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	<title>Final Fantasy XIV Online Wiki - User contributions [en]</title>
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	<updated>2026-06-16T02:53:40Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Complete_Anima_Weapons/Quest&amp;diff=974388</id>
		<title>Complete Anima Weapons/Quest</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Complete_Anima_Weapons/Quest&amp;diff=974388"/>
		<updated>2025-07-28T12:47:30Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: /* {{questlink|type=repfeature|name=Born Again Anima|large=true}} */ Added normal Warring Triad yields to list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;relic-quest&amp;quot; style=&amp;quot;text-align:left; width:720px&amp;quot; &lt;br /&gt;
|- &lt;br /&gt;
|width=&amp;quot;100px&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;| &#039;&#039;&#039;[[Sharpened Anima Weapons/Quest|Sharpened Anima &amp;lt;br&amp;gt; &amp;lt;&amp;lt;&amp;lt; &amp;lt;br&amp;gt; iLvl 260]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot; width:100%&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;4&amp;quot; class=&amp;quot;relic-quest-heading&amp;quot;| &#039;&#039;&#039;&amp;lt;big&amp;gt;[[Complete Anima Weapons]]&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; class=&amp;quot;relic-quest-heading&amp;quot;| &#039;&#039;&#039;Item Level&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;140px&amp;quot; class=&amp;quot;relic-quest-cell&amp;quot;| 270&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; class=&amp;quot;relic-quest-heading&amp;quot;| &#039;&#039;&#039;Patch&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;140px&amp;quot; class=&amp;quot;relic-quest-cell&amp;quot;| 3.5&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; class=&amp;quot;relic-quest-heading&amp;quot;| &#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
|class=&amp;quot;relic-quest-cell&amp;quot; colspan=&amp;quot;3&amp;quot;| [[Ardashir]] - [[Alpha Quadrant]], [[Azys Lla]] (x7.4,y11.5)&amp;lt;br&amp;gt;[[Processing Node]] - [[Helix]], [[Azys Lla]] (x7.0,y11.4)&amp;lt;br&amp;gt;[[Automaton]] - [[Azys Lla]] (x7,y12)&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; class=&amp;quot;relic-quest-heading&amp;quot;| &#039;&#039;&#039;Quests&#039;&#039;&#039;&lt;br /&gt;
|class=&amp;quot;relic-quest-cell&amp;quot; colspan=&amp;quot;3&amp;quot;| {{questlink|repfeature|Born Again Anima}}&amp;lt;br&amp;gt;{{questlink|repfeature|Some Assembly Required}}&amp;lt;br&amp;gt;{{questlink|feature|Body and Soul}}&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; class=&amp;quot;relic-quest-heading&amp;quot;| &#039;&#039;&#039;Reward&#039;&#039;&#039;&lt;br /&gt;
|class=&amp;quot;relic-quest-cell&amp;quot; colspan=&amp;quot;3&amp;quot;| [[File:Aettir icon1.png|40px|link=Aettir|Aettir]]  [[File:Priwen icon1.png|40px|link=Priwen|Priwen]] [[File:Nyepel icon1.png|40px|link=Nyepel|Nyepel]]  [[File:Minos icon1.png|40px|link=Minos|Minos]]  [[File:Areadbhar icon1.png|40px|link=Areadbhar|Areadbhar]]  [[File:Terpander icon1.png|40px|link=Terpander|Terpander]] [[File:Kaladanda icon1.png|40px|link=Kaladanda|Kaladanda]] [[File:Mimesis icon1.png|40px|link=Mimesis|Mimesis]] [[File:Anabasis icon1.png|40px|link=Anabasis|Anabasis]] [[File:Sindri icon1.png|40px|link=Sindri|Sindri]] [[File:Sandung icon1.png|40px|link=Sandung|Sandung]] [[File:Cronus icon1.png|40px|link=Cronus|Cronus]] [[File:Canopus icon1.png|40px|link=Canopus|Canopus]] [[File:Deathlocke icon1.png|40px|link=Deathlocke|Deathlocke]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;100px&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;| &#039;&#039;&#039;[[Lux Anima Weapons/Quest|Lux Anima &amp;lt;br&amp;gt; &amp;gt;&amp;gt;&amp;gt; &amp;lt;br&amp;gt; iLvl 275]]&#039;&#039;&#039;&lt;br /&gt;
|} &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Pre-Requisite==&lt;br /&gt;
Before begin to create your [[Complete Anima Weapon]], you must:&lt;br /&gt;
* Obtain the corresponding [[Sharpened Anima Weapon]] from the quest {{questlink|type=repfeature|name=Future Proof}}.&lt;br /&gt;
&lt;br /&gt;
=={{questlink|type=repfeature|name=Born Again Anima|large=true}}==&lt;br /&gt;
{{Relic Weapon Quest&lt;br /&gt;
|npc = [[Ardashir]]&lt;br /&gt;
|location = [[Helix]], [[Azys Lla]] (x7.4,y11.5) &lt;br /&gt;
|steps = [[Ardashir]] sends you off to 3 dungeons, in hopes to understand how to further your anima relic. Unlike most dungeon steps, the Sharpened Anima may be equipped, but does not have to be, as long as it is in the armoury chest or inventory, &#039;&#039;&#039;but you must complete the dungeons as the same job of the Anima Weapon you are currently working for to complete the requirements.&#039;&#039;&#039;&lt;br /&gt;
* {{questlink|dungeon|Sohm Al (Hard)}}&lt;br /&gt;
* {{questlink|dungeon|The Great Gubal Library (Hard)}}&lt;br /&gt;
* {{questlink|dungeon|The Lost City of Amdapor (Hard)}}&lt;br /&gt;
Once complete, [[Ardashir]] comes up with his strategy to improve the weapon, but it requires you transfer the soulstone of your current relic. This requires two tasks &amp;lt;b&amp;gt;which are not sequential, and can be started/completed simultaneously/separately&amp;lt;/b&amp;gt;:&lt;br /&gt;
* Speak to the [[Processing Node]] and complete {{questlink|type=repfeature|name=Some Assembly Required}}&lt;br /&gt;
* Speak to the [[Verification Node]] and gather aetheric density for your anima.&lt;br /&gt;
&lt;br /&gt;
===Density Collection===&lt;br /&gt;
Collecting Aetheric Density is very similar to [[Nexus_Zodiac_Weapons/Quest#Upgrading Novus to Nexus|Novus/Zeta light farming]], with some differences:&lt;br /&gt;
* Among [[A Realm Reborn]] duties, only Lv. 50 dungeons give density. All other duties from A Realm Reborn do not give density.&lt;br /&gt;
** {{questlink|dungeon|Castrum Meridianum}} and {{questlink|dungeon|The Praetorium}} do not give density.&lt;br /&gt;
* All types of [[Heavensward]] duties give density ([[FATE]]s, [[Trial]]s, [[Dungeon]]s, [[Raid]]s, and [[Alliance Raid]]s).&lt;br /&gt;
** {{questlink|pvp|Seal Rock (Seize)}} and {{questlink|pvp|The Fields of Glory (Shatter)}}, which were first released during Heavensward, give density. However, no other PvP duty gives density.&lt;br /&gt;
&lt;br /&gt;
Density is tracked through an item received called the {{item icon|Enhanced Anima Glass}}, which shows the anima sprite surrounded by 10 glyphs. The 10 glyphs lightly glow at the start, as soon as enough density is collected the glyph will glow brighter and Aetheric Density is collected for the next following glyph. &lt;br /&gt;
&lt;br /&gt;
===Aetheric Density Chart===&lt;br /&gt;
{{section-stub|reason=Chart values need additional verification, see [[Talk:Complete Anima Weapons/Quest|Talk page]].}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: You need to have your [[Sharpened Anima Weapon]] equipped for the final boss of the duty (or in PvP, when the winner is decided) in order to collect aetheric density.&lt;br /&gt;
&lt;br /&gt;
Various activities award a certain amount of Aetheric Density points, as indicated in the chart below.&lt;br /&gt;
&lt;br /&gt;
[[File:Aetheric density progress chat message.png|thumb|Receiving aetheric density points.]]&lt;br /&gt;
&lt;br /&gt;
Each time you complete an activity that grants aetheric density, you will receive a message in your chat log containing one of the words from the chart below to indicate the amount of growth, i.e. &amp;quot;The anima housed in the (weapon) grows &#039;&#039;&#039;robust&#039;&#039;&#039; from aetheric condensation.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In addition, each time you complete an activity, there is a small chance that the activity will grant points a tier higher than normal, i.e. a Heavensward alliance raid can sometimes grant Hardened (96) instead of Sturdy (64). This is different from the time-based bonus windows of Anima light farming.&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{{!}} {{STDT|item align-left}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Growth Category !! Activities&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Vague (4) {{!!}} Heavensward FATEs&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Meager (8) {{!!}} {{questlink|trial|The Limitless Blue (Hard)}} and [[The Limitless Blue (Extreme)|(Extreme)]],&amp;lt;br&amp;gt;{{questlink|trial|Thok ast Thok (Hard)}} and [[Thok ast Thok (Extreme)|(Extreme)]],&amp;lt;br&amp;gt;{{questlink|trial|Containment Bay S1T7}},&amp;lt;br&amp;gt;{{questlink|trial|Containment Bay P1T6}},&amp;lt;br&amp;gt;{{questlink|trial|Containment Bay Z1T9}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Vigorous (16) {{!!}} {{questlink|trial|Containment Bay S1T7 (Extreme)}},&amp;lt;br&amp;gt;{{questlink|trial|The Minstrel&#039;s Ballad: Nidhogg&#039;s Rage}},&amp;lt;br&amp;gt;[[Alexander]] Raids (#1-#12)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Robust (32) {{!!}} Heavensward Dungeons,&amp;lt;br&amp;gt;ARR lv50 Dungeons (Excluding {{questlink|dungeon|Castrum Meridianum}} and {{questlink|dungeon|The Praetorium}}),&amp;lt;br&amp;gt; Alexander Raids (Savage) 1-4,&amp;lt;br&amp;gt;{{questlink|trial|Containment Bay P1T6 (Extreme)}},&amp;lt;br&amp;gt;{{questlink|trial|Containment Bay Z1T9 (Extreme)}},&amp;lt;br&amp;gt;{{questlink|pvp|Seal Rock (Seize)}},&amp;lt;br&amp;gt;{{questlink|pvp|The Fields of Glory (Shatter)}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Sturdy (64) {{!!}} Heavensward [[Alliance Raids]] ([[Shadow of Mhach]]),&amp;lt;br&amp;gt;Alexander Raids (Savage) 5-8,&amp;lt;br&amp;gt;Possible bonus from dungeons that grant Robust growth&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Hardened (96) {{!!}} Alexander Raids (Savage) 9-12&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Stalwart (128) {{!!}} Possible bonus from Alexander Raids (Savage) 9-12 &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Nigh Unyielding (2000) {{!!}} On completion of the grind&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;ref&amp;gt;https://www.reddit.com/r/ffxiv/comments/5ohni1/relic_informations/?sort=new&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://www.reddit.com/live/yaa1fmwibvkl&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Farming Aetheric Density ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Important&#039;&#039;&#039;: You need to have your [[Sharpened Anima Weapon]] equipped for the final boss of the duty in order to collect aetheric density.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The most efficient way to farm aetheric density is run Alexander: {{questlink|raid|Alexander - The Eyes of the Creator (Savage)}}, also known as A9S, [[Unrestricted Party|unsynced]]; this method takes 21 clears. As of [[patch 6.3]], this can be easily and relatively quickly done solo at level 90 with around item level 610 gear.&lt;br /&gt;
&lt;br /&gt;
*If working on the (one-time) [[Resistance Weapons]] quest {{questlink|feature|The Resistance Remembers}}, running [[Shadow of Mhach]] alliance raids can collect items for that quest, as well as a lot of aetheric density.&lt;br /&gt;
&lt;br /&gt;
=== Tracking progress with Enhanced Anima Glass ===&lt;br /&gt;
&lt;br /&gt;
The quest will give you an {{item icon|Enhanced Anima Glass}}. It can be found in the &amp;quot;Key Items&amp;quot; tab of your inventory (different than with the {{item icon|Zodiac Glass}}). Each rune in the Enhanced Anima Glass represents 200 points. You need to farm around 2000 Aetheric Density points to complete the grind.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Enhanced Anma Glass progress.jpg|350px]]&lt;br /&gt;
&lt;br /&gt;
On the above image 3 last runes have to be filled and one prior is partially filled. You don&#039;t have to manually track your progress as when it&#039;s finished you will be notified on screen:&lt;br /&gt;
&lt;br /&gt;
[[File:Aetheric density completion message.jpg|350px]]&lt;br /&gt;
|reward = 615 Gil, Complete Anima Weapon depending on job&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=={{questlink|type=repfeature|name=Some Assembly Required|large=true}}==&lt;br /&gt;
{{Relic Weapon Quest&lt;br /&gt;
|npc = [[Processing Node]]&lt;br /&gt;
|location = [[Helix]], [[Azys Lla]] (x7.0,y11.4)&lt;br /&gt;
|reward = {{item icon|Newborn Soulstone}}&lt;br /&gt;
|steps = Collect 15 {{item icon|Pneumite}}.&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{{!}} {{STDT| item sortable align-center}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Method to obtain&lt;br /&gt;
! Location&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}Purchase with {{tomestone|Poetics|100}} [[Allagan Tomestone of Poetics]] {{!!}} [[Hismena]] - [[Idyllshire]] (x5.8,y5.3)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}Purchase with {{tomestone|Poetics|100}} [[Allagan Tomestone of Poetics]] {{!!}} [[Auriana]] - [[Revenant&#039;s Toll]], [[Mor Dhona]] (x22.7,y6.7)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}Purchase with {{Storm seal|4000}} [[Storm Seals]]&amp;lt;br&amp;gt;{{Flame seal|4000}} [[Flame Seals]]&amp;lt;br&amp;gt;{{Serpent seal|4000}} [[Serpent Seals]] {{!!}} [[Storm Quartermaster]] - [[Limsa Lominsa Upper Decks]] (x12.7,y12.6)&amp;lt;br&amp;gt;[[Flame Quartermaster]] - [[Ul&#039;dah - Steps of Nald]] (x8.4,y9.1)&amp;lt;br&amp;gt;[[Serpent Quartermaster]] - [[New Gridania]] (x9.8,y11.0)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}Random Drop from Chest {{!!}} {{item icon|Timeworn Archaeoskin Map}}&amp;lt;br&amp;gt;{{item icon|Timeworn Dragonskin Map}}&amp;lt;br&amp;gt;{{item icon|Timeworn Wyvernskin Map}}&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=={{questlink|type=feature|name=Body and Soul|large=true}}==&lt;br /&gt;
{{Relic Weapon Quest&lt;br /&gt;
|npc = [[Automaton]]&lt;br /&gt;
|location = [[Azys Lla]] (x7,y12)&lt;br /&gt;
|reward = 1,559 Gil, {{item icon|Anima (Minion)}}, unlocks {{questlink|feature|Words of Wisdom}}&lt;br /&gt;
|steps = This is a simple, one-time quest that is unlocked after obtaining your first Complete Anima Weapon from {{questlink|repeatablefeature|Born Again Anima}}. Completing it is needed to proceed with the final upgrade to [[Lux Anima Weapons/Quest|Lux Anima Weapons]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Reallocate Stats==&lt;br /&gt;
Stats may be reallocated the same way as [[Reconditioned Anima Weapons/Quest]]&lt;br /&gt;
&lt;br /&gt;
{{Relic Weapons nav}}&lt;br /&gt;
{{End Game Progression}}&lt;br /&gt;
[[Category:Anima Weapons]]&lt;br /&gt;
[[Category:Relic Weapons Quests]]&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dravanian_Scallop&amp;diff=839010</id>
		<title>Dravanian Scallop</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dravanian_Scallop&amp;diff=839010"/>
		<updated>2024-10-06T18:21:28Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: /* Fishing Log: Quickspill Delta */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Dravanian Scallop&lt;br /&gt;
| icon = dravanian scallop icon1.png&lt;br /&gt;
| description = Found in shallow water, this species of scallop is identifiable by its rugged, cream-colored shell.[Suitable for printing on small canvases.]&lt;br /&gt;
| type = crafting material&lt;br /&gt;
| effects = &lt;br /&gt;
| material-type = Seafood&lt;br /&gt;
| unique = &lt;br /&gt;
| untradable = y&lt;br /&gt;
| unsellable = &lt;br /&gt;
| rarity = white&lt;br /&gt;
| level = &lt;br /&gt;
| ilvl = &lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| recast = &lt;br /&gt;
| cost = &lt;br /&gt;
| value = 19&lt;br /&gt;
| value-hq = &lt;br /&gt;
| seals = &lt;br /&gt;
| patch = 5.5&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| id-edb = ecb01a4e8c5&lt;br /&gt;
| id-gt = 33219&lt;br /&gt;
}}&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Basic Information==&lt;br /&gt;
*&#039;&#039;&#039;Recommended [[Fishing]] Level&#039;&#039;&#039;: 60&lt;br /&gt;
*&#039;&#039;&#039;Fish Type&#039;&#039;&#039;: [[Rivers]]&lt;br /&gt;
*&#039;&#039;&#039;[[Aquarium]] Type&#039;&#039;&#039;: [[????]]&lt;br /&gt;
*&#039;&#039;&#039;Sizes&#039;&#039;&#039;: Smallest - ??im, Largest - ??im&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Very little of this oft-overlooked mollusk is actually edible; its colors drab and unsuited for ornamentation. When ground into a powder, however, its shell is highly sought after as an ingredient for various alchemical creations...a fact which likely comes as small solace to the scallop.&lt;br /&gt;
&lt;br /&gt;
==Acquisition==&lt;br /&gt;
&lt;br /&gt;
===[[Fishing Log: Quickspill Delta]]===&lt;br /&gt;
*&#039;&#039;&#039;[[Location]]&#039;&#039;&#039;: [[The Dravanian Hinterlands]] (x11,y24)&lt;br /&gt;
*&#039;&#039;&#039;Hole Level&#039;&#039;&#039;: 60&lt;br /&gt;
*&#039;&#039;&#039;[[Baits]]&#039;&#039;&#039;: [[Metal Spinner]] (preferred bait), [[Versatile Lure]] &lt;br /&gt;
*&#039;&#039;&#039;[[Mooch]]ed From&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Condition&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;[[Weather]]&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
:Only has use as a collectable. Must be caught with {{action icon|Collect (fisher)}} active.&lt;br /&gt;
[[Custom Deliveries]] to [[Charlemend de Durendaire]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Seafood]] [[Category:Rivers Fish]]&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Talk:Anything_Gogo%27s&amp;diff=839009</id>
		<title>Talk:Anything Gogo&#039;s</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Talk:Anything_Gogo%27s&amp;diff=839009"/>
		<updated>2024-10-06T16:52:23Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: Adding credits for Revision as of 14:03, 5 October 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* With regards to [https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Anything_Gogo%27s&amp;amp;oldid=838886 Revision as of 14:03, 5 October 2024], appreciate that we have updated this page to include alternate strats for Act 2&#039;s &#039;&#039;&#039;Gogo Meteor&#039;&#039;&#039;; credit goes to CiderSpider&#039;s video [https://www.youtube.com/watch?v=6c82hSLNVp4 here].&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Portraits&amp;diff=837377</id>
		<title>Portraits</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Portraits&amp;diff=837377"/>
		<updated>2024-09-25T06:46:11Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: /* Unlocking Additional Designs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Portraits1.jpg|400px|right]]&lt;br /&gt;
Players can create dynamic images of their character to display on their [[Adventurer Plate]], with several customizable options, such as frames, background images, accent pieces, and various poses and actions. Players can assign a &#039;&#039;&#039;portrait&#039;&#039;&#039; to their Adventurer Plate based either on a selected image or tie their portrait to their current [[gear set]].&lt;br /&gt;
&lt;br /&gt;
==Editing the Portrait==&lt;br /&gt;
Players can target themselves and select the &amp;quot;Show Adventure Plate&amp;quot; option, then selecting &amp;quot;Edit Portrait&amp;quot;. This will present players with the option to edit the &amp;quot;Design&amp;quot; of the portrait, or the &amp;quot;Character&amp;quot; and their pose, expression, etc. Under the portrait preview, players can choose to enable or disable the currently selected motion, enable or disable the character facing/looking at the camera, as well as the option to reset the camera, the direction the character is facing, and the direction of the characters gaze. Players can also adjust the width of the camera angle, as well as the rotation of the character.&lt;br /&gt;
&lt;br /&gt;
Under the &amp;quot;Design&amp;quot; tab, players can select a variety of backgrounds ranging from solid colors to images and patterns, the frame that surrounds the edge of the portrait, and an accent piece for the portrait, such as a star, an instrument or a role icon. Players can also select a preset from the list at the top of the menu.&lt;br /&gt;
&lt;br /&gt;
Under the &amp;quot;Character&amp;quot; tab, players can adjust the pose and expression of their character from a selection of [[emote]]s, as well as the color, size and distance of the ambient and directional lighting. Once players have finished customizing their portrait, they can save the image and assign it to their Adventurer Plate. Alternatively, players can select &amp;quot;Reflect Current Gear&amp;quot; at the bottom to update an existing portrait with their currently equipped gear.&lt;br /&gt;
&lt;br /&gt;
Additionally, players can select &amp;quot;Portraits&amp;quot; from the Main Menu, which will bring them to a list of their saved gear sets, with a preview image of their current [[Glamour]] or portrait on the right, as well as the emote, expression and design options selected currently. From here, players can select a gear set and create a portrait that can be auto-assigned when it is equipped. To enable or disable this feature, players can simply toggle the &amp;quot;Use as Instant Portrait&amp;quot; option on or off. Once players have customized a portrait to their liking, they can right click the portrait and select &amp;quot;Import Settings&amp;quot; to copy its setup onto another gear set.&lt;br /&gt;
&lt;br /&gt;
[[File:Portraits2.jpg|400px]]&lt;br /&gt;
[[File:Portraits3.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Unlocking Additional Designs==&lt;br /&gt;
{{see also|Framer&#039;s Kits}}&lt;br /&gt;
Players can get Framer&#039;s Kits for new Portrait elements by doing the following:&lt;br /&gt;
&lt;br /&gt;
* Participating in [[PvP]] battles and gaining [[Series Malmstones|Series levels]], &lt;br /&gt;
* Purchasing Kits from the [[Crystal Quartermaster]] in the [[Wolves&#039; Den Pier]] in exchange for 1500 {{trophy crystal}}[[Trophy Crystal]]s,&lt;br /&gt;
* Purchasing Kits from the [[Horrendous Hoarder]] through [[Island Sanctuary]] in exchange for {{cowrie|seafarer}} [[Seafarer&#039;s Cowrie]]s,&lt;br /&gt;
* Unlocking Kits as achievements rewards,&lt;br /&gt;
* Purchasing Kits from [[Allied Societies]] using [[Currency#Societal Currency|Societal Currency]].&lt;br /&gt;
&lt;br /&gt;
Certain Framers&#039; Kits can also be unlocked through [[Trials]] and quest lines, such as [[The Four Lords]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Portraits4.jpg| Jobs Framer&#039;s Kits from the [[Crystal Quartermaster]]&lt;br /&gt;
Island sanctuary framerskits.PNG|[[Island Vacation Framer&#039;s Kit]] &amp;amp; [[Island Memories Framer&#039;s Kit]] from the [[Horrendous Hoarder]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Portraits&amp;diff=837376</id>
		<title>Portraits</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Portraits&amp;diff=837376"/>
		<updated>2024-09-25T06:39:29Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: /* Unlocking Additional Designs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Portraits1.jpg|400px|right]]&lt;br /&gt;
Players can create dynamic images of their character to display on their [[Adventurer Plate]], with several customizable options, such as frames, background images, accent pieces, and various poses and actions. Players can assign a &#039;&#039;&#039;portrait&#039;&#039;&#039; to their Adventurer Plate based either on a selected image or tie their portrait to their current [[gear set]].&lt;br /&gt;
&lt;br /&gt;
==Editing the Portrait==&lt;br /&gt;
Players can target themselves and select the &amp;quot;Show Adventure Plate&amp;quot; option, then selecting &amp;quot;Edit Portrait&amp;quot;. This will present players with the option to edit the &amp;quot;Design&amp;quot; of the portrait, or the &amp;quot;Character&amp;quot; and their pose, expression, etc. Under the portrait preview, players can choose to enable or disable the currently selected motion, enable or disable the character facing/looking at the camera, as well as the option to reset the camera, the direction the character is facing, and the direction of the characters gaze. Players can also adjust the width of the camera angle, as well as the rotation of the character.&lt;br /&gt;
&lt;br /&gt;
Under the &amp;quot;Design&amp;quot; tab, players can select a variety of backgrounds ranging from solid colors to images and patterns, the frame that surrounds the edge of the portrait, and an accent piece for the portrait, such as a star, an instrument or a role icon. Players can also select a preset from the list at the top of the menu.&lt;br /&gt;
&lt;br /&gt;
Under the &amp;quot;Character&amp;quot; tab, players can adjust the pose and expression of their character from a selection of [[emote]]s, as well as the color, size and distance of the ambient and directional lighting. Once players have finished customizing their portrait, they can save the image and assign it to their Adventurer Plate. Alternatively, players can select &amp;quot;Reflect Current Gear&amp;quot; at the bottom to update an existing portrait with their currently equipped gear.&lt;br /&gt;
&lt;br /&gt;
Additionally, players can select &amp;quot;Portraits&amp;quot; from the Main Menu, which will bring them to a list of their saved gear sets, with a preview image of their current [[Glamour]] or portrait on the right, as well as the emote, expression and design options selected currently. From here, players can select a gear set and create a portrait that can be auto-assigned when it is equipped. To enable or disable this feature, players can simply toggle the &amp;quot;Use as Instant Portrait&amp;quot; option on or off. Once players have customized a portrait to their liking, they can right click the portrait and select &amp;quot;Import Settings&amp;quot; to copy its setup onto another gear set.&lt;br /&gt;
&lt;br /&gt;
[[File:Portraits2.jpg|400px]]&lt;br /&gt;
[[File:Portraits3.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Unlocking Additional Designs==&lt;br /&gt;
{{see also|Framer&#039;s Kits}}&lt;br /&gt;
Players can get Framer&#039;s Kits for new Portrait elements by doing the following:&lt;br /&gt;
&lt;br /&gt;
* Participating in [[PvP]] battles and gaining [[Series Malmstones|Series levels]], &lt;br /&gt;
* Purchasing Kits from the [[Crystal Quartermaster]] in the [[Wolves&#039; Den Pier]] in exchange for 1500 {{trophy crystal}}[[Trophy Crystal]]s,&lt;br /&gt;
* Purchasing Kits using {{cowrie|seafarer}} [[Seafarer&#039;s Cowrie]]s through [[Island Sanctuary]] from the [[Horrendous Hoarder]],&lt;br /&gt;
* Unlocking Kits as achievements rewards,&lt;br /&gt;
* Purchasing Kits from [[Allied Societies]] using [[Currency#Societal Currency|Societal Currency]].&lt;br /&gt;
&lt;br /&gt;
Certain Framers&#039; Kits can also be unlocked through [[Trials]] and quest lines, such as [[The Four Lords]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Portraits4.jpg| Jobs Framer&#039;s Kits from the [[Crystal Quartermaster]]&lt;br /&gt;
Island sanctuary framerskits.PNG|[[Island Vacation Framer&#039;s Kit]] &amp;amp; [[Island Memories Framer&#039;s Kit]] from the [[Horrendous Hoarder]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Portraits&amp;diff=837375</id>
		<title>Portraits</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Portraits&amp;diff=837375"/>
		<updated>2024-09-25T06:38:40Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: /* Unlocking Additional Designs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Portraits1.jpg|400px|right]]&lt;br /&gt;
Players can create dynamic images of their character to display on their [[Adventurer Plate]], with several customizable options, such as frames, background images, accent pieces, and various poses and actions. Players can assign a &#039;&#039;&#039;portrait&#039;&#039;&#039; to their Adventurer Plate based either on a selected image or tie their portrait to their current [[gear set]].&lt;br /&gt;
&lt;br /&gt;
==Editing the Portrait==&lt;br /&gt;
Players can target themselves and select the &amp;quot;Show Adventure Plate&amp;quot; option, then selecting &amp;quot;Edit Portrait&amp;quot;. This will present players with the option to edit the &amp;quot;Design&amp;quot; of the portrait, or the &amp;quot;Character&amp;quot; and their pose, expression, etc. Under the portrait preview, players can choose to enable or disable the currently selected motion, enable or disable the character facing/looking at the camera, as well as the option to reset the camera, the direction the character is facing, and the direction of the characters gaze. Players can also adjust the width of the camera angle, as well as the rotation of the character.&lt;br /&gt;
&lt;br /&gt;
Under the &amp;quot;Design&amp;quot; tab, players can select a variety of backgrounds ranging from solid colors to images and patterns, the frame that surrounds the edge of the portrait, and an accent piece for the portrait, such as a star, an instrument or a role icon. Players can also select a preset from the list at the top of the menu.&lt;br /&gt;
&lt;br /&gt;
Under the &amp;quot;Character&amp;quot; tab, players can adjust the pose and expression of their character from a selection of [[emote]]s, as well as the color, size and distance of the ambient and directional lighting. Once players have finished customizing their portrait, they can save the image and assign it to their Adventurer Plate. Alternatively, players can select &amp;quot;Reflect Current Gear&amp;quot; at the bottom to update an existing portrait with their currently equipped gear.&lt;br /&gt;
&lt;br /&gt;
Additionally, players can select &amp;quot;Portraits&amp;quot; from the Main Menu, which will bring them to a list of their saved gear sets, with a preview image of their current [[Glamour]] or portrait on the right, as well as the emote, expression and design options selected currently. From here, players can select a gear set and create a portrait that can be auto-assigned when it is equipped. To enable or disable this feature, players can simply toggle the &amp;quot;Use as Instant Portrait&amp;quot; option on or off. Once players have customized a portrait to their liking, they can right click the portrait and select &amp;quot;Import Settings&amp;quot; to copy its setup onto another gear set.&lt;br /&gt;
&lt;br /&gt;
[[File:Portraits2.jpg|400px]]&lt;br /&gt;
[[File:Portraits3.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Unlocking Additional Designs==&lt;br /&gt;
{{see also|Framer&#039;s Kits}}&lt;br /&gt;
Players can get Framer&#039;s Kits for new Portrait elements by doing the following:&lt;br /&gt;
&lt;br /&gt;
* Participating in [[PvP]] battles and gaining [[Series Malmstones|Series levels]], &lt;br /&gt;
* Purchasing Kits from the [[Crystal Quartermaster]] in the [[Wolves&#039; Den Pier]] in exchange for 1500 {{trophy crystal}}[[Trophy Crystal]]s,&lt;br /&gt;
* Purchasing Kits using {{cowrie|seafarer}} [[Seafarer&#039;s Cowrie]]s through [[Island Sanctuary]] from the [[Horrendous Hoarder]].&lt;br /&gt;
* Unlocking Kits as achievements rewards.&lt;br /&gt;
* Purchasing Kits from [[Allied Societies]] using [[Societal Currency|Currency#Societal_Currency]]&lt;br /&gt;
&lt;br /&gt;
Certain Framers&#039; Kits can also be unlocked through [[Trials]] and quest lines, such as [[The Four Lords]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Portraits4.jpg| Jobs Framer&#039;s Kits from the [[Crystal Quartermaster]]&lt;br /&gt;
Island sanctuary framerskits.PNG|[[Island Vacation Framer&#039;s Kit]] &amp;amp; [[Island Memories Framer&#039;s Kit]] from the [[Horrendous Hoarder]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Currency&amp;diff=837374</id>
		<title>Currency</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Currency&amp;diff=837374"/>
		<updated>2024-09-25T06:19:42Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: /* Societal Currency */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Currency window1.png|350px|right]]&lt;br /&gt;
[[File:Currency icon2.png|link=]] The &#039;&#039;&#039;Currency&#039;&#039;&#039; menu displays information on all currencies in the player&#039;s possession.&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
==Achievement Certificates==&lt;br /&gt;
{{achievement certificate}} &#039;&#039;&#039;[[Achievement Certificate]]s&#039;&#039;&#039; are a form of currency obtained and used at the [[NPC]] [[Jonathas]] in [[Old Gridania]], who will reward you 1 certificate every 50 achievement points.&lt;br /&gt;
&lt;br /&gt;
==Allagan Tomestones==&lt;br /&gt;
&#039;&#039;&#039;[[Allagan Tomestones]]&#039;&#039;&#039; are awarded by completing endgame [[Dungeons]], [[Trials]], and [[Raids]], among other activities. They are exchanged for [[Endgame Gear Guide|Endgame Gear]].&lt;br /&gt;
&lt;br /&gt;
They rotate regularly, and discontinued tomestones are converted to {{tomestone|Poetics}} [[Allagan Tomestones of Poetics]] as a catch-all. See the [[Allagan Tomestones]] page for more info.&lt;br /&gt;
&lt;br /&gt;
==Bicolor Gemstone==&lt;br /&gt;
{{bicolor gemstone}} &#039;&#039;&#039;[[Bicolor Gemstone]]&#039;&#039;&#039; was introduced in [[Shadowbringers]] as the currency for the [[Shared FATE]] system. They can be used used to purchase a variety of items from [[Gemstone Traders]].&lt;br /&gt;
&lt;br /&gt;
==Bozjan Cluster==&lt;br /&gt;
{{Bozjan cluster}} &#039;&#039;&#039;[[Bozjan Cluster]]s&#039;&#039;&#039; can be used as currency in [[Save the Queen: Blades of Gunnhildr|Save the Queen]] areas. They are exclusively earned as random drops from mobs with &amp;quot;4th Legion&amp;quot; in their name.&lt;br /&gt;
&lt;br /&gt;
==Cieldalaes Currencies==&lt;br /&gt;
{{cowrie|seafarer}} &#039;&#039;&#039;[[Seafarer&#039;s Cowrie]]s&#039;&#039;&#039; and {{cowrie|islander}} &#039;&#039;&#039;[[Islander&#039;s Cowrie]]s&#039;&#039;&#039; are acquired from [[Island Sanctuary]] specific tasks. These are used to purchase unique rewards on the [[Unnamed Island]].&lt;br /&gt;
&lt;br /&gt;
==Company Credits==&lt;br /&gt;
{{Company credit}} &#039;&#039;&#039;[[Company Credit]]s&#039;&#039;&#039; are a currency passively earned by [[Free Company|Free Companies]] as their members complete various activities in the game. They are spent on items and FC actions with the [[OIC Quartermaster]] of your aligned [[Grand Company]]. They can also be used at the [[Resident Caretaker]] in [[residential district]]s or the [[Mammet Voyager 004A|Mammet Voyager #004A]] in the [[Free Company Crafting|Free Company Workshop]].&lt;br /&gt;
&lt;br /&gt;
==Company Seals==&lt;br /&gt;
{{company seal}} &#039;&#039;&#039;[[Company Seals]]&#039;&#039;&#039; are a generic reference to the specific types of seals used to purchase items from your [[Grand Company]].&lt;br /&gt;
*[[File:Storm seals icon1.png|25px|link=Storm Seals]] [[Storm Seals]] from [[The Maelstrom]]&lt;br /&gt;
*[[File:Flame seals item.png|25px|link=Flame Seals]] [[Flame Seals]] from [[The Immortal Flames]]&lt;br /&gt;
*[[File:Serpent Seals.png|25px|link=Serpent Seals]] [[Serpent Seals]] from [[The Order of the Twin Adder]]&lt;br /&gt;
&lt;br /&gt;
==Faux Leaf==&lt;br /&gt;
{{tribe token|faux leaf}} &#039;&#039;&#039;[[Faux Leaf]]&#039;&#039;&#039; is a currency acquired from the [[Faux Hollows]]. They can be traded to [[Faux Commander]] in [[Idyllshire]] for various items.&lt;br /&gt;
&lt;br /&gt;
==Gil==&lt;br /&gt;
{{Gil}} &#039;&#039;&#039;[[Gil]]&#039;&#039;&#039; is the general-purpose everyday money of [[Final Fantasy XIV]]. The [[Gil]] cap is {{gil|999999999}} for the player and each [[retainer]].&lt;br /&gt;
&lt;br /&gt;
==[[The Hunt]]==&lt;br /&gt;
{{Allied seal}}  &#039;&#039;&#039;[[Allied Seals]]&#039;&#039;&#039; are acquired from the &#039;&#039;[[A Realm Reborn]]&#039;&#039;-era [[The Hunt]] (also {{BLU}} [[Blue Mage]] activities) and are used to purchase unique rewards.&lt;br /&gt;
&lt;br /&gt;
{{Centurio seal}} &#039;&#039;&#039;[[Centurio Seals]]&#039;&#039;&#039; are acquired from the &#039;&#039;[[Heavensward]]&#039;&#039;-era [[Clan Hunt]] and the &#039;&#039;[[Stormblood]]&#039;&#039;-era [[Veteran Clan Hunt]] and are used to purchase unique rewards.&lt;br /&gt;
&lt;br /&gt;
{{Sack of nuts}} &#039;&#039;&#039;[[Sack of Nuts]]&#039;&#039;&#039; are acquired from the &#039;&#039;[[Shadowbringers]]&#039;&#039;-era [[Nutsy Clan Hunt]] and the &#039;&#039;[[Endwalker]]&#039;&#039;-era [[Guildship Hunt]] and are used to purchase unique rewards.&lt;br /&gt;
&lt;br /&gt;
==MGP==&lt;br /&gt;
{{MGP}} &#039;&#039;&#039;[[MGP]]&#039;&#039;&#039; is acquired from completing [[mini-games]] in [[Gold Saucer]]. Used to purchase rewards in Gold Saucer. &lt;br /&gt;
&lt;br /&gt;
==Scrips==&lt;br /&gt;
&#039;&#039;&#039;[[Scrips]]&#039;&#039;&#039; are endgame currency for [[Crafters]] and [[Gatherers]].&lt;br /&gt;
&lt;br /&gt;
They rotate with new expansions, and unlike [[Allagan Tomestones]], &#039;&#039;&#039;Scrips&#039;&#039;&#039; convert forward at a 1:1 ratio. So there is no permanent catch-all type of scrip. See the [[Scrips]] page for more info.&lt;br /&gt;
&lt;br /&gt;
==Societal Currency==&lt;br /&gt;
Societal currencies are earned as quest rewards from their [[Allied Society Quests|corresponding factions]].&lt;br /&gt;
{| {{STDT|item }}&lt;br /&gt;
|-&lt;br /&gt;
![[A Realm Reborn]]&lt;br /&gt;
![[Heavensward]]&lt;br /&gt;
![[Stormblood]]&lt;br /&gt;
![[Shadowbringers]]&lt;br /&gt;
![[Endwalker]]&lt;br /&gt;
|-&lt;br /&gt;
| {{tribe token|steel amalj&#039;ok}} [[Steel Amalj&#039;ok]]&amp;lt;br&amp;gt;{{tribe token|sylphic goldleaf}} [[Sylphic Goldleaf]]&amp;lt;br&amp;gt;{{tribe token|titan cobaltpiece}} [[Titan Cobaltpiece]]&amp;lt;br&amp;gt;{{tribe token|rainbowtide psashp}} [[Rainbowtide Psashp]]&amp;lt;br&amp;gt;{{tribe token|ixali oaknot}} [[Ixali Oaknot]] || {{tribe token|vanu whitebone}} [[Vanu Whitebone]]&amp;lt;br&amp;gt;{{tribe token|black copper gil}} [[Black Copper Gil]]&amp;lt;br&amp;gt;{{tribe token|carved kupo nut}} [[Carved Kupo Nut]] || {{tribe token|kojin sango}} [[Kojin Sango]]&amp;lt;br&amp;gt;{{tribe token|ananta dreamstaff}} [[Ananta Dreamstaff]]&amp;lt;br&amp;gt;{{tribe token|namazu koban}} [[Namazu Koban]] || {{tribe token|fae fancy}} [[Fae Fancy]]&amp;lt;br&amp;gt;{{tribe token|qitari compliment}} [[Qitari Compliment]]&amp;lt;br&amp;gt;{{tribe token|hammered frogment}} [[Hammered Frogment]] || {{Tribe token|arkasodara pana}} [[Arkasodara Pana]]&amp;lt;br&amp;gt;{{tribe token|omicron omnitoken}} [[Omicron Omnitoken]]&amp;lt;br&amp;gt;{{tribe token|loporrit carat}} [[Loporrit Carat]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trophy Crystals==&lt;br /&gt;
{{trophy crystal}} &#039;&#039;&#039;[[Trophy Crystal]]s&#039;&#039;&#039; are acquired in [[PvP]]. They are used to purchase &#039;&#039;[[Endwalker]]&#039;&#039;-era [[PvP Gear]] and other rewards in the [[Wolves&#039; Den Pier]].&lt;br /&gt;
&lt;br /&gt;
==Ventures==&lt;br /&gt;
{{Venture}} &#039;&#039;&#039;[[Ventures]]&#039;&#039;&#039;  are used to pay for [[Retainer Ventures]]. They can be purchased from [[Grand Company Quartermasters]] for 200 [[Company Seals]] each, as well as with other currencies. They are also earned as [[Beast Tribe Quests]] rewards or as a random bonus for the completion of normal [[Guildleve|levequests]].&lt;br /&gt;
&lt;br /&gt;
==Wolf Marks==&lt;br /&gt;
{{Wolf mark}} &#039;&#039;&#039;[[Wolf Mark]]s&#039;&#039;&#039; are acquired in [[PvP]]. They are used to purchase [[PvP Gear]] and other rewards in the [[Wolves&#039; Den Pier]].&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
Eorzeans employ a system of units and measurements which serve to quantify various aspects of their daily lives. From currency to units of length and weight, familiarity with these concepts and their origins will afford the reader a deeper knowledge of the realm and the references employed by its residents to describe the world around them.&lt;br /&gt;
&lt;br /&gt;
===A History of Coin===&lt;br /&gt;
When the Sixth Umbral Calamity came, laying waste to the land and swallowing up once-proud nations of magi and wise men, the currencies minted and circulated by these civilizations lost their value, and the economy of Eorzea returned to a primitive system of barter and trade. As the realm recovered and rebuilt itself after the dawn of the Sixth Astral Era, the currencies of Mhach and Amdapor came back into limited use, their values assigned roughly according to the worth of their component metals.&lt;br /&gt;
&lt;br /&gt;
As city-states and nations came to flourish, certain interests took steps to mint their own currencies, with Sharlayan and Ishgard quick to follow suit. As contact between nations in these times was limited at best, no effort was made to introduce a universal standard, and for years, many and myriad currencies were exchanged throughout the land.&lt;br /&gt;
&lt;br /&gt;
This changed in the years of peace that followed the Autumn War. Trade and diplomatic relations between nations flourished, and for reasons of economic convenience, voices calling for a universal currency grew louder.&lt;br /&gt;
&lt;br /&gt;
In the year 1477 of the Sixth Astral Era, the leaders of Eorzea’s six great city-states came together, and after some debate reached the decision to mint a universal currency to be used the realm over. So it came to be that gil, a coinage once used by the ancient Allagan Empire, was reinstituted as the standard currency for all the land.&lt;br /&gt;
&lt;br /&gt;
===On the Design of Gil===&lt;br /&gt;
In times of old, coins would typically bear designs inspired by heroes, leaders, or religious imagery of the nations that minted them. With the introduction of the gil as the standard currency, a new design was needed that would be neutral and acceptable to all. The design that was eventually chosen features the likeness of Nymeia, the Spinner, goddess of fate. This was seen as a fitting choice, given that the value of money can be as fickle as fate itself.&lt;br /&gt;
&amp;lt;ref&amp;gt;Encyclopaedia Eorzea: Volume I, page 20&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Currencies nav}}&lt;br /&gt;
[[Category:Types of Items]] [[Category:Glossary]] [[Category:Patch 2.0 Features]]&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Rainbow_Spoon_Lure&amp;diff=834587</id>
		<title>Rainbow Spoon Lure</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Rainbow_Spoon_Lure&amp;diff=834587"/>
		<updated>2024-09-12T06:48:31Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: /* Used to Catch */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Rainbow Spoon Lure&lt;br /&gt;
| icon = rainbow spoon lure icon1.png&lt;br /&gt;
| description = A shiny blacklip oyster shell lure shaped like a spoon so it will oscillate when dragged through the water, attracting all manner of aquatic life. Especially effective in lakes.&lt;br /&gt;
| type = other&lt;br /&gt;
| effects = &lt;br /&gt;
| material-type = Fishing Tackle&lt;br /&gt;
| unique = &lt;br /&gt;
| untradable = &lt;br /&gt;
| unsellable = &lt;br /&gt;
| rarity = white&lt;br /&gt;
| level = 46&lt;br /&gt;
| ilvl = &lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| recast = &lt;br /&gt;
| cost = &lt;br /&gt;
| value = 13&lt;br /&gt;
| value-hq = &lt;br /&gt;
| seals = &lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = a realm reborn&lt;br /&gt;
| id-edb = 2585f3445d8&lt;br /&gt;
| id-gt = 2625&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Crafting Recipe===&lt;br /&gt;
{{Recipe&lt;br /&gt;
| source = class&lt;br /&gt;
| sheet = &lt;br /&gt;
| type = Fishing Tackle&lt;br /&gt;
| class = Goldsmith&lt;br /&gt;
| level = 46&lt;br /&gt;
| rank = &lt;br /&gt;
| durability = 80&lt;br /&gt;
| difficulty = 159&lt;br /&gt;
| max-quality = 1760&lt;br /&gt;
| yield = 3&lt;br /&gt;
| quick-synthesis = &lt;br /&gt;
| qs-craftsmanship = &lt;br /&gt;
| hq = Unavailable&lt;br /&gt;
| craftsmanship = &lt;br /&gt;
| craftsmanship-rec = 150&lt;br /&gt;
| control = &lt;br /&gt;
| control-rec = &lt;br /&gt;
| aspect = &lt;br /&gt;
| specialization = &lt;br /&gt;
| ingredient1 = 1 Cobalt Ingot&lt;br /&gt;
| ingredient2 = 1 Blacklip Oyster&lt;br /&gt;
| ingredient3 = 6 Wind Shard&lt;br /&gt;
| ingredient4 = 5 Fire Shard&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{action icon|Desynthesis}}===&lt;br /&gt;
* {{item icon|The Grinner}}&lt;br /&gt;
&lt;br /&gt;
==Used to Catch==&lt;br /&gt;
*{{item icon|Acorn Snail}}&lt;br /&gt;
*{{item icon|Lamp Marimo}}&lt;br /&gt;
*{{item icon|Mudskipper}}&lt;br /&gt;
*{{item icon|Mudcrab}}&lt;br /&gt;
*{{item icon|Faerie Bass}}&lt;br /&gt;
*{{item icon|Pond Mussel}}&lt;br /&gt;
*{{item icon|Warmwater Trout}}&lt;br /&gt;
*{{item icon|Dark Bass}}&lt;br /&gt;
*{{item icon|Silverfish}}&lt;br /&gt;
*{{item icon|Common Sculpin}}&lt;br /&gt;
*{{item icon|Grip Killifish}}&lt;br /&gt;
*{{item icon|Bone Cleaner}}&lt;br /&gt;
*{{item icon|Bonytongue}}&lt;br /&gt;
*{{item icon|Mitten Crab}}&lt;br /&gt;
*{{item icon|Ignus Snail}}&lt;br /&gt;
*{{item icon|Oakroot}}&lt;br /&gt;
*{{item icon|Blacklip Oyster}}&lt;br /&gt;
*{{item icon|Southern Pike}}&lt;br /&gt;
*{{item icon|Kobold Puffer}}&lt;br /&gt;
*{{item icon|Ilsabardian Bass}}&lt;br /&gt;
*{{item icon|Boxing Pleco}}&lt;br /&gt;
*{{item icon|Cadaver Carp}}&lt;br /&gt;
*{{item icon|Paglth&#039;an Discus}}&lt;br /&gt;
*{{item icon|Cornelia}}&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Rainbow_Spoon_Lure&amp;diff=834586</id>
		<title>Rainbow Spoon Lure</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Rainbow_Spoon_Lure&amp;diff=834586"/>
		<updated>2024-09-12T06:48:09Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: /* Acquisition */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Rainbow Spoon Lure&lt;br /&gt;
| icon = rainbow spoon lure icon1.png&lt;br /&gt;
| description = A shiny blacklip oyster shell lure shaped like a spoon so it will oscillate when dragged through the water, attracting all manner of aquatic life. Especially effective in lakes.&lt;br /&gt;
| type = other&lt;br /&gt;
| effects = &lt;br /&gt;
| material-type = Fishing Tackle&lt;br /&gt;
| unique = &lt;br /&gt;
| untradable = &lt;br /&gt;
| unsellable = &lt;br /&gt;
| rarity = white&lt;br /&gt;
| level = 46&lt;br /&gt;
| ilvl = &lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| recast = &lt;br /&gt;
| cost = &lt;br /&gt;
| value = 13&lt;br /&gt;
| value-hq = &lt;br /&gt;
| seals = &lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = a realm reborn&lt;br /&gt;
| id-edb = 2585f3445d8&lt;br /&gt;
| id-gt = 2625&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Crafting Recipe===&lt;br /&gt;
{{Recipe&lt;br /&gt;
| source = class&lt;br /&gt;
| sheet = &lt;br /&gt;
| type = Fishing Tackle&lt;br /&gt;
| class = Goldsmith&lt;br /&gt;
| level = 46&lt;br /&gt;
| rank = &lt;br /&gt;
| durability = 80&lt;br /&gt;
| difficulty = 159&lt;br /&gt;
| max-quality = 1760&lt;br /&gt;
| yield = 3&lt;br /&gt;
| quick-synthesis = &lt;br /&gt;
| qs-craftsmanship = &lt;br /&gt;
| hq = Unavailable&lt;br /&gt;
| craftsmanship = &lt;br /&gt;
| craftsmanship-rec = 150&lt;br /&gt;
| control = &lt;br /&gt;
| control-rec = &lt;br /&gt;
| aspect = &lt;br /&gt;
| specialization = &lt;br /&gt;
| ingredient1 = 1 Cobalt Ingot&lt;br /&gt;
| ingredient2 = 1 Blacklip Oyster&lt;br /&gt;
| ingredient3 = 6 Wind Shard&lt;br /&gt;
| ingredient4 = 5 Fire Shard&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{action icon|Desynthesis}}===&lt;br /&gt;
* {{item icon|The Grinner}}&lt;br /&gt;
&lt;br /&gt;
==Used to Catch==&lt;br /&gt;
*{{item icon|Acorn Snail}}&lt;br /&gt;
*{{item icon|Lamp Marimo}}&lt;br /&gt;
*{{item icon|Mudskipper}}&lt;br /&gt;
*{{item icon|Mudcrab}}&lt;br /&gt;
*{{item icon|Faerie Bass}}&lt;br /&gt;
*{{item icon|Pond Mussel}}&lt;br /&gt;
*{{item icon|Warmwater Trout}}&lt;br /&gt;
*{{item icon|Dark Bass}}&lt;br /&gt;
*{{item icon|Silverfish}}&lt;br /&gt;
*{{item icon|Common Sculpin}}&lt;br /&gt;
*{{item icon|Grip Killifish}}&lt;br /&gt;
*{{item icon|Bone Cleaner}}&lt;br /&gt;
*{{item icon|Bonytongue}}&lt;br /&gt;
*{{item icon|Mitten Crab}}&lt;br /&gt;
*{{item icon|Ignus Snail}}&lt;br /&gt;
*{{item icon|Oakroot}}&lt;br /&gt;
*{{item icon|Blacklip Oyster}}&lt;br /&gt;
*{{item icon|Southern Pike}}&lt;br /&gt;
*{{item icon|Kobold Puffer}}&lt;br /&gt;
*{{item icon|Ilsabardian Bass}}&lt;br /&gt;
*{{item icon|Boxing Pleco}}&lt;br /&gt;
*{{item icon|Cadaver Carp}}&lt;br /&gt;
*{{item icon|Paglth&#039;an Discus}}&lt;br /&gt;
*{{item icon|Cornelia}}&lt;br /&gt;
*{{item icon|The Grinner}}&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Rainbow_Spoon_Lure&amp;diff=834585</id>
		<title>Rainbow Spoon Lure</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Rainbow_Spoon_Lure&amp;diff=834585"/>
		<updated>2024-09-12T06:38:56Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: /* Used to Catch */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Rainbow Spoon Lure&lt;br /&gt;
| icon = rainbow spoon lure icon1.png&lt;br /&gt;
| description = A shiny blacklip oyster shell lure shaped like a spoon so it will oscillate when dragged through the water, attracting all manner of aquatic life. Especially effective in lakes.&lt;br /&gt;
| type = other&lt;br /&gt;
| effects = &lt;br /&gt;
| material-type = Fishing Tackle&lt;br /&gt;
| unique = &lt;br /&gt;
| untradable = &lt;br /&gt;
| unsellable = &lt;br /&gt;
| rarity = white&lt;br /&gt;
| level = 46&lt;br /&gt;
| ilvl = &lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| recast = &lt;br /&gt;
| cost = &lt;br /&gt;
| value = 13&lt;br /&gt;
| value-hq = &lt;br /&gt;
| seals = &lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = a realm reborn&lt;br /&gt;
| id-edb = 2585f3445d8&lt;br /&gt;
| id-gt = 2625&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Crafting Recipe===&lt;br /&gt;
{{Recipe&lt;br /&gt;
| source = class&lt;br /&gt;
| sheet = &lt;br /&gt;
| type = Fishing Tackle&lt;br /&gt;
| class = Goldsmith&lt;br /&gt;
| level = 46&lt;br /&gt;
| rank = &lt;br /&gt;
| durability = 80&lt;br /&gt;
| difficulty = 159&lt;br /&gt;
| max-quality = 1760&lt;br /&gt;
| yield = 3&lt;br /&gt;
| quick-synthesis = &lt;br /&gt;
| qs-craftsmanship = &lt;br /&gt;
| hq = Unavailable&lt;br /&gt;
| craftsmanship = &lt;br /&gt;
| craftsmanship-rec = 150&lt;br /&gt;
| control = &lt;br /&gt;
| control-rec = &lt;br /&gt;
| aspect = &lt;br /&gt;
| specialization = &lt;br /&gt;
| ingredient1 = 1 Cobalt Ingot&lt;br /&gt;
| ingredient2 = 1 Blacklip Oyster&lt;br /&gt;
| ingredient3 = 6 Wind Shard&lt;br /&gt;
| ingredient4 = 5 Fire Shard&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Used to Catch==&lt;br /&gt;
*{{item icon|Acorn Snail}}&lt;br /&gt;
*{{item icon|Lamp Marimo}}&lt;br /&gt;
*{{item icon|Mudskipper}}&lt;br /&gt;
*{{item icon|Mudcrab}}&lt;br /&gt;
*{{item icon|Faerie Bass}}&lt;br /&gt;
*{{item icon|Pond Mussel}}&lt;br /&gt;
*{{item icon|Warmwater Trout}}&lt;br /&gt;
*{{item icon|Dark Bass}}&lt;br /&gt;
*{{item icon|Silverfish}}&lt;br /&gt;
*{{item icon|Common Sculpin}}&lt;br /&gt;
*{{item icon|Grip Killifish}}&lt;br /&gt;
*{{item icon|Bone Cleaner}}&lt;br /&gt;
*{{item icon|Bonytongue}}&lt;br /&gt;
*{{item icon|Mitten Crab}}&lt;br /&gt;
*{{item icon|Ignus Snail}}&lt;br /&gt;
*{{item icon|Oakroot}}&lt;br /&gt;
*{{item icon|Blacklip Oyster}}&lt;br /&gt;
*{{item icon|Southern Pike}}&lt;br /&gt;
*{{item icon|Kobold Puffer}}&lt;br /&gt;
*{{item icon|Ilsabardian Bass}}&lt;br /&gt;
*{{item icon|Boxing Pleco}}&lt;br /&gt;
*{{item icon|Cadaver Carp}}&lt;br /&gt;
*{{item icon|Paglth&#039;an Discus}}&lt;br /&gt;
*{{item icon|Cornelia}}&lt;br /&gt;
*{{item icon|The Grinner}}&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Cadaver_Carp&amp;diff=834584</id>
		<title>Cadaver Carp</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Cadaver_Carp&amp;diff=834584"/>
		<updated>2024-09-12T06:37:30Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: /* Fishing Log: The Tangle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Cadaver Carp&lt;br /&gt;
| icon = cadaver carp icon1.png&lt;br /&gt;
| description = Neither dead nor necrophagous, the cadaver carp is called such because of where it chooses to live─some of the most tainted, noisome, and foul waters in all of Eorzea.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[Suitable for printing on large canvases.]&lt;br /&gt;
| type = crafting material&lt;br /&gt;
| effects = &lt;br /&gt;
| material-type = Seafood&lt;br /&gt;
| unique = &lt;br /&gt;
| untradable = &lt;br /&gt;
| unsellable = &lt;br /&gt;
| rarity = white&lt;br /&gt;
| level = &lt;br /&gt;
| ilvl = &lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| recast = &lt;br /&gt;
| cost = &lt;br /&gt;
| value = 2&lt;br /&gt;
| value-hq =&lt;br /&gt;
| seals = &lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = a realm reborn&lt;br /&gt;
| id-edb = 9001cf3a2f4&lt;br /&gt;
| id-gt = 5021&lt;br /&gt;
}}&lt;br /&gt;
[[Cadaver Carp]] is a [[Seafood]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Basic Information==&lt;br /&gt;
*&#039;&#039;&#039;Recommended [[Fishing]] Level&#039;&#039;&#039;: 50 ★★&lt;br /&gt;
*&#039;&#039;&#039;Fish Type&#039;&#039;&#039;: [[Lakes]]&lt;br /&gt;
*&#039;&#039;&#039;[[Aquarium]] Type&#039;&#039;&#039;: None&lt;br /&gt;
*&#039;&#039;&#039;Sizes&#039;&#039;&#039;: Smallest - ??im, Largest - 73.9im&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Neither dead nor necrophagous, the cadaver carp is called such because of where it chooses to live─some of the most tainted, noisome, and foul waters in all of Eorzea. Despite this fact, however, the flesh of the cadaver carp is actually quite tasty.&lt;br /&gt;
&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Purchased From===&lt;br /&gt;
&lt;br /&gt;
===Dropped By===&lt;br /&gt;
&lt;br /&gt;
===[[Fishing Log: The Tangle]]===&lt;br /&gt;
*&#039;&#039;&#039;[[Location]]&#039;&#039;&#039;: [[Mor Dhona]] (x14,y13)&lt;br /&gt;
*&#039;&#039;&#039;Hole Level&#039;&#039;&#039;: 50&lt;br /&gt;
*&#039;&#039;&#039;[[Fish Guide]] Preferred Bait&#039;&#039;&#039;: {{item icon|Rainbow Spoon Lure}}&lt;br /&gt;
*&#039;&#039;&#039;Other [[Baits]]&#039;&#039;&#039;: {{item icon|Caddisfly Larva}}, {{item icon|Versatile Lure}}&lt;br /&gt;
*&#039;&#039;&#039;[[Mooch]]ed From&#039;&#039;&#039;: None&lt;br /&gt;
*&#039;&#039;&#039;Hookset&#039;&#039;&#039;: {{action icon|Powerful_Hookset}} (!!)&lt;br /&gt;
*&#039;&#039;&#039;Condition&#039;&#039;&#039;: None&lt;br /&gt;
*&#039;&#039;&#039;[[Weather]]&#039;&#039;&#039;: [[Gloom]]&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
===Crafting Ingredient===&lt;br /&gt;
&lt;br /&gt;
===Desynthesis===&lt;br /&gt;
&#039;&#039;&#039;Class&#039;&#039;&#039;: [[Culinarian]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Potential Results&#039;&#039;&#039;:&lt;br /&gt;
*[[Allagan Silver Piece]] x1&lt;br /&gt;
*[[Purple Pigment]] x&amp;amp;#160;&lt;br /&gt;
*[[Fine Sand]] x&amp;amp;#160;&lt;br /&gt;
*[[Water Crystal]] x&amp;amp;#160;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Seafood]] [[Category:Lakes Fish]]&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Zagas_Khaal&amp;diff=742538</id>
		<title>Zagas Khaal</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Zagas_Khaal&amp;diff=742538"/>
		<updated>2024-06-08T05:28:00Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: /* Desynthesis */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Zagas Khaal&lt;br /&gt;
| icon = zagas khaal icon1.png&lt;br /&gt;
| description = A freshwater fish extremely common to many of the One River&#039;s northern tributaries. Its name literally translates to &amp;quot;river fish.&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[Suitable for printing on small canvases.]&lt;br /&gt;
| type = crafting material&lt;br /&gt;
| effects = &lt;br /&gt;
| material-type = Seafood&lt;br /&gt;
| unique = &lt;br /&gt;
| untradable = &lt;br /&gt;
| unsellable = &lt;br /&gt;
| rarity = white&lt;br /&gt;
| level = &lt;br /&gt;
| ilvl = &lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| recast = &lt;br /&gt;
| cost = &lt;br /&gt;
| value = 6&lt;br /&gt;
| value-hq = &lt;br /&gt;
| seals = &lt;br /&gt;
| patch = 4.0&lt;br /&gt;
| release = stormblood&lt;br /&gt;
| id-edb = aa7d0703bbe&lt;br /&gt;
| id-gt = 20127&lt;br /&gt;
}}&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Basic Information==&lt;br /&gt;
*&#039;&#039;&#039;Recommended [[Fishing]] Level&#039;&#039;&#039;: 70&lt;br /&gt;
*&#039;&#039;&#039;Fish Type&#039;&#039;&#039;: [[Rivers]]&lt;br /&gt;
*&#039;&#039;&#039;[[Aquarium]] Type&#039;&#039;&#039;: None&lt;br /&gt;
*&#039;&#039;&#039;Sizes&#039;&#039;&#039;: Smallest - ??im, Largest - ??im&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ask a nomad of the Azim Steppe to blurt out the first fish that comes to mind, and without fail you will hear the name of this pervasive species, followed by an awkward silence.&lt;br /&gt;
&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===[[Fishing Log: Azim Khaat]]===&lt;br /&gt;
*&#039;&#039;&#039;[[Location]]&#039;&#039;&#039;: [[The Azim Steppe]] (x23,y23)&lt;br /&gt;
*&#039;&#039;&#039;Hole Level&#039;&#039;&#039;: 70&lt;br /&gt;
*&#039;&#039;&#039;[[Baits]]&#039;&#039;&#039;: [[Midge Larva]], [[Nightcrawler]], [[Stonefly Larva]]&lt;br /&gt;
*&#039;&#039;&#039;[[Mooch]]ed From&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Condition&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;[[Weather]]&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
===Desynthesis===&lt;br /&gt;
&#039;&#039;&#039;Class&#039;&#039;&#039;: [[Culinarian]] (225.00)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Potential Results&#039;&#039;&#039;:&lt;br /&gt;
*{{item icon|Allagan Bronze Piece}} x 1&lt;br /&gt;
*{{item icon|Fine Sand}} x 1&lt;br /&gt;
*{{item icon|Water Cluster}} x 1-2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Seafood]] [[Category:Rivers Fish]]&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Mountain_Buster_(Blue_Mage)&amp;diff=726196</id>
		<title>Mountain Buster (Blue Mage)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Mountain_Buster_(Blue_Mage)&amp;diff=726196"/>
		<updated>2024-04-11T14:57:58Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: - Updated Acquisition Tips to more accurately reflect frequency of Mountain Buster in Titan instances between Hard &amp;amp; Extreme versions.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{other uses|the [[blue mage]] spell|the [[summoner]] action|Mountain Buster (Summoner)}}&lt;br /&gt;
{{Action infobox&lt;br /&gt;
| name = Mountain Buster&lt;br /&gt;
| icon = Mountain Buster.png&lt;br /&gt;
| description = Deals physical earth damage to all enemies in a cone before you with a potency of 400 for the first enemy, and 50% less for all remaining enemies.&lt;br /&gt;
| facts = {{Action fact|Shares a recast timer with ```[[Shock Strike]]```.}}&lt;br /&gt;
| acquired = blue mage&lt;br /&gt;
| level = 1&lt;br /&gt;
| type = ability&lt;br /&gt;
| number = 46&lt;br /&gt;
| rank = 5&lt;br /&gt;
| damage-type = Physical&lt;br /&gt;
| aspect = Blunt, Earth&lt;br /&gt;
| mp-cost = 400&lt;br /&gt;
| casting =&lt;br /&gt;
| recast = 60&lt;br /&gt;
| range = 0&lt;br /&gt;
| radius = 6&lt;br /&gt;
| traits =&lt;br /&gt;
| actions = Shock Strike&lt;br /&gt;
| req-quest =&lt;br /&gt;
| targeting = pbaoe&lt;br /&gt;
| aoe-type = front cone&lt;br /&gt;
| pvp = n&lt;br /&gt;
| patch = 4.5&lt;br /&gt;
| release = stormblood&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Flavor Text==&lt;br /&gt;
In a devastating recreation of one of [[Titan]]&#039;s most fearsome techniques, Mountain Buster strikes opponents with an upheaval of earth-aspected aether, as if the land itself were ripping free of its confines to pulverize its defilers─or any unfortunate bystanders, as it were.&lt;br /&gt;
&lt;br /&gt;
==[[Blue Mage Spells Learning Guide|Acquisition]]==&lt;br /&gt;
===Duties===&lt;br /&gt;
*[[Titan]] from level 50 [[Trial]] [[The Navel (Hard)]]&lt;br /&gt;
*[[Titan]] from level 50 [[Trial]] [[The Navel (Extreme)]]&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
===Acquisition Tips===&lt;br /&gt;
On Titan, this action is an untelegraphed AoE tankbuster where Titan will create a wave of stone targeting the main tank. As the spell has no cast timer and is only cast late in [[The Navel (Hard)]], it is possible for Blue Mages to miss this spell from this trial. In [[The Navel (Extreme)]], Mountain Buster occurs earlier in the trial as Titan casts it intermittently between his rotations, so it may be possible for Blue Mages to learn this spell in an unsynched solo instance at later levels.&lt;br /&gt;
&lt;br /&gt;
In [[The Navel (Extreme)]], it is recommended for Blue Mages to &#039;&#039;not&#039;&#039; DPS Titan beyond the first phase at the start of the battle, so that Titan can proceed to use Mountain Buster while having enough room to dodge his other attacks. Once Titan has used Mountain Buster, Blue Mages can then proceed to burst DPS and complete the trial as per normal.&lt;br /&gt;
&lt;br /&gt;
===Other Tips===&lt;br /&gt;
*Shares a recast timer with [[Shock Strike]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|5.1|&lt;br /&gt;
**Potency has been increased from 310 to 400.&lt;br /&gt;
**Potency reduction after the first enemy is now fixed at 50%.}}&lt;br /&gt;
*{{patch|4.5}}&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Hammerlea&amp;diff=725200</id>
		<title>Hammerlea</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Hammerlea&amp;diff=725200"/>
		<updated>2024-04-06T19:51:52Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: /* Gathering Nodes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area infobox&lt;br /&gt;
| type = area&lt;br /&gt;
| within = Western Thanalan&lt;br /&gt;
| description = With the influx of refugees, the living conditions of Ul&#039;dah no longer suit the tastes of its wealthiest inhabitants. Hammerlea, then, is their escape - an area upon which great estates will one day be built. A t present, mighty towers known as the Hammers pound the ground into a solid foundation, and give the place its name.&lt;br /&gt;
| map = Hammerlea Map.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Landmarks==&lt;br /&gt;
==={{map icon|settlement}}Scorpion Crossing===&lt;br /&gt;
From the East Aldenard Trading Company to the independent merchants of the Seventy-Seven Caravans shopkeeps, of all kinds send their wares through Scorpion Crossing. Here, goods unloaded at Vesper Bay are sorted by quality: the best sent to Ul&#039;dah, and the remaining to the Silver Bazaar.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}Nophica&#039;s Wells===&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}The East Hammer===&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}The West Hammer===&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}The South Hammer===&lt;br /&gt;
&lt;br /&gt;
==={{map icon|settlement}}The Silver Bazaar===&lt;br /&gt;
The Silver Bazaar was once the heart of Ul&#039;dahn sea trade. However, few vessels put into port at the hamlet&#039;s lonely docks anymore, sailing instead for the deep harbor at Vesper Bay. Of late, the town is a refuge for those who saw their dreams shattered in Ul&#039;dah and are trying in desperation to pick up the pieces. &lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}Beaconhill Lighthouse===&lt;br /&gt;
In times long past, the merchants of the Silver Bazaar would light a great bonfire on a hill adjacent the hamlet in order to see ships safely into port. At the height of Bazaar&#039;s prosperity, money was donated by shopkeeps and ship captains alike towards the construction of a mighty lighthouse that stands atop that selfsame hill.&lt;br /&gt;
&lt;br /&gt;
==Gathering Nodes==&lt;br /&gt;
===Miner===&lt;br /&gt;
{{gathering node table header|gatherer=miner}}&lt;br /&gt;
&lt;br /&gt;
{{gathering node table row|mining|10|Tin Ore      |6  |0|  |22.3,28.7|Hammerlea|slot=5}}&lt;br /&gt;
{{gathering node table row|mining|10|Zinc Ore     |9  |0|  |22.3,28.7|Hammerlea|slot=5}}&lt;br /&gt;
{{gathering node table row|mining|10|Soiled Femur |8  |0|  |22.3,28.7|Hammerlea|slot=5}}&lt;br /&gt;
{{gathering node table row|mining|10|Water Shard  |1  |0|  |22.3,28.7|Hammerlea|slot=5}}&lt;br /&gt;
{{gathering node table row|mining|10|Obsidian     |10 |0|  |22.3,28.7|Hammerlea|slot=5}}&lt;br /&gt;
{{gathering node table row|quarrying|30|Water Shard  |1  |0|  |23.5,23.2|Nophica&#039;s Wells|slot=5}}&lt;br /&gt;
{{gathering node table row|quarrying|30|Water Crystal|26 |0|  |23.5,23.2|Nophica&#039;s Wells|slot=6}}&lt;br /&gt;
{{gathering node table row|quarrying|30|Blue Pigment |28 |0|  |23.5,23.2|Nophica&#039;s Wells|slot=7}}&lt;br /&gt;
{{gathering node table row|quarrying|50|Water Shard  |1  |0|  |18.3,28.7|The Silver Bazaar|slot=5}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
===Botanist===&lt;br /&gt;
{{gathering node table header|gatherer=botanist}}&lt;br /&gt;
{{gathering node table row|harvesting|15|Ogre Pumpkin  |13|  |  |23.3,23.3|Nophica&#039;s Wells|slot=2}}&lt;br /&gt;
{{gathering node table row|harvesting|15|Garlean Garlic|11|  |  |23.3,23.3|Nophica&#039;s Wells|slot=3}}&lt;br /&gt;
{{gathering node table row|harvesting|15|Water Shard   |1 |  |  |23.3,23.3|Nophica&#039;s Wells|slot=5}}&lt;br /&gt;
{{gathering node table row|harvesting|15|Wild Onion    |12|  |  |23.3,23.3|Nophica&#039;s Wells|slot=8}}&lt;br /&gt;
{{gathering node table row|harvesting|15|Wild Onion Set|12|  |  |23.3,23.3|Nophica&#039;s Wells|slot=}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:Hammerlea View1.PNG&lt;br /&gt;
File:Hammerlea View2.PNG&lt;br /&gt;
Nophicas Wells.PNG|Nophica&#039;s Wells&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Western Thanalan areas}}&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Hammerlea&amp;diff=725168</id>
		<title>Hammerlea</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Hammerlea&amp;diff=725168"/>
		<updated>2024-04-06T16:45:43Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: /* Gathering Nodes */ - added gathering tables, pending perception &amp;amp; respawn details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area infobox&lt;br /&gt;
| type = area&lt;br /&gt;
| within = Western Thanalan&lt;br /&gt;
| description = With the influx of refugees, the living conditions of Ul&#039;dah no longer suit the tastes of its wealthiest inhabitants. Hammerlea, then, is their escape - an area upon which great estates will one day be built. A t present, mighty towers known as the Hammers pound the ground into a solid foundation, and give the place its name.&lt;br /&gt;
| map = Hammerlea Map.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Landmarks==&lt;br /&gt;
==={{map icon|settlement}}Scorpion Crossing===&lt;br /&gt;
From the East Aldenard Trading Company to the independent merchants of the Seventy-Seven Caravans shopkeeps, of all kinds send their wares through Scorpion Crossing. Here, goods unloaded at Vesper Bay are sorted by quality: the best sent to Ul&#039;dah, and the remaining to the Silver Bazaar.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}Nophica&#039;s Wells===&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}The East Hammer===&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}The West Hammer===&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}The South Hammer===&lt;br /&gt;
&lt;br /&gt;
==={{map icon|settlement}}The Silver Bazaar===&lt;br /&gt;
The Silver Bazaar was once the heart of Ul&#039;dahn sea trade. However, few vessels put into port at the hamlet&#039;s lonely docks anymore, sailing instead for the deep harbor at Vesper Bay. Of late, the town is a refuge for those who saw their dreams shattered in Ul&#039;dah and are trying in desperation to pick up the pieces. &lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}Beaconhill Lighthouse===&lt;br /&gt;
In times long past, the merchants of the Silver Bazaar would light a great bonfire on a hill adjacent the hamlet in order to see ships safely into port. At the height of Bazaar&#039;s prosperity, money was donated by shopkeeps and ship captains alike towards the construction of a mighty lighthouse that stands atop that selfsame hill.&lt;br /&gt;
&lt;br /&gt;
==Gathering Nodes==&lt;br /&gt;
===Miner===&lt;br /&gt;
&lt;br /&gt;
===Miner===&lt;br /&gt;
{{gathering node table header|gatherer=miner}}&lt;br /&gt;
&lt;br /&gt;
{{gathering node table row|mining|10|Tin Ore      |6  |0|  |22.3,28.7|Hammerlea|slot=5}}&lt;br /&gt;
{{gathering node table row|mining|10|Zinc Ore     |9  |0|  |22.3,28.7|Hammerlea|slot=5}}&lt;br /&gt;
{{gathering node table row|mining|10|Soiled Femur |8  |0|  |22.3,28.7|Hammerlea|slot=5}}&lt;br /&gt;
{{gathering node table row|mining|10|Water Shard  |1  |0|  |22.3,28.7|Hammerlea|slot=5}}&lt;br /&gt;
{{gathering node table row|mining|10|Obsidian     |10 |0|  |22.3,28.7|Hammerlea|slot=5}}&lt;br /&gt;
{{gathering node table row|quarrying|30|Water Shard  |1  |0|  |23.5,23.2|Nophica&#039;s Wells|slot=5}}&lt;br /&gt;
{{gathering node table row|quarrying|30|Water Crystal|26 |0|  |23.5,23.2|Nophica&#039;s Wells|slot=6}}&lt;br /&gt;
{{gathering node table row|quarrying|30|Blue Pigment |28 |0|  |23.5,23.2|Nophica&#039;s Wells|slot=7}}&lt;br /&gt;
{{gathering node table row|quarrying|50|Water Shard  |1  |0|  |18.3,28.7|The Silver Bazaar|slot=5}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
===Botanist===&lt;br /&gt;
{{gathering node table header|gatherer=botanist}}&lt;br /&gt;
{{gathering node table row|harvesting|15|Ogre Pumpkin  |13|  |  |23.3,23.3|Nophica&#039;s Wells|slot=2}}&lt;br /&gt;
{{gathering node table row|harvesting|15|Garlean Garlic|11|  |  |23.3,23.3|Nophica&#039;s Wells|slot=3}}&lt;br /&gt;
{{gathering node table row|harvesting|15|Water Shard   |1 |  |  |23.3,23.3|Nophica&#039;s Wells|slot=5}}&lt;br /&gt;
{{gathering node table row|harvesting|15|Wild Onion    |12|  |  |23.3,23.3|Nophica&#039;s Wells|slot=8}}&lt;br /&gt;
{{gathering node table row|harvesting|15|Wild Onion Set|12|  |  |23.3,23.3|Nophica&#039;s Wells|slot=}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:Hammerlea View1.PNG&lt;br /&gt;
File:Hammerlea View2.PNG&lt;br /&gt;
Nophicas Wells.PNG|Nophica&#039;s Wells&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Western Thanalan areas}}&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Bloodshore&amp;diff=725166</id>
		<title>Bloodshore</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Bloodshore&amp;diff=725166"/>
		<updated>2024-04-06T16:11:41Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: /* Botanist */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area infobox&lt;br /&gt;
| type = area&lt;br /&gt;
| within = Eastern La Noscea&lt;br /&gt;
| description = Bloodshore&#039;s name stems from a macabre tale. Around fifty years ago, the enmity between the League of Lost Bastards and the followers of Rycharde Mistbeard came to a head off the coast of eastern La Noscea. When the smoke cleared, four galleys had sunk, and hundreds of corpses had been swept away with the tide, the water and sand stained red with their blood.&lt;br /&gt;
}}&lt;br /&gt;
==Landmarks==&lt;br /&gt;
==={{map icon|landmark}}Gullperch Tower=== &lt;br /&gt;
One of the three beacons built along the La Noscean coast in the Sixth Astral Era, Gullperch Tower is the easternmost—warning ships navigating the Strait of Merlthor of its deadly shallows, while also serving as a watchtower for pirate and Sahagin raids on Bloodshore.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}Isle of Endless Summer=== &lt;br /&gt;
Used for events through the year such as [[The Rising]].&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}The Garlok&#039;s Lair=== &lt;br /&gt;
Intrigued by the &amp;quot;monster&amp;quot; known as the Garlok that was said to live in this dark cavern, Master Gegeruju sent a band of sellswords into the depths to find it. Not only are they rumored to have stumbled upon the legendary fear babe...but also stumbled &amp;quot;into&amp;quot; it, stirring the Garlok from its ages-long slumber. &lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}Hidden Falls &amp;amp; Docks=== &lt;br /&gt;
Sheltered on three sides by towering cliffs, Hidden Falls can be found several score yalms upstream from where the Agelyss River empties into the Strait of Merlthor. Taken by its beauty, Ul&#039;dahn plutocrat Gegeruju was quick to purchase the land and construct a stage upon which private performances for the magnate&#039;s favoured clients are held. &lt;br /&gt;
&lt;br /&gt;
==Gathering Nodes==&lt;br /&gt;
===Miner===&lt;br /&gt;
{{gathering node table header|gatherer=miner}}&lt;br /&gt;
{{gathering node table row|mining|35|Water Shard|1|18||28.7,27.3|Bloodshore|slot=5}}&lt;br /&gt;
{{gathering node table row|mining|35|Raw Garnet|31|106||28.7,27.3|Bloodshore|slot=6}}&lt;br /&gt;
{{gathering node table row|mining|35|Raw Aquamarine|35|115||28.7,27.3|Bloodshore|slot=7}}&lt;br /&gt;
{{gathering node table row|mining|35|Raw Goshenite|33|110||28.7,27.3|Bloodshore|slot=7}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
===Botanist===&lt;br /&gt;
{{gathering node table header|gatherer=botanist}}&lt;br /&gt;
{{gathering node table row|logging   |30|Water Shard  |1 |18|  |27.8,33.7|Bloodshore|slot=5}}&lt;br /&gt;
{{gathering node table row|logging   |30|Water Crystal|26|  |  |27.8,33.7|Bloodshore|slot=6}}&lt;br /&gt;
{{gathering node table row|logging   |30|Blue Pigment |28|  |  |27.8,33.7|Bloodshore|slot=7}}&lt;br /&gt;
{{gathering node table row|harvesting|35|Dragon Pepper|35|  |  |26.7,29.3|Bloodshore|slot=2}}&lt;br /&gt;
{{gathering node table row|harvesting|35|Midland Basil|32|  |  |26.7,29.3|Bloodshore|slot=3}}&lt;br /&gt;
{{gathering node table row|harvesting|35|Water Shard  |1 |  |  |26.7,29.3|Bloodshore|slot=4}}&lt;br /&gt;
{{gathering node table row|harvesting|35|Mandrake     |33|  |  |26.7,29.3|Bloodshore|slot=5}}&lt;br /&gt;
{{gathering node table row|harvesting|35|Salt Leek    |34|  |  |26.7,29.3|Bloodshore|slot=6}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{Eastern La Noscea areas}}&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Bloodshore&amp;diff=725165</id>
		<title>Bloodshore</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Bloodshore&amp;diff=725165"/>
		<updated>2024-04-06T16:08:18Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: /* Botanist */ -merged logging &amp;amp; harvesting tables&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area infobox&lt;br /&gt;
| type = area&lt;br /&gt;
| within = Eastern La Noscea&lt;br /&gt;
| description = Bloodshore&#039;s name stems from a macabre tale. Around fifty years ago, the enmity between the League of Lost Bastards and the followers of Rycharde Mistbeard came to a head off the coast of eastern La Noscea. When the smoke cleared, four galleys had sunk, and hundreds of corpses had been swept away with the tide, the water and sand stained red with their blood.&lt;br /&gt;
}}&lt;br /&gt;
==Landmarks==&lt;br /&gt;
==={{map icon|landmark}}Gullperch Tower=== &lt;br /&gt;
One of the three beacons built along the La Noscean coast in the Sixth Astral Era, Gullperch Tower is the easternmost—warning ships navigating the Strait of Merlthor of its deadly shallows, while also serving as a watchtower for pirate and Sahagin raids on Bloodshore.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}Isle of Endless Summer=== &lt;br /&gt;
Used for events through the year such as [[The Rising]].&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}The Garlok&#039;s Lair=== &lt;br /&gt;
Intrigued by the &amp;quot;monster&amp;quot; known as the Garlok that was said to live in this dark cavern, Master Gegeruju sent a band of sellswords into the depths to find it. Not only are they rumored to have stumbled upon the legendary fear babe...but also stumbled &amp;quot;into&amp;quot; it, stirring the Garlok from its ages-long slumber. &lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}Hidden Falls &amp;amp; Docks=== &lt;br /&gt;
Sheltered on three sides by towering cliffs, Hidden Falls can be found several score yalms upstream from where the Agelyss River empties into the Strait of Merlthor. Taken by its beauty, Ul&#039;dahn plutocrat Gegeruju was quick to purchase the land and construct a stage upon which private performances for the magnate&#039;s favoured clients are held. &lt;br /&gt;
&lt;br /&gt;
==Gathering Nodes==&lt;br /&gt;
===Miner===&lt;br /&gt;
{{gathering node table header|gatherer=miner}}&lt;br /&gt;
{{gathering node table row|mining|35|Water Shard|1|18||28.7,27.3|Bloodshore|slot=5}}&lt;br /&gt;
{{gathering node table row|mining|35|Raw Garnet|31|106||28.7,27.3|Bloodshore|slot=6}}&lt;br /&gt;
{{gathering node table row|mining|35|Raw Aquamarine|35|115||28.7,27.3|Bloodshore|slot=7}}&lt;br /&gt;
{{gathering node table row|mining|35|Raw Goshenite|33|110||28.7,27.3|Bloodshore|slot=7}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
===Botanist===&lt;br /&gt;
{{gathering node table header|gatherer=botanist}}&lt;br /&gt;
{{gathering node table row|logging|30|Water Shard|1|18||27.8,33.7|Bloodshore|slot=5}}&lt;br /&gt;
{{gathering node table row|logging|30|Water Crystal|26|||27.8,33.7|Bloodshore|slot=6}}&lt;br /&gt;
{{gathering node table row|logging|30|Blue Pigment|28|||27.8,33.7|Bloodshore|slot=7}}&lt;br /&gt;
{{gathering node table row|harvesting|35|Dragon Pepper|35|   ||26.5,30.0|Bloodshore|slot=2}}&lt;br /&gt;
{{gathering node table row|harvesting|35|Midland Basil|32|   ||26.5,30.0|Bloodshore|slot=3}}&lt;br /&gt;
{{gathering node table row|harvesting|35|Water Shard  |1|    ||26.5,30.0|Bloodshore|slot=4}}&lt;br /&gt;
{{gathering node table row|harvesting|35|Mandrake     |33|   ||26.5,30.0|Bloodshore|slot=5}}&lt;br /&gt;
{{gathering node table row|harvesting|35|Salt Leek    |34|   ||26.5,30.0|Bloodshore|slot=6}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{Eastern La Noscea areas}}&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Bloodshore&amp;diff=725164</id>
		<title>Bloodshore</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Bloodshore&amp;diff=725164"/>
		<updated>2024-04-06T16:07:29Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: /* Gathering Nodes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area infobox&lt;br /&gt;
| type = area&lt;br /&gt;
| within = Eastern La Noscea&lt;br /&gt;
| description = Bloodshore&#039;s name stems from a macabre tale. Around fifty years ago, the enmity between the League of Lost Bastards and the followers of Rycharde Mistbeard came to a head off the coast of eastern La Noscea. When the smoke cleared, four galleys had sunk, and hundreds of corpses had been swept away with the tide, the water and sand stained red with their blood.&lt;br /&gt;
}}&lt;br /&gt;
==Landmarks==&lt;br /&gt;
==={{map icon|landmark}}Gullperch Tower=== &lt;br /&gt;
One of the three beacons built along the La Noscean coast in the Sixth Astral Era, Gullperch Tower is the easternmost—warning ships navigating the Strait of Merlthor of its deadly shallows, while also serving as a watchtower for pirate and Sahagin raids on Bloodshore.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}Isle of Endless Summer=== &lt;br /&gt;
Used for events through the year such as [[The Rising]].&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}The Garlok&#039;s Lair=== &lt;br /&gt;
Intrigued by the &amp;quot;monster&amp;quot; known as the Garlok that was said to live in this dark cavern, Master Gegeruju sent a band of sellswords into the depths to find it. Not only are they rumored to have stumbled upon the legendary fear babe...but also stumbled &amp;quot;into&amp;quot; it, stirring the Garlok from its ages-long slumber. &lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}Hidden Falls &amp;amp; Docks=== &lt;br /&gt;
Sheltered on three sides by towering cliffs, Hidden Falls can be found several score yalms upstream from where the Agelyss River empties into the Strait of Merlthor. Taken by its beauty, Ul&#039;dahn plutocrat Gegeruju was quick to purchase the land and construct a stage upon which private performances for the magnate&#039;s favoured clients are held. &lt;br /&gt;
&lt;br /&gt;
==Gathering Nodes==&lt;br /&gt;
===Miner===&lt;br /&gt;
{{gathering node table header|gatherer=miner}}&lt;br /&gt;
{{gathering node table row|mining|35|Water Shard|1|18||28.7,27.3|Bloodshore|slot=5}}&lt;br /&gt;
{{gathering node table row|mining|35|Raw Garnet|31|106||28.7,27.3|Bloodshore|slot=6}}&lt;br /&gt;
{{gathering node table row|mining|35|Raw Aquamarine|35|115||28.7,27.3|Bloodshore|slot=7}}&lt;br /&gt;
{{gathering node table row|mining|35|Raw Goshenite|33|110||28.7,27.3|Bloodshore|slot=7}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
===Botanist===&lt;br /&gt;
{{gathering node table header|gatherer=botanist}}&lt;br /&gt;
{{gathering node table row|logging|30|Water Shard|1|18||27.8,33.7|Bloodshore|slot=5}}&lt;br /&gt;
{{gathering node table row|logging|30|Water Crystal|26|||27.8,33.7|Bloodshore|slot=6}}&lt;br /&gt;
{{gathering node table row|logging|30|Blue Pigment|28|||27.8,33.7|Bloodshore|slot=7}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{gathering node table header|gatherer=botanist}}&lt;br /&gt;
{{gathering node table row|harvesting|35|Dragon Pepper|35|   ||26.5,30.0|Bloodshore|slot=2}}&lt;br /&gt;
{{gathering node table row|harvesting|35|Midland Basil|32|   ||26.5,30.0|Bloodshore|slot=3}}&lt;br /&gt;
{{gathering node table row|harvesting|35|Water Shard  |1|    ||26.5,30.0|Bloodshore|slot=4}}&lt;br /&gt;
{{gathering node table row|harvesting|35|Mandrake     |33|   ||26.5,30.0|Bloodshore|slot=5}}&lt;br /&gt;
{{gathering node table row|harvesting|35|Salt Leek    |34|   ||26.5,30.0|Bloodshore|slot=6}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{Eastern La Noscea areas}}&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Bloodshore&amp;diff=725163</id>
		<title>Bloodshore</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Bloodshore&amp;diff=725163"/>
		<updated>2024-04-06T16:06:37Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: /* Gathering Nodes */ - added logging &amp;amp; harvesting tables, pending perception &amp;amp; respawn details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area infobox&lt;br /&gt;
| type = area&lt;br /&gt;
| within = Eastern La Noscea&lt;br /&gt;
| description = Bloodshore&#039;s name stems from a macabre tale. Around fifty years ago, the enmity between the League of Lost Bastards and the followers of Rycharde Mistbeard came to a head off the coast of eastern La Noscea. When the smoke cleared, four galleys had sunk, and hundreds of corpses had been swept away with the tide, the water and sand stained red with their blood.&lt;br /&gt;
}}&lt;br /&gt;
==Landmarks==&lt;br /&gt;
==={{map icon|landmark}}Gullperch Tower=== &lt;br /&gt;
One of the three beacons built along the La Noscean coast in the Sixth Astral Era, Gullperch Tower is the easternmost—warning ships navigating the Strait of Merlthor of its deadly shallows, while also serving as a watchtower for pirate and Sahagin raids on Bloodshore.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}Isle of Endless Summer=== &lt;br /&gt;
Used for events through the year such as [[The Rising]].&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}The Garlok&#039;s Lair=== &lt;br /&gt;
Intrigued by the &amp;quot;monster&amp;quot; known as the Garlok that was said to live in this dark cavern, Master Gegeruju sent a band of sellswords into the depths to find it. Not only are they rumored to have stumbled upon the legendary fear babe...but also stumbled &amp;quot;into&amp;quot; it, stirring the Garlok from its ages-long slumber. &lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}Hidden Falls &amp;amp; Docks=== &lt;br /&gt;
Sheltered on three sides by towering cliffs, Hidden Falls can be found several score yalms upstream from where the Agelyss River empties into the Strait of Merlthor. Taken by its beauty, Ul&#039;dahn plutocrat Gegeruju was quick to purchase the land and construct a stage upon which private performances for the magnate&#039;s favoured clients are held. &lt;br /&gt;
&lt;br /&gt;
==Gathering Nodes==&lt;br /&gt;
{{gathering node table header|gatherer=miner}}&lt;br /&gt;
{{gathering node table row|mining|35|Water Shard|1|18||28.7,27.3|Bloodshore|slot=5}}&lt;br /&gt;
{{gathering node table row|mining|35|Raw Garnet|31|106||28.7,27.3|Bloodshore|slot=6}}&lt;br /&gt;
{{gathering node table row|mining|35|Raw Aquamarine|35|115||28.7,27.3|Bloodshore|slot=7}}&lt;br /&gt;
{{gathering node table row|mining|35|Raw Goshenite|33|110||28.7,27.3|Bloodshore|slot=7}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{gathering node table header|gatherer=botanist}}&lt;br /&gt;
{{gathering node table row|logging|30|Water Shard|1|18||27.8,33.7|Bloodshore|slot=5}}&lt;br /&gt;
{{gathering node table row|logging|30|Water Crystal|26|||27.8,33.7|Bloodshore|slot=6}}&lt;br /&gt;
{{gathering node table row|logging|30|Blue Pigment|28|||27.8,33.7|Bloodshore|slot=7}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{gathering node table header|gatherer=botanist}}&lt;br /&gt;
{{gathering node table row|harvesting|35|Dragon Pepper|35|   ||26.5,30.0|Bloodshore|slot=2}}&lt;br /&gt;
{{gathering node table row|harvesting|35|Midland Basil|32|   ||26.5,30.0|Bloodshore|slot=3}}&lt;br /&gt;
{{gathering node table row|harvesting|35|Water Shard  |1|    ||26.5,30.0|Bloodshore|slot=4}}&lt;br /&gt;
{{gathering node table row|harvesting|35|Mandrake     |33|   ||26.5,30.0|Bloodshore|slot=5}}&lt;br /&gt;
{{gathering node table row|harvesting|35|Salt Leek    |34|   ||26.5,30.0|Bloodshore|slot=6}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{Eastern La Noscea areas}}&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=1000_Needles&amp;diff=725162</id>
		<title>1000 Needles</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=1000_Needles&amp;diff=725162"/>
		<updated>2024-04-06T15:21:03Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: Undo revision 725159 by GenesisEra (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| name = 1000 Needles&lt;br /&gt;
| icon = 1000 Needles.png&lt;br /&gt;
| description = Deals a fixed 1,000 points of physical damage which is shared by all enemies around you.&lt;br /&gt;
| facts = &lt;br /&gt;
| acquired = blue mage&lt;br /&gt;
| level = 1&lt;br /&gt;
| type = spell&lt;br /&gt;
| number = 36&lt;br /&gt;
| rank = 4&lt;br /&gt;
| damage-type = Physical&lt;br /&gt;
| aspect = Piercing&lt;br /&gt;
| mp-cost = 300&lt;br /&gt;
| casting = 6&lt;br /&gt;
| recast = 2.5&lt;br /&gt;
| range = 0&lt;br /&gt;
| radius = 4&lt;br /&gt;
| traits =&lt;br /&gt;
| actions =&lt;br /&gt;
| req-quest =&lt;br /&gt;
| targeting = pbaoe&lt;br /&gt;
| aoe-type = pbaoe&lt;br /&gt;
| pvp = n&lt;br /&gt;
| patch = 4.5&lt;br /&gt;
| release = stormblood&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Flavor Text==&lt;br /&gt;
Highly famed─and feared─due to its frequent use by cactuars, 1000 Needles showers one&#039;s surroundings with a hail of slim projectiles. Despite their magical nature, the velocity at which the blue mage&#039;s pseudo-spines are propelled ensures that they are quite as painful as the real thing.&lt;br /&gt;
&lt;br /&gt;
==[[Blue Mage Spells Learning Guide|Acquisition]]==&lt;br /&gt;
{{dropped by}}&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
===Acquisition Tips===&lt;br /&gt;
[[Sabotender Bailaor]]s can be found just outside [[Little Ala Mhigo]] in Southern Thanalan and tend to use 1000 Needles very frequently.&lt;br /&gt;
&lt;br /&gt;
* Around the southwestern entrance to Little Ala Mhigo (x:16,y:15), you can find one that is close enough to the gates to pull up to the L35 Brass Blade at the entrance, who will help you beat them if you&#039;re struggling!&lt;br /&gt;
&lt;br /&gt;
===Other Tips===&lt;br /&gt;
*Best leveling spell for [[BLU]] early on. Not recommended past level 50 as most average spells will surpass 1000 Needles.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|4.5}}&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sabotender_Bailaor&amp;diff=725161</id>
		<title>Sabotender Bailaor</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sabotender_Bailaor&amp;diff=725161"/>
		<updated>2024-04-06T15:19:59Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: /* Additional Information */ - Added details for 1000 Needles for BLU&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Sabotender Bailaor&lt;br /&gt;
| description =&lt;br /&gt;
| image =&lt;br /&gt;
| location = Southern Thanalan&lt;br /&gt;
| coordinates = 13.4,13.8&lt;br /&gt;
| race = Seedkin&lt;br /&gt;
| clan = Cactuar&lt;br /&gt;
| level = 25-27&lt;br /&gt;
| aggression = p1&lt;br /&gt;
| patch = 4.5&lt;br /&gt;
| release = stormblood&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Loot==&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Cactuar Needle}}&lt;br /&gt;
{{Drops table row|1000 Needles|type=spell}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Southern Thanalan| 13.4,13.8 |25-27}}&lt;br /&gt;
{{NPC location info|Southern Thanalan| 16,15 |26}}&lt;br /&gt;
{{NPC location info|Southern Thanalan| 18,13 |24}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|Flower Power}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
At (X:16, Y:15), lower-levelled [[Blue Mage]]s can pull these mobs towards the Brass Blades at the southwestern entrance to Little Ala Mhigo, who can assist in killing these mobs - this can help in learning [[1000 Needles]] at a lower level.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Patch 4.5 Enemies]]&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Galvanth_the_Dominator&amp;diff=725160</id>
		<title>Galvanth the Dominator</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Galvanth_the_Dominator&amp;diff=725160"/>
		<updated>2024-04-06T15:13:19Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: /* Additional Information */ - Added details for Mind Blast for BLU&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Galvanth the Dominator&lt;br /&gt;
| description = In life, King Galvanth of Gelmorra was a mighty ruler and a peerless lancer and in death, this rendered him an ideal vessel for a formidable voidsent. That which was ultimately summoned was soul eater, a being, occupying the sixth rank of the hierarchy of twelve. After the voidsent was vanquished, the Padjal E-Sumi-Uni performed art of purification upon Galvanth’s corpse, laying him to eternal rest once more.&lt;br /&gt;
| image = Galvanth the Dominator.png&lt;br /&gt;
| location = &lt;br /&gt;
| coordinates = &lt;br /&gt;
| dungeon = The Tam-Tara Deepcroft&lt;br /&gt;
| raid = &lt;br /&gt;
| trial = &lt;br /&gt;
| objective = boss&lt;br /&gt;
| title =&lt;br /&gt;
| gender = &lt;br /&gt;
| age =&lt;br /&gt;
| race = Voidsent&lt;br /&gt;
| clan = Mindflayer&lt;br /&gt;
| class = Thaumaturge&lt;br /&gt;
| job =&lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace =&lt;br /&gt;
| organization =&lt;br /&gt;
| level = 16&lt;br /&gt;
| aggression = a6&lt;br /&gt;
| goal =&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Loot==&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Gladiator&#039;s Plundered Arms (Lv. 15)}}&lt;br /&gt;
{{Drops table row|Plundered Battleaxe}}&lt;br /&gt;
{{Drops table row|Plundered Guisarme}}&lt;br /&gt;
{{Drops table row|Plundered Knuckles}}&lt;br /&gt;
{{Drops table row|Plundered Knives}}&lt;br /&gt;
{{Drops table row|Plundered Shortbow}}&lt;br /&gt;
{{Drops table row|Plundered Staff}}&lt;br /&gt;
{{Drops table row|Plundered Grimoire}}&lt;br /&gt;
{{Drops table row|Plundered Cane}}&lt;br /&gt;
{{Drops table row|Plundered Sabatons}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Boots}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Thighboots}}&lt;br /&gt;
{{Drops table row|Faded Copy of Dark Vows}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|The Tam-Tara Deepcroft| |16}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|Fire in the Gloom}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
[[Mind Blast]] is a dodgable circle AoE around Galvanth the Dominator that inflicts those hit with an [[Paralysis]] debuff. This spell can be learned by Blue Mages.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Patch 2.0 Enemies]] [[Category:Bosses]]&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=1000_Needles&amp;diff=725159</id>
		<title>1000 Needles</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=1000_Needles&amp;diff=725159"/>
		<updated>2024-04-06T15:11:08Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: /* Acquisition */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| name = 1000 Needles&lt;br /&gt;
| icon = 1000 Needles.png&lt;br /&gt;
| description = Deals a fixed 1,000 points of physical damage which is shared by all enemies around you.&lt;br /&gt;
| facts = &lt;br /&gt;
| acquired = blue mage&lt;br /&gt;
| level = 1&lt;br /&gt;
| type = spell&lt;br /&gt;
| number = 36&lt;br /&gt;
| rank = 4&lt;br /&gt;
| damage-type = Physical&lt;br /&gt;
| aspect = Piercing&lt;br /&gt;
| mp-cost = 300&lt;br /&gt;
| casting = 6&lt;br /&gt;
| recast = 2.5&lt;br /&gt;
| range = 0&lt;br /&gt;
| radius = 4&lt;br /&gt;
| traits =&lt;br /&gt;
| actions =&lt;br /&gt;
| req-quest =&lt;br /&gt;
| targeting = pbaoe&lt;br /&gt;
| aoe-type = pbaoe&lt;br /&gt;
| pvp = n&lt;br /&gt;
| patch = 4.5&lt;br /&gt;
| release = stormblood&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Flavor Text==&lt;br /&gt;
Highly famed─and feared─due to its frequent use by cactuars, 1000 Needles showers one&#039;s surroundings with a hail of slim projectiles. Despite their magical nature, the velocity at which the blue mage&#039;s pseudo-spines are propelled ensures that they are quite as painful as the real thing.&lt;br /&gt;
&lt;br /&gt;
==[[Blue Mage Spells Learning Guide|Acquisition]]==&lt;br /&gt;
===Duties===&lt;br /&gt;
*[[Sabotender Desertor]] from Level 38 Dungeon [[Cutter&#039;s Cry]]&lt;br /&gt;
===Open World===&lt;br /&gt;
{{dropped by}}&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
===Acquisition Tips===&lt;br /&gt;
[[Sabotender Bailaor]]s can be found just outside [[Little Ala Mhigo]] in Southern Thanalan and tend to use 1000 Needles very frequently.&lt;br /&gt;
&lt;br /&gt;
* Around the southwestern entrance to Little Ala Mhigo (x:16,y:15), you can find one that is close enough to the gates to pull up to the L35 Brass Blade at the entrance, who will help you beat them if you&#039;re struggling!&lt;br /&gt;
&lt;br /&gt;
===Other Tips===&lt;br /&gt;
*Best leveling spell for [[BLU]] early on. Not recommended past level 50 as most average spells will surpass 1000 Needles.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|4.5}}&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=1000_Needles&amp;diff=725158</id>
		<title>1000 Needles</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=1000_Needles&amp;diff=725158"/>
		<updated>2024-04-06T15:07:42Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: /* Acquisition Tips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| name = 1000 Needles&lt;br /&gt;
| icon = 1000 Needles.png&lt;br /&gt;
| description = Deals a fixed 1,000 points of physical damage which is shared by all enemies around you.&lt;br /&gt;
| facts = &lt;br /&gt;
| acquired = blue mage&lt;br /&gt;
| level = 1&lt;br /&gt;
| type = spell&lt;br /&gt;
| number = 36&lt;br /&gt;
| rank = 4&lt;br /&gt;
| damage-type = Physical&lt;br /&gt;
| aspect = Piercing&lt;br /&gt;
| mp-cost = 300&lt;br /&gt;
| casting = 6&lt;br /&gt;
| recast = 2.5&lt;br /&gt;
| range = 0&lt;br /&gt;
| radius = 4&lt;br /&gt;
| traits =&lt;br /&gt;
| actions =&lt;br /&gt;
| req-quest =&lt;br /&gt;
| targeting = pbaoe&lt;br /&gt;
| aoe-type = pbaoe&lt;br /&gt;
| pvp = n&lt;br /&gt;
| patch = 4.5&lt;br /&gt;
| release = stormblood&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Flavor Text==&lt;br /&gt;
Highly famed─and feared─due to its frequent use by cactuars, 1000 Needles showers one&#039;s surroundings with a hail of slim projectiles. Despite their magical nature, the velocity at which the blue mage&#039;s pseudo-spines are propelled ensures that they are quite as painful as the real thing.&lt;br /&gt;
&lt;br /&gt;
==[[Blue Mage Spells Learning Guide|Acquisition]]==&lt;br /&gt;
===Open World===&lt;br /&gt;
{{dropped by}}&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
===Acquisition Tips===&lt;br /&gt;
[[Sabotender Bailaor]]s can be found just outside [[Little Ala Mhigo]] in Southern Thanalan and tend to use 1000 Needles very frequently.&lt;br /&gt;
&lt;br /&gt;
* Around the southwestern entrance to Little Ala Mhigo (x:16,y:15), you can find one that is close enough to the gates to pull up to the L35 Brass Blade at the entrance, who will help you beat them if you&#039;re struggling!&lt;br /&gt;
&lt;br /&gt;
===Other Tips===&lt;br /&gt;
*Best leveling spell for [[BLU]] early on. Not recommended past level 50 as most average spells will surpass 1000 Needles.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|4.5}}&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Real_Folk_Blues&amp;diff=725157</id>
		<title>The Real Folk Blues</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Real_Folk_Blues&amp;diff=725157"/>
		<updated>2024-04-06T15:00:05Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: Undo revision 725152 by GenesisEra (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Real Folk Blues&lt;br /&gt;
| description = [[Maudlin Latool Ja|Latool Ja]] is doing a fine job of holding the fort in [[Martyn]]&#039;s absence.&lt;br /&gt;
| image = BLU HW quest image1.png&lt;br /&gt;
| quest-giver = Maudlin Latool Ja&lt;br /&gt;
| location = Ul&#039;dah - Steps of Thal&lt;br /&gt;
| location-x = 12.5&lt;br /&gt;
| location-y = 13.0&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = Blue Mage&lt;br /&gt;
| level = 50&lt;br /&gt;
| requirements = Learn {{action icon|Glower}}&lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 11700&lt;br /&gt;
| gil = 952&lt;br /&gt;
| reward1 = 1 The Spirit of the Whalaqee&lt;br /&gt;
| reward2 = 1 Magus&#039;s Attire Coffer (IL 130)&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Blue Gold&lt;br /&gt;
| next-quest = Turning Over a Blue Leaf&lt;br /&gt;
| patch = 4.5&lt;br /&gt;
| release = stormblood&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{action icon|Glower}} is available via:&lt;br /&gt;
{{#lsth:Glower|[[Blue Mage Spells Learning Guide|Acquisition]]}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Search for [[Martyn]] at the [[Ceruleum Processing Plant]] in [[Northern Thanalan]].&lt;br /&gt;
*Speak with [[Royse]] in [[Ul&#039;dah]].&lt;br /&gt;
*Speak with [[Royse]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Latool Ja is doing a fine job of holding the fort in Martyn&#039;s absence.&lt;br /&gt;
&lt;br /&gt;
*Latool Ja informs Martyn that you have learned the Glower spell, prompting your mentor to ignore the chirurgeon&#039;s advice once again and leave his sickbed to congratulate you. This achievement, however, pales in comparison to another piece of welcome news he has received─Whastrach has successfully delivered the medicine to the Whalaqee and the epidemic afflicting them has been eradicated. Unfortunately, Martyn&#039;s jubilations are short-lived when Ceadda, the young chirurgeon of the New World tribe, arrives with ill tidings. Whastrach has apparently taken lands sacred to the Whalaqee as his own, in an obvious attempt to seize the ceruleum-rich Lapis Canyon. Martyn is livid at the treachery of the man in whom he placed his trust, and rushes off to confront him at the processing plant in northern Thanalan.&lt;br /&gt;
&lt;br /&gt;
*You arrive to find Martyn and Ceadda already in the midst of a heated debate with Whastrach. The self-styled businessman states that the Whalaqee lands were acquired through a legally binding contract in exchange for the shipment of medicine and that the ceruleum mine he plans to open will give the Whalaqee an opportunity to become part of the modern world. Ceadda and Martyn vehemently disagree, saying that the elders were tricked into the agreement and that it is not for Whastrach to decide how they should live their lives. As the two sides reach an impasse, Royse interrupts to make a surprising revelation─not only is she Whastrach&#039;s financial backer, but she also told him of Martyn&#039;s plan to produce medicine for the Whalaqee. Although she was unaware of the extent of Whastrach&#039;s plans, she cannot decide which side of the argument she should support. To settle the matter, she suggests that Martyn and Whastrach meet in the Celestium and battle as blue mages, and promises to withdraw her investment should Martyn win. However, if he loses, he will be forced to persuade the Whalaqee to surrender their lands as per the agreement. Since Martyn is still recovering from his earlier injuries, you are selected to take his place, assuming the guise of “Azuro the Second.”&lt;br /&gt;
&lt;br /&gt;
*Back in Ul&#039;dah, you participate in a practice demonstration of your spells, bedecked in your new Masked Carnivale outfit. It is then that Whastrach enters dressed as the terrifying Azulmagia, resembling a demon in more than simply outward appearance. You finally understand why his prowess as a blue mage is held in such high regard, as he unleashes an array of astonishingly potent magicks.&lt;br /&gt;
&lt;br /&gt;
*With your climactic encounter on the horizon, Royse suggests entering matches against her pit fiends first to hone your skills before facing your mentor&#039;s hated rival. Azulmagia awaits you in the final stage of the Masked Carnivale, but will your blue magic be enough to overcome him?&lt;br /&gt;
**※The [[Turning_Over_a_Blue_Leaf|next blue mage quest]] will be available from [[Maudlin_Latool_Ja|Latool Ja]] after completing level 25 of [[The_Masked_Carnivale|The Masked Carnivale]].&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Coincounter&amp;diff=725156</id>
		<title>Coincounter</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Coincounter&amp;diff=725156"/>
		<updated>2024-04-06T14:59:47Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: Undo revision 725150 by GenesisEra (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Coincounter&lt;br /&gt;
| description = Making its lair in the Aurum Vale, this hulking cyclops attacks all who enter its territory, giving the impression of a watchdog jealously guard ing a golden hoard. For its antics, adventurers have named it the Coincounter.&lt;br /&gt;
| image = Coincounter.png&lt;br /&gt;
| location = &lt;br /&gt;
| coordinates = &lt;br /&gt;
| dungeon = The Aurum Vale&lt;br /&gt;
| raid = &lt;br /&gt;
| trial = &lt;br /&gt;
| title = &lt;br /&gt;
| objective = boss&lt;br /&gt;
| gender = &lt;br /&gt;
| age = &lt;br /&gt;
| race = Spoken&lt;br /&gt;
| clan = Cyclops&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace = &lt;br /&gt;
| organization = &lt;br /&gt;
| relatives = &lt;br /&gt;
| level = 47&lt;br /&gt;
| aggression = a5&lt;br /&gt;
| service = &lt;br /&gt;
| goal = &lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = &lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Loot==&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Aurum Cuirass}}&lt;br /&gt;
{{Drops table row|Aurum Jacket}}&lt;br /&gt;
{{Drops table row|Aurum Chasuble}}&lt;br /&gt;
{{Drops table row|Aurum Trousers}}&lt;br /&gt;
{{Drops table row|Aurum Brais}}&lt;br /&gt;
{{Drops table row|Aurum Smalls}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|The Aurum Vale|  |47}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|Going for Gold}}&lt;br /&gt;
{{quest list row|Gilding the Bilious (Immortal Flames)}}&lt;br /&gt;
{{quest list row|Gilding the Bilious (Maelstrom)}}&lt;br /&gt;
{{quest list row|Gilding the Bilious (Twin Adder)}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
Uses the [[Blue Mage]] spell {{item icon|Glower}}. Guaranteed to learn even unsynched due to it being a quest requirement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Patch 2.0 Enemies]]&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Brontes&amp;diff=725155</id>
		<title>Brontes</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Brontes&amp;diff=725155"/>
		<updated>2024-04-06T14:59:45Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: Undo revision 725151 by GenesisEra (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Central Thanalan&lt;br /&gt;
| race = Spoken&lt;br /&gt;
| clan = Cyclops&lt;br /&gt;
| image = Brontes Day 1.jpg&lt;br /&gt;
| aggression = a4&lt;br /&gt;
| rank = S&lt;br /&gt;
| release = arr&lt;br /&gt;
| level = 50&lt;br /&gt;
}}&lt;br /&gt;
[[File:Central thanalan hunt map 1.png|thumb|Map of Spawn Points]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|S_Rank_ARR}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Central Thanalan| 23,35 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 24,32 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 22,31 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 26,30 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 20,26 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 19,25 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 19,24 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 17,23 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 19,21 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 16,19 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 18,19 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 22,21 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 18,18 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 16,16 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 16,13 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 18,13 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 22,14 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 22,16 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 21,16 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 26,18 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 28,18 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 27,22 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 30,21 |50}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Eating [[meals|food]] on Brontes&#039;s chosen spawn location will spawn it, assuming its random timer is up.&lt;br /&gt;
* Factors such as food quality or which food and whether the player is mounted or moving have no effect on spawn.&lt;br /&gt;
* Not an RNG spawn; only one food needs to be eaten.&lt;br /&gt;
&lt;br /&gt;
===Time===&lt;br /&gt;
66 to 78 hours after it&#039;s been killed; or alternatively 39 to 47 hours after maintenance has ended.&lt;br /&gt;
&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
* &#039;&#039;&#039;Eye of the Beholder&#039;&#039;&#039; is an aoe that spans in front of [[Brontes]]. It inflicts anyone hit with a cleansable {{status effect|electrocution}} &#039;&#039;&#039;[[Electrocution]]&#039;&#039;&#039; dot.&lt;br /&gt;
* &#039;&#039;&#039;10-Tonze Swipe&#039;&#039;&#039; is a frontal swipe.&lt;br /&gt;
* &#039;&#039;&#039;100-Tonze Swipe&#039;&#039;&#039; is a frontal swipe that knocks back those hit.&lt;br /&gt;
* &#039;&#039;&#039;1000-Tonze Swing&#039;&#039;&#039; is a circular aoe that knocks back all hit.&lt;br /&gt;
* &#039;&#039;&#039;{{item icon|Glower}}&#039;&#039;&#039; is a line aoe at a random player that inflicts all hit with a cleansable {{status effect|paralysis}} &#039;&#039;&#039;[[Paralysis]]&#039;&#039;&#039; debuff. [[Blue Mage]] can learn this spell.&lt;br /&gt;
* &#039;&#039;&#039;Predatorial Instinct&#039;&#039;&#039; draws players in.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|[[Hunter-scholar (Black Brush Station)]]|One of a pair of cyclops captured several years ago on Vylbrand by the Adventurers&#039; Guild and subsequently separated.&amp;lt;br /&amp;gt;&lt;br /&gt;
Brontes was sold to an Ul&#039;dahn circus, where he proved a prize draw, and never more so than on his last day, when he slew two of his keepers over a haunch of venison barded in flare fat before escaping.&amp;lt;br /&amp;gt;&lt;br /&gt;
Having learned the joys of enlightened cuisine during his captivity, the cyclops is drawn by the aroma of cooking, much to the terror of culinarians.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
{{quotation|[[Encyclopædia Eorzea]] vol 2|One of a pair of cyclopes captured several years ago on Vylbrand by the Adventurers&#039; Guild and subsequently separated. Brontes was sold to an Ul’dahn circus, where he proved a prize draw, and never more so than on his last day, when he slew two of his keepers over a haunch of venison barded in flare fat before escaping. Having learned the joys of enlightened cuisine during his captivity, the cyclops is drawn by the aroma of fine comestibles, much to the terror of culinarians.}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:Brontes4.jpg&lt;br /&gt;
Image:Brontes Day 1.jpg | Brontes during the day&lt;br /&gt;
Image:Brontes pic 1.png&lt;br /&gt;
Image:Brontes3.jpg&lt;br /&gt;
Image:Brontes Day 2.jpg | Brontes up close&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:S Rank]] [[Category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Something_Borrowed,_Something_Blue&amp;diff=725154</id>
		<title>Something Borrowed, Something Blue</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Something_Borrowed,_Something_Blue&amp;diff=725154"/>
		<updated>2024-04-06T14:58:46Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: Replaced #lsth:Northerlies with drop table to standardize formatting for BLU S&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Something Borrowed, Something Blue&lt;br /&gt;
| description = [[Martyn]] plans to teach [[Nutiba Buntiba]] and [[P&#039;yandih]] a lesson.&lt;br /&gt;
| image = BLU ShB quest image1.png&lt;br /&gt;
| quest-giver = Martyn&lt;br /&gt;
| location = Ul&#039;dah - Steps of Thal&lt;br /&gt;
| location-x = 12.5&lt;br /&gt;
| location-y = 13.0&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = Blue Mage&lt;br /&gt;
| level = 53&lt;br /&gt;
| requirements = Learn {{action icon|Northerlies}}&lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 12285&lt;br /&gt;
| gil = 848&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Into the Blue Again&lt;br /&gt;
| next-quest = Bolt from the Blue&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.15&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{action icon|Northerlies}} is available via:&lt;br /&gt;
===Open World===&lt;br /&gt;
{{dropped by|Northerlies}}&lt;br /&gt;
*Level 60 [[Mirka]] - Rank A [[Elite Mark]] in [[Coerthas Western Highlands]]&lt;br /&gt;
&lt;br /&gt;
===Duties===&lt;br /&gt;
*[[Yeti (Boss)|Yeti]] from [[Snowcloak]]&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Martyn]] in [[Hammerlea]].&lt;br /&gt;
*Speak with [[Martyn]] again and defeat the arena viking.&lt;br /&gt;
*Speak with [[Martyn]].&lt;br /&gt;
*Speak with [[Martyn]] in [[Ul&#039;dah]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Martyn plans to teach Nutiba Buntiba and P&#039;yandih a lesson.&lt;br /&gt;
&lt;br /&gt;
*With Northerlies now part of your collection of spells, Martyn is eager to have you demonstrate the proper form and technique of a blue mage to P&#039;yandih and Nutiba Buntiba. The two apprentices eagerly await your arrival in Hammerlea, where the lesson is to be held, though exactly what skills you are expected to impart has yet to be explained.&lt;br /&gt;
&lt;br /&gt;
*Shortly after reaching Hammerlea, Martyn reveals that you will be engaging a mammet borrowed from the Celestium in combat, in order to show the students the practical applications of blue magic. Your self-proclaimed mentor gives you a moment to collect your thoughts before he activates the adorable yet deadly axe-wielding automaton.&lt;br /&gt;
&lt;br /&gt;
*The arena viking&#039;s slow, deliberate swings prove no match for your swift and precise blue magic spells, and before long, the mammet lies motionless at your feet. Martyn, however, is visibly distraught by the sight of the expensive machine being rendered inoperable, since he will no doubt have to find the coin to pay for its repairs.&lt;br /&gt;
&lt;br /&gt;
*Nutiba Buntiba and P&#039;yandih observe that your nimble footwork and relentless barrage of attacks were the deciding factors in your victory, and it seems that a valuable lesson has been learned. With the demonstration having reached its conclusion, Martyn leads the way back to Ul&#039;dah.&lt;br /&gt;
&lt;br /&gt;
*At the Blue Mages&#039; Guild, you learn that not only is Martyn charging his apprentices for his tuition, but that the demonstration that you provided actually set them back more than the usual amount. He claims that this is a means to an end, as their contributions are required for the day-to-day running of the guild. Perhaps in a somewhat hurried attempt to change the subject, he approaches the topic of the various roles that adventurers fulfill when forming groups to go exploring. Normally, the members divide their duties between offense, defense, and healing, whereas in the blue mage&#039;s case, it is possible for them to perform all of these duties simultaneously. In fact, there have been several reports of parties comprised entirely of blue mages meeting with considerable success on such quests. Martyn is keen to investigate this further, in the hopes he will be able to prove the effectiveness of his guild&#039;s members in real combat situations. In the meantime, he requests that you prepare for the next lesson with Nutiba Buntiba and P&#039;yandih by mastering Whistle, a spell which he presumably already possesses himself.&lt;br /&gt;
**※The next blue mage quest will be available from Martyn upon reaching level 55 and learning Whistle.&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Real_Folk_Blues&amp;diff=725152</id>
		<title>The Real Folk Blues</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Real_Folk_Blues&amp;diff=725152"/>
		<updated>2024-04-06T14:53:16Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: Replaced #lsth:Glower with drop table to standardise formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Real Folk Blues&lt;br /&gt;
| description = [[Maudlin Latool Ja|Latool Ja]] is doing a fine job of holding the fort in [[Martyn]]&#039;s absence.&lt;br /&gt;
| image = BLU HW quest image1.png&lt;br /&gt;
| quest-giver = Maudlin Latool Ja&lt;br /&gt;
| location = Ul&#039;dah - Steps of Thal&lt;br /&gt;
| location-x = 12.5&lt;br /&gt;
| location-y = 13.0&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = Blue Mage&lt;br /&gt;
| level = 50&lt;br /&gt;
| requirements = Learn {{action icon|Glower}}&lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 11700&lt;br /&gt;
| gil = 952&lt;br /&gt;
| reward1 = 1 The Spirit of the Whalaqee&lt;br /&gt;
| reward2 = 1 Magus&#039;s Attire Coffer (IL 130)&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Blue Gold&lt;br /&gt;
| next-quest = Turning Over a Blue Leaf&lt;br /&gt;
| patch = 4.5&lt;br /&gt;
| release = stormblood&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{action icon|Glower}} is available via:&lt;br /&gt;
{{dropped by|Glower}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Search for [[Martyn]] at the [[Ceruleum Processing Plant]] in [[Northern Thanalan]].&lt;br /&gt;
*Speak with [[Royse]] in [[Ul&#039;dah]].&lt;br /&gt;
*Speak with [[Royse]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Latool Ja is doing a fine job of holding the fort in Martyn&#039;s absence.&lt;br /&gt;
&lt;br /&gt;
*Latool Ja informs Martyn that you have learned the Glower spell, prompting your mentor to ignore the chirurgeon&#039;s advice once again and leave his sickbed to congratulate you. This achievement, however, pales in comparison to another piece of welcome news he has received─Whastrach has successfully delivered the medicine to the Whalaqee and the epidemic afflicting them has been eradicated. Unfortunately, Martyn&#039;s jubilations are short-lived when Ceadda, the young chirurgeon of the New World tribe, arrives with ill tidings. Whastrach has apparently taken lands sacred to the Whalaqee as his own, in an obvious attempt to seize the ceruleum-rich Lapis Canyon. Martyn is livid at the treachery of the man in whom he placed his trust, and rushes off to confront him at the processing plant in northern Thanalan.&lt;br /&gt;
&lt;br /&gt;
*You arrive to find Martyn and Ceadda already in the midst of a heated debate with Whastrach. The self-styled businessman states that the Whalaqee lands were acquired through a legally binding contract in exchange for the shipment of medicine and that the ceruleum mine he plans to open will give the Whalaqee an opportunity to become part of the modern world. Ceadda and Martyn vehemently disagree, saying that the elders were tricked into the agreement and that it is not for Whastrach to decide how they should live their lives. As the two sides reach an impasse, Royse interrupts to make a surprising revelation─not only is she Whastrach&#039;s financial backer, but she also told him of Martyn&#039;s plan to produce medicine for the Whalaqee. Although she was unaware of the extent of Whastrach&#039;s plans, she cannot decide which side of the argument she should support. To settle the matter, she suggests that Martyn and Whastrach meet in the Celestium and battle as blue mages, and promises to withdraw her investment should Martyn win. However, if he loses, he will be forced to persuade the Whalaqee to surrender their lands as per the agreement. Since Martyn is still recovering from his earlier injuries, you are selected to take his place, assuming the guise of “Azuro the Second.”&lt;br /&gt;
&lt;br /&gt;
*Back in Ul&#039;dah, you participate in a practice demonstration of your spells, bedecked in your new Masked Carnivale outfit. It is then that Whastrach enters dressed as the terrifying Azulmagia, resembling a demon in more than simply outward appearance. You finally understand why his prowess as a blue mage is held in such high regard, as he unleashes an array of astonishingly potent magicks.&lt;br /&gt;
&lt;br /&gt;
*With your climactic encounter on the horizon, Royse suggests entering matches against her pit fiends first to hone your skills before facing your mentor&#039;s hated rival. Azulmagia awaits you in the final stage of the Masked Carnivale, but will your blue magic be enough to overcome him?&lt;br /&gt;
**※The [[Turning_Over_a_Blue_Leaf|next blue mage quest]] will be available from [[Maudlin_Latool_Ja|Latool Ja]] after completing level 25 of [[The_Masked_Carnivale|The Masked Carnivale]].&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Brontes&amp;diff=725151</id>
		<title>Brontes</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Brontes&amp;diff=725151"/>
		<updated>2024-04-06T14:48:25Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: Added BLU Spell Glower to loot table for cross-referencing to BLU-related pages.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Central Thanalan&lt;br /&gt;
| race = Spoken&lt;br /&gt;
| clan = Cyclops&lt;br /&gt;
| image = Brontes Day 1.jpg&lt;br /&gt;
| aggression = a4&lt;br /&gt;
| rank = S&lt;br /&gt;
| release = arr&lt;br /&gt;
| level = 50&lt;br /&gt;
}}&lt;br /&gt;
[[File:Central thanalan hunt map 1.png|thumb|Map of Spawn Points]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|S_Rank_ARR}}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Glower|type=spell}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Coordinates==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Central Thanalan| 23,35 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 24,32 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 22,31 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 26,30 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 20,26 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 19,25 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 19,24 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 17,23 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 19,21 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 16,19 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 18,19 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 22,21 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 18,18 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 16,16 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 16,13 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 18,13 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 22,14 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 22,16 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 21,16 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 26,18 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 28,18 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 27,22 |50}} &lt;br /&gt;
{{NPC location info|Central Thanalan| 30,21 |50}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Eating [[meals|food]] on Brontes&#039;s chosen spawn location will spawn it, assuming its random timer is up.&lt;br /&gt;
* Factors such as food quality or which food and whether the player is mounted or moving have no effect on spawn.&lt;br /&gt;
* Not an RNG spawn; only one food needs to be eaten.&lt;br /&gt;
&lt;br /&gt;
===Time===&lt;br /&gt;
66 to 78 hours after it&#039;s been killed; or alternatively 39 to 47 hours after maintenance has ended.&lt;br /&gt;
&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
* &#039;&#039;&#039;Eye of the Beholder&#039;&#039;&#039; is an aoe that spans in front of [[Brontes]]. It inflicts anyone hit with a cleansable {{status effect|electrocution}} &#039;&#039;&#039;[[Electrocution]]&#039;&#039;&#039; dot.&lt;br /&gt;
* &#039;&#039;&#039;10-Tonze Swipe&#039;&#039;&#039; is a frontal swipe.&lt;br /&gt;
* &#039;&#039;&#039;100-Tonze Swipe&#039;&#039;&#039; is a frontal swipe that knocks back those hit.&lt;br /&gt;
* &#039;&#039;&#039;1000-Tonze Swing&#039;&#039;&#039; is a circular aoe that knocks back all hit.&lt;br /&gt;
* &#039;&#039;&#039;{{item icon|Glower}}&#039;&#039;&#039; is a line aoe at a random player that inflicts all hit with a cleansable {{status effect|paralysis}} &#039;&#039;&#039;[[Paralysis]]&#039;&#039;&#039; debuff. [[Blue Mage]] can learn this spell.&lt;br /&gt;
* &#039;&#039;&#039;Predatorial Instinct&#039;&#039;&#039; draws players in.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|[[Hunter-scholar (Black Brush Station)]]|One of a pair of cyclops captured several years ago on Vylbrand by the Adventurers&#039; Guild and subsequently separated.&amp;lt;br /&amp;gt;&lt;br /&gt;
Brontes was sold to an Ul&#039;dahn circus, where he proved a prize draw, and never more so than on his last day, when he slew two of his keepers over a haunch of venison barded in flare fat before escaping.&amp;lt;br /&amp;gt;&lt;br /&gt;
Having learned the joys of enlightened cuisine during his captivity, the cyclops is drawn by the aroma of cooking, much to the terror of culinarians.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
{{quotation|[[Encyclopædia Eorzea]] vol 2|One of a pair of cyclopes captured several years ago on Vylbrand by the Adventurers&#039; Guild and subsequently separated. Brontes was sold to an Ul’dahn circus, where he proved a prize draw, and never more so than on his last day, when he slew two of his keepers over a haunch of venison barded in flare fat before escaping. Having learned the joys of enlightened cuisine during his captivity, the cyclops is drawn by the aroma of fine comestibles, much to the terror of culinarians.}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:Brontes4.jpg&lt;br /&gt;
Image:Brontes Day 1.jpg | Brontes during the day&lt;br /&gt;
Image:Brontes pic 1.png&lt;br /&gt;
Image:Brontes3.jpg&lt;br /&gt;
Image:Brontes Day 2.jpg | Brontes up close&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:S Rank]] [[Category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Coincounter&amp;diff=725150</id>
		<title>Coincounter</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Coincounter&amp;diff=725150"/>
		<updated>2024-04-06T14:46:17Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: Added BLU Spell Glower to loot table for cross-referencing to BLU-related pages.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Coincounter&lt;br /&gt;
| description = Making its lair in the Aurum Vale, this hulking cyclops attacks all who enter its territory, giving the impression of a watchdog jealously guard ing a golden hoard. For its antics, adventurers have named it the Coincounter.&lt;br /&gt;
| image = Coincounter.png&lt;br /&gt;
| location = &lt;br /&gt;
| coordinates = &lt;br /&gt;
| dungeon = The Aurum Vale&lt;br /&gt;
| raid = &lt;br /&gt;
| trial = &lt;br /&gt;
| title = &lt;br /&gt;
| objective = boss&lt;br /&gt;
| gender = &lt;br /&gt;
| age = &lt;br /&gt;
| race = Spoken&lt;br /&gt;
| clan = Cyclops&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace = &lt;br /&gt;
| organization = &lt;br /&gt;
| relatives = &lt;br /&gt;
| level = 47&lt;br /&gt;
| aggression = a5&lt;br /&gt;
| service = &lt;br /&gt;
| goal = &lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = &lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Loot==&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Aurum Cuirass}}&lt;br /&gt;
{{Drops table row|Aurum Jacket}}&lt;br /&gt;
{{Drops table row|Aurum Chasuble}}&lt;br /&gt;
{{Drops table row|Aurum Trousers}}&lt;br /&gt;
{{Drops table row|Aurum Brais}}&lt;br /&gt;
{{Drops table row|Aurum Smalls}}&lt;br /&gt;
{{Drops table row|Glower|type=spell}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|The Aurum Vale|  |47}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|Going for Gold}}&lt;br /&gt;
{{quest list row|Gilding the Bilious (Immortal Flames)}}&lt;br /&gt;
{{quest list row|Gilding the Bilious (Maelstrom)}}&lt;br /&gt;
{{quest list row|Gilding the Bilious (Twin Adder)}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
Uses the [[Blue Mage]] spell {{item icon|Glower}}. Guaranteed to learn even unsynched due to it being a quest requirement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Patch 2.0 Enemies]]&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Coeurl_Smriti&amp;diff=725149</id>
		<title>Coeurl Smriti</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Coeurl_Smriti&amp;diff=725149"/>
		<updated>2024-04-06T14:36:37Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: Undo revision 725148 by GenesisEra (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Coeurl Smriti&lt;br /&gt;
| description =&lt;br /&gt;
| image = Coeurl Smriti.png&lt;br /&gt;
| location = &lt;br /&gt;
| coordinates = &lt;br /&gt;
| dungeon = The Temple of the Fist&lt;br /&gt;
| raid = &lt;br /&gt;
| trial = &lt;br /&gt;
| title =&lt;br /&gt;
| gender = &lt;br /&gt;
| age =&lt;br /&gt;
| race = Beastkin&lt;br /&gt;
| clan = Coeurl&lt;br /&gt;
| class =&lt;br /&gt;
| job =&lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace =&lt;br /&gt;
| organization =&lt;br /&gt;
| level = 70&lt;br /&gt;
| aggression = a5&lt;br /&gt;
| goal =&lt;br /&gt;
| patch = 4.0&lt;br /&gt;
| release = stormblood&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Loot==&lt;br /&gt;
For the drops from this fight, see the primary boss, [[Coeurl Sruti]].&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|The Temple of the Fist| |70}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|To Kill a Coeurl}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
Uses the [[Blue Mage]] spell {{item icon|Basic Instinct}} when Sruti is defeated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Patch 4.0 Enemies]]&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Coeurl_Smriti&amp;diff=725148</id>
		<title>Coeurl Smriti</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Coeurl_Smriti&amp;diff=725148"/>
		<updated>2024-04-06T14:28:59Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: /* Loot */ - Added Basic Instinct BLU spell to loot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Coeurl Smriti&lt;br /&gt;
| description =&lt;br /&gt;
| image = Coeurl Smriti.png&lt;br /&gt;
| location = &lt;br /&gt;
| coordinates = &lt;br /&gt;
| dungeon = The Temple of the Fist&lt;br /&gt;
| raid = &lt;br /&gt;
| trial = &lt;br /&gt;
| title =&lt;br /&gt;
| gender = &lt;br /&gt;
| age =&lt;br /&gt;
| race = Beastkin&lt;br /&gt;
| clan = Coeurl&lt;br /&gt;
| class =&lt;br /&gt;
| job =&lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace =&lt;br /&gt;
| organization =&lt;br /&gt;
| level = 70&lt;br /&gt;
| aggression = a5&lt;br /&gt;
| goal =&lt;br /&gt;
| patch = 4.0&lt;br /&gt;
| release = stormblood&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Loot==&lt;br /&gt;
For the item drops from this fight, see the primary boss, [[Coeurl Sruti]].&lt;br /&gt;
&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Basic Instinct|type=spell}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|The Temple of the Fist| |70}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|To Kill a Coeurl}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
Uses the [[Blue Mage]] spell {{item icon|Basic Instinct}} when Sruti is defeated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Patch 4.0 Enemies]]&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Protective_Logogram&amp;diff=724534</id>
		<title>Protective Logogram</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Protective_Logogram&amp;diff=724534"/>
		<updated>2024-04-01T08:10:12Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: Fixed link for Bronze Happy Bunny boxes (Hydratos)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item infobox&lt;br /&gt;
| name = Protective Logogram&lt;br /&gt;
| icon = protective logogram icon1.png&lt;br /&gt;
| description = Crystallized memory that likely contains a master&#039;s knowledge of chivalrous arts.&lt;br /&gt;
| type = Other&lt;br /&gt;
| effects = &lt;br /&gt;
| effects-hq = &lt;br /&gt;
| material-type = &lt;br /&gt;
| unique = &lt;br /&gt;
| untradable = &lt;br /&gt;
| unsellable = &lt;br /&gt;
| rarity = basic&lt;br /&gt;
| level = &lt;br /&gt;
| ilvl = &lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| recast = &lt;br /&gt;
| recast-hq = &lt;br /&gt;
| cost = &lt;br /&gt;
| value = 1&lt;br /&gt;
| value-hq = &lt;br /&gt;
| seals = &lt;br /&gt;
| patch = 4.45&lt;br /&gt;
| release = stormblood&lt;br /&gt;
| id-edb =&lt;br /&gt;
| id-gt =&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Acquisition==&lt;br /&gt;
==={{questlink|eureka|The Forbidden Land, Eureka Pyros|large=true}}===&lt;br /&gt;
Drops are random chance, not guaranteed.&lt;br /&gt;
* {{questlink|eureka-nm|High Voltage (FATE)}}&lt;br /&gt;
* {{questlink|eureka-nm|Quiet, Please}}&lt;br /&gt;
* {{questlink|eureka-nm|Scorchpion King}}&lt;br /&gt;
* {{questlink|eureka-nm|Thirty Whacks}}&lt;br /&gt;
* {{questlink|eureka-nm|Mister Bright-eyes}}&lt;br /&gt;
* {{questlink|eureka-nm|Heavens&#039; Warg}}&lt;br /&gt;
&lt;br /&gt;
* [[The_Forbidden_Land,_Eureka_Pyros#Happy Bunnies|Gold Happy Bunny boxes]]&lt;br /&gt;
==={{questlink|eureka|The Forbidden Land, Eureka Hydatos|large=true}}===&lt;br /&gt;
* [[The_Forbidden_Land,_Eureka_Hydatos#Happy_Bunnies|Bronze Happy Bunny boxes]]&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
===Appraisal===&lt;br /&gt;
* {{contains|Spirit of the Remembered (item)}}&lt;br /&gt;
* {{contains|Wisdom of the Guardian (item)}}&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=711924</id>
		<title>Macro</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=711924"/>
		<updated>2024-02-18T18:35:40Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: Removed video guide due to Formatting Issues&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;See also [[Commands]], [[Controller Guide]] and [[Macro Guides]]&#039;&#039;&lt;br /&gt;
{{TOCRIGHT}}&lt;br /&gt;
[[File:Macro icon2.png|link=]] Macros are user-defined sequences of commands that allow you to record multiple actions and trigger them with a single button or key stroke.&lt;br /&gt;
==Creating Macros==	&lt;br /&gt;
#Open the Main Menu.&lt;br /&gt;
#Select the User Macro Option under &amp;quot;System&amp;quot;.&lt;br /&gt;
#Select the Macro Number you wish to modify.&lt;br /&gt;
#Name the Macro.&lt;br /&gt;
#Select the Macro Icon.&lt;br /&gt;
#*Note: for additional icon options, you can use the &#039;&#039;/macroicon&#039;&#039; or &#039;&#039;/micon&#039;&#039; command within the macro. &lt;br /&gt;
#*For example, using &#039;&#039;/micon &amp;quot;Fast Blade&amp;quot;&#039;&#039; will set the Macro Icon to the same icon used by this ability (&#039;&#039;Fast Blade&#039;&#039;).&lt;br /&gt;
#Add the script to the Macro.&lt;br /&gt;
#The Macro can then be set from the Macro UI to the Hotbar as an action.&lt;br /&gt;
&lt;br /&gt;
==Macro Functionality==&lt;br /&gt;
*Each macro can contain a maximum of 15 lines/commands.&lt;br /&gt;
*A macro cannot start another macro (no nested macro commands).&lt;br /&gt;
*Only one macro can run at a time. Starting a new macro will cancel the currently running macro.&lt;br /&gt;
*There is no way to change the behavior of any macro once it begins running, even if certain conditions have been changed. This means that the actions taken are set and writing branching actions/commands based on conditions within the macro is not possible.&lt;br /&gt;
*A character can have a maximum of 100 character-specific individual macros and 100 shared macros that are shared across all characters on the account.&lt;br /&gt;
** This means that each character has, at any given time, access to 200 macros. &lt;br /&gt;
&lt;br /&gt;
==Uses of Macros==&lt;br /&gt;
&lt;br /&gt;
*The ability to queue actions in sequence using the &#039;&#039;&#039;Wait Function&#039;&#039;&#039; subcommand (&amp;lt;wait.X&amp;gt;) allow for several actions to be performed with a single press of the Macro on the hotbar, allowing for players to perform multiple actions with ease.&lt;br /&gt;
** This mean that macros are often used by [[Crafter|Crafters]] to streamline the crafting process for large numbers of items, as using a standardised macro for crafting specific items is more convenient than multiple individual manual inputs. &lt;br /&gt;
*Another use of macros is to change the game&#039;s settings; it is possible to control game settings such as volume, battle effects display toggle, and HUD layouts without navigating through numerous menus.&lt;br /&gt;
** This allows for Macros to be used for other QoL purposes, such as allowing players to quickly change your gearsets &amp;amp; combining actions/emotes with messages to other players with an single macro. This serves to both add ease of convenience to key functions as well as add flavor to interactions with other players.&lt;br /&gt;
* Macros can also be used to rapidly send messages in party or alliance chat - this is used in certain cases to quickly communicate and visualize boss mechanics to the parties/alliance before major boss fights.&lt;br /&gt;
&lt;br /&gt;
==Limitations==&lt;br /&gt;
*While macros may make it easier in theory to chain a sequence of actions, there are certain limitations that affect the effectiveness of said macros: &lt;br /&gt;
** All macros are fixed to run even if conditions change. For crafters using Crafting Macros, altered material conditions (Poor/Good/Excellent) happening while the crafting macros are running may cause either delayed or failed syntheses. &lt;br /&gt;
** High level crafting usually does not fit within the 15 lines limit, so it is recommended to use 2 or more macros for certain crafting recipes.&lt;br /&gt;
* The process of using macros as actions while using the Wait Function (&amp;lt;wait.X&amp;gt;) to queue actions is also inherently slower than manual human inputs; the Wait Function can only delay actions by full seconds and does not allow the use of decimal points. &lt;br /&gt;
** This means that if the recast timer is the GCD standard of 2.5 seconds, there will be a sub-optimal delay of 0.5 seconds of inaction. As this delay adds up over time across commands within more complex macros, using macros to queue up combat actions is less time-efficient compared to manual inputs and is not recommended for multiplayer combat-oriented content.&lt;br /&gt;
** The Wait Function also counts the delay time starts when the first command/action is started, not after the specific command/action is executed. As the animation time for macros may vary between actions, this may make it tricky to time the sequencing of actions while writing the macro.&lt;br /&gt;
&lt;br /&gt;
==List of Commands==&lt;br /&gt;
&#039;&#039;This section is largely incomplete and is in need of detailing.&#039;&#039;&lt;br /&gt;
===Text Commands===&lt;br /&gt;
In general, entering a text command starting with the forward slash key (&amp;quot;/&amp;quot;) allows players to change equipment, use abilities, perform emotes and various other actions. Additional directions such as subcommands and placeholders can be added to commands for even greater customization, such as specifying targets, toggling functions on and off, and so on. The additional directions should follow the main command, separated by a space.&lt;br /&gt;
====Chat====&lt;br /&gt;
{{main|Chat Text Commands}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /alliance [mes.]&lt;br /&gt;
| /a&lt;br /&gt;
|Sends a message to all members of your current alliance, regardless of their location.&amp;lt;br&amp;gt;Typing /alliance or /a without a message switches the default chat mode to [Alliance].&lt;br /&gt;
|-&lt;br /&gt;
| /freecompany [mes.]&lt;br /&gt;
| /fc&lt;br /&gt;
|Sends a message to all members of your current Free Company, regardless of their location.&amp;lt;br&amp;gt;Typing /freecompany or /fc without a message switches the default chat mode to [Alliance].&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| /say [mes.]&lt;br /&gt;
| /s&lt;br /&gt;
|Sends a message to all PCs within a small radius.&amp;lt;br&amp;gt;The message will not be displayed if a PC has their [Say] chat filter turned on.&amp;lt;br&amp;gt;Typing /say or /s without a message switches the default chat mode to [Say].&lt;br /&gt;
|-&lt;br /&gt;
| /shout [mes.]&lt;br /&gt;
| /sh&lt;br /&gt;
|Sends a message to all PCs in the same area. The message will not be displayed if a PC has deselected [Shout] in the chat filter. &lt;br /&gt;
|-&lt;br /&gt;
|/tell[PC_name] [mes.]&lt;br /&gt;
|/t&lt;br /&gt;
|Sends a message to a specific PC within the same World.&amp;lt;br&amp;gt;This message cannot be seen by any other PCs.&amp;lt;br&amp;gt;Typing /tell or /t [PC_name] without a message switches the default chat mode to [Tell].&lt;br /&gt;
|-&lt;br /&gt;
| /party [mes.]&lt;br /&gt;
| /p&lt;br /&gt;
|Sends a message to all members of your current party, regardless of their location.&amp;lt;br&amp;gt;Typing /party or /p without a message switches the default chat mode to [Party].&lt;br /&gt;
|-&lt;br /&gt;
| /linkshell [mes.]&lt;br /&gt;
|/l&lt;br /&gt;
|Sends a message to all members of your active linkshell, regardless of their location.&amp;lt;br&amp;gt;Typing /linkshell or /l without a message switches the default chat mode to [Linkshell].&lt;br /&gt;
|-&lt;br /&gt;
| /echo [mes.]&lt;br /&gt;
|/e&lt;br /&gt;
|Displays a message that only you can see.&lt;br /&gt;
|-&lt;br /&gt;
| /chatmode [chat mode]&lt;br /&gt;
|/cm&lt;br /&gt;
|Set the default chat mode.&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-margin&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-yellow&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;gt;&amp;amp;gt;Example:&amp;lt;br&amp;gt;&lt;br /&gt;
/chatmode party&lt;br /&gt;
&amp;lt;br&amp;gt;(Changes default chat mode to party chat.)&lt;br /&gt;
&amp;lt;br&amp;gt;The default mode will be deactivated after a single message if it is set to Shout.&lt;br /&gt;
&amp;lt;br&amp;gt;When setting the default mode to Tell, you are still required to enter the recipient PC&#039;s name.&lt;br /&gt;
&amp;lt;br&amp;gt;If no chat mode is specified, the current default setting will be displayed.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Actions====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /action [action name]&lt;br /&gt;
| /ac&lt;br /&gt;
| Uses an action on a specified target.  This cannot be used with actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /petaction [action name]&lt;br /&gt;
| /pac&lt;br /&gt;
| Uses a pet action on the specified PC. Uses current target when not specified. This cannot be used with pet actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /petaction Obey&lt;br /&gt;
|-&lt;br /&gt;
| /companionaction [action name]&lt;br /&gt;
| /cac&lt;br /&gt;
| ses a companion action. The target of companion actions cannot be specified. This cannot be used with companion actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /companionaction Attacker Stance&lt;br /&gt;
|-&lt;br /&gt;
| /recast [action name]&lt;br /&gt;
| none&lt;br /&gt;
| Displays time remaining until the specified action can be used again.&lt;br /&gt;
|-&lt;br /&gt;
| /actionerror [toggle]&lt;br /&gt;
| /aerror&lt;br /&gt;
| Disables, or enabled action errors, useful for preventing messaging on macros that are intended to fallback.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Options&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable action error messages&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable action error messages&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /equipaction [slot] [action name]&lt;br /&gt;
| /eaction&lt;br /&gt;
| Equips an action to a specified slot.&lt;br /&gt;
&amp;lt;br&amp;gt;If an action name is omitted, the action currently equipped to that slot will be removed. Basic class actions cannot be removed. Slots are designated by the numbers 1–30.&lt;br /&gt;
|-&lt;br /&gt;
| /actionqueue  [subcommand]&lt;br /&gt;
| /aq&lt;br /&gt;
| Toggle the priority input feature for actions.&lt;br /&gt;
Displays whether priority input is enabled or disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable priority input&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable priority input&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actioncancel  [subcommand]&lt;br /&gt;
| /acan&lt;br /&gt;
| Enable cancelling of actions by selecting them again from the action bar while they are being cast or channeled.&lt;br /&gt;
Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable cancelling via the action bar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable cancelling via the action bar.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Targeting====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /target [subcommand]&lt;br /&gt;
| /ta&lt;br /&gt;
| Targets the object/entity specified by [subcommand]. Does not work if the specified entity is out of targeting range or does not exist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;0&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Targets self.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;1&amp;gt; through &amp;lt;8&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Targets the specified party member. (1 is always self.)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Other game-recognized target placeholder.&#039;&#039;&#039;&lt;br /&gt;
| Examples: &#039;&#039;&#039;&amp;lt;pet&amp;gt;&#039;&#039;&#039;, &#039;&#039;&#039;&amp;lt;comp&amp;gt;&#039;&#039;&#039; (companion), &#039;&#039;&#039;&amp;amp;lt;tt&amp;amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;t2t&amp;gt;&#039;&#039;&#039; (target of your target), &#039;&#039;&#039;&amp;lt;f&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;focus&amp;gt;&#039;&#039;&#039;, etc.&lt;br /&gt;
Of particular note, &#039;&#039;&#039;&amp;lt;t&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;target&amp;gt;&#039;&#039;&#039; (your target) does nothing with this command, since it will either target what you are already targeting, or will not exist if you have nothing targeted (causing the macro line to return an error).&lt;br /&gt;
&lt;br /&gt;
A complete list of game-recognized target placeholders can be found here: https://na.finalfantasyxiv.com/lodestone/playguide/db/text_command/placeholder/&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetmode [subcommand]&lt;br /&gt;
| /tmode&lt;br /&gt;
| Toggle between targeting modes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode A. Use up and down to target party members, and left and right to cycle targets based on current target filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode B. Use up and down to select a target filer, and left and right to cycle targets.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode C. Use up and down to target party members, and left and right to cycle all targets.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /battletargetmode [subcommand]&lt;br /&gt;
| /btmode&lt;br /&gt;
| Toggle targeting mode only for enemies that are engaged. Toggle on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable targeting mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /directtarget [subcommand]&lt;br /&gt;
| /dtar&lt;br /&gt;
| Toggle direct targeting on.  Press accept/confirm to select the nearest target, regardless of filters.  Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Toggle direct targeting on. Press &#039;&#039;&#039;Accept/Confirm&#039;&#039;&#039; to select the nearest target, regardless of target filters.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Toggle direct targeting off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest PC within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetnpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest NPC or enemy within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetenemy&lt;br /&gt;
| /tenemy&lt;br /&gt;
| Targets the closest enemy&lt;br /&gt;
|-&lt;br /&gt;
| /battletarget&lt;br /&gt;
| /bt&lt;br /&gt;
| Targets the closest engaged target&lt;br /&gt;
|-&lt;br /&gt;
| /lockon&lt;br /&gt;
| none&lt;br /&gt;
| Locks on to the target.  Enter the command again to turn lock off.&lt;br /&gt;
|-&lt;br /&gt;
| /autolockon [subcommands]&lt;br /&gt;
| /autolock&lt;br /&gt;
| Automatically lock onto targets. Toggle between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable automatic target lock.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable automatic targtet lock.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /assist&lt;br /&gt;
| /as&lt;br /&gt;
| Targets the target of a PC specified by a &amp;amp;lsaquo;t&amp;amp;rsaquo;  or &amp;amp;lsaquo;p#&amp;amp;rsaquo;  macro.&lt;br /&gt;
|-&lt;br /&gt;
| /subtarget [subcommand]&lt;br /&gt;
| /st&lt;br /&gt;
| Toggles subtargeting when executing commands directly from the action bar.  Toggle between on and off when no command is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable subtargeting.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable subtargeting.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /facetarget&lt;br /&gt;
| /ft&lt;br /&gt;
| When executed, the character will immediately turn to face the main target. If the character is in motion, the character will come to an immediate halt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Equipment====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- DEPRECIATED in 2.5&lt;br /&gt;
| /equip [slot] [item name]&lt;br /&gt;
| none&lt;br /&gt;
| Equips an item to a specified slot.  If an item name is omitted, then the item currently equipped to that slot will be unequipped.&lt;br /&gt;
Available slots:&lt;br /&gt;
* main&lt;br /&gt;
* sub&lt;br /&gt;
* throwing&lt;br /&gt;
* pack&lt;br /&gt;
* pouch&lt;br /&gt;
* head&lt;br /&gt;
* body&lt;br /&gt;
* shirt&lt;br /&gt;
* legs&lt;br /&gt;
* garment&lt;br /&gt;
* hands&lt;br /&gt;
* feet&lt;br /&gt;
* waist&lt;br /&gt;
* neck&lt;br /&gt;
* ears&lt;br /&gt;
* wrists&lt;br /&gt;
* R.finger&lt;br /&gt;
* L.finger.&lt;br /&gt;
|- &lt;br /&gt;
END: DEPRECIATED SECTION --&amp;gt;&lt;br /&gt;
| /display[slot] [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of gear in the head and/or weapon slots.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Slots&lt;br /&gt;
!Description&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;arms&#039;&#039;&#039;&lt;br /&gt;
| Toggles the items equipped in the Main Hand &amp;amp; Off-Hand slots.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;head &#039;&#039;&#039;&lt;br /&gt;
| Toggles the item equipped in the Head slot.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Subcommands&lt;br /&gt;
!Description&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Show the item equipped in the designated slot.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Hide the item equipped in the designated slot.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /gearset [subcommand]&lt;br /&gt;
| /gs &lt;br /&gt;
| Execute gear set functions.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Subcommands&lt;br /&gt;
!Description&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;change [num1] [num2]&#039;&#039;&#039;&lt;br /&gt;
| Changes your equipment to the gear set registered to the slot [num1] specified.&amp;lt;br&amp;gt;If glamor plates are available, plate number [num2] can also be specified.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;view[num]&#039;&#039;&#039;&lt;br /&gt;
| View your equipment in the gear set registered to the slot [num] specified.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;save[num]&#039;&#039;&#039;&lt;br /&gt;
| Save current gear to to the slot [num] specified.&amp;lt;br&amp;gt;A gear set name can be specified in place of a slot number.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;delete[num]&#039;&#039;&#039;&lt;br /&gt;
| Delete the gear set registered to the slot [num] specified.&amp;lt;br&amp;gt;A gear set name can be specified in place of a slot number.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /job [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the job associated with your current class.  Toggle between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Subcommands&lt;br /&gt;
!Description&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate the associated job.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Deactivate the associated job.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Party====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /partycmd [subcommand]&lt;br /&gt;
| /pcmd&lt;br /&gt;
| Executes various party commands.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;join&#039;&#039;&#039;&lt;br /&gt;
| Accept a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;decline&#039;&#039;&#039;&lt;br /&gt;
| Decline a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Invite targeted PC to your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;leave&#039;&#039;&#039;&lt;br /&gt;
| Leave your current party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;kick&#039;&#039;&#039; [name]&lt;br /&gt;
| Oust a PC from your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;breakup&#039;&#039;&#039;&lt;br /&gt;
| Dissolve your current party.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /join&lt;br /&gt;
| none&lt;br /&gt;
| Accepts a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| /decline&lt;br /&gt;
| none&lt;br /&gt;
| Declines a party invite.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====UI Display====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /actionbar [subcommand]&lt;br /&gt;
| /abar&lt;br /&gt;
| Toggle actionbar display method.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Always display actionbar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display bar only when executing commands.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actionbarhelp [subcommand]&lt;br /&gt;
| /abarhelp&lt;br /&gt;
| Display pop-up help text for action bars. Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetcursor [subcommand]&lt;br /&gt;
| /tcursor&lt;br /&gt;
| Set the default position of the target cursor.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Set to central.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Set to floating.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Set to both central and floating.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /names [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Turn all name displays on or off.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn names one.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn names off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemylevel [subcommand]&lt;br /&gt;
| /elevel&lt;br /&gt;
| Display levels below enemies&#039; names.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enemy levels&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enemy levels.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemyicon [subcommand]&lt;br /&gt;
| /eicon&lt;br /&gt;
| Display active and non-active icons for enemies.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display active (red) and non-active (green) icons.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide active (red) and non-active (green) icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enmity [subcommand]&lt;br /&gt;
| /enm&lt;br /&gt;
| Display enemy enmity icons.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enmity icons next to enemy HP bars.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enmity icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /away [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Change your online status to away.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display away icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide away icon.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /countdown [value]&lt;br /&gt;
| /count&lt;br /&gt;
| Initiate a countdown in seconds, starting at the designated value (up to 20 seconds). &lt;br /&gt;
Countdown length is 5 seconds when no value is specified.  &lt;br /&gt;
Words and numbers displayed will not appear in screenshots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Menus====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /loot&lt;br /&gt;
| none&lt;br /&gt;
| Opens your loot list.&lt;br /&gt;
|-&lt;br /&gt;
| /friendlist&lt;br /&gt;
| /flist&lt;br /&gt;
| Opens your friend list.&lt;br /&gt;
|-&lt;br /&gt;
| /blacklist [subcommand]&lt;br /&gt;
| /blist&lt;br /&gt;
| Opens your blacklist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Adds the character with the specified name to your blacklist.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /map&lt;br /&gt;
| none&lt;br /&gt;
| Opens the current area map.&lt;br /&gt;
|-&lt;br /&gt;
| /supportdesk&lt;br /&gt;
| /helpdesk&lt;br /&gt;
| Opens the help desk menu.&lt;br /&gt;
|-&lt;br /&gt;
| /logout&lt;br /&gt;
| none&lt;br /&gt;
| Begins the log out process.&lt;br /&gt;
|-&lt;br /&gt;
| /shutdown&lt;br /&gt;
| none&lt;br /&gt;
| Log out and exit the game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Configuration====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /shadow [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of character shadows. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable character shadows.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable character shadows.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /dusteffect [subcommand]&lt;br /&gt;
| /dust&lt;br /&gt;
| Toggle the display of graphic effects left by characters feet. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable effects made by feet.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable effects made by feet.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /physics [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle realistic physics effects. Toggles between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable realistic physics effects.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable realistic physics effects.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /profanity [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the profane language filter. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable the language filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable the language filter.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /scrollingbattletext [subcommand]&lt;br /&gt;
| /sbt&lt;br /&gt;
| Toggle the display of damage and other combat information.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable graphic combat text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable graphic combat text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /extendeddraw [subcommand]&lt;br /&gt;
| /edraw&lt;br /&gt;
| Extend the range at which graphics are drawn.  Toggles between off and on when no subcommand specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable extended drawing.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable extended drawing.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /textclear [num] [subcommand]&lt;br /&gt;
| /tc&lt;br /&gt;
| Toggle the text auto-hide feature for &#039;&#039;num&#039;&#039; log window. Text will be hidden after 60 seconds. &lt;br /&gt;
Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn on the log text hide feature.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn off the log text hide feature.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /camera [subcommand]&lt;br /&gt;
| /cam&lt;br /&gt;
| Set the current camera position as default when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;reset&#039;&#039;&#039;&lt;br /&gt;
| Reset position to system default.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /uilock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Prevents movement or resizing of UI elements.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Lock the position and size of all UI elements.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Unlock the position and size of all UI elements.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- *** /macrobar /mbar does not appear to work in 2.5.1 - commenting out. ***&lt;br /&gt;
|-&lt;br /&gt;
| /macrobar [subcommand]&lt;br /&gt;
| /mbar&lt;br /&gt;
| Toggle the continuous display of the macro bar. Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display or hide the macro bar with a single press of &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display the macro bar by holding down &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
*** END /macrobar ***&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /uihelp [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Display pop-up help text for each UI element.  Toggles between on and off when no subcommand given.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Player Search====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /search [query] ...&lt;br /&gt;
| /who&lt;br /&gt;
| Search for players using the designated conditions.  Results are displayed in the player search interface.&lt;br /&gt;
The following can be used as search subcommands:&lt;br /&gt;
* Status&lt;br /&gt;
* Class&lt;br /&gt;
* Level&lt;br /&gt;
* Job&lt;br /&gt;
* Grand Company Affiliation&lt;br /&gt;
* Area&lt;br /&gt;
* Language&lt;br /&gt;
Subcommands for the /search (/who) text command can be input directly in the language selected in the FINAL FANTASY XIV Config. &lt;br /&gt;
Searches can also be made using words found in the auto-translate dictionary.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /? [command name]&lt;br /&gt;
| /? &lt;br /&gt;
| Gives a detailed explanation of specified command. Abbreviations can be used.&lt;br /&gt;
If a command name is incomplete or does not exist, similar commands will be listed.&lt;br /&gt;
*  All names used with these commands must be either a single word or in quotation marks.&lt;br /&gt;
|-&lt;br /&gt;
| /macroicon [icon name] [category]&lt;br /&gt;
| /micon&lt;br /&gt;
| Changes icon with named item/action as specified by the category. Category defaults to action if none is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Category&lt;br /&gt;
!Icon Description&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;action&amp;lt;br&amp;gt;blueaction&amp;lt;br&amp;gt;pvpaction&#039;&#039;&#039;&lt;br /&gt;
| Specified action, blue mage action, and/or PvP action will displayed as the icon.&amp;lt;br&amp;gt;Recast time and required MP (if any) will be displayed with the icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;general&#039;&#039;&#039;&lt;br /&gt;
| Specified general action will be displayed as the icon.&amp;lt;br&amp;gt;Recast time will be displayed with the icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;pet&amp;lt;br&amp;gt;companion&#039;&#039;&#039;&lt;br /&gt;
| Specified pet/companion action will be displayed as the icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;item&amp;lt;br&amp;gt;emote&amp;lt;br&amp;gt;minion&amp;lt;br&amp;gt;mount&amp;lt;br&amp;gt;enemysign&amp;lt;br&amp;gt;waymark&amp;lt;br&amp;gt;gearset&amp;lt;br&amp;gt;classjob&amp;lt;br&amp;gt;quickchat&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Specified named item/entity will be displayed as the icon.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /wait [time] &amp;lt;br&amp;gt; &amp;lt;wait.[time]&amp;gt;&lt;br /&gt;
| none&lt;br /&gt;
| A macro command for adjusting the pause between commands. A wait time amount of 1 equals one second, and the maximum wait time allowed is 60.&lt;br /&gt;
If the wait time amount is over 60, it will be counted as 60.&lt;br /&gt;
&amp;lt;br&amp;gt; e.g. /action Swiftcast &amp;lt;me&amp;gt; &amp;lt;wait.1&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /battlemode [subcommand]&lt;br /&gt;
| /bm&lt;br /&gt;
| Toggles between active and passive mode. Toggles between active and passive mode when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Switch to active mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Switch to passive mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /item [item name] [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Uses an item on the specified target.  Cannot be used with items that are not in your inventory, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /marking [num] [target]&lt;br /&gt;
| /enemysign&lt;br /&gt;
| Set an enemy sign on the specified target. Select the type of sign using a number from 1 to 8&lt;br /&gt;
Example:&lt;br /&gt;
&amp;lt;pre&amp;gt;/enemysign 1&amp;lt;/pre&amp;gt;&lt;br /&gt;
sets sign type one on target.&lt;br /&gt;
|-&lt;br /&gt;
| /automove&lt;br /&gt;
| none&lt;br /&gt;
|  Begin moving in the current direction you are facing; move backwards to cancel manually.&amp;lt;br&amp;gt;Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turns autowalk/autorun on.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turns autowalk/autorun off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /check [target name]&lt;br /&gt;
| /c&lt;br /&gt;
| Examines the specified PC. Examines current target when no PC is specified.&amp;lt;br&amp;gt;Used in conjunction with Placeholders (&amp;lt;t&amp;gt;, &amp;lt;target&amp;gt;, &amp;lt;1&amp;gt;-&amp;lt;8&amp;gt;) within Macros.&lt;br /&gt;
|-&lt;br /&gt;
| /timer [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Displays the [[Timers]] Interface, showing the Daily and Weekly Checklist for in-game activities as well as the time remaining until their Daily/Weekly Resets.&lt;br /&gt;
|-&lt;br /&gt;
| /random [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Roll a random number between 0 and the specified upper limit value (from a minimum of 2 up to a maximum of 999). Results will be displayed in a /say radius. Rolls will be between 0 and 999 if no upper limit value is designated.&lt;br /&gt;
|-&lt;br /&gt;
| /dice [chat mode] [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Roll a random number between 0 and the specified upper limit value (from a minimum of 2 up to a maximum of 999). Results will be displayed in the specified chat channel. Rolls will be between 0 and 999 if no upper limit value is designated.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Chat Mode&lt;br /&gt;
!Description&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;party, p&#039;&#039;&#039;&lt;br /&gt;
| Results are displayed in Party Chat.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;alliance, al&#039;&#039;&#039;&lt;br /&gt;
| Results are displayed in Alliance Chat.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;freecompany, fc&#039;&#039;&#039;&lt;br /&gt;
| Results are displayed in Free Company Chat.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;pvpteam, pt&#039;&#039;&#039;&lt;br /&gt;
| Results are displayed in PvP Team Chat.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;linkshell1-8, l1-8&#039;&#039;&#039;&lt;br /&gt;
| Results are displayed in Linkshell Chat.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;cwlinkshell1-8, cwl1-8&#039;&#039;&#039;&lt;br /&gt;
| Results are displayed in Cross-World Linkshell Chat.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /equiplinkshell [subcommand]&lt;br /&gt;
| /el&lt;br /&gt;
| Activate the designated linkshell. Unequips active linkshell when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Name&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell with provided name.  Quotation marks are required for names containing a space.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Number&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell corresponding to designated number.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Placeholders===&lt;br /&gt;
The following placeholder commands are also available for chatting and text commands.&lt;br /&gt;
====Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Placeholder&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;t&amp;gt;, &amp;lt;target&amp;gt;&lt;br /&gt;
|Displays current target&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;lt;tt&amp;amp;gt;, &amp;lt;t2t&amp;gt;&lt;br /&gt;
|Displays target of current target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays your focus target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;r&amp;gt;, &amp;lt;reply&amp;gt;&lt;br /&gt;
|Displays the name of the last player to send you a /tell&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pet&amp;gt;&lt;br /&gt;
|Displays your current (Familiar/Egi/Fairy) name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comp&amp;gt;, &amp;lt;buddy&amp;gt;, &amp;lt;c&amp;gt;, &amp;amp;lt;b&amp;amp;gt;&lt;br /&gt;
|Displays your summoned chocobo companion&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mo&amp;gt;, &amp;lt;mouse&amp;gt;&lt;br /&gt;
|Displays the name of the target under your mouse cursor (or party/ally UI)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays the name of your /focustarget&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;me&amp;gt;, &amp;lt;0&amp;gt;&lt;br /&gt;
|Displays your character&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;1&amp;gt;&lt;br /&gt;
| Party Member 1. Displays name of first party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;2&amp;gt;&lt;br /&gt;
| Party Member 2. Displays name of second party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;3&amp;gt;&lt;br /&gt;
| Party Member 3. Displays name of third party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;4&amp;gt;&lt;br /&gt;
| Party Member 4. Displays name of fourth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;5&amp;gt;&lt;br /&gt;
| Party Member 5. Displays name of fifth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;6&amp;gt;&lt;br /&gt;
| Party Member 6. Displays name of sixth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;7&amp;gt;&lt;br /&gt;
| Party Member 7. Displays name of seventh party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;8&amp;gt;&lt;br /&gt;
| Party Member 8. Displays name of eighth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;la&amp;gt;, &amp;lt;lastattacker&amp;gt;&lt;br /&gt;
| Displays the last enemy that attacked you.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;le&amp;gt;, &amp;lt;lastenemy&amp;gt;&lt;br /&gt;
| Displays the last enemy you targeted.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;lt&amp;gt;, &amp;lt;lasttarget&amp;gt;&lt;br /&gt;
| Displays your last target.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;attack1&amp;gt;, &amp;lt;attack2&amp;gt;, &amp;lt;attack3&amp;gt;, &amp;lt;attack4&amp;gt;, &amp;lt;attack5&amp;gt;&lt;br /&gt;
|Displays target to attack 1-5&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;bind1&amp;gt;, &amp;lt;bind2&amp;gt;, &amp;lt;bind3&amp;gt; &lt;br /&gt;
|Displays target to bind 1-3&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;ignore1&amp;gt;, &amp;lt;ignore2&amp;gt;&lt;br /&gt;
|Displays target to ignore 1-2&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;square&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a square (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;circle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a circle (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;cross&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a cross (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;triangle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a triangle (using [[signs]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Non-Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Placeholder&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;class&amp;gt;, &amp;lt;job&amp;gt;&lt;br /&gt;
|Displays current class (or job) and level. &amp;lt;br&amp;gt;Example: scholar(80)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hp&amp;gt;&lt;br /&gt;
|Displays current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hpp&amp;gt;&lt;br /&gt;
|Displays current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mp&amp;gt;&lt;br /&gt;
|Displays current MP and maximum MP.&amp;lt;br&amp;gt;Example: 75/100&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mpp&amp;gt;&lt;br /&gt;
|Displays current MP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphpp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;thpp&amp;gt;, &amp;lt;targethpp&amp;gt;&lt;br /&gt;
|Displays target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fhpp&amp;gt;, &amp;lt;focushpp&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fclass&amp;gt;, &amp;lt;focusclass&amp;gt;, &amp;lt;fjob&amp;gt;, &amp;lt;focusjob&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s class (or job). &amp;lt;br&amp;gt;Example: astrologian&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pos&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of current location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;flag&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of flag&#039;s location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;recast.[action name]&amp;gt;&lt;br /&gt;
|Display&#039;s cooldown for specified action. &amp;lt;br&amp;gt;Example (&amp;lt;recast.summon seraph&amp;gt;): 1:32&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
{{main|Macro Guides}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Macro]]&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=711923</id>
		<title>Macro</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=711923"/>
		<updated>2024-02-18T18:21:30Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;See also [[Commands]], [[Controller Guide]] and [[Macro Guides]]&#039;&#039;&lt;br /&gt;
{{TOCRIGHT}}&lt;br /&gt;
[[File:Macro icon2.png|link=]] Macros are user-defined sequences of commands that allow you to record multiple actions and trigger them with a single button or key stroke.&lt;br /&gt;
==Creating Macros==	&lt;br /&gt;
#Open the Main Menu.&lt;br /&gt;
#Select the User Macro Option under &amp;quot;System&amp;quot;.&lt;br /&gt;
#Select the Macro Number you wish to modify.&lt;br /&gt;
#Name the Macro.&lt;br /&gt;
#Select the Macro Icon.&lt;br /&gt;
#*Note: for additional icon options, you can use the &#039;&#039;/macroicon&#039;&#039; or &#039;&#039;/micon&#039;&#039; command within the macro. &lt;br /&gt;
#*For example, using &#039;&#039;/micon &amp;quot;Fast Blade&amp;quot;&#039;&#039; will set the Macro Icon to the same icon used by this ability (&#039;&#039;Fast Blade&#039;&#039;).&lt;br /&gt;
#Add the script to the Macro.&lt;br /&gt;
#The Macro can then be set from the Macro UI to the Hotbar as an action.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|sDExbMckm7A|400|right|Hotbar Macro Guide by Dying Legacy}}&lt;br /&gt;
&lt;br /&gt;
==Macro Functionality==&lt;br /&gt;
*Each macro can contain a maximum of 15 lines/commands.&lt;br /&gt;
*A macro cannot start another macro (no nested macro commands).&lt;br /&gt;
*Only one macro can run at a time. Starting a new macro will cancel the currently running macro.&lt;br /&gt;
*There is no way to change the behavior of any macro once it begins running, even if certain conditions have been changed. This means that the actions taken are set and writing branching actions/commands based on conditions within the macro is not possible.&lt;br /&gt;
*A character can have a maximum of 100 character-specific individual macros and 100 shared macros that are shared across all characters on the account.&lt;br /&gt;
** This means that each character has, at any given time, access to 200 macros. &lt;br /&gt;
&lt;br /&gt;
==Uses of Macros==&lt;br /&gt;
&lt;br /&gt;
*The ability to queue actions in sequence using the &#039;&#039;&#039;Wait Function&#039;&#039;&#039; subcommand (&amp;lt;wait.X&amp;gt;) allow for several actions to be performed with a single press of the Macro on the hotbar, allowing for players to perform multiple actions with ease.&lt;br /&gt;
** This mean that macros are often used by [[Crafter|Crafters]] to streamline the crafting process for large numbers of items, as using a standardised macro for crafting specific items is more convenient than multiple individual manual inputs. &lt;br /&gt;
*Another use of macros is to change the game&#039;s settings; it is possible to control game settings such as volume, battle effects display toggle, and HUD layouts without navigating through numerous menus.&lt;br /&gt;
** This allows for Macros to be used for other QoL purposes, such as allowing players to quickly change your gearsets &amp;amp; combining actions/emotes with messages to other players with an single macro. This serves to both add ease of convenience to key functions as well as add flavor to interactions with other players.&lt;br /&gt;
* Macros can also be used to rapidly send messages in party or alliance chat - this is used in certain cases to quickly communicate and visualize boss mechanics to the parties/alliance before major boss fights.&lt;br /&gt;
&lt;br /&gt;
==Limitations==&lt;br /&gt;
*While macros may make it easier in theory to chain a sequence of actions, there are certain limitations that affect the effectiveness of said macros: &lt;br /&gt;
** All macros are fixed to run even if conditions change. For crafters using Crafting Macros, altered material conditions (Poor/Good/Excellent) happening while the crafting macros are running may cause either delayed or failed syntheses. &lt;br /&gt;
** High level crafting usually does not fit within the 15 lines limit, so it is recommended to use 2 or more macros for certain crafting recipes.&lt;br /&gt;
* The process of using macros as actions while using the Wait Function (&amp;lt;wait.X&amp;gt;) to queue actions is also inherently slower than manual human inputs; the Wait Function can only delay actions by full seconds and does not allow the use of decimal points. &lt;br /&gt;
** This means that if the recast timer is the GCD standard of 2.5 seconds, there will be a sub-optimal delay of 0.5 seconds of inaction. As this delay adds up over time across commands within more complex macros, using macros to queue up combat actions is less time-efficient compared to manual inputs and is not recommended for multiplayer combat-oriented content.&lt;br /&gt;
** The Wait Function also counts the delay time starts when the first command/action is started, not after the specific command/action is executed. As the animation time for macros may vary between actions, this may make it tricky to time the sequencing of actions while writing the macro.&lt;br /&gt;
&lt;br /&gt;
==List of Commands==&lt;br /&gt;
&#039;&#039;This section is largely incomplete and is in need of detailing.&#039;&#039;&lt;br /&gt;
===Text Commands===&lt;br /&gt;
In general, entering a text command starting with the forward slash key (&amp;quot;/&amp;quot;) allows players to change equipment, use abilities, perform emotes and various other actions. Additional directions such as subcommands and placeholders can be added to commands for even greater customization, such as specifying targets, toggling functions on and off, and so on. The additional directions should follow the main command, separated by a space.&lt;br /&gt;
====Chat====&lt;br /&gt;
{{main|Chat Text Commands}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /alliance [mes.]&lt;br /&gt;
| /a&lt;br /&gt;
|Sends a message to all members of your current alliance, regardless of their location.&amp;lt;br&amp;gt;Typing /alliance or /a without a message switches the default chat mode to [Alliance].&lt;br /&gt;
|-&lt;br /&gt;
| /freecompany [mes.]&lt;br /&gt;
| /fc&lt;br /&gt;
|Sends a message to all members of your current Free Company, regardless of their location.&amp;lt;br&amp;gt;Typing /freecompany or /fc without a message switches the default chat mode to [Alliance].&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| /say [mes.]&lt;br /&gt;
| /s&lt;br /&gt;
|Sends a message to all PCs within a small radius.&amp;lt;br&amp;gt;The message will not be displayed if a PC has their [Say] chat filter turned on.&amp;lt;br&amp;gt;Typing /say or /s without a message switches the default chat mode to [Say].&lt;br /&gt;
|-&lt;br /&gt;
| /shout [mes.]&lt;br /&gt;
| /sh&lt;br /&gt;
|Sends a message to all PCs in the same area. The message will not be displayed if a PC has deselected [Shout] in the chat filter. &lt;br /&gt;
|-&lt;br /&gt;
|/tell[PC_name] [mes.]&lt;br /&gt;
|/t&lt;br /&gt;
|Sends a message to a specific PC within the same World.&amp;lt;br&amp;gt;This message cannot be seen by any other PCs.&amp;lt;br&amp;gt;Typing /tell or /t [PC_name] without a message switches the default chat mode to [Tell].&lt;br /&gt;
|-&lt;br /&gt;
| /party [mes.]&lt;br /&gt;
| /p&lt;br /&gt;
|Sends a message to all members of your current party, regardless of their location.&amp;lt;br&amp;gt;Typing /party or /p without a message switches the default chat mode to [Party].&lt;br /&gt;
|-&lt;br /&gt;
| /linkshell [mes.]&lt;br /&gt;
|/l&lt;br /&gt;
|Sends a message to all members of your active linkshell, regardless of their location.&amp;lt;br&amp;gt;Typing /linkshell or /l without a message switches the default chat mode to [Linkshell].&lt;br /&gt;
|-&lt;br /&gt;
| /echo [mes.]&lt;br /&gt;
|/e&lt;br /&gt;
|Displays a message that only you can see.&lt;br /&gt;
|-&lt;br /&gt;
| /chatmode [chat mode]&lt;br /&gt;
|/cm&lt;br /&gt;
|Set the default chat mode.&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-margin&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-yellow&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;gt;&amp;amp;gt;Example:&amp;lt;br&amp;gt;&lt;br /&gt;
/chatmode party&lt;br /&gt;
&amp;lt;br&amp;gt;(Changes default chat mode to party chat.)&lt;br /&gt;
&amp;lt;br&amp;gt;The default mode will be deactivated after a single message if it is set to Shout.&lt;br /&gt;
&amp;lt;br&amp;gt;When setting the default mode to Tell, you are still required to enter the recipient PC&#039;s name.&lt;br /&gt;
&amp;lt;br&amp;gt;If no chat mode is specified, the current default setting will be displayed.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Actions====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /action [action name]&lt;br /&gt;
| /ac&lt;br /&gt;
| Uses an action on a specified target.  This cannot be used with actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /petaction [action name]&lt;br /&gt;
| /pac&lt;br /&gt;
| Uses a pet action on the specified PC. Uses current target when not specified. This cannot be used with pet actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /petaction Obey&lt;br /&gt;
|-&lt;br /&gt;
| /companionaction [action name]&lt;br /&gt;
| /cac&lt;br /&gt;
| ses a companion action. The target of companion actions cannot be specified. This cannot be used with companion actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /companionaction Attacker Stance&lt;br /&gt;
|-&lt;br /&gt;
| /recast [action name]&lt;br /&gt;
| none&lt;br /&gt;
| Displays time remaining until the specified action can be used again.&lt;br /&gt;
|-&lt;br /&gt;
| /actionerror [toggle]&lt;br /&gt;
| /aerror&lt;br /&gt;
| Disables, or enabled action errors, useful for preventing messaging on macros that are intended to fallback.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Options&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable action error messages&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable action error messages&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /equipaction [slot] [action name]&lt;br /&gt;
| /eaction&lt;br /&gt;
| Equips an action to a specified slot.&lt;br /&gt;
&amp;lt;br&amp;gt;If an action name is omitted, the action currently equipped to that slot will be removed. Basic class actions cannot be removed. Slots are designated by the numbers 1–30.&lt;br /&gt;
|-&lt;br /&gt;
| /actionqueue  [subcommand]&lt;br /&gt;
| /aq&lt;br /&gt;
| Toggle the priority input feature for actions.&lt;br /&gt;
Displays whether priority input is enabled or disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable priority input&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable priority input&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actioncancel  [subcommand]&lt;br /&gt;
| /acan&lt;br /&gt;
| Enable cancelling of actions by selecting them again from the action bar while they are being cast or channeled.&lt;br /&gt;
Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable cancelling via the action bar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable cancelling via the action bar.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Targeting====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /target [subcommand]&lt;br /&gt;
| /ta&lt;br /&gt;
| Targets the object/entity specified by [subcommand]. Does not work if the specified entity is out of targeting range or does not exist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;0&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Targets self.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;1&amp;gt; through &amp;lt;8&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Targets the specified party member. (1 is always self.)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Other game-recognized target placeholder.&#039;&#039;&#039;&lt;br /&gt;
| Examples: &#039;&#039;&#039;&amp;lt;pet&amp;gt;&#039;&#039;&#039;, &#039;&#039;&#039;&amp;lt;comp&amp;gt;&#039;&#039;&#039; (companion), &#039;&#039;&#039;&amp;amp;lt;tt&amp;amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;t2t&amp;gt;&#039;&#039;&#039; (target of your target), &#039;&#039;&#039;&amp;lt;f&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;focus&amp;gt;&#039;&#039;&#039;, etc.&lt;br /&gt;
Of particular note, &#039;&#039;&#039;&amp;lt;t&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;target&amp;gt;&#039;&#039;&#039; (your target) does nothing with this command, since it will either target what you are already targeting, or will not exist if you have nothing targeted (causing the macro line to return an error).&lt;br /&gt;
&lt;br /&gt;
A complete list of game-recognized target placeholders can be found here: https://na.finalfantasyxiv.com/lodestone/playguide/db/text_command/placeholder/&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetmode [subcommand]&lt;br /&gt;
| /tmode&lt;br /&gt;
| Toggle between targeting modes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode A. Use up and down to target party members, and left and right to cycle targets based on current target filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode B. Use up and down to select a target filer, and left and right to cycle targets.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode C. Use up and down to target party members, and left and right to cycle all targets.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /battletargetmode [subcommand]&lt;br /&gt;
| /btmode&lt;br /&gt;
| Toggle targeting mode only for enemies that are engaged. Toggle on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable targeting mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /directtarget [subcommand]&lt;br /&gt;
| /dtar&lt;br /&gt;
| Toggle direct targeting on.  Press accept/confirm to select the nearest target, regardless of filters.  Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Toggle direct targeting on. Press &#039;&#039;&#039;Accept/Confirm&#039;&#039;&#039; to select the nearest target, regardless of target filters.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Toggle direct targeting off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest PC within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetnpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest NPC or enemy within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetenemy&lt;br /&gt;
| /tenemy&lt;br /&gt;
| Targets the closest enemy&lt;br /&gt;
|-&lt;br /&gt;
| /battletarget&lt;br /&gt;
| /bt&lt;br /&gt;
| Targets the closest engaged target&lt;br /&gt;
|-&lt;br /&gt;
| /lockon&lt;br /&gt;
| none&lt;br /&gt;
| Locks on to the target.  Enter the command again to turn lock off.&lt;br /&gt;
|-&lt;br /&gt;
| /autolockon [subcommands]&lt;br /&gt;
| /autolock&lt;br /&gt;
| Automatically lock onto targets. Toggle between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable automatic target lock.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable automatic targtet lock.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /assist&lt;br /&gt;
| /as&lt;br /&gt;
| Targets the target of a PC specified by a &amp;amp;lsaquo;t&amp;amp;rsaquo;  or &amp;amp;lsaquo;p#&amp;amp;rsaquo;  macro.&lt;br /&gt;
|-&lt;br /&gt;
| /subtarget [subcommand]&lt;br /&gt;
| /st&lt;br /&gt;
| Toggles subtargeting when executing commands directly from the action bar.  Toggle between on and off when no command is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable subtargeting.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable subtargeting.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /facetarget&lt;br /&gt;
| /ft&lt;br /&gt;
| When executed, the character will immediately turn to face the main target. If the character is in motion, the character will come to an immediate halt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Equipment====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- DEPRECIATED in 2.5&lt;br /&gt;
| /equip [slot] [item name]&lt;br /&gt;
| none&lt;br /&gt;
| Equips an item to a specified slot.  If an item name is omitted, then the item currently equipped to that slot will be unequipped.&lt;br /&gt;
Available slots:&lt;br /&gt;
* main&lt;br /&gt;
* sub&lt;br /&gt;
* throwing&lt;br /&gt;
* pack&lt;br /&gt;
* pouch&lt;br /&gt;
* head&lt;br /&gt;
* body&lt;br /&gt;
* shirt&lt;br /&gt;
* legs&lt;br /&gt;
* garment&lt;br /&gt;
* hands&lt;br /&gt;
* feet&lt;br /&gt;
* waist&lt;br /&gt;
* neck&lt;br /&gt;
* ears&lt;br /&gt;
* wrists&lt;br /&gt;
* R.finger&lt;br /&gt;
* L.finger.&lt;br /&gt;
|- &lt;br /&gt;
END: DEPRECIATED SECTION --&amp;gt;&lt;br /&gt;
| /display[slot] [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of gear in the head and/or weapon slots.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Slots&lt;br /&gt;
!Description&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;arms&#039;&#039;&#039;&lt;br /&gt;
| Toggles the items equipped in the Main Hand &amp;amp; Off-Hand slots.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;head &#039;&#039;&#039;&lt;br /&gt;
| Toggles the item equipped in the Head slot.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Subcommands&lt;br /&gt;
!Description&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Show the item equipped in the designated slot.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Hide the item equipped in the designated slot.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /gearset [subcommand]&lt;br /&gt;
| /gs &lt;br /&gt;
| Execute gear set functions.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Subcommands&lt;br /&gt;
!Description&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;change [num1] [num2]&#039;&#039;&#039;&lt;br /&gt;
| Changes your equipment to the gear set registered to the slot [num1] specified.&amp;lt;br&amp;gt;If glamor plates are available, plate number [num2] can also be specified.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;view[num]&#039;&#039;&#039;&lt;br /&gt;
| View your equipment in the gear set registered to the slot [num] specified.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;save[num]&#039;&#039;&#039;&lt;br /&gt;
| Save current gear to to the slot [num] specified.&amp;lt;br&amp;gt;A gear set name can be specified in place of a slot number.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;delete[num]&#039;&#039;&#039;&lt;br /&gt;
| Delete the gear set registered to the slot [num] specified.&amp;lt;br&amp;gt;A gear set name can be specified in place of a slot number.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /job [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the job associated with your current class.  Toggle between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Subcommands&lt;br /&gt;
!Description&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate the associated job.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Deactivate the associated job.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Party====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /partycmd [subcommand]&lt;br /&gt;
| /pcmd&lt;br /&gt;
| Executes various party commands.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;join&#039;&#039;&#039;&lt;br /&gt;
| Accept a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;decline&#039;&#039;&#039;&lt;br /&gt;
| Decline a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Invite targeted PC to your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;leave&#039;&#039;&#039;&lt;br /&gt;
| Leave your current party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;kick&#039;&#039;&#039; [name]&lt;br /&gt;
| Oust a PC from your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;breakup&#039;&#039;&#039;&lt;br /&gt;
| Dissolve your current party.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /join&lt;br /&gt;
| none&lt;br /&gt;
| Accepts a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| /decline&lt;br /&gt;
| none&lt;br /&gt;
| Declines a party invite.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====UI Display====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /actionbar [subcommand]&lt;br /&gt;
| /abar&lt;br /&gt;
| Toggle actionbar display method.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Always display actionbar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display bar only when executing commands.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actionbarhelp [subcommand]&lt;br /&gt;
| /abarhelp&lt;br /&gt;
| Display pop-up help text for action bars. Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetcursor [subcommand]&lt;br /&gt;
| /tcursor&lt;br /&gt;
| Set the default position of the target cursor.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Set to central.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Set to floating.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Set to both central and floating.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /names [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Turn all name displays on or off.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn names one.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn names off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemylevel [subcommand]&lt;br /&gt;
| /elevel&lt;br /&gt;
| Display levels below enemies&#039; names.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enemy levels&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enemy levels.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemyicon [subcommand]&lt;br /&gt;
| /eicon&lt;br /&gt;
| Display active and non-active icons for enemies.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display active (red) and non-active (green) icons.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide active (red) and non-active (green) icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enmity [subcommand]&lt;br /&gt;
| /enm&lt;br /&gt;
| Display enemy enmity icons.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enmity icons next to enemy HP bars.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enmity icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /away [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Change your online status to away.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display away icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide away icon.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /countdown [value]&lt;br /&gt;
| /count&lt;br /&gt;
| Initiate a countdown in seconds, starting at the designated value (up to 20 seconds). &lt;br /&gt;
Countdown length is 5 seconds when no value is specified.  &lt;br /&gt;
Words and numbers displayed will not appear in screenshots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Menus====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /loot&lt;br /&gt;
| none&lt;br /&gt;
| Opens your loot list.&lt;br /&gt;
|-&lt;br /&gt;
| /friendlist&lt;br /&gt;
| /flist&lt;br /&gt;
| Opens your friend list.&lt;br /&gt;
|-&lt;br /&gt;
| /blacklist [subcommand]&lt;br /&gt;
| /blist&lt;br /&gt;
| Opens your blacklist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Adds the character with the specified name to your blacklist.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /map&lt;br /&gt;
| none&lt;br /&gt;
| Opens the current area map.&lt;br /&gt;
|-&lt;br /&gt;
| /supportdesk&lt;br /&gt;
| /helpdesk&lt;br /&gt;
| Opens the help desk menu.&lt;br /&gt;
|-&lt;br /&gt;
| /logout&lt;br /&gt;
| none&lt;br /&gt;
| Begins the log out process.&lt;br /&gt;
|-&lt;br /&gt;
| /shutdown&lt;br /&gt;
| none&lt;br /&gt;
| Log out and exit the game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Configuration====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /shadow [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of character shadows. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable character shadows.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable character shadows.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /dusteffect [subcommand]&lt;br /&gt;
| /dust&lt;br /&gt;
| Toggle the display of graphic effects left by characters feet. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable effects made by feet.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable effects made by feet.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /physics [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle realistic physics effects. Toggles between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable realistic physics effects.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable realistic physics effects.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /profanity [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the profane language filter. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable the language filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable the language filter.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /scrollingbattletext [subcommand]&lt;br /&gt;
| /sbt&lt;br /&gt;
| Toggle the display of damage and other combat information.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable graphic combat text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable graphic combat text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /extendeddraw [subcommand]&lt;br /&gt;
| /edraw&lt;br /&gt;
| Extend the range at which graphics are drawn.  Toggles between off and on when no subcommand specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable extended drawing.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable extended drawing.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /textclear [num] [subcommand]&lt;br /&gt;
| /tc&lt;br /&gt;
| Toggle the text auto-hide feature for &#039;&#039;num&#039;&#039; log window. Text will be hidden after 60 seconds. &lt;br /&gt;
Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn on the log text hide feature.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn off the log text hide feature.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /camera [subcommand]&lt;br /&gt;
| /cam&lt;br /&gt;
| Set the current camera position as default when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;reset&#039;&#039;&#039;&lt;br /&gt;
| Reset position to system default.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /uilock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Prevents movement or resizing of UI elements.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Lock the position and size of all UI elements.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Unlock the position and size of all UI elements.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- *** /macrobar /mbar does not appear to work in 2.5.1 - commenting out. ***&lt;br /&gt;
|-&lt;br /&gt;
| /macrobar [subcommand]&lt;br /&gt;
| /mbar&lt;br /&gt;
| Toggle the continuous display of the macro bar. Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display or hide the macro bar with a single press of &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display the macro bar by holding down &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
*** END /macrobar ***&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /uihelp [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Display pop-up help text for each UI element.  Toggles between on and off when no subcommand given.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Player Search====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /search [query] ...&lt;br /&gt;
| /who&lt;br /&gt;
| Search for players using the designated conditions.  Results are displayed in the player search interface.&lt;br /&gt;
The following can be used as search subcommands:&lt;br /&gt;
* Status&lt;br /&gt;
* Class&lt;br /&gt;
* Level&lt;br /&gt;
* Job&lt;br /&gt;
* Grand Company Affiliation&lt;br /&gt;
* Area&lt;br /&gt;
* Language&lt;br /&gt;
Subcommands for the /search (/who) text command can be input directly in the language selected in the FINAL FANTASY XIV Config. &lt;br /&gt;
Searches can also be made using words found in the auto-translate dictionary.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /? [command name]&lt;br /&gt;
| /? &lt;br /&gt;
| Gives a detailed explanation of specified command. Abbreviations can be used.&lt;br /&gt;
If a command name is incomplete or does not exist, similar commands will be listed.&lt;br /&gt;
*  All names used with these commands must be either a single word or in quotation marks.&lt;br /&gt;
|-&lt;br /&gt;
| /macroicon [icon name] [category]&lt;br /&gt;
| /micon&lt;br /&gt;
| Changes icon with named item/action as specified by the category. Category defaults to action if none is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Category&lt;br /&gt;
!Icon Description&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;action&amp;lt;br&amp;gt;blueaction&amp;lt;br&amp;gt;pvpaction&#039;&#039;&#039;&lt;br /&gt;
| Specified action, blue mage action, and/or PvP action will displayed as the icon.&amp;lt;br&amp;gt;Recast time and required MP (if any) will be displayed with the icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;general&#039;&#039;&#039;&lt;br /&gt;
| Specified general action will be displayed as the icon.&amp;lt;br&amp;gt;Recast time will be displayed with the icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;pet&amp;lt;br&amp;gt;companion&#039;&#039;&#039;&lt;br /&gt;
| Specified pet/companion action will be displayed as the icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;item&amp;lt;br&amp;gt;emote&amp;lt;br&amp;gt;minion&amp;lt;br&amp;gt;mount&amp;lt;br&amp;gt;enemysign&amp;lt;br&amp;gt;waymark&amp;lt;br&amp;gt;gearset&amp;lt;br&amp;gt;classjob&amp;lt;br&amp;gt;quickchat&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Specified named item/entity will be displayed as the icon.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /wait [time] &amp;lt;br&amp;gt; &amp;lt;wait.[time]&amp;gt;&lt;br /&gt;
| none&lt;br /&gt;
| A macro command for adjusting the pause between commands. A wait time amount of 1 equals one second, and the maximum wait time allowed is 60.&lt;br /&gt;
If the wait time amount is over 60, it will be counted as 60.&lt;br /&gt;
&amp;lt;br&amp;gt; e.g. /action Swiftcast &amp;lt;me&amp;gt; &amp;lt;wait.1&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /battlemode [subcommand]&lt;br /&gt;
| /bm&lt;br /&gt;
| Toggles between active and passive mode. Toggles between active and passive mode when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Switch to active mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Switch to passive mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /item [item name] [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Uses an item on the specified target.  Cannot be used with items that are not in your inventory, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /marking [num] [target]&lt;br /&gt;
| /enemysign&lt;br /&gt;
| Set an enemy sign on the specified target. Select the type of sign using a number from 1 to 8&lt;br /&gt;
Example:&lt;br /&gt;
&amp;lt;pre&amp;gt;/enemysign 1&amp;lt;/pre&amp;gt;&lt;br /&gt;
sets sign type one on target.&lt;br /&gt;
|-&lt;br /&gt;
| /automove&lt;br /&gt;
| none&lt;br /&gt;
|  Begin moving in the current direction you are facing; move backwards to cancel manually.&amp;lt;br&amp;gt;Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turns autowalk/autorun on.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turns autowalk/autorun off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /check [target name]&lt;br /&gt;
| /c&lt;br /&gt;
| Examines the specified PC. Examines current target when no PC is specified.&amp;lt;br&amp;gt;Used in conjunction with Placeholders (&amp;lt;t&amp;gt;, &amp;lt;target&amp;gt;, &amp;lt;1&amp;gt;-&amp;lt;8&amp;gt;) within Macros.&lt;br /&gt;
|-&lt;br /&gt;
| /timer [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Displays the [[Timers]] Interface, showing the Daily and Weekly Checklist for in-game activities as well as the time remaining until their Daily/Weekly Resets.&lt;br /&gt;
|-&lt;br /&gt;
| /random [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Roll a random number between 0 and the specified upper limit value (from a minimum of 2 up to a maximum of 999). Results will be displayed in a /say radius. Rolls will be between 0 and 999 if no upper limit value is designated.&lt;br /&gt;
|-&lt;br /&gt;
| /dice [chat mode] [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Roll a random number between 0 and the specified upper limit value (from a minimum of 2 up to a maximum of 999). Results will be displayed in the specified chat channel. Rolls will be between 0 and 999 if no upper limit value is designated.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Chat Mode&lt;br /&gt;
!Description&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;party, p&#039;&#039;&#039;&lt;br /&gt;
| Results are displayed in Party Chat.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;alliance, al&#039;&#039;&#039;&lt;br /&gt;
| Results are displayed in Alliance Chat.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;freecompany, fc&#039;&#039;&#039;&lt;br /&gt;
| Results are displayed in Free Company Chat.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;pvpteam, pt&#039;&#039;&#039;&lt;br /&gt;
| Results are displayed in PvP Team Chat.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;linkshell1-8, l1-8&#039;&#039;&#039;&lt;br /&gt;
| Results are displayed in Linkshell Chat.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;cwlinkshell1-8, cwl1-8&#039;&#039;&#039;&lt;br /&gt;
| Results are displayed in Cross-World Linkshell Chat.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /equiplinkshell [subcommand]&lt;br /&gt;
| /el&lt;br /&gt;
| Activate the designated linkshell. Unequips active linkshell when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Name&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell with provided name.  Quotation marks are required for names containing a space.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Number&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell corresponding to designated number.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Placeholders===&lt;br /&gt;
The following placeholder commands are also available for chatting and text commands.&lt;br /&gt;
====Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Placeholder&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;t&amp;gt;, &amp;lt;target&amp;gt;&lt;br /&gt;
|Displays current target&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;lt;tt&amp;amp;gt;, &amp;lt;t2t&amp;gt;&lt;br /&gt;
|Displays target of current target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays your focus target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;r&amp;gt;, &amp;lt;reply&amp;gt;&lt;br /&gt;
|Displays the name of the last player to send you a /tell&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pet&amp;gt;&lt;br /&gt;
|Displays your current (Familiar/Egi/Fairy) name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comp&amp;gt;, &amp;lt;buddy&amp;gt;, &amp;lt;c&amp;gt;, &amp;amp;lt;b&amp;amp;gt;&lt;br /&gt;
|Displays your summoned chocobo companion&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mo&amp;gt;, &amp;lt;mouse&amp;gt;&lt;br /&gt;
|Displays the name of the target under your mouse cursor (or party/ally UI)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays the name of your /focustarget&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;me&amp;gt;, &amp;lt;0&amp;gt;&lt;br /&gt;
|Displays your character&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;1&amp;gt;&lt;br /&gt;
| Party Member 1. Displays name of first party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;2&amp;gt;&lt;br /&gt;
| Party Member 2. Displays name of second party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;3&amp;gt;&lt;br /&gt;
| Party Member 3. Displays name of third party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;4&amp;gt;&lt;br /&gt;
| Party Member 4. Displays name of fourth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;5&amp;gt;&lt;br /&gt;
| Party Member 5. Displays name of fifth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;6&amp;gt;&lt;br /&gt;
| Party Member 6. Displays name of sixth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;7&amp;gt;&lt;br /&gt;
| Party Member 7. Displays name of seventh party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;8&amp;gt;&lt;br /&gt;
| Party Member 8. Displays name of eighth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;la&amp;gt;, &amp;lt;lastattacker&amp;gt;&lt;br /&gt;
| Displays the last enemy that attacked you.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;le&amp;gt;, &amp;lt;lastenemy&amp;gt;&lt;br /&gt;
| Displays the last enemy you targeted.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;lt&amp;gt;, &amp;lt;lasttarget&amp;gt;&lt;br /&gt;
| Displays your last target.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;attack1&amp;gt;, &amp;lt;attack2&amp;gt;, &amp;lt;attack3&amp;gt;, &amp;lt;attack4&amp;gt;, &amp;lt;attack5&amp;gt;&lt;br /&gt;
|Displays target to attack 1-5&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;bind1&amp;gt;, &amp;lt;bind2&amp;gt;, &amp;lt;bind3&amp;gt; &lt;br /&gt;
|Displays target to bind 1-3&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;ignore1&amp;gt;, &amp;lt;ignore2&amp;gt;&lt;br /&gt;
|Displays target to ignore 1-2&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;square&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a square (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;circle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a circle (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;cross&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a cross (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;triangle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a triangle (using [[signs]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Non-Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Placeholder&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;class&amp;gt;, &amp;lt;job&amp;gt;&lt;br /&gt;
|Displays current class (or job) and level. &amp;lt;br&amp;gt;Example: scholar(80)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hp&amp;gt;&lt;br /&gt;
|Displays current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hpp&amp;gt;&lt;br /&gt;
|Displays current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mp&amp;gt;&lt;br /&gt;
|Displays current MP and maximum MP.&amp;lt;br&amp;gt;Example: 75/100&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mpp&amp;gt;&lt;br /&gt;
|Displays current MP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphpp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;thpp&amp;gt;, &amp;lt;targethpp&amp;gt;&lt;br /&gt;
|Displays target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fhpp&amp;gt;, &amp;lt;focushpp&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fclass&amp;gt;, &amp;lt;focusclass&amp;gt;, &amp;lt;fjob&amp;gt;, &amp;lt;focusjob&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s class (or job). &amp;lt;br&amp;gt;Example: astrologian&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pos&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of current location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;flag&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of flag&#039;s location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;recast.[action name]&amp;gt;&lt;br /&gt;
|Display&#039;s cooldown for specified action. &amp;lt;br&amp;gt;Example (&amp;lt;recast.summon seraph&amp;gt;): 1:32&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
{{main|Macro Guides}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Macro]]&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=711922</id>
		<title>Macro</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=711922"/>
		<updated>2024-02-18T18:20:33Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;See also [[Commands]], [[Controller Guide]] and [[Macro Guides]]&#039;&#039;&lt;br /&gt;
{{TOCRIGHT}}&lt;br /&gt;
[[File:Macro icon2.png|link=]] Macros are user-defined sequences of commands that allow you to record multiple actions and trigger them with a single button or key stroke.&lt;br /&gt;
==Creating Macros==	&lt;br /&gt;
#Open the Main Menu.&lt;br /&gt;
#Select the User Macro Option under &amp;quot;System&amp;quot;.&lt;br /&gt;
#Select the Macro Number you wish to modify.&lt;br /&gt;
#Name the Macro.&lt;br /&gt;
#Select the Macro Icon.&lt;br /&gt;
#*Note: for additional icon options, you can use the &#039;&#039;/macroicon&#039;&#039; or &#039;&#039;/micon&#039;&#039; command within the macro. &lt;br /&gt;
#*For example, using &#039;&#039;/micon &amp;quot;Fast Blade&amp;quot;&#039;&#039; will set the Macro Icon to the same icon used by this ability (&#039;&#039;Fast Blade&#039;&#039;).&lt;br /&gt;
#Add the script to the Macro.&lt;br /&gt;
#The Macro can then be set from the Macro UI to the Hotbar as an action.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|sDExbMckm7A|400|right|Hotbar Macro Guide by Dying Legacy}}&lt;br /&gt;
&lt;br /&gt;
==Macro Functionality==&lt;br /&gt;
*Each macro can contain a maximum of 15 lines/commands.&lt;br /&gt;
*A macro cannot start another macro (no nested macro commands).&lt;br /&gt;
*Only one macro can run at a time. Starting a new macro will cancel the currently running macro.&lt;br /&gt;
*There is no way to change the behavior of any macro once it begins running, even if certain conditions have been changed. This means that the actions taken are set and writing branching actions/commands based on conditions within the macro is not possible.&lt;br /&gt;
*A character can have a maximum of 100 character-specific individual macros and 100 shared macros that are shared across all characters on the account.&lt;br /&gt;
** This means that each character has, at any given time, access to 200 macros. &lt;br /&gt;
&lt;br /&gt;
==Uses of Macros==&lt;br /&gt;
&lt;br /&gt;
*The ability to queue actions in sequence using the &#039;&#039;&#039;Wait Function&#039;&#039;&#039; subcommand (&amp;lt;wait.X&amp;gt;) allow for several actions to be performed with a single press of the Macro on the hotbar, allowing for players to perform multiple actions with ease.&lt;br /&gt;
** This mean that macros are often used by [[Crafter|Crafters]] to streamline the crafting process for large numbers of items, as using a standardised macro for crafting specific items is more convenient than multiple individual manual inputs. &lt;br /&gt;
*Another use of macros is to change the game&#039;s settings; it is possible to control game settings such as volume, battle effects display toggle, and HUD layouts without navigating through numerous menus.&lt;br /&gt;
** This allows for Macros to be used for other QoL purposes, such as allowing players to quickly change your gearsets &amp;amp; combining actions/emotes with messages to other players with an single macro. This serves to both add ease of convenience to key functions as well as add flavor to interactions with other players.&lt;br /&gt;
* Macros can also be used to rapidly send messages in party or alliance chat - this is used in certain cases to quickly communicate and visualize boss mechanics to the parties/alliance before major boss fights.&lt;br /&gt;
&lt;br /&gt;
==Limitations==&lt;br /&gt;
*While macros may make it easier in theory to chain a sequence of actions, there are certain limitations that affect the effectiveness of said macros: &lt;br /&gt;
** All macros are fixed to run even if conditions change. For crafters using Crafting Macros, altered material conditions (Poor/Good/Excellent) happening while the crafting macros are running may cause either delayed or failed syntheses. &lt;br /&gt;
** High level crafting usually does not fit within the 15 lines limit, so it is recommended to use 2 or more macros for certain crafting recipes.&lt;br /&gt;
* The process of using macros as actions while using the Wait Function (&amp;lt;wait.X&amp;gt;) to queue actions is also inherently slower than manual human inputs; the Wait Function can only delay actions by full seconds and does not allow the use of decimal points. &lt;br /&gt;
** This means that if the recast timer is the GCD standard of 2.5 seconds, there will be a sub-optimal delay of 0.5 seconds of inaction. As this delay adds up over time across commands within more complex macros, using macros to queue up combat actions is less time-efficient compared to manual inputs and is not recommended for multiplayer combat-oriented content.&lt;br /&gt;
** The Wait Function also counts the delay time starts when the first command/action is started, not after the specific command/action is executed. As the animation time for macros may vary between actions, this may make it tricky to time the sequencing of actions while writing the macro.&lt;br /&gt;
&lt;br /&gt;
==List of Commands==&lt;br /&gt;
&#039;&#039;This section is largely incomplete and is in need of detailing.&#039;&#039;&lt;br /&gt;
===Text Commands===&lt;br /&gt;
In general, entering a text command starting with the forward slash key (&amp;quot;/&amp;quot;) allows players to change equipment, use abilities, perform emotes and various other actions. Additional directions such as subcommands and placeholders can be added to commands for even greater customization, such as specifying targets, toggling functions on and off, and so on. The additional directions should follow the main command, separated by a space.&lt;br /&gt;
====Chat====&lt;br /&gt;
{{main|Chat Text Commands}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /alliance [mes.]&lt;br /&gt;
| /a&lt;br /&gt;
|Sends a message to all members of your current alliance, regardless of their location.&amp;lt;br&amp;gt;Typing /alliance or /a without a message switches the default chat mode to [Alliance].&lt;br /&gt;
|-&lt;br /&gt;
| /freecompany [mes.]&lt;br /&gt;
| /fc&lt;br /&gt;
|Sends a message to all members of your current Free Company, regardless of their location.&amp;lt;br&amp;gt;Typing /freecompany or /fc without a message switches the default chat mode to [Alliance].&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| /say [mes.]&lt;br /&gt;
| /s&lt;br /&gt;
|Sends a message to all PCs within a small radius.&amp;lt;br&amp;gt;The message will not be displayed if a PC has their [Say] chat filter turned on.&amp;lt;br&amp;gt;Typing /say or /s without a message switches the default chat mode to [Say].&lt;br /&gt;
|-&lt;br /&gt;
| /shout [mes.]&lt;br /&gt;
| /sh&lt;br /&gt;
|Sends a message to all PCs in the same area. The message will not be displayed if a PC has deselected [Shout] in the chat filter. &lt;br /&gt;
|-&lt;br /&gt;
|/tell[PC_name] [mes.]&lt;br /&gt;
|/t&lt;br /&gt;
|Sends a message to a specific PC within the same World.&amp;lt;br&amp;gt;This message cannot be seen by any other PCs.&amp;lt;br&amp;gt;Typing /tell or /t [PC_name] without a message switches the default chat mode to [Tell].&lt;br /&gt;
|-&lt;br /&gt;
| /party [mes.]&lt;br /&gt;
| /p&lt;br /&gt;
|Sends a message to all members of your current party, regardless of their location.&amp;lt;br&amp;gt;Typing /party or /p without a message switches the default chat mode to [Party].&lt;br /&gt;
|-&lt;br /&gt;
| /linkshell [mes.]&lt;br /&gt;
|/l&lt;br /&gt;
|Sends a message to all members of your active linkshell, regardless of their location.&amp;lt;br&amp;gt;Typing /linkshell or /l without a message switches the default chat mode to [Linkshell].&lt;br /&gt;
|-&lt;br /&gt;
| /echo [mes.]&lt;br /&gt;
|/e&lt;br /&gt;
|Displays a message that only you can see.&lt;br /&gt;
|-&lt;br /&gt;
| /chatmode [chat mode]&lt;br /&gt;
|/cm&lt;br /&gt;
|Set the default chat mode.&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-margin&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-yellow&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;gt;&amp;amp;gt;Example:&amp;lt;br&amp;gt;&lt;br /&gt;
/chatmode party&lt;br /&gt;
&amp;lt;br&amp;gt;(Changes default chat mode to party chat.)&lt;br /&gt;
&amp;lt;br&amp;gt;The default mode will be deactivated after a single message if it is set to Shout.&lt;br /&gt;
&amp;lt;br&amp;gt;When setting the default mode to Tell, you are still required to enter the recipient PC&#039;s name.&lt;br /&gt;
&amp;lt;br&amp;gt;If no chat mode is specified, the current default setting will be displayed.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Actions====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /action [action name]&lt;br /&gt;
| /ac&lt;br /&gt;
| Uses an action on a specified target.  This cannot be used with actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /petaction [action name]&lt;br /&gt;
| /pac&lt;br /&gt;
| Uses a pet action on the specified PC. Uses current target when not specified. This cannot be used with pet actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /petaction Obey&lt;br /&gt;
|-&lt;br /&gt;
| /companionaction [action name]&lt;br /&gt;
| /cac&lt;br /&gt;
| ses a companion action. The target of companion actions cannot be specified. This cannot be used with companion actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /companionaction Attacker Stance&lt;br /&gt;
|-&lt;br /&gt;
| /recast [action name]&lt;br /&gt;
| none&lt;br /&gt;
| Displays time remaining until the specified action can be used again.&lt;br /&gt;
|-&lt;br /&gt;
| /actionerror [toggle]&lt;br /&gt;
| /aerror&lt;br /&gt;
| Disables, or enabled action errors, useful for preventing messaging on macros that are intended to fallback.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Options&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable action error messages&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable action error messages&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /equipaction [slot] [action name]&lt;br /&gt;
| /eaction&lt;br /&gt;
| Equips an action to a specified slot.&lt;br /&gt;
&amp;lt;br&amp;gt;If an action name is omitted, the action currently equipped to that slot will be removed. Basic class actions cannot be removed. Slots are designated by the numbers 1–30.&lt;br /&gt;
|-&lt;br /&gt;
| /actionqueue  [subcommand]&lt;br /&gt;
| /aq&lt;br /&gt;
| Toggle the priority input feature for actions.&lt;br /&gt;
Displays whether priority input is enabled or disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable priority input&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable priority input&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actioncancel  [subcommand]&lt;br /&gt;
| /acan&lt;br /&gt;
| Enable cancelling of actions by selecting them again from the action bar while they are being cast or channeled.&lt;br /&gt;
Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable cancelling via the action bar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable cancelling via the action bar.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Targeting====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /target [subcommand]&lt;br /&gt;
| /ta&lt;br /&gt;
| Targets the object/entity specified by [subcommand]. Does not work if the specified entity is out of targeting range or does not exist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;0&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Targets self.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;1&amp;gt; through &amp;lt;8&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Targets the specified party member. (1 is always self.)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Other game-recognized target placeholder.&#039;&#039;&#039;&lt;br /&gt;
| Examples: &#039;&#039;&#039;&amp;lt;pet&amp;gt;&#039;&#039;&#039;, &#039;&#039;&#039;&amp;lt;comp&amp;gt;&#039;&#039;&#039; (companion), &#039;&#039;&#039;&amp;amp;lt;tt&amp;amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;t2t&amp;gt;&#039;&#039;&#039; (target of your target), &#039;&#039;&#039;&amp;lt;f&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;focus&amp;gt;&#039;&#039;&#039;, etc.&lt;br /&gt;
Of particular note, &#039;&#039;&#039;&amp;lt;t&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;target&amp;gt;&#039;&#039;&#039; (your target) does nothing with this command, since it will either target what you are already targeting, or will not exist if you have nothing targeted (causing the macro line to return an error).&lt;br /&gt;
&lt;br /&gt;
A complete list of game-recognized target placeholders can be found here: https://na.finalfantasyxiv.com/lodestone/playguide/db/text_command/placeholder/&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetmode [subcommand]&lt;br /&gt;
| /tmode&lt;br /&gt;
| Toggle between targeting modes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode A. Use up and down to target party members, and left and right to cycle targets based on current target filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode B. Use up and down to select a target filer, and left and right to cycle targets.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode C. Use up and down to target party members, and left and right to cycle all targets.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /battletargetmode [subcommand]&lt;br /&gt;
| /btmode&lt;br /&gt;
| Toggle targeting mode only for enemies that are engaged. Toggle on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable targeting mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /directtarget [subcommand]&lt;br /&gt;
| /dtar&lt;br /&gt;
| Toggle direct targeting on.  Press accept/confirm to select the nearest target, regardless of filters.  Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Toggle direct targeting on. Press &#039;&#039;&#039;Accept/Confirm&#039;&#039;&#039; to select the nearest target, regardless of target filters.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Toggle direct targeting off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest PC within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetnpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest NPC or enemy within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetenemy&lt;br /&gt;
| /tenemy&lt;br /&gt;
| Targets the closest enemy&lt;br /&gt;
|-&lt;br /&gt;
| /battletarget&lt;br /&gt;
| /bt&lt;br /&gt;
| Targets the closest engaged target&lt;br /&gt;
|-&lt;br /&gt;
| /lockon&lt;br /&gt;
| none&lt;br /&gt;
| Locks on to the target.  Enter the command again to turn lock off.&lt;br /&gt;
|-&lt;br /&gt;
| /autolockon [subcommands]&lt;br /&gt;
| /autolock&lt;br /&gt;
| Automatically lock onto targets. Toggle between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable automatic target lock.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable automatic targtet lock.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /assist&lt;br /&gt;
| /as&lt;br /&gt;
| Targets the target of a PC specified by a &amp;amp;lsaquo;t&amp;amp;rsaquo;  or &amp;amp;lsaquo;p#&amp;amp;rsaquo;  macro.&lt;br /&gt;
|-&lt;br /&gt;
| /subtarget [subcommand]&lt;br /&gt;
| /st&lt;br /&gt;
| Toggles subtargeting when executing commands directly from the action bar.  Toggle between on and off when no command is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable subtargeting.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable subtargeting.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /facetarget&lt;br /&gt;
| /ft&lt;br /&gt;
| When executed, the character will immediately turn to face the main target. If the character is in motion, the character will come to an immediate halt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Equipment====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- DEPRECIATED in 2.5&lt;br /&gt;
| /equip [slot] [item name]&lt;br /&gt;
| none&lt;br /&gt;
| Equips an item to a specified slot.  If an item name is omitted, then the item currently equipped to that slot will be unequipped.&lt;br /&gt;
Available slots:&lt;br /&gt;
* main&lt;br /&gt;
* sub&lt;br /&gt;
* throwing&lt;br /&gt;
* pack&lt;br /&gt;
* pouch&lt;br /&gt;
* head&lt;br /&gt;
* body&lt;br /&gt;
* shirt&lt;br /&gt;
* legs&lt;br /&gt;
* garment&lt;br /&gt;
* hands&lt;br /&gt;
* feet&lt;br /&gt;
* waist&lt;br /&gt;
* neck&lt;br /&gt;
* ears&lt;br /&gt;
* wrists&lt;br /&gt;
* R.finger&lt;br /&gt;
* L.finger.&lt;br /&gt;
|- &lt;br /&gt;
END: DEPRECIATED SECTION --&amp;gt;&lt;br /&gt;
| /display[slot] [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of gear in the head and/or weapon slots.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Slots&lt;br /&gt;
!Description&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;arms&#039;&#039;&#039;&lt;br /&gt;
| Toggles the items equipped in the Main Hand &amp;amp; Off-Hand slots.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;head &#039;&#039;&#039;&lt;br /&gt;
| Toggles the item equipped in the Head slot.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Subcommands&lt;br /&gt;
!Description&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Show the item equipped in the designated slot.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Hide the item equipped in the designated slot.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /gearset &lt;br /&gt;
| /gs &lt;br /&gt;
| Execute gear set functions.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Subcommands&lt;br /&gt;
!Description&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
| change [num1] [num2]&lt;br /&gt;
| Changes your equipment to the gear set registered to the slot [num1] specified.&amp;lt;br&amp;gt;If glamor plates are available, plate number [num2] can also be specified.&lt;br /&gt;
|-&lt;br /&gt;
| view[num]&lt;br /&gt;
| View your equipment in the gear set registered to the slot [num] specified.&lt;br /&gt;
|-&lt;br /&gt;
| save[num]&lt;br /&gt;
| Save current gear to to the slot [num] specified.&amp;lt;br&amp;gt;A gear set name can be specified in place of a slot number.&lt;br /&gt;
|-&lt;br /&gt;
| delete[num]&lt;br /&gt;
| Delete the gear set registered to the slot [num] specified.&amp;lt;br&amp;gt;A gear set name can be specified in place of a slot number.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /job [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the job associated with your current class.  Toggle between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Subcommands&lt;br /&gt;
!Description&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate the associated job.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Deactivate the associated job.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Party====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /partycmd [subcommand]&lt;br /&gt;
| /pcmd&lt;br /&gt;
| Executes various party commands.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;join&#039;&#039;&#039;&lt;br /&gt;
| Accept a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;decline&#039;&#039;&#039;&lt;br /&gt;
| Decline a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Invite targeted PC to your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;leave&#039;&#039;&#039;&lt;br /&gt;
| Leave your current party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;kick&#039;&#039;&#039; [name]&lt;br /&gt;
| Oust a PC from your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;breakup&#039;&#039;&#039;&lt;br /&gt;
| Dissolve your current party.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /join&lt;br /&gt;
| none&lt;br /&gt;
| Accepts a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| /decline&lt;br /&gt;
| none&lt;br /&gt;
| Declines a party invite.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====UI Display====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /actionbar [subcommand]&lt;br /&gt;
| /abar&lt;br /&gt;
| Toggle actionbar display method.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Always display actionbar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display bar only when executing commands.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actionbarhelp [subcommand]&lt;br /&gt;
| /abarhelp&lt;br /&gt;
| Display pop-up help text for action bars. Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetcursor [subcommand]&lt;br /&gt;
| /tcursor&lt;br /&gt;
| Set the default position of the target cursor.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Set to central.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Set to floating.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Set to both central and floating.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /names [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Turn all name displays on or off.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn names one.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn names off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemylevel [subcommand]&lt;br /&gt;
| /elevel&lt;br /&gt;
| Display levels below enemies&#039; names.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enemy levels&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enemy levels.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemyicon [subcommand]&lt;br /&gt;
| /eicon&lt;br /&gt;
| Display active and non-active icons for enemies.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display active (red) and non-active (green) icons.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide active (red) and non-active (green) icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enmity [subcommand]&lt;br /&gt;
| /enm&lt;br /&gt;
| Display enemy enmity icons.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enmity icons next to enemy HP bars.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enmity icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /away [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Change your online status to away.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display away icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide away icon.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /countdown [value]&lt;br /&gt;
| /count&lt;br /&gt;
| Initiate a countdown in seconds, starting at the designated value (up to 20 seconds). &lt;br /&gt;
Countdown length is 5 seconds when no value is specified.  &lt;br /&gt;
Words and numbers displayed will not appear in screenshots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Menus====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /loot&lt;br /&gt;
| none&lt;br /&gt;
| Opens your loot list.&lt;br /&gt;
|-&lt;br /&gt;
| /friendlist&lt;br /&gt;
| /flist&lt;br /&gt;
| Opens your friend list.&lt;br /&gt;
|-&lt;br /&gt;
| /blacklist [subcommand]&lt;br /&gt;
| /blist&lt;br /&gt;
| Opens your blacklist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Adds the character with the specified name to your blacklist.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /map&lt;br /&gt;
| none&lt;br /&gt;
| Opens the current area map.&lt;br /&gt;
|-&lt;br /&gt;
| /supportdesk&lt;br /&gt;
| /helpdesk&lt;br /&gt;
| Opens the help desk menu.&lt;br /&gt;
|-&lt;br /&gt;
| /logout&lt;br /&gt;
| none&lt;br /&gt;
| Begins the log out process.&lt;br /&gt;
|-&lt;br /&gt;
| /shutdown&lt;br /&gt;
| none&lt;br /&gt;
| Log out and exit the game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Configuration====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /shadow [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of character shadows. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable character shadows.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable character shadows.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /dusteffect [subcommand]&lt;br /&gt;
| /dust&lt;br /&gt;
| Toggle the display of graphic effects left by characters feet. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable effects made by feet.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable effects made by feet.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /physics [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle realistic physics effects. Toggles between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable realistic physics effects.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable realistic physics effects.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /profanity [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the profane language filter. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable the language filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable the language filter.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /scrollingbattletext [subcommand]&lt;br /&gt;
| /sbt&lt;br /&gt;
| Toggle the display of damage and other combat information.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable graphic combat text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable graphic combat text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /extendeddraw [subcommand]&lt;br /&gt;
| /edraw&lt;br /&gt;
| Extend the range at which graphics are drawn.  Toggles between off and on when no subcommand specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable extended drawing.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable extended drawing.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /textclear [num] [subcommand]&lt;br /&gt;
| /tc&lt;br /&gt;
| Toggle the text auto-hide feature for &#039;&#039;num&#039;&#039; log window. Text will be hidden after 60 seconds. &lt;br /&gt;
Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn on the log text hide feature.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn off the log text hide feature.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /camera [subcommand]&lt;br /&gt;
| /cam&lt;br /&gt;
| Set the current camera position as default when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;reset&#039;&#039;&#039;&lt;br /&gt;
| Reset position to system default.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /uilock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Prevents movement or resizing of UI elements.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Lock the position and size of all UI elements.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Unlock the position and size of all UI elements.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- *** /macrobar /mbar does not appear to work in 2.5.1 - commenting out. ***&lt;br /&gt;
|-&lt;br /&gt;
| /macrobar [subcommand]&lt;br /&gt;
| /mbar&lt;br /&gt;
| Toggle the continuous display of the macro bar. Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display or hide the macro bar with a single press of &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display the macro bar by holding down &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
*** END /macrobar ***&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /uihelp [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Display pop-up help text for each UI element.  Toggles between on and off when no subcommand given.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Player Search====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /search [query] ...&lt;br /&gt;
| /who&lt;br /&gt;
| Search for players using the designated conditions.  Results are displayed in the player search interface.&lt;br /&gt;
The following can be used as search subcommands:&lt;br /&gt;
* Status&lt;br /&gt;
* Class&lt;br /&gt;
* Level&lt;br /&gt;
* Job&lt;br /&gt;
* Grand Company Affiliation&lt;br /&gt;
* Area&lt;br /&gt;
* Language&lt;br /&gt;
Subcommands for the /search (/who) text command can be input directly in the language selected in the FINAL FANTASY XIV Config. &lt;br /&gt;
Searches can also be made using words found in the auto-translate dictionary.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /? [command name]&lt;br /&gt;
| /? &lt;br /&gt;
| Gives a detailed explanation of specified command. Abbreviations can be used.&lt;br /&gt;
If a command name is incomplete or does not exist, similar commands will be listed.&lt;br /&gt;
*  All names used with these commands must be either a single word or in quotation marks.&lt;br /&gt;
|-&lt;br /&gt;
| /macroicon [icon name] [category]&lt;br /&gt;
| /micon&lt;br /&gt;
| Changes icon with named item/action as specified by the category. Category defaults to action if none is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Category&lt;br /&gt;
!Icon Description&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;action&amp;lt;br&amp;gt;blueaction&amp;lt;br&amp;gt;pvpaction&#039;&#039;&#039;&lt;br /&gt;
| Specified action, blue mage action, and/or PvP action will displayed as the icon.&amp;lt;br&amp;gt;Recast time and required MP (if any) will be displayed with the icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;general&#039;&#039;&#039;&lt;br /&gt;
| Specified general action will be displayed as the icon.&amp;lt;br&amp;gt;Recast time will be displayed with the icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;pet&amp;lt;br&amp;gt;companion&#039;&#039;&#039;&lt;br /&gt;
| Specified pet/companion action will be displayed as the icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;item&amp;lt;br&amp;gt;emote&amp;lt;br&amp;gt;minion&amp;lt;br&amp;gt;mount&amp;lt;br&amp;gt;enemysign&amp;lt;br&amp;gt;waymark&amp;lt;br&amp;gt;gearset&amp;lt;br&amp;gt;classjob&amp;lt;br&amp;gt;quickchat&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Specified named item/entity will be displayed as the icon.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /wait [time] &amp;lt;br&amp;gt; &amp;lt;wait.[time]&amp;gt;&lt;br /&gt;
| none&lt;br /&gt;
| A macro command for adjusting the pause between commands. A wait time amount of 1 equals one second, and the maximum wait time allowed is 60.&lt;br /&gt;
If the wait time amount is over 60, it will be counted as 60.&lt;br /&gt;
&amp;lt;br&amp;gt; e.g. /action Swiftcast &amp;lt;me&amp;gt; &amp;lt;wait.1&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /battlemode [subcommand]&lt;br /&gt;
| /bm&lt;br /&gt;
| Toggles between active and passive mode. Toggles between active and passive mode when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Switch to active mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Switch to passive mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /item [item name] [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Uses an item on the specified target.  Cannot be used with items that are not in your inventory, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /marking [num] [target]&lt;br /&gt;
| /enemysign&lt;br /&gt;
| Set an enemy sign on the specified target. Select the type of sign using a number from 1 to 8&lt;br /&gt;
Example:&lt;br /&gt;
&amp;lt;pre&amp;gt;/enemysign 1&amp;lt;/pre&amp;gt;&lt;br /&gt;
sets sign type one on target.&lt;br /&gt;
|-&lt;br /&gt;
| /automove&lt;br /&gt;
| none&lt;br /&gt;
|  Begin moving in the current direction you are facing; move backwards to cancel manually.&amp;lt;br&amp;gt;Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turns autowalk/autorun on.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turns autowalk/autorun off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /check [target name]&lt;br /&gt;
| /c&lt;br /&gt;
| Examines the specified PC. Examines current target when no PC is specified.&amp;lt;br&amp;gt;Used in conjunction with Placeholders (&amp;lt;t&amp;gt;, &amp;lt;target&amp;gt;, &amp;lt;1&amp;gt;-&amp;lt;8&amp;gt;) within Macros.&lt;br /&gt;
|-&lt;br /&gt;
| /timer [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Displays the [[Timers]] Interface, showing the Daily and Weekly Checklist for in-game activities as well as the time remaining until their Daily/Weekly Resets.&lt;br /&gt;
|-&lt;br /&gt;
| /random [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Roll a random number between 0 and the specified upper limit value (from a minimum of 2 up to a maximum of 999). Results will be displayed in a /say radius. Rolls will be between 0 and 999 if no upper limit value is designated.&lt;br /&gt;
|-&lt;br /&gt;
| /dice [chat mode] [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Roll a random number between 0 and the specified upper limit value (from a minimum of 2 up to a maximum of 999). Results will be displayed in the specified chat channel. Rolls will be between 0 and 999 if no upper limit value is designated.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Chat Mode&lt;br /&gt;
!Description&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;party, p&#039;&#039;&#039;&lt;br /&gt;
| Results are displayed in Party Chat.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;alliance, al&#039;&#039;&#039;&lt;br /&gt;
| Results are displayed in Alliance Chat.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;freecompany, fc&#039;&#039;&#039;&lt;br /&gt;
| Results are displayed in Free Company Chat.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;pvpteam, pt&#039;&#039;&#039;&lt;br /&gt;
| Results are displayed in PvP Team Chat.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;linkshell1-8, l1-8&#039;&#039;&#039;&lt;br /&gt;
| Results are displayed in Linkshell Chat.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;cwlinkshell1-8, cwl1-8&#039;&#039;&#039;&lt;br /&gt;
| Results are displayed in Cross-World Linkshell Chat.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /equiplinkshell [subcommand]&lt;br /&gt;
| /el&lt;br /&gt;
| Activate the designated linkshell. Unequips active linkshell when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Name&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell with provided name.  Quotation marks are required for names containing a space.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Number&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell corresponding to designated number.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Placeholders===&lt;br /&gt;
The following placeholder commands are also available for chatting and text commands.&lt;br /&gt;
====Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Placeholder&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;t&amp;gt;, &amp;lt;target&amp;gt;&lt;br /&gt;
|Displays current target&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;lt;tt&amp;amp;gt;, &amp;lt;t2t&amp;gt;&lt;br /&gt;
|Displays target of current target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays your focus target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;r&amp;gt;, &amp;lt;reply&amp;gt;&lt;br /&gt;
|Displays the name of the last player to send you a /tell&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pet&amp;gt;&lt;br /&gt;
|Displays your current (Familiar/Egi/Fairy) name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comp&amp;gt;, &amp;lt;buddy&amp;gt;, &amp;lt;c&amp;gt;, &amp;amp;lt;b&amp;amp;gt;&lt;br /&gt;
|Displays your summoned chocobo companion&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mo&amp;gt;, &amp;lt;mouse&amp;gt;&lt;br /&gt;
|Displays the name of the target under your mouse cursor (or party/ally UI)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays the name of your /focustarget&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;me&amp;gt;, &amp;lt;0&amp;gt;&lt;br /&gt;
|Displays your character&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;1&amp;gt;&lt;br /&gt;
| Party Member 1. Displays name of first party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;2&amp;gt;&lt;br /&gt;
| Party Member 2. Displays name of second party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;3&amp;gt;&lt;br /&gt;
| Party Member 3. Displays name of third party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;4&amp;gt;&lt;br /&gt;
| Party Member 4. Displays name of fourth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;5&amp;gt;&lt;br /&gt;
| Party Member 5. Displays name of fifth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;6&amp;gt;&lt;br /&gt;
| Party Member 6. Displays name of sixth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;7&amp;gt;&lt;br /&gt;
| Party Member 7. Displays name of seventh party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;8&amp;gt;&lt;br /&gt;
| Party Member 8. Displays name of eighth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;la&amp;gt;, &amp;lt;lastattacker&amp;gt;&lt;br /&gt;
| Displays the last enemy that attacked you.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;le&amp;gt;, &amp;lt;lastenemy&amp;gt;&lt;br /&gt;
| Displays the last enemy you targeted.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;lt&amp;gt;, &amp;lt;lasttarget&amp;gt;&lt;br /&gt;
| Displays your last target.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;attack1&amp;gt;, &amp;lt;attack2&amp;gt;, &amp;lt;attack3&amp;gt;, &amp;lt;attack4&amp;gt;, &amp;lt;attack5&amp;gt;&lt;br /&gt;
|Displays target to attack 1-5&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;bind1&amp;gt;, &amp;lt;bind2&amp;gt;, &amp;lt;bind3&amp;gt; &lt;br /&gt;
|Displays target to bind 1-3&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;ignore1&amp;gt;, &amp;lt;ignore2&amp;gt;&lt;br /&gt;
|Displays target to ignore 1-2&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;square&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a square (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;circle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a circle (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;cross&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a cross (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;triangle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a triangle (using [[signs]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Non-Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Placeholder&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;class&amp;gt;, &amp;lt;job&amp;gt;&lt;br /&gt;
|Displays current class (or job) and level. &amp;lt;br&amp;gt;Example: scholar(80)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hp&amp;gt;&lt;br /&gt;
|Displays current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hpp&amp;gt;&lt;br /&gt;
|Displays current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mp&amp;gt;&lt;br /&gt;
|Displays current MP and maximum MP.&amp;lt;br&amp;gt;Example: 75/100&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mpp&amp;gt;&lt;br /&gt;
|Displays current MP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphpp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;thpp&amp;gt;, &amp;lt;targethpp&amp;gt;&lt;br /&gt;
|Displays target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fhpp&amp;gt;, &amp;lt;focushpp&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fclass&amp;gt;, &amp;lt;focusclass&amp;gt;, &amp;lt;fjob&amp;gt;, &amp;lt;focusjob&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s class (or job). &amp;lt;br&amp;gt;Example: astrologian&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pos&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of current location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;flag&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of flag&#039;s location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;recast.[action name]&amp;gt;&lt;br /&gt;
|Display&#039;s cooldown for specified action. &amp;lt;br&amp;gt;Example (&amp;lt;recast.summon seraph&amp;gt;): 1:32&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
{{main|Macro Guides}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Macro]]&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=711921</id>
		<title>Macro</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=711921"/>
		<updated>2024-02-18T18:18:18Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: /* Equipment */ - Fixed Display (/display) for Main Hand/Off-Hand slot, expanded upon /gs subcommands&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;See also [[Commands]], [[Controller Guide]] and [[Macro Guides]]&#039;&#039;&lt;br /&gt;
{{TOCRIGHT}}&lt;br /&gt;
[[File:Macro icon2.png|link=]] Macros are user-defined sequences of commands that allow you to record multiple actions and trigger them with a single button or key stroke.&lt;br /&gt;
==Creating Macros==	&lt;br /&gt;
#Open the Main Menu.&lt;br /&gt;
#Select the User Macro Option under &amp;quot;System&amp;quot;.&lt;br /&gt;
#Select the Macro Number you wish to modify.&lt;br /&gt;
#Name the Macro.&lt;br /&gt;
#Select the Macro Icon.&lt;br /&gt;
#*Note: for additional icon options, you can use the &#039;&#039;/macroicon&#039;&#039; or &#039;&#039;/micon&#039;&#039; command within the macro. &lt;br /&gt;
#*For example, using &#039;&#039;/micon &amp;quot;Fast Blade&amp;quot;&#039;&#039; will set the Macro Icon to the same icon used by this ability (&#039;&#039;Fast Blade&#039;&#039;).&lt;br /&gt;
#Add the script to the Macro.&lt;br /&gt;
#The Macro can then be set from the Macro UI to the Hotbar as an action.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|sDExbMckm7A|400|right|Hotbar Macro Guide by Dying Legacy}}&lt;br /&gt;
&lt;br /&gt;
==Macro Functionality==&lt;br /&gt;
*Each macro can contain a maximum of 15 lines/commands.&lt;br /&gt;
*A macro cannot start another macro (no nested macro commands).&lt;br /&gt;
*Only one macro can run at a time. Starting a new macro will cancel the currently running macro.&lt;br /&gt;
*There is no way to change the behavior of any macro once it begins running, even if certain conditions have been changed. This means that the actions taken are set and writing branching actions/commands based on conditions within the macro is not possible.&lt;br /&gt;
*A character can have a maximum of 100 character-specific individual macros and 100 shared macros that are shared across all characters on the account.&lt;br /&gt;
** This means that each character has, at any given time, access to 200 macros. &lt;br /&gt;
&lt;br /&gt;
==Uses of Macros==&lt;br /&gt;
&lt;br /&gt;
*The ability to queue actions in sequence using the &#039;&#039;&#039;Wait Function&#039;&#039;&#039; subcommand (&amp;lt;wait.X&amp;gt;) allow for several actions to be performed with a single press of the Macro on the hotbar, allowing for players to perform multiple actions with ease.&lt;br /&gt;
** This mean that macros are often used by [[Crafter|Crafters]] to streamline the crafting process for large numbers of items, as using a standardised macro for crafting specific items is more convenient than multiple individual manual inputs. &lt;br /&gt;
*Another use of macros is to change the game&#039;s settings; it is possible to control game settings such as volume, battle effects display toggle, and HUD layouts without navigating through numerous menus.&lt;br /&gt;
** This allows for Macros to be used for other QoL purposes, such as allowing players to quickly change your gearsets &amp;amp; combining actions/emotes with messages to other players with an single macro. This serves to both add ease of convenience to key functions as well as add flavor to interactions with other players.&lt;br /&gt;
* Macros can also be used to rapidly send messages in party or alliance chat - this is used in certain cases to quickly communicate and visualize boss mechanics to the parties/alliance before major boss fights.&lt;br /&gt;
&lt;br /&gt;
==Limitations==&lt;br /&gt;
*While macros may make it easier in theory to chain a sequence of actions, there are certain limitations that affect the effectiveness of said macros: &lt;br /&gt;
** All macros are fixed to run even if conditions change. For crafters using Crafting Macros, altered material conditions (Poor/Good/Excellent) happening while the crafting macros are running may cause either delayed or failed syntheses. &lt;br /&gt;
** High level crafting usually does not fit within the 15 lines limit, so it is recommended to use 2 or more macros for certain crafting recipes.&lt;br /&gt;
* The process of using macros as actions while using the Wait Function (&amp;lt;wait.X&amp;gt;) to queue actions is also inherently slower than manual human inputs; the Wait Function can only delay actions by full seconds and does not allow the use of decimal points. &lt;br /&gt;
** This means that if the recast timer is the GCD standard of 2.5 seconds, there will be a sub-optimal delay of 0.5 seconds of inaction. As this delay adds up over time across commands within more complex macros, using macros to queue up combat actions is less time-efficient compared to manual inputs and is not recommended for multiplayer combat-oriented content.&lt;br /&gt;
** The Wait Function also counts the delay time starts when the first command/action is started, not after the specific command/action is executed. As the animation time for macros may vary between actions, this may make it tricky to time the sequencing of actions while writing the macro.&lt;br /&gt;
&lt;br /&gt;
==List of Commands==&lt;br /&gt;
&#039;&#039;This section is largely incomplete and is in need of detailing.&#039;&#039;&lt;br /&gt;
===Text Commands===&lt;br /&gt;
In general, entering a text command starting with the forward slash key (&amp;quot;/&amp;quot;) allows players to change equipment, use abilities, perform emotes and various other actions. Additional directions such as subcommands and placeholders can be added to commands for even greater customization, such as specifying targets, toggling functions on and off, and so on. The additional directions should follow the main command, separated by a space.&lt;br /&gt;
====Chat====&lt;br /&gt;
{{main|Chat Text Commands}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /alliance [mes.]&lt;br /&gt;
| /a&lt;br /&gt;
|Sends a message to all members of your current alliance, regardless of their location.&amp;lt;br&amp;gt;Typing /alliance or /a without a message switches the default chat mode to [Alliance].&lt;br /&gt;
|-&lt;br /&gt;
| /freecompany [mes.]&lt;br /&gt;
| /fc&lt;br /&gt;
|Sends a message to all members of your current Free Company, regardless of their location.&amp;lt;br&amp;gt;Typing /freecompany or /fc without a message switches the default chat mode to [Alliance].&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| /say [mes.]&lt;br /&gt;
| /s&lt;br /&gt;
|Sends a message to all PCs within a small radius.&amp;lt;br&amp;gt;The message will not be displayed if a PC has their [Say] chat filter turned on.&amp;lt;br&amp;gt;Typing /say or /s without a message switches the default chat mode to [Say].&lt;br /&gt;
|-&lt;br /&gt;
| /shout [mes.]&lt;br /&gt;
| /sh&lt;br /&gt;
|Sends a message to all PCs in the same area. The message will not be displayed if a PC has deselected [Shout] in the chat filter. &lt;br /&gt;
|-&lt;br /&gt;
|/tell[PC_name] [mes.]&lt;br /&gt;
|/t&lt;br /&gt;
|Sends a message to a specific PC within the same World.&amp;lt;br&amp;gt;This message cannot be seen by any other PCs.&amp;lt;br&amp;gt;Typing /tell or /t [PC_name] without a message switches the default chat mode to [Tell].&lt;br /&gt;
|-&lt;br /&gt;
| /party [mes.]&lt;br /&gt;
| /p&lt;br /&gt;
|Sends a message to all members of your current party, regardless of their location.&amp;lt;br&amp;gt;Typing /party or /p without a message switches the default chat mode to [Party].&lt;br /&gt;
|-&lt;br /&gt;
| /linkshell [mes.]&lt;br /&gt;
|/l&lt;br /&gt;
|Sends a message to all members of your active linkshell, regardless of their location.&amp;lt;br&amp;gt;Typing /linkshell or /l without a message switches the default chat mode to [Linkshell].&lt;br /&gt;
|-&lt;br /&gt;
| /echo [mes.]&lt;br /&gt;
|/e&lt;br /&gt;
|Displays a message that only you can see.&lt;br /&gt;
|-&lt;br /&gt;
| /chatmode [chat mode]&lt;br /&gt;
|/cm&lt;br /&gt;
|Set the default chat mode.&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-margin&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-yellow&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;gt;&amp;amp;gt;Example:&amp;lt;br&amp;gt;&lt;br /&gt;
/chatmode party&lt;br /&gt;
&amp;lt;br&amp;gt;(Changes default chat mode to party chat.)&lt;br /&gt;
&amp;lt;br&amp;gt;The default mode will be deactivated after a single message if it is set to Shout.&lt;br /&gt;
&amp;lt;br&amp;gt;When setting the default mode to Tell, you are still required to enter the recipient PC&#039;s name.&lt;br /&gt;
&amp;lt;br&amp;gt;If no chat mode is specified, the current default setting will be displayed.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Actions====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /action [action name]&lt;br /&gt;
| /ac&lt;br /&gt;
| Uses an action on a specified target.  This cannot be used with actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /petaction [action name]&lt;br /&gt;
| /pac&lt;br /&gt;
| Uses a pet action on the specified PC. Uses current target when not specified. This cannot be used with pet actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /petaction Obey&lt;br /&gt;
|-&lt;br /&gt;
| /companionaction [action name]&lt;br /&gt;
| /cac&lt;br /&gt;
| ses a companion action. The target of companion actions cannot be specified. This cannot be used with companion actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /companionaction Attacker Stance&lt;br /&gt;
|-&lt;br /&gt;
| /recast [action name]&lt;br /&gt;
| none&lt;br /&gt;
| Displays time remaining until the specified action can be used again.&lt;br /&gt;
|-&lt;br /&gt;
| /actionerror [toggle]&lt;br /&gt;
| /aerror&lt;br /&gt;
| Disables, or enabled action errors, useful for preventing messaging on macros that are intended to fallback.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Options&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable action error messages&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable action error messages&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /equipaction [slot] [action name]&lt;br /&gt;
| /eaction&lt;br /&gt;
| Equips an action to a specified slot.&lt;br /&gt;
&amp;lt;br&amp;gt;If an action name is omitted, the action currently equipped to that slot will be removed. Basic class actions cannot be removed. Slots are designated by the numbers 1–30.&lt;br /&gt;
|-&lt;br /&gt;
| /actionqueue  [subcommand]&lt;br /&gt;
| /aq&lt;br /&gt;
| Toggle the priority input feature for actions.&lt;br /&gt;
Displays whether priority input is enabled or disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable priority input&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable priority input&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actioncancel  [subcommand]&lt;br /&gt;
| /acan&lt;br /&gt;
| Enable cancelling of actions by selecting them again from the action bar while they are being cast or channeled.&lt;br /&gt;
Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable cancelling via the action bar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable cancelling via the action bar.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Targeting====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /target [subcommand]&lt;br /&gt;
| /ta&lt;br /&gt;
| Targets the object/entity specified by [subcommand]. Does not work if the specified entity is out of targeting range or does not exist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;0&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Targets self.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;1&amp;gt; through &amp;lt;8&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Targets the specified party member. (1 is always self.)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Other game-recognized target placeholder.&#039;&#039;&#039;&lt;br /&gt;
| Examples: &#039;&#039;&#039;&amp;lt;pet&amp;gt;&#039;&#039;&#039;, &#039;&#039;&#039;&amp;lt;comp&amp;gt;&#039;&#039;&#039; (companion), &#039;&#039;&#039;&amp;amp;lt;tt&amp;amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;t2t&amp;gt;&#039;&#039;&#039; (target of your target), &#039;&#039;&#039;&amp;lt;f&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;focus&amp;gt;&#039;&#039;&#039;, etc.&lt;br /&gt;
Of particular note, &#039;&#039;&#039;&amp;lt;t&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;target&amp;gt;&#039;&#039;&#039; (your target) does nothing with this command, since it will either target what you are already targeting, or will not exist if you have nothing targeted (causing the macro line to return an error).&lt;br /&gt;
&lt;br /&gt;
A complete list of game-recognized target placeholders can be found here: https://na.finalfantasyxiv.com/lodestone/playguide/db/text_command/placeholder/&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetmode [subcommand]&lt;br /&gt;
| /tmode&lt;br /&gt;
| Toggle between targeting modes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode A. Use up and down to target party members, and left and right to cycle targets based on current target filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode B. Use up and down to select a target filer, and left and right to cycle targets.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode C. Use up and down to target party members, and left and right to cycle all targets.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /battletargetmode [subcommand]&lt;br /&gt;
| /btmode&lt;br /&gt;
| Toggle targeting mode only for enemies that are engaged. Toggle on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable targeting mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /directtarget [subcommand]&lt;br /&gt;
| /dtar&lt;br /&gt;
| Toggle direct targeting on.  Press accept/confirm to select the nearest target, regardless of filters.  Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Toggle direct targeting on. Press &#039;&#039;&#039;Accept/Confirm&#039;&#039;&#039; to select the nearest target, regardless of target filters.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Toggle direct targeting off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest PC within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetnpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest NPC or enemy within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetenemy&lt;br /&gt;
| /tenemy&lt;br /&gt;
| Targets the closest enemy&lt;br /&gt;
|-&lt;br /&gt;
| /battletarget&lt;br /&gt;
| /bt&lt;br /&gt;
| Targets the closest engaged target&lt;br /&gt;
|-&lt;br /&gt;
| /lockon&lt;br /&gt;
| none&lt;br /&gt;
| Locks on to the target.  Enter the command again to turn lock off.&lt;br /&gt;
|-&lt;br /&gt;
| /autolockon [subcommands]&lt;br /&gt;
| /autolock&lt;br /&gt;
| Automatically lock onto targets. Toggle between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable automatic target lock.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable automatic targtet lock.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /assist&lt;br /&gt;
| /as&lt;br /&gt;
| Targets the target of a PC specified by a &amp;amp;lsaquo;t&amp;amp;rsaquo;  or &amp;amp;lsaquo;p#&amp;amp;rsaquo;  macro.&lt;br /&gt;
|-&lt;br /&gt;
| /subtarget [subcommand]&lt;br /&gt;
| /st&lt;br /&gt;
| Toggles subtargeting when executing commands directly from the action bar.  Toggle between on and off when no command is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable subtargeting.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable subtargeting.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /facetarget&lt;br /&gt;
| /ft&lt;br /&gt;
| When executed, the character will immediately turn to face the main target. If the character is in motion, the character will come to an immediate halt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Equipment====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- DEPRECIATED in 2.5&lt;br /&gt;
| /equip [slot] [item name]&lt;br /&gt;
| none&lt;br /&gt;
| Equips an item to a specified slot.  If an item name is omitted, then the item currently equipped to that slot will be unequipped.&lt;br /&gt;
Available slots:&lt;br /&gt;
* main&lt;br /&gt;
* sub&lt;br /&gt;
* throwing&lt;br /&gt;
* pack&lt;br /&gt;
* pouch&lt;br /&gt;
* head&lt;br /&gt;
* body&lt;br /&gt;
* shirt&lt;br /&gt;
* legs&lt;br /&gt;
* garment&lt;br /&gt;
* hands&lt;br /&gt;
* feet&lt;br /&gt;
* waist&lt;br /&gt;
* neck&lt;br /&gt;
* ears&lt;br /&gt;
* wrists&lt;br /&gt;
* R.finger&lt;br /&gt;
* L.finger.&lt;br /&gt;
|- &lt;br /&gt;
END: DEPRECIATED SECTION --&amp;gt;&lt;br /&gt;
| /display[slot] [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of gear in the head or main hand slots.&lt;br /&gt;
Gear Slots:&lt;br /&gt;
* &#039;&#039;&#039;arms&#039;&#039;&#039;: Main Hand &amp;amp; Off-Hand Slots &lt;br /&gt;
* &#039;&#039;&#039;head &#039;&#039;&#039;: Head Slot&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Subcommands&lt;br /&gt;
!Description&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Show the item equipped in the designated slot.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Hide the item equipped in the designated slot.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /gearset &lt;br /&gt;
| /gs &lt;br /&gt;
| Execute gear set functions.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Subcommands&lt;br /&gt;
!Description&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
| change [num1] [num2]&lt;br /&gt;
| Changes your equipment to the gear set registered to the slot [num1] specified.&amp;lt;br&amp;gt;If glamor plates are available, plate number [num2] can also be specified.&lt;br /&gt;
|-&lt;br /&gt;
| view[num]&lt;br /&gt;
| View your equipment in the gear set registered to the slot [num] specified.&lt;br /&gt;
|-&lt;br /&gt;
| save[num]&lt;br /&gt;
| Save current gear to to the slot [num] specified.&amp;lt;br&amp;gt;A gear set name can be specified in place of a slot number.&lt;br /&gt;
|-&lt;br /&gt;
| delete[num]&lt;br /&gt;
| Delete the gear set registered to the slot [num] specified.&amp;lt;br&amp;gt;A gear set name can be specified in place of a slot number.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /job [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the job associated with your current class.  Toggle between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Subcommands&lt;br /&gt;
!Description&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate the associated job.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Deactivate the associated job.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Party====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /partycmd [subcommand]&lt;br /&gt;
| /pcmd&lt;br /&gt;
| Executes various party commands.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;join&#039;&#039;&#039;&lt;br /&gt;
| Accept a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;decline&#039;&#039;&#039;&lt;br /&gt;
| Decline a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Invite targeted PC to your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;leave&#039;&#039;&#039;&lt;br /&gt;
| Leave your current party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;kick&#039;&#039;&#039; [name]&lt;br /&gt;
| Oust a PC from your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;breakup&#039;&#039;&#039;&lt;br /&gt;
| Dissolve your current party.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /join&lt;br /&gt;
| none&lt;br /&gt;
| Accepts a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| /decline&lt;br /&gt;
| none&lt;br /&gt;
| Declines a party invite.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====UI Display====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /actionbar [subcommand]&lt;br /&gt;
| /abar&lt;br /&gt;
| Toggle actionbar display method.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Always display actionbar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display bar only when executing commands.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actionbarhelp [subcommand]&lt;br /&gt;
| /abarhelp&lt;br /&gt;
| Display pop-up help text for action bars. Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetcursor [subcommand]&lt;br /&gt;
| /tcursor&lt;br /&gt;
| Set the default position of the target cursor.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Set to central.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Set to floating.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Set to both central and floating.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /names [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Turn all name displays on or off.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn names one.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn names off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemylevel [subcommand]&lt;br /&gt;
| /elevel&lt;br /&gt;
| Display levels below enemies&#039; names.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enemy levels&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enemy levels.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemyicon [subcommand]&lt;br /&gt;
| /eicon&lt;br /&gt;
| Display active and non-active icons for enemies.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display active (red) and non-active (green) icons.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide active (red) and non-active (green) icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enmity [subcommand]&lt;br /&gt;
| /enm&lt;br /&gt;
| Display enemy enmity icons.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enmity icons next to enemy HP bars.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enmity icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /away [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Change your online status to away.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display away icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide away icon.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /countdown [value]&lt;br /&gt;
| /count&lt;br /&gt;
| Initiate a countdown in seconds, starting at the designated value (up to 20 seconds). &lt;br /&gt;
Countdown length is 5 seconds when no value is specified.  &lt;br /&gt;
Words and numbers displayed will not appear in screenshots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Menus====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /loot&lt;br /&gt;
| none&lt;br /&gt;
| Opens your loot list.&lt;br /&gt;
|-&lt;br /&gt;
| /friendlist&lt;br /&gt;
| /flist&lt;br /&gt;
| Opens your friend list.&lt;br /&gt;
|-&lt;br /&gt;
| /blacklist [subcommand]&lt;br /&gt;
| /blist&lt;br /&gt;
| Opens your blacklist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Adds the character with the specified name to your blacklist.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /map&lt;br /&gt;
| none&lt;br /&gt;
| Opens the current area map.&lt;br /&gt;
|-&lt;br /&gt;
| /supportdesk&lt;br /&gt;
| /helpdesk&lt;br /&gt;
| Opens the help desk menu.&lt;br /&gt;
|-&lt;br /&gt;
| /logout&lt;br /&gt;
| none&lt;br /&gt;
| Begins the log out process.&lt;br /&gt;
|-&lt;br /&gt;
| /shutdown&lt;br /&gt;
| none&lt;br /&gt;
| Log out and exit the game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Configuration====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /shadow [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of character shadows. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable character shadows.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable character shadows.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /dusteffect [subcommand]&lt;br /&gt;
| /dust&lt;br /&gt;
| Toggle the display of graphic effects left by characters feet. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable effects made by feet.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable effects made by feet.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /physics [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle realistic physics effects. Toggles between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable realistic physics effects.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable realistic physics effects.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /profanity [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the profane language filter. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable the language filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable the language filter.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /scrollingbattletext [subcommand]&lt;br /&gt;
| /sbt&lt;br /&gt;
| Toggle the display of damage and other combat information.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable graphic combat text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable graphic combat text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /extendeddraw [subcommand]&lt;br /&gt;
| /edraw&lt;br /&gt;
| Extend the range at which graphics are drawn.  Toggles between off and on when no subcommand specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable extended drawing.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable extended drawing.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /textclear [num] [subcommand]&lt;br /&gt;
| /tc&lt;br /&gt;
| Toggle the text auto-hide feature for &#039;&#039;num&#039;&#039; log window. Text will be hidden after 60 seconds. &lt;br /&gt;
Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn on the log text hide feature.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn off the log text hide feature.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /camera [subcommand]&lt;br /&gt;
| /cam&lt;br /&gt;
| Set the current camera position as default when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;reset&#039;&#039;&#039;&lt;br /&gt;
| Reset position to system default.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /uilock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Prevents movement or resizing of UI elements.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Lock the position and size of all UI elements.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Unlock the position and size of all UI elements.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- *** /macrobar /mbar does not appear to work in 2.5.1 - commenting out. ***&lt;br /&gt;
|-&lt;br /&gt;
| /macrobar [subcommand]&lt;br /&gt;
| /mbar&lt;br /&gt;
| Toggle the continuous display of the macro bar. Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display or hide the macro bar with a single press of &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display the macro bar by holding down &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
*** END /macrobar ***&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /uihelp [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Display pop-up help text for each UI element.  Toggles between on and off when no subcommand given.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Player Search====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /search [query] ...&lt;br /&gt;
| /who&lt;br /&gt;
| Search for players using the designated conditions.  Results are displayed in the player search interface.&lt;br /&gt;
The following can be used as search subcommands:&lt;br /&gt;
* Status&lt;br /&gt;
* Class&lt;br /&gt;
* Level&lt;br /&gt;
* Job&lt;br /&gt;
* Grand Company Affiliation&lt;br /&gt;
* Area&lt;br /&gt;
* Language&lt;br /&gt;
Subcommands for the /search (/who) text command can be input directly in the language selected in the FINAL FANTASY XIV Config. &lt;br /&gt;
Searches can also be made using words found in the auto-translate dictionary.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /? [command name]&lt;br /&gt;
| /? &lt;br /&gt;
| Gives a detailed explanation of specified command. Abbreviations can be used.&lt;br /&gt;
If a command name is incomplete or does not exist, similar commands will be listed.&lt;br /&gt;
*  All names used with these commands must be either a single word or in quotation marks.&lt;br /&gt;
|-&lt;br /&gt;
| /macroicon [icon name] [category]&lt;br /&gt;
| /micon&lt;br /&gt;
| Changes icon with named item/action as specified by the category. Category defaults to action if none is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Category&lt;br /&gt;
!Icon Description&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;action&amp;lt;br&amp;gt;blueaction&amp;lt;br&amp;gt;pvpaction&#039;&#039;&#039;&lt;br /&gt;
| Specified action, blue mage action, and/or PvP action will displayed as the icon.&amp;lt;br&amp;gt;Recast time and required MP (if any) will be displayed with the icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;general&#039;&#039;&#039;&lt;br /&gt;
| Specified general action will be displayed as the icon.&amp;lt;br&amp;gt;Recast time will be displayed with the icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;pet&amp;lt;br&amp;gt;companion&#039;&#039;&#039;&lt;br /&gt;
| Specified pet/companion action will be displayed as the icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;item&amp;lt;br&amp;gt;emote&amp;lt;br&amp;gt;minion&amp;lt;br&amp;gt;mount&amp;lt;br&amp;gt;enemysign&amp;lt;br&amp;gt;waymark&amp;lt;br&amp;gt;gearset&amp;lt;br&amp;gt;classjob&amp;lt;br&amp;gt;quickchat&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Specified named item/entity will be displayed as the icon.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /wait [time] &amp;lt;br&amp;gt; &amp;lt;wait.[time]&amp;gt;&lt;br /&gt;
| none&lt;br /&gt;
| A macro command for adjusting the pause between commands. A wait time amount of 1 equals one second, and the maximum wait time allowed is 60.&lt;br /&gt;
If the wait time amount is over 60, it will be counted as 60.&lt;br /&gt;
&amp;lt;br&amp;gt; e.g. /action Swiftcast &amp;lt;me&amp;gt; &amp;lt;wait.1&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /battlemode [subcommand]&lt;br /&gt;
| /bm&lt;br /&gt;
| Toggles between active and passive mode. Toggles between active and passive mode when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Switch to active mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Switch to passive mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /item [item name] [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Uses an item on the specified target.  Cannot be used with items that are not in your inventory, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /marking [num] [target]&lt;br /&gt;
| /enemysign&lt;br /&gt;
| Set an enemy sign on the specified target. Select the type of sign using a number from 1 to 8&lt;br /&gt;
Example:&lt;br /&gt;
&amp;lt;pre&amp;gt;/enemysign 1&amp;lt;/pre&amp;gt;&lt;br /&gt;
sets sign type one on target.&lt;br /&gt;
|-&lt;br /&gt;
| /automove&lt;br /&gt;
| none&lt;br /&gt;
|  Begin moving in the current direction you are facing; move backwards to cancel manually.&amp;lt;br&amp;gt;Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turns autowalk/autorun on.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turns autowalk/autorun off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /check [target name]&lt;br /&gt;
| /c&lt;br /&gt;
| Examines the specified PC. Examines current target when no PC is specified.&amp;lt;br&amp;gt;Used in conjunction with Placeholders (&amp;lt;t&amp;gt;, &amp;lt;target&amp;gt;, &amp;lt;1&amp;gt;-&amp;lt;8&amp;gt;) within Macros.&lt;br /&gt;
|-&lt;br /&gt;
| /timer [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Displays the [[Timers]] Interface, showing the Daily and Weekly Checklist for in-game activities as well as the time remaining until their Daily/Weekly Resets.&lt;br /&gt;
|-&lt;br /&gt;
| /random [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Roll a random number between 0 and the specified upper limit value (from a minimum of 2 up to a maximum of 999). Results will be displayed in a /say radius. Rolls will be between 0 and 999 if no upper limit value is designated.&lt;br /&gt;
|-&lt;br /&gt;
| /dice [chat mode] [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Roll a random number between 0 and the specified upper limit value (from a minimum of 2 up to a maximum of 999). Results will be displayed in the specified chat channel. Rolls will be between 0 and 999 if no upper limit value is designated.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Chat Mode&lt;br /&gt;
!Description&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;party, p&#039;&#039;&#039;&lt;br /&gt;
| Results are displayed in Party Chat.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;alliance, al&#039;&#039;&#039;&lt;br /&gt;
| Results are displayed in Alliance Chat.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;freecompany, fc&#039;&#039;&#039;&lt;br /&gt;
| Results are displayed in Free Company Chat.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;pvpteam, pt&#039;&#039;&#039;&lt;br /&gt;
| Results are displayed in PvP Team Chat.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;linkshell1-8, l1-8&#039;&#039;&#039;&lt;br /&gt;
| Results are displayed in Linkshell Chat.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;cwlinkshell1-8, cwl1-8&#039;&#039;&#039;&lt;br /&gt;
| Results are displayed in Cross-World Linkshell Chat.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /equiplinkshell [subcommand]&lt;br /&gt;
| /el&lt;br /&gt;
| Activate the designated linkshell. Unequips active linkshell when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Name&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell with provided name.  Quotation marks are required for names containing a space.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Number&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell corresponding to designated number.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Placeholders===&lt;br /&gt;
The following placeholder commands are also available for chatting and text commands.&lt;br /&gt;
====Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Placeholder&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;t&amp;gt;, &amp;lt;target&amp;gt;&lt;br /&gt;
|Displays current target&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;lt;tt&amp;amp;gt;, &amp;lt;t2t&amp;gt;&lt;br /&gt;
|Displays target of current target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays your focus target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;r&amp;gt;, &amp;lt;reply&amp;gt;&lt;br /&gt;
|Displays the name of the last player to send you a /tell&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pet&amp;gt;&lt;br /&gt;
|Displays your current (Familiar/Egi/Fairy) name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comp&amp;gt;, &amp;lt;buddy&amp;gt;, &amp;lt;c&amp;gt;, &amp;amp;lt;b&amp;amp;gt;&lt;br /&gt;
|Displays your summoned chocobo companion&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mo&amp;gt;, &amp;lt;mouse&amp;gt;&lt;br /&gt;
|Displays the name of the target under your mouse cursor (or party/ally UI)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays the name of your /focustarget&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;me&amp;gt;, &amp;lt;0&amp;gt;&lt;br /&gt;
|Displays your character&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;1&amp;gt;&lt;br /&gt;
| Party Member 1. Displays name of first party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;2&amp;gt;&lt;br /&gt;
| Party Member 2. Displays name of second party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;3&amp;gt;&lt;br /&gt;
| Party Member 3. Displays name of third party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;4&amp;gt;&lt;br /&gt;
| Party Member 4. Displays name of fourth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;5&amp;gt;&lt;br /&gt;
| Party Member 5. Displays name of fifth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;6&amp;gt;&lt;br /&gt;
| Party Member 6. Displays name of sixth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;7&amp;gt;&lt;br /&gt;
| Party Member 7. Displays name of seventh party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;8&amp;gt;&lt;br /&gt;
| Party Member 8. Displays name of eighth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;la&amp;gt;, &amp;lt;lastattacker&amp;gt;&lt;br /&gt;
| Displays the last enemy that attacked you.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;le&amp;gt;, &amp;lt;lastenemy&amp;gt;&lt;br /&gt;
| Displays the last enemy you targeted.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;lt&amp;gt;, &amp;lt;lasttarget&amp;gt;&lt;br /&gt;
| Displays your last target.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;attack1&amp;gt;, &amp;lt;attack2&amp;gt;, &amp;lt;attack3&amp;gt;, &amp;lt;attack4&amp;gt;, &amp;lt;attack5&amp;gt;&lt;br /&gt;
|Displays target to attack 1-5&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;bind1&amp;gt;, &amp;lt;bind2&amp;gt;, &amp;lt;bind3&amp;gt; &lt;br /&gt;
|Displays target to bind 1-3&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;ignore1&amp;gt;, &amp;lt;ignore2&amp;gt;&lt;br /&gt;
|Displays target to ignore 1-2&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;square&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a square (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;circle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a circle (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;cross&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a cross (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;triangle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a triangle (using [[signs]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Non-Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Placeholder&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;class&amp;gt;, &amp;lt;job&amp;gt;&lt;br /&gt;
|Displays current class (or job) and level. &amp;lt;br&amp;gt;Example: scholar(80)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hp&amp;gt;&lt;br /&gt;
|Displays current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hpp&amp;gt;&lt;br /&gt;
|Displays current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mp&amp;gt;&lt;br /&gt;
|Displays current MP and maximum MP.&amp;lt;br&amp;gt;Example: 75/100&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mpp&amp;gt;&lt;br /&gt;
|Displays current MP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphpp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;thpp&amp;gt;, &amp;lt;targethpp&amp;gt;&lt;br /&gt;
|Displays target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fhpp&amp;gt;, &amp;lt;focushpp&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fclass&amp;gt;, &amp;lt;focusclass&amp;gt;, &amp;lt;fjob&amp;gt;, &amp;lt;focusjob&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s class (or job). &amp;lt;br&amp;gt;Example: astrologian&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pos&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of current location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;flag&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of flag&#039;s location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;recast.[action name]&amp;gt;&lt;br /&gt;
|Display&#039;s cooldown for specified action. &amp;lt;br&amp;gt;Example (&amp;lt;recast.summon seraph&amp;gt;): 1:32&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
{{main|Macro Guides}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Macro]]&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=711920</id>
		<title>Macro</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=711920"/>
		<updated>2024-02-18T18:03:55Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: Moved &amp;quot;Use of Macros&amp;quot; above &amp;quot;Limitations&amp;quot; &amp;amp; standardised formatting for both, split the &amp;quot;Wait Function&amp;quot; subsection into respective parts within the &amp;quot;Use of Macros&amp;quot; &amp;amp; &amp;quot;Limitations&amp;quot; sections, added rapid teams communication to &amp;quot;Use of Macros&amp;quot;.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;See also [[Commands]], [[Controller Guide]] and [[Macro Guides]]&#039;&#039;&lt;br /&gt;
{{TOCRIGHT}}&lt;br /&gt;
[[File:Macro icon2.png|link=]] Macros are user-defined sequences of commands that allow you to record multiple actions and trigger them with a single button or key stroke.&lt;br /&gt;
==Creating Macros==	&lt;br /&gt;
#Open the Main Menu.&lt;br /&gt;
#Select the User Macro Option under &amp;quot;System&amp;quot;.&lt;br /&gt;
#Select the Macro Number you wish to modify.&lt;br /&gt;
#Name the Macro.&lt;br /&gt;
#Select the Macro Icon.&lt;br /&gt;
#*Note: for additional icon options, you can use the &#039;&#039;/macroicon&#039;&#039; or &#039;&#039;/micon&#039;&#039; command within the macro. &lt;br /&gt;
#*For example, using &#039;&#039;/micon &amp;quot;Fast Blade&amp;quot;&#039;&#039; will set the Macro Icon to the same icon used by this ability (&#039;&#039;Fast Blade&#039;&#039;).&lt;br /&gt;
#Add the script to the Macro.&lt;br /&gt;
#The Macro can then be set from the Macro UI to the Hotbar as an action.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|sDExbMckm7A|400|right|Hotbar Macro Guide by Dying Legacy}}&lt;br /&gt;
&lt;br /&gt;
==Macro Functionality==&lt;br /&gt;
*Each macro can contain a maximum of 15 lines/commands.&lt;br /&gt;
*A macro cannot start another macro (no nested macro commands).&lt;br /&gt;
*Only one macro can run at a time. Starting a new macro will cancel the currently running macro.&lt;br /&gt;
*There is no way to change the behavior of any macro once it begins running, even if certain conditions have been changed. This means that the actions taken are set and writing branching actions/commands based on conditions within the macro is not possible.&lt;br /&gt;
*A character can have a maximum of 100 character-specific individual macros and 100 shared macros that are shared across all characters on the account.&lt;br /&gt;
** This means that each character has, at any given time, access to 200 macros. &lt;br /&gt;
&lt;br /&gt;
==Uses of Macros==&lt;br /&gt;
&lt;br /&gt;
*The ability to queue actions in sequence using the &#039;&#039;&#039;Wait Function&#039;&#039;&#039; subcommand (&amp;lt;wait.X&amp;gt;) allow for several actions to be performed with a single press of the Macro on the hotbar, allowing for players to perform multiple actions with ease.&lt;br /&gt;
** This mean that macros are often used by [[Crafter|Crafters]] to streamline the crafting process for large numbers of items, as using a standardised macro for crafting specific items is more convenient than multiple individual manual inputs. &lt;br /&gt;
*Another use of macros is to change the game&#039;s settings; it is possible to control game settings such as volume, battle effects display toggle, and HUD layouts without navigating through numerous menus.&lt;br /&gt;
** This allows for Macros to be used for other QoL purposes, such as allowing players to quickly change your gearsets &amp;amp; combining actions/emotes with messages to other players with an single macro. This serves to both add ease of convenience to key functions as well as add flavor to interactions with other players.&lt;br /&gt;
* Macros can also be used to rapidly send messages in party or alliance chat - this is used in certain cases to quickly communicate and visualize boss mechanics to the parties/alliance before major boss fights.&lt;br /&gt;
&lt;br /&gt;
==Limitations==&lt;br /&gt;
*While macros may make it easier in theory to chain a sequence of actions, there are certain limitations that affect the effectiveness of said macros: &lt;br /&gt;
** All macros are fixed to run even if conditions change. For crafters using Crafting Macros, altered material conditions (Poor/Good/Excellent) happening while the crafting macros are running may cause either delayed or failed syntheses. &lt;br /&gt;
** High level crafting usually does not fit within the 15 lines limit, so it is recommended to use 2 or more macros for certain crafting recipes.&lt;br /&gt;
* The process of using macros as actions while using the Wait Function (&amp;lt;wait.X&amp;gt;) to queue actions is also inherently slower than manual human inputs; the Wait Function can only delay actions by full seconds and does not allow the use of decimal points. &lt;br /&gt;
** This means that if the recast timer is the GCD standard of 2.5 seconds, there will be a sub-optimal delay of 0.5 seconds of inaction. As this delay adds up over time across commands within more complex macros, using macros to queue up combat actions is less time-efficient compared to manual inputs and is not recommended for multiplayer combat-oriented content.&lt;br /&gt;
** The Wait Function also counts the delay time starts when the first command/action is started, not after the specific command/action is executed. As the animation time for macros may vary between actions, this may make it tricky to time the sequencing of actions while writing the macro.&lt;br /&gt;
&lt;br /&gt;
==List of Commands==&lt;br /&gt;
&#039;&#039;This section is largely incomplete and is in need of detailing.&#039;&#039;&lt;br /&gt;
===Text Commands===&lt;br /&gt;
In general, entering a text command starting with the forward slash key (&amp;quot;/&amp;quot;) allows players to change equipment, use abilities, perform emotes and various other actions. Additional directions such as subcommands and placeholders can be added to commands for even greater customization, such as specifying targets, toggling functions on and off, and so on. The additional directions should follow the main command, separated by a space.&lt;br /&gt;
====Chat====&lt;br /&gt;
{{main|Chat Text Commands}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /alliance [mes.]&lt;br /&gt;
| /a&lt;br /&gt;
|Sends a message to all members of your current alliance, regardless of their location.&amp;lt;br&amp;gt;Typing /alliance or /a without a message switches the default chat mode to [Alliance].&lt;br /&gt;
|-&lt;br /&gt;
| /freecompany [mes.]&lt;br /&gt;
| /fc&lt;br /&gt;
|Sends a message to all members of your current Free Company, regardless of their location.&amp;lt;br&amp;gt;Typing /freecompany or /fc without a message switches the default chat mode to [Alliance].&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| /say [mes.]&lt;br /&gt;
| /s&lt;br /&gt;
|Sends a message to all PCs within a small radius.&amp;lt;br&amp;gt;The message will not be displayed if a PC has their [Say] chat filter turned on.&amp;lt;br&amp;gt;Typing /say or /s without a message switches the default chat mode to [Say].&lt;br /&gt;
|-&lt;br /&gt;
| /shout [mes.]&lt;br /&gt;
| /sh&lt;br /&gt;
|Sends a message to all PCs in the same area. The message will not be displayed if a PC has deselected [Shout] in the chat filter. &lt;br /&gt;
|-&lt;br /&gt;
|/tell[PC_name] [mes.]&lt;br /&gt;
|/t&lt;br /&gt;
|Sends a message to a specific PC within the same World.&amp;lt;br&amp;gt;This message cannot be seen by any other PCs.&amp;lt;br&amp;gt;Typing /tell or /t [PC_name] without a message switches the default chat mode to [Tell].&lt;br /&gt;
|-&lt;br /&gt;
| /party [mes.]&lt;br /&gt;
| /p&lt;br /&gt;
|Sends a message to all members of your current party, regardless of their location.&amp;lt;br&amp;gt;Typing /party or /p without a message switches the default chat mode to [Party].&lt;br /&gt;
|-&lt;br /&gt;
| /linkshell [mes.]&lt;br /&gt;
|/l&lt;br /&gt;
|Sends a message to all members of your active linkshell, regardless of their location.&amp;lt;br&amp;gt;Typing /linkshell or /l without a message switches the default chat mode to [Linkshell].&lt;br /&gt;
|-&lt;br /&gt;
| /echo [mes.]&lt;br /&gt;
|/e&lt;br /&gt;
|Displays a message that only you can see.&lt;br /&gt;
|-&lt;br /&gt;
| /chatmode [chat mode]&lt;br /&gt;
|/cm&lt;br /&gt;
|Set the default chat mode.&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-margin&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-yellow&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;gt;&amp;amp;gt;Example:&amp;lt;br&amp;gt;&lt;br /&gt;
/chatmode party&lt;br /&gt;
&amp;lt;br&amp;gt;(Changes default chat mode to party chat.)&lt;br /&gt;
&amp;lt;br&amp;gt;The default mode will be deactivated after a single message if it is set to Shout.&lt;br /&gt;
&amp;lt;br&amp;gt;When setting the default mode to Tell, you are still required to enter the recipient PC&#039;s name.&lt;br /&gt;
&amp;lt;br&amp;gt;If no chat mode is specified, the current default setting will be displayed.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Actions====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /action [action name]&lt;br /&gt;
| /ac&lt;br /&gt;
| Uses an action on a specified target.  This cannot be used with actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /petaction [action name]&lt;br /&gt;
| /pac&lt;br /&gt;
| Uses a pet action on the specified PC. Uses current target when not specified. This cannot be used with pet actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /petaction Obey&lt;br /&gt;
|-&lt;br /&gt;
| /companionaction [action name]&lt;br /&gt;
| /cac&lt;br /&gt;
| ses a companion action. The target of companion actions cannot be specified. This cannot be used with companion actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /companionaction Attacker Stance&lt;br /&gt;
|-&lt;br /&gt;
| /recast [action name]&lt;br /&gt;
| none&lt;br /&gt;
| Displays time remaining until the specified action can be used again.&lt;br /&gt;
|-&lt;br /&gt;
| /actionerror [toggle]&lt;br /&gt;
| /aerror&lt;br /&gt;
| Disables, or enabled action errors, useful for preventing messaging on macros that are intended to fallback.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Options&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable action error messages&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable action error messages&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /equipaction [slot] [action name]&lt;br /&gt;
| /eaction&lt;br /&gt;
| Equips an action to a specified slot.&lt;br /&gt;
&amp;lt;br&amp;gt;If an action name is omitted, the action currently equipped to that slot will be removed. Basic class actions cannot be removed. Slots are designated by the numbers 1–30.&lt;br /&gt;
|-&lt;br /&gt;
| /actionqueue  [subcommand]&lt;br /&gt;
| /aq&lt;br /&gt;
| Toggle the priority input feature for actions.&lt;br /&gt;
Displays whether priority input is enabled or disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable priority input&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable priority input&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actioncancel  [subcommand]&lt;br /&gt;
| /acan&lt;br /&gt;
| Enable cancelling of actions by selecting them again from the action bar while they are being cast or channeled.&lt;br /&gt;
Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable cancelling via the action bar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable cancelling via the action bar.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Targeting====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /target [subcommand]&lt;br /&gt;
| /ta&lt;br /&gt;
| Targets the object/entity specified by [subcommand]. Does not work if the specified entity is out of targeting range or does not exist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;0&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Targets self.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;1&amp;gt; through &amp;lt;8&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Targets the specified party member. (1 is always self.)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Other game-recognized target placeholder.&#039;&#039;&#039;&lt;br /&gt;
| Examples: &#039;&#039;&#039;&amp;lt;pet&amp;gt;&#039;&#039;&#039;, &#039;&#039;&#039;&amp;lt;comp&amp;gt;&#039;&#039;&#039; (companion), &#039;&#039;&#039;&amp;amp;lt;tt&amp;amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;t2t&amp;gt;&#039;&#039;&#039; (target of your target), &#039;&#039;&#039;&amp;lt;f&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;focus&amp;gt;&#039;&#039;&#039;, etc.&lt;br /&gt;
Of particular note, &#039;&#039;&#039;&amp;lt;t&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;target&amp;gt;&#039;&#039;&#039; (your target) does nothing with this command, since it will either target what you are already targeting, or will not exist if you have nothing targeted (causing the macro line to return an error).&lt;br /&gt;
&lt;br /&gt;
A complete list of game-recognized target placeholders can be found here: https://na.finalfantasyxiv.com/lodestone/playguide/db/text_command/placeholder/&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetmode [subcommand]&lt;br /&gt;
| /tmode&lt;br /&gt;
| Toggle between targeting modes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode A. Use up and down to target party members, and left and right to cycle targets based on current target filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode B. Use up and down to select a target filer, and left and right to cycle targets.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode C. Use up and down to target party members, and left and right to cycle all targets.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /battletargetmode [subcommand]&lt;br /&gt;
| /btmode&lt;br /&gt;
| Toggle targeting mode only for enemies that are engaged. Toggle on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable targeting mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /directtarget [subcommand]&lt;br /&gt;
| /dtar&lt;br /&gt;
| Toggle direct targeting on.  Press accept/confirm to select the nearest target, regardless of filters.  Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Toggle direct targeting on. Press &#039;&#039;&#039;Accept/Confirm&#039;&#039;&#039; to select the nearest target, regardless of target filters.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Toggle direct targeting off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest PC within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetnpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest NPC or enemy within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetenemy&lt;br /&gt;
| /tenemy&lt;br /&gt;
| Targets the closest enemy&lt;br /&gt;
|-&lt;br /&gt;
| /battletarget&lt;br /&gt;
| /bt&lt;br /&gt;
| Targets the closest engaged target&lt;br /&gt;
|-&lt;br /&gt;
| /lockon&lt;br /&gt;
| none&lt;br /&gt;
| Locks on to the target.  Enter the command again to turn lock off.&lt;br /&gt;
|-&lt;br /&gt;
| /autolockon [subcommands]&lt;br /&gt;
| /autolock&lt;br /&gt;
| Automatically lock onto targets. Toggle between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable automatic target lock.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable automatic targtet lock.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /assist&lt;br /&gt;
| /as&lt;br /&gt;
| Targets the target of a PC specified by a &amp;amp;lsaquo;t&amp;amp;rsaquo;  or &amp;amp;lsaquo;p#&amp;amp;rsaquo;  macro.&lt;br /&gt;
|-&lt;br /&gt;
| /subtarget [subcommand]&lt;br /&gt;
| /st&lt;br /&gt;
| Toggles subtargeting when executing commands directly from the action bar.  Toggle between on and off when no command is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable subtargeting.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable subtargeting.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /facetarget&lt;br /&gt;
| /ft&lt;br /&gt;
| When executed, the character will immediately turn to face the main target. If the character is in motion, the character will come to an immediate halt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Equipment====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- DEPRECIATED in 2.5&lt;br /&gt;
| /equip [slot] [item name]&lt;br /&gt;
| none&lt;br /&gt;
| Equips an item to a specified slot.  If an item name is omitted, then the item currently equipped to that slot will be unequipped.&lt;br /&gt;
Available slots:&lt;br /&gt;
* main&lt;br /&gt;
* sub&lt;br /&gt;
* throwing&lt;br /&gt;
* pack&lt;br /&gt;
* pouch&lt;br /&gt;
* head&lt;br /&gt;
* body&lt;br /&gt;
* shirt&lt;br /&gt;
* legs&lt;br /&gt;
* garment&lt;br /&gt;
* hands&lt;br /&gt;
* feet&lt;br /&gt;
* waist&lt;br /&gt;
* neck&lt;br /&gt;
* ears&lt;br /&gt;
* wrists&lt;br /&gt;
* R.finger&lt;br /&gt;
* L.finger.&lt;br /&gt;
|- &lt;br /&gt;
END: DEPRECIATED SECTION --&amp;gt;&lt;br /&gt;
| /display[slot] [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of gear in the head or main hand slots.&lt;br /&gt;
Gear Slots:&lt;br /&gt;
* main (valid in passive mode only)&lt;br /&gt;
* head&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Show the item equipped in the designated slot.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Hide the item equipped in the designated slot.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /gearset change[num]&lt;br /&gt;
| /gs change&lt;br /&gt;
| Changes your equipment to the gearset registered to the [num] specified.&lt;br /&gt;
|-&lt;br /&gt;
| /job [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the job associated with your current class.  Toggle between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate the associated job.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Deactivate the associated job.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Party====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /partycmd [subcommand]&lt;br /&gt;
| /pcmd&lt;br /&gt;
| Executes various party commands.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;join&#039;&#039;&#039;&lt;br /&gt;
| Accept a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;decline&#039;&#039;&#039;&lt;br /&gt;
| Decline a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Invite targeted PC to your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;leave&#039;&#039;&#039;&lt;br /&gt;
| Leave your current party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;kick&#039;&#039;&#039; [name]&lt;br /&gt;
| Oust a PC from your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;breakup&#039;&#039;&#039;&lt;br /&gt;
| Dissolve your current party.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /join&lt;br /&gt;
| none&lt;br /&gt;
| Accepts a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| /decline&lt;br /&gt;
| none&lt;br /&gt;
| Declines a party invite.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====UI Display====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /actionbar [subcommand]&lt;br /&gt;
| /abar&lt;br /&gt;
| Toggle actionbar display method.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Always display actionbar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display bar only when executing commands.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actionbarhelp [subcommand]&lt;br /&gt;
| /abarhelp&lt;br /&gt;
| Display pop-up help text for action bars. Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetcursor [subcommand]&lt;br /&gt;
| /tcursor&lt;br /&gt;
| Set the default position of the target cursor.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Set to central.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Set to floating.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Set to both central and floating.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /names [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Turn all name displays on or off.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn names one.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn names off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemylevel [subcommand]&lt;br /&gt;
| /elevel&lt;br /&gt;
| Display levels below enemies&#039; names.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enemy levels&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enemy levels.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemyicon [subcommand]&lt;br /&gt;
| /eicon&lt;br /&gt;
| Display active and non-active icons for enemies.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display active (red) and non-active (green) icons.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide active (red) and non-active (green) icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enmity [subcommand]&lt;br /&gt;
| /enm&lt;br /&gt;
| Display enemy enmity icons.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enmity icons next to enemy HP bars.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enmity icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /away [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Change your online status to away.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display away icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide away icon.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /countdown [value]&lt;br /&gt;
| /count&lt;br /&gt;
| Initiate a countdown in seconds, starting at the designated value (up to 20 seconds). &lt;br /&gt;
Countdown length is 5 seconds when no value is specified.  &lt;br /&gt;
Words and numbers displayed will not appear in screenshots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Menus====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /loot&lt;br /&gt;
| none&lt;br /&gt;
| Opens your loot list.&lt;br /&gt;
|-&lt;br /&gt;
| /friendlist&lt;br /&gt;
| /flist&lt;br /&gt;
| Opens your friend list.&lt;br /&gt;
|-&lt;br /&gt;
| /blacklist [subcommand]&lt;br /&gt;
| /blist&lt;br /&gt;
| Opens your blacklist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Adds the character with the specified name to your blacklist.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /map&lt;br /&gt;
| none&lt;br /&gt;
| Opens the current area map.&lt;br /&gt;
|-&lt;br /&gt;
| /supportdesk&lt;br /&gt;
| /helpdesk&lt;br /&gt;
| Opens the help desk menu.&lt;br /&gt;
|-&lt;br /&gt;
| /logout&lt;br /&gt;
| none&lt;br /&gt;
| Begins the log out process.&lt;br /&gt;
|-&lt;br /&gt;
| /shutdown&lt;br /&gt;
| none&lt;br /&gt;
| Log out and exit the game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Configuration====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /shadow [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of character shadows. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable character shadows.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable character shadows.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /dusteffect [subcommand]&lt;br /&gt;
| /dust&lt;br /&gt;
| Toggle the display of graphic effects left by characters feet. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable effects made by feet.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable effects made by feet.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /physics [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle realistic physics effects. Toggles between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable realistic physics effects.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable realistic physics effects.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /profanity [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the profane language filter. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable the language filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable the language filter.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /scrollingbattletext [subcommand]&lt;br /&gt;
| /sbt&lt;br /&gt;
| Toggle the display of damage and other combat information.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable graphic combat text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable graphic combat text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /extendeddraw [subcommand]&lt;br /&gt;
| /edraw&lt;br /&gt;
| Extend the range at which graphics are drawn.  Toggles between off and on when no subcommand specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable extended drawing.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable extended drawing.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /textclear [num] [subcommand]&lt;br /&gt;
| /tc&lt;br /&gt;
| Toggle the text auto-hide feature for &#039;&#039;num&#039;&#039; log window. Text will be hidden after 60 seconds. &lt;br /&gt;
Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn on the log text hide feature.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn off the log text hide feature.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /camera [subcommand]&lt;br /&gt;
| /cam&lt;br /&gt;
| Set the current camera position as default when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;reset&#039;&#039;&#039;&lt;br /&gt;
| Reset position to system default.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /uilock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Prevents movement or resizing of UI elements.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Lock the position and size of all UI elements.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Unlock the position and size of all UI elements.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- *** /macrobar /mbar does not appear to work in 2.5.1 - commenting out. ***&lt;br /&gt;
|-&lt;br /&gt;
| /macrobar [subcommand]&lt;br /&gt;
| /mbar&lt;br /&gt;
| Toggle the continuous display of the macro bar. Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display or hide the macro bar with a single press of &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display the macro bar by holding down &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
*** END /macrobar ***&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /uihelp [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Display pop-up help text for each UI element.  Toggles between on and off when no subcommand given.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Player Search====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /search [query] ...&lt;br /&gt;
| /who&lt;br /&gt;
| Search for players using the designated conditions.  Results are displayed in the player search interface.&lt;br /&gt;
The following can be used as search subcommands:&lt;br /&gt;
* Status&lt;br /&gt;
* Class&lt;br /&gt;
* Level&lt;br /&gt;
* Job&lt;br /&gt;
* Grand Company Affiliation&lt;br /&gt;
* Area&lt;br /&gt;
* Language&lt;br /&gt;
Subcommands for the /search (/who) text command can be input directly in the language selected in the FINAL FANTASY XIV Config. &lt;br /&gt;
Searches can also be made using words found in the auto-translate dictionary.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /? [command name]&lt;br /&gt;
| /? &lt;br /&gt;
| Gives a detailed explanation of specified command. Abbreviations can be used.&lt;br /&gt;
If a command name is incomplete or does not exist, similar commands will be listed.&lt;br /&gt;
*  All names used with these commands must be either a single word or in quotation marks.&lt;br /&gt;
|-&lt;br /&gt;
| /macroicon [icon name] [category]&lt;br /&gt;
| /micon&lt;br /&gt;
| Changes icon with named item/action as specified by the category. Category defaults to action if none is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Category&lt;br /&gt;
!Icon Description&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;action&amp;lt;br&amp;gt;blueaction&amp;lt;br&amp;gt;pvpaction&#039;&#039;&#039;&lt;br /&gt;
| Specified action, blue mage action, and/or PvP action will displayed as the icon.&amp;lt;br&amp;gt;Recast time and required MP (if any) will be displayed with the icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;general&#039;&#039;&#039;&lt;br /&gt;
| Specified general action will be displayed as the icon.&amp;lt;br&amp;gt;Recast time will be displayed with the icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;pet&amp;lt;br&amp;gt;companion&#039;&#039;&#039;&lt;br /&gt;
| Specified pet/companion action will be displayed as the icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;item&amp;lt;br&amp;gt;emote&amp;lt;br&amp;gt;minion&amp;lt;br&amp;gt;mount&amp;lt;br&amp;gt;enemysign&amp;lt;br&amp;gt;waymark&amp;lt;br&amp;gt;gearset&amp;lt;br&amp;gt;classjob&amp;lt;br&amp;gt;quickchat&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Specified named item/entity will be displayed as the icon.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /wait [time] &amp;lt;br&amp;gt; &amp;lt;wait.[time]&amp;gt;&lt;br /&gt;
| none&lt;br /&gt;
| A macro command for adjusting the pause between commands. A wait time amount of 1 equals one second, and the maximum wait time allowed is 60.&lt;br /&gt;
If the wait time amount is over 60, it will be counted as 60.&lt;br /&gt;
&amp;lt;br&amp;gt; e.g. /action Swiftcast &amp;lt;me&amp;gt; &amp;lt;wait.1&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /battlemode [subcommand]&lt;br /&gt;
| /bm&lt;br /&gt;
| Toggles between active and passive mode. Toggles between active and passive mode when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Switch to active mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Switch to passive mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /item [item name] [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Uses an item on the specified target.  Cannot be used with items that are not in your inventory, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /marking [num] [target]&lt;br /&gt;
| /enemysign&lt;br /&gt;
| Set an enemy sign on the specified target. Select the type of sign using a number from 1 to 8&lt;br /&gt;
Example:&lt;br /&gt;
&amp;lt;pre&amp;gt;/enemysign 1&amp;lt;/pre&amp;gt;&lt;br /&gt;
sets sign type one on target.&lt;br /&gt;
|-&lt;br /&gt;
| /automove&lt;br /&gt;
| none&lt;br /&gt;
|  Begin moving in the current direction you are facing; move backwards to cancel manually.&amp;lt;br&amp;gt;Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turns autowalk/autorun on.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turns autowalk/autorun off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /check [target name]&lt;br /&gt;
| /c&lt;br /&gt;
| Examines the specified PC. Examines current target when no PC is specified.&amp;lt;br&amp;gt;Used in conjunction with Placeholders (&amp;lt;t&amp;gt;, &amp;lt;target&amp;gt;, &amp;lt;1&amp;gt;-&amp;lt;8&amp;gt;) within Macros.&lt;br /&gt;
|-&lt;br /&gt;
| /timer [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Displays the [[Timers]] Interface, showing the Daily and Weekly Checklist for in-game activities as well as the time remaining until their Daily/Weekly Resets.&lt;br /&gt;
|-&lt;br /&gt;
| /random [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Roll a random number between 0 and the specified upper limit value (from a minimum of 2 up to a maximum of 999). Results will be displayed in a /say radius. Rolls will be between 0 and 999 if no upper limit value is designated.&lt;br /&gt;
|-&lt;br /&gt;
| /dice [chat mode] [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Roll a random number between 0 and the specified upper limit value (from a minimum of 2 up to a maximum of 999). Results will be displayed in the specified chat channel. Rolls will be between 0 and 999 if no upper limit value is designated.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Chat Mode&lt;br /&gt;
!Description&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;party, p&#039;&#039;&#039;&lt;br /&gt;
| Results are displayed in Party Chat.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;alliance, al&#039;&#039;&#039;&lt;br /&gt;
| Results are displayed in Alliance Chat.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;freecompany, fc&#039;&#039;&#039;&lt;br /&gt;
| Results are displayed in Free Company Chat.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;pvpteam, pt&#039;&#039;&#039;&lt;br /&gt;
| Results are displayed in PvP Team Chat.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;linkshell1-8, l1-8&#039;&#039;&#039;&lt;br /&gt;
| Results are displayed in Linkshell Chat.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;cwlinkshell1-8, cwl1-8&#039;&#039;&#039;&lt;br /&gt;
| Results are displayed in Cross-World Linkshell Chat.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /equiplinkshell [subcommand]&lt;br /&gt;
| /el&lt;br /&gt;
| Activate the designated linkshell. Unequips active linkshell when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Name&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell with provided name.  Quotation marks are required for names containing a space.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Number&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell corresponding to designated number.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Placeholders===&lt;br /&gt;
The following placeholder commands are also available for chatting and text commands.&lt;br /&gt;
====Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Placeholder&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;t&amp;gt;, &amp;lt;target&amp;gt;&lt;br /&gt;
|Displays current target&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;lt;tt&amp;amp;gt;, &amp;lt;t2t&amp;gt;&lt;br /&gt;
|Displays target of current target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays your focus target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;r&amp;gt;, &amp;lt;reply&amp;gt;&lt;br /&gt;
|Displays the name of the last player to send you a /tell&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pet&amp;gt;&lt;br /&gt;
|Displays your current (Familiar/Egi/Fairy) name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comp&amp;gt;, &amp;lt;buddy&amp;gt;, &amp;lt;c&amp;gt;, &amp;amp;lt;b&amp;amp;gt;&lt;br /&gt;
|Displays your summoned chocobo companion&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mo&amp;gt;, &amp;lt;mouse&amp;gt;&lt;br /&gt;
|Displays the name of the target under your mouse cursor (or party/ally UI)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays the name of your /focustarget&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;me&amp;gt;, &amp;lt;0&amp;gt;&lt;br /&gt;
|Displays your character&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;1&amp;gt;&lt;br /&gt;
| Party Member 1. Displays name of first party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;2&amp;gt;&lt;br /&gt;
| Party Member 2. Displays name of second party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;3&amp;gt;&lt;br /&gt;
| Party Member 3. Displays name of third party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;4&amp;gt;&lt;br /&gt;
| Party Member 4. Displays name of fourth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;5&amp;gt;&lt;br /&gt;
| Party Member 5. Displays name of fifth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;6&amp;gt;&lt;br /&gt;
| Party Member 6. Displays name of sixth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;7&amp;gt;&lt;br /&gt;
| Party Member 7. Displays name of seventh party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;8&amp;gt;&lt;br /&gt;
| Party Member 8. Displays name of eighth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;la&amp;gt;, &amp;lt;lastattacker&amp;gt;&lt;br /&gt;
| Displays the last enemy that attacked you.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;le&amp;gt;, &amp;lt;lastenemy&amp;gt;&lt;br /&gt;
| Displays the last enemy you targeted.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;lt&amp;gt;, &amp;lt;lasttarget&amp;gt;&lt;br /&gt;
| Displays your last target.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;attack1&amp;gt;, &amp;lt;attack2&amp;gt;, &amp;lt;attack3&amp;gt;, &amp;lt;attack4&amp;gt;, &amp;lt;attack5&amp;gt;&lt;br /&gt;
|Displays target to attack 1-5&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;bind1&amp;gt;, &amp;lt;bind2&amp;gt;, &amp;lt;bind3&amp;gt; &lt;br /&gt;
|Displays target to bind 1-3&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;ignore1&amp;gt;, &amp;lt;ignore2&amp;gt;&lt;br /&gt;
|Displays target to ignore 1-2&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;square&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a square (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;circle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a circle (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;cross&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a cross (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;triangle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a triangle (using [[signs]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Non-Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Placeholder&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;class&amp;gt;, &amp;lt;job&amp;gt;&lt;br /&gt;
|Displays current class (or job) and level. &amp;lt;br&amp;gt;Example: scholar(80)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hp&amp;gt;&lt;br /&gt;
|Displays current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hpp&amp;gt;&lt;br /&gt;
|Displays current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mp&amp;gt;&lt;br /&gt;
|Displays current MP and maximum MP.&amp;lt;br&amp;gt;Example: 75/100&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mpp&amp;gt;&lt;br /&gt;
|Displays current MP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphpp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;thpp&amp;gt;, &amp;lt;targethpp&amp;gt;&lt;br /&gt;
|Displays target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fhpp&amp;gt;, &amp;lt;focushpp&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fclass&amp;gt;, &amp;lt;focusclass&amp;gt;, &amp;lt;fjob&amp;gt;, &amp;lt;focusjob&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s class (or job). &amp;lt;br&amp;gt;Example: astrologian&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pos&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of current location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;flag&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of flag&#039;s location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;recast.[action name]&amp;gt;&lt;br /&gt;
|Display&#039;s cooldown for specified action. &amp;lt;br&amp;gt;Example (&amp;lt;recast.summon seraph&amp;gt;): 1:32&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
{{main|Macro Guides}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Macro]]&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=711918</id>
		<title>Macro</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=711918"/>
		<updated>2024-02-18T17:28:05Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: /* Other */ - /random &amp;amp; /dice have been separated to indicate different result display functionalities in chat.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;See also [[Commands]], [[Controller Guide]] and [[Macro Guides]]&#039;&#039;&lt;br /&gt;
{{TOCRIGHT}}&lt;br /&gt;
[[File:Macro icon2.png|link=]] Macros are user-defined sequences of commands that allow you to record multiple actions and trigger them with a single button or key stroke.&lt;br /&gt;
==Creating Macros==	&lt;br /&gt;
#Open the Main Menu.&lt;br /&gt;
#Select the User Macro Option under &amp;quot;System&amp;quot;.&lt;br /&gt;
#Select the Macro Number you wish to modify.&lt;br /&gt;
#Name the Macro.&lt;br /&gt;
#Select the Macro Icon.&lt;br /&gt;
#*Note: for additional icon options, you can use the &#039;&#039;/macroicon&#039;&#039; or &#039;&#039;/micon&#039;&#039; command within the macro. &lt;br /&gt;
#*For example, using &#039;&#039;/micon &amp;quot;Fast Blade&amp;quot;&#039;&#039; will set the Macro Icon to the same icon used by this ability (&#039;&#039;Fast Blade&#039;&#039;).&lt;br /&gt;
#Add the script to the Macro.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|sDExbMckm7A|400|right|Hotbar Macro Guide by Dying Legacy}}&lt;br /&gt;
&lt;br /&gt;
#The Macro can then be set from the Macro UI to the Hotbar as an action.&lt;br /&gt;
&lt;br /&gt;
==Limitations==&lt;br /&gt;
*Each macro can contain a maximum of 15 lines/commands.&lt;br /&gt;
*A macro cannot start another macro.&lt;br /&gt;
*Only one macro can run at a time. Starting macro will cancel the currently running macro.&lt;br /&gt;
*There is no way to change macro&#039;s behavior depending on conditions. This means that the actions taken are set and branching commands based on conditions is not possible.&lt;br /&gt;
*A character can have a maximum of 100 individual macros.&lt;br /&gt;
*The entire account can have maximum of 100 shared macros - these are shared across all characters on the account.&lt;br /&gt;
*The process of using macros as actions while using the Wait Function (&amp;lt;wait.X&amp;gt;) to queue actions is inherently slower than manual human input (see below).&lt;br /&gt;
&lt;br /&gt;
===Wait Function=== &lt;br /&gt;
You can use the macro-specific subcommand &amp;lt;wait.X&amp;gt; to queue and/or delay the next command in the macro.&lt;br /&gt;
&lt;br /&gt;
For example: the command &#039;&#039;&#039;/ac &amp;quot;Careful Synthesis&amp;quot; &amp;lt;wait.3&amp;gt;&#039;&#039;&#039; will execute the action &amp;quot;Careful Synthesis&amp;quot; and delay the execution of the next queued command in the macro by 3 seconds. The delay time starts when the first command/action is started, not after the specific command/action is executed.&lt;br /&gt;
&lt;br /&gt;
The Wait Function can only delay actions by full seconds; the use of decimal points is not possible. This means that if your recast timer is the standard 2.5 seconds for the Global Cooldown (GCD), then there will be a delay of 0.5 seconds of inaction. As this delay adds up over time across commands within more complex macros, using macros to queue up combat actions is less effective than manual input and is not recommended for multiplayer combat-oriented content.&lt;br /&gt;
&lt;br /&gt;
==Uses of Macros==&lt;br /&gt;
Macros are often used by [[Crafter|Crafters]] to streamline the crafting process for large numbers of items, as using a standardised macro for crafting specific items is more convenient than multiple individual manual inputs. However, there is the potential to miss conditional benefits/demerits that occur during the crafting, such as altered material conditions (Poor/Good/Excellent). High level crafting usually does not fit within the 15 lines limit, so it is recommended to use 2 or more macros for single crafts.&lt;br /&gt;
&lt;br /&gt;
Macros are also often used for other QoL purposes, such as changing your gearsets &amp;amp; combining actions/emotes with messages to other players. This serves to both add ease of convenience to key functions as well as add flavor to interactions with other players.&lt;br /&gt;
&lt;br /&gt;
Another use of macros is to change the game&#039;s settings; it is possible to control game settings such as volume, battle effects display toggle, and HUD layouts without navigating through numerous menus.&lt;br /&gt;
&lt;br /&gt;
==List of Commands==&lt;br /&gt;
&#039;&#039;This section is largely incomplete and is in need of detailing.&#039;&#039;&lt;br /&gt;
===Text Commands===&lt;br /&gt;
In general, entering a text command starting with the forward slash key (&amp;quot;/&amp;quot;) allows players to change equipment, use abilities, perform emotes and various other actions. Additional directions such as subcommands and placeholders can be added to commands for even greater customization, such as specifying targets, toggling functions on and off, and so on. The additional directions should follow the main command, separated by a space.&lt;br /&gt;
====Chat====&lt;br /&gt;
{{main|Chat Text Commands}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /alliance [mes.]&lt;br /&gt;
| /a&lt;br /&gt;
|Sends a message to all members of your current alliance, regardless of their location.&amp;lt;br&amp;gt;Typing /alliance or /a without a message switches the default chat mode to [Alliance].&lt;br /&gt;
|-&lt;br /&gt;
| /freecompany [mes.]&lt;br /&gt;
| /fc&lt;br /&gt;
|Sends a message to all members of your current Free Company, regardless of their location.&amp;lt;br&amp;gt;Typing /freecompany or /fc without a message switches the default chat mode to [Alliance].&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| /say [mes.]&lt;br /&gt;
| /s&lt;br /&gt;
|Sends a message to all PCs within a small radius.&amp;lt;br&amp;gt;The message will not be displayed if a PC has their [Say] chat filter turned on.&amp;lt;br&amp;gt;Typing /say or /s without a message switches the default chat mode to [Say].&lt;br /&gt;
|-&lt;br /&gt;
| /shout [mes.]&lt;br /&gt;
| /sh&lt;br /&gt;
|Sends a message to all PCs in the same area. The message will not be displayed if a PC has deselected [Shout] in the chat filter. &lt;br /&gt;
|-&lt;br /&gt;
|/tell[PC_name] [mes.]&lt;br /&gt;
|/t&lt;br /&gt;
|Sends a message to a specific PC within the same World.&amp;lt;br&amp;gt;This message cannot be seen by any other PCs.&amp;lt;br&amp;gt;Typing /tell or /t [PC_name] without a message switches the default chat mode to [Tell].&lt;br /&gt;
|-&lt;br /&gt;
| /party [mes.]&lt;br /&gt;
| /p&lt;br /&gt;
|Sends a message to all members of your current party, regardless of their location.&amp;lt;br&amp;gt;Typing /party or /p without a message switches the default chat mode to [Party].&lt;br /&gt;
|-&lt;br /&gt;
| /linkshell [mes.]&lt;br /&gt;
|/l&lt;br /&gt;
|Sends a message to all members of your active linkshell, regardless of their location.&amp;lt;br&amp;gt;Typing /linkshell or /l without a message switches the default chat mode to [Linkshell].&lt;br /&gt;
|-&lt;br /&gt;
| /echo [mes.]&lt;br /&gt;
|/e&lt;br /&gt;
|Displays a message that only you can see.&lt;br /&gt;
|-&lt;br /&gt;
| /chatmode [chat mode]&lt;br /&gt;
|/cm&lt;br /&gt;
|Set the default chat mode.&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-margin&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-yellow&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;gt;&amp;amp;gt;Example:&amp;lt;br&amp;gt;&lt;br /&gt;
/chatmode party&lt;br /&gt;
&amp;lt;br&amp;gt;(Changes default chat mode to party chat.)&lt;br /&gt;
&amp;lt;br&amp;gt;The default mode will be deactivated after a single message if it is set to Shout.&lt;br /&gt;
&amp;lt;br&amp;gt;When setting the default mode to Tell, you are still required to enter the recipient PC&#039;s name.&lt;br /&gt;
&amp;lt;br&amp;gt;If no chat mode is specified, the current default setting will be displayed.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Actions====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /action [action name]&lt;br /&gt;
| /ac&lt;br /&gt;
| Uses an action on a specified target.  This cannot be used with actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /petaction [action name]&lt;br /&gt;
| /pac&lt;br /&gt;
| Uses a pet action on the specified PC. Uses current target when not specified. This cannot be used with pet actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /petaction Obey&lt;br /&gt;
|-&lt;br /&gt;
| /companionaction [action name]&lt;br /&gt;
| /cac&lt;br /&gt;
| ses a companion action. The target of companion actions cannot be specified. This cannot be used with companion actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /companionaction Attacker Stance&lt;br /&gt;
|-&lt;br /&gt;
| /recast [action name]&lt;br /&gt;
| none&lt;br /&gt;
| Displays time remaining until the specified action can be used again.&lt;br /&gt;
|-&lt;br /&gt;
| /actionerror [toggle]&lt;br /&gt;
| /aerror&lt;br /&gt;
| Disables, or enabled action errors, useful for preventing messaging on macros that are intended to fallback.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Options&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable action error messages&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable action error messages&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /equipaction [slot] [action name]&lt;br /&gt;
| /eaction&lt;br /&gt;
| Equips an action to a specified slot.&lt;br /&gt;
&amp;lt;br&amp;gt;If an action name is omitted, the action currently equipped to that slot will be removed. Basic class actions cannot be removed. Slots are designated by the numbers 1–30.&lt;br /&gt;
|-&lt;br /&gt;
| /actionqueue  [subcommand]&lt;br /&gt;
| /aq&lt;br /&gt;
| Toggle the priority input feature for actions.&lt;br /&gt;
Displays whether priority input is enabled or disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable priority input&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable priority input&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actioncancel  [subcommand]&lt;br /&gt;
| /acan&lt;br /&gt;
| Enable cancelling of actions by selecting them again from the action bar while they are being cast or channeled.&lt;br /&gt;
Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable cancelling via the action bar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable cancelling via the action bar.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Targeting====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /target [subcommand]&lt;br /&gt;
| /ta&lt;br /&gt;
| Targets the object/entity specified by [subcommand]. Does not work if the specified entity is out of targeting range or does not exist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;0&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Targets self.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;1&amp;gt; through &amp;lt;8&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Targets the specified party member. (1 is always self.)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Other game-recognized target placeholder.&#039;&#039;&#039;&lt;br /&gt;
| Examples: &#039;&#039;&#039;&amp;lt;pet&amp;gt;&#039;&#039;&#039;, &#039;&#039;&#039;&amp;lt;comp&amp;gt;&#039;&#039;&#039; (companion), &#039;&#039;&#039;&amp;amp;lt;tt&amp;amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;t2t&amp;gt;&#039;&#039;&#039; (target of your target), &#039;&#039;&#039;&amp;lt;f&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;focus&amp;gt;&#039;&#039;&#039;, etc.&lt;br /&gt;
Of particular note, &#039;&#039;&#039;&amp;lt;t&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;target&amp;gt;&#039;&#039;&#039; (your target) does nothing with this command, since it will either target what you are already targeting, or will not exist if you have nothing targeted (causing the macro line to return an error).&lt;br /&gt;
&lt;br /&gt;
A complete list of game-recognized target placeholders can be found here: https://na.finalfantasyxiv.com/lodestone/playguide/db/text_command/placeholder/&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetmode [subcommand]&lt;br /&gt;
| /tmode&lt;br /&gt;
| Toggle between targeting modes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode A. Use up and down to target party members, and left and right to cycle targets based on current target filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode B. Use up and down to select a target filer, and left and right to cycle targets.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode C. Use up and down to target party members, and left and right to cycle all targets.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /battletargetmode [subcommand]&lt;br /&gt;
| /btmode&lt;br /&gt;
| Toggle targeting mode only for enemies that are engaged. Toggle on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable targeting mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /directtarget [subcommand]&lt;br /&gt;
| /dtar&lt;br /&gt;
| Toggle direct targeting on.  Press accept/confirm to select the nearest target, regardless of filters.  Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Toggle direct targeting on. Press &#039;&#039;&#039;Accept/Confirm&#039;&#039;&#039; to select the nearest target, regardless of target filters.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Toggle direct targeting off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest PC within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetnpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest NPC or enemy within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetenemy&lt;br /&gt;
| /tenemy&lt;br /&gt;
| Targets the closest enemy&lt;br /&gt;
|-&lt;br /&gt;
| /battletarget&lt;br /&gt;
| /bt&lt;br /&gt;
| Targets the closest engaged target&lt;br /&gt;
|-&lt;br /&gt;
| /lockon&lt;br /&gt;
| none&lt;br /&gt;
| Locks on to the target.  Enter the command again to turn lock off.&lt;br /&gt;
|-&lt;br /&gt;
| /autolockon [subcommands]&lt;br /&gt;
| /autolock&lt;br /&gt;
| Automatically lock onto targets. Toggle between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable automatic target lock.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable automatic targtet lock.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /assist&lt;br /&gt;
| /as&lt;br /&gt;
| Targets the target of a PC specified by a &amp;amp;lsaquo;t&amp;amp;rsaquo;  or &amp;amp;lsaquo;p#&amp;amp;rsaquo;  macro.&lt;br /&gt;
|-&lt;br /&gt;
| /subtarget [subcommand]&lt;br /&gt;
| /st&lt;br /&gt;
| Toggles subtargeting when executing commands directly from the action bar.  Toggle between on and off when no command is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable subtargeting.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable subtargeting.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /facetarget&lt;br /&gt;
| /ft&lt;br /&gt;
| When executed, the character will immediately turn to face the main target. If the character is in motion, the character will come to an immediate halt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Equipment====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- DEPRECIATED in 2.5&lt;br /&gt;
| /equip [slot] [item name]&lt;br /&gt;
| none&lt;br /&gt;
| Equips an item to a specified slot.  If an item name is omitted, then the item currently equipped to that slot will be unequipped.&lt;br /&gt;
Available slots:&lt;br /&gt;
* main&lt;br /&gt;
* sub&lt;br /&gt;
* throwing&lt;br /&gt;
* pack&lt;br /&gt;
* pouch&lt;br /&gt;
* head&lt;br /&gt;
* body&lt;br /&gt;
* shirt&lt;br /&gt;
* legs&lt;br /&gt;
* garment&lt;br /&gt;
* hands&lt;br /&gt;
* feet&lt;br /&gt;
* waist&lt;br /&gt;
* neck&lt;br /&gt;
* ears&lt;br /&gt;
* wrists&lt;br /&gt;
* R.finger&lt;br /&gt;
* L.finger.&lt;br /&gt;
|- &lt;br /&gt;
END: DEPRECIATED SECTION --&amp;gt;&lt;br /&gt;
| /display[slot] [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of gear in the head or main hand slots.&lt;br /&gt;
Gear Slots:&lt;br /&gt;
* main (valid in passive mode only)&lt;br /&gt;
* head&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Show the item equipped in the designated slot.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Hide the item equipped in the designated slot.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /gearset change[num]&lt;br /&gt;
| /gs change&lt;br /&gt;
| Changes your equipment to the gearset registered to the [num] specified.&lt;br /&gt;
|-&lt;br /&gt;
| /job [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the job associated with your current class.  Toggle between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate the associated job.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Deactivate the associated job.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Party====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /partycmd [subcommand]&lt;br /&gt;
| /pcmd&lt;br /&gt;
| Executes various party commands.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;join&#039;&#039;&#039;&lt;br /&gt;
| Accept a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;decline&#039;&#039;&#039;&lt;br /&gt;
| Decline a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Invite targeted PC to your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;leave&#039;&#039;&#039;&lt;br /&gt;
| Leave your current party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;kick&#039;&#039;&#039; [name]&lt;br /&gt;
| Oust a PC from your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;breakup&#039;&#039;&#039;&lt;br /&gt;
| Dissolve your current party.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /join&lt;br /&gt;
| none&lt;br /&gt;
| Accepts a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| /decline&lt;br /&gt;
| none&lt;br /&gt;
| Declines a party invite.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====UI Display====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /actionbar [subcommand]&lt;br /&gt;
| /abar&lt;br /&gt;
| Toggle actionbar display method.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Always display actionbar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display bar only when executing commands.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actionbarhelp [subcommand]&lt;br /&gt;
| /abarhelp&lt;br /&gt;
| Display pop-up help text for action bars. Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetcursor [subcommand]&lt;br /&gt;
| /tcursor&lt;br /&gt;
| Set the default position of the target cursor.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Set to central.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Set to floating.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Set to both central and floating.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /names [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Turn all name displays on or off.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn names one.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn names off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemylevel [subcommand]&lt;br /&gt;
| /elevel&lt;br /&gt;
| Display levels below enemies&#039; names.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enemy levels&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enemy levels.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemyicon [subcommand]&lt;br /&gt;
| /eicon&lt;br /&gt;
| Display active and non-active icons for enemies.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display active (red) and non-active (green) icons.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide active (red) and non-active (green) icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enmity [subcommand]&lt;br /&gt;
| /enm&lt;br /&gt;
| Display enemy enmity icons.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enmity icons next to enemy HP bars.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enmity icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /away [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Change your online status to away.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display away icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide away icon.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /countdown [value]&lt;br /&gt;
| /count&lt;br /&gt;
| Initiate a countdown in seconds, starting at the designated value (up to 20 seconds). &lt;br /&gt;
Countdown length is 5 seconds when no value is specified.  &lt;br /&gt;
Words and numbers displayed will not appear in screenshots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Menus====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /loot&lt;br /&gt;
| none&lt;br /&gt;
| Opens your loot list.&lt;br /&gt;
|-&lt;br /&gt;
| /friendlist&lt;br /&gt;
| /flist&lt;br /&gt;
| Opens your friend list.&lt;br /&gt;
|-&lt;br /&gt;
| /blacklist [subcommand]&lt;br /&gt;
| /blist&lt;br /&gt;
| Opens your blacklist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Adds the character with the specified name to your blacklist.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /map&lt;br /&gt;
| none&lt;br /&gt;
| Opens the current area map.&lt;br /&gt;
|-&lt;br /&gt;
| /supportdesk&lt;br /&gt;
| /helpdesk&lt;br /&gt;
| Opens the help desk menu.&lt;br /&gt;
|-&lt;br /&gt;
| /logout&lt;br /&gt;
| none&lt;br /&gt;
| Begins the log out process.&lt;br /&gt;
|-&lt;br /&gt;
| /shutdown&lt;br /&gt;
| none&lt;br /&gt;
| Log out and exit the game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Configuration====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /shadow [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of character shadows. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable character shadows.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable character shadows.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /dusteffect [subcommand]&lt;br /&gt;
| /dust&lt;br /&gt;
| Toggle the display of graphic effects left by characters feet. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable effects made by feet.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable effects made by feet.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /physics [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle realistic physics effects. Toggles between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable realistic physics effects.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable realistic physics effects.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /profanity [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the profane language filter. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable the language filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable the language filter.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /scrollingbattletext [subcommand]&lt;br /&gt;
| /sbt&lt;br /&gt;
| Toggle the display of damage and other combat information.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable graphic combat text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable graphic combat text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /extendeddraw [subcommand]&lt;br /&gt;
| /edraw&lt;br /&gt;
| Extend the range at which graphics are drawn.  Toggles between off and on when no subcommand specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable extended drawing.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable extended drawing.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /textclear [num] [subcommand]&lt;br /&gt;
| /tc&lt;br /&gt;
| Toggle the text auto-hide feature for &#039;&#039;num&#039;&#039; log window. Text will be hidden after 60 seconds. &lt;br /&gt;
Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn on the log text hide feature.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn off the log text hide feature.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /camera [subcommand]&lt;br /&gt;
| /cam&lt;br /&gt;
| Set the current camera position as default when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;reset&#039;&#039;&#039;&lt;br /&gt;
| Reset position to system default.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /uilock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Prevents movement or resizing of UI elements.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Lock the position and size of all UI elements.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Unlock the position and size of all UI elements.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- *** /macrobar /mbar does not appear to work in 2.5.1 - commenting out. ***&lt;br /&gt;
|-&lt;br /&gt;
| /macrobar [subcommand]&lt;br /&gt;
| /mbar&lt;br /&gt;
| Toggle the continuous display of the macro bar. Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display or hide the macro bar with a single press of &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display the macro bar by holding down &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
*** END /macrobar ***&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /uihelp [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Display pop-up help text for each UI element.  Toggles between on and off when no subcommand given.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Player Search====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /search [query] ...&lt;br /&gt;
| /who&lt;br /&gt;
| Search for players using the designated conditions.  Results are displayed in the player search interface.&lt;br /&gt;
The following can be used as search subcommands:&lt;br /&gt;
* Status&lt;br /&gt;
* Class&lt;br /&gt;
* Level&lt;br /&gt;
* Job&lt;br /&gt;
* Grand Company Affiliation&lt;br /&gt;
* Area&lt;br /&gt;
* Language&lt;br /&gt;
Subcommands for the /search (/who) text command can be input directly in the language selected in the FINAL FANTASY XIV Config. &lt;br /&gt;
Searches can also be made using words found in the auto-translate dictionary.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /? [command name]&lt;br /&gt;
| /? &lt;br /&gt;
| Gives a detailed explanation of specified command. Abbreviations can be used.&lt;br /&gt;
If a command name is incomplete or does not exist, similar commands will be listed.&lt;br /&gt;
*  All names used with these commands must be either a single word or in quotation marks.&lt;br /&gt;
|-&lt;br /&gt;
| /macroicon [icon name] [category]&lt;br /&gt;
| /micon&lt;br /&gt;
| Changes icon with named item/action as specified by the category. Category defaults to action if none is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Category&lt;br /&gt;
!Icon Description&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;action&amp;lt;br&amp;gt;blueaction&amp;lt;br&amp;gt;pvpaction&#039;&#039;&#039;&lt;br /&gt;
| Specified action, blue mage action, and/or PvP action will displayed as the icon.&amp;lt;br&amp;gt;Recast time and required MP (if any) will be displayed with the icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;general&#039;&#039;&#039;&lt;br /&gt;
| Specified general action will be displayed as the icon.&amp;lt;br&amp;gt;Recast time will be displayed with the icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;pet&amp;lt;br&amp;gt;companion&#039;&#039;&#039;&lt;br /&gt;
| Specified pet/companion action will be displayed as the icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;item&amp;lt;br&amp;gt;emote&amp;lt;br&amp;gt;minion&amp;lt;br&amp;gt;mount&amp;lt;br&amp;gt;enemysign&amp;lt;br&amp;gt;waymark&amp;lt;br&amp;gt;gearset&amp;lt;br&amp;gt;classjob&amp;lt;br&amp;gt;quickchat&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Specified named item/entity will be displayed as the icon.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /wait [time] &amp;lt;br&amp;gt; &amp;lt;wait.[time]&amp;gt;&lt;br /&gt;
| none&lt;br /&gt;
| A macro command for adjusting the pause between commands.&lt;br /&gt;
A wait time amount of 1 equals one second.&lt;br /&gt;
The maximum wait time allowed is 60.&lt;br /&gt;
If the wait time amount is over 60, it will be counted as 60.&lt;br /&gt;
&amp;lt;br&amp;gt; e.g. /action Swiftcast &amp;lt;me&amp;gt; &amp;lt;wait.1&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /battlemode [subcommand]&lt;br /&gt;
| /bm&lt;br /&gt;
| Toggles between active and passive mode. Toggles between active and passive mode when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Switch to active mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Switch to passive mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /item [item name] [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Uses an item on the specified target.  Cannot be used with items that are not in your inventory, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /marking [num] [target]&lt;br /&gt;
| /enemysign&lt;br /&gt;
| Set an enemy sign on the specified target. Select the type of sign using a number from 1 to 8&lt;br /&gt;
Example:&lt;br /&gt;
&amp;lt;pre&amp;gt;/enemysign 1&amp;lt;/pre&amp;gt;&lt;br /&gt;
sets sign type one on target.&lt;br /&gt;
|-&lt;br /&gt;
| /automove&lt;br /&gt;
| none&lt;br /&gt;
|  Begin moving in the current direction you are facing; move backwards to cancel manually.&amp;lt;br&amp;gt;Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turns autowalk/autorun on.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turns autowalk/autorun off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /check [target name]&lt;br /&gt;
| /c&lt;br /&gt;
| Examines the specified PC. Examines current target when no PC is specified.&amp;lt;br&amp;gt;Used in conjunction with Placeholders (&amp;lt;t&amp;gt;, &amp;lt;target&amp;gt;, &amp;lt;1&amp;gt;-&amp;lt;8&amp;gt;) within Macros.&lt;br /&gt;
|-&lt;br /&gt;
| /timer [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Displays the [[Timers]] Interface, showing the Daily and Weekly Checklist for in-game activities as well as the time remaining until their Daily/Weekly Resets.&lt;br /&gt;
|-&lt;br /&gt;
| /random [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Roll a random number between 0 and the specified upper limit value (from a minimum of 2 up to a maximum of 999). Results will be displayed in a /say radius. Rolls will be between 0 and 999 if no upper limit value is designated.&lt;br /&gt;
|-&lt;br /&gt;
| /dice [chat mode] [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Roll a random number between 0 and the specified upper limit value (from a minimum of 2 up to a maximum of 999). Results will be displayed in the specified chat channel. Rolls will be between 0 and 999 if no upper limit value is designated.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Chat Mode&lt;br /&gt;
!Description&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;party, p&#039;&#039;&#039;&lt;br /&gt;
| Results are displayed in Party Chat.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;alliance, al&#039;&#039;&#039;&lt;br /&gt;
| Results are displayed in Alliance Chat.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;freecompany, fc&#039;&#039;&#039;&lt;br /&gt;
| Results are displayed in Free Company Chat.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;pvpteam, pt&#039;&#039;&#039;&lt;br /&gt;
| Results are displayed in PvP Team Chat.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;linkshell1-8, l1-8&#039;&#039;&#039;&lt;br /&gt;
| Results are displayed in Linkshell Chat.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;cwlinkshell1-8, cwl1-8&#039;&#039;&#039;&lt;br /&gt;
| Results are displayed in Cross-World Linkshell Chat.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /equiplinkshell [subcommand]&lt;br /&gt;
| /el&lt;br /&gt;
| Activate the designated linkshell. Unequips active linkshell when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Name&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell with provided name.  Quotation marks are required for names containing a space.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Number&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell corresponding to designated number.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Placeholders===&lt;br /&gt;
The following placeholder commands are also available for chatting and text commands.&lt;br /&gt;
====Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Placeholder&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;t&amp;gt;, &amp;lt;target&amp;gt;&lt;br /&gt;
|Displays current target&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;lt;tt&amp;amp;gt;, &amp;lt;t2t&amp;gt;&lt;br /&gt;
|Displays target of current target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays your focus target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;r&amp;gt;, &amp;lt;reply&amp;gt;&lt;br /&gt;
|Displays the name of the last player to send you a /tell&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pet&amp;gt;&lt;br /&gt;
|Displays your current (Familiar/Egi/Fairy) name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comp&amp;gt;, &amp;lt;buddy&amp;gt;, &amp;lt;c&amp;gt;, &amp;amp;lt;b&amp;amp;gt;&lt;br /&gt;
|Displays your summoned chocobo companion&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mo&amp;gt;, &amp;lt;mouse&amp;gt;&lt;br /&gt;
|Displays the name of the target under your mouse cursor (or party/ally UI)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays the name of your /focustarget&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;me&amp;gt;, &amp;lt;0&amp;gt;&lt;br /&gt;
|Displays your character&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;1&amp;gt;&lt;br /&gt;
| Party Member 1. Displays name of first party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;2&amp;gt;&lt;br /&gt;
| Party Member 2. Displays name of second party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;3&amp;gt;&lt;br /&gt;
| Party Member 3. Displays name of third party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;4&amp;gt;&lt;br /&gt;
| Party Member 4. Displays name of fourth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;5&amp;gt;&lt;br /&gt;
| Party Member 5. Displays name of fifth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;6&amp;gt;&lt;br /&gt;
| Party Member 6. Displays name of sixth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;7&amp;gt;&lt;br /&gt;
| Party Member 7. Displays name of seventh party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;8&amp;gt;&lt;br /&gt;
| Party Member 8. Displays name of eighth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;la&amp;gt;, &amp;lt;lastattacker&amp;gt;&lt;br /&gt;
| Displays the last enemy that attacked you.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;le&amp;gt;, &amp;lt;lastenemy&amp;gt;&lt;br /&gt;
| Displays the last enemy you targeted.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;lt&amp;gt;, &amp;lt;lasttarget&amp;gt;&lt;br /&gt;
| Displays your last target.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;attack1&amp;gt;, &amp;lt;attack2&amp;gt;, &amp;lt;attack3&amp;gt;, &amp;lt;attack4&amp;gt;, &amp;lt;attack5&amp;gt;&lt;br /&gt;
|Displays target to attack 1-5&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;bind1&amp;gt;, &amp;lt;bind2&amp;gt;, &amp;lt;bind3&amp;gt; &lt;br /&gt;
|Displays target to bind 1-3&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;ignore1&amp;gt;, &amp;lt;ignore2&amp;gt;&lt;br /&gt;
|Displays target to ignore 1-2&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;square&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a square (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;circle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a circle (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;cross&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a cross (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;triangle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a triangle (using [[signs]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Non-Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Placeholder&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;class&amp;gt;, &amp;lt;job&amp;gt;&lt;br /&gt;
|Displays current class (or job) and level. &amp;lt;br&amp;gt;Example: scholar(80)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hp&amp;gt;&lt;br /&gt;
|Displays current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hpp&amp;gt;&lt;br /&gt;
|Displays current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mp&amp;gt;&lt;br /&gt;
|Displays current MP and maximum MP.&amp;lt;br&amp;gt;Example: 75/100&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mpp&amp;gt;&lt;br /&gt;
|Displays current MP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphpp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;thpp&amp;gt;, &amp;lt;targethpp&amp;gt;&lt;br /&gt;
|Displays target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fhpp&amp;gt;, &amp;lt;focushpp&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fclass&amp;gt;, &amp;lt;focusclass&amp;gt;, &amp;lt;fjob&amp;gt;, &amp;lt;focusjob&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s class (or job). &amp;lt;br&amp;gt;Example: astrologian&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pos&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of current location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;flag&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of flag&#039;s location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;recast.[action name]&amp;gt;&lt;br /&gt;
|Display&#039;s cooldown for specified action. &amp;lt;br&amp;gt;Example (&amp;lt;recast.summon seraph&amp;gt;): 1:32&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
{{main|Macro Guides}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Macro]]&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=711917</id>
		<title>Macro</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=711917"/>
		<updated>2024-02-18T17:12:42Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: /* Other */ - Changed nonfunctional command for Clock (&amp;quot;/clock&amp;quot;) to Timers (&amp;quot;/timer&amp;quot;), added subcommands for Automove (/automove), Corrected details of upper limit values for Random (/random).&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;See also [[Commands]], [[Controller Guide]] and [[Macro Guides]]&#039;&#039;&lt;br /&gt;
{{TOCRIGHT}}&lt;br /&gt;
[[File:Macro icon2.png|link=]] Macros are user-defined sequences of commands that allow you to record multiple actions and trigger them with a single button or key stroke.&lt;br /&gt;
==Creating Macros==	&lt;br /&gt;
#Open the Main Menu.&lt;br /&gt;
#Select the User Macro Option under &amp;quot;System&amp;quot;.&lt;br /&gt;
#Select the Macro Number you wish to modify.&lt;br /&gt;
#Name the Macro.&lt;br /&gt;
#Select the Macro Icon.&lt;br /&gt;
#*Note: for additional icon options, you can use the &#039;&#039;/macroicon&#039;&#039; or &#039;&#039;/micon&#039;&#039; command within the macro. &lt;br /&gt;
#*For example, using &#039;&#039;/micon &amp;quot;Fast Blade&amp;quot;&#039;&#039; will set the Macro Icon to the same icon used by this ability (&#039;&#039;Fast Blade&#039;&#039;).&lt;br /&gt;
#Add the script to the Macro.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|sDExbMckm7A|400|right|Hotbar Macro Guide by Dying Legacy}}&lt;br /&gt;
&lt;br /&gt;
#The Macro can then be set from the Macro UI to the Hotbar as an action.&lt;br /&gt;
&lt;br /&gt;
==Limitations==&lt;br /&gt;
*Each macro can contain a maximum of 15 lines/commands.&lt;br /&gt;
*A macro cannot start another macro.&lt;br /&gt;
*Only one macro can run at a time. Starting macro will cancel the currently running macro.&lt;br /&gt;
*There is no way to change macro&#039;s behavior depending on conditions. This means that the actions taken are set and branching commands based on conditions is not possible.&lt;br /&gt;
*A character can have a maximum of 100 individual macros.&lt;br /&gt;
*The entire account can have maximum of 100 shared macros - these are shared across all characters on the account.&lt;br /&gt;
*The process of using macros as actions while using the Wait Function (&amp;lt;wait.X&amp;gt;) to queue actions is inherently slower than manual human input (see below).&lt;br /&gt;
&lt;br /&gt;
===Wait Function=== &lt;br /&gt;
You can use the macro-specific subcommand &amp;lt;wait.X&amp;gt; to queue and/or delay the next command in the macro.&lt;br /&gt;
&lt;br /&gt;
For example: the command &#039;&#039;&#039;/ac &amp;quot;Careful Synthesis&amp;quot; &amp;lt;wait.3&amp;gt;&#039;&#039;&#039; will execute the action &amp;quot;Careful Synthesis&amp;quot; and delay the execution of the next queued command in the macro by 3 seconds. The delay time starts when the first command/action is started, not after the specific command/action is executed.&lt;br /&gt;
&lt;br /&gt;
The Wait Function can only delay actions by full seconds; the use of decimal points is not possible. This means that if your recast timer is the standard 2.5 seconds for the Global Cooldown (GCD), then there will be a delay of 0.5 seconds of inaction. As this delay adds up over time across commands within more complex macros, using macros to queue up combat actions is less effective than manual input and is not recommended for multiplayer combat-oriented content.&lt;br /&gt;
&lt;br /&gt;
==Uses of Macros==&lt;br /&gt;
Macros are often used by [[Crafter|Crafters]] to streamline the crafting process for large numbers of items, as using a standardised macro for crafting specific items is more convenient than multiple individual manual inputs. However, there is the potential to miss conditional benefits/demerits that occur during the crafting, such as altered material conditions (Poor/Good/Excellent). High level crafting usually does not fit within the 15 lines limit, so it is recommended to use 2 or more macros for single crafts.&lt;br /&gt;
&lt;br /&gt;
Macros are also often used for other QoL purposes, such as changing your gearsets &amp;amp; combining actions/emotes with messages to other players. This serves to both add ease of convenience to key functions as well as add flavor to interactions with other players.&lt;br /&gt;
&lt;br /&gt;
Another use of macros is to change the game&#039;s settings; it is possible to control game settings such as volume, battle effects display toggle, and HUD layouts without navigating through numerous menus.&lt;br /&gt;
&lt;br /&gt;
==List of Commands==&lt;br /&gt;
&#039;&#039;This section is largely incomplete and is in need of detailing.&#039;&#039;&lt;br /&gt;
===Text Commands===&lt;br /&gt;
In general, entering a text command starting with the forward slash key (&amp;quot;/&amp;quot;) allows players to change equipment, use abilities, perform emotes and various other actions. Additional directions such as subcommands and placeholders can be added to commands for even greater customization, such as specifying targets, toggling functions on and off, and so on. The additional directions should follow the main command, separated by a space.&lt;br /&gt;
====Chat====&lt;br /&gt;
{{main|Chat Text Commands}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /alliance [mes.]&lt;br /&gt;
| /a&lt;br /&gt;
|Sends a message to all members of your current alliance, regardless of their location.&amp;lt;br&amp;gt;Typing /alliance or /a without a message switches the default chat mode to [Alliance].&lt;br /&gt;
|-&lt;br /&gt;
| /freecompany [mes.]&lt;br /&gt;
| /fc&lt;br /&gt;
|Sends a message to all members of your current Free Company, regardless of their location.&amp;lt;br&amp;gt;Typing /freecompany or /fc without a message switches the default chat mode to [Alliance].&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| /say [mes.]&lt;br /&gt;
| /s&lt;br /&gt;
|Sends a message to all PCs within a small radius.&amp;lt;br&amp;gt;The message will not be displayed if a PC has their [Say] chat filter turned on.&amp;lt;br&amp;gt;Typing /say or /s without a message switches the default chat mode to [Say].&lt;br /&gt;
|-&lt;br /&gt;
| /shout [mes.]&lt;br /&gt;
| /sh&lt;br /&gt;
|Sends a message to all PCs in the same area. The message will not be displayed if a PC has deselected [Shout] in the chat filter. &lt;br /&gt;
|-&lt;br /&gt;
|/tell[PC_name] [mes.]&lt;br /&gt;
|/t&lt;br /&gt;
|Sends a message to a specific PC within the same World.&amp;lt;br&amp;gt;This message cannot be seen by any other PCs.&amp;lt;br&amp;gt;Typing /tell or /t [PC_name] without a message switches the default chat mode to [Tell].&lt;br /&gt;
|-&lt;br /&gt;
| /party [mes.]&lt;br /&gt;
| /p&lt;br /&gt;
|Sends a message to all members of your current party, regardless of their location.&amp;lt;br&amp;gt;Typing /party or /p without a message switches the default chat mode to [Party].&lt;br /&gt;
|-&lt;br /&gt;
| /linkshell [mes.]&lt;br /&gt;
|/l&lt;br /&gt;
|Sends a message to all members of your active linkshell, regardless of their location.&amp;lt;br&amp;gt;Typing /linkshell or /l without a message switches the default chat mode to [Linkshell].&lt;br /&gt;
|-&lt;br /&gt;
| /echo [mes.]&lt;br /&gt;
|/e&lt;br /&gt;
|Displays a message that only you can see.&lt;br /&gt;
|-&lt;br /&gt;
| /chatmode [chat mode]&lt;br /&gt;
|/cm&lt;br /&gt;
|Set the default chat mode.&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-margin&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-yellow&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;gt;&amp;amp;gt;Example:&amp;lt;br&amp;gt;&lt;br /&gt;
/chatmode party&lt;br /&gt;
&amp;lt;br&amp;gt;(Changes default chat mode to party chat.)&lt;br /&gt;
&amp;lt;br&amp;gt;The default mode will be deactivated after a single message if it is set to Shout.&lt;br /&gt;
&amp;lt;br&amp;gt;When setting the default mode to Tell, you are still required to enter the recipient PC&#039;s name.&lt;br /&gt;
&amp;lt;br&amp;gt;If no chat mode is specified, the current default setting will be displayed.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Actions====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /action [action name]&lt;br /&gt;
| /ac&lt;br /&gt;
| Uses an action on a specified target.  This cannot be used with actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /petaction [action name]&lt;br /&gt;
| /pac&lt;br /&gt;
| Uses a pet action on the specified PC. Uses current target when not specified. This cannot be used with pet actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /petaction Obey&lt;br /&gt;
|-&lt;br /&gt;
| /companionaction [action name]&lt;br /&gt;
| /cac&lt;br /&gt;
| ses a companion action. The target of companion actions cannot be specified. This cannot be used with companion actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /companionaction Attacker Stance&lt;br /&gt;
|-&lt;br /&gt;
| /recast [action name]&lt;br /&gt;
| none&lt;br /&gt;
| Displays time remaining until the specified action can be used again.&lt;br /&gt;
|-&lt;br /&gt;
| /actionerror [toggle]&lt;br /&gt;
| /aerror&lt;br /&gt;
| Disables, or enabled action errors, useful for preventing messaging on macros that are intended to fallback.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Options&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable action error messages&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable action error messages&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /equipaction [slot] [action name]&lt;br /&gt;
| /eaction&lt;br /&gt;
| Equips an action to a specified slot.&lt;br /&gt;
&amp;lt;br&amp;gt;If an action name is omitted, the action currently equipped to that slot will be removed. Basic class actions cannot be removed. Slots are designated by the numbers 1–30.&lt;br /&gt;
|-&lt;br /&gt;
| /actionqueue  [subcommand]&lt;br /&gt;
| /aq&lt;br /&gt;
| Toggle the priority input feature for actions.&lt;br /&gt;
Displays whether priority input is enabled or disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable priority input&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable priority input&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actioncancel  [subcommand]&lt;br /&gt;
| /acan&lt;br /&gt;
| Enable cancelling of actions by selecting them again from the action bar while they are being cast or channeled.&lt;br /&gt;
Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable cancelling via the action bar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable cancelling via the action bar.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Targeting====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /target [subcommand]&lt;br /&gt;
| /ta&lt;br /&gt;
| Targets the object/entity specified by [subcommand]. Does not work if the specified entity is out of targeting range or does not exist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;0&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Targets self.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;1&amp;gt; through &amp;lt;8&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Targets the specified party member. (1 is always self.)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Other game-recognized target placeholder.&#039;&#039;&#039;&lt;br /&gt;
| Examples: &#039;&#039;&#039;&amp;lt;pet&amp;gt;&#039;&#039;&#039;, &#039;&#039;&#039;&amp;lt;comp&amp;gt;&#039;&#039;&#039; (companion), &#039;&#039;&#039;&amp;amp;lt;tt&amp;amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;t2t&amp;gt;&#039;&#039;&#039; (target of your target), &#039;&#039;&#039;&amp;lt;f&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;focus&amp;gt;&#039;&#039;&#039;, etc.&lt;br /&gt;
Of particular note, &#039;&#039;&#039;&amp;lt;t&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;target&amp;gt;&#039;&#039;&#039; (your target) does nothing with this command, since it will either target what you are already targeting, or will not exist if you have nothing targeted (causing the macro line to return an error).&lt;br /&gt;
&lt;br /&gt;
A complete list of game-recognized target placeholders can be found here: https://na.finalfantasyxiv.com/lodestone/playguide/db/text_command/placeholder/&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetmode [subcommand]&lt;br /&gt;
| /tmode&lt;br /&gt;
| Toggle between targeting modes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode A. Use up and down to target party members, and left and right to cycle targets based on current target filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode B. Use up and down to select a target filer, and left and right to cycle targets.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode C. Use up and down to target party members, and left and right to cycle all targets.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /battletargetmode [subcommand]&lt;br /&gt;
| /btmode&lt;br /&gt;
| Toggle targeting mode only for enemies that are engaged. Toggle on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable targeting mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /directtarget [subcommand]&lt;br /&gt;
| /dtar&lt;br /&gt;
| Toggle direct targeting on.  Press accept/confirm to select the nearest target, regardless of filters.  Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Toggle direct targeting on. Press &#039;&#039;&#039;Accept/Confirm&#039;&#039;&#039; to select the nearest target, regardless of target filters.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Toggle direct targeting off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest PC within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetnpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest NPC or enemy within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetenemy&lt;br /&gt;
| /tenemy&lt;br /&gt;
| Targets the closest enemy&lt;br /&gt;
|-&lt;br /&gt;
| /battletarget&lt;br /&gt;
| /bt&lt;br /&gt;
| Targets the closest engaged target&lt;br /&gt;
|-&lt;br /&gt;
| /lockon&lt;br /&gt;
| none&lt;br /&gt;
| Locks on to the target.  Enter the command again to turn lock off.&lt;br /&gt;
|-&lt;br /&gt;
| /autolockon [subcommands]&lt;br /&gt;
| /autolock&lt;br /&gt;
| Automatically lock onto targets. Toggle between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable automatic target lock.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable automatic targtet lock.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /assist&lt;br /&gt;
| /as&lt;br /&gt;
| Targets the target of a PC specified by a &amp;amp;lsaquo;t&amp;amp;rsaquo;  or &amp;amp;lsaquo;p#&amp;amp;rsaquo;  macro.&lt;br /&gt;
|-&lt;br /&gt;
| /subtarget [subcommand]&lt;br /&gt;
| /st&lt;br /&gt;
| Toggles subtargeting when executing commands directly from the action bar.  Toggle between on and off when no command is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable subtargeting.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable subtargeting.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /facetarget&lt;br /&gt;
| /ft&lt;br /&gt;
| When executed, the character will immediately turn to face the main target. If the character is in motion, the character will come to an immediate halt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Equipment====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- DEPRECIATED in 2.5&lt;br /&gt;
| /equip [slot] [item name]&lt;br /&gt;
| none&lt;br /&gt;
| Equips an item to a specified slot.  If an item name is omitted, then the item currently equipped to that slot will be unequipped.&lt;br /&gt;
Available slots:&lt;br /&gt;
* main&lt;br /&gt;
* sub&lt;br /&gt;
* throwing&lt;br /&gt;
* pack&lt;br /&gt;
* pouch&lt;br /&gt;
* head&lt;br /&gt;
* body&lt;br /&gt;
* shirt&lt;br /&gt;
* legs&lt;br /&gt;
* garment&lt;br /&gt;
* hands&lt;br /&gt;
* feet&lt;br /&gt;
* waist&lt;br /&gt;
* neck&lt;br /&gt;
* ears&lt;br /&gt;
* wrists&lt;br /&gt;
* R.finger&lt;br /&gt;
* L.finger.&lt;br /&gt;
|- &lt;br /&gt;
END: DEPRECIATED SECTION --&amp;gt;&lt;br /&gt;
| /display[slot] [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of gear in the head or main hand slots.&lt;br /&gt;
Gear Slots:&lt;br /&gt;
* main (valid in passive mode only)&lt;br /&gt;
* head&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Show the item equipped in the designated slot.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Hide the item equipped in the designated slot.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /gearset change[num]&lt;br /&gt;
| /gs change&lt;br /&gt;
| Changes your equipment to the gearset registered to the [num] specified.&lt;br /&gt;
|-&lt;br /&gt;
| /job [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the job associated with your current class.  Toggle between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate the associated job.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Deactivate the associated job.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Party====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /partycmd [subcommand]&lt;br /&gt;
| /pcmd&lt;br /&gt;
| Executes various party commands.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;join&#039;&#039;&#039;&lt;br /&gt;
| Accept a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;decline&#039;&#039;&#039;&lt;br /&gt;
| Decline a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Invite targeted PC to your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;leave&#039;&#039;&#039;&lt;br /&gt;
| Leave your current party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;kick&#039;&#039;&#039; [name]&lt;br /&gt;
| Oust a PC from your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;breakup&#039;&#039;&#039;&lt;br /&gt;
| Dissolve your current party.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /join&lt;br /&gt;
| none&lt;br /&gt;
| Accepts a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| /decline&lt;br /&gt;
| none&lt;br /&gt;
| Declines a party invite.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====UI Display====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /actionbar [subcommand]&lt;br /&gt;
| /abar&lt;br /&gt;
| Toggle actionbar display method.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Always display actionbar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display bar only when executing commands.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actionbarhelp [subcommand]&lt;br /&gt;
| /abarhelp&lt;br /&gt;
| Display pop-up help text for action bars. Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetcursor [subcommand]&lt;br /&gt;
| /tcursor&lt;br /&gt;
| Set the default position of the target cursor.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Set to central.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Set to floating.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Set to both central and floating.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /names [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Turn all name displays on or off.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn names one.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn names off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemylevel [subcommand]&lt;br /&gt;
| /elevel&lt;br /&gt;
| Display levels below enemies&#039; names.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enemy levels&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enemy levels.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemyicon [subcommand]&lt;br /&gt;
| /eicon&lt;br /&gt;
| Display active and non-active icons for enemies.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display active (red) and non-active (green) icons.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide active (red) and non-active (green) icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enmity [subcommand]&lt;br /&gt;
| /enm&lt;br /&gt;
| Display enemy enmity icons.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enmity icons next to enemy HP bars.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enmity icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /away [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Change your online status to away.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display away icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide away icon.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /countdown [value]&lt;br /&gt;
| /count&lt;br /&gt;
| Initiate a countdown in seconds, starting at the designated value (up to 20 seconds). &lt;br /&gt;
Countdown length is 5 seconds when no value is specified.  &lt;br /&gt;
Words and numbers displayed will not appear in screenshots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Menus====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /loot&lt;br /&gt;
| none&lt;br /&gt;
| Opens your loot list.&lt;br /&gt;
|-&lt;br /&gt;
| /friendlist&lt;br /&gt;
| /flist&lt;br /&gt;
| Opens your friend list.&lt;br /&gt;
|-&lt;br /&gt;
| /blacklist [subcommand]&lt;br /&gt;
| /blist&lt;br /&gt;
| Opens your blacklist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Adds the character with the specified name to your blacklist.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /map&lt;br /&gt;
| none&lt;br /&gt;
| Opens the current area map.&lt;br /&gt;
|-&lt;br /&gt;
| /supportdesk&lt;br /&gt;
| /helpdesk&lt;br /&gt;
| Opens the help desk menu.&lt;br /&gt;
|-&lt;br /&gt;
| /logout&lt;br /&gt;
| none&lt;br /&gt;
| Begins the log out process.&lt;br /&gt;
|-&lt;br /&gt;
| /shutdown&lt;br /&gt;
| none&lt;br /&gt;
| Log out and exit the game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Configuration====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /shadow [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of character shadows. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable character shadows.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable character shadows.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /dusteffect [subcommand]&lt;br /&gt;
| /dust&lt;br /&gt;
| Toggle the display of graphic effects left by characters feet. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable effects made by feet.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable effects made by feet.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /physics [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle realistic physics effects. Toggles between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable realistic physics effects.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable realistic physics effects.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /profanity [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the profane language filter. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable the language filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable the language filter.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /scrollingbattletext [subcommand]&lt;br /&gt;
| /sbt&lt;br /&gt;
| Toggle the display of damage and other combat information.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable graphic combat text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable graphic combat text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /extendeddraw [subcommand]&lt;br /&gt;
| /edraw&lt;br /&gt;
| Extend the range at which graphics are drawn.  Toggles between off and on when no subcommand specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable extended drawing.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable extended drawing.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /textclear [num] [subcommand]&lt;br /&gt;
| /tc&lt;br /&gt;
| Toggle the text auto-hide feature for &#039;&#039;num&#039;&#039; log window. Text will be hidden after 60 seconds. &lt;br /&gt;
Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn on the log text hide feature.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn off the log text hide feature.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /camera [subcommand]&lt;br /&gt;
| /cam&lt;br /&gt;
| Set the current camera position as default when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;reset&#039;&#039;&#039;&lt;br /&gt;
| Reset position to system default.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /uilock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Prevents movement or resizing of UI elements.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Lock the position and size of all UI elements.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Unlock the position and size of all UI elements.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- *** /macrobar /mbar does not appear to work in 2.5.1 - commenting out. ***&lt;br /&gt;
|-&lt;br /&gt;
| /macrobar [subcommand]&lt;br /&gt;
| /mbar&lt;br /&gt;
| Toggle the continuous display of the macro bar. Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display or hide the macro bar with a single press of &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display the macro bar by holding down &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
*** END /macrobar ***&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /uihelp [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Display pop-up help text for each UI element.  Toggles between on and off when no subcommand given.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Player Search====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /search [query] ...&lt;br /&gt;
| /who&lt;br /&gt;
| Search for players using the designated conditions.  Results are displayed in the player search interface.&lt;br /&gt;
The following can be used as search subcommands:&lt;br /&gt;
* Status&lt;br /&gt;
* Class&lt;br /&gt;
* Level&lt;br /&gt;
* Job&lt;br /&gt;
* Grand Company Affiliation&lt;br /&gt;
* Area&lt;br /&gt;
* Language&lt;br /&gt;
Subcommands for the /search (/who) text command can be input directly in the language selected in the FINAL FANTASY XIV Config. &lt;br /&gt;
Searches can also be made using words found in the auto-translate dictionary.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /? [command name]&lt;br /&gt;
| /? &lt;br /&gt;
| Gives a detailed explanation of specified command. Abbreviations can be used.&lt;br /&gt;
If a command name is incomplete or does not exist, similar commands will be listed.&lt;br /&gt;
*  All names used with these commands must be either a single word or in quotation marks.&lt;br /&gt;
|-&lt;br /&gt;
| /macroicon [icon name] [category]&lt;br /&gt;
| /micon&lt;br /&gt;
| Changes icon with named item/action as specified by the category. Category defaults to action if none is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Category&lt;br /&gt;
!Icon Description&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
| action&amp;lt;br&amp;gt;blueaction&amp;lt;br&amp;gt;pvpaction&lt;br /&gt;
| Specified action, blue mage action, and/or PvP action will displayed as the icon.&amp;lt;br&amp;gt;Recast time and required MP (if any) will be displayed with the icon.&lt;br /&gt;
|-&lt;br /&gt;
| general&lt;br /&gt;
| Specified general action will be displayed as the icon.&amp;lt;br&amp;gt;Recast time will be displayed with the icon.&lt;br /&gt;
|-&lt;br /&gt;
| pet&amp;lt;br&amp;gt;companion&lt;br /&gt;
| Specified pet/companion action will be displayed as the icon.&lt;br /&gt;
|-&lt;br /&gt;
| item&amp;lt;br&amp;gt;emote&amp;lt;br&amp;gt;minion&amp;lt;br&amp;gt;mount&amp;lt;br&amp;gt;enemysign&amp;lt;br&amp;gt;waymark&amp;lt;br&amp;gt;gearset&amp;lt;br&amp;gt;classjob&amp;lt;br&amp;gt;quickchat&amp;lt;br&amp;gt;&lt;br /&gt;
| Specified named item/entity will be displayed as the icon.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /wait [time] &amp;lt;br&amp;gt; &amp;lt;wait.[time]&amp;gt;&lt;br /&gt;
| none&lt;br /&gt;
| A macro command for adjusting the pause between commands.&lt;br /&gt;
A wait time amount of 1 equals one second.&lt;br /&gt;
The maximum wait time allowed is 60.&lt;br /&gt;
If the wait time amount is over 60, it will be counted as 60.&lt;br /&gt;
&amp;lt;br&amp;gt; e.g. /action Swiftcast &amp;lt;me&amp;gt; &amp;lt;wait.1&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /battlemode [subcommand]&lt;br /&gt;
| /bm&lt;br /&gt;
| Toggles between active and passive mode. Toggles between active and passive mode when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Switch to active mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Switch to passive mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /item [item name] [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Uses an item on the specified target.  Cannot be used with items that are not in your inventory, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /marking [num] [target]&lt;br /&gt;
| /enemysign&lt;br /&gt;
| Set an enemy sign on the specified target. Select the type of sign using a number from 1 to 8&lt;br /&gt;
Example:&lt;br /&gt;
&amp;lt;pre&amp;gt;/enemysign 1&amp;lt;/pre&amp;gt;&lt;br /&gt;
sets sign type one on target.&lt;br /&gt;
|-&lt;br /&gt;
| /automove&lt;br /&gt;
| none&lt;br /&gt;
|  Begin moving in the current direction you are facing; move backwards to cancel manually.&amp;lt;br&amp;gt;Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turns autowalk/autorun on.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turns autowalk/autorun off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /check [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Checks the targeted player.&lt;br /&gt;
|-&lt;br /&gt;
| /timer [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Displays the [[Timers]] Interface, showing the Daily and Weekly Checklist for in-game activities as well as the time remaining until their Daily/Weekly Resets.&lt;br /&gt;
|-&lt;br /&gt;
| /random [subcommand]&lt;br /&gt;
| /dice&lt;br /&gt;
| Roll a random number between 0 and the specified upper limit value (from a minimum of 2 up to a maximum of 999). Results will be displayed in a /say radius.&lt;br /&gt;
Rolls will be between 0 and 999 if no upper limit value is designated.&lt;br /&gt;
|-&lt;br /&gt;
| /equiplinkshell [subcommand]&lt;br /&gt;
| /el&lt;br /&gt;
| Activate the designated linkshell. Unequips active linkshell when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Name&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell with provided name.  Quotation marks are required for names containing a space.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Number&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell corresponding to designated number.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Placeholders===&lt;br /&gt;
The following placeholder commands are also available for chatting and text commands.&lt;br /&gt;
====Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Placeholder&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;t&amp;gt;, &amp;lt;target&amp;gt;&lt;br /&gt;
|Displays current target&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;lt;tt&amp;amp;gt;, &amp;lt;t2t&amp;gt;&lt;br /&gt;
|Displays target of current target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays your focus target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;r&amp;gt;, &amp;lt;reply&amp;gt;&lt;br /&gt;
|Displays the name of the last player to send you a /tell&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pet&amp;gt;&lt;br /&gt;
|Displays your current (Familiar/Egi/Fairy) name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comp&amp;gt;, &amp;lt;buddy&amp;gt;, &amp;lt;c&amp;gt;, &amp;amp;lt;b&amp;amp;gt;&lt;br /&gt;
|Displays your summoned chocobo companion&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mo&amp;gt;, &amp;lt;mouse&amp;gt;&lt;br /&gt;
|Displays the name of the target under your mouse cursor (or party/ally UI)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays the name of your /focustarget&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;me&amp;gt;, &amp;lt;0&amp;gt;&lt;br /&gt;
|Displays your character&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;1&amp;gt;&lt;br /&gt;
| Party Member 1. Displays name of first party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;2&amp;gt;&lt;br /&gt;
| Party Member 2. Displays name of second party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;3&amp;gt;&lt;br /&gt;
| Party Member 3. Displays name of third party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;4&amp;gt;&lt;br /&gt;
| Party Member 4. Displays name of fourth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;5&amp;gt;&lt;br /&gt;
| Party Member 5. Displays name of fifth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;6&amp;gt;&lt;br /&gt;
| Party Member 6. Displays name of sixth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;7&amp;gt;&lt;br /&gt;
| Party Member 7. Displays name of seventh party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;8&amp;gt;&lt;br /&gt;
| Party Member 8. Displays name of eighth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;la&amp;gt;, &amp;lt;lastattacker&amp;gt;&lt;br /&gt;
| Displays the last enemy that attacked you.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;le&amp;gt;, &amp;lt;lastenemy&amp;gt;&lt;br /&gt;
| Displays the last enemy you targeted.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;lt&amp;gt;, &amp;lt;lasttarget&amp;gt;&lt;br /&gt;
| Displays your last target.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;attack1&amp;gt;, &amp;lt;attack2&amp;gt;, &amp;lt;attack3&amp;gt;, &amp;lt;attack4&amp;gt;, &amp;lt;attack5&amp;gt;&lt;br /&gt;
|Displays target to attack 1-5&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;bind1&amp;gt;, &amp;lt;bind2&amp;gt;, &amp;lt;bind3&amp;gt; &lt;br /&gt;
|Displays target to bind 1-3&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;ignore1&amp;gt;, &amp;lt;ignore2&amp;gt;&lt;br /&gt;
|Displays target to ignore 1-2&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;square&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a square (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;circle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a circle (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;cross&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a cross (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;triangle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a triangle (using [[signs]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Non-Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Placeholder&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;class&amp;gt;, &amp;lt;job&amp;gt;&lt;br /&gt;
|Displays current class (or job) and level. &amp;lt;br&amp;gt;Example: scholar(80)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hp&amp;gt;&lt;br /&gt;
|Displays current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hpp&amp;gt;&lt;br /&gt;
|Displays current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mp&amp;gt;&lt;br /&gt;
|Displays current MP and maximum MP.&amp;lt;br&amp;gt;Example: 75/100&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mpp&amp;gt;&lt;br /&gt;
|Displays current MP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphpp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;thpp&amp;gt;, &amp;lt;targethpp&amp;gt;&lt;br /&gt;
|Displays target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fhpp&amp;gt;, &amp;lt;focushpp&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fclass&amp;gt;, &amp;lt;focusclass&amp;gt;, &amp;lt;fjob&amp;gt;, &amp;lt;focusjob&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s class (or job). &amp;lt;br&amp;gt;Example: astrologian&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pos&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of current location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;flag&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of flag&#039;s location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;recast.[action name]&amp;gt;&lt;br /&gt;
|Display&#039;s cooldown for specified action. &amp;lt;br&amp;gt;Example (&amp;lt;recast.summon seraph&amp;gt;): 1:32&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
{{main|Macro Guides}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Macro]]&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=711915</id>
		<title>Macro</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=711915"/>
		<updated>2024-02-18T16:54:41Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: /* Other */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;See also [[Commands]], [[Controller Guide]] and [[Macro Guides]]&#039;&#039;&lt;br /&gt;
{{TOCRIGHT}}&lt;br /&gt;
[[File:Macro icon2.png|link=]] Macros are user-defined sequences of commands that allow you to record multiple actions and trigger them with a single button or key stroke.&lt;br /&gt;
==Creating Macros==	&lt;br /&gt;
#Open the Main Menu.&lt;br /&gt;
#Select the User Macro Option under &amp;quot;System&amp;quot;.&lt;br /&gt;
#Select the Macro Number you wish to modify.&lt;br /&gt;
#Name the Macro.&lt;br /&gt;
#Select the Macro Icon.&lt;br /&gt;
#*Note: for additional icon options, you can use the &#039;&#039;/macroicon&#039;&#039; or &#039;&#039;/micon&#039;&#039; command within the macro. &lt;br /&gt;
#*For example, using &#039;&#039;/micon &amp;quot;Fast Blade&amp;quot;&#039;&#039; will set the Macro Icon to the same icon used by this ability (&#039;&#039;Fast Blade&#039;&#039;).&lt;br /&gt;
#Add the script to the Macro.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|sDExbMckm7A|400|right|Hotbar Macro Guide by Dying Legacy}}&lt;br /&gt;
&lt;br /&gt;
#The Macro can then be set from the Macro UI to the Hotbar as an action.&lt;br /&gt;
&lt;br /&gt;
==Limitations==&lt;br /&gt;
*Each macro can contain a maximum of 15 lines/commands.&lt;br /&gt;
*A macro cannot start another macro.&lt;br /&gt;
*Only one macro can run at a time. Starting macro will cancel the currently running macro.&lt;br /&gt;
*There is no way to change macro&#039;s behavior depending on conditions. This means that the actions taken are set and branching commands based on conditions is not possible.&lt;br /&gt;
*A character can have a maximum of 100 individual macros.&lt;br /&gt;
*The entire account can have maximum of 100 shared macros - these are shared across all characters on the account.&lt;br /&gt;
*The process of using macros as actions while using the Wait Function (&amp;lt;wait.X&amp;gt;) to queue actions is inherently slower than manual human input (see below).&lt;br /&gt;
&lt;br /&gt;
===Wait Function=== &lt;br /&gt;
You can use the macro-specific subcommand &amp;lt;wait.X&amp;gt; to queue and/or delay the next command in the macro.&lt;br /&gt;
&lt;br /&gt;
For example: the command &#039;&#039;&#039;/ac &amp;quot;Careful Synthesis&amp;quot; &amp;lt;wait.3&amp;gt;&#039;&#039;&#039; will execute the action &amp;quot;Careful Synthesis&amp;quot; and delay the execution of the next queued command in the macro by 3 seconds. The delay time starts when the first command/action is started, not after the specific command/action is executed.&lt;br /&gt;
&lt;br /&gt;
The Wait Function can only delay actions by full seconds; the use of decimal points is not possible. This means that if your recast timer is the standard 2.5 seconds for the Global Cooldown (GCD), then there will be a delay of 0.5 seconds of inaction. As this delay adds up over time across commands within more complex macros, using macros to queue up combat actions is less effective than manual input and is not recommended for multiplayer combat-oriented content.&lt;br /&gt;
&lt;br /&gt;
==Uses of Macros==&lt;br /&gt;
Macros are often used by [[Crafter|Crafters]] to streamline the crafting process for large numbers of items, as using a standardised macro for crafting specific items is more convenient than multiple individual manual inputs. However, there is the potential to miss conditional benefits/demerits that occur during the crafting, such as altered material conditions (Poor/Good/Excellent). High level crafting usually does not fit within the 15 lines limit, so it is recommended to use 2 or more macros for single crafts.&lt;br /&gt;
&lt;br /&gt;
Macros are also often used for other QoL purposes, such as changing your gearsets &amp;amp; combining actions/emotes with messages to other players. This serves to both add ease of convenience to key functions as well as add flavor to interactions with other players.&lt;br /&gt;
&lt;br /&gt;
Another use of macros is to change the game&#039;s settings; it is possible to control game settings such as volume, battle effects display toggle, and HUD layouts without navigating through numerous menus.&lt;br /&gt;
&lt;br /&gt;
==List of Commands==&lt;br /&gt;
&#039;&#039;This section is largely incomplete and is in need of detailing.&#039;&#039;&lt;br /&gt;
===Text Commands===&lt;br /&gt;
In general, entering a text command starting with the forward slash key (&amp;quot;/&amp;quot;) allows players to change equipment, use abilities, perform emotes and various other actions. Additional directions such as subcommands and placeholders can be added to commands for even greater customization, such as specifying targets, toggling functions on and off, and so on. The additional directions should follow the main command, separated by a space.&lt;br /&gt;
====Chat====&lt;br /&gt;
{{main|Chat Text Commands}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /alliance [mes.]&lt;br /&gt;
| /a&lt;br /&gt;
|Sends a message to all members of your current alliance, regardless of their location.&amp;lt;br&amp;gt;Typing /alliance or /a without a message switches the default chat mode to [Alliance].&lt;br /&gt;
|-&lt;br /&gt;
| /freecompany [mes.]&lt;br /&gt;
| /fc&lt;br /&gt;
|Sends a message to all members of your current Free Company, regardless of their location.&amp;lt;br&amp;gt;Typing /freecompany or /fc without a message switches the default chat mode to [Alliance].&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| /say [mes.]&lt;br /&gt;
| /s&lt;br /&gt;
|Sends a message to all PCs within a small radius.&amp;lt;br&amp;gt;The message will not be displayed if a PC has their [Say] chat filter turned on.&amp;lt;br&amp;gt;Typing /say or /s without a message switches the default chat mode to [Say].&lt;br /&gt;
|-&lt;br /&gt;
| /shout [mes.]&lt;br /&gt;
| /sh&lt;br /&gt;
|Sends a message to all PCs in the same area. The message will not be displayed if a PC has deselected [Shout] in the chat filter. &lt;br /&gt;
|-&lt;br /&gt;
|/tell[PC_name] [mes.]&lt;br /&gt;
|/t&lt;br /&gt;
|Sends a message to a specific PC within the same World.&amp;lt;br&amp;gt;This message cannot be seen by any other PCs.&amp;lt;br&amp;gt;Typing /tell or /t [PC_name] without a message switches the default chat mode to [Tell].&lt;br /&gt;
|-&lt;br /&gt;
| /party [mes.]&lt;br /&gt;
| /p&lt;br /&gt;
|Sends a message to all members of your current party, regardless of their location.&amp;lt;br&amp;gt;Typing /party or /p without a message switches the default chat mode to [Party].&lt;br /&gt;
|-&lt;br /&gt;
| /linkshell [mes.]&lt;br /&gt;
|/l&lt;br /&gt;
|Sends a message to all members of your active linkshell, regardless of their location.&amp;lt;br&amp;gt;Typing /linkshell or /l without a message switches the default chat mode to [Linkshell].&lt;br /&gt;
|-&lt;br /&gt;
| /echo [mes.]&lt;br /&gt;
|/e&lt;br /&gt;
|Displays a message that only you can see.&lt;br /&gt;
|-&lt;br /&gt;
| /chatmode [chat mode]&lt;br /&gt;
|/cm&lt;br /&gt;
|Set the default chat mode.&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-margin&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-yellow&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;gt;&amp;amp;gt;Example:&amp;lt;br&amp;gt;&lt;br /&gt;
/chatmode party&lt;br /&gt;
&amp;lt;br&amp;gt;(Changes default chat mode to party chat.)&lt;br /&gt;
&amp;lt;br&amp;gt;The default mode will be deactivated after a single message if it is set to Shout.&lt;br /&gt;
&amp;lt;br&amp;gt;When setting the default mode to Tell, you are still required to enter the recipient PC&#039;s name.&lt;br /&gt;
&amp;lt;br&amp;gt;If no chat mode is specified, the current default setting will be displayed.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Actions====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /action [action name]&lt;br /&gt;
| /ac&lt;br /&gt;
| Uses an action on a specified target.  This cannot be used with actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /petaction [action name]&lt;br /&gt;
| /pac&lt;br /&gt;
| Uses a pet action on the specified PC. Uses current target when not specified. This cannot be used with pet actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /petaction Obey&lt;br /&gt;
|-&lt;br /&gt;
| /companionaction [action name]&lt;br /&gt;
| /cac&lt;br /&gt;
| ses a companion action. The target of companion actions cannot be specified. This cannot be used with companion actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /companionaction Attacker Stance&lt;br /&gt;
|-&lt;br /&gt;
| /recast [action name]&lt;br /&gt;
| none&lt;br /&gt;
| Displays time remaining until the specified action can be used again.&lt;br /&gt;
|-&lt;br /&gt;
| /actionerror [toggle]&lt;br /&gt;
| /aerror&lt;br /&gt;
| Disables, or enabled action errors, useful for preventing messaging on macros that are intended to fallback.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Options&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable action error messages&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable action error messages&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /equipaction [slot] [action name]&lt;br /&gt;
| /eaction&lt;br /&gt;
| Equips an action to a specified slot.&lt;br /&gt;
&amp;lt;br&amp;gt;If an action name is omitted, the action currently equipped to that slot will be removed. Basic class actions cannot be removed. Slots are designated by the numbers 1–30.&lt;br /&gt;
|-&lt;br /&gt;
| /actionqueue  [subcommand]&lt;br /&gt;
| /aq&lt;br /&gt;
| Toggle the priority input feature for actions.&lt;br /&gt;
Displays whether priority input is enabled or disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable priority input&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable priority input&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actioncancel  [subcommand]&lt;br /&gt;
| /acan&lt;br /&gt;
| Enable cancelling of actions by selecting them again from the action bar while they are being cast or channeled.&lt;br /&gt;
Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable cancelling via the action bar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable cancelling via the action bar.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Targeting====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /target [subcommand]&lt;br /&gt;
| /ta&lt;br /&gt;
| Targets the object/entity specified by [subcommand]. Does not work if the specified entity is out of targeting range or does not exist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;0&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Targets self.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;1&amp;gt; through &amp;lt;8&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Targets the specified party member. (1 is always self.)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Other game-recognized target placeholder.&#039;&#039;&#039;&lt;br /&gt;
| Examples: &#039;&#039;&#039;&amp;lt;pet&amp;gt;&#039;&#039;&#039;, &#039;&#039;&#039;&amp;lt;comp&amp;gt;&#039;&#039;&#039; (companion), &#039;&#039;&#039;&amp;amp;lt;tt&amp;amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;t2t&amp;gt;&#039;&#039;&#039; (target of your target), &#039;&#039;&#039;&amp;lt;f&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;focus&amp;gt;&#039;&#039;&#039;, etc.&lt;br /&gt;
Of particular note, &#039;&#039;&#039;&amp;lt;t&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;target&amp;gt;&#039;&#039;&#039; (your target) does nothing with this command, since it will either target what you are already targeting, or will not exist if you have nothing targeted (causing the macro line to return an error).&lt;br /&gt;
&lt;br /&gt;
A complete list of game-recognized target placeholders can be found here: https://na.finalfantasyxiv.com/lodestone/playguide/db/text_command/placeholder/&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetmode [subcommand]&lt;br /&gt;
| /tmode&lt;br /&gt;
| Toggle between targeting modes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode A. Use up and down to target party members, and left and right to cycle targets based on current target filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode B. Use up and down to select a target filer, and left and right to cycle targets.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode C. Use up and down to target party members, and left and right to cycle all targets.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /battletargetmode [subcommand]&lt;br /&gt;
| /btmode&lt;br /&gt;
| Toggle targeting mode only for enemies that are engaged. Toggle on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable targeting mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /directtarget [subcommand]&lt;br /&gt;
| /dtar&lt;br /&gt;
| Toggle direct targeting on.  Press accept/confirm to select the nearest target, regardless of filters.  Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Toggle direct targeting on. Press &#039;&#039;&#039;Accept/Confirm&#039;&#039;&#039; to select the nearest target, regardless of target filters.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Toggle direct targeting off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest PC within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetnpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest NPC or enemy within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetenemy&lt;br /&gt;
| /tenemy&lt;br /&gt;
| Targets the closest enemy&lt;br /&gt;
|-&lt;br /&gt;
| /battletarget&lt;br /&gt;
| /bt&lt;br /&gt;
| Targets the closest engaged target&lt;br /&gt;
|-&lt;br /&gt;
| /lockon&lt;br /&gt;
| none&lt;br /&gt;
| Locks on to the target.  Enter the command again to turn lock off.&lt;br /&gt;
|-&lt;br /&gt;
| /autolockon [subcommands]&lt;br /&gt;
| /autolock&lt;br /&gt;
| Automatically lock onto targets. Toggle between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable automatic target lock.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable automatic targtet lock.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /assist&lt;br /&gt;
| /as&lt;br /&gt;
| Targets the target of a PC specified by a &amp;amp;lsaquo;t&amp;amp;rsaquo;  or &amp;amp;lsaquo;p#&amp;amp;rsaquo;  macro.&lt;br /&gt;
|-&lt;br /&gt;
| /subtarget [subcommand]&lt;br /&gt;
| /st&lt;br /&gt;
| Toggles subtargeting when executing commands directly from the action bar.  Toggle between on and off when no command is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable subtargeting.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable subtargeting.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /facetarget&lt;br /&gt;
| /ft&lt;br /&gt;
| When executed, the character will immediately turn to face the main target. If the character is in motion, the character will come to an immediate halt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Equipment====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- DEPRECIATED in 2.5&lt;br /&gt;
| /equip [slot] [item name]&lt;br /&gt;
| none&lt;br /&gt;
| Equips an item to a specified slot.  If an item name is omitted, then the item currently equipped to that slot will be unequipped.&lt;br /&gt;
Available slots:&lt;br /&gt;
* main&lt;br /&gt;
* sub&lt;br /&gt;
* throwing&lt;br /&gt;
* pack&lt;br /&gt;
* pouch&lt;br /&gt;
* head&lt;br /&gt;
* body&lt;br /&gt;
* shirt&lt;br /&gt;
* legs&lt;br /&gt;
* garment&lt;br /&gt;
* hands&lt;br /&gt;
* feet&lt;br /&gt;
* waist&lt;br /&gt;
* neck&lt;br /&gt;
* ears&lt;br /&gt;
* wrists&lt;br /&gt;
* R.finger&lt;br /&gt;
* L.finger.&lt;br /&gt;
|- &lt;br /&gt;
END: DEPRECIATED SECTION --&amp;gt;&lt;br /&gt;
| /display[slot] [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of gear in the head or main hand slots.&lt;br /&gt;
Gear Slots:&lt;br /&gt;
* main (valid in passive mode only)&lt;br /&gt;
* head&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Show the item equipped in the designated slot.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Hide the item equipped in the designated slot.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /gearset change[num]&lt;br /&gt;
| /gs change&lt;br /&gt;
| Changes your equipment to the gearset registered to the [num] specified.&lt;br /&gt;
|-&lt;br /&gt;
| /job [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the job associated with your current class.  Toggle between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate the associated job.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Deactivate the associated job.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Party====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /partycmd [subcommand]&lt;br /&gt;
| /pcmd&lt;br /&gt;
| Executes various party commands.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;join&#039;&#039;&#039;&lt;br /&gt;
| Accept a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;decline&#039;&#039;&#039;&lt;br /&gt;
| Decline a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Invite targeted PC to your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;leave&#039;&#039;&#039;&lt;br /&gt;
| Leave your current party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;kick&#039;&#039;&#039; [name]&lt;br /&gt;
| Oust a PC from your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;breakup&#039;&#039;&#039;&lt;br /&gt;
| Dissolve your current party.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /join&lt;br /&gt;
| none&lt;br /&gt;
| Accepts a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| /decline&lt;br /&gt;
| none&lt;br /&gt;
| Declines a party invite.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====UI Display====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /actionbar [subcommand]&lt;br /&gt;
| /abar&lt;br /&gt;
| Toggle actionbar display method.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Always display actionbar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display bar only when executing commands.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actionbarhelp [subcommand]&lt;br /&gt;
| /abarhelp&lt;br /&gt;
| Display pop-up help text for action bars. Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetcursor [subcommand]&lt;br /&gt;
| /tcursor&lt;br /&gt;
| Set the default position of the target cursor.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Set to central.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Set to floating.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Set to both central and floating.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /names [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Turn all name displays on or off.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn names one.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn names off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemylevel [subcommand]&lt;br /&gt;
| /elevel&lt;br /&gt;
| Display levels below enemies&#039; names.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enemy levels&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enemy levels.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemyicon [subcommand]&lt;br /&gt;
| /eicon&lt;br /&gt;
| Display active and non-active icons for enemies.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display active (red) and non-active (green) icons.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide active (red) and non-active (green) icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enmity [subcommand]&lt;br /&gt;
| /enm&lt;br /&gt;
| Display enemy enmity icons.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enmity icons next to enemy HP bars.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enmity icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /away [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Change your online status to away.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display away icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide away icon.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /countdown [value]&lt;br /&gt;
| /count&lt;br /&gt;
| Initiate a countdown in seconds, starting at the designated value (up to 20 seconds). &lt;br /&gt;
Countdown length is 5 seconds when no value is specified.  &lt;br /&gt;
Words and numbers displayed will not appear in screenshots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Menus====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /loot&lt;br /&gt;
| none&lt;br /&gt;
| Opens your loot list.&lt;br /&gt;
|-&lt;br /&gt;
| /friendlist&lt;br /&gt;
| /flist&lt;br /&gt;
| Opens your friend list.&lt;br /&gt;
|-&lt;br /&gt;
| /blacklist [subcommand]&lt;br /&gt;
| /blist&lt;br /&gt;
| Opens your blacklist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Adds the character with the specified name to your blacklist.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /map&lt;br /&gt;
| none&lt;br /&gt;
| Opens the current area map.&lt;br /&gt;
|-&lt;br /&gt;
| /supportdesk&lt;br /&gt;
| /helpdesk&lt;br /&gt;
| Opens the help desk menu.&lt;br /&gt;
|-&lt;br /&gt;
| /logout&lt;br /&gt;
| none&lt;br /&gt;
| Begins the log out process.&lt;br /&gt;
|-&lt;br /&gt;
| /shutdown&lt;br /&gt;
| none&lt;br /&gt;
| Log out and exit the game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Configuration====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /shadow [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of character shadows. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable character shadows.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable character shadows.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /dusteffect [subcommand]&lt;br /&gt;
| /dust&lt;br /&gt;
| Toggle the display of graphic effects left by characters feet. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable effects made by feet.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable effects made by feet.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /physics [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle realistic physics effects. Toggles between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable realistic physics effects.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable realistic physics effects.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /profanity [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the profane language filter. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable the language filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable the language filter.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /scrollingbattletext [subcommand]&lt;br /&gt;
| /sbt&lt;br /&gt;
| Toggle the display of damage and other combat information.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable graphic combat text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable graphic combat text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /extendeddraw [subcommand]&lt;br /&gt;
| /edraw&lt;br /&gt;
| Extend the range at which graphics are drawn.  Toggles between off and on when no subcommand specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable extended drawing.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable extended drawing.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /textclear [num] [subcommand]&lt;br /&gt;
| /tc&lt;br /&gt;
| Toggle the text auto-hide feature for &#039;&#039;num&#039;&#039; log window. Text will be hidden after 60 seconds. &lt;br /&gt;
Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn on the log text hide feature.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn off the log text hide feature.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /camera [subcommand]&lt;br /&gt;
| /cam&lt;br /&gt;
| Set the current camera position as default when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;reset&#039;&#039;&#039;&lt;br /&gt;
| Reset position to system default.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /uilock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Prevents movement or resizing of UI elements.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Lock the position and size of all UI elements.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Unlock the position and size of all UI elements.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- *** /macrobar /mbar does not appear to work in 2.5.1 - commenting out. ***&lt;br /&gt;
|-&lt;br /&gt;
| /macrobar [subcommand]&lt;br /&gt;
| /mbar&lt;br /&gt;
| Toggle the continuous display of the macro bar. Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display or hide the macro bar with a single press of &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display the macro bar by holding down &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
*** END /macrobar ***&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /uihelp [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Display pop-up help text for each UI element.  Toggles between on and off when no subcommand given.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Player Search====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /search [query] ...&lt;br /&gt;
| /who&lt;br /&gt;
| Search for players using the designated conditions.  Results are displayed in the player search interface.&lt;br /&gt;
The following can be used as search subcommands:&lt;br /&gt;
* Status&lt;br /&gt;
* Class&lt;br /&gt;
* Level&lt;br /&gt;
* Job&lt;br /&gt;
* Grand Company Affiliation&lt;br /&gt;
* Area&lt;br /&gt;
* Language&lt;br /&gt;
Subcommands for the /search (/who) text command can be input directly in the language selected in the FINAL FANTASY XIV Config. &lt;br /&gt;
Searches can also be made using words found in the auto-translate dictionary.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /? [command name]&lt;br /&gt;
| /? &lt;br /&gt;
| Gives a detailed explanation of specified command. Abbreviations can be used.&lt;br /&gt;
If a command name is incomplete or does not exist, similar commands will be listed.&lt;br /&gt;
*  All names used with these commands must be either a single word or in quotation marks.&lt;br /&gt;
|-&lt;br /&gt;
| /macroicon [icon name] [category]&lt;br /&gt;
| /micon&lt;br /&gt;
| Changes icon with named item/action as specified by the category. Category defaults to action if none is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Category&lt;br /&gt;
!Icon Description&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
| action&amp;lt;br&amp;gt;blueaction&amp;lt;br&amp;gt;pvpaction&lt;br /&gt;
| Specified action, blue mage action, and/or PvP action will displayed as the icon.&amp;lt;br&amp;gt;Recast time and required MP (if any) will be displayed with the icon.&lt;br /&gt;
|-&lt;br /&gt;
| general&lt;br /&gt;
| Specified general action will be displayed as the icon.&amp;lt;br&amp;gt;Recast time will be displayed with the icon.&lt;br /&gt;
|-&lt;br /&gt;
| pet&amp;lt;br&amp;gt;companion&lt;br /&gt;
| Specified pet/companion action will be displayed as the icon.&lt;br /&gt;
|-&lt;br /&gt;
| item&amp;lt;br&amp;gt;emote&amp;lt;br&amp;gt;minion&amp;lt;br&amp;gt;mount&amp;lt;br&amp;gt;enemysign&amp;lt;br&amp;gt;waymark&amp;lt;br&amp;gt;gearset&amp;lt;br&amp;gt;classjob&amp;lt;br&amp;gt;quickchat&amp;lt;br&amp;gt;&lt;br /&gt;
| Specified named item/entity will be displayed as the icon.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /wait [time] &amp;lt;br&amp;gt; &amp;lt;wait.[time]&amp;gt;&lt;br /&gt;
| none&lt;br /&gt;
| A macro command for adjusting the pause between commands.&lt;br /&gt;
A wait time amount of 1 equals one second.&lt;br /&gt;
The maximum wait time allowed is 60.&lt;br /&gt;
If the wait time amount is over 60, it will be counted as 60.&lt;br /&gt;
&amp;lt;br&amp;gt; e.g. /action Swiftcast &amp;lt;me&amp;gt; &amp;lt;wait.1&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /battlemode [subcommand]&lt;br /&gt;
| /bm&lt;br /&gt;
| Toggles between active and passive mode. Toggles between active and passive mode when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Switch to active mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Switch to passive mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /item [item name] [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Uses an item on the specified target.  Cannot be used with items that are not in your inventory, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /marking [num] [target]&lt;br /&gt;
| /enemysign&lt;br /&gt;
| Set an enemy sign on the specified target. Select the type of sign using a number from 1 to 8&lt;br /&gt;
Example:&lt;br /&gt;
&amp;lt;pre&amp;gt;/enemysign 1&amp;lt;/pre&amp;gt;&lt;br /&gt;
sets sign type one on target.&lt;br /&gt;
|-&lt;br /&gt;
| /automove&lt;br /&gt;
| none&lt;br /&gt;
| Continue walking/running in the direction you are moving.  Move in the opposite direction to cancel.&lt;br /&gt;
|-&lt;br /&gt;
| /check [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Checks the targeted player&lt;br /&gt;
|-&lt;br /&gt;
| /clock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Displays the current time, as well as the time remaining until several in-game activities such as guildleve renewal and behests.&lt;br /&gt;
|-&lt;br /&gt;
| /random [value]&lt;br /&gt;
| /dice&lt;br /&gt;
| Roll a random number between 0 and the desginated value (up to 1,000). Results will be displayed in a /say radius.&lt;br /&gt;
Rolls will be between 0 and 100 when no value is designated.&lt;br /&gt;
|-&lt;br /&gt;
| /equiplinkshell [subcommand]&lt;br /&gt;
| /el&lt;br /&gt;
| Activate the designated linkshell. Unequips active linkshell when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Name&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell with provided name.  Quotation marks are required for names containing a space.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Number&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell corresponding to designated number.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Placeholders===&lt;br /&gt;
The following placeholder commands are also available for chatting and text commands.&lt;br /&gt;
====Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Placeholder&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;t&amp;gt;, &amp;lt;target&amp;gt;&lt;br /&gt;
|Displays current target&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;lt;tt&amp;amp;gt;, &amp;lt;t2t&amp;gt;&lt;br /&gt;
|Displays target of current target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays your focus target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;r&amp;gt;, &amp;lt;reply&amp;gt;&lt;br /&gt;
|Displays the name of the last player to send you a /tell&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pet&amp;gt;&lt;br /&gt;
|Displays your current (Familiar/Egi/Fairy) name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comp&amp;gt;, &amp;lt;buddy&amp;gt;, &amp;lt;c&amp;gt;, &amp;amp;lt;b&amp;amp;gt;&lt;br /&gt;
|Displays your summoned chocobo companion&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mo&amp;gt;, &amp;lt;mouse&amp;gt;&lt;br /&gt;
|Displays the name of the target under your mouse cursor (or party/ally UI)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays the name of your /focustarget&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;me&amp;gt;, &amp;lt;0&amp;gt;&lt;br /&gt;
|Displays your character&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;1&amp;gt;&lt;br /&gt;
| Party Member 1. Displays name of first party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;2&amp;gt;&lt;br /&gt;
| Party Member 2. Displays name of second party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;3&amp;gt;&lt;br /&gt;
| Party Member 3. Displays name of third party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;4&amp;gt;&lt;br /&gt;
| Party Member 4. Displays name of fourth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;5&amp;gt;&lt;br /&gt;
| Party Member 5. Displays name of fifth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;6&amp;gt;&lt;br /&gt;
| Party Member 6. Displays name of sixth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;7&amp;gt;&lt;br /&gt;
| Party Member 7. Displays name of seventh party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;8&amp;gt;&lt;br /&gt;
| Party Member 8. Displays name of eighth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;la&amp;gt;, &amp;lt;lastattacker&amp;gt;&lt;br /&gt;
| Displays the last enemy that attacked you.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;le&amp;gt;, &amp;lt;lastenemy&amp;gt;&lt;br /&gt;
| Displays the last enemy you targeted.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;lt&amp;gt;, &amp;lt;lasttarget&amp;gt;&lt;br /&gt;
| Displays your last target.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;attack1&amp;gt;, &amp;lt;attack2&amp;gt;, &amp;lt;attack3&amp;gt;, &amp;lt;attack4&amp;gt;, &amp;lt;attack5&amp;gt;&lt;br /&gt;
|Displays target to attack 1-5&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;bind1&amp;gt;, &amp;lt;bind2&amp;gt;, &amp;lt;bind3&amp;gt; &lt;br /&gt;
|Displays target to bind 1-3&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;ignore1&amp;gt;, &amp;lt;ignore2&amp;gt;&lt;br /&gt;
|Displays target to ignore 1-2&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;square&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a square (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;circle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a circle (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;cross&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a cross (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;triangle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a triangle (using [[signs]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Non-Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Placeholder&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;class&amp;gt;, &amp;lt;job&amp;gt;&lt;br /&gt;
|Displays current class (or job) and level. &amp;lt;br&amp;gt;Example: scholar(80)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hp&amp;gt;&lt;br /&gt;
|Displays current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hpp&amp;gt;&lt;br /&gt;
|Displays current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mp&amp;gt;&lt;br /&gt;
|Displays current MP and maximum MP.&amp;lt;br&amp;gt;Example: 75/100&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mpp&amp;gt;&lt;br /&gt;
|Displays current MP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphpp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;thpp&amp;gt;, &amp;lt;targethpp&amp;gt;&lt;br /&gt;
|Displays target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fhpp&amp;gt;, &amp;lt;focushpp&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fclass&amp;gt;, &amp;lt;focusclass&amp;gt;, &amp;lt;fjob&amp;gt;, &amp;lt;focusjob&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s class (or job). &amp;lt;br&amp;gt;Example: astrologian&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pos&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of current location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;flag&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of flag&#039;s location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;recast.[action name]&amp;gt;&lt;br /&gt;
|Display&#039;s cooldown for specified action. &amp;lt;br&amp;gt;Example (&amp;lt;recast.summon seraph&amp;gt;): 1:32&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
{{main|Macro Guides}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Macro]]&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=711913</id>
		<title>Macro</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=711913"/>
		<updated>2024-02-18T16:53:34Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: /* Guides */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;See also [[Commands]], [[Controller Guide]] and [[Macro Guides]]&#039;&#039;&lt;br /&gt;
{{TOCRIGHT}}&lt;br /&gt;
[[File:Macro icon2.png|link=]] Macros are user-defined sequences of commands that allow you to record multiple actions and trigger them with a single button or key stroke.&lt;br /&gt;
==Creating Macros==	&lt;br /&gt;
#Open the Main Menu.&lt;br /&gt;
#Select the User Macro Option under &amp;quot;System&amp;quot;.&lt;br /&gt;
#Select the Macro Number you wish to modify.&lt;br /&gt;
#Name the Macro.&lt;br /&gt;
#Select the Macro Icon.&lt;br /&gt;
#*Note: for additional icon options, you can use the &#039;&#039;/macroicon&#039;&#039; or &#039;&#039;/micon&#039;&#039; command within the macro. &lt;br /&gt;
#*For example, using &#039;&#039;/micon &amp;quot;Fast Blade&amp;quot;&#039;&#039; will set the Macro Icon to the same icon used by this ability (&#039;&#039;Fast Blade&#039;&#039;).&lt;br /&gt;
#Add the script to the Macro.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|sDExbMckm7A|400|right|Hotbar Macro Guide by Dying Legacy}}&lt;br /&gt;
&lt;br /&gt;
#The Macro can then be set from the Macro UI to the Hotbar as an action.&lt;br /&gt;
&lt;br /&gt;
==Limitations==&lt;br /&gt;
*Each macro can contain a maximum of 15 lines/commands.&lt;br /&gt;
*A macro cannot start another macro.&lt;br /&gt;
*Only one macro can run at a time. Starting macro will cancel the currently running macro.&lt;br /&gt;
*There is no way to change macro&#039;s behavior depending on conditions. This means that the actions taken are set and branching commands based on conditions is not possible.&lt;br /&gt;
*A character can have a maximum of 100 individual macros.&lt;br /&gt;
*The entire account can have maximum of 100 shared macros - these are shared across all characters on the account.&lt;br /&gt;
*The process of using macros as actions while using the Wait Function (&amp;lt;wait.X&amp;gt;) to queue actions is inherently slower than manual human input (see below).&lt;br /&gt;
&lt;br /&gt;
===Wait Function=== &lt;br /&gt;
You can use the macro-specific subcommand &amp;lt;wait.X&amp;gt; to queue and/or delay the next command in the macro.&lt;br /&gt;
&lt;br /&gt;
For example: the command &#039;&#039;&#039;/ac &amp;quot;Careful Synthesis&amp;quot; &amp;lt;wait.3&amp;gt;&#039;&#039;&#039; will execute the action &amp;quot;Careful Synthesis&amp;quot; and delay the execution of the next queued command in the macro by 3 seconds. The delay time starts when the first command/action is started, not after the specific command/action is executed.&lt;br /&gt;
&lt;br /&gt;
The Wait Function can only delay actions by full seconds; the use of decimal points is not possible. This means that if your recast timer is the standard 2.5 seconds for the Global Cooldown (GCD), then there will be a delay of 0.5 seconds of inaction. As this delay adds up over time across commands within more complex macros, using macros to queue up combat actions is less effective than manual input and is not recommended for multiplayer combat-oriented content.&lt;br /&gt;
&lt;br /&gt;
==Uses of Macros==&lt;br /&gt;
Macros are often used by [[Crafter|Crafters]] to streamline the crafting process for large numbers of items, as using a standardised macro for crafting specific items is more convenient than multiple individual manual inputs. However, there is the potential to miss conditional benefits/demerits that occur during the crafting, such as altered material conditions (Poor/Good/Excellent). High level crafting usually does not fit within the 15 lines limit, so it is recommended to use 2 or more macros for single crafts.&lt;br /&gt;
&lt;br /&gt;
Macros are also often used for other QoL purposes, such as changing your gearsets &amp;amp; combining actions/emotes with messages to other players. This serves to both add ease of convenience to key functions as well as add flavor to interactions with other players.&lt;br /&gt;
&lt;br /&gt;
Another use of macros is to change the game&#039;s settings; it is possible to control game settings such as volume, battle effects display toggle, and HUD layouts without navigating through numerous menus.&lt;br /&gt;
&lt;br /&gt;
==List of Commands==&lt;br /&gt;
&#039;&#039;This section is largely incomplete and is in need of detailing.&#039;&#039;&lt;br /&gt;
===Text Commands===&lt;br /&gt;
In general, entering a text command starting with the forward slash key (&amp;quot;/&amp;quot;) allows players to change equipment, use abilities, perform emotes and various other actions. Additional directions such as subcommands and placeholders can be added to commands for even greater customization, such as specifying targets, toggling functions on and off, and so on. The additional directions should follow the main command, separated by a space.&lt;br /&gt;
====Chat====&lt;br /&gt;
{{main|Chat Text Commands}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /alliance [mes.]&lt;br /&gt;
| /a&lt;br /&gt;
|Sends a message to all members of your current alliance, regardless of their location.&amp;lt;br&amp;gt;Typing /alliance or /a without a message switches the default chat mode to [Alliance].&lt;br /&gt;
|-&lt;br /&gt;
| /freecompany [mes.]&lt;br /&gt;
| /fc&lt;br /&gt;
|Sends a message to all members of your current Free Company, regardless of their location.&amp;lt;br&amp;gt;Typing /freecompany or /fc without a message switches the default chat mode to [Alliance].&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| /say [mes.]&lt;br /&gt;
| /s&lt;br /&gt;
|Sends a message to all PCs within a small radius.&amp;lt;br&amp;gt;The message will not be displayed if a PC has their [Say] chat filter turned on.&amp;lt;br&amp;gt;Typing /say or /s without a message switches the default chat mode to [Say].&lt;br /&gt;
|-&lt;br /&gt;
| /shout [mes.]&lt;br /&gt;
| /sh&lt;br /&gt;
|Sends a message to all PCs in the same area. The message will not be displayed if a PC has deselected [Shout] in the chat filter. &lt;br /&gt;
|-&lt;br /&gt;
|/tell[PC_name] [mes.]&lt;br /&gt;
|/t&lt;br /&gt;
|Sends a message to a specific PC within the same World.&amp;lt;br&amp;gt;This message cannot be seen by any other PCs.&amp;lt;br&amp;gt;Typing /tell or /t [PC_name] without a message switches the default chat mode to [Tell].&lt;br /&gt;
|-&lt;br /&gt;
| /party [mes.]&lt;br /&gt;
| /p&lt;br /&gt;
|Sends a message to all members of your current party, regardless of their location.&amp;lt;br&amp;gt;Typing /party or /p without a message switches the default chat mode to [Party].&lt;br /&gt;
|-&lt;br /&gt;
| /linkshell [mes.]&lt;br /&gt;
|/l&lt;br /&gt;
|Sends a message to all members of your active linkshell, regardless of their location.&amp;lt;br&amp;gt;Typing /linkshell or /l without a message switches the default chat mode to [Linkshell].&lt;br /&gt;
|-&lt;br /&gt;
| /echo [mes.]&lt;br /&gt;
|/e&lt;br /&gt;
|Displays a message that only you can see.&lt;br /&gt;
|-&lt;br /&gt;
| /chatmode [chat mode]&lt;br /&gt;
|/cm&lt;br /&gt;
|Set the default chat mode.&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-margin&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-yellow&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;gt;&amp;amp;gt;Example:&amp;lt;br&amp;gt;&lt;br /&gt;
/chatmode party&lt;br /&gt;
&amp;lt;br&amp;gt;(Changes default chat mode to party chat.)&lt;br /&gt;
&amp;lt;br&amp;gt;The default mode will be deactivated after a single message if it is set to Shout.&lt;br /&gt;
&amp;lt;br&amp;gt;When setting the default mode to Tell, you are still required to enter the recipient PC&#039;s name.&lt;br /&gt;
&amp;lt;br&amp;gt;If no chat mode is specified, the current default setting will be displayed.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Actions====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /action [action name]&lt;br /&gt;
| /ac&lt;br /&gt;
| Uses an action on a specified target.  This cannot be used with actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /petaction [action name]&lt;br /&gt;
| /pac&lt;br /&gt;
| Uses a pet action on the specified PC. Uses current target when not specified. This cannot be used with pet actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /petaction Obey&lt;br /&gt;
|-&lt;br /&gt;
| /companionaction [action name]&lt;br /&gt;
| /cac&lt;br /&gt;
| ses a companion action. The target of companion actions cannot be specified. This cannot be used with companion actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /companionaction Attacker Stance&lt;br /&gt;
|-&lt;br /&gt;
| /recast [action name]&lt;br /&gt;
| none&lt;br /&gt;
| Displays time remaining until the specified action can be used again.&lt;br /&gt;
|-&lt;br /&gt;
| /actionerror [toggle]&lt;br /&gt;
| /aerror&lt;br /&gt;
| Disables, or enabled action errors, useful for preventing messaging on macros that are intended to fallback.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Options&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable action error messages&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable action error messages&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /equipaction [slot] [action name]&lt;br /&gt;
| /eaction&lt;br /&gt;
| Equips an action to a specified slot.&lt;br /&gt;
&amp;lt;br&amp;gt;If an action name is omitted, the action currently equipped to that slot will be removed. Basic class actions cannot be removed. Slots are designated by the numbers 1–30.&lt;br /&gt;
|-&lt;br /&gt;
| /actionqueue  [subcommand]&lt;br /&gt;
| /aq&lt;br /&gt;
| Toggle the priority input feature for actions.&lt;br /&gt;
Displays whether priority input is enabled or disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable priority input&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable priority input&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actioncancel  [subcommand]&lt;br /&gt;
| /acan&lt;br /&gt;
| Enable cancelling of actions by selecting them again from the action bar while they are being cast or channeled.&lt;br /&gt;
Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable cancelling via the action bar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable cancelling via the action bar.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Targeting====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /target [subcommand]&lt;br /&gt;
| /ta&lt;br /&gt;
| Targets the object/entity specified by [subcommand]. Does not work if the specified entity is out of targeting range or does not exist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;0&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Targets self.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;1&amp;gt; through &amp;lt;8&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Targets the specified party member. (1 is always self.)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Other game-recognized target placeholder.&#039;&#039;&#039;&lt;br /&gt;
| Examples: &#039;&#039;&#039;&amp;lt;pet&amp;gt;&#039;&#039;&#039;, &#039;&#039;&#039;&amp;lt;comp&amp;gt;&#039;&#039;&#039; (companion), &#039;&#039;&#039;&amp;amp;lt;tt&amp;amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;t2t&amp;gt;&#039;&#039;&#039; (target of your target), &#039;&#039;&#039;&amp;lt;f&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;focus&amp;gt;&#039;&#039;&#039;, etc.&lt;br /&gt;
Of particular note, &#039;&#039;&#039;&amp;lt;t&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;target&amp;gt;&#039;&#039;&#039; (your target) does nothing with this command, since it will either target what you are already targeting, or will not exist if you have nothing targeted (causing the macro line to return an error).&lt;br /&gt;
&lt;br /&gt;
A complete list of game-recognized target placeholders can be found here: https://na.finalfantasyxiv.com/lodestone/playguide/db/text_command/placeholder/&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetmode [subcommand]&lt;br /&gt;
| /tmode&lt;br /&gt;
| Toggle between targeting modes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode A. Use up and down to target party members, and left and right to cycle targets based on current target filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode B. Use up and down to select a target filer, and left and right to cycle targets.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode C. Use up and down to target party members, and left and right to cycle all targets.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /battletargetmode [subcommand]&lt;br /&gt;
| /btmode&lt;br /&gt;
| Toggle targeting mode only for enemies that are engaged. Toggle on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable targeting mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /directtarget [subcommand]&lt;br /&gt;
| /dtar&lt;br /&gt;
| Toggle direct targeting on.  Press accept/confirm to select the nearest target, regardless of filters.  Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Toggle direct targeting on. Press &#039;&#039;&#039;Accept/Confirm&#039;&#039;&#039; to select the nearest target, regardless of target filters.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Toggle direct targeting off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest PC within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetnpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest NPC or enemy within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetenemy&lt;br /&gt;
| /tenemy&lt;br /&gt;
| Targets the closest enemy&lt;br /&gt;
|-&lt;br /&gt;
| /battletarget&lt;br /&gt;
| /bt&lt;br /&gt;
| Targets the closest engaged target&lt;br /&gt;
|-&lt;br /&gt;
| /lockon&lt;br /&gt;
| none&lt;br /&gt;
| Locks on to the target.  Enter the command again to turn lock off.&lt;br /&gt;
|-&lt;br /&gt;
| /autolockon [subcommands]&lt;br /&gt;
| /autolock&lt;br /&gt;
| Automatically lock onto targets. Toggle between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable automatic target lock.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable automatic targtet lock.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /assist&lt;br /&gt;
| /as&lt;br /&gt;
| Targets the target of a PC specified by a &amp;amp;lsaquo;t&amp;amp;rsaquo;  or &amp;amp;lsaquo;p#&amp;amp;rsaquo;  macro.&lt;br /&gt;
|-&lt;br /&gt;
| /subtarget [subcommand]&lt;br /&gt;
| /st&lt;br /&gt;
| Toggles subtargeting when executing commands directly from the action bar.  Toggle between on and off when no command is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable subtargeting.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable subtargeting.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /facetarget&lt;br /&gt;
| /ft&lt;br /&gt;
| When executed, the character will immediately turn to face the main target. If the character is in motion, the character will come to an immediate halt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Equipment====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- DEPRECIATED in 2.5&lt;br /&gt;
| /equip [slot] [item name]&lt;br /&gt;
| none&lt;br /&gt;
| Equips an item to a specified slot.  If an item name is omitted, then the item currently equipped to that slot will be unequipped.&lt;br /&gt;
Available slots:&lt;br /&gt;
* main&lt;br /&gt;
* sub&lt;br /&gt;
* throwing&lt;br /&gt;
* pack&lt;br /&gt;
* pouch&lt;br /&gt;
* head&lt;br /&gt;
* body&lt;br /&gt;
* shirt&lt;br /&gt;
* legs&lt;br /&gt;
* garment&lt;br /&gt;
* hands&lt;br /&gt;
* feet&lt;br /&gt;
* waist&lt;br /&gt;
* neck&lt;br /&gt;
* ears&lt;br /&gt;
* wrists&lt;br /&gt;
* R.finger&lt;br /&gt;
* L.finger.&lt;br /&gt;
|- &lt;br /&gt;
END: DEPRECIATED SECTION --&amp;gt;&lt;br /&gt;
| /display[slot] [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of gear in the head or main hand slots.&lt;br /&gt;
Gear Slots:&lt;br /&gt;
* main (valid in passive mode only)&lt;br /&gt;
* head&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Show the item equipped in the designated slot.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Hide the item equipped in the designated slot.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /gearset change[num]&lt;br /&gt;
| /gs change&lt;br /&gt;
| Changes your equipment to the gearset registered to the [num] specified.&lt;br /&gt;
|-&lt;br /&gt;
| /job [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the job associated with your current class.  Toggle between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate the associated job.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Deactivate the associated job.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Party====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /partycmd [subcommand]&lt;br /&gt;
| /pcmd&lt;br /&gt;
| Executes various party commands.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;join&#039;&#039;&#039;&lt;br /&gt;
| Accept a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;decline&#039;&#039;&#039;&lt;br /&gt;
| Decline a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Invite targeted PC to your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;leave&#039;&#039;&#039;&lt;br /&gt;
| Leave your current party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;kick&#039;&#039;&#039; [name]&lt;br /&gt;
| Oust a PC from your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;breakup&#039;&#039;&#039;&lt;br /&gt;
| Dissolve your current party.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /join&lt;br /&gt;
| none&lt;br /&gt;
| Accepts a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| /decline&lt;br /&gt;
| none&lt;br /&gt;
| Declines a party invite.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====UI Display====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /actionbar [subcommand]&lt;br /&gt;
| /abar&lt;br /&gt;
| Toggle actionbar display method.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Always display actionbar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display bar only when executing commands.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actionbarhelp [subcommand]&lt;br /&gt;
| /abarhelp&lt;br /&gt;
| Display pop-up help text for action bars. Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetcursor [subcommand]&lt;br /&gt;
| /tcursor&lt;br /&gt;
| Set the default position of the target cursor.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Set to central.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Set to floating.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Set to both central and floating.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /names [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Turn all name displays on or off.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn names one.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn names off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemylevel [subcommand]&lt;br /&gt;
| /elevel&lt;br /&gt;
| Display levels below enemies&#039; names.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enemy levels&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enemy levels.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemyicon [subcommand]&lt;br /&gt;
| /eicon&lt;br /&gt;
| Display active and non-active icons for enemies.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display active (red) and non-active (green) icons.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide active (red) and non-active (green) icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enmity [subcommand]&lt;br /&gt;
| /enm&lt;br /&gt;
| Display enemy enmity icons.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enmity icons next to enemy HP bars.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enmity icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /away [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Change your online status to away.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display away icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide away icon.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /countdown [value]&lt;br /&gt;
| /count&lt;br /&gt;
| Initiate a countdown in seconds, starting at the designated value (up to 20 seconds). &lt;br /&gt;
Countdown length is 5 seconds when no value is specified.  &lt;br /&gt;
Words and numbers displayed will not appear in screenshots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Menus====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /loot&lt;br /&gt;
| none&lt;br /&gt;
| Opens your loot list.&lt;br /&gt;
|-&lt;br /&gt;
| /friendlist&lt;br /&gt;
| /flist&lt;br /&gt;
| Opens your friend list.&lt;br /&gt;
|-&lt;br /&gt;
| /blacklist [subcommand]&lt;br /&gt;
| /blist&lt;br /&gt;
| Opens your blacklist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Adds the character with the specified name to your blacklist.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /map&lt;br /&gt;
| none&lt;br /&gt;
| Opens the current area map.&lt;br /&gt;
|-&lt;br /&gt;
| /supportdesk&lt;br /&gt;
| /helpdesk&lt;br /&gt;
| Opens the help desk menu.&lt;br /&gt;
|-&lt;br /&gt;
| /logout&lt;br /&gt;
| none&lt;br /&gt;
| Begins the log out process.&lt;br /&gt;
|-&lt;br /&gt;
| /shutdown&lt;br /&gt;
| none&lt;br /&gt;
| Log out and exit the game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Configuration====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /shadow [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of character shadows. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable character shadows.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable character shadows.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /dusteffect [subcommand]&lt;br /&gt;
| /dust&lt;br /&gt;
| Toggle the display of graphic effects left by characters feet. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable effects made by feet.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable effects made by feet.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /physics [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle realistic physics effects. Toggles between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable realistic physics effects.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable realistic physics effects.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /profanity [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the profane language filter. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable the language filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable the language filter.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /scrollingbattletext [subcommand]&lt;br /&gt;
| /sbt&lt;br /&gt;
| Toggle the display of damage and other combat information.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable graphic combat text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable graphic combat text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /extendeddraw [subcommand]&lt;br /&gt;
| /edraw&lt;br /&gt;
| Extend the range at which graphics are drawn.  Toggles between off and on when no subcommand specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable extended drawing.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable extended drawing.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /textclear [num] [subcommand]&lt;br /&gt;
| /tc&lt;br /&gt;
| Toggle the text auto-hide feature for &#039;&#039;num&#039;&#039; log window. Text will be hidden after 60 seconds. &lt;br /&gt;
Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn on the log text hide feature.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn off the log text hide feature.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /camera [subcommand]&lt;br /&gt;
| /cam&lt;br /&gt;
| Set the current camera position as default when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;reset&#039;&#039;&#039;&lt;br /&gt;
| Reset position to system default.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /uilock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Prevents movement or resizing of UI elements.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Lock the position and size of all UI elements.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Unlock the position and size of all UI elements.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- *** /macrobar /mbar does not appear to work in 2.5.1 - commenting out. ***&lt;br /&gt;
|-&lt;br /&gt;
| /macrobar [subcommand]&lt;br /&gt;
| /mbar&lt;br /&gt;
| Toggle the continuous display of the macro bar. Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display or hide the macro bar with a single press of &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display the macro bar by holding down &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
*** END /macrobar ***&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /uihelp [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Display pop-up help text for each UI element.  Toggles between on and off when no subcommand given.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Player Search====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /search [query] ...&lt;br /&gt;
| /who&lt;br /&gt;
| Search for players using the designated conditions.  Results are displayed in the player search interface.&lt;br /&gt;
The following can be used as search subcommands:&lt;br /&gt;
* Status&lt;br /&gt;
* Class&lt;br /&gt;
* Level&lt;br /&gt;
* Job&lt;br /&gt;
* Grand Company Affiliation&lt;br /&gt;
* Area&lt;br /&gt;
* Language&lt;br /&gt;
Subcommands for the /search (/who) text command can be input directly in the language selected in the FINAL FANTASY XIV Config. &lt;br /&gt;
Searches can also be made using words found in the auto-translate dictionary.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /? [command name]&lt;br /&gt;
| /? &lt;br /&gt;
| Gives a detailed explanation of specified command. Abbreviations can be used.&lt;br /&gt;
If a command name is incomplete or does not exist, similar commands will be listed.&lt;br /&gt;
*  All names used with these commands must be either a single word or in quotation marks.&lt;br /&gt;
|-&lt;br /&gt;
| /macroicon [icon name] [category]&lt;br /&gt;
| /micon&lt;br /&gt;
| Changes icon with named item/action as specified by the category. Category defaults to action if none is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Category&lt;br /&gt;
!Icon Description&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
| action&amp;lt;br&amp;gt;blueaction&amp;lt;br&amp;gt;pvpaction&lt;br /&gt;
| Specified action, blue mage action, and/or PvP action will displayed as the icon.&amp;lt;br&amp;gt;Recast time and required MP (if any) will be displayed with the icon.&lt;br /&gt;
|-&lt;br /&gt;
| general&lt;br /&gt;
| Specified general action will be displayed as the icon.&amp;lt;br&amp;gt;Recast time will be displayed with the icon.&lt;br /&gt;
|-&lt;br /&gt;
| pet&amp;lt;br&amp;gt;companion&lt;br /&gt;
| Specified pet/companion action will be displayed as the icon.&lt;br /&gt;
|-&lt;br /&gt;
| emote&amp;lt;br&amp;gt;minion&amp;lt;br&amp;gt;mount&amp;lt;br&amp;gt;enemysign&amp;lt;br&amp;gt;waymark&amp;lt;br&amp;gt;gearset&amp;lt;br&amp;gt;classjob&amp;lt;br&amp;gt;quickchat&amp;lt;br&amp;gt;&lt;br /&gt;
| Specified named entity will be displayed as the icon.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /wait [time] &amp;lt;br&amp;gt; &amp;lt;wait.[time]&amp;gt;&lt;br /&gt;
| none&lt;br /&gt;
| A macro command for adjusting the pause between commands.&lt;br /&gt;
A wait time amount of 1 equals one second.&lt;br /&gt;
The maximum wait time allowed is 60.&lt;br /&gt;
If the wait time amount is over 60, it will be counted as 60.&lt;br /&gt;
&amp;lt;br&amp;gt; e.g. /action Swiftcast &amp;lt;me&amp;gt; &amp;lt;wait.1&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /battlemode [subcommand]&lt;br /&gt;
| /bm&lt;br /&gt;
| Toggles between active and passive mode. Toggles between active and passive mode when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Switch to active mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Switch to passive mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /item [item name] [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Uses an item on the specified target.  Cannot be used with items that are not in your inventory, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /marking [num] [target]&lt;br /&gt;
| /enemysign&lt;br /&gt;
| Set an enemy sign on the specified target. Select the type of sign using a number from 1 to 8&lt;br /&gt;
Example:&lt;br /&gt;
&amp;lt;pre&amp;gt;/enemysign 1&amp;lt;/pre&amp;gt;&lt;br /&gt;
sets sign type one on target.&lt;br /&gt;
|-&lt;br /&gt;
| /automove&lt;br /&gt;
| none&lt;br /&gt;
| Continue walking/running in the direction you are moving.  Move in the opposite direction to cancel.&lt;br /&gt;
|-&lt;br /&gt;
| /check [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Checks the targeted player&lt;br /&gt;
|-&lt;br /&gt;
| /clock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Displays the current time, as well as the time remaining until several in-game activities such as guildleve renewal and behests.&lt;br /&gt;
|-&lt;br /&gt;
| /random [value]&lt;br /&gt;
| /dice&lt;br /&gt;
| Roll a random number between 0 and the desginated value (up to 1,000). Results will be displayed in a /say radius.&lt;br /&gt;
Rolls will be between 0 and 100 when no value is designated.&lt;br /&gt;
|-&lt;br /&gt;
| /equiplinkshell [subcommand]&lt;br /&gt;
| /el&lt;br /&gt;
| Activate the designated linkshell. Unequips active linkshell when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Name&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell with provided name.  Quotation marks are required for names containing a space.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Number&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell corresponding to designated number.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Placeholders===&lt;br /&gt;
The following placeholder commands are also available for chatting and text commands.&lt;br /&gt;
====Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Placeholder&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;t&amp;gt;, &amp;lt;target&amp;gt;&lt;br /&gt;
|Displays current target&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;lt;tt&amp;amp;gt;, &amp;lt;t2t&amp;gt;&lt;br /&gt;
|Displays target of current target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays your focus target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;r&amp;gt;, &amp;lt;reply&amp;gt;&lt;br /&gt;
|Displays the name of the last player to send you a /tell&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pet&amp;gt;&lt;br /&gt;
|Displays your current (Familiar/Egi/Fairy) name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comp&amp;gt;, &amp;lt;buddy&amp;gt;, &amp;lt;c&amp;gt;, &amp;amp;lt;b&amp;amp;gt;&lt;br /&gt;
|Displays your summoned chocobo companion&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mo&amp;gt;, &amp;lt;mouse&amp;gt;&lt;br /&gt;
|Displays the name of the target under your mouse cursor (or party/ally UI)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays the name of your /focustarget&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;me&amp;gt;, &amp;lt;0&amp;gt;&lt;br /&gt;
|Displays your character&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;1&amp;gt;&lt;br /&gt;
| Party Member 1. Displays name of first party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;2&amp;gt;&lt;br /&gt;
| Party Member 2. Displays name of second party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;3&amp;gt;&lt;br /&gt;
| Party Member 3. Displays name of third party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;4&amp;gt;&lt;br /&gt;
| Party Member 4. Displays name of fourth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;5&amp;gt;&lt;br /&gt;
| Party Member 5. Displays name of fifth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;6&amp;gt;&lt;br /&gt;
| Party Member 6. Displays name of sixth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;7&amp;gt;&lt;br /&gt;
| Party Member 7. Displays name of seventh party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;8&amp;gt;&lt;br /&gt;
| Party Member 8. Displays name of eighth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;la&amp;gt;, &amp;lt;lastattacker&amp;gt;&lt;br /&gt;
| Displays the last enemy that attacked you.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;le&amp;gt;, &amp;lt;lastenemy&amp;gt;&lt;br /&gt;
| Displays the last enemy you targeted.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;lt&amp;gt;, &amp;lt;lasttarget&amp;gt;&lt;br /&gt;
| Displays your last target.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;attack1&amp;gt;, &amp;lt;attack2&amp;gt;, &amp;lt;attack3&amp;gt;, &amp;lt;attack4&amp;gt;, &amp;lt;attack5&amp;gt;&lt;br /&gt;
|Displays target to attack 1-5&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;bind1&amp;gt;, &amp;lt;bind2&amp;gt;, &amp;lt;bind3&amp;gt; &lt;br /&gt;
|Displays target to bind 1-3&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;ignore1&amp;gt;, &amp;lt;ignore2&amp;gt;&lt;br /&gt;
|Displays target to ignore 1-2&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;square&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a square (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;circle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a circle (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;cross&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a cross (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;triangle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a triangle (using [[signs]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Non-Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Placeholder&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;class&amp;gt;, &amp;lt;job&amp;gt;&lt;br /&gt;
|Displays current class (or job) and level. &amp;lt;br&amp;gt;Example: scholar(80)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hp&amp;gt;&lt;br /&gt;
|Displays current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hpp&amp;gt;&lt;br /&gt;
|Displays current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mp&amp;gt;&lt;br /&gt;
|Displays current MP and maximum MP.&amp;lt;br&amp;gt;Example: 75/100&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mpp&amp;gt;&lt;br /&gt;
|Displays current MP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphpp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;thpp&amp;gt;, &amp;lt;targethpp&amp;gt;&lt;br /&gt;
|Displays target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fhpp&amp;gt;, &amp;lt;focushpp&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fclass&amp;gt;, &amp;lt;focusclass&amp;gt;, &amp;lt;fjob&amp;gt;, &amp;lt;focusjob&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s class (or job). &amp;lt;br&amp;gt;Example: astrologian&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pos&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of current location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;flag&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of flag&#039;s location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;recast.[action name]&amp;gt;&lt;br /&gt;
|Display&#039;s cooldown for specified action. &amp;lt;br&amp;gt;Example (&amp;lt;recast.summon seraph&amp;gt;): 1:32&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
{{main|Macro Guides}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Macro]]&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=711912</id>
		<title>Macro</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=711912"/>
		<updated>2024-02-18T16:50:38Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: /* List of Commands */ - Moved Macro Icon (&amp;quot;/macroicon, /micon&amp;quot;) from &amp;quot;Actions&amp;quot; to &amp;quot;Others&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;See also [[Commands]], [[Controller Guide]] and [[Macro Guides]]&#039;&#039;&lt;br /&gt;
{{TOCRIGHT}}&lt;br /&gt;
[[File:Macro icon2.png|link=]] Macros are user-defined sequences of commands that allow you to record multiple actions and trigger them with a single button or key stroke.&lt;br /&gt;
==Creating Macros==	&lt;br /&gt;
#Open the Main Menu.&lt;br /&gt;
#Select the User Macro Option under &amp;quot;System&amp;quot;.&lt;br /&gt;
#Select the Macro Number you wish to modify.&lt;br /&gt;
#Name the Macro.&lt;br /&gt;
#Select the Macro Icon.&lt;br /&gt;
#*Note: for additional icon options, you can use the &#039;&#039;/macroicon&#039;&#039; or &#039;&#039;/micon&#039;&#039; command within the macro. &lt;br /&gt;
#*For example, using &#039;&#039;/micon &amp;quot;Fast Blade&amp;quot;&#039;&#039; will set the Macro Icon to the same icon used by this ability (&#039;&#039;Fast Blade&#039;&#039;).&lt;br /&gt;
#Add the script to the Macro.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|sDExbMckm7A|400|right|Hotbar Macro Guide by Dying Legacy}}&lt;br /&gt;
&lt;br /&gt;
#The Macro can then be set from the Macro UI to the Hotbar as an action.&lt;br /&gt;
&lt;br /&gt;
==Limitations==&lt;br /&gt;
*Each macro can contain a maximum of 15 lines/commands.&lt;br /&gt;
*A macro cannot start another macro.&lt;br /&gt;
*Only one macro can run at a time. Starting macro will cancel the currently running macro.&lt;br /&gt;
*There is no way to change macro&#039;s behavior depending on conditions. This means that the actions taken are set and branching commands based on conditions is not possible.&lt;br /&gt;
*A character can have a maximum of 100 individual macros.&lt;br /&gt;
*The entire account can have maximum of 100 shared macros - these are shared across all characters on the account.&lt;br /&gt;
*The process of using macros as actions while using the Wait Function (&amp;lt;wait.X&amp;gt;) to queue actions is inherently slower than manual human input (see below).&lt;br /&gt;
&lt;br /&gt;
===Wait Function=== &lt;br /&gt;
You can use the macro-specific subcommand &amp;lt;wait.X&amp;gt; to queue and/or delay the next command in the macro.&lt;br /&gt;
&lt;br /&gt;
For example: the command &#039;&#039;&#039;/ac &amp;quot;Careful Synthesis&amp;quot; &amp;lt;wait.3&amp;gt;&#039;&#039;&#039; will execute the action &amp;quot;Careful Synthesis&amp;quot; and delay the execution of the next queued command in the macro by 3 seconds. The delay time starts when the first command/action is started, not after the specific command/action is executed.&lt;br /&gt;
&lt;br /&gt;
The Wait Function can only delay actions by full seconds; the use of decimal points is not possible. This means that if your recast timer is the standard 2.5 seconds for the Global Cooldown (GCD), then there will be a delay of 0.5 seconds of inaction. As this delay adds up over time across commands within more complex macros, using macros to queue up combat actions is less effective than manual input and is not recommended for multiplayer combat-oriented content.&lt;br /&gt;
&lt;br /&gt;
==Uses of Macros==&lt;br /&gt;
Macros are often used by [[Crafter|Crafters]] to streamline the crafting process for large numbers of items, as using a standardised macro for crafting specific items is more convenient than multiple individual manual inputs. However, there is the potential to miss conditional benefits/demerits that occur during the crafting, such as altered material conditions (Poor/Good/Excellent). High level crafting usually does not fit within the 15 lines limit, so it is recommended to use 2 or more macros for single crafts.&lt;br /&gt;
&lt;br /&gt;
Macros are also often used for other QoL purposes, such as changing your gearsets &amp;amp; combining actions/emotes with messages to other players. This serves to both add ease of convenience to key functions as well as add flavor to interactions with other players.&lt;br /&gt;
&lt;br /&gt;
Another use of macros is to change the game&#039;s settings; it is possible to control game settings such as volume, battle effects display toggle, and HUD layouts without navigating through numerous menus.&lt;br /&gt;
&lt;br /&gt;
==List of Commands==&lt;br /&gt;
&#039;&#039;This section is largely incomplete and is in need of detailing.&#039;&#039;&lt;br /&gt;
===Text Commands===&lt;br /&gt;
In general, entering a text command starting with the forward slash key (&amp;quot;/&amp;quot;) allows players to change equipment, use abilities, perform emotes and various other actions. Additional directions such as subcommands and placeholders can be added to commands for even greater customization, such as specifying targets, toggling functions on and off, and so on. The additional directions should follow the main command, separated by a space.&lt;br /&gt;
====Chat====&lt;br /&gt;
{{main|Chat Text Commands}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /alliance [mes.]&lt;br /&gt;
| /a&lt;br /&gt;
|Sends a message to all members of your current alliance, regardless of their location.&amp;lt;br&amp;gt;Typing /alliance or /a without a message switches the default chat mode to [Alliance].&lt;br /&gt;
|-&lt;br /&gt;
| /freecompany [mes.]&lt;br /&gt;
| /fc&lt;br /&gt;
|Sends a message to all members of your current Free Company, regardless of their location.&amp;lt;br&amp;gt;Typing /freecompany or /fc without a message switches the default chat mode to [Alliance].&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| /say [mes.]&lt;br /&gt;
| /s&lt;br /&gt;
|Sends a message to all PCs within a small radius.&amp;lt;br&amp;gt;The message will not be displayed if a PC has their [Say] chat filter turned on.&amp;lt;br&amp;gt;Typing /say or /s without a message switches the default chat mode to [Say].&lt;br /&gt;
|-&lt;br /&gt;
| /shout [mes.]&lt;br /&gt;
| /sh&lt;br /&gt;
|Sends a message to all PCs in the same area. The message will not be displayed if a PC has deselected [Shout] in the chat filter. &lt;br /&gt;
|-&lt;br /&gt;
|/tell[PC_name] [mes.]&lt;br /&gt;
|/t&lt;br /&gt;
|Sends a message to a specific PC within the same World.&amp;lt;br&amp;gt;This message cannot be seen by any other PCs.&amp;lt;br&amp;gt;Typing /tell or /t [PC_name] without a message switches the default chat mode to [Tell].&lt;br /&gt;
|-&lt;br /&gt;
| /party [mes.]&lt;br /&gt;
| /p&lt;br /&gt;
|Sends a message to all members of your current party, regardless of their location.&amp;lt;br&amp;gt;Typing /party or /p without a message switches the default chat mode to [Party].&lt;br /&gt;
|-&lt;br /&gt;
| /linkshell [mes.]&lt;br /&gt;
|/l&lt;br /&gt;
|Sends a message to all members of your active linkshell, regardless of their location.&amp;lt;br&amp;gt;Typing /linkshell or /l without a message switches the default chat mode to [Linkshell].&lt;br /&gt;
|-&lt;br /&gt;
| /echo [mes.]&lt;br /&gt;
|/e&lt;br /&gt;
|Displays a message that only you can see.&lt;br /&gt;
|-&lt;br /&gt;
| /chatmode [chat mode]&lt;br /&gt;
|/cm&lt;br /&gt;
|Set the default chat mode.&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-margin&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-yellow&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;gt;&amp;amp;gt;Example:&amp;lt;br&amp;gt;&lt;br /&gt;
/chatmode party&lt;br /&gt;
&amp;lt;br&amp;gt;(Changes default chat mode to party chat.)&lt;br /&gt;
&amp;lt;br&amp;gt;The default mode will be deactivated after a single message if it is set to Shout.&lt;br /&gt;
&amp;lt;br&amp;gt;When setting the default mode to Tell, you are still required to enter the recipient PC&#039;s name.&lt;br /&gt;
&amp;lt;br&amp;gt;If no chat mode is specified, the current default setting will be displayed.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Actions====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /action [action name]&lt;br /&gt;
| /ac&lt;br /&gt;
| Uses an action on a specified target.  This cannot be used with actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /petaction [action name]&lt;br /&gt;
| /pac&lt;br /&gt;
| Uses a pet action on the specified PC. Uses current target when not specified. This cannot be used with pet actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /petaction Obey&lt;br /&gt;
|-&lt;br /&gt;
| /companionaction [action name]&lt;br /&gt;
| /cac&lt;br /&gt;
| ses a companion action. The target of companion actions cannot be specified. This cannot be used with companion actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /companionaction Attacker Stance&lt;br /&gt;
|-&lt;br /&gt;
| /recast [action name]&lt;br /&gt;
| none&lt;br /&gt;
| Displays time remaining until the specified action can be used again.&lt;br /&gt;
|-&lt;br /&gt;
| /actionerror [toggle]&lt;br /&gt;
| /aerror&lt;br /&gt;
| Disables, or enabled action errors, useful for preventing messaging on macros that are intended to fallback.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Options&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable action error messages&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable action error messages&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /equipaction [slot] [action name]&lt;br /&gt;
| /eaction&lt;br /&gt;
| Equips an action to a specified slot.&lt;br /&gt;
&amp;lt;br&amp;gt;If an action name is omitted, the action currently equipped to that slot will be removed. Basic class actions cannot be removed. Slots are designated by the numbers 1–30.&lt;br /&gt;
|-&lt;br /&gt;
| /actionqueue  [subcommand]&lt;br /&gt;
| /aq&lt;br /&gt;
| Toggle the priority input feature for actions.&lt;br /&gt;
Displays whether priority input is enabled or disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable priority input&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable priority input&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actioncancel  [subcommand]&lt;br /&gt;
| /acan&lt;br /&gt;
| Enable cancelling of actions by selecting them again from the action bar while they are being cast or channeled.&lt;br /&gt;
Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable cancelling via the action bar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable cancelling via the action bar.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Targeting====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /target [subcommand]&lt;br /&gt;
| /ta&lt;br /&gt;
| Targets the object/entity specified by [subcommand]. Does not work if the specified entity is out of targeting range or does not exist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;0&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Targets self.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;1&amp;gt; through &amp;lt;8&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Targets the specified party member. (1 is always self.)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Other game-recognized target placeholder.&#039;&#039;&#039;&lt;br /&gt;
| Examples: &#039;&#039;&#039;&amp;lt;pet&amp;gt;&#039;&#039;&#039;, &#039;&#039;&#039;&amp;lt;comp&amp;gt;&#039;&#039;&#039; (companion), &#039;&#039;&#039;&amp;amp;lt;tt&amp;amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;t2t&amp;gt;&#039;&#039;&#039; (target of your target), &#039;&#039;&#039;&amp;lt;f&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;focus&amp;gt;&#039;&#039;&#039;, etc.&lt;br /&gt;
Of particular note, &#039;&#039;&#039;&amp;lt;t&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;target&amp;gt;&#039;&#039;&#039; (your target) does nothing with this command, since it will either target what you are already targeting, or will not exist if you have nothing targeted (causing the macro line to return an error).&lt;br /&gt;
&lt;br /&gt;
A complete list of game-recognized target placeholders can be found here: https://na.finalfantasyxiv.com/lodestone/playguide/db/text_command/placeholder/&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetmode [subcommand]&lt;br /&gt;
| /tmode&lt;br /&gt;
| Toggle between targeting modes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode A. Use up and down to target party members, and left and right to cycle targets based on current target filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode B. Use up and down to select a target filer, and left and right to cycle targets.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode C. Use up and down to target party members, and left and right to cycle all targets.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /battletargetmode [subcommand]&lt;br /&gt;
| /btmode&lt;br /&gt;
| Toggle targeting mode only for enemies that are engaged. Toggle on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable targeting mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /directtarget [subcommand]&lt;br /&gt;
| /dtar&lt;br /&gt;
| Toggle direct targeting on.  Press accept/confirm to select the nearest target, regardless of filters.  Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Toggle direct targeting on. Press &#039;&#039;&#039;Accept/Confirm&#039;&#039;&#039; to select the nearest target, regardless of target filters.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Toggle direct targeting off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest PC within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetnpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest NPC or enemy within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetenemy&lt;br /&gt;
| /tenemy&lt;br /&gt;
| Targets the closest enemy&lt;br /&gt;
|-&lt;br /&gt;
| /battletarget&lt;br /&gt;
| /bt&lt;br /&gt;
| Targets the closest engaged target&lt;br /&gt;
|-&lt;br /&gt;
| /lockon&lt;br /&gt;
| none&lt;br /&gt;
| Locks on to the target.  Enter the command again to turn lock off.&lt;br /&gt;
|-&lt;br /&gt;
| /autolockon [subcommands]&lt;br /&gt;
| /autolock&lt;br /&gt;
| Automatically lock onto targets. Toggle between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable automatic target lock.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable automatic targtet lock.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /assist&lt;br /&gt;
| /as&lt;br /&gt;
| Targets the target of a PC specified by a &amp;amp;lsaquo;t&amp;amp;rsaquo;  or &amp;amp;lsaquo;p#&amp;amp;rsaquo;  macro.&lt;br /&gt;
|-&lt;br /&gt;
| /subtarget [subcommand]&lt;br /&gt;
| /st&lt;br /&gt;
| Toggles subtargeting when executing commands directly from the action bar.  Toggle between on and off when no command is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable subtargeting.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable subtargeting.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /facetarget&lt;br /&gt;
| /ft&lt;br /&gt;
| When executed, the character will immediately turn to face the main target. If the character is in motion, the character will come to an immediate halt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Equipment====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- DEPRECIATED in 2.5&lt;br /&gt;
| /equip [slot] [item name]&lt;br /&gt;
| none&lt;br /&gt;
| Equips an item to a specified slot.  If an item name is omitted, then the item currently equipped to that slot will be unequipped.&lt;br /&gt;
Available slots:&lt;br /&gt;
* main&lt;br /&gt;
* sub&lt;br /&gt;
* throwing&lt;br /&gt;
* pack&lt;br /&gt;
* pouch&lt;br /&gt;
* head&lt;br /&gt;
* body&lt;br /&gt;
* shirt&lt;br /&gt;
* legs&lt;br /&gt;
* garment&lt;br /&gt;
* hands&lt;br /&gt;
* feet&lt;br /&gt;
* waist&lt;br /&gt;
* neck&lt;br /&gt;
* ears&lt;br /&gt;
* wrists&lt;br /&gt;
* R.finger&lt;br /&gt;
* L.finger.&lt;br /&gt;
|- &lt;br /&gt;
END: DEPRECIATED SECTION --&amp;gt;&lt;br /&gt;
| /display[slot] [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of gear in the head or main hand slots.&lt;br /&gt;
Gear Slots:&lt;br /&gt;
* main (valid in passive mode only)&lt;br /&gt;
* head&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Show the item equipped in the designated slot.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Hide the item equipped in the designated slot.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /gearset change[num]&lt;br /&gt;
| /gs change&lt;br /&gt;
| Changes your equipment to the gearset registered to the [num] specified.&lt;br /&gt;
|-&lt;br /&gt;
| /job [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the job associated with your current class.  Toggle between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate the associated job.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Deactivate the associated job.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Party====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /partycmd [subcommand]&lt;br /&gt;
| /pcmd&lt;br /&gt;
| Executes various party commands.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;join&#039;&#039;&#039;&lt;br /&gt;
| Accept a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;decline&#039;&#039;&#039;&lt;br /&gt;
| Decline a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Invite targeted PC to your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;leave&#039;&#039;&#039;&lt;br /&gt;
| Leave your current party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;kick&#039;&#039;&#039; [name]&lt;br /&gt;
| Oust a PC from your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;breakup&#039;&#039;&#039;&lt;br /&gt;
| Dissolve your current party.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /join&lt;br /&gt;
| none&lt;br /&gt;
| Accepts a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| /decline&lt;br /&gt;
| none&lt;br /&gt;
| Declines a party invite.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====UI Display====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /actionbar [subcommand]&lt;br /&gt;
| /abar&lt;br /&gt;
| Toggle actionbar display method.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Always display actionbar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display bar only when executing commands.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actionbarhelp [subcommand]&lt;br /&gt;
| /abarhelp&lt;br /&gt;
| Display pop-up help text for action bars. Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetcursor [subcommand]&lt;br /&gt;
| /tcursor&lt;br /&gt;
| Set the default position of the target cursor.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Set to central.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Set to floating.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Set to both central and floating.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /names [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Turn all name displays on or off.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn names one.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn names off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemylevel [subcommand]&lt;br /&gt;
| /elevel&lt;br /&gt;
| Display levels below enemies&#039; names.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enemy levels&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enemy levels.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemyicon [subcommand]&lt;br /&gt;
| /eicon&lt;br /&gt;
| Display active and non-active icons for enemies.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display active (red) and non-active (green) icons.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide active (red) and non-active (green) icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enmity [subcommand]&lt;br /&gt;
| /enm&lt;br /&gt;
| Display enemy enmity icons.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enmity icons next to enemy HP bars.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enmity icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /away [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Change your online status to away.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display away icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide away icon.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /countdown [value]&lt;br /&gt;
| /count&lt;br /&gt;
| Initiate a countdown in seconds, starting at the designated value (up to 20 seconds). &lt;br /&gt;
Countdown length is 5 seconds when no value is specified.  &lt;br /&gt;
Words and numbers displayed will not appear in screenshots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Menus====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /loot&lt;br /&gt;
| none&lt;br /&gt;
| Opens your loot list.&lt;br /&gt;
|-&lt;br /&gt;
| /friendlist&lt;br /&gt;
| /flist&lt;br /&gt;
| Opens your friend list.&lt;br /&gt;
|-&lt;br /&gt;
| /blacklist [subcommand]&lt;br /&gt;
| /blist&lt;br /&gt;
| Opens your blacklist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Adds the character with the specified name to your blacklist.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /map&lt;br /&gt;
| none&lt;br /&gt;
| Opens the current area map.&lt;br /&gt;
|-&lt;br /&gt;
| /supportdesk&lt;br /&gt;
| /helpdesk&lt;br /&gt;
| Opens the help desk menu.&lt;br /&gt;
|-&lt;br /&gt;
| /logout&lt;br /&gt;
| none&lt;br /&gt;
| Begins the log out process.&lt;br /&gt;
|-&lt;br /&gt;
| /shutdown&lt;br /&gt;
| none&lt;br /&gt;
| Log out and exit the game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Configuration====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /shadow [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of character shadows. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable character shadows.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable character shadows.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /dusteffect [subcommand]&lt;br /&gt;
| /dust&lt;br /&gt;
| Toggle the display of graphic effects left by characters feet. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable effects made by feet.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable effects made by feet.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /physics [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle realistic physics effects. Toggles between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable realistic physics effects.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable realistic physics effects.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /profanity [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the profane language filter. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable the language filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable the language filter.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /scrollingbattletext [subcommand]&lt;br /&gt;
| /sbt&lt;br /&gt;
| Toggle the display of damage and other combat information.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable graphic combat text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable graphic combat text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /extendeddraw [subcommand]&lt;br /&gt;
| /edraw&lt;br /&gt;
| Extend the range at which graphics are drawn.  Toggles between off and on when no subcommand specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable extended drawing.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable extended drawing.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /textclear [num] [subcommand]&lt;br /&gt;
| /tc&lt;br /&gt;
| Toggle the text auto-hide feature for &#039;&#039;num&#039;&#039; log window. Text will be hidden after 60 seconds. &lt;br /&gt;
Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn on the log text hide feature.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn off the log text hide feature.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /camera [subcommand]&lt;br /&gt;
| /cam&lt;br /&gt;
| Set the current camera position as default when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;reset&#039;&#039;&#039;&lt;br /&gt;
| Reset position to system default.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /uilock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Prevents movement or resizing of UI elements.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Lock the position and size of all UI elements.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Unlock the position and size of all UI elements.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- *** /macrobar /mbar does not appear to work in 2.5.1 - commenting out. ***&lt;br /&gt;
|-&lt;br /&gt;
| /macrobar [subcommand]&lt;br /&gt;
| /mbar&lt;br /&gt;
| Toggle the continuous display of the macro bar. Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display or hide the macro bar with a single press of &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display the macro bar by holding down &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
*** END /macrobar ***&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /uihelp [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Display pop-up help text for each UI element.  Toggles between on and off when no subcommand given.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Player Search====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /search [query] ...&lt;br /&gt;
| /who&lt;br /&gt;
| Search for players using the designated conditions.  Results are displayed in the player search interface.&lt;br /&gt;
The following can be used as search subcommands:&lt;br /&gt;
* Status&lt;br /&gt;
* Class&lt;br /&gt;
* Level&lt;br /&gt;
* Job&lt;br /&gt;
* Grand Company Affiliation&lt;br /&gt;
* Area&lt;br /&gt;
* Language&lt;br /&gt;
Subcommands for the /search (/who) text command can be input directly in the language selected in the FINAL FANTASY XIV Config. &lt;br /&gt;
Searches can also be made using words found in the auto-translate dictionary.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /? [command name]&lt;br /&gt;
| /? &lt;br /&gt;
| Gives a detailed explanation of specified command. Abbreviations can be used.&lt;br /&gt;
If a command name is incomplete or does not exist, similar commands will be listed.&lt;br /&gt;
*  All names used with these commands must be either a single word or in quotation marks.&lt;br /&gt;
|-&lt;br /&gt;
| /macroicon [icon name] [category]&lt;br /&gt;
| /micon&lt;br /&gt;
| Changes icon with named item/action as specified by the category. Category defaults to action if none is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Category&lt;br /&gt;
!Icon Description&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
| action&amp;lt;br&amp;gt;blueaction&amp;lt;br&amp;gt;pvpaction&lt;br /&gt;
| Specified action, blue mage action, and/or PvP action will displayed as the icon.&amp;lt;br&amp;gt;Recast time and required MP (if any) will be displayed with the icon.&lt;br /&gt;
|-&lt;br /&gt;
| general&lt;br /&gt;
| Specified general action will be displayed as the icon.&amp;lt;br&amp;gt;Recast time will be displayed with the icon.&lt;br /&gt;
|-&lt;br /&gt;
| pet&amp;lt;br&amp;gt;companion&lt;br /&gt;
| Specified pet/companion action will be displayed as the icon.&lt;br /&gt;
|-&lt;br /&gt;
| emote&amp;lt;br&amp;gt;minion&amp;lt;br&amp;gt;mount&amp;lt;br&amp;gt;enemysign&amp;lt;br&amp;gt;waymark&amp;lt;br&amp;gt;gearset&amp;lt;br&amp;gt;classjob&amp;lt;br&amp;gt;quickchat&amp;lt;br&amp;gt;&lt;br /&gt;
| Specified named entity will be displayed as the icon.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /wait [time] &amp;lt;br&amp;gt; &amp;lt;wait.[time]&amp;gt;&lt;br /&gt;
| none&lt;br /&gt;
| A macro command for adjusting the pause between commands.&lt;br /&gt;
A wait time amount of 1 equals one second.&lt;br /&gt;
The maximum wait time allowed is 60.&lt;br /&gt;
If the wait time amount is over 60, it will be counted as 60.&lt;br /&gt;
&amp;lt;br&amp;gt; e.g. /action Swiftcast &amp;lt;me&amp;gt; &amp;lt;wait.1&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /battlemode [subcommand]&lt;br /&gt;
| /bm&lt;br /&gt;
| Toggles between active and passive mode. Toggles between active and passive mode when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Switch to active mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Switch to passive mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /item [item name] [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Uses an item on the specified target.  Cannot be used with items that are not in your inventory, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /marking [num] [target]&lt;br /&gt;
| /enemysign&lt;br /&gt;
| Set an enemy sign on the specified target. Select the type of sign using a number from 1 to 8&lt;br /&gt;
Example:&lt;br /&gt;
&amp;lt;pre&amp;gt;/enemysign 1&amp;lt;/pre&amp;gt;&lt;br /&gt;
sets sign type one on target.&lt;br /&gt;
|-&lt;br /&gt;
| /automove&lt;br /&gt;
| none&lt;br /&gt;
| Continue walking/running in the direction you are moving.  Move in the opposite direction to cancel.&lt;br /&gt;
|-&lt;br /&gt;
| /check [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Checks the targeted player&lt;br /&gt;
|-&lt;br /&gt;
| /clock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Displays the current time, as well as the time remaining until several in-game activities such as guildleve renewal and behests.&lt;br /&gt;
|-&lt;br /&gt;
| /random [value]&lt;br /&gt;
| /dice&lt;br /&gt;
| Roll a random number between 0 and the desginated value (up to 1,000). Results will be displayed in a /say radius.&lt;br /&gt;
Rolls will be between 0 and 100 when no value is designated.&lt;br /&gt;
|-&lt;br /&gt;
| /equiplinkshell [subcommand]&lt;br /&gt;
| /el&lt;br /&gt;
| Activate the designated linkshell. Unequips active linkshell when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Name&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell with provided name.  Quotation marks are required for names containing a space.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Number&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell corresponding to designated number.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Placeholders===&lt;br /&gt;
The following placeholder commands are also available for chatting and text commands.&lt;br /&gt;
====Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Placeholder&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;t&amp;gt;, &amp;lt;target&amp;gt;&lt;br /&gt;
|Displays current target&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;lt;tt&amp;amp;gt;, &amp;lt;t2t&amp;gt;&lt;br /&gt;
|Displays target of current target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays your focus target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;r&amp;gt;, &amp;lt;reply&amp;gt;&lt;br /&gt;
|Displays the name of the last player to send you a /tell&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pet&amp;gt;&lt;br /&gt;
|Displays your current (Familiar/Egi/Fairy) name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comp&amp;gt;, &amp;lt;buddy&amp;gt;, &amp;lt;c&amp;gt;, &amp;amp;lt;b&amp;amp;gt;&lt;br /&gt;
|Displays your summoned chocobo companion&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mo&amp;gt;, &amp;lt;mouse&amp;gt;&lt;br /&gt;
|Displays the name of the target under your mouse cursor (or party/ally UI)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays the name of your /focustarget&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;me&amp;gt;, &amp;lt;0&amp;gt;&lt;br /&gt;
|Displays your character&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;1&amp;gt;&lt;br /&gt;
| Party Member 1. Displays name of first party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;2&amp;gt;&lt;br /&gt;
| Party Member 2. Displays name of second party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;3&amp;gt;&lt;br /&gt;
| Party Member 3. Displays name of third party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;4&amp;gt;&lt;br /&gt;
| Party Member 4. Displays name of fourth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;5&amp;gt;&lt;br /&gt;
| Party Member 5. Displays name of fifth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;6&amp;gt;&lt;br /&gt;
| Party Member 6. Displays name of sixth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;7&amp;gt;&lt;br /&gt;
| Party Member 7. Displays name of seventh party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;8&amp;gt;&lt;br /&gt;
| Party Member 8. Displays name of eighth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;la&amp;gt;, &amp;lt;lastattacker&amp;gt;&lt;br /&gt;
| Displays the last enemy that attacked you.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;le&amp;gt;, &amp;lt;lastenemy&amp;gt;&lt;br /&gt;
| Displays the last enemy you targeted.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;lt&amp;gt;, &amp;lt;lasttarget&amp;gt;&lt;br /&gt;
| Displays your last target.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;attack1&amp;gt;, &amp;lt;attack2&amp;gt;, &amp;lt;attack3&amp;gt;, &amp;lt;attack4&amp;gt;, &amp;lt;attack5&amp;gt;&lt;br /&gt;
|Displays target to attack 1-5&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;bind1&amp;gt;, &amp;lt;bind2&amp;gt;, &amp;lt;bind3&amp;gt; &lt;br /&gt;
|Displays target to bind 1-3&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;ignore1&amp;gt;, &amp;lt;ignore2&amp;gt;&lt;br /&gt;
|Displays target to ignore 1-2&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;square&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a square (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;circle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a circle (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;cross&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a cross (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;triangle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a triangle (using [[signs]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Non-Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Placeholder&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;class&amp;gt;, &amp;lt;job&amp;gt;&lt;br /&gt;
|Displays current class (or job) and level. &amp;lt;br&amp;gt;Example: scholar(80)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hp&amp;gt;&lt;br /&gt;
|Displays current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hpp&amp;gt;&lt;br /&gt;
|Displays current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mp&amp;gt;&lt;br /&gt;
|Displays current MP and maximum MP.&amp;lt;br&amp;gt;Example: 75/100&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mpp&amp;gt;&lt;br /&gt;
|Displays current MP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphpp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;thpp&amp;gt;, &amp;lt;targethpp&amp;gt;&lt;br /&gt;
|Displays target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fhpp&amp;gt;, &amp;lt;focushpp&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fclass&amp;gt;, &amp;lt;focusclass&amp;gt;, &amp;lt;fjob&amp;gt;, &amp;lt;focusjob&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s class (or job). &amp;lt;br&amp;gt;Example: astrologian&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pos&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of current location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;flag&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of flag&#039;s location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;recast.[action name]&amp;gt;&lt;br /&gt;
|Display&#039;s cooldown for specified action. &amp;lt;br&amp;gt;Example (&amp;lt;recast.summon seraph&amp;gt;): 1:32&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
{{main|Macro Guides}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Macro]]&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&amp;lt;nowiki&amp;gt;Insert non-formatted text here&amp;lt;/nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=711911</id>
		<title>Macro</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=711911"/>
		<updated>2024-02-18T16:42:11Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: Undo revision 711910 by GenesisEra (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;See also [[Commands]], [[Controller Guide]] and [[Macro Guides]]&#039;&#039;&lt;br /&gt;
{{TOCRIGHT}}&lt;br /&gt;
[[File:Macro icon2.png|link=]] Macros are user-defined sequences of commands that allow you to record multiple actions and trigger them with a single button or key stroke.&lt;br /&gt;
==Creating Macros==	&lt;br /&gt;
#Open the Main Menu.&lt;br /&gt;
#Select the User Macro Option under &amp;quot;System&amp;quot;.&lt;br /&gt;
#Select the Macro Number you wish to modify.&lt;br /&gt;
#Name the Macro.&lt;br /&gt;
#Select the Macro Icon.&lt;br /&gt;
#*Note: for additional icon options, you can use the &#039;&#039;/macroicon&#039;&#039; or &#039;&#039;/micon&#039;&#039; command within the macro. &lt;br /&gt;
#*For example, using &#039;&#039;/micon &amp;quot;Fast Blade&amp;quot;&#039;&#039; will set the Macro Icon to the same icon used by this ability (&#039;&#039;Fast Blade&#039;&#039;).&lt;br /&gt;
#Add the script to the Macro.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|sDExbMckm7A|400|right|Hotbar Macro Guide by Dying Legacy}}&lt;br /&gt;
&lt;br /&gt;
#The Macro can then be set from the Macro UI to the Hotbar as an action.&lt;br /&gt;
&lt;br /&gt;
==Limitations==&lt;br /&gt;
*Each macro can contain a maximum of 15 lines/commands.&lt;br /&gt;
*A macro cannot start another macro.&lt;br /&gt;
*Only one macro can run at a time. Starting macro will cancel the currently running macro.&lt;br /&gt;
*There is no way to change macro&#039;s behavior depending on conditions. This means that the actions taken are set and branching commands based on conditions is not possible.&lt;br /&gt;
*A character can have a maximum of 100 individual macros.&lt;br /&gt;
*The entire account can have maximum of 100 shared macros - these are shared across all characters on the account.&lt;br /&gt;
*The process of using macros as actions while using the Wait Function (&amp;lt;wait.X&amp;gt;) to queue actions is inherently slower than manual human input (see below).&lt;br /&gt;
&lt;br /&gt;
===Wait Function=== &lt;br /&gt;
You can use the macro-specific subcommand &amp;lt;wait.X&amp;gt; to queue and/or delay the next command in the macro.&lt;br /&gt;
&lt;br /&gt;
For example: the command &#039;&#039;&#039;/ac &amp;quot;Careful Synthesis&amp;quot; &amp;lt;wait.3&amp;gt;&#039;&#039;&#039; will execute the action &amp;quot;Careful Synthesis&amp;quot; and delay the execution of the next queued command in the macro by 3 seconds. The delay time starts when the first command/action is started, not after the specific command/action is executed.&lt;br /&gt;
&lt;br /&gt;
The Wait Function can only delay actions by full seconds; the use of decimal points is not possible. This means that if your recast timer is the standard 2.5 seconds for the Global Cooldown (GCD), then there will be a delay of 0.5 seconds of inaction. As this delay adds up over time across commands within more complex macros, using macros to queue up combat actions is less effective than manual input and is not recommended for multiplayer combat-oriented content.&lt;br /&gt;
&lt;br /&gt;
==Uses of Macros==&lt;br /&gt;
Macros are often used by [[Crafter|Crafters]] to streamline the crafting process for large numbers of items, as using a standardised macro for crafting specific items is more convenient than multiple individual manual inputs. However, there is the potential to miss conditional benefits/demerits that occur during the crafting, such as altered material conditions (Poor/Good/Excellent). High level crafting usually does not fit within the 15 lines limit, so it is recommended to use 2 or more macros for single crafts.&lt;br /&gt;
&lt;br /&gt;
Macros are also often used for other QoL purposes, such as changing your gearsets &amp;amp; combining actions/emotes with messages to other players. This serves to both add ease of convenience to key functions as well as add flavor to interactions with other players.&lt;br /&gt;
&lt;br /&gt;
Another use of macros is to change the game&#039;s settings; it is possible to control game settings such as volume, battle effects display toggle, and HUD layouts without navigating through numerous menus.&lt;br /&gt;
&lt;br /&gt;
==List of Commands==&lt;br /&gt;
&#039;&#039;This section is largely incomplete and is in need of detailing.&#039;&#039;&lt;br /&gt;
===Text Commands===&lt;br /&gt;
In general, entering a text command starting with the forward slash key (&amp;quot;/&amp;quot;) allows players to change equipment, use abilities, perform emotes and various other actions. Additional directions such as subcommands and placeholders can be added to commands for even greater customization, such as specifying targets, toggling functions on and off, and so on. The additional directions should follow the main command, separated by a space.&lt;br /&gt;
====Chat====&lt;br /&gt;
{{main|Chat Text Commands}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /alliance [mes.]&lt;br /&gt;
| /a&lt;br /&gt;
|Sends a message to all members of your current alliance, regardless of their location.&amp;lt;br&amp;gt;Typing /alliance or /a without a message switches the default chat mode to [Alliance].&lt;br /&gt;
|-&lt;br /&gt;
| /freecompany [mes.]&lt;br /&gt;
| /fc&lt;br /&gt;
|Sends a message to all members of your current Free Company, regardless of their location.&amp;lt;br&amp;gt;Typing /freecompany or /fc without a message switches the default chat mode to [Alliance].&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| /say [mes.]&lt;br /&gt;
| /s&lt;br /&gt;
|Sends a message to all PCs within a small radius.&amp;lt;br&amp;gt;The message will not be displayed if a PC has their [Say] chat filter turned on.&amp;lt;br&amp;gt;Typing /say or /s without a message switches the default chat mode to [Say].&lt;br /&gt;
|-&lt;br /&gt;
| /shout [mes.]&lt;br /&gt;
| /sh&lt;br /&gt;
|Sends a message to all PCs in the same area. The message will not be displayed if a PC has deselected [Shout] in the chat filter. &lt;br /&gt;
|-&lt;br /&gt;
|/tell[PC_name] [mes.]&lt;br /&gt;
|/t&lt;br /&gt;
|Sends a message to a specific PC within the same World.&amp;lt;br&amp;gt;This message cannot be seen by any other PCs.&amp;lt;br&amp;gt;Typing /tell or /t [PC_name] without a message switches the default chat mode to [Tell].&lt;br /&gt;
|-&lt;br /&gt;
| /party [mes.]&lt;br /&gt;
| /p&lt;br /&gt;
|Sends a message to all members of your current party, regardless of their location.&amp;lt;br&amp;gt;Typing /party or /p without a message switches the default chat mode to [Party].&lt;br /&gt;
|-&lt;br /&gt;
| /linkshell [mes.]&lt;br /&gt;
|/l&lt;br /&gt;
|Sends a message to all members of your active linkshell, regardless of their location.&amp;lt;br&amp;gt;Typing /linkshell or /l without a message switches the default chat mode to [Linkshell].&lt;br /&gt;
|-&lt;br /&gt;
| /echo [mes.]&lt;br /&gt;
|/e&lt;br /&gt;
|Displays a message that only you can see.&lt;br /&gt;
|-&lt;br /&gt;
| /chatmode [chat mode]&lt;br /&gt;
|/cm&lt;br /&gt;
|Set the default chat mode.&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-margin&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-yellow&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;gt;&amp;amp;gt;Example:&amp;lt;br&amp;gt;&lt;br /&gt;
/chatmode party&lt;br /&gt;
&amp;lt;br&amp;gt;(Changes default chat mode to party chat.)&lt;br /&gt;
&amp;lt;br&amp;gt;The default mode will be deactivated after a single message if it is set to Shout.&lt;br /&gt;
&amp;lt;br&amp;gt;When setting the default mode to Tell, you are still required to enter the recipient PC&#039;s name.&lt;br /&gt;
&amp;lt;br&amp;gt;If no chat mode is specified, the current default setting will be displayed.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Actions====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /action [action name]&lt;br /&gt;
| /ac&lt;br /&gt;
| Uses an action on a specified target.  This cannot be used with actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /petaction [action name]&lt;br /&gt;
| /pac&lt;br /&gt;
| Uses a pet action on the specified PC. Uses current target when not specified. This cannot be used with pet actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /petaction Obey&lt;br /&gt;
|-&lt;br /&gt;
| /companionaction [action name]&lt;br /&gt;
| /cac&lt;br /&gt;
| ses a companion action. The target of companion actions cannot be specified. This cannot be used with companion actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /companionaction Attacker Stance&lt;br /&gt;
|-&lt;br /&gt;
| /macroicon [icon name] [category]&lt;br /&gt;
| /micon&lt;br /&gt;
| Changes icon with named item/action as specified by the category. Category defaults to action if none is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Category&lt;br /&gt;
!Icon Description&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
| action&amp;lt;br&amp;gt;blueaction&amp;lt;br&amp;gt;pvpaction&lt;br /&gt;
| Specified action, blue mage action, and/or PvP action will displayed as the icon. Recast time and required MP (if any) will be displayed with the icon.&lt;br /&gt;
|-&lt;br /&gt;
| general&lt;br /&gt;
| Specified general action will be displayed as the icon. Recast time will be displayed with the icon.&lt;br /&gt;
|-&lt;br /&gt;
| pet&amp;lt;br&amp;gt;companion&lt;br /&gt;
| Specified pet/companion action will be displayed as the icon.&lt;br /&gt;
|-&lt;br /&gt;
| emote&amp;lt;br&amp;gt;minion&amp;lt;br&amp;gt;mount&amp;lt;br&amp;gt;enemysign&amp;lt;br&amp;gt;waymark&amp;lt;br&amp;gt;gearset&amp;lt;br&amp;gt;classjob&amp;lt;br&amp;gt;quickchat&amp;lt;br&amp;gt;&lt;br /&gt;
| Specified named entity will be displayed as the icon.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /recast [action name]&lt;br /&gt;
| none&lt;br /&gt;
| Displays time remaining until the specified action can be used again.&lt;br /&gt;
|-&lt;br /&gt;
| /actionerror [toggle]&lt;br /&gt;
| /aerror&lt;br /&gt;
| Disables, or enabled action errors, useful for preventing messaging on macros that are intended to fallback.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Options&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable action error messages&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable action error messages&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /equipaction [slot] [action name]&lt;br /&gt;
| /eaction&lt;br /&gt;
| Equips an action to a specified slot.&lt;br /&gt;
&amp;lt;br&amp;gt;If an action name is omitted, the action currently equipped to that slot will be removed. Basic class actions cannot be removed. Slots are designated by the numbers 1–30.&lt;br /&gt;
|-&lt;br /&gt;
| /actionqueue  [subcommand]&lt;br /&gt;
| /aq&lt;br /&gt;
| Toggle the priority input feature for actions.&lt;br /&gt;
Displays whether priority input is enabled or disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable priority input&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable priority input&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actioncancel  [subcommand]&lt;br /&gt;
| /acan&lt;br /&gt;
| Enable cancelling of actions by selecting them again from the action bar while they are being cast or channeled.&lt;br /&gt;
Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable cancelling via the action bar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable cancelling via the action bar.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Targeting====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /target [subcommand]&lt;br /&gt;
| /ta&lt;br /&gt;
| Targets the object/entity specified by [subcommand]. Does not work if the specified entity is out of targeting range or does not exist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;0&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Targets self.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;1&amp;gt; through &amp;lt;8&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Targets the specified party member. (1 is always self.)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Other game-recognized target placeholder.&#039;&#039;&#039;&lt;br /&gt;
| Examples: &#039;&#039;&#039;&amp;lt;pet&amp;gt;&#039;&#039;&#039;, &#039;&#039;&#039;&amp;lt;comp&amp;gt;&#039;&#039;&#039; (companion), &#039;&#039;&#039;&amp;amp;lt;tt&amp;amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;t2t&amp;gt;&#039;&#039;&#039; (target of your target), &#039;&#039;&#039;&amp;lt;f&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;focus&amp;gt;&#039;&#039;&#039;, etc.&lt;br /&gt;
Of particular note, &#039;&#039;&#039;&amp;lt;t&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;target&amp;gt;&#039;&#039;&#039; (your target) does nothing with this command, since it will either target what you are already targeting, or will not exist if you have nothing targeted (causing the macro line to return an error).&lt;br /&gt;
&lt;br /&gt;
A complete list of game-recognized target placeholders can be found here: https://na.finalfantasyxiv.com/lodestone/playguide/db/text_command/placeholder/&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetmode [subcommand]&lt;br /&gt;
| /tmode&lt;br /&gt;
| Toggle between targeting modes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode A. Use up and down to target party members, and left and right to cycle targets based on current target filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode B. Use up and down to select a target filer, and left and right to cycle targets.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode C. Use up and down to target party members, and left and right to cycle all targets.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /battletargetmode [subcommand]&lt;br /&gt;
| /btmode&lt;br /&gt;
| Toggle targeting mode only for enemies that are engaged. Toggle on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable targeting mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /directtarget [subcommand]&lt;br /&gt;
| /dtar&lt;br /&gt;
| Toggle direct targeting on.  Press accept/confirm to select the nearest target, regardless of filters.  Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Toggle direct targeting on. Press &#039;&#039;&#039;Accept/Confirm&#039;&#039;&#039; to select the nearest target, regardless of target filters.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Toggle direct targeting off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest PC within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetnpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest NPC or enemy within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetenemy&lt;br /&gt;
| /tenemy&lt;br /&gt;
| Targets the closest enemy&lt;br /&gt;
|-&lt;br /&gt;
| /battletarget&lt;br /&gt;
| /bt&lt;br /&gt;
| Targets the closest engaged target&lt;br /&gt;
|-&lt;br /&gt;
| /lockon&lt;br /&gt;
| none&lt;br /&gt;
| Locks on to the target.  Enter the command again to turn lock off.&lt;br /&gt;
|-&lt;br /&gt;
| /autolockon [subcommands]&lt;br /&gt;
| /autolock&lt;br /&gt;
| Automatically lock onto targets. Toggle between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable automatic target lock.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable automatic targtet lock.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /assist&lt;br /&gt;
| /as&lt;br /&gt;
| Targets the target of a PC specified by a &amp;amp;lsaquo;t&amp;amp;rsaquo;  or &amp;amp;lsaquo;p#&amp;amp;rsaquo;  macro.&lt;br /&gt;
|-&lt;br /&gt;
| /subtarget [subcommand]&lt;br /&gt;
| /st&lt;br /&gt;
| Toggles subtargeting when executing commands directly from the action bar.  Toggle between on and off when no command is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable subtargeting.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable subtargeting.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /facetarget&lt;br /&gt;
| /ft&lt;br /&gt;
| When executed, the character will immediately turn to face the main target. If the character is in motion, the character will come to an immediate halt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Equipment====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- DEPRECIATED in 2.5&lt;br /&gt;
| /equip [slot] [item name]&lt;br /&gt;
| none&lt;br /&gt;
| Equips an item to a specified slot.  If an item name is omitted, then the item currently equipped to that slot will be unequipped.&lt;br /&gt;
Available slots:&lt;br /&gt;
* main&lt;br /&gt;
* sub&lt;br /&gt;
* throwing&lt;br /&gt;
* pack&lt;br /&gt;
* pouch&lt;br /&gt;
* head&lt;br /&gt;
* body&lt;br /&gt;
* shirt&lt;br /&gt;
* legs&lt;br /&gt;
* garment&lt;br /&gt;
* hands&lt;br /&gt;
* feet&lt;br /&gt;
* waist&lt;br /&gt;
* neck&lt;br /&gt;
* ears&lt;br /&gt;
* wrists&lt;br /&gt;
* R.finger&lt;br /&gt;
* L.finger.&lt;br /&gt;
|- &lt;br /&gt;
END: DEPRECIATED SECTION --&amp;gt;&lt;br /&gt;
| /display[slot] [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of gear in the head or main hand slots.&lt;br /&gt;
Gear Slots:&lt;br /&gt;
* main (valid in passive mode only)&lt;br /&gt;
* head&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Show the item equipped in the designated slot.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Hide the item equipped in the designated slot.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /gearset change[num]&lt;br /&gt;
| /gs change&lt;br /&gt;
| Changes your equipment to the gearset registered to the [num] specified.&lt;br /&gt;
|-&lt;br /&gt;
| /job [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the job associated with your current class.  Toggle between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate the associated job.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Deactivate the associated job.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Party====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /partycmd [subcommand]&lt;br /&gt;
| /pcmd&lt;br /&gt;
| Executes various party commands.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;join&#039;&#039;&#039;&lt;br /&gt;
| Accept a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;decline&#039;&#039;&#039;&lt;br /&gt;
| Decline a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Invite targeted PC to your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;leave&#039;&#039;&#039;&lt;br /&gt;
| Leave your current party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;kick&#039;&#039;&#039; [name]&lt;br /&gt;
| Oust a PC from your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;breakup&#039;&#039;&#039;&lt;br /&gt;
| Dissolve your current party.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /join&lt;br /&gt;
| none&lt;br /&gt;
| Accepts a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| /decline&lt;br /&gt;
| none&lt;br /&gt;
| Declines a party invite.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====UI Display====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /actionbar [subcommand]&lt;br /&gt;
| /abar&lt;br /&gt;
| Toggle actionbar display method.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Always display actionbar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display bar only when executing commands.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actionbarhelp [subcommand]&lt;br /&gt;
| /abarhelp&lt;br /&gt;
| Display pop-up help text for action bars. Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetcursor [subcommand]&lt;br /&gt;
| /tcursor&lt;br /&gt;
| Set the default position of the target cursor.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Set to central.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Set to floating.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Set to both central and floating.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /names [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Turn all name displays on or off.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn names one.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn names off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemylevel [subcommand]&lt;br /&gt;
| /elevel&lt;br /&gt;
| Display levels below enemies&#039; names.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enemy levels&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enemy levels.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemyicon [subcommand]&lt;br /&gt;
| /eicon&lt;br /&gt;
| Display active and non-active icons for enemies.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display active (red) and non-active (green) icons.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide active (red) and non-active (green) icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enmity [subcommand]&lt;br /&gt;
| /enm&lt;br /&gt;
| Display enemy enmity icons.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enmity icons next to enemy HP bars.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enmity icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /away [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Change your online status to away.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display away icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide away icon.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /countdown [value]&lt;br /&gt;
| /count&lt;br /&gt;
| Initiate a countdown in seconds, starting at the designated value (up to 20 seconds). &lt;br /&gt;
Countdown length is 5 seconds when no value is specified.  &lt;br /&gt;
Words and numbers displayed will not appear in screenshots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Menus====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /loot&lt;br /&gt;
| none&lt;br /&gt;
| Opens your loot list.&lt;br /&gt;
|-&lt;br /&gt;
| /friendlist&lt;br /&gt;
| /flist&lt;br /&gt;
| Opens your friend list.&lt;br /&gt;
|-&lt;br /&gt;
| /blacklist [subcommand]&lt;br /&gt;
| /blist&lt;br /&gt;
| Opens your blacklist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Adds the character with the specified name to your blacklist.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /map&lt;br /&gt;
| none&lt;br /&gt;
| Opens the current area map.&lt;br /&gt;
|-&lt;br /&gt;
| /supportdesk&lt;br /&gt;
| /helpdesk&lt;br /&gt;
| Opens the help desk menu.&lt;br /&gt;
|-&lt;br /&gt;
| /logout&lt;br /&gt;
| none&lt;br /&gt;
| Begins the log out process.&lt;br /&gt;
|-&lt;br /&gt;
| /shutdown&lt;br /&gt;
| none&lt;br /&gt;
| Log out and exit the game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Configuration====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /shadow [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of character shadows. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable character shadows.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable character shadows.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /dusteffect [subcommand]&lt;br /&gt;
| /dust&lt;br /&gt;
| Toggle the display of graphic effects left by characters feet. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable effects made by feet.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable effects made by feet.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /physics [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle realistic physics effects. Toggles between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable realistic physics effects.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable realistic physics effects.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /profanity [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the profane language filter. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable the language filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable the language filter.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /scrollingbattletext [subcommand]&lt;br /&gt;
| /sbt&lt;br /&gt;
| Toggle the display of damage and other combat information.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable graphic combat text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable graphic combat text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /extendeddraw [subcommand]&lt;br /&gt;
| /edraw&lt;br /&gt;
| Extend the range at which graphics are drawn.  Toggles between off and on when no subcommand specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable extended drawing.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable extended drawing.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /textclear [num] [subcommand]&lt;br /&gt;
| /tc&lt;br /&gt;
| Toggle the text auto-hide feature for &#039;&#039;num&#039;&#039; log window. Text will be hidden after 60 seconds. &lt;br /&gt;
Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn on the log text hide feature.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn off the log text hide feature.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /camera [subcommand]&lt;br /&gt;
| /cam&lt;br /&gt;
| Set the current camera position as default when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;reset&#039;&#039;&#039;&lt;br /&gt;
| Reset position to system default.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /uilock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Prevents movement or resizing of UI elements.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Lock the position and size of all UI elements.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Unlock the position and size of all UI elements.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- *** /macrobar /mbar does not appear to work in 2.5.1 - commenting out. ***&lt;br /&gt;
|-&lt;br /&gt;
| /macrobar [subcommand]&lt;br /&gt;
| /mbar&lt;br /&gt;
| Toggle the continuous display of the macro bar. Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display or hide the macro bar with a single press of &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display the macro bar by holding down &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
*** END /macrobar ***&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /uihelp [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Display pop-up help text for each UI element.  Toggles between on and off when no subcommand given.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Player Search====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /search [query] ...&lt;br /&gt;
| /who&lt;br /&gt;
| Search for players using the designated conditions.  Results are displayed in the player search interface.&lt;br /&gt;
The following can be used as search subcommands:&lt;br /&gt;
* Status&lt;br /&gt;
* Class&lt;br /&gt;
* Level&lt;br /&gt;
* Job&lt;br /&gt;
* Grand Company Affiliation&lt;br /&gt;
* Area&lt;br /&gt;
* Language&lt;br /&gt;
Subcommands for the /search (/who) text command can be input directly in the language selected in the FINAL FANTASY XIV Config. &lt;br /&gt;
Searches can also be made using words found in the auto-translate dictionary.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /?&lt;br /&gt;
| /[command name]&lt;br /&gt;
| Gives a detailed explanation of specified command. Abbreviations can be used.&lt;br /&gt;
If a command name is incomplete or does not exist, similar commands will be listed.&lt;br /&gt;
*  All names used with these commands must be one word or in quotation marks.&lt;br /&gt;
|-&lt;br /&gt;
| /wait [time] &amp;lt;br&amp;gt; &amp;lt;wait.[time]&amp;gt;&lt;br /&gt;
| none&lt;br /&gt;
| A macro command for adjusting the pause between commands.&lt;br /&gt;
A wait time amount of 1 equals one second.&lt;br /&gt;
The maximum wait time allowed is 60.&lt;br /&gt;
If the wait time amount is over 60, it will be counted as 0.&lt;br /&gt;
&amp;lt;br&amp;gt; e.g. /action Swiftcast &amp;lt;me&amp;gt; &amp;lt;wait.1&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /battlemode [subcommand]&lt;br /&gt;
| /bm&lt;br /&gt;
| Toggles between active and passive mode. Toggles between active and passive mode when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Switch to active mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Switch to passive mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /item [item name] [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Uses an item on the specified target.  Cannot be used with items that are not in your inventory, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /marking [num] [target]&lt;br /&gt;
| /enemysign&lt;br /&gt;
| Set an enemy sign on the specified target. Select the type of sign using a number from 1 to 8&lt;br /&gt;
Example:&lt;br /&gt;
&amp;lt;pre&amp;gt;/enemysign 1&amp;lt;/pre&amp;gt;&lt;br /&gt;
sets sign type one on target.&lt;br /&gt;
|-&lt;br /&gt;
| /automove&lt;br /&gt;
| none&lt;br /&gt;
| Continue walking/running in the direction you are moving.  Move in the opposite direction to cancel.&lt;br /&gt;
|-&lt;br /&gt;
| /check [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Checks the targeted player&lt;br /&gt;
|-&lt;br /&gt;
| /clock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Displays the current time, as well as the time remaining until several in-game activities such as guildleve renewal and behests.&lt;br /&gt;
|-&lt;br /&gt;
| /random [value]&lt;br /&gt;
| /dice&lt;br /&gt;
| Roll a random number between 0 and the desginated value (up to 1,000). Results will be displayed in a /say radius.&lt;br /&gt;
Rolls will be between 0 and 100 when no value is designated.&lt;br /&gt;
|-&lt;br /&gt;
| /equiplinkshell [subcommand]&lt;br /&gt;
| /el&lt;br /&gt;
| Activate the designated linkshell. Unequips active linkshell when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Name&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell with provided name.  Quotation marks are required for names containing a space.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Number&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell corresponding to designated number.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Placeholders===&lt;br /&gt;
The following placeholder commands are also available for chatting and text commands.&lt;br /&gt;
====Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Placeholder&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;t&amp;gt;, &amp;lt;target&amp;gt;&lt;br /&gt;
|Displays current target&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;lt;tt&amp;amp;gt;, &amp;lt;t2t&amp;gt;&lt;br /&gt;
|Displays target of current target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays your focus target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;r&amp;gt;, &amp;lt;reply&amp;gt;&lt;br /&gt;
|Displays the name of the last player to send you a /tell&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pet&amp;gt;&lt;br /&gt;
|Displays your current (Familiar/Egi/Fairy) name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comp&amp;gt;, &amp;lt;buddy&amp;gt;, &amp;lt;c&amp;gt;, &amp;amp;lt;b&amp;amp;gt;&lt;br /&gt;
|Displays your summoned chocobo companion&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mo&amp;gt;, &amp;lt;mouse&amp;gt;&lt;br /&gt;
|Displays the name of the target under your mouse cursor (or party/ally UI)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays the name of your /focustarget&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;me&amp;gt;, &amp;lt;0&amp;gt;&lt;br /&gt;
|Displays your character&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;1&amp;gt;&lt;br /&gt;
| Party Member 1. Displays name of first party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;2&amp;gt;&lt;br /&gt;
| Party Member 2. Displays name of second party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;3&amp;gt;&lt;br /&gt;
| Party Member 3. Displays name of third party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;4&amp;gt;&lt;br /&gt;
| Party Member 4. Displays name of fourth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;5&amp;gt;&lt;br /&gt;
| Party Member 5. Displays name of fifth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;6&amp;gt;&lt;br /&gt;
| Party Member 6. Displays name of sixth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;7&amp;gt;&lt;br /&gt;
| Party Member 7. Displays name of seventh party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;8&amp;gt;&lt;br /&gt;
| Party Member 8. Displays name of eighth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;la&amp;gt;, &amp;lt;lastattacker&amp;gt;&lt;br /&gt;
| Displays the last enemy that attacked you.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;le&amp;gt;, &amp;lt;lastenemy&amp;gt;&lt;br /&gt;
| Displays the last enemy you targeted.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;lt&amp;gt;, &amp;lt;lasttarget&amp;gt;&lt;br /&gt;
| Displays your last target.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;attack1&amp;gt;, &amp;lt;attack2&amp;gt;, &amp;lt;attack3&amp;gt;, &amp;lt;attack4&amp;gt;, &amp;lt;attack5&amp;gt;&lt;br /&gt;
|Displays target to attack 1-5&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;bind1&amp;gt;, &amp;lt;bind2&amp;gt;, &amp;lt;bind3&amp;gt; &lt;br /&gt;
|Displays target to bind 1-3&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;ignore1&amp;gt;, &amp;lt;ignore2&amp;gt;&lt;br /&gt;
|Displays target to ignore 1-2&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;square&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a square (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;circle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a circle (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;cross&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a cross (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;triangle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a triangle (using [[signs]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Non-Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Placeholder&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;class&amp;gt;, &amp;lt;job&amp;gt;&lt;br /&gt;
|Displays current class (or job) and level. &amp;lt;br&amp;gt;Example: scholar(80)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hp&amp;gt;&lt;br /&gt;
|Displays current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hpp&amp;gt;&lt;br /&gt;
|Displays current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mp&amp;gt;&lt;br /&gt;
|Displays current MP and maximum MP.&amp;lt;br&amp;gt;Example: 75/100&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mpp&amp;gt;&lt;br /&gt;
|Displays current MP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphpp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;thpp&amp;gt;, &amp;lt;targethpp&amp;gt;&lt;br /&gt;
|Displays target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fhpp&amp;gt;, &amp;lt;focushpp&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fclass&amp;gt;, &amp;lt;focusclass&amp;gt;, &amp;lt;fjob&amp;gt;, &amp;lt;focusjob&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s class (or job). &amp;lt;br&amp;gt;Example: astrologian&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pos&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of current location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;flag&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of flag&#039;s location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;recast.[action name]&amp;gt;&lt;br /&gt;
|Display&#039;s cooldown for specified action. &amp;lt;br&amp;gt;Example (&amp;lt;recast.summon seraph&amp;gt;): 1:32&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
{{main|Macro Guides}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Macro]]&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&amp;lt;nowiki&amp;gt;Insert non-formatted text here&amp;lt;/nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=711910</id>
		<title>Macro</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=711910"/>
		<updated>2024-02-18T16:41:49Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: /* Wait Function */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;See also [[Commands]], [[Controller Guide]] and [[Macro Guides]]&#039;&#039;&lt;br /&gt;
{{TOCRIGHT}}&lt;br /&gt;
[[File:Macro icon2.png|link=]] Macros are user-defined sequences of commands that allow you to record multiple actions and trigger them with a single button or key stroke.&lt;br /&gt;
==Creating Macros==	&lt;br /&gt;
#Open the Main Menu.&lt;br /&gt;
#Select the User Macro Option under &amp;quot;System&amp;quot;.&lt;br /&gt;
#Select the Macro Number you wish to modify.&lt;br /&gt;
#Name the Macro.&lt;br /&gt;
#Select the Macro Icon.&lt;br /&gt;
#*Note: for additional icon options, you can use the &#039;&#039;/macroicon&#039;&#039; or &#039;&#039;/micon&#039;&#039; command within the macro. &lt;br /&gt;
#*For example, using &#039;&#039;/micon &amp;quot;Fast Blade&amp;quot;&#039;&#039; will set the Macro Icon to the same icon used by this ability (&#039;&#039;Fast Blade&#039;&#039;).&lt;br /&gt;
#Add the script to the Macro.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|sDExbMckm7A|400|right|Hotbar Macro Guide by Dying Legacy}}&lt;br /&gt;
&lt;br /&gt;
#The Macro can then be set from the Macro UI to the Hotbar as an action.&lt;br /&gt;
&lt;br /&gt;
==Limitations==&lt;br /&gt;
*Each macro can contain a maximum of 15 lines/commands.&lt;br /&gt;
*A macro cannot start another macro.&lt;br /&gt;
*Only one macro can run at a time. Starting macro will cancel the currently running macro.&lt;br /&gt;
*There is no way to change macro&#039;s behavior depending on conditions. This means that the actions taken are set and branching commands based on conditions is not possible.&lt;br /&gt;
*A character can have a maximum of 100 individual macros.&lt;br /&gt;
*The entire account can have maximum of 100 shared macros - these are shared across all characters on the account.&lt;br /&gt;
*The process of using macros as actions while using the Wait Function (&amp;lt;wait.X&amp;gt;) to queue actions is inherently slower than manual human input (see below).&lt;br /&gt;
&lt;br /&gt;
===Wait Function=== &lt;br /&gt;
You can use the macro-specific subcommand &amp;lt;wait.X&amp;gt; to queue and/or delay the next command in the macro.&lt;br /&gt;
&lt;br /&gt;
For example: the command &#039;&#039;&#039;/ac &amp;quot;Careful Synthesis&amp;quot; &amp;lt;wait.3&amp;gt;&#039;&#039;&#039; will execute the action &#039;&#039;&#039;&amp;quot;Careful Synthesis&amp;quot;&#039;&#039; and delay the execution of the next queued command in the macro by 3 seconds. The delay time starts when the first command/action is started, not after the specific command/action has finished being executed.&lt;br /&gt;
&lt;br /&gt;
The Wait Function can only delay actions by full seconds; the use of decimal points is not possible. This means that if your recast timer is the standard 2.5 seconds for the Global Cooldown (GCD), then there will be a delay of 0.5 seconds of inaction. As this delay adds up over time across commands within more complex macros, using macros to queue up combat actions is less effective than manual input and is not recommended for multiplayer combat-oriented content.&lt;br /&gt;
&lt;br /&gt;
==Uses of Macros==&lt;br /&gt;
Macros are often used by [[Crafter|Crafters]] to streamline the crafting process for large numbers of items, as using a standardised macro for crafting specific items is more convenient than multiple individual manual inputs. However, there is the potential to miss conditional benefits/demerits that occur during the crafting, such as altered material conditions (Poor/Good/Excellent). High level crafting usually does not fit within the 15 lines limit, so it is recommended to use 2 or more macros for single crafts.&lt;br /&gt;
&lt;br /&gt;
Macros are also often used for other QoL purposes, such as changing your gearsets &amp;amp; combining actions/emotes with messages to other players. This serves to both add ease of convenience to key functions as well as add flavor to interactions with other players.&lt;br /&gt;
&lt;br /&gt;
Another use of macros is to change the game&#039;s settings; it is possible to control game settings such as volume, battle effects display toggle, and HUD layouts without navigating through numerous menus.&lt;br /&gt;
&lt;br /&gt;
==List of Commands==&lt;br /&gt;
&#039;&#039;This section is largely incomplete and is in need of detailing.&#039;&#039;&lt;br /&gt;
===Text Commands===&lt;br /&gt;
In general, entering a text command starting with the forward slash key (&amp;quot;/&amp;quot;) allows players to change equipment, use abilities, perform emotes and various other actions. Additional directions such as subcommands and placeholders can be added to commands for even greater customization, such as specifying targets, toggling functions on and off, and so on. The additional directions should follow the main command, separated by a space.&lt;br /&gt;
====Chat====&lt;br /&gt;
{{main|Chat Text Commands}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /alliance [mes.]&lt;br /&gt;
| /a&lt;br /&gt;
|Sends a message to all members of your current alliance, regardless of their location.&amp;lt;br&amp;gt;Typing /alliance or /a without a message switches the default chat mode to [Alliance].&lt;br /&gt;
|-&lt;br /&gt;
| /freecompany [mes.]&lt;br /&gt;
| /fc&lt;br /&gt;
|Sends a message to all members of your current Free Company, regardless of their location.&amp;lt;br&amp;gt;Typing /freecompany or /fc without a message switches the default chat mode to [Alliance].&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| /say [mes.]&lt;br /&gt;
| /s&lt;br /&gt;
|Sends a message to all PCs within a small radius.&amp;lt;br&amp;gt;The message will not be displayed if a PC has their [Say] chat filter turned on.&amp;lt;br&amp;gt;Typing /say or /s without a message switches the default chat mode to [Say].&lt;br /&gt;
|-&lt;br /&gt;
| /shout [mes.]&lt;br /&gt;
| /sh&lt;br /&gt;
|Sends a message to all PCs in the same area. The message will not be displayed if a PC has deselected [Shout] in the chat filter. &lt;br /&gt;
|-&lt;br /&gt;
|/tell[PC_name] [mes.]&lt;br /&gt;
|/t&lt;br /&gt;
|Sends a message to a specific PC within the same World.&amp;lt;br&amp;gt;This message cannot be seen by any other PCs.&amp;lt;br&amp;gt;Typing /tell or /t [PC_name] without a message switches the default chat mode to [Tell].&lt;br /&gt;
|-&lt;br /&gt;
| /party [mes.]&lt;br /&gt;
| /p&lt;br /&gt;
|Sends a message to all members of your current party, regardless of their location.&amp;lt;br&amp;gt;Typing /party or /p without a message switches the default chat mode to [Party].&lt;br /&gt;
|-&lt;br /&gt;
| /linkshell [mes.]&lt;br /&gt;
|/l&lt;br /&gt;
|Sends a message to all members of your active linkshell, regardless of their location.&amp;lt;br&amp;gt;Typing /linkshell or /l without a message switches the default chat mode to [Linkshell].&lt;br /&gt;
|-&lt;br /&gt;
| /echo [mes.]&lt;br /&gt;
|/e&lt;br /&gt;
|Displays a message that only you can see.&lt;br /&gt;
|-&lt;br /&gt;
| /chatmode [chat mode]&lt;br /&gt;
|/cm&lt;br /&gt;
|Set the default chat mode.&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-margin&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-yellow&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;gt;&amp;amp;gt;Example:&amp;lt;br&amp;gt;&lt;br /&gt;
/chatmode party&lt;br /&gt;
&amp;lt;br&amp;gt;(Changes default chat mode to party chat.)&lt;br /&gt;
&amp;lt;br&amp;gt;The default mode will be deactivated after a single message if it is set to Shout.&lt;br /&gt;
&amp;lt;br&amp;gt;When setting the default mode to Tell, you are still required to enter the recipient PC&#039;s name.&lt;br /&gt;
&amp;lt;br&amp;gt;If no chat mode is specified, the current default setting will be displayed.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Actions====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /action [action name]&lt;br /&gt;
| /ac&lt;br /&gt;
| Uses an action on a specified target.  This cannot be used with actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /petaction [action name]&lt;br /&gt;
| /pac&lt;br /&gt;
| Uses a pet action on the specified PC. Uses current target when not specified. This cannot be used with pet actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /petaction Obey&lt;br /&gt;
|-&lt;br /&gt;
| /companionaction [action name]&lt;br /&gt;
| /cac&lt;br /&gt;
| ses a companion action. The target of companion actions cannot be specified. This cannot be used with companion actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /companionaction Attacker Stance&lt;br /&gt;
|-&lt;br /&gt;
| /macroicon [icon name] [category]&lt;br /&gt;
| /micon&lt;br /&gt;
| Changes icon with named item/action as specified by the category. Category defaults to action if none is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Category&lt;br /&gt;
!Icon Description&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
| action&amp;lt;br&amp;gt;blueaction&amp;lt;br&amp;gt;pvpaction&lt;br /&gt;
| Specified action, blue mage action, and/or PvP action will displayed as the icon. Recast time and required MP (if any) will be displayed with the icon.&lt;br /&gt;
|-&lt;br /&gt;
| general&lt;br /&gt;
| Specified general action will be displayed as the icon. Recast time will be displayed with the icon.&lt;br /&gt;
|-&lt;br /&gt;
| pet&amp;lt;br&amp;gt;companion&lt;br /&gt;
| Specified pet/companion action will be displayed as the icon.&lt;br /&gt;
|-&lt;br /&gt;
| emote&amp;lt;br&amp;gt;minion&amp;lt;br&amp;gt;mount&amp;lt;br&amp;gt;enemysign&amp;lt;br&amp;gt;waymark&amp;lt;br&amp;gt;gearset&amp;lt;br&amp;gt;classjob&amp;lt;br&amp;gt;quickchat&amp;lt;br&amp;gt;&lt;br /&gt;
| Specified named entity will be displayed as the icon.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /recast [action name]&lt;br /&gt;
| none&lt;br /&gt;
| Displays time remaining until the specified action can be used again.&lt;br /&gt;
|-&lt;br /&gt;
| /actionerror [toggle]&lt;br /&gt;
| /aerror&lt;br /&gt;
| Disables, or enabled action errors, useful for preventing messaging on macros that are intended to fallback.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Options&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable action error messages&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable action error messages&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /equipaction [slot] [action name]&lt;br /&gt;
| /eaction&lt;br /&gt;
| Equips an action to a specified slot.&lt;br /&gt;
&amp;lt;br&amp;gt;If an action name is omitted, the action currently equipped to that slot will be removed. Basic class actions cannot be removed. Slots are designated by the numbers 1–30.&lt;br /&gt;
|-&lt;br /&gt;
| /actionqueue  [subcommand]&lt;br /&gt;
| /aq&lt;br /&gt;
| Toggle the priority input feature for actions.&lt;br /&gt;
Displays whether priority input is enabled or disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable priority input&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable priority input&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actioncancel  [subcommand]&lt;br /&gt;
| /acan&lt;br /&gt;
| Enable cancelling of actions by selecting them again from the action bar while they are being cast or channeled.&lt;br /&gt;
Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable cancelling via the action bar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable cancelling via the action bar.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Targeting====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /target [subcommand]&lt;br /&gt;
| /ta&lt;br /&gt;
| Targets the object/entity specified by [subcommand]. Does not work if the specified entity is out of targeting range or does not exist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;0&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Targets self.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;1&amp;gt; through &amp;lt;8&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Targets the specified party member. (1 is always self.)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Other game-recognized target placeholder.&#039;&#039;&#039;&lt;br /&gt;
| Examples: &#039;&#039;&#039;&amp;lt;pet&amp;gt;&#039;&#039;&#039;, &#039;&#039;&#039;&amp;lt;comp&amp;gt;&#039;&#039;&#039; (companion), &#039;&#039;&#039;&amp;amp;lt;tt&amp;amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;t2t&amp;gt;&#039;&#039;&#039; (target of your target), &#039;&#039;&#039;&amp;lt;f&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;focus&amp;gt;&#039;&#039;&#039;, etc.&lt;br /&gt;
Of particular note, &#039;&#039;&#039;&amp;lt;t&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;target&amp;gt;&#039;&#039;&#039; (your target) does nothing with this command, since it will either target what you are already targeting, or will not exist if you have nothing targeted (causing the macro line to return an error).&lt;br /&gt;
&lt;br /&gt;
A complete list of game-recognized target placeholders can be found here: https://na.finalfantasyxiv.com/lodestone/playguide/db/text_command/placeholder/&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetmode [subcommand]&lt;br /&gt;
| /tmode&lt;br /&gt;
| Toggle between targeting modes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode A. Use up and down to target party members, and left and right to cycle targets based on current target filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode B. Use up and down to select a target filer, and left and right to cycle targets.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode C. Use up and down to target party members, and left and right to cycle all targets.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /battletargetmode [subcommand]&lt;br /&gt;
| /btmode&lt;br /&gt;
| Toggle targeting mode only for enemies that are engaged. Toggle on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable targeting mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /directtarget [subcommand]&lt;br /&gt;
| /dtar&lt;br /&gt;
| Toggle direct targeting on.  Press accept/confirm to select the nearest target, regardless of filters.  Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Toggle direct targeting on. Press &#039;&#039;&#039;Accept/Confirm&#039;&#039;&#039; to select the nearest target, regardless of target filters.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Toggle direct targeting off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest PC within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetnpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest NPC or enemy within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetenemy&lt;br /&gt;
| /tenemy&lt;br /&gt;
| Targets the closest enemy&lt;br /&gt;
|-&lt;br /&gt;
| /battletarget&lt;br /&gt;
| /bt&lt;br /&gt;
| Targets the closest engaged target&lt;br /&gt;
|-&lt;br /&gt;
| /lockon&lt;br /&gt;
| none&lt;br /&gt;
| Locks on to the target.  Enter the command again to turn lock off.&lt;br /&gt;
|-&lt;br /&gt;
| /autolockon [subcommands]&lt;br /&gt;
| /autolock&lt;br /&gt;
| Automatically lock onto targets. Toggle between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable automatic target lock.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable automatic targtet lock.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /assist&lt;br /&gt;
| /as&lt;br /&gt;
| Targets the target of a PC specified by a &amp;amp;lsaquo;t&amp;amp;rsaquo;  or &amp;amp;lsaquo;p#&amp;amp;rsaquo;  macro.&lt;br /&gt;
|-&lt;br /&gt;
| /subtarget [subcommand]&lt;br /&gt;
| /st&lt;br /&gt;
| Toggles subtargeting when executing commands directly from the action bar.  Toggle between on and off when no command is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable subtargeting.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable subtargeting.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /facetarget&lt;br /&gt;
| /ft&lt;br /&gt;
| When executed, the character will immediately turn to face the main target. If the character is in motion, the character will come to an immediate halt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Equipment====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- DEPRECIATED in 2.5&lt;br /&gt;
| /equip [slot] [item name]&lt;br /&gt;
| none&lt;br /&gt;
| Equips an item to a specified slot.  If an item name is omitted, then the item currently equipped to that slot will be unequipped.&lt;br /&gt;
Available slots:&lt;br /&gt;
* main&lt;br /&gt;
* sub&lt;br /&gt;
* throwing&lt;br /&gt;
* pack&lt;br /&gt;
* pouch&lt;br /&gt;
* head&lt;br /&gt;
* body&lt;br /&gt;
* shirt&lt;br /&gt;
* legs&lt;br /&gt;
* garment&lt;br /&gt;
* hands&lt;br /&gt;
* feet&lt;br /&gt;
* waist&lt;br /&gt;
* neck&lt;br /&gt;
* ears&lt;br /&gt;
* wrists&lt;br /&gt;
* R.finger&lt;br /&gt;
* L.finger.&lt;br /&gt;
|- &lt;br /&gt;
END: DEPRECIATED SECTION --&amp;gt;&lt;br /&gt;
| /display[slot] [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of gear in the head or main hand slots.&lt;br /&gt;
Gear Slots:&lt;br /&gt;
* main (valid in passive mode only)&lt;br /&gt;
* head&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Show the item equipped in the designated slot.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Hide the item equipped in the designated slot.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /gearset change[num]&lt;br /&gt;
| /gs change&lt;br /&gt;
| Changes your equipment to the gearset registered to the [num] specified.&lt;br /&gt;
|-&lt;br /&gt;
| /job [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the job associated with your current class.  Toggle between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate the associated job.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Deactivate the associated job.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Party====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /partycmd [subcommand]&lt;br /&gt;
| /pcmd&lt;br /&gt;
| Executes various party commands.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;join&#039;&#039;&#039;&lt;br /&gt;
| Accept a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;decline&#039;&#039;&#039;&lt;br /&gt;
| Decline a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Invite targeted PC to your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;leave&#039;&#039;&#039;&lt;br /&gt;
| Leave your current party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;kick&#039;&#039;&#039; [name]&lt;br /&gt;
| Oust a PC from your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;breakup&#039;&#039;&#039;&lt;br /&gt;
| Dissolve your current party.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /join&lt;br /&gt;
| none&lt;br /&gt;
| Accepts a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| /decline&lt;br /&gt;
| none&lt;br /&gt;
| Declines a party invite.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====UI Display====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /actionbar [subcommand]&lt;br /&gt;
| /abar&lt;br /&gt;
| Toggle actionbar display method.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Always display actionbar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display bar only when executing commands.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actionbarhelp [subcommand]&lt;br /&gt;
| /abarhelp&lt;br /&gt;
| Display pop-up help text for action bars. Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetcursor [subcommand]&lt;br /&gt;
| /tcursor&lt;br /&gt;
| Set the default position of the target cursor.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Set to central.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Set to floating.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Set to both central and floating.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /names [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Turn all name displays on or off.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn names one.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn names off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemylevel [subcommand]&lt;br /&gt;
| /elevel&lt;br /&gt;
| Display levels below enemies&#039; names.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enemy levels&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enemy levels.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemyicon [subcommand]&lt;br /&gt;
| /eicon&lt;br /&gt;
| Display active and non-active icons for enemies.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display active (red) and non-active (green) icons.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide active (red) and non-active (green) icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enmity [subcommand]&lt;br /&gt;
| /enm&lt;br /&gt;
| Display enemy enmity icons.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enmity icons next to enemy HP bars.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enmity icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /away [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Change your online status to away.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display away icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide away icon.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /countdown [value]&lt;br /&gt;
| /count&lt;br /&gt;
| Initiate a countdown in seconds, starting at the designated value (up to 20 seconds). &lt;br /&gt;
Countdown length is 5 seconds when no value is specified.  &lt;br /&gt;
Words and numbers displayed will not appear in screenshots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Menus====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /loot&lt;br /&gt;
| none&lt;br /&gt;
| Opens your loot list.&lt;br /&gt;
|-&lt;br /&gt;
| /friendlist&lt;br /&gt;
| /flist&lt;br /&gt;
| Opens your friend list.&lt;br /&gt;
|-&lt;br /&gt;
| /blacklist [subcommand]&lt;br /&gt;
| /blist&lt;br /&gt;
| Opens your blacklist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Adds the character with the specified name to your blacklist.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /map&lt;br /&gt;
| none&lt;br /&gt;
| Opens the current area map.&lt;br /&gt;
|-&lt;br /&gt;
| /supportdesk&lt;br /&gt;
| /helpdesk&lt;br /&gt;
| Opens the help desk menu.&lt;br /&gt;
|-&lt;br /&gt;
| /logout&lt;br /&gt;
| none&lt;br /&gt;
| Begins the log out process.&lt;br /&gt;
|-&lt;br /&gt;
| /shutdown&lt;br /&gt;
| none&lt;br /&gt;
| Log out and exit the game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Configuration====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /shadow [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of character shadows. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable character shadows.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable character shadows.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /dusteffect [subcommand]&lt;br /&gt;
| /dust&lt;br /&gt;
| Toggle the display of graphic effects left by characters feet. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable effects made by feet.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable effects made by feet.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /physics [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle realistic physics effects. Toggles between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable realistic physics effects.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable realistic physics effects.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /profanity [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the profane language filter. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable the language filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable the language filter.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /scrollingbattletext [subcommand]&lt;br /&gt;
| /sbt&lt;br /&gt;
| Toggle the display of damage and other combat information.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable graphic combat text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable graphic combat text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /extendeddraw [subcommand]&lt;br /&gt;
| /edraw&lt;br /&gt;
| Extend the range at which graphics are drawn.  Toggles between off and on when no subcommand specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable extended drawing.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable extended drawing.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /textclear [num] [subcommand]&lt;br /&gt;
| /tc&lt;br /&gt;
| Toggle the text auto-hide feature for &#039;&#039;num&#039;&#039; log window. Text will be hidden after 60 seconds. &lt;br /&gt;
Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn on the log text hide feature.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn off the log text hide feature.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /camera [subcommand]&lt;br /&gt;
| /cam&lt;br /&gt;
| Set the current camera position as default when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;reset&#039;&#039;&#039;&lt;br /&gt;
| Reset position to system default.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /uilock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Prevents movement or resizing of UI elements.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Lock the position and size of all UI elements.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Unlock the position and size of all UI elements.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- *** /macrobar /mbar does not appear to work in 2.5.1 - commenting out. ***&lt;br /&gt;
|-&lt;br /&gt;
| /macrobar [subcommand]&lt;br /&gt;
| /mbar&lt;br /&gt;
| Toggle the continuous display of the macro bar. Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display or hide the macro bar with a single press of &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display the macro bar by holding down &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
*** END /macrobar ***&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /uihelp [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Display pop-up help text for each UI element.  Toggles between on and off when no subcommand given.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Player Search====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /search [query] ...&lt;br /&gt;
| /who&lt;br /&gt;
| Search for players using the designated conditions.  Results are displayed in the player search interface.&lt;br /&gt;
The following can be used as search subcommands:&lt;br /&gt;
* Status&lt;br /&gt;
* Class&lt;br /&gt;
* Level&lt;br /&gt;
* Job&lt;br /&gt;
* Grand Company Affiliation&lt;br /&gt;
* Area&lt;br /&gt;
* Language&lt;br /&gt;
Subcommands for the /search (/who) text command can be input directly in the language selected in the FINAL FANTASY XIV Config. &lt;br /&gt;
Searches can also be made using words found in the auto-translate dictionary.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /?&lt;br /&gt;
| /[command name]&lt;br /&gt;
| Gives a detailed explanation of specified command. Abbreviations can be used.&lt;br /&gt;
If a command name is incomplete or does not exist, similar commands will be listed.&lt;br /&gt;
*  All names used with these commands must be one word or in quotation marks.&lt;br /&gt;
|-&lt;br /&gt;
| /wait [time] &amp;lt;br&amp;gt; &amp;lt;wait.[time]&amp;gt;&lt;br /&gt;
| none&lt;br /&gt;
| A macro command for adjusting the pause between commands.&lt;br /&gt;
A wait time amount of 1 equals one second.&lt;br /&gt;
The maximum wait time allowed is 60.&lt;br /&gt;
If the wait time amount is over 60, it will be counted as 0.&lt;br /&gt;
&amp;lt;br&amp;gt; e.g. /action Swiftcast &amp;lt;me&amp;gt; &amp;lt;wait.1&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /battlemode [subcommand]&lt;br /&gt;
| /bm&lt;br /&gt;
| Toggles between active and passive mode. Toggles between active and passive mode when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Switch to active mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Switch to passive mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /item [item name] [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Uses an item on the specified target.  Cannot be used with items that are not in your inventory, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /marking [num] [target]&lt;br /&gt;
| /enemysign&lt;br /&gt;
| Set an enemy sign on the specified target. Select the type of sign using a number from 1 to 8&lt;br /&gt;
Example:&lt;br /&gt;
&amp;lt;pre&amp;gt;/enemysign 1&amp;lt;/pre&amp;gt;&lt;br /&gt;
sets sign type one on target.&lt;br /&gt;
|-&lt;br /&gt;
| /automove&lt;br /&gt;
| none&lt;br /&gt;
| Continue walking/running in the direction you are moving.  Move in the opposite direction to cancel.&lt;br /&gt;
|-&lt;br /&gt;
| /check [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Checks the targeted player&lt;br /&gt;
|-&lt;br /&gt;
| /clock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Displays the current time, as well as the time remaining until several in-game activities such as guildleve renewal and behests.&lt;br /&gt;
|-&lt;br /&gt;
| /random [value]&lt;br /&gt;
| /dice&lt;br /&gt;
| Roll a random number between 0 and the desginated value (up to 1,000). Results will be displayed in a /say radius.&lt;br /&gt;
Rolls will be between 0 and 100 when no value is designated.&lt;br /&gt;
|-&lt;br /&gt;
| /equiplinkshell [subcommand]&lt;br /&gt;
| /el&lt;br /&gt;
| Activate the designated linkshell. Unequips active linkshell when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Name&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell with provided name.  Quotation marks are required for names containing a space.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Number&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell corresponding to designated number.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Placeholders===&lt;br /&gt;
The following placeholder commands are also available for chatting and text commands.&lt;br /&gt;
====Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Placeholder&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;t&amp;gt;, &amp;lt;target&amp;gt;&lt;br /&gt;
|Displays current target&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;lt;tt&amp;amp;gt;, &amp;lt;t2t&amp;gt;&lt;br /&gt;
|Displays target of current target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays your focus target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;r&amp;gt;, &amp;lt;reply&amp;gt;&lt;br /&gt;
|Displays the name of the last player to send you a /tell&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pet&amp;gt;&lt;br /&gt;
|Displays your current (Familiar/Egi/Fairy) name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comp&amp;gt;, &amp;lt;buddy&amp;gt;, &amp;lt;c&amp;gt;, &amp;amp;lt;b&amp;amp;gt;&lt;br /&gt;
|Displays your summoned chocobo companion&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mo&amp;gt;, &amp;lt;mouse&amp;gt;&lt;br /&gt;
|Displays the name of the target under your mouse cursor (or party/ally UI)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays the name of your /focustarget&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;me&amp;gt;, &amp;lt;0&amp;gt;&lt;br /&gt;
|Displays your character&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;1&amp;gt;&lt;br /&gt;
| Party Member 1. Displays name of first party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;2&amp;gt;&lt;br /&gt;
| Party Member 2. Displays name of second party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;3&amp;gt;&lt;br /&gt;
| Party Member 3. Displays name of third party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;4&amp;gt;&lt;br /&gt;
| Party Member 4. Displays name of fourth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;5&amp;gt;&lt;br /&gt;
| Party Member 5. Displays name of fifth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;6&amp;gt;&lt;br /&gt;
| Party Member 6. Displays name of sixth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;7&amp;gt;&lt;br /&gt;
| Party Member 7. Displays name of seventh party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;8&amp;gt;&lt;br /&gt;
| Party Member 8. Displays name of eighth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;la&amp;gt;, &amp;lt;lastattacker&amp;gt;&lt;br /&gt;
| Displays the last enemy that attacked you.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;le&amp;gt;, &amp;lt;lastenemy&amp;gt;&lt;br /&gt;
| Displays the last enemy you targeted.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;lt&amp;gt;, &amp;lt;lasttarget&amp;gt;&lt;br /&gt;
| Displays your last target.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;attack1&amp;gt;, &amp;lt;attack2&amp;gt;, &amp;lt;attack3&amp;gt;, &amp;lt;attack4&amp;gt;, &amp;lt;attack5&amp;gt;&lt;br /&gt;
|Displays target to attack 1-5&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;bind1&amp;gt;, &amp;lt;bind2&amp;gt;, &amp;lt;bind3&amp;gt; &lt;br /&gt;
|Displays target to bind 1-3&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;ignore1&amp;gt;, &amp;lt;ignore2&amp;gt;&lt;br /&gt;
|Displays target to ignore 1-2&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;square&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a square (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;circle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a circle (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;cross&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a cross (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;triangle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a triangle (using [[signs]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Non-Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Placeholder&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;class&amp;gt;, &amp;lt;job&amp;gt;&lt;br /&gt;
|Displays current class (or job) and level. &amp;lt;br&amp;gt;Example: scholar(80)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hp&amp;gt;&lt;br /&gt;
|Displays current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hpp&amp;gt;&lt;br /&gt;
|Displays current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mp&amp;gt;&lt;br /&gt;
|Displays current MP and maximum MP.&amp;lt;br&amp;gt;Example: 75/100&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mpp&amp;gt;&lt;br /&gt;
|Displays current MP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphpp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;thpp&amp;gt;, &amp;lt;targethpp&amp;gt;&lt;br /&gt;
|Displays target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fhpp&amp;gt;, &amp;lt;focushpp&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fclass&amp;gt;, &amp;lt;focusclass&amp;gt;, &amp;lt;fjob&amp;gt;, &amp;lt;focusjob&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s class (or job). &amp;lt;br&amp;gt;Example: astrologian&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pos&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of current location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;flag&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of flag&#039;s location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;recast.[action name]&amp;gt;&lt;br /&gt;
|Display&#039;s cooldown for specified action. &amp;lt;br&amp;gt;Example (&amp;lt;recast.summon seraph&amp;gt;): 1:32&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
{{main|Macro Guides}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Macro]]&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&amp;lt;nowiki&amp;gt;Insert non-formatted text here&amp;lt;/nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=711909</id>
		<title>Macro</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=711909"/>
		<updated>2024-02-18T16:39:39Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: /* Actions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;See also [[Commands]], [[Controller Guide]] and [[Macro Guides]]&#039;&#039;&lt;br /&gt;
{{TOCRIGHT}}&lt;br /&gt;
[[File:Macro icon2.png|link=]] Macros are user-defined sequences of commands that allow you to record multiple actions and trigger them with a single button or key stroke.&lt;br /&gt;
==Creating Macros==	&lt;br /&gt;
#Open the Main Menu.&lt;br /&gt;
#Select the User Macro Option under &amp;quot;System&amp;quot;.&lt;br /&gt;
#Select the Macro Number you wish to modify.&lt;br /&gt;
#Name the Macro.&lt;br /&gt;
#Select the Macro Icon.&lt;br /&gt;
#*Note: for additional icon options, you can use the &#039;&#039;/macroicon&#039;&#039; or &#039;&#039;/micon&#039;&#039; command within the macro. &lt;br /&gt;
#*For example, using &#039;&#039;/micon &amp;quot;Fast Blade&amp;quot;&#039;&#039; will set the Macro Icon to the same icon used by this ability (&#039;&#039;Fast Blade&#039;&#039;).&lt;br /&gt;
#Add the script to the Macro.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|sDExbMckm7A|400|right|Hotbar Macro Guide by Dying Legacy}}&lt;br /&gt;
&lt;br /&gt;
#The Macro can then be set from the Macro UI to the Hotbar as an action.&lt;br /&gt;
&lt;br /&gt;
==Limitations==&lt;br /&gt;
*Each macro can contain a maximum of 15 lines/commands.&lt;br /&gt;
*A macro cannot start another macro.&lt;br /&gt;
*Only one macro can run at a time. Starting macro will cancel the currently running macro.&lt;br /&gt;
*There is no way to change macro&#039;s behavior depending on conditions. This means that the actions taken are set and branching commands based on conditions is not possible.&lt;br /&gt;
*A character can have a maximum of 100 individual macros.&lt;br /&gt;
*The entire account can have maximum of 100 shared macros - these are shared across all characters on the account.&lt;br /&gt;
*The process of using macros as actions while using the Wait Function (&amp;lt;wait.X&amp;gt;) to queue actions is inherently slower than manual human input (see below).&lt;br /&gt;
&lt;br /&gt;
===Wait Function=== &lt;br /&gt;
You can use the macro-specific subcommand &amp;lt;wait.X&amp;gt; to queue and/or delay the next command in the macro.&lt;br /&gt;
&lt;br /&gt;
For example: the command &#039;&#039;&#039;/ac &amp;quot;Careful Synthesis&amp;quot; &amp;lt;wait.3&amp;gt;&#039;&#039;&#039; will execute the action &amp;quot;Careful Synthesis&amp;quot; and delay the execution of the next queued command in the macro by 3 seconds. The delay time starts when the first command/action is started, not after the specific command/action is executed.&lt;br /&gt;
&lt;br /&gt;
The Wait Function can only delay actions by full seconds; the use of decimal points is not possible. This means that if your recast timer is the standard 2.5 seconds for the Global Cooldown (GCD), then there will be a delay of 0.5 seconds of inaction. As this delay adds up over time across commands within more complex macros, using macros to queue up combat actions is less effective than manual input and is not recommended for multiplayer combat-oriented content.&lt;br /&gt;
&lt;br /&gt;
==Uses of Macros==&lt;br /&gt;
Macros are often used by [[Crafter|Crafters]] to streamline the crafting process for large numbers of items, as using a standardised macro for crafting specific items is more convenient than multiple individual manual inputs. However, there is the potential to miss conditional benefits/demerits that occur during the crafting, such as altered material conditions (Poor/Good/Excellent). High level crafting usually does not fit within the 15 lines limit, so it is recommended to use 2 or more macros for single crafts.&lt;br /&gt;
&lt;br /&gt;
Macros are also often used for other QoL purposes, such as changing your gearsets &amp;amp; combining actions/emotes with messages to other players. This serves to both add ease of convenience to key functions as well as add flavor to interactions with other players.&lt;br /&gt;
&lt;br /&gt;
Another use of macros is to change the game&#039;s settings; it is possible to control game settings such as volume, battle effects display toggle, and HUD layouts without navigating through numerous menus.&lt;br /&gt;
&lt;br /&gt;
==List of Commands==&lt;br /&gt;
&#039;&#039;This section is largely incomplete and is in need of detailing.&#039;&#039;&lt;br /&gt;
===Text Commands===&lt;br /&gt;
In general, entering a text command starting with the forward slash key (&amp;quot;/&amp;quot;) allows players to change equipment, use abilities, perform emotes and various other actions. Additional directions such as subcommands and placeholders can be added to commands for even greater customization, such as specifying targets, toggling functions on and off, and so on. The additional directions should follow the main command, separated by a space.&lt;br /&gt;
====Chat====&lt;br /&gt;
{{main|Chat Text Commands}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /alliance [mes.]&lt;br /&gt;
| /a&lt;br /&gt;
|Sends a message to all members of your current alliance, regardless of their location.&amp;lt;br&amp;gt;Typing /alliance or /a without a message switches the default chat mode to [Alliance].&lt;br /&gt;
|-&lt;br /&gt;
| /freecompany [mes.]&lt;br /&gt;
| /fc&lt;br /&gt;
|Sends a message to all members of your current Free Company, regardless of their location.&amp;lt;br&amp;gt;Typing /freecompany or /fc without a message switches the default chat mode to [Alliance].&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| /say [mes.]&lt;br /&gt;
| /s&lt;br /&gt;
|Sends a message to all PCs within a small radius.&amp;lt;br&amp;gt;The message will not be displayed if a PC has their [Say] chat filter turned on.&amp;lt;br&amp;gt;Typing /say or /s without a message switches the default chat mode to [Say].&lt;br /&gt;
|-&lt;br /&gt;
| /shout [mes.]&lt;br /&gt;
| /sh&lt;br /&gt;
|Sends a message to all PCs in the same area. The message will not be displayed if a PC has deselected [Shout] in the chat filter. &lt;br /&gt;
|-&lt;br /&gt;
|/tell[PC_name] [mes.]&lt;br /&gt;
|/t&lt;br /&gt;
|Sends a message to a specific PC within the same World.&amp;lt;br&amp;gt;This message cannot be seen by any other PCs.&amp;lt;br&amp;gt;Typing /tell or /t [PC_name] without a message switches the default chat mode to [Tell].&lt;br /&gt;
|-&lt;br /&gt;
| /party [mes.]&lt;br /&gt;
| /p&lt;br /&gt;
|Sends a message to all members of your current party, regardless of their location.&amp;lt;br&amp;gt;Typing /party or /p without a message switches the default chat mode to [Party].&lt;br /&gt;
|-&lt;br /&gt;
| /linkshell [mes.]&lt;br /&gt;
|/l&lt;br /&gt;
|Sends a message to all members of your active linkshell, regardless of their location.&amp;lt;br&amp;gt;Typing /linkshell or /l without a message switches the default chat mode to [Linkshell].&lt;br /&gt;
|-&lt;br /&gt;
| /echo [mes.]&lt;br /&gt;
|/e&lt;br /&gt;
|Displays a message that only you can see.&lt;br /&gt;
|-&lt;br /&gt;
| /chatmode [chat mode]&lt;br /&gt;
|/cm&lt;br /&gt;
|Set the default chat mode.&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-margin&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-yellow&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;gt;&amp;amp;gt;Example:&amp;lt;br&amp;gt;&lt;br /&gt;
/chatmode party&lt;br /&gt;
&amp;lt;br&amp;gt;(Changes default chat mode to party chat.)&lt;br /&gt;
&amp;lt;br&amp;gt;The default mode will be deactivated after a single message if it is set to Shout.&lt;br /&gt;
&amp;lt;br&amp;gt;When setting the default mode to Tell, you are still required to enter the recipient PC&#039;s name.&lt;br /&gt;
&amp;lt;br&amp;gt;If no chat mode is specified, the current default setting will be displayed.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Actions====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /action [action name]&lt;br /&gt;
| /ac&lt;br /&gt;
| Uses an action on a specified target.  This cannot be used with actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /petaction [action name]&lt;br /&gt;
| /pac&lt;br /&gt;
| Uses a pet action on the specified PC. Uses current target when not specified. This cannot be used with pet actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /petaction Obey&lt;br /&gt;
|-&lt;br /&gt;
| /companionaction [action name]&lt;br /&gt;
| /cac&lt;br /&gt;
| ses a companion action. The target of companion actions cannot be specified. This cannot be used with companion actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /companionaction Attacker Stance&lt;br /&gt;
|-&lt;br /&gt;
| /macroicon [icon name] [category]&lt;br /&gt;
| /micon&lt;br /&gt;
| Changes icon with named item/action as specified by the category. Category defaults to action if none is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Category&lt;br /&gt;
!Icon Description&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
| action&amp;lt;br&amp;gt;blueaction&amp;lt;br&amp;gt;pvpaction&lt;br /&gt;
| Specified action, blue mage action, and/or PvP action will displayed as the icon. Recast time and required MP (if any) will be displayed with the icon.&lt;br /&gt;
|-&lt;br /&gt;
| general&lt;br /&gt;
| Specified general action will be displayed as the icon. Recast time will be displayed with the icon.&lt;br /&gt;
|-&lt;br /&gt;
| pet&amp;lt;br&amp;gt;companion&lt;br /&gt;
| Specified pet/companion action will be displayed as the icon.&lt;br /&gt;
|-&lt;br /&gt;
| emote&amp;lt;br&amp;gt;minion&amp;lt;br&amp;gt;mount&amp;lt;br&amp;gt;enemysign&amp;lt;br&amp;gt;waymark&amp;lt;br&amp;gt;gearset&amp;lt;br&amp;gt;classjob&amp;lt;br&amp;gt;quickchat&amp;lt;br&amp;gt;&lt;br /&gt;
| Specified named entity will be displayed as the icon.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /recast [action name]&lt;br /&gt;
| none&lt;br /&gt;
| Displays time remaining until the specified action can be used again.&lt;br /&gt;
|-&lt;br /&gt;
| /actionerror [toggle]&lt;br /&gt;
| /aerror&lt;br /&gt;
| Disables, or enabled action errors, useful for preventing messaging on macros that are intended to fallback.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Options&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable action error messages&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable action error messages&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /equipaction [slot] [action name]&lt;br /&gt;
| /eaction&lt;br /&gt;
| Equips an action to a specified slot.&lt;br /&gt;
&amp;lt;br&amp;gt;If an action name is omitted, the action currently equipped to that slot will be removed. Basic class actions cannot be removed. Slots are designated by the numbers 1–30.&lt;br /&gt;
|-&lt;br /&gt;
| /actionqueue  [subcommand]&lt;br /&gt;
| /aq&lt;br /&gt;
| Toggle the priority input feature for actions.&lt;br /&gt;
Displays whether priority input is enabled or disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable priority input&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable priority input&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actioncancel  [subcommand]&lt;br /&gt;
| /acan&lt;br /&gt;
| Enable cancelling of actions by selecting them again from the action bar while they are being cast or channeled.&lt;br /&gt;
Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable cancelling via the action bar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable cancelling via the action bar.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Targeting====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /target [subcommand]&lt;br /&gt;
| /ta&lt;br /&gt;
| Targets the object/entity specified by [subcommand]. Does not work if the specified entity is out of targeting range or does not exist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;0&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Targets self.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;1&amp;gt; through &amp;lt;8&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Targets the specified party member. (1 is always self.)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Other game-recognized target placeholder.&#039;&#039;&#039;&lt;br /&gt;
| Examples: &#039;&#039;&#039;&amp;lt;pet&amp;gt;&#039;&#039;&#039;, &#039;&#039;&#039;&amp;lt;comp&amp;gt;&#039;&#039;&#039; (companion), &#039;&#039;&#039;&amp;amp;lt;tt&amp;amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;t2t&amp;gt;&#039;&#039;&#039; (target of your target), &#039;&#039;&#039;&amp;lt;f&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;focus&amp;gt;&#039;&#039;&#039;, etc.&lt;br /&gt;
Of particular note, &#039;&#039;&#039;&amp;lt;t&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;target&amp;gt;&#039;&#039;&#039; (your target) does nothing with this command, since it will either target what you are already targeting, or will not exist if you have nothing targeted (causing the macro line to return an error).&lt;br /&gt;
&lt;br /&gt;
A complete list of game-recognized target placeholders can be found here: https://na.finalfantasyxiv.com/lodestone/playguide/db/text_command/placeholder/&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetmode [subcommand]&lt;br /&gt;
| /tmode&lt;br /&gt;
| Toggle between targeting modes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode A. Use up and down to target party members, and left and right to cycle targets based on current target filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode B. Use up and down to select a target filer, and left and right to cycle targets.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode C. Use up and down to target party members, and left and right to cycle all targets.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /battletargetmode [subcommand]&lt;br /&gt;
| /btmode&lt;br /&gt;
| Toggle targeting mode only for enemies that are engaged. Toggle on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable targeting mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /directtarget [subcommand]&lt;br /&gt;
| /dtar&lt;br /&gt;
| Toggle direct targeting on.  Press accept/confirm to select the nearest target, regardless of filters.  Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Toggle direct targeting on. Press &#039;&#039;&#039;Accept/Confirm&#039;&#039;&#039; to select the nearest target, regardless of target filters.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Toggle direct targeting off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest PC within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetnpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest NPC or enemy within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetenemy&lt;br /&gt;
| /tenemy&lt;br /&gt;
| Targets the closest enemy&lt;br /&gt;
|-&lt;br /&gt;
| /battletarget&lt;br /&gt;
| /bt&lt;br /&gt;
| Targets the closest engaged target&lt;br /&gt;
|-&lt;br /&gt;
| /lockon&lt;br /&gt;
| none&lt;br /&gt;
| Locks on to the target.  Enter the command again to turn lock off.&lt;br /&gt;
|-&lt;br /&gt;
| /autolockon [subcommands]&lt;br /&gt;
| /autolock&lt;br /&gt;
| Automatically lock onto targets. Toggle between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable automatic target lock.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable automatic targtet lock.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /assist&lt;br /&gt;
| /as&lt;br /&gt;
| Targets the target of a PC specified by a &amp;amp;lsaquo;t&amp;amp;rsaquo;  or &amp;amp;lsaquo;p#&amp;amp;rsaquo;  macro.&lt;br /&gt;
|-&lt;br /&gt;
| /subtarget [subcommand]&lt;br /&gt;
| /st&lt;br /&gt;
| Toggles subtargeting when executing commands directly from the action bar.  Toggle between on and off when no command is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable subtargeting.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable subtargeting.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /facetarget&lt;br /&gt;
| /ft&lt;br /&gt;
| When executed, the character will immediately turn to face the main target. If the character is in motion, the character will come to an immediate halt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Equipment====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- DEPRECIATED in 2.5&lt;br /&gt;
| /equip [slot] [item name]&lt;br /&gt;
| none&lt;br /&gt;
| Equips an item to a specified slot.  If an item name is omitted, then the item currently equipped to that slot will be unequipped.&lt;br /&gt;
Available slots:&lt;br /&gt;
* main&lt;br /&gt;
* sub&lt;br /&gt;
* throwing&lt;br /&gt;
* pack&lt;br /&gt;
* pouch&lt;br /&gt;
* head&lt;br /&gt;
* body&lt;br /&gt;
* shirt&lt;br /&gt;
* legs&lt;br /&gt;
* garment&lt;br /&gt;
* hands&lt;br /&gt;
* feet&lt;br /&gt;
* waist&lt;br /&gt;
* neck&lt;br /&gt;
* ears&lt;br /&gt;
* wrists&lt;br /&gt;
* R.finger&lt;br /&gt;
* L.finger.&lt;br /&gt;
|- &lt;br /&gt;
END: DEPRECIATED SECTION --&amp;gt;&lt;br /&gt;
| /display[slot] [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of gear in the head or main hand slots.&lt;br /&gt;
Gear Slots:&lt;br /&gt;
* main (valid in passive mode only)&lt;br /&gt;
* head&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Show the item equipped in the designated slot.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Hide the item equipped in the designated slot.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /gearset change[num]&lt;br /&gt;
| /gs change&lt;br /&gt;
| Changes your equipment to the gearset registered to the [num] specified.&lt;br /&gt;
|-&lt;br /&gt;
| /job [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the job associated with your current class.  Toggle between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate the associated job.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Deactivate the associated job.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Party====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /partycmd [subcommand]&lt;br /&gt;
| /pcmd&lt;br /&gt;
| Executes various party commands.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;join&#039;&#039;&#039;&lt;br /&gt;
| Accept a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;decline&#039;&#039;&#039;&lt;br /&gt;
| Decline a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Invite targeted PC to your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;leave&#039;&#039;&#039;&lt;br /&gt;
| Leave your current party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;kick&#039;&#039;&#039; [name]&lt;br /&gt;
| Oust a PC from your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;breakup&#039;&#039;&#039;&lt;br /&gt;
| Dissolve your current party.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /join&lt;br /&gt;
| none&lt;br /&gt;
| Accepts a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| /decline&lt;br /&gt;
| none&lt;br /&gt;
| Declines a party invite.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====UI Display====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /actionbar [subcommand]&lt;br /&gt;
| /abar&lt;br /&gt;
| Toggle actionbar display method.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Always display actionbar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display bar only when executing commands.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actionbarhelp [subcommand]&lt;br /&gt;
| /abarhelp&lt;br /&gt;
| Display pop-up help text for action bars. Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetcursor [subcommand]&lt;br /&gt;
| /tcursor&lt;br /&gt;
| Set the default position of the target cursor.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Set to central.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Set to floating.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Set to both central and floating.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /names [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Turn all name displays on or off.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn names one.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn names off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemylevel [subcommand]&lt;br /&gt;
| /elevel&lt;br /&gt;
| Display levels below enemies&#039; names.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enemy levels&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enemy levels.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemyicon [subcommand]&lt;br /&gt;
| /eicon&lt;br /&gt;
| Display active and non-active icons for enemies.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display active (red) and non-active (green) icons.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide active (red) and non-active (green) icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enmity [subcommand]&lt;br /&gt;
| /enm&lt;br /&gt;
| Display enemy enmity icons.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enmity icons next to enemy HP bars.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enmity icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /away [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Change your online status to away.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display away icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide away icon.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /countdown [value]&lt;br /&gt;
| /count&lt;br /&gt;
| Initiate a countdown in seconds, starting at the designated value (up to 20 seconds). &lt;br /&gt;
Countdown length is 5 seconds when no value is specified.  &lt;br /&gt;
Words and numbers displayed will not appear in screenshots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Menus====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /loot&lt;br /&gt;
| none&lt;br /&gt;
| Opens your loot list.&lt;br /&gt;
|-&lt;br /&gt;
| /friendlist&lt;br /&gt;
| /flist&lt;br /&gt;
| Opens your friend list.&lt;br /&gt;
|-&lt;br /&gt;
| /blacklist [subcommand]&lt;br /&gt;
| /blist&lt;br /&gt;
| Opens your blacklist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Adds the character with the specified name to your blacklist.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /map&lt;br /&gt;
| none&lt;br /&gt;
| Opens the current area map.&lt;br /&gt;
|-&lt;br /&gt;
| /supportdesk&lt;br /&gt;
| /helpdesk&lt;br /&gt;
| Opens the help desk menu.&lt;br /&gt;
|-&lt;br /&gt;
| /logout&lt;br /&gt;
| none&lt;br /&gt;
| Begins the log out process.&lt;br /&gt;
|-&lt;br /&gt;
| /shutdown&lt;br /&gt;
| none&lt;br /&gt;
| Log out and exit the game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Configuration====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /shadow [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of character shadows. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable character shadows.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable character shadows.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /dusteffect [subcommand]&lt;br /&gt;
| /dust&lt;br /&gt;
| Toggle the display of graphic effects left by characters feet. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable effects made by feet.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable effects made by feet.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /physics [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle realistic physics effects. Toggles between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable realistic physics effects.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable realistic physics effects.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /profanity [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the profane language filter. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable the language filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable the language filter.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /scrollingbattletext [subcommand]&lt;br /&gt;
| /sbt&lt;br /&gt;
| Toggle the display of damage and other combat information.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable graphic combat text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable graphic combat text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /extendeddraw [subcommand]&lt;br /&gt;
| /edraw&lt;br /&gt;
| Extend the range at which graphics are drawn.  Toggles between off and on when no subcommand specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable extended drawing.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable extended drawing.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /textclear [num] [subcommand]&lt;br /&gt;
| /tc&lt;br /&gt;
| Toggle the text auto-hide feature for &#039;&#039;num&#039;&#039; log window. Text will be hidden after 60 seconds. &lt;br /&gt;
Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn on the log text hide feature.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn off the log text hide feature.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /camera [subcommand]&lt;br /&gt;
| /cam&lt;br /&gt;
| Set the current camera position as default when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;reset&#039;&#039;&#039;&lt;br /&gt;
| Reset position to system default.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /uilock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Prevents movement or resizing of UI elements.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Lock the position and size of all UI elements.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Unlock the position and size of all UI elements.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- *** /macrobar /mbar does not appear to work in 2.5.1 - commenting out. ***&lt;br /&gt;
|-&lt;br /&gt;
| /macrobar [subcommand]&lt;br /&gt;
| /mbar&lt;br /&gt;
| Toggle the continuous display of the macro bar. Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display or hide the macro bar with a single press of &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display the macro bar by holding down &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
*** END /macrobar ***&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /uihelp [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Display pop-up help text for each UI element.  Toggles between on and off when no subcommand given.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Player Search====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /search [query] ...&lt;br /&gt;
| /who&lt;br /&gt;
| Search for players using the designated conditions.  Results are displayed in the player search interface.&lt;br /&gt;
The following can be used as search subcommands:&lt;br /&gt;
* Status&lt;br /&gt;
* Class&lt;br /&gt;
* Level&lt;br /&gt;
* Job&lt;br /&gt;
* Grand Company Affiliation&lt;br /&gt;
* Area&lt;br /&gt;
* Language&lt;br /&gt;
Subcommands for the /search (/who) text command can be input directly in the language selected in the FINAL FANTASY XIV Config. &lt;br /&gt;
Searches can also be made using words found in the auto-translate dictionary.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /?&lt;br /&gt;
| /[command name]&lt;br /&gt;
| Gives a detailed explanation of specified command. Abbreviations can be used.&lt;br /&gt;
If a command name is incomplete or does not exist, similar commands will be listed.&lt;br /&gt;
*  All names used with these commands must be one word or in quotation marks.&lt;br /&gt;
|-&lt;br /&gt;
| /wait [time] &amp;lt;br&amp;gt; &amp;lt;wait.[time]&amp;gt;&lt;br /&gt;
| none&lt;br /&gt;
| A macro command for adjusting the pause between commands.&lt;br /&gt;
A wait time amount of 1 equals one second.&lt;br /&gt;
The maximum wait time allowed is 60.&lt;br /&gt;
If the wait time amount is over 60, it will be counted as 0.&lt;br /&gt;
&amp;lt;br&amp;gt; e.g. /action Swiftcast &amp;lt;me&amp;gt; &amp;lt;wait.1&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /battlemode [subcommand]&lt;br /&gt;
| /bm&lt;br /&gt;
| Toggles between active and passive mode. Toggles between active and passive mode when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Switch to active mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Switch to passive mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /item [item name] [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Uses an item on the specified target.  Cannot be used with items that are not in your inventory, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /marking [num] [target]&lt;br /&gt;
| /enemysign&lt;br /&gt;
| Set an enemy sign on the specified target. Select the type of sign using a number from 1 to 8&lt;br /&gt;
Example:&lt;br /&gt;
&amp;lt;pre&amp;gt;/enemysign 1&amp;lt;/pre&amp;gt;&lt;br /&gt;
sets sign type one on target.&lt;br /&gt;
|-&lt;br /&gt;
| /automove&lt;br /&gt;
| none&lt;br /&gt;
| Continue walking/running in the direction you are moving.  Move in the opposite direction to cancel.&lt;br /&gt;
|-&lt;br /&gt;
| /check [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Checks the targeted player&lt;br /&gt;
|-&lt;br /&gt;
| /clock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Displays the current time, as well as the time remaining until several in-game activities such as guildleve renewal and behests.&lt;br /&gt;
|-&lt;br /&gt;
| /random [value]&lt;br /&gt;
| /dice&lt;br /&gt;
| Roll a random number between 0 and the desginated value (up to 1,000). Results will be displayed in a /say radius.&lt;br /&gt;
Rolls will be between 0 and 100 when no value is designated.&lt;br /&gt;
|-&lt;br /&gt;
| /equiplinkshell [subcommand]&lt;br /&gt;
| /el&lt;br /&gt;
| Activate the designated linkshell. Unequips active linkshell when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Name&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell with provided name.  Quotation marks are required for names containing a space.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Number&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell corresponding to designated number.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Placeholders===&lt;br /&gt;
The following placeholder commands are also available for chatting and text commands.&lt;br /&gt;
====Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Placeholder&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;t&amp;gt;, &amp;lt;target&amp;gt;&lt;br /&gt;
|Displays current target&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;lt;tt&amp;amp;gt;, &amp;lt;t2t&amp;gt;&lt;br /&gt;
|Displays target of current target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays your focus target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;r&amp;gt;, &amp;lt;reply&amp;gt;&lt;br /&gt;
|Displays the name of the last player to send you a /tell&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pet&amp;gt;&lt;br /&gt;
|Displays your current (Familiar/Egi/Fairy) name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comp&amp;gt;, &amp;lt;buddy&amp;gt;, &amp;lt;c&amp;gt;, &amp;amp;lt;b&amp;amp;gt;&lt;br /&gt;
|Displays your summoned chocobo companion&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mo&amp;gt;, &amp;lt;mouse&amp;gt;&lt;br /&gt;
|Displays the name of the target under your mouse cursor (or party/ally UI)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays the name of your /focustarget&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;me&amp;gt;, &amp;lt;0&amp;gt;&lt;br /&gt;
|Displays your character&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;1&amp;gt;&lt;br /&gt;
| Party Member 1. Displays name of first party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;2&amp;gt;&lt;br /&gt;
| Party Member 2. Displays name of second party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;3&amp;gt;&lt;br /&gt;
| Party Member 3. Displays name of third party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;4&amp;gt;&lt;br /&gt;
| Party Member 4. Displays name of fourth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;5&amp;gt;&lt;br /&gt;
| Party Member 5. Displays name of fifth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;6&amp;gt;&lt;br /&gt;
| Party Member 6. Displays name of sixth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;7&amp;gt;&lt;br /&gt;
| Party Member 7. Displays name of seventh party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;8&amp;gt;&lt;br /&gt;
| Party Member 8. Displays name of eighth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;la&amp;gt;, &amp;lt;lastattacker&amp;gt;&lt;br /&gt;
| Displays the last enemy that attacked you.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;le&amp;gt;, &amp;lt;lastenemy&amp;gt;&lt;br /&gt;
| Displays the last enemy you targeted.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;lt&amp;gt;, &amp;lt;lasttarget&amp;gt;&lt;br /&gt;
| Displays your last target.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;attack1&amp;gt;, &amp;lt;attack2&amp;gt;, &amp;lt;attack3&amp;gt;, &amp;lt;attack4&amp;gt;, &amp;lt;attack5&amp;gt;&lt;br /&gt;
|Displays target to attack 1-5&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;bind1&amp;gt;, &amp;lt;bind2&amp;gt;, &amp;lt;bind3&amp;gt; &lt;br /&gt;
|Displays target to bind 1-3&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;ignore1&amp;gt;, &amp;lt;ignore2&amp;gt;&lt;br /&gt;
|Displays target to ignore 1-2&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;square&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a square (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;circle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a circle (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;cross&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a cross (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;triangle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a triangle (using [[signs]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Non-Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Placeholder&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;class&amp;gt;, &amp;lt;job&amp;gt;&lt;br /&gt;
|Displays current class (or job) and level. &amp;lt;br&amp;gt;Example: scholar(80)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hp&amp;gt;&lt;br /&gt;
|Displays current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hpp&amp;gt;&lt;br /&gt;
|Displays current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mp&amp;gt;&lt;br /&gt;
|Displays current MP and maximum MP.&amp;lt;br&amp;gt;Example: 75/100&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mpp&amp;gt;&lt;br /&gt;
|Displays current MP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphpp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;thpp&amp;gt;, &amp;lt;targethpp&amp;gt;&lt;br /&gt;
|Displays target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fhpp&amp;gt;, &amp;lt;focushpp&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fclass&amp;gt;, &amp;lt;focusclass&amp;gt;, &amp;lt;fjob&amp;gt;, &amp;lt;focusjob&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s class (or job). &amp;lt;br&amp;gt;Example: astrologian&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pos&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of current location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;flag&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of flag&#039;s location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;recast.[action name]&amp;gt;&lt;br /&gt;
|Display&#039;s cooldown for specified action. &amp;lt;br&amp;gt;Example (&amp;lt;recast.summon seraph&amp;gt;): 1:32&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
{{main|Macro Guides}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Macro]]&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&amp;lt;nowiki&amp;gt;Insert non-formatted text here&amp;lt;/nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=711908</id>
		<title>Macro</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=711908"/>
		<updated>2024-02-18T16:38:49Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: /* Actions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;See also [[Commands]], [[Controller Guide]] and [[Macro Guides]]&#039;&#039;&lt;br /&gt;
{{TOCRIGHT}}&lt;br /&gt;
[[File:Macro icon2.png|link=]] Macros are user-defined sequences of commands that allow you to record multiple actions and trigger them with a single button or key stroke.&lt;br /&gt;
==Creating Macros==	&lt;br /&gt;
#Open the Main Menu.&lt;br /&gt;
#Select the User Macro Option under &amp;quot;System&amp;quot;.&lt;br /&gt;
#Select the Macro Number you wish to modify.&lt;br /&gt;
#Name the Macro.&lt;br /&gt;
#Select the Macro Icon.&lt;br /&gt;
#*Note: for additional icon options, you can use the &#039;&#039;/macroicon&#039;&#039; or &#039;&#039;/micon&#039;&#039; command within the macro. &lt;br /&gt;
#*For example, using &#039;&#039;/micon &amp;quot;Fast Blade&amp;quot;&#039;&#039; will set the Macro Icon to the same icon used by this ability (&#039;&#039;Fast Blade&#039;&#039;).&lt;br /&gt;
#Add the script to the Macro.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|sDExbMckm7A|400|right|Hotbar Macro Guide by Dying Legacy}}&lt;br /&gt;
&lt;br /&gt;
#The Macro can then be set from the Macro UI to the Hotbar as an action.&lt;br /&gt;
&lt;br /&gt;
==Limitations==&lt;br /&gt;
*Each macro can contain a maximum of 15 lines/commands.&lt;br /&gt;
*A macro cannot start another macro.&lt;br /&gt;
*Only one macro can run at a time. Starting macro will cancel the currently running macro.&lt;br /&gt;
*There is no way to change macro&#039;s behavior depending on conditions. This means that the actions taken are set and branching commands based on conditions is not possible.&lt;br /&gt;
*A character can have a maximum of 100 individual macros.&lt;br /&gt;
*The entire account can have maximum of 100 shared macros - these are shared across all characters on the account.&lt;br /&gt;
*The process of using macros as actions while using the Wait Function (&amp;lt;wait.X&amp;gt;) to queue actions is inherently slower than manual human input (see below).&lt;br /&gt;
&lt;br /&gt;
===Wait Function=== &lt;br /&gt;
You can use the macro-specific subcommand &amp;lt;wait.X&amp;gt; to queue and/or delay the next command in the macro.&lt;br /&gt;
&lt;br /&gt;
For example: the command &#039;&#039;&#039;/ac &amp;quot;Careful Synthesis&amp;quot; &amp;lt;wait.3&amp;gt;&#039;&#039;&#039; will execute the action &amp;quot;Careful Synthesis&amp;quot; and delay the execution of the next queued command in the macro by 3 seconds. The delay time starts when the first command/action is started, not after the specific command/action is executed.&lt;br /&gt;
&lt;br /&gt;
The Wait Function can only delay actions by full seconds; the use of decimal points is not possible. This means that if your recast timer is the standard 2.5 seconds for the Global Cooldown (GCD), then there will be a delay of 0.5 seconds of inaction. As this delay adds up over time across commands within more complex macros, using macros to queue up combat actions is less effective than manual input and is not recommended for multiplayer combat-oriented content.&lt;br /&gt;
&lt;br /&gt;
==Uses of Macros==&lt;br /&gt;
Macros are often used by [[Crafter|Crafters]] to streamline the crafting process for large numbers of items, as using a standardised macro for crafting specific items is more convenient than multiple individual manual inputs. However, there is the potential to miss conditional benefits/demerits that occur during the crafting, such as altered material conditions (Poor/Good/Excellent). High level crafting usually does not fit within the 15 lines limit, so it is recommended to use 2 or more macros for single crafts.&lt;br /&gt;
&lt;br /&gt;
Macros are also often used for other QoL purposes, such as changing your gearsets &amp;amp; combining actions/emotes with messages to other players. This serves to both add ease of convenience to key functions as well as add flavor to interactions with other players.&lt;br /&gt;
&lt;br /&gt;
Another use of macros is to change the game&#039;s settings; it is possible to control game settings such as volume, battle effects display toggle, and HUD layouts without navigating through numerous menus.&lt;br /&gt;
&lt;br /&gt;
==List of Commands==&lt;br /&gt;
&#039;&#039;This section is largely incomplete and is in need of detailing.&#039;&#039;&lt;br /&gt;
===Text Commands===&lt;br /&gt;
In general, entering a text command starting with the forward slash key (&amp;quot;/&amp;quot;) allows players to change equipment, use abilities, perform emotes and various other actions. Additional directions such as subcommands and placeholders can be added to commands for even greater customization, such as specifying targets, toggling functions on and off, and so on. The additional directions should follow the main command, separated by a space.&lt;br /&gt;
====Chat====&lt;br /&gt;
{{main|Chat Text Commands}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /alliance [mes.]&lt;br /&gt;
| /a&lt;br /&gt;
|Sends a message to all members of your current alliance, regardless of their location.&amp;lt;br&amp;gt;Typing /alliance or /a without a message switches the default chat mode to [Alliance].&lt;br /&gt;
|-&lt;br /&gt;
| /freecompany [mes.]&lt;br /&gt;
| /fc&lt;br /&gt;
|Sends a message to all members of your current Free Company, regardless of their location.&amp;lt;br&amp;gt;Typing /freecompany or /fc without a message switches the default chat mode to [Alliance].&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| /say [mes.]&lt;br /&gt;
| /s&lt;br /&gt;
|Sends a message to all PCs within a small radius.&amp;lt;br&amp;gt;The message will not be displayed if a PC has their [Say] chat filter turned on.&amp;lt;br&amp;gt;Typing /say or /s without a message switches the default chat mode to [Say].&lt;br /&gt;
|-&lt;br /&gt;
| /shout [mes.]&lt;br /&gt;
| /sh&lt;br /&gt;
|Sends a message to all PCs in the same area. The message will not be displayed if a PC has deselected [Shout] in the chat filter. &lt;br /&gt;
|-&lt;br /&gt;
|/tell[PC_name] [mes.]&lt;br /&gt;
|/t&lt;br /&gt;
|Sends a message to a specific PC within the same World.&amp;lt;br&amp;gt;This message cannot be seen by any other PCs.&amp;lt;br&amp;gt;Typing /tell or /t [PC_name] without a message switches the default chat mode to [Tell].&lt;br /&gt;
|-&lt;br /&gt;
| /party [mes.]&lt;br /&gt;
| /p&lt;br /&gt;
|Sends a message to all members of your current party, regardless of their location.&amp;lt;br&amp;gt;Typing /party or /p without a message switches the default chat mode to [Party].&lt;br /&gt;
|-&lt;br /&gt;
| /linkshell [mes.]&lt;br /&gt;
|/l&lt;br /&gt;
|Sends a message to all members of your active linkshell, regardless of their location.&amp;lt;br&amp;gt;Typing /linkshell or /l without a message switches the default chat mode to [Linkshell].&lt;br /&gt;
|-&lt;br /&gt;
| /echo [mes.]&lt;br /&gt;
|/e&lt;br /&gt;
|Displays a message that only you can see.&lt;br /&gt;
|-&lt;br /&gt;
| /chatmode [chat mode]&lt;br /&gt;
|/cm&lt;br /&gt;
|Set the default chat mode.&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-margin&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-yellow&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;gt;&amp;amp;gt;Example:&amp;lt;br&amp;gt;&lt;br /&gt;
/chatmode party&lt;br /&gt;
&amp;lt;br&amp;gt;(Changes default chat mode to party chat.)&lt;br /&gt;
&amp;lt;br&amp;gt;The default mode will be deactivated after a single message if it is set to Shout.&lt;br /&gt;
&amp;lt;br&amp;gt;When setting the default mode to Tell, you are still required to enter the recipient PC&#039;s name.&lt;br /&gt;
&amp;lt;br&amp;gt;If no chat mode is specified, the current default setting will be displayed.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Actions====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /action [action name]&lt;br /&gt;
| /ac&lt;br /&gt;
| Uses an action on a specified target.  This cannot be used with actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /petaction [action name]&lt;br /&gt;
| /pac&lt;br /&gt;
| Uses a pet action on the specified PC. Uses current target when not specified. This cannot be used with pet actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /petaction Obey&lt;br /&gt;
|-&lt;br /&gt;
| /companionaction [action name]&lt;br /&gt;
| /cac&lt;br /&gt;
| ses a companion action. The target of companion actions cannot be specified. This cannot be used with companion actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /companionaction Attacker Stance&lt;br /&gt;
|-&lt;br /&gt;
| /macroicon [icon name] [category]&lt;br /&gt;
| /micon&lt;br /&gt;
| Changes icon with named item/action as specified by the category. Category defaults to action if none is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Category&lt;br /&gt;
!Icon Description&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
| action&amp;lt;br&amp;gt;blueaction&amp;lt;br&amp;gt;pvpaction&lt;br /&gt;
| Specified action, blue mage action, and/or PvP action will displayed as the icon. Recast time and required MP (if any) will be displayed with the icon.&lt;br /&gt;
|-&lt;br /&gt;
| general&lt;br /&gt;
| Specified general action will be displayed as the icon. Recast time will be displayed with the icon.&lt;br /&gt;
|-&lt;br /&gt;
| pet&amp;lt;br&amp;gt;companion&lt;br /&gt;
| Specified pet/comapnion action will be displayed as the icon.&lt;br /&gt;
|-&lt;br /&gt;
| emote&amp;lt;br&amp;gt;minion&amp;lt;br&amp;gt;mount&amp;lt;br&amp;gt;enemysign&amp;lt;br&amp;gt;waymark&amp;lt;br&amp;gt;gearset&amp;lt;br&amp;gt;classjob&amp;lt;br&amp;gt;quickchat&amp;lt;br&amp;gt;&lt;br /&gt;
| Specified named entity will be displayed as the icon.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /recast [action name]&lt;br /&gt;
| none&lt;br /&gt;
| Displays time remaining until the specified action can be used again.&lt;br /&gt;
|-&lt;br /&gt;
| /actionerror [toggle]&lt;br /&gt;
| /aerror&lt;br /&gt;
| Disables, or enabled action errors, useful for preventing messaging on macros that are intended to fallback.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Options&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable action error messages&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable action error messages&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /equipaction [slot] [action name]&lt;br /&gt;
| /eaction&lt;br /&gt;
| Equips an action to a specified slot.&lt;br /&gt;
&amp;lt;br&amp;gt;If an action name is omitted, the action currently equipped to that slot will be removed. Basic class actions cannot be removed. Slots are designated by the numbers 1–30.&lt;br /&gt;
|-&lt;br /&gt;
| /actionqueue  [subcommand]&lt;br /&gt;
| /aq&lt;br /&gt;
| Toggle the priority input feature for actions.&lt;br /&gt;
Displays whether priority input is enabled or disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable priority input&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable priority input&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actioncancel  [subcommand]&lt;br /&gt;
| /acan&lt;br /&gt;
| Enable cancelling of actions by selecting them again from the action bar while they are being cast or channeled.&lt;br /&gt;
Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable cancelling via the action bar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable cancelling via the action bar.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Targeting====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /target [subcommand]&lt;br /&gt;
| /ta&lt;br /&gt;
| Targets the object/entity specified by [subcommand]. Does not work if the specified entity is out of targeting range or does not exist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;0&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Targets self.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;1&amp;gt; through &amp;lt;8&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Targets the specified party member. (1 is always self.)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Other game-recognized target placeholder.&#039;&#039;&#039;&lt;br /&gt;
| Examples: &#039;&#039;&#039;&amp;lt;pet&amp;gt;&#039;&#039;&#039;, &#039;&#039;&#039;&amp;lt;comp&amp;gt;&#039;&#039;&#039; (companion), &#039;&#039;&#039;&amp;amp;lt;tt&amp;amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;t2t&amp;gt;&#039;&#039;&#039; (target of your target), &#039;&#039;&#039;&amp;lt;f&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;focus&amp;gt;&#039;&#039;&#039;, etc.&lt;br /&gt;
Of particular note, &#039;&#039;&#039;&amp;lt;t&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;target&amp;gt;&#039;&#039;&#039; (your target) does nothing with this command, since it will either target what you are already targeting, or will not exist if you have nothing targeted (causing the macro line to return an error).&lt;br /&gt;
&lt;br /&gt;
A complete list of game-recognized target placeholders can be found here: https://na.finalfantasyxiv.com/lodestone/playguide/db/text_command/placeholder/&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetmode [subcommand]&lt;br /&gt;
| /tmode&lt;br /&gt;
| Toggle between targeting modes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode A. Use up and down to target party members, and left and right to cycle targets based on current target filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode B. Use up and down to select a target filer, and left and right to cycle targets.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode C. Use up and down to target party members, and left and right to cycle all targets.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /battletargetmode [subcommand]&lt;br /&gt;
| /btmode&lt;br /&gt;
| Toggle targeting mode only for enemies that are engaged. Toggle on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable targeting mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /directtarget [subcommand]&lt;br /&gt;
| /dtar&lt;br /&gt;
| Toggle direct targeting on.  Press accept/confirm to select the nearest target, regardless of filters.  Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Toggle direct targeting on. Press &#039;&#039;&#039;Accept/Confirm&#039;&#039;&#039; to select the nearest target, regardless of target filters.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Toggle direct targeting off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest PC within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetnpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest NPC or enemy within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetenemy&lt;br /&gt;
| /tenemy&lt;br /&gt;
| Targets the closest enemy&lt;br /&gt;
|-&lt;br /&gt;
| /battletarget&lt;br /&gt;
| /bt&lt;br /&gt;
| Targets the closest engaged target&lt;br /&gt;
|-&lt;br /&gt;
| /lockon&lt;br /&gt;
| none&lt;br /&gt;
| Locks on to the target.  Enter the command again to turn lock off.&lt;br /&gt;
|-&lt;br /&gt;
| /autolockon [subcommands]&lt;br /&gt;
| /autolock&lt;br /&gt;
| Automatically lock onto targets. Toggle between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable automatic target lock.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable automatic targtet lock.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /assist&lt;br /&gt;
| /as&lt;br /&gt;
| Targets the target of a PC specified by a &amp;amp;lsaquo;t&amp;amp;rsaquo;  or &amp;amp;lsaquo;p#&amp;amp;rsaquo;  macro.&lt;br /&gt;
|-&lt;br /&gt;
| /subtarget [subcommand]&lt;br /&gt;
| /st&lt;br /&gt;
| Toggles subtargeting when executing commands directly from the action bar.  Toggle between on and off when no command is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable subtargeting.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable subtargeting.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /facetarget&lt;br /&gt;
| /ft&lt;br /&gt;
| When executed, the character will immediately turn to face the main target. If the character is in motion, the character will come to an immediate halt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Equipment====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- DEPRECIATED in 2.5&lt;br /&gt;
| /equip [slot] [item name]&lt;br /&gt;
| none&lt;br /&gt;
| Equips an item to a specified slot.  If an item name is omitted, then the item currently equipped to that slot will be unequipped.&lt;br /&gt;
Available slots:&lt;br /&gt;
* main&lt;br /&gt;
* sub&lt;br /&gt;
* throwing&lt;br /&gt;
* pack&lt;br /&gt;
* pouch&lt;br /&gt;
* head&lt;br /&gt;
* body&lt;br /&gt;
* shirt&lt;br /&gt;
* legs&lt;br /&gt;
* garment&lt;br /&gt;
* hands&lt;br /&gt;
* feet&lt;br /&gt;
* waist&lt;br /&gt;
* neck&lt;br /&gt;
* ears&lt;br /&gt;
* wrists&lt;br /&gt;
* R.finger&lt;br /&gt;
* L.finger.&lt;br /&gt;
|- &lt;br /&gt;
END: DEPRECIATED SECTION --&amp;gt;&lt;br /&gt;
| /display[slot] [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of gear in the head or main hand slots.&lt;br /&gt;
Gear Slots:&lt;br /&gt;
* main (valid in passive mode only)&lt;br /&gt;
* head&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Show the item equipped in the designated slot.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Hide the item equipped in the designated slot.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /gearset change[num]&lt;br /&gt;
| /gs change&lt;br /&gt;
| Changes your equipment to the gearset registered to the [num] specified.&lt;br /&gt;
|-&lt;br /&gt;
| /job [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the job associated with your current class.  Toggle between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate the associated job.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Deactivate the associated job.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Party====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /partycmd [subcommand]&lt;br /&gt;
| /pcmd&lt;br /&gt;
| Executes various party commands.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;join&#039;&#039;&#039;&lt;br /&gt;
| Accept a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;decline&#039;&#039;&#039;&lt;br /&gt;
| Decline a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Invite targeted PC to your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;leave&#039;&#039;&#039;&lt;br /&gt;
| Leave your current party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;kick&#039;&#039;&#039; [name]&lt;br /&gt;
| Oust a PC from your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;breakup&#039;&#039;&#039;&lt;br /&gt;
| Dissolve your current party.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /join&lt;br /&gt;
| none&lt;br /&gt;
| Accepts a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| /decline&lt;br /&gt;
| none&lt;br /&gt;
| Declines a party invite.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====UI Display====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /actionbar [subcommand]&lt;br /&gt;
| /abar&lt;br /&gt;
| Toggle actionbar display method.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Always display actionbar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display bar only when executing commands.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actionbarhelp [subcommand]&lt;br /&gt;
| /abarhelp&lt;br /&gt;
| Display pop-up help text for action bars. Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetcursor [subcommand]&lt;br /&gt;
| /tcursor&lt;br /&gt;
| Set the default position of the target cursor.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Set to central.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Set to floating.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Set to both central and floating.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /names [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Turn all name displays on or off.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn names one.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn names off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemylevel [subcommand]&lt;br /&gt;
| /elevel&lt;br /&gt;
| Display levels below enemies&#039; names.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enemy levels&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enemy levels.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemyicon [subcommand]&lt;br /&gt;
| /eicon&lt;br /&gt;
| Display active and non-active icons for enemies.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display active (red) and non-active (green) icons.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide active (red) and non-active (green) icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enmity [subcommand]&lt;br /&gt;
| /enm&lt;br /&gt;
| Display enemy enmity icons.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enmity icons next to enemy HP bars.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enmity icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /away [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Change your online status to away.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display away icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide away icon.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /countdown [value]&lt;br /&gt;
| /count&lt;br /&gt;
| Initiate a countdown in seconds, starting at the designated value (up to 20 seconds). &lt;br /&gt;
Countdown length is 5 seconds when no value is specified.  &lt;br /&gt;
Words and numbers displayed will not appear in screenshots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Menus====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /loot&lt;br /&gt;
| none&lt;br /&gt;
| Opens your loot list.&lt;br /&gt;
|-&lt;br /&gt;
| /friendlist&lt;br /&gt;
| /flist&lt;br /&gt;
| Opens your friend list.&lt;br /&gt;
|-&lt;br /&gt;
| /blacklist [subcommand]&lt;br /&gt;
| /blist&lt;br /&gt;
| Opens your blacklist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Adds the character with the specified name to your blacklist.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /map&lt;br /&gt;
| none&lt;br /&gt;
| Opens the current area map.&lt;br /&gt;
|-&lt;br /&gt;
| /supportdesk&lt;br /&gt;
| /helpdesk&lt;br /&gt;
| Opens the help desk menu.&lt;br /&gt;
|-&lt;br /&gt;
| /logout&lt;br /&gt;
| none&lt;br /&gt;
| Begins the log out process.&lt;br /&gt;
|-&lt;br /&gt;
| /shutdown&lt;br /&gt;
| none&lt;br /&gt;
| Log out and exit the game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Configuration====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /shadow [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of character shadows. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable character shadows.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable character shadows.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /dusteffect [subcommand]&lt;br /&gt;
| /dust&lt;br /&gt;
| Toggle the display of graphic effects left by characters feet. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable effects made by feet.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable effects made by feet.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /physics [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle realistic physics effects. Toggles between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable realistic physics effects.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable realistic physics effects.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /profanity [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the profane language filter. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable the language filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable the language filter.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /scrollingbattletext [subcommand]&lt;br /&gt;
| /sbt&lt;br /&gt;
| Toggle the display of damage and other combat information.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable graphic combat text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable graphic combat text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /extendeddraw [subcommand]&lt;br /&gt;
| /edraw&lt;br /&gt;
| Extend the range at which graphics are drawn.  Toggles between off and on when no subcommand specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable extended drawing.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable extended drawing.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /textclear [num] [subcommand]&lt;br /&gt;
| /tc&lt;br /&gt;
| Toggle the text auto-hide feature for &#039;&#039;num&#039;&#039; log window. Text will be hidden after 60 seconds. &lt;br /&gt;
Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn on the log text hide feature.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn off the log text hide feature.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /camera [subcommand]&lt;br /&gt;
| /cam&lt;br /&gt;
| Set the current camera position as default when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;reset&#039;&#039;&#039;&lt;br /&gt;
| Reset position to system default.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /uilock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Prevents movement or resizing of UI elements.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Lock the position and size of all UI elements.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Unlock the position and size of all UI elements.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- *** /macrobar /mbar does not appear to work in 2.5.1 - commenting out. ***&lt;br /&gt;
|-&lt;br /&gt;
| /macrobar [subcommand]&lt;br /&gt;
| /mbar&lt;br /&gt;
| Toggle the continuous display of the macro bar. Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display or hide the macro bar with a single press of &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display the macro bar by holding down &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
*** END /macrobar ***&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /uihelp [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Display pop-up help text for each UI element.  Toggles between on and off when no subcommand given.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Player Search====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /search [query] ...&lt;br /&gt;
| /who&lt;br /&gt;
| Search for players using the designated conditions.  Results are displayed in the player search interface.&lt;br /&gt;
The following can be used as search subcommands:&lt;br /&gt;
* Status&lt;br /&gt;
* Class&lt;br /&gt;
* Level&lt;br /&gt;
* Job&lt;br /&gt;
* Grand Company Affiliation&lt;br /&gt;
* Area&lt;br /&gt;
* Language&lt;br /&gt;
Subcommands for the /search (/who) text command can be input directly in the language selected in the FINAL FANTASY XIV Config. &lt;br /&gt;
Searches can also be made using words found in the auto-translate dictionary.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /?&lt;br /&gt;
| /[command name]&lt;br /&gt;
| Gives a detailed explanation of specified command. Abbreviations can be used.&lt;br /&gt;
If a command name is incomplete or does not exist, similar commands will be listed.&lt;br /&gt;
*  All names used with these commands must be one word or in quotation marks.&lt;br /&gt;
|-&lt;br /&gt;
| /wait [time] &amp;lt;br&amp;gt; &amp;lt;wait.[time]&amp;gt;&lt;br /&gt;
| none&lt;br /&gt;
| A macro command for adjusting the pause between commands.&lt;br /&gt;
A wait time amount of 1 equals one second.&lt;br /&gt;
The maximum wait time allowed is 60.&lt;br /&gt;
If the wait time amount is over 60, it will be counted as 0.&lt;br /&gt;
&amp;lt;br&amp;gt; e.g. /action Swiftcast &amp;lt;me&amp;gt; &amp;lt;wait.1&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /battlemode [subcommand]&lt;br /&gt;
| /bm&lt;br /&gt;
| Toggles between active and passive mode. Toggles between active and passive mode when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Switch to active mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Switch to passive mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /item [item name] [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Uses an item on the specified target.  Cannot be used with items that are not in your inventory, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /marking [num] [target]&lt;br /&gt;
| /enemysign&lt;br /&gt;
| Set an enemy sign on the specified target. Select the type of sign using a number from 1 to 8&lt;br /&gt;
Example:&lt;br /&gt;
&amp;lt;pre&amp;gt;/enemysign 1&amp;lt;/pre&amp;gt;&lt;br /&gt;
sets sign type one on target.&lt;br /&gt;
|-&lt;br /&gt;
| /automove&lt;br /&gt;
| none&lt;br /&gt;
| Continue walking/running in the direction you are moving.  Move in the opposite direction to cancel.&lt;br /&gt;
|-&lt;br /&gt;
| /check [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Checks the targeted player&lt;br /&gt;
|-&lt;br /&gt;
| /clock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Displays the current time, as well as the time remaining until several in-game activities such as guildleve renewal and behests.&lt;br /&gt;
|-&lt;br /&gt;
| /random [value]&lt;br /&gt;
| /dice&lt;br /&gt;
| Roll a random number between 0 and the desginated value (up to 1,000). Results will be displayed in a /say radius.&lt;br /&gt;
Rolls will be between 0 and 100 when no value is designated.&lt;br /&gt;
|-&lt;br /&gt;
| /equiplinkshell [subcommand]&lt;br /&gt;
| /el&lt;br /&gt;
| Activate the designated linkshell. Unequips active linkshell when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Name&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell with provided name.  Quotation marks are required for names containing a space.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Number&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell corresponding to designated number.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Placeholders===&lt;br /&gt;
The following placeholder commands are also available for chatting and text commands.&lt;br /&gt;
====Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Placeholder&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;t&amp;gt;, &amp;lt;target&amp;gt;&lt;br /&gt;
|Displays current target&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;lt;tt&amp;amp;gt;, &amp;lt;t2t&amp;gt;&lt;br /&gt;
|Displays target of current target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays your focus target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;r&amp;gt;, &amp;lt;reply&amp;gt;&lt;br /&gt;
|Displays the name of the last player to send you a /tell&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pet&amp;gt;&lt;br /&gt;
|Displays your current (Familiar/Egi/Fairy) name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comp&amp;gt;, &amp;lt;buddy&amp;gt;, &amp;lt;c&amp;gt;, &amp;amp;lt;b&amp;amp;gt;&lt;br /&gt;
|Displays your summoned chocobo companion&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mo&amp;gt;, &amp;lt;mouse&amp;gt;&lt;br /&gt;
|Displays the name of the target under your mouse cursor (or party/ally UI)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays the name of your /focustarget&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;me&amp;gt;, &amp;lt;0&amp;gt;&lt;br /&gt;
|Displays your character&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;1&amp;gt;&lt;br /&gt;
| Party Member 1. Displays name of first party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;2&amp;gt;&lt;br /&gt;
| Party Member 2. Displays name of second party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;3&amp;gt;&lt;br /&gt;
| Party Member 3. Displays name of third party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;4&amp;gt;&lt;br /&gt;
| Party Member 4. Displays name of fourth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;5&amp;gt;&lt;br /&gt;
| Party Member 5. Displays name of fifth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;6&amp;gt;&lt;br /&gt;
| Party Member 6. Displays name of sixth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;7&amp;gt;&lt;br /&gt;
| Party Member 7. Displays name of seventh party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;8&amp;gt;&lt;br /&gt;
| Party Member 8. Displays name of eighth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;la&amp;gt;, &amp;lt;lastattacker&amp;gt;&lt;br /&gt;
| Displays the last enemy that attacked you.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;le&amp;gt;, &amp;lt;lastenemy&amp;gt;&lt;br /&gt;
| Displays the last enemy you targeted.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;lt&amp;gt;, &amp;lt;lasttarget&amp;gt;&lt;br /&gt;
| Displays your last target.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;attack1&amp;gt;, &amp;lt;attack2&amp;gt;, &amp;lt;attack3&amp;gt;, &amp;lt;attack4&amp;gt;, &amp;lt;attack5&amp;gt;&lt;br /&gt;
|Displays target to attack 1-5&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;bind1&amp;gt;, &amp;lt;bind2&amp;gt;, &amp;lt;bind3&amp;gt; &lt;br /&gt;
|Displays target to bind 1-3&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;ignore1&amp;gt;, &amp;lt;ignore2&amp;gt;&lt;br /&gt;
|Displays target to ignore 1-2&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;square&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a square (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;circle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a circle (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;cross&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a cross (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;triangle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a triangle (using [[signs]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Non-Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Placeholder&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;class&amp;gt;, &amp;lt;job&amp;gt;&lt;br /&gt;
|Displays current class (or job) and level. &amp;lt;br&amp;gt;Example: scholar(80)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hp&amp;gt;&lt;br /&gt;
|Displays current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hpp&amp;gt;&lt;br /&gt;
|Displays current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mp&amp;gt;&lt;br /&gt;
|Displays current MP and maximum MP.&amp;lt;br&amp;gt;Example: 75/100&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mpp&amp;gt;&lt;br /&gt;
|Displays current MP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphpp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;thpp&amp;gt;, &amp;lt;targethpp&amp;gt;&lt;br /&gt;
|Displays target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fhpp&amp;gt;, &amp;lt;focushpp&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fclass&amp;gt;, &amp;lt;focusclass&amp;gt;, &amp;lt;fjob&amp;gt;, &amp;lt;focusjob&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s class (or job). &amp;lt;br&amp;gt;Example: astrologian&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pos&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of current location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;flag&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of flag&#039;s location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;recast.[action name]&amp;gt;&lt;br /&gt;
|Display&#039;s cooldown for specified action. &amp;lt;br&amp;gt;Example (&amp;lt;recast.summon seraph&amp;gt;): 1:32&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
{{main|Macro Guides}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Macro]]&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&amp;lt;nowiki&amp;gt;Insert non-formatted text here&amp;lt;/nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=711907</id>
		<title>Macro</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=711907"/>
		<updated>2024-02-18T16:34:16Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: /* Actions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;See also [[Commands]], [[Controller Guide]] and [[Macro Guides]]&#039;&#039;&lt;br /&gt;
{{TOCRIGHT}}&lt;br /&gt;
[[File:Macro icon2.png|link=]] Macros are user-defined sequences of commands that allow you to record multiple actions and trigger them with a single button or key stroke.&lt;br /&gt;
==Creating Macros==	&lt;br /&gt;
#Open the Main Menu.&lt;br /&gt;
#Select the User Macro Option under &amp;quot;System&amp;quot;.&lt;br /&gt;
#Select the Macro Number you wish to modify.&lt;br /&gt;
#Name the Macro.&lt;br /&gt;
#Select the Macro Icon.&lt;br /&gt;
#*Note: for additional icon options, you can use the &#039;&#039;/macroicon&#039;&#039; or &#039;&#039;/micon&#039;&#039; command within the macro. &lt;br /&gt;
#*For example, using &#039;&#039;/micon &amp;quot;Fast Blade&amp;quot;&#039;&#039; will set the Macro Icon to the same icon used by this ability (&#039;&#039;Fast Blade&#039;&#039;).&lt;br /&gt;
#Add the script to the Macro.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|sDExbMckm7A|400|right|Hotbar Macro Guide by Dying Legacy}}&lt;br /&gt;
&lt;br /&gt;
#The Macro can then be set from the Macro UI to the Hotbar as an action.&lt;br /&gt;
&lt;br /&gt;
==Limitations==&lt;br /&gt;
*Each macro can contain a maximum of 15 lines/commands.&lt;br /&gt;
*A macro cannot start another macro.&lt;br /&gt;
*Only one macro can run at a time. Starting macro will cancel the currently running macro.&lt;br /&gt;
*There is no way to change macro&#039;s behavior depending on conditions. This means that the actions taken are set and branching commands based on conditions is not possible.&lt;br /&gt;
*A character can have a maximum of 100 individual macros.&lt;br /&gt;
*The entire account can have maximum of 100 shared macros - these are shared across all characters on the account.&lt;br /&gt;
*The process of using macros as actions while using the Wait Function (&amp;lt;wait.X&amp;gt;) to queue actions is inherently slower than manual human input (see below).&lt;br /&gt;
&lt;br /&gt;
===Wait Function=== &lt;br /&gt;
You can use the macro-specific subcommand &amp;lt;wait.X&amp;gt; to queue and/or delay the next command in the macro.&lt;br /&gt;
&lt;br /&gt;
For example: the command &#039;&#039;&#039;/ac &amp;quot;Careful Synthesis&amp;quot; &amp;lt;wait.3&amp;gt;&#039;&#039;&#039; will execute the action &amp;quot;Careful Synthesis&amp;quot; and delay the execution of the next queued command in the macro by 3 seconds. The delay time starts when the first command/action is started, not after the specific command/action is executed.&lt;br /&gt;
&lt;br /&gt;
The Wait Function can only delay actions by full seconds; the use of decimal points is not possible. This means that if your recast timer is the standard 2.5 seconds for the Global Cooldown (GCD), then there will be a delay of 0.5 seconds of inaction. As this delay adds up over time across commands within more complex macros, using macros to queue up combat actions is less effective than manual input and is not recommended for multiplayer combat-oriented content.&lt;br /&gt;
&lt;br /&gt;
==Uses of Macros==&lt;br /&gt;
Macros are often used by [[Crafter|Crafters]] to streamline the crafting process for large numbers of items, as using a standardised macro for crafting specific items is more convenient than multiple individual manual inputs. However, there is the potential to miss conditional benefits/demerits that occur during the crafting, such as altered material conditions (Poor/Good/Excellent). High level crafting usually does not fit within the 15 lines limit, so it is recommended to use 2 or more macros for single crafts.&lt;br /&gt;
&lt;br /&gt;
Macros are also often used for other QoL purposes, such as changing your gearsets &amp;amp; combining actions/emotes with messages to other players. This serves to both add ease of convenience to key functions as well as add flavor to interactions with other players.&lt;br /&gt;
&lt;br /&gt;
Another use of macros is to change the game&#039;s settings; it is possible to control game settings such as volume, battle effects display toggle, and HUD layouts without navigating through numerous menus.&lt;br /&gt;
&lt;br /&gt;
==List of Commands==&lt;br /&gt;
&#039;&#039;This section is largely incomplete and is in need of detailing.&#039;&#039;&lt;br /&gt;
===Text Commands===&lt;br /&gt;
In general, entering a text command starting with the forward slash key (&amp;quot;/&amp;quot;) allows players to change equipment, use abilities, perform emotes and various other actions. Additional directions such as subcommands and placeholders can be added to commands for even greater customization, such as specifying targets, toggling functions on and off, and so on. The additional directions should follow the main command, separated by a space.&lt;br /&gt;
====Chat====&lt;br /&gt;
{{main|Chat Text Commands}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /alliance [mes.]&lt;br /&gt;
| /a&lt;br /&gt;
|Sends a message to all members of your current alliance, regardless of their location.&amp;lt;br&amp;gt;Typing /alliance or /a without a message switches the default chat mode to [Alliance].&lt;br /&gt;
|-&lt;br /&gt;
| /freecompany [mes.]&lt;br /&gt;
| /fc&lt;br /&gt;
|Sends a message to all members of your current Free Company, regardless of their location.&amp;lt;br&amp;gt;Typing /freecompany or /fc without a message switches the default chat mode to [Alliance].&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| /say [mes.]&lt;br /&gt;
| /s&lt;br /&gt;
|Sends a message to all PCs within a small radius.&amp;lt;br&amp;gt;The message will not be displayed if a PC has their [Say] chat filter turned on.&amp;lt;br&amp;gt;Typing /say or /s without a message switches the default chat mode to [Say].&lt;br /&gt;
|-&lt;br /&gt;
| /shout [mes.]&lt;br /&gt;
| /sh&lt;br /&gt;
|Sends a message to all PCs in the same area. The message will not be displayed if a PC has deselected [Shout] in the chat filter. &lt;br /&gt;
|-&lt;br /&gt;
|/tell[PC_name] [mes.]&lt;br /&gt;
|/t&lt;br /&gt;
|Sends a message to a specific PC within the same World.&amp;lt;br&amp;gt;This message cannot be seen by any other PCs.&amp;lt;br&amp;gt;Typing /tell or /t [PC_name] without a message switches the default chat mode to [Tell].&lt;br /&gt;
|-&lt;br /&gt;
| /party [mes.]&lt;br /&gt;
| /p&lt;br /&gt;
|Sends a message to all members of your current party, regardless of their location.&amp;lt;br&amp;gt;Typing /party or /p without a message switches the default chat mode to [Party].&lt;br /&gt;
|-&lt;br /&gt;
| /linkshell [mes.]&lt;br /&gt;
|/l&lt;br /&gt;
|Sends a message to all members of your active linkshell, regardless of their location.&amp;lt;br&amp;gt;Typing /linkshell or /l without a message switches the default chat mode to [Linkshell].&lt;br /&gt;
|-&lt;br /&gt;
| /echo [mes.]&lt;br /&gt;
|/e&lt;br /&gt;
|Displays a message that only you can see.&lt;br /&gt;
|-&lt;br /&gt;
| /chatmode [chat mode]&lt;br /&gt;
|/cm&lt;br /&gt;
|Set the default chat mode.&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-margin&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-yellow&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;gt;&amp;amp;gt;Example:&amp;lt;br&amp;gt;&lt;br /&gt;
/chatmode party&lt;br /&gt;
&amp;lt;br&amp;gt;(Changes default chat mode to party chat.)&lt;br /&gt;
&amp;lt;br&amp;gt;The default mode will be deactivated after a single message if it is set to Shout.&lt;br /&gt;
&amp;lt;br&amp;gt;When setting the default mode to Tell, you are still required to enter the recipient PC&#039;s name.&lt;br /&gt;
&amp;lt;br&amp;gt;If no chat mode is specified, the current default setting will be displayed.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Actions====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /action [action name]&lt;br /&gt;
| /ac&lt;br /&gt;
| Uses an action on a specified target.  This cannot be used with actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /petaction [action name]&lt;br /&gt;
| /pac&lt;br /&gt;
| Uses a pet action on the specified PC. Uses current target when not specified. This cannot be used with pet actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /petaction Obey&lt;br /&gt;
|-&lt;br /&gt;
| /companionaction [action name]&lt;br /&gt;
| /cac&lt;br /&gt;
| ses a companion action. The target of companion actions cannot be specified. This cannot be used with companion actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /companionaction Attacker Stance&lt;br /&gt;
|-&lt;br /&gt;
| /macroicon [icon name] [category]&lt;br /&gt;
| /micon&lt;br /&gt;
| Changes icon with named item/action as specified by the category. Category defaults to action if none is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Category&lt;br /&gt;
!Icon Description&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
| action&amp;lt;br&amp;gt;blueaction&amp;lt;br&amp;gt;pvpaction&lt;br /&gt;
| Specified action, blue mage action, and/or PvP action recast time and required MP (if any) will be displayed with the icon.&lt;br /&gt;
|-&lt;br /&gt;
| general&lt;br /&gt;
| Specified general action recast time will be displayed with the icon.&lt;br /&gt;
|-&lt;br /&gt;
| emote&amp;lt;br&amp;gt;companion&amp;lt;br&amp;gt;pet&amp;lt;br&amp;gt;minion&amp;lt;br&amp;gt;mount&amp;lt;br&amp;gt;enemysign&amp;lt;br&amp;gt;waymark &amp;lt;br&amp;gt;gearset&amp;lt;br&amp;gt;classjob&amp;lt;br&amp;gt;quickchat&amp;lt;br&amp;gt;&lt;br /&gt;
| Specified named icon will be displayed.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /recast [action name]&lt;br /&gt;
| none&lt;br /&gt;
| Displays time remaining until the specified action can be used again.&lt;br /&gt;
|-&lt;br /&gt;
| /actionerror [toggle]&lt;br /&gt;
| /aerror&lt;br /&gt;
| Disables, or enabled action errors, useful for preventing messaging on macros that are intended to fallback.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Options&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable action error messages&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable action error messages&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /equipaction [slot] [action name]&lt;br /&gt;
| /eaction&lt;br /&gt;
| Equips an action to a specified slot.&lt;br /&gt;
&amp;lt;br&amp;gt;If an action name is omitted, the action currently equipped to that slot will be removed. Basic class actions cannot be removed. Slots are designated by the numbers 1–30.&lt;br /&gt;
|-&lt;br /&gt;
| /actionqueue  [subcommand]&lt;br /&gt;
| /aq&lt;br /&gt;
| Toggle the priority input feature for actions.&lt;br /&gt;
Displays whether priority input is enabled or disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable priority input&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable priority input&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actioncancel  [subcommand]&lt;br /&gt;
| /acan&lt;br /&gt;
| Enable cancelling of actions by selecting them again from the action bar while they are being cast or channeled.&lt;br /&gt;
Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable cancelling via the action bar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable cancelling via the action bar.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Targeting====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /target [subcommand]&lt;br /&gt;
| /ta&lt;br /&gt;
| Targets the object/entity specified by [subcommand]. Does not work if the specified entity is out of targeting range or does not exist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;0&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Targets self.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;1&amp;gt; through &amp;lt;8&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Targets the specified party member. (1 is always self.)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Other game-recognized target placeholder.&#039;&#039;&#039;&lt;br /&gt;
| Examples: &#039;&#039;&#039;&amp;lt;pet&amp;gt;&#039;&#039;&#039;, &#039;&#039;&#039;&amp;lt;comp&amp;gt;&#039;&#039;&#039; (companion), &#039;&#039;&#039;&amp;amp;lt;tt&amp;amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;t2t&amp;gt;&#039;&#039;&#039; (target of your target), &#039;&#039;&#039;&amp;lt;f&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;focus&amp;gt;&#039;&#039;&#039;, etc.&lt;br /&gt;
Of particular note, &#039;&#039;&#039;&amp;lt;t&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;target&amp;gt;&#039;&#039;&#039; (your target) does nothing with this command, since it will either target what you are already targeting, or will not exist if you have nothing targeted (causing the macro line to return an error).&lt;br /&gt;
&lt;br /&gt;
A complete list of game-recognized target placeholders can be found here: https://na.finalfantasyxiv.com/lodestone/playguide/db/text_command/placeholder/&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetmode [subcommand]&lt;br /&gt;
| /tmode&lt;br /&gt;
| Toggle between targeting modes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode A. Use up and down to target party members, and left and right to cycle targets based on current target filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode B. Use up and down to select a target filer, and left and right to cycle targets.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode C. Use up and down to target party members, and left and right to cycle all targets.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /battletargetmode [subcommand]&lt;br /&gt;
| /btmode&lt;br /&gt;
| Toggle targeting mode only for enemies that are engaged. Toggle on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable targeting mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /directtarget [subcommand]&lt;br /&gt;
| /dtar&lt;br /&gt;
| Toggle direct targeting on.  Press accept/confirm to select the nearest target, regardless of filters.  Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Toggle direct targeting on. Press &#039;&#039;&#039;Accept/Confirm&#039;&#039;&#039; to select the nearest target, regardless of target filters.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Toggle direct targeting off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest PC within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetnpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest NPC or enemy within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetenemy&lt;br /&gt;
| /tenemy&lt;br /&gt;
| Targets the closest enemy&lt;br /&gt;
|-&lt;br /&gt;
| /battletarget&lt;br /&gt;
| /bt&lt;br /&gt;
| Targets the closest engaged target&lt;br /&gt;
|-&lt;br /&gt;
| /lockon&lt;br /&gt;
| none&lt;br /&gt;
| Locks on to the target.  Enter the command again to turn lock off.&lt;br /&gt;
|-&lt;br /&gt;
| /autolockon [subcommands]&lt;br /&gt;
| /autolock&lt;br /&gt;
| Automatically lock onto targets. Toggle between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable automatic target lock.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable automatic targtet lock.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /assist&lt;br /&gt;
| /as&lt;br /&gt;
| Targets the target of a PC specified by a &amp;amp;lsaquo;t&amp;amp;rsaquo;  or &amp;amp;lsaquo;p#&amp;amp;rsaquo;  macro.&lt;br /&gt;
|-&lt;br /&gt;
| /subtarget [subcommand]&lt;br /&gt;
| /st&lt;br /&gt;
| Toggles subtargeting when executing commands directly from the action bar.  Toggle between on and off when no command is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable subtargeting.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable subtargeting.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /facetarget&lt;br /&gt;
| /ft&lt;br /&gt;
| When executed, the character will immediately turn to face the main target. If the character is in motion, the character will come to an immediate halt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Equipment====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- DEPRECIATED in 2.5&lt;br /&gt;
| /equip [slot] [item name]&lt;br /&gt;
| none&lt;br /&gt;
| Equips an item to a specified slot.  If an item name is omitted, then the item currently equipped to that slot will be unequipped.&lt;br /&gt;
Available slots:&lt;br /&gt;
* main&lt;br /&gt;
* sub&lt;br /&gt;
* throwing&lt;br /&gt;
* pack&lt;br /&gt;
* pouch&lt;br /&gt;
* head&lt;br /&gt;
* body&lt;br /&gt;
* shirt&lt;br /&gt;
* legs&lt;br /&gt;
* garment&lt;br /&gt;
* hands&lt;br /&gt;
* feet&lt;br /&gt;
* waist&lt;br /&gt;
* neck&lt;br /&gt;
* ears&lt;br /&gt;
* wrists&lt;br /&gt;
* R.finger&lt;br /&gt;
* L.finger.&lt;br /&gt;
|- &lt;br /&gt;
END: DEPRECIATED SECTION --&amp;gt;&lt;br /&gt;
| /display[slot] [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of gear in the head or main hand slots.&lt;br /&gt;
Gear Slots:&lt;br /&gt;
* main (valid in passive mode only)&lt;br /&gt;
* head&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Show the item equipped in the designated slot.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Hide the item equipped in the designated slot.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /gearset change[num]&lt;br /&gt;
| /gs change&lt;br /&gt;
| Changes your equipment to the gearset registered to the [num] specified.&lt;br /&gt;
|-&lt;br /&gt;
| /job [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the job associated with your current class.  Toggle between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate the associated job.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Deactivate the associated job.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Party====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /partycmd [subcommand]&lt;br /&gt;
| /pcmd&lt;br /&gt;
| Executes various party commands.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;join&#039;&#039;&#039;&lt;br /&gt;
| Accept a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;decline&#039;&#039;&#039;&lt;br /&gt;
| Decline a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Invite targeted PC to your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;leave&#039;&#039;&#039;&lt;br /&gt;
| Leave your current party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;kick&#039;&#039;&#039; [name]&lt;br /&gt;
| Oust a PC from your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;breakup&#039;&#039;&#039;&lt;br /&gt;
| Dissolve your current party.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /join&lt;br /&gt;
| none&lt;br /&gt;
| Accepts a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| /decline&lt;br /&gt;
| none&lt;br /&gt;
| Declines a party invite.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====UI Display====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /actionbar [subcommand]&lt;br /&gt;
| /abar&lt;br /&gt;
| Toggle actionbar display method.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Always display actionbar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display bar only when executing commands.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actionbarhelp [subcommand]&lt;br /&gt;
| /abarhelp&lt;br /&gt;
| Display pop-up help text for action bars. Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetcursor [subcommand]&lt;br /&gt;
| /tcursor&lt;br /&gt;
| Set the default position of the target cursor.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Set to central.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Set to floating.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Set to both central and floating.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /names [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Turn all name displays on or off.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn names one.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn names off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemylevel [subcommand]&lt;br /&gt;
| /elevel&lt;br /&gt;
| Display levels below enemies&#039; names.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enemy levels&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enemy levels.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemyicon [subcommand]&lt;br /&gt;
| /eicon&lt;br /&gt;
| Display active and non-active icons for enemies.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display active (red) and non-active (green) icons.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide active (red) and non-active (green) icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enmity [subcommand]&lt;br /&gt;
| /enm&lt;br /&gt;
| Display enemy enmity icons.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enmity icons next to enemy HP bars.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enmity icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /away [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Change your online status to away.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display away icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide away icon.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /countdown [value]&lt;br /&gt;
| /count&lt;br /&gt;
| Initiate a countdown in seconds, starting at the designated value (up to 20 seconds). &lt;br /&gt;
Countdown length is 5 seconds when no value is specified.  &lt;br /&gt;
Words and numbers displayed will not appear in screenshots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Menus====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /loot&lt;br /&gt;
| none&lt;br /&gt;
| Opens your loot list.&lt;br /&gt;
|-&lt;br /&gt;
| /friendlist&lt;br /&gt;
| /flist&lt;br /&gt;
| Opens your friend list.&lt;br /&gt;
|-&lt;br /&gt;
| /blacklist [subcommand]&lt;br /&gt;
| /blist&lt;br /&gt;
| Opens your blacklist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Adds the character with the specified name to your blacklist.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /map&lt;br /&gt;
| none&lt;br /&gt;
| Opens the current area map.&lt;br /&gt;
|-&lt;br /&gt;
| /supportdesk&lt;br /&gt;
| /helpdesk&lt;br /&gt;
| Opens the help desk menu.&lt;br /&gt;
|-&lt;br /&gt;
| /logout&lt;br /&gt;
| none&lt;br /&gt;
| Begins the log out process.&lt;br /&gt;
|-&lt;br /&gt;
| /shutdown&lt;br /&gt;
| none&lt;br /&gt;
| Log out and exit the game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Configuration====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /shadow [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of character shadows. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable character shadows.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable character shadows.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /dusteffect [subcommand]&lt;br /&gt;
| /dust&lt;br /&gt;
| Toggle the display of graphic effects left by characters feet. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable effects made by feet.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable effects made by feet.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /physics [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle realistic physics effects. Toggles between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable realistic physics effects.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable realistic physics effects.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /profanity [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the profane language filter. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable the language filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable the language filter.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /scrollingbattletext [subcommand]&lt;br /&gt;
| /sbt&lt;br /&gt;
| Toggle the display of damage and other combat information.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable graphic combat text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable graphic combat text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /extendeddraw [subcommand]&lt;br /&gt;
| /edraw&lt;br /&gt;
| Extend the range at which graphics are drawn.  Toggles between off and on when no subcommand specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable extended drawing.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable extended drawing.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /textclear [num] [subcommand]&lt;br /&gt;
| /tc&lt;br /&gt;
| Toggle the text auto-hide feature for &#039;&#039;num&#039;&#039; log window. Text will be hidden after 60 seconds. &lt;br /&gt;
Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn on the log text hide feature.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn off the log text hide feature.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /camera [subcommand]&lt;br /&gt;
| /cam&lt;br /&gt;
| Set the current camera position as default when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;reset&#039;&#039;&#039;&lt;br /&gt;
| Reset position to system default.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /uilock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Prevents movement or resizing of UI elements.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Lock the position and size of all UI elements.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Unlock the position and size of all UI elements.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- *** /macrobar /mbar does not appear to work in 2.5.1 - commenting out. ***&lt;br /&gt;
|-&lt;br /&gt;
| /macrobar [subcommand]&lt;br /&gt;
| /mbar&lt;br /&gt;
| Toggle the continuous display of the macro bar. Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display or hide the macro bar with a single press of &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display the macro bar by holding down &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
*** END /macrobar ***&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /uihelp [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Display pop-up help text for each UI element.  Toggles between on and off when no subcommand given.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Player Search====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /search [query] ...&lt;br /&gt;
| /who&lt;br /&gt;
| Search for players using the designated conditions.  Results are displayed in the player search interface.&lt;br /&gt;
The following can be used as search subcommands:&lt;br /&gt;
* Status&lt;br /&gt;
* Class&lt;br /&gt;
* Level&lt;br /&gt;
* Job&lt;br /&gt;
* Grand Company Affiliation&lt;br /&gt;
* Area&lt;br /&gt;
* Language&lt;br /&gt;
Subcommands for the /search (/who) text command can be input directly in the language selected in the FINAL FANTASY XIV Config. &lt;br /&gt;
Searches can also be made using words found in the auto-translate dictionary.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /?&lt;br /&gt;
| /[command name]&lt;br /&gt;
| Gives a detailed explanation of specified command. Abbreviations can be used.&lt;br /&gt;
If a command name is incomplete or does not exist, similar commands will be listed.&lt;br /&gt;
*  All names used with these commands must be one word or in quotation marks.&lt;br /&gt;
|-&lt;br /&gt;
| /wait [time] &amp;lt;br&amp;gt; &amp;lt;wait.[time]&amp;gt;&lt;br /&gt;
| none&lt;br /&gt;
| A macro command for adjusting the pause between commands.&lt;br /&gt;
A wait time amount of 1 equals one second.&lt;br /&gt;
The maximum wait time allowed is 60.&lt;br /&gt;
If the wait time amount is over 60, it will be counted as 0.&lt;br /&gt;
&amp;lt;br&amp;gt; e.g. /action Swiftcast &amp;lt;me&amp;gt; &amp;lt;wait.1&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /battlemode [subcommand]&lt;br /&gt;
| /bm&lt;br /&gt;
| Toggles between active and passive mode. Toggles between active and passive mode when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Switch to active mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Switch to passive mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /item [item name] [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Uses an item on the specified target.  Cannot be used with items that are not in your inventory, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /marking [num] [target]&lt;br /&gt;
| /enemysign&lt;br /&gt;
| Set an enemy sign on the specified target. Select the type of sign using a number from 1 to 8&lt;br /&gt;
Example:&lt;br /&gt;
&amp;lt;pre&amp;gt;/enemysign 1&amp;lt;/pre&amp;gt;&lt;br /&gt;
sets sign type one on target.&lt;br /&gt;
|-&lt;br /&gt;
| /automove&lt;br /&gt;
| none&lt;br /&gt;
| Continue walking/running in the direction you are moving.  Move in the opposite direction to cancel.&lt;br /&gt;
|-&lt;br /&gt;
| /check [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Checks the targeted player&lt;br /&gt;
|-&lt;br /&gt;
| /clock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Displays the current time, as well as the time remaining until several in-game activities such as guildleve renewal and behests.&lt;br /&gt;
|-&lt;br /&gt;
| /random [value]&lt;br /&gt;
| /dice&lt;br /&gt;
| Roll a random number between 0 and the desginated value (up to 1,000). Results will be displayed in a /say radius.&lt;br /&gt;
Rolls will be between 0 and 100 when no value is designated.&lt;br /&gt;
|-&lt;br /&gt;
| /equiplinkshell [subcommand]&lt;br /&gt;
| /el&lt;br /&gt;
| Activate the designated linkshell. Unequips active linkshell when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Name&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell with provided name.  Quotation marks are required for names containing a space.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Number&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell corresponding to designated number.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Placeholders===&lt;br /&gt;
The following placeholder commands are also available for chatting and text commands.&lt;br /&gt;
====Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Placeholder&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;t&amp;gt;, &amp;lt;target&amp;gt;&lt;br /&gt;
|Displays current target&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;lt;tt&amp;amp;gt;, &amp;lt;t2t&amp;gt;&lt;br /&gt;
|Displays target of current target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays your focus target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;r&amp;gt;, &amp;lt;reply&amp;gt;&lt;br /&gt;
|Displays the name of the last player to send you a /tell&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pet&amp;gt;&lt;br /&gt;
|Displays your current (Familiar/Egi/Fairy) name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comp&amp;gt;, &amp;lt;buddy&amp;gt;, &amp;lt;c&amp;gt;, &amp;amp;lt;b&amp;amp;gt;&lt;br /&gt;
|Displays your summoned chocobo companion&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mo&amp;gt;, &amp;lt;mouse&amp;gt;&lt;br /&gt;
|Displays the name of the target under your mouse cursor (or party/ally UI)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays the name of your /focustarget&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;me&amp;gt;, &amp;lt;0&amp;gt;&lt;br /&gt;
|Displays your character&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;1&amp;gt;&lt;br /&gt;
| Party Member 1. Displays name of first party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;2&amp;gt;&lt;br /&gt;
| Party Member 2. Displays name of second party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;3&amp;gt;&lt;br /&gt;
| Party Member 3. Displays name of third party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;4&amp;gt;&lt;br /&gt;
| Party Member 4. Displays name of fourth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;5&amp;gt;&lt;br /&gt;
| Party Member 5. Displays name of fifth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;6&amp;gt;&lt;br /&gt;
| Party Member 6. Displays name of sixth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;7&amp;gt;&lt;br /&gt;
| Party Member 7. Displays name of seventh party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;8&amp;gt;&lt;br /&gt;
| Party Member 8. Displays name of eighth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;la&amp;gt;, &amp;lt;lastattacker&amp;gt;&lt;br /&gt;
| Displays the last enemy that attacked you.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;le&amp;gt;, &amp;lt;lastenemy&amp;gt;&lt;br /&gt;
| Displays the last enemy you targeted.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;lt&amp;gt;, &amp;lt;lasttarget&amp;gt;&lt;br /&gt;
| Displays your last target.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;attack1&amp;gt;, &amp;lt;attack2&amp;gt;, &amp;lt;attack3&amp;gt;, &amp;lt;attack4&amp;gt;, &amp;lt;attack5&amp;gt;&lt;br /&gt;
|Displays target to attack 1-5&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;bind1&amp;gt;, &amp;lt;bind2&amp;gt;, &amp;lt;bind3&amp;gt; &lt;br /&gt;
|Displays target to bind 1-3&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;ignore1&amp;gt;, &amp;lt;ignore2&amp;gt;&lt;br /&gt;
|Displays target to ignore 1-2&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;square&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a square (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;circle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a circle (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;cross&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a cross (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;triangle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a triangle (using [[signs]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Non-Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Placeholder&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;class&amp;gt;, &amp;lt;job&amp;gt;&lt;br /&gt;
|Displays current class (or job) and level. &amp;lt;br&amp;gt;Example: scholar(80)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hp&amp;gt;&lt;br /&gt;
|Displays current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hpp&amp;gt;&lt;br /&gt;
|Displays current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mp&amp;gt;&lt;br /&gt;
|Displays current MP and maximum MP.&amp;lt;br&amp;gt;Example: 75/100&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mpp&amp;gt;&lt;br /&gt;
|Displays current MP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphpp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;thpp&amp;gt;, &amp;lt;targethpp&amp;gt;&lt;br /&gt;
|Displays target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fhpp&amp;gt;, &amp;lt;focushpp&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fclass&amp;gt;, &amp;lt;focusclass&amp;gt;, &amp;lt;fjob&amp;gt;, &amp;lt;focusjob&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s class (or job). &amp;lt;br&amp;gt;Example: astrologian&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pos&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of current location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;flag&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of flag&#039;s location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;recast.[action name]&amp;gt;&lt;br /&gt;
|Display&#039;s cooldown for specified action. &amp;lt;br&amp;gt;Example (&amp;lt;recast.summon seraph&amp;gt;): 1:32&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
{{main|Macro Guides}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Macro]]&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&amp;lt;nowiki&amp;gt;Insert non-formatted text here&amp;lt;/nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=711904</id>
		<title>Macro</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=711904"/>
		<updated>2024-02-18T16:30:29Z</updated>

		<summary type="html">&lt;p&gt;GenesisEra: Formatted sections for &amp;quot;Creating Macros&amp;quot;, &amp;quot;Limitations&amp;quot;, &amp;quot;Typical Uses&amp;quot; (Now &amp;quot;Uses of Macros&amp;quot;), replaced YouTube guide from &amp;quot;4pjQCbyxsIw&amp;quot; to &amp;quot;sDExbMckm7A&amp;quot; for higher video, audio and guide quality, reworked section for Macro Icon (/macroicon, /micon) to add /micon categories, folded in /micon pet with rest of .micon..&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;See also [[Commands]], [[Controller Guide]] and [[Macro Guides]]&#039;&#039;&lt;br /&gt;
{{TOCRIGHT}}&lt;br /&gt;
[[File:Macro icon2.png|link=]] Macros are user-defined sequences of commands that allow you to record multiple actions and trigger them with a single button or key stroke.&lt;br /&gt;
==Creating Macros==	&lt;br /&gt;
#Open the Main Menu.&lt;br /&gt;
#Select the User Macro Option under &amp;quot;System&amp;quot;.&lt;br /&gt;
#Select the Macro Number you wish to modify.&lt;br /&gt;
#Name the Macro.&lt;br /&gt;
#Select the Macro Icon.&lt;br /&gt;
#*Note: for additional icon options, you can use the &#039;&#039;/macroicon&#039;&#039; or &#039;&#039;/micon&#039;&#039; command within the macro. &lt;br /&gt;
#*For example, using &#039;&#039;/micon &amp;quot;Fast Blade&amp;quot;&#039;&#039; will set the Macro Icon to the same icon used by this ability (&#039;&#039;Fast Blade&#039;&#039;).&lt;br /&gt;
#Add the script to the Macro.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|sDExbMckm7A|400|right|Hotbar Macro Guide by Dying Legacy}}&lt;br /&gt;
&lt;br /&gt;
#The Macro can then be set from the Macro UI to the Hotbar as an action.&lt;br /&gt;
&lt;br /&gt;
==Limitations==&lt;br /&gt;
*Each macro can contain a maximum of 15 lines/commands.&lt;br /&gt;
*A macro cannot start another macro.&lt;br /&gt;
*Only one macro can run at a time. Starting macro will cancel the currently running macro.&lt;br /&gt;
*There is no way to change macro&#039;s behavior depending on conditions. This means that the actions taken are set and branching commands based on conditions is not possible.&lt;br /&gt;
*A character can have a maximum of 100 individual macros.&lt;br /&gt;
*The entire account can have maximum of 100 shared macros - these are shared across all characters on the account.&lt;br /&gt;
*The process of using macros as actions while using the Wait Function (&amp;lt;wait.X&amp;gt;) to queue actions is inherently slower than manual human input (see below).&lt;br /&gt;
&lt;br /&gt;
===Wait Function=== &lt;br /&gt;
You can use the macro-specific subcommand &amp;lt;wait.X&amp;gt; to queue and/or delay the next command in the macro.&lt;br /&gt;
&lt;br /&gt;
For example: the command &#039;&#039;&#039;/ac &amp;quot;Careful Synthesis&amp;quot; &amp;lt;wait.3&amp;gt;&#039;&#039;&#039; will execute the action &amp;quot;Careful Synthesis&amp;quot; and delay the execution of the next queued command in the macro by 3 seconds. The delay time starts when the first command/action is started, not after the specific command/action is executed.&lt;br /&gt;
&lt;br /&gt;
The Wait Function can only delay actions by full seconds; the use of decimal points is not possible. This means that if your recast timer is the standard 2.5 seconds for the Global Cooldown (GCD), then there will be a delay of 0.5 seconds of inaction. As this delay adds up over time across commands within more complex macros, using macros to queue up combat actions is less effective than manual input and is not recommended for multiplayer combat-oriented content.&lt;br /&gt;
&lt;br /&gt;
==Uses of Macros==&lt;br /&gt;
Macros are often used by [[Crafter|Crafters]] to streamline the crafting process for large numbers of items, as using a standardised macro for crafting specific items is more convenient than multiple individual manual inputs. However, there is the potential to miss conditional benefits/demerits that occur during the crafting, such as altered material conditions (Poor/Good/Excellent). High level crafting usually does not fit within the 15 lines limit, so it is recommended to use 2 or more macros for single crafts.&lt;br /&gt;
&lt;br /&gt;
Macros are also often used for other QoL purposes, such as changing your gearsets &amp;amp; combining actions/emotes with messages to other players. This serves to both add ease of convenience to key functions as well as add flavor to interactions with other players.&lt;br /&gt;
&lt;br /&gt;
Another use of macros is to change the game&#039;s settings; it is possible to control game settings such as volume, battle effects display toggle, and HUD layouts without navigating through numerous menus.&lt;br /&gt;
&lt;br /&gt;
==List of Commands==&lt;br /&gt;
&#039;&#039;This section is largely incomplete and is in need of detailing.&#039;&#039;&lt;br /&gt;
===Text Commands===&lt;br /&gt;
In general, entering a text command starting with the forward slash key (&amp;quot;/&amp;quot;) allows players to change equipment, use abilities, perform emotes and various other actions. Additional directions such as subcommands and placeholders can be added to commands for even greater customization, such as specifying targets, toggling functions on and off, and so on. The additional directions should follow the main command, separated by a space.&lt;br /&gt;
====Chat====&lt;br /&gt;
{{main|Chat Text Commands}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /alliance [mes.]&lt;br /&gt;
| /a&lt;br /&gt;
|Sends a message to all members of your current alliance, regardless of their location.&amp;lt;br&amp;gt;Typing /alliance or /a without a message switches the default chat mode to [Alliance].&lt;br /&gt;
|-&lt;br /&gt;
| /freecompany [mes.]&lt;br /&gt;
| /fc&lt;br /&gt;
|Sends a message to all members of your current Free Company, regardless of their location.&amp;lt;br&amp;gt;Typing /freecompany or /fc without a message switches the default chat mode to [Alliance].&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| /say [mes.]&lt;br /&gt;
| /s&lt;br /&gt;
|Sends a message to all PCs within a small radius.&amp;lt;br&amp;gt;The message will not be displayed if a PC has their [Say] chat filter turned on.&amp;lt;br&amp;gt;Typing /say or /s without a message switches the default chat mode to [Say].&lt;br /&gt;
|-&lt;br /&gt;
| /shout [mes.]&lt;br /&gt;
| /sh&lt;br /&gt;
|Sends a message to all PCs in the same area. The message will not be displayed if a PC has deselected [Shout] in the chat filter. &lt;br /&gt;
|-&lt;br /&gt;
|/tell[PC_name] [mes.]&lt;br /&gt;
|/t&lt;br /&gt;
|Sends a message to a specific PC within the same World.&amp;lt;br&amp;gt;This message cannot be seen by any other PCs.&amp;lt;br&amp;gt;Typing /tell or /t [PC_name] without a message switches the default chat mode to [Tell].&lt;br /&gt;
|-&lt;br /&gt;
| /party [mes.]&lt;br /&gt;
| /p&lt;br /&gt;
|Sends a message to all members of your current party, regardless of their location.&amp;lt;br&amp;gt;Typing /party or /p without a message switches the default chat mode to [Party].&lt;br /&gt;
|-&lt;br /&gt;
| /linkshell [mes.]&lt;br /&gt;
|/l&lt;br /&gt;
|Sends a message to all members of your active linkshell, regardless of their location.&amp;lt;br&amp;gt;Typing /linkshell or /l without a message switches the default chat mode to [Linkshell].&lt;br /&gt;
|-&lt;br /&gt;
| /echo [mes.]&lt;br /&gt;
|/e&lt;br /&gt;
|Displays a message that only you can see.&lt;br /&gt;
|-&lt;br /&gt;
| /chatmode [chat mode]&lt;br /&gt;
|/cm&lt;br /&gt;
|Set the default chat mode.&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-margin&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-yellow&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;gt;&amp;amp;gt;Example:&amp;lt;br&amp;gt;&lt;br /&gt;
/chatmode party&lt;br /&gt;
&amp;lt;br&amp;gt;(Changes default chat mode to party chat.)&lt;br /&gt;
&amp;lt;br&amp;gt;The default mode will be deactivated after a single message if it is set to Shout.&lt;br /&gt;
&amp;lt;br&amp;gt;When setting the default mode to Tell, you are still required to enter the recipient PC&#039;s name.&lt;br /&gt;
&amp;lt;br&amp;gt;If no chat mode is specified, the current default setting will be displayed.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Actions====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /action [action name]&lt;br /&gt;
| /ac&lt;br /&gt;
| Uses an action on a specified target.  This cannot be used with actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /petaction [action name]&lt;br /&gt;
| /pac&lt;br /&gt;
| Uses a pet action on the specified PC. Uses current target when not specified. This cannot be used with pet actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /petaction Obey&lt;br /&gt;
|-&lt;br /&gt;
| /companionaction [action name]&lt;br /&gt;
| /cac&lt;br /&gt;
| ses a companion action. The target of companion actions cannot be specified. This cannot be used with companion actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /companionaction Attacker Stance&lt;br /&gt;
|-&lt;br /&gt;
| /macroicon [icon name] [category]&lt;br /&gt;
| /micon&lt;br /&gt;
| Changes icon with ability name and displays the cooldown spiral. Category defaults to action when none is specified.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Category&lt;br /&gt;
|-&lt;br /&gt;
| action&amp;lt;br&amp;gt;blueaction&amp;lt;br&amp;gt;pvpaction&lt;br /&gt;
| Action, blue mage action, and/or PvP action recast time and required MP (if any) will be displayed with the icon.&lt;br /&gt;
|-&lt;br /&gt;
| general&lt;br /&gt;
| General action recast time will be displayed with the icon.&lt;br /&gt;
|-&lt;br /&gt;
| emote&amp;lt;br&amp;gt;companion&amp;lt;br&amp;gt;pet&amp;lt;br&amp;gt;minion&amp;lt;br&amp;gt;mount&amp;lt;br&amp;gt;enemysign&amp;lt;br&amp;gt;waymark &amp;lt;br&amp;gt;gearset&amp;lt;br&amp;gt;classjob&amp;lt;br&amp;gt;quickchat&amp;lt;br&amp;gt;&lt;br /&gt;
| Its icon will be displayed.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /recast [action name]&lt;br /&gt;
| none&lt;br /&gt;
| Displays time remaining until the specified action can be used again.&lt;br /&gt;
|-&lt;br /&gt;
| /actionerror [toggle]&lt;br /&gt;
| /aerror&lt;br /&gt;
| Disables, or enabled action errors, useful for preventing messaging on macros that are intended to fallback.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Options&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable action error messages&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable action error messages&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /equipaction [slot] [action name]&lt;br /&gt;
| /eaction&lt;br /&gt;
| Equips an action to a specified slot.&lt;br /&gt;
&amp;lt;br&amp;gt;If an action name is omitted, the action currently equipped to that slot will be removed. Basic class actions cannot be removed. Slots are designated by the numbers 1–30.&lt;br /&gt;
|-&lt;br /&gt;
| /actionqueue  [subcommand]&lt;br /&gt;
| /aq&lt;br /&gt;
| Toggle the priority input feature for actions.&lt;br /&gt;
Displays whether priority input is enabled or disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable priority input&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable priority input&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actioncancel  [subcommand]&lt;br /&gt;
| /acan&lt;br /&gt;
| Enable cancelling of actions by selecting them again from the action bar while they are being cast or channeled.&lt;br /&gt;
Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable cancelling via the action bar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable cancelling via the action bar.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Targeting====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /target [subcommand]&lt;br /&gt;
| /ta&lt;br /&gt;
| Targets the object/entity specified by [subcommand]. Does not work if the specified entity is out of targeting range or does not exist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;0&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Targets self.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;1&amp;gt; through &amp;lt;8&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Targets the specified party member. (1 is always self.)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Other game-recognized target placeholder.&#039;&#039;&#039;&lt;br /&gt;
| Examples: &#039;&#039;&#039;&amp;lt;pet&amp;gt;&#039;&#039;&#039;, &#039;&#039;&#039;&amp;lt;comp&amp;gt;&#039;&#039;&#039; (companion), &#039;&#039;&#039;&amp;amp;lt;tt&amp;amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;t2t&amp;gt;&#039;&#039;&#039; (target of your target), &#039;&#039;&#039;&amp;lt;f&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;focus&amp;gt;&#039;&#039;&#039;, etc.&lt;br /&gt;
Of particular note, &#039;&#039;&#039;&amp;lt;t&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;target&amp;gt;&#039;&#039;&#039; (your target) does nothing with this command, since it will either target what you are already targeting, or will not exist if you have nothing targeted (causing the macro line to return an error).&lt;br /&gt;
&lt;br /&gt;
A complete list of game-recognized target placeholders can be found here: https://na.finalfantasyxiv.com/lodestone/playguide/db/text_command/placeholder/&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetmode [subcommand]&lt;br /&gt;
| /tmode&lt;br /&gt;
| Toggle between targeting modes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode A. Use up and down to target party members, and left and right to cycle targets based on current target filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode B. Use up and down to select a target filer, and left and right to cycle targets.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode C. Use up and down to target party members, and left and right to cycle all targets.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /battletargetmode [subcommand]&lt;br /&gt;
| /btmode&lt;br /&gt;
| Toggle targeting mode only for enemies that are engaged. Toggle on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable targeting mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /directtarget [subcommand]&lt;br /&gt;
| /dtar&lt;br /&gt;
| Toggle direct targeting on.  Press accept/confirm to select the nearest target, regardless of filters.  Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Toggle direct targeting on. Press &#039;&#039;&#039;Accept/Confirm&#039;&#039;&#039; to select the nearest target, regardless of target filters.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Toggle direct targeting off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest PC within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetnpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest NPC or enemy within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetenemy&lt;br /&gt;
| /tenemy&lt;br /&gt;
| Targets the closest enemy&lt;br /&gt;
|-&lt;br /&gt;
| /battletarget&lt;br /&gt;
| /bt&lt;br /&gt;
| Targets the closest engaged target&lt;br /&gt;
|-&lt;br /&gt;
| /lockon&lt;br /&gt;
| none&lt;br /&gt;
| Locks on to the target.  Enter the command again to turn lock off.&lt;br /&gt;
|-&lt;br /&gt;
| /autolockon [subcommands]&lt;br /&gt;
| /autolock&lt;br /&gt;
| Automatically lock onto targets. Toggle between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable automatic target lock.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable automatic targtet lock.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /assist&lt;br /&gt;
| /as&lt;br /&gt;
| Targets the target of a PC specified by a &amp;amp;lsaquo;t&amp;amp;rsaquo;  or &amp;amp;lsaquo;p#&amp;amp;rsaquo;  macro.&lt;br /&gt;
|-&lt;br /&gt;
| /subtarget [subcommand]&lt;br /&gt;
| /st&lt;br /&gt;
| Toggles subtargeting when executing commands directly from the action bar.  Toggle between on and off when no command is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable subtargeting.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable subtargeting.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /facetarget&lt;br /&gt;
| /ft&lt;br /&gt;
| When executed, the character will immediately turn to face the main target. If the character is in motion, the character will come to an immediate halt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Equipment====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- DEPRECIATED in 2.5&lt;br /&gt;
| /equip [slot] [item name]&lt;br /&gt;
| none&lt;br /&gt;
| Equips an item to a specified slot.  If an item name is omitted, then the item currently equipped to that slot will be unequipped.&lt;br /&gt;
Available slots:&lt;br /&gt;
* main&lt;br /&gt;
* sub&lt;br /&gt;
* throwing&lt;br /&gt;
* pack&lt;br /&gt;
* pouch&lt;br /&gt;
* head&lt;br /&gt;
* body&lt;br /&gt;
* shirt&lt;br /&gt;
* legs&lt;br /&gt;
* garment&lt;br /&gt;
* hands&lt;br /&gt;
* feet&lt;br /&gt;
* waist&lt;br /&gt;
* neck&lt;br /&gt;
* ears&lt;br /&gt;
* wrists&lt;br /&gt;
* R.finger&lt;br /&gt;
* L.finger.&lt;br /&gt;
|- &lt;br /&gt;
END: DEPRECIATED SECTION --&amp;gt;&lt;br /&gt;
| /display[slot] [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of gear in the head or main hand slots.&lt;br /&gt;
Gear Slots:&lt;br /&gt;
* main (valid in passive mode only)&lt;br /&gt;
* head&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Show the item equipped in the designated slot.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Hide the item equipped in the designated slot.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /gearset change[num]&lt;br /&gt;
| /gs change&lt;br /&gt;
| Changes your equipment to the gearset registered to the [num] specified.&lt;br /&gt;
|-&lt;br /&gt;
| /job [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the job associated with your current class.  Toggle between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate the associated job.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Deactivate the associated job.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Party====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /partycmd [subcommand]&lt;br /&gt;
| /pcmd&lt;br /&gt;
| Executes various party commands.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;join&#039;&#039;&#039;&lt;br /&gt;
| Accept a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;decline&#039;&#039;&#039;&lt;br /&gt;
| Decline a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Invite targeted PC to your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;leave&#039;&#039;&#039;&lt;br /&gt;
| Leave your current party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;kick&#039;&#039;&#039; [name]&lt;br /&gt;
| Oust a PC from your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;breakup&#039;&#039;&#039;&lt;br /&gt;
| Dissolve your current party.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /join&lt;br /&gt;
| none&lt;br /&gt;
| Accepts a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| /decline&lt;br /&gt;
| none&lt;br /&gt;
| Declines a party invite.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====UI Display====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /actionbar [subcommand]&lt;br /&gt;
| /abar&lt;br /&gt;
| Toggle actionbar display method.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Always display actionbar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display bar only when executing commands.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actionbarhelp [subcommand]&lt;br /&gt;
| /abarhelp&lt;br /&gt;
| Display pop-up help text for action bars. Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetcursor [subcommand]&lt;br /&gt;
| /tcursor&lt;br /&gt;
| Set the default position of the target cursor.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Set to central.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Set to floating.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Set to both central and floating.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /names [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Turn all name displays on or off.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn names one.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn names off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemylevel [subcommand]&lt;br /&gt;
| /elevel&lt;br /&gt;
| Display levels below enemies&#039; names.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enemy levels&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enemy levels.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemyicon [subcommand]&lt;br /&gt;
| /eicon&lt;br /&gt;
| Display active and non-active icons for enemies.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display active (red) and non-active (green) icons.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide active (red) and non-active (green) icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enmity [subcommand]&lt;br /&gt;
| /enm&lt;br /&gt;
| Display enemy enmity icons.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enmity icons next to enemy HP bars.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enmity icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /away [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Change your online status to away.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display away icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide away icon.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /countdown [value]&lt;br /&gt;
| /count&lt;br /&gt;
| Initiate a countdown in seconds, starting at the designated value (up to 20 seconds). &lt;br /&gt;
Countdown length is 5 seconds when no value is specified.  &lt;br /&gt;
Words and numbers displayed will not appear in screenshots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Menus====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /loot&lt;br /&gt;
| none&lt;br /&gt;
| Opens your loot list.&lt;br /&gt;
|-&lt;br /&gt;
| /friendlist&lt;br /&gt;
| /flist&lt;br /&gt;
| Opens your friend list.&lt;br /&gt;
|-&lt;br /&gt;
| /blacklist [subcommand]&lt;br /&gt;
| /blist&lt;br /&gt;
| Opens your blacklist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Adds the character with the specified name to your blacklist.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /map&lt;br /&gt;
| none&lt;br /&gt;
| Opens the current area map.&lt;br /&gt;
|-&lt;br /&gt;
| /supportdesk&lt;br /&gt;
| /helpdesk&lt;br /&gt;
| Opens the help desk menu.&lt;br /&gt;
|-&lt;br /&gt;
| /logout&lt;br /&gt;
| none&lt;br /&gt;
| Begins the log out process.&lt;br /&gt;
|-&lt;br /&gt;
| /shutdown&lt;br /&gt;
| none&lt;br /&gt;
| Log out and exit the game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Configuration====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /shadow [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of character shadows. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable character shadows.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable character shadows.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /dusteffect [subcommand]&lt;br /&gt;
| /dust&lt;br /&gt;
| Toggle the display of graphic effects left by characters feet. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable effects made by feet.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable effects made by feet.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /physics [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle realistic physics effects. Toggles between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable realistic physics effects.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable realistic physics effects.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /profanity [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the profane language filter. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable the language filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable the language filter.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /scrollingbattletext [subcommand]&lt;br /&gt;
| /sbt&lt;br /&gt;
| Toggle the display of damage and other combat information.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable graphic combat text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable graphic combat text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /extendeddraw [subcommand]&lt;br /&gt;
| /edraw&lt;br /&gt;
| Extend the range at which graphics are drawn.  Toggles between off and on when no subcommand specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable extended drawing.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable extended drawing.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /textclear [num] [subcommand]&lt;br /&gt;
| /tc&lt;br /&gt;
| Toggle the text auto-hide feature for &#039;&#039;num&#039;&#039; log window. Text will be hidden after 60 seconds. &lt;br /&gt;
Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn on the log text hide feature.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn off the log text hide feature.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /camera [subcommand]&lt;br /&gt;
| /cam&lt;br /&gt;
| Set the current camera position as default when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;reset&#039;&#039;&#039;&lt;br /&gt;
| Reset position to system default.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /uilock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Prevents movement or resizing of UI elements.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Lock the position and size of all UI elements.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Unlock the position and size of all UI elements.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- *** /macrobar /mbar does not appear to work in 2.5.1 - commenting out. ***&lt;br /&gt;
|-&lt;br /&gt;
| /macrobar [subcommand]&lt;br /&gt;
| /mbar&lt;br /&gt;
| Toggle the continuous display of the macro bar. Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display or hide the macro bar with a single press of &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display the macro bar by holding down &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
*** END /macrobar ***&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /uihelp [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Display pop-up help text for each UI element.  Toggles between on and off when no subcommand given.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Player Search====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /search [query] ...&lt;br /&gt;
| /who&lt;br /&gt;
| Search for players using the designated conditions.  Results are displayed in the player search interface.&lt;br /&gt;
The following can be used as search subcommands:&lt;br /&gt;
* Status&lt;br /&gt;
* Class&lt;br /&gt;
* Level&lt;br /&gt;
* Job&lt;br /&gt;
* Grand Company Affiliation&lt;br /&gt;
* Area&lt;br /&gt;
* Language&lt;br /&gt;
Subcommands for the /search (/who) text command can be input directly in the language selected in the FINAL FANTASY XIV Config. &lt;br /&gt;
Searches can also be made using words found in the auto-translate dictionary.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /?&lt;br /&gt;
| /[command name]&lt;br /&gt;
| Gives a detailed explanation of specified command. Abbreviations can be used.&lt;br /&gt;
If a command name is incomplete or does not exist, similar commands will be listed.&lt;br /&gt;
*  All names used with these commands must be one word or in quotation marks.&lt;br /&gt;
|-&lt;br /&gt;
| /wait [time] &amp;lt;br&amp;gt; &amp;lt;wait.[time]&amp;gt;&lt;br /&gt;
| none&lt;br /&gt;
| A macro command for adjusting the pause between commands.&lt;br /&gt;
A wait time amount of 1 equals one second.&lt;br /&gt;
The maximum wait time allowed is 60.&lt;br /&gt;
If the wait time amount is over 60, it will be counted as 0.&lt;br /&gt;
&amp;lt;br&amp;gt; e.g. /action Swiftcast &amp;lt;me&amp;gt; &amp;lt;wait.1&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /battlemode [subcommand]&lt;br /&gt;
| /bm&lt;br /&gt;
| Toggles between active and passive mode. Toggles between active and passive mode when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Switch to active mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Switch to passive mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /item [item name] [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Uses an item on the specified target.  Cannot be used with items that are not in your inventory, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /marking [num] [target]&lt;br /&gt;
| /enemysign&lt;br /&gt;
| Set an enemy sign on the specified target. Select the type of sign using a number from 1 to 8&lt;br /&gt;
Example:&lt;br /&gt;
&amp;lt;pre&amp;gt;/enemysign 1&amp;lt;/pre&amp;gt;&lt;br /&gt;
sets sign type one on target.&lt;br /&gt;
|-&lt;br /&gt;
| /automove&lt;br /&gt;
| none&lt;br /&gt;
| Continue walking/running in the direction you are moving.  Move in the opposite direction to cancel.&lt;br /&gt;
|-&lt;br /&gt;
| /check [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Checks the targeted player&lt;br /&gt;
|-&lt;br /&gt;
| /clock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Displays the current time, as well as the time remaining until several in-game activities such as guildleve renewal and behests.&lt;br /&gt;
|-&lt;br /&gt;
| /random [value]&lt;br /&gt;
| /dice&lt;br /&gt;
| Roll a random number between 0 and the desginated value (up to 1,000). Results will be displayed in a /say radius.&lt;br /&gt;
Rolls will be between 0 and 100 when no value is designated.&lt;br /&gt;
|-&lt;br /&gt;
| /equiplinkshell [subcommand]&lt;br /&gt;
| /el&lt;br /&gt;
| Activate the designated linkshell. Unequips active linkshell when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Name&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell with provided name.  Quotation marks are required for names containing a space.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Number&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell corresponding to designated number.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Placeholders===&lt;br /&gt;
The following placeholder commands are also available for chatting and text commands.&lt;br /&gt;
====Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Placeholder&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;t&amp;gt;, &amp;lt;target&amp;gt;&lt;br /&gt;
|Displays current target&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;lt;tt&amp;amp;gt;, &amp;lt;t2t&amp;gt;&lt;br /&gt;
|Displays target of current target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays your focus target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;r&amp;gt;, &amp;lt;reply&amp;gt;&lt;br /&gt;
|Displays the name of the last player to send you a /tell&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pet&amp;gt;&lt;br /&gt;
|Displays your current (Familiar/Egi/Fairy) name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comp&amp;gt;, &amp;lt;buddy&amp;gt;, &amp;lt;c&amp;gt;, &amp;amp;lt;b&amp;amp;gt;&lt;br /&gt;
|Displays your summoned chocobo companion&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mo&amp;gt;, &amp;lt;mouse&amp;gt;&lt;br /&gt;
|Displays the name of the target under your mouse cursor (or party/ally UI)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays the name of your /focustarget&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;me&amp;gt;, &amp;lt;0&amp;gt;&lt;br /&gt;
|Displays your character&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;1&amp;gt;&lt;br /&gt;
| Party Member 1. Displays name of first party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;2&amp;gt;&lt;br /&gt;
| Party Member 2. Displays name of second party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;3&amp;gt;&lt;br /&gt;
| Party Member 3. Displays name of third party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;4&amp;gt;&lt;br /&gt;
| Party Member 4. Displays name of fourth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;5&amp;gt;&lt;br /&gt;
| Party Member 5. Displays name of fifth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;6&amp;gt;&lt;br /&gt;
| Party Member 6. Displays name of sixth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;7&amp;gt;&lt;br /&gt;
| Party Member 7. Displays name of seventh party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;8&amp;gt;&lt;br /&gt;
| Party Member 8. Displays name of eighth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;la&amp;gt;, &amp;lt;lastattacker&amp;gt;&lt;br /&gt;
| Displays the last enemy that attacked you.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;le&amp;gt;, &amp;lt;lastenemy&amp;gt;&lt;br /&gt;
| Displays the last enemy you targeted.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;lt&amp;gt;, &amp;lt;lasttarget&amp;gt;&lt;br /&gt;
| Displays your last target.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;attack1&amp;gt;, &amp;lt;attack2&amp;gt;, &amp;lt;attack3&amp;gt;, &amp;lt;attack4&amp;gt;, &amp;lt;attack5&amp;gt;&lt;br /&gt;
|Displays target to attack 1-5&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;bind1&amp;gt;, &amp;lt;bind2&amp;gt;, &amp;lt;bind3&amp;gt; &lt;br /&gt;
|Displays target to bind 1-3&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;ignore1&amp;gt;, &amp;lt;ignore2&amp;gt;&lt;br /&gt;
|Displays target to ignore 1-2&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;square&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a square (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;circle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a circle (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;cross&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a cross (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;triangle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a triangle (using [[signs]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Non-Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Placeholder&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;class&amp;gt;, &amp;lt;job&amp;gt;&lt;br /&gt;
|Displays current class (or job) and level. &amp;lt;br&amp;gt;Example: scholar(80)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hp&amp;gt;&lt;br /&gt;
|Displays current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hpp&amp;gt;&lt;br /&gt;
|Displays current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mp&amp;gt;&lt;br /&gt;
|Displays current MP and maximum MP.&amp;lt;br&amp;gt;Example: 75/100&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mpp&amp;gt;&lt;br /&gt;
|Displays current MP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphpp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;thpp&amp;gt;, &amp;lt;targethpp&amp;gt;&lt;br /&gt;
|Displays target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fhpp&amp;gt;, &amp;lt;focushpp&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fclass&amp;gt;, &amp;lt;focusclass&amp;gt;, &amp;lt;fjob&amp;gt;, &amp;lt;focusjob&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s class (or job). &amp;lt;br&amp;gt;Example: astrologian&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pos&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of current location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;flag&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of flag&#039;s location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;recast.[action name]&amp;gt;&lt;br /&gt;
|Display&#039;s cooldown for specified action. &amp;lt;br&amp;gt;Example (&amp;lt;recast.summon seraph&amp;gt;): 1:32&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
{{main|Macro Guides}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Macro]]&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&amp;lt;nowiki&amp;gt;Insert non-formatted text here&amp;lt;/nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>GenesisEra</name></author>
	</entry>
</feed>