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		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Experience&amp;diff=773593</id>
		<title>Experience</title>
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		<updated>2024-06-28T19:36:35Z</updated>

		<summary type="html">&lt;p&gt;Gakai: /* Required EXP by Level */ Cumulated 91 and 92&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|normal [[PvE]] EXP|points {{Pvpexp}} earned in [[PvP]] to increase [[PvP rank]]|PvP EXP|points {{Eurekaexp}} earned in [[Eureka]] to increase Elemental level|Elemental EXP}}&lt;br /&gt;
&#039;&#039;&#039;Experience Points&#039;&#039;&#039;, or {{exp}} &#039;&#039;&#039;EXP&#039;&#039;&#039;, are a system that drives the advancement of players in the game. All [[Disciples of War]], [[Disciples of Magic|Magic]], [[Disciples of the Hand|the Hand]], and [[Disciples of the Land|the Land]] receive EXP for a wide variety of activities. Upon reaching a [[#Required EXP by Level|certain threshold]], players advance by one level. Upon reaching level 100 in a [[class]] (or in the case of [[Blue Mage]], level 80), players will no longer earn further EXP from any activities. Various ways to boost EXP gain are also available to players, as well as several one-time sources of EXP.&lt;br /&gt;
&lt;br /&gt;
==Sources of EXP==&lt;br /&gt;
&lt;br /&gt;
===Disciples of War and Magic===&lt;br /&gt;
&lt;br /&gt;
Disciples of War and Magic earn their EXP primarily through combat activity, such as defeating enemies, participating in FATEs, and completing dungeons. The following is a non-exhaustive list in no particular order of activities that grant EXP to Disciples of War and Magic: &lt;br /&gt;
&lt;br /&gt;
* Defeating [[Enemies]]&lt;br /&gt;
** Note: as of [[Patch 6.0]], regular enemies inside dungeons no longer grant EXP. Instead, the equivalent EXP is granted upon defeating the [[bosses]].&lt;br /&gt;
* Completing [[Duty Roulette]]s once daily for the bonus.&lt;br /&gt;
* Participating in [[FATEs]]&lt;br /&gt;
* Participating in [[PvP]]&lt;br /&gt;
** This includes [[Crystalline Conflict]], [[Frontline]], and [[Rival Wings]], but excludes Custom Matches.&lt;br /&gt;
* Completing [[Main Scenario Quests]], once per character&lt;br /&gt;
* Completing [[Class Quests|Class]], [[Job Quests|Job]], and [[Role Quests]], once per character&lt;br /&gt;
* Completing [[Side Quests]], once per character&lt;br /&gt;
* Completing combat [[Tribal Quests]], 12 per day&lt;br /&gt;
* Completing certain [[Challenge Log]] entries, once per week&lt;br /&gt;
* Completing class [[Hunting Log]] entries, once per class&lt;br /&gt;
** Jobs introduced after &#039;&#039;[[A Realm Reborn]]&#039;&#039; do not have a class Hunting Log.&lt;br /&gt;
* Completing [[The_Hunt#Mark_Bills|daily Mark Bills]] for [[The Hunt]]; different sets for each [[expansion]].&lt;br /&gt;
* Completing [[Sightseeing Log]] entries, once per character&lt;br /&gt;
* Completing [[Deep Dungeon]]s&lt;br /&gt;
* Participating in [[Field Operations]] in [[Save the Queen: Blades of Gunnhildr|Bozja]].&lt;br /&gt;
* Completing Battlecraft [[Levequests]]&lt;br /&gt;
* Completing [[Guildhests]]&lt;br /&gt;
** Most classes also earn a one-time EXP bonus when completing a Guildhest for the first time, with the exception of jobs introduced with &#039;&#039;[[Shadowbringers]]&#039;&#039; and later.&lt;br /&gt;
&lt;br /&gt;
===Disciples of the Hand and the Land===&lt;br /&gt;
&lt;br /&gt;
Disciples of the Hand and the Land earn their EXP through crafting and gathering activities respectively. The following is a non-exhaustive list in no particular order of activities that grant EXP to Disciples of the Hand and the Land:&lt;br /&gt;
&lt;br /&gt;
* [[Crafting|Synthesizing Recipes]] from the Crafting Log&lt;br /&gt;
** A one-time EXP bonus is awarded the first time a recipe is crafted (recipes in [[Master Recipe Tomes]] don&#039;t count).&lt;br /&gt;
* [[Gathering|Gathering Items]] from the Gathering Log&lt;br /&gt;
** A one-time EXP bonus is awarded the first time an item is gathered (items in [[Tomes of Regional Folklore]] don&#039;t count).&lt;br /&gt;
* Completing Tradecraft or Fieldcraft [[Levequests]]&lt;br /&gt;
* Completing crafting or gathering [[Tribal Quests]], 12 per day&lt;br /&gt;
* Completing [[Grand_Company#Supply_and_Provision_Missions|Grand Company Supply and Provision Missions]], 1 per [[class]] per day&lt;br /&gt;
* Completing [[Class Quests]], once per character&lt;br /&gt;
** Completing [[Crystarium Deliveries]] and [[Studium Deliveries]], once per character&lt;br /&gt;
* Completing certain [[Challenge Log]] entries, once per week&lt;br /&gt;
* Turning in [[Collectables]]&lt;br /&gt;
** Completing [[Custom Deliveries]], 12 items weekly&lt;br /&gt;
** Participating in [[Ishgardian Restoration|the Restoration of Ishgard]]&lt;br /&gt;
*** EXP is lowered to {{exp|1000}} per turn-in after Level 80.&lt;br /&gt;
* Participating in [[Ocean Fishing]] ({{FSH}} [[Fisher]] only).&lt;br /&gt;
&lt;br /&gt;
==Bonuses to EXP==&lt;br /&gt;
&lt;br /&gt;
Quite a number of bonuses can be applied to increase EXP earned. Most of these bonuses stack additively with one another, unless otherwise noted in the sections below.&lt;br /&gt;
&lt;br /&gt;
===Meals===&lt;br /&gt;
&lt;br /&gt;
[[Meals]] can be consumed to gain {{buff|well fed}} [[Well Fed]], which grants +3% bonus to EXP for 30 minutes in addition to the meal&#039;s specific effects. The duration can be extended to 60 minutes by consuming multiple servings of the same food. Only one meal bonus can be active at a time. This bonus applies to EXP gained from defeating enemies, synthesizing recipes, and gathering items.&lt;br /&gt;
&lt;br /&gt;
Certain meals from special events will grant a +4% bonus to EXP instead. However, meals that do this tend to be changed to +3% bonus EXP in following patches. For example: {{item icon|Fat Choco Choco}}.&lt;br /&gt;
&lt;br /&gt;
====Other Consumables====&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Item&lt;br /&gt;
! Duration&lt;br /&gt;
! Buff&lt;br /&gt;
! Effect            &lt;br /&gt;
! Source&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; align=center | &#039;&#039;&#039;Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{Item icon|Squadron Battle Manual}} || 120m || [[File:The heat of battle1.png|link=The Heat of Battle III]] [[The Heat of Battle III]] || +15% EXP earned from defeating enemies || Reward from [[Squadron Missions]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; align=center | &#039;&#039;&#039;Crafting&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{Item icon|Company-issue Engineering Manual}} || 180m || {{buff|crafters grace}} [[Crafter&#039;s Grace]] || +150% EXP earned from synthesis (Up to 250,000). Effect halved after level 40. || Purchased from [[Grand Company Quartermasters]] for {{Company seal|1440}} [[Company Seals]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item icon|Company-issue Engineering Manual II}} || 180m || {{buff|crafters grace}} [[Crafter&#039;s Grace]] || +150% EXP earned from synthesis (Up to 500,000). Effect halved after level 50. || Purchased from [[Grand Company Quartermasters]] for {{Company seal|2300}} [[Company Seals]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item icon|Commercial Engineering Manual}} || 180m || {{buff|crafters grace}} [[Crafter&#039;s Grace]] || +150% EXP earned from synthesis (Up to 1,750,000). Effect halved after level 70. || Level 50 Crafter Class Quests, Purchased from a [[Scrip Exchange]] for {{scrip|white crafter|30}} [[White Crafters&#039; Scrip]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item icon|Revised Engineering Manual}} || 180m || {{buff|crafters grace}} [[Crafter&#039;s Grace]] || +150% EXP earned from synthesis (Up to 2,000,000). Effect halved after level 80. || Purchased from a [[Scrip Exchange]] for {{scrip|white crafter|30}} [[White Crafters&#039; Scrip]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item icon|Squadron Engineering Manual}} || 120m || [[File:Helping hand1.png|link=Helping Hand III]] [[Helping Hand III]] || +20% EXP earned from synthesis || Reward from [[Squadron Missions]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; align=center | &#039;&#039;&#039;Gathering&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{Item icon|Company-issue Survival Manual}} || 180m || {{buff|gatherers grace}} [[Gatherer&#039;s Grace]] || +150% EXP earned from gathering (Up to 250,000). Effect halved after level 40. || Purchased from [[Grand Company Quartermasters]] for {{Company seal|1440}} [[Company Seals]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item icon|Company-issue Survival Manual II}} || 180m || {{buff|gatherers grace}} [[Gatherer&#039;s Grace]] || +150% EXP earned from gathering (Up to 500,000). Effect halved after level 50. || Purchased from [[Grand Company Quartermasters]] for {{Company seal|2300}} [[Company Seals]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item icon|Commercial Survival Manual}} || 180m || {{buff|gatherers grace}} [[Gatherer&#039;s Grace]] || +150% EXP earned from gathering (Up to 1,750,000). Effect halved after level 70. || Level 50 Gatherer Class Quests, Purchased from a [[Scrip Exchange]] for {{scrip|white gatherer|30}} [[White Gatherers&#039; Scrip]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item icon|Revised Survival Manual}} || 180m || {{buff|gatherers grace}} [[Gatherer&#039;s Grace]] || +150% EXP earned from gathering (Up to 2,000,000). Effect halved after level 80. || Purchased from a [[Scrip Exchange]] for {{scrip|white gatherer|30}} [[White Gatherers&#039; Scrip]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item icon|Squadron Survival Manual}} || 120m || [[File:Earth and water1.png|link=Earth and Water III]] [[Earth and Water III]] || +20% EXP earned from gathering || Reward from [[Squadron Missions]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armoury Bonus===&lt;br /&gt;
&lt;br /&gt;
The Armoury Bonus is a bonus applied to EXP gained by combat classes when below the level of your highest class. The bonus is +100% for levels 1-89, reducing to +50% for levels 90-100. Despite what the in-game Active Help entry implies, this bonus does not otherwise change depending on the discrepancy between levels. &#039;&#039;&#039;This bonus only applies to defeating enemies and [[FATE]] rewards.&#039;&#039;&#039; Other sources of experience, such as completing [[Duty Roulette]]s, are not affected.&lt;br /&gt;
&lt;br /&gt;
===Rested EXP===&lt;br /&gt;
&lt;br /&gt;
Rested EXP is gained by resting or logging out in areas designated as sanctuaries. Sanctuaries are typically areas around an [[Aetheryte]] as well as City-States, such as [[Limsa Lominsa]], [[Gridania]], and [[Ul&#039;dah]]. Sanctuary status is indicated by a crescent moon symbol to the right of the experience bar. Rested EXP provides a 50% bonus to EXP gained from defeating enemies, synthesizing recipes, and gathering items. Because of this, rested EXP is consumed as a percentage of the bar, rather than a flat amount.&lt;br /&gt;
&lt;br /&gt;
The current rested bonus is displayed on top of the experience bar. The dark orange portion indicates how much EXP can be earned before the bonus fades. If the bar is blue, it indicates that the bonus will carry over to the next level. It takes 7 days to gain a full bar of rested EXP, at which point no more will be accrued.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery heights=28px mode=packed&amp;gt;&lt;br /&gt;
File:OrangeRestedEXPBar.png|alt=Rested EXP Bar, showing an incomplete orange bar|Incomplete Rested EXP Bar&lt;br /&gt;
File:Rested EXP bar.png|alt=Rested EXP Bar, showing a completely filled blue bar|Complete Rested EXP Bar&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Free Company Actions===&lt;br /&gt;
&lt;br /&gt;
[[Free Company]] [[Free Company Actions|Actions]] are buffs granted by a Free Company to its members for 24 hours, some of which can increase EXP gained. Up to two Free Company Actions can be active at any one time.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|buff align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Action&lt;br /&gt;
! Icon            &lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
||[[The Heat of Battle]]||[[file:the heat of battle1.png]]||Increases EXP earned through battle by 5%.&lt;br /&gt;
|-&lt;br /&gt;
|[[The Heat of Battle II]]||[[file:the heat of battle1.png]]||Increases EXP earned through battle by 10%.&lt;br /&gt;
|-&lt;br /&gt;
|[[The Heat of Battle III]]||[[file:the heat of battle1.png]]||Increases EXP earned through battle by 15%.&lt;br /&gt;
|-&lt;br /&gt;
|[[Helping Hand]]||[[file:helping hand1.png]]||Increases EXP earned through crafting by 5%.&lt;br /&gt;
|-&lt;br /&gt;
|[[Helping Hand II]]||[[file:helping hand1.png]]||Increases EXP earned through crafting by 10%.&lt;br /&gt;
|-&lt;br /&gt;
|[[Helping Hand III]]||[[file:helping hand1.png]]||Increases EXP earned through crafting by 20%.&lt;br /&gt;
|-&lt;br /&gt;
|[[Earth and Water]]||[[file:earth and water1.png]]||Increases EXP earned through gathering by 5%.&lt;br /&gt;
|-&lt;br /&gt;
|[[Earth and Water II]]||[[file:earth and water1.png]]||Increases EXP earned through gathering by 10%.&lt;br /&gt;
|-&lt;br /&gt;
|[[Earth and Water III]]||[[file:earth and water1.png]]||Increases EXP earned through gathering by 20%.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Special Equipment===&lt;br /&gt;
&lt;br /&gt;
Certain [[Equipment]] provides a bonus to EXP gained when worn, up to a certain level. This bonus applies to EXP gained from defeating enemies, synthesizing recipes, and gathering items. The following is a list of equipment that grants a bonus to EXP, as well as how they can be obtained:&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Gear&lt;br /&gt;
! Bonus&lt;br /&gt;
! Min Level&lt;br /&gt;
! Max Level&lt;br /&gt;
! Classes&lt;br /&gt;
! Source&lt;br /&gt;
|-&lt;br /&gt;
| {{Item icon|Moogle Cap}} ||align=center| +20% ||align=center| 1 ||align=center| 10 || All Classes || Pre-ordering [[A Realm Reborn]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item icon|Helm of Light}} ||align=center| +20% ||align=center| 1 ||align=center| 10 || All Classes || [[A_Realm_Reborn#Collector.27s_Edition|A Realm Reborn - Collector&#039;s Edition]] &lt;br /&gt;
|-&lt;br /&gt;
| {{Item icon|Friendship Circlet}} ||align=center| +20% ||align=center| 1 ||align=center| 25 || All Classes || [[Recruit a Friend Campaign]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item icon|Brand-new Ring}} ||align=center| +30% ||align=center| 1 ||align=center| 30 || Disciples of War and Magic || Complete all [[Hall of the Novice]] training exercises for a single role&lt;br /&gt;
|-&lt;br /&gt;
| {{Item icon|Ala Mhigan Earrings}} ||align=center| +30% ||align=center| 1 ||align=center| 50 || All Classes || Pre-ordering [[Stormblood]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item icon|Aetheryte Earring}} ||align=center| +30% ||align=center| 1 ||align=center| 70 || Disciples of War and Magic || Pre-ordering [[Shadowbringers]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item icon|Bozjan Earring}} ||align=center| +10% ||align=center| 71 ||align=center| 80 || Disciples of War and Magic || {{item icon|Lost and Found IV}} - &amp;quot;Have 1,000 [[Lost Fragments|forgotten fragments]] appraised.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| {{Item icon|Menphina&#039;s Earring}} ||align=center| +30% ||align=center| 1 ||align=center| 80 || Disciples of War and Magic || Pre-ordering [[Endwalker]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item icon|Azeyma&#039;s_Earrings}} ||align=center| +30% ||align=center| 1 ||align=center| 90 || Disciples of War and Magic || Pre-ordering [[Dawntrail]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===The Road to 90===&lt;br /&gt;
Some [[Servers|Worlds]] with lower populations are occasionally designated as Preferred Worlds. This designation gives characters &#039;&#039;newly created on those worlds&#039;&#039; a passive buff called {{buff|the road to 90}} &#039;&#039;&#039;The Road to 90&#039;&#039;&#039;, which applies to any class below level 90. The buff provides a multiplicative 100% bonus to &#039;&#039;all&#039;&#039; sources of EXP, calculated after applying any other bonuses. For more information about Preferred Worlds, please refer to the Play Guide entry on [https://na.finalfantasyxiv.com/lodestone/playguide/option_service/world_transfer_service/population_balancing/ population balancing]. The buff was during the first day of early access for &#039;&#039;[[Stormblood]]&#039;&#039; ([[patch 4.0]]) as &#039;&#039;The Road to 60&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==={{buff|exp bonus}} [[EXP Bonus]]===&lt;br /&gt;
{{#lsth:Mentor System and Novice Network|Experience Point Bonus}}&lt;br /&gt;
&lt;br /&gt;
==Required EXP by Level==&lt;br /&gt;
The following tables apply to all classes, including [[Blue Mage]]. Values are current as of [[Patch 7.0]].&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
|+&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | [[A Realm Reborn]] !! scope=&amp;quot;col&amp;quot; | EXP !! scope=&amp;quot;col&amp;quot; | Rolling Total&lt;br /&gt;
|+&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | 1&lt;br /&gt;
| 0 || &#039;&#039;0&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | 2&lt;br /&gt;
| 300 || &#039;&#039;300&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  3&lt;br /&gt;
| 450|| &#039;&#039;750&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  4&lt;br /&gt;
| 630 || &#039;&#039;1,380&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  5&lt;br /&gt;
| 970 || &#039;&#039;2,350&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  6&lt;br /&gt;
| 1,440 || &#039;&#039;3,790&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  7&lt;br /&gt;
| 1,940 || &#039;&#039;5,730&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  8&lt;br /&gt;
| 3,000 || &#039;&#039;8,730&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  9&lt;br /&gt;
| 3,920 || &#039;&#039;12,650&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  10&lt;br /&gt;
| 4,970 || &#039;&#039;17,620&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  11&lt;br /&gt;
| 5,900 || &#039;&#039;23,520&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  12&lt;br /&gt;
| 7,430 || &#039;&#039;30,950&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  13&lt;br /&gt;
| 8,620 || &#039;&#039;39,570&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  14&lt;br /&gt;
| 10,200 || &#039;&#039;49,770&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  15&lt;br /&gt;
| 11,300 || &#039;&#039;61,070&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  16&lt;br /&gt;
| 13,100 || &#039;&#039;74,170&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  17&lt;br /&gt;
| 15,200 || &#039;&#039;89,370&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  18&lt;br /&gt;
| 17,400 || &#039;&#039;106,770&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  19&lt;br /&gt;
| 19,600 || &#039;&#039;126,370&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  20&lt;br /&gt;
| 21,900 || &#039;&#039;148,270&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  21&lt;br /&gt;
| 24,300 || &#039;&#039;172,570&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  22&lt;br /&gt;
| 27,400 || &#039;&#039;199,970&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  23&lt;br /&gt;
| 30,600 || &#039;&#039;230,570&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  24&lt;br /&gt;
| 33,900 || &#039;&#039;264,470&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  25&lt;br /&gt;
| 37,300 || &#039;&#039;301,770&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  26&lt;br /&gt;
| 40,800 || &#039;&#039;342,570&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  27&lt;br /&gt;
| 49,200 || &#039;&#039;391,770&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  28&lt;br /&gt;
| 54,600 || &#039;&#039;446,370&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  29&lt;br /&gt;
| 61,900 || &#039;&#039;508,270&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  30&lt;br /&gt;
| 65,600 || &#039;&#039;573,870&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  31&lt;br /&gt;
| 68,400 || &#039;&#039;642,270&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  32&lt;br /&gt;
| 74,000 || &#039;&#039;716,270&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  33&lt;br /&gt;
| 82,700 || &#039;&#039;798,970&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  34&lt;br /&gt;
| 88,700 || &#039;&#039;887,670&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  35&lt;br /&gt;
| 95,000 || &#039;&#039;982,670&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  36&lt;br /&gt;
| 102,000 || &#039;&#039;1,084,670&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  37&lt;br /&gt;
| 113,000 || &#039;&#039;1,197,670&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  38&lt;br /&gt;
| 121,000 || &#039;&#039;1,318,670&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  39&lt;br /&gt;
| 133,000 || &#039;&#039;1,451,670&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  40&lt;br /&gt;
| 142,000 || &#039;&#039;1,593,670&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  41&lt;br /&gt;
| 155,000 || &#039;&#039;1,748,670&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  42&lt;br /&gt;
| 163,000 || &#039;&#039;1,911,670&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  43&lt;br /&gt;
| 171,000 || &#039;&#039;2,082,670&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  44&lt;br /&gt;
| 179,000 || &#039;&#039;2,261,670&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  45&lt;br /&gt;
| 187,000 || &#039;&#039;2,448,670&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  46&lt;br /&gt;
| 195,000 || &#039;&#039;2,643,670&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  47&lt;br /&gt;
| 214,000 || &#039;&#039;2,857,670&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  48&lt;br /&gt;
| 229,000 || &#039;&#039;3,086,670&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  49&lt;br /&gt;
| 244,000 || &#039;&#039;3,330,670&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  50&lt;br /&gt;
| 259,000 || &#039;&#039;3,589,670&#039;&#039;&lt;br /&gt;
|+&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | [[Heavensward]] !! scope=&amp;quot;col&amp;quot; | EXP !! scope=&amp;quot;col&amp;quot; | Rolling Total&lt;br /&gt;
|+&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  51&lt;br /&gt;
| 421,000 || &#039;&#039;4,010,670&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  52&lt;br /&gt;
| 500,000 || &#039;&#039;4,510,670&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  53&lt;br /&gt;
| 580,000 || &#039;&#039;5,090,670&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  54&lt;br /&gt;
| 663,000 || &#039;&#039;5,753,670&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  55&lt;br /&gt;
| 749,000 || &#039;&#039;6,502,670&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  56&lt;br /&gt;
| 837,000 || &#039;&#039;7,339,670&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  57&lt;br /&gt;
| 927,000 || &#039;&#039;8,266,670&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  58&lt;br /&gt;
| 1,019,000 || &#039;&#039;9,285,670&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  59&lt;br /&gt;
| 1,114,000 || &#039;&#039;10,399,670&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  60&lt;br /&gt;
| 1,211,000 || &#039;&#039;11,610,670&#039;&#039;&lt;br /&gt;
|+&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | [[Stormblood]] !! scope=&amp;quot;col&amp;quot; | EXP !! scope=&amp;quot;col&amp;quot; | Rolling Total&lt;br /&gt;
|+&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  61&lt;br /&gt;
| 1,387,000 || &#039;&#039;12,997,670&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  62&lt;br /&gt;
| 1,456,000 || &#039;&#039;14,453,670&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  63&lt;br /&gt;
| 1,534,000 || &#039;&#039;15,987,670&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  64&lt;br /&gt;
| 1,621,000 || &#039;&#039;17,608,670&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  65&lt;br /&gt;
| 1,720,000 || &#039;&#039;19,328,670&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  66&lt;br /&gt;
| 1,834,000 || &#039;&#039;21,162,670&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  67&lt;br /&gt;
| 1,968,000 || &#039;&#039;23,130,670&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  68&lt;br /&gt;
| 2,126,000 || &#039;&#039;25,256,670&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  69&lt;br /&gt;
| 2,137,000 || &#039;&#039;27,393,670&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  70&lt;br /&gt;
| 2,550,000 || &#039;&#039;29,943,670&#039;&#039;&lt;br /&gt;
|+&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | [[Shadowbringers]] !! scope=&amp;quot;col&amp;quot; | EXP !! scope=&amp;quot;col&amp;quot; | Rolling Total&lt;br /&gt;
|+&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  71&lt;br /&gt;
| 2,923,000 || &#039;&#039;32,866,670&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  72&lt;br /&gt;
| 3,018,000 || &#039;&#039;35,884,670&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  73&lt;br /&gt;
| 3,153,000 || &#039;&#039;39,037,670&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  74&lt;br /&gt;
| 3,324,000 || &#039;&#039;42,361,670&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  75&lt;br /&gt;
| 3,532,000 || &#039;&#039;45,893,670&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  76&lt;br /&gt;
| 3,770,600 || &#039;&#039;49,664,270&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  77&lt;br /&gt;
| 4,066,000 || &#039;&#039;53,730,270&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  78&lt;br /&gt;
| 4,377,000 || &#039;&#039;58,107,270&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  79&lt;br /&gt;
| 4,777,000 || &#039;&#039;62,884,270&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  80&lt;br /&gt;
| 5,256,000 || &#039;&#039;68,140,270&#039;&#039;&lt;br /&gt;
|+&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | [[Endwalker]] !! scope=&amp;quot;col&amp;quot; | EXP !! scope=&amp;quot;col&amp;quot; | Rolling Total&lt;br /&gt;
|+&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  81&lt;br /&gt;
| 5,992,000 || &#039;&#039;74,132,270&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  82&lt;br /&gt;
| 6,171,000 || &#039;&#039;80,303,270&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  83&lt;br /&gt;
| 6,942,000 || &#039;&#039;87,245,270&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  84&lt;br /&gt;
| 7,205,000 || &#039;&#039;94,450,270&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  85&lt;br /&gt;
| 7,948,000 || &#039;&#039;102,398,270&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  86&lt;br /&gt;
| 8,287,000 || &#039;&#039;110,685,270&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  87&lt;br /&gt;
| 9,231,000 || &#039;&#039;119,916,270&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  88&lt;br /&gt;
| 9,529,000 || &#039;&#039;129,445,270&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  89&lt;br /&gt;
| 10,459,000 || &#039;&#039;139,904,270&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  90&lt;br /&gt;
| 10,838,000 || &#039;&#039;150,742,270&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | [[Dawntrail]] !! scope=&amp;quot;col&amp;quot; | EXP !! scope=&amp;quot;col&amp;quot; | Rolling Total&lt;br /&gt;
|+&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  91&lt;br /&gt;
| 13,278,000 || &#039;&#039;164,020,270&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  92&lt;br /&gt;
| 13,659,000 || &#039;&#039;177,679,270&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  93&lt;br /&gt;
| ? || &#039;&#039;?&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  94&lt;br /&gt;
| ? || &#039;&#039;?&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  95&lt;br /&gt;
| ? || &#039;&#039;&#039;?&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  96&lt;br /&gt;
| ? || &#039;&#039;?&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  97&lt;br /&gt;
| ? || &#039;&#039;&#039;?&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  98&lt;br /&gt;
| ? || &#039;&#039;?&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  99&lt;br /&gt;
| ? || &#039;&#039;?&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |  100&lt;br /&gt;
| ? || &#039;&#039;?&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Gakai</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Goldsmith&amp;diff=156613</id>
		<title>Goldsmith</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Goldsmith&amp;diff=156613"/>
		<updated>2018-07-15T02:17:07Z</updated>

		<summary type="html">&lt;p&gt;Gakai: /* Cross Class Actions */ fixed link for &amp;quot;Name of the Wind&amp;quot; icon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[file:goldsmith guild1.jpg|400px|thumb|[[guilds|Goldsmith&#039;s Guild]]]]&lt;br /&gt;
==Lore==&lt;br /&gt;
{{Quote|Goldsmiths work precious metals and stones into a multitude of accessories that appeal to the Eorzean aesthetic. Their wide-ranging finery, painstakingly fashioned from delicate metals and gemstones, can be see adorning the ears, fingers, and necks of the distinguished everywhere.&amp;lt;br&amp;gt;Ul&#039;dahn goldsmiths always have a ready supply of raw materials, owing to the vast mineral resources of Thanalan. Due to the high value of these resources, however, most artisans also make it their business to stay abreast of market trends.|Game Description}}&lt;br /&gt;
[[file:goldsmith guild2.jpg|400px|thumb|Goldsmith&#039;s Guild]]&lt;br /&gt;
[[File:goldsmith1.jpg|400px|right]]&lt;br /&gt;
==General Information==&lt;br /&gt;
Goldsmith is a [[crafting]] or disciples of hand [[classes|class]] that uses metals and gems to create accessories such as rings, earrings and necklaces. Goldsmith is reliant on [[miner]]s for ores and gemstones. Goldsmiths can craft staves and scepters for [[thaumaturge]]s and hora for [[pugilist]]s. They can also make needles for [[weaver]]s, accessories such as rings, earrings and bracelets for all classes and head gear such as circlets and spectacles for casters and crafters. &lt;br /&gt;
&lt;br /&gt;
*Tiers: Copper, Brass, Silver, Mythril, Electrum&lt;br /&gt;
&lt;br /&gt;
The [[Guild|Goldsmith&#039;s Guild]] is located in [[Ul&#039;dah]]. &lt;br /&gt;
&lt;br /&gt;
*To become a goldsmith, talk to the goldsmith&#039;s guild receptionist when you&#039;re level 10 or higher on another [[classes|class]].&lt;br /&gt;
==[[Goldsmith Tools]]==&lt;br /&gt;
==[[Goldsmith Levequests|Levequests]]==&lt;br /&gt;
==Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Action &lt;br /&gt;
! Icon           &lt;br /&gt;
! Level &lt;br /&gt;
! CP Cost&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Basic Synthesis (Goldsmith)|Basic Synthesis]] ||[[file:basic synthesis goldsmith.png]] || 1 || 0 || align = &amp;quot;left&amp;quot; | Increases progress. Efficiency: 100% Success Rate: 90%&lt;br /&gt;
|-&lt;br /&gt;
| [[Basic Touch (Goldsmith)|Basic Touch]] ||[[file:basic touch goldsmith.png]]|| 5 || 18 || align = &amp;quot;left&amp;quot; | Increases quality. Efficiency: 100% Success Rate: 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Master&#039;s Mend (Goldsmith)|Master&#039;s Mend]]||[[file:masters mend.png]] || 7 || 92 || align = &amp;quot;left&amp;quot; | Restores item durability by 30.&lt;br /&gt;
|-&lt;br /&gt;
| [[Steady Hand (Goldsmith)|Steady Hand]]||[[file:steady hand.png]] || 9 || 22 || align = &amp;quot;left&amp;quot; | Improves action success rate by 20% for the next five steps.&lt;br /&gt;
|-&lt;br /&gt;
| [[Inner Quiet (Goldsmith)|Inner Quiet]]||[[file:inner quiet.png]] || 11 || 18 || align = &amp;quot;left&amp;quot; | Grants a bonus to control with every increase in quality.&lt;br /&gt;
|-&lt;br /&gt;
| [[Observe (Goldsmith)|Observe]]||[[file:observe.png]] || 13 || 14 ||align = &amp;quot;left&amp;quot; | Do nothing for one step.&lt;br /&gt;
|-&lt;br /&gt;
| [[Manipulation]]||[[file:manipulation.png]] || 15 || 88 || align = &amp;quot;left&amp;quot; | Restores 10 points of durability after each step for the next 3 steps.&lt;br /&gt;
|-&lt;br /&gt;
| [[Standard Touch (Goldsmith)|Standard Touch]]||[[file:standard touch goldsmith.png]] || 18 || 32 || align = &amp;quot;left&amp;quot; |Increases quality. Efficiency: 125% Success Rate: 80%&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Strides (Goldsmith)|Great Strides]]||[[file:great strides.png]] || 21 || 32 || align = &amp;quot;left&amp;quot; |Doubles efficiency of next Touch action. Effect active for three steps.&lt;br /&gt;
|-&lt;br /&gt;
| [[Master&#039;s Mend II (Goldsmith)|Master&#039;s Mend II]]||[[file:masters mend ii.png]] || 25 || 160 || align = &amp;quot;left&amp;quot; |Restores item durability by 60.&lt;br /&gt;
|-&lt;br /&gt;
| [[Standard Synthesis (Goldsmith)|Standard Synthesis]]||[[file:Stanard synthesis goldsmith.png]] || 31 || 15 || align = &amp;quot;left&amp;quot; |Increases progress. Efficiency: 150% Success Rate: 90%&lt;br /&gt;
|-&lt;br /&gt;
| [[Flawless Synthesis]]||[[file:flawless synthesis.png]] || 37 || 15 ||align = &amp;quot;left&amp;quot; | Increases progress by 40. Success Rate: 90%&lt;br /&gt;
|-&lt;br /&gt;
| [[Advanced Touch (Goldsmith)|Advanced Touch]]||[[file:advanced touch goldsmith.png]] || 43 || 48 || align = &amp;quot;left&amp;quot; |Increases quality. Efficiency: 150% Success Rate: 90%&lt;br /&gt;
|-&lt;br /&gt;
| [[Innovation]]||[[file:innovation.png]] || 50 || 18 || align = &amp;quot;left&amp;quot; |Increases control by 50% for the next three steps.&lt;br /&gt;
|-&lt;br /&gt;
| [[Collectable Synthesis (Goldsmith)|Collectable Synthesis]] || [[file:collectable synthesis icon1.png]] || 50 || ?? || align = &amp;quot;left&amp;quot; | Use existing recipes to create collectables without increasing step count.&lt;br /&gt;
|-&lt;br /&gt;
| [[Byregot&#039;s Brow (Goldsmith)|Byregot&#039;s Brow]] || [[file:byregots brow icon1.png]] || 51 || 18 || align = &amp;quot;left&amp;quot; | Increases quality. [[Inner Quiet]] effect ends upon use. Efficiency: 150% plus 10% for each bonus to control granted by Inner Quiet Success Rate: 70% Available only when material condition is Good or Excellent.&lt;br /&gt;
|-&lt;br /&gt;
| [[Precise Touch (Goldsmith)|Precise Touch]] || [[file:precise touch goldsmith icon1.png]] || 53 || 18 || align = &amp;quot;left&amp;quot; | Increases quality. Additional Effect: Increases [[Inner Quiet]] stack by one (up to 11) Efficiency: 100% Success Rate: 70% Available only when material condition is Good or Excellent.&lt;br /&gt;
|-&lt;br /&gt;
| [[Maker&#039;s Mark]] || [[File:makers mark icon1.png]] || 54 || 20 || align = &amp;quot;left&amp;quot; | Reduces Flawless Synthesis CP cost and durability loss to 0. Effect duration determined by current progress. Available only on the first step.&lt;br /&gt;
|-&lt;br /&gt;
| [[Heart of the Goldsmith]] || [[file:heart of the goldsmith icon1.png]] || 60 || 45 || align = &amp;quot;left&amp;quot; | &#039;&#039;&#039;Specialist Action&#039;&#039;&#039; &amp;lt;br&amp;gt; Specialist Action For the next seven steps, increases chances of material condition becoming good. A goldsmithing delineation is used upon execution.&lt;br /&gt;
|-&lt;br /&gt;
| [[Hasty Touch II]] || [[File:Hasty Touch II.png|40px]] || 61 || 5 || align = &amp;quot;left&amp;quot; | Increases quality. Efficiency: 100% Success Rate: 60%&lt;br /&gt;
|-&lt;br /&gt;
| [[Careful Synthesis III]] || [[File:Careful Synthesis III.png|40px]] || 62 || 7 || II align = &amp;quot;left&amp;quot; | Increases progress. Efficiency: 150% Success Rate: 100%&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapid Synthesis II]] || [[File:Rapid Synthesis II.png|40px]] || 63 || 12 || align = &amp;quot;left&amp;quot; | Increases progress. Efficiency: 300% Success Rate: 60%&lt;br /&gt;
|-&lt;br /&gt;
| [[Patient Touch]] || [[File:Patient Touch.png|40px]] || 64 || 6 || align = &amp;quot;left&amp;quot; | Increases quality. Additional Effect: Increases [[Inner Quiet]] stack by one (up to 11) when successful, halves stack upon failure Efficiency: 100% Success Rate: 50%&lt;br /&gt;
|-&lt;br /&gt;
| [[Manipulation II]] || [[File:Manipulation II.png|40px]] || 65 || 96 || align = &amp;quot;left&amp;quot; | Restores 5 points of [[durability]] after each step for the next eight steps. Each step overwrites all other durability-restoring actions.&lt;br /&gt;
|-&lt;br /&gt;
| [[Prudent Touch]] || [[File:Prudent Touch.png|40px]] || 66 || 21 || align = &amp;quot;left&amp;quot; | Increases quality at half the durability cost. Efficiency: 100% Success Rate: 70% Unavailable when [[Waste Not]] or [[Waste Not II]] are active.&lt;br /&gt;
|-&lt;br /&gt;
| [[Focused Synthesis]] || [[File:Focused Synthesis.png|40px]] || 67 || 5 || align = &amp;quot;left&amp;quot; | Increases progress. Efficiency: 200% Success Rate: 50% Combo Action: [[Observe]] Combo Bonus: Increases success rate to 100%&lt;br /&gt;
|-&lt;br /&gt;
| [[Focused Touch]] || [[File:Focused Touch.png|40px]] || 68 || 18 || align = &amp;quot;left&amp;quot; | Increases quality. Efficiency: 150% Success Rate: 50% Combo Action: [[Observe]] Combo Bonus: Increases success rate to 100%&lt;br /&gt;
|-&lt;br /&gt;
| [[Initial Preparations]] || [[File:Initial Preparations.png|40px]] || 69 || 50 || align = &amp;quot;left&amp;quot; | May reduce [[CP]] consumption while status is active. When a [[specialist]], cancelling the status grants the use of a single [[Specialty action]]. Available only on the first step.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Cross Class Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Alchemist]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Armorer]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Blacksmith]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Carpenter]]&lt;br /&gt;
|-&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| [[Tricks of the Trade]] || [[file:tricks of the trade.png|link=]]|| 15 || [[Rapid Synthesis]]|| [[file:rapid synthesis.png]] || 15 || [[Ingenuity]]|| [[file:ingenuity.png]] || 15 || [[Rumination]]|| [[file:rumination.png]] || 15 &lt;br /&gt;
|-&lt;br /&gt;
| [[Brand of Water]] || [[file:brand of water.png|link=]]|| 37 || [[Brand of Ice]] || [[file:brand of ice.png]] || 37 || [[Brand of Fire]]|| [[file:brand of fire.png]]  || 37 || [[Brand of Wind]]|| [[file:brand of wind.png]] || 37 &lt;br /&gt;
|-&lt;br /&gt;
| [[Comfort Zone]] || [[file:comfort zone.png|link=]]|| 50 ||  [[Piece by Piece]] || [[file:piece by piece.png]]|| 50 ||  [[Ingenuity II]]|| [[file:ingenuity ii.png]]  || 50 || [[Byregot&#039;s Blessing]]|| [[file:byregots blessing.png]] || 50 &lt;br /&gt;
|-&lt;br /&gt;
| [[Name of Water]] || [[file:name of water icon1.png|link=]]|| 54 || [[Name of Ice]] || [[file:name of ice icon1.png]] || 54 || [[Name of Fire]]|| [[file:name of fire icon1.png]] || 54 || [[Name of Wind]]|| [[File:Name of the Wind.png]] || 54&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Culinarian]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Leatherworker]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Weaver]]&lt;br /&gt;
|-&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| [[Hasty Touch]]|| [[file:hasty touch.png]] || 15 || [[Waste Not]]|| [[file:waste not.png]] || 15 || [[Careful Synthesis]] || [[file:careful synthesis.png]] || 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Steady Hand II]]|| [[file:steady hand ii.png]] || 37 || [[Brand of Earth]]|| [[file:brand of earth.png]] || 37 || [[Brand of Lightning]]|| [[file:brand of lightning.png]] || 37&lt;br /&gt;
|-&lt;br /&gt;
| [[Reclaim]]|| [[file:reclaim.png]] || 50 || [[Waste Not II]]|| [[file:waste not ii.png]] || 50 || [[Careful Synthesis II]]|| [[file:careful synthesis ii.png]] || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Muscle Memory]]|| [[file:muscle memory icon1.png]] || 54 || [[Name of Earth]]|| [[file:name of earth icon1.png]] || 54 || [[Name of Lightning]]|| [[file:name of lightning icon1.png]] || 54&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|[[All Specialist Classes]]&lt;br /&gt;
|-&lt;br /&gt;
! Action &lt;br /&gt;
! Icon &lt;br /&gt;
! Level &lt;br /&gt;
!  CP&lt;br /&gt;
!  Description &lt;br /&gt;
|-&lt;br /&gt;
| [[Satisfaction]]|| [[file:satisfaction icon1.png]] || 55 || 0 ||  align = &amp;quot;left&amp;quot; |Use 1 Whistle to restore 15 CP. Available only when Whistle stack size is a multiple of three. &lt;br /&gt;
|-&lt;br /&gt;
| [[Whistle While You Work]]|| [[file:whistle while you work icon1.png]] || 55 || 36 || align = &amp;quot;left&amp;quot; |Grants a Whistle stack of 11. One Whistle used for each step that material condition is Good or Excellent. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. Progress increases significantly when stack size reaches 0 and effect wears off.&lt;br /&gt;
|-&lt;br /&gt;
| [[Innovative Touch]]|| [[file:innovative touch icon1.png]] || 56 || 8 ||  align = &amp;quot;left&amp;quot; |Increases quality. Additional Effect: Innovation Efficiency: 100% Success Rate: 40%&lt;br /&gt;
|-&lt;br /&gt;
| [[Nymeia&#039;s Wheel]]|| [[file:nymeias wheel icon1.png]] || 57 || 18 ||   align = &amp;quot;left&amp;quot; |Restores item durability. Amount determined by current Whistle stack. Whistle effect ends upon use. Success Rate: 100%&lt;br /&gt;
|-&lt;br /&gt;
| [[Byregot&#039;s Miracle]]|| [[file:byregots miracle icon1.png]] || 58 || 16 ||  align = &amp;quot;left&amp;quot; | Increases quality. Inner Quiet stack is halved upon use. Efficiency: 100% plus 10% for each bonus to control granted by Inner Quiet Success Rate: 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Trained Hand]]|| [[file:trained hand icon1.png]] || 59 || 32 ||align = &amp;quot;left&amp;quot; |Significantly increases both progress and quality. Efficiency: 150% Success Rate: 80% Available only when Inner Quiet and Whistle stack sizes are identical. &lt;br /&gt;
|-&lt;br /&gt;
| [[Specialty: Reflect]] || [[file:Specialty Reflect.png]] || 69 || 0 || align = &amp;quot;left&amp;quot; | Increases [[Inner Quiet]] stack by three (up to 11). Can only be used when [[Initial Preparations]] is active.&lt;br /&gt;
|-&lt;br /&gt;
| [[Specialty: Refurbish]] || [[file:Specialty Refurbish.png]] || 69 || 0 || align = &amp;quot;left&amp;quot; | Restores 65 [[CP]]. Can only be used when [[Initial Preparations]] is active.&lt;br /&gt;
|-&lt;br /&gt;
| [[Specialty: Reinforce]] || [[file:Specialty Reinforce.png]] || 69 || 0 || align = &amp;quot;left&amp;quot; | Restores item [[durability]] by 25. Can only be used when [[Initial Preparations]] is active.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trait&lt;br /&gt;
! Icon&lt;br /&gt;
! Level&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Quality Assurance]] || [[file:Quality Assurance.png]] || 63 || align = &amp;quot;left&amp;quot; | Slightly increases chances of material condition becoming [[good]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Stroke of Genius]] || [[file:Stroke of Genius.png]] || 70 || align = &amp;quot;left&amp;quot; | May increase maximum [[CP]] on the second step of synthesis. Increase guaranteed when a [[specialist]].|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Goldsmith Recipes|Recipes]]==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Goldsmith Recipes/Level 1 - 5|Level 1 - 5]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Goldsmith Recipes/Level 6 - 10|Level 6 - 10]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Goldsmith Recipes/Level 11 - 15|Level 11 - 15]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Goldsmith Recipes/Level 16 - 20|Level 16 - 20]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Goldsmith Recipes/Level 21 - 25|Level 21 - 25]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Goldsmith Recipes/Level 26 - 30|Level 26 - 30]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Goldsmith Recipes/Level 31 - 35|Level 31 - 35]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Goldsmith Recipes/Level 36 - 40|Level 36 - 40]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Goldsmith Recipes/Level 41 - 45|Level 41 - 45]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Goldsmith Recipes/Level 46 - 50|Level 46 - 50]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Goldsmith Recipes/Level 51 - 55|Level 51 - 55]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Goldsmith Recipes/Level 56 - 60|Level 56 - 60]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Goldsmith Recipes/Level 61 - 65|Level 61 - 65]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Goldsmith Recipes/Level 66 - 70|Level 66 - 70]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Goldsmith Quests]]==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!NPC&lt;br /&gt;
!Zone&lt;br /&gt;
!Area&lt;br /&gt;
!Coordinates&lt;br /&gt;
!EXP&lt;br /&gt;
!Gil&lt;br /&gt;
!Items Needed&lt;br /&gt;
|-&lt;br /&gt;
|[[My First Chaser Hammer]]||1||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||100||0||[[Copper Ingot]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Gorgets Rising]]||5||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||560||194||3 [[Copper Gorget]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Throw Some Rings on It]]||10||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||1,710||289||12 [[Copper Rings]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Objectively Speaking]]||15||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||3,360||382||[[Fang Earrings]], [[Brass Gorget]]&lt;br /&gt;
|-&lt;br /&gt;
|[[A Melding of the Minds]]||20||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||4,060||470||Materia-enhanced [[Staghorn Staff]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Or Ever the Silver Cord Be Loosed]]||25||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||4,760||557||HQ [[Silver Ingot]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Serendipity Now]]||30||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||7,460||639||HQ [[Malachite Earrings]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mammets on Fire]]||35||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||9,020||0||HQ [[Fire Brand]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Horns of the Green]]||40||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||11,270||0||HQ [[Horn Staff]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Fox in the Hen House]]||45||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||12,420||0||HQ [[Electrum Circlet (Zircon)]], HQ [[Electrum Circlet (Amber)]], HQ [[Electrum Circlet (Spinel)]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Jaded]]||50||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||0||0||HQ [[Black Pearl Ring]] melded with [[Piety Materia III]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Elegance and Artistry]]||53||[[Marcel]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y12)||230,400||538||[[Hardsilver Bangle of Casting]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Double Trouble]]||55||[[Marcel]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y12)||322,560||2156||[[Hardsilver Ingot]]&lt;br /&gt;
|-&lt;br /&gt;
|[[A Masterclass]]||58||[[Marcel]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y12)||489,600||570||[[Aurum Regis Cylinder]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Two Hearts Beat as One]]||60||[[Marcel]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y12)||878,850||680||[[Star Sapphire Music Box]], [[Star Ruby Music Box]]&lt;br /&gt;
|-&lt;br /&gt;
|[[A Royal Request]]||60||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||83,700||1000||Nothing&lt;br /&gt;
|-&lt;br /&gt;
|[[Gemworks in Progress]]||63||[[Jemime]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||1,725,300||1650||HQ [[Sample Silver Ring]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Blindsided]]||65||[[Emeloth]]||[[Rhalgr&#039;s Reach]]||[[Gyr Abania]]||(x9,y12)||2,079,000||855||HQ [[Precision Spectacles]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Perfect Tribute]]||68||[[Emeloth]]||[[Rhalgr&#039;s Reach]]||[[Gyr Abania]]||(x9,y12)||2,902,500||2334||HQ [[Sample Chronometer]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Sultana Dreaming]]||70||[[Emeloth]]||[[Rhalgr&#039;s Reach]]||[[Gyr Abania]]||(x9,y12)|| ??||??|| HQ [[Tribute Orchestrion]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
{{Class navbar}}&lt;/div&gt;</summary>
		<author><name>Gakai</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Moonfire_Faire_(2016)&amp;diff=93151</id>
		<title>Moonfire Faire (2016)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Moonfire_Faire_(2016)&amp;diff=93151"/>
		<updated>2016-08-05T12:18:43Z</updated>

		<summary type="html">&lt;p&gt;Gakai: /* Guide */ Not lower, upper decks&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Moonfire Faire]] is the summer themed [[Seasonal Events|seasonal event]] in [[Eorzea]]. The event begins on Tuesday, August 5, 2016 at 1:00 AM PDT and ends on Monday, August 26, 2016 at 7:59 AM PDT. Players can participate in the event by speaking to [[#Guide|Haermaga]].&lt;br /&gt;
&lt;br /&gt;
==Guide==&lt;br /&gt;
Speak to [[Mayaru Moyaru]] in [[Limsa Lominsa Upper Decks]] (x11.5,13.8) to begin the questline.&lt;br /&gt;
&lt;br /&gt;
Special [[FATEs]] will appear in the area surrounding [[Eastern La Noscea|Costa del Sol]] over the course of the seasonal event. Completing these FATEs will reward players with Faire vouchers, which can be exchanged for various goods.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
===Emotes===&lt;br /&gt;
*[[Red Ranger Pose A]]&lt;br /&gt;
*[[Black Ranger Pose A]]&lt;br /&gt;
*[[Yellow Ranger Pose A]]&lt;br /&gt;
*[[Red Ranger Pose B]]&lt;br /&gt;
*[[Black Ranger Pose B]]&lt;br /&gt;
*[[Yellow Ranger Pose B]]&lt;br /&gt;
===Armor===&lt;br /&gt;
*[[Legacy Warrior Coronet]]&lt;br /&gt;
*[[Legacy Warrior Mail]]&lt;br /&gt;
*[[Legacy Warrior Armguards]]&lt;br /&gt;
*[[Legacy Warrior Breeches]]&lt;br /&gt;
*[[Legacy Warrior Sabatons]]&lt;br /&gt;
===Other Items===&lt;br /&gt;
*[[Firefly Lamp]]&lt;br /&gt;
*[[Moonfire Faire Orchestrion Roll]]&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[File:moonfire faire 2016 rewards1.png|600px]]&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
Preparations for the Moonfire Faire are all but complete, and Mayaru Moyaru is seeking help to add an extra bang to the festivities. Those with a burning passion for the summer festival are encouraged to seek him out and see how they can contribute to the celebration.&lt;br /&gt;
&lt;br /&gt;
[[Category:Seasonal Events]]&lt;/div&gt;</summary>
		<author><name>Gakai</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Alexander_-_The_Burden_of_the_Son&amp;diff=86742</id>
		<title>Alexander - The Burden of the Son</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Alexander_-_The_Burden_of_the_Son&amp;diff=86742"/>
		<updated>2016-03-23T03:53:25Z</updated>

		<summary type="html">&lt;p&gt;Gakai: Added Youtube Guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Alexander - The Burden of the Son]] or &#039;&#039;&#039;A8&#039;&#039;&#039; is the fourth floor of [[Alexander: Midas]]. It requires the player to have an average item level of 200 or above to enter. &lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
{{#ev:youtube|PQMRoVFKSnM|350|right|The Burden of the Son Guide}}&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
===Phase 1===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Onslaughter&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mega Beam&#039;&#039;&#039; - (a linear AoE in the direction boss is facing)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Perpetual Ray&#039;&#039;&#039; - (prolonged tank buster, first applies a magic vulnerability debuff and a hefty chunk of damage. afterwards, his next 3 auto attacks will also deal hefty damage)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Execution&#039;&#039;&#039; - (this summons 4 steam regulator adds on the 4 corners of the room. they need to be burnt down quickly, or they&#039;ll apply damage down and vulnerability), Discoid (the onslaughter will mark 4 targets with tether bombs, just don&#039;t eat your own ball)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Discoid&#039;&#039;&#039; - (this will summon four balls tethered to four different players, you can help eat a ball even if you&#039;re tethered just don&#039;t eat your own, or instant death)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Hydrothermal Missile&#039;&#039;&#039; - (???)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Discharge&#039;&#039;&#039; - (???)&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Brawler (Recommended 1st)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Blue Hand&#039;&#039;&#039; - (Moderate damage tank buster)&lt;br /&gt;
:&#039;&#039;&#039;Double Cannon/Both Hands&#039;&#039;&#039; - (Needs to be shot into the party and dispersed between everyone to mitigate the damage)&lt;br /&gt;
:&#039;&#039;&#039;Single Buster&#039;&#039;&#039; - (???)&lt;br /&gt;
:&#039;&#039;&#039;Magicked Mark&#039;&#039;&#039; - (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Vortexer&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Super Cyclone&#039;&#039;&#039; - (Room wide knockback) &lt;br /&gt;
:&#039;&#039;&#039;Blue Hand&#039;&#039;&#039; - (Moderate damage tank buster)&lt;br /&gt;
:&#039;&#039;&#039;Double Cannon/Both Hands&#039;&#039;&#039; - (Needs to be shot into the party and dispersed between everyone to mitigate the damage)&lt;br /&gt;
:&#039;&#039;&#039;Sludge Bombs&#039;&#039;&#039; - (Avoid to avoid a DOT &amp;amp; heavy)&lt;br /&gt;
:&#039;&#039;&#039;Ice Missile&#039;&#039;&#039; - (???)&lt;br /&gt;
:&#039;&#039;&#039;Brute Force&#039;&#039;&#039; - (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Swindler (Recommended 1st)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Enumeration&#039;&#039;&#039; - (AoE cirlce with bubbles over targets head, number of bubbles over target determines how many people need to run into the AoE) telegraph)&lt;br /&gt;
:&#039;&#039;&#039;Height Error&#039;&#039;&#039; - (???)&lt;br /&gt;
:&#039;&#039;&#039;Purple Debuff&#039;&#039;&#039; - (go to the lower panels)&lt;br /&gt;
:&#039;&#039;&#039;Red Debuff&#039;&#039;&#039; - (go to the higher panels)&lt;br /&gt;
:&#039;&#039;&#039;Magicked Mark&#039;&#039;&#039; - (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Blaster&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Mirage&#039;&#039;&#039; - (???)&lt;br /&gt;
:&#039;&#039;&#039;Mind Blast&#039;&#039;&#039; - (???)&lt;br /&gt;
:&#039;&#039;&#039;Brute Force&#039;&#039;&#039; - (???)&lt;br /&gt;
:&#039;&#039;&#039;Supercharge&#039;&#039;&#039; - (???)&lt;br /&gt;
:&#039;&#039;&#039;Clones/Divebombs&#039;&#039;&#039; - (4 targets will get marked, planting 4 clones that will dive bomb, going in the direction they&#039;re facing when they land. failure to dodge results in vulnerability up)&lt;br /&gt;
&lt;br /&gt;
===Phase 3=== &lt;br /&gt;
     &lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Brute Justice&#039;&#039;&#039;&amp;lt;/big&amp;gt; - (very important to not be caught in front of boss)&lt;br /&gt;
:&#039;&#039;&#039;Mega Jump&#039;&#039;&#039; - (spread out)&lt;br /&gt;
:&#039;&#039;&#039;Mega Beam&#039;&#039;&#039; - (a linear AoE in the direction boss is facing)&lt;br /&gt;
:&#039;&#039;&#039;Long Needle&#039;&#039;&#039; - (arrows point at marked target, party needs to stack to share damage)&lt;br /&gt;
:&#039;&#039;&#039;J Kick&#039;&#039;&#039; - (room wide damage)&lt;br /&gt;
:&#039;&#039;&#039;Flarethrower&#039;&#039;&#039; - (small frontal cone AoE for moderate damage, get behind him or out of his frontal cone area)&lt;br /&gt;
:&#039;&#039;&#039;Apocalyptic Ray&#039;&#039;&#039; - (boss turns around and unleashes huge attack similar to mega beam)&lt;br /&gt;
:&#039;&#039;&#039;Double Rocket Punch&#039;&#039;&#039; - (tank buster 15k with rampart, both tanks are able to soak this)&lt;br /&gt;
:&#039;&#039;&#039;Rocket AoE&#039;&#039;&#039; - (sends out a number of rockets that leave orange telegraphs on ground, avoid or get vulnerability up)&lt;br /&gt;
:&#039;&#039;&#039;Double Cannon&#039;&#039;&#039; - (stack to mitigate room wide damage)&lt;br /&gt;
:&#039;&#039;&#039;Short Needle&#039;&#039;&#039; - (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Onslaughter &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Mega Beam&#039;&#039;&#039; - (a linear AoE in the direction boss is facing)&lt;br /&gt;
:&#039;&#039;&#039;100 Megatonze Shock&#039;&#039;&#039; - (???)&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*[[Midan Gear]]&lt;br /&gt;
*[[Tarnished Midan Crank]] (Hands) &lt;br /&gt;
*[[Tarnished Midan Spring]] (Legs) &lt;br /&gt;
*[[Tarnished Midan Shaft]] (Body)&lt;br /&gt;
*[[Brute Justice Card]]&lt;br /&gt;
==Lore==&lt;br /&gt;
You have delved into the deepest parts of Midas, and its power source lies but a short distance ahead. For the sake of Idyllshire, and Roundrox, you must disable the core before Alexander awakes to wreak havoc on the realm. Your allies stand at the ready─steel yourself to break through the Illuminati&#039;s last line of defense.&lt;/div&gt;</summary>
		<author><name>Gakai</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Alexander_-_The_Cuff_of_the_Son&amp;diff=86741</id>
		<title>Alexander - The Cuff of the Son</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Alexander_-_The_Cuff_of_the_Son&amp;diff=86741"/>
		<updated>2016-03-23T03:51:48Z</updated>

		<summary type="html">&lt;p&gt;Gakai: Added Youtube Guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Alexander - The Cuff of the Son]] or &#039;&#039;&#039;A6&#039;&#039;&#039; is the second floor of [[Alexander: Midas]]. It requires the player to have an average item level of 200 or above to enter. &lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
{{#ev:youtube|SCWg8ylFcbc|350|right|The Cuff of the Son Guide}}&lt;br /&gt;
* There are two trash mobs before the four main bosses of this raid, similar to A2. I believe all the bosses give a stacking debuff, so tanks may want to look into this and see when swapping is necessary.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;~Boss 1 (Blaster)~&amp;lt;/b&amp;gt;&lt;br /&gt;
* Blaster drops mines which can and should be avoided (tank may have to move the boss depending on the placement)&lt;br /&gt;
* Players will then be marked and have copies of Blaster fall on them.&lt;br /&gt;
~ Spread out to avoid overlapping damage.&lt;br /&gt;
~ Try to spread out in a line to make it easier to deal with&lt;br /&gt;
* The copies will charge in the direction they are facing after a short delay&lt;br /&gt;
~ If tagged, you will take damage and receive a vulnerability debuff.&lt;br /&gt;
* Tanks don&#039;t have to swap.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;~Boss 2 (Brawler)~&amp;lt;/b&amp;gt;&lt;br /&gt;
* Tank should face the boss away while everyone else stacks right behind it.&lt;br /&gt;
* Brawler has three different attacks. Look at the hands to figure out which is coming. &amp;lt;br&amp;gt;&lt;br /&gt;
1) Single drill&amp;lt;br&amp;gt;&lt;br /&gt;
3) Single laser&amp;lt;br&amp;gt;&lt;br /&gt;
4) Double laser&amp;lt;br&amp;gt;&lt;br /&gt;
~The drill seems to randomly target&lt;br /&gt;
* If there&#039;s a single laser, the tank can soak this by themselves (they may have to pop a cd if their gear isn&#039;t up to snuff).&lt;br /&gt;
* If it&#039;s a double laser, the tank should join the group and split the damage (lots of AOE heals).&lt;br /&gt;
* Single drill seems to do less damage the further u are way from it (spread out).&lt;br /&gt;
* Tanks will need to swap after (3) stacks of the vulnerability debuff.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;~Boss 3 (Swindler)~&amp;lt;/b&amp;gt;&lt;br /&gt;
* There is a debuff placed on everyone based on an altitude (high or low).&lt;br /&gt;
* The floor panels will raise and lower to deal with this mechanic. The raised panels will glow red.&lt;br /&gt;
* Go to the elevation opposite of the debuff received. (If you get the high debuff (purple), go to the lower panels. If you get the low debuff (red), go to the higher panels. You can also tell which debuff the size of the rings around you after the initiation).&lt;br /&gt;
* Choosing the wrong elevation will cause you to take substantial damage and receive a vulnerability debuff&lt;br /&gt;
* There will be unavoidable AOE damage afterwards.&lt;br /&gt;
* The number of orbs above the targeted person indicates the number of people who need to be in the ring to split the damage in order to nullify it.&lt;br /&gt;
* Tanks don&#039;t have to swap unless you get the vulnerability debuff by being on the wrong elevation.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;~Boss 4 (Vortexer)~&amp;lt;/b&amp;gt;&lt;br /&gt;
* A player will be marked with a blue indicator around them&lt;br /&gt;
* Lava pools will spawn&lt;br /&gt;
* Vortexer will use a knockback&lt;br /&gt;
* The marked player will summon a water sprite where they are standing&lt;br /&gt;
* Players will then deal with the Shiva ice rings&lt;br /&gt;
* At least one player needs to use these rings to freeze the water.&lt;br /&gt;
* Vortexer will use a knockback&lt;br /&gt;
* Everyone will need to hide behind the newly created ice boulder to avoid being wiped to Vortexer&#039;s Ultra Flash.&lt;br /&gt;
* Tanks will need to swap after (2) stacks of the vulnerability debuff.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*[[Tarnished Midan Bolt]] (Accessories)&lt;br /&gt;
*[[Tarnished Midan Pedal]] (Feet)&lt;br /&gt;
*[[Tarnished Midan Lens]] (Head)&lt;br /&gt;
==Lore==&lt;br /&gt;
Upon returning from Midas, you learn that Mide surrendered the precious fragment of the Enigma Codex to the Illuminati, and that she was in fact a surviving member of a group of Au Ra that failed to summon Alexander three years ago. Although there is certainly more to the apparent treachery than meets the eye, there is no time for doubt. Your offensive against the Illuminati must continue!&lt;/div&gt;</summary>
		<author><name>Gakai</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Alexander_-_The_Fist_of_the_Son&amp;diff=86740</id>
		<title>Alexander - The Fist of the Son</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Alexander_-_The_Fist_of_the_Son&amp;diff=86740"/>
		<updated>2016-03-23T03:50:48Z</updated>

		<summary type="html">&lt;p&gt;Gakai: Added Youtube Guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Alexander - The Fist of the Son]] or &#039;&#039;&#039;A5&#039;&#039;&#039; is the first floor of [[Alexander: Midas]]. It requires the player to have an average item level of 200 or above to enter. &lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
{{#ev:youtube|j4C3_zLFCTk|350|right|The Fist of the Son Guide}}&lt;br /&gt;
* Tank the boss in the corner to make it easier to avoid the very large AOE from bombs.&lt;br /&gt;
* Adds will spawn in the corners of the room; they need to be tanked. &lt;br /&gt;
* If you get a red-orange marker over your head, run away from the party. This will drop a large puddle.&lt;br /&gt;
* The tower in the center of the room has a purple circle around it. Standing near the circle brings up two puddles on the sides of the room:&lt;br /&gt;
** Red puddle will turn you into a gorilla, giving you a skill to knock bombs far away from the party before they explode. (More bombs will spawn each time he summons them. First one, then two, then three.)&lt;br /&gt;
** The violet puddle will turn you into a bird. When the boss is extra large and uses &amp;quot;Boost,&amp;quot; become a bird or you&#039;ll likely die to his mulitple groundpound attacks. Skill #1 allows you to do a little damage, skill #2 will turn you back into yourself.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*[[Tarnished Midan Bolt]] (Accessories)&lt;br /&gt;
*[[Tarnished Midan Pedal]] (Feet)&lt;br /&gt;
*[[Tarnished Midan Chain]] (Waist)&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
Although you succeeded in destroying the core of Gordias, it seems that was only a temporary measure. The walking fortress has stirred once more, and its left arm now rests on the banks of the Thaliak. The entrance lies open and unguarded, suggesting the goblins inside are as surprised as you. Take advantage of your enemy&#039;s unreadiness and face the Illuminati threat once more─hopefully for the last time.&lt;/div&gt;</summary>
		<author><name>Gakai</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Alexander_-_The_Arm_of_the_Son&amp;diff=86739</id>
		<title>Alexander - The Arm of the Son</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Alexander_-_The_Arm_of_the_Son&amp;diff=86739"/>
		<updated>2016-03-23T03:47:19Z</updated>

		<summary type="html">&lt;p&gt;Gakai: Added Youtube Guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Alexander - The Arm of the Son]] or &#039;&#039;&#039;A7&#039;&#039;&#039; is the third floor of [[Alexander: Midas]]. It requires the player to have an average item level of 200 or above to enter. &lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
{{#ev:youtube|H066vLWQ4lM|350|right|The Arm of the Son Guide}}&lt;br /&gt;
* At intervals, the boss will place a target on one player and send them to a cage in one of the four corners of the room. If more players are hit by this attack, they will also be sent to the cage. &lt;br /&gt;
** When one person is sent to the red cage, they must stand still and not use abilities while others break the padlock and free them. &lt;br /&gt;
** When one person is sent to the purple cage, they must fight an Alarum and kill it. &lt;br /&gt;
** When one person is sent to the white cage, they must fight a Gobwalker add and kill it. &lt;br /&gt;
** When one person is sent to the green cage, they must stand on the spout of gas. &lt;br /&gt;
* Kill the Panzers and Sturm that spawn when one person is sent to a cage. Interrupt the Strum Doll&#039;s &#039;&#039;&#039;Kugelblitz&#039;&#039;&#039;.&lt;br /&gt;
* Kill the hearts that spawn when the cat (not targetable) is present. Stun if possible.&lt;br /&gt;
* Avoid the rolling &amp;quot;Weight of the World&amp;quot; boulders. &lt;br /&gt;
* If you have a purple target, move away from others; the boss will cleave in your direction and apply a debuff. &lt;br /&gt;
*Drag bombs to the far corners of the room.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*[[Tarnished Midan Crank]] (Hands) &lt;br /&gt;
*[[Tarnished Midan Spring]] (Legs) &lt;br /&gt;
*[[Tarnished Midan Lens]] (Head)&lt;br /&gt;
==Lore==&lt;br /&gt;
You press further into the depths of the primal, and return to be greeted by Mide, who confesses that while the story of her past is true, the “fragment” she handed over to the Illuminati was nothing more than a useless rock. Not all is well, however, as Wedge informs you of Roundrox&#039;s capture by the Illuminati. Your objective is now clear─press further into Midas, and rescue the innocent goblin from her captors!&lt;/div&gt;</summary>
		<author><name>Gakai</name></author>
	</entry>
</feed>