */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = The Puppets&#039; Bunker&lt;br /&gt;
| description = Having put an unceremonious end to Komra&#039;s carnival with their incomprehensibly advanced weaponry, 2P&#039;s cohort of white-garbed androids retreats into the crater from whence they came. Though they are certain to have the tactical advantage should you pursue them into the installation, such a threat cannot go unchecked, and you and your newfound ally 2B are quick to give chase─Anogg and Konogg hot on your heels.&lt;br /&gt;
| image = The Puppets&#039; Bunker.png&lt;br /&gt;
| type = raid&lt;br /&gt;
| level = 80&lt;br /&gt;
| level-sync = 80&lt;br /&gt;
| ilvl = 465&lt;br /&gt;
| size = alliance&lt;br /&gt;
| time-limit = 120&lt;br /&gt;
| roulette = alliance raid&lt;br /&gt;
| tomestones = 100 goetia + 20 phantasmagoria&lt;br /&gt;
| req-quest = Everything You Know Is Wrong&lt;br /&gt;
| patch = 5.3&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
}}&lt;br /&gt;
It is the second part of [[YoRHa: Dark Apocalypse]].&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
* Duty Progress: 0/6&lt;br /&gt;
&lt;br /&gt;
==Bosses== &lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[813P-operated Aegis Unit]]===&lt;br /&gt;
* &#039;&#039;&#039;Firing Order: Anti-personnel laser&#039;&#039;&#039; - AoE tankbuster.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Beam Cannons&#039;&#039;&#039; - Expanding/shifting cones. A small safe area in darkest shaded ones; some shrink faster than others, get to shrink fastest first.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Collider Cannons&#039;&#039;&#039; - Red lasers seen from cannons on the boss shine red cone areas.&lt;br /&gt;
* &#039;&#039;&#039;Firing Order: Surface Laser&#039;&#039;&#039; - A player is marked with a red AoE marker. Quickly bombarded with circle AoE attacks that will follow them. Ten hits.&lt;br /&gt;
* &#039;&#039;&#039;Aerial Support: Swoop&#039;&#039;&#039; - Drones appear from the sides, streak across arena in a line.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Reflections Cannons&#039;&#039;&#039; - Cannons make straight row of fire.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Diffusion Cannon&#039;&#039;&#039; - Raidwide AoE blast.&lt;br /&gt;
* &#039;&#039;&#039;Aerial Support: Bombardment&#039;&#039;&#039; - Mech suit adds appear. Some previous mechanics will occur simultaneously.&lt;br /&gt;
* &#039;&#039;&#039;Program: Life&#039;s Last Song&#039;&#039;&#039; - As the Aegis Unit floats up, white rings with Nier scripts with appear. Stand in the safe gaps between them.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[724P-operated Superior Flight Unit (A-lpha)]], [[767P-operated Superior Flight Unit (B-eta)]], [[772P-operated Superior Flight Unit (C-hi)]]===&lt;br /&gt;
(Note: Each alliance party is tethered to their respective letter Flight Unit. Whatever attack one Flight Unit does, the others are doing simultaneously.)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Missile Command&#039;&#039;&#039; - Raidwide AoE attack in three consecutive hits.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Incendiary Bombing&#039;&#039;&#039; - AoE markers on players drop puddles.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: High-powered laser&#039;&#039;&#039; - Wide laser blast.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Precision Guided Missile &#039;&#039;&#039; - Tankbuster.&lt;br /&gt;
* &#039;&#039;&#039;Formation: Sharp Turn&#039;&#039;&#039; - Each pilot tethers to one another, draws a sword and charges. (All pilots hold their blades the same way. If they hold in the right hand, stand in the middle of the arena. If in the left hand, stand outside along the edges.)&lt;br /&gt;
* &#039;&#039;&#039;Formation: Air Raid&#039;&#039;&#039; - Transitions for Lethal Revolution. Units dash toward middle of their area and trigger large circular AOEs before Lethal Revolution.&lt;br /&gt;
* &#039;&#039;&#039;Lethal Revolution&#039;&#039;&#039; - Each Flight Unit begins an AoE circle attack around the edge of the arena. The direction and beginning is indicated by an arrow circle on the floor.&lt;br /&gt;
* &#039;&#039;&#039;Formation: Sliding Swipe&#039;&#039;&#039; - Two of the Flight Units drop massive AoE circles and cover 2/3 of the arena. Follow the Flight Units to the side of the arena in the safe zone. Note on which side each pilot is holding their sword in a downward angle, as that&#039;s the side they&#039;ll strafe.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Area Bombardment &#039;&#039;&#039; - circle AoEs leaving a burn area that triggers a 30s DoT debuff.&lt;br /&gt;
&lt;br /&gt;
Once an alliance finishes off their Flight Unit, they&#039;re free to attack the others.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[905P-operated Heavy Artillery Unit]]===&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Volt Array&#039;&#039;&#039; - Raidwide AoE.&lt;br /&gt;
* &#039;&#039;&#039;Operation: Activate Laser Turret&#039;&#039;&#039; - Boss interfaces with the central console, red orbs appear in groups of three. First stand where the highest row of three appears, move backwards and wait out the attacks. Then move sideways to the other row of orbs.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: High-powered Laser&#039;&#039;&#039; - Tankbuster in a line AoE. Point away from the group.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Unconventional Voltage&#039;&#039;&#039; - Four players are targeted with a large red cone AoE. Spread out and do not overlap.&lt;br /&gt;
* &#039;&#039;&#039;Energy Bombardment&#039;&#039;&#039; - Red orbs are shot upwards and splash down three times.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Impact Crusher&#039;&#039;&#039; - Three jumps and ground smashes. Last jump immediately triggers &amp;quot;Revolving Laser&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Revolving Laser&#039;&#039;&#039; - Massive AoE. Only safe spot is a circle near the boss.&lt;br /&gt;
* &#039;&#039;&#039;Operation: Access Self-consciousness Data&#039;&#039;&#039; - Boss interfaces with the central console again, the monitors flicker on the walls.&lt;br /&gt;
* &#039;&#039;&#039;Operation: Activate Suppressive Unit&#039;&#039;&#039; - Slow moving orbs are fired from the wall.&lt;br /&gt;
* &#039;&#039;&#039;Support: Pod&#039;&#039;&#039; - Pods appear and Pod Program initiates. There are varying versions of either all the same or a mix of pods:&lt;br /&gt;
** &#039;&#039;&#039;Operation: Pod Program v1&#039;&#039;&#039; - consists of either R030 appearing on the screen or R010. &lt;br /&gt;
*** R030 Pods - Large circle AoEs. The safe spot is to stand in is directly between the pods.&lt;br /&gt;
*** R010 Pods - Line AoEs that compound into a star in the middle. The safe spot is between the pods.&lt;br /&gt;
* &#039;&#039;&#039;Operation: Synthesize Compound&#039;&#039;&#039; - Circle markers appear around the arena - 4 the first time, then 6 the second time. Each needs 3 players to enter for it to turn white and become safe.&lt;br /&gt;
* &#039;&#039;&#039;Operation: Pod Program v2&#039;&#039;&#039; - A mix of the R030 and R010 pods. Note the monitors again, the only safe space is a very small spot between the two R010 pods. Every other Pod Program v2 will shift the pods at an angle, so be ready to shift accordingly to between the two R010 pods.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] 4C6F6E67696E67: [[The Compound]]===&lt;br /&gt;
&#039;&#039;&#039;Mechanical Laceration&#039;&#039;&#039; - Raid-wide AoE.&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Mechanical Dissection&#039;&#039;&#039; - Linear Insta-kill. Boss rolls vertically twice to telegraph danger zone.&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Mechanical Decapitation&#039;&#039;&#039; - Raid-wide AoE with only safe zone within boss&#039;s hit-box.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;(unknown)&#039;&#039;&#039; - Axial ability with only safe zone in open area between two non-tasered halves of the Compound.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Compound 2P]]===&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[813P-operated Aegis Unit]]===&lt;br /&gt;
{{Drops list|813P-operated Aegis Unit}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[724P-operated Superior Flight Unit (A-lpha)]] [[767P-operated Superior Flight Unit (B-eta)]] [[772P-operated Superior Flight Unit (C-hi)]]===&lt;br /&gt;
{{Drops list|724P-operated Superior Flight Unit (A-lpha)}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[905P-operated Heavy Artillery Unit]]===&lt;br /&gt;
{{Drops list|905P-operated Heavy Artillery Unit}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[The Compound]]===&lt;br /&gt;
{{Drops list|The Compound}}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
You can receive only one reward item per week for completing duties in the Puppets&#039; Bunker. In the event you are awarded an item from the loot list, you relinquish your right to vie for all remaining items regardless of whether you selected Need or Greed.&lt;br /&gt;
* Reward eligibility is reset every Tuesday at 1:00 a.m. (PDT)&lt;br /&gt;
&lt;br /&gt;
Each party in the alliance will receive its own treasure chest, the contents of which will be identical regardless of the route taken.&lt;br /&gt;
* Players cannot open a treasure chest belonging to another party.&lt;br /&gt;
&lt;br /&gt;
===Completion Reward===&lt;br /&gt;
Upon completing the Copied Factory, players can also earn a separate reward: two [[Cracked Stellacluster]]s and one [[Puppet&#039;s Coin]]. The Puppet&#039;s Coin can be exchanged with [[Fathard]] in [[Eulmore]] (X:10.2 Y:11.7) for items used to enhance equipment purchased with [[Allagan Tomestones of Allegory]]. &#039;&#039;&#039;Currently as of 5.3 only one coin is obtainable weekly.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
===Gear Images===&lt;br /&gt;
&lt;br /&gt;
===Dungeon Images===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:The Puppets&#039; Bunker4.jpg&lt;br /&gt;
File:The Puppets&#039; Bunker3.jpg&lt;br /&gt;
File:The Puppets&#039; Bunker2.jpg&lt;br /&gt;
File:The Puppets&#039; Bunker1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|raid}}&lt;br /&gt;
[[Category:Raids]] [[Category:Shadowbringers]] [[Category:Patch 5.3 Features]]&lt;/div&gt;</summary>
		<author><name>Rizenxin</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Puppets%27_Bunker&amp;diff=256204</id>
		<title>The Puppets&#039; Bunker</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Puppets%27_Bunker&amp;diff=256204"/>
		<updated>2020-09-19T21:36:29Z</updated>

		<summary type="html">&lt;p&gt;Rizenxin: /* link= 4C6F6E67696E67: The Compound */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = The Puppets&#039; Bunker&lt;br /&gt;
| description = Having put an unceremonious end to Komra&#039;s carnival with their incomprehensibly advanced weaponry, 2P&#039;s cohort of white-garbed androids retreats into the crater from whence they came. Though they are certain to have the tactical advantage should you pursue them into the installation, such a threat cannot go unchecked, and you and your newfound ally 2B are quick to give chase─Anogg and Konogg hot on your heels.&lt;br /&gt;
| image = The Puppets&#039; Bunker.png&lt;br /&gt;
| type = raid&lt;br /&gt;
| level = 80&lt;br /&gt;
| level-sync = 80&lt;br /&gt;
| ilvl = 465&lt;br /&gt;
| size = alliance&lt;br /&gt;
| time-limit = 120&lt;br /&gt;
| roulette = alliance raid&lt;br /&gt;
| tomestones = 100 goetia + 20 phantasmagoria&lt;br /&gt;
| req-quest = Everything You Know Is Wrong&lt;br /&gt;
| patch = 5.3&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
}}&lt;br /&gt;
It is the second part of [[YoRHa: Dark Apocalypse]].&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
* Duty Progress: 0/6&lt;br /&gt;
&lt;br /&gt;
==Bosses== &lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[813P-operated Aegis Unit]]===&lt;br /&gt;
* &#039;&#039;&#039;Firing Order: Anti-personnel laser&#039;&#039;&#039; - AoE tankbuster.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Beam Cannons&#039;&#039;&#039; - Expanding/shifting cones. A small safe area in darkest shaded ones; some shrink faster than others, get to shrink fastest first.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Collider Cannons&#039;&#039;&#039; - Red lasers seen from cannons on the boss shine red cone areas.&lt;br /&gt;
* &#039;&#039;&#039;Firing Order: Surface Laser&#039;&#039;&#039; - A player is marked with a red AoE marker. Quickly bombarded with circle AoE attacks that will follow them. Ten hits.&lt;br /&gt;
* &#039;&#039;&#039;Aerial Support: Swoop&#039;&#039;&#039; - Drones appear from the sides, streak across arena in a line.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Reflections Cannons&#039;&#039;&#039; - Cannons make straight row of fire.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Diffusion Cannon&#039;&#039;&#039; - Raidwide AoE blast.&lt;br /&gt;
* &#039;&#039;&#039;Aerial Support: Bombardment&#039;&#039;&#039; - Mech suit adds appear. Some previous mechanics will occur simultaneously.&lt;br /&gt;
* &#039;&#039;&#039;Program: Life&#039;s Last Song&#039;&#039;&#039; - As the Aegis Unit floats up, white rings with Nier scripts with appear. Stand in the safe gaps between them.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[724P-operated Superior Flight Unit (A-lpha)]], [[767P-operated Superior Flight Unit (B-eta)]], [[772P-operated Superior Flight Unit (C-hi)]]===&lt;br /&gt;
(Note: Each alliance party is tethered to their respective letter Flight Unit. Whatever attack one Flight Unit does, the others are doing simultaneously.)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Missile Command&#039;&#039;&#039; - Raidwide AoE attack in three consecutive hits.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Incendiary Bombing&#039;&#039;&#039; - AoE markers on players drop puddles.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: High-powered laser&#039;&#039;&#039; - Wide laser blast.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Precision Guided Missile &#039;&#039;&#039; - Tankbuster.&lt;br /&gt;
* &#039;&#039;&#039;Formation: Sharp Turn&#039;&#039;&#039; - Each pilot tethers to one another, draws a sword and charges. (All pilots hold their blades the same way. If they hold in the right hand, stand in the middle of the arena. If in the left hand, stand outside along the edges.)&lt;br /&gt;
* &#039;&#039;&#039;Formation: Air Raid&#039;&#039;&#039; - Transitions for Lethal Revolution. Units dash toward middle of their area and trigger large circular AOEs before Lethal Revolution.&lt;br /&gt;
* &#039;&#039;&#039;Lethal Revolution&#039;&#039;&#039; - Each Flight Unit begins an AoE circle attack around the edge of the arena. The direction and beginning is indicated by an arrow circle on the floor.&lt;br /&gt;
* &#039;&#039;&#039;Formation: Sliding Swipe&#039;&#039;&#039; - Two of the Flight Units drop massive AoE circles and cover 2/3 of the arena. Follow the Flight Units to the side of the arena in the safe zone. Note on which side each pilot is holding their sword in a downward angle, as that&#039;s the side they&#039;ll strafe.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Area Bombardment &#039;&#039;&#039; - circle AoEs leaving a burn area that triggers a 30s DoT debuff.&lt;br /&gt;
&lt;br /&gt;
Once an alliance finishes off their Flight Unit, they&#039;re free to attack the others.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[905P-operated Heavy Artillery Unit]]===&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Volt Array&#039;&#039;&#039; - Raidwide AoE.&lt;br /&gt;
* &#039;&#039;&#039;Operation: Activate Laser Turret&#039;&#039;&#039; - Boss interfaces with the central console, red orbs appear in groups of three. First stand where the highest row of three appears, move backwards and wait out the attacks. Then move sideways to the other row of orbs.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: High-powered Laser&#039;&#039;&#039; - Tankbuster in a line AoE. Point away from the group.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Unconventional Voltage&#039;&#039;&#039; - Four players are targeted with a large red cone AoE. Spread out and do not overlap.&lt;br /&gt;
* &#039;&#039;&#039;Energy Bombardment&#039;&#039;&#039; - Red orbs are shot upwards and splash down three times.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Impact Crusher&#039;&#039;&#039; - Three jumps and ground smashes. Last jump immediately triggers &amp;quot;Revolving Laser&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Revolving Laser&#039;&#039;&#039; - Massive AoE. Only safe spot is a circle near the boss.&lt;br /&gt;
* &#039;&#039;&#039;Operation: Access Self-consciousness Data&#039;&#039;&#039; - Boss interfaces with the central console again, the monitors flicker on the walls.&lt;br /&gt;
* &#039;&#039;&#039;Operation: Activate Suppressive Unit&#039;&#039;&#039; - Slow moving orbs are fired from the wall.&lt;br /&gt;
* &#039;&#039;&#039;Support: Pod&#039;&#039;&#039; - Pods appear and Pod Program initiates. There are varying versions of either all the same or a mix of pods:&lt;br /&gt;
** &#039;&#039;&#039;Operation: Pod Program v1&#039;&#039;&#039; - consists of either R030 appearing on the screen or R010. &lt;br /&gt;
*** R030 Pods - Large circle AoEs. The safe spot is to stand in is directly between the pods.&lt;br /&gt;
*** R010 Pods - Line AoEs that compound into a star in the middle. The safe spot is between the pods.&lt;br /&gt;
* &#039;&#039;&#039;Operation: Synthesize Compound&#039;&#039;&#039; - Circle markers appear around the arena - 4 the first time, then 6 the second time. Each needs 3 players to enter for it to turn white and become safe.&lt;br /&gt;
* &#039;&#039;&#039;Operation: Pod Program v2&#039;&#039;&#039; - A mix of the R030 and R010 pods. Note the monitors again, the only safe space is a very small spot between the two R010 pods. Every other Pod Program v2 will shift the pods at an angle, so be ready to shift accordingly to between the two R010 pods.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] 4C6F6E67696E67: [[The Compound]]===&lt;br /&gt;
&#039;&#039;&#039;Mechanical Laceration&#039;&#039;&#039; - Raid-wide AoE.&lt;br /&gt;
&#039;&#039;&#039;Mechanical Dissection&#039;&#039;&#039; - Linear Insta-kill. Boss rolls vertically twice to telegraph danger zone.&lt;br /&gt;
&#039;&#039;&#039;Mechanical Decapitation&#039;&#039;&#039; - Raid-wide AoE with only safe zone within boss&#039;s hit-box.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(unknown)&#039;&#039;&#039; - Axial ability with only safe zone in open area between two non-tasered halves of the Compound.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Compound 2P]]===&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[813P-operated Aegis Unit]]===&lt;br /&gt;
{{Drops list|813P-operated Aegis Unit}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[724P-operated Superior Flight Unit (A-lpha)]] [[767P-operated Superior Flight Unit (B-eta)]] [[772P-operated Superior Flight Unit (C-hi)]]===&lt;br /&gt;
{{Drops list|724P-operated Superior Flight Unit (A-lpha)}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[905P-operated Heavy Artillery Unit]]===&lt;br /&gt;
{{Drops list|905P-operated Heavy Artillery Unit}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[The Compound]]===&lt;br /&gt;
{{Drops list|The Compound}}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
You can receive only one reward item per week for completing duties in the Puppets&#039; Bunker. In the event you are awarded an item from the loot list, you relinquish your right to vie for all remaining items regardless of whether you selected Need or Greed.&lt;br /&gt;
* Reward eligibility is reset every Tuesday at 1:00 a.m. (PDT)&lt;br /&gt;
&lt;br /&gt;
Each party in the alliance will receive its own treasure chest, the contents of which will be identical regardless of the route taken.&lt;br /&gt;
* Players cannot open a treasure chest belonging to another party.&lt;br /&gt;
&lt;br /&gt;
===Completion Reward===&lt;br /&gt;
Upon completing the Copied Factory, players can also earn a separate reward: two [[Cracked Stellacluster]]s and one [[Puppet&#039;s Coin]]. The Puppet&#039;s Coin can be exchanged with [[Fathard]] in [[Eulmore]] (X:10.2 Y:11.7) for items used to enhance equipment purchased with [[Allagan Tomestones of Allegory]]. &#039;&#039;&#039;Currently as of 5.3 only one coin is obtainable weekly.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
===Gear Images===&lt;br /&gt;
&lt;br /&gt;
===Dungeon Images===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:The Puppets&#039; Bunker4.jpg&lt;br /&gt;
File:The Puppets&#039; Bunker3.jpg&lt;br /&gt;
File:The Puppets&#039; Bunker2.jpg&lt;br /&gt;
File:The Puppets&#039; Bunker1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|raid}}&lt;br /&gt;
[[Category:Raids]] [[Category:Shadowbringers]] [[Category:Patch 5.3 Features]]&lt;/div&gt;</summary>
		<author><name>Rizenxin</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Puppets%27_Bunker&amp;diff=256200</id>
		<title>The Puppets&#039; Bunker</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Puppets%27_Bunker&amp;diff=256200"/>
		<updated>2020-09-19T21:30:34Z</updated>

		<summary type="html">&lt;p&gt;Rizenxin: /* link= 724P-operated Superior Flight Unit (A-lpha) 767P-operated Superior Flight Unit (B-eta) 772P-operated Superior Flight Unit (C-hi) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = The Puppets&#039; Bunker&lt;br /&gt;
| description = Having put an unceremonious end to Komra&#039;s carnival with their incomprehensibly advanced weaponry, 2P&#039;s cohort of white-garbed androids retreats into the crater from whence they came. Though they are certain to have the tactical advantage should you pursue them into the installation, such a threat cannot go unchecked, and you and your newfound ally 2B are quick to give chase─Anogg and Konogg hot on your heels.&lt;br /&gt;
| image = The Puppets&#039; Bunker.png&lt;br /&gt;
| type = raid&lt;br /&gt;
| level = 80&lt;br /&gt;
| level-sync = 80&lt;br /&gt;
| ilvl = 465&lt;br /&gt;
| size = alliance&lt;br /&gt;
| time-limit = 120&lt;br /&gt;
| roulette = alliance raid&lt;br /&gt;
| tomestones = 100 goetia + 20 phantasmagoria&lt;br /&gt;
| req-quest = Everything You Know Is Wrong&lt;br /&gt;
| patch = 5.3&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
}}&lt;br /&gt;
It is the second part of [[YoRHa: Dark Apocalypse]].&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
* Duty Progress: 0/6&lt;br /&gt;
&lt;br /&gt;
==Bosses== &lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[813P-operated Aegis Unit]]===&lt;br /&gt;
* &#039;&#039;&#039;Firing Order: Anti-personnel laser&#039;&#039;&#039; - AoE tankbuster.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Beam Cannons&#039;&#039;&#039; - Expanding/shifting cones. A small safe area in darkest shaded ones; some shrink faster than others, get to shrink fastest first.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Collider Cannons&#039;&#039;&#039; - Red lasers seen from cannons on the boss shine red cone areas.&lt;br /&gt;
* &#039;&#039;&#039;Firing Order: Surface Laser&#039;&#039;&#039; - A player is marked with a red AoE marker. Quickly bombarded with circle AoE attacks that will follow them. Ten hits.&lt;br /&gt;
* &#039;&#039;&#039;Aerial Support: Swoop&#039;&#039;&#039; - Drones appear from the sides, streak across arena in a line.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Reflections Cannons&#039;&#039;&#039; - Cannons make straight row of fire.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Diffusion Cannon&#039;&#039;&#039; - Raidwide AoE blast.&lt;br /&gt;
* &#039;&#039;&#039;Aerial Support: Bombardment&#039;&#039;&#039; - Mech suit adds appear. Some previous mechanics will occur simultaneously.&lt;br /&gt;
* &#039;&#039;&#039;Program: Life&#039;s Last Song&#039;&#039;&#039; - As the Aegis Unit floats up, white rings with Nier scripts with appear. Stand in the safe gaps between them.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[724P-operated Superior Flight Unit (A-lpha)]], [[767P-operated Superior Flight Unit (B-eta)]], [[772P-operated Superior Flight Unit (C-hi)]]===&lt;br /&gt;
(Note: Each alliance party is tethered to their respective letter Flight Unit. Whatever attack one Flight Unit does, the others are doing simultaneously.)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Missile Command&#039;&#039;&#039; - Raidwide AoE attack in three consecutive hits.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Incendiary Bombing&#039;&#039;&#039; - AoE markers on players drop puddles.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: High-powered laser&#039;&#039;&#039; - Wide laser blast.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Precision Guided Missile &#039;&#039;&#039; - Tankbuster.&lt;br /&gt;
* &#039;&#039;&#039;Formation: Sharp Turn&#039;&#039;&#039; - Each pilot tethers to one another, draws a sword and charges. (All pilots hold their blades the same way. If they hold in the right hand, stand in the middle of the arena. If in the left hand, stand outside along the edges.)&lt;br /&gt;
* &#039;&#039;&#039;Formation: Air Raid&#039;&#039;&#039; - Transitions for Lethal Revolution. Units dash toward middle of their area and trigger large circular AOEs before Lethal Revolution.&lt;br /&gt;
* &#039;&#039;&#039;Lethal Revolution&#039;&#039;&#039; - Each Flight Unit begins an AoE circle attack around the edge of the arena. The direction and beginning is indicated by an arrow circle on the floor.&lt;br /&gt;
* &#039;&#039;&#039;Formation: Sliding Swipe&#039;&#039;&#039; - Two of the Flight Units drop massive AoE circles and cover 2/3 of the arena. Follow the Flight Units to the side of the arena in the safe zone. Note on which side each pilot is holding their sword in a downward angle, as that&#039;s the side they&#039;ll strafe.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Area Bombardment &#039;&#039;&#039; - circle AoEs leaving a burn area that triggers a 30s DoT debuff.&lt;br /&gt;
&lt;br /&gt;
Once an alliance finishes off their Flight Unit, they&#039;re free to attack the others.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[905P-operated Heavy Artillery Unit]]===&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Volt Array&#039;&#039;&#039; - Raidwide AoE.&lt;br /&gt;
* &#039;&#039;&#039;Operation: Activate Laser Turret&#039;&#039;&#039; - Boss interfaces with the central console, red orbs appear in groups of three. First stand where the highest row of three appears, move backwards and wait out the attacks. Then move sideways to the other row of orbs.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: High-powered Laser&#039;&#039;&#039; - Tankbuster in a line AoE. Point away from the group.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Unconventional Voltage&#039;&#039;&#039; - Four players are targeted with a large red cone AoE. Spread out and do not overlap.&lt;br /&gt;
* &#039;&#039;&#039;Energy Bombardment&#039;&#039;&#039; - Red orbs are shot upwards and splash down three times.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Impact Crusher&#039;&#039;&#039; - Three jumps and ground smashes. Last jump immediately triggers &amp;quot;Revolving Laser&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Revolving Laser&#039;&#039;&#039; - Massive AoE. Only safe spot is a circle near the boss.&lt;br /&gt;
* &#039;&#039;&#039;Operation: Access Self-consciousness Data&#039;&#039;&#039; - Boss interfaces with the central console again, the monitors flicker on the walls.&lt;br /&gt;
* &#039;&#039;&#039;Operation: Activate Suppressive Unit&#039;&#039;&#039; - Slow moving orbs are fired from the wall.&lt;br /&gt;
* &#039;&#039;&#039;Support: Pod&#039;&#039;&#039; - Pods appear and Pod Program initiates. There are varying versions of either all the same or a mix of pods:&lt;br /&gt;
** &#039;&#039;&#039;Operation: Pod Program v1&#039;&#039;&#039; - consists of either R030 appearing on the screen or R010. &lt;br /&gt;
*** R030 Pods - Large circle AoEs. The safe spot is to stand in is directly between the pods.&lt;br /&gt;
*** R010 Pods - Line AoEs that compound into a star in the middle. The safe spot is between the pods.&lt;br /&gt;
* &#039;&#039;&#039;Operation: Synthesize Compound&#039;&#039;&#039; - Circle markers appear around the arena - 4 the first time, then 6 the second time. Each needs 3 players to enter for it to turn white and become safe.&lt;br /&gt;
* &#039;&#039;&#039;Operation: Pod Program v2&#039;&#039;&#039; - A mix of the R030 and R010 pods. Note the monitors again, the only safe space is a very small spot between the two R010 pods. Every other Pod Program v2 will shift the pods at an angle, so be ready to shift accordingly to between the two R010 pods.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] 4C6F6E67696E67: [[The Compound]]===&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Compound 2P]]===&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[813P-operated Aegis Unit]]===&lt;br /&gt;
{{Drops list|813P-operated Aegis Unit}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[724P-operated Superior Flight Unit (A-lpha)]] [[767P-operated Superior Flight Unit (B-eta)]] [[772P-operated Superior Flight Unit (C-hi)]]===&lt;br /&gt;
{{Drops list|724P-operated Superior Flight Unit (A-lpha)}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[905P-operated Heavy Artillery Unit]]===&lt;br /&gt;
{{Drops list|905P-operated Heavy Artillery Unit}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[The Compound]]===&lt;br /&gt;
{{Drops list|The Compound}}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
You can receive only one reward item per week for completing duties in the Puppets&#039; Bunker. In the event you are awarded an item from the loot list, you relinquish your right to vie for all remaining items regardless of whether you selected Need or Greed.&lt;br /&gt;
* Reward eligibility is reset every Tuesday at 1:00 a.m. (PDT)&lt;br /&gt;
&lt;br /&gt;
Each party in the alliance will receive its own treasure chest, the contents of which will be identical regardless of the route taken.&lt;br /&gt;
* Players cannot open a treasure chest belonging to another party.&lt;br /&gt;
&lt;br /&gt;
===Completion Reward===&lt;br /&gt;
Upon completing the Copied Factory, players can also earn a separate reward: two [[Cracked Stellacluster]]s and one [[Puppet&#039;s Coin]]. The Puppet&#039;s Coin can be exchanged with [[Fathard]] in [[Eulmore]] (X:10.2 Y:11.7) for items used to enhance equipment purchased with [[Allagan Tomestones of Allegory]]. &#039;&#039;&#039;Currently as of 5.3 only one coin is obtainable weekly.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
===Gear Images===&lt;br /&gt;
&lt;br /&gt;
===Dungeon Images===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:The Puppets&#039; Bunker4.jpg&lt;br /&gt;
File:The Puppets&#039; Bunker3.jpg&lt;br /&gt;
File:The Puppets&#039; Bunker2.jpg&lt;br /&gt;
File:The Puppets&#039; Bunker1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|raid}}&lt;br /&gt;
[[Category:Raids]] [[Category:Shadowbringers]] [[Category:Patch 5.3 Features]]&lt;/div&gt;</summary>
		<author><name>Rizenxin</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Puppets%27_Bunker&amp;diff=256198</id>
		<title>The Puppets&#039; Bunker</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Puppets%27_Bunker&amp;diff=256198"/>
		<updated>2020-09-19T21:25:23Z</updated>

		<summary type="html">&lt;p&gt;Rizenxin: /* link= 905P-operated Heavy Artillery Unit */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = The Puppets&#039; Bunker&lt;br /&gt;
| description = Having put an unceremonious end to Komra&#039;s carnival with their incomprehensibly advanced weaponry, 2P&#039;s cohort of white-garbed androids retreats into the crater from whence they came. Though they are certain to have the tactical advantage should you pursue them into the installation, such a threat cannot go unchecked, and you and your newfound ally 2B are quick to give chase─Anogg and Konogg hot on your heels.&lt;br /&gt;
| image = The Puppets&#039; Bunker.png&lt;br /&gt;
| type = raid&lt;br /&gt;
| level = 80&lt;br /&gt;
| level-sync = 80&lt;br /&gt;
| ilvl = 465&lt;br /&gt;
| size = alliance&lt;br /&gt;
| time-limit = 120&lt;br /&gt;
| roulette = alliance raid&lt;br /&gt;
| tomestones = 100 goetia + 20 phantasmagoria&lt;br /&gt;
| req-quest = Everything You Know Is Wrong&lt;br /&gt;
| patch = 5.3&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
}}&lt;br /&gt;
It is the second part of [[YoRHa: Dark Apocalypse]].&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
* Duty Progress: 0/6&lt;br /&gt;
&lt;br /&gt;
==Bosses== &lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[813P-operated Aegis Unit]]===&lt;br /&gt;
* &#039;&#039;&#039;Firing Order: Anti-personnel laser&#039;&#039;&#039; - AoE tankbuster.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Beam Cannons&#039;&#039;&#039; - Expanding/shifting cones. A small safe area in darkest shaded ones; some shrink faster than others, get to shrink fastest first.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Collider Cannons&#039;&#039;&#039; - Red lasers seen from cannons on the boss shine red cone areas.&lt;br /&gt;
* &#039;&#039;&#039;Firing Order: Surface Laser&#039;&#039;&#039; - A player is marked with a red AoE marker. Quickly bombarded with circle AoE attacks that will follow them. Ten hits.&lt;br /&gt;
* &#039;&#039;&#039;Aerial Support: Swoop&#039;&#039;&#039; - Drones appear from the sides, streak across arena in a line.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Reflections Cannons&#039;&#039;&#039; - Cannons make straight row of fire.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Diffusion Cannon&#039;&#039;&#039; - Raidwide AoE blast.&lt;br /&gt;
* &#039;&#039;&#039;Aerial Support: Bombardment&#039;&#039;&#039; - Mech suit adds appear. Some previous mechanics will occur simultaneously.&lt;br /&gt;
* &#039;&#039;&#039;Program: Life&#039;s Last Song&#039;&#039;&#039; - As the Aegis Unit floats up, white rings with Nier scripts with appear. Stand in the safe gaps between them.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[724P-operated Superior Flight Unit (A-lpha)]] [[767P-operated Superior Flight Unit (B-eta)]] [[772P-operated Superior Flight Unit (C-hi)]]===&lt;br /&gt;
(Note: Each alliance party is tethered to their respective letter Flight Unit. Whatever attack one Flight Unit does, the others are doing simultaneously.)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Missile Command&#039;&#039;&#039; - Raidwide AoE attack in three consecutive hits.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Incendiary Bombing&#039;&#039;&#039; - AoE markers on players drop puddles.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: High-powered laser&#039;&#039;&#039; - Wide laser blast.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Precision Guided Missile &#039;&#039;&#039; - Tankbuster.&lt;br /&gt;
* &#039;&#039;&#039;Formation: Sharp Turn&#039;&#039;&#039; - Each pilot tethers to one another and draws a sword and charges. (All pilots hold their blades the same way. If they hold in the right hand, stand in the middle of the arena. If in the left hand, stand outside along the edges.)&lt;br /&gt;
* &#039;&#039;&#039;Formation: Air Raid&#039;&#039;&#039; - Transitions for Lethal Revolution.&lt;br /&gt;
* &#039;&#039;&#039;Lethal Revolution&#039;&#039;&#039; - Each Flight Unit begins an AoE circle attack around the edge of the arena. The direction and beginning is indicated by an arrow circle on the floor.&lt;br /&gt;
* &#039;&#039;&#039;Formation: Sliding Swipe&#039;&#039;&#039; - Two of the Flight Units drop massive AoE circles and cover 2/3 of the arena. Follow the Flight Units to the side of the arena in the safe zone. Note which side each pilot is holding their sword in, and dodge appropriately.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Area Bombardment &#039;&#039;&#039; - circle AoEs.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[905P-operated Heavy Artillery Unit]]===&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Volt Array&#039;&#039;&#039; - Raidwide AoE.&lt;br /&gt;
* &#039;&#039;&#039;Operation: Activate Laser Turret&#039;&#039;&#039; - Boss interfaces with the central console, red orbs appear in groups of three. First stand where the highest row of three appears, move backwards and wait out the attacks. Then move sideways to the other row of orbs.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: High-powered Laser&#039;&#039;&#039; - Tankbuster in a line AoE. Point away from the group.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Unconventional Voltage&#039;&#039;&#039; - Four players are targeted with a large red cone AoE. Spread out and do not overlap.&lt;br /&gt;
* &#039;&#039;&#039;Energy Bombardment&#039;&#039;&#039; - Red orbs are shot upwards and splash down three times.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Impact Crusher&#039;&#039;&#039; - Three jumps and ground smashes. Last jump immediately triggers &amp;quot;Revolving Laser&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Revolving Laser&#039;&#039;&#039; - Massive AoE. Only safe spot is a circle near the boss.&lt;br /&gt;
* &#039;&#039;&#039;Operation: Access Self-consciousness Data&#039;&#039;&#039; - Boss interfaces with the central console again, the monitors flicker on the walls.&lt;br /&gt;
* &#039;&#039;&#039;Operation: Activate Suppressive Unit&#039;&#039;&#039; - Slow moving orbs are fired from the wall.&lt;br /&gt;
* &#039;&#039;&#039;Support: Pod&#039;&#039;&#039; - Pods appear and Pod Program initiates. There are varying versions of either all the same or a mix of pods:&lt;br /&gt;
** &#039;&#039;&#039;Operation: Pod Program v1&#039;&#039;&#039; - consists of either R030 appearing on the screen or R010. &lt;br /&gt;
*** R030 Pods - Large circle AoEs. The safe spot is to stand in is directly between the pods.&lt;br /&gt;
*** R010 Pods - Line AoEs that compound into a star in the middle. The safe spot is between the pods.&lt;br /&gt;
* &#039;&#039;&#039;Operation: Synthesize Compound&#039;&#039;&#039; - Circle markers appear around the arena - 4 the first time, then 6 the second time. Each needs 3 players to enter for it to turn white and become safe.&lt;br /&gt;
* &#039;&#039;&#039;Operation: Pod Program v2&#039;&#039;&#039; - A mix of the R030 and R010 pods. Note the monitors again, the only safe space is a very small spot between the two R010 pods. Every other Pod Program v2 will shift the pods at an angle, so be ready to shift accordingly to between the two R010 pods.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] 4C6F6E67696E67: [[The Compound]]===&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Compound 2P]]===&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[813P-operated Aegis Unit]]===&lt;br /&gt;
{{Drops list|813P-operated Aegis Unit}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[724P-operated Superior Flight Unit (A-lpha)]] [[767P-operated Superior Flight Unit (B-eta)]] [[772P-operated Superior Flight Unit (C-hi)]]===&lt;br /&gt;
{{Drops list|724P-operated Superior Flight Unit (A-lpha)}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[905P-operated Heavy Artillery Unit]]===&lt;br /&gt;
{{Drops list|905P-operated Heavy Artillery Unit}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[The Compound]]===&lt;br /&gt;
{{Drops list|The Compound}}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
You can receive only one reward item per week for completing duties in the Puppets&#039; Bunker. In the event you are awarded an item from the loot list, you relinquish your right to vie for all remaining items regardless of whether you selected Need or Greed.&lt;br /&gt;
* Reward eligibility is reset every Tuesday at 1:00 a.m. (PDT)&lt;br /&gt;
&lt;br /&gt;
Each party in the alliance will receive its own treasure chest, the contents of which will be identical regardless of the route taken.&lt;br /&gt;
* Players cannot open a treasure chest belonging to another party.&lt;br /&gt;
&lt;br /&gt;
===Completion Reward===&lt;br /&gt;
Upon completing the Copied Factory, players can also earn a separate reward: two [[Cracked Stellacluster]]s and one [[Puppet&#039;s Coin]]. The Puppet&#039;s Coin can be exchanged with [[Fathard]] in [[Eulmore]] (X:10.2 Y:11.7) for items used to enhance equipment purchased with [[Allagan Tomestones of Allegory]]. &#039;&#039;&#039;Currently as of 5.3 only one coin is obtainable weekly.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
===Gear Images===&lt;br /&gt;
&lt;br /&gt;
===Dungeon Images===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:The Puppets&#039; Bunker4.jpg&lt;br /&gt;
File:The Puppets&#039; Bunker3.jpg&lt;br /&gt;
File:The Puppets&#039; Bunker2.jpg&lt;br /&gt;
File:The Puppets&#039; Bunker1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|raid}}&lt;br /&gt;
[[Category:Raids]] [[Category:Shadowbringers]] [[Category:Patch 5.3 Features]]&lt;/div&gt;</summary>
		<author><name>Rizenxin</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Puppets%27_Bunker&amp;diff=256197</id>
		<title>The Puppets&#039; Bunker</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Puppets%27_Bunker&amp;diff=256197"/>
		<updated>2020-09-19T21:22:30Z</updated>

		<summary type="html">&lt;p&gt;Rizenxin: /* link= 905P-operated Heavy Artillery Unit */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = The Puppets&#039; Bunker&lt;br /&gt;
| description = Having put an unceremonious end to Komra&#039;s carnival with their incomprehensibly advanced weaponry, 2P&#039;s cohort of white-garbed androids retreats into the crater from whence they came. Though they are certain to have the tactical advantage should you pursue them into the installation, such a threat cannot go unchecked, and you and your newfound ally 2B are quick to give chase─Anogg and Konogg hot on your heels.&lt;br /&gt;
| image = The Puppets&#039; Bunker.png&lt;br /&gt;
| type = raid&lt;br /&gt;
| level = 80&lt;br /&gt;
| level-sync = 80&lt;br /&gt;
| ilvl = 465&lt;br /&gt;
| size = alliance&lt;br /&gt;
| time-limit = 120&lt;br /&gt;
| roulette = alliance raid&lt;br /&gt;
| tomestones = 100 goetia + 20 phantasmagoria&lt;br /&gt;
| req-quest = Everything You Know Is Wrong&lt;br /&gt;
| patch = 5.3&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
}}&lt;br /&gt;
It is the second part of [[YoRHa: Dark Apocalypse]].&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
* Duty Progress: 0/6&lt;br /&gt;
&lt;br /&gt;
==Bosses== &lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[813P-operated Aegis Unit]]===&lt;br /&gt;
* &#039;&#039;&#039;Firing Order: Anti-personnel laser&#039;&#039;&#039; - AoE tankbuster.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Beam Cannons&#039;&#039;&#039; - Expanding/shifting cones. A small safe area in darkest shaded ones; some shrink faster than others, get to shrink fastest first.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Collider Cannons&#039;&#039;&#039; - Red lasers seen from cannons on the boss shine red cone areas.&lt;br /&gt;
* &#039;&#039;&#039;Firing Order: Surface Laser&#039;&#039;&#039; - A player is marked with a red AoE marker. Quickly bombarded with circle AoE attacks that will follow them. Ten hits.&lt;br /&gt;
* &#039;&#039;&#039;Aerial Support: Swoop&#039;&#039;&#039; - Drones appear from the sides, streak across arena in a line.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Reflections Cannons&#039;&#039;&#039; - Cannons make straight row of fire.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Diffusion Cannon&#039;&#039;&#039; - Raidwide AoE blast.&lt;br /&gt;
* &#039;&#039;&#039;Aerial Support: Bombardment&#039;&#039;&#039; - Mech suit adds appear. Some previous mechanics will occur simultaneously.&lt;br /&gt;
* &#039;&#039;&#039;Program: Life&#039;s Last Song&#039;&#039;&#039; - As the Aegis Unit floats up, white rings with Nier scripts with appear. Stand in the safe gaps between them.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[724P-operated Superior Flight Unit (A-lpha)]] [[767P-operated Superior Flight Unit (B-eta)]] [[772P-operated Superior Flight Unit (C-hi)]]===&lt;br /&gt;
(Note: Each alliance party is tethered to their respective letter Flight Unit. Whatever attack one Flight Unit does, the others are doing simultaneously.)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Missile Command&#039;&#039;&#039; - Raidwide AoE attack in three consecutive hits.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Incendiary Bombing&#039;&#039;&#039; - AoE markers on players drop puddles.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: High-powered laser&#039;&#039;&#039; - Wide laser blast.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Precision Guided Missile &#039;&#039;&#039; - Tankbuster.&lt;br /&gt;
* &#039;&#039;&#039;Formation: Sharp Turn&#039;&#039;&#039; - Each pilot tethers to one another and draws a sword and charges. (All pilots hold their blades the same way. If they hold in the right hand, stand in the middle of the arena. If in the left hand, stand outside along the edges.)&lt;br /&gt;
* &#039;&#039;&#039;Formation: Air Raid&#039;&#039;&#039; - Transitions for Lethal Revolution.&lt;br /&gt;
* &#039;&#039;&#039;Lethal Revolution&#039;&#039;&#039; - Each Flight Unit begins an AoE circle attack around the edge of the arena. The direction and beginning is indicated by an arrow circle on the floor.&lt;br /&gt;
* &#039;&#039;&#039;Formation: Sliding Swipe&#039;&#039;&#039; - Two of the Flight Units drop massive AoE circles and cover 2/3 of the arena. Follow the Flight Units to the side of the arena in the safe zone. Note which side each pilot is holding their sword in, and dodge appropriately.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Area Bombardment &#039;&#039;&#039; - circle AoEs.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[905P-operated Heavy Artillery Unit]]===&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Volt Array&#039;&#039;&#039; - Raidwide AoE.&lt;br /&gt;
* &#039;&#039;&#039;Operation: Activate Laser Turret&#039;&#039;&#039; - Boss interfaces with the central console, red orbs appear in groups of three. First stand where the highest row of three appears, move backwards and wait out the attacks. Then move sideways to the other row of orbs.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: High-powered Laser&#039;&#039;&#039; - Tankbuster in a line AoE. Point away from the group.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Unconventional Voltage&#039;&#039;&#039; - Four players are targeted with a large red cone AoE. Spread out and do not overlap.&lt;br /&gt;
* &#039;&#039;&#039;Energy Bombardment&#039;&#039;&#039; - Red orbs are shot upwards and splash down three times.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Impact Crusher&#039;&#039;&#039; - Four jumps and ground smashes.&lt;br /&gt;
* &#039;&#039;&#039;Maneuver: Revolving Laser&#039;&#039;&#039; - Massive AoE. Only safe spot is a circle near the boss.&lt;br /&gt;
* &#039;&#039;&#039;Operation: Access Self-consciousness Data&#039;&#039;&#039; - Boss interfaces with the central console again, the monitors flicker on the walls.&lt;br /&gt;
* &#039;&#039;&#039;Operation: Activate Suppressive Unit&#039;&#039;&#039; - Slow moving orbs are fired from the wall.&lt;br /&gt;
* &#039;&#039;&#039;Support: Pod&#039;&#039;&#039; - Pods appear and Pod Program initiates. There are varying versions:&lt;br /&gt;
** &#039;&#039;&#039;Operation: Pod Program v1&#039;&#039;&#039; - consists of either R030 appearing on the screen or R010. &lt;br /&gt;
*** R030 Pods - Large circle AoEs. The safe spot is to stand in is directly between the pods.&lt;br /&gt;
*** R010 Pods - Line AoEs that compound into a star in the middle. The safe spot is between the pods.&lt;br /&gt;
* &#039;&#039;&#039;Operation: Synthesize Compound&#039;&#039;&#039; - Circle markers appear around the arena. Each needs a certain amount of players to enter for it to turn white and become safe. (3?)&lt;br /&gt;
* &#039;&#039;&#039;Operation: Pod Program v2&#039;&#039;&#039; - A mix of the R030 and R010 pods. Note the monitors again, the only safe space is a very small spot between the two R010 pods. Every other Pod Program v2 will shift the pods at an angle, so be ready to shift accordingly to between the two R010 pods.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] 4C6F6E67696E67: [[The Compound]]===&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Compound 2P]]===&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[813P-operated Aegis Unit]]===&lt;br /&gt;
{{Drops list|813P-operated Aegis Unit}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[724P-operated Superior Flight Unit (A-lpha)]] [[767P-operated Superior Flight Unit (B-eta)]] [[772P-operated Superior Flight Unit (C-hi)]]===&lt;br /&gt;
{{Drops list|724P-operated Superior Flight Unit (A-lpha)}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[905P-operated Heavy Artillery Unit]]===&lt;br /&gt;
{{Drops list|905P-operated Heavy Artillery Unit}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[The Compound]]===&lt;br /&gt;
{{Drops list|The Compound}}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
You can receive only one reward item per week for completing duties in the Puppets&#039; Bunker. In the event you are awarded an item from the loot list, you relinquish your right to vie for all remaining items regardless of whether you selected Need or Greed.&lt;br /&gt;
* Reward eligibility is reset every Tuesday at 1:00 a.m. (PDT)&lt;br /&gt;
&lt;br /&gt;
Each party in the alliance will receive its own treasure chest, the contents of which will be identical regardless of the route taken.&lt;br /&gt;
* Players cannot open a treasure chest belonging to another party.&lt;br /&gt;
&lt;br /&gt;
===Completion Reward===&lt;br /&gt;
Upon completing the Copied Factory, players can also earn a separate reward: two [[Cracked Stellacluster]]s and one [[Puppet&#039;s Coin]]. The Puppet&#039;s Coin can be exchanged with [[Fathard]] in [[Eulmore]] (X:10.2 Y:11.7) for items used to enhance equipment purchased with [[Allagan Tomestones of Allegory]]. &#039;&#039;&#039;Currently as of 5.3 only one coin is obtainable weekly.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
===Gear Images===&lt;br /&gt;
&lt;br /&gt;
===Dungeon Images===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:The Puppets&#039; Bunker4.jpg&lt;br /&gt;
File:The Puppets&#039; Bunker3.jpg&lt;br /&gt;
File:The Puppets&#039; Bunker2.jpg&lt;br /&gt;
File:The Puppets&#039; Bunker1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|raid}}&lt;br /&gt;
[[Category:Raids]] [[Category:Shadowbringers]] [[Category:Patch 5.3 Features]]&lt;/div&gt;</summary>
		<author><name>Rizenxin</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Squonk&amp;diff=136419</id>
		<title>Squonk</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Squonk&amp;diff=136419"/>
		<updated>2017-08-15T06:05:44Z</updated>

		<summary type="html">&lt;p&gt;Rizenxin: /* The Sea of Clouds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Squonk.jpg|400px|right|Squonk]]&lt;br /&gt;
[[Squonk]] is a Rank B [[Elite Marks#Heavensward|Heavensward Elite Mark]] found in [[The Sea of Clouds]]. {{#lst:Template:EliteMarkRewards|B_Rank_HW}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
===The Sea of Clouds===&lt;br /&gt;
(x13.5, y29.0), (x13.8, y29.1), (x13.8, y29.5), (x14.2, y29.1), (x14.3, y23.7), (x14.9, y23.3), (x18, y30), (x18.0, y31.4), (x18.5, y31.6), (x20, y22), (x20.7, y21.7), (x21.0, y21.5), (x24, y24), (x26.1, y29.2), (x26.3, y29.3), (x26.5, y28.9), (x27, y29), (x26.4, y33.7), (x26.5, y33.9), (x26.6, y33.5), (x27, y33), (x31.5, y19.0), (x31.7, y18.6), (x31.8, y19.3), (x31.9, y18.9), (x32.0, y19.1), (x31.5, y36.2), (x34.5, y31.3), (x36, y21, z2.6), (x35, y37), (x35.8, y38.6), (x36.4, y38.1), (x36.6, y38.4), (x18.0, y29.9)&lt;br /&gt;
&lt;br /&gt;
[[File:Squonk_Spawn_Locations.jpg|frameless|Squonk spawn locations]]&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Normal Spawn&lt;br /&gt;
&lt;br /&gt;
===Time===&lt;br /&gt;
5 seconds after death&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
Squonk&#039;s attack &#039;Chirp&#039; has a chance to cause the S rank [[Bird of Paradise]] to spawn.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
[[category:Elite Marks]] [[Category:Heavensward]] [[Category:The Hunt]] [[Category:Monsters]]&lt;br /&gt;
{{Elite Marks}}&lt;/div&gt;</summary>
		<author><name>Rizenxin</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Deidar&amp;diff=136251</id>
		<title>Deidar</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Deidar&amp;diff=136251"/>
		<updated>2017-08-09T02:31:12Z</updated>

		<summary type="html">&lt;p&gt;Rizenxin: /* Yanxia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Deidar]] is a Rank B [[Elite Marks|Elite Mark]] found in [[Yanxia]]. {{#lst:Template:EliteMarkRewards|B_Rank_SB}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
===Yanxia===&lt;br /&gt;
(32,18) (24,22) (23,27) (34,26) (30,34) (17,34) (12,30)&lt;br /&gt;
(33,26)&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Normal Spawn&lt;br /&gt;
===Time===&lt;br /&gt;
5 seconds after death &lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
==Description==&lt;br /&gt;
The legends of the Far East tell of a giant by the name of Deidar. Our tale, however, begins with a man. Now, had this man simply dreamed of building a statue of the legendary colossus, all might have been well. But he was an onmyoji of dubious skill, and he succeeded in imbuing his clay sculpture with the spirit of a shikigami. In Eorzea his creation might have been called a golem. I would call it a failure. Thanks to the onmyoji&#039;s clumsy rituals, only the head came to life... It rolled free of its giant shoulders, and now waddles around the land in search of a more suitable body.&lt;br /&gt;
&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]]&lt;br /&gt;
{{Elite Marks}}&lt;/div&gt;</summary>
		<author><name>Rizenxin</name></author>
	</entry>
</feed>