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	<id>https://ffxiv.consolegameswiki.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=EpicEric</id>
	<title>Final Fantasy XIV Online Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://ffxiv.consolegameswiki.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=EpicEric"/>
	<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/wiki/Special:Contributions/EpicEric"/>
	<updated>2026-05-22T07:34:38Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Follow,_Wander,_Stumble,_Listen&amp;diff=465908</id>
		<title>Follow, Wander, Stumble, Listen</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Follow,_Wander,_Stumble,_Listen&amp;diff=465908"/>
		<updated>2022-09-22T15:05:56Z</updated>

		<summary type="html">&lt;p&gt;EpicEric: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Follow&amp;amp;comma; Wander&amp;amp;comma; Stumble&amp;amp;comma; Listen&lt;br /&gt;
| image = &lt;br /&gt;
| description = [[Hythlodaeus]] has a suggestion.&lt;br /&gt;
| quest-giver = Hythlodaeus &lt;br /&gt;
| location = Elpis&lt;br /&gt;
| location-x = 29.8&lt;br /&gt;
| location-y = 13.1&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Endwalker Main Scenario Quests&lt;br /&gt;
| level = 87&lt;br /&gt;
| exp = 495000&lt;br /&gt;
| gil = 1109&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Words without Sound&lt;br /&gt;
| next-quest = Caging the Messenger&lt;br /&gt;
| release = Endwalker&lt;br /&gt;
| patch = 6.0&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
# (x:30.2, y:14.2)&lt;br /&gt;
# (x:31.9, y:17.7)&lt;br /&gt;
# (x:37.5, y:17.2)&lt;br /&gt;
# (x:36.3, y:14.2)&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Search for [[Meteion]] while accompanied by [[Emet-Selch]].&lt;br /&gt;
*Continue searching for [[Meteion]] while accompanied by [[Emet-Selch]].&lt;br /&gt;
*Survey the area while accompanied by [[Emet-Selch]].&lt;br /&gt;
*Survey the next area while accompanied by [[Emet-Selch]].&lt;br /&gt;
*Speak with [[Emet-Selch]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Hythlodaeus has a suggestion.&lt;/div&gt;</summary>
		<author><name>EpicEric</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=You_Can_Count_on_It&amp;diff=462932</id>
		<title>You Can Count on It</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=You_Can_Count_on_It&amp;diff=462932"/>
		<updated>2022-09-12T22:05:43Z</updated>

		<summary type="html">&lt;p&gt;EpicEric: Undo revision 462931 by EpicEric (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = You Can Count on It&lt;br /&gt;
| description = Francel is delighted to see two familiar faces in quick succession.&lt;br /&gt;
| image =&lt;br /&gt;
| quest-giver = Francel&lt;br /&gt;
| location = The Firmament&lt;br /&gt;
| location-x = 11.0&lt;br /&gt;
| location-y = 14.5&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Custom Deliveries&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| requirements = [[Disciples of the Land]] or [[Disciples of the Hand|Hand]]&lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 54000&lt;br /&gt;
| gil = 0&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward-opt1 = 3 Baked Onion Soup&lt;br /&gt;
| reward-opt2 = 3 Stuffed Cabbage Rolls&lt;br /&gt;
| unlocks = ot Custom Deliveries (Count Charlemend de Durendaire)&lt;br /&gt;
| prev-quest = Smiles Cross the Sky, The Brume Lifts, Go West&amp;amp;comma; Craftsman&lt;br /&gt;
| next-quest = Those Who Serve&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.5&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Steps==&lt;br /&gt;
*Find the [[Charlemend de Durendaire|suspiciously familiar man]].&lt;br /&gt;
*Speak with [[Maurilette]].&lt;br /&gt;
*Speak with [[Maelie]].&lt;br /&gt;
*Speak with [[Maelie]] again.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Francel is delighted to see two familiar faces in quick succession.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Ishgardian Restoration Sidequests]]&lt;/div&gt;</summary>
		<author><name>EpicEric</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=You_Can_Count_on_It&amp;diff=462931</id>
		<title>You Can Count on It</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=You_Can_Count_on_It&amp;diff=462931"/>
		<updated>2022-09-12T22:05:16Z</updated>

		<summary type="html">&lt;p&gt;EpicEric: &amp;quot;The Brume Lifts&amp;quot; is not a requirement&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = You Can Count on It&lt;br /&gt;
| description = Francel is delighted to see two familiar faces in quick succession.&lt;br /&gt;
| image =&lt;br /&gt;
| quest-giver = Francel&lt;br /&gt;
| location = The Firmament&lt;br /&gt;
| location-x = 11.0&lt;br /&gt;
| location-y = 14.5&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Custom Deliveries&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| requirements = [[Disciples of the Land]] or [[Disciples of the Hand|Hand]]&lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 54000&lt;br /&gt;
| gil = 0&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward-opt1 = 3 Baked Onion Soup&lt;br /&gt;
| reward-opt2 = 3 Stuffed Cabbage Rolls&lt;br /&gt;
| unlocks = ot Custom Deliveries (Count Charlemend de Durendaire)&lt;br /&gt;
| prev-quest = Smiles Cross the Sky, Go West&amp;amp;comma; Craftsman&lt;br /&gt;
| next-quest = Those Who Serve&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.5&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Steps==&lt;br /&gt;
*Find the [[Charlemend de Durendaire|suspiciously familiar man]].&lt;br /&gt;
*Speak with [[Maurilette]].&lt;br /&gt;
*Speak with [[Maelie]].&lt;br /&gt;
*Speak with [[Maelie]] again.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Francel is delighted to see two familiar faces in quick succession.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Ishgardian Restoration Sidequests]]&lt;/div&gt;</summary>
		<author><name>EpicEric</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Template:Housing_nav&amp;diff=341853</id>
		<title>Template:Housing nav</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Template:Housing_nav&amp;diff=341853"/>
		<updated>2021-10-31T04:46:51Z</updated>

		<summary type="html">&lt;p&gt;EpicEric: Added Empyreum&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;hr style=&amp;quot;margin: 1em 0em; clear: both;&amp;quot; /&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;nav location&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;heading&amp;quot;&amp;gt;[[Housing]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;wrapper&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot;&amp;gt;[[The Goblet]] • [[The Lavender Beds]] • [[Mist]] • [[Shirogane]] • [[Empyreum]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Navigation templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>EpicEric</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Player_Housing&amp;diff=341852</id>
		<title>Player Housing</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Player_Housing&amp;diff=341852"/>
		<updated>2021-10-31T04:45:04Z</updated>

		<summary type="html">&lt;p&gt;EpicEric: The Ishgard Residential District is called Empyreum&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC limit RIGHT|2}}&lt;br /&gt;
==General Information==&lt;br /&gt;
[[File:lavender beds1.jpg|350px|thumb|[[Lavender Beds]]]]&lt;br /&gt;
[[File:the goblet1.jpg|350px|thumb|[[The Goblet]]]]&lt;br /&gt;
[[File:The mist2.jpg|350px|thumb|[[The Mist]]]]&lt;br /&gt;
Players can purchase a house of their own or together with members of their [[Free Company]]. Players can place [[Housing Items|various items]] in the house.They can also use the house for a number of in-game activities such as [[Gardening]]. Free Company estates also house a crafting workshop for [[Free Company Crafting]], where players can build [[Free Company Airships]] and other special projects. In order to acquire a house, players must first raise the rank of their Free Company to 6 and obtain a [[Land Acquisition]] entitlement.&lt;br /&gt;
&lt;br /&gt;
*Free Company Housing was released in Patch 2.1.&lt;br /&gt;
*[[Personal Room]]s for Free Company houses were released in Patch 2.3. &lt;br /&gt;
*[[Personal Housing]] was introduced in Patch 2.38.  &lt;br /&gt;
*Apartment Buildings were introduced in Patch 3.4.&lt;br /&gt;
*As of Patch 4.3, the number of vendors has been upped from 2/3/4/5 to 4/6/8/10&lt;br /&gt;
*As of Patch 5.35 there are a total of 5760 plots per server. (Not including apartments)&lt;br /&gt;
** In Patch 6.0, Ishgard Housing will be added as a new Residential District, with plots available to purchase in Patch 6.1. This will add another 1440 plots and 48 new Apartment buildings for every server. &lt;br /&gt;
&lt;br /&gt;
4 Residential Districts are currently available: [[#The Mist|The Mist]] in [[Limsa Lominsa]], [[#Lavender Beds|Lavender Beds]] in [[Gridania]], [[#The Goblet|The Goblet]] in [[Ul&#039;dah]], and [[#Shirogane|Shirogane]] in [[Kugane]].&lt;br /&gt;
&lt;br /&gt;
All 4 Residential Districts now have 24 wards (Up from 12 since patch 4.2, up from 18 since patch 5.1, up from 21 since patch 5.35).  The Wards have two halves with a total of 60 plots, 30 for each half.  You will always teleport into the primary half of the ward selected to visit.  If you wish to go to plots 31-60, you will have to use the Aethernet Shards to teleport into the Sub-Division half of the ward. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039; that after patch 3.1, claimed land and houses that become inactive (not accessed by its owner(s)) for an extended period of time will be [[#Reclamation of Inactive Housing|reclaimed by the game]] (owner(s) will lose the land and house).&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
[[File:housing concept1.jpg|350px|thumb|Housing Concept Art]]&lt;br /&gt;
[[File:housing interior concept.jpg|350px|thumb|Housing Interior Concept Art]]&lt;br /&gt;
&lt;br /&gt;
==[[Housing Items]]==&lt;br /&gt;
{{see also|Crafting Facility}}&lt;br /&gt;
&lt;br /&gt;
==[[Gardening]]==&lt;br /&gt;
Gardening, released in Patch 2.2, allows the player to set up a garden and cultivate various plants.&lt;br /&gt;
&lt;br /&gt;
==[[Orchestrion]]==&lt;br /&gt;
Jukebox, released in patch 3.2, that can be placed in houses, rooms and inns to play various songs from the game.&lt;br /&gt;
&lt;br /&gt;
==Personal Housing and Room==&lt;br /&gt;
&#039;&#039;&#039;[[Personal Housing]]&#039;&#039;&#039; - a house solely owned by the player.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Personal Room]]&#039;&#039;&#039; - a room (instance) in the Free Company house that is owned by the player.&lt;br /&gt;
&lt;br /&gt;
==[[Apartments]]==&lt;br /&gt;
&lt;br /&gt;
==[[Aquarium]] and [[Paintings]]==&lt;br /&gt;
&lt;br /&gt;
[[Aquariums]] are fish tanks released in patch 3.4.&lt;br /&gt;
&lt;br /&gt;
[[Paintings]] are framed pictures released in patch 3.5.&lt;br /&gt;
&lt;br /&gt;
==[[Message Books]]==&lt;br /&gt;
&lt;br /&gt;
==[[Mannequins]]==&lt;br /&gt;
&lt;br /&gt;
==Residential Districts==&lt;br /&gt;
Players can get a house anywhere regardless of their [[Grand Company]] allegiance. There are no difference between the housing wards aside from looks. &lt;br /&gt;
===[[The Mist]]===&lt;br /&gt;
The Mist is the housing area in Limsa Lominsa. Its entrance is located at [[Red Rooster Stead]] (x34,y19) in [[Cedarwood]] of [[Lower La Noscea]]. Players can also access the area by selecting Residental District Aethernet in Limsa Lominsa Aetheryte Plaza&#039;s main aetheryte or taking the Lominsan Ferry Docks near the [[Fishermen&#039;s Guild]] in [[Limsa Lominsa Lower Decks]] (x7,y15).&lt;br /&gt;
&lt;br /&gt;
===[[Lavender Beds]]===&lt;br /&gt;
Lavender Beds is the housing area in Gridania. Its entrance is located at [[Mirror Planks Docks]] (x27,y26) in [[Bentbranch]] of [[Central Shroud]]. Players can also access the area by selecting Residental District Aethernet in Gridania Aetheryte Plaza&#039;s main aetheryte or by talking to [[Ferry Skipper]] in [[Westshore Pier]] near the [[Lancer&#039;s Guild]], [[Old Gridania]] (x14,y6).&lt;br /&gt;
&lt;br /&gt;
===[[The Goblet]]===&lt;br /&gt;
The Goblet is the housing area in Ul&#039;dah. Its entrance is located at [[The Eighty Sins of Sasamo]] (x25,y27) in [[Hammerlea]] of [[Western Thanalan]]. Players can also access the area by selecting Residental District Aethernet in Ul&#039;dah Aetheryte Plaza&#039;s main aetheryte or talking to [[Ivory Sparrow]] in [[Ul&#039;dah - Steps of Thal]] near the [[Miner&#039;s Guild]] (x11,y14).&lt;br /&gt;
&lt;br /&gt;
===[[Shirogane]]===&lt;br /&gt;
Shirogane is the housing area in [[Hingashi]]. Released in [[Stormblood]] (4.0), players can teleport to Shirogane through an Aethernet in [[Kugane]] after completing the [[quest]] [[I Dream of Shirogane]].&lt;br /&gt;
&lt;br /&gt;
===[[Empyreum]]===&lt;br /&gt;
[[File:ishgard residential district1.jpg|350px|right|thumb|[[Empyreum]]]]&lt;br /&gt;
Empyreum is the housing area in [[Ishgard]]. It will be released with [[Endwalker]] (6.0) on November 21, 2021, but plots will first be available for purchase with the release of patch 6.1 (est. early 2021).&lt;br /&gt;
&lt;br /&gt;
==Estate Types==&lt;br /&gt;
All estate types can have:&lt;br /&gt;
*[[Chocobo Stable]]s, [[Miniature Aetheryte]] for easy teleportation, [[mailbox]], [[summoning bell]], [[orchestrion]], and [[armoire]].  Currently you cannot have a [[Glamour Dresser]] in the house.&lt;br /&gt;
*the same number of [[Private Chamber]]s (only applies to [[Free Company Housing]])&lt;br /&gt;
*[[Free Company Airships]] (only applies to FC housing)&lt;br /&gt;
&lt;br /&gt;
===Small: Cottage===&lt;br /&gt;
*2 floors with relatively small rooms&lt;br /&gt;
*200 pieces of furniture inside / 20 in the yard max&lt;br /&gt;
*can have 6 vendors at most&lt;br /&gt;
*can have 4 crafting facilities at most&lt;br /&gt;
*can only have 1 garden patch (up to 8 beds)&lt;br /&gt;
&lt;br /&gt;
===Medium: House===&lt;br /&gt;
*3 floors, the house is approximately twice the size of a cottage&lt;br /&gt;
*300 pieces of furniture inside / 30 in the yard max&lt;br /&gt;
*can have 8 vendors at most&lt;br /&gt;
*can have 6 crafting facilities at most&lt;br /&gt;
*can have 2 garden patches (up to 16 beds)&lt;br /&gt;
&lt;br /&gt;
===Large: Mansion===&lt;br /&gt;
*3 floors, much larger than a Medium&lt;br /&gt;
*400 pieces of furniture inside / 40 in the yard max&lt;br /&gt;
*can have 10 vendors at most&lt;br /&gt;
*can have 8 crafting facilities at most&lt;br /&gt;
*can have 3 garden patches (up to 24 beds)&lt;br /&gt;
&lt;br /&gt;
==Differences Between Free Company and Personal Housing==&lt;br /&gt;
===Free Company Housing===&lt;br /&gt;
*[[Private Chamber]]s are available for members for 300,000 gil each (limit 512 chambers - but free companies are limited to 512 members, so this is &#039;&#039;effectively&#039;&#039; unlimited)&lt;br /&gt;
*[[Company Workshop]] for [[Free Company Airship]] construction. [[Airship]] of certain rank unlocks [[The Diadem (Hard)]], which can&#039;t be accessed otherwise.&lt;br /&gt;
*If offered free [[Krakka Root]]s for members, they can feed the stabled [[chocobo]]s, and they can potentially save the plants in the garden in case they are about to wither and die. While a personal house can have stable and a garden, it&#039;s only up to the owner and the tenants to take care of them&lt;br /&gt;
*If no member enters the Free Company house in 45 days, it&#039;ll be [[#Reclamation of Inactive Housing|automatically demolished]].&lt;br /&gt;
&lt;br /&gt;
===Personal Housing===&lt;br /&gt;
*No Private Chambers&lt;br /&gt;
*No Company Workshops or [[Airship]]s&lt;br /&gt;
*You can share your estate with up to 3 friends through the [[Personal Housing#Estate Sharing|tenant system]]. You can allow them to use your stables, garden, or move and place furniture.&lt;br /&gt;
*If the &#039;&#039;&#039;owner&#039;&#039;&#039;, not tennants; doesn&#039;t enter the house in 45 days, it&#039;ll be [[#Reclamation of Inactive Housing|automatically demolished]].&lt;br /&gt;
&lt;br /&gt;
==Acquiring a House==&lt;br /&gt;
===Requirements===&lt;br /&gt;
*Character with level 50 in 1 of the [[classes]].&lt;br /&gt;
&lt;br /&gt;
*Second Lieutenant in 1 of the [[Grand Companies]] for [[Personal Housing]]. Rank 6 or higher [[Free Company]] for [[Free Company Housing]]. &lt;br /&gt;
&lt;br /&gt;
*A player and a Free Company can only have 1 house each. If a person wants to have two houses, they need to create/lead a Free Company and then buy one for themselves and one for their Free Company. Private chambers in Free Company houses don&#039;t count.  You may see some free companies or players with multiple houses.  This was possible to have in the past but with changes made it is no longer possible but those players and FC&#039;s were grandfathered to retain what they had already.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Side Note:&#039;&#039;&#039; You CANNOT transfer your Personal Plot directly into a FC Plot or visa versa.  You have to relinquish the plot and then re-purchase it at the full price or wait for the demolition timer to expire.&lt;br /&gt;
&lt;br /&gt;
===Purchasing Land===&lt;br /&gt;
&lt;br /&gt;
You can check if there are any plots available by speaking to the NPC who takes you to or out of the wards or using the capital city&#039;s main aetheryte in Aetheryte Plaza and selecting “Go to specified ward” (after selecting “Residental District Aethernet”, if using the main aetheryte — you need to have done the [[Where the Heart Is]] quest for this to be an option). Taken plots have the owner&#039;s name or the Free Company tag on them while available plots show their price instead. Small plots go for 2-5 mil while mediums go for 15-37 mil and larges for 35-87 mil. Prices depend on the current server economy, the location of the plot and how long the it&#039;s been on the market; the price goes down the longer it&#039;s for sale. Waiting too long in hopes of getting it cheaper is risky, though, since there are limited amount of plots and, you guessed it, the demand is high.&lt;br /&gt;
&lt;br /&gt;
The hardest part of getting a house (aside from saving enough Gil) is finding an available plot of the wanted size. It&#039;s a good idea to check out the plots daily (multiple times a day, even, if you really want that house).&lt;br /&gt;
&lt;br /&gt;
After finding an available plot you want to buy, select the ward it&#039;s in and go there. Check out the number of the plot and locate it on the map; it&#039;s either in the original area or in the subdivision. Teleport to the nearest aetheryte, go to the plot and examine the placard in front of it; select buy. If you&#039;re a Free Company leader or of high enough rank in your Free Company, you must choose whether to buy the plot for yourself or the FC.&lt;br /&gt;
&lt;br /&gt;
You are likely to get the error message &amp;quot;&#039;&#039;&#039;This plot of land is not yet ready for purchase&#039;&#039;&#039;&amp;quot;. To prevent the formerly-widespread practice of &amp;quot;selling&amp;quot; land, a plot is &#039;&#039;not&#039;&#039; available immediately after its previous owner vacates it -- there is an invisible timer that must expire before the land can be purchased again. There is no indication of whether or when this timer expires other than whether the purchase succeeds or fails. The duration of the timer is entirely random -- it is almost always around 6-8 hours, but there have been rare reports of timers as short as 30 minutes or as long as 24 hours. You will simply have to click the placard every so often until the sale goes through. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Purchase via Relocation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Effective Patch 4.1 you can now transfer your property from one to another.  The new property will be discounted by 30% of the MINIMUM Value of the plot you currently own.  Whenever you do this you must be careful of how many items are in your house storage as you can only transfer 40 outdoor items and 400 indoor items.  Anything that is currently placed on your property will be automatically placed in your house storage during the relocation process with some exceptions.  For full details on the relocation process see the official referenced link at the bottom.&lt;br /&gt;
&lt;br /&gt;
Relocation bypasses the invisible housing timer, allowing one to move in to a new plot immediately after it is vacated.&lt;br /&gt;
&lt;br /&gt;
===Plot Pricing===&lt;br /&gt;
&lt;br /&gt;
The cost of a plot is based on size and &#039;grade&#039; of the plot itself.  After a ward is added (or a plot is relinquished), the costs are set at default.  Over time the price will lower to entice a buyer.  The costs are:&lt;br /&gt;
&lt;br /&gt;
Default pricing:&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
|-&lt;br /&gt;
!  !! Fifth-class Plot !! Fourth-class Plot !! Third-class Plot !! Second-class Plot !! First-class Plot&lt;br /&gt;
|-&lt;br /&gt;
| Small || 3,000,000 || 3,187,500 || 3,375,000 || 3,562,500 || 3,750,000&lt;br /&gt;
|-&lt;br /&gt;
| Medium || 16,000,000 || 17,000,000 || 18,000,000 || 19,000,000 || 20,000,000&lt;br /&gt;
|-&lt;br /&gt;
| Large || 40,000,000 || 42,500,000 || 45,000,000 || 47,500,000 || 50,000,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Minimum pricing:&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
|-&lt;br /&gt;
!  !! Fifth-class Plot !! Fourth-class Plot !! Third-class Plot !! Second-class Plot !! First-class Plot&lt;br /&gt;
|-&lt;br /&gt;
| Small || 1,488,000 || 1,581,060 || 1,674,000 || 1,767,060 || 1,860,000&lt;br /&gt;
|-&lt;br /&gt;
| Medium || 7,936,000 || 8,432,000 || 8,928,000 || 9,424,000 || 9,920,000&lt;br /&gt;
|-&lt;br /&gt;
| Large || 19,840,000 || 21,080,000 || 22,320,000 || 23,560,000 || 24,800,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Building House===&lt;br /&gt;
After you&#039;ve bought the land, you need to buy the [[Construction Permit|Housing permit]] to actually get a house on the plot you just bought. You have 45 days to do this (if you don&#039;t build in this time, you will lose the land due to reclamation of inactive housing). You can buy this permit by using the housing menu on your plot, choosing &amp;quot;Estate Hall,&amp;quot; and then &amp;quot;Purchase Construction Permit.&amp;quot; It will cost you:&lt;br /&gt;
&lt;br /&gt;
*450,000 Gil for a small cottage&lt;br /&gt;
*1,000,000 Gil for a medium house&lt;br /&gt;
*3,000,000 Gil for a large mansion&lt;br /&gt;
&lt;br /&gt;
Small, medium and large houses can only be built on small, medium and large plots respectively. This also means that after buying the plot you&#039;re settled on the size, and if you want to get a house of different size, you must relinquish the land and get another plot. (You can&#039;t even build a smaller house on a bigger plot.)&lt;br /&gt;
&lt;br /&gt;
While building the house you have to make a choice between three exterior types: wood, composite or stone. You can change the exterior components afterwards if you like, but choose the one you like the most.&lt;br /&gt;
&lt;br /&gt;
==Customizing House==&lt;br /&gt;
===Exterior===&lt;br /&gt;
A house is comprised of four mandatory parts—roof, exterior wall, windows, and door—along with up to four optional parts: roof decoration, exterior wall decoration, placard, and fence.&lt;br /&gt;
&lt;br /&gt;
A number of furnishings can be placed in the garden outside of your house. The following three options will be available to adjust their position:&lt;br /&gt;
:Move: Change the position of selected furnishing.&lt;br /&gt;
:Rotate: Rotate the selected furnishing&lt;br /&gt;
:Remove: Remove the selected furnishing from the garden.&lt;br /&gt;
&lt;br /&gt;
*The number of furnishings that can be placed in your garden will depend on the size of your land.&lt;br /&gt;
*Once a furnishing has been placed in the garden, it can no longer be traded. Furthermore, certain furnishings will be lost upon placing them in or removing them from the garden. &lt;br /&gt;
===Interior===&lt;br /&gt;
A number of parts including the wallpaper, flooring, and lighting of the interior can be changed.&lt;br /&gt;
&lt;br /&gt;
A wide range of furnishings will be available to decorate the interior of your estate including tables, lamps, plants, wall mountings, carpets, and more. Certain furnishings can be placed on top of others, such as lamps atop tables or desks. &lt;br /&gt;
&lt;br /&gt;
*The positioning of furnishings inside a house can be adjusted using an interface similar to the one used for the exterior.&lt;br /&gt;
*Once a furnishing has been placed in the house, it can no longer be traded. Furthermore, certain furnishings will be lost upon placing them in or removing them from the room.&lt;br /&gt;
&lt;br /&gt;
===Player Housing NPC&#039;s===&lt;br /&gt;
&lt;br /&gt;
==Relocation and Storeroom==&lt;br /&gt;
&#039;&#039;&#039;[[Relocation]]&#039;&#039;&#039; allows the player to move their estate.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Storeroom]]&#039;&#039;&#039; is the inventory for only [[Housing Items]].&lt;br /&gt;
&lt;br /&gt;
Released in patch 4.1.&lt;br /&gt;
&lt;br /&gt;
==Demolishing Your House==&lt;br /&gt;
If you want to get rid of your house for any reason (going to switch servers, don&#039;t really use your house, plan on quitting the game) you can demolish it. You won&#039;t get back any of the Gil you paid for it and you will lose the “cannot be retrieved once placed” furniture (like all the cool and expensive primal stuff).&lt;br /&gt;
&lt;br /&gt;
You could also wait for the [[#Reclamation of Inactive Housing|automatic reclamation]] and then get 80% of your Gil back. In this case, you cannot enter your house in 45 days, but you can keep playing normally otherwise.&lt;br /&gt;
&lt;br /&gt;
You can demolish your house and get rid of the plot by choosing Housing &amp;gt; Estate Settings &amp;gt; Private/Free Company Estate &amp;gt; Relinquish Land. (Or, in private room&#039;s case, “Vacate Chambers”.)&lt;br /&gt;
&lt;br /&gt;
==Reclamation of Inactive Housing==&lt;br /&gt;
To ensure that plots of land are not claimed and left unused, estates not accessed for extended periods of time will be automatically demolished, and the plots of land will be put back up for sale.&lt;br /&gt;
*Reclamation of Inactive Housing was released in patch 3.1.&lt;br /&gt;
===Estates Subject to Demolishing===&lt;br /&gt;
*Free company housing that has not been accessed by at least one member within 45 days.&lt;br /&gt;
*Private housing that has not been accessed by the owner within 45 days.&lt;br /&gt;
*Purchased plots of land upon which an estate has not been built within 45 days.&lt;br /&gt;
&lt;br /&gt;
** Some servers may have their demolition timers put on hold if there are major natural disaster events that occurred in their local region.  This is typically on hold for about 4-6 patches before timers are resumed.  Square typically gives a month warning before this is to occur but anything can change.&lt;br /&gt;
&lt;br /&gt;
===Steps Prior to Demolishing===&lt;br /&gt;
*&#039;&#039;&#039;30 days&#039;&#039;&#039; of inactivity: A notification indicating that the estate is being prepared for auto-demolition will appear in the Timers interface in the Duty tab of the Main Menu.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;35 days&#039;&#039;&#039; of inactivity: An e-mail will be delivered to the registered e-mail addresses of all free company members, or the owner of a private estate, indicating the estate is being prepared for auto-demolition.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;42 days&#039;&#039;&#039; of inactivity: An e-mail will be delivered to the registered e-mail addresses of all free company members, or the owner of a private estate, indicating that the estate will be demolished automatically in three days.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;45 days&#039;&#039;&#039; of inactivity: The estate will be automatically demolished.&lt;br /&gt;
&lt;br /&gt;
===Halting Demolition===&lt;br /&gt;
Any free company member or private housing owner entering the estate at any time prior to demolition will cancel the demolition process.&lt;br /&gt;
&lt;br /&gt;
===After Demolition===&lt;br /&gt;
When an estate has been demolished, or the rights to an empty plot have been relinquished, said plot will be made available for purchase to all players on that World. The price will decrease every six hours from the time at which it is made available for purchase.&lt;br /&gt;
&lt;br /&gt;
===Reclaiming Gil and Items===&lt;br /&gt;
When an estate has been demolished, gil and certain furnishings will be placed in the care of the resident caretaker for a fixed period of time. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Redeemable from the Resident Caretaker&#039;&#039;&#039;:&lt;br /&gt;
*80% of the price paid for the estate grounds.&lt;br /&gt;
*Indoor and outdoor furnishings that are not destroyed upon removal.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Not Redeemable from the Resident Caretaker&#039;&#039;&#039;:&lt;br /&gt;
*The construction permit required to build an estate.&lt;br /&gt;
*Furnishings destroyed upon removal.&lt;br /&gt;
*Housing exteriors.&lt;br /&gt;
*Private chambers.&lt;br /&gt;
*Company workshops and any registered airships in the workshop.&lt;br /&gt;
&lt;br /&gt;
Players will have thirty-five days to redeem items from the resident caretaker before they are made irredeemable. Items belonging to a free company estate can only be retrieved by members with the authorization to purchase or relinquish land. Items belonging to a private estate can only be retrieved by the owner.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;As of Patch 5.4 released on Dec 8th, 2020 Automatic Demolition has resumed since being paused in March due to the COVID-19 pandemic.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Housing Key==&lt;br /&gt;
A yellow house on the map indicates the house is locked, and can not be viewed by the public.  A blue house is open to the public.  Houses marked with an (i) are owned by an individual, while houses with no letter are owned by a free company.  &lt;br /&gt;
&lt;br /&gt;
When choosing to teleport to a district: plots that appear in red are either locked or do not yet have a house.  Plots that appear in green are open to visitors.  If a plot is for sale, its price will be listed in white text.&lt;br /&gt;
&lt;br /&gt;
==Furnishing Preview==&lt;br /&gt;
Introduced in [[Shadowbringers]] (5.0), Using this function, players can confirm the size and color of furnishings─including those they do not yet own─before they are placed on estate grounds.&lt;br /&gt;
&lt;br /&gt;
Using the Furnishing Preview&lt;br /&gt;
Select either Preview Indoor Furnishings or Preview Outdoor Furnishings from the Housing menu under Social to display applicable furnishings.&lt;br /&gt;
&lt;br /&gt;
Furnishings will be sorted by category, with a separate category for furnishings newly added with each patch. A search function is also available to find specific furnishings.&lt;br /&gt;
&lt;br /&gt;
Furnishings that can be dyed will also allow you to select a color when previewing them.&lt;br /&gt;
* Only one furnishing item may be previewed at a time.&lt;br /&gt;
* Certain furnishings such as estate vendors, mannequins, retainers, Feast rewards, seasonal event rewards, and optional items from the Mog Station cannot be previewed.&lt;br /&gt;
&lt;br /&gt;
==Reference Links==&lt;br /&gt;
Announcement of Ishgard Housing: [https://youtu.be/FJLNV5cYN_U?t=5420 FINAL FANTASY XIV Announcement Showcase]&lt;br /&gt;
&lt;br /&gt;
Official 4.2 Plot Changes: [https://na.finalfantasyxiv.com/lodestone/playguide/contentsguide/housing_land/ Additional Plot and Purchasing Guide]&lt;br /&gt;
&lt;br /&gt;
Relocation Information: [https://na.finalfantasyxiv.com/lodestone/topics/detail/d781e0d538428aef93b8bed4b50dd62c3c50fc74 Relocation Topic]&lt;br /&gt;
&lt;br /&gt;
==Shops &amp;amp; Services==&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Vendor Name&lt;br /&gt;
! Vendor Profession&lt;br /&gt;
|-&lt;br /&gt;
| [[Estate Manservant]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Estate Maidservant]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Hokonin]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Material Supplier (Player Housing)]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Allagan Housekeeping Node]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Allagan Resupply Node]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Allagan Commerce Node]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Junkmonger (Player Housing)]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Journeyman Salvager]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Ananta Junkmonger]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Ananta Maidservant]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Ananta Material Supplier]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Kojin Junkmonger]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Kojin Shellservant]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Kojin Material Supplier]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Namazu Junkmonger]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Namazu Manservant]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Namazu Material Supplier]] || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>EpicEric</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Acronyms,_abbreviations,_and_common_terms&amp;diff=292144</id>
		<title>Acronyms, abbreviations, and common terms</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Acronyms,_abbreviations,_and_common_terms&amp;diff=292144"/>
		<updated>2021-06-08T15:51:17Z</updated>

		<summary type="html">&lt;p&gt;EpicEric: Add entry for &amp;#039;E#&amp;#039; (Eden raids)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;A#&#039;&#039;&#039; = [[Alexander]] raids, with the number indicating the &amp;quot;floor&amp;quot;. [[Alexander: Gordias]] represents A1-A4, [[Alexander: Midas]] represents A5-A8, and [[Alexander: The Creator]] represents A9-A12. Also commonly used with N or S to indicate normal or Savage mode (e.g. A9S refers to [[Alexander - The Eyes of the Creator (Savage)]]).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;&#039;&#039;&#039;ACC&#039;&#039;&#039; = [[Accuracy]]&amp;lt;/s&amp;gt; became [[Direct Hit Rate]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ACN&#039;&#039;&#039; = [[Arcanist]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Adds&#039;&#039;&#039; = Additional Enemies that spawn during boss fight&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AF&#039;&#039;&#039; = [[Artifact Armor]]; The iconic armor of your [[jobs|job]] that is obtained by completing the level 45 and 50 job quests. (iLvl 50)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AFK&#039;&#039;&#039; = Away From Keyboard&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aggro&#039;&#039;&#039; = Drawing the attention of enemies&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AK&#039;&#039;&#039; = [[Amdapor Keep]]; An entry-level level 50 dungeon that drops iLvl 60 gear. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ALC&#039;&#039;&#039; = [[Alchemist]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Anima&#039;&#039;&#039; = The [[Anima Weapons]] series of weapons, introduced in Heavensward. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Animus&#039;&#039;&#039; = The second upgrade step in the [[Zodiac Weapons|Zodiac]] series of weapons. Animus weapons are ILvl 100.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AoE&#039;&#039;&#039; = Area of Effect: Abilities that do damage or inflict debuffs to multiple enemies&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;&#039;&#039;&#039;AP&#039;&#039;&#039; = [[Attributes|Attribute Points]]: points you get from leveling. You can spend the points to gain extra [[Attributes#Attributes|base attributes]].&amp;lt;/s&amp;gt; Completely removed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ARC&#039;&#039;&#039; = [[Archer]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ARM&#039;&#039;&#039; = [[Armorer]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ARR&#039;&#039;&#039; = A Realm Reborn&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AST&#039;&#039;&#039; = [[Astrologian]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Atma&#039;&#039;&#039; = The first upgrade step in the [[Zodiac Weapons|Zodiac]] series of weapons. Atma weapons are nominally iLvl 100, but with stats between 90 and 100. Also refers to a set of items that are required to perform the upgrade.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BCoB&#039;&#039;&#039; = [[The Binding Coil of Bahamut]]; The game&#039;s main raid instance. The dungeon is split into 13 parts called &amp;quot;Turns&amp;quot;, with turns 10 to 13 currently being the hardest instance in the game and also known as the Final Coil of Bahamut.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BiS&#039;&#039;&#039; = Best in Slot; The single best item for a specific [[classes|class]] / job to use in a specific gear slot.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BLM&#039;&#039;&#039; = [[Black Mage]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BLU&#039;&#039;&#039; = [[Blue Mage]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bonus&#039;&#039;&#039; = Shorthand for &amp;quot;first-time clear&amp;quot; since adventurers new to a duty grant the party a bonus for first-time completion. Often used to indicate &amp;quot;No bonus&amp;quot; - i.e. only players who have already cleared the duty are allowed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BRB&#039;&#039;&#039; = Be Right Back&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BRD&#039;&#039;&#039; = [[Bard]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BSM&#039;&#039;&#039; = [[Blacksmith]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BTN&#039;&#039;&#039; = [[Botanist]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CC&#039;&#039;&#039; = Crowd Control - abilities that disable or immobile enemies such as [[Sleep]] and [[Tri-disaster]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CD&#039;&#039;&#039; = Cooldown of abilities&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CM&#039;&#039;&#039; = [[Castrum Meridianum]]; The penultimate dungeon of the story line quests.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CNJ&#039;&#039;&#039; = [[Conjurer]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Coil&#039;&#039;&#039; = [[The Binding Coil of Bahamut]]; The game&#039;s first 8-man raid instance. The raid is split into 9 parts called &amp;quot;Turns&amp;quot;, with turns 6 to 9 known as the Second Coil of Bahamut.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crit&#039;&#039;&#039; = Critical Hit&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CRP&#039;&#039;&#039; = [[Carpenter]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CT&#039;&#039;&#039; = [[Crystal Tower]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CUL&#039;&#039;&#039; = [[Culinarian]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DD&#039;&#039;&#039; = Damage Dealer, a [[classes|class]]/[[Jobs|job]] that focuses on dealing damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DEF&#039;&#039;&#039; = [[Defense]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DEX&#039;&#039;&#039; = [[Dexterity]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DF&#039;&#039;&#039; = [[Duty Finder]]; A system implemented to automatically create parties of players that are wishing to enter a specific [[duties|duty]] or [[dungeons|instance]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DH&#039;&#039;&#039; = [[Direct Hit Rate]]; Replaced [[Accuracy]] as a stat. All gear that had Accuracy now has Direct Hit Rate in the same amount. Affects the rate of slightly higher damage hits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DL&#039;&#039;&#039; = Darklight; An iLvl 70 gear set obtained from some level 50 dungeons. Before patch 2.2, played the same role that is now played by [[Allagan Tomestones of Mythology|Myth]] gear.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DNC&#039;&#039;&#039; = [[Dancer]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DoH&#039;&#039;&#039; = [[Crafting|Disciples of Hand]]; Classes that utilize crafting materials to create various items and gear (ALC, ARM, BSM, CLN, CRP, GSM, LTW, WVR).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DoL&#039;&#039;&#039; = [[Gathering|Disciples of Land]]; Classes that gather raw materials from the [[Eorzea]] (BTN, FSH, MNR).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DoM&#039;&#039;&#039; = [[Disciples of Magic]]; Battle classes that output primarily magic damage (ACN, CNJ, THM).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DoT&#039;&#039;&#039; = Damage over Time; An ability that deals consistent damage over a given amount of time to a target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DoW&#039;&#039;&#039; = [[Disciples of War]]; Battle classes that output primarily physical damage (ARC, GLA, LNC, MRD, PGL).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DPS&#039;&#039;&#039; = Damage Per Second or a [[classes|class]]/[[Jobs|job]] that focuses on dealing damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DRG&#039;&#039;&#039; = [[Dragoon]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DRK&#039;&#039;&#039; = [[Dark Knight]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;E#&#039;&#039;&#039; = [[Eden]] raids, with the number indicating the &amp;quot;floor&amp;quot;. [[Eden&#039;s Gate]] represents E1-E4, [[Eden&#039;s Verse]] represents E5-E8, and [[Eden&#039;s Promise]] represents E9-E12. Also commonly used with N or S to indicate normal or Savage mode (e.g. E9S refers to [[Eden&#039;s Promise: Umbra (Savage)]]).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EN&#039;&#039;&#039; = English: English speaking players&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EM/EX&#039;&#039;&#039; = Extreme Mode. A third difficulty level for trials, above NM (Normal Mode) and HM (Hard Mode).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FATE&#039;&#039;&#039; = [[FATE|Full Active Time Event]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FC&#039;&#039;&#039; = [[Free Company]]; The FFXIV iteration of a guild. A large collection of players that can communicate together. A Free Company can use company-wide bonuses such as EXP gain and reduced [[teleportation]] rates.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FCoB&#039;&#039;&#039; = [[Final Coil of Bahamut]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FFXIV&#039;&#039;&#039; = Final Fantasy XIV&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FPS&#039;&#039;&#039; = Frames per second&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FR&#039;&#039;&#039; = French: French speaking players&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FSH&#039;&#039;&#039; = [[Fisher]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GC&#039;&#039;&#039; = [[Grand Company]];  The 3 main military forces of Eorzea ([[The Immortal Flames]], [[The Maelstrom]], and [[The Order of the Twin Adder]]). You may join one of these forces and climb the ranks of the company after defeating [[Ifrit]] in the main story arc (lvl 20).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GCD&#039;&#039;&#039; = Global Cooldown - cooldown shared by multiple abilities, spells, or weaponskills.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GG&#039;&#039;&#039; = Good Game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GH&#039;&#039;&#039; = [[Guildhest]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GL&#039;&#039;&#039; = [[Guildleve]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039; = Game Master&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GNB&#039;&#039;&#039; = [[Gunbreaker]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GLA&#039;&#039;&#039; = [[Gladiator]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GSM&#039;&#039;&#039; = [[Goldsmith]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HM&#039;&#039;&#039; = Hard Mode [[Trials]] or [[Dungeons]]; A variation of a duty that is attainable at level 50. Hard mode variations are, as implied, increased difficulty and include more complex boss mechanics.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HoT&#039;&#039;&#039; = Heal over Time; An ability that consistently heals a target over a given amount of time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HP&#039;&#039;&#039; = [[HP]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HQ&#039;&#039;&#039; = High Quality;  A higher quality version of a craftable item or gear that will give higher stats than it&#039;s Normal Quality (NQ) counterpart. It is required that a crafter attain enough quality points in the crafting process to produce a High Quality item.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;iLvl&#039;&#039;&#039; = Item Level;  A property of a piece of gear that denotes the approximate effectiveness of the item. This is not the level required to equip the item. The highest item level of gear available at this time is iLvl 210.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INC&#039;&#039;&#039; = Incoming: warning for incoming enemies&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INT&#039;&#039;&#039; = [[Intelligence]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IRL&#039;&#039;&#039; = In Real Life&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JP&#039;&#039;&#039; = Japanese: Japanese speaking players&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kite&#039;&#039;&#039; = To attack a monster while running away often done by ranged attackers to deal damage while avoiding taking damage though it makes it difficult for the tank to pull the monster off.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LB&#039;&#039;&#039; = [[Limit Break]]; A powerful party ability in Final Fantasy that must be charged up prior to use and has varying effects depending on the class it is used by.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LF&#039;&#039;&#039; = Looking for; A common term used when searching for things or people. Variations include LFG, LFM and LFP being Looking For Group, Looking For More, and Looking For Party.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LNC&#039;&#039;&#039; = [[Lancer]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LoS&#039;&#039;&#039; = Line of Sight&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LoV&#039;&#039;&#039; = [[Lord of Verminion]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LoVM&#039;&#039;&#039; = [[Lord of Verminion]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LS&#039;&#039;&#039; = [[Link Shell]]; A permanent chat channel in which a collection of players can communicate together. Often formed to find players of similar interests with which you can play with together.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LTW&#039;&#039;&#039; = [[Leatherworker]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MB&#039;&#039;&#039; = [[Market Board]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MCH&#039;&#039;&#039; = [[Machinist]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MIN&#039;&#039;&#039; = [[Miner]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MGP&#039;&#039;&#039; = [[Manderville Gold Saucer Points]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MND&#039;&#039;&#039; = [[Mind]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MNK&#039;&#039;&#039; = [[Monk]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mob&#039;&#039;&#039; = Monster&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MP&#039;&#039;&#039; = [[MP]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MRD&#039;&#039;&#039; = [[Marauder]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MSQ&#039;&#039;&#039; = [[Main Scenario Quests]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MT&#039;&#039;&#039; = 1) Miss Tell, sending a whisper/tell to the wrong person. A previously sent message was sent to the wrong recipient or chat room. 2) Main Tank, the tank responsible for handling the main/hardest hitting enemy in a fight.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Myth&#039;&#039;&#039; = Obsolete. [[Allagan Tomestones of Mythology]]; A currency used to purchase end-game gear and crafting materials. This currency is no longer obtainable.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nexus&#039;&#039;&#039; = The fourth upgrade step in the [[Zodiac Weapons|Zodiac]] series of weapons. Nexus weapons are iLvl 115.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NIN&#039;&#039;&#039; = [[Ninja]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Novus&#039;&#039;&#039; = the third upgrade step in the [[Zodiac Weapons|Zodiac]] series of weapons. Novus weapons are iLvl 110.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC&#039;&#039;&#039; = Non-Player Character&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NQ&#039;&#039;&#039; = Normal Quality&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;O#&#039;&#039;&#039; = [[Omega]] raids, with the number indicating the &amp;quot;floor&amp;quot;. [[Deltascape]] represents O1-O4. Also commonly used with N or S to indicate normal or Savage mode (e.g. O4S refers to [[Deltascape V4.0 (Savage)]]). Also denoted as V#.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;oGCD&#039;&#039;&#039; = &amp;quot;Off Global Cooldown&amp;quot; - An ability which has its own cooldown timer and can generally be used in-between global cooldown (GCD) abilities, spells or weapon skills.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OMW&#039;&#039;&#039; = On My Way&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OOM&#039;&#039;&#039; = Out Of Mana/[[MP]]; Used to announce to allies that you are very low or completely out of MP.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OT&#039;&#039;&#039; = Off-tank, referring to the second tank in 8-player content whose main responsibility does not include being the enemy&#039;s primary aggro target from the start.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PC&#039;&#039;&#039; = Player Character&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PF&#039;&#039;&#039; = [[Party Finder]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PGL&#039;&#039;&#039; = [[Pugilist]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PIE&#039;&#039;&#039; = [[Piety]]; A healer-only stat that increases MP regeneration rate. Only &#039;enough&#039; is desirable, too much hurts damage output.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pike&#039;&#039;&#039; = To stand and do nothing while in a dungeon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Philo&#039;&#039;&#039; = Obsolete. [[Allagan Tomestones of Philosophy]]; A currency once used to purchase end-game gear and crafting materials. This currency is no longer obtainable.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLD&#039;&#039;&#039; = [[Paladin]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poe&#039;&#039;&#039; = [[Allagan Tomestones of Poetics]]; A currency used to purchase item level 130/270/400 former end-game gear and crafting materials.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pot&#039;&#039;&#039; = [[Potion]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prae&#039;&#039;&#039; = [[The Praetorium]]; The final dungeon of the story line quests featuring several boss battles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PotD&#039;&#039;&#039; = [[Palace of the Dead]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PST&#039;&#039;&#039; = Please Send Tell; Used when asking replying parties to send a message via tell. Also onomatopoeia for a whisper; whispering is another terminology for sending a private in-game message used commonly in games.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PT&#039;&#039;&#039; = Party&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PUG&#039;&#039;&#039; = Pick Up Group; Used to refer to a group of players that are found via /shout chat or even duty finder. Generally any group that wasn&#039;t already previously associated with each other. Often confused as Pugilist (PGL).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pull&#039;&#039;&#039; = To acquire the aggro of a specified monster to attract it to the party or on to the tank and off of a party member.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PvE&#039;&#039;&#039; = Player vs. Environment - PvE activities are [[dungeons]], [[trials]], [[FATEs]] etc.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PvP&#039;&#039;&#039; = Player vs. Player - PvP activities are [[The Wolves&#039; Den]] and [[Frontlines]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RDM&#039;&#039;&#039; = [[Red Mage]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Relic/Relic Zenith&#039;&#039;&#039; = [[Relic Weapon]]; A powerful, iconic weapon that is attained through a considerably long quest chain that takes you through end-game dungeons and boss fights. A Relic weapon can be upgraded, first to a [[Zenith Relic Weapons|Relic Zenith]] and then to a Relic Atma, Animus, Novus and Nexus (see [[Zodiac Weapons]]), with new stages being added regularly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RF&#039;&#039;&#039; = [[Raid Finder]]; Similar to [[Duty Finder]], a system implemented to automatically create parties of players that are wishing to enter a specific [[duties|duty]] or [[dungeons|instance]], but used exclusively for the most recent (and most difficult) content, such as Ex Trials and Savage raids.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RNG&#039;&#039;&#039; = Random Number Generator&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ROG&#039;&#039;&#039; = [[Rogue]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SAM&#039;&#039;&#039; = [[Samurai]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SCH&#039;&#039;&#039; = [[Scholar]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SB&#039;&#039;&#039; = [[Stormblood]], [[Spirit Bond]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SCoB&#039;&#039;&#039; = [[The Second Coil of Bahamut]]; also know as Binding Coil of Bahamut turns 6 to 9.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SE&#039;&#039;&#039; = Square Enix; The company that made Final Fantasy XIV A Realm Reborn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ShB&#039;&#039;&#039; = [[Shadowbringers]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sol&#039;&#039;&#039; = See &#039;&#039;Sold&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sold&#039;&#039;&#039; = [[Allagan Tomestones of Soldiery]]; A obsolete currency that was used to purchase item level 100 equipment and crafting materials.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SR&#039;&#039;&#039; = Speed Run; Appended to advertisements when arranging parties for instances, to indicate that you are looking to finish the dungeon as quickly as possible by taking shortcuts and skipping all possible enemies. Speed run groups often look for well-geared and experienced players to run through the dungeon even faster to maximize their gains by getting more dungeons completed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ST&#039;&#039;&#039; = [[Syrcus Tower]]; the second raid in the [[Crystal Tower]] series.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;STR&#039;&#039;&#039; = [[Strength]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;T#&#039;&#039;&#039; = [[Bahamut]] raids, with the number indicating the &amp;quot;floor&amp;quot; of the raid. [[The Binding Coil of Bahamut]] represents T1-T5, [[The Second Coil of Bahamut]] represents T6-T9, and [[The Final Coil of Bahamut]] represents T10-T13.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TEN&#039;&#039;&#039; = [[Tenacity]]; a tank-only stat that replaced [[Parry]]. Reduces damage taken and increases amount healed by a small amount. Generally considered a dump stat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;THM&#039;&#039;&#039; = [[Thaumaturge]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TP&#039;&#039;&#039; = [[TP]]; Completely removed and replaced with [[MP]] for all classes. Most abilities that used TP now use no resource at all.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TT&#039;&#039;&#039; = [[Triple Triad]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;V#&#039;&#039;&#039; = [[Omega]] raids, with the number indicating the &amp;quot;floor&amp;quot;. [[Deltascape]] represents V1-V4. Also commonly used with N or S to indicate normal or Savage mode (e.g. V4S refers to [[Deltascape V4.0 (Savage)]]). Also denoted as O#.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VA&#039;&#039;&#039; = [[Void Ark]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VIT&#039;&#039;&#039; = [[Vitality]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WAR&#039;&#039;&#039; = [[Warrior]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WB&#039;&#039;&#039; = Welcome Back&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WHM&#039;&#039;&#039; = [[White Mage]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WoD&#039;&#039;&#039; = [[World of Darkness]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WP&#039;&#039;&#039; = [[The Wanderer&#039;s Palace]]; Entry-level level 50 dungeon that drops iLvl 55 gear.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WS&#039;&#039;&#039; = [[Weaponskill]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WT&#039;&#039;&#039; = [[Wondrous Tails]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WTB&#039;&#039;&#039; = Wants to buy; Used when advertising that you are buying specific items or services from other players.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WTS&#039;&#039;&#039; = Wants to sell; Used when advertising that you are selling specific items or services from other players.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WVR&#039;&#039;&#039; = [[Weaver]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Y&#039;&#039;&#039; = Yalm, an unit of distance in FFXIV&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Navigation]]&lt;/div&gt;</summary>
		<author><name>EpicEric</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Category:Trials&amp;diff=284132</id>
		<title>Category:Trials</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Category:Trials&amp;diff=284132"/>
		<updated>2021-05-14T14:20:12Z</updated>

		<summary type="html">&lt;p&gt;EpicEric: Redirected page to Trials&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Trials]]&lt;/div&gt;</summary>
		<author><name>EpicEric</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Trying_Times&amp;diff=282440</id>
		<title>Trying Times</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Trying_Times&amp;diff=282440"/>
		<updated>2021-04-26T13:48:27Z</updated>

		<summary type="html">&lt;p&gt;EpicEric: Add reputation requirement&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sidequest.png]][[Moogle Main Quests|Moogle Main Quest]]&lt;br /&gt;
{{Quest&lt;br /&gt;
| QuestGiver = [[Master Mogzin]] - [[The Churning Mists]] (x15.7,y28.8)&lt;br /&gt;
| Requirements = Level 50&amp;lt;br&amp;gt;Reputation with the Moogles must be 360/360 &lt;br /&gt;
| Items = &lt;br /&gt;
| Exp = 10000&lt;br /&gt;
| Gil = 658&lt;br /&gt;
| Reward = &lt;br /&gt;
| OptReward = 3[[file:craftsmans command materia iv icon1.png|link=Craftsman&#039;s Command Materia IV]], 3[[file:craftsmans cunning materia iv icon1.png|link=Craftsman&#039;s Cunning Materia IV]], 3[[file:gatherers guile materia iv icon1.png|link=Gatherer&#039;s Guile Materia IV]]&lt;br /&gt;
| PrevQuest = [[The Milk of Moogle Kindness]]&lt;br /&gt;
| NextQuest = [[A Crystalline Solution]]&lt;br /&gt;
}}&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
???&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with Tarresson. &lt;br /&gt;
&lt;br /&gt;
*Wait for Master Mogzin to return.&lt;br /&gt;
&lt;br /&gt;
*Speak with Whei Ahf in Zenith.&lt;br /&gt;
&lt;br /&gt;
*Speak with Master Mogzin at Bahrr Lehs.&lt;br /&gt;
&lt;br /&gt;
*Speak with Mogmul Mogbelly.&lt;br /&gt;
&lt;br /&gt;
*Synthesize a horn component (HQ). &lt;br /&gt;
&lt;br /&gt;
*Show the horn component (HQ) to Master Mogzin.&lt;br /&gt;
&lt;br /&gt;
*Speak with Whei Ahf.&lt;br /&gt;
&lt;br /&gt;
*Speak with Tarresson.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Master Mogzin and Tarresson are deep in discussion.&lt;br /&gt;
&lt;br /&gt;
*Tarresson and Mogzin have decided the next step in the repair of Bahrr Lehs, but as always there seems to be an obstacle. Speak with Tarresson to hear more of the situation.&lt;br /&gt;
&lt;br /&gt;
*Although Tarresson would like to begin rebuilding the plaza&#039;s outer walls, the Mogmenders still lack a reliable means to lift the heavy bricks. However, the moogles are not the only inhabitants of the Churning Mists. Mogzin takes the initiative and suggests that you ask the dragons for help. The moogle even claims that he knows a dragon that can lend its aid, and asks you to wait at the Mogmender outpost while he seeks his friend out.&lt;br /&gt;
&lt;br /&gt;
*After a short wait, Mogzin returns to introduce his friend Ohl Deeh, who perhaps one day in the distant future might grow into a mighty dragon. It quickly becomes apparent that although Ohl Deeh has good intentions, the dragonet lacks the strength required to help rebuild the wall. However, he suggests entreating his older brother for help, and departs for Zenith to seek him out.&lt;br /&gt;
&lt;br /&gt;
*Although the elder dragon is indeed larger than his younger sibling, he is less than enthused with the prospect of aiding the moogles in their “games.” However, after much urging by Ohl Deeh and Mogzin, he grants you the opportunity to earn his aid by undertaking a simple trial. He bids you craft an object which cannot speak, but can be heard. Should you manage to do so, Whei Ahf will pledge his strength to your cause.&lt;br /&gt;
&lt;br /&gt;
*You and Mogzin mull over the meaning of Whei Ahf&#039;s words. After a bit of prodding on your part, Mogzin surmises that the dragon has asked you to make him an instrument. Confident in this conclusion, Mogzin decides to make a horn, and asks you to contribute to its construction. Mogmul holds the outpost&#039;s supplies, and it is from him you should procure what you require.&lt;br /&gt;
&lt;br /&gt;
*After a bit of banter, Mogmul hands over the supplies you need. Return to Mogzin once your work is finished.&lt;br /&gt;
&lt;br /&gt;
*Mogzin is impressed by your handiwork, and it seems he has finished crafting the horn. However, he requests more time to apply the final touches. He bids you go to Zenith and assures you that he will follow close behind.&lt;br /&gt;
&lt;br /&gt;
*The dragon explains that musical instruments were once very important to mortal and dragon alike, after Hraesvelgr shared knowledge of how to imbue them with magicks akin to a dragon&#039;s roar. Whei Ahf acknowledges that the horn you and Mogzin have wrought is worthy to summon him, and Mogzin is overjoyed at his approval. The dragons and Mogzin depart for Bahrr Lehs to commence construction of the wall.&lt;br /&gt;
&lt;br /&gt;
*Bahrr Lehs is alive with the sound of man, moogles, and now dragons. Tarresson takes in the scene and congratulates Mogzin for his accomplishment, deeming him worthy of calling himself a crafter at last. As everyone prepares to start working, you sense that it is more than just the plaza that will be rebuilt through this endeavor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Sidequests]] [[Category:Moogle Daily Quests]] [[Category:The Churning Mists Quests]] [[Category:Patch 3.3 Quests]]&lt;/div&gt;</summary>
		<author><name>EpicEric</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Great_Ship_Vylbrand&amp;diff=277488</id>
		<title>The Great Ship Vylbrand</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Great_Ship_Vylbrand&amp;diff=277488"/>
		<updated>2021-04-05T01:35:54Z</updated>

		<summary type="html">&lt;p&gt;EpicEric: Add solo duty&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Great Ship Vylbrand&lt;br /&gt;
| description = For the first time in a long time, Merlwyb&#039;s course is clear.&lt;br /&gt;
| image = the great ship vylbrand1.png&lt;br /&gt;
| quest-giver = Merlwyb&lt;br /&gt;
| location = Command Room&lt;br /&gt;
| location-x = 3.5&lt;br /&gt;
| location-y = 3.4&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Shadowbringers Main Scenario Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 2556&lt;br /&gt;
| mettle = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = On Rough Seas&lt;br /&gt;
| next-quest = Futures Rewritten&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.4&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with Alisaie at Camp Overlook.&lt;br /&gt;
&lt;br /&gt;
*Speak with Merlwyb.&amp;lt;br/&amp;gt;※ A Solo Duty will commence upon speaking with Merlwyb.&lt;br /&gt;
&lt;br /&gt;
*Speak with Merlwyb again.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*For the first time in a long time, Merlwyb&#039;s course is clear.&lt;br /&gt;
&lt;br /&gt;
*Having secured the cooperation of the Bloody Executioners, Merlwyb promptly turns her attention to the kobolds. She would have you and your fellow Scions use the tempering cure on the kobold patriarch, and proposes using herself and the beastmen&#039;s stolen crystals as bait to draw him out. Even should the kobolds have no interest in peace, Eynzahr concedes, they would not forgo an opportunity to take the Admiral&#039;s life. Merlwyb adds that there is every chance the kobolds will attempt to summon Titan, and that you will be required to protect Alisaie until such time as she has administered the cure. Her plan thus laid out, you depart to see to your preparations, before making your way to Camp Overlook.&lt;br /&gt;
&lt;br /&gt;
*You have scarcely taken your place at the camp when Ga Bu comes scampering into your midst. The young kobold apparently has something important he wishes to say to his leader, and wants to join you on your mission. Alisaie will not hear of it, however, doubtless recalling what came to pass when last the child wandered into the fray.&lt;br /&gt;
&lt;br /&gt;
*At your word, the party enters the Navel via the beastman aetheryte, and no sooner does Merlwyb announce herself to Za Da than he attempts to summon Titan. The Admiral is ready, however, and interrupts him with a well-placed shot, affording Eynzahr the chance to restrain the kobold leader with a relic of his piratical past. Wasting no time, Alisaie summons Angelo and sets to work, leaving you to fight off wave after wave of angry kobolds and their minions. After what feels like an eternity, the treatment takes effect, and Za Da awakens from his reverie even as his guards flee in terror.&lt;br /&gt;
&lt;br /&gt;
*Though free of Titan&#039;s influence, and riven with remorse over the crimes he committed against his own, Za Da cannot forget the many betrayals his people have suffered, and refuses to trust mankind. But thanks to the heartfelt pleas of Merlwyb─and young Ga Bu, who could not stay away─the patriarch is eventually convinced to give peace a chance. Thus is it that, after centuries of bloodshed, Limsa Lominsa takes its first tentative step on the road to lasting peace with the kobolds.&lt;br /&gt;
&lt;br /&gt;
*Back at Camp Overlook, Merlwyb expresses her thanks to you and your fellow Scions for the invaluable part you played in bringing Limsa Lominsa and her nearest neighbors together. Though the fledgling peace only extends to the Second Order for the present, the Admiral is determined to bring every kobold into the fold, however long it takes.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
???&lt;/div&gt;</summary>
		<author><name>EpicEric</name></author>
	</entry>
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