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	<id>https://ffxiv.consolegameswiki.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Guardie</id>
	<title>Final Fantasy XIV Online Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://ffxiv.consolegameswiki.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Guardie"/>
	<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/wiki/Special:Contributions/Guardie"/>
	<updated>2026-06-23T02:19:36Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=UserWiki:Guardie&amp;diff=965151</id>
		<title>UserWiki:Guardie</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=UserWiki:Guardie&amp;diff=965151"/>
		<updated>2025-06-30T09:53:35Z</updated>

		<summary type="html">&lt;p&gt;Guardie: import user wiki&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Guardie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Blue_Mage_Spells_Learning_Guide&amp;diff=342618</id>
		<title>Blue Mage Spells Learning Guide</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Blue_Mage_Spells_Learning_Guide&amp;diff=342618"/>
		<updated>2021-11-01T21:49:58Z</updated>

		<summary type="html">&lt;p&gt;Guardie: Fixed a Typo: Sabotender Gaurdia -&amp;gt; Sabotender Guardia&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{See also|Blue Mage|list of blue mage actions}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
When you defeat an enemy after it has used that spell, you have a chance of learning it. Doing instances either premade with no Undersize options selected or with both Undersize and Level Sync options make the spell a 100% learn rate. Spell chances in the open world or [[Masked Carnivale]] are RNG.&lt;br /&gt;
&lt;br /&gt;
If you die before the enemy does you will not learn the spell. You must be alive as it dies in order to learn the spell. Use of [[Self-destruct]] and [[Final Sting]] are not recommended.&lt;br /&gt;
&lt;br /&gt;
*Spells acquired by [[Whalaqee Totem]] are bought in [[Ul&#039;dah]] near the Blue Mage trainer.&lt;br /&gt;
*Min Lv indicates the minimum level that the spell can be attained. Masked Carnivale, [[FATE]], or [[Elite Mark]] is not taken into consideration.&lt;br /&gt;
*World Mob L takes only the level of Open World, FATE and Elite Mark mobs into consideration while Duty L takes only [[Dungeon]]s, [[Trial]]s, [[Raid]]s and the Masked Carnivale into account.&lt;br /&gt;
*A ~ means there is no relevant information (such as there being no open world mob with the spell).&lt;br /&gt;
*All Blue Mage spells can be used at Level 1.&lt;br /&gt;
{| {{STDT|sortable dps-role align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! No.&lt;br /&gt;
! Rank&lt;br /&gt;
! Type&lt;br /&gt;
! Min Lv&lt;br /&gt;
! World Mob L&lt;br /&gt;
! Duty L&lt;br /&gt;
! How to Acquire&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Water_Cannon.png|25px]] [[Water Cannon]] || 1 || ★ || Default || 1 || ~ || ~ || Default&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flame_Thrower.png|25px]] [[Flame Thrower]] || 2 || ★★★★ || [[Dungeon]] &amp;lt;br&amp;gt; [[Raid]] || 50 || ~ || 50|| [[Gobmachine G-VI]] from [[Brayflox&#039;s Longstop (Hard)]] &amp;lt;br&amp;gt; [[Einhander]] from [[The Keeper of the Lake]] &amp;lt;br&amp;gt; [[Magitek Gunship]] from [[The Keeper of the Lake]] &amp;lt;br&amp;gt; [[Omega]] from [[Alphascape V3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Aqua_Breath.png|25px]] [[Aqua Breath]] || 3 || ★★★★ || [[Trial]] || 50 || ~ || 50 || [[Ultros]] from [[The Dragon&#039;s Neck]] &amp;lt;br&amp;gt; [[Leviathan]] from [[The Whorleater (Hard)]], [[The Whorleater (Extreme)]] &amp;lt;br&amp;gt; [[Ultros]] from Stage 20 [[Masked Carnivale]] - [[Miss Typhon]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flying_Frenzy.png|25px]] [[Flying Frenzy]] || 4 || ★★★ || Open World &amp;lt;br&amp;gt; [[Dungeon]] || 50 || 50 || 50 || [[Cornu]] - Rank A [[Elite Mark]] in [[Outer La Noscea]] &amp;lt;br&amp;gt; [[Zu]] (2nd Boss) from [[Pharos Sirius]] (Kill 2 eggs to trigger the Boss to cast)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Drill_Cannons.png|25px]] [[Drill Cannons]] || 5 || ★★ || Open World &amp;lt;br&amp;gt; [[Dungeon]] || 1 || 46 || 50 || [[Abandoned Vanguard]] in [[Reverse Engineering]] - Level 46 [[FATE]] from [[Northern Thanalan]] (x18,y15) &amp;lt;br&amp;gt; [[Magitek Vanguard H-2]] - Level 50 [[Northern Thanalan]] (x16,y15) &amp;lt;br&amp;gt; [[Magitek Vanguard]] and [[Magitek Vanguard H-1]] from [[Castrum Meridianum]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:High_Voltage.png|25px]] [[High Voltage]] || 6 || ★★★★ || [[Raid]] &amp;lt;br&amp;gt; [[Masked Carnivale]] || 50 || ~ || 50 || [[ADS]] from [[The Binding Coil of Bahamut - Turn 1]] (1st Boss), [[The Binding Coil of Bahamut - Turn 2]] (1st Boss) &amp;lt;br&amp;gt; [[Bestial Node]] from Stage 15 [[Masked Carnivale]] - [[The Me Nobody Nodes]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Loom.png|25px]] [[Loom]] || 7 || ★ || Open World &amp;lt;br&amp;gt; [[Dungeon]] || 50 || 50 || 50 || [[Flame Sergeant Dalvag]] - Rank B [[Elite Mark]] in [[Northern Thanalan]] &amp;lt;br&amp;gt; [[Dantalion]] (Trash) &amp;amp; [[Phantom Knight]] (Trash) in [[Tam-Tara Deepcroft (Hard)]] &amp;lt;br&amp;gt; [[Baalzephon]] from [[The Lost City of Amdapor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Final_Sting.png|25px]] [[Final Sting]] || 8 || ★★ || Open World &amp;lt;br&amp;gt; [[Dungeon]] || 1 || 13 || 35 || [[Killer Wespe]] - Level 13 [[Middle La Noscea]] (x15,y15) &amp;lt;br&amp;gt; [[Temple Bee]] (Trash Before &amp;amp; After 1st Boss) from [[The Sunken Temple of Qarn]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Song_of_Torment.png|25px]] [[Song of Torment]] || 9 || ★★ || [[Dungeon]] &amp;lt;br&amp;gt; Open World || 50 || 80 || 50 || [[Siren]] (Last Boss) from [[Pharos Sirius]] &amp;lt;br&amp;gt; [[Aglaope]] - Rank S [[Elite Mark]] in [[Il Mheg]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Glower.png|25px]] [[Glower]] || 10 || ★★★★ || [[Dungeon]] &amp;lt;br&amp;gt; Open World || 47 || 50 || 50 || [[Coincounter]] (2nd Boss) from [[The Aurum Vale]] (100% learn rate) &amp;lt;br&amp;gt; [[Brontes]] - Rank S [[Elite Mark]] in [[Central Thanalan]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plaincracker.png|25px]] [[Plaincracker]] || 11 || ★★ || Open World &amp;lt;br&amp;gt; [[Dungeon]] &amp;lt;br&amp;gt; [[Masked Carnivale]] || 1 || 28 || 50 || [[Clay Golem]] - Level 28 [[North Shroud]] (x19,y29) &amp;lt;br&amp;gt; [[Sandstone Golem]] - Level 29 [[Southern Thanalan]] (x24,y13) &amp;lt;br&amp;gt; [[Nunyunuwi]] - Rank S [[Elite Mark]] in [[Southern Thanalan]] &amp;lt;br&amp;gt; [[Basalt Golem]] - Level 34  [[Outer La Noscea]] (x16,y16) &amp;lt;br&amp;gt; [[Gogmagolem]] (2nd Boss) from [[Copperbell Mines (Hard)]] &amp;lt;br&amp;gt; [[Azulmagia]] from Stage 25 [[Masked Carnivale]] - [[Dirty Rotten Azulmagia]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bristle.png|25px]] [[Bristle]] || 12 || ★★ || Open World || 1 || 08 || ~ || [[Charging Hog]] in [[A Mother Scorned]] - Level 8 [[FATE]] in [[Central Shroud]] (x29,y23) &amp;lt;br&amp;gt; [[Wild Boar]] - Level 20 [[East Shroud]] (x18,y24)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:White_Wind.png|25px]] [[White Wind]] || 13 || ★★★ || [[Whalaqee Totem]] || 1 || ~ || 50 ||  [[Whalaqee Totem]] - Learn 10 [[Blue Magic Spells]] &amp;lt;br&amp;gt; [[Enkidu]] from [[Battle in the Big Keep]] &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Level_5_Petrify.png|25px]] [[Level 5 Petrify]] || 14 || ★★ || [[Dungeon]] || 28 || ~ || 28 || [[Manor Sentry]] from [[Haukke Manor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sharpened_Knife.png|25px]] [[Sharpened Knife]] || 15 || ★★★★ ||  Open World &amp;lt;br&amp;gt; [[Dungeon]] || 50 || 50 || 50 || [[Marberry]] - Rank A [[Elite Mark]] in [[Upper La Noscea]] &amp;lt;br&amp;gt; [[Tonberry King]] (Last Boss) from [[The Wanderer&#039;s Palace]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ice_Spikes.png|25px]] [[Ice Spikes]] || 16 || ★ || Open World &amp;lt;br&amp;gt; [[Dungeon]] &amp;lt;br&amp;gt; [[Masked Carnivale]] || 1 || 09 || 28 || [[Trickster Imp]] - Level 9 [[Central Shroud]] (x27,y24) &amp;lt;br&amp;gt; [[Vandalous Imp]] - Level 16 [[Eastern Thanalan]] (x15,y19) &amp;lt;br&amp;gt; [[Manor Jester]] (Second Boss) from [[Haukke Manor]] &amp;lt;br&amp;gt; [[Azulmagia]] from Stage 25 [[Masked Carnivale]] - [[Dirty Rotten Azulmagia]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blood_Drain.png|25px]] [[Blood Drain]] || 17 || ★ || Open World &amp;lt;br&amp;gt; [[Dungeon]] || 1 || 05 || 28 || [[Chigoe]] - Level 5-7 [[Central Shroud]] (x25,y20) &amp;lt;br&amp;gt; [[Cave Bat]] - Level 7 [[Lower La Noscea]] (x27,y16) &amp;lt;br&amp;gt; [[Sun Bat]] - Level 10-14 [[Central Thanalan]] (x26,y18) &amp;lt;br&amp;gt; [[Dusk Bat]] - Level 15 [[Western La Noscea]] (x27,y24) &amp;lt;br&amp;gt; [[Black Bat]] - Level 20-21 [[East Shroud]] (x17,y23) &amp;lt;br&amp;gt; [[Barbastelle]] - Rank B [[Elite Mark]] in [[Lower La Noscea]] &amp;lt;br&amp;gt; [[Attic Bat]] (Trash before 1st Boss) from [[Haukke Manor]] &amp;lt;br&amp;gt; [[Sand Bat]] - Level 38 [[Cutter&#039;s Cry]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Acorn_Bomb.png|25px]] [[Acorn Bomb]] || 18 || ★ || Open World || 1 || 12 || ~ || [[Treant Sapling]] - Level 12-17 [[North Shroud]] (x27,y28) &amp;lt;br&amp;gt; [[Treant Sapling]] - Level 12-17 [[Central Shroud]] (x27,y15) &amp;lt;br&amp;gt; [[Treant Sapling]] - Level 14 [[East Shroud]] (x13,y25) &amp;lt;br&amp;gt; [[Wulgaru]] - Rank S [[Elite Mark]] in [[East Shroud]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bomb_Toss.png|25px]] [[Bomb Toss]] || 19 || ★★ || Open World &amp;lt;br&amp;gt; [[Dungeon]] || 1 || 05 || 50 || [[Goblin Fisher]] &amp;amp; [[Goblin Gambler]] - Level 5-7 [[Middle La Noscea]] (x23,y21) &amp;lt;br&amp;gt; [[Goblin Glider]] &amp;amp; [[Goblin Brandisher]] - Level 58 [[The Dravanian Hinterlands]] (x29,y23) &amp;lt;br&amp;gt; [[Slipkinx Steeljoints]] - Rank A [[Elite Mark]] in [[The Dravanian Hinterlands]] &amp;lt;br&amp;gt; [[Illuminati Commander]] from [[Brayflox&#039;s Longstop (Hard)]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Off-guard.png|25px]] [[Off-guard]] || 20 || ★★ || [[Whalaqee Totem]] || 1 || ~ || ~ || [[Whalaqee Totem]] - Learn 5 [[Blue Magic Spells]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Self-destruct.png|25px]] [[Self-destruct]] || 21 || ★ || Open World &amp;lt;br&amp;gt; [[Dungeon]] &amp;lt;br&amp;gt; [[Masked Carnivale]] || 1 || 12 || 17 || [[Glide Bomb]] Level 12 - [[Western Thanalan]] (x27,y16) &amp;lt;br&amp;gt; [[Blasting Cap]] from [[Copperbell Mines]] &amp;lt;br&amp;gt; [[Flambeau]] from [[Copperbell Mines]] &amp;lt;br&amp;gt; [[Gas Bomb]] from [[Halatali]] &amp;lt;br&amp;gt; [[Shrapnel]] from [[Cutter&#039;s Cry]] &amp;lt;br&amp;gt; [[Arena Cherry Bomb]] from Stage 8 [[Masked Carnivale]] - [[The Bomb-edy of Errors]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Transfusion.png|25px]] [[Transfusion]] || 22 || ★★ || [[Whalaqee Totem]] || 1 || ~ || ~ ||[[Whalaqee Totem]] - Learn 20 [[Blue Magic Spells]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Faze.png|25px]] [[Faze]] || 23 || ★★★ || Open World || 1 || 06 || ~ || [[Qiqirn Gullroaster]] in [[Survivor Rats]] Level 6 [[FATE]] from [[Central Thanalan]] (x18,y20) &amp;lt;br&amp;gt; [[Qiqirn Shellsweeper]] - Level 9 [[Central Thanalan]] (x16,y19) &amp;lt;br&amp;gt; [[Qiqirn Eggdigger]] - Level 13 [[Lower La Noscea]] (x18,y35) &amp;lt;br&amp;gt; [[Qiqirn Gullroaster]] in [[Careless Whiskers]] Level 30 [[FATE]] from [[Eastern La Noscea]] (x29,y34) &amp;lt;br&amp;gt; [[Qiqirn Gullroaster]] - Level 32 [[Eastern La Noscea]] (x26,y32)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flying_Sardine.png|25px]] [[Flying Sardine]] || 24 || ★ || Open World || 1 || 30 || ~ || [[Apkallu]] - Level 30 [[Eastern La Noscea]] (x27,y35) &amp;lt;br&amp;gt; [[Bloody Mary]] - Rank B [[Elite Mark]] in [[Eastern La Noscea]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Snort.png|25px]] [[Snort]] || 25 || ★★★★ || [[Trial]] &amp;lt;br&amp;gt; [[Masked Carnivale]] || 50 || ~ || 50 || [[Typhon]] from [[The Dragon&#039;s Neck]] &amp;lt;br&amp;gt; [[Typhon]] from Stage 20 [[Masked Carnivale]] - [[Miss Typhon]] &amp;lt;br&amp;gt; [[Typhon]] from Stage 27 [[Masked Carnivale]] - [[Lock up Your Snorters]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:4-tonze_Weight.png|25px]] [[4-tonze Weight]] || 26 || ★★★★ || [[Trial]] || 50 || ~ || 50 || [[Ultros]] from [[The Dragon&#039;s Neck]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:The_Look.png|25px]] [[The Look]] || 27 || ★★ || Open World &amp;lt;br&amp;gt; [[Dungeon]] &amp;lt;br&amp;gt; [[Raid]] || 1 || 45 || 50 || [[Denizen of the Dark]] in [[Necrologos: The Liminal Ones]] - Level 45 [[Levequest]] from [[Mor Dhona]] (x29,y12) &amp;lt;br&amp;gt; [[Anantaboga]] (Last Boss) from [[Amdapor Keep]] &amp;lt;br&amp;gt; [[Valefor]] from [[Labyrinth of the Ancients]] &amp;lt;br&amp;gt; [[Bibliolater]] from [[The Great Gubal Library (Hard)]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bad_Breath.png|25px]] [[Bad Breath]] || 28 || ★★★ || Open World &amp;lt;br&amp;gt; [[Masked Carnivale]] &amp;lt;br&amp;gt; [[Dungeon]]|| 1 || 31 || 45 || [[Stroper]] - Level 31  [[Central Shroud]] (x13,y21) &amp;lt;br&amp;gt; [[Halitostroper]] - Level 31 [[Central Shroud]] (x15,y21) &amp;lt;br&amp;gt; [[Stroper]] - Level 34 [[South Shroud]] (x20,y28) &amp;lt;br&amp;gt; [[Reflective Rebekkah]] from Stage 19 [[Masked Carnivale]] - [[On a Clear Day You Can Smell Forever]] &amp;lt;br&amp;gt; [[Morbol]] from [[Aurum Vale]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Diamondback.png|25px]] [[Diamondback]] || 29 || ★★★★ || [[Dungeon]] &amp;lt;br&amp;gt; [[Trial]] || 50 || ~ || 50 || [[Cuca Fera]] (2nd Boss) from [[The Stone Vigil (Hard)]] &amp;lt;br&amp;gt; [[Horde Armored Dragon]] from [[The Steps of Faith]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mighty_Guard.png|25px]] [[Mighty Guard]] || 30 || ★★★★ || [[Whalaqee Totem]] || 1 || ~ || ~ || [[Whalaqee Totem]] - Learn 10 [[Blue Magic Spells]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sticky_Tongue.png|25px]] [[Sticky Tongue]] || 31 || ★★★★ || Open World &amp;lt;br&amp;gt; [[Dungeon]] || 1 || 02 || 44 || [[Cane Toad]] in [[You Call that a Toad]] - Level 2 [[FATE]] in [[Lower La Noscea]] (x24,y22) &amp;lt;br&amp;gt; [[Toxic Toad]] - Level 14 [[Central Thanalan]] (x27,y19) &amp;lt;br&amp;gt; [[Doomed Gigantoad]] in [[Doomed]] - Level 9 [[FATE]] in [[Western Thanalan]] (x24.5,y21.5) &amp;lt;br&amp;gt; [[Laughing Gigantoad]] - Level 22 [[Western Thanalan]] (x15,y7) &amp;lt;br&amp;gt; [[Gigantoad]] - Level 33 [[Eastern La Noscea]] (x18,y26) &amp;lt;br&amp;gt; [[Bone Nix]] from [[Dzemael Darkhold]] (Unconfirmed, used in many dungeons after this)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Toad_Oil.png|25px]] [[Toad Oil]] || 32 || ★★★ || Open World || 1 || 24 || ~ || [[Giggling Gigantoad]] - Level 24 [[Western Thanalan]] (x15,y7)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:The_Ram&#039;s_Voice.png|25px]] [[The Ram&#039;s Voice]] || 33 || ★★ || [[Dungeon]] &amp;lt;br&amp;gt; Open World &amp;lt;br&amp;gt; [[Trial]] &amp;lt;br&amp;gt; [[Raid]] &amp;lt;br&amp;gt; [[Masked Carnivale]] || 38 || 49 || 38 || [[Chimera]] (Last Boss) from [[Cutter&#039;s Cry]] &amp;lt;br&amp;gt; [[Gorgimera]] in [[Go, Go, Gorgimera]] - Level 49 [[FATE]] in [[Northern Thanalan]] (x18,y13) (Will spawn massive number of adds) &amp;lt;br&amp;gt; [[Chimera]] from [[A Relic Reborn: The Chimera]] &amp;lt;br&amp;gt; [[Apademak]] from Stage 21 [[Masked Carnivale]] - [[Chimera on a Hot Tin Roof]] &amp;lt;br&amp;gt; [[Azulmagia]] from Stage 25 [[Masked Carnivale]] - [[Dirty Rotten Azulmagia]] &amp;lt;br&amp;gt; [[Shadowcourt Hound]] from [[Dun Scaith]] &amp;lt;br&amp;gt; [[Tyger]] - Rank S [[Elite Mark]] in [[Lakeland]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:The_Dragon&#039;s_Voice.png|25px]] [[The Dragon&#039;s Voice]] || 34 || ★★ || [[Dungeon]] &amp;lt;br&amp;gt; Open World &amp;lt;br&amp;gt; [[Trial]] &amp;lt;br&amp;gt; [[Raid]] &amp;lt;br&amp;gt; [[Masked Carnivale]] || 38 || 49 || 38 || [[Chimera]] (Last Boss) from [[Cutter&#039;s Cry]] &amp;lt;br&amp;gt; [[Gorgimera]] in [[Go, Go, Gorgimera]] - Level 49 [[FATE]] in [[Northern Thanalan]] (x18,y13) (Will spawn massive number of adds) &amp;lt;br&amp;gt; [[Chimera]] from [[A Relic Reborn: The Chimera]] &amp;lt;br&amp;gt; [[Apademak]] from Stage 21 [[Masked Carnivale]] - [[Chimera on a Hot Tin Roof]] &amp;lt;br&amp;gt; [[Azulmagia]] from Stage 25 [[Masked Carnivale]] - [[Dirty Rotten Azulmagia]] &amp;lt;br&amp;gt; [[Shadowcourt Hound]] from [[Dun Scaith]] &amp;lt;br&amp;gt; [[Tyger]] - Rank S [[Elite Mark]] in [[Lakeland]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Missile.png|25px]] [[Missile]] || 35 || ★★★★ || [[Trial]] || 50 || ~ || 50 || [[Enkidu]] from [[Battle in the Big Keep]] &amp;lt;br&amp;gt; [[Guardian]] from [[Sigmascape V3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:1000_Needles.png|25px]] [[1000 Needles]] || 36 || ★★★★ || Open World &amp;lt;br&amp;gt; [[Dungeon]] || 1 || 24 || 38 || [[Sabotender Bailaor]] in [[Flower Power]] - Level 24 [[Levequest]] in [[Southern Thanalan]] (x18,y13) &amp;lt;br&amp;gt; [[Sabotender Bailaor]] - Level 26 [[Southern Thanalan]] (x16,y15) &amp;lt;br&amp;gt; [[Sabotender Desertor]] from [[Cutter&#039;s Cry]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ink_Jet.png|25px]] [[Ink Jet]] || 37 || ★★★ || [[Dungeon]] || 50 || ~ || 50 || [[Kraken]] from [[Sastasha (Hard)]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fire_Angon.png|25px]] [[Fire Angon]] || 38 || ★★★ || [[Dungeon]] || 50 || ~ || 50 || [[Frumious Koheel Ja]] from [[The Wanderer&#039;s Palace (Hard)]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Moon_Flute.png|25px]] [[Moon Flute]] || 39 || ★ || [[Whalaqee Totem]] || 50 || ~ || ~ || [[Whalaqee Totem]] - Clear 10 Stages in [[The Masked Carnivale]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tail_Screw.png|25px]] [[Tail Screw]] || 40 || ★★★★ || [[Dungeon]] &amp;lt;br&amp;gt; Open World &amp;lt;br&amp;gt; [[Raid]] || 1 || 61 || 50 || [[Karlabos]] from [[Sastasha (Hard)]] &amp;lt;br&amp;gt; Reflection of [[Karlabos]] from [[Sirensong Sea]] &amp;lt;br&amp;gt; [[Crag Claw]] - Level 61 [[The Peaks]] (x25,y11) &amp;lt;br&amp;gt; [[Brutal Barber]] in [[Barbershoppe]] - Level 61 [[FATE]] in [[The Peaks]] (x23.3,y9.3) &amp;lt;br&amp;gt; [[Clay Claw]] from [[Alexander - The Arm of the Father]] &amp;lt;br&amp;gt; [[Pterygotus]] - Rank B [[Elite Mark]] in [[The Dravanian Hinterlands]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mind_Blast.png|25px]] [[Mind Blast]] || 41 || ★ || [[Dungeon]] &amp;lt;br&amp;gt; [[Raid]] &amp;lt;br&amp;gt; Open World || 16 || 50 || 16 || [[Galvanth the Dominator]] from [[The Tam-Tara Deepcroft]] 100% rate &amp;lt;br&amp;gt; [[Blaster]] from [[Alexander - The Burden of the Son]] &amp;lt;br&amp;gt; [[Mindflayer]] - Rank S [[Elite Mark]] in [[South Shroud]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Doom.png|25px]] [[Doom]] || 42 || ★★★★ || [[Whalaqee Totem]] &amp;lt;br&amp;gt; Open World || 50 || ~ || 80 || [[Whalaqee Totem]] - Clear 20 Stages in [[The Masked Carnivale]] &amp;lt;br&amp;gt; [[Ixtab (Hunt)|Ixtab]] - Rank S [[Elite Mark]] in [[The Rak&#039;tika Greatwood]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Peculiar_Light.png|25px]] [[Peculiar Light]] || 43 || ★★ || Open World &amp;lt;br&amp;gt; [[Dungeon]] || 1 || 45 || 32 || [[Lentic Mudpuppy]] - Level 45 [[Mor Dhona]] (x13,y10) &amp;lt;br&amp;gt; [[Kurrea]] - Rank A [[Elite Mark]] in [[Mor Dhona]] &amp;lt;br&amp;gt; [[Surf Eft]] from [[Brayflox&#039;s Longstop]] &amp;lt;br&amp;gt; [[Hellbender]] (Second Boss) from [[Brayflox&#039;s Longstop]] &amp;lt;br&amp;gt; [[Loch Nanka]] - Level 69 [[The Lochs]] (x17,y20)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Feather_Rain.png|25px]] [[Feather Rain]] || 44 || ★★★★★ || [[Trial]] || 50 || ~ || 50 || [[Garuda]] from [[The Howling Eye (Extreme)]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eruption.png|25px]] [[Eruption]] || 45 || ★★★★★ || [[Trial]] || 20 || ~ || 20 || [[Ifrit]] from [[The Bowl of Embers]], [[The Bowl of Embers (Hard)]], [[The Bowl of Embers (Extreme)]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mountain_Buster.png|25px]] [[Mountain Buster]] || 46 || ★★★★★ || [[Trial]] || 50 || ~ || 50 || [[Titan]] from [[The Navel (Hard)]], [[The Navel (Extreme)]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shock_Strike.png|25px]] [[Shock Strike]] || 47 || ★★★★★ || [[Trial]] || 50 || ~ || 50 || [[Ramuh]] from [[The Striking Tree (Hard)]], [[The Striking Tree (Extreme)]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Glass_Dance.png|25px]] [[Glass Dance]] || 48 || ★★★★★ || [[Trial]] || 50 || ~ || 50 || [[Shiva]] from [[Akh Afah Amphitheatre (Extreme)]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Veil_of_the_Whorl.png|25px]] [[Veil of the Whorl]] || 49 || ★★★★★ || [[Trial]] || 50 || ~ || 50 || [[Leviathan]] from [[The Whorleater (Hard)]], [[The Whorleater (Extreme)]] &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Alpine_Draft.png|25px]] [[Alpine Draft]] || 50 || ★★ || [[Dungeon]] &amp;lt;br&amp;gt; Open World || 1 || 59 || 51 || [[Opinicus]] from [[The Dusk Vigil]] &amp;lt;br&amp;gt; [[Griffin]] - Level 59 [[The Sea of Clouds]] (x36,y9) &amp;lt;br&amp;gt; [[True Griffin]] - Level 68 [[The Peaks]] (x27,y25) &amp;lt;br&amp;gt; [[Neckbreaker]] in [[Breakneck]] - Level 68 [[FATE]] in [[The Peaks]] (x27,y25) &amp;lt;br&amp;gt; [[Vochstein]] - Rank A [[Elite Mark]] in [[The Peaks]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Protean_Wave.png|25px]] [[Protean Wave]] || 51 || ★★★ || Open World &amp;lt;br&amp;gt; [[Raid]] &amp;lt;br&amp;gt; [[Masked Carnivale]] || 60 || 70 || 60 || [[Salt and Light]] - Rank S [[Elite Mark]] in [[The Lochs]] &amp;lt;br&amp;gt; [[Living Liquid]] (Last Boss) from [[Alexander - The Arm of the Father]] &amp;lt;br&amp;gt; [[Shikigami of the Undertow]] from Stage 29 [[Masked Carnivale]] [[Red, Fraught, and Blue]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Northerlies.png|25px]] [[Northerlies]] || 52 || ★★★★ || Open World &amp;lt;br&amp;gt; [[Dungeon]] || 1 || 51 || 50 || [[Lone Yeti]] - Level 51 [[Coerthas Western Highlands]] (x20,y31) &amp;lt;br&amp;gt; [[Slate Yeti]] - Level 56 [[Coerthas Western Highlands]] (x17,y27) &amp;lt;br&amp;gt; [[Mirka]] - Rank A [[Elite Mark]] in [[Coerthas Western Highlands]] &amp;lt;br&amp;gt; [[Yeti]] from [[Snowcloak]] &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Electrogenesis.png|25px]] [[Electrogenesis]] || 53 || ★★ || Open World &amp;lt;br&amp;gt; [[Dungeon]] || 1 || 50 || 63 || [[Conodont]] - Level 50 [[The Sea of Clouds]] (x26,y33) &amp;lt;br&amp;gt; [[Hikagiri]] from [[Shisui of the Violet Tides]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kaltstrahl.png|25px]] [[Kaltstrahl]] || 54 || ★★ || [[Raid]] || 60 || ~ || 60 || [[Faust]] &amp;amp; [[Strum Doll]] from [[Alexander - The Fist of the Father]] &amp;lt;br&amp;gt; [[Strum Doll]] from [[Alexander - The Cuff of the Father]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abyssal_Transfixion.png|25px]] [[Abyssal Transfixion]] || 55 || ★★★★ || Open World &amp;lt;br&amp;gt; [[Dungeon]] || 1 || 58 || 50 || [[Arch Demon]] in [[Necrologos His Treasure Forhelen|Necrologos: His Treasure Forhelen]] - Level 58 [[Levequest]] in [[Foundation]] (x10,y10) &amp;lt;br&amp;gt; [[Ash]] from [[Haukke Manor (Hard)]] &amp;lt;br&amp;gt; [[Everlasting Bibliotaph]] from [[The Great Gubal Library]] (Fail the mechanic and summon the third set of mobs)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chirp.png|25px]] [[Chirp]] || 56 || ★ || Open World || 1 || 50 || ~ || [[Paissa]] - Level 50 [[The Sea of Clouds]] (x19,y35) &amp;lt;br&amp;gt; [[Apotamkin]] in [[A Long Way Down]] - Level 50 [[FATE]] in [[Sea of Clouds]] (x36,y33) (unconfirmed) &amp;lt;br&amp;gt; [[Squonk]] - Rank B [[Elite Mark]] in [[Sea of Clouds]] &amp;lt;br&amp;gt; [[Stolas]] - Rank A [[Elite Mark]] in [[The Dravanian Hinterlands]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eerie_Soundwave.png|25px]] [[Eerie Soundwave]] || 57 || ★★ || [[Trial]] &amp;lt;br&amp;gt; Open World &amp;lt;br&amp;gt; [[Dungeon]] || 1 || 59 || 50 || [[Enkidu]] from [[Battle in the Big Keep]] &amp;lt;br&amp;gt; [[Empuse]] - Level 59 [[Azys Lla]] (x29,y12) &amp;lt;br&amp;gt; [[Arioch]] (2nd Boss) from [[The Lost City of Amdapor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pom_Cure.png|25px]] [[Pom Cure]]|| 58 || ★★★ || [[Trial]] || 50 || ~ || 50 || [[Furryfoot Kupli Kipp]] from [[Thornmarch (Hard)]] and [[Thornmarch (Extreme)]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gobskin.png|25px]] [[Gobskin]] || 59 || ★★★★ || Open World &amp;lt;br&amp;gt; [[Raid]] || 60 || 60 || 60 || [[Slipkinx Steeljoints]] - Rank A [[Elite Mark]] in [[The Dravanian Hinterlands]] &amp;lt;br&amp;gt; [[Alexandrian Hider]] &amp;amp; [[Alexandrian Slider]] from [[Alexander - The Breath of the Creator]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Magic_Hammer.png|25px]] [[Magic Hammer]] || 60 || ★★ || [[Dungeon]] || 60 || ~ || 60 || [[Apanda]] from [[The Great Gubal Library (Hard)]] &amp;lt;br&amp;gt; [[Epilogi]] from Stage 24 [[Masked Carnivale]] - [[Amazing Technicolor Pit Fiends]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Avail.png|25px]] [[Avail]] || 61 || ★ || [[Dungeon]] || 60 || ~ || 60 || [[Queen Hawk]] from [[Saint Mocianne&#039;s Arboretum]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Frog_Legs.png|25px]] [[Frog Legs]] || 62 || ★ || Open World || 1 || 59 || ~ || [[Poroggo]] - Level 59 [[The Dravanian Hinterlands]] (x12,y34) &amp;lt;br&amp;gt; [[Bero Roggo]] in [[Toad Alone]] - Level 59 [[FATE]] in [[The Dravanian Hinterlands]] (x12,y35)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sonic_Boom.png|25px]] [[Sonic Boom]] || 63 || ★★★★ || [[Dungeon]] &amp;lt;br&amp;gt; Open World || 1 || 50 || 50 || [[Cornu]] - Rank A [[Elite Mark]] in [[Outer La Noscea]] &amp;lt;br&amp;gt; [[Zu]] from [[Pharos Sirius]] &amp;lt;br&amp;gt; [[Anzu]] - Level 59 [[The Sea of Clouds]] (x25,y6) &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Whistle.png|25px]] [[Whistle]] || 64 || ★★★ || Open World  &amp;lt;br&amp;gt; [[Dungeon]]|| 1 || 56 || 60 || [[Dhalmel]] - Level 56 [[The Sea of Clouds]] (x16,y32) &amp;lt;br&amp;gt; [[Jhammel]] - Level 68 [[The Peaks]] (x26.5,y28.5) &amp;lt;br&amp;gt; [[Nenaunir]] in [[Slaughterwife-five]] Level 68 [[FATE]] in [[The Peaks]] (x23,y30) &amp;lt;br&amp;gt; [[Dhalmel]] from [[Neverreap]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:White_Knight&#039;s_Tour.png|25px]] [[White Knight&#039;s Tour]] || 65 || ★★ || [[Dungeon]] || 57 || ~ || 57 || [[White Knight]] from [[The Vault]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Black_Knight&#039;s_Tour.png|25px]] [[Black Knight&#039;s Tour]] || 66 || ★★ || [[Dungeon]] || 57 || ~ || 57 || [[Black Knight]] from [[The Vault]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Level_5_Death.png|25px]] [[Level 5 Death]] || 67 || ★★★★ || [[Dungeon]] || 59 || ~ || 59 || [[Page 64]] from [[The Great Gubal Library]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Launcher.png|25px]] [[Launcher]] || 68 || ★★ || Open World &amp;lt;br&amp;gt; [[Dungeon]] || 60 || 68 || 60 || [[Lethal Weapon]] in [[The Magitek Is Back]] - Level 68 [[FATE]] in [[The Peaks]] &amp;lt;br&amp;gt; [[Gamma]] - Rank S [[Elite Mark]] in [[Yanxia]] &amp;lt;br&amp;gt; [[Armored Weapon]] from [[Baelsar&#039;s Wall]] &amp;lt;br&amp;gt; [[Doman Armored Weapon]] from [[Doma Castle]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Perpetual_Ray.png|25px]] [[Perpetual Ray]] || 69 || ★★★★ || [[Raid]] || 60 || ~ || 60 || [[The Manipulator]] from [[Alexander - The Burden of the Father]] and [[Alexander - The Burden of the Father (Savage)]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cactguard.png|25px]] [[Cactguard]] || 70 || ★ || [[Dungeon]] || 50 || ~ || 50 ||[[Sabotender Guardia]] from [[The Sunken Temple of Qarn (Hard)]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Revenge_Blast.png|25px]] [[Revenge Blast]] || 71 || ★★ || [[Whalaqee Totem]] || 50 || ~ || ~ || [[Whalaqee Totem]] - Learn 50 [[Blue Magic Spells]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Angel_Whisper.png|25px]] [[Angel Whisper]] || 72 || ★★★★ || [[Whalaqee Totem]] || 60 || ~ || ~ || [[Whalaqee Totem]] - Clear 30 Stages in [[The Masked Carnivale]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exuviation.png|25px]] [[Exuviation]] || 73 || ★★ || Open World &amp;lt;br&amp;gt; [[Dungeon]] || 1 || 57 || 60 || [[Wamoura]] from [[The Lost City of Amdapor]] &amp;lt;br&amp;gt; [[Abalathian Wamoura]] - Level 57-58 [[The Sea of Clouds]] (x10,y17) (must damage a Window Wamouracampa in the fight first)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reflux.png|25px]] [[Reflux]] || 74 || ★★★ || Open World || 1 || 56 || ~ || [[Cloud Wyvern]] - Level 56 [[The Churning Mists]] (x26,y28)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Devour.png|25px]] [[Devour]] || 75 || ★ || Open World &amp;lt;br&amp;gt; [[Dungeon]] &amp;lt;br&amp;gt; [[Raid]] || 50 || 70 || 50 || [[Mahisha]] - Rank A [[Elite Mark]] in [[The Lochs]] &amp;lt;br&amp;gt; [[The Decaying Gourmand]] from [[The Lost City of Amdapor]] &amp;lt;br&amp;gt; [[Caduceus]] from [[The Binding Coil of Bahamut - Turn 1]] &amp;lt;br&amp;gt; [[Cerberus]] from [[World of Darkness]] &amp;lt;br&amp;gt; [[Nullchu]] from [[Saint Mocianne&#039;s Arboretum (Hard)]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Condensed_Libra.png|25px]] [[Condensed Libra]] || 76 || ★★★ || [[Dungeon]] &amp;lt;br&amp;gt; [[Masked Carnivale]] || 60 || ~ || 60 || [[Mechanoscribe]] from [[The Great Gubal Library (Hard)]] &amp;lt;br&amp;gt; [[Arena Scribe]] from Stage 24 [[Masked Carnivale]] - [[Amazing Technicolor Pit Fiends]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Aetherial_Mimicry.png|25px]] [[Aetherial Mimicry]] || 77 || ★★★★ || [[Dungeon]] || 60 || ~ || 60 || [[Ghrah Luminary]] from [[Pharos Sirius (Hard)]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Surpanakha.png|25px]] [[Surpanakha]] || 78 || ★★★★★ || [[Trial]] || 53 || ~ || 53 || [[Ravana]] from [[Thok ast Thok (Hard)]] and [[Thok ast Thok (Extreme)]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quasar.png|25px]] [[Quasar]] || 79 || ★★★★★ || [[Trial]] || 60 || ~ || 60 || [[Sophia]] from [[Containment Bay P1T6]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:J_Kick.png|25px]] [[J Kick]] || 80 || ★★★★★ || [[Raid]] || 60 || ~ || 60 || [[Brute Justice]] (Last Phase) from [[Alexander - The Burden of the Son]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Triple_Trident.png|25px]] [[Triple Trident]] || 81 || ★ || Open World || 1 || 64 || ~ || [[Thieving Namazu]] in [[Rice and Shine]] - Level 64 [[FATE]] from [[Yanxia]] &amp;lt;br&amp;gt; [[Ebisu Catfish]] - Level 67 [[Yanxia]] (x28,y6) &amp;lt;br&amp;gt; [[Gyorai Quickstrike]] - Rank B [[Elite Mark]] in [[Yanxia]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tingle.png|25px]] [[Tingle]] || 82 || ★★ || Open World || 1 || 64 || ~ || [[Thieving Namazu]] in [[Rice and Shine]] - Level 64 [[FATE]] from [[Yanxia]] &amp;lt;br&amp;gt; [[Ebisu Catfish]] - Level 67 [[Yanxia]] (x28,y6) &amp;lt;br&amp;gt; [[Gyorai Quickstrike]] - Rank B [[Elite Mark]] in [[Yanxia]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tatami-gaeshi.png|25px]] [[Tatami-gaeshi]] || 83 || ★★★ || [[Dungeon]] || 70 || ~ || 70 || [[Dojun-maru]] from [[Kugane Castle]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cold_Fog.png|25px]] [[Cold Fog]] || 84 || ★★★★ || [[Dungeon]] || 70 || ~ || 70 || [[Mist Dragon]] from [[The Burn]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stotram.png|25px]] [[Stotram]] || 85 || ★★ || [[Trial]] || 67 || ~ || 67 || [[Lakshmi]] from [[Emanation]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Saintly_Beam.png|25px]] [[Saintly Beam]] || 86 || ★★ || [[Raid]] || 70 || ~ || 70 || [[Phantom Train]] from [[Sigmascape V1.0]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Feculent_Flood_Spell.png|25px]] [[Feculent Flood]] || 87 || ★ || [[Dungeon]] &amp;lt;br&amp;gt; Open World || 70 || 80 || 70 || [[Tokkapchi]] (Final Boss) from [[Saint Mocianne&#039;s Arboretum (Hard)]] &amp;lt;br&amp;gt; [[The Mudman]] - Rank A [[Elite Mark]] in [[Il Mheg]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Angel&#039;s_Snack.png|25px]] [[Angel&#039;s Snack]] || 88 || ★★★ || [[Whalaqee Totem]] || 70 || ~ || ~ || [[Whalaqee Totem]] - Reach [[Blue Mage]] level 70&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chelonian_Gate.png|25px]] [[Chelonian Gate]] || 89 || ★★★★ || [[Dungeon]] || 70 || ~ || 70 || [[Genbu]] from [[Hell&#039;s Lid]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:The_Rose_of_Destruction.png|25px]] [[The Rose of Destruction]] || 90 || ★★ || [[Dungeon]] || 70 || ~ || 70 || [[Ivon Coeurlfist]] from [[Temple of the Fist]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Basic_Instinct_blu.png|25px]] [[Basic Instinct]] || 91 || ★★ || Open World &amp;lt;br&amp;gt; [[Dungeon]] || 1 || 24 || 70 || [[Master Coeurl]] - Level 24 [[Upper La Noscea]] (x8.9, y21.4) &amp;lt;br&amp;gt; [[Coeurl Smriti]] from [[Temple of the Fist]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ultravibration.png|25px]] [[Ultravibration]] || 92 || ★ || Open World || 1 || 68 || ~ ||[[Kongamato]] - Level 68 [[The Peaks]] (x11,y25) &amp;lt;br&amp;gt; [[Gwas-y-neidr]] - Rank B [[Elite Mark]] in [[The Peaks]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blaze.png|25px]] [[Blaze]] || 93 || ★★ || [[Raid]] || 70 || ~ || 70 || [[Alte Roite]] from [[Deltascape V1.0]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mustard_Bomb.png|25px]] [[Mustard Bomb]] || 94 || ★★★★ || [[Raid]] || 70 || ~ || 70 || [[Omega]] from [[Alphascape V3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dragon_Force.png|25px]] [[Dragon Force]] || 95 || ★★★ || [[Whalaqee Totem]] || 70 || ~ || ~ || [[Whalaqee Totem]] - Learn 100 [[Blue Magic Spells]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Aetherial_Spark.png|25px]] [[Aetherial Spark]] || 96 || ★ || Open World || 1 || 69 || ~ || [[Salt Dhruva]] - Level 69 [[The Lochs]] (x22,y22) &amp;lt;br&amp;gt; [[Luminare]] - Rank A [[Elite Mark]] in [[The Lochs]] &amp;lt;br&amp;gt; [[Rusalka]] - Rank A [[Elite Mark]] in [[The Tempest]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hydro_Pull.png|25px]] [[Hydro Pull]] || 97 || ★★★★ || [[Dungeon]] || 70 || ~ || 70 || [[Kelpie]] from [[Drowned City of Skalla]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Malediction_of_Water.png|25px]] [[Malediction of Water]] || 98 || ★★ || [[Dungeon]] || 70 || ~ || 70 || [[Sai Taisui]] from [[The Swallow&#039;s Compass]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Choco_Meteor_blu.png|25px]] [[Choco Meteor]] || 99 || ★ || Open World || 1 || 53 || ~ || [[Courser Chocobo]] - Level 53 [[The Dravanian Forelands]] (x37.5, y23.7)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Matra_Magic.png|25px]] [[Matra Magic]] || 100 || ★★★ || [[Whalaqee Totem]] || 70 || ~ || ~ || [[Whalaqee Totem]] - Learn 100 [[Blue Magic Spells]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Peripheral_Synthesis.png|25px]] [[Peripheral Synthesis]] || 101 || ★★★★ || [[Raid]] || 70 || ~ || 70 || [[Omega]] (Hands in Normal) from [[Alphascape V3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Both_Ends.png|25px]] [[Both Ends]] || 102 || ★★★★★ || [[Dungeon]] || 70 || ~ || 70 ||[[Qitian Dasheng]] (Final Boss) from [[The Swallow&#039;s Compass]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phantom_Flurry.png|25px]] [[Phantom Flurry]] || 103 || ★★★★★ || [[Trial]] || 70 || ~ || 70 || [[Suzaku]] from [[Hells&#039; Kier]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nightbloom.png|25px]] [[Nightbloom]] || 104 || ★★★★★ || [[Trial]] || 70 || ~ || 70 || [[Tsukuyomi]] from [[Castrum Fluminis]]&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;[[Category:Blue Mage Features]] [[Category:Guides]] [[Category:Job Guides]] [[Category:Blue Mage Guides]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Guardie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=290557</id>
		<title>Macro</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=290557"/>
		<updated>2021-06-03T19:35:45Z</updated>

		<summary type="html">&lt;p&gt;Guardie: /* Targeting Placeholders */ Added redirects, fixed an error and fixed capitalization&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;See also [[Commands]], [[Controller Guide]] and [[Macro Guides]]&#039;&#039;&lt;br /&gt;
{{TOCRIGHT}}&lt;br /&gt;
Macros are user-defined automated commands that allow you to record multiple actions and trigger them with a single button or key stroke.&lt;br /&gt;
==Creating Macros==	&lt;br /&gt;
#Open main menu &lt;br /&gt;
#Take the User Macro Option&lt;br /&gt;
#Select the macro number you wish to modify&lt;br /&gt;
#Name the Macro&lt;br /&gt;
#Select the Macro Icon&lt;br /&gt;
#Add the script to the Macro&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|4pjQCbyxsIw|400|right|Hotbar macro guide}}&lt;br /&gt;
&lt;br /&gt;
The Macro can then be dragged from the Macro UI to the Hotbar&lt;br /&gt;
==List of Commands==&lt;br /&gt;
&#039;&#039;This section is largely incomplete and is in need of detailing.&#039;&#039;&lt;br /&gt;
===Text Commands===&lt;br /&gt;
Entering a text command starting with the / (forward slash) key allows players to change equipment, use abilities, perform emotes and various other actions. Additional directions such as subcommands and placeholders can be added to commands for even greater customization, such as specifying targets, toggling functions on and off, and so on. The additional directions should follow the main command, separated by a space.&lt;br /&gt;
====Chat====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /say [mes.]&lt;br /&gt;
| /s&lt;br /&gt;
|Sends a message to all PCs within a small radius.&amp;lt;br&amp;gt;The message will not be displayed if a PC has their [Say] chat filter turned on.&amp;lt;br&amp;gt;Typing /say or /s without a message switches the default chat mode to [Say].&lt;br /&gt;
|-&lt;br /&gt;
| /shout [mes.]&lt;br /&gt;
| /sh&lt;br /&gt;
|.&lt;br /&gt;
|-&lt;br /&gt;
|/tell[PC_name] [mes.]&lt;br /&gt;
|/t&lt;br /&gt;
|Sends a message to a specific PC within the same World.&amp;lt;br&amp;gt;This message cannot be seen by any other PCs.&amp;lt;br&amp;gt;Typing /tell or /t [PC_name] without a message switches the default chat mode to [Tell].&lt;br /&gt;
|-&lt;br /&gt;
| /party [mes.]&lt;br /&gt;
| /p&lt;br /&gt;
|Sends a message to all members of your current party, regardless of their location.&amp;lt;br&amp;gt;Typing /party or /p without a message switches the default chat mode to [Party].&lt;br /&gt;
|-&lt;br /&gt;
| /linkshell [mes.]&lt;br /&gt;
|/l&lt;br /&gt;
|Sends a message to all members of your active linkshell, regardless of their location.&amp;lt;br&amp;gt;Typing /linkshell or /l without a message switches the default chat mode to [Linkshell].&lt;br /&gt;
|-&lt;br /&gt;
| /echo [mes.]&lt;br /&gt;
|/e&lt;br /&gt;
|Displays a message that only you can see.&lt;br /&gt;
|-&lt;br /&gt;
| /chatmode [chat mode]&lt;br /&gt;
|/cm&lt;br /&gt;
|Set the default chat mode.&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-margin&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-yellow&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;gt;&amp;amp;gt;Example:&amp;lt;br&amp;gt;&lt;br /&gt;
/chatmode party&lt;br /&gt;
&amp;lt;br&amp;gt;(Changes default chat mode to party chat.)&lt;br /&gt;
&amp;lt;br&amp;gt;The default mode will be deactivated after a single message if it is set to Shout.&lt;br /&gt;
&amp;lt;br&amp;gt;When setting the default mode to Tell, you are still required to enter the recipient PC&#039;s name.&lt;br /&gt;
&amp;lt;br&amp;gt;If no chat mode is specified, the current default setting will be displayed.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Actions====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /action [action name]&lt;br /&gt;
| /ac&lt;br /&gt;
| Uses an action on a specified target.  This cannot be used with actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /petaction [action name]&lt;br /&gt;
| /pac&lt;br /&gt;
| Uses a pet action on the specified PC. Uses current target when not specified. This cannot be used with pet actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /petaction Obey&lt;br /&gt;
|-&lt;br /&gt;
| /companionaction [action name]&lt;br /&gt;
| /cac&lt;br /&gt;
| ses a companion action. The target of companion actions cannot be specified. This cannot be used with companion actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /companionaction Attacker Stance&lt;br /&gt;
|-&lt;br /&gt;
| /macroicon [action name]&lt;br /&gt;
| /micon&lt;br /&gt;
| Changes icon with ability name and displays the cooldown spiral.&lt;br /&gt;
|-&lt;br /&gt;
| /macroicon [action name][Pet name]&lt;br /&gt;
| /micon&lt;br /&gt;
| Changes icon with Pet ability name and displays the cooldown spiral.&lt;br /&gt;
|-&lt;br /&gt;
| /recast [action name]&lt;br /&gt;
| none&lt;br /&gt;
| Displays time remaining until the specified action can be used again.&lt;br /&gt;
|-&lt;br /&gt;
| /actionerror [toggle]&lt;br /&gt;
| /aerror&lt;br /&gt;
| Disables, or enabled action errors, useful for preventing messaging on macros that are intended to fallback.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Options&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable action error messages&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable action error messages&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /equipaction [slot] [action name]&lt;br /&gt;
| /eaction&lt;br /&gt;
| Equips an action to a specified slot.&lt;br /&gt;
&amp;lt;br&amp;gt;If an action name is omitted, the action currently equipped to that slot will be removed. Basic class actions cannot be removed. Slots are designated by the numbers 1–30.&lt;br /&gt;
|-&lt;br /&gt;
| /actionqueue  [subcommand]&lt;br /&gt;
| /aq&lt;br /&gt;
| Toggle the priority input feature for actions.&lt;br /&gt;
Displays whether priority input is enabled or disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable priority input&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable priority input&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actioncancel  [subcommand]&lt;br /&gt;
| /acan&lt;br /&gt;
| Enable cancelling of actions by selecting them again from the action bar while they are being cast or channeled.&lt;br /&gt;
Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable cancelling via the action bar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable cancelling via the action bar.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Targeting====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /targetmode [subcommand]&lt;br /&gt;
| /tmode&lt;br /&gt;
| Toggle between targeting modes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode A. Use up and down to target party members, and left and right to cycle targets based on current target filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode B. Use up and down to select a target filer, and left and right to cycle targets.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode C. Use up and down to target party members, and left and right to cycle all targets.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /battletargetmode [subcommand]&lt;br /&gt;
| /btmode&lt;br /&gt;
| Toggle targeting mode only for enemies that are engaged. Toggle on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable targeting mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /directtarget [subcommand]&lt;br /&gt;
| /dtar&lt;br /&gt;
| Toggle direct targeting on.  Press accept/confirm to select the nearest target, regardless of filters.  Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Toggle direct targeting on. Press &#039;&#039;&#039;Accept/Confirm&#039;&#039;&#039; to select the nearest target, regardless of target filters.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Toggle direct targeting off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest PC within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetnpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest NPC or enemy within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetenemy&lt;br /&gt;
| /tenemy&lt;br /&gt;
| Targets the closest enemy&lt;br /&gt;
|-&lt;br /&gt;
| /battletarget&lt;br /&gt;
| /bt&lt;br /&gt;
| Targets the closest engaged target&lt;br /&gt;
|-&lt;br /&gt;
| /lockon&lt;br /&gt;
| none&lt;br /&gt;
| Locks on to the target.  Enter the command again to turn lock off.&lt;br /&gt;
|-&lt;br /&gt;
| /autolockon [subcommands]&lt;br /&gt;
| /autolock&lt;br /&gt;
| Automatically lock onto targets. Toggle between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable automatic target lock.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable automatic targtet lock.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /assist&lt;br /&gt;
| /as&lt;br /&gt;
| Targets the target of a PC specified by a &amp;amp;lsaquo;t&amp;amp;rsaquo;  or &amp;amp;lsaquo;p#&amp;amp;rsaquo;  macro.&lt;br /&gt;
|-&lt;br /&gt;
| /subtarget [subcommand]&lt;br /&gt;
| /st&lt;br /&gt;
| Toggles subtargeting when executing commands directly from the action bar.  Toggle between on and off when no command is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable subtargeting.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable subtargeting.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /facetarget&lt;br /&gt;
| /ft&lt;br /&gt;
| When executed, the character will immediately turn to face the main target. If the character is in motion, the character will come to an immediate halt.&lt;br /&gt;
|}&lt;br /&gt;
====Equipment====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- DEPRECIATED in 2.5&lt;br /&gt;
| /equip [slot] [item name]&lt;br /&gt;
| none&lt;br /&gt;
| Equips an item to a specified slot.  If an item name is omitted, then the item currently equipped to that slot will be unequipped.&lt;br /&gt;
Available slots:&lt;br /&gt;
* main&lt;br /&gt;
* sub&lt;br /&gt;
* throwing&lt;br /&gt;
* pack&lt;br /&gt;
* pouch&lt;br /&gt;
* head&lt;br /&gt;
* body&lt;br /&gt;
* shirt&lt;br /&gt;
* legs&lt;br /&gt;
* garment&lt;br /&gt;
* hands&lt;br /&gt;
* feet&lt;br /&gt;
* waist&lt;br /&gt;
* neck&lt;br /&gt;
* ears&lt;br /&gt;
* wrists&lt;br /&gt;
* R.finger&lt;br /&gt;
* L.finger.&lt;br /&gt;
|- &lt;br /&gt;
END: DEPRECIATED SECTION --&amp;gt;&lt;br /&gt;
| /display[slot] [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of gear in the head or main hand slots.&lt;br /&gt;
Gear Slots:&lt;br /&gt;
* main (valid in passive mode only)&lt;br /&gt;
* head&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Show the item equipped in the designated slot.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Hide the item equipped in the designated slot.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /job [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the job associated with your current class.  Toggle between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate the associated job.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Deactivate the associated job.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Party====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /partycmd [subcommand]&lt;br /&gt;
| /pcmd&lt;br /&gt;
| Executes various party commands.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;join&#039;&#039;&#039;&lt;br /&gt;
| Accept a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;decline&#039;&#039;&#039;&lt;br /&gt;
| Decline a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Invite targeted PC to your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;leave&#039;&#039;&#039;&lt;br /&gt;
| Leave your current party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;kick&#039;&#039;&#039; [name]&lt;br /&gt;
| Oust a PC from your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;breakup&#039;&#039;&#039;&lt;br /&gt;
| Dissolve your current party.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /join&lt;br /&gt;
| none&lt;br /&gt;
| Accepts a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| /decline&lt;br /&gt;
| none&lt;br /&gt;
| Declines a party invite.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====UI Display====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /actionbar [subcommand]&lt;br /&gt;
| /abar&lt;br /&gt;
| Toggle actionbar display method.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Always display actionbar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display bar only when executing commands.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actionbarhelp [subcommand]&lt;br /&gt;
| /abarhelp&lt;br /&gt;
| Display pop-up help text for action bars. Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetcursor [subcommand]&lt;br /&gt;
| /tcursor&lt;br /&gt;
| Set the default position of the target cursor.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Set to central.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Set to floating.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Set to both central and floating.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /names [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Turn all name displays on or off.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn names one.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn names off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemylevel [subcommand]&lt;br /&gt;
| /elevel&lt;br /&gt;
| Display levels below enemies&#039; names.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enemy levels&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enemy levels.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemyicon [subcommand]&lt;br /&gt;
| /eicon&lt;br /&gt;
| Display active and non-active icons for enemies.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display active (red) and non-active (green) icons.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide active (red) and non-active (green) icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enmity [subcommand]&lt;br /&gt;
| /enm&lt;br /&gt;
| Display enemy enmity icons.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enmity icons next to enemy HP bars.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enmity icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /away [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Change your online status to away.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display away icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide away icon.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /countdown [value]&lt;br /&gt;
| /count&lt;br /&gt;
| Initiate a countdown in seconds, starting at the designated value (up to 20 seconds). &lt;br /&gt;
Countdown length is 5 seconds when no value is specified.  &lt;br /&gt;
Words and numbers displayed will not appear in screenshots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Menus====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /loot&lt;br /&gt;
| none&lt;br /&gt;
| Opens your loot list.&lt;br /&gt;
|-&lt;br /&gt;
| /friendlist&lt;br /&gt;
| /flist&lt;br /&gt;
| Opens your friend list.&lt;br /&gt;
|-&lt;br /&gt;
| /blacklist [subcommand]&lt;br /&gt;
| /blist&lt;br /&gt;
| Opens your blacklist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Adds the character with the specified name to your blacklist.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /map&lt;br /&gt;
| none&lt;br /&gt;
| Opens the current area map.&lt;br /&gt;
|-&lt;br /&gt;
| /supportdesk&lt;br /&gt;
| /helpdesk&lt;br /&gt;
| Opens the help desk menu.&lt;br /&gt;
|-&lt;br /&gt;
| /logout&lt;br /&gt;
| none&lt;br /&gt;
| Begins the log out process.&lt;br /&gt;
|-&lt;br /&gt;
| /shutdown&lt;br /&gt;
| none&lt;br /&gt;
| Log out and exit the game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Configuration====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /shadow [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of character shadows. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable character shadows.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable character shadows.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /dusteffect [subcommand]&lt;br /&gt;
| /dust&lt;br /&gt;
| Toggle the display of graphic effects left by characters feet. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable effects made by feet.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable effects made by feet.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /physics [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle realistic physics effects. Toggles between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable realistic physics effects.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable realistic physics effects.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /profanity [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the profane language filter. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable the language filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable the language filter.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /scrollingbattletext [subcommand]&lt;br /&gt;
| /sbt&lt;br /&gt;
| Toggle the display of damage and other combat information.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable graphic combat text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable graphic combat text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /extendeddraw [subcommand]&lt;br /&gt;
| /edraw&lt;br /&gt;
| Extend the range at which graphics are drawn.  Toggles between off and on when no subcommand specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable extended drawing.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable extended drawing.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /textclear [num] [subcommand]&lt;br /&gt;
| /tc&lt;br /&gt;
| Toggle the text auto-hide feature for &#039;&#039;num&#039;&#039; log window. Text will be hidden after 60 seconds. &lt;br /&gt;
Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn on the log text hide feature.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn off the log text hide feature.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /camera [subcommand]&lt;br /&gt;
| /cam&lt;br /&gt;
| Set the current camera position as default when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;reset&#039;&#039;&#039;&lt;br /&gt;
| Reset position to system default.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /uilock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Prevents movement or resizing of UI elements.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Lock the position and size of all UI elements.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Unlock the position and size of all UI elements.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- *** /macrobar /mbar does not appear to work in 2.5.1 - commenting out. ***&lt;br /&gt;
|-&lt;br /&gt;
| /macrobar [subcommand]&lt;br /&gt;
| /mbar&lt;br /&gt;
| Toggle the continuous display of the macro bar. Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display or hide the macro bar with a single press of &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display the macro bar by holding down &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
*** END /macrobar ***&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /uihelp [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Display pop-up help text for each UI element.  Toggles between on and off when no subcommand given.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Player Search====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /search [query] ...&lt;br /&gt;
| /who&lt;br /&gt;
| Search for players using the designated conditions.  Results are displayed in the player search interface.&lt;br /&gt;
The following can be used as search subcommands:&lt;br /&gt;
* Status&lt;br /&gt;
* Class&lt;br /&gt;
* Level&lt;br /&gt;
* Job&lt;br /&gt;
* Grand Company Affiliation&lt;br /&gt;
* Area&lt;br /&gt;
* Language&lt;br /&gt;
Subcommands for the /search (/who) text command can be input directly in the language selected in the FINAL FANTASY XIV Config. &lt;br /&gt;
Searches can also be made using words found in the auto-translate dictionary.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /?&lt;br /&gt;
| /[command name]&lt;br /&gt;
| Gives a detailed explanation of specified command. Abbreviations can be used.&lt;br /&gt;
If a command name is incomplete or does not exist, similar commands will be listed.&lt;br /&gt;
*  All names used with these commands must be one word or in quotation marks.&lt;br /&gt;
|-&lt;br /&gt;
| /wait [time] &amp;lt;br&amp;gt; &amp;lt;wait.[time]&amp;gt;&lt;br /&gt;
| none&lt;br /&gt;
| A macro command for adjusting the pause between commands.&lt;br /&gt;
A wait time amount of 1 equals one second.&lt;br /&gt;
The maximum wait time allowed is 60.&lt;br /&gt;
If the wait time amount is over 60, it will be counted as 0.&lt;br /&gt;
&amp;lt;br&amp;gt; e.g. /action Swiftcast &amp;lt;me&amp;gt; &amp;lt;wait.1&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /battlemode [subcommand]&lt;br /&gt;
| /bm&lt;br /&gt;
| Toggles between active and passive mode. Toggles between active and passive mode when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Switch to active mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Switch to passive mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /item [item name] [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Uses an item on the specified target.  Cannot be used with items that are not in your inventory, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /marking [num] [target]&lt;br /&gt;
| /enemysign&lt;br /&gt;
| Set an enemy sign on the specified target. Select the type of sign using a number from 1 to 8&lt;br /&gt;
Example:&lt;br /&gt;
&amp;lt;pre&amp;gt;/enemysign 1&amp;lt;/pre&amp;gt;&lt;br /&gt;
sets sign type one on target.&lt;br /&gt;
|-&lt;br /&gt;
| /automove&lt;br /&gt;
| none&lt;br /&gt;
| Continue walking/running in the direction you are moving.  Move in the opposite direction to cancel.&lt;br /&gt;
|-&lt;br /&gt;
| /check [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Checks the targeted player&lt;br /&gt;
|-&lt;br /&gt;
| /clock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Displays the current time, as well as the time remaining until several in-game activities such as guildleve renewal and behests.&lt;br /&gt;
|-&lt;br /&gt;
| /random [value]&lt;br /&gt;
| /dice&lt;br /&gt;
| Roll a random number between 0 and the desginated value (up to 1,000). Results will be displayed in a /say radius.&lt;br /&gt;
Rolls will be between 0 and 100 when no value is designated.&lt;br /&gt;
|-&lt;br /&gt;
| /equiplinkshell [subcommand]&lt;br /&gt;
| /el&lt;br /&gt;
| Activate the designated linkshell. Unequips active linkshell when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Name&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell with provided name.  Quotation marks are required for names containing a space.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Number&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell corresponding to designated number.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Placeholders===&lt;br /&gt;
The following placeholder commands are also available for chatting and text commands.&lt;br /&gt;
====Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Placeholder&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;t&amp;gt;, &amp;lt;target&amp;gt;&lt;br /&gt;
|Displays current target&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;lt;tt&amp;amp;gt;, &amp;lt;t2t&amp;gt;&lt;br /&gt;
|Displays target of current target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays your focus target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;r&amp;gt;, &amp;lt;reply&amp;gt;&lt;br /&gt;
|Displays the name of the last player to send you a /tell&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pet&amp;gt;&lt;br /&gt;
|Displays your current (Familiar/Egi/Fairy) name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comp&amp;gt;, &amp;lt;buddy&amp;gt;, &amp;lt;c&amp;gt;, &amp;amp;lt;b&amp;amp;gt;&lt;br /&gt;
|Displays your summoned chocobo companion&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mo&amp;gt;, &amp;lt;mouse&amp;gt;&lt;br /&gt;
|Displays the name of the target under your mouse cursor (or party/ally UI)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays the name of your /focustarget&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;me&amp;gt;, &amp;lt;0&amp;gt;&lt;br /&gt;
|Displays your character&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;1&amp;gt;&lt;br /&gt;
| Party Member 1. Displays name of first party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;2&amp;gt;&lt;br /&gt;
| Party Member 2. Displays name of second party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;3&amp;gt;&lt;br /&gt;
| Party Member 3. Displays name of third party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;4&amp;gt;&lt;br /&gt;
| Party Member 4. Displays name of fourth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;5&amp;gt;&lt;br /&gt;
| Party Member 5. Displays name of fifth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;6&amp;gt;&lt;br /&gt;
| Party Member 6. Displays name of sixth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;7&amp;gt;&lt;br /&gt;
| Party Member 7. Displays name of seventh party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;8&amp;gt;&lt;br /&gt;
| Party Member 8. Displays name of eighth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;la&amp;gt;, &amp;lt;lastattacker&amp;gt;&lt;br /&gt;
| Displays the last enemy that attacked you.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;le&amp;gt;, &amp;lt;lastenemy&amp;gt;&lt;br /&gt;
| Displays the last enemy you targeted.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;lt&amp;gt;, &amp;lt;lasttarget&amp;gt;&lt;br /&gt;
| Displays your last target.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;attack1&amp;gt;, &amp;lt;attack2&amp;gt;, &amp;lt;attack3&amp;gt;, &amp;lt;attack4&amp;gt;, &amp;lt;attack5&amp;gt;&lt;br /&gt;
|Displays target to attack 1-5&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;bind1&amp;gt;, &amp;lt;bind2&amp;gt;, &amp;lt;bind3&amp;gt; &lt;br /&gt;
|Displays target to bind 1-3&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;ignore1&amp;gt;, &amp;lt;ignore2&amp;gt;&lt;br /&gt;
|Displays target to ignore 1-2&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;square&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a square (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;circle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a circle (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;cross&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a cross (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;triangle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a triangle (using [[signs]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Non-Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Placeholder&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;class&amp;gt;, &amp;lt;job&amp;gt;&lt;br /&gt;
|Displays current class (or job) and level. &amp;lt;br&amp;gt;Example: scholar(80)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hp&amp;gt;&lt;br /&gt;
|Displays current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hpp&amp;gt;&lt;br /&gt;
|Displays current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mp&amp;gt;&lt;br /&gt;
|Displays current MP and maximum MP.&amp;lt;br&amp;gt;Example: 75/100&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mpp&amp;gt;&lt;br /&gt;
|Displays current MP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphpp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;thpp&amp;gt;, &amp;lt;targethpp&amp;gt;&lt;br /&gt;
|Displays target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fhpp&amp;gt;, &amp;lt;focushpp&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fclass&amp;gt;, &amp;lt;focusclass&amp;gt;, &amp;lt;fjob&amp;gt;, &amp;lt;focusjob&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s class (or job). &amp;lt;br&amp;gt;Example: astrologian&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pos&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of current location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;flag&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of flag&#039;s location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;recast.[action name]&amp;gt;&lt;br /&gt;
|Display&#039;s cooldown for specified action. &amp;lt;br&amp;gt;Example (&amp;lt;recast.summon seraph&amp;gt;): 1:32&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
{{main|Macro Guides}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Macro]]&lt;/div&gt;</summary>
		<author><name>Guardie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro_Guides&amp;diff=284429</id>
		<title>Macro Guides</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro_Guides&amp;diff=284429"/>
		<updated>2021-05-17T17:34:04Z</updated>

		<summary type="html">&lt;p&gt;Guardie: /* General Guides */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==General Guides==&lt;br /&gt;
;[[Emote Guide]]&lt;br /&gt;
&lt;br /&gt;
;[[Beginner&#039;s Guide to Understanding (Bad) Macros]]&lt;br /&gt;
&lt;br /&gt;
;[[Macro]]&lt;br /&gt;
&lt;br /&gt;
==Jobs==&lt;br /&gt;
[[Warrior Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Paladin Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Bard Macros]]&lt;br /&gt;
&lt;br /&gt;
[[White Mage Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Black Mage Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Summoner Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Scholar Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Ninja Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Dark Knight Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Machinist Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Blue Mage Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Dragoon Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Gunbreaker Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Monk Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Samauri Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Dancer Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Red Mage Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Astrologian Macros]]&lt;br /&gt;
&lt;br /&gt;
==Crafting==&lt;br /&gt;
[[Alchemist Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Armorer Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Blacksmith Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Carpenter Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Culinarian Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Goldsmith Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Leatherworker Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Weaver Macros]]&lt;br /&gt;
&lt;br /&gt;
==Gathering==&lt;br /&gt;
[[Botanist Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Fisher Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Miner Macros]]&lt;/div&gt;</summary>
		<author><name>Guardie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro_Guides&amp;diff=284428</id>
		<title>Macro Guides</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro_Guides&amp;diff=284428"/>
		<updated>2021-05-17T17:33:48Z</updated>

		<summary type="html">&lt;p&gt;Guardie: /* General Guides */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==General Guides==&lt;br /&gt;
;[[Emote Guide]]&lt;br /&gt;
&lt;br /&gt;
;[[Beginner&#039;s Guide to Understanding (Bad) Macros]]&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;i&amp;gt;Also see&amp;lt;/i&amp;gt;: [[Macro]]&lt;br /&gt;
&lt;br /&gt;
==Jobs==&lt;br /&gt;
[[Warrior Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Paladin Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Bard Macros]]&lt;br /&gt;
&lt;br /&gt;
[[White Mage Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Black Mage Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Summoner Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Scholar Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Ninja Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Dark Knight Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Machinist Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Blue Mage Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Dragoon Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Gunbreaker Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Monk Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Samauri Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Dancer Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Red Mage Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Astrologian Macros]]&lt;br /&gt;
&lt;br /&gt;
==Crafting==&lt;br /&gt;
[[Alchemist Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Armorer Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Blacksmith Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Carpenter Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Culinarian Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Goldsmith Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Leatherworker Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Weaver Macros]]&lt;br /&gt;
&lt;br /&gt;
==Gathering==&lt;br /&gt;
[[Botanist Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Fisher Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Miner Macros]]&lt;/div&gt;</summary>
		<author><name>Guardie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro_Guides&amp;diff=284427</id>
		<title>Macro Guides</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro_Guides&amp;diff=284427"/>
		<updated>2021-05-17T17:33:23Z</updated>

		<summary type="html">&lt;p&gt;Guardie: /* General Guides */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==General Guides==&lt;br /&gt;
;[[Emote Guide]]&lt;br /&gt;
&lt;br /&gt;
;[[Beginner&#039;s Guide to Understanding (Bad) Macros]]&lt;br /&gt;
&lt;br /&gt;
;[[Macros]]&lt;br /&gt;
&lt;br /&gt;
==Jobs==&lt;br /&gt;
[[Warrior Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Paladin Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Bard Macros]]&lt;br /&gt;
&lt;br /&gt;
[[White Mage Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Black Mage Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Summoner Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Scholar Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Ninja Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Dark Knight Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Machinist Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Blue Mage Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Dragoon Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Gunbreaker Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Monk Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Samauri Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Dancer Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Red Mage Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Astrologian Macros]]&lt;br /&gt;
&lt;br /&gt;
==Crafting==&lt;br /&gt;
[[Alchemist Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Armorer Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Blacksmith Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Carpenter Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Culinarian Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Goldsmith Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Leatherworker Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Weaver Macros]]&lt;br /&gt;
&lt;br /&gt;
==Gathering==&lt;br /&gt;
[[Botanist Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Fisher Macros]]&lt;br /&gt;
&lt;br /&gt;
[[Miner Macros]]&lt;/div&gt;</summary>
		<author><name>Guardie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Emote_Guide&amp;diff=284426</id>
		<title>Emote Guide</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Emote_Guide&amp;diff=284426"/>
		<updated>2021-05-17T17:22:11Z</updated>

		<summary type="html">&lt;p&gt;Guardie: /* Combining Emotes with Actions/Functional Emotes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
{{see also|Commands|Macro Guides}}&lt;br /&gt;
==Emotes==&lt;br /&gt;
&#039;&#039;&#039;[[General Emotes]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Special Emotes]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Expressions]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Commands You Should Know==&lt;br /&gt;
While there are dozens of commands that can be used in macros (You can find them here), these are the ones that are commonly used with emotes.&lt;br /&gt;
&lt;br /&gt;
*/emote (/em) - Posts emote text in the local chat channel. This line of text will always begin with the name of your character.&lt;br /&gt;
&lt;br /&gt;
*/say (/s) - Posts a message in the local chat channel. There are similar commands for other chat channels, such as /party (/p) and /shout (/sh).&lt;br /&gt;
&lt;br /&gt;
*/action (/ac) - Uses a specified action. If the action&#039;s name is more than one word, it must be contained within quotation marks.&lt;br /&gt;
&lt;br /&gt;
*/wait - Inserts a pause between commands. The length of the pause can range between 1 and 60 seconds in increments of 0.5 seconds. If a number is not indicated, it will default to 1 second.&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;t&amp;gt; - A placeholder command that can be used within a line to display the name of your current target.&lt;br /&gt;
&lt;br /&gt;
*/facetarget (/ft) - turns your character to face the selected target. This command is rarely needed, as most emotes automatically turn your character towards your target. This can be useful if you start the macro with a facial expression.&lt;br /&gt;
&lt;br /&gt;
==Standard Animated Emotes==&lt;br /&gt;
There are 51 standard animated emotes: /bow, /welcome, /goodbye, /wave, /kneel, /salute, /chuckle, /laugh, /joy, /happy, /rally, /soothe, /blush, /comfort, /psych, /pray, /blowkiss, /dance, /yes, /thumbsup, /clap, /congratulate, /cheer, /no, /deny, /cry, /furious, /fume, /panic, /upset, /disappointed, /sulk, /angry, /huh, /shocked, /shrug, /stagger, /surprised, /doubt, /grovel, /pose, /beckon, /think, /examineself, /doze, /point, /poke, /stretch, /lookout, /airquotes, and /me.&lt;br /&gt;
&lt;br /&gt;
As you&#039;ve learned through quests, every emote has a command that can be typed to activate it. However, these commands are accompanied by the default emote text. For example:&lt;br /&gt;
&lt;br /&gt;
:/thumbsup&lt;br /&gt;
&lt;br /&gt;
Results in:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You agree wholeheartedly.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Making a simple custom emote requires a two-line macro; one line to play the animation without the default text, and a second line that displays your new custom text:&lt;br /&gt;
&lt;br /&gt;
:/thumbsup motion&lt;br /&gt;
:/em gives a thumbs up.&lt;br /&gt;
&lt;br /&gt;
Adding “motion” next to the command plays the animation and any accompanied sound without the default This results in:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;John Smith gives a thumbs up.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Inserting &amp;lt;t&amp;gt; into the line will add the name of the subject you&#039;re currently targeting:&lt;br /&gt;
&lt;br /&gt;
:/thumbsup motion&lt;br /&gt;
:/em gives &amp;lt;t&amp;gt; a thumbs up.&lt;br /&gt;
&lt;br /&gt;
Allowing it to do this:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;John Smith gives Mary Kate a thumbs up.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Unlike the default emotes, it&#039;s not currently possible to create custom emotes that display alternate text if no target is selected or use the correct gender pronouns for the target. Without a target, &amp;lt;t&amp;gt; will insert an extra empty space in place of a name.&lt;br /&gt;
There are many other placeholder commands that are great for combat macros but have limited use in emotes. The example below uses &amp;lt; tt &amp;gt;, which displays the name of whatever my target is currently targeting:&lt;br /&gt;
&lt;br /&gt;
:/em cheers on as &amp;lt;t&amp;gt; battles &amp;lt; tt &amp;gt;!&lt;br /&gt;
:/cheer motion&lt;br /&gt;
&lt;br /&gt;
Resulting in:&lt;br /&gt;
&#039;&#039;John Smith cheers on as Mary Kate battles Little Ladybug!&#039;&#039;&lt;br /&gt;
Each macro can hold up to 15 lines. This allows you to sequence multiple animations using the /wait command:&lt;br /&gt;
&lt;br /&gt;
:/think motion&lt;br /&gt;
:/em considers it for a moment…&lt;br /&gt;
:/wait 3&lt;br /&gt;
:/huh motion&lt;br /&gt;
:/s Nope. Got nothin&#039;.&lt;br /&gt;
&lt;br /&gt;
You MUST use /wait to separate animations or else the first will overwrite any animation that comes after it. Using /wait to start another animation before the last has finished will immediately begin the next one. This will cut off any sound the emote plays, but can be useful for complex animation sequences or making silly&lt;br /&gt;
&lt;br /&gt;
==Facial Expression Emotes==&lt;br /&gt;
Facial expressions are emotes that animate the face only, and can be used individually or stacked on top of other animations. There are 13 different facial expressions: /straightface (the default expression), /smile, /grin, /smirk, /taunt, /shuteyes, /sad, /scared, /amazed, /ouch, /annoyed, /alert, and /worried.&lt;br /&gt;
&lt;br /&gt;
You can completely change the feeling of an animation by stacking it with a facial expression. For example, the /welcome emotion as played by my female Hyur is a cheerful greeting where she opens her arms. But by stacking the /alert expression on top of welcome, my character looks like she&#039;s angrily demanding an explanation from someone. Likewise, combining the /shocked animation with /smile makes her look lovestruck.&lt;br /&gt;
&lt;br /&gt;
Facial expressions last 5 seconds and, like all other animations, will not activate unless they&#039;re separated from the previous animation by a wait. For example:&lt;br /&gt;
&lt;br /&gt;
:/em is deeply ashamed by what Square Enix considers to be suitable armor.&lt;br /&gt;
:/examineself motion&lt;br /&gt;
:/wait&lt;br /&gt;
:/scared motion&lt;br /&gt;
:/wait 2&lt;br /&gt;
:/blush motion&lt;br /&gt;
&lt;br /&gt;
There&#039;s no way to end the expression animation once it&#039;s been activated other than replacing it with another one. Adding /straightface to the last line will restore your default expression at the end of a macro. Alternatively, you can add an expression at the end of an animation to make it look more natural, such as putting /smile at the end of /laugh so your serious Hyur Man doesn&#039;t look so sarcastic.&lt;br /&gt;
Here&#039;s an example of a complex animation sequence that uses multiple animations and facial expressions:&lt;br /&gt;
&lt;br /&gt;
:/facetarget&lt;br /&gt;
:/alert motion&lt;br /&gt;
:/wait&lt;br /&gt;
:/em criticizes &amp;lt;t&amp;gt;.&lt;br /&gt;
:/welcome motion&lt;br /&gt;
:/wait 2&lt;br /&gt;
:/doubt motion&lt;br /&gt;
:/wait 2&lt;br /&gt;
:/upset motion&lt;br /&gt;
:/wait&lt;br /&gt;
:/worried motion&lt;br /&gt;
:/wait 3.5&lt;br /&gt;
:/straightface motion&lt;br /&gt;
&lt;br /&gt;
Note that expressions can be extended by using consecutive emotes. Simply add /wait 5 and the same expression as new lines (trim as desired):&lt;br /&gt;
&lt;br /&gt;
:/annoyed motion&lt;br /&gt;
:/em reluctantly submits, striking a pose with a spiteful expression.&lt;br /&gt;
:/wait &lt;br /&gt;
:/pose motion&lt;br /&gt;
:/wait &lt;br /&gt;
:/annoyed motion&lt;br /&gt;
:/wait 5&lt;br /&gt;
:/annoyed motion&lt;br /&gt;
:/wait 5&lt;br /&gt;
:/annoyed motion&lt;br /&gt;
:/wait 2.5&lt;br /&gt;
:/straightface motion&lt;br /&gt;
&lt;br /&gt;
==Sitting==&lt;br /&gt;
The /sit emote allows you to toggle between sitting down and standing up. Certain objects, such as chairs, benches, and beds, allow you to sit on them if you use the emote while stood next to them. Otherwise, you will sit on the ground. Sitting can be stacked with certain animations and all of the facial expressions.&lt;br /&gt;
&lt;br /&gt;
The chair sit animation can be combined with: /welcome, /goodbye, /wave, /salute, /chuckle and /laugh (shared animation), /joy and /happy (shared animation), /soothe, /comfort, /yes, /thumbsup, /clap, /congratulate, /cheer, /no, /deny, /cry, /furious and /angry (shared animation), /upset and /disappointed (shared animation), /huh, /shocked, /shrug, /surprised, /think, /examineself, /doze, /point, /poke, /stretch, /lookout, /airquotes, and /me.&lt;br /&gt;
&lt;br /&gt;
The ground sit animation can be combined with: /goodbye and /wave (shared animation), /chuckle and /laugh (shared animation), /yes and /thumbsup (shared animation), /clap and /congratulate (shared animation), /no and /deny (shared animation), /furious and /angry (shared animation), /upset and /disappointed (shared animation), /huh, /think, /doze, and /lookout.&lt;br /&gt;
&lt;br /&gt;
As always, you must put a /wait between /sit and any other animation. This example will work with both the chair sit and ground sit:&lt;br /&gt;
&lt;br /&gt;
:/sit&lt;br /&gt;
:/wait&lt;br /&gt;
:/annoyed motion&lt;br /&gt;
:/em sits down and waits impatiently.&lt;br /&gt;
:/wait&lt;br /&gt;
:/think motion&lt;br /&gt;
&lt;br /&gt;
/sit will last indefinitely and prevents you from performing certain actions; it can be canceled by toggling it off or by jumping.&lt;br /&gt;
&lt;br /&gt;
==Other Emotes==&lt;br /&gt;
There are two emotes that need to be unlocked through gameplay before you can use them: /gcsalute and /imperialsalute. The first becomes available when you join a Grand Company and plays the salute animation of the company you&#039;re enlisted in. It&#039;s not possible to play the salute of the other two companies. /imperialsalute is unlocked through the main story quest and allows you to perform the Garlean Army salute.&lt;br /&gt;
&lt;br /&gt;
/visor acts more like a toggle command than an emote, allowing you to change the appearance of certain pieces of headgear. There are very few hats that have multiple states.&lt;br /&gt;
&lt;br /&gt;
While not an actual emote, /battlemode (/bm) will toggle your battle stance on and off. Facial expressions work with the stance, while other emote animations will temporarily sheath your weapons and overwrite the stance before returning to it.&lt;br /&gt;
&lt;br /&gt;
==Combining Emotes with Actions/Functional Emotes==&lt;br /&gt;
Class and job actions can be used in custom emotes, but only if conditions allow for the skill to be used. Not only must you be the right class, level, and have enough MP/TP to use the action, you must be able to use the action on the correct target. Like /battlemode, facial expressions can be used with actions, allowing for subtle customizations to your combat macros.&lt;br /&gt;
&lt;br /&gt;
Emote animations won&#039;t override actions and won&#039;t play at all unless /wait is used to start the animation after the action ends. This is the macro I use when my Lalafell arcanist summons Topaz Carbuncle:&lt;br /&gt;
&lt;br /&gt;
:/macroicon “Summon II”&lt;br /&gt;
:/ac “Summon II” &amp;lt;me&amp;gt;&lt;br /&gt;
:/wait 7&lt;br /&gt;
:/joy motion&lt;br /&gt;
&lt;br /&gt;
You can also use the /gearset command to make “transformation sequences” when you change class or job. Unfortunately you can&#039;t change gearsets in the middle of an animation, but you can automatically time it to activate buffs and stances as soon as they become available:&lt;br /&gt;
&lt;br /&gt;
:/bm off&lt;br /&gt;
:/wait&lt;br /&gt;
:/gearset change 2&lt;br /&gt;
:/wait&lt;br /&gt;
:/welcome motion&lt;br /&gt;
:/wait 1.5&lt;br /&gt;
:/psych motion&lt;br /&gt;
:/wait&lt;br /&gt;
:/ac “Fists of Fire” &amp;lt;me&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Remember, custom emotes can be cute and funny, but you&#039;ll annoy the hell out of everyone around you if you use them excessively in combat. There are a few times where using sound and movement to draw attention to yourself can be practical:&lt;br /&gt;
&lt;br /&gt;
:/bm&lt;br /&gt;
:/p I&#039;m rushing &amp;lt;t&amp;gt; in 10 seconds, get ready!&lt;br /&gt;
:/wait 7&lt;br /&gt;
:/p Three!&lt;br /&gt;
:/wait&lt;br /&gt;
:/p Two!&lt;br /&gt;
:/wait&lt;br /&gt;
:/p One!&lt;br /&gt;
:/wait&lt;br /&gt;
:/p GO!&lt;br /&gt;
&lt;br /&gt;
If you really need to get a message across, you can use a custom emote to add movement, sound, marks above your head, auto-translated text, AND change your online status:&lt;br /&gt;
&lt;br /&gt;
:/away on&lt;br /&gt;
:/mk Cross &amp;lt;me&amp;gt;&lt;br /&gt;
:/p {Will be right back.}&lt;br /&gt;
:/sit motion&lt;br /&gt;
:/wait&lt;br /&gt;
:/doze motion&lt;br /&gt;
&lt;br /&gt;
:/away off&lt;br /&gt;
:/mk Cross &amp;lt;me&amp;gt;&lt;br /&gt;
:/p {I&#039;m back!}&lt;br /&gt;
:/sit motion&lt;br /&gt;
:/wait&lt;br /&gt;
:/stretch motion&lt;br /&gt;
&lt;br /&gt;
To use the example above, you must press tab while typing in the macro window and navigate the auto-translate menu to insert the text in brackets. Auto-translate text cannot be typed manually or copy-pasted.&lt;br /&gt;
&lt;br /&gt;
==Other Notes &amp;amp; Useful Info==&lt;br /&gt;
*If you can&#039;t fit all of your custom emote buttons on your screen, you can create a macro button using /macros to open up the macro menu.&lt;br /&gt;
&lt;br /&gt;
*In 2.1, /doze will display unique animations when used with a bed.&lt;br /&gt;
&lt;br /&gt;
*Pet macros will also be added to 2.1, allowing you to use animations to pretend you&#039;re a Pokémon master.&lt;br /&gt;
&lt;br /&gt;
*For taking screenshots: The Scroll Lock key can be used to toggle the UI on and off, while Print Screen takes the screenshot.&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Guardie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Emote_Guide&amp;diff=284425</id>
		<title>Emote Guide</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Emote_Guide&amp;diff=284425"/>
		<updated>2021-05-17T17:20:26Z</updated>

		<summary type="html">&lt;p&gt;Guardie: /* Standard Animated Emotes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
{{see also|Commands|Macro Guides}}&lt;br /&gt;
==Emotes==&lt;br /&gt;
&#039;&#039;&#039;[[General Emotes]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Special Emotes]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Expressions]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Commands You Should Know==&lt;br /&gt;
While there are dozens of commands that can be used in macros (You can find them here), these are the ones that are commonly used with emotes.&lt;br /&gt;
&lt;br /&gt;
*/emote (/em) - Posts emote text in the local chat channel. This line of text will always begin with the name of your character.&lt;br /&gt;
&lt;br /&gt;
*/say (/s) - Posts a message in the local chat channel. There are similar commands for other chat channels, such as /party (/p) and /shout (/sh).&lt;br /&gt;
&lt;br /&gt;
*/action (/ac) - Uses a specified action. If the action&#039;s name is more than one word, it must be contained within quotation marks.&lt;br /&gt;
&lt;br /&gt;
*/wait - Inserts a pause between commands. The length of the pause can range between 1 and 60 seconds in increments of 0.5 seconds. If a number is not indicated, it will default to 1 second.&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;t&amp;gt; - A placeholder command that can be used within a line to display the name of your current target.&lt;br /&gt;
&lt;br /&gt;
*/facetarget (/ft) - turns your character to face the selected target. This command is rarely needed, as most emotes automatically turn your character towards your target. This can be useful if you start the macro with a facial expression.&lt;br /&gt;
&lt;br /&gt;
==Standard Animated Emotes==&lt;br /&gt;
There are 51 standard animated emotes: /bow, /welcome, /goodbye, /wave, /kneel, /salute, /chuckle, /laugh, /joy, /happy, /rally, /soothe, /blush, /comfort, /psych, /pray, /blowkiss, /dance, /yes, /thumbsup, /clap, /congratulate, /cheer, /no, /deny, /cry, /furious, /fume, /panic, /upset, /disappointed, /sulk, /angry, /huh, /shocked, /shrug, /stagger, /surprised, /doubt, /grovel, /pose, /beckon, /think, /examineself, /doze, /point, /poke, /stretch, /lookout, /airquotes, and /me.&lt;br /&gt;
&lt;br /&gt;
As you&#039;ve learned through quests, every emote has a command that can be typed to activate it. However, these commands are accompanied by the default emote text. For example:&lt;br /&gt;
&lt;br /&gt;
:/thumbsup&lt;br /&gt;
&lt;br /&gt;
Results in:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You agree wholeheartedly.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Making a simple custom emote requires a two-line macro; one line to play the animation without the default text, and a second line that displays your new custom text:&lt;br /&gt;
&lt;br /&gt;
:/thumbsup motion&lt;br /&gt;
:/em gives a thumbs up.&lt;br /&gt;
&lt;br /&gt;
Adding “motion” next to the command plays the animation and any accompanied sound without the default This results in:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;John Smith gives a thumbs up.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Inserting &amp;lt;t&amp;gt; into the line will add the name of the subject you&#039;re currently targeting:&lt;br /&gt;
&lt;br /&gt;
:/thumbsup motion&lt;br /&gt;
:/em gives &amp;lt;t&amp;gt; a thumbs up.&lt;br /&gt;
&lt;br /&gt;
Allowing it to do this:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;John Smith gives Mary Kate a thumbs up.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Unlike the default emotes, it&#039;s not currently possible to create custom emotes that display alternate text if no target is selected or use the correct gender pronouns for the target. Without a target, &amp;lt;t&amp;gt; will insert an extra empty space in place of a name.&lt;br /&gt;
There are many other placeholder commands that are great for combat macros but have limited use in emotes. The example below uses &amp;lt; tt &amp;gt;, which displays the name of whatever my target is currently targeting:&lt;br /&gt;
&lt;br /&gt;
:/em cheers on as &amp;lt;t&amp;gt; battles &amp;lt; tt &amp;gt;!&lt;br /&gt;
:/cheer motion&lt;br /&gt;
&lt;br /&gt;
Resulting in:&lt;br /&gt;
&#039;&#039;John Smith cheers on as Mary Kate battles Little Ladybug!&#039;&#039;&lt;br /&gt;
Each macro can hold up to 15 lines. This allows you to sequence multiple animations using the /wait command:&lt;br /&gt;
&lt;br /&gt;
:/think motion&lt;br /&gt;
:/em considers it for a moment…&lt;br /&gt;
:/wait 3&lt;br /&gt;
:/huh motion&lt;br /&gt;
:/s Nope. Got nothin&#039;.&lt;br /&gt;
&lt;br /&gt;
You MUST use /wait to separate animations or else the first will overwrite any animation that comes after it. Using /wait to start another animation before the last has finished will immediately begin the next one. This will cut off any sound the emote plays, but can be useful for complex animation sequences or making silly&lt;br /&gt;
&lt;br /&gt;
==Facial Expression Emotes==&lt;br /&gt;
Facial expressions are emotes that animate the face only, and can be used individually or stacked on top of other animations. There are 13 different facial expressions: /straightface (the default expression), /smile, /grin, /smirk, /taunt, /shuteyes, /sad, /scared, /amazed, /ouch, /annoyed, /alert, and /worried.&lt;br /&gt;
&lt;br /&gt;
You can completely change the feeling of an animation by stacking it with a facial expression. For example, the /welcome emotion as played by my female Hyur is a cheerful greeting where she opens her arms. But by stacking the /alert expression on top of welcome, my character looks like she&#039;s angrily demanding an explanation from someone. Likewise, combining the /shocked animation with /smile makes her look lovestruck.&lt;br /&gt;
&lt;br /&gt;
Facial expressions last 5 seconds and, like all other animations, will not activate unless they&#039;re separated from the previous animation by a wait. For example:&lt;br /&gt;
&lt;br /&gt;
:/em is deeply ashamed by what Square Enix considers to be suitable armor.&lt;br /&gt;
:/examineself motion&lt;br /&gt;
:/wait&lt;br /&gt;
:/scared motion&lt;br /&gt;
:/wait 2&lt;br /&gt;
:/blush motion&lt;br /&gt;
&lt;br /&gt;
There&#039;s no way to end the expression animation once it&#039;s been activated other than replacing it with another one. Adding /straightface to the last line will restore your default expression at the end of a macro. Alternatively, you can add an expression at the end of an animation to make it look more natural, such as putting /smile at the end of /laugh so your serious Hyur Man doesn&#039;t look so sarcastic.&lt;br /&gt;
Here&#039;s an example of a complex animation sequence that uses multiple animations and facial expressions:&lt;br /&gt;
&lt;br /&gt;
:/facetarget&lt;br /&gt;
:/alert motion&lt;br /&gt;
:/wait&lt;br /&gt;
:/em criticizes &amp;lt;t&amp;gt;.&lt;br /&gt;
:/welcome motion&lt;br /&gt;
:/wait 2&lt;br /&gt;
:/doubt motion&lt;br /&gt;
:/wait 2&lt;br /&gt;
:/upset motion&lt;br /&gt;
:/wait&lt;br /&gt;
:/worried motion&lt;br /&gt;
:/wait 3.5&lt;br /&gt;
:/straightface motion&lt;br /&gt;
&lt;br /&gt;
Note that expressions can be extended by using consecutive emotes. Simply add /wait 5 and the same expression as new lines (trim as desired):&lt;br /&gt;
&lt;br /&gt;
:/annoyed motion&lt;br /&gt;
:/em reluctantly submits, striking a pose with a spiteful expression.&lt;br /&gt;
:/wait &lt;br /&gt;
:/pose motion&lt;br /&gt;
:/wait &lt;br /&gt;
:/annoyed motion&lt;br /&gt;
:/wait 5&lt;br /&gt;
:/annoyed motion&lt;br /&gt;
:/wait 5&lt;br /&gt;
:/annoyed motion&lt;br /&gt;
:/wait 2.5&lt;br /&gt;
:/straightface motion&lt;br /&gt;
&lt;br /&gt;
==Sitting==&lt;br /&gt;
The /sit emote allows you to toggle between sitting down and standing up. Certain objects, such as chairs, benches, and beds, allow you to sit on them if you use the emote while stood next to them. Otherwise, you will sit on the ground. Sitting can be stacked with certain animations and all of the facial expressions.&lt;br /&gt;
&lt;br /&gt;
The chair sit animation can be combined with: /welcome, /goodbye, /wave, /salute, /chuckle and /laugh (shared animation), /joy and /happy (shared animation), /soothe, /comfort, /yes, /thumbsup, /clap, /congratulate, /cheer, /no, /deny, /cry, /furious and /angry (shared animation), /upset and /disappointed (shared animation), /huh, /shocked, /shrug, /surprised, /think, /examineself, /doze, /point, /poke, /stretch, /lookout, /airquotes, and /me.&lt;br /&gt;
&lt;br /&gt;
The ground sit animation can be combined with: /goodbye and /wave (shared animation), /chuckle and /laugh (shared animation), /yes and /thumbsup (shared animation), /clap and /congratulate (shared animation), /no and /deny (shared animation), /furious and /angry (shared animation), /upset and /disappointed (shared animation), /huh, /think, /doze, and /lookout.&lt;br /&gt;
&lt;br /&gt;
As always, you must put a /wait between /sit and any other animation. This example will work with both the chair sit and ground sit:&lt;br /&gt;
&lt;br /&gt;
:/sit&lt;br /&gt;
:/wait&lt;br /&gt;
:/annoyed motion&lt;br /&gt;
:/em sits down and waits impatiently.&lt;br /&gt;
:/wait&lt;br /&gt;
:/think motion&lt;br /&gt;
&lt;br /&gt;
/sit will last indefinitely and prevents you from performing certain actions; it can be canceled by toggling it off or by jumping.&lt;br /&gt;
&lt;br /&gt;
==Other Emotes==&lt;br /&gt;
There are two emotes that need to be unlocked through gameplay before you can use them: /gcsalute and /imperialsalute. The first becomes available when you join a Grand Company and plays the salute animation of the company you&#039;re enlisted in. It&#039;s not possible to play the salute of the other two companies. /imperialsalute is unlocked through the main story quest and allows you to perform the Garlean Army salute.&lt;br /&gt;
&lt;br /&gt;
/visor acts more like a toggle command than an emote, allowing you to change the appearance of certain pieces of headgear. There are very few hats that have multiple states.&lt;br /&gt;
&lt;br /&gt;
While not an actual emote, /battlemode (/bm) will toggle your battle stance on and off. Facial expressions work with the stance, while other emote animations will temporarily sheath your weapons and overwrite the stance before returning to it.&lt;br /&gt;
&lt;br /&gt;
==Combining Emotes with Actions/Functional Emotes==&lt;br /&gt;
Class and job actions can be used in custom emotes, but only if conditions allow for the skill to be used. Not only must you be the right class, level, and have enough MP/TP to use the action, you must be able to use the action on the correct target. Like /battlemode, facial expressions can be used with actions, allowing for subtle customizations to your combat macros.&lt;br /&gt;
&lt;br /&gt;
Emote animations won&#039;t override actions and won&#039;t play at all unless /wait is used to start the animation after the action ends. This is the macro I use when my Lalafell arcanist summons Topaz Carbuncle:&lt;br /&gt;
&lt;br /&gt;
:/macroicon “Summon II”&lt;br /&gt;
:/ac “Summon II” &amp;lt;me&amp;gt;&lt;br /&gt;
:/wait 7&lt;br /&gt;
:/joy motion&lt;br /&gt;
&lt;br /&gt;
You can also use the /gearset command to make “transformation sequences” when you change class or job. Unfortunately you can&#039;t change gearsets in the middle of an animation, but you can automatically time it to activate buffs and stances as soon as they become available:&lt;br /&gt;
&lt;br /&gt;
:/bm off&lt;br /&gt;
:/wait&lt;br /&gt;
:/gearset change 2&lt;br /&gt;
:/wait&lt;br /&gt;
:/welcome motion&lt;br /&gt;
:/wait 1.5&lt;br /&gt;
:/psych motion&lt;br /&gt;
:/wait&lt;br /&gt;
:/ac “Fists of Fire” &amp;lt;me&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Remember, custom emotes can be cute and funny, but you&#039;ll annoy the hell out of everyone around you if you use them excessively in combat. There are a few times where using sound and movement to draw attention to yourself can be practical:&lt;br /&gt;
&lt;br /&gt;
:/bm&lt;br /&gt;
:/p I&#039;m rushing &amp;lt;t&amp;gt; in 10 seconds, get ready!&lt;br /&gt;
:/wait 7&lt;br /&gt;
:/p Three!&lt;br /&gt;
:/wait&lt;br /&gt;
:/p Two!&lt;br /&gt;
:/wait&lt;br /&gt;
:/p One!&lt;br /&gt;
:/wait&lt;br /&gt;
:/p GO!&lt;br /&gt;
&lt;br /&gt;
If you really need to get a message across, you can use a custom emote to add movement, sound, marks above your head, auto-translated text, AND change your online status:&lt;br /&gt;
&lt;br /&gt;
:/away on&lt;br /&gt;
:/mk “Cross” &amp;lt;me&amp;gt;&lt;br /&gt;
:/p {Will be right back.}&lt;br /&gt;
:/sit motion&lt;br /&gt;
:/wait&lt;br /&gt;
:/doze motion&lt;br /&gt;
&lt;br /&gt;
:/away off&lt;br /&gt;
:/mk “Cross” &amp;lt;me&amp;gt;&lt;br /&gt;
:/p {I&#039;m back!}&lt;br /&gt;
:/sit motion&lt;br /&gt;
:/wait&lt;br /&gt;
:/stretch motion&lt;br /&gt;
&lt;br /&gt;
To use the example above, you must press tab while typing in the macro window and navigate the auto-translate menu to insert the text in brackets. Auto-translate text cannot be typed manually or copy-pasted.&lt;br /&gt;
&lt;br /&gt;
==Other Notes &amp;amp; Useful Info==&lt;br /&gt;
*If you can&#039;t fit all of your custom emote buttons on your screen, you can create a macro button using /macros to open up the macro menu.&lt;br /&gt;
&lt;br /&gt;
*In 2.1, /doze will display unique animations when used with a bed.&lt;br /&gt;
&lt;br /&gt;
*Pet macros will also be added to 2.1, allowing you to use animations to pretend you&#039;re a Pokémon master.&lt;br /&gt;
&lt;br /&gt;
*For taking screenshots: The Scroll Lock key can be used to toggle the UI on and off, while Print Screen takes the screenshot.&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Guardie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=284424</id>
		<title>Macro</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=284424"/>
		<updated>2021-05-17T17:19:38Z</updated>

		<summary type="html">&lt;p&gt;Guardie: /* Non-Targeting Placeholders */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;See also [[Commands]], [[Controller Guide]] and [[Macro Guides]]&#039;&#039;&lt;br /&gt;
{{TOCRIGHT}}&lt;br /&gt;
Macros are user-defined automated commands that allow you to record multiple actions and trigger them with a single button or key stroke.&lt;br /&gt;
==Creating Macros==	&lt;br /&gt;
#Open main menu &lt;br /&gt;
#Take the User Macro Option&lt;br /&gt;
#Select the macro number you wish to modify&lt;br /&gt;
#Name the Macro&lt;br /&gt;
#Select the Macro Icon&lt;br /&gt;
#Add the script to the Macro&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|4pjQCbyxsIw|400|right|Hotbar macro guide}}&lt;br /&gt;
&lt;br /&gt;
The Macro can then be dragged from the Macro UI to the Hotbar&lt;br /&gt;
==List of Commands==&lt;br /&gt;
&#039;&#039;This section is largely incomplete and is in need of detailing.&#039;&#039;&lt;br /&gt;
===Text Commands===&lt;br /&gt;
Entering a text command starting with the / (forward slash) key allows players to change equipment, use abilities, perform emotes and various other actions. Additional directions such as subcommands and placeholders can be added to commands for even greater customization, such as specifying targets, toggling functions on and off, and so on. The additional directions should follow the main command, separated by a space.&lt;br /&gt;
====Chat====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /say [mes.]&lt;br /&gt;
| /s&lt;br /&gt;
|Sends a message to all PCs within a small radius.&amp;lt;br&amp;gt;The message will not be displayed if a PC has their [Say] chat filter turned on.&amp;lt;br&amp;gt;Typing /say or /s without a message switches the default chat mode to [Say].&lt;br /&gt;
|-&lt;br /&gt;
| /shout [mes.]&lt;br /&gt;
| /sh&lt;br /&gt;
|.&lt;br /&gt;
|-&lt;br /&gt;
|/tell[PC_name] [mes.]&lt;br /&gt;
|/t&lt;br /&gt;
|Sends a message to a specific PC within the same World.&amp;lt;br&amp;gt;This message cannot be seen by any other PCs.&amp;lt;br&amp;gt;Typing /tell or /t [PC_name] without a message switches the default chat mode to [Tell].&lt;br /&gt;
|-&lt;br /&gt;
| /party [mes.]&lt;br /&gt;
| /p&lt;br /&gt;
|Sends a message to all members of your current party, regardless of their location.&amp;lt;br&amp;gt;Typing /party or /p without a message switches the default chat mode to [Party].&lt;br /&gt;
|-&lt;br /&gt;
| /linkshell [mes.]&lt;br /&gt;
|/l&lt;br /&gt;
|Sends a message to all members of your active linkshell, regardless of their location.&amp;lt;br&amp;gt;Typing /linkshell or /l without a message switches the default chat mode to [Linkshell].&lt;br /&gt;
|-&lt;br /&gt;
| /echo [mes.]&lt;br /&gt;
|/e&lt;br /&gt;
|Displays a message that only you can see.&lt;br /&gt;
|-&lt;br /&gt;
| /chatmode [chat mode]&lt;br /&gt;
|/cm&lt;br /&gt;
|Set the default chat mode.&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-margin&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-yellow&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;gt;&amp;amp;gt;Example:&amp;lt;br&amp;gt;&lt;br /&gt;
/chatmode party&lt;br /&gt;
&amp;lt;br&amp;gt;(Changes default chat mode to party chat.)&lt;br /&gt;
&amp;lt;br&amp;gt;The default mode will be deactivated after a single message if it is set to Shout.&lt;br /&gt;
&amp;lt;br&amp;gt;When setting the default mode to Tell, you are still required to enter the recipient PC&#039;s name.&lt;br /&gt;
&amp;lt;br&amp;gt;If no chat mode is specified, the current default setting will be displayed.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Actions====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /action [action name]&lt;br /&gt;
| /ac&lt;br /&gt;
| Uses an action on a specified target.  This cannot be used with actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /petaction [action name]&lt;br /&gt;
| /pac&lt;br /&gt;
| Uses a pet action on the specified PC. Uses current target when not specified. This cannot be used with pet actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /petaction Obey&lt;br /&gt;
|-&lt;br /&gt;
| /companionaction [action name]&lt;br /&gt;
| /cac&lt;br /&gt;
| ses a companion action. The target of companion actions cannot be specified. This cannot be used with companion actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /companionaction Attacker Stance&lt;br /&gt;
|-&lt;br /&gt;
| /macroicon [action name]&lt;br /&gt;
| /micon&lt;br /&gt;
| Changes icon with ability name and displays the cooldown spiral.&lt;br /&gt;
|-&lt;br /&gt;
| /macroicon [action name][Pet name]&lt;br /&gt;
| /micon&lt;br /&gt;
| Changes icon with Pet ability name and displays the cooldown spiral.&lt;br /&gt;
|-&lt;br /&gt;
| /recast [action name]&lt;br /&gt;
| none&lt;br /&gt;
| Displays time remaining until the specified action can be used again.&lt;br /&gt;
|-&lt;br /&gt;
| /actionerror [toggle]&lt;br /&gt;
| /aerror&lt;br /&gt;
| Disables, or enabled action errors, useful for preventing messaging on macros that are intended to fallback.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Options&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable action error messages&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable action error messages&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /equipaction [slot] [action name]&lt;br /&gt;
| /eaction&lt;br /&gt;
| Equips an action to a specified slot.&lt;br /&gt;
&amp;lt;br&amp;gt;If an action name is omitted, the action currently equipped to that slot will be removed. Basic class actions cannot be removed. Slots are designated by the numbers 1–30.&lt;br /&gt;
|-&lt;br /&gt;
| /actionqueue  [subcommand]&lt;br /&gt;
| /aq&lt;br /&gt;
| Toggle the priority input feature for actions.&lt;br /&gt;
Displays whether priority input is enabled or disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable priority input&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable priority input&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actioncancel  [subcommand]&lt;br /&gt;
| /acan&lt;br /&gt;
| Enable cancelling of actions by selecting them again from the action bar while they are being cast or channeled.&lt;br /&gt;
Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable cancelling via the action bar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable cancelling via the action bar.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Targeting====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /targetmode [subcommand]&lt;br /&gt;
| /tmode&lt;br /&gt;
| Toggle between targeting modes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode A. Use up and down to target party members, and left and right to cycle targets based on current target filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode B. Use up and down to select a target filer, and left and right to cycle targets.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode C. Use up and down to target party members, and left and right to cycle all targets.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /battletargetmode [subcommand]&lt;br /&gt;
| /btmode&lt;br /&gt;
| Toggle targeting mode only for enemies that are engaged. Toggle on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable targeting mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /directtarget [subcommand]&lt;br /&gt;
| /dtar&lt;br /&gt;
| Toggle direct targeting on.  Press accept/confirm to select the nearest target, regardless of filters.  Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Toggle direct targeting on. Press &#039;&#039;&#039;Accept/Confirm&#039;&#039;&#039; to select the nearest target, regardless of target filters.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Toggle direct targeting off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest PC within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetnpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest NPC or enemy within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetenemy&lt;br /&gt;
| /tenemy&lt;br /&gt;
| Targets the closest enemy&lt;br /&gt;
|-&lt;br /&gt;
| /battletarget&lt;br /&gt;
| /bt&lt;br /&gt;
| Targets the closest engaged target&lt;br /&gt;
|-&lt;br /&gt;
| /lockon&lt;br /&gt;
| none&lt;br /&gt;
| Locks on to the target.  Enter the command again to turn lock off.&lt;br /&gt;
|-&lt;br /&gt;
| /autolockon [subcommands]&lt;br /&gt;
| /autolock&lt;br /&gt;
| Automatically lock onto targets. Toggle between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable automatic target lock.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable automatic targtet lock.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /assist&lt;br /&gt;
| /as&lt;br /&gt;
| Targets the target of a PC specified by a &amp;amp;lsaquo;t&amp;amp;rsaquo;  or &amp;amp;lsaquo;p#&amp;amp;rsaquo;  macro.&lt;br /&gt;
|-&lt;br /&gt;
| /subtarget [subcommand]&lt;br /&gt;
| /st&lt;br /&gt;
| Toggles subtargeting when executing commands directly from the action bar.  Toggle between on and off when no command is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable subtargeting.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable subtargeting.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /facetarget&lt;br /&gt;
| /ft&lt;br /&gt;
| When executed, the character will immediately turn to face the main target. If the character is in motion, the character will come to an immediate halt.&lt;br /&gt;
|}&lt;br /&gt;
====Equipment====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- DEPRECIATED in 2.5&lt;br /&gt;
| /equip [slot] [item name]&lt;br /&gt;
| none&lt;br /&gt;
| Equips an item to a specified slot.  If an item name is omitted, then the item currently equipped to that slot will be unequipped.&lt;br /&gt;
Available slots:&lt;br /&gt;
* main&lt;br /&gt;
* sub&lt;br /&gt;
* throwing&lt;br /&gt;
* pack&lt;br /&gt;
* pouch&lt;br /&gt;
* head&lt;br /&gt;
* body&lt;br /&gt;
* shirt&lt;br /&gt;
* legs&lt;br /&gt;
* garment&lt;br /&gt;
* hands&lt;br /&gt;
* feet&lt;br /&gt;
* waist&lt;br /&gt;
* neck&lt;br /&gt;
* ears&lt;br /&gt;
* wrists&lt;br /&gt;
* R.finger&lt;br /&gt;
* L.finger.&lt;br /&gt;
|- &lt;br /&gt;
END: DEPRECIATED SECTION --&amp;gt;&lt;br /&gt;
| /display[slot] [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of gear in the head or main hand slots.&lt;br /&gt;
Gear Slots:&lt;br /&gt;
* main (valid in passive mode only)&lt;br /&gt;
* head&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Show the item equipped in the designated slot.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Hide the item equipped in the designated slot.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /job [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the job associated with your current class.  Toggle between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate the associated job.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Deactivate the associated job.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Party====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /partycmd [subcommand]&lt;br /&gt;
| /pcmd&lt;br /&gt;
| Executes various party commands.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;join&#039;&#039;&#039;&lt;br /&gt;
| Accept a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;decline&#039;&#039;&#039;&lt;br /&gt;
| Decline a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Invite targeted PC to your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;leave&#039;&#039;&#039;&lt;br /&gt;
| Leave your current party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;kick&#039;&#039;&#039; [name]&lt;br /&gt;
| Oust a PC from your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;breakup&#039;&#039;&#039;&lt;br /&gt;
| Dissolve your current party.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /join&lt;br /&gt;
| none&lt;br /&gt;
| Accepts a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| /decline&lt;br /&gt;
| none&lt;br /&gt;
| Declines a party invite.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====UI Display====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /actionbar [subcommand]&lt;br /&gt;
| /abar&lt;br /&gt;
| Toggle actionbar display method.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Always display actionbar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display bar only when executing commands.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actionbarhelp [subcommand]&lt;br /&gt;
| /abarhelp&lt;br /&gt;
| Display pop-up help text for action bars. Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetcursor [subcommand]&lt;br /&gt;
| /tcursor&lt;br /&gt;
| Set the default position of the target cursor.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Set to central.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Set to floating.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Set to both central and floating.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /names [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Turn all name displays on or off.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn names one.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn names off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemylevel [subcommand]&lt;br /&gt;
| /elevel&lt;br /&gt;
| Display levels below enemies&#039; names.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enemy levels&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enemy levels.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemyicon [subcommand]&lt;br /&gt;
| /eicon&lt;br /&gt;
| Display active and non-active icons for enemies.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display active (red) and non-active (green) icons.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide active (red) and non-active (green) icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enmity [subcommand]&lt;br /&gt;
| /enm&lt;br /&gt;
| Display enemy enmity icons.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enmity icons next to enemy HP bars.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enmity icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /away [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Change your online status to away.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display away icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide away icon.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /countdown [value]&lt;br /&gt;
| /count&lt;br /&gt;
| Initiate a countdown in seconds, starting at the designated value (up to 20 seconds). &lt;br /&gt;
Countdown length is 5 seconds when no value is specified.  &lt;br /&gt;
Words and numbers displayed will not appear in screenshots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Menus====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /loot&lt;br /&gt;
| none&lt;br /&gt;
| Opens your loot list.&lt;br /&gt;
|-&lt;br /&gt;
| /friendlist&lt;br /&gt;
| /flist&lt;br /&gt;
| Opens your friend list.&lt;br /&gt;
|-&lt;br /&gt;
| /blacklist [subcommand]&lt;br /&gt;
| /blist&lt;br /&gt;
| Opens your blacklist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Adds the character with the specified name to your blacklist.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /map&lt;br /&gt;
| none&lt;br /&gt;
| Opens the current area map.&lt;br /&gt;
|-&lt;br /&gt;
| /supportdesk&lt;br /&gt;
| /helpdesk&lt;br /&gt;
| Opens the help desk menu.&lt;br /&gt;
|-&lt;br /&gt;
| /logout&lt;br /&gt;
| none&lt;br /&gt;
| Begins the log out process.&lt;br /&gt;
|-&lt;br /&gt;
| /shutdown&lt;br /&gt;
| none&lt;br /&gt;
| Log out and exit the game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Configuration====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /shadow [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of character shadows. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable character shadows.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable character shadows.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /dusteffect [subcommand]&lt;br /&gt;
| /dust&lt;br /&gt;
| Toggle the display of graphic effects left by characters feet. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable effects made by feet.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable effects made by feet.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /physics [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle realistic physics effects. Toggles between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable realistic physics effects.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable realistic physics effects.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /profanity [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the profane language filter. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable the language filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable the language filter.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /scrollingbattletext [subcommand]&lt;br /&gt;
| /sbt&lt;br /&gt;
| Toggle the display of damage and other combat information.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable graphic combat text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable graphic combat text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /extendeddraw [subcommand]&lt;br /&gt;
| /edraw&lt;br /&gt;
| Extend the range at which graphics are drawn.  Toggles between off and on when no subcommand specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable extended drawing.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable extended drawing.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /textclear [num] [subcommand]&lt;br /&gt;
| /tc&lt;br /&gt;
| Toggle the text auto-hide feature for &#039;&#039;num&#039;&#039; log window. Text will be hidden after 60 seconds. &lt;br /&gt;
Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn on the log text hide feature.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn off the log text hide feature.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /camera [subcommand]&lt;br /&gt;
| /cam&lt;br /&gt;
| Set the current camera position as default when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;reset&#039;&#039;&#039;&lt;br /&gt;
| Reset position to system default.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /uilock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Prevents movement or resizing of UI elements.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Lock the position and size of all UI elements.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Unlock the position and size of all UI elements.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- *** /macrobar /mbar does not appear to work in 2.5.1 - commenting out. ***&lt;br /&gt;
|-&lt;br /&gt;
| /macrobar [subcommand]&lt;br /&gt;
| /mbar&lt;br /&gt;
| Toggle the continuous display of the macro bar. Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display or hide the macro bar with a single press of &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display the macro bar by holding down &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
*** END /macrobar ***&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /uihelp [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Display pop-up help text for each UI element.  Toggles between on and off when no subcommand given.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Player Search====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /search [query] ...&lt;br /&gt;
| /who&lt;br /&gt;
| Search for players using the designated conditions.  Results are displayed in the player search interface.&lt;br /&gt;
The following can be used as search subcommands:&lt;br /&gt;
* Status&lt;br /&gt;
* Class&lt;br /&gt;
* Level&lt;br /&gt;
* Job&lt;br /&gt;
* Grand Company Affiliation&lt;br /&gt;
* Area&lt;br /&gt;
* Language&lt;br /&gt;
Subcommands for the /search (/who) text command can be input directly in the language selected in the FINAL FANTASY XIV Config. &lt;br /&gt;
Searches can also be made using words found in the auto-translate dictionary.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /?&lt;br /&gt;
| /[command name]&lt;br /&gt;
| Gives a detailed explanation of specified command. Abbreviations can be used.&lt;br /&gt;
If a command name is incomplete or does not exist, similar commands will be listed.&lt;br /&gt;
*  All names used with these commands must be one word or in quotation marks.&lt;br /&gt;
|-&lt;br /&gt;
| /wait [time] &amp;lt;br&amp;gt; &amp;lt;wait.[time]&amp;gt;&lt;br /&gt;
| none&lt;br /&gt;
| A macro command for adjusting the pause between commands.&lt;br /&gt;
A wait time amount of 1 equals one second.&lt;br /&gt;
The maximum wait time allowed is 60.&lt;br /&gt;
If the wait time amount is over 60, it will be counted as 0.&lt;br /&gt;
&amp;lt;br&amp;gt; e.g. /action Swiftcast &amp;lt;me&amp;gt; &amp;lt;wait.1&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /battlemode [subcommand]&lt;br /&gt;
| /bm&lt;br /&gt;
| Toggles between active and passive mode. Toggles between active and passive mode when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Switch to active mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Switch to passive mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /item [item name] [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Uses an item on the specified target.  Cannot be used with items that are not in your inventory, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /marking [num] [target]&lt;br /&gt;
| /enemysign&lt;br /&gt;
| Set an enemy sign on the specified target. Select the type of sign using a number from 1 to 8&lt;br /&gt;
Example:&lt;br /&gt;
&amp;lt;pre&amp;gt;/enemysign 1&amp;lt;/pre&amp;gt;&lt;br /&gt;
sets sign type one on target.&lt;br /&gt;
|-&lt;br /&gt;
| /automove&lt;br /&gt;
| none&lt;br /&gt;
| Continue walking/running in the direction you are moving.  Move in the opposite direction to cancel.&lt;br /&gt;
|-&lt;br /&gt;
| /check [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Checks the targeted player&lt;br /&gt;
|-&lt;br /&gt;
| /clock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Displays the current time, as well as the time remaining until several in-game activities such as guildleve renewal and behests.&lt;br /&gt;
|-&lt;br /&gt;
| /random [value]&lt;br /&gt;
| /dice&lt;br /&gt;
| Roll a random number between 0 and the desginated value (up to 1,000). Results will be displayed in a /say radius.&lt;br /&gt;
Rolls will be between 0 and 100 when no value is designated.&lt;br /&gt;
|-&lt;br /&gt;
| /equiplinkshell [subcommand]&lt;br /&gt;
| /el&lt;br /&gt;
| Activate the designated linkshell. Unequips active linkshell when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Name&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell with provided name.  Quotation marks are required for names containing a space.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Number&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell corresponding to designated number.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Placeholders===&lt;br /&gt;
The following placeholder commands are also available for chatting and text commands.&lt;br /&gt;
====Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Placeholder&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;t&amp;gt;, &amp;lt;target&amp;gt;&lt;br /&gt;
|Displays current target&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;lt;tt&amp;amp;gt;, &amp;lt;t2t&amp;gt;&lt;br /&gt;
|Displays target of current target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays your focus target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;r&amp;gt;, &amp;lt;reply&amp;gt;&lt;br /&gt;
|Displays the name of the last player to send you a /tell&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pet&amp;gt;&lt;br /&gt;
|Displays your current (Familiar/Egi/Fairy) name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comp&amp;gt;, &amp;lt;buddy&amp;gt;, &amp;lt;c&amp;gt;, &amp;amp;lt;b&amp;amp;gt;&lt;br /&gt;
|Displays your summoned chocobo companion&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mo&amp;gt;, &amp;lt;mouse&amp;gt;&lt;br /&gt;
|Displays the name of the target under your mouse cursor (or party/ally UI)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays the name of your /focustarget&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;me&amp;gt;, &amp;lt;0&amp;gt;&lt;br /&gt;
|Displays your character&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;1&amp;gt;&lt;br /&gt;
| Party Member 1. Displays name of first party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;2&amp;gt;&lt;br /&gt;
| Party Member 2. Displays name of second party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;3&amp;gt;&lt;br /&gt;
| Party Member 3. Displays name of third party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;4&amp;gt;&lt;br /&gt;
| Party Member 4. Displays name of fourth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;5&amp;gt;&lt;br /&gt;
| Party Member 5. Displays name of fifth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;6&amp;gt;&lt;br /&gt;
| Party Member 6. Displays name of sixth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;7&amp;gt;&lt;br /&gt;
| Party Member 7. Displays name of seventh party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;8&amp;gt;&lt;br /&gt;
| Party Member 8. Displays name of eighth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;la&amp;gt;, &amp;lt;lastattacker&amp;gt;&lt;br /&gt;
| Displays the last enemy that attacked you.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;le&amp;gt;, &amp;lt;lastenemy&amp;gt;&lt;br /&gt;
| Displays the last enemy you targeted.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;lt&amp;gt;, &amp;lt;lasttarget&amp;gt;&lt;br /&gt;
| Displays your last target.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;attack1&amp;gt;, &amp;lt;attack2&amp;gt;, &amp;lt;attack3&amp;gt;, &amp;lt;attack4&amp;gt;, &amp;lt;attack5&amp;gt;&lt;br /&gt;
|Displays target to attack 1-5&#039;s name (using Signs)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;bind1&amp;gt;, &amp;lt;bind2&amp;gt;, &amp;lt;bind3&amp;gt; &lt;br /&gt;
|Displays target to attack 1-3&#039;s name (using signs)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;ignore1&amp;gt;, &amp;lt;ignore2&amp;gt;&lt;br /&gt;
|Displays target to ignore 1-2&#039;s name (using signs)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;square&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a square (using signs)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;circle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a circle (using signs)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;cross&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a cross (using signs)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;triangle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a triangle (using signs)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Non-Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Placeholder&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;class&amp;gt;, &amp;lt;job&amp;gt;&lt;br /&gt;
|Displays current class (or job) and level. &amp;lt;br&amp;gt;Example: scholar(80)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hp&amp;gt;&lt;br /&gt;
|Displays current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hpp&amp;gt;&lt;br /&gt;
|Displays current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mp&amp;gt;&lt;br /&gt;
|Displays current MP and maximum MP.&amp;lt;br&amp;gt;Example: 75/100&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mpp&amp;gt;&lt;br /&gt;
|Displays current MP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphpp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;thpp&amp;gt;, &amp;lt;targethpp&amp;gt;&lt;br /&gt;
|Displays target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fhpp&amp;gt;, &amp;lt;focushpp&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fclass&amp;gt;, &amp;lt;focusclass&amp;gt;, &amp;lt;fjob&amp;gt;, &amp;lt;focusjob&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s class (or job). &amp;lt;br&amp;gt;Example: astrologian&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pos&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of current location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;flag&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of flag&#039;s location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;recast.[action name]&amp;gt;&lt;br /&gt;
|Display&#039;s cooldown for specified action. &amp;lt;br&amp;gt;Example (&amp;lt;recast.summon seraph&amp;gt;): 1:32&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
{{main|Macro Guides}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Macro]]&lt;/div&gt;</summary>
		<author><name>Guardie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=284098</id>
		<title>Macro</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=284098"/>
		<updated>2021-05-13T16:53:36Z</updated>

		<summary type="html">&lt;p&gt;Guardie: /* Targeting Placeholders */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;See also [[Commands]], [[Controller Guide]] and [[Macro Guides]]&#039;&#039;&lt;br /&gt;
{{TOCRIGHT}}&lt;br /&gt;
Macros are user-defined automated commands that allow you to record multiple actions and trigger them with a single button or key stroke.&lt;br /&gt;
==Creating Macros==	&lt;br /&gt;
#Open main menu &lt;br /&gt;
#Take the User Macro Option&lt;br /&gt;
#Select the macro number you wish to modify&lt;br /&gt;
#Name the Macro&lt;br /&gt;
#Select the Macro Icon&lt;br /&gt;
#Add the script to the Macro&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|4pjQCbyxsIw|400|right|Hotbar macro guide}}&lt;br /&gt;
&lt;br /&gt;
The Macro can then be dragged from the Macro UI to the Hotbar&lt;br /&gt;
==List of Commands==&lt;br /&gt;
&#039;&#039;This section is largely incomplete and is in need of detailing.&#039;&#039;&lt;br /&gt;
===Text Commands===&lt;br /&gt;
Entering a text command starting with the / (forward slash) key allows players to change equipment, use abilities, perform emotes and various other actions. Additional directions such as subcommands and placeholders can be added to commands for even greater customization, such as specifying targets, toggling functions on and off, and so on. The additional directions should follow the main command, separated by a space.&lt;br /&gt;
====Chat====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /say [mes.]&lt;br /&gt;
| /s&lt;br /&gt;
|Sends a message to all PCs within a small radius.&amp;lt;br&amp;gt;The message will not be displayed if a PC has their [Say] chat filter turned on.&amp;lt;br&amp;gt;Typing /say or /s without a message switches the default chat mode to [Say].&lt;br /&gt;
|-&lt;br /&gt;
| /shout [mes.]&lt;br /&gt;
| /sh&lt;br /&gt;
|.&lt;br /&gt;
|-&lt;br /&gt;
|/tell[PC_name] [mes.]&lt;br /&gt;
|/t&lt;br /&gt;
|Sends a message to a specific PC within the same World.&amp;lt;br&amp;gt;This message cannot be seen by any other PCs.&amp;lt;br&amp;gt;Typing /tell or /t [PC_name] without a message switches the default chat mode to [Tell].&lt;br /&gt;
|-&lt;br /&gt;
| /party [mes.]&lt;br /&gt;
| /p&lt;br /&gt;
|Sends a message to all members of your current party, regardless of their location.&amp;lt;br&amp;gt;Typing /party or /p without a message switches the default chat mode to [Party].&lt;br /&gt;
|-&lt;br /&gt;
| /linkshell [mes.]&lt;br /&gt;
|/l&lt;br /&gt;
|Sends a message to all members of your active linkshell, regardless of their location.&amp;lt;br&amp;gt;Typing /linkshell or /l without a message switches the default chat mode to [Linkshell].&lt;br /&gt;
|-&lt;br /&gt;
| /echo [mes.]&lt;br /&gt;
|/e&lt;br /&gt;
|Displays a message that only you can see.&lt;br /&gt;
|-&lt;br /&gt;
| /chatmode [chat mode]&lt;br /&gt;
|/cm&lt;br /&gt;
|Set the default chat mode.&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-margin&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-yellow&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;gt;&amp;amp;gt;Example:&amp;lt;br&amp;gt;&lt;br /&gt;
/chatmode party&lt;br /&gt;
&amp;lt;br&amp;gt;(Changes default chat mode to party chat.)&lt;br /&gt;
&amp;lt;br&amp;gt;The default mode will be deactivated after a single message if it is set to Shout.&lt;br /&gt;
&amp;lt;br&amp;gt;When setting the default mode to Tell, you are still required to enter the recipient PC&#039;s name.&lt;br /&gt;
&amp;lt;br&amp;gt;If no chat mode is specified, the current default setting will be displayed.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Actions====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /action [action name]&lt;br /&gt;
| /ac&lt;br /&gt;
| Uses an action on a specified target.  This cannot be used with actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /petaction [action name]&lt;br /&gt;
| /pac&lt;br /&gt;
| Uses a pet action on the specified PC. Uses current target when not specified. This cannot be used with pet actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /petaction Obey&lt;br /&gt;
|-&lt;br /&gt;
| /companionaction [action name]&lt;br /&gt;
| /cac&lt;br /&gt;
| ses a companion action. The target of companion actions cannot be specified. This cannot be used with companion actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /companionaction Attacker Stance&lt;br /&gt;
|-&lt;br /&gt;
| /macroicon [action name]&lt;br /&gt;
| /micon&lt;br /&gt;
| Changes icon with ability name and displays the cooldown spiral.&lt;br /&gt;
|-&lt;br /&gt;
| /macroicon [action name][Pet name]&lt;br /&gt;
| /micon&lt;br /&gt;
| Changes icon with Pet ability name and displays the cooldown spiral.&lt;br /&gt;
|-&lt;br /&gt;
| /recast [action name]&lt;br /&gt;
| none&lt;br /&gt;
| Displays time remaining until the specified action can be used again.&lt;br /&gt;
|-&lt;br /&gt;
| /actionerror [toggle]&lt;br /&gt;
| /aerror&lt;br /&gt;
| Disables, or enabled action errors, useful for preventing messaging on macros that are intended to fallback.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Options&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable action error messages&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable action error messages&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /equipaction [slot] [action name]&lt;br /&gt;
| /eaction&lt;br /&gt;
| Equips an action to a specified slot.&lt;br /&gt;
&amp;lt;br&amp;gt;If an action name is omitted, the action currently equipped to that slot will be removed. Basic class actions cannot be removed. Slots are designated by the numbers 1–30.&lt;br /&gt;
|-&lt;br /&gt;
| /actionqueue  [subcommand]&lt;br /&gt;
| /aq&lt;br /&gt;
| Toggle the priority input feature for actions.&lt;br /&gt;
Displays whether priority input is enabled or disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable priority input&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable priority input&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actioncancel  [subcommand]&lt;br /&gt;
| /acan&lt;br /&gt;
| Enable cancelling of actions by selecting them again from the action bar while they are being cast or channeled.&lt;br /&gt;
Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable cancelling via the action bar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable cancelling via the action bar.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Targeting====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /targetmode [subcommand]&lt;br /&gt;
| /tmode&lt;br /&gt;
| Toggle between targeting modes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode A. Use up and down to target party members, and left and right to cycle targets based on current target filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode B. Use up and down to select a target filer, and left and right to cycle targets.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode C. Use up and down to target party members, and left and right to cycle all targets.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /battletargetmode [subcommand]&lt;br /&gt;
| /btmode&lt;br /&gt;
| Toggle targeting mode only for enemies that are engaged. Toggle on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable targeting mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /directtarget [subcommand]&lt;br /&gt;
| /dtar&lt;br /&gt;
| Toggle direct targeting on.  Press accept/confirm to select the nearest target, regardless of filters.  Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Toggle direct targeting on. Press &#039;&#039;&#039;Accept/Confirm&#039;&#039;&#039; to select the nearest target, regardless of target filters.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Toggle direct targeting off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest PC within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetnpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest NPC or enemy within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetenemy&lt;br /&gt;
| /tenemy&lt;br /&gt;
| Targets the closest enemy&lt;br /&gt;
|-&lt;br /&gt;
| /battletarget&lt;br /&gt;
| /bt&lt;br /&gt;
| Targets the closest engaged target&lt;br /&gt;
|-&lt;br /&gt;
| /lockon&lt;br /&gt;
| none&lt;br /&gt;
| Locks on to the target.  Enter the command again to turn lock off.&lt;br /&gt;
|-&lt;br /&gt;
| /autolockon [subcommands]&lt;br /&gt;
| /autolock&lt;br /&gt;
| Automatically lock onto targets. Toggle between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable automatic target lock.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable automatic targtet lock.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /assist&lt;br /&gt;
| /as&lt;br /&gt;
| Targets the target of a PC specified by a &amp;amp;lsaquo;t&amp;amp;rsaquo;  or &amp;amp;lsaquo;p#&amp;amp;rsaquo;  macro.&lt;br /&gt;
|-&lt;br /&gt;
| /subtarget [subcommand]&lt;br /&gt;
| /st&lt;br /&gt;
| Toggles subtargeting when executing commands directly from the action bar.  Toggle between on and off when no command is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable subtargeting.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable subtargeting.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /facetarget&lt;br /&gt;
| /ft&lt;br /&gt;
| When executed, the character will immediately turn to face the main target. If the character is in motion, the character will come to an immediate halt.&lt;br /&gt;
|}&lt;br /&gt;
====Equipment====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- DEPRECIATED in 2.5&lt;br /&gt;
| /equip [slot] [item name]&lt;br /&gt;
| none&lt;br /&gt;
| Equips an item to a specified slot.  If an item name is omitted, then the item currently equipped to that slot will be unequipped.&lt;br /&gt;
Available slots:&lt;br /&gt;
* main&lt;br /&gt;
* sub&lt;br /&gt;
* throwing&lt;br /&gt;
* pack&lt;br /&gt;
* pouch&lt;br /&gt;
* head&lt;br /&gt;
* body&lt;br /&gt;
* shirt&lt;br /&gt;
* legs&lt;br /&gt;
* garment&lt;br /&gt;
* hands&lt;br /&gt;
* feet&lt;br /&gt;
* waist&lt;br /&gt;
* neck&lt;br /&gt;
* ears&lt;br /&gt;
* wrists&lt;br /&gt;
* R.finger&lt;br /&gt;
* L.finger.&lt;br /&gt;
|- &lt;br /&gt;
END: DEPRECIATED SECTION --&amp;gt;&lt;br /&gt;
| /display[slot] [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of gear in the head or main hand slots.&lt;br /&gt;
Gear Slots:&lt;br /&gt;
* main (valid in passive mode only)&lt;br /&gt;
* head&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Show the item equipped in the designated slot.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Hide the item equipped in the designated slot.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /job [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the job associated with your current class.  Toggle between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate the associated job.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Deactivate the associated job.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Party====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /partycmd [subcommand]&lt;br /&gt;
| /pcmd&lt;br /&gt;
| Executes various party commands.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;join&#039;&#039;&#039;&lt;br /&gt;
| Accept a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;decline&#039;&#039;&#039;&lt;br /&gt;
| Decline a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Invite targeted PC to your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;leave&#039;&#039;&#039;&lt;br /&gt;
| Leave your current party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;kick&#039;&#039;&#039; [name]&lt;br /&gt;
| Oust a PC from your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;breakup&#039;&#039;&#039;&lt;br /&gt;
| Dissolve your current party.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /join&lt;br /&gt;
| none&lt;br /&gt;
| Accepts a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| /decline&lt;br /&gt;
| none&lt;br /&gt;
| Declines a party invite.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====UI Display====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /actionbar [subcommand]&lt;br /&gt;
| /abar&lt;br /&gt;
| Toggle actionbar display method.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Always display actionbar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display bar only when executing commands.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actionbarhelp [subcommand]&lt;br /&gt;
| /abarhelp&lt;br /&gt;
| Display pop-up help text for action bars. Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetcursor [subcommand]&lt;br /&gt;
| /tcursor&lt;br /&gt;
| Set the default position of the target cursor.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Set to central.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Set to floating.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Set to both central and floating.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /names [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Turn all name displays on or off.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn names one.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn names off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemylevel [subcommand]&lt;br /&gt;
| /elevel&lt;br /&gt;
| Display levels below enemies&#039; names.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enemy levels&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enemy levels.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemyicon [subcommand]&lt;br /&gt;
| /eicon&lt;br /&gt;
| Display active and non-active icons for enemies.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display active (red) and non-active (green) icons.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide active (red) and non-active (green) icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enmity [subcommand]&lt;br /&gt;
| /enm&lt;br /&gt;
| Display enemy enmity icons.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enmity icons next to enemy HP bars.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enmity icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /away [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Change your online status to away.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display away icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide away icon.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /countdown [value]&lt;br /&gt;
| /count&lt;br /&gt;
| Initiate a countdown in seconds, starting at the designated value (up to 20 seconds). &lt;br /&gt;
Countdown length is 5 seconds when no value is specified.  &lt;br /&gt;
Words and numbers displayed will not appear in screenshots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Menus====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /loot&lt;br /&gt;
| none&lt;br /&gt;
| Opens your loot list.&lt;br /&gt;
|-&lt;br /&gt;
| /friendlist&lt;br /&gt;
| /flist&lt;br /&gt;
| Opens your friend list.&lt;br /&gt;
|-&lt;br /&gt;
| /blacklist [subcommand]&lt;br /&gt;
| /blist&lt;br /&gt;
| Opens your blacklist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Adds the character with the specified name to your blacklist.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /map&lt;br /&gt;
| none&lt;br /&gt;
| Opens the current area map.&lt;br /&gt;
|-&lt;br /&gt;
| /supportdesk&lt;br /&gt;
| /helpdesk&lt;br /&gt;
| Opens the help desk menu.&lt;br /&gt;
|-&lt;br /&gt;
| /logout&lt;br /&gt;
| none&lt;br /&gt;
| Begins the log out process.&lt;br /&gt;
|-&lt;br /&gt;
| /shutdown&lt;br /&gt;
| none&lt;br /&gt;
| Log out and exit the game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Configuration====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /shadow [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of character shadows. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable character shadows.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable character shadows.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /dusteffect [subcommand]&lt;br /&gt;
| /dust&lt;br /&gt;
| Toggle the display of graphic effects left by characters feet. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable effects made by feet.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable effects made by feet.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /physics [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle realistic physics effects. Toggles between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable realistic physics effects.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable realistic physics effects.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /profanity [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the profane language filter. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable the language filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable the language filter.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /scrollingbattletext [subcommand]&lt;br /&gt;
| /sbt&lt;br /&gt;
| Toggle the display of damage and other combat information.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable graphic combat text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable graphic combat text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /extendeddraw [subcommand]&lt;br /&gt;
| /edraw&lt;br /&gt;
| Extend the range at which graphics are drawn.  Toggles between off and on when no subcommand specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable extended drawing.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable extended drawing.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /textclear [num] [subcommand]&lt;br /&gt;
| /tc&lt;br /&gt;
| Toggle the text auto-hide feature for &#039;&#039;num&#039;&#039; log window. Text will be hidden after 60 seconds. &lt;br /&gt;
Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn on the log text hide feature.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn off the log text hide feature.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /camera [subcommand]&lt;br /&gt;
| /cam&lt;br /&gt;
| Set the current camera position as default when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;reset&#039;&#039;&#039;&lt;br /&gt;
| Reset position to system default.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /uilock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Prevents movement or resizing of UI elements.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Lock the position and size of all UI elements.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Unlock the position and size of all UI elements.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- *** /macrobar /mbar does not appear to work in 2.5.1 - commenting out. ***&lt;br /&gt;
|-&lt;br /&gt;
| /macrobar [subcommand]&lt;br /&gt;
| /mbar&lt;br /&gt;
| Toggle the continuous display of the macro bar. Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display or hide the macro bar with a single press of &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display the macro bar by holding down &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
*** END /macrobar ***&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /uihelp [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Display pop-up help text for each UI element.  Toggles between on and off when no subcommand given.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Player Search====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /search [query] ...&lt;br /&gt;
| /who&lt;br /&gt;
| Search for players using the designated conditions.  Results are displayed in the player search interface.&lt;br /&gt;
The following can be used as search subcommands:&lt;br /&gt;
* Status&lt;br /&gt;
* Class&lt;br /&gt;
* Level&lt;br /&gt;
* Job&lt;br /&gt;
* Grand Company Affiliation&lt;br /&gt;
* Area&lt;br /&gt;
* Language&lt;br /&gt;
Subcommands for the /search (/who) text command can be input directly in the language selected in the FINAL FANTASY XIV Config. &lt;br /&gt;
Searches can also be made using words found in the auto-translate dictionary.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /?&lt;br /&gt;
| /[command name]&lt;br /&gt;
| Gives a detailed explanation of specified command. Abbreviations can be used.&lt;br /&gt;
If a command name is incomplete or does not exist, similar commands will be listed.&lt;br /&gt;
*  All names used with these commands must be one word or in quotation marks.&lt;br /&gt;
|-&lt;br /&gt;
| /wait [time] &amp;lt;br&amp;gt; &amp;lt;wait.[time]&amp;gt;&lt;br /&gt;
| none&lt;br /&gt;
| A macro command for adjusting the pause between commands.&lt;br /&gt;
A wait time amount of 1 equals one second.&lt;br /&gt;
The maximum wait time allowed is 60.&lt;br /&gt;
If the wait time amount is over 60, it will be counted as 0.&lt;br /&gt;
&amp;lt;br&amp;gt; e.g. /action Swiftcast &amp;lt;me&amp;gt; &amp;lt;wait.1&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /battlemode [subcommand]&lt;br /&gt;
| /bm&lt;br /&gt;
| Toggles between active and passive mode. Toggles between active and passive mode when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Switch to active mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Switch to passive mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /item [item name] [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Uses an item on the specified target.  Cannot be used with items that are not in your inventory, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /marking [num] [target]&lt;br /&gt;
| /enemysign&lt;br /&gt;
| Set an enemy sign on the specified target. Select the type of sign using a number from 1 to 8&lt;br /&gt;
Example:&lt;br /&gt;
&amp;lt;pre&amp;gt;/enemysign 1&amp;lt;/pre&amp;gt;&lt;br /&gt;
sets sign type one on target.&lt;br /&gt;
|-&lt;br /&gt;
| /automove&lt;br /&gt;
| none&lt;br /&gt;
| Continue walking/running in the direction you are moving.  Move in the opposite direction to cancel.&lt;br /&gt;
|-&lt;br /&gt;
| /check [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Checks the targeted player&lt;br /&gt;
|-&lt;br /&gt;
| /clock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Displays the current time, as well as the time remaining until several in-game activities such as guildleve renewal and behests.&lt;br /&gt;
|-&lt;br /&gt;
| /random [value]&lt;br /&gt;
| /dice&lt;br /&gt;
| Roll a random number between 0 and the desginated value (up to 1,000). Results will be displayed in a /say radius.&lt;br /&gt;
Rolls will be between 0 and 100 when no value is designated.&lt;br /&gt;
|-&lt;br /&gt;
| /equiplinkshell [subcommand]&lt;br /&gt;
| /el&lt;br /&gt;
| Activate the designated linkshell. Unequips active linkshell when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Name&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell with provided name.  Quotation marks are required for names containing a space.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Number&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell corresponding to designated number.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Placeholders===&lt;br /&gt;
The following placeholder commands are also available for chatting and text commands.&lt;br /&gt;
====Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Placeholder&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;t&amp;gt;, &amp;lt;target&amp;gt;&lt;br /&gt;
|Displays current target&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;lt;tt&amp;amp;gt;, &amp;lt;t2t&amp;gt;&lt;br /&gt;
|Displays target of current target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays your focus target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;r&amp;gt;, &amp;lt;reply&amp;gt;&lt;br /&gt;
|Displays the name of the last player to send you a /tell&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pet&amp;gt;&lt;br /&gt;
|Displays your current (Familiar/Egi/Fairy) name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comp&amp;gt;, &amp;lt;buddy&amp;gt;, &amp;lt;c&amp;gt;, &amp;amp;lt;b&amp;amp;gt;&lt;br /&gt;
|Displays your summoned chocobo companion&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mo&amp;gt;, &amp;lt;mouse&amp;gt;&lt;br /&gt;
|Displays the name of the target under your mouse cursor (or party/ally UI)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays the name of your /focustarget&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;me&amp;gt;, &amp;lt;0&amp;gt;&lt;br /&gt;
|Displays your character&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;1&amp;gt;&lt;br /&gt;
| Party Member 1. Displays name of first party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;2&amp;gt;&lt;br /&gt;
| Party Member 2. Displays name of second party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;3&amp;gt;&lt;br /&gt;
| Party Member 3. Displays name of third party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;4&amp;gt;&lt;br /&gt;
| Party Member 4. Displays name of fourth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;5&amp;gt;&lt;br /&gt;
| Party Member 5. Displays name of fifth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;6&amp;gt;&lt;br /&gt;
| Party Member 6. Displays name of sixth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;7&amp;gt;&lt;br /&gt;
| Party Member 7. Displays name of seventh party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;8&amp;gt;&lt;br /&gt;
| Party Member 8. Displays name of eighth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;la&amp;gt;, &amp;lt;lastattacker&amp;gt;&lt;br /&gt;
| Displays the last enemy that attacked you.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;le&amp;gt;, &amp;lt;lastenemy&amp;gt;&lt;br /&gt;
| Displays the last enemy you targeted.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;lt&amp;gt;, &amp;lt;lasttarget&amp;gt;&lt;br /&gt;
| Displays your last target.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;attack1&amp;gt;, &amp;lt;attack2&amp;gt;, &amp;lt;attack3&amp;gt;, &amp;lt;attack4&amp;gt;, &amp;lt;attack5&amp;gt;&lt;br /&gt;
|Displays target to attack 1-5&#039;s name (using Signs)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;bind1&amp;gt;, &amp;lt;bind2&amp;gt;, &amp;lt;bind3&amp;gt; &lt;br /&gt;
|Displays target to attack 1-3&#039;s name (using signs)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;ignore1&amp;gt;, &amp;lt;ignore2&amp;gt;&lt;br /&gt;
|Displays target to ignore 1-2&#039;s name (using signs)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;square&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a square (using signs)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;circle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a circle (using signs)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;cross&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a cross (using signs)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;triangle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a triangle (using signs)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Non-Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Placeholder&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;class&amp;gt;, &amp;lt;job&amp;gt;&lt;br /&gt;
|Displays current class (or job) and level. &amp;lt;br&amp;gt;Example: scholar(80)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hp&amp;gt;&lt;br /&gt;
|Displays current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hpp&amp;gt;&lt;br /&gt;
|Displays current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mp&amp;gt;&lt;br /&gt;
|Displays current MP and maximum MP.&amp;lt;br&amp;gt;Example: 75/100&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mpp&amp;gt;&lt;br /&gt;
|Displays current MP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP and maximum HP and .&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphpp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;thpp&amp;gt;, &amp;lt;targethpp&amp;gt;&lt;br /&gt;
|Displays target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fhpp&amp;gt;, &amp;lt;focushpp&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fclass&amp;gt;, &amp;lt;focusclass&amp;gt;, &amp;lt;fjob&amp;gt;, &amp;lt;focusjob&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s class (or job). &amp;lt;br&amp;gt;Example: astrologian&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pos&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of current location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;flag&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of flag&#039;s location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;recast.[action name]&amp;gt;&lt;br /&gt;
|Display&#039;s cooldown for specified action. &amp;lt;br&amp;gt;Example (&amp;lt;recast.summon seraph&amp;gt;): 1:32&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
{{main|Macro Guides}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Macro]]&lt;/div&gt;</summary>
		<author><name>Guardie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=284097</id>
		<title>Macro</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=284097"/>
		<updated>2021-05-13T16:47:51Z</updated>

		<summary type="html">&lt;p&gt;Guardie: /* Non-Targeting Placeholders */  changed the table headlines to match the table above&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;See also [[Commands]], [[Controller Guide]] and [[Macro Guides]]&#039;&#039;&lt;br /&gt;
{{TOCRIGHT}}&lt;br /&gt;
Macros are user-defined automated commands that allow you to record multiple actions and trigger them with a single button or key stroke.&lt;br /&gt;
==Creating Macros==	&lt;br /&gt;
#Open main menu &lt;br /&gt;
#Take the User Macro Option&lt;br /&gt;
#Select the macro number you wish to modify&lt;br /&gt;
#Name the Macro&lt;br /&gt;
#Select the Macro Icon&lt;br /&gt;
#Add the script to the Macro&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|4pjQCbyxsIw|400|right|Hotbar macro guide}}&lt;br /&gt;
&lt;br /&gt;
The Macro can then be dragged from the Macro UI to the Hotbar&lt;br /&gt;
==List of Commands==&lt;br /&gt;
&#039;&#039;This section is largely incomplete and is in need of detailing.&#039;&#039;&lt;br /&gt;
===Text Commands===&lt;br /&gt;
Entering a text command starting with the / (forward slash) key allows players to change equipment, use abilities, perform emotes and various other actions. Additional directions such as subcommands and placeholders can be added to commands for even greater customization, such as specifying targets, toggling functions on and off, and so on. The additional directions should follow the main command, separated by a space.&lt;br /&gt;
====Chat====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /say [mes.]&lt;br /&gt;
| /s&lt;br /&gt;
|Sends a message to all PCs within a small radius.&amp;lt;br&amp;gt;The message will not be displayed if a PC has their [Say] chat filter turned on.&amp;lt;br&amp;gt;Typing /say or /s without a message switches the default chat mode to [Say].&lt;br /&gt;
|-&lt;br /&gt;
| /shout [mes.]&lt;br /&gt;
| /sh&lt;br /&gt;
|.&lt;br /&gt;
|-&lt;br /&gt;
|/tell[PC_name] [mes.]&lt;br /&gt;
|/t&lt;br /&gt;
|Sends a message to a specific PC within the same World.&amp;lt;br&amp;gt;This message cannot be seen by any other PCs.&amp;lt;br&amp;gt;Typing /tell or /t [PC_name] without a message switches the default chat mode to [Tell].&lt;br /&gt;
|-&lt;br /&gt;
| /party [mes.]&lt;br /&gt;
| /p&lt;br /&gt;
|Sends a message to all members of your current party, regardless of their location.&amp;lt;br&amp;gt;Typing /party or /p without a message switches the default chat mode to [Party].&lt;br /&gt;
|-&lt;br /&gt;
| /linkshell [mes.]&lt;br /&gt;
|/l&lt;br /&gt;
|Sends a message to all members of your active linkshell, regardless of their location.&amp;lt;br&amp;gt;Typing /linkshell or /l without a message switches the default chat mode to [Linkshell].&lt;br /&gt;
|-&lt;br /&gt;
| /echo [mes.]&lt;br /&gt;
|/e&lt;br /&gt;
|Displays a message that only you can see.&lt;br /&gt;
|-&lt;br /&gt;
| /chatmode [chat mode]&lt;br /&gt;
|/cm&lt;br /&gt;
|Set the default chat mode.&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-margin&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-yellow&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;gt;&amp;amp;gt;Example:&amp;lt;br&amp;gt;&lt;br /&gt;
/chatmode party&lt;br /&gt;
&amp;lt;br&amp;gt;(Changes default chat mode to party chat.)&lt;br /&gt;
&amp;lt;br&amp;gt;The default mode will be deactivated after a single message if it is set to Shout.&lt;br /&gt;
&amp;lt;br&amp;gt;When setting the default mode to Tell, you are still required to enter the recipient PC&#039;s name.&lt;br /&gt;
&amp;lt;br&amp;gt;If no chat mode is specified, the current default setting will be displayed.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Actions====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /action [action name]&lt;br /&gt;
| /ac&lt;br /&gt;
| Uses an action on a specified target.  This cannot be used with actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /petaction [action name]&lt;br /&gt;
| /pac&lt;br /&gt;
| Uses a pet action on the specified PC. Uses current target when not specified. This cannot be used with pet actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /petaction Obey&lt;br /&gt;
|-&lt;br /&gt;
| /companionaction [action name]&lt;br /&gt;
| /cac&lt;br /&gt;
| ses a companion action. The target of companion actions cannot be specified. This cannot be used with companion actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /companionaction Attacker Stance&lt;br /&gt;
|-&lt;br /&gt;
| /macroicon [action name]&lt;br /&gt;
| /micon&lt;br /&gt;
| Changes icon with ability name and displays the cooldown spiral.&lt;br /&gt;
|-&lt;br /&gt;
| /macroicon [action name][Pet name]&lt;br /&gt;
| /micon&lt;br /&gt;
| Changes icon with Pet ability name and displays the cooldown spiral.&lt;br /&gt;
|-&lt;br /&gt;
| /recast [action name]&lt;br /&gt;
| none&lt;br /&gt;
| Displays time remaining until the specified action can be used again.&lt;br /&gt;
|-&lt;br /&gt;
| /actionerror [toggle]&lt;br /&gt;
| /aerror&lt;br /&gt;
| Disables, or enabled action errors, useful for preventing messaging on macros that are intended to fallback.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Options&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable action error messages&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable action error messages&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /equipaction [slot] [action name]&lt;br /&gt;
| /eaction&lt;br /&gt;
| Equips an action to a specified slot.&lt;br /&gt;
&amp;lt;br&amp;gt;If an action name is omitted, the action currently equipped to that slot will be removed. Basic class actions cannot be removed. Slots are designated by the numbers 1–30.&lt;br /&gt;
|-&lt;br /&gt;
| /actionqueue  [subcommand]&lt;br /&gt;
| /aq&lt;br /&gt;
| Toggle the priority input feature for actions.&lt;br /&gt;
Displays whether priority input is enabled or disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable priority input&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable priority input&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actioncancel  [subcommand]&lt;br /&gt;
| /acan&lt;br /&gt;
| Enable cancelling of actions by selecting them again from the action bar while they are being cast or channeled.&lt;br /&gt;
Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable cancelling via the action bar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable cancelling via the action bar.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Targeting====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /targetmode [subcommand]&lt;br /&gt;
| /tmode&lt;br /&gt;
| Toggle between targeting modes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode A. Use up and down to target party members, and left and right to cycle targets based on current target filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode B. Use up and down to select a target filer, and left and right to cycle targets.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode C. Use up and down to target party members, and left and right to cycle all targets.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /battletargetmode [subcommand]&lt;br /&gt;
| /btmode&lt;br /&gt;
| Toggle targeting mode only for enemies that are engaged. Toggle on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable targeting mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /directtarget [subcommand]&lt;br /&gt;
| /dtar&lt;br /&gt;
| Toggle direct targeting on.  Press accept/confirm to select the nearest target, regardless of filters.  Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Toggle direct targeting on. Press &#039;&#039;&#039;Accept/Confirm&#039;&#039;&#039; to select the nearest target, regardless of target filters.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Toggle direct targeting off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest PC within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetnpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest NPC or enemy within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetenemy&lt;br /&gt;
| /tenemy&lt;br /&gt;
| Targets the closest enemy&lt;br /&gt;
|-&lt;br /&gt;
| /battletarget&lt;br /&gt;
| /bt&lt;br /&gt;
| Targets the closest engaged target&lt;br /&gt;
|-&lt;br /&gt;
| /lockon&lt;br /&gt;
| none&lt;br /&gt;
| Locks on to the target.  Enter the command again to turn lock off.&lt;br /&gt;
|-&lt;br /&gt;
| /autolockon [subcommands]&lt;br /&gt;
| /autolock&lt;br /&gt;
| Automatically lock onto targets. Toggle between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable automatic target lock.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable automatic targtet lock.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /assist&lt;br /&gt;
| /as&lt;br /&gt;
| Targets the target of a PC specified by a &amp;amp;lsaquo;t&amp;amp;rsaquo;  or &amp;amp;lsaquo;p#&amp;amp;rsaquo;  macro.&lt;br /&gt;
|-&lt;br /&gt;
| /subtarget [subcommand]&lt;br /&gt;
| /st&lt;br /&gt;
| Toggles subtargeting when executing commands directly from the action bar.  Toggle between on and off when no command is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable subtargeting.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable subtargeting.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /facetarget&lt;br /&gt;
| /ft&lt;br /&gt;
| When executed, the character will immediately turn to face the main target. If the character is in motion, the character will come to an immediate halt.&lt;br /&gt;
|}&lt;br /&gt;
====Equipment====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- DEPRECIATED in 2.5&lt;br /&gt;
| /equip [slot] [item name]&lt;br /&gt;
| none&lt;br /&gt;
| Equips an item to a specified slot.  If an item name is omitted, then the item currently equipped to that slot will be unequipped.&lt;br /&gt;
Available slots:&lt;br /&gt;
* main&lt;br /&gt;
* sub&lt;br /&gt;
* throwing&lt;br /&gt;
* pack&lt;br /&gt;
* pouch&lt;br /&gt;
* head&lt;br /&gt;
* body&lt;br /&gt;
* shirt&lt;br /&gt;
* legs&lt;br /&gt;
* garment&lt;br /&gt;
* hands&lt;br /&gt;
* feet&lt;br /&gt;
* waist&lt;br /&gt;
* neck&lt;br /&gt;
* ears&lt;br /&gt;
* wrists&lt;br /&gt;
* R.finger&lt;br /&gt;
* L.finger.&lt;br /&gt;
|- &lt;br /&gt;
END: DEPRECIATED SECTION --&amp;gt;&lt;br /&gt;
| /display[slot] [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of gear in the head or main hand slots.&lt;br /&gt;
Gear Slots:&lt;br /&gt;
* main (valid in passive mode only)&lt;br /&gt;
* head&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Show the item equipped in the designated slot.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Hide the item equipped in the designated slot.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /job [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the job associated with your current class.  Toggle between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate the associated job.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Deactivate the associated job.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Party====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /partycmd [subcommand]&lt;br /&gt;
| /pcmd&lt;br /&gt;
| Executes various party commands.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;join&#039;&#039;&#039;&lt;br /&gt;
| Accept a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;decline&#039;&#039;&#039;&lt;br /&gt;
| Decline a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Invite targeted PC to your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;leave&#039;&#039;&#039;&lt;br /&gt;
| Leave your current party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;kick&#039;&#039;&#039; [name]&lt;br /&gt;
| Oust a PC from your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;breakup&#039;&#039;&#039;&lt;br /&gt;
| Dissolve your current party.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /join&lt;br /&gt;
| none&lt;br /&gt;
| Accepts a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| /decline&lt;br /&gt;
| none&lt;br /&gt;
| Declines a party invite.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====UI Display====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /actionbar [subcommand]&lt;br /&gt;
| /abar&lt;br /&gt;
| Toggle actionbar display method.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Always display actionbar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display bar only when executing commands.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actionbarhelp [subcommand]&lt;br /&gt;
| /abarhelp&lt;br /&gt;
| Display pop-up help text for action bars. Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetcursor [subcommand]&lt;br /&gt;
| /tcursor&lt;br /&gt;
| Set the default position of the target cursor.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Set to central.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Set to floating.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Set to both central and floating.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /names [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Turn all name displays on or off.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn names one.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn names off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemylevel [subcommand]&lt;br /&gt;
| /elevel&lt;br /&gt;
| Display levels below enemies&#039; names.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enemy levels&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enemy levels.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemyicon [subcommand]&lt;br /&gt;
| /eicon&lt;br /&gt;
| Display active and non-active icons for enemies.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display active (red) and non-active (green) icons.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide active (red) and non-active (green) icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enmity [subcommand]&lt;br /&gt;
| /enm&lt;br /&gt;
| Display enemy enmity icons.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enmity icons next to enemy HP bars.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enmity icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /away [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Change your online status to away.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display away icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide away icon.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /countdown [value]&lt;br /&gt;
| /count&lt;br /&gt;
| Initiate a countdown in seconds, starting at the designated value (up to 20 seconds). &lt;br /&gt;
Countdown length is 5 seconds when no value is specified.  &lt;br /&gt;
Words and numbers displayed will not appear in screenshots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Menus====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /loot&lt;br /&gt;
| none&lt;br /&gt;
| Opens your loot list.&lt;br /&gt;
|-&lt;br /&gt;
| /friendlist&lt;br /&gt;
| /flist&lt;br /&gt;
| Opens your friend list.&lt;br /&gt;
|-&lt;br /&gt;
| /blacklist [subcommand]&lt;br /&gt;
| /blist&lt;br /&gt;
| Opens your blacklist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Adds the character with the specified name to your blacklist.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /map&lt;br /&gt;
| none&lt;br /&gt;
| Opens the current area map.&lt;br /&gt;
|-&lt;br /&gt;
| /supportdesk&lt;br /&gt;
| /helpdesk&lt;br /&gt;
| Opens the help desk menu.&lt;br /&gt;
|-&lt;br /&gt;
| /logout&lt;br /&gt;
| none&lt;br /&gt;
| Begins the log out process.&lt;br /&gt;
|-&lt;br /&gt;
| /shutdown&lt;br /&gt;
| none&lt;br /&gt;
| Log out and exit the game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Configuration====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /shadow [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of character shadows. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable character shadows.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable character shadows.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /dusteffect [subcommand]&lt;br /&gt;
| /dust&lt;br /&gt;
| Toggle the display of graphic effects left by characters feet. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable effects made by feet.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable effects made by feet.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /physics [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle realistic physics effects. Toggles between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable realistic physics effects.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable realistic physics effects.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /profanity [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the profane language filter. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable the language filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable the language filter.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /scrollingbattletext [subcommand]&lt;br /&gt;
| /sbt&lt;br /&gt;
| Toggle the display of damage and other combat information.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable graphic combat text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable graphic combat text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /extendeddraw [subcommand]&lt;br /&gt;
| /edraw&lt;br /&gt;
| Extend the range at which graphics are drawn.  Toggles between off and on when no subcommand specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable extended drawing.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable extended drawing.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /textclear [num] [subcommand]&lt;br /&gt;
| /tc&lt;br /&gt;
| Toggle the text auto-hide feature for &#039;&#039;num&#039;&#039; log window. Text will be hidden after 60 seconds. &lt;br /&gt;
Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn on the log text hide feature.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn off the log text hide feature.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /camera [subcommand]&lt;br /&gt;
| /cam&lt;br /&gt;
| Set the current camera position as default when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;reset&#039;&#039;&#039;&lt;br /&gt;
| Reset position to system default.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /uilock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Prevents movement or resizing of UI elements.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Lock the position and size of all UI elements.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Unlock the position and size of all UI elements.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- *** /macrobar /mbar does not appear to work in 2.5.1 - commenting out. ***&lt;br /&gt;
|-&lt;br /&gt;
| /macrobar [subcommand]&lt;br /&gt;
| /mbar&lt;br /&gt;
| Toggle the continuous display of the macro bar. Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display or hide the macro bar with a single press of &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display the macro bar by holding down &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
*** END /macrobar ***&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /uihelp [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Display pop-up help text for each UI element.  Toggles between on and off when no subcommand given.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Player Search====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /search [query] ...&lt;br /&gt;
| /who&lt;br /&gt;
| Search for players using the designated conditions.  Results are displayed in the player search interface.&lt;br /&gt;
The following can be used as search subcommands:&lt;br /&gt;
* Status&lt;br /&gt;
* Class&lt;br /&gt;
* Level&lt;br /&gt;
* Job&lt;br /&gt;
* Grand Company Affiliation&lt;br /&gt;
* Area&lt;br /&gt;
* Language&lt;br /&gt;
Subcommands for the /search (/who) text command can be input directly in the language selected in the FINAL FANTASY XIV Config. &lt;br /&gt;
Searches can also be made using words found in the auto-translate dictionary.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /?&lt;br /&gt;
| /[command name]&lt;br /&gt;
| Gives a detailed explanation of specified command. Abbreviations can be used.&lt;br /&gt;
If a command name is incomplete or does not exist, similar commands will be listed.&lt;br /&gt;
*  All names used with these commands must be one word or in quotation marks.&lt;br /&gt;
|-&lt;br /&gt;
| /wait [time] &amp;lt;br&amp;gt; &amp;lt;wait.[time]&amp;gt;&lt;br /&gt;
| none&lt;br /&gt;
| A macro command for adjusting the pause between commands.&lt;br /&gt;
A wait time amount of 1 equals one second.&lt;br /&gt;
The maximum wait time allowed is 60.&lt;br /&gt;
If the wait time amount is over 60, it will be counted as 0.&lt;br /&gt;
&amp;lt;br&amp;gt; e.g. /action Swiftcast &amp;lt;me&amp;gt; &amp;lt;wait.1&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /battlemode [subcommand]&lt;br /&gt;
| /bm&lt;br /&gt;
| Toggles between active and passive mode. Toggles between active and passive mode when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Switch to active mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Switch to passive mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /item [item name] [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Uses an item on the specified target.  Cannot be used with items that are not in your inventory, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /marking [num] [target]&lt;br /&gt;
| /enemysign&lt;br /&gt;
| Set an enemy sign on the specified target. Select the type of sign using a number from 1 to 8&lt;br /&gt;
Example:&lt;br /&gt;
&amp;lt;pre&amp;gt;/enemysign 1&amp;lt;/pre&amp;gt;&lt;br /&gt;
sets sign type one on target.&lt;br /&gt;
|-&lt;br /&gt;
| /automove&lt;br /&gt;
| none&lt;br /&gt;
| Continue walking/running in the direction you are moving.  Move in the opposite direction to cancel.&lt;br /&gt;
|-&lt;br /&gt;
| /check [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Checks the targeted player&lt;br /&gt;
|-&lt;br /&gt;
| /clock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Displays the current time, as well as the time remaining until several in-game activities such as guildleve renewal and behests.&lt;br /&gt;
|-&lt;br /&gt;
| /random [value]&lt;br /&gt;
| /dice&lt;br /&gt;
| Roll a random number between 0 and the desginated value (up to 1,000). Results will be displayed in a /say radius.&lt;br /&gt;
Rolls will be between 0 and 100 when no value is designated.&lt;br /&gt;
|-&lt;br /&gt;
| /equiplinkshell [subcommand]&lt;br /&gt;
| /el&lt;br /&gt;
| Activate the designated linkshell. Unequips active linkshell when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Name&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell with provided name.  Quotation marks are required for names containing a space.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Number&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell corresponding to designated number.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Placeholders===&lt;br /&gt;
The following placeholder commands are also available for chatting and text commands.&lt;br /&gt;
====Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Placeholder&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;t&amp;gt;, &amp;lt;target&amp;gt;&lt;br /&gt;
|Displays current target&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;lt;tt&amp;amp;gt;, &amp;lt;t2t&amp;gt;&lt;br /&gt;
|Displays target of current target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays your focus target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;r&amp;gt;, &amp;lt;reply&amp;gt;&lt;br /&gt;
|Displays the name of the last player to send you a /tell&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pet&amp;gt;&lt;br /&gt;
|Displays your current (Familiar/Egi/Fairy) name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comp&amp;gt;, &amp;lt;buddy&amp;gt;, &amp;lt;c&amp;gt;, &amp;amp;lt;b&amp;amp;gt;&lt;br /&gt;
|Displays your summoned chocobo companion&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mo&amp;gt;, &amp;lt;mouse&amp;gt;&lt;br /&gt;
|Displays the name of the target under your mouse cursor (or party/ally UI)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays the name of your /focustarget&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;me&amp;gt;, &amp;lt;0&amp;gt;&lt;br /&gt;
|Displays your character&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;1&amp;gt;&lt;br /&gt;
| Party Member 1. Displays name of first party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;2&amp;gt;&lt;br /&gt;
| Party Member 2. Displays name of second party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;3&amp;gt;&lt;br /&gt;
| Party Member 3. Displays name of third party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;4&amp;gt;&lt;br /&gt;
| Party Member 4. Displays name of fourth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;5&amp;gt;&lt;br /&gt;
| Party Member 5. Displays name of fifth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;6&amp;gt;&lt;br /&gt;
| Party Member 6. Displays name of sixth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;7&amp;gt;&lt;br /&gt;
| Party Member 7. Displays name of seventh party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;8&amp;gt;&lt;br /&gt;
| Party Member 8. Displays name of eighth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;la&amp;gt;, &amp;lt;lastattacker&amp;gt;&lt;br /&gt;
| Displays the last enemy that attacked you.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;le&amp;gt;, &amp;lt;lastenemy&amp;gt;&lt;br /&gt;
| Displays the last enemy you targeted.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;lt&amp;gt;, &amp;lt;lasttarget&amp;gt;&lt;br /&gt;
| Displays your last target.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;attack1&amp;gt;, &amp;lt;attack2&amp;gt;, &amp;lt;attack3&amp;gt;, &amp;lt;attack4&amp;gt;, &amp;lt;attack5&amp;gt;&lt;br /&gt;
|Displays target to attack 1-5&#039;s name (Using Signs)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;bind1&amp;gt;, &amp;lt;bind2&amp;gt;, &amp;lt;bind3&amp;gt; &lt;br /&gt;
|Displays target to attack 1-3&#039;s name (using signs)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;ignore1&amp;gt;, &amp;lt;ignore2&amp;gt;&lt;br /&gt;
|Displays target to ignore 1-2&#039;s name (using signs)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;square&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a square (using signs)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;circle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a circle (using signs)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;cross&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a cross (using signs)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;triangle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a triangle (using signs)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Non-Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Placeholder&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;class&amp;gt;, &amp;lt;job&amp;gt;&lt;br /&gt;
|Displays current class (or job) and level. &amp;lt;br&amp;gt;Example: scholar(80)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hp&amp;gt;&lt;br /&gt;
|Displays current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hpp&amp;gt;&lt;br /&gt;
|Displays current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mp&amp;gt;&lt;br /&gt;
|Displays current MP and maximum MP.&amp;lt;br&amp;gt;Example: 75/100&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mpp&amp;gt;&lt;br /&gt;
|Displays current MP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP and maximum HP and .&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphpp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;thpp&amp;gt;, &amp;lt;targethpp&amp;gt;&lt;br /&gt;
|Displays target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fhpp&amp;gt;, &amp;lt;focushpp&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fclass&amp;gt;, &amp;lt;focusclass&amp;gt;, &amp;lt;fjob&amp;gt;, &amp;lt;focusjob&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s class (or job). &amp;lt;br&amp;gt;Example: astrologian&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pos&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of current location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;flag&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of flag&#039;s location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;recast.[action name]&amp;gt;&lt;br /&gt;
|Display&#039;s cooldown for specified action. &amp;lt;br&amp;gt;Example (&amp;lt;recast.summon seraph&amp;gt;): 1:32&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
{{main|Macro Guides}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Macro]]&lt;/div&gt;</summary>
		<author><name>Guardie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=284095</id>
		<title>Macro</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=284095"/>
		<updated>2021-05-13T16:44:49Z</updated>

		<summary type="html">&lt;p&gt;Guardie: /* Non-Targeting Placeholders */  Removed outdated and added missing placeholders&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;See also [[Commands]], [[Controller Guide]] and [[Macro Guides]]&#039;&#039;&lt;br /&gt;
{{TOCRIGHT}}&lt;br /&gt;
Macros are user-defined automated commands that allow you to record multiple actions and trigger them with a single button or key stroke.&lt;br /&gt;
==Creating Macros==	&lt;br /&gt;
#Open main menu &lt;br /&gt;
#Take the User Macro Option&lt;br /&gt;
#Select the macro number you wish to modify&lt;br /&gt;
#Name the Macro&lt;br /&gt;
#Select the Macro Icon&lt;br /&gt;
#Add the script to the Macro&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|4pjQCbyxsIw|400|right|Hotbar macro guide}}&lt;br /&gt;
&lt;br /&gt;
The Macro can then be dragged from the Macro UI to the Hotbar&lt;br /&gt;
==List of Commands==&lt;br /&gt;
&#039;&#039;This section is largely incomplete and is in need of detailing.&#039;&#039;&lt;br /&gt;
===Text Commands===&lt;br /&gt;
Entering a text command starting with the / (forward slash) key allows players to change equipment, use abilities, perform emotes and various other actions. Additional directions such as subcommands and placeholders can be added to commands for even greater customization, such as specifying targets, toggling functions on and off, and so on. The additional directions should follow the main command, separated by a space.&lt;br /&gt;
====Chat====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /say [mes.]&lt;br /&gt;
| /s&lt;br /&gt;
|Sends a message to all PCs within a small radius.&amp;lt;br&amp;gt;The message will not be displayed if a PC has their [Say] chat filter turned on.&amp;lt;br&amp;gt;Typing /say or /s without a message switches the default chat mode to [Say].&lt;br /&gt;
|-&lt;br /&gt;
| /shout [mes.]&lt;br /&gt;
| /sh&lt;br /&gt;
|.&lt;br /&gt;
|-&lt;br /&gt;
|/tell[PC_name] [mes.]&lt;br /&gt;
|/t&lt;br /&gt;
|Sends a message to a specific PC within the same World.&amp;lt;br&amp;gt;This message cannot be seen by any other PCs.&amp;lt;br&amp;gt;Typing /tell or /t [PC_name] without a message switches the default chat mode to [Tell].&lt;br /&gt;
|-&lt;br /&gt;
| /party [mes.]&lt;br /&gt;
| /p&lt;br /&gt;
|Sends a message to all members of your current party, regardless of their location.&amp;lt;br&amp;gt;Typing /party or /p without a message switches the default chat mode to [Party].&lt;br /&gt;
|-&lt;br /&gt;
| /linkshell [mes.]&lt;br /&gt;
|/l&lt;br /&gt;
|Sends a message to all members of your active linkshell, regardless of their location.&amp;lt;br&amp;gt;Typing /linkshell or /l without a message switches the default chat mode to [Linkshell].&lt;br /&gt;
|-&lt;br /&gt;
| /echo [mes.]&lt;br /&gt;
|/e&lt;br /&gt;
|Displays a message that only you can see.&lt;br /&gt;
|-&lt;br /&gt;
| /chatmode [chat mode]&lt;br /&gt;
|/cm&lt;br /&gt;
|Set the default chat mode.&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-margin&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-yellow&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;gt;&amp;amp;gt;Example:&amp;lt;br&amp;gt;&lt;br /&gt;
/chatmode party&lt;br /&gt;
&amp;lt;br&amp;gt;(Changes default chat mode to party chat.)&lt;br /&gt;
&amp;lt;br&amp;gt;The default mode will be deactivated after a single message if it is set to Shout.&lt;br /&gt;
&amp;lt;br&amp;gt;When setting the default mode to Tell, you are still required to enter the recipient PC&#039;s name.&lt;br /&gt;
&amp;lt;br&amp;gt;If no chat mode is specified, the current default setting will be displayed.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Actions====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /action [action name]&lt;br /&gt;
| /ac&lt;br /&gt;
| Uses an action on a specified target.  This cannot be used with actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /petaction [action name]&lt;br /&gt;
| /pac&lt;br /&gt;
| Uses a pet action on the specified PC. Uses current target when not specified. This cannot be used with pet actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /petaction Obey&lt;br /&gt;
|-&lt;br /&gt;
| /companionaction [action name]&lt;br /&gt;
| /cac&lt;br /&gt;
| ses a companion action. The target of companion actions cannot be specified. This cannot be used with companion actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /companionaction Attacker Stance&lt;br /&gt;
|-&lt;br /&gt;
| /macroicon [action name]&lt;br /&gt;
| /micon&lt;br /&gt;
| Changes icon with ability name and displays the cooldown spiral.&lt;br /&gt;
|-&lt;br /&gt;
| /macroicon [action name][Pet name]&lt;br /&gt;
| /micon&lt;br /&gt;
| Changes icon with Pet ability name and displays the cooldown spiral.&lt;br /&gt;
|-&lt;br /&gt;
| /recast [action name]&lt;br /&gt;
| none&lt;br /&gt;
| Displays time remaining until the specified action can be used again.&lt;br /&gt;
|-&lt;br /&gt;
| /actionerror [toggle]&lt;br /&gt;
| /aerror&lt;br /&gt;
| Disables, or enabled action errors, useful for preventing messaging on macros that are intended to fallback.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Options&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable action error messages&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable action error messages&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /equipaction [slot] [action name]&lt;br /&gt;
| /eaction&lt;br /&gt;
| Equips an action to a specified slot.&lt;br /&gt;
&amp;lt;br&amp;gt;If an action name is omitted, the action currently equipped to that slot will be removed. Basic class actions cannot be removed. Slots are designated by the numbers 1–30.&lt;br /&gt;
|-&lt;br /&gt;
| /actionqueue  [subcommand]&lt;br /&gt;
| /aq&lt;br /&gt;
| Toggle the priority input feature for actions.&lt;br /&gt;
Displays whether priority input is enabled or disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable priority input&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable priority input&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actioncancel  [subcommand]&lt;br /&gt;
| /acan&lt;br /&gt;
| Enable cancelling of actions by selecting them again from the action bar while they are being cast or channeled.&lt;br /&gt;
Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable cancelling via the action bar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable cancelling via the action bar.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Targeting====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /targetmode [subcommand]&lt;br /&gt;
| /tmode&lt;br /&gt;
| Toggle between targeting modes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode A. Use up and down to target party members, and left and right to cycle targets based on current target filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode B. Use up and down to select a target filer, and left and right to cycle targets.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode C. Use up and down to target party members, and left and right to cycle all targets.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /battletargetmode [subcommand]&lt;br /&gt;
| /btmode&lt;br /&gt;
| Toggle targeting mode only for enemies that are engaged. Toggle on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable targeting mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /directtarget [subcommand]&lt;br /&gt;
| /dtar&lt;br /&gt;
| Toggle direct targeting on.  Press accept/confirm to select the nearest target, regardless of filters.  Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Toggle direct targeting on. Press &#039;&#039;&#039;Accept/Confirm&#039;&#039;&#039; to select the nearest target, regardless of target filters.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Toggle direct targeting off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest PC within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetnpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest NPC or enemy within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetenemy&lt;br /&gt;
| /tenemy&lt;br /&gt;
| Targets the closest enemy&lt;br /&gt;
|-&lt;br /&gt;
| /battletarget&lt;br /&gt;
| /bt&lt;br /&gt;
| Targets the closest engaged target&lt;br /&gt;
|-&lt;br /&gt;
| /lockon&lt;br /&gt;
| none&lt;br /&gt;
| Locks on to the target.  Enter the command again to turn lock off.&lt;br /&gt;
|-&lt;br /&gt;
| /autolockon [subcommands]&lt;br /&gt;
| /autolock&lt;br /&gt;
| Automatically lock onto targets. Toggle between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable automatic target lock.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable automatic targtet lock.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /assist&lt;br /&gt;
| /as&lt;br /&gt;
| Targets the target of a PC specified by a &amp;amp;lsaquo;t&amp;amp;rsaquo;  or &amp;amp;lsaquo;p#&amp;amp;rsaquo;  macro.&lt;br /&gt;
|-&lt;br /&gt;
| /subtarget [subcommand]&lt;br /&gt;
| /st&lt;br /&gt;
| Toggles subtargeting when executing commands directly from the action bar.  Toggle between on and off when no command is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable subtargeting.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable subtargeting.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /facetarget&lt;br /&gt;
| /ft&lt;br /&gt;
| When executed, the character will immediately turn to face the main target. If the character is in motion, the character will come to an immediate halt.&lt;br /&gt;
|}&lt;br /&gt;
====Equipment====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- DEPRECIATED in 2.5&lt;br /&gt;
| /equip [slot] [item name]&lt;br /&gt;
| none&lt;br /&gt;
| Equips an item to a specified slot.  If an item name is omitted, then the item currently equipped to that slot will be unequipped.&lt;br /&gt;
Available slots:&lt;br /&gt;
* main&lt;br /&gt;
* sub&lt;br /&gt;
* throwing&lt;br /&gt;
* pack&lt;br /&gt;
* pouch&lt;br /&gt;
* head&lt;br /&gt;
* body&lt;br /&gt;
* shirt&lt;br /&gt;
* legs&lt;br /&gt;
* garment&lt;br /&gt;
* hands&lt;br /&gt;
* feet&lt;br /&gt;
* waist&lt;br /&gt;
* neck&lt;br /&gt;
* ears&lt;br /&gt;
* wrists&lt;br /&gt;
* R.finger&lt;br /&gt;
* L.finger.&lt;br /&gt;
|- &lt;br /&gt;
END: DEPRECIATED SECTION --&amp;gt;&lt;br /&gt;
| /display[slot] [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of gear in the head or main hand slots.&lt;br /&gt;
Gear Slots:&lt;br /&gt;
* main (valid in passive mode only)&lt;br /&gt;
* head&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Show the item equipped in the designated slot.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Hide the item equipped in the designated slot.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /job [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the job associated with your current class.  Toggle between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate the associated job.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Deactivate the associated job.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Party====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /partycmd [subcommand]&lt;br /&gt;
| /pcmd&lt;br /&gt;
| Executes various party commands.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;join&#039;&#039;&#039;&lt;br /&gt;
| Accept a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;decline&#039;&#039;&#039;&lt;br /&gt;
| Decline a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Invite targeted PC to your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;leave&#039;&#039;&#039;&lt;br /&gt;
| Leave your current party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;kick&#039;&#039;&#039; [name]&lt;br /&gt;
| Oust a PC from your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;breakup&#039;&#039;&#039;&lt;br /&gt;
| Dissolve your current party.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /join&lt;br /&gt;
| none&lt;br /&gt;
| Accepts a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| /decline&lt;br /&gt;
| none&lt;br /&gt;
| Declines a party invite.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====UI Display====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /actionbar [subcommand]&lt;br /&gt;
| /abar&lt;br /&gt;
| Toggle actionbar display method.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Always display actionbar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display bar only when executing commands.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actionbarhelp [subcommand]&lt;br /&gt;
| /abarhelp&lt;br /&gt;
| Display pop-up help text for action bars. Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetcursor [subcommand]&lt;br /&gt;
| /tcursor&lt;br /&gt;
| Set the default position of the target cursor.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Set to central.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Set to floating.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Set to both central and floating.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /names [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Turn all name displays on or off.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn names one.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn names off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemylevel [subcommand]&lt;br /&gt;
| /elevel&lt;br /&gt;
| Display levels below enemies&#039; names.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enemy levels&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enemy levels.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemyicon [subcommand]&lt;br /&gt;
| /eicon&lt;br /&gt;
| Display active and non-active icons for enemies.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display active (red) and non-active (green) icons.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide active (red) and non-active (green) icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enmity [subcommand]&lt;br /&gt;
| /enm&lt;br /&gt;
| Display enemy enmity icons.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enmity icons next to enemy HP bars.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enmity icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /away [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Change your online status to away.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display away icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide away icon.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /countdown [value]&lt;br /&gt;
| /count&lt;br /&gt;
| Initiate a countdown in seconds, starting at the designated value (up to 20 seconds). &lt;br /&gt;
Countdown length is 5 seconds when no value is specified.  &lt;br /&gt;
Words and numbers displayed will not appear in screenshots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Menus====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /loot&lt;br /&gt;
| none&lt;br /&gt;
| Opens your loot list.&lt;br /&gt;
|-&lt;br /&gt;
| /friendlist&lt;br /&gt;
| /flist&lt;br /&gt;
| Opens your friend list.&lt;br /&gt;
|-&lt;br /&gt;
| /blacklist [subcommand]&lt;br /&gt;
| /blist&lt;br /&gt;
| Opens your blacklist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Adds the character with the specified name to your blacklist.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /map&lt;br /&gt;
| none&lt;br /&gt;
| Opens the current area map.&lt;br /&gt;
|-&lt;br /&gt;
| /supportdesk&lt;br /&gt;
| /helpdesk&lt;br /&gt;
| Opens the help desk menu.&lt;br /&gt;
|-&lt;br /&gt;
| /logout&lt;br /&gt;
| none&lt;br /&gt;
| Begins the log out process.&lt;br /&gt;
|-&lt;br /&gt;
| /shutdown&lt;br /&gt;
| none&lt;br /&gt;
| Log out and exit the game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Configuration====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /shadow [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of character shadows. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable character shadows.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable character shadows.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /dusteffect [subcommand]&lt;br /&gt;
| /dust&lt;br /&gt;
| Toggle the display of graphic effects left by characters feet. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable effects made by feet.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable effects made by feet.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /physics [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle realistic physics effects. Toggles between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable realistic physics effects.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable realistic physics effects.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /profanity [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the profane language filter. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable the language filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable the language filter.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /scrollingbattletext [subcommand]&lt;br /&gt;
| /sbt&lt;br /&gt;
| Toggle the display of damage and other combat information.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable graphic combat text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable graphic combat text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /extendeddraw [subcommand]&lt;br /&gt;
| /edraw&lt;br /&gt;
| Extend the range at which graphics are drawn.  Toggles between off and on when no subcommand specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable extended drawing.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable extended drawing.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /textclear [num] [subcommand]&lt;br /&gt;
| /tc&lt;br /&gt;
| Toggle the text auto-hide feature for &#039;&#039;num&#039;&#039; log window. Text will be hidden after 60 seconds. &lt;br /&gt;
Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn on the log text hide feature.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn off the log text hide feature.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /camera [subcommand]&lt;br /&gt;
| /cam&lt;br /&gt;
| Set the current camera position as default when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;reset&#039;&#039;&#039;&lt;br /&gt;
| Reset position to system default.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /uilock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Prevents movement or resizing of UI elements.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Lock the position and size of all UI elements.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Unlock the position and size of all UI elements.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- *** /macrobar /mbar does not appear to work in 2.5.1 - commenting out. ***&lt;br /&gt;
|-&lt;br /&gt;
| /macrobar [subcommand]&lt;br /&gt;
| /mbar&lt;br /&gt;
| Toggle the continuous display of the macro bar. Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display or hide the macro bar with a single press of &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display the macro bar by holding down &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
*** END /macrobar ***&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /uihelp [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Display pop-up help text for each UI element.  Toggles between on and off when no subcommand given.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Player Search====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /search [query] ...&lt;br /&gt;
| /who&lt;br /&gt;
| Search for players using the designated conditions.  Results are displayed in the player search interface.&lt;br /&gt;
The following can be used as search subcommands:&lt;br /&gt;
* Status&lt;br /&gt;
* Class&lt;br /&gt;
* Level&lt;br /&gt;
* Job&lt;br /&gt;
* Grand Company Affiliation&lt;br /&gt;
* Area&lt;br /&gt;
* Language&lt;br /&gt;
Subcommands for the /search (/who) text command can be input directly in the language selected in the FINAL FANTASY XIV Config. &lt;br /&gt;
Searches can also be made using words found in the auto-translate dictionary.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /?&lt;br /&gt;
| /[command name]&lt;br /&gt;
| Gives a detailed explanation of specified command. Abbreviations can be used.&lt;br /&gt;
If a command name is incomplete or does not exist, similar commands will be listed.&lt;br /&gt;
*  All names used with these commands must be one word or in quotation marks.&lt;br /&gt;
|-&lt;br /&gt;
| /wait [time] &amp;lt;br&amp;gt; &amp;lt;wait.[time]&amp;gt;&lt;br /&gt;
| none&lt;br /&gt;
| A macro command for adjusting the pause between commands.&lt;br /&gt;
A wait time amount of 1 equals one second.&lt;br /&gt;
The maximum wait time allowed is 60.&lt;br /&gt;
If the wait time amount is over 60, it will be counted as 0.&lt;br /&gt;
&amp;lt;br&amp;gt; e.g. /action Swiftcast &amp;lt;me&amp;gt; &amp;lt;wait.1&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /battlemode [subcommand]&lt;br /&gt;
| /bm&lt;br /&gt;
| Toggles between active and passive mode. Toggles between active and passive mode when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Switch to active mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Switch to passive mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /item [item name] [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Uses an item on the specified target.  Cannot be used with items that are not in your inventory, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /marking [num] [target]&lt;br /&gt;
| /enemysign&lt;br /&gt;
| Set an enemy sign on the specified target. Select the type of sign using a number from 1 to 8&lt;br /&gt;
Example:&lt;br /&gt;
&amp;lt;pre&amp;gt;/enemysign 1&amp;lt;/pre&amp;gt;&lt;br /&gt;
sets sign type one on target.&lt;br /&gt;
|-&lt;br /&gt;
| /automove&lt;br /&gt;
| none&lt;br /&gt;
| Continue walking/running in the direction you are moving.  Move in the opposite direction to cancel.&lt;br /&gt;
|-&lt;br /&gt;
| /check [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Checks the targeted player&lt;br /&gt;
|-&lt;br /&gt;
| /clock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Displays the current time, as well as the time remaining until several in-game activities such as guildleve renewal and behests.&lt;br /&gt;
|-&lt;br /&gt;
| /random [value]&lt;br /&gt;
| /dice&lt;br /&gt;
| Roll a random number between 0 and the desginated value (up to 1,000). Results will be displayed in a /say radius.&lt;br /&gt;
Rolls will be between 0 and 100 when no value is designated.&lt;br /&gt;
|-&lt;br /&gt;
| /equiplinkshell [subcommand]&lt;br /&gt;
| /el&lt;br /&gt;
| Activate the designated linkshell. Unequips active linkshell when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Name&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell with provided name.  Quotation marks are required for names containing a space.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Number&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell corresponding to designated number.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Placeholders===&lt;br /&gt;
The following placeholder commands are also available for chatting and text commands.&lt;br /&gt;
====Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Placeholder&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;t&amp;gt;, &amp;lt;target&amp;gt;&lt;br /&gt;
|Displays current target&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;lt;tt&amp;amp;gt;, &amp;lt;t2t&amp;gt;&lt;br /&gt;
|Displays target of current target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays your focus target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;r&amp;gt;, &amp;lt;reply&amp;gt;&lt;br /&gt;
|Displays the name of the last player to send you a /tell&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pet&amp;gt;&lt;br /&gt;
|Displays your current (Familiar/Egi/Fairy) name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comp&amp;gt;, &amp;lt;buddy&amp;gt;, &amp;lt;c&amp;gt;, &amp;amp;lt;b&amp;amp;gt;&lt;br /&gt;
|Displays your summoned chocobo companion&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mo&amp;gt;, &amp;lt;mouse&amp;gt;&lt;br /&gt;
|Displays the name of the target under your mouse cursor (or party/ally UI)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays the name of your /focustarget&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;me&amp;gt;, &amp;lt;0&amp;gt;&lt;br /&gt;
|Displays your character&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;1&amp;gt;&lt;br /&gt;
| Party Member 1. Displays name of first party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;2&amp;gt;&lt;br /&gt;
| Party Member 2. Displays name of second party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;3&amp;gt;&lt;br /&gt;
| Party Member 3. Displays name of third party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;4&amp;gt;&lt;br /&gt;
| Party Member 4. Displays name of fourth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;5&amp;gt;&lt;br /&gt;
| Party Member 5. Displays name of fifth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;6&amp;gt;&lt;br /&gt;
| Party Member 6. Displays name of sixth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;7&amp;gt;&lt;br /&gt;
| Party Member 7. Displays name of seventh party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;8&amp;gt;&lt;br /&gt;
| Party Member 8. Displays name of eighth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;la&amp;gt;, &amp;lt;lastattacker&amp;gt;&lt;br /&gt;
| Displays the last enemy that attacked you.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;le&amp;gt;, &amp;lt;lastenemy&amp;gt;&lt;br /&gt;
| Displays the last enemy you targeted.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;lt&amp;gt;, &amp;lt;lasttarget&amp;gt;&lt;br /&gt;
| Displays your last target.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;attack1&amp;gt;, &amp;lt;attack2&amp;gt;, &amp;lt;attack3&amp;gt;, &amp;lt;attack4&amp;gt;, &amp;lt;attack5&amp;gt;&lt;br /&gt;
|Displays target to attack 1-5&#039;s name (Using Signs)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;bind1&amp;gt;, &amp;lt;bind2&amp;gt;, &amp;lt;bind3&amp;gt; &lt;br /&gt;
|Displays target to attack 1-3&#039;s name (using signs)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;ignore1&amp;gt;, &amp;lt;ignore2&amp;gt;&lt;br /&gt;
|Displays target to ignore 1-2&#039;s name (using signs)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;square&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a square (using signs)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;circle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a circle (using signs)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;cross&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a cross (using signs)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;triangle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a triangle (using signs)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Non-Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;class&amp;gt;, &amp;lt;job&amp;gt;&lt;br /&gt;
|Displays current class (or job) and level. &amp;lt;br&amp;gt;Example: scholar(80)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hp&amp;gt;&lt;br /&gt;
|Displays current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hpp&amp;gt;&lt;br /&gt;
|Displays current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mp&amp;gt;&lt;br /&gt;
|Displays current MP and maximum MP.&amp;lt;br&amp;gt;Example: 75/100&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mpp&amp;gt;&lt;br /&gt;
|Displays current MP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP and maximum HP and .&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphpp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;thpp&amp;gt;, &amp;lt;targethpp&amp;gt;&lt;br /&gt;
|Displays target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fhpp&amp;gt;, &amp;lt;focushpp&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fclass&amp;gt;, &amp;lt;focusclass&amp;gt;, &amp;lt;fjob&amp;gt;, &amp;lt;focusjob&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s class (or job). &amp;lt;br&amp;gt;Example: astrologian&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pos&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of current location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;flag&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of flag&#039;s location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;recast.[action name]&amp;gt;&lt;br /&gt;
|Display&#039;s cooldown for specified action. &amp;lt;br&amp;gt;Example (&amp;lt;recast.summon seraph&amp;gt;): 1:32&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
{{main|Macro Guides}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Macro]]&lt;/div&gt;</summary>
		<author><name>Guardie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=284094</id>
		<title>Macro</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=284094"/>
		<updated>2021-05-13T16:24:41Z</updated>

		<summary type="html">&lt;p&gt;Guardie: /* Targeting Placeholders */  Removed outdated and added missing placeholders&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;See also [[Commands]], [[Controller Guide]] and [[Macro Guides]]&#039;&#039;&lt;br /&gt;
{{TOCRIGHT}}&lt;br /&gt;
Macros are user-defined automated commands that allow you to record multiple actions and trigger them with a single button or key stroke.&lt;br /&gt;
==Creating Macros==	&lt;br /&gt;
#Open main menu &lt;br /&gt;
#Take the User Macro Option&lt;br /&gt;
#Select the macro number you wish to modify&lt;br /&gt;
#Name the Macro&lt;br /&gt;
#Select the Macro Icon&lt;br /&gt;
#Add the script to the Macro&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|4pjQCbyxsIw|400|right|Hotbar macro guide}}&lt;br /&gt;
&lt;br /&gt;
The Macro can then be dragged from the Macro UI to the Hotbar&lt;br /&gt;
==List of Commands==&lt;br /&gt;
&#039;&#039;This section is largely incomplete and is in need of detailing.&#039;&#039;&lt;br /&gt;
===Text Commands===&lt;br /&gt;
Entering a text command starting with the / (forward slash) key allows players to change equipment, use abilities, perform emotes and various other actions. Additional directions such as subcommands and placeholders can be added to commands for even greater customization, such as specifying targets, toggling functions on and off, and so on. The additional directions should follow the main command, separated by a space.&lt;br /&gt;
====Chat====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /say [mes.]&lt;br /&gt;
| /s&lt;br /&gt;
|Sends a message to all PCs within a small radius.&amp;lt;br&amp;gt;The message will not be displayed if a PC has their [Say] chat filter turned on.&amp;lt;br&amp;gt;Typing /say or /s without a message switches the default chat mode to [Say].&lt;br /&gt;
|-&lt;br /&gt;
| /shout [mes.]&lt;br /&gt;
| /sh&lt;br /&gt;
|.&lt;br /&gt;
|-&lt;br /&gt;
|/tell[PC_name] [mes.]&lt;br /&gt;
|/t&lt;br /&gt;
|Sends a message to a specific PC within the same World.&amp;lt;br&amp;gt;This message cannot be seen by any other PCs.&amp;lt;br&amp;gt;Typing /tell or /t [PC_name] without a message switches the default chat mode to [Tell].&lt;br /&gt;
|-&lt;br /&gt;
| /party [mes.]&lt;br /&gt;
| /p&lt;br /&gt;
|Sends a message to all members of your current party, regardless of their location.&amp;lt;br&amp;gt;Typing /party or /p without a message switches the default chat mode to [Party].&lt;br /&gt;
|-&lt;br /&gt;
| /linkshell [mes.]&lt;br /&gt;
|/l&lt;br /&gt;
|Sends a message to all members of your active linkshell, regardless of their location.&amp;lt;br&amp;gt;Typing /linkshell or /l without a message switches the default chat mode to [Linkshell].&lt;br /&gt;
|-&lt;br /&gt;
| /echo [mes.]&lt;br /&gt;
|/e&lt;br /&gt;
|Displays a message that only you can see.&lt;br /&gt;
|-&lt;br /&gt;
| /chatmode [chat mode]&lt;br /&gt;
|/cm&lt;br /&gt;
|Set the default chat mode.&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-margin&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-yellow&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;gt;&amp;amp;gt;Example:&amp;lt;br&amp;gt;&lt;br /&gt;
/chatmode party&lt;br /&gt;
&amp;lt;br&amp;gt;(Changes default chat mode to party chat.)&lt;br /&gt;
&amp;lt;br&amp;gt;The default mode will be deactivated after a single message if it is set to Shout.&lt;br /&gt;
&amp;lt;br&amp;gt;When setting the default mode to Tell, you are still required to enter the recipient PC&#039;s name.&lt;br /&gt;
&amp;lt;br&amp;gt;If no chat mode is specified, the current default setting will be displayed.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Actions====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /action [action name]&lt;br /&gt;
| /ac&lt;br /&gt;
| Uses an action on a specified target.  This cannot be used with actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /petaction [action name]&lt;br /&gt;
| /pac&lt;br /&gt;
| Uses a pet action on the specified PC. Uses current target when not specified. This cannot be used with pet actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /petaction Obey&lt;br /&gt;
|-&lt;br /&gt;
| /companionaction [action name]&lt;br /&gt;
| /cac&lt;br /&gt;
| ses a companion action. The target of companion actions cannot be specified. This cannot be used with companion actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /companionaction Attacker Stance&lt;br /&gt;
|-&lt;br /&gt;
| /macroicon [action name]&lt;br /&gt;
| /micon&lt;br /&gt;
| Changes icon with ability name and displays the cooldown spiral.&lt;br /&gt;
|-&lt;br /&gt;
| /macroicon [action name][Pet name]&lt;br /&gt;
| /micon&lt;br /&gt;
| Changes icon with Pet ability name and displays the cooldown spiral.&lt;br /&gt;
|-&lt;br /&gt;
| /recast [action name]&lt;br /&gt;
| none&lt;br /&gt;
| Displays time remaining until the specified action can be used again.&lt;br /&gt;
|-&lt;br /&gt;
| /actionerror [toggle]&lt;br /&gt;
| /aerror&lt;br /&gt;
| Disables, or enabled action errors, useful for preventing messaging on macros that are intended to fallback.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Options&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable action error messages&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable action error messages&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /equipaction [slot] [action name]&lt;br /&gt;
| /eaction&lt;br /&gt;
| Equips an action to a specified slot.&lt;br /&gt;
&amp;lt;br&amp;gt;If an action name is omitted, the action currently equipped to that slot will be removed. Basic class actions cannot be removed. Slots are designated by the numbers 1–30.&lt;br /&gt;
|-&lt;br /&gt;
| /actionqueue  [subcommand]&lt;br /&gt;
| /aq&lt;br /&gt;
| Toggle the priority input feature for actions.&lt;br /&gt;
Displays whether priority input is enabled or disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable priority input&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable priority input&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actioncancel  [subcommand]&lt;br /&gt;
| /acan&lt;br /&gt;
| Enable cancelling of actions by selecting them again from the action bar while they are being cast or channeled.&lt;br /&gt;
Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable cancelling via the action bar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable cancelling via the action bar.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Targeting====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /targetmode [subcommand]&lt;br /&gt;
| /tmode&lt;br /&gt;
| Toggle between targeting modes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode A. Use up and down to target party members, and left and right to cycle targets based on current target filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode B. Use up and down to select a target filer, and left and right to cycle targets.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode C. Use up and down to target party members, and left and right to cycle all targets.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /battletargetmode [subcommand]&lt;br /&gt;
| /btmode&lt;br /&gt;
| Toggle targeting mode only for enemies that are engaged. Toggle on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable targeting mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /directtarget [subcommand]&lt;br /&gt;
| /dtar&lt;br /&gt;
| Toggle direct targeting on.  Press accept/confirm to select the nearest target, regardless of filters.  Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Toggle direct targeting on. Press &#039;&#039;&#039;Accept/Confirm&#039;&#039;&#039; to select the nearest target, regardless of target filters.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Toggle direct targeting off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest PC within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetnpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest NPC or enemy within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetenemy&lt;br /&gt;
| /tenemy&lt;br /&gt;
| Targets the closest enemy&lt;br /&gt;
|-&lt;br /&gt;
| /battletarget&lt;br /&gt;
| /bt&lt;br /&gt;
| Targets the closest engaged target&lt;br /&gt;
|-&lt;br /&gt;
| /lockon&lt;br /&gt;
| none&lt;br /&gt;
| Locks on to the target.  Enter the command again to turn lock off.&lt;br /&gt;
|-&lt;br /&gt;
| /autolockon [subcommands]&lt;br /&gt;
| /autolock&lt;br /&gt;
| Automatically lock onto targets. Toggle between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable automatic target lock.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable automatic targtet lock.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /assist&lt;br /&gt;
| /as&lt;br /&gt;
| Targets the target of a PC specified by a &amp;amp;lsaquo;t&amp;amp;rsaquo;  or &amp;amp;lsaquo;p#&amp;amp;rsaquo;  macro.&lt;br /&gt;
|-&lt;br /&gt;
| /subtarget [subcommand]&lt;br /&gt;
| /st&lt;br /&gt;
| Toggles subtargeting when executing commands directly from the action bar.  Toggle between on and off when no command is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable subtargeting.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable subtargeting.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /facetarget&lt;br /&gt;
| /ft&lt;br /&gt;
| When executed, the character will immediately turn to face the main target. If the character is in motion, the character will come to an immediate halt.&lt;br /&gt;
|}&lt;br /&gt;
====Equipment====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- DEPRECIATED in 2.5&lt;br /&gt;
| /equip [slot] [item name]&lt;br /&gt;
| none&lt;br /&gt;
| Equips an item to a specified slot.  If an item name is omitted, then the item currently equipped to that slot will be unequipped.&lt;br /&gt;
Available slots:&lt;br /&gt;
* main&lt;br /&gt;
* sub&lt;br /&gt;
* throwing&lt;br /&gt;
* pack&lt;br /&gt;
* pouch&lt;br /&gt;
* head&lt;br /&gt;
* body&lt;br /&gt;
* shirt&lt;br /&gt;
* legs&lt;br /&gt;
* garment&lt;br /&gt;
* hands&lt;br /&gt;
* feet&lt;br /&gt;
* waist&lt;br /&gt;
* neck&lt;br /&gt;
* ears&lt;br /&gt;
* wrists&lt;br /&gt;
* R.finger&lt;br /&gt;
* L.finger.&lt;br /&gt;
|- &lt;br /&gt;
END: DEPRECIATED SECTION --&amp;gt;&lt;br /&gt;
| /display[slot] [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of gear in the head or main hand slots.&lt;br /&gt;
Gear Slots:&lt;br /&gt;
* main (valid in passive mode only)&lt;br /&gt;
* head&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Show the item equipped in the designated slot.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Hide the item equipped in the designated slot.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /job [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the job associated with your current class.  Toggle between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate the associated job.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Deactivate the associated job.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Party====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /partycmd [subcommand]&lt;br /&gt;
| /pcmd&lt;br /&gt;
| Executes various party commands.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;join&#039;&#039;&#039;&lt;br /&gt;
| Accept a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;decline&#039;&#039;&#039;&lt;br /&gt;
| Decline a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Invite targeted PC to your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;leave&#039;&#039;&#039;&lt;br /&gt;
| Leave your current party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;kick&#039;&#039;&#039; [name]&lt;br /&gt;
| Oust a PC from your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;breakup&#039;&#039;&#039;&lt;br /&gt;
| Dissolve your current party.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /join&lt;br /&gt;
| none&lt;br /&gt;
| Accepts a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| /decline&lt;br /&gt;
| none&lt;br /&gt;
| Declines a party invite.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====UI Display====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /actionbar [subcommand]&lt;br /&gt;
| /abar&lt;br /&gt;
| Toggle actionbar display method.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Always display actionbar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display bar only when executing commands.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actionbarhelp [subcommand]&lt;br /&gt;
| /abarhelp&lt;br /&gt;
| Display pop-up help text for action bars. Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetcursor [subcommand]&lt;br /&gt;
| /tcursor&lt;br /&gt;
| Set the default position of the target cursor.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Set to central.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Set to floating.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Set to both central and floating.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /names [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Turn all name displays on or off.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn names one.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn names off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemylevel [subcommand]&lt;br /&gt;
| /elevel&lt;br /&gt;
| Display levels below enemies&#039; names.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enemy levels&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enemy levels.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemyicon [subcommand]&lt;br /&gt;
| /eicon&lt;br /&gt;
| Display active and non-active icons for enemies.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display active (red) and non-active (green) icons.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide active (red) and non-active (green) icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enmity [subcommand]&lt;br /&gt;
| /enm&lt;br /&gt;
| Display enemy enmity icons.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enmity icons next to enemy HP bars.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enmity icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /away [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Change your online status to away.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display away icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide away icon.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /countdown [value]&lt;br /&gt;
| /count&lt;br /&gt;
| Initiate a countdown in seconds, starting at the designated value (up to 20 seconds). &lt;br /&gt;
Countdown length is 5 seconds when no value is specified.  &lt;br /&gt;
Words and numbers displayed will not appear in screenshots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Menus====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /loot&lt;br /&gt;
| none&lt;br /&gt;
| Opens your loot list.&lt;br /&gt;
|-&lt;br /&gt;
| /friendlist&lt;br /&gt;
| /flist&lt;br /&gt;
| Opens your friend list.&lt;br /&gt;
|-&lt;br /&gt;
| /blacklist [subcommand]&lt;br /&gt;
| /blist&lt;br /&gt;
| Opens your blacklist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Adds the character with the specified name to your blacklist.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /map&lt;br /&gt;
| none&lt;br /&gt;
| Opens the current area map.&lt;br /&gt;
|-&lt;br /&gt;
| /supportdesk&lt;br /&gt;
| /helpdesk&lt;br /&gt;
| Opens the help desk menu.&lt;br /&gt;
|-&lt;br /&gt;
| /logout&lt;br /&gt;
| none&lt;br /&gt;
| Begins the log out process.&lt;br /&gt;
|-&lt;br /&gt;
| /shutdown&lt;br /&gt;
| none&lt;br /&gt;
| Log out and exit the game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Configuration====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /shadow [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of character shadows. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable character shadows.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable character shadows.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /dusteffect [subcommand]&lt;br /&gt;
| /dust&lt;br /&gt;
| Toggle the display of graphic effects left by characters feet. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable effects made by feet.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable effects made by feet.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /physics [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle realistic physics effects. Toggles between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable realistic physics effects.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable realistic physics effects.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /profanity [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the profane language filter. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable the language filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable the language filter.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /scrollingbattletext [subcommand]&lt;br /&gt;
| /sbt&lt;br /&gt;
| Toggle the display of damage and other combat information.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable graphic combat text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable graphic combat text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /extendeddraw [subcommand]&lt;br /&gt;
| /edraw&lt;br /&gt;
| Extend the range at which graphics are drawn.  Toggles between off and on when no subcommand specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable extended drawing.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable extended drawing.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /textclear [num] [subcommand]&lt;br /&gt;
| /tc&lt;br /&gt;
| Toggle the text auto-hide feature for &#039;&#039;num&#039;&#039; log window. Text will be hidden after 60 seconds. &lt;br /&gt;
Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn on the log text hide feature.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn off the log text hide feature.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /camera [subcommand]&lt;br /&gt;
| /cam&lt;br /&gt;
| Set the current camera position as default when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;reset&#039;&#039;&#039;&lt;br /&gt;
| Reset position to system default.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /uilock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Prevents movement or resizing of UI elements.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Lock the position and size of all UI elements.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Unlock the position and size of all UI elements.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- *** /macrobar /mbar does not appear to work in 2.5.1 - commenting out. ***&lt;br /&gt;
|-&lt;br /&gt;
| /macrobar [subcommand]&lt;br /&gt;
| /mbar&lt;br /&gt;
| Toggle the continuous display of the macro bar. Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display or hide the macro bar with a single press of &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display the macro bar by holding down &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
*** END /macrobar ***&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /uihelp [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Display pop-up help text for each UI element.  Toggles between on and off when no subcommand given.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Player Search====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /search [query] ...&lt;br /&gt;
| /who&lt;br /&gt;
| Search for players using the designated conditions.  Results are displayed in the player search interface.&lt;br /&gt;
The following can be used as search subcommands:&lt;br /&gt;
* Status&lt;br /&gt;
* Class&lt;br /&gt;
* Level&lt;br /&gt;
* Job&lt;br /&gt;
* Grand Company Affiliation&lt;br /&gt;
* Area&lt;br /&gt;
* Language&lt;br /&gt;
Subcommands for the /search (/who) text command can be input directly in the language selected in the FINAL FANTASY XIV Config. &lt;br /&gt;
Searches can also be made using words found in the auto-translate dictionary.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /?&lt;br /&gt;
| /[command name]&lt;br /&gt;
| Gives a detailed explanation of specified command. Abbreviations can be used.&lt;br /&gt;
If a command name is incomplete or does not exist, similar commands will be listed.&lt;br /&gt;
*  All names used with these commands must be one word or in quotation marks.&lt;br /&gt;
|-&lt;br /&gt;
| /wait [time] &amp;lt;br&amp;gt; &amp;lt;wait.[time]&amp;gt;&lt;br /&gt;
| none&lt;br /&gt;
| A macro command for adjusting the pause between commands.&lt;br /&gt;
A wait time amount of 1 equals one second.&lt;br /&gt;
The maximum wait time allowed is 60.&lt;br /&gt;
If the wait time amount is over 60, it will be counted as 0.&lt;br /&gt;
&amp;lt;br&amp;gt; e.g. /action Swiftcast &amp;lt;me&amp;gt; &amp;lt;wait.1&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /battlemode [subcommand]&lt;br /&gt;
| /bm&lt;br /&gt;
| Toggles between active and passive mode. Toggles between active and passive mode when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Switch to active mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Switch to passive mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /item [item name] [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Uses an item on the specified target.  Cannot be used with items that are not in your inventory, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /marking [num] [target]&lt;br /&gt;
| /enemysign&lt;br /&gt;
| Set an enemy sign on the specified target. Select the type of sign using a number from 1 to 8&lt;br /&gt;
Example:&lt;br /&gt;
&amp;lt;pre&amp;gt;/enemysign 1&amp;lt;/pre&amp;gt;&lt;br /&gt;
sets sign type one on target.&lt;br /&gt;
|-&lt;br /&gt;
| /automove&lt;br /&gt;
| none&lt;br /&gt;
| Continue walking/running in the direction you are moving.  Move in the opposite direction to cancel.&lt;br /&gt;
|-&lt;br /&gt;
| /check [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Checks the targeted player&lt;br /&gt;
|-&lt;br /&gt;
| /clock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Displays the current time, as well as the time remaining until several in-game activities such as guildleve renewal and behests.&lt;br /&gt;
|-&lt;br /&gt;
| /random [value]&lt;br /&gt;
| /dice&lt;br /&gt;
| Roll a random number between 0 and the desginated value (up to 1,000). Results will be displayed in a /say radius.&lt;br /&gt;
Rolls will be between 0 and 100 when no value is designated.&lt;br /&gt;
|-&lt;br /&gt;
| /equiplinkshell [subcommand]&lt;br /&gt;
| /el&lt;br /&gt;
| Activate the designated linkshell. Unequips active linkshell when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Name&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell with provided name.  Quotation marks are required for names containing a space.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Number&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell corresponding to designated number.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Placeholders===&lt;br /&gt;
The following placeholder commands are also available for chatting and text commands.&lt;br /&gt;
====Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Placeholder&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;t&amp;gt;, &amp;lt;target&amp;gt;&lt;br /&gt;
|Displays current target&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;lt;tt&amp;amp;gt;, &amp;lt;t2t&amp;gt;&lt;br /&gt;
|Displays target of current target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays your focus target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;r&amp;gt;, &amp;lt;reply&amp;gt;&lt;br /&gt;
|Displays the name of the last player to send you a /tell&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pet&amp;gt;&lt;br /&gt;
|Displays your current (Familiar/Egi/Fairy) name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comp&amp;gt;, &amp;lt;buddy&amp;gt;, &amp;lt;c&amp;gt;, &amp;amp;lt;b&amp;amp;gt;&lt;br /&gt;
|Displays your summoned chocobo companion&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mo&amp;gt;, &amp;lt;mouse&amp;gt;&lt;br /&gt;
|Displays the name of the target under your mouse cursor (or party/ally UI)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays the name of your /focustarget&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;me&amp;gt;, &amp;lt;0&amp;gt;&lt;br /&gt;
|Displays your character&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;1&amp;gt;&lt;br /&gt;
| Party Member 1. Displays name of first party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;2&amp;gt;&lt;br /&gt;
| Party Member 2. Displays name of second party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;3&amp;gt;&lt;br /&gt;
| Party Member 3. Displays name of third party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;4&amp;gt;&lt;br /&gt;
| Party Member 4. Displays name of fourth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;5&amp;gt;&lt;br /&gt;
| Party Member 5. Displays name of fifth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;6&amp;gt;&lt;br /&gt;
| Party Member 6. Displays name of sixth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;7&amp;gt;&lt;br /&gt;
| Party Member 7. Displays name of seventh party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;8&amp;gt;&lt;br /&gt;
| Party Member 8. Displays name of eighth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;la&amp;gt;, &amp;lt;lastattacker&amp;gt;&lt;br /&gt;
| Displays the last enemy that attacked you.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;le&amp;gt;, &amp;lt;lastenemy&amp;gt;&lt;br /&gt;
| Displays the last enemy you targeted.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;lt&amp;gt;, &amp;lt;lasttarget&amp;gt;&lt;br /&gt;
| Displays your last target.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;attack1&amp;gt;, &amp;lt;attack2&amp;gt;, &amp;lt;attack3&amp;gt;, &amp;lt;attack4&amp;gt;, &amp;lt;attack5&amp;gt;&lt;br /&gt;
|Displays target to attack 1-5&#039;s name (Using Signs)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;bind1&amp;gt;, &amp;lt;bind2&amp;gt;, &amp;lt;bind3&amp;gt; &lt;br /&gt;
|Displays target to attack 1-3&#039;s name (using signs)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;ignore1&amp;gt;, &amp;lt;ignore2&amp;gt;&lt;br /&gt;
|Displays target to ignore 1-2&#039;s name (using signs)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;square&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a square (using signs)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;circle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a circle (using signs)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;cross&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a cross (using signs)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;triangle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a triangle (using signs)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Non-Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hp&amp;gt;&lt;br /&gt;
|Displays current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hpp&amp;gt;&lt;br /&gt;
|Displays current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mp&amp;gt;&lt;br /&gt;
|Displays current MP and maximum MP.&amp;lt;br&amp;gt;Example: 75/100&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mpp&amp;gt;&lt;br /&gt;
|Displays current MP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tp&amp;gt;&lt;br /&gt;
|Displays current TP.&amp;lt;br&amp;gt;Example: 3000&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;lastst&amp;gt;&lt;br /&gt;
|Displays name of last subtarget.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pos&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of current location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;sign0&amp;gt;&lt;br /&gt;
|Displays ally sign 0.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;sign1&amp;gt;&lt;br /&gt;
|Displays ally sign 1.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;sign2&amp;gt;&lt;br /&gt;
|Displays ally sign 2.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;sign3&amp;gt;&lt;br /&gt;
|Displays ally sign 3.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;sign4&amp;gt;&lt;br /&gt;
|Displays ally sign 4.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;sign5&amp;gt;&lt;br /&gt;
|Displays ally sign 5.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;sign6&amp;gt;&lt;br /&gt;
|Displays ally sign 6.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;sign7&amp;gt;&lt;br /&gt;
|Displays ally sign 7.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
{{main|Macro Guides}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Macro]]&lt;/div&gt;</summary>
		<author><name>Guardie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=YoRHa:_Dark_Apocalypse_Quests&amp;diff=283970</id>
		<title>YoRHa: Dark Apocalypse Quests</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=YoRHa:_Dark_Apocalypse_Quests&amp;diff=283970"/>
		<updated>2021-05-11T22:19:02Z</updated>

		<summary type="html">&lt;p&gt;Guardie: Fixed an error that prevented &amp;quot;Komra Wasn&amp;#039;t Built in a Day&amp;quot; from being displayed in the list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|Sidequests}}&amp;lt;onlyinclude&amp;gt;{{quest list header}}&lt;br /&gt;
{{quest list row|Word about Komra}}&lt;br /&gt;
{{quest list row|A Scandal in Komra}}&lt;br /&gt;
{{quest list row|On the Threshold}}&lt;br /&gt;
{{quest list row|An Academic Dispute}}&lt;br /&gt;
{{quest list row|Tails, You Lose}}&lt;br /&gt;
{{quest list row|Heads, I Win}}&lt;br /&gt;
{{quest list row|Carnivals and Confrontations}}&lt;br /&gt;
{{quest list row|One Way to Do It}}&lt;br /&gt;
{{quest list row|We Can Rebuild Her}}&lt;br /&gt;
{{quest list row|Everything You Know Is Wrong}}&lt;br /&gt;
{{quest list row|Crime and Punishment}}&lt;br /&gt;
{{quest list row|To Make Amends}}&lt;br /&gt;
{{quest list row|Konogg, Alone}}&lt;br /&gt;
{{quest list row|Brave New World}}&lt;br /&gt;
{{quest list row|It Takes a Village}}&lt;br /&gt;
{{quest list row|Komra Wasn&#039;t Built in a Day}}&lt;br /&gt;
{{quest list row|All That Grinds Is Not Gloom}}&lt;br /&gt;
{{quest list row|The Merchant of Komra}}&lt;br /&gt;
{{quest list row|How to Catch an Automaton}}&lt;br /&gt;
{{table footer}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Chronicles of a New Era Quests]]&lt;/div&gt;</summary>
		<author><name>Guardie</name></author>
	</entry>
</feed>