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	<updated>2026-04-19T13:40:54Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Alexander_-_The_Arm_of_the_Son&amp;diff=84322</id>
		<title>Alexander - The Arm of the Son</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Alexander_-_The_Arm_of_the_Son&amp;diff=84322"/>
		<updated>2016-02-24T04:44:40Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: /* Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Alexander - The Arm of the Son]] or &#039;&#039;&#039;A7&#039;&#039;&#039; is the third floor of [[Alexander: Midas]]. It requires the player to have an average item level of 200 or above to enter. &lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
* At intervals, the boss will place a target on one player and send them to a cage in one of the four corners of the room. If more players are hit by this attack, they will also be sent to the cage. &lt;br /&gt;
** When one person is sent to the red cage, they must stand still and not use abilities while others break the padlock and free them. &lt;br /&gt;
** When one person is sent to the purple cage, they must fight an Alarum and kill it. &lt;br /&gt;
** When one person is sent to the third cage, they must fight a Gobwalker add and kill it. &lt;br /&gt;
** When one person is sent to the green cage, they must stand on the spout of gas. &lt;br /&gt;
* Kill the Panzers and Sturm that spawn when one person is sent to a cage.&lt;br /&gt;
* Kill the hearts that spawn when the cat (not targetable) is present.&lt;br /&gt;
* Avoid the rolling &amp;quot;Weight of the World&amp;quot; boulders. &lt;br /&gt;
* If you have a purple target, move away from others; the boss will cleave in your direction and apply a debuff. &lt;br /&gt;
*Drag bombs to the far corners of the room.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*[[Tarnished Midan Crank]] (Hands) &lt;br /&gt;
*[[Tarnished Midan Spring]] (Legs) &lt;br /&gt;
*[[Tarnished Midan Lens]] (Head)&lt;br /&gt;
==Lore==&lt;br /&gt;
You press further into the depths of the primal, and return to be greeted by Mide, who confesses that while the story of her past is true, the “fragment” she handed over to the Illuminati was nothing more than a useless rock. Not all is well, however, as Wedge informs you of Roundrox&#039;s capture by the Illuminati. Your objective is now clear─press further into Midas, and rescue the innocent goblin from her captors!&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Alexander_-_The_Fist_of_the_Son&amp;diff=84249</id>
		<title>Alexander - The Fist of the Son</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Alexander_-_The_Fist_of_the_Son&amp;diff=84249"/>
		<updated>2016-02-24T03:12:09Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: /* Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Alexander - The Fist of the Son]] or &#039;&#039;&#039;A5&#039;&#039;&#039; is the first floor of [[Alexander: Midas]]. It requires the player to have an average item level of 200 or above to enter. &lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
* Tank the boss in the corner to make it easier to avoid the very large AOE from bombs.&lt;br /&gt;
* Adds will spawn in the corners of the room; they need to be tanked. &lt;br /&gt;
* If you get a red-orange marker over your head, run away from the party. This will drop a large puddle.&lt;br /&gt;
* The tower in the center of the room has a purple circle around it. Standing near the circle brings up two puddles on the sides of the room:&lt;br /&gt;
** Red puddle will turn you into a gorilla, giving you a skill to knock bombs far away from the party before they explode. (More bombs will spawn each time he summons them. First one, then two, then three.)&lt;br /&gt;
** The violet puddle will turn you into a bird. When the boss is extra large and uses &amp;quot;Boost,&amp;quot; become a bird or you&#039;ll likely die to his mulitple groundpound attacks. Skill #1 allows you to do a little damage, skill #2 will turn you back into yourself.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*[[Tarnished Midan Bolt]] (Accessories)&lt;br /&gt;
*[[Tarnished Midan Pedal]] (Feet)&lt;br /&gt;
*[[Tarnished Midan Chain]] (Waist)&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
Although you succeeded in destroying the core of Gordias, it seems that was only a temporary measure. The walking fortress has stirred once more, and its left arm now rests on the banks of the Thaliak. The entrance lies open and unguarded, suggesting the goblins inside are as surprised as you. Take advantage of your enemy&#039;s unreadiness and face the Illuminati threat once more─hopefully for the last time.&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Scarecrow&amp;diff=82570</id>
		<title>The Scarecrow</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Scarecrow&amp;diff=82570"/>
		<updated>2016-02-09T05:08:21Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: /* The Churning Mists */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[The Scarecrow]] is a Rank B [[Elite Marks#Heavensward|Heavensward Elite Mark]] found in [[The Churning Mists]]. Killing the Elite Mark will grant the player 5,000 [[gil]] and 100 [[Centurio Seals]] if the mob is the [[The Hunt|Weekly Elite Mark Bill]].&lt;br /&gt;
==Coordinates==&lt;br /&gt;
===The Churning Mists===&lt;br /&gt;
(x14,y14), (x9,y8), (x13,y23), (x7,y11), (x7,y20), (x7,y15), (x10,y38), (x16,y28), (x6,y35), (18,24)&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Normal Spawn&lt;br /&gt;
&lt;br /&gt;
===Time===&lt;br /&gt;
5 seconds after death&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
[[category:Elite Marks]] [[Category:Heavensward]] [[Category:The Hunt]] [[Category:Monsters]]&lt;br /&gt;
{{Elite Marks}}&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Aether_Currents&amp;diff=79003</id>
		<title>Aether Currents</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Aether_Currents&amp;diff=79003"/>
		<updated>2015-11-23T03:45:31Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: /* The Sea of Clouds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Aether Currents are required to unlock the ability to fly on [[mounts]]. Each [[locations|zone]] released in [[Heavensward]] (3.0) has 15 Aether Currents (with the exception of Azys Lla, which only has 5). Players are required to attune to all 15 Aether Currents to unlock flying in that zone. Some Aether Currents are found scatter through the zone (blue-&amp;gt;green), others are rewarded by completing [[Main Scenario Quests]] and [[Side Quests]] (red-&amp;gt;yellow). Aether Currents in field look like greenish blobs of wind, players can right click on them to attune. Players can check their attunement progress through the Aether Currents window under Travel in the main menu. &lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
Aether Currents are unlocked after completing the 3.0 [[Main Scenario Quest]] [[Divine Intervention]]. The same quest that awards the player the [[Black Chocobo]] and [[Aether Compass]]. &lt;br /&gt;
&lt;br /&gt;
==Aether Compass==&lt;br /&gt;
Aether Compass gives you the bearing and distance of the nearest Aether Current upon use. It is used to locate Aether Currents in the field and can be found in your Key Items tab of your bag. If you lose it you can talk to [[Gibrillont]] at the Forgotten Knight to get another.&lt;br /&gt;
&lt;br /&gt;
*Place your compass on your hotbar.&lt;br /&gt;
&lt;br /&gt;
==Locations of Aether Currents==&lt;br /&gt;
===Coerthas Western Highlands===&lt;br /&gt;
&#039;&#039;&#039;Field&#039;&#039;&#039;:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Coordinates     &lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|(x30, y33) || &lt;br /&gt;
|-&lt;br /&gt;
|(x25, y27) || Head to the Anvil but stay to the left, and go past the chocobo onto some rocks.&lt;br /&gt;
|-&lt;br /&gt;
|(x11, y18) || On the Dreaming Dragon, jump up onto the darker rocks just below the current.&lt;br /&gt;
|-&lt;br /&gt;
|(x21, y34) || South of The Bed of Bones, on top of the cave entrance&lt;br /&gt;
|-&lt;br /&gt;
|(x13, y7) || Peak of a snowy outcropping, east side of the crevasse&lt;br /&gt;
|-&lt;br /&gt;
|(x24, y8) || Go east from the Dusk Vigil entrance, it&#039;s tucked in a little nook&lt;br /&gt;
|-&lt;br /&gt;
|(x29, y24) || Next to Black Iron Bridge&lt;br /&gt;
|-&lt;br /&gt;
|(x23, y9) || At the very top of a large rocky out cropping&lt;br /&gt;
|-&lt;br /&gt;
|(x34, y26) || Come in from the north side of The Warrens, and look for a little landing to drop down to. You&#039;ll see it on the next drop below&lt;br /&gt;
|-&lt;br /&gt;
|(x31, y11) || Gorgagne Mills, climb the stairs, jump to the small roof and shimmy round the side&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quests&#039;&#039;&#039;:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Quest     &lt;br /&gt;
! Level&lt;br /&gt;
! Coordinates&lt;br /&gt;
! Additional Information&lt;br /&gt;
|-&lt;br /&gt;
|[[Bridge Over Frozen Water]] || 50 || (x32, y35) || Unlocks after completing [[Main Scenario Quest]] [[Disclosure]]&lt;br /&gt;
|-&lt;br /&gt;
|[[For All the Nights to Come]] || 51 || (x16, y22) || Unlocks after completing [[Main Scenario Quest]] [[Sounding Out the Amphitheatre]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Baby Steps]] || 51 || (x16, y22) || Unlocks after completing [[Main Scenario Quest]] [[Sounding Out the Amphitheatre]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Protecting What&#039;s Important]] || 51 || (x16, y22) || Unlocks after completing [[Main Scenario Quest]] [[Camp of the Convictors]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Purple Flame, Purple Flame]] || 51 || (x16, y22) || Unlocks after completing [[Main Scenario Quest]] [[Camp of the Convictors]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===The Dravanian Forelands===&lt;br /&gt;
&#039;&#039;&#039;Field&#039;&#039;&#039;:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Coordinates     &lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|(x37, y28) || On top of the arched tree straight ahead after entering the zone&lt;br /&gt;
|-&lt;br /&gt;
|(x36, y22) || At the edge of the overhang&lt;br /&gt;
|-&lt;br /&gt;
|(x30, y24) || From the Tailfeather aetheryte, follow the river north then south at the split to be able to get up to the node.&lt;br /&gt;
|-&lt;br /&gt;
|(x26, y22) || Climb to the tip of the fallen statue.&lt;br /&gt;
|-&lt;br /&gt;
|(x19, y34) || Follow the ground path around to the back of the cliff.&lt;br /&gt;
|-&lt;br /&gt;
|(x27, y39) || At the very back of the Gnath pit&lt;br /&gt;
|-&lt;br /&gt;
|(x22, y20) || You will have to go to the area around the Anyx Trine aetheryte to be able to access the node&lt;br /&gt;
|-&lt;br /&gt;
|(x12, y19) || Climb to the very top of the Anyx Trine tower (stairs are located at the back of the room) and then go up the mountain.&lt;br /&gt;
|-&lt;br /&gt;
|(x9, y36) || &lt;br /&gt;
|-&lt;br /&gt;
|(x25, y12) || Climb the tree trunks to get to the correct area.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quests&#039;&#039;&#039;:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Quest     &lt;br /&gt;
! Level&lt;br /&gt;
! Coordinates&lt;br /&gt;
! Additional Information&lt;br /&gt;
|-&lt;br /&gt;
|[[A Lesson in Humility]] || 53 || [[Ess Khas]] (x16, y23) || Unlocks after completing [[Main Scenario Quest]] [[A Gnathic Deity]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Some Bad News]] || 52 || [[Marcechamp]] (x31, y23) || Unlocks after completing [[Main Scenario Quest]] [[Where the Chocobos Roam]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The hunter becomes the kweh]] || 53 || [[Marcechamp]] (x31, y23) || Unlocks after completing [[Main Scenario Quest]] [[A Gnathic Deity]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Stolen Munitions]] || 52 || [[Vath Storyteller]] (x24, y19) || Unlocks after completing [[Main Scenario Quest]] [[The Nonmind]] and [[Sidequest]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mourn in Passing]] || 53 || [[Alphinaud]] (x23, y19) || Unlocks after completing [[Main Scenario Quest]] [[Lord of the Hive]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===The Sea of Clouds===&lt;br /&gt;
&#039;&#039;&#039;Field&#039;&#039;&#039;:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Coordinates     &lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|(x34, y20) || &lt;br /&gt;
|-&lt;br /&gt;
|(x27, y27) || Head to Rosehouse, and then go north, past the map marker for Ok&#039; Gundu.&lt;br /&gt;
|-&lt;br /&gt;
|(x25, y38) || &lt;br /&gt;
|-&lt;br /&gt;
|(x10, y34) || Located below the Outpost, not inside it.&lt;br /&gt;
|-&lt;br /&gt;
|(x12, y29) || It is located at the lower area&lt;br /&gt;
|-&lt;br /&gt;
|(x32, y36) || Middle of the water&lt;br /&gt;
|-&lt;br /&gt;
|(x9, y19) || Available upon completion of level 57 [[Main Scenario Quest]] [[Into The Blue]]. After heading down the staircase on the way to Ok&#039; Zundu, hang a right onto the rocky area and it&#039;s towards the end.&lt;br /&gt;
|-&lt;br /&gt;
|(x23, y19) || Available upon completion of level 57 [[Main Scenario Quest]] [[Into The Blue]]. Head into the center area, it&#039;s under a balcony.&lt;br /&gt;
|-&lt;br /&gt;
|(x26, y13) || Available upon completion of level 57 [[Main Scenario Quest]] [[Into The Blue]].Leave Ok&#039; Zundu, and follow the path eastward. It&#039;s on a small patch of land.&lt;br /&gt;
|-&lt;br /&gt;
|(x32, y18) || Available upon completion of level 57 [[Main Scenario Quest]] [[Into The Blue]]. Keep following the path around from Ok&#039; Vundu Vana. It&#039;s on the top eastern edge of the longish island.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quests&#039;&#039;&#039;:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Quest     &lt;br /&gt;
! Level&lt;br /&gt;
! Coordinates&lt;br /&gt;
! Additional Information&lt;br /&gt;
|-&lt;br /&gt;
|[[Clipped Wings]] || 50 || (x17, y37) || Unlocks after completing [[An Unwanted Delivery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bolt, Chain, and Island]] || 57 || (x11, y14) || Unlocks after completing [[Main Scenario Quest]] [[Black and the White]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Honoring the Past]] || 56 || Ishgard - The Pillars(x11, y11) || Previously required [[Search and Rescue]] (changed in 3.1)&lt;br /&gt;
|-&lt;br /&gt;
|[[Sleepless in Ok&#039; Zundu]] || 57 || (x9, y14) || Unlocks after completing [[Main Scenario Quest]] [[Black and the White]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Flying the Nest]] || 57 || (x10, y14) || Unlocks after completing [[Main Scenario Quest]] [[Black and the White]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===The Churning Mists===&lt;br /&gt;
&#039;&#039;&#039;Field&#039;&#039;&#039;:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Coordinates     &lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|(x30, y35) || Leave Moghome via the east tunnel and climb the rocky ramp on the east side of the cavern.&lt;br /&gt;
|-&lt;br /&gt;
|(x36, y26) || Climb the mountain to the east of the map (southeast of the House of Letters). It&#039;s on a small, flat area near the top.&lt;br /&gt;
|-&lt;br /&gt;
|(x18, y8) || Enter Tharl Oom Khash, head to the north of the area and climb the staircase. It&#039;s just to the left.&lt;br /&gt;
|-&lt;br /&gt;
|(x34, y15) || In a bowl, to the back of the Monsterie&lt;br /&gt;
|-&lt;br /&gt;
|(x21, y20) || Upon heading towards The Rookery for the first time, you&#039;ll see it on the path.&lt;br /&gt;
|-&lt;br /&gt;
|(x16, y20) || Exit The Rookery via the western staircase and head to the southern edge of the floating rock.&lt;br /&gt;
|-&lt;br /&gt;
|(x17, y28) || On a cliff overlooking Asah&lt;br /&gt;
|-&lt;br /&gt;
|(x7, y27) || At the top of the palace in Zenith. &lt;br /&gt;
|-&lt;br /&gt;
|(x20, y26) || 	Climb the tower, it&#039;s in the middle.&lt;br /&gt;
|-&lt;br /&gt;
|(x23, y19) || At the edge of the lower area accessed by the path towards the Monsterie&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quests&#039;&#039;&#039;:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Quest     &lt;br /&gt;
! Level&lt;br /&gt;
! Coordinates&lt;br /&gt;
! Additional Information&lt;br /&gt;
|-&lt;br /&gt;
|[[The Bathing Bully]] || 54 || (x29, y36) || Unlocks after completing [[Main Scenario Quest]] [[Moghan&#039;s Trial]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Waiting to Inhale]] || 54 || (x32, y15) || Unlocks after completing [[Main Scenario Quest]] [[Heart of Ice]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Road Kill]] || 54 || (x27, y33) || Unlocks after completing [[Main Scenario Quest]] [[Leaving Moghome]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Unceasing Gardener]] || 54 || (x12, y32) || Unlocks after completing [[Main Scenario Quest]] [[The Wyrm&#039;s Lair]] and [[Sidequest]] [[Hide Your Moogles]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Into the Aery]] || 55 || [[Foundation]] (x13, y11) || Unlocks after completing [[Main Scenario Quest]] [[Ready to Fly]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===The Dravanian Hinterlands===&lt;br /&gt;
&#039;&#039;&#039;Field&#039;&#039;&#039;:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Coordinates     &lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|(x36, y26) || Up on a ledge as you enter from the Dravanian Forelands&lt;br /&gt;
|-&lt;br /&gt;
|(x37, y21) || Up on a cliff as you enter the zone&lt;br /&gt;
|-&lt;br /&gt;
|(x27, y26) || Available after completing the level 58 [[Main Scenario Quest]] [[Leaving Idyllshire]]. On an outcropping behind some trees. You have to take the long way round via the Path of Knowing, so be careful when dropping down not to miss it.&lt;br /&gt;
|-&lt;br /&gt;
|(x23, y23) || head for the edge of the eastern section of the map. It is on the Lower level. Drop down&lt;br /&gt;
|-&lt;br /&gt;
|(x17, y18) || Atop the eastern side of a collapsed bridge.&lt;br /&gt;
|-&lt;br /&gt;
|(x19, y31) || Available after completing the level 58 [[Main Scenario Quest]] [[Leaving Idyllshire]]. Atop a rocky outcropping overhanging the giant bubble.&lt;br /&gt;
|-&lt;br /&gt;
|(x20, y37) || Available after completing the level 58 [[Main Scenario Quest]] [[Leaving Idyllshire]]. On broken bridge at Path of Knowing, drop down and use stairs &lt;br /&gt;
|-&lt;br /&gt;
|(x5, y33) || Available after completing the level 58 [[Main Scenario Quest]] [[Leaving Idyllshire]]. Atop a cliff, next to an Orn Kite.&lt;br /&gt;
|-&lt;br /&gt;
|(x11, y23) || Available after completing the level 58 [[Main Scenario Quest]] [[Leaving Idyllshire]].In the middle of a bed of water with a lot of Morbols around.&lt;br /&gt;
|-&lt;br /&gt;
|(x6, y21) || Available after completing the level 58 [[Main Scenario Quest]] [[Leaving Idyllshire]]. Atop a smaller cliff, near a group of bears.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quests&#039;&#039;&#039;:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Quest     &lt;br /&gt;
! Level&lt;br /&gt;
! Coordinates&lt;br /&gt;
! Additional Information&lt;br /&gt;
|-&lt;br /&gt;
|[[Louder than Words]] || 58 || (x21, y18) || Unlocks after completing [[Main Scenario Quest]] [[A Great New Nation]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ebb and Aetherflow]] || 58 || Idyllshire (x7, y6) || Unlocks after completing [[Main Scenario Quest]] [[An Illuminati Incident]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Taking Stock]] || 58 || Idyllshire (x5, y6) || Unlocks after completing [[Main Scenario Quest]] [[Leaving Idyllshire]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Forbidden Knowledge]] || 59 || Matoya&#039;s Cave (x6, y6) || Unlocks after completing [[Main Scenario Quest]] [[Matoya&#039;s Cave]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Saro Roggo&#039;s Common Life]] || 59 || Matoya&#039;s Cave (x6, y6) ||  Unlocks after completing [[Main Scenario Quest]] [[Matoya&#039;s Cave]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Azys Lla===&lt;br /&gt;
&#039;&#039;&#039;Field&#039;&#039;&#039;:&lt;br /&gt;
&#039;&#039;&#039;There are no field-based attunements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quests&#039;&#039;&#039;:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Quest     &lt;br /&gt;
! Level&lt;br /&gt;
! Coordinates&lt;br /&gt;
! Additional Information&lt;br /&gt;
|-&lt;br /&gt;
|[[Systematic Exploration]] || 59 || (x21, y15) || Unlocks after completing [[Main Scenario Quest]] [[The First Flight of the Excelsior]]&lt;br /&gt;
|-&lt;br /&gt;
|[[In Node We Trust]] || 59 || (x6, x10)  || Unlocks after completing [[Main Scenario Quest]] [[Systematic Exploration]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Chimerical Maintenance]] || 59 || (x27, y10) || Unlocks after completing [[Main Scenario Quest]] [[In Node We Trust]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Close Encounters of the VIth Kind]] || 59 || (x37, y11) || Unlocks after completing [[Main Scenario Quest]] [[Chimerical Maintenance]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Fetters of Lament]] || 59 || (x18, y31) || Unlocks after completing [[Main Scenario Quest]] [[Close Encounters of the VIth Kind]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Orthodox_Thighboots_of_Scouting&amp;diff=75799</id>
		<title>Orthodox Thighboots of Scouting</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Orthodox_Thighboots_of_Scouting&amp;diff=75799"/>
		<updated>2015-10-09T21:59:55Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: /* Images */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
|Unique = Unique&lt;br /&gt;
|Untradable = Untradable&lt;br /&gt;
|Image =orthodox thighboots of scouting icon1.png&lt;br /&gt;
|Slot =Feet&lt;br /&gt;
|iLevel =136&lt;br /&gt;
|Level =55&lt;br /&gt;
|Class =[[Rogue|ROG]], [[Ninja|NIN]]&lt;br /&gt;
|Defence =69&lt;br /&gt;
|mDefence =69&lt;br /&gt;
|SellsFor = 539 gil&lt;br /&gt;
|MateriaSlots =0&lt;br /&gt;
|AttributesColumn1 =[[Dexterity]] +33&amp;lt;br /&amp;gt; [[Vitality]] +37&amp;lt;br /&amp;gt; &lt;br /&gt;
|AttributesColumn2 =[[Accuracy]] +30&amp;lt;br /&amp;gt; [[Critical Hit Rate]] +21&amp;lt;br /&amp;gt; &lt;br /&gt;
}}&lt;br /&gt;
The [[Orthodox Thighboots of Scouting]] is item level 136 [[Feet Armor]] and can be used by [[Rogue]], [[Ninja]] that is at least level 55. &lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Repair Information==&lt;br /&gt;
An NPC mender will repair for a maximum of ?? gil.&lt;br /&gt;
For a player to repair, they require:&lt;br /&gt;
*[[Leatherworker]]: Level 45&lt;br /&gt;
*[[Grade 6 Dark Matter]] x 1&lt;br /&gt;
Convertible: No, Projectable: Yes, Desynthesizable: Yes, Dyeable: No, Crest-Worthy: No&lt;br /&gt;
==Ways to Obtain==&lt;br /&gt;
===Dungeon/Trial Loot===&lt;br /&gt;
*[[The Aery]]&lt;br /&gt;
==Used For==&lt;br /&gt;
{|width=20%&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Crafting&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*None&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Levequests&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&lt;br /&gt;
==Images==&lt;br /&gt;
[[File:orthodox-thigboot-scouting.png|orthodox-thigboot-scouting.png]]&lt;br /&gt;
[[Category:The Aery Loot]]&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Orthodox-thigboot-scouting.png&amp;diff=75798</id>
		<title>File:Orthodox-thigboot-scouting.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Orthodox-thigboot-scouting.png&amp;diff=75798"/>
		<updated>2015-10-09T21:59:50Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;MsUpload&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Woad_Skydruid%27s_Breeches&amp;diff=75797</id>
		<title>Woad Skydruid&#039;s Breeches</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Woad_Skydruid%27s_Breeches&amp;diff=75797"/>
		<updated>2015-10-09T21:58:09Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: /* Images */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
|Unique = Unique&lt;br /&gt;
|Untradable = Untradable&lt;br /&gt;
|Image =woad skydruids breeches icon1.png&lt;br /&gt;
|Slot =Legs&lt;br /&gt;
|iLevel =130&lt;br /&gt;
|Level =53&lt;br /&gt;
|Class =[[Conjurer|CNJ]], [[White Mage|WHM]], [[Scholar|SCH]], [[AST]]&lt;br /&gt;
|Defence =72&lt;br /&gt;
|mDefence =119&lt;br /&gt;
|SellsFor = 483 gil&lt;br /&gt;
|MateriaSlots =0&lt;br /&gt;
|AttributesColumn1 =[[Vitality]] +53&amp;lt;br /&amp;gt; [[Mind]] +50&amp;lt;br /&amp;gt; &lt;br /&gt;
|AttributesColumn2 =[[Piety]] +36&amp;lt;br /&amp;gt; [[Determination]] +23&amp;lt;br /&amp;gt; &lt;br /&gt;
}}&lt;br /&gt;
The [[Woad Skydruid&#039;s Breeches]] is item level 130 [[Legs Armor]] and can be used by [[Conjurer]], [[White Mage]], [[Scholar]], [[Astrologian]] that is at least level 53. &lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Repair Information==&lt;br /&gt;
An NPC mender will repair for a maximum of ?? gil.&lt;br /&gt;
For a player to repair, they require:&lt;br /&gt;
*[[Leatherworker]]: Level 43&lt;br /&gt;
*[[Grade 6 Dark Matter]] x 1&lt;br /&gt;
Convertible: No, Projectable: Yes, Desynthesizable: Yes, Dyeable: No, Crest-Worthy: No&lt;br /&gt;
==Ways to Obtain==&lt;br /&gt;
===Dungeon/Trial Loot===&lt;br /&gt;
*[[Sohm Al]]&lt;br /&gt;
==Used For==&lt;br /&gt;
{|width=20%&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Crafting&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*None&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Levequests&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&lt;br /&gt;
==Images==&lt;br /&gt;
[[File:skydruid-legs.png|skydruid-legs.png]]&lt;br /&gt;
[[Category:Sohm Al Loot]]&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Skydruid-legs.png&amp;diff=75796</id>
		<title>File:Skydruid-legs.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Skydruid-legs.png&amp;diff=75796"/>
		<updated>2015-10-09T21:58:03Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;MsUpload&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Woad_Skydruid%27s_Hood&amp;diff=75795</id>
		<title>Woad Skydruid&#039;s Hood</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Woad_Skydruid%27s_Hood&amp;diff=75795"/>
		<updated>2015-10-09T21:56:23Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: /* Images */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
|Unique = Unique&lt;br /&gt;
|Untradable = Untradable&lt;br /&gt;
|Image =woad skydruids hood icon1.png&lt;br /&gt;
|Slot =Head&lt;br /&gt;
|iLevel =130&lt;br /&gt;
|Level =53&lt;br /&gt;
|Class =[[Conjurer|CNJ]], [[White Mage|WHM]], [[Scholar|SCH]], [[AST]]&lt;br /&gt;
|Defence =51&lt;br /&gt;
|mDefence =85&lt;br /&gt;
|SellsFor = 507 gil&lt;br /&gt;
|MateriaSlots =0&lt;br /&gt;
|AttributesColumn1 =[[Vitality]] +32&amp;lt;br /&amp;gt; [[Mind]] +31&amp;lt;br /&amp;gt; &lt;br /&gt;
|AttributesColumn2 =[[Critical Hit Rate]] +20&amp;lt;br /&amp;gt; [[Spell Speed]] +29&amp;lt;br /&amp;gt; &lt;br /&gt;
}}&lt;br /&gt;
The [[Woad Skydruid&#039;s Hood]] is item level 130 [[Head Armor]] and can be used by [[Conjurer]], [[White Mage]], [[Scholar]], [[Astrologian]] that is at least level 53. &lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Repair Information==&lt;br /&gt;
An NPC mender will repair for a maximum of ?? gil.&lt;br /&gt;
For a player to repair, they require:&lt;br /&gt;
*[[Leatherworker]]: Level 43&lt;br /&gt;
*[[Grade 6 Dark Matter]] x 1&lt;br /&gt;
Convertible: No, Projectable: Yes, Desynthesizable: Yes, Dyeable: No, Crest-Worthy: Yes&lt;br /&gt;
==Ways to Obtain==&lt;br /&gt;
===Dungeon/Trial Loot===&lt;br /&gt;
*[[Sohm Al]]&lt;br /&gt;
==Used For==&lt;br /&gt;
{|width=20%&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Crafting&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*None&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Levequests&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&lt;br /&gt;
==Images==&lt;br /&gt;
[[File:skydruid-hood.png|skydruid-hood.png]]&lt;br /&gt;
[[Category:Sohm Al Loot]]&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Skydruid-hood.png&amp;diff=75794</id>
		<title>File:Skydruid-hood.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Skydruid-hood.png&amp;diff=75794"/>
		<updated>2015-10-09T21:56:17Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;MsUpload&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Woad_Skydruid%27s_Fur&amp;diff=75793</id>
		<title>Woad Skydruid&#039;s Fur</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Woad_Skydruid%27s_Fur&amp;diff=75793"/>
		<updated>2015-10-09T21:55:16Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: /* Images */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
|Unique = Unique&lt;br /&gt;
|Untradable = Untradable&lt;br /&gt;
|Image =woad skydruids fur icon1.png&lt;br /&gt;
|Slot =Body&lt;br /&gt;
|iLevel =130&lt;br /&gt;
|Level =53&lt;br /&gt;
|Class =[[Conjurer|CNJ]], [[White Mage|WHM]], [[Scholar|SCH]], [[AST]]&lt;br /&gt;
|Defence =72&lt;br /&gt;
|mDefence =119&lt;br /&gt;
|SellsFor = 628 gil&lt;br /&gt;
|MateriaSlots =0&lt;br /&gt;
|AttributesColumn1 =[[Vitality]] +53&amp;lt;br /&amp;gt; [[Mind]] +50&amp;lt;br /&amp;gt; &lt;br /&gt;
|AttributesColumn2 =[[Piety]] +25&amp;lt;br /&amp;gt; [[Spell Speed]] +47&amp;lt;br /&amp;gt; &lt;br /&gt;
}}&lt;br /&gt;
The [[Woad Skydruid&#039;s Fur]] is item level 130 [[Body Armor]] and can be used by [[Conjurer]], [[White Mage]], [[Scholar]], [[Astrologian]] that is at least level 53. &lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Repair Information==&lt;br /&gt;
An NPC mender will repair for a maximum of ?? gil.&lt;br /&gt;
For a player to repair, they require:&lt;br /&gt;
*[[Leatherworker]]: Level 43&lt;br /&gt;
*[[Grade 6 Dark Matter]] x 1&lt;br /&gt;
Convertible: No, Projectable: Yes, Desynthesizable: Yes, Dyeable: No, Crest-Worthy: Yes&lt;br /&gt;
==Ways to Obtain==&lt;br /&gt;
===Dungeon/Trial Loot===&lt;br /&gt;
*[[Sohm Al]]&lt;br /&gt;
==Used For==&lt;br /&gt;
{|width=20%&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Crafting&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*None&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Levequests&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&lt;br /&gt;
==Images==&lt;br /&gt;
[[File:skydruid-fur.png|skydruid-fur.png]]&lt;br /&gt;
[[Category:Sohm Al Loot]]&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Skydruid-fur.png&amp;diff=75792</id>
		<title>File:Skydruid-fur.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Skydruid-fur.png&amp;diff=75792"/>
		<updated>2015-10-09T21:55:09Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;MsUpload&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Woad_Skywicce%27s_Fur&amp;diff=75791</id>
		<title>Woad Skywicce&#039;s Fur</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Woad_Skywicce%27s_Fur&amp;diff=75791"/>
		<updated>2015-10-09T21:54:02Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: /* Images */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
|Unique = Unique&lt;br /&gt;
|Untradable = Untradable&lt;br /&gt;
|Image =woad skywicces fur icon1.png&lt;br /&gt;
|Slot =Body&lt;br /&gt;
|iLevel =130&lt;br /&gt;
|Level =53&lt;br /&gt;
|Class =[[Thaumaturge|THM]], [[Arcanist|ACN]], [[Black Mage|BLM]], [[Summoner|SMN]]&lt;br /&gt;
|Defence =72&lt;br /&gt;
|mDefence =119&lt;br /&gt;
|SellsFor = 628 gil&lt;br /&gt;
|MateriaSlots =0&lt;br /&gt;
|AttributesColumn1 =[[Vitality]] +53&amp;lt;br /&amp;gt; [[Intelligence]] +50&amp;lt;br /&amp;gt; &lt;br /&gt;
|AttributesColumn2 =[[Accuracy]] +33&amp;lt;br /&amp;gt; [[Determination]] +34&amp;lt;br /&amp;gt; &lt;br /&gt;
}}&lt;br /&gt;
The [[Woad Skywicce&#039;s Fur]] is item level 130 [[Body Armor]] and can be used by [[Thaumaturge]], [[Arcanist]], [[Black Mage]], [[Summoner]] that is at least level 53. &lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Repair Information==&lt;br /&gt;
An NPC mender will repair for a maximum of ?? gil.&lt;br /&gt;
For a player to repair, they require:&lt;br /&gt;
*[[Leatherworker]]: Level 43&lt;br /&gt;
*[[Grade 6 Dark Matter]] x 1&lt;br /&gt;
Convertible: No, Projectable: Yes, Desynthesizable: Yes, Dyeable: No, Crest-Worthy: Yes&lt;br /&gt;
==Ways to Obtain==&lt;br /&gt;
===Dungeon/Trial Loot===&lt;br /&gt;
*[[Sohm Al]]&lt;br /&gt;
==Used For==&lt;br /&gt;
{|width=20%&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Crafting&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*None&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Levequests&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&lt;br /&gt;
==Images==&lt;br /&gt;
[[File:skywicce-fur.png|skywicce-fur.png]]&lt;br /&gt;
[[Category:Sohm Al Loot]]&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Skywicce-fur.png&amp;diff=75790</id>
		<title>File:Skywicce-fur.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Skywicce-fur.png&amp;diff=75790"/>
		<updated>2015-10-09T21:53:56Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;MsUpload&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Orthodox_Coat_of_Fending&amp;diff=75789</id>
		<title>Orthodox Coat of Fending</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Orthodox_Coat_of_Fending&amp;diff=75789"/>
		<updated>2015-10-09T21:53:02Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: /* Images */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
|Unique = Unique&lt;br /&gt;
|Untradable = Untradable&lt;br /&gt;
|Image =orthodox coat of fending icon1.png&lt;br /&gt;
|Slot =Body&lt;br /&gt;
|iLevel =136&lt;br /&gt;
|Level =55&lt;br /&gt;
|Class =[[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]], [[DRK]]&lt;br /&gt;
|Defence =177&lt;br /&gt;
|mDefence =177&lt;br /&gt;
|SellsFor = 788 gil&lt;br /&gt;
|MateriaSlots =0&lt;br /&gt;
|AttributesColumn1 =[[Strength]] +54&amp;lt;br /&amp;gt; [[Vitality]] +60&amp;lt;br /&amp;gt; &lt;br /&gt;
|AttributesColumn2 =[[Critical Hit Rate]] +49&amp;lt;br /&amp;gt; [[Determination]] +25&amp;lt;br /&amp;gt; &lt;br /&gt;
}}&lt;br /&gt;
The [[Orthodox Coat of Fending]] is item level 136 [[Body Armor]] and can be used by [[Gladiator]], [[Marauder]], [[Paladin]], [[Warrior]], [[Dark Knight]] that is at least level 55. &lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Repair Information==&lt;br /&gt;
An NPC mender will repair for a maximum of ?? gil.&lt;br /&gt;
For a player to repair, they require:&lt;br /&gt;
*[[Armorer]]: Level 45&lt;br /&gt;
*[[Grade 6 Dark Matter]] x 1&lt;br /&gt;
Convertible: No, Projectable: Yes, Desynthesizable: Yes, Dyeable: No, Crest-Worthy: Yes&lt;br /&gt;
==Ways to Obtain==&lt;br /&gt;
===Dungeon/Trial Loot===&lt;br /&gt;
*[[The Aery]]&lt;br /&gt;
==Used For==&lt;br /&gt;
{|width=20%&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Crafting&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*None&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Levequests&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&lt;br /&gt;
==Images==&lt;br /&gt;
[[File:orthodox-coat-fending.png|orthodox-coat-fending.png]]&lt;br /&gt;
[[Category:The Aery Loot]]&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Orthodox-coat-fending.png&amp;diff=75788</id>
		<title>File:Orthodox-coat-fending.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Orthodox-coat-fending.png&amp;diff=75788"/>
		<updated>2015-10-09T21:52:55Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;MsUpload&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Orthodox_Tunic_of_Scouting&amp;diff=75787</id>
		<title>Orthodox Tunic of Scouting</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Orthodox_Tunic_of_Scouting&amp;diff=75787"/>
		<updated>2015-10-09T21:51:21Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: /* Images */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
|Unique = Unique&lt;br /&gt;
|Untradable = Untradable&lt;br /&gt;
|Image =orthodox tunic of scouting icon1.png&lt;br /&gt;
|Slot =Body&lt;br /&gt;
|iLevel =136&lt;br /&gt;
|Level =55&lt;br /&gt;
|Class =[[Rogue|ROG]], [[Ninja|NIN]]&lt;br /&gt;
|Defence =97&lt;br /&gt;
|mDefence =97&lt;br /&gt;
|SellsFor = 525 gil&lt;br /&gt;
|MateriaSlots =0&lt;br /&gt;
|AttributesColumn1 =[[Dexterity]] +54&amp;lt;br /&amp;gt; [[Vitality]] +60&amp;lt;br /&amp;gt; &lt;br /&gt;
|AttributesColumn2 =[[Accuracy]] +34&amp;lt;br /&amp;gt; [[Critical Hit Rate]] +49&amp;lt;br /&amp;gt; &lt;br /&gt;
}}&lt;br /&gt;
The [[Orthodox Tunic of Scouting]] is item level 136 [[Body Armor]] and can be used by [[Rogue]], [[Ninja]] that is at least level 55. &lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Repair Information==&lt;br /&gt;
An NPC mender will repair for a maximum of ?? gil.&lt;br /&gt;
For a player to repair, they require:&lt;br /&gt;
*[[Weaver]]: Level 45&lt;br /&gt;
*[[Grade 6 Dark Matter]] x 1&lt;br /&gt;
Convertible: No, Projectable: Yes, Desynthesizable: Yes, Dyeable: No, Crest-Worthy: Yes&lt;br /&gt;
==Ways to Obtain==&lt;br /&gt;
===Dungeon/Trial Loot===&lt;br /&gt;
*[[The Aery]]&lt;br /&gt;
==Used For==&lt;br /&gt;
{|width=20%&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Crafting&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*None&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Levequests&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
[[File:orthodox-tunic-scouting.png|orthodox-tunic-scouting.png]]&lt;br /&gt;
&lt;br /&gt;
[[Category:The Aery Loot]]&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Orthodox-tunic-scouting.png&amp;diff=75786</id>
		<title>File:Orthodox-tunic-scouting.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Orthodox-tunic-scouting.png&amp;diff=75786"/>
		<updated>2015-10-09T21:51:10Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;MsUpload&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Duty_Roulette&amp;diff=75406</id>
		<title>Duty Roulette</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Duty_Roulette&amp;diff=75406"/>
		<updated>2015-09-17T19:27:16Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: /* Trials */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{main|Duties}}&lt;br /&gt;
[[File:duty roulette1.jpg|400px|thumb|[[Guildhest]] Duty Roulette]]&lt;br /&gt;
Duty Roulette is a feature for the [[Duty Finder]] introduced in the patch 2.1. Duty Roulette allows the player to participate in randomized [[duties]]. Duty Roulette is divided into 4 categories: [[#Leveling|Leveling]], [[#High Level|High Level]], [[#Main Scenario|Main Scenario]] and [[Guildhest|Guildhests]]. In Patch 2.2, [[#Trials|Trials]] and [[#Expert|Expert]] were introduced. In Patch 2.5, [[#Frontline|Frontline]] was introduced.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Currently players can only use the Duty Roulette while solo. They cannot join as groups (except for High Level and Expert) or with a [[Companion]] out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards for Duty Roulette==&lt;br /&gt;
The Duty Roulette offers a daily reward that give the players a combination of experience, [[Grand Company]] [[Company Seals|Seals]], [[Gil]], [[Allagan Tomestone of Poetics]] and/or [[Allagan Tomestone of Law]], depending on the type of duty.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot;| [[Allagan Tomestone of Poetics|Daily Poetics]]&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot;| [[Allagan Tomestone of Law|Daily Law]]&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot;| [[Allagan Tomestone of Esoterics|Daily Esoterics]]&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot;| [[Gil|Daily Gil]]&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot;| [[Company Seals|Daily Seals]]&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot;| &amp;quot;In Need&amp;quot; Bonus &lt;br /&gt;
|-&lt;br /&gt;
| [[Dungeons|Expert]]&lt;br /&gt;
| -&lt;br /&gt;
| {{Tomestone Reward|Law|60}}&lt;br /&gt;
| {{Tomestone Reward|Esoterics|35}}&lt;br /&gt;
| [[File:gilicon.png|link=Gil|20px|Gil]] 1500&lt;br /&gt;
| -&lt;br /&gt;
| [[File:gilicon.png|link=Gil|20px|Gil]] 4500&lt;br /&gt;
|-&lt;br /&gt;
| [[Dungeons|High Level]]&lt;br /&gt;
| {{Tomestone Reward|Poetics|100}}&lt;br /&gt;
| {{Tomestone Reward|Law|120}}&lt;br /&gt;
| -&lt;br /&gt;
| [[File:gilicon.png|link=Gil|20px|Gil]] 1500&lt;br /&gt;
| -&lt;br /&gt;
| [[File:gilicon.png|link=Gil|20px|Gil]] 4500&lt;br /&gt;
|-&lt;br /&gt;
| [[Dungeons|Leveling]]&lt;br /&gt;
| -&lt;br /&gt;
| {{Tomestone Reward|Law|100}}&lt;br /&gt;
| {{Tomestone Reward|Esoterics|5}}&lt;br /&gt;
| [[File:gilicon.png|link=Gil|20px|Gil]] 1500&lt;br /&gt;
| [[File:Storm seals icon1.png|link=Company Seals|20px|Seal]] 419&lt;br /&gt;
| [[File:gilicon.png|link=Gil|20px|Gil]] 7500 &amp;amp; [[File:Storm seals icon1.png|link=Company Seals|20px|Seal]] 209&lt;br /&gt;
|-&lt;br /&gt;
| [[Trial]]&lt;br /&gt;
| -&lt;br /&gt;
| {{Tomestone Reward|Law|60}}&lt;br /&gt;
| {{Tomestone Reward|Esoterics|10}}&lt;br /&gt;
| [[File:gilicon.png|link=Gil|20px|Gil]] 4500&lt;br /&gt;
| -&lt;br /&gt;
| [[File:gilicon.png|link=Gil|20px|Gil]] 2700&lt;br /&gt;
|-&lt;br /&gt;
| [[Main Scenario Quests|Main Scenario]]&lt;br /&gt;
| {{Tomestone Reward|Poetics|120}}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [[File:gilicon.png|link=Gil|20px|Gil]] 1500&lt;br /&gt;
| -&lt;br /&gt;
| [[File:gilicon.png|link=Gil|20px|Gil]] 4500&lt;br /&gt;
|-&lt;br /&gt;
| [[Guildhests]]&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [[File:gilicon.png|link=Gil|20px|Gil]] 1060&lt;br /&gt;
| [[File:Storm seals icon1.png|link=Company Seals|20px|Seal]] 265&lt;br /&gt;
| [[File:gilicon.png|link=Gil|20px|Gil]] 1125 &amp;amp; [[File:Storm seals icon1.png|link=Company Seals|20px|Seal]] 132&lt;br /&gt;
|-&lt;br /&gt;
| [[Frontline]]&lt;br /&gt;
| -&lt;br /&gt;
| {{Tomestone Reward|Law|50}}&lt;br /&gt;
| {{Tomestone Reward|Esoterics|20}}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
*The Gil amounts and Company Seals given are based on a level 50 class.&lt;br /&gt;
*The &#039;&#039;&#039;&amp;quot;In Need&amp;quot;&#039;&#039;&#039; Bonus is given to the party role (Tank, Healer or DPS) that is most needed for the [[Duties]] in that category. It is given in addition to the normal reward and doesn&#039;t have a daily limit. Most of the time, Tanks are the most needed role although sometimes Healers are needed. DPS classes are most common and as such are rarely ever in need.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Expert Duty Roulette==&lt;br /&gt;
The Expert Duty Roulette places the player into one of the new random level 60 [[Dungeons#End Game|light party dungeon]] released in last patch. These new dungeons are considered harder than those in previous patches and require a higher average item level. Like the High Level Duty Roulette the roulette will only become available after &#039;&#039;&#039;unlocking&#039;&#039;&#039; and &#039;&#039;&#039;completing&#039;&#039;&#039; all the dungeons in the roulette. As of patch 3.0, the following dungeons make up the Expert Duty Roulette:&lt;br /&gt;
&lt;br /&gt;
* [[Neverreap]]&lt;br /&gt;
* [[The Fractal Continuum]]&lt;br /&gt;
&lt;br /&gt;
As of patch 3.0, due to the above dungeons, an average item level of at least 145 is required.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==High Level Roulette==&lt;br /&gt;
The High Level Duty Roulette will put the player into a random level 50 [[Dungeons#End Game|light party dungeon]]. Unlike the Leveling Duty Roulette, the roulette will only become available after &#039;&#039;&#039;unlocking&#039;&#039;&#039; and &#039;&#039;&#039;completing&#039;&#039;&#039; all the dungeons in the roulette. As of patch 3.0, the following dungeons make up the High Level Duty Roulette:&lt;br /&gt;
*[[The Keeper of the Lake]]&lt;br /&gt;
*[[The Wanderer&#039;s Palace (Hard)]]&lt;br /&gt;
*[[Amdapor Keep (Hard)]]&lt;br /&gt;
*[[The Wanderer&#039;s Palace]]&lt;br /&gt;
*[[Amdapor Keep]]&lt;br /&gt;
*[[Pharos Sirius]]&lt;br /&gt;
*[[Copperbell Mines (Hard)]]&lt;br /&gt;
*[[Haukke Manor (Hard)]]&lt;br /&gt;
*[[The Lost City of Amdapor]]&lt;br /&gt;
*[[Halatali (Hard)]]&lt;br /&gt;
*[[Brayflox&#039;s Longstop (Hard)]]&lt;br /&gt;
*[[Hullbreaker Isle]]&lt;br /&gt;
*[[Tam-Tara Deepcroft (Hard)]] &lt;br /&gt;
*[[Stone Vigil (Hard)]]&lt;br /&gt;
*[[Snowcloak]]&lt;br /&gt;
*[[Sastasha Seagrot (Hard)]]&lt;br /&gt;
*[[The Sunken Temple of Qarn (Hard)]]. &lt;br /&gt;
As of patch 2.4, due to the above dungeons, an average item level of at least 80 is required.&lt;br /&gt;
&lt;br /&gt;
As of patch 3.0, experience is awarded only after completion of dungeon.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Leveling Roulette==&lt;br /&gt;
The Leveling Roulette will put the player into a random [[Dungeons#Leveling|light party dungeon]] under level 50 (level 60 as of patch 3.0) that the player has unlocked; or one of the three original primal [[trials]] from the main story quests ([[The Bowl of Embers]], [[The Navel]] and [[The Howling Eye]]). Players can participate in the Leveling Roulette once they have unlocked a dungeon at level 15 or higher. The daily reward for Leveling roulette depends on your character&#039;s level and the level of the dungeon / trial. Players below level 50 will receive a larger sum of experience along with [[Company Seals]] and [[Gil]]. Additional experience will be given to the player if they run a dungeon that is far below their level. Level 50 players will receive a daily amount of [[Allagan Tomestones]].&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of Heavensward, [[Sohm Al]], [[The Aery]], [[The Vault]] and [[The Great Gubal Library]] are included, which are above level 50.&lt;br /&gt;
&lt;br /&gt;
==Trials==&lt;br /&gt;
The Trials Duty Roulette will put the player into a random [[trial]]. Like the Leveling Duty Roulette, the roulette is available even if you have not unlocked all trials in the roulette (e.g. you do not have to have completed all of the Heavensward or Manderville trials before accessing the roulette). As of patch 3.0, the following trials make up the Trials Duty Roulette:&lt;br /&gt;
*[[Cape Westwind]]&lt;br /&gt;
*[[The Bowl of Embers (Hard)]]&lt;br /&gt;
*[[Battle on the Big Bridge]]&lt;br /&gt;
*[[A Relic Reborn: The Chimera]]&lt;br /&gt;
*[[A Relic Reborn: The Hydra]]&lt;br /&gt;
*[[The Howling Eye (Hard)]]&lt;br /&gt;
*[[Thornmarch (Hard)]]&lt;br /&gt;
*[[The Navel (Hard)]]&lt;br /&gt;
*[[The Whorleater  (Hard)]]&lt;br /&gt;
*[[The Striking Tree (Hard)]]&lt;br /&gt;
*[[The Dragon&#039;s Neck]]&lt;br /&gt;
*[[The Akh Afah Amphitheatre (Hard)]]&lt;br /&gt;
*[[The Chrysalis]]&lt;br /&gt;
*[[Battle in the Big Keep]]&lt;br /&gt;
*[[The Steps of Faith]]&lt;br /&gt;
*[[Thok ast Thok (Hard)]]&lt;br /&gt;
*[[The Limitless Blue (Hard)]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Main Scenario Roulette==&lt;br /&gt;
Main Scenario Duty Roulette will place the player into one of the two [[Dungeons#Full Party (8 Players)|full party dungeon]]s from the finale of the main storyline quest, either [[Castrum Meridianum]] or [[The Praetorium]]. Completing both dungeons is necessary to unlock this roulette.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Guildhests Roulette==&lt;br /&gt;
Guildhests Duty Roulette places the player into a random [[guildhest]] the player has unlocked. Players can begin to participate in this Duty Roulette at level 10 or higher. Roulette unlocks automatically when you unlock your first guildhest. Higher level guildhests are unlocked when players complete the previous set and are at least the same level as the next set, in increments of 5 levels until level 40.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Frontline Roulette==&lt;br /&gt;
Introduced in patch 2.5, Frontline Roulette places the player into either [[Borderland Ruins (Secure)]] or [[Borderland Ruins (Slaughter)]].&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Alexander&amp;diff=69052</id>
		<title>Alexander</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Alexander&amp;diff=69052"/>
		<updated>2015-07-09T01:50:34Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|Alexander (Savage)}}&lt;br /&gt;
{{#ev:youtube|2ZBTVjhKr5E|350|right|Alexander Trailer}}&lt;br /&gt;
[[File:alexander gear1.png|350px|right]]&lt;br /&gt;
[[Alexander]] or &#039;&#039;&#039;Alexander Normal&#039;&#039;&#039; is a level 60, 8-player [[raid]] announced during the Fan Fest 2014 in Tokyo. The first section of the raid was released on July 7, 2015, two weeks after the release of [[Heavensward]]. Players do not need to have completed [[The Binding Coil of Bahamut]] in order to participate in Alexander.&lt;br /&gt;
&lt;br /&gt;
==[[Alexander: Gordias]]==&lt;br /&gt;
Alexander: Gordias is the first section of Alexander released on July 7, 2015. It requires a minimum item level of 170.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Alexander Normal rewards tokens that can be exchanged to gear at [[Sabina]] in [[Idyllshire]] (x5,y5). Players can only obtain 1 token per floor per week.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;See [[Alexander: Gordias#Rewards|Alexander: Gordias Rewards]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Announcement==&lt;br /&gt;
Alexander is the primal summoned by the goblins into a large abandoned fortress. Players will be exploring this fortress and battling Alexander from the inside, which will be explained at a later time. There will be a normal and hard mode. Normal mode will be more accessible to players, and won&#039;t be as difficult as the binding coil was. Hard mode will be extremely challenging, more-so than the binding coil. Completion of the binding coil is not required to enter this raid, only completion of the new storyline.&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
Since the Sharlayan exodus, a structure has stood steady against the flow of the Thaliak River. Now, the Illuminati have summoned a primal around this rusting ruin─a terrible colossus of steam and metal. Steel screamed against steel when it rose from the waters, and it drank deep of the land&#039;s aether before grinding again to a halt.&lt;br /&gt;
&lt;br /&gt;
The voices of Idyllshire cry out, asking for aid ere their homes are crushed under the weight of iron. You must lead a band of valiant adventurers into the machina and discover how to destroy the core─lest the giant screeches again to life, and bleeds all the realm dry.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[File:alexander1.jpg|400px]] [[File:alexander2.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
{{dungeons}}&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Alexander&amp;diff=69051</id>
		<title>Alexander</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Alexander&amp;diff=69051"/>
		<updated>2015-07-09T01:50:01Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|Alexander (Savage)}}&lt;br /&gt;
{{#ev:youtube|2ZBTVjhKr5E|350|right|Alexander Trailer}}&lt;br /&gt;
[[File:alexander gear1.png|350px|right]]&lt;br /&gt;
[[Alexander]] or &#039;&#039;&#039;Alexander Normal&#039;&#039;&#039; is a level 60, 8-player [[raid]] announced during the Fan Fest 2014 in Tokyo. The first section of the raid was released on July 7, 2015, 2 weeks after the release of [[Heavensward]]. Players will not be required to have completed [[The Binding Coil of Bahamut]] in order to participate in Alexander.&lt;br /&gt;
&lt;br /&gt;
==[[Alexander: Gordias]]==&lt;br /&gt;
Alexander: Gordias is the first section of Alexander released on July 7, 2015. It requires a minimum item level of 170.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Alexander Normal rewards tokens that can be exchanged to gear at [[Sabina]] in [[Idyllshire]] (x5,y5). Players can only obtain 1 token per floor per week.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;See [[Alexander: Gordias#Rewards|Alexander: Gordias Rewards]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Announcement==&lt;br /&gt;
Alexander is the primal summoned by the goblins into a large abandoned fortress. Players will be exploring this fortress and battling Alexander from the inside, which will be explained at a later time. There will be a normal and hard mode. Normal mode will be more accessible to players, and won&#039;t be as difficult as the binding coil was. Hard mode will be extremely challenging, more-so than the binding coil. Completion of the binding coil is not required to enter this raid, only completion of the new storyline.&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
Since the Sharlayan exodus, a structure has stood steady against the flow of the Thaliak River. Now, the Illuminati have summoned a primal around this rusting ruin─a terrible colossus of steam and metal. Steel screamed against steel when it rose from the waters, and it drank deep of the land&#039;s aether before grinding again to a halt.&lt;br /&gt;
&lt;br /&gt;
The voices of Idyllshire cry out, asking for aid ere their homes are crushed under the weight of iron. You must lead a band of valiant adventurers into the machina and discover how to destroy the core─lest the giant screeches again to life, and bleeds all the realm dry.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[File:alexander1.jpg|400px]] [[File:alexander2.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
{{dungeons}}&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Vault&amp;diff=62442</id>
		<title>The Vault</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Vault&amp;diff=62442"/>
		<updated>2015-06-24T05:49:58Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: /* Ser Charibert */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon Infobox&lt;br /&gt;
|name= The Vault&lt;br /&gt;
|image= [[File:wikivault3.gif|350px]]&lt;br /&gt;
|type= dungeon4&lt;br /&gt;
|patch= 3.0&lt;br /&gt;
|level= 57-58&lt;br /&gt;
|ilevel= &lt;br /&gt;
|player= 4 (1 Tank / 1 Healer / 2 DPS)&lt;br /&gt;
|time= 90 Minutes&lt;br /&gt;
|roulette= ??&lt;br /&gt;
|tomestone= [[File:Soldiery icon1.png|link=Allagan Tomestone of Soldiery|20px|Allagan Tomestone of Soldiery]] ?? &amp;amp;nbsp; [[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] ??&lt;br /&gt;
|entrance= ??&lt;br /&gt;
|questtype= main&lt;br /&gt;
|quest= [[A Knight&#039;s Calling]]&lt;br /&gt;
|boss= ??&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|Ser Aymeric&#039;s attempt to bring the truth of the Dragonsong War to light has ended in failure. Imprisoned by the archbishop under suspicion of heresy, he now languishes in the gaol underneath the Vault. Yet all is not yet lost, for Lucia has hatched a bold plan to see justice done. While her party frees Ser Aymeric from captivity, you are to lead a party into the highest levels of the Vault and seize Thordan VII. Though the knights of the Heavens&#039; Ward will attempt to bar your passage, you must press on, for the future of Ishgard hangs in the balance!|Game Description}}&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
# Defeat Ser Adelphel&lt;br /&gt;
# Defeat Ser Grinnaux&lt;br /&gt;
# Defeat Ser Charibert&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
&lt;br /&gt;
===== Ser Adelphel =====&lt;br /&gt;
Ser Adelphel uses a few moves. To begin with, he will have 3 adds with him, all of whom have extremely low health. When you&#039;ve killed the others and gotten Adelphel around 30%, he will change forms, knocking everyone back and beginning the true encounter.&lt;br /&gt;
* When he casts Holy Shield Bash, he will target one player, jump to them, and perform a stun and hit combination. &lt;br /&gt;
* When he casts Holiest of Holy, he will deal moderate damage to every player in the room.&lt;br /&gt;
* At intervals, Adelphel will charge around the room, dealing damage and leaving behind orbs of light. These will deal damage to players upon exploding. When he is done charging, he will target one player and come crashing back down to them.&lt;br /&gt;
&lt;br /&gt;
===== Ser Grinnaux =====&lt;br /&gt;
Like Ser Adelphel, Grinnaux first has a trivial health pool and will at one point change forms, knock everyone back, and unleash his full potential. &lt;br /&gt;
* Grinnaux has multiple ground pattern AOEs to watch out for. &lt;br /&gt;
* At regular intervals throughout the fight, Grinnaux will put down a Hyperdimensional Slash attack that lays out a red AOE before him in the direction of a random player. When this goes off, it will deal damage to anyone in its wake and leave an Aetherial Tear where it hits the wall of the room. This attack is always repeated twice in a row. Best strategy is to bait the Tears to the same general part of the wall so they aren&#039;t spread around; they will tether to and damage any player that gets too close to them. This is exacerbated by....&lt;br /&gt;
* After using his Slash attack to put out two Aetherial Tears, Grinnaux will use Faith Unmoving, a room-wide attack with a cast bar. This attack will push all players directly backward from Grinnaux. Make sure your back isn&#039;t to one of the Aetherial Tears; this is why it&#039;s beneficial to keep them all close together, so you have a safe place to get pushed back to. &lt;br /&gt;
* Grinnaux will also put out a Dimensional Rift circle AOE that will damage players.&lt;br /&gt;
&lt;br /&gt;
===== Ser Charibert =====&lt;br /&gt;
Ser Charibert does not have a phase switch like the other two; he starts out at full power. &lt;br /&gt;
* Charibert will do room-wide damage with Altar Pyre. &lt;br /&gt;
* Charibert will use a Holy Chain to chain two players together. Simply run away from each other to break this chain; otherwise you will take recurring damage. &lt;br /&gt;
* Charibert will cast Heavensflame and put out flame rings on the ground. &lt;br /&gt;
* At regular intervals, he&#039;ll summon a broken row of &amp;quot;knights.&amp;quot; Like the mummies in [[The Sunken Temple of Qarn (Hard)]], these will march across the room from wherever they spawn (they always spawn on the same side, though). Avoid being run over by these knights, as they will put Slow on you. &lt;br /&gt;
* At one point, Charibert will disappear for a moment. When he reappears, he will have a Dawn Knight and Dusk Knight with him, and summon several Holy Flames around the outside of the room. The Knights can safely be ignored; just make sure not to stand in their AOE attacks. Kill the Holy Flames quickly. After a short while, Charibert will cast a room-wide attack and go back to his normal skills.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:wikivault.gif|The Vault&lt;br /&gt;
File:wikivault2.png|&lt;br /&gt;
File:wikivault3.gif|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{dungeons}}&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Vault&amp;diff=62441</id>
		<title>The Vault</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Vault&amp;diff=62441"/>
		<updated>2015-06-24T05:49:36Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: /* Ser Grinnaux */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon Infobox&lt;br /&gt;
|name= The Vault&lt;br /&gt;
|image= [[File:wikivault3.gif|350px]]&lt;br /&gt;
|type= dungeon4&lt;br /&gt;
|patch= 3.0&lt;br /&gt;
|level= 57-58&lt;br /&gt;
|ilevel= &lt;br /&gt;
|player= 4 (1 Tank / 1 Healer / 2 DPS)&lt;br /&gt;
|time= 90 Minutes&lt;br /&gt;
|roulette= ??&lt;br /&gt;
|tomestone= [[File:Soldiery icon1.png|link=Allagan Tomestone of Soldiery|20px|Allagan Tomestone of Soldiery]] ?? &amp;amp;nbsp; [[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] ??&lt;br /&gt;
|entrance= ??&lt;br /&gt;
|questtype= main&lt;br /&gt;
|quest= [[A Knight&#039;s Calling]]&lt;br /&gt;
|boss= ??&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|Ser Aymeric&#039;s attempt to bring the truth of the Dragonsong War to light has ended in failure. Imprisoned by the archbishop under suspicion of heresy, he now languishes in the gaol underneath the Vault. Yet all is not yet lost, for Lucia has hatched a bold plan to see justice done. While her party frees Ser Aymeric from captivity, you are to lead a party into the highest levels of the Vault and seize Thordan VII. Though the knights of the Heavens&#039; Ward will attempt to bar your passage, you must press on, for the future of Ishgard hangs in the balance!|Game Description}}&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
# Defeat Ser Adelphel&lt;br /&gt;
# Defeat Ser Grinnaux&lt;br /&gt;
# Defeat Ser Charibert&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
&lt;br /&gt;
===== Ser Adelphel =====&lt;br /&gt;
Ser Adelphel uses a few moves. To begin with, he will have 3 adds with him, all of whom have extremely low health. When you&#039;ve killed the others and gotten Adelphel around 30%, he will change forms, knocking everyone back and beginning the true encounter.&lt;br /&gt;
* When he casts Holy Shield Bash, he will target one player, jump to them, and perform a stun and hit combination. &lt;br /&gt;
* When he casts Holiest of Holy, he will deal moderate damage to every player in the room.&lt;br /&gt;
* At intervals, Adelphel will charge around the room, dealing damage and leaving behind orbs of light. These will deal damage to players upon exploding. When he is done charging, he will target one player and come crashing back down to them.&lt;br /&gt;
&lt;br /&gt;
===== Ser Grinnaux =====&lt;br /&gt;
Like Ser Adelphel, Grinnaux first has a trivial health pool and will at one point change forms, knock everyone back, and unleash his full potential. &lt;br /&gt;
* Grinnaux has multiple ground pattern AOEs to watch out for. &lt;br /&gt;
* At regular intervals throughout the fight, Grinnaux will put down a Hyperdimensional Slash attack that lays out a red AOE before him in the direction of a random player. When this goes off, it will deal damage to anyone in its wake and leave an Aetherial Tear where it hits the wall of the room. This attack is always repeated twice in a row. Best strategy is to bait the Tears to the same general part of the wall so they aren&#039;t spread around; they will tether to and damage any player that gets too close to them. This is exacerbated by....&lt;br /&gt;
* After using his Slash attack to put out two Aetherial Tears, Grinnaux will use Faith Unmoving, a room-wide attack with a cast bar. This attack will push all players directly backward from Grinnaux. Make sure your back isn&#039;t to one of the Aetherial Tears; this is why it&#039;s beneficial to keep them all close together, so you have a safe place to get pushed back to. &lt;br /&gt;
* Grinnaux will also put out a Dimensional Rift circle AOE that will damage players.&lt;br /&gt;
&lt;br /&gt;
===== Ser Charibert =====&lt;br /&gt;
Ser Charibert does not have a phase switch like the other two; he starts out at full power. &lt;br /&gt;
* Charibert will do room-wide damage with Altar Pyre. &lt;br /&gt;
* Charibert will use a Holy Chain to chain two players together. Simply run away from each other to break this chain; otherwise you will take recurring damage. &lt;br /&gt;
* Charibert will put out flame rings on the ground. &lt;br /&gt;
* At regular intervals, he&#039;ll summon a broken row of &amp;quot;knights.&amp;quot; Like the mummies in [[The Sunken Temple of Qarn (Hard)]], these will march across the room from wherever they spawn (they always spawn on the same side, though). Avoid being run over by these knights, as they will put Slow on you. &lt;br /&gt;
* At one point, Charibert will disappear for a moment. When he reappears, he will have a Dawn Knight and Dusk Knight with him, and summon several Holy Flames around the outside of the room. The Knights can safely be ignored; just make sure not to stand in their AOE attacks. Kill the Holy Flames quickly. After a short while, Charibert will cast a room-wide attack and go back to his normal skills.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:wikivault.gif|The Vault&lt;br /&gt;
File:wikivault2.png|&lt;br /&gt;
File:wikivault3.gif|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{dungeons}}&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sohm_Al&amp;diff=62440</id>
		<title>Sohm Al</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sohm_Al&amp;diff=62440"/>
		<updated>2015-06-24T05:46:11Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: /* Raskovnik */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon Infobox&lt;br /&gt;
|name= Sohm Al&lt;br /&gt;
|image= &lt;br /&gt;
|type= dungeon4&lt;br /&gt;
|patch= 3.0&lt;br /&gt;
|level= 53-54&lt;br /&gt;
|ilevel= &lt;br /&gt;
|player= 4 (1 Tank / 1 Healer / 2 DPS)&lt;br /&gt;
|time= 90 Minutes&lt;br /&gt;
|roulette= ??&lt;br /&gt;
|tomestone= [[File:Soldiery icon1.png|link=Allagan Tomestone of Soldiery|20px|Allagan Tomestone of Soldiery]] ?? &amp;amp;nbsp; [[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] ??&lt;br /&gt;
|entrance= ??&lt;br /&gt;
|questtype= main&lt;br /&gt;
|quest= [[Mourn in Passing]]&lt;br /&gt;
|boss= ??&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|Sohm Al. Casting its shadow over the Dravanian forelands, this towering peak is revered by the dragons as both holy ground and resting place. And now, in accordance with your pact, Vidofnir has thrown open to you the final ascent to the sacred mount&#039;s summit. But Nidhogg&#039;s minions will not lightly suffer this intrusion. Ere you gaze upon the fabled expanse of the Churning Mists, you must first carve a path through the mountain&#039;s denizens and overcome the consort of Nidhogg, herself─the she-dragon, Tioman.|Game Description}}&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
===== Raskovnik =====&lt;br /&gt;
* [[The Second Coil of Bahamut Turn 1]]&#039;s little sibling. Will use some similar mechanics, including something like Rafflesia&#039;s Floral Trap - which can be avoided the same way. &lt;br /&gt;
* When Raskovnik consumes a hornet he will gain one stack of damage up. The hornet must be consumed via Devour. Kill hornets before they reach Raskovnik &lt;br /&gt;
(and don&#039;t bait his Devours towards them) to avoid this.&lt;br /&gt;
&lt;br /&gt;
===== Myath =====&lt;br /&gt;
* A dinosaur-like boss who will use a room-wide shout and spawn gelatinous adds. &lt;br /&gt;
* Focus down the green add as soon as it spawns. &lt;br /&gt;
* Otherwise, prioritize red over blue adds. Myath will eat these adds and use an attack based on which color he consumes.&lt;br /&gt;
* You can ignore the red and blue adds as well. When he consumes a blue add: spread away from the party member with a blue arrow over their head. When he consumes a red add: stack on the party member with the red arrow on their head.&lt;br /&gt;
&lt;br /&gt;
===== Tioman =====&lt;br /&gt;
* A lot of AoEs to dodge, including some that come in tricky combinations. &lt;br /&gt;
* Will cast Comet and mark players with meteor markers similar to T9, which should be dealt with the same way (place comets on outsides, run to the middle to avoid Meteor Impact damage).&lt;br /&gt;
* At half health, Tioman will go to the middle, become invulnerable, and will gain health bars on both wings, both wings must be destroyed before Tioman will be vulnerable again. &lt;br /&gt;
* During his invulnerable phase, he will also cast an ability named Heavensfall, which does damage after five seconds and then casts four copies of Comet around the Heavensfall target.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*[[Gaelikitten]]&lt;br /&gt;
*[[Tioman Card]]&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
{{dungeons}}&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sohm_Al&amp;diff=62439</id>
		<title>Sohm Al</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sohm_Al&amp;diff=62439"/>
		<updated>2015-06-24T05:44:53Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: /* Raskovnik */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon Infobox&lt;br /&gt;
|name= Sohm Al&lt;br /&gt;
|image= &lt;br /&gt;
|type= dungeon4&lt;br /&gt;
|patch= 3.0&lt;br /&gt;
|level= 53-54&lt;br /&gt;
|ilevel= &lt;br /&gt;
|player= 4 (1 Tank / 1 Healer / 2 DPS)&lt;br /&gt;
|time= 90 Minutes&lt;br /&gt;
|roulette= ??&lt;br /&gt;
|tomestone= [[File:Soldiery icon1.png|link=Allagan Tomestone of Soldiery|20px|Allagan Tomestone of Soldiery]] ?? &amp;amp;nbsp; [[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] ??&lt;br /&gt;
|entrance= ??&lt;br /&gt;
|questtype= main&lt;br /&gt;
|quest= [[Mourn in Passing]]&lt;br /&gt;
|boss= ??&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|Sohm Al. Casting its shadow over the Dravanian forelands, this towering peak is revered by the dragons as both holy ground and resting place. And now, in accordance with your pact, Vidofnir has thrown open to you the final ascent to the sacred mount&#039;s summit. But Nidhogg&#039;s minions will not lightly suffer this intrusion. Ere you gaze upon the fabled expanse of the Churning Mists, you must first carve a path through the mountain&#039;s denizens and overcome the consort of Nidhogg, herself─the she-dragon, Tioman.|Game Description}}&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
===== Raskovnik =====&lt;br /&gt;
* [[The Second Coil of Bahamut Turn 1]]&#039;s little sibling. Will use some similar mechanics, including something like Rafflesia&#039;s Floral Trap - which can be avoided the same way. &lt;br /&gt;
* Kill adds.&lt;br /&gt;
* When Raskovnik consumes a hornet he will gain one stack of damage up. The hornet must be consumed via Devour.&lt;br /&gt;
&lt;br /&gt;
===== Myath =====&lt;br /&gt;
* A dinosaur-like boss who will use a room-wide shout and spawn gelatinous adds. &lt;br /&gt;
* Focus down the green add as soon as it spawns. &lt;br /&gt;
* Otherwise, prioritize red over blue adds. Myath will eat these adds and use an attack based on which color he consumes.&lt;br /&gt;
* You can ignore the red and blue adds as well. When he consumes a blue add: spread away from the party member with a blue arrow over their head. When he consumes a red add: stack on the party member with the red arrow on their head.&lt;br /&gt;
&lt;br /&gt;
===== Tioman =====&lt;br /&gt;
* A lot of AoEs to dodge, including some that come in tricky combinations. &lt;br /&gt;
* Will cast Comet and mark players with meteor markers similar to T9, which should be dealt with the same way (place comets on outsides, run to the middle to avoid Meteor Impact damage).&lt;br /&gt;
* At half health, Tioman will go to the middle, become invulnerable, and will gain health bars on both wings, both wings must be destroyed before Tioman will be vulnerable again. &lt;br /&gt;
* During his invulnerable phase, he will also cast an ability named Heavensfall, which does damage after five seconds and then casts four copies of Comet around the Heavensfall target.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*[[Gaelikitten]]&lt;br /&gt;
*[[Tioman Card]]&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
{{dungeons}}&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Great_Gubal_Library&amp;diff=62438</id>
		<title>The Great Gubal Library</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Great_Gubal_Library&amp;diff=62438"/>
		<updated>2015-06-24T05:41:44Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: /* Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon Infobox&lt;br /&gt;
|name= The Great Gubal Library&lt;br /&gt;
|image= &lt;br /&gt;
|type= dungeon4&lt;br /&gt;
|patch= 3.0&lt;br /&gt;
|level= 59-60&lt;br /&gt;
|ilevel= ??&lt;br /&gt;
|player= 4 (1 Tank / 1 Healer / 2 DPS)&lt;br /&gt;
|time= 90 Minutes&lt;br /&gt;
|roulette= ??&lt;br /&gt;
|tomestone= [[File:Soldiery icon1.png|link=Allagan Tomestone of Soldiery|20px|Allagan Tomestone of Soldiery]] ?? &amp;amp;nbsp; [[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] ??&lt;br /&gt;
|entrance= ??&lt;br /&gt;
|questtype= main&lt;br /&gt;
|quest= [[Forbidden Knowledge]]&lt;br /&gt;
|boss= ??&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|Built by the learned men and women of Sharlayan, the Great Gubal Library is the grandest repository of knowledge in all of Eorzea. Lining its towering shelves are tomes beyond count, gathered from the farthest reaches of the realm. Like the city-state, however, the library was abandoned by its caretakers when they fled to their motherland in the face of Garlean invasion. And now, fifteen years since its doors were sealed, you will be the first soul to set foot within its halls. Your destination is the forbidden section deep within the library, where lies your objective: the fruits of Matoya’s research on the aetheric converger.|Game Description}}&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
&lt;br /&gt;
===== Demon Tome =====&lt;br /&gt;
The Demon Tome is similar to the Demon Wall in [[Amdapor Keep]], with a few added skills. &lt;br /&gt;
* Like the Demon Wall, the Demon Tome will cast an AOE down the middle of the room, then the sides. &lt;br /&gt;
* As he is between casting the two previous attacks, the Demon Tone will also cast Dark Blizzard III, a circle AOE that will target a random player. &lt;br /&gt;
* The Demon Tome will occasionally cast &#039;&#039;&#039;Disclosure&#039;&#039;&#039; and &amp;quot;begin to glow.&amp;quot; This signals that you need to run along the sides of the arena to the backs-side of the Tome. Anyone on the wrong side of it when it closes will be killed instantly. &lt;br /&gt;
* The Demon Tome will cast Words of Winter, an attack similar to [[Shiva]]&#039;s ground freeze - when the ground is frozen, you will move a certain length in the direction you attempt to use. Unlike Shiva, this is not all the way to the edge of the arena; it is a matter of several yalms. &lt;br /&gt;
&lt;br /&gt;
===== Byblos =====&lt;br /&gt;
Byblos is a book demon, and the second boss of The Great Gubal Library. &lt;br /&gt;
* At intervals, Byblos will run to the center of the book that summoned him and become invincible. Shortly after, two books will spawn with adds in them. Kill the adds quickly. When they die, they will draw a tether between them and a given player (like the ice, fire, and lightning orbs in the Scylla encounter in [[Labyrinth of the Ancients]]. Draw this orb into Byblos to break his invulnerability. &lt;br /&gt;
* After one invulnerability phase, Byblos will begin spawning clouds of oil fumes around the room. These will cause 2k damage when you run through them, so take them in turns, carefully, to keep them from stacking up. &lt;br /&gt;
&lt;br /&gt;
===== Everliving Bibliotaph =====&lt;br /&gt;
The Everliving Bibliotaph has a few ground-pattern AOE attacks in addition to: &lt;br /&gt;
* At 3 intervals throughout the fight, Bibliotaph will begin casting Void Summon. Platforms on the ground will light up, and they will need a certain number of players to stand on them in order to cancel their summon. When one light on the platform is lit up, only one player is needed to stand on it to cancel the summon. When two lights on the platform are lit, two players must stand on it. When three lights are lit, the platform needs three players. Before this fight, figure out who will go with who for the first two phases, and plan to run all together for the final (three-person) phase. If a platform&#039;s summon is not canceled, that platform will summon a voidsent add to the boss fight. &lt;br /&gt;
* At intervals, Bibliotaph will mark players with targets. If you are targeted, run to one side of the arena between platforms to bait the AOE he will place on you. This will pulse several times and inflict damage and Vulnerability on players.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*[[Byblos Card]]&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
{{dungeons}}&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Vault&amp;diff=62308</id>
		<title>The Vault</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Vault&amp;diff=62308"/>
		<updated>2015-06-23T06:13:08Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: /* Ser Charibert */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon Infobox&lt;br /&gt;
|name= The Vault&lt;br /&gt;
|image= &lt;br /&gt;
|type= dungeon4&lt;br /&gt;
|patch= 3.0&lt;br /&gt;
|level= 57-58&lt;br /&gt;
|ilevel= &lt;br /&gt;
|player= 4 (1 Tank / 1 Healer / 2 DPS)&lt;br /&gt;
|time= 90 Minutes&lt;br /&gt;
|roulette= ??&lt;br /&gt;
|tomestone= [[File:Soldiery icon1.png|link=Allagan Tomestone of Soldiery|20px|Allagan Tomestone of Soldiery]] ?? &amp;amp;nbsp; [[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] ??&lt;br /&gt;
|entrance= ??&lt;br /&gt;
|questtype= main&lt;br /&gt;
|quest= [[A Knight&#039;s Calling]]&lt;br /&gt;
|boss= ??&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|Ser Aymeric&#039;s attempt to bring the truth of the Dragonsong War to light has ended in failure. Imprisoned by the archbishop under suspicion of heresy, he now languishes in the gaol underneath the Vault. Yet all is not yet lost, for Lucia has hatched a bold plan to see justice done. While her party frees Ser Aymeric from captivity, you are to lead a party into the highest levels of the Vault and seize Thordan VII. Though the knights of the Heavens&#039; Ward will attempt to bar your passage, you must press on, for the future of Ishgard hangs in the balance!|Game Description}}&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
# Defeat Ser Adelphel&lt;br /&gt;
# Defeat Ser Grinnaux&lt;br /&gt;
# Defeat Ser Charibert&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
&lt;br /&gt;
===== Ser Adelphel =====&lt;br /&gt;
Ser Adelphel uses a few moves. To begin with, he will have 3 adds with him, all of whom have extremely low health. When you&#039;ve killed the others and gotten Adelphel around 30%, he will change forms, knocking everyone back and beginning the true encounter.&lt;br /&gt;
* When he casts Holy Shield Bash, he will target one player, jump to them, and perform a stun and hit combination. &lt;br /&gt;
* When he casts Holiest of Holy, he will deal moderate damage to every player in the room.&lt;br /&gt;
* At intervals, Adelphel will charge around the room, dealing damage and leaving behind orbs of light. These will deal damage to players upon exploding. When he is done charging, he will target one player and come crashing back down to them.&lt;br /&gt;
&lt;br /&gt;
===== Ser Grinnaux =====&lt;br /&gt;
Like Ser Adelphel, Grinnaux first has a trivial health pool and will at one point change forms, knock everyone back, and unleash his full potential. &lt;br /&gt;
* Grinnaux has multiple ground pattern AOEs to watch out for. &lt;br /&gt;
* At regular intervals throughout the fight, Grinnaux will put down a Slash attack that lays out a red AOE before him in the direction of a random player. When this goes off, it will deal damage to anyone in its wake and leave an Aetherial Tear where it hits the wall of the room. This attack is always repeated twice in a row. Best strategy is to bait the Tears to the same general part of the wall so they aren&#039;t spread around; they will tether to and damage any player that gets too close to them. This is exacerbated by....&lt;br /&gt;
* After using his Slash attack to put out two Aetherial Tears, Grinnaux will use Faith Unmoving, a room-wide attack with a cast bar. This attack will push all players directly backward from Grinnaux. Make sure your back isn&#039;t to one of the Aetherial Tears; this is why it&#039;s beneficial to keep them all close together, so you have a safe place to get pushed back to. &lt;br /&gt;
* Grinnaux will also put out a Rift circle AOE that will damage players.&lt;br /&gt;
&lt;br /&gt;
===== Ser Charibert =====&lt;br /&gt;
Ser Charibert does not have a phase switch like the other two; he starts out at full power. &lt;br /&gt;
* Charibert will do room-wide damage with Altar Pyre. &lt;br /&gt;
* Charibert will use a Holy Chain to chain two players together. Simply run away from each other to break this chain; otherwise you will take recurring damage. &lt;br /&gt;
* Charibert will put out flame rings on the ground. &lt;br /&gt;
* At regular intervals, he&#039;ll summon a broken row of &amp;quot;knights.&amp;quot; Like the mummies in [[The Sunken Temple of Qarn (Hard)]], these will march across the room from wherever they spawn (they always spawn on the same side, though). Avoid being run over by these knights, as they will put Slow on you. &lt;br /&gt;
* At one point, Charibert will disappear for a moment. When he reappears, he will have a Dawn Knight and Dusk Knight with him, and summon several Holy Flames around the outside of the room. The Knights can safely be ignored; just make sure not to stand in their AOE attacks. Kill the Holy Flames quickly. After a short while, Charibert will cast a room-wide attack and go back to his normal skills.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:wikivault.gif|The Vault&lt;br /&gt;
File:wikivault2.png|&lt;br /&gt;
File:wikivault3.gif|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{dungeons}}&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Vault&amp;diff=62307</id>
		<title>The Vault</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Vault&amp;diff=62307"/>
		<updated>2015-06-23T06:12:16Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: /* Ser Adelphel */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon Infobox&lt;br /&gt;
|name= The Vault&lt;br /&gt;
|image= &lt;br /&gt;
|type= dungeon4&lt;br /&gt;
|patch= 3.0&lt;br /&gt;
|level= 57-58&lt;br /&gt;
|ilevel= &lt;br /&gt;
|player= 4 (1 Tank / 1 Healer / 2 DPS)&lt;br /&gt;
|time= 90 Minutes&lt;br /&gt;
|roulette= ??&lt;br /&gt;
|tomestone= [[File:Soldiery icon1.png|link=Allagan Tomestone of Soldiery|20px|Allagan Tomestone of Soldiery]] ?? &amp;amp;nbsp; [[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] ??&lt;br /&gt;
|entrance= ??&lt;br /&gt;
|questtype= main&lt;br /&gt;
|quest= [[A Knight&#039;s Calling]]&lt;br /&gt;
|boss= ??&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|Ser Aymeric&#039;s attempt to bring the truth of the Dragonsong War to light has ended in failure. Imprisoned by the archbishop under suspicion of heresy, he now languishes in the gaol underneath the Vault. Yet all is not yet lost, for Lucia has hatched a bold plan to see justice done. While her party frees Ser Aymeric from captivity, you are to lead a party into the highest levels of the Vault and seize Thordan VII. Though the knights of the Heavens&#039; Ward will attempt to bar your passage, you must press on, for the future of Ishgard hangs in the balance!|Game Description}}&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
# Defeat Ser Adelphel&lt;br /&gt;
# Defeat Ser Grinnaux&lt;br /&gt;
# Defeat Ser Charibert&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
&lt;br /&gt;
===== Ser Adelphel =====&lt;br /&gt;
Ser Adelphel uses a few moves. To begin with, he will have 3 adds with him, all of whom have extremely low health. When you&#039;ve killed the others and gotten Adelphel around 30%, he will change forms, knocking everyone back and beginning the true encounter.&lt;br /&gt;
* When he casts Holy Shield Bash, he will target one player, jump to them, and perform a stun and hit combination. &lt;br /&gt;
* When he casts Holiest of Holy, he will deal moderate damage to every player in the room.&lt;br /&gt;
* At intervals, Adelphel will charge around the room, dealing damage and leaving behind orbs of light. These will deal damage to players upon exploding. When he is done charging, he will target one player and come crashing back down to them.&lt;br /&gt;
&lt;br /&gt;
===== Ser Grinnaux =====&lt;br /&gt;
Like Ser Adelphel, Grinnaux first has a trivial health pool and will at one point change forms, knock everyone back, and unleash his full potential. &lt;br /&gt;
* Grinnaux has multiple ground pattern AOEs to watch out for. &lt;br /&gt;
* At regular intervals throughout the fight, Grinnaux will put down a Slash attack that lays out a red AOE before him in the direction of a random player. When this goes off, it will deal damage to anyone in its wake and leave an Aetherial Tear where it hits the wall of the room. This attack is always repeated twice in a row. Best strategy is to bait the Tears to the same general part of the wall so they aren&#039;t spread around; they will tether to and damage any player that gets too close to them. This is exacerbated by....&lt;br /&gt;
* After using his Slash attack to put out two Aetherial Tears, Grinnaux will use Faith Unmoving, a room-wide attack with a cast bar. This attack will push all players directly backward from Grinnaux. Make sure your back isn&#039;t to one of the Aetherial Tears; this is why it&#039;s beneficial to keep them all close together, so you have a safe place to get pushed back to. &lt;br /&gt;
* Grinnaux will also put out a Rift circle AOE that will damage players.&lt;br /&gt;
&lt;br /&gt;
===== Ser Charibert =====&lt;br /&gt;
Ser Charibert does not have a phase switch like the other two; he starts out at full power. &lt;br /&gt;
* Charibert will do room-wide damage with Alter Pyre. &lt;br /&gt;
* Charibert will use a Holy Chain to chain two players together. Simply run away from each other to break this chain; otherwise you will take recurring damage. &lt;br /&gt;
* Charibert will put out flame rings on the ground. &lt;br /&gt;
* At regular intervals, he&#039;ll summon a broken row of &amp;quot;knights.&amp;quot; Like the mummies in [[The Sunken Temple of Qarn (Hard)]], these will march across the room from wherever they spawn (they always spawn on the same side, though). Avoid being run over by these knights, as they will put Slow on you. &lt;br /&gt;
* At one point, Charibert will disappear for a moment. When he reappears, he will have a Dawn Knight and Dusk Knight with him, and summon several Holy Flames around the outside of the room. The Knights can safely be ignored; just make sure not to stand in their AOE attacks. Kill the Holy Flames quickly. After a short while, Charibert will cast a room-wide attack and go back to his normal skills.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:wikivault.gif|The Vault&lt;br /&gt;
File:wikivault2.png|&lt;br /&gt;
File:wikivault3.gif|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{dungeons}}&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Vault&amp;diff=62306</id>
		<title>The Vault</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Vault&amp;diff=62306"/>
		<updated>2015-06-23T06:11:58Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: /* Ser Grinnaux */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon Infobox&lt;br /&gt;
|name= The Vault&lt;br /&gt;
|image= &lt;br /&gt;
|type= dungeon4&lt;br /&gt;
|patch= 3.0&lt;br /&gt;
|level= 57-58&lt;br /&gt;
|ilevel= &lt;br /&gt;
|player= 4 (1 Tank / 1 Healer / 2 DPS)&lt;br /&gt;
|time= 90 Minutes&lt;br /&gt;
|roulette= ??&lt;br /&gt;
|tomestone= [[File:Soldiery icon1.png|link=Allagan Tomestone of Soldiery|20px|Allagan Tomestone of Soldiery]] ?? &amp;amp;nbsp; [[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] ??&lt;br /&gt;
|entrance= ??&lt;br /&gt;
|questtype= main&lt;br /&gt;
|quest= [[A Knight&#039;s Calling]]&lt;br /&gt;
|boss= ??&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|Ser Aymeric&#039;s attempt to bring the truth of the Dragonsong War to light has ended in failure. Imprisoned by the archbishop under suspicion of heresy, he now languishes in the gaol underneath the Vault. Yet all is not yet lost, for Lucia has hatched a bold plan to see justice done. While her party frees Ser Aymeric from captivity, you are to lead a party into the highest levels of the Vault and seize Thordan VII. Though the knights of the Heavens&#039; Ward will attempt to bar your passage, you must press on, for the future of Ishgard hangs in the balance!|Game Description}}&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
# Defeat Ser Adelphel&lt;br /&gt;
# Defeat Ser Grinnaux&lt;br /&gt;
# Defeat Ser Charibert&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
&lt;br /&gt;
===== Ser Adelphel =====&lt;br /&gt;
Ser Adelphel uses a few moves. To begin with, he will have 3 adds with him, all of whom have extremely low health. When you&#039;ve killed the others and gotten Adelphel around 30%, he will change forms, knocking everyone back and beginning the true encounter.&lt;br /&gt;
* When he casts Holy Shield Bash, he will target one player, jump to them, and perform a stun and hit combination. &lt;br /&gt;
* When he casts Holiest of Holy, he will deal moderate damage to every player in the room.&lt;br /&gt;
* At intervals, Adelphel will charge around the room, dealing damage and leaving behind orbs of light. These will deal damage to players upon exploding. When he is done charging, he will target one player and come crashing back down to them.&lt;br /&gt;
&lt;br /&gt;
ć===== Ser Grinnaux =====&lt;br /&gt;
Like Ser Adelphel, Grinnaux first has a trivial health pool and will at one point change forms, knock everyone back, and unleash his full potential. &lt;br /&gt;
* Grinnaux has multiple ground pattern AOEs to watch out for. &lt;br /&gt;
* At regular intervals throughout the fight, Grinnaux will put down a Slash attack that lays out a red AOE before him in the direction of a random player. When this goes off, it will deal damage to anyone in its wake and leave an Aetherial Tear where it hits the wall of the room. This attack is always repeated twice in a row. Best strategy is to bait the Tears to the same general part of the wall so they aren&#039;t spread around; they will tether to and damage any player that gets too close to them. This is exacerbated by....&lt;br /&gt;
* After using his Slash attack to put out two Aetherial Tears, Grinnaux will use Faith Unmoving, a room-wide attack with a cast bar. This attack will push all players directly backward from Grinnaux. Make sure your back isn&#039;t to one of the Aetherial Tears; this is why it&#039;s beneficial to keep them all close together, so you have a safe place to get pushed back to. &lt;br /&gt;
* Grinnaux will also put out a Rift circle AOE that will damage players.&lt;br /&gt;
&lt;br /&gt;
===== Ser Charibert =====&lt;br /&gt;
Ser Charibert does not have a phase switch like the other two; he starts out at full power. &lt;br /&gt;
* Charibert will do room-wide damage with Alter Pyre. &lt;br /&gt;
* Charibert will use a Holy Chain to chain two players together. Simply run away from each other to break this chain; otherwise you will take recurring damage. &lt;br /&gt;
* Charibert will put out flame rings on the ground. &lt;br /&gt;
* At regular intervals, he&#039;ll summon a broken row of &amp;quot;knights.&amp;quot; Like the mummies in [[The Sunken Temple of Qarn (Hard)]], these will march across the room from wherever they spawn (they always spawn on the same side, though). Avoid being run over by these knights, as they will put Slow on you. &lt;br /&gt;
* At one point, Charibert will disappear for a moment. When he reappears, he will have a Dawn Knight and Dusk Knight with him, and summon several Holy Flames around the outside of the room. The Knights can safely be ignored; just make sure not to stand in their AOE attacks. Kill the Holy Flames quickly. After a short while, Charibert will cast a room-wide attack and go back to his normal skills.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:wikivault.gif|The Vault&lt;br /&gt;
File:wikivault2.png|&lt;br /&gt;
File:wikivault3.gif|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{dungeons}}&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Vault&amp;diff=62298</id>
		<title>The Vault</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Vault&amp;diff=62298"/>
		<updated>2015-06-23T05:17:59Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: /* Images */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon Infobox&lt;br /&gt;
|name= The Vault&lt;br /&gt;
|image= &lt;br /&gt;
|type= dungeon4&lt;br /&gt;
|patch= 3.0&lt;br /&gt;
|level= 57-58&lt;br /&gt;
|ilevel= &lt;br /&gt;
|player= 4 (1 Tank / 1 Healer / 2 DPS)&lt;br /&gt;
|time= 90 Minutes&lt;br /&gt;
|roulette= ??&lt;br /&gt;
|tomestone= [[File:Soldiery icon1.png|link=Allagan Tomestone of Soldiery|20px|Allagan Tomestone of Soldiery]] ?? &amp;amp;nbsp; [[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] ??&lt;br /&gt;
|entrance= ??&lt;br /&gt;
|questtype= main&lt;br /&gt;
|quest= [[A Knight&#039;s Calling]]&lt;br /&gt;
|boss= ??&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|Ser Aymeric&#039;s attempt to bring the truth of the Dragonsong War to light has ended in failure. Imprisoned by the archbishop under suspicion of heresy, he now languishes in the gaol underneath the Vault. Yet all is not yet lost, for Lucia has hatched a bold plan to see justice done. While her party frees Ser Aymeric from captivity, you are to lead a party into the highest levels of the Vault and seize Thordan VII. Though the knights of the Heavens&#039; Ward will attempt to bar your passage, you must press on, for the future of Ishgard hangs in the balance!|Game Description}}&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
# Defeat Ser Adelphel&lt;br /&gt;
# Defeat Ser Grinnaux&lt;br /&gt;
# Defeat Ser Charibert&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
&lt;br /&gt;
===== Ser Adelphel =====&lt;br /&gt;
Ser Adelphel uses a few moves. To begin with, he will have 3 adds with him, all of whom have extremely low health. When you&#039;ve killed the others and gotten Adelphel around 30%, he will change forms, knocking everyone back and beginning the true encounter.&lt;br /&gt;
* When he casts Holy Shield Bash, he will target one player, jump to them, and perform a stun and hit combination. &lt;br /&gt;
* When he casts Holiest of Holy, he will deal moderate damage to every player in the room.&lt;br /&gt;
* At intervals, Adelphel will charge around the room, dealing damage and leaving behind orbs of light. These will deal damage to players upon exploding. When he is done charging, he will target one player and come crashing back down to them.&lt;br /&gt;
&lt;br /&gt;
===== Ser Grinnaux =====&lt;br /&gt;
Like Ser Adelphel, Grinnaux first has a trivial health pool, and will at one point change forms, knock everyone back, and unleash his full potential. &lt;br /&gt;
* Grinnaux has multiple ground pattern AOEs to watch out for. &lt;br /&gt;
* At regular intervals throughout the fight, Grinnaux will put down a Slash attack that lays out a red AOE before him in the direction of a random player. When this goes off, it will deal damage to anyone in its wake and leave an Aetherial Tear where it hits the wall of the room. This attack is always repeated twice in a row. Best strategy is to bait the Tears to the same general part of the wall so they aren&#039;t spread around; they will tether to and damage any player that gets too close to them. This is exacerbated by....&lt;br /&gt;
* After using his Slash attack to put out two Aetherial Tears, Grinnaux will use Faith Unmoving, a room-wide attack with a cast bar. This attack will push all players directly backward form Grinnaux. Make sure your back isn&#039;t to one of the Aetherial Tears; this is why it&#039;s beneficial to keep them all close together, so you have a safe place to get pushed back to. &lt;br /&gt;
* Grinnaux will also put out a Rift circle AOE that will damage players. &lt;br /&gt;
&lt;br /&gt;
===== Ser Charibert =====&lt;br /&gt;
Ser Charibert does not have a phase switch like the other two; he starts out at full power. &lt;br /&gt;
* Charibert will do room-wide damage with Alter Pyre. &lt;br /&gt;
* Charibert will use a Holy Chain to chain two players together. Simply run away from each other to break this chain; otherwise you will take recurring damage. &lt;br /&gt;
* Charibert will put out flame rings on the ground. &lt;br /&gt;
* At regular intervals, he&#039;ll summon a broken row of &amp;quot;knights.&amp;quot; Like the mummies in [[The Sunken Temple of Qarn (Hard)]], these will march across the room from wherever they spawn (they always spawn on the same side, though). Avoid being run over by these knights, as they will put Slow on you. &lt;br /&gt;
* At one point, Charibert will disappear for a moment. When he reappears, he will have a Dawn Knight and Dusk Knight with him, and summon several Holy Flames around the outside of the room. The Knights can safely be ignored; just make sure not to stand in their AOE attacks. Kill the Holy Flames quickly. After a short while, Charibert will cast a room-wide attack and go back to his normal skills.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:wikivault.gif|The Vault&lt;br /&gt;
File:wikivault2.png|&lt;br /&gt;
File:wikivault3.gif|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{dungeons}}&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Vault&amp;diff=62297</id>
		<title>The Vault</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Vault&amp;diff=62297"/>
		<updated>2015-06-23T05:17:41Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: /* Images */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon Infobox&lt;br /&gt;
|name= The Vault&lt;br /&gt;
|image= &lt;br /&gt;
|type= dungeon4&lt;br /&gt;
|patch= 3.0&lt;br /&gt;
|level= 57-58&lt;br /&gt;
|ilevel= &lt;br /&gt;
|player= 4 (1 Tank / 1 Healer / 2 DPS)&lt;br /&gt;
|time= 90 Minutes&lt;br /&gt;
|roulette= ??&lt;br /&gt;
|tomestone= [[File:Soldiery icon1.png|link=Allagan Tomestone of Soldiery|20px|Allagan Tomestone of Soldiery]] ?? &amp;amp;nbsp; [[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] ??&lt;br /&gt;
|entrance= ??&lt;br /&gt;
|questtype= main&lt;br /&gt;
|quest= [[A Knight&#039;s Calling]]&lt;br /&gt;
|boss= ??&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|Ser Aymeric&#039;s attempt to bring the truth of the Dragonsong War to light has ended in failure. Imprisoned by the archbishop under suspicion of heresy, he now languishes in the gaol underneath the Vault. Yet all is not yet lost, for Lucia has hatched a bold plan to see justice done. While her party frees Ser Aymeric from captivity, you are to lead a party into the highest levels of the Vault and seize Thordan VII. Though the knights of the Heavens&#039; Ward will attempt to bar your passage, you must press on, for the future of Ishgard hangs in the balance!|Game Description}}&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
# Defeat Ser Adelphel&lt;br /&gt;
# Defeat Ser Grinnaux&lt;br /&gt;
# Defeat Ser Charibert&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
&lt;br /&gt;
===== Ser Adelphel =====&lt;br /&gt;
Ser Adelphel uses a few moves. To begin with, he will have 3 adds with him, all of whom have extremely low health. When you&#039;ve killed the others and gotten Adelphel around 30%, he will change forms, knocking everyone back and beginning the true encounter.&lt;br /&gt;
* When he casts Holy Shield Bash, he will target one player, jump to them, and perform a stun and hit combination. &lt;br /&gt;
* When he casts Holiest of Holy, he will deal moderate damage to every player in the room.&lt;br /&gt;
* At intervals, Adelphel will charge around the room, dealing damage and leaving behind orbs of light. These will deal damage to players upon exploding. When he is done charging, he will target one player and come crashing back down to them.&lt;br /&gt;
&lt;br /&gt;
===== Ser Grinnaux =====&lt;br /&gt;
Like Ser Adelphel, Grinnaux first has a trivial health pool, and will at one point change forms, knock everyone back, and unleash his full potential. &lt;br /&gt;
* Grinnaux has multiple ground pattern AOEs to watch out for. &lt;br /&gt;
* At regular intervals throughout the fight, Grinnaux will put down a Slash attack that lays out a red AOE before him in the direction of a random player. When this goes off, it will deal damage to anyone in its wake and leave an Aetherial Tear where it hits the wall of the room. This attack is always repeated twice in a row. Best strategy is to bait the Tears to the same general part of the wall so they aren&#039;t spread around; they will tether to and damage any player that gets too close to them. This is exacerbated by....&lt;br /&gt;
* After using his Slash attack to put out two Aetherial Tears, Grinnaux will use Faith Unmoving, a room-wide attack with a cast bar. This attack will push all players directly backward form Grinnaux. Make sure your back isn&#039;t to one of the Aetherial Tears; this is why it&#039;s beneficial to keep them all close together, so you have a safe place to get pushed back to. &lt;br /&gt;
* Grinnaux will also put out a Rift circle AOE that will damage players. &lt;br /&gt;
&lt;br /&gt;
===== Ser Charibert =====&lt;br /&gt;
Ser Charibert does not have a phase switch like the other two; he starts out at full power. &lt;br /&gt;
* Charibert will do room-wide damage with Alter Pyre. &lt;br /&gt;
* Charibert will use a Holy Chain to chain two players together. Simply run away from each other to break this chain; otherwise you will take recurring damage. &lt;br /&gt;
* Charibert will put out flame rings on the ground. &lt;br /&gt;
* At regular intervals, he&#039;ll summon a broken row of &amp;quot;knights.&amp;quot; Like the mummies in [[The Sunken Temple of Qarn (Hard)]], these will march across the room from wherever they spawn (they always spawn on the same side, though). Avoid being run over by these knights, as they will put Slow on you. &lt;br /&gt;
* At one point, Charibert will disappear for a moment. When he reappears, he will have a Dawn Knight and Dusk Knight with him, and summon several Holy Flames around the outside of the room. The Knights can safely be ignored; just make sure not to stand in their AOE attacks. Kill the Holy Flames quickly. After a short while, Charibert will cast a room-wide attack and go back to his normal skills.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:wikivault3.gif|The Vault&lt;br /&gt;
File:wikivault.gif|The Vault&lt;br /&gt;
File:wikivault2.png|The Vault&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{dungeons}}&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Wikivault2.png&amp;diff=62296</id>
		<title>File:Wikivault2.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Wikivault2.png&amp;diff=62296"/>
		<updated>2015-06-23T05:16:40Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;MsUpload&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Wikivault.gif&amp;diff=62295</id>
		<title>File:Wikivault.gif</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Wikivault.gif&amp;diff=62295"/>
		<updated>2015-06-23T05:16:39Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;MsUpload&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Wikivault3.gif&amp;diff=62294</id>
		<title>File:Wikivault3.gif</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Wikivault3.gif&amp;diff=62294"/>
		<updated>2015-06-23T05:16:38Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;MsUpload&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Vault&amp;diff=62293</id>
		<title>The Vault</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Vault&amp;diff=62293"/>
		<updated>2015-06-23T05:14:00Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: /* Objectives */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon Infobox&lt;br /&gt;
|name= The Vault&lt;br /&gt;
|image= &lt;br /&gt;
|type= dungeon4&lt;br /&gt;
|patch= 3.0&lt;br /&gt;
|level= 57-58&lt;br /&gt;
|ilevel= &lt;br /&gt;
|player= 4 (1 Tank / 1 Healer / 2 DPS)&lt;br /&gt;
|time= 90 Minutes&lt;br /&gt;
|roulette= ??&lt;br /&gt;
|tomestone= [[File:Soldiery icon1.png|link=Allagan Tomestone of Soldiery|20px|Allagan Tomestone of Soldiery]] ?? &amp;amp;nbsp; [[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] ??&lt;br /&gt;
|entrance= ??&lt;br /&gt;
|questtype= main&lt;br /&gt;
|quest= [[A Knight&#039;s Calling]]&lt;br /&gt;
|boss= ??&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|Ser Aymeric&#039;s attempt to bring the truth of the Dragonsong War to light has ended in failure. Imprisoned by the archbishop under suspicion of heresy, he now languishes in the gaol underneath the Vault. Yet all is not yet lost, for Lucia has hatched a bold plan to see justice done. While her party frees Ser Aymeric from captivity, you are to lead a party into the highest levels of the Vault and seize Thordan VII. Though the knights of the Heavens&#039; Ward will attempt to bar your passage, you must press on, for the future of Ishgard hangs in the balance!|Game Description}}&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
# Defeat Ser Adelphel&lt;br /&gt;
# Defeat Ser Grinnaux&lt;br /&gt;
# Defeat Ser Charibert&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
&lt;br /&gt;
===== Ser Adelphel =====&lt;br /&gt;
Ser Adelphel uses a few moves. To begin with, he will have 3 adds with him, all of whom have extremely low health. When you&#039;ve killed the others and gotten Adelphel around 30%, he will change forms, knocking everyone back and beginning the true encounter.&lt;br /&gt;
* When he casts Holy Shield Bash, he will target one player, jump to them, and perform a stun and hit combination. &lt;br /&gt;
* When he casts Holiest of Holy, he will deal moderate damage to every player in the room.&lt;br /&gt;
* At intervals, Adelphel will charge around the room, dealing damage and leaving behind orbs of light. These will deal damage to players upon exploding. When he is done charging, he will target one player and come crashing back down to them.&lt;br /&gt;
&lt;br /&gt;
===== Ser Grinnaux =====&lt;br /&gt;
Like Ser Adelphel, Grinnaux first has a trivial health pool, and will at one point change forms, knock everyone back, and unleash his full potential. &lt;br /&gt;
* Grinnaux has multiple ground pattern AOEs to watch out for. &lt;br /&gt;
* At regular intervals throughout the fight, Grinnaux will put down a Slash attack that lays out a red AOE before him in the direction of a random player. When this goes off, it will deal damage to anyone in its wake and leave an Aetherial Tear where it hits the wall of the room. This attack is always repeated twice in a row. Best strategy is to bait the Tears to the same general part of the wall so they aren&#039;t spread around; they will tether to and damage any player that gets too close to them. This is exacerbated by....&lt;br /&gt;
* After using his Slash attack to put out two Aetherial Tears, Grinnaux will use Faith Unmoving, a room-wide attack with a cast bar. This attack will push all players directly backward form Grinnaux. Make sure your back isn&#039;t to one of the Aetherial Tears; this is why it&#039;s beneficial to keep them all close together, so you have a safe place to get pushed back to. &lt;br /&gt;
* Grinnaux will also put out a Rift circle AOE that will damage players. &lt;br /&gt;
&lt;br /&gt;
===== Ser Charibert =====&lt;br /&gt;
Ser Charibert does not have a phase switch like the other two; he starts out at full power. &lt;br /&gt;
* Charibert will do room-wide damage with Alter Pyre. &lt;br /&gt;
* Charibert will use a Holy Chain to chain two players together. Simply run away from each other to break this chain; otherwise you will take recurring damage. &lt;br /&gt;
* Charibert will put out flame rings on the ground. &lt;br /&gt;
* At regular intervals, he&#039;ll summon a broken row of &amp;quot;knights.&amp;quot; Like the mummies in [[The Sunken Temple of Qarn (Hard)]], these will march across the room from wherever they spawn (they always spawn on the same side, though). Avoid being run over by these knights, as they will put Slow on you. &lt;br /&gt;
* At one point, Charibert will disappear for a moment. When he reappears, he will have a Dawn Knight and Dusk Knight with him, and summon several Holy Flames around the outside of the room. The Knights can safely be ignored; just make sure not to stand in their AOE attacks. Kill the Holy Flames quickly. After a short while, Charibert will cast a room-wide attack and go back to his normal skills.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
{{dungeons}}&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Vault&amp;diff=62292</id>
		<title>The Vault</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Vault&amp;diff=62292"/>
		<updated>2015-06-23T05:13:13Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: /* Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon Infobox&lt;br /&gt;
|name= The Vault&lt;br /&gt;
|image= &lt;br /&gt;
|type= dungeon4&lt;br /&gt;
|patch= 3.0&lt;br /&gt;
|level= 57-58&lt;br /&gt;
|ilevel= &lt;br /&gt;
|player= 4 (1 Tank / 1 Healer / 2 DPS)&lt;br /&gt;
|time= 90 Minutes&lt;br /&gt;
|roulette= ??&lt;br /&gt;
|tomestone= [[File:Soldiery icon1.png|link=Allagan Tomestone of Soldiery|20px|Allagan Tomestone of Soldiery]] ?? &amp;amp;nbsp; [[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] ??&lt;br /&gt;
|entrance= ??&lt;br /&gt;
|questtype= main&lt;br /&gt;
|quest= [[A Knight&#039;s Calling]]&lt;br /&gt;
|boss= ??&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|Ser Aymeric&#039;s attempt to bring the truth of the Dragonsong War to light has ended in failure. Imprisoned by the archbishop under suspicion of heresy, he now languishes in the gaol underneath the Vault. Yet all is not yet lost, for Lucia has hatched a bold plan to see justice done. While her party frees Ser Aymeric from captivity, you are to lead a party into the highest levels of the Vault and seize Thordan VII. Though the knights of the Heavens&#039; Ward will attempt to bar your passage, you must press on, for the future of Ishgard hangs in the balance!|Game Description}}&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
&lt;br /&gt;
===== Ser Adelphel =====&lt;br /&gt;
Ser Adelphel uses a few moves. To begin with, he will have 3 adds with him, all of whom have extremely low health. When you&#039;ve killed the others and gotten Adelphel around 30%, he will change forms, knocking everyone back and beginning the true encounter.&lt;br /&gt;
* When he casts Holy Shield Bash, he will target one player, jump to them, and perform a stun and hit combination. &lt;br /&gt;
* When he casts Holiest of Holy, he will deal moderate damage to every player in the room.&lt;br /&gt;
* At intervals, Adelphel will charge around the room, dealing damage and leaving behind orbs of light. These will deal damage to players upon exploding. When he is done charging, he will target one player and come crashing back down to them.&lt;br /&gt;
&lt;br /&gt;
===== Ser Grinnaux =====&lt;br /&gt;
Like Ser Adelphel, Grinnaux first has a trivial health pool, and will at one point change forms, knock everyone back, and unleash his full potential. &lt;br /&gt;
* Grinnaux has multiple ground pattern AOEs to watch out for. &lt;br /&gt;
* At regular intervals throughout the fight, Grinnaux will put down a Slash attack that lays out a red AOE before him in the direction of a random player. When this goes off, it will deal damage to anyone in its wake and leave an Aetherial Tear where it hits the wall of the room. This attack is always repeated twice in a row. Best strategy is to bait the Tears to the same general part of the wall so they aren&#039;t spread around; they will tether to and damage any player that gets too close to them. This is exacerbated by....&lt;br /&gt;
* After using his Slash attack to put out two Aetherial Tears, Grinnaux will use Faith Unmoving, a room-wide attack with a cast bar. This attack will push all players directly backward form Grinnaux. Make sure your back isn&#039;t to one of the Aetherial Tears; this is why it&#039;s beneficial to keep them all close together, so you have a safe place to get pushed back to. &lt;br /&gt;
* Grinnaux will also put out a Rift circle AOE that will damage players. &lt;br /&gt;
&lt;br /&gt;
===== Ser Charibert =====&lt;br /&gt;
Ser Charibert does not have a phase switch like the other two; he starts out at full power. &lt;br /&gt;
* Charibert will do room-wide damage with Alter Pyre. &lt;br /&gt;
* Charibert will use a Holy Chain to chain two players together. Simply run away from each other to break this chain; otherwise you will take recurring damage. &lt;br /&gt;
* Charibert will put out flame rings on the ground. &lt;br /&gt;
* At regular intervals, he&#039;ll summon a broken row of &amp;quot;knights.&amp;quot; Like the mummies in [[The Sunken Temple of Qarn (Hard)]], these will march across the room from wherever they spawn (they always spawn on the same side, though). Avoid being run over by these knights, as they will put Slow on you. &lt;br /&gt;
* At one point, Charibert will disappear for a moment. When he reappears, he will have a Dawn Knight and Dusk Knight with him, and summon several Holy Flames around the outside of the room. The Knights can safely be ignored; just make sure not to stand in their AOE attacks. Kill the Holy Flames quickly. After a short while, Charibert will cast a room-wide attack and go back to his normal skills.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
{{dungeons}}&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Aery&amp;diff=61772</id>
		<title>The Aery</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Aery&amp;diff=61772"/>
		<updated>2015-06-21T16:47:01Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: /* Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon Infobox&lt;br /&gt;
|name= The Aery&lt;br /&gt;
|image= &lt;br /&gt;
|type= dungeon4&lt;br /&gt;
|patch= 3.0&lt;br /&gt;
|level= 55-56&lt;br /&gt;
|ilevel= &lt;br /&gt;
|player= 4 (1 Tank / 1 Healer / 2 DPS)&lt;br /&gt;
|time= 90 Minutes&lt;br /&gt;
|roulette= ??&lt;br /&gt;
|tomestone= [[File:Soldiery icon1.png|link=Allagan Tomestone of Soldiery|20px|Allagan Tomestone of Soldiery]] ?? &amp;amp;nbsp; [[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] ??&lt;br /&gt;
|entrance= ??&lt;br /&gt;
|questtype= main&lt;br /&gt;
|quest= [[Into the Aery]]&lt;br /&gt;
|boss= ??&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|Sensing the death of his consort, a wary Nidhogg has surrounded his lair with a wall of tempestuous winds. After calling upon the assistance of Cid and his ingenious engineers, however, you and Estinien are now ready to breach this howling barrier on the wings of their latest airship prototype─the manacutter. Join the Azure Dragoon on this, the greatest of wyrm hunts, and mount a direct assault upon the Aery. Only with the death of Nidhogg can you ensure the preservation of Ishgard...and bring an end to the Dragonsong War.|Game Description}}&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
&lt;br /&gt;
===== Rangda =====&lt;br /&gt;
Rangda is a lightning-themed boss with a few straight-forward mechanics.&lt;br /&gt;
* Electric Cachexis is a long-cast attack that will attack everyone outside of Rangda&#039;s melee range. (Similar to Dragon&#039;s Voice from [[Cutter&#039;s Cry]]). &lt;br /&gt;
* When Rangda places the Prey debuff on you, run to one of the tall pillars encircling the room to transfer it. &lt;br /&gt;
* Kill adds as they spawn. &lt;br /&gt;
&lt;br /&gt;
===== Gyascutus =====&lt;br /&gt;
Gyascutus is a poison-themed boss.&lt;br /&gt;
* Gyascutus will place clouds of poison around the room. For each cloud out, Gyascutus will gain a stacking damage buff.&lt;br /&gt;
* At intervals, bombs will spawn. Allow these to eat one or two of the gas clouds to manage how many buffs the boss has before killing them. &lt;br /&gt;
&lt;br /&gt;
===== Final Boss =====&lt;br /&gt;
* The Crimson Price will put out increasing numbers of fiery orbs (starting with 2, with one more each time the attack is repeated) that do burning damage for a short period of time, then fire off a line AoE. When the final boss faces you while casting this attack, simply take a few steps to one side.&lt;br /&gt;
* The Sable Price will trap one player, causing them to float as it casts Sable Weave. If Sable Weave is allowed to complete, the trapped player will die.&lt;br /&gt;
* At about 30% health, the final boss will retreat to prepare an instant-death attack. During this time, multiple waves of adds will spawn and try to attack your NPC ally. It is important that tanks pull aggro of adds and face them away from the NPC so they do not die. Kill adds as quickly as you can - when the final one dies, your NPC ally will put up a protective shield to save you from the instant-death attack. If your NPC dies or the adds do not die quickly enough, you will wipe.&lt;br /&gt;
* No new mechanics after this point, simply a repeat of the Crimson Price and Sable price attacks until the boss is dead.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
{{dungeons}}&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sohm_Al&amp;diff=61269</id>
		<title>Sohm Al</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sohm_Al&amp;diff=61269"/>
		<updated>2015-06-20T17:10:04Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: /* Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon Infobox&lt;br /&gt;
|name= Sohm Al&lt;br /&gt;
|image= &lt;br /&gt;
|type= dungeon4&lt;br /&gt;
|patch= 3.0&lt;br /&gt;
|level= 53-54&lt;br /&gt;
|ilevel= &lt;br /&gt;
|player= 4 (1 Tank / 1 Healer / 2 DPS)&lt;br /&gt;
|time= 90 Minutes&lt;br /&gt;
|roulette= ??&lt;br /&gt;
|tomestone= [[File:Soldiery icon1.png|link=Allagan Tomestone of Soldiery|20px|Allagan Tomestone of Soldiery]] ?? &amp;amp;nbsp; [[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] ??&lt;br /&gt;
|entrance= ??&lt;br /&gt;
|questtype= ??&lt;br /&gt;
|quest= [[??]]&lt;br /&gt;
|boss= ??&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|Sohm Al. Casting its shadow over the Dravanian forelands, this towering peak is revered by the dragons as both holy ground and resting place. And now, in accordance with your pact, Vidofnir has thrown open to you the final ascent to the sacred mount&#039;s summit. But Nidhogg&#039;s minions will not lightly suffer this intrusion. Ere you gaze upon the fabled expanse of the Churning Mists, you must first carve a path through the mountain&#039;s denizens and overcome the consort of Nidhogg, herself─the she-dragon, Tioman.|Game Description}}&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
===== Raskovnik =====&lt;br /&gt;
* Rafflesia&#039;s little sibling. Will use some similar mechanics, including something like Rafflesia&#039;s Floral Trap - which can be avoided the same way. &lt;br /&gt;
* Kill adds.&lt;br /&gt;
&lt;br /&gt;
===== Myath =====&lt;br /&gt;
* A dinosaur-like boss who will use a room-wide shout and spawn gelatinous adds. &lt;br /&gt;
* Focus down the green add as soon as it spawns. &lt;br /&gt;
* Otherwise, prioritize red over blue adds. Myath will eat these adds and use an attack based on which color he consumes. &lt;br /&gt;
&lt;br /&gt;
===== Tioman =====&lt;br /&gt;
* A lot of AoEs to dodge, including some that come in tricky combinations. &lt;br /&gt;
* Will cast Comet and mark players with meteor markers similar to T9, which should be dealt with the same way (place comets on outsides, run to the middle to avoid Meteor Impact damage).&lt;br /&gt;
* At low health, will gain health bars on both wings.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
{{dungeons}}&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Dusk_Vigil&amp;diff=60586</id>
		<title>The Dusk Vigil</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Dusk_Vigil&amp;diff=60586"/>
		<updated>2015-06-19T22:48:18Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: /* Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon Infobox&lt;br /&gt;
|name= The Dusk Vigil&lt;br /&gt;
|image= &lt;br /&gt;
|type= dungeon4&lt;br /&gt;
|patch= 3.0&lt;br /&gt;
|level= 51-52&lt;br /&gt;
|ilevel= &lt;br /&gt;
|player= 4 (1 Tank / 1 Healer / 2 DPS)&lt;br /&gt;
|time= 90 Minutes&lt;br /&gt;
|roulette= ??&lt;br /&gt;
|tomestone= [[File:Soldiery icon1.png|link=Allagan Tomestone of Soldiery|20px|Allagan Tomestone of Soldiery]] ?? &amp;amp;nbsp; [[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] ??&lt;br /&gt;
|entrance= ??&lt;br /&gt;
|questtype= ??&lt;br /&gt;
|quest= [[??]]&lt;br /&gt;
|boss= ??&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|In the days following the Calamity, western Coerthas was abandoned by the knights of Ishgard, save for the Dusk Vigil, whose defenders refused to withdraw. Since then, the fortress has only fallen further into disrepair, and her garrison has long since been presumed dead. Unlike most Ishgardians, who would sooner put the tragic episode behind them, Father Wealdtheow would have you enter the forsaken fortress and reclaim a priceless treasure: an ice rondel set in the crown of a sculpture within the vigil&#039;s chapel. A simple request, perhaps, but if experience has taught you anything, such tasks are anything but...|Game Description}}&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
# Clear the outer training grounds &lt;br /&gt;
# Topple the towering oliphaunt&lt;br /&gt;
# Clear the barracks&lt;br /&gt;
# Slay Ser Yuhelmeric&lt;br /&gt;
# Clear the keep&lt;br /&gt;
# Defeat Opinicus&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
===== Towering Oliphaunt =====&lt;br /&gt;
* Casts &#039;&#039;&#039;Rear&#039;&#039;&#039;, an AoE around himself&lt;br /&gt;
* Roomwide &#039;&#039;&#039;Prehistoric Trumpet&#039;&#039;&#039; attack&lt;br /&gt;
* Will occasionally target a player and use &#039;&#039;&#039;Rock of Ages&#039;&#039;&#039; (stun), &#039;&#039;&#039;Wooly Inspiration&#039;&#039;&#039; (conal pull attack), and/or &#039;&#039;&#039;Rout&#039;&#039;&#039; (charge)&lt;br /&gt;
&lt;br /&gt;
===== Ser Yuhelmeric =====&lt;br /&gt;
* Summons adds, which we dispatched before dealing with the boss. (Includes chirurgeons) &lt;br /&gt;
* Uses &#039;&#039;&#039;Death Spiral&#039;&#039;&#039;, an AoE which hits everything not in/near melee range of him. Be aware of this when dealing with adds.&lt;br /&gt;
&lt;br /&gt;
===== Opinicus =====&lt;br /&gt;
* &#039;&#039;&#039;Alpine Draft&#039;&#039;&#039; line attack&lt;br /&gt;
* &#039;&#039;&#039;Whirling Gaol&#039;&#039;&#039; room wide - the outer sides of the room will start pushing you in towards the center, where you will be stunned and then hit for some damage. Hiding behind some of the crumbled masonry in the room will prevent you from being pushed into the center.&lt;br /&gt;
* &#039;&#039;&#039;Winds of Winter&#039;&#039;&#039; destroys/creates piles of masonry&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===== Oliphaunt =====&lt;br /&gt;
&lt;br /&gt;
===== Treasure Chest #2 =====&lt;br /&gt;
&lt;br /&gt;
===== Treasure Chest #3 =====&lt;br /&gt;
&lt;br /&gt;
===== Ser Yuhelmeric =====&lt;br /&gt;
&lt;br /&gt;
===== Treasure Chest #4 =====&lt;br /&gt;
&lt;br /&gt;
===== Opinicus =====&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:ffxiv_06192015_152848.png|The Dusk Vigil&lt;br /&gt;
File:ffxiv_06192015_151043.png|Towering Oliphaunt&lt;br /&gt;
File:ffxiv_06192015_153509.png|The Dusk Vigil&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{dungeons}}&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Dusk_Vigil&amp;diff=60585</id>
		<title>The Dusk Vigil</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Dusk_Vigil&amp;diff=60585"/>
		<updated>2015-06-19T22:46:59Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: /* Images */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon Infobox&lt;br /&gt;
|name= The Dusk Vigil&lt;br /&gt;
|image= &lt;br /&gt;
|type= dungeon4&lt;br /&gt;
|patch= 3.0&lt;br /&gt;
|level= 51-52&lt;br /&gt;
|ilevel= &lt;br /&gt;
|player= 4 (1 Tank / 1 Healer / 2 DPS)&lt;br /&gt;
|time= 90 Minutes&lt;br /&gt;
|roulette= ??&lt;br /&gt;
|tomestone= [[File:Soldiery icon1.png|link=Allagan Tomestone of Soldiery|20px|Allagan Tomestone of Soldiery]] ?? &amp;amp;nbsp; [[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] ??&lt;br /&gt;
|entrance= ??&lt;br /&gt;
|questtype= ??&lt;br /&gt;
|quest= [[??]]&lt;br /&gt;
|boss= ??&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|In the days following the Calamity, western Coerthas was abandoned by the knights of Ishgard, save for the Dusk Vigil, whose defenders refused to withdraw. Since then, the fortress has only fallen further into disrepair, and her garrison has long since been presumed dead. Unlike most Ishgardians, who would sooner put the tragic episode behind them, Father Wealdtheow would have you enter the forsaken fortress and reclaim a priceless treasure: an ice rondel set in the crown of a sculpture within the vigil&#039;s chapel. A simple request, perhaps, but if experience has taught you anything, such tasks are anything but...|Game Description}}&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
# Clear the outer training grounds &lt;br /&gt;
# Topple the towering oliphaunt&lt;br /&gt;
# Clear the barracks&lt;br /&gt;
# Slay Ser Yuhelmeric&lt;br /&gt;
# Clear the keep&lt;br /&gt;
# Defeat Opinicus&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
===== Towering Oliphaunt =====&lt;br /&gt;
* Casts &#039;&#039;&#039;Rear&#039;&#039;&#039;, an AoE around himself&lt;br /&gt;
* Roomwide &#039;&#039;&#039;Prehistoric Trumpet&#039;&#039;&#039; attack&lt;br /&gt;
* Will occasionally target a player and use &#039;&#039;&#039;Rock of Ages&#039;&#039;&#039; (stun), &#039;&#039;&#039;Wooly Inspiration&#039;&#039;&#039; (conal pull attack), and/or &#039;&#039;&#039;Rout&#039;&#039;&#039; (charge)&lt;br /&gt;
&lt;br /&gt;
===== Ser Yuhelmeric =====&lt;br /&gt;
* Summons adds, which we dispatched before dealing with the boss. (Includes chirurgeons) &lt;br /&gt;
* Uses &#039;&#039;&#039;Death Spiral&#039;&#039;&#039;, an AoE which hits everything not in/near melee range of him. Be aware of this when dealing with adds.&lt;br /&gt;
&lt;br /&gt;
===== Opinicus =====&lt;br /&gt;
* &#039;&#039;&#039;Alpine Draft&#039;&#039;&#039; line attack&lt;br /&gt;
* &#039;&#039;&#039;Whirling Gaol&#039;&#039;&#039; room wide - the outer sides of the room will start pushing you in towards the center, where you will be stunned and then hit for some damage. Hiding behind some of the crumbled masonry in the room will prevent you from being pushed into the center.&lt;br /&gt;
* &#039;&#039;&#039;Winds of Winter&#039;&#039;&#039; destroys/creates piles of masonry&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:ffxiv_06192015_152848.png|The Dusk Vigil&lt;br /&gt;
File:ffxiv_06192015_151043.png|Towering Oliphaunt&lt;br /&gt;
File:ffxiv_06192015_153509.png|The Dusk Vigil&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{dungeons}}&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Dusk_Vigil&amp;diff=60576</id>
		<title>The Dusk Vigil</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Dusk_Vigil&amp;diff=60576"/>
		<updated>2015-06-19T22:43:36Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: /* Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon Infobox&lt;br /&gt;
|name= The Dusk Vigil&lt;br /&gt;
|image= &lt;br /&gt;
|type= dungeon4&lt;br /&gt;
|patch= 3.0&lt;br /&gt;
|level= 51-52&lt;br /&gt;
|ilevel= &lt;br /&gt;
|player= 4 (1 Tank / 1 Healer / 2 DPS)&lt;br /&gt;
|time= 90 Minutes&lt;br /&gt;
|roulette= ??&lt;br /&gt;
|tomestone= [[File:Soldiery icon1.png|link=Allagan Tomestone of Soldiery|20px|Allagan Tomestone of Soldiery]] ?? &amp;amp;nbsp; [[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] ??&lt;br /&gt;
|entrance= ??&lt;br /&gt;
|questtype= ??&lt;br /&gt;
|quest= [[??]]&lt;br /&gt;
|boss= ??&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|In the days following the Calamity, western Coerthas was abandoned by the knights of Ishgard, save for the Dusk Vigil, whose defenders refused to withdraw. Since then, the fortress has only fallen further into disrepair, and her garrison has long since been presumed dead. Unlike most Ishgardians, who would sooner put the tragic episode behind them, Father Wealdtheow would have you enter the forsaken fortress and reclaim a priceless treasure: an ice rondel set in the crown of a sculpture within the vigil&#039;s chapel. A simple request, perhaps, but if experience has taught you anything, such tasks are anything but...|Game Description}}&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
# Clear the outer training grounds &lt;br /&gt;
# Topple the towering oliphaunt&lt;br /&gt;
# Clear the barracks&lt;br /&gt;
# Slay Ser Yuhelmeric&lt;br /&gt;
# Clear the keep&lt;br /&gt;
# Defeat Opinicus&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
===== Towering Oliphaunt =====&lt;br /&gt;
* Casts &#039;&#039;&#039;Rear&#039;&#039;&#039;, an AoE around himself&lt;br /&gt;
* Roomwide &#039;&#039;&#039;Prehistoric Trumpet&#039;&#039;&#039; attack&lt;br /&gt;
* Will occasionally target a player and use &#039;&#039;&#039;Rock of Ages&#039;&#039;&#039; (stun), &#039;&#039;&#039;Wooly Inspiration&#039;&#039;&#039; (conal pull attack), and/or &#039;&#039;&#039;Rout&#039;&#039;&#039; (charge)&lt;br /&gt;
&lt;br /&gt;
===== Ser Yuhelmeric =====&lt;br /&gt;
* Summons adds, which we dispatched before dealing with the boss. (Includes chirurgeons) &lt;br /&gt;
* Uses &#039;&#039;&#039;Death Spiral&#039;&#039;&#039;, an AoE which hits everything not in/near melee range of him. Be aware of this when dealing with adds.&lt;br /&gt;
&lt;br /&gt;
===== Opinicus =====&lt;br /&gt;
* &#039;&#039;&#039;Alpine Draft&#039;&#039;&#039; line attack&lt;br /&gt;
* &#039;&#039;&#039;Whirling Gaol&#039;&#039;&#039; room wide - the outer sides of the room will start pushing you in towards the center, where you will be stunned and then hit for some damage. Hiding behind some of the crumbled masonry in the room will prevent you from being pushed into the center.&lt;br /&gt;
* &#039;&#039;&#039;Winds of Winter&#039;&#039;&#039; destroys/creates piles of masonry&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
{{dungeons}}&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Dusk_Vigil&amp;diff=60573</id>
		<title>The Dusk Vigil</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Dusk_Vigil&amp;diff=60573"/>
		<updated>2015-06-19T22:38:52Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: /* Objectives */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon Infobox&lt;br /&gt;
|name= The Dusk Vigil&lt;br /&gt;
|image= &lt;br /&gt;
|type= dungeon4&lt;br /&gt;
|patch= 3.0&lt;br /&gt;
|level= 51-52&lt;br /&gt;
|ilevel= &lt;br /&gt;
|player= 4 (1 Tank / 1 Healer / 2 DPS)&lt;br /&gt;
|time= 90 Minutes&lt;br /&gt;
|roulette= ??&lt;br /&gt;
|tomestone= [[File:Soldiery icon1.png|link=Allagan Tomestone of Soldiery|20px|Allagan Tomestone of Soldiery]] ?? &amp;amp;nbsp; [[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] ??&lt;br /&gt;
|entrance= ??&lt;br /&gt;
|questtype= ??&lt;br /&gt;
|quest= [[??]]&lt;br /&gt;
|boss= ??&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|In the days following the Calamity, western Coerthas was abandoned by the knights of Ishgard, save for the Dusk Vigil, whose defenders refused to withdraw. Since then, the fortress has only fallen further into disrepair, and her garrison has long since been presumed dead. Unlike most Ishgardians, who would sooner put the tragic episode behind them, Father Wealdtheow would have you enter the forsaken fortress and reclaim a priceless treasure: an ice rondel set in the crown of a sculpture within the vigil&#039;s chapel. A simple request, perhaps, but if experience has taught you anything, such tasks are anything but...|Game Description}}&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
# Clear the outer training grounds &lt;br /&gt;
# Topple the towering oliphaunt&lt;br /&gt;
# Clear the barracks&lt;br /&gt;
# Slay Ser Yuhelmeric&lt;br /&gt;
# Clear the keep&lt;br /&gt;
# Defeat Opinicus&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
{{dungeons}}&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Flame_Elite%27s_Wand&amp;diff=59591</id>
		<title>Flame Elite&#039;s Wand</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Flame_Elite%27s_Wand&amp;diff=59591"/>
		<updated>2015-05-20T02:15:16Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon Infobox&lt;br /&gt;
|Unique = y&lt;br /&gt;
|Untradable = y&lt;br /&gt;
|Image =flame elites wand icon1.png&lt;br /&gt;
|iLevel =70&lt;br /&gt;
|Level =50&lt;br /&gt;
|Class =[[Conjurer|CNJ]] [[White Mage|WHM]]&lt;br /&gt;
|Damage =63 (Magical)&lt;br /&gt;
|DPS=??&lt;br /&gt;
|Delay =3.44&lt;br /&gt;
|Auto-Attack=47.01&lt;br /&gt;
|SellsFor = Unsellable&lt;br /&gt;
|MateriaSlots =0&lt;br /&gt;
|AttributesColumn1 = [[Vitality]] +21&amp;lt;br /&amp;gt; [[Mind]] +22&amp;lt;br /&amp;gt; &lt;br /&gt;
|AttributesColumn2 = [[Critical Hit Rate]] +29&amp;lt;br /&amp;gt; [[Determination]] +14&amp;lt;br /&amp;gt; &lt;br /&gt;
}}&lt;br /&gt;
The [[Flame Elite&#039;s Wand]] is an item level 70 [[weapons|weapon]] and can be used by [[Conjurer]], [[White Mage]] that is at least level 50. &lt;br /&gt;
==Repair Information==&lt;br /&gt;
An NPC mender will repair for a maximum of ?? gil.&lt;br /&gt;
For a player to repair, they require:&lt;br /&gt;
*[[Goldsmith]]: Level 40&lt;br /&gt;
*[[Grade 5 Dark Matter]] x 1&lt;br /&gt;
Convertible: No, Projectable: Yes, Desynthesizable: No&lt;br /&gt;
==Ways to Obtain==&lt;br /&gt;
===Purchased From===&lt;br /&gt;
*[[Hunt Billmaster]] for 1740 [[Allied Seals]]&lt;br /&gt;
==Used For==&lt;br /&gt;
{|width=20%&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Crafting&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*None&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Levequests&#039;&#039;&#039;&lt;br /&gt;
* None&lt;br /&gt;
|}&lt;br /&gt;
==Images==&lt;br /&gt;
[[File:flame-whm.png|flame-whm.png]]&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Flame-whm.png&amp;diff=59590</id>
		<title>File:Flame-whm.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Flame-whm.png&amp;diff=59590"/>
		<updated>2015-05-20T02:15:13Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;MsUpload&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Flame_Elite%27s_Spear&amp;diff=59589</id>
		<title>Flame Elite&#039;s Spear</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Flame_Elite%27s_Spear&amp;diff=59589"/>
		<updated>2015-05-20T02:14:55Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon Infobox&lt;br /&gt;
|Unique = y&lt;br /&gt;
|Untradable = y&lt;br /&gt;
|Image =flame elites spear icon1.png&lt;br /&gt;
|iLevel =70&lt;br /&gt;
|Level =50&lt;br /&gt;
|Class =[[Lancer|LNC]] [[Dragoon|DRG]]&lt;br /&gt;
|Damage =41 (Physical)&lt;br /&gt;
|DPS=??&lt;br /&gt;
|Delay =3.04&lt;br /&gt;
|Auto-Attack=41.54&lt;br /&gt;
|SellsFor = Unsellable&lt;br /&gt;
|MateriaSlots =0&lt;br /&gt;
|AttributesColumn1 = [[Strength]] +22&amp;lt;br /&amp;gt; [[Vitality]] +24&amp;lt;br /&amp;gt; &lt;br /&gt;
|AttributesColumn2 = [[Critical Hit Rate]] +29&amp;lt;br /&amp;gt; [[Determination]] +14&amp;lt;br /&amp;gt; &lt;br /&gt;
}}&lt;br /&gt;
The [[Flame Elite&#039;s Spear]] is an item level 70 [[weapons|weapon]] and can be used by [[Lancer]], [[Dragoon]] that is at least level 50. &lt;br /&gt;
==Repair Information==&lt;br /&gt;
An NPC mender will repair for a maximum of ?? gil.&lt;br /&gt;
For a player to repair, they require:&lt;br /&gt;
*[[Blacksmith]]: Level 40&lt;br /&gt;
*[[Grade 5 Dark Matter]] x 1&lt;br /&gt;
Convertible: No, Projectable: Yes, Desynthesizable: No&lt;br /&gt;
==Ways to Obtain==&lt;br /&gt;
===Purchased From===&lt;br /&gt;
*[[Hunt Billmaster]] for 1740 [[Allied Seals]]&lt;br /&gt;
==Used For==&lt;br /&gt;
{|width=20%&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Crafting&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*None&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Levequests&#039;&#039;&#039;&lt;br /&gt;
* None&lt;br /&gt;
|}&lt;br /&gt;
==Images==&lt;br /&gt;
[[File:flame-drg.png|flame-drg.png]]&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Flame-drg.png&amp;diff=59588</id>
		<title>File:Flame-drg.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Flame-drg.png&amp;diff=59588"/>
		<updated>2015-05-20T02:14:51Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;MsUpload&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Flame_Elite%27s_Scepter&amp;diff=59587</id>
		<title>Flame Elite&#039;s Scepter</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Flame_Elite%27s_Scepter&amp;diff=59587"/>
		<updated>2015-05-20T02:14:42Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon Infobox&lt;br /&gt;
|Unique = y&lt;br /&gt;
|Untradable = y&lt;br /&gt;
|Image =flame elites scepter icon1.png&lt;br /&gt;
|iLevel =70&lt;br /&gt;
|Level =50&lt;br /&gt;
|Class =[[Thaumaturge|THM]] [[Black Mage|BLM]]&lt;br /&gt;
|Damage =63 (Magical)&lt;br /&gt;
|DPS=??&lt;br /&gt;
|Delay =3.44&lt;br /&gt;
|Auto-Attack=47.01&lt;br /&gt;
|SellsFor = Unsellable&lt;br /&gt;
|MateriaSlots =0&lt;br /&gt;
|AttributesColumn1 = [[Vitality]] +21&amp;lt;br /&amp;gt; [[Intelligence]] +22&amp;lt;br /&amp;gt; &lt;br /&gt;
|AttributesColumn2 = [[Accuracy]] +20&amp;lt;br /&amp;gt; [[Critical Hit Rate]] +29&amp;lt;br /&amp;gt; &lt;br /&gt;
}}&lt;br /&gt;
The [[Flame Elite&#039;s Scepter]] is an item level 70 [[weapons|weapon]] and can be used by [[Thaumaturge]], [[Black Mage]] that is at least level 50. &lt;br /&gt;
==Repair Information==&lt;br /&gt;
An NPC mender will repair for a maximum of ?? gil.&lt;br /&gt;
For a player to repair, they require:&lt;br /&gt;
*[[Goldsmith]]: Level 40&lt;br /&gt;
*[[Grade 5 Dark Matter]] x 1&lt;br /&gt;
Convertible: No, Projectable: Yes, Desynthesizable: No&lt;br /&gt;
==Ways to Obtain==&lt;br /&gt;
===Purchased From===&lt;br /&gt;
*[[Hunt Billmaster]] for 1740 [[Allied Seals]]&lt;br /&gt;
==Used For==&lt;br /&gt;
{|width=20%&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Crafting&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*None&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Levequests&#039;&#039;&#039;&lt;br /&gt;
* None&lt;br /&gt;
|}&lt;br /&gt;
==Images==&lt;br /&gt;
[[File:flame-thm.png|flame-thm.png]]&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Flame-thm.png&amp;diff=59586</id>
		<title>File:Flame-thm.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Flame-thm.png&amp;diff=59586"/>
		<updated>2015-05-20T02:14:38Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;MsUpload&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Flame_Elite%27s_Machetes&amp;diff=59585</id>
		<title>Flame Elite&#039;s Machetes</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Flame_Elite%27s_Machetes&amp;diff=59585"/>
		<updated>2015-05-20T02:14:30Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon Infobox&lt;br /&gt;
|Unique = y&lt;br /&gt;
|Untradable = y&lt;br /&gt;
|Image =flame elites machetes icon1.png&lt;br /&gt;
|iLevel =70&lt;br /&gt;
|Level =50&lt;br /&gt;
|Class =[[Rogue|ROG]] [[Ninja|NIN]]&lt;br /&gt;
|Damage =41 (Physical)&lt;br /&gt;
|DPS=??&lt;br /&gt;
|Delay =2.56&lt;br /&gt;
|Auto-Attack=34.98&lt;br /&gt;
|SellsFor = Unsellable&lt;br /&gt;
|MateriaSlots =0&lt;br /&gt;
|AttributesColumn1 = [[Dexterity]] +22&amp;lt;br /&amp;gt; [[Vitality]] +24&amp;lt;br /&amp;gt; &lt;br /&gt;
|AttributesColumn2 = [[Determination]] +14&amp;lt;br /&amp;gt; [[Skill Speed]] +29&amp;lt;br /&amp;gt; &lt;br /&gt;
}}&lt;br /&gt;
The [[Flame Elite&#039;s Machetes]] is an item level 70 [[weapons|weapon]] and can be used by [[Rogue]], [[Ninja]] that is at least level 50. &lt;br /&gt;
==Repair Information==&lt;br /&gt;
An NPC mender will repair for a maximum of ?? gil.&lt;br /&gt;
For a player to repair, they require:&lt;br /&gt;
*[[Blacksmith]]: Level 40&lt;br /&gt;
*[[Grade 5 Dark Matter]] x 1&lt;br /&gt;
Convertible: No, Projectable: Yes, Desynthesizable: No&lt;br /&gt;
==Ways to Obtain==&lt;br /&gt;
==Used For==&lt;br /&gt;
{|width=20%&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Crafting&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*None&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Levequests&#039;&#039;&#039;&lt;br /&gt;
* None&lt;br /&gt;
|}&lt;br /&gt;
==Images==&lt;br /&gt;
[[File:flame-nin.png|flame-nin.png]]&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Flame-nin.png&amp;diff=59584</id>
		<title>File:Flame-nin.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Flame-nin.png&amp;diff=59584"/>
		<updated>2015-05-20T02:14:27Z</updated>

		<summary type="html">&lt;p&gt;Drgreborn: MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;MsUpload&lt;/div&gt;</summary>
		<author><name>Drgreborn</name></author>
	</entry>
</feed>