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	<id>https://ffxiv.consolegameswiki.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Journric</id>
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	<updated>2026-04-17T23:26:52Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Glass_Dance&amp;diff=306307</id>
		<title>Glass Dance</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Glass_Dance&amp;diff=306307"/>
		<updated>2021-07-14T22:41:16Z</updated>

		<summary type="html">&lt;p&gt;Journric: /* Acquisition Tips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| name = Glass Dance&lt;br /&gt;
| icon = Glass Dance.png&lt;br /&gt;
| description = Deals ice damage to all enemies in a wide arc to your fore and flanks with a potency of 350 for the first enemy, and 50% less for all remaining enemies. &amp;lt;br&amp;gt; Shares a recast timer with certain blue magic spells.&lt;br /&gt;
| facts = &lt;br /&gt;
| acquired = blue mage&lt;br /&gt;
| level = 1&lt;br /&gt;
| type = spell&lt;br /&gt;
| number = 48&lt;br /&gt;
| rank = 5&lt;br /&gt;
| damage-type = Magic&lt;br /&gt;
| aspect = Ice&lt;br /&gt;
| mp-cost = 500&lt;br /&gt;
| tp-cost =&lt;br /&gt;
| gp-cost =&lt;br /&gt;
| cp-cost =&lt;br /&gt;
| casting = 0&lt;br /&gt;
| recast = 90&lt;br /&gt;
| range = 0&lt;br /&gt;
| radius = 12&lt;br /&gt;
| traits =&lt;br /&gt;
| actions =&lt;br /&gt;
| req-quest =&lt;br /&gt;
| targeting = enemy&lt;br /&gt;
| pvp =&lt;br /&gt;
| patch = 4.5&lt;br /&gt;
| release = stormblood&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Flavor Text==&lt;br /&gt;
To fully replicate this technique, beloved of Shiva, the blue mage calls forth a bow of aether from which she fires a hail of razor-sharp icicles. Those who knew the lady Ysayle believe that Glass Dance may have taken form from her memories of observing hunters in Tailfeather.&lt;br /&gt;
&lt;br /&gt;
==[[Blue Mage Spells Learning Guide|Acquisition]]==&lt;br /&gt;
===Duties===&lt;br /&gt;
*[[Shiva]] from level 50 [[Trial]] [[Akh Afah Amphitheatre (Extreme)]]&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
===Acquisition Tips===&lt;br /&gt;
Shiva casts Glass Dance after bringing out her bow.&lt;br /&gt;
&lt;br /&gt;
===Other Tips===&lt;br /&gt;
*Shares a recast timer with [[Veil of the Whorl]].&lt;/div&gt;</summary>
		<author><name>Journric</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Glass_Dance&amp;diff=306306</id>
		<title>Glass Dance</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Glass_Dance&amp;diff=306306"/>
		<updated>2021-07-14T22:40:52Z</updated>

		<summary type="html">&lt;p&gt;Journric: /* Acquisition Tips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| name = Glass Dance&lt;br /&gt;
| icon = Glass Dance.png&lt;br /&gt;
| description = Deals ice damage to all enemies in a wide arc to your fore and flanks with a potency of 350 for the first enemy, and 50% less for all remaining enemies. &amp;lt;br&amp;gt; Shares a recast timer with certain blue magic spells.&lt;br /&gt;
| facts = &lt;br /&gt;
| acquired = blue mage&lt;br /&gt;
| level = 1&lt;br /&gt;
| type = spell&lt;br /&gt;
| number = 48&lt;br /&gt;
| rank = 5&lt;br /&gt;
| damage-type = Magic&lt;br /&gt;
| aspect = Ice&lt;br /&gt;
| mp-cost = 500&lt;br /&gt;
| tp-cost =&lt;br /&gt;
| gp-cost =&lt;br /&gt;
| cp-cost =&lt;br /&gt;
| casting = 0&lt;br /&gt;
| recast = 90&lt;br /&gt;
| range = 0&lt;br /&gt;
| radius = 12&lt;br /&gt;
| traits =&lt;br /&gt;
| actions =&lt;br /&gt;
| req-quest =&lt;br /&gt;
| targeting = enemy&lt;br /&gt;
| pvp =&lt;br /&gt;
| patch = 4.5&lt;br /&gt;
| release = stormblood&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Flavor Text==&lt;br /&gt;
To fully replicate this technique, beloved of Shiva, the blue mage calls forth a bow of aether from which she fires a hail of razor-sharp icicles. Those who knew the lady Ysayle believe that Glass Dance may have taken form from her memories of observing hunters in Tailfeather.&lt;br /&gt;
&lt;br /&gt;
==[[Blue Mage Spells Learning Guide|Acquisition]]==&lt;br /&gt;
===Duties===&lt;br /&gt;
*[[Shiva]] from level 50 [[Trial]] [[Akh Afah Amphitheatre (Extreme)]]&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
===Acquisition Tips===&lt;br /&gt;
She casts Glass Dance after bringing out her bow.&lt;br /&gt;
&lt;br /&gt;
===Other Tips===&lt;br /&gt;
*Shares a recast timer with [[Veil of the Whorl]].&lt;/div&gt;</summary>
		<author><name>Journric</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=To_Have_Loved_and_Lost&amp;diff=218980</id>
		<title>To Have Loved and Lost</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=To_Have_Loved_and_Lost&amp;diff=218980"/>
		<updated>2019-09-24T03:15:36Z</updated>

		<summary type="html">&lt;p&gt;Journric: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = To Have Loved and Lost&lt;br /&gt;
| description = &lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Sul Oul&lt;br /&gt;
| location = Il Mheg&lt;br /&gt;
| location-x = 22.7&lt;br /&gt;
| location-y = 4.0&lt;br /&gt;
| type = role&lt;br /&gt;
| quest-line = Tank Role&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 2789&lt;br /&gt;
| reward1 = 1 Battledance Materia VII&lt;br /&gt;
| reward2 = 1 Savage Aim Materia VII&lt;br /&gt;
| reward3 = 1 Savage Might Materia VII&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = The Hardened Heart&lt;br /&gt;
| next-quest = Worth Fighting For, Once%2C Twice%2C Three Times a Warrior, Our Closure, Gunblades of the Patriots, Shadow Walk with Me&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Use the mushroom powder to reveal the hidden coffer.&lt;br /&gt;
&lt;br /&gt;
*Defeat Dikaiosyne!&lt;br /&gt;
&lt;br /&gt;
*Speak with Sul Oul at Pla Enni.&lt;br /&gt;
&lt;br /&gt;
*Speak with Granson in the Crystarium.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
&lt;br /&gt;
*Sul Oul is eager to hear what Granson has to say.&lt;br /&gt;
&lt;br /&gt;
*Having taken ample time to consider the nature of the man Branden was, and the man Granson had convinced himself he must be, the hunter has at last accepted the simple truth: that a hardened heart full of hate is ultimately empty. There is naught to be gained from playing the part of a vengeful hero, for there are only victims in his story. And so he must bring an end to the tale and lay Milinda and Branden&#039;s spirits to rest...and then move on. Satisfied that Granson has at last turned away from the brink, Sul Oul reveals the location of the Claws of Orthus, and furnishes you with a satchel of powder to dispel the glamour that shields it from view.&lt;br /&gt;
&lt;br /&gt;
*After coming to the designated location in Timh Gyeus, you cast the powder into the air with a flourish, which settles to reveal the hidden coffer. Granson kneels and withdraws the Claws of Orthus, and as if on cue, Dikaiosyne appears to claim his prize, and the battle is joined.&lt;br /&gt;
&lt;br /&gt;
*Though your enemy is formidable indeed, together you and Granson manage to lay the fallen Warrior of Light low. As he begins to fade into motes of aether, Branden seems to regain a fragment of his lost self, as he reflects on perhaps the most painful decision of his life. To your surprise, however, you learn that like Granson, he managed to reject the mistaken belief that he need forsake compassion and love to move on, and instead chose to embrace it, that he might honor the memory of the lady Sauldia.&lt;br /&gt;
&lt;br /&gt;
*Sul Oul is relieved to hear that Branden&#039;s soul is at peace...and that the turmoil in Granson&#039;s heart has subsided as well. With the deed done, the hunter has no need for the royal relics of Voeburt, and so he entrusts them to the former retainer that they may be enshrined in the fallen kingdom forevermore.&lt;br /&gt;
&lt;br /&gt;
*Having returned to the Crystarium, his hunt at an end, Granson turns his thoughts to the future, and realizes that he no longer feels at home there or in Wright or anywhere else. The road shall host him for the time being, as he believes that someone, somewhere must surely be in need of a reliable sword hand. Though your time together is at an end, there is no reason to think you will not meet again, and so you bid farewell to each other...until the next hunt.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
???&lt;/div&gt;</summary>
		<author><name>Journric</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=To_Have_Loved_and_Lost&amp;diff=218979</id>
		<title>To Have Loved and Lost</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=To_Have_Loved_and_Lost&amp;diff=218979"/>
		<updated>2019-09-24T03:12:26Z</updated>

		<summary type="html">&lt;p&gt;Journric: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = To Have Loved and Lost&lt;br /&gt;
| description = &lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Sul Oul&lt;br /&gt;
| location = Il Mheg&lt;br /&gt;
| location-x = 22.7&lt;br /&gt;
| location-y = 4.0&lt;br /&gt;
| type = role&lt;br /&gt;
| quest-line = Tank Role&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 2789&lt;br /&gt;
| reward1 = 1 Battledance Materia VII&lt;br /&gt;
| reward2 = 1 Savage Aim Materia VII&lt;br /&gt;
| reward3 = 1 Savage Might Materia VII&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = The Hardened Heart&lt;br /&gt;
| next-quest = Worth Fighting For, Once%20 Twice%20 Three Times a Warrior, Our Closure, Gunblades of the Patriots, Shadow Walk with Me&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Use the mushroom powder to reveal the hidden coffer.&lt;br /&gt;
&lt;br /&gt;
*Defeat Dikaiosyne!&lt;br /&gt;
&lt;br /&gt;
*Speak with Sul Oul at Pla Enni.&lt;br /&gt;
&lt;br /&gt;
*Speak with Granson in the Crystarium.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
&lt;br /&gt;
*Sul Oul is eager to hear what Granson has to say.&lt;br /&gt;
&lt;br /&gt;
*Having taken ample time to consider the nature of the man Branden was, and the man Granson had convinced himself he must be, the hunter has at last accepted the simple truth: that a hardened heart full of hate is ultimately empty. There is naught to be gained from playing the part of a vengeful hero, for there are only victims in his story. And so he must bring an end to the tale and lay Milinda and Branden&#039;s spirits to rest...and then move on. Satisfied that Granson has at last turned away from the brink, Sul Oul reveals the location of the Claws of Orthus, and furnishes you with a satchel of powder to dispel the glamour that shields it from view.&lt;br /&gt;
&lt;br /&gt;
*After coming to the designated location in Timh Gyeus, you cast the powder into the air with a flourish, which settles to reveal the hidden coffer. Granson kneels and withdraws the Claws of Orthus, and as if on cue, Dikaiosyne appears to claim his prize, and the battle is joined.&lt;br /&gt;
&lt;br /&gt;
*Though your enemy is formidable indeed, together you and Granson manage to lay the fallen Warrior of Light low. As he begins to fade into motes of aether, Branden seems to regain a fragment of his lost self, as he reflects on perhaps the most painful decision of his life. To your surprise, however, you learn that like Granson, he managed to reject the mistaken belief that he need forsake compassion and love to move on, and instead chose to embrace it, that he might honor the memory of the lady Sauldia.&lt;br /&gt;
&lt;br /&gt;
*Sul Oul is relieved to hear that Branden&#039;s soul is at peace...and that the turmoil in Granson&#039;s heart has subsided as well. With the deed done, the hunter has no need for the royal relics of Voeburt, and so he entrusts them to the former retainer that they may be enshrined in the fallen kingdom forevermore.&lt;br /&gt;
&lt;br /&gt;
*Having returned to the Crystarium, his hunt at an end, Granson turns his thoughts to the future, and realizes that he no longer feels at home there or in Wright or anywhere else. The road shall host him for the time being, as he believes that someone, somewhere must surely be in need of a reliable sword hand. Though your time together is at an end, there is no reason to think you will not meet again, and so you bid farewell to each other...until the next hunt.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
???&lt;/div&gt;</summary>
		<author><name>Journric</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Action&amp;diff=217878</id>
		<title>Action</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Action&amp;diff=217878"/>
		<updated>2019-09-18T21:18:36Z</updated>

		<summary type="html">&lt;p&gt;Journric: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Quotation|game|[[File:Action_Command.png|baseline|right]] Actions are any abilities, attacks, spells, or other functions that can be used by the player. Players can set any action to the action bar as long as they have learned it and meet any associated class requirements. Many actions may be used by different classes than the one that learned them.&lt;br /&gt;
Being level synced below the level of an action will cause it to become unusable.&lt;br /&gt;
&lt;br /&gt;
Actions usually have some cost associated with them, be it TP, MP, GP, CP and/or an individual cooldown.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Actions&#039;&#039;&#039; represent all active skills, passives (traits), and system unlocks acquired throughout [[Final Fantasy XIV]].&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
[[File:Actions_&amp;amp;_Traits_Panel.jpeg|Actions &amp;amp; Traits panel.|thumb]] There are several types of action in FFXIV. Each category works differently and some affect others directly. The way actions are laid out in FFXIV encompasses both interactive game systems, and the game&#039;s actual skills and passive buffs (spells, weapon skills and traits).&amp;lt;!-- Please, add level each of them is unlocked --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
Most interactive game systems fall under this category. Actions such as [[jump]]ing, [[dye]]ing equipment, [[sprint]]ing, etc., which are unlocked through levelling or side [[quest]]s, are labeled as general.&lt;br /&gt;
&lt;br /&gt;
=== Actions ===&lt;br /&gt;
This category bears the same name as the system itself. These actions include all active skills acquired during regular levelling:&lt;br /&gt;
* &#039;&#039;&#039;Spells:&#039;&#039;&#039; Active actions used by casters. Consumes [[MP]], and shares global cooldown.&lt;br /&gt;
* &#039;&#039;&#039;Weaponskills:&#039;&#039;&#039; Active actions used by physical DPS. Consumes [[TP]], and shares global cooldown.&lt;br /&gt;
* &#039;&#039;&#039;Abilities:&#039;&#039;&#039; Special actions with their own cooldown and may require a specific resource to use. Abilities don&#039;t consume MP/TP.&lt;br /&gt;
&lt;br /&gt;
Since active actions reflect the commonly known skills, they have some combat properties as follows:&lt;br /&gt;
* &#039;&#039;&#039;Action category:&#039;&#039;&#039; Spell, Weaponskill, or Ability.&lt;br /&gt;
* &#039;&#039;&#039;Casting time:&#039;&#039;&#039; The time it takes to finish executing an action.&lt;br /&gt;
* &#039;&#039;&#039;Recast (cooldown):&#039;&#039;&#039; The time it takes to be able to recast an action, after finished executing it.&lt;br /&gt;
* &#039;&#039;&#039;Range:&#039;&#039;&#039; How far it&#039;s allowed to cast an action.&lt;br /&gt;
* &#039;&#039;&#039;Radius:&#039;&#039;&#039; How far an action affects surrounding enemies, or allies.&lt;br /&gt;
* &#039;&#039;&#039;MP Cost:&#039;&#039;&#039; How much MP it costs to use an action.&lt;br /&gt;
* &#039;&#039;&#039;Potency:&#039;&#039;&#039; Base damage.&lt;br /&gt;
* &#039;&#039;&#039;Targets:&#039;&#039;&#039; How many targets a certain action affects, either around the caster, around main target, or at target area.&lt;br /&gt;
* Extra effects such as debuffs with their own durations, or special procs.&lt;br /&gt;
&lt;br /&gt;
=== Traits ===&lt;br /&gt;
Traits are passive actions which enhance active skills, and in many cases unlock important mechanics, such as [[Aetherflow]]. They are obtained during levelling aswell.&lt;br /&gt;
&lt;br /&gt;
=== Job ===&lt;br /&gt;
Job actions, as the name implies, become available after unlocking a [[job]]. They are then acquired at specific levels.&lt;br /&gt;
&lt;br /&gt;
=== Additional ===&lt;br /&gt;
Additional actions are often called cross-class abilities. A character can slot up to ten additional actions acquired with all classes/jobs.&lt;br /&gt;
&lt;br /&gt;
=== Pets ===&lt;br /&gt;
All actions learned by summoned pets with each level.&lt;br /&gt;
&lt;br /&gt;
=== Mounts ===&lt;br /&gt;
&lt;br /&gt;
=== Minions ===&lt;br /&gt;
&lt;br /&gt;
=== Companions ===&lt;br /&gt;
All fight actions related to summoned mount.&lt;br /&gt;
&lt;br /&gt;
=== Main Commands ===&lt;br /&gt;
&lt;br /&gt;
=== Extras ===&lt;br /&gt;
&lt;br /&gt;
===[[Performance Actions]]===&lt;/div&gt;</summary>
		<author><name>Journric</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Gyorin&amp;diff=217700</id>
		<title>Gyorin</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Gyorin&amp;diff=217700"/>
		<updated>2019-09-17T18:10:43Z</updated>

		<summary type="html">&lt;p&gt;Journric: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Gyorin&lt;br /&gt;
| description = &lt;br /&gt;
| image =&lt;br /&gt;
| location = Yanxia&lt;br /&gt;
| coordinates = 15.4,32.2&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| age =&lt;br /&gt;
| race = Namazu&lt;br /&gt;
| clan = &lt;br /&gt;
| class =&lt;br /&gt;
| job =&lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace =&lt;br /&gt;
| organization = &lt;br /&gt;
| level =&lt;br /&gt;
| aggression =&lt;br /&gt;
| service = quest&lt;br /&gt;
| goal =&lt;br /&gt;
| patch = 4.0&lt;br /&gt;
}}&lt;br /&gt;
==Quests Started==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|Fresh Flesh}}&lt;br /&gt;
{{quest list row|Gyorin the Namazu}}&lt;br /&gt;
{{quest list row|No Wealth Like Mineral Wealth}}&lt;br /&gt;
{{quest list row|Show Me the New Money}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
==Quests Involved In==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|Big, Big Fish}}&lt;br /&gt;
{{quest list row|Kurobana vs. Gyorin}}&lt;br /&gt;
{{quest list row|Wood You Believe It}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
==Additional Information==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]] [[Category:Quest NPCs]] [[Category:Patch 4.0 NPCs]]&lt;/div&gt;</summary>
		<author><name>Journric</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Silence_in_Three_Parts&amp;diff=217214</id>
		<title>A Silence in Three Parts</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Silence_in_Three_Parts&amp;diff=217214"/>
		<updated>2019-09-14T08:46:48Z</updated>

		<summary type="html">&lt;p&gt;Journric: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Silence in Three Parts&lt;br /&gt;
| description = Though he is less than the picture of perfect health, [[Gosetsu]] is ready to resume his journey to [[Yanxia]].&lt;br /&gt;
| image = A Silence in Three Parts Image.png&lt;br /&gt;
| quest-giver = Gosetsu&lt;br /&gt;
| location = The Ruby Sea&lt;br /&gt;
| location-x = 6.2&lt;br /&gt;
| location-y = 12.2&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Stormblood Main Scenario &lt;br /&gt;
| level = 63&lt;br /&gt;
| exp = 191700&lt;br /&gt;
| gil = 905&lt;br /&gt;
| unlocks = lc Yanxia&lt;br /&gt;
| prev-quest = Tide Goes in%2C Imperials Go Out&lt;br /&gt;
| next-quest = Life after Doma&lt;br /&gt;
| release = stormblood&lt;br /&gt;
| patch = 4.0&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Journey to [[Yanxia]].&lt;br /&gt;
&lt;br /&gt;
*Speak with [[Gosetsu]].&lt;br /&gt;
&lt;br /&gt;
*Follow [[Gosetsu]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Owing to the timely intervention of [[The Confederacy|Confederate]] forces, [[Yotsuyu]] and her imperials have been driven from [[Isari]], and their former captives managed to survive their ordeal. Despite his assurances, [[Gosetsu]] is clearly still troubled by the injuries he sustained from [[Grynewaht]]&#039;s brutal interrogation. Nevertheless, you decide to carry on and resume your journey to [[Yanxia]].&lt;br /&gt;
&lt;br /&gt;
*Life. Liberty. Hope. All this and more have the [[Garlean Empire|Garleans]] tried to take from the [[Doma]]ns. Everywhere you look you are confronted by evidence of the failed rebellion and the vicious reprisals which followed. Yet the imperial soldiers are conspicuous by their absence...&lt;br /&gt;
&lt;br /&gt;
*[[Zenos]] had no desire to remain in Doma after he crushed the rebellion, and so he named Yotsuyu to serve in his stead. The acting viceroy waged an indiscriminate campaign of terror, marching into villages without warning and committing unspeakable atrocities in the name of rooting out “radical elements.” After a time, these purges ceased, but the memory remains, and with it the promise of punishment should the people resist. And so there is little need for imperial patrols.&lt;br /&gt;
&lt;br /&gt;
*Gosetsu leads you to [[Namai]], a humble farming village a little ways to the west. Yet even though you see no signs of imperial soldiers, it would be exceedingly reckless to simply saunter into the village...&lt;/div&gt;</summary>
		<author><name>Journric</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Items&amp;diff=217207</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Items&amp;diff=217207"/>
		<updated>2019-09-14T00:18:47Z</updated>

		<summary type="html">&lt;p&gt;Journric: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
==[[Weapons]]==&lt;br /&gt;
&lt;br /&gt;
==[[Tools]]==&lt;br /&gt;
&lt;br /&gt;
==[[Armor]]==&lt;br /&gt;
&lt;br /&gt;
==[[Accessories]]==&lt;br /&gt;
&lt;br /&gt;
==[[Medicines and Meals]]==&lt;br /&gt;
&lt;br /&gt;
==[[Materials]]==&lt;br /&gt;
&lt;br /&gt;
==[[Minions]]==&lt;br /&gt;
&lt;br /&gt;
==[[Mounts]]==&lt;br /&gt;
&lt;br /&gt;
==[[Other]]==&lt;/div&gt;</summary>
		<author><name>Journric</name></author>
	</entry>
</feed>