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	<id>https://ffxiv.consolegameswiki.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mega7930</id>
	<title>Final Fantasy XIV Online Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://ffxiv.consolegameswiki.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mega7930"/>
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	<updated>2026-06-20T05:30:59Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Afflatus_Misery&amp;diff=1203529</id>
		<title>Afflatus Misery</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Afflatus_Misery&amp;diff=1203529"/>
		<updated>2026-02-13T04:33:29Z</updated>

		<summary type="html">&lt;p&gt;Mega7930: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See Mobile}}&lt;br /&gt;
{{Action infobox&lt;br /&gt;
| name = Afflatus Misery&lt;br /&gt;
| description = Deals unaspected damage to target and all enemies nearby it with a potency of 1,400 for the first enemy, and 50% less for all remaining enemies.&lt;br /&gt;
| facts = {{action fact| Can only be executed when the [[Healing Gauge|Blood Lily]] is in full bloom.}}&lt;br /&gt;
| acquired = White Mage&lt;br /&gt;
| level = 74&lt;br /&gt;
| type = spell&lt;br /&gt;
| casting = &lt;br /&gt;
| recast = 2.5&lt;br /&gt;
| range = 25&lt;br /&gt;
| radius = 5&lt;br /&gt;
| actions = Afflatus Solace, Afflatus Rapture&lt;br /&gt;
| traits = White Magic Mastery&lt;br /&gt;
| targeting = enemy&lt;br /&gt;
| aoe-type = targeted circle&lt;br /&gt;
| release = Shadowbringers&lt;br /&gt;
| pvp = c&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Potency is 1,240 prior to learning the {{action icon|White Magic Mastery}} trait.&lt;br /&gt;
* The potency of this action is equivalent to four uses of {{action icon|Glare III}} (potency = 310). While this makes Lily healing spells damage-neutral (as a total of four casts are needed to charge and then use this action), any leftover charges of the Blood Lily at the end of combat would still be damage-negative. However, if Lily healing spells are used to charge the Blood Lily during downtime (i.e., when no enemies are targetable), this action becomes damage-positive. As well as that, if the Blood Lily is charged outside of a buff window, using it within a buff window will also be a damage gain.&lt;br /&gt;
* At Lv. 82, learning the {{action icon|Glare Mastery}} trait upgrades {{action icon|Glare}} (potency = 290) to Glare III, but the potency of this action does not change. In other words, at Lv. 81 and below, this action is damage-positive.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:FFXIV Afflatus Misery.jpg|Afflatus Misery animation.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|7.4|&lt;br /&gt;
**Potency upon learning the trait White Magic Mastery has been changed from 1,360 to 1,400.&lt;br /&gt;
**Full stacks of Lilies and the Blood Lily in full bloom will be granted to white mage upon the beginning of duties.}}&lt;br /&gt;
*{{patch|7.1|Potency has been increased from 1,320 to 1,360.}}&lt;br /&gt;
*{{patch|7.0|Potency has been increased from 1,240 to 1,320 after learning the {{action icon|White Magic Mastery}} trait}}.&lt;br /&gt;
*{{patch|6.1|&lt;br /&gt;
**Potency has been increased from 900 to 1,240.&lt;br /&gt;
**Reduction in potency after the first enemy has been increased from 25% to 50%.}}&lt;br /&gt;
*{{patch|5.2|Potency reduction after the first enemy is now fixed at 25%.}}&lt;br /&gt;
*{{patch|5.0}}&lt;/div&gt;</summary>
		<author><name>Mega7930</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Afflatus_Misery&amp;diff=1030104</id>
		<title>Afflatus Misery</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Afflatus_Misery&amp;diff=1030104"/>
		<updated>2025-09-25T09:01:55Z</updated>

		<summary type="html">&lt;p&gt;Mega7930: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See Mobile}}&lt;br /&gt;
{{Action infobox&lt;br /&gt;
| name = Afflatus Misery&lt;br /&gt;
| description = Deals unaspected damage to target and all enemies nearby it with a potency of 1,360 for the first enemy, and 50% less for all remaining enemies.&lt;br /&gt;
| facts = {{action fact| Can only be executed when the [[Healing Gauge|Blood Lily]] is in full bloom.}}&lt;br /&gt;
| acquired = White Mage&lt;br /&gt;
| level = 74&lt;br /&gt;
| type = spell&lt;br /&gt;
| casting = &lt;br /&gt;
| recast = 2.5&lt;br /&gt;
| range = 25&lt;br /&gt;
| radius = 5&lt;br /&gt;
| actions = Afflatus Solace, Afflatus Rapture&lt;br /&gt;
| traits = White Magic Mastery&lt;br /&gt;
| targeting = enemy&lt;br /&gt;
| aoe-type = targeted circle&lt;br /&gt;
| release = Shadowbringers&lt;br /&gt;
| pvp = c&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Potency is 1,240 prior to learning the {{action icon|White Magic Mastery}} trait.&lt;br /&gt;
* The potency of this action is equivalent to four uses of {{action icon|Glare III}} (potency = 310). While this makes Lily healing spells damage-neutral (as a total of four casts are needed to charge and then use this action), any leftover charges of the Blood Lily at the end of combat would still be damage-negative. However, if Lily healing spells are used to charge the Blood Lily during downtime (i.e., when no enemies are targetable), this action becomes damage-positive. As well as that, if the Blood Lily is charged outside of a buff window, using it within a buff window will also be a damage gain.&lt;br /&gt;
* At Lv. 82, learning the {{action icon|Glare Mastery}} trait upgrades {{action icon|Glare}} (potency = 290) to Glare III, but the potency of this action does not change. In other words, at Lv. 81 and below, this action is damage-positive.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:FFXIV Afflatus Misery.jpg|Afflatus Misery animation.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|7.1|Potency has been increased from 1,320 to 1,360.}}&lt;br /&gt;
*{{patch|7.0|Potency has been increased from 900 to 1,240 after learning the {{action icon|White Magic Mastery}} trait}}.&lt;br /&gt;
*{{patch|6.1|&lt;br /&gt;
**Potency has been increased from 900 to 1,240.&lt;br /&gt;
**Reduction in potency after the first enemy has been increased from 25% to 50%.}}&lt;br /&gt;
*{{patch|5.2|Potency reduction after the first enemy is now fixed at 25%.}}&lt;br /&gt;
*{{patch|5.0}}&lt;/div&gt;</summary>
		<author><name>Mega7930</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Raids&amp;diff=974881</id>
		<title>Raids</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Raids&amp;diff=974881"/>
		<updated>2025-07-28T23:24:45Z</updated>

		<summary type="html">&lt;p&gt;Mega7930: /* 25px|link= Alliance Raids */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;See also: [[Dungeons]], [[Trials]], [[Deep Dungeon]], [[Field Operations]], [[Variant Dungeons]], [[Criterion Dungeons]]&#039;&#039;&lt;br /&gt;
[[File:Raid.png|25px|link=]] &#039;&#039;&#039;Raids&#039;&#039;&#039; are the core of the [[endgame]], posing the greatest challenges and offering the strongest loot. Unlike dungeons or trials, current-tier raids have limitations on how much loot players can receive per week. These limitations are removed once the raid is old, to make it easier to catch up. Raids are almost always optional content for [[Main Scenario Quest]] progression (the only exception being the level 50 [[Alliance Raid]] series), although some raids are prerequisites for other optional questlines.&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
==[[File:Raid.png|25px|link=]] Normal Raids==&lt;br /&gt;
&#039;&#039;&#039;Normal raids&#039;&#039;&#039; are fought by 8 players usually against a single boss, similar to a [[trial]].&amp;lt;ref group=&amp;quot;fn&amp;quot;&amp;gt;There are a few exceptions to this formula. The first is {{questlink|raid|The Binding Coil of Bahamut - Turn 3}}, which is a jumping puzzle with no boss and no substantial rewards. Another exception is {{questlink|raid|The Binding Coil of Bahamut - Turn 4}}, which is a gauntlet fight with no final boss. A third exception is {{questlink|raid|Alexander - The Cuff of the Father}} (both normal and savage), which also contains a gauntlet.&amp;lt;/ref&amp;gt; Older raids may have other enemies or mini-bosses before the final boss, but the single-boss format has been consistent since [[Omega: Deltascape]]. Normal raids are similar in [[difficulty]] to story-difficulty trials and can be completed using [[Duty Finder]] matchmaking. The exception is the Lv. 50 Bahamut raid series, which is closer to Savage difficulty by default. &lt;br /&gt;
&lt;br /&gt;
===Participation===&lt;br /&gt;
Normal raids are released in sets of four duties in the x.01, x.2, and x.4 patches of an expansion, for a total of 12 duties over three raid tiers in an expansion. They can be unlocked by completing certain blue unlock quests, which become accessible after completing the Main Scenario Quests in the base (x.0) expansion. These duties must be completed in sequence, e.g, completion of the first tier is required to unlock the second tier. Players who meet the minimum item level requirement for a normal raid can queue for it through Duty Finder.&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
Normal raids drop a variety of equipment &amp;quot;tokens&amp;quot; which can be exchanged at certain vendors for high item level gear. In addition, the final duty of a current-[[expansion]] Normal raid will grant a [[Raid Tokens|Completion Reward]], of which seven can be exchanged along with 500 of the current capped tomestones for a weapon that is 10 item levels higher than current crafted gear. In a later patch, this requirement is lowered to four of the rewarded item. When a Normal raid series is current, players may obtain one token per duty and one reward item from the final floor per week. This restriction is usually lifted a few weeks before the release of the next raid tier.&lt;br /&gt;
&lt;br /&gt;
===List of Normal Raids===&lt;br /&gt;
====A Realm Reborn====&lt;br /&gt;
{{see also|The Coils of Bahamut}}&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Req &lt;br /&gt;
!Turns&lt;br /&gt;
!Final Boss&lt;br /&gt;
!Roulette&lt;br /&gt;
!Loot [[Item Level|IL]]&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[The Binding Coil of Bahamut]]&lt;br /&gt;
| 50&lt;br /&gt;
| 70–82&lt;br /&gt;
| 5&lt;br /&gt;
| [[Twintania]]&lt;br /&gt;
| -&lt;br /&gt;
| 90–95&lt;br /&gt;
| [[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] 10&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|Primal Awakening}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[The Second Coil of Bahamut]]&lt;br /&gt;
| 50&lt;br /&gt;
| 90–105&lt;br /&gt;
| 4&lt;br /&gt;
| [[Nael deus Darnus]]&lt;br /&gt;
| -&lt;br /&gt;
| 110–115&lt;br /&gt;
| [[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] 20&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|Another Turn in the Coil}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[The Final Coil of Bahamut]]&lt;br /&gt;
| 50&lt;br /&gt;
| 110–123&lt;br /&gt;
| 4&lt;br /&gt;
| [[Bahamut Prime]]&lt;br /&gt;
| -&lt;br /&gt;
| 130–135&lt;br /&gt;
| [[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] 30&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|Fragments of Truth}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Heavensward====&lt;br /&gt;
{{see also|Alexander}}&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Req&lt;br /&gt;
!Final Boss&lt;br /&gt;
!Roulette&lt;br /&gt;
!Loot [[Item Level|IL]]&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Alexander: Gordias]]&lt;br /&gt;
| 60&lt;br /&gt;
| 170&lt;br /&gt;
| [[The Manipulator]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Normal Raids|Normal Raids]]&lt;br /&gt;
| 190&lt;br /&gt;
| [[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] 10&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|Disarmed}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Alexander: Midas]]&lt;br /&gt;
| 60&lt;br /&gt;
| 200&lt;br /&gt;
| [[Brute Justice]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Normal Raids|Normal Raids]]&lt;br /&gt;
| 220&lt;br /&gt;
| [[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] 10&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|Rearmed}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Alexander: The Creator]]&lt;br /&gt;
| 60&lt;br /&gt;
| 230&lt;br /&gt;
| [[Alexander Prime]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Normal Raids|Normal Raids]]&lt;br /&gt;
| 250&lt;br /&gt;
| [[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] 20&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|The Coeurl and the Colossus}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Stormblood====&lt;br /&gt;
{{see also|Omega}}&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Req&lt;br /&gt;
!Final Boss&lt;br /&gt;
!Roulette&lt;br /&gt;
!Loot [[Item Level|IL]]&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Omega: Deltascape]]&lt;br /&gt;
| 70&lt;br /&gt;
| 295&lt;br /&gt;
| [[Exdeath]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Normal Raids|Normal Raids]]&lt;br /&gt;
| 320&lt;br /&gt;
| {{tomestone|poetics|10}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|Into the Deltascape}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Omega: Sigmascape]]&lt;br /&gt;
| 70&lt;br /&gt;
| 325&lt;br /&gt;
| [[Kefka]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Normal Raids|Normal Raids]]&lt;br /&gt;
| 350&lt;br /&gt;
| {{tomestone|poetics|10}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|No Slowing Down}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Omega: Alphascape]]&lt;br /&gt;
| 70&lt;br /&gt;
| 355&lt;br /&gt;
| [[Omega-M]] and [[Omega-F]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Normal Raids|Normal Raids]]&lt;br /&gt;
| 380&lt;br /&gt;
| {{tomestone|poetics|20}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|In the Beginning, There Was Chaos}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shadowbringers====&lt;br /&gt;
{{see also|Eden}}&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Req&lt;br /&gt;
!Final Boss&lt;br /&gt;
!Roulette&lt;br /&gt;
!Loot [[Item Level|IL]]&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Eden&#039;s Gate]]&lt;br /&gt;
| 80&lt;br /&gt;
| 425&lt;br /&gt;
| [[Titan (ShB)|Titan]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Normal Raids|Normal Raids]]&lt;br /&gt;
| 450&lt;br /&gt;
| {{tomestone|poetics|10}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|Deploy the Core}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Eden&#039;s Verse]]&lt;br /&gt;
| 80&lt;br /&gt;
| 455&lt;br /&gt;
| [[Shiva (ShB)|Shiva]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Normal Raids|Normal Raids]]&lt;br /&gt;
| 480&lt;br /&gt;
| {{tomestone|poetics|10}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|Blood and Thunder}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Eden&#039;s Promise]]&lt;br /&gt;
| 80&lt;br /&gt;
| 485&lt;br /&gt;
| [[Eden&#039;s Promise (boss)|Eden&#039;s Promise]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Normal Raids|Normal Raids]]&lt;br /&gt;
| 510&lt;br /&gt;
| {{tomestone|poetics|20}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|Fear of the Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Endwalker====&lt;br /&gt;
{{see also|Pandæmonium}}&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Req &lt;br /&gt;
!Final Boss&lt;br /&gt;
!Roulette&lt;br /&gt;
!Loot [[Item Level|IL]]&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Pandæmonium: Asphodelos]]&lt;br /&gt;
| 90&lt;br /&gt;
| 565&lt;br /&gt;
| [[Hesperos]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Normal Raids|Normal Raids]]&lt;br /&gt;
| 580&lt;br /&gt;
| {{tomestone|poetics|10}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|The Crystal from Beyond}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Pandæmonium: Abyssos]]&lt;br /&gt;
| 90&lt;br /&gt;
| 585&lt;br /&gt;
| [[Hephaistos]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Normal Raids|Normal Raids]]&lt;br /&gt;
| 610&lt;br /&gt;
| {{tomestone|poetics|10}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|An Unwelcome Visitor}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Pandæmonium: Anabaseios]]&lt;br /&gt;
| 90&lt;br /&gt;
| 615&lt;br /&gt;
| [[Athena (boss)|Athena]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Normal Raids|Normal Raids]]&lt;br /&gt;
| 640&lt;br /&gt;
| {{tomestone|poetics|20}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|Eater of Souls}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Dawntrail====&lt;br /&gt;
{{see also|The Arcadion}}&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Req &lt;br /&gt;
!Final Boss&lt;br /&gt;
!Roulette&lt;br /&gt;
!Loot [[Item Level|IL]]&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[AAC Light-heavyweight Tier]]&lt;br /&gt;
| 100&lt;br /&gt;
| 685&lt;br /&gt;
| [[Wicked Thunder]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Normal Raids|Normal Raids]]&lt;br /&gt;
| 710&lt;br /&gt;
| {{get tomestone|AAC Light-heavyweight M1}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|A New Challenger Appears}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[AAC Cruiserweight Tier]]&lt;br /&gt;
| 100&lt;br /&gt;
| 715&lt;br /&gt;
| [[Howling Blade]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Normal Raids|Normal Raids]]&lt;br /&gt;
| 740&lt;br /&gt;
| {{get tomestone|AAC Cruiserweight M1}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|The Lone Wolf}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[File:Raid.png|25px|link=]] Savage Raids==&lt;br /&gt;
Each normal raid also has a higher-difficulty equivalent, called a &#039;&#039;&#039;savage raid&#039;&#039;&#039;, which uses the same boss but with more difficult mechanics, more health, and higher outgoing damage. In addition, all Savage bosses have a time limit in which they must be defeated or they will wipe the party with an enrage ability. Savage encounters usually follow a gradually increasing difficulty curve, with the first two encounters usually comparable or slighty higher in difficulty to an Extreme trial, and the last two encounters being significantly more challenging, although there are exceptions to this trend&amp;lt;ref group=&amp;quot;fn&amp;quot;&amp;gt;The second-floor fights {{questlink|raid|Anabaseios: The Tenth Circle (Savage)}} and {{questlink|raid|AAC Cruiserweight M2 (Savage)}} are generally considered to be more difficult than the third fights in their respective tier.&amp;lt;/ref&amp;gt;. Beginning with [[Omega: Deltascape (Savage)]], the final duty of each Savage raid tier is usually split into two boss encounters, with a checkpoint in between, meaning that wiping to the second phase will reset the party to the start of that phase. However, leaving the instance and resetting will require defeating the first phase again to re-acquire the checkpoint. The exceptions are [[Eden&#039;s Gate: Sepulture (Savage)]], [[Eden&#039;s Verse: Refulgence (Savage)]], [[AAC Light-heavyweight M4 (Savage)]], and [[AAC Cruiserweight M4 (Savage)]], which are long singular encounters containing boss phases exclusive to the Savage version, but no checkpoint. The first phase is usually referred to as a &#039;&#039;[[door boss]]&#039;&#039; by the community.&lt;br /&gt;
&lt;br /&gt;
Since Deltascape (Savage), the first Savage tier in an expansion is deliberately tuned to be easier to allow players to become accustomed to the expansion&#039;s job changes and additions, and to encourage newer players to participate in high-end raiding. The second and third tiers are then designed to be more challenging than the first.&lt;br /&gt;
&lt;br /&gt;
When a savage raid is no longer new, {{buff|the echo}} [[The Echo]] will applied to all players upon entering the duty, and the strength of this buff will not increase upon wiping. Savage raids from prior expansions are typically done with an [[Unrestricted Party]] (i.e., with level sync disabled) to complete them more easily, which does not impact rewards. However, some [[Battle Achievements|achievements]] require completing the final encounter of a previous savage raid tier with a full party of {{BLU}} [[Blue Mage|blue mages]] with silence [[The Echo|echo]] and level sync enabled.&lt;br /&gt;
&lt;br /&gt;
===Participation===&lt;br /&gt;
Savage raids are released 2 weeks after normal raids in the x.05 patch of an expansion, and 1 week after the normal raid tier in the x.2 and x.4 patches. They can be unlocked by completing the respective Normal raid tier and associated quests, then speaking to a certain NPC depending on the raid series. Completion of the previous tier&#039;s Savage encounters is not required to unlock the current Savage tier. Savage raids are typically too difficult to be completed using [[Duty Finder]] matchmaking, so players in most data centers opt to use [[Party Finder]] for both practice and duty completion, or form &amp;quot;static&amp;quot; raid groups with other players. &lt;br /&gt;
&lt;br /&gt;
Savage raids have a higher average minimum item level than the corresponding Normal raids, with the requirement for the first floor 15 item levels higher than the corresponding normal raids, the second floor being 20 item levels higher, and the third and fourth floors being 25 item levels higher. Savage raids are always released with new crafted and normal raid gear that meet the minimum item level for the last floors, along with weekly-capped tomestone gear that is 10 item levels higher. Gear purchased with the existing uncapped Allagan Tomestone will match the minimum item level for the first savage floor only. Players who wish to aim for an early clear of the tier are strongly advised to acquire a full set of {{HQ}} &#039;&#039;[[High Quality]]&#039;&#039; crafted gear and fully [[Materia Melding|meld]] it with [[materia]] (&amp;quot;pentamelding&amp;quot;), although this is a costly process. For the second and third Savage tier of an expansion, the extreme trial that was released with the patch will drop weapons that are 5 item levels higher than the crafted weapon, providing a good starting point for players who wish to participate in the tier.&lt;br /&gt;
&lt;br /&gt;
With the advent of [[Data Center Travel]], players looking to participate in high-end duties, especially savage and ultimate raids, have started congregating in one data center per geographic region. These are&lt;br /&gt;
* North America: Aether&lt;br /&gt;
* Europe: Light&lt;br /&gt;
* Japan: Mana&lt;br /&gt;
&lt;br /&gt;
Players on other data centers who wish to participate in current high-end content through Party Finder may find it necessary to travel to their region&#039;s primary &amp;quot;raiding&amp;quot; data center in order to form a party in a reasonable timeframe.&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
Savage raids drop coffers that can be used to obtain equipment 20 item levels higher than the respective normal raid tier&#039;s loot. In addition, Savage raids reward items that can be used to augment the current weekly-capped tomestone equipment to the same item level as Savage gear. The final duty of each Savage raid tier rewards weapons that are at the maximum item level and exclusive mounts. For each job, the &amp;quot;best-in-slot&amp;quot; gear for a patch usually comprises a mixture of Savage gear and augmented tomestone gear based on which pieces provide the most desirable sub-stats.&lt;br /&gt;
&lt;br /&gt;
Each duty in a Savage raid tier will also reward each party member with a [[Raid Tokens|book]], of which a certain number can be exchanged for equipment coffers and upgrade materials. When a Savage raid series is current, players may obtain one book per duty per week. In addition, the number of rewards that appear upon completion and can be rolled for will depend on how many players have completed the duty for the week. If one to four party members have completed the duty for the week, fewer items will appear in the treasure coffer. If five or more party members have completed the duty for the week, the treasure coffer will not appear. Unlike Normal raids, there is no restriction on how many rewards a single player can win from loot rolls as long as a chest appears. However, once a player has completed a duty for the week and leaves the instance, they will not be able to roll for loot upon defeating the boss again, regardless of whether they rolled or won any items the first time, until the weekly reset time.&lt;br /&gt;
&lt;br /&gt;
Upon registering for and completing a current Savage raid, the player&#039;s weekly progress will be updated to that point, preventing them from obtaining rewards from previous raids regardless of whether they have completed them for the week. Older tiers also do not have loot restrictions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--As of [[patch 7.18]], there are no weekly restrictions on the current savage raid tier, [[AAC Light-heavyweight Tier (Savage)]].--&amp;gt;Example: A player has yet to complete AAC Cruiserweight M1 (Savage) for the week. They cannot register for Cruiserweight M2 (Savage). However, they join a premade party in which the leader has completed AAC Cruiserweight M1 (Savage) for the week and can register for AAC Cruiserweight M2 (Savage). The player can enter AAC Cruiserweight M2 (Savage), but upon entering, they will forfeit all rewards from AAC Cruiserweight M1 (Savage) until the next weekly reset.&lt;br /&gt;
&lt;br /&gt;
Reward eligibility is [[reset]] every Tuesday at 8:00 (GMT).&lt;br /&gt;
* In the event a raid is underway when reward eligibility is reset, players will still be permitted to vie for items during the upcoming week.&lt;br /&gt;
&lt;br /&gt;
===List of Savage Raids===&lt;br /&gt;
====A Realm Reborn====&lt;br /&gt;
{{see also|The Coils of Bahamut}}&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Req &lt;br /&gt;
!Turns&lt;br /&gt;
!Final Boss&lt;br /&gt;
!Loot [[Item Level|IL]]&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[The Second Coil of Bahamut (Savage)]]&lt;br /&gt;
| 50&lt;br /&gt;
| 105&lt;br /&gt;
| 4&lt;br /&gt;
| [[Nael deus Darnus]]&lt;br /&gt;
| 110–115&lt;br /&gt;
| [[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] 20&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|Sing Me Another Song}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Heavensward====&lt;br /&gt;
{{see also|Alexander}}&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Req&lt;br /&gt;
!Final Boss&lt;br /&gt;
!Loot [[Item Level|IL]]&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Alexander: Gordias (Savage)]]&lt;br /&gt;
| 60&lt;br /&gt;
| 190–205&lt;br /&gt;
| [[The Manipulator]]&lt;br /&gt;
| 210–215&lt;br /&gt;
| [[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] 15&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|A Song of Steam and Steel}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Alexander: Midas (Savage)]]&lt;br /&gt;
| 60&lt;br /&gt;
| 215–225&lt;br /&gt;
| [[Brute Justice]]&lt;br /&gt;
| 240–245&lt;br /&gt;
| [[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] 15&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|A Refrain for the Undaunted}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Alexander: The Creator (Savage)]]&lt;br /&gt;
| 60&lt;br /&gt;
| 245–255&lt;br /&gt;
| [[Alexander Prime]]&lt;br /&gt;
| 270–275&lt;br /&gt;
| [[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] 30&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|Who Lives, Who Dies, Who Retells Your Story}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Stormblood====&lt;br /&gt;
{{see also|Omega}}&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Req&lt;br /&gt;
!Final Boss&lt;br /&gt;
!Loot [[Item Level|IL]]&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Omega: Deltascape (Savage)]]&lt;br /&gt;
| 70&lt;br /&gt;
| 310–320&lt;br /&gt;
| [[Neo Exdeath]]&lt;br /&gt;
| 340–345&lt;br /&gt;
| {{tomestone|poetics|15}}&lt;br /&gt;
| [[Magitek Terminal]], Rhalgr&#039;s Reach&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Omega: Sigmascape (Savage)]]&lt;br /&gt;
| 70&lt;br /&gt;
| 340–350&lt;br /&gt;
| [[Kefka]]&lt;br /&gt;
| 370–375&lt;br /&gt;
| {{tomestone|poetics|15}}&lt;br /&gt;
| [[Magitek Terminal]], Rhalgr&#039;s Reach&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Omega: Alphascape (Savage)]]&lt;br /&gt;
| 70&lt;br /&gt;
| 370–380&lt;br /&gt;
| [[Omega (boss)|Omega]]&lt;br /&gt;
| 400–405&lt;br /&gt;
| {{tomestone|poetics|30}}&lt;br /&gt;
| [[Magitek Terminal]], Rhalgr&#039;s Reach&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shadowbringers====&lt;br /&gt;
{{see also|Eden}}&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Req&lt;br /&gt;
!Final Boss&lt;br /&gt;
!Loot [[Item Level|IL]]&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Eden&#039;s Gate (Savage)]]&lt;br /&gt;
| 80&lt;br /&gt;
| 440–450&lt;br /&gt;
| [[Titan (ShB)|Titan]] and [[Titan Maximum]]&lt;br /&gt;
| 470–475&lt;br /&gt;
| {{tomestone|poetics|15}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| [[Lewrey]], Amh Araeng&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Eden&#039;s Verse (Savage)]]&lt;br /&gt;
| 80&lt;br /&gt;
| 470–480&lt;br /&gt;
| [[Shiva (ShB)|Shiva]]&lt;br /&gt;
| 500–505&lt;br /&gt;
| {{tomestone|poetics|15}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| [[Lewrey]], Amh Araeng&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Eden&#039;s Promise (Savage)]]&lt;br /&gt;
| 80&lt;br /&gt;
| 500–510&lt;br /&gt;
| [[Oracle of Darkness]]&lt;br /&gt;
| 530–535&lt;br /&gt;
| {{tomestone|poetics|30}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| [[Lewrey]], Amh Araeng&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Endwalker====&lt;br /&gt;
{{see also|Pandæmonium}}&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Req &lt;br /&gt;
!Final Boss&lt;br /&gt;
!Loot [[Item Level|IL]]&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Pandæmonium: Asphodelos (Savage)]]&lt;br /&gt;
| 90&lt;br /&gt;
| 570–580&lt;br /&gt;
| [[Hesperos]]&lt;br /&gt;
| 600–605&lt;br /&gt;
| {{tomestone|poetics|15}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| [[Nemjiji]], Labyrinthos&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Pandæmonium: Abyssos (Savage)]]&lt;br /&gt;
| 90&lt;br /&gt;
| 600–610&lt;br /&gt;
| [[Hephaistos]]&lt;br /&gt;
| 630–635&lt;br /&gt;
| {{tomestone|poetics|15}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| [[Nemjiji]], Labyrinthos&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Pandæmonium: Anabaseios (Savage)]]&lt;br /&gt;
| 90&lt;br /&gt;
| 630–640&lt;br /&gt;
| [[Pallas Athena]]&lt;br /&gt;
| 660–665&lt;br /&gt;
| {{tomestone|poetics|30}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| [[Nemjiji]], Labyrinthos&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Dawntrail====&lt;br /&gt;
{{see also|The Arcadion}}&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Req &lt;br /&gt;
!Final Boss&lt;br /&gt;
!Loot [[Item Level|IL]]&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[AAC Light-heavyweight Tier (Savage)]]&lt;br /&gt;
| 100&lt;br /&gt;
| 700–710&lt;br /&gt;
| [[Wicked Thunder]]&lt;br /&gt;
| 730–735&lt;br /&gt;
| {{get tomestone|AAC Light-heavyweight M1 (Savage)}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| [[Gabbro]], Solution Nine&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[AAC Cruiserweight Tier (Savage)]]&lt;br /&gt;
| 100&lt;br /&gt;
| 730–740&lt;br /&gt;
| [[Howling Blade]]&lt;br /&gt;
| 760–765&lt;br /&gt;
| {{get tomestone|AAC Cruiserweight M1 (Savage)}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| [[Gabbro]], Solution Nine&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[File:Ultimate Raid.png|25px|link=]] Ultimate Raids==&lt;br /&gt;
Beginning with Stormblood, some raid tiers are also followed by a single &#039;&#039;&#039;ultimate raid&#039;&#039;&#039; released two weeks into the following odd-numbered major patch (i.e., x.11 or x.31). With the exception of [[Shadowbringers]], each expansion contains two ultimate raids. Ultimate raids are boss gauntlet style encounters where players encounter a series of significantly more powerful bosses from previous raids, trials, and dungeons. The final boss of an Ultimate raid is an original enemy design that was not present in earlier duties. Wiping at any point in the gauntlet will reset the encounter to the beginning. The sole exception is {{questlink|ultimateraid|Dragonsong&#039;s Reprise (Ultimate)}}, which has one checkpoint after the first phase of the encounter.&lt;br /&gt;
&lt;br /&gt;
===Participation===&lt;br /&gt;
Ultimate raids can be unlocked by completing the fourth encounter of the Savage raid tier released in the previous patch from when the ultimate raid was released. Players must form a full party of 8 people to enter an instance; matchmaking through Duty Finder or Raid Finder is unavailable. Moreover, to mostly preserve the difficulty of ultimate raids even as newer content is released, each ultimate raid has a strict item level sync and no option to complete using an [[Unrestricted Party]] (i.e., with level sync disabled). However, due to job overhauls and other battle system changes, older ultimate raids are currently more forgiving than when they were first released in terms of DPS, healing, and mitigation requirements, allowing much more room for error. More recent ultimate raids are also designed to be more mechanically punishing than older raids, allowing essentially no deaths outside of very specific areas.&lt;br /&gt;
&lt;br /&gt;
Newly-released ultimate raids are designed for players who have maximum item level, best-in-slot gear. Note that the item level of best-in-slot armor and accessories is 5 item levels &#039;&#039;lower&#039;&#039; than the item level sync for a newly-released ultimate raid. Two major patches after an ultimate raid is released, players may acquire gear from the newly released dungeon, which will be at the same item level as the item level sync for the Ultimate raid. Unless if an ultimate raid is from a previous expansion, it is not desirable to sync down current item level gear, because sub-stats from materia melds will not carried over. For level 80 or lower ultimate raids, players are free to equip any Lv. 100 gear, as the item level sync calculations will maximize the possible sub-stats.&amp;lt;ref group=&amp;quot;fn&amp;quot;&amp;gt;Discord: Kupo Bot, !faq ultimatesync, accessed 22 June 2025&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! Raid !! IL Sync !! Min IL to cap !! Relic weapon substat cap !! PLD sword substat cap !! PLD shield substat cap !! Minimum {{HQ}} potion grade&lt;br /&gt;
|-&lt;br /&gt;
| [[The Unending Coil of Bahamut (Ultimate)|UCOB]] || 345 || 470 || 127 || 91 || 36 || Grade 3 Tincture&lt;br /&gt;
|-&lt;br /&gt;
| [[The Weapon&#039;s Refrain (Ultimate)|UWU]] || 375 || 500 || 136 || 97 || 39 || Grade 4 Tincture&lt;br /&gt;
|-&lt;br /&gt;
| [[The Epic of Alexander (Ultimate)|TEA]] || 475 || 595 || 184 || 131 || 53 || Grade 6 Tincture&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonsong&#039;s Reprise (Ultimate)|DSR]] || 605 || 725 || 269 || 192 || 77 || Grade 1 Gemdraught&lt;br /&gt;
|-&lt;br /&gt;
| [[The Omega Protocol (Ultimate)|TOP]] || 635 || 755 || 287 || 205 || 82 || Grade 1 Gemdraught&lt;br /&gt;
|-&lt;br /&gt;
| [[Futures Rewritten (Ultimate)|FRU]] || 735 || 860 (unavailable) || 393 || 281 || 112 || Current&lt;br /&gt;
|}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Many players choose to form or join &amp;quot;static&amp;quot; raid groups with other players to progress and complete ultimate raids. However, it is also possible to use Party Finder to clear them, especially for older ultimate raids, due to the presence of standardized strategies. In addition, on some data centers there are Discord servers that coordinate guided clears or party finding. While all Ultimate raids are very difficult, &#039;&#039;The Weapon&#039;s Refrain&#039;&#039; (&amp;quot;UWU&amp;quot;) is considered the most accessible ultimate raid, followed by &#039;&#039;The Unending Coil of Bahamut&#039;&#039;, &#039;&#039;The Epic of Alexander&#039;&#039;, and &#039;&#039;Futures Rewritten&#039;&#039;. The most difficult raids are generally considered to be &#039;&#039;Dragonsong&#039;s Reprise&#039;&#039; and &#039;&#039;The Omega Protocol&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Limited Jobs|Limited jobs]] and [[Free Trial|free trial]] players cannot participate in ultimate raids.&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
Due to their very high difficulty, ultimate raids are meant to be prestige content that is not part of normal gear progression. Ultimate raids reward [[Raid Tokens|totems]] that can be traded at certain vendors for weapons with special particle effects. These weapons are of the same item level as the previous Savage raid tier&#039;s but contain an extra materia melding slot. Completion of ultimate raids also unlock achievements, exclusive titles, and [[Adventurer Plate]] designs. When an ultimate raid is newly-released, each party member may obtain one totem per week for completion; this restriction is lifted in the next major patch. The Adventurer Plate is also added in this patch and is automatically unlocked for anyone who cleared the raid, including before the plate was added.&lt;br /&gt;
&lt;br /&gt;
===List of Ultimate Raids===&lt;br /&gt;
====Stormblood====&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Sync, Loot IL&lt;br /&gt;
!Final Boss&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[The Unending Coil of Bahamut (Ultimate)]]&lt;br /&gt;
| 70&lt;br /&gt;
| 345&lt;br /&gt;
| [[Bahamut Prime (Golden)|Bahamut Prime]]&lt;br /&gt;
| {{tomestone|poetics|100}}&lt;br /&gt;
| {{questlink|raid|Deltascape V4.0 (Savage)}}&amp;lt;br&amp;gt;[[Wandering Minstrel]], Kugane&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[The Weapon&#039;s Refrain (Ultimate)]]&lt;br /&gt;
| 70&lt;br /&gt;
| 375&lt;br /&gt;
| [[The Ultima Weapon (Woken)|The Ultima Weapon]]&lt;br /&gt;
| {{tomestone|poetics|100}}&lt;br /&gt;
| {{questlink|raid|Sigmascape V4.0 (Savage)}}&amp;lt;br&amp;gt;[[Wandering Minstrel]], Kugane&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shadowbringers====&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Sync, Loot IL&lt;br /&gt;
!Final Boss&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[The Epic of Alexander (Ultimate)]]&lt;br /&gt;
| 80&lt;br /&gt;
| 475&lt;br /&gt;
| [[Perfect Alexander]]&lt;br /&gt;
| {{tomestone|poetics|100}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|raid|Eden&#039;s Gate: Sepulture (Savage)}}&amp;lt;br&amp;gt;[[Wandering Minstrel]], Kugane&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Endwalker====&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Sync, Loot IL&lt;br /&gt;
!Final Boss&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Dragonsong&#039;s Reprise (Ultimate)]]&lt;br /&gt;
| 90&lt;br /&gt;
| 605&lt;br /&gt;
| [[Dragon-king Thordan]]&lt;br /&gt;
| {{tomestone|poetics|100}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|raid|Asphodelos: The Fourth Circle (Savage)}}&amp;lt;br&amp;gt;[[Wandering Minstrel]], Old Sharlayan&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[The Omega Protocol (Ultimate)]]&lt;br /&gt;
| 90&lt;br /&gt;
| 635&lt;br /&gt;
| [[Alpha Omega]]&lt;br /&gt;
| {{tomestone|poetics|100}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|raid|Abyssos: The Eighth Circle (Savage)}}&amp;lt;br&amp;gt;[[Wandering Minstrel]], Old Sharlayan&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Dawntrail====&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Sync, Loot IL&lt;br /&gt;
!Final Boss&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Futures Rewritten (Ultimate)]]&lt;br /&gt;
| 100&lt;br /&gt;
| 735&lt;br /&gt;
| [[Pandora]]&lt;br /&gt;
| {{get tomestone|Futures Rewritten (Ultimate)}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|raid|AAC Light-heavyweight M4 (Savage)}}&amp;lt;br&amp;gt;[[Wandering Minstrel]], Tuliyollal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[File:Raid.png|25px|link=]] Alliance Raids==&lt;br /&gt;
&#039;&#039;&#039;Alliance raids&#039;&#039;&#039; are fought by 24 players against a sequence of bosses and mobs, similar to a large-scale [[dungeon]]. The 24 players are divided into 3 full parties of 8 players, each consisting of 1 tank, 2 healers, and 5 DPS. These are all considered normal-difficulty content. The parties are also occasionally forced to split up and take separate routes or otherwise handle groups of enemies separately.&lt;br /&gt;
&lt;br /&gt;
===Participation===&lt;br /&gt;
Alliance raids are released in odd-numbered patches (x.1, x.3, x.5), for a total of three alliance raids per expansion. They can be unlocked by completing certain blue unlock quests, which become accessible after completing the Main Scenario Quests in the base (x.0) expansion. For each raid series, these duties must be completed in sequence, e.g, completion of the first alliance raid of an expansion is required to unlock the second raid. To participate, players who meet the average minimum item level requirement can register using Duty Finder matchmaking.&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
Each boss encounter in an alliance raid drops treasure chests containing equipment that can be rolled on, with the final boss also rewarding exclusive [[minion]]s, [[Triple Triad Cards]], and [[Orchestrion Roll|orchestrion rolls]]. The equipment is meant to be &amp;quot;catch-up&amp;quot; and is the same item level as current, non-augmented tomestone gear. The final boss also drops a guaranteed [[Raid Tokens|coin]], which can be exchanged at certain vendors for tomestone gear upgrade materials that were previously exclusive to the current Savage raids. When an Alliance raid is current, each player can obtain one piece of equipment and one coin per week.&lt;br /&gt;
&lt;br /&gt;
===Additional Information===&lt;br /&gt;
Owing its lack of an [[item level]] sync and substantial player power creep over time, the [[Crystal Tower]] alliance raids (with the third at a lesser extent) have become tediously easy duties that are often completed with little difficulty, to the point where mechanics on several bosses are ignored or outright skipped. As a result, many guides include mechanics that players will normally not experience unless on minimum [[Item Level|item level]] mode. Owing to this, players have developed a technique to deliberately lower their item level in the Alliance Roulette, so that it would select a Crystal Tower raid by default. As a result, the developers decided to implement item level restrictions for the {{questlink|dutyroulette|Duty Roulette: Alliance Raids}} in [[Patch 6.5]], as to increase its diversity.&lt;br /&gt;
&lt;br /&gt;
===List of Alliance Raids===&lt;br /&gt;
====A Realm Reborn====&lt;br /&gt;
{{main|Crystal Tower}}&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Req &lt;br /&gt;
!Final Boss&lt;br /&gt;
!Roulette&lt;br /&gt;
!Loot [[Item Level|IL]]&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[The Labyrinth of the Ancients]]&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| [[Phlegethon]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Alliance Raids|Alliance Raids]]&lt;br /&gt;
| 80&lt;br /&gt;
| {{tomestone|poetics}} 100&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|Labyrinth of the Ancients}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Syrcus Tower]]&lt;br /&gt;
| 50&lt;br /&gt;
| 70&lt;br /&gt;
| [[Xande]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Alliance Raids|Alliance Raids]]&lt;br /&gt;
| 100&lt;br /&gt;
| {{tomestone|poetics}} 100&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|Syrcus Tower (Quest)}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[The World of Darkness]]&lt;br /&gt;
| 50&lt;br /&gt;
| 90&lt;br /&gt;
| [[Cloud of Darkness]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Alliance Raids|Alliance Raids]]&lt;br /&gt;
| 120&lt;br /&gt;
| {{tomestone|poetics}} 100&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|The World of Darkness (Quest)}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Heavensward====&lt;br /&gt;
{{main|Shadow of Mhach}}&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Req &lt;br /&gt;
!Final Boss&lt;br /&gt;
!Roulette&lt;br /&gt;
!Loot [[Item Level|IL]]&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[The Void Ark]]&lt;br /&gt;
| 60&lt;br /&gt;
| 175&lt;br /&gt;
| [[Echidna]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Alliance Raids|Alliance Raids]]&lt;br /&gt;
| 200&lt;br /&gt;
| {{get tomestone|The Void Ark}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|To Rule the Skies}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[The Weeping City of Mhach]]&lt;br /&gt;
| 60&lt;br /&gt;
| 205&lt;br /&gt;
| [[Calofisteri]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Alliance Raids|Alliance Raids]]&lt;br /&gt;
| 230&lt;br /&gt;
| {{get tomestone|The Weeping City of Mhach}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|The Weeping City}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Dun Scaith]]&lt;br /&gt;
| 60&lt;br /&gt;
| 235&lt;br /&gt;
| [[Diabolos Hollow]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Alliance Raids|Alliance Raids]]&lt;br /&gt;
| 260&lt;br /&gt;
| {{get tomestone|Dun Scaith}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|Where Shadows Reign}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Stormblood====&lt;br /&gt;
{{main|Return to Ivalice}}&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Req &lt;br /&gt;
!Final Boss&lt;br /&gt;
!Roulette&lt;br /&gt;
!Loot [[Item Level|IL]]&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[The Royal City of Rabanastre]]&lt;br /&gt;
| 70&lt;br /&gt;
| 305&lt;br /&gt;
| [[Argath Thadalfus]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Alliance Raids|Alliance Raids]]&lt;br /&gt;
| 330&lt;br /&gt;
| {{get tomestone|The Royal City of Rabanastre}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|A City Fallen}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[The Ridorana Lighthouse]]&lt;br /&gt;
| 70&lt;br /&gt;
| 335&lt;br /&gt;
| [[Yiazmat]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Alliance Raids|Alliance Raids]]&lt;br /&gt;
| 360&lt;br /&gt;
| {{get tomestone|The Ridorana Lighthouse}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|Annihilation}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[The Orbonne Monastery]]&lt;br /&gt;
| 70&lt;br /&gt;
| 365&lt;br /&gt;
| [[Ultima, the High Seraph]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Alliance Raids|Alliance Raids]]&lt;br /&gt;
| 390&lt;br /&gt;
| {{get tomestone|The Orbonne Monastery}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|The City of Lost Angels}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shadowbringers====&lt;br /&gt;
{{main|YoRHa: Dark Apocalypse}}&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Req &lt;br /&gt;
!Final Boss&lt;br /&gt;
!Roulette&lt;br /&gt;
!Loot [[Item Level|IL]]&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[The Copied Factory]]&lt;br /&gt;
| 80&lt;br /&gt;
| 435&lt;br /&gt;
| [[9S-operated Walking Fortress]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Alliance Raids|Alliance Raids]]&lt;br /&gt;
| 460&lt;br /&gt;
| {{get tomestone|The Copied Factory}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|On the Threshold}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[The Puppets&#039; Bunker]]&lt;br /&gt;
| 80&lt;br /&gt;
| 465&lt;br /&gt;
| [[Compound 2P]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Alliance Raids|Alliance Raids]]&lt;br /&gt;
| 490&lt;br /&gt;
| {{get tomestone|The Puppets&#039; Bunker}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|Everything You Know Is Wrong}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[The Tower at Paradigm&#039;s Breach]]&lt;br /&gt;
| 80&lt;br /&gt;
| 495&lt;br /&gt;
| [[Her Inflorescence]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Alliance Raids|Alliance Raids]]&lt;br /&gt;
| 520&lt;br /&gt;
| {{get tomestone|The Tower at Paradigm&#039;s Breach}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|Brave New World}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Endwalker====&lt;br /&gt;
{{main|Myths of the Realm}}&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Req &lt;br /&gt;
!Final Boss&lt;br /&gt;
!Roulette&lt;br /&gt;
!Loot [[Item Level|IL]]&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Aglaia]]&lt;br /&gt;
| 90&lt;br /&gt;
| 565&lt;br /&gt;
| [[Nald&#039;thal (Boss)|Nald&#039;thal]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Alliance Raids|Alliance Raids]]&lt;br /&gt;
| 590&lt;br /&gt;
| {{get tomestone|Aglaia}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|The Realm of the Gods}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Euphrosyne]]&lt;br /&gt;
| 90&lt;br /&gt;
| 595&lt;br /&gt;
| [[Menphina (Boss)|Menphina]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Alliance Raids|Alliance Raids]]&lt;br /&gt;
| 620&lt;br /&gt;
| {{get tomestone|Euphrosyne}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|Return to the Phantom Realm}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Thaleia]]&lt;br /&gt;
| 90&lt;br /&gt;
| 625&lt;br /&gt;
| [[Eulogia]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Alliance Raids|Alliance Raids]]&lt;br /&gt;
| 650&lt;br /&gt;
| {{get tomestone|Thaleia}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|The Heart of the Myth}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Dawntrail====&lt;br /&gt;
{{main|Echoes of Vana&#039;diel}}&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Req &lt;br /&gt;
!Final Boss&lt;br /&gt;
!Roulette&lt;br /&gt;
!Loot [[Item Level|IL]]&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Jeuno: The First Walk]]&lt;br /&gt;
| 100&lt;br /&gt;
| 695&lt;br /&gt;
| [[Shadow Lord]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Alliance Raids|Alliance Raids]]&lt;br /&gt;
| 720&lt;br /&gt;
| {{get tomestone|Jeuno: The First Walk}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|An Otherworldly Encounter}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[File:Chaotic Alliance Raid.png|25px|link=]] Chaotic Alliance Raids==&lt;br /&gt;
&#039;&#039;&#039;Chaotic alliance raids&#039;&#039;&#039; are high-difficulty 24-player alliance raids fought against a single boss from previous alliance raids. The [[difficulty]] is comparable to a first or second-floor savage raid.&lt;br /&gt;
&lt;br /&gt;
===Participation===&lt;br /&gt;
The first chaotic alliance raid was released one week after [[patch 7.15]]. It can be unlocked by completing {{questlink|main|Dawntrail (Quest)}} and then talking to the [[Wandering Minstrel]]. To participate, players can form pre-made parties via [[Party Finder]] before queuing in [[Raid Finder]]. Unlike regular alliance raids, chaotic raids are balanced around having 3 full parties each consisting of 2 tanks, 2 healers, and 4 DPS. However, pre-made parties can queue with a minimum of 12 players, although the difficulty will not be re-scaled.&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
The first raid drops item level 730 armor, 2 [[mount]]s, a [[minion]], and a [[hairstyle]]. Some rewards can also be sold on the [[Market Board]]. In addition, each player will receive tokens that can be exchanged for rewards. The equipment has different [[substats]], which made certain pieces best-in-slot for specific jobs at the the time of release. &lt;br /&gt;
&lt;br /&gt;
Unlike other current raids, there are no weekly restrictions on loot.&lt;br /&gt;
&lt;br /&gt;
There are two additional loot bonuses:&lt;br /&gt;
*&#039;&#039;&#039;First Time Duty Bonus&#039;&#039;&#039;: Additional tokens will be rewarded in proportion to the number of alliance members new to the duty.&lt;br /&gt;
*&#039;&#039;&#039;Limited Time Bonus&#039;&#039;&#039;: A randomly occurring reward bonus&amp;lt;ref group=&amp;quot;fn&amp;quot;&amp;gt;The spawn &amp;quot;rules&amp;quot; for the bonus window are as follows:&lt;br /&gt;
*The window may begin at 3:00, 9:00, 15:00, or 21:00 GMT (24-hour clock) for all data centers.&lt;br /&gt;
*The time period may last for 3, 6, 9, or 12 hours, which is determined randomly per data center.&lt;br /&gt;
*After the window ends, there will be a cooldown of minimum 24 hours before another window can occur. There will then be a chance for a bonus window to start every 6 hours.&lt;br /&gt;
*The maximum cooldown is 48 hours, after which the bonus window will forcibly start.&lt;br /&gt;
&lt;br /&gt;
Entering the duty during the bonus window will cause it to apply for the entirety of the instance, even if the fight is cleared after the bonus window expires.&lt;br /&gt;
&amp;lt;/ref&amp;gt; that persists for several hours. Entering the duty during this period will give improved drop rates and additional tokens upon completion.&lt;br /&gt;
&lt;br /&gt;
===List of Chaotic Alliance Raids===&lt;br /&gt;
====Dawntrail====&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Req &lt;br /&gt;
!IL Sync&lt;br /&gt;
!Final Boss&lt;br /&gt;
!Loot [[Item Level|IL]]&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[The Cloud of Darkness (Chaotic)]]&lt;br /&gt;
| 100&lt;br /&gt;
| 710&lt;br /&gt;
| 735&lt;br /&gt;
| [[Cloud of Darkness]]&lt;br /&gt;
| 730&lt;br /&gt;
| {{get tomestone|The Cloud of Darkness (Chaotic)}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| [[Wandering Minstrel]], Tuliyollal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[File:Adventuring Foray.png|25px|link=]] Field Operations==&lt;br /&gt;
&#039;&#039;&#039;[[Field Operations]]&#039;&#039;&#039;, previously known as &#039;&#039;&#039;Exploratory Missions&#039;&#039;&#039;, contain large-scale content commonly categorized by players as a raid.&amp;lt;ref group=&amp;quot;fn&amp;quot;&amp;gt;Although commonly referred to by players as a &amp;quot;raid&amp;quot; due to its large-scale, cooperative combat against shared enemies, this designation is unofficial. In official in-game references such as the [[Challenge Log]] and [[Party Finder]], this content is categorized as &amp;quot;Field Operations&amp;quot;. Many players will use the terms &amp;quot;raid&amp;quot;, &amp;quot;open dungeon&amp;quot;, and &amp;quot;duty&amp;quot; interchangeably to refer to this type of content.&amp;lt;/ref&amp;gt; These often have unique entry requirements, high player counts, and vary in [[difficulty]]. They are generally not tied to the core item level progression of your character aside from progressing [[Relic Weapon]] quests. This content is not found within the Duty Finder and requires interacting with a specific NPC to enter.&lt;br /&gt;
&lt;br /&gt;
These duties are most comparable to [[Alliance Raids]] and often include unique mechanics that require a higher level of coordination to succeed. Some of these duties found within Field Operations take place within Field Operation zones instead of being separate instances, as the {{questlink|eureka|The Baldesion Arsenal}}, {{questlink|bsf|The Dalriada}}, and {{questlink|oc|The Forked Tower: Blood}}.&lt;br /&gt;
&lt;br /&gt;
Field operation raids may either be of normal difficulty or high-end difficulty. While high-end field operations have boss mechanics that comparable to extreme trials to savage raids, individual responsibility is generally lower due to the large number of participants involved. Much of the challenge lies in complex encounter design and large-scale puzzle mechanics that necessitate organized group play. Furthermore, players are typically affected by the debuff [[File:Resurrection restricted icon1.png|link=Resurrect#Limitations]] &#039;&#039;&#039;Resurrection Restricted&#039;&#039;&#039;, which prevents revival through most standard means, making mistakes more punishing.&lt;br /&gt;
&lt;br /&gt;
===Participation===&lt;br /&gt;
Unlock and entry to these duties are associated with their respective [[field operations]] systems and progression. Each of these raids allows the usage of Field Operation specific Duty Actions (See: [[Logos Actions]], [[Lost Actions]] and [[Phantom Job]]), that are sometimes required to progress, or provide unique benefits and power boosts to your character. Similar to [[Variant Dungeons]], there are no job or minimum party size requirements, however low player counts can make these duties incredibly challenging or impossible to complete. Due to their unique participation requirements, and not being accessible via the [[Duty Finder]], it is not possible to enter these instances with duty finder settings such as [[Unrestricted Party]] enabled.&lt;br /&gt;
&lt;br /&gt;
Normal-difficulty field operation raids can feasibly be completed with random players without much coordination needed. However, it may be more difficult to find groups for older raids, so methods such as [[Party Finder]] (formed outside the field operation) may be needed. In North American and European data centers, high-end field operation raids require a premade group to complete due to the requirements for specific Duty Actions. Rosters are typically formed in various [https://docs.google.com/spreadsheets/d/10qnOxc4FsbMKNVaezwTBDlUXEjclXsFiScXvaJVQvDw/edit?gid=395886512#gid=395886512 Discord servers] that are dedicated to field operations.&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
Each of these encounters rewards are specific to their respective field operations system. They often provide materials for a [[Relic Weapon]] as well as [[achievements]], expansion-specific [[tomestones]] and unique [[mounts]].&lt;br /&gt;
&lt;br /&gt;
===List of Field Operations===&lt;br /&gt;
====Stormblood====&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
!Elemental level&lt;br /&gt;
!IL Sync&lt;br /&gt;
!Final Boss&lt;br /&gt;
!Player Limit&lt;br /&gt;
!Unlock&lt;br /&gt;
!Difficulty&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[The Baldesion Arsenal]]&lt;br /&gt;
| 70&lt;br /&gt;
| 60&lt;br /&gt;
| 300&lt;br /&gt;
| [[Proto Ozma]]&lt;br /&gt;
| 48 (56)*&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| [[The Forbidden Land, Eureka Hydatos]]&lt;br /&gt;
| High-end&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Up to 48 players may initially enter, but 8 additional players may enter the ongoing duty after completing a [[The Baldesion Arsenal: Expedition Support|support FATE]].&lt;br /&gt;
&lt;br /&gt;
====Shadowbringers====&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
!Resistance Rank&lt;br /&gt;
!IL Sync&lt;br /&gt;
!Final Boss&lt;br /&gt;
!Player Limit&lt;br /&gt;
!Unlock&lt;br /&gt;
!Difficulty&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Castrum Lacus Litore]]&lt;br /&gt;
| 80&lt;br /&gt;
| 10&lt;br /&gt;
| 430&lt;br /&gt;
| [[Lyon|Lyon rem Helsos]] &amp;amp; [[Dawon]]&lt;br /&gt;
| 48&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|The Lady of Blades}}&lt;br /&gt;
| Normal&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Delubrum Reginae]]&lt;br /&gt;
| 80&lt;br /&gt;
| 15&lt;br /&gt;
| 430&lt;br /&gt;
| [[The Queen]]&lt;br /&gt;
| 24&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|Fit for a Queen}}&lt;br /&gt;
| Normal&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Delubrum Reginae (Savage)]]&lt;br /&gt;
| 80&lt;br /&gt;
| 15&lt;br /&gt;
| 430&lt;br /&gt;
| [[The Queen]]&lt;br /&gt;
| 48&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|A Seaside Story}}&lt;br /&gt;
| High-end&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[The Dalriada]]&lt;br /&gt;
| 80&lt;br /&gt;
| 25&lt;br /&gt;
| 430&lt;br /&gt;
| [[The Diablo Armament]]&lt;br /&gt;
| 48&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|March of the Bloody Queen}}&lt;br /&gt;
| Normal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Dawntrail====&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
!Knowledge Level&lt;br /&gt;
!IL Sync&lt;br /&gt;
!Final Boss&lt;br /&gt;
!Player Limit&lt;br /&gt;
!Unlock&lt;br /&gt;
!Difficulty&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[The Forked Tower: Blood]]&lt;br /&gt;
| 100&lt;br /&gt;
| 20&lt;br /&gt;
| 700&lt;br /&gt;
| [[Magitaur]]&lt;br /&gt;
| 48&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|Past and Crescent}}&lt;br /&gt;
| High-end&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Item Level Sync==&lt;br /&gt;
Unlike dungeons, most raids do not have item level syncs, which means your item level will be synced to the maximum obtainable gear at the job level you are synced to. This over time can make raids rather trivial, especially if they have a low minimum item level compared to the max obtainable for the expansion. For example, Alexander: The Fist of the Father has a minimum item level of 170, but high level players joining from Roulettes will often be synced to only 270/275, making the fight much shorter and less healing intensive than the original experience. Players that are looking for a more engaging and balanced experience may want to consider doing certain raids in a preformed group via Party Finder with the Minimum Item Level option enabled. This will adjust the gear for all involved to provide an experience somewhat closer to the original release.&lt;br /&gt;
&lt;br /&gt;
Note that Minimum Item Level will only make the content as hard as the developers designed it to be at that item level. Normal Raids - with the exception of Coils of Bahamut - will still be easily clearable, while Savage Raids can be expected to generally be extremely brutal on this setting. &lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
Raid completion is associated generally with the following [[achievements]]:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|To the Dungeons I}}&lt;br /&gt;
{{achievement table row|To the Dungeons II}}&lt;br /&gt;
{{achievement table row|To the Dungeons III}}&lt;br /&gt;
{{achievement table row|To the Dungeons IV}}&lt;br /&gt;
{{achievement table row|To the Dungeons V}}&lt;br /&gt;
{{achievement table row|To the Dungeons VI}}&lt;br /&gt;
{{achievement table row|Dungeon Siege I}}&lt;br /&gt;
{{achievement table row|Dungeon Siege II}}&lt;br /&gt;
{{achievement table row|Dungeon Siege III}}&lt;br /&gt;
{{achievement table row|Dungeon Siege IV}}&lt;br /&gt;
{{achievement table row|Dungeon Master}}&lt;br /&gt;
{{achievement table row|Lifer I}}&lt;br /&gt;
{{achievement table row|Lifer II}}&lt;br /&gt;
{{achievement table row|Lifer III}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Specific raids will also reward certain [[Raids Achievements|achievements]] upon completion.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
alex_a1__title.jpg&lt;br /&gt;
lota_title.jpg&lt;br /&gt;
E1S.png&lt;br /&gt;
DSR.png&lt;br /&gt;
COD Chaotic intro.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[https://docs.google.com/spreadsheets/d/1qWRmKgcaM8ydwK9gaZiJzkgZjb8feWQE4ynTiSV2wmM/edit Raid World First Archive]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references group=&amp;quot;fn&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|raid}}&lt;br /&gt;
[[Category:Patch 2.0 Features]]&lt;/div&gt;</summary>
		<author><name>Mega7930</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Labyrinth_of_the_Ancients&amp;diff=974867</id>
		<title>Labyrinth of the Ancients</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Labyrinth_of_the_Ancients&amp;diff=974867"/>
		<updated>2025-07-28T23:24:07Z</updated>

		<summary type="html">&lt;p&gt;Mega7930: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the [[Feature Quests|Feature Quest]]|the level 50 [[Alliance Raid]]|The Labyrinth of the Ancients}}&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| title = Labyrinth of the Ancients&lt;br /&gt;
| description = [[G&#039;raha Tia]] is eager to begin the expedition to the [[Crystal Tower]].&lt;br /&gt;
| image = Labyrinth of the Ancients (Quest).png&lt;br /&gt;
| quest-giver = G&#039;raha Tia&lt;br /&gt;
| location = Mor Dhona&lt;br /&gt;
| location-x = 30.4&lt;br /&gt;
| location-y = 12.1&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Crystal Tower&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 50&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 3752&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = ra The Labyrinth of the Ancients&lt;br /&gt;
| prev-quest = A Performance for the Ages&lt;br /&gt;
| next-quest = For Prosperity&lt;br /&gt;
| patch = 2.1&lt;br /&gt;
| release = &lt;br /&gt;
| id-edb = c8031463e5b&lt;br /&gt;
| id-gt = 66738&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
These [[alliance raid]]s are not difficult and can be done blind in the [[Duty Finder]]. [[Tank]]s will have the longest queue times as only 3 of the 24 players in [[Alliance Raid]]s are tanks. The different parties in an alliance are occasionally forced to split up and take separate routes or otherwise handle groups of enemies separately.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Make your way to the gate located to the southeast of [[Saint Coinach&#039;s Find]].&lt;br /&gt;
*Enter [[the Labyrinth of the Ancients]].&lt;br /&gt;
*Speak with [[G&#039;raha Tia]] at [[Saint Coinach&#039;s Find]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* [[G&#039;raha Tia]] is eager to begin the expedition to the [[Crystal Tower]].&lt;br /&gt;
&lt;br /&gt;
* Assuming the role of expedition leader, [[G&#039;raha Tia]] issues instructions to the assembled fellowship of NOAH, detailing how the operation will proceed. Make your way to the large gate located to the southeast of [[Saint Coinach&#039;s Find]], and await the arrival of the rest of the survey team.&lt;br /&gt;
&lt;br /&gt;
* To the great relief of all concerned, the crystal “fangs” make short work of the tower&#039;s lethal outer defenses. Reasoning that the structure&#039;s inner reaches are like to contain further hazards, [[Cid]] volunteers you for the task of securing [[the Labyrinth of the Ancients]]. Rid the maze of anything which might pose a threat to the survey team.&lt;br /&gt;
** ※[[The Labyrinth of the Ancients]] can be accessed via the [[Duty Finder]].&lt;br /&gt;
&lt;br /&gt;
* Along with your steadfast adventuring companions, you have succeeded in ridding the labyrinth of its deadly protectors. [[Cid]] and [[G&#039;raha Tia]] praise your invaluable contribution to the expedition, and together you gaze upon the shimmering spire that rises from the center of the maze.&lt;br /&gt;
&lt;br /&gt;
* Though your labors in the labyrinth have secured a route to the tower, much remains to be discussed before the expedition can proceed. Return to [[Saint Coinach&#039;s Find]] and speak with [[G&#039;raha Tia]].&lt;br /&gt;
&lt;br /&gt;
* Back at the excavation site, [[G&#039;raha Tia]] invites you to take a moment to collect your thoughts before debating how best to proceed.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the Quest===&lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; Esteemed colleagues/gentlemen! The secrets of ancient Allag beckon! &lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; Let&#039;s not keep them waiting any longer! Adventurer─you and I will join the engineers at the Crystal Tower&#039;s main gateway, where we will endeavor to neutralize the structure&#039;s outer defenses. &lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; Rammbroes, meanwhile, will remain here and oversee the operation. Given my knowledge of Allagan history, it seems logical that I should lead the expedition itself...though I admit the role does not exactly befit my status as an observer. &lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; Still, we can but make use of the resources at hand. Assuming all are in agreement, let us proceed forthwith to the large, lopsided gate found to the southeast. &lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; I have studied the legacy of the Allagan Empire for long years. Now that this expedition is at least underway, the very core of my historical infatuation lies within my grasp.&lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; It falls to us—to the fellowship of NOAH—to crack open the tomb of a fallen civilization, and bring the wealth of its history out of the shadows and into the light!&lt;br /&gt;
&lt;br /&gt;
===Making your way to the gate located to the southeast of Saint Coinach&#039;s Find (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; The Crystal Tower lies beyond this portal. Now comes the interesting part... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; Cid, you are the only one of our number who has ever crossed this threshold. I ask that you take the lead for the present. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; I say... The energy radiating from these statues is...palpable. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Lucky for us that it is. One might otherwise stroll past them... Feast your eyes on the elemental defenses which prompted our lengthy preparations. These sentinels prevent would-be intruders from advancing to within twenty yalms of the tower&#039;s inner reaches. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; ...No matter how swift they may be. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Happily, the crystal fangs we took such pains to craft should spare us the inconvenience of instantaneous annihilation. Here, allow me to demonstrate. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Biggs:&#039;&#039;&#039; Ch-Chief!? It&#039;s too─ &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Dangerous to allow anyone else to risk his life testing one? Quite right. I made the damn things─it&#039;s my job to see that they work. &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; ...Success! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; I for one am convinced! Friends─ready your fangs! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; This last one is yours, old friend. It seemed only right... &lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;&#039;Wedge:&#039;&#039;&#039; Haha! We did it! So much for the outer defenses! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; Indeed. The entrance to the tower is near at hand. My blood fairly sings with anticipation! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Speaking of blood─I have a proposal for the next stage of the expedition. &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; I suggest we wait here while [Forename] and a handpicked party of her/his adventuring companions enter the tower. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; What!? Without us? I thought we came here to survey the entire structure! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; We did─and we will. But our investigations must proceed at a more measured pace. &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; If the outside of the place is this well defended, can you imagine what awaits us on the &#039;&#039;inside&#039;&#039;? Only a true hero could reasonably hope to brave the hazards ahead and live to tell the tale. &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; [Forename] here fits that description better than anyone I know. &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; And it is not as if we shall be idle in her/his absence. While [Forename] and her/his companions are risking life and limb to beat us a path to the tower, we can set about analyzing this rubble for evidence of how its technologies function. &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Your knowledge of ancient lore will be invaluable in that endeavor, Historian G&#039;raha Tia. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; Bah! Do you ever tire of being right, old man!? &lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; Ahem. [Forename]─as it seems I won&#039;t be accompanying you, allow me at least to provide some instruction. The maze that surrounds the base of the tower is known as the “Labyrinth of the Ancients.” During this initial foray, I suggest you concentrate on ridding the place of hostile elements. &lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; When you are reasonably certain the maze is secure, contact me via linkshell and we shall join you posthaste─no matter what Master Garlond says! &lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; Though we would prefer it if any relics you encounter remained intact, you have leave to do whatever is necessary to secure ingress to the upper levels of the tower. Fortune go with you, [Forename]. &lt;br /&gt;
&lt;br /&gt;
===Post Labyrinth of the Ancients Cutscene===&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Ho there, [Forename]! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; Very impressive, I must say! Your name shall be writ large in the volumes that are sure to be penned on this historic expedition. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; The scale of this structure defies comprehension... Someone plainly thought bigger was better. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; According to the findings of my Baldesion colleagues, the Crystal Tower was constructed to collect and store the endless energies of the sun. A characteristically ambitious undertaking. &lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; Now, what of the tower&#039;s inner defenses? Judging by your haggard expression, clearing out the labyrinth was no small feat. &lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; ...A giant of a man wielding a shimmering scimitar, you say? Yes, that will have been Phlegethon. Not Acheron. Phlegethon. He was a hero of the Allagan revolution. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; And you gleaned that from what exactly? His choice of weapon? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; Well, I &#039;&#039;am&#039;&#039; a historian. And I have a certain, shall we say, “affinity” for the lore of the Allagan Empire. &lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; It is, of course, all knowledge gleaned from musty scrolls and tomes. The ancient texts claim that the Crystal Tower is defended by the champions of eld, resurrected and augmented through the Allagans&#039; extraordinary technology. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Biggs:&#039;&#039;&#039; Chief, you need to see this! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Well, well, there it is...the foot of the tower. What surprises do &#039;&#039;you&#039;&#039; have in store for us, I wonder...? &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; I can&#039;t tell you how glad I am to have you with us on this little jaunt, old friend. Had you not beaten a path through that maze, I very much doubt we&#039;d be standing here now... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; Well! We have much to discuss and digest. Let us retire to Saint Coinach&#039;s Find for the present and there plan our next step. Lest there be any doubt, our expedition has some way to go yet! &lt;br /&gt;
&lt;br /&gt;
===Speaking with G&#039;raha Tia at Saint Coinach&#039;s Find===&lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; So good of you to join us, [Forename]! Our meeting would be dull indeed without a full account of your experiences in the labyrinth. &lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; Take a moment to collect yourself, and when you are ready, we shall debate how best to proceed.&lt;/div&gt;</summary>
		<author><name>Mega7930</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dokumori&amp;diff=851089</id>
		<title>Dokumori</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dokumori&amp;diff=851089"/>
		<updated>2024-12-09T00:24:13Z</updated>

		<summary type="html">&lt;p&gt;Mega7930: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| description = Delivers a critical hit to all enemies in a cone before you with a potency of 300 for the first enemy, and 25% less for all remaining enemies.&lt;br /&gt;
| facts = {{action fact|additional|Increases target&#039;s damage taken by 5%}}{{action fact|duration|20}}{{action fact|additional|Increases the chance of additional items being dropped by target if Dokumori is dealt before, or as, the finishing blow}}{{action fact|additional|Increases [[Ninki Gauge]] by 40}}{{action fact|additional|Grants Higi}}{{action fact|duration|30}}&lt;br /&gt;
| acquired = Ninja&lt;br /&gt;
| level = 66&lt;br /&gt;
| type = ability&lt;br /&gt;
| mp-cost = &lt;br /&gt;
| casting = &lt;br /&gt;
| recast = 120&lt;br /&gt;
| range = 8&lt;br /&gt;
| radius = 8&lt;br /&gt;
| actions = Mug, Zesho Meppo, Deathfrog Medium&lt;br /&gt;
| traits = Mug Mastery, Enhanced Dokumori&lt;br /&gt;
| targeting = enemy&lt;br /&gt;
| aoe-type = front cone&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| pvp = c&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
*As of 7.1, despite the description stating that this skills damage is critical, this skill does not guarantee a critical hit upon execution.&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|7.1|&lt;br /&gt;
**Attack has been changed from single target to a cone, dealing damage with a potency of 300 to the first target, and 25% less for all remaining enemies.&lt;br /&gt;
**Attack now always deals a critical hit.&lt;br /&gt;
**Range has been increased from 3 to 8 yalms.}}&lt;br /&gt;
*{{patch|7.0}}&lt;/div&gt;</summary>
		<author><name>Mega7930</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dokumori&amp;diff=851088</id>
		<title>Dokumori</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dokumori&amp;diff=851088"/>
		<updated>2024-12-09T00:23:56Z</updated>

		<summary type="html">&lt;p&gt;Mega7930: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| description = Delivers a critical hit to all enemies in a cone before you with a potency of 300 for the first enemy, and 25% less for all remaining enemies.&lt;br /&gt;
| facts = {{action fact|additional|Increases target&#039;s damage taken by 5%}}{{action fact|duration|20}}{{action fact|additional|Increases the chance of additional items being dropped by target if Dokumori is dealt before, or as, the finishing blow}}{{action fact|additional|Increases [[Ninki Gauge]] by 40}}{{action fact|additional|Grants Higi}}{{action fact|duration|30}}&lt;br /&gt;
| acquired = Ninja&lt;br /&gt;
| level = 66&lt;br /&gt;
| type = ability&lt;br /&gt;
| mp-cost = &lt;br /&gt;
| casting = &lt;br /&gt;
| recast = 120&lt;br /&gt;
| range = 8&lt;br /&gt;
| radius = 8&lt;br /&gt;
| actions = Mug, Zesho Meppo, Deathfrog Medium&lt;br /&gt;
| traits = Mug Mastery, Enhanced Dokumori&lt;br /&gt;
| targeting = enemy&lt;br /&gt;
| aoe-type = front cone&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| pvp = c&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
*As of 7.1, despite the description stating that this skills damage is critical, this skill does not guarantee a critical hit upon execution.&lt;br /&gt;
}}&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|7.1|&lt;br /&gt;
**Attack has been changed from single target to a cone, dealing damage with a potency of 300 to the first target, and 25% less for all remaining enemies.&lt;br /&gt;
**Attack now always deals a critical hit.&lt;br /&gt;
**Range has been increased from 3 to 8 yalms.}}&lt;br /&gt;
*{{patch|7.0}}&lt;/div&gt;</summary>
		<author><name>Mega7930</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Labyrinth_of_the_Ancients&amp;diff=737635</id>
		<title>Labyrinth of the Ancients</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Labyrinth_of_the_Ancients&amp;diff=737635"/>
		<updated>2024-05-23T07:02:28Z</updated>

		<summary type="html">&lt;p&gt;Mega7930: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the [[Feature Quests|Feature Quest]]|the level 50 [[Alliance Raid]]|The Labyrinth of the Ancients}}&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| title = Labyrinth of the Ancients&lt;br /&gt;
| description = [[G&#039;raha Tia]] is eager to begin the expedition to the [[Crystal Tower]].&lt;br /&gt;
| image = Labyrinth of the Ancients (Quest).png&lt;br /&gt;
| quest-giver = G&#039;raha Tia&lt;br /&gt;
| location = Mor Dhona&lt;br /&gt;
| location-x = 30.4&lt;br /&gt;
| location-y = 12.1&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Crystal Tower&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 50&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 3752&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = ra The Labyrinth of the Ancients&lt;br /&gt;
| prev-quest = A Performance for the Ages&lt;br /&gt;
| next-quest = For Prosperity&lt;br /&gt;
| patch = 2.1&lt;br /&gt;
| release = &lt;br /&gt;
| id-edb = c8031463e5b&lt;br /&gt;
| id-gt = 66738&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
These [[alliance raid]]s are not difficult and can be done blind in the [[Duty Finder]].&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Make your way to the gate located to the southeast of [[Saint Coinach&#039;s Find]].&lt;br /&gt;
*Enter [[the Labyrinth of the Ancients]].&lt;br /&gt;
*Speak with [[G&#039;raha Tia]] at [[Saint Coinach&#039;s Find]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* [[G&#039;raha Tia]] is eager to begin the expedition to the [[Crystal Tower]].&lt;br /&gt;
&lt;br /&gt;
* Assuming the role of expedition leader, [[G&#039;raha Tia]] issues instructions to the assembled fellowship of NOAH, detailing how the operation will proceed. Make your way to the large gate located to the southeast of [[Saint Coinach&#039;s Find]], and await the arrival of the rest of the survey team.&lt;br /&gt;
&lt;br /&gt;
* To the great relief of all concerned, the crystal “fangs” make short work of the tower&#039;s lethal outer defenses. Reasoning that the structure&#039;s inner reaches are like to contain further hazards, [[Cid]] volunteers you for the task of securing [[the Labyrinth of the Ancients]]. Rid the maze of anything which might pose a threat to the survey team.&lt;br /&gt;
** ※[[The Labyrinth of the Ancients]] can be accessed via the [[Duty Finder]].&lt;br /&gt;
&lt;br /&gt;
* Along with your steadfast adventuring companions, you have succeeded in ridding the labyrinth of its deadly protectors. [[Cid]] and [[G&#039;raha Tia]] praise your invaluable contribution to the expedition, and together you gaze upon the shimmering spire that rises from the center of the maze.&lt;br /&gt;
&lt;br /&gt;
* Though your labors in the labyrinth have secured a route to the tower, much remains to be discussed before the expedition can proceed. Return to [[Saint Coinach&#039;s Find]] and speak with [[G&#039;raha Tia]].&lt;br /&gt;
&lt;br /&gt;
* Back at the excavation site, [[G&#039;raha Tia]] invites you to take a moment to collect your thoughts before debating how best to proceed.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the Quest===&lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; Esteemed colleagues/gentlemen! The secrets of ancient Allag beckon! &lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; Let&#039;s not keep them waiting any longer! Adventurer─you and I will join the engineers at the Crystal Tower&#039;s main gateway, where we will endeavor to neutralize the structure&#039;s outer defenses. &lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; Rammbroes, meanwhile, will remain here and oversee the operation. Given my knowledge of Allagan history, it seems logical that I should lead the expedition itself...though I admit the role does not exactly befit my status as an observer. &lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; Still, we can but make use of the resources at hand. Assuming all are in agreement, let us proceed forthwith to the large, lopsided gate found to the southeast. &lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; I have studied the legacy of the Allagan Empire for long years. Now that this expedition is at least underway, the very core of my historical infatuation lies within my grasp.&lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; It falls to us—to the fellowship of NOAH—to crack open the tomb of a fallen civilization, and bring the wealth of its history out of the shadows and into the light!&lt;br /&gt;
&lt;br /&gt;
===Making your way to the gate located to the southeast of Saint Coinach&#039;s Find (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; The Crystal Tower lies beyond this portal. Now comes the interesting part... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; Cid, you are the only one of our number who has ever crossed this threshold. I ask that you take the lead for the present. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; I say... The energy radiating from these statues is...palpable. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Lucky for us that it is. One might otherwise stroll past them... Feast your eyes on the elemental defenses which prompted our lengthy preparations. These sentinels prevent would-be intruders from advancing to within twenty yalms of the tower&#039;s inner reaches. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; ...No matter how swift they may be. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Happily, the crystal fangs we took such pains to craft should spare us the inconvenience of instantaneous annihilation. Here, allow me to demonstrate. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Biggs:&#039;&#039;&#039; Ch-Chief!? It&#039;s too─ &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Dangerous to allow anyone else to risk his life testing one? Quite right. I made the damn things─it&#039;s my job to see that they work. &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; ...Success! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; I for one am convinced! Friends─ready your fangs! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; This last one is yours, old friend. It seemed only right... &lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;&#039;Wedge:&#039;&#039;&#039; Haha! We did it! So much for the outer defenses! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; Indeed. The entrance to the tower is near at hand. My blood fairly sings with anticipation! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Speaking of blood─I have a proposal for the next stage of the expedition. &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; I suggest we wait here while [Forename] and a handpicked party of her/his adventuring companions enter the tower. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; What!? Without us? I thought we came here to survey the entire structure! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; We did─and we will. But our investigations must proceed at a more measured pace. &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; If the outside of the place is this well defended, can you imagine what awaits us on the &#039;&#039;inside&#039;&#039;? Only a true hero could reasonably hope to brave the hazards ahead and live to tell the tale. &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; [Forename] here fits that description better than anyone I know. &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; And it is not as if we shall be idle in her/his absence. While [Forename] and her/his companions are risking life and limb to beat us a path to the tower, we can set about analyzing this rubble for evidence of how its technologies function. &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Your knowledge of ancient lore will be invaluable in that endeavor, Historian G&#039;raha Tia. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; Bah! Do you ever tire of being right, old man!? &lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; Ahem. [Forename]─as it seems I won&#039;t be accompanying you, allow me at least to provide some instruction. The maze that surrounds the base of the tower is known as the “Labyrinth of the Ancients.” During this initial foray, I suggest you concentrate on ridding the place of hostile elements. &lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; When you are reasonably certain the maze is secure, contact me via linkshell and we shall join you posthaste─no matter what Master Garlond says! &lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; Though we would prefer it if any relics you encounter remained intact, you have leave to do whatever is necessary to secure ingress to the upper levels of the tower. Fortune go with you, [Forename]. &lt;br /&gt;
&lt;br /&gt;
===Post Labyrinth of the Ancients Cutscene===&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Ho there, [Forename]! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; Very impressive, I must say! Your name shall be writ large in the volumes that are sure to be penned on this historic expedition. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; The scale of this structure defies comprehension... Someone plainly thought bigger was better. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; According to the findings of my Baldesion colleagues, the Crystal Tower was constructed to collect and store the endless energies of the sun. A characteristically ambitious undertaking. &lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; Now, what of the tower&#039;s inner defenses? Judging by your haggard expression, clearing out the labyrinth was no small feat. &lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; ...A giant of a man wielding a shimmering scimitar, you say? Yes, that will have been Phlegethon. Not Acheron. Phlegethon. He was a hero of the Allagan revolution. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; And you gleaned that from what exactly? His choice of weapon? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; Well, I &#039;&#039;am&#039;&#039; a historian. And I have a certain, shall we say, “affinity” for the lore of the Allagan Empire. &lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; It is, of course, all knowledge gleaned from musty scrolls and tomes. The ancient texts claim that the Crystal Tower is defended by the champions of eld, resurrected and augmented through the Allagans&#039; extraordinary technology. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Biggs:&#039;&#039;&#039; Chief, you need to see this! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Well, well, there it is...the foot of the tower. What surprises do &#039;&#039;you&#039;&#039; have in store for us, I wonder...? &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; I can&#039;t tell you how glad I am to have you with us on this little jaunt, old friend. Had you not beaten a path through that maze, I very much doubt we&#039;d be standing here now... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; Well! We have much to discuss and digest. Let us retire to Saint Coinach&#039;s Find for the present and there plan our next step. Lest there be any doubt, our expedition has some way to go yet! &lt;br /&gt;
&lt;br /&gt;
===Speaking with G&#039;raha Tia at Saint Coinach&#039;s Find===&lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; So good of you to join us, [Forename]! Our meeting would be dull indeed without a full account of your experiences in the labyrinth. &lt;br /&gt;
 &#039;&#039;&#039;G&#039;raha Tia:&#039;&#039;&#039; Take a moment to collect yourself, and when you are ready, we shall debate how best to proceed.&lt;/div&gt;</summary>
		<author><name>Mega7930</name></author>
	</entry>
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