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	<id>https://ffxiv.consolegameswiki.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Lagana</id>
	<title>Final Fantasy XIV Online Wiki - User contributions [en]</title>
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	<updated>2026-04-07T23:09:22Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Consequences_of_Anger&amp;diff=920567</id>
		<title>The Consequences of Anger</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Consequences_of_Anger&amp;diff=920567"/>
		<updated>2025-04-18T14:26:52Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* Solo Duty */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = [[Alka Zolka]] looks pleased to see you.&lt;br /&gt;
| image = Scholar_Job_Quest_Image.png&lt;br /&gt;
| quest-giver = Alka Zolka&lt;br /&gt;
| location = Limsa Lominsa Upper Decks&lt;br /&gt;
| location-x = 11.1&lt;br /&gt;
| location-y = 6.2&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Scholar&lt;br /&gt;
| level = 40&lt;br /&gt;
| exp = 21560&lt;br /&gt;
| gil = 0&lt;br /&gt;
| prev-quest= The Last Remnants&lt;br /&gt;
| next-quest= In the Image of the Ancients&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = &lt;br /&gt;
| id-edb = df19c6b525f&lt;br /&gt;
| id-gt = 66635&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Alka Zolka]] in [[upper La Noscea]].&lt;br /&gt;
*Defeat the [[Tonberry Wanderer|tonberry wanderer]]!&lt;br /&gt;
*Speak with [[Alka Zolka]].&lt;br /&gt;
*Speak with [[Alka Zolka]] at the [[Marauders&#039; Guild]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Alka Zolka looks pleased to see you.&lt;br /&gt;
&lt;br /&gt;
* The time has come at last to revive the Nymian tradition of marauder and scholar fighting side by side. A tonberry has been sighted in Bronze Lake, and Alka Zolka would have the two of you slay it. To further tempt you into accepting his request, he states that the experience may rekindle the memories of your faerie, as he theorizes that tonberries once plagued the people of Nym. Rendezvous with Alka Zolka outside the Wanderer&#039;s Palace so that you might hunt the creature together.&lt;br /&gt;
&lt;br /&gt;
* Finding the tonberry was surprisingly easy. Slaying it, however, was not. As Alka Zolka prepared to deliver the final blow, your faerie inexplicably came to the tonberry&#039;s defense, providing it with ample time to escape. Do what you can to console the downcast Alka Zolka.&lt;br /&gt;
&lt;br /&gt;
* Alka Zolka understands that you are still inexperienced in the ways of a scholar and cannot be expected to control the faerie flawlessly. Nevertheless, you sense that he may still be cross with you. Speak with him again at the Coral Tower when he has had time to calm down.&lt;br /&gt;
&lt;br /&gt;
* In retrospect, Alka Zolka declares that your success against the tonberry, as well as the rekindling of your faerie&#039;s memories, is cause enough to celebrate. Even so, he politely requests that you strive to gain greater control over your faerie so the incident does not repeat itself.&lt;br /&gt;
** ※The next scholar quest will be available from Alka Zolka upon reaching level 45. &lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the Quest===&lt;br /&gt;
 &#039;&#039;&#039;Alka Zolka:&#039;&#039;&#039; How curious that you always come at the most opportune time, [Forename]. &#039;Tis divine providence, almost.&lt;br /&gt;
 &#039;&#039;&#039;Alka Zolka:&#039;&#039;&#039; Doubly so since we have both been blessed with a chance to refine our respective arts.&lt;br /&gt;
 &#039;&#039;&#039;Alka Zolka:&#039;&#039;&#039; You see, in your absence, I have been studying a section of the Nymian treatise detailing marauder fighting techniques. The fundamentals do not differ much from modern methods, but there are slight variations in footwork and grip, as well as the distinctions between the various ranges, and the attacks best employed when─&lt;br /&gt;
 &#039;&#039;&#039;Alka Zolka:&#039;&#039;&#039; Forgive me, I lost sight of the more pertinent point. Nymian scholars and marauders fought side by side, yes? Well, now you and I have an opportunity to do the same. A tonberry has been spotted in Bronze Lake, and the Marauders&#039; Guild has been asked to dispatch it.&lt;br /&gt;
 &#039;&#039;&#039;Alka Zolka:&#039;&#039;&#039; Since tonberries dwell within the Wanderer&#039;s Palace─an ancient Nymian temple recently discovered in the wake of the Calamity─there is a strong possibility that the creatures have resided there since &#039;&#039;before&#039;&#039; the fall of Nym.&lt;br /&gt;
 &#039;&#039;&#039;Alka Zolka:&#039;&#039;&#039; Do you follow my reasoning, [Forename]? These malevolent creatures may have overrun the temple and claimed it for their own at the height of Nymian civilization. They may have posed a major threat to the ancient people, even.&lt;br /&gt;
 &#039;&#039;&#039;Alka Zolka:&#039;&#039;&#039; If so, then surely facing one in battle would rekindle the memories of your faerie.&lt;br /&gt;
 &#039;&#039;&#039;Alka Zolka:&#039;&#039;&#039; Even if I am mistaken, the tonberry poses a threat to the locals. Moreover, I would very much like to put my newly learned Nymian techniques to the test. So, we will rendezvous outside the Wanderer&#039;s Palace, yes?&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Alka Zolka:&#039;&#039;&#039; Facing the tonberry is sure to rekindle the memories of your faerie. And even should my theory prove incorrect, there is value to be had in refining our Nymian arts, do you not think?&lt;br /&gt;
&lt;br /&gt;
===Speaking with Alka Zolka in upper La Noscea (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Alka Zolka:&#039;&#039;&#039; Well met, [Forename]. I had only just arrived myself.&lt;br /&gt;
 &#039;&#039;&#039;Alka Zolka:&#039;&#039;&#039; &#039;Twas in this vicinity that the tonberry was last sighted. With luck, it will not have gone far.&lt;br /&gt;
 &#039;&#039;&#039;Alka Zolka:&#039;&#039;&#039; Look, atop the stairs!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Peculiar Tonberry:&#039;&#039;&#039; My sun! My dear sun! At long last, I... I...&lt;br /&gt;
 &#039;&#039;&#039;Peculiar Tonberry:&#039;&#039;&#039; The...the rancor... It rises... It rises! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alka Zolka:&#039;&#039;&#039; It comes!&lt;br /&gt;
&lt;br /&gt;
====Solo Duty====&lt;br /&gt;
 &#039;&#039;&#039;Alka Zolka the Doer:&#039;&#039;&#039; I shall draw his ire, [Forename]! Lend me your support!&lt;br /&gt;
 &#039;&#039;&#039;Alka Zolka the Doer:&#039;&#039;&#039; Did the tonberry summon those abominations!?&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Alka Zolka:&#039;&#039;&#039; Raaargh!&lt;br /&gt;
 &#039;&#039;&#039;Alka Zolka:&#039;&#039;&#039; What are you doing!? Move, damn you!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Peculiar Tonberry:&#039;&#039;&#039; My...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alka Zolka:&#039;&#039;&#039; Confound it all! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Your encounter with the tonberry has rekindled the faerie&#039;s memories!&lt;br /&gt;
&lt;br /&gt;
===Speaking with Alka Zolka===&lt;br /&gt;
 &#039;&#039;&#039;Alka Zolka:&#039;&#039;&#039; Bah! What happened, [Forename]!? I thought you could control her!&lt;br /&gt;
 &#039;&#039;&#039;Alka Zolka:&#039;&#039;&#039; &amp;lt;sigh&amp;gt; I apologize. I know you have only just begun to work with the faerie. Some...disobedience is to be expected.&lt;br /&gt;
 &#039;&#039;&#039;Alka Zolka:&#039;&#039;&#039; Axemaster Wyrnzoen will be disappointed, but there is naught we can do. The tonberry is long gone. Let us return to Limsa Lominsa. &lt;br /&gt;
&lt;br /&gt;
===Speaking with Alka Zolka at the Marauders&#039; Guild===&lt;br /&gt;
 &#039;&#039;&#039;Alka Zolka:&#039;&#039;&#039; Ah, [Forename]. Permit me to apologize a second time. Earlier, I...I was flustered and not myself.&lt;br /&gt;
 &#039;&#039;&#039;Alka Zolka:&#039;&#039;&#039; In the aftermath of the tonberry&#039;s escape, I completely overlooked our accomplishments. We confirmed the viability of Nymian tactics, and proved that a scholar and marauder working in tandem is a force to be reckoned with, would you not say?&lt;br /&gt;
 &#039;&#039;&#039;Alka Zolka:&#039;&#039;&#039; And correct me if I am mistaken, but your faerie regained some of her memory, yes?&lt;br /&gt;
 &#039;&#039;&#039;Alka Zolka:&#039;&#039;&#039; With that in mind, I feel comfortable claiming that this was a worthwhile endeavor. However, do try and gain greater mastery over your minion, [Forename]. I would hate for a repeat of that incident.&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Queen_Hawk_(Hunt)&amp;diff=812664</id>
		<title>Queen Hawk (Hunt)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Queen_Hawk_(Hunt)&amp;diff=812664"/>
		<updated>2024-07-30T00:30:57Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the Rank A elite mark|the dungeon boss|Queen Hawk}}&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
| name = Queen Hawk&lt;br /&gt;
| location = Urqopacha&lt;br /&gt;
| race = Vilekin&lt;br /&gt;
| clan = Tarantula Hawk&lt;br /&gt;
| image = queenhawkhunt.png&lt;br /&gt;
| aggression = a4&lt;br /&gt;
| rank = A&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| level = 100&lt;br /&gt;
}}&lt;br /&gt;
[[File:queenhawkmap.png|thumb]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|A_Rank_DT}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Urqopacha| 7.9,25.1 |100}}&lt;br /&gt;
{{NPC location info|Urqopacha| 11.6,9.0 |100}}&lt;br /&gt;
{{NPC location info|Urqopacha| 15,23 |100}}&lt;br /&gt;
{{NPC location info|Urqopacha| 19.2,14 |100}}&lt;br /&gt;
{{NPC location info|Urqopacha| 21.9,21.5 |100}}&lt;br /&gt;
{{NPC location info|Urqopacha| 27.9,23.1 |100}}&lt;br /&gt;
{{NPC location info|Urqopacha| 28.9,8.7 |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Normal Spawn&lt;br /&gt;
===Time===&lt;br /&gt;
4 to 6 hours after killed.&lt;br /&gt;
&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
* &#039;&#039;&#039;Bee Be Gone&#039;&#039;&#039; is a telegraphed [[circle AoE]] around the hunt foreshadowing where it will kill people with a deadly sting. Remain there after the cast until its &#039;&#039;&#039;Be Be Gone&#039;&#039;&#039; buff expires.&lt;br /&gt;
* &#039;&#039;&#039;Bee Be Here&#039;&#039;&#039; is a telegraphed [[donut AoE]] around the hunt foreshadowing where it will kill people with a deadly sting. Remain there after the cast until its &#039;&#039;&#039;Be Be Here&#039;&#039;&#039; buff expires.&lt;br /&gt;
* &#039;&#039;&#039;Resonant Buzz&#039;&#039;&#039; is an unavoidable [[large AoE]] applying [[Forced March]]. Follows up with &#039;&#039;&#039;Bee Be Here&#039;&#039;&#039; or &#039;&#039;&#039;Bee Be Gone&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Straight Spindle&#039;&#039;&#039; aims at a target and does a very long [[column AoE]] telegraphed at the last moment dealing heavy damage.&lt;br /&gt;
* &#039;&#039;&#039;Frenzied Sting&#039;&#039;&#039; is a telegraphed tank buster on the main target.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Xax Rruk, Wachunpelo, [[Urqopacha]]|&#039;&#039;The tarantula hawk is one of the most dangerous pests in Tural. Each colony is ruled by a queen, whose subjects serve her blindly. Until, that is, their numbers grow too large, at which point a new queen is born, who leads half the citizenry on a crusade to find a new home.&amp;lt;br /&amp;gt; These crusades can go on for malms and malms until they finally plant their flag in foreign lands, claiming them for their own. I hear it said that some swarms have even made it across the salt.&amp;lt;br /&amp;gt; So if you see one of these queens, you&#039;d be doing the entire realm a favor by putting an end to her colonial ideas. Just know that wherever Her Majesty goes, her loyal subjects are never far behind.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Image:queenhawkhunt.png&lt;br /&gt;
Image:queenhawksymbol.png&lt;br /&gt;
Image:QueenhawkHD.png&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Nechuciho&amp;diff=812663</id>
		<title>Nechuciho</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Nechuciho&amp;diff=812663"/>
		<updated>2024-07-30T00:30:14Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Urqopacha&lt;br /&gt;
| race = Seedkin&lt;br /&gt;
| clan = Biloko&lt;br /&gt;
| image = Nechuciho.png&lt;br /&gt;
| aggression = a4&lt;br /&gt;
| rank = A&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| level = 100&lt;br /&gt;
}}&lt;br /&gt;
[[File:Nechucihomap.png|thumb]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|A_Rank_DT}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Urqopacha| 8,25 |100}}&lt;br /&gt;
{{NPC location info|Urqopacha| 11.8,8.9 |100}}&lt;br /&gt;
{{NPC location info|Urqopacha| 15.6,23.6 |100}}&lt;br /&gt;
{{NPC location info|Urqopacha| 18.2,14 |100}}&lt;br /&gt;
{{NPC location info|Urqopacha| 21.6,20.5 |100}}&lt;br /&gt;
{{NPC location info|Urqopacha| 27.8,22.4 |100}}&lt;br /&gt;
{{NPC location info|Urqopacha| 28.6,9.1 |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Normal Spawn&lt;br /&gt;
===Time===&lt;br /&gt;
4 to 6 hours after killed.&lt;br /&gt;
&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
* &#039;&#039;&#039;Word of the Wood&#039;&#039;&#039; is a telegraphed half-[[large AoE]] covering the entire area in front of &#039;&#039;&#039;Nechuciho&#039;&#039;&#039;, applying a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Whisper of the Wood&#039;&#039;&#039; applies 4 directional Omen buffs to &#039;&#039;&#039;Nechuciho&#039;&#039;&#039;. Follows up with an untelegraphed &#039;&#039;&#039;Word of the Wood&#039;&#039;&#039; in these directions.&lt;br /&gt;
** Note that these directions are relative to where &#039;&#039;&#039;Nechuciho&#039;&#039;&#039; is facing after the previous attack.&lt;br /&gt;
** For example, Rear/Left/Right/Forward becomes Rear/Right/Rear/Rear relative to the direction it was being tanked, making the front-left safe.&lt;br /&gt;
* &#039;&#039;&#039;Level 5 Death Sentence&#039;&#039;&#039; is an [[interrupt]]able, untelegraphed AoE applying {{status effect|doom}} [[Doom (status effect)|Doom]] which healers can Esuna. [[Blue Mage]]s can learn this status effect as a [[spell]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Xax Rruk, Wachunpelo, [[Urqopacha]]|&#039;&#039;Ugh, &#039;&#039;that&#039;&#039; thing. Everything about it creeps me out, even the name. It means “wise wood” in the Pelupelu tongue, apparently─on account of it being smart enough to speak. &amp;lt;snort&amp;gt; Quite an achievement for a tree.&amp;lt;br /&amp;gt; Not that you&#039;ll get any sense out of it. No, the only thing you&#039;re likely to come away with from an encounter with Nechuciho is a couple dozen broken bones. That&#039;s if you come away from it at all. You don&#039;t want to know how many herders and merchants have ended up as plant food over the years.&amp;lt;br /&amp;gt; And to make matters worse, he&#039;s immortal. You cut one of him down, another one springs up to replace him. Don&#039;t know whether he&#039;s some kind of evil spirit, possessing one tree after another, or if he&#039;s more like a fungus, sprouting up over and over again from the same, shared root stock. To be honest, I don&#039;t care. All I know is, we&#039;re only safe in those short, blessed periods when the “wise wood” is “dead wood.”&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Image:Nechuciho.png&lt;br /&gt;
Image:Nechucihosymbol.png&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chupacabra_(Hunt)&amp;diff=812662</id>
		<title>Chupacabra (Hunt)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chupacabra_(Hunt)&amp;diff=812662"/>
		<updated>2024-07-30T00:29:16Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the Rank B elite mark|the FATE enemy|Chupacabra}}&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
| name = Chupacabra&lt;br /&gt;
| location = Urqopacha&lt;br /&gt;
| image = chupacabra hunt.png&lt;br /&gt;
| race = Scalekin&lt;br /&gt;
| clan = Bloodsucker&lt;br /&gt;
| aggression = p4&lt;br /&gt;
| rank = B&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| level = 100&lt;br /&gt;
}}&lt;br /&gt;
[[File:chupacabramap.png|thumb]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|B_Rank_DT}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Urqopacha| 7.5,25.4 |100}}&lt;br /&gt;
{{NPC location info|Urqopacha| 28,23 |100}}&lt;br /&gt;
{{NPC location info|Urqopacha| 21.8,21.3 |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Normal Spawn&lt;br /&gt;
===Time===&lt;br /&gt;
5 seconds after death &lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
* &#039;&#039;&#039;Triclip&#039;&#039;&#039; is a telegraphed [[column AoE]] at the main target.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Xax Rruk, Wachunpelo, [[Urqopacha]]|&#039;&#039;Have you come across a bloodsucker on your travels? I hear it told they&#039;re visitors from another world: tourists with a taste for vital fluids.&amp;lt;br /&amp;gt; The Chupacabra is something similar, though the name far predates the sightings of the beast that currently bears it. It was originally given to a creature from a tall tale passed down among seafaring folk: a terror from the lands across the salt that fed on the blood of beasts.&amp;lt;br /&amp;gt; When the sailors caught wind of a devil plying the same, savage trade across Tural, they dredged up the old legend, and the name with it. Main difference is, this new incarnation feeds only on folk. Sometimes truth is stranger than fiction─and a hell of a lot scarier, too.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Image:chupacabra hunt.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Mad_Maguey&amp;diff=812661</id>
		<title>Mad Maguey</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Mad_Maguey&amp;diff=812661"/>
		<updated>2024-07-30T00:28:35Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Urqopacha&lt;br /&gt;
| image = MadMaguey.png&lt;br /&gt;
| aggression = p4&lt;br /&gt;
| race = Seedkin&lt;br /&gt;
| clan = Megamaguey&lt;br /&gt;
| rank = B&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| level = 100&lt;br /&gt;
}}&lt;br /&gt;
[[File:madmagueymap.png|thumb]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|B_Rank_DT}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Urqopacha| 28.6,9.3 |100}}&lt;br /&gt;
{{NPC location info|Urqopacha| 19.1,14.1 |100}}&lt;br /&gt;
{{NPC location info|Urqopacha| 18.4,17.4 |100}}&lt;br /&gt;
{{NPC location info|Urqopacha| 21.4,16.9 |100}}&lt;br /&gt;
{{NPC location info|Urqopacha| 33.8,19.7 |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Normal Spawn&lt;br /&gt;
===Time===&lt;br /&gt;
5 seconds after death &lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
* &#039;&#039;&#039;Serrated Spin&#039;&#039;&#039; is a telegraphed [[circle AoE]] around [[Mad Maguey]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Xax Rruk, Wachunpelo, [[Urqopacha]]|&#039;&#039;You know of the megamagueys, right? The overgrown agave plants you see strolling around on their roots, slashing their sawtooth leaves into anyone who strays into their territory?&amp;lt;br /&amp;gt; They&#039;ll enjoy that life of violence for twenty or thirty years before deciding it&#039;s time to settle down and bursting into flower. Their duty to the species complete, they wither and die. Or at least, most of them do.&amp;lt;br /&amp;gt; Those with the lustiest of life forces aren&#039;t satisfied with perpetuating the species─they want to perpetuate the violence, too. They&#039;ll carry on living long after they&#039;ve flowered, growing ever more dangerous in their dotage. Far as I see it, ending their madness is a mercy.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Image:MadMaguey.png&lt;br /&gt;
Image:MadMagueysymbol.png&lt;br /&gt;
Image:MadMagueysymbol2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Pkuucha&amp;diff=812660</id>
		<title>Pkuucha</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Pkuucha&amp;diff=812660"/>
		<updated>2024-07-30T00:27:35Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Kozama&#039;uka&lt;br /&gt;
| race = Cloudkin&lt;br /&gt;
| clan = Colibri&lt;br /&gt;
| image = Pkuucha.png&lt;br /&gt;
| aggression = a4&lt;br /&gt;
| rank = A&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| level = 100&lt;br /&gt;
}}&lt;br /&gt;
[[File:pkuuchamap.png|thumb]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|A_Rank_DT}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Kozama&#039;uka| 36.3,17.3 |100}}&lt;br /&gt;
{{NPC location info|Kozama&#039;uka| 28.3,17.5 |100}}&lt;br /&gt;
{{NPC location info|Kozama&#039;uka| 24.5,36.7 |100}}&lt;br /&gt;
{{NPC location info|Kozama&#039;uka| 20.2,28.8 |100}}&lt;br /&gt;
{{NPC location info|Kozama&#039;uka| 15.7,16.4 |100}}&lt;br /&gt;
{{NPC location info|Kozama&#039;uka| 7,12.4 |100}}&lt;br /&gt;
{{NPC location info|Kozama&#039;uka| 5,28.5 |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Normal Spawn&lt;br /&gt;
===Time===&lt;br /&gt;
4 to 6 hours after killed.&lt;br /&gt;
&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
* &#039;&#039;&#039;Marching Samba&#039;&#039;&#039; is a telegraphed [[circle AoE]] around [[Pkuucha]] applying a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039; and the Chorus Aligned dance debuff.&lt;br /&gt;
* &#039;&#039;&#039;Stirring Samba&#039;&#039;&#039; is a telegraphed half-circle cleave of the entire area applying a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039; and the Chorus Aligned dance debuff. Immediately follows &#039;&#039;&#039;Marching Samba&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Deadly Swoop&#039;&#039;&#039; dives at 4 players with Chorus Aligned, instantly killing them.&lt;br /&gt;
* &#039;&#039;&#039;Gliding Swoop&#039;&#039;&#039; is telegraphed [[column AoE]] at a target which dashes the distance, applying a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039; to those in the way.&lt;br /&gt;
* &#039;&#039;&#039;Pecking Flurry&#039;&#039;&#039; targets people with small attacks.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Bol Duxun, Ok&#039;hanu, [[Kozama&#039;uka]]|&#039;&#039;It&#039;s told that a young Zoraal Ja, seeking to hone his sword arm, caught a swift-winged toucalibri and kept it in the palace as a sparring partner. He&#039;d try to knock it out of the sky with a wooden blade as it gyred and gamboled around him.&amp;lt;br /&amp;gt; A cruel pastime, perhaps, but it made his reactions fast and his eye keen. Had a similar effect on the toucalibri, too: it got faster and stronger, that it might better evade or counter his strikes. One day, it broke loose from its cage and flew away into the sky.&amp;lt;br /&amp;gt; Years later, when an enormous, bloodthirsty toucalibri began attacking travelers passing through Kozama&#039;uka, many and more thought back to the tale of the young prince and his pet, Pkuucha.&amp;lt;br /&amp;gt; No one can say for sure if it&#039;s the same bird, but either way, the name stuck. And if it is Zoraal Ja&#039;s Pkuucha, well...that would explain why it&#039;s so angry.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Image:Pkuucha.png&lt;br /&gt;
Image:Pkuuchasymbol.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Raintriller&amp;diff=812659</id>
		<title>The Raintriller</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Raintriller&amp;diff=812659"/>
		<updated>2024-07-30T00:26:54Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Kozama&#039;uka&lt;br /&gt;
| race = wavekin&lt;br /&gt;
| clan = Gigantoad&lt;br /&gt;
| image = TheRaintriller.png&lt;br /&gt;
| aggression = a4&lt;br /&gt;
| rank = A&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| level = 100&lt;br /&gt;
}}&lt;br /&gt;
[[File:raintrillermap.png|thumb]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|A_Rank_DT}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Kozama&#039;uka| 5.6,28.6 |100}}&lt;br /&gt;
{{NPC location info|Kozama&#039;uka| 6.5,12.5 |100}}&lt;br /&gt;
{{NPC location info|Kozama&#039;uka| 10.0,7.7 |100}}&lt;br /&gt;
{{NPC location info|Kozama&#039;uka| 16.0,16.9 |100}}&lt;br /&gt;
{{NPC location info|Kozama&#039;uka| 15.3,23.9 |100}}&lt;br /&gt;
{{NPC location info|Kozama&#039;uka| 17.1,11.7 |100}}&lt;br /&gt;
{{NPC location info|Kozama&#039;uka| 20.1,27.9 |100}}&lt;br /&gt;
{{NPC location info|Kozama&#039;uka| 22.9,36.8 |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Normal Spawn&lt;br /&gt;
===Time===&lt;br /&gt;
4 to 6 hours after killed.&lt;br /&gt;
&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
* &#039;&#039;&#039;Do-re-misery&#039;&#039;&#039; calls out the order it will perform Chirp!, Ribbit! and Croak! while casting, then performs them in sequence.&lt;br /&gt;
* &#039;&#039;&#039;Chirp!&#039;&#039;&#039; is a [[circle AoE]] applying a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Ribbit!&#039;&#039;&#039; is a [[donut AoE]] allowing a bit of space around the hunt applying a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Croak!&#039;&#039;&#039; is a [[circle AoE]] covering the front and sides but leaving a safe cone behind it applying a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Drop of Venom&#039;&#039;&#039; is a telegraphed [[stack marker]] on a random target.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Bol Duxun, Ok&#039;hanu, [[Kozama&#039;uka]]|&#039;&#039;A poisonous toad, in every meaning of the words. Crawls up out of the mud every odd summer to rain death down upon the plains.&amp;lt;br /&amp;gt; And I mean that literally. The beast&#039;s a master of water magicks, you see. The jets it conjures are powerful enough to sweep its prey off their feet─and often enough, to sweep the feet off its prey.&amp;lt;br /&amp;gt; If you mean to put it back in the mud where it belongs, a word of advice: keep your ears open. It&#039;s a boastful bastard that&#039;s wont to announce its every move in song.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Image:TheRaintriller.png&lt;br /&gt;
Image:TheRaintrillersymbol2.png&lt;br /&gt;
Image:TheRaintrillersymbol.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Go%27ozoabek%27be&amp;diff=812658</id>
		<title>Go&#039;ozoabek&#039;be</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Go%27ozoabek%27be&amp;diff=812658"/>
		<updated>2024-07-30T00:26:18Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Kozama&#039;uka&lt;br /&gt;
| image = &lt;br /&gt;
| race = Wavekin&lt;br /&gt;
| clan = Swampmonk&lt;br /&gt;
| aggression = p4&lt;br /&gt;
| rank = B&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| level = 100&lt;br /&gt;
}}&lt;br /&gt;
[[File:Go&#039;ozoabek&#039;bemap.png|thumb]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|B_Rank_DT}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Kozama&#039;uka| 33.6,36.4 |100}}&lt;br /&gt;
{{NPC location info|Kozama&#039;uka| 23.9,36.6 |100}}&lt;br /&gt;
{{NPC location info|Kozama&#039;uka| 20.5,28.0 |100}}&lt;br /&gt;
{{NPC location info|Kozama&#039;uka| 15.1,23.1 |100}}&lt;br /&gt;
{{NPC location info|Kozama&#039;uka| 5,29 |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Normal Spawn&lt;br /&gt;
===Time===&lt;br /&gt;
5 seconds after death &lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
* &#039;&#039;&#039;Water III&#039;&#039;&#039; is a telegraphed [[circle AoE]] on the main target doing little damage.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Bol Duxun, Ok&#039;hanu, [[Kozama&#039;uka]]|&#039;&#039;Quite the name, isn&#039;t it? You can blame the Hanuhanu for that. Part of it means “half-fish.” It&#039;s the same name they give to the swampmonks. As for the rest, well...that means “man-eating.”&amp;lt;br /&amp;gt; Or “Hanuhanu-eating,” I suppose. Holds water either way. The creature&#039;s killed, and it&#039;ll carry on killing if we don&#039;t stop it.&amp;lt;br /&amp;gt; So do us a favor, will you? The Hanuhanu are good people, and it breaks my heart to see them so afraid...but so long as that bastard lives, they&#039;ve every right to be.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Image:Go&#039;ozoabekibe.png&lt;br /&gt;
Image:Go&#039;ozoabek&#039;be2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Slammer&amp;diff=812657</id>
		<title>The Slammer</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Slammer&amp;diff=812657"/>
		<updated>2024-07-30T00:25:31Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Kozama&#039;uka&lt;br /&gt;
| image = The Slammer6.png&lt;br /&gt;
| race = Scalekin&lt;br /&gt;
| clan = Hammerhead&lt;br /&gt;
| aggression = p4&lt;br /&gt;
| rank = B&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| level = 100&lt;br /&gt;
}}&lt;br /&gt;
[[File:slammermap.png|thumb]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|B_Rank_DT}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Kozama&#039;uka| 32.8,7.3 |100}}&lt;br /&gt;
{{NPC location info|Kozama&#039;uka| 16.1,17 |100}}&lt;br /&gt;
{{NPC location info|Kozama&#039;uka| 9.2,7.8 |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Normal Spawn&lt;br /&gt;
===Time===&lt;br /&gt;
5 seconds after death &lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
* &#039;&#039;&#039;Gravel Shower&#039;&#039;&#039; is a telegraphed [[column AoE]] aimed at the main target.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Bol Duxun, Ok&#039;hanu, [[Kozama&#039;uka]]|&#039;&#039;The waterways of Kozama&#039;uka are teeming with life, and life that feeds on that life. A good example of the latter is the hammerhead crocodile.&amp;lt;br /&amp;gt; They knock their prey out with their maul-like heads and swallow them whole. The Slammer&#039;s the same, just bigger, stronger, and hungrier. What the crocs do to fish, he does to folk.&amp;lt;br /&amp;gt; Entire caravans have been lost to that lizard&#039;s gullet, alpacas and all. Make sure you don&#039;t go the same way they did.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Image:The Slammer6.png&lt;br /&gt;
Image:The_Slammer.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Neyoozoteel&amp;diff=812656</id>
		<title>Neyoozoteel</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Neyoozoteel&amp;diff=812656"/>
		<updated>2024-07-30T00:22:15Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Yak T&#039;el&lt;br /&gt;
| image = Neyoozoteel.png&lt;br /&gt;
| race = Seedkin&lt;br /&gt;
| clan = Deadly Coconut&lt;br /&gt;
| aggression = a4&lt;br /&gt;
| rank = S&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| level = 100&lt;br /&gt;
}}&lt;br /&gt;
[[File:Neyoozoteelmap.png|thumb]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|S_Rank_DT}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Yak T&#039;el| 8.6,20.0 |100}}&lt;br /&gt;
{{NPC location info|Yak T&#039;el| 21.7,28.9 |100}}&lt;br /&gt;
{{NPC location info|Yak T&#039;el| 21.1,36.5 |100}}&lt;br /&gt;
{{NPC location info|Yak T&#039;el| 22.9,14.4 |100}}&lt;br /&gt;
{{NPC location info|Yak T&#039;el| 23.0,28.9 |100}}&lt;br /&gt;
{{NPC location info|Yak T&#039;el| 23.8,35.3 |100}}&lt;br /&gt;
{{NPC location info|Yak T&#039;el| 24.5,13.7 |100}}&lt;br /&gt;
{{NPC location info|Yak T&#039;el| 24.0,33.5 |100}}&lt;br /&gt;
{{NPC location info|Yak T&#039;el| 26.1,9.9 |100}}&lt;br /&gt;
{{NPC location info|Yak T&#039;el| 32.9,16.5 |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Discard a single stack of at least 50 {{item icon|Fish Meal}}.&lt;br /&gt;
&lt;br /&gt;
===Time===&lt;br /&gt;
84 to 132 hours after it&#039;s been killed; or alternatively 50 to 80 hours after maintenance has ended.&lt;br /&gt;
&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
* &#039;&#039;&#039;Noxious Sap&#039;&#039;&#039; is a telegraphed [[conal AoE]] at a random target applying a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Whirling Omen&#039;&#039;&#039; is applies directional Omen buffs to &#039;&#039;&#039;Neyoozoteel&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Sap Spiller&#039;&#039;&#039; uses &#039;&#039;&#039;Noxious Sap&#039;&#039;&#039; in the direction of the Omen buffs relative to its position after the last attack. Consumes Omen buffs from left-to-right.&lt;br /&gt;
* &#039;&#039;&#039;Neurotoxify&#039;&#039;&#039; is an unavoidable [[large AoE]] that applies &#039;&#039;&#039;Delayed Neurotoxicity&#039;&#039;&#039;.&lt;br /&gt;
** &#039;&#039;&#039;Delayed Neurotoxicity&#039;&#039;&#039; stuns after 18s has passed. You must have worked out the safe spot for &#039;&#039;&#039;Whirling Omen&#039;&#039;&#039; in advance or you will be unable to avoid it.&lt;br /&gt;
* &#039;&#039;&#039;Cocopult&#039;&#039;&#039; is a telegraphed [[stack marker]] on a random target applying {{status effect|heavy}} &#039;&#039;&#039;[[Heavy]]&#039;&#039;&#039; to those hit. Follows up with &#039;&#039;&#039;Noxious Sap&#039;&#039;&#039; which is challenging to avoid with {{status effect|heavy}} &#039;&#039;&#039;[[Heavy]]&#039;&#039;&#039; so move quick.&lt;br /&gt;
* &#039;&#039;&#039;Ravaging Roots&#039;&#039;&#039; is an initially telegraphed &amp;lt;big&amp;gt;&#039;&#039;&#039;+&#039;&#039;&#039;&amp;lt;/big&amp;gt; AoE that rotates in the indicated direction. Those who don&#039;t rotate with it are hit with a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Ty&#039;at Qat, Iq Br&#039;aax, [[Yak T&#039;el]]|&#039;&#039;There are many examples of odd, ambulant flora in Yak Tel, but the creature we call Neyoozoteel is odder than most.&amp;lt;br /&amp;gt; When it comes across anything that it thinks would make good fertilizer, it goes into a frenzy─swinging its roots like gnarled, knotted fists, vomiting corrosive sap every which way, and plucking hard, heavy seeds from its crown to hurl at its quarry like an angry punter at a festival game.&amp;lt;br /&amp;gt; The name means “he who spreads his roots,” after the way it constantly wanders the jungles in search of sustenance. Wanderings that often bring it into contact with the local population. Encounters that rarely end well.&amp;lt;br /&amp;gt; Take the poor folk of Golmajiik Grove. Seems it&#039;s taken a liking to the stuff they use to fertilize their banana plots, so every delivery is a nerve-wracking game of cat and mouse. If you&#039;re planning to hunt it, perhaps a pinch of it could serve as the cheese in your trap.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Image:Neyoozoteel.png&lt;br /&gt;
Image:Neyoozoteelsymbol.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Rrax_Yity%27a&amp;diff=812655</id>
		<title>Rrax Yity&#039;a</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Rrax_Yity%27a&amp;diff=812655"/>
		<updated>2024-07-30T00:21:22Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Yak T&#039;el&lt;br /&gt;
| image = RraxYity&#039;alq.png&lt;br /&gt;
| race = Beastkin&lt;br /&gt;
| clan = Ty&#039;aitya&lt;br /&gt;
| aggression = a4&lt;br /&gt;
| rank = A&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| level = 100&lt;br /&gt;
}}&lt;br /&gt;
[[File:Rraxyity&#039;amap.png|thumb]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|A_Rank_DT}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Yak T&#039;el| 9.0,19.5 |100}}&lt;br /&gt;
{{NPC location info|Yak T&#039;el| 21.4,35.6 |100}}&lt;br /&gt;
{{NPC location info|Yak T&#039;el| 22.1,28.7 |100}}&lt;br /&gt;
{{NPC location info|Yak T&#039;el| 23.0,13.8 |100}}&lt;br /&gt;
{{NPC location info|Yak T&#039;el| 26.8,9.2 |100}}&lt;br /&gt;
{{NPC location info|Yak T&#039;el| 32.8,16.0 |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Normal Spawn&lt;br /&gt;
===Time===&lt;br /&gt;
4 to 6 hours after killed.&lt;br /&gt;
&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
* &#039;&#039;&#039;Right Wingblade&#039;&#039;&#039; is an untelegraphed cleave of the entire right side of [[Rrax Yity&#039;a]] applying a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Left Wingblade&#039;&#039;&#039; is an untelegraphed cleave of the entire left side of [[Rrax Yity&#039;a]] applying a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Laughing Leap&#039;&#039;&#039; is an untelegraphed [[column AoE]] dash to a target, applying a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;. Move away from where it&#039;s facing.&lt;br /&gt;
* &#039;&#039;&#039;Triplicate Reflex&#039;&#039;&#039; repeats the sequence of &#039;&#039;&#039;Right Wingblade&#039;&#039;&#039; and &#039;&#039;&#039;Left Wingblade&#039;&#039;&#039; it did previously.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Ty&#039;at Qat, Iq Br&#039;aax, [[Yak T&#039;el]]|&#039;&#039;Have you ever seen a ty&#039;aitya? They&#039;re herbivores that live among the trees, gliding from bough to bough on wings of skin that stretch from wrist to ankle.&amp;lt;br /&amp;gt; Those same wrists sport horny blades that they usually use to saw open seedpods─though the ferocious critters will turn them against anything or anyone that encroaches onto their territory, be it a hungry carnivore or a wayward alpaca. And Rrax Yity&#039;a is the most ferocious of them all.&amp;lt;br /&amp;gt; It seems to care less about guarding its territory than it does about keeping its arm-blades occupied. The name means “the cry of blood”─because if you hear its call when you&#039;re out in the woods, that&#039;s what&#039;s likely to follow.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Image:RraxYity&#039;alq.png&lt;br /&gt;
Image:RraxYity&#039;asmall.png&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Starcrier&amp;diff=812654</id>
		<title>Starcrier</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Starcrier&amp;diff=812654"/>
		<updated>2024-07-30T00:20:39Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Yak T&#039;el&lt;br /&gt;
| image = Starcrier.png&lt;br /&gt;
| race = Seedkin&lt;br /&gt;
| clan = Branchbearer&lt;br /&gt;
| aggression = a4&lt;br /&gt;
| rank = A&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| level = 100&lt;br /&gt;
}}&lt;br /&gt;
[[File:Starcriermap.png|thumb]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|A_Rank_DT}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Yak T&#039;el| 9.1,19.8 |100}}&lt;br /&gt;
{{NPC location info|Yak T&#039;el| 20.5,36.5 |100}}&lt;br /&gt;
{{NPC location info|Yak T&#039;el| 22.2,28.2 |100}}&lt;br /&gt;
{{NPC location info|Yak T&#039;el| 23.5,14.5 |100}}&lt;br /&gt;
{{NPC location info|Yak T&#039;el| 24.6,32.6 |100}}&lt;br /&gt;
{{NPC location info|Yak T&#039;el| 25.7,9.5 |100}}&lt;br /&gt;
{{NPC location info|Yak T&#039;el| 32.8,16.0 |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Normal Spawn&lt;br /&gt;
===Time===&lt;br /&gt;
4 to 6 hours after killed.&lt;br /&gt;
&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
* &#039;&#039;&#039;Wingsbreadth Winds&#039;&#039;&#039; is a small, untelegraphed [[circle AoE]] around [[Starcrier]] applying a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;.  Players should move away from [[Starcrier]].&lt;br /&gt;
* &#039;&#039;&#039;Stormwall Winds&#039;&#039;&#039; is an untelegraphed [[donut AoE]] around [[Starcrier]] applying a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;. Players should move toward [[Starcrier]].&lt;br /&gt;
* &#039;&#039;&#039;Dirge of the Lost&#039;&#039;&#039; afflicts targets with &#039;&#039;&#039;Temporary Misdirection&#039;&#039;&#039;, making it challenging to run in the correct direction for the above mechanics.&lt;br /&gt;
* &#039;&#039;&#039;Aero IV&#039;&#039;&#039; is an unavoidable [[large AoE]] taking advantage of any {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039; stacks.&lt;br /&gt;
* &#039;&#039;&#039;Swiftwind Serenade&#039;&#039;&#039; is an untelegraphed frontal [[line AoE]] aimed at a random target applying a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;.  Move to flank or rear.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Ty&#039;at Qat, Iq Br&#039;aax, [[Yak T&#039;el]]|&#039;&#039;In the Ja Tiika Heartland that stretches below this rise live bird-like seedkin that we call branchbearers.&amp;lt;br /&amp;gt; The Starcrier is one of their kind, though it swaps the greens and browns of its brothers and sisters for plumage of an eye-catching crimson hue. And where its siblings have a relatively peaceable nature, it has an unquenchable thirst for blood.&amp;lt;br /&amp;gt; None know for sure where it came from, nor why it&#039;s so aggressive. Our best guess is that it somehow absorbed a branch of the Tree of Living Light into itself and was transfigured by its magic.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Image:Starcrier.png&lt;br /&gt;
Image:Starcriersymbol.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Xty%27iinbek&amp;diff=812653</id>
		<title>Xty&#039;iinbek</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Xty%27iinbek&amp;diff=812653"/>
		<updated>2024-07-30T00:19:54Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Yak T&#039;el&lt;br /&gt;
| image = Xty&#039;iinbekhq.png&lt;br /&gt;
| race = Seedkin&lt;br /&gt;
| clan = Necrosis&lt;br /&gt;
| aggression = p4&lt;br /&gt;
| rank = B&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| level = 100&lt;br /&gt;
}}&lt;br /&gt;
[[File:Xty&#039;iinbekmap.png|thumb]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|B_Rank_DT}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Yak T&#039;el| 23.3,14.7 |100}}&lt;br /&gt;
{{NPC location info|Yak T&#039;el| 33.2,16.4 |100}}&lt;br /&gt;
{{NPC location info|Yak T&#039;el| 26.0,9.4 |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Normal Spawn&lt;br /&gt;
===Time===&lt;br /&gt;
5 seconds after death &lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
* &#039;&#039;&#039;Spinning Attack&#039;&#039;&#039; is a telegraphed [[column AoE]] at the main target which dashes the distance.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Ty&#039;at Qat, Iq Br&#039;aax, [[Yak T&#039;el]]|&#039;&#039;It&#039;s a name from my culture. It means “beast from the underworld,” after the number of good Xbr&#039;aal it has dragged to their deaths.&amp;lt;br /&amp;gt; It uses its roots like grapnels, stabbing razor-sharp hooks into its quarry&#039;s flesh before reeling them in. After planting its seeds in their still-quivering corpses, it&#039;ll lay them out in the sun till the next generation sprouts.&amp;lt;br /&amp;gt; It&#039;s one of the main reasons why Xbr&#039;aal parents always warn their children never go into the forest alone, lest they end up as a Xty&#039;iinbek&#039;s brood-bed.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Image:Xty&#039;iinbekhq.png&lt;br /&gt;
Image:Xty&#039;iinbek.png&lt;br /&gt;
Image:Xty&#039;iinbeklq.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Leafscourge_Hadoll_Ja&amp;diff=812652</id>
		<title>Leafscourge Hadoll Ja</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Leafscourge_Hadoll_Ja&amp;diff=812652"/>
		<updated>2024-07-30T00:18:59Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Yak T&#039;el&lt;br /&gt;
| image = LeafscourgeHadollJa.png&lt;br /&gt;
| race = Seedkin&lt;br /&gt;
| clan = Leafkin&lt;br /&gt;
| aggression = p4&lt;br /&gt;
| rank = B&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| level = 100&lt;br /&gt;
}}&lt;br /&gt;
[[File:LeafscourgeHadollJamap.png|thumb]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|B_Rank_DT}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Yak T&#039;el| 13.8,26.4 |100}}&lt;br /&gt;
{{NPC location info|Yak T&#039;el| 22.2,28.7 |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Normal Spawn&lt;br /&gt;
===Time===&lt;br /&gt;
5 seconds after death &lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
* &#039;&#039;&#039;Tornado&#039;&#039;&#039; is a telegraphed [[circle AoE]] at the main target.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Ty&#039;at Qat, Iq Br&#039;aax, [[Yak T&#039;el]]|&#039;&#039;Many of the old legends of Mamook share the same moral lesson: that he who profanes the forest shall bring a curse upon his head. Every Mamool Ja grows up knowing it&#039;s their duty to protect their ancestral lands.&amp;lt;br /&amp;gt; One such fable speaks of the foolish Hadoll Ja, who played with fire and set the forest to flame. As punishment, he was cursed to become the Leafscourge─a monster made from the same foliage he turned to ash.&amp;lt;br /&amp;gt; The beast is very much real─a fiend born from the forest who summons up storms that reduce villages to ruin. Whether or not it does so to atone for the crimes of its past life is a matter for the mythologians.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Image:LeafscourgeHadollJa.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sansheya&amp;diff=812651</id>
		<title>Sansheya</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sansheya&amp;diff=812651"/>
		<updated>2024-07-30T00:17:22Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Shaaloani&lt;br /&gt;
| image = Sansheya.png&lt;br /&gt;
| race = Elementals&lt;br /&gt;
| clan = Flame Familiar&lt;br /&gt;
| aggression = a4&lt;br /&gt;
| rank = S&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| level = 100&lt;br /&gt;
}}&lt;br /&gt;
[[File:Sansheyamap.png|thumb]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|S_Rank_DT}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Shaaloani| 9.4,16.4 |100}}&lt;br /&gt;
{{NPC location info|Shaaloani| 15.6,9.0 |100}}&lt;br /&gt;
{{NPC location info|Shaaloani| 22.0,28.7 |100}}&lt;br /&gt;
{{NPC location info|Shaaloani| 22.3,33.0 |100}}&lt;br /&gt;
{{NPC location info|Shaaloani| 23.0,19.3 |100}}&lt;br /&gt;
{{NPC location info|Shaaloani| 24.7,23.7 |100}}&lt;br /&gt;
{{NPC location info|Shaaloani| 31.0,23.5 |100}}&lt;br /&gt;
{{NPC location info|Shaaloani| 34.2,6.8 |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Complete the &#039;{{questlink|fate-boss|You Are What You Drink}}&#039; FATE at x14, y23.5, three times in a row.&lt;br /&gt;
&lt;br /&gt;
===Time===&lt;br /&gt;
84 to 132 hours after it&#039;s been killed; or alternatively 50 to 80 hours after maintenance has ended.&lt;br /&gt;
&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
* &#039;&#039;&#039;Halo of Heat&#039;&#039;&#039; is a telegraphed [[donut AoE]] around &#039;&#039;&#039;Sansheya&#039;&#039;&#039; applying a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Veil of Heat&#039;&#039;&#039; is a telegraphed [[circle AoE]] around &#039;&#039;&#039;Sansheya&#039;&#039;&#039; applying a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Twinscorch&#039;&#039;&#039; is a half-[[circle AoE]] telegraphed by blue flame on one side, applying a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;. Follows up with another on the opposite side.&lt;br /&gt;
** The names of these attacks are &#039;&#039;&#039;Scorching Left&#039;&#039;&#039; and &#039;&#039;&#039;Scorching Right&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Twinscorched Halo&#039;&#039;&#039; executes Twinscorch followed by &#039;&#039;&#039;Halo of Heat&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Twinscorched Veil&#039;&#039;&#039; executes Twinscorch followed by &#039;&#039;&#039;Veil of Heat&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Fire&#039;s Domain&#039;&#039;&#039; is a telegraphed [[column AoE]] leap to a random target. The target has an [[AoE marker]] on them and they can stretch this AoE.&lt;br /&gt;
* &#039;&#039;&#039;Pyre of Rebirth&#039;&#039;&#039; applies &#039;&#039;&#039;Boiling&#039;&#039;&#039;, an 18 second debuff that applies {{status effect|pyretic}} &#039;&#039;&#039;[[Pyretic]]&#039;&#039;&#039; for 3 seconds when it expires.&lt;br /&gt;
** &#039;&#039;&#039;Pyretic&#039;&#039;&#039; causes you to take damage every time you attack. Tends to coincidence with the end of &#039;&#039;&#039;Twinscorched Halo&#039;&#039;&#039; or &#039;&#039;&#039;Twinscorched Veil&#039;&#039;&#039;, so detarget and stop attacking after solving the mechanic.&lt;br /&gt;
* &#039;&#039;&#039;Captive Bolt&#039;&#039;&#039; is a telegraphed [[stack marker]] on a random target.&lt;br /&gt;
* &#039;&#039;&#039;Culling Blade&#039;&#039;&#039; is an unavoidable [[large AoE]] taking advantage of accumulated vuln stacks.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Elenyate, Hhusatahwi, [[Shaaloani]]|&#039;&#039;Do you know the Maw of Sansheya? It&#039;s a collection of springs that marks the border between the grasslands and the wilds. The water&#039;s undrinkable─not only because it&#039;s rich in ceruleum, but because that ceruleum&#039;s always on fire, ignited by the harsh light of the desert sun.&amp;lt;br /&amp;gt; It was named by the Tonawawta who make their home nearby. According to an old legend passed down among them, Sansheya is a beast of blue flame that sleeps in the earth below, awakening when its minions cast themselves into its maw.&amp;lt;br /&amp;gt; You might think it naught but a fable─a cautionary tale to warn people away from the burning pits. Indeed, many did─till a beast of blue flame matching the description in the legend was sighted in the area.&amp;lt;br /&amp;gt; The name “Sansheya” means “the reincarnated” in the Tonawawtan tongue. They know it as a vengeful spirit, who drinks in all the pain and suffering of the animals who slip into the pits and lose their lives to the flames, only to rise again to regurgitate it across the land.&amp;lt;br /&amp;gt; Whether you believe that or not is up to you. All I&#039;ll say is: if you do a lot of hunting in ceruleum country, don&#039;t be surprised if it should stoke a certain, cerulean flame.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Image:Sansheya.png&lt;br /&gt;
Image:Sansheyasymbol.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Keheniheyamewi&amp;diff=812650</id>
		<title>Keheniheyamewi</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Keheniheyamewi&amp;diff=812650"/>
		<updated>2024-07-30T00:15:57Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Shaaloani&lt;br /&gt;
| image = Keheniheyamewi.png&lt;br /&gt;
| race = Scalekin&lt;br /&gt;
| clan = Iguana&lt;br /&gt;
| aggression = a4&lt;br /&gt;
| rank = A&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| level = 100&lt;br /&gt;
}}&lt;br /&gt;
[[File:Keheniheyamewimap.png|thumb]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|A_Rank_DT}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Shaaloani| 34.5,6.5 |100}}&lt;br /&gt;
{{NPC location info|Shaaloani| 31,22 |100}}&lt;br /&gt;
{{NPC location info|Shaaloani| 24.8,23.0 |100}}&lt;br /&gt;
{{NPC location info|Shaaloani| 22.0,28.0 |100}}&lt;br /&gt;
{{NPC location info|Shaaloani| 9.3,15.7 |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Normal Spawn&lt;br /&gt;
===Time===&lt;br /&gt;
4 to 6 hours after killed.&lt;br /&gt;
&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
* &#039;&#039;&#039;Scatterscourge&#039;&#039;&#039; is a telegraphed [[donut AoE]] around [[Keheniheyamewi]] applying a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Body Press&#039;&#039;&#039; is a telegraphed [[circle AoE]] around [[Keheniheyamewi]] applying a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Slippery Scatterscourge&#039;&#039;&#039; is a telegraphed [[column AoE]] which dashes the distance and applies a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;. Run to the end of it; immediately follows with an untelegraphed &#039;&#039;&#039;Scatterscourge&#039;&#039;&#039;. &lt;br /&gt;
* &#039;&#039;&#039;Poison Gas&#039;&#039;&#039; is an unavoidable [[large AoE]] which applies a {{status effect|forced march}} [[Forced March]] status that activates on the mechanic &#039;&#039;after&#039;&#039; the next mechanic; usually &#039;&#039;&#039;Slippery Scatterscourge&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Poison Mucus&#039;&#039;&#039; is a small [[circle AoE]] under a target applying a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Malignant Mucus&#039;&#039;&#039; is an [[interrupt]]able attack. Follows up with a sudden &#039;&#039;&#039;Poison Mucus&#039;&#039;&#039; under a target if not interrupted.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Elenyate, Hhusatahwi, [[Shaaloani]]|&#039;&#039;If you keep traveling north of here, you&#039;ll come to a mountain range where the air is thick with noxious fumes. That&#039;s the hunting ground of the Keheniheyamewi: the “mouth that breathes poison.”&amp;lt;br /&amp;gt; In case you hadn&#039;t guessed, it&#039;s this poison that makes it so dangerous. The miasma it brews up in its belly plays on the nerves, you see. Makes you lose all sense of direction, and wander right into that same, putrid maw.&amp;lt;br /&amp;gt; If the danger it poses to any folk foolish enough to stray into its territory wasn&#039;t enough reason to see it slain, just think of its effect on the environment.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Image:Keheniheyamewi.png&lt;br /&gt;
Image:Keheniheyamewisymbol.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Yehehetoaua%27pyo&amp;diff=812649</id>
		<title>Yehehetoaua&#039;pyo</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Yehehetoaua%27pyo&amp;diff=812649"/>
		<updated>2024-07-30T00:15:00Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Shaaloani&lt;br /&gt;
| image = Yehehetoaua&#039;pyo.png&lt;br /&gt;
| race = Scalekin&lt;br /&gt;
| clan = Pteranodon&lt;br /&gt;
| aggression = a4&lt;br /&gt;
| rank = A&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| level = 100&lt;br /&gt;
}}&lt;br /&gt;
[[File:Yehehetoaua&#039;pyomap.png|thumb]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|A_Rank_DT}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Shaaloani| 21.9,28.2 |100}}&lt;br /&gt;
{{NPC location info|Shaaloani| 21.2,33.4 |100}}&lt;br /&gt;
{{NPC location info|Shaaloani| 23.6,17.6 |100}}&lt;br /&gt;
{{NPC location info|Shaaloani| 31.3,23.1 |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Normal Spawn&lt;br /&gt;
===Time===&lt;br /&gt;
4 to 6 hours after killed.&lt;br /&gt;
&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
* &#039;&#039;&#039;Whirling Omen&#039;&#039;&#039; is an unavoidable [[large AoE]] applying directional windup buffs to [[Yehehetoaua&#039;pyo]].&lt;br /&gt;
* &#039;&#039;&#039;Pteraspit&#039;&#039;&#039; is an untelegraphed [[conal AoE]] covering most of the front of [[Yehehetoaua&#039;pyo]] and applying a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Turnspit&#039;&#039;&#039; is an untelegraphed [[conal AoE]] covering most of the front of [[Yehehetoaua&#039;pyo]] and applying a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;. Consumes the turn buff.&lt;br /&gt;
* &#039;&#039;&#039;Turntail&#039;&#039;&#039; is an untelegraphed [[conal AoE]] covering most of the back of [[Yehehetoaua&#039;pyo]] and applying a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;. Consumes the turn buff.&lt;br /&gt;
* &#039;&#039;&#039;Dactail&#039;&#039;&#039; is an untelegraphed [[conal AoE]] covering most of the back of [[Yehehetoaua&#039;pyo]] and applying a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Turntail to Pteraspit&#039;&#039;&#039; does &#039;&#039;&#039;Turntail&#039;&#039;&#039; followed by &#039;&#039;&#039;Pteraspit&#039;&#039;&#039;, starting behind the direction of the windup buff relative to the direction it was being tanked, then in front&lt;br /&gt;
* &#039;&#039;&#039;Pteraspit to Turntail&#039;&#039;&#039; does &#039;&#039;&#039;Pteraspit&#039;&#039;&#039; followed by &#039;&#039;&#039;Turntail&#039;&#039;&#039;, starting in the direction it was being tanked, then behind the direction of the windup buff.&lt;br /&gt;
* &#039;&#039;&#039;Turnspit to Dactail&#039;&#039;&#039; does &#039;&#039;&#039;Turnspit&#039;&#039;&#039; followed by &#039;&#039;&#039;Dactail&#039;&#039;&#039;, first occurring in the direction of the windup buff relative to the direction it&#039;s being tanked, then behind.&lt;br /&gt;
* &#039;&#039;&#039;Dactail to Turnspit&#039;&#039;&#039; does &#039;&#039;&#039;Dactail&#039;&#039;&#039; followed by &#039;&#039;&#039;Turnspit&#039;&#039;&#039;, first occurring behind the direction it&#039;s being tanked, then in the direction of the windup buff.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Elenyate, Hhusatahwi, [[Shaaloani]]|&#039;&#039;It&#039;s a Shetona name, combining the words for “blue,” “wings,” and “extinction.”&amp;lt;br /&amp;gt; I expect you&#039;re wondering about the “extinction” part. That&#039;s down to it being an extremely picky eater. Once it gets a taste for a certain animal it&#039;ll feed on nothing else, till their numbers are so reduced that it&#039;s forced to find some other, unfortunate creature to prey on.&amp;lt;br /&amp;gt; We need to put the ugly varmint down before that “other, unfortunate creature” is you or me.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Image:Yehehetoaua&#039;pyo.png&lt;br /&gt;
Image:Yehehetoaua&#039;pyosymbol.png&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Uktena&amp;diff=812648</id>
		<title>Uktena</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Uktena&amp;diff=812648"/>
		<updated>2024-07-30T00:14:19Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Shaaloani&lt;br /&gt;
| image = Uktena.png&lt;br /&gt;
| aggression = p4&lt;br /&gt;
| rank = B&lt;br /&gt;
| race = Scalekin&lt;br /&gt;
| clan = Bhujamga&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| level = 100&lt;br /&gt;
}}&lt;br /&gt;
[[File:Uktenamap.png|thumb]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|B_Rank_DT}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Shaaloani| 23.0,18.3 |100}}&lt;br /&gt;
{{NPC location info|Shaaloani| 16,8 |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Normal Spawn&lt;br /&gt;
===Time===&lt;br /&gt;
5 seconds after death &lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
* &#039;&#039;&#039;Wild Rattle&#039;&#039;&#039; is a regular attack on the main target.&lt;br /&gt;
* &#039;&#039;&#039;Dripping Fang&#039;&#039;&#039; is a [[conal AoE]] at the main target.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Elenyate, Hhusatahwi, [[Shaaloani]]|&#039;&#039;The Eshceyaani Wilds are lousy with snakes. Getting bitten out there is just a part of life─or part of death, if it happens to come at the jaws of the silver-scaled Uktena.&amp;lt;br /&amp;gt; It isn&#039;t venomous, so far as we know. It&#039;s just enormous─swallowing unlucky travelers and their rroneek whole.&amp;lt;br /&amp;gt; Soon it&#039;ll be big enough to qualify as a full-fledged tural vidraal...unless we have anything to do with it.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Image:Uktenahq.png&lt;br /&gt;
Image:Uktena.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Nopalitender_Fabuloso&amp;diff=812647</id>
		<title>Nopalitender Fabuloso</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Nopalitender_Fabuloso&amp;diff=812647"/>
		<updated>2024-07-30T00:13:03Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Shaaloani&lt;br /&gt;
| image = NopalitenderFebuloso.png&lt;br /&gt;
| aggression = p4&lt;br /&gt;
| rank = B&lt;br /&gt;
| race = Seedkin&lt;br /&gt;
| clan = Nopalitender&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| level = 100&lt;br /&gt;
}}&lt;br /&gt;
[[File:Nopalitenderfebulosomap.png|thumb]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|B_Rank_DT}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Shaaloani| ?,? |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Normal Spawn&lt;br /&gt;
===Time===&lt;br /&gt;
5 seconds after death &lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
* &#039;&#039;&#039;Nopal Fan&#039;&#039;&#039; is a telegraphed [[column AoE]] at the main target.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Elenyate, Hhusatahwi, [[Shaaloani]]|&#039;&#039;As you journey across Shaaloani, you may be approached by those who&#039;d have you slay wild nopalitenders and claim the prickly pears that grow upon them. It&#039;s a common source of coin for many a viper.&amp;lt;br /&amp;gt; If so, you&#039;d do well to focus your attention on the single-headed kind. Their fruit&#039;s far more fragrant than that of their triple-crowned cousins and fetches a much higher price.&amp;lt;br /&amp;gt; Sure, the Fabuloso variety has a price on each of their three heads, too, but that&#039;s because they&#039;re a gardener&#039;s worst nightmare: aggressive, destructive, and invasive little weeds. I&#039;d stick to the fruit-picking if I were you.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Image:NopalitenderFebuloso.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Atticus_the_Primogenitor&amp;diff=812646</id>
		<title>Atticus the Primogenitor</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Atticus_the_Primogenitor&amp;diff=812646"/>
		<updated>2024-07-30T00:11:36Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Heritage Found&lt;br /&gt;
| image = AtticusthePrimogenitor.png&lt;br /&gt;
| race = Scalekin&lt;br /&gt;
| clan = Ladon&lt;br /&gt;
| aggression = a4&lt;br /&gt;
| rank = S&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| level = 100&lt;br /&gt;
}}&lt;br /&gt;
[[File:AtticusthePrimogenitormap.png|thumb]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|S_Rank_DT}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Heritage Found| 7.9,33.2 |100}}&lt;br /&gt;
{{NPC location info|Heritage Found| 14.4,26.4 |100}}&lt;br /&gt;
{{NPC location info|Heritage Found| 24.7,20.0 |100}}&lt;br /&gt;
{{NPC location info|Heritage Found| 27.1,14.2 |100}}&lt;br /&gt;
{{NPC location info|Heritage Found| 29.4,19.9 |100}}&lt;br /&gt;
{{NPC location info|Heritage Found| 29.7,30.6 |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Craft {{HQ}} {{item icon|Rroneek Steak|hq=true}}.&lt;br /&gt;
&lt;br /&gt;
===Time===&lt;br /&gt;
84 to 132 hours after it&#039;s been killed; or alternatively 50 to 80 hours after maintenance has ended.&lt;br /&gt;
&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
* &#039;&#039;&#039;Breath Sequence&#039;&#039;&#039; attacks in the sequence the heads talked, which can be either 3 or 6 times. Applies a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039; to those hit.&lt;br /&gt;
** &#039;&#039;&#039;Right Head&#039;&#039;&#039; cleaves the back-right section.&lt;br /&gt;
** &#039;&#039;&#039;Middle Head&#039;&#039;&#039; cleaves the front.&lt;br /&gt;
** &#039;&#039;&#039;Left Head&#039;&#039;&#039; cleaves the back-left section.&lt;br /&gt;
* &#039;&#039;&#039;Brutality&#039;&#039;&#039; applies &#039;&#039;&#039;Twisted Tongue&#039;&#039;&#039; to &#039;&#039;&#039;Atticus the Primogenitor&#039;&#039;&#039; making the heads talk faster.&lt;br /&gt;
* &#039;&#039;&#039;Intimidation&#039;&#039;&#039; is an unavoidable [[large AoE]] taking advantages of vuln stacks.&lt;br /&gt;
* &#039;&#039;&#039;Pyric Blast&#039;&#039;&#039; is a telegraphed [[stack marker]] on a target.&lt;br /&gt;
&lt;br /&gt;
To tackle &#039;&#039;&#039;Breath Sequence&#039;&#039;&#039;: stand behind the left or right head that won&#039;t hit first. Move toward the head that hit first the moment it starts turning, because this is when it snapshots, meaning it&#039;s safe even though it hasn&#039;t hit yet. When it does it 6 times, you only need to pay attention to the left and right heads. Common patterns include &#039;&#039;right, left, left, right&#039;&#039; and &#039;&#039;left, right, left, right&#039;&#039;. The difference is either move, wait twice, move or simply back and forth.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Loanyine, The Outskirts, [[Heritage Found]]|&#039;&#039;You know how Zoraal Ja introduced the idea of using feral souls in the regulators, so their wearers could gain the strength of powerful beasts? Well, it didn&#039;t just happen overnight. It took a lot of experimentation.&amp;lt;br /&amp;gt; They needed to establish how the potency of the feral soul being assimilated translated into the empowerment of the subject, particularly at levels that invoked a physical transformation. It was this question that Atticus, a knight of the Alexandrian army, volunteered to answer.&amp;lt;br /&amp;gt; The plan was to imbue him with souls until his flesh fully transformed─at which point they&#039;d subject him to a barrage of tests to determine his newfound strength. As it turned out, no tests were needed─for when he awakened, he immediately tore a hole in the side of the holding facility and fled into the wilds.&amp;lt;br /&amp;gt; Naturally, this was all hushed up. It&#039;s only very recently that the details have started to trickle out─one of which being Atticus&#039;s apparently insatiable appetite for meat. Perhaps cooking up a big batch of barbecue might be enough to tempt him out from hiding?&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Image:AtticusthePrimogenitor.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Urna_Variabilis&amp;diff=812645</id>
		<title>Urna Variabilis</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Urna_Variabilis&amp;diff=812645"/>
		<updated>2024-07-30T00:10:26Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Heritage Found&lt;br /&gt;
| image = Urnavariabilis.png&lt;br /&gt;
| race = Soulkin&lt;br /&gt;
| clan = Mana Pot&lt;br /&gt;
| aggression = a4&lt;br /&gt;
| rank = A&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| level = 100&lt;br /&gt;
}}&lt;br /&gt;
[[File:Urnavariabilismap.png|thumb]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|A_Rank_DT}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Heritage Found| 26.3,13.7 |100}}&lt;br /&gt;
{{NPC location info|Heritage Found| 27.3,33.9 |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Normal Spawn&lt;br /&gt;
===Time===&lt;br /&gt;
4 to 6 hours after killed.&lt;br /&gt;
&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
* &#039;&#039;&#039;Proximity Plasma&#039;&#039;&#039; is a large, telegraphed [[circle AoE]] around &#039;&#039;&#039;Urna Variabilis&#039;&#039;&#039; applying a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Ring Lightning&#039;&#039;&#039; is a telegraphed [[donut AoE]] around &#039;&#039;&#039;Urna Variabilis&#039;&#039;&#039; applying a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Magnetron&#039;&#039;&#039; is an unavoidable [[large AoE]] applying &#039;&#039;&#039;Positive Charge&#039;&#039;&#039; or &#039;&#039;&#039;Negative Charge&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Magnetoring&#039;&#039;&#039; telegraphs a &#039;&#039;&#039;Positive Charge&#039;&#039;&#039; or a &#039;&#039;&#039;Negative Charge&#039;&#039;&#039;. If your charge is different, it will pull you in. If it&#039;s the same, it will knockback. Follows up with &#039;&#039;&#039;Ring Lightning&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Magnetoplasma&#039;&#039;&#039; telegraphs a &#039;&#039;&#039;Positive Charge&#039;&#039;&#039; or a &#039;&#039;&#039;Negative Charge&#039;&#039;&#039;. If your charge is different, it will pull you in. If it&#039;s the same, it will knockback. Follows up with &#039;&#039;&#039;Proximity Plasma&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Thunderous Shower&#039;&#039;&#039; is a telegraphed [[stack marker]].&lt;br /&gt;
&lt;br /&gt;
Remember that &#039;&#039;&#039;opposites attract, sames repel&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Loanyine, The Outskirts, [[Heritage Found]]|&#039;&#039;When Zoraal Ja became king, he ordered that all of Alexandria&#039;s weapons programs be massively accelerated. The engineers were under a lot of pressure and they made plenty of mistakes along the way. Urna Variabilis was one of them.&amp;lt;br /&amp;gt; It was designed as a tactical unit to counter fast-moving forces: using a gravitational field to immobilize them, and a lightning beam to make sure they stayed that way. Unfortunately, it had one fatal flaw: its energy consumption was so high that it could only function in lands where the air was saturated with levin.&amp;lt;br /&amp;gt; So the engineers switched their attentions to a different design─one that had a hope of working outside of Alexandria, as Zoraal Ja demanded. Problem is, in their rush, they forgot to turn the old experiment off. And so it continues its patrol, turning its ire on anyone or anything fleet-footed enough to be judged a legitimate target.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Image:Urnavariabilis.png&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Heshuala&amp;diff=812644</id>
		<title>Heshuala</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Heshuala&amp;diff=812644"/>
		<updated>2024-07-30T00:09:31Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Heritage Found&lt;br /&gt;
| image = Heshuala.png&lt;br /&gt;
| race = Elemental&lt;br /&gt;
| clan = Abyss&lt;br /&gt;
| aggression = a4&lt;br /&gt;
| rank = A&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| level = 100&lt;br /&gt;
}}&lt;br /&gt;
[[File:Heshualamap.png|thumb]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|A_Rank_DT}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Heritage Found| 8.2,33.4 |100}}&lt;br /&gt;
{{NPC location info|Heritage Found| 14.7,26.4 |100}}&lt;br /&gt;
{{NPC location info|Heritage Found| 24,20 |100}}&lt;br /&gt;
{{NPC location info|Heritage Found| 26.7,33.8 |100}}&lt;br /&gt;
{{NPC location info|Heritage Found| 27.5,13.0 |100}}&lt;br /&gt;
{{NPC location info|Heritage Found| 29.2,29.5 |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Normal Spawn&lt;br /&gt;
===Time===&lt;br /&gt;
4 to 6 hours after killed.&lt;br /&gt;
&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
* &#039;&#039;&#039;Higher Power&#039;&#039;&#039; applies some buffs to &#039;&#039;&#039;Heshuala&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Electrical Charge&#039;&#039;&#039; is the number of charges of &#039;&#039;&#039;Spin Shock&#039;&#039;&#039; it has.&lt;br /&gt;
** &#039;&#039;&#039;X Marks the Shock&#039;&#039;&#039; indicates it will launch an X shaped AoE called &#039;&#039;&#039;X Marks the Shock&#039;&#039;&#039;.&lt;br /&gt;
** &#039;&#039;&#039;Shocking Cross&#039;&#039;&#039; indicates it will launch a + shaped AoE called &#039;&#039;&#039;Shocking Cross&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Spin Shock&#039;&#039;&#039; is a [[conal AoE]] applying a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;. Telegraphed once, then repeats in the telegraphed direction based on the number of &#039;&#039;&#039;Electrical Charge&#039;&#039;&#039; stacks it has.&lt;br /&gt;
* &#039;&#039;&#039;X Marks the Shock&#039;&#039;&#039; is a telegraphed X shaped AoE applying &#039;&#039;&#039;Numbing Current&#039;&#039;&#039; and a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;. It&#039;s indicated it will occur in its rotation cycle by the status effects under &#039;&#039;&#039;Heshuala&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Shocking Cross&#039;&#039;&#039; is a telegraphed + shaped AoE applying &#039;&#039;&#039;Numbing Current&#039;&#039;&#039; and a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;. It&#039;s indicated it will occur in its rotation cycle by the status effects under &#039;&#039;&#039;Heshuala&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Numbing Current&#039;&#039;&#039; is a status effect that makes you unable to move or attack and greatly increases the amount of lightning-aspected damage you take.&lt;br /&gt;
* &#039;&#039;&#039;Lightning Bolt&#039;&#039;&#039; is a telegraphed [[circle AoE]] under a target intended to kill those with &#039;&#039;&#039;Numbing Current&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Electrical Overload&#039;&#039;&#039; is an unavoidable [[large AoE]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Loanyine, The Outskirts, [[Heritage Found]]|&#039;&#039;The name means “child of thunder” in the Shetona tongue, and the creatures are true to it: they&#039;re literally born from lightning. We always have to be careful when a bolt falls nearby, lest it should conjure up one of these fiends.&amp;lt;br /&amp;gt; Back when they&#039;d just finished building Yyupye&#039;s Halo, lightning struck one of the watering towers and brought one with it. A lot of folk who&#039;d gathered for the grand unveiling lost their lives. This was before most Turali had made their peace with the regulators, so there was no bringing them back.&amp;lt;br /&amp;gt; Would that you could say the same for the heshuala, but no─so long as the lightning keeps falling, they keep spawning. And so it falls to hunters like us to keep their numbers as close to zero as we can.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Image:Heshuala.png&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Gargant&amp;diff=812642</id>
		<title>Gargant</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Gargant&amp;diff=812642"/>
		<updated>2024-07-30T00:08:02Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Heritage Found&lt;br /&gt;
| image = Gargant.png&lt;br /&gt;
| race = Forgekin&lt;br /&gt;
| clan = Satellite&lt;br /&gt;
| aggression = p4&lt;br /&gt;
| rank = B&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| level = 100&lt;br /&gt;
}}&lt;br /&gt;
[[File:Gargantmap.png|thumb]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|B_Rank_DT}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Heritage Found| 12.6,20.6 |100}}&lt;br /&gt;
{{NPC location info|Heritage Found| 15.1,25.8 |100}}&lt;br /&gt;
{{NPC location info|Heritage Found| 27.0,33.7 |100}}&lt;br /&gt;
{{NPC location info|Heritage Found| 8.1, 33.6 |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Normal Spawn&lt;br /&gt;
===Time===&lt;br /&gt;
5 seconds after death &lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
* &#039;&#039;&#039;Incendiary Circle&#039;&#039;&#039; is a telegraphed [[donut AoE]] around [[Gargant]].&lt;br /&gt;
* &#039;&#039;&#039;Thrown Flames&#039;&#039;&#039; is a telegraphed [[circle AoE]] around [[Gargant]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Loanyine, The Outskirts, [[Heritage Found]]|&#039;&#039;You&#039;ve seen an aerostat, right? The floating weapons platform? Well, the gargant is an advanced experimental model, intended to clear particularly pernicious vilekin nests with napalm bombs.&amp;lt;br /&amp;gt; Unfortunately for us, the experiment went wrong. Seems at some point it took a direct lightning strike to its identification circuitry, and ever since, it&#039;s targeted anything with a pulse for elimination.&amp;lt;br /&amp;gt; It took a whole cohort of the Alexandrian army to drive it away into the wilds, where it&#039;s since occupied itself burning everything in its path to cinders. If it were ever to make a return, even our regulators might not be enough to save us.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Image:Gargant.png&lt;br /&gt;
Image:Gagrant.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Gallowsbeak&amp;diff=812641</id>
		<title>Gallowsbeak</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Gallowsbeak&amp;diff=812641"/>
		<updated>2024-07-30T00:06:54Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Heritage Found&lt;br /&gt;
| image = Gallowsbeak.jpg&lt;br /&gt;
| race = Scalekin&lt;br /&gt;
| clan = Axe Beak (Tural)&lt;br /&gt;
| aggression = p4&lt;br /&gt;
| rank = B&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| level = 100&lt;br /&gt;
}}&lt;br /&gt;
[[File:Gallowsbeakmap.png|thumb]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|B_Rank_DT}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Heritage Found| 29.2,29.5 |100}}&lt;br /&gt;
{{NPC location info|Heritage Found| 23.8,19.5 |100}}&lt;br /&gt;
{{NPC location info|Heritage Found| 36.0,13.0 |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Normal Spawn&lt;br /&gt;
===Time===&lt;br /&gt;
5 seconds after death &lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
* &#039;&#039;&#039;Fireball&#039;&#039;&#039; is a telegraphed [[circle AoE]] at the main target.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Loanyine, The Outskirts, [[Heritage Found]]|&#039;&#039;If you should come across an axe beak feeding its nestlings, you might think them kind and doting parents, sharing the day&#039;s spoils with their young just like any of us might.&amp;lt;br /&amp;gt; But take a closer look at what&#039;s dangling from their jaws, and it paints a very different picture. They take their prey by the head, you see, and swing them by the neck till the last breath leaves them.&amp;lt;br /&amp;gt; The biggest ones with the hungriest chicks aren&#039;t satisfied with a single victim, oh no. They&#039;ll take half a dozen or more, all by the heads, and race back to their nests looking to all the world like a portable gallows after a roundup. Hence the name─and hence why we want these things dead.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Image:Gallowsbeak.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Forecaster&amp;diff=812640</id>
		<title>The Forecaster</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Forecaster&amp;diff=812640"/>
		<updated>2024-07-29T23:51:52Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Living Memory&lt;br /&gt;
| image = TheForecaster.png&lt;br /&gt;
| race = Forgekin&lt;br /&gt;
| clan = Outrunner&lt;br /&gt;
| aggression = a4&lt;br /&gt;
| rank = S&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| level = 100&lt;br /&gt;
}}&lt;br /&gt;
[[File:TheForecastermap.png|thumb]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|S_Rank_DT}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Living Memory| 4.2,29.3 |100}}&lt;br /&gt;
{{NPC location info|Living Memory| 5.1,12.4 |100}}&lt;br /&gt;
{{NPC location info|Living Memory| 12.8,28.3 |100}}&lt;br /&gt;
{{NPC location info|Living Memory| 18.9,20.6 |100}}&lt;br /&gt;
{{NPC location info|Living Memory| 26.8,31.6 |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Cast the blue mage action {{action icon|Northerlies}} on spawn points.&lt;br /&gt;
&lt;br /&gt;
===Time===&lt;br /&gt;
84 to 132 hours after it&#039;s been killed; or alternatively 50 to 80 hours after maintenance has ended.&lt;br /&gt;
&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
* &#039;&#039;&#039;Wildfire Conditions&#039;&#039;&#039; is a telegraphed [[donut AoE]] applying a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Hyperelectricity&#039;&#039;&#039; is a telegraphed [[circle AoE]] applying a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Gale-force Winds&#039;&#039;&#039; is a telegraphed [[column AoE]] covering the entirety of the front of [[The Forecaster]] applying a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Blizzard Conditions&#039;&#039;&#039; is a telegraphed &amp;lt;big&amp;gt;+&amp;lt;/big&amp;gt; shaped AoE applying a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Forecast&#039;&#039;&#039; applies 3 random buffs to itself and announces the order they will be executed:&lt;br /&gt;
** &#039;&#039;&#039;Chance of Blizzards&#039;&#039;&#039; uses &#039;&#039;&#039;Blizzard Conditions&#039;&#039;&#039; without a telegraph.&lt;br /&gt;
** &#039;&#039;&#039;Chance of Hyperelectricity&#039;&#039;&#039; uses &#039;&#039;&#039;Hyperelectricity&#039;&#039;&#039; without a telegraph.&lt;br /&gt;
** &#039;&#039;&#039;Chance of Gale-force Winds&#039;&#039;&#039; uses &#039;&#039;&#039;Gale-force Winds&#039;&#039;&#039; without a telegraph.&lt;br /&gt;
** &#039;&#039;&#039;Chance of Wildfires&#039;&#039;&#039; uses &#039;&#039;&#039;Wildfire Conditions&#039;&#039;&#039; without a telegraph.&lt;br /&gt;
* &#039;&#039;&#039;Weather Channel&#039;&#039;&#039; releases these buffs&#039; effects in the order shown on the text bubble while it was casting &#039;&#039;&#039;Forecast&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Climate Change&#039;&#039;&#039; applies a buff indicating which weather effect is replacing one of the other weather effects. It announces which one will be replaced before the cast.&lt;br /&gt;
* &#039;&#039;&#039;Flood Conditions&#039;&#039;&#039; is a telegraphed [[circle AoE]] at a random target.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Rinuri, [[Solution Nine]]|&#039;&#039;The data we extracted from the mainframe told us that there&#039;s an automaton called the Forecaster stationed somewhere in Living Memory.&amp;lt;br /&amp;gt; It&#039;s a bit of a misnomer, to be honest. It doesn&#039;t &#039;&#039;report&#039;&#039; the weather so much as &#039;&#039;control&#039;&#039; it, manipulating the aether in the air to create and maintain different climates.&amp;lt;br /&amp;gt; At least, that&#039;s what it was designed to do. According to the error reports we&#039;ve seen, it&#039;s taken on something of a life of its own─and if left unchecked, the chances of it causing an &#039;&#039;un&#039;&#039;natural calamity are growing by the day. We don&#039;t know where it is right now, but we think we might know a way to draw it out. Its “extreme weather event suppression system” is still operational, you see, so if you can find a way to summon up a localized blizzard or somesuch, it might just come on over and suppress you!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
 The Forecaster: &amp;lt;bleep&amp;gt; ErRoR... Initiating system reboot. Preparing to relay today&#039;s weather report...&lt;br /&gt;
 The Forecaster: Expect a sizzling salvo of scorching sunshine and arid air. Perfect wildfire conditions!&lt;br /&gt;
 The Forecaster: Prepare for a high-voltage bout of booming thunder. A hyperelectric phenomenon!&lt;br /&gt;
 The Forecaster: Brace yourself for a pane-shattering tempest of epic proportions. Gale-force winds incoming!&lt;br /&gt;
 The Forecaster: I forecast frozen fiends and sparkling snowscapes. Don your mittens for blizzard conditions!&lt;br /&gt;
 The Forecaster: &amp;lt;bleep&amp;gt; &amp;lt;bloop&amp;gt;! Time for the latest forecast!&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Image:TheForecaster.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Cat%27s_Eye&amp;diff=812639</id>
		<title>Cat&#039;s Eye</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Cat%27s_Eye&amp;diff=812639"/>
		<updated>2024-07-29T23:50:41Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Living Memory&lt;br /&gt;
| image = Cat&#039;seye2.png&lt;br /&gt;
| race = Voidsent&lt;br /&gt;
| clan = Catastrophe&lt;br /&gt;
| aggression = a4&lt;br /&gt;
| rank = A&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| level = 100&lt;br /&gt;
}}&lt;br /&gt;
[[File:Cat&#039;sEyemap.png|thumb]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|A_Rank_DT}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Living Memory| 26.9,31.2 |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Normal Spawn&lt;br /&gt;
===Time===&lt;br /&gt;
4 to 6 hours after killed.&lt;br /&gt;
&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
* &#039;&#039;&#039;Cat&#039;s Eye&#039;&#039;&#039; leaps to the telegraphed destination and does a [[gaze]]. Look away when it lands.&lt;br /&gt;
* &#039;&#039;&#039;Killer Curiosity&#039;&#039;&#039; applies Wandering Eyes to the boss, which makes the [[gaze]] work in reverse. Look at the boss for &#039;&#039;&#039;Cat&#039;s Eye&#039;&#039;&#039; now.&lt;br /&gt;
* &#039;&#039;&#039;Gravitational Wave&#039;&#039;&#039; is an unavoidable [[large AoE]].&lt;br /&gt;
* &#039;&#039;&#039;Bloodshot Gaze&#039;&#039;&#039; is a telegraphed [[stack marker]] [[gaze]]. Stack but look away from the middle of it. Applies {{status effect|doom}} [[Doom (status effect)|Doom]] to those who look. [[Blue Mage]]s can learn this status effect as a [[spell]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Rinuri, [[Solution Nine]]|&#039;&#039;Ah, yes, the floating eyeball. With the tentacles. We called it a cat&#039;s eye because of its slit pupil, like a cat&#039;s.&amp;lt;br /&amp;gt; Also because of the way it rolled around on the floor and made a strange, purring sound when our sentry approached. Just before giving chase and tearing it apart. With its tentacles.&amp;lt;br /&amp;gt; Nostalgia was the first to spot it. She said it reminded her of an old saying: “When a cat passes away, it takes the sorrows of its owner with it.” She always thought it meant something like “every cloud has a silver lining”─that in the face of something so sad, all other worries fade away.&amp;lt;br /&amp;gt; But what if a dead cat &#039;&#039;actually&#039;&#039; takes its owners&#039; sorrows with it to the underworld, and together they meld into a new creature─half pussycat, half &#039;&#039;misery incarnate&#039;&#039;! &amp;lt;shudder&amp;gt; Puts you off ever getting a pet...&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Image:Cat&#039;seye.png&lt;br /&gt;
Image:Cat&#039;seye2.png&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sally_the_Sweeper&amp;diff=812638</id>
		<title>Sally the Sweeper</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sally_the_Sweeper&amp;diff=812638"/>
		<updated>2024-07-29T23:49:12Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Living Memory&lt;br /&gt;
| image = Sallythesweeper.png&lt;br /&gt;
| race = Soulkin&lt;br /&gt;
| clan = Galateae&lt;br /&gt;
| aggression = a4&lt;br /&gt;
| rank = A&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| level = 100&lt;br /&gt;
}}&lt;br /&gt;
[[File:Sallythesweepermap.png|thumb]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|A_Rank_DT}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Living Memory| 12.6,27.9 |100}}&lt;br /&gt;
{{NPC location info|Living Memory| 13.1,37.8 |100}}&lt;br /&gt;
{{NPC location info|Living Memory| 26.8,31.2 |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Normal Spawn&lt;br /&gt;
===Time===&lt;br /&gt;
4 to 6 hours after killed.&lt;br /&gt;
&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
* &#039;&#039;&#039;Execution Model&#039;&#039;&#039; is a telegraph foreshadowing the order it will do a [[circle AoE]], a [[donut AoE]] and a &amp;lt;big&amp;gt;+&amp;lt;/big&amp;gt; AoE. Remember this sequence.&lt;br /&gt;
* &#039;&#039;&#039;Code Execution&#039;&#039;&#039; executes the attacks in the order previously shown. Applies a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039; if any of them hit.&lt;br /&gt;
* &#039;&#039;&#039;Reverse Code&#039;&#039;&#039; executes the attacks in reverse of the order previously shown. Applies a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039; if any of them hit.&lt;br /&gt;
* &#039;&#039;&#039;Targeted Advance&#039;&#039;&#039; is a large, telegraphed [[circle AoE]] leap at a target applying a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Rinuri, [[Solution Nine]]|&#039;&#039;She might look like a pretty, porcelain doll, but trust me, you don&#039;t want to play with her.&amp;lt;br /&amp;gt; As far as we can tell, she was created to keep Living Memory clean. That would explain the song she&#039;s always singing: “Dust, dust, go away, come again another day.” As to the question of how she came to carry a giant scythe rather than a broomstick...we&#039;re still working on it.&amp;lt;br /&amp;gt; We sent in a sentry to test how she&#039;d react, but we lost signal straightaway. I assume it&#039;s in a lot of little bits by now. Careful she doesn&#039;t clean you out, too!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Image:Sallythesweeper.png&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=13th_Child&amp;diff=812637</id>
		<title>13th Child</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=13th_Child&amp;diff=812637"/>
		<updated>2024-07-29T23:46:27Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Living Memory&lt;br /&gt;
| image = 13thChild.png&lt;br /&gt;
| aggression = p4&lt;br /&gt;
| rank = B&lt;br /&gt;
| race = Ashkin&lt;br /&gt;
| clan = Seeker Bat&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| level = 100&lt;br /&gt;
}}&lt;br /&gt;
[[File:13thChildmap.png|thumb]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|B_Rank_DT}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Living Memory| 18.7,20.0 |100}}&lt;br /&gt;
{{NPC location info|Living Memory| 33.0,20.8 |100}}&lt;br /&gt;
{{NPC location info|Living Memory| 37.4,18.8 |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Normal Spawn&lt;br /&gt;
===Time===&lt;br /&gt;
5 seconds after death &lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
* &#039;&#039;&#039;Dark&#039;&#039;&#039; is a telegraphed [[circle AoE]] at the main target.&lt;br /&gt;
* &#039;&#039;&#039;Scathe&#039;&#039;&#039; is an auto-attack regularly used on the main target.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Rinuri, [[Solution Nine]]|&#039;&#039;I expect you saw the odd creatures in Yesterland? The ghosts stitched together from old sheets? Well, one among them caught our survey team&#039;s attention.&amp;lt;br /&amp;gt; Reason being that we found it &#039;&#039;outside&#039;&#039; Yesterland. It draped itself across other creatures...and when it floated into the air again, they were gone. We don&#039;t know where they went, but we &#039;&#039;do&#039;&#039; know that they never came back!&amp;lt;br /&amp;gt; If you&#039;re wondering about the name, we took it from an old Alexandrian faerie tale. I would tell you what happens in it, but it would only give you nightmares.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Image:13thChild.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Jewel_Bearer&amp;diff=812636</id>
		<title>Jewel Bearer</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Jewel_Bearer&amp;diff=812636"/>
		<updated>2024-07-29T23:44:49Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Living Memory&lt;br /&gt;
| image = JewelBearer.png&lt;br /&gt;
| race = Soulkin&lt;br /&gt;
| clan = Spriggan&lt;br /&gt;
| aggression = p4&lt;br /&gt;
| rank = B&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| level = 100&lt;br /&gt;
}}&lt;br /&gt;
[[File:JewelBearermap.png|thumb]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|B_Rank_DT}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Living Memory| 12.3,37.6 |100}}&lt;br /&gt;
{{NPC location info|Living Memory| 33.0,20.8 |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Normal Spawn&lt;br /&gt;
===Time===&lt;br /&gt;
5 seconds after death &lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
* &#039;&#039;&#039;Romp&#039;&#039;&#039; is a telegraphed [[conal AoE]] at the main target.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Rinuri, [[Solution Nine]]|&#039;&#039;Our exploration of Living Memory is mainly being done by hacking into the mechanical sentries and controlling them remotely. It&#039;s a lot safer than actually traveling there, but it does have its downsides.&amp;lt;br /&amp;gt; The attention they get, for one. The hacking process takes a lot of time and effort, so you can imagine how much we &#039;&#039;adore&#039;&#039; those creatures who hound them wherever they go. The jewel bearers are the worst of the lot.&amp;lt;br /&amp;gt; If they see anything shiny, they just can&#039;t leave it alone. Sometimes they&#039;ll pluck the heads off the sentries and run away with them! They&#039;re really interfering with our work, so if you come across one on your travels, give it a smack in the chops from me!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Image:JewelBearer.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Eden%27s_Gate:_Descent&amp;diff=698549</id>
		<title>Eden&#039;s Gate: Descent</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Eden%27s_Gate:_Descent&amp;diff=698549"/>
		<updated>2023-12-28T02:39:16Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* Phase 1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|Eden&#039;s Gate|Eden&#039;s Gate: Descent (Savage)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = Eden&#039;s Gate: Descent&lt;br /&gt;
| description = Having finally overcome Eden in a battle of wills, Ryne is now in control of the enormous sin eater, which now drifts high above the Empty. Your celebrations are short-lived, however, as Ryne detects the presence of unknown enemies making their way towards Eden&#039;s core. While Thancred and Urianger rush to intercept a swarm of foes approaching from inside, you head to the upper reaches to face the threat from the above.&lt;br /&gt;
| image = Eden&#039;s_Gate__Descent2.png&lt;br /&gt;
| type = raid&lt;br /&gt;
| level = 80&lt;br /&gt;
| level-sync = 80&lt;br /&gt;
| ilvl = 425&lt;br /&gt;
| ilvl-sync =&lt;br /&gt;
| difficulty = Normal&lt;br /&gt;
| size = 8man&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| tomestones = 10 poetics&lt;br /&gt;
| duty-finder = Normal Raids (Shadowbringers)&lt;br /&gt;
| roulette = normal raids&lt;br /&gt;
| entrance = The Core&lt;br /&gt;
| entrance-coordinates = 23.4, 23.2&lt;br /&gt;
| location = The Halo&lt;br /&gt;
| region = Norvrandt&lt;br /&gt;
| req-quest = One Fell Swoop&lt;br /&gt;
| patch = 5.01&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| stone-sky-sea = Eden&#039;s Gate&lt;br /&gt;
}} The raid is also known as &#039;&#039;&#039;E2N&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Phases &amp;amp; Abilities==&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] Antithesis Manifest: [[Voidwalker]]===&lt;br /&gt;
{{#ev:youtube|ydso_xdFRJs|350|right|Eden&#039;s Gate E2N Guide}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;NOTE:&#039;&#039;&#039; It is possible to fall off the edge of the arena and plummet to an early doom during the entire encounter. However, should any participant fall, they can be raised after a moderate delay.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Doomvoid Guillotine&#039;&#039;&#039; creates a massive straight line AoE directly through Voidwalker across the full length of the arena (relative to its current position and the direction it is facing). In short, the line will always be through the back/front of Voidwalker. After a brief delay, anyone standing in the reddish telegraph will sustain moderate damage and debuffs.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Nyx Demons&#039;&#039;&#039; will spawn along the &#039;&#039;&#039;Guillotine&#039;&#039;&#039; line, side-by-side, with each consecutive demon facing opposite directions. For example, if Voidwalker is in the centre of the arena (facing north) and &#039;&#039;&#039;Guillotine&#039;&#039;&#039; was cast through its north/south side, then &#039;&#039;&#039;Nyx&#039;&#039;&#039; will form in that line shortly afterwards, facing east, west, east, west, etc. After a brief delay, the demons will begin traversing in the direction they are facing until they leave the arena, inflicting damage and debuffs unto anyone caught in their path.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Doomvoid Slicer&#039;&#039;&#039; is a vicious donut AoE centred on Voidwalker. After a brief delay, anyone not standing directly in Voidwalker&#039;s hitbox will be sliced for moderate damage and debuffs. However, if Voidwalker is being tanked at the far end of the arena, there is usually enough space for players to avoid this simply by standing on the opposite side of the platform as well.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Nyx Demons&#039;&#039;&#039; will once again spawn, only this time, they take on the shape of the donut AoE (ie. circular - one north, east, west and south of Voidwalker). After a brief delay, they will travel towards where the boss initially cast &#039;&#039;&#039;Doomvoid Slicer&#039;&#039;&#039;, inflicting damage and debuffs on anyone they collide with during their travel. Once they collide with each other, they will disperse.&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;NOTE:&#039;&#039;&#039; Nyx Demons will always be summoned after each and every cast of &#039;&#039;&#039;Doomvoid Guillotine/Slicer&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Shadowflame&#039;&#039;&#039; is a vicious tank-buster that will hit both the main target and off-tank simultaneously. As a result, both tanks should be ready to mitigate whenever necessary.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Dark Fire III&#039;&#039;&#039; places large AoE markers on four random players, forcing them to spread out to avoid damaging teammates with their incoming AoE damage. &#039;&#039;&#039;Dark Fire III&#039;&#039;&#039; is noticeable by the AoE circles (and icon above the victims head) taking on a reddish-pink hue. After a brief delay, &#039;&#039;&#039;Dark Fire III&#039;&#039;&#039; explodes, dealing high damage to its victims and anyone else caught in the blast(s).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Unholy Darkness&#039;&#039;&#039; places a stack-marker on a random player, forcing the team to group together in order to help absorb as much damage as possible.&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Spell In Waiting&#039;&#039;&#039; will now be showcased. When cast, the next ability used by Voidwalker will become delayed. Abilities delayed in this manner will gain a new marker - a circle containing the icon of the delayed spell - along with a clock-like aesthetic, as well as a ticking timer that counts down when the ability is about to detonate. As you can imagine, this will lead to various mechanic combos that may trick players into reacting too early. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Dark Fire III (In Waiting)&#039;&#039;&#039; - casts the same pink-red AoE markers and icons onto four random players just like before, except this time, a clock-like animation displays that this spell is &#039;&#039;&#039;In Waiting&#039;&#039;&#039;. Rather than exploding after a brief delay like its original version, it will only explode when the &#039;&#039;&#039;In Waiting&#039;&#039;&#039; timer has completed, indicated by a 5-second countdown animation within the clock-like icon over each victims head. This first cast will not overlap with any other mechanics, essentially serving as a micro-tutorial of what to expect.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Unholy Darkness (In Waiting)&#039;&#039;&#039; - casts the stack-marker from earlier, except this time, it will be &#039;&#039;&#039;In Waiting&#039;&#039;&#039;, gaining the same clock-like icon. Instead of being executed after a brief delay, it will only detonate when the marked player&#039;s timer counts down. Just like the above &#039;&#039;&#039;Dark Fire III&#039;&#039;&#039;, this delayed version of &#039;&#039;&#039;Unholy Darkness&#039;&#039;&#039; will not overlap with any other mechanics - another mini-tutorial of what is to come.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Dark Fire III (In Waiting) + Unholy Darkness (In Waiting)&#039;&#039;&#039; will now test the group. Voidwalker, after casting a delayed &#039;&#039;&#039;Dark Fire III&#039;&#039;&#039; (4x Pink-Red AoE markers), will also cast a &#039;&#039;delayed&#039;&#039; stack marker. For this first overlap, both spells will go off simultaneously, so players with the AoE marker should spread out away from the group, whereas anyone without an AoE marker should bunch up to help absorb the stack-marker.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Entropy&#039;&#039;&#039; causes Voidwalker to unleash a vicious barrage of unavoidable raid-wide damage that should be healed or shielded through.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hand of Erebos&#039;&#039;&#039; will now spawn at the eastern or western edge of the arena. After a moderate delay, the menacing hand will eventually hit the platform and knock people in the direction it is facing (as indicated by an arena-wide telegraph that displays arrows pointing in the knockback direction). All participants should move as close to the hand as possible (without falling off the platform) to avoid being punted over the edge to their doom. Additionally, knockback from the &#039;&#039;&#039;Hand of Erebos&#039;&#039;&#039; can also be avoided by utilizing &#039;&#039;knockback immunity&#039;&#039; cooldowns.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Doomvoid Guillotine&#039;&#039;&#039; will once again be cast through Voidwalker in the direction it is facing - indicated by the massive straight-line AoE across the platform. Simply move out of the telegraph to avoid, though bear in mind, &#039;&#039;&#039;Nyx Demons&#039;&#039;&#039; will be summoned along the line after it has detonated and must be avoided just like before.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hand of Erebos&#039;&#039;&#039; will spawn at the same time as the &#039;&#039;&#039;Nyx Demons&#039;&#039;&#039;, forcing players to avoid the flying creatures while navigating towards the &#039;&#039;&#039;Hand of Erebos&#039;&#039;&#039; to avoid being knocked off the platform.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Doomvoid Slicer&#039;&#039;&#039; - the donut AoE from earlier - will be cast once more, forcing all participants to move into Voidwalkers hitbox. Bear in mind that &#039;&#039;&#039;Nyx Demons&#039;&#039;&#039; will be spawned afterward and must be avoided, just like earlier.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Shadowflame&#039;&#039;&#039; - the tank-buster against both tanks simultaneously - will be cast once more, followed by another &#039;&#039;&#039;Entropy&#039;&#039;&#039; (the unavoidable raid-wide AoE). Tanks and Healers, be ready!&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Punishing Ray&#039;&#039;&#039; spawns multiple pulsating pools around the arena. Visually, you will eventually see objects floating from the sky towards each puddle, much like meteor mechanics. Once the objects touch the ground, any pool that isn&#039;t sealed (i.e. doesn&#039;t have a player standing within it) will emit unavoidable damage and inflict vicious debuffs upon the raid. However, standing within a pool will also inflict a nasty &#039;&#039;&#039;bleed&#039;&#039;&#039; for as long you remain inside.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Unholy Darkness (In Waiting)&#039;&#039;&#039; - casts the stack-marker from earlier with the &#039;&#039;&#039;In Waiting&#039;&#039;&#039; delay whilst the group is standing within &#039;&#039;&#039;Punishing Ray&#039;&#039;&#039; pools, baiting players into leaving too early in order to stack. Instead, the raid should wait until &#039;&#039;&#039;Punishing Ray&#039;&#039;&#039; has concluded before moving.&lt;br /&gt;
&lt;br /&gt;
*However, Voidwalker will then cast &#039;&#039;&#039;Dark Fire III (In Waiting)&#039;&#039;&#039; in an attempt dissuade players from stacking up for &#039;&#039;&#039;Unholy Darkness&#039;&#039;&#039;. Do not be fooled! Instead, all participants should remain stacked until &#039;&#039;&#039;Unholy Darkness&#039;&#039;&#039; (stack) has been concluded, then move away from the group to avoid clipping teammates with the delayed &#039;&#039;&#039;Dark Fire III&#039;&#039;&#039; (AoE circles).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hand of Erebos&#039;&#039;&#039; and &#039;&#039;&#039;Punishing Ray&#039;&#039;&#039; will be cast in unison, forcing players to move towards the hand (or utilize &#039;&#039;knockback immunity&#039;&#039;) to avoid being pushed off the platform, then scramble to stand within the pulsating pools and seal them before &#039;&#039;&#039;Punishing Ray&#039;&#039;&#039; concludes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Entropy&#039;&#039;&#039; will once again blast the entire raid with unavoidable damage.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Shadow Eye&#039;&#039;&#039; places a &#039;look away&#039; marker on a player, indicated by a purple icon in the shape of an open eye. Only those who are looking directly at the targeted player when the spell has been activated will be affected by its detrimental effects; thus players must ensure they have their back to the marked player when it goes off. Failure to look away from the target when it goes off will &#039;&#039;&#039;Petrify&#039;&#039;&#039; them, rendering them unable to move for a considerable amount of time.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Shadow Eye (In Waiting)&#039;&#039;&#039; places the &#039;look away&#039; marker on another player along with the &#039;&#039;&#039;In Waiting&#039;&#039;&#039; timer. The raid must be ready to turn away from the effected player once the 5-second timer begins counting down. However, various mechanics will take place before &#039;&#039;&#039;Shadow Eye (In Waiting)&#039;&#039;&#039; is executed, such as:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Doomvoid Guillotine&#039;&#039;&#039; - another straight line-AoE through Voidwalker in the direction it is facing, followed by the summoning of more &#039;&#039;&#039;Nyx Demons&#039;&#039;&#039; along the line after it has detonated, all of which must be avoided in the same manner as before.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Doomvoid Slicer&#039;&#039;&#039; - the donut AoE from earlier - will be cast once more, except this time, it will overlap with the upcoming &#039;&#039;&#039;Shadow Eye (In Waiting)&#039;&#039;&#039;, forcing all participants to move into Voidwalkers hitbox (or to the other end of the arena if Voidwalker is being tanked near the north or south edge, whilst also avoiding the gaze of the &#039;&#039;&#039;Shadow Eye&#039;&#039;&#039; target. Bear in mind that &#039;&#039;&#039;Nyx Demons&#039;&#039;&#039; will still be spawned and must be avoided.&lt;br /&gt;
&lt;br /&gt;
If you have gotten this far, all the previous mechanics will repeat on a loop until Voidwalker (or the raid) is slain.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===Treasure Coffer 1===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Helm of Early Antiquity}}&lt;br /&gt;
{{Drops table row|Armor of Early Antiquity}}&lt;br /&gt;
{{Drops table row|Greaves of Early Antiquity}}&lt;br /&gt;
{{Drops table row|Bangle of Early Antiquity}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===Treasure Coffer 2===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Gauntlets of Early Antiquity}}&lt;br /&gt;
{{Drops table row|Chausses of Early Antiquity}}&lt;br /&gt;
{{Drops table row|Greaves of Early Antiquity}}&lt;br /&gt;
{{Drops table row|Bangle of Early Antiquity}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===Treasure Coffer 3===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Force Your Way Orchestrion Roll}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
E2N.png&lt;br /&gt;
E2 boss.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|raid}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Seiryu%27s_Wall&amp;diff=629679</id>
		<title>Seiryu&#039;s Wall</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Seiryu%27s_Wall&amp;diff=629679"/>
		<updated>2023-08-04T23:46:15Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* At The Burn */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Seiryu&#039;s Wall&lt;br /&gt;
| description = [[Hien]] is eager to see the energy barrier in action.&lt;br /&gt;
| quest-giver = Hien&lt;br /&gt;
| location = Kienkan&lt;br /&gt;
| location-x = 6.1&lt;br /&gt;
| location-y = 6.0&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Stormblood&lt;br /&gt;
| level = 70&lt;br /&gt;
| exp = 10800&lt;br /&gt;
| gil = 998&lt;br /&gt;
| prev-quest = A Defector&#039;s Tidings&lt;br /&gt;
| next-quest = Parley on the Front Lines, Take with a Tonze of Salt&lt;br /&gt;
| release = stormblood&lt;br /&gt;
| patch = 4.5&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Hien]] near [[the House of the Fierce]].&lt;br /&gt;
* Speak with [[Hien]] at the [[Kienkan]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Hien is eager to see the energy barrier in action.&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the Quest===&lt;br /&gt;
&#039;&#039;&#039;Hien&#039;&#039;&#039;: We will cross the Burn by yol and falcon, as before. Join me at the overlook near the House of the Fierce.&lt;br /&gt;
&lt;br /&gt;
===At House of the Fierce===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hien&#039;&#039;&#039;: Give the word when you are ready to take wing!&lt;br /&gt;
&lt;br /&gt;
===At The Burn===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hien&#039;&#039;&#039;: It seems the engineers have matters well in hand.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hien&#039;&#039;&#039;: Should the barrier work as we intend, Doma will be free to reinforce her allies in Ala Mhigo without fear of weakening her own borders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hien&#039;&#039;&#039;: Honored friends, the time has come to put your hard work to the test! Start the generator!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ironworks Engineer&#039;&#039;&#039;: Node one is operational. Nodes two to eight are reporting similar energy levels. The barrier is forming!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ironworks Engineer&#039;&#039;&#039;: ...One thousand yalms. Two thousand. Three thousand. Expansion remains smooth. No fluctuations detected.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ironworks Engineer&#039;&#039;&#039;: ...Four thousand. Five thousand! Target altitude reached! The barrier is holding steady at five thousand yalms! We&#039;ve done it!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alisaie&#039;&#039;&#039;: ...Is that an imperial airship? Of all the rotten timing...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hien&#039;&#039;&#039;: But this is a gift, Mistress Alisaie. They can test our new wall for us!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hien&#039;&#039;&#039;: Seems solid enough. Though I was hoping for a fireball.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alisaie&#039;&#039;&#039;: By the gods... It&#039;s Alphinaud!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alisaie&#039;&#039;&#039;: What are you- let me go! He has my brother!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hien&#039;&#039;&#039;: Lower the barrier!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadowhunter&#039;&#039;&#039;: Be at ease, girl. The lad is not dead--merely locked in slumber.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alisaie&#039;&#039;&#039;: No, not him too...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadowhunter&#039;&#039;&#039;: We could identify no cause and found no remedy. Thus I sought to return him to Doma--and into the arms of Lord Hien himself, it would seem.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadowhunter&#039;&#039;&#039;: It is a day for fated reunions...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadowhunter&#039;&#039;&#039;: Would you not agree, adventurer? Or should I address you as the &amp;quot;Warrior of Light&amp;quot;?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Adventurer&#039;&#039;&#039;: Gaius van Baelsor... OR The Black Wolf...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gaius&#039;&#039;&#039;: Aye. Gaius van Baelsar, the Black Wolf. That was the title I was given. One I have long since relinquished.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gaius&#039;&#039;&#039;: Stand down. The legatus of the XIVth Imperial Legion died in Castrum Meridianum. I am no more than Gaius Baelsar, a man without rank or allegiance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alisaie&#039;&#039;&#039;: Impossible! There&#039;s no way you could have survived!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gaius&#039;&#039;&#039;: Do you remember how it unfolded?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gaius&#039;&#039;&#039;: How I was deceived by Lahabrea? How I was convinced that reviving the Ultima Weapon would allow me to bring peace to Eorzea?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gaius&#039;&#039;&#039;: The Ascian used me, as he used so many others--all to further the restoration of his wretched god.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gaius&#039;&#039;&#039;: Yet even with the might of Allag at my command, you bested me. And as the Praetorium went up in flames, I was content to burn along with it...for a moment at least.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gaius&#039;&#039;&#039;: A moment of folly. To surrender my life thus would have been to betray all who died for my cause. It was for them that I dragged myself free of the rubble, and swore vengeance on the Ascians.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gaius&#039;&#039;&#039;: The Black Wolf has shed his pelt, never to return to Garlemald or her legions. I live now only to exact revenge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gaius&#039;&#039;&#039;: My principle quarry was to be Lahabrea, whom I gather you have since ushered unto oblivion.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gaius&#039;&#039;&#039;: But so many more remain. Long has their kind lurked in the shadows, laboring to sow chaos throughout our world. I would see each and every one dragged into the light and put to the sword.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gaius&#039;&#039;&#039;: Are the Scions not of like mind?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alisaie&#039;&#039;&#039;: In this single respect, perhaps...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gaius&#039;&#039;&#039;: Then I shall continue the partnership the boy began, and share what intelligence I have acquired.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gaius&#039;&#039;&#039;: Among the Ascians, the black-masked ilk are subordinate to those who wear red. This, you already know.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gaius&#039;&#039;&#039;: Yet among the red there exists a hierarchy. Those set adrift with the shards clearly stand below those still joined to the Source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gaius&#039;&#039;&#039;: Nabriales, who once dared to intrude upon the Rising Stones, belonged to the former group. And while he was indeed a dangerous foe, his powers were inconsequential next to the Paragons of the Source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gaius&#039;&#039;&#039;: The first was Lahabrea, who plages us no more. There is also the white-robed Elidibus; and the elusive Emet-Selch, about whom little is known.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alisaie&#039;&#039;&#039;: We have files on Lahabrea and Elidibus, but I believe this &amp;quot;Emet-Selch&amp;quot; is new to us...?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alisaie&#039;&#039;&#039;: As I assume my brother told you, we have evidence to suggest that an Ascian now walks in the body of the crown prince. Have you identified this interloper?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gaius&#039;&#039;&#039;: Elidibus seems the most likely culprit. As &amp;quot;emissary,&amp;quot; it is his role to maintain the equilibrium between Darkness and Light.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gaius&#039;&#039;&#039;: Your many deeds in Hydaelyn&#039;s name have upset the balance, and I believe he seeks to restore it by throwing his considerable power behind the Empire. As a leader of the Ascians, he is one of our primary targets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gaius&#039;&#039;&#039;: It was on the trail of this very prey that the boy and I came across the scene of a failed uprising. In the absence of a single Garlean casualty, we inspected the bodies of the rebels, and the lack of any external injury drew my immediate attention.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gaius&#039;&#039;&#039;: They had been slain by Black Rose--an alchemical invention of the imperial army. When I yet served as legatus, I ordered its production halted an all stockpiles destroyed. Toxic gas is not a tool of conquest, but of extermination.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alisaie&#039;&#039;&#039;: Toxic gas!? This must be the new weapon Maxima warned us about--something deadly enough to sweep away all resistance in a matter of hours.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alisaie&#039;&#039;&#039;: Gods, you don&#039;t think they&#039;re planning to use this in Ala Mhigo, do you?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gaius&#039;&#039;&#039;: Put your fears to rest. We infiltrated the production facility, and destroyed all existing stores of the chemical along with the plant itself. Even should they rebuild the operation, they will not soon manufacture another batch.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gaius&#039;&#039;&#039;: Regardless, I would draw your attention to a directive we discovered in the plant&#039;s records. The document was marked with a recent date, and authorized with the signature of one Zenos yae Galvus.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hien&#039;&#039;&#039;: A dead man, signing the death warrant for thousands. &#039;Tis bad comedy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gaius&#039;&#039;&#039;: But the tale does not end there--within that same facility was a chamber filled with devices of Allagan design. Cloning technology, we realized.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gaius&#039;&#039;&#039;: And what should we find in each and every incubator...but a young Emperor Solus.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gaius&#039;&#039;&#039;: ...All of which prompts the question: were the Ascians responsible for these abominations? Or was it the will of the Emperor?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gaius&#039;&#039;&#039;: I must know which hand guides the Empire. Though I have given up my rank, I am yet a son of Garlemald...and I will fight for the future of my homeland.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gaius&#039;&#039;&#039;: It is time I returned to the hunting of shadows. We should focus on our common foe--to reopen old quarrels now would serve no purpose.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alisaie&#039;&#039;&#039;: You saved my brother&#039;s life, so I&#039;m willing to let sleeping dogs lie. But in truth, it&#039;s not my decision to make.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Adventurer&#039;&#039;&#039;: You&#039;re right. There are more important matters at hand. OR We&#039;ll settle this another time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gaius&#039;&#039;&#039;: There was a time when I scorned those who placed their faith in false gods--even as I, in my blinkered conviction, placed mine in Ascian promises.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gaius&#039;&#039;&#039;: Unlike yours, my strength of will--and my restraint--was found wanting. We shall meet again, Warrior of Light.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hien&#039;&#039;&#039;: So that was the infamous Black Wolf. An unexpected ally, to say the least...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hien&#039;&#039;&#039;: Well, I am content to leave the fine-tuning of the barrier to cleverer minds. Let us bid our friends from the Ironworks farewell and see what can be done for Alphinaud back in Doma.&lt;br /&gt;
&lt;br /&gt;
===At the Doman Enclave===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hien&#039;&#039;&#039;: Alphinaud is safely ensconced in a private chamber. My finest healer is examining him as we speak.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alisaie&#039;&#039;&#039;: I&#039;ve spoken with the physician, and there are no outward signs of illness. Alphinaud is lost in a sleep from which he cannot be awoken...just like the others.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alisaie&#039;&#039;&#039;: It seems that even the lands of the Empire were not far enough away to escaped that cursed voice...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hien&#039;&#039;&#039;: I share your frustration, Alisaie, I do--but Alphinaud is returned to us alive and otherwise unharmed. All that remains is to find the means to wake him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hien&#039;&#039;&#039;: Until then, you can but fulfill your duties as a Scion--yours and your brother&#039;s both.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alisaie&#039;&#039;&#039;: You&#039;re right, of course. There are arrangments to be made, and little time to make them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alisaie&#039;&#039;&#039;: To business then, my lord--now that we know &amp;quot;Seiryu&#039;s Wall&amp;quot; works as intended, can we expect reinforcements for Ala Mhigo?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hien&#039;&#039;&#039;: You most certainly can. As promised, we wills end troops to bolster our allies in Eorzea without delay.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Yugiri&#039;&#039;&#039;: Pray be aware, however, that they will not &#039;&#039;arrive&#039;&#039; without delay. Save for some few who boast teleportation magicks, the bulk of our force must be transported by sea--a lengthy voyage for which the smaller vessels favored by the Confederacy are ill-equipped.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hien&#039;&#039;&#039;: Accordingly, I mean to enlist the assistance of the East Aldenard Trading Company in finding suitable ships. As for navigating the distances in question, we are in the happy position of being able to call upon those who plotted the course of my people&#039;s exodus to Eorzea.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hien&#039;&#039;&#039;: Beyond the procurement of ships, I think it unlikely that our East Aldenard friends will consent to any involvement in military operations, but I am certain they will afford Alphinaud a berth aboard one of their vessels. I shall have a chirurgeon accompany him every ilm of the way to the Rising Stones.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alisaie&#039;&#039;&#039;: You have my thanks, Lord Hien.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hien&#039;&#039;&#039;: Yugiri--I will go on ahead with out friends to Ala Mhigo. Enlist all those capable of teleportation, and put them at the disposal of the Eorzean Alliance as soon as possible. They will form the vanguard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Yugiri&#039;&#039;&#039;: Yes, my lord.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alisaie&#039;&#039;&#039;: This is exactly what we&#039;d hoped for. Lyse and the Alliance leaders will be glad indeed to welcome the combined strength of the East.&lt;br /&gt;
&lt;br /&gt;
===Meanwhile, at the Black Rose chemical plant...===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Imperial Magitek Engineer&#039;&#039;&#039;: Our supplies of Black Rose have been ruined, but the new plant is already under construction. We should have the first batch ready in time for the offensive, Your Radiance!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Varis zos Galvus&#039;&#039;&#039;: See that you do.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solus zos Galvus&#039;&#039;&#039;: Ah, yes! The infamous &amp;quot;Black Rose.&amp;quot; If I recall correctly, Gaius did not much care for the invention.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solus zos Galvus&#039;&#039;&#039;: A ruthless and indiscriminate weapon indeed, this airborne poison. It seems you &#039;&#039;are&#039;&#039; capable of making decisions worthy of your bloodline.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Varis zos Galvus&#039;&#039;&#039;: With no gift for sorcery, we Garleans must look to magitek to even the odds. If it spares the needless deaths of our soldiers, and serves the cause of this empire, there is no method I would not employ.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solus zos Galvus&#039;&#039;&#039;: How very noble of you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solus zos Galvus&#039;&#039;&#039;: Truly, though, I must commend you for embracing your role as emperor. You play the part of the determined ruler well. Sometimes, even &#039;&#039;I&#039;&#039; catch myself believing!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solus zos Galvus&#039;&#039;&#039;: A silent agent of death... Now that I think on it, Black Rose may well possess the perfect aspect.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solus zos Galvus&#039;&#039;&#039;: Slowly but surely, the deluge of Light has worked upon the aether here in the Source, and the gas should be most susceptible to its influence...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solus zos Galvus&#039;&#039;&#039;: Well, I shall leave you to your own devices. Go forth and bloody the land with your grand and glorious war.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Varis zos Galvus&#039;&#039;&#039;: ...While you do what, precisely?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solus zos Galvus&#039;&#039;&#039;: Need you ask? I will be doing what all Ascians do.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Varis zos Galvus&#039;&#039;&#039;: I am well aware that your kind exists only to usher in the next calamity. But you seem oblivious to the harm your singular agenda causes to the Empire.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Varis zos Galvus&#039;&#039;&#039;: You cannot have forgotten the events which followed your mortal demise.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Varis zos Galvus&#039;&#039;&#039;: Our homeland was plunged into civil war for your failure to name a successor. The edifice you so carefully constructed was but a hair&#039;s breadth from collapse!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solus zos Galvus&#039;&#039;&#039;: Are you truly so naive?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solus zos Galvus&#039;&#039;&#039;: You thought me oblivious to the consequences? Of a departure so painstakingly timed?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Varis zos Galvus&#039;&#039;&#039;: ...It was by &#039;&#039;design&#039;&#039;!?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solus zos Galvus&#039;&#039;&#039;: Well, of course it was! Though I will admit the resulting panic exceeded even my wildest expectations. But how can you be surprised? Throwing the world into disarray was the very purpose for which this nation was, as you say, &amp;quot;so carefully constructed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solus zos Galvus&#039;&#039;&#039;: Now, if you have no further questions, I must be on my way.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solus zos Galvus&#039;&#039;&#039;: Since we may not meet again in this lifetime, it would be remiss of me not to offer a word or two of gratitude.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solus zos Galvus&#039;&#039;&#039;: I really must thank you for this surplus of vessels. I can mold any host into my own image, but having bodies tailor-made for me in this fashion is so much less tiresome!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solus zos Galvus&#039;&#039;&#039;: You dabbled in Allagan cloning techniques, yes? It certainly is a compelling--not to mention entertaining--field of research.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solus zos Galvus&#039;&#039;&#039;: And of all the options available, you chose the founding father on whom to experiment! You have a twisted streak to you, Varis. Like grandsire, like grandson, eh?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solus zos Galvus&#039;&#039;&#039;: If events play out as planned, this will become something of a family enterprise.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solus zos Galvus&#039;&#039;&#039;: You will be the capstone of this world; I, the anchor in the shard. And together, we will give the lie to this star&#039;s fraudulent existence!&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Defector%27s_Tidings&amp;diff=629675</id>
		<title>A Defector&#039;s Tidings</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Defector%27s_Tidings&amp;diff=629675"/>
		<updated>2023-08-04T23:32:20Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* Speaking with Hein */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Defector&#039;s Tidings&lt;br /&gt;
| description = The news from Ala Mhigo has left [[Alisaie]] in as state of nervous excitement.&lt;br /&gt;
| quest-giver = Alisaie&lt;br /&gt;
| location = The Dravanian Hinterlands&lt;br /&gt;
| location-x = 12.9&lt;br /&gt;
| location-y = 36.4&lt;br /&gt;
| location-z = 0.9&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Stormblood&lt;br /&gt;
| level = 70&lt;br /&gt;
| exp = 10800&lt;br /&gt;
| gil = 2823&lt;br /&gt;
| reward-opt1 = 1 Laghman&lt;br /&gt;
| reward-opt2 = 1 Papanasi&lt;br /&gt;
| reward-opt3 = 1 Imam Bayildi&lt;br /&gt;
| reward-opt4 = 1 Ginger Salad&lt;br /&gt;
| reward-opt5 = 2 Allagan Silver Piece&lt;br /&gt;
| prev-quest = Soul Searching&lt;br /&gt;
| next-quest = Seiryu&#039;s Wall&lt;br /&gt;
| release = stormblood&lt;br /&gt;
| patch = 4.5&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with the [[Resistance Guard|Resistance guard]] in the [[Ala Mhigan Quarter]].&lt;br /&gt;
* Speak with [[Alisaie]].&lt;br /&gt;
* Speak with [[Hien]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the Quest===&lt;br /&gt;
&#039;&#039;&#039;Alisaie:&#039;&#039;&#039; I almost can&#039;t bear to hear what Maxima has to tell us...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alisaie:&#039;&#039;&#039; But it can&#039;t be bad news, can it? Lyse would have said. Unless─ Agh, there&#039;s no point speculating. Lyse said she&#039;d notified the guards of our coming, so we should head straight to the palace gate in the Ala Mhigan Quarter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Krile:&#039;&#039;&#039; I&#039;ll be praying for good news. Learn what you can about Alphinaud&#039;s plight, and leave the search for our friends&#039; lost souls to me.&lt;br /&gt;
&lt;br /&gt;
===In the Royal Palace===&lt;br /&gt;
&#039;&#039;&#039;Lyse:&#039;&#039;&#039; I&#039;m sorry to drag you halfway across the realm, but when Maxima mentioned Alphinaud, I thought you&#039;d want to hear the news in person.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Maxima:&#039;&#039;&#039; Ah, we meet again...though I was hoping our reunion would be under more auspicious circumstances.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alisaie:&#039;&#039;&#039; What happened to my brother? Where is Alphinaud?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Maxima:&#039;&#039;&#039; Never fear, my lady. Your brother was in fine health when I took my leave of him, and I have no reason to assume that has changed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alisaie:&#039;&#039;&#039; You assume!?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Maxima:&#039;&#039;&#039; If you will allow me, I shall endeavor to explain events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Maxima:&#039;&#039;&#039; Our troubles began not long after we departed Doma. While crossing the Burn, we were fired upon by the Emperor&#039;s personal guard, and forced to make an emergency landing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Maxima:&#039;&#039;&#039; As we stumbled from the wreckage, our attackers fell upon us again, and we would have perished there and then were it not for the intercession of a third party... A band of mercenaries whose leader claimed to pursue a vendetta against the Ascians.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Maxima:&#039;&#039;&#039; This “Shadowhunter,” as he styled himself, then escorted us out of the wastes to relative safety.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Maxima:&#039;&#039;&#039; Upon arriving back in civilization, I gathered my Populares colleagues and prepared to flee the Empire. Master Alphinaud, however, declined the invitation to join us, preferring to continue his investigation into the Ascian threat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Well...at least he&#039;s not lying in a heap in the Burn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Tell us more about these Ascian hunters. Who are they? And is Alphinaud still with them?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Maxima:&#039;&#039;&#039; He is. As to who they are, I am afraid I have nothing to tell you. Beyond the fact that they root out and destroy Ascians, they were unwilling to divulge anything which might serve to identify them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Maxima:&#039;&#039;&#039; They would not even reveal their next destination...but Master Alphinaud asked to accompany them all the same.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Maxima:&#039;&#039;&#039; Since parting company with your brother, we&#039;ve been engaged in a game of cat and mouse with the Emperor&#039;s guard. We made our way through province after province, finding the army busy “restoring order” wherever we went, until we finally arrived here in Ala Mhigo. I cannot thank Commander Aldynn enough for giving us such an unexpectedly warm welcome.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raubahn:&#039;&#039;&#039; I&#039;m not inclined to turn away refugees, no matter which land they call home. And if they can tell me how things lie in Garlemald...all the better.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Maxima:&#039;&#039;&#039; On that subject, there is much I would tell you. During the course of our journey, we heard tales that an entire rebel army had been slaughtered in the space of a single night.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Maxima:&#039;&#039;&#039; It would seem my former comrades grew tired of putting down uprisings in the conventional manner, and chose instead to bring a formidable new weapon to bear. Details were sparse, but the rumor alone was enough to dampen the flames of rebellion.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Maxima:&#039;&#039;&#039; I have also heard reports that several companies have withdrawn from their designated provinces and begun marching westward. It is my assessment that the Empire&#039;s forces are mobilizing for a large-scale military engagement.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lyse:&#039;&#039;&#039; Westward? You mean they&#039;re getting ready to invade Ala Mhigo!?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raubahn:&#039;&#039;&#039; We knew this was coming. But not that it would be so soon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lyse:&#039;&#039;&#039; We&#039;ve barely even begun to shore up our defenses! They won&#039;t stop an invading army!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raubahn:&#039;&#039;&#039; ...No, they won&#039;t.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raubahn:&#039;&#039;&#039; Dispatch messengers to the Alliance leadership requesting reinforcements. And send word to our officers in the field to hasten completion of those border fortifications. Prepare to meet the imperials head-on!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raubahn:&#039;&#039;&#039; No matter how quickly we act, we still want for time. When the enemy comes into view, our best recourse will be to open negotiations with their commander, and see that the ensuing proceedings take as long as possible.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lyse:&#039;&#039;&#039; Would you and Alisaie head to Doma and let Lord Hien know about this? I&#039;m sure he&#039;ll want to hear about Alphinaud too.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Consider it done. We&#039;ll send word when─&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Player and Alisaie hear voices&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alisaie&#039;&#039;&#039;: You heard it too?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alisaie&#039;&#039;&#039;: Well, at least we&#039;re both still standing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lyse&#039;&#039;&#039;: Oh, thank the gods─I thought we&#039;d lost you for a moment there. Why does this keep happening!?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alisaie&#039;&#039;&#039;: I wish I knew. Nothing we&#039;ve tried has brought us any closer to an answer...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alisaie&#039;&#039;&#039;: We&#039;ll keep working on it, but first we need to go and see Lord Hien.&lt;br /&gt;
&lt;br /&gt;
===Speaking to Alisaie===&lt;br /&gt;
&#039;&#039;&#039;Alisaie:&#039;&#039;&#039; So, Alphinaud is safe─for the present, at least. Now all we need to worry about is a full-scale imperial invasion...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alisaie:&#039;&#039;&#039; I&#039;m actually glad Lyse tasked us with visiting Lord Hien─better to be dashing from place to place than sitting around stewing over things we can&#039;t change. To the enclave!&lt;br /&gt;
&lt;br /&gt;
===Speaking with Hien===&lt;br /&gt;
&#039;&#039;&#039;Hien:&#039;&#039;&#039; Greetings, my friends. I was just discussing future endeavors with the members of our newly formed alliance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hien:&#039;&#039;&#039; The Kojin and the Confederacy you already know, and it was your own strength of arms that won us the cooperation of the Steppe tribes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hien:&#039;&#039;&#039; We have also been joined by our neighbors from Nagxia, and the indomitable citizens of Dalmasca...though the scattered nature of the latter&#039;s resistance will somewhat delay their official induction.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hien:&#039;&#039;&#039; These proud peoples have united under a single purpose: to stand against the tyranny of the Garlean Empire.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alisaie:&#039;&#039;&#039; I am glad to see your alliance is coming together so swiftly. As things stand, I fear we shall soon have need of your strength...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hien:&#039;&#039;&#039; I thank you for bringing me news of Alphinaud. His fate is never far from my thoughts─and not only because he is our emissary. As for this sudden deployment of imperial forces, I agree that Ala Mhigo would be wise to shore up its borders with all haste.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Yugiri:&#039;&#039;&#039; Every report we receive from our shinobi indicates a massing of troops in the western provinces. It seems all but certain that the Empire is poised to bring its fist down upon Eorzea.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hien:&#039;&#039;&#039; And I would help deflect that blow. But I cannot risk sending reinforcements just yet. We will remain vulnerable to airborne assault until our wall in the Burn is in place.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alisaie:&#039;&#039;&#039; The all-important Allagan energy barrier.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hien:&#039;&#039;&#039; The...energy barrier, yes. I thought to call it something more auspicious. A name drawn from the Four Lords of legend, perhaps─“Seiryu&#039;s Aegis” or some such. Well, just a thought.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Yugiri:&#039;&#039;&#039; The Ironworks engineers report that they have finished calibrating the generators, and are ready to proceed to the testing stage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hien:&#039;&#039;&#039; Have you time to attend the first test? You&#039;ve seen the field which protected Azys Lla firsthand, and I would be interested to hear how you think ours compares.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alisaie:&#039;&#039;&#039; I will come too, if you don&#039;t mind. Though I am no Y&#039;shtola, I may be able to offer some insight.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hien:&#039;&#039;&#039; Of course. Time being of the essence, it would be best if we made directly for the Burn. Yugiri, I leave you and Hakuro to bring the war council to a close.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Yugiri:&#039;&#039;&#039; Understood.  Your mounts are saddled and ready, my lord. Ware the storms.&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Swallow%27s_Compass&amp;diff=619625</id>
		<title>The Swallow&#039;s Compass</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Swallow%27s_Compass&amp;diff=619625"/>
		<updated>2023-07-28T01:53:08Z</updated>

		<summary type="html">&lt;p&gt;Lagana: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| description = Chiseled into the great wall which cuts across the plains of [[Yanxia]], between two of the [[Dairyu Moon Gates]], is the visage of [[Ganen]], the legendary hero who united [[Doma]]. The first king of the new kingdom was not only a military genius, but also the founder of [[geomancy]], and so after his death this royal mausoleum became a holy place to which his disciples would make pilgrimage. Alas, following the imperial invasion, it was abandoned and fell into disrepair, and none can say for certain what dangers lie within. Regardless, if [[Soroban]]&#039;s rigorous training under [[Genbu]] is to continue, you and your comrades must venture into these hallowed halls and obtain the tamate-bako of geomancy, an ancient relic with the power to manipulate time itself...&lt;br /&gt;
| image = y&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 70&lt;br /&gt;
| level-sync = 70&lt;br /&gt;
| ilvl = 330&lt;br /&gt;
| size = light&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| duty-finder = Dungeons (Stormblood)&lt;br /&gt;
| roulette = Level 50/60/70/80 Dungeons&lt;br /&gt;
| tomestones = 50 Poetics&lt;br /&gt;
| entrance = Yanxia&lt;br /&gt;
| entrance-coordinates = 11.7, 26.9, 0.7&lt;br /&gt;
| req-quest = Tortoise in Time&lt;br /&gt;
| modes = explorer&lt;br /&gt;
| patch = 4.3&lt;br /&gt;
| release = stormblood&lt;br /&gt;
}} {{TOC limit|3}}&lt;br /&gt;
==Objectives==&lt;br /&gt;
#Arrive at the Heart of the Dragon: 0/1&lt;br /&gt;
#Defeat [[Otengu]]: 0/1&lt;br /&gt;
#Arrive at the Dragon&#039;s Mouth: 0/1&lt;br /&gt;
#Defeat [[Daidarabotchi]]: 0/1&lt;br /&gt;
#Arrive at Serenity: 0/1&lt;br /&gt;
#Defeat [[Qitian Dasheng]]: 0/1&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|j63xGjEqkfY|350|right|Video guide by MTQcapture}}&lt;br /&gt;
===[[File:Aggressive difficulty r5.png|link=]] [[Otengu]]===&lt;br /&gt;
&#039;&#039;&#039;Abilities&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Clout of the Tengu:&#039;&#039;&#039; Large AOE centred around Otengu.&lt;br /&gt;
* &#039;&#039;&#039;Yama-kagura:&#039;&#039;&#039; Line AOE of medium width, directed at one of the player other than the tank.&lt;br /&gt;
* &#039;&#039;&#039;Wile of the Tengu:&#039;&#039;&#039; One of the &#039;&#039;Eye themed&#039;&#039; abilities. Looking away from Otengu will dodge its effect. Not doing so will apply the {{status effect|hysteria}} &#039;&#039;&#039;[[Hysteria]]&#039;&#039;&#039; debuff.&lt;br /&gt;
* &#039;&#039;&#039;Tengu Ember:&#039;&#039;&#039; A number of &#039;&#039;Tengu Ember&#039;&#039; will appear. Those flames will start to move around the arena. Player hit by one of them will suffer minor damage and one (1) debuff stack of &#039;&#039;Suppuration&#039;&#039; (Maximum HP is reduced and damage taken is increased.). After some time the remaining ember will explode in medium sized AOE&#039;s. &lt;br /&gt;
* &#039;&#039;&#039;Might of the Tengu:&#039;&#039;&#039; A tank buster ability.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r5.png|link=]] [[Daidarabotchi]]===&lt;br /&gt;
&#039;&#039;&#039;Abilities&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
The abilities do not have a castbar. Watch for the messages on screen.&lt;br /&gt;
* &#039;&#039;&#039;Daidarabotchi is gathering aetherial energy...:&#039;&#039;&#039; Daidarabotchi will raise one of its arms and slam it down on the ground. Getting hit by this will result in medium damage and one (1) debuff stack of {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;. It is suggested to stand on its other side.&lt;br /&gt;
* &#039;&#039;&#039;The Land take You, Claim You!:&#039;&#039;&#039; AOE that will follow the marked player.&lt;br /&gt;
* &#039;&#039;&#039;Swallow You, Consume You!:&#039;&#039;&#039; Daidarabotchi will hit the ground with its fist and create a circular, persistent AOE (a shimmering lake) around the centre of the area. That lake will grow over time and will cover ca. 75% of the area but will disappear again after some time.&lt;br /&gt;
* &#039;&#039;&#039;Mountain Falls :&#039;&#039;&#039;  Blue AOE with a blue water drop on top around a player. Will deal damage after a short while.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Qitian Dasheng]]===&lt;br /&gt;
&#039;&#039;&#039;Abilities&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The Short End:&#039;&#039;&#039; Tankbuster.&lt;br /&gt;
* &#039;&#039;&#039;{{action icon|Both Ends}}:&#039;&#039;&#039; This ability has two flavours.&lt;br /&gt;
** The first will be signified by the normal weapon, raised. It will create a medium AOE around Qitian Dasheng. Getting hit by this AOE will knock the player back into the bluish outer ring. This debuff area will apply &#039;&#039;Bleeding&#039;&#039; and one (1) stack of {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;.&lt;br /&gt;
** The second will be signified by an enlarged weapon with electric current on it, lowered. It will do the same, but with a safe zone near Qitian Dasheng. &lt;br /&gt;
** In short: Normal weapon - stay away from the boss. Enlarged, electrified weapon - stay near the boss.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Mount Huaguo:&#039;&#039;&#039; Area wide medium AOE.&lt;br /&gt;
* &#039;&#039;&#039;Monkey Magicks:&#039;&#039;&#039; ADD phase. Kill all &#039;&#039;Servant of the Sage&#039;&#039; before the Monkey Magicks meter is fully charged.&lt;br /&gt;
* &#039;&#039;&#039;Second Heaven:&#039;&#039;&#039; Ultimate, after &#039;&#039;Monkey Magicks&#039;&#039; meter is fully charged or all &#039;&#039;Servant of the Sage&#039;&#039; are killed. The amount of damage done depends on the level of the charge of the &#039;&#039;Monkey Magicks&#039;&#039; meter.&lt;br /&gt;
* &#039;&#039;&#039;Splitting Hairs:&#039;&#039;&#039; Qitian Dasheng splits in two &#039;&#039;Shadow of the Sage&#039;&#039;. Both mobs must be killed to end the fight. If only one is killed, the remaining will split again. It is suggested to damage both equally and kill them in very short succession, so a to avoid another split.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ADD &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Servant of the Sage:&#039;&#039;&#039; Spawn during &#039;&#039;Monkey Magicks&#039;&#039; phase. Frequently use an AOE.&lt;br /&gt;
* &#039;&#039;&#039;Shadow of the Sage:&#039;&#039;&#039; Two lesser copies of Qitian Dasheng. Both must be killed. Both retain the abilities or the original Qitian Dasheng. Note, that those copies share the health pool of the original Qitian Dasheng. That is, the health of the copies will drop according to the damage dealt.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
{{see also|Bonewicca Armor|Bonewicca Accessories}}&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Otengu]]===&lt;br /&gt;
*{{Item reward|10|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Otengu}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Daidarabotchi]]===&lt;br /&gt;
*{{Item reward|15|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Daidarabotchi}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Qitian Dasheng]]===&lt;br /&gt;
*{{Item reward|25|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Qitian Dasheng}}&lt;br /&gt;
&lt;br /&gt;
===Additional Treasure Coffers===&lt;br /&gt;
For [[Stormblood]] [[dungeons]], it&#039;s possible for any additional coffer to be random materials from the [[#Miss List|Miss List]] instead of gear.&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 1 (X: 10.7 Y: 11.2)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Bonewicca Protector&#039;s Sabatons}}&lt;br /&gt;
{{Drops table row|Bonewicca Skinner&#039;s Sabatons}}&lt;br /&gt;
{{Drops table row|Bonewicca Wildling&#039;s Greaves}}&lt;br /&gt;
{{Drops table row|Bonewicca Shadow&#039;s Sabatons}}&lt;br /&gt;
{{Drops table row|Bonewicca Tracker&#039;s Sabatons}}&lt;br /&gt;
{{Drops table row|Bonewicca Whisperer&#039;s Greaves}}&lt;br /&gt;
{{Drops table row|Bonewicca Soother&#039;s Sabatons}}&lt;br /&gt;
{{Drops table row|Bonewicca Bangle of Fending}}&lt;br /&gt;
{{Drops table row|Bonewicca Bangle of Slaying}}&lt;br /&gt;
{{Drops table row|Bonewicca Bangle of Aiming}}&lt;br /&gt;
{{Drops table row|Bonewicca Bangle of Casting}}&lt;br /&gt;
{{Drops table row|Bonewicca Bangle of Healing}}&lt;br /&gt;
{{Drops table row|Bonewicca Ring of Fending}}&lt;br /&gt;
{{Drops table row|Bonewicca Ring of Slaying}}&lt;br /&gt;
{{Drops table row|Bonewicca Ring of Aiming}}&lt;br /&gt;
{{Drops table row|Bonewicca Ring of Casting}}&lt;br /&gt;
{{Drops table row|Bonewicca Ring of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 2 (X: 12.2 Y: 7.9)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Bonewicca Protector&#039;s Helm}}&lt;br /&gt;
{{Drops table row|Bonewicca Skinner&#039;s Visor}}&lt;br /&gt;
{{Drops table row|Bonewicca Wildling&#039;s Helm}}&lt;br /&gt;
{{Drops table row|Bonewicca Shadow&#039;s Visor}}&lt;br /&gt;
{{Drops table row|Bonewicca Tracker&#039;s Helm}}&lt;br /&gt;
{{Drops table row|Bonewicca Whisperer&#039;s Mask}}&lt;br /&gt;
{{Drops table row|Bonewicca Soother&#039;s Mask}}&lt;br /&gt;
{{Drops table row|Bonewicca Protector&#039;s Gauntlets}}&lt;br /&gt;
{{Drops table row|Bonewicca Skinner&#039;s Gloves}}&lt;br /&gt;
{{Drops table row|Bonewicca Wildling&#039;s Gauntlets}}&lt;br /&gt;
{{Drops table row|Bonewicca Shadow&#039;s Gauntlets}}&lt;br /&gt;
{{Drops table row|Bonewicca Tracker&#039;s Gauntlets}}&lt;br /&gt;
{{Drops table row|Bonewicca Whisperer&#039;s Gauntlets}}&lt;br /&gt;
{{Drops table row|Bonewicca Soother&#039;s Gauntlets}}&lt;br /&gt;
{{Drops table row|Bonewicca Earring of Fending}}&lt;br /&gt;
{{Drops table row|Bonewicca Earring of Slaying}}&lt;br /&gt;
{{Drops table row|Bonewicca Earring of Aiming}}&lt;br /&gt;
{{Drops table row|Bonewicca Earring of Casting}}&lt;br /&gt;
{{Drops table row|Bonewicca Earring of Healing}}&lt;br /&gt;
{{Drops table row|Bonewicca Necklace of Fending}}&lt;br /&gt;
{{Drops table row|Bonewicca Necklace of Slaying}}&lt;br /&gt;
{{Drops table row|Bonewicca Necklace of Aiming}}&lt;br /&gt;
{{Drops table row|Bonewicca Necklace of Casting}}&lt;br /&gt;
{{Drops table row|Bonewicca Necklace of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 3 (X: 9.8 Y: 14.3)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Bonewicca Protector&#039;s Coat}}&lt;br /&gt;
{{Drops table row|Bonewicca Skinner&#039;s Mail}}&lt;br /&gt;
{{Drops table row|Bonewicca Wildling&#039;s Jacket}}&lt;br /&gt;
{{Drops table row|Bonewicca Shadow&#039;s Chestpiece}}&lt;br /&gt;
{{Drops table row|Bonewicca Tracker&#039;s Coat}}&lt;br /&gt;
{{Drops table row|Bonewicca Whisperer&#039;s Jacket}}&lt;br /&gt;
{{Drops table row|Bonewicca Soother&#039;s Chestpiece}}&lt;br /&gt;
{{Drops table row|Bonewicca Protector&#039;s Trousers}}&lt;br /&gt;
{{Drops table row|Bonewicca Skinner&#039;s Trousers}}&lt;br /&gt;
{{Drops table row|Bonewicca Wildling&#039;s Sarouel}}&lt;br /&gt;
{{Drops table row|Bonewicca Shadow&#039;s Trousers}}&lt;br /&gt;
{{Drops table row|Bonewicca Tracker&#039;s Trousers}}&lt;br /&gt;
{{Drops table row|Bonewicca Whisperer&#039;s Sarouel}}&lt;br /&gt;
{{Drops table row|Bonewicca Soother&#039;s Trousers}}&lt;br /&gt;
{{Drops table row|Bonewicca Bangle of Fending}}&lt;br /&gt;
{{Drops table row|Bonewicca Bangle of Slaying}}&lt;br /&gt;
{{Drops table row|Bonewicca Bangle of Aiming}}&lt;br /&gt;
{{Drops table row|Bonewicca Bangle of Casting}}&lt;br /&gt;
{{Drops table row|Bonewicca Bangle of Healing}}&lt;br /&gt;
{{Drops table row|Bonewicca Ring of Fending}}&lt;br /&gt;
{{Drops table row|Bonewicca Ring of Slaying}}&lt;br /&gt;
{{Drops table row|Bonewicca Ring of Aiming}}&lt;br /&gt;
{{Drops table row|Bonewicca Ring of Casting}}&lt;br /&gt;
{{Drops table row|Bonewicca Ring of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 4 (X: 11.4 Y: 10.2)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Bonewicca Bangle of Fending}}&lt;br /&gt;
{{Drops table row|Bonewicca Bangle of Slaying}}&lt;br /&gt;
{{Drops table row|Bonewicca Bangle of Aiming}}&lt;br /&gt;
{{Drops table row|Bonewicca Bangle of Casting}}&lt;br /&gt;
{{Drops table row|Bonewicca Bangle of Healing}}&lt;br /&gt;
{{Drops table row|Bonewicca Ring of Fending}}&lt;br /&gt;
{{Drops table row|Bonewicca Ring of Slaying}}&lt;br /&gt;
{{Drops table row|Bonewicca Ring of Aiming}}&lt;br /&gt;
{{Drops table row|Bonewicca Ring of Casting}}&lt;br /&gt;
{{Drops table row|Bonewicca Ring of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
=====Miss List=====&lt;br /&gt;
{{:SB Dungeon Miss List2}}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
This duty is associated with the following [[achievements]]:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|Mapping the Realm: The Swallow&#039;s Compass}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
===Gear Images===&lt;br /&gt;
&amp;lt;gallery heights=225px widths=400px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:The Swallow&#039;s Compass Gear1.jpg&lt;br /&gt;
File:Bonewicca gear contest entry.jpg|contest submission&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dungeon Images===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
Image:The Swallow&#039;s Compass1.jpg&lt;br /&gt;
Image:The Swallow&#039;s Compass2.jpg&lt;br /&gt;
Image:The Swallow&#039;s Compass3.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
===The Birthplace Of Doman Geomancy===&lt;br /&gt;
Chiseled into the great wall which cuts across the plains of Yanxia, between two of the Dairyu Moon Gates, is the visage of Ganen, the legendary hero who united Doma. The first king of the new kingdom was not only a military genius, but also a master geomancer, and after his death this royal mausoleum became a holy site to which his disciples would make pilgrimage. Even from Hingashi and beyond, academics and monks would come to gather at what is known as the birthplace of Doman geomancy.&lt;br /&gt;
&lt;br /&gt;
Such scholarly congregations were dispersed by the invading Empire. Deeming the near-deified Ganen a potential primal threat, the imperial viceroy of Doma ordered the king’s tomb sealed shut. The geomancers&#039; place of study was abandoned, and the Swallow’s Compass fell into disrepair.&lt;br /&gt;
&lt;br /&gt;
===Qitian Dasheng===&lt;br /&gt;
As with others of his ilk, this simian auspice gained divine might after enduring a millennium of life. Qitian Dasheng, whose title means “Great Sage, Heaven’s Equal,” dwells in the Swallow Compass to prevent its power falling into unscrupulous hands.&lt;br /&gt;
&lt;br /&gt;
===Daidarabotchi===&lt;br /&gt;
Described in ancient legend, these gargantuan entities are said to be the creators of mountains or lakes. Pronunciation differs slightly by region, with minor variations such as “deidarabotchi.” But whatever the name given, attempts by a succession of occultists to bring this legendary being to life has resulted in the conception of countless abominations. The Swallows Compass geomancers, too, appeared unable to resist creating their own watery behemoth.&lt;br /&gt;
&lt;br /&gt;
===More===&lt;br /&gt;
The art of geomancy, with its command over wind , earth , and water , can be employed as a method for constructing Tenkonto. Some few geomancers of the Swallow&#039;s Compass were capable of building the teleportation devices without the guidance of the Onishishu , but the knowl edge of their techniques is now all but lost.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Fell_Court_of_Troia_(Duty)&amp;diff=457642</id>
		<title>The Fell Court of Troia (Duty)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Fell_Court_of_Troia_(Duty)&amp;diff=457642"/>
		<updated>2022-08-25T15:32:47Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* link= Evil Dreamers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = The Fell Court of Troia&lt;br /&gt;
| description = Owing to the ingenuity of Hannish alchemists, you have succeeded in expanding the voidgate in the treasure vault, and prepare to set forth on your mission to find Vrtra&#039;s brood-sister Azdaja in the Thirteenth. Beyond the emptiness of the rift awaits a shadowed castle swarming with voidsent, and you steel yourselves for a hostile reception.&lt;br /&gt;
| image = The Fell Court of Troia.png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 90&lt;br /&gt;
| ilvl = 575&lt;br /&gt;
| size = light&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = Expert&lt;br /&gt;
| tomestones = 80 astronomy + 50 causality&lt;br /&gt;
| entrance = &lt;br /&gt;
| entrance-coordinates = 30.2, 18.2&lt;br /&gt;
| req-quest = In Search of Azdaja&lt;br /&gt;
| patch = 6.2&lt;br /&gt;
| release = endwalker&lt;br /&gt;
}}&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
==Objectives==&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Evil Dreamer|Evil Dreamers]]===&lt;br /&gt;
This boss is a gauntlet against dozens of individually weak &#039;&#039;&#039;Evil Dreamer&#039;&#039;&#039; enemies.&lt;br /&gt;
* &#039;&#039;&#039;Dark Vision:&#039;&#039;&#039; Evil Dreamers will spawn on the outside of the arena and fire off line AoEs before joining the fight proper.&lt;br /&gt;
* &#039;&#039;&#039;Void Gravity:&#039;&#039;&#039; Circle AoEs targeted on each player.&lt;br /&gt;
* &#039;&#039;&#039;Unite Mare:&#039;&#039;&#039; Several Evil Dreamers appear and cover the entire arena with circle AoEs centered on them. Kill at least one of them to create a safe zone.&lt;br /&gt;
* &#039;&#039;&#039;Endless Nightmare:&#039;&#039;&#039; Several Evil Dreamers appear and fuse into one large Evil Dreamer, which begins casting this ability very slowly. At the same time, several smaller untargetable Evil Dreamers will spawn and cast &#039;&#039;&#039;Unite Mare&#039;&#039;&#039;. Some of these Evil Dreamers will get tethered by yet more Dreamers, fusing them together and increasing the size of the AoE. Endless Nightmare wipes the party if allowed to finish its cast.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Beatrice]]===&lt;br /&gt;
* &#039;&#039;&#039;Eye of Troia:&#039;&#039;&#039; Creates a gaze attack centered on a random location of the arena, indicated by a large ring shrinking to converge on the point. The attack goes off when the ring covers the targeted point, inflicting a dispellable {{status effect|Doom}} &#039;&#039;&#039;Doom&#039;&#039;&#039; debuff.&lt;br /&gt;
* &#039;&#039;&#039;Beatific Scorn:&#039;&#039;&#039; Beatrice burns several lines into the arena with eye beams, which explode into circle AoEs shortly after, dealing heavy damage.&lt;br /&gt;
* &#039;&#039;&#039;Hush:&#039;&#039;&#039; Tankbuster.&lt;br /&gt;
* &#039;&#039;&#039;Voidshaker:&#039;&#039;&#039; A cone AoE from Beatrice&#039;s front.&lt;br /&gt;
* &#039;&#039;&#039;Void Nail:&#039;&#039;&#039; Player-targeted AoEs that deal light damage.&lt;br /&gt;
* &#039;&#039;&#039;Toric Void:&#039;&#039;&#039; A ring AoE around the outside of the area, used at the same time as &#039;&#039;&#039;Eye of Troia&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Antipressure:&#039;&#039;&#039; A stack marker on a random player.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] Blighted Despot: [[Scarmiglione]]===&lt;br /&gt;
* &#039;&#039;&#039;Cursed Echo:&#039;&#039;&#039; Moderate damage to the entire party and inflicts {{status effect|Bleed}} &#039;&#039;&#039;Bleeding&#039;&#039;&#039; for 11 seconds.&lt;br /&gt;
* &#039;&#039;&#039;Rotten Rampage:&#039;&#039;&#039; Four sets of AoEs are staggered out: two sets of ground-targeted circles, followed by player-targeted circles on all party members, and then a third set of ground-targeted circles. The AoEs deal moderate damage, destroy the walls on the edge of the arena, and inflict a stack of &#039;&#039;&#039;Brain Rot&#039;&#039;&#039; for 7 seconds. Getting 3 stacks of Brain Rot inflicts &#039;&#039;&#039;Zombification&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Blighted Bedevilment:&#039;&#039;&#039; A knockback from the center of the arena. Place yourself between Scarmiglione and a wall to avoid being knocked into the puddle on the outside of the arena, which inflicts &#039;&#039;&#039;Toxicosis&#039;&#039;&#039;. Standing too close to the center results in instant death.&lt;br /&gt;
* &#039;&#039;&#039;Blighted Bladework:&#039;&#039;&#039; Scarmiglione draws his sword, leaps into the air and tethers to a point on the ground. After a short delay, Scarmiglione drives his sword into the ground, causing a very large circle AoE.&lt;br /&gt;
* &#039;&#039;&#039;Blighted Sweep:&#039;&#039;&#039; Cast immediately after Blighted Bladework. Scarmiglione turns to the center of the arena and fires out a wide line that leaves only the area behind him safe.&lt;br /&gt;
* &#039;&#039;&#039;Firedamp:&#039;&#039;&#039; Tankbuster.&lt;br /&gt;
* &#039;&#039;&#039;Creeping Decay:&#039;&#039;&#039; Scarmiglione becomes untargetable and begins charging a &#039;&#039;&#039;Scarmiglione&#039;s Power&#039;&#039;&#039; meter. He will also summon eight &#039;&#039;&#039;Necroserf&#039;&#039;&#039; adds.&lt;br /&gt;
** &#039;&#039;&#039;Nox&#039;&#039;&#039;: Several circle AoEs appear in a ring around the edge of the arena.&lt;br /&gt;
** &#039;&#039;&#039;Void Gravity:&#039;&#039;&#039; Each player is marked with a player-targeted AoE that inflicts light damage.&lt;br /&gt;
* &#039;&#039;&#039;Corruptor&#039;s Pitch:&#039;&#039;&#039; Once all of the Necroserfs are defeated, or Scarmiglione&#039;s Power reaches 100, he will cast this ability. The attack deals seven weak hits in a row, followed by a much stronger eighth hit. If Scarmiglione was allowed to fully charge, this final attack instantly kills the party.&lt;br /&gt;
* &#039;&#039;&#039;Void Vortex:&#039;&#039;&#039; A stack marker on a random player.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Evil Dreamer]]===&lt;br /&gt;
{{Drops list|Evil Dreamer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Beatrice]]===&lt;br /&gt;
{{Drops list|Beatrice}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Scarmiglione]]===&lt;br /&gt;
*{{Item icon|Beatrice Card}} (Drops at a fixed rate.)&lt;br /&gt;
{{Drops list|Scarmiglione}}&lt;br /&gt;
&lt;br /&gt;
===Treasure Coffers===&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 1 (X: 10.7, Y: 10.0)====&lt;br /&gt;
{{Drops table header|show-levels=n}}&lt;br /&gt;
{{Drops table row|Troian Vambraces of Fending}}&lt;br /&gt;
{{Drops table row|Troian Vambraces of Maiming}}&lt;br /&gt;
{{Drops table row|Troian Fingerless Gloves of Striking}}&lt;br /&gt;
{{Drops table row|Troian Fingerless Gloves of Scouting}}&lt;br /&gt;
{{Drops table row|Troian Armguards of Aiming}}&lt;br /&gt;
{{Drops table row|Troian Armguards of Casting}}&lt;br /&gt;
{{Drops table row|Troian Armguards of Healing}}&lt;br /&gt;
{{Drops table row|Troian Bracelet of Fending}}&lt;br /&gt;
{{Drops table row|Troian Bracelet of Slaying}}&lt;br /&gt;
{{Drops table row|Troian Bracelet of Aiming}}&lt;br /&gt;
{{Drops table row|Troian Bracelet of Casting}}&lt;br /&gt;
{{Drops table row|Troian Bracelet of Healing}}&lt;br /&gt;
{{Drops table row|Troian Ring of Fending}}&lt;br /&gt;
{{Drops table row|Troian Ring of Slaying}}&lt;br /&gt;
{{Drops table row|Troian Ring of Aiming}}&lt;br /&gt;
{{Drops table row|Troian Ring of Casting}}&lt;br /&gt;
{{Drops table row|Troian Ring of Healing}}&lt;br /&gt;
{{Drops table row|Savage Aim Materia IX}}&lt;br /&gt;
{{Drops table row|Savage Might Materia IX}}&lt;br /&gt;
{{Drops table row|Heavens&#039; Eye Materia IX}}&lt;br /&gt;
{{Drops table row|Quickarm Materia IX}}&lt;br /&gt;
{{Drops table row|Quicktongue Materia IX}}&lt;br /&gt;
{{Drops table row|Battledance Materia IX}}&lt;br /&gt;
{{Drops table row|Piety Materia IX}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 2 (X: 14.3, Y: 8.3)====&lt;br /&gt;
{{Drops table header|show-levels=n}}&lt;br /&gt;
{{Drops table row|Troian Sabatons of Fending}}&lt;br /&gt;
{{Drops table row|Troian Sabatons of Maiming}}&lt;br /&gt;
{{Drops table row|Troian Leg Wraps of Striking}}&lt;br /&gt;
{{Drops table row|Troian Leg Wraps of Scouting}}&lt;br /&gt;
{{Drops table row|Troian Thighboots of Aiming}}&lt;br /&gt;
{{Drops table row|Troian Thighboots of Casting}}&lt;br /&gt;
{{Drops table row|Troian Thighboots of Healing}}&lt;br /&gt;
{{Drops table row|Troian Earrings of Fending}}&lt;br /&gt;
{{Drops table row|Troian Earrings of Slaying}}&lt;br /&gt;
{{Drops table row|Troian Earrings of Aiming}}&lt;br /&gt;
{{Drops table row|Troian Earrings of Casting}}&lt;br /&gt;
{{Drops table row|Troian Earrings of Healing}}&lt;br /&gt;
{{Drops table row|Troian Choker of Fending}}&lt;br /&gt;
{{Drops table row|Troian Choker of Slaying}}&lt;br /&gt;
{{Drops table row|Troian Choker of Aiming}}&lt;br /&gt;
{{Drops table row|Troian Choker of Casting}}&lt;br /&gt;
{{Drops table row|Troian Choker of Healing}}&lt;br /&gt;
{{Drops table row|Savage Aim Materia IX}}&lt;br /&gt;
{{Drops table row|Savage Might Materia IX}}&lt;br /&gt;
{{Drops table row|Heavens&#039; Eye Materia IX}}&lt;br /&gt;
{{Drops table row|Quickarm Materia IX}}&lt;br /&gt;
{{Drops table row|Quicktongue Materia IX}}&lt;br /&gt;
{{Drops table row|Battledance Materia IX}}&lt;br /&gt;
{{Drops table row|Piety Materia IX}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 3 (X: 11.8, Y: 11.3)====&lt;br /&gt;
{{Drops table header|show-levels=n}}&lt;br /&gt;
{{Drops table row|Troian Circlet of Fending}}&lt;br /&gt;
{{Drops table row|Troian Circlet of Maiming}}&lt;br /&gt;
{{Drops table row|Troian Bandana of Striking}}&lt;br /&gt;
{{Drops table row|Troian Bandana of Scouting}}&lt;br /&gt;
{{Drops table row|Troian Field Dressing of Aiming}}&lt;br /&gt;
{{Drops table row|Troian Hat of Casting}}&lt;br /&gt;
{{Drops table row|Troian Hat of Healing}}&lt;br /&gt;
{{Drops table row|Troian Bracelet of Fending}}&lt;br /&gt;
{{Drops table row|Troian Bracelet of Slaying}}&lt;br /&gt;
{{Drops table row|Troian Bracelet of Aiming}}&lt;br /&gt;
{{Drops table row|Troian Bracelet of Casting}}&lt;br /&gt;
{{Drops table row|Troian Bracelet of Healing}}&lt;br /&gt;
{{Drops table row|Troian Ring of Fending}}&lt;br /&gt;
{{Drops table row|Troian Ring of Slaying}}&lt;br /&gt;
{{Drops table row|Troian Ring of Aiming}}&lt;br /&gt;
{{Drops table row|Troian Ring of Casting}}&lt;br /&gt;
{{Drops table row|Troian Ring of Healing}}&lt;br /&gt;
{{Drops table row|Savage Aim Materia IX}}&lt;br /&gt;
{{Drops table row|Savage Might Materia IX}}&lt;br /&gt;
{{Drops table row|Heavens&#039; Eye Materia IX}}&lt;br /&gt;
{{Drops table row|Quickarm Materia IX}}&lt;br /&gt;
{{Drops table row|Quicktongue Materia IX}}&lt;br /&gt;
{{Drops table row|Battledance Materia IX}}&lt;br /&gt;
{{Drops table row|Piety Materia IX}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 4 (X: 11.2, Y: 9.0)====&lt;br /&gt;
{{Drops table header|show-levels=n}}&lt;br /&gt;
{{Drops table row|Troian Hose of Fending}}&lt;br /&gt;
{{Drops table row|Troian Hose of Maiming}}&lt;br /&gt;
{{Drops table row|Troian Breeches of Striking}}&lt;br /&gt;
{{Drops table row|Troian Breeches of Scouting}}&lt;br /&gt;
{{Drops table row|Troian Longkilt of Aiming}}&lt;br /&gt;
{{Drops table row|Troian Longkilt of Casting}}&lt;br /&gt;
{{Drops table row|Troian Longkilt of Healing}}&lt;br /&gt;
{{Drops table row|Troian Earrings of Fending}}&lt;br /&gt;
{{Drops table row|Troian Earrings of Slaying}}&lt;br /&gt;
{{Drops table row|Troian Earrings of Aiming}}&lt;br /&gt;
{{Drops table row|Troian Earrings of Casting}}&lt;br /&gt;
{{Drops table row|Troian Earrings of Healing}}&lt;br /&gt;
{{Drops table row|Troian Choker of Fending}}&lt;br /&gt;
{{Drops table row|Troian Choker of Slaying}}&lt;br /&gt;
{{Drops table row|Troian Choker of Aiming}}&lt;br /&gt;
{{Drops table row|Troian Choker of Casting}}&lt;br /&gt;
{{Drops table row|Troian Choker of Healing}}&lt;br /&gt;
{{Drops table row|Savage Aim Materia IX}}&lt;br /&gt;
{{Drops table row|Savage Might Materia IX}}&lt;br /&gt;
{{Drops table row|Heavens&#039; Eye Materia IX}}&lt;br /&gt;
{{Drops table row|Quickarm Materia IX}}&lt;br /&gt;
{{Drops table row|Quicktongue Materia IX}}&lt;br /&gt;
{{Drops table row|Battledance Materia IX}}&lt;br /&gt;
{{Drops table row|Piety Materia IX}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
===Gear Images===&lt;br /&gt;
&amp;lt;gallery  heights=225px widths=400px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dungeon Images===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
The Fell Court of Troia1.JPG&lt;br /&gt;
The Fell Court of Troia2.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Fell_Court_of_Troia_(Duty)&amp;diff=457266</id>
		<title>The Fell Court of Troia (Duty)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Fell_Court_of_Troia_(Duty)&amp;diff=457266"/>
		<updated>2022-08-24T15:43:32Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* link= Blighted Despot: Scarmiglione */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = The Fell Court of Troia&lt;br /&gt;
| description = Owing to the ingenuity of Hannish alchemists, you have succeeded in expanding the voidgate in the treasure vault, and prepare to set forth on your mission to find Vrtra&#039;s brood-sister Azdaja in the Thirteenth. Beyond the emptiness of the rift awaits a shadowed castle swarming with voidsent, and you steel yourselves for a hostile reception.&lt;br /&gt;
| image = The Fell Court of Troia.png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 90&lt;br /&gt;
| ilvl = 575&lt;br /&gt;
| size = light&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = Expert&lt;br /&gt;
| tomestones = 80 astronomy + 50 causality&lt;br /&gt;
| entrance = &lt;br /&gt;
| entrance-coordinates = 30.2, 18.2&lt;br /&gt;
| req-quest = In Search of Azdaja&lt;br /&gt;
| patch = 6.2&lt;br /&gt;
| release = endwalker&lt;br /&gt;
}}&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
==Objectives==&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Evil Dreamer|Evil Dreamers]]===&lt;br /&gt;
This boss is a gauntlet against dozens of individually weak &#039;&#039;&#039;Evil Dreamer&#039;&#039;&#039; enemies.&lt;br /&gt;
* &#039;&#039;&#039;&amp;quot;Mouth Beam&amp;quot;:&#039;&#039;&#039; Evil Dreamers will spawn on the outside of the arena and fire off line AoEs before joining the fight proper.&lt;br /&gt;
* &#039;&#039;&#039;Void Gravity:&#039;&#039;&#039; Circle AoEs targeted on each player.&lt;br /&gt;
* &#039;&#039;&#039;Unite Mare:&#039;&#039;&#039; Several Evil Dreamers appear and cover the entire arena with circle AoEs centered on them. Kill at least one of them to create a safe zone.&lt;br /&gt;
* &#039;&#039;&#039;Endless Nightmare:&#039;&#039;&#039; Several Evil Dreamers appear and fuse into one large Evil Dreamer, which begins casting this ability very slowly. At the same time, several smaller untargetable Evil Dreamers will spawn and cast &#039;&#039;&#039;Unite Mare&#039;&#039;&#039;. Some of these Evil Dreamers will get tethered by yet more Dreamers, fusing them together and increasing the size of the AoE. Endless Nightmare wipes the party if allowed to finish its cast.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Beatrice]]===&lt;br /&gt;
* &#039;&#039;&#039;Eye of Troia:&#039;&#039;&#039; Creates a gaze attack centered on a random location of the arena, indicated by a large ring shrinking to converge on the point. The attack goes off when the ring covers the targeted point, inflicting a dispellable {{status effect|Doom}} &#039;&#039;&#039;Doom&#039;&#039;&#039; debuff.&lt;br /&gt;
* &#039;&#039;&#039;Beatific Scorn:&#039;&#039;&#039; Beatrice burns several lines into the arena with eye beams, which explode into circle AoEs shortly after, dealing heavy damage.&lt;br /&gt;
* &#039;&#039;&#039;Hush:&#039;&#039;&#039; Tankbuster.&lt;br /&gt;
* &#039;&#039;&#039;Voidshaker:&#039;&#039;&#039; A cone AoE from Beatrice&#039;s front.&lt;br /&gt;
* &#039;&#039;&#039;Void Nail:&#039;&#039;&#039; Player-targeted AoEs that deal light damage.&lt;br /&gt;
* &#039;&#039;&#039;Toric Void:&#039;&#039;&#039; A ring AoE around the outside of the area, used at the same time as &#039;&#039;&#039;Eye of Troia&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Antipressure:&#039;&#039;&#039; A stack marker on a random player.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] Blighted Despot: [[Scarmiglione]]===&lt;br /&gt;
* &#039;&#039;&#039;Cursed Echo:&#039;&#039;&#039; Moderate damage to the entire party and inflicts {{status effect|Bleed}} &#039;&#039;&#039;Bleeding&#039;&#039;&#039; for 11 seconds.&lt;br /&gt;
* &#039;&#039;&#039;Rotten Rampage:&#039;&#039;&#039; Four sets of AoEs are staggered out: two sets of ground-targeted circles, followed by player-targeted circles on all party members, and then a third set of ground-targeted circles. The AoEs deal moderate damage, destroy the walls on the edge of the arena, and inflict a stack of &#039;&#039;&#039;Brain Rot&#039;&#039;&#039; for 7 seconds. Getting 3 stacks of Brain Rot inflicts &#039;&#039;&#039;Zombification&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Blighted Bedevilment:&#039;&#039;&#039; A knockback from the center of the arena. Place yourself between Scarmiglione and a wall to avoid being knocked into the puddle on the outside of the arena, which inflicts &#039;&#039;&#039;Toxicosis&#039;&#039;&#039;. Standing too close to the center results in instant death.&lt;br /&gt;
* &#039;&#039;&#039;Blighted Bladework:&#039;&#039;&#039; Scarmiglione draws his sword, leaps into the air and tethers to a point on the ground. After a short delay, Scarmiglione drives his sword into the ground, causing a very large circle AoE.&lt;br /&gt;
* &#039;&#039;&#039;Blighted Sweep:&#039;&#039;&#039; Cast immediately after Blighted Bladework. Scarmiglione turns to the center of the arena and fires out a wide line that leaves only the area behind him safe.&lt;br /&gt;
* &#039;&#039;&#039;Firedamp:&#039;&#039;&#039; Tankbuster.&lt;br /&gt;
* &#039;&#039;&#039;Creeping Decay:&#039;&#039;&#039; Scarmiglione becomes untargetable and begins charging a &#039;&#039;&#039;Scarmiglione&#039;s Power&#039;&#039;&#039; meter. He will also summon eight &#039;&#039;&#039;Necroserf&#039;&#039;&#039; adds.&lt;br /&gt;
** &#039;&#039;&#039;Nox&#039;&#039;&#039;: Several circle AoEs appear in a ring around the edge of the arena.&lt;br /&gt;
** &#039;&#039;&#039;Void Gravity:&#039;&#039;&#039; Each player is marked with a player-targeted AoE that inflicts light damage.&lt;br /&gt;
* &#039;&#039;&#039;Corruptor&#039;s Pitch:&#039;&#039;&#039; Once all of the Necroserfs are defeated, or Scarmiglione&#039;s Power reaches 100, he will cast this ability. The attack deals seven weak hits in a row, followed by a much stronger eighth hit. If Scarmiglione was allowed to fully charge, this final attack instantly kills the party.&lt;br /&gt;
* &#039;&#039;&#039;Void Vortex:&#039;&#039;&#039; A stack marker on a random player.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Evil Dreamer]]===&lt;br /&gt;
{{Drops list|Evil Dreamer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Beatrice]]===&lt;br /&gt;
{{Drops list|Beatrice}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Scarmiglione]]===&lt;br /&gt;
{{Drops list|Scarmiglione}}&lt;br /&gt;
&lt;br /&gt;
===Treasure Coffers===&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 1 (X: 10.7, Y: 10.0)====&lt;br /&gt;
{{Drops table header|show-levels=n}}&lt;br /&gt;
{{Drops table row|Troian Vambraces of Fending}}&lt;br /&gt;
{{Drops table row|Troian Vambraces of Maiming}}&lt;br /&gt;
{{Drops table row|Troian Fingerless Gloves of Striking}}&lt;br /&gt;
{{Drops table row|Troian Fingerless Gloves of Scouting}}&lt;br /&gt;
{{Drops table row|Troian Armguards of Aiming}}&lt;br /&gt;
{{Drops table row|Troian Armguards of Casting}}&lt;br /&gt;
{{Drops table row|Troian Armguards of Healing}}&lt;br /&gt;
{{Drops table row|Troian Bracelet of Fending}}&lt;br /&gt;
{{Drops table row|Troian Bracelet of Slaying}}&lt;br /&gt;
{{Drops table row|Troian Bracelet of Aiming}}&lt;br /&gt;
{{Drops table row|Troian Bracelet of Casting}}&lt;br /&gt;
{{Drops table row|Troian Bracelet of Healing}}&lt;br /&gt;
{{Drops table row|Troian Ring of Fending}}&lt;br /&gt;
{{Drops table row|Troian Ring of Slaying}}&lt;br /&gt;
{{Drops table row|Troian Ring of Aiming}}&lt;br /&gt;
{{Drops table row|Troian Ring of Casting}}&lt;br /&gt;
{{Drops table row|Troian Ring of Healing}}&lt;br /&gt;
{{Drops table row|Savage Aim Materia IX}}&lt;br /&gt;
{{Drops table row|Savage Might Materia IX}}&lt;br /&gt;
{{Drops table row|Heavens&#039; Eye Materia IX}}&lt;br /&gt;
{{Drops table row|Quickarm Materia IX}}&lt;br /&gt;
{{Drops table row|Quicktongue Materia IX}}&lt;br /&gt;
{{Drops table row|Battledance Materia IX}}&lt;br /&gt;
{{Drops table row|Piety Materia IX}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 2 (X: 14.3, Y: 8.3)====&lt;br /&gt;
{{Drops table header|show-levels=n}}&lt;br /&gt;
{{Drops table row|Troian Sabatons of Fending}}&lt;br /&gt;
{{Drops table row|Troian Sabatons of Maiming}}&lt;br /&gt;
{{Drops table row|Troian Leg Wraps of Striking}}&lt;br /&gt;
{{Drops table row|Troian Leg Wraps of Scouting}}&lt;br /&gt;
{{Drops table row|Troian Thighboots of Aiming}}&lt;br /&gt;
{{Drops table row|Troian Thighboots of Casting}}&lt;br /&gt;
{{Drops table row|Troian Thighboots of Healing}}&lt;br /&gt;
{{Drops table row|Troian Earrings of Fending}}&lt;br /&gt;
{{Drops table row|Troian Earrings of Slaying}}&lt;br /&gt;
{{Drops table row|Troian Earrings of Aiming}}&lt;br /&gt;
{{Drops table row|Troian Earrings of Casting}}&lt;br /&gt;
{{Drops table row|Troian Earrings of Healing}}&lt;br /&gt;
{{Drops table row|Troian Choker of Fending}}&lt;br /&gt;
{{Drops table row|Troian Choker of Slaying}}&lt;br /&gt;
{{Drops table row|Troian Choker of Aiming}}&lt;br /&gt;
{{Drops table row|Troian Choker of Casting}}&lt;br /&gt;
{{Drops table row|Troian Choker of Healing}}&lt;br /&gt;
{{Drops table row|Savage Aim Materia IX}}&lt;br /&gt;
{{Drops table row|Savage Might Materia IX}}&lt;br /&gt;
{{Drops table row|Heavens&#039; Eye Materia IX}}&lt;br /&gt;
{{Drops table row|Quickarm Materia IX}}&lt;br /&gt;
{{Drops table row|Quicktongue Materia IX}}&lt;br /&gt;
{{Drops table row|Battledance Materia IX}}&lt;br /&gt;
{{Drops table row|Piety Materia IX}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 3 (X: 11.8, Y: 11.3)====&lt;br /&gt;
{{Drops table header|show-levels=n}}&lt;br /&gt;
{{Drops table row|Troian Circlet of Fending}}&lt;br /&gt;
{{Drops table row|Troian Circlet of Maiming}}&lt;br /&gt;
{{Drops table row|Troian Bandana of Striking}}&lt;br /&gt;
{{Drops table row|Troian Bandana of Scouting}}&lt;br /&gt;
{{Drops table row|Troian Field Dressing of Aiming}}&lt;br /&gt;
{{Drops table row|Troian Hat of Casting}}&lt;br /&gt;
{{Drops table row|Troian Hat of Healing}}&lt;br /&gt;
{{Drops table row|Troian Bracelet of Fending}}&lt;br /&gt;
{{Drops table row|Troian Bracelet of Slaying}}&lt;br /&gt;
{{Drops table row|Troian Bracelet of Aiming}}&lt;br /&gt;
{{Drops table row|Troian Bracelet of Casting}}&lt;br /&gt;
{{Drops table row|Troian Bracelet of Healing}}&lt;br /&gt;
{{Drops table row|Troian Ring of Fending}}&lt;br /&gt;
{{Drops table row|Troian Ring of Slaying}}&lt;br /&gt;
{{Drops table row|Troian Ring of Aiming}}&lt;br /&gt;
{{Drops table row|Troian Ring of Casting}}&lt;br /&gt;
{{Drops table row|Troian Ring of Healing}}&lt;br /&gt;
{{Drops table row|Savage Aim Materia IX}}&lt;br /&gt;
{{Drops table row|Savage Might Materia IX}}&lt;br /&gt;
{{Drops table row|Heavens&#039; Eye Materia IX}}&lt;br /&gt;
{{Drops table row|Quickarm Materia IX}}&lt;br /&gt;
{{Drops table row|Quicktongue Materia IX}}&lt;br /&gt;
{{Drops table row|Battledance Materia IX}}&lt;br /&gt;
{{Drops table row|Piety Materia IX}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 4 (X: 11.2, Y: 9.0)====&lt;br /&gt;
{{Drops table header|show-levels=n}}&lt;br /&gt;
{{Drops table row|Troian Hose of Fending}}&lt;br /&gt;
{{Drops table row|Troian Hose of Maiming}}&lt;br /&gt;
{{Drops table row|Troian Breeches of Striking}}&lt;br /&gt;
{{Drops table row|Troian Breeches of Scouting}}&lt;br /&gt;
{{Drops table row|Troian Longkilt of Aiming}}&lt;br /&gt;
{{Drops table row|Troian Longkilt of Casting}}&lt;br /&gt;
{{Drops table row|Troian Longkilt of Healing}}&lt;br /&gt;
{{Drops table row|Troian Earrings of Fending}}&lt;br /&gt;
{{Drops table row|Troian Earrings of Slaying}}&lt;br /&gt;
{{Drops table row|Troian Earrings of Aiming}}&lt;br /&gt;
{{Drops table row|Troian Earrings of Casting}}&lt;br /&gt;
{{Drops table row|Troian Earrings of Healing}}&lt;br /&gt;
{{Drops table row|Troian Choker of Fending}}&lt;br /&gt;
{{Drops table row|Troian Choker of Slaying}}&lt;br /&gt;
{{Drops table row|Troian Choker of Aiming}}&lt;br /&gt;
{{Drops table row|Troian Choker of Casting}}&lt;br /&gt;
{{Drops table row|Troian Choker of Healing}}&lt;br /&gt;
{{Drops table row|Savage Aim Materia IX}}&lt;br /&gt;
{{Drops table row|Savage Might Materia IX}}&lt;br /&gt;
{{Drops table row|Heavens&#039; Eye Materia IX}}&lt;br /&gt;
{{Drops table row|Quickarm Materia IX}}&lt;br /&gt;
{{Drops table row|Quicktongue Materia IX}}&lt;br /&gt;
{{Drops table row|Battledance Materia IX}}&lt;br /&gt;
{{Drops table row|Piety Materia IX}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
===Gear Images===&lt;br /&gt;
&amp;lt;gallery  heights=225px widths=400px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dungeon Images===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
The Fell Court of Troia1.JPG&lt;br /&gt;
The Fell Court of Troia2.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Castrum_Marinum&amp;diff=403922</id>
		<title>Castrum Marinum</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Castrum_Marinum&amp;diff=403922"/>
		<updated>2022-01-28T17:52:56Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* Phase 2 Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|Castrum Marinum (Extreme)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| description = The liberation of [[Terncliff]] has led to the discovery of vital information regarding the Weapon project. A warmachina code-named “Emerald” is believed to have escaped by sea to an imperial installation, so you and [[Gaius]] make your way to [[Castrum Marinum]], one of two likely locations. Retrieved data suggests that your foe is armed with floating manipulators, though how exactly these will be employed in battle remains to be seen.&lt;br /&gt;
| image = Castrum Marinum.png&lt;br /&gt;
| type = Trial&lt;br /&gt;
| level = 80&lt;br /&gt;
| level-sync = 80&lt;br /&gt;
| ilvl = 485&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = full&lt;br /&gt;
| roulette = Trial&lt;br /&gt;
| time-limit = 60&lt;br /&gt;
| tomestones = 12 Poetics&lt;br /&gt;
| entrance = &lt;br /&gt;
| entrance-coordinates = &lt;br /&gt;
| req-quest = Blood of Emerald&lt;br /&gt;
| patch = 5.4&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
}}&lt;br /&gt;
==Requirements==&lt;br /&gt;
Complete the level 80 quest {{questlink|type=feature|name=Blood of Emerald}} by speaking to [[Resistance Officer]] in [[The Lochs]] (X:11.3 Y:22.5). Pre-requisite quest is {{questlink|type=feature|name=Sleep Now in Sapphire}}.&lt;br /&gt;
&lt;br /&gt;
==Phase 1 Abilities==&lt;br /&gt;
{{#ev:youtube|rtn5FeKrUlU|350|right|Video guide by MTQcapture}}&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] Mark V Anti-Eikon Warmachina: [[The Emerald Weapon]]===&lt;br /&gt;
&lt;br /&gt;
Your showdown with the iconic Emerald Weapon - another popular boss from Final Fantasy VII - takes place within a circular arena, surrounded by a fatal drop. Any player who walks (or is pushed over) the edge will suffer an immediate KO but can be revived after a moderate delay.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Emerald Shot&#039;&#039;&#039; - causes Emerald Weapon to blast its primary target with a mild tank-buster.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Emerald Beam&#039;&#039;&#039; - the Emerald weapon projects two cone-shaped AoE&#039;s from its front and rear that will eventually begin to rotate in the direction shown via a marker around its hitbox. Additionally, a point-blank AoE will also be dropped by the Emerald weapon just before the beams begin to rotate. Said point-blank AoE will shortly be followed by outward-traveling rings of AoE&#039;s, forcing the raid to not only move in a circle to avoid the rotating beams, but also step between the outward travelling set of AoE&#039;s as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Once &#039;&#039;&#039;Emerald Beam&#039;&#039;&#039; has concluded, the outer edge of the arena will collapse, shrinking the playing field.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Magitek Magnetism&#039;&#039;&#039; - creates explosive mines within the arena that are telegraphed with large circular AoE&#039;s, indicating the radius that will be affected by their upcoming explosions. Before exploding, however, two of the mines will be tethered together with the magnet-mechanic (i.e, plus &amp;amp; minus symbols), indicating that the tethered mines will eventually be pushed apart or pulled together beforehand. As a rule of thumb, players should identify which of the mines are unaffected by magnets and/or identify the direction in which tethered mines will be pushed or pull, using this information to identify which area will be safe to stand in before they explode.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Optimized Ultima&#039;&#039;&#039; - unleashes unavoidable raid-wide damage, similar to the Ruby Weapon encounter in Cinder Drift.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Split&#039;&#039;&#039; - the Emerald Weapon will split in half, leaving behind its upper body, whilst the lower half disappears from the arena.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sidescathe&#039;&#039;&#039; - after a brief delay, one half of the arena will be blasted by a wave of laser beams from one Emerald Weapon&#039;s wings, indicated by said half of the arena being marked with an obvious telegraph. Simply run to the unmarked side of the arena to avoid the blast.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Drop-Down&#039;&#039;&#039; - creates a large knock-back telegraph (blue circle) within the arena. After a delay, the lower half of Emerald Weapon will slam into the marked area, knocking all players back from the circle. Like most knock-back circle mechanics, players should position themselves close to the edge of the circle beforehand and position themselves so that they are not punted out of the arena. As always, pushback immunity cooldowns can also be utilized if desired. Once the knock-back has concluded, the Emerald Weapon will reform into its original shape.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;From here, mechanics will essentially begin to repeat with some new additions and complications. For starters, the next &#039;&#039;&#039;Emerald Beam&#039;&#039;&#039; will cause an outer portion of the arena to fall away, shrinking the battlefield (much like the Titan&#039;s &#039;&#039;&#039;Geocrush&#039;&#039;&#039; in [[The Navel]]).&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Emerald Hands&#039;&#039;&#039; - summons flying mechanical hands that will float within the arena, followed shortly by a donut-AoE telegraph. Whenever you see the mechanical hands enter the fray, prepare to run into Emerald Weapon&#039;s hitbox to avoid their upcoming assault.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Divide Et Impera&#039;&#039;&#039; - a vicious tank-buster against Emerald Weapon&#039;s primary target, indicated by a red-circular marker around said target.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Pulse Laser&#039;&#039;&#039; - causes the Emerald Weapon to aim three straight-line AoE&#039;s at random targets numerous times.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sidescathe + Emerald Hands&#039;&#039;&#039; - players will notice a wave of mechanical hands forming a semi-circle outside the arena. Eventually, each hand will release a slow-moving stream of glowing white orbs that will travel towards (and through) the arena centre that all players should avoid. Simultaneously, the Emerald Weapon will charge another &#039;&#039;&#039;Sidescathe&#039;&#039;&#039;, which will eventually blast one half of the arena (indicated by a telegraph). All players will need to avoid the blasted side of the arena whilst also weaving between waves of orbs, followed very closely by another &#039;&#039;&#039;Drop-Down&#039;&#039;&#039; (knock-back).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Drop-Down&#039;&#039;&#039; - creates another blue-circle marker within the arena, indicating that the lower-half of Emerald Weapon will soon inflict another knock-back. Considering that the arena has shrunk in size since the first knock-back, players will need to be extra careful with their positioning, making every effort to avoid being punted over the edge to an early doom.&lt;br /&gt;
&lt;br /&gt;
Just like earlier, &#039;&#039;&#039;Drop-Down&#039;&#039;&#039; marks the end of a mechanical loop, causing Emerald Weapon to rinse-and-repeat the above mechanics until it has been damaged to 1% health. From here, a brand new phase begins. Just like the encounter with Ruby Weapon, reaching the next phase of the battle creates a &#039;&#039;&#039;checkpoint&#039;&#039;&#039;, meaning that if you wipe for any reason, the fight will now resume from the second phase rather than force you to start at the very beginning of the battle.&lt;br /&gt;
&lt;br /&gt;
==Phase 2 Abilities==&lt;br /&gt;
&lt;br /&gt;
The battle resumes within a square-shaped arena, surrounded by a bright blue-glowing wall of energy that players should avoid touching at all costs.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Divide Et Impera #2&#039;&#039;&#039; - the vicious (red-marked) tank-buster from earlier, except this time, it will also emit cone-AoE&#039;s in the direction of all other players whenever it is cast.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Primus Terminus Est&#039;&#039;&#039; - marks three players with pushback markers - bright blue columns with a directional arrow. After a delay, all marked players will drop a column AoE and be violently shoved in the indicated direction. Bear in mind that any unmarked player caught in the column will also suffer a knockback. Before the pushback takes place, three circular AoE&#039;s will also spawn in the direction of the pushback. As a result, marked players will need to ensure that they do not stack on top of each other, avoid clipping other members of the raid with their column AoE, and also position themselves so that they are not knocked into the outer-wall or the circle AoE&#039;s.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Secundus Terminus Est&#039;&#039;&#039; - causes all participants to be marked with a variation of white &amp;quot;+&amp;quot; or &amp;quot;x&amp;quot; shaped markers. After a delay, AoE telegraphs (in the shape of each player&#039;s marker) will be fired from their location(s). For example, if you have a &amp;quot;+&amp;quot; marker and stand in the centre of the arena, straight-line telegraphs will be fired in a + shape from that location. Due to the volume of AoE&#039;s and directions, players should coordinate themselves so that they do not cover the arena too heavily. For example, having all players stack loosely within a corner will ensure that there will be wide safe-zones to use afterwards, whereas if players stand in a more randomized fashion, safe-spots (if any) will be harder to identify.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tertius Terminus Est&#039;&#039;&#039; - causes three pairs of swords to drop into the arena, one after the other. Each pair of swords (in the order they were dropped) will eventually fire straight-line AoE&#039;s across the arena in an &amp;quot;x&amp;quot; shaped pattern. However, they will not detonate until all three pairs of swords have dropped, giving the impression that nowhere is safe. To avoid being hit, players should memorize which pair of swords dropped first and stand within the line of fire of the swords that dropped last, giving them time to allow earlier swords to fire and provide safe-spots that can be used to avoid follow-up blasts.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Legio Phantasmatis&#039;&#039;&#039; - causes the Emerald Weapon to disappear from the arena, leaving behind an image of &amp;quot;Black Wolf&amp;quot; (Gaius van Baelsar), an add that should be picked up by a tank as soon as possible. Shortly after, the Black Wolf&#039;s Image will also summon an army of imperial legion images outside of the arena that will eventually form a firing line at one edge of the battlefield. Once the firing line has been formed, straight-line AoE&#039;s will soon be shot across the arena from each line of soldiers, one after the other. &lt;br /&gt;
&lt;br /&gt;
Note that one soldier will be missing from each of the three firing lines - one missing at the front, one missing in the middle, and one missing in the back - forming a &amp;quot;/&amp;quot; or &amp;quot;\&amp;quot; shape. As such, players should first identify the missing soldier near the front and stand in that firing lane, then side-step into the lane with a soldier missing from the second line (and so on) until all three lines have fired their shot.&lt;br /&gt;
&lt;br /&gt;
Keep in mind that any damage inflicted to the &amp;quot;Black Wolf&amp;quot; will be transferred to the Emerald Weapon afterwards, so be sure to maintain as much uptime as possible throughout the ordeal.&lt;br /&gt;
&lt;br /&gt;
Assuming the raid survives the firing squad, Emerald Weapon will enter a mechanical loop, repeating the above list of mechanics until the boss has been defeated, or you wipe. Good luck!&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Castrum Marinum2.jpg&lt;br /&gt;
File:Castrum Marinum1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|trial}}&lt;br /&gt;
[[Category:The Sorrow of Werlyt]]&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Wind-up_Kobolder&amp;diff=397536</id>
		<title>Wind-up Kobolder</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Wind-up_Kobolder&amp;diff=397536"/>
		<updated>2022-01-13T05:03:56Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Minion infobox&lt;br /&gt;
| name = Wind-up Kobolder&lt;br /&gt;
| icon = wind-up kobolder icon2.png&lt;br /&gt;
| image = wind-up kobolder icon3.png&lt;br /&gt;
| behaviour = Obedient&lt;br /&gt;
| value = 0&lt;br /&gt;
| unique = y&lt;br /&gt;
| untradeable = y&lt;br /&gt;
| unsellable = y&lt;br /&gt;
| patch = 2.35&lt;br /&gt;
| release = a realm reborn&lt;br /&gt;
| description = Summon your wind-up kobolder minion. Bolder than a wind-up kobold, yet not any older.&lt;br /&gt;
| journal = Unsatisfied with the explosive power of his first creation, 789th Order Acolyte Ba Go returned to his laboratories deep within the faction dig to create the “kobolder” (a name he was quite pleased with), only to see it sold for scrap by his dim-witted brethren.&lt;br /&gt;
| tooltip = Doings of small minds and grubby hands are of no interest to Ba Go.   - Acolyte Ba Go&lt;br /&gt;
| type = Poppet&lt;br /&gt;
| hp = 440&lt;br /&gt;
| atk = 20&lt;br /&gt;
| def = 45&lt;br /&gt;
| spd = 2&lt;br /&gt;
| auto = Single-target&lt;br /&gt;
| cost = 10&lt;br /&gt;
| strengths = shields&lt;br /&gt;
| special = Untested Prototype&lt;br /&gt;
| special-type = Damage&lt;br /&gt;
| special-desc = Delivers an attack with a potency of 300 to all enemies within range. The action party is immediately withdrawn from the playing field after execution.&lt;br /&gt;
| special-dur = &lt;br /&gt;
| special-delay = &lt;br /&gt;
| points = 30&lt;br /&gt;
| specialdeg = 360&lt;br /&gt;
}}&lt;br /&gt;
[[Wind-up Kobolder]] is a [[minion]] purchased from [[Kobold Daily Quests|Kobold Beast Tribe Vendor]] for 25,000 [[gil]] after obtaining Allied (rank 8) reputation with the [[Kobold]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Bolder than a wind-up kobold, yet not any older.&lt;br /&gt;
&lt;br /&gt;
Unsatisfied with the explosive power of his first creation, 789th Order Acolyte Ba Go returned to his laboratories deep within the faction dig to create the &amp;quot;kobolder&amp;quot; (a name he was quite pleased with), only to see it sold for scrap by his dimwitted brethren.&lt;br /&gt;
&lt;br /&gt;
==Purchase==&lt;br /&gt;
{{vendor list}}&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:wind-up kobolder1.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
{{minion}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Lost_Canals_of_Uznair&amp;diff=393894</id>
		<title>The Lost Canals of Uznair</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Lost_Canals_of_Uznair&amp;diff=393894"/>
		<updated>2022-01-03T18:20:27Z</updated>

		<summary type="html">&lt;p&gt;Lagana: more useful categorization&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|Hidden Canals of Uznair|Treasure Hunt}}&lt;br /&gt;
==Introduction==&lt;br /&gt;
[[File:The Lost Canals of Uznair1.png|350px|right]]&lt;br /&gt;
[[The Lost Canals of Uznair]] is a special instance that occasionally spawns after completing a [[Gazelleskin Treasure Map]] in [[Treasure Hunt]]. &lt;br /&gt;
&lt;br /&gt;
*It was introduced in [[Patch 4.05]].&lt;br /&gt;
__TOC__&lt;br /&gt;
==Entering The Lost Canals of Uznair==&lt;br /&gt;
By using [[Gazelleskin Treasure Map]]s, acquired through [[Disciples of the Land]] or purchase, players can open a treasure chest that has the chance of causing a portal to appear and transporting their group to The Lost Canals of Uznair. (If a player is unable to enter the portal within the specified time limit due to server error or instances being full, they will be given the master thief&#039;s map. With the map, players will be able to summon the portal by using the action &amp;quot;Dig&amp;quot; near the area on the map.)&lt;br /&gt;
&lt;br /&gt;
==Progressing through The Lost Canals of Uznair==&lt;br /&gt;
Moving through the Lost Canals of Uzair, players will encounter treasure chests armed with traps. Once the trap is triggered, wild animals will be released from their cages. Once these animals are defeated, the player who used the [[Gazelleskin Treasure Map]] can open the chest to retrieve a Vault Key as well as other rewards. The party will then be faced with two doors, one of which will lead to the next floor. There are a total of seven levels, and the process is the same for each. With a bit of luck, the player can choose correctly six times to make it to the final floor and boss.&lt;br /&gt;
&lt;br /&gt;
==Leaving The Lost Canals of Uznair==&lt;br /&gt;
Players can be ejected from [[The Lost Canals of Uznair]] by, choosing the incorrect door, no party members are available on the battlefield when the door is sealed, and monsters are released (when a party member dies they will not be sent to the starting area, but instead must be revived. Players are able to change classes to revive outside of combat.), or if all players are defeated in combat.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
There are three tiers of rewards in [[The Lost Canals of Uznair]]. Players will also be granted rewards of a higher grade upon defeating rare enemies that appear.&lt;br /&gt;
&lt;br /&gt;
Opening the chamber chest in the center of the room after clearing all mobs will reward the following for each player in the dungeon:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Chamber Number !! Gil Reward !! Tomestone of Poetics&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3k || 4&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4k || 8&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 10k || 12&lt;br /&gt;
|-&lt;br /&gt;
| 4 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7 || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot Table==&lt;br /&gt;
&#039;&#039;&#039;[[The Lost Canals of Uznair Loot Table]]:&#039;&#039;&#039;&lt;br /&gt;
{{:The Lost Canals of Uznair Loot Table}}&lt;br /&gt;
&lt;br /&gt;
==Hidden Canals of Uznair==&lt;br /&gt;
Treasure coffers will occasionally yield a [[Timeworn Thief&#039;s Map]] which will reveal a new location on your map. Players can then use the general action [[Dig]] at the location shown to find a teleportation ward that leads to the Hidden Canals of Uznair.&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Patch 4.05 Features]] [[Category:Treasure Hunt]]&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Tower_of_Babil&amp;diff=389218</id>
		<title>The Tower of Babil</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Tower_of_Babil&amp;diff=389218"/>
		<updated>2021-12-29T04:27:45Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* link= Lugae */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| description = From the ruins of the Garlean imperial palace rises the Tower of Babil, a monstrous edifice constructed by Fandaniel and Zenos&#039;s enthralled hordes. While its exact purpose has yet to be ascertained, it is here that the would-be orchestrators of the Final Days await the Warrior of Light, who now spearheads a daring mission to infiltrate the tower and vanquish the Telophoroi once and for all.&lt;br /&gt;
| image = The Tower of Babil.png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 83&lt;br /&gt;
| level-sync = 84&lt;br /&gt;
| ilvl = 505&lt;br /&gt;
| size = light&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = Leveling&lt;br /&gt;
| tomestones = &lt;br /&gt;
| entrance = The Enceladeum&lt;br /&gt;
| entrance-coordinates = 10.9,7.9,-1.7&lt;br /&gt;
| req-quest = Gateway of the Gods&lt;br /&gt;
| patch = 6.0&lt;br /&gt;
| release = Endwalker&lt;br /&gt;
}}&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
==Objectives==&lt;br /&gt;
* Arrive at Magitek Servicing 0/1&lt;br /&gt;
* Clear Magitek Servicing 0/1&lt;br /&gt;
* Arrive at Martial Conditioning 0/1&lt;br /&gt;
* Clear Martial Conditioning 0/1&lt;br /&gt;
* Arrive at the Iron Womb 0/1&lt;br /&gt;
* Defeat Anima 0/1&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|rAWyk5mHeeM|350|right|Video guide by DrCoker Gaming}}&lt;br /&gt;
Note that failing any mechanics in these fights will result in the player who failed them receiving a two minute stacking &#039;&#039;&#039;Vulnerability Up&#039;&#039;&#039; debuff.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Barnabas]]===&lt;br /&gt;
At the start of the fight, the boss will perform a &#039;&#039;&#039;Ground and Pound&#039;&#039;&#039; on &#039;&#039;&#039;Lugae&#039;&#039;&#039;, and summon a ring around the arena that gives the player a fifteen second &#039;&#039;&#039;Electrocution&#039;&#039;&#039; debuff, dealing damage over time.&lt;br /&gt;
* &#039;&#039;&#039;Ground and Pound&#039;&#039;&#039;: Line AOE with a delayed marking that targets a random player&lt;br /&gt;
* &#039;&#039;&#039;Dynamic Pound&#039;&#039;&#039;: The boss moves to the north edge of the arena and a line AoE appears across the stage. It will pulse with a &#039;&#039;&#039;Polarity&#039;&#039;&#039;, while players are assigned a Polarity of their own. If their polarity matches the one on the AoE, they must move away to the edge of the arena. If they are opposite, they must move to the edge of the AoE. When the cast finishes, players will be stunned in place and pushed/pulled towards the AoE in accordance with their polarity. Failing this could also knock players into the ring at the edge of the arena.&lt;br /&gt;
* &#039;&#039;&#039;Shocking Force&#039;&#039;&#039;: A random player receives a stack marker, requiring all players to stack in one place to mitigate damage.&lt;br /&gt;
* &#039;&#039;&#039;Dynamic Scrapline&#039;&#039;&#039;: Both the players and the boss receive a Polarity and are tethered together. The boss also calls a point-blank AoE. Once the cast finishes players are stunned in place and pushed/pulled in relation to their Polarity and the boss&#039;s. Failing this mechanic deals heavy damage and considerable knockback.&lt;br /&gt;
* &#039;&#039;&#039;Thundercall&#039;&#039;&#039;: The boss summons three lightning orbs around the arena and drops a point-blank AoE. Players must stand in the safe spaces away from the boss and between the orbs when they go off, or will take heavy damage and knockback.&lt;br /&gt;
&lt;br /&gt;
These mechanics repeat until the boss is defeated.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Lugae]]===&lt;br /&gt;
* &#039;&#039;&#039;Thermal Suppression&#039;&#039;&#039;: Unavoidable roomwide AoE. Mitigate and heal through.&lt;br /&gt;
* &#039;&#039;&#039;Magitek Missle&#039;&#039;&#039;: Two random players are targeted for AoEs. Move out of the way to avoid.&lt;br /&gt;
* &#039;&#039;&#039;Magitek Ray&#039;&#039;&#039;: The boss fires a line AoE in the direction of a random player.&lt;br /&gt;
The boss will then move to the center of the arena and the two plates will become active. the boss will use one of two abilities at random:&lt;br /&gt;
* &#039;&#039;&#039;Magitek Chakram&#039;&#039;&#039;: Summons Chakrams on the arena&#039;s perimeter. Players need to step on the &#039;&#039;&#039;Purple Plate&#039;&#039;&#039; to debuff themselves with &#039;&#039;&#039;Minimum&#039;&#039;&#039; so the attack misses them.&lt;br /&gt;
* &#039;&#039;&#039;Downpour&#039;&#039;&#039;: The arena fills with water and players are debuffed with &#039;&#039;&#039;Heavy&#039;&#039;&#039; and a stack of &#039;&#039;&#039;Breathless&#039;&#039;&#039; every second. After eight stacks, the player is automatically defeated. Stepping on the &#039;&#039;&#039;Green Plate&#039;&#039;&#039; will debuff players with &#039;&#039;&#039;Toad&#039;&#039;&#039; to remove the stacking debuff and resist further stacks.&lt;br /&gt;
During both of these phases the boss will fire various attacks so players must be ready to move, especially while debuffed with &#039;&#039;&#039;Toad&#039;&#039;&#039; and unable to use any skills or spells.&lt;br /&gt;
It should be noted that stepping on the incorrect plate can be reversed if players simply step on the plate again.&lt;br /&gt;
* &#039;&#039;&#039;Magitek Explosion&#039;&#039;&#039;:  Three large bombs will drop on the arena after the cast. After a short while they will explode in untelegraphed cross-line AoEs that extend across the arena. Players will need to determine the safe zone to stand in before they explode.&lt;br /&gt;
&lt;br /&gt;
From here the boss will repeat attacks until it is defeated.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] Eikon of Eikons: [[Anima]]===&lt;br /&gt;
* &#039;&#039;&#039;Lunar Nail&#039;&#039;&#039;: Nails will drop onto the edge of the arena and the center. The nails will tether to one another, and any of the quadrants of the arena that have tethers on all four sides will be filled by an AoE. Players must move to the safe quadrants of the arena to avoid.&lt;br /&gt;
* &#039;&#039;&#039;Phantom Pain&#039;&#039;&#039;: Cast to execute the AoE from Lunar Nail.&lt;br /&gt;
* &#039;&#039;&#039;Mega Graviton&#039;&#039;&#039;: Unavoidable room-wide AOE. This will summon a &#039;&#039;&#039;Mega-Graviton&#039;&#039;&#039; in each corner of the room.&lt;br /&gt;
* &#039;&#039;&#039;Pater Patriae&#039;&#039;&#039;: Line AOE down the center of the room.&lt;br /&gt;
* &#039;&#039;&#039;Aetherial Pull&#039;&#039;&#039;: Each &#039;&#039;&#039;Mega-Graviton&#039;&#039;&#039; will tether to a player, who must then run to the opposite side of the arena. The tether will turn from jagged arrows to a thin, straight line once players have moved far enough. &#039;&#039;&#039;Pater Patriae&#039;&#039;&#039; will fire, then players will be pulled towards their &#039;&#039;&#039;Mega-Graviton&#039;&#039;&#039;. If players don&#039;t move far enough away, they will take heavy damage and a &#039;&#039;&#039;Vulnerability Up&#039;&#039;&#039; stack.&lt;br /&gt;
* &#039;&#039;&#039;Boundless Pain&#039;&#039;&#039;: The boss will begin drawing Aether, and once the cast finishes, all players will be pulled to the center of the room and hit by a continuous AoE that slowly expands outwards. Players must run to the corners of the room to escape. Each second in the AoE deals about 2500 damage.&lt;br /&gt;
* &#039;&#039;&#039; Imperatum&#039;&#039;&#039;: Players are pulled into the floor to face the lower half of Anima, and a &#039;&#039;&#039;Chaos&#039;&#039;&#039; gauge slowly begins to fill. If players fail to defeat the lower half before the gauge fills, &#039;&#039;&#039;Oblivion&#039;&#039;&#039; will wipe the party.&lt;br /&gt;
* &#039;&#039;&#039;Obliviating Claw.&#039;&#039;&#039;: Two sets of claws will spawn on the east and west edges of the arena, one side before the other. Players must determine which side is spawning first, as they are the first claws that will move across the arena, and stand in the gap between claws, then repeat for the second set.&lt;br /&gt;
* &#039;&#039;&#039;Erupting Pain&#039;&#039;&#039;: Two random players are marked with following AoEs. Players should place these on the east and west edges of the arena and run across to the opposite side, being sure not to cross over each other while the remaining two players stay clear of them.&lt;br /&gt;
* &#039;&#039;&#039;Oblivion&#039;&#039;&#039;: If players defeated the lower Anima before the &#039;&#039;&#039;Chaos&#039;&#039;&#039; gauge fills, this will deal very little damage and take players back to the upper Anima fight where the attacks will repeat. If not, the party will be wiped here.&lt;br /&gt;
&lt;br /&gt;
The boss will loop its attacks, minus &#039;&#039;&#039;Imperatum&#039;&#039;&#039; until it is defeated.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Barnabas]]===&lt;br /&gt;
{{Drops list|Barnabas}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Lugae]]===&lt;br /&gt;
{{Drops list|Lugae}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Anima]]===&lt;br /&gt;
{{Drops list|Anima}}&lt;br /&gt;
&lt;br /&gt;
===Treasure Coffers===&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]]  Treasure Coffer 1 (X: ?? Y: ??)====&lt;br /&gt;
{{Drops table header|show-levels=n}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]]  Treasure Coffer 2 (X: ?? Y: ??)====&lt;br /&gt;
{{Drops table header|show-levels=n}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]]  Treasure Coffer 3 (X: ?? Y: ??)====&lt;br /&gt;
{{Drops table header|show-levels=n}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 4 (X: ?? Y: ??)====&lt;br /&gt;
{{Drops table header|show-levels=n}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
===Gear Images===&lt;br /&gt;
&lt;br /&gt;
===Dungeon Images===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ophioneus&amp;diff=361288</id>
		<title>Ophioneus</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ophioneus&amp;diff=361288"/>
		<updated>2021-12-10T22:16:44Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Elpis&lt;br /&gt;
| image = Ophioneus.png&lt;br /&gt;
| aggression = a4&lt;br /&gt;
| rank = S&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| level = 90&lt;br /&gt;
}}&lt;br /&gt;
[[File:Map for Ophioneus.png|thumb]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|S_Rank_EW}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
===Elpis===&lt;br /&gt;
(x7.1, y29.5), (x12.8, y9.8), (x13.0, y31.4), (x20.5, y13.2),  (x19.3, y24.2), (x21.7, y6.8), (x30.0, y27.0), (x32.8, y18.4), (x33.1, y11.2)&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Time===&lt;br /&gt;
84 to 132 hours after it&#039;s been killed; or alternatively 50 to 80 hours after maintenance has ended.&lt;br /&gt;
&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
* &#039;&#039;&#039;???&#039;&#039;&#039; ??&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Basildere, Old Sharlayan Aetheryte Plaza, [[Old Sharlayan]]|&#039;&#039;Comparative mythology is a field founded upon the close examination of myths of different cultures, with the aim of identifying any common traits they may share. Amongst these commonalities, one in particular has fascinated me─the multi-headed snake or dragon.&amp;lt;br /&amp;gt; Ophioneus is just such a creature─a divine serpent found in several of the oldest legends that remain extant today.&amp;lt;br /&amp;gt; Initially, I believed it to be inspired by the hydra─a draconic creature bred artificially by the Allagans─until I discovered legends that predate even the Allagan Empire!&amp;lt;br /&amp;gt; There is a distinct possibility that a multi-headed serpent─this multi-headed serpent─once lived. Also, it likely ate cloudkin eggs. Write that down.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Ophioneus.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Gurangatch_(Hunt)&amp;diff=361286</id>
		<title>Gurangatch (Hunt)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Gurangatch_(Hunt)&amp;diff=361286"/>
		<updated>2021-12-10T22:15:48Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Elpis&lt;br /&gt;
| image = Gurangatch.png&lt;br /&gt;
| aggression = a4&lt;br /&gt;
| rank = A&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| level = 90&lt;br /&gt;
}}&lt;br /&gt;
[[File:Map for Gurangatch.png|thumb]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|A_Rank_EW}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
===Elpis===&lt;br /&gt;
(x6.7, y29.6), (x12.7, y31.7), (x13.1, y9.1), (x17.0, y12.0), (x18.3, y25.0), (x18.0, y30.4), (x29.7, y27.7), (x32.6, y18.2), (x34.2, y14.4)&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Normal Spawn&lt;br /&gt;
===Time===&lt;br /&gt;
4 to 6 hours after killed.&lt;br /&gt;
&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
* &#039;&#039;&#039;???&#039;&#039;&#039; ???&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Basildere, Old Sharlayan Aetheryte Plaza, [[Old Sharlayan]]|&#039;&#039;Though I am not proud of it, there was a period of time when I spent a fortune collecting Allagan tomestones, intent on scouring them for information pertaining to mythology.&amp;lt;br /&amp;gt; One such tomestone related a tale from the southern continent of Meracydia. It centers a spirit that resembles a crocodile─a spirit by the name of “Gurangatch.” Curiously, the myth claims that Gurangatch stands upright on its hind legs, roaming the land in search of...&amp;lt;br /&amp;gt; Never mind, that&#039;s not important. What matters is that I believe this to be more than a mere cautionary tale about the danger of crocodiles to their immediate community. Its inspiration must have been found in reality, and we are going to prove it!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Gurangatch.png&lt;br /&gt;
Image:Gurangatchlq.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Petalodus&amp;diff=361283</id>
		<title>Petalodus</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Petalodus&amp;diff=361283"/>
		<updated>2021-12-10T22:14:56Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Elpis&lt;br /&gt;
| image = Petalodus2.png&lt;br /&gt;
| aggression = a4&lt;br /&gt;
| rank = A&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| level = 90&lt;br /&gt;
}}&lt;br /&gt;
[[File:Map for Petalodus.png|thumb]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|A_Rank_EW}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
===Elpis===&lt;br /&gt;
(x6.6, y29.6), (x12.8, y10.2), (x12.4, y33.2), (x21.7, y6.6), (x32.3, y18.2), (x33.6, y10.7), (x34.2, y14.4)&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Normal Spawn&lt;br /&gt;
===Time===&lt;br /&gt;
4 to 6 hours after killed.&lt;br /&gt;
&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
* &#039;&#039;&#039;???&#039;&#039;&#039; ???&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Basildere, Old Sharlayan Aetheryte Plaza, [[Old Sharlayan]]|&#039;&#039;An Eorzean acquaintance of mine recently informed me of a most confounding incident. Evidently, a shark walking upon two legs assaulted the site of an annual faire! Though it defies reason, I cannot but feel...excited.&amp;lt;br /&amp;gt; Why, you ask? As a matter of fact, a creature with the selfsame description appears in Nymian mythology─a creature known as the “petalodus.” I always found it an amusing thought, though of course the notion of a shark with ambulatory limbs beggars belief.&amp;lt;br /&amp;gt; ...Or does it? If we can verify that the petalodus once existed, I have my proof that certain Nymian myths must be founded in reality. And you shall have a charming story to share with your own friends, I&#039;m sure.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Petalodus2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Yumcax&amp;diff=361282</id>
		<title>Yumcax</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Yumcax&amp;diff=361282"/>
		<updated>2021-12-10T22:14:02Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Elpis&lt;br /&gt;
| image = Yumcaxlq.png&lt;br /&gt;
| aggression = p4&lt;br /&gt;
| rank = B&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| level = 90&lt;br /&gt;
}}&lt;br /&gt;
[[File:Map for Yumcaxlq.png|thumb]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|B_Rank_EW}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
===Elpis===&lt;br /&gt;
(x21.5, y5.7), (x21.2, y13.2), (x32.5, y18.3)&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Normal Spawn&lt;br /&gt;
===Time===&lt;br /&gt;
5 seconds after death &lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
* &#039;&#039;&#039;???&#039;&#039;&#039; ???&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Basildere, Old Sharlayan Aetheryte Plaza, [[Old Sharlayan]]|&#039;&#039;Ah, this one is most intriguing. There is a myth passed down in the far west—in the land known as the New World—that tells of a deity named Yumcax, believed to rule over agriculture.&amp;lt;br /&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;In this legend, Yumcax is described as an enormous tree that not only levitates, but is also possessed of a singular eye. Though there are certain similarities with the species of seedkin we know as treants, the differences are too marked to ignore.&amp;lt;br /&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;In the interest of respecting your time, I shall get right to the point—I believe Yumcax once existed, in a time before memory. Even should it be a mere twig or scrap of bark, I am counting on you to procure a sample that proves my theory.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Yumcaxlq.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Shockmaw&amp;diff=361281</id>
		<title>Shockmaw</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Shockmaw&amp;diff=361281"/>
		<updated>2021-12-10T22:11:15Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Elpis&lt;br /&gt;
| image = Shockmawlq.png&lt;br /&gt;
| aggression = p4&lt;br /&gt;
| rank = B&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| level = 90&lt;br /&gt;
}}&lt;br /&gt;
[[File:Map for Shockmawlq.png|thumb]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|B_Rank_EW}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
===Elpis===&lt;br /&gt;
(x7.0, y28.9), (x14.9, y20.0), (x17.9, y30.3), (x19.0, y24.6)&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Normal Spawn&lt;br /&gt;
===Time===&lt;br /&gt;
5 seconds after death &lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
* &#039;&#039;&#039;???&#039;&#039;&#039; ???&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Basildere, Old Sharlayan Aetheryte Plaza, [[Old Sharlayan]]|&#039;&#039;Legends of a great whale that roams the skies have been passed down from generation to generation the world over. Bismarck, the white whale worshipped by the Vanu Vanu and said to dwell amongst Abalathia&#039;s clouds, is merely the best-known example.&amp;lt;br /&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;Perchance such tales originated solely in the mind—ancient peoples shuddering at the sight of a vast wavekin, and imagining what horrors would reign should one take to the skies. Or perhaps, in the distant past, a creature akin to the mythic Lord of the Mists truly did inhabit the clouds...&amp;lt;br /&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;I believe it so—yet I need proof. My research indicates that the ancient creature would most closely resemble the south sea isles&#039; legendary &amp;quot;Shockmaw,&amp;quot; but even if I am wrong...I must know.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Shockmawlq.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ker&amp;diff=361277</id>
		<title>Ker</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ker&amp;diff=361277"/>
		<updated>2021-12-10T22:07:45Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Endwalker&lt;br /&gt;
| image = Ker.png&lt;br /&gt;
| aggression = a4&lt;br /&gt;
| rank = S&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| level = 90&lt;br /&gt;
}}&lt;br /&gt;
[[File:Ker Map.png|175px|thumb|right]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|Extraordinarily_Powerful_Mark_EW}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
[[Elpis]] - (x?, y?)&lt;br /&gt;
&lt;br /&gt;
[[Garlemald]] - (x19.7, y23.8)&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Each time a [[Elite Mark#S_Rank|Rank S]] dies in [[Endwalker]] areas, it has a chance to spawn four [[Ker shroud]] throughout the zone. Once four of them are killed, [[Ker]] will spawn.&lt;br /&gt;
&lt;br /&gt;
If they spawn, the game will announce: &amp;quot;The minions of an extraordinarily powerful mark are on the hunt for prey.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
They will withdraw exactly 5 minutes after this message if not engaged, or if disengaged by dying.&lt;br /&gt;
&lt;br /&gt;
When all of them are killed, Ker will spawn.&lt;br /&gt;
&lt;br /&gt;
===Time===&lt;br /&gt;
84 to 132 hours after it&#039;s been killed; or alternatively 50 to 80 hours after maintenance has ended.&lt;br /&gt;
&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
When it spawns, the game will announce &amp;quot;You sense the presence of a powerful mark...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;???&#039;&#039;&#039; ???&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Basildere, Old Sharlayan Aetheryte Plaza, [[Old Sharlayan]]|&#039;&#039;Myths serve myriad purposes, but one of the more prominent sorts is cautionary tales. Among such stories, those of Ker may be the most terrifying.&amp;lt;br /&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;It is said that Ker appears on the battlefield to feast upon the souls of the dead, hunting down the living she lays eyes upon unto the ends of the earth. She brings naught but a swift demise to those who dream of glory.&amp;lt;br /&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;If I was to postulate that Ker is not merely mythological—which I do—she must be some manner of ashkin. &amp;quot;Undead,&amp;quot; in layman&#039;s terms. This would explain how millennia can pass without a sighting...&amp;lt;br /&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;However, legend has it that her &amp;quot;shrouds&amp;quot; are ever in search of new prey for their mistress, so hope yet remains. Should you glimpse these spirits in reddened rags as you sheathe your own bloodied weapon, pray keep your wits about you...&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Ker.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Armstrong&amp;diff=361270</id>
		<title>Armstrong</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Armstrong&amp;diff=361270"/>
		<updated>2021-12-10T22:03:36Z</updated>

		<summary type="html">&lt;p&gt;Lagana: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Garlemald&lt;br /&gt;
| image = Armstrong.png&lt;br /&gt;
| aggression = a4&lt;br /&gt;
| rank = S&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| level = 90&lt;br /&gt;
}}&lt;br /&gt;
[[File:Garlemald Map 2.png|thumb]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|S_Rank_EW}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
===Garlemald===&lt;br /&gt;
(x9.3, y11.6), (x11.4, y17.1), (x11.8, y13.5), (x27.4, y34.1), (x33.0, y21.1), (x32.1, y32.2)&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Wear [[Mended Imperial Pot Helm]] and [[Mended Imperial Short Robe]] and die on spawn points.&lt;br /&gt;
&lt;br /&gt;
===Time===&lt;br /&gt;
84 to 132 hours after it&#039;s been killed; or alternatively 50 to 80 hours after maintenance has ended.&lt;br /&gt;
&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
* &#039;&#039;&#039;???&#039;&#039;&#039; ??&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Lubdahrm, Old Sharlayan Aetheryte Plaza, [[Old Sharlayan]]|&#039;&#039;The Enceladeum is—er, &#039;&#039;was&#039;&#039;—the Garlean Empire&#039;s greatest magitek manufactory. Many an innovation in engineering technology developed within its intimidating halls.&amp;lt;br /&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;Most recently, its engineers were focused on the development of humanoid machina. One of their latest models, dubbed &amp;quot;Armstrong,&amp;quot; was designed with a self-regulation system never before seen in the Empire&#039;s machina.&amp;lt;br /&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;Unlike your standard machina, which require mission parameters and combat protocolos be programmed in advance, Armstrong is highly autonomous—and indeed has been described as having &amp;quot;a mind of its own.&amp;quot; If it sights allied troops in danger, for example, it will rush to support them.&amp;lt;br /&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;With Garlemald in its current state, however, who knows what it&#039;s getting up to? The Faculty of Engineering certainly doesn&#039;t, but is nonetheless determined to find out what makes Armstrong tick...which is, of course, where you come in.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
Armstrong shares notable similarities with The Cyberdemon, the most notorious enemy from the DOOM franchise. The obvious traits being a cannon-arm, large bull horns, and a maliciously augmented body. A further possible nod to DOOM&#039;s demonic theme: A player&lt;br /&gt;
must be &amp;quot;sacrificed&amp;quot; to spawn him; in the guise of a soldier no-less (yet another possible reference to DOOM&#039;s Marine protagonist.)&lt;br /&gt;
Another possibility is that Armstrong is simply lured-out by an apparently fallen comrade.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Armstrong.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Minerva&amp;diff=361268</id>
		<title>Minerva</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Minerva&amp;diff=361268"/>
		<updated>2021-12-10T21:58:11Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Garlemald&lt;br /&gt;
| image = Minervalq.png&lt;br /&gt;
| aggression = a4&lt;br /&gt;
| rank = A&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| level = 90&lt;br /&gt;
}}&lt;br /&gt;
[[File:Garlemald Map 2.png|thumb]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|A_Rank_EW}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
===Garlemald===&lt;br /&gt;
(x9.8, y11.3), (x11.5, y17), (x12, y13), (x16, y19), (x23.3, y26.1), (x27.8, y33.7), (x28, y24.2), (x28.7, y20.7), (x32.5, y20.8), (x31.8, y32.8)&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Normal Spawn&lt;br /&gt;
===Time===&lt;br /&gt;
4 to 6 hours after killed.&lt;br /&gt;
&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
* &#039;&#039;&#039;Ring Build&#039;&#039;&#039; causes Ballistic Missile to strike the target with a [[donut AoE]].&lt;br /&gt;
* &#039;&#039;&#039;Anti-personnel Build&#039;&#039;&#039; causes Ballistic Missile to strike the target with a small [[circle AoE]].&lt;br /&gt;
* &#039;&#039;&#039;Ballistic Missile&#039;&#039;&#039; targets a random player with a lightning prey marker, which strikes the target with the previous build casts.&lt;br /&gt;
* &#039;&#039;&#039;Hyperflame&#039;&#039;&#039; is a telegraphed [[conal AoE]] targeted at a random player.&lt;br /&gt;
* &#039;&#039;&#039;Hammer Knuckles&#039;&#039;&#039; is a telegraphed tank buster on the main tank.&lt;br /&gt;
* &#039;&#039;&#039;Sonic Amplifier&#039;&#039;&#039; is a raid-wide [[large AoE]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Lubdahrm, Old Sharlayan Aetheryte Plaza, [[Old Sharlayan]]|&#039;&#039;The Studium&#039;s engineers are currently developing a machine capable of operating in freezing temperatures, and have requested the procurement of a certain warmachina to aid in their project─Minerva.&amp;lt;br /&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;Don&#039;t be fooled by the familiar name─this is a cold and unfeeling magitek avenger prototype that we are discussing. From what I understand, the machine was affectionately named after its creator&#039;s daughter.&amp;lt;br /&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;Which gives rise to the question─what kind of parent gives a magitek weapon modeled after the sasquatch the same name as their daughter!? Perhaps there is some manner of Garlean tradition here to which I am not privy...but I daresay dismantling the thing would be doing the poor child a favor.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Minervalq.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Aegeiros&amp;diff=361267</id>
		<title>Aegeiros</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Aegeiros&amp;diff=361267"/>
		<updated>2021-12-10T21:57:12Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Garlemald&lt;br /&gt;
| image = Aegeiroslq.png&lt;br /&gt;
| aggression = a4&lt;br /&gt;
| rank = A&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| level = 90&lt;br /&gt;
}}&lt;br /&gt;
[[File:Garlemald Map 2.png|thumb]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|A_Rank_EW}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
===Garlemald===&lt;br /&gt;
(x12.7, y12.7), (x11.8, y16.7), (x15.5, y19.1), (x23.5, y26), (x28.7, y20.6), (x28.6, y34.7), (x32.3, y22.3), (x32.5, y32.2)&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Normal Spawn&lt;br /&gt;
===Time===&lt;br /&gt;
4 to 6 hours after killed.&lt;br /&gt;
&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
* &#039;&#039;&#039;Canopy&#039;&#039;&#039; is an untelegraphed and uncasted tank buster on the main target. Heal it up.&lt;br /&gt;
* &#039;&#039;&#039;Leafstorm&#039;&#039;&#039; is a telegraphed [[circle AoE]] around [[Aegeiros]] applying a Vulnerability Up.&lt;br /&gt;
* &#039;&#039;&#039;Rimestorm&#039;&#039;&#039; is an untelegraphed ice storm AoE that makes everywhere in front unsafe. Get behind it.&lt;br /&gt;
* &#039;&#039;&#039;Snowball&#039;&#039;&#039; is a telegraphed [[circle AoE]] targeted at a random player.&lt;br /&gt;
* &#039;&#039;&#039;Backhand Blow&#039;&#039;&#039; is an untelegraphed [[conal AoE]] behind [[Aegeiros]] applying a Vulnerability Up. Get in front of it.&lt;br /&gt;
&lt;br /&gt;
Rimestorm and Snowball apply Vulnerability Up, Deep Freeze and Ice Resistance Down II to the targets they hit, preventing movement.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Lubdahrm, Old Sharlayan Aetheryte Plaza, [[Old Sharlayan]]|&#039;&#039;Though researchers in Labyrinthos have pioneered technology capable of controlling the local climate, such control requires an immense amount of variously aspected aether to maintain.&amp;lt;br /&amp;gt; We must find a means to guarantee healthy crops without such technology, in even the most extreme of climes. The capability to do so is vital in cultivating untamed reaches─but also for ensuring stability for already established populaces.&amp;lt;br /&amp;gt; Thus did the Studium&#039;s biologists set their sights on Aegeiros, with bark so resistant to cold that it thrives in the most frigid of climes. Admittedly, harvesting a bit of bark would require no great expertise...if our subject weren&#039;t known to prey on great bears and the like.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Aegeiroslq.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Warmonger&amp;diff=361266</id>
		<title>Warmonger</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Warmonger&amp;diff=361266"/>
		<updated>2021-12-10T21:56:06Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Garlemald&lt;br /&gt;
| image = Warmongerlq.png&lt;br /&gt;
| aggression = p4&lt;br /&gt;
| rank = B&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| level = 90&lt;br /&gt;
}}&lt;br /&gt;
[[File:Garlemald Map 2.png|thumb]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|B_Rank_EW}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
===Garlemald===&lt;br /&gt;
(x11.6, y12.9), (x12.0, y16.6), (x15.6, y19.8)&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Normal Spawn&lt;br /&gt;
===Time===&lt;br /&gt;
5 seconds after death &lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
* &#039;&#039;&#039;Magitek Ray&#039;&#039;&#039; is a [[column AoE]] doing slightly more damage than its auto-attack.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Lubdahrm, Old Sharlayan Aetheryte Plaza, [[Old Sharlayan]]|&#039;&#039;Ah yes, the warmonger...Developed at the Enceladeum, this autonomous, cutting-edge piece of magitek is programmed to ruthlessly slaughter whosoever it determines to be &amp;quot;the enemy.&amp;quot; As you may have guessed from its name, it is not particularly discriminating in said determination.&amp;lt;br /&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;Nevertheless, the Garleans are one or two steps ahead of Sharlayan when it comes to mechanical engineering, so faculty and students both are champing at the bit to study it.&amp;lt;br /&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;Given its nature as an unfeeling machine of mass murder, it would be difficult and likely unwise to retrieve in an operational state. However, should it be appropriately dismantled, its parts ought to be sufficiently edifying.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Warmongerlq.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Emperor%27s_Rose&amp;diff=361264</id>
		<title>Emperor&#039;s Rose</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Emperor%27s_Rose&amp;diff=361264"/>
		<updated>2021-12-10T21:53:35Z</updated>

		<summary type="html">&lt;p&gt;Lagana: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Garlemald&lt;br /&gt;
| image = EmperorsRoselq.png&lt;br /&gt;
| aggression = p4&lt;br /&gt;
| rank = B&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| level = 90&lt;br /&gt;
}}&lt;br /&gt;
[[File:Garlemald Map 2.png|thumb]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|B_Rank_EW}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
===Garlemald===&lt;br /&gt;
(x23.0, y25.7), (x27.5, y33.8), (x29.0, y20.8), (x31.8, y32.8), (x33.1, y22.2)&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Normal Spawn&lt;br /&gt;
===Time===&lt;br /&gt;
5 seconds after death &lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
* &#039;&#039;&#039;Extensible Tendrils&#039;&#039;&#039; lifts up its tendrils, then slams them down at the end of the cast. You can avoid it by standing between the tendrils.&lt;br /&gt;
* &#039;&#039;&#039;Basic Vomit&#039;&#039;&#039; is a [[conal AoE]] from the front inflicting a Poison damage-over-time.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Lubdahrm, Old Sharlayan Aetheryte Plaza, [[Old Sharlayan]]|&#039;&#039;A massive morbol from Dalmasca, the Emperor&#039;s rose was originally presented in offering to Solus zos Galvus. Subsequently, it was kept in a greenhouse located in the imperial botanical gardens.&amp;lt;br /&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;The creature escaped its enclosure some few years ago, and made its way to the frigid Eblan Rime, where the Garleans believed it had perished. Thus it was with great surprise that they discovered the creature had not only adapted to the extreme cold, but begun to propagate itself.&amp;lt;br /&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;One of our biology professors is perplexed by how this seedkin, born in the hot and humid climate of a jungle, managed to adapt to the polar opposite so swiftly. Much to our collective dismay, there is only one means by which to find out...&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:EmperorsRoselq.png&lt;br /&gt;
Image:EmperorsRoselq2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Lagana</name></author>
	</entry>
</feed>