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	<id>https://ffxiv.consolegameswiki.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Octavia+Starborn</id>
	<title>Final Fantasy XIV Online Wiki - User contributions [en]</title>
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	<updated>2026-06-16T02:54:48Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Unfamiliar_Territory&amp;diff=944785</id>
		<title>Unfamiliar Territory</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Unfamiliar_Territory&amp;diff=944785"/>
		<updated>2025-05-27T22:30:33Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: There is a line that changes based on your race from Iris, I am unsure which race evokes the &amp;quot;lithe individual&amp;quot; line unfortunately as someone else made that edit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Unfamiliar Territory&lt;br /&gt;
| description = &lt;br /&gt;
| image = Unfamiliar Territory Image.png&lt;br /&gt;
| quest-giver = Archive&lt;br /&gt;
| location = The Phantom Village&lt;br /&gt;
| location-x = 6.1&lt;br /&gt;
| location-y = 6.4&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Occult Crescent Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 100&lt;br /&gt;
| req-quest = &lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 737&lt;br /&gt;
| mettle = &lt;br /&gt;
| unlocks = lc Occult Crescent: South Horn, ot Occult Record: Iris&lt;br /&gt;
| prev-quest = The Phantom Village&lt;br /&gt;
| next-quest = New Job&amp;amp;comma; Old Tricks, Arcane Artistry&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| patch = 7.25&lt;br /&gt;
| id-edb = c6fac92f8be&lt;br /&gt;
| id-gt = &lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Jeffroy]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest (cutscene)===&lt;br /&gt;
 Archive: Would you care to elaborate upon what brought you here?&lt;br /&gt;
 Archive: So this isle lies in the heart of “Shades&#039; Triangle,” and many a ship has gone missing in these waters?&lt;br /&gt;
 Archive: So this isle lies in the heart of “Shades&#039; Triangle,” and many a ship has gone missing in these waters?&lt;br /&gt;
&lt;br /&gt;
 What will you say?&lt;br /&gt;
 &amp;gt; They probably took one look at you and sealed the sarcophagus back up.&lt;br /&gt;
 &amp;gt; The door to your chamber &#039;&#039;was&#039;&#039; tightly barred...&lt;br /&gt;
 &amp;gt; Never mind that—I&#039;m still puzzled by the strange voice that only I can hear.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt; Never mind that—I&#039;m still puzzled by the strange voice that only I can hear. &amp;gt;&lt;br /&gt;
 Archive: You mean to imply that someone summoned you here?&lt;br /&gt;
 Archive: Clearly, it wasn&#039;t me. I&#039;ve been sound asleep for the last few millennia, give or take.&lt;br /&gt;
&lt;br /&gt;
 Archive: What a tantalizing conundrum! We simply must get to the bottom of this!&lt;br /&gt;
&lt;br /&gt;
 Ethereal Faerie: Is it knowledge you seek?&lt;br /&gt;
&lt;br /&gt;
 Archive: Hm? What manner of creature is this?&lt;br /&gt;
&lt;br /&gt;
 Ketenramm: A familiar, methinks. Looks like the faeries employed by Nymian scholars of eld. Was it you who summoned her?&lt;br /&gt;
&lt;br /&gt;
 Archive: Me? Preposterous! I would have summoned something more...statuesque.&lt;br /&gt;
&lt;br /&gt;
 Iris: How rude! My name is Iris, and I certainly wasn&#039;t called forth by a wizened little wretch like you.&lt;br /&gt;
&lt;br /&gt;
 Archive: W-Wizened!? You mean “wise,” you petulant little whelp! Honestly, who would ever summon a companion so lacking in manners?&lt;br /&gt;
&lt;br /&gt;
 Iris: I know exactly what I meant, and &#039;&#039;you&#039;&#039; sir, are lacking in wisdom. A seal has been placed upon your worldly knowledge, thus preventing its use.&lt;br /&gt;
 (If Au Ra) Iris: You can only speak of that which the scaly individual over here has seen and learned firsthand.&lt;br /&gt;
 (If Elezen) Iris: You can only speak of that which the spindly individual over here has seen and learned firsthand.&lt;br /&gt;
 (If ???) Iris: You can only speak of that which the lithe individual over here has seen and learned firsthand.&lt;br /&gt;
&lt;br /&gt;
 Archive: Is that so? Well, that explains why I can&#039;t muster the faintest mote of magic. I tried to heal myself earlier, to no avail. Centuries of sleep on that cold stone slab really took its toll on my lower back...&lt;br /&gt;
&lt;br /&gt;
 Ketenramm: Enough of you an&#039; yer achin&#039; bones. Iris, where&#039;s yer master?&lt;br /&gt;
 Ketenramm: Hm. Let me try a different tack. Why were ye summoned here?&lt;br /&gt;
&lt;br /&gt;
 Iris: I don&#039;t know...&lt;br /&gt;
&lt;br /&gt;
 Archive: Hah! Looks like someone else has had their knowledge sealed away. If I&#039;m wizened and lacking wisdom, then you&#039;re naught but an &#039;&#039;un&#039;&#039;familiar!&lt;br /&gt;
 Archive: Ahem. I&#039;ll tell you one thing: that faerie was steeped in the same aether permeating the island.&lt;br /&gt;
 Archive: As I surmised, there&#039;s a strange ward covering the isle in its entirety. No doubt those ships in the bay were caught in its pull.&lt;br /&gt;
&lt;br /&gt;
 Ketenramm: Well, wards can&#039;t just cast themselves. Meaning someone&#039;s responsible for those poor souls who perished in Shades&#039; Triangle...&lt;br /&gt;
 Ketenramm: Methinks our focus ought to be findin&#039; out what we can about this individual. An&#039; let&#039;s not forget that strange voice you keep hearin&#039;─for all we know, it could be connected in some way.&lt;br /&gt;
 Ketenramm: Right, let&#039;s go speak with Jeffroy over yonder. He ought to have word on progress at the base camp.&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 Archive: A fellow back pain sufferer, are you? The spell I tried to cast is called “Spinal Zap.” Some say it&#039;s the finest example of white magic to ever grace the pages of an arcane tome.&lt;br /&gt;
Archive: Hmph. I couldn&#039;t even recall the name of that spell before. Am I remembering it now because you heard me speak of trying to cure my aches and pains? My poor noggin─this is all so perplexing...&lt;br /&gt;
&lt;br /&gt;
 Ketenramm: Jeffroy&#039;s over by the western gate. Let&#039;s head over an&#039; find out how the encampment fares.&lt;br /&gt;
&lt;br /&gt;
===Speak with Jeffroy (cutscene)===&lt;br /&gt;
 Jeffroy: You&#039;ll be pleased to hear that preparations are well underway─I sent the advance party to scout ahead while the ship&#039;s being unloaded.&lt;br /&gt;
 Jeffroy: They&#039;ve already found an ideal spot to stage forays into the island&#039;s southern reaches, and are setting up camp as we speak.&lt;br /&gt;
 Jeffroy: When you&#039;re ready to head out, just say the word. Once you&#039;re out in the field, you&#039;ll have to speak with Ketenramm and decide how to proceed.&lt;br /&gt;
 Jeffroy: The support crew will be stationed here in town. Be sure to avail yourself of their services if you&#039;re in need.&lt;br /&gt;
 Jeffroy: And if you&#039;re after a weaponsmith, word is we hired a truly remarkable craftsman for the expedition. Judging by his reputation, he&#039;ll soon have your weapons honed to deadly perfection.&lt;br /&gt;
 Jeffroy: The smithy&#039;ll be set up over yonder. Do drop by if you&#039;re interested.&lt;br /&gt;
 Jeffroy: Well, that&#039;s all from me. Give me a shout when you&#039;re ready to make for the encampment!&lt;br /&gt;
&lt;br /&gt;
 System: Iris has been added to the Occult Record.&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 Archive: Such hustle, such bustle─the town is awash with sailors! Say, I hope you find some time in between gallivanting about to teach me of this “Tuliyollal.”&lt;br /&gt;
&lt;br /&gt;
 Ketenramm: We&#039;ll begin by explorin&#039; the crescent&#039;s south horn. When yer good an&#039; prepared, speak with Jeffroy.&lt;br /&gt;
&lt;br /&gt;
[[Category:Occult Crescent]]&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Lone_Wolf&amp;diff=873333</id>
		<title>The Lone Wolf</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Lone_Wolf&amp;diff=873333"/>
		<updated>2025-03-25T21:37:13Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Created the foundation of the page with rewards&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = {{PAGENAME}}&lt;br /&gt;
| description = &lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Yaana&lt;br /&gt;
| location = Greenroom&lt;br /&gt;
| location-x = 6.1&lt;br /&gt;
| location-y = 5.8&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = The Arcadion Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 100&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = &lt;br /&gt;
| gil = 5366&lt;br /&gt;
| reward1 = 1 Heavens&#039; Eye Materia XI&lt;br /&gt;
| reward2 = 1 Savage Aim Materia XI&lt;br /&gt;
| reward3 = 1 Savage Might Materia XI&lt;br /&gt;
| reward-opt1 = 3 Quickarm Materia XI&lt;br /&gt;
| reward-opt2 = 3 Quicktongue Materia XI&lt;br /&gt;
| reward-opt3 = 3 Battledance Materia XI&lt;br /&gt;
| reward-opt4 = 3 Piety Materia XI&lt;br /&gt;
| unlocks = ra AAC Cruiserweight M4&lt;br /&gt;
| req-quest = &lt;br /&gt;
| prev-quest = Family Matters&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| patch = 7.2&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Currency&amp;diff=848289</id>
		<title>Currency</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Currency&amp;diff=848289"/>
		<updated>2024-11-23T02:37:10Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Included Dawntrail under Sack of Nuts section for acquisition. Added the free trial gil cap&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Currency window1.png|350px|right]]&lt;br /&gt;
[[File:Currency icon2.png|link=]] The &#039;&#039;&#039;Currency&#039;&#039;&#039; menu displays information on all currencies in the player&#039;s possession.&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
==Achievement Certificates==&lt;br /&gt;
{{achievement certificate}} &#039;&#039;&#039;[[Achievement Certificate]]s&#039;&#039;&#039; are a form of currency obtained and used at the [[NPC]] [[Jonathas]] in [[Old Gridania]], who will reward you 1 certificate every 50 achievement points.&lt;br /&gt;
&lt;br /&gt;
==Allagan Tomestones==&lt;br /&gt;
&#039;&#039;&#039;[[Allagan Tomestones]]&#039;&#039;&#039; are awarded by completing endgame [[Dungeons]], [[Trials]], and [[Raids]], among other activities. They are exchanged for [[Endgame Gear Guide|Endgame Gear]].&lt;br /&gt;
&lt;br /&gt;
They rotate regularly, and discontinued tomestones are converted to {{tomestone|Poetics}} [[Allagan Tomestones of Poetics]] as a catch-all. See the [[Allagan Tomestones]] page for more info.&lt;br /&gt;
&lt;br /&gt;
==Bicolor Gemstone==&lt;br /&gt;
{{bicolor gemstone}} &#039;&#039;&#039;[[Bicolor Gemstone]]&#039;&#039;&#039; was introduced in [[Shadowbringers]] as the currency for the [[Shared FATE]] system. They can be used used to purchase a variety of items from [[Gemstone Traders]].&lt;br /&gt;
&lt;br /&gt;
==Bozjan Cluster==&lt;br /&gt;
{{Bozjan cluster}} &#039;&#039;&#039;[[Bozjan Cluster]]s&#039;&#039;&#039; can be used as currency in [[Save the Queen: Blades of Gunnhildr|Save the Queen]] areas. They are exclusively earned as random drops from mobs with &amp;quot;4th Legion&amp;quot; in their name.&lt;br /&gt;
&lt;br /&gt;
==Cieldalaes Currencies==&lt;br /&gt;
{{cowrie|seafarer}} &#039;&#039;&#039;[[Seafarer&#039;s Cowrie]]s&#039;&#039;&#039; and {{cowrie|islander}} &#039;&#039;&#039;[[Islander&#039;s Cowrie]]s&#039;&#039;&#039; are acquired from [[Island Sanctuary]] specific tasks. These are used to purchase unique rewards on the [[Unnamed Island]].&lt;br /&gt;
&lt;br /&gt;
==Company Credits==&lt;br /&gt;
{{Company credit}} &#039;&#039;&#039;[[Company Credit]]s&#039;&#039;&#039; are a currency passively earned by [[Free Company|Free Companies]] as their members complete various activities in the game. They are spent on items and FC actions with the [[OIC Quartermaster]] of your aligned [[Grand Company]]. They can also be used at the [[Resident Caretaker]] in [[residential district]]s or the [[Mammet Voyager 004A|Mammet Voyager #004A]] in the [[Free Company Crafting|Free Company Workshop]].&lt;br /&gt;
&lt;br /&gt;
==Company Seals==&lt;br /&gt;
{{company seal}} &#039;&#039;&#039;[[Company Seals]]&#039;&#039;&#039; are a generic reference to the specific types of seals used to purchase items from your [[Grand Company]].&lt;br /&gt;
*[[File:Storm seals icon1.png|25px|link=Storm Seals]] [[Storm Seals]] from [[The Maelstrom]]&lt;br /&gt;
*[[File:Flame seals item.png|25px|link=Flame Seals]] [[Flame Seals]] from [[The Immortal Flames]]&lt;br /&gt;
*[[File:Serpent Seals.png|25px|link=Serpent Seals]] [[Serpent Seals]] from [[The Order of the Twin Adder]]&lt;br /&gt;
&lt;br /&gt;
==Faux Leaf==&lt;br /&gt;
{{tribe token|faux leaf}} &#039;&#039;&#039;[[Faux Leaf]]&#039;&#039;&#039; is a currency acquired from the [[Faux Hollows]]. They can be traded to [[Faux Commander]] in [[Idyllshire]] for various items.&lt;br /&gt;
&lt;br /&gt;
==Gil==&lt;br /&gt;
{{Gil}} &#039;&#039;&#039;[[Gil]]&#039;&#039;&#039; is the general-purpose everyday money of [[Final Fantasy XIV]]. The [[Gil]] cap is {{gil|999999999}} for the player and each [[retainer]] or {{gil|300000}} for a player on the free trial.&lt;br /&gt;
&lt;br /&gt;
==[[The Hunt]]==&lt;br /&gt;
{{Allied seal}}  &#039;&#039;&#039;[[Allied Seals]]&#039;&#039;&#039; are acquired from the &#039;&#039;[[A Realm Reborn]]&#039;&#039;-era [[The Hunt]] (also {{BLU}} [[Blue Mage]] activities) and are used to purchase unique rewards.&lt;br /&gt;
&lt;br /&gt;
{{Centurio seal}} &#039;&#039;&#039;[[Centurio Seals]]&#039;&#039;&#039; are acquired from the &#039;&#039;[[Heavensward]]&#039;&#039;-era [[Clan Hunt]] and the &#039;&#039;[[Stormblood]]&#039;&#039;-era [[Veteran Clan Hunt]] and are used to purchase unique rewards.&lt;br /&gt;
&lt;br /&gt;
{{Sack of nuts}} &#039;&#039;&#039;[[Sack of Nuts]]&#039;&#039;&#039; are acquired from the &#039;&#039;[[Shadowbringers]]&#039;&#039;-era [[Nutsy Clan Hunt]], the &#039;&#039;[[Endwalker]]&#039;&#039;-era [[Guildship Hunt]], and the &#039;&#039;[[Dawntrail]]&#039;&#039;-era [[Dawn Hunt]] and are used to purchase unique rewards.&lt;br /&gt;
&lt;br /&gt;
==MGP==&lt;br /&gt;
{{MGP}} &#039;&#039;&#039;[[MGP]]&#039;&#039;&#039; is acquired from completing [[mini-games]] in [[Gold Saucer]]. Used to purchase rewards in Gold Saucer. &lt;br /&gt;
&lt;br /&gt;
==Scrips==&lt;br /&gt;
&#039;&#039;&#039;[[Scrips]]&#039;&#039;&#039; are endgame currency for [[Crafters]] and [[Gatherers]].&lt;br /&gt;
&lt;br /&gt;
They rotate with new expansions, and unlike [[Allagan Tomestones]], &#039;&#039;&#039;Scrips&#039;&#039;&#039; convert forward at a 1:1 ratio. So there is no permanent catch-all type of scrip. See the [[Scrips]] page for more info.&lt;br /&gt;
&lt;br /&gt;
==Societal Currency==&lt;br /&gt;
Societal currencies are earned as quest rewards from their [[Allied Society Quests|corresponding factions]].&lt;br /&gt;
{| {{STDT|item }}&lt;br /&gt;
|-&lt;br /&gt;
![[A Realm Reborn]]&lt;br /&gt;
![[Heavensward]]&lt;br /&gt;
![[Stormblood]]&lt;br /&gt;
![[Shadowbringers]]&lt;br /&gt;
![[Endwalker]]&lt;br /&gt;
![[Dawntrail]]&lt;br /&gt;
|-&lt;br /&gt;
| {{tribe token|steel amalj&#039;ok}} [[Steel Amalj&#039;ok]]&amp;lt;br&amp;gt;{{tribe token|sylphic goldleaf}} [[Sylphic Goldleaf]]&amp;lt;br&amp;gt;{{tribe token|titan cobaltpiece}} [[Titan Cobaltpiece]]&amp;lt;br&amp;gt;{{tribe token|rainbowtide psashp}} [[Rainbowtide Psashp]]&amp;lt;br&amp;gt;{{tribe token|ixali oaknot}} [[Ixali Oaknot]] || {{tribe token|vanu whitebone}} [[Vanu Whitebone]]&amp;lt;br&amp;gt;{{tribe token|black copper gil}} [[Black Copper Gil]]&amp;lt;br&amp;gt;{{tribe token|carved kupo nut}} [[Carved Kupo Nut]] || {{tribe token|kojin sango}} [[Kojin Sango]]&amp;lt;br&amp;gt;{{tribe token|ananta dreamstaff}} [[Ananta Dreamstaff]]&amp;lt;br&amp;gt;{{tribe token|namazu koban}} [[Namazu Koban]] || {{tribe token|fae fancy}} [[Fae Fancy]]&amp;lt;br&amp;gt;{{tribe token|qitari compliment}} [[Qitari Compliment]]&amp;lt;br&amp;gt;{{tribe token|hammered frogment}} [[Hammered Frogment]] || {{Tribe token|arkasodara pana}} [[Arkasodara Pana]]&amp;lt;br&amp;gt;{{tribe token|omicron omnitoken}} [[Omicron Omnitoken]]&amp;lt;br&amp;gt;{{tribe token|loporrit carat}} [[Loporrit Carat]] || {{Tribe token|pelu pelplume}} [[Pelu Pelplume]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trophy Crystals==&lt;br /&gt;
{{trophy crystal}} &#039;&#039;&#039;[[Trophy Crystal]]s&#039;&#039;&#039; are acquired in [[PvP]]. They are used to purchase &#039;&#039;[[Endwalker]]&#039;&#039;-era [[PvP Gear]] and other rewards in the [[Wolves&#039; Den Pier]].&lt;br /&gt;
&lt;br /&gt;
==Ventures==&lt;br /&gt;
{{Venture}} &#039;&#039;&#039;[[Ventures]]&#039;&#039;&#039;  are used to pay for [[Retainer Ventures]]. They can be purchased from [[Grand Company Quartermasters]] for 200 [[Company Seals]] each, as well as with other currencies. They are also earned as [[Beast Tribe Quests]] rewards or as a random bonus for the completion of normal [[Guildleve|levequests]].&lt;br /&gt;
&lt;br /&gt;
==Wolf Marks==&lt;br /&gt;
{{Wolf mark}} &#039;&#039;&#039;[[Wolf Mark]]s&#039;&#039;&#039; are acquired in [[PvP]]. They are used to purchase [[PvP Gear]] and other rewards in the [[Wolves&#039; Den Pier]].&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
Eorzeans employ a system of units and measurements which serve to quantify various aspects of their daily lives. From currency to units of length and weight, familiarity with these concepts and their origins will afford the reader a deeper knowledge of the realm and the references employed by its residents to describe the world around them.&lt;br /&gt;
&lt;br /&gt;
===A History of Coin===&lt;br /&gt;
When the Sixth Umbral Calamity came, laying waste to the land and swallowing up once-proud nations of magi and wise men, the currencies minted and circulated by these civilizations lost their value, and the economy of Eorzea returned to a primitive system of barter and trade. As the realm recovered and rebuilt itself after the dawn of the Sixth Astral Era, the currencies of Mhach and Amdapor came back into limited use, their values assigned roughly according to the worth of their component metals.&lt;br /&gt;
&lt;br /&gt;
As city-states and nations came to flourish, certain interests took steps to mint their own currencies, with Sharlayan and Ishgard quick to follow suit. As contact between nations in these times was limited at best, no effort was made to introduce a universal standard, and for years, many and myriad currencies were exchanged throughout the land.&lt;br /&gt;
&lt;br /&gt;
This changed in the years of peace that followed the Autumn War. Trade and diplomatic relations between nations flourished, and for reasons of economic convenience, voices calling for a universal currency grew louder.&lt;br /&gt;
&lt;br /&gt;
In the year 1477 of the Sixth Astral Era, the leaders of Eorzea’s six great city-states came together, and after some debate reached the decision to mint a universal currency to be used the realm over. So it came to be that gil, a coinage once used by the ancient Allagan Empire, was reinstituted as the standard currency for all the land.&lt;br /&gt;
&lt;br /&gt;
===On the Design of Gil===&lt;br /&gt;
In times of old, coins would typically bear designs inspired by heroes, leaders, or religious imagery of the nations that minted them. With the introduction of the gil as the standard currency, a new design was needed that would be neutral and acceptable to all. The design that was eventually chosen features the likeness of Nymeia, the Spinner, goddess of fate. This was seen as a fitting choice, given that the value of money can be as fickle as fate itself.&lt;br /&gt;
&amp;lt;ref&amp;gt;Encyclopaedia Eorzea: Volume I, page 20&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Currencies nav}}&lt;br /&gt;
[[Category:Types of Items]] [[Category:Glossary]] [[Category:Patch 2.0 Features]]&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Zorgor_Condor&amp;diff=818114</id>
		<title>Zorgor Condor</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Zorgor_Condor&amp;diff=818114"/>
		<updated>2024-08-05T20:18:07Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Updated Conditions to reflect own experience with the fish only needing at minimum one ambitious lure use.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Zorgor Condor&lt;br /&gt;
| icon = zorgor condor icon1.png&lt;br /&gt;
| description = A large scavenger bird often seen gliding among the clouds of mist that rise from the waterfalls of Zorgor.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[Suitable for printing on large canvases.]&lt;br /&gt;
| type = crafting material&lt;br /&gt;
| effects = &lt;br /&gt;
| material-type = Seafood&lt;br /&gt;
| unique = &lt;br /&gt;
| untradable = &lt;br /&gt;
| unsellable = &lt;br /&gt;
| rarity = white&lt;br /&gt;
| level = &lt;br /&gt;
| ilvl = &lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| recast = &lt;br /&gt;
| cost = &lt;br /&gt;
| value = 8&lt;br /&gt;
| value-hq = &lt;br /&gt;
| seals = &lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-edb = de8af6496e8&lt;br /&gt;
| id-gt = 43761&lt;br /&gt;
}}&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Basic Information==&lt;br /&gt;
*&#039;&#039;&#039;Recommended [[Fishing]] Level&#039;&#039;&#039;: 100&lt;br /&gt;
*&#039;&#039;&#039;Fish Type&#039;&#039;&#039;: [[Skies]]&lt;br /&gt;
*&#039;&#039;&#039;[[Aquarium]] Type&#039;&#039;&#039;: [[????]]&lt;br /&gt;
*&#039;&#039;&#039;Sizes&#039;&#039;&#039;: Smallest - ??im, Largest - ??im&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This carnivorous predator primarily targets cloudfish, but may sometimes dive at pedestrians crossing Zorgor the Boundless, especially if they appear to be carrying a tasty snack.&lt;br /&gt;
&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Purchased From===&lt;br /&gt;
&lt;br /&gt;
===Dropped By===&lt;br /&gt;
&lt;br /&gt;
===[[Fishing Log: Westbound Zorgor]]===&lt;br /&gt;
*&#039;&#039;&#039;[[Location]]&#039;&#039;&#039;: [[Shaaloani]] (x16.1,y38.2)&lt;br /&gt;
*&#039;&#039;&#039;Hole Level&#039;&#039;&#039;: 95&lt;br /&gt;
*&#039;&#039;&#039;[[Baits]]&#039;&#039;&#039;: {{item icon|Cactuar Jig}}&lt;br /&gt;
*&#039;&#039;&#039;[[Mooch]]ed From&#039;&#039;&#039;: N/A&lt;br /&gt;
*&#039;&#039;&#039;Hookset&#039;&#039;&#039;: {{action icon|Powerful Hookset}} (!!)&lt;br /&gt;
*&#039;&#039;&#039;Condition&#039;&#039;&#039;: &lt;br /&gt;
**[[Ambitious Lure]] - &amp;quot;A winged shadow rises from within the mist!&amp;quot; message. Each use of Ambitious Lure has a chance to trigger the message.&lt;br /&gt;
*&#039;&#039;&#039;[[Weather]]&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
{{see also|Collectables}}&lt;br /&gt;
:Only has use as a collectable. Must be caught with {{action icon|Collect (fisher)}} active.&lt;br /&gt;
Turn in to a [[Collectable Appraiser]] for [[Scrips]].&lt;br /&gt;
===Desynthesis===&lt;br /&gt;
&#039;&#039;&#039;Class&#039;&#039;&#039;: [[Culinarian]] (690.00)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Potential Results&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Seafood]] [[Category:Skies Fish]]&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Zorgor_Condor&amp;diff=818112</id>
		<title>Zorgor Condor</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Zorgor_Condor&amp;diff=818112"/>
		<updated>2024-08-05T20:10:11Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Fixed my own spelling mistake. Sorry!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Zorgor Condor&lt;br /&gt;
| icon = zorgor condor icon1.png&lt;br /&gt;
| description = A large scavenger bird often seen gliding among the clouds of mist that rise from the waterfalls of Zorgor.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[Suitable for printing on large canvases.]&lt;br /&gt;
| type = crafting material&lt;br /&gt;
| effects = &lt;br /&gt;
| material-type = Seafood&lt;br /&gt;
| unique = &lt;br /&gt;
| untradable = &lt;br /&gt;
| unsellable = &lt;br /&gt;
| rarity = white&lt;br /&gt;
| level = &lt;br /&gt;
| ilvl = &lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| recast = &lt;br /&gt;
| cost = &lt;br /&gt;
| value = 8&lt;br /&gt;
| value-hq = &lt;br /&gt;
| seals = &lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-edb = de8af6496e8&lt;br /&gt;
| id-gt = 43761&lt;br /&gt;
}}&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Basic Information==&lt;br /&gt;
*&#039;&#039;&#039;Recommended [[Fishing]] Level&#039;&#039;&#039;: 100&lt;br /&gt;
*&#039;&#039;&#039;Fish Type&#039;&#039;&#039;: [[Skies]]&lt;br /&gt;
*&#039;&#039;&#039;[[Aquarium]] Type&#039;&#039;&#039;: [[????]]&lt;br /&gt;
*&#039;&#039;&#039;Sizes&#039;&#039;&#039;: Smallest - ??im, Largest - ??im&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This carnivorous predator primarily targets cloudfish, but may sometimes dive at pedestrians crossing Zorgor the Boundless, especially if they appear to be carrying a tasty snack.&lt;br /&gt;
&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Purchased From===&lt;br /&gt;
&lt;br /&gt;
===Dropped By===&lt;br /&gt;
&lt;br /&gt;
===[[Fishing Log: Westbound Zorgor]]===&lt;br /&gt;
*&#039;&#039;&#039;[[Location]]&#039;&#039;&#039;: [[Shaaloani]] (x16.1,y38.2)&lt;br /&gt;
*&#039;&#039;&#039;Hole Level&#039;&#039;&#039;: 95&lt;br /&gt;
*&#039;&#039;&#039;[[Baits]]&#039;&#039;&#039;: {{item icon|Cactuar Jig}}&lt;br /&gt;
*&#039;&#039;&#039;[[Mooch]]ed From&#039;&#039;&#039;: N/A&lt;br /&gt;
*&#039;&#039;&#039;Hookset&#039;&#039;&#039;: {{action icon|Powerful Hookset}} (!!)&lt;br /&gt;
*&#039;&#039;&#039;Condition&#039;&#039;&#039;: &lt;br /&gt;
**[[Ambitious Lure]] - triple-stack and the &amp;quot;A winged shadow rises from within the mist!&amp;quot; message&lt;br /&gt;
*&#039;&#039;&#039;[[Weather]]&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
{{see also|Collectables}}&lt;br /&gt;
:Only has use as a collectable. Must be caught with {{action icon|Collect (fisher)}} active.&lt;br /&gt;
Turn in to a [[Collectable Appraiser]] for [[Scrips]].&lt;br /&gt;
===Desynthesis===&lt;br /&gt;
&#039;&#039;&#039;Class&#039;&#039;&#039;: [[Culinarian]] (690.00)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Potential Results&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Seafood]] [[Category:Skies Fish]]&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Zorgor_Condor&amp;diff=818111</id>
		<title>Zorgor Condor</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Zorgor_Condor&amp;diff=818111"/>
		<updated>2024-08-05T20:09:10Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Updated Information to reflect game.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Zorgor Condor&lt;br /&gt;
| icon = zorgor condor icon1.png&lt;br /&gt;
| description = A large scavenger bird often seen gliding among the clouds of mist that rise from the waterfalls of Zorgor.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[Suitable for printing on large canvases.]&lt;br /&gt;
| type = crafting material&lt;br /&gt;
| effects = &lt;br /&gt;
| material-type = Seafood&lt;br /&gt;
| unique = &lt;br /&gt;
| untradable = &lt;br /&gt;
| unsellable = &lt;br /&gt;
| rarity = white&lt;br /&gt;
| level = &lt;br /&gt;
| ilvl = &lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| recast = &lt;br /&gt;
| cost = &lt;br /&gt;
| value = 8&lt;br /&gt;
| value-hq = &lt;br /&gt;
| seals = &lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-edb = de8af6496e8&lt;br /&gt;
| id-gt = 43761&lt;br /&gt;
}}&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Basic Information==&lt;br /&gt;
*&#039;&#039;&#039;Recommended [[Fishing]] Level&#039;&#039;&#039;: 100&lt;br /&gt;
*&#039;&#039;&#039;Fish Type&#039;&#039;&#039;: [[Skies]]&lt;br /&gt;
*&#039;&#039;&#039;[[Aquarium]] Type&#039;&#039;&#039;: [[????]]&lt;br /&gt;
*&#039;&#039;&#039;Sizes&#039;&#039;&#039;: Smallest - ??im, Largest - ??im&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This carnivorous predator primarily targets cloudfish, but may sometimes dive at pedestrians crossing Zorgor the Boundless, especially if they appear to be carrying a tasty snack.&lt;br /&gt;
&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Purchased From===&lt;br /&gt;
&lt;br /&gt;
===Dropped By===&lt;br /&gt;
&lt;br /&gt;
===[[Fishing Log: Westbound Zorgor]]===&lt;br /&gt;
*&#039;&#039;&#039;[[Location]]&#039;&#039;&#039;: [[Shaaloani]] (x16.1,y38.2)&lt;br /&gt;
*&#039;&#039;&#039;Hole Level&#039;&#039;&#039;: 95&lt;br /&gt;
*&#039;&#039;&#039;[[Baits]]&#039;&#039;&#039;: {{item icon|Cactuar Jig}}&lt;br /&gt;
*&#039;&#039;&#039;[[Mooch]]ed From&#039;&#039;&#039;: N/A&lt;br /&gt;
*&#039;&#039;&#039;Hookset&#039;&#039;&#039;: {{action icon|Powerful Hookset}} (!!)&lt;br /&gt;
*&#039;&#039;&#039;Condition&#039;&#039;&#039;: &lt;br /&gt;
**[[Ambitous Lure]] - triple-stack and the &amp;quot;A winged shadow rises from within the mist!&amp;quot; message&lt;br /&gt;
*&#039;&#039;&#039;[[Weather]]&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
{{see also|Collectables}}&lt;br /&gt;
:Only has use as a collectable. Must be caught with {{action icon|Collect (fisher)}} active.&lt;br /&gt;
Turn in to a [[Collectable Appraiser]] for [[Scrips]].&lt;br /&gt;
===Desynthesis===&lt;br /&gt;
&#039;&#039;&#039;Class&#039;&#039;&#039;: [[Culinarian]] (690.00)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Potential Results&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Seafood]] [[Category:Skies Fish]]&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Monowheel_S1&amp;diff=813300</id>
		<title>Monowheel S1</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Monowheel_S1&amp;diff=813300"/>
		<updated>2024-07-30T16:24:07Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Changed Summon item to match the actual summon item&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mount infobox&lt;br /&gt;
| name = Monowheel S1&lt;br /&gt;
| icon = Monowheel S1 mount icon1.png&lt;br /&gt;
| image = Monowheel S1 Image.png&lt;br /&gt;
| description = Summon forth your monowheel S1, a bold vehicle fit for a champion of the Arcadion.&lt;br /&gt;
| tooltip = Without further ado, let us set the wheels in motion!   - [[Lady Luck]]&lt;br /&gt;
| summon = Monowheel S1 Identification Key&lt;br /&gt;
| movement = Terrestrial&lt;br /&gt;
| action =&lt;br /&gt;
| flying = y&lt;br /&gt;
| seats = 1&lt;br /&gt;
| music = ???&lt;br /&gt;
| orchestrion = &lt;br /&gt;
| patch = 7.05&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Acquisition==&lt;br /&gt;
{{#lsth:Monowheel S1 Identification Key|Acquisition}}&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Materia&amp;diff=785413</id>
		<title>Materia</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Materia&amp;diff=785413"/>
		<updated>2024-07-09T07:48:45Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Updated the section on removing materia to account for patch 7.0 raising the guarantee on return from VIII to X&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#set:Has game icon=File:Materia I icons.gif}} [[file:extracting 1.png|thumb|400px|Materia Tutorial 1 (6.51)]]&lt;br /&gt;
[[file:extracting 2.png|thumb|400px|Materia Tutorial 2 (6.51)]]&lt;br /&gt;
[[file:extracting 3.png|thumb|400px|Materia Tutorial 3 (6.51)]]&lt;br /&gt;
[[File:Materia icon1.png|baseline|link=]] [[Materia]] can be used to enhance your gear. You can attach materia into a piece of equipment with socket(s) to improve its attributes.&lt;br /&gt;
&lt;br /&gt;
Players can acquire materia by extracting it from pieces of equipment with 100% spiritbond. Spiritbond percentage increases as you use that piece of armor in battle, crafting or gathering.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Creating Materia==&lt;br /&gt;
{{main|Spiritbond}}&lt;br /&gt;
To create materia, you must first complete the quest: {{questlink|feature|Forging the Spirit}}. The quest giver is [[Swynbroes]], located at [[The Bonfire]] in [[Central Thanalan]] (X:23.9, Y:13.7).&lt;br /&gt;
&lt;br /&gt;
You can create materia from your weapons, armors and tools with [[spiritbond]] of 100%. You can increase the spiritbond percentage of a piece of gear by earning experience through battle, crafting and gathering while wearing that piece. You can tell gear has reached 100% spiritbond from the green equipment dots turning white at the bottom right of the screen (by default), and there is an audio cue sound effect plus a white visual flash effect when 100% is first reached.&lt;br /&gt;
&lt;br /&gt;
The type of materia you create from a piece of gear depends on the gear&#039;s intended class. For example, when you extract from a piece gear designed for a [[pugilist]] or [[lancer]], you will receive materia that is ideal for physical, melee damage dealing.&lt;br /&gt;
&lt;br /&gt;
==Materia Tiers==&lt;br /&gt;
Lower level gear produces lower-tier materia. Additionally, higher materia tiers require higher level gear for melding.&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
!Tier&lt;br /&gt;
!Levels of Gear&lt;br /&gt;
!Item Level Requirements for Melding&lt;br /&gt;
|-&lt;br /&gt;
| I || 1-14 for 100% &amp;lt;br&amp;gt; 15-29 for 90% || 15+&lt;br /&gt;
|-&lt;br /&gt;
| II || 15-29 for 10% &amp;lt;br&amp;gt; 30 - 44 for 90% || 30+&lt;br /&gt;
|-&lt;br /&gt;
| III || 30-44 for 10% &amp;lt;br&amp;gt; 45+ for 90% || 45+&lt;br /&gt;
|-&lt;br /&gt;
| IV || 45-50 i60 for 10% &amp;lt;br&amp;gt; i60-i130 for 75%-80% || 55+ (DoH/DoL) &amp;lt;br&amp;gt; 70+ (DoW/DoM)&lt;br /&gt;
|-&lt;br /&gt;
| V || 51-60 || 160+&lt;br /&gt;
|-&lt;br /&gt;
| VI || 61-70 || 290+&lt;br /&gt;
|-&lt;br /&gt;
| VII || 71-80 || 420+ (DoW/DoM) &amp;lt;br&amp;gt; 430+ (DoH/DoL)&lt;br /&gt;
|-&lt;br /&gt;
| VIII || 71-80 || 420+ (DoW/DoM) &amp;lt;br&amp;gt; 430+ (DoH/DoL)&lt;br /&gt;
|-&lt;br /&gt;
| IX || 81-90 || 560+ &lt;br /&gt;
|-&lt;br /&gt;
| X || 81-90 || 560+ &lt;br /&gt;
|-&lt;br /&gt;
| XI || 91-100 || 690+ &lt;br /&gt;
|-&lt;br /&gt;
| XII || 91-100 || 690+ &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Materia Conversions==&lt;br /&gt;
Different types of gear produce different types of Materia. &lt;br /&gt;
{| {{STDT| sortable}}&lt;br /&gt;
|-&lt;br /&gt;
!Gear Type&lt;br /&gt;
!Types of Materia Extracted&lt;br /&gt;
|-&lt;br /&gt;
| [[Disciples of War]] || [[Tenacity]], [[Skill Speed]], [[Direct Hit Rate]], [[Critical Hit]], [[Determination]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Disciples of Magic]] || [[Piety (Stat)|Piety]], [[Spell Speed]], [[Direct Hit Rate]], [[Critical Hit]], [[Determination]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Crafting|Disciples of the Hand]] || [[Craftsmanship]], [[Control]], [[CP]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Gathering|Disciples of the Land]] || [[Gathering (Attribute)|Gathering]], [[Perception]], [[GP]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Types of Materia==&lt;br /&gt;
{{main|Types of Materia}}&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! Name            &lt;br /&gt;
! Color           &lt;br /&gt;
! [[Attributes|Stat Increased]] &lt;br /&gt;
! Tier I&lt;br /&gt;
! Tier II&lt;br /&gt;
! Tier III&lt;br /&gt;
! Tier IV &lt;br /&gt;
! Tier V &lt;br /&gt;
! Tier VI&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
! Tier VII&lt;br /&gt;
! Tier VIII&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
! Tier IX&lt;br /&gt;
! Tier X&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
! Tier XI&lt;br /&gt;
! Tier XII&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Savage Aim Materia]] || {{item icon|Savage Aim Materia IV|x}} || [[Critical Hit]] || +1 || +2 || +3 || +4 || +6 || +16 || +8 || +24 || +12 || +36 || +18 || +54&lt;br /&gt;
|-&lt;br /&gt;
| [[Savage Might Materia]] || {{item icon|Savage Might Materia IV|x}} || [[Determination]] || +1 || +2 || +3 || +4 || +6 || +16 || +8 || +24 || +12 || +36 || +18 || +54&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavens&#039; Eye Materia]] || {{item icon|Heavens&#039; Eye Materia IV|x}} || [[Direct Hit Rate]] || +1 || +2 || +3 || +4 || +6 || +16 || +8 || +24 || +12 || +36 || +18 || +54&lt;br /&gt;
|-&lt;br /&gt;
| [[Quickarm Materia]] || {{item icon|Quickarm Materia IV|x}} || [[Skill Speed]] || +1 || +2 || +3 || +4 || +6 || +16 || +8 || +24 || +12 || +36 || +18 || +54&lt;br /&gt;
|-&lt;br /&gt;
| [[Quicktongue Materia]] || {{item icon|Quicktongue Materia IV|x}} || [[Spell Speed]] || +1 || +2 || +3 || +4 || +6 || +16 || +8 || +24 || +12 || +36 || +18 || +54&lt;br /&gt;
|-&lt;br /&gt;
| [[Battledance Materia]] || {{item icon|Battledance Materia IV|x}} || [[Tenacity]] || +1 || +2 || +3 || +4 || +6 || +16 || +8 || +24 || +12 || +36 || +18 || +54&lt;br /&gt;
|-&lt;br /&gt;
| [[Piety Materia]] || {{item icon|Piety Materia IV|x}} || [[Piety (Stat)|Piety]] || +1 || +2 || +3 || +4 || +6 || +16 || +8 || +24 || +12 || +36 || +18 || +54&lt;br /&gt;
|-&lt;br /&gt;
| [[Craftsman&#039;s Command Materia]] || {{item icon|Craftsman&#039;s Command Materia IV|x}} || [[Control]] || +1 || +2 || +3 || +4 || +7 || +10 || +9 || +13 || +12 || +18 || +15 || +23&lt;br /&gt;
|-&lt;br /&gt;
| [[Craftsman&#039;s Cunning Materia]] || {{item icon|Craftsman&#039;s Cunning Materia IV|x}} || [[CP]] || +1 || +2 || +3 || +4 || +6 || +8 || +7 || +9 || +8 || +10 || +9 || +11&lt;br /&gt;
|-&lt;br /&gt;
| [[Craftsman&#039;s Competence Materia]] || {{item icon|Craftsman&#039;s Competence Materia IV|x}} || [[Craftsmanship]] || +3 || +4 || +5 || +6 || +11 || +16 || +14 || +21 || +18 || +27 || +22 || +33&lt;br /&gt;
|-&lt;br /&gt;
| [[Gatherer&#039;s Grasp Materia]] || {{item icon|Gatherer&#039;s Grasp Materia IV|x}} || [[GP]] || +1 || +2 || +3 || +4 || +6  || +8 || +7 || +9 || +8 || +10 || +9 || +11&lt;br /&gt;
|-&lt;br /&gt;
| [[Gatherer&#039;s Guerdon Materia]] || {{item icon|Gatherer&#039;s Guerdon Materia IV|x}} || [[Gathering]] || +3 || +4 || +5 || +6 || +10|| +15 || +12 || +20 || +14 || +25 || +20 || +36 &lt;br /&gt;
|-&lt;br /&gt;
| [[Gatherer&#039;s Guile Materia]] || {{item icon|Gatherer&#039;s Guile Materia IV|x}} || [[Perception]] || +3 || +4 || +5 || +6 || +10 || +15 || +12 || +20  || +14 || +25 || +20 || +36&lt;br /&gt;
|}&lt;br /&gt;
*&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;Tier VI, VIII, X, and XII materia &amp;quot;cannot be melded onto a piece of equipment past the first [[Advanced Materia Melding|advanced materia melding]] slot.&amp;quot;&lt;br /&gt;
*&#039;&#039;NOTE&#039;&#039;: Several categories of materia have been discontinued, including {{item icon|Fire Materia IV|x}} [[Types_of_Materia#Discontinued_.2F_Inactive_Materia|elemental resistance]] materia and {{item icon|Aurelia Kiss Materia I|x}} [[Types_of_Materia#Discontinued_.2F_Inactive_Materia|status effect resistance]] materia during [[Stormblood]]. With [[Shadowbringers]], {{item icon|Strength Materia IV|x}} [[Types_of_Materia#Discontinued_.2F_Inactive_Materia|core-stat]] materia was also discontinued.&lt;br /&gt;
&lt;br /&gt;
==Melding Materia==&lt;br /&gt;
The easiest way to meld (attach) Materia is to find a [[File:Materia melder map icon.png|32px|link=Materia Melder]][[Materia Melder]] NPC who will perform the service for a small fee. This method has no level requirement. You can find them near one of the [[Market Board]]s in major cities or [[Player Housing|player housing]] if the owner has purchased and placed a {{item icon|Materia Melder Permit}}.&lt;br /&gt;
&lt;br /&gt;
To meld Materia yourself, you will need to complete the {{questlink|feature|Waking the Spirit}} quest. The quest giver is [[F&#039;hobhas]], located at [[The Bonfire]] in [[Central Thanalan]] (X:23.5, Y:13.9). You will need to be level 19 or higher with at least one [[Disciple of the Hand]] (crafter) to accept the quest. Once completed, you will unlock the &amp;quot;{{action icon|Materia Melding}}&amp;quot; action.&lt;br /&gt;
&lt;br /&gt;
In order to meld actual equipment, you need at least one [[Disciple of the Hand]] (crafter) of the same level as the piece of equipment you are trying to meld. Any crafter will work, and you do not need to be equipped as the crafter while doing the actual melding.&lt;br /&gt;
&lt;br /&gt;
===Forbidden melds or Overmelding===&lt;br /&gt;
It is possible to meld more materia to a piece of gear than the available slots. Doing so requires completing the {{questlink|feature|Melding Materia Muchly}} quest given by [[Mutamix]], also located at [[The Bonfire]] in [[Central Thanalan]] (X:23.7, Y:13.6). You will need to be level 25 or higher.&lt;br /&gt;
&lt;br /&gt;
The quest involves melding 8 materia to gear in front of Mutamix. To save time, you can use one piece of materia and one gear socket. Simply meld the one materia, then right click on the item and retrieve the materia you just melded. Then, meld that same materia back into the same slot. Repeat for a total of 8 times.&lt;br /&gt;
&lt;br /&gt;
Materia older than the current [[expansion]] have a 100% retrieval rate. During &#039;&#039;[[A Realm Reborn]]&#039;&#039;, all materia in the game at the time were &amp;quot;current&amp;quot; and this was not the case.&lt;br /&gt;
&lt;br /&gt;
Once complete, the &amp;quot;{{action icon|Advanced Materia Melding}}&amp;quot; action replaces the standard &amp;quot;{{action icon|Materia Melding}}&amp;quot; action. Advanced melds are better known as forbidden melds or overmelding.&lt;br /&gt;
&lt;br /&gt;
Forbidden melds allow you to meld up to 5 materia (i.e., &amp;quot;&#039;&#039;&#039;pentamelding&#039;&#039;&#039;&amp;quot;) to a piece of gear. However, the chance of success is low, typically starting at 45 or 35%, to 17% for higher grade materia. The probability of success decreases further depending on the number of materia already melded and the grade of the current materia you are attempting to add. Going for a full five melds (pentamelding) typically ends at about 4-8% for the final meld. Players attempting pentamelds often lose lots of materia during the process unless extremely lucky. [[File:Materia melder map icon.png|32px|link=Materia Melder]][[Materia Melder]] NPCs cannot perform {{action icon|Advanced Materia Melding}}.&lt;br /&gt;
&lt;br /&gt;
Due to its high cost, overmelding is not necessary in most gameplay situations, except when attempting savage [[raid]] progression in the first few weeks of a patch, for [[crafter]]s attempting to make [[Endgame Gear Guide|Endgame]] gear and consumables reliably or tackling [[Expert Recipe]]s, or for [[gatherers]] who want to maximize gathering yield and efficiency.&lt;br /&gt;
&lt;br /&gt;
===Historical===&lt;br /&gt;
Carbonized matter [[catalyst]]s were once used for {{action icon|Materia Melding}}. This requirement was removed in [[patch 4.06]]. [[Grade 1 Carbonized Matter]] remains in the game due to class quests requiring its collection, but is useless aside from completing these quests.&lt;br /&gt;
==Materia Transmutation==&lt;br /&gt;
&#039;&#039;&#039;Materia Transmutation&#039;&#039;&#039; was released in [[Patch 2.25]]. To unlock Materia Transmutation, players must complete the level 19 [[quests|quest]] {{questlink|feature|Marvelously Mutable Materia}}. Players can talk to [[Kokosamu]] in [[Central Thanalan]] (X:23.8, Y:14.2). Players must have completed {{questlink|main|Life, Materia and Everything}} before starting Marvelously Mutable Materia.&lt;br /&gt;
&lt;br /&gt;
===Mechanics===&lt;br /&gt;
Players can trade [[Mutamix Bubblypots]] in [[Central Thanalan]] (X:23.7, Y:13.6) 5 pieces of any kind of materia and he will give you one random materia in return.  The returned materia is guaranteed to be a different type than the starting five, which can be mixed to improve the odds of getting the type the player wants. Occasionally players will get materia that are higher grade than the ones they have traded in.&lt;br /&gt;
&lt;br /&gt;
==Removing Materia==&lt;br /&gt;
You can remove materia from items using the item context menu. While doing so, there is a chance of preserving the removed materia for further use. As of [[Patch 7.0]], this chance is 100% for materia grade X or lower.&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
&#039;&#039;Main article: [[Materia Achievements]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Materia are associated with several [[achievements]].&lt;br /&gt;
&lt;br /&gt;
{{Other}}&lt;br /&gt;
[[Category:Materia]] [[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Secret_in_the_Box&amp;diff=782794</id>
		<title>Secret in the Box</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Secret_in_the_Box&amp;diff=782794"/>
		<updated>2024-07-05T19:47:55Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Changed mentions of a player character name to [Forename] and [Forename] [Surname] Respectively&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Secret in the Box&lt;br /&gt;
| description = The mysterious maiden regards you with interest.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Mysterious Maiden&lt;br /&gt;
| location = Old Sharlayan&lt;br /&gt;
| location-x = 10.6&lt;br /&gt;
| location-y = 11.1&lt;br /&gt;
| type = side&lt;br /&gt;
| quest-line = &lt;br /&gt;
| level = 80&lt;br /&gt;
| req-quest = Outside Help&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 168300-190575&lt;br /&gt;
| gil = 735&lt;br /&gt;
| reward1 = 1 Chondrite Ring Coffer (IL 545)&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = Endwalker&lt;br /&gt;
| patch = 6.0&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Steps==&lt;br /&gt;
* Examine the letter.&lt;br /&gt;
* Solve the riddles in the letter to obtain keys.&lt;br /&gt;
* Examine the box.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*The mysterious maiden regards you with interest.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
# Go to x7.9, y13.8 and /doze with the Sleepy Student.&lt;br /&gt;
# Go to x8.7, y7.2 and type &amp;quot;golden acorn&amp;quot; in &amp;lt;code&amp;gt;&amp;lt;say&amp;gt;&amp;lt;/code&amp;gt; to the Nutkin npc.&lt;br /&gt;
# Go to x11.5, y8.5 and talk to Izumi (no need to say anything).&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
 &#039;&#039;&#039;Mysterious Maiden:&#039;&#039;&#039; You are [Forename] [Surname], are you not? I&#039;ve been looking for you.&lt;br /&gt;
 &#039;&#039;&#039;Mysterious Maiden:&#039;&#039;&#039; I&#039;m an adventurer too, and I&#039;ve been tasked with delivering this letter and box to you. Though I can&#039;t say who sent them, rest assured that my client means you no ill.&lt;br /&gt;
 &#039;&#039;&#039;Mysterious Maiden:&#039;&#039;&#039; My work is done, so I&#039;ll leave you to it, but I suggest you start by reading the letter.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Unsigned Letter:&#039;&#039;&#039; Dear [Forename],&lt;br /&gt;
 There is a gift for you in the box─if you can open it.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Unsigned Letter:&#039;&#039;&#039; To do so, you must acquire three keys, the keepers of which are somewhere in Sharlayan.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Unsigned Letter:&#039;&#039;&#039; Solve the following riddles to find them. And do try to have fun. This is a game, after all.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Unsigned Letter:&#039;&#039;&#039; Towards wisdom aspiring, a keeper doth gaze,&lt;br /&gt;
 By young minds inquiring and new trails blazed.&lt;br /&gt;
 Yet the mind is a muscle, in rest it doth grow,&lt;br /&gt;
 So let all embrace slumber, the better to know.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Unsigned Letter:&#039;&#039;&#039; By life ever-flowing, a keeper doth wait,&lt;br /&gt;
 Clutching a prize, his hunger to sate.&lt;br /&gt;
 Yet no prize is so coveted as one golden-hued,&lt;br /&gt;
 The mention of which is never thou&lt;br /&gt;
 The mention of which is never thought rude.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Unsigned Letter:&#039;&#039;&#039; Blessed by the nymphai, a keeper doth stand,&lt;br /&gt;
 Enthralled in a tale, a book in his hand.&lt;br /&gt;
 Yet evocative as letters on parchment may be,&lt;br /&gt;
 &#039;Tis words said and heard which impel destiny.&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Tural&amp;diff=781726</id>
		<title>Tural</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Tural&amp;diff=781726"/>
		<updated>2024-07-04T10:15:00Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Removed Future Content box as Dawntrail has launched&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area infobox&lt;br /&gt;
| type = landmass&lt;br /&gt;
| map = Tural map translated.jpg&lt;br /&gt;
| within = Hydaelyn&lt;br /&gt;
| description = Tural, also known as the New World is a continent far to the west of Eorzea, far beyond the Indigo Deep.&lt;br /&gt;
| quests = &lt;br /&gt;
| aetheryte1 = &lt;br /&gt;
| aetheryte2 = &lt;br /&gt;
| weather = &lt;br /&gt;
| connections =&lt;br /&gt;
}}&lt;br /&gt;
Also known as the &#039;&#039;&#039;New World&#039;&#039;&#039;, Tural is a continent far to the west of [[Eorzea]], far beyond the [[Indigo Deep]]. Originally found several centuries ago, the New World was a myth until recently, as all records of its existence, both official records and the folklore tales from the land had all been lost or destroyed.&lt;br /&gt;
&lt;br /&gt;
==Geography==&lt;br /&gt;
Tural consists of two main landmasses: [[Yok Tural]] to the south and [[Xak Tural]] to the north. The city of [[Tuliyollal]], located on the north of Yok Tural, is the capital of the federal nation-state comprising much of Tural. A singular bridge extending from Tuliyollal joins the two landmasses, which are divided by a surface crevasse in the Stardust Sea.&lt;br /&gt;
&lt;br /&gt;
==Zones==&lt;br /&gt;
===Tuliyollal===&lt;br /&gt;
{{main|Tuliyollal}}&lt;br /&gt;
&lt;br /&gt;
===Urqopacha===&lt;br /&gt;
{{main|Urqopacha}}&lt;br /&gt;
&lt;br /&gt;
===Yak T&#039;el‎===&lt;br /&gt;
{{main|Yak T&#039;el‎}}&lt;br /&gt;
&lt;br /&gt;
===Kozama&#039;uka‎===&lt;br /&gt;
{{main|Kozama&#039;uka}}&lt;br /&gt;
&lt;br /&gt;
===Solution Nine===&lt;br /&gt;
{{main|Solution Nine}}&lt;br /&gt;
&lt;br /&gt;
===Shaaloani===&lt;br /&gt;
{{main|Shaaloani}}&lt;br /&gt;
&lt;br /&gt;
===Heritage Found===&lt;br /&gt;
{{main|Heritage Found}}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Almost a century ago, the continent of the New World was spoken of as an old wives tale. In a bid to prove the existence of the land, a [[Roegadyn]] sailor by the name of [[Ketenramm the Blue]] set sail from the west coast of [[Eorzea]] with his crew. After sailing for almost two months, they finally made land in the New World. Upon its rediscovery, [[Ketenramm the Blue|Ketenramm]] attempted to call the land &amp;quot;Ketenland&amp;quot;, however the general populace of the [[Three Great Continents]] refer to it as the New World.&lt;br /&gt;
&lt;br /&gt;
[[Ketenramm the Blue|Ketenramm]] and his crew made land and set up camp. In the following days, they would explore the land, quickly coming across the sprawling nation of [[Mamook]]. The party was brought before the nation&#039;s Supreme Leader, whom they presented with many gifts from their homeland. The Supreme Leader was so impressed and enamored with these gifts that they rewarded the sailors with several gifts of their own, not the least of which being a massive statue crafted out of pure silver. The party was also given free reign to travel all over the land while they were there. This afforded [[Ketenramm the Blue|Ketenramm]] and his retinue the opportunity to collect valuable data and info about the New World. They spent several months exploring, mapping the entire island and gathering farious fauna and seeds, such as the fruits and vegetables that are native to the New World, such as [[Ogre Pumpkin]]s, [[Ruby Tomato]]es, [[Popoto]]es and more. Upon returning to [[Eorzea]], the various plants, roots and vegetables came to be a regular part of the Eorzean diet.&lt;br /&gt;
&lt;br /&gt;
Another group of note is the [[Whalaqee]] people, who live in a settlement near [[Lapis Canyon]] where a luminous blue stone appears in massive veins. The [[Whalaqee]] are practitioners of [[Blue Magic]], the art of looking into the soul of a beast and learning how they control aether. The [[Whalaqee]] view the color blue as a holy color and use it in all aspects of life. The rock that they worshiped that glowed blue actually turned out to be [[Ceruleum]], which drew the attention of entrepreneurs who came from [[Eorzea]] to mine the mineral. When the influx of merchants and traders brought a disease to the New World, the [[Whalqee]] began dying quickly from it. An Eorzean who came to study [[Blue Magic]] named [[Martyn]] felt responsible and returned to [[Eorzea]] to find a cure to save the [[Whalaqee]] people. After coming up with a cure, his collegue [[Whastrach]], under the guise of wanting to help, took the cure personally to the [[Whalaqee]], only to use it to barter for the right to mine the [[Ceruleum]] in [[Lapis Canyon]], a sacred area for the tribe. His plans were stopped thanks in part to the [[Warrior of Light]] however, and he agreed to leave their sacred land alone, asking one of the [[Whalaqee]] to help him discover unclaimed land he could work with.&lt;br /&gt;
&lt;br /&gt;
Given the technological limitations of the time, communications and trade lines were not possible to establish, so interaction with the New World was relatively sparse. More recently however, [[Merlwyb Bloefhiswyn]] opened trade routes and communication between the two nations now that quicker travel is more possible. [[Mamool Ja]] mercenaries have also made the trip across the [[Indigo Deep]], looking to capitalize on the unrest caused by the [[Garlean Empire]] invading.&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
The final of Hydaelyn’s three major landmasses lies far to the west of Eorzea, beyond the boundless ocean known as the Indigo Deep. Despite the dearth of ancient epics and historical tomes to support the land’s existence, as recently as eighty years ago it was debated whether or not the place was naught more than mere literary exaggeration—that is until a Sea Wolf adventurer hailing from Limsa Lominsa named Ketenramm the Blue rediscovered the region upon sailing west for nigh two moons straight. Notwithstanding the sailor’s repeated attempts to name the region Ketenland, the “New World” remains the term most commonly used today.&lt;br /&gt;
&lt;br /&gt;
Not only did Ketenramm and his crew discover the landmass, but they also spent several moons exploring inland, eventually encountering the denizens of the sprawling nation of Mamool Ja. Ketenramm was even granted audience with the nation’s supreme leader, to whom he presented various gifts from his Eorzean home. These rare gifts impressed the leader so much, that he presented him with a massive idol forged from pure silver, as well as allowance to roam free about his nation during their stay. Ketenramm used this opportunity not only to map the land, but to gather myriad root vegetables and seeds to carry back to Limsa Lominsa. Many staples in modern-day Eorzean diet such as ogre pumpkins, ruby tomatoes, popotoes, and alligator pears are all transplants from the New World.&lt;br /&gt;
&lt;br /&gt;
While distance prevents much modern-day interaction between the New World and Eorzea, recent years have seen an influx of Mamool Ja mercenaries making the trip from their homeland to make profit from the unrest in the east.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Zone nav}}&lt;br /&gt;
[[Category: Lore/Geography]]&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Nightworld_Silver_Piece&amp;diff=781723</id>
		<title>Nightworld Silver Piece</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Nightworld_Silver_Piece&amp;diff=781723"/>
		<updated>2024-07-04T10:13:33Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Updated to match the Dawntrail description. Someone please check my understanding of lore for the section again how it is functionally identical to Allagan Silver Pieces.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Nightworld Silver Piece&lt;br /&gt;
| icon = nightworld silver piece icon1.png&lt;br /&gt;
| description = A coin of ancient currency. Whatever design its face may have once borne is now entirely lost to time.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Exchangeable for gil.&lt;br /&gt;
| type = other&lt;br /&gt;
| effects = &lt;br /&gt;
| material-type = Miscellany&lt;br /&gt;
| unique = &lt;br /&gt;
| untradable = &lt;br /&gt;
| unsellable = &lt;br /&gt;
| rarity = white&lt;br /&gt;
| level = &lt;br /&gt;
| ilvl = &lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| recast = &lt;br /&gt;
| value = 500&lt;br /&gt;
| value-hq = &lt;br /&gt;
| seals = &lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| id-edb = 50ed823230e&lt;br /&gt;
| id-gt = 27994&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
Functionally identical to {{item icon|Allagan Silver Piece}} but obtained from various activities and quests in [[Norvrandt]] (and [[Tural]]?) due to lore-wise absence of the [[Allagan Empire]] in [[the First]] (and Tural?).&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Quests===&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|Courting Cooperation}}&lt;br /&gt;
{{quest list row|The Aftermath}}&lt;br /&gt;
{{quest list row|Out of the Wood}}&lt;br /&gt;
{{quest list row|That None Shall Ever Again}}&lt;br /&gt;
{{quest list row|Return to Eulmore}}&lt;br /&gt;
{{quest list row|A Dirty Job}}&lt;br /&gt;
{{quest list row|A Tearful Reunion}}&lt;br /&gt;
{{quest list row|Resolve Regained}}&lt;br /&gt;
{{quest list row|Flowering Friendships}}&lt;br /&gt;
{{quest list row|The Sullen Man}}&lt;br /&gt;
{{quest list row|Her True Calling}}&lt;br /&gt;
{{quest list row|Children of the Derelicts}}&lt;br /&gt;
{{quest list row|Wright for the Job}}&lt;br /&gt;
{{quest list row|Word about Komra}}&lt;br /&gt;
{{quest list row|Ronitt to the Rescue}}&lt;br /&gt;
{{quest list row|Worm in the Ointment}}&lt;br /&gt;
{{quest list row|Semi Auto-malik}}&lt;br /&gt;
{{quest list row|An Axle to Grind}}&lt;br /&gt;
{{quest list row|Marks of the Monarch}}&lt;br /&gt;
{{quest list row|The Key Ingredient}}&lt;br /&gt;
{{quest list row|Do the Chuckle}}&lt;br /&gt;
{{quest list row|Scales for the Scaled Ones}}&lt;br /&gt;
{{quest list row|Hearts as One}}&lt;br /&gt;
{{quest list row|Beware the Benthos}}&lt;br /&gt;
{{quest list row|Barking Up the Right Tree}}&lt;br /&gt;
{{quest list row|Back Where It Belongs}}&lt;br /&gt;
{{quest list row|Ondo Dream of Oranges}}&lt;br /&gt;
{{quest list row|More than One Way to Skin a Stingray}}&lt;br /&gt;
{{quest list row|Tomorrow Is in Your Fins}}&lt;br /&gt;
{{quest list row|Snakes in the Grass}}&lt;br /&gt;
{{quest list row|Oh, Snap}}&lt;br /&gt;
{{quest list row|Shaken Resolve}}&lt;br /&gt;
{{quest list row|A Welcome Guest}}&lt;br /&gt;
{{quest list row|Nowhere to Turn}}&lt;br /&gt;
{{quest list row|For the People}}&lt;br /&gt;
{{quest list row|The Way Home}}&lt;br /&gt;
{{quest list row|Facing the Truth}}&lt;br /&gt;
{{quest list row|An Old Friend}}&lt;br /&gt;
{{quest list row|Heroic Dreams}}&lt;br /&gt;
{{quest list row|Etched in the Stars }}&lt;br /&gt;
{{quest list row|The Journey Continues}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
Can be sold for {{gil|500}} [[gil]].&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Coming_Dawn&amp;diff=779081</id>
		<title>The Coming Dawn</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Coming_Dawn&amp;diff=779081"/>
		<updated>2024-07-02T23:02:06Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Updated EXP reward to reflect game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Coming Dawn&lt;br /&gt;
| description = G&#039;raha Tia is mulling over what you have learned of Wuk Lamat and her plan.&lt;br /&gt;
| image = the-coming-dawn.png&lt;br /&gt;
| quest-giver = G&#039;raha Tia&lt;br /&gt;
| location = Old Sharlayan&lt;br /&gt;
| location-x = 10.0&lt;br /&gt;
| location-y = 14.0&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Endwalker Main Scenario Quests&lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 49728&lt;br /&gt;
| gil = 1820&lt;br /&gt;
| reward1 = 1 Knapsack&lt;br /&gt;
| unlocks = ach Tomorrows Unknown, ngp Endwalker - Part 3, ngp Endwalker - Part 4&lt;br /&gt;
| prev-quest = The Game Is Afoot&lt;br /&gt;
| next-quest = A New World to Explore&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.55&lt;br /&gt;
| id-edb = &lt;br /&gt;
| id-gt = &lt;br /&gt;
| msq-index = 853&lt;br /&gt;
}} &lt;br /&gt;
==Notes==&lt;br /&gt;
As of [[Patch 7.0]], completion of this quest will remove [[file:new adventurer status icon1.png|25px|link=]] &amp;quot;[[New Adventurer]]&amp;quot; status, as long as the player has &#039;&#039;also&#039;&#039; cleared the play time requirement of 300 hours. Player status is updated upon changing [[zone]]s or logging out of the game. As with everything in [[Final Fantasy XIV|FFXIV]], play time and quest completion are tracked per-character, not account-wide.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[G&#039;raha Tia]].&lt;br /&gt;
*Travel to the [[Noumenon]].&lt;br /&gt;
*Read books in the [[Noumenon]].&lt;br /&gt;
*Speak with [[G&#039;raha Tia]].&lt;br /&gt;
*Speak with [[G&#039;raha Tia]] again.&lt;br /&gt;
*Speak with [[Ojika Tsunjika]].&lt;br /&gt;
*Enter the [[Main Hall]] and wait at the designated location.&lt;br /&gt;
*Speak with [[Ojika Tsunjika]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*G&#039;raha Tia is mulling over what you have learned of Wuk Lamat and her plan.&lt;br /&gt;
*While [[Wuk Lamat]] awaits your answer to her invitation, [[G&#039;raha Tia]] suggests taking some time to learn more about your potential destination. So it is that you make your way to [[Noumenon]], there to find information on the continent of [[Tural]]. &lt;br /&gt;
*From treatises on cuisine to essays on geopolitics, you read a wide selection of books and gain an insight into various aspects of [[Tural]]. Duly enlightened, you go to rejoin [[G&#039;raha Tia]] and share your discoveries.&lt;br /&gt;
*As you and [[G&#039;raha Tia]] trade notes, you are joined by [[Alphinaud]] and [[Alisaie]], who have come to [[Noumenon]] in search of hints on how [[Garlemald]] might engage with her neighbors. Upon hearing of [[Tuliyollal]], a nation composed of myriad disparate tribes, [[Alphinaud]] believes it to be precisely the example they seek. [[Alisaie]], however, is apparently not satisfied with merely reading, and immediately goes off to make new plans, leaving her brother chasing after her. With your research concluded, you and [[G&#039;raha Tia]] turn your steps back to [[The Baldesion Annex]].&lt;br /&gt;
*You are about to enter the annex when [[G&#039;raha Tia]] asks if you mean to accept [[Wuk Lamat]]&#039;s request. While acknowledging that the journey will not be without hardships, he is nonetheless excited for the opportunities that await in [[Tural]], and you take his advice to heart. Your friend then suddenly conceives of an idea, and excuses himself while you continue on inside.&lt;br /&gt;
*[[Ojika Tsunjika]] informs you that [[Wuk Lamat]] is currently with the others in her chambers. The administration officer offers to fetch them for you and bids you wait in the main hall.&lt;br /&gt;
*[[Wuk Lamat]] prompts you for your answer, and you duly give it: you will aid her in the ritual of succession. Yet you are far from the only one, for [[Alphinaud]] and [[Alisaie]] soon arrive and express their desire to help as well. [[Wuk Lamat]] happily welcomes the twins into the fold before also volunteering a none-too-eager [[Erenville]] to her cause, while [[G&#039;raha Tia]], noticing [[Krile]]&#039;s indecision, convinces her to seize the opportunity to visit [[Tural]]. Thus is your team assembled, and you fix your gaze upon your distant destination.&lt;br /&gt;
*Now that the journey is decided, all that remains is to prepare for the moment of departure. What manner of trials awaits on the shores of [[Tural]], you know not, but your heart swells with anticipation at the promise of a grand new adventure.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&#039;&#039;&#039;Talking to G&#039;raha Tia:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: Well, I daresay we now have a fair grasp of Wuk Lamat&#039;s situation.&lt;br /&gt;
 G&#039;raha Tia: Still, you&#039;ve been afforded time to consider her invitation. Why not use it to learn more about Tural? Noumenon is bound to have some information on the continent.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What will you say?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;gt; It certainly wouldn&#039;t hurt to be better informed.&#039;&#039;&#039;&lt;br /&gt;
 G&#039;raha Tia: Quite right. Not only would it help you to make an informed decision, but if you do choose to go, you would be better prepared for what awaits.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;gt; Just the thought of burying myself in books is making me feel sleepy...&#039;&#039;&#039;&lt;br /&gt;
 G&#039;raha Tia: We&#039;re talking about mysterious lands and unknown wonders here! I&#039;m confident we&#039;ll find reports so thrilling as to drive any thoughts of napping from your mind.&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: Come, my friend. Let us be off to the archives.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reading the books in Noumenon:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;Principles of Blue Magic and Spell Acquisition: The origins of blue magic can be traced back to the esoteric practices of the Whalaqee, a tribe in the distant continent of Tural.&#039;&#039;&lt;br /&gt;
 &#039;&#039;Principles of Blue Magic and Spell Acquisition: The tribe holds nature in the highest, and in seeking to cultivate a spiritual connection with it, they have learned to harness the power of the wildlife around them.&#039;&#039;&lt;br /&gt;
 &#039;&#039;Principles of Blue Magic and Spell Acquisition: In exchange for teaching them the common tongue, I was permitted to live among them and train in their ways. Those days were some of the most grueling I remember, but they were tremendously rewarding.&#039;&#039;&lt;br /&gt;
 &#039;&#039;Principles of Blue Magic and Spell Acquisition: For instance, I had the privilege of visiting Lapis Canyon, the tribe&#039;s sacred grounds. It is so named for the ceruleum deposit that wells up to the surface, turning the entire canyon a brilliant blue.&#039;&#039;&lt;br /&gt;
 &#039;&#039;Principles of Blue Magic and Spell Acquisition: Under a shaman&#039;s watchful eye, I finally managed to master the Whalaqee&#039;s art and make the animals&#039; powers my own. As no name existed for it in the common tongue, I took the liberty of naming it blue magic.&#039;&#039;&lt;br /&gt;
 &#039;&#039;Principles of Blue Magic and Spell Acquisition: The reason I chose this color, as you will have doubtless gleaned, is for the significance it holds to the Whalaqee. I cannot think of a name more fitting to honor the people from whom this noble magic was born.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;Lines in the Sand: The Geopolitics of Hydaelyn: Let us begin by comparing the geographical characteristics of the Three Great Continents and Tural. The former stretches from east to west, and lies entirely within the northern hemisphere.&#039;&#039;&lt;br /&gt;
 &#039;&#039;Lines in the Sand: The Geopolitics of Hydaelyn: In contrast, the latter extends to the far reaches of both northern and southern hemispheres, and a difference immediately presents itself in the form of climate variance.&#039;&#039;&lt;br /&gt;
 &#039;&#039;Lines in the Sand: The Geopolitics of Hydaelyn: Shifts in climate tend to be gentler when moving east and west, but harsher when moving north and south. Owing to this fact, longitudinal migration is far more common in history, whether it be by men, animals, or plants.&#039;&#039;&lt;br /&gt;
 &#039;&#039;Lines in the Sand: The Geopolitics of Hydaelyn: A case in point is the Allagans, who rose to power in Aldenard before advancing east into Ilsabard. Their movement would be mirrored thousands of years later by the Garleans.&#039;&#039;&lt;br /&gt;
 &#039;&#039;Lines in the Sand: The Geopolitics of Hydaelyn: Meanwhile, although the disparate tribes of Tural waged war with one another for generations, stymied by the climate, none could make any great headway north or south.&#039;&#039;&lt;br /&gt;
 &#039;&#039;Lines in the Sand: The Geopolitics of Hydaelyn: Tribes hailing from frozen lands withered beneath the desert sun, while those that thrived in open plains could not pierce dense jungle. Such was the way of it─until the leader of the Mamool Ja succeeded in bringing the continent under one banner.&#039;&#039;&lt;br /&gt;
 &#039;&#039;Lines in the Sand: The Geopolitics of Hydaelyn: Given the land&#039;s divided history and the reason thereof, one cannot help but be in awe of this feat. Truly, it is a testament to the Autarch&#039;s greatness.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;The Flora and Fauna of Tural: Every land has given rise to unique wildlife, and the continent of Tural is no exception. Yet while some of her creatures have become a familiar sight in Eorzea, many and more exist that are rarely seen this side of the Indigo Deep.&#039;&#039;&lt;br /&gt;
 &#039;&#039;The Flora and Fauna of Tural: This tome introduces a select variety of species as described in the testimonies of sailors and adventurers.&#039;&#039;&lt;br /&gt;
 &#039;&#039;The Flora and Fauna of Tural: Alpaca&amp;lt;br&amp;gt;Accustomed to Tural&#039;s craggy mountain ranges, this four-legged beastkin has been domesticated for seemingly hundreds, if not thousands, of years.&#039;&#039;&lt;br /&gt;
 &#039;&#039;The Flora and Fauna of Tural: Their soft, white fleece is highly prized by weavers, while their strong legs and sure-footedness make them capable beasts of burden.&#039;&#039;&lt;br /&gt;
 &#039;&#039;The Flora and Fauna of Tural: Wivre&amp;lt;br&amp;gt;This ferocious scalekin is native to the dense jungles of Tural. The Mamool Ja have succeeded in taming them and utilize their prodigious strength for manual labor.&#039;&#039;&lt;br /&gt;
 &#039;&#039;The Flora and Fauna of Tural: Given their immense size and power, it should come as no surprise that the wivre is also employed as a siege beast. Enemy fortifications cannot long withstand this horned brute&#039;s rampage.&#039;&#039;&lt;br /&gt;
 &#039;&#039;The Flora and Fauna of Tural: Valigarmanda&amp;lt;br&amp;gt;Turali folklore holds that this birdlike creature is the mightiest of beasts and the very embodiment of nature&#039;s power. Whether it exists beyond myth, however, is uncertain.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;Eorzean Cuisine: A History: It is impossible to adequately discuss Eorzean cuisine without speaking of that land from which many of our modern-day staples hail: the far-western continent of Tural.&#039;&#039;&lt;br /&gt;
 &#039;&#039;Eorzean Cuisine: A History: Ogre pumpkins, ruby tomatoes, even the ubiquitous popoto─these crops and more that regularly grace Eorzean dining tables trace their origins to the “New World,” as the place is known to most.&#039;&#039;&lt;br /&gt;
 &#039;&#039;Eorzean Cuisine: A History: The tale of this culinary immigration begins in the year 1498 of the Sixth Astral Era, when a Lominsan sailor named Ketenramm successfully traversed the Indigo Deep to arrive at the theretofore unknown continent.&#039;&#039;&lt;br /&gt;
 &#039;&#039;Eorzean Cuisine: A History: Ketenramm spent several moons exploring inland, in the course of which he encountered the denizens of the sprawling nation of Mamool Ja. He was even granted an audience with their supreme leader, whose confidence he won along with permission to roam freely.&#039;&#039;&lt;br /&gt;
 &#039;&#039;Eorzean Cuisine: A History: Ketenramm would return to Tural several times, but during his first expedition he charted the land and gathered myriad root vegetables and seeds to bring back to Limsa Lominsa.&#039;&#039;&lt;br /&gt;
 &#039;&#039;Eorzean Cuisine: A History: The most notable of these was the popoto, whose ease of cultivation and nutritional value saw it quickly spread to all corners of Eorzea.&#039;&#039;&lt;br /&gt;
 &#039;&#039;Eorzean Cuisine: A History: Produce was far from the only bounty of Ketenramm&#039;s expeditions to Tural. Many tantalizing recipes such as the bean-filled burrito and gripping legends such as that of the golden city reached our shores by way of his ship.&#039;&#039;&lt;br /&gt;
 &#039;&#039;Eorzean Cuisine: A History: To those outside of Ketenramm&#039;s circle, Tural largely remains shrouded in mystery, yet its influence on our cuisine cannot be overstated. Many scholars─myself included─would relish the chance to immerse themselves in the culinary culture of that faraway continent.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Talking to G&#039;raha Tia:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: Scoured the library to your satisfaction, have you? Excellent.&lt;br /&gt;
 G&#039;raha Tia: While there are few books wholly dedicated to the subject of Tural, I daresay you&#039;ve found tidbits of useful information scattered here and there.&lt;br /&gt;
 G&#039;raha Tia: But come, let&#039;s continue this outside. The mammets do not take kindly to chatter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cutscene:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: Now then, I&#039;m quite keen to hear your honest impressions.&lt;br /&gt;
 G&#039;raha Tia: I couldn&#039;t help but notice that we read the very same book on cuisine. I was pleasantly surprised to find references to Tural within.&lt;br /&gt;
 G&#039;raha Tia: Among them, did anything in particular pique your interest?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What will you say?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;gt; I was rather taken with the tale of Ketenramm.&#039;&#039;&#039;&lt;br /&gt;
 G&#039;raha Tia: Ah yes, the renowned Lominsan explorer who traversed the Indigo Deep and discovered the unknown west!&lt;br /&gt;
 G&#039;raha Tia: And his accomplishments didn&#039;t end there. He traveled Tural extensively, and even forged a friendship with the Dawnservant. &lt;br /&gt;
 G&#039;raha Tia: If we were able to meet Ketenramm, what things we could learn. Alas, all of this happened nigh four score years ago, and he may no longer be alive to tell his tales...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;gt; Popotoes─I have a newfound appreciation for them.&#039;&#039;&#039;&lt;br /&gt;
  G&#039;raha Tia: As have I. Despite having just enjoyed a hearty meal, I found myself craving popotoes.&lt;br /&gt;
  G&#039;raha Tia: As they keep well, they were a boon to sailors, and it was that same property that allowed them to survive the voyage to Eorzea.&lt;br /&gt;
  G&#039;raha Tia: The book also mentioned a method of preservation which sees popotoes repeatedly frozen and dried. The resultant product was apparently used in a stew by people in mountainous regions. I should like to sample that dish one day─that and all the unique cuisines of that vast continent.&lt;br /&gt;
&lt;br /&gt;
  &#039;&#039;&#039;&amp;gt; The legendary city of gold!&#039;&#039;&#039;&lt;br /&gt;
  G&#039;raha Tia: Hah! I suspected any mention of the city of gold would catch your eye. &#039;Tis truly a mystery among mysteries.&lt;br /&gt;
  G&#039;raha Tia: Here is a city whose location is unknown, that no one has ever seen. And yet whispers of its existence continue to persist.&lt;br /&gt;
  G&#039;raha Tia: Countless souls have set off in search of it, never to return. I can imagine it being a suitable challenge for the ritual of succession.&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: But moving on, did you perchance learn aught about the fauna of Tural? Given your adventuring background, I expect the topic would interest you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What will you say?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;gt; I learned about alpacas.&#039;&#039;&#039;&lt;br /&gt;
 G&#039;raha Tia: Ah yes, the alpaca. In addition to serving as beasts of burden, they provide clothing for people by way of their lush fleece.&lt;br /&gt;
 G&#039;raha Tia: They are especially prized by mountain tribes, who hold certain rare specimens sacred.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;gt; I learned about wivres.&#039;&#039;&#039;&lt;br /&gt;
 G&#039;raha Tia: Ah, yes. The great horned beasts kept by the Mamool Ja, who unleash them on fortified positions to devastating effect.&lt;br /&gt;
 G&#039;raha Tia: That reminds me. I recall hearing that a few specimens were brought to Vylbrand not long ago. Perhaps it&#039;s possible to see them on the island.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;gt; I learned about Valigarmanda.&#039;&#039;&#039;&lt;br /&gt;
 G&#039;raha Tia: Now why do I get the impression you&#039;re imagining pitting your skills against the fell beast?&lt;br /&gt;
 G&#039;raha Tia: Unfortunately, I found scant details on your would-be prey. One source simply described it as an “enormous, winged creature with scales hard as steel that rules the skies.” I should like to see it with my own eyes─presuming it even exists.&lt;br /&gt;
&lt;br /&gt;
 Alisaie: I thought I heard familiar voices.&lt;br /&gt;
 Alisaie: Fancy running into the two of you here.&lt;br /&gt;
&lt;br /&gt;
 Alphinaud: Aye, we hope to arm ourselves with knowledge that may benefit the Garlean people.&lt;br /&gt;
 Alphinaud: Having forged a new trade agreement with Radz-at-Han, they will next look to foster relations with other nations. This includes former imperial provinces.&lt;br /&gt;
 Alphinaud: In view of this, we hope to find hints in history on how neighbors of differing races and ideologies might engage with one another.&lt;br /&gt;
 Alphinaud: And what of the two of you? What endeavor brings you here this day?&lt;br /&gt;
 Alphinaud: A nation composed of the disparate peoples of Tural...&lt;br /&gt;
 Alphinaud: I daresay this is precisely the kind of example we seek. We&#039;d do well to read up on Tuliyollal ourselves.&lt;br /&gt;
&lt;br /&gt;
 Alisaie: The contest─is Forename the only one allowed to help Wuk Lamat?&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: There was no mention of such restrictions, as I recall. On the contrary, Wuk Lamat gave us the impression that she could have several champions.&lt;br /&gt;
&lt;br /&gt;
 Alisaie: I think I know how to make the most of our respite. Follow me, Alphinaud! We have planning to do!&lt;br /&gt;
&lt;br /&gt;
 Alphinaud: A-Alisaie! Wait!&lt;br /&gt;
 Alphinaud: &amp;lt;sigh&amp;gt; &#039;Twould seem our plans have changed. If you&#039;ll excuse me...&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: They never could rest on their laurels...&lt;br /&gt;
 G&#039;raha Tia: Come, let us return to the annex.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Talking with G&#039;raha Tia (voiced cutscene):&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: Oh, it&#039;s just... Despite all that we&#039;ve learned, I can&#039;t help but feel we&#039;ve yet to hear the whole story...&lt;br /&gt;
 G&#039;raha Tia: What about you, my friend? Are you inclined to accept or refuse Wuk Lamat&#039;s request?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What will you say?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;gt; I never say no to a new adventure!&#039;&#039;&#039;&lt;br /&gt;
 G&#039;raha Tia: Hah, I thought you might say that.&lt;br /&gt;
 G&#039;raha Tia: With an intrepid attitude such as yours, I believe all shall be well.&lt;br /&gt;
 G&#039;raha Tia: Be it the contest or something else, there will be many trials for you to overcome at your destination.&lt;br /&gt;
 G&#039;raha Tia: But in the course of seeing new lands and meeting new people, you&#039;ll surely find a way forward. That&#039;s what adventurers do, is it not?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;gt; I&#039;m still undecided, to be honest.&#039;&#039;&#039;&lt;br /&gt;
 G&#039;raha Tia: I don&#039;t blame you. No matter the assurances, it&#039;s no simple thing to wade into the midst of a political struggle, and in a foreign land at that.&lt;br /&gt;
 G&#039;raha Tia: How about this, then. Instead of deciding here, go there first and then decide.&lt;br /&gt;
 G&#039;raha Tia: In the course of seeing new lands and meeting new people, you&#039;ll surely find a way forward.&lt;br /&gt;
 G&#039;raha Tia: That&#039;s what adventurers do, is it not?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;gt; I&#039;d rather not get involved in politics.&#039;&#039;&#039;&lt;br /&gt;
 G&#039;raha Tia: If only others had the same good sense.&lt;br /&gt;
 G&#039;raha Tia: If the prospect troubles you so, why not consider what you stand to gain instead? That is, an exciting journey to a faraway continent.&lt;br /&gt;
 G&#039;raha Tia: In the course of seeing new lands and meeting new people, you might find yourself moved to help Wuk Lamat after all. And if not, well...you quietly take your leave.&lt;br /&gt;
 G&#039;raha Tia: A brazen plan, perhaps, but one that befits a veteran adventurer, you must agree!&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: Such a journey would be the envy of many a scholar. Distant as it is, Tural remains largely unknown to us, with only meager records to be found in Noumenon.&lt;br /&gt;
 G&#039;raha Tia: The experiences to be had─all the things you might hear, feel, and think... It&#039;s enough to stir me to the core.&lt;br /&gt;
 G&#039;raha Tia: Life is a series of journeys, my friend, and there&#039;s no telling what awaits us on the long road.&lt;br /&gt;
 G&#039;raha Tia: But what&#039;s important is to be true to yourself as you walk it.&lt;br /&gt;
 G&#039;raha Tia: Only then can we hope to be content when we arrive at the end of one─and step forward into another.&lt;br /&gt;
 G&#039;raha Tia: Ah, but there&#039;s an idea!&lt;br /&gt;
 G&#039;raha Tia: I have a matter to attend to at the Agora. Please go on inside─I will join you shortly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Talking with Ojika Tsunjika&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Ojika Tsunjika: Welcome back, Forename. If you&#039;re looking for Wuk Lamat, she is currently with the others in her chambers.&lt;br /&gt;
 Ojika Tsunjika: If you like, I can go and fetch them for you?&lt;br /&gt;
 &lt;br /&gt;
 System: Have Ojika fetch everyone? [yes/no]&lt;br /&gt;
&lt;br /&gt;
 Ojika Tsunjika: Understood! Please wait in the main hall.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interacting with the destination (voiced cutscene):&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: You have the look of someone who&#039;s made up their mind. Go on then, let&#039;s hear it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What will you say?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;gt; I wish to boldly go where I&#039;ve never gone before!&#039;&#039;&#039;&lt;br /&gt;
 Wuk Lamat: Then you need me as much as I need you. Together, we&#039;ll blaze new trails in Tural!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;gt; I&#039;ve never been one to turn down an adventure. I&#039;ll do it.&#039;&#039;&#039;&lt;br /&gt;
 Wuk Lamat: Excellent! You&#039;ll be compensated for your troubles, of course, but I daresay your time in Tural will be its own reward!&lt;br /&gt;
&lt;br /&gt;
 Alisaie: You&#039;re not planning to leave without us, are you?&lt;br /&gt;
&lt;br /&gt;
 Krile: Alphinaud! Alisaie! What are you two doing here?&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: We happened to cross paths at Noumenon earlier, you see, and I told them about Wuk Lamat.&lt;br /&gt;
 G&#039;raha Tia: And when we fortuitously met again at the Agora just now, they expressed an interest in meeting our visitor.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Ah, you must be the twins who were sneaking after Erenville as toads!&lt;br /&gt;
&lt;br /&gt;
 Alisaie: A hundred things about us you could have told her, and you chose that!?&lt;br /&gt;
&lt;br /&gt;
 Erenville: First impressions last.&lt;br /&gt;
&lt;br /&gt;
 Alphinaud: &#039;Tis an honor and a pleasure to make your acquaintance, Your Highness. Alphinaud Leveilleur, at your service, and this is my sister, Alisaie.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Oh, no, let&#039;s not do that. I really can&#039;t stand titles.&lt;br /&gt;
 Wuk Lamat: So. You want to participate in the contest too, is that right?&lt;br /&gt;
&lt;br /&gt;
 Alphinaud: Indeed we do.&lt;br /&gt;
 Alphinaud: We&#039;ve been assisting with the rebuilding effort in Garlemald. Yet while progress is being made, the question remains of how the nation might reconcile with its neighbors.&lt;br /&gt;
 Alphinaud: We believe there is much we might learn from Tuliyollal, a nation founded on unity. And in return for this honor, we would spare no effort in supporting your claim.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: The more the merrier, I say. And I&#039;d be keen to learn about Eorzea and Garlemald from you as well.&lt;br /&gt;
&lt;br /&gt;
 Erenville: Having recruited so many committed and capable allies, I presume you have no need for my continued assistance.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Nonsense! Like I told you before, you&#039;re indispensable.&lt;br /&gt;
 Wuk Lamat: They&#039;re strong, aye, but strangers to our land. They need someone to guide them─to point out the dangers and spare them grisly deaths.&lt;br /&gt;
 Wuk Lamat: I can&#039;t think of anyone better suited to that task than you. What&#039;s more, despite your assertions, I know you haven&#039;t given up on the city of gold.&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: As I recall, Krile, you were the first to state your desire to visit Tural.&lt;br /&gt;
&lt;br /&gt;
 Krile: Perhaps I was...&lt;br /&gt;
 Krile: Still, I can&#039;t help but worry about being away just when our order is beginning to find its feet again.&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: You have nothing to worry about.&lt;br /&gt;
 G&#039;raha Tia: I haven&#039;t forgotten how you held the fort while I set off to explore Alzadaal&#039;s Legacy; it&#039;s only fair that I return the favor. Pray leave the Students to Ojika and me.&lt;br /&gt;
&lt;br /&gt;
 Krile: But Raha...&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: You want to retrace your grandfather&#039;s steps, don&#039;t you? This is a rare opportunity, and I insist that you seize it!&lt;br /&gt;
&lt;br /&gt;
 Krile: Thank you, Raha. Thank you.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Well, looks like it&#039;s settled! I&#039;m counting on you all to help me win the throne!&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: I suppose now is a good time to show you what I spent a small fortune on at the Agora.&lt;br /&gt;
 G&#039;raha Tia: There!&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: This, my friends, is the latest map of the world, created to celebrate our friendship with the Loporrits. Cast your eyes west of Sharlayan, for there it lies...&lt;br /&gt;
 G&#039;raha Tia: The site of your next great adventure─Tural!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;CREDITS&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaking with Ojika Tsunjika:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Ojika Tsunjika: Lest you wonder about your passage to Tural, Erenville will arrange a ship through his guild. You need only worry about your own preparations.&lt;br /&gt;
 Ojika Tsunjika: Speaking of which, please take this with you─a rugged and ready knapsack! May it serve you well on your coming adventures!&lt;br /&gt;
 Ojika Tsunjika: Now, I&#039;m not sure when departure will be, but rest assured I&#039;ll let you know when I hear something. Till then, please take your ease!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Post-Credits Voiced Cutscene 1:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Estinien: When does the next ship set sail?&lt;br /&gt;
&lt;br /&gt;
 Rhetkympf: May I ask your destination?&lt;br /&gt;
&lt;br /&gt;
 Estinien: The north and east, I&#039;ve already seen...&lt;br /&gt;
 Estinien: I suppose I&#039;ll head west this time.&lt;br /&gt;
&lt;br /&gt;
 Rhetkympf: “West,” you say...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Post-Credits Voiced Cutscene 2:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Thancred: I see you&#039;ve made up your mind. I had a feeling you&#039;d be keen.&lt;br /&gt;
&lt;br /&gt;
 Urianger: But to think that our comrades, too, are thither bound... Fate doth work in mysterious ways.&lt;br /&gt;
&lt;br /&gt;
 Thancred: Indeed. It will be a grueling task, having to contend with them.&lt;br /&gt;
&lt;br /&gt;
 Urianger: If the prospect doth trouble thee, &#039;tis not too late to decline the petition.&lt;br /&gt;
 Urianger: ...Though thine expression would suggest thou art far from perturbed.&lt;br /&gt;
&lt;br /&gt;
 Thancred: Oh, how could I possibly be, knowing what&#039;s to come?&lt;br /&gt;
&lt;br /&gt;
 Urianger: Then let us delay no further, and secure passage on a vessel.&lt;br /&gt;
&lt;br /&gt;
 Thancred: Aye, this will be a mission to remember.&lt;br /&gt;
&lt;br /&gt;
 Thancred: Come, my friend! We make for Tural!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Post-Credits Voiced Cutscene 3:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Emet-Selch: Tell me, have you been to the ruins beneath the waters of the Bounty?&lt;br /&gt;
 Emet-Selch: Or the treasure islands beyond the frozen waters of Blindfrost, in Othard&#039;s north?&lt;br /&gt;
 Emet-Selch: The fabled golden cities of the New World?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WEIGH ANCHOR NOW, THE TIDE IS HIGH&amp;lt;br/&amp;gt;AND DAWN OF NEW ADVENTURE NIGH&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ROW FORTH TO BREAK HORIZON&#039;S BOND&amp;lt;br/&amp;gt;AND TREAD THE GILDED PATH BEYOND!&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Game_Is_Afoot&amp;diff=778634</id>
		<title>The Game Is Afoot</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Game_Is_Afoot&amp;diff=778634"/>
		<updated>2024-07-02T14:57:05Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Updated EXP reward to reflect game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Game Is Afoot&lt;br /&gt;
| description = G&#039;raha Tia appears equal parts bewildered and excited.&lt;br /&gt;
| image = the-game-is-afoot.png&lt;br /&gt;
| quest-giver = G&#039;raha Tia&lt;br /&gt;
| location = Old Sharlayan&lt;br /&gt;
| location-x = 6.4&lt;br /&gt;
| location-y = 10.9&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Endwalker Main Scenario Quests&lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 49728&lt;br /&gt;
| gil = 2899&lt;br /&gt;
| unlocks = &lt;br /&gt;
| reward-opt1 = 2 HQ Baba Ghanoush&lt;br /&gt;
| reward-opt2 = 2 HQ Caviar Sandwich&lt;br /&gt;
| reward-opt3 = 2 HQ Caviar Canapes&lt;br /&gt;
| reward-opt4 = 2 HQ Broccoflower Stew&lt;br /&gt;
| reward-opt5 = 3 Allagan Silver Piece&lt;br /&gt;
| prev-quest = When One Door Closes...&lt;br /&gt;
| next-quest = The Coming Dawn&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.55&lt;br /&gt;
| id-edb = &lt;br /&gt;
| id-gt = &lt;br /&gt;
| msq-index = 852&lt;br /&gt;
}} &lt;br /&gt;
==Walkthrough==&lt;br /&gt;
This quest contains a solo instance that takes place in [[the Aetherfont]].&lt;br /&gt;
&lt;br /&gt;
At the start, move forward and defeat the two groups of enemies on the path, then talk to the Hard-pressed Surveyor.&lt;br /&gt;
&lt;br /&gt;
Take the zipline to the next area, then go right and talk to the Concerned Researcher. The nearby gate will open, revealing an area that was previously inaccessible in the dungeon instance.&lt;br /&gt;
&lt;br /&gt;
Defeat the enemies past the gate, then interact with the Beast Carcass further ahead (14.1, 13.1). Head to the eastern part of the area and interact with the Tattered Plumage (14.6, 14.9). Continue southwest and interact with the Animal Leavings (13.2, 15.4), which will also spawn some enemies. Return to the researchers behind the gate, which triggers a cutscene, then a boss.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Giant Colibri]]===&lt;br /&gt;
You will be accompanied by [[G&#039;raha Tia]] and [[Wuk Lamat]] during this battle.&lt;br /&gt;
*&#039;&#039;&#039;Wind Unbound:&#039;&#039;&#039; Unavoidable party-wide magical damage.&lt;br /&gt;
*&#039;&#039;&#039;Snatch Morsel:&#039;&#039;&#039; Tankbuster.&lt;br /&gt;
*&#039;&#039;&#039;Pecking Flurry:&#039;&#039;&#039; Unavoidable party-wide physical damage and sequentially spawns three sets of circular AoEs that cover the entire arena. Move into the first set of AoE telegraphs once they go off.&lt;br /&gt;
*&#039;&#039;&#039;Sticky Spit:&#039;&#039;&#039; Stack marker on the player that inflicts [[File:Sticky icon.png|link=]] &#039;&#039;&#039;Sticky&#039;&#039;&#039;, preventing all movement and actions. The boss will begin casting &#039;&#039;&#039;Gliding Spit&#039;&#039;&#039;, a line AoE. However, Wuk Lamat will escape the slime and pull both you and G&#039;raha Tia to safety.&lt;br /&gt;
*The boss uses &#039;&#039;&#039;Pecking Flurry&#039;&#039;&#039; again followed by &#039;&#039;&#039;Swoop&#039;&#039;&#039;, a line AoE charge in front of it with a brief telegraph.&lt;br /&gt;
*&#039;&#039;&#039;Furling Flapping:&#039;&#039;&#039; Spread AoE telegraphs on everyone. This attack will knock everyone up and incapacitate them with [[File:Fetters icon.png|link=]] &#039;&#039;&#039;Fetters&#039;&#039;&#039; (tornadoes).&lt;br /&gt;
*The boss begins casting &#039;&#039;&#039;Gliding Spit&#039;&#039;&#039; again, then a very brief active time maneuver will start. Once you break out of the tornado, defeat the other two tornadoes to free your allies before they are hit with the attack.&lt;br /&gt;
*&#039;&#039;&#039;Ruffling of Feathers&#039;&#039;&#039;: The boss becomes untargetable and begins hitting the party with &#039;&#039;&#039;Full-fledged Tantrum&#039;&#039;&#039;, unavoidable magical damage. Its two wings (&#039;&#039;&#039;Left Wing&#039;&#039;&#039; and &#039;&#039;&#039;Right Wing&#039;&#039;&#039;) will become targetable. G&#039;raha Tia will heal during this sequence. Wuk Lamat will destroy both wings with a limit-break-esque AoE.&lt;br /&gt;
*Once this sequence is over, finish off the boss.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Wuk Lamat]] at the [[Scholar&#039;s Harbor]] near the entrance to [[The Aetherfont]].&lt;br /&gt;
*Speak with [[Erenville]].&lt;br /&gt;
*Speak with [[Dickon]] at [[The Last Stand]].&lt;br /&gt;
*Speak with [[Erenville]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*As you deliberate a suitable location for [[Wuk Lamat]]&#039;s hunt, [[Erenville]] mentions a petition for aid from researchers on the Isle of Haam. Some manner of predator has unsettled ordinarily docile animals, causing them to behave savagely, and the task involves identifying and dealing with the creature. Seeing an opportunity to kill two birds with one stone, you all make your way to [[Scholar&#039;s Harbor]] to secure passage with the exception of [[Krile]], who promises to join you at the isle after she has seen to her preparations.&lt;br /&gt;
*After a brief search, you manage to find [[Erenville]] and the visitor, who introduces herself as [[Wuk Lamat]], claimant to the throne of [[Tuliyollal]] in the far-western continent of [[Tural]]. The gregarious woman wastes no time revealing her business: she wants you to accompany her to her homeland and help her triumph in the impending ritual of succession, a contest to determine the next ruler. As it is a rather abrupt request to make of someone she has only just met, she proposes going on a hunt together, the better to get acquainted.&lt;br /&gt;
*You enjoy a hearty repast with [[Wuk Lamat]], who takes the opportunity to speak more of her homeland and the coming ritual of succession. It becomes clear that her chief aim in seeking the throne is to deny the ambitions of another claimant a warmonger who aspires to lead [[Tural]]&#039;s armies on a campaign of conquest. Reiterating her desire for you to join her cause, she says that she will remain in [[Sharlayan]] for as long as she can while awaiting your decision.&lt;br /&gt;
*Though [[Erenville]] is less than impressed with [[Wuk Lamat]] in certain ways, he appears to believe in her cause. Whether you choose to lend your strength to it, however, is entirely your decision. The gleaner then goes off to report the mission&#039;s success to the guildship, leaving you to ponder your invitation to [[Tural]].&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&#039;&#039;&#039;Talking to G&#039;raha Tia (cutscene):&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: The chance to see not only Tural, but the fabled golden city besides... This is the stuff of grand adventures, my friend!&lt;br /&gt;
 G&#039;raha Tia: Wh-Which is not to say you should hastily accept this invitation, mind. There&#039;s still a great deal we do not know.&lt;br /&gt;
 G&#039;raha Tia: So let us begin to rectify that by first getting acquainted with our visitor in the manner she suggests.&lt;br /&gt;
 G&#039;raha Tia: I&#039;m not certain what might be a suitable location for her hunt, however...&lt;br /&gt;
&lt;br /&gt;
 Erenville: When I was at the guild earlier, I learned about a petition from researchers on the Isle of Haam.&lt;br /&gt;
 Erenville: You went there not long ago and culled some unruly fauna, of course, but according to recent reports, other ordinarily docile fauna have grown savage. &lt;br /&gt;
 Erenville: It&#039;s believed that they&#039;ve been unsettled by some manner of predator, and so the researchers seek assistance with identifying and dispatching it. As part of your hunt, perhaps you might answer the petition?&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: The isle isn&#039;t far, and we would also be helping those in need...&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: That works for me!&lt;br /&gt;
 Wuk Lamat: Just so you know─I&#039;ve honed my skills against some of the fiercest beasts in Tural.&lt;br /&gt;
 Wuk Lamat: Whatever this creature is, it had better be able to put up a proper fight, or it&#039;ll end before we have the chance to get acquainted.&lt;br /&gt;
&lt;br /&gt;
 Krile: And before we can prove ourselves capable and dependable companions...&lt;br /&gt;
 Krile: My apologies, but I must see to some preparations. Pray go on ahead to the isle─I will join you as soon as possible.&lt;br /&gt;
&lt;br /&gt;
 Erenville: If the rest of you are ready, let us head to the harbor. This being guildship business, it should be simple enough to secure a vessel.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Optional Dialogue:&#039;&#039;&#039;&lt;br /&gt;
 Erenville: We have the loan of a ship from one of the captains─a cheery fellow. I can operate the vessel, so we don&#039;t need to trouble him to take us.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Talking to Wuk Lamat:&#039;&#039;&#039;&lt;br /&gt;
 Wuk Lamat: So we have to take a ship? Ugh, and I&#039;ve barely set foot on dry land...&lt;br /&gt;
 Wuk Lamat: Oh well, I suppose it&#039;s for a good cause─a hunt!&lt;br /&gt;
 Wuk Lamat: Come on, let&#039;s get going!&lt;br /&gt;
&lt;br /&gt;
 System: Upon boarding the ship, several cutscenes will play in sequence.&lt;br /&gt;
 System: It is recommended that you set aside sufficient time to view these scenes in their entirety.&lt;br /&gt;
 System: In addition, you will be required to participate in battle. Your progress will be saved at certain points. In the event you are defeated, you will be able to try again from the most recent of these.&lt;br /&gt;
 System: Please note that if you enter battles associated with other quests or log out from the game, this progress will be lost.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Voiced Cutscene:&#039;&#039;&#039;&lt;br /&gt;
 Erenville: From here, we must walk.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: So much ice... It rivals even Yok Tural.&lt;br /&gt;
 Wuk Lamat: Ooh, a white bear! I wonder what it tastes like...&lt;br /&gt;
&lt;br /&gt;
 Erenville: Remember, we&#039;re here to deal with creatures that have been deemed an unacceptable danger. Do not attack anything else unprovoked.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: I know, I know.&lt;br /&gt;
 Wuk Lamat: So this is the isle where aether literally bursts forth!&lt;br /&gt;
&lt;br /&gt;
 Erenville: Aye, the Isle of Haam. The geysers lie deep inland, however.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: You really are knowledgeable. Koana told me nothing about this place.&lt;br /&gt;
&lt;br /&gt;
 Erenville: I doubt your brother managed to come out this way. He&#039;s like to have toured facilities like Labyrinthos, however.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: The great big cavern under the city? It&#039;s amazing that they could make a sky down there, complete with a sun.&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: This brother of yours... He has been to Sharlayan?&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: He has. Koana&#039;s my second older brother, and until recently, he was a student in the city.&lt;br /&gt;
 Wuk Lamat: He went on and on about “technological amusements.” It made me want to come here too one day.&lt;br /&gt;
 Wuk Lamat: And so I did. I think I understood something of how he felt when I set foot in his beloved Studium.&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: He went to the Studium? Your brother must be quite a scholar.&lt;br /&gt;
 G&#039;raha Tia: But I wonder... Like you, he&#039;d be royalty, yes? Such a personage coming to Sharlayan to receive an education would surely have caused a stir, yet I recall nothing of the sort...&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: He consulted with the head of the Studium beforehand, that his identity might remain secret.&lt;br /&gt;
 Wuk Lamat: Being Miqo&#039;te, he had no trouble blending in. He&#039;s adopted like me, you see.&lt;br /&gt;
 Wuk Lamat: One time, though, he almost let it slip to a professor. It was all he could do to parry the barrage of questions.&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: Having no shortage of questions myself, I can imagine.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Ask whatever you like. I don&#039;t mind. But I maintain hunting together is the best way to get to know someone.&lt;br /&gt;
&lt;br /&gt;
 Erenville: The researchers should be up ahead. Let&#039;s find them and learn what we can.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solo Instance:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Erenville: The researchers should be just ahead.&lt;br /&gt;
 Erenville: There─the building to the northeast.&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: So, ordinarily harmless creatures have grown savage...&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Don&#039;t know what&#039;s got them riled up, but I&#039;ll take down any that thinks to try me!&lt;br /&gt;
&lt;br /&gt;
 Erenville: I&#039;ll leave the fighting to you.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Right, let&#039;s hunt our fill!&lt;br /&gt;
&lt;br /&gt;
 Erenville: Well struck!&lt;br /&gt;
 Erenville: All right. Let&#039;s keep moving.&lt;br /&gt;
 Erenville: Look! Someone&#039;s in trouble!&lt;br /&gt;
&lt;br /&gt;
 Hard-pressed Surveyor: Someone help!&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Yaaargh! Taste my axe!&lt;br /&gt;
&lt;br /&gt;
 Hard-pressed Surveyor: Aaahhh!&lt;br /&gt;
&lt;br /&gt;
 Erenville: These animals are usually so docile...&lt;br /&gt;
 Erenville: What has happened to this island?&lt;br /&gt;
 Erenville: They leave us no choice...&lt;br /&gt;
 Erenville: Are you all right?&lt;br /&gt;
&lt;br /&gt;
 Hard-pressed Surveyor: Yes, thanks to you.&lt;br /&gt;
 Hard-pressed Surveyor: Oh, thank goodness you&#039;ve come. I take it you&#039;re the one who answered our petition.&lt;br /&gt;
 Hard-pressed Surveyor: Wait, aren&#039;t you...? You are! Forename, the adventurer who saved our star! Would that our meeting was under better circumstances.&lt;br /&gt;
 Hard-pressed Surveyor: I was conducting a routine inspection of the transporter here when I suddenly found myself surrounded.&lt;br /&gt;
 Hard-pressed Surveyor: You&#039;ll find more of the same across the chasm─once-docile animals grown strangely aggressive. My colleagues there can tell you more.&lt;br /&gt;
 Hard-pressed Surveyor: If you&#039;ll give me just a moment, I can finish checking our equipment.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: You really are famous.&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: And for good reason, as you&#039;ll soon see for yourself.&lt;br /&gt;
&lt;br /&gt;
 Hard-pressed Surveyor: There. It should be safe to cross now.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Let&#039;s go!&lt;br /&gt;
 Wuk Lamat: Haha! Quite an interesting contraption you&#039;ve got here!&lt;br /&gt;
&lt;br /&gt;
 Erenville: Is that our petitioner? Let&#039;s go and have a chat.&lt;br /&gt;
&lt;br /&gt;
 Distressed Researcher: If you&#039;ve come to answer the petition, you should speak with my colleague here.&lt;br /&gt;
&lt;br /&gt;
 Concerned Researcher: The adventurer come to answer my petition, I presume? We&#039;re most fortunate to have one of your considerable skill here to aid us.&lt;br /&gt;
 Concerned Researcher: A creature of unknown origins has been sighted on the island in recent days, and we believe its presence has affected the local fauna.&lt;br /&gt;
 Concerned Researcher: The animals beyond this gate are the worst affected we&#039;ve encountered thus far, though we dare not go back.&lt;br /&gt;
 Concerned Researcher: Your task is to quell any threats you find, and search for traces of the beast responsible for all this. &lt;br /&gt;
 Concerned Researcher: If you should find anything─anything at all─we would be most grateful if you would share it with us.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Let&#039;s get started!&lt;br /&gt;
&lt;br /&gt;
 Erenville: No running off!&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: I&#039;ll handle this!&lt;br /&gt;
 Wuk Lamat: Hold still!&lt;br /&gt;
 Wuk Lamat: Hmph. Is that all?&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: Impressive.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Come on, let&#039;s pick up the creature&#039;s trail!&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: What have we here?&lt;br /&gt;
&lt;br /&gt;
 Erenville: Struck down defending its territory, most like.&lt;br /&gt;
&lt;br /&gt;
 System: You find ravaged beast remains, torn to shreds by sharp talons...&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: These claw marks... I&#039;ve seen their like before.&lt;br /&gt;
&lt;br /&gt;
 Erenville: We mustn&#039;t let any more creatures come to harm.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: It&#039;s starting to feel like a proper hunt!&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: What manner of beast could it be?&lt;br /&gt;
&lt;br /&gt;
 Erenville: I see no tracks that match those claw marks...&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Such marks would be too common in any case.&lt;br /&gt;
&lt;br /&gt;
 Erenville: There has to be a clue here somewhere...&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: How large do you suppose it is?&lt;br /&gt;
&lt;br /&gt;
 Erenville: What&#039;s this?&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: The beast has feathers, eh?&lt;br /&gt;
&lt;br /&gt;
 System: You find feathers are scattered about the ground. There are signs of a fierce struggle...&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: Feathers... But did they belong to the predator or the prey?&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: So, how do you prefer our prey? Roasted or raw?&lt;br /&gt;
&lt;br /&gt;
 Erenville: You presume it&#039;s even safe to eat...&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: So many strange plants you have here.&lt;br /&gt;
&lt;br /&gt;
 Erenville: Focus. We&#039;ve no time for picking flowers.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Ugh, that smell...&lt;br /&gt;
&lt;br /&gt;
 System: The cloying stench of fresh leavings assails your nostrils. Whatever beast left them is likely still close by...&lt;br /&gt;
&lt;br /&gt;
 Erenville: Still fresh. Whatever this beast, it cannot be far.&lt;br /&gt;
&lt;br /&gt;
 System: The animals are worked up into a frenzy!&lt;br /&gt;
&lt;br /&gt;
 Erenville: Careful!&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: Do you suppose they&#039;re upset we disturbed their home?&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Who knows? But if they&#039;re spoiling for a fight, then they&#039;ve got one!&lt;br /&gt;
&lt;br /&gt;
 Erenville: Let&#039;s head back and report what we&#039;ve found.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: You said the beast is close?&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: Even so, we should speak with the researchers first.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cutscene&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Powerful wings and razor-sharp talons... Worthy prey!&lt;br /&gt;
&lt;br /&gt;
 Giant Colibri: Squawk! What is that thing!? What is that thing!?&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: It...&lt;br /&gt;
 Wuk Lamat: It speaks!?&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: It&#039;s heading towards the falls!&lt;br /&gt;
&lt;br /&gt;
 Erenville: I&#039;ll stay with the researchers. The creature, I leave to you.&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: Come, Wuk Lamat!&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Just so we&#039;re clear, I wasn&#039;t startled by the beast earlier. It caught me by surprise, that&#039;s all.&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: Forgive me, but I fail to see a difference.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: I-I&#039;m getting hungry. Let&#039;s be done with this so we can eat!&lt;br /&gt;
&lt;br /&gt;
 Giant Colibri: Caught me by surprise! Caught me by surprise!&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Think you&#039;re clever, huh? I&#039;ll rip off that beak and roast you on a spit!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Giant Colibri battle:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Talk all you like, bird! I&#039;m going to have the last laugh!&lt;br /&gt;
 Wuk Lamat: Oh, I&#039;m going to enjoy sinking my teeth into you!&lt;br /&gt;
&lt;br /&gt;
 Giant Colibri: I&#039;m going to have the last laugh!&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Gah! Shut up already, you blasted bird!&lt;br /&gt;
&lt;br /&gt;
 Giant Colibri: Shut up already! Shut up already!&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: Look out!&lt;br /&gt;
 G&#039;raha Tia: I&#039;ve never seen such an enormous colibri...&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Not good... Quickly, gather together!&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: I...can&#039;t move...&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: I&#039;ve got you!&lt;br /&gt;
 Wuk Lamat: Yaaaaaargh!&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: That was too close...&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Steady now.&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: Spread out, everyone.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: You&#039;ll pay for that!&lt;br /&gt;
 Wuk Lamat: Thank you.&lt;br /&gt;
&lt;br /&gt;
 System: The giant colibri flies into a fit of rage!&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: What&#039;s gotten into this thing!?&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: Try aiming for its wings!&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Hmph, that was hardly a tickle!&lt;br /&gt;
&lt;br /&gt;
 Giant Colibri: Hardly a tickle!&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Try this!&lt;br /&gt;
 Wuk Lamat: Nothing to it.&lt;br /&gt;
 Wuk Lamat: We have you now, you loud-mouthed bastard! &lt;br /&gt;
&lt;br /&gt;
 Giant Colibri: Loud-mouthed bastard!&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: Throw everything you have at it!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Post-battle cutscene:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Hmph, and I had barely limbered up.&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: It was a terrible foe, but no match for your axe.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: O-Only to be expected!&lt;br /&gt;
 Wuk Lamat: You were pretty impressive yourselves. I was right to invite you on a hunt.&lt;br /&gt;
 Wuk Lamat: But what a curious bird that was. Though we have similar in Tural, they don&#039;t grow so big or use such dirty tricks.&lt;br /&gt;
&lt;br /&gt;
 Giant Colibri: Dirty tricks! Dirty tricks!&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Aye, dirty and despicable. Otherwise I could have...easily...&lt;br /&gt;
&lt;br /&gt;
 Krile: Leave this to me!&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: Krile?&lt;br /&gt;
&lt;br /&gt;
 Krile: I am terribly, terribly sorry to have kept you all waiting!&lt;br /&gt;
&lt;br /&gt;
 Erenville: She arrived as I was seeing the researchers to safety. It was all I could do to keep up with her after I explained what happened.&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: So this is what you meant by seeing to preparations.&lt;br /&gt;
&lt;br /&gt;
 Krile: After hearing of the contest, I thought how wonderful it would be to join you.&lt;br /&gt;
 Krile: In coming here, I wanted to demonstrate my skill at arms to Wuk Lamat. Alas, it seems I missed most of the action...&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: That was amazing! The beast didn&#039;t stand a chance!&lt;br /&gt;
&lt;br /&gt;
 Krile: I&#039;m glad to have been of service.&lt;br /&gt;
 Krile: You will recall the time you descended to the aetherial sea in search of Hydaelyn.&lt;br /&gt;
 Krile: Recognizing that my skills were inadequate, I chose to provide support from afar rather than join you.&lt;br /&gt;
 Krile: It was the same when you set forth for Ultima Thule. How it pained me to stay behind, again and again...&lt;br /&gt;
 Krile: That&#039;s what inspired this change. Ever since the Final Days were averted, I&#039;ve used every spare moment to hone my craft.&lt;br /&gt;
 Krile: As you all have adapted your methods to suit the circumstances, I started by considering how I might best contribute.&lt;br /&gt;
 Krile: And after much deliberation, I arrived at my answer...&lt;br /&gt;
 Krile: With the esoteric art passed down by the legendary Archon Relm─pictomancy.&lt;br /&gt;
 Krile: As I recall, you have embraced versatility to effectively complement a certain someone&#039;s style.&lt;br /&gt;
 Krile: What I do is much the same. Like you, I don&#039;t want to be left behind.&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: Indeed.&lt;br /&gt;
 G&#039;raha Tia: I must say, you appear to be especially keen on being involved in the ritual of succession. Is there any particular reason?&lt;br /&gt;
&lt;br /&gt;
 Krile: Yes, there is. This letter from Tuliyollal.&lt;br /&gt;
 Krile: It was addressed to my grandfather Galuf, and turned up among the Students&#039; archives.&lt;br /&gt;
 Krile: The ink was faded so I couldn&#039;t fully make out the sender&#039;s name, a Gulool...someone.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Ja Ja. Gulool Ja Ja. That&#039;s my father, the Dawnservant.&lt;br /&gt;
 Wuk Lamat: What does the letter say?&lt;br /&gt;
&lt;br /&gt;
 Krile: While much of it isn&#039;t legible, it appears to be a request to investigate the golden city.&lt;br /&gt;
&lt;br /&gt;
 Erenville: A request to investigate the golden city...from the Dawnservant himself?&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Well, well... Seems it may be more than a rumor after all.&lt;br /&gt;
&lt;br /&gt;
 Krile: Being a member of the royal family, it was my hope that you could confirm the authenticity of this letter.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: I can say for a fact that my father didn&#039;t write this.&lt;br /&gt;
 Wuk Lamat: Given how culturally diverse Tuliyollal is, it was decided some time ago that a common language was needed.&lt;br /&gt;
 Wuk Lamat: But instead of elevating an existing tongue, and its speakers, above all others, we looked to those widely spoken overseas and created an altogether new one.&lt;br /&gt;
 Wuk Lamat: These similarities to your common tongue also make it quite easy to communicate in these situations, no?&lt;br /&gt;
 Wuk Lamat: This letter, however, is entirely in Eorzean. If Father had written this, it would have been in Turali.&lt;br /&gt;
 Wuk Lamat: What&#039;s more, it bears a wax seal. We don&#039;t bother with them.&lt;br /&gt;
&lt;br /&gt;
 Krile: So the letter is fraudulent, then?&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Oh, I didn&#039;t mean to say that. My father&#039;s signature is genuine, as far as I can tell, so perhaps he simply dictated it.&lt;br /&gt;
&lt;br /&gt;
 Krile: I see... Thank you for the confirmation. It seems my grandfather indeed had dealings with Tuliyollal.&lt;br /&gt;
 Krile: I can&#039;t help but be curious as to what exactly he was doing there.&lt;br /&gt;
 Krile: In order to help us decide on a course of action, would you mind if I asked you some questions about your home?&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: By all means.&lt;br /&gt;
 Wuk Lamat: After all, learning about one another was the purpose of this hunt.&lt;br /&gt;
 Wuk Lamat: We can talk while feasting on this fellow. I for one am starving!&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: We&#039;re eating...that?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Optional Dialogue:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Krile: Thanks to Wuk Lamat, we now know who sent the letter to Grandfather, among other things. But many questions still remain...&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: I understand Krile&#039;s feelings all too well. The desire to do one&#039;s part. It can be daunting to try and keep up, but nothing will change unless we take the first step.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Ah, what an exciting hunt that was! And now, it&#039;s time to savor the reward!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Talking to Erenville:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Erenville: With the wildlife pacified and the researchers safe, our task is complete.&lt;br /&gt;
 Erenville: That just leaves the matter of the colibri meat...&lt;br /&gt;
 Erenville: For better or for worse, there&#039;s really only one place we can take it to here in Sharlayan: the Last Stand.&lt;br /&gt;
 Erenville: Come, let us see what Dickon can cook up for us&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Talking to Dickon:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Dickon: Well now, there&#039;s a famished face if I&#039;ve ever seen one. What can I get you, Forename?&lt;br /&gt;
 Dickon: Oho, bird meat from the hunt, you say? Leave it to me─I have just the recipe.&lt;br /&gt;
 Dickon: It&#039;s a new dish I recently learned from some sailors, and for you lot, it&#039;s on the house. Have as much as you like, you hear?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Voiced cutscene:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Come, come, let&#039;s enjoy the bounty of our first outing together!&lt;br /&gt;
 Wuk Lamat: I&#039;d heard that Sharlayan cuisine was terrible, but this is fantastic!&lt;br /&gt;
&lt;br /&gt;
 Erenville: What is this? It smells...spicy.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Oh come now, since when did you become so soft? It&#039;s not like we don&#039;t have spicy food in Tural too!&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: According to Dickon, intensely hot dishes have become popular in Radz-at-Han after a traveler ordered a curry with several times the usual amount of spice.&lt;br /&gt;
 G&#039;raha Tia: So he started offering the same in order to please the growing Hannish population here in Sharlayan.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: It&#039;s nothing...I can&#039;t handle!&lt;br /&gt;
&lt;br /&gt;
 Erenville: Your boorish manners reflect poorly on the both of us. I wish you would consider your station...&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: I swear, sometimes it feels like you open your mouth only to criticize.&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: Would I be correct in assuming you&#039;ve known each other for a long time?&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Aye. Thick as thieves since we were little.&lt;br /&gt;
&lt;br /&gt;
 Erenville: I beg to differ. She is a long-standing acquaintance, nothing more.&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: I see, I see...&lt;br /&gt;
&lt;br /&gt;
 Krile: All this time, you were from Tural? Would that I had known sooner. There&#039;s so much I&#039;d like to ask...&lt;br /&gt;
&lt;br /&gt;
 Erenville: You and everyone else. I&#039;ve kept it quiet so as to avoid the endless interrogations.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Well, if he&#039;s going to be a miser, I&#039;ll be happy to tell you about our homeland instead.&lt;br /&gt;
 Wuk Lamat: Since ancient times, many peoples have called Tural home, and they&#039;ve been fighting each other for nearly as long.&lt;br /&gt;
 Wuk Lamat: The fighting finally stopped some eighty years ago, when the reigning Dawnservant unified the disparate communities and founded a new nation.&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: And that&#039;s how Tuliyollal came to be...&lt;br /&gt;
 &lt;br /&gt;
 Wuk Lamat: Since then, we&#039;ve enjoyed an era of uninterrupted peace.&lt;br /&gt;
 Wuk Lamat: But my father is getting old, and he wishes to relinquish the throne to a worthy successor─one who can preserve his legacy.&lt;br /&gt;
 Wuk Lamat: Including myself, there are four claimants to the throne. But while we all have the right to participate, one among us cannot be allowed to rule.&lt;br /&gt;
&lt;br /&gt;
 Erenville: A man who is too ambitious by half.&lt;br /&gt;
 Erenville: Word of the Garlean Empire&#039;s collapse has reached Tural.&lt;br /&gt;
 Erenville: While most are simply relieved, he sees weakness to exploit, and would lead our armies across the seas on a campaign of conquest.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: After everything my father has done to give us peace, he would drag us back into war.&lt;br /&gt;
 Wuk Lamat: I can&#039;t allow it!&lt;br /&gt;
 Wuk Lamat: No matter what, I must win this contest!&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: I understand your reasons, but this being an event that will dictate the course of your nation&#039;s future, is it appropriate for outsiders like us to be involved?&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Oh, it&#039;s more than appropriate. The Dawnservant himself expressly encourages it.&lt;br /&gt;
 Wuk Lamat: The ruler of Tural must navigate the intricacies of myriad cultures, and there&#039;s no better way to prove oneself qualified to do so than to work with foreign allies.&lt;br /&gt;
 Wuk Lamat: That&#039;s why I sought you out. Through our hunt, I&#039;ve confirmed that you&#039;re a warrior of considerable skill. But more importantly, one of good character as well.&lt;br /&gt;
 Wuk Lamat: And so I ask you: will you lend me your strength, and help me win the throne of Tuliyollal?&lt;br /&gt;
 Wuk Lamat: You don&#039;t need to decide right this moment.&lt;br /&gt;
 Wuk Lamat: But I will need you if I&#039;m to triumph over the competition. I&#039;ll stay here as long as I can while waiting for your answer.&lt;br /&gt;
&lt;br /&gt;
 Krile: In that case, allow us to prepare a room for you at the Baldesion Annex.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: That&#039;s very kind of you!&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Oh, and one more thing... Once we&#039;ve finished eating, would you mind if I took the rest of the meat?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Optional Dialogue:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: Judging by Wuk Lamat&#039;s reaction, it appears Turali cuisine isn&#039;t excessively fiery.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Talking to Erenville:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Erenville: Whether Wuk Lamat has the makings of a ruler, I couldn&#039;t say. But I do know that she deeply cares for her nation and her people.&lt;br /&gt;
 Erenville: Whether you choose to help her, though, is for you and you alone to decide. Think on it well.&lt;br /&gt;
 Erenville: Now then, it&#039;s past time I reported our mission&#039;s success to the guildship. I would&#039;ve done so sooner, except Her Highness needed to have her royal meal.&lt;br /&gt;
 Erenville: I shall come by the annex later. Till then.&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=When_One_Door_Closes...&amp;diff=778629</id>
		<title>When One Door Closes...</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=When_One_Door_Closes...&amp;diff=778629"/>
		<updated>2024-07-02T14:46:04Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Updated EXP reward to reflect game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = When One Door Closes...&lt;br /&gt;
| description = Varshahn has a message from Sharlayan.&lt;br /&gt;
| image = when-one-door-closes.png&lt;br /&gt;
| quest-giver = Varshahn&lt;br /&gt;
| location = Radz-at-Han&lt;br /&gt;
| location-x = 4.4&lt;br /&gt;
| location-y = 9.8&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Endwalker Main Scenario Quests&lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 49728&lt;br /&gt;
| gil = 2584&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Growing Light&lt;br /&gt;
| next-quest = The Game Is Afoot&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.55&lt;br /&gt;
| id-edb = &lt;br /&gt;
| id-gt = &lt;br /&gt;
| msq-index = 851&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Talk to [[Varshahn]] at [[Meghaduta]].&lt;br /&gt;
*Travel to [[Old Sharlayan]].&lt;br /&gt;
*Speak with [[Ojika Tsunjika]] at [[The Baldesion Annex]].&lt;br /&gt;
*Speak with Krile outside of [[The Studium]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Varshahn has a message from Sharlayan.&lt;br /&gt;
*While enjoying your sojourn in [[Radz-at-Han]], you learn from [[Varshahn]] that the Students of Baldesion have requested your presence in [[Sharlayan]]. Thus do you set forth for [[the Baldesion Annex]], where [[Ojika Tsunjika]] awaits.&lt;br /&gt;
*You meet with [[Krile]] and [[G&#039;raha Tia]], who inform you that they had sent for you on [[Erenville]]&#039;s behalf. The gleaner has returned from his expedition abroad rather earlier than expected, and the change in his plans is likely related to a visitor he wishes for you to meet. While awaiting your arrival, [[Erenville]] has gone to [[the Studium]], and you decide to seek him out there.&lt;br /&gt;
*After a brief search, you manage to find [[Erenville]] and the visitor, who introduces herself as [[Wuk Lamat]], claimant to the throne of [[Tuliyollal]] in the far-western continent of [[Tural]]. The gregarious woman wastes no time revealing her business: she wants you to accompany her to her homeland and help her triumph in the impending ritual of succession, a contest to determine the next ruler. As it is a rather abrupt request to make of someone she has only just met, she proposes going on a hunt together, the better to get acquainted.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&#039;&#039;&#039;Talking to Varshahn:&#039;&#039;&#039;&lt;br /&gt;
 Varshahn: Ah, Forename. One of my clerks was just here with a message for you.&lt;br /&gt;
 Varshahn: The Students of Baldesion request your presence in Sharlayan at your earliest convenience.&lt;br /&gt;
 Varshahn: Indebted as I am to our friends, I had hoped that I too might be of service, but it is you alone that they require.&lt;br /&gt;
 Varshahn: In the meantime, I shall continue showing Azdaja the city. From notable landmarks to the people&#039;s lives, there is still much and more for her to see.&lt;br /&gt;
 Varshahn: Farewell for now, my friend. I look forward to the day we set forth on another adventure together.&lt;br /&gt;
 Varshahn: If you&#039;ve no pressing business, pray make your way to the Baldesion Annex at once. Ojika awaits your arrival.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Talking to Ojika Tsunjika:&#039;&#039;&#039;&lt;br /&gt;
 Ojika Tsunjika: A warm and hearty welcome to you, Forename! I gather you received our message?&lt;br /&gt;
 Ojika Tsunjika: Please wait here while I fetch Krile and G&#039;raha.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cutscene:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Krile has conditional dialogue if the player has completed {{questlink|feature|Embraced by Gods}}.&lt;br /&gt;
&lt;br /&gt;
 Krile: Thank you for coming on such short notice.&lt;br /&gt;
 Krile: And forgive us for sending for you so soon after your trials in the void &#039;&#039;[, to say nothing of your grueling battle against the Twelve]&#039;&#039;.&lt;br /&gt;
 Krile: Now then, we aren&#039;t actually the ones who require your presence, but Erenville.&lt;br /&gt;
 Krile: He stopped by recently, you see, and asked us to reach out to you on his behalf.&lt;br /&gt;
 Krile: I imagine you&#039;re as surprised as we are, given that he was supposed to be away on a long expedition.&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: Something must have necessitated a change in his plans.&lt;br /&gt;
&lt;br /&gt;
 Krile: He also mentioned that he would be tending to business at the Studium. Shall we look for him there?&lt;br /&gt;
 Krile: All he would tell me is that there is someone whom he wishes Forename to meet.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Optional Dialogue:&#039;&#039;&#039;&lt;br /&gt;
 G&#039;raha Tia: Erenville&#039;s early return likely has something to do with this visitor. Who could it be, I wonder...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Talking to Krile:&#039;&#039;&#039;&lt;br /&gt;
 Krile: Now then, where is Erenville?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Voiced Cutscene:&#039;&#039;&#039;&lt;br /&gt;
 Krile: Erenville!&lt;br /&gt;
&lt;br /&gt;
 Erenville: Apologies for the wait. I hope I haven&#039;t called you away from anything important.&lt;br /&gt;
 Erenville: I chanced upon some commissioned items at my destination, so I thought I might deliver them.&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: Where did you go, if I may ask?&lt;br /&gt;
&lt;br /&gt;
 Erenville: The New World─Tural.&lt;br /&gt;
&lt;br /&gt;
 Krile: You went to Tural!? Then the person who you wished to introduce...&lt;br /&gt;
&lt;br /&gt;
 Erenville: Aye, she hails from there. I present to you...&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: ...It seems you&#039;ve lost her.&lt;br /&gt;
&lt;br /&gt;
 Krile: Did she wander off?&lt;br /&gt;
&lt;br /&gt;
 Exuberant Newcomer: Sorry, sorry! It&#039;s just so different here─I can&#039;t help but want to explore!&lt;br /&gt;
&lt;br /&gt;
 Erenville: Well, while you were exploring, your candidate came to us.&lt;br /&gt;
 Erenville: This is him. The adventurer you crossed the seas to meet.&lt;br /&gt;
&lt;br /&gt;
 Exuberant Newcomer: Ooh... You weren&#039;t exaggerating. It&#039;s plain he&#039;s no ordinary man.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: I&#039;m Wuk Lamat. Claimant to the throne of Tuliyollal.&lt;br /&gt;
&lt;br /&gt;
 Krile: Tuliyollal...&lt;br /&gt;
&lt;br /&gt;
 Erenville: It&#039;s Tural&#039;s governing nation. The capital bears the same name.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: I&#039;ll get to the point. I want you to come with me to my homeland.&lt;br /&gt;
&lt;br /&gt;
 Erenville: Given the magnitude of the request, perhaps you should explain why you&#039;re making it.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Hahaha! Of course, of course!&lt;br /&gt;
 Wuk Lamat: Soon an event of great import will be held in Tural: the rite of succession.&lt;br /&gt;
 Wuk Lamat: Taking the form of a contest, it will determine who next ascends the throne.&lt;br /&gt;
 Wuk Lamat: As daughter to its present keeper, I will participate─and I have every intention of winning.&lt;br /&gt;
 Wuk Lamat: I was searching for champions to join me when Erenville told me about you.&lt;br /&gt;
 Wuk Lamat: A mighty warrior who knows no fear! Who sweeps aside terrible fiends as if they were reeds! Who flew to the edge of existence and saved our star!&lt;br /&gt;
&lt;br /&gt;
 Erenville: She asked who Eorzea&#039;s greatest hero was, and so I told her. Much more elegantly, I might add.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Now you know why. You&#039;ll come to Tural, yes? &lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: Wait! Let&#039;s all just...slow down.&lt;br /&gt;
 G&#039;raha Tia: Wuk Lamat, was it? You claim to be of the royal family, but is it not the Mamool Ja who rule in Tural?&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Tuliyollal is a nation of many peoples. Not only the Mamool Ja as some across the seas are quick to assume.&lt;br /&gt;
 Wuk Lamat: That said, its present ruler is a Mamool Ja, and one blessed with two heads besides.&lt;br /&gt;
 Wuk Lamat: He&#039;s also my father. Not by blood, obviously, but he raised me as his own, and that&#039;s what matters.&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: So that is the way of it... My apologies if I was indelicate.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Hardly! I know little about your land, and nothing about your parentage.&lt;br /&gt;
 Wuk Lamat: Ah, but in my eagerness I&#039;ve gotten ahead of myself. I can&#039;t expect you to agree on the spot when we&#039;ve only just met.&lt;br /&gt;
 Wuk Lamat: If you have any questions, I&#039;ll do my best to answer them. Just know, though, that if it&#039;s adventure you seek, you could do far worse than come with me.&lt;br /&gt;
 Wuk Lamat: Now, this is only a rumor...&lt;br /&gt;
 Wuk Lamat: But apparently, the contest will involve the fabled city of gold and the legendary beast Valigarmanda.&lt;br /&gt;
 Wuk Lamat: Tell me that doesn&#039;t pique your interest.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What will you say?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;gt; You have my complete attention.&#039;&#039;&#039;&lt;br /&gt;
 Wuk Lamat: We&#039;re going to get along, you and I!&lt;br /&gt;
 Wuk Lamat: Tural has no shortage of unexplored frontiers and deadly fiends. You&#039;ll never want for excitement, I promise you!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;gt; This is strictly a rumor, nothing more?&#039;&#039;&#039;&lt;br /&gt;
 Wuk Lamat: Well, the details of the contest have yet to be announced.&lt;br /&gt;
 Wuk Lamat: But the rumors come from someone involved in the preparations, so I&#039;d say there&#039;s more than a grain of truth to them.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;gt; Golden city... I&#039;ve heard about it before.&#039;&#039;&#039;&lt;br /&gt;
 Wuk Lamat: So the tales have reached even these shores! I can&#039;t help but feel proud!&lt;br /&gt;
&lt;br /&gt;
 Erenville: I advise you not to put much store by these rumors. Golden cities are naught but a dreamer&#039;s fancy.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Says the dreamer who was bent on finding one when he was a child. Just because you failed doesn&#039;t mean it doesn&#039;t exist.&lt;br /&gt;
&lt;br /&gt;
 Krile: Tuliyollal and the golden city... Just like in the letter to Grandfather.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Regardless of what the contest may entail, it&#039;ll be no simple thing. If I&#039;m to triumph, I&#039;ll need capable and dependable companions.&lt;br /&gt;
 Wuk Lamat: So let&#039;s go on a hunt together! There&#039;s no better way to get acquainted!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Optional Dialogue:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Krile: A journey to Tural...&lt;br /&gt;
&lt;br /&gt;
 Erenville: That&#039;s the long and short of it. At the very least, I ask that you go on this hunt of hers and take her measure for yourself.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: So, where to for our hunt? The stronger the prey, the better!&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Growing_Light&amp;diff=778193</id>
		<title>Growing Light</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Growing_Light&amp;diff=778193"/>
		<updated>2024-07-02T05:48:37Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Updated EXP reward to reflect game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{other uses|the quest|the name of the major patch|patch 6.5}}&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| title = Growing Light&lt;br /&gt;
| description = Y&#039;shtola has the look of a woman satisfied with her work.&lt;br /&gt;
| image = Growing Light.png&lt;br /&gt;
| quest-giver = Y&#039;shtola&lt;br /&gt;
| location = Old Sharlayan&lt;br /&gt;
| location-x = 11.3&lt;br /&gt;
| location-y = 7.9&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Endwalker Main Scenario Quests&lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 49728&lt;br /&gt;
| gil = 5000&lt;br /&gt;
| unlocks = ach For Others to Follow&lt;br /&gt;
| prev-quest = Reunited at Last&lt;br /&gt;
| next-quest = When One Door Closes...&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.5&lt;br /&gt;
| id-edb = &lt;br /&gt;
| id-gt = &lt;br /&gt;
| msq-index = 850&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with the [[Crystarium Gatekeep]] at [[The Dossal Gate]].&lt;br /&gt;
*Speak with [[Lyna]].&lt;br /&gt;
*Speak with the [[Accommodating Official]] at [[Meghaduta]].&lt;br /&gt;
*Speak with [[Y&#039;shtola]].&lt;br /&gt;
*Head for [[Meghaduta]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Y&#039;shtola has the look of a woman satisfied with her work.&lt;br /&gt;
*Not long after you and your comrades notify the Forum of your mission&#039;s success, Y&#039;shtola receives a linkpearl call from Nidhana, who informs her that a great feast will be held in Radz-at-Han to celebrate Azdaja&#039;s homecoming. The members of your party are naturally invited, but before you can make your way to Thavnair, you must deliver the memoria crystal containing Zeromus&#039;s aether to your friends in the First.&lt;br /&gt;
*Upon arriving in the Crystarium, you present yourself to the sentry at the Dossal Gate. The man directs you to the Ocular while he goes to find Lyna and Beq Lugg.&lt;br /&gt;
*While they were already well aware of your triumph, your friends are no less happy to hear your personal account, having been glad to play a role in protecting the Source. They are further delighted and intrigued when you entrust to them the memoria crystal and explain Zero&#039;s idea of using it to restore balance to the First. While there is no telling if it will be possible, Beq Lugg and Ryne resolve to do their utmost to try.&lt;br /&gt;
*Lyna had faith that you would be victorious in the end, and she is equally certain that the people of Norvrandt will cheer when they learn the Warrior of Darkness managed to save his/her home. She assures you that they will continue the work they&#039;ve begun, and so secure in the knowledge that the fortunes of the First will surely improve, you return to the Source that you may join the celebration in Radz–at–Han.&lt;br /&gt;
*You arrive in time to partake of a sumptuous feast at Mehryde&#039;s Meyhane. Having had your fill, you step aside for a moment&#039;s respite and find Estinien doing likewise. The dragoon takes the opportunity to inquire as to your future plans, and when you struggle to answer, he assures you that you will know when the time is right. The two of you are then joined by Y&#039;shtola, who muses that her coming days will be spent compiling theories on cross-rift travel. But when she turns to ask after Estinien&#039;s plans, you find that he has already silently taken his leave─as is his wont.&lt;br /&gt;
*Y&#039;shtola thanks you for everything you&#039;ve learned and accomplished─to have been a part of something so momentous─before taking her leave. Alone once more, you heed her suggestion and make your way to Meghaduta, there to call on Vrtra.&lt;br /&gt;
*You find Vrtra in the form of Varshahn, who explains that he has assumed the guise to readily escort his sister Azdaja about Radz-at-Han. Long has he dreamed of showing her his beautiful city, a glittering jewel born of unity, and he intends to relish every moment of it. The happiness in his words warms your heart, and fills your breast with pride for the part you played in reuniting siblings separated across worlds and millennia. And though Darkness yet reigns in the void, the spark of hope has been rekindled, instilling you with faith that, one day, life-giving Light will shine there once more.&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Reunited_at_Last&amp;diff=778162</id>
		<title>Reunited at Last</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Reunited_at_Last&amp;diff=778162"/>
		<updated>2024-07-02T05:20:59Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Updated EXP reward to reflect game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Reunited at Last&lt;br /&gt;
| description = Vrtra is overjoyed to have been reunited with his sister.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Vrtra&lt;br /&gt;
| location = The Red Moon&lt;br /&gt;
| location-x = 6.4&lt;br /&gt;
| location-y = 3.4&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Endwalker Main Scenario Quests&lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 49728&lt;br /&gt;
| gil = 3176&lt;br /&gt;
| unlocks = &lt;br /&gt;
| reward-opt1 = &lt;br /&gt;
| reward-opt2 = &lt;br /&gt;
| reward-opt3 = &lt;br /&gt;
| reward-opt4 = &lt;br /&gt;
| prev-quest = Down in the Dark&lt;br /&gt;
| next-quest = Growing Light&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.5&lt;br /&gt;
| id-edb = &lt;br /&gt;
| id-gt = &lt;br /&gt;
| msq-index = 849&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Livingway]] near [[The Drowning Brand]].&lt;br /&gt;
*Speak with [[Jullus]] at [[Tertium]].&lt;br /&gt;
*Speak with [[Atheleys]] at [[The Rostra]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Vrtra is overjoyed to have been reunited with his sister.&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Down_in_the_Dark&amp;diff=777970</id>
		<title>Down in the Dark</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Down_in_the_Dark&amp;diff=777970"/>
		<updated>2024-07-02T03:12:19Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Updated EXP reward to reflect game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Down in the Dark&lt;br /&gt;
| description = Varshahn is the very picture of determination.&lt;br /&gt;
| image = Down in the Dark.png&lt;br /&gt;
| quest-giver = Varshahn&lt;br /&gt;
| location = The Red Moon&lt;br /&gt;
| location-x = 6.1&lt;br /&gt;
| location-y = 3.5&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Endwalker Main Scenario Quests&lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 49728&lt;br /&gt;
| gil = 3505&lt;br /&gt;
| unlocks = dg The Lunar Subterrane, tr The Abyssal Fracture&lt;br /&gt;
| reward-opt1 = 2 HQ Baked Eggplant&lt;br /&gt;
| reward-opt2 = 2 HQ Spicy Stellar Soup&lt;br /&gt;
| reward-opt3 = 2 HQ Tandoori Raptor&lt;br /&gt;
| reward-opt4 = 3 Allagan Silver Piece&lt;br /&gt;
| prev-quest = Back to Action&lt;br /&gt;
| next-quest = Reunited at Last, Wings of Hope&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.5&lt;br /&gt;
| id-edb = &lt;br /&gt;
| id-gt = &lt;br /&gt;
| msq-index = 848&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Enter [[the Lunar Subterrane]].&lt;br /&gt;
*Speak to [[Zero]].&lt;br /&gt;
*Confront [[Zeromus]] in [[The Abyssal Fracture]].&lt;br /&gt;
*Speak to [[Zero]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Varshahn is the very picture of determination.&lt;br /&gt;
*Varshahn stands ready to sally forth into the moon&#039;s dark depths, there to confront Zeromus and rescue his sister Azdaja. Though the stakes are high, he vows to keep his emotions in check and let nothing sway him from his chosen course─and by the set of his jaw, you do not doubt that he will be true to his word.&lt;br /&gt;
**※To enlist your companion NPCs for this duty, speak with them near the entrance or access Duty Support via the main menu. Use the Duty Finder if you wish to complete the instance alongside fellow players.&lt;br /&gt;
*As you advance through the red moon&#039;s subterranean maze, you happen upon a memoria crystal. No sooner does it begin to glow than you find yourself reliving a memory of bygone days, in which a man named Durante fights to protect king and country alongside his companion Golbez. The pair are in pursuit of a dark memoriate, whom they finally confront in the heart of a castle. The malign warrior appears defeated, but with his final breath corrupts Golbez with the power of a dark memoria crystal, leaving Durante with no choice but to lay his friend low and seal him in memoria. Though heartbroken, he is not deterred from his mission, and proclaims that Golbez will live on as the hero who saves the world.&lt;br /&gt;
*The memory has laid bare the shocking truth: the man you believed to be Golbez is in fact his companion Durante. The impostor emerges from the shadows to stand before you, and Zero urges him to abandon his desperate cause, but the man who was Durante remains adamant that terrible might wielded for tremendous change is the only answer. He reveals that, in his bid to end the Contramemoria, it was none other than he who unleashed the Flood of Darkness and doomed the Thirteenth. Having reaffirmed his purpose and his name, Golbez then takes his leave to ensure that nothing interferes with Zeromus&#039;s awakening.&lt;br /&gt;
**※In the event that you leave the darkened vestibule, you may return via the red moon.&lt;br /&gt;
*In spite of everything you have heard from Golbez, Zero clings to the hope that he may yet see reason. Together you venture deeper into the moon&#039;s subterrane in search of the man, determined to put an end to his dark plot once and for all.&lt;br /&gt;
*At last you corner Golbez in his domain─only to discover it is a ploy. Your foe conjures shades of his fallen archfiends, together with whom he attempts to bar the path to Zeromus, but your comrades manage to occupy them long enough to afford you an opening to slip past. So it is that you arrive in the nexus where the dread voidsent slumbers. It stirs to life in your presence, and it falls to you to prevent it from destroying the barrier between worlds.&lt;br /&gt;
**※The Abyssal Fracture can be accessed via the Duty Finder.&lt;br /&gt;
*A harrowing battle ensues in which the very fabric of reality begins to fray. Yet for all its strength, Zeromus falters. You deliver the decisive strike, causing Golbez&#039;s champion to dissipate. Alas, the air remains thick with despair...&lt;br /&gt;
*As was feared, Zeromus coalesces from the aether as many times as it is struck down. But joined by your comrades─a repentant Golbez among them─you succeed not only in sealing the being in memoria, but rescuing Azdaja besides. Thus is the day won, and after millennia, Vrtra reunited with his beloved sister.&lt;br /&gt;
*Though your meeting with Zero was mere happenstance, from it grew a friendship that gave the memoriate a new beginning. Together with Golbez, she is confident that the void can be restored. And should they want for aid, they now know where to find it.&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Back_to_Action&amp;diff=777961</id>
		<title>Back to Action</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Back_to_Action&amp;diff=777961"/>
		<updated>2024-07-02T02:50:44Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Updated EXP reward to reflect game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Back to Action&lt;br /&gt;
| description = You spy a tinge of sadness in Ryne&#039;s eyes...&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Ryne&lt;br /&gt;
| location = The Crystarium&lt;br /&gt;
| location-x = 7.1&lt;br /&gt;
| location-y = 11&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Endwalker Main Scenario Quests&lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 49728&lt;br /&gt;
| gil = 2265&lt;br /&gt;
| unlocks = &lt;br /&gt;
| reward-opt1 = 1 Heavens&#039; Eye Materia IX&lt;br /&gt;
| reward-opt2 = 1 Savage Aim Materia IX&lt;br /&gt;
| reward-opt3 = 1 Savage Might Materia IX&lt;br /&gt;
| prev-quest = In Defiance of Fate&lt;br /&gt;
| next-quest = Down in the Dark&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.5&lt;br /&gt;
| id-edb = &lt;br /&gt;
| id-gt = &lt;br /&gt;
| msq-index = 847&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Beq Lugg]] in [[the Ocular]].&lt;br /&gt;
*Speak with [[Varshahn]] at [[Meghaduta]].&lt;br /&gt;
*Speak with [[Livingway]] near [[the Drowning Brand]].&lt;br /&gt;
*Speak with [[Zero]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*You spy a tinge of sadness in Ryne&#039;s eyes...&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=In_Defiance_of_Fate&amp;diff=777945</id>
		<title>In Defiance of Fate</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=In_Defiance_of_Fate&amp;diff=777945"/>
		<updated>2024-07-02T02:07:38Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Updated EXP reward and gear option rewards to reflect game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = In Defiance of Fate&lt;br /&gt;
| description = Zero&#039;s cool expression cannot hide the fire in her eyes.&lt;br /&gt;
| image = In Defiance of Fate.png&lt;br /&gt;
| quest-giver = Zero&lt;br /&gt;
| location = Eulmore&lt;br /&gt;
| location-x = 11.8&lt;br /&gt;
| location-y = 11.1&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Endwalker Main Scenario Quests&lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 49728&lt;br /&gt;
| gil = 2265&lt;br /&gt;
| unlocks = &lt;br /&gt;
| reward-opt1 = 1 Augmented Lunar Envoy&#039;s Ring of Fending&lt;br /&gt;
| reward-opt2 = 1 Augmented Lunar Envoy&#039;s Ring of Slaying&lt;br /&gt;
| reward-opt3 = 1 Augmented Lunar Envoy&#039;s Ring of Aiming&lt;br /&gt;
| reward-opt4 = 1 Augmented Lunar Envoy&#039;s Ring of Healing&lt;br /&gt;
| reward-opt5 = 1 Augmented Lunar Envoy&#039;s Ring of Casting&lt;br /&gt;
| prev-quest = Appealing to the Masses&lt;br /&gt;
| next-quest = Back to Action&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.5&lt;br /&gt;
| id-edb = &lt;br /&gt;
| id-gt = &lt;br /&gt;
| msq-index = 846&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Runar]] in [[Slitherbough]].&lt;br /&gt;
*With the chat mode in Say, enter &amp;quot;allin tuta&amp;quot; to greet [[Runar]].&lt;br /&gt;
*Speak with [[Davith]].&lt;br /&gt;
*Speak with [[Zero]].&lt;br /&gt;
*Speak with [[Cassard]] at [[Twine]].&lt;br /&gt;
*Speak with [[Zero]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Zero&#039;s cool expression cannot hide the fire in her eyes.&lt;br /&gt;
*Owing to Chai-Nuzz&#039;s support, you are assured that the Eulmorans will not protest your plan to gather Light at the Crystarium. With no further business to attend to in the city, you set your sights on the Rak&#039;tika Greatwood, where you will meet with Runar in Slitherbough.&lt;br /&gt;
*Runar declares that while the Night&#039;s Blessed hold Darkness in the highest, their beliefs would not move them to object to your plan. Yet while there is no need to persuade the people of Slitherbough, the Ronso wishes to welcome your party properly, and asks that you recite the customary words spoken by friends of the Night&#039;s Blessed. With the chat mode in Say, say “allin tuta” to offer Runar a traditional greeting.&lt;br /&gt;
*You speak the greeting with your characteristic finesse, prompting Runar to bid you welcome to Slitherbough. For Zero&#039;s benefit, he also explains the significance of the greeting in a world engulfed in Light, before directing you to seek out Davith to be cleansed of Light&#039;s impurities.&lt;br /&gt;
*You arrive just as Zero has finished undertaking the ritual, which involves washing with water blessed by priests. When Zero questions why they have retained the custom even though night has returned, Davith states that it still serves as a prayer for the safety of friends and visitors. Satisfied, Zero makes her way back to Runar, and you and Ryne follow.&lt;br /&gt;
*Though she is unsure how or why, Zero confesses that taking part in the traditions of the Night&#039;s Blessed have left her feeling more confident in your purpose. Nevertheless, even should you triumph over Golbez and Zeromus, the fate of the void would remain unchanged...or would it? Before you can ponder the question, you are contacted by Lyna, who informs you that the preparations at the Crystarium are complete and bids you make your way to Nabaath Areng. You are to rendezvous with Cassard at Twine, as the merchant can guide you to the site of the Flood as well as ideal locations for the placement of aether transmitters.&lt;br /&gt;
*Together with Ryne and Zero, you place transmitters in Amh Araeng at the site of the Flood. As the devices whir to life and begin extracting energy from the nearby crystal, Zero finds herself transfixed by the Light─and abruptly extends her hand in an attempt to draw the Light into herself. The strain of it causes her to faint, but with Ryne&#039;s assistance, she succeeds in harnessing the primordial energy. With newfound hope for the Thirteenth, the three of you return to the Crystarium.&lt;br /&gt;
*The time is come for you to return to the Source. To that end, Zero leaves to have Beq Lugg transfer her back into the spirit vessel. You can but hope that the brands keeping Golbez and Zeromus at bay have held in your absence...&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Appealing_to_the_Masses&amp;diff=777944</id>
		<title>Appealing to the Masses</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Appealing_to_the_Masses&amp;diff=777944"/>
		<updated>2024-07-02T02:05:21Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Updated EXP reward to reflect game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Appealing to the Masses&lt;br /&gt;
| description = Ryne is eager to help you set your plan in motion.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Ryne&lt;br /&gt;
| location = The Crystarium&lt;br /&gt;
| location-x = 11.7&lt;br /&gt;
| location-y = 11.2&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Endwalker Main Scenario Quests&lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 49728&lt;br /&gt;
| gil = 1606&lt;br /&gt;
| unlocks = &lt;br /&gt;
| reward-opt1 = 1 Piety Materia IX&lt;br /&gt;
| reward-opt2 = 1 Battledance Materia IX&lt;br /&gt;
| reward-opt3 = 1 Quickarm Materia IX&lt;br /&gt;
| reward-opt4 = 1 Quicktongue Materia IX&lt;br /&gt;
| prev-quest = Seeking the Light&lt;br /&gt;
| next-quest = In Defiance of Fate&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.5&lt;br /&gt;
| id-edb = &lt;br /&gt;
| id-gt = &lt;br /&gt;
| msq-index = 845&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Chai-Nuzz]] in [[Eulmore]].&lt;br /&gt;
*Speak with [[Zero]] and have her accompany you.&lt;br /&gt;
*Speak with the Eulmoran citizens while [[Zero]] and [[Ryne]] are accompanying you.&lt;br /&gt;
*Speak with [[Chai-Nuzz]] while [[Zero]] and [[Ryne]] are accompanying you.&lt;br /&gt;
*Speak with [[Zero]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Seeking_the_Light&amp;diff=777943</id>
		<title>Seeking the Light</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Seeking_the_Light&amp;diff=777943"/>
		<updated>2024-07-02T02:05:07Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Updated EXP reward to reflect game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Seeking the Light&lt;br /&gt;
| description =  Vashahn is glad for your arrival.&lt;br /&gt;
| image = Seeking the Light.png&lt;br /&gt;
| quest-giver = Varshahn&lt;br /&gt;
| location = Radz-at-Han&lt;br /&gt;
| location-x = 4.4&lt;br /&gt;
| location-y = 9.8&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Endwalker Main Scenario Quests&lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 49728&lt;br /&gt;
| gil = 2314&lt;br /&gt;
| reward-opt1 =  2 HQ Honeyed Dragonfruit&lt;br /&gt;
| reward-opt2 =  2 HQ Dragonfruit Blend&lt;br /&gt;
| reward-opt3 =  2 HQ Marinated Broccoflower&lt;br /&gt;
| reward-opt4 =  3 Allagan Silver Piece&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = The Dark Throne&lt;br /&gt;
| next-quest = Appealing to the Masses&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.5&lt;br /&gt;
| id-edb = &lt;br /&gt;
| id-gt = &lt;br /&gt;
| msq-index = 844&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Varshahn]].&lt;br /&gt;
*Speak with [[Beq Lugg]] at [[the Cabinet of Curiosity]].&lt;br /&gt;
*Speak with [[Ryne]].&lt;br /&gt;
*Speak with [[Zero]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Varshahn is glad for your arrival.&lt;br /&gt;
*With the brands on the moon faltering, Golbez may soon make good on his promise to unleash his armies of voidsent upon the Source. If you are to thwart his ambitions, you must find a means to convey Light from the First unto the Thirteenth, that you might defeat his champion Zeromus. To that end, Y&#039;shtola consulted with Cid and the Ironworks, who then proceeded to produce bespoke devices for the occasion: aether transmitters. The task of delivering these transmitters to the First naturally falls to you alone─until Zero expresses her desire to accompany you on the journey. This requires that her soul be placed in a spirit vessel, and so while Y&#039;shtola sees to the transference, you attend to your own preparations before joining the others at Meghaduta.&lt;br /&gt;
*Along with the aether transmitters, Y&#039;shtola entrusts to you the spirit vessel bearing Zero&#039;s soul. She further advises you to seek out Beq Lugg upon your arrival in the First, as the Nu Mou should be able to grant Zero a corporeal form, after which you are to visit Ryne, whose power over Light may prove useful in your greater endeavor.&lt;br /&gt;
*You take a moment to savor the familiar sights of the Crystarium before proceeding to the Cabinet of Curiosity, where you have little difficulty finding Beq Lugg. While they extract Zero from the spirit vessel, the Nu Mou suggests that you look for Ryne at the Hortorium, where she has been spending the better part of her days of late.&lt;br /&gt;
*Once you have finished explaining your plan to Ryne, she insists that you let her help. Beq Lugg arrives with Zero soon after, the memoriate having regained corporeal form.&lt;br /&gt;
*With your party thus assembled, you set your sights upon carrying out Y&#039;shtola&#039;s plan to harness Light.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Dark_Throne&amp;diff=777914</id>
		<title>The Dark Throne</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Dark_Throne&amp;diff=777914"/>
		<updated>2024-07-02T00:47:32Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Updated EXP reward to reflect game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{other uses|the quest|the name of the major patch|patch 6.4}}&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| title = The Dark Throne&lt;br /&gt;
| description = [[Y&#039;shtola]] is relieved to be back in the [[Source]].&lt;br /&gt;
| image = The Dark Throne MSQ.png&lt;br /&gt;
| quest-giver = Y&#039;shtola&lt;br /&gt;
| location = Mare Lamentorum&lt;br /&gt;
| location-x = 18.7&lt;br /&gt;
| location-y = 30.1&lt;br /&gt;
| location-z = 0.5&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Endwalker Main Scenario Quests&lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 49728&lt;br /&gt;
| gil = 2527&lt;br /&gt;
| unlocks = ach You Win or You Dais&lt;br /&gt;
| reward1 = 1 Another Moon Orchestrion Roll&lt;br /&gt;
| prev-quest = Abyssal Dark&lt;br /&gt;
| next-quest = Seeking the Light&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.4&lt;br /&gt;
| msq-index = 843&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Urianger]].&lt;br /&gt;
*Speak with the accommodating official outside [[Meghaduta]].&lt;br /&gt;
*Speak with [[Varshahn]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*As you and your comrades are presently ill-equipped to face a voidsent of Zeromus&#039;s might, Y&#039;shtola asks that you apprise Urianger of the situation while she tends to Vrtra&#039;s wounds.&lt;br /&gt;
*Though troubled by this turn of events, Urianger reassures you that the containment seal should forestall Zeromus&#039;s invasion for a time, as the brands were resilient enough to hold Zodiark in His prison since the sundering of the star. Be that as it may, since the brands were repaired in haste, and the true potential of dragon-become-voidsent is unclear, there is no telling how long you can afford to rely on this last line of defense. For now, Urianger vows to maintain his vigil over the seal with the Loporrits and the watcher, while you work alongside your allies in Radz–at–Han to devise a plan to combat this unprecedented threat.&lt;br /&gt;
*The mood in Meghaduta is as grim as it was in the void, with the failure to save Azdaja still painfully fresh. Vrtra is a prisoner of his melancholy, until Zero of all people gives him and the others reason to cling to hope. In recalling the fate of Farfarello, the cowardly voidsent who was devoured by his comrade Ciriatto, she explains that when a voidsent dies, the souls it once harbored may break free and become individual entities once more. And so, when the time comes to lay low Zeromus, she urges Vrtra to call out to his sister, that she may find the strength to endure and be restored to life. Y&#039;shtola further bolsters the spirits of all present when she announces her plan to harness the First&#039;s resplendent Light to counter Zeromus&#039;s impenetrable Darkness. This undertaking will require much time and preparation, and in the interim Estinien and Zero resolve to devote their energies to training for the battles that await.&lt;br /&gt;
*Heartened by Zero&#039;s words, Varshahn reaffirms his desire to save his sister, and asks that you continue to lend him your strength until the great wyrm is finally free. The day is fast approaching when Zero&#039;s theory must be put to the proof, and you can but hope that Azdaja&#039;s soul is not beyond salvation.&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Abyssal_Dark&amp;diff=777870</id>
		<title>Abyssal Dark</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Abyssal_Dark&amp;diff=777870"/>
		<updated>2024-07-01T23:50:24Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Updated EXP reward to reflect game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox &lt;br /&gt;
| title = Abyssal Dark&lt;br /&gt;
| description = Zero would begin the hunt for Golbez.&lt;br /&gt;
| image = Abyssal Dark.png&lt;br /&gt;
| quest-giver = Zero&lt;br /&gt;
| location = The Red Moon&lt;br /&gt;
| location-x = 5.8&lt;br /&gt;
| location-y = 2.7&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Endwalker Main Scenario Quests&lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 49728&lt;br /&gt;
| gil = 4063&lt;br /&gt;
| unlocks = tr The Voidcast Dais&lt;br /&gt;
| reward-opt1 = 1 Heavens&#039; Eye Materia IX&lt;br /&gt;
| reward-opt2 = 1 Savage Aim Materia IX&lt;br /&gt;
| reward-opt3 = 1 Savage Might Materia IX&lt;br /&gt;
| prev-quest = The Red Side of the Moon&lt;br /&gt;
| next-quest = The Dark Throne&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.4&lt;br /&gt;
| id-edb = &lt;br /&gt;
| id-gt = &lt;br /&gt;
| msq-index = 842&lt;br /&gt;
}} &lt;br /&gt;
==Walkthrough==&lt;br /&gt;
The point of interest is at X:7.4, Y:6.2&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Search for anything of interest.&lt;br /&gt;
*Confront [[Golbez]] on [[the Voidcast Dais]].&lt;br /&gt;
*Speak with [[Zero]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Zero would begin the hunt for Golbez.&lt;br /&gt;
&lt;br /&gt;
* To free Azdaja from her prison, you must hunt down and defeat her captor, Golbez. To that end, your comrades have already begun surveying the surrounding area for clues as to his whereabouts. Having chosen her section, Zero bids you assist by concentrating on a portion of the lunar surface to the south.&lt;br /&gt;
&lt;br /&gt;
* After stumbling upon a memoria during your search, you find yourself immersed in strangely familiar memories through the power of the Echo. The memories involve a mysterious mage and his comrade, Durante─the selfsame pair, you come to realize, who once attempted to befriend Zero in the distant past of the Thirteenth. Unfortunately, before Zero can draw any conclusions from this discovery, Golbez makes a dramatic appearance. Holding Azdaja aloft, he proceeds to release her from his spell, leaving her at the mercy of the ambient Darkness, which flows into her very being. You can but watch in horror as the great wyrm is transformed into a stygian voidsent Golbez declares the “Shadow Dragon.” With Vrtra&#039;s desperate pleas still ringing in your ears, it falls to you to put an end to Golbez&#039;s plot, and save Azdaja.&lt;br /&gt;
** The Voidcast Dais can be accessed via the Duty Finder.&lt;br /&gt;
&lt;br /&gt;
* You have faced many formidable opponents, and Golbez is no exception. Nevertheless, you emerge victorious in the duel to decide Azdaja&#039;s fate. Darkness recedes from Golbez as he kneels in defeat, and you can only hope that you have finally put his mad ambitions to rest.&lt;br /&gt;
** In the event that you leave the area, you may return from the Drowning Brand in Mare Lamentorum.&lt;br /&gt;
&lt;br /&gt;
* Victory is short-lived, as Golbez reveals that his plan from the very start was to infuse Azdaja with Zodiark&#039;s residual aether, and birth a voidsent wholly consumed with the desire to breach the barrier between worlds─an entity he has named after an ancient hero of the Thirteenth: Zeromus. The oppressive shroud of Darkness emanating from the entity prompts Vrtra to call for a swift withdrawal, and so you make good your escape to the Source.&lt;br /&gt;
&lt;br /&gt;
* Alas, while your intention was to return in triumph, you have instead been forced to retreat in failure. Silence hangs heavy as your allies reflect upon recent events and weigh their options. Now that Azdaja is become the vessel for the voidsent Zeromus, is there no saving her?&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Red_Side_of_the_Moon&amp;diff=777746</id>
		<title>The Red Side of the Moon</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Red_Side_of_the_Moon&amp;diff=777746"/>
		<updated>2024-07-01T23:14:56Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Updated EXP reward to reflect game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Red Side of the Moon&lt;br /&gt;
| description = Urianger is eager to rejoin Y&#039;shtola.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Urianger&lt;br /&gt;
| location = Garlemald&lt;br /&gt;
| location-x = 24.6&lt;br /&gt;
| location-y = 9.1&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Endwalker Main Scenario Quests&lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 49728&lt;br /&gt;
| gil = 1519&lt;br /&gt;
| prev-quest = Lunar Rendezvous&lt;br /&gt;
| next-quest = Abyssal Dark&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.4&lt;br /&gt;
| id-edb = &lt;br /&gt;
| id-gt = &lt;br /&gt;
| msq-index = 841&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Y&#039;shtola]] at the Drowning Brand.&lt;br /&gt;
*Survey the area.&lt;br /&gt;
*Speak with [[Zero]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Urianger is eager to rejoin Y&#039;shtola.&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ark_Identification_Key&amp;diff=777707</id>
		<title>Ark Identification Key</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ark_Identification_Key&amp;diff=777707"/>
		<updated>2024-07-01T23:04:08Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Added Acquisition&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Ark Identification Key&lt;br /&gt;
| icon = ark identification key icon1.png&lt;br /&gt;
| description = A thin, rectangular piece of what appears to be cermet. Placing it near the Ark will magically bring the advanced transforming machine to life.&lt;br /&gt;
| type = other&lt;br /&gt;
| effects = &lt;br /&gt;
| material-type = Other&lt;br /&gt;
| unique = y&lt;br /&gt;
| untradable = y&lt;br /&gt;
| unsellable = y&lt;br /&gt;
| rarity = white&lt;br /&gt;
| level = &lt;br /&gt;
| ilvl = &lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| recast = &lt;br /&gt;
| cost = &lt;br /&gt;
| value = &lt;br /&gt;
| value-hq = &lt;br /&gt;
| seals = &lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-edb = a5cbb5d6bce&lt;br /&gt;
| id-gt = 41488&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Acquisition==&lt;br /&gt;
* Purchase the Collector&#039;s Edition or Digital Collector&#039;s Edition of [[Dawntrail]].&lt;br /&gt;
==Used For==&lt;br /&gt;
===Use to Acquire===&lt;br /&gt;
*{{contains|Ark}}&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ark&amp;diff=777701</id>
		<title>Ark</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ark&amp;diff=777701"/>
		<updated>2024-07-01T23:02:54Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Created page. Hopefully my use of an emdash was correct here.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mount infobox&lt;br /&gt;
| name = Ark&lt;br /&gt;
| icon = ark icon1.png&lt;br /&gt;
| image = Ark Image.png&lt;br /&gt;
| description = Summon forth your Ark, a bipedal warmachina disguised as an airship——or an airship disguised as a bipedal warmachina, if you prefer.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Seeking to develop an advanced transforming airship, the engineers of Garlond Ironworks turned tothe expertise of a former Illuminati scientist. The result was a machina that can convert between bipedal and assault craft forms in the blink of an eye.&lt;br /&gt;
| tooltip = It would seem there is more to you than meets the eye.  - [[Yugiri]]&lt;br /&gt;
| summon = Ark Identification Key&lt;br /&gt;
| movement = Airborne&lt;br /&gt;
| action =&lt;br /&gt;
| flying = y&lt;br /&gt;
| seats = 1&lt;br /&gt;
| music = ???&lt;br /&gt;
| orchestrion = &lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Acquisition==&lt;br /&gt;
{{#lsth:Ark Identification Key|Acquisition}}&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Paid Mounts]]&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Lunar_Rendezvous&amp;diff=777629</id>
		<title>Lunar Rendezvous</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Lunar_Rendezvous&amp;diff=777629"/>
		<updated>2024-07-01T22:37:21Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Updated EXP reward to reflect game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Lunar Rendezvous&lt;br /&gt;
| description = Urianger wishes to take stock of the situation.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Urianger&lt;br /&gt;
| location = Garlemald&lt;br /&gt;
| location-x = 31.6&lt;br /&gt;
| location-y = 17.3&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Endwalker Main Scenario Quests&lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 49728&lt;br /&gt;
| gil = 2148&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Bonds of Trust&lt;br /&gt;
| next-quest = The Red Side of the Moon&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.4&lt;br /&gt;
| id-edb = &lt;br /&gt;
| id-gt = &lt;br /&gt;
| msq-index = 840&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Urianger]] in [[Sinus Lacrimarum]].&lt;br /&gt;
*Speak with [[Y&#039;shtola]].&lt;br /&gt;
*Speak with [[Livingway]].&lt;br /&gt;
*Wait at the designated location.&lt;br /&gt;
*/rally the [[Loporrit|Loporritts]]&lt;br /&gt;
*Speak with [[Livingway]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Urianger wishes to take stock of the situation.&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Bonds_of_Trust&amp;diff=777578</id>
		<title>Bonds of Trust</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Bonds_of_Trust&amp;diff=777578"/>
		<updated>2024-07-01T21:40:49Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Updated EXP reward to reflect game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Bonds of Trust&lt;br /&gt;
| description = Concern is writ on Jullus&#039;s face.&lt;br /&gt;
| image = Bonds_of_Trust.png&lt;br /&gt;
| quest-giver = Jullus&lt;br /&gt;
| location = Garlemald&lt;br /&gt;
| location-x = 31.6&lt;br /&gt;
| location-y = 17.3&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Endwalker Main Scenario Quests&lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 49728&lt;br /&gt;
| gil = 1389&lt;br /&gt;
| unlocks = &lt;br /&gt;
| reward-opt1 = 2 King Urchin Loaf&lt;br /&gt;
| reward-opt2 = 2 Melon Juice&lt;br /&gt;
| reward-opt3 = 2 Garlean Pizza&lt;br /&gt;
| reward-opt4 = 2 Loaghtan Rump Steak&lt;br /&gt;
| reward-opt5 = 3 Allagan Silver Piece&lt;br /&gt;
| prev-quest = The Fallen Empire&lt;br /&gt;
| next-quest = Lunar Rendezvous&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.4&lt;br /&gt;
| id-edb = &lt;br /&gt;
| id-gt = &lt;br /&gt;
| msq-index = 839&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
* Find Mettius, and defeat any enemies which threaten him.&lt;br /&gt;
* Aid Mettius.&lt;br /&gt;
* Speak with Zero.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Incensed that Gnaeus would even consider trading Garlean technology to a foreign nation for currency and supplies, Mettius storms out of Tertium before talks can begin in earnest. Knowing that it is not safe for a civilian to traverse the wastes unattended, you and your allies venture forth to search for the magistrate.&lt;br /&gt;
&lt;br /&gt;
*Your timing is impeccable, as you find Mettius cowering before an advancing warmachina clearly intent upon doing him serious harm. You make short work of the contraption and save the magistrate&#039;s life. but it remains to be seen if he suffered more than mere scrapes and bruises in his panic to escape.&lt;br /&gt;
&lt;br /&gt;
*Even after such a harrowing experience, Mettius regards you and your comrades with disdain. Seeing this, Jullus implores the proud patriot to look beyond the glories of the past and accept the reality of their situation, that the Garlean people might build stronger ties with outsiders and improve their lot. Moved by this heartfelt appeal, Mettius apologizes for his behavior, and resolves to rejoin the talks at Tertium. But the magistrate is not the only one with whom Jullus&#039;s words appear to have struck a chord, as Zero bids the soldier explain how he wielded trust so deftly and “bound the magistrate.” Puzzled, Jullus corrects her misconception, and credits his success to the infectious nature of trust. “When someone believes in you, it makes you want to believe in them. In others. In yourself.”&lt;br /&gt;
&lt;br /&gt;
*Zero recalls a moment from her own past when a mage and knight once implored her to trust in them and join in their fight to end the Contramemoria. Alas, she could not bring herself to do so, and instead refused them outright. Though she fears she may lack the capacity to place her faith in another, Jullus states that what she could not do yesterday, she may yet do today─that so long as we yet live, there is cause to hope. For has she not already learned to forge bonds with you and your comrades? And a friend by any other name would be as deserving of trust. Thus does Jullus extend his hand to her in friendship, and reaffirm that he regards her as a comrade.&lt;br /&gt;
&lt;br /&gt;
*Upon returning to Tertium, you find the station filled with representatives of the various settlements scattered throughout Garlemald. With Mettius&#039;s consent, Gnaeus announces to all in attendance that they will enter into a trade agreement with Radz–at–Han. By virtue of this partnership, you and your allies will be afforded permission to access the Tower of Babil, bringing you one step closer to reaching the void, and saving Azdaja.&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Fallen_Empire&amp;diff=776621</id>
		<title>The Fallen Empire</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Fallen_Empire&amp;diff=776621"/>
		<updated>2024-06-30T22:00:10Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Updated EXP reward to reflect game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Fallen Empire&lt;br /&gt;
| description = Jullus is eager to get out of the cold.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Jullus&lt;br /&gt;
| location = Garlemald&lt;br /&gt;
| location-x = 29.7&lt;br /&gt;
| location-y = 8.7&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Endwalker Main Scenario Quests&lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 49728&lt;br /&gt;
| gil = 1346&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Like Fear to Flame&lt;br /&gt;
| next-quest = Bonds of Trust&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.4&lt;br /&gt;
| id-edb = &lt;br /&gt;
| id-gt = &lt;br /&gt;
| msq-index = 838&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Varshahn]].&lt;br /&gt;
*Speak with [[Varshahn]] at Senatus.&lt;br /&gt;
*Investigate Senatus.&lt;br /&gt;
*Speak with the residents of Senatus.&lt;br /&gt;
*Speak to [[Varshahn]].&lt;br /&gt;
*Speak with [[Maxima]] at [[Camp Broken Glass]]&lt;br /&gt;
*Speak with Mettius.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Jullus is eager to get out of the cold.&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Like_Fear_to_Flame&amp;diff=776620</id>
		<title>Like Fear to Flame</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Like_Fear_to_Flame&amp;diff=776620"/>
		<updated>2024-06-30T21:59:39Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Updated EXP reward to reflect game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Like Fear to Flame&lt;br /&gt;
| description = It is time to proceed to the next stage of your plan.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Urianger&lt;br /&gt;
| location = Old Sharlayan&lt;br /&gt;
| location-x = 14&lt;br /&gt;
| location-y = 15.9&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Endwalker Main Scenario Quests&lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 49728&lt;br /&gt;
| gil = 2546&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Going Haam&lt;br /&gt;
| next-quest = The Fallen Empire&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.4&lt;br /&gt;
| id-edb = &lt;br /&gt;
| id-gt = &lt;br /&gt;
| msq-index = 837&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Lucia]] at [[Camp Broken Glass]]&lt;br /&gt;
*Speak with [[Alphinaud]] at [[Tertium]].&lt;br /&gt;
*Question the people of [[Tertium]]&lt;br /&gt;
*Speak with [[Zero]] in [[Forum Solius]]&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*It is time to proceed to the next stage of your plan.&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Going_Haam&amp;diff=776405</id>
		<title>Going Haam</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Going_Haam&amp;diff=776405"/>
		<updated>2024-06-30T18:05:38Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Updated EXP reward to reflect game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Going Haam&lt;br /&gt;
| description = Urianger wishes to depart at once.&lt;br /&gt;
| image = The Aetherfont.png&lt;br /&gt;
| quest-giver = Urianger&lt;br /&gt;
| location = Estinien&#039;s Chambers&lt;br /&gt;
| location-x = 3.5&lt;br /&gt;
| location-y = 3.5&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Endwalker Main Scenario Quests&lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 49728&lt;br /&gt;
| gil = 6276&lt;br /&gt;
| unlocks = dg The Aetherfont&lt;br /&gt;
| reward-opt1 = 1 Piety Materia IX&lt;br /&gt;
| reward-opt2 = 1 Battledance Materia IX&lt;br /&gt;
| reward-opt3 = 1 Quickarm Materia IX&lt;br /&gt;
| reward-opt4 = 1 Quicktongue Materia IX&lt;br /&gt;
| prev-quest = Currying Flavor&lt;br /&gt;
| next-quest = Like Fear to Flame, A Request of One&#039;s Own&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.4&lt;br /&gt;
| id-edb = &lt;br /&gt;
| id-gt = &lt;br /&gt;
| msq-index = 836&lt;br /&gt;
}} &lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Recently returned colleague is located at X:21.3 Y:22.5 Z:1.9&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Urianger]].&lt;br /&gt;
*Speak with [[Urianger]] again.&lt;br /&gt;
*Speak with [[Ojika Tsunjika]] at [[the Baldesion Annex]]&lt;br /&gt;
*Speak with [[Margrat]] in [[Sharlayan Hamlet]].&lt;br /&gt;
*Search for the recently returned colleague.&lt;br /&gt;
*Speak with the [[Cheery Captain|cheery captain]] in [[Scholar&#039;s Harbor]].&lt;br /&gt;
*Enter [[The Aetherfont]].&lt;br /&gt;
*Speak with [[Urianger]] in [[Scholar&#039;s Harbor]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*With your course of action decided, Urianger proposes an immediate departure, but Varshahn begs a moment to assume his adult form before setting out. After making your own preparations, you meet your comrades at the High Crucible.&lt;br /&gt;
*To facilitate the opening of the gate, you must acquire sufficient stores of aether, as well as obtain permission to use the Tower of Babil to channel it unto the moon. As Varshahn believes the Ilsabard contingent will oblige your request, he proposes that you attend to the aether problem first. Thus do you make your way to the airship landing and the journey ahead.&lt;br /&gt;
*The northern Isle of Haam off the coast of Old Sharlayan is purported to hold substantial aether deposits, which should more than suffice for your needs. Alas, access to the isle is restricted, and you must first petition the Forum to grant you leave to travel there. This is, of course, not the first time you have needed to navigate Sharlayan bureaucracy, and so you soon find yourself crossing the familiar threshold of the Baldesion Annex in search of your old friend Krile.&lt;br /&gt;
*You find Krile deep in conversation with Erenville, who reveals he will be away for an extended period attending to a private matter. After hearing the details of your plan, Krile pledges the support of the Students of Baldesion, and Erenville offers the name of a researcher who likely knows how aether was intended to be stored and transferred to the &#039;&#039;Ragnarok&#039;&#039;. So buoyed by the support of your friends, you bid them farewell and head to Sharlayan Hamlet in search of the researcher named Margrat.&lt;br /&gt;
*Margrat&#039;s exuberant joy at being free of the burden of unconscionable deadlines is as disturbing as it is relatable. She explains that shipping your aether will be no different than shipping wine, provided you avail yourselves of the aether tanks once destined for the &#039;&#039;Ragnarok&#039;&#039;. Failing to recall what became of them after the Final Days were averted, Margrat instead directs you to a colleague who should know where to find them─a man who should be wearing a conspicuous outfit boasting of his recent vacation. In this sea of subdued fashions, such a radically dressed researcher should be easy enough to spot...&lt;br /&gt;
*Kokkol Dankkol&#039;s shirt is indeed a clarion call proclaiming to all and sundry that he has forsaken work for an altogether-too-brief time. After a quick chat, he agrees to lend you the aether tanks without hesitation, though he laments that he can do nothing to grease the wheels of the Forum, which ever turn slowly. As is his wont, however, he elects to describe said tendencies in a rather more inelegant fashion, only to be corrected by a stone-faced Fourchenault, who arrives in the company of Krile and Scholarch Montichaigne. The Forum has passed a favorable verdict, states Fourchenault, on the sole condition that you slay whatever fearsome beasts you encounter during your expedition to the Isle of Haam. Your transportation to the island has also been arranged; the vessel awaits you in Scholar&#039;s Harbor.&lt;br /&gt;
*The captain is ready to depart, but Urianger bids you wait a short while. It seems an additional member of the party is late, but before you can inquire as to their identity, Thancred announces himself. Bolstered by your charismatic companion, you are ready to challenge the Aetherfont.&lt;br /&gt;
**※To enlist your companion NPCs for this duty, speak with them near the entrance or access Duty Support via the main menu. Use the Duty Finder if you wish to complete the instance alongside fellow players.&lt;br /&gt;
*Though you are forced to contend with countless beasts flush with the isle&#039;s abundant aether, they pose little challenge to you and your comrades. Nevertheless, the memory of the terrors which slumbered in the depths may linger for a time... In any event, you are free to rest and gaze into the mesmerizing undulations of the geyser while you wait for Kokkol Dankkol&#039;s airship to arrive.&lt;br /&gt;
*Thanks to Kokkol and his engineers, you succeed in harvesting a sufficient supply of aether. After observing Thancred counsel Zero on the concept of trust, you leave the tanks in Kokkol&#039;s charge and travel to Old Sharlayan.&lt;br /&gt;
*Thancred&#039;s brief time with you is at an end, sadly, as the bard must take his leave and return to his other responsibilities. With your first objective complete, you turn to Urianger, who will guide you in the next step of your plan to open a new voidgate.&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=FFXIV_Wiki:To-do_list&amp;diff=776382</id>
		<title>FFXIV Wiki:To-do list</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=FFXIV_Wiki:To-do_list&amp;diff=776382"/>
		<updated>2024-06-30T17:42:26Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: /* Dawntrail */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
==Introduction==&lt;br /&gt;
There are a lot of missing pages and blank spaces in this wiki. In an effort to assist in finding all the problems, please edit this page with bulleted lists of things you see that need done. When an item on the list has been worked on, indicate with parenthesis what was done, and if it still needs more info, pictures, formatting, or anything else.&lt;br /&gt;
&lt;br /&gt;
The main goal for this page is to lay out everything that needs user contributions, so even if you only have a few minutes, it is very easy to find something you are particularly interested in or knowledgeable about and shape it up a bit. Be ambitious!&lt;br /&gt;
&lt;br /&gt;
==Dawntrail==&lt;br /&gt;
* Update quick synth availability for Lv 90 recipes.&lt;br /&gt;
* Update &amp;quot;unique&amp;quot; param for Lv 90 tomestone rings.&lt;br /&gt;
* Check if V+C dungeons can be unsynced.&lt;br /&gt;
* Update tome rewards from V+C dungeons, alliance raids, and other sources.&lt;br /&gt;
* Add Manderville weapons to Poetics spending guide.&lt;br /&gt;
* Determine [[Grand Company]] delivery formula for IL &amp;gt; 660 items.&lt;br /&gt;
* Update GARO gear and calamity salvager vendors for new jobs&lt;br /&gt;
* Update job quest rewards to account for job action changes.&lt;br /&gt;
* Update scrip costs/rewards for collectables, scrip exchange vendors, and crystarium/studium deliveries.&lt;br /&gt;
* Double check name of False Spectacles / False Oval Spectacles.&lt;br /&gt;
* Shiranui (item)&lt;br /&gt;
* Sargatanas trivia&lt;br /&gt;
* Update post-EW quests with new coffer rewards&lt;br /&gt;
* Exquisite Weapons sell value&lt;br /&gt;
* Orthos Weapons update?&lt;br /&gt;
* VPR/PCT weapons in old content added to drop sources&lt;br /&gt;
* Note which actions are affected by Action Change Settings.&lt;br /&gt;
* Combust III initial potency.&lt;br /&gt;
* Inconsistency with Hawk&#039;s Eye proc rate from Quick Nock with the trait&lt;br /&gt;
* Fountain combo potency before and after lv 94.&lt;br /&gt;
* BRD, DRK, GNB, PCT low level potencies.&lt;br /&gt;
* Add new types of Materia to [[Materia]] Page along with related lists linked within that page&lt;br /&gt;
&lt;br /&gt;
==Important==&lt;br /&gt;
*&#039;&#039;&#039;Stat Squish&#039;&#039;&#039; - As of [[Patch 6.0]] all sources of {{exp}} [[EXP]] are now out of date.&lt;br /&gt;
** [[The Bozjan Southern Front FATEs]] and [[Zadnor FATEs]] {{exp}} [[EXP]] and maybe {{Mettle}} [[Mettle]] values [[User:Freedom4556|Freedom4556]] ([[User talk:Freedom4556|talk]]) 20:50, 16 August 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
* [[Performance Actions]] - [[Instruments]]&lt;br /&gt;
* [[:Category:Pages using duplicate arguments in template calls]]&lt;br /&gt;
* [[User interface]]&lt;br /&gt;
* Need to improve [[Seafood]], [[Fishing Guide]] and [[Fish Guide]].&lt;br /&gt;
** [[Fishing Locations]] and [[Fishing Log]] - Currently working on this (and above point) as part of Seafood/Fishing hole/log updates - all these old grey templates will be removed eventually. - [[User:JohnnySolas|JohnnySolas]] ([[User talk:JohnnySolas|talk]])&lt;br /&gt;
*** The Locations and Log pages are done. The Guide still needs work. [[User:Freedom4556|Freedom4556]] ([[User talk:Freedom4556|talk]]) 16:19, 16 May 2022 (UTC)&lt;br /&gt;
** Eventually I will overhaul the templates for gathered items/nodes + fishing. - [[User:Dr Agon|Dr Agon]] ([[User talk:Dr Agon|talk]]) 06:27, 21 August 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
* [[A Realm Reborn Overhaul]] needs quest step counts updated. Remove the comment where the step count is the same&lt;br /&gt;
&lt;br /&gt;
*(Message posted on Discord by: Sophiane Valeriant I&#039;ve been told that the information on the demimateria pages such as https://ffxiv.consolegameswiki.com/wiki/Fieldcraft_Demimateria_I and https://ffxiv.consolegameswiki.com/wiki/Battlecraft_Demimateria_I saying that you get it from desynthesis specifically from spiritbound gear is inaccurate. I have confirmed ingame that it is inaccurate for two different demimateria and edited those pages, but I think it&#039;s inaccurate for all of them? I don&#039;t want to edit pages that I haven&#039;t personally confirmed to be inaccurate, but if anyone else knows, the pages should be edited. &lt;br /&gt;
** I thought I would just post this here so its on our radars and can be checked when we have a few minutes [[User:JohnnySolas|JohnnySolas]] ([[User talk:JohnnySolas|talk]]) 13:55, 1 September 2023 (UTC) &lt;br /&gt;
***Removed references to needing [[Spiritbond]] from [[Demimateria]] pages. Still unsure if having [[Spiritbond]] increases chances of receiving [[Demimateria]] as suggested by item text, or if higher {{action icon|Desynthesis}} level helps, but sample size would need to be very large to draw any meaningful conclusions. [[User:Freedom4556|Freedom4556]] ([[User talk:Freedom4556|talk]]) 15:13, 7 September 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
* [[Portraits]]&lt;br /&gt;
&lt;br /&gt;
* Action pages&lt;br /&gt;
** Populate gallery&lt;br /&gt;
** Categorize into raid buffs, healing, mitigation, etc.&lt;br /&gt;
&lt;br /&gt;
* Duty images&lt;br /&gt;
&lt;br /&gt;
* Custom deliveries rewards in detail&lt;br /&gt;
** Map showing NPC location and relevant crafting material vendor location&lt;br /&gt;
&lt;br /&gt;
* Implement semantics for gear tables and use to update stats since stat squish&lt;br /&gt;
** Random substats (aetherial gear)&lt;br /&gt;
*Check all Lv 1-50 gear stats&lt;br /&gt;
** Do you mean stats on weapons/armor etc? As the majority of the stats were updated by [[User:Mico90]] around 13th December just after the launch of 6.0 - do you think some were missed? [[User:JohnnySolas|JohnnySolas]] ([[User talk:JohnnySolas|talk]]) 15:25, 18 August 2023 (UTC)&lt;br /&gt;
*** Some were definitely missed, mostly semi-obsolete items like {{rarity|aetherial}} gear. I have fixed a few. [[User:Freedom4556|Freedom4556]] ([[User talk:Freedom4556|talk]]) 15:15, 7 September 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
*Check gil sell value&lt;br /&gt;
*Update bosses for Duty Support dungeons&lt;br /&gt;
&lt;br /&gt;
*Add Garland Tools id for tradable items for direct link to universalis.app (current market board prices)&lt;br /&gt;
**[[:Category:Missing universalis link]]&lt;br /&gt;
***Currently seeing &amp;quot;TBA&amp;quot; instead of a Unversalis link. Is this correct? [[:File:MB Prices TBA.png]] [[User:Freedom4556|Freedom4556]] ([[User talk:Freedom4556|talk]]) 07:52, 18 August 2023 (UTC)&lt;br /&gt;
****Yes, it is a placeholder until all pages have the external ID added. Otherwise it will give you the stupid anti-spam &amp;quot;What does FFXIV stand for?&amp;quot; for every single edit that will make updating everything take even longer. - [[User:Dr Agon|Dr Agon]] ([[User talk:Dr Agon|talk]]) 07:57, 18 August 2023 (UTC)&lt;br /&gt;
***Related to this, we need to add back the &amp;lt;code&amp;gt;| market-prohibited = &amp;lt;/code&amp;gt; attribute to [[:Template:Item infobox]] for items like {{item icon|Whale-class Pressure Hull Frame}} and other [[Free Company Crafting]] materials that can be sold and traded, but are prohibited on the [[Market Board]]. [[User:Freedom4556|Freedom4556]] ([[User talk:Freedom4556|talk]]) 02:59, 27 September 2023 (UTC)&lt;br /&gt;
**Will take 6+ months if done manually, bot help please :(&lt;br /&gt;
&lt;br /&gt;
*Just to mention - not sure if GT is one of them but with the talk I&#039;ve seen lately - alot of FFXIV resources are to be sunset and new ones being launched in 7.0 so do we want to do this massive update on the off chance that GT may go? [[User:JohnnySolas|JohnnySolas]] ([[User talk:JohnnySolas|talk]]) 15:25, 18 August 2023 (UTC)&lt;br /&gt;
**Haven&#039;t heard anything about this. Do you have a source? - [[User:Dr Agon|Dr Agon]] ([[User talk:Dr Agon|talk]]) 16:22, 18 August 2023 (UTC)&lt;br /&gt;
***That&#039;s why I wasn&#039;t sure whether to mention it or not. The only mention I&#039;ve seen is on the XIVAPI -&amp;gt; bug report channel where Miu mentions that every patch is basically a nightmare because there are so many updates they have to run for each of the systems they manage (XIVAPI, GT, Teamcraft, SaintCoinach) - and then goes on to say about XIVAPI being hopefully being sunset to make way for a new alternative by 7.0-7.3 to give people time who use the API to switch over. As GT pulls alot of data from XIVAPI that&#039;s my query I suppose - what would happen? Will it stay? Will it go?  [[User:JohnnySolas|JohnnySolas]] ([[User talk:JohnnySolas|talk]]) 17:25, 18 August 2023 (UTC)&lt;br /&gt;
****The ID numbers seem hard-coded in the game, so even if the API changes, the IDs shouldn&#039;t change. - [[User:Dr Agon|Dr Agon]] ([[User talk:Dr Agon|talk]]) 18:09, 18 August 2023 (UTC)&lt;br /&gt;
*****Sorry my bad - I thought the IDs were GTs own IDs not the actal game IDs that makes it easier :) [[User:JohnnySolas|JohnnySolas]] ([[User talk:JohnnySolas|talk]]) 13:50, 1 September 2023 (UTC)&lt;br /&gt;
** Also note, Items that do not turn up in the Eorzea Database&#039;s own search can still be found using google with the &amp;lt;code&amp;gt;site:&amp;lt;/code&amp;gt; setting. See [https://www.google.com/search?q=site%3Ahttps%3A%2F%2Fna.finalfantasyxiv.com%2Flodestone%2Fplayguide%2Fdb%2F+%22Chestnut+Plank%22&amp;amp;sca_esv=563750832&amp;amp;sxsrf=AB5stBjfBUR0nbj6_oqdxeBx_Pvhv-hKLw%3A1694201182936&amp;amp;source=hp&amp;amp;ei=XnX7ZIHFNqSqqtsPuvicoA4&amp;amp;iflsig=AD69kcEAAAAAZPuDbvt5q-sW9KYOqSOK1GIqe1t0X1ZC&amp;amp;ved=0ahUKEwiB7Lyd35uBAxUklWoFHTo8B-QQ4dUDCAs&amp;amp;uact=5&amp;amp;oq=site%3Ahttps%3A%2F%2Fna.finalfantasyxiv.com%2Flodestone%2Fplayguide%2Fdb%2F+%22Chestnut+Plank%22&amp;amp;gs_lp=Egdnd3Mtd2l6IkxzaXRlOmh0dHBzOi8vbmEuZmluYWxmYW50YXN5eGl2LmNvbS9sb2Rlc3RvbmUvcGxheWd1aWRlL2RiLyAiQ2hlc3RudXQgUGxhbmsiMgUQABiiBDIFEAAYogRIylJQAFjqUXAAeACQAQCYAVOgAdYDqgEBN7gBA8gBAPgBAvgBAcICBRAAGIAEwgIGEAAYFhgewgIIEAAYFhgeGA_CAgcQABgNGIAEwgIIEAAYBRgeGA3CAggQABgIGB4YDQ&amp;amp;sclient=gws-wiz this example] for {{item icon|Chestnut Plank}} [https://na.finalfantasyxiv.com/lodestone/playguide/db/item/aa35f222085/ Eorzea Database link] [[User:Freedom4556|Freedom4556]] ([[User talk:Freedom4556|talk]]) 19:29, 8 September 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
*[[Free Company Crafting]]&lt;br /&gt;
**We should create an equivalent of [[:Template:Recipe list island sanctuary]] for [[Free Company Crafting]] so that I can use [[Template:Recipe list]] on pages like {{item icon|Cryptomeria Lumber}}. [[User:Freedom4556|Freedom4556]] ([[User talk:Freedom4556|talk]]) 15:10, 7 September 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
*Add available Trust NPCs to each dungeon/trial&lt;br /&gt;
*Add GC supply/provisioning as a &amp;quot;used for&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* Special:MultiPageEdit is giving &amp;quot;[7ab515230352de15cf9cc0e6] 2023-08-17 02:35:11: Fatal exception of type &amp;quot;InvalidArgumentException&amp;quot;&amp;quot;/ [[User:Glotos|Glotos]] ([[User talk:Glotos|talk]]) 02:38, 17 August 2023 (UTC)&lt;br /&gt;
**I think this is intentional to stop bots/harrasement etc but will check [[User:JohnnySolas|JohnnySolas]] ([[User talk:JohnnySolas|talk]]) 15:26, 18 August 2023 (UTC)&lt;br /&gt;
* The &amp;quot;contained in&amp;quot; macro is showing [[Atrophied Atomos]] as being &amp;quot;contained in&amp;quot; [[Master Alchemist III]].  That book contains the recipe, but not the actual item. [[User:Glotos|Glotos]] ([[User talk:Glotos|talk]]) 23:27, 14 September 2023 (UTC)&lt;br /&gt;
** This appears to be true for every craftable minion whose recipe is in a book, since the book pages use the &amp;quot;contains&amp;quot; macro for its recipes. [[User:Glotos|Glotos]] ([[User talk:Glotos|talk]]) 17:38, 15 September 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
*Consistent classification of tabletop meal items. Some of them are currently under Tabletop and others are under Meal.&lt;br /&gt;
**If you mean on the individual items themselves, this stems from the issue of displaying the meal effects. Only Meal shows effects, and Tabletop doesn&#039;t. The &amp;quot;correct&amp;quot; way to have them right now is to paste the effects into the item description and use type &#039;&#039;Tabletop&#039;&#039;. Modification of the template to allow tabletop items to show effects like Meals do would be ideal. [[User:Freedom4556|Freedom4556]] ([[User talk:Freedom4556|talk]]) 14:39, 20 September 2023 (UTC)&lt;br /&gt;
***Tabletop items all fixed to type other/tabletop and descriptions updated. [[User:Freedom4556|Freedom4556]] ([[User talk:Freedom4556|talk]]) 21:45, 20 September 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
*Replace remaining instances of &amp;quot;beast tribe&amp;quot; with &amp;quot;tribal&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* MGP trade-in values for triple triad cards? [[User:Glotos|Glotos]] ([[User talk:Glotos|talk]]) 15:31, 27 September 2023 (UTC)&lt;br /&gt;
** Should be fairly straightforward, as it depends only on rarity (num. of stars). [[User:Freedom4556|Freedom4556]] ([[User talk:Freedom4556|talk]]) 15:40, 27 September 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
*[[Final Fantasy XIV TTRPG]] - FFXIV tabletop role-playing game - release date: May 2024&lt;br /&gt;
&lt;br /&gt;
==Future==&lt;br /&gt;
* (7.1, 7.3?) Update BiS note for DSR/TOP&lt;br /&gt;
* (x.0, x.2, x.4) Update desynth and sellable for last tier tome/raid/ex trial gear&lt;br /&gt;
** (x.3, x.5) - previous 24 man gear&lt;br /&gt;
&lt;br /&gt;
==Endwalker==&lt;br /&gt;
*[[Job Gauge]] - still shows DPS stances on tanks. Not updated since [[Stormblood]], looks like. [[User:Freedom4556|Freedom4556]] ([[User talk:Freedom4556|talk]]) 21:49, 21 January 2022 (UTC)&lt;br /&gt;
** 29.5.2022 - Updated some general info. Fixed PLD, WAR, DRK, WHM, AST, SAM, added SGE. It&#039;s still unclear whether Job gauge refers to an UI element or resource itself. Ingame tooltips seem to use both terms interchangeably.&lt;br /&gt;
** 30.5.2022 - Most of the page is modernized, RPR and MNK are incomplete. Other jobs should be checked if they&#039;re correct, especially - GNB, SCH, MNK, DRG, NIN, RPR, MCH, BLM, SMN.&lt;br /&gt;
** 2.6.2022 - Updated RPR gauge description [[User:Isabella_Murahj|Isabella_Murahj]]([[User talk:Isabella_Murahj|talk]])&lt;br /&gt;
** 3.7.2022 - Updated BRD and BLM but someone should probably fix my Gramer. (Note: MCH is looking like it&#039;s been updated in a few years but I haven&#039;t finished my MCH yet so I&#039;m not sure if my Gauges are correct yet.)&lt;br /&gt;
** 4.7.2022 - Fixed some grammar and formatting. If I didn&#039;t miss anything, then these jobs still could use some checking and updating: MNK, GNB, SCH, DRG, MCH, SMN. [[User:Deo|Deo]]([[User talk:Deo|talk]])&lt;br /&gt;
** Shouldn&#039;t we just make it so each job gauge shows data from their respective page? Eg. &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;===Paladin==={{:Oath Gauge}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; and then just update respective  [[:Category:Job Gauges|gauge]] pages, so we don&#039;t have to write the same thing twice. Downside is that page would be quite packed. Also, we can probably delete most of the PvP-related job gauges, since it does not seem like they&#039;re ever coming back [[User:Deo|Deo]] ([[User talk:Deo|talk]]) 12:10, 15 July 2022 (UTC)&lt;br /&gt;
*** Yeah, transclusion is out because of all the images. If you wanted to wrap all the individual images in &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;noinclude&amp;gt;&amp;lt;/noinclude&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; tags then the gauge pages could be safely transcluded. [[User:Freedom4556|Freedom4556]] ([[User talk:Freedom4556|talk]]) 04:55, 16 July 2022 (UTC)&lt;br /&gt;
*** Also, check out the &amp;quot;labeled section transclusion by header&amp;quot; add-on that is used for example on [[PvP Actions]]. [[User:Freedom4556|Freedom4556]] ([[User talk:Freedom4556|talk]]) 04:57, 16 July 2022 (UTC)&lt;br /&gt;
** Fixed/checked GNB and DRG. Now only MNK, MCH and SMN are missing. [[User:Deo|Deo]] ([[User talk:Deo|talk]]) 22:44, 23 September 2022 (UTC)&lt;br /&gt;
* While this isn&#039;t too important can someone get a higher res image of Alphinaud&#039;s HW healer class icon I&#039;ve used this one [[:File:Green Arcanist.png]] but it&#039;s not pleasant to look at compared to the others. [[User:Mysterious_ZAP]] ([[User:Mysterious_ZAP|talk]])&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
*[[PvP Guide]]&lt;br /&gt;
*[[Guide for Players New to the MMORPG Genre]]&lt;br /&gt;
*[[Guide for Players Coming from World of Warcraft]]&lt;br /&gt;
*[[Guide for Players Coming from Elder Scrolls Online]]&lt;br /&gt;
*[[Guide for Players Coming from Guild Wars 2]]&lt;br /&gt;
*[[Guide for Players Coming from Star Wars: The Old Republic]]&lt;br /&gt;
&lt;br /&gt;
==Gear Set Images==&lt;br /&gt;
For promotional images showing characters in all the new gear sets from a given piece of content side by side, list the order in which the types of gear appear in the description.  An example can be seen [https://ffxiv.consolegameswiki.com/wiki/File:Abyssos_Gear_front.jpg here]  The gear sets are listed in order, from left to right, in the summary.&lt;br /&gt;
&lt;br /&gt;
===Press Kit sites===&lt;br /&gt;
Upload various images from the media press kits sites:&lt;br /&gt;
* [https://press.na.square-enix.com/FINAL-FANTASY-XIV-Dawntrail#?tab=screenshots-2&amp;amp;scrollto= Dawntrail]&lt;br /&gt;
* [https://press.na.square-enix.com/Final-Fantasy-XIV-Endwalker/Focus/Patch-62-Media-Kit-2---81222#?tab=artwork-8&amp;amp;scrollto= Endwalker]&lt;br /&gt;
&lt;br /&gt;
===Gear Image To do===&lt;br /&gt;
* General&lt;br /&gt;
** Move item images to the front of the item page&#039;s image list for better google scraping&lt;br /&gt;
*** Ingame images from users go before press-release and group images to reflect a user contribution wiki&lt;br /&gt;
** Add an ingame ensemble image to armor item pages - ex. [[Noble&#039;s Jacket]]&lt;br /&gt;
** Add image ensembles to armor set pages - ex. [[Artifact Armor (Heavensward)]]&lt;br /&gt;
** Add collections of weapon images to weapon set pages - ex. [[Artifact Weapons (Heavensward)]]&lt;br /&gt;
** Move images of collections of gearsets to gearset pages and remove them from item pages when item images are available&lt;br /&gt;
&lt;br /&gt;
** ARR&lt;br /&gt;
*** Gear Sets&lt;br /&gt;
**** [[Weathered Weapons (item level 1)]]&lt;br /&gt;
**** [[Junkmonger (Jijiroon&#039;s Trading Post)#Purchase Scavenged Gear]]&lt;br /&gt;
**** [[Zodiac Weapons]]&lt;br /&gt;
***** black mage&lt;br /&gt;
***** white mage&lt;br /&gt;
***** dragoon&lt;br /&gt;
***** ninja&lt;br /&gt;
***** bard&lt;br /&gt;
***** scholar&lt;br /&gt;
**** Crafting/Gathering&lt;br /&gt;
***** [[Mastercraft Tools]]&lt;br /&gt;
***** [[Luminary Tools]]&lt;br /&gt;
***** [[Supra Relic Tools]]&lt;br /&gt;
***** [[Lucis Relic Tools]]&lt;br /&gt;
** Heavensward&lt;br /&gt;
*** Gear Sets&lt;br /&gt;
**** Anima weapons&lt;br /&gt;
**** [[Adept&#039;s Gear]]&lt;br /&gt;
**** [[Trailblazer&#039;s Gear]]&lt;br /&gt;
**** [[Augmented Tradecraft and Fieldcraft Keep Tools]]&lt;br /&gt;
**** [[Augmented Tradecraft and Fieldcraft Keep Gear]]&lt;br /&gt;
** Stormblood&lt;br /&gt;
*** Dungeons&lt;br /&gt;
**** [[Bardam&#039;s Mettle]]&lt;br /&gt;
**** [[Doma Castle]]&lt;br /&gt;
**** [[Castrum Abania]]&lt;br /&gt;
**** [[Hells&#039; Lid]] / [[The Fractal Continuum (Hard)]]&lt;br /&gt;
**** [[The Swallow&#039;s Compass]]&lt;br /&gt;
**** [[The Burn]] / [[Saint Mocianne&#039;s Arboretum (Hard)]]&lt;br /&gt;
**** [[The Ghimlyt Dark]]&lt;br /&gt;
*** Gear Sets&lt;br /&gt;
**** Eureka gear&lt;br /&gt;
**** [[Antiquated Artifact Weapons (Stormblood)]]&lt;br /&gt;
**** [[Ala Mhigan Weapons]]&lt;br /&gt;
**** [[Ala Mhigan Armor]]&lt;br /&gt;
**** [[Ala Mhigan Accessories]]&lt;br /&gt;
**** [[Susano&#039;s Weapons]]&lt;br /&gt;
**** [[Augmented Lost Allagan Weapons]]&lt;br /&gt;
**** [[Augmented Lost Allagan Armor]]&lt;br /&gt;
**** [[Augmented Lost Allagan Accessories]]&lt;br /&gt;
**** [[Ultimate Dreadwyrm Weapons]]&lt;br /&gt;
**** [[Byakko&#039;s Weapons]]&lt;br /&gt;
**** [[Augmented Black Willow Weapons]]&lt;br /&gt;
**** [[Augmented Black Willow Armor]]&lt;br /&gt;
**** [[Augmented Black Willow Accessories]]&lt;br /&gt;
**** [[Empyrean Weapons]]&lt;br /&gt;
**** [[Tsukuyomi&#039;s Weapons]]&lt;br /&gt;
**** [[Dai-ryumyaku Weapons]]&lt;br /&gt;
**** [[Dai-ryumyaku Armor]]&lt;br /&gt;
**** [[Dai-ryumyaku Accessories]]&lt;br /&gt;
**** [[Ultima Weapons]]&lt;br /&gt;
**** [[Suzaku&#039;s Weapons]]&lt;br /&gt;
**** [[Yama Weapons]]&lt;br /&gt;
**** [[Yama Armor]]&lt;br /&gt;
**** [[Yama Accessories]]&lt;br /&gt;
**** [[Seiryu&#039;s Weapons]]&lt;br /&gt;
**** [[Augmented Scaevan Magitek Weapons]]&lt;br /&gt;
**** [[Augmented Scaevan Armor]]&lt;br /&gt;
**** [[Augmented Scaevan Accessories]]&lt;br /&gt;
**** [[Augmented Tradecraft and Fieldcraft King Gear]]&lt;br /&gt;
**** [[Augmented King&#039;s Tools]]&lt;br /&gt;
**** [[Hand and Landking&#039;s Tools]]&lt;br /&gt;
**** [[Blessed King&#039;s Tools]]&lt;br /&gt;
**** [[Handking and Landking&#039;s Gear]]&lt;br /&gt;
**** Omega:&lt;br /&gt;
***** [[Genta Armor]]&lt;br /&gt;
***** [[Genta Accessories]]&lt;br /&gt;
***** [[Genji Weapons]]&lt;br /&gt;
***** [[Genji Armor]]&lt;br /&gt;
***** [[Genji Accessories]]&lt;br /&gt;
***** [[Carborundum Armor]]&lt;br /&gt;
***** [[Carborundum Accessories]]&lt;br /&gt;
***** [[Diamond Weapons]]&lt;br /&gt;
***** [[Diamond Armor]]&lt;br /&gt;
***** [[Diamond Accessories]]&lt;br /&gt;
***** [[Omicron Armor]]&lt;br /&gt;
***** [[Omicron Accessories]]&lt;br /&gt;
***** [[Omega Weapons]]&lt;br /&gt;
***** [[Omega Armor]]&lt;br /&gt;
***** [[Omega Accessories]]&lt;br /&gt;
** Shadowbringers&lt;br /&gt;
*** Dungeons&lt;br /&gt;
**** [[Holminster Switch]]&lt;br /&gt;
**** [[Dohn Mheg]]&lt;br /&gt;
**** [[The Qitana Ravel]]&lt;br /&gt;
**** [[Malikah&#039;s Well]]&lt;br /&gt;
**** [[Mt. Gulg]]&lt;br /&gt;
**** [[The Grand Cosmos]]&lt;br /&gt;
**** [[Anamnesis Anyder]]&lt;br /&gt;
**** [[The Heroes&#039; Gauntlet]]&lt;br /&gt;
**** [[Matoya&#039;s Relict]]&lt;br /&gt;
**** [[Paglth&#039;an]]&lt;br /&gt;
*** Trials/Raids&lt;br /&gt;
**** [[The Tower at Paradigm&#039;s Breach]]&lt;br /&gt;
**** [[The Baldesion Arsenal]]&lt;br /&gt;
*** Gear Sets&lt;br /&gt;
**** Shadowbringers artifact gear&lt;br /&gt;
**** [[Titania Weapons]]&lt;br /&gt;
**** [[Augmented Facet Weapons]]&lt;br /&gt;
**** [[Augmented Facet Armor]]&lt;br /&gt;
**** [[Augmented Facet Accessories]]&lt;br /&gt;
**** [[Augmented Deepshadow Armor]]&lt;br /&gt;
**** [[Augmented Deepshadow Accessories]]&lt;br /&gt;
**** [[Hades Weapons]]&lt;br /&gt;
**** [[Ultimate Alexander Weapons]]&lt;br /&gt;
**** resistance weapons&lt;br /&gt;
**** [[Augmented Neo-Ishgardian Weapons]]&lt;br /&gt;
**** [[Augmented Crystarium Weapons]]&lt;br /&gt;
**** [[Edenchoir Weapons]]&lt;br /&gt;
**** [[Augmented Exarchic Weapons]]&lt;br /&gt;
**** [[Augmented Cryptlurker Weapons]]&lt;br /&gt;
**** [[Edenmorn Weapons]]&lt;br /&gt;
**** [[Idealized Armor]]&lt;br /&gt;
**** [[Augmented Neo-Ishgardian Armor]]&lt;br /&gt;
**** [[Augmented Crystarium Armor]]&lt;br /&gt;
**** [[Edenchoir Armor]]&lt;br /&gt;
**** [[Edenmete Armor]]&lt;br /&gt;
**** [[Augmented Exarchic Armor]]&lt;br /&gt;
**** [[Augmented Cryptlurker Armor]]&lt;br /&gt;
**** [[Edenmorn Armor]]&lt;br /&gt;
**** [[Immaculate Accessories]]&lt;br /&gt;
**** [[Augmented Facet Accessories]]&lt;br /&gt;
**** [[Augmented Neo-Ishgardian Accessories]]&lt;br /&gt;
**** [[Augmented Crystarium Accessories]]&lt;br /&gt;
**** [[Edenchoir Accessories]]&lt;br /&gt;
**** [[Edenmete Accessories]]&lt;br /&gt;
**** [[Augmented Exarchic Accessories]]&lt;br /&gt;
**** [[Augmented Cryptlurker Accessories]]&lt;br /&gt;
**** [[Edenmorn Accessories]]&lt;br /&gt;
**** [[Fiend&#039;s Tools]]&lt;br /&gt;
**** [[Tradecraft and Fieldcraft Fiend Gear]]&lt;br /&gt;
**** [[Professional&#039;s Tools]]&lt;br /&gt;
**** [[Professional&#039;s Armor]]&lt;br /&gt;
**** [[Skysteel Tools]]&lt;br /&gt;
**** [[Handsaint&#039;s and Landsaint&#039;s Tools]]&lt;br /&gt;
**** [[Handsaint&#039;s and Landsaint&#039;s Gear]]&lt;br /&gt;
** [[Endwalker]]&lt;br /&gt;
*** Dungeons&lt;br /&gt;
**** [[The Tower of Zot]]&lt;br /&gt;
**** [[The Tower of Babil]]&lt;br /&gt;
**** [[Vanaspati]]&lt;br /&gt;
**** [[Ktisis Hyperboreia]]&lt;br /&gt;
**** [[The Aitiascope]]&lt;br /&gt;
**** [[The Dead Ends]] / [[Smileton]] / [[The Stigma Dreamscape]]&lt;br /&gt;
**** [[Alzadaal&#039;s Legacy (Duty)|Alzadaal&#039;s Legacy]]&lt;br /&gt;
**** [[The Fell Court of Troia (Duty)|The Fell Court of Troia]]&lt;br /&gt;
**** [[Lapis Manalis]]&lt;br /&gt;
**** [[The Aetherfont]]&lt;br /&gt;
**** [[The Lunar Subterrane]]&lt;br /&gt;
*** Trials and Raids&lt;br /&gt;
**** [[Aglaia]]&lt;br /&gt;
**** [[Euphrosyne]]&lt;br /&gt;
**** [[Thaleia]]&lt;br /&gt;
*** Gear Sets&lt;br /&gt;
**** [[Artifact Weapons (Endwalker)]]&lt;br /&gt;
**** [[Artifact Armor (Endwalker)]]&lt;br /&gt;
**** [[Moonward Weapons]]&lt;br /&gt;
**** [[Moonward Armor]]&lt;br /&gt;
**** [[Moonward Accessories]]&lt;br /&gt;
**** [[Weapons of Divine Light]]&lt;br /&gt;
**** [[Limbo Armor]]&lt;br /&gt;
**** [[Limbo Accessories]]&lt;br /&gt;
**** [[Radiant&#039;s Weapons]]&lt;br /&gt;
**** [[Radiant&#039;s Armor]]&lt;br /&gt;
**** [[Radiant&#039;s Accessories]]&lt;br /&gt;
**** [[Augmented Classical Weapons]]&lt;br /&gt;
**** [[Augmented Classical Armor]]&lt;br /&gt;
**** [[Augmented Classical Accessories]]&lt;br /&gt;
**** [[Asphodelos Weapons]]&lt;br /&gt;
**** [[Asphodelos Armor]]&lt;br /&gt;
**** [[Asphodelos Accessories]]&lt;br /&gt;
**** [[Ultimate Weapons of the Heavens]]&lt;br /&gt;
**** [[Purgatory Armor]]&lt;br /&gt;
**** [[Purgatory Accessories]]&lt;br /&gt;
**** [[Manderville Weapons]]&lt;br /&gt;
**** [[Windswept Weapons]]&lt;br /&gt;
**** [[Lunar Envoy&#039;s Weapons]]&lt;br /&gt;
**** [[Lunar Envoy&#039;s Armor]]&lt;br /&gt;
**** [[Lunar Envoy&#039;s Accessories]]&lt;br /&gt;
**** [[Augmented Rinascita Weapons]]&lt;br /&gt;
**** [[Augmented Rinascita Armor]]&lt;br /&gt;
**** [[Augmented Rinascita Accessories]]&lt;br /&gt;
**** [[Orthos Weapons]]&lt;br /&gt;
**** [[Flamecloaked Weapons]]&lt;br /&gt;
**** [[Enaretos Weapons]]&lt;br /&gt;
**** [[Augmented Lunar Envoy&#039;s Weapons]]&lt;br /&gt;
**** [[Augmented Lunar Envoy&#039;s Armor]]&lt;br /&gt;
**** [[Augmented Lunar Envoy&#039;s Accessories]]&lt;br /&gt;
**** [[Abyssos Weapons]]&lt;br /&gt;
**** [[Abyssos Armor]]&lt;br /&gt;
**** [[Abyssos Accessories]]&lt;br /&gt;
**** [[Ultimate Omega Weapons]]&lt;br /&gt;
**** [[Voidcast Weapons]]&lt;br /&gt;
**** [[Anabaseios Armor]]&lt;br /&gt;
**** [[Anabaseios Accessories]]&lt;br /&gt;
**** [[Credendum Weapons]]&lt;br /&gt;
**** [[Credendum Armor]]&lt;br /&gt;
**** [[Credendum Accessories]]&lt;br /&gt;
**** [[Augmented Diadochos Weapons]]&lt;br /&gt;
**** [[Augmented Diadochos Armor]]&lt;br /&gt;
**** [[Augmented Diadochos Accessories]]&lt;br /&gt;
**** [[Voidvessel Weapons]]&lt;br /&gt;
**** [[Augmented Credendum Weapons]]&lt;br /&gt;
**** [[Augmented Credendum Armor]]&lt;br /&gt;
**** [[Augmented Credendum Accessories]]&lt;br /&gt;
**** [[Ascension Weapons]]&lt;br /&gt;
**** [[Ascension Armor]]&lt;br /&gt;
**** [[Ascension Accessories]]&lt;br /&gt;
**** [[Exquisite Weapons]]&lt;br /&gt;
**** [[Soph&#039;s Tools]]&lt;br /&gt;
**** [[Splendorous Tools]]&lt;br /&gt;
**** [[Perfectionist&#039;s Tools]]&lt;br /&gt;
**** [[Perfectionist&#039;s Armor]]&lt;br /&gt;
**** [[Afflatus Tools]]&lt;br /&gt;
**** [[Afflatus Gear]]&lt;br /&gt;
*** items available from [[Trisassant]]&lt;br /&gt;
** pvp gear&lt;br /&gt;
*** series 1 [[Archfiend Attire Set]]&lt;br /&gt;
*** [[Field Commander&#039;s Glamour Set]]&lt;br /&gt;
** crafted gear&lt;br /&gt;
*** 51-60&lt;br /&gt;
**** goldsmith&lt;br /&gt;
**** leatherworker&lt;br /&gt;
**** weaver&lt;br /&gt;
**** alchemist&lt;br /&gt;
**** [[Cedar Weapons]] page&lt;br /&gt;
**** [[Cedar Armor]] gearsets&lt;br /&gt;
**** [[Mythrite Weapons]] page&lt;br /&gt;
**** [[Mythrite Armor]] gearsets&lt;br /&gt;
**** [[Hardsilver Weapons]] page&lt;br /&gt;
**** [[Hardsilver Armor]] gearsets&lt;br /&gt;
**** [[Hallowed Chestnut Weapons]] page&lt;br /&gt;
**** [[Hallowed Chestnut Armor]] gearsets&lt;br /&gt;
**** [[Aurum Regis Weapons]] page&lt;br /&gt;
**** [[Aurum Regis Armor]] gearsets&lt;br /&gt;
**** [[Birch Weapons]] page&lt;br /&gt;
**** [[Birch Armor]] gearsets&lt;br /&gt;
**** [[Primal Glamour Weapons (lvl 60)]] page&lt;br /&gt;
**** [[Astral Birch Armor]] gearsets&lt;br /&gt;
**** [[Sky Pirate&#039;s Armor]] gearsets&lt;br /&gt;
**** [[Camphorwood Armor]] gearsets&lt;br /&gt;
**** [[Teak Weapons]] page&lt;br /&gt;
**** [[Teak Armor]] gearsets&lt;br /&gt;
**** [[Sky Rat Armor]] gearsets&lt;br /&gt;
**** [[Replica Allagan Glamour Sets]]&lt;br /&gt;
**** [[Replica High Allagan Glamour Sets]]&lt;br /&gt;
**** [[Replica Dreadwyrm Glamour Sets]]&lt;br /&gt;
**** [[Cashmere Poncho Glamour Set]]&lt;br /&gt;
**** [[Falconer&#039;s Glamour Set]]&lt;br /&gt;
**** [[High House Gear Set]]&lt;br /&gt;
**** [[Ramie Poncho Glamour Set]]&lt;br /&gt;
**** [[Thavnairian Glamour Set]]&lt;br /&gt;
**** [[Wind Silk Gear Set]]&lt;br /&gt;
*** 61-70&lt;br /&gt;
**** carpenter&lt;br /&gt;
**** blacksmith&lt;br /&gt;
**** armorer&lt;br /&gt;
**** goldsmith&lt;br /&gt;
**** leatherworker&lt;br /&gt;
**** weaver&lt;br /&gt;
**** alchemist&lt;br /&gt;
**** [[Beech Weapons]] page&lt;br /&gt;
**** [[Beech Armor]] gearsets&lt;br /&gt;
**** [[Koppranickel Weapons]] page&lt;br /&gt;
**** [[Koppranickel Armor]] gearsets&lt;br /&gt;
**** [[Pine Weapons]] page&lt;br /&gt;
**** [[Pine Armor]] gearsets&lt;br /&gt;
**** [[Durium Weapons]] page&lt;br /&gt;
**** [[Durium Armor]] gearsets&lt;br /&gt;
**** [[Palladium Weapons]] page&lt;br /&gt;
**** [[Palladium Armor]] gearsets&lt;br /&gt;
**** [[Primal Glamour Weapons (lvl 70)]] page&lt;br /&gt;
**** [[Torreya Weapons]] page&lt;br /&gt;
**** [[Torreya Armor]] gearsets&lt;br /&gt;
**** [[Black Willow Weapons]] page&lt;br /&gt;
**** [[Black Willow Armor]] gearsets&lt;br /&gt;
**** [[Rakshasa Weapons]] page&lt;br /&gt;
**** [[Rakshasa Armor]] gearsets&lt;br /&gt;
**** [[Boulevardier&#039;s Glamour Set]]&lt;br /&gt;
**** [[Cashmere Poncho Glamour Set]]&lt;br /&gt;
**** [[Quaintrelle&#039;s Glamour Set]]&lt;br /&gt;
**** [[Rain Glamour Set]]&lt;br /&gt;
**** [[Replica Sky Pirate&#039;s Glamour Sets]]&lt;br /&gt;
**** [[Replica Sky Rat Glamour Sets]]&lt;br /&gt;
**** [[Taoist&#039;s Glamour Set]]&lt;br /&gt;
**** [[Whisperfine Glamour Set]]&lt;br /&gt;
*** 71-80&lt;br /&gt;
**** carpenter&lt;br /&gt;
**** blacksmith&lt;br /&gt;
**** armorer&lt;br /&gt;
**** goldsmith&lt;br /&gt;
**** leatherworker&lt;br /&gt;
**** weaver&lt;br /&gt;
**** alchemist&lt;br /&gt;
**** [[White Oak Weapons]] page&lt;br /&gt;
**** [[White Oak Armor]] gearsets&lt;br /&gt;
**** [[Deepgold Weapons]] page&lt;br /&gt;
**** [[Deepgold Armor]] gearsets&lt;br /&gt;
**** [[Bluespirit Weapons]] page&lt;br /&gt;
**** [[Bluespirit Armor]] gearsets&lt;br /&gt;
**** [[Titanbronze Weapons]] page&lt;br /&gt;
**** [[Titanbronze Armor]] gearsets&lt;br /&gt;
**** [[Dwarven Mythril Weapons]] page&lt;br /&gt;
**** [[Dwarven Mythril Armor]] gearsets&lt;br /&gt;
**** [[Primal Glamour Weapons (lvl 80)]] page&lt;br /&gt;
**** [[Facet Weapons]] page&lt;br /&gt;
**** [[Facet Armor]] gearsets&lt;br /&gt;
**** [[Neo-Ishgardian Weapons]] page&lt;br /&gt;
**** [[Neo-Ishgardian Armor]] gearsets&lt;br /&gt;
**** [[Exarchic Weapons]] page&lt;br /&gt;
**** [[Exarchic Armor]] gearsets&lt;br /&gt;
**** [[Horse Chestnut Armor]] gearsets&lt;br /&gt;
**** [[Calfskin Rider&#039;s Glamour Set]]&lt;br /&gt;
**** [[Dalmascan Glamour Set]]&lt;br /&gt;
**** [[Fireglass Glamour Set]]&lt;br /&gt;
**** [[Frontier Glamour Set]]&lt;br /&gt;
**** [[Rebel Glamour Set]]&lt;br /&gt;
**** [[Southern Seas Glamour Set]]&lt;br /&gt;
**** [[Summer Indigo Glamour Set]]&lt;br /&gt;
*** 81-90&lt;br /&gt;
**** [[Cactuar Pajama Glamour Set]]&lt;br /&gt;
**** [[Chocobo Pajama Glamour Set]]&lt;br /&gt;
**** [[Happiness Glamour Set]]&lt;br /&gt;
**** [[Lawless Enforcer&#039;s Glamour Set]]&lt;br /&gt;
**** [[Martial Artist&#039;s Glamour Set]]&lt;br /&gt;
**** [[Plain Pajama Glamour Set]]&lt;br /&gt;
**** [[Salon Server&#039;s Glamour Set]]&lt;br /&gt;
**** [[Varsity Glamour Set]]&lt;br /&gt;
** Glamour Items&lt;br /&gt;
*** [[Abes Attire Set]] -- mogstore&lt;br /&gt;
*** [[Advent Attire]]&lt;br /&gt;
*** [[Anemos Glamour Set]]&lt;br /&gt;
*** [[Appointed Attire Glamour Set]]&lt;br /&gt;
*** [[Archaeodemon Horns]]&lt;br /&gt;
*** [[Baronial Glamour Set]]&lt;br /&gt;
*** [[Black Summer Set]] -- male&lt;br /&gt;
*** [[Casual Glamour Set]]&lt;br /&gt;
*** [[Ceremony of Eternal Bonding Glamour Set]]&lt;br /&gt;
*** [[Coronal Glamour Set]]&lt;br /&gt;
*** [[Craft-fiend Glamour Sets]]&lt;br /&gt;
*** [[Craftsman&#039;s Glamour Set]]&lt;br /&gt;
*** [[Crimson Standard Glamour Set]]&lt;br /&gt;
*** [[Dragon Monocle]]&lt;br /&gt;
*** [[Expeditioner&#039;s Flyers]]&lt;br /&gt;
*** [[Explorer&#039;s Accessories]]&lt;br /&gt;
*** [[Explorer&#039;s Armor]]&lt;br /&gt;
*** [[Explorer&#039;s Weapons]]&lt;br /&gt;
*** [[Faire Set]] -- mogstore&lt;br /&gt;
*** [[False Nails]]&lt;br /&gt;
*** [[Fat Chocobo Head]]&lt;br /&gt;
*** [[Felicitous Glamour Set]]&lt;br /&gt;
*** [[Flannel Glamour Set]]&lt;br /&gt;
*** [[Free Spirit&#039;s Glamour Set]]&lt;br /&gt;
*** [[Gaja Glamour Set]]&lt;br /&gt;
*** [[Gambler&#039;s Crown]]&lt;br /&gt;
*** [[Garments of Devotion Glamour Set]] -- mogstore?&lt;br /&gt;
*** [[Garments of Innocence Glamour Set]] -- mogstore?&lt;br /&gt;
*** [[Garments of Passion Glamour Set]] -- mogstore?&lt;br /&gt;
*** [[Gleaner&#039;s Glamour Set]]&lt;br /&gt;
*** [[Gnath Glamour Set]]&lt;br /&gt;
*** [[Goblin Cap]]&lt;br /&gt;
*** [[Green Summer Set]] -- mogstore&lt;br /&gt;
*** [[Hraesvelgr Glamour Set]]&lt;br /&gt;
*** [[Hydatos Glamour Set]]&lt;br /&gt;
*** [[Imitation Mistbeard Mask]]&lt;br /&gt;
*** [[Imperial Shadow Visor]]&lt;br /&gt;
*** [[Island Resort Glamour Set]]&lt;br /&gt;
*** [[Isle Farmhand&#039;s Glamour Set]]&lt;br /&gt;
*** [[Isle Shepherd&#039;s Glamour Set]]&lt;br /&gt;
*** [[Isle Vacationer&#039;s Glamour Set]]&lt;br /&gt;
*** [[Kojin Glamour Set]]&lt;br /&gt;
*** [[Kupo Crown]]&lt;br /&gt;
*** [[Kupo Glamour Set]]&lt;br /&gt;
*** [[Leafman Head]]&lt;br /&gt;
*** [[Leonhart Attire]]&lt;br /&gt;
*** [[Lily and Serpent Glamour Set]]&lt;br /&gt;
*** [[Lunar Summer Set]] -- mogstore&lt;br /&gt;
*** [[Mad Bird Ring]]&lt;br /&gt;
*** [[Namazu Mask]]&lt;br /&gt;
*** [[Noir Glamour Set]]&lt;br /&gt;
*** [[Northsea Coat]]&lt;br /&gt;
*** [[Pagos Glamour Set]]&lt;br /&gt;
*** [[Paragon&#039;s Gown]]&lt;br /&gt;
*** [[Peacelover&#039;s Glamour Set]]&lt;br /&gt;
*** [[Racing Chocobo Mask]]&lt;br /&gt;
*** [[Rathalos Glamour Set]]&lt;br /&gt;
*** [[Recreationisle Glamour Set]]&lt;br /&gt;
*** [[Red Summer Set]] -- mogstore&lt;br /&gt;
*** [[Sharlayan Diadema]]&lt;br /&gt;
*** [[Skyworker&#039;s Glamour Set]] -- firmament&lt;br /&gt;
*** [[Solar Summer Set]] -- mogstore&lt;br /&gt;
*** [[Sophist&#039;s Glamour Set]]&lt;br /&gt;
*** [[Striped Summer Set]] -- mogstore&lt;br /&gt;
*** [[Summer Evening Set]] -- mogstore&lt;br /&gt;
*** [[Summer Happi Set]] -- mogstore&lt;br /&gt;
*** [[Summer&#039;s Flame Set]] -- mogstore&lt;br /&gt;
*** [[Survival Glamour Set]]&lt;br /&gt;
*** [[Tamamo Headband]]&lt;br /&gt;
*** [[Tantalus Attire]]&lt;br /&gt;
*** [[Tarnished GARO Armor]]&lt;br /&gt;
*** [[Thavnairian Ribbon]]&lt;br /&gt;
*** [[Tipping Scales Glamour Set]]&lt;br /&gt;
*** [[Wayfarer&#039;s Glamour Set]]&lt;br /&gt;
*** [[Wild Rose Attire]]&lt;br /&gt;
*** [[Yakaku&#039;s Glamour Set]]&lt;br /&gt;
*** [[Yanxian Merchant&#039;s Haori]]&lt;br /&gt;
*** [[Yo-kai Weapons]]&lt;br /&gt;
&lt;br /&gt;
==Templates==&lt;br /&gt;
*&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{vendor list}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; [[:Template:vendor list]] needs to exclude event merchants: &amp;lt;code&amp;gt;[[:Category:Event merchants]]&amp;lt;/code&amp;gt; NPCs where &amp;lt;code&amp;gt;| service = event merchant&amp;lt;/code&amp;gt; [[User:Freedom4556|Freedom4556]] ([[User talk:Freedom4556|talk]]) 05:03, 25 March 2022 (UTC)&lt;br /&gt;
**At the very list, where &amp;lt;code&amp;gt;|status=historical&amp;lt;/code&amp;gt; is set in the price table.&lt;br /&gt;
**&amp;lt;mark&amp;gt;Or if not that, add a switch where we can turn event vendors off/on with the default being &#039;&#039;off&#039;&#039;.&amp;lt;/mark&amp;gt;&lt;br /&gt;
***I think I&#039;ve managed to get this partly working - if you check [[Aistan]] and check [[Copper Ore]] - you can see Copper Ore is historical in Aistan&#039;s list, and when you go to the Copper Ore page - Aistan is greyed out. I&#039;m just waiting on the propogation rolling out to the other pages and updating them but it should go out to the event merchants eventually - seems to be going slow. Also trying to &amp;lt;mark&amp;gt;figure out an option where you can put vendor list|is historical vendor=n and it will hide/ignore them and won&#039;t show them.&amp;lt;/mark&amp;gt; [[User:JohnnySolas|JohnnySolas]] ([[User talk:JohnnySolas|talk]])&lt;br /&gt;
****I went ahead and reverted those two (for correctness). If you need a couple to look at, [[The Iceman]] and [[Mineral Water]] are good candidates. [[User:Freedom4556|Freedom4556]] ([[User talk:Freedom4556|talk]]) 22:50, 20 April 2022 (UTC)&lt;br /&gt;
***** Thank you for reverting - was just waiting on you looking at them and was going to change them back. I was too inpatient waiting for the wiki updating and Aistan was the first vendor that updated when I was doing the work last night [[User:JohnnySolas|JohnnySolas]] ([[User talk:JohnnySolas|talk]])&lt;br /&gt;
&lt;br /&gt;
*[[:Template:Vendor table]] needs to be fixed to work as described. Ideally, I&#039;d like to use it on pages like [[Tarnished Alexandrian Bolt]] to show all the items that can be gotten &#039;&#039;in exchange for&#039;&#039; the item on the page. Right now we are having to build those tables manually, like on [[Behemoth Horn]]. Basically, the opposite of what [[Template:Vendor list]] does, which is all the vendors selling the item. I want all the vendors selling other things in exchange for the item. [[User:Freedom4556|Freedom4556]] ([[User talk:Freedom4556|talk]]) 16:39, 11 February 2022 (UTC)&lt;br /&gt;
**I tried to look at this last August and got stumped! Hopefully someone can figure it out. I think its just the [[:Template:Vendor item table result format‎‎]] that is the issue as the query seems to work and pull the info - it&#039;s just the item icon and the cost that don&#039;t show. [[User:JohnnySolas|JohnnySolas]] ([[User talk:JohnnySolas|talk]])&lt;br /&gt;
** Should work now, see if that fits your use case. [[User:Lvdr|Lvdr]] ([[User talk:Lvdr|talk]]) 13:15, 12 February 2022 (UTC)&lt;br /&gt;
*** It&#039;s looking great, couple pieces of feedback:&lt;br /&gt;
::# See [[Bozjan Runner&#039;s Secrets (Head Gear)]], you escaped parenthesis in the purchased item but not in the currency.&lt;br /&gt;
::::* Regarding this, the problem might be in the first line of [[:Template:Vendor item table result format]] [[User:Freedom4556|Freedom4556]] ([[User talk:Freedom4556|talk]]) 00:47, 26 November 2022 (UTC)&lt;br /&gt;
::# &amp;lt;s&amp;gt;The cost column only goes 3 items wide, but as you see on [[Jalzahn]], we need it to go at least 14 items wide. [[User:Freedom4556|Freedom4556]] ([[User talk:Freedom4556|talk]]) 16:41, 12 February 2022 (UTC)&amp;lt;/s&amp;gt;&lt;br /&gt;
::# &amp;lt;mark&amp;gt;Another feature needed so I can use the template with collectables. It needs to show &#039;&#039;how many&#039;&#039; of an item you are buying, in addition to how many items the cost is. Look at [[Oddly Delicate Pickaxe Part]] to see what I mean.&amp;lt;/mark&amp;gt; [[User:Freedom4556|Freedom4556]] ([[User talk:Freedom4556|talk]]) 20:21, 22 February 2022 (UTC)&lt;br /&gt;
::# &amp;lt;s&amp;gt;I think we shouldn&#039;t worry about the 13-14 wide thing - when I converted that NPC to a vendor and used the vendor tables I thought it was a good idea - but as they are relics we probably could just covert all the relic chain back to normal stdt tables and not use vendor list/rows etc ... would save having to amend this template as I can&#039;t think of any other vendor that would sell/buy for more than 13/14 items. [[User:JohnnySolas|JohnnySolas]] ([[User talk:JohnnySolas|talk]])&amp;lt;/s&amp;gt;&lt;br /&gt;
:::::Went ahead and made manual tables for the ultra-wide [[Jalzahn]] items. [[User:Freedom4556|Freedom4556]] ([[User talk:Freedom4556|talk]]) 20:03, 24 June 2022 (UTC)&lt;br /&gt;
::::::This issue is still affecting some tables. For example while [[Ardashir]] page tables are fitting 4 see 5th step and 7th step PLD weapons for example - because they&#039;re manually created - any pages they&#039;re pulled into would also need to be manually updated see [[Newborn Soulstone]] for example. [[User:Deagor|Deagor]] ([[User talk:Deagor|talk]]) 14:42, 10 July 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
* Requesting an addition to the properties for the [[Template:Quest_list|Quest formatting templates]]. [[User:PollyEdaline|PollyEdaline]] ([[User talk:PollyEdaline|talk]]) 02:19, 20 January 2022 (UTC)&lt;br /&gt;
** Add a &amp;quot;required items&amp;quot; property that can be optionally called by the table&lt;br /&gt;
*** Added. [[User:Lvdr|Lvdr]] ([[User talk:Lvdr|talk]]) 10:12, 24 January 2022 (UTC)&lt;br /&gt;
** Split guaranteed and optional rewards on the table, with optional rewards being an optional parameter&lt;br /&gt;
*** Did this with split-optional-rewards parameter to table header; needs item-rewards parameter to work. This way the behavior doesn&#039;t change for existing tables. [[User:Lvdr|Lvdr]] ([[User talk:Lvdr|talk]]) 13:48, 22 January 2022 (UTC)&lt;br /&gt;
&lt;br /&gt;
* The [[Template:Action_infobox|Action Infobox Template]] could use a tweak to prevent Casting from being a property that shows up on every infobox, as the information is not necessary and every other property is technically optional (even the Name, although this will always at least pull from the page title). I&#039;ve already tweaked it so that Range, Radius, and Targeting are no longer mysteriously in the same function and will no longer show on every single action box even when the information is completely irrelevant or self-evident. They can still be filled in if necessary and can display. [[User:PollyEdaline|PollyEdaline]] ([[User talk:PollyEdaline|talk]]) 22:15, 20 January 2022 (UTC)&lt;br /&gt;
&lt;br /&gt;
* [[Levequests]] are all converted. [[User:Freedom4556|Freedom4556]] ([[User talk:Freedom4556|talk]]) 19:55, 23 September 2022 (UTC)&lt;br /&gt;
** &amp;lt;mark&amp;gt;I need somebody to add [[:Property:Has experience reward]], [[:Property:Has gil reward]], and an optional [[:Property:Has levequest category ]] to the [[:Template:Quest list header]], [[:Template:Quest list result format]], and [[:Template:Quest list row]] so that I can replace the manual tables on the [[Guildleve]] pages with automatically built ones that will stay up-to-date.&amp;lt;/mark&amp;gt; [[User:Freedom4556|Freedom4556]] ([[User talk:Freedom4556|talk]]) 22:39, 29 July 2022 (UTC)&lt;br /&gt;
** With this it&#039;d be nice to move to a guildleve list template, following the example of [[Template:Quest_list]]. The [[Carpenter Levequests]] ARR table looks v nice to my eyes. One option would be to extend the quest list template, but I think there&#039;s enough difference here to just have separate templates, maybe one for Battlecraft leves and one for Tradecraft and Fieldcraft leves. Would also help in propagating the exp changes across the wiki. [[User:Lvdr|Lvdr]] ([[User talk:Lvdr|talk]]) 10:40, 12 January 2022 (UTC)&lt;br /&gt;
***[[Template:Quest_list]] does not work as depicted in its usage section. It only seems to work for required items, not quest names or required class. [[User:Freedom4556|Freedom4556]] ([[User talk:Freedom4556|talk]]) 19:22, 12 January 2022 (UTC)&lt;br /&gt;
&lt;br /&gt;
* It would be great if someone skilled in the &amp;quot;ask&amp;quot; syntax could make a template similar to [[Template:dropped by]] and [[Template:vendor list]] for the various retainer ventures.&lt;br /&gt;
&lt;br /&gt;
Need to increase the max page template include size if possible, now that we&#039;re converting gear pages to template tables. See [[Head]] for example. [[User:Freedom4556|Freedom4556]] ([[User talk:Freedom4556|talk]]) 19:23, 31 January 2023 (UTC)&lt;br /&gt;
* Will check - might be a problem - we did once do this because the vendor pages (like scrip exchange) I used to have all of their items on 1 page and it took forever to load and sometimes wouldn&#039;t because there was so much data on there, so we increased the template size and it crashed the entire site so they had to revert the change [[User:JohnnySolas|JohnnySolas]] ([[User talk:JohnnySolas|talk]])&lt;br /&gt;
&lt;br /&gt;
On gear templates, the &amp;quot;extractable&amp;quot; and &amp;quot;collectable&amp;quot; fields need to be removed in a safe way since those systems no longer function in a way that needs them. Materia creation no longer destroys items, so all are extractable and collectables are no longer real gear, but separate &amp;quot;Rarefied&amp;quot; items. See {{item icon|Amateur&#039;s Headgear}} for an example. [[User:Freedom4556|Freedom4556]] ([[User talk:Freedom4556|talk]]) 19:25, 1 February 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
*Would this template work [[:Template:Testsemantic]] for pages like: [[Miner Tools/Primary]], [[Miner Tools/Secondary]] etc, and possibly all the crafting classes? (Although would need to make a separate template with orange infobox instead of green). This would save manual intervention when new tools are added as the semantic query will pick it up automatically and add based on the item type. Check [[User:JohnnySolas/Sandbox]] for example. [[User:JohnnySolas|JohnnySolas]] ([[User talk:JohnnySolas|talk]])&lt;br /&gt;
&lt;br /&gt;
==Crafting and Gathering==&lt;br /&gt;
&lt;br /&gt;
==Side Quests==&lt;br /&gt;
* Requesting a change to [[:Template:Quest infobox]] for a field to indicate quest sync and maybe the level sync range (for beast tribes and Stormblood+ sidequests).&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
* &#039;&#039;&#039;[[:Category:Aquarium Fish]] needs population and pictures.&lt;br /&gt;
&lt;br /&gt;
==Dungeon/Trial/Raid Guides==&lt;br /&gt;
* Redirects for all normals need to be added (eg. O11 redirecting to Alphascape 3.0), currently only savages have redirects&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
:&#039;&#039;Note:&#039;&#039; Be sure and tag any pages with [[:Category:Lore]], or its subcategories of [[:Category:Lore/History]], [[:Category:Lore/People]], or [[:Category:Lore/Geography]]. &lt;br /&gt;
::[[:Category:Lore/People]] includes members of tribes; anything that reasonable in-game characters would consider people. &lt;br /&gt;
::[[:Category:Lore/History]] includes any dead people, defunct civilizations, disbanded groups, or other nouns relevant to the history of something in the game. &lt;br /&gt;
::[[:Category:Lore/Geography]] includes celestial geography within the Sea of Stars. &lt;br /&gt;
Start a discussion on Talk pages if you want to change the tags of an existing article.&lt;br /&gt;
&lt;br /&gt;
===[[Lore]] Pages===&lt;br /&gt;
[[Lore]] pages - feel free to create any Lore pages and add lore information to any existing pages.&lt;br /&gt;
&lt;br /&gt;
* [[Ronka]], [[Tholl]], [[Gogg]], [[Aetherial Sea]], [[Hilda&#039;s Hounds‏‎]], [[Fuath‏‎]]&lt;br /&gt;
* Relating to [[Omicron Daily Quests]] and races discussed within:&lt;br /&gt;
**Created: [[Karellian]], [[Grebuloff]]&lt;br /&gt;
** [[Nibirun]]&lt;br /&gt;
* The Imperial Legions of the [[Garlean Empire]]: &lt;br /&gt;
**Done:  [[IVth Imperial Legion]], [[XIVth Imperial Legion]]&lt;br /&gt;
**Nothing yet exists: [[IInd Imperial Legion]], [[IXth Imperial Legion]], [[XIth Imperial Legion]], [[XIIIth Imperial Legion]]&lt;br /&gt;
**Only a minimalist version exists: [[Ist Imperial Legion]], [[IIIrd Imperial Legion]], [[Vth Imperial Legion]] [[VIth Imperial Legion]], [[Xth Imperial Legion]], [[VIIIth Imperial Legion]]&lt;br /&gt;
* Other named Garlean things with no page or apt redirect:&lt;br /&gt;
**[[The Populares]]&lt;br /&gt;
**[[Locus Amoenus]]&lt;br /&gt;
**[[Crania Lupi]]&lt;br /&gt;
* [[Seekers of the Sun]] tribes: [[U Tribe]], [[M Tribe]], [[J Tribe]], [[G Tribe]], [[Y Tribe]]&lt;br /&gt;
* [[Fifth Astral Era/Timeline]] was recently created and may yet be incomplete.&lt;br /&gt;
* Sixth Astral Era [[Timeline]], [[Padjal]] to expound on.&lt;br /&gt;
** Timeline page initial creation made with brief description, a place for a visual timeline created, layout of Eorzean eras added.&lt;br /&gt;
***Intend to add a image representing known world timeline in the &amp;quot;Visual&amp;quot; section.&lt;br /&gt;
***Plan to add short descriptions &amp;amp;/or links to dedicated pages to the individual eras listed.&lt;br /&gt;
***[[Third Astral Era‏‎]], [[Fourth Astral Era‏‎]], [[Fifth Umbral Era‏‎]]&lt;br /&gt;
***[[The Sundering]], [[Second Umbral Era]], [[Third Umbral Era]], [[Fourth Umbral Era]]&lt;br /&gt;
&lt;br /&gt;
===Lore Cleanup Efforts===&lt;br /&gt;
&#039;&#039;&#039;Collapsing of extremely short lore pages with overlapping topics&#039;&#039;&#039;; e.g. move the short pages into the bigger ones, make an appropriate subsection, and then turn the old page into a redirect pointing to that section.&lt;br /&gt;
* History of Limsa Lominsa, including [[The Trident]] and the numerous previous leaders before and after its establishment.&lt;br /&gt;
* History of Ala Mhigo &amp;lt;&amp;lt;&amp;lt; [[Anshelm Cotter]], [[King Manfred]], [[King Theodoric]], [[Corpse Brigade]], &lt;br /&gt;
* Other key figures only mentioned in relation to the autumn war may deserve collapsing into other pages. [[Commander Osbern]], [[Vainchelon Whitewater]], [[General Gylbarde]]&lt;br /&gt;
* &amp;lt;s&amp;gt;[[Beltrant de Durendaire]] can go into [[House Durendaire]]&amp;lt;/s&amp;gt;&lt;br /&gt;
* [[Belah&#039;dia]] &amp;lt;&amp;lt;&amp;lt; [[Belah&#039;dian Civil War]], [[Lalafuto III]], [[Memeto the Meek]] &lt;br /&gt;
* Naldiq &amp;amp; Vymelli&#039;s &amp;lt;&amp;lt;&amp;lt; [[Theor Naldiq]], [[Bryce Vymelli]]&lt;br /&gt;
&lt;br /&gt;
* Others we may want to consider for collapse:&lt;br /&gt;
** [[Daniffen&#039;s Collar]]&lt;br /&gt;
** [[Fae Folk]]&lt;br /&gt;
** [[Green Death]] maybe&lt;br /&gt;
** &amp;lt;s&amp;gt;[[Cessair Blackwind]] redirect to Mhach&amp;lt;/s&amp;gt;&lt;br /&gt;
** [[Mnejing]] maybe collapse into [[House Manderville]] unless we have an actual character page to attach it to&lt;br /&gt;
** [[Old World]]&lt;br /&gt;
&lt;br /&gt;
...gosh theres so many&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Formatting cleanup&#039;&#039;&#039;&lt;br /&gt;
* [[Mhach]]&lt;br /&gt;
* [[Lewphon]]&lt;br /&gt;
* [[Lifestream]]&lt;br /&gt;
* [[Aether]]&lt;br /&gt;
&lt;br /&gt;
====Character Lore Sections====&lt;br /&gt;
NPC pages that have badly-formatted or out of date lore sections in need of a cleanup.&lt;br /&gt;
* [[M&#039;naago]]&lt;br /&gt;
* [[Aymeric]]&lt;br /&gt;
* [[Artoirel]]&lt;br /&gt;
&lt;br /&gt;
====Transcription from official sources====&lt;br /&gt;
* We could use more editors who have access to real-world copies of Encyclopedia Eorzea vol 1 and vol 2. A number of minor characters have descriptions that would be useful to quote on their pages, and often contain clarifying information such as ages, professions, affiliated organizations, and family members. &lt;br /&gt;
* The official side-stories on &amp;lt;s&amp;gt;Mogstation&amp;lt;/s&amp;gt; [https://na.finalfantasyxiv.com/lodestone/playguide/#side_storyes Lodestone] usually contain a wealth of information. It&#039;s worth linking to side stories from character pages, if the story references them or reveals information about them.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
*Images / screenshots for each [[Housing Item]]&lt;br /&gt;
*Fill in the missing information in the tables of [[Miscellany]] and [[Other (Other)|Other]]&lt;br /&gt;
*[[Desynthesis Rewards]] - Worked on this one a bit, too [[User:Freedom4556|Freedom4556]] ([[User talk:Freedom4556|talk]]) 16:00, 28 January 2022 (UTC)&lt;br /&gt;
*Voice actors: Best way to find VAs seems to be to endgame credits. I&#039;ve already added all VAs from endgame credits from EW and ShB (but there are NPCs missing from 5.X and 6.X patches). This means that most recurring characters already have VAs listed, so if you want to do other expansions, it should go pretty fast. [[User:Deo|Deo]] ([[User talk:Deo|talk]]) 15:29, 6 September 2022 (UTC)&lt;br /&gt;
** ARR - &lt;br /&gt;
** ARR patches - &lt;br /&gt;
** Heavensward - &lt;br /&gt;
** Heavensward patches - &lt;br /&gt;
** Stormblood - &lt;br /&gt;
** Stormblood patches - &lt;br /&gt;
** Shadowbringers - Done, with an exception of &amp;quot;Traveling Merchant&amp;quot;, idk who that is. [[User:Deo|Deo]] ([[User talk:Deo|talk]]) 15:29, 6 September 2022 (UTC)&lt;br /&gt;
*** This particular &amp;quot;Traveling Merchant&amp;quot; is the first NPC encountered in the first custscene in Lakeland. [https://garlandtools.org/db/#npc/1028113 Garland Tools] [https://ffxiv.gamerescape.com/wiki/Traveling_Merchant_(The_Syrcus_Trench) Gamer Escape] They are meant to be the First&#039;s shard of the merchant encountered in the very first custscene in the game, and use an identical model. The name of the merchant driving the wagon in the 2.0 cutscene depends on the city you started in, but they all had identical appearances. [[User:Freedom4556|Freedom4556]] ([[User talk:Freedom4556|talk]]) 16:30, 6 September 2022 (UTC)&lt;br /&gt;
** Shadowbringers patches - &lt;br /&gt;
** Endwalker - Done. [[User:Deo|Deo]] ([[User talk:Deo|talk]]) 15:29, 6 September 2022 (UTC)&lt;br /&gt;
** Endwalker patches -&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
I know there are many many more things that need done, like updating pictures and fleshing out descriptions, so post everything you see here so that we all know what needs done!&lt;br /&gt;
&lt;br /&gt;
* Game dialogue for many older MSQ quests and yellow quests. [[User:Kasasari Kurasagi|Kasasari Kurasagi]] ([[User talk:Kasasari Kurasagi|talk]]) 19:14, 16 May 2022 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Issue with Template:quest list row==&lt;br /&gt;
There appears to be a problem with calling unlock rewards using [[Template:Quest list row]] (see [[Wandering Minstrel Quests]] for an example) in which it is limited to 9 rewards. Anything past that has broken formatting, e.g., (UltimateRaid, The Epic of Alexander (Ultimate). - [[User:Dr Agon|Dr Agon]] ([[User talk:Dr Agon|talk]]) 08:33, 26 November 2022 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Rotation guides==&lt;br /&gt;
Job/rotation guides are perpetually outdated and no one is interested in updating them. I am wondering if we should just cut the losses and just provide links to the guides on The Balance&#039;s website. - [[User:Dr Agon|Dr Agon]] ([[User talk:Dr Agon|talk]]) 20:02, 7 December 2022 (UTC)&lt;br /&gt;
:I agree now that [https://www.thebalanceffxiv.com/ The Balance] has a lovely website and isn&#039;t buried deep in their Discord channels. I have gone ahead and implemented the links on the [[Guides]] page. [[User:Freedom4556|Freedom4556]] ([[User talk:Freedom4556|talk]]) 20:50, 7 December 2022 (UTC)&lt;br /&gt;
::Replaced obsolete [[Crafting]] and [[Gathering]] class guides with links to https://guides.ffxivteamcraft.com/&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Currying_Flavor&amp;diff=776376</id>
		<title>Currying Flavor</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Currying_Flavor&amp;diff=776376"/>
		<updated>2024-06-30T17:38:39Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Updated EXP reward to reflect game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Currying Flavor&lt;br /&gt;
| description = Varshahn&#039;s eyes light up when he sees you.&lt;br /&gt;
| image = Currying flavor.png&lt;br /&gt;
| quest-giver = Varshahn&lt;br /&gt;
| location = Radz-at-Han&lt;br /&gt;
| location-x = 4.4&lt;br /&gt;
| location-y = 9.8&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Endwalker Main Scenario Quests&lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 49728&lt;br /&gt;
| gil = 1346&lt;br /&gt;
| unlocks = &lt;br /&gt;
| reward-opt1 =  2 HQ Urchin Pasta&lt;br /&gt;
| reward-opt2 =  2 HQ Melon Pie&lt;br /&gt;
| reward-opt3 =  2 HQ Gyros&lt;br /&gt;
| reward-opt4 =  2 HQ Piennolo Tomato Salad&lt;br /&gt;
| reward-opt5 =  3 Allagan Silver Piece&lt;br /&gt;
| prev-quest = Gods Revel&amp;amp;comma; Lands Tremble&lt;br /&gt;
| next-quest = Going Haam&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.4&lt;br /&gt;
| id-edb = &lt;br /&gt;
| id-gt = &lt;br /&gt;
| msq-index = 835&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Zero]].&lt;br /&gt;
*Select a spice.&lt;br /&gt;
*Taste the spice in [[Zero]]&#039;s presence.&lt;br /&gt;
*Speak with [[Zero]].&lt;br /&gt;
*Speak with the [[Meghaduta Attendant]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Though eager to return to the void and resume the search for his sister, [[Varshahn]] has had no choice but to wait for [[Y&#039;shtola]]&#039;s efforts to bear fruit. As he confesses restlessness at the lack of glad tidings, [[Zero]] makes an appearance—albeit one she intends to be brief, as she is heading out to &amp;quot;replenish her aether&amp;quot; shortly. Somewhat surprisingly, she extends an invitation to you and the satrap to join her, and so the three of you make your way to the bazaar.&lt;br /&gt;
*Zero&#039;s business in the bazaar transpires to be the acquisition of supplementary spice that Mehryde requires to satisfy Zero&#039;s particular tastes. Delighted to find his regular customer in the company of others, the merchant is happy to make your acquaintance and cheerfully suggests you select an additional spice to blend with today&#039;s order.&lt;br /&gt;
*After much deliberation, you make your choice. All that&#039;s left is to sample it...and pray that your taste buds can weather the coming storm.&lt;br /&gt;
*Satisfied by your colorful reaction, Zero accepts your selection of spice and proceeds without hesitation to Mehryde&#039;s Meyhane. She doubtless expects you to follow, once you have regained your composure.&lt;br /&gt;
*With Zero&#039;s blessing, Mehryde makes a full kettle of intensely spicy curry and offers it to the meyhane at large. The casualties are considerable, but the people nevertheless appreciate the delicious agony. After watching you and Zero sup on some curry yourself, Varshahn suggests delivering a meal to Estinien, whom he suspects has returned to his chambers in Meghaduta.&lt;br /&gt;
*Masala has been delivered and misunderstandings averted by the time Y&#039;shtola and Urianger arrive with good news. It seems you may be able to reach Golbez and Azdaja on the Thirteenth&#039;s moon by way of a gate opened from Mare Lamentorum. Opening said gate will be no small feat, however, as it will require channeling vast amounts of aether to the moon by way of the Tower of Babil. Much and more must be prepared in order to execute this plan, and so your comrades part ways to attend to their respective tasks─Y&#039;shtola to the moon for preparations, and Estinien to escort Nidhana and a cohort of alchemists to meet her there. Urianger would have your help readying other necessities, the details of which he is eager to impart...&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The quest name is based on the English idiom &#039;&#039;[https://www.merriam-webster.com/dictionary/curry%20favor curry favor]&#039;&#039;, meaning to gain favor from another person by flattery or attention.&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Gods_Revel,_Lands_Tremble&amp;diff=776351</id>
		<title>Gods Revel, Lands Tremble</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Gods_Revel,_Lands_Tremble&amp;diff=776351"/>
		<updated>2024-06-30T17:09:39Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Updated EXP reward to reflect game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{other uses|the quest|the name of the major patch|patch 6.3}}&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| title = Gods Revel&amp;amp;comma; Lands Tremble&lt;br /&gt;
| description = [[Zero]] is already contemplating your next move.&lt;br /&gt;
| image = gods revel lands tremble.png&lt;br /&gt;
| quest-giver = Zero&lt;br /&gt;
| location = Thavnair&lt;br /&gt;
| location-x = 21&lt;br /&gt;
| location-y = 9&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Endwalker Main Scenario Quests&lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 49728&lt;br /&gt;
| gil = 1274&lt;br /&gt;
| unlocks = ach Hallowed and Harrowed&lt;br /&gt;
| prev-quest = Desires Untold&lt;br /&gt;
| next-quest = Currying Flavor, Shadowed Pasts Once More&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.3&lt;br /&gt;
| id-edb = &lt;br /&gt;
| id-gt = 70214&lt;br /&gt;
| msq-index = 834&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with the [[Accommodating Official|accommodating official]] outside Meghaduta.&lt;br /&gt;
*Speak with [[Varshahn]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* [[Zero]] is already contemplating your next move.&lt;br /&gt;
&lt;br /&gt;
* Now that the embers have settled on [[Khadga]], [[Zero]] suggests returning to [[Meghaduta]]. There is much to discuss with your comrades.&lt;br /&gt;
&lt;br /&gt;
* [[Estinien]] suspects [[Golbez]] is desperate for time to carry out his plans without interference, meaning it is imperative you find a way back to [[The Void|the void]] as quickly as possible. Wishing to explore alternative methods of crossing the rift, [[Y&#039;shtola]] departs to [[Sharlayan]] to carry out her research. [[Estinien]], meanwhile, intends to find productive ways to occupy his time, as should you.&lt;br /&gt;
&lt;br /&gt;
* [[Varshahn]] thanks you once more for all you have done to aid in his search for [[Azdaja]]. Until such time as [[Y&#039;shtola]] returns, he bids you rest and prepare, for an arduous journey awaits when next you venture unto [[The Void|the void]].&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
 Zero: There&#039;s nothing more for us here. What of Alzadaal&#039;s Legacy? Has there been word from Y&#039;shtola and the others?&lt;br /&gt;
 Zero: I see... Frustrating, perhaps, but better that the gate be destroyed than used to unleash more voidsent.&lt;br /&gt;
 Zero: We should return to Meghaduta and rejoin the others.&lt;br /&gt;
 Zero: It seems the others are already inside. Let&#039;s join them.&lt;br /&gt;
&lt;br /&gt;
 Accommodating Official: It is good to see you both returned hale and whole.&lt;br /&gt;
 Accommodating Official: Your friends arrived not long ago, and are already with the satrap. Shall I show you in?&lt;br /&gt;
&lt;br /&gt;
 System: Enter Meghaduta?&lt;br /&gt;
&lt;br /&gt;
 Varshahn: Before you leave, I would once more express my gratitude.&lt;br /&gt;
 Varshahn: By your hand has Thavnair been saved yet again.&lt;br /&gt;
 Varshahn: But before you delivered my people, you helped me rediscover hope. When the sight of my sister&#039;s eye left me bereft and adrift for a time.&lt;br /&gt;
 Varshahn: We may have lost the gate in Alzadaal&#039;s Legacy, but there must be another way to travel to the void. And together, we will find it.&lt;br /&gt;
 Varshahn: For now, I bid you rest and recover your strength. I, too, shall have my vessel improved ahead of our next foray.&lt;br /&gt;
 Varshahn: To achieve his ends, Golbez has sacrificed his four generals. Such a ruthless foe is unpredictable in the extreme. But no matter what he plots, we shall do our utmost to see that he does not succeed.&lt;br /&gt;
&lt;br /&gt;
 System: Meanwhile, on the moon in the Thirteenth...&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Desires_Untold&amp;diff=776285</id>
		<title>Desires Untold</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Desires_Untold&amp;diff=776285"/>
		<updated>2024-06-30T16:05:01Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Updated EXP reward to reflect game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Desires Untold&lt;br /&gt;
| description = Now apprised of the situation, [[Nahbdeen]] is eager to take action.&lt;br /&gt;
| image = desires untold.png&lt;br /&gt;
| quest-giver = Nahbdeen&lt;br /&gt;
| location = Thavnair&lt;br /&gt;
| location-x = 10.1&lt;br /&gt;
| location-y = 10.1&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Endwalker Main Scenario Quests&lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 49728&lt;br /&gt;
| gil = 4235&lt;br /&gt;
| unlocks = tr Mount Ordeals&lt;br /&gt;
| reward-opt1 = 1 Savage Might Materia IX&lt;br /&gt;
| reward-opt2 = 1 Savage Aim Materia IX&lt;br /&gt;
| reward-opt3 =  1 Heavens&#039; Eye Materia IX&lt;br /&gt;
| prev-quest = Paths Barred&lt;br /&gt;
| next-quest = Gods Revel&amp;amp;comma; Lands Tremble&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.3&lt;br /&gt;
| id-edb = &lt;br /&gt;
| id-gt = 70213&lt;br /&gt;
| msq-index = 833&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Qetanur]] at the [[Giantsgall Grounds]].&lt;br /&gt;
*Speak with [[Sramul]].&lt;br /&gt;
*Confront [[Rubicante]] at [[Mount Ordeals]].&lt;br /&gt;
*Speak with [[Zero]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Now apprised of the situation, [[Nahbdeen]] is eager to take action.&lt;br /&gt;
&lt;br /&gt;
* As [[Nahbdeen]] resolves to instruct the people to seek shelter, you offer to investigate [[Khadga]], where the fiend that arose from the [[Bhaflau]] remnants is believed to be. Grateful for the help, the Radiant commander suggests that you speak with the quarry workers at the [[Giantsgall Grounds]], which is situated at [[Khadga]]&#039;s base. Apparently, a man named [[Qetanur]] is likely to know one of the paths to the summit.&lt;br /&gt;
&lt;br /&gt;
* According to [[Qetanur]], a rockslide may have rendered the primary path nigh impassable. Thankfully, one of his fellow quarry workers, [[Sramul]], is said to climb like a [[:Category:Opo-opo|langur]], and may know an alternate route.&lt;br /&gt;
&lt;br /&gt;
* Though initially reluctant to send you headlong into danger, [[Sramul]] shows you an alternate trail that leads to the mountaintop. And so you begin your climb to ascertain who or what has made its nest atop [[Khadga]].&lt;br /&gt;
&lt;br /&gt;
* At the summit of [[Khadga]], you come face to face with the archfiend of fire, [[Rubicante]]. While the coming battle promises to be difficult, you can but hope that victory will bring you one step closer to uncovering [[Golbez]]&#039;s scheme.&lt;br /&gt;
**※[[Mount Ordeals]] can be accessed via the [[Duty Finder]].&lt;br /&gt;
&lt;br /&gt;
* [[Rubicante]] rains fire upon you and your comrades, but his flame soon flickers and fails. Battered and beaten, the archfiend offers to tell you his lord&#039;s grand design, confident that the knowledge will not change the outcome.&lt;br /&gt;
&lt;br /&gt;
* [[Golbez]] is intent on invading [[the Source]], that the denizens of [[The Void|the void]] may be granted true death and return to the Lifestream. The revelation rattles [[Zero]], who chastises the archfiend for his methods in pursuit of release. For pride and honor, [[Rubicante]] then reveals where [[Golbez]] and [[Azdaja]] may be found: on the moon of [[the Thirteenth]].&lt;br /&gt;
&lt;br /&gt;
* Though she understands [[Rubicante]]&#039;s motivations, it remains to be seen if [[Golbez]] is driven by a similar hunger. Indeed, with his dying breath, [[Rubicante]] suggested that his lord harbors a desire all his own... Regardless, [[Zero]] believes there is a better way forward, a future she hopes to one day see made reality. &lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
 Nahbdeen: Confound it. We were so concerned with the explosion that we failed to recognize that the threat had not yet passed!&lt;br /&gt;
 Nahbdeen: We must alert command at once and instruct the people to seek shelter.&lt;br /&gt;
&lt;br /&gt;
 Q1: What will you say?&lt;br /&gt;
 A1: Is there a way to the top of Khadga?&lt;br /&gt;
 A1: I&#039;ll go and see if the fiend is indeed there.&lt;br /&gt;
&lt;br /&gt;
 Nahbdeen: What? You mean to go there to investigate!?&lt;br /&gt;
 Nahbdeen: But there is no telling what manner of enemy this may be!&lt;br /&gt;
 Nahbdeen: Then again...you are more than capable of defending yourself... As you wish. We will leave this in your hands.&lt;br /&gt;
 Nahbdeen: The Giantsgall Grounds are situated at the base of Khadga. I myself am not familiar with the mountain paths, but the quarry workers are bound to know many.&lt;br /&gt;
 Nahbdeen: Qetanur, for instance─he has worked there the longest. Go well, my friend, and may the Sisters keep you.&lt;br /&gt;
 Nahbdeen: If someone can tell you how to scale Khadga, it will be Qetanur. Seek him out at the Giantsgall Grounds.&lt;br /&gt;
&lt;br /&gt;
 Qetanur: You want to climb Khadga!? You couldn&#039;t have chosen a worse time...&lt;br /&gt;
 Qetanur: There was an earthquake earlier, and it triggered a rockslide. I&#039;m afraid the main path to the summit may be blocked.&lt;br /&gt;
 Qetanur: But if you&#039;re determined to go, then I suggest you speak with Sramul. He climbs like a langur, and might know some other way up, if not the gentlest.&lt;br /&gt;
 Qetanur: If you commit to climbing Khadga, take care not to slip. Most routes were treacherous before, and I don&#039;t dare to imagine how they are now.&lt;br /&gt;
&lt;br /&gt;
 Nahbdeen: I thank you for your offer of help. I pray the Sisters speed your way to the summit─and keep you safe from whatever you find there.&lt;br /&gt;
&lt;br /&gt;
 Sramul: How to reach the top of Khadga!? After what has happened, that should be the last place anyone sane would want to be...&lt;br /&gt;
 Sramul: But yes, I am familiar with another route that should still be passable. I was once afraid of heights, you see, and used it to build up my courage.&lt;br /&gt;
 Sramul: Though I cannot say I have the courage to brave it under these conditions! I&#039;ll take you to where the route starts, but no further, all right?&lt;br /&gt;
 Q2: Proceed to Khadga?&lt;br /&gt;
&lt;br /&gt;
 Sramul: I can show you where my route to the top of Khadga begins, but you&#039;ll have to head up there on your own. Some may call me a coward, but they will not call me a fool.&lt;br /&gt;
&lt;br /&gt;
 Q2: Proceed to Khadga?&lt;br /&gt;
&lt;br /&gt;
 Masked. Report if displayed.&lt;br /&gt;
&lt;br /&gt;
 Zero: My inquiries delayed me. I&#039;m not accustomed to conversation.&lt;br /&gt;
 Zero: But I&#039;m glad I arrived in time to speak with Rubicante...&lt;br /&gt;
 Zero: As much as I understand his motives, I believe there&#039;s a better way─yours.&lt;br /&gt;
 Zero: The future you strive for is one I wish to see.&lt;br /&gt;
 Zero: And I want to know why I feel this way. Why this fire burns in my breast.&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Paths_Barred&amp;diff=776283</id>
		<title>Paths Barred</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Paths_Barred&amp;diff=776283"/>
		<updated>2024-06-30T16:04:40Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Updated EXP reward to reflect game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Paths Barred&lt;br /&gt;
| description = [[Zero]] wishes to know your next destination.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Zero&lt;br /&gt;
| location = Garlemald&lt;br /&gt;
| location-x = 31&lt;br /&gt;
| location-y = 36&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Endwalker Main Scenario Quests&lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 49728&lt;br /&gt;
| gil = 1217&lt;br /&gt;
| reward-opt1 = 2 HQ King Urchin Loaf&lt;br /&gt;
| reward-opt2 = 2 HQ Melon Juice&lt;br /&gt;
| reward-opt3 = 2 HQ Garlean Pizza&lt;br /&gt;
| reward-opt4 = 2 HQ Loaghtan Rump Steak&lt;br /&gt;
| reward-opt5 = 3 Allagan Silver Piece&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = A Dragon&#039;s Resolve&lt;br /&gt;
| next-quest = Desires Untold&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.3&lt;br /&gt;
| id-edb = &lt;br /&gt;
| id-gt = 70212&lt;br /&gt;
| msq-index = 832&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Wait at the designated location outside [[Meghaduta]].&lt;br /&gt;
*Speak with [[Zero]] at [[Saltwind&#039;s Welcome]].&lt;br /&gt;
*Gather information near [[the Hamsa Hatchery]].&lt;br /&gt;
*Speak with [[Nahbdeen]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* [[Zero]] wishes to know your next destination.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
 Estinien: Vrtra has quelled the tempest within his heart. He should be fine.&lt;br /&gt;
&lt;br /&gt;
 Y&#039;shtola: That Azdaja&#039;s eye hasn&#039;t succumbed to Darkness bespeaks her incredible resilience.&lt;br /&gt;
 Y&#039;shtola: So let us trust in this sign that she yet lives, and be not deterred in our efforts.&lt;br /&gt;
&lt;br /&gt;
 Varshahn: I must apologize for my bout of melancholy. To be so easily shaken ill becomes a great wyrm.&lt;br /&gt;
 Varshahn: You have remained at my side and ever offered me support and encouragement. I haven&#039;t the words to thank you.&lt;br /&gt;
&lt;br /&gt;
 Zero: Am I right in assuming that we are to return to the void?&lt;br /&gt;
&lt;br /&gt;
 Varshahn: Now that matters here have been settled, yes. But first, we should return to Radz-at-Han to prepare. When everyone is ready, let us convene at Meghaduta.&lt;br /&gt;
&lt;br /&gt;
 Zero: We know the fiend was headed north...&lt;br /&gt;
 Zero: But that still leaves a lot of ground for us few to cover.&lt;br /&gt;
 Zero: We need a way to conduct our search more efficiently. Do you have any ideas?&lt;br /&gt;
&lt;br /&gt;
 Q1: What will you say?&lt;br /&gt;
&lt;br /&gt;
 A1: I know people who may have seen something.&lt;br /&gt;
 Zero: In other words, we seek help from the locals? If you think it best, then very well.&lt;br /&gt;
 Zero: So. Where to, then?&lt;br /&gt;
&lt;br /&gt;
 A1: We split up and make inquiries.&lt;br /&gt;
 Zero: In other words, we seek help from the locals? If you think it best, then very well.&lt;br /&gt;
 Zero: So. Where to, then?&lt;br /&gt;
&lt;br /&gt;
 Zero: The Great Work and the encampment at the Hamsa Hatchery? If both places are to the north, then the people there may indeed have seen something.&lt;br /&gt;
 Zero: Very well, I will head to the Great Work, and leave the encampment to you.&lt;br /&gt;
&lt;br /&gt;
 Nahbdeen: Ah, [Forename]. Is this about the happenings at the Bhaflau remnants?&lt;br /&gt;
&lt;br /&gt;
 Imhudi: Saw the light over at the Bhaflau remnants too, did you? We&#039;ve sent scouts to investigate, but they&#039;ve yet to report back.&lt;br /&gt;
 Imhudi: We will continue to keep watch here, but if you learn anything, be sure to let us know.&lt;br /&gt;
&lt;br /&gt;
 Khuteeyu: These fishermen saw a fiend emerge from the Bhaflau remnants before heading north, you say?&lt;br /&gt;
 Khuteeyu: I saw what I thought was a ball of flame flung from the explosion, but now I wonder...&lt;br /&gt;
 Khuteeyu: It flew north, in the direction of Khadga. If it is in fact a fiend, then we have trouble on our hands. We must remain vigilant.&lt;br /&gt;
&lt;br /&gt;
 Imhudi: Ever since that explosion, we&#039;ve seen nothing else unusual come from the waters, but there&#039;s no telling what our scouts may report.&lt;br /&gt;
&lt;br /&gt;
 Khuteeyu: In case you&#039;re unfamiliar, Khadga is the massive rock formation that juts out over the water. That&#039;s where the ball of flame flew.&lt;br /&gt;
&lt;br /&gt;
 Nahbdeen: I presume you&#039;ve come to investigate the explosion at the Bhaflau remnants as well.&lt;br /&gt;
 Nahbdeen: We&#039;ve yet to ascertain precisely what happened. Is there any information you can share with us?&lt;br /&gt;
 Nahbdeen: A fiend emerged from the explosion and flew towards Khadga!? By the Sisters! Had I learned of this sooner─never mind. There is no time to waste!&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Dragon%27s_Resolve&amp;diff=775905</id>
		<title>A Dragon&#039;s Resolve</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Dragon%27s_Resolve&amp;diff=775905"/>
		<updated>2024-06-30T04:30:47Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Updated EXP reward to reflect game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Dragon&#039;s Resolve&lt;br /&gt;
| description = [[Varshahn]] stares at the floor despondently.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Varshahn&lt;br /&gt;
| location = Lapis Manalis&lt;br /&gt;
| location-x = &lt;br /&gt;
| location-y = &lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Endwalker Main Scenario Quests&lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 49728&lt;br /&gt;
| gil = 1346&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = King of the Mountain&lt;br /&gt;
| next-quest = Paths Barred&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.3&lt;br /&gt;
| id-edb = &lt;br /&gt;
| id-gt = 70211&lt;br /&gt;
| msq-index = 831&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Alphinaud]].&lt;br /&gt;
*Search for a leakproof container.&lt;br /&gt;
*Fill the leakproof container with ceruleum at the ceruleum spring.&lt;br /&gt;
*Deliver the ceruleum-filled tank to the designated location.&lt;br /&gt;
*Wait at the designated location.&lt;br /&gt;
*Speak with [[Alphinaud]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* [[Varshahn]] stares at the floor despondently.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
The leakproof container needed is the Sturdy Barrel located at X=12.0 Y=10.9&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
 Y&#039;shtola: If Cagnazzo&#039;s intent was for his parting words to give us pause, then he has succeeded.&lt;br /&gt;
 Y&#039;shtola: To embrace death, to find satisfaction in oblivion... Perhaps it is indeed true that many voidsent yearn to return to the Lifestream.&lt;br /&gt;
&lt;br /&gt;
 Zero: Why does he look so defeated? We are closer to finding his sister, are we not?&lt;br /&gt;
&lt;br /&gt;
 Estinien: The eye explains how they managed to cross over, but we still don&#039;t know why they chose this time and this place for an incursion.&lt;br /&gt;
&lt;br /&gt;
 Spirited Engineer: Looking to head back to Lapis Manalis? Just say the word.&lt;br /&gt;
&lt;br /&gt;
 System: Venture to Lapis Manalis?&lt;br /&gt;
&lt;br /&gt;
 Varshahn: Oh, Azdaja... What has become of you, that even your eye should be so spent of aether...&lt;br /&gt;
 Varshahn: I cannot bear the thought of her being held captive a moment longer, but how will I find her? What must I do?&lt;br /&gt;
&lt;br /&gt;
 Estinien: Calm yourself, Vrtra.&lt;br /&gt;
 Estinien: I appreciate that you are upset, but such passion clouds your judgment. You must endeavor to remain composed.&lt;br /&gt;
 Estinien: When your mind is clear, we may consider how to proceed with our search.&lt;br /&gt;
&lt;br /&gt;
 Varshahn: &amp;lt;sigh&amp;gt; You are right...&lt;br /&gt;
&lt;br /&gt;
 Estinien: In the meantime, I will help Alphinaud and Alisaie back at the village.&lt;br /&gt;
&lt;br /&gt;
 Y&#039;shtola: That sounds like a fine idea. We should go as well.&lt;br /&gt;
&lt;br /&gt;
 Alisaie: Oh, you&#039;ve come too.&lt;br /&gt;
&lt;br /&gt;
 Estinien: Leave Vrtra be. He needs time alone with his thoughts.&lt;br /&gt;
&lt;br /&gt;
 Y&#039;shtola: Let us take comfort in the knowledge that the voidgate is closed, and that the people of Garlemald need fear the voidsent hordes no longer.&lt;br /&gt;
&lt;br /&gt;
 Zero: We&#039;re to help Alphinaud and Alisaie, are we? There&#039;s little else of interest here, so I wouldn&#039;t be opposed to the diversion.&lt;br /&gt;
&lt;br /&gt;
 Varshahn: Pray give me a moment longer.&lt;br /&gt;
&lt;br /&gt;
 Alphinaud: I don&#039;t see Vrtra with you. Is everything all right?&lt;br /&gt;
&lt;br /&gt;
 Estinien: He needs a moment to himself. While he is indisposed, we thought we&#039;d lend you a hand.&lt;br /&gt;
&lt;br /&gt;
 Alisaie: I&#039;ve just finished patrolling the area, so we&#039;re fine on that front.&lt;br /&gt;
 Alisaie: There are no signs of voidsent, and I doubt we&#039;ll see any more now that the gate has been closed.&lt;br /&gt;
 Alisaie: As for Alphinaud, he&#039;s set his sights on the ceruleum spring. We&#039;re hoping to take as much of the stuff as the snowcraft can bear.&lt;br /&gt;
 Alisaie: That much fuel would keep the people warm for a good while.&lt;br /&gt;
&lt;br /&gt;
 Alphinaud: We&#039;ve managed to procure a few suitable containers for transporting the ceruleum, and were about to return to the spring.&lt;br /&gt;
&lt;br /&gt;
 Estinien: If you&#039;ve a mind to scrounge up more containers, I can take what you have now and get them filled.&lt;br /&gt;
&lt;br /&gt;
 Alphinaud: Thank you, Estinien. The more we can load into the snowcraft, the better.&lt;br /&gt;
&lt;br /&gt;
 Alisaie: Would you and Y&#039;shtola mind helping us with our search, then?&lt;br /&gt;
 Alisaie: You&#039;ll need to take any suitable containers to the spring, and then back to the snowcraft once you&#039;ve filled them with ceruleum.&lt;br /&gt;
&lt;br /&gt;
 Alphinaud: Any luck finding a container?&lt;br /&gt;
&lt;br /&gt;
 Alisaie: Hmmm, will this be solid enough?&lt;br /&gt;
&lt;br /&gt;
 Y&#039;shtola: It is a welcome change to have Zero helping of her own volition. Perhaps she is finally beginning to trust us.&lt;br /&gt;
&lt;br /&gt;
 System: This is less a container and more a sieve, given its poor condition and visible holes...&lt;br /&gt;
 System: The container appears to be well suited for repurposing. It would be a fine choice for ceruleum storage.&lt;br /&gt;
&lt;br /&gt;
 Zero: We just need to carry this liquid fire to the snowcraft? Sounds simple enough.&lt;br /&gt;
&lt;br /&gt;
 System: The container is now filled to the brim with ceruleum.&lt;br /&gt;
&lt;br /&gt;
 Zero: If that one has been filled, you should hurry and take it to the snowcraft.&lt;br /&gt;
 Zero: Estinien has already seen to the rest.&lt;br /&gt;
 Zero: Go on ahead. The others asked that I remain here in the event they find more.&lt;br /&gt;
&lt;br /&gt;
 Estinien: Good work, my friend. I expect we&#039;ll have a sizable load to deliver.&lt;br /&gt;
&lt;br /&gt;
 System: The snowcraft is all but overflowing with ceruleum containers. However, several of your comrades have yet to arrive. Perhaps a nearby vantage point will afford you a more favorable view of their return.&lt;br /&gt;
&lt;br /&gt;
 Alisaie: It was good seeing you again. I hope you&#039;ll remember to call on us sooner the next time you need help.&lt;br /&gt;
&lt;br /&gt;
 Estinien: Vrtra has quelled the tempest within his heart. He should be fine.&lt;br /&gt;
&lt;br /&gt;
 Y&#039;shtola: That Azdaja&#039;s eye hasn&#039;t succumbed to Darkness bespeaks her incredible resilience.&lt;br /&gt;
 Y&#039;shtola: So let us trust in this sign that she yet lives, and be not deterred in our efforts.&lt;br /&gt;
&lt;br /&gt;
 Zero: I&#039;m not your keeper, nor do I know what you expect of me. But I will keep my word.&lt;br /&gt;
&lt;br /&gt;
 Varshahn: I must apologize for my bout of melancholy. To be so easily shaken ill becomes a great wyrm.&lt;br /&gt;
 Varshahn: You have remained at my side and ever offered me support and encouragement. I haven&#039;t the words to thank you.&lt;br /&gt;
&lt;br /&gt;
 Alphinaud: I suppose this is where we part ways for now.&lt;br /&gt;
 Alphinaud: Though we have every faith in you, we will pray for your safety all the same.&lt;br /&gt;
&lt;br /&gt;
 Alisaie: I&#039;m glad we had the chance to talk, Zero. Take care, and till next time!&lt;br /&gt;
&lt;br /&gt;
 Zero: Till next time.&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=King_of_the_Mountain&amp;diff=775875</id>
		<title>King of the Mountain</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=King_of_the_Mountain&amp;diff=775875"/>
		<updated>2024-06-30T03:15:11Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Updated EXP reward to reflect game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = King of the Mountain&lt;br /&gt;
| description = Relief is writ plain on [[Alphinaud]]&#039;s face.&lt;br /&gt;
| image = king of the mountain.png&lt;br /&gt;
| quest-giver = Alphinaud&lt;br /&gt;
| location = Garlemald&lt;br /&gt;
| location-x = 32&lt;br /&gt;
| location-y = 16.6&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Endwalker Main Scenario Quests&lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 49728&lt;br /&gt;
| gil = 5184&lt;br /&gt;
| unlocks = dg Lapis Manalis&lt;br /&gt;
| prev-quest = An Unforeseen Bargain&lt;br /&gt;
| next-quest = A Dragon&#039;s Resolve&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.3&lt;br /&gt;
| id-edb = &lt;br /&gt;
| id-gt = 70210&lt;br /&gt;
| msq-index = 830&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Wait at the designated location.&lt;br /&gt;
*Speak with the [[Spirited Engineer|spirited engineer]].&lt;br /&gt;
*Enter [[Lapis Manalis]].&lt;br /&gt;
*Speak with [[Y&#039;shtola]] at [[Deepspine]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Relief is writ plain on [[Alphinaud]]&#039;s face.&lt;br /&gt;
&lt;br /&gt;
* With the [[voidsent]] driven off, and [[Zero]] resting, [[Alphinaud]] suggests waiting for your comrades to return from the lake.&lt;br /&gt;
&lt;br /&gt;
* The immediate threat of [[voidsent]] is gone for now, but having fought them in such numbers, you are all but certain a voidgate is indeed somewhere on the nearby mountain. Happily, the repairs on the snowcraft are nearing completion, and it is decided that you will head back to its location in [[Cerulea Ingens]]. [[Alisaie]] is only too eager to depart, and much to her surprise, [[Zero]] offers to accompany you without the need for a bargain, seemingly having been inspired by [[Alisaie]]&#039;s earnest desire to help others. [[Alphinaud]] joins you as well, and so together you set forth, with [[Y&#039;shtola]] and [[Estinien]] leading the way.&lt;br /&gt;
&lt;br /&gt;
* You arrive at [[Cerulea Ingens]] to find a fully functioning snowcraft. To ensure you safely reach your destination on the mountain, the engineer offers to serve as your pilot. Thus do you climb aboard and steel yourself for what dangers may await at [[Lapis Manalis]].&lt;br /&gt;
** ※To enlist your companion NPCs for this duty, speak with them near the entrance or access [[Duty Support]] via the main menu. Use the [[Duty Finder]] if you wish to complete the instance alongside fellow players.&lt;br /&gt;
&lt;br /&gt;
* In the depths of [[Lapis Manalis]], you and your companions finally locate the voidgate. There you come face-to-face with the archfiend of water, [[Cagnazzo]], and make ready for what promises to be a torrential encounter.&lt;br /&gt;
** ※In the event that you leave [[Lapis Manalis]], you may re-enter by speaking with the spirited engineer.&lt;br /&gt;
&lt;br /&gt;
* The archfiend suffers a crushing defeat at your hands, and yet he seems strangely satisfied with the outcome. Delight is writ plain on [[Cagnazzo]]&#039;s face as he reveals what you believed to be [[Azdaja|Varshahn&#039;s sister]] was, in fact, only her eye. With his dying breath, [[Cagnazzo]] bids you seek out [[Golbez]] to learn what has truly become of [[Azdaja]]. He then dissipates into [[aether]], leaving a crestfallen [[Varshahn]] holding the eye of his beloved sister.&lt;br /&gt;
&lt;br /&gt;
* Though [[Golbez]]&#039;s ultimate aim remains unclear, knowing he likely requires immense stores of [[aether]] to see his plans through, you have cause to believe [[Azdaja]] yet lives. Even so, [[Y&#039;shtola]] cannot help but wonder why he would choose now to finally put his plans into motion. &lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
 Alisaie: Thank goodness we found Zero when we did.&lt;br /&gt;
&lt;br /&gt;
 Jullus: I&#039;ve also received word that the transport arrived safely at Camp Broken Glass. They send their thanks to the “woman in black.”&lt;br /&gt;
&lt;br /&gt;
 Zero: ...I&#039;m fine. I just need rest.&lt;br /&gt;
&lt;br /&gt;
 Alphinaud: As Alisaie said, many people owe Zero their lives.&lt;br /&gt;
 Alphinaud: This is not her world, nor her battle to fight, yet she risked life and limb for us nonetheless. That will not be soon forgotten.&lt;br /&gt;
 Alphinaud: Now then, I expect that our friends will return soon. Once everyone has gathered, we can take stock of the situation.&lt;br /&gt;
 Alphinaud: We&#039;ve naught to do but wait for the others. They should not be much longer.&lt;br /&gt;
&lt;br /&gt;
 Alisaie: Perhaps you should have a rest too.&lt;br /&gt;
&lt;br /&gt;
 Zero: Apologies for the delay. I&#039;ve finished replenishing my aether.&lt;br /&gt;
&lt;br /&gt;
 Alphinaud: Full glad am I to hear it. We must thank you again, Zero.&lt;br /&gt;
&lt;br /&gt;
 Alisaie: Indeed, many are still alive because of you. Those soldiers not least of all.&lt;br /&gt;
&lt;br /&gt;
 Zero: ...How fared you? Better than I did, by all accounts.&lt;br /&gt;
&lt;br /&gt;
 Alisaie: We had to contend with our fair share of voidsent en route to the snowcraft, but we had the benefit of numbers.&lt;br /&gt;
&lt;br /&gt;
 Estinien: With their help, we quickly dispatched all the voidsent that came our way. Thankfully, they stay dead in our world.&lt;br /&gt;
 Estinien: We were trying to decide what to do next when we received word about the transport.&lt;br /&gt;
&lt;br /&gt;
 Alphinaud: Which is how Alisaie, Forename, and I came to find you.&lt;br /&gt;
&lt;br /&gt;
 Y&#039;shtola: While the immediate threat has been addressed, we cannot rest easy yet. For voidsent to appear in such numbers, we must assume that a voidgate has indeed been opened nearby.&lt;br /&gt;
&lt;br /&gt;
 Jullus: Meaning more of them can come through at their leisure.&lt;br /&gt;
 Jullus: It seems the best course of action is to investigate Lapis Manalis, as you intend. What is the state of the snowcraft?&lt;br /&gt;
&lt;br /&gt;
 Y&#039;shtola: Nearly operational, I believe. Vrtra is with the engineer, who is hard at work as we speak. Why don&#039;t we join them in Cerulea Ingens?&lt;br /&gt;
&lt;br /&gt;
 Alisaie: Finally, a chance to go on the offensive!&lt;br /&gt;
&lt;br /&gt;
 Zero: ...I would join you as well.&lt;br /&gt;
&lt;br /&gt;
 Alisaie: I wouldn&#039;t dream of refusing you. But...what did you have in mind for payment?&lt;br /&gt;
&lt;br /&gt;
 Zero: Payment won&#039;t be necessary.&lt;br /&gt;
 Zero: I will do this because...I want to.&lt;br /&gt;
 Zero: You have...kindled something within me. A compulsion─a desire to act─that has been burning since you came to my aid out in the snow.&lt;br /&gt;
 Zero: I do not understand it, but I wish to, and to that end I will heed it. Then perhaps I&#039;ll understand your answer.&lt;br /&gt;
&lt;br /&gt;
 Alphinaud: I would also like to join you in tracing the voidsent to their origin. Though that would mean neglecting my duties here...&lt;br /&gt;
&lt;br /&gt;
 Jullus: Don&#039;t worry about us. Between my people and the contingent, we can keep things running well enough. Just find where the voidsent are coming from, and see that they stop.&lt;br /&gt;
 Jullus: Take care, Zero.&lt;br /&gt;
&lt;br /&gt;
 Zero: I will.&lt;br /&gt;
&lt;br /&gt;
 Alphinaud: For the sake of our friends, I pray we succeed in our mission.&lt;br /&gt;
 Alphinaud: The voidgate is of course our main objective, but if we can also find useful salvage, then all the better.&lt;br /&gt;
&lt;br /&gt;
 Alisaie: I&#039;m glad the engineer is safe. I&#039;d never forgive myself if something had happened to him on our account.&lt;br /&gt;
&lt;br /&gt;
 Estinien: Vrtra insisted on staying behind to guard the snowcraft. He&#039;s anxious to get up that mountain, and understandably so.&lt;br /&gt;
&lt;br /&gt;
 Y&#039;shtola: “Mammoth” is an apt name for the craft. Its prodigious size made defending it difficult, but it came through unscathed.&lt;br /&gt;
&lt;br /&gt;
 Zero: To have to go to such lengths to traverse a single mountain... The people of this land do not have easy lives.&lt;br /&gt;
&lt;br /&gt;
 Varshahn: &#039;Tis good to see you all safe and well. The craft stands ready, I am pleased to say. Our engineer friend has worked tirelessly, his zeal a match for any of my alchemists.&lt;br /&gt;
&lt;br /&gt;
 Spirited Engineer: There you are! Your timing couldn&#039;t be better.&lt;br /&gt;
 Spirited Engineer: Thanks to Varshahn&#039;s help, I&#039;ve managed to finish the repairs faster than I anticipated. The mammoth&#039;s ready for the snow once more!&lt;br /&gt;
 Spirited Engineer: You can leave the piloting to me, too. It&#039;d be my pleasure to get you to where you need to go!&lt;br /&gt;
&lt;br /&gt;
 Alisaie: You are too kind. Thank you.&lt;br /&gt;
 Alisaie: Let&#039;s be on our way then, shall we?&lt;br /&gt;
&lt;br /&gt;
 Q1: What will you do?&lt;br /&gt;
 A1: Small talk.&lt;br /&gt;
 A1: Form a party and enter Lapis Manalis.&lt;br /&gt;
 A1: Nothing.&lt;br /&gt;
&lt;br /&gt;
 Alphinaud: As we hopefully demonstrated, we&#039;re still capable of holding our own in battle. Which is to say, please don&#039;t hesitate to rely on us.&lt;br /&gt;
&lt;br /&gt;
 Alisaie: When we find whoever&#039;s responsible for unleashing the voidsent, I&#039;m going to give them a piece of my mind!&lt;br /&gt;
&lt;br /&gt;
 Estinien: I don&#039;t make a habit of fighting atop magitek, but it shouldn&#039;t be any more difficult than doing so astride a dragon. I welcome the change of pace.&lt;br /&gt;
&lt;br /&gt;
 Y&#039;shtola: Once aboard the mammoth, we will all need to change into attire more suitable for combat.&lt;br /&gt;
 Y&#039;shtola: It can be no coincidence that a voidgate has opened where Vrtra sensed his sister. In all likelihood, something is in the offing, and we must be prepared.&lt;br /&gt;
&lt;br /&gt;
 Zero: If there is indeed a voidgate, then there will be voidsent, and not merely lesser ones.&lt;br /&gt;
 Zero: Be on your guard for all manner of threats.&lt;br /&gt;
&lt;br /&gt;
 Varshahn: Come, Forename. Let us find the truth of my sister&#039;s aura!&lt;br /&gt;
&lt;br /&gt;
 Spirited Engineer: Just say the word and we&#039;re off.&lt;br /&gt;
 Spirited Engineer: Whenever you&#039;re ready, friend.&lt;br /&gt;
&lt;br /&gt;
 System: Venture to Lapis Manalis?&lt;br /&gt;
&lt;br /&gt;
 Varshahn: Oh, Azdaja...&lt;br /&gt;
&lt;br /&gt;
 Estinien: That they should go so far as to use Azdaja&#039;s eye as bait... What could they be after?&lt;br /&gt;
&lt;br /&gt;
 Zero: Why does he look so defeated? We are closer to finding his sister, are we not?&lt;br /&gt;
&lt;br /&gt;
 Y&#039;shtola: So, we have discovered the source of the voidsent outbreak in Garlemald.&lt;br /&gt;
&lt;br /&gt;
 Estinien: A gate forced open from the void...&lt;br /&gt;
&lt;br /&gt;
 Y&#039;shtola: The barrier between our worlds is especially thin here, I suspect.&lt;br /&gt;
 Y&#039;shtola: Elsewise I see little reason why the reapers chose to live in such an inhospitable place.&lt;br /&gt;
&lt;br /&gt;
 Estinien: Even if the conditions are ideal, we&#039;re talking about a gate that could pass an archfiend. Opening one so large could not have been easy.&lt;br /&gt;
&lt;br /&gt;
 Y&#039;shtola: In the age of Allag, Emperor Xande created an enormous portal using a prodigious amount of aether harnessed by the Crystal Tower.&lt;br /&gt;
 Y&#039;shtola: In theory, a similar feat should be possible from within the void. One need but have the requisite amount of aether...such as that harbored by a great wyrm&#039;s eye.&lt;br /&gt;
&lt;br /&gt;
 Varshahn: And its aether is indeed greatly diminished...&lt;br /&gt;
&lt;br /&gt;
 Estinien: In Forename&#039;s vision, Golbez let his archfiends feed upon Azdaja&#039;s aether. If he has also taken an eye to open this gate...&lt;br /&gt;
&lt;br /&gt;
 Y&#039;shtola: It does not bode well, I know. Nevertheless, we must remain hopeful and continue our search.&lt;br /&gt;
 Y&#039;shtola: What I find curious is why our foes chose to strike now, some five thousand years after Azdaja vanished into the void.&lt;br /&gt;
 Y&#039;shtola: And while their overarching plan remains a mystery, what exactly was Cagnazzo&#039;s part in it that he had finished?&lt;br /&gt;
&lt;br /&gt;
 System: You may now enter Lapis Manalis with a party of NPC avatars. To make use of this feature, open the Trust interface located under Duty in the main menu.&lt;br /&gt;
 System: Moreover, be advised that you may use mounts within Lapis Manalis, but only during this quest.&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=An_Unforeseen_Bargain&amp;diff=775855</id>
		<title>An Unforeseen Bargain</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=An_Unforeseen_Bargain&amp;diff=775855"/>
		<updated>2024-06-30T02:25:06Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Updated EXP reward to reflect game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = An Unforeseen Bargain&lt;br /&gt;
| description = This [[1st Legion Soldier|distressed soldier]] has ill tidings to share with you.&lt;br /&gt;
| image = an unforeseen bargain.png&lt;br /&gt;
| quest-giver = 1st Legion Soldier&lt;br /&gt;
| location = Garlemald&lt;br /&gt;
| location-x = 31.6&lt;br /&gt;
| location-y = 18.2&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Endwalker Main Scenario Quests&lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 49728&lt;br /&gt;
| gil = 2855&lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt1 = 1 Piety Materia IX&lt;br /&gt;
| reward-opt2 = 1 Battledance Materia IX&lt;br /&gt;
| reward-opt3 = 1 Quickarm Materia IX&lt;br /&gt;
| reward-opt4 = 1 Quicktongue Materia IX&lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| prev-quest = Kindled Spirit&lt;br /&gt;
| next-quest = King of the Mountain&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.3&lt;br /&gt;
| id-edb = &lt;br /&gt;
| id-gt = 70209&lt;br /&gt;
| msq-index = 829&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Alphinaud]].&lt;br /&gt;
*Speak with [[Alisaie]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* This [[1st Legion Soldier|distressed soldier]] has ill tidings to share with you.&lt;br /&gt;
&lt;br /&gt;
* A horde of [[voidsent]] has been sighted approaching from the east, prompting an immediate evacuation of the area. [[Alisaie]] asks [[Zero]] to assist in the effort, but she refuses, stating that she will not risk her life without suitable compensation. [[Jullus]], however, succeeds in persuading [[Zero]] to help guard [[Tertium]] by reminding her of the buuz he gave her. With the memoriate keeping watch, [[Alphinaud]] believes that the encampment will be safe enough in your absence, and suggests heading outside to find your other comrades.&lt;br /&gt;
&lt;br /&gt;
* Together with [[Alphinaud]] and [[Alisaie]], you seek out [[Y&#039;shtola]] and the others. Fortunately, they are quite capable of defending themselves, though it remains to be seen how [[Jullus]] and [[Zero]] are faring back at [[Tertium]].&lt;br /&gt;
&lt;br /&gt;
* You later learn that, while you and the twins were occupied with rampaging [[voidsent]], [[Jullus]] received word that a unit had gone silent while en route to [[Camp Broken Glass]]. As he prepared to set out from [[Tertium]] to investigate, [[Zero]], much to his surprise, offered to go in his stead. She arrived in time to save a pair of soldiers from [[voidsent]], but soon found herself overwhelmed. Thankfully, you arrived in time to save her and put the enemy to rout.&lt;br /&gt;
&lt;br /&gt;
* With the danger passed, you enjoy a brief moment of respite while waiting for [[Zero]] to recover and [[Y&#039;shtola]] and the others to return. In that quiet aftermath, [[Alisaie]] muses what might have compelled [[Zero]] to─despite her earlier objections─resolve to risk her life to save others... &lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
 Alphinaud: This seems urgent...&lt;br /&gt;
&lt;br /&gt;
 Alisaie: I&#039;ve got a bad feeling about this.&lt;br /&gt;
&lt;br /&gt;
 Zero: Well? Shouldn&#039;t you see what&#039;s wrong?&lt;br /&gt;
&lt;br /&gt;
 Jullus: He was out on patrol, so if he&#039;s come back early, then...&lt;br /&gt;
&lt;br /&gt;
 Forgive me the interruption, but I come with grave news!&lt;br /&gt;
 A horde of voidsent are approaching from the mountains to the east. Their numbers are beyond anything we&#039;ve ever seen!&lt;br /&gt;
&lt;br /&gt;
 Alisaie: What!? But Y&#039;shtola and the others...&lt;br /&gt;
&lt;br /&gt;
 Alphinaud: Anyone outside of Tertium is in danger. We must find and bring them all here at once!&lt;br /&gt;
&lt;br /&gt;
 Alisaie: Can we count on your aid, Zero?&lt;br /&gt;
&lt;br /&gt;
 Zero: I&#039;ve already settled the debt for my question. I&#039;m not obligated to help.&lt;br /&gt;
 Zero: What&#039;s more, death in this world is absolute. You ask me to put my life on the line.&lt;br /&gt;
 Zero: Without suitable payment, I will do no such thing.&lt;br /&gt;
&lt;br /&gt;
 Alisaie: That&#039;s fair... What do we have to offer that might be enough?&lt;br /&gt;
&lt;br /&gt;
 Jullus: You&#039;re right, Zero. You&#039;re not obligated to help, and I wouldn&#039;t presume otherwise.&lt;br /&gt;
 Jullus: Nevertheless, we are in need. Assuming the buuz I gave you is worth anything, would you at least be willing to stand watch at this encampment?&lt;br /&gt;
 Jullus: That way, more of us will be able to go out and see the people to safety.&lt;br /&gt;
&lt;br /&gt;
 Zero: ...Very well. Unless we come under attack, I&#039;ll do no more than stand watch.&lt;br /&gt;
&lt;br /&gt;
 Alphinaud: I daresay Tertium will be safe enough with Zero here.&lt;br /&gt;
 Alphinaud: Let us go and find Y&#039;shtola and the others, and assist with the evacuation.&lt;br /&gt;
&lt;br /&gt;
 Zero: Do what you must. I will remain here.&lt;br /&gt;
&lt;br /&gt;
 Jullus: Please hurry. Time is of the essence.&lt;br /&gt;
&lt;br /&gt;
 Never have I seen so many voidsent... We&#039;ve got to round up as many hands as we can to assist with the evacuation effort.&lt;br /&gt;
&lt;br /&gt;
 Alisaie: Come, we need to find our comrades.&lt;br /&gt;
&lt;br /&gt;
 Alphinaud: Tertium will be fine. Jullus and his people have weathered far worse.&lt;br /&gt;
 Alphinaud: We must make haste to the snowcraft, where our friends and the engineer should be.&lt;br /&gt;
 Alphinaud: Given their position, they may soon find themselves at the mercy of the voidsent. If it comes to it, we must be prepared for battle.&lt;br /&gt;
&lt;br /&gt;
 Alisaie: I&#039;m ready, don&#039;t you worry.&lt;br /&gt;
 Alisaie: How about you, [Forename]?&lt;br /&gt;
&lt;br /&gt;
 System: Upon departing from Tertium, several cutscenes will play in sequence.&lt;br /&gt;
 System: It is recommended that you set aside sufficient time to view these scenes in their entirety.&lt;br /&gt;
 System: In addition, you will be required to participate in battle. Your progress will be saved at certain points. In the event that you are defeated, you will be able to try again from the most recent of these.&lt;br /&gt;
 System: Please note that if you enter battles associated with other quests or log out from the game, this progress will be lost.&lt;br /&gt;
 System: You must be a Disciple of War or Magic of level 90 or above to proceed.&lt;br /&gt;
&lt;br /&gt;
 Alphinaud: For a mercy, there appears to have been no casualties in Tertium or elsewhere.&lt;br /&gt;
&lt;br /&gt;
 Jullus: I&#039;ve also received word that the transport arrived safely at Camp Broken Glass. They send their thanks to the “woman in black.”&lt;br /&gt;
&lt;br /&gt;
 Zero: ...I&#039;m fine. I just need rest.&lt;br /&gt;
&lt;br /&gt;
 Alisaie: Zero&#039;s convalescing aboard the train. Jullus has already given her something to eat, so I suppose all we can do is wait.&lt;br /&gt;
 Alisaie: I can&#039;t help but wonder, though... What possessed her to go and fight all those voidsent on her own? Not that I know the going rate for such things, but I doubt one buuz would suffice. I think someone has been a bad influence on her.&lt;br /&gt;
 Alisaie: Oh, I&#039;m just joking. Or am I?&lt;br /&gt;
 Alisaie: In any case, many people owe her their lives. I&#039;ll be sure to thank her when she&#039;s back on her feet.&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Kindled_Spirit&amp;diff=775830</id>
		<title>Kindled Spirit</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Kindled_Spirit&amp;diff=775830"/>
		<updated>2024-06-30T02:05:26Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Updated EXP reward to reflect game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Kindled Spirit&lt;br /&gt;
| description = [[Alphinaud]] is in need of a helping hand.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Alphinaud&lt;br /&gt;
| location = Garlemald&lt;br /&gt;
| location-x = 14.0&lt;br /&gt;
| location-y = 31.1&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Endwalker Main Scenario Quests&lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 49728&lt;br /&gt;
| gil = 1130&lt;br /&gt;
| reward-opt1 =  2 HQ Urchin Pasta&lt;br /&gt;
| reward-opt2 =  2 HQ Melon Pie&lt;br /&gt;
| reward-opt3 =  2 HQ Gyros&lt;br /&gt;
| reward-opt4 =  2 HQ Piennolo Tomato Salad&lt;br /&gt;
| reward-opt5 =  3 Allagan Silver Piece&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Once More unto the Void&lt;br /&gt;
| next-quest = An Unforeseen Bargain&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.3&lt;br /&gt;
| id-edb = &lt;br /&gt;
| id-gt = 70208&lt;br /&gt;
| msq-index = 828&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Alisaie]].&lt;br /&gt;
*Survey the designated locations and defeat any [[voidsent]] that appear.&lt;br /&gt;
*Search for [[Alisaie]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* [[Alphinaud]] is in need of a helping hand.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
 Zero: I can&#039;t say I understand Alisaie&#039;s answer, but a debt is a debt.&lt;br /&gt;
&lt;br /&gt;
 Alisaie: At first I didn&#039;t know what to make of Zero, but her frankness speaks to me. I like her!&lt;br /&gt;
&lt;br /&gt;
 Alphinaud: My thanks again for agreeing to help.&lt;br /&gt;
 Alphinaud: The Ilsabard contingent brings in shipments of food, medicine, and other necessities by airship.&lt;br /&gt;
 Alphinaud: We have yet to deliver a share of supplies to Tertium, and I would appreciate it if one of you could assist us with the task today.&lt;br /&gt;
&lt;br /&gt;
 Zero: I&#039;ll do it.&lt;br /&gt;
&lt;br /&gt;
 Alisaie: Well, Forename. It looks like you&#039;re with me, then.&lt;br /&gt;
 Alisaie: Voidsent sightings have been increasing by the day, which is why I had a mind to go out and patrol the Eblan Rime. Shall we?&lt;br /&gt;
 Alisaie: Voidsent were spotted here not long ago. Considering the proximity to Camp Broken Glass, everyone is understandably concerned.&lt;br /&gt;
 Alisaie: But hopefully not for much longer. You follow this road eastward, and I&#039;ll have a look to the north. If you should encounter any voidsent, I won&#039;t begrudge you for dispatching them without me.&lt;br /&gt;
&lt;br /&gt;
 System: You survey your surroundings, but do not spy any errant voidsent...&lt;br /&gt;
&lt;br /&gt;
 You sense a voidsent presence!&lt;br /&gt;
 The enemy is still about!&lt;br /&gt;
&lt;br /&gt;
 Alisaie: All finished, are we? Good.&lt;br /&gt;
 Alisaie: The cold doesn&#039;t let up out here, does it...&lt;br /&gt;
 Alisaie: They&#039;ve the means to keep everyone warm at Camp Broken Glass and Tertium. But the measures are still only temporary.&lt;br /&gt;
 Alisaie: Subsisting on charity, dreading the day the sympathy of others is exhausted — it&#039;s no way to live. They need lasting safety and security.&lt;br /&gt;
 Alisaie: Though things will never be as they once were...&lt;br /&gt;
 Alisaie: If we can restore a modicum of normalcy to their lives, maybe that will be enough for them to move forward.&lt;br /&gt;
 Alisaie: If we&#039;re to achieve that, we have to work harder. I have to work harder.&lt;br /&gt;
&lt;br /&gt;
 Player Choice: What will you say?&lt;br /&gt;
 • You&#039;re doing your best. Anyone can see that.&lt;br /&gt;
 • Just try not to overdo it, eh?&lt;br /&gt;
&lt;br /&gt;
 Choice: You&#039;re doing your best. Anyone can see that.&lt;br /&gt;
 Alisaie: L-Lest you misunderstand, I wasn&#039;t fishing for a compliment... As I said, I&#039;m&lt;br /&gt;
 doing this because I want to.&lt;br /&gt;
 Alisaie: Still...I appreciate your support.&lt;br /&gt;
&lt;br /&gt;
 Alisaie: Well, our work here is done. We should be heading back.&lt;br /&gt;
 Alisaie: I hope Alphinaud and Zero haven&#039;t gotten into any trouble.&lt;br /&gt;
 Alisaie: I cannot imagine how awful it must have been to serve as Zenos&#039;s avatar. To not only suffer him, but so much else...&lt;br /&gt;
 Alisaie: She&#039;s a fighter all right. Like you and me.&lt;br /&gt;
&lt;br /&gt;
 Meanwhile at the Tertium...&lt;br /&gt;
 Famished Resident: Thank you, miss. Thank you.&lt;br /&gt;
 Zero: This feels...strangely familiar...&lt;br /&gt;
 Restless Resident: Excuse me, Alphinaud. My wife, she&#039;s come down with a high fever. Do you think you could take a look at her?&lt;br /&gt;
 Alphinaud: Of course. Give me a moment.&lt;br /&gt;
 Alphinaud: Zero, may I leave the rest here to you?&lt;br /&gt;
 Zero: Fine by me.&lt;br /&gt;
&lt;br /&gt;
 Jullus: Thank you again for your help.&lt;br /&gt;
 Jullus: Er...Zero, was it? I take it you&#039;re one of Alphinaud&#039;s comrades?&lt;br /&gt;
 Zero: Comrade...? We&#039;ve entered into a cooperative pact, if that&#039;s what you mean.&lt;br /&gt;
 Jullus: Pact? No, no, nothing so formal. What I mean is, you must know each other well. Be on good terms, enjoy each other&#039;s company─that sort of thing.&lt;br /&gt;
 Zero: Then no, he&#039;s not my comrade. I have none. Nor will I ever, I think.&lt;br /&gt;
 Jullus: Oh...&lt;br /&gt;
 Zero: Did I say something odd?&lt;br /&gt;
 Jullus: No, not at all. On the contrary, it makes sense.&lt;br /&gt;
 Jullus: When Alphinaud and the contingent first arrived, we rejected them out of hand.&lt;br /&gt;
 Jullus: Whatever they may have claimed, they were the enemy. Savages with their savage ways. To accept their help was to admit defeat.&lt;br /&gt;
 Jullus: But no matter how poorly we treated them, they didn&#039;t turn their backs on us. They stayed and listened.&lt;br /&gt;
 Jullus: That&#039;s just the kind of people they are. Makes sense they&#039;d get along with someone like you, who tries to push others away.&lt;br /&gt;
 Zero: Get along? I&#039;m upholding my part of the bargain. There&#039;s nothing more to it than that.&lt;br /&gt;
 Jullus: If you say so...&lt;br /&gt;
 Jullus: Ah, I&#039;d nearly forgotten why I came. Are you hungry?&lt;br /&gt;
 Jullus: We all get rations, and considering the work you&#039;re doing, you&#039;re as good as one of us.&lt;br /&gt;
 Zero: I am running low on aether... Very well.&lt;br /&gt;
 Jullus: Azim Steppe-style dumplings. Buuz, they call them.&lt;br /&gt;
 Jullus: Never had a dumpling? It&#039;s like...a kind of bread stuffed with a filling─meat or vegetables usually─that you bake or steam.&lt;br /&gt;
 Jullus: We have our own recipes in Garlemald, too. My mother liked to make them. My brother and sister always fought over the jam-filled ones...&lt;br /&gt;
 Jullus: J-Just think of it as bread, all right?&lt;br /&gt;
 Jullus: I should warn you, though, they&#039;re spicy─helps them keep longer, I assume. Too much for the children to handle, though.&lt;br /&gt;
 Zero: Interesting...&lt;br /&gt;
 Jullus: Interesting good or interesting...&lt;br /&gt;
 Zero: I don&#039;t know much about taste. Not anymore. But I do feel a sensation in my mouth.&lt;br /&gt;
 Jullus: Is that a bad thing?&lt;br /&gt;
 Zero: Not necessarily.&lt;br /&gt;
 Jullus: Heh, that&#039;s enough for me. I&#039;ve heard it said that spices are more akin to fire than flavors. Perhaps that makes them easier to understand.&lt;br /&gt;
 Alisaie: Oh, Jullus. Getting acquainted with Zero, are we?&lt;br /&gt;
 Jullus: Um...ah... I-I suppose I am...&lt;br /&gt;
 Alisaie: No harm in that. Acquaint away!&lt;br /&gt;
 Alphinaud: Ah, everyone is here. Excellent. Thank you all for your hard work.&lt;br /&gt;
 Alphinaud: I&#039;ve just finished up myself. Shall we go and find Estinien?&lt;br /&gt;
 1st Legion Soldier: Alphinaud! Alisaie!&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Cold_Reunion&amp;diff=775775</id>
		<title>A Cold Reunion</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Cold_Reunion&amp;diff=775775"/>
		<updated>2024-06-30T00:51:48Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Updated EXP reward to reflect game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Cold Reunion&lt;br /&gt;
| description = [[Estinien]] is understandably bewildered.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Estinien&lt;br /&gt;
| location = Radz-at-Han&lt;br /&gt;
| location-x = 4&lt;br /&gt;
| location-y = 10&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Endwalker Main Scenario Quests&lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 49728&lt;br /&gt;
| gil = 2772&lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Once More unto the Void&lt;br /&gt;
| next-quest = Kindled Spirit&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.3&lt;br /&gt;
| id-edb = &lt;br /&gt;
| id-gt = 70207&lt;br /&gt;
| msq-index = 827&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Estinien]] at [[Tertium]].&lt;br /&gt;
*Speak with [[Jullus]].&lt;br /&gt;
*Speak with [[Alisaie]].&lt;br /&gt;
*Speak with [[Alisaie]] again.&lt;br /&gt;
*Speak with the [[Spirited Engineer|spirited engineer]].&lt;br /&gt;
*Speak with [[Alphinaud]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* [[Estinien]] is understandably bewildered.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
 Varshahn: Sister...was it really you?&lt;br /&gt;
&lt;br /&gt;
 Y&#039;shtola: We have no reason to doubt Vrtra. Let us depart for Garlemald as soon as possible.&lt;br /&gt;
&lt;br /&gt;
 Zero: So that was a dragon&#039;s roar. Quite a trick, imbuing one&#039;s voice with aether.&lt;br /&gt;
&lt;br /&gt;
 Estinien: By all accounts, Azdaja is Golbez&#039;s prisoner, yet if she was in the Source...&lt;br /&gt;
 Estinien: It could be that she managed to escape from the void, if only for a fleeting moment.&lt;br /&gt;
 Estinien: But that is mere conjecture. If we want the truth, then we must go and find it.&lt;br /&gt;
 Estinien: Come, let&#039;s make for Tertium. Our friends are waiting.&lt;br /&gt;
&lt;br /&gt;
 Varshahn: I thought to depart from Radz-at-Han sooner, but Y&#039;shtola insisted I bring warmer clothes.&lt;br /&gt;
 Varshahn: This vessel does not feel cold as such, but she reminded me that, so long as I am Varshahn, it would be prudent not to appear overly conspicuous.&lt;br /&gt;
&lt;br /&gt;
 Y&#039;shtola: I trust you know the “associates” who will be joining us. Hopefully they have been keeping well.&lt;br /&gt;
&lt;br /&gt;
 Zero: People live in such places, do they? Not that I would presume to know their preferences, but it seems...uncomfortable.&lt;br /&gt;
&lt;br /&gt;
 Varshahn: I had tempered my hopes, but thanks to Alphinaud and Alisaie, we might yet learn something of Azdaja.&lt;br /&gt;
&lt;br /&gt;
 Y&#039;shtola: Nothing appears to be out of the ordinary here at the camp. Let us see what we find at this village.&lt;br /&gt;
&lt;br /&gt;
 Estinien: I knew the twins wouldn&#039;t disappoint.&lt;br /&gt;
&lt;br /&gt;
 Zero: A village of voidsent users... Lest you think I have feelings on this─I don&#039;t. What others do is not my concern.&lt;br /&gt;
&lt;br /&gt;
 Alphinaud: I expect it&#039;s been a while since you spoke with Jullus. He will be glad to see you.&lt;br /&gt;
&lt;br /&gt;
 Alisaie: The people here struggle to survive as it is. The last thing they need is for Garlemald to be overrun with voidsent.&lt;br /&gt;
&lt;br /&gt;
 Jullus: Oh, [Forename]. What a welcome surprise.&lt;br /&gt;
 Jullus: And I see you&#039;re traveling with a large crew as usual...&lt;br /&gt;
 Jullus: Not to suggest that&#039;s an inconvenience for us. We&#039;d be happy to share our supplies with you and your allies, should you require any.&lt;br /&gt;
&lt;br /&gt;
 Alphinaud: Apologies if we interrupt, Jullus, but there is a matter we wish to discuss.&lt;br /&gt;
&lt;br /&gt;
 Jullus: We&#039;ve just finished our routine briefing, so you come at a good time. Is this about the voidsent?&lt;br /&gt;
&lt;br /&gt;
 Alphinaud: It is. From what we can discern, they&#039;re coming from the mountains to the east.&lt;br /&gt;
 Alphinaud: Practitioners of the reaper arts once lived in that area, did they not?&lt;br /&gt;
&lt;br /&gt;
 Jullus: Yes, they had a village there in the Lapis Manalis caverns.&lt;br /&gt;
 Jullus: The scythe-wielders forged pacts with voidsent, and took to battle with the beings at their side. For a time they played an invaluable role in our military, but the advent of magitek saw them fall out of favor.&lt;br /&gt;
 Jullus: And when some were unmasked as insurrectionists, the order was outlawed. The village is believed to be long abandoned.&lt;br /&gt;
 Jullus: Speaking of their art...it seems you&#039;ve picked it up. Who was it that taught you?&lt;br /&gt;
 Jullus: ...Well, I suppose it&#039;s neither here nor there now.&lt;br /&gt;
&lt;br /&gt;
 Varshahn: My sister has been taken captive by voidsent. I sensed her presence in this land, and have come in search of her.&lt;br /&gt;
 Varshahn: If voidsent have been sighted here, then I believe there is a connection. We should like to investigate these caverns you mention, but Alphinaud tells us they are not easily reached.&lt;br /&gt;
&lt;br /&gt;
 Jullus: I&#039;m afraid so. Deep snow and tumultuous winds rule out walking and flying.&lt;br /&gt;
 Jullus: If you want to get anywhere, you&#039;re going to need a magitek snowcraft. Alas, the last remaining functional one we had has broken down. Should still be over in Cerulea Ingens, where it was abandoned.&lt;br /&gt;
&lt;br /&gt;
 Alisaie: Is there anyone who can fix it?&lt;br /&gt;
&lt;br /&gt;
 Jullus: Perhaps the former engineers at Tapper&#039;s Den.&lt;br /&gt;
 Jullus: Their duty included transporting ceruleum tanks to Juturna Platform G using snowcraft. I expect they had to maintain a few over the years.&lt;br /&gt;
&lt;br /&gt;
 Alisaie: That&#039;s worth looking into, I&#039;d say.&lt;br /&gt;
 Alisaie: In the course of delivering provisions, I&#039;ve come to know the people there quite well. If they can help us, I&#039;m sure they will.&lt;br /&gt;
&lt;br /&gt;
 Alphinaud: May I ask you to accompany her? Given the presence of voidsent, it&#039;s best that we avoid traveling alone.&lt;br /&gt;
&lt;br /&gt;
 Varshahn: In the meantime, will you not tell me more about the mountain? I would like to learn as much as I can before commencing our search in earnest.&lt;br /&gt;
&lt;br /&gt;
 Jullus: Come with me. I&#039;ll introduce you to someone who&#039;s well versed in the local geography.&lt;br /&gt;
&lt;br /&gt;
 Zero: Alisaie, was it? I wish to speak with you.&lt;br /&gt;
&lt;br /&gt;
 Alisaie: In that case, why don&#039;t you come with us to Tapper&#039;s Den? We can chat on the way.&lt;br /&gt;
&lt;br /&gt;
 Alphinaud: I shall go and brief the contingent on the voidsent issue, that they too may be prepared.&lt;br /&gt;
&lt;br /&gt;
 Zero: If you want to eavesdrop, be my guest. It doesn&#039;t matter to me.&lt;br /&gt;
 Zero: ...&lt;br /&gt;
&lt;br /&gt;
 Alisaie: We should get back to it, but before we do...&lt;br /&gt;
 Alisaie: Are you all right, Zero? Did I say something that confused or upset you?&lt;br /&gt;
&lt;br /&gt;
 Zero: ...No. I&#039;m simply trying to understand your perspective. If you wish to continue, I am ready and able.&lt;br /&gt;
&lt;br /&gt;
 Alisaie: Well, that&#039;s a relief! This isn&#039;t the sort of place you want to mull over things.&lt;br /&gt;
 Alisaie: It&#039;s not much farther to Tapper&#039;s Den. I doubt we&#039;ll have much trouble finding an engineer when we arrive, so let&#039;s speak with the first one we spot.&lt;br /&gt;
 Alisaie: This is one of the engineers, I think.&lt;br /&gt;
&lt;br /&gt;
 Zero: Because it&#039;s the right thing to do...&lt;br /&gt;
&lt;br /&gt;
 Spirited Engineer: Wait, I know you. You&#039;re the one who roughed up the guards!&lt;br /&gt;
 Spirited Engineer: After you left, your contingent friends came along. Our lives are a lot easier now thanks to them.&lt;br /&gt;
 Spirited Engineer: They understood our plight, and offered to help─whether we wanted to stay here or return home. For that, we&#039;re truly grateful.&lt;br /&gt;
 Spirited Engineer: We&#039;re grateful to you too, Alisaie. The trip across the lake is hardly pleasant, but you make it all the same to bring us provisions.&lt;br /&gt;
&lt;br /&gt;
 Alisaie: Oh, don&#039;t mention it. We&#039;re just glad we can help.&lt;br /&gt;
 Alisaie: That said, we were actually hoping to ask a favor of you today...&lt;br /&gt;
 Alisaie: We need a magitek snowcraft repaired─the one abandoned in Cerulea Ingens. We were told you might be up to the task.&lt;br /&gt;
&lt;br /&gt;
 Spirited Engineer: Ah, so you want to ride the mammoth!&lt;br /&gt;
 Spirited Engineer: That&#039;s what we took to calling the crafts on account of their size.&lt;br /&gt;
 Spirited Engineer: As often as I used them on rigs, I know a thing or two about their maintenance. I&#039;ll see if I can get your mammoth roaring again─it&#039;s the least I can do to repay your kindness.&lt;br /&gt;
&lt;br /&gt;
 Alisaie: Wonderful! Please come with us back to Camp Broken Glass, and we&#039;ll take it from there.&lt;br /&gt;
 Alisaie: So far so good, [Forename]! Let&#039;s be on our way.&lt;br /&gt;
 Alisaie: Thank goodness we were able to find someone to help with repairs.&lt;br /&gt;
&lt;br /&gt;
 Zero: You mortals are more sensitive to the cold than I realized. My body is made differently, so I feel nothing.&lt;br /&gt;
&lt;br /&gt;
 Spirited Engineer: Don&#039;t you worry─the mammoth is in good hands!&lt;br /&gt;
&lt;br /&gt;
 Alphinaud: Welcome back.&lt;br /&gt;
 Alphinaud: I presume this is the engineer who will help us with the craft?&lt;br /&gt;
&lt;br /&gt;
 Spirited Engineer: I&#039;ll do everything I can to get her up and running again!&lt;br /&gt;
 Spirited Engineer: But I doubt I&#039;ll be able to do so quickly─at least on my own. The mammoth is big, and so are its parts. Some strong backs should make the work go faster.&lt;br /&gt;
&lt;br /&gt;
 Estinien: You have ours.&lt;br /&gt;
&lt;br /&gt;
 Alphinaud: You&#039;ve finished learning about the mountain, I take it?&lt;br /&gt;
&lt;br /&gt;
 Varshahn: Aye, we have a solid grasp of that area, as well as the site of the snowcraft.&lt;br /&gt;
&lt;br /&gt;
 Y&#039;shtola: My back is perhaps not as strong as some, but I should be glad to stand guard for voidsent and other unruly wildlife.&lt;br /&gt;
&lt;br /&gt;
 Spirited Engineer: Much obliged, miss. Then let&#039;s all head over to the mammoth and assess what needs fixing.&lt;br /&gt;
&lt;br /&gt;
 Alphinaud: They have matters here well in hand. Which means we can resume our duties.&lt;br /&gt;
 Alphinaud: Would you care to assist us, [Forename]?&lt;br /&gt;
&lt;br /&gt;
 Alisaie: How about you, Zero?&lt;br /&gt;
&lt;br /&gt;
 Zero: I will assist you as well. As payment for answering my question.&lt;br /&gt;
&lt;br /&gt;
 Alisaie: It&#039;s hardly something that demands payment...but we&#039;d be glad for your contribution nonetheless.&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Once_More_unto_the_Void&amp;diff=775760</id>
		<title>Once More unto the Void</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Once_More_unto_the_Void&amp;diff=775760"/>
		<updated>2024-06-30T00:21:56Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Updated EXP reward to reflect game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Once More unto the Void&lt;br /&gt;
| description = [[Varshahn]]&#039;s eyes seem to brighten at your arrival.&lt;br /&gt;
| image = once more unto the void.png&lt;br /&gt;
| quest-giver = Varshahn&lt;br /&gt;
| location = Radz-at-Han&lt;br /&gt;
| location-x = 4.4&lt;br /&gt;
| location-y = 9.8&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Endwalker Main Scenario Quests&lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 49728&lt;br /&gt;
| gil = 1044&lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Buried Memory&lt;br /&gt;
| next-quest = A Cold Reunion&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.3&lt;br /&gt;
| id-edb = &lt;br /&gt;
| id-gt = 70206&lt;br /&gt;
| msq-index = 826&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Zero]].&lt;br /&gt;
*Speak with [[Varshahn]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* [[Varshahn]]&#039;s eyes seem to brighten at your arrival.&lt;br /&gt;
&lt;br /&gt;
* After arriving in [[the Source]], [[Zero]] required time to regain her strength, but [[Varshahn]] has informed you that, thanks to a ready supply of food, she has made a full recovery. Eager to resume the search for [[Azdaja|his sister]], he bids you relay his intent to the [[voidsent]], whom he believes may be enjoying a view of the city from the corridor connecting [[Yuj]] and [[Kama]].&lt;br /&gt;
&lt;br /&gt;
* You find [[Zero]] observing the people of [[Radz-at-Han]] while ruminating on the ephemeral existence of mortals. When she finally gives you her attention, you inform her of your purpose, and together make your way to [[Meghaduta]] to join the others.&lt;br /&gt;
&lt;br /&gt;
* Your preparations complete, you and your comrades are about to set forth for [[The Void|the void]] when, without warning, [[Vrtra]] emerges from the palace and lets out a mighty roar. When he speaks again as [[Varshahn]], he reveals that he felt [[Azdaja|his sister]]&#039;s presence far to the north. This unexpected turn of events prompts a change of plans─rather than [[The Void|the void]], you now set your sights on [[Garlemald]].&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
 Varshahn: Ah, [Forename]. As always, your timing is most fortuitous. I wish to share with you news concerning Zero.&lt;br /&gt;
 Varshahn: You will recall that, in exchange for aether, she agreed to aid us in our search for my sister.&lt;br /&gt;
 Varshahn: At Y&#039;shtola&#039;s suggestion, I began providing said aether in the form of food. Zero has found the arrangement to be agreeable, and has been eating steadily.&lt;br /&gt;
 Varshahn: In large part due to that, she claims to have already made a full recovery.&lt;br /&gt;
 Varshahn: If you and the others are ready as well, I would set forth for the void once more.&lt;br /&gt;
 Varshahn: Excellent. I shall inform Y&#039;shtola and Estinien, and then go to collect my other vessel from the alchemists.&lt;br /&gt;
 Varshahn: In the meantime, might I ask you to fetch Zero?&lt;br /&gt;
 Varshahn: She was absent when I visited her chambers earlier, but I suspect you will find her in the corridor connecting Yuj and Kama. It seems she&#039;s grown partial to the view of the city it affords.&lt;br /&gt;
 Varshahn: Once we have attended to our respective tasks, let us gather here.&lt;br /&gt;
&lt;br /&gt;
 Y&#039;shtola: I&#039;ve been at the Great Work, discussing our experiences in the void with the alchemists.&lt;br /&gt;
 Y&#039;shtola: Though they found much of it surprising, they were especially shocked to learn that Darkness prevents souls from finding rest.&lt;br /&gt;
&lt;br /&gt;
 Estinien: If you&#039;re ready to get back to it, then so am I.&lt;br /&gt;
&lt;br /&gt;
 Zero: So much aether... I can&#039;t remember the last time I felt such fullness. I could get used to this.&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Buried_Memory&amp;diff=775753</id>
		<title>Buried Memory</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Buried_Memory&amp;diff=775753"/>
		<updated>2024-06-30T00:00:02Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Updated EXP reward to reflect game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{other uses|the quest|the name of the major patch|patch 6.2}}&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| title = Buried Memory&lt;br /&gt;
| description = A gentle smile plays on [[Varshahn]]&#039;s lips.&lt;br /&gt;
| image = buried memory.png&lt;br /&gt;
| quest-giver = Varshahn&lt;br /&gt;
| location = Radz-at-Han&lt;br /&gt;
| location-x = 8.0&lt;br /&gt;
| location-y = 12.5&lt;br /&gt;
| location-z = &lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Endwalker Main Scenario Quests&lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 49728&lt;br /&gt;
| gil = 1001&lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt1 = 3 Scallop Curry&lt;br /&gt;
| reward-opt2 = 3 Pumpkin Ratatouille&lt;br /&gt;
| reward-opt3 = 3 Peach Tart&lt;br /&gt;
| reward-opt4 = 3 Thavnairian Chai&lt;br /&gt;
| reward-opt5 = 2 Allagan Silver Piece&lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = ach Into the Light&lt;br /&gt;
| prev-quest = A World with Light and Life&lt;br /&gt;
| next-quest = Once More unto the Void, Shadowed Pasts&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.2&lt;br /&gt;
| id-edb = bde52154975&lt;br /&gt;
| id-gt = 70136&lt;br /&gt;
| msq-index = 825&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with the [[Meghaduta Attendant|Meghaduta attendant]].&lt;br /&gt;
*Speak with [[Varshahn]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* A gentle smile plays on [[Varshahn]]&#039;s lips.&lt;br /&gt;
&lt;br /&gt;
* With your aid, [[Varshahn]] has finished showing [[Radz-at-Han]] to [[Zero]]. Your task accomplished, you go to rejoin the others back at [[Meghaduta]].&lt;br /&gt;
&lt;br /&gt;
* In return for learning about [[Radz-at-Han]], [[Zero]] tells you of the events that saw Darkness engulf [[the Thirteenth]]─the Contramemoria.&lt;br /&gt;
&lt;br /&gt;
:Light once filled the world, and all was at peace. But as they did elsewhere, the [[Ascians]] came and sowed the seeds of Darkness, teaching men how to summon eidolons─beings like unto [[primals]]. When it seemed the world would be plunged into chaos, heroes appeared─men and women blessed with the power to bind the eidolons in crystal. And though these heroes succeeded in restoring the peace, in time they too were seduced by the Darkness they had defeated. With their tainted gifts they transformed men into monsters─[[voidsent]]─and raised armies to wage new wars. [[Zero]] and her mother were among the token few who defied temptation and held fast to the Light, but in the end, the enemy proved too strong, and their world fell to ruin. In that moment, [[Zero]] was cast into the rift, and so was spared the fate of becoming a [[voidsent]] in full.&lt;br /&gt;
&lt;br /&gt;
:At the end of her tale, [[Zero]] declares her world lost. But through an explanation of [[the Source]] and its reflections, [[Y&#039;shtola]] reveals to her that there is yet hope for [[the Thirteenth]]. While [[Zero]] declares she has no desire to save it, she agrees to continue helping you in your quest to find [[Azdaja]]─provided her price is paid. The demanded deposit: a single apple.&lt;br /&gt;
&lt;br /&gt;
* Your journey into [[The Void|the void]] has led to the most fortuitous of encounters, for only with [[Zero]]&#039;s aid were you able to defeat the [[voidsent]] that barred your path. That she will remain at your side for the coming search gives you hope that you will succeed in rescuing [[Vrtra]]&#039;s sister. Nevertheless, [[Golbez]] and his remaining minions will surely seek to bar your way, and you steel yourself for the [[trials]] to come.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
 Y&#039;shtola: During his brief reign, Zenos ruled over the ruins of Garlemald. A stark contrast from the vibrance of Radz-at-Han. I trust Zero enjoyed it, in her own way.&lt;br /&gt;
&lt;br /&gt;
 Estinien: I&#039;m not surprised that Zero is unfamiliar with money. If she means to stay in Radz-at-Han for a while, we&#039;ll need to teach her how to deal with the local merchants.&lt;br /&gt;
&lt;br /&gt;
 Zero: Darkness warped all life in the void. Even plants. Only now do I recall flowers, and the value they held.&lt;br /&gt;
&lt;br /&gt;
 Meghaduta Attendant: Ah, Master/Mistress [Surname]. I shall be glad to show you to the guest chambers.&lt;br /&gt;
&lt;br /&gt;
 System: Proceed to the Meghaduta guest chambers?&lt;br /&gt;
&lt;br /&gt;
 Varshahn: I believe Zero&#039;s time here has been rewarding, and &#039;twas in no small part due to your company. My thanks for agreeing to join us.&lt;br /&gt;
 Varshahn: Come, let us return to Meghaduta.&lt;br /&gt;
&lt;br /&gt;
 Meghaduta Attendant: Welcome back, Master/Mistress [Surname]. Will you be heading to the guest chambers?&lt;br /&gt;
&lt;br /&gt;
 System: Proceed to the Meghaduta guest chambers?&lt;br /&gt;
&lt;br /&gt;
 Varshahn: Though our time in the void was short, we managed to ascertain that my sister yet lives. And it cannot be overstated how fortunate we are to have met Zero.&lt;br /&gt;
 Varshahn: But the greater blessing is nevertheless you, my friend. For your encouragement to embark upon my search anew, and your help in overcoming the challenges thus far.&lt;br /&gt;
 Varshahn: Golbez and his minions will seek to stymie our efforts. Of this we can be sure.&lt;br /&gt;
 Varshahn: But with you all at my side, I have confidence that we will succeed. That we will find and liberate my sister. And that we shall return home together.&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_World_with_Light_and_Life&amp;diff=775676</id>
		<title>A World with Light and Life</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_World_with_Light_and_Life&amp;diff=775676"/>
		<updated>2024-06-29T20:54:27Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Updated EXP reward to reflect game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A World with Light and Life&lt;br /&gt;
| description = Never one to remain idle, [[Y&#039;shtola]] would tend to an errand.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Y&#039;shtola&lt;br /&gt;
| location = Meghaduta Guest Chambers&lt;br /&gt;
| location-x = 3.5&lt;br /&gt;
| location-y = 3.5&lt;br /&gt;
| location-z = &lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Endwalker Main Scenario Quests&lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 49728&lt;br /&gt;
| gil = 1389&lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Return from the Void&lt;br /&gt;
| next-quest = Buried Memory&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.2&lt;br /&gt;
| id-edb = 3d532d6aa9e&lt;br /&gt;
| id-gt = 70135&lt;br /&gt;
| msq-index = 824&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Mehryde]].&lt;br /&gt;
*Speak with the [[Meghaduta Attendant|Meghaduta attendant]].&lt;br /&gt;
*Speak with [[Zero]] and have her accompany you.&lt;br /&gt;
*Speak with [[Mihleel]] while [[Varshahn]] and [[Zero]] are accompanying you.&lt;br /&gt;
*Head to [[Balshahn Bazaar]] while accompanied by [[Varshahn]] and [[Zero]], and speak with [[Zero]] at the designated location.&lt;br /&gt;
*Speak with [[Isu]] while [[Varshahn]] and [[Zero]] are accompanying you.&lt;br /&gt;
*Head to [[Windweft]] while accompanied by [[Varshahn]] and [[Zero]], and speak with [[Zero]] at the designated location.&lt;br /&gt;
*Speak with [[Zero]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Never one to remain idle, [[Y&#039;shtola]] would tend to an errand.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
 Estinien: My chamber is much the same as this one. Too opulent for my taste, but at least it has space to train.&lt;br /&gt;
&lt;br /&gt;
 Varshahn: She seems to be faring better here. Praise be to the Sisters...&lt;br /&gt;
&lt;br /&gt;
 System: Zero&#039;s breathing appears to be less strained than it was in the Thirteenth.&lt;br /&gt;
&lt;br /&gt;
 Meghaduta Attendant: Ah, Master/Mistress [Surname]. If you would follow me, I will show you to the guest chambers.&lt;br /&gt;
&lt;br /&gt;
 System: Proceed to the Meghaduta guest chambers?&lt;br /&gt;
&lt;br /&gt;
 Y&#039;shtola: If I may excuse myself, I wish to pay a visit to the High Crucible.&lt;br /&gt;
 Y&#039;shtola: While the scales functioned admirably, it would be prudent to have them inspected for signs of degradation.&lt;br /&gt;
&lt;br /&gt;
 Varshahn: By all means. I shall do the same for this vessel.&lt;br /&gt;
&lt;br /&gt;
 Estinien: Then I&#039;ll go and meet with the soldiers. Share with them what I learned fighting voidsent in the Thirteenth.&lt;br /&gt;
&lt;br /&gt;
 Varshahn: What of you, my friend? Have you any immediate plans?&lt;br /&gt;
&lt;br /&gt;
 Q1: What will you say?&lt;br /&gt;
 A1: Nothing in particular.&lt;br /&gt;
 Varshahn: In that case, might I trouble you with a small task?&lt;br /&gt;
 A1: I&#039;m just worried about Zero.&lt;br /&gt;
 Varshahn: In that case, might I trouble you with a small task?&lt;br /&gt;
 A1: I might go and tend to my island.&lt;br /&gt;
 Varshahn: Truly? Had I known you had such interests, I might have entrusted you with the development of our nearby isles to attract visitors.&lt;br /&gt;
&lt;br /&gt;
 Varshahn: At any rate, should you be in no hurry, might I trouble you with a small task first?&lt;br /&gt;
 Varshahn: I wish to have food ready for Zero when she awakens, you see. Would you be willing to go to Mehryde&#039;s Meyhane and ask for suitable refreshments?&lt;br /&gt;
 Varshahn: Excellent. In the meantime, Nidhana shall watch over Zero. She is already en route.&lt;br /&gt;
 Varshahn: Let us each then tend to our respective businesses and reconvene anon.&lt;br /&gt;
&lt;br /&gt;
 Mehryde: Welcome to Mehryde&#039;s Meyhane! Please make yourself comfortable.&lt;br /&gt;
 Mehryde: What? A guest of the satrap has collapsed from hunger?&lt;br /&gt;
 Mehryde: Of course I would be happy to help. You need only tell me what you desire.&lt;br /&gt;
&lt;br /&gt;
 Q3: What will you say?&lt;br /&gt;
 A3: Your most expensive dish, just for good measure.&lt;br /&gt;
 Mehryde: While that can certainly be arranged, I fear it would be too rich for someone coming out of a long slumber.&lt;br /&gt;
 Mehryde: I would recommend something gentler on the stomach, like these apples here. They&#039;re sweet, juicy, and nutritious!&lt;br /&gt;
 A3: Something light and refreshing. Like fruit perhaps.&lt;br /&gt;
 Mehryde: Ah yes, that would be perfect for someone coming out of a long slumber. Please take these apples with you, then. They&#039;ve just come in, and I can guarantee their freshness.&lt;br /&gt;
 A3: A rich and hearty meal with plenty of meat.&lt;br /&gt;
 Mehryde: While that might be perfect for an adventurer preparing to raid a treasure vault, I fear it would be too much for someone coming out of a long slumber.&lt;br /&gt;
 Mehryde: I would recommend something gentler on the stomach, like these apples here. They&#039;ve just come in, and I can guarantee their freshness.&lt;br /&gt;
 A3: A modest quantity of a living mortal&#039;s aether should suffice.&lt;br /&gt;
 Mehryde: Er, I&#039;m afraid we don&#039;t serve that particular...delicacy...&lt;br /&gt;
 Mehryde: If I may, I would recommend something gentle on the stomach, like these apples here. They&#039;ve just come in, and I can guarantee their freshness.&lt;br /&gt;
&lt;br /&gt;
 Mehryde: Afterwards, once your guest feels better, she&#039;s welcome to sample whatever else we can provide. Just let me know!&lt;br /&gt;
 Mehryde: Oh, this is a while ago now, but Professor Jalheen and Azahma were overjoyed to learn of your safe return from the treasure vault. And so they celebrated, and got just about every other patron involved.&lt;br /&gt;
 Mehryde: Not in recent memory has the meyhane been so lively. It was all Mihleel and I could do to keep things orderly, but we too shared in their joy.&lt;br /&gt;
&lt;br /&gt;
 Meghaduta Attendant: Ah, welcome back. Lest you worry, Mistress Nidhana has been taking good care of our guest.&lt;br /&gt;
 Meghaduta Attendant: Will you be joining them now?&lt;br /&gt;
&lt;br /&gt;
 System: Proceed to the Meghaduta guest chambers?&lt;br /&gt;
&lt;br /&gt;
 Y&#039;shtola: While at the High Crucible, I spoke with the alchemists about Zero. If you require any assistance, don&#039;t hesitate to let them know.&lt;br /&gt;
&lt;br /&gt;
 Estinien: The Thirteenth was far colder than Thavnair. Let&#039;s hope Zero doesn&#039;t collapse again from the heat...&lt;br /&gt;
&lt;br /&gt;
 Nidhana: Should walking prove too taxing, there is always the Aethernet. She shouldn&#039;t have trouble making use of it.&lt;br /&gt;
&lt;br /&gt;
 Varshahn: &#039;Twas my pleasure to show you the city when first you arrived. I shall enjoy doing the same for Zero.&lt;br /&gt;
&lt;br /&gt;
 Zero: This world is brimming with aether... I feel invigorated just standing here in the breeze.&lt;br /&gt;
&lt;br /&gt;
 Varshahn: Glad am I to hear that. So─is there any place in particular you wish to see?&lt;br /&gt;
&lt;br /&gt;
 Zero: Hmmm...&lt;br /&gt;
 Zero: Perhaps where that food came from─apple, was it? While I don&#039;t expect I&#039;ll collapse again, it would be good to know where I can procure more if necessary.&lt;br /&gt;
&lt;br /&gt;
 Varshahn: Mehryde&#039;s Meyhane it is, then. I shall introduce you to the head waitress, Mihleel.&lt;br /&gt;
&lt;br /&gt;
 System: Varshahn and Zero are now accompanying you. Keep them at your side in order to proceed with quest objectives.&lt;br /&gt;
 System: You can leave your quest companions behind by entering a different area, or by speaking with them and selecting the option to part ways.&lt;br /&gt;
 System: If you wish to have your companions join you again, return and speak with them at the original location.&lt;br /&gt;
 System: What will you do?&lt;br /&gt;
&lt;br /&gt;
 System: Small talk.&lt;br /&gt;
 Zero: While bound to Zenos, I never saw vibrant cities like this. Only ruined places, not so different from the void.&lt;br /&gt;
&lt;br /&gt;
 Varshahn: Do you recall the time we traveled together to the outpost? Should our tour take us outside the city, we must make use of hamsa again.&lt;br /&gt;
&lt;br /&gt;
 System: Part ways.&lt;br /&gt;
 System: Are you sure you wish to part ways with your companions?&lt;br /&gt;
&lt;br /&gt;
 Zero: Do as you will, but the condition was that you accompany me. I will return to the palace.&lt;br /&gt;
&lt;br /&gt;
 Varshahn: You have urgent business? Very well, we shall await you back at Meghaduta.&lt;br /&gt;
&lt;br /&gt;
 System: Nothing.&lt;br /&gt;
&lt;br /&gt;
 Zero: You&#039;re here. Good. We can set out again.&lt;br /&gt;
&lt;br /&gt;
 Varshahn: If you have concluded your business, then let us resume our tour.&lt;br /&gt;
&lt;br /&gt;
 System: Discuss Mehryde&#039;s Meyhane.&lt;br /&gt;
&lt;br /&gt;
 Zero: This is the place? The air is different here, and I speak not of the heat.&lt;br /&gt;
 Zero: There&#039;s a texture to it─a fullness─unlike that of elsewhere.&lt;br /&gt;
&lt;br /&gt;
 Varshahn: You smell the cooking, I believe. Hannish cuisine is quite fragrant─and delicious, I hope you will agree.&lt;br /&gt;
 Varshahn: We could attempt to introduce Zero to Mehryde herself, but Mihleel is more likely to be available.&lt;br /&gt;
&lt;br /&gt;
 Mihleel: Welcome to Mehryde&#039;s Meyhane! Are you by yourself this evening?&lt;br /&gt;
&lt;br /&gt;
 System: You must be accompanied by Varshahn and Zero, and have them at your side in order to proceed with quest objectives.&lt;br /&gt;
 System: Your companions have yet to arrive. Be sure they are at your side before attempting to continue.&lt;br /&gt;
&lt;br /&gt;
 Mihleel: Welcome to Mehryde&#039;s Meyhane!&lt;br /&gt;
&lt;br /&gt;
 Varshahn: Greetings, Mihleel, and may I introduce you to Zero. She is an esteemed guest, and I ask that you see to her meals during her stay.&lt;br /&gt;
&lt;br /&gt;
 Mihleel: Ah, yes, Mehryde has told me all! Please come to us whenever you&#039;re hungry. We&#039;ll look after you.&lt;br /&gt;
&lt;br /&gt;
 Varshahn: &#039;Twas here that [Forename] obtained the apple.&lt;br /&gt;
 Varshahn: While the palace cooks can prepare whatever you desire, &#039;tis certainly a quick and convenient food.&lt;br /&gt;
&lt;br /&gt;
 Zero: I&#039;ll remember it.&lt;br /&gt;
 Zero: ...Who are the ones there, moving their bodies about? Is it for some ritual related to eating?&lt;br /&gt;
&lt;br /&gt;
 Varshahn: The dancers? They move their bodies to bring pleasure to those who are watching.&lt;br /&gt;
 Varshahn: &#039;Tis a form of entertainment. Part of our culture.&lt;br /&gt;
&lt;br /&gt;
 Zero: How needlessly complicated. We voidsent prefer simpler pleasures.&lt;br /&gt;
&lt;br /&gt;
 Varshahn: That may be the way of it now, but your world, too, must have had such “complicated” diversions once.&lt;br /&gt;
&lt;br /&gt;
 Zero: ...I don&#039;t remember.&lt;br /&gt;
&lt;br /&gt;
 Varshahn: Well, let us move on. I propose we visit Balshahn Bazaar, where goods the world over may be found.&lt;br /&gt;
&lt;br /&gt;
 Mihleel: Be it food, drinks, or dancers, we provide only the finest for your enjoyment!&lt;br /&gt;
&lt;br /&gt;
 Mehryde: I&#039;m pleased to see that His Excellency&#039;s guest is back on her feet. She is always welcome here, as are you.&lt;br /&gt;
&lt;br /&gt;
 Zero: What are all these things for? What do you do here?&lt;br /&gt;
&lt;br /&gt;
 Varshahn: This is a marketplace─where people buy and sell goods. Since its earliest days, Radz-at-Han has served as a trading hub, and here you&#039;ll find not only local products, but wares from distant lands.&lt;br /&gt;
 Varshahn: I should mention that the vendors generally only accept payment in coin or tomestones. If there is aught you desire, I shall take care of it.&lt;br /&gt;
&lt;br /&gt;
 Zero: So that&#039;s what tomestones are for... Voidsent returned with them on occasion, but I never knew their purpose.&lt;br /&gt;
 Zero: They struck me as useless trinkets, and I couldn&#039;t understand your obsession with them.&lt;br /&gt;
&lt;br /&gt;
 Varshahn: On that subject, there appeared to be no shops in the Thirteenth. Do you never make bargains in which possessions are exchanged?&lt;br /&gt;
&lt;br /&gt;
 Zero: We do, but rarely. We strike bargains when we want something done. If we desire an object, we kill whoever has it.&lt;br /&gt;
&lt;br /&gt;
 Varshahn: I see, I see. Your bargains may be likened to employment, I believe. I shall bear this in mind.&lt;br /&gt;
 Varshahn: With that, let us continue on. I propose we head to the High Crucible of Al-Kimiya.&lt;br /&gt;
&lt;br /&gt;
 Isu: We were told the satrap has a special guest. Is she not with you?&lt;br /&gt;
 Isu: Why, Master Vrtra! How may we serve you this evening? If you&#039;re here for your vessel, I&#039;m afraid we&#039;re still tending to it...&lt;br /&gt;
&lt;br /&gt;
 Varshahn: No, no, there is no rush. Pray take as much time as you require, and know that I have complete faith in your work.&lt;br /&gt;
 Varshahn: The High Crucible is home to the finest alchemists. They are the ones who created my bodies, and can provide you with healing as well.&lt;br /&gt;
 Varshahn: Hmmm... Now that I think on it, you weren&#039;t at all surprised when I changed forms. Were you aware of my nature from the start─that I was a soul occupying a vessel not my own?&lt;br /&gt;
&lt;br /&gt;
 Zero: It&#039;s hardly uncommon in our world. When given the chance, many shed their bodies to claim stronger ones.&lt;br /&gt;
&lt;br /&gt;
 Isu: Oh, you must be the rumored guest! We&#039;ve been most eager to meet you!&lt;br /&gt;
 Isu: If you have a moment, would you care to stay for some tea? The Sisters know we&#039;d love to hear your tales!&lt;br /&gt;
&lt;br /&gt;
 Zero: No. I&#039;ve had enough food for now, and can always obtain more without the need for inane chatter.&lt;br /&gt;
&lt;br /&gt;
 Varshahn: Now, now, no need to decline outright. I daresay you are tired, so let us save it for another time and return to Meghaduta. If aught catches your eye en route, do not hesitate to say so.&lt;br /&gt;
&lt;br /&gt;
 Isu: Artificial voidsent are a concept we understand well, but partial voidsent─now that is something that upends our established theories! I do hope we have the chance to speak with her at length. And perform a few tests, perhaps...&lt;br /&gt;
&lt;br /&gt;
 Zero: ...Some sort of fruit? Pitiful things, though. I imagine you&#039;d need to eat a lot to derive any satisfaction.&lt;br /&gt;
&lt;br /&gt;
 Varshahn: These are mulberry trees. While the fruits are indeed edible, more important are the leaves, which we feed to silkworms. Without the creatures, we wouldn&#039;t have the silk to make our famous Thavnairian weave.&lt;br /&gt;
 Varshahn: Furthermore, the bark of the tree also possesses medicinal properties. You would be hard-pressed to find a more useful plant.&lt;br /&gt;
&lt;br /&gt;
 Zero: Is that so... Aside from food, I wouldn&#039;t have considered any other purpose for it.&lt;br /&gt;
&lt;br /&gt;
 (-Familiar Boy&#039;s Voice-)&amp;lt;gasp&amp;gt; Master Vrtra! And [Forename] too!&lt;br /&gt;
&lt;br /&gt;
 Varshahn: If it isn&#039;t young Mehrahd. And that must be your sister, Yahsra. Is all well at the orphanage?&lt;br /&gt;
&lt;br /&gt;
 Mehrahd: Yes, Your Excellency. The other children are very nice, and we all look out for one another.&lt;br /&gt;
&lt;br /&gt;
 Yahsra: Oh, oh! Just the other day, Estinien came to see us! Everyone was really excited!&lt;br /&gt;
&lt;br /&gt;
 Varshahn: Truly? Estinien paid you a visit?&lt;br /&gt;
 Varshahn: ...That is well.&lt;br /&gt;
&lt;br /&gt;
 Mehrahd: Is she a new friend?&lt;br /&gt;
&lt;br /&gt;
 Zero: Friend... You know what that is?&lt;br /&gt;
&lt;br /&gt;
 Mehrahd: What!? You mean you don&#039;t!?&lt;br /&gt;
&lt;br /&gt;
 Varshahn: She is a visitor from a faraway land, you see, and is still unfamiliar with our language.&lt;br /&gt;
&lt;br /&gt;
 Yahsra: Then we&#039;ll teach you! A friend is someone you like to play with!&lt;br /&gt;
&lt;br /&gt;
 Zero: Play with...&lt;br /&gt;
 Zero: Zenos seemed to be enjoying himself when he fought you. Is that the same thing?&lt;br /&gt;
&lt;br /&gt;
 Q2: What will you say?&lt;br /&gt;
 A2: More or less.&lt;br /&gt;
 Zero: I see. But...is having someone to play with so fulfilling? I still do not understand why.&lt;br /&gt;
 A2: Absolutely not.&lt;br /&gt;
 Zero: Then I&#039;m no closer to understanding it.&lt;br /&gt;
&lt;br /&gt;
 Zero: Why he traversed the great expanse─why he risked life and limb...for you...&lt;br /&gt;
 Zero: ...But I waste energy dwelling on such things. I am not Zenos. I stand to gain nothing by knowing his heart.&lt;br /&gt;
&lt;br /&gt;
 Yahsra: I&#039;m sorry I couldn&#039;t explain it well...&lt;br /&gt;
&lt;br /&gt;
 Zero: There&#039;s no need to apologize. The fault is not yours, but mine for failing to make sense of your words.&lt;br /&gt;
&lt;br /&gt;
 Mehrahd: Well, we had better get back to our errand.&lt;br /&gt;
&lt;br /&gt;
 Yahsra: Good-bye! It was nice meeting you!&lt;br /&gt;
&lt;br /&gt;
 Varshahn: What is a friend? &#039;Tis a seemingly simple question, but the answer is anything but. Only a child, innocent and pure, could reply with nary a moment&#039;s hesitation.&lt;br /&gt;
&lt;br /&gt;
 Zero: Through Zenos, I thought I understood the ways of your world.&lt;br /&gt;
 Zero: But the more I learn of it, the more I realize how little I actually know. It&#039;s all so strange─your behavior and your reasons. I find myself baffled at every turn.&lt;br /&gt;
 Zero: ...But the feeling is not unwelcome. I&#039;m...learning, bit by bit. It was the right decision to join you.&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Return_from_the_Void&amp;diff=775645</id>
		<title>Return from the Void</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Return_from_the_Void&amp;diff=775645"/>
		<updated>2024-06-29T20:17:11Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Updated EXP reward to reflect game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Return from the Void&lt;br /&gt;
| description =  Concern is writ plain upon [[Varshahn]]&#039;s face. &lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Varshahn&lt;br /&gt;
| location = Zero&#039;s Domain&lt;br /&gt;
| location-x = 5&lt;br /&gt;
| location-y = 7&lt;br /&gt;
| location-z = &lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Endwalker Main Scenario Quests&lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 49728&lt;br /&gt;
| gil = 1217&lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt1 = 1 Heavens&#039; Eye Materia IX&lt;br /&gt;
| reward-opt2 = 1 Savage Aim Materia IX&lt;br /&gt;
| reward-opt3 = 1 Savage Might Materia IX&lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = The Wind Rises&lt;br /&gt;
| next-quest = A World with Light and Life&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.2&lt;br /&gt;
| msq-index = 823&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with the [[Deserter Voidsent|deserter voidsent]].&lt;br /&gt;
*Speak with [[Varshahn]].&lt;br /&gt;
*Speak with the [[Meghaduta Attendant|Meghaduta attendant]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Concern is writ plain upon Varshahn&#039;s face.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
Orchestrion: Now playing Enraptured.&lt;br /&gt;
&lt;br /&gt;
Varshahn: How long do you suppose she will remain this way?&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: I haven&#039;t the faintest inkling, nor can I say whether the aether we can afford to share will be enough to awaken her.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: &#039;Twould be best to take her back with us to the Source. There, she would be guaranteed all she requires.&lt;br /&gt;
&lt;br /&gt;
Varshahn: Zero cannot give her consent, but it seems we have no choice. The alternative would be to leave her here, defenseless.&lt;br /&gt;
&lt;br /&gt;
Varshahn: Should she later desire it, we can bring her home.&lt;br /&gt;
&lt;br /&gt;
Varshahn: [Forename], might I ask you to hold on to Barbariccia&#039;s memoria? It may yet serve a purpose.&lt;br /&gt;
&lt;br /&gt;
Orchestrion: Now playing None.&lt;br /&gt;
&lt;br /&gt;
Leering Voidsent: Oh? What happened to her?&lt;br /&gt;
&lt;br /&gt;
Estinien: You have business with Zero?&lt;br /&gt;
&lt;br /&gt;
Orchestrion: Now playing Fracture.&lt;br /&gt;
&lt;br /&gt;
Leering Voidsent: We have a newcomer─a former minion of Barbariccia.&lt;br /&gt;
&lt;br /&gt;
Leering Voidsent: Let her know when she wakes, will you?&lt;br /&gt;
&lt;br /&gt;
Varshahn: Barbariccia&#039;s minion...&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Why not go and find this newcomer? So we have something to tell Zero, if nothing else.&lt;br /&gt;
&lt;br /&gt;
Varshahn: Indeed...&lt;br /&gt;
&lt;br /&gt;
Varshahn: May I trouble you to join me, [Forename]? With luck, we might learn something of Golbez.&lt;br /&gt;
&lt;br /&gt;
“Return from the Void” accepted.&lt;br /&gt;
&lt;br /&gt;
Orchestrion: Now playing ???.&lt;br /&gt;
&lt;br /&gt;
Estinien: When the leader falls, the minions pledge themselves to the enemy. There&#039;s no loyalty─only survival.&lt;br /&gt;
&lt;br /&gt;
Though so slow as to be nearly imperceptible, Zero&#039;s chest rises and falls in a steady rhythm...&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Worry not, we will keep an eye on Zero. Go and meet this newcomer.&lt;br /&gt;
&lt;br /&gt;
Empty-eyed Voidsent: Interested in me, are you? Too bad, I&#039;m not interested in you.&lt;br /&gt;
&lt;br /&gt;
Varshahn: This appears to be the newcomer.&lt;br /&gt;
&lt;br /&gt;
Orchestrion: Now playing ???.&lt;br /&gt;
&lt;br /&gt;
Squid-headed Voidsent: Hmph, if it isn&#039;t a mortal. You remind me of the time I was summoned to your world by someone who sought beauty.&lt;br /&gt;
&lt;br /&gt;
Squid-headed Voidsent: Well, it turned out to be a deviant who had my vessel chained to a bed. And when I tried to break free, he had the gall to call me a hideous fiend!&lt;br /&gt;
&lt;br /&gt;
Squid-headed Voidsent: And as if that wasn&#039;t bad enough, he started slicing me up! I left that body and fled back here as quickly as I could. Never again, never again...&lt;br /&gt;
&lt;br /&gt;
Waiting Voidsent: Whose likeness is this, you ask? The hero who will save the world. I&#039;m waiting for the day he comes. Or was it a she? I can’t remember the details...&lt;br /&gt;
&lt;br /&gt;
Waiting Voidsent: I don&#039;t know how long I’ve been waiting, or why I even wait. Could &#039;&#039;you&#039;&#039; be the hero, perhaps?&lt;br /&gt;
&lt;br /&gt;
Waiting Voidsent: ...No, I don&#039;t think so. Something tells me I’ll know when I meet him. Or her. I&#039;ll just have to keep waiting.&lt;br /&gt;
&lt;br /&gt;
Amiable Voidsent: It&#039;s normal enough for newcomers to appear, but for her to bring them herself? That&#039;s never happened before. At least not in my time.&lt;br /&gt;
&lt;br /&gt;
Hungry Voidsent: Mortals... Even the word has an irresistible ring. Just to hear it makes my stomach rumble...&lt;br /&gt;
&lt;br /&gt;
Orchestrion: Now playing ???.&lt;br /&gt;
&lt;br /&gt;
Vicious Voidsent: Unnngh, I&#039;m so hungry I might die... But I can&#039;t─not while someone’s near.&lt;br /&gt;
&lt;br /&gt;
Vicious Voidsent: You&#039;re not devouring my aether, you hear me? You&#039;re not devouring my aether!&lt;br /&gt;
&lt;br /&gt;
Orchestrion: Now playing ???.&lt;br /&gt;
&lt;br /&gt;
Ciriatto: Y-You did it, then? You defeated Barbariccia?&lt;br /&gt;
&lt;br /&gt;
Ciriatto: ...That explains it. Why Farfarello has fallen silent. He&#039;s at peace now, and for both our sakes, I hope he stays that way.&lt;br /&gt;
&lt;br /&gt;
Orchestrion: Now playing ???.&lt;br /&gt;
&lt;br /&gt;
Deserter Voidsent: &amp;lt;gasp&amp;gt; Y-You&#039;re the ones who felled Barbariccia!&lt;br /&gt;
&lt;br /&gt;
Deserter Voidsent: I-I won&#039;t make trouble. I-I&#039;ll obey. So please, let me stay!&lt;br /&gt;
&lt;br /&gt;
Varshahn: If you would obey, then tell me all you know of Golbez.&lt;br /&gt;
&lt;br /&gt;
Deserter Voidsent: Th-There isn&#039;t much I can tell. Only the archfiends are allowed into his domain, wherever it is. None but they know.&lt;br /&gt;
&lt;br /&gt;
Varshahn: I see... No better way to guard oneself than keeping one&#039;s location secret.&lt;br /&gt;
&lt;br /&gt;
Varshahn: How does Golbez communicate with his minions afield?&lt;br /&gt;
&lt;br /&gt;
Deserter Voidsent: He has these...scepters? Staves? Whatever they are, he uses them to talk to those far away.&lt;br /&gt;
&lt;br /&gt;
Varshahn: Not unlike linkpearls, at least in function...&lt;br /&gt;
&lt;br /&gt;
That will be all. My thanks for your cooperation.&lt;br /&gt;
&lt;br /&gt;
Varshahn: My thanks to you as well for affording me the time.&lt;br /&gt;
&lt;br /&gt;
Varshahn: I am satisfied, so let us rejoin the others and head home.&lt;br /&gt;
&lt;br /&gt;
“Return from the Void” objective fulfilled!&lt;br /&gt;
&lt;br /&gt;
Deserter Voidsent: Whenever Barbariccia moved her domain, some would get left behind. No such worries here.&lt;br /&gt;
&lt;br /&gt;
Estinien: While I&#039;m sure Nahbdeen has matters under control, I can&#039;t help but worry. Let&#039;s not keep them waiting.&lt;br /&gt;
&lt;br /&gt;
Though so slow as to be nearly imperceptible, Zero&#039;s chest rises and falls in a steady rhythm...&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Varshahn has told all. Golbez goes to great lengths indeed to conceal his whereabouts.&lt;br /&gt;
&lt;br /&gt;
Varshahn: I trust you understand that once we leave the Thirteenth, we will not return until we are prepared to resume our search. Knowing this, are you ready to depart?&lt;br /&gt;
&lt;br /&gt;
Orchestrion: Now playing Everywhere and Nowhere.&lt;br /&gt;
&lt;br /&gt;
Varshahn: Back to Troia, then, and thence home...&lt;br /&gt;
&lt;br /&gt;
Orchestrion: Now playing Neverborn.&lt;br /&gt;
&lt;br /&gt;
Nahbdeen: Ahhh, you&#039;re all safe! Thank the Sisters!&lt;br /&gt;
&lt;br /&gt;
Varshahn: A moment while I close the gate.&lt;br /&gt;
&lt;br /&gt;
Orchestrion: Now playing None.&lt;br /&gt;
&lt;br /&gt;
Varshahn: ...There. We may rest easy for now.&lt;br /&gt;
&lt;br /&gt;
Varshahn: Was there any trouble? I expect some voidsent slipped through...&lt;br /&gt;
&lt;br /&gt;
Nahbdeen: A few did, aye, but we were ready and dealt with them without incident.&lt;br /&gt;
&lt;br /&gt;
Varshahn: That is well. I cannot thank you enough for your vigilance.&lt;br /&gt;
&lt;br /&gt;
Nahbdeen: Yes, yes, you&#039;re grateful. But aren&#039;t you forgetting something more important?&lt;br /&gt;
&lt;br /&gt;
Nahbdeen: You know...the polite-but-warm formalities one delights in hearing when their little brother returns from a long journey.&lt;br /&gt;
&lt;br /&gt;
Orchestrion: Now playing The Last Stand.&lt;br /&gt;
&lt;br /&gt;
Varshahn: Indeed, you are right.&lt;br /&gt;
&lt;br /&gt;
Varshahn: Ahem. It is good to be home again, among those whom I love dearly and missed so much.&lt;br /&gt;
&lt;br /&gt;
Nahbdeen: And we are glad to receive you, Varshahn! Welcome home!&lt;br /&gt;
&lt;br /&gt;
Varshahn: Chambers have been prepared for your use at Meghaduta. Let us take Zero there at once.&lt;br /&gt;
&lt;br /&gt;
“Return from the Void” objective fulfilled!&lt;br /&gt;
&lt;br /&gt;
You have entered a sanctuary.&lt;br /&gt;
&lt;br /&gt;
You are now in the instanced area Radz-at-Han .&lt;br /&gt;
&lt;br /&gt;
Current instance can be confirmed at any time using the /instance text command.&lt;br /&gt;
&lt;br /&gt;
Triple Triad matches allowed in current area.&lt;br /&gt;
&lt;br /&gt;
Orchestrion: Now playing Vibrant Voices.&lt;br /&gt;
&lt;br /&gt;
Meghaduta Attendant: Mistress / Master [FORENAME], we have been expecting you. If you would follow me, I will show you to the guest chambers.&lt;br /&gt;
&lt;br /&gt;
Orchestrion: Now playing Fragments of Forever.&lt;br /&gt;
&lt;br /&gt;
Varshahn: Our mission took many an unexpected turn. I am relieved that we have all returned safely.&lt;br /&gt;
&lt;br /&gt;
Varshahn: But before you all enjoy the rest you have earned a dozen times over, I would consult you on one last matter.&lt;br /&gt;
&lt;br /&gt;
Estinien: Zero.&lt;br /&gt;
&lt;br /&gt;
Varshahn: While she appears none the worse for wear, she remains locked in slumber, and I cannot help but worry.&lt;br /&gt;
&lt;br /&gt;
Varshahn: Is there aught we can do to expedite her recovery? If her aether is exhausted, perhaps I can share some of mine now...&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: In the wastelands of the Thirteenth, one can only replenish aether by taking it from others, be it by trade or by force.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: In contrast, the Source is rich in ambient aether.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Simply being here and drawing breath, Zero will absorb what she needs.&lt;br /&gt;
&lt;br /&gt;
Varshahn: Then we need but wait?&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: I believe so.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: She will awaken in time, and when she does, give her something to eat. Judging by her form, she should also be able to derive nourishment from food.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: I know you promised her your aether, but perhaps she might appreciate fine Hannish cuisine more.&lt;br /&gt;
&lt;br /&gt;
Varshahn: Food can certainly be arranged.&lt;br /&gt;
&lt;br /&gt;
Estinien: She looks like any other person. Unsurprising, perhaps, given that she is only part voidsent.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Zero said before that Zenos had altered her essence.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: A change wrought, I suspect, with the power of Darkness. It acted upon the part of her that is voidsent, rendering it dominant. Thus we were able to reverse it with the power of Light.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: I labor to believe that Zenos possessed such arcane knowledge. In all likelihood, it came from Fandaniel.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Were Zero wholly voidsent, I doubt the crystal would have had an effect on her.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: One might say that Hydaelyn had a hand in your meeting.&lt;br /&gt;
&lt;br /&gt;
Varshahn: &#039;Tis no exaggeration to say that Zero has proven herself invaluable─a boon from Hydaelyn Herself.&lt;br /&gt;
&lt;br /&gt;
Varshahn: Her cooperation may come at a price, but whatever it is, I am willing to pay it. Exhausting though it may be at times.&lt;br /&gt;
&lt;br /&gt;
Orchestrion: Now playing None.&lt;br /&gt;
&lt;br /&gt;
“Return from the Void” complete!&lt;br /&gt;
&lt;br /&gt;
Triple Triad matches not allowed in current area.&lt;br /&gt;
&lt;br /&gt;
You have left the sanctuary.&lt;br /&gt;
&lt;br /&gt;
Orchestrion: Now playing Twilit Terraces.&lt;br /&gt;
&lt;br /&gt;
====Speaking to all present NPCs immediately after:====&lt;br /&gt;
&lt;br /&gt;
Varshahn: She seems to be faring better here. Praise be to the Sisters...&lt;br /&gt;
&lt;br /&gt;
Estinien: My chamber is much the same as this one. Too opulent for my taste, but at least it has space to train.&lt;br /&gt;
&lt;br /&gt;
Zero&#039;s breathing appears to be less strained than it was in the Thirteenth.&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Wind_Rises&amp;diff=775644</id>
		<title>The Wind Rises</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Wind_Rises&amp;diff=775644"/>
		<updated>2024-06-29T20:15:50Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Updated EXP reward to reflect game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Wind Rises&lt;br /&gt;
| description = [[Zero]] has a word of warning before you go to face [[Barbariccia]].&lt;br /&gt;
| image = the wind rises.png&lt;br /&gt;
| quest-giver = Zero&lt;br /&gt;
| location = Zero&#039;s Domain&lt;br /&gt;
| location-x = 5.8&lt;br /&gt;
| location-y = 4.7&lt;br /&gt;
| location-z = &lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Endwalker Main Scenario Quests&lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 49728&lt;br /&gt;
| gil = 3718&lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = tr Storm&#039;s Crown&lt;br /&gt;
| prev-quest = Nowhere to Run&lt;br /&gt;
| next-quest = Return from the Void&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.2&lt;br /&gt;
| msq-index = 822&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Travel to Barbariccia&#039;s domain.&lt;br /&gt;
*Confront [[Barbariccia]] in [[Storm&#039;s Crown]].&lt;br /&gt;
*Speak with [[Y&#039;shtola]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Zero has a word of warning before you go to face Barbariccia.&lt;br /&gt;
&lt;br /&gt;
* Despite Barbariccia&#039;s vague promise of answers regarding Azdaja, on Zero&#039;s advice you resolve to seal the archfiend away at the earliest opportunity. With luck, her memoria will yield the knowledge you seek. The strategy thus decided, you go to mount the nisroch on your way to what promises to be a turbulent struggle with the archfiend of wind.&lt;br /&gt;
&lt;br /&gt;
* As you approach Barbariccia&#039;s domain, you meet with heavy resistance from her minions. While your comrades tend to them, you press on to confront the waiting archfiend.&lt;br /&gt;
&lt;br /&gt;
* The time has come to lay low Barbariccia, in the hopes that her memories will lead you to Varshahn&#039;s sister. But what tricks the archfiend has in store for you remain to be seen...&lt;br /&gt;
** ※Storm&#039;s Crown can be accessed via the Duty Finder.&lt;br /&gt;
&lt;br /&gt;
* Barbariccia brings her considerable might to bear against you, but you weather the storm and subdue the archfiend. Before she regains her strength, you must move quickly and see her imprisoned.&lt;br /&gt;
&lt;br /&gt;
* Seizing her moment, Zero descends from on high to seal Barbariccia in memoria. To your disappointment, the resulting crystal does not grant you a vision, but you take heart from your victory over one of Golbez&#039;s champions. Having fulfilled her part of the bargain, Zero demands the aether she is owed...only to collapse from exhaustion before she can receive it. Eager though Varshahn is to continue your mission, he bids you suspend it in favor of tending to your ailing companion, and you begin by carrying her back to her domain.&lt;br /&gt;
&lt;br /&gt;
* Though Zero remains unconscious, she is otherwise in no danger─save from other voidsent, perhaps. Thus do you decide to observe her as you consider your next course of action.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
Zero: A word of warning. Barbariccia spoke as if she would give us answers if we were to defeat her.&lt;br /&gt;
&lt;br /&gt;
Zero: But even assuming she&#039;ll talk─which I doubt─I trust I needn&#039;t tell you how foolish it is to give an archfiend a second chance. Best to seal her away at the earliest opportunity.&lt;br /&gt;
&lt;br /&gt;
Zero: If you wish to peer into her past, the memoria will suffice.&lt;br /&gt;
&lt;br /&gt;
====What will you say?====&lt;br /&gt;
&lt;br /&gt;
&amp;gt; I can&#039;t wield the power at will.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; I&#039;ll try, but I make no guarantees.&lt;br /&gt;
&lt;br /&gt;
Zero: Well then, you had better hope it favors you when the time comes.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Rest assured this won&#039;t be our last opportunity to learn about Azdaja.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: If another archfiend were to fall, Golbez would surely be compelled to respond.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: We need only wait for our quarry to come to us.&lt;br /&gt;
&lt;br /&gt;
Varshahn: Indeed. If our struggles with Scarmiglione taught us aught, &#039;tis that we must hold nothing back when facing an archfiend.&lt;br /&gt;
&lt;br /&gt;
Varshahn: Let us heed Zero&#039;s advice and seal her away at the earliest opportunity.&lt;br /&gt;
&lt;br /&gt;
Zero: If we&#039;re all in agreement, then let us be off. We travel by nisroch.&lt;br /&gt;
&lt;br /&gt;
“The Wind Rises” accepted.&lt;br /&gt;
&lt;br /&gt;
Varshahn: This is not the first trial we have faced since coming to this world. Nor will it be the last. But with you all beside me, I am confident we will prevail. So come, let us sally forth!&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Scarmiglione was the archfiend of earth, while Barbariccia is of the wind. In this world given to Darkness, I wonder what significance their elemental titles hold.&lt;br /&gt;
&lt;br /&gt;
Zero: To transform a voidsent into memoria, we must first drain them of their aether. To wit, we must wound her gravely.&lt;br /&gt;
&lt;br /&gt;
Estinien: Barbariccia will use every advantage she has. Traps, ambushes─we must be prepared for all that and more.&lt;br /&gt;
&lt;br /&gt;
[Voiced cutscene START]&lt;br /&gt;
&lt;br /&gt;
Orchestrion: Now playing Battle with the Four Fiends (Buried Memory).&lt;br /&gt;
&lt;br /&gt;
Estinien: You&#039;re not the only ones who can ride the wind!&lt;br /&gt;
&lt;br /&gt;
Varshahn: &amp;gt;) Leave these ones to us! (&amp;lt;&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: &amp;gt;) Aye! See to Barbariccia! (&amp;lt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You jump from the nisroch and land on a nearby platform, taking out Azem&#039;s stone. It glows and a summoning circle appears.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[Voiced cutscene END]&lt;br /&gt;
&lt;br /&gt;
The Duty Finder has been updated with a new regular duty.&lt;br /&gt;
&lt;br /&gt;
“The Wind Rises” objective fulfilled!&lt;br /&gt;
&lt;br /&gt;
Duty pop: Storm&#039;s Crown&lt;br /&gt;
&lt;br /&gt;
Orchestrion: Now playing Battle with the Four Fiends (Buried Memory).&lt;br /&gt;
&lt;br /&gt;
Storm&#039;s Crown has begun.&lt;br /&gt;
&lt;br /&gt;
One or more party members have yet to complete this duty.&lt;br /&gt;
&lt;br /&gt;
A bonus of 20 Allagan tomestones of astronomy will be awarded upon completion.&lt;br /&gt;
&lt;br /&gt;
Barbariccia: Such rich, exquisite aether...&lt;br /&gt;
&lt;br /&gt;
Barbariccia: My hair shimmers with anticipation!&lt;br /&gt;
&lt;br /&gt;
Barbariccia: On your guard!&lt;br /&gt;
&lt;br /&gt;
Barbariccia: Have at you!&lt;br /&gt;
&lt;br /&gt;
Barbariccia: My locks are as the wind...&lt;br /&gt;
&lt;br /&gt;
Barbariccia: Supple, strong, and free!&lt;br /&gt;
&lt;br /&gt;
Barbariccia: Ah, a fair wind blows!&lt;br /&gt;
&lt;br /&gt;
Barbariccia: You feel it too, do you not?&lt;br /&gt;
&lt;br /&gt;
Barbariccia: You&#039;ve done well to last this long...&lt;br /&gt;
&lt;br /&gt;
Barbariccia: But the battle has only just begun!&lt;br /&gt;
&lt;br /&gt;
Barbariccia: I&#039;ll slaughter you all!&lt;br /&gt;
&lt;br /&gt;
Barbariccia: Dodge this if you can!&lt;br /&gt;
&lt;br /&gt;
Barbariccia: I&#039;ll make it quick!&lt;br /&gt;
&lt;br /&gt;
Barbariccia: Don&#039;t underestimate me!&lt;br /&gt;
&lt;br /&gt;
Barbariccia: Feel my fury!&lt;br /&gt;
&lt;br /&gt;
Barbariccia: Know your place!&lt;br /&gt;
&lt;br /&gt;
Barbariccia: You can&#039;t escape the storm!&lt;br /&gt;
&lt;br /&gt;
Barbariccia: I&#039;ll break your every bone!&lt;br /&gt;
&lt;br /&gt;
Barbariccia: Begone from my sight!&lt;br /&gt;
&lt;br /&gt;
Barbariccia: The insolence!&lt;br /&gt;
&lt;br /&gt;
Barbariccia: Dodge this if you can!&lt;br /&gt;
&lt;br /&gt;
Barbariccia: I&#039;ll make it quick!&lt;br /&gt;
&lt;br /&gt;
Barbariccia: Don&#039;t underestimate me!&lt;br /&gt;
&lt;br /&gt;
Barbariccia: Feel my fury!&lt;br /&gt;
&lt;br /&gt;
Barbariccia: Know your place!&lt;br /&gt;
&lt;br /&gt;
A lock of hair wraps around you!&lt;br /&gt;
&lt;br /&gt;
One or more party members completed this duty for the first time. A bonus has been awarded to all members.&lt;br /&gt;
&lt;br /&gt;
One or more party members have yet to complete this duty. Second Chance points added to your journal. (9/9)&lt;br /&gt;
&lt;br /&gt;
Orchestrion: Now playing None.&lt;br /&gt;
&lt;br /&gt;
Orchestrion: Now playing Victory!.&lt;br /&gt;
&lt;br /&gt;
Storm&#039;s Crown has ended.&lt;br /&gt;
&lt;br /&gt;
You received a player commendation!&lt;br /&gt;
&lt;br /&gt;
You are now in the instanced area Zero&#039;s Domain .&lt;br /&gt;
&lt;br /&gt;
Current instance can be confirmed at any time using the /instance text command.&lt;br /&gt;
&lt;br /&gt;
Orchestrion: Now playing None.&lt;br /&gt;
&lt;br /&gt;
Barbariccia: There&#039;s still time... With more of the dragon&#039;s aether, I can yet...&lt;br /&gt;
&lt;br /&gt;
Zero: You&#039;re finished.&lt;br /&gt;
&lt;br /&gt;
Barbariccia: Damn it aaaaaall!&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: I see you&#039;ve bested Barbariccia. Well done.&lt;br /&gt;
&lt;br /&gt;
Orchestrion: Now playing Unspoken.&lt;br /&gt;
&lt;br /&gt;
Estinien: Her minions, too, are all crystallized or scattered. The day is ours.&lt;br /&gt;
&lt;br /&gt;
Varshahn: What of my sister? Tell me you learned something about Azdaja!&lt;br /&gt;
&lt;br /&gt;
Varshahn: So the archfiend and her crystal yielded naught...&lt;br /&gt;
&lt;br /&gt;
Estinien: Our efforts have not been entirely fruitless.&lt;br /&gt;
&lt;br /&gt;
Estinien: We have deprived your sister&#039;s captor of another powerful champion. With Zero, we may yet challenge Golbez and his minions.&lt;br /&gt;
&lt;br /&gt;
Varshahn: Indeed, we could not have come this far without your aid. Thank you, Zero.&lt;br /&gt;
&lt;br /&gt;
Zero: I but fulfilled my part of the bargain. And now I will have my...my...&lt;br /&gt;
&lt;br /&gt;
Orchestrion: Now playing Fever Dream.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Her aether is nearly spent. Perhaps unsurprising given how much power she used.&lt;br /&gt;
&lt;br /&gt;
Estinien: I wouldn&#039;t want to face another archfiend without her. We should hurry back to Zero&#039;s domain.&lt;br /&gt;
&lt;br /&gt;
Varshahn: Agreed. Eager though I am to continue, &#039;twould be unwise to risk our lives for the sake of haste.&lt;br /&gt;
&lt;br /&gt;
Varshahn: Let us suspend the mission and tend to Zero.&lt;br /&gt;
&lt;br /&gt;
“The Wind Rises” objective fulfilled!&lt;br /&gt;
&lt;br /&gt;
Orchestrion: Now playing ???.&lt;br /&gt;
&lt;br /&gt;
Varshahn: Zero hasn&#039;t so much as stirred. Such power she must have expended...&lt;br /&gt;
&lt;br /&gt;
Estinien: In her present state, Zero is easy prey for other voidsent. We must be on our guard.&lt;br /&gt;
&lt;br /&gt;
Though so slow as to be nearly imperceptible, Zero&#039;s chest rises and falls in a steady rhythm...&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Though Zero remains unconscious, she appears otherwise fine.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: ...Insofar as I can discern, at any rate. Being part voidsent, her physiology may be rather different from ours. Let us observe her for a while as we discuss our next move.&lt;br /&gt;
&lt;br /&gt;
“The Wind Rises” complete!&lt;br /&gt;
&lt;br /&gt;
“Azem&#039;s Crystal” has been added to the Unending Codex.&lt;br /&gt;
&lt;br /&gt;
====Speaking to present NPCs immediately afterwards:====&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Even those part voidsent require rest, I imagine. And her own abode seems as good a place as any.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Unlike the Source, however, there is scant ambient aether for her to draw upon here...&lt;br /&gt;
&lt;br /&gt;
Though so slow as to be nearly imperceptible, Zero&#039;s chest rises and falls in a steady rhythm...&lt;br /&gt;
&lt;br /&gt;
Estinien: In her present state, Zero is easy prey for other voidsent. We must be on our guard.&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Job_Gauge&amp;diff=775560</id>
		<title>Job Gauge</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Job_Gauge&amp;diff=775560"/>
		<updated>2024-06-29T19:04:05Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: /* Warrior */ Small grammatical fix, Can be spend -&amp;gt; Can be spent&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[https://na.finalfantasyxiv.com/jobguide/battle/ Official Lodestone Job Guide]&#039;&#039;&#039;&amp;lt;/big&amp;gt; (Always up-to-date)&lt;br /&gt;
==Introduction==&lt;br /&gt;
Job Gauge refers either to an user interface element first added during &#039;&#039;[[Stormblood]]&#039;&#039; ([[patch 4.0]]) that is used to track [[Job|Job&#039;s]] specific resources or to resource itself.&lt;br /&gt;
This includes, but is not limited, to:&lt;br /&gt;
* Elements used to track uptime of [[Job|Job&#039;s]] specific buffs. For example [[Dark Knight|Dark Knight&#039;s]] [[Darkside]] or [[Ninja|Ninja&#039;s]] [[Huton]].&lt;br /&gt;
* Elements used to track numerical value (usually 0 to 100) of available resources. For example [[Paladin|Paladin&#039;s]] [[Shield Oath]] or [[Samurai|Samurai&#039;s]] [[Kenki Gauge|Kenki]].&lt;br /&gt;
* Elements used to track number of available stacks (usually 0 to 3) of specific &#039;&#039;&#039;Job Gauge&#039;&#039;&#039;. For example [[White Mage|White Mage&#039;s]] [[Secret of the Lily|lilies]] or [[Scholar|Scholar&#039;s]] [[Aetherflow]].&lt;br /&gt;
&lt;br /&gt;
Multiple resources can be shown in a single UI element, for example [[Sage|Sage&#039;s]] [[Addersgall]] gauge shows progress bar for replenishing [[Addersgall]], current amount of [[Addersgall]] stacks and current amount of [[Addersting]] stacks.&lt;br /&gt;
&lt;br /&gt;
Some gauges can be unevenly split into multiple UI elements, for example [[Samurai]] has 3 resources - [[Sen]], [[Kenki Gauge|Kenki]] and Meditation stacks. [[Sen]] has individual UI element, while [[Kenki Gauge|Kenki]] and Meditation stacks share the same UI element.&lt;br /&gt;
&lt;br /&gt;
In [[PvP]], Job Gauges were previously present but have been removed with the PvP job overhaul in [[patch 6.1]].&lt;br /&gt;
&lt;br /&gt;
The Job Gauge Description may be viewed from the &amp;quot;Actions and Traits&amp;quot; window, with a ? button at the bottom of the window.&lt;br /&gt;
&lt;br /&gt;
==Simple Job Gauge==&lt;br /&gt;
Simple &#039;&#039;&#039;Job Gauges&#039;&#039;&#039; are simplified version of the original UI element. They contain same information as the original, but they do not have unnecessary graphical components, like background images or overwhelming animations. Simplified &#039;&#039;&#039;Job Gauges&#039;&#039;&#039; of different  [[Job|Jobs]] often look very similar if they work on similar basis. For example, simplified version of [[White Mage|White Mage&#039;s]] [[Secret of the Lily|lilies]] and [[Transcendent Afflatus|blood lilies]] is nearly identical to [[Sage|Sage&#039;s]] [[Addersgall]] and [[Addersting]], while their original version are easily distinguishable because of their very distinct graphical design.&lt;br /&gt;
&lt;br /&gt;
[[File:sge_whm_gauge_comparison.jpg|500px]]&lt;br /&gt;
&lt;br /&gt;
===Switching between Normal/Simple Modes===&lt;br /&gt;
You can switch between the normal and simple versions of the &#039;&#039;&#039;Job Gauge&#039;&#039;&#039; display through the individual HUD layout options.&lt;br /&gt;
* You will need to be on the job you want to change your &#039;&#039;&#039;Job Gauge&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[File:switching_to_simplified_gauge.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
You can also switch between the two versions using the following text command:&lt;br /&gt;
&lt;br /&gt;
/jobhudmode&lt;br /&gt;
&lt;br /&gt;
If there are more &#039;&#039;&#039;Job Gauges&#039;&#039;&#039; available, assign a number to switch the specific &#039;&#039;&#039;Job Gauge&#039;&#039;&#039; display:&lt;br /&gt;
&lt;br /&gt;
/jobhudmode [number]&lt;br /&gt;
&lt;br /&gt;
[[File:sam_gauge_comparison.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
For [[Samurai]], &#039;&#039;&#039;Job Gauge&#039;&#039;&#039; 1 is the [[Kenki Gauge|Kenki]] gauge, and 2 is the [[Sen]] gauge.&lt;br /&gt;
&lt;br /&gt;
If [[Job]] has multiple UI elements, you can mix and match them however you want. You can use simplified [[Kenki Gauge|Kenki]] gauge while simultaneously use normal [[Sen]] gauge or any other combination.&lt;br /&gt;
&lt;br /&gt;
[[File:sam_mixed_gauge.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
Settings for both styles of &#039;&#039;&#039;Job Gauges&#039;&#039;&#039; are saved on the HUD layouts 1 through 4 individually, so you can switch between all sorts of modes as you like.&lt;br /&gt;
&lt;br /&gt;
== Tanks ==&lt;br /&gt;
All Tanks have gauges that change their design to reflect whether they have their respective tank stance active.&lt;br /&gt;
&lt;br /&gt;
=== [[Paladin]] ===&lt;br /&gt;
[[Oath Gauge]]:&lt;br /&gt;
* &#039;&#039;&#039;Oath&#039;&#039;&#039; is charged by auto-attacks. Auto-attack for Paladin occurs every 2.24 seconds, meaning it takes 44.8 seconds to charge gauge from 0 to 100. The accumulated &#039;&#039;&#039;Oath&#039;&#039;&#039; can then be consumed for [[Sheltron]], [[Holy Sheltron]], [[Intervention]] or [[Cover]].&lt;br /&gt;
* Whether tank stance [[Iron Will]] is active is indicated by golden background picture in normal gauge, or by small symbol on the left of the gauge in simplified version.&lt;br /&gt;
&lt;br /&gt;
=== [[Warrior]] ===&lt;br /&gt;
[[Beast Gauge]]:&lt;br /&gt;
* &#039;&#039;&#039;Beast gauge&#039;&#039;&#039; charges by using most of the regular [[weaponskill|weaponskills]] and by ability [[Infuriate]]. Gauge can be spent for heavy hitting attacks like [[Fell Cleave]].&lt;br /&gt;
* Whether tank stance [[Defiance]] is active is indicated by background picture in normal gauge, or by small symbol on the left of the gauge in simplified version.&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Knight]] ===&lt;br /&gt;
[[Blood &amp;amp; Darkside Gauge|Blood Gauge]]:&lt;br /&gt;
* Charged using [[weaponskill]]s [[Souleater]] or [[Stalwart Soul]]. Gauge can be spent on [[Living Shadow]], [[Bloodspiller]] or [[Quietus]]. Using [[Delirium]] provides 3 stacks, which can be used for [[Bloodspiller]] or [[Quietus]] without using up &#039;&#039;&#039;Blood Gauge&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* Whether tank stance [[Grit]] is active is indicated by glow and animation of picture on the left side in normal gauge, or by small symbol on the left of the gauge in simplified version.&lt;br /&gt;
&lt;br /&gt;
[[Blood &amp;amp; Darkside Gauge|Darkside Gauge]]:&lt;br /&gt;
* Shows remaining duration of [[Darkside]].&lt;br /&gt;
* Shows whether [[The Blackest Night|Dark Arts]] is available.&lt;br /&gt;
* Show remaining duration of [[Living Shadow]].&lt;br /&gt;
&lt;br /&gt;
=== [[Gunbreaker]] ===&lt;br /&gt;
[[Powder Gauge]]:&lt;br /&gt;
* Single &#039;&#039;&#039;Cartridge&#039;&#039;&#039; is gained by finishing basic combo. 3 &#039;&#039;&#039;Cartridges&#039;&#039;&#039; are gained by using [[Bloodfest]] (only 2 at lower levels). &lt;br /&gt;
* &#039;&#039;&#039;Cartridges&#039;&#039;&#039; can be spent on damage-oriented abilities. [[Burst Strike]] and [[Gnashing Fang]] cost 1 &#039;&#039;&#039;Cartridge&#039;&#039;&#039;, while [[Double Down]] costs 2 &#039;&#039;&#039;Cartridges&#039;&#039;&#039;.&lt;br /&gt;
* Whether tank stance [[Royal Guard]] is active is indicated by red pulsating symbol, or by small symbol on the left of the gauge in simplified version.&lt;br /&gt;
&lt;br /&gt;
== Healers ==&lt;br /&gt;
&lt;br /&gt;
=== [[White Mage]] ===&lt;br /&gt;
[[Healing Gauge]]:&lt;br /&gt;
* Every 20 seconds in combat, [[White Mage]] will gain a [[Secret of the Lily|lily]] and they may hold up to 3 at any time. [[Secret of the Lily|Lilies]] can be spent on the spells [[Afflatus Solace]] and [[Afflatus Rapture]].&lt;br /&gt;
* Each spent [[Secret of the Lily|lily]] will give you [[Transcendent Afflatus|blood lily]]. After getting 3 [[Transcendent Afflatus|blood lilies]], you can execute [[Afflatus Misery]].&lt;br /&gt;
&lt;br /&gt;
=== [[Scholar]] ===&lt;br /&gt;
[[Aetherflow &amp;amp; Faerie Gauge|Aetherflow gauge]]:&lt;br /&gt;
* Scholar gets 3 &#039;&#039;&#039;Aetherflow&#039;&#039;&#039; stacks by using ability [[Aetherflow]] or [[Dissipation]]. &#039;&#039;&#039;Aetherflow&#039;&#039;&#039; stacks are used for abilities [[Lustrate]], [[Indomitability]], [[Excogitation]], [[Sacred Soil]] and [[Energy Drain]].&lt;br /&gt;
* Cost of &#039;&#039;&#039;Aetherflow&#039;&#039;&#039; stack can be nullified using [[Recitation]], but only for [[Indomitability]] and [[Excogitation]]&lt;br /&gt;
&lt;br /&gt;
[[Aetherflow &amp;amp; Faerie Gauge|Faerie gauge]]:&lt;br /&gt;
* Every skill which requires &#039;&#039;&#039;Aetherflow&#039;&#039;&#039; stack to execute also grants 10 &#039;&#039;&#039;Fae Aether&#039;&#039;&#039;, but only under condition that any of your Faerie is also currently summoned.&lt;br /&gt;
* &#039;&#039;&#039;Fae Aether&#039;&#039;&#039; is used by [[Aetherpact]], which continuously drains the gauge.&lt;br /&gt;
&lt;br /&gt;
=== [[Astrologian]] ===&lt;br /&gt;
[[Arcana Gauge|Arcana gauge]]:&lt;br /&gt;
* Tracks currently held card ([[Astrologian#Arcana|Arcana]]) on the left.&lt;br /&gt;
* Tracks currently held [[Minor Arcana]] on the right.&lt;br /&gt;
* 3 icons on top track previously used [[Astrologian#Arcana|Arcana]] cards. Lunar sign (halfmoon symbol) gained from cards [[The Arrow]] and [[The Ewer]], Celestial sign (circle symbol) gained from cards [[The Spear]] and [[The Spire]] and Solar sign (sun symbol) gained from cards [[The Balance]] and [[The Bole]]. Your goal is to get collect 3 ideally distinct symbols, in order to receive better buffs from using [[Astrodyne]].&lt;br /&gt;
&lt;br /&gt;
=== [[Sage]] ===&lt;br /&gt;
[[Eukrasia]]:&lt;br /&gt;
* Indicates whether you are able to execute special &#039;&#039;&#039;Eukrasian&#039;&#039;&#039; abilities. For example, without [[Eukrasia]] active, [[Diagnosis]] has only weak healing effect. With [[Eukrasia]] active, it changes to [[Eukrasian Diagnosis]], which additionally erects barrier on target.&lt;br /&gt;
&lt;br /&gt;
[[Addersgall Gauge]]:&lt;br /&gt;
* &#039;&#039;&#039;Addersgall&#039;&#039;&#039; charges passively every 30 seconds, with maximum of 3 stacks. Additionaly, one stack can be gained from [[ability]] [[Rhizomata]]. [[Addersgall]] can be used for healing abilities. Each of those abilities additionally restore 700 MP, meaning that usage of this gauge helps with regaining mana.&lt;br /&gt;
* &#039;&#039;&#039;Addersting&#039;&#039;&#039; stack is gained whenever barrier created by [[Eukrasian Diagnosis]] is destroyed. &#039;&#039;&#039;Addersting&#039;&#039;&#039; can be used to execute [[Toxikon]] and [[Toxikon II]].&lt;br /&gt;
&lt;br /&gt;
== Melee DPS ==&lt;br /&gt;
&lt;br /&gt;
=== [[Monk]] ===&lt;br /&gt;
[[Lightning &amp;amp; Chakra Gauge|Master&#039;s gauge]]:&lt;br /&gt;
* Tracks how many Beast Chakra the monk has obtained (up to 3).&lt;br /&gt;
* Tracks whether Lunar Nadi and Solar Nadi are ontained&lt;br /&gt;
* When Beast Chakra are full, can use attacks from {{action icon|Masterful Blitz}} depending on how many unique Beast Chakra are obtained.&lt;br /&gt;
* When both the Lunar and Solar Nadi are obtained, can use {{action icon|Tornado Kick}} (upgrades to {{action icon|Phantom Rush}}).&lt;br /&gt;
&lt;br /&gt;
[[Lightning &amp;amp; Chakra Gauge|Chakra gauge]]:&lt;br /&gt;
* Tracks how many [[Chakra]] the monk has obtained (up to 5).&lt;br /&gt;
* When full, can be used on strong attacks such as {{action icon|The Forbidden Chakra}}.&lt;br /&gt;
&lt;br /&gt;
=== [[Dragoon]] ===&lt;br /&gt;
[[Dragon Gauge]]:&lt;br /&gt;
* Tracks stacks of the &#039;&#039;&#039;First Brood&#039;s Gaze&#039;&#039;&#039;, which is gained by executing {{action icon|High Jump}} ({{action icon|Jump}} on lower levels), followed by {{action icon|Mirage Dive}}. Once the &#039;&#039;&#039;First Brood&#039;s Gaze&#039;&#039;&#039; reaches its maximum level, the [[Dragoon]] can execute {{action icon|Geirskogul}} to gain [[Life of the Dragon]]. While under the this effect, Geirskogul changes to more potent {{action icon|Nastrond}}, which can be used every 10 seconds. &lt;br /&gt;
* Once the trait {{action icon|Lance Mastery IV}} is learned, will track &#039;&#039;&#039;Firstminds&#039; Focus&#039;&#039;&#039;, a stackable resource that is obtained by using {{action icon|Raiden Thrust}} or {{action icon|Draconian Fury}}. When &#039;&#039;&#039;Firstminds&#039; Focus&#039;&#039;&#039; is maximal (2 stacks), the user can execute {{action icon|Wyrmwind Thrust}}.&lt;br /&gt;
&lt;br /&gt;
=== [[Ninja]] ===&lt;br /&gt;
[[Huton &amp;amp; Ninki Gauge|Ninki Gauge]]:&lt;br /&gt;
* Charged by executing [[weaponskill]]s and by ability [[Meisui]]. Can be used for [[Hellfrog Medium]], [[Bhavacakra]], and [[Bunshin]].&lt;br /&gt;
&lt;br /&gt;
[[Huton &amp;amp; Ninki Gauge|Huton gauge]]:&lt;br /&gt;
* Tracks remaining time of [[Huton]]. You gain buff by executing [[Huton]] mudra and then upkeep it using [[Armor Crush]] for single target, or [[Hakke Mujinsatsu]] for AoE. [[Huraijin]] should be used only as last resort.&lt;br /&gt;
&lt;br /&gt;
=== [[Samurai]] ===&lt;br /&gt;
[[Sen &amp;amp; Kenki Gauge|Kenki gauge]]:&lt;br /&gt;
* &#039;&#039;&#039;Kenki gauge&#039;&#039;&#039; is gained through executing most regular [[weaponskill|weaponskills]] or with ability [[Ikishoten]]. Kenki can be spent for &#039;&#039;&#039;Hissatsu&#039;&#039;&#039; abilities.&lt;br /&gt;
*&#039;&#039;&#039; Meditation gauge&#039;&#039;&#039; requires 3 &#039;&#039;&#039;Meditation&#039;&#039;&#039; stacks in order to execute [[Shoha]] or [[Shoha II]]. &#039;&#039;&#039;Meditation&#039;&#039;&#039; stacks can be gained by executing [[Iaijutsu]] moves, [[Ogi Namikiri]] or by ability [[Meditation]].&lt;br /&gt;
[[Sen &amp;amp; Kenki Gauge|Sen gauge]]:&lt;br /&gt;
* Tracks the three &#039;&#039;&#039;Sen&#039;&#039;&#039; (Setsu, Getsu, and Ka) that &#039;&#039;&#039;Samurai&#039;&#039;&#039; can acquire by executing combos ending with [[weaponskill|weaponskills]] [[Yukikaze]], [[Gekko]] and [[Kasha]] respectively. &#039;&#039;&#039;Sen&#039;&#039;&#039; allows you to execute &#039;&#039;&#039;Iaijutsu&#039;&#039;&#039; actions. Type of actions depends on current amount of &#039;&#039;&#039;Sen&#039;&#039;&#039; - single &#039;&#039;&#039;Sen&#039;&#039;&#039; for [[Higanbana]], 2 &#039;&#039;&#039;Sen&#039;&#039;&#039; for [[Tenka Goken]] and 3 &#039;&#039;&#039;Sen&#039;&#039;&#039; for [[Midare Setsugekka]].&lt;br /&gt;
&lt;br /&gt;
=== [[Reaper]] ===&lt;br /&gt;
[[Soul Gauge and Shroud Gauge]]:&lt;br /&gt;
* When you learn the trait &#039;&#039;&#039;Soul Gauge&#039;&#039;&#039;, the &#039;&#039;&#039;Soul Gauge&#039;&#039;&#039; will be displayed, indicating the number of &#039;&#039;&#039;Souls&#039;&#039;&#039; you have accumulated. &#039;&#039;&#039;Souls&#039;&#039;&#039; are accumulated upon executing certain [[weaponskill|weaponskills]] and by defeating enemies who fall under the effects of &#039;&#039;&#039;Death&#039;s Design&#039;&#039;&#039; from the action [[Shadow of Death]]. &#039;&#039;&#039;Souls&#039;&#039;&#039; can be used to execute [[Blood Stalk]], [[Grim Swathe]] (acquired at level 55), and [[Gluttony]] (acquired at level 76).&lt;br /&gt;
* Upon learning the trait &#039;&#039;&#039;Shroud Gauge&#039;&#039;&#039;, the &#039;&#039;&#039;Shroud Gauge&#039;&#039;&#039; will be displayed, indicating the number of &#039;&#039;&#039;Shrouds&#039;&#039;&#039; you have accumulated. &#039;&#039;&#039;Shrouds&#039;&#039;&#039; are acquired by executing certain [[weaponskill|weaponskills]], and can be used to execute [[Enshroud]].&lt;br /&gt;
&lt;br /&gt;
[[Death Gauge]]:&lt;br /&gt;
* When you learn the trait &#039;&#039;&#039;&#039;Shroud Gauge&#039;&#039;&#039;&#039;, the duration of &#039;&#039;&#039;Enshrouded&#039;&#039;&#039; and the stacks of &#039;&#039;&#039;&#039;Lemure Shroud&#039;&#039;&#039;&#039; will be displayed. &#039;&#039;&#039;&#039;Lemure Shroud&#039;&#039;&#039;&#039; stacks can be used to execute several actions such as [[Void Reaping]] and [[Communio]] (acquired at level 90).&lt;br /&gt;
* When you learn the trait [[Enhanced Shroud]], &#039;&#039;&#039;Void Shroud&#039;&#039;&#039; will be gained when stacks of &#039;&#039;&#039;Lemure Shroud&#039;&#039;&#039; are used. These can be used to execute several actions such as [[Lemure&#039;s Slice]] and [[Lemure&#039;s Scythe]].&lt;br /&gt;
&lt;br /&gt;
== Physical Ranged DPS ==&lt;br /&gt;
&lt;br /&gt;
=== [[Bard]] ===&lt;br /&gt;
[[Soul Voice and Coda Gauge|Song gauge]]:&lt;br /&gt;
* Appears whilst singing [[Mage&#039;s Ballad]], [[Army&#039;s Paeon]], or [[The Wanderer&#039;s Minuet]], and displays a timer that tracks the remaining duration of the song.&lt;br /&gt;
* Series of musical notes or arrowheads appear when using [[Army&#039;s Paeon]] or [[The Wanderer&#039;s Minuet]] respectively. Whenever a Repertoire is triggered (which has random chance every 3 seconds), these symbols will light up, granting the following effects;&lt;br /&gt;
** For each note of [[Army&#039;s Paeon]] that is lit up, the Bard&#039;s [[weaponskill|weaponskills]] and spells are cast faster and have shorter recast times, and auto attacks are faster.&lt;br /&gt;
** For each note of [[The Wanderer&#039;s Minuet]] that is lit up, the potency of the new [[Pitch Perfect]] skill is increased.&lt;br /&gt;
** For each note of [[Mage&#039;s Ballad]] that is lit up, recast time of both [[Bloodletter]] and [[Rain of Death]] reduces by 7.5 seconds.&lt;br /&gt;
* Upon learning the trait {{action icon|Soul Voice}}, the &#039;&#039;&#039;Soul Voice Gauge&#039;&#039;&#039; will appear, tracking a 0-100 resource that increases every time Repertoire is triggered. At least 20 &#039;&#039;&#039;Soul Voice&#039;&#039;&#039; is required to use {{action icon|Apex Arrow}}, which consumes all gauge upon execution. However, the potency of Apex Arrow is maximized if at least 80 &#039;&#039;&#039;Soul Voice&#039;&#039;&#039; is consumed.&lt;br /&gt;
* Upon learning the trait {{action icon|Minstrel&#039;s Coda}}, the &#039;&#039;&#039;Coda Gauge&#039;&#039;&#039; will appear. Each time a different song is played, its corresponding &#039;&#039;&#039;Coda&#039;&#039;&#039; will be displayed. These are used to execute {{action icon|Radiant Finale}}, which requires at least one unique &#039;&#039;&#039;Coda&#039;&#039;&#039;. The potency of Radiant Finale&#039;s buff is maximized if all three different &#039;&#039;&#039;Coda&#039;&#039;&#039; are active.&lt;br /&gt;
&lt;br /&gt;
=== [[Machinist]] ===&lt;br /&gt;
[[Heat Gauge]]:&lt;br /&gt;
* &#039;&#039;&#039;Heat&#039;&#039;&#039; is a resource gained from a basic single-target or AoE combo. The action {{action icon|Hypercharge}} requires 50 &#039;&#039;&#039;Heat&#039;&#039;&#039; to use. {{action icon|Barrel Stabilizer}} will instantly increase &#039;&#039;&#039;Heat&#039;&#039;&#039; by 50.&lt;br /&gt;
[[Heat Gauge|Battery Gauge]]:&lt;br /&gt;
* &#039;&#039;&#039;Battery&#039;&#039;&#039; is a resource gained from successfully completing a single-target combo, using {{action icon|Hot Shot}} / {{action icon|Air Anchor}}, or {{action icon|Chain Saw}}. The actions {{action icon|Rook Autoturret}} and {{action icon|Automaton Queen}} require at least 50 &#039;&#039;&#039;Battery&#039;&#039;&#039; to use and will consume all current &#039;&#039;&#039;Battery&#039;&#039;&#039;. The potency of Rook Autoturret or Automaton Queen&#039;s attacks will increase with higher &#039;&#039;&#039;Battery&#039;&#039;&#039; consumption.&lt;br /&gt;
&lt;br /&gt;
=== [[Dancer]] ===&lt;br /&gt;
[[Step, Fourfold Feathers and Esprit Gauge|Step gauge]]:&lt;br /&gt;
* Displays specific dance moves that need to be executed in shown order to successfully complete dance (either [[Standard Step]] or [[Technical Step]]). If [[Dancer]] is currently not in dance mode, gauge shows remaining time of the [[Standard Finish]].&lt;br /&gt;
&lt;br /&gt;
[[Step, Fourfold Feathers and Esprit Gauge|Fourfold Feather]]:&lt;br /&gt;
* Tracks [[Esprit]], which is used to execute [[Saber Dance]].&lt;br /&gt;
* Tracks amount of Fourfold Feathers, which are used for [[Fan Dance]] and [[Fan Dance II]].&lt;br /&gt;
&lt;br /&gt;
== Magical Ranged DPS ==&lt;br /&gt;
&lt;br /&gt;
=== [[Black Mage]] ===&lt;br /&gt;
[[Elemental Gauge]]:&lt;br /&gt;
* Tracks level of &#039;&#039;&#039;Astral Fire&#039;&#039;&#039; or &#039;&#039;&#039;Umbral Ice&#039;&#039;&#039;.&lt;br /&gt;
* Tracks number of &#039;&#039;&#039;Umbral Hearts&#039;&#039;&#039; (3 gained by casting [[Blizzard IV]] or [[Freeze]], 1 with each cast of [[Umbral Soul]]). &#039;&#039;&#039;Umbral Hearts&#039;&#039;&#039; reduce the cost of fire spells when in &#039;&#039;&#039;Astral Fire&#039;&#039;&#039; and are spent when casting fire spells ([[Flare]] instantly spends all remaining hearts). Losing [[Enochian]] removes all &#039;&#039;&#039;Umbral Hearts&#039;&#039;&#039;.&lt;br /&gt;
* [[Enochian]] timer and status. [[Enochian]] is activated whenever &#039;&#039;&#039;Astral Fire&#039;&#039;&#039; or &#039;&#039;&#039;Umbral Ice&#039;&#039;&#039; is entered and is lost when neither &#039;&#039;&#039;Astral Fire&#039;&#039;&#039; or &#039;&#039;&#039;Umbral Ice&#039;&#039;&#039; is active.&lt;br /&gt;
* Tracks number of &#039;&#039;&#039;Polyglots&#039;&#039;&#039; (spent to cast [[Foul]] or [[Xenoglossy]]). &#039;&#039;&#039;Polyglots&#039;&#039;&#039; are gained every 30 seconds [[Enochian]] is active or by using [[Amplifier]].&lt;br /&gt;
* Tracks charge of [[Paradox]].&lt;br /&gt;
&lt;br /&gt;
=== [[Summoner]] ===&lt;br /&gt;
[[Aetherflow &amp;amp; Trance Gauge|Aetherflow gauge]]:&lt;br /&gt;
* Tracks &#039;&#039;&#039;Aetherflow&#039;&#039;&#039; resource. Two stacks of &#039;&#039;&#039;Aetherflow&#039;&#039;&#039; are granted from using {{action icon|Energy Drain (Arcanist)}} (single target) or {{action icon|Energy Siphon}} (AoE). One &#039;&#039;&#039;Aetherflow&#039;&#039;&#039; is required to execute the off-global cooldown attacks {{action icon|Fester}} (single target) or {{action icon|Painflare}} (AoE).&lt;br /&gt;
&lt;br /&gt;
[[Aetherflow &amp;amp; Trance Gauge|Trance gauge]]:&lt;br /&gt;
* The &#039;&#039;&#039;Trance Gauge&#039;&#039;&#039; has three functions. First, it tracks &#039;&#039;&#039;Arcanum&#039;&#039;&#039;, three different colored jewels. Each one is used to summon a different pet, which will perform a powerful AoE attack and augment the user&#039;s spells. Second, it tracks the current duration of {{action icon|Aethercharge}}, which later upgrades to {{action icon|Dreadwyrm Trance}}, and later still to the combat duration remaining for &#039;&#039;&#039;Demi-Bahamut&#039;&#039;&#039; after learning {{action icon|Summon Bahamut}}. Finally, after learning {{action icon|Summon Phoenix}}, the gauge will indicate whether the next Demi-Primal summon will be &#039;&#039;&#039;Demi-Bahamut&#039;&#039;&#039; or &#039;&#039;&#039;Demi-Phoenix&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== [[Red Mage]] ===&lt;br /&gt;
[[Balance Gauge]]:&lt;br /&gt;
* Tracks current amount of black and white mana&lt;br /&gt;
* If the two manas are in great imbalance, crystal on top will start glowing with dominant element, making balancing manas harder.&lt;br /&gt;
* When both kinds of mana are charged up, certain melee attacks are Enchanted, and will deal significantly increased damage.&lt;br /&gt;
* After executing enchanted melee attack, you gain Mana stack. At 3 stacks, you are able to execute [[Verflare]] and [[Verholy]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Stormblood]] [[Category:Patch 4.0 Features]] [[Category:Glossary]] [[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Nowhere_to_Run&amp;diff=775361</id>
		<title>Nowhere to Run</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Nowhere_to_Run&amp;diff=775361"/>
		<updated>2024-06-29T09:45:31Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: Updated EXP reward to reflect game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Nowhere to Run&lt;br /&gt;
| description = Having given you due warning, [[Zero]] would leave you to your own devices. &lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Zero&lt;br /&gt;
| location = Zero&#039;s Domain&lt;br /&gt;
| location-x = 5&lt;br /&gt;
| location-y = 7&lt;br /&gt;
| location-z = &lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Endwalker Main Scenario Quests&lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 49728&lt;br /&gt;
| gil = 1605&lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt1 = 1 Piety Materia IX&lt;br /&gt;
| reward-opt2 = 1 Battledance Materia IX&lt;br /&gt;
| reward-opt3 = 1 Quickarm Materia IX&lt;br /&gt;
| reward-opt4 = 1 Quicktongue Materia IX&lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Groping in the Dark&lt;br /&gt;
| next-quest = The Wind Rises&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.2&lt;br /&gt;
| msq-index = 821&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Zero]] and have her accompany you.&lt;br /&gt;
*Gather information while [[Zero]] is accompanying you.&lt;br /&gt;
*Accompany [[Zero]] to the designated location and then speak with her.&lt;br /&gt;
*Accompany [[Zero]] to the designated location and then speak with her again.&lt;br /&gt;
*Search for [[Farfarello]] while [[Zero]] is accompanying you.&lt;br /&gt;
*Speak with [[Ciriatto]] while [[Zero]] is accompanying you.&lt;br /&gt;
*Speak with [[Ciriatto]] again while [[Zero]] is accompanying you.&lt;br /&gt;
*Speak with [[Ciriatto]] yet again while [[Zero]] is accompanying you.&lt;br /&gt;
*Speak with [[Estinien]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Having given you due warning, Zero would leave you to your own devices. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
Varshahn: &#039;Tis quite a gathering of voidsent. I pray one among them has the knowledge we seek.&lt;br /&gt;
&lt;br /&gt;
Estinien: The longer one lives, the more one yearns for peace. I understand why some would sequester themselves here.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: &#039;Tis said that a person&#039;s domain is a reflection of what abides in their heart. If true, this place may offer a glimpse into Zero&#039;s past.&lt;br /&gt;
&lt;br /&gt;
Zero: Consider yourselves duly warned. If you wish to go among the voidsent here, that is your choice to make.&lt;br /&gt;
&lt;br /&gt;
Zero: All have fled from one master or another. But whether any of those masters in turn served Golbez, I do not know. You must ask them yourselves.&lt;br /&gt;
&lt;br /&gt;
Zero: Most have traveled to your world, so it shouldn&#039;t be difficult to communicate.&lt;br /&gt;
&lt;br /&gt;
Varshahn: We shall go about making inquiries at once. Thank you for your counsel.&lt;br /&gt;
&lt;br /&gt;
Varshahn: Once we&#039;ve learned all we can, let us reconvene at yonder plaza.&lt;br /&gt;
&lt;br /&gt;
Zero: You&#039;re going too, of course? In which case, I shall accompany you.&lt;br /&gt;
&lt;br /&gt;
Zero: I wish only to observe. Do not expect me to help.&lt;br /&gt;
&lt;br /&gt;
Zero: Then it&#039;s settled. I&#039;m ready when you are.&lt;br /&gt;
&lt;br /&gt;
“Nowhere to Run” accepted.&lt;br /&gt;
&lt;br /&gt;
Zero: Ready? Then lead the way. I leave it to you to decide with whom you speak.&lt;br /&gt;
&lt;br /&gt;
Zero is now accompanying you. Keep her at your side in order to proceed with quest objectives.&lt;br /&gt;
&lt;br /&gt;
You can leave Zero behind by entering a different area, or by speaking with her and selecting the option to part ways.&lt;br /&gt;
&lt;br /&gt;
If you wish to have Zero accompany you again, return and speak with her at the original location.&lt;br /&gt;
&lt;br /&gt;
“Nowhere to Run” objective fulfilled!&lt;br /&gt;
&lt;br /&gt;
Zero: Although this is my domain, I don&#039;t make a habit of strolling about. &#039;Tis a strange feeling...&lt;br /&gt;
&lt;br /&gt;
Zero: I call this my abode, but spend hardly any time here. I return only for meditation.&lt;br /&gt;
&lt;br /&gt;
Zero: While physical wounds can be healed by replenishing one&#039;s aether, you can&#039;t preserve your form if you lose sight of yourself.&lt;br /&gt;
&lt;br /&gt;
Zero: Such is the risk inherent in consuming another&#039;s soul. It dilutes your sense of self. Alters you inside and out.&lt;br /&gt;
&lt;br /&gt;
Zero: To guard against this, I meditate. Visualize who I am, in a place all my own.&lt;br /&gt;
&lt;br /&gt;
Empty-eyed Voidsent: To walk around with her like that... You&#039;re her minion, then?&lt;br /&gt;
&lt;br /&gt;
Zero: You know I don&#039;t take minions. She has some questions, and I want you to answer them.&lt;br /&gt;
&lt;br /&gt;
Empty-eyed Voidsent: Golbez? I don&#039;t know that one. Only Scathach.&lt;br /&gt;
&lt;br /&gt;
Empty-eyed Voidsent: When she led us beyond the veil, I grew scared and fled.&lt;br /&gt;
&lt;br /&gt;
Empty-eyed Voidsent: I&#039;ve been here since. I don&#039;t know anyone else, nor do I wish to. That&#039;s all I can tell you.&lt;br /&gt;
&lt;br /&gt;
Zero: Scathach was a powerful voidsent who ruled over a vast domain. That was a long time ago, though, so I doubt she has any connection to Golbez.&lt;br /&gt;
&lt;br /&gt;
Empty-eyed Voidsent: I told you─I don&#039;t know anyone else, nor do I wish to. Leave me be.&lt;br /&gt;
&lt;br /&gt;
Hungry Voidsent: &amp;lt;rumble&amp;gt; Stay away from me... If you don&#039;t want to be eaten, stay away...&lt;br /&gt;
&lt;br /&gt;
Hungry Voidsent: Golbez, Golbez... I&#039;ve heard the name before.&lt;br /&gt;
&lt;br /&gt;
Hungry Voidsent: Ah, I remember! Always speaking of a great crusade. I don&#039;t know what that is, but it sounds delicious. &amp;lt;slurp&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Zero: A crusade, you say? From whom did you hear this?&lt;br /&gt;
&lt;br /&gt;
Hungry Voidsent: Farfarello. He was a minion of another minion. Went on and on about the terrible things he saw.&lt;br /&gt;
&lt;br /&gt;
Zero: I see... Perhaps Farfarello can tell us more.&lt;br /&gt;
&lt;br /&gt;
Hungry Voidsent: Why do you want to know about Golbez? Do you have a crusade too?&lt;br /&gt;
&lt;br /&gt;
Waiting Voidsent: Whose likeness is this, you ask? The hero who will save the world. I&#039;m waiting for the day he comes. Or was it a she? I can’t remember the details...&lt;br /&gt;
&lt;br /&gt;
Waiting Voidsent: I don&#039;t know how long I’ve been waiting, or why I even wait. Could you be the hero, perhaps?&lt;br /&gt;
&lt;br /&gt;
Waiting Voidsent: ...No, I don&#039;t think so. Something tells me I’ll know when I meet him. Or her. I&#039;ll just have to keep waiting.&lt;br /&gt;
&lt;br /&gt;
Amiable Voidsent: You&#039;re one of the mortals! Is it true? When you die over there, you really die?&lt;br /&gt;
&lt;br /&gt;
Amiable Voidsent: So it is, so it is! What brings you here, then?&lt;br /&gt;
&lt;br /&gt;
Amiable Voidsent: Ah yes, Golbez. He seeks strong minions to grow his army, so I hear.&lt;br /&gt;
&lt;br /&gt;
Amiable Voidsent: But recently, he stopped doing that. Instead, he devours all.&lt;br /&gt;
&lt;br /&gt;
Zero: Perhaps he&#039;s gathered enough fodder and is now intent on bolstering his own strength. A sure sign that he is about to make a move.&lt;br /&gt;
&lt;br /&gt;
Zero: Satisfied with what you&#039;ve learned? Ah─but let&#039;s step away before you become too tempting to resist.&lt;br /&gt;
&lt;br /&gt;
“Nowhere to Run” objective fulfilled!&lt;br /&gt;
&lt;br /&gt;
Amiable Voidsent: It&#039;s normal enough for newcomers to appear, but for her to bring them herself? That&#039;s never happened before. At least not in my time.&lt;br /&gt;
&lt;br /&gt;
Varshahn: &#039;Twas in order to strike down the Cloud of Darkness that my sister crossed over into the void.&lt;br /&gt;
&lt;br /&gt;
Varshahn: What befell her after she vanished into the gate? How did she become Golbez&#039;s captive? These things and more, I hope to learn...&lt;br /&gt;
&lt;br /&gt;
Vicious Voidsent: Unnngh, I&#039;m so hungry I might die... But I can&#039;t─not while someone’s near.&lt;br /&gt;
&lt;br /&gt;
Vicious Voidsent: You&#039;re not devouring my aether, you hear me? &#039;&#039;You&#039;re not devouring my aether&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
Zero: You have other business? Fine. Come and find me at my abode when you&#039;ve finished.&lt;br /&gt;
&lt;br /&gt;
Estinien: If a voidsent is too weak to create its own domain, it must join with others for protection.&lt;br /&gt;
&lt;br /&gt;
Estinien: Alternately, it might devour them in a bid to become stronger, but in so doing risk losing its sense of self.&lt;br /&gt;
&lt;br /&gt;
Estinien: &#039;Tis an unenviable struggle...&lt;br /&gt;
&lt;br /&gt;
Orchestrion: Now playing ???.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: As you may recall, when a larger voidsent is summoned, only its soul makes the journey to the Source.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Upon its arrival, it takes possession of a host body. But during that time, what becomes of its actual body here in the Thirteenth?&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: The answer to this question may give us valuable insight into cross-rift travel.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: To that end, while asking after Golbez, I shall also see what the voidsent can tell me about their experiences when summoned.&lt;br /&gt;
&lt;br /&gt;
Squid-headed Voidsent: Hmph, if it isn&#039;t a mortal. You remind me of the time I was summoned to your world by someone who sought beauty.&lt;br /&gt;
&lt;br /&gt;
Squid-headed Voidsent: Well, it turned out to be a deviant who had my vessel chained to a bed. And when I tried to break free, he had the gall to call me a hideous fiend!&lt;br /&gt;
&lt;br /&gt;
Squid-headed Voidsent: And as if that wasn&#039;t bad enough, he started slicing me up! I left that body and fled back here as quickly as I could. Never again, never again...&lt;br /&gt;
&lt;br /&gt;
Zero: Finished tending to your other affairs? Then let us continue on.&lt;br /&gt;
&lt;br /&gt;
Zero: Although this is my domain, I don&#039;t make a habit of strolling about. &#039;Tis a strange feeling...&lt;br /&gt;
&lt;br /&gt;
Zero: It seems the rumors of Golbez reach even my remote domain.&lt;br /&gt;
&lt;br /&gt;
Zero: Fair to assume he&#039;s gathering strength for his crusade─whatever that may be.&lt;br /&gt;
&lt;br /&gt;
Zero: But I must say, I wouldn&#039;t have guessed that Farfarello once fought in Golbez&#039;s army. It&#039;s a miracle he survived serving an archfiend.&lt;br /&gt;
&lt;br /&gt;
Zero: Ah, I suppose I should explain.&lt;br /&gt;
&lt;br /&gt;
Zero: Farfarello is the weakest among us. Constantly in fear of being devoured, he seldom consorts with others.&lt;br /&gt;
&lt;br /&gt;
Zero: The only one he&#039;s comfortable with is Ciriatto.&lt;br /&gt;
&lt;br /&gt;
Zero: He&#039;s a fellow coward who runs the instant he senses a threat, and won&#039;t stop until he&#039;s exhausted.&lt;br /&gt;
&lt;br /&gt;
Zero: When their hunger grows too intense, they feed on each other&#039;s aether. Such is their relationship.&lt;br /&gt;
&lt;br /&gt;
Zero: But I ramble. You intend to seek out Farfarello, I presume?&lt;br /&gt;
&lt;br /&gt;
Zero: Then I&#039;ll come with you. He&#039;s less likely to hide that way.&lt;br /&gt;
&lt;br /&gt;
Orchestrion: Now playing Somewhere in the World... (Endwalker).&lt;br /&gt;
&lt;br /&gt;
Throne of Fire: Not only did the mortals conquer Troia─they defeated Scarmiglione?&lt;br /&gt;
&lt;br /&gt;
Throne of Fire: I struggle to believe it...&lt;br /&gt;
&lt;br /&gt;
Spy&#039;s Voice: There is more, my lords. They were aided by one of our world, who transformed Scarmiglione&#039;s soul into crystal!&lt;br /&gt;
&lt;br /&gt;
Throne of Fire: Crystal!? This one speaks of memoria!&lt;br /&gt;
&lt;br /&gt;
Throne of Water: Now there&#039;s a word I&#039;ve not heard for an age. It&#039;d bring a pang of nostalgia to my breast and a tear to my eye...&lt;br /&gt;
&lt;br /&gt;
Throne of Water: ...If the very notion wasn&#039;t absurd! The gifted are gone, drowned in Darkness─as were we all!&lt;br /&gt;
&lt;br /&gt;
Golbez: And yet Scarmiglione still does not answer.&lt;br /&gt;
&lt;br /&gt;
Golbez: Were he alive, he would have returned by now.&lt;br /&gt;
&lt;br /&gt;
Golbez: Weakest though he was, his ability to regenerate was without peer.&lt;br /&gt;
&lt;br /&gt;
Throne of Water: Hmph!&lt;br /&gt;
&lt;br /&gt;
Golbez: If this account is true─if a memoriate has survived...&lt;br /&gt;
&lt;br /&gt;
Golbez: They cannot be suffered to live.&lt;br /&gt;
&lt;br /&gt;
Throne of Wind: Leave this matter to me, Lord Golbez.&lt;br /&gt;
&lt;br /&gt;
Barbariccia: I, Barbariccia, shall strike down any who pose a threat to our plans.&lt;br /&gt;
&lt;br /&gt;
Golbez: &#039;Tis true you are a proven commander, well suited to leading an assault.&lt;br /&gt;
&lt;br /&gt;
Barbariccia: And when I have succeeded, I would beg a boon of you.&lt;br /&gt;
&lt;br /&gt;
Golbez: What do you desire?&lt;br /&gt;
&lt;br /&gt;
Barbariccia: The dragon&#039;s aether. All that remains.&lt;br /&gt;
&lt;br /&gt;
Throne of Fire: The insolence! Know your place!&lt;br /&gt;
&lt;br /&gt;
Barbariccia: With respect, my locks are free as the wind. Without incentive to sway them, I know not whither they will blow.&lt;br /&gt;
&lt;br /&gt;
Golbez: Boldly spoken. I trust you will not disappoint me.&lt;br /&gt;
&lt;br /&gt;
Barbariccia: Upon this flowing hair and my immortal soul, I will not fail.&lt;br /&gt;
&lt;br /&gt;
Golbez: Then go, and impress upon these interlopers the futility of defiance.&lt;br /&gt;
&lt;br /&gt;
Barbariccia: My lord!&lt;br /&gt;
&lt;br /&gt;
“Nowhere to Run” objective fulfilled!&lt;br /&gt;
&lt;br /&gt;
Orchestrion: Now playing ???.&lt;br /&gt;
&lt;br /&gt;
Zero: Farfarello keeps to the fringes of my domain. This way.&lt;br /&gt;
&lt;br /&gt;
“Nowhere to Run” objective fulfilled!&lt;br /&gt;
&lt;br /&gt;
Orchestrion: Now playing ???.&lt;br /&gt;
&lt;br /&gt;
Zero: Farfarello keeps to the fringes of my domain. This way.&lt;br /&gt;
&lt;br /&gt;
“Nowhere to Run” objective fulfilled!&lt;br /&gt;
&lt;br /&gt;
Zero: The voidsent here don&#039;t answer to a master. They can do as they please.&lt;br /&gt;
&lt;br /&gt;
Zero: But all must answer to the hunger, and seek out prey when they need aether.&lt;br /&gt;
&lt;br /&gt;
Zero: Except Farfarello and Ciriatto, that is─they are content to take from one another. Barring an incident, they dare not venture out.&lt;br /&gt;
&lt;br /&gt;
Zero: When he takes flight, Ciriatto will not seek shelter until he is utterly spent. Farfarello, on the other hand, prefers to hide in the same place. Come.&lt;br /&gt;
&lt;br /&gt;
Ciriatto: Oh, whatever will I do now? &amp;lt;whimper&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Zero: Ciriatto... This is rather unexpected. Where is Farfarello?&lt;br /&gt;
&lt;br /&gt;
Ciriatto: &amp;lt;gulp&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ciriatto: Farfarello...isn&#039;t here anymore. He&#039;s...left. Y-Yes, that&#039;s right!&lt;br /&gt;
&lt;br /&gt;
Zero: Left? That doesn&#039;t sound like him at all.&lt;br /&gt;
&lt;br /&gt;
Ciriatto: W-Well, he&#039;s gone, all right? Wh-What more do you want me to say?&lt;br /&gt;
&lt;br /&gt;
Zero: And off he flees, as he is wont to do.&lt;br /&gt;
&lt;br /&gt;
Zero: But something about this doesn&#039;t sit well with me...&lt;br /&gt;
&lt;br /&gt;
Zero: What do you make of Ciriatto&#039;s behavior?&lt;br /&gt;
&lt;br /&gt;
====What will you say?====&lt;br /&gt;
&lt;br /&gt;
&amp;gt; He seemed frightened. Perhaps someone had threatened him?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; I don&#039;t think he was telling the truth.&lt;br /&gt;
&lt;br /&gt;
Zero: So you think so too.&lt;br /&gt;
&lt;br /&gt;
Zero: As he says, Farfarello is gone. But that is quite unusual.&lt;br /&gt;
&lt;br /&gt;
Zero: As is the fact that Ciriatto, who was clearly frightened by something, chose not to flee but instead hid here, where Farfarello usually─&lt;br /&gt;
&lt;br /&gt;
Zero: ...No.&lt;br /&gt;
&lt;br /&gt;
Zero: We must go after Ciriatto. Now.&lt;br /&gt;
&lt;br /&gt;
“Nowhere to Run” objective fulfilled!&lt;br /&gt;
&lt;br /&gt;
Zero: I know Farfarello was our quarry, but Ciriatto&#039;s behavior troubles me. We must find him.&lt;br /&gt;
&lt;br /&gt;
Vicious Voidsent: Unnngh, I&#039;m so hungry I might die... But I can&#039;t─not while someone’s near.&lt;br /&gt;
&lt;br /&gt;
Vicious Voidsent: You&#039;re not devouring my aether, you hear me? &#039;&#039;You&#039;re not devouring my aether&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
Zero: Ciriatto, we need to talk.&lt;br /&gt;
&lt;br /&gt;
Ciriatto: Th-There&#039;s no time! The wind rises! We must flee!&lt;br /&gt;
&lt;br /&gt;
Zero: The wind rises...? What is he talking about?&lt;br /&gt;
&lt;br /&gt;
Zero: After him.&lt;br /&gt;
&lt;br /&gt;
“Nowhere to Run” objective fulfilled!&lt;br /&gt;
&lt;br /&gt;
Zero: What&#039;s gotten into you? What do you mean, the wind rises?&lt;br /&gt;
&lt;br /&gt;
Ciriatto: When the wind rises, she comes! &#039;&#039;Barbariccia&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
Zero: Barba...riccia? Who in the world is that?&lt;br /&gt;
&lt;br /&gt;
Ciriatto: We must flee, all of us! There&#039;s no time!&lt;br /&gt;
&lt;br /&gt;
Zero: I don&#039;t sense anything, but he seems convinced.&lt;br /&gt;
&lt;br /&gt;
Zero: It&#039;s a dead end beyond. We&#039;ll corner him.&lt;br /&gt;
&lt;br /&gt;
“Nowhere to Run” objective fulfilled!&lt;br /&gt;
&lt;br /&gt;
Orchestrion: Now playing Unspoken.&lt;br /&gt;
&lt;br /&gt;
Ciriatto: We&#039;re doomed! There&#039;s nowhere to run!&lt;br /&gt;
&lt;br /&gt;
Zero: What are you running from?&lt;br /&gt;
&lt;br /&gt;
Ciriatto: I-I already told you! Barbariccia, the archfiend of wind!&lt;br /&gt;
&lt;br /&gt;
Zero: Archfiend, you say?&lt;br /&gt;
&lt;br /&gt;
Ciriatto: We will be devoured or forced to serve. To fight in the crusade. But it makes no difference. In the end, all are eaten by her or her enemies.&lt;br /&gt;
&lt;br /&gt;
Ciriatto: I didn&#039;t want to fight anymore. That&#039;s why I fled and came here!&lt;br /&gt;
&lt;br /&gt;
Zero: I see. That explains everything...almost.&lt;br /&gt;
&lt;br /&gt;
Zero: I thought it was Farfarello who used to serve an archfiend. Not you.&lt;br /&gt;
&lt;br /&gt;
Zero: Not you, who always ran at the first sign of trouble. You who now speak as though you were Barbariccia&#039;s minion. There&#039;s only one explanation...&lt;br /&gt;
&lt;br /&gt;
===What will you say?===&lt;br /&gt;
&lt;br /&gt;
&amp;gt; He devoured Farfarello...didn&#039;t he?&lt;br /&gt;
&lt;br /&gt;
Zero: Indeed, that would account for his uncharacteristic behavior.&lt;br /&gt;
&lt;br /&gt;
Zero: So, is that the way of it? Did you devour Farfarello?&lt;br /&gt;
&lt;br /&gt;
Zero: And not just a portion of his aether, but his entire being.&lt;br /&gt;
&lt;br /&gt;
Ciriatto: ...H-How did you know?&lt;br /&gt;
&lt;br /&gt;
Zero: It wasn&#039;t only your behavior that felt strange.&lt;br /&gt;
&lt;br /&gt;
Zero: &#039;&#039;You&#039;&#039; felt strange. As if there was more than you present. &lt;br /&gt;
&lt;br /&gt;
&amp;gt; ...&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Zero: Now, I don&#039;t believe you would&#039;ve lost control. More likely it was at Farfarello&#039;s behest.&lt;br /&gt;
&lt;br /&gt;
Orchestrion: Now playing None.&lt;br /&gt;
&lt;br /&gt;
Ciriatto: I can&#039;t hide anything from you...&lt;br /&gt;
&lt;br /&gt;
Orchestrion: Now playing Tears for Mor Dhona.&lt;br /&gt;
&lt;br /&gt;
Ciriatto: I admit it. Farfarello didn&#039;t leave. I ate him.&lt;br /&gt;
&lt;br /&gt;
Ciriatto: He feared Barbariccia more than anything. Hated the endless fighting.&lt;br /&gt;
&lt;br /&gt;
Ciriatto: So he begged me to devour him, that he would never have to fight again.&lt;br /&gt;
&lt;br /&gt;
Zero: Rather than an eternity of fighting, he chose a moment of pain...&lt;br /&gt;
&lt;br /&gt;
Ciriatto: For all the good it did. I can still hear his voice in my head. He&#039;s frightened, so very frightened...&lt;br /&gt;
&lt;br /&gt;
Zero: When you&#039;re eaten, your essence is blended with that of your devourer. And though you have no control, your consciousness in part endures.&lt;br /&gt;
&lt;br /&gt;
Zero: Were this a world where the wheel of life and death still turned, the soul wouldn&#039;t linger so stubbornly.&lt;br /&gt;
&lt;br /&gt;
Zero: In time, it would return to the great flow.&lt;br /&gt;
&lt;br /&gt;
Zero: But there&#039;s no such end here. No escape. All know this. In making his choice, Farfarello must have been desperate indeed.&lt;br /&gt;
&lt;br /&gt;
Zero: And now that desperation has joined with Ciriatto&#039;s fear, driving him to act erratically.&lt;br /&gt;
&lt;br /&gt;
Ciriatto: This place will become a battlefield. We don&#039;t want to be eaten. Neither me or Farfarello. But there&#039;s nowhere to go! Nowhere!&lt;br /&gt;
&lt;br /&gt;
Zero: Then tell me about Barbariccia. I would know who it is we face.&lt;br /&gt;
&lt;br /&gt;
Ciriatto: It&#039;s too late. She&#039;s as good as here, and no one can escape her winds! No one!&lt;br /&gt;
&lt;br /&gt;
Orchestrion: Now playing Neverborn.&lt;br /&gt;
&lt;br /&gt;
[Voiced cutscene START]&lt;br /&gt;
&lt;br /&gt;
Ciriatto: B-Barbariccia... She is come!&lt;br /&gt;
&lt;br /&gt;
Zero: And she&#039;s brought her domain with her.&lt;br /&gt;
&lt;br /&gt;
Zero: The archfiend&#039;s after you and yours, I shouldn&#039;t doubt.&lt;br /&gt;
&lt;br /&gt;
Zero: Perhaps you should go and find them. But be warned─whatever this is about, do not expect us to get involved.&lt;br /&gt;
&lt;br /&gt;
Ciriatto: I can&#039;t bear it... Eating and being eaten... I only want to be left in peace...&lt;br /&gt;
&lt;br /&gt;
Zero: You and me both.&lt;br /&gt;
&lt;br /&gt;
Varshahn: One of the archfiends approaches?&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: They must have been tracking our movements.&lt;br /&gt;
&lt;br /&gt;
Estinien: She&#039;s here!&lt;br /&gt;
&lt;br /&gt;
Orchestrion: Now playing What Comes of Despair.&lt;br /&gt;
&lt;br /&gt;
Barbariccia: Excellent. You&#039;ve saved me the trouble of traveling to Troia.&lt;br /&gt;
&lt;br /&gt;
Estinien: So you&#039;re Barbariccia. &lt;br /&gt;
&lt;br /&gt;
Barbariccia: Mind you manners, mortal! My name is not to be spoken save in reverence and fear.&lt;br /&gt;
&lt;br /&gt;
Barbariccia: And what is this pitiful domain?&lt;br /&gt;
&lt;br /&gt;
Barbariccia: Pitiful wretches all. I will put you out of your misery!&lt;br /&gt;
&lt;br /&gt;
Barbariccia: Alas, poor Scarmiglione, and good riddance. Felled by outsiders in pursuit of what, pray tell?&lt;br /&gt;
&lt;br /&gt;
Varshahn: A dragon─one who crossed to this world thousands of years ago. Know you aught of it?&lt;br /&gt;
&lt;br /&gt;
Barbariccia: A dragon, you say?&lt;br /&gt;
&lt;br /&gt;
Barbariccia: Hahaha... Ahahahaha!&lt;br /&gt;
&lt;br /&gt;
Barbariccia: My Lord Golbez is more clever than I realized. To let the prize live that it might lure more prey to us.&lt;br /&gt;
&lt;br /&gt;
Barbariccia: Very well. In gratitude and service, I shall devour every last mote of their souls.&lt;br /&gt;
&lt;br /&gt;
Varshahn: Where is she? Where is Azdaja!?&lt;br /&gt;
&lt;br /&gt;
Barbariccia: Heh, you even share its scent. How curious...and irresistible! &lt;br /&gt;
&lt;br /&gt;
Estinien: If you think us easy prey, you&#039;re wrong.&lt;br /&gt;
&lt;br /&gt;
Barbariccia: Unlike Scarmilgione, I need not skulk in shadow to claim what is mine.&lt;br /&gt;
&lt;br /&gt;
Barbariccia: If you would know about the dragon you seek, then enter into my domain.&lt;br /&gt;
&lt;br /&gt;
Barbariccia: You may flee instead if you wish─if the fate of the sorry lot here is of no concern to you. One way or another, I will have satisfaction.&lt;br /&gt;
&lt;br /&gt;
Estinien: What&#039;s the plan, then?&lt;br /&gt;
&lt;br /&gt;
===What will you say?===&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Go after Barbariccia—what else?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If we go, we&#039;d be playing into her hands.&lt;br /&gt;
&lt;br /&gt;
Estinien: Aye, that we would. Even so, we don&#039;t have any intention of turning tail now, do we?&lt;br /&gt;
&lt;br /&gt;
Estinien: We find her and get our answers. Will you be joining us, Zero?&lt;br /&gt;
&lt;br /&gt;
Zero: You may be easily goaded into accepting her challenge, but my curiosity is not so insatiable as to cloud my judgment.&lt;br /&gt;
&lt;br /&gt;
Zero: Nevertheless, if you are desperate for my aid...you know my price.&lt;br /&gt;
&lt;br /&gt;
Varshahn: I shall pay it.&lt;br /&gt;
&lt;br /&gt;
Varshahn: So long as you leave me strength enough to see my sister home, you may take as much as you wish.&lt;br /&gt;
&lt;br /&gt;
Varshahn: And lest you forget, mine is no ordinary aether. Barbaricia too recognized its potency.&lt;br /&gt;
&lt;br /&gt;
Zero: ...Very well. We have a bargain.&lt;br /&gt;
&lt;br /&gt;
“Nowhere to Run” objective fulfilled!&lt;br /&gt;
&lt;br /&gt;
Orchestrion: Now playing ???.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: What little I learned in your absence did not pertain to the archfiends. That discussion can wait until after we&#039;ve tended to Barbariccia.&lt;br /&gt;
&lt;br /&gt;
Varshahn: Just you wait, Barbariccia. I will have answers from you yet...&lt;br /&gt;
&lt;br /&gt;
Zero: I have no intention of demanding anyone&#039;s aether until afterwards. Weakening you now would only reduce my chances of getting paid.&lt;br /&gt;
&lt;br /&gt;
Estinien: The less time we give the enemy to prepare, the better. If everyone is ready, then let us set forth.&lt;br /&gt;
&lt;br /&gt;
Varshahn: Indeed. And yet...my heart weighs heavy for those Barbariccia struck down. Were it not for us, she would not have come here.&lt;br /&gt;
&lt;br /&gt;
Varshahn: Should you require a moment, Zero...&lt;br /&gt;
&lt;br /&gt;
Zero: For what? Barbariccia took what she could. She was wise to strike quickly─as we would be.&lt;br /&gt;
&lt;br /&gt;
Estinien: Agreed. This is no time for sentiment. Only the battle matters now.&lt;br /&gt;
&lt;br /&gt;
“Nowhere to Run” complete!&lt;br /&gt;
&lt;br /&gt;
====Speaking to present NPCs immediately after:====&lt;br /&gt;
Varshahn: Just you wait, Barbariccia. I will have answers from you yet...&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: What little I learned in your absence did not pertain to the archfiends. That discussion can wait until after we&#039;ve tended to Barbariccia.&lt;br /&gt;
&lt;br /&gt;
Estinien: Scarmiglione possessed the power of regeneration. Let us see what Barbariccia can do with her winds.&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=In_Search_of_Azdaja&amp;diff=775342</id>
		<title>In Search of Azdaja</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=In_Search_of_Azdaja&amp;diff=775342"/>
		<updated>2024-06-29T09:28:59Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: /* Dialogue */ Removed potential mentions of a 3rd party plugin called Orchestrion. Would likely be best to remove such mentions as plugins are against FFXIV ToS. Also Removed some system text. If someone would deem it better to keep the lines feel free to revert o7 This page may need more in-depth cleaning as I surely missed a bunch of things that need changing.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = In Search of Azdaja&lt;br /&gt;
| description = [[Varshahn]] has glad tidings to share.&lt;br /&gt;
| image = in search of azdaja.png&lt;br /&gt;
| quest-giver = Varshahn&lt;br /&gt;
| location = Radz-at-Han&lt;br /&gt;
| location-x = 4.4&lt;br /&gt;
| location-y = 9.8&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Endwalker Main Scenario Quests&lt;br /&gt;
| level = 90&lt;br /&gt;
| req-quest = &lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 49728&lt;br /&gt;
| gil = 5572&lt;br /&gt;
| unlocks = dg The Fell Court of Troia (Duty)&lt;br /&gt;
| prev-quest = A Satrap&#039;s Duty&lt;br /&gt;
| next-quest = Shadowed Remnants&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.2&lt;br /&gt;
| msq-index = 817&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Y&#039;shtola]] at [[The Great Work (Area)|the Great Work]].&lt;br /&gt;
*Speak with the [[veteran Radiant]].&lt;br /&gt;
*Speak with [[Varshahn]].&lt;br /&gt;
*Enter [[The Fell Court of Troia (Duty)|the Fell Court of Troia]].&lt;br /&gt;
*Speak with [[Y&#039;shtola]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Varshahn has glad tidings to share.&lt;br /&gt;
&lt;br /&gt;
* Anticipation plain in his voice, Varshahn informs you that both the reinforced warding scales and the artificial Atomos have been completed. Assuming they function as intended, all is now in readiness for your quest to find Azdaja, his sister, in the Thirteenth. Thus do you set off to join your comrades at the Great Work.&lt;br /&gt;
&lt;br /&gt;
* You take stock of the items needed for your journey, and, by way of a surprise, Varshahn is presented with a new vessel better suited for the dangers ahead. You, too, are given a gift of sorts in the form of Hydaelyn&#039;s navigational crystal; harboring the power of Light, the relic could well aid you in your mission. With nothing left to discuss, you make your way to Akyaali, where your boat awaits.&lt;br /&gt;
&lt;br /&gt;
* The boat bears you to Alzadaal&#039;s Legacy, and you descend into the chamber of the voidgate. There, all gathered watch on with bated breath as Varshahn steps forward to lift the seal.&lt;br /&gt;
** ※In the event that you leave Weaver&#039;s Warding, you may re-enter by speaking with the veteran Radiant in Akyaali.&lt;br /&gt;
&lt;br /&gt;
* In the name of Alzadaal III, the voidgate is revealed, and thence enlarged by the Atomos to a size able to accommodate a man. At last, the way is open. Beyond lies a castle swarming with voidsent, and your first task upon arriving will be to deal with any hostile entities.&lt;br /&gt;
** ※To enlist your companion NPCs for this duty, speak with them near the entrance or access Duty Support via the main menu. Use the Duty Finder if you wish to complete the instance alongside fellow players.&lt;br /&gt;
&lt;br /&gt;
* After hurtling through the emptiness of the rift, you emerge in the bowels of the forewarned castle. Its occupants are hells-bent on devouring your aether, and you must fight them off lest your quest come to a premature end.&lt;br /&gt;
** ※In the event that you leave Troia Castle, you may return via Weaver&#039;s Warding.&lt;br /&gt;
&lt;br /&gt;
* The battle takes an unexpected turn when the castle&#039;s mistress is devoured by a fearsome voidsent named Scarmiglione, but your fellow uninvited guest soon falls by your hand. With the area secured, you and your comrades discuss the next course of action.&lt;br /&gt;
&lt;br /&gt;
* In your brief time in the Thirteenth, you have been made keenly aware how little you know about voidsent. If you are to survive their world, you must learn their ways. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
Varshahn: Ah, excellent timing, [Forename]. Just a moment ago, I received word from the Ironworks.&lt;br /&gt;
&lt;br /&gt;
Varshahn: They have completed their task, and are on their way with the reinforced warding scales.&lt;br /&gt;
&lt;br /&gt;
Varshahn: Similarly, our alchemists have also succeeded in creating an artificial Atomos.&lt;br /&gt;
&lt;br /&gt;
Varshahn: All is in readiness for our journey to the void.&lt;br /&gt;
&lt;br /&gt;
Varshahn: I have instructed our comrades to gather at the Great Work. Let us head there at once.&lt;br /&gt;
&lt;br /&gt;
“In Search of Azdaja” accepted.&lt;br /&gt;
&lt;br /&gt;
Varshahn: Our comrades are here, but the Ironworks people have yet to arrive.&lt;br /&gt;
&lt;br /&gt;
Estinien: To thus create a voidsent... Hannish alchemists are as clever as they are bold.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: There you are, [Forename].&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: I present to you the fruits of the alchemists&#039; labor: the artificial Atomos.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Though we&#039;ve yet to put it to the proof, its aether is practically identical to that of the original. A truly remarkable feat in so short a time.&lt;br /&gt;
&lt;br /&gt;
Varshahn: Aye, our alchemists have outdone themselves yet again. Small wonder that they are the pride of Radz-at-Han.&lt;br /&gt;
&lt;br /&gt;
Varshahn: I would express my gratitude to Nidhana...but it appears she isn&#039;t here.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: She rushed off after bringing the Atomos to attend to a pressing task, but said that she would return ere we set forth.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Which should be shortly after our friends from the Ironworks arrive with the warding scales...&lt;br /&gt;
&lt;br /&gt;
Cid: Did someone say warding scales? Because it just so happens we have them.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Right on cue. &#039;Tis good to see you all again.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: But for the president himself to attend... Keen to bear witness to our little experiment, are you?&lt;br /&gt;
&lt;br /&gt;
Cid: You know I am. I was there at the Crystal Tower, lest you forget. I wouldn&#039;t miss this for the world.&lt;br /&gt;
&lt;br /&gt;
Cid: You don&#039;t mind if we come along and see you off, I hope? It&#039;s thanks to these three that we could finish the work so quickly.&lt;br /&gt;
&lt;br /&gt;
Nero tol Scaeva: &#039;Twas my painstakingly collected data that made the reinforcement possible.&lt;br /&gt;
&lt;br /&gt;
Nero tol Scaeva: The scales will last a good ten years in the void with nary a hint of degradation.&lt;br /&gt;
&lt;br /&gt;
Biggs: As the ones who did the actual reinforcing, we guarantee their quality as well. They&#039;ll keep you safe.&lt;br /&gt;
&lt;br /&gt;
Wedge: But enough bragging─here are the scales!&lt;br /&gt;
&lt;br /&gt;
Varshahn: With these, we can search for my sister without fear of corruption. I know not how to repay you.&lt;br /&gt;
&lt;br /&gt;
Cid: Well, my friend, my only regret is that I won&#039;t be able to accompany you on this latest grand adventure.&lt;br /&gt;
&lt;br /&gt;
Nidhana: Wait!&lt;br /&gt;
&lt;br /&gt;
Varshahn: Nidhana... Is aught the matter?&lt;br /&gt;
&lt;br /&gt;
Nidhana: Before you depart, Your Excellency, there is something we wish to present to you.&lt;br /&gt;
&lt;br /&gt;
Nidhana: Will you please come with me?&lt;br /&gt;
&lt;br /&gt;
Varshahn: You would not delay us without good cause. Very well.&lt;br /&gt;
&lt;br /&gt;
Varshahn: Forgive me, my friends, but I require a moment.&lt;br /&gt;
&lt;br /&gt;
Nero tol Scaeva: ...He&#039;s certainly taking his time. What sort of grand present could take so long to receive?&lt;br /&gt;
&lt;br /&gt;
Cid: The kind that&#039;ll help him in the void, I presume.&lt;br /&gt;
&lt;br /&gt;
Cid: In that godsforsaken place, he&#039;ll need all the help he can get. But you of all people ought to know that, eh?&lt;br /&gt;
&lt;br /&gt;
???: My apologies for keeping you waiting.&lt;br /&gt;
&lt;br /&gt;
Estinien: Vrtra, I presume.&lt;br /&gt;
&lt;br /&gt;
Varshahn: Indeed. This vessel now serves as a host for my eye.&lt;br /&gt;
&lt;br /&gt;
Varshahn: I was aware that the alchemists were busy preparing something, but this...&lt;br /&gt;
&lt;br /&gt;
Nidhana: We couldn&#039;t well send you on such a perilous mission unprepared, Your Excellency.&lt;br /&gt;
&lt;br /&gt;
Nidhana: We spared no effort in crafting the body, and I daresay you&#039;ll find it adept at wielding weapons and magicks both.&lt;br /&gt;
&lt;br /&gt;
Nidhana: &#039;Twas our intent to present it to you sooner, but we could not bring ourselves to do so knowing we could yet improve it further. Pray forgive us...&lt;br /&gt;
&lt;br /&gt;
Varshahn: There is naught to forgive. I am grateful for this fine vessel, and shall put it to good use.&lt;br /&gt;
&lt;br /&gt;
Varshahn: Again, I ask that you watch over Radz-at-Han in my absence. The dangers we go to face are great and many, and I fear I will be unable to give matters here due attention.&lt;br /&gt;
&lt;br /&gt;
Varshahn: And in opening the voidgate, there is ever risk that voidsent will find their way into our world...&lt;br /&gt;
&lt;br /&gt;
Nahbdeen: Rest assured we are more than prepared.&lt;br /&gt;
&lt;br /&gt;
Nahbdeen: Our soldiers have been training under Master Estinien. On my honor, we will not suffer a single fiend to pass.&lt;br /&gt;
&lt;br /&gt;
Nahbdeen: So think only of your mission, Varshahn.&lt;br /&gt;
&lt;br /&gt;
Nahbdeen: Ah, but seeing as this is a different body, perhaps we should use a different name?&lt;br /&gt;
&lt;br /&gt;
Varshahn: Nay, Varshahn shall suffice. Though I may have thus grown up, I am as ever a little brother to you all.&lt;br /&gt;
&lt;br /&gt;
Nahbdeen: As you say, as you say. Go then, Varshahn, and best of luck!&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: I have something for you as well.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: While you were gone, Urianger paid us a visit.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: As you may recall, he joined us on our foray into Alzadaal&#039;s Legacy in part to conduct research for the Loporrits.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Research they were delighted to receive, and which has already inspired them to consider new ways to improve their own treasure vault.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: As a token of their gratitude, Livingway entrusted a familiar relic to Urianger...&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Aye, the crystal which showed the way to Meteion. &lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: The Loporrits no longer have need of it, and thus saw fit to return it to us.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Harboring the power of Light, it could well aid us in our mission in the void.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: And who better to bear Hydaelyn&#039;s gift than Her chosen champion?&lt;br /&gt;
&lt;br /&gt;
Varshahn: If there is nothing left to discuss, then let us depart. Our boat awaits us in Akyaali.&lt;br /&gt;
&lt;br /&gt;
“In Search of Azdaja” objective fulfilled!&lt;br /&gt;
&lt;br /&gt;
Veteran Radiant: The satrap and your fellows have already departed for the vault. Are you ready to set forth?&lt;br /&gt;
&lt;br /&gt;
“In Search of Azdaja” objective fulfilled!&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: For my research into cross-rift travel, this is a moment of truth. For all those who helped us come this far, let us pray we succeed.&lt;br /&gt;
&lt;br /&gt;
Estinien: They&#039;ve upgraded the vault&#039;s guardians to contend with voidsent. A task which was made easier by the surplus of broken units. &lt;br /&gt;
 &lt;br /&gt;
Estinien: ...One could argue that I did them a favor.&lt;br /&gt;
&lt;br /&gt;
Nero: An undersea vault guarded by alchemical sentries... Such a place would be an ideal proving ground for new creations.&lt;br /&gt;
&lt;br /&gt;
Biggs: Like us, the alchemists have tremendous passion for their work. If we were to collaborate, I reckon we could achieve some great things!&lt;br /&gt;
&lt;br /&gt;
Cid: It&#039;s not only us cheering you on, but the alchemists of old too. You couldn&#039;t possibly fail.&lt;br /&gt;
&lt;br /&gt;
Wedge: Good gods, but the treasures here! If I were a thief, I wouldn&#039;t notice a voidgate if it came and bit me in the rear!&lt;br /&gt;
&lt;br /&gt;
Nahbdeen: I must say, I&#039;m beginning to feel nervous!&lt;br /&gt;
&lt;br /&gt;
Varshahn: I shall now lift the seal.&lt;br /&gt;
&lt;br /&gt;
Varshahn: In the name of Alzadaal III... I cast open this door unto the void!&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Go! Absorb the voidgate!&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: It worked. We should have no trouble passing through a gate of that size.&lt;br /&gt;
&lt;br /&gt;
Estinien: What can we expect to find after stepping through?&lt;br /&gt;
&lt;br /&gt;
Varshahn: On my previous foray, I emerged in a castle swarming with voidsent.&lt;br /&gt;
&lt;br /&gt;
Varshahn: I was hopelessly outnumbered and forced to turn back. But together, I am confident we can hold our own.&lt;br /&gt;
&lt;br /&gt;
Varshahn: Upon our arrival, let us deal with any hostile entities and secure the area.&lt;br /&gt;
&lt;br /&gt;
Varshahn: The command of our mission, I leave in your capable hands.&lt;br /&gt;
&lt;br /&gt;
Varshahn: In the event of battle, I shall adapt my tactics to complement your own.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Should we require healing, I can provide it. &#039;Twould be a welcome change of pace from my recent havoc wreaking.&lt;br /&gt;
&lt;br /&gt;
Varshahn: Take heart, my friends, and have faith. We will brave this broken world and rescue my sister Azdaja!&lt;br /&gt;
&lt;br /&gt;
A new regular duty has been added to the Duty Finder and Duty Support.&lt;br /&gt;
&lt;br /&gt;
“In Search of Azdaja” objective fulfilled!&lt;br /&gt;
&lt;br /&gt;
Nahbdeen: While the voidgate is open, we must remain vigilant. One voidsent past us is one voidsent too many!&lt;br /&gt;
&lt;br /&gt;
Cid: Once we&#039;ve seen you off, we&#039;ll take our leave. Wouldn&#039;t want to get in the soldiers&#039; way should it come to battle.&lt;br /&gt;
&lt;br /&gt;
Cid: It&#039;ll be dangerous in the void, but you&#039;ve been there before and returned safely. We have faith you&#039;ll do so again.&lt;br /&gt;
&lt;br /&gt;
Wedge: I&#039;m glad we can see you off properly─unlike when you were abruptly whisked away to the First. Anyway, please be safe!&lt;br /&gt;
&lt;br /&gt;
Biggs: To create a voidsent to expand a voidgate... It&#039;s inspired ideas like this that make the impossible possible!&lt;br /&gt;
&lt;br /&gt;
Nero: I expect a comprehensive report upon your return. &#039;Tis the least I am owed for my invaluable contribution.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: True to our friends&#039; words, the warding scales are eminently reinforced. We needn&#039;t fear corruption even should we be wounded by voidsent.&lt;br /&gt;
&lt;br /&gt;
Varshahn: No looking back... I shall keep my eyes ever forward, and trust Radz-at-Han to my people.&lt;br /&gt;
&lt;br /&gt;
Estinien: First time in a reflection or no, I can&#039;t say I&#039;m feeling nervous. Not after having journeyed to the edge of existence.&lt;br /&gt;
&lt;br /&gt;
The Fell Court of Troia has begun.&lt;br /&gt;
&lt;br /&gt;
Estinien: Quite literally a twisted place, the void.&lt;br /&gt;
&lt;br /&gt;
Varshahn: Stay focused. Voidsent could be anywhere.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Those ones appear to be sentries.&lt;br /&gt;
&lt;br /&gt;
Varshahn: Guarding the dungeon, I shouldn&#039;t doubt.&lt;br /&gt;
&lt;br /&gt;
Beatrice: It appears rats have wandered into my castle.&lt;br /&gt;
&lt;br /&gt;
Varshahn: Is she the mistress of the castle!?&lt;br /&gt;
&lt;br /&gt;
Beatrice: Tear them apart if you must! Their drifting aether will suffice!&lt;br /&gt;
&lt;br /&gt;
Estinien: Whoever she is, we&#039;ll tend to her like the rest.&lt;br /&gt;
&lt;br /&gt;
Evil Dreamer: Cleaning time! Eliminate the rats!&lt;br /&gt;
&lt;br /&gt;
Evil Dreamer: Roast them whole!&lt;br /&gt;
&lt;br /&gt;
Evil Dreamer: Char them black! Char them black!&lt;br /&gt;
&lt;br /&gt;
Evil Dreamer: Grrr... Stubborn rats!&lt;br /&gt;
&lt;br /&gt;
Evil Dreamer: Try this! Try this!&lt;br /&gt;
&lt;br /&gt;
Evil Dreamer: There is no escape!&lt;br /&gt;
&lt;br /&gt;
Evil Dreamer: Milk every last drop of their aether!&lt;br /&gt;
&lt;br /&gt;
Evil Dreamer: Very well, then...&lt;br /&gt;
&lt;br /&gt;
Evil Dreamer: You are finished!&lt;br /&gt;
&lt;br /&gt;
Evil Dreamer: Forgive me...my lady...&lt;br /&gt;
&lt;br /&gt;
Varshahn: Well fought, my friends. Let us press on.&lt;br /&gt;
&lt;br /&gt;
Penitence is no longer sealed!&lt;br /&gt;
&lt;br /&gt;
Varshahn: By the Sisters...&lt;br /&gt;
&lt;br /&gt;
Estinien: That must be the castle proper. Not too shabby.&lt;br /&gt;
&lt;br /&gt;
Varshahn: As grand a castle as any I&#039;ve seen.&lt;br /&gt;
&lt;br /&gt;
Estinien: If the mistress is here, we must repay her earlier kindness.&lt;br /&gt;
&lt;br /&gt;
Estinien: The woman in the painting─do you suppose...?&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Aye, I suspect it&#039;s the mistress in bygone days.&lt;br /&gt;
&lt;br /&gt;
Estinien: Surprise, surprise.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: I sense potent magicks from her. Have care.&lt;br /&gt;
&lt;br /&gt;
The Seat of the Foremost will be sealed off in 15 seconds!&lt;br /&gt;
&lt;br /&gt;
Beatrice: That you should make it this far...&lt;br /&gt;
&lt;br /&gt;
No matter, I will devour you personally!&lt;br /&gt;
&lt;br /&gt;
Beatrice: Come, gaze into my eyes!&lt;br /&gt;
&lt;br /&gt;
The Seat of the Foremost is sealed off!&lt;br /&gt;
&lt;br /&gt;
Beatrice: Surrender your souls to me!&lt;br /&gt;
&lt;br /&gt;
Darkness begins to gather!&lt;br /&gt;
&lt;br /&gt;
Darkness begins to gather!&lt;br /&gt;
&lt;br /&gt;
Darkness begins to gather!&lt;br /&gt;
&lt;br /&gt;
Beatrice: H-How can this be? H-How could you resist my gaze?&lt;br /&gt;
&lt;br /&gt;
Beatrice: They&#039;re too strong... Someone else can devour them!&lt;br /&gt;
&lt;br /&gt;
The Seat of the Foremost is no longer sealed!&lt;br /&gt;
&lt;br /&gt;
Estinien: Hmph, she’s quick on her feet if nothing else.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: She may still be a threat. After her.&lt;br /&gt;
&lt;br /&gt;
Varshahn: Terraces in the sky...&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Do voidsent appreciate flowers too, I wonder...&lt;br /&gt;
&lt;br /&gt;
Estinien: We have her now!&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: I sense something sinister in the air...&lt;br /&gt;
&lt;br /&gt;
Beatrice: Trapped in my own domain... No, I don&#039;t want to be eaten!&lt;br /&gt;
&lt;br /&gt;
Estinien: It seems he wants to devour us too.&lt;br /&gt;
&lt;br /&gt;
The Garden of Epopts will be sealed off in 15 seconds!&lt;br /&gt;
&lt;br /&gt;
Scarmiglione: Hissssss... Your aether is mine!&lt;br /&gt;
&lt;br /&gt;
Varshahn: He will find us unappetizing!&lt;br /&gt;
&lt;br /&gt;
The Garden of Epopts is sealed off!&lt;br /&gt;
&lt;br /&gt;
Scarmiglione: Breathe deep of your deathsss!&lt;br /&gt;
&lt;br /&gt;
The wall rots and crumbles...&lt;br /&gt;
&lt;br /&gt;
Scarmiglione: You must die!&lt;br /&gt;
&lt;br /&gt;
Scarmiglione: My blade thirstsss for blood!&lt;br /&gt;
&lt;br /&gt;
Scarmiglione: Protect me, my minions!&lt;br /&gt;
&lt;br /&gt;
Scarmiglione&#039;s minions answer his call!&lt;br /&gt;
&lt;br /&gt;
Scarmiglione: I give you a taste of true dessspair!&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Such overwhelming power!&lt;br /&gt;
&lt;br /&gt;
Estinien: Brace yourselves!&lt;br /&gt;
&lt;br /&gt;
Scarmiglione: Stubborn mortals. I have not finished with you yet!&lt;br /&gt;
&lt;br /&gt;
Scarmiglione: Come, fill your lungs!&lt;br /&gt;
&lt;br /&gt;
Scarmiglione: No... I will not be defeated by you!&lt;br /&gt;
&lt;br /&gt;
The Garden of Epopts is no longer sealed!&lt;br /&gt;
&lt;br /&gt;
One or more party members completed this duty for the first time. A bonus has been awarded to all members.&lt;br /&gt;
&lt;br /&gt;
One or more party members have yet to complete this duty. Second Chance points added to your journal. (9/9)&lt;br /&gt;
&lt;br /&gt;
The Fell Court of Troia has ended.&lt;br /&gt;
&lt;br /&gt;
Estinien: This Scarmiglione─he &#039;&#039;knew&#039;&#039; the gate had opened.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: And not for the first time. He and his brethren must keep watch over the portal.&lt;br /&gt;
&lt;br /&gt;
Varshahn: As we do ours. But to unflinchingly consume a fellow voidsent...&lt;br /&gt;
&lt;br /&gt;
Varshahn: Like men, perhaps they form factions and fight amongst themselves.&lt;br /&gt;
&lt;br /&gt;
Estinien: The question is, what will the minions do?&lt;br /&gt;
&lt;br /&gt;
Estinien: Your mistress is no more, and the one who consumed her we slew in turn. Do you still mean to try us?&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: I expect some voidsent are more intelligent than others. Perhaps these ones simply do not understand our words.&lt;br /&gt;
&lt;br /&gt;
Estinien: Hmph. Even beasts ought to understand strength.&lt;br /&gt;
&lt;br /&gt;
Varshahn: There is much we do not know about voidsent. If we are to survive their world, &#039;twould be wise to learn their ways.&lt;br /&gt;
&lt;br /&gt;
===What will you say?===&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Let&#039;s proceed with caution and pick up what we can.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Don&#039;t overthink it—we&#039;ll improvise as we go along.&lt;br /&gt;
&lt;br /&gt;
Varshahn: Sage advice, my friend. &#039;Tis reassuring to have one so experienced with us.&lt;br /&gt;
&lt;br /&gt;
Varshahn: I am here, Sister. Finally here. And I will find you─I swear it...&lt;br /&gt;
&lt;br /&gt;
“In Search of Azdaja” objective fulfilled!&lt;br /&gt;
&lt;br /&gt;
Varshahn: I never dreamed I would come this far. I can&#039;t thank you all enough for your cooperation.&lt;br /&gt;
&lt;br /&gt;
Estinien: It seems the minions are keeping their distance for now. Let&#039;s carry on.&lt;br /&gt;
&lt;br /&gt;
Feral Voidsent: Grrr... Grrraaagggh!&lt;br /&gt;
&lt;br /&gt;
Watchful Voidsent: You look tastier every time you walk by... &amp;lt;slurp&amp;gt; But I mustn’t eat you... I mustn’t eat you...&lt;br /&gt;
&lt;br /&gt;
Forlorn Voidsent: Ahhh, my mistress... What must I do to bask in your sublime gaze once more?&lt;br /&gt;
&lt;br /&gt;
Fearful Voidsent: Without a master to rule us, it won&#039;t be long before we start preying on one another. And the weak are the first to be devoured. I must find someone strong to serve, and quickly...&lt;br /&gt;
&lt;br /&gt;
Troian Attendant: I should be glad to show you to the hydromantic terraces, if it please you.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: This castle should serve as a base of operations for now.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Ere we set our sights elsewhere, let&#039;s see what there is to learn here.&lt;br /&gt;
&lt;br /&gt;
“In Search of Azdaja” complete!&lt;br /&gt;
&lt;br /&gt;
From this point onward, you will not encounter aetherytes for a while. Should you leave Troia Castle, you may return here via Weaver&#039;s Warding.&lt;br /&gt;
&lt;br /&gt;
Additionally, you may now enter the Fell Court of Troia with a party of NPC avatars. To make use of this feature, open the &#039;&#039;&#039;Trust&#039;&#039;&#039; interface located under &#039;&#039;&#039;Duty&#039;&#039;&#039; in the main menu.&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Shadowed_Remnants&amp;diff=775340</id>
		<title>Shadowed Remnants</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Shadowed_Remnants&amp;diff=775340"/>
		<updated>2024-06-29T09:24:41Z</updated>

		<summary type="html">&lt;p&gt;Octavia Starborn: /* Dialogue */ Removed potential mentions of a 3rd party plugin called Orchestrion. Would likely be best to remove such mentions as plugins are against FFXIV ToS. If someone would deem it better to keep the lines feel free to revert o7&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Shadowed Remnants&lt;br /&gt;
| description = [[Varshahn]] wears a look of quiet determination.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Varshahn&lt;br /&gt;
| location = The Fell Court of Troia (Zone)&lt;br /&gt;
| location-x = 10&lt;br /&gt;
| location-y = 10&lt;br /&gt;
| location-z = &lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Endwalker Main Scenario Quests&lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 49728&lt;br /&gt;
| gil = 1087&lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt1 = 3 Scallop Salad&lt;br /&gt;
| reward-opt2 = 3 Beef Stroganoff&lt;br /&gt;
| reward-opt3 = 3 Peach Juice&lt;br /&gt;
| reward-opt4 = 3 Sykon Cookie&lt;br /&gt;
| reward-opt5 = 2 Allagan Silver Piece&lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = In Search of Azdaja&lt;br /&gt;
| next-quest = Where Everything Begins&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.2&lt;br /&gt;
| msq-index = 818&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Gather information on the [[Hydromantic Terraces|hydromantic terraces]].&lt;br /&gt;
*Wait at the designated location.&lt;br /&gt;
*Search for the [[Clever Voidsent|clever voidsent]] at [[carcere IV]].&lt;br /&gt;
*Speak with [[Y&#039;shtola]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Varshahn wears a look of quiet determination. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
Varshahn: The warding scale exhibits no change. It should be safe to remain here and begin our search.&lt;br /&gt;
&lt;br /&gt;
Varshahn: But whither now? I would sense Azdaja were she remotely near, but there is nothing...&lt;br /&gt;
&lt;br /&gt;
Estinien: Might you not call to her? Let her know that you have come.&lt;br /&gt;
&lt;br /&gt;
Varshahn: Alas, this vessel is not capable of calling across vast distances. For that, I require my true form.&lt;br /&gt;
&lt;br /&gt;
Varshahn: And even were it possible, a dragon&#039;s call is borne upon aether. &#039;Tis liable to draw more voidsent to us.&lt;br /&gt;
&lt;br /&gt;
Estinien: I see...&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: In any case, there&#039;s little exploration to be done while we are confined to this isolated isle.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: I propose we begin by learning what we can from the castle&#039;s occupants. An understanding of their ways may prove useful to our cause.&lt;br /&gt;
&lt;br /&gt;
Estinien: Very well. Let&#039;s hope a few of them are capable of speech.&lt;br /&gt;
&lt;br /&gt;
Varshahn: Let all remain vigilant while we go about our inquiries. We reconvene afterwards.&lt;br /&gt;
&lt;br /&gt;
“Shadowed Remnants” accepted.&lt;br /&gt;
&lt;br /&gt;
Estinien: This one does naught but stare...&lt;br /&gt;
&lt;br /&gt;
Feral Voidsent: Grrrrrr...&lt;br /&gt;
&lt;br /&gt;
Feral Voidsent: Grrr? Grrraaargggh...&lt;br /&gt;
&lt;br /&gt;
The creature snarls and glares at you. It is unlikely that you will learn anything from it.&lt;br /&gt;
&lt;br /&gt;
Feral Voidsent: Grrr... Grrraaargggh!&lt;br /&gt;
&lt;br /&gt;
Varshahn: Some seem willing enough to converse. Whether they have the ability to do so is another matter...&lt;br /&gt;
&lt;br /&gt;
Watchful Voidsent: What enticing aether you have... Give me some! Give me some!&lt;br /&gt;
&lt;br /&gt;
Watchful Voidsent: Awww... If only I were stronger, I&#039;d be able to eat you...&lt;br /&gt;
&lt;br /&gt;
Watchful Voidsent: Fine, fine. I&#039;ll find someone else to eat... &amp;lt;grumble&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While able to communicate, this one seems to think only of feeding. Better to take your inquiries elsewhere.&lt;br /&gt;
&lt;br /&gt;
Watchful Voidsent: I want to eat you. I mustn&#039;t eat you. I want to eat you. I mustn&#039;t eat you...&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Like the prevailing tongue in Norvrandt, the language of this world bears a resemblance to our own. It may be assumed that they share a common ancestor.&lt;br /&gt;
&lt;br /&gt;
Forlorn Voidsent: The mistress&#039;s eyes are beauteous! Sublime! To bask in her gaze is bliss!&lt;br /&gt;
&lt;br /&gt;
Forlorn Voidsent: But now she&#039;s gone... Never again will I feel her gaze...&lt;br /&gt;
&lt;br /&gt;
Forlorn Voidsent: No mistress. No orders. What am I to do now? What am I to do now?&lt;br /&gt;
&lt;br /&gt;
The creature mutters endlessly to itself, not sparing you so much as a glance.&lt;br /&gt;
&lt;br /&gt;
Forlorn Voidsent: No mistress. No orders. What am I to do now? What am I to do now?&lt;br /&gt;
&lt;br /&gt;
Fearful Voidsent: I serve! I obey! Please don&#039;t eat me!&lt;br /&gt;
&lt;br /&gt;
Fearful Voidsent: A...dragon? What&#039;s that? Does it taste good? I don&#039;t know anything about it. Don&#039;t know about anything.&lt;br /&gt;
&lt;br /&gt;
Fearful Voidsent: But the one we caught recently, they seemed to know lots.&lt;br /&gt;
&lt;br /&gt;
Fearful Voidsent: We threw them in the dungeon, but clever ones are tasty. They might have been eaten already.&lt;br /&gt;
&lt;br /&gt;
You&#039;ve learned all you can from this voidsent. If you look in the dungeon, you may be able to find the clever one it mentioned.&lt;br /&gt;
&lt;br /&gt;
“Shadowed Remnants” objective fulfilled!&lt;br /&gt;
&lt;br /&gt;
Fearful Voidsent: We threw the clever one in the dungeon, but clever ones are tasty. If I had the chance, I don&#039;t think I could resist...&lt;br /&gt;
&lt;br /&gt;
Varshahn: I have nothing to share. While those I approached had no will to fight, neither were they capable of holding a conversation worth the name.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: My experience was much the same. Lower-rung voidsent tend to have lower intelligence, &#039;twould seem.&lt;br /&gt;
&lt;br /&gt;
Estinien: A pity Scarmiglione is dead. He was talkative at least.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: What of you?&lt;br /&gt;
&lt;br /&gt;
Varshahn: A clever voidsent in the dungeon...&lt;br /&gt;
&lt;br /&gt;
Estinien: That would be the area in which we emerged.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Indeed.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Let&#039;s take ourselves back there and find this voidsent─preferably before its fellows make a meal of it.&lt;br /&gt;
&lt;br /&gt;
Varshahn: To the dungeon, then.&lt;br /&gt;
&lt;br /&gt;
“Shadowed Remnants” objective fulfilled!&lt;br /&gt;
&lt;br /&gt;
Troian Knight: I can&#039;t survive without someone to give me aether. But where, oh where will I find a new master...?&lt;br /&gt;
&lt;br /&gt;
Troian Doorkeeper: Prey we caught are weakened in the dungeon before being served up to the mistress. “Tenderizing,” she called it, and that&#039;s the way she used to like it.&lt;br /&gt;
&lt;br /&gt;
Troian Guard Dog: Woof! Grrrrrr...&lt;br /&gt;
&lt;br /&gt;
Troian Manservant: Though there&#039;s only the one dungeon here, we call it the fourth. The mistress&#039;s orders.&lt;br /&gt;
&lt;br /&gt;
Troian Manservant: But the mistress is gone, and her orders with her. Rats can infest this castle for all I care!&lt;br /&gt;
&lt;br /&gt;
Troian Gaoler: No one comes and goes from this dungeon without permission. For you, though, I&#039;ll make an exception. Go on, go.&lt;br /&gt;
&lt;br /&gt;
Troian Warden: Food for the mistress&#039;s consumption is kept in these cells. With the mistress devoured, we&#039;re free to help ourselves.&lt;br /&gt;
&lt;br /&gt;
Troian Warden: But the clever one is strong! Another warden went in to devour the clever one, but he hasn&#039;t come back out...&lt;br /&gt;
&lt;br /&gt;
Estinien: I mislike the feel of this. Stay on your guard.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: There appears to be someone within...&lt;br /&gt;
&lt;br /&gt;
Varshahn: Could this be the clever voidsent?&lt;br /&gt;
&lt;br /&gt;
Dark-robed Voidsent: You...&lt;br /&gt;
&lt;br /&gt;
Dark-robed Voidsent: You are...the friend?&lt;br /&gt;
&lt;br /&gt;
===What will you say?===&lt;br /&gt;
&lt;br /&gt;
&amp;gt; You&#039;re the voidsent bound to Zenos!&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Didn&#039;t you fade away when Zenos fell?&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: I see it now. The bottomless darkness. The insatiable hunger. The aura was present when we faced him in Garlemald.&lt;br /&gt;
&lt;br /&gt;
Estinien: How did it come to be here?&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: When Zenos died, its connection to the Source was severed. It was forced to return to the void.&lt;br /&gt;
&lt;br /&gt;
Dark-robed Voidsent: Zenos...&lt;br /&gt;
&lt;br /&gt;
Dark-robed Voidsent: Yes, that was his name. And you &#039;&#039;are&#039;&#039; the friend, are you not?&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Is that...Hydaelyn&#039;s crystal!?&lt;br /&gt;
&lt;br /&gt;
Dark-robed Voidsent: But how?&lt;br /&gt;
&lt;br /&gt;
Dark-robed Voidsent: The light just now... Of course. And thus I am returned...&lt;br /&gt;
&lt;br /&gt;
Varshahn: What do you mean, “returned”? Who are you?&lt;br /&gt;
&lt;br /&gt;
Dark-robed Voidsent: I was once bound to the man named Zenos.&lt;br /&gt;
&lt;br /&gt;
Dark-robed Voidsent: His “avatar”─until you killed him.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: “Avatar” as in the voidsent servants of reapers.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: In the name of his hunt, Zenos took up that traditional Garlean art.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: And through it, he forged a covenant with a being of the void to lend him strength.&lt;br /&gt;
&lt;br /&gt;
Dark-robed Voidsent: “Covenant”? A curse, more like. He stole my power. There was no equity in the arrangement.&lt;br /&gt;
&lt;br /&gt;
Dark-robed Voidsent: My very essence was altered. Twisted into a tool to serve his desires.&lt;br /&gt;
&lt;br /&gt;
Varshahn: Your previous appearance. This is your true form, then?&lt;br /&gt;
&lt;br /&gt;
Dark-robed Voidsent: Perhaps. Perhaps not. What does it matter?&lt;br /&gt;
&lt;br /&gt;
Estinien: Indeed. It doesn&#039;t.&lt;br /&gt;
&lt;br /&gt;
Estinien: Regardless of your form, you are a voidsent by nature.&lt;br /&gt;
&lt;br /&gt;
Estinien: So answer me this: are you our enemy too?&lt;br /&gt;
&lt;br /&gt;
Dark-robed Voidsent: In this world, only a fool would attempt to devour a stronger being.&lt;br /&gt;
&lt;br /&gt;
Dark-robed Voidsent: And though it was as an avatar, I lost to you once. I have no desire to lose again.&lt;br /&gt;
&lt;br /&gt;
Estinien: Good enough for me.&lt;br /&gt;
&lt;br /&gt;
Dark-robed Voidsent: Now, you will answer me a question.&lt;br /&gt;
&lt;br /&gt;
Dark-robed Voidsent: Zenos called you “friend.” That&#039;s what you are? A friend?&lt;br /&gt;
&lt;br /&gt;
===What will you say?===&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Strictly speaking, I&#039;m [Forename] [Surname].&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Whatever Zenos may have said, I wasn&#039;t his friend.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Not to you. At least, not yet.&lt;br /&gt;
&lt;br /&gt;
Dark-robed Voidsent: So...you&#039;re not a friend?&lt;br /&gt;
&lt;br /&gt;
Dark-robed Voidsent: Then...&lt;br /&gt;
&lt;br /&gt;
Dark-robed Voidsent: What is it? What is a friend?&lt;br /&gt;
&lt;br /&gt;
“Shadowed Remnants” objective fulfilled!&lt;br /&gt;
&lt;br /&gt;
Troian Warden: It seems the clever one did for my fellow warden after all. I knew it was a bad idea to go in the cell...&lt;br /&gt;
&lt;br /&gt;
Estinien: Zenos&#039;s avatar, eh? What are the odds.&lt;br /&gt;
&lt;br /&gt;
Estinien: We still know little about her, but for now I&#039;m glad we found someone who can do more than moan for aether.&lt;br /&gt;
&lt;br /&gt;
Varshahn: I assume the dungeon was reserved for those intended for the mistress&#039;s consumption.&lt;br /&gt;
&lt;br /&gt;
Varshahn: &#039;Tis fortunate that we came here when we did. Fateful, even.&lt;br /&gt;
&lt;br /&gt;
Dark-robed Voidsent: When I served Zenos, my mind was shrouded in haze. But one thing was always clear─his obsession with the “friend.”&lt;br /&gt;
&lt;br /&gt;
Dark-robed Voidsent: What the word means, I do not know exactly. I know only that it referred to you, and that yours was an important existence.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: As much as one might expect the unexpected, I doubt any of us could have foreseen this turn of events.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: She seems different from other voidsent─at least those we&#039;ve met. And the change we witnessed, I suspect, is due to your crystal purging the excess Darkness in her.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Even so, she still harbors a great deal of Darkness. I&#039;m very keen to hear what she can tell us─about herself and about her world.&lt;br /&gt;
&lt;br /&gt;
“Shadowed Remnants” complete!&lt;br /&gt;
&lt;br /&gt;
“Zenos” has been added to the Unending Codex.&lt;br /&gt;
&lt;br /&gt;
“Fandaniel” has been added to the Unending Codex.&lt;br /&gt;
&lt;br /&gt;
“The Ascians” has been added to the Unending Codex.&lt;br /&gt;
&lt;br /&gt;
====Speaking to the NPCs present immediately afterwards:====&lt;br /&gt;
&lt;br /&gt;
Estinien: Zenos&#039;s avatar, eh? What are the odds.&lt;br /&gt;
&lt;br /&gt;
Estinien: We still know little about her, but for now I&#039;m glad we found someone who can do more than moan for aether.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: While the language of this world is similar to ours, it is her covenant with Zenos that should ensure we can understand one another.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: The magick for summoning voidsent also facilitates communication, you see. Without this component, a mage would struggle to make his mind known to his servant.&lt;br /&gt;
&lt;br /&gt;
Varshahn: I assume the dungeon was reserved for those intended for the mistress&#039;s consumption.&lt;br /&gt;
&lt;br /&gt;
Varshahn: &#039;Tis fortunate that we came here when we did. Fateful, even.&lt;/div&gt;</summary>
		<author><name>Octavia Starborn</name></author>
	</entry>
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