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	<id>https://ffxiv.consolegameswiki.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=IsHavvy</id>
	<title>Final Fantasy XIV Online Wiki - User contributions [en]</title>
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	<updated>2026-06-20T10:34:56Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Resistance_Remembers&amp;diff=464767</id>
		<title>The Resistance Remembers</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Resistance_Remembers&amp;diff=464767"/>
		<updated>2022-09-20T04:21:51Z</updated>

		<summary type="html">&lt;p&gt;IsHavvy: Links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Resistance Remembers&lt;br /&gt;
| description = Judging by his furrowed brow, Gerolt&#039;s plans to further improve your Resistance weapon may at last be taking shape.&lt;br /&gt;
| image = the resistance remembers1.png&lt;br /&gt;
| quest-giver = Gerolt&lt;br /&gt;
| location = Gangos&lt;br /&gt;
| location-x = 6.2&lt;br /&gt;
| location-y = 5.0&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Resistance Weapons Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 18 Haunting Memory of the Dying, 18 Vexatious Memory of the Dying&lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 655&lt;br /&gt;
| mettle = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Change of Arms&lt;br /&gt;
| next-quest = A New Path of Resistance&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.45&lt;br /&gt;
}}&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{main|Augmented Law&#039;s Order Weapons/Quest}}&lt;br /&gt;
18 {{Item icon|Haunting Memory of the Dying}} from [[Shadow of Mhach]] (Heavensward) alliance raids or from FATEs in the [[Gyr Abania]] region.&amp;lt;br&amp;gt;&lt;br /&gt;
18 {{Item icon|Vexatious Memory of the Dying}} from [[Return to Ivalice]] (Stormblood) alliance raids or from FATEs in the [[Far East]] region.&amp;lt;br&amp;gt;&lt;br /&gt;
This step cannot be done inside [[The Bozjan Southern Front|Bozja]] or [[Zadnor]].&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Deliver memories of the dying to the [[Allagan Node]] in Gangos.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Judging by his furrowed brow, Gerolt&#039;s plans to further improve your Resistance weapon may at last be taking shape.&lt;br /&gt;
&lt;br /&gt;
*On the surface, Gerolt&#039;s plan is seemingly simple─a more selective use of crystallized memories to better align with your preferred style of combat. However, the means to analyze the aetherial properties of these memories yet eludes him. Enter [[Regana]], accompanied by an Allagan node commissioned from Garlond Ironworks designed to do precisely that. Though daunted by the potential ramifications of accepting further help─financial or otherwise─[[Zlatan]] can see no other way to proceed with Gerolt&#039;s plan. As Regana explains, the node will use gathered memories to create a registry with which you can modify the Resistance weapon as you see fit. Hoping for an adequate sample size, Gerolt suggests searching for two types of memories, eighteen of each.&lt;br /&gt;
&lt;br /&gt;
*You return to Gangos with an ample supply of memories for the node, which wastes no time in analyzing and allocating them. When you offer up your Resistance weapon, however, it warns of aetheric instability, and the near-certain corruption of your weapon should you proceed. Zlatan believes the solution to this problem lies in the crystal foci, which used a sealant of heated aetherial siltstone to ensure its stability. Regana notes there was a time when pottery made from this stone could be found in all corners of the realm, suggesting the ruins of Bozja may not be the only place where they can be found. Of course, there is only one among you capable of scouring such dark depths.&lt;br /&gt;
&lt;br /&gt;
[[Category:Save the Queen]]&lt;/div&gt;</summary>
		<author><name>IsHavvy</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Talos,_Interrupted&amp;diff=258253</id>
		<title>Talos, Interrupted</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Talos,_Interrupted&amp;diff=258253"/>
		<updated>2020-10-11T06:51:12Z</updated>

		<summary type="html">&lt;p&gt;IsHavvy: Quest XP&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Talos, Interrupted&lt;br /&gt;
| description = Eueliss appears ready to accept Sai-Lewq&#039;s next task.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Eueliss&lt;br /&gt;
| location = Kholusia&lt;br /&gt;
| location-x = 15.7&lt;br /&gt;
| location-y = 25.5&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 310000&lt;br /&gt;
| gil = 715&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Village of Woe&lt;br /&gt;
| next-quest = The Cape in Bloom&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Inspect the derelict Talos and defeat any threats that appear.&lt;br /&gt;
&lt;br /&gt;
*Speak with Eueliss.&lt;br /&gt;
&lt;br /&gt;
*Speak with Eueliss.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Eueliss appears ready to accept Sai-Lewq&#039;s next task.&lt;br /&gt;
&lt;br /&gt;
*Eueliss asks Sai-Lewq for his second task─a duty which apparently involves a slow-footed Talos. Follow her lead, and help free the Talos in question from any bothersome predators.&lt;br /&gt;
&lt;br /&gt;
*You have inspected the derelict Talos, and dealt with the pests which infested its interior. Eueliss waits nearby with a look of resignation...&lt;br /&gt;
&lt;br /&gt;
*Eueliss briefly explains the decline of Talos in the region, and how the rusted specimen you inspected─a favorite of Sai-Lewq&#039;s─was damaged to the point where it would never move again. With nothing more to be done, you turn back towards Stonegazer.&lt;br /&gt;
&lt;br /&gt;
*Sai-Lewq appears well pleased by your actions in aiding his dear Talos. Eueliss, too, thanks you for your assistance, and hopes that you will stay to help with whatever other confounding errands the old man has in store.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
???&lt;/div&gt;</summary>
		<author><name>IsHavvy</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Mannequins&amp;diff=256346</id>
		<title>Mannequins</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Mannequins&amp;diff=256346"/>
		<updated>2020-09-21T06:52:04Z</updated>

		<summary type="html">&lt;p&gt;IsHavvy: All races are allowed for mannequins&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
==Introduction==&lt;br /&gt;
[[File:Mannequins1.png|400px|right]]&lt;br /&gt;
[[Mannequins]] are [[furnishing|interior furnishings]] that you can equip with [[Armor|clothing items]]. You may select their [[class]] or [[job]], as well as gender and race. Various poses are also available. The mannequin can be used either to display an outfit for sale, or simply as decoration.&lt;br /&gt;
&lt;br /&gt;
==Purchasing a Mannequin==&lt;br /&gt;
You can purchase mannequins from the following NPCs:&lt;br /&gt;
*[[Housing merchant]] in the [[Mist]] (X:10.8 Y:11.5)&lt;br /&gt;
*Housing merchant in the [[Lavender Beds]] (X:11.8 Y:8.4)&lt;br /&gt;
*Housing merchant in [[the Goblet]] (X:11.4 Y:9.4)&lt;br /&gt;
*Housing merchant in [[Shirogane]] (X:10.0 Y:11.8)&lt;br /&gt;
*Apartment merchants in apartment lobbies&lt;br /&gt;
*Estate maidservants and manservants&lt;br /&gt;
&lt;br /&gt;
==Placing a Mannequin==&lt;br /&gt;
===To Place===&lt;br /&gt;
From the Housing menu, select Indoor Furnishings, followed by the mannequin you wish to place.&lt;br /&gt;
You must also select a retainer to serve as merchant before you can place the mannequin.&lt;br /&gt;
&lt;br /&gt;
===Retainer Serving as Merchant===&lt;br /&gt;
One retainer may serve as merchant for multiple mannequins.&lt;br /&gt;
To assign another retainer as merchant to a particular mannequin, you must remove it from you estate. You may assign another retainer when you place the mannequin again.&lt;br /&gt;
&lt;br /&gt;
===Limit per Estate===&lt;br /&gt;
*[[Private Chamber]] / [[Apartment]]: 4&lt;br /&gt;
*[[Cottage]]: 6&lt;br /&gt;
*[[House]]: 8&lt;br /&gt;
*[[Mansion]]: 10&lt;br /&gt;
&lt;br /&gt;
==Selling Items via Mannequins==&lt;br /&gt;
[[File:Mannequins2.png|400px|right]]&lt;br /&gt;
===How to Sell===&lt;br /&gt;
Access the mannequin and choose &amp;quot;Select gear to sell,&amp;quot; which opens the Mannequin Shop Settings window.&lt;br /&gt;
Only sellable items in your inventory, Armoury Chest, or retainer inventory may be selected.&lt;br /&gt;
&lt;br /&gt;
Choose the equipment type (head, body, hands, etc.), followed by the item. You may then set the sale price.&lt;br /&gt;
* Even if you place the mannequin in your storeroom or remove it from your estate while items are equipped, those items will remain equipped and may be bought/sold on the market.&lt;br /&gt;
&lt;br /&gt;
===Selling as a Set===&lt;br /&gt;
By checking &amp;quot;Sell Only as Set,&amp;quot; you can sell all items equipped to the mannequin together. While the items may be viewed on the [[market board]], a player must access the mannequin directly if they wish to purchase the set.&lt;br /&gt;
&lt;br /&gt;
When viewing items listed on the market board as part of a set, it is possible to send a tell to the seller to ascertain the location of their estate. &lt;br /&gt;
* Please be aware that it is possible to view the name of a character selling a set through the market board.&lt;br /&gt;
&lt;br /&gt;
===After Items Are Sold===&lt;br /&gt;
Once items have been sold, &amp;quot;SOLD OUT&amp;quot; will be displayed for that equipment type, but the mannequin&#039;s appearance will not change until you select that equipment type again.&lt;br /&gt;
Gil earned from sales of equipment will be held by your retainer.&lt;br /&gt;
&lt;br /&gt;
===Listing Items for Sale===&lt;br /&gt;
Any items equipped on a mannequin that are listed for sale still occupy slots in the retainer&#039;s list. For that reason, a mannequin cannot be equipped with items that would cause the retainer to exceed the 20 item limit.&lt;br /&gt;
&lt;br /&gt;
==Displaying Gear==&lt;br /&gt;
[[File:Mannequins3.png|400px|right]]&lt;br /&gt;
You may also display items on a mannequin without listing the gear for sale. It is also possible to select unsellable items for display.&lt;br /&gt;
* The mannequin cannot be used to display glamoured items.&lt;br /&gt;
&lt;br /&gt;
However, gear that is displayed also occupies slots in the retainer&#039;s list of items for sale.&lt;br /&gt;
* An upcoming patch will allow you to display gear without occupying retainer sale slots.&lt;br /&gt;
&lt;br /&gt;
==Purchasing Gear==&lt;br /&gt;
Accessing a mannequin will allow you to purchase the items that are currently for sale.&lt;br /&gt;
&lt;br /&gt;
Purchasing items via the market board incurs additional fees, whereas purchasing from a mannequin does not.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Housing]] [[Category:Patch 4.4 Features]]&lt;/div&gt;</summary>
		<author><name>IsHavvy</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Limited_jobs&amp;diff=256143</id>
		<title>Limited jobs</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Limited_jobs&amp;diff=256143"/>
		<updated>2020-09-19T02:39:52Z</updated>

		<summary type="html">&lt;p&gt;IsHavvy: Max level for BLU is 60, not 50.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Limited jobs are [[jobs]] designed for casual solo play, with mechanics that are not balanced for grouping, and a level cap of 60.&lt;br /&gt;
&lt;br /&gt;
Currently the only limited job is the [[Blue Mage]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Blue mage is the first of several planned Limited Jobs in FINAL FANTASY XIV. As such, there are several key points that distinguish it from other jobs.&lt;br /&gt;
&lt;br /&gt;
Blue mage functions independently of other [[classes]] and jobs, starting at level 1 with a maximum level of 50.&lt;br /&gt;
&lt;br /&gt;
When playing as a blue mage, it is possible to participate in duties with other players in preformed or undersized parties. However, the following duties will remain inaccessible:&lt;br /&gt;
&lt;br /&gt;
*[[Duty Roulettes]]&lt;br /&gt;
*[[The Forbidden Land, Eureka]]&lt;br /&gt;
**It is not possible to change to blue mage after entering the instance. &lt;br /&gt;
*[[The Diadem]]&lt;br /&gt;
**It is not possible to change to blue mage after entering the instance.&lt;br /&gt;
*[[Squadron Missions]] &lt;br /&gt;
*[[Deep Dungeons]] &lt;br /&gt;
*[[PvP]], including [[duels]]&lt;br /&gt;
**It is possible, however, to enter [[the Wolves&#039; Den]] as a blue mage. &lt;br /&gt;
*[[Stone, Sky, Sea]] &lt;br /&gt;
*[[Hall of the Novice]]&lt;br /&gt;
&lt;br /&gt;
Blue mages gain greater experience from battling enemies in the open world than other jobs do.&lt;br /&gt;
&lt;br /&gt;
*No bonuses are granted to experience gained from [[FATE]] or [[guildleve]] enemies.&lt;br /&gt;
&lt;br /&gt;
Blue mage cannot be used to progress through the main scenario.&lt;br /&gt;
&lt;br /&gt;
[[Retainers]] cannot be assigned the blue mage job.&lt;/div&gt;</summary>
		<author><name>IsHavvy</name></author>
	</entry>
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