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	<id>https://ffxiv.consolegameswiki.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mynthi</id>
	<title>Final Fantasy XIV Online Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://ffxiv.consolegameswiki.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mynthi"/>
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	<updated>2026-06-18T02:47:38Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=All_Saints%27_Wake_(2015)&amp;diff=76562</id>
		<title>All Saints&#039; Wake (2015)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=All_Saints%27_Wake_(2015)&amp;diff=76562"/>
		<updated>2015-10-31T15:44:46Z</updated>

		<summary type="html">&lt;p&gt;Mynthi: /* Housing Items */ Add the name and location of the housing items vendor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:all saints wake 2015.jpg|right|350px]]&lt;br /&gt;
[[File:all saints wake 2015 2.png|right|350px]]&lt;br /&gt;
[[File:all saints wake 2015 housing items1.jpg|350px|thumb|Housing Items]]&lt;br /&gt;
[[All Saints&#039; Wake (2015)]] is the Halloween themed [[Seasonal Events|seasonal event]] that begin on October 22, 2015 and ends on November 4, 2015.&lt;br /&gt;
==Guide==&lt;br /&gt;
Players can begin the event by talking to [[Adventurers&#039; Guild investigator]] in [[Old Gridania]] (x10,y8). Players need to be level 20 or higher to undertake these quests.&lt;br /&gt;
&lt;br /&gt;
Follow the questline&lt;br /&gt;
==Reward==&lt;br /&gt;
===Mounts and Minions===&lt;br /&gt;
*[[Witch&#039;s Broom]] ([[mount]]) - follow the questline&lt;br /&gt;
*[[Pumpkin Butler]] ([[minion]]) - follow the questline&lt;br /&gt;
===Armor===&lt;br /&gt;
*[[Witch&#039;s Hat]] - follow the questline&lt;br /&gt;
*[[Witch&#039;s Coatee]] - follow the questline&lt;br /&gt;
*[[Witch&#039;s Gloves]] - follow the questline&lt;br /&gt;
*[[Witch&#039;s Thighboots]] - follow the questline&lt;br /&gt;
===Housing Items===&lt;br /&gt;
*[[Pumpkin Basket]] ([[Tabletop]]) - Shady Smock (x9,y10)&lt;br /&gt;
*[[Pumpkin Candlestick]] ([[Outdoor Furnishing]]) - Shady Smock (x9,y10)&lt;br /&gt;
*[[Eerie Wallpaper]] ([[Interior Wall]]) - Shady Smock (x9,y10)&lt;br /&gt;
*[[Stuffed Succubus]] ([[Tabletop]]) - Shady Smock (x9,y10)&lt;br /&gt;
*[[Pumpkin Desk]] ([[Table]]) - Shady Smock (x9,y10)&lt;br /&gt;
*[[Pumpkin Chair]] ([[Furnishing]]) - Shady Smock (x9,y10)&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
The Continental Circus has returned for another year of frightful fun. But to ensure their mischief does not turn to mayhem, an investigator from the Adventurers&#039; Guild seeks an assistant in his work. Seek him out to see how you can help.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;/div&gt;</summary>
		<author><name>Mynthi</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Aetherochemical_Research_Facility&amp;diff=73929</id>
		<title>The Aetherochemical Research Facility</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Aetherochemical_Research_Facility&amp;diff=73929"/>
		<updated>2015-08-15T15:49:03Z</updated>

		<summary type="html">&lt;p&gt;Mynthi: /* Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon Infobox&lt;br /&gt;
|name= The Aetherochemical Research Facility&lt;br /&gt;
|image= &lt;br /&gt;
|type= dungeon4&lt;br /&gt;
|patch= 3.0&lt;br /&gt;
|level= 60&lt;br /&gt;
|ilevel= 145&lt;br /&gt;
|player= 4 (1 Tank / 1 Healer / 2 DPS)&lt;br /&gt;
|time= 90 Minutes&lt;br /&gt;
|roulette= ??&lt;br /&gt;
|tomestone= [[File:Soldiery icon1.png|link=Allagan Tomestone of Soldiery|20px|Allagan Tomestone of Soldiery]] ?? &amp;amp;nbsp; [[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] ??&lt;br /&gt;
|entrance= ??&lt;br /&gt;
|questtype= main&lt;br /&gt;
|quest= [[Heavensward (Quest)]]&lt;br /&gt;
|boss= ??&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|Your pursuit of the archbishop has brought you to the Aetherochemical Research Facility, at the heart of the floating isle of Azys Lla. However, he and his knights are not the only threat for which you must be prepared; shortly before your arrival, the VIth Imperial Legion entered the facility in search of the secret to mastering primals, and their presence will serve to complicate matters. With multiple factions and their ambitions set on a collision course, your mission promises to be fraught with danger and uncertainty both.|Game Description}}&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
Level 60 players need to start the level 60 [[Main Scenario Quest]] [[Heavensward (Quest)]]. Players can start the quest by talking to [[Guidance Node]] in [[Azys Lla]] (x15, y21). To unlock the quest, players need to complete the level 59 [[Main Scenario Quest]] [[Fetters of Lament]].&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
&lt;br /&gt;
(1) Clear Analysis and Proving&lt;br /&gt;
&lt;br /&gt;
(2) Clear Bioweapons Research&lt;br /&gt;
&lt;br /&gt;
(3) Defeat Harmachis&lt;br /&gt;
&lt;br /&gt;
(4) Defeat all opposition&lt;br /&gt;
&lt;br /&gt;
(5) Defeat the -Spoiler- Prime&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|Fihr0Chc9Qo|350|right|The Aetherochemical Research Facility Guide}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regula van Hydrus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Stuns the tank, be ready with a large heal, as he follows this up with judgement.&lt;br /&gt;
&lt;br /&gt;
At phase swap he summons increasing turrets, first transition is one, then two, then three.&lt;br /&gt;
&lt;br /&gt;
Turrets target random duty members&lt;br /&gt;
&lt;br /&gt;
Turrets self-destruct if not killed, causing AoE damage.&lt;br /&gt;
&lt;br /&gt;
During Phase 2 he does a charging attack dealing 5,000+ damage, dodge this above all else.&lt;br /&gt;
&lt;br /&gt;
At the end of Phase 2 he does an AoE attack that hits everywhere except directly behind him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harmachis:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dodge AoEs&lt;br /&gt;
&lt;br /&gt;
Serpent form: Does poison damage&lt;br /&gt;
&lt;br /&gt;
Naga form: Stuns everyone with petrification. This can be dodged by looking away from the boss, similar to the first boss in [[World of Darkness]].&lt;br /&gt;
&lt;br /&gt;
Anti-Machina form: Seems to target a random party member with a missile. Missile does massive damage, likely dropping anyone but the tank to below 100 health, if not outright killing them. However, this damage can be completely negated if one other party member is also hit by the missile.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Igeyorhm and Lahabrea&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Two bosses, one active and one inactive at all times&lt;br /&gt;
&lt;br /&gt;
Inactive boss will continually cast a straight-line AoE.&lt;br /&gt;
&lt;br /&gt;
Both bosses will periodically cast Blizzard Spheres and then Fire Spheres. Blizzard freezes and Fire inflicts a DoT, if Blizzard freezes then Fire will finish.&lt;br /&gt;
&lt;br /&gt;
When Lahabrea is active he will freeze the room, causing duty members to slip around when attempting to walk, Igeyorhm will then cast AoE&#039;s that do large damage, be very careful in this phase.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prime&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dodge circle AoEs&lt;br /&gt;
&lt;br /&gt;
Boss will mark two players with a circular AoE with a safe area in the middle. All players should stack up when this happens. It CAN happen while fire and blizzard orbs are active.&lt;br /&gt;
&lt;br /&gt;
Boss will go immune and summon two orbs that move towards him, destroy at least one. If blizzard is not broken, it will freeze everyone, if fire is not frozen it will damage and DoT everyone. It is highly recommended you kill the blizzard orb as you WILL NOT have time to kill it as well as the fire orb.&lt;br /&gt;
&lt;br /&gt;
Begins casting Universal Manipulation, when he does move into one of the dark portals spawned around the room. They will stun and lift you, making you immune to the catastrophic effects of Universal Manipulation. Players will receive a DoT while they are lifted, so healers should be ready after the lift ends.&lt;br /&gt;
&lt;br /&gt;
At around 30% health he begins attaching orbs to all party members, it seems to be unable to dissipate and our group detonated them purposely when no other damage was coming out. The damage is not that great, about 2k, so it seems that the best strategy is to just eat them. Be careful to not detonate the orbs to close to other party members, as the damage stacks.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
10 [[Allagan Tomestone of Law]] for first boss&lt;br /&gt;
&lt;br /&gt;
20 [[Allagan Tomestone of Law]] for second and third boss&lt;br /&gt;
&lt;br /&gt;
30 [[Allagan Tomestone of Law]] for final boss&lt;br /&gt;
&lt;br /&gt;
40 [[Allagan Tomestone of Law]] for first time completion&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
{{dungeons}}&lt;/div&gt;</summary>
		<author><name>Mynthi</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Aetherochemical_Research_Facility&amp;diff=73928</id>
		<title>The Aetherochemical Research Facility</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Aetherochemical_Research_Facility&amp;diff=73928"/>
		<updated>2015-08-15T15:48:22Z</updated>

		<summary type="html">&lt;p&gt;Mynthi: /* Bosses */  Added the names of the bosses for bossfight 3.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon Infobox&lt;br /&gt;
|name= The Aetherochemical Research Facility&lt;br /&gt;
|image= &lt;br /&gt;
|type= dungeon4&lt;br /&gt;
|patch= 3.0&lt;br /&gt;
|level= 60&lt;br /&gt;
|ilevel= 145&lt;br /&gt;
|player= 4 (1 Tank / 1 Healer / 2 DPS)&lt;br /&gt;
|time= 90 Minutes&lt;br /&gt;
|roulette= ??&lt;br /&gt;
|tomestone= [[File:Soldiery icon1.png|link=Allagan Tomestone of Soldiery|20px|Allagan Tomestone of Soldiery]] ?? &amp;amp;nbsp; [[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] ??&lt;br /&gt;
|entrance= ??&lt;br /&gt;
|questtype= main&lt;br /&gt;
|quest= [[Heavensward (Quest)]]&lt;br /&gt;
|boss= ??&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|Your pursuit of the archbishop has brought you to the Aetherochemical Research Facility, at the heart of the floating isle of Azys Lla. However, he and his knights are not the only threat for which you must be prepared; shortly before your arrival, the VIth Imperial Legion entered the facility in search of the secret to mastering primals, and their presence will serve to complicate matters. With multiple factions and their ambitions set on a collision course, your mission promises to be fraught with danger and uncertainty both.|Game Description}}&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
Level 60 players need to start the level 60 [[Main Scenario Quest]] [[Heavensward (Quest)]]. Players can start the quest by talking to [[Guidance Node]] in [[Azys Lla]] (x15, y21). To unlock the quest, players need to complete the level 59 [[Main Scenario Quest]] [[Fetters of Lament]].&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
&lt;br /&gt;
(1) Clear Analysis and Proving&lt;br /&gt;
&lt;br /&gt;
(2) Clear Bioweapons Research&lt;br /&gt;
&lt;br /&gt;
(3) Defeat Harmachis&lt;br /&gt;
&lt;br /&gt;
(4) Defeat all opposition&lt;br /&gt;
&lt;br /&gt;
(5) Defeat the -Spoiler- Prime&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|Fihr0Chc9Qo|350|right|The Aetherochemical Research Facility Guide}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regula van Hydrus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Stuns the tank, be ready with a large heal, as he follows this up with judgement.&lt;br /&gt;
&lt;br /&gt;
At phase swap he summons increasing turrets, first transition is one, then two, then three.&lt;br /&gt;
&lt;br /&gt;
Turrets target random duty members&lt;br /&gt;
&lt;br /&gt;
Turrets self-destruct if not killed, causing AoE damage.&lt;br /&gt;
&lt;br /&gt;
During Phase 2 he does a charging attack dealing 5,000+ damage, dodge this above all else.&lt;br /&gt;
&lt;br /&gt;
At the end of Phase 2 he does an AoE attack that hits everywhere except directly behind him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harmachis:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dodge AoEs&lt;br /&gt;
&lt;br /&gt;
Serpent form: Does poison damage&lt;br /&gt;
&lt;br /&gt;
Naga form: Stuns everyone with petrification. This can be dodged by looking away from the boss, similar to the first boss in [[World of Darkness]].&lt;br /&gt;
&lt;br /&gt;
Anti-Machina form: Seems to target a random party member with a missile. Missile does massive damage, likely dropping anyone but the tank to below 100 health, if not outright killing them. However, this damage can be completely negated if one other party member is also hit by the missile.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Igeyorhm and Lahabrea&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Two bosses, one active and one inactive at all times&lt;br /&gt;
&lt;br /&gt;
Inactive boss will continually cast a straight-line AoE.&lt;br /&gt;
&lt;br /&gt;
Both bosses will periodically cast Blizzard Spheres and then Fire Spheres. Blizzard freezes and Fire inflicts a DoT, if Blizzard freezes then Fire will finish.&lt;br /&gt;
&lt;br /&gt;
When L is active he will freeze the room, causing duty members to slip around when attempting to walk, I will then cast AoE&#039;s that do large damage, be very careful in this phase.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prime&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dodge circle AoEs&lt;br /&gt;
&lt;br /&gt;
Boss will mark two players with a circular AoE with a safe area in the middle. All players should stack up when this happens. It CAN happen while fire and blizzard orbs are active.&lt;br /&gt;
&lt;br /&gt;
Boss will go immune and summon two orbs that move towards him, destroy at least one. If blizzard is not broken, it will freeze everyone, if fire is not frozen it will damage and DoT everyone. It is highly recommended you kill the blizzard orb as you WILL NOT have time to kill it as well as the fire orb.&lt;br /&gt;
&lt;br /&gt;
Begins casting Universal Manipulation, when he does move into one of the dark portals spawned around the room. They will stun and lift you, making you immune to the catastrophic effects of Universal Manipulation. Players will receive a DoT while they are lifted, so healers should be ready after the lift ends.&lt;br /&gt;
&lt;br /&gt;
At around 30% health he begins attaching orbs to all party members, it seems to be unable to dissipate and our group detonated them purposely when no other damage was coming out. The damage is not that great, about 2k, so it seems that the best strategy is to just eat them. Be careful to not detonate the orbs to close to other party members, as the damage stacks.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
10 [[Allagan Tomestone of Law]] for first boss&lt;br /&gt;
&lt;br /&gt;
20 [[Allagan Tomestone of Law]] for second and third boss&lt;br /&gt;
&lt;br /&gt;
30 [[Allagan Tomestone of Law]] for final boss&lt;br /&gt;
&lt;br /&gt;
40 [[Allagan Tomestone of Law]] for first time completion&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
{{dungeons}}&lt;/div&gt;</summary>
		<author><name>Mynthi</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Aetherochemical_Research_Facility&amp;diff=73927</id>
		<title>The Aetherochemical Research Facility</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Aetherochemical_Research_Facility&amp;diff=73927"/>
		<updated>2015-08-15T15:46:15Z</updated>

		<summary type="html">&lt;p&gt;Mynthi: /* Bosses */  Added the name of &amp;quot;Boss 1&amp;quot;.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon Infobox&lt;br /&gt;
|name= The Aetherochemical Research Facility&lt;br /&gt;
|image= &lt;br /&gt;
|type= dungeon4&lt;br /&gt;
|patch= 3.0&lt;br /&gt;
|level= 60&lt;br /&gt;
|ilevel= 145&lt;br /&gt;
|player= 4 (1 Tank / 1 Healer / 2 DPS)&lt;br /&gt;
|time= 90 Minutes&lt;br /&gt;
|roulette= ??&lt;br /&gt;
|tomestone= [[File:Soldiery icon1.png|link=Allagan Tomestone of Soldiery|20px|Allagan Tomestone of Soldiery]] ?? &amp;amp;nbsp; [[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] ??&lt;br /&gt;
|entrance= ??&lt;br /&gt;
|questtype= main&lt;br /&gt;
|quest= [[Heavensward (Quest)]]&lt;br /&gt;
|boss= ??&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|Your pursuit of the archbishop has brought you to the Aetherochemical Research Facility, at the heart of the floating isle of Azys Lla. However, he and his knights are not the only threat for which you must be prepared; shortly before your arrival, the VIth Imperial Legion entered the facility in search of the secret to mastering primals, and their presence will serve to complicate matters. With multiple factions and their ambitions set on a collision course, your mission promises to be fraught with danger and uncertainty both.|Game Description}}&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
Level 60 players need to start the level 60 [[Main Scenario Quest]] [[Heavensward (Quest)]]. Players can start the quest by talking to [[Guidance Node]] in [[Azys Lla]] (x15, y21). To unlock the quest, players need to complete the level 59 [[Main Scenario Quest]] [[Fetters of Lament]].&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
&lt;br /&gt;
(1) Clear Analysis and Proving&lt;br /&gt;
&lt;br /&gt;
(2) Clear Bioweapons Research&lt;br /&gt;
&lt;br /&gt;
(3) Defeat Harmachis&lt;br /&gt;
&lt;br /&gt;
(4) Defeat all opposition&lt;br /&gt;
&lt;br /&gt;
(5) Defeat the -Spoiler- Prime&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|Fihr0Chc9Qo|350|right|The Aetherochemical Research Facility Guide}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regula van Hydrus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Stuns the tank, be ready with a large heal, as he follows this up with judgement.&lt;br /&gt;
&lt;br /&gt;
At phase swap he summons increasing turrets, first transition is one, then two, then three.&lt;br /&gt;
&lt;br /&gt;
Turrets target random duty members&lt;br /&gt;
&lt;br /&gt;
Turrets self-destruct if not killed, causing AoE damage.&lt;br /&gt;
&lt;br /&gt;
During Phase 2 he does a charging attack dealing 5,000+ damage, dodge this above all else.&lt;br /&gt;
&lt;br /&gt;
At the end of Phase 2 he does an AoE attack that hits everywhere except directly behind him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harmachis:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dodge AoEs&lt;br /&gt;
&lt;br /&gt;
Serpent form: Does poison damage&lt;br /&gt;
&lt;br /&gt;
Naga form: Stuns everyone with petrification. This can be dodged by looking away from the boss, similar to the first boss in [[World of Darkness]].&lt;br /&gt;
&lt;br /&gt;
Anti-Machina form: Seems to target a random party member with a missile. Missile does massive damage, likely dropping anyone but the tank to below 100 health, if not outright killing them. However, this damage can be completely negated if one other party member is also hit by the missile.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boss 3 (Referred to avoid spoilers as L and I)&lt;br /&gt;
&lt;br /&gt;
Two bosses, one active and one inactive at all times&lt;br /&gt;
&lt;br /&gt;
Inactive boss will continually cast a straight-line AoE.&lt;br /&gt;
&lt;br /&gt;
Both bosses will periodically cast Blizzard Spheres and then Fire Spheres. Blizzard freezes and Fire inflicts a DoT, if Blizzard freezes then Fire will finish.&lt;br /&gt;
&lt;br /&gt;
When L is active he will freeze the room, causing duty members to slip around when attempting to walk, I will then cast AoE&#039;s that do large damage, be very careful in this phase.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prime&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dodge circle AoEs&lt;br /&gt;
&lt;br /&gt;
Boss will mark two players with a circular AoE with a safe area in the middle. All players should stack up when this happens. It CAN happen while fire and blizzard orbs are active.&lt;br /&gt;
&lt;br /&gt;
Boss will go immune and summon two orbs that move towards him, destroy at least one. If blizzard is not broken, it will freeze everyone, if fire is not frozen it will damage and DoT everyone. It is highly recommended you kill the blizzard orb as you WILL NOT have time to kill it as well as the fire orb.&lt;br /&gt;
&lt;br /&gt;
Begins casting Universal Manipulation, when he does move into one of the dark portals spawned around the room. They will stun and lift you, making you immune to the catastrophic effects of Universal Manipulation. Players will receive a DoT while they are lifted, so healers should be ready after the lift ends.&lt;br /&gt;
&lt;br /&gt;
At around 30% health he begins attaching orbs to all party members, it seems to be unable to dissipate and our group detonated them purposely when no other damage was coming out. The damage is not that great, about 2k, so it seems that the best strategy is to just eat them. Be careful to not detonate the orbs to close to other party members, as the damage stacks.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
10 [[Allagan Tomestone of Law]] for first boss&lt;br /&gt;
&lt;br /&gt;
20 [[Allagan Tomestone of Law]] for second and third boss&lt;br /&gt;
&lt;br /&gt;
30 [[Allagan Tomestone of Law]] for final boss&lt;br /&gt;
&lt;br /&gt;
40 [[Allagan Tomestone of Law]] for first time completion&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
{{dungeons}}&lt;/div&gt;</summary>
		<author><name>Mynthi</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Triple_Triad_Cards&amp;diff=51722</id>
		<title>Triple Triad Cards</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Triple_Triad_Cards&amp;diff=51722"/>
		<updated>2015-03-01T19:46:20Z</updated>

		<summary type="html">&lt;p&gt;Mynthi: Changed the order of the colums so that the card stats can be read clockwise (top, right, down, left) as it is in-game.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|Triple Triad|Triple Triad NPCs}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Card&lt;br /&gt;
!Icon&lt;br /&gt;
!Rarity&lt;br /&gt;
!Type&lt;br /&gt;
!Up&lt;br /&gt;
!Right&lt;br /&gt;
!Down&lt;br /&gt;
!Left&lt;br /&gt;
![[Triple Triad NPCs|NPC]] Reward&lt;br /&gt;
!Acquired by&lt;br /&gt;
|-&lt;br /&gt;
|[[Dodo Card]] || [[file:dodo card icon1.png]] || ★&amp;lt;br&amp;gt;Common|| None || 4 || 3 || 4 || 2 || ||Starter Deck&lt;br /&gt;
|-&lt;br /&gt;
|[[Tonberry Card]] || [[file:tonberry card icon1.png]] || ★&amp;lt;br&amp;gt;Common|| None || 2 || 7 || 2 || 2 || || Drops from [[The Wanderer&#039;s Palace]], [[Wanderer&#039;s Palace (Hard)]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Sabotender Card]] || [[file:sabotender card icon1.png]] || ★&amp;lt;br&amp;gt;Common|| None || 4 || 3 || 3 || 3 || ||Starter Deck&lt;br /&gt;
|-&lt;br /&gt;
|[[Spriggan Card]] || [[file:spriggan card icon1.png]] || ★&amp;lt;br&amp;gt;Common|| None || 2 || 4 || 4 || 3 || [[Triple Triad Master]]&amp;lt;br&amp;gt;[[Guhtwint of the Three Diamonds]] || Drops from [[Bronze Triad Card]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pudding Card]] || [[file:pudding card icon1.png]] || ★&amp;lt;br&amp;gt;Common|| None || 2 || 3 || 5 || 4 || [[Roger]] || Drops from [[Bronze Triad Card]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bomb Card]] || [[file:bomb card icon1.png]] || ★&amp;lt;br&amp;gt;Common || None || 3 || 3 || 3 || 4 || || Starter Deck&lt;br /&gt;
|-&lt;br /&gt;
|[[Mandragora Card]] || [[file:mandragora card icon1.png]] || ★&amp;lt;br&amp;gt;Common|| None || 4 || 5 || 3 || 2 || || Starter Deck&lt;br /&gt;
|-&lt;br /&gt;
|[[Coblyn Card]] || [[file:coblyn card icon1.png]] || ★&amp;lt;br&amp;gt;Common|| None || 3 || 3 || 4 || 3 || [[Maisenta]]&amp;lt;br&amp;gt;[[Wymond]] || Drops from [[Bronze Triad Card]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Morbol Card]] || [[file:morbol card icon1.png]] || ★&amp;lt;br&amp;gt;Common|| None || 5 || 5 || 2 || 2 || [[Roger]] || Drops from [[Aurum Vale]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Coeurl Card]] || [[file:coeurl card icon1.png]] || ★&amp;lt;br&amp;gt;Common|| None || 2 || 2 || 5 || 5 || || Starter Deck&lt;br /&gt;
|-&lt;br /&gt;
|[[Ahriman Card]] || [[file:ahriman card icon1.png]] || ★&amp;lt;br&amp;gt;Common|| None || 5 || 2 || 2 || 5 || || Drops from [[Dzemael Darkhold]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Goobbue Card]] || [[file:goobbue card icon1.png]] || ★&amp;lt;br&amp;gt;Common || None || 2 || 5 || 2 || 5 || [[Mother Miounne]]&amp;lt;br&amp;gt;[[Aurifort of the Three Clubs]] ||Drops from [[Bronze Triad Card]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Chocobo Card]] || [[file:chocobo card icon1.png]] || ★&amp;lt;br&amp;gt;Common|| None || 3 || 2 || 1 || 7 || [[Triple Triad Master]]&amp;lt;br&amp;gt;[[Jonas of the Three Spades]]&amp;lt;br&amp;gt;[[Guhtwint of the Thee Diamonds]] ||Purchased from [[Triple Triad Trader]] for 600 [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Amalj&#039;aa Card]] || [[file:amaljaa card icon1.png]] || ★&amp;lt;br&amp;gt;Common || Beastman || 1 || 7 || 1 || 4 || [[Memeroon]] ||Drops from [[Silver Triad Card]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ixal Card]] || [[file:ixal card icon1.png]] || ★&amp;lt;br&amp;gt;Common|| Beastman || 6 || 3 || 4 || 1 || [[Jonas of the Three Spades]]&amp;lt;br&amp;gt;[[Joellaut]] ||Drops from [[Silver Triad Card]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Sylph Card]] || [[file:sylph card icon1.png]] || ★&amp;lt;br&amp;gt;Common|| Beastman || 2 || 5 || 4 || 4 || [[Maisenta]] ||Drops from [[Silver Triad Card]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Kobold Card]] || [[file:kobold card icon1.png]] || ★&amp;lt;br&amp;gt;Common|| Beastman || 2 || 4 || 6 || 2 ||  ||Drops from [[Silver Triad Card]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Sahagin Card]] || [[file:sahagin card icon1.png]] || ★&amp;lt;br&amp;gt;Common|| Beastman || 4 || 3 || 3 || 5 ||  ||Drops from [[Sastasha]], [[Sastasha (Hard)]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tataru Taru Card]] || [[file:tataru card icon1.png]] || ★&amp;lt;br&amp;gt;Common|| None || 7 || 3 || 2 || 2 ||  ||Drops from [[Silver Triad Card]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Moogle Card]] || [[file:moogle card icon1.png]] || ★&amp;lt;br&amp;gt;Common|| None || 2 || 3 || 7 || 1 || [[Jonas of the Three Spades]]&amp;lt;br&amp;gt;[[Trachtoum]] ||Purchased from [[Triple Triad Trader]] for 840 [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Siren Card]] || [[file:siren card icon1.png]] || ★★&amp;lt;br&amp;gt;Uncommon || None || 3 || 7 || 2 || 6 ||  ||Drops from [[Pharos Sirius]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ultros &amp;amp; Typhon Card]] || [[file:ultros and typhon card icon1.png]] || ★★&amp;lt;br&amp;gt;Uncommon || None || 2 || 6 || 7  || 3 || [[Helmhart]] || Drops from [[The Dragon&#039;s Neck]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Demon Wall Card]] || [[file:demon wall card icon1.png]] || ★★&amp;lt;br&amp;gt;Uncommon || None || 6 || 2 || 3 || 7 ||  ||Drops from [[Amdapor Keep]], [[Amdapor Keep (Hard)]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Succubus Card]] || [[file:succubus card icon1.png]] || ★★&amp;lt;br&amp;gt;Uncommon || None || 7 || 2 || 6 || 3 || [[Piralnaut]] ||Drops from [[Haukke Manor]], [[Haukke Manor (Hard)]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Chimera Card]] || [[file:chimera card icon1.png]] || ★★&amp;lt;br&amp;gt;Uncommon || None || 7 || 2 || 2 || 7 ||  || Drops from [[Cutter&#039;s Cry]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Blue Dragon Card]] || [[file:blue dragon card icon1.png]] || ★★&amp;lt;br&amp;gt;Uncommon || None || 2 || 7 || 7 || 2 || [[Ourdilic]] || Drops from [[The Stone Vigil]], [[Stone Vigil (Hard)]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Scarface Bugaal Ja Card]] || [[file:scarface bugaal ja card icon1.png]] || ★★&amp;lt;br&amp;gt;Uncommon || None || 6 || 2 || 6 || 6 || [[Guhtwint of the Thee Diamonds]]&amp;lt;br&amp;gt;[[Aurifort of the Three Clubs]] ||Drops from [[Bronze Triad Card]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Momodi Modi Card]] || [[file:momodi modi card icon1.png]] || ★★&amp;lt;br&amp;gt;Uncommon || None || 7 || 5 || 3 || 5 || [[Momodi]] || Drops from [[Gold Triad Card]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Baderon Tenfingers Card]] || [[file:baderon tenfingers card icon1.png]] || ★★&amp;lt;br&amp;gt;Uncommon || None || 3 || 5 || 5 || 7 || [[Baderon]] || Drops from [[Gold Triad Card]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mother Miounne Card]] || [[file:mother miounne card icon1.png]] || ★★&amp;lt;br&amp;gt;Uncommon || None || 5 || 3 || 7 || 5 || [[Mother Miounne]] || Drops from [[Gold Triad Card]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Livia sas Junius Card]] || [[file:livia sas junius card icon1.png]] || ★★&amp;lt;br&amp;gt;Uncommon || Garland || 3 || 7 || 1 || 7 || [[Indolent Imperial]] || Drops from [[Castrum Meridianum]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Rhitahtyn sas Arvina Card]] || [[file:rhitahtyn sas arvina card icon1.png]] || ★★&amp;lt;br&amp;gt;Uncommon || Garland || 7 || 3 || 7 || 1 || [[Indolent Imperial]] || Drops from [[Cape Westwind]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Biggs &amp;amp; Wedge Card]] || [[file:biggs and wedge card icon1.png]] || ★★&amp;lt;br&amp;gt;Uncommon || None || 5 || 7 || 5 || 3 || [[Mimidoa]]&amp;lt;br&amp;gt;[[Sezul Totoloc]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Gerolt Card]] || [[file:gerolt card icon1.png]] || ★★&amp;lt;br&amp;gt;Uncommon || None || 1 || 3 || 7 || 7 || [[Helmhart]]&amp;lt;br&amp;gt;[[Rowena]] || Drops from [[Gold Triad Card]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Frixio Card]] || [[file:frixio card icon1.png]] || ★★&amp;lt;br&amp;gt;Uncommon || Beastman || 6 || 6 || 6 || 2 || [[Marcette]]&amp;lt;br&amp;gt;[[Piralnaut]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Mutamix Bubblypots Card]] || [[file:mutamix bubblypots card icon1.png]] || ★★&amp;lt;br&amp;gt;Uncommon || Beastman || 2 || 6 || 6 || 6 || [[F&#039;hobhas]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Memeroon Card]] || [[file: Memeroon card icon1.png]] || ★★&amp;lt;br&amp;gt;Uncommon || Beastman || 6 || 6 || 2 || 6 || [[Memeroon]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Behemoth Card]] || [[file:behemoth card icon1.png]] || ★★★&amp;lt;br&amp;gt;Rare || None || 7 || 4 || 2 || 8 || [[Sezul Totoloc]]&amp;lt;br&amp;gt;[[Ourdilic]] || Drops from [[Bronze Triad Card]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Gilgamesh &amp;amp; Enkidu Card]] || [[file:Gilgamesh and enkidu card icon1.png]] || ★★★&amp;lt;br&amp;gt;Rare || None || 8 || 7 || 3 || 3 ||  || Drops from [[Battle on the Big Bridge]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ifrit Card]] || [[file:Ifrit card icon1.png]] || ★★★&amp;lt;br&amp;gt;Rare || Primal || 7 || 6 || 7 || 1 || [[Swift]] || Drops from [[The Bowl of Embers (Hard)]], [[The Bowl of Embers (Extreme)]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Titan Card]] || [[file:titan card icon1.png]] || ★★★&amp;lt;br&amp;gt;Rare || Primal || 1 || 7 || 6 || 7 || [[Landenel]]&amp;lt;br&amp;gt;[[Trachtoum]] || Drops from [[The Navel (Hard)]], [[The Navel (Extreme)]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Garuda Card]] || [[file:garuda card icon1.png]] || ★★★&amp;lt;br&amp;gt;Rare || Primal || 7 || 1 || 7 || 6 || [[Marcette]] || Drops from [[The Howling Eye (Hard)]], [[The Howling Eye (Extreme)]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Good King Moggle Mog XII Card]] || [[file:good king moggle mog xiii card icon1.png]] || ★★★&amp;lt;br&amp;gt;Rare || Primal || 7 || 7 || 1 || 6 ||  || Drops from [[Thornmarch (Hard)]], [[Thornmarch (Extreme)]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Raya-O-Senna &amp;amp; A-Ruhn-Senna Card]] || [[file:raya-o-senna and a-ruhn-senna card icon1.png]] || ★★★&amp;lt;br&amp;gt;Rare || None || 5 || 6 || 6 || 6 || [[Buscarron]]&amp;lt;br&amp;gt;[[Landenel]] ||Purchased from [[Triple Triad Trader]] for 4,800 [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Godbert Manderville Card]] || [[file:godbert manderville card icon1.png]] || ★★★&amp;lt;br&amp;gt;Rare || None || 6 || 5 || 6 || 6 || [[Ruhtwyda of the Three Hearts]]&amp;lt;br&amp;gt;[[King Elmer III]]&amp;lt;br&amp;gt;[[Hab]] ||Purchased from [[Triple Triad Trader]] for 9,600 [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Thancred Card]] || [[file:thancred card icon1.png]] || ★★★&amp;lt;br&amp;gt;Rare || Scions || 2 || 8 || 7 || 3 || [[Fufulupa]]&amp;lt;br&amp;gt;[[Hab]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Nero tol Scaeva Card]] || [[file:Nero tol scaeva card icon1.png]] || ★★★&amp;lt;br&amp;gt;Rare || Garland || 4 || 8 || 7 || 1 || [[Indolent Imperial]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Papalymo &amp;amp; Yda Card]] || [[file:papalymo and yda card icon1.png]] || ★★★&amp;lt;br&amp;gt;Rare || Scions || 3 || 8 || 2 || 7 || [[Buscarron]]&amp;lt;br&amp;gt;[[Vorsaile Heuloix]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Y&#039;shtola Card]] || [[file:Yshtola card icon1.png]] || ★★★&amp;lt;br&amp;gt;Rare || Scions || 7 || 1 || 4 || 8 || [[Gegeruju]]&amp;lt;br&amp;gt;[[R&#039;ashaht Rhiki]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Urianger Card]] || [[file:urianger card icon1.png]] || ★★★&amp;lt;br&amp;gt;Rare || Scions || 8 || 4 || 7 || 1 || [[Ruhtwyda of the Three Hearts]] || Drops from [[Silver Triad Card]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ultima Weapon Card]] || [[file:ultima weapon card icon1.png]] || ★★★★&amp;lt;br&amp;gt;Epic || Garland || 7 || 9 || 1 || 8 ||  ||Drops from [[The Minstrel&#039;s Ballad: Ultima&#039;s Bane]], [[Gold Triad Card]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Odin Card]] || [[file:odin card icon1.png]] || ★★★★&amp;lt;br&amp;gt;Epic || Primal || 8 || 1 || 8 || 8 || [[Landenel]] || Drops from [[Urth&#039;s Fount]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ramuh Card]] || [[file:ramuh card icon1.png]] || ★★★★&amp;lt;br&amp;gt;Epic || Primal || 8 || 8 || 8 || 1 || [[Vorsaile Heuloix]] || Drops from [[The Striking Tree (Hard)]], [[The Striking Tree (Extreme)]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Leviathan Card]] || [[file:leviathan card icon1.png]] || ★★★★&amp;lt;br&amp;gt;Epic || Primal || 8 || 8 || 1 || 8 || [[R&#039;ashaht Rhiki]] || Drops from [[The Whorleater (Hard)]], [[The Whorleater (Extreme)]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Shiva Card]] || [[file:shiva card icon1.png]] || ★★★★&amp;lt;br&amp;gt;Epic || Primal || 1 || 8 || 8 || 8 ||  || Drops from [[Akh Afah Amphitheatre  (Hard)]], [[Akh Afah Amphitheatre  (Extreme)]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Minfilia Card]] || [[file:minfilia card icon1.png]] || ★★★★&amp;lt;br&amp;gt;Epic || Scions || 9 || 3 || 5 || 8 || [[Gegeruju]] || Drops from [[Silver Triad Card]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Lahabrea Card]] || [[file:lahabrea card icon1.png]] || ★★★★&amp;lt;br&amp;gt;Epic || None || 4 || 4 || 8 || 9 ||  || Drops from [[Silver Triad Card]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Cid Garlond Card]] || [[file:cid garlond card icon1.png]] || ★★★★&amp;lt;br&amp;gt;Epic || None || 5 || 9 || 2 || 9 || [[Sezul Totoloc]] || Drops from [[Gold Triad Card]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Alphinaud &amp;amp; Alisaie Card]] || [[file: Alphinaud and alisaie card icon1.png]] || ★★★★&amp;lt;br&amp;gt;Epic || None || 9 || 3 || 9 || 3 || [[Joellaut]]&amp;lt;br&amp;gt;[[Swift]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Louisoix Leveilleur Card]] || [[file: Louisoix leveilleur card icon1.png]] || ★★★★&amp;lt;br&amp;gt;Epic || None || 9 || 9 || 3 || 4 || [[Rowena]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bahamut Card]] || [[file:bahamut card icon1.png]] || ★★★★★&amp;lt;br&amp;gt;Legendary|| None || 9 || 9 || 6 || 5 || [[King Elmer III]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Hildibrand &amp;amp; Nashu Mhakaracca Card]] || [[file: Hildibrand and nashu mhakaracca card icon1.png]] || ★★★★★&amp;lt;br&amp;gt;Legendary|| None || 1 || A || 8 || 8 || [[Hab]]&amp;lt;br&amp;gt;[[Helmhart]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Nanamo Ul Namo Card]] || [[file:nanamo ul namo card icon1.png]] || ★★★★★&amp;lt;br&amp;gt;Legendary|| None || A || 4 || 8 || 6 ||  ||Purchased from [[Triple Triad Trader]] for 400,000 [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Gaius van Baelsar Card]] || [[file:gaius van baelsar card icon1.png]] || ★★★★★&amp;lt;br&amp;gt;Legendary|| Garland || 4 || 5 || 9 || A || [[Indolent Imperial]] || Dropped from [[The Praetorium]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Merlwyb Bloefhiswyn Card]] || [[file: Merlwyb bloefhiswyn card icon1.png]] || ★★★★★&amp;lt;br&amp;gt;Legendary|| None || 5 || A || 3 || 9 || [[R&#039;ashaht Rhiki]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Kan-E-Senna Card]] || [[file:kan-e-senna card icon1.png]] || ★★★★★&amp;lt;br&amp;gt;Legendary|| None || 9 || 1 || 7 || A || [[Vorsaile Heuloix]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Raubahn Aldynn Card]] || [[file:raubahn aldynn card icon1.png]] || ★★★★★&amp;lt;br&amp;gt;Legendary|| None || 6 || 9 || A || 2 || [[Swift]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior of Light Card]] || [[file:warrior of light card icon1.png]] || ★★★★★&amp;lt;br&amp;gt;Legendary|| None || A || 5 || A || 2 ||  || Drops from [[Gold Triad Card]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Firion Card]] || [[file:firion card icon1.png]] || ★★★★★&amp;lt;br&amp;gt;Legendary|| None || A || A || 1 || 5 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Onion Knight Card]] || [[file:onion knight card icon1.png]] || ★★★★★&amp;lt;br&amp;gt;Legendary|| None || 8 || 8 || A || 2 ||  || Drops from [[World of Darkness]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Cecil Harvey Card]] || [[file:cecil harvey card icon1.png]] || ★★★★★&amp;lt;br&amp;gt;Legendary|| None || 4 || 4 || A || A ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bartz Klauser Card]] || [[file:bartz klauser card icon1.png]] || ★★★★★&amp;lt;br&amp;gt;Legendary|| None || 4 || A || A || 4 ||  || Drops from [[Battle in the Big Keep]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Terra Branford Card]] || [[file:terra branford card icon1.png]] || ★★★★★&amp;lt;br&amp;gt;Legendary|| None || A || 2 || 5 || A ||  || Drops from [[The Dragon&#039;s Neck]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Cloud Strife Card]] || [[file:cloud strife card icon1.png]] || ★★★★★&amp;lt;br&amp;gt;Legendary|| None || 9 || 9 || 8 || 3 ||  || Purchased from [[Triple Triad Trader]] for 1,000,000 [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Squall Leonhart Card]] || [[file:squall leonhart card icon1.png]] || ★★★★★&amp;lt;br&amp;gt;Legendary|| None || 6 || A || 1 || A ||  || Obtain [[Triple Team II]] [[Achievement]] by defeating 30 unique [[Triple Triad NPCs|NPCs]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Zidane Tribal Card]] || [[file:zidane tribal card icon1.png]] || ★★★★★&amp;lt;br&amp;gt;Legendary|| None || 5 || 6 || 8 || A ||  || Drops from [[Gold Triad Card]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tidus Card]] || [[file:tidus card icon1.png]] || ★★★★★&amp;lt;br&amp;gt;Legendary|| None || A || 1 || 9 || 7 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Shantotto Card]] || [[file:shantotto card icon1.png]] || ★★★★★&amp;lt;br&amp;gt;Legendary|| None || 4 || 7 || 9 || 9 ||  || Obtain [[Kumite Kumite Kumite]] [[Achievement]] by  winning 30 Tournament Matches&lt;br /&gt;
|-&lt;br /&gt;
|[[Vaan Card]] || [[file:vaan card icon1.png]] || ★★★★★&amp;lt;br&amp;gt;Legendary|| None || 1 || A || 9 || 7 ||  || Obtain [[Wheel of Fortune V]] [[Achievement]] by winning 300 matches with [[Triple Triad#Roulette|Roulette]] rules.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lightning Card]] || [[file:lightning card icon1.png]] || ★★★★★&amp;lt;br&amp;gt;Legendary|| None || 9 || 7 || A || A || || [[Triple Triad Tournaments|Triple Triad Tournament Reward]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mynthi</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Triple_Triad&amp;diff=51536</id>
		<title>Triple Triad</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Triple_Triad&amp;diff=51536"/>
		<updated>2015-02-28T17:18:00Z</updated>

		<summary type="html">&lt;p&gt;Mynthi: /* Challenge Players */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
{{see also|Triple Triad Cards|Triple Triad NPCs}}&lt;br /&gt;
[[File:triple triad1.jpg|400px|right]]&lt;br /&gt;
[[File:triple triad4.jpg|400px|right]]&lt;br /&gt;
[[File:triple triad3.jpg|400px|right]]&lt;br /&gt;
Triple Triad is a card battle mini-game originally from Final Fantasy VIII. It was released alongside [[Gold Saucer]] in patch 2.51. Players can collect [[Triple Triad Cards]] from various sources. Winning a Triple Triad match against an [[Triple Triad NPC]] will earn the player [[Manderville Gold Saucer Points]] and sometimes new [[cards]].&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
Players must complete the level 15 quest [[Triple Triad Trial]]. Players can start the quest by talking to [[Triple Triad Master]] in [[Gold Saucer]] (x4,y7). Players must have completed [[It Could Happen to You]] previously.&lt;br /&gt;
&lt;br /&gt;
==[[Triple Triad Cards|Cards]]==&lt;br /&gt;
In the initial launch of Triple Triad in patch 2.51, 80 [[cards]] are available. About half of the cards are obtained from defeating [[Triple Triad NPCs]]. The other half can be purchased with [[Manderville Gold Saucer Points]], rewarded from [[Triple Triad Tournaments]], obtained randomly from card packs and dropped from [[dungeons]], [[trials]] and other [[duties]].&lt;br /&gt;
&lt;br /&gt;
After obtaining a new card, you can permanently add it to your card list. If you obtain a card that you already have, you can sell it for [[MGP]] by talking to Triple Triad NPC in the [[Gold Saucer]] (x4,y7). Note that you cannot trade the cards or sell them for gil.&lt;br /&gt;
&lt;br /&gt;
===How to Obtain Cards===&lt;br /&gt;
*Duel and win against NPCs.&lt;br /&gt;
&lt;br /&gt;
*Win [[Triple Triad Tournaments]].&lt;br /&gt;
&lt;br /&gt;
*Purchase with [[Manderville Gold Saucer points]].&lt;br /&gt;
&lt;br /&gt;
*Drop in [[dungeons]], [[Trials]] and other places.&lt;br /&gt;
&lt;br /&gt;
===Card Use Restrictions===&lt;br /&gt;
Cards have 5 rarities: common (★), uncommon (★★), rare (★★★), epic (★★★★) and legendary (★★★★★).&lt;br /&gt;
&lt;br /&gt;
Initially you can only have 1 uncommon or higher card in your deck. When you have collected 30 to 59 cards, you can have as many common or uncommon cards in your deck but only 1 rare or higher card. When you have 60 or more cards, you can have as many rare or lower cards but only 1 epic or legendary card.&lt;br /&gt;
&lt;br /&gt;
===Build a Deck===&lt;br /&gt;
You can create 5 pre-made decks. Each deck contains 5 cards. You can build decks by going to the Gold Saucer Menu then the Card Decks sub-menu.&lt;br /&gt;
&lt;br /&gt;
===Card Types===&lt;br /&gt;
Cards have types noted on upper right corner. Card types come into play during certain [[#Special Rules|rules]]. &lt;br /&gt;
&lt;br /&gt;
Card Types are: Primal, Beastman, Scions and Garland.&lt;br /&gt;
&lt;br /&gt;
==How to Play==&lt;br /&gt;
===[[Triple Triad NPCs|Challenge NPCs]]===&lt;br /&gt;
Players can challenge certain NPCs to Triple Triad matches. These NPCs are found not only in Gold Saucer but also all over [[Eorzea]]. Some of these NPCs will have icons over their heads indicating you can challenge them to Triple Triad matches. You must pay [[MPG]] to play against these NPCs. When you win against an NPC, you are rewarded with [[MGP]] and get new cards. Different NPCs reward different cards. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Triple Triad NPCs|List of Triple Triad NPCs]]&#039;&#039;&#039;&lt;br /&gt;
===Challenge Players===&lt;br /&gt;
Players can not only challenge [[NPCs]] but also other players. When playing against other players, you can set whatever [[#Special Rules|special rules]] you want. It does not cost any [[MGP]] to challenge other players. You do not win or lose cards when you play against other players. You will earn MGP when you win and very amount of MGP when you lose.&lt;br /&gt;
&lt;br /&gt;
*First 5 matches of the day earns you additional MGPs. It resets on 12 AM JST / 7AM PST / 10AM EST / 3PM GMT.&lt;br /&gt;
&lt;br /&gt;
Players can only challenge other players to Triple Triad in certain areas:&lt;br /&gt;
&lt;br /&gt;
*[[The Manderville Gold Saucer]]&lt;br /&gt;
*[[Limsa Lominsa Upper Decks]], [[Adventurer&#039;s Guild]] (x11,y11)&lt;br /&gt;
*[[New Gridania]], [[Adventurer’s Guild]] (x11,y13)&lt;br /&gt;
*[[Ul&#039;dah - Steps of Nald]], [[Adventurer&#039;s Guild]] (x11,y9)&lt;br /&gt;
*[[Eastern La Noscea]], [[Costa de Sol]] (x33,y31)&lt;br /&gt;
*[[South Shroud]], [[Buscarron&#039;s Druthers]] (x17,y19)&lt;br /&gt;
*[[Central Thanalan]], [[The Coffer &amp;amp; Coffin]] (x19,y20)&lt;br /&gt;
*[[Coerthas]], [[The Observatorium]] (x26,y28)&lt;br /&gt;
*[[Mor Dhona]], [[Seventh Heaven]] (x21,y8)&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
===Basic Rules===&lt;br /&gt;
Triple Triad is played on a 3 by 3 grid, totaling 9 spaces. &lt;br /&gt;
&lt;br /&gt;
Each game, each player will use a deck of 5 cards.&lt;br /&gt;
&lt;br /&gt;
Each card has 4 numbers, arranged in a north-south-east-west position. &lt;br /&gt;
&lt;br /&gt;
Each number corresponds to the strength of that side of card.&lt;br /&gt;
&lt;br /&gt;
Players take turns placing cards. Each player can 1 card on any of the empty spaces.&lt;br /&gt;
&lt;br /&gt;
Player who goes first is declared at random.&lt;br /&gt;
&lt;br /&gt;
When a card is placed on the board next to an opponent&#039;s card, if the number of your card&#039;s side that is facing your opponent is greater than the number of your opponent&#039;s card&#039;s side that is facing your card, you take over your opponent&#039;s card.&lt;br /&gt;
&lt;br /&gt;
After all 9 spaces have been filled, the winner is the player who controls more cards. Note that the unplayed 10th card is also counted.&lt;br /&gt;
&lt;br /&gt;
===Special Rules===&lt;br /&gt;
In addition to Basic Rules, special rules alter the way the game is played. NPCs in different [[regions]] have different regional rules that reset 7AM PST / 10AM EST everyday. Up to 2 special rules are applied to the NPCs of a region. Note that certain NPCs are immune to regional rules. Match rules are special rules that only apply to a match. Each match rule consist of up to 2 special rules. NPCs set their own match rules. When challenging another player, you can set your own match rules. Additionally, Regional rules are also applied when playing against other players. So up to 4 special rules can affect the game in a PvP match.&lt;br /&gt;
&lt;br /&gt;
====All Open====&lt;br /&gt;
A rule wherein all five cards in each deck are made visible to both players.&lt;br /&gt;
&lt;br /&gt;
====Three Open====&lt;br /&gt;
A rule wherein three random cards in each deck are made visible to both players.&lt;br /&gt;
&lt;br /&gt;
====Same====&lt;br /&gt;
A rule that adds a new condition to the capture mechanic. If the numbers of two or more cards are the same as the numbers on the adjacent sides of the card you place, you gain control of every matching card. Those 2 or more cards can be your cards or your opponent&#039;s cards. For example if your card has &amp;quot;3&amp;quot; on left and bottom of your card, your opponent has 2 cards to your left and bottom, both with the numbers &amp;quot;3&amp;quot; facing your card. You capture both of those cards.&lt;br /&gt;
&lt;br /&gt;
This rule also allows you to score a &amp;quot;Combo&amp;quot; capture. Should the cards you capture lie adjacent to &amp;quot;weaker&amp;quot; cards (i.e. cards with smaller numbers on the neighboring sides), those cards will fall under your control as well. Only one of the two or more matching cards needs to belong to your opponent for the Same capture mechanic to take effect.&lt;br /&gt;
&lt;br /&gt;
====Sudden Death====&lt;br /&gt;
When &amp;quot;Sudden Death&amp;quot; is in effect, any match that ends in a draw will be restarted from turn one. Your deck for this new match will consist of the cards you had control over at the end of the previous game. Sudden Death will continue until one player wins or until five more consecutive drawn matches have been played, at which point the game will result in a draw.&lt;br /&gt;
&lt;br /&gt;
====Plus====&lt;br /&gt;
rule that adds a new condition to the capture mechanic. It is kinda similar to Same rule. If the numbers of two or more cards have the same total when added to the numbers on the adjacent sides of the card you place, you gain control of every matching card. For example if the card you place has 3 on top and 2 on left and your opponent&#039;s cards to the top and left has 4 and 5 respectively, you capture those 2 cards. It is because 3 + 4 = 5 + 2. Similar to Same, Plus works with your cards and your opponent&#039;s cards.&lt;br /&gt;
&lt;br /&gt;
This rule also allows you to score a &amp;quot;Combo&amp;quot; capture. Should the cards you capture lie adjacent to &amp;quot;weaker&amp;quot; cards (i.e. cards with smaller numbers on the neighboring sides), those cards will fall under your control as well. Only one of the two or more matching cards needs to belong to your opponent for the Plus capture mechanic to take effect.&lt;br /&gt;
&lt;br /&gt;
====Random====&lt;br /&gt;
A rule wherein your chosen deck will be replaced with five cards selected at random from your entire card list.&lt;br /&gt;
&lt;br /&gt;
====Order====&lt;br /&gt;
A rule wherein you are required to play each card in the order that it appears in your deck.&lt;br /&gt;
&lt;br /&gt;
====Chaos====&lt;br /&gt;
A rule wherein the card you play each turn is selected at random from your deck.&lt;br /&gt;
&lt;br /&gt;
====Reverse====&lt;br /&gt;
A rule wherein the conditions for capturing cards are switched so that smaller numbers are more powerful than larger numbers.&lt;br /&gt;
&lt;br /&gt;
====Fallen Ace====&lt;br /&gt;
A rule wherein the all-powerful &amp;quot;A&amp;quot; becomes susceptible to capture by the lowly &amp;quot;1.&amp;quot; If the Reverse rule is also in play, a &amp;quot;1&amp;quot; will then become vulnerable to capture by an &amp;quot;A.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Ascension====&lt;br /&gt;
A rule that affects cards that are grouped into a specific type, such as &amp;quot;Primal&amp;quot; or &amp;quot;Beastman.&amp;quot; When placed on the playing grid, the number values on these cards are increased by one for every card of that type that is in play. Numbers that are increased to &amp;quot;11&amp;quot; or more are considered to be of &amp;quot;A&amp;quot; rank.&lt;br /&gt;
&lt;br /&gt;
====Descension====&lt;br /&gt;
A rule that affects cards that are grouped into a specific type, such as &amp;quot;Primal&amp;quot; or &amp;quot;Beastman.&amp;quot; When placed on the playing grid, the number values on these cards are decreased by one for every card of that type that is in play. Any number that is decreased to &amp;quot;0&amp;quot; or less is treated as a &amp;quot;1.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Swap====&lt;br /&gt;
A rule wherein one card from your deck is switched with one of your opponent&#039;s before the match begins. The cards to be swapped are chosen at random, and are returned to their original owners at the end of the game.&lt;br /&gt;
&lt;br /&gt;
====Roulette====&lt;br /&gt;
When the &amp;quot;Roulette&amp;quot; rule is in effect, the advanced rules for the match will be chosen at random.&lt;br /&gt;
&lt;br /&gt;
====Combo====&lt;br /&gt;
Combo is only available during Same and Plus rules. When you capture cards with Same or Plus rules, if opponents&#039; cards adjacent to the newly captured cards are weaker. Those cards are captured too. If those cards are next to more weaker cards, those cards are captured too. Combo can flip the whole board.&lt;br /&gt;
&lt;br /&gt;
==Tournaments==&lt;br /&gt;
Players can compete against some of the best Triad Triple players to win some of the rarest [[cards]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Participating in Tournaments&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Players can sign up to participate in ongoing tournaments by speaking with the [[Tournament Recordkeeper]] NPC at the Card Square in the Manderville Gold Saucer (x4,y7). It should also be noted that, in addition to players, NPCs located within the Card Square can also participate in tournaments.&lt;br /&gt;
&lt;br /&gt;
*Players must first complete a tutorial match with the Triple Triad Master before participating in any tournaments.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tournament Rules&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Tournament participants can only play a set number of matches per tournament, with every match played counting toward their final scores. This score will increase for every match won, with more points being awarded for defeating higher-ranked opponents. Each tournament has a fixed set of special rules that tournament matches must follow. This does not apply to regional rules.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tournament Rankings&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Players can view the standings for ongoing tournaments at any time by either speaking with the Tournament Recordkeeper NPC at the Card Square in the Manderville Gold Saucer (x4,y7), or examining the nearby Tournament Ranking Board. Scores will be locked the moment the tournament ends, and these numbers will determine the final rankings.&lt;br /&gt;
&lt;br /&gt;
When two or more players share the same score at the end of a tournament, rank is then determined by the greatest number of wins. If wins are also equal, then rank will be decided by the least number of matches played. Should match numbers also be equal, then the higher rank will go to the participant who first recorded a result on the tournament ranking board.&lt;/div&gt;</summary>
		<author><name>Mynthi</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Triple_Triad&amp;diff=51535</id>
		<title>Triple Triad</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Triple_Triad&amp;diff=51535"/>
		<updated>2015-02-28T17:16:39Z</updated>

		<summary type="html">&lt;p&gt;Mynthi: /* Challenge Players */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
{{see also|Triple Triad Cards|Triple Triad NPCs}}&lt;br /&gt;
[[File:triple triad1.jpg|400px|right]]&lt;br /&gt;
[[File:triple triad4.jpg|400px|right]]&lt;br /&gt;
[[File:triple triad3.jpg|400px|right]]&lt;br /&gt;
Triple Triad is a card battle mini-game originally from Final Fantasy VIII. It was released alongside [[Gold Saucer]] in patch 2.51. Players can collect [[Triple Triad Cards]] from various sources. Winning a Triple Triad match against an [[Triple Triad NPC]] will earn the player [[Manderville Gold Saucer Points]] and sometimes new [[cards]].&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
Players must complete the level 15 quest [[Triple Triad Trial]]. Players can start the quest by talking to [[Triple Triad Master]] in [[Gold Saucer]] (x4,y7). Players must have completed [[It Could Happen to You]] previously.&lt;br /&gt;
&lt;br /&gt;
==[[Triple Triad Cards|Cards]]==&lt;br /&gt;
In the initial launch of Triple Triad in patch 2.51, 80 [[cards]] are available. About half of the cards are obtained from defeating [[Triple Triad NPCs]]. The other half can be purchased with [[Manderville Gold Saucer Points]], rewarded from [[Triple Triad Tournaments]], obtained randomly from card packs and dropped from [[dungeons]], [[trials]] and other [[duties]].&lt;br /&gt;
&lt;br /&gt;
After obtaining a new card, you can permanently add it to your card list. If you obtain a card that you already have, you can sell it for [[MGP]] by talking to Triple Triad NPC in the [[Gold Saucer]] (x4,y7). Note that you cannot trade the cards or sell them for gil.&lt;br /&gt;
&lt;br /&gt;
===How to Obtain Cards===&lt;br /&gt;
*Duel and win against NPCs.&lt;br /&gt;
&lt;br /&gt;
*Win [[Triple Triad Tournaments]].&lt;br /&gt;
&lt;br /&gt;
*Purchase with [[Manderville Gold Saucer points]].&lt;br /&gt;
&lt;br /&gt;
*Drop in [[dungeons]], [[Trials]] and other places.&lt;br /&gt;
&lt;br /&gt;
===Card Use Restrictions===&lt;br /&gt;
Cards have 5 rarities: common (★), uncommon (★★), rare (★★★), epic (★★★★) and legendary (★★★★★).&lt;br /&gt;
&lt;br /&gt;
Initially you can only have 1 uncommon or higher card in your deck. When you have collected 30 to 59 cards, you can have as many common or uncommon cards in your deck but only 1 rare or higher card. When you have 60 or more cards, you can have as many rare or lower cards but only 1 epic or legendary card.&lt;br /&gt;
&lt;br /&gt;
===Build a Deck===&lt;br /&gt;
You can create 5 pre-made decks. Each deck contains 5 cards. You can build decks by going to the Gold Saucer Menu then the Card Decks sub-menu.&lt;br /&gt;
&lt;br /&gt;
===Card Types===&lt;br /&gt;
Cards have types noted on upper right corner. Card types come into play during certain [[#Special Rules|rules]]. &lt;br /&gt;
&lt;br /&gt;
Card Types are: Primal, Beastman, Scions and Garland.&lt;br /&gt;
&lt;br /&gt;
==How to Play==&lt;br /&gt;
===[[Triple Triad NPCs|Challenge NPCs]]===&lt;br /&gt;
Players can challenge certain NPCs to Triple Triad matches. These NPCs are found not only in Gold Saucer but also all over [[Eorzea]]. Some of these NPCs will have icons over their heads indicating you can challenge them to Triple Triad matches. You must pay [[MPG]] to play against these NPCs. When you win against an NPC, you are rewarded with [[MGP]] and get new cards. Different NPCs reward different cards. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Triple Triad NPCs|List of Triple Triad NPCs]]&#039;&#039;&#039;&lt;br /&gt;
===Challenge Players===&lt;br /&gt;
Players can not only challenge [[NPCs]] but also other players. When playing against other players, you can set whatever [[#Special Rules|special rules]] you want. It does not cost any [[MGP]] to challenge other players. You do not win or lose cards when you play against other players. You will earn MGP when you win and very amount of MGP when you lose.&lt;br /&gt;
&lt;br /&gt;
*First 5 matches of the day earns you additional MGPs. It resets on 7AM PST / 10AM EST / 3PM GMT.&lt;br /&gt;
&lt;br /&gt;
Players can only challenge other players to Triple Triad in certain areas:&lt;br /&gt;
&lt;br /&gt;
*[[The Manderville Gold Saucer]]&lt;br /&gt;
*[[Limsa Lominsa Upper Decks]], [[Adventurer&#039;s Guild]] (x11,y11)&lt;br /&gt;
*[[New Gridania]], [[Adventurer’s Guild]] (x11,y13)&lt;br /&gt;
*[[Ul&#039;dah - Steps of Nald]], [[Adventurer&#039;s Guild]] (x11,y9)&lt;br /&gt;
*[[Eastern La Noscea]], [[Costa de Sol]] (x33,y31)&lt;br /&gt;
*[[South Shroud]], [[Buscarron&#039;s Druthers]] (x17,y19)&lt;br /&gt;
*[[Central Thanalan]], [[The Coffer &amp;amp; Coffin]] (x19,y20)&lt;br /&gt;
*[[Coerthas]], [[The Observatorium]] (x26,y28)&lt;br /&gt;
*[[Mor Dhona]], [[Seventh Heaven]] (x21,y8)&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
===Basic Rules===&lt;br /&gt;
Triple Triad is played on a 3 by 3 grid, totaling 9 spaces. &lt;br /&gt;
&lt;br /&gt;
Each game, each player will use a deck of 5 cards.&lt;br /&gt;
&lt;br /&gt;
Each card has 4 numbers, arranged in a north-south-east-west position. &lt;br /&gt;
&lt;br /&gt;
Each number corresponds to the strength of that side of card.&lt;br /&gt;
&lt;br /&gt;
Players take turns placing cards. Each player can 1 card on any of the empty spaces.&lt;br /&gt;
&lt;br /&gt;
Player who goes first is declared at random.&lt;br /&gt;
&lt;br /&gt;
When a card is placed on the board next to an opponent&#039;s card, if the number of your card&#039;s side that is facing your opponent is greater than the number of your opponent&#039;s card&#039;s side that is facing your card, you take over your opponent&#039;s card.&lt;br /&gt;
&lt;br /&gt;
After all 9 spaces have been filled, the winner is the player who controls more cards. Note that the unplayed 10th card is also counted.&lt;br /&gt;
&lt;br /&gt;
===Special Rules===&lt;br /&gt;
In addition to Basic Rules, special rules alter the way the game is played. NPCs in different [[regions]] have different regional rules that reset 7AM PST / 10AM EST everyday. Up to 2 special rules are applied to the NPCs of a region. Note that certain NPCs are immune to regional rules. Match rules are special rules that only apply to a match. Each match rule consist of up to 2 special rules. NPCs set their own match rules. When challenging another player, you can set your own match rules. Additionally, Regional rules are also applied when playing against other players. So up to 4 special rules can affect the game in a PvP match.&lt;br /&gt;
&lt;br /&gt;
====All Open====&lt;br /&gt;
A rule wherein all five cards in each deck are made visible to both players.&lt;br /&gt;
&lt;br /&gt;
====Three Open====&lt;br /&gt;
A rule wherein three random cards in each deck are made visible to both players.&lt;br /&gt;
&lt;br /&gt;
====Same====&lt;br /&gt;
A rule that adds a new condition to the capture mechanic. If the numbers of two or more cards are the same as the numbers on the adjacent sides of the card you place, you gain control of every matching card. Those 2 or more cards can be your cards or your opponent&#039;s cards. For example if your card has &amp;quot;3&amp;quot; on left and bottom of your card, your opponent has 2 cards to your left and bottom, both with the numbers &amp;quot;3&amp;quot; facing your card. You capture both of those cards.&lt;br /&gt;
&lt;br /&gt;
This rule also allows you to score a &amp;quot;Combo&amp;quot; capture. Should the cards you capture lie adjacent to &amp;quot;weaker&amp;quot; cards (i.e. cards with smaller numbers on the neighboring sides), those cards will fall under your control as well. Only one of the two or more matching cards needs to belong to your opponent for the Same capture mechanic to take effect.&lt;br /&gt;
&lt;br /&gt;
====Sudden Death====&lt;br /&gt;
When &amp;quot;Sudden Death&amp;quot; is in effect, any match that ends in a draw will be restarted from turn one. Your deck for this new match will consist of the cards you had control over at the end of the previous game. Sudden Death will continue until one player wins or until five more consecutive drawn matches have been played, at which point the game will result in a draw.&lt;br /&gt;
&lt;br /&gt;
====Plus====&lt;br /&gt;
rule that adds a new condition to the capture mechanic. It is kinda similar to Same rule. If the numbers of two or more cards have the same total when added to the numbers on the adjacent sides of the card you place, you gain control of every matching card. For example if the card you place has 3 on top and 2 on left and your opponent&#039;s cards to the top and left has 4 and 5 respectively, you capture those 2 cards. It is because 3 + 4 = 5 + 2. Similar to Same, Plus works with your cards and your opponent&#039;s cards.&lt;br /&gt;
&lt;br /&gt;
This rule also allows you to score a &amp;quot;Combo&amp;quot; capture. Should the cards you capture lie adjacent to &amp;quot;weaker&amp;quot; cards (i.e. cards with smaller numbers on the neighboring sides), those cards will fall under your control as well. Only one of the two or more matching cards needs to belong to your opponent for the Plus capture mechanic to take effect.&lt;br /&gt;
&lt;br /&gt;
====Random====&lt;br /&gt;
A rule wherein your chosen deck will be replaced with five cards selected at random from your entire card list.&lt;br /&gt;
&lt;br /&gt;
====Order====&lt;br /&gt;
A rule wherein you are required to play each card in the order that it appears in your deck.&lt;br /&gt;
&lt;br /&gt;
====Chaos====&lt;br /&gt;
A rule wherein the card you play each turn is selected at random from your deck.&lt;br /&gt;
&lt;br /&gt;
====Reverse====&lt;br /&gt;
A rule wherein the conditions for capturing cards are switched so that smaller numbers are more powerful than larger numbers.&lt;br /&gt;
&lt;br /&gt;
====Fallen Ace====&lt;br /&gt;
A rule wherein the all-powerful &amp;quot;A&amp;quot; becomes susceptible to capture by the lowly &amp;quot;1.&amp;quot; If the Reverse rule is also in play, a &amp;quot;1&amp;quot; will then become vulnerable to capture by an &amp;quot;A.&amp;quot;&lt;br /&gt;
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====Ascension====&lt;br /&gt;
A rule that affects cards that are grouped into a specific type, such as &amp;quot;Primal&amp;quot; or &amp;quot;Beastman.&amp;quot; When placed on the playing grid, the number values on these cards are increased by one for every card of that type that is in play. Numbers that are increased to &amp;quot;11&amp;quot; or more are considered to be of &amp;quot;A&amp;quot; rank.&lt;br /&gt;
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====Descension====&lt;br /&gt;
A rule that affects cards that are grouped into a specific type, such as &amp;quot;Primal&amp;quot; or &amp;quot;Beastman.&amp;quot; When placed on the playing grid, the number values on these cards are decreased by one for every card of that type that is in play. Any number that is decreased to &amp;quot;0&amp;quot; or less is treated as a &amp;quot;1.&amp;quot;&lt;br /&gt;
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====Swap====&lt;br /&gt;
A rule wherein one card from your deck is switched with one of your opponent&#039;s before the match begins. The cards to be swapped are chosen at random, and are returned to their original owners at the end of the game.&lt;br /&gt;
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====Roulette====&lt;br /&gt;
When the &amp;quot;Roulette&amp;quot; rule is in effect, the advanced rules for the match will be chosen at random.&lt;br /&gt;
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====Combo====&lt;br /&gt;
Combo is only available during Same and Plus rules. When you capture cards with Same or Plus rules, if opponents&#039; cards adjacent to the newly captured cards are weaker. Those cards are captured too. If those cards are next to more weaker cards, those cards are captured too. Combo can flip the whole board.&lt;br /&gt;
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==Tournaments==&lt;br /&gt;
Players can compete against some of the best Triad Triple players to win some of the rarest [[cards]].&lt;br /&gt;
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&#039;&#039;&#039;Participating in Tournaments&#039;&#039;&#039;:&lt;br /&gt;
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Players can sign up to participate in ongoing tournaments by speaking with the [[Tournament Recordkeeper]] NPC at the Card Square in the Manderville Gold Saucer (x4,y7). It should also be noted that, in addition to players, NPCs located within the Card Square can also participate in tournaments.&lt;br /&gt;
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*Players must first complete a tutorial match with the Triple Triad Master before participating in any tournaments.&lt;br /&gt;
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&#039;&#039;&#039;Tournament Rules&#039;&#039;&#039;:&lt;br /&gt;
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Tournament participants can only play a set number of matches per tournament, with every match played counting toward their final scores. This score will increase for every match won, with more points being awarded for defeating higher-ranked opponents. Each tournament has a fixed set of special rules that tournament matches must follow. This does not apply to regional rules.&lt;br /&gt;
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&#039;&#039;&#039;Tournament Rankings&#039;&#039;&#039;:&lt;br /&gt;
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Players can view the standings for ongoing tournaments at any time by either speaking with the Tournament Recordkeeper NPC at the Card Square in the Manderville Gold Saucer (x4,y7), or examining the nearby Tournament Ranking Board. Scores will be locked the moment the tournament ends, and these numbers will determine the final rankings.&lt;br /&gt;
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When two or more players share the same score at the end of a tournament, rank is then determined by the greatest number of wins. If wins are also equal, then rank will be decided by the least number of matches played. Should match numbers also be equal, then the higher rank will go to the participant who first recorded a result on the tournament ranking board.&lt;/div&gt;</summary>
		<author><name>Mynthi</name></author>
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