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	<title>Final Fantasy XIV Online Wiki - User contributions [en]</title>
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	<updated>2026-04-17T21:25:19Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=947243</id>
		<title>Occult Crescent</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=947243"/>
		<updated>2025-05-30T07:29:00Z</updated>

		<summary type="html">&lt;p&gt;Helvetica8563: /* Treasure Coffers */ confirmed construct 14 drop&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quotation|Dawntrail Special Site|Even the most dauntless of sailors would sooner abandon ship than steer into Shades&#039; Triangle. Be not fooled by the lush and fertile island you spy on the horizon─men and vessels alike have been lost to its allure, never to be seen again. Yes, the wisest choice is to dismiss it as mere illusion. But of course, there are inevitably those who cannot resist the call of adventure.}}&lt;br /&gt;
&#039;&#039;&#039;Occult Crescent&#039;&#039;&#039; is a [[Field Operations]] series that was released starting in [[patch 7.25]] (May 27, 2025) of the &#039;&#039;[[Dawntrail]]&#039;&#039; expansion. It takes place on an island within the Shades&#039; Triangle near [[Tural]] and is designed to combine the most positively-received elements from both [[The Forbidden Land, Eureka]] and [[Save the Queen: Blades of Gunnhildr]] (Bozja).&lt;br /&gt;
&lt;br /&gt;
Players are able to equip and level up secondary jobs known as &#039;&#039;&#039;[[Phantom Jobs]]&#039;&#039;&#039;, giving access to additional actions and traits within the field operation. These jobs are directly based on Final Fantasy V jobs, including some that are existing FFXIV jobs (e.g. monk, bard) and others that were not suitable for implementation as a full job in FFXIV (e.g. chemist). However, this does not necessarily rule out the possibility that some jobs may receive a full implementation in the future.&amp;lt;ref&amp;gt;http://blog.livedoor.jp/umadori0726/archives/62106335.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Battle encounters in this field operation are inspired by those found in Bozja, including successive encounters in the open field with a small group of allies, and critical engagement-like boss encounters (called Critical Encounters) taking place within enclosed arenas. There is also a high-end raid, {{questlink|oc|Forked Tower: Blood}} that allows up to 48 players to participate.&lt;br /&gt;
&lt;br /&gt;
Similar to previous field operations, the [[Relic Weapon]] series for &#039;&#039;Dawntrail&#039;&#039; (&#039;&#039;&#039;[[Phantom Weapons]]&#039;&#039;&#039;) are tied to Occult Crescent activities, although players can also progress their weapons via existing activities outside of the field operation.&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
{{See also|Occult Crescent Quests}}&lt;br /&gt;
To begin unlocking Occult Crescent, players must complete the quest {{questlink|feature|One Last Hurrah}} which requires completion of {{questlink|main|Dawntrail (Quest)}} and be level 100 Disciple of War or Magic. The first zone is unlocked by completing {{questlink|feature|Unfamiliar Territory}} in this quest chain.&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
Occult Crescent zones have an [[item level]] sync of 700, meaning that IL 700 [[Neo Kingdom Weapons]], [[Neo Kingdom Armor]], and [[Neo Kingdom Accessories]] melded with certain [[materia]] are tentatively the best-in-slot starting gear, although there are some exceptions. Neo Kingdom gear can be purchased from [[Ryubool Ja]] in [[Tuliyollal]] (X:13.9 Y:13.5) for {{sack of nuts}} [[Sacks of Nuts]]. Using higher item level gear will cause materia melds to be ignored due to item level sync calculations, resulting in lower damage.&lt;br /&gt;
&lt;br /&gt;
Starting gear sets for each job are provided [https://xivfo.com/oc/Pre_BiS here]. It is not necessary to go out of the way to farm this gear, as the damage difference compared to syncing down higher item level gear is fairly marginal.&lt;br /&gt;
&lt;br /&gt;
By obtaining specific items within Occult Crescent, players may obtain and upgrade [[Phantom Armor]], providing additional main stat within these zones and [[Special Attribute]], increasing their damage dealt by [[Phantom Job]] actions. As the item level (745) of this armor is higher than the IL sync, materia melds will be ignored.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! Armor Set&lt;br /&gt;
! IL&lt;br /&gt;
! Items Required&lt;br /&gt;
! Occult Crescent Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcanaut&#039;s Armor]]&lt;br /&gt;
| 745&lt;br /&gt;
| One gear piece: {{enlightenment silver piece|4000}}&amp;lt;br&amp;gt;One full set: {{enlightenment silver piece|20000}}&amp;lt;br&amp;gt;All sets: {{enlightenment silver piece|140000}}&lt;br /&gt;
| One gear piece: +40 main stat, +1 Special Attribute&amp;lt;br&amp;gt;One full set: +200 main stat, +5 Special Attribute&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcanaut&#039;s Armor +1]]&lt;br /&gt;
| 745&lt;br /&gt;
| Corresponding Arcanaut&#039;s Armor piece&amp;lt;br&amp;gt;One gear piece: 3 {{item icon|Aetherspun Silver}}, 3 {{item icon|Aetherial Fixative}}&amp;lt;br&amp;gt;One full set: 15 {{item icon|Aetherspun Silver}}, 15 {{item icon|Aetherial Fixative}}&amp;lt;br&amp;gt;All sets: 105 {{item icon|Aetherspun Silver}}, 105 {{item icon|Aetherial Fixative}}&lt;br /&gt;
| One gear piece: +80 main stat, +2 Special Attribute&amp;lt;br&amp;gt;One full set: +400 main stat, +10 Special Attribute&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcanaut&#039;s Armor +2]]&lt;br /&gt;
| 745&lt;br /&gt;
| Corresponding Arcanaut&#039;s Armor +1 piece&amp;lt;br&amp;gt;One gear piece: 3 {{item icon|Aetherspun Gold}}, 6 {{item icon|X-Fixative}}&amp;lt;br&amp;gt;One full set: 15 {{item icon|Aetherspun Gold}}, 30 {{item icon|X-Fixative}}&amp;lt;br&amp;gt;All sets: 105 {{item icon|Aetherspun Gold}}, 210 {{item icon|X-Fixative}}&lt;br /&gt;
| One gear piece: +120 main stat, +3 Special Attribute&amp;lt;br&amp;gt;One full set: +600 main stat, +15 Special Attribute&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Zones==&lt;br /&gt;
As of patch 7.25, Occult Crescent consists of one field zone and one 48-player high-end raid within the zone.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty&lt;br /&gt;
!Knowledge Level&lt;br /&gt;
!Enemy Knowledge Level(s)&lt;br /&gt;
!Player Limit&lt;br /&gt;
!Time Limit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Occult Crescent: South Horn}}&#039;&#039;&#039; || 1 || 1—28 || 72 || 180 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Forked Tower}}&#039;&#039;&#039; (Within South Horn) || 20 || N/A || 48 || 30 min + extensions&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Knowledge Level==&lt;br /&gt;
Similar to [[Elemental Bonus|Elemental Level]] in {{questlink|field-ops|The Forbidden Land, Eureka}}, players have a separate leveling system in Occult Crescent, which is represented by &#039;&#039;&#039;Knowledge Level&#039;&#039;&#039;. The difference between the player&#039;s and enemy&#039;s Knowledge Level will greatly affect damage dealt and received by regular (chainable) enemies.&lt;br /&gt;
&lt;br /&gt;
Upon reaching knowledge level 5, players will lose knowledge experience points if they are incapacitated and return to camp without being resurrected. Losing too much experience will result in a demotion in knowledge level.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Knowledge Level !! EXP to Next !! Knowledge Level !! EXP to Next &lt;br /&gt;
|-&lt;br /&gt;
| 1 || 100 || 11 || 58,640&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 600 || 12 || 66,750&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 2,800 || 13 || 77,500&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8,000 || 14 || 89,000&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15,500 || 15 || 103,160&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 25,000 || 16 || 118,200&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 30,800 || 17 || 136,200&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 37,000 || 18 || 155,400&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 43,740 || 19 || 177,800&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 50,940 || 20 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Total&#039;&#039;&#039; || colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;1,197,130&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phantom Jobs==&lt;br /&gt;
{{main|Phantom Job}}&lt;br /&gt;
Players may equip secondary jobs known as &#039;&#039;&#039;Phantom Jobs&#039;&#039;&#039; to gain access to additional actions and traits. Any phantom job may be equipped by any regular job, although some phantom jobs synergize better with certain roles. This system replaces the [[Logos Actions]] and [[Lost Actions]] in previous field operation series.&lt;br /&gt;
&lt;br /&gt;
Phantom jobs can also be leveled up separately to unlock additional actions and traits. Up to 5 phantom job actions can be assigned on the Duty Action bar, although a scroll button allows players to cycle through the currently active phantom job action to prevent button bloat.&lt;br /&gt;
&lt;br /&gt;
There are initially 13 phantom jobs available, including the default {{phantom job|freelancer|name=y}}. After freelancer, the first 3 jobs are unlocked through a starting quest, while the others are unlocked through exploring and progressing through Occult Crescent.&lt;br /&gt;
&lt;br /&gt;
Each time the player masters a phantom job (i.e. reaches their level cap), they will gain a stack of [[File:Phantom mastery icon.png|24px|link=]] &#039;&#039;&#039;Phantom Mastery&#039;&#039;&#039;, permanently increasing their damage dealt and healing potency within Occult Crescent zones, regardless of which phantom job they have equipped.&lt;br /&gt;
&lt;br /&gt;
==Battles==&lt;br /&gt;
Higher-level enemies relative to the player&#039;s knowledge level are harder to defeat. However, defeating high-level enemies with a double crescent symbol will initiate an EXP chain, giving enhanced EXP and rewards. &lt;br /&gt;
&lt;br /&gt;
===Parties===&lt;br /&gt;
If all members of a party are within 3 knowledge levels of each others, it will be classified as a &amp;quot;Balanced Party&amp;quot; and be eligible for EXP chains. If any players are more than 4 levels apart, the high-leveled players may sync down their knowledge level to become a balanced party. &lt;br /&gt;
&lt;br /&gt;
===FATEs===&lt;br /&gt;
{{main|Occult Crescent FATEs}}&lt;br /&gt;
FATEs will spawn at certain areas on the map and can be challenged by any number of players. Players may join a FATE that has already started.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FATEs and Critical Encounters are agnostic to knowledge level.&#039;&#039;&#039; Players at any knowledge level may participate in them, and it is not necessary to have a Balanced Party to receive rewards. Players should avoid syncing down their knowledge level when participating in a FATE or traveling to a FATE/Critical Encounter as this will make them more vulnerable to high-level enemies that are nearby the FATE area or en route to the FATE/Critical Encounter.&lt;br /&gt;
&lt;br /&gt;
===Critical Encounters===&lt;br /&gt;
&#039;&#039;&#039;Critical Encounters (CEs)&#039;&#039;&#039; are large-scale boss encounters, similar to Notorious Monsters in Eureka and Critical Engagements in Bozja. There is no limit to the number of players that may participate in one (aside from the 72-player instance limit).&lt;br /&gt;
&lt;br /&gt;
When a Critical Encounter is about to spawn, it will be displayed on the map and a blue AoE telegraph will appear on its spawn location. Players who wish to participate must travel to inside the AoE before the timer expires, after which the arena will enclose and the encounter will begin. This system is designed to alleviate &amp;quot;early pulls&amp;quot; in Eureka but will still require players to travel to the spawn location instead of queuing from anywhere as in Bozjan Critical Engagements.&lt;br /&gt;
&lt;br /&gt;
==Treasure Coffers==&lt;br /&gt;
Personal treasure coffers spawn in Occult Crescent field zones, which can be claimed individually.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wooden coffers contain one item while silver coffers contain three.&lt;br /&gt;
Golden coffers appear when a Fortune Carrot is used near a chewed carrot on the ground, yielding random items and 200,000 gil.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Loot Table&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Wooden Coffer !! Silver Coffer&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Aurelia Polyp}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Bacon Bits}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Black Hayate}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Chameleon}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Clionid Larva}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Dainsleif F1}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Forgiven Hate}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Koala Joey}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magitek Helldiver F1}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Mameshiba}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Meerkat}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Mystic Weapon}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Optimus Omicron}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Prince Lunatender}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Private Moai}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Salt &amp;amp; Pepper Seal}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Sharksucker-class Insubmersible}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Tiny Echevore}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|White Whittret}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Elvaan}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Fafnir}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Shinryu}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Tarutaru}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Weapon}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Ballroom Etiquette - Dark Entreaty}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Ballroom Etiquette - Good Will Seeking}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Modern Aesthetics - Early to Rise}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Modern Aesthetics - Fulsome Forelocks}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Modern Aesthetics - Wind Caller}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Rectangular Glasses}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Simple Spectacles}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Garden Relics Orchestrion Roll}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Garden Ruins Orchestrion Roll}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Deinonychus Horn}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Eldthurs Horn}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Eurekan Petrel Horn}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Petalodus Whistle}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Construct 14 Identification Key}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Gabriel α Identification Key}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Gabriel Mark III Identification Key}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Mechanical Till}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Stove}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Teapot}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Stone Partition}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Cerulean Crystal Boule}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Golden Crystal Boule}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Horizontal Neon Wall Light}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Clear Demimateria II}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Battledance Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Battledance Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Heavens&#039; Eye Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Heavens&#039; Eye Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Piety Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Piety Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quickarm Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quickarm Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quicktongue Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quicktongue Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Aim Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Aim Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Might Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Might Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Red Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Green Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Blue Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Jet Black Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Metallic Silver Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pastel Blue Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pastel Purple Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pure White Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Adventurer&#039;s Hooded Vest}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Adventuring Sweater}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Dress Shoes}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Hat}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Dalmascan Draped Bottoms}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Pagos Bolero}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Gloves}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Sandals}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quaintrelle&#039;s Dress Shoes}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quaintrelle&#039;s Ruffled Dress}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rain Hood}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rebel Coat}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Skirt}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Trousers}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Summer Indigo Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Thavnairian Wool Autumn Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Urban Coat}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Urban Boots}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Whisperfine Woolen Boots}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Whisperfine Woolen Shorts}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Aetherspun Gold}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Esoteric Gold Piece}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Fortune Carrot}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magicked Prism (Ribbons)}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magicked Prism (Loporrit Head)}} || O || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic Pots==&lt;br /&gt;
Rescue Magic Pots from monsters in certain FATEs and offer them an Elixir, who will then guide players to treasure. This appears to be a similar concept as the bunny FATEs in Eureka.&lt;br /&gt;
&lt;br /&gt;
==Currencies==&lt;br /&gt;
Players may have up to 9,999 of each currency, which do not take up space in the regular inventory. Their current amounts are displayed in the Occult Crescent UI.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Silver Pieces===&lt;br /&gt;
{{main|Enlightenment Silver Piece}}&lt;br /&gt;
Primarily acquired from FATEs and critical encounters.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Gold Pieces===&lt;br /&gt;
{{main|Enlightenment Gold Piece}}&lt;br /&gt;
Primarily acquired from defeating monsters in the wild.&lt;br /&gt;
&lt;br /&gt;
==Occult Record==&lt;br /&gt;
{{main|Occult Record}}&lt;br /&gt;
Players can collect lore entries on various Occult Crescent-related topics, similar to the [[Field Records]] in Bozja.&lt;br /&gt;
&lt;br /&gt;
==Release Schedule==&lt;br /&gt;
*[[Patch 7.2|7.25]]: First field instance ({{questlink|oc|Occult Crescent: South Horn}}), 13 phantom jobs, 48-player raid ({{questlink|oc|Forked Tower: Blood}})&lt;br /&gt;
*[[Patch 7.4|7.4x]]: Additional phantom jobs added&lt;br /&gt;
*[[Patch 7.5|7.5x]]: Second field instance, second raid, additional phantom jobs added&amp;lt;ref&amp;gt;https://www.famitsu.com/article/202503/36244&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Occult Crescent1.jpg&lt;br /&gt;
Occult Crescent2.jpg&lt;br /&gt;
Occult Crescent3.jpg&lt;br /&gt;
Occult Crescent4.jpg&lt;br /&gt;
Occult Crescent5.jpg&lt;br /&gt;
Occult Crescent6.jpg&lt;br /&gt;
Occult Crescent7.jpg&lt;br /&gt;
Occult Crescent8.jpg&lt;br /&gt;
Occult Crescent KR.jpg&lt;br /&gt;
Occult Crescent LL85-1.jpg&lt;br /&gt;
Occult Crescent LL85-2.jpg&lt;br /&gt;
Occult Crescent LL85-3.jpg&lt;br /&gt;
Occult Crescent LL85-4.jpg&lt;br /&gt;
Occult Crescent LL85-5.jpg&lt;br /&gt;
Occult Crescent LL85-6.jpg&lt;br /&gt;
Occult Crescent LL85-7.jpg&lt;br /&gt;
Occult Crescent LL85-8.jpg&lt;br /&gt;
Occult Crescent LL85-9.jpg&lt;br /&gt;
Occult Crescent LL85-10.jpg&lt;br /&gt;
Occult Crescent LL85-11.jpg&lt;br /&gt;
Occult Crescent LL85-12.jpg&lt;br /&gt;
Occult Crescent LL85-13.jpg&lt;br /&gt;
Occult Crescent LL85-14.jpg&lt;br /&gt;
Occult Crescent LL85-15.jpg&lt;br /&gt;
Occult Crescent LL85-16.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The setting is inspired by the real-life [[wikipedia:Bermuda Triangle|Bermuda Triangle]].&lt;br /&gt;
*The name of the field operation was revealed in the 2024 Chinese Fan Festival. Previously, a concept art revealed at the 2024 Korean Fan Festival depicted sprite art of various &#039;&#039;Final Fantasy V&#039;&#039; jobs. &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|Field Operation}}&lt;br /&gt;
[[Category:Dawntrail content]]&lt;/div&gt;</summary>
		<author><name>Helvetica8563</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Blue_Mage&amp;diff=912834</id>
		<title>Blue Mage</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Blue_Mage&amp;diff=912834"/>
		<updated>2025-04-13T15:23:55Z</updated>

		<summary type="html">&lt;p&gt;Helvetica8563: /* Learning Spells */ add additional information to spell acquisition context&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Blue Mage concept art.jpg|350px|right]] {{MH2|Introduction}} {{Quotation|[https://na.finalfantasyxiv.com/jobguide/bluemage FinalFantasyXIV.com Blue Mage]|A so-called mage of rather questionable character claims to have mastered an outlandish form of spellcasting that resembles neither black nor white magic during his voyage to the New World. Allegedly, anyone who purchases one of his soul crystals can learn to mimic the aetherial magicks of wild creatures. But can he be trusted, or is he merely a con artist looking to make a quick gil?}}&lt;br /&gt;
&lt;br /&gt;
[[File:Blue_Mage_frame_icon.png|40px|left]] [[Blue Mage]] (&#039;&#039;&#039;BLU&#039;&#039;&#039;) is a [[Limited Job]] specializing in harnessing the [[Blue Magic Spellbook|powers]] of enemy creatures. While it is classified as a [[Magical Ranged DPS|magical ranged DPS]], it can adopt the roles of [[tank]], [[healer]], or [[DPS]] based on the spells the player equips and [[Aetherial Mimicry]]. With 124 spells to choose from, Blue Mages have great flexibility in customizing their playstyle.&lt;br /&gt;
&lt;br /&gt;
Its role as a limited job, along with a having a lower level cap (10-20 levels lower depending on the patch) than other jobs, restricts the type of content it can participate in, making many blue mage activities self-contained. However, blue mages using the correct spells have the strongest burst damage of any job in the game. Moreover, their available spells are not affected by level sync. This makes the job popular for quickly &amp;quot;farming&amp;quot; level synced duties or [[FATE]]s for various objectives, such as [[Moogle Treasure Trove Events]].&lt;br /&gt;
__TOC__&lt;br /&gt;
== General information ==&lt;br /&gt;
Harnessing the power of blue magic, players can learn to mimic the abilities of wild beasts with this new job. Like [[Ninja]], [[Blue Mage]] was added outside an [[expansion]] with [[patch 4.5]].&lt;br /&gt;
&lt;br /&gt;
=== Guild ===&lt;br /&gt;
Quest givers hang out in the plaza outside [[Milvaneth Sacrarium]] in [[Ul&#039;dah - Steps of Thal]].&lt;br /&gt;
&lt;br /&gt;
=== Unlock ===&lt;br /&gt;
*Complete the [[quest]]: {{questlink|feature|Out of the Blue}}&lt;br /&gt;
*Requirement: Level 50 Disciple of War or Magic&lt;br /&gt;
*Starting NPC: [[Zealous Yellowjacket]] in [[Limsa Lominsa Lower Decks]] (X:10.0 Y:11.0)&lt;br /&gt;
*Prerequisite Quest: Players must first complete the [[Main Scenario Quest]] {{questlink|main|The Ultimate Weapon}}.&lt;br /&gt;
*To switch class to Blue Mage, equip the {{item icon|Rainmaker}} weapon.&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
&#039;&#039;&#039;[[Blue Mage&#039;s Arm]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Blue Mage Only Armor Sets]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
And other armor and accessories &amp;quot;of Casting.&amp;quot; However, unlike other jobs, a blue mage&#039;s weapons do not have any main attributes that enhance their base stats, meaning that a blue mage is weaker stat-wise than other jobs in equivalent item level gear. Instead, blue mage damage is based solely on [[intelligence]] points.&lt;br /&gt;
&lt;br /&gt;
===Leveling===&lt;br /&gt;
The most practical way for blue mages to gain experience is to kill higher-leveled monsters in the open world, for which blue mages receive an experience bonus.&lt;br /&gt;
&lt;br /&gt;
Because gaining enough experience for the current level cap of 80 in this way is very time-consuming, many players use an alternative method that depends on a particular game mechanic: If the blue mage creates [[enmity]] with respect to a monster (e.g. by attacking it with {{action icon|Flying Sardine}}), but something else then kills the monster, the blue mage gains full experience for the kill. This mechanic can be used to obtain experience quickly in the following manner:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;From level 1 to level 70:&#039;&#039;&#039; The blue mage pairs up with a maximum-level player (the two must &#039;&#039;not&#039;&#039; be in the same party), and together they run amok on the beach south of [[Stilltide]] in [[Kholusia]] (33, 31). The blue mage tags the level 70 monsters there with {{action icon|Flying Sardine}}, and then the maximum-level player kills the tagged monsters.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;From level 70 to level 80:&#039;&#039;&#039; This can be done solo. The blue mage protects themselves by using {{action icon|Mighty Guard}} and {{action icon|Aetheric Mimicry}}: Tank, then moves to the northernmost part of [[The Tempest]] (27, 5). This part of the map is populated by level 79 [[Clionid]]s and [[Deep-sea Leech]]es. The blue mage tags the leeches with {{action icon|Flying Sardine}} and moves them towards a clionid, which will kill the leech, gifting the experience to the blue mage. Care should be taken not to feed more than one or two leeches to the same clionid, or it will grow so large that it might one-shot the blue mage.&lt;br /&gt;
&lt;br /&gt;
==Limited Jobs==&lt;br /&gt;
Blue Mage is the first limited job in the game. As such, there are several key points that distinguish it from other [[jobs]].&lt;br /&gt;
&lt;br /&gt;
Blue mage functions independently of other [[classes]] and jobs, starting at level 1 with a &#039;&#039;&#039;maximum level of 80&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
When playing as a blue mage, it is possible to participate in [[duties]] with other players in preformed or undersized parties. However, matchmaking using [[Duty Finder]] is disabled. In addition, the following duties will remain inaccessible:&lt;br /&gt;
*{{questlink|dutyroulette|Duty Roulette}}s&lt;br /&gt;
*[[File:Adventuring Foray.png|20px|link=Field Operations]] [[Field Operations]]&lt;br /&gt;
**It is not possible to change to blue mage after entering these instances. &lt;br /&gt;
*{{questlink|uraid|Ultimate Raids}}&lt;br /&gt;
*{{questlink|ddungeon|Deep Dungeon}}s&lt;br /&gt;
*[[File:Variant Dungeon.png|20px|link=Variant_and_Criterion_Dungeons]] [[Variant_and_Criterion_Dungeons|Variant and Criterion Dungeons]]&lt;br /&gt;
*{{questlink|pvp|PvP}}, including [[duels]]&lt;br /&gt;
**It is possible, however, to enter [[the Wolves&#039; Den]] as a blue mage. &lt;br /&gt;
*[[File:Stone Sky Sea icon1.png|20px|link=Stone, Sky, Sea]] [[Stone, Sky, Sea]] &lt;br /&gt;
*[[File:Npcs offering quests related to the Hall of the Novice icon.png|20px|link=Hall of the Novice]] [[Hall of the Novice]]&lt;br /&gt;
*[[File:Trust icon2.png|20px|link=Trust]] [[Trust]], [[File:Duty support icon1.png|20px|link=Duty Support]] [[Duty Support]], and [[Command Missions]]&lt;br /&gt;
&lt;br /&gt;
Blue mages gain greater [[experience]] from battling [[enemies]] in the open world than other jobs do.&lt;br /&gt;
*No bonuses are granted to experience gained from {{questlink|fate|FATE}} or {{questlink|levequest|guildleve}} enemies.&lt;br /&gt;
&lt;br /&gt;
Blue mage cannot be used to progress through the {{questlink|main|Main Scenario Quests}}.&lt;br /&gt;
&lt;br /&gt;
[[Retainers]] cannot be assigned the blue mage job.&lt;br /&gt;
&lt;br /&gt;
== [[List of blue mage quests|Job Quests]] ==&lt;br /&gt;
{{:List of blue mage quests}}&lt;br /&gt;
&lt;br /&gt;
== [[List of blue mage actions|Actions]] ==&lt;br /&gt;
{{:List of blue mage actions}}&lt;br /&gt;
&lt;br /&gt;
== [[List of blue mage traits|Traits]] ==&lt;br /&gt;
{{:List of blue mage traits}}&lt;br /&gt;
&lt;br /&gt;
==Job Mechanics==&lt;br /&gt;
[[Blue Mage]] has no [[Job Gauge]] nor any traditional combos. Stacking individual spell effects in creative ways is how Blue Mage deals its most effective damage.&lt;br /&gt;
&lt;br /&gt;
===Active Actions===&lt;br /&gt;
[[File:blue mage active actions1.png|400px]]&lt;br /&gt;
&lt;br /&gt;
Before [[#Learning Spells|spells]] can be set to your hotbar, they must first be selected as active actions. You can have up to 24 active actions at any given time.&lt;br /&gt;
* Active actions cannot be changed during combat or during certain duties.&lt;br /&gt;
&lt;br /&gt;
===Active Sets===&lt;br /&gt;
Active actions can also be saved together as a set. Up to five active sets can be saved.&lt;br /&gt;
* The presently selected active set will not affect the layout of your hotbar.&lt;br /&gt;
&lt;br /&gt;
==Learning Spells==&lt;br /&gt;
{{see also|Blue Mage Spells Learning Guide}}&lt;br /&gt;
Rather than gaining new actions by increasing in level, blue mages learn them from enemies. In order to do so, you must first witness an enemy perform a special attack in battle. Once it is defeated, you have a chance of acquiring the ability. You do not have to be hit by that spell. After defeating the enemy, you have a chance of learning that spell. The chance is determined by the rank of the spell. ★ is the easiest to learn while ★★★★★ is the hardest.&lt;br /&gt;
* You don&#039;t need to be hit by the spell, only to see it cast.&lt;br /&gt;
* If you&#039;re dead when the enemy is defeated, you will not learn the spell.  This also applies to deaths due to {{action icon|Final Sting}} and {{action icon|Self-destruct}}.&lt;br /&gt;
* If one person in a party learns the spell, everyone in the party will also learn it, provided you get kill credit (even in instanced duties).&lt;br /&gt;
* Out of a duty, job level has no influence on when an action can be learned.  There is no minimum level to learn a spell unless it is inside a [[duty]]. If a duty is level-synced (even when undersized), there is a 100% chance of learning the spell.  If unsynced, the spell learning rate is dependent on the number of stars (estimates put ★★★★★ spell learning rates at 5%), but is not 100%.  &lt;br /&gt;
* There are two exceptions to the rule that spells learned unsync do not have a 100% drop rate: these are {{action icon|Mind Blast}} (from {{questlink|dungeon|The Tam-Tara Deepcroft}}) and {{action icon|Glower}} (from {{questlink|dungeon|The Aurum Vale}}).  These two are required by job quests, and will thus always drop.&lt;br /&gt;
* You are also not guaranteed to learn a spell from a monster that uses it in a [[Masked Carnivale]] fight, even though they are synced duties.&lt;br /&gt;
&lt;br /&gt;
===[[Blue Magic Spellbook]]===&lt;br /&gt;
[[File:blue magic spellbook2.png|350px|right]]&lt;br /&gt;
All spells you have learned are recorded in the [[Blue Magic Spellbook]]. The book also contains hints on how to acquire other spells.&lt;br /&gt;
&lt;br /&gt;
===Whalaqee Totems===&lt;br /&gt;
{{:Whalaqee Totem}}&lt;br /&gt;
&lt;br /&gt;
==Blue Mage Activities==&lt;br /&gt;
&lt;br /&gt;
===[[The Masked Carnivale]]===&lt;br /&gt;
A series of solo battles exclusively for blue mages, the Masked Carnivale offers a range of opponents on which to test their skills, earning rewards in the process. Completing certain Masked Carnivale stages is required to progress in the blue mage job quests.&lt;br /&gt;
&lt;br /&gt;
===[[Blue Mage Log]]===&lt;br /&gt;
&lt;br /&gt;
The blue mage log allows you to form parties with other blue mages and participate in specific duties.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to Unlock&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Requires Blue Mage Level 60&lt;br /&gt;
&lt;br /&gt;
Complete the blue mage quest {{questlink|feature|Blue in the Face}} and learn the blue magic spell {{action icon|Frog Legs}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to Participate&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
From the log, you may view a list of available duties, recruit party members, and commence duties. Please note that the completion of duties will only count towards blue mage log progress if the party meets the size requirements. For this reason, it is recommended that you avoid using the &amp;quot;Undersized Party&amp;quot; option.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Available Duties&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Successfully completing duties listed in the blue mage log will mark them as complete, provided that you fulfill the requirements.&lt;br /&gt;
&lt;br /&gt;
Various rewards will be granted upon completion of these duties. Greater rewards are earned the first time a duty is completed via the blue mage log.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly Targets&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Greater rewards are given for completing duties marked as weekly targets, which are marked with a silver star.&lt;br /&gt;
* The additional rewards for a weekly target can only be earned once per week.&lt;br /&gt;
* Weekly targets are reset every Tuesday at 12:00 a.m. (PST).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prime Targets&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In addition to the standard weekly target, marked with a silver star in the list of duties, there is also a prime target, marked with a gold star. While the prime target offers increased rewards, the difficulty is significantly higher. The duties selected as prime targets are not otherwise accessible via the blue mage log.&lt;br /&gt;
&lt;br /&gt;
===[[Extreme Trials]] and [[Savage Raids]]===&lt;br /&gt;
Completing extreme trials and the final encounter of a savage raid tier with a full party of blue mages, Silence Echo turned on, and Unrestricted Party turned off, will fulfill [[Battle Achievements (Achievements)|achievements]] that reward exclusive [[titles]] and the {{item icon|Morbol (Mount)}} [[mounts|mount]].&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
This job is associated with the following [[achievements]]:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| mech1 sortable align-left mw-collapsible mw-collapsed}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|Da Ba Dee I}}&lt;br /&gt;
{{achievement table row|Da Ba Dee II}}&lt;br /&gt;
{{achievement table row|Da Ba Dee III}}&lt;br /&gt;
{{achievement table row|Da Ba Dee IV}}&lt;br /&gt;
{{achievement table row|Da Ba Dee V}}&lt;br /&gt;
{{achievement table row|Da Ba Dee VI}}&lt;br /&gt;
{{achievement table row|Da Ba Dee VII}}&lt;br /&gt;
{{achievement table row|Da Ba Dee VIII}}&lt;br /&gt;
{{achievement table row|The More You Know I}}&lt;br /&gt;
{{achievement table row|The More You Know II}}&lt;br /&gt;
{{achievement table row|The More You Know III}}&lt;br /&gt;
{{achievement table row|The More You Know IV}}&lt;br /&gt;
{{achievement table row|The More You Know V}}&lt;br /&gt;
{{achievement table row|The More You Know VI}}&lt;br /&gt;
{{achievement table row|The More You Know VII}}&lt;br /&gt;
{{achievement table row|The More You Know VIII}}&lt;br /&gt;
{{achievement table row|The More You Know IX}}&lt;br /&gt;
{{achievement table row|Jack of All Trades I}}&lt;br /&gt;
{{achievement table row|Jack of All Trades II}}&lt;br /&gt;
{{achievement table row|Jack of All Trades III}}&lt;br /&gt;
{{achievement table row|Jack of All Trades IV}}&lt;br /&gt;
{{achievement table row|Jack of All Trades V}}&lt;br /&gt;
{{achievement table row|Mightier than the Inferno}}&lt;br /&gt;
{{achievement table row|Mightier than the Crag}}&lt;br /&gt;
{{achievement table row|Mightier than the Vortex}}&lt;br /&gt;
{{achievement table row|Mightier than the King}}&lt;br /&gt;
{{achievement table row|Mightier than the Whorl}}&lt;br /&gt;
{{achievement table row|Mightier than Levin}}&lt;br /&gt;
{{achievement table row|Mightier than the Frost}}&lt;br /&gt;
{{achievement table row|Mightier than the Dragon}}&lt;br /&gt;
{{achievement table row|Mightier than the Raven}}&lt;br /&gt;
{{achievement table row|Mightier than the Dreadwyrm}}&lt;br /&gt;
{{achievement table row|Mightier than the Hive}}&lt;br /&gt;
{{achievement table row|Mightier than the Expanse}}&lt;br /&gt;
{{achievement table row|Mightier than the Round}}&lt;br /&gt;
{{achievement table row|Mightier than the Fiend}}&lt;br /&gt;
{{achievement table row|Mightier than the Horde}}&lt;br /&gt;
{{achievement table row|Mightier than the Goddess}}&lt;br /&gt;
{{achievement table row|Mightier than the Demon}}&lt;br /&gt;
{{achievement table row|Mightier than the Manipulator}}&lt;br /&gt;
{{achievement table row|Mightier than Justice}}&lt;br /&gt;
{{achievement table row|Mightier than the Prime}}&lt;br /&gt;
{{achievement table row|Blue Unchained}}&lt;br /&gt;
{{achievement table row|Masked Conqueror}}&lt;br /&gt;
{{achievement table row|True Blue}}&lt;br /&gt;
{{achievement table row|Mightier than the Revel}}&lt;br /&gt;
{{achievement table row|Mightier than Bliss}}&lt;br /&gt;
{{achievement table row|Mightier than the Worm}}&lt;br /&gt;
{{achievement table row|Mightier than the Moon}}&lt;br /&gt;
{{achievement table row|Mightier than the White}}&lt;br /&gt;
{{achievement table row|Mightier than the Vermilion}}&lt;br /&gt;
{{achievement table row|Mightier than the Azure}}&lt;br /&gt;
{{achievement table row|Mightier than the Delta}}&lt;br /&gt;
{{achievement table row|Mightier than the Sigma}}&lt;br /&gt;
{{achievement table row|Mightier than the Alpha}}&lt;br /&gt;
{{achievement table row|Omega Blue}}&lt;br /&gt;
{{achievement table row|Mightier than the Monarch}}&lt;br /&gt;
{{achievement table row|Mightier than Perfection}}&lt;br /&gt;
{{achievement table row|Mightier than the Underworld}}&lt;br /&gt;
{{achievement table row|Mightier than Ruby}}&lt;br /&gt;
{{achievement table row|Mightier than Emerald}}&lt;br /&gt;
{{achievement table row|Mightier than Diamond}}&lt;br /&gt;
{{achievement table row|Mightier than the Gate}}&lt;br /&gt;
{{achievement table row|Mightier than the Verse}}&lt;br /&gt;
{{achievement table row|Mightier than the Promise}}&lt;br /&gt;
{{achievement table row|Bluetopia}}&lt;br /&gt;
{{achievement table row|Smokin&#039; I}}&lt;br /&gt;
{{achievement table row|Smokin&#039; II}}&lt;br /&gt;
{{achievement table row|Smokin&#039; III}}&lt;br /&gt;
{{achievement table row|Smokin&#039; IV}}&lt;br /&gt;
{{achievement table row|Smokin&#039; V}}&lt;br /&gt;
{{achievement table row|Smokin&#039; VI}}&lt;br /&gt;
{{achievement table row|Smokin&#039; VII}}&lt;br /&gt;
{{achievement table row|The Harder They Fall}}&lt;br /&gt;
{{achievement table row|Octopath Traveler}}&lt;br /&gt;
{{achievement table row|Something Borrowed}}&lt;br /&gt;
{{achievement table row|None More Blue}}&lt;br /&gt;
{{achievement table row|Violets Are Violet}}&lt;br /&gt;
{{achievement table row|All That Glitters Is Blue}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notable Blue Mages==&lt;br /&gt;
*[[Martyn]]&lt;br /&gt;
*[[Whastrach]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:Blue mage1.jpg&lt;br /&gt;
File:Blue mage2.jpg&lt;br /&gt;
File:Blue mage3.jpg&lt;br /&gt;
File:Blue mage4.jpg&lt;br /&gt;
File:Blue mage5.jpg&lt;br /&gt;
File:Blue mage af1.png|Blue Mage Artifact Armor in 4.5 [[Stormblood]].&lt;br /&gt;
File:Blue mage af3.jpg|Blue Mage Artifact Armor in 5.45 [[Shadowbringers]].&lt;br /&gt;
File:Blue mage af4.jpg|Blue Mage Artifact Armor in 6.45 [[Endwalker]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
===A Blue Mage&#039;s Panoply===&lt;br /&gt;
====Form &amp;amp; Function====&lt;br /&gt;
{{quotation|[[Encyclopædia Eorzea]] Volume III, p. 254|While similar in many ways to the garb of other magical practitioners, the dress of a blue mage is most notably informed by its eponymous color. This is thought to be of considerable significance to the Whalaqee originators of blue magic practices, as it is associated with ceruleum—&amp;quot;lifeblood of the planet&amp;quot;—the bountiful Lapis Canyon, and the garb that their people typically wear. Ever zealous in his mission to import Whalaqee traditions to Eorzea wholesale, Martyn has therefore adorned both himself and his protégés in the azure preferred by his mentors. While the finer cultural details may not be conveyed to those of us an ocean away through appearance alone, the blue mages&#039; flamboyant apparel has at least left an impression, as those who frequent the Masked Carnivale can attest.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Blue Mage Spells Learning Guide]]&lt;br /&gt;
* [[Blue Mage Macros]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://na.finalfantasyxiv.com/jobguide/bluemage FinalFantasyXIV.com BlueMage] on the official website.&lt;br /&gt;
&lt;br /&gt;
{{Job navbar}}&lt;br /&gt;
[[Category:Patch 4.5 Features]]&lt;/div&gt;</summary>
		<author><name>Helvetica8563</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Quasar&amp;diff=877648</id>
		<title>Quasar</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Quasar&amp;diff=877648"/>
		<updated>2025-04-06T10:41:53Z</updated>

		<summary type="html">&lt;p&gt;Helvetica8563: added confirmed acquisition method of BLU spell #79&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| name = Quasar&lt;br /&gt;
| icon = Quasar.png&lt;br /&gt;
| description = Deals unaspected damage to all nearby enemies with a potency of 300 for the first enemy, and 50% less for all remaining enemies.&lt;br /&gt;
| facts = {{Action fact|Shares a recast timer with ```[[J Kick]]```.}}&lt;br /&gt;
| acquired = blue mage&lt;br /&gt;
| level = 1&lt;br /&gt;
| type = ability&lt;br /&gt;
| number = 79&lt;br /&gt;
| rank = 5&lt;br /&gt;
| damage-type = Magic&lt;br /&gt;
| aspect = None&lt;br /&gt;
| mp-cost = 300&lt;br /&gt;
| casting =&lt;br /&gt;
| recast = 60&lt;br /&gt;
| range = 0&lt;br /&gt;
| radius = 15&lt;br /&gt;
| traits =&lt;br /&gt;
| actions = J Kick&lt;br /&gt;
| req-quest =&lt;br /&gt;
| targeting = pbaoe&lt;br /&gt;
| aoe-type = pbaoe&lt;br /&gt;
| pvp = n&lt;br /&gt;
| patch = 5.15&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Flavor Text==&lt;br /&gt;
Calling upon a rain of aetherial stars like that delivered unto those who upset Sophia&#039;s precious harmony, this spell leaves foes shaking from both the impact of a sky fallen and the thought of what fell fate it may portend.&lt;br /&gt;
&lt;br /&gt;
==[[Blue Mage Spells Learning Guide|Acquisition]]==&lt;br /&gt;
===Duties===&lt;br /&gt;
*[[Sophia]] in Level 60 [[trial]] {{questlink|trial|Containment Bay P1T6}}&lt;br /&gt;
*[[Sophia]] in Level 60 [[trial]] {{questlink|trial|Containment Bay P1T6 (Extreme)}}&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
===Acquisition Tips===&lt;br /&gt;
* In normal mode, Quasar is the move when Sophia puts proximity markers on the ground.&lt;br /&gt;
* In extreme, Quasar is the move where Sophia places weights on the scales.&lt;br /&gt;
&lt;br /&gt;
===Other Tips===&lt;br /&gt;
*{{action icon|J Kick}} is usually superior to this spell due to J Kick providing mobility.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|5.15}}&lt;/div&gt;</summary>
		<author><name>Helvetica8563</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Toad_Oil&amp;diff=877629</id>
		<title>Toad Oil</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Toad_Oil&amp;diff=877629"/>
		<updated>2025-04-06T06:26:31Z</updated>

		<summary type="html">&lt;p&gt;Helvetica8563: added untelegraphed info to *Toad oil Acquisition tips&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| name = Toad Oil&lt;br /&gt;
| icon = Toad Oil.png&lt;br /&gt;
| description = Increases evasion by 20%.&lt;br /&gt;
| facts = {{Action fact|duration|180}}&lt;br /&gt;
| acquired = blue mage&lt;br /&gt;
| level = 1&lt;br /&gt;
| type = spell&lt;br /&gt;
| number = 32&lt;br /&gt;
| rank = 3&lt;br /&gt;
| damage-type =&lt;br /&gt;
| aspect =&lt;br /&gt;
| mp-cost = 500&lt;br /&gt;
| casting = 2&lt;br /&gt;
| recast = 2.5&lt;br /&gt;
| range = 0&lt;br /&gt;
| radius = 0&lt;br /&gt;
| traits =&lt;br /&gt;
| actions = Self-destruct&lt;br /&gt;
| req-quest =&lt;br /&gt;
| targeting = self&lt;br /&gt;
| pvp = n&lt;br /&gt;
| patch = 4.5&lt;br /&gt;
| release = stormblood&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Flavor Text==&lt;br /&gt;
This technique covers the blue mage&#039;s body in oil, much like a gigantoad&#039;s slime would its own, allowing the caster to slip and slide away from foes&#039; attacks. Though most consider it uncouth at best, make no mistake─its devotees are few, but ardent.&lt;br /&gt;
&lt;br /&gt;
==[[Blue Mage Spells Learning Guide|Acquisition]]==&lt;br /&gt;
===Open World===&lt;br /&gt;
{{dropped by}}&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
===Acquisition Tips===&lt;br /&gt;
*While in melee range, the toad will cast Toad Oil without a cast bar, granting itself Evasion Up.&lt;br /&gt;
&lt;br /&gt;
===Other Tips===&lt;br /&gt;
*Using Toad Oil before {{action icon|Self-destruct}} greatly increases the potency from 1,500 to 1,800.&lt;br /&gt;
*The increased evasion does not impact most bosses, making this spell have very limited uses. While it boosts Self-destruct, in most (single-target) situations, it is better to use a buffed {{action icon|Final Sting}} (2,000 potency) instead.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|4.5}}&lt;/div&gt;</summary>
		<author><name>Helvetica8563</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Essence_of_the_Savior&amp;diff=743278</id>
		<title>Essence of the Savior</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Essence_of_the_Savior&amp;diff=743278"/>
		<updated>2024-06-11T03:12:45Z</updated>

		<summary type="html">&lt;p&gt;Helvetica8563: added name of essence effect to notes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| name = Essence of the Savior&lt;br /&gt;
| icon = Essence of the Savior.png&lt;br /&gt;
| description = Increases healing potency by 60%.&lt;br /&gt;
| facts = {{action fact|Effect ends upon reuse.&amp;lt;br&amp;gt;Cannot be used with other Essence or Deep Essence actions.}}&lt;br /&gt;
| acquired = tank, melee dps, physical ranged dps, magic ranged dps&lt;br /&gt;
| level = 80&lt;br /&gt;
| type = item&lt;br /&gt;
| lost-action-type = item-related&lt;br /&gt;
| number = 10&lt;br /&gt;
| uses = 1&lt;br /&gt;
| weight = 4&lt;br /&gt;
| mp-cost =&lt;br /&gt;
| tp-cost =&lt;br /&gt;
| casting = &lt;br /&gt;
| recast = &lt;br /&gt;
| range = 0&lt;br /&gt;
| radius = 0&lt;br /&gt;
| gcd =&lt;br /&gt;
| traits =&lt;br /&gt;
| actions =&lt;br /&gt;
| req-quest =&lt;br /&gt;
| unlock-item = Forgotten Fragment of Skill&lt;br /&gt;
| targeting = self&lt;br /&gt;
| pvp =&lt;br /&gt;
| patch = 5.35&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
}}&lt;br /&gt;
It is a [[Item-related Lost Actions|Item-related]] [[Lost Action]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
Grants effect Spirit of the savior&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|5.35}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lost Actions]] [[Category:Item-related Lost Actions]]&lt;/div&gt;</summary>
		<author><name>Helvetica8563</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Lost_Cure_II&amp;diff=743277</id>
		<title>Lost Cure II</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Lost_Cure_II&amp;diff=743277"/>
		<updated>2024-06-11T03:10:58Z</updated>

		<summary type="html">&lt;p&gt;Helvetica8563: linked status effect source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| name = Lost Cure II&lt;br /&gt;
| icon = Lost Cure II.png&lt;br /&gt;
| description = Restores target&#039;s HP.&lt;br /&gt;
| facts = {{action fact|Cure|21,700}}{{action fact|[[Essence of the Savior|Spirit of the Savior Effect]]|Regen}}{{action fact|Cure|6,000}}{{Action fact|Duration|21}}&lt;br /&gt;
| acquired = tank,melee dps, physical ranged dps, magic ranged dps&lt;br /&gt;
| level = 80&lt;br /&gt;
| type = ability&lt;br /&gt;
| lost-action-type = restorative&lt;br /&gt;
| number = 3&lt;br /&gt;
| uses = 50&lt;br /&gt;
| weight = 5&lt;br /&gt;
| mp-cost =&lt;br /&gt;
| tp-cost =&lt;br /&gt;
| casting = &lt;br /&gt;
| recast = 5&lt;br /&gt;
| range = 30&lt;br /&gt;
| radius = 0&lt;br /&gt;
| gcd =&lt;br /&gt;
| traits =&lt;br /&gt;
| actions =&lt;br /&gt;
| req-quest =&lt;br /&gt;
| unlock-item = Forgotten Fragment of Compassion&lt;br /&gt;
| targeting = self, ally&lt;br /&gt;
| pvp =&lt;br /&gt;
| patch = 5.35&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
}}&lt;br /&gt;
It is a [[Restorative Lost Actions|Restorative]] [[Lost Action]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|5.35}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lost Actions]] [[Category:Restorative Lost Actions]]&lt;/div&gt;</summary>
		<author><name>Helvetica8563</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Essence_of_the_Savior&amp;diff=743180</id>
		<title>Essence of the Savior</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Essence_of_the_Savior&amp;diff=743180"/>
		<updated>2024-06-10T06:05:53Z</updated>

		<summary type="html">&lt;p&gt;Helvetica8563: added name of essence effect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| name = Essence of the Savior&lt;br /&gt;
| icon = Essence of the Savior.png&lt;br /&gt;
| description = Grants effect &amp;quot;Spirit of the savior&amp;quot; increasing healing potency by 60%.&lt;br /&gt;
| facts = {{action fact|Effect ends upon reuse.&amp;lt;br&amp;gt;Cannot be used with other Essence or Deep Essence actions.}}&lt;br /&gt;
| acquired = tank, melee dps, physical ranged dps, magic ranged dps&lt;br /&gt;
| level = 80&lt;br /&gt;
| type = item&lt;br /&gt;
| lost-action-type = item-related&lt;br /&gt;
| number = 10&lt;br /&gt;
| uses = 1&lt;br /&gt;
| weight = 4&lt;br /&gt;
| mp-cost =&lt;br /&gt;
| tp-cost =&lt;br /&gt;
| casting = &lt;br /&gt;
| recast = &lt;br /&gt;
| range = 0&lt;br /&gt;
| radius = 0&lt;br /&gt;
| gcd =&lt;br /&gt;
| traits =&lt;br /&gt;
| actions =&lt;br /&gt;
| req-quest =&lt;br /&gt;
| unlock-item = Forgotten Fragment of Skill&lt;br /&gt;
| targeting = self&lt;br /&gt;
| pvp =&lt;br /&gt;
| patch = 5.35&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
}}&lt;br /&gt;
It is a [[Item-related Lost Actions|Item-related]] [[Lost Action]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|5.35}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lost Actions]] [[Category:Item-related Lost Actions]]&lt;/div&gt;</summary>
		<author><name>Helvetica8563</name></author>
	</entry>
</feed>