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		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Reconditioned_Anima_Weapons/Quest&amp;diff=226842</id>
		<title>Reconditioned Anima Weapons/Quest</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Reconditioned_Anima_Weapons/Quest&amp;diff=226842"/>
		<updated>2019-12-03T05:25:52Z</updated>

		<summary type="html">&lt;p&gt;Olioster: /* 30px|link=|Side Quest A Dream Fulfilled */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Relic Weapons Heading}} __NOTOC__&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align:left; border: 1px solid #000000; width:720px; background-color:#FFFFF0&amp;quot; &lt;br /&gt;
|- padding:1em;padding-top:0.5em;&amp;quot;&lt;br /&gt;
|width=&amp;quot;100px&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;| &#039;&#039;&#039;[[Hyperconductive Anima Weapons/Quest|Hyperconductive Anima &amp;lt;br&amp;gt; &amp;lt;&amp;lt;&amp;lt; &amp;lt;br&amp;gt; iLvl 230]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot; width:100%&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;4&amp;quot; bgcolor=&amp;quot;#D8BFD8&amp;quot;| &#039;&#039;&#039;&amp;lt;big&amp;gt;[[Reconditioned Anima Weapons]]&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; bgcolor=&amp;quot;#D8BFD8&amp;quot;| &#039;&#039;&#039;Item Level&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;140px&amp;quot; bgcolor=&amp;quot;#f5ffff&amp;quot;| 240&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; bgcolor=&amp;quot;#D8BFD8&amp;quot;| &#039;&#039;&#039;Patch&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;140px&amp;quot; bgcolor=&amp;quot;#f5ffff&amp;quot;| 3.3&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; bgcolor=&amp;quot;#D8BFD8&amp;quot;| &#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#f5ffff&amp;quot; colspan=&amp;quot;3&amp;quot;| [[Ardashir]] - [[Alpha Quadrant]], [[Azys Lla]] (x7,y11)&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; bgcolor=&amp;quot;#D8BFD8&amp;quot;| &#039;&#039;&#039;Reward&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#f5ffff&amp;quot; colspan=&amp;quot;3&amp;quot;| [[File:sword of the twin thegns icon.png|link=Sword of the Twin Thegns|Sword of the Twin Thegns]]  [[File:shield of the twin thegns icon1.png|link=Shield of the Twin Thegns|Shield of the Twin Thegns]] [[File:sultans fists icon1.png|link=Sultan&#039;s Fists|Sultan&#039;s Fists]]  [[File:axe of the blood emperor icon1.png|link=Axe of the Blood Emperor|Axe of the Blood Emperor]]  [[File:trident of the overlord icon1.png|link=Trident of the Overlord|Trident of the Overlord]]   [[File:bow of the autarch icon1.png|link=Bow of the Autarch|Bow of the Autarch]]  [[File:rod of the black khan icon1.png|link=Rod of the Black Khan|Rod of the Black Khan]]  [[File:book of the mad queen icon1.png|link=Book of the Mad Queen|Book of the Mad Queen]]  [[File:word of the magnate icon1.png|link=Word of the Magnate|Word of the Magnate]] [[File:cane of the white tsar icon1.png|link=Cane of the White Tsar|Cane of the White Tsar]]  [[File:spurs of the thorn prince icon1.png|link=Spurs of the Thorn Prince|Spurs of the Thorn Prince]] [[File:guillotine of the tyrant icon1.png|link=Guillotine of the Tyrant|Guillotine of the Tyrant]] [[File:sphere of the last heir icon1.png|link=Sphere of the Last Heir|Sphere of the Last Heir]]  [[File:flame of the dynast icon1.png|link=Flame of the Dynast|Flame of the Dynast]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;100px&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;| &#039;&#039;&#039;[[Sharpened Anima Weapons/Quest|Sharpened Anima &amp;lt;br&amp;gt; &amp;gt;&amp;gt;&amp;gt; &amp;lt;br&amp;gt; iLvl 260]]&#039;&#039;&#039;&lt;br /&gt;
|} &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Pre-Requisite==&lt;br /&gt;
Before begin to create your [[Reconditioned Anima Weapon]], you must:&lt;br /&gt;
* Complete your [[Hyperconductive Anima Weapon]] from the quest [[File:Sidequest.png|20px|link=|Side Quest]] [[Finding Your Voice]].&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:Sidequest.png|30px|link=|Side Quest]] A Dream Fulfilled==&lt;br /&gt;
To start the new step, pick up a quest from [[Ardashir]] in [[Azys Lla]] (x7.4,y11.5) called &#039;&#039;&#039;A Dream Fulfilled&#039;&#039;&#039;. To obtain the quest, you must have the iLvl 230 Hyperconductive Anima Weapon equipped, in the Armoury Chest or inventory, and be on the current job/class for that specific Anima Weapon.&lt;br /&gt;
&lt;br /&gt;
*Note that Changing classes of jobs will prevent progress during this quest. You may not proceed with a class or job that is different from when you accepted this quest.&lt;br /&gt;
&lt;br /&gt;
First you speak with Ardarshir in Azys Lla and then travel to [[Idyllshire]] to meet with [[Ulan]], &amp;quot;A fellow researcher and enthusiast of Carbuncles&amp;quot;. There is a plan to increase the growth, and therefore strength of the Anima, but in doing so a new weapon is required as your current weapon is not of an accommodating &#039;size&#039;. You undertake the task of gathering the required items needed to enhance the growth of the anima, whilst you need not worry about the weapon.&lt;br /&gt;
&lt;br /&gt;
In order to complete the quest, there are 3 steps:&lt;br /&gt;
&lt;br /&gt;
#Obtain [[Crystal Sand]] and [[Umbrite]] to create a catalyst. Crystal Sand can be obtained through multiple ways, while Umbrite has one way, see below.&lt;br /&gt;
#To create the catalyst, [[Treated Crystal Sand]], use up an equal number of Crystal Sand and Umbrite by talking to Ulan. There is an element of RNG when doing this, as it can result in a range of obtaining a minimum of 3 to a maximum of 6 pinchfuls of Treated Crystal Sand. Additional points past 3 will be displayed as a bonus which can only be triggered once past 120 growth points.&lt;br /&gt;
#Each Treated Crystal Sand can be used to enhance the Anima with 1 growth point. There are 240 growth points. This means that the minimum number of Crystal Sands needed to obtain 240 Treated Crystal Sands is 60, and the max is 80. This results in a cost of [[Allagan Tomestone of Poetics|Poetics]] needed for the Umbrite phase ranging from 4,500 to 6,000.&lt;br /&gt;
&lt;br /&gt;
Talk to Ulan to enhance attributes of the Anima Weapon, and to add a growth point to the Anima, to a total of 240 points of growth/attributes using the catalyst(s).&lt;br /&gt;
&lt;br /&gt;
The items required for a catalyst are:&lt;br /&gt;
*Crystal Sand - Supplied by Ulan, via trade&lt;br /&gt;
*Umbrite - Obtained by purchase, 75 [[Allagan Tomestones of Poetics]], from [[Hismena]] in Idyllshire (x5.8,y5.1).&lt;br /&gt;
&lt;br /&gt;
The catalyst required per enhancement is:&lt;br /&gt;
*[[Treated Crystal Sand]]&lt;br /&gt;
&lt;br /&gt;
The attributes that can be enhanced are:&lt;br /&gt;
*[[Tenacity]]&lt;br /&gt;
*[[Direct Hit Rate]]&lt;br /&gt;
*[[Critical Hit Rate]]&lt;br /&gt;
*[[Determination]]&lt;br /&gt;
*[[Spell Speed]]&lt;br /&gt;
*[[Skill Speed]]&lt;br /&gt;
*[[Parry]] - Removed in 5.0&lt;br /&gt;
&lt;br /&gt;
Each attribute has a limit of enhancement which varies according to the Job associated with the Reconditioned Anima Weapon. The maximum for a single attribute is 126 (though this may vary).&lt;br /&gt;
&lt;br /&gt;
Other attributes that cannot be player-enhanced that exist on the ilvl230 Anima Weapon, will be transferred to the new weapon and raised to levels appropriate for a ilvl240 Weapon.&lt;br /&gt;
&lt;br /&gt;
===Ways to Obtain Crystal Sand===&lt;br /&gt;
Each set of items can be traded for &amp;lt;b&amp;gt;two [[Crystal Sand]]&amp;lt;/b&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Required Items&lt;br /&gt;
! How to Obtain Them&lt;br /&gt;
|-&lt;br /&gt;
|5 [[Rowena&#039;s Token (Blue Crafters&#039; Scrip)]] || 25 [[Red Crafters&#039; Scrip]] (125 total)&lt;br /&gt;
|-&lt;br /&gt;
|5 [[Rowena&#039;s Token (Blue Gatherers&#039; Scrip)]] || 25 [[Red Gatherers&#039; Scrip]] (125 total)&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Garlond Steel]]&amp;lt;br&amp;gt;1 [[Celestine]]&amp;lt;br&amp;gt;1 [[High Allagan Chimera Leather]] || [[BSM]]/[[ARM]]&amp;lt;br&amp;gt;[[GSM]]&amp;lt;br&amp;gt;[[LTW]]&lt;br /&gt;
|-&lt;br /&gt;
|1 [[Amber-encased Vilekin]] || [[Temple Leves|Heavensward Levequests]]&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Fire Materia IV]]&amp;lt;br&amp;gt;1 [[Wind Materia  IV]]&amp;lt;br&amp;gt;1 [[Lightning Materia IV]] || [[Convert]]&lt;br /&gt;
|-&lt;br /&gt;
|1 [[Ice Materia IV]]&amp;lt;br&amp;gt;1 [[Earth Materia IV]]&amp;lt;br&amp;gt;1 [[Water Materia IV]] || [[Convert]]&lt;br /&gt;
|-&lt;br /&gt;
|3 [[Battlecraft Demimateria I]]&amp;lt;br&amp;gt;2 [[Battlecraft Demimateria II]]&amp;lt;br&amp;gt;3 [[Fieldcraft Demimateria I]]&amp;lt;br&amp;gt;2 [[Fieldcraft Demimateria II]] || [[Desynthesis]]&lt;br /&gt;
|-&lt;br /&gt;
|5 [[Moonstone]] || Any of the following:&amp;lt;br&amp;gt;[[Deliverance (Quest)]]&amp;lt;br&amp;gt;4000 [[Grand Company Seals|GC seals]] (12000 total)&amp;lt;br&amp;gt;Treasure maps&lt;br /&gt;
|-&lt;br /&gt;
|1 [[Inferno Horn]]&amp;lt;br&amp;gt;1 [[Crag Heart]]&amp;lt;br&amp;gt;1 [[Diamond Tear]] || [[Ifrit (Extreme)]]&amp;lt;br&amp;gt;[[Titan (Extreme)]]&amp;lt;br&amp;gt;[[Shiva (Extreme)]]&lt;br /&gt;
|-&lt;br /&gt;
|1 [[Vortex Feather]]&amp;lt;br&amp;gt;1 [[Barb of the Whorl]]&amp;lt;br&amp;gt;1 [[Large Levin Orb]] || [[Garuda (Extreme)]]&amp;lt;br&amp;gt;[[Leviathan (Extreme)]]&amp;lt;br&amp;gt;[[Ramuh (Extreme)]]&lt;br /&gt;
|-&lt;br /&gt;
|5 [[Superior Enchanted Ink]]&amp;lt;br&amp;gt;5 [[Thavnairian Mist]] || 25 [[Tomestone of Poetics]] (125 total)&amp;lt;br&amp;gt;20 [[Tomestone of Poetics]] (100 total)&lt;br /&gt;
|-&lt;br /&gt;
|2 [[Mhachi Farthing]]&amp;lt;br&amp;gt;5 [[Allagan Catalyst]] || [[Void Ark]]&amp;lt;br&amp;gt;[[Labyrinth of the Ancients|LotA]], [[Syrcus Tower|ST]], Gift of the Archmagus&lt;br /&gt;
|-&lt;br /&gt;
|1 [[Unidentifiable Bone]]&amp;lt;br&amp;gt;1 [[Unidentifiable Shell]]&amp;lt;br&amp;gt;1 [[Unidentifiable Ore]]&amp;lt;br&amp;gt;1 [[Unidentifiable Seeds]] || Any of the following:&amp;lt;br&amp;gt; 150 [[Tomestone of Poetics]] (600 total)&amp;lt;br&amp;gt;3 Realm Reborn beast tribe currency (12 total)&amp;lt;br&amp;gt;6 Vanu whitebones (24 total)&amp;lt;br&amp;gt; 6 Black Copper Gil (24 total)&amp;lt;br&amp;gt;18 Carved Kupo Nuts (72 total)&amp;lt;br&amp;gt;300 Allied seals (1200 total)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tips===&lt;br /&gt;
*You can check what items are required to perform enhancement by looking at [[Ulan&#039;s Note]] obtained from Ulan during the first steps of the quest. You&#039;ll find it in the Key Items section of your inventory. For 2 Crystal Sand, you need all the items required on a single &#039;page&#039; of the note. I.e. 5 Moonstones. Or 3 different Ex Primal drops&lt;br /&gt;
*You can check the progress of growth by looking at the [[Anima Glass]]. Also found in the Key Items section of your inventory.&lt;br /&gt;
*You can only obtain Crystal Sand or enhance the Anima Weapon by talking to Ulan.&lt;br /&gt;
*Each enhancement will not immediately result in increased attributes. Only upon completion of the quest, the chosen enhancements will be transferred to a Reconditioned Anima Weapon.&lt;br /&gt;
*After you have completed the quest, should you wish to reallocate the attributes of your weapon, you can do so by speaking with Ulan.&lt;br /&gt;
*If you abandon the quest A Dream Fulfilled, your enhancement progress, and any items you have used for enhancement, will be lost. &amp;quot;Please note this quest cannot be abandoned via the journal. If you wish to abandon the quest, you may do so at any time by speaking with Ardashir.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Reallocate Stats==&lt;br /&gt;
After you have completed the quest and acquired your ilvl 240 Anima Weapon, you can reallocate the stats of your weapon should you feel the need. It&#039;s a simple process and it only requires Crystal Sand, no Umbrite.&lt;br /&gt;
&lt;br /&gt;
Simply talk to Ulan and talk to her about reconditioning the Anima Weapon. After a bit of dialogue you&#039;ll get a growth window.&lt;br /&gt;
&lt;br /&gt;
You must possess Crystal Sand to proceed. Remove a stat/growth point by using the minus button, and reallocate them as you wish. Each sand used will remove one prior Treated Crystal Sand, and will remember the number of points earned in the original application (3-6).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{End Game Progression}}&lt;br /&gt;
{{Anima Weapons Quests}}&lt;br /&gt;
[[Category:Anima Weapons]]&lt;br /&gt;
[[Category:Reconditioned Anima Weapons]]&lt;br /&gt;
[[Category:Sidequests]]&lt;br /&gt;
[[Category:Relic Weapons Quests]]&lt;/div&gt;</summary>
		<author><name>Olioster</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fisher&amp;diff=75590</id>
		<title>Fisher</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fisher&amp;diff=75590"/>
		<updated>2015-09-29T08:52:43Z</updated>

		<summary type="html">&lt;p&gt;Olioster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[file:Fisher guild1.jpg|400px|thumb|[[guilds|Fisher&#039;s Guild]]]]&lt;br /&gt;
[[file:Fisher guild2.jpg|400px|thumb|Fisher&#039;s Guild]]&lt;br /&gt;
[[file:fishing log1.png|400px|thumb|Fishing Log]]&lt;br /&gt;
[[file:fisher traits1.png|thumb|400px|Fisher Traits]]&lt;br /&gt;
{{Quote|Fishers are the harvesters of the realm&#039;s marine and freshwater animal resources.The trade rose to prominence in the nation of Limsa Lominsa, owing to the plentiful waters upon and around Vylbrand island. Be it from the shore of a sea, the bank of a river, or the deck of a boat, Eorzea&#039;s anglers must constantly account for a wide range of factors to optimize their success, including season, time, place, tools, and bait.|Game Description}}&lt;br /&gt;
&lt;br /&gt;
Fisher is a [[gathering]] or Disciples of the Land [[classes|class]] that harvests fish and other sea creatures from the waters of [[Eorzea]], as well as other specific locations at higher levels. The raw materials they gather are used primarily by the [[Culinarian]] [[crafting]] class, but [[Alchemist]] also has some use for them. When you fish, [[Fishing Tackles]] are expended. Different fishing tackles are used to catch different fish in various environments. If the tackle used is unsuitable for the location, the fishing attempt will be canceled without expending the tackle. Some fish can only be caught under specific additional circumstances ([[weather]], time of day) or using specific actions (such as mooching).&lt;br /&gt;
&lt;br /&gt;
The [[Guilds|Fisher&#039;s Guild]] is located in [[Limsa Lominsa]]. &lt;br /&gt;
&lt;br /&gt;
*To become a fisher, talk to the fisher&#039;s guild receptionist when you&#039;re level 10 or higher on another [[classes|class]].&lt;br /&gt;
&lt;br /&gt;
==Heavensward==&lt;br /&gt;
&#039;&#039;&#039;[[Heavensward Fishing Locations|Fishing Locations]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Fishing Collectables|Collectables]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==[[Fishing Guide]]==&lt;br /&gt;
&lt;br /&gt;
==[[Big Fishing]]==&lt;br /&gt;
&lt;br /&gt;
==Fisher Items==&lt;br /&gt;
&#039;&#039;&#039;[[Fisher Tools]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Fishing Tackles]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==[[Fishing Holes]]==&lt;br /&gt;
&lt;br /&gt;
==[[Fisher Quests]]==&lt;br /&gt;
&lt;br /&gt;
==[[Fisher Levequests|Levequests]]==&lt;br /&gt;
&lt;br /&gt;
==Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Action&lt;br /&gt;
! Icon            &lt;br /&gt;
! Level &lt;br /&gt;
! GP Cost&lt;br /&gt;
! Cooldown&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Bait]] || [[file:bait.png]] || 1 || 0 || 0 || align = &amp;quot;left&amp;quot; | Select the bait to apply to your line.&lt;br /&gt;
|-&lt;br /&gt;
| [[Cast]] || [[file:Cast.png]] || 1 || 0 || 0 || align = &amp;quot;left&amp;quot; | Cast your line and begin fishing.&lt;br /&gt;
|-&lt;br /&gt;
| [[Hook]] || [[file:Hook.png]] || 1 || 0 || 0 || align = &amp;quot;left&amp;quot; | Attempt to hook the fish nibbling on the bait.&lt;br /&gt;
|-&lt;br /&gt;
| [[Quit]] || [[file:Quit.png]] || 1 || 0 || 0 || align = &amp;quot;left&amp;quot; | Abandon fishing attempt and reel in line.&lt;br /&gt;
|-&lt;br /&gt;
| [[Cast Light]] || [[file:cast light icon1.png]] || 1 || 0 || 0 || align = &amp;quot;left&amp;quot; | Lights up the tip of your fishing rod.&lt;br /&gt;
|-&lt;br /&gt;
| [[Stealth (Fisher)|Stealth]] || [[file:Stealth fisher.png]] || 8 || 0 || 0 || align = &amp;quot;left&amp;quot; | Conceal yourself and tread quietly, reducing movement speed, but enabling you to avoid enemies level 20 and below.&lt;br /&gt;
|-&lt;br /&gt;
| [[Release]] ||[[file:release icon1.png]]  || 22 || 0 || 0 || align = &amp;quot;left&amp;quot; | Unhook a fish (including all those of the same type subsequently caught at your current location) and release it back into the wild.&lt;br /&gt;
|-&lt;br /&gt;
| [[Mooch]] || [[file:Mooch icon.png]] || 25 || 0 || 0 || align = &amp;quot;left&amp;quot; | Use the fish already hooked to your line to attract even larger prey.&lt;br /&gt;
|-&lt;br /&gt;
| [[Snagging]] || [[file:snagging icon1.png]] || 36 || 0 || 0 || align = &amp;quot;left&amp;quot; | Adds extra hooks to the line, making it possible to land normally uncatchable fish and items.&lt;br /&gt;
|-&lt;br /&gt;
| [[Collect]] || [[file:collect icon1.png]] || 50 || 0 || 0 || align = &amp;quot;left&amp;quot; | Readies the catch to retain as a collectable.&lt;br /&gt;
|-&lt;br /&gt;
| [[Patience]] || [[file:patience icon1.png]] || 51 || 470 || 0 || align = &amp;quot;left&amp;quot; | Increases the chance of landing an HQ fish by 40% while reducing Hook efficiency by 50%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Powerful Hookset]] || [[file:powerful hookset icon1.png]] || 51 || 74 || 0 || align = &amp;quot;left&amp;quot; | Removes the Inefficient Hooking status. Has no effect on some fish.&lt;br /&gt;
|-&lt;br /&gt;
| [[Chum]] || [[file:chum icon1.png]] || 54 || 145 || 0 || align = &amp;quot;left&amp;quot; | Reduces the amount of time for the next fish to bite.&lt;br /&gt;
|-&lt;br /&gt;
| [[Precision Hookset]] || [[file:precision hookset icon1.png]]|| 56 || 85 || 0 || align = &amp;quot;left&amp;quot; | Removes the Inefficient Hooking status. Has no effect on some fish.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fish Eyes]] || [[file:fish eyes icon1.png]] || 57 || 350 || 0 || align = &amp;quot;left&amp;quot; | Open your five senses to the surrounding environment, uncovering heretofore hidden fish.&lt;br /&gt;
|-&lt;br /&gt;
| [[Patience II]] || [[file:patience ii icon1.png]] || 60 || 560 || 0 || align = &amp;quot;left&amp;quot; | Increases the chance of landing an HQ fish by 60% while reducing Hook efficiency by 80%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trait&lt;br /&gt;
! Icon            &lt;br /&gt;
! Level &lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Gulleye]] ||[[file:gulleye.png]] || 15 ||align = &amp;quot;left&amp;quot; |Allows you to discern the location of fishing holes up to level 15.&lt;br /&gt;
|-&lt;br /&gt;
|[[Enhanced Stealth (Fisher)|Enhanced Stealth]] || [[file:enhanced stealth fisher.png]]||18 ||align = &amp;quot;left&amp;quot; |Increases the range of enemies avoidable when using Stealth to level 30.&lt;br /&gt;
|-&lt;br /&gt;
|[[Enhanced Stealth II (Fisher)|Enhanced Stealth II]]||[[file:enhanced stealth ii fisher.png]] || 28 ||align = &amp;quot;left&amp;quot; |Increases the range of enemies avoidable when using Stealth to level 40.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dunefishing]] ||[[file:dunefishing.png]] ||35 ||align = &amp;quot;left&amp;quot; |Allows you to cast your fishing line in deserts and dunes.&lt;br /&gt;
|-&lt;br /&gt;
|[[Gulleye II]] || [[file:gulleye ii.png]]||35 ||align = &amp;quot;left&amp;quot; |Allows you to discern the location of fishing holes up to level 35.&lt;br /&gt;
|-&lt;br /&gt;
|[[Enhanced Stealth III (Fisher)|Enhanced Stealth III]] ||[[file:enhanced stealth iii fisher.png]] ||38 ||align = &amp;quot;left&amp;quot; |Increases the range of enemies avoidable when using Stealth to level 50.&lt;br /&gt;
|-&lt;br /&gt;
|[[Double Mooching]] ||[[file:double mooching.png]] || 40||align = &amp;quot;left&amp;quot; |Allows you to mooch with a mooched fish.&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyfishing]]||[[file:skyfishing.png]] ||45 ||align = &amp;quot;left&amp;quot; |Allows you to cast your line in Sea of Clouds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Gulleye III]] ||[[file:gulleye iii.png]] ||50 ||align = &amp;quot;left&amp;quot; |Allows you to discern the location of fishing holes up to level 50.&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Stealth IV]] || [[file:enhanced stealth iv fisher icon1.png]] || 50 ||align = &amp;quot;left&amp;quot; | Increases the range of enemies avoidable when using Stealth to level 54.&lt;br /&gt;
|-&lt;br /&gt;
| [[Cloudfishing]] || [[file:cloudfishing icon1.png]] || 53 ||align = &amp;quot;left&amp;quot; | Allows you to cast your line from floating islands.&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Stealth V]] || [[file:enhanced stealth v fisher icon1.png]] || 53 ||align = &amp;quot;left&amp;quot; | Increases the range of enemies avoidable when using Stealth to level 57.&lt;br /&gt;
|-&lt;br /&gt;
| [[Gulleye IV]] || [[file:gulleye iv icon1.png]] || 55 ||align = &amp;quot;left&amp;quot; | Allows you to discern the location of fishing holes up to level 55.&lt;br /&gt;
|-&lt;br /&gt;
| [[Hellfishing]] || [[file:hellfishing icon1.png]] || 55 ||align = &amp;quot;left&amp;quot; | Allows you to cast your line into magma.&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Stealth VI]] || [[file:enhanced stealth vi fisher icon1.png]] || 56 ||align = &amp;quot;left&amp;quot; | Increases the range of enemies avoidable when using Stealth to level 60.&lt;br /&gt;
|-&lt;br /&gt;
| [[Aetherfishing]] || [[file:aetherfishing icon1.png]] || 58 ||align = &amp;quot;left&amp;quot; | Allows you to cast your line into aetherochemical spills.&lt;br /&gt;
|-&lt;br /&gt;
| [[Gulleye V]] || [[file:gulleye v icon1.png]] || 60 ||align = &amp;quot;left&amp;quot; | Allows you to discern the location of fishing holes up to level 60.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Crafting and Gathering}}&lt;/div&gt;</summary>
		<author><name>Olioster</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Weather&amp;diff=53139</id>
		<title>Weather</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Weather&amp;diff=53139"/>
		<updated>2015-03-06T04:18:04Z</updated>

		<summary type="html">&lt;p&gt;Olioster: /* Special weather conditions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Weather&#039;&#039;&#039; conditions can change in an instant in Eorzea and it&#039;s best to be prepared! Several activities in the game depend on the weather conditions. These include:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Fishing Guide|Fishing]]&#039;&#039;&#039;: Several fish can only be caught during certain weather conditions and times of day. Examples include the Thunderlord Sculpin, Raincaller and Son of Levin.&lt;br /&gt;
*&#039;&#039;&#039;[[Sightseeing Log]]&#039;&#039;&#039;: Many of the sightseeing entries require certain weather conditions and specific times of day.&lt;br /&gt;
*&#039;&#039;&#039;[[Odin]]&#039;&#039;&#039;: Odin&#039;s [[FATE]] will only spawn when the weather condition in [[The Black Shroud]] is listed as &amp;quot;Tension.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Ul&#039;dah]], [[Limsa Lominsa]], [[Gridania]], [[Camp Dragonhead]] and [[Revenant&#039;s Toll]] each have an NPC known as a [[Skywatcher]]. These NPCs can tell you the current and upcoming weather conditions for each zone in the game. One can also see the current weather condition of your current zone by hovering over the icon in the top-right corner of the minimap. Weather conditions change at 12:00 am, 8:00 am, and 04:00 pm Eorzean Time.&lt;br /&gt;
&lt;br /&gt;
==Types of weather conditions==&lt;br /&gt;
There are several different types of weather conditions in the game, they are as follows:&lt;br /&gt;
&lt;br /&gt;
*Blizzard&lt;br /&gt;
*Clear Skies&lt;br /&gt;
*Clouds&lt;br /&gt;
*Dust Storms&lt;br /&gt;
*Fog&lt;br /&gt;
*Gales&lt;br /&gt;
*Gloom&lt;br /&gt;
*Heat Waves&lt;br /&gt;
*Rain&lt;br /&gt;
*Sandstorms&lt;br /&gt;
*Showers&lt;br /&gt;
*Snow&lt;br /&gt;
*Sunshine&lt;br /&gt;
*Thunder&lt;br /&gt;
*Thunderstorms&lt;br /&gt;
*Wind&lt;br /&gt;
&lt;br /&gt;
Certain weather conditions can only happen in certain zones (Sandstorms in Thanalan, Snow in Coerthas, so on.)&lt;br /&gt;
&lt;br /&gt;
===Special weather conditions===&lt;br /&gt;
There are also several special weather conditions, usually associated with a specific event or duty. Their names, mini-map descriptions and where they appear are as follows:&lt;br /&gt;
&lt;br /&gt;
*Auroras (experiencing auroral activity, unknown)&lt;br /&gt;
*Core Radiation (radioactive, Binding Coil of Bahamut)&lt;br /&gt;
*Dark (dark, dungeons)&lt;br /&gt;
*Eruptions (erupting, The Navel)&lt;br /&gt;
*Gales (gusty, The Howling Eye)&lt;br /&gt;
*Gloom (gloomy, Thornmarch)&lt;br /&gt;
*Heat Wave (blistering, Bowl of Embers)&lt;br /&gt;
*Hot Spells (hot, unknown)&lt;br /&gt;
*Irradiance (irradiant, Akh Afah Amphitheatre)&lt;br /&gt;
*Louring (loury, Ultima Weapon)&lt;br /&gt;
*Rough Seas (experiencing rough seas, The &#039;&#039;Whorleater&#039;&#039;)&lt;br /&gt;
*Storm Clouds (threatened by rain, The Striking Tree)&lt;br /&gt;
*Tension (crackling with tension, The Black Shroud when Odin spawns)&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Olioster</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Weather&amp;diff=53138</id>
		<title>Weather</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Weather&amp;diff=53138"/>
		<updated>2015-03-06T04:12:22Z</updated>

		<summary type="html">&lt;p&gt;Olioster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Weather&#039;&#039;&#039; conditions can change in an instant in Eorzea and it&#039;s best to be prepared! Several activities in the game depend on the weather conditions. These include:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Fishing Guide|Fishing]]&#039;&#039;&#039;: Several fish can only be caught during certain weather conditions and times of day. Examples include the Thunderlord Sculpin, Raincaller and Son of Levin.&lt;br /&gt;
*&#039;&#039;&#039;[[Sightseeing Log]]&#039;&#039;&#039;: Many of the sightseeing entries require certain weather conditions and specific times of day.&lt;br /&gt;
*&#039;&#039;&#039;[[Odin]]&#039;&#039;&#039;: Odin&#039;s [[FATE]] will only spawn when the weather condition in [[The Black Shroud]] is listed as &amp;quot;Tension.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Ul&#039;dah]], [[Limsa Lominsa]], [[Gridania]], [[Camp Dragonhead]] and [[Revenant&#039;s Toll]] each have an NPC known as a [[Skywatcher]]. These NPCs can tell you the current and upcoming weather conditions for each zone in the game. One can also see the current weather condition of your current zone by hovering over the icon in the top-right corner of the minimap. Weather conditions change at 12:00 am, 8:00 am, and 04:00 pm Eorzean Time.&lt;br /&gt;
&lt;br /&gt;
==Types of weather conditions==&lt;br /&gt;
There are several different types of weather conditions in the game, they are as follows:&lt;br /&gt;
&lt;br /&gt;
*Blizzard&lt;br /&gt;
*Clear Skies&lt;br /&gt;
*Clouds&lt;br /&gt;
*Dust Storms&lt;br /&gt;
*Fog&lt;br /&gt;
*Gales&lt;br /&gt;
*Gloom&lt;br /&gt;
*Heat Waves&lt;br /&gt;
*Rain&lt;br /&gt;
*Sandstorms&lt;br /&gt;
*Showers&lt;br /&gt;
*Snow&lt;br /&gt;
*Sunshine&lt;br /&gt;
*Thunder&lt;br /&gt;
*Thunderstorms&lt;br /&gt;
*Wind&lt;br /&gt;
&lt;br /&gt;
Certain weather conditions can only happen in certain zones (Sandstorms in Thanalan, Snow in Coerthas, so on.)&lt;br /&gt;
&lt;br /&gt;
===Special weather conditions===&lt;br /&gt;
There are also several special weather conditions, usually associated with a specific event or duty. Their names, mini-map descriptions and where they appear are as follows:&lt;br /&gt;
&lt;br /&gt;
*Auroras (experiencing auroral activity, unknown)&lt;br /&gt;
*Core Radiation (radioactive, Binding Coil of Bahamut)&lt;br /&gt;
*Dark (dark, dungeons)&lt;br /&gt;
*Eruptions (erupting, The Navel)&lt;br /&gt;
*Gales (gusty, The Howling Eye)&lt;br /&gt;
*Gloom (gloomy, Thornmarch)&lt;br /&gt;
*Heat Wave (blistering, Bowl of Embers)&lt;br /&gt;
*Hot Spells (hot, unknown)&lt;br /&gt;
*Irradiance (irradiant, Akh Afah Amphitheatre)&lt;br /&gt;
*Louring (loury, Ultima Weapon)&lt;br /&gt;
*Rough Seas (experiencing rough seas, The &#039;&#039;Whorleater&#039;&#039;)&lt;br /&gt;
*Storm Clouds (threatened by rain, The Striking Stree)&lt;br /&gt;
*Tension (crackling with tension, The Black Shroud when Odin spawns)&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Olioster</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Weather&amp;diff=53137</id>
		<title>Weather</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Weather&amp;diff=53137"/>
		<updated>2015-03-06T03:55:33Z</updated>

		<summary type="html">&lt;p&gt;Olioster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Weather&#039;&#039;&#039; conditions can change in an instant in Eorzea and it&#039;s best to be prepared! Several activities in the game depend on the weather conditions. These include:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Fishing Guide|Fishing]]&#039;&#039;&#039;: Several fish can only be caught during certain weather conditions and times of day. Examples include the Thunderlord Sculpin, Raincaller and Son of Levin.&lt;br /&gt;
*&#039;&#039;&#039;[[Sightseeing Log]]&#039;&#039;&#039;: Many of the sightseeing entries require certain weather conditions and specific times of day.&lt;br /&gt;
*&#039;&#039;&#039;[[Odin]]&#039;&#039;&#039;: Odin&#039;s [[FATE]] will only spawn when the weather condition in [[The Black Shroud]] is listed as &amp;quot;Tension.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Ul&#039;dah]], [[Limsa Lominsa]], [[Gridania]], [[Camp Dragonhead]] and [[Revenant&#039;s Toll]] each have an NPC known as a [[Skywatcher]]. These NPCs can tell you the current and upcoming weather conditions for each zone in the game.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Olioster</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Weather&amp;diff=53136</id>
		<title>Weather</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Weather&amp;diff=53136"/>
		<updated>2015-03-06T03:53:22Z</updated>

		<summary type="html">&lt;p&gt;Olioster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Weather&#039;&#039;&#039; conditions can change in an instant in Eorzea and it&#039;s best to be prepared! Several activities in the game depend on the weather conditions. These include:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Fishing Guide|Fishing]]&#039;&#039;&#039;: Several fish can only be caught during certain weather conditions and times of day. Examples include the Thunderlord Sculpin, Raincaller and Son of Levin.&lt;br /&gt;
*&#039;&#039;&#039;[[Sightseeing Log]]&#039;&#039;&#039;: Many of the sightseeing entries require certain weather conditions and specific times of day.&lt;br /&gt;
*&#039;&#039;&#039;[[Odin]]&#039;&#039;&#039;: Odin&#039;s [[FATE]] will only spawn when the weather condition in [[The Black Shroud]] is listed as &amp;quot;Tension.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Olioster</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Category:Game_mechanics&amp;diff=53135</id>
		<title>Category:Game mechanics</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Category:Game_mechanics&amp;diff=53135"/>
		<updated>2015-03-06T03:51:59Z</updated>

		<summary type="html">&lt;p&gt;Olioster: Created page with &amp;quot;This category is for game mechanics (combat, classes, crafting, etc.)&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category is for game mechanics (combat, classes, crafting, etc.)&lt;/div&gt;</summary>
		<author><name>Olioster</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Weather&amp;diff=53134</id>
		<title>Weather</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Weather&amp;diff=53134"/>
		<updated>2015-03-06T03:51:16Z</updated>

		<summary type="html">&lt;p&gt;Olioster: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Weather&amp;#039;&amp;#039;&amp;#039; conditions can change in an instant in Eorzea and it&amp;#039;s best to be prepared! Several activities in the game depend on the weather conditions. These include:  *&amp;#039;&amp;#039;&amp;#039;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Weather&#039;&#039;&#039; conditions can change in an instant in Eorzea and it&#039;s best to be prepared! Several activities in the game depend on the weather conditions. These include:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Fishing Guide|Fishing]]&#039;&#039;&#039;: Several fish can only be caught during certain weather conditions and times of day. Examples include the Thunderlord Sculpin, Raincaller and Son of Levin.&lt;br /&gt;
*&#039;&#039;&#039;[[Sightseeing Log]]&#039;&#039;&#039;: Many of the sightseeing entries require certain weather conditions and specific times of day.&lt;br /&gt;
*&#039;&#039;&#039;[[Odin]]&#039;&#039;&#039;: Odin&#039;s [[FATE]] will only spawn when the weather condition in the [[Black Shroud]] is listed as &amp;quot;Tension.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Olioster</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Talk:FF14_Wiki&amp;diff=25216</id>
		<title>Talk:FF14 Wiki</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Talk:FF14_Wiki&amp;diff=25216"/>
		<updated>2014-07-27T00:17:51Z</updated>

		<summary type="html">&lt;p&gt;Olioster: /* Random page */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Random page ==&lt;br /&gt;
&lt;br /&gt;
Any chance we could get a random page link on the side bar? [[User:Olioster|Olioster]] ([[User talk:Olioster|talk]]) 17:17, 26 July 2014 (PDT)&lt;/div&gt;</summary>
		<author><name>Olioster</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Text_commands/Old&amp;diff=25188</id>
		<title>Text commands/Old</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Text_commands/Old&amp;diff=25188"/>
		<updated>2014-07-25T14:18:43Z</updated>

		<summary type="html">&lt;p&gt;Olioster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|Macro|Controller Guide}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Text Commands==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Command&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|/say || Chat || Switches chat mode to Say.&lt;br /&gt;
|-&lt;br /&gt;
|/shout || Chat || Switches chat mode to Shout.&lt;br /&gt;
|-&lt;br /&gt;
|/tell || Chat || Used to send private messages to other players (ex: /t Cloud Strife Hello!)&lt;br /&gt;
|-&lt;br /&gt;
| /party || Chat || Switches chat mode to Party.&lt;br /&gt;
|-&lt;br /&gt;
| /linkshell || Chat || Opens the Linkshell menu&lt;br /&gt;
|-&lt;br /&gt;
| /linkshell1 || Chat || Switches chat mode to your first Linkshell.&lt;br /&gt;
|-&lt;br /&gt;
| /linkshell2 || Chat || Switches chat mode to your second Linkshell.&lt;br /&gt;
|-&lt;br /&gt;
| /linkshell3 || Chat || Switches chat mode to your third Linkshell.&lt;br /&gt;
|-&lt;br /&gt;
| /linkshell4 || Chat || Switches chat mode to your fourth Linkshell.&lt;br /&gt;
|-&lt;br /&gt;
| /linkshell5 || Chat || Switches chat mode to your fifth Linkshell.&lt;br /&gt;
|-&lt;br /&gt;
| /linkshell6 || Chat || Switches chat mode to your sixth Linkshell.&lt;br /&gt;
|-&lt;br /&gt;
| /linkshell7 || Chat || Switches chat mode to your seventh Linkshell.&lt;br /&gt;
|-&lt;br /&gt;
| /linkshell8 || Chat || Switches chat mode to your eighth Linkshell.&lt;br /&gt;
|-&lt;br /&gt;
| /freecompany || Chat || Opens the Free Company menu.&lt;br /&gt;
|-&lt;br /&gt;
| /echo || Chat || Used to display a message only you can see (ex: /echo Hello!) Useful in macros.&lt;br /&gt;
|-&lt;br /&gt;
| /yell || Chat || Switches chat mode to Yell.&lt;br /&gt;
|-&lt;br /&gt;
| /reply || Chat || Used to reply to the last /tell message you received.&lt;br /&gt;
|-&lt;br /&gt;
| /join || Party || Used to accept your current party invitation.&lt;br /&gt;
|-&lt;br /&gt;
| /decline || Party || Used to decline your current party invitation&lt;br /&gt;
|-&lt;br /&gt;
| /invite || Party || Used to invite a player to your party. Can be used while targeting a player or with their name following the command. (ex: /invite Cloud Strife)&lt;br /&gt;
|-&lt;br /&gt;
| /kick || Party || Used to kick a player to your party. Can be used while targeting a player or with their name following the command. (ex: /kick Rufus Shinra)&lt;br /&gt;
|-&lt;br /&gt;
| /leader || Party || Used to make a player leader of your party. Can be used while targeting a player or with their name following the command. (ex: /leader Cloud Strife)&lt;br /&gt;
|-&lt;br /&gt;
| /leave || Party || Leaves your current party.&lt;br /&gt;
|-&lt;br /&gt;
| /check ||  || Begins a ready check.&lt;br /&gt;
|-&lt;br /&gt;
| /trade ||  || Used to trade with another player. Can be used while targeting a player or with their name following the command. (ex: /trade Tifa Lockhart)&lt;br /&gt;
|-&lt;br /&gt;
| /automove ||  || Toggles auto-move, making you automatically move in a given direction.&lt;br /&gt;
|-&lt;br /&gt;
| /follow ||  || Follows your current target.&lt;br /&gt;
|-&lt;br /&gt;
| /loot ||  || Opens the Loot menu.&lt;br /&gt;
|-&lt;br /&gt;
| /meldrequest || Menu || Used to request a materia meld from your target.&lt;br /&gt;
|-&lt;br /&gt;
| /character || Menu || Opens the Character menu.&lt;br /&gt;
|-&lt;br /&gt;
| /journal || Menu || Opens the Journal menu.&lt;br /&gt;
|-&lt;br /&gt;
| /dutyfinder || Menu || Opens the Duty Finder menu.&lt;br /&gt;
|-&lt;br /&gt;
| /armourychest || Menu || Opens the Armoury Chest menu.&lt;br /&gt;
|-&lt;br /&gt;
| /huntinglog || Menu ||&lt;br /&gt;
|-&lt;br /&gt;
| /craftinglog || Menu ||&lt;br /&gt;
|-&lt;br /&gt;
| /gatheringlog || Menu ||&lt;br /&gt;
|-&lt;br /&gt;
| /fishinglog || Menu ||&lt;br /&gt;
|-&lt;br /&gt;
| /achievements || Menu ||&lt;br /&gt;
|-&lt;br /&gt;
| /partycmd || Menu ||&lt;br /&gt;
|-&lt;br /&gt;
| /friendlist || Menu ||&lt;br /&gt;
|-&lt;br /&gt;
| /blacklist || Menu ||&lt;br /&gt;
|-&lt;br /&gt;
| /search || Menu ||&lt;br /&gt;
|-&lt;br /&gt;
| /map || Menu ||&lt;br /&gt;
|-&lt;br /&gt;
| /teleport || Menu || Opens the Teleport menu&lt;br /&gt;
|-&lt;br /&gt;
| /marking || Menu ||&lt;br /&gt;
|-&lt;br /&gt;
| /actionlist || Menu ||&lt;br /&gt;
|-&lt;br /&gt;
| /timers || Menu ||&lt;br /&gt;
|-&lt;br /&gt;
| /recommended || Menu ||&lt;br /&gt;
|-&lt;br /&gt;
| /inventory || Menu ||&lt;br /&gt;
|-&lt;br /&gt;
| /freecompanycmd || Menu ||&lt;br /&gt;
|-&lt;br /&gt;
| /linkshellcmd || Menu ||&lt;br /&gt;
|-&lt;br /&gt;
| /return || Menu || Begins casting your Return spell, taking you to your home point.&lt;br /&gt;
|-&lt;br /&gt;
| /emotelist || Menu ||&lt;br /&gt;
|-&lt;br /&gt;
| /activehelp || Menu ||&lt;br /&gt;
|-&lt;br /&gt;
| /supportdesk || Menu ||&lt;br /&gt;
|-&lt;br /&gt;
| /characterconfig || Menu ||&lt;br /&gt;
|-&lt;br /&gt;
| /systemconfig || Menu ||&lt;br /&gt;
|-&lt;br /&gt;
| /keybind || Menu ||&lt;br /&gt;
|-&lt;br /&gt;
| /macros || Menu || Opens the Macros menu&lt;br /&gt;
|-&lt;br /&gt;
| /hudlayout || Menu || Opens the HUD Layout menu&lt;br /&gt;
|-&lt;br /&gt;
| /logout || Menu || Logs you out of the game.&lt;br /&gt;
|-&lt;br /&gt;
| /shutdown || Menu || Exits the game.&lt;br /&gt;
|-&lt;br /&gt;
|/eventitem (/eitem, /keyitem, /kitem)||Menu||Opens and closes the Key Item interface.&lt;br /&gt;
|-&lt;br /&gt;
|/buddy (/b, /companion, /comp)||Menu||Opens and closes the Companions interface.&lt;br /&gt;
|-&lt;br /&gt;
|/housing (/h)||Menu||Opens and closes the Housing interface.&lt;br /&gt;
|-&lt;br /&gt;
|/pvpprofile (/pvppro)||Menu||Opens and closes the PvP Profile interface.&lt;br /&gt;
|-&lt;br /&gt;
|/fishguide (/fg)||Menu||Opens and closes the Fish Guide interface.&lt;br /&gt;
|-&lt;br /&gt;
|/mountguide||Menu||Opens and closes the Mount Guide interface.&lt;br /&gt;
|-&lt;br /&gt;
|/minionguide||Menu||Opens and closes the Minion Guide interface.&lt;br /&gt;
|-&lt;br /&gt;
|/partyfinder (/pfinder)||Menu||Opens and closes the Party Finder interface.&lt;br /&gt;
|-&lt;br /&gt;
|/challengelog (/cconfig)||Menu||Opens and closes the Challenge Log interface.&lt;br /&gt;
|-&lt;br /&gt;
|/sightseeinglog||Menu||Opens and closes the Sightseeing Log interface.&lt;br /&gt;
|-&lt;br /&gt;
|/mount	/mount &amp;quot;mount name&amp;quot; || ||Summon or dismiss the specified mount. &amp;lt;br&amp;gt; Mount name is not necessary when dismissing.&lt;br /&gt;
|-&lt;br /&gt;
| /? || ||&lt;br /&gt;
|-&lt;br /&gt;
| /wait || || Used in macros to put a pause between actions. Supports decimal points.&lt;br /&gt;
|-&lt;br /&gt;
| /systeminfo || ||&lt;br /&gt;
|-&lt;br /&gt;
| /legacymark || ||&lt;br /&gt;
|-&lt;br /&gt;
| /macroicon || ||&lt;br /&gt;
|-&lt;br /&gt;
| /recast || ||&lt;br /&gt;
|-&lt;br /&gt;
| /gearset || ||&lt;br /&gt;
|-&lt;br /&gt;
| /busy || Status ||&lt;br /&gt;
|-&lt;br /&gt;
| /away || Status ||&lt;br /&gt;
|-&lt;br /&gt;
| /lookingforparty || Status ||&lt;br /&gt;
|-&lt;br /&gt;
| /lookingformeld || Status ||&lt;br /&gt;
|-&lt;br /&gt;
| /searchcomment || Status ||&lt;br /&gt;
|-&lt;br /&gt;
| /action || ||&lt;br /&gt;
|-&lt;br /&gt;
| /battlemode || ||&lt;br /&gt;
|-&lt;br /&gt;
| /target || Target ||&lt;br /&gt;
|-&lt;br /&gt;
| /targetpc || Target ||&lt;br /&gt;
|-&lt;br /&gt;
| /targetnpc || Target ||&lt;br /&gt;
|-&lt;br /&gt;
| /targetenemy || Target ||&lt;br /&gt;
|-&lt;br /&gt;
| /battletarget || Target ||&lt;br /&gt;
|-&lt;br /&gt;
| /assist || Target ||&lt;br /&gt;
|-&lt;br /&gt;
| /facetarget || Target ||&lt;br /&gt;
|-&lt;br /&gt;
| /nexttarget || Target ||&lt;br /&gt;
|-&lt;br /&gt;
| /previoustarget || Target ||&lt;br /&gt;
|-&lt;br /&gt;
| /targetlasttarget || Target ||&lt;br /&gt;
|-&lt;br /&gt;
| /targetlastenemy || Target ||&lt;br /&gt;
|-&lt;br /&gt;
| /lockon || Target ||&lt;br /&gt;
|-&lt;br /&gt;
| /focustarget || Target ||&lt;br /&gt;
|-&lt;br /&gt;
| /autolockon || Target ||&lt;br /&gt;
|-&lt;br /&gt;
| /autofacetarget || Target ||&lt;br /&gt;
|-&lt;br /&gt;
| /targetring || Target ||&lt;br /&gt;
|-&lt;br /&gt;
| /targetline || Target ||&lt;br /&gt;
|-&lt;br /&gt;
| /linkline || Target ||&lt;br /&gt;
|-&lt;br /&gt;
| /autotarget || Target ||&lt;br /&gt;
|-&lt;br /&gt;
| /displayhead || ||&lt;br /&gt;
|-&lt;br /&gt;
| /displayarms || ||&lt;br /&gt;
|-&lt;br /&gt;
| /autosheathe || ||&lt;br /&gt;
|-&lt;br /&gt;
| /targetself || Target ||&lt;br /&gt;
|-&lt;br /&gt;
| /groundclick || ||&lt;br /&gt;
|-&lt;br /&gt;
| /chatlog || ||/chatlog call [chat channel] on &amp;lt;br&amp;gt; Toggle /tell sound on/off for the specified chat channel.&lt;br /&gt;
|-&lt;br /&gt;
| /battleeffect || || Used to toggle the rendering of battle effects.&lt;br /&gt;
|-&lt;br /&gt;
| /hud || ||&lt;br /&gt;
|-&lt;br /&gt;
| /hotbar || ||&lt;br /&gt;
|-&lt;br /&gt;
| /crosshotbar || ||&lt;br /&gt;
|-&lt;br /&gt;
| /emote || ||&lt;br /&gt;
|-&lt;br /&gt;
| /surprised || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /angry || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /furious || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /blush || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /bow || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /cheer || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /clap || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /beckon || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /comfort || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /cry || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /dance || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| [[/stepdance]] || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| [[/harvestdance]] || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| [[/balldance]] || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| [[/mandervilledance]] || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /doubt || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /doze || Emote || Can be used to lie down on player-placed beds.&lt;br /&gt;
|-&lt;br /&gt;
| /fume || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /goodbye || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /wave || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /huh || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /joy || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /kneel || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /chuckle || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /laugh || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /lookout || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /me || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /no || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /deny || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /panic || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /point || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /poke || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /congratulate || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /psych || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /salute || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /shocked || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /shrug || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /rally || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /soothe || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /stagger || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /stretch || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /sulk || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /think || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /upset || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /welcome || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /yes || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /thumbsup || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /examineself || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /pose || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /blowkiss || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /grovel || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /happy || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /disappointed || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /sit || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /airquotes || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /gcsalute || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /pray || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /imperialsalute || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /visor || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /straightface || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /smile || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /grin || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /smirk || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /taunt || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /shuteyes || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
| /sad || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
|/scared || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
|/amazed || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
|/ouch || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
|/annoyed || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
|/alert || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
|/worried || Emote ||&lt;br /&gt;
|-&lt;br /&gt;
|/changepose || Emote || Can be used while standing or sitting&lt;br /&gt;
|}&lt;br /&gt;
==Emote Guide==&lt;br /&gt;
{{main|Emote Guide}}&lt;br /&gt;
&lt;br /&gt;
==Text Commands In-depth==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Command&lt;br /&gt;
! Description&lt;br /&gt;
! Toggle&lt;br /&gt;
! On/Off&lt;br /&gt;
|-&lt;br /&gt;
|/meldrequest &amp;lt;br&amp;gt; /meldrequest [PC name] || Sends a materia meld request to the specified PC. Sends request to current target when not specified. || || &lt;br /&gt;
|-&lt;br /&gt;
|/reply, /r || Sends a message to the last player from whom you received a /tell. || ||&lt;br /&gt;
|-&lt;br /&gt;
|/character, /gear || Opens and closes the Character interface. ||align = &amp;quot;center&amp;quot;| ○ ||&lt;br /&gt;
|-&lt;br /&gt;
|/journal|| Opens and closes the quest journal. ||align = &amp;quot;center&amp;quot;| ○ ||align = &amp;quot;center&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|/dutyfinder, /finder ||Opens and closes the Duty Finder. ||align = &amp;quot;center&amp;quot;| ○  ||align = &amp;quot;center&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|/armourychest, /armoury || Opens and closes your Armoury Chest. ||align = &amp;quot;center&amp;quot;| ○  ||align = &amp;quot;center&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|/fishinglog, /flog ||Opens and closes the fishing log. ||align = &amp;quot;center&amp;quot;| ○ ||align = &amp;quot;center&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|/achievements ||Opens the list of in-game FINAL FANTASY XIV achievements. ||align = &amp;quot;center&amp;quot;| ○  ||align = &amp;quot;center&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|/search, /sea [condition] ||Executes a player search based on the conditions given.&lt;br /&gt;
Multiple conditions should be separated with a space.&lt;br /&gt;
Conducts default search if all no conditions are specified.&lt;br /&gt;
&lt;br /&gt;
Conditions:&lt;br /&gt;
&lt;br /&gt;
【PC Name】&lt;br /&gt;
forename &amp;quot;PC name&amp;quot; Search for a specific first name.&lt;br /&gt;
surname &amp;quot;PC name&amp;quot; Search for a specific last name.&lt;br /&gt;
&lt;br /&gt;
【Online Status】&lt;br /&gt;
leader, away, busy, battle&lt;br /&gt;
event, lookingforparty, lookingtomeld&lt;br /&gt;
&lt;br /&gt;
【Class &amp;amp; Job】&lt;br /&gt;
GLA, PGL, MRD, LNC, ARC, CNJ&lt;br /&gt;
THM, ACN, CRP, BSM, ARM, GSM&lt;br /&gt;
LTW, WVR, ALC, CUL, MIN, BTN&lt;br /&gt;
FSH, PLD, MNK, WAR, DRG, BRD&lt;br /&gt;
WHM, BLM, SMN, SCH&lt;br /&gt;
Searches all jobs and classes if none specified.&lt;br /&gt;
&lt;br /&gt;
【Level】&lt;br /&gt;
[number] Search for that level only.&lt;br /&gt;
[number 1]-[number 2] Search for players with levels between number 1 and 2.&lt;br /&gt;
Searches all levels if none is specified.&lt;br /&gt;
&lt;br /&gt;
【Grand Company】&lt;br /&gt;
Maelstrom, &amp;quot;Immortal Flames,&amp;quot; &amp;quot;Order of the Twin Adder&amp;quot;&lt;br /&gt;
&lt;br /&gt;
【Location】&lt;br /&gt;
&amp;quot;Limsa Lominsa,&amp;quot; Gridania, Ul&#039;dah&amp;lt;&lt;br /&gt;
&amp;quot;La Noscea,&amp;quot; &amp;quot;The Black Shroud&amp;quot;&lt;br /&gt;
&amp;quot;Thanalan,&amp;quot; &amp;quot;Coerthas,&amp;quot; &amp;quot;Mor Dhona&amp;quot;&lt;br /&gt;
Searches all locations if none is specified.&lt;br /&gt;
&lt;br /&gt;
【Language】&lt;br /&gt;
JA, EN, FR, DE&lt;br /&gt;
Searches all languages if none is specified.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
/search GLA 20-30 &amp;quot;La Noscea&amp;quot;&lt;br /&gt;
(Searches for all gladiators in La Noscea between levels 20 and 30.) &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|/teleport ||Opens the Teleport interface. ||align = &amp;quot;center&amp;quot;| ○ ||align = &amp;quot;center&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|/actionlist, /alist || Opens and closes the Actions &amp;amp; Traits interface. ||align = &amp;quot;center&amp;quot;| ○ ||align = &amp;quot;center&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|/timers ||Opens and closes the Timers interface. ||align = &amp;quot;center&amp;quot;| ○ ||align = &amp;quot;center&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|/recommended ||Opens and closes the list of recommended duty. ||align = &amp;quot;center&amp;quot;| ○ ||align = &amp;quot;center&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|/inventory, /bag||Opens and closes your inventory. ||align = &amp;quot;center&amp;quot;| ○ ||align = &amp;quot;center&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|/emotelist, /elist || Opens and closes the list of available emotes. ||align = &amp;quot;center&amp;quot;| ○ ||align = &amp;quot;center&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|/activehelp ||Opens and closes the Active Help interface. ||align = &amp;quot;center&amp;quot;| ○ ||align = &amp;quot;center&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|/supportdesk, /support ||Opens and closes the Support Desk interface. ||align = &amp;quot;center&amp;quot;| ○ ||align = &amp;quot;center&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|/characterconfig, /cconfig ||Opens and closes the character configuration menu. ||align = &amp;quot;center&amp;quot;| ○ ||align = &amp;quot;center&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|/systemconfig, /sconfig ||Opens and closes the system configuration menu. ||align = &amp;quot;center&amp;quot;| ○ ||align = &amp;quot;center&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|/keybind, /keyconfig ||Opens and closes the Keybind interface. ||align = &amp;quot;center&amp;quot;| ○ ||align = &amp;quot;center&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|/macros ||Opens and closes the user macro editor. ||align = &amp;quot;center&amp;quot;| ○ ||align = &amp;quot;center&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|/hudlayout ||Opens and closes the HUD layout editor. ||align = &amp;quot;center&amp;quot;| ○ ||align = &amp;quot;center&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|/macroicon [action name] || Displays icon, recast time, help text, and other information regarding the specified action. Can only be used once in the first line of a user macro||align = &amp;quot;center&amp;quot;|  ||align = &amp;quot;center&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|/busy [subcommand] || Set your online status to Busy or Online.&lt;br /&gt;
&lt;br /&gt;
Subcommands:&lt;br /&gt;
on - Set your status to Busy.&lt;br /&gt;
off - Set your status to Online.&lt;br /&gt;
Toggle between Busy and Online when no subcommand is specified.&lt;br /&gt;
|align = &amp;quot;center&amp;quot;| ○ &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|on/off&lt;br /&gt;
|-&lt;br /&gt;
|/away, /afk [subcommand] || Set your online status to Away or Online.&lt;br /&gt;
&lt;br /&gt;
Subcommands:&lt;br /&gt;
on - Set your status to Away.&lt;br /&gt;
off - Set your status to Online.&lt;br /&gt;
Toggle between Away and Online when no subcommand is specified.&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|○&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|on/off&lt;br /&gt;
|-&lt;br /&gt;
|/lookingforparty, /lfp [class] [subcommand] || Set your online status to Looking for Party or Online.&lt;br /&gt;
&lt;br /&gt;
Classes:&lt;br /&gt;
GLA, PGL, MRD, LNC, ARC, CNJ&lt;br /&gt;
THM, ACN, CRP, BSM, ARM, GSM&lt;br /&gt;
LTW, WVR, ALC, CUL, MIN, BTN&lt;br /&gt;
FSH, PLD, MNK, WAR, DRG, BRD&lt;br /&gt;
WHM, BLM, SMN, SCH&lt;br /&gt;
&lt;br /&gt;
A class or job does not need to be specified. &lt;br /&gt;
&lt;br /&gt;
Subcommands:&lt;br /&gt;
on - Set your status to Looking for Party.&lt;br /&gt;
off - Set your status to Online.&lt;br /&gt;
Toggle between Looking for Party and Online when no subcommand is specified.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
/lookingforparty GLA on&lt;br /&gt;
(Sets your status to Looking for Party as a gladiator.)&lt;br /&gt;
|align = &amp;quot;center&amp;quot;| ○&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|on/off&lt;br /&gt;
|-&lt;br /&gt;
|/lookingtomeld, /ltm [subcommand] || Set your online status to Looking to Meld Materia or Online.&lt;br /&gt;
&lt;br /&gt;
Subcommands:&lt;br /&gt;
on - Set your status to Looking to Meld Materia.&lt;br /&gt;
off - Set your status to Online.&lt;br /&gt;
Toggle between Looking to Meld Materia and Online when no subcommand is specified.&lt;br /&gt;
|align = &amp;quot;center&amp;quot;| ○&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|on/off&lt;br /&gt;
|-&lt;br /&gt;
|/search comment, /scomment [comment] || Change your search comment. ||align = &amp;quot;center&amp;quot;|  ||align = &amp;quot;center&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|/nexttarget, /nt || Toggle clockwise through on-screen PCs. ||align = &amp;quot;center&amp;quot;|  ||align = &amp;quot;center&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|/previoustarget, /pt || Toggle counter-clockwise through on-screen PCs. ||align = &amp;quot;center&amp;quot;|  ||align = &amp;quot;center&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|/targetlastenemy, /tle || Re-target the last enemy you targeted. ||align = &amp;quot;center&amp;quot;|  ||align = &amp;quot;center&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|/lockon, /lo [subcommand] || Lock on/off current target.&lt;br /&gt;
&lt;br /&gt;
Subcommands:&lt;br /&gt;
on - Enable lock on.&lt;br /&gt;
off - Disable lock on.&lt;br /&gt;
Toggle between on/off when no subcommand is specified.&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|/focustarget &amp;quot;PC name&amp;quot; || Makes the specified PC your focus target.&lt;br /&gt;
Makes current target your focus target when none specified. &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|/autolockon || Automatically lock on target when initiating auto-attack. ||align = &amp;quot;center&amp;quot;| ○ ||align = &amp;quot;center&amp;quot;|on/off&lt;br /&gt;
|-&lt;br /&gt;
|/autofacetarget || Automatically face target when using action. ||align = &amp;quot;center&amp;quot;| ○ ||align = &amp;quot;center&amp;quot;|on/off&lt;br /&gt;
|-&lt;br /&gt;
|/targetring || Toggle the display target rings. ||align = &amp;quot;center&amp;quot;| ○ ||align = &amp;quot;center&amp;quot;|on/off&lt;br /&gt;
|-&lt;br /&gt;
|/targetline|| Toggle the display of target lines. ||align = &amp;quot;center&amp;quot;|  ○||align = &amp;quot;center&amp;quot;|on/off&lt;br /&gt;
|-&lt;br /&gt;
|/aggroline || Toggle the display of aggro lines. ||align = &amp;quot;center&amp;quot;| ○ ||align = &amp;quot;center&amp;quot;|on/off&lt;br /&gt;
|-&lt;br /&gt;
|/autotarget || Enable auto-target when no target specified. ||align = &amp;quot;center&amp;quot;| ○ ||align = &amp;quot;center&amp;quot;|on/off&lt;br /&gt;
|-&lt;br /&gt;
|/displayhead || Toggle the display of head gear. ||align = &amp;quot;center&amp;quot;| ○ ||align = &amp;quot;center&amp;quot;|on/off&lt;br /&gt;
|-&lt;br /&gt;
|/displayarms || Toggle the display of main and off hand weapons when sheathed. ||align = &amp;quot;center&amp;quot;| ○ ||align = &amp;quot;center&amp;quot;|on/off&lt;br /&gt;
|-&lt;br /&gt;
|/autosheathe || Auto-sheathe weapon when not in battle. ||align = &amp;quot;center&amp;quot;| ○ ||align = &amp;quot;center&amp;quot;|on/off&lt;br /&gt;
|-&lt;br /&gt;
|Auto-sheathe weapon when not in battle. || Enable or disable clicking on self. ||align = &amp;quot;center&amp;quot;| ○ ||align = &amp;quot;center&amp;quot;|on/off&lt;br /&gt;
|-&lt;br /&gt;
|/groundclick || Enable clicking on field to remove target. ||align = &amp;quot;center&amp;quot;| ○ ||align = &amp;quot;center&amp;quot;|on/off&lt;br /&gt;
|-&lt;br /&gt;
|/chatlog [subcommand] || Configure log window settings.&lt;br /&gt;
&lt;br /&gt;
Subcommands:&lt;br /&gt;
name [number 0～3] - Change the way names are displayed in your log window.&lt;br /&gt;
0 Full Name&lt;br /&gt;
1 Last Name Initialed &lt;br /&gt;
2 First Name Initialed &lt;br /&gt;
3 Initials Only&lt;br /&gt;
&lt;br /&gt;
fontsize [number] - Adjust log window font size.&lt;br /&gt;
&lt;br /&gt;
time on - Add time stamps to all messages.&lt;br /&gt;
time off - Remove time stamps from all messages.&lt;br /&gt;
time - Toggle time stamps on or off.&lt;br /&gt;
time 12 - Set time display to 12-hour format.&lt;br /&gt;
time 24 - Set time display to 24-hour format.&lt;br /&gt;
time local - Set time stamp clock to local time.&lt;br /&gt;
time server - Set time stamp clock to server time.&lt;br /&gt;
&lt;br /&gt;
call on - Play sound upon receiving /tell.&lt;br /&gt;
call off - Play no sound upon receiving /tell.&lt;br /&gt;
call - Toggle /tell sound on or off.&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|/battleeffect [subcommand] [setting] || Configure battle effects settings.&lt;br /&gt;
&lt;br /&gt;
Subcommands:&lt;br /&gt;
self - Configure own battle effects settings.&lt;br /&gt;
party - Configure party members&#039; battle effects settings.&lt;br /&gt;
other - Configure other NPCs&#039; battle effects settings.&lt;br /&gt;
&lt;br /&gt;
Settings:&lt;br /&gt;
all - Show all effects.&lt;br /&gt;
simple - Show limited effects.&lt;br /&gt;
off - Hide all effects.&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|/hud [UI element] [subcommand] || Toggle on/off various UI elements.&lt;br /&gt;
&lt;br /&gt;
Subcommands:&lt;br /&gt;
TargetBar,tbar&lt;br /&gt;
FocusTarget,ftarget&lt;br /&gt;
PartyList,plist&lt;br /&gt;
EnemyList,elist&lt;br /&gt;
ParamBar,param&lt;br /&gt;
Minimap,mmap&lt;br /&gt;
MainMenu,mmenu&lt;br /&gt;
ServerInfo,server&lt;br /&gt;
Crosshotbar&lt;br /&gt;
Gil&lt;br /&gt;
InventoryGrid,igrid&lt;br /&gt;
DutyList,dlist&lt;br /&gt;
ItemHelp,ihelp&lt;br /&gt;
ActionHelp,ahelp&lt;br /&gt;
LimitGauge,lgauge&lt;br /&gt;
ExpBar,ebar&lt;br /&gt;
StatusEffects,sfx&lt;br /&gt;
&lt;br /&gt;
Subcommands:&lt;br /&gt;
on Show element.&lt;br /&gt;
off Hide element.&lt;br /&gt;
Toggle between on or off when no subcommand is specified.&lt;br /&gt;
|align = &amp;quot;center&amp;quot;| ○&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|/hotbar [subcommand] [number] || Edit and configure hotbar settings.&lt;br /&gt;
&lt;br /&gt;
Subcommands:&lt;br /&gt;
set &amp;quot;action name&amp;quot; [number 1] [number 2] - Set the specified action to slot [number 2] in hotbar [number 1]. &lt;br /&gt;
If [number 2] is omitted, the action will be set to the slot with the lowest available number. &lt;br /&gt;
If both [number 1] and [number 2] are omitted, the action will be set to the slot with the lowest number available on the hotbar with the lowest number available.&lt;br /&gt;
&lt;br /&gt;
change [number] - Replace current hotbar with hotbar [number].&lt;br /&gt;
&lt;br /&gt;
copy [class 1] [number 1] [class 2] [number 2] - Copy the contents of [class 1] hotbar [number 1] to the [class 2] hotbar [number 2].&lt;br /&gt;
&lt;br /&gt;
display [number] on - Display hotbar [number].&lt;br /&gt;
display [number] off - Hide hotbar [number].&lt;br /&gt;
display [number] - Toggle on or off hotbar [number].&lt;br /&gt;
&lt;br /&gt;
share [number] on - Make hotbar [number] shared.&lt;br /&gt;
share [number] off - Unshare hotbar [number] and assign it to your current class or job.&lt;br /&gt;
share [number] - Toggle between on or off.&lt;br /&gt;
&lt;br /&gt;
remove [number 1] [number 2] - Remove the action assigned to slot [number 2] on hotbar [number 1]. Replace [number 2] with &amp;quot;all&amp;quot; to remove all actions from hotbar [number 1].&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|/crosshotbar, /chotbar [subcommand] [number] || Edit and configure cross hotbar settings.&lt;br /&gt;
&lt;br /&gt;
Subcommands:&lt;br /&gt;
set &amp;quot;action name&amp;quot; [number] [slot name] - Set the specified action to [slot name] in cross hotbar [number]. &lt;br /&gt;
If [slot name] is omitted, the action will be set to the slot with the lowest available number. &lt;br /&gt;
If both [number] and [slot name] are omitted, the action will be set to the slot with the lowest number available on the cross hotbar with the lowest number available.&lt;br /&gt;
&lt;br /&gt;
change [number] - Replace current cross hotbar with cross hotbar [number].&lt;br /&gt;
&lt;br /&gt;
copy [class 1] [number 1] [class 2] [number 2] - Copy the contents of [class 1] cross hotbar [number 1] to the [class 2] cross hotbar [number 2].&lt;br /&gt;
&lt;br /&gt;
display [number] on - Display cross hotbar [number].&lt;br /&gt;
display [number] off - Hide cross hotbar [number].&lt;br /&gt;
display [number] - Toggle on/off cross hotbar [number].&lt;br /&gt;
&lt;br /&gt;
share [number] on - Make cross hotbar [number] shared.&lt;br /&gt;
share [number] off - Unshare cross hotbar [number] and assign it to your current class/job.&lt;br /&gt;
share [number] - Toggle between on/off.&lt;br /&gt;
&lt;br /&gt;
remove [number 1] [slot name] - Remove the action assigned to [slot name] on cross hotbar [number 1]. Replace [slot name] with &amp;quot;all&amp;quot; to remove all actions from cross hotbar [number 1].&lt;br /&gt;
&lt;br /&gt;
Slot Names:&lt;br /&gt;
&lt;br /&gt;
LT(L2) + ← = LDL(LD1)&lt;br /&gt;
LT(L2) + ↑ = LDU(LD2)&lt;br /&gt;
LT(L2) + → = LDR(LD3)&lt;br /&gt;
LT(L2) + ↓ = LDD(LD4)&lt;br /&gt;
&lt;br /&gt;
LT(L2) + X(□) = LAL(LA1)&lt;br /&gt;
LT(L2) + Y(△) = LAU(LA2)&lt;br /&gt;
LT(L2) + B(〇) = LAR(LA3)&lt;br /&gt;
LT(L2) + A(Ｘ) = LAD(LA4)&lt;br /&gt;
&lt;br /&gt;
RT(R2) + ← = RDL(RD1)&lt;br /&gt;
RT(R2) + ↑ = RDU(RD2)&lt;br /&gt;
RT(R2) + → = RDR(RD3)&lt;br /&gt;
RT(R2) + ↓ = RDD(RD4)&lt;br /&gt;
&lt;br /&gt;
RT(R2) + X(□) = RAL(RA1)&lt;br /&gt;
RT(R2) + Y(△) = RAU(RA2)&lt;br /&gt;
RT(R2) + B(〇) = RAR(RA3)&lt;br /&gt;
RT(R2) + A(Ｘ) = RAD(RA4)&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|  &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|/alliance(/a)&lt;br /&gt;
|Sends a message to all members of your current alliance, regardless of their location. Typing /alliance or /a without a message switches the default chat mode to [Alliance].&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|/petaction(/pac)&lt;br /&gt;
|Uses a pet action on the specified PC. Uses current target when not specified. This cannot be used with pet actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
&lt;br /&gt;
e.g. /petaction Obey&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|/companionaction (/cac)&lt;br /&gt;
|Uses a companion action. The target of companion actions cannot be specified. This cannot be used with companion actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
&lt;br /&gt;
e.g. /companionaction Attacker Stance&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|/hudreset&lt;br /&gt;
|Reverts the HUD layout to the default setting.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|/partysort, /psort&lt;br /&gt;
|Sort the party list in the specified order.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|/readycheck, /rcheck&lt;br /&gt;
|Initiate ready check.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|/ready, /rd&lt;br /&gt;
|Indicate that you are ready when a ready check has been initiated.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|/hold, /hd&lt;br /&gt;
|Indicate that you are not ready when a ready check has been initiated.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|/waymark, /wmark&lt;br /&gt;
|Place a waymark for party members.&lt;br /&gt;
|Subcommands:&lt;br /&gt;
a - Place or remove Waymark A.&lt;br /&gt;
b - Place or remove Waymark B.&lt;br /&gt;
c - Place or remove Waymark C.&lt;br /&gt;
clear - Remove all waymarks.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|/facecamera, /fcam&lt;br /&gt;
|Gaze continuously at the camera. Execute command again to cancel.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|/levelsync, lsync&lt;br /&gt;
|Sync your level when the option is available, such as during FATEs.&lt;br /&gt;
|Subcommands:&lt;br /&gt;
on - Start level sync.&lt;br /&gt;
off - End level sync.&lt;br /&gt;
|Toggle between on and off when no subcommand is specified.&lt;br /&gt;
|-&lt;br /&gt;
|/changepose, /cpose&lt;br /&gt;
|Assume the next pose in a series of idle stances.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|/stepdance, /sdance&lt;br /&gt;
|Perform a step dance.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|/harvestdance, /hdance	&lt;br /&gt;
|Perform a harvest dance.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|/balldance, /bdance&lt;br /&gt;
|Perform a ball dance.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|/mandervilledance, /mdance&lt;br /&gt;
|Perform the Manderville dance.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|/uiscale&lt;br /&gt;
|/uiscale [number 60～140]&lt;br /&gt;
Resize all HUD elements and windows to the percentage equivalent to the number specified. Numbers must be in increments of 20.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
*Commands labeled as &amp;quot;Toggle&amp;quot; are generally used for windows which can be opened and closed by repeating the same text command.&lt;br /&gt;
*Commands labeled as &amp;quot;On/Off&amp;quot; are generally used as shown below.&lt;br /&gt;
**Example: /busy on (Change online status to Busy.)&lt;br /&gt;
**Example: /busy off (Change online status back to Online.)&lt;br /&gt;
*PC = [[Acronyms|Player Character]]&lt;/div&gt;</summary>
		<author><name>Olioster</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Thaumaturge&amp;diff=19865</id>
		<title>Thaumaturge</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Thaumaturge&amp;diff=19865"/>
		<updated>2014-06-22T16:26:46Z</updated>

		<summary type="html">&lt;p&gt;Olioster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:thaumaturge1.jpg|300px|thumb|Thaumaturge]]&lt;br /&gt;
{{TOCRIGHT}}{{Quote|In the hands of a skilled practitioner, thaumaturgy can be a force of terrifying destruction. At the heart of this school of magic lies the ability to call forth and command the latent aether within oneself through deep introspection.&amp;lt;br&amp;gt;To then mold that aether into sorcery, the thaumaturge makes use of a scepter or staff, within which is housed a medium—a natural stone imbued with magical properties. Thus armed, the thaumaturge is capable of wreaking considerable havoc via ruinous spells and curses.|Game Description}}&lt;br /&gt;
[[File:thaumaturge2.jpg|300px|thumb|Thaumaturge]]&lt;br /&gt;
[[file:Thaumaturge art.jpg|300px|thumb|Thaumaturge Art]]&lt;br /&gt;
[[File:thaumaturge actions1.jpg|300px|thumb|Some, not all, Thaumaturge Actions]]&lt;br /&gt;
Thaumaturge is a [[Disciples of Magic|Disciple of Magic]] [[classes|class]] that specializes in the destructive magic of [[Fire]], [[Blizzard]] and [[Thunder]]. The [[Guilds|Thaumaturge&#039;s Guild]] is in the desert city of [[Ul&#039;dah]]. If you choose thaumaturge as your first class, you will start off in the city of Ul&#039;dah. At level 30, the thaumaturge can acquire the [[jobs|job]] [[Black Mage]] if he or she also has the [[archer]] class at level 15.&lt;br /&gt;
&lt;br /&gt;
==Play Style==&lt;br /&gt;
Armed with scepters and staves, thaumaturges can wreak havoc with their spells and curses. Thaumaturge is a ranged damage dealing class with powerful AoE spells and strong crowd control abilities. The most important [[attributes|stat]] for the thaumaturge is [[intelligence]], which increases [[Attack Magic Potency|attack magic potency]].&lt;br /&gt;
&lt;br /&gt;
===Mechanics===&lt;br /&gt;
When thaumaturge casts a [[Fire]] spell, he acquires the [[Astral Fire]] buff. The buff increases the damage and [[MP]] cost of his fire spells and reduces damage and MP cost of his ice spells. His MP regen also stops. When thaumaturge casts a [[Blizzard]] spell, he acquires the [[Umbral Ice]] buff. The buff reduces the MP cost and damage of fire spells and increases his MP regen. If the thaumaturge casts an ice spell while he has the Astral Fire buff, the buff will be removed. If the thaumaturge casts a fire spell while he has an Umbral Ice buff on, the buff will be removed. &lt;br /&gt;
&lt;br /&gt;
For tons of damage, players should spam Fire spells till his or her MP is low. Then use [[Transpose]] to swap Astral Fire for Umbral Ice for massive MP regen. When the player&#039;s MP is full, use Transpose again to swap Umbral Ice for Astral Fire to resume the flaming bombardment.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re a former player of World of Warcraft, think of the Balance talent spec for Druids. The mechanics are very similar.&lt;br /&gt;
&lt;br /&gt;
==[[Thaumaturge Hunting Log|Hunting Log]]==&lt;br /&gt;
&lt;br /&gt;
==[[Thaumaturge Actions|Actions]]==&lt;br /&gt;
*MP Cost is based on a level 1 character. As you level up, MP Cost of spells will increase. &lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Action&lt;br /&gt;
! Icon            &lt;br /&gt;
! Level &lt;br /&gt;
! MP Cost*&lt;br /&gt;
! Cast Time&lt;br /&gt;
! Cooldown&lt;br /&gt;
! Range &lt;br /&gt;
! Radius &lt;br /&gt;
! Affinity&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Blizzard]] || [[File:blizzard.png|blizzard.png]]|| 1 || 4 || 2.5s || 2.5s || 25y || 0 || THM [[Black_Mage|BLM]] || align = &amp;quot;left&amp;quot; | Deals ice damage with potency of 150. &amp;lt;br&amp;gt; Additional Effect: Heavy +40% for 20s &amp;lt;br&amp;gt; Additional Effect: Grants Umbral Ice for 10s or removes Astral Fire.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire]] || [[File:fire.png|fire.png]]|| 2 || 12 || 2.5s || 2.5s || 25y || 0 || THM [[Black_Mage|BLM]] || align = &amp;quot;left&amp;quot; | Deals fire damage with potency of 150. &amp;lt;br&amp;gt; Additional Effect: Grants Astral Fire for 10s or removes Umbral Ice.&lt;br /&gt;
|-&lt;br /&gt;
| [[Transpose]] || [[File:transpose.png|transpose.png]]|| 4 || 0 || Instant || 12s || 0 || 0 || THM [[Black_Mage|BLM]] || align = &amp;quot;left&amp;quot; | Swaps Astral Fire with a single Umbral Ice or Umbral Ice with a single Astral Fire.&lt;br /&gt;
|-&lt;br /&gt;
| [[Thunder]] || [[File:thunder.png|thunder.png]]|| 6 || 8 || 2.5s || 2.5s || 25y || 0 || THM [[Black_Mage|BLM]] || align = &amp;quot;left&amp;quot; | Deals lightning damage with potency of 30. &amp;lt;br&amp;gt; Additional Effect: Lightning damage over time with a potency of 40 for 12s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Surecast]] || [[File:surecast.png|surecast.png]]|| 8 || 0 || Instant || 30s || 0 || 0 || [[classes|All Classes]] &amp;lt;br&amp;gt; [[White_Mage|WHM]] [[Black_Mage|BLM]] [[Summoner|SMN]] [[Scholar|SCH]] || align = &amp;quot;left&amp;quot; | Next spell is cast without interruption. &amp;lt;br&amp;gt; Buff duration: 10s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep]] || [[File:sleep.png|sleep.png]]|| 10 || 10 || 2.5s || 2.5s || 30y || 0 || THM [[Black_Mage|BLM]] || align = &amp;quot;left&amp;quot; | Puts target to sleep for 30s. &amp;lt;br&amp;gt; Cancels auto-attack upon execution.&lt;br /&gt;
|-&lt;br /&gt;
| [[Blizzard II]] || [[File:blizzard ii.png|blizzard ii.png]]|| 12 || 8 || 2s || 2.5s || 0 || 5y || [[Conjurer|CNJ]] THM [[Arcanist|ACN]]&amp;lt;br&amp;gt;[[White_Mage|WHM]] [[Black_Mage|BLM]] [[Summoner|SMN]] [[Scholar|SCH]] || align = &amp;quot;left&amp;quot; | Deals ice damage with a potency of 100 to all nearby enemies. &amp;lt;br&amp;gt; Additional Effect: Bind for 4s &amp;lt;br&amp;gt; Additional Effect: Grants Umbral Ice II for 10s or removes Astral Fire.&lt;br /&gt;
|-&lt;br /&gt;
| [[Scathe]] || [[File:scathe.png|scathe.png]]|| 15 || ?? || Instant || 2.5s || 25y || 0 || THM [[Black_Mage|BLM]] || align = &amp;quot;left&amp;quot; | Deals elementally neutral damage with a potency of 100.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire II]] || [[File:fire ii.png|fire ii.png]]|| 18 || 16 || 3s || 2.5s || 25y || 5y || THM [[Black_Mage|BLM]] || align = &amp;quot;left&amp;quot; | Deals fire damage with a potency of 100 to target and enemies near it. &amp;lt;br&amp;gt; Additional Effect: Grants Astral Fire II for 10s or removes Umbral Ice.&lt;br /&gt;
|-&lt;br /&gt;
| [[Thunder II]] || [[File:thunder ii.png|thunder ii.png]]|| 22 || 12 || 3s || 2.5s || 25y || 0 || THM [[Black_Mage|BLM]] || align = &amp;quot;left&amp;quot; | Deals lightning damage with potency of 50. &amp;lt;br&amp;gt; Additional Effect: Lightning damage over time with a potency of 40 for 15s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Swiftcast]] || [[File:swiftcast.png|swiftcast.png]]|| 26 || 0 || Instant || 180s || 0 || 0 || [[classes|All Classes]] &amp;lt;br&amp;gt; [[White_Mage|WHM]] [[Black_Mage|BLM]] [[Summoner|SMN]] [[Scholar|SCH]] || align = &amp;quot;left&amp;quot; | Next spell is cast immediately. &amp;lt;br&amp;gt; Buff duration: 10s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Manaward]] || [[File:manaward.png|manaward.png]]|| 30 || 0 || Instant || 120s || 0 || 0 || THM [[Black_Mage|BLM]] || align = &amp;quot;left&amp;quot; | Creates a barrier that nullifies magic damage totalling up to 30% of maximum HP for 20s. &lt;br /&gt;
|-&lt;br /&gt;
| [[Fire III]] || [[File:fire iii.png|fire iii.png]]|| 34 || 20 || 3.5s || 2.5s || 25y || 0 || THM [[Black_Mage|BLM]] || align = &amp;quot;left&amp;quot; | Deals fire damage with a potency of 220. &amp;lt;br&amp;gt; Additional Effect: Grants Astral Fire III for 10s and removes Umbral Ice.&lt;br /&gt;
|-&lt;br /&gt;
| [[Blizzard III]] || [[File:blizzard iii.png|blizzard iii.png]]|| 38 || 12 || 3.5s || 2.5s || 25y || 0 || THM [[Black_Mage|BLM]] || align = &amp;quot;left&amp;quot; | Deals ice damage with potency of 220. &amp;lt;br&amp;gt; Additional Effect: Grants Umbral Ice III for 10s and removes Astral Fire.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lethargy]] || [[File:lethargy.png|lethargy.png]]|| 42 || 0 || Instant || 30s || 25y || 0 || THM [[Black_Mage|BLM]] || align = &amp;quot;left&amp;quot; | Inflict target with Slow and Heavy +20% for 12s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Thunder III]] || [[File:thunder iii.png|thunder iii.png]]|| 46 || 16 || 3.5s || 2.5s || 25y || 0 || THM [[Black_Mage|BLM]] || align = &amp;quot;left&amp;quot; | Deals lightning damage with potency of 60. &amp;lt;br&amp;gt; Additional Effect: Lightning damage over time with a potency of 40 for 18s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Aetherial Manipulation]] || [[File:aetherial manipulation.png|aetherial manipulation.png]]|| 50 || 0 || Instant || 180s || 25y || 0 || THM [[Black_Mage|BLM]] || align = &amp;quot;left&amp;quot; | Rush to a target party member&#039;s side &amp;lt;br&amp;gt; Unable to cast if bound.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==[[Thaumaturge Actions#PvP Actions|PvP Actions]]==&lt;br /&gt;
==[[Thaumaturge Traits|Traits]]==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trait         &lt;br /&gt;
! Icon    &lt;br /&gt;
! Level &lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Intelligence (Thaumaturge)|Enhanced Intelligence]] || [[File:enhanced intelligence i.png]] || 8 || align = &amp;quot;left&amp;quot; |Increases Intelligence by 2.&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Intelligence II (Thaumaturge)|Enhanced Intelligence II]] || [[File:enhanced intelligence ii.png]] || 14 || align = &amp;quot;left&amp;quot; |Increases Intelligence by 4.&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Surecast]] || [[File:enhanced surecast.png]] || 16 || align = &amp;quot;left&amp;quot; |Grants a 15% chance that upon use, Surecast will have no recast time.&lt;br /&gt;
|-&lt;br /&gt;
| [[Increased Aetherial Damage]] || [[File:increased aetherial damage i.png]] || 20 || align = &amp;quot;left&amp;quot; |Increased base action damage by 10% and allows for the stacking of a second Astral Fire or Umbral Ice. &lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Scathe]] || [[File:enhanced scathe.png]] || 24 || align = &amp;quot;left&amp;quot; |Grants 20% chance that Scathe will deal double damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Thundercloud]] || [[File:thundercloud.png]] || 28 || align = &amp;quot;left&amp;quot; |Grants a 5% chance that after each damage over time tick inflicted by any Thunder spell, the next Thunder, Thunder II, or Thunder III will add its full damage over time amount to its initial damage, have no cast time and cost no MP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Intelligence III (Thaumaturge)|Enhanced Intelligence III]] || [[File:enhanced intelligence iii.png]] || 32 || align = &amp;quot;left&amp;quot; |Increases Intelligence by 6.&lt;br /&gt;
|-&lt;br /&gt;
| [[Deep Sleep]] || [[File:deep sleep.png]] || 36 || align = &amp;quot;left&amp;quot; |Extends the area of effect for Sleep from a single target to a five yard radius.&lt;br /&gt;
|-&lt;br /&gt;
| [[Increased Aetherial Damage II]] || [[File:increased aetherial damage ii.png]] || 40 || align = &amp;quot;left&amp;quot; |Increases base action damage by 30% and allows for the stacking of a third Astral Fire or Umbral Ice.&lt;br /&gt;
|-&lt;br /&gt;
| [[Firestarter]] || [[File:firestarter.png]] || 44 || align = &amp;quot;left&amp;quot; |Grants a 30% chance that upon casting Fire, your next Fire III will require no MP and have no casting time. &lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Manaward]] || [[File:enhanced manaward.png]] || 48 || align = &amp;quot;left&amp;quot; |Increases damage nullified by Manaward to 30% of your maximum HP.  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Classes and Jobs}}&lt;/div&gt;</summary>
		<author><name>Olioster</name></author>
	</entry>
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