<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://ffxiv.consolegameswiki.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Fya</id>
	<title>Final Fantasy XIV Online Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://ffxiv.consolegameswiki.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Fya"/>
	<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/wiki/Special:Contributions/Fya"/>
	<updated>2026-04-07T11:23:44Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=948479</id>
		<title>Occult Crescent</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=948479"/>
		<updated>2025-06-01T02:38:56Z</updated>

		<summary type="html">&lt;p&gt;Fya: /* Treasure Coffers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quotation|Dawntrail Special Site|Even the most dauntless of sailors would sooner abandon ship than steer into Shades&#039; Triangle. Be not fooled by the lush and fertile island you spy on the horizon─men and vessels alike have been lost to its allure, never to be seen again. Yes, the wisest choice is to dismiss it as mere illusion. But of course, there are inevitably those who cannot resist the call of adventure.}}&lt;br /&gt;
&#039;&#039;&#039;Occult Crescent&#039;&#039;&#039; is a [[Field Operations]] series that was released starting in [[patch 7.25]] (May 27, 2025) of the &#039;&#039;[[Dawntrail]]&#039;&#039; expansion. It takes place on an island within the Shades&#039; Triangle near [[Tural]] and is designed to combine the most positively-received elements from both [[The Forbidden Land, Eureka]] and [[Save the Queen: Blades of Gunnhildr]] (Bozja).&lt;br /&gt;
&lt;br /&gt;
Players are able to equip and level up secondary jobs known as &#039;&#039;&#039;[[Phantom Jobs]]&#039;&#039;&#039;, giving access to additional actions and traits within the field operation. These jobs are directly based on Final Fantasy V jobs, including some that are existing FFXIV jobs (e.g. monk, bard) and others that were not suitable for implementation as a full job in FFXIV (e.g. chemist). However, this does not necessarily rule out the possibility that some jobs may receive a full implementation in the future.&amp;lt;ref&amp;gt;http://blog.livedoor.jp/umadori0726/archives/62106335.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Battle encounters in this field operation are inspired by those found in Bozja, including successive encounters in the open field with a small group of allies, and critical engagement-like boss encounters (called Critical Encounters) taking place within enclosed arenas. There is also a high-end raid, {{questlink|oc|Forked Tower: Blood}} that allows up to 48 players to participate.&lt;br /&gt;
&lt;br /&gt;
Similar to previous field operations, the [[Relic Weapon]] series for &#039;&#039;Dawntrail&#039;&#039; (&#039;&#039;&#039;[[Phantom Weapons]]&#039;&#039;&#039;) are tied to Occult Crescent activities, although players can also progress their weapons via existing activities outside of the field operation.&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
{{See also|Occult Crescent Quests}}&lt;br /&gt;
To begin unlocking Occult Crescent, players must complete the quest {{questlink|feature|One Last Hurrah}} which requires completion of {{questlink|main|Dawntrail (Quest)}} and be level 100 Disciple of War or Magic. The first zone is unlocked by completing {{questlink|feature|Unfamiliar Territory}} in this quest chain.&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
{{main|Phantom Armor}}&lt;br /&gt;
Occult Crescent zones have an [[item level]] sync of 700, meaning that IL 700 [[Neo Kingdom Weapons]], [[Neo Kingdom Armor]], and [[Neo Kingdom Accessories]] melded with certain [[materia]] are tentatively the best-in-slot starting gear, although there are some exceptions. Neo Kingdom gear can be purchased from [[Ryubool Ja]] in [[Tuliyollal]] (X:13.9 Y:13.5) for {{sack of nuts}} [[Sacks of Nuts]]. Using higher item level gear will cause materia melds to be ignored due to item level sync calculations, resulting in lower damage.&lt;br /&gt;
&lt;br /&gt;
Starting gear sets for each job are provided [https://xivfo.com/oc/Pre_BiS here]. It is not necessary to go out of the way to farm this gear, as the damage difference compared to syncing down higher item level gear is fairly marginal.&lt;br /&gt;
&lt;br /&gt;
By obtaining specific items within Occult Crescent, players may obtain and upgrade [[Phantom Armor]], providing additional main stat within these zones and [[Special Attribute]], increasing their damage dealt by [[Phantom Job]] actions. As the item level (745) of this armor is higher than the IL sync, materia melds will be ignored.&lt;br /&gt;
&lt;br /&gt;
==Zones==&lt;br /&gt;
As of patch 7.25, Occult Crescent consists of one field zone and one 48-player high-end raid within the zone.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty&lt;br /&gt;
!Knowledge Level&lt;br /&gt;
!Enemy Knowledge Level(s)&lt;br /&gt;
!Player Limit&lt;br /&gt;
!Time Limit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Occult Crescent: South Horn}}&#039;&#039;&#039; || 1 || 1—28 || 72 || 180 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Forked Tower}}&#039;&#039;&#039; (Within South Horn) || 20 || N/A || 48 || 30 min + extensions&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Knowledge Level==&lt;br /&gt;
Similar to [[Elemental Bonus|Elemental Level]] in {{questlink|field-ops|The Forbidden Land, Eureka}}, players have a separate leveling system in Occult Crescent, which is represented by &#039;&#039;&#039;Knowledge Level&#039;&#039;&#039;. The difference between the player&#039;s and enemy&#039;s Knowledge Level will greatly affect damage dealt and received by regular (chainable) enemies.&lt;br /&gt;
&lt;br /&gt;
Upon reaching knowledge level 5, players will lose knowledge points if they are incapacitated and return to camp without being resurrected. Losing too much experience will result in a demotion in knowledge level.&lt;br /&gt;
&lt;br /&gt;
The amount of knowledge earned from FATEs and Critical Encounters will [[Occult Crescent FATEs#Knowledge Table|scale based on the player&#039;s current Knowledge Level]].&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Knowledge Level !! {{Knowledge}} Knowledge to Next !! Knowledge Level !! {{Knowledge}} Knowledge to Next &lt;br /&gt;
|-&lt;br /&gt;
| 1 || 100 || 11 || 58,640&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 600 || 12 || 66,750&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 2,800 || 13 || 77,500&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8,000 || 14 || 89,000&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15,500 || 15 || 103,160&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 25,000 || 16 || 118,200&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 30,800 || 17 || 136,200&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 37,000 || 18 || 155,400&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 43,740 || 19 || 177,800&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 50,940 || 20 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Total&#039;&#039;&#039; || colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;1,197,130&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phantom Jobs==&lt;br /&gt;
{{main|Phantom Job}}&lt;br /&gt;
Players may equip secondary jobs known as &#039;&#039;&#039;Phantom Jobs&#039;&#039;&#039; to gain access to additional actions and traits. Any phantom job may be equipped by any regular job, although some phantom jobs synergize better with certain roles. This system replaces the [[Logos Actions]] and [[Lost Actions]] in previous field operation series.&lt;br /&gt;
&lt;br /&gt;
Phantom jobs can also be leveled up separately to unlock additional actions and traits. Up to 5 phantom job actions can be assigned on the Duty Action bar, although a scroll button allows players to cycle through the currently active phantom job action to prevent button bloat.&lt;br /&gt;
&lt;br /&gt;
There are initially 13 phantom jobs available, including the default {{phantom job|freelancer|name=y}}. After freelancer, the first 3 jobs are unlocked through a starting quest, while the others are unlocked through exploring and progressing through Occult Crescent.&lt;br /&gt;
&lt;br /&gt;
Each time the player masters a phantom job (i.e. reaches their level cap), they will gain a stack of [[File:Phantom mastery icon.png|24px|link=]] &#039;&#039;&#039;Phantom Mastery&#039;&#039;&#039;, permanently increasing their damage dealt and healing potency within Occult Crescent zones, regardless of which phantom job they have equipped.&lt;br /&gt;
&lt;br /&gt;
==Battles==&lt;br /&gt;
Higher-level enemies relative to the player&#039;s knowledge level are harder to defeat. However, defeating high-level enemies with a double crescent symbol will initiate an EXP chain, giving enhanced EXP and rewards. &lt;br /&gt;
&lt;br /&gt;
===Parties===&lt;br /&gt;
If all members of a party are within 3 knowledge levels of each others, it will be classified as a &amp;quot;Balanced Party&amp;quot; and be eligible for EXP chains. If any players are more than 4 levels apart, the high-leveled players may sync down their knowledge level to become a balanced party. &lt;br /&gt;
&lt;br /&gt;
===FATEs===&lt;br /&gt;
{{main|Occult Crescent FATEs}}&lt;br /&gt;
FATEs will spawn at certain areas on the map and can be challenged by any number of players. Players may join a FATE that has already started.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FATEs and Critical Encounters are agnostic to knowledge level.&#039;&#039;&#039; Players at any knowledge level may participate in them, and it is not necessary to have a Balanced Party to receive rewards. Players should avoid syncing down their knowledge level when participating in a FATE or traveling to a FATE/Critical Encounter as this will make them more vulnerable to high-level enemies that are nearby the FATE area or en route to the FATE/Critical Encounter.&lt;br /&gt;
&lt;br /&gt;
===Critical Encounters===&lt;br /&gt;
&#039;&#039;&#039;Critical Encounters (CEs)&#039;&#039;&#039; are large-scale boss encounters, similar to Notorious Monsters in Eureka and Critical Engagements in Bozja. There is no limit to the number of players that may participate in one (aside from the 72-player instance limit).&lt;br /&gt;
&lt;br /&gt;
When a Critical Encounter is about to spawn, it will be displayed on the map and a blue AoE telegraph will appear on its spawn location. Players who wish to participate must travel to inside the AoE before the timer expires, after which the arena will enclose and the encounter will begin. This system is designed to alleviate &amp;quot;early pulls&amp;quot; in Eureka but will still require players to travel to the spawn location instead of queuing from anywhere as in Bozjan Critical Engagements.&lt;br /&gt;
&lt;br /&gt;
==Treasure Coffers==&lt;br /&gt;
Personal treasure coffers spawn in Occult Crescent field zones, which can be claimed individually.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wooden coffers contain one item while silver coffers contain three.&lt;br /&gt;
Golden coffers appear when a Fortune Carrot is used near a chewed carrot on the ground, yielding random items and 200,000 gil.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Loot Table&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Wooden Coffer !! Silver Coffer&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Aurelia Polyp}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Bacon Bits}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Black Hayate}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Chameleon}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Clionid Larva}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Dainsleif F1}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Dhalmel Calf}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Forgiven Hate}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Hippo Calf}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Koala Joey}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magitek Helldiver F1}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magitek Predator F1}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Mameshiba}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Meerkat}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Mystic Weapon}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Optimus Omicron}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Prince Lunatender}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|the Prince of Anemos}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Private Moai}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Salt &amp;amp; Pepper Seal}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Scarlet Peacock}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Sharksucker-class Insubmersible}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Tiny Echevore}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|White Whittret}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Elvaan}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Fafnir}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Mithra}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Ravana}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Shinryu}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Tarutaru}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Weapon}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|White Embroidered Parasol}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Ballroom Etiquette - Dark Entreaty}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Ballroom Etiquette - Good Will Seeking}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Ballroom Etiquette - Insufficient Petticoats}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Modern Aesthetics - Early to Rise}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Modern Aesthetics - Fulsome Forelocks}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Modern Aesthetics - Wind Caller}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Cat Eye Glasses}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Rectangular Glasses}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Simple Spectacles}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Slim Frame Glasses}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|A New World (Dawntrail) Orchestrion Roll}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Garden Relics Orchestrion Roll}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Garden Ruins Orchestrion Roll}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Deinonychus Horn}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Eldthurs Horn}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Eurekan Petrel Horn}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Petalodus Whistle}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Construct 14 Identification Key}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Gabriel α Identification Key}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Gabriel Mark III Identification Key}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Kitchen Hanger}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Mechanical Till}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Stove}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Teapot}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Stone Partition}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Cerulean Crystal Boule}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Golden Crystal Boule}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Horizontal Neon Wall Light}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Clear Demimateria II}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Battledance Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Battledance Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Heavens&#039; Eye Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Heavens&#039; Eye Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Piety Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Piety Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quickarm Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quickarm Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quicktongue Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quicktongue Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Aim Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Aim Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Might Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Might Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Red Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Green Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Blue Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Brown Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Purple Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Jet Black Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Metallic Silver Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pastel Blue Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pastel Purple Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pure White Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Adventurer&#039;s Hooded Vest}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Adventuring Sweater}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Dress Shoes}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Hat}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Ruffled Pantaloons}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Ruffled Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Cropped Fireglass Leather Slops}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Dalmascan Draped Bottoms}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Hannish Wool Autumn Shirt}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Bolero}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Gloves}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Sandals}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quaintrelle&#039;s Dress Shoes}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quaintrelle&#039;s Ruffled Dress}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rain Hood}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rebel Boots}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rebel Coat}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Shoes}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Skirt}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Trousers}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Summer Indigo Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Steerhide Shoes}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Thavnairian Wool Autumn Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Urban Boots}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Urban Coat}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Whisperfine Woolen Boots}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Whisperfine Woolen Shorts}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Aetherspun Gold}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Esoteric Gold Piece}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Fortune Carrot}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magicked Prism (Faux Fox Face)}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magicked Prism (Korpokkur Noggin)}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magicked Prism (Loporrit Head)}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Magicked Prism (Ribbons)}} || O || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic Pots==&lt;br /&gt;
Magic Pots can be rescued from monsters in certain Critical Encounters. Upon successful completion, an Elixir key item will then guide players to a hidden treasure coffer. Bronze, silver, and gold coffers respectively yield 1,000, 5,000, or 30,000 gil and 1, 2, or 4 grade XI and grade XII combat materia, as well as 1 {{contains|Magicked Prism (Ribbons)}} or {{contains|Occult Chair}}.&lt;br /&gt;
&lt;br /&gt;
==Currencies==&lt;br /&gt;
Players may have up to 9,999 of each currency, which do not take up space in the regular inventory. Their current amounts are displayed in the Occult Crescent UI.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Silver Pieces===&lt;br /&gt;
{{main|Enlightenment Silver Piece}}&lt;br /&gt;
Primarily acquired from FATEs and critical encounters.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Gold Pieces===&lt;br /&gt;
{{main|Enlightenment Gold Piece}}&lt;br /&gt;
Primarily acquired from defeating monsters in the wild.&lt;br /&gt;
&lt;br /&gt;
==Occult Record==&lt;br /&gt;
{{main|Occult Record}}&lt;br /&gt;
Players can collect lore entries on various Occult Crescent-related topics, similar to the [[Field Records]] in Bozja.&lt;br /&gt;
&lt;br /&gt;
==Release Schedule==&lt;br /&gt;
*[[Patch 7.2|7.25]]: First field instance ({{questlink|oc|Occult Crescent: South Horn}}), 13 phantom jobs, 48-player raid ({{questlink|oc|Forked Tower: Blood}})&lt;br /&gt;
*[[Patch 7.4|7.4x]]: Additional phantom jobs added&lt;br /&gt;
*[[Patch 7.5|7.5x]]: Second field instance, second raid, additional phantom jobs added&amp;lt;ref&amp;gt;https://www.famitsu.com/article/202503/36244&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Occult Crescent1.jpg&lt;br /&gt;
Occult Crescent2.jpg&lt;br /&gt;
Occult Crescent3.jpg&lt;br /&gt;
Occult Crescent4.jpg&lt;br /&gt;
Occult Crescent5.jpg&lt;br /&gt;
Occult Crescent6.jpg&lt;br /&gt;
Occult Crescent7.jpg&lt;br /&gt;
Occult Crescent8.jpg&lt;br /&gt;
Occult Crescent KR.jpg&lt;br /&gt;
Occult Crescent LL85-1.jpg&lt;br /&gt;
Occult Crescent LL85-2.jpg&lt;br /&gt;
Occult Crescent LL85-3.jpg&lt;br /&gt;
Occult Crescent LL85-4.jpg&lt;br /&gt;
Occult Crescent LL85-5.jpg&lt;br /&gt;
Occult Crescent LL85-6.jpg&lt;br /&gt;
Occult Crescent LL85-7.jpg&lt;br /&gt;
Occult Crescent LL85-8.jpg&lt;br /&gt;
Occult Crescent LL85-9.jpg&lt;br /&gt;
Occult Crescent LL85-10.jpg&lt;br /&gt;
Occult Crescent LL85-11.jpg&lt;br /&gt;
Occult Crescent LL85-12.jpg&lt;br /&gt;
Occult Crescent LL85-13.jpg&lt;br /&gt;
Occult Crescent LL85-14.jpg&lt;br /&gt;
Occult Crescent LL85-15.jpg&lt;br /&gt;
Occult Crescent LL85-16.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The setting is inspired by the real-life [[wikipedia:Bermuda Triangle|Bermuda Triangle]].&lt;br /&gt;
*The name of the field operation was revealed in the 2024 Chinese Fan Festival. Previously, a concept art revealed at the 2024 Korean Fan Festival depicted sprite art of various &#039;&#039;Final Fantasy V&#039;&#039; jobs. &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|Field Operation}}&lt;br /&gt;
[[Category:Dawntrail content]]&lt;/div&gt;</summary>
		<author><name>Fya</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=948289</id>
		<title>Occult Crescent</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=948289"/>
		<updated>2025-05-31T10:00:46Z</updated>

		<summary type="html">&lt;p&gt;Fya: /* Treasure Coffers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quotation|Dawntrail Special Site|Even the most dauntless of sailors would sooner abandon ship than steer into Shades&#039; Triangle. Be not fooled by the lush and fertile island you spy on the horizon─men and vessels alike have been lost to its allure, never to be seen again. Yes, the wisest choice is to dismiss it as mere illusion. But of course, there are inevitably those who cannot resist the call of adventure.}}&lt;br /&gt;
&#039;&#039;&#039;Occult Crescent&#039;&#039;&#039; is a [[Field Operations]] series that was released starting in [[patch 7.25]] (May 27, 2025) of the &#039;&#039;[[Dawntrail]]&#039;&#039; expansion. It takes place on an island within the Shades&#039; Triangle near [[Tural]] and is designed to combine the most positively-received elements from both [[The Forbidden Land, Eureka]] and [[Save the Queen: Blades of Gunnhildr]] (Bozja).&lt;br /&gt;
&lt;br /&gt;
Players are able to equip and level up secondary jobs known as &#039;&#039;&#039;[[Phantom Jobs]]&#039;&#039;&#039;, giving access to additional actions and traits within the field operation. These jobs are directly based on Final Fantasy V jobs, including some that are existing FFXIV jobs (e.g. monk, bard) and others that were not suitable for implementation as a full job in FFXIV (e.g. chemist). However, this does not necessarily rule out the possibility that some jobs may receive a full implementation in the future.&amp;lt;ref&amp;gt;http://blog.livedoor.jp/umadori0726/archives/62106335.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Battle encounters in this field operation are inspired by those found in Bozja, including successive encounters in the open field with a small group of allies, and critical engagement-like boss encounters (called Critical Encounters) taking place within enclosed arenas. There is also a high-end raid, {{questlink|oc|Forked Tower: Blood}} that allows up to 48 players to participate.&lt;br /&gt;
&lt;br /&gt;
Similar to previous field operations, the [[Relic Weapon]] series for &#039;&#039;Dawntrail&#039;&#039; (&#039;&#039;&#039;[[Phantom Weapons]]&#039;&#039;&#039;) are tied to Occult Crescent activities, although players can also progress their weapons via existing activities outside of the field operation.&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
{{See also|Occult Crescent Quests}}&lt;br /&gt;
To begin unlocking Occult Crescent, players must complete the quest {{questlink|feature|One Last Hurrah}} which requires completion of {{questlink|main|Dawntrail (Quest)}} and be level 100 Disciple of War or Magic. The first zone is unlocked by completing {{questlink|feature|Unfamiliar Territory}} in this quest chain.&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
Occult Crescent zones have an [[item level]] sync of 700, meaning that IL 700 [[Neo Kingdom Weapons]], [[Neo Kingdom Armor]], and [[Neo Kingdom Accessories]] melded with certain [[materia]] are tentatively the best-in-slot starting gear, although there are some exceptions. Neo Kingdom gear can be purchased from [[Ryubool Ja]] in [[Tuliyollal]] (X:13.9 Y:13.5) for {{sack of nuts}} [[Sacks of Nuts]]. Using higher item level gear will cause materia melds to be ignored due to item level sync calculations, resulting in lower damage.&lt;br /&gt;
&lt;br /&gt;
Starting gear sets for each job are provided [https://xivfo.com/oc/Pre_BiS here]. It is not necessary to go out of the way to farm this gear, as the damage difference compared to syncing down higher item level gear is fairly marginal.&lt;br /&gt;
&lt;br /&gt;
By obtaining specific items within Occult Crescent, players may obtain and upgrade [[Phantom Armor]], providing additional main stat within these zones and [[Special Attribute]], increasing their damage dealt by [[Phantom Job]] actions. As the item level (745) of this armor is higher than the IL sync, materia melds will be ignored.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! Armor Set&lt;br /&gt;
! IL&lt;br /&gt;
! Items Required&lt;br /&gt;
! Occult Crescent Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcanaut&#039;s Armor]]&lt;br /&gt;
| 745&lt;br /&gt;
| One gear piece: {{enlightenment silver piece|4000}}&amp;lt;br&amp;gt;One full set: {{enlightenment silver piece|20000}}&amp;lt;br&amp;gt;All sets: {{enlightenment silver piece|140000}}&lt;br /&gt;
| One gear piece: +40 main stat, +1 Special Attribute&amp;lt;br&amp;gt;One full set: +200 main stat, +5 Special Attribute&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcanaut&#039;s Armor +1]]&lt;br /&gt;
| 745&lt;br /&gt;
| Corresponding Arcanaut&#039;s Armor piece&amp;lt;br&amp;gt;One gear piece: 3 {{item icon|Aetherspun Silver}}, 3 {{item icon|Aetherial Fixative}}&amp;lt;br&amp;gt;One full set: 15 {{item icon|Aetherspun Silver}}, 15 {{item icon|Aetherial Fixative}}&amp;lt;br&amp;gt;All sets: 105 {{item icon|Aetherspun Silver}}, 105 {{item icon|Aetherial Fixative}}&lt;br /&gt;
| One gear piece: +80 main stat, +2 Special Attribute&amp;lt;br&amp;gt;One full set: +400 main stat, +10 Special Attribute&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcanaut&#039;s Armor +2]]&lt;br /&gt;
| 745&lt;br /&gt;
| Corresponding Arcanaut&#039;s Armor +1 piece&amp;lt;br&amp;gt;One gear piece: 3 {{item icon|Aetherspun Gold}}, 6 {{item icon|X-Fixative}}&amp;lt;br&amp;gt;One full set: 15 {{item icon|Aetherspun Gold}}, 30 {{item icon|X-Fixative}}&amp;lt;br&amp;gt;All sets: 105 {{item icon|Aetherspun Gold}}, 210 {{item icon|X-Fixative}}&lt;br /&gt;
| One gear piece: +120 main stat, +3 Special Attribute&amp;lt;br&amp;gt;One full set: +600 main stat, +15 Special Attribute&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Zones==&lt;br /&gt;
As of patch 7.25, Occult Crescent consists of one field zone and one 48-player high-end raid within the zone.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty&lt;br /&gt;
!Knowledge Level&lt;br /&gt;
!Enemy Knowledge Level(s)&lt;br /&gt;
!Player Limit&lt;br /&gt;
!Time Limit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Occult Crescent: South Horn}}&#039;&#039;&#039; || 1 || 1—28 || 72 || 180 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Forked Tower}}&#039;&#039;&#039; (Within South Horn) || 20 || N/A || 48 || 30 min + extensions&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Knowledge Level==&lt;br /&gt;
Similar to [[Elemental Bonus|Elemental Level]] in {{questlink|field-ops|The Forbidden Land, Eureka}}, players have a separate leveling system in Occult Crescent, which is represented by &#039;&#039;&#039;Knowledge Level&#039;&#039;&#039;. The difference between the player&#039;s and enemy&#039;s Knowledge Level will greatly affect damage dealt and received by regular (chainable) enemies.&lt;br /&gt;
&lt;br /&gt;
Upon reaching knowledge level 5, players will lose knowledge points if they are incapacitated and return to camp without being resurrected. Losing too much experience will result in a demotion in knowledge level.&lt;br /&gt;
&lt;br /&gt;
The amount of knowledge earned from FATEs and Critical Encounters will [[Occult Crescent FATEs#Knowledge Table|scale based on the player&#039;s current Knowledge Level]].&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Knowledge Level !! {{Knowledge}} Knowledge to Next !! Knowledge Level !! {{Knowledge}} Knowledge to Next &lt;br /&gt;
|-&lt;br /&gt;
| 1 || 100 || 11 || 58,640&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 600 || 12 || 66,750&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 2,800 || 13 || 77,500&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8,000 || 14 || 89,000&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15,500 || 15 || 103,160&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 25,000 || 16 || 118,200&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 30,800 || 17 || 136,200&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 37,000 || 18 || 155,400&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 43,740 || 19 || 177,800&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 50,940 || 20 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Total&#039;&#039;&#039; || colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;1,197,130&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phantom Jobs==&lt;br /&gt;
{{main|Phantom Job}}&lt;br /&gt;
Players may equip secondary jobs known as &#039;&#039;&#039;Phantom Jobs&#039;&#039;&#039; to gain access to additional actions and traits. Any phantom job may be equipped by any regular job, although some phantom jobs synergize better with certain roles. This system replaces the [[Logos Actions]] and [[Lost Actions]] in previous field operation series.&lt;br /&gt;
&lt;br /&gt;
Phantom jobs can also be leveled up separately to unlock additional actions and traits. Up to 5 phantom job actions can be assigned on the Duty Action bar, although a scroll button allows players to cycle through the currently active phantom job action to prevent button bloat.&lt;br /&gt;
&lt;br /&gt;
There are initially 13 phantom jobs available, including the default {{phantom job|freelancer|name=y}}. After freelancer, the first 3 jobs are unlocked through a starting quest, while the others are unlocked through exploring and progressing through Occult Crescent.&lt;br /&gt;
&lt;br /&gt;
Each time the player masters a phantom job (i.e. reaches their level cap), they will gain a stack of [[File:Phantom mastery icon.png|24px|link=]] &#039;&#039;&#039;Phantom Mastery&#039;&#039;&#039;, permanently increasing their damage dealt and healing potency within Occult Crescent zones, regardless of which phantom job they have equipped.&lt;br /&gt;
&lt;br /&gt;
==Battles==&lt;br /&gt;
Higher-level enemies relative to the player&#039;s knowledge level are harder to defeat. However, defeating high-level enemies with a double crescent symbol will initiate an EXP chain, giving enhanced EXP and rewards. &lt;br /&gt;
&lt;br /&gt;
===Parties===&lt;br /&gt;
If all members of a party are within 3 knowledge levels of each others, it will be classified as a &amp;quot;Balanced Party&amp;quot; and be eligible for EXP chains. If any players are more than 4 levels apart, the high-leveled players may sync down their knowledge level to become a balanced party. &lt;br /&gt;
&lt;br /&gt;
===FATEs===&lt;br /&gt;
{{main|Occult Crescent FATEs}}&lt;br /&gt;
FATEs will spawn at certain areas on the map and can be challenged by any number of players. Players may join a FATE that has already started.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FATEs and Critical Encounters are agnostic to knowledge level.&#039;&#039;&#039; Players at any knowledge level may participate in them, and it is not necessary to have a Balanced Party to receive rewards. Players should avoid syncing down their knowledge level when participating in a FATE or traveling to a FATE/Critical Encounter as this will make them more vulnerable to high-level enemies that are nearby the FATE area or en route to the FATE/Critical Encounter.&lt;br /&gt;
&lt;br /&gt;
===Critical Encounters===&lt;br /&gt;
&#039;&#039;&#039;Critical Encounters (CEs)&#039;&#039;&#039; are large-scale boss encounters, similar to Notorious Monsters in Eureka and Critical Engagements in Bozja. There is no limit to the number of players that may participate in one (aside from the 72-player instance limit).&lt;br /&gt;
&lt;br /&gt;
When a Critical Encounter is about to spawn, it will be displayed on the map and a blue AoE telegraph will appear on its spawn location. Players who wish to participate must travel to inside the AoE before the timer expires, after which the arena will enclose and the encounter will begin. This system is designed to alleviate &amp;quot;early pulls&amp;quot; in Eureka but will still require players to travel to the spawn location instead of queuing from anywhere as in Bozjan Critical Engagements.&lt;br /&gt;
&lt;br /&gt;
==Treasure Coffers==&lt;br /&gt;
Personal treasure coffers spawn in Occult Crescent field zones, which can be claimed individually.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wooden coffers contain one item while silver coffers contain three.&lt;br /&gt;
Golden coffers appear when a Fortune Carrot is used near a chewed carrot on the ground, yielding random items and 200,000 gil.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Loot Table&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Wooden Coffer !! Silver Coffer&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Aurelia Polyp}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Bacon Bits}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Black Hayate}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Chameleon}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Clionid Larva}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Dainsleif F1}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Dhalmel Calf}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Forgiven Hate}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Hippo Calf}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Koala Joey}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magitek Helldiver F1}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magitek Predator F1}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Mameshiba}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Meerkat}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Mystic Weapon}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Optimus Omicron}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Prince Lunatender}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|the Prince of Anemos}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Private Moai}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Salt &amp;amp; Pepper Seal}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Sharksucker-class Insubmersible}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Tiny Echevore}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|White Whittret}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Elvaan}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Fafnir}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Mithra}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Shinryu}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Tarutaru}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Weapon}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|White Embroidered Parasol}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Ballroom Etiquette - Dark Entreaty}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Ballroom Etiquette - Good Will Seeking}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Modern Aesthetics - Early to Rise}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Modern Aesthetics - Fulsome Forelocks}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Modern Aesthetics - Wind Caller}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Cat Eye Glasses}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Rectangular Glasses}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Simple Spectacles}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Slim Frame Glasses}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Garden Relics Orchestrion Roll}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Garden Ruins Orchestrion Roll}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Deinonychus Horn}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Eldthurs Horn}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Eurekan Petrel Horn}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Petalodus Whistle}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Construct 14 Identification Key}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Gabriel α Identification Key}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Gabriel Mark III Identification Key}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Kitchen Hanger}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Mechanical Till}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Stove}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Teapot}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Stone Partition}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Cerulean Crystal Boule}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Golden Crystal Boule}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Horizontal Neon Wall Light}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Clear Demimateria II}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Battledance Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Battledance Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Heavens&#039; Eye Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Heavens&#039; Eye Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Piety Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Piety Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quickarm Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quickarm Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quicktongue Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quicktongue Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Aim Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Aim Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Might Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Might Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Red Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Green Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Blue Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Brown Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Jet Black Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Metallic Silver Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pastel Blue Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pastel Purple Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pure White Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Adventurer&#039;s Hooded Vest}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Adventuring Sweater}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Dress Shoes}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Hat}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Ruffled Pantaloons}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Cropped Fireglass Leather Slops}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Dalmascan Draped Bottoms}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Pagos Bolero}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Gloves}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Sandals}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quaintrelle&#039;s Dress Shoes}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quaintrelle&#039;s Ruffled Dress}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rain Hood}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rebel Boots}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rebel Coat}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Shoes}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Skirt}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Trousers}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Summer Indigo Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Thavnairian Wool Autumn Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Urban Boots}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Urban Coat}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Whisperfine Woolen Boots}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Whisperfine Woolen Shorts}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Aetherspun Gold}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Esoteric Gold Piece}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Fortune Carrot}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magicked Prism (Faux Fox Face)}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magicked Prism (Korpokkur Noggin)}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magicked Prism (Loporrit Head)}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Magicked Prism (Ribbons)}} || O || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic Pots==&lt;br /&gt;
Magic Pots can be rescued from monsters in certain Critical Encounters. Upon successful completion, an Elixir key item will then guide players to a hidden treasure coffer. Bronze, silver, and gold coffers respectively yield 1,000, 5,000, or 30,000 gil and 1, 2, or 4 grade XI and grade XII combat materia, as well as 1 {{contains|Magicked Prism (Ribbons)}} or {{contains|Occult Chair}}.&lt;br /&gt;
&lt;br /&gt;
==Currencies==&lt;br /&gt;
Players may have up to 9,999 of each currency, which do not take up space in the regular inventory. Their current amounts are displayed in the Occult Crescent UI.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Silver Pieces===&lt;br /&gt;
{{main|Enlightenment Silver Piece}}&lt;br /&gt;
Primarily acquired from FATEs and critical encounters.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Gold Pieces===&lt;br /&gt;
{{main|Enlightenment Gold Piece}}&lt;br /&gt;
Primarily acquired from defeating monsters in the wild.&lt;br /&gt;
&lt;br /&gt;
==Occult Record==&lt;br /&gt;
{{main|Occult Record}}&lt;br /&gt;
Players can collect lore entries on various Occult Crescent-related topics, similar to the [[Field Records]] in Bozja.&lt;br /&gt;
&lt;br /&gt;
==Release Schedule==&lt;br /&gt;
*[[Patch 7.2|7.25]]: First field instance ({{questlink|oc|Occult Crescent: South Horn}}), 13 phantom jobs, 48-player raid ({{questlink|oc|Forked Tower: Blood}})&lt;br /&gt;
*[[Patch 7.4|7.4x]]: Additional phantom jobs added&lt;br /&gt;
*[[Patch 7.5|7.5x]]: Second field instance, second raid, additional phantom jobs added&amp;lt;ref&amp;gt;https://www.famitsu.com/article/202503/36244&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Occult Crescent1.jpg&lt;br /&gt;
Occult Crescent2.jpg&lt;br /&gt;
Occult Crescent3.jpg&lt;br /&gt;
Occult Crescent4.jpg&lt;br /&gt;
Occult Crescent5.jpg&lt;br /&gt;
Occult Crescent6.jpg&lt;br /&gt;
Occult Crescent7.jpg&lt;br /&gt;
Occult Crescent8.jpg&lt;br /&gt;
Occult Crescent KR.jpg&lt;br /&gt;
Occult Crescent LL85-1.jpg&lt;br /&gt;
Occult Crescent LL85-2.jpg&lt;br /&gt;
Occult Crescent LL85-3.jpg&lt;br /&gt;
Occult Crescent LL85-4.jpg&lt;br /&gt;
Occult Crescent LL85-5.jpg&lt;br /&gt;
Occult Crescent LL85-6.jpg&lt;br /&gt;
Occult Crescent LL85-7.jpg&lt;br /&gt;
Occult Crescent LL85-8.jpg&lt;br /&gt;
Occult Crescent LL85-9.jpg&lt;br /&gt;
Occult Crescent LL85-10.jpg&lt;br /&gt;
Occult Crescent LL85-11.jpg&lt;br /&gt;
Occult Crescent LL85-12.jpg&lt;br /&gt;
Occult Crescent LL85-13.jpg&lt;br /&gt;
Occult Crescent LL85-14.jpg&lt;br /&gt;
Occult Crescent LL85-15.jpg&lt;br /&gt;
Occult Crescent LL85-16.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The setting is inspired by the real-life [[wikipedia:Bermuda Triangle|Bermuda Triangle]].&lt;br /&gt;
*The name of the field operation was revealed in the 2024 Chinese Fan Festival. Previously, a concept art revealed at the 2024 Korean Fan Festival depicted sprite art of various &#039;&#039;Final Fantasy V&#039;&#039; jobs. &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|Field Operation}}&lt;br /&gt;
[[Category:Dawntrail content]]&lt;/div&gt;</summary>
		<author><name>Fya</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=948288</id>
		<title>Occult Crescent</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=948288"/>
		<updated>2025-05-31T09:36:53Z</updated>

		<summary type="html">&lt;p&gt;Fya: /* Treasure Coffers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quotation|Dawntrail Special Site|Even the most dauntless of sailors would sooner abandon ship than steer into Shades&#039; Triangle. Be not fooled by the lush and fertile island you spy on the horizon─men and vessels alike have been lost to its allure, never to be seen again. Yes, the wisest choice is to dismiss it as mere illusion. But of course, there are inevitably those who cannot resist the call of adventure.}}&lt;br /&gt;
&#039;&#039;&#039;Occult Crescent&#039;&#039;&#039; is a [[Field Operations]] series that was released starting in [[patch 7.25]] (May 27, 2025) of the &#039;&#039;[[Dawntrail]]&#039;&#039; expansion. It takes place on an island within the Shades&#039; Triangle near [[Tural]] and is designed to combine the most positively-received elements from both [[The Forbidden Land, Eureka]] and [[Save the Queen: Blades of Gunnhildr]] (Bozja).&lt;br /&gt;
&lt;br /&gt;
Players are able to equip and level up secondary jobs known as &#039;&#039;&#039;[[Phantom Jobs]]&#039;&#039;&#039;, giving access to additional actions and traits within the field operation. These jobs are directly based on Final Fantasy V jobs, including some that are existing FFXIV jobs (e.g. monk, bard) and others that were not suitable for implementation as a full job in FFXIV (e.g. chemist). However, this does not necessarily rule out the possibility that some jobs may receive a full implementation in the future.&amp;lt;ref&amp;gt;http://blog.livedoor.jp/umadori0726/archives/62106335.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Battle encounters in this field operation are inspired by those found in Bozja, including successive encounters in the open field with a small group of allies, and critical engagement-like boss encounters (called Critical Encounters) taking place within enclosed arenas. There is also a high-end raid, {{questlink|oc|Forked Tower: Blood}} that allows up to 48 players to participate.&lt;br /&gt;
&lt;br /&gt;
Similar to previous field operations, the [[Relic Weapon]] series for &#039;&#039;Dawntrail&#039;&#039; (&#039;&#039;&#039;[[Phantom Weapons]]&#039;&#039;&#039;) are tied to Occult Crescent activities, although players can also progress their weapons via existing activities outside of the field operation.&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
{{See also|Occult Crescent Quests}}&lt;br /&gt;
To begin unlocking Occult Crescent, players must complete the quest {{questlink|feature|One Last Hurrah}} which requires completion of {{questlink|main|Dawntrail (Quest)}} and be level 100 Disciple of War or Magic. The first zone is unlocked by completing {{questlink|feature|Unfamiliar Territory}} in this quest chain.&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
Occult Crescent zones have an [[item level]] sync of 700, meaning that IL 700 [[Neo Kingdom Weapons]], [[Neo Kingdom Armor]], and [[Neo Kingdom Accessories]] melded with certain [[materia]] are tentatively the best-in-slot starting gear, although there are some exceptions. Neo Kingdom gear can be purchased from [[Ryubool Ja]] in [[Tuliyollal]] (X:13.9 Y:13.5) for {{sack of nuts}} [[Sacks of Nuts]]. Using higher item level gear will cause materia melds to be ignored due to item level sync calculations, resulting in lower damage.&lt;br /&gt;
&lt;br /&gt;
Starting gear sets for each job are provided [https://xivfo.com/oc/Pre_BiS here]. It is not necessary to go out of the way to farm this gear, as the damage difference compared to syncing down higher item level gear is fairly marginal.&lt;br /&gt;
&lt;br /&gt;
By obtaining specific items within Occult Crescent, players may obtain and upgrade [[Phantom Armor]], providing additional main stat within these zones and [[Special Attribute]], increasing their damage dealt by [[Phantom Job]] actions. As the item level (745) of this armor is higher than the IL sync, materia melds will be ignored.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! Armor Set&lt;br /&gt;
! IL&lt;br /&gt;
! Items Required&lt;br /&gt;
! Occult Crescent Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcanaut&#039;s Armor]]&lt;br /&gt;
| 745&lt;br /&gt;
| One gear piece: {{enlightenment silver piece|4000}}&amp;lt;br&amp;gt;One full set: {{enlightenment silver piece|20000}}&amp;lt;br&amp;gt;All sets: {{enlightenment silver piece|140000}}&lt;br /&gt;
| One gear piece: +40 main stat, +1 Special Attribute&amp;lt;br&amp;gt;One full set: +200 main stat, +5 Special Attribute&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcanaut&#039;s Armor +1]]&lt;br /&gt;
| 745&lt;br /&gt;
| Corresponding Arcanaut&#039;s Armor piece&amp;lt;br&amp;gt;One gear piece: 3 {{item icon|Aetherspun Silver}}, 3 {{item icon|Aetherial Fixative}}&amp;lt;br&amp;gt;One full set: 15 {{item icon|Aetherspun Silver}}, 15 {{item icon|Aetherial Fixative}}&amp;lt;br&amp;gt;All sets: 105 {{item icon|Aetherspun Silver}}, 105 {{item icon|Aetherial Fixative}}&lt;br /&gt;
| One gear piece: +80 main stat, +2 Special Attribute&amp;lt;br&amp;gt;One full set: +400 main stat, +10 Special Attribute&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcanaut&#039;s Armor +2]]&lt;br /&gt;
| 745&lt;br /&gt;
| Corresponding Arcanaut&#039;s Armor +1 piece&amp;lt;br&amp;gt;One gear piece: 3 {{item icon|Aetherspun Gold}}, 6 {{item icon|X-Fixative}}&amp;lt;br&amp;gt;One full set: 15 {{item icon|Aetherspun Gold}}, 30 {{item icon|X-Fixative}}&amp;lt;br&amp;gt;All sets: 105 {{item icon|Aetherspun Gold}}, 210 {{item icon|X-Fixative}}&lt;br /&gt;
| One gear piece: +120 main stat, +3 Special Attribute&amp;lt;br&amp;gt;One full set: +600 main stat, +15 Special Attribute&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Zones==&lt;br /&gt;
As of patch 7.25, Occult Crescent consists of one field zone and one 48-player high-end raid within the zone.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty&lt;br /&gt;
!Knowledge Level&lt;br /&gt;
!Enemy Knowledge Level(s)&lt;br /&gt;
!Player Limit&lt;br /&gt;
!Time Limit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Occult Crescent: South Horn}}&#039;&#039;&#039; || 1 || 1—28 || 72 || 180 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Forked Tower}}&#039;&#039;&#039; (Within South Horn) || 20 || N/A || 48 || 30 min + extensions&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Knowledge Level==&lt;br /&gt;
Similar to [[Elemental Bonus|Elemental Level]] in {{questlink|field-ops|The Forbidden Land, Eureka}}, players have a separate leveling system in Occult Crescent, which is represented by &#039;&#039;&#039;Knowledge Level&#039;&#039;&#039;. The difference between the player&#039;s and enemy&#039;s Knowledge Level will greatly affect damage dealt and received by regular (chainable) enemies.&lt;br /&gt;
&lt;br /&gt;
Upon reaching knowledge level 5, players will lose knowledge points if they are incapacitated and return to camp without being resurrected. Losing too much experience will result in a demotion in knowledge level.&lt;br /&gt;
&lt;br /&gt;
The amount of knowledge earned from FATEs and Critical Encounters will [[Occult Crescent FATEs#Knowledge Table|scale based on the player&#039;s current Knowledge Level]].&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Knowledge Level !! {{Knowledge}} Knowledge to Next !! Knowledge Level !! {{Knowledge}} Knowledge to Next &lt;br /&gt;
|-&lt;br /&gt;
| 1 || 100 || 11 || 58,640&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 600 || 12 || 66,750&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 2,800 || 13 || 77,500&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8,000 || 14 || 89,000&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15,500 || 15 || 103,160&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 25,000 || 16 || 118,200&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 30,800 || 17 || 136,200&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 37,000 || 18 || 155,400&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 43,740 || 19 || 177,800&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 50,940 || 20 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Total&#039;&#039;&#039; || colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;1,197,130&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phantom Jobs==&lt;br /&gt;
{{main|Phantom Job}}&lt;br /&gt;
Players may equip secondary jobs known as &#039;&#039;&#039;Phantom Jobs&#039;&#039;&#039; to gain access to additional actions and traits. Any phantom job may be equipped by any regular job, although some phantom jobs synergize better with certain roles. This system replaces the [[Logos Actions]] and [[Lost Actions]] in previous field operation series.&lt;br /&gt;
&lt;br /&gt;
Phantom jobs can also be leveled up separately to unlock additional actions and traits. Up to 5 phantom job actions can be assigned on the Duty Action bar, although a scroll button allows players to cycle through the currently active phantom job action to prevent button bloat.&lt;br /&gt;
&lt;br /&gt;
There are initially 13 phantom jobs available, including the default {{phantom job|freelancer|name=y}}. After freelancer, the first 3 jobs are unlocked through a starting quest, while the others are unlocked through exploring and progressing through Occult Crescent.&lt;br /&gt;
&lt;br /&gt;
Each time the player masters a phantom job (i.e. reaches their level cap), they will gain a stack of [[File:Phantom mastery icon.png|24px|link=]] &#039;&#039;&#039;Phantom Mastery&#039;&#039;&#039;, permanently increasing their damage dealt and healing potency within Occult Crescent zones, regardless of which phantom job they have equipped.&lt;br /&gt;
&lt;br /&gt;
==Battles==&lt;br /&gt;
Higher-level enemies relative to the player&#039;s knowledge level are harder to defeat. However, defeating high-level enemies with a double crescent symbol will initiate an EXP chain, giving enhanced EXP and rewards. &lt;br /&gt;
&lt;br /&gt;
===Parties===&lt;br /&gt;
If all members of a party are within 3 knowledge levels of each others, it will be classified as a &amp;quot;Balanced Party&amp;quot; and be eligible for EXP chains. If any players are more than 4 levels apart, the high-leveled players may sync down their knowledge level to become a balanced party. &lt;br /&gt;
&lt;br /&gt;
===FATEs===&lt;br /&gt;
{{main|Occult Crescent FATEs}}&lt;br /&gt;
FATEs will spawn at certain areas on the map and can be challenged by any number of players. Players may join a FATE that has already started.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FATEs and Critical Encounters are agnostic to knowledge level.&#039;&#039;&#039; Players at any knowledge level may participate in them, and it is not necessary to have a Balanced Party to receive rewards. Players should avoid syncing down their knowledge level when participating in a FATE or traveling to a FATE/Critical Encounter as this will make them more vulnerable to high-level enemies that are nearby the FATE area or en route to the FATE/Critical Encounter.&lt;br /&gt;
&lt;br /&gt;
===Critical Encounters===&lt;br /&gt;
&#039;&#039;&#039;Critical Encounters (CEs)&#039;&#039;&#039; are large-scale boss encounters, similar to Notorious Monsters in Eureka and Critical Engagements in Bozja. There is no limit to the number of players that may participate in one (aside from the 72-player instance limit).&lt;br /&gt;
&lt;br /&gt;
When a Critical Encounter is about to spawn, it will be displayed on the map and a blue AoE telegraph will appear on its spawn location. Players who wish to participate must travel to inside the AoE before the timer expires, after which the arena will enclose and the encounter will begin. This system is designed to alleviate &amp;quot;early pulls&amp;quot; in Eureka but will still require players to travel to the spawn location instead of queuing from anywhere as in Bozjan Critical Engagements.&lt;br /&gt;
&lt;br /&gt;
==Treasure Coffers==&lt;br /&gt;
Personal treasure coffers spawn in Occult Crescent field zones, which can be claimed individually.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wooden coffers contain one item while silver coffers contain three.&lt;br /&gt;
Golden coffers appear when a Fortune Carrot is used near a chewed carrot on the ground, yielding random items and 200,000 gil.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Loot Table&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Wooden Coffer !! Silver Coffer&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Aurelia Polyp}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Bacon Bits}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Black Hayate}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Chameleon}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Clionid Larva}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Dainsleif F1}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Dhalmel Calf}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Forgiven Hate}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Hippo Calf}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Koala Joey}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magitek Helldiver F1}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magitek Predator F1}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Mameshiba}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Meerkat}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Mystic Weapon}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Optimus Omicron}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Prince Lunatender}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|the Prince of Anemos}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Private Moai}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Salt &amp;amp; Pepper Seal}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Sharksucker-class Insubmersible}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Tiny Echevore}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|White Whittret}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Elvaan}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Fafnir}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Mithra}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Shinryu}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Tarutaru}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Weapon}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|White Embroidered Parasol}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Ballroom Etiquette - Dark Entreaty}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Ballroom Etiquette - Good Will Seeking}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Modern Aesthetics - Early to Rise}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Modern Aesthetics - Fulsome Forelocks}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Modern Aesthetics - Wind Caller}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Cat Eye Glasses}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Rectangular Glasses}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Simple Spectacles}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Slim Frame Glasses}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Garden Relics Orchestrion Roll}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Garden Ruins Orchestrion Roll}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Deinonychus Horn}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Eldthurs Horn}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Eurekan Petrel Horn}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Petalodus Whistle}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Construct 14 Identification Key}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Gabriel α Identification Key}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Gabriel Mark III Identification Key}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Kitchen Hanger}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Mechanical Till}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Stove}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Teapot}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Stone Partition}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Cerulean Crystal Boule}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Golden Crystal Boule}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Horizontal Neon Wall Light}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Clear Demimateria II}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Battledance Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Battledance Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Heavens&#039; Eye Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Heavens&#039; Eye Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Piety Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Piety Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quickarm Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quickarm Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quicktongue Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quicktongue Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Aim Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Aim Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Might Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Might Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Red Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Green Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Blue Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Brown Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Jet Black Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Metallic Silver Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pastel Blue Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pastel Purple Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pure White Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Adventurer&#039;s Hooded Vest}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Adventuring Sweater}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Dress Shoes}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Hat}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Ruffled Pantaloons}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Cropped Fireglass Leather Slops}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Dalmascan Draped Bottoms}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Pagos Bolero}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Gloves}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Sandals}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quaintrelle&#039;s Dress Shoes}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quaintrelle&#039;s Ruffled Dress}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rain Hood}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rebel Boots}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rebel Coat}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Shoes}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Skirt}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Trousers}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Summer Indigo Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Thavnairian Wool Autumn Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Urban Boots}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Urban Coat}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Whisperfine Woolen Boots}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Whisperfine Woolen Shorts}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Aetherspun Gold}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Esoteric Gold Piece}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Fortune Carrot}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magicked Prism (Ribbons)}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magicked Prism (Loporrit Head)}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magicked Prism (Faux Fox Face)}} || O || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic Pots==&lt;br /&gt;
Magic Pots can be rescued from monsters in certain Critical Encounters. Upon successful completion, an Elixir key item will then guide players to a hidden treasure coffer. Bronze, silver, and gold coffers respectively yield 1,000, 5,000, or 30,000 gil and 1, 2, or 4 grade XI and grade XII combat materia, as well as 1 {{contains|Magicked Prism (Ribbons)}} or {{contains|Occult Chair}}.&lt;br /&gt;
&lt;br /&gt;
==Currencies==&lt;br /&gt;
Players may have up to 9,999 of each currency, which do not take up space in the regular inventory. Their current amounts are displayed in the Occult Crescent UI.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Silver Pieces===&lt;br /&gt;
{{main|Enlightenment Silver Piece}}&lt;br /&gt;
Primarily acquired from FATEs and critical encounters.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Gold Pieces===&lt;br /&gt;
{{main|Enlightenment Gold Piece}}&lt;br /&gt;
Primarily acquired from defeating monsters in the wild.&lt;br /&gt;
&lt;br /&gt;
==Occult Record==&lt;br /&gt;
{{main|Occult Record}}&lt;br /&gt;
Players can collect lore entries on various Occult Crescent-related topics, similar to the [[Field Records]] in Bozja.&lt;br /&gt;
&lt;br /&gt;
==Release Schedule==&lt;br /&gt;
*[[Patch 7.2|7.25]]: First field instance ({{questlink|oc|Occult Crescent: South Horn}}), 13 phantom jobs, 48-player raid ({{questlink|oc|Forked Tower: Blood}})&lt;br /&gt;
*[[Patch 7.4|7.4x]]: Additional phantom jobs added&lt;br /&gt;
*[[Patch 7.5|7.5x]]: Second field instance, second raid, additional phantom jobs added&amp;lt;ref&amp;gt;https://www.famitsu.com/article/202503/36244&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Occult Crescent1.jpg&lt;br /&gt;
Occult Crescent2.jpg&lt;br /&gt;
Occult Crescent3.jpg&lt;br /&gt;
Occult Crescent4.jpg&lt;br /&gt;
Occult Crescent5.jpg&lt;br /&gt;
Occult Crescent6.jpg&lt;br /&gt;
Occult Crescent7.jpg&lt;br /&gt;
Occult Crescent8.jpg&lt;br /&gt;
Occult Crescent KR.jpg&lt;br /&gt;
Occult Crescent LL85-1.jpg&lt;br /&gt;
Occult Crescent LL85-2.jpg&lt;br /&gt;
Occult Crescent LL85-3.jpg&lt;br /&gt;
Occult Crescent LL85-4.jpg&lt;br /&gt;
Occult Crescent LL85-5.jpg&lt;br /&gt;
Occult Crescent LL85-6.jpg&lt;br /&gt;
Occult Crescent LL85-7.jpg&lt;br /&gt;
Occult Crescent LL85-8.jpg&lt;br /&gt;
Occult Crescent LL85-9.jpg&lt;br /&gt;
Occult Crescent LL85-10.jpg&lt;br /&gt;
Occult Crescent LL85-11.jpg&lt;br /&gt;
Occult Crescent LL85-12.jpg&lt;br /&gt;
Occult Crescent LL85-13.jpg&lt;br /&gt;
Occult Crescent LL85-14.jpg&lt;br /&gt;
Occult Crescent LL85-15.jpg&lt;br /&gt;
Occult Crescent LL85-16.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The setting is inspired by the real-life [[wikipedia:Bermuda Triangle|Bermuda Triangle]].&lt;br /&gt;
*The name of the field operation was revealed in the 2024 Chinese Fan Festival. Previously, a concept art revealed at the 2024 Korean Fan Festival depicted sprite art of various &#039;&#039;Final Fantasy V&#039;&#039; jobs. &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|Field Operation}}&lt;br /&gt;
[[Category:Dawntrail content]]&lt;/div&gt;</summary>
		<author><name>Fya</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=948287</id>
		<title>Occult Crescent</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=948287"/>
		<updated>2025-05-31T09:30:26Z</updated>

		<summary type="html">&lt;p&gt;Fya: /* Treasure Coffers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quotation|Dawntrail Special Site|Even the most dauntless of sailors would sooner abandon ship than steer into Shades&#039; Triangle. Be not fooled by the lush and fertile island you spy on the horizon─men and vessels alike have been lost to its allure, never to be seen again. Yes, the wisest choice is to dismiss it as mere illusion. But of course, there are inevitably those who cannot resist the call of adventure.}}&lt;br /&gt;
&#039;&#039;&#039;Occult Crescent&#039;&#039;&#039; is a [[Field Operations]] series that was released starting in [[patch 7.25]] (May 27, 2025) of the &#039;&#039;[[Dawntrail]]&#039;&#039; expansion. It takes place on an island within the Shades&#039; Triangle near [[Tural]] and is designed to combine the most positively-received elements from both [[The Forbidden Land, Eureka]] and [[Save the Queen: Blades of Gunnhildr]] (Bozja).&lt;br /&gt;
&lt;br /&gt;
Players are able to equip and level up secondary jobs known as &#039;&#039;&#039;[[Phantom Jobs]]&#039;&#039;&#039;, giving access to additional actions and traits within the field operation. These jobs are directly based on Final Fantasy V jobs, including some that are existing FFXIV jobs (e.g. monk, bard) and others that were not suitable for implementation as a full job in FFXIV (e.g. chemist). However, this does not necessarily rule out the possibility that some jobs may receive a full implementation in the future.&amp;lt;ref&amp;gt;http://blog.livedoor.jp/umadori0726/archives/62106335.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Battle encounters in this field operation are inspired by those found in Bozja, including successive encounters in the open field with a small group of allies, and critical engagement-like boss encounters (called Critical Encounters) taking place within enclosed arenas. There is also a high-end raid, {{questlink|oc|Forked Tower: Blood}} that allows up to 48 players to participate.&lt;br /&gt;
&lt;br /&gt;
Similar to previous field operations, the [[Relic Weapon]] series for &#039;&#039;Dawntrail&#039;&#039; (&#039;&#039;&#039;[[Phantom Weapons]]&#039;&#039;&#039;) are tied to Occult Crescent activities, although players can also progress their weapons via existing activities outside of the field operation.&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
{{See also|Occult Crescent Quests}}&lt;br /&gt;
To begin unlocking Occult Crescent, players must complete the quest {{questlink|feature|One Last Hurrah}} which requires completion of {{questlink|main|Dawntrail (Quest)}} and be level 100 Disciple of War or Magic. The first zone is unlocked by completing {{questlink|feature|Unfamiliar Territory}} in this quest chain.&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
Occult Crescent zones have an [[item level]] sync of 700, meaning that IL 700 [[Neo Kingdom Weapons]], [[Neo Kingdom Armor]], and [[Neo Kingdom Accessories]] melded with certain [[materia]] are tentatively the best-in-slot starting gear, although there are some exceptions. Neo Kingdom gear can be purchased from [[Ryubool Ja]] in [[Tuliyollal]] (X:13.9 Y:13.5) for {{sack of nuts}} [[Sacks of Nuts]]. Using higher item level gear will cause materia melds to be ignored due to item level sync calculations, resulting in lower damage.&lt;br /&gt;
&lt;br /&gt;
Starting gear sets for each job are provided [https://xivfo.com/oc/Pre_BiS here]. It is not necessary to go out of the way to farm this gear, as the damage difference compared to syncing down higher item level gear is fairly marginal.&lt;br /&gt;
&lt;br /&gt;
By obtaining specific items within Occult Crescent, players may obtain and upgrade [[Phantom Armor]], providing additional main stat within these zones and [[Special Attribute]], increasing their damage dealt by [[Phantom Job]] actions. As the item level (745) of this armor is higher than the IL sync, materia melds will be ignored.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! Armor Set&lt;br /&gt;
! IL&lt;br /&gt;
! Items Required&lt;br /&gt;
! Occult Crescent Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcanaut&#039;s Armor]]&lt;br /&gt;
| 745&lt;br /&gt;
| One gear piece: {{enlightenment silver piece|4000}}&amp;lt;br&amp;gt;One full set: {{enlightenment silver piece|20000}}&amp;lt;br&amp;gt;All sets: {{enlightenment silver piece|140000}}&lt;br /&gt;
| One gear piece: +40 main stat, +1 Special Attribute&amp;lt;br&amp;gt;One full set: +200 main stat, +5 Special Attribute&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcanaut&#039;s Armor +1]]&lt;br /&gt;
| 745&lt;br /&gt;
| Corresponding Arcanaut&#039;s Armor piece&amp;lt;br&amp;gt;One gear piece: 3 {{item icon|Aetherspun Silver}}, 3 {{item icon|Aetherial Fixative}}&amp;lt;br&amp;gt;One full set: 15 {{item icon|Aetherspun Silver}}, 15 {{item icon|Aetherial Fixative}}&amp;lt;br&amp;gt;All sets: 105 {{item icon|Aetherspun Silver}}, 105 {{item icon|Aetherial Fixative}}&lt;br /&gt;
| One gear piece: +80 main stat, +2 Special Attribute&amp;lt;br&amp;gt;One full set: +400 main stat, +10 Special Attribute&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcanaut&#039;s Armor +2]]&lt;br /&gt;
| 745&lt;br /&gt;
| Corresponding Arcanaut&#039;s Armor +1 piece&amp;lt;br&amp;gt;One gear piece: 3 {{item icon|Aetherspun Gold}}, 6 {{item icon|X-Fixative}}&amp;lt;br&amp;gt;One full set: 15 {{item icon|Aetherspun Gold}}, 30 {{item icon|X-Fixative}}&amp;lt;br&amp;gt;All sets: 105 {{item icon|Aetherspun Gold}}, 210 {{item icon|X-Fixative}}&lt;br /&gt;
| One gear piece: +120 main stat, +3 Special Attribute&amp;lt;br&amp;gt;One full set: +600 main stat, +15 Special Attribute&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Zones==&lt;br /&gt;
As of patch 7.25, Occult Crescent consists of one field zone and one 48-player high-end raid within the zone.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty&lt;br /&gt;
!Knowledge Level&lt;br /&gt;
!Enemy Knowledge Level(s)&lt;br /&gt;
!Player Limit&lt;br /&gt;
!Time Limit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Occult Crescent: South Horn}}&#039;&#039;&#039; || 1 || 1—28 || 72 || 180 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Forked Tower}}&#039;&#039;&#039; (Within South Horn) || 20 || N/A || 48 || 30 min + extensions&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Knowledge Level==&lt;br /&gt;
Similar to [[Elemental Bonus|Elemental Level]] in {{questlink|field-ops|The Forbidden Land, Eureka}}, players have a separate leveling system in Occult Crescent, which is represented by &#039;&#039;&#039;Knowledge Level&#039;&#039;&#039;. The difference between the player&#039;s and enemy&#039;s Knowledge Level will greatly affect damage dealt and received by regular (chainable) enemies.&lt;br /&gt;
&lt;br /&gt;
Upon reaching knowledge level 5, players will lose knowledge points if they are incapacitated and return to camp without being resurrected. Losing too much experience will result in a demotion in knowledge level.&lt;br /&gt;
&lt;br /&gt;
The amount of knowledge earned from FATEs and Critical Encounters will [[Occult Crescent FATEs#Knowledge Table|scale based on the player&#039;s current Knowledge Level]].&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Knowledge Level !! {{Knowledge}} Knowledge to Next !! Knowledge Level !! {{Knowledge}} Knowledge to Next &lt;br /&gt;
|-&lt;br /&gt;
| 1 || 100 || 11 || 58,640&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 600 || 12 || 66,750&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 2,800 || 13 || 77,500&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8,000 || 14 || 89,000&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15,500 || 15 || 103,160&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 25,000 || 16 || 118,200&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 30,800 || 17 || 136,200&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 37,000 || 18 || 155,400&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 43,740 || 19 || 177,800&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 50,940 || 20 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Total&#039;&#039;&#039; || colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;1,197,130&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phantom Jobs==&lt;br /&gt;
{{main|Phantom Job}}&lt;br /&gt;
Players may equip secondary jobs known as &#039;&#039;&#039;Phantom Jobs&#039;&#039;&#039; to gain access to additional actions and traits. Any phantom job may be equipped by any regular job, although some phantom jobs synergize better with certain roles. This system replaces the [[Logos Actions]] and [[Lost Actions]] in previous field operation series.&lt;br /&gt;
&lt;br /&gt;
Phantom jobs can also be leveled up separately to unlock additional actions and traits. Up to 5 phantom job actions can be assigned on the Duty Action bar, although a scroll button allows players to cycle through the currently active phantom job action to prevent button bloat.&lt;br /&gt;
&lt;br /&gt;
There are initially 13 phantom jobs available, including the default {{phantom job|freelancer|name=y}}. After freelancer, the first 3 jobs are unlocked through a starting quest, while the others are unlocked through exploring and progressing through Occult Crescent.&lt;br /&gt;
&lt;br /&gt;
Each time the player masters a phantom job (i.e. reaches their level cap), they will gain a stack of [[File:Phantom mastery icon.png|24px|link=]] &#039;&#039;&#039;Phantom Mastery&#039;&#039;&#039;, permanently increasing their damage dealt and healing potency within Occult Crescent zones, regardless of which phantom job they have equipped.&lt;br /&gt;
&lt;br /&gt;
==Battles==&lt;br /&gt;
Higher-level enemies relative to the player&#039;s knowledge level are harder to defeat. However, defeating high-level enemies with a double crescent symbol will initiate an EXP chain, giving enhanced EXP and rewards. &lt;br /&gt;
&lt;br /&gt;
===Parties===&lt;br /&gt;
If all members of a party are within 3 knowledge levels of each others, it will be classified as a &amp;quot;Balanced Party&amp;quot; and be eligible for EXP chains. If any players are more than 4 levels apart, the high-leveled players may sync down their knowledge level to become a balanced party. &lt;br /&gt;
&lt;br /&gt;
===FATEs===&lt;br /&gt;
{{main|Occult Crescent FATEs}}&lt;br /&gt;
FATEs will spawn at certain areas on the map and can be challenged by any number of players. Players may join a FATE that has already started.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FATEs and Critical Encounters are agnostic to knowledge level.&#039;&#039;&#039; Players at any knowledge level may participate in them, and it is not necessary to have a Balanced Party to receive rewards. Players should avoid syncing down their knowledge level when participating in a FATE or traveling to a FATE/Critical Encounter as this will make them more vulnerable to high-level enemies that are nearby the FATE area or en route to the FATE/Critical Encounter.&lt;br /&gt;
&lt;br /&gt;
===Critical Encounters===&lt;br /&gt;
&#039;&#039;&#039;Critical Encounters (CEs)&#039;&#039;&#039; are large-scale boss encounters, similar to Notorious Monsters in Eureka and Critical Engagements in Bozja. There is no limit to the number of players that may participate in one (aside from the 72-player instance limit).&lt;br /&gt;
&lt;br /&gt;
When a Critical Encounter is about to spawn, it will be displayed on the map and a blue AoE telegraph will appear on its spawn location. Players who wish to participate must travel to inside the AoE before the timer expires, after which the arena will enclose and the encounter will begin. This system is designed to alleviate &amp;quot;early pulls&amp;quot; in Eureka but will still require players to travel to the spawn location instead of queuing from anywhere as in Bozjan Critical Engagements.&lt;br /&gt;
&lt;br /&gt;
==Treasure Coffers==&lt;br /&gt;
Personal treasure coffers spawn in Occult Crescent field zones, which can be claimed individually.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wooden coffers contain one item while silver coffers contain three.&lt;br /&gt;
Golden coffers appear when a Fortune Carrot is used near a chewed carrot on the ground, yielding random items and 200,000 gil.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Loot Table&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Wooden Coffer !! Silver Coffer&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Aurelia Polyp}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Bacon Bits}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Black Hayate}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Chameleon}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Clionid Larva}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Dainsleif F1}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Dhalmel Calf}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Forgiven Hate}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Hippo Calf}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Koala Joey}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magitek Helldiver F1}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magitek Preditor F1}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Mameshiba}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Meerkat}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Mystic Weapon}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Optimus Omicron}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Prince Lunatender}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|the Prince of Anemos}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Private Moai}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Salt &amp;amp; Pepper Seal}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Sharksucker-class Insubmersible}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Tiny Echevore}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|White Whittret}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Elvaan}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Fafnir}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Mithra}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Shinryu}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Tarutaru}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Weapon}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|White Embroidered Parasol}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Ballroom Etiquette - Dark Entreaty}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Ballroom Etiquette - Good Will Seeking}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Modern Aesthetics - Early to Rise}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Modern Aesthetics - Fulsome Forelocks}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Modern Aesthetics - Wind Caller}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Cat Eye Glasses}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Rectangular Glasses}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Simple Spectacles}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Slim Frame Glasses}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Garden Relics Orchestrion Roll}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Garden Ruins Orchestrion Roll}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Deinonychus Horn}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Eldthurs Horn}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Eurekan Petrel Horn}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Petalodus Whistle}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Construct 14 Identification Key}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Gabriel α Identification Key}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Gabriel Mark III Identification Key}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Kitchen Hanger}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Mechanical Till}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Stove}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Teapot}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Stone Partition}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Cerulean Crystal Boule}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Golden Crystal Boule}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Horizontal Neon Wall Light}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Clear Demimateria II}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Battledance Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Battledance Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Heavens&#039; Eye Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Heavens&#039; Eye Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Piety Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Piety Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quickarm Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quickarm Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quicktongue Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quicktongue Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Aim Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Aim Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Might Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Might Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Red Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Green Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Blue Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Brown Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Jet Black Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Metallic Silver Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pastel Blue Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pastel Purple Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pure White Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Adventurer&#039;s Hooded Vest}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Adventuring Sweater}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Dress Shoes}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Hat}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Ruffled Pantaloons}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Cropped Fireglass Leather Slops}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Dalmascan Draped Bottoms}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Pagos Bolero}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Gloves}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Sandals}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quaintrelle&#039;s Dress Shoes}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quaintrelle&#039;s Ruffled Dress}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rain Hood}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rebel Boots}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rebel Coat}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Shoes}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Skirt}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Trousers}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Summer Indigo Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Thavnairian Wool Autumn Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Urban Boots}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Urban Coat}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Whisperfine Woolen Boots}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Whisperfine Woolen Shorts}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Aetherspun Gold}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Esoteric Gold Piece}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Fortune Carrot}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magicked Prism (Ribbons)}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magicked Prism (Loporrit Head)}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magicked Prism (Faux Fox Face)}} || O || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic Pots==&lt;br /&gt;
Magic Pots can be rescued from monsters in certain Critical Encounters. Upon successful completion, an Elixir key item will then guide players to a hidden treasure coffer. Bronze, silver, and gold coffers respectively yield 1,000, 5,000, or 30,000 gil and 1, 2, or 4 grade XI and grade XII combat materia, as well as 1 {{contains|Magicked Prism (Ribbons)}} or {{contains|Occult Chair}}.&lt;br /&gt;
&lt;br /&gt;
==Currencies==&lt;br /&gt;
Players may have up to 9,999 of each currency, which do not take up space in the regular inventory. Their current amounts are displayed in the Occult Crescent UI.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Silver Pieces===&lt;br /&gt;
{{main|Enlightenment Silver Piece}}&lt;br /&gt;
Primarily acquired from FATEs and critical encounters.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Gold Pieces===&lt;br /&gt;
{{main|Enlightenment Gold Piece}}&lt;br /&gt;
Primarily acquired from defeating monsters in the wild.&lt;br /&gt;
&lt;br /&gt;
==Occult Record==&lt;br /&gt;
{{main|Occult Record}}&lt;br /&gt;
Players can collect lore entries on various Occult Crescent-related topics, similar to the [[Field Records]] in Bozja.&lt;br /&gt;
&lt;br /&gt;
==Release Schedule==&lt;br /&gt;
*[[Patch 7.2|7.25]]: First field instance ({{questlink|oc|Occult Crescent: South Horn}}), 13 phantom jobs, 48-player raid ({{questlink|oc|Forked Tower: Blood}})&lt;br /&gt;
*[[Patch 7.4|7.4x]]: Additional phantom jobs added&lt;br /&gt;
*[[Patch 7.5|7.5x]]: Second field instance, second raid, additional phantom jobs added&amp;lt;ref&amp;gt;https://www.famitsu.com/article/202503/36244&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Occult Crescent1.jpg&lt;br /&gt;
Occult Crescent2.jpg&lt;br /&gt;
Occult Crescent3.jpg&lt;br /&gt;
Occult Crescent4.jpg&lt;br /&gt;
Occult Crescent5.jpg&lt;br /&gt;
Occult Crescent6.jpg&lt;br /&gt;
Occult Crescent7.jpg&lt;br /&gt;
Occult Crescent8.jpg&lt;br /&gt;
Occult Crescent KR.jpg&lt;br /&gt;
Occult Crescent LL85-1.jpg&lt;br /&gt;
Occult Crescent LL85-2.jpg&lt;br /&gt;
Occult Crescent LL85-3.jpg&lt;br /&gt;
Occult Crescent LL85-4.jpg&lt;br /&gt;
Occult Crescent LL85-5.jpg&lt;br /&gt;
Occult Crescent LL85-6.jpg&lt;br /&gt;
Occult Crescent LL85-7.jpg&lt;br /&gt;
Occult Crescent LL85-8.jpg&lt;br /&gt;
Occult Crescent LL85-9.jpg&lt;br /&gt;
Occult Crescent LL85-10.jpg&lt;br /&gt;
Occult Crescent LL85-11.jpg&lt;br /&gt;
Occult Crescent LL85-12.jpg&lt;br /&gt;
Occult Crescent LL85-13.jpg&lt;br /&gt;
Occult Crescent LL85-14.jpg&lt;br /&gt;
Occult Crescent LL85-15.jpg&lt;br /&gt;
Occult Crescent LL85-16.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The setting is inspired by the real-life [[wikipedia:Bermuda Triangle|Bermuda Triangle]].&lt;br /&gt;
*The name of the field operation was revealed in the 2024 Chinese Fan Festival. Previously, a concept art revealed at the 2024 Korean Fan Festival depicted sprite art of various &#039;&#039;Final Fantasy V&#039;&#039; jobs. &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|Field Operation}}&lt;br /&gt;
[[Category:Dawntrail content]]&lt;/div&gt;</summary>
		<author><name>Fya</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=948286</id>
		<title>Occult Crescent</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=948286"/>
		<updated>2025-05-31T09:26:34Z</updated>

		<summary type="html">&lt;p&gt;Fya: /* Treasure Coffers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quotation|Dawntrail Special Site|Even the most dauntless of sailors would sooner abandon ship than steer into Shades&#039; Triangle. Be not fooled by the lush and fertile island you spy on the horizon─men and vessels alike have been lost to its allure, never to be seen again. Yes, the wisest choice is to dismiss it as mere illusion. But of course, there are inevitably those who cannot resist the call of adventure.}}&lt;br /&gt;
&#039;&#039;&#039;Occult Crescent&#039;&#039;&#039; is a [[Field Operations]] series that was released starting in [[patch 7.25]] (May 27, 2025) of the &#039;&#039;[[Dawntrail]]&#039;&#039; expansion. It takes place on an island within the Shades&#039; Triangle near [[Tural]] and is designed to combine the most positively-received elements from both [[The Forbidden Land, Eureka]] and [[Save the Queen: Blades of Gunnhildr]] (Bozja).&lt;br /&gt;
&lt;br /&gt;
Players are able to equip and level up secondary jobs known as &#039;&#039;&#039;[[Phantom Jobs]]&#039;&#039;&#039;, giving access to additional actions and traits within the field operation. These jobs are directly based on Final Fantasy V jobs, including some that are existing FFXIV jobs (e.g. monk, bard) and others that were not suitable for implementation as a full job in FFXIV (e.g. chemist). However, this does not necessarily rule out the possibility that some jobs may receive a full implementation in the future.&amp;lt;ref&amp;gt;http://blog.livedoor.jp/umadori0726/archives/62106335.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Battle encounters in this field operation are inspired by those found in Bozja, including successive encounters in the open field with a small group of allies, and critical engagement-like boss encounters (called Critical Encounters) taking place within enclosed arenas. There is also a high-end raid, {{questlink|oc|Forked Tower: Blood}} that allows up to 48 players to participate.&lt;br /&gt;
&lt;br /&gt;
Similar to previous field operations, the [[Relic Weapon]] series for &#039;&#039;Dawntrail&#039;&#039; (&#039;&#039;&#039;[[Phantom Weapons]]&#039;&#039;&#039;) are tied to Occult Crescent activities, although players can also progress their weapons via existing activities outside of the field operation.&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
{{See also|Occult Crescent Quests}}&lt;br /&gt;
To begin unlocking Occult Crescent, players must complete the quest {{questlink|feature|One Last Hurrah}} which requires completion of {{questlink|main|Dawntrail (Quest)}} and be level 100 Disciple of War or Magic. The first zone is unlocked by completing {{questlink|feature|Unfamiliar Territory}} in this quest chain.&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
Occult Crescent zones have an [[item level]] sync of 700, meaning that IL 700 [[Neo Kingdom Weapons]], [[Neo Kingdom Armor]], and [[Neo Kingdom Accessories]] melded with certain [[materia]] are tentatively the best-in-slot starting gear, although there are some exceptions. Neo Kingdom gear can be purchased from [[Ryubool Ja]] in [[Tuliyollal]] (X:13.9 Y:13.5) for {{sack of nuts}} [[Sacks of Nuts]]. Using higher item level gear will cause materia melds to be ignored due to item level sync calculations, resulting in lower damage.&lt;br /&gt;
&lt;br /&gt;
Starting gear sets for each job are provided [https://xivfo.com/oc/Pre_BiS here]. It is not necessary to go out of the way to farm this gear, as the damage difference compared to syncing down higher item level gear is fairly marginal.&lt;br /&gt;
&lt;br /&gt;
By obtaining specific items within Occult Crescent, players may obtain and upgrade [[Phantom Armor]], providing additional main stat within these zones and [[Special Attribute]], increasing their damage dealt by [[Phantom Job]] actions. As the item level (745) of this armor is higher than the IL sync, materia melds will be ignored.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! Armor Set&lt;br /&gt;
! IL&lt;br /&gt;
! Items Required&lt;br /&gt;
! Occult Crescent Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcanaut&#039;s Armor]]&lt;br /&gt;
| 745&lt;br /&gt;
| One gear piece: {{enlightenment silver piece|4000}}&amp;lt;br&amp;gt;One full set: {{enlightenment silver piece|20000}}&amp;lt;br&amp;gt;All sets: {{enlightenment silver piece|140000}}&lt;br /&gt;
| One gear piece: +40 main stat, +1 Special Attribute&amp;lt;br&amp;gt;One full set: +200 main stat, +5 Special Attribute&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcanaut&#039;s Armor +1]]&lt;br /&gt;
| 745&lt;br /&gt;
| Corresponding Arcanaut&#039;s Armor piece&amp;lt;br&amp;gt;One gear piece: 3 {{item icon|Aetherspun Silver}}, 3 {{item icon|Aetherial Fixative}}&amp;lt;br&amp;gt;One full set: 15 {{item icon|Aetherspun Silver}}, 15 {{item icon|Aetherial Fixative}}&amp;lt;br&amp;gt;All sets: 105 {{item icon|Aetherspun Silver}}, 105 {{item icon|Aetherial Fixative}}&lt;br /&gt;
| One gear piece: +80 main stat, +2 Special Attribute&amp;lt;br&amp;gt;One full set: +400 main stat, +10 Special Attribute&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcanaut&#039;s Armor +2]]&lt;br /&gt;
| 745&lt;br /&gt;
| Corresponding Arcanaut&#039;s Armor +1 piece&amp;lt;br&amp;gt;One gear piece: 3 {{item icon|Aetherspun Gold}}, 6 {{item icon|X-Fixative}}&amp;lt;br&amp;gt;One full set: 15 {{item icon|Aetherspun Gold}}, 30 {{item icon|X-Fixative}}&amp;lt;br&amp;gt;All sets: 105 {{item icon|Aetherspun Gold}}, 210 {{item icon|X-Fixative}}&lt;br /&gt;
| One gear piece: +120 main stat, +3 Special Attribute&amp;lt;br&amp;gt;One full set: +600 main stat, +15 Special Attribute&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Zones==&lt;br /&gt;
As of patch 7.25, Occult Crescent consists of one field zone and one 48-player high-end raid within the zone.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty&lt;br /&gt;
!Knowledge Level&lt;br /&gt;
!Enemy Knowledge Level(s)&lt;br /&gt;
!Player Limit&lt;br /&gt;
!Time Limit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Occult Crescent: South Horn}}&#039;&#039;&#039; || 1 || 1—28 || 72 || 180 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Forked Tower}}&#039;&#039;&#039; (Within South Horn) || 20 || N/A || 48 || 30 min + extensions&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Knowledge Level==&lt;br /&gt;
Similar to [[Elemental Bonus|Elemental Level]] in {{questlink|field-ops|The Forbidden Land, Eureka}}, players have a separate leveling system in Occult Crescent, which is represented by &#039;&#039;&#039;Knowledge Level&#039;&#039;&#039;. The difference between the player&#039;s and enemy&#039;s Knowledge Level will greatly affect damage dealt and received by regular (chainable) enemies.&lt;br /&gt;
&lt;br /&gt;
Upon reaching knowledge level 5, players will lose knowledge points if they are incapacitated and return to camp without being resurrected. Losing too much experience will result in a demotion in knowledge level.&lt;br /&gt;
&lt;br /&gt;
The amount of knowledge earned from FATEs and Critical Encounters will [[Occult Crescent FATEs#Knowledge Table|scale based on the player&#039;s current Knowledge Level]].&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Knowledge Level !! {{Knowledge}} Knowledge to Next !! Knowledge Level !! {{Knowledge}} Knowledge to Next &lt;br /&gt;
|-&lt;br /&gt;
| 1 || 100 || 11 || 58,640&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 600 || 12 || 66,750&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 2,800 || 13 || 77,500&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8,000 || 14 || 89,000&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15,500 || 15 || 103,160&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 25,000 || 16 || 118,200&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 30,800 || 17 || 136,200&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 37,000 || 18 || 155,400&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 43,740 || 19 || 177,800&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 50,940 || 20 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Total&#039;&#039;&#039; || colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;1,197,130&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phantom Jobs==&lt;br /&gt;
{{main|Phantom Job}}&lt;br /&gt;
Players may equip secondary jobs known as &#039;&#039;&#039;Phantom Jobs&#039;&#039;&#039; to gain access to additional actions and traits. Any phantom job may be equipped by any regular job, although some phantom jobs synergize better with certain roles. This system replaces the [[Logos Actions]] and [[Lost Actions]] in previous field operation series.&lt;br /&gt;
&lt;br /&gt;
Phantom jobs can also be leveled up separately to unlock additional actions and traits. Up to 5 phantom job actions can be assigned on the Duty Action bar, although a scroll button allows players to cycle through the currently active phantom job action to prevent button bloat.&lt;br /&gt;
&lt;br /&gt;
There are initially 13 phantom jobs available, including the default {{phantom job|freelancer|name=y}}. After freelancer, the first 3 jobs are unlocked through a starting quest, while the others are unlocked through exploring and progressing through Occult Crescent.&lt;br /&gt;
&lt;br /&gt;
Each time the player masters a phantom job (i.e. reaches their level cap), they will gain a stack of [[File:Phantom mastery icon.png|24px|link=]] &#039;&#039;&#039;Phantom Mastery&#039;&#039;&#039;, permanently increasing their damage dealt and healing potency within Occult Crescent zones, regardless of which phantom job they have equipped.&lt;br /&gt;
&lt;br /&gt;
==Battles==&lt;br /&gt;
Higher-level enemies relative to the player&#039;s knowledge level are harder to defeat. However, defeating high-level enemies with a double crescent symbol will initiate an EXP chain, giving enhanced EXP and rewards. &lt;br /&gt;
&lt;br /&gt;
===Parties===&lt;br /&gt;
If all members of a party are within 3 knowledge levels of each others, it will be classified as a &amp;quot;Balanced Party&amp;quot; and be eligible for EXP chains. If any players are more than 4 levels apart, the high-leveled players may sync down their knowledge level to become a balanced party. &lt;br /&gt;
&lt;br /&gt;
===FATEs===&lt;br /&gt;
{{main|Occult Crescent FATEs}}&lt;br /&gt;
FATEs will spawn at certain areas on the map and can be challenged by any number of players. Players may join a FATE that has already started.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FATEs and Critical Encounters are agnostic to knowledge level.&#039;&#039;&#039; Players at any knowledge level may participate in them, and it is not necessary to have a Balanced Party to receive rewards. Players should avoid syncing down their knowledge level when participating in a FATE or traveling to a FATE/Critical Encounter as this will make them more vulnerable to high-level enemies that are nearby the FATE area or en route to the FATE/Critical Encounter.&lt;br /&gt;
&lt;br /&gt;
===Critical Encounters===&lt;br /&gt;
&#039;&#039;&#039;Critical Encounters (CEs)&#039;&#039;&#039; are large-scale boss encounters, similar to Notorious Monsters in Eureka and Critical Engagements in Bozja. There is no limit to the number of players that may participate in one (aside from the 72-player instance limit).&lt;br /&gt;
&lt;br /&gt;
When a Critical Encounter is about to spawn, it will be displayed on the map and a blue AoE telegraph will appear on its spawn location. Players who wish to participate must travel to inside the AoE before the timer expires, after which the arena will enclose and the encounter will begin. This system is designed to alleviate &amp;quot;early pulls&amp;quot; in Eureka but will still require players to travel to the spawn location instead of queuing from anywhere as in Bozjan Critical Engagements.&lt;br /&gt;
&lt;br /&gt;
==Treasure Coffers==&lt;br /&gt;
Personal treasure coffers spawn in Occult Crescent field zones, which can be claimed individually.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wooden coffers contain one item while silver coffers contain three.&lt;br /&gt;
Golden coffers appear when a Fortune Carrot is used near a chewed carrot on the ground, yielding random items and 200,000 gil.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Loot Table&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Wooden Coffer !! Silver Coffer&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Aurelia Polyp}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Bacon Bits}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Black Hayate}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Chameleon}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Clionid Larva}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Dainsleif F1}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Dhalmel Calf}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Forgiven Hate}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Hippo Calf}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Koala Joey}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magitek Helldiver F1}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Mameshiba}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Meerkat}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Mystic Weapon}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Optimus Omicron}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Prince Lunatender}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|the Prince of Anemos}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Private Moai}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Salt &amp;amp; Pepper Seal}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Sharksucker-class Insubmersible}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Tiny Echevore}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|White Whittret}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Elvaan}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Fafnir}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Mithra}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Shinryu}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Tarutaru}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Weapon}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|White Embroidered Parasol}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Ballroom Etiquette - Dark Entreaty}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Ballroom Etiquette - Good Will Seeking}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Modern Aesthetics - Early to Rise}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Modern Aesthetics - Fulsome Forelocks}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Modern Aesthetics - Wind Caller}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Cat Eye Glasses}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Rectangular Glasses}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Simple Spectacles}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Slim Frame Glasses}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Garden Relics Orchestrion Roll}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Garden Ruins Orchestrion Roll}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Deinonychus Horn}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Eldthurs Horn}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Eurekan Petrel Horn}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Petalodus Whistle}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Construct 14 Identification Key}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Gabriel α Identification Key}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Gabriel Mark III Identification Key}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Kitchen Hanger}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Mechanical Till}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Stove}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Teapot}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Stone Partition}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Cerulean Crystal Boule}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Golden Crystal Boule}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Horizontal Neon Wall Light}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Clear Demimateria II}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Battledance Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Battledance Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Heavens&#039; Eye Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Heavens&#039; Eye Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Piety Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Piety Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quickarm Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quickarm Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quicktongue Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quicktongue Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Aim Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Aim Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Might Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Might Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Red Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Green Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Blue Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Brown Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Jet Black Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Metallic Silver Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pastel Blue Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pastel Purple Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pure White Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Adventurer&#039;s Hooded Vest}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Adventuring Sweater}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Dress Shoes}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Hat}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Ruffled Pantaloons}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Cropped Fireglass Leather Slops}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Dalmascan Draped Bottoms}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Pagos Bolero}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Gloves}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Sandals}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quaintrelle&#039;s Dress Shoes}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quaintrelle&#039;s Ruffled Dress}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rain Hood}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rebel Boots}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rebel Coat}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Shoes}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Skirt}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Trousers}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Summer Indigo Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Thavnairian Wool Autumn Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Urban Boots}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Urban Coat}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Whisperfine Woolen Boots}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Whisperfine Woolen Shorts}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Aetherspun Gold}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Esoteric Gold Piece}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Fortune Carrot}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magicked Prism (Ribbons)}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magicked Prism (Loporrit Head)}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magicked Prism (Faux Fox Face)}} || O || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic Pots==&lt;br /&gt;
Magic Pots can be rescued from monsters in certain Critical Encounters. Upon successful completion, an Elixir key item will then guide players to a hidden treasure coffer. Bronze, silver, and gold coffers respectively yield 1,000, 5,000, or 30,000 gil and 1, 2, or 4 grade XI and grade XII combat materia, as well as 1 {{contains|Magicked Prism (Ribbons)}} or {{contains|Occult Chair}}.&lt;br /&gt;
&lt;br /&gt;
==Currencies==&lt;br /&gt;
Players may have up to 9,999 of each currency, which do not take up space in the regular inventory. Their current amounts are displayed in the Occult Crescent UI.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Silver Pieces===&lt;br /&gt;
{{main|Enlightenment Silver Piece}}&lt;br /&gt;
Primarily acquired from FATEs and critical encounters.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Gold Pieces===&lt;br /&gt;
{{main|Enlightenment Gold Piece}}&lt;br /&gt;
Primarily acquired from defeating monsters in the wild.&lt;br /&gt;
&lt;br /&gt;
==Occult Record==&lt;br /&gt;
{{main|Occult Record}}&lt;br /&gt;
Players can collect lore entries on various Occult Crescent-related topics, similar to the [[Field Records]] in Bozja.&lt;br /&gt;
&lt;br /&gt;
==Release Schedule==&lt;br /&gt;
*[[Patch 7.2|7.25]]: First field instance ({{questlink|oc|Occult Crescent: South Horn}}), 13 phantom jobs, 48-player raid ({{questlink|oc|Forked Tower: Blood}})&lt;br /&gt;
*[[Patch 7.4|7.4x]]: Additional phantom jobs added&lt;br /&gt;
*[[Patch 7.5|7.5x]]: Second field instance, second raid, additional phantom jobs added&amp;lt;ref&amp;gt;https://www.famitsu.com/article/202503/36244&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Occult Crescent1.jpg&lt;br /&gt;
Occult Crescent2.jpg&lt;br /&gt;
Occult Crescent3.jpg&lt;br /&gt;
Occult Crescent4.jpg&lt;br /&gt;
Occult Crescent5.jpg&lt;br /&gt;
Occult Crescent6.jpg&lt;br /&gt;
Occult Crescent7.jpg&lt;br /&gt;
Occult Crescent8.jpg&lt;br /&gt;
Occult Crescent KR.jpg&lt;br /&gt;
Occult Crescent LL85-1.jpg&lt;br /&gt;
Occult Crescent LL85-2.jpg&lt;br /&gt;
Occult Crescent LL85-3.jpg&lt;br /&gt;
Occult Crescent LL85-4.jpg&lt;br /&gt;
Occult Crescent LL85-5.jpg&lt;br /&gt;
Occult Crescent LL85-6.jpg&lt;br /&gt;
Occult Crescent LL85-7.jpg&lt;br /&gt;
Occult Crescent LL85-8.jpg&lt;br /&gt;
Occult Crescent LL85-9.jpg&lt;br /&gt;
Occult Crescent LL85-10.jpg&lt;br /&gt;
Occult Crescent LL85-11.jpg&lt;br /&gt;
Occult Crescent LL85-12.jpg&lt;br /&gt;
Occult Crescent LL85-13.jpg&lt;br /&gt;
Occult Crescent LL85-14.jpg&lt;br /&gt;
Occult Crescent LL85-15.jpg&lt;br /&gt;
Occult Crescent LL85-16.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The setting is inspired by the real-life [[wikipedia:Bermuda Triangle|Bermuda Triangle]].&lt;br /&gt;
*The name of the field operation was revealed in the 2024 Chinese Fan Festival. Previously, a concept art revealed at the 2024 Korean Fan Festival depicted sprite art of various &#039;&#039;Final Fantasy V&#039;&#039; jobs. &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|Field Operation}}&lt;br /&gt;
[[Category:Dawntrail content]]&lt;/div&gt;</summary>
		<author><name>Fya</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fortune_Carrot&amp;diff=947364</id>
		<title>Fortune Carrot</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fortune_Carrot&amp;diff=947364"/>
		<updated>2025-05-30T14:16:54Z</updated>

		<summary type="html">&lt;p&gt;Fya: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Fortune Carrot&lt;br /&gt;
| icon = fortune carrot icon1.png&lt;br /&gt;
| description = There are bunnies in your future...&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;※Only available for use on the Occult Crescent.&lt;br /&gt;
| type = other&lt;br /&gt;
| effects = &lt;br /&gt;
| material-type = Miscellany&lt;br /&gt;
| unique = &lt;br /&gt;
| untradable = &lt;br /&gt;
| unsellable = &lt;br /&gt;
| rarity = white&lt;br /&gt;
| level = &lt;br /&gt;
| ilvl = &lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| recast = &lt;br /&gt;
| cost = &lt;br /&gt;
| value = 4&lt;br /&gt;
| value-hq = &lt;br /&gt;
| seals = &lt;br /&gt;
| patch = 7.25&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-edb = 8daf7bfa9c4&lt;br /&gt;
| id-gt = 48096&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Acquisition==&lt;br /&gt;
{{deployed from|showHeader=Y}}&lt;br /&gt;
==Used For==&lt;br /&gt;
Used at the chewed Carrot on the Ground throughout the map. Summons a Bunny who gives you a Golden Coffer that contains Random items and 200,000 Gil&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Ffxiv 05302025 100558 475.jpg|Where to use Fortune Carrot&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Fya</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fortune_Carrot&amp;diff=947363</id>
		<title>Fortune Carrot</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fortune_Carrot&amp;diff=947363"/>
		<updated>2025-05-30T14:15:50Z</updated>

		<summary type="html">&lt;p&gt;Fya: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Fortune Carrot&lt;br /&gt;
| icon = fortune carrot icon1.png&lt;br /&gt;
| description = There are bunnies in your future...&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;※Only available for use on the Occult Crescent.&lt;br /&gt;
| type = other&lt;br /&gt;
| effects = &lt;br /&gt;
| material-type = Miscellany&lt;br /&gt;
| unique = &lt;br /&gt;
| untradable = &lt;br /&gt;
| unsellable = &lt;br /&gt;
| rarity = white&lt;br /&gt;
| level = &lt;br /&gt;
| ilvl = &lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| recast = &lt;br /&gt;
| cost = &lt;br /&gt;
| value = 4&lt;br /&gt;
| value-hq = &lt;br /&gt;
| seals = &lt;br /&gt;
| patch = 7.25&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-edb = 8daf7bfa9c4&lt;br /&gt;
| id-gt = 48096&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Acquisition==&lt;br /&gt;
{{deployed from|showHeader=Y}}&lt;br /&gt;
==Used For==&lt;br /&gt;
Used at the chewed Carrot on the Ground throughout the map. Summons a Bunny who gives you a Golden Coffer that contains Random items and 200,000 Gil&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
[[File:Ffxiv 05302025 100558 475.jpg|thumb|alt=Chewed Carrot|Where to use Fortune Carrot]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Fya</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Ffxiv_05302025_100558_475.jpg&amp;diff=947362</id>
		<title>File:Ffxiv 05302025 100558 475.jpg</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Ffxiv_05302025_100558_475.jpg&amp;diff=947362"/>
		<updated>2025-05-30T14:15:16Z</updated>

		<summary type="html">&lt;p&gt;Fya: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Where to use Fortune Carrot&lt;/div&gt;</summary>
		<author><name>Fya</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=947293</id>
		<title>Occult Crescent</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=947293"/>
		<updated>2025-05-30T13:44:11Z</updated>

		<summary type="html">&lt;p&gt;Fya: /* Treasure Coffers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quotation|Dawntrail Special Site|Even the most dauntless of sailors would sooner abandon ship than steer into Shades&#039; Triangle. Be not fooled by the lush and fertile island you spy on the horizon─men and vessels alike have been lost to its allure, never to be seen again. Yes, the wisest choice is to dismiss it as mere illusion. But of course, there are inevitably those who cannot resist the call of adventure.}}&lt;br /&gt;
&#039;&#039;&#039;Occult Crescent&#039;&#039;&#039; is a [[Field Operations]] series that was released starting in [[patch 7.25]] (May 27, 2025) of the &#039;&#039;[[Dawntrail]]&#039;&#039; expansion. It takes place on an island within the Shades&#039; Triangle near [[Tural]] and is designed to combine the most positively-received elements from both [[The Forbidden Land, Eureka]] and [[Save the Queen: Blades of Gunnhildr]] (Bozja).&lt;br /&gt;
&lt;br /&gt;
Players are able to equip and level up secondary jobs known as &#039;&#039;&#039;[[Phantom Jobs]]&#039;&#039;&#039;, giving access to additional actions and traits within the field operation. These jobs are directly based on Final Fantasy V jobs, including some that are existing FFXIV jobs (e.g. monk, bard) and others that were not suitable for implementation as a full job in FFXIV (e.g. chemist). However, this does not necessarily rule out the possibility that some jobs may receive a full implementation in the future.&amp;lt;ref&amp;gt;http://blog.livedoor.jp/umadori0726/archives/62106335.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Battle encounters in this field operation are inspired by those found in Bozja, including successive encounters in the open field with a small group of allies, and critical engagement-like boss encounters (called Critical Encounters) taking place within enclosed arenas. There is also a high-end raid, {{questlink|oc|Forked Tower: Blood}} that allows up to 48 players to participate.&lt;br /&gt;
&lt;br /&gt;
Similar to previous field operations, the [[Relic Weapon]] series for &#039;&#039;Dawntrail&#039;&#039; (&#039;&#039;&#039;[[Phantom Weapons]]&#039;&#039;&#039;) are tied to Occult Crescent activities, although players can also progress their weapons via existing activities outside of the field operation.&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
{{See also|Occult Crescent Quests}}&lt;br /&gt;
To begin unlocking Occult Crescent, players must complete the quest {{questlink|feature|One Last Hurrah}} which requires completion of {{questlink|main|Dawntrail (Quest)}} and be level 100 Disciple of War or Magic. The first zone is unlocked by completing {{questlink|feature|Unfamiliar Territory}} in this quest chain.&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
Occult Crescent zones have an [[item level]] sync of 700, meaning that IL 700 [[Neo Kingdom Weapons]], [[Neo Kingdom Armor]], and [[Neo Kingdom Accessories]] melded with certain [[materia]] are tentatively the best-in-slot starting gear, although there are some exceptions. Neo Kingdom gear can be purchased from [[Ryubool Ja]] in [[Tuliyollal]] (X:13.9 Y:13.5) for {{sack of nuts}} [[Sacks of Nuts]]. Using higher item level gear will cause materia melds to be ignored due to item level sync calculations, resulting in lower damage.&lt;br /&gt;
&lt;br /&gt;
Starting gear sets for each job are provided [https://xivfo.com/oc/Pre_BiS here]. It is not necessary to go out of the way to farm this gear, as the damage difference compared to syncing down higher item level gear is fairly marginal.&lt;br /&gt;
&lt;br /&gt;
By obtaining specific items within Occult Crescent, players may obtain and upgrade [[Phantom Armor]], providing additional main stat within these zones and [[Special Attribute]], increasing their damage dealt by [[Phantom Job]] actions. As the item level (745) of this armor is higher than the IL sync, materia melds will be ignored.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! Armor Set&lt;br /&gt;
! IL&lt;br /&gt;
! Items Required&lt;br /&gt;
! Occult Crescent Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcanaut&#039;s Armor]]&lt;br /&gt;
| 745&lt;br /&gt;
| One gear piece: {{enlightenment silver piece|4000}}&amp;lt;br&amp;gt;One full set: {{enlightenment silver piece|20000}}&amp;lt;br&amp;gt;All sets: {{enlightenment silver piece|140000}}&lt;br /&gt;
| One gear piece: +40 main stat, +1 Special Attribute&amp;lt;br&amp;gt;One full set: +200 main stat, +5 Special Attribute&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcanaut&#039;s Armor +1]]&lt;br /&gt;
| 745&lt;br /&gt;
| Corresponding Arcanaut&#039;s Armor piece&amp;lt;br&amp;gt;One gear piece: 3 {{item icon|Aetherspun Silver}}, 3 {{item icon|Aetherial Fixative}}&amp;lt;br&amp;gt;One full set: 15 {{item icon|Aetherspun Silver}}, 15 {{item icon|Aetherial Fixative}}&amp;lt;br&amp;gt;All sets: 105 {{item icon|Aetherspun Silver}}, 105 {{item icon|Aetherial Fixative}}&lt;br /&gt;
| One gear piece: +80 main stat, +2 Special Attribute&amp;lt;br&amp;gt;One full set: +400 main stat, +10 Special Attribute&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcanaut&#039;s Armor +2]]&lt;br /&gt;
| 745&lt;br /&gt;
| Corresponding Arcanaut&#039;s Armor +1 piece&amp;lt;br&amp;gt;One gear piece: 3 {{item icon|Aetherspun Gold}}, 6 {{item icon|X-Fixative}}&amp;lt;br&amp;gt;One full set: 15 {{item icon|Aetherspun Gold}}, 30 {{item icon|X-Fixative}}&amp;lt;br&amp;gt;All sets: 105 {{item icon|Aetherspun Gold}}, 210 {{item icon|X-Fixative}}&lt;br /&gt;
| One gear piece: +120 main stat, +3 Special Attribute&amp;lt;br&amp;gt;One full set: +600 main stat, +15 Special Attribute&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Zones==&lt;br /&gt;
As of patch 7.25, Occult Crescent consists of one field zone and one 48-player high-end raid within the zone.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty&lt;br /&gt;
!Knowledge Level&lt;br /&gt;
!Enemy Knowledge Level(s)&lt;br /&gt;
!Player Limit&lt;br /&gt;
!Time Limit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Occult Crescent: South Horn}}&#039;&#039;&#039; || 1 || 1—28 || 72 || 180 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Forked Tower}}&#039;&#039;&#039; (Within South Horn) || 20 || N/A || 48 || 30 min + extensions&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Knowledge Level==&lt;br /&gt;
Similar to [[Elemental Bonus|Elemental Level]] in {{questlink|field-ops|The Forbidden Land, Eureka}}, players have a separate leveling system in Occult Crescent, which is represented by &#039;&#039;&#039;Knowledge Level&#039;&#039;&#039;. The difference between the player&#039;s and enemy&#039;s Knowledge Level will greatly affect damage dealt and received by regular (chainable) enemies.&lt;br /&gt;
&lt;br /&gt;
Upon reaching knowledge level 5, players will lose knowledge experience points if they are incapacitated and return to camp without being resurrected. Losing too much experience will result in a demotion in knowledge level.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Knowledge Level !! EXP to Next !! Knowledge Level !! EXP to Next &lt;br /&gt;
|-&lt;br /&gt;
| 1 || 100 || 11 || 58,640&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 600 || 12 || 66,750&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 2,800 || 13 || 77,500&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8,000 || 14 || 89,000&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15,500 || 15 || 103,160&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 25,000 || 16 || 118,200&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 30,800 || 17 || 136,200&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 37,000 || 18 || 155,400&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 43,740 || 19 || 177,800&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 50,940 || 20 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Total&#039;&#039;&#039; || colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;1,197,130&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phantom Jobs==&lt;br /&gt;
{{main|Phantom Job}}&lt;br /&gt;
Players may equip secondary jobs known as &#039;&#039;&#039;Phantom Jobs&#039;&#039;&#039; to gain access to additional actions and traits. Any phantom job may be equipped by any regular job, although some phantom jobs synergize better with certain roles. This system replaces the [[Logos Actions]] and [[Lost Actions]] in previous field operation series.&lt;br /&gt;
&lt;br /&gt;
Phantom jobs can also be leveled up separately to unlock additional actions and traits. Up to 5 phantom job actions can be assigned on the Duty Action bar, although a scroll button allows players to cycle through the currently active phantom job action to prevent button bloat.&lt;br /&gt;
&lt;br /&gt;
There are initially 13 phantom jobs available, including the default {{phantom job|freelancer|name=y}}. After freelancer, the first 3 jobs are unlocked through a starting quest, while the others are unlocked through exploring and progressing through Occult Crescent.&lt;br /&gt;
&lt;br /&gt;
Each time the player masters a phantom job (i.e. reaches their level cap), they will gain a stack of [[File:Phantom mastery icon.png|24px|link=]] &#039;&#039;&#039;Phantom Mastery&#039;&#039;&#039;, permanently increasing their damage dealt and healing potency within Occult Crescent zones, regardless of which phantom job they have equipped.&lt;br /&gt;
&lt;br /&gt;
==Battles==&lt;br /&gt;
Higher-level enemies relative to the player&#039;s knowledge level are harder to defeat. However, defeating high-level enemies with a double crescent symbol will initiate an EXP chain, giving enhanced EXP and rewards. &lt;br /&gt;
&lt;br /&gt;
===Parties===&lt;br /&gt;
If all members of a party are within 3 knowledge levels of each others, it will be classified as a &amp;quot;Balanced Party&amp;quot; and be eligible for EXP chains. If any players are more than 4 levels apart, the high-leveled players may sync down their knowledge level to become a balanced party. &lt;br /&gt;
&lt;br /&gt;
===FATEs===&lt;br /&gt;
{{main|Occult Crescent FATEs}}&lt;br /&gt;
FATEs will spawn at certain areas on the map and can be challenged by any number of players. Players may join a FATE that has already started.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FATEs and Critical Encounters are agnostic to knowledge level.&#039;&#039;&#039; Players at any knowledge level may participate in them, and it is not necessary to have a Balanced Party to receive rewards. Players should avoid syncing down their knowledge level when participating in a FATE or traveling to a FATE/Critical Encounter as this will make them more vulnerable to high-level enemies that are nearby the FATE area or en route to the FATE/Critical Encounter.&lt;br /&gt;
&lt;br /&gt;
===Critical Encounters===&lt;br /&gt;
&#039;&#039;&#039;Critical Encounters (CEs)&#039;&#039;&#039; are large-scale boss encounters, similar to Notorious Monsters in Eureka and Critical Engagements in Bozja. There is no limit to the number of players that may participate in one (aside from the 72-player instance limit).&lt;br /&gt;
&lt;br /&gt;
When a Critical Encounter is about to spawn, it will be displayed on the map and a blue AoE telegraph will appear on its spawn location. Players who wish to participate must travel to inside the AoE before the timer expires, after which the arena will enclose and the encounter will begin. This system is designed to alleviate &amp;quot;early pulls&amp;quot; in Eureka but will still require players to travel to the spawn location instead of queuing from anywhere as in Bozjan Critical Engagements.&lt;br /&gt;
&lt;br /&gt;
==Treasure Coffers==&lt;br /&gt;
Personal treasure coffers spawn in Occult Crescent field zones, which can be claimed individually.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wooden coffers contain one item while silver coffers contain three.&lt;br /&gt;
Golden coffers appear when a Fortune Carrot is used near a chewed carrot on the ground, yielding random items and 200,000 gil.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Loot Table&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Wooden Coffer !! Silver Coffer&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Aurelia Polyp}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Bacon Bits}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Black Hayate}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Chameleon}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Clionid Larva}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Dainsleif F1}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Forgiven Hate}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Hippo Calf}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Koala Joey}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magitek Helldiver F1}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Mameshiba}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Meerkat}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Mystic Weapon}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Optimus Omicron}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Prince Lunatender}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Private Moai}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Salt &amp;amp; Pepper Seal}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Sharksucker-class Insubmersible}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Tiny Echevore}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|White Whittret}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Elvaan}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Fafnir}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Shinryu}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Tarutaru}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Weapon}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Ballroom Etiquette - Dark Entreaty}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Ballroom Etiquette - Good Will Seeking}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Modern Aesthetics - Early to Rise}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Modern Aesthetics - Fulsome Forelocks}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Modern Aesthetics - Wind Caller}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Cat Eye Glasses}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Rectangular Glasses}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Simple Spectacles}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Garden Relics Orchestrion Roll}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Garden Ruins Orchestrion Roll}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Deinonychus Horn}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Eldthurs Horn}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Eurekan Petrel Horn}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Petalodus Whistle}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Construct 14 Identification Key}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Gabriel α Identification Key}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Gabriel Mark III Identification Key}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Mechanical Till}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Stove}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Teapot}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Stone Partition}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Cerulean Crystal Boule}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Golden Crystal Boule}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Horizontal Neon Wall Light}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Clear Demimateria II}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Battledance Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Battledance Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Heavens&#039; Eye Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Heavens&#039; Eye Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Piety Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Piety Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quickarm Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quickarm Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quicktongue Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quicktongue Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Aim Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Aim Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Might Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Might Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Red Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Green Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Blue Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Jet Black Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Metallic Silver Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pastel Blue Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pastel Purple Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pure White Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Adventurer&#039;s Hooded Vest}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Adventuring Sweater}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Dress Shoes}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Hat}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Dalmascan Draped Bottoms}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Pagos Bolero}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Gloves}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Sandals}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quaintrelle&#039;s Dress Shoes}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quaintrelle&#039;s Ruffled Dress}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rain Hood}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rebel Coat}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Skirt}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Trousers}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Summer Indigo Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Thavnairian Wool Autumn Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Urban Coat}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Urban Boots}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Whisperfine Woolen Boots}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Whisperfine Woolen Shorts}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Aetherspun Gold}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Esoteric Gold Piece}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Fortune Carrot}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magicked Prism (Ribbons)}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magicked Prism (Loporrit Head)}} || O || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic Pots==&lt;br /&gt;
Rescue Magic Pots from monsters in certain FATEs and offer them an Elixir, who will then guide players to treasure. This appears to be a similar concept as the bunny FATEs in Eureka.&lt;br /&gt;
&lt;br /&gt;
==Currencies==&lt;br /&gt;
Players may have up to 9,999 of each currency, which do not take up space in the regular inventory. Their current amounts are displayed in the Occult Crescent UI.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Silver Pieces===&lt;br /&gt;
{{main|Enlightenment Silver Piece}}&lt;br /&gt;
Primarily acquired from FATEs and critical encounters.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Gold Pieces===&lt;br /&gt;
{{main|Enlightenment Gold Piece}}&lt;br /&gt;
Primarily acquired from defeating monsters in the wild.&lt;br /&gt;
&lt;br /&gt;
==Occult Record==&lt;br /&gt;
{{main|Occult Record}}&lt;br /&gt;
Players can collect lore entries on various Occult Crescent-related topics, similar to the [[Field Records]] in Bozja.&lt;br /&gt;
&lt;br /&gt;
==Release Schedule==&lt;br /&gt;
*[[Patch 7.2|7.25]]: First field instance ({{questlink|oc|Occult Crescent: South Horn}}), 13 phantom jobs, 48-player raid ({{questlink|oc|Forked Tower: Blood}})&lt;br /&gt;
*[[Patch 7.4|7.4x]]: Additional phantom jobs added&lt;br /&gt;
*[[Patch 7.5|7.5x]]: Second field instance, second raid, additional phantom jobs added&amp;lt;ref&amp;gt;https://www.famitsu.com/article/202503/36244&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Occult Crescent1.jpg&lt;br /&gt;
Occult Crescent2.jpg&lt;br /&gt;
Occult Crescent3.jpg&lt;br /&gt;
Occult Crescent4.jpg&lt;br /&gt;
Occult Crescent5.jpg&lt;br /&gt;
Occult Crescent6.jpg&lt;br /&gt;
Occult Crescent7.jpg&lt;br /&gt;
Occult Crescent8.jpg&lt;br /&gt;
Occult Crescent KR.jpg&lt;br /&gt;
Occult Crescent LL85-1.jpg&lt;br /&gt;
Occult Crescent LL85-2.jpg&lt;br /&gt;
Occult Crescent LL85-3.jpg&lt;br /&gt;
Occult Crescent LL85-4.jpg&lt;br /&gt;
Occult Crescent LL85-5.jpg&lt;br /&gt;
Occult Crescent LL85-6.jpg&lt;br /&gt;
Occult Crescent LL85-7.jpg&lt;br /&gt;
Occult Crescent LL85-8.jpg&lt;br /&gt;
Occult Crescent LL85-9.jpg&lt;br /&gt;
Occult Crescent LL85-10.jpg&lt;br /&gt;
Occult Crescent LL85-11.jpg&lt;br /&gt;
Occult Crescent LL85-12.jpg&lt;br /&gt;
Occult Crescent LL85-13.jpg&lt;br /&gt;
Occult Crescent LL85-14.jpg&lt;br /&gt;
Occult Crescent LL85-15.jpg&lt;br /&gt;
Occult Crescent LL85-16.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The setting is inspired by the real-life [[wikipedia:Bermuda Triangle|Bermuda Triangle]].&lt;br /&gt;
*The name of the field operation was revealed in the 2024 Chinese Fan Festival. Previously, a concept art revealed at the 2024 Korean Fan Festival depicted sprite art of various &#039;&#039;Final Fantasy V&#039;&#039; jobs. &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|Field Operation}}&lt;br /&gt;
[[Category:Dawntrail content]]&lt;/div&gt;</summary>
		<author><name>Fya</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=947290</id>
		<title>Occult Crescent</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=947290"/>
		<updated>2025-05-30T11:33:19Z</updated>

		<summary type="html">&lt;p&gt;Fya: /* Treasure Coffers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quotation|Dawntrail Special Site|Even the most dauntless of sailors would sooner abandon ship than steer into Shades&#039; Triangle. Be not fooled by the lush and fertile island you spy on the horizon─men and vessels alike have been lost to its allure, never to be seen again. Yes, the wisest choice is to dismiss it as mere illusion. But of course, there are inevitably those who cannot resist the call of adventure.}}&lt;br /&gt;
&#039;&#039;&#039;Occult Crescent&#039;&#039;&#039; is a [[Field Operations]] series that was released starting in [[patch 7.25]] (May 27, 2025) of the &#039;&#039;[[Dawntrail]]&#039;&#039; expansion. It takes place on an island within the Shades&#039; Triangle near [[Tural]] and is designed to combine the most positively-received elements from both [[The Forbidden Land, Eureka]] and [[Save the Queen: Blades of Gunnhildr]] (Bozja).&lt;br /&gt;
&lt;br /&gt;
Players are able to equip and level up secondary jobs known as &#039;&#039;&#039;[[Phantom Jobs]]&#039;&#039;&#039;, giving access to additional actions and traits within the field operation. These jobs are directly based on Final Fantasy V jobs, including some that are existing FFXIV jobs (e.g. monk, bard) and others that were not suitable for implementation as a full job in FFXIV (e.g. chemist). However, this does not necessarily rule out the possibility that some jobs may receive a full implementation in the future.&amp;lt;ref&amp;gt;http://blog.livedoor.jp/umadori0726/archives/62106335.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Battle encounters in this field operation are inspired by those found in Bozja, including successive encounters in the open field with a small group of allies, and critical engagement-like boss encounters (called Critical Encounters) taking place within enclosed arenas. There is also a high-end raid, {{questlink|oc|Forked Tower: Blood}} that allows up to 48 players to participate.&lt;br /&gt;
&lt;br /&gt;
Similar to previous field operations, the [[Relic Weapon]] series for &#039;&#039;Dawntrail&#039;&#039; (&#039;&#039;&#039;[[Phantom Weapons]]&#039;&#039;&#039;) are tied to Occult Crescent activities, although players can also progress their weapons via existing activities outside of the field operation.&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
{{See also|Occult Crescent Quests}}&lt;br /&gt;
To begin unlocking Occult Crescent, players must complete the quest {{questlink|feature|One Last Hurrah}} which requires completion of {{questlink|main|Dawntrail (Quest)}} and be level 100 Disciple of War or Magic. The first zone is unlocked by completing {{questlink|feature|Unfamiliar Territory}} in this quest chain.&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
Occult Crescent zones have an [[item level]] sync of 700, meaning that IL 700 [[Neo Kingdom Weapons]], [[Neo Kingdom Armor]], and [[Neo Kingdom Accessories]] melded with certain [[materia]] are tentatively the best-in-slot starting gear, although there are some exceptions. Neo Kingdom gear can be purchased from [[Ryubool Ja]] in [[Tuliyollal]] (X:13.9 Y:13.5) for {{sack of nuts}} [[Sacks of Nuts]]. Using higher item level gear will cause materia melds to be ignored due to item level sync calculations, resulting in lower damage.&lt;br /&gt;
&lt;br /&gt;
Starting gear sets for each job are provided [https://xivfo.com/oc/Pre_BiS here]. It is not necessary to go out of the way to farm this gear, as the damage difference compared to syncing down higher item level gear is fairly marginal.&lt;br /&gt;
&lt;br /&gt;
By obtaining specific items within Occult Crescent, players may obtain and upgrade [[Phantom Armor]], providing additional main stat within these zones and [[Special Attribute]], increasing their damage dealt by [[Phantom Job]] actions. As the item level (745) of this armor is higher than the IL sync, materia melds will be ignored.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! Armor Set&lt;br /&gt;
! IL&lt;br /&gt;
! Items Required&lt;br /&gt;
! Occult Crescent Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcanaut&#039;s Armor]]&lt;br /&gt;
| 745&lt;br /&gt;
| One gear piece: {{enlightenment silver piece|4000}}&amp;lt;br&amp;gt;One full set: {{enlightenment silver piece|20000}}&amp;lt;br&amp;gt;All sets: {{enlightenment silver piece|140000}}&lt;br /&gt;
| One gear piece: +40 main stat, +1 Special Attribute&amp;lt;br&amp;gt;One full set: +200 main stat, +5 Special Attribute&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcanaut&#039;s Armor +1]]&lt;br /&gt;
| 745&lt;br /&gt;
| Corresponding Arcanaut&#039;s Armor piece&amp;lt;br&amp;gt;One gear piece: 3 {{item icon|Aetherspun Silver}}, 3 {{item icon|Aetherial Fixative}}&amp;lt;br&amp;gt;One full set: 15 {{item icon|Aetherspun Silver}}, 15 {{item icon|Aetherial Fixative}}&amp;lt;br&amp;gt;All sets: 105 {{item icon|Aetherspun Silver}}, 105 {{item icon|Aetherial Fixative}}&lt;br /&gt;
| One gear piece: +80 main stat, +2 Special Attribute&amp;lt;br&amp;gt;One full set: +400 main stat, +10 Special Attribute&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcanaut&#039;s Armor +2]]&lt;br /&gt;
| 745&lt;br /&gt;
| Corresponding Arcanaut&#039;s Armor +1 piece&amp;lt;br&amp;gt;One gear piece: 3 {{item icon|Aetherspun Gold}}, 6 {{item icon|X-Fixative}}&amp;lt;br&amp;gt;One full set: 15 {{item icon|Aetherspun Gold}}, 30 {{item icon|X-Fixative}}&amp;lt;br&amp;gt;All sets: 105 {{item icon|Aetherspun Gold}}, 210 {{item icon|X-Fixative}}&lt;br /&gt;
| One gear piece: +120 main stat, +3 Special Attribute&amp;lt;br&amp;gt;One full set: +600 main stat, +15 Special Attribute&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Zones==&lt;br /&gt;
As of patch 7.25, Occult Crescent consists of one field zone and one 48-player high-end raid within the zone.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty&lt;br /&gt;
!Knowledge Level&lt;br /&gt;
!Enemy Knowledge Level(s)&lt;br /&gt;
!Player Limit&lt;br /&gt;
!Time Limit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Occult Crescent: South Horn}}&#039;&#039;&#039; || 1 || 1—28 || 72 || 180 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Forked Tower}}&#039;&#039;&#039; (Within South Horn) || 20 || N/A || 48 || 30 min + extensions&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Knowledge Level==&lt;br /&gt;
Similar to [[Elemental Bonus|Elemental Level]] in {{questlink|field-ops|The Forbidden Land, Eureka}}, players have a separate leveling system in Occult Crescent, which is represented by &#039;&#039;&#039;Knowledge Level&#039;&#039;&#039;. The difference between the player&#039;s and enemy&#039;s Knowledge Level will greatly affect damage dealt and received by regular (chainable) enemies.&lt;br /&gt;
&lt;br /&gt;
Upon reaching knowledge level 5, players will lose knowledge experience points if they are incapacitated and return to camp without being resurrected. Losing too much experience will result in a demotion in knowledge level.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Knowledge Level !! EXP to Next !! Knowledge Level !! EXP to Next &lt;br /&gt;
|-&lt;br /&gt;
| 1 || 100 || 11 || 58,640&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 600 || 12 || 66,750&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 2,800 || 13 || 77,500&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8,000 || 14 || 89,000&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15,500 || 15 || 103,160&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 25,000 || 16 || 118,200&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 30,800 || 17 || 136,200&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 37,000 || 18 || 155,400&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 43,740 || 19 || 177,800&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 50,940 || 20 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Total&#039;&#039;&#039; || colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;1,197,130&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phantom Jobs==&lt;br /&gt;
{{main|Phantom Job}}&lt;br /&gt;
Players may equip secondary jobs known as &#039;&#039;&#039;Phantom Jobs&#039;&#039;&#039; to gain access to additional actions and traits. Any phantom job may be equipped by any regular job, although some phantom jobs synergize better with certain roles. This system replaces the [[Logos Actions]] and [[Lost Actions]] in previous field operation series.&lt;br /&gt;
&lt;br /&gt;
Phantom jobs can also be leveled up separately to unlock additional actions and traits. Up to 5 phantom job actions can be assigned on the Duty Action bar, although a scroll button allows players to cycle through the currently active phantom job action to prevent button bloat.&lt;br /&gt;
&lt;br /&gt;
There are initially 13 phantom jobs available, including the default {{phantom job|freelancer|name=y}}. After freelancer, the first 3 jobs are unlocked through a starting quest, while the others are unlocked through exploring and progressing through Occult Crescent.&lt;br /&gt;
&lt;br /&gt;
Each time the player masters a phantom job (i.e. reaches their level cap), they will gain a stack of [[File:Phantom mastery icon.png|24px|link=]] &#039;&#039;&#039;Phantom Mastery&#039;&#039;&#039;, permanently increasing their damage dealt and healing potency within Occult Crescent zones, regardless of which phantom job they have equipped.&lt;br /&gt;
&lt;br /&gt;
==Battles==&lt;br /&gt;
Higher-level enemies relative to the player&#039;s knowledge level are harder to defeat. However, defeating high-level enemies with a double crescent symbol will initiate an EXP chain, giving enhanced EXP and rewards. &lt;br /&gt;
&lt;br /&gt;
===Parties===&lt;br /&gt;
If all members of a party are within 3 knowledge levels of each others, it will be classified as a &amp;quot;Balanced Party&amp;quot; and be eligible for EXP chains. If any players are more than 4 levels apart, the high-leveled players may sync down their knowledge level to become a balanced party. &lt;br /&gt;
&lt;br /&gt;
===FATEs===&lt;br /&gt;
{{main|Occult Crescent FATEs}}&lt;br /&gt;
FATEs will spawn at certain areas on the map and can be challenged by any number of players. Players may join a FATE that has already started.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FATEs and Critical Encounters are agnostic to knowledge level.&#039;&#039;&#039; Players at any knowledge level may participate in them, and it is not necessary to have a Balanced Party to receive rewards. Players should avoid syncing down their knowledge level when participating in a FATE or traveling to a FATE/Critical Encounter as this will make them more vulnerable to high-level enemies that are nearby the FATE area or en route to the FATE/Critical Encounter.&lt;br /&gt;
&lt;br /&gt;
===Critical Encounters===&lt;br /&gt;
&#039;&#039;&#039;Critical Encounters (CEs)&#039;&#039;&#039; are large-scale boss encounters, similar to Notorious Monsters in Eureka and Critical Engagements in Bozja. There is no limit to the number of players that may participate in one (aside from the 72-player instance limit).&lt;br /&gt;
&lt;br /&gt;
When a Critical Encounter is about to spawn, it will be displayed on the map and a blue AoE telegraph will appear on its spawn location. Players who wish to participate must travel to inside the AoE before the timer expires, after which the arena will enclose and the encounter will begin. This system is designed to alleviate &amp;quot;early pulls&amp;quot; in Eureka but will still require players to travel to the spawn location instead of queuing from anywhere as in Bozjan Critical Engagements.&lt;br /&gt;
&lt;br /&gt;
==Treasure Coffers==&lt;br /&gt;
Personal treasure coffers spawn in Occult Crescent field zones, which can be claimed individually.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wooden coffers contain one item while silver coffers contain three.&lt;br /&gt;
Golden coffers appear when a Fortune Carrot is used near a chewed carrot on the ground, yielding random items and 200,000 gil.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Loot Table&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Wooden Coffer !! Silver Coffer&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Aurelia Polyp}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Bacon Bits}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Black Hayate}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Chameleon}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Clionid Larva}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Dainsleif F1}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Forgiven Hate}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Hippo Calf}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Koala Joey}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magitek Helldiver F1}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Mameshiba}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Meerkat}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Mystic Weapon}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Optimus Omicron}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Prince Lunatender}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Private Moai}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Salt &amp;amp; Pepper Seal}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Sharksucker-class Insubmersible}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Tiny Echevore}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|White Whittret}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Elvaan}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Fafnir}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Shinryu}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Tarutaru}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Weapon}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Ballroom Etiquette - Dark Entreaty}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Ballroom Etiquette - Good Will Seeking}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Modern Aesthetics - Early to Rise}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Modern Aesthetics - Fulsome Forelocks}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Modern Aesthetics - Wind Caller}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Rectangular Glasses}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Simple Spectacles}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Garden Relics Orchestrion Roll}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Garden Ruins Orchestrion Roll}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Deinonychus Horn}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Eldthurs Horn}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Eurekan Petrel Horn}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Petalodus Whistle}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Construct 14 Identification Key}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Gabriel α Identification Key}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Gabriel Mark III Identification Key}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Mechanical Till}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Stove}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Teapot}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Stone Partition}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Cerulean Crystal Boule}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Golden Crystal Boule}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Horizontal Neon Wall Light}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Clear Demimateria II}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Battledance Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Battledance Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Heavens&#039; Eye Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Heavens&#039; Eye Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Piety Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Piety Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quickarm Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quickarm Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quicktongue Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quicktongue Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Aim Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Aim Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Might Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Might Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Red Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Green Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Blue Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Jet Black Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Metallic Silver Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pastel Blue Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pastel Purple Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pure White Dye}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Adventurer&#039;s Hooded Vest}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Adventuring Sweater}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Dress Shoes}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Hat}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Dalmascan Draped Bottoms}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Pagos Bolero}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Gloves}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Sandals}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quaintrelle&#039;s Dress Shoes}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quaintrelle&#039;s Ruffled Dress}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rain Hood}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rebel Coat}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Skirt}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Trousers}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Summer Indigo Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Thavnairian Wool Autumn Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Urban Coat}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Urban Boots}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Whisperfine Woolen Boots}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Whisperfine Woolen Shorts}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Aetherspun Gold}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Esoteric Gold Piece}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Fortune Carrot}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magicked Prism (Ribbons)}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magicked Prism (Loporrit Head)}} || O || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic Pots==&lt;br /&gt;
Rescue Magic Pots from monsters in certain FATEs and offer them an Elixir, who will then guide players to treasure. This appears to be a similar concept as the bunny FATEs in Eureka.&lt;br /&gt;
&lt;br /&gt;
==Currencies==&lt;br /&gt;
Players may have up to 9,999 of each currency, which do not take up space in the regular inventory. Their current amounts are displayed in the Occult Crescent UI.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Silver Pieces===&lt;br /&gt;
{{main|Enlightenment Silver Piece}}&lt;br /&gt;
Primarily acquired from FATEs and critical encounters.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Gold Pieces===&lt;br /&gt;
{{main|Enlightenment Gold Piece}}&lt;br /&gt;
Primarily acquired from defeating monsters in the wild.&lt;br /&gt;
&lt;br /&gt;
==Occult Record==&lt;br /&gt;
{{main|Occult Record}}&lt;br /&gt;
Players can collect lore entries on various Occult Crescent-related topics, similar to the [[Field Records]] in Bozja.&lt;br /&gt;
&lt;br /&gt;
==Release Schedule==&lt;br /&gt;
*[[Patch 7.2|7.25]]: First field instance ({{questlink|oc|Occult Crescent: South Horn}}), 13 phantom jobs, 48-player raid ({{questlink|oc|Forked Tower: Blood}})&lt;br /&gt;
*[[Patch 7.4|7.4x]]: Additional phantom jobs added&lt;br /&gt;
*[[Patch 7.5|7.5x]]: Second field instance, second raid, additional phantom jobs added&amp;lt;ref&amp;gt;https://www.famitsu.com/article/202503/36244&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Occult Crescent1.jpg&lt;br /&gt;
Occult Crescent2.jpg&lt;br /&gt;
Occult Crescent3.jpg&lt;br /&gt;
Occult Crescent4.jpg&lt;br /&gt;
Occult Crescent5.jpg&lt;br /&gt;
Occult Crescent6.jpg&lt;br /&gt;
Occult Crescent7.jpg&lt;br /&gt;
Occult Crescent8.jpg&lt;br /&gt;
Occult Crescent KR.jpg&lt;br /&gt;
Occult Crescent LL85-1.jpg&lt;br /&gt;
Occult Crescent LL85-2.jpg&lt;br /&gt;
Occult Crescent LL85-3.jpg&lt;br /&gt;
Occult Crescent LL85-4.jpg&lt;br /&gt;
Occult Crescent LL85-5.jpg&lt;br /&gt;
Occult Crescent LL85-6.jpg&lt;br /&gt;
Occult Crescent LL85-7.jpg&lt;br /&gt;
Occult Crescent LL85-8.jpg&lt;br /&gt;
Occult Crescent LL85-9.jpg&lt;br /&gt;
Occult Crescent LL85-10.jpg&lt;br /&gt;
Occult Crescent LL85-11.jpg&lt;br /&gt;
Occult Crescent LL85-12.jpg&lt;br /&gt;
Occult Crescent LL85-13.jpg&lt;br /&gt;
Occult Crescent LL85-14.jpg&lt;br /&gt;
Occult Crescent LL85-15.jpg&lt;br /&gt;
Occult Crescent LL85-16.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The setting is inspired by the real-life [[wikipedia:Bermuda Triangle|Bermuda Triangle]].&lt;br /&gt;
*The name of the field operation was revealed in the 2024 Chinese Fan Festival. Previously, a concept art revealed at the 2024 Korean Fan Festival depicted sprite art of various &#039;&#039;Final Fantasy V&#039;&#039; jobs. &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|Field Operation}}&lt;br /&gt;
[[Category:Dawntrail content]]&lt;/div&gt;</summary>
		<author><name>Fya</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=946644</id>
		<title>Occult Crescent</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=946644"/>
		<updated>2025-05-29T13:42:47Z</updated>

		<summary type="html">&lt;p&gt;Fya: /* Treasure Coffers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quotation|Dawntrail Special Site|Even the most dauntless of sailors would sooner abandon ship than steer into Shades&#039; Triangle. Be not fooled by the lush and fertile island you spy on the horizon─men and vessels alike have been lost to its allure, never to be seen again. Yes, the wisest choice is to dismiss it as mere illusion. But of course, there are inevitably those who cannot resist the call of adventure.}}&lt;br /&gt;
&#039;&#039;&#039;Occult Crescent&#039;&#039;&#039; is a [[Field Operations]] series that was released starting in [[patch 7.25]] (May 27, 2025) of the &#039;&#039;[[Dawntrail]]&#039;&#039; expansion. It takes place on an island within the Shades&#039; Triangle near [[Tural]] and is designed to combine the most positively-received elements from both [[The Forbidden Land, Eureka]] and [[Save the Queen: Blades of Gunnhildr]] (Bozja).&lt;br /&gt;
&lt;br /&gt;
Players are able to equip and level up secondary jobs known as &#039;&#039;&#039;[[Phantom Jobs]]&#039;&#039;&#039;, giving access to additional actions and traits within the field operation. These jobs are directly based on Final Fantasy V jobs, including some that are existing FFXIV jobs (e.g. monk, bard) and others that were not suitable for implementation as a full job in FFXIV (e.g. chemist). However, this does not necessarily rule out the possibility that some jobs may receive a full implementation in the future.&amp;lt;ref&amp;gt;http://blog.livedoor.jp/umadori0726/archives/62106335.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Battle encounters in this field operation are inspired by those found in Bozja, including successive encounters in the open field with a small group of allies, and critical engagement-like boss encounters (called Critical Encounters) taking place within enclosed arenas. There is also be a high-end raid, {{questlink|oc|Forked Tower: Blood}} that allows up to 48 players to participate.&lt;br /&gt;
&lt;br /&gt;
Similar to previous field operations, the [[Relic Weapon]] series for Dawntrail (&#039;&#039;&#039;[[Phantom Weapons]]&#039;&#039;&#039;) are tied to Occult Crescent activities, although players can also be able to progress their weapons via existing activities outside of the field operation.&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
{{See also|Occult Crescent Quests}}&lt;br /&gt;
To begin unlocking Occult Crescent, players must complete the quest {{questlink|feature|One Last Hurrah}} which requires completion of {{questlink|main|Dawntrail (Quest)}} and be level 100 Disciple of War or Magic. The first zone is unlocked by completing {{questlink|feature|Unfamiliar Territory}} in this quest chain.&lt;br /&gt;
&lt;br /&gt;
==Item Level Sync==&lt;br /&gt;
Occult Crescent zones have an [[item level]] sync of 700, meaning that IL 700 [[Neo Kingdom Weapons]], [[Neo Kingdom Armor]], and [[Neo Kingdom Accessories]] melded with certain [[materia]] are tentatively the best-in-slot starting gear, although there are some exceptions. Neo Kingdom gear can be purchased from [[Ryubool Ja]] in [[Tuliyollal]] (X:13.9 Y:13.5) for {{sack of nuts}} [[Sacks of Nuts]]. Using higher item level gear will cause materia melds to be ignored due to item level sync calculations, resulting in lower damage.&lt;br /&gt;
&lt;br /&gt;
Starting gear sets for each job are provided [https://xivfo.com/oc/Pre_BiS here]. It is not necessary to go out of the way to farm this gear, as the damage difference compared to syncing down higher item level gear is fairly marginal.&lt;br /&gt;
&lt;br /&gt;
==Zones==&lt;br /&gt;
As of patch 7.25, Occult Crescent consists of one field zone and one 48-player high-end raid within the zone.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty&lt;br /&gt;
!Knowledge Level&lt;br /&gt;
!Enemy Knowledge Level(s)&lt;br /&gt;
!Player Limit&lt;br /&gt;
!Time Limit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Occult Crescent: South Horn}}&#039;&#039;&#039; || 1 || 1—28 || 72 || 180 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Forked Tower}}&#039;&#039;&#039; (Within South Horn) || 20 || N/A || 48 || 30 min + extensions&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Knowledge Level==&lt;br /&gt;
Similar to [[Elemental Bonus|Elemental Level]] in {{questlink|field-ops|The Forbidden Land, Eureka}}, players have a separate leveling system in Occult Crescent, which is represented by &#039;&#039;&#039;Knowledge Level&#039;&#039;&#039;. The difference between the player&#039;s and enemy&#039;s Knowledge Level will greatly affect damage dealt and received by regular (chainable) enemies.&lt;br /&gt;
&lt;br /&gt;
Upon reaching knowledge level 5, players will lose knowledge experience points if they are incapacitated and return to camp without being resurrected. Losing too much experience will result in a demotion in knowledge level.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Knowledge Level !! EXP to Next !! Knowledge Level !! EXP to Next &lt;br /&gt;
|-&lt;br /&gt;
| 1 || 100 || 11 || 58,640&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 600 || 12 || 66,750&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 2,800 || 13 || 77,500&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8,000 || 14 || 89,000&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15,500 || 15 || 103,160&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 25,000 || 16 || 118,200&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 30,800 || 17 || 136,200&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 37,000 || 18 || 155,400&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 43,740 || 19 || 177,800&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 50,940 || 20 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Total&#039;&#039;&#039; || colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;1,197,130&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phantom Jobs==&lt;br /&gt;
{{main|Phantom Job}}&lt;br /&gt;
Players may equip secondary jobs known as &#039;&#039;&#039;Phantom Jobs&#039;&#039;&#039; to gain access to additional actions and traits. Any phantom job may be equipped by any regular job, although some phantom jobs synergize better with certain roles. This system replaces the [[Logos Actions]] and [[Lost Actions]] in previous field operation series.&lt;br /&gt;
&lt;br /&gt;
Phantom jobs can also be leveled up separately to unlock additional actions and traits. Up to 5 phantom job actions can be assigned on the Duty Action bar, although a newly-added scroll button allows players to cycle through the currently active phantom job action to prevent button bloat.&lt;br /&gt;
&lt;br /&gt;
There are initially 13 phantom jobs available, including the default {{phantom job|freelancer|name=y}}. After freelancer, the first 3 jobs are unlocked through a starting quest, while the others are unlocked through exploring and progressing through Occult Crescent.&lt;br /&gt;
&lt;br /&gt;
==Battles==&lt;br /&gt;
Higher-level enemies relative to the player&#039;s knowledge level are harder to defeat. However, defeating high-level enemies with a double crescent symbol will initiate an EXP chain, giving enhanced EXP and rewards. &lt;br /&gt;
&lt;br /&gt;
===Parties===&lt;br /&gt;
If all members of a party are within 3 knowledge levels of each others, it will be classified as a &amp;quot;Balanced Party&amp;quot; and be eligible for EXP chains. If any players are more than 4 levels apart, the high-leveled players may sync down their knowledge level to become a balanced party. &lt;br /&gt;
&lt;br /&gt;
===FATEs===&lt;br /&gt;
{{main|Occult Crescent FATEs}}&lt;br /&gt;
FATEs will spawn at certain areas on the map and can be challenged by any number of players. Players may join a FATE that has already started.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FATEs and Critical Encounters are agnostic to knowledge level.&#039;&#039;&#039; Players at any knowledge level may participate in them, and it is not necessary to have a Balanced Party to receive rewards. Players should avoid syncing down their knowledge level when participating in a FATE or traveling to a FATE/Critical Encounter as this will make them more vulnerable to high-level enemies that are nearby the FATE area or en route to the FATE/Critical Encounter.&lt;br /&gt;
&lt;br /&gt;
===Critical Encounters===&lt;br /&gt;
&#039;&#039;&#039;Critical Encounters (CEs)&#039;&#039;&#039; are large-scale boss encounters, similar to Notorious Monsters in Eureka and Critical Engagements in Bozja. There is no limit to the number of players that may participate in one (aside from the 72-player instance limit).&lt;br /&gt;
&lt;br /&gt;
When a Critical Encounter is about to spawn, it will be displayed on the map and a blue AoE telegraph will appear on its spawn location. Players who wish to participate must travel to inside the AoE before the timer expires, after which the arena will enclose and the encounter will begin. This system is designed to alleviate &amp;quot;early pulls&amp;quot; in Eureka but will still require players to travel to the spawn location instead of queuing from anywhere as in Bozjan Critical Engagements.&lt;br /&gt;
&lt;br /&gt;
==Treasure Coffers==&lt;br /&gt;
Personal treasure coffers spawn in Occult Crescent field zones, which can be claimed individually.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wooden coffers contain one item while silver coffers contain three.&lt;br /&gt;
Golden coffers are from the Fortune Carrot used at the chewed carrot on the Ground and random items and 200,000 Gil&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Loot Table&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Wooden Coffer !! Silver Coffer&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Aurelia Polyp}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Bacon Bits}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Black Hayate}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Chameleon}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Clionid Larva}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Forgiven Hate}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Koala Joey}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magitek Helldiver F1}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Mameshiba}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Meerkat}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Mystic Weapon}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Optimus Omicron}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Prince Lunatender}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Salt &amp;amp; Pepper Seal}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Sharksucker-class Insubmersible}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Tiny Echevore}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|White Whittret}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Elvaan}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Fafnir}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Shinryu}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Ballroom Etiquette - Good Will Seeking}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Modern Aesthetics - Early to Rise}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Modern Aesthetics - Fulsome Forelocks}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Modern Aesthetics - Wind Caller}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Rectangular Glasses}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Simple Spectacles}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Garden Relics Orchestrion Roll}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Garden Ruins Orchestrion Roll}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Deinonychus Horn}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Eldthurs Horn}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Eurekan Petrel Horn}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Petalodus Whistle}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Construct 14 Identification Key}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Gabriel α Identification Key}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Gabriel Mark III Identification Key}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Mechanical Till}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Stove}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Teapot}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Stone Partition}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Cerulean Crystal Boule}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Golden Crystal Boule}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Horizontal Neon Wall Light}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Clear Demimateria II}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Battledance Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Battledance Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Heavens&#039; Eye Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Heavens&#039; Eye Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Piety Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Piety Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quickarm Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quickarm Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quicktongue Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quicktongue Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Aim Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Aim Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Might Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Might Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Red Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Green Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Blue Dye}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Jet Black Dye}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pastel Blue Dye}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pastel Purple Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pure White Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Aetherspun Gold}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Adventuring Sweater}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Dress Shoes}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Hat}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Dalmascan Draped Bottoms}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Pagos Bolero}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Gloves}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Sandals}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quaintrelle&#039;s Dress Shoes}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rain Hood}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rebel Coat}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Trousers}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Skirt}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Summer Indigo Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Thavnairian Wool Autumn Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Urban Coat}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Urban Boots}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Whisperfine Woolen Shorts}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Whisperfine Woolen Boots}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Esoteric Gold Piece}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Fortune Carrot}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magicked Prism (Ribbons)}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magicked Prism (Loporrit Head)}} || O || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic Pots==&lt;br /&gt;
Rescue Magic Pots from monsters in certain FATEs and offer them an Elixir, who will then guide players to treasure. This appears to be a similar concept as the bunny FATEs in Eureka.&lt;br /&gt;
&lt;br /&gt;
==Currencies==&lt;br /&gt;
Players may have up to 9,999 of each currency, which do not take up space in the regular inventory. Their current amounts are displayed in the Occult Crescent UI.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Silver Pieces===&lt;br /&gt;
{{main|Enlightenment Silver Piece}}&lt;br /&gt;
Primarily acquired from FATEs and critical encounters.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Gold Pieces===&lt;br /&gt;
{{main|Enlightenment Gold Piece}}&lt;br /&gt;
Primarily acquired from defeating monsters in the wild.&lt;br /&gt;
&lt;br /&gt;
==Occult Record==&lt;br /&gt;
{{main|Occult Record}}&lt;br /&gt;
Players can collect lore entries on various Occult Crescent-related topics, similar to the [[Field Records]] in Bozja.&lt;br /&gt;
&lt;br /&gt;
==Release Schedule==&lt;br /&gt;
*[[Patch 7.2|7.25]]: First field instance ({{questlink|oc|Occult Crescent: South Horn}}), 13 phantom jobs, 48-player raid ({{questlink|oc|Forked Tower: Blood}})&lt;br /&gt;
*[[Patch 7.4|7.4x]]: Additional phantom jobs added&lt;br /&gt;
*[[Patch 7.5|7.5x]]: Second field instance, second raid, additional phantom jobs added&amp;lt;ref&amp;gt;https://www.famitsu.com/article/202503/36244&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Occult Crescent1.jpg&lt;br /&gt;
Occult Crescent2.jpg&lt;br /&gt;
Occult Crescent3.jpg&lt;br /&gt;
Occult Crescent4.jpg&lt;br /&gt;
Occult Crescent5.jpg&lt;br /&gt;
Occult Crescent6.jpg&lt;br /&gt;
Occult Crescent7.jpg&lt;br /&gt;
Occult Crescent8.jpg&lt;br /&gt;
Occult Crescent KR.jpg&lt;br /&gt;
Occult Crescent LL85-1.jpg&lt;br /&gt;
Occult Crescent LL85-2.jpg&lt;br /&gt;
Occult Crescent LL85-3.jpg&lt;br /&gt;
Occult Crescent LL85-4.jpg&lt;br /&gt;
Occult Crescent LL85-5.jpg&lt;br /&gt;
Occult Crescent LL85-6.jpg&lt;br /&gt;
Occult Crescent LL85-7.jpg&lt;br /&gt;
Occult Crescent LL85-8.jpg&lt;br /&gt;
Occult Crescent LL85-9.jpg&lt;br /&gt;
Occult Crescent LL85-10.jpg&lt;br /&gt;
Occult Crescent LL85-11.jpg&lt;br /&gt;
Occult Crescent LL85-12.jpg&lt;br /&gt;
Occult Crescent LL85-13.jpg&lt;br /&gt;
Occult Crescent LL85-14.jpg&lt;br /&gt;
Occult Crescent LL85-15.jpg&lt;br /&gt;
Occult Crescent LL85-16.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The setting is inspired by the real-life [[wikipedia:Bermuda Triangle|Bermuda Triangle]].&lt;br /&gt;
*The name of the field operation was revealed in the 2024 Chinese Fan Festival. Previously, a concept art revealed at the 2024 Korean Fan Festival depicted sprite art of various &#039;&#039;Final Fantasy V&#039;&#039; jobs. &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|Field Operation}}&lt;br /&gt;
[[Category:Dawntrail content]]&lt;/div&gt;</summary>
		<author><name>Fya</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fortune_Carrot&amp;diff=946640</id>
		<title>Fortune Carrot</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fortune_Carrot&amp;diff=946640"/>
		<updated>2025-05-29T13:07:45Z</updated>

		<summary type="html">&lt;p&gt;Fya: /* Used For */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Fortune Carrot&lt;br /&gt;
| icon = fortune carrot icon1.png&lt;br /&gt;
| description = There are bunnies in your future...&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;※Only available for use on the Occult Crescent.&lt;br /&gt;
| type = other&lt;br /&gt;
| effects = &lt;br /&gt;
| material-type = Miscellany&lt;br /&gt;
| unique = &lt;br /&gt;
| untradable = &lt;br /&gt;
| unsellable = &lt;br /&gt;
| rarity = white&lt;br /&gt;
| level = &lt;br /&gt;
| ilvl = &lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| recast = &lt;br /&gt;
| cost = &lt;br /&gt;
| value = 4&lt;br /&gt;
| value-hq = &lt;br /&gt;
| seals = &lt;br /&gt;
| patch = 7.25&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-edb = 8daf7bfa9c4&lt;br /&gt;
| id-gt = 48096&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Acquisition==&lt;br /&gt;
{{deployed from|showHeader=Y}}&lt;br /&gt;
==Used For==&lt;br /&gt;
Used at the chewed Carrot on the Ground throughout the map. Summons a Bunny who gives you a Golden Coffer that contains Random items and 200,000 Gil&lt;/div&gt;</summary>
		<author><name>Fya</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=946638</id>
		<title>Occult Crescent</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=946638"/>
		<updated>2025-05-29T13:06:31Z</updated>

		<summary type="html">&lt;p&gt;Fya: /* Treasure Coffers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quotation|Dawntrail Special Site|Even the most dauntless of sailors would sooner abandon ship than steer into Shades&#039; Triangle. Be not fooled by the lush and fertile island you spy on the horizon─men and vessels alike have been lost to its allure, never to be seen again. Yes, the wisest choice is to dismiss it as mere illusion. But of course, there are inevitably those who cannot resist the call of adventure.}}&lt;br /&gt;
&#039;&#039;&#039;Occult Crescent&#039;&#039;&#039; is a [[Field Operations]] series that was released starting in [[patch 7.25]] (May 27, 2025) of the &#039;&#039;[[Dawntrail]]&#039;&#039; expansion. It takes place on an island within the Shades&#039; Triangle near [[Tural]] and is designed to combine the most positively-received elements from both [[The Forbidden Land, Eureka]] and [[Save the Queen: Blades of Gunnhildr]] (Bozja).&lt;br /&gt;
&lt;br /&gt;
Players are able to equip and level up secondary jobs known as &#039;&#039;&#039;[[Phantom Jobs]]&#039;&#039;&#039;, giving access to additional actions and traits within the field operation. These jobs are directly based on Final Fantasy V jobs, including some that are existing FFXIV jobs (e.g. monk, bard) and others that were not suitable for implementation as a full job in FFXIV (e.g. chemist). However, this does not necessarily rule out the possibility that some jobs may receive a full implementation in the future.&amp;lt;ref&amp;gt;http://blog.livedoor.jp/umadori0726/archives/62106335.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Battle encounters in this field operation are inspired by those found in Bozja, including successive encounters in the open field with a small group of allies, and critical engagement-like boss encounters (called Critical Encounters) taking place within enclosed arenas. There is also be a high-end raid, {{questlink|oc|Forked Tower: Blood}} that allows up to 48 players to participate.&lt;br /&gt;
&lt;br /&gt;
Similar to previous field operations, the [[Relic Weapon]] series for Dawntrail (&#039;&#039;&#039;[[Phantom Weapons]]&#039;&#039;&#039;) are tied to Occult Crescent activities, although players can also be able to progress their weapons via existing activities outside of the field operation.&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
{{See also|Occult Crescent Quests}}&lt;br /&gt;
To begin unlocking Occult Crescent, players must complete the quest {{questlink|feature|One Last Hurrah}} which requires completion of {{questlink|main|Dawntrail (Quest)}} and be level 100 Disciple of War or Magic. The first zone is unlocked by completing {{questlink|feature|Unfamiliar Territory}} in this quest chain.&lt;br /&gt;
&lt;br /&gt;
==Item Level Sync==&lt;br /&gt;
Occult Crescent zones have an [[item level]] sync of 700, meaning that IL 700 [[Neo Kingdom Weapons]], [[Neo Kingdom Armor]], and [[Neo Kingdom Accessories]] melded with certain [[materia]] are tentatively the best-in-slot starting gear, although there are some exceptions. Neo Kingdom gear can be purchased from [[Ryubool Ja]] in [[Tuliyollal]] (X:13.9 Y:13.5) for {{sack of nuts}} [[Sacks of Nuts]]. Using higher item level gear will cause materia melds to be ignored due to item level sync calculations, resulting in lower damage.&lt;br /&gt;
&lt;br /&gt;
Starting gear sets for each job are provided [https://xivfo.com/oc/Pre_BiS here]. It is not necessary to go out of the way to farm this gear, as the damage difference compared to syncing down higher item level gear is fairly marginal.&lt;br /&gt;
&lt;br /&gt;
==Zones==&lt;br /&gt;
As of patch 7.25, Occult Crescent consists of one field zone and one 48-player high-end raid within the zone.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty&lt;br /&gt;
!Knowledge Level&lt;br /&gt;
!Enemy Knowledge Level(s)&lt;br /&gt;
!Player Limit&lt;br /&gt;
!Time Limit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Occult Crescent: South Horn}}&#039;&#039;&#039; || 1 || 1—28 || 72 || 180 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Forked Tower}}&#039;&#039;&#039; (Within South Horn) || 20 || N/A || 48 || 30 min + extensions&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Knowledge Level==&lt;br /&gt;
Similar to [[Elemental Bonus|Elemental Level]] in {{questlink|field-ops|The Forbidden Land, Eureka}}, players have a separate leveling system in Occult Crescent, which is represented by &#039;&#039;&#039;Knowledge Level&#039;&#039;&#039;. The difference between the player&#039;s and enemy&#039;s Knowledge Level will greatly affect damage dealt and received by regular (chainable) enemies.&lt;br /&gt;
&lt;br /&gt;
Upon reaching knowledge level 5, players will lose knowledge experience points if they are incapacitated and return to camp without being resurrected. Losing too much experience will result in a demotion in knowledge level.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Knowledge Level !! EXP to Next !! Knowledge Level !! EXP to Next &lt;br /&gt;
|-&lt;br /&gt;
| 1 || 100 || 11 || 58,640&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 600 || 12 || 66,750&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 2,800 || 13 || 77,500&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8,000 || 14 || 89,000&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15,500 || 15 || 103,160&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 25,000 || 16 || 118,200&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 30,800 || 17 || 136,200&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 37,000 || 18 || 155,400&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 43,740 || 19 || 177,800&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 50,940 || 20 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Total&#039;&#039;&#039; || colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;1,197,130&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phantom Jobs==&lt;br /&gt;
{{main|Phantom Job}}&lt;br /&gt;
Players may equip secondary jobs known as &#039;&#039;&#039;Phantom Jobs&#039;&#039;&#039; to gain access to additional actions and traits. Any phantom job may be equipped by any regular job, although some phantom jobs synergize better with certain roles. This system replaces the [[Logos Actions]] and [[Lost Actions]] in previous field operation series.&lt;br /&gt;
&lt;br /&gt;
Phantom jobs can also be leveled up separately to unlock additional actions and traits. Up to 5 phantom job actions can be assigned on the Duty Action bar, although a newly-added scroll button allows players to cycle through the currently active phantom job action to prevent button bloat.&lt;br /&gt;
&lt;br /&gt;
There are initially 13 phantom jobs available, including the default {{phantom job|freelancer|name=y}}. After freelancer, the first 3 jobs are unlocked through a starting quest, while the others are unlocked through exploring and progressing through Occult Crescent.&lt;br /&gt;
&lt;br /&gt;
==Battles==&lt;br /&gt;
Higher-level enemies relative to the player&#039;s knowledge level are harder to defeat. However, defeating high-level enemies with a double crescent symbol will initiate an EXP chain, giving enhanced EXP and rewards. &lt;br /&gt;
&lt;br /&gt;
===Parties===&lt;br /&gt;
If all members of a party are within 3 knowledge levels of each others, it will be classified as a &amp;quot;Balanced Party&amp;quot; and be eligible for EXP chains. If any players are more than 4 levels apart, the high-leveled players may sync down their knowledge level to become a balanced party. &lt;br /&gt;
&lt;br /&gt;
===FATEs===&lt;br /&gt;
{{main|Occult Crescent FATEs}}&lt;br /&gt;
FATEs will spawn at certain areas on the map and can be challenged by any number of players. Players may join a FATE that has already started.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FATEs and Critical Encounters are agnostic to knowledge level.&#039;&#039;&#039; Players at any knowledge level may participate in them, and it is not necessary to have a Balanced Party to receive rewards. Players should avoid syncing down their knowledge level when participating in a FATE or traveling to a FATE/Critical Encounter as this will make them more vulnerable to high-level enemies that are nearby the FATE area or en route to the FATE/Critical Encounter.&lt;br /&gt;
&lt;br /&gt;
===Critical Encounters===&lt;br /&gt;
&#039;&#039;&#039;Critical Encounters (CEs)&#039;&#039;&#039; are large-scale boss encounters, similar to Notorious Monsters in Eureka and Critical Engagements in Bozja. There is no limit to the number of players that may participate in one (aside from the 72-player instance limit).&lt;br /&gt;
&lt;br /&gt;
When a Critical Encounter is about to spawn, it will be displayed on the map and a blue AoE telegraph will appear on its spawn location. Players who wish to participate must travel to inside the AoE before the timer expires, after which the arena will enclose and the encounter will begin. This system is designed to alleviate &amp;quot;early pulls&amp;quot; in Eureka but will still require players to travel to the spawn location instead of queuing from anywhere as in Bozjan Critical Engagements.&lt;br /&gt;
&lt;br /&gt;
==Treasure Coffers==&lt;br /&gt;
Personal treasure coffers spawn in Occult Crescent field zones, which can be claimed individually.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wooden coffers contain one item while silver coffers contain three.&lt;br /&gt;
Golden coffers are from the Fortune Carrot used at the chewed carrot on the Ground and random items and 200,000 Gil&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Loot Table&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Wooden Coffer !! Silver Coffer&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Aurelia Polyp}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Bacon Bits}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Black Hayate}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Chameleon}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Clionid Larva}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Forgiven Hate}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Koala Joey}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Mameshiba}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Meerkat}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Mystic Weapon}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Optimus Omicron}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Prince Lunatender}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Salt &amp;amp; Pepper Seal}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Sharksucker-class Insubmersible}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Tiny Echevore}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|White Whittret}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Elvaan}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Fafnir}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Shinryu}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Ballroom Etiquette - Good Will Seeking}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Modern Aesthetics - Early to Rise}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Modern Aesthetics - Fulsome Forelocks}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Modern Aesthetics - Wind Caller}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Rectangular Glasses}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Simple Spectacles}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Garden Relics Orchestrion Roll}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Garden Ruins Orchestrion Roll}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Deinonychus Horn}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Eldthurs Horn}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Eurekan Petrel Horn}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Petalodus Whistle}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Construct 14 Identification Key}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Gabriel α Identification Key}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Gabriel Mark III Identification Key}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Mechanical Till}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Stove}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Teapot}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Stone Partition}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Cerulean Crystal Boule}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Golden Crystal Boule}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Horizontal Neon Wall Light}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Clear Demimateria II}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Battledance Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Battledance Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Heavens&#039; Eye Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Heavens&#039; Eye Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Piety Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Piety Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quickarm Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quickarm Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quicktongue Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quicktongue Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Aim Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Aim Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Might Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Might Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Red Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Green Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Blue Dye}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Jet Black Dye}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pastel Blue Dye}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pastel Purple Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pure White Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Aetherspun Gold}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Adventuring Sweater}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Dress Shoes}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Hat}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Dalmascan Draped Bottoms}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Pagos Bolero}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Gloves}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Sandals}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quaintrelle&#039;s Dress Shoes}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rain Hood}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rebel Coat}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Trousers}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Skirt}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Summer Indigo Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Thavnairian Wool Autumn Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Urban Coat}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Urban Boots}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Whisperfine Woolen Shorts}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Whisperfine Woolen Boots}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Esoteric Gold Piece}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Fortune Carrot}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magicked Prism (Ribbons)}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magicked Prism (Loporrit Head)}} || O || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic Pots==&lt;br /&gt;
Rescue Magic Pots from monsters in certain FATEs and offer them an Elixir, who will then guide players to treasure. This appears to be a similar concept as the bunny FATEs in Eureka.&lt;br /&gt;
&lt;br /&gt;
==Currencies==&lt;br /&gt;
Players may have up to 9,999 of each currency, which do not take up space in the regular inventory. Their current amounts are displayed in the Occult Crescent UI.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Silver Pieces===&lt;br /&gt;
{{main|Enlightenment Silver Piece}}&lt;br /&gt;
Primarily acquired from FATEs and critical encounters.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Gold Pieces===&lt;br /&gt;
{{main|Enlightenment Gold Piece}}&lt;br /&gt;
Primarily acquired from defeating monsters in the wild.&lt;br /&gt;
&lt;br /&gt;
==Occult Record==&lt;br /&gt;
{{main|Occult Record}}&lt;br /&gt;
Players can collect lore entries on various Occult Crescent-related topics, similar to the [[Field Records]] in Bozja.&lt;br /&gt;
&lt;br /&gt;
==Release Schedule==&lt;br /&gt;
*[[Patch 7.2|7.25]]: First field instance ({{questlink|oc|Occult Crescent: South Horn}}), 13 phantom jobs, 48-player raid ({{questlink|oc|Forked Tower: Blood}})&lt;br /&gt;
*[[Patch 7.4|7.4x]]: Additional phantom jobs added&lt;br /&gt;
*[[Patch 7.5|7.5x]]: Second field instance, second raid, additional phantom jobs added&amp;lt;ref&amp;gt;https://www.famitsu.com/article/202503/36244&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Occult Crescent1.jpg&lt;br /&gt;
Occult Crescent2.jpg&lt;br /&gt;
Occult Crescent3.jpg&lt;br /&gt;
Occult Crescent4.jpg&lt;br /&gt;
Occult Crescent5.jpg&lt;br /&gt;
Occult Crescent6.jpg&lt;br /&gt;
Occult Crescent7.jpg&lt;br /&gt;
Occult Crescent8.jpg&lt;br /&gt;
Occult Crescent KR.jpg&lt;br /&gt;
Occult Crescent LL85-1.jpg&lt;br /&gt;
Occult Crescent LL85-2.jpg&lt;br /&gt;
Occult Crescent LL85-3.jpg&lt;br /&gt;
Occult Crescent LL85-4.jpg&lt;br /&gt;
Occult Crescent LL85-5.jpg&lt;br /&gt;
Occult Crescent LL85-6.jpg&lt;br /&gt;
Occult Crescent LL85-7.jpg&lt;br /&gt;
Occult Crescent LL85-8.jpg&lt;br /&gt;
Occult Crescent LL85-9.jpg&lt;br /&gt;
Occult Crescent LL85-10.jpg&lt;br /&gt;
Occult Crescent LL85-11.jpg&lt;br /&gt;
Occult Crescent LL85-12.jpg&lt;br /&gt;
Occult Crescent LL85-13.jpg&lt;br /&gt;
Occult Crescent LL85-14.jpg&lt;br /&gt;
Occult Crescent LL85-15.jpg&lt;br /&gt;
Occult Crescent LL85-16.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The setting is inspired by the real-life [[wikipedia:Bermuda Triangle|Bermuda Triangle]].&lt;br /&gt;
*The name of the field operation was revealed in the 2024 Chinese Fan Festival. Previously, a concept art revealed at the 2024 Korean Fan Festival depicted sprite art of various &#039;&#039;Final Fantasy V&#039;&#039; jobs. &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|Field Operation}}&lt;br /&gt;
[[Category:Dawntrail content]]&lt;/div&gt;</summary>
		<author><name>Fya</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=946637</id>
		<title>Occult Crescent</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=946637"/>
		<updated>2025-05-29T11:56:46Z</updated>

		<summary type="html">&lt;p&gt;Fya: /* Treasure Coffers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quotation|Dawntrail Special Site|Even the most dauntless of sailors would sooner abandon ship than steer into Shades&#039; Triangle. Be not fooled by the lush and fertile island you spy on the horizon─men and vessels alike have been lost to its allure, never to be seen again. Yes, the wisest choice is to dismiss it as mere illusion. But of course, there are inevitably those who cannot resist the call of adventure.}}&lt;br /&gt;
&#039;&#039;&#039;Occult Crescent&#039;&#039;&#039; is a [[Field Operations]] series that was released starting in [[patch 7.25]] (May 27, 2025) of the &#039;&#039;[[Dawntrail]]&#039;&#039; expansion. It takes place on an island within the Shades&#039; Triangle near [[Tural]] and is designed to combine the most positively-received elements from both [[The Forbidden Land, Eureka]] and [[Save the Queen: Blades of Gunnhildr]] (Bozja).&lt;br /&gt;
&lt;br /&gt;
Players are able to equip and level up secondary jobs known as &#039;&#039;&#039;[[Phantom Jobs]]&#039;&#039;&#039;, giving access to additional actions and traits within the field operation. These jobs are directly based on Final Fantasy V jobs, including some that are existing FFXIV jobs (e.g. monk, bard) and others that were not suitable for implementation as a full job in FFXIV (e.g. chemist). However, this does not necessarily rule out the possibility that some jobs may receive a full implementation in the future.&amp;lt;ref&amp;gt;http://blog.livedoor.jp/umadori0726/archives/62106335.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Battle encounters in this field operation are inspired by those found in Bozja, including successive encounters in the open field with a small group of allies, and critical engagement-like boss encounters (called Critical Encounters) taking place within enclosed arenas. There is also be a high-end raid, {{questlink|oc|Forked Tower: Blood}} that allows up to 48 players to participate.&lt;br /&gt;
&lt;br /&gt;
Similar to previous field operations, the [[Relic Weapon]] series for Dawntrail (&#039;&#039;&#039;[[Phantom Weapons]]&#039;&#039;&#039;) are tied to Occult Crescent activities, although players can also be able to progress their weapons via existing activities outside of the field operation.&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
{{See also|Occult Crescent Quests}}&lt;br /&gt;
To begin unlocking Occult Crescent, players must complete the quest {{questlink|feature|One Last Hurrah}} which requires completion of {{questlink|main|Dawntrail (Quest)}} and be level 100 Disciple of War or Magic. The first zone is unlocked by completing {{questlink|feature|Unfamiliar Territory}} in this quest chain.&lt;br /&gt;
&lt;br /&gt;
==Item Level Sync==&lt;br /&gt;
Occult Crescent zones have an [[item level]] sync of 700, meaning that IL 700 [[Neo Kingdom Weapons]], [[Neo Kingdom Armor]], and [[Neo Kingdom Accessories]] melded with certain [[materia]] are tentatively the best-in-slot starting gear, although there are some exceptions. Neo Kingdom gear can be purchased from [[Ryubool Ja]] in [[Tuliyollal]] (X:13.9 Y:13.5) for {{sack of nuts}} [[Sacks of Nuts]]. Using higher item level gear will cause materia melds to be ignored due to item level sync calculations, resulting in lower damage.&lt;br /&gt;
&lt;br /&gt;
Starting gear sets for each job are provided [https://xivfo.com/oc/Pre_BiS here]. It is not necessary to go out of the way to farm this gear, as the damage difference compared to syncing down higher item level gear is fairly marginal.&lt;br /&gt;
&lt;br /&gt;
==Zones==&lt;br /&gt;
As of patch 7.25, Occult Crescent consists of one field zone and one 48-player high-end raid within the zone.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty&lt;br /&gt;
!Knowledge Level&lt;br /&gt;
!Enemy Knowledge Level(s)&lt;br /&gt;
!Player Limit&lt;br /&gt;
!Time Limit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Occult Crescent: South Horn}}&#039;&#039;&#039; || 1 || 1—28 || 72 || 180 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Forked Tower}}&#039;&#039;&#039; (Within South Horn) || 20 || N/A || 48 || 30 min + extensions&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Knowledge Level==&lt;br /&gt;
Similar to [[Elemental Bonus|Elemental Level]] in {{questlink|field-ops|The Forbidden Land, Eureka}}, players have a separate leveling system in Occult Crescent, which is represented by &#039;&#039;&#039;Knowledge Level&#039;&#039;&#039;. The difference between the player&#039;s and enemy&#039;s Knowledge Level will greatly affect damage dealt and received by regular (chainable) enemies.&lt;br /&gt;
&lt;br /&gt;
Upon reaching knowledge level 5, players will lose knowledge experience points if they are incapacitated and return to camp without being resurrected. Losing too much experience will result in a demotion in knowledge level.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Knowledge Level !! EXP to Next !! Knowledge Level !! EXP to Next &lt;br /&gt;
|-&lt;br /&gt;
| 1 || 100 || 11 || 58,640&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 600 || 12 || 66,750&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 2,800 || 13 || 77,500&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8,000 || 14 || 89,000&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15,500 || 15 || 103,160&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 25,000 || 16 || 118,200&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 30,800 || 17 || 136,200&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 37,000 || 18 || 155,400&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 43,740 || 19 || 177,800&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 50,940 || 20 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Total&#039;&#039;&#039; || colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;1,197,130&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phantom Jobs==&lt;br /&gt;
{{main|Phantom Job}}&lt;br /&gt;
Players may equip secondary jobs known as &#039;&#039;&#039;Phantom Jobs&#039;&#039;&#039; to gain access to additional actions and traits. Any phantom job may be equipped by any regular job, although some phantom jobs synergize better with certain roles. This system replaces the [[Logos Actions]] and [[Lost Actions]] in previous field operation series.&lt;br /&gt;
&lt;br /&gt;
Phantom jobs can also be leveled up separately to unlock additional actions and traits. Up to 5 phantom job actions can be assigned on the Duty Action bar, although a newly-added scroll button allows players to cycle through the currently active phantom job action to prevent button bloat.&lt;br /&gt;
&lt;br /&gt;
There are initially 13 phantom jobs available, including the default {{phantom job|freelancer|name=y}}. After freelancer, the first 3 jobs are unlocked through a starting quest, while the others are unlocked through exploring and progressing through Occult Crescent.&lt;br /&gt;
&lt;br /&gt;
==Battles==&lt;br /&gt;
Higher-level enemies relative to the player&#039;s knowledge level are harder to defeat. However, defeating high-level enemies with a double crescent symbol will initiate an EXP chain, giving enhanced EXP and rewards. &lt;br /&gt;
&lt;br /&gt;
===Parties===&lt;br /&gt;
If all members of a party are within 3 knowledge levels of each others, it will be classified as a &amp;quot;Balanced Party&amp;quot; and be eligible for EXP chains. If any players are more than 4 levels apart, the high-leveled players may sync down their knowledge level to become a balanced party. &lt;br /&gt;
&lt;br /&gt;
===FATEs===&lt;br /&gt;
{{main|Occult Crescent FATEs}}&lt;br /&gt;
FATEs will spawn at certain areas on the map and can be challenged by any number of players. Players may join a FATE that has already started.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FATEs and Critical Encounters are agnostic to knowledge level.&#039;&#039;&#039; Players at any knowledge level may participate in them, and it is not necessary to have a Balanced Party to receive rewards. Players should avoid syncing down their knowledge level when participating in a FATE or traveling to a FATE/Critical Encounter as this will make them more vulnerable to high-level enemies that are nearby the FATE area or en route to the FATE/Critical Encounter.&lt;br /&gt;
&lt;br /&gt;
===Critical Encounters===&lt;br /&gt;
&#039;&#039;&#039;Critical Encounters (CEs)&#039;&#039;&#039; are large-scale boss encounters, similar to Notorious Monsters in Eureka and Critical Engagements in Bozja. There is no limit to the number of players that may participate in one (aside from the 72-player instance limit).&lt;br /&gt;
&lt;br /&gt;
When a Critical Encounter is about to spawn, it will be displayed on the map and a blue AoE telegraph will appear on its spawn location. Players who wish to participate must travel to inside the AoE before the timer expires, after which the arena will enclose and the encounter will begin. This system is designed to alleviate &amp;quot;early pulls&amp;quot; in Eureka but will still require players to travel to the spawn location instead of queuing from anywhere as in Bozjan Critical Engagements.&lt;br /&gt;
&lt;br /&gt;
==Treasure Coffers==&lt;br /&gt;
Personal treasure coffers spawn in Occult Crescent field zones, which can be claimed individually.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wooden coffers contain one item while silver coffers contain three.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Loot Table&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Wooden Coffer !! Silver Coffer&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Aurelia Polyp}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Bacon Bits}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Black Hayate}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Chameleon}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Clionid Larva}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Forgiven Hate}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Koala Joey}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Mameshiba}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Meerkat}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Mystic Weapon}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Optimus Omicron}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Prince Lunatender}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Salt &amp;amp; Pepper Seal}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Sharksucker-class Insubmersible}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Tiny Echevore}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|White Whittret}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Elvaan}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Fafnir}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Shinryu}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Ballroom Etiquette - Good Will Seeking}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Modern Aesthetics - Early to Rise}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Modern Aesthetics - Fulsome Forelocks}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Modern Aesthetics - Wind Caller}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Rectangular Glasses}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Simple Spectacles}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Garden Relics Orchestrion Roll}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Garden Ruins Orchestrion Roll}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Deinonychus Horn}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Eldthurs Horn}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Eurekan Petrel Horn}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Petalodus Whistle}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Construct 14 Identification Key}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Gabriel α Identification Key}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Gabriel Mark III Identification Key}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Mechanical Till}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Stove}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Teapot}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Stone Partition}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Cerulean Crystal Boule}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Golden Crystal Boule}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Horizontal Neon Wall Light}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Clear Demimateria II}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Battledance Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Battledance Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Heavens&#039; Eye Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Heavens&#039; Eye Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Piety Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Piety Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quickarm Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quickarm Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quicktongue Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quicktongue Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Aim Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Aim Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Might Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Might Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Red Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Green Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Blue Dye}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Jet Black Dye}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pastel Blue Dye}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pastel Purple Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pure White Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Aetherspun Gold}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Adventuring Sweater}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Dress Shoes}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Hat}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Dalmascan Draped Bottoms}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Pagos Bolero}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Gloves}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Sandals}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quaintrelle&#039;s Dress Shoes}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rain Hood}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rebel Coat}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Trousers}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Skirt}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Summer Indigo Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Thavnairian Wool Autumn Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Urban Coat}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Urban Boots}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Whisperfine Woolen Shorts}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Whisperfine Woolen Boots}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Esoteric Gold Piece}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Fortune Carrot}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magicked Prism (Ribbons)}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magicked Prism (Loporrit Head)}} || O || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic Pots==&lt;br /&gt;
Rescue Magic Pots from monsters in certain FATEs and offer them an Elixir, who will then guide players to treasure. This appears to be a similar concept as the bunny FATEs in Eureka.&lt;br /&gt;
&lt;br /&gt;
==Currencies==&lt;br /&gt;
Players may have up to 9,999 of each currency, which do not take up space in the regular inventory. Their current amounts are displayed in the Occult Crescent UI.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Silver Pieces===&lt;br /&gt;
{{main|Enlightenment Silver Piece}}&lt;br /&gt;
Primarily acquired from FATEs and critical encounters.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Gold Pieces===&lt;br /&gt;
{{main|Enlightenment Gold Piece}}&lt;br /&gt;
Primarily acquired from defeating monsters in the wild.&lt;br /&gt;
&lt;br /&gt;
==Occult Record==&lt;br /&gt;
{{main|Occult Record}}&lt;br /&gt;
Players can collect lore entries on various Occult Crescent-related topics, similar to the [[Field Records]] in Bozja.&lt;br /&gt;
&lt;br /&gt;
==Release Schedule==&lt;br /&gt;
*[[Patch 7.2|7.25]]: First field instance ({{questlink|oc|Occult Crescent: South Horn}}), 13 phantom jobs, 48-player raid ({{questlink|oc|Forked Tower: Blood}})&lt;br /&gt;
*[[Patch 7.4|7.4x]]: Additional phantom jobs added&lt;br /&gt;
*[[Patch 7.5|7.5x]]: Second field instance, second raid, additional phantom jobs added&amp;lt;ref&amp;gt;https://www.famitsu.com/article/202503/36244&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Occult Crescent1.jpg&lt;br /&gt;
Occult Crescent2.jpg&lt;br /&gt;
Occult Crescent3.jpg&lt;br /&gt;
Occult Crescent4.jpg&lt;br /&gt;
Occult Crescent5.jpg&lt;br /&gt;
Occult Crescent6.jpg&lt;br /&gt;
Occult Crescent7.jpg&lt;br /&gt;
Occult Crescent8.jpg&lt;br /&gt;
Occult Crescent KR.jpg&lt;br /&gt;
Occult Crescent LL85-1.jpg&lt;br /&gt;
Occult Crescent LL85-2.jpg&lt;br /&gt;
Occult Crescent LL85-3.jpg&lt;br /&gt;
Occult Crescent LL85-4.jpg&lt;br /&gt;
Occult Crescent LL85-5.jpg&lt;br /&gt;
Occult Crescent LL85-6.jpg&lt;br /&gt;
Occult Crescent LL85-7.jpg&lt;br /&gt;
Occult Crescent LL85-8.jpg&lt;br /&gt;
Occult Crescent LL85-9.jpg&lt;br /&gt;
Occult Crescent LL85-10.jpg&lt;br /&gt;
Occult Crescent LL85-11.jpg&lt;br /&gt;
Occult Crescent LL85-12.jpg&lt;br /&gt;
Occult Crescent LL85-13.jpg&lt;br /&gt;
Occult Crescent LL85-14.jpg&lt;br /&gt;
Occult Crescent LL85-15.jpg&lt;br /&gt;
Occult Crescent LL85-16.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The setting is inspired by the real-life [[wikipedia:Bermuda Triangle|Bermuda Triangle]].&lt;br /&gt;
*The name of the field operation was revealed in the 2024 Chinese Fan Festival. Previously, a concept art revealed at the 2024 Korean Fan Festival depicted sprite art of various &#039;&#039;Final Fantasy V&#039;&#039; jobs. &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|Field Operation}}&lt;br /&gt;
[[Category:Dawntrail content]]&lt;/div&gt;</summary>
		<author><name>Fya</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=946635</id>
		<title>Occult Crescent</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=946635"/>
		<updated>2025-05-29T11:29:40Z</updated>

		<summary type="html">&lt;p&gt;Fya: /* Treasure Coffers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quotation|Dawntrail Special Site|Even the most dauntless of sailors would sooner abandon ship than steer into Shades&#039; Triangle. Be not fooled by the lush and fertile island you spy on the horizon─men and vessels alike have been lost to its allure, never to be seen again. Yes, the wisest choice is to dismiss it as mere illusion. But of course, there are inevitably those who cannot resist the call of adventure.}}&lt;br /&gt;
&#039;&#039;&#039;Occult Crescent&#039;&#039;&#039; is a [[Field Operations]] series that was released starting in [[patch 7.25]] (May 27, 2025) of the &#039;&#039;[[Dawntrail]]&#039;&#039; expansion. It takes place on an island within the Shades&#039; Triangle near [[Tural]] and is designed to combine the most positively-received elements from both [[The Forbidden Land, Eureka]] and [[Save the Queen: Blades of Gunnhildr]] (Bozja).&lt;br /&gt;
&lt;br /&gt;
Players are able to equip and level up secondary jobs known as &#039;&#039;&#039;[[Phantom Jobs]]&#039;&#039;&#039;, giving access to additional actions and traits within the field operation. These jobs are directly based on Final Fantasy V jobs, including some that are existing FFXIV jobs (e.g. monk, bard) and others that were not suitable for implementation as a full job in FFXIV (e.g. chemist). However, this does not necessarily rule out the possibility that some jobs may receive a full implementation in the future.&amp;lt;ref&amp;gt;http://blog.livedoor.jp/umadori0726/archives/62106335.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Battle encounters in this field operation are inspired by those found in Bozja, including successive encounters in the open field with a small group of allies, and critical engagement-like boss encounters (called Critical Encounters) taking place within enclosed arenas. There is also be a high-end raid, {{questlink|oc|Forked Tower: Blood}} that allows up to 48 players to participate.&lt;br /&gt;
&lt;br /&gt;
Similar to previous field operations, the [[Relic Weapon]] series for Dawntrail (&#039;&#039;&#039;[[Phantom Weapons]]&#039;&#039;&#039;) are tied to Occult Crescent activities, although players can also be able to progress their weapons via existing activities outside of the field operation.&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
{{See also|Occult Crescent Quests}}&lt;br /&gt;
To begin unlocking Occult Crescent, players must complete the quest {{questlink|feature|One Last Hurrah}} which requires completion of {{questlink|main|Dawntrail (Quest)}} and be level 100 Disciple of War or Magic. The first zone is unlocked by completing {{questlink|feature|Unfamiliar Territory}} in this quest chain.&lt;br /&gt;
&lt;br /&gt;
==Item Level Sync==&lt;br /&gt;
Occult Crescent zones have an [[item level]] sync of 700, meaning that IL 700 [[Neo Kingdom Weapons]], [[Neo Kingdom Armor]], and [[Neo Kingdom Accessories]] melded with certain [[materia]] are tentatively the best-in-slot starting gear, although there are some exceptions. Neo Kingdom gear can be purchased from [[Ryubool Ja]] in [[Tuliyollal]] (X:13.9 Y:13.5) for {{sack of nuts}} [[Sacks of Nuts]]. Using higher item level gear will cause materia melds to be ignored due to item level sync calculations, resulting in lower damage.&lt;br /&gt;
&lt;br /&gt;
Starting gear sets for each job are provided [https://xivfo.com/oc/Pre_BiS here]. It is not necessary to go out of the way to farm this gear, as the damage difference compared to syncing down higher item level gear is fairly marginal.&lt;br /&gt;
&lt;br /&gt;
==Zones==&lt;br /&gt;
As of patch 7.25, Occult Crescent consists of one field zone and one 48-player high-end raid within the zone.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty&lt;br /&gt;
!Knowledge Level&lt;br /&gt;
!Enemy Knowledge Level(s)&lt;br /&gt;
!Player Limit&lt;br /&gt;
!Time Limit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Occult Crescent: South Horn}}&#039;&#039;&#039; || 1 || 1—28 || 72 || 180 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Forked Tower}}&#039;&#039;&#039; (Within South Horn) || 20 || N/A || 48 || 30 min + extensions&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Knowledge Level==&lt;br /&gt;
Similar to [[Elemental Bonus|Elemental Level]] in {{questlink|field-ops|The Forbidden Land, Eureka}}, players have a separate leveling system in Occult Crescent, which is represented by &#039;&#039;&#039;Knowledge Level&#039;&#039;&#039;. The difference between the player&#039;s and enemy&#039;s Knowledge Level will greatly affect damage dealt and received by regular (chainable) enemies.&lt;br /&gt;
&lt;br /&gt;
Upon reaching knowledge level 5, players will lose knowledge experience points if they are incapacitated and return to camp without being resurrected. Losing too much experience will result in a demotion in knowledge level.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Knowledge Level !! EXP to Next !! Knowledge Level !! EXP to Next &lt;br /&gt;
|-&lt;br /&gt;
| 1 || 100 || 11 || 58,640&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 600 || 12 || 66,750&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 2,800 || 13 || 77,500&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8,000 || 14 || 89,000&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15,500 || 15 || 103,160&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 25,000 || 16 || 118,200&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 30,800 || 17 || 136,200&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 37,000 || 18 || 155,400&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 43,740 || 19 || 177,800&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 50,940 || 20 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Total&#039;&#039;&#039; || colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;1,197,130&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phantom Jobs==&lt;br /&gt;
{{main|Phantom Job}}&lt;br /&gt;
Players may equip secondary jobs known as &#039;&#039;&#039;Phantom Jobs&#039;&#039;&#039; to gain access to additional actions and traits. Any phantom job may be equipped by any regular job, although some phantom jobs synergize better with certain roles. This system replaces the [[Logos Actions]] and [[Lost Actions]] in previous field operation series.&lt;br /&gt;
&lt;br /&gt;
Phantom jobs can also be leveled up separately to unlock additional actions and traits. Up to 5 phantom job actions can be assigned on the Duty Action bar, although a newly-added scroll button allows players to cycle through the currently active phantom job action to prevent button bloat.&lt;br /&gt;
&lt;br /&gt;
There are initially 13 phantom jobs available, including the default {{phantom job|freelancer|name=y}}. After freelancer, the first 3 jobs are unlocked through a starting quest, while the others are unlocked through exploring and progressing through Occult Crescent.&lt;br /&gt;
&lt;br /&gt;
==Battles==&lt;br /&gt;
Higher-level enemies relative to the player&#039;s knowledge level are harder to defeat. However, defeating high-level enemies with a double crescent symbol will initiate an EXP chain, giving enhanced EXP and rewards. &lt;br /&gt;
&lt;br /&gt;
===Parties===&lt;br /&gt;
If all members of a party are within 3 knowledge levels of each others, it will be classified as a &amp;quot;Balanced Party&amp;quot; and be eligible for EXP chains. If any players are more than 4 levels apart, the high-leveled players may sync down their knowledge level to become a balanced party. &lt;br /&gt;
&lt;br /&gt;
===FATEs===&lt;br /&gt;
{{main|Occult Crescent FATEs}}&lt;br /&gt;
FATEs will spawn at certain areas on the map and can be challenged by any number of players. Players may join a FATE that has already started.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FATEs and Critical Encounters are agnostic to knowledge level.&#039;&#039;&#039; Players at any knowledge level may participate in them, and it is not necessary to have a Balanced Party to receive rewards. Players should avoid syncing down their knowledge level when participating in a FATE or traveling to a FATE/Critical Encounter as this will make them more vulnerable to high-level enemies that are nearby the FATE area or en route to the FATE/Critical Encounter.&lt;br /&gt;
&lt;br /&gt;
===Critical Encounters===&lt;br /&gt;
&#039;&#039;&#039;Critical Encounters (CEs)&#039;&#039;&#039; are large-scale boss encounters, similar to Notorious Monsters in Eureka and Critical Engagements in Bozja. There is no limit to the number of players that may participate in one (aside from the 72-player instance limit).&lt;br /&gt;
&lt;br /&gt;
When a Critical Encounter is about to spawn, it will be displayed on the map and a blue AoE telegraph will appear on its spawn location. Players who wish to participate must travel to inside the AoE before the timer expires, after which the arena will enclose and the encounter will begin. This system is designed to alleviate &amp;quot;early pulls&amp;quot; in Eureka but will still require players to travel to the spawn location instead of queuing from anywhere as in Bozjan Critical Engagements.&lt;br /&gt;
&lt;br /&gt;
==Treasure Coffers==&lt;br /&gt;
Personal treasure coffers spawn in Occult Crescent field zones, which can be claimed individually.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wooden coffers contain one item while silver coffers contain three.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Loot Table&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Wooden Coffer !! Silver Coffer&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Aurelia Polyp}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Bacon Bits}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Black Hayate}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Clionid Larva}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Forgiven Hate}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Koala Joey}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Mameshiba}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Meerkat}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Mystic Weapon}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Optimus Omicron}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Prince Lunatender}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Salt &amp;amp; Pepper Seal}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Sharksucker-class Insubmersible}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Tiny Echevore}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|White Whittret}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Elvaan}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Fafnir}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Shinryu}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Ballroom Etiquette - Good Will Seeking}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Modern Aesthetics - Early to Rise}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Modern Aesthetics - Fulsome Forelocks}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Modern Aesthetics - Wind Caller}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Rectangular Glasses}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Simple Spectacles}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Garden Relics Orchestrion Roll}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Garden Ruins Orchestrion Roll}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Deinonychus Horn}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Eldthurs Horn}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Eurekan Petrel Horn}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Petalodus Whistle}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Construct 14 Identification Key}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Gabriel α Identification Key}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Gabriel Mark III Identification Key}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Mechanical Till}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Stove}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Teapot}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Stone Partition}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Cerulean Crystal Boule}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Golden Crystal Boule}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Horizontal Neon Wall Light}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Clear Demimateria II}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Battledance Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Battledance Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Heavens&#039; Eye Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Heavens&#039; Eye Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Piety Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Piety Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quickarm Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quickarm Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quicktongue Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quicktongue Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Aim Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Aim Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Might Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Might Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Red Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Green Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Blue Dye}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Jet Black Dye}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pastel Blue Dye}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pastel Purple Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pure White Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Aetherspun Gold}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Adventuring Sweater}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Dress Shoes}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Hat}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Dalmascan Draped Bottoms}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Pagos Bolero}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Gloves}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Sandals}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quaintrelle&#039;s Dress Shoes}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rain Hood}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rebel Coat}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Trousers}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Skirt}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Summer Indigo Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Thavnairian Wool Autumn Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Urban Coat}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Urban Boots}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Whisperfine Woolen Shorts}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Whisperfine Woolen Boots}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Esoteric Gold Piece}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Fortune Carrot}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magicked Prism (Ribbons)}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magicked Prism (Loporrit Head)}} || O || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic Pots==&lt;br /&gt;
Rescue Magic Pots from monsters in certain FATEs and offer them an Elixir, who will then guide players to treasure. This appears to be a similar concept as the bunny FATEs in Eureka.&lt;br /&gt;
&lt;br /&gt;
==Currencies==&lt;br /&gt;
Players may have up to 9,999 of each currency, which do not take up space in the regular inventory. Their current amounts are displayed in the Occult Crescent UI.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Silver Pieces===&lt;br /&gt;
{{main|Enlightenment Silver Piece}}&lt;br /&gt;
Primarily acquired from FATEs and critical encounters.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Gold Pieces===&lt;br /&gt;
{{main|Enlightenment Gold Piece}}&lt;br /&gt;
Primarily acquired from defeating monsters in the wild.&lt;br /&gt;
&lt;br /&gt;
==Occult Record==&lt;br /&gt;
{{main|Occult Record}}&lt;br /&gt;
Players can collect lore entries on various Occult Crescent-related topics, similar to the [[Field Records]] in Bozja.&lt;br /&gt;
&lt;br /&gt;
==Release Schedule==&lt;br /&gt;
*[[Patch 7.2|7.25]]: First field instance ({{questlink|oc|Occult Crescent: South Horn}}), 13 phantom jobs, 48-player raid ({{questlink|oc|Forked Tower: Blood}})&lt;br /&gt;
*[[Patch 7.4|7.4x]]: Additional phantom jobs added&lt;br /&gt;
*[[Patch 7.5|7.5x]]: Second field instance, second raid, additional phantom jobs added&amp;lt;ref&amp;gt;https://www.famitsu.com/article/202503/36244&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Occult Crescent1.jpg&lt;br /&gt;
Occult Crescent2.jpg&lt;br /&gt;
Occult Crescent3.jpg&lt;br /&gt;
Occult Crescent4.jpg&lt;br /&gt;
Occult Crescent5.jpg&lt;br /&gt;
Occult Crescent6.jpg&lt;br /&gt;
Occult Crescent7.jpg&lt;br /&gt;
Occult Crescent8.jpg&lt;br /&gt;
Occult Crescent KR.jpg&lt;br /&gt;
Occult Crescent LL85-1.jpg&lt;br /&gt;
Occult Crescent LL85-2.jpg&lt;br /&gt;
Occult Crescent LL85-3.jpg&lt;br /&gt;
Occult Crescent LL85-4.jpg&lt;br /&gt;
Occult Crescent LL85-5.jpg&lt;br /&gt;
Occult Crescent LL85-6.jpg&lt;br /&gt;
Occult Crescent LL85-7.jpg&lt;br /&gt;
Occult Crescent LL85-8.jpg&lt;br /&gt;
Occult Crescent LL85-9.jpg&lt;br /&gt;
Occult Crescent LL85-10.jpg&lt;br /&gt;
Occult Crescent LL85-11.jpg&lt;br /&gt;
Occult Crescent LL85-12.jpg&lt;br /&gt;
Occult Crescent LL85-13.jpg&lt;br /&gt;
Occult Crescent LL85-14.jpg&lt;br /&gt;
Occult Crescent LL85-15.jpg&lt;br /&gt;
Occult Crescent LL85-16.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The setting is inspired by the real-life [[wikipedia:Bermuda Triangle|Bermuda Triangle]].&lt;br /&gt;
*The name of the field operation was revealed in the 2024 Chinese Fan Festival. Previously, a concept art revealed at the 2024 Korean Fan Festival depicted sprite art of various &#039;&#039;Final Fantasy V&#039;&#039; jobs. &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|Field Operation}}&lt;br /&gt;
[[Category:Dawntrail content]]&lt;/div&gt;</summary>
		<author><name>Fya</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=946634</id>
		<title>Occult Crescent</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=946634"/>
		<updated>2025-05-29T11:05:41Z</updated>

		<summary type="html">&lt;p&gt;Fya: /* Treasure Coffers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quotation|Dawntrail Special Site|Even the most dauntless of sailors would sooner abandon ship than steer into Shades&#039; Triangle. Be not fooled by the lush and fertile island you spy on the horizon─men and vessels alike have been lost to its allure, never to be seen again. Yes, the wisest choice is to dismiss it as mere illusion. But of course, there are inevitably those who cannot resist the call of adventure.}}&lt;br /&gt;
&#039;&#039;&#039;Occult Crescent&#039;&#039;&#039; is a [[Field Operations]] series that was released starting in [[patch 7.25]] (May 27, 2025) of the &#039;&#039;[[Dawntrail]]&#039;&#039; expansion. It takes place on an island within the Shades&#039; Triangle near [[Tural]] and is designed to combine the most positively-received elements from both [[The Forbidden Land, Eureka]] and [[Save the Queen: Blades of Gunnhildr]] (Bozja).&lt;br /&gt;
&lt;br /&gt;
Players are able to equip and level up secondary jobs known as &#039;&#039;&#039;[[Phantom Jobs]]&#039;&#039;&#039;, giving access to additional actions and traits within the field operation. These jobs are directly based on Final Fantasy V jobs, including some that are existing FFXIV jobs (e.g. monk, bard) and others that were not suitable for implementation as a full job in FFXIV (e.g. chemist). However, this does not necessarily rule out the possibility that some jobs may receive a full implementation in the future.&amp;lt;ref&amp;gt;http://blog.livedoor.jp/umadori0726/archives/62106335.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Battle encounters in this field operation are inspired by those found in Bozja, including successive encounters in the open field with a small group of allies, and critical engagement-like boss encounters (called Critical Encounters) taking place within enclosed arenas. There is also be a high-end raid, {{questlink|oc|Forked Tower: Blood}} that allows up to 48 players to participate.&lt;br /&gt;
&lt;br /&gt;
Similar to previous field operations, the [[Relic Weapon]] series for Dawntrail (&#039;&#039;&#039;[[Phantom Weapons]]&#039;&#039;&#039;) are tied to Occult Crescent activities, although players can also be able to progress their weapons via existing activities outside of the field operation.&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
{{See also|Occult Crescent Quests}}&lt;br /&gt;
To begin unlocking Occult Crescent, players must complete the quest {{questlink|feature|One Last Hurrah}} which requires completion of {{questlink|main|Dawntrail (Quest)}} and be level 100 Disciple of War or Magic. The first zone is unlocked by completing {{questlink|feature|Unfamiliar Territory}} in this quest chain.&lt;br /&gt;
&lt;br /&gt;
==Item Level Sync==&lt;br /&gt;
Occult Crescent zones have an [[item level]] sync of 700, meaning that IL 700 [[Neo Kingdom Weapons]], [[Neo Kingdom Armor]], and [[Neo Kingdom Accessories]] melded with certain [[materia]] are tentatively the best-in-slot starting gear, although there are some exceptions. Neo Kingdom gear can be purchased from [[Ryubool Ja]] in [[Tuliyollal]] (X:13.9 Y:13.5) for {{sack of nuts}} [[Sacks of Nuts]]. Using higher item level gear will cause materia melds to be ignored due to item level sync calculations, resulting in lower damage.&lt;br /&gt;
&lt;br /&gt;
Starting gear sets for each job are provided [https://xivfo.com/oc/Pre_BiS here]. It is not necessary to go out of the way to farm this gear, as the damage difference compared to syncing down higher item level gear is fairly marginal.&lt;br /&gt;
&lt;br /&gt;
==Zones==&lt;br /&gt;
As of patch 7.25, Occult Crescent consists of one field zone and one 48-player high-end raid within the zone.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty&lt;br /&gt;
!Knowledge Level&lt;br /&gt;
!Enemy Knowledge Level(s)&lt;br /&gt;
!Player Limit&lt;br /&gt;
!Time Limit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Occult Crescent: South Horn}}&#039;&#039;&#039; || 1 || 1—28 || 72 || 180 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Forked Tower}}&#039;&#039;&#039; (Within South Horn) || 20 || N/A || 48 || 30 min + extensions&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Knowledge Level==&lt;br /&gt;
Similar to [[Elemental Bonus|Elemental Level]] in {{questlink|field-ops|The Forbidden Land, Eureka}}, players have a separate leveling system in Occult Crescent, which is represented by &#039;&#039;&#039;Knowledge Level&#039;&#039;&#039;. The difference between the player&#039;s and enemy&#039;s Knowledge Level will greatly affect damage dealt and received by regular (chainable) enemies.&lt;br /&gt;
&lt;br /&gt;
Upon reaching knowledge level 5, players will lose knowledge experience points if they are incapacitated and return to camp without being resurrected. Losing too much experience will result in a demotion in knowledge level.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Knowledge Level !! EXP to Next !! Knowledge Level !! EXP to Next &lt;br /&gt;
|-&lt;br /&gt;
| 1 || 100 || 11 || 58,640&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 600 || 12 || 66,750&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 2,800 || 13 || 77,500&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8,000 || 14 || 89,000&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15,500 || 15 || 103,160&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 25,000 || 16 || 118,200&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 30,800 || 17 || 136,200&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 37,000 || 18 || 155,400&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 43,740 || 19 || 177,800&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 50,940 || 20 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Total&#039;&#039;&#039; || colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;1,197,130&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phantom Jobs==&lt;br /&gt;
{{main|Phantom Job}}&lt;br /&gt;
Players may equip secondary jobs known as &#039;&#039;&#039;Phantom Jobs&#039;&#039;&#039; to gain access to additional actions and traits. Any phantom job may be equipped by any regular job, although some phantom jobs synergize better with certain roles. This system replaces the [[Logos Actions]] and [[Lost Actions]] in previous field operation series.&lt;br /&gt;
&lt;br /&gt;
Phantom jobs can also be leveled up separately to unlock additional actions and traits. Up to 5 phantom job actions can be assigned on the Duty Action bar, although a newly-added scroll button allows players to cycle through the currently active phantom job action to prevent button bloat.&lt;br /&gt;
&lt;br /&gt;
There are initially 13 phantom jobs available, including the default {{phantom job|freelancer|name=y}}. After freelancer, the first 3 jobs are unlocked through a starting quest, while the others are unlocked through exploring and progressing through Occult Crescent.&lt;br /&gt;
&lt;br /&gt;
==Battles==&lt;br /&gt;
Higher-level enemies relative to the player&#039;s knowledge level are harder to defeat. However, defeating high-level enemies with a double crescent symbol will initiate an EXP chain, giving enhanced EXP and rewards. &lt;br /&gt;
&lt;br /&gt;
===Parties===&lt;br /&gt;
If all members of a party are within 3 knowledge levels of each others, it will be classified as a &amp;quot;Balanced Party&amp;quot; and be eligible for EXP chains. If any players are more than 4 levels apart, the high-leveled players may sync down their knowledge level to become a balanced party. &lt;br /&gt;
&lt;br /&gt;
===FATEs===&lt;br /&gt;
{{main|Occult Crescent FATEs}}&lt;br /&gt;
FATEs will spawn at certain areas on the map and can be challenged by any number of players. Players may join a FATE that has already started.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FATEs and Critical Encounters are agnostic to knowledge level.&#039;&#039;&#039; Players at any knowledge level may participate in them, and it is not necessary to have a Balanced Party to receive rewards. Players should avoid syncing down their knowledge level when participating in a FATE or traveling to a FATE/Critical Encounter as this will make them more vulnerable to high-level enemies that are nearby the FATE area or en route to the FATE/Critical Encounter.&lt;br /&gt;
&lt;br /&gt;
===Critical Encounters===&lt;br /&gt;
&#039;&#039;&#039;Critical Encounters (CEs)&#039;&#039;&#039; are large-scale boss encounters, similar to Notorious Monsters in Eureka and Critical Engagements in Bozja. There is no limit to the number of players that may participate in one (aside from the 72-player instance limit).&lt;br /&gt;
&lt;br /&gt;
When a Critical Encounter is about to spawn, it will be displayed on the map and a blue AoE telegraph will appear on its spawn location. Players who wish to participate must travel to inside the AoE before the timer expires, after which the arena will enclose and the encounter will begin. This system is designed to alleviate &amp;quot;early pulls&amp;quot; in Eureka but will still require players to travel to the spawn location instead of queuing from anywhere as in Bozjan Critical Engagements.&lt;br /&gt;
&lt;br /&gt;
==Treasure Coffers==&lt;br /&gt;
Personal treasure coffers spawn in Occult Crescent field zones, which can be claimed individually.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wooden coffers contain one item while silver coffers contain three.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Loot Table&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Wooden Coffer !! Silver Coffer&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Aurelia Polyp}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Bacon Bits}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Black Hayate}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Clionid Larva}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Forgiven Hate}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Koala Joey}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Mameshiba}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Meerkat}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Mystic Weapon}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Optimus Omicron}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Prince Lunatender}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Salt &amp;amp; Pepper Seal}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Sharksucker-class Insubmersible}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Tiny Echevore}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|White Whittret}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Elvaan}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Fafnir}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Shinryu}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Ballroom Etiquette - Good Will Seeking}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Modern Aesthetics - Early to Rise}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Modern Aesthetics - Fulsome Forelocks}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Modern Aesthetics - Wind Caller}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Rectangular Glasses}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Simple Spectacles}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Garden Relics Orchestrion Roll}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Garden Ruins Orchestrion Roll}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Deinonychus Horn}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Eldthurs Horn}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Eurekan Petrel Horn}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Petalodus Whistle}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Construct 14 Identification Key}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Gabriel α Identification Key}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Gabriel Mark III Identification Key}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Mechanical Till}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Stove}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Teapot}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Stone Partition}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Cerulean Crystal Boule}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Golden Crystal Boule}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Horizontal Neon Wall Light}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Clear Demimateria II}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Battledance Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Battledance Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Heavens&#039; Eye Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Heavens&#039; Eye Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Piety Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Piety Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quickarm Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quickarm Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quicktongue Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quicktongue Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Aim Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Aim Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Might Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Might Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Red Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Green Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Jet Black Dye}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pastel Blue Dye}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pastel Purple Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pure White Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Aetherspun Gold}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Adventuring Sweater}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Dress Shoes}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Hat}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Dalmascan Draped Bottoms}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Pagos Bolero}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Gloves}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Sandals}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quaintrelle&#039;s Dress Shoes}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rain Hood}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rebel Coat}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Trousers}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Skirt}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Summer Indigo Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Thavnairian Wool Autumn Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Urban Coat}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Urban Boots}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Whisperfine Woolen Shorts}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Whisperfine Woolen Boots}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Esoteric Gold Piece}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Fortune Carrot}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magicked Prism (Ribbons)}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magicked Prism (Loporrit Head)}} || O || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic Pots==&lt;br /&gt;
Rescue Magic Pots from monsters in certain FATEs and offer them an Elixir, who will then guide players to treasure. This appears to be a similar concept as the bunny FATEs in Eureka.&lt;br /&gt;
&lt;br /&gt;
==Currencies==&lt;br /&gt;
Players may have up to 9,999 of each currency, which do not take up space in the regular inventory. Their current amounts are displayed in the Occult Crescent UI.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Silver Pieces===&lt;br /&gt;
{{main|Enlightenment Silver Piece}}&lt;br /&gt;
Primarily acquired from FATEs and critical encounters.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Gold Pieces===&lt;br /&gt;
{{main|Enlightenment Gold Piece}}&lt;br /&gt;
Primarily acquired from defeating monsters in the wild.&lt;br /&gt;
&lt;br /&gt;
==Occult Record==&lt;br /&gt;
{{main|Occult Record}}&lt;br /&gt;
Players can collect lore entries on various Occult Crescent-related topics, similar to the [[Field Records]] in Bozja.&lt;br /&gt;
&lt;br /&gt;
==Release Schedule==&lt;br /&gt;
*[[Patch 7.2|7.25]]: First field instance ({{questlink|oc|Occult Crescent: South Horn}}), 13 phantom jobs, 48-player raid ({{questlink|oc|Forked Tower: Blood}})&lt;br /&gt;
*[[Patch 7.4|7.4x]]: Additional phantom jobs added&lt;br /&gt;
*[[Patch 7.5|7.5x]]: Second field instance, second raid, additional phantom jobs added&amp;lt;ref&amp;gt;https://www.famitsu.com/article/202503/36244&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Occult Crescent1.jpg&lt;br /&gt;
Occult Crescent2.jpg&lt;br /&gt;
Occult Crescent3.jpg&lt;br /&gt;
Occult Crescent4.jpg&lt;br /&gt;
Occult Crescent5.jpg&lt;br /&gt;
Occult Crescent6.jpg&lt;br /&gt;
Occult Crescent7.jpg&lt;br /&gt;
Occult Crescent8.jpg&lt;br /&gt;
Occult Crescent KR.jpg&lt;br /&gt;
Occult Crescent LL85-1.jpg&lt;br /&gt;
Occult Crescent LL85-2.jpg&lt;br /&gt;
Occult Crescent LL85-3.jpg&lt;br /&gt;
Occult Crescent LL85-4.jpg&lt;br /&gt;
Occult Crescent LL85-5.jpg&lt;br /&gt;
Occult Crescent LL85-6.jpg&lt;br /&gt;
Occult Crescent LL85-7.jpg&lt;br /&gt;
Occult Crescent LL85-8.jpg&lt;br /&gt;
Occult Crescent LL85-9.jpg&lt;br /&gt;
Occult Crescent LL85-10.jpg&lt;br /&gt;
Occult Crescent LL85-11.jpg&lt;br /&gt;
Occult Crescent LL85-12.jpg&lt;br /&gt;
Occult Crescent LL85-13.jpg&lt;br /&gt;
Occult Crescent LL85-14.jpg&lt;br /&gt;
Occult Crescent LL85-15.jpg&lt;br /&gt;
Occult Crescent LL85-16.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The setting is inspired by the real-life [[wikipedia:Bermuda Triangle|Bermuda Triangle]].&lt;br /&gt;
*The name of the field operation was revealed in the 2024 Chinese Fan Festival. Previously, a concept art revealed at the 2024 Korean Fan Festival depicted sprite art of various &#039;&#039;Final Fantasy V&#039;&#039; jobs. &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|Field Operation}}&lt;br /&gt;
[[Category:Dawntrail content]]&lt;/div&gt;</summary>
		<author><name>Fya</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=946351</id>
		<title>Occult Crescent</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=946351"/>
		<updated>2025-05-29T05:42:38Z</updated>

		<summary type="html">&lt;p&gt;Fya: /* Treasure Coffers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quotation|Dawntrail Special Site|Even the most dauntless of sailors would sooner abandon ship than steer into Shades&#039; Triangle. Be not fooled by the lush and fertile island you spy on the horizon─men and vessels alike have been lost to its allure, never to be seen again. Yes, the wisest choice is to dismiss it as mere illusion. But of course, there are inevitably those who cannot resist the call of adventure.}}&lt;br /&gt;
&#039;&#039;&#039;Occult Crescent&#039;&#039;&#039; is a [[Field Operations]] series that was released starting in [[patch 7.25]] (May 27, 2025) of the &#039;&#039;[[Dawntrail]]&#039;&#039; expansion. It takes place on an island within the Shades&#039; Triangle near [[Tural]] and is designed to combine the most positively-received elements from both [[The Forbidden Land, Eureka]] and [[Save the Queen: Blades of Gunnhildr]] (Bozja).&lt;br /&gt;
&lt;br /&gt;
Players are able to equip and level up secondary jobs known as &#039;&#039;&#039;[[Phantom Jobs]]&#039;&#039;&#039;, giving access to additional actions and traits within the field operation. These jobs are directly based on Final Fantasy V jobs, including some that are existing FFXIV jobs (e.g. monk, bard) and others that were not suitable for implementation as a full job in FFXIV (e.g. chemist). However, this does not necessarily rule out the possibility that some jobs may receive a full implementation in the future.&amp;lt;ref&amp;gt;http://blog.livedoor.jp/umadori0726/archives/62106335.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Battle encounters in this field operation are inspired by those found in Bozja, including successive encounters in the open field with a small group of allies, and critical engagement-like boss encounters (called Critical Encounters) taking place within enclosed arenas. There is also be a high-end raid, {{questlink|oc|Forked Tower: Blood}} that allows up to 48 players to participate.&lt;br /&gt;
&lt;br /&gt;
Similar to previous field operations, the [[Relic Weapon]] series for Dawntrail (&#039;&#039;&#039;[[Phantom Weapons]]&#039;&#039;&#039;) are tied to Occult Crescent activities, although players can also be able to progress their weapons via existing activities outside of the field operation.&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
{{See also|Occult Crescent Quests}}&lt;br /&gt;
To begin unlocking Occult Crescent, players must complete the quest {{questlink|feature|One Last Hurrah}} which requires completion of {{questlink|main|Dawntrail (Quest)}} and be level 100 Disciple of War or Magic. The first zone is unlocked by completing {{questlink|feature|Unfamiliar Territory}} in this quest chain.&lt;br /&gt;
&lt;br /&gt;
==Item Level Sync==&lt;br /&gt;
Occult Crescent zones have an [[item level]] sync of 700, meaning that IL 700 [[Neo Kingdom Weapons]], [[Neo Kingdom Armor]], and [[Neo Kingdom Accessories]] melded with certain [[materia]] are tentatively the best-in-slot starting gear, although there are some exceptions. Neo Kingdom gear can be purchased from [[Ryubool Ja]] in [[Tuliyollal]] (X:13.9 Y:13.5) for {{sack of nuts}} [[Sacks of Nuts]]. Using higher item level gear will cause materia melds to be ignored due to item level sync calculations, resulting in lower damage.&lt;br /&gt;
&lt;br /&gt;
Starting gear sets for each job are provided [https://xivfo.com/oc/Pre_BiS here]. It is not necessary to go out of the way to farm this gear, as the damage difference compared to syncing down higher item level gear is fairly marginal.&lt;br /&gt;
&lt;br /&gt;
==Zones==&lt;br /&gt;
As of patch 7.25, Occult Crescent consists of one field zone and one 48-player high-end raid within the zone.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty&lt;br /&gt;
!Knowledge Level&lt;br /&gt;
!Enemy Knowledge Level(s)&lt;br /&gt;
!Player Limit&lt;br /&gt;
!Time Limit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Occult Crescent: South Horn}}&#039;&#039;&#039; || 1 || 1—28 || 72 || 180 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Forked Tower}}&#039;&#039;&#039; (Within South Horn) || 20 || N/A || 48 || 30 min + extensions&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Knowledge Level==&lt;br /&gt;
Similar to [[Elemental Bonus|Elemental Level]] in {{questlink|field-ops|The Forbidden Land, Eureka}}, players have a separate leveling system in Occult Crescent, which is represented by &#039;&#039;&#039;Knowledge Level&#039;&#039;&#039;. The difference between the player&#039;s and enemy&#039;s Knowledge Level will greatly affect damage dealt and received by regular (chainable) enemies.&lt;br /&gt;
&lt;br /&gt;
Upon reaching knowledge level 5, players will lose knowledge experience points if they are incapacitated and return to camp without being resurrected. Losing too much experience will result in a demotion in knowledge level.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Knowledge Level !! EXP to Next !! Knowledge Level !! EXP to Next &lt;br /&gt;
|-&lt;br /&gt;
| 1 || 100 || 11 || 58,640&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 600 || 12 || 66,750&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 2,800 || 13 || 77,500&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8,000 || 14 || 89,000&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15,500 || 15 || 103,160&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 25,000 || 16 || 118,200&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 30,800 || 17 || 136,200&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 37,000 || 18 || 155,400&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 43,740 || 19 || 177,800&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 50,940 || 20 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Total&#039;&#039;&#039; || colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;1,197,130&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phantom Jobs==&lt;br /&gt;
{{main|Phantom Job}}&lt;br /&gt;
Players may equip secondary jobs known as &#039;&#039;&#039;Phantom Jobs&#039;&#039;&#039; to gain access to additional actions and traits. Any phantom job may be equipped by any regular job, although some phantom jobs synergize better with certain roles. This system replaces the [[Logos Actions]] and [[Lost Actions]] in previous field operation series.&lt;br /&gt;
&lt;br /&gt;
Phantom jobs can also be leveled up separately to unlock additional actions and traits. Up to 5 phantom job actions can be assigned on the Duty Action bar, although a newly-added scroll button allows players to cycle through the currently active phantom job action to prevent button bloat.&lt;br /&gt;
&lt;br /&gt;
There are initially 13 phantom jobs available, including the default {{phantom job|freelancer|name=y}}. After freelancer, the first 3 jobs are unlocked through a starting quest, while the others are unlocked through exploring and progressing through Occult Crescent.&lt;br /&gt;
&lt;br /&gt;
==Battles==&lt;br /&gt;
Higher-level enemies relative to the player&#039;s knowledge level are harder to defeat. However, defeating high-level enemies with a double crescent symbol will initiate an EXP chain, giving enhanced EXP and rewards. &lt;br /&gt;
&lt;br /&gt;
===Parties===&lt;br /&gt;
If all members of a party are within 3 knowledge levels of each others, it will be classified as a &amp;quot;Balanced Party&amp;quot; and be eligible for EXP chains. If any players are more than 4 levels apart, the high-leveled players may sync down their knowledge level to become a balanced party. &lt;br /&gt;
&lt;br /&gt;
===FATEs===&lt;br /&gt;
{{main|Occult Crescent FATEs}}&lt;br /&gt;
FATEs will spawn at certain areas on the map and can be challenged by any number of players. Players may join a FATE that has already started.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FATEs and Critical Encounters are agnostic to knowledge level.&#039;&#039;&#039; Players at any knowledge level may participate in them, and it is not necessary to have a Balanced Party to receive rewards. Players should avoid syncing down their knowledge level when participating in a FATE or traveling to a FATE/Critical Encounter as this will make them more vulnerable to high-level enemies that are nearby the FATE area or en route to the FATE/Critical Encounter.&lt;br /&gt;
&lt;br /&gt;
===Critical Encounters===&lt;br /&gt;
&#039;&#039;&#039;Critical Encounters (CEs)&#039;&#039;&#039; are large-scale boss encounters, similar to Notorious Monsters in Eureka and Critical Engagements in Bozja. There is no limit to the number of players that may participate in one (aside from the 72-player instance limit).&lt;br /&gt;
&lt;br /&gt;
When a Critical Encounter is about to spawn, it will be displayed on the map and a blue AoE telegraph will appear on its spawn location. Players who wish to participate must travel to inside the AoE before the timer expires, after which the arena will enclose and the encounter will begin. This system is designed to alleviate &amp;quot;early pulls&amp;quot; in Eureka but will still require players to travel to the spawn location instead of queuing from anywhere as in Bozjan Critical Engagements.&lt;br /&gt;
&lt;br /&gt;
==Treasure Coffers==&lt;br /&gt;
Personal treasure coffers spawn in Occult Crescent field zones, which can be claimed individually.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wooden coffers contain one item while silver coffers contain three.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Loot Table&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Wooden Coffer !! Silver Coffer&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Aurelia Polyp}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Bacon Bits}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Black Hayate}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Clionid Larva}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Forgiven Hate}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Koala Joey}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Mameshiba}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Meerkat}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Mystic Weapon}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Optimus Omicron}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Prince Lunatender}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Salt &amp;amp; Pepper Seal}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Sharksucker-class Insubmersible}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Tiny Echevore}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|White Whittret}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Elvaan}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Fafnir}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Shinryu}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Ballroom Etiquette - Good Will Seeking}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Modern Aesthetics - Early to Rise}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Modern Aesthetics - Fulsome Forelocks}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Modern Aesthetics - Wind Caller}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Rectangular Glasses}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Simple Spectacles}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Garden Relics Orchestrion Roll}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Garden Ruins Orchestrion Roll}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Deinonychus Horn}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Eldthurs Horn}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Eurekan Petrel Horn}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Petalodus Whistle}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Construct 14 Identification Key}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Gabriel α Identification Key}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Gabriel Mark III Identification Key}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Mechanical Till}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Stove}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Teapot}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Stone Partition}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Cerulean Crystal Boule}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Golden Crystal Boule}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Horizontal Neon Wall Light}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Clear Demimateria II}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Battledance Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Battledance Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Heavens&#039; Eye Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Heavens&#039; Eye Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Piety Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Piety Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quickarm Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quickarm Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quicktongue Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quicktongue Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Aim Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Aim Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Might Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Might Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Red Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Green Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Jet Black Dye}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pastel Blue Dye}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pastel Purple Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pure White Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Aetherspun Gold}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Adventuring Sweater}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Dress Shoes}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Hat}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Dalmascan Draped Bottoms}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Pagos Bolero}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Gloves}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quaintrelle&#039;s Dress Shoes}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rain Hood}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rebel Coat}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Trousers}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Skirt}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Summer Indigo Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Thavnairian Wool Autumn Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Urban Coat}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Urban Boots}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Whisperfine Woolen Shorts}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Whisperfine Woolen Boots}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Esoteric Gold Piece}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Fortune Carrot}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magicked Prism (Ribbons)}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magicked Prism (Loporrit Head)}} || O || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic Pots==&lt;br /&gt;
Rescue Magic Pots from monsters in certain FATEs and offer them an Elixir, who will then guide players to treasure. This appears to be a similar concept as the bunny FATEs in Eureka.&lt;br /&gt;
&lt;br /&gt;
==Currencies==&lt;br /&gt;
Players may have up to 9,999 of each currency, which do not take up space in the regular inventory. Their current amounts are displayed in the Occult Crescent UI.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Silver Pieces===&lt;br /&gt;
{{main|Enlightenment Silver Piece}}&lt;br /&gt;
Primarily acquired from FATEs and critical encounters.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Gold Pieces===&lt;br /&gt;
{{main|Enlightenment Gold Piece}}&lt;br /&gt;
Primarily acquired from defeating monsters in the wild.&lt;br /&gt;
&lt;br /&gt;
==Occult Record==&lt;br /&gt;
{{main|Occult Record}}&lt;br /&gt;
Players can collect lore entries on various Occult Crescent-related topics, similar to the [[Field Records]] in Bozja.&lt;br /&gt;
&lt;br /&gt;
==Release Schedule==&lt;br /&gt;
*[[Patch 7.2|7.25]]: First field instance ({{questlink|oc|Occult Crescent: South Horn}}), 13 phantom jobs, 48-player raid ({{questlink|oc|Forked Tower: Blood}})&lt;br /&gt;
*[[Patch 7.4|7.4x]]: Additional phantom jobs added&lt;br /&gt;
*[[Patch 7.5|7.5x]]: Second field instance, second raid, additional phantom jobs added&amp;lt;ref&amp;gt;https://www.famitsu.com/article/202503/36244&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Occult Crescent1.jpg&lt;br /&gt;
Occult Crescent2.jpg&lt;br /&gt;
Occult Crescent3.jpg&lt;br /&gt;
Occult Crescent4.jpg&lt;br /&gt;
Occult Crescent5.jpg&lt;br /&gt;
Occult Crescent6.jpg&lt;br /&gt;
Occult Crescent7.jpg&lt;br /&gt;
Occult Crescent8.jpg&lt;br /&gt;
Occult Crescent KR.jpg&lt;br /&gt;
Occult Crescent LL85-1.jpg&lt;br /&gt;
Occult Crescent LL85-2.jpg&lt;br /&gt;
Occult Crescent LL85-3.jpg&lt;br /&gt;
Occult Crescent LL85-4.jpg&lt;br /&gt;
Occult Crescent LL85-5.jpg&lt;br /&gt;
Occult Crescent LL85-6.jpg&lt;br /&gt;
Occult Crescent LL85-7.jpg&lt;br /&gt;
Occult Crescent LL85-8.jpg&lt;br /&gt;
Occult Crescent LL85-9.jpg&lt;br /&gt;
Occult Crescent LL85-10.jpg&lt;br /&gt;
Occult Crescent LL85-11.jpg&lt;br /&gt;
Occult Crescent LL85-12.jpg&lt;br /&gt;
Occult Crescent LL85-13.jpg&lt;br /&gt;
Occult Crescent LL85-14.jpg&lt;br /&gt;
Occult Crescent LL85-15.jpg&lt;br /&gt;
Occult Crescent LL85-16.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The setting is inspired by the real-life [[wikipedia:Bermuda Triangle|Bermuda Triangle]].&lt;br /&gt;
*The name of the field operation was revealed in the 2024 Chinese Fan Festival. Previously, a concept art revealed at the 2024 Korean Fan Festival depicted sprite art of various &#039;&#039;Final Fantasy V&#039;&#039; jobs. &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|Field Operation}}&lt;br /&gt;
[[Category:Dawntrail content]]&lt;/div&gt;</summary>
		<author><name>Fya</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=946028</id>
		<title>Occult Crescent</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=946028"/>
		<updated>2025-05-28T23:44:33Z</updated>

		<summary type="html">&lt;p&gt;Fya: /* Treasure Coffers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quotation|Dawntrail Special Site|Even the most dauntless of sailors would sooner abandon ship than steer into Shades&#039; Triangle. Be not fooled by the lush and fertile island you spy on the horizon─men and vessels alike have been lost to its allure, never to be seen again. Yes, the wisest choice is to dismiss it as mere illusion. But of course, there are inevitably those who cannot resist the call of adventure.}}&lt;br /&gt;
&#039;&#039;&#039;Occult Crescent&#039;&#039;&#039; is a [[Field Operations]] series that was released starting in [[patch 7.25]] (May 27, 2025) of the &#039;&#039;[[Dawntrail]]&#039;&#039; expansion. It takes place on an island within the Shades&#039; Triangle near [[Tural]] and is designed to combine the most positively-received elements from both [[The Forbidden Land, Eureka]] and [[Save the Queen: Blades of Gunnhildr]] (Bozja).&lt;br /&gt;
&lt;br /&gt;
Players are able to equip and level up secondary jobs known as &#039;&#039;&#039;[[Phantom Jobs]]&#039;&#039;&#039;, giving access to additional actions and traits within the field operation. These jobs are directly based on Final Fantasy V jobs, including some that are existing FFXIV jobs (e.g. monk, bard) and others that were not suitable for implementation as a full job in FFXIV (e.g. chemist). However, this does not necessarily rule out the possibility that some jobs may receive a full implementation in the future.&amp;lt;ref&amp;gt;http://blog.livedoor.jp/umadori0726/archives/62106335.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Battle encounters in this field operation are inspired by those found in Bozja, including successive encounters in the open field with a small group of allies, and critical engagement-like boss encounters (called Critical Encounters) taking place within enclosed arenas. There is also be a high-end raid, {{questlink|oc|Forked Tower: Blood}} that allows up to 48 players to participate.&lt;br /&gt;
&lt;br /&gt;
Similar to previous field operations, the [[Relic Weapon]] series for Dawntrail (&#039;&#039;&#039;[[Phantom Weapons]]&#039;&#039;&#039;) are tied to Occult Crescent activities, although players can also be able to progress their weapons via existing activities outside of the field operation.&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
{{See also|Occult Crescent Quests}}&lt;br /&gt;
To begin unlocking Occult Crescent, players must complete the quest {{questlink|feature|One Last Hurrah}} which requires completion of {{questlink|main|Dawntrail (Quest)}} and be level 100 Disciple of War or Magic. The first zone is unlocked by completing {{questlink|feature|Unfamiliar Territory}} in this quest chain.&lt;br /&gt;
&lt;br /&gt;
==Item Level Sync==&lt;br /&gt;
Occult Crescent zones have an [[item level]] sync of 700, meaning that IL 700 [[Neo Kingdom Weapons]], [[Neo Kingdom Armor]], and [[Neo Kingdom Accessories]] melded with certain [[materia]] are tentatively the best-in-slot starting gear, although there are some exceptions. Neo Kingdom gear can be purchased from [[Ryubool Ja]] in [[Tuliyollal]] (X:13.9 Y:13.5) for {{sack of nuts}} [[Sacks of Nuts]]. Using higher item level gear will cause materia melds to be ignored due to item level sync calculations, resulting in lower damage.&lt;br /&gt;
&lt;br /&gt;
Starting gear sets for each job are provided [https://xivfo.com/oc/Pre_BiS here]. It is not necessary to go out of the way to farm this gear, as the damage difference compared to syncing down higher item level gear is fairly marginal.&lt;br /&gt;
&lt;br /&gt;
==Zones==&lt;br /&gt;
As of patch 7.25, Occult Crescent consists of one field zone and one 48-player high-end raid within the zone.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty&lt;br /&gt;
!Knowledge Level&lt;br /&gt;
!Enemy Knowledge Level(s)&lt;br /&gt;
!Player Limit&lt;br /&gt;
!Time Limit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Occult Crescent: South Horn}}&#039;&#039;&#039; || 1 || 1—28 || 72 || 180 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Forked Tower}}&#039;&#039;&#039; (Within South Horn) || 20 || N/A || 48 || 30 min + extensions&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Knowledge Level==&lt;br /&gt;
Similar to [[Elemental Bonus|Elemental Level]] in {{questlink|field-ops|The Forbidden Land, Eureka}}, players have a separate leveling system in Occult Crescent, which is represented by &#039;&#039;&#039;Knowledge Level&#039;&#039;&#039;. The difference between the player&#039;s and enemy&#039;s Knowledge Level will greatly affect damage dealt and received by regular (chainable) enemies.&lt;br /&gt;
&lt;br /&gt;
Upon reaching knowledge level 5, players will lose knowledge experience points if they are incapacitated and return to camp without being resurrected. Losing too much experience will result in a demotion in knowledge level.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Knowledge Level !! EXP to Next !! Knowledge Level !! EXP to Next &lt;br /&gt;
|-&lt;br /&gt;
| 1 || 100 || 11 || 58,640&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 600 || 12 || 66,750&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 2,800 || 13 || 77,500&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8,000 || 14 || 89,000&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15,500 || 15 || 103,160&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 25,000 || 16 || 118,200&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 30,800 || 17 || 136,200&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 37,000 || 18 || 155,400&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 43,740 || 19 || 177,800&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 50,940 || 20 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Total&#039;&#039;&#039; || colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;1,197,130&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phantom Jobs==&lt;br /&gt;
{{main|Phantom Job}}&lt;br /&gt;
Players may equip secondary jobs known as &#039;&#039;&#039;Phantom Jobs&#039;&#039;&#039; to gain access to additional actions and traits. Any phantom job may be equipped by any regular job, although some phantom jobs synergize better with certain roles. This system replaces the [[Logos Actions]] and [[Lost Actions]] in previous field operation series.&lt;br /&gt;
&lt;br /&gt;
Phantom jobs can also be leveled up separately to unlock additional actions and traits. Up to 5 phantom job actions can be assigned on the Duty Action bar, although a newly-added scroll button allows players to cycle through the currently active phantom job action to prevent button bloat.&lt;br /&gt;
&lt;br /&gt;
There are initially 13 phantom jobs available, including the default {{phantom job|freelancer|name=y}}. After freelancer, the first 3 jobs are unlocked through a starting quest, while the others are unlocked through exploring and progressing through Occult Crescent.&lt;br /&gt;
&lt;br /&gt;
==Battles==&lt;br /&gt;
Higher-level enemies relative to the player&#039;s knowledge level are harder to defeat. However, defeating high-level enemies with a double crescent symbol will initiate an EXP chain, giving enhanced EXP and rewards. &lt;br /&gt;
&lt;br /&gt;
===Parties===&lt;br /&gt;
If all members of a party are within 3 knowledge levels of each others, it will be classified as a &amp;quot;Balanced Party&amp;quot; and be eligible for EXP chains. If any players are more than 4 levels apart, the high-leveled players may sync down their knowledge level to become a balanced party. &lt;br /&gt;
&lt;br /&gt;
===FATEs===&lt;br /&gt;
{{main|Occult Crescent FATEs}}&lt;br /&gt;
FATEs will spawn at certain areas on the map and can be challenged by any number of players. Players may join a FATE that has already started.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FATEs and Critical Encounters are agnostic to knowledge level.&#039;&#039;&#039; Players at any knowledge level may participate in them, and it is not necessary to have a Balanced Party to receive rewards. Players should avoid syncing down their knowledge level when participating in a FATE or traveling to a FATE/Critical Encounter as this will make them more vulnerable to high-level enemies that are nearby the FATE area or en route to the FATE/Critical Encounter.&lt;br /&gt;
&lt;br /&gt;
===Critical Encounters===&lt;br /&gt;
&#039;&#039;&#039;Critical Encounters (CEs)&#039;&#039;&#039; are large-scale boss encounters, similar to Notorious Monsters in Eureka and Critical Engagements in Bozja. There is no limit to the number of players that may participate in one (aside from the 72-player instance limit).&lt;br /&gt;
&lt;br /&gt;
When a Critical Encounter is about to spawn, it will be displayed on the map and a blue AoE telegraph will appear on its spawn location. Players who wish to participate must travel to inside the AoE before the timer expires, after which the arena will enclose and the encounter will begin. This system is designed to alleviate &amp;quot;early pulls&amp;quot; in Eureka but will still require players to travel to the spawn location instead of queuing from anywhere as in Bozjan Critical Engagements.&lt;br /&gt;
&lt;br /&gt;
==Treasure Coffers==&lt;br /&gt;
Personal treasure coffers spawn in Occult Crescent field zones, which can be claimed individually.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wooden coffers contain one item while silver coffers contain three.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Loot Table&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Wooden Coffer !! Silver Coffer&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Oracle Job Shard}} || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Aurelia Polyp}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Bacon Bits}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Black Hayate}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Clionid Larva}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Forgiven Hate}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Koala Joey}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Mameshiba}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Meerkat}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Mystic Weapon}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Optimus Omicron}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Prince Lunatender}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Salt &amp;amp; Pepper Seal}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Sharksucker-class Insubmersible}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Tiny Echevore}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|White Whittret}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Elvaan}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Fafnir}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Shinryu}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Ballroom Etiquette - Good Will Seeking}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Modern Aesthetics - Early to Rise}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Modern Aesthetics - Fulsome Forelocks}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Modern Aesthetics - Wind Caller}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Rectangular Glasses}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Simple Spectacles}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Garden Relics Orchestrion Roll}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Garden Ruins Orchestrion Roll}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Deinonychus Horn}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Eldthurs Horn}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Eurekan Petrel Horn}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Petalodus Whistle}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Construct 14 Identification Key}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Gabriel α Identification Key}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Gabriel Mark III Identification Key}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Mechanical Till}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Stove}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Teapot}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Stone Partition}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Cerulean Crystal Boule}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Golden Crystal Boule}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Horizontal Neon Wall Light}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Clear Demimateria II}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Battledance Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Battledance Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Heavens&#039; Eye Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Heavens&#039; Eye Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Piety Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Piety Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quickarm Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quickarm Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quicktongue Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quicktongue Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Aim Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Aim Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Might Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Might Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Red Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Green Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Jet Black Dye}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pastel Blue Dye}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pastel Purple Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pure White Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Aetherspun Gold}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Adventuring Sweater}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Dress Shoes}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Hat}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Dalmascan Draped Bottoms}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Pagos Bolero}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Gloves}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quaintrelle&#039;s Dress Shoes}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rain Hood}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rebel Coat}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Trousers}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Skirt}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Summer Indigo Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Thavnairian Wool Autumn Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Urban Coat}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Urban Boots}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Whisperfine Woolen Shorts}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Whisperfine Woolen Boots}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Esoteric Gold Piece}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Fortune Carrot}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magicked Prism (Ribbons)}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magicked Prism (Loporrit Head)}} || O || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic Pots==&lt;br /&gt;
Rescue Magic Pots from monsters in certain FATEs and offer them an Elixir, who will then guide players to treasure. This appears to be a similar concept as the bunny FATEs in Eureka.&lt;br /&gt;
&lt;br /&gt;
==Currencies==&lt;br /&gt;
Players may have up to 9,999 of each currency, which do not take up space in the regular inventory. Their current amounts are displayed in the Occult Crescent UI.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Silver Pieces===&lt;br /&gt;
{{main|Enlightenment Silver Piece}}&lt;br /&gt;
Primarily acquired from FATEs and critical encounters.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Gold Pieces===&lt;br /&gt;
{{main|Enlightenment Gold Piece}}&lt;br /&gt;
Primarily acquired from defeating monsters in the wild.&lt;br /&gt;
&lt;br /&gt;
==Occult Record==&lt;br /&gt;
{{main|Occult Record}}&lt;br /&gt;
Players can collect lore entries on various Occult Crescent-related topics, similar to the [[Field Records]] in Bozja.&lt;br /&gt;
&lt;br /&gt;
==Release Schedule==&lt;br /&gt;
*[[Patch 7.2|7.25]]: First field instance ({{questlink|oc|Occult Crescent: South Horn}}), 13 phantom jobs, 48-player raid ({{questlink|oc|Forked Tower: Blood}})&lt;br /&gt;
*[[Patch 7.4|7.4x]]: Additional phantom jobs added&lt;br /&gt;
*[[Patch 7.5|7.5x]]: Second field instance, second raid, additional phantom jobs added&amp;lt;ref&amp;gt;https://www.famitsu.com/article/202503/36244&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Occult Crescent1.jpg&lt;br /&gt;
Occult Crescent2.jpg&lt;br /&gt;
Occult Crescent3.jpg&lt;br /&gt;
Occult Crescent4.jpg&lt;br /&gt;
Occult Crescent5.jpg&lt;br /&gt;
Occult Crescent6.jpg&lt;br /&gt;
Occult Crescent7.jpg&lt;br /&gt;
Occult Crescent8.jpg&lt;br /&gt;
Occult Crescent KR.jpg&lt;br /&gt;
Occult Crescent LL85-1.jpg&lt;br /&gt;
Occult Crescent LL85-2.jpg&lt;br /&gt;
Occult Crescent LL85-3.jpg&lt;br /&gt;
Occult Crescent LL85-4.jpg&lt;br /&gt;
Occult Crescent LL85-5.jpg&lt;br /&gt;
Occult Crescent LL85-6.jpg&lt;br /&gt;
Occult Crescent LL85-7.jpg&lt;br /&gt;
Occult Crescent LL85-8.jpg&lt;br /&gt;
Occult Crescent LL85-9.jpg&lt;br /&gt;
Occult Crescent LL85-10.jpg&lt;br /&gt;
Occult Crescent LL85-11.jpg&lt;br /&gt;
Occult Crescent LL85-12.jpg&lt;br /&gt;
Occult Crescent LL85-13.jpg&lt;br /&gt;
Occult Crescent LL85-14.jpg&lt;br /&gt;
Occult Crescent LL85-15.jpg&lt;br /&gt;
Occult Crescent LL85-16.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The setting is inspired by the real-life [[wikipedia:Bermuda Triangle|Bermuda Triangle]].&lt;br /&gt;
*The name of the field operation was revealed in the 2024 Chinese Fan Festival. Previously, a concept art revealed at the 2024 Korean Fan Festival depicted sprite art of various &#039;&#039;Final Fantasy V&#039;&#039; jobs. &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|Field Operation}}&lt;br /&gt;
[[Category:Dawntrail content]]&lt;/div&gt;</summary>
		<author><name>Fya</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=946027</id>
		<title>Occult Crescent</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=946027"/>
		<updated>2025-05-28T23:41:48Z</updated>

		<summary type="html">&lt;p&gt;Fya: /* Treasure Coffers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quotation|Dawntrail Special Site|Even the most dauntless of sailors would sooner abandon ship than steer into Shades&#039; Triangle. Be not fooled by the lush and fertile island you spy on the horizon─men and vessels alike have been lost to its allure, never to be seen again. Yes, the wisest choice is to dismiss it as mere illusion. But of course, there are inevitably those who cannot resist the call of adventure.}}&lt;br /&gt;
&#039;&#039;&#039;Occult Crescent&#039;&#039;&#039; is a [[Field Operations]] series that was released starting in [[patch 7.25]] (May 27, 2025) of the &#039;&#039;[[Dawntrail]]&#039;&#039; expansion. It takes place on an island within the Shades&#039; Triangle near [[Tural]] and is designed to combine the most positively-received elements from both [[The Forbidden Land, Eureka]] and [[Save the Queen: Blades of Gunnhildr]] (Bozja).&lt;br /&gt;
&lt;br /&gt;
Players are able to equip and level up secondary jobs known as &#039;&#039;&#039;[[Phantom Jobs]]&#039;&#039;&#039;, giving access to additional actions and traits within the field operation. These jobs are directly based on Final Fantasy V jobs, including some that are existing FFXIV jobs (e.g. monk, bard) and others that were not suitable for implementation as a full job in FFXIV (e.g. chemist). However, this does not necessarily rule out the possibility that some jobs may receive a full implementation in the future.&amp;lt;ref&amp;gt;http://blog.livedoor.jp/umadori0726/archives/62106335.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Battle encounters in this field operation are inspired by those found in Bozja, including successive encounters in the open field with a small group of allies, and critical engagement-like boss encounters (called Critical Encounters) taking place within enclosed arenas. There is also be a high-end raid, {{questlink|oc|Forked Tower: Blood}} that allows up to 48 players to participate.&lt;br /&gt;
&lt;br /&gt;
Similar to previous field operations, the [[Relic Weapon]] series for Dawntrail (&#039;&#039;&#039;[[Phantom Weapons]]&#039;&#039;&#039;) are tied to Occult Crescent activities, although players can also be able to progress their weapons via existing activities outside of the field operation.&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
{{See also|Occult Crescent Quests}}&lt;br /&gt;
To begin unlocking Occult Crescent, players must complete the quest {{questlink|feature|One Last Hurrah}} which requires completion of {{questlink|main|Dawntrail (Quest)}} and be level 100 Disciple of War or Magic. The first zone is unlocked by completing {{questlink|feature|Unfamiliar Territory}} in this quest chain.&lt;br /&gt;
&lt;br /&gt;
==Item Level Sync==&lt;br /&gt;
Occult Crescent zones have an [[item level]] sync of 700, meaning that IL 700 [[Neo Kingdom Weapons]], [[Neo Kingdom Armor]], and [[Neo Kingdom Accessories]] melded with certain [[materia]] are tentatively the best-in-slot starting gear, although there are some exceptions. Neo Kingdom gear can be purchased from [[Ryubool Ja]] in [[Tuliyollal]] (X:13.9 Y:13.5) for {{sack of nuts}} [[Sacks of Nuts]]. Using higher item level gear will cause materia melds to be ignored due to item level sync calculations, resulting in lower damage.&lt;br /&gt;
&lt;br /&gt;
Starting gear sets for each job are provided [https://xivfo.com/oc/Pre_BiS here]. It is not necessary to go out of the way to farm this gear, as the damage difference compared to syncing down higher item level gear is fairly marginal.&lt;br /&gt;
&lt;br /&gt;
==Zones==&lt;br /&gt;
As of patch 7.25, Occult Crescent consists of one field zone and one 48-player high-end raid within the zone.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty&lt;br /&gt;
!Knowledge Level&lt;br /&gt;
!Enemy Knowledge Level(s)&lt;br /&gt;
!Player Limit&lt;br /&gt;
!Time Limit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Occult Crescent: South Horn}}&#039;&#039;&#039; || 1 || 1—28 || 72 || 180 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Forked Tower}}&#039;&#039;&#039; (Within South Horn) || 20 || N/A || 48 || 30 min + extensions&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Knowledge Level==&lt;br /&gt;
Similar to [[Elemental Bonus|Elemental Level]] in {{questlink|field-ops|The Forbidden Land, Eureka}}, players have a separate leveling system in Occult Crescent, which is represented by &#039;&#039;&#039;Knowledge Level&#039;&#039;&#039;. The difference between the player&#039;s and enemy&#039;s Knowledge Level will greatly affect damage dealt and received by regular (chainable) enemies.&lt;br /&gt;
&lt;br /&gt;
Upon reaching knowledge level 5, players will lose knowledge experience points if they are incapacitated and return to camp without being resurrected. Losing too much experience will result in a demotion in knowledge level.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Knowledge Level !! EXP to Next !! Knowledge Level !! EXP to Next &lt;br /&gt;
|-&lt;br /&gt;
| 1 || 100 || 11 || 58,640&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 600 || 12 || 66,750&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 2,800 || 13 || 77,500&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8,000 || 14 || 89,000&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15,500 || 15 || 103,160&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 25,000 || 16 || 118,200&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 30,800 || 17 || 136,200&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 37,000 || 18 || 155,400&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 43,740 || 19 || 177,800&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 50,940 || 20 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Total&#039;&#039;&#039; || colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;1,197,130&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phantom Jobs==&lt;br /&gt;
{{main|Phantom Job}}&lt;br /&gt;
Players may equip secondary jobs known as &#039;&#039;&#039;Phantom Jobs&#039;&#039;&#039; to gain access to additional actions and traits. Any phantom job may be equipped by any regular job, although some phantom jobs synergize better with certain roles. This system replaces the [[Logos Actions]] and [[Lost Actions]] in previous field operation series.&lt;br /&gt;
&lt;br /&gt;
Phantom jobs can also be leveled up separately to unlock additional actions and traits. Up to 5 phantom job actions can be assigned on the Duty Action bar, although a newly-added scroll button allows players to cycle through the currently active phantom job action to prevent button bloat.&lt;br /&gt;
&lt;br /&gt;
There are initially 13 phantom jobs available, including the default {{phantom job|freelancer|name=y}}. After freelancer, the first 3 jobs are unlocked through a starting quest, while the others are unlocked through exploring and progressing through Occult Crescent.&lt;br /&gt;
&lt;br /&gt;
==Battles==&lt;br /&gt;
Higher-level enemies relative to the player&#039;s knowledge level are harder to defeat. However, defeating high-level enemies with a double crescent symbol will initiate an EXP chain, giving enhanced EXP and rewards. &lt;br /&gt;
&lt;br /&gt;
===Parties===&lt;br /&gt;
If all members of a party are within 3 knowledge levels of each others, it will be classified as a &amp;quot;Balanced Party&amp;quot; and be eligible for EXP chains. If any players are more than 4 levels apart, the high-leveled players may sync down their knowledge level to become a balanced party. &lt;br /&gt;
&lt;br /&gt;
===FATEs===&lt;br /&gt;
{{main|Occult Crescent FATEs}}&lt;br /&gt;
FATEs will spawn at certain areas on the map and can be challenged by any number of players. Players may join a FATE that has already started.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FATEs and Critical Encounters are agnostic to knowledge level.&#039;&#039;&#039; Players at any knowledge level may participate in them, and it is not necessary to have a Balanced Party to receive rewards. Players should avoid syncing down their knowledge level when participating in a FATE or traveling to a FATE/Critical Encounter as this will make them more vulnerable to high-level enemies that are nearby the FATE area or en route to the FATE/Critical Encounter.&lt;br /&gt;
&lt;br /&gt;
===Critical Encounters===&lt;br /&gt;
&#039;&#039;&#039;Critical Encounters (CEs)&#039;&#039;&#039; are large-scale boss encounters, similar to Notorious Monsters in Eureka and Critical Engagements in Bozja. There is no limit to the number of players that may participate in one (aside from the 72-player instance limit).&lt;br /&gt;
&lt;br /&gt;
When a Critical Encounter is about to spawn, it will be displayed on the map and a blue AoE telegraph will appear on its spawn location. Players who wish to participate must travel to inside the AoE before the timer expires, after which the arena will enclose and the encounter will begin. This system is designed to alleviate &amp;quot;early pulls&amp;quot; in Eureka but will still require players to travel to the spawn location instead of queuing from anywhere as in Bozjan Critical Engagements.&lt;br /&gt;
&lt;br /&gt;
==Treasure Coffers==&lt;br /&gt;
Personal treasure coffers spawn in Occult Crescent field zones, which can be claimed individually.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wooden coffers contain one item while silver coffers contain three.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Loot Table&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Wooden Coffer !! Silver Coffer&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Oracle Job Shard}} || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Aurelia Polyp}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Bacon Bits}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Black Hayate}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Clionid Larva}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Forgiven Hate}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Koala Joey}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Mameshiba}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Meerkat}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Mystic Weapon}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Optimus Omicron}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Prince Lunatender}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Salt &amp;amp; Pepper Seal}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Sharksucker-class Insubmersible}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Tiny Echevore}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|White Whittret}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Elvaan}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Fafnir}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Shinryu}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Ballroom Etiquette - Good Will Seeking}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Modern Aesthetics - Early to Rise}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Modern Aesthetics - Fulsome Forelocks}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Modern Aesthetics - Wind Caller}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Rectangular Glasses}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Simple Spectacles}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Garden Relics Orchestrion Roll}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Garden Ruins Orchestrion Roll}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Deinonychus Horn}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Eldthurs Horn}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Eurekan Petrel Horn}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Petalodus Whistle}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Construct 14 Identification Key}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Gabriel α Identification Key}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Gabriel Mark III Identification Key}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Mechanical Till}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Stove}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Teapot}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Stone Partition}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Cerulean Crystal Boule}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Golden Crystal Boule}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Horizontal Neon Wall Light}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Clear Demimateria II}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Battledance Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Battledance Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Heavens&#039; Eye Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Heavens&#039; Eye Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Piety Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Piety Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quickarm Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quickarm Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quicktongue Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quicktongue Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Aim Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Aim Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Might Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Might Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Red Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Green Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Jet Black Dye}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pastel Blue Dye}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pastel Purple Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pure White Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Aetherspun Gold}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Adventuring Sweater}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Dress Shoes}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Hat}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Dalmascan Draped Bottoms}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Pagos Bolero}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Gloves}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quaintrelle&#039;s Dress Shoes}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rain Hood}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rebel Coat}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Trousers}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Skirt}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Summer Indigo Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Thavnairian Wool Autumn Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Urban Coat}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Urban Boots}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Whisperfine Woolen Shorts}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Whisperfine Woolen Boots}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Esoteric Gold Piece}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Fortune Carrot}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magicked Prism (Ribbons)}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magicked Prism (Loporrit Head)}} || O || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic Pots==&lt;br /&gt;
Rescue Magic Pots from monsters in certain FATEs and offer them an Elixir, who will then guide players to treasure. This appears to be a similar concept as the bunny FATEs in Eureka.&lt;br /&gt;
&lt;br /&gt;
==Currencies==&lt;br /&gt;
Players may have up to 9,999 of each currency, which do not take up space in the regular inventory. Their current amounts are displayed in the Occult Crescent UI.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Silver Pieces===&lt;br /&gt;
{{main|Enlightenment Silver Piece}}&lt;br /&gt;
Primarily acquired from FATEs and critical encounters.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Gold Pieces===&lt;br /&gt;
{{main|Enlightenment Gold Piece}}&lt;br /&gt;
Primarily acquired from defeating monsters in the wild.&lt;br /&gt;
&lt;br /&gt;
==Occult Record==&lt;br /&gt;
{{main|Occult Record}}&lt;br /&gt;
Players can collect lore entries on various Occult Crescent-related topics, similar to the [[Field Records]] in Bozja.&lt;br /&gt;
&lt;br /&gt;
==Release Schedule==&lt;br /&gt;
*[[Patch 7.2|7.25]]: First field instance ({{questlink|oc|Occult Crescent: South Horn}}), 13 phantom jobs, 48-player raid ({{questlink|oc|Forked Tower: Blood}})&lt;br /&gt;
*[[Patch 7.4|7.4x]]: Additional phantom jobs added&lt;br /&gt;
*[[Patch 7.5|7.5x]]: Second field instance, second raid, additional phantom jobs added&amp;lt;ref&amp;gt;https://www.famitsu.com/article/202503/36244&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Occult Crescent1.jpg&lt;br /&gt;
Occult Crescent2.jpg&lt;br /&gt;
Occult Crescent3.jpg&lt;br /&gt;
Occult Crescent4.jpg&lt;br /&gt;
Occult Crescent5.jpg&lt;br /&gt;
Occult Crescent6.jpg&lt;br /&gt;
Occult Crescent7.jpg&lt;br /&gt;
Occult Crescent8.jpg&lt;br /&gt;
Occult Crescent KR.jpg&lt;br /&gt;
Occult Crescent LL85-1.jpg&lt;br /&gt;
Occult Crescent LL85-2.jpg&lt;br /&gt;
Occult Crescent LL85-3.jpg&lt;br /&gt;
Occult Crescent LL85-4.jpg&lt;br /&gt;
Occult Crescent LL85-5.jpg&lt;br /&gt;
Occult Crescent LL85-6.jpg&lt;br /&gt;
Occult Crescent LL85-7.jpg&lt;br /&gt;
Occult Crescent LL85-8.jpg&lt;br /&gt;
Occult Crescent LL85-9.jpg&lt;br /&gt;
Occult Crescent LL85-10.jpg&lt;br /&gt;
Occult Crescent LL85-11.jpg&lt;br /&gt;
Occult Crescent LL85-12.jpg&lt;br /&gt;
Occult Crescent LL85-13.jpg&lt;br /&gt;
Occult Crescent LL85-14.jpg&lt;br /&gt;
Occult Crescent LL85-15.jpg&lt;br /&gt;
Occult Crescent LL85-16.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The setting is inspired by the real-life [[wikipedia:Bermuda Triangle|Bermuda Triangle]].&lt;br /&gt;
*The name of the field operation was revealed in the 2024 Chinese Fan Festival. Previously, a concept art revealed at the 2024 Korean Fan Festival depicted sprite art of various &#039;&#039;Final Fantasy V&#039;&#039; jobs. &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|Field Operation}}&lt;br /&gt;
[[Category:Dawntrail content]]&lt;/div&gt;</summary>
		<author><name>Fya</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=946026</id>
		<title>Occult Crescent</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=946026"/>
		<updated>2025-05-28T23:36:01Z</updated>

		<summary type="html">&lt;p&gt;Fya: /* Treasure Coffers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quotation|Dawntrail Special Site|Even the most dauntless of sailors would sooner abandon ship than steer into Shades&#039; Triangle. Be not fooled by the lush and fertile island you spy on the horizon─men and vessels alike have been lost to its allure, never to be seen again. Yes, the wisest choice is to dismiss it as mere illusion. But of course, there are inevitably those who cannot resist the call of adventure.}}&lt;br /&gt;
&#039;&#039;&#039;Occult Crescent&#039;&#039;&#039; is a [[Field Operations]] series that was released starting in [[patch 7.25]] (May 27, 2025) of the &#039;&#039;[[Dawntrail]]&#039;&#039; expansion. It takes place on an island within the Shades&#039; Triangle near [[Tural]] and is designed to combine the most positively-received elements from both [[The Forbidden Land, Eureka]] and [[Save the Queen: Blades of Gunnhildr]] (Bozja).&lt;br /&gt;
&lt;br /&gt;
Players are able to equip and level up secondary jobs known as &#039;&#039;&#039;[[Phantom Jobs]]&#039;&#039;&#039;, giving access to additional actions and traits within the field operation. These jobs are directly based on Final Fantasy V jobs, including some that are existing FFXIV jobs (e.g. monk, bard) and others that were not suitable for implementation as a full job in FFXIV (e.g. chemist). However, this does not necessarily rule out the possibility that some jobs may receive a full implementation in the future.&amp;lt;ref&amp;gt;http://blog.livedoor.jp/umadori0726/archives/62106335.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Battle encounters in this field operation are inspired by those found in Bozja, including successive encounters in the open field with a small group of allies, and critical engagement-like boss encounters (called Critical Encounters) taking place within enclosed arenas. There is also be a high-end raid, {{questlink|oc|Forked Tower: Blood}} that allows up to 48 players to participate.&lt;br /&gt;
&lt;br /&gt;
Similar to previous field operations, the [[Relic Weapon]] series for Dawntrail (&#039;&#039;&#039;[[Phantom Weapons]]&#039;&#039;&#039;) are tied to Occult Crescent activities, although players can also be able to progress their weapons via existing activities outside of the field operation.&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
{{See also|Occult Crescent Quests}}&lt;br /&gt;
To begin unlocking Occult Crescent, players must complete the quest {{questlink|feature|One Last Hurrah}} which requires completion of {{questlink|main|Dawntrail (Quest)}} and be level 100 Disciple of War or Magic. The first zone is unlocked by completing {{questlink|feature|Unfamiliar Territory}} in this quest chain.&lt;br /&gt;
&lt;br /&gt;
==Item Level Sync==&lt;br /&gt;
Occult Crescent zones have an [[item level]] sync of 700, meaning that IL 700 [[Neo Kingdom Weapons]], [[Neo Kingdom Armor]], and [[Neo Kingdom Accessories]] melded with certain [[materia]] are tentatively the best-in-slot starting gear, although there are some exceptions. Neo Kingdom gear can be purchased from [[Ryubool Ja]] in [[Tuliyollal]] (X:13.9 Y:13.5) for {{sack of nuts}} [[Sacks of Nuts]]. Using higher item level gear will cause materia melds to be ignored due to item level sync calculations, resulting in lower damage.&lt;br /&gt;
&lt;br /&gt;
Starting gear sets for each job are provided [https://xivfo.com/oc/Pre_BiS here]. It is not necessary to go out of the way to farm this gear, as the damage difference compared to syncing down higher item level gear is fairly marginal.&lt;br /&gt;
&lt;br /&gt;
==Zones==&lt;br /&gt;
As of patch 7.25, Occult Crescent consists of one field zone and one 48-player high-end raid within the zone.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty&lt;br /&gt;
!Knowledge Level&lt;br /&gt;
!Enemy Knowledge Level(s)&lt;br /&gt;
!Player Limit&lt;br /&gt;
!Time Limit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Occult Crescent: South Horn}}&#039;&#039;&#039; || 1 || 1—28 || 72 || 180 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Forked Tower}}&#039;&#039;&#039; (Within South Horn) || 20 || N/A || 48 || 30 min + extensions&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Knowledge Level==&lt;br /&gt;
Similar to [[Elemental Bonus|Elemental Level]] in {{questlink|field-ops|The Forbidden Land, Eureka}}, players have a separate leveling system in Occult Crescent, which is represented by &#039;&#039;&#039;Knowledge Level&#039;&#039;&#039;. The difference between the player&#039;s and enemy&#039;s Knowledge Level will greatly affect damage dealt and received by regular (chainable) enemies.&lt;br /&gt;
&lt;br /&gt;
Upon reaching knowledge level 5, players will lose knowledge experience points if they are incapacitated and return to camp without being resurrected. Losing too much experience will result in a demotion in knowledge level.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Knowledge Level !! EXP to Next !! Knowledge Level !! EXP to Next &lt;br /&gt;
|-&lt;br /&gt;
| 1 || 100 || 11 || 58,640&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 600 || 12 || 66,750&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 2,800 || 13 || 77,500&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8,000 || 14 || 89,000&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15,500 || 15 || 103,160&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 25,000 || 16 || 118,200&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 30,800 || 17 || 136,200&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 37,000 || 18 || 155,400&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 43,740 || 19 || 177,800&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 50,940 || 20 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Total&#039;&#039;&#039; || colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;1,197,130&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phantom Jobs==&lt;br /&gt;
{{main|Phantom Job}}&lt;br /&gt;
Players may equip secondary jobs known as &#039;&#039;&#039;Phantom Jobs&#039;&#039;&#039; to gain access to additional actions and traits. Any phantom job may be equipped by any regular job, although some phantom jobs synergize better with certain roles. This system replaces the [[Logos Actions]] and [[Lost Actions]] in previous field operation series.&lt;br /&gt;
&lt;br /&gt;
Phantom jobs can also be leveled up separately to unlock additional actions and traits. Up to 5 phantom job actions can be assigned on the Duty Action bar, although a newly-added scroll button allows players to cycle through the currently active phantom job action to prevent button bloat.&lt;br /&gt;
&lt;br /&gt;
There are initially 13 phantom jobs available, including the default {{phantom job|freelancer|name=y}}. After freelancer, the first 3 jobs are unlocked through a starting quest, while the others are unlocked through exploring and progressing through Occult Crescent.&lt;br /&gt;
&lt;br /&gt;
==Battles==&lt;br /&gt;
Higher-level enemies relative to the player&#039;s knowledge level are harder to defeat. However, defeating high-level enemies with a double crescent symbol will initiate an EXP chain, giving enhanced EXP and rewards. &lt;br /&gt;
&lt;br /&gt;
===Parties===&lt;br /&gt;
If all members of a party are within 3 knowledge levels of each others, it will be classified as a &amp;quot;Balanced Party&amp;quot; and be eligible for EXP chains. If any players are more than 4 levels apart, the high-leveled players may sync down their knowledge level to become a balanced party. &lt;br /&gt;
&lt;br /&gt;
===FATEs===&lt;br /&gt;
{{main|Occult Crescent FATEs}}&lt;br /&gt;
FATEs will spawn at certain areas on the map and can be challenged by any number of players. Players may join a FATE that has already started.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FATEs and Critical Encounters are agnostic to knowledge level.&#039;&#039;&#039; Players at any knowledge level may participate in them, and it is not necessary to have a Balanced Party to receive rewards. Players should avoid syncing down their knowledge level when participating in a FATE or traveling to a FATE/Critical Encounter as this will make them more vulnerable to high-level enemies that are nearby the FATE area or en route to the FATE/Critical Encounter.&lt;br /&gt;
&lt;br /&gt;
===Critical Encounters===&lt;br /&gt;
&#039;&#039;&#039;Critical Encounters (CEs)&#039;&#039;&#039; are large-scale boss encounters, similar to Notorious Monsters in Eureka and Critical Engagements in Bozja. There is no limit to the number of players that may participate in one (aside from the 72-player instance limit).&lt;br /&gt;
&lt;br /&gt;
When a Critical Encounter is about to spawn, it will be displayed on the map and a blue AoE telegraph will appear on its spawn location. Players who wish to participate must travel to inside the AoE before the timer expires, after which the arena will enclose and the encounter will begin. This system is designed to alleviate &amp;quot;early pulls&amp;quot; in Eureka but will still require players to travel to the spawn location instead of queuing from anywhere as in Bozjan Critical Engagements.&lt;br /&gt;
&lt;br /&gt;
==Treasure Coffers==&lt;br /&gt;
Personal treasure coffers spawn in Occult Crescent field zones, which can be claimed individually.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wooden coffers contain one item while silver coffers contain three.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Loot Table&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Wooden Coffer !! Silver Coffer&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Oracle Job Shard}} || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Aurelia Polyp}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Bacon Bits}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Black Hayate}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Clionid Larva}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Forgiven Hate}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Koala Joey}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Mameshiba}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Meerkat}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Mystic Weapon}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Optimus Omicron}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Prince Lunatender}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Salt &amp;amp; Pepper Seal}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Sharksucker-class Insubmersible}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Tiny Echevore}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|White Whittret}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Elvaan}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Fafnir}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Shinryu}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Ballroom Etiquette - Good Will Seeking}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Modern Aesthetics - Early to Rise}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Modern Aesthetics - Fulsome Forelocks}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Modern Aesthetics - Wind Caller}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Rectangular Glasses}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Simple Spectacles}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Garden Relics Orchestrion Roll}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Garden Ruins Orchestrion Roll}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Deinonychus Horn}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Eldthurs Horn}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Eurekan Petrel Horn}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Petalodus Whistle}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Construct 14 Identification Key}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Gabriel α Identification Key}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Gabriel Mark III Identification Key}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Mechanical Till}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Stove}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Teapot}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Stone Partition}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Cerulean Crystal Boule}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Golden Crystal Boule}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Horizontal Neon Wall Light}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Clear Demimateria II}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Battledance Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Battledance Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Heavens&#039; Eye Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Heavens&#039; Eye Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Piety Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Piety Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quickarm Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quickarm Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quicktongue Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quicktongue Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Aim Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Aim Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Might Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Might Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Red Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Green Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Jet Black Dye}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pastel Blue Dye}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pastel Purple Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pure White Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Adventuring Sweater}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Dress Shoes}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Hat}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Pagos Bolero}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Gloves}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quaintrelle&#039;s Dress Shoes}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rain Hood}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rebel Coat}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Trousers}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Skirt}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Summer Indigo Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Thavnairian Wool Autumn Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Urban Coat}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Urban Boots}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Whisperfine Woolen Shorts}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Esoteric Gold Piece}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Fortune Carrot}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magicked Prism (Ribbons)}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magicked Prism (Loporrit Head)}} || O || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic Pots==&lt;br /&gt;
Rescue Magic Pots from monsters in certain FATEs and offer them an Elixir, who will then guide players to treasure. This appears to be a similar concept as the bunny FATEs in Eureka.&lt;br /&gt;
&lt;br /&gt;
==Currencies==&lt;br /&gt;
Players may have up to 9,999 of each currency, which do not take up space in the regular inventory. Their current amounts are displayed in the Occult Crescent UI.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Silver Pieces===&lt;br /&gt;
{{main|Enlightenment Silver Piece}}&lt;br /&gt;
Primarily acquired from FATEs and critical encounters.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Gold Pieces===&lt;br /&gt;
{{main|Enlightenment Gold Piece}}&lt;br /&gt;
Primarily acquired from defeating monsters in the wild.&lt;br /&gt;
&lt;br /&gt;
==Occult Record==&lt;br /&gt;
{{main|Occult Record}}&lt;br /&gt;
Players can collect lore entries on various Occult Crescent-related topics, similar to the [[Field Records]] in Bozja.&lt;br /&gt;
&lt;br /&gt;
==Release Schedule==&lt;br /&gt;
*[[Patch 7.2|7.25]]: First field instance ({{questlink|oc|Occult Crescent: South Horn}}), 13 phantom jobs, 48-player raid ({{questlink|oc|Forked Tower: Blood}})&lt;br /&gt;
*[[Patch 7.4|7.4x]]: Additional phantom jobs added&lt;br /&gt;
*[[Patch 7.5|7.5x]]: Second field instance, second raid, additional phantom jobs added&amp;lt;ref&amp;gt;https://www.famitsu.com/article/202503/36244&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Occult Crescent1.jpg&lt;br /&gt;
Occult Crescent2.jpg&lt;br /&gt;
Occult Crescent3.jpg&lt;br /&gt;
Occult Crescent4.jpg&lt;br /&gt;
Occult Crescent5.jpg&lt;br /&gt;
Occult Crescent6.jpg&lt;br /&gt;
Occult Crescent7.jpg&lt;br /&gt;
Occult Crescent8.jpg&lt;br /&gt;
Occult Crescent KR.jpg&lt;br /&gt;
Occult Crescent LL85-1.jpg&lt;br /&gt;
Occult Crescent LL85-2.jpg&lt;br /&gt;
Occult Crescent LL85-3.jpg&lt;br /&gt;
Occult Crescent LL85-4.jpg&lt;br /&gt;
Occult Crescent LL85-5.jpg&lt;br /&gt;
Occult Crescent LL85-6.jpg&lt;br /&gt;
Occult Crescent LL85-7.jpg&lt;br /&gt;
Occult Crescent LL85-8.jpg&lt;br /&gt;
Occult Crescent LL85-9.jpg&lt;br /&gt;
Occult Crescent LL85-10.jpg&lt;br /&gt;
Occult Crescent LL85-11.jpg&lt;br /&gt;
Occult Crescent LL85-12.jpg&lt;br /&gt;
Occult Crescent LL85-13.jpg&lt;br /&gt;
Occult Crescent LL85-14.jpg&lt;br /&gt;
Occult Crescent LL85-15.jpg&lt;br /&gt;
Occult Crescent LL85-16.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The setting is inspired by the real-life [[wikipedia:Bermuda Triangle|Bermuda Triangle]].&lt;br /&gt;
*The name of the field operation was revealed in the 2024 Chinese Fan Festival. Previously, a concept art revealed at the 2024 Korean Fan Festival depicted sprite art of various &#039;&#039;Final Fantasy V&#039;&#039; jobs. &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|Field Operation}}&lt;br /&gt;
[[Category:Dawntrail content]]&lt;/div&gt;</summary>
		<author><name>Fya</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=946025</id>
		<title>Occult Crescent</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=946025"/>
		<updated>2025-05-28T23:16:00Z</updated>

		<summary type="html">&lt;p&gt;Fya: /* Treasure Coffers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quotation|Dawntrail Special Site|Even the most dauntless of sailors would sooner abandon ship than steer into Shades&#039; Triangle. Be not fooled by the lush and fertile island you spy on the horizon─men and vessels alike have been lost to its allure, never to be seen again. Yes, the wisest choice is to dismiss it as mere illusion. But of course, there are inevitably those who cannot resist the call of adventure.}}&lt;br /&gt;
&#039;&#039;&#039;Occult Crescent&#039;&#039;&#039; is a [[Field Operations]] series that was released starting in [[patch 7.25]] (May 27, 2025) of the &#039;&#039;[[Dawntrail]]&#039;&#039; expansion. It takes place on an island within the Shades&#039; Triangle near [[Tural]] and is designed to combine the most positively-received elements from both [[The Forbidden Land, Eureka]] and [[Save the Queen: Blades of Gunnhildr]] (Bozja).&lt;br /&gt;
&lt;br /&gt;
Players are able to equip and level up secondary jobs known as &#039;&#039;&#039;[[Phantom Jobs]]&#039;&#039;&#039;, giving access to additional actions and traits within the field operation. These jobs are directly based on Final Fantasy V jobs, including some that are existing FFXIV jobs (e.g. monk, bard) and others that were not suitable for implementation as a full job in FFXIV (e.g. chemist). However, this does not necessarily rule out the possibility that some jobs may receive a full implementation in the future.&amp;lt;ref&amp;gt;http://blog.livedoor.jp/umadori0726/archives/62106335.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Battle encounters in this field operation are inspired by those found in Bozja, including successive encounters in the open field with a small group of allies, and critical engagement-like boss encounters (called Critical Encounters) taking place within enclosed arenas. There is also be a high-end raid, {{questlink|oc|Forked Tower: Blood}} that allows up to 48 players to participate.&lt;br /&gt;
&lt;br /&gt;
Similar to previous field operations, the [[Relic Weapon]] series for Dawntrail (&#039;&#039;&#039;[[Phantom Weapons]]&#039;&#039;&#039;) are tied to Occult Crescent activities, although players can also be able to progress their weapons via existing activities outside of the field operation.&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
{{See also|Occult Crescent Quests}}&lt;br /&gt;
To begin unlocking Occult Crescent, players must complete the quest {{questlink|feature|One Last Hurrah}} which requires completion of {{questlink|main|Dawntrail (Quest)}} and be level 100 Disciple of War or Magic. The first zone is unlocked by completing {{questlink|feature|Unfamiliar Territory}} in this quest chain.&lt;br /&gt;
&lt;br /&gt;
==Item Level Sync==&lt;br /&gt;
Occult Crescent zones have an [[item level]] sync of 700, meaning that IL 700 [[Neo Kingdom Weapons]], [[Neo Kingdom Armor]], and [[Neo Kingdom Accessories]] melded with certain [[materia]] are tentatively the best-in-slot starting gear, although there are some exceptions. Neo Kingdom gear can be purchased from [[Ryubool Ja]] in [[Tuliyollal]] (X:13.9 Y:13.5) for {{sack of nuts}} [[Sacks of Nuts]]. Using higher item level gear will cause materia melds to be ignored due to item level sync calculations, resulting in lower damage.&lt;br /&gt;
&lt;br /&gt;
Starting gear sets for each job are provided [https://xivfo.com/oc/Pre_BiS here]. It is not necessary to go out of the way to farm this gear, as the damage difference compared to syncing down higher item level gear is fairly marginal.&lt;br /&gt;
&lt;br /&gt;
==Zones==&lt;br /&gt;
As of patch 7.25, Occult Crescent consists of one field zone and one 48-player high-end raid within the zone.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty&lt;br /&gt;
!Knowledge Level&lt;br /&gt;
!Enemy Knowledge Level(s)&lt;br /&gt;
!Player Limit&lt;br /&gt;
!Time Limit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Occult Crescent: South Horn}}&#039;&#039;&#039; || 1 || 1—28 || 72 || 180 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Forked Tower}}&#039;&#039;&#039; (Within South Horn) || 20 || N/A || 48 || 30 min + extensions&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Knowledge Level==&lt;br /&gt;
Similar to [[Elemental Bonus|Elemental Level]] in {{questlink|field-ops|The Forbidden Land, Eureka}}, players have a separate leveling system in Occult Crescent, which is represented by &#039;&#039;&#039;Knowledge Level&#039;&#039;&#039;. The difference between the player&#039;s and enemy&#039;s Knowledge Level will greatly affect damage dealt and received by regular (chainable) enemies.&lt;br /&gt;
&lt;br /&gt;
Upon reaching knowledge level 5, players will lose knowledge experience points if they are incapacitated and return to camp without being resurrected. Losing too much experience will result in a demotion in knowledge level.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Knowledge Level !! EXP to Next !! Knowledge Level !! EXP to Next &lt;br /&gt;
|-&lt;br /&gt;
| 1 || 100 || 11 || 58,640&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 600 || 12 || 66,750&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 2,800 || 13 || 77,500&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8,000 || 14 || 89,000&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15,500 || 15 || 103,160&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 25,000 || 16 || 118,200&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 30,800 || 17 || 136,200&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 37,000 || 18 || 155,400&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 43,740 || 19 || 177,800&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 50,940 || 20 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Total&#039;&#039;&#039; || colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;1,197,130&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phantom Jobs==&lt;br /&gt;
{{main|Phantom Job}}&lt;br /&gt;
Players may equip secondary jobs known as &#039;&#039;&#039;Phantom Jobs&#039;&#039;&#039; to gain access to additional actions and traits. Any phantom job may be equipped by any regular job, although some phantom jobs synergize better with certain roles. This system replaces the [[Logos Actions]] and [[Lost Actions]] in previous field operation series.&lt;br /&gt;
&lt;br /&gt;
Phantom jobs can also be leveled up separately to unlock additional actions and traits. Up to 5 phantom job actions can be assigned on the Duty Action bar, although a newly-added scroll button allows players to cycle through the currently active phantom job action to prevent button bloat.&lt;br /&gt;
&lt;br /&gt;
There are initially 13 phantom jobs available, including the default {{phantom job|freelancer|name=y}}. After freelancer, the first 3 jobs are unlocked through a starting quest, while the others are unlocked through exploring and progressing through Occult Crescent.&lt;br /&gt;
&lt;br /&gt;
==Battles==&lt;br /&gt;
Higher-level enemies relative to the player&#039;s knowledge level are harder to defeat. However, defeating high-level enemies with a double crescent symbol will initiate an EXP chain, giving enhanced EXP and rewards. &lt;br /&gt;
&lt;br /&gt;
===Parties===&lt;br /&gt;
If all members of a party are within 3 knowledge levels of each others, it will be classified as a &amp;quot;Balanced Party&amp;quot; and be eligible for EXP chains. If any players are more than 4 levels apart, the high-leveled players may sync down their knowledge level to become a balanced party. &lt;br /&gt;
&lt;br /&gt;
===FATEs===&lt;br /&gt;
{{main|Occult Crescent FATEs}}&lt;br /&gt;
FATEs will spawn at certain areas on the map and can be challenged by any number of players. Players may join a FATE that has already started.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FATEs and Critical Encounters are agnostic to knowledge level.&#039;&#039;&#039; Players at any knowledge level may participate in them, and it is not necessary to have a Balanced Party to receive rewards. Players should avoid syncing down their knowledge level when participating in a FATE or traveling to a FATE/Critical Encounter as this will make them more vulnerable to high-level enemies that are nearby the FATE area or en route to the FATE/Critical Encounter.&lt;br /&gt;
&lt;br /&gt;
===Critical Encounters===&lt;br /&gt;
&#039;&#039;&#039;Critical Encounters (CEs)&#039;&#039;&#039; are large-scale boss encounters, similar to Notorious Monsters in Eureka and Critical Engagements in Bozja. There is no limit to the number of players that may participate in one (aside from the 72-player instance limit).&lt;br /&gt;
&lt;br /&gt;
When a Critical Encounter is about to spawn, it will be displayed on the map and a blue AoE telegraph will appear on its spawn location. Players who wish to participate must travel to inside the AoE before the timer expires, after which the arena will enclose and the encounter will begin. This system is designed to alleviate &amp;quot;early pulls&amp;quot; in Eureka but will still require players to travel to the spawn location instead of queuing from anywhere as in Bozjan Critical Engagements.&lt;br /&gt;
&lt;br /&gt;
==Treasure Coffers==&lt;br /&gt;
Personal treasure coffers spawn in Occult Crescent field zones, which can be claimed individually.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wooden coffers contain one item while silver coffers contain three.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Loot Table&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Wooden Coffer !! Silver Coffer&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Oracle Job Shard}} || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Aurelia Polyp}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Bacon Bits}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Black Hayate}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Clionid Larva}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Forgiven Hate}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Koala Joey}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Mameshiba}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Meerkat}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Mystic Weapon}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Optimus Omicron}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Prince Lunatender}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Salt &amp;amp; Pepper Seal}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Sharksucker-class Insubmersible}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Tiny Echevore}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|White Whittret}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Elvaan}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Fafnir}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Shinryu}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Ballroom Etiquette - Good Will Seeking}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Modern Aesthetics - Early to Rise}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Modern Aesthetics - Fulsome Forelocks}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Modern Aesthetics - Wind Caller}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Rectangular Glasses}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Simple Spectacles}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Garden Relics Orchestrion Roll}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Garden Ruins Orchestrion Roll}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Deinonychus Horn}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Eldthurs Horn}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Eurekan Petrel Horn}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Petalodus Whistle}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Construct 14 Identification Key}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Gabriel α Identification Key}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Gabriel Mark III Identification Key}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Mechanical Till}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Stove}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Teapot}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Stone Partition}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Cerulean Crystal Boule}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Golden Crystal Boule}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Horizontal Neon Wall Light}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Clear Demimateria II}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Battledance Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Battledance Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Heavens&#039; Eye Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Heavens&#039; Eye Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Piety Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Piety Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quickarm Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quickarm Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quicktongue Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quicktongue Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Aim Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Aim Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Might Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Might Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Red Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Green Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Jet Black Dye}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pastel Blue Dye}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pastel Purple Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pure White Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Adventuring Sweater}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Dress Shoes}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Hat}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Pagos Bolero}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Gloves}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quaintrelle&#039;s Dress Shoes}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rain Hood}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rebel Coat}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Trousers}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Skirt}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Summer Indigo Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Thavnairian Wool Autumn Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Urban Coat}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Urban Boots}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Whisperfine Woolen Shorts}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Esoteric Gold Piece}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Fortune Carrot}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magicked Prism (Ribbons)}} || O || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic Pots==&lt;br /&gt;
Rescue Magic Pots from monsters in certain FATEs and offer them an Elixir, who will then guide players to treasure. This appears to be a similar concept as the bunny FATEs in Eureka.&lt;br /&gt;
&lt;br /&gt;
==Currencies==&lt;br /&gt;
Players may have up to 9,999 of each currency, which do not take up space in the regular inventory. Their current amounts are displayed in the Occult Crescent UI.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Silver Pieces===&lt;br /&gt;
{{main|Enlightenment Silver Piece}}&lt;br /&gt;
Primarily acquired from FATEs and critical encounters.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Gold Pieces===&lt;br /&gt;
{{main|Enlightenment Gold Piece}}&lt;br /&gt;
Primarily acquired from defeating monsters in the wild.&lt;br /&gt;
&lt;br /&gt;
==Occult Record==&lt;br /&gt;
{{main|Occult Record}}&lt;br /&gt;
Players can collect lore entries on various Occult Crescent-related topics, similar to the [[Field Records]] in Bozja.&lt;br /&gt;
&lt;br /&gt;
==Release Schedule==&lt;br /&gt;
*[[Patch 7.2|7.25]]: First field instance ({{questlink|oc|Occult Crescent: South Horn}}), 13 phantom jobs, 48-player raid ({{questlink|oc|Forked Tower: Blood}})&lt;br /&gt;
*[[Patch 7.4|7.4x]]: Additional phantom jobs added&lt;br /&gt;
*[[Patch 7.5|7.5x]]: Second field instance, second raid, additional phantom jobs added&amp;lt;ref&amp;gt;https://www.famitsu.com/article/202503/36244&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Occult Crescent1.jpg&lt;br /&gt;
Occult Crescent2.jpg&lt;br /&gt;
Occult Crescent3.jpg&lt;br /&gt;
Occult Crescent4.jpg&lt;br /&gt;
Occult Crescent5.jpg&lt;br /&gt;
Occult Crescent6.jpg&lt;br /&gt;
Occult Crescent7.jpg&lt;br /&gt;
Occult Crescent8.jpg&lt;br /&gt;
Occult Crescent KR.jpg&lt;br /&gt;
Occult Crescent LL85-1.jpg&lt;br /&gt;
Occult Crescent LL85-2.jpg&lt;br /&gt;
Occult Crescent LL85-3.jpg&lt;br /&gt;
Occult Crescent LL85-4.jpg&lt;br /&gt;
Occult Crescent LL85-5.jpg&lt;br /&gt;
Occult Crescent LL85-6.jpg&lt;br /&gt;
Occult Crescent LL85-7.jpg&lt;br /&gt;
Occult Crescent LL85-8.jpg&lt;br /&gt;
Occult Crescent LL85-9.jpg&lt;br /&gt;
Occult Crescent LL85-10.jpg&lt;br /&gt;
Occult Crescent LL85-11.jpg&lt;br /&gt;
Occult Crescent LL85-12.jpg&lt;br /&gt;
Occult Crescent LL85-13.jpg&lt;br /&gt;
Occult Crescent LL85-14.jpg&lt;br /&gt;
Occult Crescent LL85-15.jpg&lt;br /&gt;
Occult Crescent LL85-16.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The setting is inspired by the real-life [[wikipedia:Bermuda Triangle|Bermuda Triangle]].&lt;br /&gt;
*The name of the field operation was revealed in the 2024 Chinese Fan Festival. Previously, a concept art revealed at the 2024 Korean Fan Festival depicted sprite art of various &#039;&#039;Final Fantasy V&#039;&#039; jobs. &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|Field Operation}}&lt;br /&gt;
[[Category:Dawntrail content]]&lt;/div&gt;</summary>
		<author><name>Fya</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=946023</id>
		<title>Occult Crescent</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=946023"/>
		<updated>2025-05-28T23:11:30Z</updated>

		<summary type="html">&lt;p&gt;Fya: /* Treasure Coffers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quotation|Dawntrail Special Site|Even the most dauntless of sailors would sooner abandon ship than steer into Shades&#039; Triangle. Be not fooled by the lush and fertile island you spy on the horizon─men and vessels alike have been lost to its allure, never to be seen again. Yes, the wisest choice is to dismiss it as mere illusion. But of course, there are inevitably those who cannot resist the call of adventure.}}&lt;br /&gt;
&#039;&#039;&#039;Occult Crescent&#039;&#039;&#039; is a [[Field Operations]] series that was released starting in [[patch 7.25]] (May 27, 2025) of the &#039;&#039;[[Dawntrail]]&#039;&#039; expansion. It takes place on an island within the Shades&#039; Triangle near [[Tural]] and is designed to combine the most positively-received elements from both [[The Forbidden Land, Eureka]] and [[Save the Queen: Blades of Gunnhildr]] (Bozja).&lt;br /&gt;
&lt;br /&gt;
Players are able to equip and level up secondary jobs known as &#039;&#039;&#039;[[Phantom Jobs]]&#039;&#039;&#039;, giving access to additional actions and traits within the field operation. These jobs are directly based on Final Fantasy V jobs, including some that are existing FFXIV jobs (e.g. monk, bard) and others that were not suitable for implementation as a full job in FFXIV (e.g. chemist). However, this does not necessarily rule out the possibility that some jobs may receive a full implementation in the future.&amp;lt;ref&amp;gt;http://blog.livedoor.jp/umadori0726/archives/62106335.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Battle encounters in this field operation are inspired by those found in Bozja, including successive encounters in the open field with a small group of allies, and critical engagement-like boss encounters (called Critical Encounters) taking place within enclosed arenas. There is also be a high-end raid, {{questlink|oc|Forked Tower: Blood}} that allows up to 48 players to participate.&lt;br /&gt;
&lt;br /&gt;
Similar to previous field operations, the [[Relic Weapon]] series for Dawntrail (&#039;&#039;&#039;[[Phantom Weapons]]&#039;&#039;&#039;) are tied to Occult Crescent activities, although players can also be able to progress their weapons via existing activities outside of the field operation.&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
{{See also|Occult Crescent Quests}}&lt;br /&gt;
To begin unlocking Occult Crescent, players must complete the quest {{questlink|feature|One Last Hurrah}} which requires completion of {{questlink|main|Dawntrail (Quest)}} and be level 100 Disciple of War or Magic. The first zone is unlocked by completing {{questlink|feature|Unfamiliar Territory}} in this quest chain.&lt;br /&gt;
&lt;br /&gt;
==Item Level Sync==&lt;br /&gt;
Occult Crescent zones have an [[item level]] sync of 700, meaning that IL 700 [[Neo Kingdom Weapons]], [[Neo Kingdom Armor]], and [[Neo Kingdom Accessories]] melded with certain [[materia]] are tentatively the best-in-slot starting gear, although there are some exceptions. Neo Kingdom gear can be purchased from [[Ryubool Ja]] in [[Tuliyollal]] (X:13.9 Y:13.5) for {{sack of nuts}} [[Sacks of Nuts]]. Using higher item level gear will cause materia melds to be ignored due to item level sync calculations, resulting in lower damage.&lt;br /&gt;
&lt;br /&gt;
Starting gear sets for each job are provided [https://xivfo.com/oc/Pre_BiS here]. It is not necessary to go out of the way to farm this gear, as the damage difference compared to syncing down higher item level gear is fairly marginal.&lt;br /&gt;
&lt;br /&gt;
==Zones==&lt;br /&gt;
As of patch 7.25, Occult Crescent consists of one field zone and one 48-player high-end raid within the zone.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty&lt;br /&gt;
!Knowledge Level&lt;br /&gt;
!Enemy Knowledge Level(s)&lt;br /&gt;
!Player Limit&lt;br /&gt;
!Time Limit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Occult Crescent: South Horn}}&#039;&#039;&#039; || 1 || 1—28 || 72 || 180 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Forked Tower}}&#039;&#039;&#039; (Within South Horn) || 20 || N/A || 48 || 30 min + extensions&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Knowledge Level==&lt;br /&gt;
Similar to [[Elemental Bonus|Elemental Level]] in {{questlink|field-ops|The Forbidden Land, Eureka}}, players have a separate leveling system in Occult Crescent, which is represented by &#039;&#039;&#039;Knowledge Level&#039;&#039;&#039;. The difference between the player&#039;s and enemy&#039;s Knowledge Level will greatly affect damage dealt and received by regular (chainable) enemies.&lt;br /&gt;
&lt;br /&gt;
Upon reaching knowledge level 5, players will lose knowledge experience points if they are incapacitated and return to camp without being resurrected. Losing too much experience will result in a demotion in knowledge level.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Knowledge Level !! EXP to Next !! Knowledge Level !! EXP to Next &lt;br /&gt;
|-&lt;br /&gt;
| 1 || 100 || 11 || 58,640&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 600 || 12 || 66,750&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 2,800 || 13 || 77,500&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8,000 || 14 || 89,000&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15,500 || 15 || 103,160&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 25,000 || 16 || 118,200&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 30,800 || 17 || 136,200&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 37,000 || 18 || 155,400&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 43,740 || 19 || 177,800&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 50,940 || 20 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Total&#039;&#039;&#039; || colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;1,197,130&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phantom Jobs==&lt;br /&gt;
{{main|Phantom Job}}&lt;br /&gt;
Players may equip secondary jobs known as &#039;&#039;&#039;Phantom Jobs&#039;&#039;&#039; to gain access to additional actions and traits. Any phantom job may be equipped by any regular job, although some phantom jobs synergize better with certain roles. This system replaces the [[Logos Actions]] and [[Lost Actions]] in previous field operation series.&lt;br /&gt;
&lt;br /&gt;
Phantom jobs can also be leveled up separately to unlock additional actions and traits. Up to 5 phantom job actions can be assigned on the Duty Action bar, although a newly-added scroll button allows players to cycle through the currently active phantom job action to prevent button bloat.&lt;br /&gt;
&lt;br /&gt;
There are initially 13 phantom jobs available, including the default {{phantom job|freelancer|name=y}}. After freelancer, the first 3 jobs are unlocked through a starting quest, while the others are unlocked through exploring and progressing through Occult Crescent.&lt;br /&gt;
&lt;br /&gt;
==Battles==&lt;br /&gt;
Higher-level enemies relative to the player&#039;s knowledge level are harder to defeat. However, defeating high-level enemies with a double crescent symbol will initiate an EXP chain, giving enhanced EXP and rewards. &lt;br /&gt;
&lt;br /&gt;
===Parties===&lt;br /&gt;
If all members of a party are within 3 knowledge levels of each others, it will be classified as a &amp;quot;Balanced Party&amp;quot; and be eligible for EXP chains. If any players are more than 4 levels apart, the high-leveled players may sync down their knowledge level to become a balanced party. &lt;br /&gt;
&lt;br /&gt;
===FATEs===&lt;br /&gt;
{{main|Occult Crescent FATEs}}&lt;br /&gt;
FATEs will spawn at certain areas on the map and can be challenged by any number of players. Players may join a FATE that has already started.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FATEs and Critical Encounters are agnostic to knowledge level.&#039;&#039;&#039; Players at any knowledge level may participate in them, and it is not necessary to have a Balanced Party to receive rewards. Players should avoid syncing down their knowledge level when participating in a FATE or traveling to a FATE/Critical Encounter as this will make them more vulnerable to high-level enemies that are nearby the FATE area or en route to the FATE/Critical Encounter.&lt;br /&gt;
&lt;br /&gt;
===Critical Encounters===&lt;br /&gt;
&#039;&#039;&#039;Critical Encounters (CEs)&#039;&#039;&#039; are large-scale boss encounters, similar to Notorious Monsters in Eureka and Critical Engagements in Bozja. There is no limit to the number of players that may participate in one (aside from the 72-player instance limit).&lt;br /&gt;
&lt;br /&gt;
When a Critical Encounter is about to spawn, it will be displayed on the map and a blue AoE telegraph will appear on its spawn location. Players who wish to participate must travel to inside the AoE before the timer expires, after which the arena will enclose and the encounter will begin. This system is designed to alleviate &amp;quot;early pulls&amp;quot; in Eureka but will still require players to travel to the spawn location instead of queuing from anywhere as in Bozjan Critical Engagements.&lt;br /&gt;
&lt;br /&gt;
==Treasure Coffers==&lt;br /&gt;
Personal treasure coffers spawn in Occult Crescent field zones, which can be claimed individually.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wooden coffers contain one item while silver coffers contain three.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Loot Table&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Wooden Coffer !! Silver Coffer&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Oracle Job Shard}} || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Aurelia Polyp}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Bacon Bits}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Black Hayate}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Clionid Larva}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Forgiven Hate}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Koala Joey}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Mameshiba}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Meerkat}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Mystic Weapon}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Optimus Omicron}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Salt &amp;amp; Pepper Seal}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Sharksucker-class Insubmersible}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Tiny Echevore}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|White Whittret}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Elvaan}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Fafnir}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Shinryu}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Ballroom Etiquette - Good Will Seeking}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Modern Aesthetics - Early to Rise}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Modern Aesthetics - Fulsome Forelocks}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Modern Aesthetics - Wind Caller}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Rectangular Glasses}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Simple Spectacles}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Garden Relics Orchestrion Roll}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Garden Ruins Orchestrion Roll}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Deinonychus Horn}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Eldthurs Horn}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Eurekan Petrel Horn}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Petalodus Whistle}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Construct 14 Identification Key}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Gabriel α Identification Key}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Gabriel Mark III Identification Key}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Mechanical Till}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Stove}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Teapot}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Stone Partition}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Cerulean Crystal Boule}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Golden Crystal Boule}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Horizontal Neon Wall Light}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Clear Demimateria II}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Battledance Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Battledance Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Heavens&#039; Eye Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Heavens&#039; Eye Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Piety Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Piety Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quickarm Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quickarm Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quicktongue Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quicktongue Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Aim Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Aim Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Might Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Might Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Red Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Jet Black Dye}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pastel Blue Dye}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pastel Purple Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pure White Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Adventuring Sweater}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Dress Shoes}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Hat}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Pagos Bolero}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Gloves}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quaintrelle&#039;s Dress Shoes}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rain Hood}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rebel Coat}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Skirt}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Summer Indigo Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Thavnairian Wool Autumn Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Urban Coat}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Urban Boots}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Whisperfine Woolen Shorts}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Esoteric Gold Piece}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Fortune Carrot}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magicked Prism (Ribbons)}} || O || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic Pots==&lt;br /&gt;
Rescue Magic Pots from monsters in certain FATEs and offer them an Elixir, who will then guide players to treasure. This appears to be a similar concept as the bunny FATEs in Eureka.&lt;br /&gt;
&lt;br /&gt;
==Currencies==&lt;br /&gt;
Players may have up to 9,999 of each currency, which do not take up space in the regular inventory. Their current amounts are displayed in the Occult Crescent UI.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Silver Pieces===&lt;br /&gt;
{{main|Enlightenment Silver Piece}}&lt;br /&gt;
Primarily acquired from FATEs and critical encounters.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Gold Pieces===&lt;br /&gt;
{{main|Enlightenment Gold Piece}}&lt;br /&gt;
Primarily acquired from defeating monsters in the wild.&lt;br /&gt;
&lt;br /&gt;
==Occult Record==&lt;br /&gt;
{{main|Occult Record}}&lt;br /&gt;
Players can collect lore entries on various Occult Crescent-related topics, similar to the [[Field Records]] in Bozja.&lt;br /&gt;
&lt;br /&gt;
==Release Schedule==&lt;br /&gt;
*[[Patch 7.2|7.25]]: First field instance ({{questlink|oc|Occult Crescent: South Horn}}), 13 phantom jobs, 48-player raid ({{questlink|oc|Forked Tower: Blood}})&lt;br /&gt;
*[[Patch 7.4|7.4x]]: Additional phantom jobs added&lt;br /&gt;
*[[Patch 7.5|7.5x]]: Second field instance, second raid, additional phantom jobs added&amp;lt;ref&amp;gt;https://www.famitsu.com/article/202503/36244&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Occult Crescent1.jpg&lt;br /&gt;
Occult Crescent2.jpg&lt;br /&gt;
Occult Crescent3.jpg&lt;br /&gt;
Occult Crescent4.jpg&lt;br /&gt;
Occult Crescent5.jpg&lt;br /&gt;
Occult Crescent6.jpg&lt;br /&gt;
Occult Crescent7.jpg&lt;br /&gt;
Occult Crescent8.jpg&lt;br /&gt;
Occult Crescent KR.jpg&lt;br /&gt;
Occult Crescent LL85-1.jpg&lt;br /&gt;
Occult Crescent LL85-2.jpg&lt;br /&gt;
Occult Crescent LL85-3.jpg&lt;br /&gt;
Occult Crescent LL85-4.jpg&lt;br /&gt;
Occult Crescent LL85-5.jpg&lt;br /&gt;
Occult Crescent LL85-6.jpg&lt;br /&gt;
Occult Crescent LL85-7.jpg&lt;br /&gt;
Occult Crescent LL85-8.jpg&lt;br /&gt;
Occult Crescent LL85-9.jpg&lt;br /&gt;
Occult Crescent LL85-10.jpg&lt;br /&gt;
Occult Crescent LL85-11.jpg&lt;br /&gt;
Occult Crescent LL85-12.jpg&lt;br /&gt;
Occult Crescent LL85-13.jpg&lt;br /&gt;
Occult Crescent LL85-14.jpg&lt;br /&gt;
Occult Crescent LL85-15.jpg&lt;br /&gt;
Occult Crescent LL85-16.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The setting is inspired by the real-life [[wikipedia:Bermuda Triangle|Bermuda Triangle]].&lt;br /&gt;
*The name of the field operation was revealed in the 2024 Chinese Fan Festival. Previously, a concept art revealed at the 2024 Korean Fan Festival depicted sprite art of various &#039;&#039;Final Fantasy V&#039;&#039; jobs. &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|Field Operation}}&lt;br /&gt;
[[Category:Dawntrail content]]&lt;/div&gt;</summary>
		<author><name>Fya</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=946022</id>
		<title>Occult Crescent</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=946022"/>
		<updated>2025-05-28T23:10:14Z</updated>

		<summary type="html">&lt;p&gt;Fya: /* Treasure Coffers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quotation|Dawntrail Special Site|Even the most dauntless of sailors would sooner abandon ship than steer into Shades&#039; Triangle. Be not fooled by the lush and fertile island you spy on the horizon─men and vessels alike have been lost to its allure, never to be seen again. Yes, the wisest choice is to dismiss it as mere illusion. But of course, there are inevitably those who cannot resist the call of adventure.}}&lt;br /&gt;
&#039;&#039;&#039;Occult Crescent&#039;&#039;&#039; is a [[Field Operations]] series that was released starting in [[patch 7.25]] (May 27, 2025) of the &#039;&#039;[[Dawntrail]]&#039;&#039; expansion. It takes place on an island within the Shades&#039; Triangle near [[Tural]] and is designed to combine the most positively-received elements from both [[The Forbidden Land, Eureka]] and [[Save the Queen: Blades of Gunnhildr]] (Bozja).&lt;br /&gt;
&lt;br /&gt;
Players are able to equip and level up secondary jobs known as &#039;&#039;&#039;[[Phantom Jobs]]&#039;&#039;&#039;, giving access to additional actions and traits within the field operation. These jobs are directly based on Final Fantasy V jobs, including some that are existing FFXIV jobs (e.g. monk, bard) and others that were not suitable for implementation as a full job in FFXIV (e.g. chemist). However, this does not necessarily rule out the possibility that some jobs may receive a full implementation in the future.&amp;lt;ref&amp;gt;http://blog.livedoor.jp/umadori0726/archives/62106335.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Battle encounters in this field operation are inspired by those found in Bozja, including successive encounters in the open field with a small group of allies, and critical engagement-like boss encounters (called Critical Encounters) taking place within enclosed arenas. There is also be a high-end raid, {{questlink|oc|Forked Tower: Blood}} that allows up to 48 players to participate.&lt;br /&gt;
&lt;br /&gt;
Similar to previous field operations, the [[Relic Weapon]] series for Dawntrail (&#039;&#039;&#039;[[Phantom Weapons]]&#039;&#039;&#039;) are tied to Occult Crescent activities, although players can also be able to progress their weapons via existing activities outside of the field operation.&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
{{See also|Occult Crescent Quests}}&lt;br /&gt;
To begin unlocking Occult Crescent, players must complete the quest {{questlink|feature|One Last Hurrah}} which requires completion of {{questlink|main|Dawntrail (Quest)}} and be level 100 Disciple of War or Magic. The first zone is unlocked by completing {{questlink|feature|Unfamiliar Territory}} in this quest chain.&lt;br /&gt;
&lt;br /&gt;
==Item Level Sync==&lt;br /&gt;
Occult Crescent zones have an [[item level]] sync of 700, meaning that IL 700 [[Neo Kingdom Weapons]], [[Neo Kingdom Armor]], and [[Neo Kingdom Accessories]] melded with certain [[materia]] are tentatively the best-in-slot starting gear, although there are some exceptions. Neo Kingdom gear can be purchased from [[Ryubool Ja]] in [[Tuliyollal]] (X:13.9 Y:13.5) for {{sack of nuts}} [[Sacks of Nuts]]. Using higher item level gear will cause materia melds to be ignored due to item level sync calculations, resulting in lower damage.&lt;br /&gt;
&lt;br /&gt;
Starting gear sets for each job are provided [https://xivfo.com/oc/Pre_BiS here]. It is not necessary to go out of the way to farm this gear, as the damage difference compared to syncing down higher item level gear is fairly marginal.&lt;br /&gt;
&lt;br /&gt;
==Zones==&lt;br /&gt;
As of patch 7.25, Occult Crescent consists of one field zone and one 48-player high-end raid within the zone.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty&lt;br /&gt;
!Knowledge Level&lt;br /&gt;
!Enemy Knowledge Level(s)&lt;br /&gt;
!Player Limit&lt;br /&gt;
!Time Limit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Occult Crescent: South Horn}}&#039;&#039;&#039; || 1 || 1—28 || 72 || 180 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Forked Tower}}&#039;&#039;&#039; (Within South Horn) || 20 || N/A || 48 || 30 min + extensions&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Knowledge Level==&lt;br /&gt;
Similar to [[Elemental Bonus|Elemental Level]] in {{questlink|field-ops|The Forbidden Land, Eureka}}, players have a separate leveling system in Occult Crescent, which is represented by &#039;&#039;&#039;Knowledge Level&#039;&#039;&#039;. The difference between the player&#039;s and enemy&#039;s Knowledge Level will greatly affect damage dealt and received by regular (chainable) enemies.&lt;br /&gt;
&lt;br /&gt;
Upon reaching knowledge level 5, players will lose knowledge experience points if they are incapacitated and return to camp without being resurrected. Losing too much experience will result in a demotion in knowledge level.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Knowledge Level !! EXP to Next !! Knowledge Level !! EXP to Next &lt;br /&gt;
|-&lt;br /&gt;
| 1 || 100 || 11 || 58,640&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 600 || 12 || 66,750&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 2,800 || 13 || 77,500&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8,000 || 14 || 89,000&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15,500 || 15 || 103,160&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 25,000 || 16 || 118,200&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 30,800 || 17 || 136,200&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 37,000 || 18 || 155,400&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 43,740 || 19 || 177,800&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 50,940 || 20 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Total&#039;&#039;&#039; || colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;1,197,130&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phantom Jobs==&lt;br /&gt;
{{main|Phantom Job}}&lt;br /&gt;
Players may equip secondary jobs known as &#039;&#039;&#039;Phantom Jobs&#039;&#039;&#039; to gain access to additional actions and traits. Any phantom job may be equipped by any regular job, although some phantom jobs synergize better with certain roles. This system replaces the [[Logos Actions]] and [[Lost Actions]] in previous field operation series.&lt;br /&gt;
&lt;br /&gt;
Phantom jobs can also be leveled up separately to unlock additional actions and traits. Up to 5 phantom job actions can be assigned on the Duty Action bar, although a newly-added scroll button allows players to cycle through the currently active phantom job action to prevent button bloat.&lt;br /&gt;
&lt;br /&gt;
There are initially 13 phantom jobs available, including the default {{phantom job|freelancer|name=y}}. After freelancer, the first 3 jobs are unlocked through a starting quest, while the others are unlocked through exploring and progressing through Occult Crescent.&lt;br /&gt;
&lt;br /&gt;
==Battles==&lt;br /&gt;
Higher-level enemies relative to the player&#039;s knowledge level are harder to defeat. However, defeating high-level enemies with a double crescent symbol will initiate an EXP chain, giving enhanced EXP and rewards. &lt;br /&gt;
&lt;br /&gt;
===Parties===&lt;br /&gt;
If all members of a party are within 3 knowledge levels of each others, it will be classified as a &amp;quot;Balanced Party&amp;quot; and be eligible for EXP chains. If any players are more than 4 levels apart, the high-leveled players may sync down their knowledge level to become a balanced party. &lt;br /&gt;
&lt;br /&gt;
===FATEs===&lt;br /&gt;
{{main|Occult Crescent FATEs}}&lt;br /&gt;
FATEs will spawn at certain areas on the map and can be challenged by any number of players. Players may join a FATE that has already started.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FATEs and Critical Encounters are agnostic to knowledge level.&#039;&#039;&#039; Players at any knowledge level may participate in them, and it is not necessary to have a Balanced Party to receive rewards. Players should avoid syncing down their knowledge level when participating in a FATE or traveling to a FATE/Critical Encounter as this will make them more vulnerable to high-level enemies that are nearby the FATE area or en route to the FATE/Critical Encounter.&lt;br /&gt;
&lt;br /&gt;
===Critical Encounters===&lt;br /&gt;
&#039;&#039;&#039;Critical Encounters (CEs)&#039;&#039;&#039; are large-scale boss encounters, similar to Notorious Monsters in Eureka and Critical Engagements in Bozja. There is no limit to the number of players that may participate in one (aside from the 72-player instance limit).&lt;br /&gt;
&lt;br /&gt;
When a Critical Encounter is about to spawn, it will be displayed on the map and a blue AoE telegraph will appear on its spawn location. Players who wish to participate must travel to inside the AoE before the timer expires, after which the arena will enclose and the encounter will begin. This system is designed to alleviate &amp;quot;early pulls&amp;quot; in Eureka but will still require players to travel to the spawn location instead of queuing from anywhere as in Bozjan Critical Engagements.&lt;br /&gt;
&lt;br /&gt;
==Treasure Coffers==&lt;br /&gt;
Personal treasure coffers spawn in Occult Crescent field zones, which can be claimed individually.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wooden coffers contain one item while silver coffers contain three.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Loot Table&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Wooden Coffer !! Silver Coffer&lt;br /&gt;
|-&lt;br /&gt;
| [[Oracle_Job_Shard|Oracle Job Shard]]] || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Aurelia Polyp}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Bacon Bits}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Black Hayate}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Clionid Larva}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Forgiven Hate}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Koala Joey}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Mameshiba}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Meerkat}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Mystic Weapon}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Optimus Omicron}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Salt &amp;amp; Pepper Seal}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Sharksucker-class Insubmersible}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Tiny Echevore}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|White Whittret}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Elvaan}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Fafnir}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Wind-up Shinryu}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Ballroom Etiquette - Good Will Seeking}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Modern Aesthetics - Early to Rise}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Modern Aesthetics - Fulsome Forelocks}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Modern Aesthetics - Wind Caller}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Rectangular Glasses}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|The Faces We Wear - Simple Spectacles}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Garden Relics Orchestrion Roll}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Garden Ruins Orchestrion Roll}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Deinonychus Horn}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Eldthurs Horn}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Eurekan Petrel Horn}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Petalodus Whistle}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Construct 14 Identification Key}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Gabriel α Identification Key}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Gabriel Mark III Identification Key}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Mechanical Till}} || O || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Stove}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Crystarium Teapot}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Stone Partition}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Cerulean Crystal Boule}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Golden Crystal Boule}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Horizontal Neon Wall Light}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Clear Demimateria II}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Battledance Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Battledance Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Heavens&#039; Eye Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Heavens&#039; Eye Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Piety Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Piety Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quickarm Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quickarm Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quicktongue Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quicktongue Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Aim Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Aim Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Might Materia XI}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Savage Might Materia XII}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Dark Red Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Jet Black Dye}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pastel Blue Dye}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pastel Purple Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|General-purpose Pure White Dye}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Adventuring Sweater}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Dress Shoes}} || O || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Boulevardier&#039;s Hat}} || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Pagos Bolero}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Pagos Gloves}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Quaintrelle&#039;s Dress Shoes}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rain Hood}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Rebel Coat}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Southern Seas Skirt}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Summer Indigo Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Thavnairian Wool Autumn Shirt}} || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Urban Coat}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Urban Boots}} || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Whisperfine Woolen Shorts}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Esoteric Gold Piece}} || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{contains|Fortune Carrot}} || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| {{contains|Magicked Prism (Ribbons)}} || O || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic Pots==&lt;br /&gt;
Rescue Magic Pots from monsters in certain FATEs and offer them an Elixir, who will then guide players to treasure. This appears to be a similar concept as the bunny FATEs in Eureka.&lt;br /&gt;
&lt;br /&gt;
==Currencies==&lt;br /&gt;
Players may have up to 9,999 of each currency, which do not take up space in the regular inventory. Their current amounts are displayed in the Occult Crescent UI.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Silver Pieces===&lt;br /&gt;
{{main|Enlightenment Silver Piece}}&lt;br /&gt;
Primarily acquired from FATEs and critical encounters.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Gold Pieces===&lt;br /&gt;
{{main|Enlightenment Gold Piece}}&lt;br /&gt;
Primarily acquired from defeating monsters in the wild.&lt;br /&gt;
&lt;br /&gt;
==Occult Record==&lt;br /&gt;
{{main|Occult Record}}&lt;br /&gt;
Players can collect lore entries on various Occult Crescent-related topics, similar to the [[Field Records]] in Bozja.&lt;br /&gt;
&lt;br /&gt;
==Release Schedule==&lt;br /&gt;
*[[Patch 7.2|7.25]]: First field instance ({{questlink|oc|Occult Crescent: South Horn}}), 13 phantom jobs, 48-player raid ({{questlink|oc|Forked Tower: Blood}})&lt;br /&gt;
*[[Patch 7.4|7.4x]]: Additional phantom jobs added&lt;br /&gt;
*[[Patch 7.5|7.5x]]: Second field instance, second raid, additional phantom jobs added&amp;lt;ref&amp;gt;https://www.famitsu.com/article/202503/36244&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Occult Crescent1.jpg&lt;br /&gt;
Occult Crescent2.jpg&lt;br /&gt;
Occult Crescent3.jpg&lt;br /&gt;
Occult Crescent4.jpg&lt;br /&gt;
Occult Crescent5.jpg&lt;br /&gt;
Occult Crescent6.jpg&lt;br /&gt;
Occult Crescent7.jpg&lt;br /&gt;
Occult Crescent8.jpg&lt;br /&gt;
Occult Crescent KR.jpg&lt;br /&gt;
Occult Crescent LL85-1.jpg&lt;br /&gt;
Occult Crescent LL85-2.jpg&lt;br /&gt;
Occult Crescent LL85-3.jpg&lt;br /&gt;
Occult Crescent LL85-4.jpg&lt;br /&gt;
Occult Crescent LL85-5.jpg&lt;br /&gt;
Occult Crescent LL85-6.jpg&lt;br /&gt;
Occult Crescent LL85-7.jpg&lt;br /&gt;
Occult Crescent LL85-8.jpg&lt;br /&gt;
Occult Crescent LL85-9.jpg&lt;br /&gt;
Occult Crescent LL85-10.jpg&lt;br /&gt;
Occult Crescent LL85-11.jpg&lt;br /&gt;
Occult Crescent LL85-12.jpg&lt;br /&gt;
Occult Crescent LL85-13.jpg&lt;br /&gt;
Occult Crescent LL85-14.jpg&lt;br /&gt;
Occult Crescent LL85-15.jpg&lt;br /&gt;
Occult Crescent LL85-16.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The setting is inspired by the real-life [[wikipedia:Bermuda Triangle|Bermuda Triangle]].&lt;br /&gt;
*The name of the field operation was revealed in the 2024 Chinese Fan Festival. Previously, a concept art revealed at the 2024 Korean Fan Festival depicted sprite art of various &#039;&#039;Final Fantasy V&#039;&#039; jobs. &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|Field Operation}}&lt;br /&gt;
[[Category:Dawntrail content]]&lt;/div&gt;</summary>
		<author><name>Fya</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=945562</id>
		<title>Occult Crescent</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=945562"/>
		<updated>2025-05-28T13:40:37Z</updated>

		<summary type="html">&lt;p&gt;Fya: /* Treasure Coffers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quotation|Dawntrail Special Site|Even the most dauntless of sailors would sooner abandon ship than steer into Shades&#039; Triangle. Be not fooled by the lush and fertile island you spy on the horizon─men and vessels alike have been lost to its allure, never to be seen again. Yes, the wisest choice is to dismiss it as mere illusion. But of course, there are inevitably those who cannot resist the call of adventure.}}&lt;br /&gt;
&#039;&#039;&#039;Occult Crescent&#039;&#039;&#039; is a [[Field Operations]] series that was released starting in [[patch 7.25]] (May 27, 2025) of the &#039;&#039;[[Dawntrail]]&#039;&#039; expansion. It takes place on an island within the Shades&#039; Triangle near [[Tural]] and is designed to combine the most positively-received elements from both [[The Forbidden Land, Eureka]] and [[Save the Queen: Blades of Gunnhildr]] (Bozja).&lt;br /&gt;
&lt;br /&gt;
Players can able to equip and level up secondary jobs known as &#039;&#039;&#039;[[Phantom Jobs]]&#039;&#039;&#039;, giving access to additional actions and traits within the field operation. These jobs are directly based on Final Fantasy V jobs, including some that are existing FFXIV jobs (e.g. monk, bard) and others that were not suitable for implementation as a full job in FFXIV (e.g. chemist). However, this does not necessarily rule out the possibility that some jobs may receive a full implementation in the future.&amp;lt;ref&amp;gt;http://blog.livedoor.jp/umadori0726/archives/62106335.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Battle encounters in this field operation are inspired by those found in Bozja, including successive encounters in the open field with a small group of allies, and critical engagement-like boss encounters (called Critical Encounters) taking place within enclosed arenas. There is also be a high-end raid, {{questlink|oc|Forked Tower: Blood}} that allows up to 48 players to participate.&lt;br /&gt;
&lt;br /&gt;
Similar to previous field operations, the [[Relic Weapon]] series for Dawntrail (&#039;&#039;&#039;[[Phantom Weapons]]&#039;&#039;&#039;) are tied to Occult Crescent activities, although players can also be able to progress their weapons via existing activities outside of the field operation.&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
To begin unlocking Occult Crescent, players must complete the quest {{questlink|feature|One Last Hurrah}} which requires completion of {{questlink|main|Dawntrail (Quest)}} and be level 100 Disciple of War or Magic. The first zone is unlocked by completing {{questlink|feature|Unfamiliar Territory}} in this quest chain.&lt;br /&gt;
&lt;br /&gt;
==Item Level Sync==&lt;br /&gt;
Occult Crescent zones have an [[item level]] sync of 700, meaning that IL 700 [[Neo Kingdom Weapons]], [[Neo Kingdom Armor]], and [[Neo Kingdom Accessories]] melded with certain [[materia]] are tentatively the best-in-slot starting gear, although there are some exceptions. Neo Kingdom gear can be purchased from [[Ryubool Ja]] in [[Tuliyollal]] (X:13.9 Y:13.5) for {{sack of nuts}} [[Sacks of Nuts]]. Using higher item level gear will cause materia melds to be ignored due to item level sync calculations, resulting in lower damage.&lt;br /&gt;
&lt;br /&gt;
Starting gear sets for each job are provided [https://xivfo.com/oc/Pre_BiS here]. It is not necessary to go out of the way to farm this gear, as the damage difference compared to syncing down higher item level gear is fairly marginal.&lt;br /&gt;
&lt;br /&gt;
==Zones==&lt;br /&gt;
As of patch 7.25, Occult Crescent consists of one field zone and one 48-player raid within the zone.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty&lt;br /&gt;
!Knowledge Level&lt;br /&gt;
!Enemy Knowledge Level(s)&lt;br /&gt;
!Player Limit&lt;br /&gt;
!Time Limit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Occult Crescent: South Horn}}&#039;&#039;&#039; || 1 || 1—28 || 72 || 180 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Forked Tower}}&#039;&#039;&#039; (Within South Horn) || 20 || ??? || 48 || ???&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Knowledge Level==&lt;br /&gt;
Similar to [[Elemental Bonus|Elemental Level]] in {{questlink|field-ops|The Forbidden Land, Eureka}}, players have a separate leveling system in Occult Crescent, which is represented by &#039;&#039;&#039;Knowledge Level&#039;&#039;&#039;. The difference between the player&#039;s and enemy&#039;s Knowledge Level will greatly affect damage dealt and received.&lt;br /&gt;
&lt;br /&gt;
Upon reaching knowledge level 5, players will lose knowledge experience points if they are incapacitated and return to camp without being resurrected. Losing too much experience will result in a demotion in knowledge level.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Knowledge Level !! EXP to Next !! Knowledge Level !! EXP to Next &lt;br /&gt;
|-&lt;br /&gt;
| 1 || 100 || 11 || 58,640&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 600 || 12 || 66,750&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 2,800 || 13 || 77,500&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8,000 || 14 || 89,000&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15,500 || 15 || 103,160&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 25,000 || 16 || 118,200&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 30,800 || 17 || 136,200&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 37,000 || 18 || 155,400&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 43,740 || 19 || 177,800&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 50,940 || 20 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Total&#039;&#039;&#039; || colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;1,197,130&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phantom Jobs==&lt;br /&gt;
{{main|Phantom Job}}&lt;br /&gt;
Players may equip secondary jobs known as &#039;&#039;&#039;Phantom Jobs&#039;&#039;&#039; to gain access to additional actions and traits. Any phantom job may be equipped by any regular job, although some phantom jobs synergize better with certain roles. This system replaces the [[Logos Actions]] and [[Lost Actions]] in previous field operation series.&lt;br /&gt;
&lt;br /&gt;
Phantom jobs can also be leveled up separately to unlock additional actions and traits. Up to 5 phantom job actions can be assigned on the Duty Action bar, although a newly-added scroll button allows players to cycle through the currently active phantom job action to prevent button bloat.&lt;br /&gt;
&lt;br /&gt;
There are initially 13 phantom jobs available, including the default {{phantom job|freelancer|name=y}}. After freelancer, the first 3 jobs are unlocked through a starting quest, while the others are unlocked through exploring and progressing through Occult Crescent.&lt;br /&gt;
&lt;br /&gt;
==Battles==&lt;br /&gt;
Higher-level enemies relative to the player&#039;s knowledge level are harder to defeat. However, defeating high-level enemies with a double crescent symbol will initiate an EXP chain, giving enhanced EXP and rewards. &lt;br /&gt;
&lt;br /&gt;
===FATEs===&lt;br /&gt;
{{main|Occult Crescent FATEs}}&lt;br /&gt;
FATEs will spawn at certain areas on the map and can be challenged by any number of players. Players may join a FATE that has already started.&lt;br /&gt;
&lt;br /&gt;
===Parties===&lt;br /&gt;
If all members of a party are within 3 knowledge levels of each others, it will be classified as a &amp;quot;Balanced Party&amp;quot; and be eligible for EXP chains. If any players are more than 4 levels apart, the high-leveled players may sync down their knowledge level to become a balanced party. &lt;br /&gt;
&lt;br /&gt;
===Critical Encounters===&lt;br /&gt;
&#039;&#039;&#039;Critical Encounters&#039;&#039;&#039; are large-scale boss encounters, similar to Notorious Monsters in Eureka and Critical Engagements in Bozja. There is no limit to the number of players that may participate in one (aside from the 72-player instance limit).&lt;br /&gt;
&lt;br /&gt;
When a Critical Encounter is about to spawn, it will be displayed on the map and a blue AoE telegraph will appear on its spawn location. Players who wish to participate must travel to inside the AoE before the timer expires, after which the arena will enclose and the encounter will begin. This system is designed to alleviate &amp;quot;early pulls&amp;quot; in Eureka but will still require players to travel to the spawn location instead of queuing from anywhere as in Bozjan Critical Engagements.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Treasure Coffers==&lt;br /&gt;
Personal treasure coffers can spawn in Occult Crescent field zones, which can be claimed individually.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wooden Coffer contains 1 Item from the List Below&amp;lt;br&amp;gt;&lt;br /&gt;
Silver Coffer Contains 3 Items from the List Below&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Loot Table&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Wooden Coffer !! Silver Coffer&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiny_Echevore|Tiny Echevore]] || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Bacon_Bits|Bacon Bits]] || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Salt_&amp;amp;_ Pepper_Seal|Salt &amp;amp; Pepper Seal]] || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystarium_Teapot|Crystarium Teapot]] || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Modern_Aesthetics_Fulsome_Forelocks|Modern Aesthetics Fulsome Forelocks]] || O || O&lt;br /&gt;
|-&lt;br /&gt;
| [[Modern Aesthetics - Early to Rise]] || O || O&lt;br /&gt;
|-&lt;br /&gt;
| [[Modern Aesthetics - Wind Caller]] || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| [[Ballroom_Etiquette_-_Good_Will_Seeking|Ballroom Etiquette - Good Will Seeking]] || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Cerulean_Crystal_Boule|Cerulean Crystal Boule]] || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Golden_Crystal_Boule|Golden Crystal Boule]] || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[White_Whittret|White Whittret]] || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Clear_Demimateria_II|Clear Demimateria II]] || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Battledance Materia XII|Battledance Materia XII]] || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Meerkat]] || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Mystic_Weapon|Mystic Weapon]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Clionid_Larva|Clionid Larva]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Quaintrelle&#039;s_Dress_Shoes|Quaintrelle&#039;s Dress Shoes]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[General-purpose_Dark_Red_Dye|General-purpose Dark Red Dye]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Construct_14_Identification_Key|Construct 14 identification key]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Gabriel_Mark_III_Identification_Key|Gabriel Mark III Identification Key]] || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| [[Forgiven_Hate|Forgiven Hate]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Pagos_Shirt|Pagos Shirt]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Koala_Joey|Koala Joey]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Horizontal Neon Wall Light]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Garden_Ruins_Orchestrion_Roll|Garden Ruins Orchestrion Roll]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Eldthurs_Horn|Eldthurs Horn]] || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| [[Optimus Omicron|Optimus Omicron]] || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[The Faces We Wear - Simple Spectacles|The Faces We Wear - Simple Spectacles]] || O || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic Pots==&lt;br /&gt;
Rescue Magic Pots from monsters in certain FATEs and offer them an Elixir, who will then guide players to treasure. This appears to be a similar concept as the bunny FATEs in Eureka.&lt;br /&gt;
&lt;br /&gt;
==Currencies==&lt;br /&gt;
Players may have up to 9,999 of each currency, which do not take up space in the regular inventory. Their current amounts are displayed in the Occult Crescent UI.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Silver Pieces===&lt;br /&gt;
{{main|Enlightenment Silver Piece}}&lt;br /&gt;
Primarily acquired from FATEs and critical encounters.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Gold Pieces===&lt;br /&gt;
{{main|Enlightenment Gold Piece}}&lt;br /&gt;
Primarily acquired from defeating monsters in the wild.&lt;br /&gt;
&lt;br /&gt;
==Occult Record==&lt;br /&gt;
{{main|Occult Record}}&lt;br /&gt;
Players can collect lore entries on various Occult Crescent-related topics, similar to the [[Field Records]] in Bozja.&lt;br /&gt;
&lt;br /&gt;
==Release Schedule==&lt;br /&gt;
*[[Patch 7.2|7.25]]: First field instance ({{questlink|oc|Occult Crescent: South Horn}}), 13 phantom jobs, 48-player raid ({{questlink|oc|Forked Tower: Blood}})&lt;br /&gt;
*[[Patch 7.4|7.4x]]: Additional phantom jobs added&lt;br /&gt;
*[[Patch 7.5|7.5x]]: Second field instance, second raid, additional phantom jobs added&amp;lt;ref&amp;gt;https://www.famitsu.com/article/202503/36244&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Occult Crescent1.jpg&lt;br /&gt;
Occult Crescent2.jpg&lt;br /&gt;
Occult Crescent3.jpg&lt;br /&gt;
Occult Crescent4.jpg&lt;br /&gt;
Occult Crescent5.jpg&lt;br /&gt;
Occult Crescent6.jpg&lt;br /&gt;
Occult Crescent7.jpg&lt;br /&gt;
Occult Crescent8.jpg&lt;br /&gt;
Occult Crescent KR.jpg&lt;br /&gt;
Occult Crescent LL85-1.jpg&lt;br /&gt;
Occult Crescent LL85-2.jpg&lt;br /&gt;
Occult Crescent LL85-3.jpg&lt;br /&gt;
Occult Crescent LL85-4.jpg&lt;br /&gt;
Occult Crescent LL85-5.jpg&lt;br /&gt;
Occult Crescent LL85-6.jpg&lt;br /&gt;
Occult Crescent LL85-7.jpg&lt;br /&gt;
Occult Crescent LL85-8.jpg&lt;br /&gt;
Occult Crescent LL85-9.jpg&lt;br /&gt;
Occult Crescent LL85-10.jpg&lt;br /&gt;
Occult Crescent LL85-11.jpg&lt;br /&gt;
Occult Crescent LL85-12.jpg&lt;br /&gt;
Occult Crescent LL85-13.jpg&lt;br /&gt;
Occult Crescent LL85-14.jpg&lt;br /&gt;
Occult Crescent LL85-15.jpg&lt;br /&gt;
Occult Crescent LL85-16.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The setting is inspired by the real-life [[wikipedia:Bermuda Triangle|Bermuda Triangle]].&lt;br /&gt;
*The name of the field operation was revealed in the 2024 Chinese Fan Festival. Previously, a concept art revealed at the 2024 Korean Fan Festival depicted sprite art of various &#039;&#039;Final Fantasy V&#039;&#039; jobs. &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|Field Operation}}&lt;br /&gt;
[[Category:Dawntrail content]]&lt;/div&gt;</summary>
		<author><name>Fya</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=945556</id>
		<title>Occult Crescent</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=945556"/>
		<updated>2025-05-28T13:01:52Z</updated>

		<summary type="html">&lt;p&gt;Fya: /* Treasure Coffers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quotation|Dawntrail Special Site|Even the most dauntless of sailors would sooner abandon ship than steer into Shades&#039; Triangle. Be not fooled by the lush and fertile island you spy on the horizon─men and vessels alike have been lost to its allure, never to be seen again. Yes, the wisest choice is to dismiss it as mere illusion. But of course, there are inevitably those who cannot resist the call of adventure.}}&lt;br /&gt;
&#039;&#039;&#039;Occult Crescent&#039;&#039;&#039; is a [[Field Operations]] series that was released starting in [[patch 7.25]] (May 27, 2025) of the &#039;&#039;[[Dawntrail]]&#039;&#039; expansion. It takes place on an island within the Shades&#039; Triangle near [[Tural]] and is designed to combine the most positively-received elements from both [[The Forbidden Land, Eureka]] and [[Save the Queen: Blades of Gunnhildr]] (Bozja).&lt;br /&gt;
&lt;br /&gt;
Players can able to equip and level up secondary jobs known as &#039;&#039;&#039;[[Phantom Jobs]]&#039;&#039;&#039;, giving access to additional actions and traits within the field operation. These jobs are directly based on Final Fantasy V jobs, including some that are existing FFXIV jobs (e.g. monk, bard) and others that were not suitable for implementation as a full job in FFXIV (e.g. chemist). However, this does not necessarily rule out the possibility that some jobs may receive a full implementation in the future.&amp;lt;ref&amp;gt;http://blog.livedoor.jp/umadori0726/archives/62106335.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Battle encounters in this field operation are inspired by those found in Bozja, including successive encounters in the open field with a small group of allies, and critical engagement-like boss encounters (called Critical Encounters) taking place within enclosed arenas. There is also be a high-end raid, {{questlink|oc|Forked Tower: Blood}} that allows up to 48 players to participate.&lt;br /&gt;
&lt;br /&gt;
Similar to previous field operations, the [[Relic Weapon]] series for Dawntrail (&#039;&#039;&#039;[[Phantom Weapons]]&#039;&#039;&#039;) are tied to Occult Crescent activities, although players can also be able to progress their weapons via existing activities outside of the field operation.&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
To begin unlocking Occult Crescent, players must complete the quest {{questlink|feature|One Last Hurrah}} which requires completion of {{questlink|main|Dawntrail (Quest)}} and be level 100 Disciple of War or Magic. The first zone is unlocked by completing {{questlink|feature|Unfamiliar Territory}} in this quest chain.&lt;br /&gt;
&lt;br /&gt;
==Item Level Sync==&lt;br /&gt;
Occult Crescent zones have an [[item level]] sync of 700, meaning that IL 700 [[Neo Kingdom Weapons]], [[Neo Kingdom Armor]], and [[Neo Kingdom Accessories]] melded with certain [[materia]] are tentatively the best-in-slot starting gear, although there are some exceptions. Neo Kingdom gear can be purchased from [[Ryubool Ja]] in [[Tuliyollal]] (X:13.9 Y:13.5) for {{sack of nuts}} [[Sacks of Nuts]]. Using higher item level gear will cause materia melds to be ignored due to item level sync calculations, resulting in lower damage.&lt;br /&gt;
&lt;br /&gt;
Starting gear sets for each job are provided [https://xivfo.com/oc/Pre_BiS here]. It is not necessary to go out of the way to farm this gear, as the damage difference compared to syncing down higher item level gear is fairly marginal.&lt;br /&gt;
&lt;br /&gt;
==Zones==&lt;br /&gt;
As of patch 7.25, Occult Crescent consists of one field zone and one 48-player raid within the zone.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty&lt;br /&gt;
!Knowledge Level&lt;br /&gt;
!Enemy Knowledge Level(s)&lt;br /&gt;
!Player Limit&lt;br /&gt;
!Time Limit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Occult Crescent: South Horn}}&#039;&#039;&#039; || 1 || 1—28 || 72 || 180 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Forked Tower}}&#039;&#039;&#039; (Within South Horn) || 20 || ??? || 48 || ???&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Knowledge Level==&lt;br /&gt;
Similar to [[Elemental Bonus|Elemental Level]] in {{questlink|field-ops|The Forbidden Land, Eureka}}, players have a separate leveling system in Occult Crescent, which is represented by &#039;&#039;&#039;Knowledge Level&#039;&#039;&#039;. The difference between the player&#039;s and enemy&#039;s Knowledge Level will greatly affect damage dealt and received.&lt;br /&gt;
&lt;br /&gt;
Upon reaching knowledge level 5, players will lose knowledge experience points if they are incapacitated and return to camp without being resurrected. Losing too much experience will result in a demotion in knowledge level.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Knowledge Level !! EXP to Next !! Knowledge Level !! EXP to Next &lt;br /&gt;
|-&lt;br /&gt;
| 1 || 100 || 11 || 58,640&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 600 || 12 || 66,750&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 2,800 || 13 || 77,500&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8,000 || 14 || 89,000&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15,500 || 15 || 103,160&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 25,000 || 16 || 118,200&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 30,800 || 17 || 136,200&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 37,000 || 18 || 155,400&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 43,740 || 19 || 177,800&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 50,940 || 20 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Total&#039;&#039;&#039; || colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;1,197,130&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phantom Jobs==&lt;br /&gt;
{{main|Phantom Job}}&lt;br /&gt;
Players may equip secondary jobs known as &#039;&#039;&#039;Phantom Jobs&#039;&#039;&#039; to gain access to additional actions and traits. Any phantom job may be equipped by any regular job, although some phantom jobs synergize better with certain roles. This system replaces the [[Logos Actions]] and [[Lost Actions]] in previous field operation series.&lt;br /&gt;
&lt;br /&gt;
Phantom jobs can also be leveled up separately to unlock additional actions and traits. Up to 5 phantom job actions can be assigned on the Duty Action bar, although a newly-added scroll button allows players to cycle through the currently active phantom job action to prevent button bloat.&lt;br /&gt;
&lt;br /&gt;
There are initially 13 phantom jobs available, including the default {{phantom job|freelancer|name=y}}. After freelancer, the first 3 jobs are unlocked through a starting quest, while the others are unlocked through exploring and progressing through Occult Crescent.&lt;br /&gt;
&lt;br /&gt;
==Battles==&lt;br /&gt;
Higher-level enemies relative to the player&#039;s knowledge level are harder to defeat. However, defeating high-level enemies with a double crescent symbol will initiate an EXP chain, giving enhanced EXP and rewards. &lt;br /&gt;
&lt;br /&gt;
===FATEs===&lt;br /&gt;
{{main|Occult Crescent FATEs}}&lt;br /&gt;
FATEs will spawn at certain areas on the map and can be challenged by any number of players. Players may join a FATE that has already started.&lt;br /&gt;
&lt;br /&gt;
===Parties===&lt;br /&gt;
If all members of a party are within 3 knowledge levels of each others, it will be classified as a &amp;quot;Balanced Party&amp;quot; and be eligible for EXP chains. If any players are more than 4 levels apart, the high-leveled players may sync down their knowledge level to become a balanced party. &lt;br /&gt;
&lt;br /&gt;
===Critical Encounters===&lt;br /&gt;
&#039;&#039;&#039;Critical Encounters&#039;&#039;&#039; are large-scale boss encounters, similar to Notorious Monsters in Eureka and Critical Engagements in Bozja. There is no limit to the number of players that may participate in one (aside from the 72-player instance limit).&lt;br /&gt;
&lt;br /&gt;
When a Critical Encounter is about to spawn, it will be displayed on the map and a blue AoE telegraph will appear on its spawn location. Players who wish to participate must travel to inside the AoE before the timer expires, after which the arena will enclose and the encounter will begin. This system is designed to alleviate &amp;quot;early pulls&amp;quot; in Eureka but will still require players to travel to the spawn location instead of queuing from anywhere as in Bozjan Critical Engagements.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Treasure Coffers==&lt;br /&gt;
Personal treasure coffers can spawn in Occult Crescent field zones, which can be claimed individually.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wooden Coffer contains 1 Item from the List Below&amp;lt;br&amp;gt;&lt;br /&gt;
Silver Coffer Contains 3 Items from the List Below&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Loot Table&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Wooden Coffer !! Silver Coffer&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiny_Echevore|Tiny Echevore]] || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Bacon_Bits|Bacon Bits]] || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystarium_Teapot|Crystarium Teapot]] || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Modern_Aesthetics_Fulsome_Forelocks|Modern Aesthetics Fulsome Forelocks]] || O || O&lt;br /&gt;
|-&lt;br /&gt;
| [[Modern Aesthetics - Early to Rise]] || O || O&lt;br /&gt;
|-&lt;br /&gt;
| [[Modern Aesthetics - Wind Caller]] || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| [[Ballroom_Etiquette_-_Good_Will_Seeking|Ballroom Etiquette - Good Will Seeking]] || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Cerulean_Crystal_Boule|Cerulean Crystal Boule]] || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Golden_Crystal_Boule|Golden Crystal Boule]] || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[White_Whittret|White Whittret]] || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Clear_Demimateria_II|Clear Demimateria II]] || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Battledance Materia XII|battledance materia XII]] || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Meerkat]] || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Mystic_Weapon|Mystic Weapon]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Clionid_Larva|Clionid Larva]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Quaintrelle&#039;s_Dress_Shoes|Quaintrelle&#039;s Dress Shoes]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[General-purpose_Dark_Red_Dye|General-purpose Dark Red Dye]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Construct_14_Identification_Key|Construct 14 identification key]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Gabriel_Mark_III_Identification_Key|Gabriel Mark III Identification Key]] || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| [[Forgiven_Hate|Forgiven Hate]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Pagos_Shirt|Pagos Shirt]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Koala_Joey|Koala Joey]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Horizontal Neon Wall Light]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Garden_Ruins_Orchestrion_Roll|Garden Ruins Orchestrion Roll]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Eldthurs_Horn|Eldthurs Horn]] || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| [[Optimus Omicron|Optimus Omicron]] || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[The Faces We Wear - Simple Spectacles|The Faces We Wear - Simple Spectacles]] || O || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic Pots==&lt;br /&gt;
Rescue Magic Pots from monsters in certain FATEs and offer them an Elixir, who will then guide players to treasure. This appears to be a similar concept as the bunny FATEs in Eureka.&lt;br /&gt;
&lt;br /&gt;
==Currencies==&lt;br /&gt;
Players may have up to 9,999 of each currency, which do not take up space in the regular inventory. Their current amounts are displayed in the Occult Crescent UI.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Silver Pieces===&lt;br /&gt;
{{main|Enlightenment Silver Piece}}&lt;br /&gt;
Primarily acquired from FATEs and critical encounters.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Gold Pieces===&lt;br /&gt;
{{main|Enlightenment Gold Piece}}&lt;br /&gt;
Primarily acquired from defeating monsters in the wild.&lt;br /&gt;
&lt;br /&gt;
==Occult Record==&lt;br /&gt;
{{main|Occult Record}}&lt;br /&gt;
Players can collect lore entries on various Occult Crescent-related topics, similar to the [[Field Records]] in Bozja.&lt;br /&gt;
&lt;br /&gt;
==Release Schedule==&lt;br /&gt;
*[[Patch 7.2|7.25]]: First field instance ({{questlink|oc|Occult Crescent: South Horn}}), 13 phantom jobs, 48-player raid ({{questlink|oc|Forked Tower: Blood}})&lt;br /&gt;
*[[Patch 7.4|7.4x]]: Additional phantom jobs added&lt;br /&gt;
*[[Patch 7.5|7.5x]]: Second field instance, second raid, additional phantom jobs added&amp;lt;ref&amp;gt;https://www.famitsu.com/article/202503/36244&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Occult Crescent1.jpg&lt;br /&gt;
Occult Crescent2.jpg&lt;br /&gt;
Occult Crescent3.jpg&lt;br /&gt;
Occult Crescent4.jpg&lt;br /&gt;
Occult Crescent5.jpg&lt;br /&gt;
Occult Crescent6.jpg&lt;br /&gt;
Occult Crescent7.jpg&lt;br /&gt;
Occult Crescent8.jpg&lt;br /&gt;
Occult Crescent KR.jpg&lt;br /&gt;
Occult Crescent LL85-1.jpg&lt;br /&gt;
Occult Crescent LL85-2.jpg&lt;br /&gt;
Occult Crescent LL85-3.jpg&lt;br /&gt;
Occult Crescent LL85-4.jpg&lt;br /&gt;
Occult Crescent LL85-5.jpg&lt;br /&gt;
Occult Crescent LL85-6.jpg&lt;br /&gt;
Occult Crescent LL85-7.jpg&lt;br /&gt;
Occult Crescent LL85-8.jpg&lt;br /&gt;
Occult Crescent LL85-9.jpg&lt;br /&gt;
Occult Crescent LL85-10.jpg&lt;br /&gt;
Occult Crescent LL85-11.jpg&lt;br /&gt;
Occult Crescent LL85-12.jpg&lt;br /&gt;
Occult Crescent LL85-13.jpg&lt;br /&gt;
Occult Crescent LL85-14.jpg&lt;br /&gt;
Occult Crescent LL85-15.jpg&lt;br /&gt;
Occult Crescent LL85-16.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The setting is inspired by the real-life [[wikipedia:Bermuda Triangle|Bermuda Triangle]].&lt;br /&gt;
*The name of the field operation was revealed in the 2024 Chinese Fan Festival. Previously, a concept art revealed at the 2024 Korean Fan Festival depicted sprite art of various &#039;&#039;Final Fantasy V&#039;&#039; jobs. &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|Field Operation}}&lt;br /&gt;
[[Category:Dawntrail content]]&lt;/div&gt;</summary>
		<author><name>Fya</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=945554</id>
		<title>Occult Crescent</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=945554"/>
		<updated>2025-05-28T12:49:01Z</updated>

		<summary type="html">&lt;p&gt;Fya: /* Treasure Coffers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quotation|Dawntrail Special Site|Even the most dauntless of sailors would sooner abandon ship than steer into Shades&#039; Triangle. Be not fooled by the lush and fertile island you spy on the horizon─men and vessels alike have been lost to its allure, never to be seen again. Yes, the wisest choice is to dismiss it as mere illusion. But of course, there are inevitably those who cannot resist the call of adventure.}}&lt;br /&gt;
&#039;&#039;&#039;Occult Crescent&#039;&#039;&#039; is a [[Field Operations]] series that was released starting in [[patch 7.25]] (May 27, 2025) of the &#039;&#039;[[Dawntrail]]&#039;&#039; expansion. It takes place on an island within the Shades&#039; Triangle near [[Tural]] and is designed to combine the most positively-received elements from both [[The Forbidden Land, Eureka]] and [[Save the Queen: Blades of Gunnhildr]] (Bozja).&lt;br /&gt;
&lt;br /&gt;
Players can able to equip and level up secondary jobs known as &#039;&#039;&#039;[[Phantom Jobs]]&#039;&#039;&#039;, giving access to additional actions and traits within the field operation. These jobs are directly based on Final Fantasy V jobs, including some that are existing FFXIV jobs (e.g. monk, bard) and others that were not suitable for implementation as a full job in FFXIV (e.g. chemist). However, this does not necessarily rule out the possibility that some jobs may receive a full implementation in the future.&amp;lt;ref&amp;gt;http://blog.livedoor.jp/umadori0726/archives/62106335.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Battle encounters in this field operation are inspired by those found in Bozja, including successive encounters in the open field with a small group of allies, and critical engagement-like boss encounters (called Critical Encounters) taking place within enclosed arenas. There is also be a high-end raid, {{questlink|oc|Forked Tower: Blood}} that allows up to 48 players to participate.&lt;br /&gt;
&lt;br /&gt;
Similar to previous field operations, the [[Relic Weapon]] series for Dawntrail (&#039;&#039;&#039;[[Phantom Weapons]]&#039;&#039;&#039;) are tied to Occult Crescent activities, although players can also be able to progress their weapons via existing activities outside of the field operation.&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
To begin unlocking Occult Crescent, players must complete the quest {{questlink|feature|One Last Hurrah}} which requires completion of {{questlink|main|Dawntrail (Quest)}} and be level 100 Disciple of War or Magic. The first zone is unlocked by completing {{questlink|feature|Unfamiliar Territory}} in this quest chain.&lt;br /&gt;
&lt;br /&gt;
==Item Level Sync==&lt;br /&gt;
Occult Crescent zones have an [[item level]] sync of 700, meaning that IL 700 [[Neo Kingdom Weapons]], [[Neo Kingdom Armor]], and [[Neo Kingdom Accessories]] melded with certain [[materia]] are tentatively the best-in-slot starting gear, although there are some exceptions. Neo Kingdom gear can be purchased from [[Ryubool Ja]] in [[Tuliyollal]] (X:13.9 Y:13.5) for {{sack of nuts}} [[Sacks of Nuts]]. Using higher item level gear will cause materia melds to be ignored due to item level sync calculations, resulting in lower damage.&lt;br /&gt;
&lt;br /&gt;
Starting gear sets for each job are provided [https://xivfo.com/oc/Pre_BiS here]. It is not necessary to go out of the way to farm this gear, as the damage difference compared to syncing down higher item level gear is fairly marginal.&lt;br /&gt;
&lt;br /&gt;
==Zones==&lt;br /&gt;
As of patch 7.25, Occult Crescent consists of one field zone and one 48-player raid within the zone.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty&lt;br /&gt;
!Knowledge Level&lt;br /&gt;
!Enemy Knowledge Level(s)&lt;br /&gt;
!Player Limit&lt;br /&gt;
!Time Limit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Occult Crescent: South Horn}}&#039;&#039;&#039; || 1 || 1—28 || 72 || 180 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Forked Tower}}&#039;&#039;&#039; (Within South Horn) || 20 || ??? || 48 || ???&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Knowledge Level==&lt;br /&gt;
Similar to [[Elemental Bonus|Elemental Level]] in {{questlink|field-ops|The Forbidden Land, Eureka}}, players have a separate leveling system in Occult Crescent, which is represented by &#039;&#039;&#039;Knowledge Level&#039;&#039;&#039;. The difference between the player&#039;s and enemy&#039;s Knowledge Level will greatly affect damage dealt and received.&lt;br /&gt;
&lt;br /&gt;
Upon reaching knowledge level 5, players will lose knowledge experience points if they are incapacitated and return to camp without being resurrected. Losing too much experience will result in a demotion in knowledge level.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Knowledge Level !! EXP to Next !! Knowledge Level !! EXP to Next &lt;br /&gt;
|-&lt;br /&gt;
| 1 || 100 || 11 || 58,640&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 600 || 12 || 66,750&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 2,800 || 13 || 77,500&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8,000 || 14 || 89,000&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15,500 || 15 || 103,160&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 25,000 || 16 || 118,200&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 30,800 || 17 || 136,200&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 37,000 || 18 || 155,400&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 43,740 || 19 || 177,800&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 50,940 || 20 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Total&#039;&#039;&#039; || colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;1,197,130&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phantom Jobs==&lt;br /&gt;
{{main|Phantom Job}}&lt;br /&gt;
Players may equip secondary jobs known as &#039;&#039;&#039;Phantom Jobs&#039;&#039;&#039; to gain access to additional actions and traits. Any phantom job may be equipped by any regular job, although some phantom jobs synergize better with certain roles. This system replaces the [[Logos Actions]] and [[Lost Actions]] in previous field operation series.&lt;br /&gt;
&lt;br /&gt;
Phantom jobs can also be leveled up separately to unlock additional actions and traits. Up to 5 phantom job actions can be assigned on the Duty Action bar, although a newly-added scroll button allows players to cycle through the currently active phantom job action to prevent button bloat.&lt;br /&gt;
&lt;br /&gt;
There are initially 13 phantom jobs available, including the default {{phantom job|freelancer|name=y}}. After freelancer, the first 3 jobs are unlocked through a starting quest, while the others are unlocked through exploring and progressing through Occult Crescent.&lt;br /&gt;
&lt;br /&gt;
==Battles==&lt;br /&gt;
Higher-level enemies relative to the player&#039;s knowledge level are harder to defeat. However, defeating high-level enemies with a double crescent symbol will initiate an EXP chain, giving enhanced EXP and rewards. &lt;br /&gt;
&lt;br /&gt;
===FATEs===&lt;br /&gt;
{{main|Occult Crescent FATEs}}&lt;br /&gt;
FATEs will spawn at certain areas on the map and can be challenged by any number of players. Players may join a FATE that has already started.&lt;br /&gt;
&lt;br /&gt;
===Parties===&lt;br /&gt;
If all members of a party are within 3 knowledge levels of each others, it will be classified as a &amp;quot;Balanced Party&amp;quot; and be eligible for EXP chains. If any players are more than 4 levels apart, the high-leveled players may sync down their knowledge level to become a balanced party. &lt;br /&gt;
&lt;br /&gt;
===Critical Encounters===&lt;br /&gt;
&#039;&#039;&#039;Critical Encounters&#039;&#039;&#039; are large-scale boss encounters, similar to Notorious Monsters in Eureka and Critical Engagements in Bozja. There is no limit to the number of players that may participate in one (aside from the 72-player instance limit).&lt;br /&gt;
&lt;br /&gt;
When a Critical Encounter is about to spawn, it will be displayed on the map and a blue AoE telegraph will appear on its spawn location. Players who wish to participate must travel to inside the AoE before the timer expires, after which the arena will enclose and the encounter will begin. This system is designed to alleviate &amp;quot;early pulls&amp;quot; in Eureka but will still require players to travel to the spawn location instead of queuing from anywhere as in Bozjan Critical Engagements.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Treasure Coffers==&lt;br /&gt;
Personal treasure coffers can spawn in Occult Crescent field zones, which can be claimed individually.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wooden Coffer contains 1 Item from the List Below&amp;lt;br&amp;gt;&lt;br /&gt;
Silver Coffer Contains 3 Items from the List Below&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Loot Table&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Wooden Coffer !! Silver Coffer&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiny_Echevore|Tiny Echevore]] || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Bacon_Bits|Bacon Bits]] || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Modern_Aesthetics_Fulsome_Forelocks|Modern Aesthetics Fulsome Forelocks]] || O || O&lt;br /&gt;
|-&lt;br /&gt;
| [[Modern Aesthetics - Early to Rise]] || O || O&lt;br /&gt;
|-&lt;br /&gt;
| [[Modern Aesthetics - Wind Caller]] || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| [[Ballroom_Etiquette_-_Good_Will_Seeking|Ballroom Etiquette - Good Will Seeking]] || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Cerulean_Crystal_Boule|Cerulean Crystal Boule]] || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Golden_Crystal_Boule|Golden Crystal Boule]] || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[White_Whittret|White Whittret]] || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Clear_Demimateria_II|Clear Demimateria II]] || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Battledance Materia XII|battledance materia XII]] || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Meerkat]] || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Mystic_Weapon|Mystic Weapon]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Clionid_Larva|Clionid Larva]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Quaintrelle&#039;s_Dress_Shoes|Quaintrelle&#039;s Dress Shoes]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[General-purpose_Dark_Red_Dye|General-purpose Dark Red Dye]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Construct_14_Identification_Key|Construct 14 identification key]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Gabriel_Mark_III_Identification_Key|Gabriel Mark III Identification Key]] || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| [[Forgiven_Hate|Forgiven Hate]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Pagos_Shirt|Pagos Shirt]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Koala_Joey|Koala Joey]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Horizontal Neon Wall Light]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Garden_Ruins_Orchestrion_Roll|Garden Ruins Orchestrion Roll]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Eldthurs_Horn|Eldthurs Horn]] || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| [[Optimus Omicron|Optimus Omicron]] || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[The Faces We Wear - Simple Spectacles|The Faces We Wear - Simple Spectacles]] || O || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic Pots==&lt;br /&gt;
Rescue Magic Pots from monsters in certain FATEs and offer them an Elixir, who will then guide players to treasure. This appears to be a similar concept as the bunny FATEs in Eureka.&lt;br /&gt;
&lt;br /&gt;
==Currencies==&lt;br /&gt;
Players may have up to 9,999 of each currency, which do not take up space in the regular inventory. Their current amounts are displayed in the Occult Crescent UI.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Silver Pieces===&lt;br /&gt;
{{main|Enlightenment Silver Piece}}&lt;br /&gt;
Primarily acquired from FATEs and critical encounters.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Gold Pieces===&lt;br /&gt;
{{main|Enlightenment Gold Piece}}&lt;br /&gt;
Primarily acquired from defeating monsters in the wild.&lt;br /&gt;
&lt;br /&gt;
==Occult Record==&lt;br /&gt;
{{main|Occult Record}}&lt;br /&gt;
Players can collect lore entries on various Occult Crescent-related topics, similar to the [[Field Records]] in Bozja.&lt;br /&gt;
&lt;br /&gt;
==Release Schedule==&lt;br /&gt;
*[[Patch 7.2|7.25]]: First field instance ({{questlink|oc|Occult Crescent: South Horn}}), 13 phantom jobs, 48-player raid ({{questlink|oc|Forked Tower: Blood}})&lt;br /&gt;
*[[Patch 7.4|7.4x]]: Additional phantom jobs added&lt;br /&gt;
*[[Patch 7.5|7.5x]]: Second field instance, second raid, additional phantom jobs added&amp;lt;ref&amp;gt;https://www.famitsu.com/article/202503/36244&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Occult Crescent1.jpg&lt;br /&gt;
Occult Crescent2.jpg&lt;br /&gt;
Occult Crescent3.jpg&lt;br /&gt;
Occult Crescent4.jpg&lt;br /&gt;
Occult Crescent5.jpg&lt;br /&gt;
Occult Crescent6.jpg&lt;br /&gt;
Occult Crescent7.jpg&lt;br /&gt;
Occult Crescent8.jpg&lt;br /&gt;
Occult Crescent KR.jpg&lt;br /&gt;
Occult Crescent LL85-1.jpg&lt;br /&gt;
Occult Crescent LL85-2.jpg&lt;br /&gt;
Occult Crescent LL85-3.jpg&lt;br /&gt;
Occult Crescent LL85-4.jpg&lt;br /&gt;
Occult Crescent LL85-5.jpg&lt;br /&gt;
Occult Crescent LL85-6.jpg&lt;br /&gt;
Occult Crescent LL85-7.jpg&lt;br /&gt;
Occult Crescent LL85-8.jpg&lt;br /&gt;
Occult Crescent LL85-9.jpg&lt;br /&gt;
Occult Crescent LL85-10.jpg&lt;br /&gt;
Occult Crescent LL85-11.jpg&lt;br /&gt;
Occult Crescent LL85-12.jpg&lt;br /&gt;
Occult Crescent LL85-13.jpg&lt;br /&gt;
Occult Crescent LL85-14.jpg&lt;br /&gt;
Occult Crescent LL85-15.jpg&lt;br /&gt;
Occult Crescent LL85-16.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The setting is inspired by the real-life [[wikipedia:Bermuda Triangle|Bermuda Triangle]].&lt;br /&gt;
*The name of the field operation was revealed in the 2024 Chinese Fan Festival. Previously, a concept art revealed at the 2024 Korean Fan Festival depicted sprite art of various &#039;&#039;Final Fantasy V&#039;&#039; jobs. &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|Field Operation}}&lt;br /&gt;
[[Category:Dawntrail content]]&lt;/div&gt;</summary>
		<author><name>Fya</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=945552</id>
		<title>Occult Crescent</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=945552"/>
		<updated>2025-05-28T12:02:32Z</updated>

		<summary type="html">&lt;p&gt;Fya: /* Treasure Coffers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quotation|Dawntrail Special Site|Even the most dauntless of sailors would sooner abandon ship than steer into Shades&#039; Triangle. Be not fooled by the lush and fertile island you spy on the horizon─men and vessels alike have been lost to its allure, never to be seen again. Yes, the wisest choice is to dismiss it as mere illusion. But of course, there are inevitably those who cannot resist the call of adventure.}}&lt;br /&gt;
&#039;&#039;&#039;Occult Crescent&#039;&#039;&#039; is a [[Field Operations]] series that was released starting in [[patch 7.25]] (May 27, 2025) of the &#039;&#039;[[Dawntrail]]&#039;&#039; expansion. It takes place on an island within the Shades&#039; Triangle near [[Tural]] and is designed to combine the most positively-received elements from both [[The Forbidden Land, Eureka]] and [[Save the Queen: Blades of Gunnhildr]] (Bozja).&lt;br /&gt;
&lt;br /&gt;
Players can able to equip and level up secondary jobs known as &#039;&#039;&#039;[[Phantom Jobs]]&#039;&#039;&#039;, giving access to additional actions and traits within the field operation. These jobs are directly based on Final Fantasy V jobs, including some that are existing FFXIV jobs (e.g. monk, bard) and others that were not suitable for implementation as a full job in FFXIV (e.g. chemist). However, this does not necessarily rule out the possibility that some jobs may receive a full implementation in the future.&amp;lt;ref&amp;gt;http://blog.livedoor.jp/umadori0726/archives/62106335.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Battle encounters in this field operation are inspired by those found in Bozja, including successive encounters in the open field with a small group of allies, and critical engagement-like boss encounters (called Critical Encounters) taking place within enclosed arenas. There is also be a high-end raid, {{questlink|oc|Forked Tower: Blood}} that allows up to 48 players to participate.&lt;br /&gt;
&lt;br /&gt;
Similar to previous field operations, the [[Relic Weapon]] series for Dawntrail (&#039;&#039;&#039;[[Phantom Weapons]]&#039;&#039;&#039;) are tied to Occult Crescent activities, although players can also be able to progress their weapons via existing activities outside of the field operation.&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
To begin unlocking Occult Crescent, players must complete the quest {{questlink|feature|One Last Hurrah}} which requires completion of {{questlink|main|Dawntrail (Quest)}} and be level 100 Disciple of War or Magic. The first zone is unlocked by completing {{questlink|feature|Unfamiliar Territory}} in this quest chain.&lt;br /&gt;
&lt;br /&gt;
==Item Level Sync==&lt;br /&gt;
Occult Crescent zones have an [[item level]] sync of 700, meaning that IL 700 [[Neo Kingdom Weapons]], [[Neo Kingdom Armor]], and [[Neo Kingdom Accessories]] melded with certain [[materia]] are tentatively the best-in-slot starting gear, although there are some exceptions. Neo Kingdom gear can be purchased from [[Ryubool Ja]] in [[Tuliyollal]] (X:13.9 Y:13.5) for {{sack of nuts}} [[Sacks of Nuts]]. Using higher item level gear will cause materia melds to be ignored due to item level sync calculations, resulting in lower damage.&lt;br /&gt;
&lt;br /&gt;
Starting gear sets for each job are provided [https://xivfo.com/oc/Pre_BiS here]. It is not necessary to go out of the way to farm this gear, as the damage difference compared to syncing down higher item level gear is fairly marginal.&lt;br /&gt;
&lt;br /&gt;
==Zones==&lt;br /&gt;
As of patch 7.25, Occult Crescent consists of one field zone and one 48-player raid within the zone.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty&lt;br /&gt;
!Knowledge Level&lt;br /&gt;
!Enemy Knowledge Level(s)&lt;br /&gt;
!Player Limit&lt;br /&gt;
!Time Limit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Occult Crescent: South Horn}}&#039;&#039;&#039; || 1 || 1—28 || 72 || 180 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Forked Tower}}&#039;&#039;&#039; (Within South Horn) || 20 || ??? || 48 || ???&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Knowledge Level==&lt;br /&gt;
Similar to [[Elemental Bonus|Elemental Level]] in {{questlink|field-ops|The Forbidden Land, Eureka}}, players have a separate leveling system in Occult Crescent, which is represented by &#039;&#039;&#039;Knowledge Level&#039;&#039;&#039;. The difference between the player&#039;s and enemy&#039;s Knowledge Level will greatly affect damage dealt and received.&lt;br /&gt;
&lt;br /&gt;
Upon reaching knowledge level 5, players will lose knowledge experience points if they are incapacitated and return to camp without being resurrected. Losing too much experience will result in a demotion in knowledge level.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Knowledge Level !! EXP to Next !! Knowledge Level !! EXP to Next &lt;br /&gt;
|-&lt;br /&gt;
| 1 || 100 || 11 || 58,640&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 600 || 12 || 66,750&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 2,800 || 13 || 77,500&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8,000 || 14 || 89,000&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15,500 || 15 || 103,160&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 25,000 || 16 || 118,200&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 30,800 || 17 || 136,200&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 37,000 || 18 || 155,400&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 43,740 || 19 || 177,800&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 50,940 || 20 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Total&#039;&#039;&#039; || colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;1,197,130&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phantom Jobs==&lt;br /&gt;
{{main|Phantom Job}}&lt;br /&gt;
Players may equip secondary jobs known as &#039;&#039;&#039;Phantom Jobs&#039;&#039;&#039; to gain access to additional actions and traits. Any phantom job may be equipped by any regular job, although some phantom jobs synergize better with certain roles. This system replaces the [[Logos Actions]] and [[Lost Actions]] in previous field operation series.&lt;br /&gt;
&lt;br /&gt;
Phantom jobs can also be leveled up separately to unlock additional actions and traits. Up to 5 phantom job actions can be assigned on the Duty Action bar, although a newly-added scroll button allows players to cycle through the currently active phantom job action to prevent button bloat.&lt;br /&gt;
&lt;br /&gt;
There are initially 13 phantom jobs available, including the default {{phantom job|freelancer|name=y}}. After freelancer, the first 3 jobs are unlocked through a starting quest, while the others are unlocked through exploring and progressing through Occult Crescent.&lt;br /&gt;
&lt;br /&gt;
==Battles==&lt;br /&gt;
Higher-level enemies relative to the player&#039;s knowledge level are harder to defeat. However, defeating high-level enemies with a double crescent symbol will initiate an EXP chain, giving enhanced EXP and rewards. &lt;br /&gt;
&lt;br /&gt;
===FATEs===&lt;br /&gt;
{{main|Occult Crescent FATEs}}&lt;br /&gt;
FATEs will spawn at certain areas on the map and can be challenged by any number of players. Players may join a FATE that has already started.&lt;br /&gt;
&lt;br /&gt;
===Parties===&lt;br /&gt;
If all members of a party are within 3 knowledge levels of each others, it will be classified as a &amp;quot;Balanced Party&amp;quot; and be eligible for EXP chains. If any players are more than 4 levels apart, the high-leveled players may sync down their knowledge level to become a balanced party. &lt;br /&gt;
&lt;br /&gt;
===Critical Encounters===&lt;br /&gt;
&#039;&#039;&#039;Critical Encounters&#039;&#039;&#039; are large-scale boss encounters, similar to Notorious Monsters in Eureka and Critical Engagements in Bozja. There is no limit to the number of players that may participate in one (aside from the 72-player instance limit).&lt;br /&gt;
&lt;br /&gt;
When a Critical Encounter is about to spawn, it will be displayed on the map and a blue AoE telegraph will appear on its spawn location. Players who wish to participate must travel to inside the AoE before the timer expires, after which the arena will enclose and the encounter will begin. This system is designed to alleviate &amp;quot;early pulls&amp;quot; in Eureka but will still require players to travel to the spawn location instead of queuing from anywhere as in Bozjan Critical Engagements.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Treasure Coffers==&lt;br /&gt;
Personal treasure coffers can spawn in Occult Crescent field zones, which can be claimed individually.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wooden Coffer contains 1 Item from the List Below&amp;lt;br&amp;gt;&lt;br /&gt;
Silver Coffer Contains 3 Items from the List Below&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Loot Table&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Wooden Coffer !! Silver Coffer&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiny_Echevore|Tiny Echevore]] || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Modern_Aesthetics_Fulsome_Forelocks|Modern Aesthetics Fulsome Forelocks]] || O || O&lt;br /&gt;
|-&lt;br /&gt;
| [[Modern Aesthetics - Early to Rise]] || O || O&lt;br /&gt;
|-&lt;br /&gt;
| [[Modern Aesthetics - Wind Caller]] || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| [[Ballroom_Etiquette_-_Good_Will_Seeking|Ballroom Etiquette - Good Will Seeking]] || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Cerulean_Crystal_Boule|Cerulean Crystal Boule]] || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Golden_Crystal_Boule|Golden Crystal Boule]] || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[White_Whittret|White Whittret]] || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Clear_Demimateria_II|Clear Demimateria II]] || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Battledance Materia XII|battledance materia XII]] || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Meerkat]] || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Mystic_Weapon|Mystic Weapon]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Clionid_Larva|Clionid Larva]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Quaintrelle&#039;s_Dress_Shoes|Quaintrelle&#039;s Dress Shoes]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[General-purpose_Dark_Red_Dye|General-purpose Dark Red Dye]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Construct_14_Identification_Key|Construct 14 identification key]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Gabriel_Mark_III_Identification_Key|Gabriel Mark III Identification Key]] || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| [[Forgiven_Hate|Forgiven Hate]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Pagos_Shirt|Pagos Shirt]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Koala_Joey|Koala Joey]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Horizontal Neon Wall Light]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Garden_Ruins_Orchestrion_Roll|Garden Ruins Orchestrion Roll]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Eldthurs_Horn|Eldthurs Horn]] || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| [[Optimus Omicron|Optimus Omicron]] || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[The Faces We Wear - Simple Spectacles|The Faces We Wear - Simple Spectacles]] || O || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic Pots==&lt;br /&gt;
Rescue Magic Pots from monsters in certain FATEs and offer them an Elixir, who will then guide players to treasure. This appears to be a similar concept as the bunny FATEs in Eureka.&lt;br /&gt;
&lt;br /&gt;
==Currencies==&lt;br /&gt;
Players may have up to 9,999 of each currency, which do not take up space in the regular inventory. Their current amounts are displayed in the Occult Crescent UI.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Silver Pieces===&lt;br /&gt;
{{main|Enlightenment Silver Piece}}&lt;br /&gt;
Primarily acquired from FATEs and critical encounters.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Gold Pieces===&lt;br /&gt;
{{main|Enlightenment Gold Piece}}&lt;br /&gt;
Primarily acquired from defeating monsters in the wild.&lt;br /&gt;
&lt;br /&gt;
==Occult Record==&lt;br /&gt;
{{main|Occult Record}}&lt;br /&gt;
Players can collect lore entries on various Occult Crescent-related topics, similar to the [[Field Records]] in Bozja.&lt;br /&gt;
&lt;br /&gt;
==Release Schedule==&lt;br /&gt;
*[[Patch 7.2|7.25]]: First field instance ({{questlink|oc|Occult Crescent: South Horn}}), 13 phantom jobs, 48-player raid ({{questlink|oc|Forked Tower: Blood}})&lt;br /&gt;
*[[Patch 7.4|7.4x]]: Additional phantom jobs added&lt;br /&gt;
*[[Patch 7.5|7.5x]]: Second field instance, second raid, additional phantom jobs added&amp;lt;ref&amp;gt;https://www.famitsu.com/article/202503/36244&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Occult Crescent1.jpg&lt;br /&gt;
Occult Crescent2.jpg&lt;br /&gt;
Occult Crescent3.jpg&lt;br /&gt;
Occult Crescent4.jpg&lt;br /&gt;
Occult Crescent5.jpg&lt;br /&gt;
Occult Crescent6.jpg&lt;br /&gt;
Occult Crescent7.jpg&lt;br /&gt;
Occult Crescent8.jpg&lt;br /&gt;
Occult Crescent KR.jpg&lt;br /&gt;
Occult Crescent LL85-1.jpg&lt;br /&gt;
Occult Crescent LL85-2.jpg&lt;br /&gt;
Occult Crescent LL85-3.jpg&lt;br /&gt;
Occult Crescent LL85-4.jpg&lt;br /&gt;
Occult Crescent LL85-5.jpg&lt;br /&gt;
Occult Crescent LL85-6.jpg&lt;br /&gt;
Occult Crescent LL85-7.jpg&lt;br /&gt;
Occult Crescent LL85-8.jpg&lt;br /&gt;
Occult Crescent LL85-9.jpg&lt;br /&gt;
Occult Crescent LL85-10.jpg&lt;br /&gt;
Occult Crescent LL85-11.jpg&lt;br /&gt;
Occult Crescent LL85-12.jpg&lt;br /&gt;
Occult Crescent LL85-13.jpg&lt;br /&gt;
Occult Crescent LL85-14.jpg&lt;br /&gt;
Occult Crescent LL85-15.jpg&lt;br /&gt;
Occult Crescent LL85-16.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The setting is inspired by the real-life [[wikipedia:Bermuda Triangle|Bermuda Triangle]].&lt;br /&gt;
*The name of the field operation was revealed in the 2024 Chinese Fan Festival. Previously, a concept art revealed at the 2024 Korean Fan Festival depicted sprite art of various &#039;&#039;Final Fantasy V&#039;&#039; jobs. &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|Field Operation}}&lt;br /&gt;
[[Category:Dawntrail content]]&lt;/div&gt;</summary>
		<author><name>Fya</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=944101</id>
		<title>Occult Crescent</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=944101"/>
		<updated>2025-05-27T14:31:39Z</updated>

		<summary type="html">&lt;p&gt;Fya: /* Treasure Coffers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quotation|Dawntrail Special Site|Even the most dauntless of sailors would sooner abandon ship than steer into Shades&#039; Triangle. Be not fooled by the lush and fertile island you spy on the horizon─men and vessels alike have been lost to its allure, never to be seen again. Yes, the wisest choice is to dismiss it as mere illusion. But of course, there are inevitably those who cannot resist the call of adventure.}}&lt;br /&gt;
&#039;&#039;&#039;Occult Crescent&#039;&#039;&#039; is a [[Field Operations]] series that was released starting in [[patch 7.25]] (May 27, 2025) of the &#039;&#039;[[Dawntrail]]&#039;&#039; expansion. It takes place on an island within the Shades&#039; Triangle near [[Tural]] and is designed to combine the most positively-received elements from both [[The Forbidden Land, Eureka]] and [[Save the Queen: Blades of Gunnhildr]] (Bozja).&lt;br /&gt;
&lt;br /&gt;
Players can able to equip and level up secondary jobs known as &#039;&#039;&#039;[[Phantom Jobs]]&#039;&#039;&#039;, giving access to additional actions and traits within the field operation. These jobs are directly based on Final Fantasy V jobs, including some that are existing FFXIV jobs (e.g. monk, bard) and others that were not suitable for implementation as a full job in FFXIV (e.g. chemist). However, this does not necessarily rule out the possibility that some jobs may receive a full implementation in the future.&amp;lt;ref&amp;gt;http://blog.livedoor.jp/umadori0726/archives/62106335.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Battle encounters in this field operation are inspired by those found in Bozja, including successive encounters in the open field with a small group of allies, and critical engagement-like boss encounters (called Critical Encounters) taking place within enclosed arenas. There is also be a high-end raid, {{questlink|field-ops|Forked Tower: Blood}} that allows up to 48 players to participate.&lt;br /&gt;
&lt;br /&gt;
Similar to previous field operations, the [[Relic Weapon]] series for Dawntrail (&#039;&#039;&#039;[[Phantom Weapons]]&#039;&#039;&#039;) are tied to Occult Crescent activities, although players can also be able to progress their weapons via existing activities outside of the field operation.&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
To begin unlocking Occult Crescent, players must complete the quest {{questlink|feature|One Last Hurrah}} which requires completion of {{questlink|main|Dawntrail (Quest)}} and be level 100 Disciple of War or Magic. The first zone is unlocked by completing {{questlink|feature|Unfamiliar Territory}} in this quest chain.&lt;br /&gt;
&lt;br /&gt;
==Item Level Sync==&lt;br /&gt;
Occult Crescent zones have an [[item level]] sync of 700, meaning that IL 700 [[Neo Kingdom Weapons]], [[Neo Kingdom Armor]], and [[Neo Kingdom Accessories]] melded with certain [[materia]] are tentatively the best-in-slot starting gear, although there are some exceptions. Neo Kingdom gear can be purchased from [[Ryubool Ja]] in [[Tuliyollal]] (X:13.9 Y:13.5) for {{sack of nuts}} [[Sacks of Nuts]]. Using higher item level gear will cause materia melds to be ignored due to item level sync calculations, resulting in lower damage.&lt;br /&gt;
&lt;br /&gt;
Starting gear sets for each job are provided [https://xivfo.com/oc/Pre_BiS here]. It is not necessary to go out of the way to farm this gear, as the damage difference compared to syncing down higher item level gear is fairly marginal.&lt;br /&gt;
&lt;br /&gt;
==Zones==&lt;br /&gt;
As of patch 7.25, Occult Crescent consists of one field zone and one 48-player raid within the zone.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty&lt;br /&gt;
!Knowledge Level&lt;br /&gt;
!Enemy Knowledge Level(s)&lt;br /&gt;
!Player Limit&lt;br /&gt;
!Time Limit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|field-ops|Occult Crescent: South Horn}}&#039;&#039;&#039; || 1 || 1—??? || 72 || 180 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|field-ops|Forked Tower}}&#039;&#039;&#039; (Within South Horn) || 20 || ??? || 48 || ???&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Knowledge Level==&lt;br /&gt;
Similar to [[Elemental Bonus|Elemental Level]] in {{questlink|field-ops|The Forbidden Land, Eureka}}, players have a separate leveling system in Occult Crescent, which is represented by &#039;&#039;&#039;Knowledge Level&#039;&#039;&#039;. The difference between the player&#039;s and enemy&#039;s Knowledge Level will greatly affect damage dealt and received.&lt;br /&gt;
&lt;br /&gt;
Upon reaching knowledge level 5, players will lose knowledge experience points if they are incapacitated and return to camp without being resurrected. Losing too much experience will result in a demotion in knowledge level.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Knowledge Level !! EXP to Next &lt;br /&gt;
|-&lt;br /&gt;
| 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &lt;br /&gt;
|-&lt;br /&gt;
| 3 || &lt;br /&gt;
|-&lt;br /&gt;
| 4 || &lt;br /&gt;
|-&lt;br /&gt;
| 5 ||&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 25,000&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 30,800&lt;br /&gt;
|-&lt;br /&gt;
| ??? || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total&#039;&#039;&#039; || &#039;&#039;&#039;???&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phantom Jobs==&lt;br /&gt;
{{main|Phantom Job}}&lt;br /&gt;
Players may equip secondary jobs known as &#039;&#039;&#039;Phantom Jobs&#039;&#039;&#039; to gain access to additional actions and traits. Any phantom job may be equipped by any regular job, although some phantom jobs synergize better with certain roles. This system replaces the [[Logos Actions]] and [[Lost Actions]] in previous field operation series.&lt;br /&gt;
&lt;br /&gt;
Phantom jobs can also be leveled up separately to unlock additional actions and traits. Up to 5 phantom job actions can be assigned on the Duty Action bar, although a newly-added scroll button allows players to cycle through the currently active phantom job action to prevent button bloat.&lt;br /&gt;
&lt;br /&gt;
There are initially 13 phantom jobs available, including the default {{phantom job|freelancer|name=y}}. After freelancer, the first 3 jobs are unlocked through a starting quest, while the others are unlocked through exploring and progressing through Occult Crescent.&lt;br /&gt;
&lt;br /&gt;
==Battles==&lt;br /&gt;
Higher-level enemies relative to the player&#039;s knowledge level are harder to defeat. However, defeating high-level enemies with a double crescent symbol will initiate an EXP chain, giving enhanced EXP and rewards. &lt;br /&gt;
&lt;br /&gt;
===FATEs===&lt;br /&gt;
{{main|Occult Crescent FATEs}}&lt;br /&gt;
FATEs will spawn at certain areas on the map and can be challenged by any number of players. Players may join a FATE that has already started.&lt;br /&gt;
&lt;br /&gt;
===Parties===&lt;br /&gt;
If all members of a party are within 3 knowledge levels of each others, it will be classified as a &amp;quot;Balanced Party&amp;quot; and be eligible for EXP chains. If any players are more than 4 levels apart, the high-leveled players may sync down their knowledge level to become a balanced party. &lt;br /&gt;
&lt;br /&gt;
===Critical Encounters===&lt;br /&gt;
&#039;&#039;&#039;Critical Encounters&#039;&#039;&#039; are large-scale boss encounters, similar to Notorious Monsters in Eureka and Critical Engagements in Bozja. There is no limit to the number of players that may participate in one (aside from the 72-player instance limit).&lt;br /&gt;
&lt;br /&gt;
When a Critical Encounter is about to spawn, it will be displayed on the map and a blue AoE telegraph will appear on its spawn location. Players who wish to participate must travel to inside the AoE before the timer expires, after which the arena will enclose and the encounter will begin. This system is designed to alleviate &amp;quot;early pulls&amp;quot; in Eureka but will still require players to travel to the spawn location instead of queuing from anywhere as in Bozjan Critical Engagements.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Treasure Coffers==&lt;br /&gt;
Personal treasure coffers can spawn in Occult Crescent field zones, which can be claimed individually.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wooden Coffer contains 1 Item from the List Below&amp;lt;br&amp;gt;&lt;br /&gt;
Silver Coffer Contains 3 Items from the List Below&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Loot Table&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Wooden Coffer !! Silver Coffer&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiny_Echevore|Tiny Echevore]] || O || X&lt;br /&gt;
|-&lt;br /&gt;
| [[Modern_Aesthetics_Fulsome_Forelocks|Modern Aesthetics Fulsome Forelocks]] || O || O&lt;br /&gt;
|-&lt;br /&gt;
| [[Ballroom_Etiquette_-_Good_Will_Seeking|Ballroom Etiquette - Good Will Seeking]] || O || X&lt;br /&gt;
|- &lt;br /&gt;
| [[Cerulean_Crystal_Boule|Cerulean Crystal Boule]] || O || X&lt;br /&gt;
|- &lt;br /&gt;
| [[Golden_Crystal_Boule|Golden Crystal Boule]] || O || X&lt;br /&gt;
|- &lt;br /&gt;
| [[White_Whittret|White Whittret]] || O || X&lt;br /&gt;
|- &lt;br /&gt;
| [[Clear_Demimateria_II|Clear Demimateria II]] || O || X&lt;br /&gt;
|- &lt;br /&gt;
| [[Clear_Demimateria_II|Clear Demimateria II]] || O || X&lt;br /&gt;
|- &lt;br /&gt;
| [[Meerkat]] || O || X&lt;br /&gt;
|- &lt;br /&gt;
| [[Mystic_Weapon|Mystic Weapon]] || X || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Clionid_Larva|Clionid Larva]] || X || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Quaintrelle&#039;s_Dress_Shoes|Quaintrelle&#039;s Dress Shoes]] || X || O&lt;br /&gt;
|- &lt;br /&gt;
| [[General-purpose_Dark_Red_Dye|General-purpose Dark Red Dye]] || X || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Construct_14_Identification_Key|Construct 14 identification key]] || X || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Forgiven_Hate|Forgiven Hate]] || X || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Pagos_Shirt|Pagos Shirt]] || X || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Koala_Joey|Koala Joey]] || X || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Horizontal Neon Wall Light]] || X || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Garden_Ruins_Orchestrion_Roll|Garden Ruins Orchestrion Roll]] || X || O&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic Pots==&lt;br /&gt;
Rescue Magic Pots from monsters in certain FATEs and offer them an Elixir, who will then guide players to treasure. This appears to be a similar concept as the bunny FATEs in Eureka.&lt;br /&gt;
&lt;br /&gt;
==Currencies==&lt;br /&gt;
Players may have up to 9,999 of each currency, which do not take up space in the regular inventory. Their current amounts are displayed in the Occult Crescent UI.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Silver Pieces===&lt;br /&gt;
{{main|Enlightenment Silver Piece}}&lt;br /&gt;
Primarily acquired from FATEs and critical encounters.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Gold Pieces===&lt;br /&gt;
{{main|Enlightenment Gold Piece}}&lt;br /&gt;
Primarily acquired from defeating monsters in the wild.&lt;br /&gt;
&lt;br /&gt;
==Occult Record==&lt;br /&gt;
{{main|Occult Record}}&lt;br /&gt;
Players can collect lore entries on various Occult Crescent-related topics, similar to the [[Field Records]] in Bozja.&lt;br /&gt;
&lt;br /&gt;
==Release Schedule==&lt;br /&gt;
*[[Patch 7.2|7.25]]: First field instance ({{questlink|field-ops|Occult Crescent: South Horn}}), 13 phantom jobs, 48-player raid ({{questlink|field-ops|Forked Tower: Blood}})&lt;br /&gt;
*[[Patch 7.4|7.4x]]: Additional phantom jobs added&lt;br /&gt;
*[[Patch 7.5|7.5x]]: Second field instance, second raid, additional phantom jobs added&amp;lt;ref&amp;gt;https://www.famitsu.com/article/202503/36244&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Occult Crescent1.jpg&lt;br /&gt;
Occult Crescent2.jpg&lt;br /&gt;
Occult Crescent3.jpg&lt;br /&gt;
Occult Crescent4.jpg&lt;br /&gt;
Occult Crescent5.jpg&lt;br /&gt;
Occult Crescent6.jpg&lt;br /&gt;
Occult Crescent7.jpg&lt;br /&gt;
Occult Crescent8.jpg&lt;br /&gt;
Occult Crescent KR.jpg&lt;br /&gt;
Occult Crescent LL85-1.jpg&lt;br /&gt;
Occult Crescent LL85-2.jpg&lt;br /&gt;
Occult Crescent LL85-3.jpg&lt;br /&gt;
Occult Crescent LL85-4.jpg&lt;br /&gt;
Occult Crescent LL85-5.jpg&lt;br /&gt;
Occult Crescent LL85-6.jpg&lt;br /&gt;
Occult Crescent LL85-7.jpg&lt;br /&gt;
Occult Crescent LL85-8.jpg&lt;br /&gt;
Occult Crescent LL85-9.jpg&lt;br /&gt;
Occult Crescent LL85-10.jpg&lt;br /&gt;
Occult Crescent LL85-11.jpg&lt;br /&gt;
Occult Crescent LL85-12.jpg&lt;br /&gt;
Occult Crescent LL85-13.jpg&lt;br /&gt;
Occult Crescent LL85-14.jpg&lt;br /&gt;
Occult Crescent LL85-15.jpg&lt;br /&gt;
Occult Crescent LL85-16.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The setting is inspired by the real-life [[wikipedia:Bermuda Triangle|Bermuda Triangle]].&lt;br /&gt;
*The name of the field operation was revealed in the 2024 Chinese Fan Festival. Previously, a concept art revealed at the 2024 Korean Fan Festival depicted sprite art of various &#039;&#039;Final Fantasy V&#039;&#039; jobs. &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|Field Operation}}&lt;br /&gt;
[[Category:Dawntrail content]]&lt;/div&gt;</summary>
		<author><name>Fya</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=944069</id>
		<title>Occult Crescent</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=944069"/>
		<updated>2025-05-27T13:57:38Z</updated>

		<summary type="html">&lt;p&gt;Fya: /* Treasure Coffers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quotation|Dawntrail Special Site|Even the most dauntless of sailors would sooner abandon ship than steer into Shades&#039; Triangle. Be not fooled by the lush and fertile island you spy on the horizon─men and vessels alike have been lost to its allure, never to be seen again. Yes, the wisest choice is to dismiss it as mere illusion. But of course, there are inevitably those who cannot resist the call of adventure.}}&lt;br /&gt;
&#039;&#039;&#039;Occult Crescent&#039;&#039;&#039; is a [[Field Operations]] series that was released starting in [[patch 7.25]] (May 27, 2025) of the &#039;&#039;[[Dawntrail]]&#039;&#039; expansion. It takes place on an island within the Shades&#039; Triangle near [[Tural]] and is designed to combine the most positively-received elements from both [[The Forbidden Land, Eureka]] and [[Save the Queen: Blades of Gunnhildr]] (Bozja).&lt;br /&gt;
&lt;br /&gt;
Players can able to equip and level up secondary jobs known as &#039;&#039;&#039;[[Phantom Jobs]]&#039;&#039;&#039;, giving access to additional actions and traits within the field operation. These jobs are directly based on Final Fantasy V jobs, including some that are existing FFXIV jobs (e.g. monk, bard) and others that were not suitable for implementation as a full job in FFXIV (e.g. chemist). However, this does not necessarily rule out the possibility that some jobs may receive a full implementation in the future.&amp;lt;ref&amp;gt;http://blog.livedoor.jp/umadori0726/archives/62106335.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Battle encounters in this field operation are inspired by those found in Bozja, including successive encounters in the open field with a small group of allies, and critical engagement-like boss encounters (called Critical Encounters) taking place within enclosed arenas. There is also be a high-end raid, {{questlink|field-ops|Forked Tower: Blood}} that allows up to 48 players to participate.&lt;br /&gt;
&lt;br /&gt;
Similar to previous field operations, the [[Relic Weapon]] series for Dawntrail (&#039;&#039;&#039;[[Phantom Weapons]]&#039;&#039;&#039;) are tied to Occult Crescent activities, although players can also be able to progress their weapons via existing activities outside of the field operation.&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
To begin unlocking Occult Crescent, players must complete the quest {{questlink|feature|One Last Hurrah}} which requires completion of {{questlink|main|Dawntrail (Quest)}} and be level 100 Disciple of War or Magic. The first zone is unlocked by completing {{questlink|feature|Unfamiliar Territory}} in this quest chain.&lt;br /&gt;
&lt;br /&gt;
==Item Level Sync==&lt;br /&gt;
Occult Crescent zones have an [[item level]] sync of 700, meaning that IL 700 [[Neo Kingdom Weapons]], [[Neo Kingdom Armor]], and [[Neo Kingdom Accessories]] melded with certain [[materia]] are tentatively the best-in-slot starting gear, although there are some exceptions. Neo Kingdom gear can be purchased from [[Ryubool Ja]] in [[Tuliyollal]] (X:13.9 Y:13.5) for {{sack of nuts}} [[Sacks of Nuts]]. Using higher item level gear will cause materia melds to be ignored due to item level sync calculations, resulting in lower damage.&lt;br /&gt;
&lt;br /&gt;
Starting gear sets for each job are provided [https://xivfo.com/oc/Pre_BiS here]. It is not necessary to go out of the way to farm this gear, as the damage difference compared to syncing down higher item level gear is fairly marginal.&lt;br /&gt;
&lt;br /&gt;
==Zones==&lt;br /&gt;
As of patch 7.25, Occult Crescent consists of one field zone and one 48-player raid within the zone.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty&lt;br /&gt;
!Knowledge Level&lt;br /&gt;
!Enemy Knowledge Level(s)&lt;br /&gt;
!Player Limit&lt;br /&gt;
!Time Limit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|field-ops|Occult Crescent: South Horn}}&#039;&#039;&#039; || 1 || 1—??? || 72 || 180 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|field-ops|Forked Tower}}&#039;&#039;&#039; (Within South Horn) || 20 || ??? || 48 || ???&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Knowledge Level==&lt;br /&gt;
Similar to [[Elemental Bonus|Elemental Level]] in {{questlink|field-ops|The Forbidden Land, Eureka}}, players have a separate leveling system in Occult Crescent, which is represented by &#039;&#039;&#039;Knowledge Level&#039;&#039;&#039;. The difference between the player&#039;s and enemy&#039;s Knowledge Level will greatly affect damage dealt and received.&lt;br /&gt;
&lt;br /&gt;
Upon reaching knowledge level 5, players will lose knowledge experience points if they are incapacitated and return to camp without being resurrected. Losing too much experience will result in a demotion in knowledge level.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Knowledge Level !! EXP to Next &lt;br /&gt;
|-&lt;br /&gt;
| 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &lt;br /&gt;
|-&lt;br /&gt;
| 3 || &lt;br /&gt;
|-&lt;br /&gt;
| 4 || &lt;br /&gt;
|-&lt;br /&gt;
| 5 ||&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 25,000&lt;br /&gt;
|-&lt;br /&gt;
| ??? || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total&#039;&#039;&#039; || &#039;&#039;&#039;???&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phantom Jobs==&lt;br /&gt;
{{main|Phantom Job}}&lt;br /&gt;
Players may equip secondary jobs known as &#039;&#039;&#039;Phantom Jobs&#039;&#039;&#039; to gain access to additional actions and traits. Any phantom job may be equipped by any regular job, although some phantom jobs synergize better with certain roles. This system replaces the [[Logos Actions]] and [[Lost Actions]] in previous field operation series.&lt;br /&gt;
&lt;br /&gt;
Phantom jobs can also be leveled up separately to unlock additional actions and traits. Up to 5 phantom job actions can be assigned on the Duty Action bar, although a newly-added scroll button allows players to cycle through the currently active phantom job action to prevent button bloat.&lt;br /&gt;
&lt;br /&gt;
There are initially 13 phantom jobs available, including the default {{phantom job|freelancer|name=y}}. After freelancer, the first 3 jobs are unlocked through a starting quest, while the others are unlocked through exploring and progressing through Occult Crescent.&lt;br /&gt;
&lt;br /&gt;
==Battles==&lt;br /&gt;
Higher-level enemies relative to the player&#039;s knowledge level are harder to defeat. However, defeating high-level enemies with a double crescent symbol will initiate an EXP chain, giving enhanced EXP and rewards. &lt;br /&gt;
&lt;br /&gt;
===FATEs===&lt;br /&gt;
{{main|Occult Crescent FATEs}}&lt;br /&gt;
FATEs will spawn at certain areas on the map and can be challenged by any number of players. Players may join a FATE that has already started.&lt;br /&gt;
&lt;br /&gt;
===Parties===&lt;br /&gt;
If all members of a party are within 3 knowledge levels of each others, it will be classified as a &amp;quot;Balanced Party&amp;quot; and be eligible for EXP chains. If any players are more than 4 levels apart, the high-leveled players may sync down their knowledge level to become a balanced party. &lt;br /&gt;
&lt;br /&gt;
===Critical Encounters===&lt;br /&gt;
&#039;&#039;&#039;Critical Encounters&#039;&#039;&#039; are large-scale boss encounters, similar to Notorious Monsters in Eureka and Critical Engagements in Bozja. There is no limit to the number of players that may participate in one (aside from the 72-player instance limit).&lt;br /&gt;
&lt;br /&gt;
When a Critical Encounter is about to spawn, it will be displayed on the map and a blue AoE telegraph will appear on its spawn location. Players who wish to participate must travel to inside the AoE before the timer expires, after which the arena will enclose and the encounter will begin. This system is designed to alleviate &amp;quot;early pulls&amp;quot; in Eureka but will still require players to travel to the spawn location instead of queuing from anywhere as in Bozjan Critical Engagements.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Treasure Coffers==&lt;br /&gt;
Personal treasure coffers can spawn in Occult Crescent field zones, which can be claimed individually.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wooden Coffer (1 item):&lt;br /&gt;
* [[Tiny_Echevore|Tiny Echevore]]&lt;br /&gt;
* [[Cerulean_Crystal_Boule|Cerulean Crystal Boule]]&lt;br /&gt;
* [[Golden_Crystal_Boule|Golden Crystal Boule]]&lt;br /&gt;
* [[White_Whittret|White Whittret]]&lt;br /&gt;
* [[Clear_Demimateria_II|Clear Demimateria II]]&lt;br /&gt;
* [[Modern_Aesthetics:_Fulsome_Forelocks|Modern Aesthetics: Fulsome Forelocks]]&lt;br /&gt;
* [[Ballroom_Etiquette_-_Good_Will_Seeking|Ballroom Etiquette - Good Will Seeking]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Silver Coffer (3 items):&lt;br /&gt;
* [[Mystic_Weapon|Mystic Weapon]]&lt;br /&gt;
* [[Clionid_Larva|Clionid Larva]]&lt;br /&gt;
* [[Quaintrelle&#039;s_Dress_Shoes|Quaintrelle&#039;s Dress Shoes]]&lt;br /&gt;
* [[General-purpose_Dark_Red_Dye|General-purpose Dark Red Dye]]&lt;br /&gt;
* [[Construct_14_Identification_Key|Construct 14 identification key]]&lt;br /&gt;
* [[Forgiven_Hate|Forgiven Hate]]&lt;br /&gt;
* [[Pagos_Shirt|Pagos Shirt]]&lt;br /&gt;
* [[Koala_Joey|Koala Joey]]&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
==Magic Pots==&lt;br /&gt;
Rescue Magic Pots from monsters in certain FATEs and offer them an Elixir, who will then guide players to treasure. This appears to be a similar concept as the bunny FATEs in Eureka.&lt;br /&gt;
&lt;br /&gt;
==Currencies==&lt;br /&gt;
Players may have up to 9,999 of each currency, which do not take up space in the regular inventory. Their current amounts are displayed in the Occult Crescent UI.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Silver Pieces===&lt;br /&gt;
{{main|Enlightenment Silver Piece}}&lt;br /&gt;
Primarily acquired from FATEs and critical encounters.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Gold Pieces===&lt;br /&gt;
{{main|Enlightenment Gold Piece}}&lt;br /&gt;
Primarily acquired from defeating monsters in the wild.&lt;br /&gt;
&lt;br /&gt;
==Occult Record==&lt;br /&gt;
{{main|Occult Record}}&lt;br /&gt;
Players can collect lore entries on various Occult Crescent-related topics, similar to the [[Field Records]] in Bozja.&lt;br /&gt;
&lt;br /&gt;
==Release Schedule==&lt;br /&gt;
*[[Patch 7.2|7.25]]: First field instance ({{questlink|field-ops|Occult Crescent: South Horn}}), 13 phantom jobs, 48-player raid ({{questlink|field-ops|Forked Tower: Blood}})&lt;br /&gt;
*[[Patch 7.4|7.4x]]: Additional phantom jobs added&lt;br /&gt;
*[[Patch 7.5|7.5x]]: Second field instance, second raid, additional phantom jobs added&amp;lt;ref&amp;gt;https://www.famitsu.com/article/202503/36244&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Occult Crescent1.jpg&lt;br /&gt;
Occult Crescent2.jpg&lt;br /&gt;
Occult Crescent3.jpg&lt;br /&gt;
Occult Crescent4.jpg&lt;br /&gt;
Occult Crescent5.jpg&lt;br /&gt;
Occult Crescent6.jpg&lt;br /&gt;
Occult Crescent7.jpg&lt;br /&gt;
Occult Crescent8.jpg&lt;br /&gt;
Occult Crescent KR.jpg&lt;br /&gt;
Occult Crescent LL85-1.jpg&lt;br /&gt;
Occult Crescent LL85-2.jpg&lt;br /&gt;
Occult Crescent LL85-3.jpg&lt;br /&gt;
Occult Crescent LL85-4.jpg&lt;br /&gt;
Occult Crescent LL85-5.jpg&lt;br /&gt;
Occult Crescent LL85-6.jpg&lt;br /&gt;
Occult Crescent LL85-7.jpg&lt;br /&gt;
Occult Crescent LL85-8.jpg&lt;br /&gt;
Occult Crescent LL85-9.jpg&lt;br /&gt;
Occult Crescent LL85-10.jpg&lt;br /&gt;
Occult Crescent LL85-11.jpg&lt;br /&gt;
Occult Crescent LL85-12.jpg&lt;br /&gt;
Occult Crescent LL85-13.jpg&lt;br /&gt;
Occult Crescent LL85-14.jpg&lt;br /&gt;
Occult Crescent LL85-15.jpg&lt;br /&gt;
Occult Crescent LL85-16.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The setting is inspired by the real-life [[wikipedia:Bermuda Triangle|Bermuda Triangle]].&lt;br /&gt;
*The name of the field operation was revealed in the 2024 Chinese Fan Festival. Previously, a concept art revealed at the 2024 Korean Fan Festival depicted sprite art of various &#039;&#039;Final Fantasy V&#039;&#039; jobs. &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|Field Operation}}&lt;br /&gt;
[[Category:Dawntrail content]]&lt;/div&gt;</summary>
		<author><name>Fya</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=944020</id>
		<title>Occult Crescent</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=944020"/>
		<updated>2025-05-27T13:29:57Z</updated>

		<summary type="html">&lt;p&gt;Fya: /* Treasure Coffers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quotation|Dawntrail Special Site|Even the most dauntless of sailors would sooner abandon ship than steer into Shades&#039; Triangle. Be not fooled by the lush and fertile island you spy on the horizon─men and vessels alike have been lost to its allure, never to be seen again. Yes, the wisest choice is to dismiss it as mere illusion. But of course, there are inevitably those who cannot resist the call of adventure.}}&lt;br /&gt;
&#039;&#039;&#039;Occult Crescent&#039;&#039;&#039; is a [[Field Operations]] series that was released starting in [[patch 7.25]] (May 27, 2025) of the &#039;&#039;[[Dawntrail]]&#039;&#039; expansion. It takes place on an island within the Shades&#039; Triangle near [[Tural]] and is designed to combine the most positively-received elements from both [[The Forbidden Land, Eureka]] and [[Save the Queen: Blades of Gunnhildr]] (Bozja).&lt;br /&gt;
&lt;br /&gt;
Players can able to equip and level up secondary jobs known as &#039;&#039;&#039;[[Phantom Jobs]]&#039;&#039;&#039;, giving access to additional actions and traits within the field operation. These jobs are directly based on Final Fantasy V jobs, including some that are existing FFXIV jobs (e.g. monk, bard) and others that were not suitable for implementation as a full job in FFXIV (e.g. chemist). However, this does not necessarily rule out the possibility that some jobs may receive a full implementation in the future.&amp;lt;ref&amp;gt;http://blog.livedoor.jp/umadori0726/archives/62106335.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Battle encounters in this field operation are inspired by those found in Bozja, including successive encounters in the open field with a small group of allies, and critical engagement-like boss encounters (called Critical Encounters) taking place within enclosed arenas. There is also be a high-end raid, {{questlink|field-ops|Forked Tower: Blood}} that allows up to 48 players to participate.&lt;br /&gt;
&lt;br /&gt;
Similar to previous field operations, the [[Relic Weapon]] series for Dawntrail (&#039;&#039;&#039;[[Phantom Weapons]]&#039;&#039;&#039;) are tied to Occult Crescent activities, although players can also be able to progress their weapons via existing activities outside of the field operation.&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
To begin unlocking Occult Crescent, players must complete the quest {{questlink|feature|One Last Hurrah}} which requires completion of {{questlink|main|Dawntrail (Quest)}} and be level 100 Disciple of War or Magic. The first zone is unlocked by completing {{questlink|feature|Unfamiliar Territory}} in this quest chain.&lt;br /&gt;
&lt;br /&gt;
==Item Level Sync==&lt;br /&gt;
Occult Crescent zones have an [[item level]] sync of 700, meaning that IL 700 [[Neo Kingdom Weapons]], [[Neo Kingdom Armor]], and [[Neo Kingdom Accessories]] melded with certain [[materia]] are tentatively the best-in-slot starting gear, although there are some exceptions. Neo Kingdom gear can be purchased from [[Ryubool Ja]] in [[Tuliyollal]] (X:13.9 Y:13.5) for {{sack of nuts}} [[Sacks of Nuts]]. Using higher item level gear will cause materia melds to be ignored due to item level sync calculations, resulting in lower damage.&lt;br /&gt;
&lt;br /&gt;
Starting gear sets for each job are provided [https://xivfo.com/oc/Pre_BiS here]. It is not necessary to go out of the way to farm this gear, as the damage difference compared to syncing down higher item level gear is fairly marginal.&lt;br /&gt;
&lt;br /&gt;
==Zones==&lt;br /&gt;
As of patch 7.25, Occult Crescent consists of one field zone and one 48-player raid within the zone.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty&lt;br /&gt;
!Knowledge Level&lt;br /&gt;
!Enemy Knowledge Level(s)&lt;br /&gt;
!Player Limit&lt;br /&gt;
!Time Limit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|field-ops|Occult Crescent: South Horn}}&#039;&#039;&#039; || 1 || 1—??? || 72 || 180 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|field-ops|Forked Tower}}&#039;&#039;&#039; (Within South Horn) || 20 || ??? || 48 || ???&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Knowledge Level==&lt;br /&gt;
Similar to [[Elemental Bonus|Elemental Level]] in {{questlink|field-ops|The Forbidden Land, Eureka}}, players have a separate leveling system in Occult Crescent, which is represented by &#039;&#039;&#039;Knowledge Level&#039;&#039;&#039;. The difference between the player&#039;s and enemy&#039;s Knowledge Level will greatly affect damage dealt and received.&lt;br /&gt;
&lt;br /&gt;
Upon reaching knowledge level 5, players will lose knowledge experience points if they are incapacitated and return to camp without being resurrected. Losing too much experience will result in a demotion in knowledge level.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Knowledge Level !! EXP to Next &lt;br /&gt;
|-&lt;br /&gt;
| 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &lt;br /&gt;
|-&lt;br /&gt;
| 3 || &lt;br /&gt;
|-&lt;br /&gt;
| 4 || &lt;br /&gt;
|-&lt;br /&gt;
| 5 ||&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 25,000&lt;br /&gt;
|-&lt;br /&gt;
| ??? || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total&#039;&#039;&#039; || &#039;&#039;&#039;???&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phantom Jobs==&lt;br /&gt;
{{main|Phantom Job}}&lt;br /&gt;
Players may equip secondary jobs known as &#039;&#039;&#039;Phantom Jobs&#039;&#039;&#039; to gain access to additional actions and traits. Any phantom job may be equipped by any regular job, although some phantom jobs synergize better with certain roles. This system replaces the [[Logos Actions]] and [[Lost Actions]] in previous field operation series.&lt;br /&gt;
&lt;br /&gt;
Phantom jobs can also be leveled up separately to unlock additional actions and traits. Up to 5 phantom job actions can be assigned on the Duty Action bar, although a newly-added scroll button allows players to cycle through the currently active phantom job action to prevent button bloat.&lt;br /&gt;
&lt;br /&gt;
There are initially 13 phantom jobs available, including the default {{phantom job|freelancer|name=y}}. After freelancer, the first 3 jobs are unlocked through a starting quest, while the others are unlocked through exploring and progressing through Occult Crescent.&lt;br /&gt;
&lt;br /&gt;
==Battles==&lt;br /&gt;
Higher-level enemies relative to the player&#039;s knowledge level are harder to defeat. However, defeating high-level enemies with a double crescent symbol will initiate an EXP chain, giving enhanced EXP and rewards. &lt;br /&gt;
&lt;br /&gt;
===FATEs===&lt;br /&gt;
{{main|Occult Crescent FATEs}}&lt;br /&gt;
FATEs will spawn at certain areas on the map and can be challenged by any number of players. Players may join a FATE that has already started.&lt;br /&gt;
&lt;br /&gt;
===Parties===&lt;br /&gt;
If all members of a party are within 3 knowledge levels of each others, it will be classified as a &amp;quot;Balanced Party&amp;quot; and be eligible for EXP chains. If any players are more than 4 levels apart, the high-leveled players may sync down their knowledge level to become a balanced party. &lt;br /&gt;
&lt;br /&gt;
===Critical Encounters===&lt;br /&gt;
&#039;&#039;&#039;Critical Encounters&#039;&#039;&#039; are large-scale boss encounters, similar to Notorious Monsters in Eureka and Critical Engagements in Bozja. There is no limit to the number of players that may participate in one (aside from the 72-player instance limit).&lt;br /&gt;
&lt;br /&gt;
When a Critical Encounter is about to spawn, it will be displayed on the map and a blue AoE telegraph will appear on its spawn location. Players who wish to participate must travel to inside the AoE before the timer expires, after which the arena will enclose and the encounter will begin. This system is designed to alleviate &amp;quot;early pulls&amp;quot; in Eureka but will still require players to travel to the spawn location instead of queuing from anywhere as in Bozjan Critical Engagements.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Treasure Coffers==&lt;br /&gt;
Personal treasure coffers can spawn in Occult Crescent field zones, which can be claimed individually.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wooden Coffer (1 item):&lt;br /&gt;
* [[Tiny_Echevore|Tiny Echevore]]&lt;br /&gt;
* [[Cerulean_Crystal_Boule|Cerulean Crystal Boule]]&lt;br /&gt;
* [[Golden_Crystal_Boule|Golden Crystal Boule]]&lt;br /&gt;
* [[White_Whittret|White Whittret]]&lt;br /&gt;
* [[Clear_Demimateria_II|Clear Demimateria II]]&lt;br /&gt;
* [[Modern_Aesthetics:_Fulsome_Forelocks|Modern Aesthetics: Fulsome Forelocks]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Silver Coffer (3 items):&lt;br /&gt;
* [[Mystic_Weapon|Mystic Weapon]]&lt;br /&gt;
* [[Clionid_Larva|Clionid Larva]]&lt;br /&gt;
* [[Quaintrelle&#039;s_Dress_Shoes|Quaintrelle&#039;s Dress Shoes]]&lt;br /&gt;
* [[General-purpose_Dark_Red_Dye|General-purpose Dark Red Dye]]&lt;br /&gt;
* [[Construct_14_Identification_Key|Construct 14 identification key]]&lt;br /&gt;
* [[Forgiven_Hate|Forgiven Hate]]&lt;br /&gt;
* [[Pagos_Shirt|Pagos Shirt]]&lt;br /&gt;
* [[Koala_Joey|Koala Joey]]&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
==Magic Pots==&lt;br /&gt;
Rescue Magic Pots from monsters in certain FATEs and offer them an Elixir, who will then guide players to treasure. This appears to be a similar concept as the bunny FATEs in Eureka.&lt;br /&gt;
&lt;br /&gt;
==Currencies==&lt;br /&gt;
Players may have up to 9,999 of each currency, which do not take up space in the regular inventory. Their current amounts are displayed in the Occult Crescent UI.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Silver Pieces===&lt;br /&gt;
{{main|Enlightenment Silver Piece}}&lt;br /&gt;
Primarily acquired from FATEs and critical encounters.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Gold Pieces===&lt;br /&gt;
{{main|Enlightenment Gold Piece}}&lt;br /&gt;
Primarily acquired from defeating monsters in the wild.&lt;br /&gt;
&lt;br /&gt;
==Occult Record==&lt;br /&gt;
{{main|Occult Record}}&lt;br /&gt;
Players can collect lore entries on various Occult Crescent-related topics, similar to the [[Field Records]] in Bozja.&lt;br /&gt;
&lt;br /&gt;
==Release Schedule==&lt;br /&gt;
*[[Patch 7.2|7.25]]: First field instance ({{questlink|field-ops|Occult Crescent: South Horn}}), 13 phantom jobs, 48-player raid ({{questlink|field-ops|Forked Tower: Blood}})&lt;br /&gt;
*[[Patch 7.4|7.4x]]: Additional phantom jobs added&lt;br /&gt;
*[[Patch 7.5|7.5x]]: Second field instance, second raid, additional phantom jobs added&amp;lt;ref&amp;gt;https://www.famitsu.com/article/202503/36244&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Occult Crescent1.jpg&lt;br /&gt;
Occult Crescent2.jpg&lt;br /&gt;
Occult Crescent3.jpg&lt;br /&gt;
Occult Crescent4.jpg&lt;br /&gt;
Occult Crescent5.jpg&lt;br /&gt;
Occult Crescent6.jpg&lt;br /&gt;
Occult Crescent7.jpg&lt;br /&gt;
Occult Crescent8.jpg&lt;br /&gt;
Occult Crescent KR.jpg&lt;br /&gt;
Occult Crescent LL85-1.jpg&lt;br /&gt;
Occult Crescent LL85-2.jpg&lt;br /&gt;
Occult Crescent LL85-3.jpg&lt;br /&gt;
Occult Crescent LL85-4.jpg&lt;br /&gt;
Occult Crescent LL85-5.jpg&lt;br /&gt;
Occult Crescent LL85-6.jpg&lt;br /&gt;
Occult Crescent LL85-7.jpg&lt;br /&gt;
Occult Crescent LL85-8.jpg&lt;br /&gt;
Occult Crescent LL85-9.jpg&lt;br /&gt;
Occult Crescent LL85-10.jpg&lt;br /&gt;
Occult Crescent LL85-11.jpg&lt;br /&gt;
Occult Crescent LL85-12.jpg&lt;br /&gt;
Occult Crescent LL85-13.jpg&lt;br /&gt;
Occult Crescent LL85-14.jpg&lt;br /&gt;
Occult Crescent LL85-15.jpg&lt;br /&gt;
Occult Crescent LL85-16.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The setting is inspired by the real-life [[wikipedia:Bermuda Triangle|Bermuda Triangle]].&lt;br /&gt;
*The name of the field operation was revealed in the 2024 Chinese Fan Festival. Previously, a concept art revealed at the 2024 Korean Fan Festival depicted sprite art of various &#039;&#039;Final Fantasy V&#039;&#039; jobs. &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|Field Operation}}&lt;br /&gt;
[[Category:Dawntrail content]]&lt;/div&gt;</summary>
		<author><name>Fya</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=943741</id>
		<title>Occult Crescent</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=943741"/>
		<updated>2025-05-27T13:12:10Z</updated>

		<summary type="html">&lt;p&gt;Fya: /* Treasure Coffers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quotation|Dawntrail Special Site|Even the most dauntless of sailors would sooner abandon ship than steer into Shades&#039; Triangle. Be not fooled by the lush and fertile island you spy on the horizon─men and vessels alike have been lost to its allure, never to be seen again. Yes, the wisest choice is to dismiss it as mere illusion. But of course, there are inevitably those who cannot resist the call of adventure.}}&lt;br /&gt;
&#039;&#039;&#039;Occult Crescent&#039;&#039;&#039; is a [[Field Operations]] series that was released starting in [[patch 7.25]] (May 27, 2025) of the &#039;&#039;[[Dawntrail]]&#039;&#039; expansion. It takes place on an island within the Shades&#039; Triangle near [[Tural]] and is designed to combine the most positively-received elements from both [[The Forbidden Land, Eureka]] and [[Save the Queen: Blades of Gunnhildr]] (Bozja).&lt;br /&gt;
&lt;br /&gt;
Players can able to equip and level up secondary jobs known as &#039;&#039;&#039;[[Phantom Jobs]]&#039;&#039;&#039;, giving access to additional actions and traits within the field operation. These jobs are directly based on Final Fantasy V jobs, including some that are existing FFXIV jobs (e.g. monk, bard) and others that were not suitable for implementation as a full job in FFXIV (e.g. chemist). However, this does not necessarily rule out the possibility that some jobs may receive a full implementation in the future.&amp;lt;ref&amp;gt;http://blog.livedoor.jp/umadori0726/archives/62106335.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Battle encounters in this field operation are inspired by those found in Bozja, including successive encounters in the open field with a small group of allies, and critical engagement-like boss encounters (called Critical Encounters) taking place within enclosed arenas. There is also be a high-end raid, {{questlink|field-ops|Forked Tower: Blood}} that allows up to 48 players to participate.&lt;br /&gt;
&lt;br /&gt;
Similar to previous field operations, the [[Relic Weapon]] series for Dawntrail (&#039;&#039;&#039;[[Phantom Weapons]]&#039;&#039;&#039;) are tied to Occult Crescent activities, although players can also be able to progress their weapons via existing activities outside of the field operation.&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
To begin unlocking Occult Crescent, players must complete the quest {{questlink|feature|One Last Hurrah}} which requires completion of {{questlink|main|Dawntrail (Quest)}} and be level 100 Disciple of War or Magic. The first zone is unlocked by completing {{questlink|feature|Unfamiliar Territory}} in this quest chain.&lt;br /&gt;
&lt;br /&gt;
==Item Level Sync==&lt;br /&gt;
Occult Crescent zones have an [[item level]] sync of 700, meaning that IL 700 [[Neo Kingdom Weapons]], [[Neo Kingdom Armor]], and [[Neo Kingdom Accessories]] melded with certain [[materia]] are tentatively the best-in-slot starting gear, although there are some exceptions. Neo Kingdom gear can be purchased from [[Ryubool Ja]] in [[Tuliyollal]] (X:13.9 Y:13.5) for {{sack of nuts}} [[Sacks of Nuts]]. Using higher item level gear will cause materia melds to be ignored due to item level sync calculations, resulting in lower damage.&lt;br /&gt;
&lt;br /&gt;
Starting gear sets for each job are provided [https://xivfo.com/oc/Pre_BiS here]. It is not necessary to go out of the way to farm this gear, as the damage difference compared to syncing down higher item level gear is fairly marginal.&lt;br /&gt;
&lt;br /&gt;
==Zones==&lt;br /&gt;
As of patch 7.25, Occult Crescent consists of one field zone and one 48-player raid within the zone.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty&lt;br /&gt;
!Knowledge Level&lt;br /&gt;
!Enemy Knowledge Level(s)&lt;br /&gt;
!Player Limit&lt;br /&gt;
!Time Limit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|field-ops|Occult Crescent: South Horn}}&#039;&#039;&#039; || 1 || 1—??? || 72 || 180 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|field-ops|Forked Tower}}&#039;&#039;&#039; (Within South Horn) || 20 || ??? || 48 || ???&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Knowledge Level==&lt;br /&gt;
Similar to [[Elemental Bonus|Elemental Level]] in {{questlink|field-ops|The Forbidden Land, Eureka}}, players have a separate leveling system in Occult Crescent, which is represented by &#039;&#039;&#039;Knowledge Level&#039;&#039;&#039;. The difference between the player&#039;s and enemy&#039;s Knowledge Level will greatly affect damage dealt and received.&lt;br /&gt;
&lt;br /&gt;
Upon reaching knowledge level 5, players will lose knowledge experience points if they are incapacitated and return to camp without being resurrected. Losing too much experience will result in a demotion in knowledge level.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Knowledge Level !! EXP to Next &lt;br /&gt;
|-&lt;br /&gt;
| 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &lt;br /&gt;
|-&lt;br /&gt;
| 3 || &lt;br /&gt;
|-&lt;br /&gt;
| 4 || &lt;br /&gt;
|-&lt;br /&gt;
| 5 ||&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 25,000&lt;br /&gt;
|-&lt;br /&gt;
| ??? || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total&#039;&#039;&#039; || &#039;&#039;&#039;???&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phantom Jobs==&lt;br /&gt;
{{main|Phantom Job}}&lt;br /&gt;
Players may equip secondary jobs known as &#039;&#039;&#039;Phantom Jobs&#039;&#039;&#039; to gain access to additional actions and traits. Any phantom job may be equipped by any regular job, although some phantom jobs synergize better with certain roles. This system replaces the [[Logos Actions]] and [[Lost Actions]] in previous field operation series.&lt;br /&gt;
&lt;br /&gt;
Phantom jobs can also be leveled up separately to unlock additional actions and traits. Up to 5 phantom job actions can be assigned on the Duty Action bar, although a newly-added scroll button allows players to cycle through the currently active phantom job action to prevent button bloat.&lt;br /&gt;
&lt;br /&gt;
There are initially 13 phantom jobs available, including the default {{phantom job|freelancer|name=y}}. After freelancer, the first 3 jobs are unlocked through a starting quest, while the others are unlocked through exploring and progressing through Occult Crescent.&lt;br /&gt;
&lt;br /&gt;
==Battles==&lt;br /&gt;
Higher-level enemies relative to the player&#039;s knowledge level are harder to defeat. However, defeating high-level enemies with a double crescent symbol will initiate an EXP chain, giving enhanced EXP and rewards. &lt;br /&gt;
&lt;br /&gt;
===FATEs===&lt;br /&gt;
{{main|Occult Crescent FATEs}}&lt;br /&gt;
FATEs will spawn at certain areas on the map and can be challenged by any number of players. Players may join a FATE that has already started.&lt;br /&gt;
&lt;br /&gt;
===Parties===&lt;br /&gt;
If all members of a party are within 3 knowledge levels of each others, it will be classified as a &amp;quot;Balanced Party&amp;quot; and be eligible for EXP chains. If any players are more than 4 levels apart, the high-leveled players may sync down their knowledge level to become a balanced party. &lt;br /&gt;
&lt;br /&gt;
===Critical Encounters===&lt;br /&gt;
&#039;&#039;&#039;Critical Encounters&#039;&#039;&#039; are large-scale boss encounters, similar to Notorious Monsters in Eureka and Critical Engagements in Bozja. There is no limit to the number of players that may participate in one (aside from the 72-player instance limit).&lt;br /&gt;
&lt;br /&gt;
When a Critical Encounter is about to spawn, it will be displayed on the map and a blue AoE telegraph will appear on its spawn location. Players who wish to participate must travel to inside the AoE before the timer expires, after which the arena will enclose and the encounter will begin. This system is designed to alleviate &amp;quot;early pulls&amp;quot; in Eureka but will still require players to travel to the spawn location instead of queuing from anywhere as in Bozjan Critical Engagements.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Treasure Coffers==&lt;br /&gt;
Personal treasure coffers can spawn in Occult Crescent field zones, which can be claimed individually.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wooden Coffer (1 item):&lt;br /&gt;
* tiny echevore&lt;br /&gt;
* cerulean crystal boule&lt;br /&gt;
* golden crystal boule&lt;br /&gt;
* white whittret&lt;br /&gt;
* clear demimateria II&lt;br /&gt;
* copy of Modern Aesthetics: Fulsome Forelocks&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Silver Coffer (3 items):&lt;br /&gt;
* Mystic Weapon&lt;br /&gt;
* Clionid Larva&lt;br /&gt;
* Quaintrelle&#039;s Dress Shoes&lt;br /&gt;
* pot of general-purpose dark red dye&lt;br /&gt;
* [[Construct_14_Identification_Key|Construct 14 identification key]]&lt;br /&gt;
* Forgiven hate&lt;br /&gt;
* [[Pagos_Shirt|Pagos Shirt]]&lt;br /&gt;
* [[Koala_Joey|Koala Joey]]&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
==Magic Pots==&lt;br /&gt;
Rescue Magic Pots from monsters in certain FATEs and offer them an Elixir, who will then guide players to treasure. This appears to be a similar concept as the bunny FATEs in Eureka.&lt;br /&gt;
&lt;br /&gt;
==Currencies==&lt;br /&gt;
Players may have up to 9,999 of each currency, which do not take up space in the regular inventory. Their current amounts are displayed in the Occult Crescent UI.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Silver Pieces===&lt;br /&gt;
{{main|Enlightenment Silver Piece}}&lt;br /&gt;
Primarily acquired from FATEs and critical encounters.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Gold Pieces===&lt;br /&gt;
{{main|Enlightenment Gold Piece}}&lt;br /&gt;
Primarily acquired from defeating monsters in the wild.&lt;br /&gt;
&lt;br /&gt;
==Occult Record==&lt;br /&gt;
{{main|Occult Record}}&lt;br /&gt;
Players can collect lore entries on various Occult Crescent-related topics, similar to the [[Field Records]] in Bozja.&lt;br /&gt;
&lt;br /&gt;
==Release Schedule==&lt;br /&gt;
*[[Patch 7.2|7.25]]: First field instance ({{questlink|field-ops|Occult Crescent: South Horn}}), 13 phantom jobs, 48-player raid ({{questlink|field-ops|Forked Tower: Blood}})&lt;br /&gt;
*[[Patch 7.4|7.4x]]: Additional phantom jobs added&lt;br /&gt;
*[[Patch 7.5|7.5x]]: Second field instance, second raid, additional phantom jobs added&amp;lt;ref&amp;gt;https://www.famitsu.com/article/202503/36244&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Occult Crescent1.jpg&lt;br /&gt;
Occult Crescent2.jpg&lt;br /&gt;
Occult Crescent3.jpg&lt;br /&gt;
Occult Crescent4.jpg&lt;br /&gt;
Occult Crescent5.jpg&lt;br /&gt;
Occult Crescent6.jpg&lt;br /&gt;
Occult Crescent7.jpg&lt;br /&gt;
Occult Crescent8.jpg&lt;br /&gt;
Occult Crescent KR.jpg&lt;br /&gt;
Occult Crescent LL85-1.jpg&lt;br /&gt;
Occult Crescent LL85-2.jpg&lt;br /&gt;
Occult Crescent LL85-3.jpg&lt;br /&gt;
Occult Crescent LL85-4.jpg&lt;br /&gt;
Occult Crescent LL85-5.jpg&lt;br /&gt;
Occult Crescent LL85-6.jpg&lt;br /&gt;
Occult Crescent LL85-7.jpg&lt;br /&gt;
Occult Crescent LL85-8.jpg&lt;br /&gt;
Occult Crescent LL85-9.jpg&lt;br /&gt;
Occult Crescent LL85-10.jpg&lt;br /&gt;
Occult Crescent LL85-11.jpg&lt;br /&gt;
Occult Crescent LL85-12.jpg&lt;br /&gt;
Occult Crescent LL85-13.jpg&lt;br /&gt;
Occult Crescent LL85-14.jpg&lt;br /&gt;
Occult Crescent LL85-15.jpg&lt;br /&gt;
Occult Crescent LL85-16.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The setting is inspired by the real-life [[wikipedia:Bermuda Triangle|Bermuda Triangle]].&lt;br /&gt;
*The name of the field operation was revealed in the 2024 Chinese Fan Festival. Previously, a concept art revealed at the 2024 Korean Fan Festival depicted sprite art of various &#039;&#039;Final Fantasy V&#039;&#039; jobs. &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|Field Operation}}&lt;br /&gt;
[[Category:Dawntrail content]]&lt;/div&gt;</summary>
		<author><name>Fya</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=943738</id>
		<title>Occult Crescent</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=943738"/>
		<updated>2025-05-27T13:11:21Z</updated>

		<summary type="html">&lt;p&gt;Fya: /* Treasure Coffers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quotation|Dawntrail Special Site|Even the most dauntless of sailors would sooner abandon ship than steer into Shades&#039; Triangle. Be not fooled by the lush and fertile island you spy on the horizon─men and vessels alike have been lost to its allure, never to be seen again. Yes, the wisest choice is to dismiss it as mere illusion. But of course, there are inevitably those who cannot resist the call of adventure.}}&lt;br /&gt;
&#039;&#039;&#039;Occult Crescent&#039;&#039;&#039; is a [[Field Operations]] series that was released starting in [[patch 7.25]] (May 27, 2025) of the &#039;&#039;[[Dawntrail]]&#039;&#039; expansion. It takes place on an island within the Shades&#039; Triangle near [[Tural]] and is designed to combine the most positively-received elements from both [[The Forbidden Land, Eureka]] and [[Save the Queen: Blades of Gunnhildr]] (Bozja).&lt;br /&gt;
&lt;br /&gt;
Players can able to equip and level up secondary jobs known as &#039;&#039;&#039;[[Phantom Jobs]]&#039;&#039;&#039;, giving access to additional actions and traits within the field operation. These jobs are directly based on Final Fantasy V jobs, including some that are existing FFXIV jobs (e.g. monk, bard) and others that were not suitable for implementation as a full job in FFXIV (e.g. chemist). However, this does not necessarily rule out the possibility that some jobs may receive a full implementation in the future.&amp;lt;ref&amp;gt;http://blog.livedoor.jp/umadori0726/archives/62106335.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Battle encounters in this field operation are inspired by those found in Bozja, including successive encounters in the open field with a small group of allies, and critical engagement-like boss encounters (called Critical Encounters) taking place within enclosed arenas. There is also be a high-end raid, {{questlink|field-ops|Forked Tower: Blood}} that allows up to 48 players to participate.&lt;br /&gt;
&lt;br /&gt;
Similar to previous field operations, the [[Relic Weapon]] series for Dawntrail (&#039;&#039;&#039;[[Phantom Weapons]]&#039;&#039;&#039;) are tied to Occult Crescent activities, although players can also be able to progress their weapons via existing activities outside of the field operation.&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
To begin unlocking Occult Crescent, players must complete the quest {{questlink|feature|One Last Hurrah}} which requires completion of {{questlink|main|Dawntrail (Quest)}} and be level 100 Disciple of War or Magic. The first zone is unlocked by completing {{questlink|feature|Unfamiliar Territory}} in this quest chain.&lt;br /&gt;
&lt;br /&gt;
==Item Level Sync==&lt;br /&gt;
Occult Crescent zones have an [[item level]] sync of 700, meaning that IL 700 [[Neo Kingdom Weapons]], [[Neo Kingdom Armor]], and [[Neo Kingdom Accessories]] melded with certain [[materia]] are tentatively the best-in-slot starting gear, although there are some exceptions. Neo Kingdom gear can be purchased from [[Ryubool Ja]] in [[Tuliyollal]] (X:13.9 Y:13.5) for {{sack of nuts}} [[Sacks of Nuts]]. Using higher item level gear will cause materia melds to be ignored due to item level sync calculations, resulting in lower damage.&lt;br /&gt;
&lt;br /&gt;
Starting gear sets for each job are provided [https://xivfo.com/oc/Pre_BiS here]. It is not necessary to go out of the way to farm this gear, as the damage difference compared to syncing down higher item level gear is fairly marginal.&lt;br /&gt;
&lt;br /&gt;
==Zones==&lt;br /&gt;
As of patch 7.25, Occult Crescent consists of one field zone and one 48-player raid within the zone.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty&lt;br /&gt;
!Knowledge Level&lt;br /&gt;
!Enemy Knowledge Level(s)&lt;br /&gt;
!Player Limit&lt;br /&gt;
!Time Limit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|field-ops|Occult Crescent: South Horn}}&#039;&#039;&#039; || 1 || 1—??? || 72 || 180 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|field-ops|Forked Tower}}&#039;&#039;&#039; (Within South Horn) || 20 || ??? || 48 || ???&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Knowledge Level==&lt;br /&gt;
Similar to [[Elemental Bonus|Elemental Level]] in {{questlink|field-ops|The Forbidden Land, Eureka}}, players have a separate leveling system in Occult Crescent, which is represented by &#039;&#039;&#039;Knowledge Level&#039;&#039;&#039;. The difference between the player&#039;s and enemy&#039;s Knowledge Level will greatly affect damage dealt and received.&lt;br /&gt;
&lt;br /&gt;
Upon reaching knowledge level 5, players will lose knowledge experience points if they are incapacitated and return to camp without being resurrected. Losing too much experience will result in a demotion in knowledge level.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Knowledge Level !! EXP to Next &lt;br /&gt;
|-&lt;br /&gt;
| 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &lt;br /&gt;
|-&lt;br /&gt;
| 3 || &lt;br /&gt;
|-&lt;br /&gt;
| 4 || &lt;br /&gt;
|-&lt;br /&gt;
| 5 ||&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 25,000&lt;br /&gt;
|-&lt;br /&gt;
| ??? || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total&#039;&#039;&#039; || &#039;&#039;&#039;???&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phantom Jobs==&lt;br /&gt;
{{main|Phantom Job}}&lt;br /&gt;
Players may equip secondary jobs known as &#039;&#039;&#039;Phantom Jobs&#039;&#039;&#039; to gain access to additional actions and traits. Any phantom job may be equipped by any regular job, although some phantom jobs synergize better with certain roles. This system replaces the [[Logos Actions]] and [[Lost Actions]] in previous field operation series.&lt;br /&gt;
&lt;br /&gt;
Phantom jobs can also be leveled up separately to unlock additional actions and traits. Up to 5 phantom job actions can be assigned on the Duty Action bar, although a newly-added scroll button allows players to cycle through the currently active phantom job action to prevent button bloat.&lt;br /&gt;
&lt;br /&gt;
There are initially 13 phantom jobs available, including the default {{phantom job|freelancer|name=y}}. After freelancer, the first 3 jobs are unlocked through a starting quest, while the others are unlocked through exploring and progressing through Occult Crescent.&lt;br /&gt;
&lt;br /&gt;
==Battles==&lt;br /&gt;
Higher-level enemies relative to the player&#039;s knowledge level are harder to defeat. However, defeating high-level enemies with a double crescent symbol will initiate an EXP chain, giving enhanced EXP and rewards. &lt;br /&gt;
&lt;br /&gt;
===FATEs===&lt;br /&gt;
{{main|Occult Crescent FATEs}}&lt;br /&gt;
FATEs will spawn at certain areas on the map and can be challenged by any number of players. Players may join a FATE that has already started.&lt;br /&gt;
&lt;br /&gt;
===Parties===&lt;br /&gt;
If all members of a party are within 3 knowledge levels of each others, it will be classified as a &amp;quot;Balanced Party&amp;quot; and be eligible for EXP chains. If any players are more than 4 levels apart, the high-leveled players may sync down their knowledge level to become a balanced party. &lt;br /&gt;
&lt;br /&gt;
===Critical Encounters===&lt;br /&gt;
&#039;&#039;&#039;Critical Encounters&#039;&#039;&#039; are large-scale boss encounters, similar to Notorious Monsters in Eureka and Critical Engagements in Bozja. There is no limit to the number of players that may participate in one (aside from the 72-player instance limit).&lt;br /&gt;
&lt;br /&gt;
When a Critical Encounter is about to spawn, it will be displayed on the map and a blue AoE telegraph will appear on its spawn location. Players who wish to participate must travel to inside the AoE before the timer expires, after which the arena will enclose and the encounter will begin. This system is designed to alleviate &amp;quot;early pulls&amp;quot; in Eureka but will still require players to travel to the spawn location instead of queuing from anywhere as in Bozjan Critical Engagements.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Treasure Coffers==&lt;br /&gt;
Personal treasure coffers can spawn in Occult Crescent field zones, which can be claimed individually.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wooden Coffer (1 item):&lt;br /&gt;
* tiny echevore&lt;br /&gt;
* cerulean crystal boule&lt;br /&gt;
* golden crystal boule&lt;br /&gt;
* white whittret&lt;br /&gt;
* clear demimateria II&lt;br /&gt;
* copy of Modern Aesthetics: Fulsome Forelocks&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Silver Coffer (3 items):&lt;br /&gt;
* Mystic Weapon&lt;br /&gt;
* Clionid Larva&lt;br /&gt;
* Quaintrelle&#039;s Dress Shoes&lt;br /&gt;
* pot of general-purpose dark red dye&lt;br /&gt;
* [[https://ffxiv.consolegameswiki.com/wiki/Construct_14_Identification_Key|Construct 14 identification key]]&lt;br /&gt;
* Forgiven hate&lt;br /&gt;
* [[https://ffxiv.consolegameswiki.com/wiki/Pagos_Shirt|Pagos Shirt]]&lt;br /&gt;
* [[Koala_Joey|Koala Joey]]&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
==Magic Pots==&lt;br /&gt;
Rescue Magic Pots from monsters in certain FATEs and offer them an Elixir, who will then guide players to treasure. This appears to be a similar concept as the bunny FATEs in Eureka.&lt;br /&gt;
&lt;br /&gt;
==Currencies==&lt;br /&gt;
Players may have up to 9,999 of each currency, which do not take up space in the regular inventory. Their current amounts are displayed in the Occult Crescent UI.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Silver Pieces===&lt;br /&gt;
{{main|Enlightenment Silver Piece}}&lt;br /&gt;
Primarily acquired from FATEs and critical encounters.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Gold Pieces===&lt;br /&gt;
{{main|Enlightenment Gold Piece}}&lt;br /&gt;
Primarily acquired from defeating monsters in the wild.&lt;br /&gt;
&lt;br /&gt;
==Occult Record==&lt;br /&gt;
{{main|Occult Record}}&lt;br /&gt;
Players can collect lore entries on various Occult Crescent-related topics, similar to the [[Field Records]] in Bozja.&lt;br /&gt;
&lt;br /&gt;
==Release Schedule==&lt;br /&gt;
*[[Patch 7.2|7.25]]: First field instance ({{questlink|field-ops|Occult Crescent: South Horn}}), 13 phantom jobs, 48-player raid ({{questlink|field-ops|Forked Tower: Blood}})&lt;br /&gt;
*[[Patch 7.4|7.4x]]: Additional phantom jobs added&lt;br /&gt;
*[[Patch 7.5|7.5x]]: Second field instance, second raid, additional phantom jobs added&amp;lt;ref&amp;gt;https://www.famitsu.com/article/202503/36244&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Occult Crescent1.jpg&lt;br /&gt;
Occult Crescent2.jpg&lt;br /&gt;
Occult Crescent3.jpg&lt;br /&gt;
Occult Crescent4.jpg&lt;br /&gt;
Occult Crescent5.jpg&lt;br /&gt;
Occult Crescent6.jpg&lt;br /&gt;
Occult Crescent7.jpg&lt;br /&gt;
Occult Crescent8.jpg&lt;br /&gt;
Occult Crescent KR.jpg&lt;br /&gt;
Occult Crescent LL85-1.jpg&lt;br /&gt;
Occult Crescent LL85-2.jpg&lt;br /&gt;
Occult Crescent LL85-3.jpg&lt;br /&gt;
Occult Crescent LL85-4.jpg&lt;br /&gt;
Occult Crescent LL85-5.jpg&lt;br /&gt;
Occult Crescent LL85-6.jpg&lt;br /&gt;
Occult Crescent LL85-7.jpg&lt;br /&gt;
Occult Crescent LL85-8.jpg&lt;br /&gt;
Occult Crescent LL85-9.jpg&lt;br /&gt;
Occult Crescent LL85-10.jpg&lt;br /&gt;
Occult Crescent LL85-11.jpg&lt;br /&gt;
Occult Crescent LL85-12.jpg&lt;br /&gt;
Occult Crescent LL85-13.jpg&lt;br /&gt;
Occult Crescent LL85-14.jpg&lt;br /&gt;
Occult Crescent LL85-15.jpg&lt;br /&gt;
Occult Crescent LL85-16.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The setting is inspired by the real-life [[wikipedia:Bermuda Triangle|Bermuda Triangle]].&lt;br /&gt;
*The name of the field operation was revealed in the 2024 Chinese Fan Festival. Previously, a concept art revealed at the 2024 Korean Fan Festival depicted sprite art of various &#039;&#039;Final Fantasy V&#039;&#039; jobs. &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|Field Operation}}&lt;br /&gt;
[[Category:Dawntrail content]]&lt;/div&gt;</summary>
		<author><name>Fya</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=943732</id>
		<title>Occult Crescent</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=943732"/>
		<updated>2025-05-27T13:02:02Z</updated>

		<summary type="html">&lt;p&gt;Fya: /* Treasure Coffers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quotation|Dawntrail Special Site|Even the most dauntless of sailors would sooner abandon ship than steer into Shades&#039; Triangle. Be not fooled by the lush and fertile island you spy on the horizon─men and vessels alike have been lost to its allure, never to be seen again. Yes, the wisest choice is to dismiss it as mere illusion. But of course, there are inevitably those who cannot resist the call of adventure.}}&lt;br /&gt;
&#039;&#039;&#039;Occult Crescent&#039;&#039;&#039; is a [[Field Operations]] series that was released starting in [[patch 7.25]] (May 27, 2025) of the &#039;&#039;[[Dawntrail]]&#039;&#039; expansion. It takes place on an island within the Shades&#039; Triangle near [[Tural]] and is designed to combine the most positively-received elements from both [[The Forbidden Land, Eureka]] and [[Save the Queen: Blades of Gunnhildr]] (Bozja).&lt;br /&gt;
&lt;br /&gt;
Players can able to equip and level up secondary jobs known as &#039;&#039;&#039;[[Phantom Jobs]]&#039;&#039;&#039;, giving access to additional actions and traits within the field operation. These jobs are directly based on Final Fantasy V jobs, including some that are existing FFXIV jobs (e.g. monk, bard) and others that were not suitable for implementation as a full job in FFXIV (e.g. chemist). However, this does not necessarily rule out the possibility that some jobs may receive a full implementation in the future.&amp;lt;ref&amp;gt;http://blog.livedoor.jp/umadori0726/archives/62106335.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Battle encounters in this field operation are inspired by those found in Bozja, including successive encounters in the open field with a small group of allies, and critical engagement-like boss encounters (called Critical Encounters) taking place within enclosed arenas. There is also be a high-end raid, {{questlink|field-ops|Forked Tower: Blood}} that allows up to 48 players to participate.&lt;br /&gt;
&lt;br /&gt;
Similar to previous field operations, the [[Relic Weapon]] series for Dawntrail (&#039;&#039;&#039;[[Phantom Weapons]]&#039;&#039;&#039;) are tied to Occult Crescent activities, although players can also be able to progress their weapons via existing activities outside of the field operation.&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
To begin unlocking Occult Crescent, players must complete the quest {{questlink|feature|One Last Hurrah}} which requires completion of {{questlink|main|Dawntrail (Quest)}} and be level 100 Disciple of War or Magic. The first zone is unlocked by completing {{questlink|feature|Unfamiliar Territory}} in this quest chain.&lt;br /&gt;
&lt;br /&gt;
==Item Level Sync==&lt;br /&gt;
Occult Crescent zones have an [[item level]] sync of 700, meaning that IL 700 [[Neo Kingdom Weapons]], [[Neo Kingdom Armor]], and [[Neo Kingdom Accessories]] melded with certain [[materia]] are tentatively the best-in-slot starting gear, although there are some exceptions. Neo Kingdom gear can be purchased from [[Ryubool Ja]] in [[Tuliyollal]] (X:13.9 Y:13.5) for {{sack of nuts}} [[Sacks of Nuts]]. Using higher item level gear will cause materia melds to be ignored due to item level sync calculations, resulting in lower damage.&lt;br /&gt;
&lt;br /&gt;
Starting gear sets for each job are provided [https://xivfo.com/oc/Pre_BiS here]. It is not necessary to go out of the way to farm this gear, as the damage difference compared to syncing down higher item level gear is fairly marginal.&lt;br /&gt;
&lt;br /&gt;
==Zones==&lt;br /&gt;
As of patch 7.25, Occult Crescent consists of one field zone and one 48-player raid within the zone.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty&lt;br /&gt;
!Knowledge Level&lt;br /&gt;
!Enemy Knowledge Level(s)&lt;br /&gt;
!Player Limit&lt;br /&gt;
!Time Limit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|field-ops|Occult Crescent: South Horn}}&#039;&#039;&#039; || 1 || 1—??? || 72 || 180 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|field-ops|Forked Tower}}&#039;&#039;&#039; (Within South Horn) || 20 || ??? || 48 || ???&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Knowledge Level==&lt;br /&gt;
Similar to [[Elemental Bonus|Elemental Level]] in {{questlink|field-ops|The Forbidden Land, Eureka}}, players have a separate leveling system in Occult Crescent, which is represented by &#039;&#039;&#039;Knowledge Level&#039;&#039;&#039;. The difference between the player&#039;s and enemy&#039;s Knowledge Level will greatly affect damage dealt and received.&lt;br /&gt;
&lt;br /&gt;
Upon reaching knowledge level 5, players will lose knowledge experience points if they are incapacitated and return to camp without being resurrected. Losing too much experience will result in a demotion in knowledge level.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Knowledge Level !! EXP to Next &lt;br /&gt;
|-&lt;br /&gt;
| 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &lt;br /&gt;
|-&lt;br /&gt;
| 3 || &lt;br /&gt;
|-&lt;br /&gt;
| 4 || &lt;br /&gt;
|-&lt;br /&gt;
| 5 ||&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 25,000&lt;br /&gt;
|-&lt;br /&gt;
| ??? || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total&#039;&#039;&#039; || &#039;&#039;&#039;???&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phantom Jobs==&lt;br /&gt;
{{main|Phantom Job}}&lt;br /&gt;
Players may equip secondary jobs known as &#039;&#039;&#039;Phantom Jobs&#039;&#039;&#039; to gain access to additional actions and traits. Any phantom job may be equipped by any regular job, although some phantom jobs synergize better with certain roles. This system replaces the [[Logos Actions]] and [[Lost Actions]] in previous field operation series.&lt;br /&gt;
&lt;br /&gt;
Phantom jobs can also be leveled up separately to unlock additional actions and traits. Up to 5 phantom job actions can be assigned on the Duty Action bar, although a newly-added scroll button allows players to cycle through the currently active phantom job action to prevent button bloat.&lt;br /&gt;
&lt;br /&gt;
There are initially 13 phantom jobs available, including the default {{phantom job|freelancer|name=y}}. After freelancer, the first 3 jobs are unlocked through a starting quest, while the others are unlocked through exploring and progressing through Occult Crescent.&lt;br /&gt;
&lt;br /&gt;
==Battles==&lt;br /&gt;
Higher-level enemies relative to the player&#039;s knowledge level are harder to defeat. However, defeating high-level enemies with a double crescent symbol will initiate an EXP chain, giving enhanced EXP and rewards. &lt;br /&gt;
&lt;br /&gt;
===FATEs===&lt;br /&gt;
{{main|Occult Crescent FATEs}}&lt;br /&gt;
FATEs will spawn at certain areas on the map and can be challenged by any number of players. Players may join a FATE that has already started.&lt;br /&gt;
&lt;br /&gt;
===Parties===&lt;br /&gt;
If all members of a party are within 3 knowledge levels of each others, it will be classified as a &amp;quot;Balanced Party&amp;quot; and be eligible for EXP chains. If any players are more than 4 levels apart, the high-leveled players may sync down their knowledge level to become a balanced party. &lt;br /&gt;
&lt;br /&gt;
===Critical Encounters===&lt;br /&gt;
&#039;&#039;&#039;Critical Encounters&#039;&#039;&#039; are large-scale boss encounters, similar to Notorious Monsters in Eureka and Critical Engagements in Bozja. There is no limit to the number of players that may participate in one (aside from the 72-player instance limit).&lt;br /&gt;
&lt;br /&gt;
When a Critical Encounter is about to spawn, it will be displayed on the map and a blue AoE telegraph will appear on its spawn location. Players who wish to participate must travel to inside the AoE before the timer expires, after which the arena will enclose and the encounter will begin. This system is designed to alleviate &amp;quot;early pulls&amp;quot; in Eureka but will still require players to travel to the spawn location instead of queuing from anywhere as in Bozjan Critical Engagements.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Treasure Coffers==&lt;br /&gt;
Personal treasure coffers can spawn in Occult Crescent field zones, which can be claimed individually.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wooden Coffer (1 item):&lt;br /&gt;
* tiny echevore&lt;br /&gt;
* cerulean crystal boule&lt;br /&gt;
* golden crystal boule&lt;br /&gt;
* white whittret&lt;br /&gt;
* clear demimateria II&lt;br /&gt;
* copy of Modern Aesthetics: Fulsome Forelocks&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Silver Coffer (3 items):&lt;br /&gt;
* Mystic Weapon&lt;br /&gt;
* Clionid Larva&lt;br /&gt;
* Quaintrelle&#039;s Dress Shoes&lt;br /&gt;
* pot of general-purpose dark red dye&lt;br /&gt;
* Construct 14 identification key&lt;br /&gt;
* Forgiven hate&lt;br /&gt;
&lt;br /&gt;
==Magic Pots==&lt;br /&gt;
Rescue Magic Pots from monsters in certain FATEs and offer them an Elixir, who will then guide players to treasure. This appears to be a similar concept as the bunny FATEs in Eureka.&lt;br /&gt;
&lt;br /&gt;
==Currencies==&lt;br /&gt;
Players may have up to 9,999 of each currency, which do not take up space in the regular inventory. Their current amounts are displayed in the Occult Crescent UI.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Silver Pieces===&lt;br /&gt;
{{main|Enlightenment Silver Piece}}&lt;br /&gt;
Primarily acquired from FATEs and critical encounters.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Gold Pieces===&lt;br /&gt;
{{main|Enlightenment Gold Piece}}&lt;br /&gt;
Primarily acquired from defeating monsters in the wild.&lt;br /&gt;
&lt;br /&gt;
==Occult Record==&lt;br /&gt;
{{main|Occult Record}}&lt;br /&gt;
Players can collect lore entries on various Occult Crescent-related topics, similar to the [[Field Records]] in Bozja.&lt;br /&gt;
&lt;br /&gt;
==Release Schedule==&lt;br /&gt;
*[[Patch 7.2|7.25]]: First field instance ({{questlink|field-ops|Occult Crescent: South Horn}}), 13 phantom jobs, 48-player raid ({{questlink|field-ops|Forked Tower: Blood}})&lt;br /&gt;
*[[Patch 7.4|7.4x]]: Additional phantom jobs added&lt;br /&gt;
*[[Patch 7.5|7.5x]]: Second field instance, second raid, additional phantom jobs added&amp;lt;ref&amp;gt;https://www.famitsu.com/article/202503/36244&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Occult Crescent1.jpg&lt;br /&gt;
Occult Crescent2.jpg&lt;br /&gt;
Occult Crescent3.jpg&lt;br /&gt;
Occult Crescent4.jpg&lt;br /&gt;
Occult Crescent5.jpg&lt;br /&gt;
Occult Crescent6.jpg&lt;br /&gt;
Occult Crescent7.jpg&lt;br /&gt;
Occult Crescent8.jpg&lt;br /&gt;
Occult Crescent KR.jpg&lt;br /&gt;
Occult Crescent LL85-1.jpg&lt;br /&gt;
Occult Crescent LL85-2.jpg&lt;br /&gt;
Occult Crescent LL85-3.jpg&lt;br /&gt;
Occult Crescent LL85-4.jpg&lt;br /&gt;
Occult Crescent LL85-5.jpg&lt;br /&gt;
Occult Crescent LL85-6.jpg&lt;br /&gt;
Occult Crescent LL85-7.jpg&lt;br /&gt;
Occult Crescent LL85-8.jpg&lt;br /&gt;
Occult Crescent LL85-9.jpg&lt;br /&gt;
Occult Crescent LL85-10.jpg&lt;br /&gt;
Occult Crescent LL85-11.jpg&lt;br /&gt;
Occult Crescent LL85-12.jpg&lt;br /&gt;
Occult Crescent LL85-13.jpg&lt;br /&gt;
Occult Crescent LL85-14.jpg&lt;br /&gt;
Occult Crescent LL85-15.jpg&lt;br /&gt;
Occult Crescent LL85-16.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The setting is inspired by the real-life [[wikipedia:Bermuda Triangle|Bermuda Triangle]].&lt;br /&gt;
*The name of the field operation was revealed in the 2024 Chinese Fan Festival. Previously, a concept art revealed at the 2024 Korean Fan Festival depicted sprite art of various &#039;&#039;Final Fantasy V&#039;&#039; jobs. &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|Field Operation}}&lt;br /&gt;
[[Category:Dawntrail content]]&lt;/div&gt;</summary>
		<author><name>Fya</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=943731</id>
		<title>Occult Crescent</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=943731"/>
		<updated>2025-05-27T13:00:15Z</updated>

		<summary type="html">&lt;p&gt;Fya: /* Treasure Coffers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quotation|Dawntrail Special Site|Even the most dauntless of sailors would sooner abandon ship than steer into Shades&#039; Triangle. Be not fooled by the lush and fertile island you spy on the horizon─men and vessels alike have been lost to its allure, never to be seen again. Yes, the wisest choice is to dismiss it as mere illusion. But of course, there are inevitably those who cannot resist the call of adventure.}}&lt;br /&gt;
&#039;&#039;&#039;Occult Crescent&#039;&#039;&#039; is a [[Field Operations]] series that was released starting in [[patch 7.25]] (May 27, 2025) of the &#039;&#039;[[Dawntrail]]&#039;&#039; expansion. It takes place on an island within the Shades&#039; Triangle near [[Tural]] and is designed to combine the most positively-received elements from both [[The Forbidden Land, Eureka]] and [[Save the Queen: Blades of Gunnhildr]] (Bozja).&lt;br /&gt;
&lt;br /&gt;
Players can able to equip and level up secondary jobs known as &#039;&#039;&#039;[[Phantom Jobs]]&#039;&#039;&#039;, giving access to additional actions and traits within the field operation. These jobs are directly based on Final Fantasy V jobs, including some that are existing FFXIV jobs (e.g. monk, bard) and others that were not suitable for implementation as a full job in FFXIV (e.g. chemist). However, this does not necessarily rule out the possibility that some jobs may receive a full implementation in the future.&amp;lt;ref&amp;gt;http://blog.livedoor.jp/umadori0726/archives/62106335.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Battle encounters in this field operation are inspired by those found in Bozja, including successive encounters in the open field with a small group of allies, and critical engagement-like boss encounters (called Critical Encounters) taking place within enclosed arenas. There is also be a high-end raid, {{questlink|field-ops|Forked Tower: Blood}} that allows up to 48 players to participate.&lt;br /&gt;
&lt;br /&gt;
Similar to previous field operations, the [[Relic Weapon]] series for Dawntrail (&#039;&#039;&#039;[[Phantom Weapons]]&#039;&#039;&#039;) are tied to Occult Crescent activities, although players can also be able to progress their weapons via existing activities outside of the field operation.&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
To begin unlocking Occult Crescent, players must complete the quest {{questlink|feature|One Last Hurrah}} which requires completion of {{questlink|main|Dawntrail (Quest)}} and be level 100 Disciple of War or Magic. The first zone is unlocked by completing {{questlink|feature|Unfamiliar Territory}} in this quest chain.&lt;br /&gt;
&lt;br /&gt;
==Item Level Sync==&lt;br /&gt;
Occult Crescent zones have an [[item level]] sync of 700, meaning that IL 700 [[Neo Kingdom Weapons]], [[Neo Kingdom Armor]], and [[Neo Kingdom Accessories]] melded with certain [[materia]] are tentatively the best-in-slot starting gear, although there are some exceptions. Neo Kingdom gear can be purchased from [[Ryubool Ja]] in [[Tuliyollal]] (X:13.9 Y:13.5) for {{sack of nuts}} [[Sacks of Nuts]]. Using higher item level gear will cause materia melds to be ignored due to item level sync calculations, resulting in lower damage.&lt;br /&gt;
&lt;br /&gt;
Starting gear sets for each job are provided [https://xivfo.com/oc/Pre_BiS here]. It is not necessary to go out of the way to farm this gear, as the damage difference compared to syncing down higher item level gear is fairly marginal.&lt;br /&gt;
&lt;br /&gt;
==Zones==&lt;br /&gt;
As of patch 7.25, Occult Crescent consists of one field zone and one 48-player raid within the zone.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty&lt;br /&gt;
!Knowledge Level&lt;br /&gt;
!Enemy Knowledge Level(s)&lt;br /&gt;
!Player Limit&lt;br /&gt;
!Time Limit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|field-ops|Occult Crescent: South Horn}}&#039;&#039;&#039; || 1 || 1—??? || 72 || 180 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|field-ops|Forked Tower}}&#039;&#039;&#039; (Within South Horn) || 20 || ??? || 48 || ???&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Knowledge Level==&lt;br /&gt;
Similar to [[Elemental Bonus|Elemental Level]] in {{questlink|field-ops|The Forbidden Land, Eureka}}, players have a separate leveling system in Occult Crescent, which is represented by &#039;&#039;&#039;Knowledge Level&#039;&#039;&#039;. The difference between the player&#039;s and enemy&#039;s Knowledge Level will greatly affect damage dealt and received.&lt;br /&gt;
&lt;br /&gt;
Upon reaching knowledge level 5, players will lose knowledge experience points if they are incapacitated and return to camp without being resurrected. Losing too much experience will result in a demotion in knowledge level.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Knowledge Level !! EXP to Next &lt;br /&gt;
|-&lt;br /&gt;
| 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &lt;br /&gt;
|-&lt;br /&gt;
| 3 || &lt;br /&gt;
|-&lt;br /&gt;
| 4 || &lt;br /&gt;
|-&lt;br /&gt;
| 5 ||&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 25,000&lt;br /&gt;
|-&lt;br /&gt;
| ??? || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total&#039;&#039;&#039; || &#039;&#039;&#039;???&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phantom Jobs==&lt;br /&gt;
{{main|Phantom Job}}&lt;br /&gt;
Players may equip secondary jobs known as &#039;&#039;&#039;Phantom Jobs&#039;&#039;&#039; to gain access to additional actions and traits. Any phantom job may be equipped by any regular job, although some phantom jobs synergize better with certain roles. This system replaces the [[Logos Actions]] and [[Lost Actions]] in previous field operation series.&lt;br /&gt;
&lt;br /&gt;
Phantom jobs can also be leveled up separately to unlock additional actions and traits. Up to 5 phantom job actions can be assigned on the Duty Action bar, although a newly-added scroll button allows players to cycle through the currently active phantom job action to prevent button bloat.&lt;br /&gt;
&lt;br /&gt;
There are initially 13 phantom jobs available, including the default {{phantom job|freelancer|name=y}}. After freelancer, the first 3 jobs are unlocked through a starting quest, while the others are unlocked through exploring and progressing through Occult Crescent.&lt;br /&gt;
&lt;br /&gt;
==Battles==&lt;br /&gt;
Higher-level enemies relative to the player&#039;s knowledge level are harder to defeat. However, defeating high-level enemies with a double crescent symbol will initiate an EXP chain, giving enhanced EXP and rewards. &lt;br /&gt;
&lt;br /&gt;
===FATEs===&lt;br /&gt;
{{main|Occult Crescent FATEs}}&lt;br /&gt;
FATEs will spawn at certain areas on the map and can be challenged by any number of players. Players may join a FATE that has already started.&lt;br /&gt;
&lt;br /&gt;
===Parties===&lt;br /&gt;
If all members of a party are within 3 knowledge levels of each others, it will be classified as a &amp;quot;Balanced Party&amp;quot; and be eligible for EXP chains. If any players are more than 4 levels apart, the high-leveled players may sync down their knowledge level to become a balanced party. &lt;br /&gt;
&lt;br /&gt;
===Critical Encounters===&lt;br /&gt;
&#039;&#039;&#039;Critical Encounters&#039;&#039;&#039; are large-scale boss encounters, similar to Notorious Monsters in Eureka and Critical Engagements in Bozja. There is no limit to the number of players that may participate in one (aside from the 72-player instance limit).&lt;br /&gt;
&lt;br /&gt;
When a Critical Encounter is about to spawn, it will be displayed on the map and a blue AoE telegraph will appear on its spawn location. Players who wish to participate must travel to inside the AoE before the timer expires, after which the arena will enclose and the encounter will begin. This system is designed to alleviate &amp;quot;early pulls&amp;quot; in Eureka but will still require players to travel to the spawn location instead of queuing from anywhere as in Bozjan Critical Engagements.&lt;br /&gt;
&lt;br /&gt;
==Treasure Coffers==&lt;br /&gt;
Personal treasure coffers can spawn in Occult Crescent field zones, which can be claimed individually.&lt;br /&gt;
=Wooden Coffer (1 item):&lt;br /&gt;
tiny echevore&lt;br /&gt;
cerulean crystal boule&lt;br /&gt;
golden crystal boule&lt;br /&gt;
white whittret&lt;br /&gt;
clear demimateria II&lt;br /&gt;
copy of Modern Aesthetics: Fulsome Forelocks&lt;br /&gt;
&lt;br /&gt;
=Silver Coffer (3 items):&lt;br /&gt;
Mystic Weapon&lt;br /&gt;
Clionid Larva&lt;br /&gt;
Quaintrelle&#039;s Dress Shoes&lt;br /&gt;
pot of general-purpose dark red dye&lt;br /&gt;
Construct 14 identification key&lt;br /&gt;
Forgiven hate.&lt;br /&gt;
&lt;br /&gt;
==Magic Pots==&lt;br /&gt;
Rescue Magic Pots from monsters in certain FATEs and offer them an Elixir, who will then guide players to treasure. This appears to be a similar concept as the bunny FATEs in Eureka.&lt;br /&gt;
&lt;br /&gt;
==Currencies==&lt;br /&gt;
Players may have up to 9,999 of each currency, which do not take up space in the regular inventory. Their current amounts are displayed in the Occult Crescent UI.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Silver Pieces===&lt;br /&gt;
{{main|Enlightenment Silver Piece}}&lt;br /&gt;
Primarily acquired from FATEs and critical encounters.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Gold Pieces===&lt;br /&gt;
{{main|Enlightenment Gold Piece}}&lt;br /&gt;
Primarily acquired from defeating monsters in the wild.&lt;br /&gt;
&lt;br /&gt;
==Occult Record==&lt;br /&gt;
{{main|Occult Record}}&lt;br /&gt;
Players can collect lore entries on various Occult Crescent-related topics, similar to the [[Field Records]] in Bozja.&lt;br /&gt;
&lt;br /&gt;
==Release Schedule==&lt;br /&gt;
*[[Patch 7.2|7.25]]: First field instance ({{questlink|field-ops|Occult Crescent: South Horn}}), 13 phantom jobs, 48-player raid ({{questlink|field-ops|Forked Tower: Blood}})&lt;br /&gt;
*[[Patch 7.4|7.4x]]: Additional phantom jobs added&lt;br /&gt;
*[[Patch 7.5|7.5x]]: Second field instance, second raid, additional phantom jobs added&amp;lt;ref&amp;gt;https://www.famitsu.com/article/202503/36244&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Occult Crescent1.jpg&lt;br /&gt;
Occult Crescent2.jpg&lt;br /&gt;
Occult Crescent3.jpg&lt;br /&gt;
Occult Crescent4.jpg&lt;br /&gt;
Occult Crescent5.jpg&lt;br /&gt;
Occult Crescent6.jpg&lt;br /&gt;
Occult Crescent7.jpg&lt;br /&gt;
Occult Crescent8.jpg&lt;br /&gt;
Occult Crescent KR.jpg&lt;br /&gt;
Occult Crescent LL85-1.jpg&lt;br /&gt;
Occult Crescent LL85-2.jpg&lt;br /&gt;
Occult Crescent LL85-3.jpg&lt;br /&gt;
Occult Crescent LL85-4.jpg&lt;br /&gt;
Occult Crescent LL85-5.jpg&lt;br /&gt;
Occult Crescent LL85-6.jpg&lt;br /&gt;
Occult Crescent LL85-7.jpg&lt;br /&gt;
Occult Crescent LL85-8.jpg&lt;br /&gt;
Occult Crescent LL85-9.jpg&lt;br /&gt;
Occult Crescent LL85-10.jpg&lt;br /&gt;
Occult Crescent LL85-11.jpg&lt;br /&gt;
Occult Crescent LL85-12.jpg&lt;br /&gt;
Occult Crescent LL85-13.jpg&lt;br /&gt;
Occult Crescent LL85-14.jpg&lt;br /&gt;
Occult Crescent LL85-15.jpg&lt;br /&gt;
Occult Crescent LL85-16.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The setting is inspired by the real-life [[wikipedia:Bermuda Triangle|Bermuda Triangle]].&lt;br /&gt;
*The name of the field operation was revealed in the 2024 Chinese Fan Festival. Previously, a concept art revealed at the 2024 Korean Fan Festival depicted sprite art of various &#039;&#039;Final Fantasy V&#039;&#039; jobs. &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|Field Operation}}&lt;br /&gt;
[[Category:Dawntrail content]]&lt;/div&gt;</summary>
		<author><name>Fya</name></author>
	</entry>
</feed>