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	<updated>2026-06-17T02:24:13Z</updated>
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		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Red_Mage&amp;diff=1185263</id>
		<title>Red Mage</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Red_Mage&amp;diff=1185263"/>
		<updated>2026-01-04T04:51:03Z</updated>

		<summary type="html">&lt;p&gt;RainTea: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Red Mage concept art.png|250px|right]]&lt;br /&gt;
{{TOC limit RIGHT|3}}&lt;br /&gt;
{{Quotation|[https://na.finalfantasyxiv.com/jobguide/redmage FinalFantasyXIV.com Red Mage]|On the eastern edge of Abalathia&#039;s Spine lies the mountainous region of Gyr Abania.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It is in these elevated lands that people took shelter, when a burning star guided them away from the Sixth Umbral Calamity&#039;s treacherous floodwaters. The survivors gathered from near and far, and amongst them were refugees of the sorcerous cities of Mhach and Amdapor.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;These sworn enemies buried their history for the sake of the future, and cast aside their vestments of black and white. Upon the remnants of their arts a new discipline was built, and the first red mages stepped forward with rapiers in hand to fight back against the rising tides of destruction.}}&lt;br /&gt;
&lt;br /&gt;
{{Red Mage|big=y}} &#039;&#039;&#039;Red Mage&#039;&#039;&#039; (&#039;&#039;&#039;RDM&#039;&#039;&#039;) is a [[Disciple of Magic]] [[job]] introduced with the &#039;&#039;[[Stormblood]]&#039;&#039; ([[Patch 4.0|4.0]]) expansion and unlockable at level 50 with [[Red_Mage#Unlock|sufficient progression]] in the [[Main Scenario Quests]]. The job starts at level 50 once unlocked. It is a non-limited {{Magical Ranged DPS|name=y}} job and does not have a base [[class]]. Red Mages specialize in both offensive magic and melee [[rapier]] weaponskills.&lt;br /&gt;
&lt;br /&gt;
== General information ==&lt;br /&gt;
=== Trainer ===&lt;br /&gt;
The job trainer is [[X&#039;rhun Tia]].&lt;br /&gt;
&lt;br /&gt;
=== Unlock ===&lt;br /&gt;
* &#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; The player must have a Disciple of War or Magic at Level 50 or higher.&lt;br /&gt;
* &#039;&#039;&#039;Quest&#039;&#039;&#039;: Speak to [[Distraught Lass]] in [[Ul&#039;dah - Steps of Thal]] (x14.1,y11.7) to obtain the quest {{questlink|feature|Taking the Red}}.&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
The red mage is a [[disciple of magic]] and wears [[armor]] and [[accessories]] &amp;quot;of Casting.&amp;quot; They use [[rapier]]s as weapons. &lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
!style=&amp;quot;width:150px;&amp;quot;|Weapon&lt;br /&gt;
!style=&amp;quot;width:150px;&amp;quot;|Armor&lt;br /&gt;
!style=&amp;quot;width:150px;&amp;quot;|Accessories&lt;br /&gt;
|-&lt;br /&gt;
|[[Red Mage&#039;s Arm]]s&lt;br /&gt;
|[[:Category:Red Mage headwear|Head]]&amp;lt;br&amp;gt;[[:Category:Red Mage chestwear|Body]]&amp;lt;br&amp;gt;[[:Category:Red Mage handwear|Hands]]&amp;lt;br&amp;gt;[[:Category:Red Mage legwear|Legs]]&amp;lt;br&amp;gt;[[:Category:Red Mage footwear|Feet]]&lt;br /&gt;
|[[:Category:Red Mage bracelets|Bracelets]]&amp;lt;br&amp;gt;[[:Category:Red Mage earrings|Earrings]]&amp;lt;br&amp;gt;[[:Category:Red Mage necklace|Necklace]]&amp;lt;br&amp;gt;[[:Category:Red Mage ring|Ring]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[List of red mage quests|Quests]] ==&lt;br /&gt;
===Red Mage Job Quests===&lt;br /&gt;
{{:List of red mage quests}}&lt;br /&gt;
===Magical DPS Role Quests (Shadowbringers)===&lt;br /&gt;
{{#lsth:Magical Ranged DPS Role Quests|Shadowbringers}}&lt;br /&gt;
===Magical Ranged DPS Role Quests (Endwalker)===&lt;br /&gt;
{{#lsth:Magical Ranged DPS Role Quests|Endwalker}}&lt;br /&gt;
===Magical Ranged DPS Role Quests (Dawntrail)===&lt;br /&gt;
{{#lsth:Magical Ranged DPS Role Quests|Dawntrail}}&lt;br /&gt;
&lt;br /&gt;
== [[List of red mage actions|Actions]] ==&lt;br /&gt;
{{:List of red mage actions}}&lt;br /&gt;
&lt;br /&gt;
== [[List of red mage traits|Traits]] ==&lt;br /&gt;
{{:List of red mage traits}}&lt;br /&gt;
&lt;br /&gt;
==Combos==&lt;br /&gt;
Performing actions in a certain order increases potency and applies combo bonuses.&lt;br /&gt;
&lt;br /&gt;
{{action icon|Riposte|size=big|x}} or {{action icon|Enchanted Riposte|size=big|x}} {{combos into}} {{action icon|Zwerchhau|size=big|x}} or {{action icon|Enchanted Zwerchhau|size=big|x}} {{combos into}} {{action icon|Redoublement|size=big|x}} or {{action icon|Enchanted Redoublement|size=big|x}} = (Single target) Upgrades action based on the amount of [[Black Mana]] and [[White Mana]] accumulated. Grants Mana Stacks when upgraded.&lt;br /&gt;
&lt;br /&gt;
{{action icon|Enchanted Moulinet|size=big|x}} {{combos into}} {{action icon|Enchanted Moulinet Deux|size=big|x}} {{combos into}} {{action icon|Enchanted Moulinet Trois|size=big|x}} = (AoE) Upgrades action based on the amount of [[Black Mana]] and [[White Mana]] accumulated. Grants Mana Stacks when upgraded.&lt;br /&gt;
&lt;br /&gt;
{{action icon|Verflare|size=big|x}} or {{action icon|Verholy|size=big|x}} {{combos into}} {{action icon|Scorch|size=big|x}} {{combos into}} {{action icon|Resolution|size=big|x}} = Consumes 3 Mana Stacks to do strong AoE burst damage and grants a large amount of both Black and White Mana&lt;br /&gt;
&lt;br /&gt;
== Job mechanics ==&lt;br /&gt;
{{:Balance Gauge}}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
This job is associated with the following achievements:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|How Deep the Rabbit Hole Goes I}}&lt;br /&gt;
{{achievement table row|How Deep the Rabbit Hole Goes II}}&lt;br /&gt;
{{achievement table row|How Deep the Rabbit Hole Goes III}}&lt;br /&gt;
{{achievement table row|How Deep the Rabbit Hole Goes IV}}&lt;br /&gt;
{{achievement table row|How Deep the Rabbit Hole Goes V}}&lt;br /&gt;
{{achievement table row|How Deep the Rabbit Hole Goes VI}}&lt;br /&gt;
{{achievement table row|Red on Arrival I}}&lt;br /&gt;
{{achievement table row|Red on Arrival II}}&lt;br /&gt;
{{achievement table row|Red on Arrival III}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notable Red Mages==&lt;br /&gt;
*[[X&#039;rhun Tia]]&lt;br /&gt;
*[[Alisaie]]&lt;br /&gt;
*[[Arya]]&lt;br /&gt;
*[[Lambard]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:Patch4.01 Mediakit 07 7.4.17 png jpgcopy.jpg&lt;br /&gt;
File:FFXIV 40 Mediakit 20170531 025.jpg&lt;br /&gt;
File:Red Mage1.jpg&lt;br /&gt;
File:Red Mage2.jpg&lt;br /&gt;
File:Red Mage3.png&lt;br /&gt;
File:Job - Red Mage.png|Red Mage Artifact Armor in 4.0 Stormblood.&lt;br /&gt;
File:Red Mage5.png|Red Mage Artifact Armor in 5.0 Shadowbringers.&lt;br /&gt;
File:Red Mage6.jpg|Red Mage Artifact Armor in 6.0 Endwalker.&lt;br /&gt;
File:Red Mage7.jpg|Red Mage Artifact Armor in 7.0 Dawntrail.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
The War of the Magi was a cataclysmic battle fought between the black mages of Mhach and the white mages of Amdapor. When calamity struck, members of both orders joined hands to weave a new kind of sorcery with which to resist their encroaching doom. The practitioners of this art became known as &amp;quot;red mages.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
At the end of the Fifth Astral Era, a streaking comet guided disparate bands of refugees into the mountains of Gyr Abania to escape the floods of the Sixth Umbral Calamity. Amongst these bedraggled survivors were mages of both Mhach and Amdapor. A sorcerous battle would soon have ensued had the war still raged, but the needs of survival outweighed their enmity, and nurtured the spirit of cooperation. Black and white magicks were abhorred for their role in leeching the land&#039;s aether and bringing about realm-wide disaster, yet it was agreed that the power of the arcane could help rebuild what was lost. Thus did the refugee mages seek to make amends for their mistakes by establishing a new school of spellcraft—an aether-efficient discipline which drew only upon the wielder’s own mana. What they created was an art to overcome adversity, otherwise known as red magic.&lt;br /&gt;
&lt;br /&gt;
In the desperate years following the Calamity, its practitioners devoted themselves to protecting the survivors, and saved many lives in the process. But as prosperity returned along with the dawning of a new Astral Era, fewer and fewer students took up the red, and the memory of red mages slowly faded from the world.&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
====Duelist&#039;s Attire====&lt;br /&gt;
For their willingness to fling themselves into battle and stand toe-to-toe with danger, red mages were often referred to as &amp;quot;duelists.&amp;quot; The description became so commonplace that it was eventually appended to the name of their traditional vermilion attire.&lt;br /&gt;
&lt;br /&gt;
====Murgleis====&lt;br /&gt;
This masterpiece was the favored weapon of Count Ganelon, a noble swordsman credited with instructing the first red mages in the art of the rapier. Although his conservative kin branded him traitor for sharing their closely guarded techniques, the count’s commitment to teaching the blade never wavered.&lt;br /&gt;
&lt;br /&gt;
====Red Attire====&lt;br /&gt;
Prepared for novice red mages by X&#039;rhun Tia himself, this spellcaster’s ensemble is designed around the doublet and gaskins to allow for a full range of movement when fighting with a rapier. X&#039;rhun entrusted the attire’s creation to the Weavers’ Guild in Ul’dah, and its members still tell of how the guildmaster cost them any semblance of a profit by remixing the dye over and over until he created a hue of red deep enough to meet his satisfaction.&lt;br /&gt;
&lt;br /&gt;
====Guespiere====&lt;br /&gt;
Named after the old Elezen word for &amp;quot;wasp,&amp;quot; this blade was forged by the Ishgardian forefathers following their colonization of Coerthas. When the red mages were still experimenting with mundane fighting styles to supplement their sparing use of aether, an Elezen who had taken refuge in Gyr Abania offered to teach them his race’s traditional sword techniques. For two groups that are otherwise unrelated, such historical context readily explains the odd similarity between red mage and olden-day Coerthas weaponry.&lt;br /&gt;
&lt;br /&gt;
===Tricks of the Trade===&lt;br /&gt;
====Vermillion Scourge====&lt;br /&gt;
The pinnacle of the red mage’s art. The practitioner scribes two eldritch circles upon the ground which he then accelerates with an infusion of black and white mana, resulting in a titanic eruption of arcane force.&lt;br /&gt;
&lt;br /&gt;
====Moulinet====&lt;br /&gt;
Meaning “windmill” or “waterwheel,” this traditional Elezen technique is so named for its wide, sweeping motions.&lt;br /&gt;
&lt;br /&gt;
====Verflare====&lt;br /&gt;
Its name a portmanteau of “vermillion” and “flare,” this incantation seeks to rival the destructive power of the black mage spell that shares the latter’s denomination. Rather than draw on ambient aether to cause a single, massive explosion, Verflare overlaps a number of smaller arcane eruptions.&lt;br /&gt;
&lt;br /&gt;
====Verholy====&lt;br /&gt;
An adaptation of the forbidden white mage spell “Holy,” this purifying blast was conceived as a means to banish the lingering voidsent which were summoned during the War of the Magi.&lt;br /&gt;
&lt;br /&gt;
===X&#039;rhun Tia===&lt;br /&gt;
*Race (Clan): Miqo&#039;te (Seeker of the Sun)&lt;br /&gt;
*Gender: Male &lt;br /&gt;
*Age: 42&lt;br /&gt;
*Epithet: Deep Red&lt;br /&gt;
&lt;br /&gt;
X&#039;rhun Tia is the last living member of the Crimson Duelists, a band of red mages active during the Ala Mhigan revolution. Seeking a means to resist the tyranny of the mad king Theodoric, he worked with Lambard and his other sworn brothers to successfully revive the lost art of red magic. Yet even as the revolutionaries claimed victory, their triumph was soured by the imperial invasion, and Lambard’s sudden and bloody betrayal. His fellow Duelists slaughtered, the surviving X&#039;rhun chose to leave Gyr Abania and travel the realm alone, a wandering pilgrim lending aid to those in need. Along his journey, he crossed paths with a certain adventurer and a girl named Arya, and would go on to confront the demons of his past.&lt;br /&gt;
&lt;br /&gt;
===Araya Gastaurknan===&lt;br /&gt;
*Race (Clan): Hyur (Midlander)&lt;br /&gt;
*Gender: Female&lt;br /&gt;
*Age: 18&lt;br /&gt;
*Epithet: The Painter&lt;br /&gt;
&lt;br /&gt;
Kidnapped by a murderous cabal, this young woman was rescued from her fate by X&#039;rhun Tia and his adventurer apprentice. The ordeal had cost Arya much of her memory, but unwilling to remain a burden to her saviors, she expressed a desire to learn the empowering art of red magic. During her time under X&#039;rhun’s tutelage, Arya would uncover the astonishing truth of her ancestry—she is a descendant of Archmagus Calowise, a Mhachi sorcerer who infused himself with voidsent blood in exchange for supernatural power. With the heritage of the &amp;quot;Nightkin&amp;quot; flowing in her veins, Arya found herself marked by the gaze of the voidsent queen, Lilith.&lt;br /&gt;
&lt;br /&gt;
===Nightkin===&lt;br /&gt;
The Nightkin is the name given to those descended from the archmagus who infused himself with the blood of the voidsent queen, Lilith. In exchange for granting immense sorcerous power, the tainted blood demands that Nightkin feed on mortal aether to survive. The corruption is also tied to Lilith&#039;s presence in the material realm—should she return to the void, then its potency will fade.&lt;br /&gt;
&lt;br /&gt;
===Lilith===&lt;br /&gt;
Lilith is a fiend of highest rank, summoned from the void by the Mhachi archmagus, Calowise. Calowise forged a pact with the voidsent queen to secure her blood, but at the culmination of the ritual he betrayed Lilith, sealing her within a warded sarcophagus. For a thousand years has she schemed from her prison, manipulating events to provide her with the perfect vessel for her return.&lt;br /&gt;
&amp;lt;ref&amp;gt;Encyclopaedia Eorzea: Volume II, page 185-186&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Red Mage&#039;s Panoply===&lt;br /&gt;
====Duelist&#039;s Chapeau====&lt;br /&gt;
As the lavish feathered ornamentation suggests, the duelist’s chapeau was fashioned after a style historically popular amongst the Elezen.&lt;br /&gt;
&lt;br /&gt;
====Duelist&#039;s Tabard====&lt;br /&gt;
Though capes are traditionally used for warmth, the one on this tabard instead provides ample space for weaving arcane geometries, allowing the red mage to take advantage of their bonds without committing to a cumbersome full robe.&lt;br /&gt;
&lt;br /&gt;
====Duelist&#039;s Breeches====&lt;br /&gt;
Augmented with protective leather on the sides of the thighs, these breeches cinch at the leg to prevent their becoming a hindrance in frantic combat.&lt;br /&gt;
&lt;br /&gt;
====Form &amp;amp; Function====&lt;br /&gt;
While the magically inclined on the whole tend to prefer long-hemmed robes, red mages are the exception. Because they rely on unhindered movement in combat, darting in for a rapier strike one moment and away to fire off a spell the next, they require equipment as flamboyant as their fighting style. Thus is a red mage’s attire styled after the traditional armor of Elezen swordsmen, while yet incorporating arcane elements once favored by the black mages of Mhach and white mages of Amdapor. It is also invariably cut of red cloth, the better to distinguish him from mages of the older schools. Indeed, the Crimson Duelists, who participated in the Ala Mhigan revolution and brought about a renaissance of red magic for the modern age, were instantaneously recognizable by their vivid crimson garb.&lt;br /&gt;
&amp;lt;ref&amp;gt;Encyclopaedia Eorzea: Volume II, page 236&amp;lt;/ref&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://na.finalfantasyxiv.com/jobguide/redmage FinalFantasyXIV.com Red Mage] on the official website.&lt;br /&gt;
* [https://www.thebalanceffxiv.com/jobs/casters/red-mage Comprehensive Job Guide] provided by The Balance.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Class navbar|state-crafter-gatherer=collapsed}}&lt;br /&gt;
[[Category:Patch 4.0 Features‎]]&lt;/div&gt;</summary>
		<author><name>RainTea</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sage&amp;diff=1185257</id>
		<title>Sage</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sage&amp;diff=1185257"/>
		<updated>2026-01-04T04:43:49Z</updated>

		<summary type="html">&lt;p&gt;RainTea: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sage concept art1.jpg|300px|right]]&lt;br /&gt;
{{TOC limit RIGHT|3}}&lt;br /&gt;
{{Quotation|[https://na.finalfantasyxiv.com/jobguide/sage/ FinalFantasyXIV.com Sage]|The nation of Sharlayan is the cradle of knowledge, and the Studium its foremost institution of learning. Yet more so than its incomparable library and formidable assemblage of Archons, this prestigious academy is famed for blending traditionally distinct fields to produce revolutionary new disciplines. Among these, perhaps the most distinguished is an altruistic art which draws upon the wisdom of aetherology, sorcery, and medicine. Dubbed somanoutics, the art seeks to heal and protect by manipulating corporeal aether through the use of nouliths, a flying array of foci. Practitioners are dedicated to the betterment of mankind, and for their wisdom and compassion, eventually came to be known simply as sages.}}&lt;br /&gt;
&lt;br /&gt;
{{Sage|big=y}} [[Sage]] (&#039;&#039;&#039;SGE&#039;&#039;&#039;) is a [[Disciple of Magic]] [[job]] introduced in &#039;&#039;[[Endwalker]]&#039;&#039; ([[Patch 6.0|6.0]]) expansion and unlockable at level 70 with [[Sage#Unlock|sufficient progression]] in the [[Main Scenario Quests]]. The job starts at level 70 once unlocked. It is a {{Healer|name=y}} job and does not have a base [[class]]. Sages use [[aether]] to manipulate [[nouliths]] in combat, and are able to temporarily augment their own magic abilities. It is considered a &amp;quot;barrier&amp;quot; healer, along with {{SCH}} [[Scholar]], specializing in reducing incoming damage using shields and mitigation abilities. &lt;br /&gt;
&lt;br /&gt;
== General information ==&lt;br /&gt;
=== Unlock ===&lt;br /&gt;
Sage is a Barrier Healer job introduced in [[Endwalker]]. It has a few requirements in order to be unlocked: &lt;br /&gt;
* &#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; The player must have purchased the [[Endwalker]] expansion and be level 70 or higher [[Disciple of War]] or [[Disciple of Magic|Magic]]&lt;br /&gt;
* &#039;&#039;&#039;Quest&#039;&#039;&#039;: Speak to [[Sharlayan Maiden]] in [[Limsa Lominsa Lower Decks]] (x9.4,y12.9) to obtain the quest {{questlink|feature|Sage&#039;s Path}}.&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
The Sage is a [[disciple of magic]] and wears [[armor]] and [[accessories]] &amp;quot;of Healing.&amp;quot; They use [[Nouliths]] as weapons. &lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
!style=&amp;quot;width:150px;&amp;quot;|Weapon&lt;br /&gt;
!style=&amp;quot;width:150px;&amp;quot;|Armor&lt;br /&gt;
!style=&amp;quot;width:150px;&amp;quot;|Accessories&lt;br /&gt;
|-&lt;br /&gt;
|[[Sage&#039;s Arm]]s&lt;br /&gt;
|[[:Category:Sage headwear|Head]]&amp;lt;br&amp;gt;[[:Category:Sage chestwear|Body]]&amp;lt;br&amp;gt;[[:Category:Sage handwear|Hands]]&amp;lt;br&amp;gt;[[:Category:Sage legwear|Legs]]&amp;lt;br&amp;gt;[[:Category:Sage footwear|Feet]]&lt;br /&gt;
|[[:Category:Sage bracelets|Bracelets]]&amp;lt;br&amp;gt;[[:Category:Sage earrings|Earrings]]&amp;lt;br&amp;gt;[[:Category:Sage necklace|Necklace]]&amp;lt;br&amp;gt;[[:Category:Sage ring|Ring]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[List of sage quests|Quests]] ==&lt;br /&gt;
===Sage Job Quests===&lt;br /&gt;
{{:List of sage quests}}&lt;br /&gt;
===Healer Role Quests (Shadowbringers)===&lt;br /&gt;
{{#lsth:Healer Role Quests|Shadowbringers}}&lt;br /&gt;
===Healer Role Quests (Endwalker)===&lt;br /&gt;
{{#lsth:Healer Role Quests|Endwalker}}&lt;br /&gt;
===Healer Role Quests (Dawntrail)===&lt;br /&gt;
{{#lsth:Healer Role Quests|Dawntrail}}&lt;br /&gt;
&lt;br /&gt;
== [[List of sage actions|Actions]] ==&lt;br /&gt;
{{:List of sage actions}}&lt;br /&gt;
&lt;br /&gt;
== [[List of sage traits|Traits]] ==&lt;br /&gt;
{{:List of sage traits}}&lt;br /&gt;
&lt;br /&gt;
== Job mechanics ==&lt;br /&gt;
[[Eukrasia Gauge]] and [[Addersgall Gauge]] are [[Job Gauge]]s for Sage&lt;br /&gt;
&lt;br /&gt;
{{:Eukrasia Gauge}}&lt;br /&gt;
&lt;br /&gt;
{{:Addersgall Gauge}}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
This job is associated with the following achievements:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|Do No Harm I}}&lt;br /&gt;
{{achievement table row|Do No Harm II}}&lt;br /&gt;
{{achievement table row|Do No Harm III}}&lt;br /&gt;
{{achievement table row|Sage, Heal Thyself}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notable Sages==&lt;br /&gt;
*[[Loifa]]&lt;br /&gt;
*[[Alphinaud]]&lt;br /&gt;
*[[Fourchenault]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
file:sage1.jpg&lt;br /&gt;
file:sage2.jpg&lt;br /&gt;
File:Sage starting gear.png|Sage starting gear&lt;br /&gt;
File:Sage starting gear combat.png&lt;br /&gt;
File:Sage render1.png|Sage Artifact Armor in 6.0 Endwalker. &lt;br /&gt;
File:Sage render2.jpg|Sage Artifact Armor in 7.0 Dawntrail. &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
{{evt|service=youtube|id=ASTGVJLBX14|dimensions=600|align=center|description=FINAL FANTASY XIV: ENDWALKER Sage Reveal}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
===A Sage&#039;s Panoply===&lt;br /&gt;
====Form &amp;amp; Function====&lt;br /&gt;
{{quotation|[[Encyclopædia Eorzea]] Volume III, p. 253|Based on healing prowess and affinity for flowing white habiliments alone, one might be hard-pressed to find any difference between the sage and white mage. However, where the white mages of Amdapor wore their whites as a symbol of purity, sages don theirs in the name of maintaining physical cleanliness.&lt;br /&gt;
&lt;br /&gt;
In the midst of battle, of course, a clean healer is an indolent one, and herein lay a vexing conundrum—the stark contrast of bright red blood upon a pure white uniform was contributing to retinal fatigue, and the resulting greenish afterimages were impediments to executing the delicate geometries expected of any somanoutic practitioner. Blue was therefore introduced into the uniform, and proof of its efficacy can be found in the coloring of the raiments modern sages favor today.}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
The Sage icon was changed during development because the first version was triggering trypophobic reactions (the aversion or feeling of disgust or fear in response to clusters of small holes or bumps) in some players. The two versions may be viewed and compared [https://ffxiv.consolegameswiki.com/wiki/File:Sage_frame_icon.png here] (unsafe for people with trypophobia), and the official blog post announcing the change may be viewed [https://eu.finalfantasyxiv.com/lodestone/topics/detail/908c9d4cd156af1fcb490dda7166918b26a1cfa1 here] (safe for people with trypophobia, as the old icon is not shown).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In a Letter From the Producer Live, Yoshi-P was asked in chat if the [[Nouliths]] were inspired by the [https://gundam.fandom.com/wiki/RX-93_%CE%BD_Gundam#Armaments Fin Funnels from the Gundam franchise], to which he playfully replied &amp;quot;Absolutely not. They are a completely 100% &#039;&#039;Final Fantasy&#039;&#039; original.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://na.finalfantasyxiv.com/jobguide/sage/ FinalFantasyXIV.com Sage] on the official website.&lt;br /&gt;
* [https://www.thebalanceffxiv.com/jobs/healers/sage/ Comprehensive Job Guide] provided by The Balance.&lt;br /&gt;
&lt;br /&gt;
{{Class navbar|state-crafter-gatherer=collapsed}}&lt;br /&gt;
[[Category:Patch 6.0 Features‎]]&lt;/div&gt;</summary>
		<author><name>RainTea</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Astrologian&amp;diff=1185253</id>
		<title>Astrologian</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Astrologian&amp;diff=1185253"/>
		<updated>2026-01-04T04:40:34Z</updated>

		<summary type="html">&lt;p&gt;RainTea: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Astrologian concept art.jpg|250px|right]]&lt;br /&gt;
{{TOC limit RIGHT|3}}&lt;br /&gt;
{{Quotation|[https://na.finalfantasyxiv.com/jobguide/astrologian FinalFantasyXIV.com Astrologian]|Ever has man coveted knowledge, and none more so than that of his fate. Thus did he labor to master the skill of foresight—but initial efforts bore little fruit. That is, until he looked to the stars above, which foretell the coming seasons, and learned to read the heavens.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Though this gift is known today as astrology, the people of Sharlayan saw fit to not only read the stars, but to write their movements as well. By attuning their aetherial energies to that of constellations, they learned to wield magicks with heretofore unseen properties.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Thus was astromancy born—a new form of magick which grants its users power over fate. Employing a star globe and divining deck in their miraculous deeds, fortune always smiles upon these masters of arcana.}}&lt;br /&gt;
&lt;br /&gt;
{{Astrologian|big=y}} &#039;&#039;&#039;Astrologian&#039;&#039;&#039; (&#039;&#039;&#039;AST&#039;&#039;&#039;) is a [[Disciple of Magic]] [[job]] introduced with the &#039;&#039;[[Heavensward]]&#039;&#039; ([[Patch 3.0|3.0]]) expansion and unlockable at level 50 with [[Astrologian#History_&amp;amp;_unlock|sufficient progression]] in the [[Main Scenario Quests]]. The job starts at level 30 once unlocked. It is a {{Healer|name=y}} job and does not have a base [[class]]. It is considered a &amp;quot;pure&amp;quot; healer, along with {{WHM}} [[White Mage]], specializing in strong burst healing and healing-over-time.&lt;br /&gt;
&lt;br /&gt;
== General information ==&lt;br /&gt;
=== Guild ===&lt;br /&gt;
The Astrologians&#039; Guild, called [[Athenaeum Astrologicum]], is in [[The Pillars]]. The job trainer is [[Jannequinard]], who is located in The Pillars (15.2,10.0).&lt;br /&gt;
&lt;br /&gt;
=== History &amp;amp; unlock ===&lt;br /&gt;
Astrologian was first introduced in 2014 Fan Fest in Tokyo, featuring a card-swapping astrologic [[healer]] who wields a [[star globe]]. It has a few requirements in order to be unlocked:&lt;br /&gt;
* &#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; The player must have completed all of the [[Seventh Astral Era Quests]] up to {{questlink|main|Before the Dawn}} in order to unlock the city of [[Ishgard]].&lt;br /&gt;
* &#039;&#039;&#039;Quest&#039;&#039;&#039;: Speak to an NPC in [[The Pillars]] (x15,y10) to obtain the quest {{questlink|feature|What&#039;s Your Sign}}.&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
The astrologian is a [[disciple of magic]] and wears [[armor]] and [[accessories]] &amp;quot;of Healing.&amp;quot; They use [[star globe]]s as weapons.&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
!style=&amp;quot;width:150px;&amp;quot;|Weapon&lt;br /&gt;
!style=&amp;quot;width:150px;&amp;quot;|Armor&lt;br /&gt;
!style=&amp;quot;width:150px;&amp;quot;|Accessories&lt;br /&gt;
|-&lt;br /&gt;
|[[Astrologian&#039;s Arm]]s&lt;br /&gt;
|[[:Category:Astrologian headwear|Head]]&amp;lt;br&amp;gt;[[:Category:Astrologian chestwear|Body]]&amp;lt;br&amp;gt;[[:Category:Astrologian handwear|Hands]]&amp;lt;br&amp;gt;[[:Category:Astrologian legwear|Legs]]&amp;lt;br&amp;gt;[[:Category:Astrologian footwear|Feet]]&lt;br /&gt;
|[[:Category:Astrologian bracelets|Bracelets]]&amp;lt;br&amp;gt;[[:Category:Astrologian earrings|Earrings]]&amp;lt;br&amp;gt;[[:Category:Astrologian necklace|Necklace]]&amp;lt;br&amp;gt;[[:Category:Astrologian ring|Ring]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[List of astrologian quests|Quests]] ==&lt;br /&gt;
===Astrologian Job Quests===&lt;br /&gt;
{{:List of astrologian quests}}&lt;br /&gt;
===Healer Role Quests (Shadowbringers)===&lt;br /&gt;
{{#lsth:Healer Role Quests|Shadowbringers}}&lt;br /&gt;
===Healer Role Quests (Endwalker)===&lt;br /&gt;
{{#lsth:Healer Role Quests|Endwalker}}&lt;br /&gt;
===Healer Role Quests (Dawntrail)===&lt;br /&gt;
{{#lsth:Healer Role Quests|Dawntrail}}&lt;br /&gt;
&lt;br /&gt;
== [[List of astrologian actions|Actions]] ==&lt;br /&gt;
{{:List of astrologian actions}}&lt;br /&gt;
&lt;br /&gt;
== [[List of astrologian traits|Traits]] ==&lt;br /&gt;
{{:List of astrologian traits}}&lt;br /&gt;
&lt;br /&gt;
== Job mechanics ==&lt;br /&gt;
{{:Arcana Gauge}}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
This job is associated with the following achievements:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|Starstruck I}}&lt;br /&gt;
{{achievement table row|Starstruck II}}&lt;br /&gt;
{{achievement table row|Starstruck III}}&lt;br /&gt;
{{achievement table row|Starstruck IV}}&lt;br /&gt;
{{achievement table row|Starstruck V}}&lt;br /&gt;
{{achievement table row|Starstruck VI}}&lt;br /&gt;
{{achievement table row|Starstruck VII}}&lt;br /&gt;
{{achievement table row|Starstruck VIII}}&lt;br /&gt;
{{achievement table row|The Stars in Our Faults I}}&lt;br /&gt;
{{achievement table row|The Stars in Our Faults II}}&lt;br /&gt;
{{achievement table row|The Stars in Our Faults III}}&lt;br /&gt;
{{achievement table row|The Stars in Our Faults IV}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notable Astrologians==&lt;br /&gt;
*[[Jannequinard]]&lt;br /&gt;
*[[Leveva]]&lt;br /&gt;
*[[Urianger]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:Astrologian CG1.jpg&lt;br /&gt;
File:Astrologian1.jpg&lt;br /&gt;
File:Astrologian2.jpg&lt;br /&gt;
File:Astrologian3.jpg&lt;br /&gt;
File:Astrologian4.jpg|Astrologian Artifact Armor in 4.0 Stormblood.&lt;br /&gt;
File:Astrologian5.png|Astrologian Artifact Armor in 5.0 Shadowbringers.&lt;br /&gt;
File:Astrologian6.jpg|Astrologian Artifact Armor in 6.0 Endwalker.&lt;br /&gt;
File:Astrologian7.jpg|Astrologian Artifact Armor in 7.0 Dawntrail.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
In his quest to master the skill of foresight, man turned his gaze to the truth writ in the heavens. It was the people of Sharlayan, however, who saw fit not only to read the stars but to write their movements as well. By attuning their aetherial energies to that of constellations, they learned to wield magicks with heretofore-unseen properties. Thus was astromancy born—a new form of magick which grants its users power over fate. Employing a star globe and divining deck in their miraculous deeds, fortune always smiles upon these masters of arcana.&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
The famed author of &amp;quot;The Five Ages,&amp;quot; the Sharlayan sage Lewphon, devoted two decades of his life from the year 210 to the year 230 of the Sixth Astral Era to compiling a comprehensive study on the merits of star gazing. By analyzing the expansive historical records of man’s attempts to read his own fate, Lewphon hoped to separate the fables of superstition from the more reliable knowledge of evidence-based astrology. What his methodical scrutiny uncovered, however, was that much of the ancients&#039; wisdom was founded in legitimate arcane theory. This revelation shifted the entire focus of his research, and his subsequent efforts to reconstruct and adapt these principles resulted in the creation of “astromancy”—an art which attuned the wielder’s aether to the movement of the heavens.&lt;br /&gt;
Following Lewphon’s discoveries, the cards of the fortune teller—previously considered an amusement fit only for children—were re-evaluated from an academic perspective. The deck of arcana, with its cards representative of the constellations, was integrated along with the star globe into a uniquely Sharlayan discipline of magick.&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
====Welkin Attire====&lt;br /&gt;
These robes have long been the standard garb for astrologians of the Sharlayan Studium. Designed to conform to the traditional attire of mages, the addition of a crescent moon adorning the hat and a sunburst at the waist allowed the profession of the wearer to be more readily identified.&lt;br /&gt;
&lt;br /&gt;
====Atlas====&lt;br /&gt;
This star globe was built in the fifteenth century of the Sixth Astral Era—a recreation based on the sketches of Lewphon, the father of Sharlayan astromancy. With its intricately designed pieces depicting a plethora of astrological phenomena, this arcane instrument is considered a priceless relic as a work of art alone.&lt;br /&gt;
&lt;br /&gt;
====Tenkan Chishi====&lt;br /&gt;
Commissioned by Rowena’s House of Splendors, the Tenkan Chishi is the work of one of the Doman artisans who assisted with the expansion of Revenant’s Toll. Although the base design of the globe is Eorzean, the finished piece is obvious in its Far Eastern influences. Lacquer has been applied to the metallic surfaces, then baked at high temperatures to produce a uniquely beautiful sheen. Even among similar instruments, the revolutions of its spheres are considered to be uncommonly smooth and accurate, speaking to the extraordinary skill of its creation.&lt;br /&gt;
&lt;br /&gt;
====Halonic Priest&#039;s Planisphere====&lt;br /&gt;
The astrologian Lewphon presented this globe to the Holy See as part of his efforts to introduce Sharlayan astromancy to the nation of Ishgard. At Lewphon’s instruction, the Ishgardian artisan who crafted the instrument took pains to capture aspects of the orthodox faith in its design, in a somewhat unsubtle attempt to sway the hearts of the conservative clergymen. Despite the exquisite quality of the work, however, the planisphere was overlooked in the constant flood of offerings made to the church and consigned to gather dust in the corner of some lightless storeroom.&lt;br /&gt;
&lt;br /&gt;
===Tricks of the Trade===&lt;br /&gt;
*[[Astral Stasis]]: By throwing wide the gate to the seventh heaven—the highest of the astral domains—the astrologian favors the battlefield with celestial benediction. This technique is said to hold the power to skew one’s fate towards an almost certain victory.&lt;br /&gt;
*[[Benefic]]: Astrologians channel healing energies by attuning their aether to the “benefic” bodies in the heavens. Paired with an affinity for “malefic” bodies to effect destructive magicks, this attunement represents the fundamental principle of astromancy.&lt;br /&gt;
*[[Gravity]]: This magick manipulates the inexorable pull of the stars to magnify the force of gravity. Creatures within the area are subjected to a crushing pressure, with the worst of the effects centered on the primary target.&lt;br /&gt;
*[[Celestial Opposition]]: Considered to be the very essence of astromancy, this technique binds the astrologian’s aether to the loftiest of heavens. A single tug on this celestial cord alters the patterns of fate, showering allies with fortune, and afflicting foes with sudden adversity.&lt;br /&gt;
&lt;br /&gt;
===Leveva Byrde===&lt;br /&gt;
*Race (Clan): [[Hyur]] (Midlander)&lt;br /&gt;
*Gender: Female&lt;br /&gt;
*Age: 16&lt;br /&gt;
*Epithet: Leveva Heavensreader&lt;br /&gt;
Leveva’s parents both died early in her life—her mother during childbirth, and her father a scant few years later. This left the orphaned girl to be taken in by her grandfather, Mace, a renowned professor of astromancy. His influence is ever present in her decidedly un-youthful perspective and manner of speech. Burning beneath Leveva’s mature veneer is a fiery ambition to embrace her destiny and continue her departed father’s work to bring astromancy to the wider world.&lt;br /&gt;
&lt;br /&gt;
===Jannequinard===&lt;br /&gt;
*Race (Clan): [[Elezen]] ([[Wildwood]])&lt;br /&gt;
*Gender: Male&lt;br /&gt;
*Age: 32&lt;br /&gt;
*Epithet: Jannequinard the Succedent&lt;br /&gt;
The sole proponent of astromancy in Ishgard, Jannequinard began his studies in the art during his formative years. Despite his contributions to planning the city’s defense and predicting the movements of the Horde, his colleagues had little time for the intricacies of astromancy, and Jannequinard’s efforts were met with disinterest, if not outright mockery.&lt;br /&gt;
&lt;br /&gt;
===Arcana===&lt;br /&gt;
The cards of the astrologian’s divining deck are known as “arcana.” Each major arcanum is decorated with an illustration representing one of the six elemental heavens, and serves as a symbolic link between the practitioner and the constellations from which she draws power.&lt;br /&gt;
The text seems to be about the techniques and history of astrologians and their tools. Additionally, there are descriptions of some characters and their backgrounds.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Element !! Order !! Arcana !! Myth&lt;br /&gt;
|-&lt;br /&gt;
| Fire || The Second Heaven || The Balance || The Balance represents the heaven of fire—a realm made prosperous by the blessing of the Traders, but at the same time, one whose equilibrium is maintained by the divine judgment of Azeyma, the Warden.&lt;br /&gt;
|-&lt;br /&gt;
| Water || The Fifth Heaven || The Ewer || It is said that through the fifth heaven flows a mighty river carrying the water spilled forth from the Scholar’s vessel. And in that water is the knowledge of all that have come before and all who will follow—the aether spun from Nymeia’s loom—the aether from which all magicks are drawn and to which all magicks return.&lt;br /&gt;
|-&lt;br /&gt;
| Wind || The Fourth Heaven || The Arrow || The fourth heaven—or the Heaven of Wind—was created atop a lofty peak by Oschon, the Wanderer, whose footsteps had been guided by the Navigator.&lt;br /&gt;
|-&lt;br /&gt;
| Ice || The Sixth Heaven || The Spear || The Spear is the gate to the sixth heaven, where the Fury resides in a palace of ice carved by Her own spear—ice formed of moonbeams collected by the Lover, Menphina.&lt;br /&gt;
|-&lt;br /&gt;
| Lighting || The Third Heaven || The Spire || In the third heaven rises an iron tower of spinning gears and taut springs constructed by the Builder Himself. It is assailed without cease by the jealous Rhalgr, but the Destroyer’s mighty levinbolts only serve to power the spire’s clockwork soul.&lt;br /&gt;
|-&lt;br /&gt;
| Earth || The First Heaven || The Bole || This constellation is thought to be the gate to the first heaven—the heaven which holds the World Tree. Planted by the Matron and nurtured by the Keeper, the World Tree is the source from which life is said to spring.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;ref&amp;gt;[[Encyclopaedia Eorzea: Volume I]], page 242-243&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Astrologian&#039;s Panoply===&lt;br /&gt;
====Constellation Turban====&lt;br /&gt;
The turban is one item that came to the melting pot of Sharlayan through its scholars&#039; study of other cultures—in this case, those of the Near East.&lt;br /&gt;
&lt;br /&gt;
====Constellation Top====&lt;br /&gt;
Each astrological symbol on a scholar’s attire has specific meaning. For instance, the red gemstones on this top symbolize the river of stars which stretches across the night sky, while the prominent metal adornments represent the most significant among the celestial bodies, both fixed and wandering.&lt;br /&gt;
&lt;br /&gt;
====Constellation Sandals====&lt;br /&gt;
An astrologian is defined by her relationship with the stars—our own included—and thus chooses what adorns her feet with care. The soles of most astrologians&#039; shoes, like these sandals, are made of aetherially conductive material.&lt;br /&gt;
&lt;br /&gt;
====Form &amp;amp; Function====&lt;br /&gt;
Given that the citizens of Sharlayan, birthplace of astromancy, have spent hundreds of years studying cultures the world over and gradually incorporating their traditions, it should come as no surprise that an astrologian’s attire appropriates elements from the garb of other Disciples of Magic. For instance, the welkin attire, designed when the school was yet new, strongly resembles the robes of a black mage, down to the pointed hat. The constellation attire, developed much later, is remarkably different, taking its inspiration from Near Eastern garb. This trend may make different sets appear disparate indeed, but they are at least consistent in their motifs, which generally appear in the metal ornaments adorning each piece. Sun, moon, and stars—an astrologian always twinkles like the night sky.&lt;br /&gt;
&amp;lt;ref&amp;gt;Encyclopaedia Eorzea: Volume II, page 239&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[Astrologian Macros]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://na.finalfantasyxiv.com/jobguide/astrologian FinalFantasyXIV.com Astrologian] on the official website.&lt;br /&gt;
* [https://www.thebalanceffxiv.com/jobs/healers/astrologian/ Comprehensive Job Guide] provided by The Balance.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Class navbar|state-crafter-gatherer=collapsed}}&lt;br /&gt;
[[Category:Patch 3.0 Features‎]]&lt;/div&gt;</summary>
		<author><name>RainTea</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Kobold_Sidesman&amp;diff=1019191</id>
		<title>Kobold Sidesman</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Kobold_Sidesman&amp;diff=1019191"/>
		<updated>2025-09-06T08:53:55Z</updated>

		<summary type="html">&lt;p&gt;RainTea: Added: Additional Information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Upper La Noscea&lt;br /&gt;
| coordinates = 28, 18&lt;br /&gt;
| image = Kobold Sidesman.png&lt;br /&gt;
| race = Kobold&lt;br /&gt;
| clan = &lt;br /&gt;
| level =  34&lt;br /&gt;
| aggression = a1&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Loot==&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Upper La Noscea|28,18|34}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Hunting Log==&lt;br /&gt;
*[[Immortal Flames Hunting Log|Immortal Flames 13]]&lt;br /&gt;
*[[Order of the Twin Adder Hunting Log|Order of the Twin Adder 13]]&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
[[File:Kobold_Sidesman_location.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Patch 2.0 Enemies]]&lt;/div&gt;</summary>
		<author><name>RainTea</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Kobold_Missionary&amp;diff=1019190</id>
		<title>Kobold Missionary</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Kobold_Missionary&amp;diff=1019190"/>
		<updated>2025-09-06T08:48:14Z</updated>

		<summary type="html">&lt;p&gt;RainTea: /* Additional Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| image = Kobold_Missionary1.png&lt;br /&gt;
| location = Eastern La Noscea&lt;br /&gt;
| coordinates = 28,25&lt;br /&gt;
| clan = Spoken&lt;br /&gt;
| race = Kobold&lt;br /&gt;
| level = 34 &lt;br /&gt;
| aggression = a1&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Locations==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Eastern La Noscea| 27.8,26.0 |34}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|Looking for Trouble}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Hunting Log==&lt;br /&gt;
*[[Immortal Flames Hunting Log|Immortal Flames 12]]&lt;br /&gt;
*[[Order of the Twin Adder Hunting Log|Order of the Twin Adder 12]]&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
[[File:Kobold_Missionary_location.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Patch 2.0 Enemies]]&lt;/div&gt;</summary>
		<author><name>RainTea</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Kobold_Missionary&amp;diff=1019189</id>
		<title>Kobold Missionary</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Kobold_Missionary&amp;diff=1019189"/>
		<updated>2025-09-06T08:47:42Z</updated>

		<summary type="html">&lt;p&gt;RainTea: /* Additional Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| image = Kobold_Missionary1.png&lt;br /&gt;
| location = Eastern La Noscea&lt;br /&gt;
| coordinates = 28,25&lt;br /&gt;
| clan = Spoken&lt;br /&gt;
| race = Kobold&lt;br /&gt;
| level = 34 &lt;br /&gt;
| aggression = a1&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Locations==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Eastern La Noscea| 27.8,26.0 |34}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|Looking for Trouble}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Hunting Log==&lt;br /&gt;
*[[Immortal Flames Hunting Log|Immortal Flames 12]]&lt;br /&gt;
*[[Order of the Twin Adder Hunting Log|Order of the Twin Adder 12]]&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
[[File:Kobold_Missionary_location|200px]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Patch 2.0 Enemies]]&lt;/div&gt;</summary>
		<author><name>RainTea</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Shelfclaw_Sahagin&amp;diff=1019188</id>
		<title>Shelfclaw Sahagin</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Shelfclaw_Sahagin&amp;diff=1019188"/>
		<updated>2025-09-06T08:25:53Z</updated>

		<summary type="html">&lt;p&gt;RainTea: Undo revision 1019186 by RainTea (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Shelfclaw Sahagin&lt;br /&gt;
| description =&lt;br /&gt;
| image = Shelfclaw_Sahagin.png&lt;br /&gt;
| location = Western La Noscea&lt;br /&gt;
| coordinates = 18,20&lt;br /&gt;
| gender = Male&lt;br /&gt;
| race = Spoken&lt;br /&gt;
| clan = Sahagin&lt;br /&gt;
| class = Pugilist&lt;br /&gt;
| level = 44-48&lt;br /&gt;
| aggression = a1&lt;br /&gt;
| goal =&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = &lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Loot==&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Western La Noscea| 18,20 |44}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|Culling the Horde}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Hunting Log==&lt;br /&gt;
*[[Order of the Twin Adder Hunting Log|Order of the Twin Adder 18]]&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
[[File:Shelfclaw_Sahagin_Western_La_Noscea_Map.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Patch 2.0 Enemies]]&lt;/div&gt;</summary>
		<author><name>RainTea</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Kobold_Missionary&amp;diff=1019187</id>
		<title>Kobold Missionary</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Kobold_Missionary&amp;diff=1019187"/>
		<updated>2025-09-06T08:25:10Z</updated>

		<summary type="html">&lt;p&gt;RainTea: Added: Additional Information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| image = Kobold_Missionary1.png&lt;br /&gt;
| location = Eastern La Noscea&lt;br /&gt;
| coordinates = 28,25&lt;br /&gt;
| clan = Spoken&lt;br /&gt;
| race = Kobold&lt;br /&gt;
| level = 34 &lt;br /&gt;
| aggression = a1&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Locations==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Eastern La Noscea| 27.8,26.0 |34}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|Looking for Trouble}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Hunting Log==&lt;br /&gt;
*[[Immortal Flames Hunting Log|Immortal Flames 12]]&lt;br /&gt;
*[[Order of the Twin Adder Hunting Log|Order of the Twin Adder 12]]&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
[[File:Kobold_Sidesman_location.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Patch 2.0 Enemies]]&lt;/div&gt;</summary>
		<author><name>RainTea</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Shelfclaw_Sahagin&amp;diff=1019186</id>
		<title>Shelfclaw Sahagin</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Shelfclaw_Sahagin&amp;diff=1019186"/>
		<updated>2025-09-06T08:23:29Z</updated>

		<summary type="html">&lt;p&gt;RainTea: Added: Additional Information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Shelfclaw Sahagin&lt;br /&gt;
| description =&lt;br /&gt;
| image = Shelfclaw_Sahagin.png&lt;br /&gt;
| location = Western La Noscea&lt;br /&gt;
| coordinates = 18,20&lt;br /&gt;
| gender = Male&lt;br /&gt;
| race = Spoken&lt;br /&gt;
| clan = Sahagin&lt;br /&gt;
| class = Pugilist&lt;br /&gt;
| level = 44-48&lt;br /&gt;
| aggression = a1&lt;br /&gt;
| goal =&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = &lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Loot==&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Western La Noscea| 18,20 |44}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|Culling the Horde}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Hunting Log==&lt;br /&gt;
*[[Order of the Twin Adder Hunting Log|Order of the Twin Adder 18]]&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
[[File:Kobold_Sidesman_location.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Patch 2.0 Enemies]]&lt;/div&gt;</summary>
		<author><name>RainTea</name></author>
	</entry>
</feed>