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		<title>The Songs of Distant Trees</title>
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		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Songs of Distant Trees&lt;br /&gt;
| description = Searchingway could not be prouder of the initiative&#039;s blossoming efforts.&lt;br /&gt;
| image = the songs of distant trees1.png&lt;br /&gt;
| quest-giver = Searchingway&lt;br /&gt;
| related-npcs = Dylise; Minfilia; Nagylvi Bud; Namingway&lt;br /&gt;
| cutscene-npcs = &lt;br /&gt;
| location = Auxesia&lt;br /&gt;
| location-x = 28.7&lt;br /&gt;
| location-y = 29.4&lt;br /&gt;
| type = feature&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Records of Unusual Endeavors Quests&lt;br /&gt;
| journal-genre = Cosmic Exploration Main Quests&lt;br /&gt;
| sortkey = 402&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| category = &lt;br /&gt;
| level = 10&lt;br /&gt;
| quest-sync = &lt;br /&gt;
| req-quest = &lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = Disciples of the Land or Hand&lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 309&lt;br /&gt;
| reward1 = 1 Budvi&lt;br /&gt;
| reputation-reward = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = The Forests of Paradise&lt;br /&gt;
| next-quest = His Gift&amp;amp;comma; His Way, A Manager&#039;s Foresight, Despite Our Rest Efforts, Another Interstellar Field Trip&lt;br /&gt;
| patch = 7.51&lt;br /&gt;
| id-edb = 637fc05cd6e&lt;br /&gt;
| id-gt = 71020&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with Searchingway.&lt;br /&gt;
* Speak with Namingway and have him and the Nagylvi bud accompany you.&lt;br /&gt;
* Speak with Namingway in the Core Shroud while he and the Nagylvi bud are accompanying you.&lt;br /&gt;
* Speak with Namingway in the Timberlodge while he and the Nagylvi bud are accompanying you.&lt;br /&gt;
* Speak with Namingway at Pileus Pergola while he and the Nagylvi bud are accompanying you.&lt;br /&gt;
* Observe from the designated vantage point while accompanied by Namingway and the Nagylvi bud.&lt;br /&gt;
* Speak with Searchingway.&lt;br /&gt;
==Journal==&lt;br /&gt;
* Searchingway could not be prouder of the initiative&#039;s blossoming efforts.&lt;br /&gt;
&lt;br /&gt;
* While you and Searchingway are discussing the uniform greenery, Namingway returns, having assigned appellations to nearly all of Auxesia. In turn, Searchingway reports that the research team is almost finished restoring Grandma Laurel&#039;s core functionality. He proposes that the three of you check in with Dylise to see what she may have uncovered.&lt;br /&gt;
&lt;br /&gt;
* You arrive at Grandma Laurel just as Dylise and her team were on the point of supplying it the aether needed to function. When she does, a voice reverberates in your head—and, unusually, everyone else&#039;s—and a plantlike entity is projected above. Speaking on behalf of the Nagylvi, the native civilization previously referred to as the Voyagers, this knowledge construct demands to know who dares disturb their slumber, and to what end. When Searchingway explains that the initiative&#039;s only intent is to learn of Auxesia, the Nagylvi offer a small terminal bud to accompany you and Namingway on what promises to be your most educational tour yet.&lt;br /&gt;
&lt;br /&gt;
* As always, Namingway is eager to begin his grand tour. This time, however, you have the good fortune to be guided by a native with encyclopedic knowledge of all things Auxesia.&amp;lt;br&amp;gt;※You must be accompanied by Namingway and the Nagylvi bud to complete this task. Speak with either of them again should you become separated.&lt;br /&gt;
&lt;br /&gt;
* Your first destination is the Core Shroud, or as a native would call it, Laynysel T-ay: central administration. According to your guide, the Nagylvi were born of plants and gained sentience through the star&#039;s ambient aether. Upon hearing how they came to sculpt the city from trees, Namingway decides to show them the Cosmic Exploration Initiative&#039;s own base of operations.&lt;br /&gt;
&lt;br /&gt;
* In the Timberlodge, the Nagylvi bud recounts the exact process they once used to travel to other stars. You discover that, by alternating between two different relay points, they minimized the strain of the gravitational magicks employed, unwittingly sparing Auxesia the fate that ultimately befell Oizys. As the mood takes a dour turn, Namingway suggests you all visit Pileus Pergola for a much-needed change of pace.&lt;br /&gt;
&lt;br /&gt;
* Just as Namingway suspects, Pileus Pergola was once important to the Nagylvi—specifically, as a sunbathing area known as Tolygya Xifya. However, that was before the societal decline brought about by the total depletion of Oizys jasper. In awe of the Nagylvi&#039;s resilience, Namingway invites you to Full Bloom Gardens situated on the city&#039;s edge.&lt;br /&gt;
&lt;br /&gt;
* The visit to Full Bloom Gardens reveals even more intriguing details about Auxesia and the lives the Nagylvi once led. Namingway cannot help but broach a subject that has gone unaddressed: the matter of the Nagylvi&#039;s physical forms, which have yet to be discovered... Or have they? According to the terminal bud, those remaining on Auxesia rooted themselves into the earth and became one with the forest. In their newly immobile forms, however, they were powerless to prevent overgrowth consuming the star&#039;s remaining aether, and may well have perished were it not for the timely intervention of the Cosmic Exploration Initiative. As far as major revelations go, this is indisputably one to share with Searchingway.&lt;br /&gt;
&lt;br /&gt;
* Searchingway is all but speechless when he learns that his crew of humble explorers has unwittingly saved the Nagylvi from extinction. The bud, however, insists that the true boon was your determination to learn more of them. It is great comfort—to many present, it would seem—that civilizations, too, may live on in others&#039; hearts and minds. To that end, the initiative shall strive for ever greater understanding of the Nagylvi, and perhaps yet further exploration across the stars...&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{section-stub|quest|reason=Dialogue, related-npcs and cutscene-npcs need review}}&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Searchingway: Ah, there you are, [Forename]! All the greenery starts to blur together after a while, doesn&#039;t it? Have you learned your way around?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; I know it like my own backyard.&lt;br /&gt;
&amp;gt; I&#039;m afraid I was rooted to my work.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Searchingway: Not to repeat myself time and again, but I&#039;m deeply grateful you joined the initiative. We never would have made it this far without your contributions!&lt;br /&gt;
&lt;br /&gt;
Namingway: At last, I return! Vast as these ruins are, I do believe I have officially named everything.&lt;br /&gt;
&lt;br /&gt;
Searchingway: Welcome back, Namingway. I saw your submissions on my exotablet, and suffice to say, they&#039;re already a hit with the crew!&lt;br /&gt;
&lt;br /&gt;
Namingway: Glad to be of service, as always. And I look forward to sharing my many discoveries!&lt;br /&gt;
&lt;br /&gt;
Searchingway: In the meanwhile, we&#039;ve been investigating the inner workings of Grandma Laurel.&lt;br /&gt;
Searchingway: There&#039;s a green crystal at her core, not unlike the Euhedron on Oizys.&lt;br /&gt;
Searchingway: In this case, however, the problem isn&#039;t a mere lack of aether, but also old age wearing down the components.&lt;br /&gt;
Searchingway: Thus, I asked Dylise and her team to make careful repairs alongside their analysis...and guess what?&lt;br /&gt;
Searchingway: Owing to the knowledge gained on Oizys, she says they&#039;re already nearly done! So, what say we pay our dear Grandma a visit, hm?&lt;br /&gt;
&lt;br /&gt;
Namingway: Oh, Grandma Laurel, what sage wisdom have you for us?&lt;br /&gt;
&lt;br /&gt;
Searchingway: Right then, let&#039;s go inside and see how the team is faring!&lt;br /&gt;
&lt;br /&gt;
Dylise: Good timing, you lot! Now that we&#039;ve fixed it up, we believe this arcane circuit can reactivate the core system—we need only supply aether of like signature. We were just about to give it a go.&lt;br /&gt;
&lt;br /&gt;
VOYAGER05484: Trunk network sleep mode disengaged. Redefining chlorophyll protocols.&lt;br /&gt;
&lt;br /&gt;
Namingway: Is that...a Voyager!? Did they just speak to us!?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Wait, that wasn&#039;t the Echo?&lt;br /&gt;
&amp;gt; There must be some manner of magicks at play...&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Dylise: I can think of no explanation but that, in order to bypass the language barrier...this entity has attuned to our very &#039;&#039;minds&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
VOYAGER05484: Protocols active. Heed us, shatterer of slumber.&lt;br /&gt;
VOYAGER05484: Through this synthesis of knowledge do we who chose peace speak unto you.&lt;br /&gt;
VOYAGER05484: But to whom do we speak? To what end would you bid us part from ambrosial dream?&lt;br /&gt;
&lt;br /&gt;
Searchingway: We, erm... We hail from stars beyond, seeking the wisdom of our forebears in cosmic sojourn...&lt;br /&gt;
Searchingway: ...Whew, that is &#039;&#039;not&#039;&#039; easy. Essentially, we found your navigational chart on a gravity-torn star, and wanted to know more about you. Does that make sense?&lt;br /&gt;
&lt;br /&gt;
VOYAGER05484: Xy-elynowat, the wasteland. Long has it been since we were forced to abandon it... You have traveled far.&lt;br /&gt;
&lt;br /&gt;
Dylise: Tell us more! After you left, did you continue to voyage there regularly for supplies of ore?&lt;br /&gt;
Dylise: And was it not that overuse of gravitational magicks which created the anomalies that exist there today? How accurate is my hypothesis?&lt;br /&gt;
&lt;br /&gt;
VOYAGER05484: ...An impressive deduction, in harmony with the truth.&lt;br /&gt;
VOYAGER05484: Such intelligence in itself is an unreliable indication, but your organic pulses bespeak no savagery.&lt;br /&gt;
VOYAGER05484: This is well. Had you any ill intent toward us or our star, we would have been forced to take certain measures.&lt;br /&gt;
VOYAGER05484: But if you seek only to know the forest, then we may grant you a guide. What is your answer?&lt;br /&gt;
&lt;br /&gt;
Searchingway: Er...setting aside the troubling nature of your other statement, yes, I think that sounds lovely!&lt;br /&gt;
Searchingway: Wh-What&#039;s happening!?&lt;br /&gt;
&lt;br /&gt;
VOYAGER05484: Receive of us this terminal bud. So long as you show us no hostility, we will cooperate in kind.&lt;br /&gt;
&lt;br /&gt;
Dylise: More lifelike than a mammet, yet unmistakably inorganic. And you say it has all knowledge of the star?&lt;br /&gt;
Dylise: Think of the impact this will have on our research! The bliss of corrections and corroborations... We simply &#039;&#039;must&#039;&#039; seize this chance!&lt;br /&gt;
&lt;br /&gt;
Namingway: I confess, I&#039;ve seen quite a bit of your star already, and given names to all my favorite sights.&lt;br /&gt;
Namingway: In fact, I was planning to take [Forename] here on a grand tour and tell {{alternatives|her|him}} all about them, but...frankly, I&#039;d rather hear &#039;&#039;your&#039;&#039; names!&lt;br /&gt;
&lt;br /&gt;
SPROUT05484@Terminal Bud: ...Our names? Then perhaps you would care to know what we call ourselves: Nagylvi.&lt;br /&gt;
&lt;br /&gt;
Searchingway: The chance to speak to a Voyager...or is it many Voyagers? Either way, it&#039;s as if all my namedays have come at once!&lt;br /&gt;
&lt;br /&gt;
SPROUT05484: We are a terminal of the trunk network. A branch briefly split from the great tree.&lt;br /&gt;
&lt;br /&gt;
Namingway: Oh, [Forename], what a grand opportunity this is! Come, let us learn of the Nagylvi and their home!&lt;br /&gt;
&lt;br /&gt;
SPROUT05484: Each bud is rooted, unseen, to the trunk network. All that is witnessed—every word spoken—flows as fallen rain through the forest.&lt;br /&gt;
&lt;br /&gt;
Namingway: A direct connection to the mainframe, I suppose? Splendid! There is not like to be a more reliable guide!&lt;br /&gt;
&lt;br /&gt;
System: You must be accompanied by Namingway and the Nagylvi bud, and have them at your side in order to proceed with quest objectives.&lt;br /&gt;
System: Your companions have yet to arrive. Be sure they are at your side before attempting to continue.&lt;br /&gt;
&lt;br /&gt;
Question: What will you do?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Small talk.&lt;br /&gt;
&amp;gt; Part ways.&lt;br /&gt;
&amp;gt; Nothing.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Namingway: This tour shall be all the more edifying for the presence of a proper expert!&lt;br /&gt;
&lt;br /&gt;
SPROUT05484: We had not anticipated interstellar visitors, but nevertheless, we welcome you.&lt;br /&gt;
&lt;br /&gt;
System: Are you sure you wish to part ways with your companions?&lt;br /&gt;
&lt;br /&gt;
Namingway: Duty calls you elsewhere, I suppose? Then we shall pass the time with Searchingway until your return.&lt;br /&gt;
&lt;br /&gt;
SPROUT05484: Together with Namingway, we shall wait as long as needed.&lt;br /&gt;
&lt;br /&gt;
Namingway: Welcome back, [Forename]. Now this touring triad can set off in earnest!&lt;br /&gt;
&lt;br /&gt;
SPROUT05484: If you have no other engagements, let us be on our way.&lt;br /&gt;
&lt;br /&gt;
Namingway: Wait...what&#039;s become of our leafy companion?&lt;br /&gt;
&lt;br /&gt;
SPROUT05484: Let us remain at root until Namingway has returned.&lt;br /&gt;
&lt;br /&gt;
System: A companion has yet to arrive. Be sure they are both at your side before attempting to continue.&lt;br /&gt;
&lt;br /&gt;
Namingway: Given the placement of Grandma Laurel, I inferred this to be the city center, hence “Core Shroud.”&lt;br /&gt;
&lt;br /&gt;
SPROUT05484: Similarly, we called this region Laynysel T-ay. In your words, “central administration.”&lt;br /&gt;
&lt;br /&gt;
Namingway: Great minds think alike, then! I can imagine large crowds commuting up and down these streets...&lt;br /&gt;
Namingway: Er...there &#039;&#039;was&#039;&#039; a sizable population of Nagylvi prior to your slumber, I hope? Did they all look like you?&lt;br /&gt;
&lt;br /&gt;
SPROUT05484: Just so.&lt;br /&gt;
SPROUT05484: We were born of seed and soil. As eons passed, our roots grew, and the star&#039;s sacred power granted us autonomy.&lt;br /&gt;
SPROUT05484: You call this power “aether,” or “magic.” As our understanding of it blossomed, we shaped forest into foundation, city into civilization.&lt;br /&gt;
&lt;br /&gt;
Namingway: You would be right at home in the Twelveswood... But while we had our suspicions, it&#039;s almost unbelievable that this was constructed through purely arcane means.&lt;br /&gt;
&lt;br /&gt;
SPROUT05484: Yet you are possessed of skills honed without the use of any sacred power. To us, &#039;&#039;that&#039;&#039; is the miracle.&lt;br /&gt;
&lt;br /&gt;
Namingway: Ah, but we Loporrits were blessed with talents by dint of our creation. Far more special are our contributors from Etheirys, like [Forename]! They began entirely from scratch.&lt;br /&gt;
Namingway: This cultural exchange is off to a fascinating start, is it not? Next, let us show our new friend where we conduct our many operations!&lt;br /&gt;
&lt;br /&gt;
&amp;gt; &#039;&#039;&#039;Discuss the urban sprawl.&#039;&#039;&#039;&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
SPROUT05484: Our fair city, alive once more. It has grown in unexpected ways through your intervention, but not unpleasant ones.&lt;br /&gt;
&lt;br /&gt;
Namingway: It all looks so small from up here, doesn&#039;t it? Puts one in mind of an elder watching over their little ones.&lt;br /&gt;
Namingway: That&#039;s what inspired the names of Grandma Laurel, the purposefully positioned towerlings, and the Family Netroot which connects them!&lt;br /&gt;
&lt;br /&gt;
SPROUT05484: Family takes many forms in the cosmos. Our new generations would sprout every few turns of the sun, following the great pollination.&lt;br /&gt;
&lt;br /&gt;
Namingway: We Loporrits are mostly familiar with the life cycles of the people of Etheirys. I imagine much is different for botanical beings like yourselves... Scintillating!&lt;br /&gt;
&lt;br /&gt;
&amp;gt; &#039;&#039;&#039;Discuss Nagylvi technology.&#039;&#039;&#039;&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
SPROUT05484: This form makes traversal tiresome. If only we could wield our displacement powers...&lt;br /&gt;
&lt;br /&gt;
Namingway: We&#039;ve been making use of the transport vessels and drones left scattered around—Timberdrones, I call them. Are they Nagylvi inventions?&lt;br /&gt;
&lt;br /&gt;
SPROUT05484: Yes. We built roads to bridge the treetops, then developed vehicles to facilitate high-speed travel. Teleportation, too, was common.&lt;br /&gt;
SPROUT05484: Meanwhile, the flying Zysero-or cared for the trees, orbiting the city to bathe each in light in its turn.&lt;br /&gt;
&lt;br /&gt;
Namingway: Little wonder the city fell into disrepair without them. Good infrastructure requires upkeep—everything from street sweeping to floodplain management!&lt;br /&gt;
Namingway: Here we are in the Timberlodge, local outpost for the Cosmic Exploration Initiative and point of origin for all our expeditions—be they on foot or by starship!&lt;br /&gt;
&lt;br /&gt;
SPROUT05484: This served as a harbor for we Nagylvi as well. We would first teleport ourselves to one of the two moons, and from there, journey unto the stars.&lt;br /&gt;
&lt;br /&gt;
Namingway: Ah, of course! Alternating relay points would necessarily reduce the strain inflicted by the gravitational magicks...&lt;br /&gt;
Namingway: ...Explaining the absence of anomalies like those we found on Oizys!&lt;br /&gt;
&lt;br /&gt;
SPROUT05484: Yes. As a result, we did not realize our sacred power could have such adverse effects.&lt;br /&gt;
SPROUT05484: When we alighted upon the wasteland star, we discovered a mystical stone, like unto the dew of a thousand thousand trees.&lt;br /&gt;
SPROUT05484: A mere pebble was enough to make the spirit flourish, allowing the sacred power within us to grow all the more.&lt;br /&gt;
&lt;br /&gt;
Namingway: And so poor Oizys&#039;s fate was sealed... As is ours, since I&#039;ve decided we&#039;re off to Pileus Pergola next. I have more questions that want for answers!&lt;br /&gt;
Namingway: Might this region hold some special significance to the Nagylvi?&lt;br /&gt;
&lt;br /&gt;
SPROUT05484: Perceptive. Once, this was Tolygya Xifya, where we luxuriated in the sun&#039;s blessings.&lt;br /&gt;
SPROUT05484: But as the veins of dew-stone ran dry, we began to wither.&lt;br /&gt;
SPROUT05484: A choice was upon us: seek a substitute from another star, or suffer stagnation without the sacred power.&lt;br /&gt;
SPROUT05484: Some courageous few journeyed back into the great expanse, never to be heard from again. We are those who remain.&lt;br /&gt;
&lt;br /&gt;
Namingway: ...Forgive me, I...I was rather hoping to cheer you up. But I think I see the full picture.&lt;br /&gt;
Namingway: You were fighting for the hope of tomorrow, just as we did under threat of the Final Days.&lt;br /&gt;
Namingway: And you know...no matter the outcome, I think that in itself is quite admirable.&lt;br /&gt;
&lt;br /&gt;
SPROUT05484: ...We are grateful for your kind words.&lt;br /&gt;
&lt;br /&gt;
Namingway: Last but not least, I say we take a moment to contemplate the fruitful union of city and woodland. To Full Bloom Gardens!&lt;br /&gt;
Namingway: There&#039;s much to discover amid the green. Go on, have a look!&lt;br /&gt;
&lt;br /&gt;
System: The following event cannot be skipped. You may wish to cancel any pending Duty Finder registrations.&lt;br /&gt;
&lt;br /&gt;
Question: Take in the view?&lt;br /&gt;
&lt;br /&gt;
Namingway: On Etheirys, it is quite uncommon to see paved roads so close to the murmur of fountains and forests.&lt;br /&gt;
Namingway: Is there anything in particular that stands out to you, [Forename]?&lt;br /&gt;
Namingway: To the south is the Rooting Towerling and massive growths of indicolite—larger than even the Euhedron on Oizys! A logistical nightmare to transport, was it not?&lt;br /&gt;
&lt;br /&gt;
SPROUT05484: Ah...no. The Xy-elyna was much smaller when we harvested it from the wasteland. We did not learn until later that it grows with exposure to ambient aether.&lt;br /&gt;
SPROUT05484: Like the dew-stone, it was a vital resource upon which we grew reliant for the maintenance of our infrastructure.&lt;br /&gt;
SPROUT05484: The dew-stone, however, was used on most all occasions that we called upon the sacred power. Eventually, our stores were exhausted, leaving only a fraction deep within the city&#039;s core.&lt;br /&gt;
&lt;br /&gt;
Namingway: That explains the visible absence of jasper here. Its loss must have been a crisis indeed...&lt;br /&gt;
Namingway: The great roadway that links each substructure is called the Emerald Nervure. Be sure to watch your step! Ha ha...&lt;br /&gt;
&lt;br /&gt;
SPROUT05484: To us, this was simply Central-3. That which plummets is most often salvaged by the branches below.&lt;br /&gt;
SPROUT05484: Below, concentric rivers embrace the great tree, forming a wetland reservoir.&lt;br /&gt;
&lt;br /&gt;
Namingway: This may well be the most fascinating aspect of Nagylvi civilization: the interplay between natural resources and advanced infrastructure!&lt;br /&gt;
Namingway: These gallant gantries are known as Auxesian waygates—I recall seeing similar structures in Garlemald. How were these used, I wonder?&lt;br /&gt;
&lt;br /&gt;
SPROUT05484: To disseminate news and notices of congested areas to those in wheeled vessels. We regret that this is likely more mundane than you had hoped.&lt;br /&gt;
&lt;br /&gt;
Namingway: Not at all! It&#039;s quite futuristic, from our perspective. The city must have been breathtaking, back when you had the mineral resources to power it.&lt;br /&gt;
Namingway: Behold the tri-lattice facades—named for the eye-catching windows, naturally! Were these your homes?&lt;br /&gt;
&lt;br /&gt;
SPROUT05484: We called them G-onylin V-er, or “sunlit greenhouses.” Most served as residences, or facilities seeing daily use.&lt;br /&gt;
&lt;br /&gt;
Namingway: Just as I thought! The expedition team found them empty, so any further details you can provide would be much appreciated.&lt;br /&gt;
Namingway: This blushing beauty is a dayspring dew tree, named for its resemblance to the seasonal blossoms of the Far East.&lt;br /&gt;
&lt;br /&gt;
SPROUT05484: That is a Vilyg-apilyg, meaning “leaves of eternal spring.” Spring is—oh. That you know of this concept would suggest your star has seasons as well.&lt;br /&gt;
SPROUT05484: Auxesia has a temperate climate with nine distinct stages of spring. Throughout it all, the Vilyg-apilyg never sheds its leaves.&lt;br /&gt;
&lt;br /&gt;
Namingway: Those granny nickels are made of solid metal and, consequently, weigh a tonze apiece. In a city of green, the glint is harsh indeed.&lt;br /&gt;
&lt;br /&gt;
SPROUT05484: We called them Myag-ygam Yd-y: “root silverfruit.” Though they would appear to have fallen from the trees, they rise up from within the earth.&lt;br /&gt;
SPROUT05484: During the time of our interstellar excursions, it was a rare source of workable metal. Yet even aided by sacred power, we struggled to sculpt with it.&lt;br /&gt;
&lt;br /&gt;
Namingway: Could it be that your arcane manipulation of plants inadvertently causes these metals to clump up? I should like to get an alchemist&#039;s opinion...&lt;br /&gt;
&lt;br /&gt;
SPROUT05484: The words spoken unto this terminal are shared with the forest, but worry not, for they shall bear no judgment.&lt;br /&gt;
SPROUT05484: What of us nourishes your mind? How will you water us in kind? Already, your admiration of our roots and branches is pleasant as a spring breeze.&lt;br /&gt;
&lt;br /&gt;
Namingway: Goodness, we&#039;ve learned so much! Have your burgeoning questions been tended to, or shall we request another sprinkling of insight?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; My garden of knowledge has been thoroughly watered.&lt;br /&gt;
&amp;gt; More insight is ever welcome!&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Namingway: Wonderful! I myself have greatly enjoyed the contrast between the names I coined and the Nagylvi originals.&lt;br /&gt;
&lt;br /&gt;
SPROUT05484: That is well. Likewise, our first brush with extraterrestrials has been a novel experience.&lt;br /&gt;
&lt;br /&gt;
Namingway: Ah, yes, I expect such encounters are exceedingly uncommon. All the more reason to celebrate ours!&lt;br /&gt;
Namingway: Incidentally—pray forgive the impertinent question, but...where do your bodies rest? Is there a facility we&#039;ve simply yet to find?&lt;br /&gt;
&lt;br /&gt;
SPROUT05484: Our...bodies...&lt;br /&gt;
SPROUT05484: Those who remain on this star chose to lay roots deep in the earth.&lt;br /&gt;
SPROUT05484: Entwined in sleep, we lift our arms to the sun, the rustling of leaves our hymn to the world. Can you not hear us?&lt;br /&gt;
&lt;br /&gt;
Namingway: You mean to say...the trees of Auxesia...?&lt;br /&gt;
&lt;br /&gt;
SPROUT05484: Together, we endure through ages untold. No one exists among the many. There is only the forest.&lt;br /&gt;
SPROUT05484: And the forest sleeps, memories indistinguishable from dreams, fleeting as bubbles in a stream. The bud to which you speak, too, is part of the system that safeguards our slumber.&lt;br /&gt;
SPROUT05484: But even in our stillness, the forest grows, feeding upon the star&#039;s remaining power. Without our former bodies, we are powerless to prune it as we once did.&lt;br /&gt;
SPROUT05484: The very stasis by which we hoped to staunch our avarice sowed the seeds of our destruction. As millennia passed and engorged tendrils began to throttle the natural order, our systems failed—and we lay dreaming.&lt;br /&gt;
SPROUT05484: Had you and yours not arrived, one day we would have withered, and never even noticed we were rotting.&lt;br /&gt;
SPROUT05484: That, to us, would be the only true death.&lt;br /&gt;
&lt;br /&gt;
Namingway: Dear me, how dreadful!&lt;br /&gt;
&lt;br /&gt;
SPROUT05484: Imagine our surprise to find instead the suffocating shroud trimmed back, relieving the undue strain upon the star.&lt;br /&gt;
SPROUT05484: Our once-forsaken city pulses with new life, our trees anointed with new names, and we...are happy.&lt;br /&gt;
SPROUT05484: In your coming, you have healed our home.&lt;br /&gt;
&lt;br /&gt;
Namingway: Then the long journey was worth every malm!&lt;br /&gt;
Namingway: And with such wonderful traveling companions, too. Joy shared is joy doubled, wouldn&#039;t you say, [Forename]?&lt;br /&gt;
Namingway: Speaking of which, I expect Searchingway will want to hear of this... Both of you, pray accompany me back to his side posthaste!&lt;br /&gt;
Namingway: By all means, savor the verdant view! We shan&#039;t set off until you give the word.&lt;br /&gt;
Namingway: Ah, what fun it&#039;s been to learn of Nagylvi nomenclature!&lt;br /&gt;
Namingway: Any other budding inquiries ere we depart?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; At last, I&#039;m ready to leave.&lt;br /&gt;
&amp;gt; I&#039;ve cultivated a few more questions...&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Namingway: Silly me, I can&#039;t stop smiling... Where to even begin...?&lt;br /&gt;
&lt;br /&gt;
Dylise: Welcome back, you lot. Anything of interest?&lt;br /&gt;
&lt;br /&gt;
SPROUT05484: Though our intent was to teach, we found ourselves enlightened.&lt;br /&gt;
&lt;br /&gt;
Searchingway: Welcome back, my friends! How was it, seeing the sights with a native of Auxesia?&lt;br /&gt;
&lt;br /&gt;
Namingway: They had much to teach us about their history—and that was only the beginning!&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Their terminology was no less interesting than yours.&lt;br /&gt;
&amp;gt; Now tell him we&#039;re saviors of the star.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Namingway: Yes, I had wanted to mention that especially! And also...&lt;br /&gt;
&lt;br /&gt;
Searchingway: I&#039;m speechless. To think our exploration of Auxesia was a matter of life and death for the Nagylvi themselves!&lt;br /&gt;
&lt;br /&gt;
Dylise: No researcher could ask for better results!&lt;br /&gt;
&lt;br /&gt;
SPROUT05484: On behalf of the forest, you have our gratitude. But that you preserved us in our slumber isn&#039;t the half of it.&lt;br /&gt;
SPROUT05484: You sought to know of us. To entwine your roots with ours.&lt;br /&gt;
SPROUT05484: Wheresoever your path wends, henceforth, we go with you—until our canopy reaches across the stars.&lt;br /&gt;
SPROUT05484: May you share in the joy of it.&lt;br /&gt;
&lt;br /&gt;
Searchingway: To humble explorers like myself and my comrades, such words are an honor indeed!&lt;br /&gt;
Searchingway: Yet it will take time to develop a full understanding of Auxesia&#039;s erstwhile civilization, half-buried as it is.&lt;br /&gt;
Searchingway: To that end, there&#039;s plenty more I would learn about your people. If we&#039;re to be stewards of your story, we must needs recount it with clarity!&lt;br /&gt;
&lt;br /&gt;
Dylise: Rest assured the research team will spare no effort, be it on Auxesia, Oizys, Phaenna, or any stars we may hope to reach in the future.&lt;br /&gt;
Dylise: This journey beyond Etheirys has had a great influence upon my outlook as a scholar.&lt;br /&gt;
Dylise: Working on the &#039;&#039;Ragnarok&#039;&#039;, my conviction was that a civilization could never truly outlive its architects.&lt;br /&gt;
Dylise: Even as I desperately filled the &#039;&#039;Bibliotheca Historica&#039;&#039;, it was in service of our people&#039;s survival, rather than that of the knowledge itself.&lt;br /&gt;
Dylise: But if, on some distant day, others might come to see us as we see the Nagylvi...&lt;br /&gt;
Dylise: Perhaps that legacy is enough.&lt;br /&gt;
&lt;br /&gt;
Searchingway: Hear, hear! And what Loporrit hasn&#039;t found something worth carrying back with them on this grand venture?&lt;br /&gt;
Searchingway: Whether it be a star&#039;s sordid history, a brilliant innovation, or a desperate dream—naught needs wither so long as we&#039;re here to tend the garden!&lt;br /&gt;
&lt;br /&gt;
SPROUT05484: As a token of our budding connection, we offer this terminal to take on your journey. Through its eyes will we see pleasant dreams a while longer.&lt;br /&gt;
&lt;br /&gt;
Dylise: Very well. Might we entrust it into your care, [Forename]?&lt;br /&gt;
&lt;br /&gt;
Namingway: Ahem! I daresay our new traveling companion is in need of a proper name, yes? Let&#039;s discuss!&lt;br /&gt;
&lt;br /&gt;
Searchingway: To restore radiance to a city, to breathe new life into the leaves... It feels as though we&#039;ve achieved something truly special.&lt;br /&gt;
Searchingway: But the Cosmic Exploration Initiative has only just sprouted. Star by star, we&#039;ll one day lay roots across the universe!&lt;br /&gt;
&lt;br /&gt;
System: As you have completed 50 stellar missions on Auxesia, you are eligible to undertake an additional quest.&lt;br /&gt;
System: Seek out Mumukko to learn of ways you might further benefit the initiative.&lt;br /&gt;
System: Complete 50 stellar missions on Auxesia to become eligible to undertake an additional quest.&lt;br /&gt;
System: Check your exotablet for available missions and other means by which to contribute to the Cosmic Exploration Initiative.&lt;br /&gt;
System: Furthermore, something appears to be weighing on Namingway&#039;s mind. Speak to Searchingway and perhaps you can be of assistance.&lt;br /&gt;
System: Please be mindful of your character level when exiting cosmic exploration zones.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Has datamined dialogue]]&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Forests_of_Paradise&amp;diff=1333937</id>
		<title>The Forests of Paradise</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Forests_of_Paradise&amp;diff=1333937"/>
		<updated>2026-06-03T23:43:12Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Forests of Paradise&lt;br /&gt;
| description = Though subtlety has never been Searchingway&#039;s strong suit, tonight/today he is vibrating at a frequency that suggests he&#039;s fit to bursting with news.&lt;br /&gt;
| image = the forests of paradise1.png&lt;br /&gt;
| quest-giver = Searchingway&lt;br /&gt;
| related-npcs = Cruisingway; Dylise; Minfilia; Namingway&lt;br /&gt;
| cutscene-npcs = &lt;br /&gt;
| location = Oizys&lt;br /&gt;
| location-x = 17.2&lt;br /&gt;
| location-y = 22.8&lt;br /&gt;
| type = feature&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Records of Unusual Endeavors Quests&lt;br /&gt;
| journal-genre = Cosmic Exploration Main Quests&lt;br /&gt;
| sortkey = 401&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| category = &lt;br /&gt;
| level = 10&lt;br /&gt;
| quest-sync = &lt;br /&gt;
| req-quest = &lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = Disciples of the Land or Hand&lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 270&lt;br /&gt;
| reputation-reward = &lt;br /&gt;
| unlocks = lc Auxesia&lt;br /&gt;
| prev-quest = Memory&#039;s Orbit&lt;br /&gt;
| next-quest = The Songs of Distant Trees&lt;br /&gt;
| patch = 7.51&lt;br /&gt;
| id-edb = 3df887d56c2&lt;br /&gt;
| id-gt = 71019&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with Cruisingway.&lt;br /&gt;
* Speak with Searchingway on Auxesia.&lt;br /&gt;
==Journal==&lt;br /&gt;
* Though subtlety has never been Searchingway&#039;s strong suit, {{alternatives|tonight|today}} he is vibrating at a frequency that suggests he&#039;s fit to bursting with news.&lt;br /&gt;
&lt;br /&gt;
* Unable to conceal the good news any longer, Searchingway reveals that analysis of the Voyagers&#039; navigational chart has pinpointed your next destination. Though the provisional designation “EG 1-9” inspires naught in Namingway but the determination to replace it outright, you find yourself sufficiently enticed by the potential of yet-unseen relics to meet your traveling companions at the &#039;&#039;Galactic Way&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* At the cosmoport, Cruisingway is poised to sweep you off your feet once more. Naturally, Searchingway and Namingway will be joining you.&lt;br /&gt;
&lt;br /&gt;
* A comparatively uneventful flight sees the &#039;&#039;Galactic Way&#039;&#039; to EG 1-9, a star brimming with aether, lush with dense forests, and bearing the unmistakable mark of civilization. Beautiful as it is, Namingway cannot help but wonder how the Voyagers spent their days upon this prosperous star—which he chooses to name “Auxesia.”&lt;br /&gt;
&lt;br /&gt;
* Upon landing, Searchingway introduces your new base of operations, situated at the center of the city ruins. There, you are soon joined by Dylise, who has once again taken charge of survey efforts. She explains that the architecture on this star, while still arcane in nature, is rather more sophisticated than that which was found on Oizys—supporting the hypothesis that Auxesia could be the Voyagers&#039; point of origin. But this theory raises questions regarding the conspicuous absence of intelligent life at present...the answers to which you can only hope lie concealed amidst the overgrown foliage.&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Namingway (NPC)@Namingway: From the twitch of his whiskers, I daresay Searchingway has something to tell us!&lt;br /&gt;
-optional end&lt;br /&gt;
=== Accepting the quest ===&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Searchingway: All right, what gave me away this time? The restless fidgeting, I suppose?&lt;br /&gt;
&lt;br /&gt;
Namingway (NPC)@Namingway: Seeing you in that state, I can only assume one thing!&lt;br /&gt;
&lt;br /&gt;
Searchingway: Indeed, owing to the tireless efforts of our research team, our next coordinates are set!&lt;br /&gt;
Searchingway: After careful analysis of the Voyagers&#039; navigational chart, we&#039;ve determined that our next destination shall be...&lt;br /&gt;
Searchingway: EG 1-9!&lt;br /&gt;
&lt;br /&gt;
Namingway (NPC)@Namingway: Aaargh! I knew it was coming, and &#039;&#039;still&#039;&#039; it grates on my poor ears... I shall amend that insipid designation at once!&lt;br /&gt;
&lt;br /&gt;
Searchingway: By all means, my friend.&lt;br /&gt;
Searchingway: I&#039;m told that, compared to Oizys, this new star bears rather more overt traces of Voyager habitation.&lt;br /&gt;
Searchingway: In time, we&#039;ll refine our understanding of their culture—and if we&#039;re lucky, make contact with some living descendants!&lt;br /&gt;
&lt;br /&gt;
Namingway (NPC)@Namingway: Well then, whatever are we waiting for?&lt;br /&gt;
&lt;br /&gt;
Searchingway: Come along, [Forename]. We set forth unto a new frontier for the Cosmic Exploration Initiative!&lt;br /&gt;
Searchingway: There&#039;s no telling what awaits at EG 1-9, but with the tools we now have at our disposal, I just know we&#039;ll find something incredible...&lt;br /&gt;
Searchingway: Once we&#039;re all made ready, I shall summon the good captain Cruisingway and have her bring us aboard!&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Namingway (NPC)@Namingway: From Etheirys to the moon to Phaenna to Oizys... I can scarcely imagine where this journey shall take us next!&lt;br /&gt;
Searchingway: The Voyagers charted this course, and I&#039;m keen to follow it!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
=== Speak with Cruisingway ===&lt;br /&gt;
Cruisingway: We meet again, [Forename]! It&#039;s always a pleasure to be &#039;&#039;your&#039;&#039; captain. &amp;lt;wink&amp;gt;&lt;br /&gt;
Cruisingway: Tell me, darling, are you prepared to heat things up?&lt;br /&gt;
&lt;br /&gt;
Popup: Blast off to EG 1-9?&lt;br /&gt;
&amp;gt; Yes&lt;br /&gt;
Cruisingway: To EG 1-9 then! Make yourself comfortable and enjoy the ride...&lt;br /&gt;
---&lt;br /&gt;
&amp;gt; No&lt;br /&gt;
Cruisingway: Oh, that&#039;s quite all right. You&#039;re worth the wait. &amp;lt;wink&amp;gt;&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Cruisingway: All passengers ready and willing.&lt;br /&gt;
Cruisingway: For better or for worse, our destination is teeming with aether. There&#039;s no telling what&#039;s arisen from that primordial boon, so we should exercise all due caution.&lt;br /&gt;
Cruisingway: Routing engine output to anti-gravity thrusters. Ignition...and...liftoff!&lt;br /&gt;
Cruisingway: Aligning with stellar current. Coordinates set for EG 1-9... &#039;&#039;Galactic Way&#039;&#039;, engage!&lt;br /&gt;
Cruisingway: Cosmohopper disengaged. Smooth as carrot juice, wouldn&#039;t you say?&lt;br /&gt;
&lt;br /&gt;
Namingway (NPC)@Namingway: Breathtaking...&lt;br /&gt;
Namingway (NPC)@Namingway: Near the whole of the star is covered in trees—and amid them, a metropolis! More than a subtle hint of habitation, indeed!&lt;br /&gt;
Namingway (NPC)@Namingway: Would that I could trace the Voyagers&#039; footsteps, to learn of the lives they led under those verdant canopies...&lt;br /&gt;
Namingway (NPC)@Namingway: I know not what they named this realm of eternal spring, but &#039;&#039;we&#039;&#039; shall call it...Auxesia.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
=== Speak with Searchingway on Auxesia ===&lt;br /&gt;
-optional start&lt;br /&gt;
Namingway (NPC)@Namingway: No two descents ever feel quite the same, do they? I eagerly await my chance to explore!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Searchingway: Here we are at EG 1-9, henceforth to be known as Auxesia. As you can see, we&#039;ve constructed our cosmoport in the heartwood of the ruins.&lt;br /&gt;
Searchingway: From the looks of it, some generation of Voyagers may have used this area for the very same purpose!&lt;br /&gt;
&lt;br /&gt;
Dylise: Excellent. I was waiting for you lot to come and grant this star a proper name.&lt;br /&gt;
&lt;br /&gt;
Searchingway: Well met, Dylise. Hard at work already, I hear!&lt;br /&gt;
&lt;br /&gt;
Dylise: And that work will proceed all the more swiftly for [Forename]&#039;s presence.&lt;br /&gt;
Dylise: As before, I am to lead the research team here on Auxesia. I expect we&#039;ll cross paths on the expeditions ahead.&lt;br /&gt;
&lt;br /&gt;
Searchingway: What news from your preliminary surveys?&lt;br /&gt;
&lt;br /&gt;
Dylise: Through liberal use of pruning shears, we&#039;ve uncovered urban ruins with arcane architecture unlike aught recorded thus far.&lt;br /&gt;
Dylise: Whereas the structures on Oizys were built through the simple repositioning of stone, these were all but sculpted from flora.&lt;br /&gt;
Dylise: You heard the theory that this star could be the Voyagers&#039; homeland. Well, having seen its sophistication for myself, I may well have to subscribe.&lt;br /&gt;
Dylise: Yet the city appears to have been abandoned for quite some time. We&#039;ve seen naught to bolster our hopes that descendants of those who left Oizys remain.&lt;br /&gt;
Dylise: Did they die out, or is there yet more to this tale than meets the eye...?&lt;br /&gt;
&lt;br /&gt;
Searchingway: If Oizys and its hedra are any indication, our answers await deep in the ruins!&lt;br /&gt;
&lt;br /&gt;
Dylise: Like as not. But have care when exploring—whatever magic maintains this city is still active in some form.&lt;br /&gt;
Dylise: The periodic petal showers, for instance, appear to accelerate decomposition by means of greater microbial activity, thereby separating foreign matter from that more easily incorporated into the sediment.&lt;br /&gt;
&lt;br /&gt;
Namingway (NPC)@Namingway: O-Oh... Given our nature, I imagine we Loporrits fall into the foreign matter category? I should hate to be, er, &amp;quot;separated&amp;quot; in a more forceful fashion...&lt;br /&gt;
&lt;br /&gt;
Searchingway: Wander with the utmost caution, and be sure to report any hints you discover as to the Voyagers&#039; fate!&lt;br /&gt;
&lt;br /&gt;
Dylise: There remain a multitude of possibilities to explore, and I shan&#039;t rest ere we reach a satisfactory conclusion.&lt;br /&gt;
&lt;br /&gt;
Searchingway: I daresay there are no fewer missions ahead of you, [Forename], but do remember to check your exotablet for progress reports.&lt;br /&gt;
&lt;br /&gt;
Dylise: And my messages, lest I send Commandingway to fetch you directly. Now then, duty calls!&lt;br /&gt;
&lt;br /&gt;
Namingway (NPC)@Namingway: Likewise, I espy no shortage of nameless novelties. I&#039;ll see you anon, [Forename]!&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
System: You can now explore Auxesia. Check your exotablet for the latest information on how to further the Cosmic Exploration Initiative!&lt;br /&gt;
System: You may travel to Auxesia from the moon at any time by speaking to either Cruisingway in Sinus Ardorum or Drivingway at Bestways Burrow.&lt;br /&gt;
System: Please note that the Loporrits have also recalibrated the Bestways Burrow aetheryte to facilitate one-way travel to this latest stop on the initiative&#039;s path to cosmic discovery.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Searchingway: By popular demand, I&#039;ve elected to reprise my role as overseer of operations. My whiskers are bristling in anticipation of progress reports!&lt;br /&gt;
-optional end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Forests_of_Paradise&amp;diff=1333936</id>
		<title>The Forests of Paradise</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Forests_of_Paradise&amp;diff=1333936"/>
		<updated>2026-06-03T23:42:11Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Forests of Paradise&lt;br /&gt;
| description = Though subtlety has never been Searchingway&#039;s strong suit, {{alternatives|tonight|today}} he is vibrating at a frequency that suggests he&#039;s fit to bursting with news.&lt;br /&gt;
| image = the forests of paradise1.png&lt;br /&gt;
| quest-giver = Searchingway&lt;br /&gt;
| related-npcs = Cruisingway; Dylise; Minfilia; Namingway&lt;br /&gt;
| cutscene-npcs = &lt;br /&gt;
| location = Oizys&lt;br /&gt;
| location-x = 17.2&lt;br /&gt;
| location-y = 22.8&lt;br /&gt;
| type = feature&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Records of Unusual Endeavors Quests&lt;br /&gt;
| journal-genre = Cosmic Exploration Main Quests&lt;br /&gt;
| sortkey = 401&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| category = &lt;br /&gt;
| level = 10&lt;br /&gt;
| quest-sync = &lt;br /&gt;
| req-quest = &lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = Disciples of the Land or Hand&lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 270&lt;br /&gt;
| reputation-reward = &lt;br /&gt;
| unlocks = lc Auxesia&lt;br /&gt;
| prev-quest = Memory&#039;s Orbit&lt;br /&gt;
| next-quest = The Songs of Distant Trees&lt;br /&gt;
| patch = 7.51&lt;br /&gt;
| id-edb = 3df887d56c2&lt;br /&gt;
| id-gt = 71019&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with Cruisingway.&lt;br /&gt;
* Speak with Searchingway on Auxesia.&lt;br /&gt;
==Journal==&lt;br /&gt;
* Though subtlety has never been Searchingway&#039;s strong suit, {{alternatives|tonight|today}} he is vibrating at a frequency that suggests he&#039;s fit to bursting with news.&lt;br /&gt;
&lt;br /&gt;
* Unable to conceal the good news any longer, Searchingway reveals that analysis of the Voyagers&#039; navigational chart has pinpointed your next destination. Though the provisional designation “EG 1-9” inspires naught in Namingway but the determination to replace it outright, you find yourself sufficiently enticed by the potential of yet-unseen relics to meet your traveling companions at the &#039;&#039;Galactic Way&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* At the cosmoport, Cruisingway is poised to sweep you off your feet once more. Naturally, Searchingway and Namingway will be joining you.&lt;br /&gt;
&lt;br /&gt;
* A comparatively uneventful flight sees the &#039;&#039;Galactic Way&#039;&#039; to EG 1-9, a star brimming with aether, lush with dense forests, and bearing the unmistakable mark of civilization. Beautiful as it is, Namingway cannot help but wonder how the Voyagers spent their days upon this prosperous star—which he chooses to name “Auxesia.”&lt;br /&gt;
&lt;br /&gt;
* Upon landing, Searchingway introduces your new base of operations, situated at the center of the city ruins. There, you are soon joined by Dylise, who has once again taken charge of survey efforts. She explains that the architecture on this star, while still arcane in nature, is rather more sophisticated than that which was found on Oizys—supporting the hypothesis that Auxesia could be the Voyagers&#039; point of origin. But this theory raises questions regarding the conspicuous absence of intelligent life at present...the answers to which you can only hope lie concealed amidst the overgrown foliage.&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Namingway (NPC)@Namingway: From the twitch of his whiskers, I daresay Searchingway has something to tell us!&lt;br /&gt;
-optional end&lt;br /&gt;
=== Accepting the quest ===&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Searchingway: All right, what gave me away this time? The restless fidgeting, I suppose?&lt;br /&gt;
&lt;br /&gt;
Namingway (NPC)@Namingway: Seeing you in that state, I can only assume one thing!&lt;br /&gt;
&lt;br /&gt;
Searchingway: Indeed, owing to the tireless efforts of our research team, our next coordinates are set!&lt;br /&gt;
Searchingway: After careful analysis of the Voyagers&#039; navigational chart, we&#039;ve determined that our next destination shall be...&lt;br /&gt;
Searchingway: EG 1-9!&lt;br /&gt;
&lt;br /&gt;
Namingway (NPC)@Namingway: Aaargh! I knew it was coming, and &#039;&#039;still&#039;&#039; it grates on my poor ears... I shall amend that insipid designation at once!&lt;br /&gt;
&lt;br /&gt;
Searchingway: By all means, my friend.&lt;br /&gt;
Searchingway: I&#039;m told that, compared to Oizys, this new star bears rather more overt traces of Voyager habitation.&lt;br /&gt;
Searchingway: In time, we&#039;ll refine our understanding of their culture—and if we&#039;re lucky, make contact with some living descendants!&lt;br /&gt;
&lt;br /&gt;
Namingway (NPC)@Namingway: Well then, whatever are we waiting for?&lt;br /&gt;
&lt;br /&gt;
Searchingway: Come along, [Forename]. We set forth unto a new frontier for the Cosmic Exploration Initiative!&lt;br /&gt;
Searchingway: There&#039;s no telling what awaits at EG 1-9, but with the tools we now have at our disposal, I just know we&#039;ll find something incredible...&lt;br /&gt;
Searchingway: Once we&#039;re all made ready, I shall summon the good captain Cruisingway and have her bring us aboard!&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Namingway (NPC)@Namingway: From Etheirys to the moon to Phaenna to Oizys... I can scarcely imagine where this journey shall take us next!&lt;br /&gt;
Searchingway: The Voyagers charted this course, and I&#039;m keen to follow it!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
=== Speak with Cruisingway ===&lt;br /&gt;
Cruisingway: We meet again, [Forename]! It&#039;s always a pleasure to be &#039;&#039;your&#039;&#039; captain. &amp;lt;wink&amp;gt;&lt;br /&gt;
Cruisingway: Tell me, darling, are you prepared to heat things up?&lt;br /&gt;
&lt;br /&gt;
Popup: Blast off to EG 1-9?&lt;br /&gt;
&amp;gt; Yes&lt;br /&gt;
Cruisingway: To EG 1-9 then! Make yourself comfortable and enjoy the ride...&lt;br /&gt;
---&lt;br /&gt;
&amp;gt; No&lt;br /&gt;
Cruisingway: Oh, that&#039;s quite all right. You&#039;re worth the wait. &amp;lt;wink&amp;gt;&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Cruisingway: All passengers ready and willing.&lt;br /&gt;
Cruisingway: For better or for worse, our destination is teeming with aether. There&#039;s no telling what&#039;s arisen from that primordial boon, so we should exercise all due caution.&lt;br /&gt;
Cruisingway: Routing engine output to anti-gravity thrusters. Ignition...and...liftoff!&lt;br /&gt;
Cruisingway: Aligning with stellar current. Coordinates set for EG 1-9... &#039;&#039;Galactic Way&#039;&#039;, engage!&lt;br /&gt;
Cruisingway: Cosmohopper disengaged. Smooth as carrot juice, wouldn&#039;t you say?&lt;br /&gt;
&lt;br /&gt;
Namingway (NPC)@Namingway: Breathtaking...&lt;br /&gt;
Namingway (NPC)@Namingway: Near the whole of the star is covered in trees—and amid them, a metropolis! More than a subtle hint of habitation, indeed!&lt;br /&gt;
Namingway (NPC)@Namingway: Would that I could trace the Voyagers&#039; footsteps, to learn of the lives they led under those verdant canopies...&lt;br /&gt;
Namingway (NPC)@Namingway: I know not what they named this realm of eternal spring, but &#039;&#039;we&#039;&#039; shall call it...Auxesia.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
=== Speak with Searchingway on Auxesia ===&lt;br /&gt;
-optional start&lt;br /&gt;
Namingway (NPC)@Namingway: No two descents ever feel quite the same, do they? I eagerly await my chance to explore!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Searchingway: Here we are at EG 1-9, henceforth to be known as Auxesia. As you can see, we&#039;ve constructed our cosmoport in the heartwood of the ruins.&lt;br /&gt;
Searchingway: From the looks of it, some generation of Voyagers may have used this area for the very same purpose!&lt;br /&gt;
&lt;br /&gt;
Dylise: Excellent. I was waiting for you lot to come and grant this star a proper name.&lt;br /&gt;
&lt;br /&gt;
Searchingway: Well met, Dylise. Hard at work already, I hear!&lt;br /&gt;
&lt;br /&gt;
Dylise: And that work will proceed all the more swiftly for [Forename]&#039;s presence.&lt;br /&gt;
Dylise: As before, I am to lead the research team here on Auxesia. I expect we&#039;ll cross paths on the expeditions ahead.&lt;br /&gt;
&lt;br /&gt;
Searchingway: What news from your preliminary surveys?&lt;br /&gt;
&lt;br /&gt;
Dylise: Through liberal use of pruning shears, we&#039;ve uncovered urban ruins with arcane architecture unlike aught recorded thus far.&lt;br /&gt;
Dylise: Whereas the structures on Oizys were built through the simple repositioning of stone, these were all but sculpted from flora.&lt;br /&gt;
Dylise: You heard the theory that this star could be the Voyagers&#039; homeland. Well, having seen its sophistication for myself, I may well have to subscribe.&lt;br /&gt;
Dylise: Yet the city appears to have been abandoned for quite some time. We&#039;ve seen naught to bolster our hopes that descendants of those who left Oizys remain.&lt;br /&gt;
Dylise: Did they die out, or is there yet more to this tale than meets the eye...?&lt;br /&gt;
&lt;br /&gt;
Searchingway: If Oizys and its hedra are any indication, our answers await deep in the ruins!&lt;br /&gt;
&lt;br /&gt;
Dylise: Like as not. But have care when exploring—whatever magic maintains this city is still active in some form.&lt;br /&gt;
Dylise: The periodic petal showers, for instance, appear to accelerate decomposition by means of greater microbial activity, thereby separating foreign matter from that more easily incorporated into the sediment.&lt;br /&gt;
&lt;br /&gt;
Namingway (NPC)@Namingway: O-Oh... Given our nature, I imagine we Loporrits fall into the foreign matter category? I should hate to be, er, &amp;quot;separated&amp;quot; in a more forceful fashion...&lt;br /&gt;
&lt;br /&gt;
Searchingway: Wander with the utmost caution, and be sure to report any hints you discover as to the Voyagers&#039; fate!&lt;br /&gt;
&lt;br /&gt;
Dylise: There remain a multitude of possibilities to explore, and I shan&#039;t rest ere we reach a satisfactory conclusion.&lt;br /&gt;
&lt;br /&gt;
Searchingway: I daresay there are no fewer missions ahead of you, [Forename], but do remember to check your exotablet for progress reports.&lt;br /&gt;
&lt;br /&gt;
Dylise: And my messages, lest I send Commandingway to fetch you directly. Now then, duty calls!&lt;br /&gt;
&lt;br /&gt;
Namingway (NPC)@Namingway: Likewise, I espy no shortage of nameless novelties. I&#039;ll see you anon, [Forename]!&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
System: You can now explore Auxesia. Check your exotablet for the latest information on how to further the Cosmic Exploration Initiative!&lt;br /&gt;
System: You may travel to Auxesia from the moon at any time by speaking to either Cruisingway in Sinus Ardorum or Drivingway at Bestways Burrow.&lt;br /&gt;
System: Please note that the Loporrits have also recalibrated the Bestways Burrow aetheryte to facilitate one-way travel to this latest stop on the initiative&#039;s path to cosmic discovery.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Searchingway: By popular demand, I&#039;ve elected to reprise my role as overseer of operations. My whiskers are bristling in anticipation of progress reports!&lt;br /&gt;
-optional end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=His_Gift,_His_Way&amp;diff=1333935</id>
		<title>His Gift, His Way</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=His_Gift,_His_Way&amp;diff=1333935"/>
		<updated>2026-06-03T23:40:31Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = His Gift, His Way&lt;br /&gt;
| description = Searchingway seems concerned about whatever concerns Namingway. How concerning.&lt;br /&gt;
| image = his gift, his way1.png&lt;br /&gt;
| quest-giver = Searchingway&lt;br /&gt;
| related-npcs = Apprehensive Apprentice; Minfilia; Namingway; Resting Elder; Sewal; Veteran Stonecutter&lt;br /&gt;
| cutscene-npcs = &lt;br /&gt;
| location = Auxesia&lt;br /&gt;
| location-x = 28.7&lt;br /&gt;
| location-y = 29.4&lt;br /&gt;
| type = feature&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Records of Unusual Endeavors Quests&lt;br /&gt;
| journal-genre = Cosmic Exploration Main Quests&lt;br /&gt;
| sortkey = 403&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| category = &lt;br /&gt;
| level = 90&lt;br /&gt;
| quest-sync = &lt;br /&gt;
| req-quest = &lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = All classes and jobs (excluding limited jobs)&lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 2318&lt;br /&gt;
| reputation-reward = &lt;br /&gt;
| unlocks = ach Witness to the Stars&lt;br /&gt;
| prev-quest = The Songs of Distant Trees&lt;br /&gt;
| next-quest = &lt;br /&gt;
| patch = 7.51&lt;br /&gt;
| id-edb = a00796f22a5&lt;br /&gt;
| id-gt = 71021&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with Namingway.&lt;br /&gt;
* Speak with Namingway in Ala Gannha.&lt;br /&gt;
* Speak with the residents of Ala Gannha.&lt;br /&gt;
* Speak with Namingway.&lt;br /&gt;
* Speak with Namingway again.&lt;br /&gt;
* Speak with Namingway yet again.&lt;br /&gt;
* Search for the buried survey pod.&lt;br /&gt;
* Speak with Namingway on Auxesia.&lt;br /&gt;
==Journal==&lt;br /&gt;
* Searchingway seems concerned about whatever concerns Namingway. How concerning.&lt;br /&gt;
&lt;br /&gt;
* With the analysis of Grandma Laurel as yet ongoing, Searchingway would make an altogether different request of you. He reveals that Namingway is to embark on some manner of undertaking which would benefit greatly from your assistance. For the exact details, however, you will need to seek out the Loporrit in question.&lt;br /&gt;
&lt;br /&gt;
* That Namingway originally crash-landed upon Etheirys is known to you. That the wreckage of said crash yet remains in the peaks of Gyr Abania, however, is a matter you hadn&#039;t much cause to consider until just now, with the loquacious Loporrit&#039;s insistence that you recover it. Alas, with the passage of a hundred years, Namingway can no longer recall precisely where his survey pod was abandoned, save that a certain quarrying town was nearby. He bids you join him in the search, and to that end, you must both make the long journey to Ala Gannha.&lt;br /&gt;
&lt;br /&gt;
* Arriving in Ala Gannha, Namingway is surprised to find the town so devoid of people, as his frame of reference is based in the Autumn War of a century past. As he recalls, it was a group of young children who helped him to bury the survey pod, but after so many years, he cannot be sure they yet live. Your only recourse is to ask the locals in the event that someone has stumbled upon the wreckage by chance.&lt;br /&gt;
&lt;br /&gt;
* Speaking with the residents of Ala Gannha, you learn that the erstwhile Garlean occupation is still felt keenly. With large swaths of land wholly uninhabited, anything buried is like to go undiscovered...and even if it &#039;&#039;were&#039;&#039; stumbled upon, the fear of magitek would surely compel the locals to leave it well alone. For one man, however, the sight of Namingway brings to mind the traditional Ala Gannha quarrying song—specifically the children&#039;s variant, featuring lyrics about a rabbit from the moon.&lt;br /&gt;
&lt;br /&gt;
* Namingway, too, has caught wind of this curious children&#039;s song, yet it seems no one here can produce the lyrics. Seeing as a portion of the population relocated to Ala Ghiri over the years, perhaps you shall have to take your inquiry there.&lt;br /&gt;
&lt;br /&gt;
* Arriving in Ala Ghiri, your crimson-garbed companion soon draws the attention of a middle-aged merchant named Sewal. His grandparents used to sing for him a nursery song about “Namingway the Red,” and as your luck would have it, he can recite both verses—with all their pointed clues intact. When Namingway explains his objective, Sewal requests to join in the search, to aid the Loporrit as in generations past.&lt;br /&gt;
&lt;br /&gt;
* As indicated by the second verse, the three of you approach the river to the east of Ala Gannha, where stands a makeshift rock “gate” and, beyond it, distinctly castle-like ruins. If the song&#039;s lyrics are to be believed, here is where the search begins in earnest.&lt;br /&gt;
&lt;br /&gt;
* Crossing the river and through the “gate,” the three of you poke at dirt piles until you happen upon a mound through which suspiciously Loporrit-esque metal prongs poke out. After some dedicated digging, sure enough, you uncover Namingway&#039;s long-lost survey pod, miraculously undisturbed after a hundred years. With the search thus concluded, Sewal bids you both farewell, leaving you to make arrangements for the retrieval. It can wait until you have returned to Auxesia, however.&lt;br /&gt;
&lt;br /&gt;
* After Searchingway promises to have the wreckage retrieved, Namingway reminisces on all of his accomplishments since returning to Bestways Burrow. Names, he explains, are gifts to be shared, bearing sentiment as well as purpose—and &#039;&#039;his&#039;&#039; purpose has been fulfilled through the Cosmic Exploration Initiative. He expects to stay on for some time yet, savoring the reunion with his fellow Loporrits, but hopes that you might be available for a new adventure with him someday.&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{section-stub|quest|reason=Dialogue, related-npcs and cutscene-npcs need review}}&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Namingway: I was waiting until matters here were in order, but now the timing feels right!&lt;br /&gt;
&lt;br /&gt;
Searchingway: Greetings, [Forename]! Lest you fret, our analysis of Grandma Laurel continues apace. But perhaps you could handle something else for me?&lt;br /&gt;
Searchingway: It&#039;s Namingway. He&#039;s decided to take up a...well, an exploration initiative of his own. I can tell he needs help.&lt;br /&gt;
Searchingway: Alas, as overseer here, I&#039;m in no position to lend a paw—which is why I&#039;m volunteering yours! You do have paws, don&#039;t you? {{alternatives|...No?|Sort of?}}&lt;br /&gt;
Searchingway: I expect Namingway is still around here somewhere. He&#039;ll explain everything!&lt;br /&gt;
&lt;br /&gt;
Namingway: Fortuitous timing, [Forename]! As I was just telling my associates...&lt;br /&gt;
Namingway: A mission of utmost import awaits me on Etheirys!&lt;br /&gt;
Namingway: For you see, there remains unresolved the matter of the survey pod abandoned in the aftermath of my crash landing.&lt;br /&gt;
Namingway: At the time, there was no hope of repairing or even dismantling it. My only option was to conceal the wreckage under loose earth and plant matter. &lt;br /&gt;
Namingway: Now that I have reunited with my kin, however, it&#039;s time I took responsibility for my mess. Loporrit technology ought not be left unattended!&lt;br /&gt;
Namingway: That having been said, the memory of precisely &#039;&#039;where&#039;&#039; I buried it is... W-Well, it was a hundred years ago.&lt;br /&gt;
Namingway: Nevertheless, I propose to have a look around the area and consult with the locals as necessary. Would you care to accompany me?&lt;br /&gt;
Namingway: Wonderful! Then let us meet again at the peaks of Gyr Abania.&lt;br /&gt;
Namingway: I seem to recall a quarrying town by the name of Ala Gannha somewhere in the vicinity... Yes, I shall await you there!&lt;br /&gt;
&lt;br /&gt;
Searchingway: Look out for Namingway while he&#039;s back on Etheirys, won&#039;t you?&lt;br /&gt;
&lt;br /&gt;
Namingway: At last, here we are at Ala Gannha!&lt;br /&gt;
Namingway: Er, this &#039;&#039;is&#039;&#039; Ala Gannha, yes? The town appears rather...unpeopled. Has something happened in the time since the Autumn War?&lt;br /&gt;
Namingway: Back then, the bustling crowds of refugees and mercenaries posed a dire challenge in my efforts to avoid detection, I tell you!&lt;br /&gt;
Namingway: Alas, thwarted by the passage of time. I had hoped the familiar sights would jog my memory, but perhaps if I simply retrace the events...&lt;br /&gt;
Namingway: After my crash landing, I was discovered by a band of young children who called me a “talking rabbit.”&lt;br /&gt;
Namingway: That&#039;s right—they helped me conceal the survey pod! But of course, they would all be well over a hundred years old by now, were we to assume they yet live...&lt;br /&gt;
Namingway: I realize the chances are slim, but let us nevertheless speak with the townsfolk. Mayhap someone has stumbled upon the wreckage in my absence.&lt;br /&gt;
Namingway: If you should hear anything noteworthy in the course of your questioning, give me a shout!&lt;br /&gt;
&lt;br /&gt;
VILLAGER05485A: Hrm? You want to hear stories of the good old days?&lt;br /&gt;
&lt;br /&gt;
VILLAGER05485B: That feller in the red getup ain&#039;t one of them from the Ziggurat, is he?&lt;br /&gt;
&lt;br /&gt;
VILLAGER05485C: We preserve the old ways in Ala Gannha. That&#039;s what I like about this life.&lt;br /&gt;
&lt;br /&gt;
Namingway: Folklore and children&#039;s songs about animals? Any rabbits to speak of, perchance?&lt;br /&gt;
&lt;br /&gt;
VILLAGER05485A: Something buried &#039;round these parts during the Autumn War? &#039;Fraid I can&#039;t help you there, dearie. Why, I&#039;m ninety-two summers young!&lt;br /&gt;
VILLAGER05485A: But even when I was a girl, Ala Gannha still held onto that wartime vigor—right up until the Empire came stompin&#039; in. Was it twenty years ago now?&lt;br /&gt;
VILLAGER05485A: A lot of land&#039;s been gatherin&#039; dust since then, so if you mean to tell me something&#039;s been buried here for the past century...well, I can believe it! Ho ho ho!&lt;br /&gt;
&lt;br /&gt;
VILLAGER05485B: That long-eared feller with you is a Loporrit, you say? Good, good. Thought it was a damned Qiqirn. But it got me thinking...&lt;br /&gt;
VILLAGER05485B: You ever hear our traditional quarrying song? It&#039;s a relic of the past now, but for the little ones, we sing a variant.&lt;br /&gt;
VILLAGER05485B: “From the moon the rabbit falls, moondust mountain piled tall”...or some such. You get the idea.&lt;br /&gt;
VILLAGER05485B: Anyroad, a lot of folks moved on to ply their trades in Ala Ghiri after stone fell out of fashion. Might be as you could find your answers there.&lt;br /&gt;
&lt;br /&gt;
VILLAGER05485C: Mysterious machinery buried in the ground? No, {{alternatives|ma&#039;am|sir}}. Don&#039;t know nothing about it, nor do I want to!&lt;br /&gt;
VILLAGER05485C: My generation was raised to be wary of magitek and all that Garlean shite. Fiddle with it, or go anywhere near it, and you&#039;ll be lucky if you&#039;re only clapped in irons.&lt;br /&gt;
VILLAGER05485C: Can&#039;t deny some of us go scavenging just to keep food on the table...but if we found your stinking hunk of metal, we&#039;d have the sense to leave it well alone!&lt;br /&gt;
&lt;br /&gt;
VILLAGER05485A: Not much diggin&#039; to be done out here, so I reckon whatever you buried&#039;s stayed where you left it. Where &#039;&#039;did&#039;&#039; you leave it, anyhow?&lt;br /&gt;
&lt;br /&gt;
VILLAGER05485B: Try asking around the markets of Ala Ghiri. Doubtless some few of their peddlers once hailed from Ala Gannha.&lt;br /&gt;
&lt;br /&gt;
VILLAGER05485C: The scars of the occupation run deep, you know. Anyone who dug up foreign machinery would bury it right where it was found.&lt;br /&gt;
&lt;br /&gt;
Namingway: After a hundred years of covert operations, it feels strange to simply walk up to people and start a conversation...but I digress. Have you learned aught that could put us on the trail?&lt;br /&gt;
Namingway: That the wreckage is like to have been left untouched bodes well for us, and I heard tell of that children&#039;s song myself.&lt;br /&gt;
Namingway: Surely it can be no coincidence that the lyrics reference building a mountain with a rabbit from the moon!&lt;br /&gt;
Namingway: Yet it seems no one in town knows the specifics...&lt;br /&gt;
Namingway: Would that I had a survey drone to scan the surrounds! Alas, I was told that they aren&#039;t designed to function on Etheirys.&lt;br /&gt;
Namingway: At any rate, rather than dig blindly, let us travel next to Ala Ghiri and continue our inquiry!&lt;br /&gt;
Namingway: Oh, Ala Ghiri, I had hoped I would recognize you... I see now the terrible reach of the Garlean invasion.&lt;br /&gt;
Namingway: Well, where shall we start?&lt;br /&gt;
&lt;br /&gt;
Sewal@Middle-aged Merchant: That striking scarlet garb... Could you be &#039;&#039;the&#039;&#039; Namingway!?&lt;br /&gt;
&lt;br /&gt;
Namingway: I beg your pardon!? You know my name, sir?&lt;br /&gt;
&lt;br /&gt;
Sewal@Middle-aged Merchant: That and more. Why, I&#039;ve known you all my life—isn&#039;t that right, my friend?&lt;br /&gt;
Sewal: I am Sewal, humble peddler of handicrafts like this mammet. Time-consuming as it is to produce, I rarely carry more than one, but it always finds a buyer.&lt;br /&gt;
Sewal: I modeled it on the talking rabbit described in a nursery song my grandparents used to sing for me. “Namingway the Red,” they called him.&lt;br /&gt;
&lt;br /&gt;
Namingway: The Ala Gannha children&#039;s song! Might you recall the lyrics?&lt;br /&gt;
&lt;br /&gt;
Sewal: Of course! Goes a little something like this...&lt;br /&gt;
Sewal: From the moon the rabbit falls,♪&amp;lt;br&amp;gt;In youth he doth confide.♪&amp;lt;br&amp;gt;Sticks and stardust piled tall,♪&amp;lt;br&amp;gt;His secret there to hide.♪&lt;br /&gt;
Sewal: The children build a mountain for the moon rabbit, and in return he gives them each a nickname and a footnote in his traveling log.&lt;br /&gt;
Sewal: So great was my fondness for the fable that when I took up the merchant&#039;s mantle, I collaborated with local artisans to craft these themed mammets.&lt;br /&gt;
&lt;br /&gt;
Namingway: Come to think of it, I do believe I encountered one of these during my travels, but I had dismissed its resemblance as mere coincidence...&lt;br /&gt;
Namingway: Can you believe I have my very own merchandise!?&lt;br /&gt;
Namingway: My good sir, after a hundred years away, I am come to retrieve the vessel I crash-landed—and subsequently buried—somewhere in the Peaks.&lt;br /&gt;
Namingway: At the time, I was aided by a group of young children. Could your grandparents have been among them? Is there anything more you can tell us—anything at all?&lt;br /&gt;
&lt;br /&gt;
Sewal: Hmmm. Well, I&#039;m a little shaky on the lyrics for the second verse, but let&#039;s see...&lt;br /&gt;
Sewal: Across the washing-water deep,♪&amp;lt;br&amp;gt;Through castle gate beyond,♪&amp;lt;br&amp;gt;Alone the moondust mountain sleeps,♪&amp;lt;br&amp;gt;Its hearth and home a pond.♪&lt;br /&gt;
Sewal: Perhaps something there could be of use to you?&lt;br /&gt;
&lt;br /&gt;
Namingway: Why, this second verse would appear to describe a specific location... This may be our most promising lead yet!&lt;br /&gt;
Namingway: Right then, [Forename], let us return to Ala Gannha and see what we can make of these clues!&lt;br /&gt;
&lt;br /&gt;
Sewal: Hold a moment, Namingway. To you I may be a stranger, but to me, you&#039;re a dear old friend of the family. Let me aid you as the elders once did.&lt;br /&gt;
&lt;br /&gt;
Namingway: You are too kind, Sewal. I daresay we couldn&#039;t ask for a better guide!&lt;br /&gt;
&lt;br /&gt;
Sewal: After peddling wares in Ala Ghiri for so long, my hometown feels almost foreign in its tranquility, yet no less welcoming.&lt;br /&gt;
&lt;br /&gt;
Namingway: Well, here we are at the river. Er...now what?&lt;br /&gt;
&lt;br /&gt;
Sewal: “Across the washing-water deep, through castle gate beyond...”&lt;br /&gt;
Sewal: Our first clue directs us here to the Slow Wash. If we suppose the “castle” to be the castrum ruins, then...might that rock formation be the “gate”...?&lt;br /&gt;
&lt;br /&gt;
Namingway: I trust your instincts, my good fellow. Let us seek our “moondust mountain” on the other side!&lt;br /&gt;
Namingway: You needn&#039;t search for a &#039;&#039;tall&#039;&#039; mountain, mind—the survey pod was only slightly bigger than myself, and the crash buried it half in the ground.&lt;br /&gt;
&lt;br /&gt;
Sewal: I know not what this ancient moon vessel looks like, but for Namingway&#039;s sake, I hope we find it.&lt;br /&gt;
&lt;br /&gt;
System: You root around in the pile of loose dirt and jagged metal, but find only broken Garlean weaponry.&lt;br /&gt;
System: This mound of earth is riddled with twigs and rock fragments. Nothing of value appears to be buried here.&lt;br /&gt;
System: When you clear away the debris, you espy a shape distinctly Loporrit in origin... You decide to summon the others.&lt;br /&gt;
&lt;br /&gt;
Namingway: Have we located it at long last!?&lt;br /&gt;
&lt;br /&gt;
Sewal: Whatever it is, it&#039;s buried deep...&lt;br /&gt;
&lt;br /&gt;
Namingway: My survey pod! Oh, happy day!&lt;br /&gt;
Namingway: Even after a century, it&#039;s still here...&lt;br /&gt;
Namingway: Well! All that remains is to arrange for its excavation and transportation back to the moon!&lt;br /&gt;
&lt;br /&gt;
Sewal: So the nursery song was a map all along! I&#039;ll be damned...and, frankly, honored beyond words to have had a hand in this discovery.&lt;br /&gt;
&lt;br /&gt;
Namingway: Likewise, my hundred-year mission may well have ended in failure, were it not for kind-hearted souls such as you and your forebears!&lt;br /&gt;
Namingway: Not to mention dear [Forename], of course!&lt;br /&gt;
Namingway: ...Oh dear. Little wonder I thought mankind was far too small, given my first encounter on Etheirys was with children!&lt;br /&gt;
&lt;br /&gt;
Sewal: A hundred years on Etheirys, you say? Doubtless you&#039;ve been everywhere worth going! &#039;Tis a feat to which any merchant would aspire.&lt;br /&gt;
&lt;br /&gt;
Namingway: Ah, I&#039;m afraid I must disappoint you. As mentioned, I was restricted to the shadows in the interest of evading public notice.&lt;br /&gt;
Namingway: Never have I tasted tacos in Tural or scoured the south sea isles. And there&#039;s no telling how many more stars are in want of exploration!&lt;br /&gt;
Namingway: Many a discovery is yet to be named and proclaimed, and I shall pursue each and every one to the ends of the universe!&lt;br /&gt;
&lt;br /&gt;
Sewal: The ends of the universe? Well, I can but pray we meet again along the way! Fare thee well, Namingway.&lt;br /&gt;
&lt;br /&gt;
Namingway: I can transmit these coordinates to my associates at a later time. For now, we must needs report back to Searchingway.&lt;br /&gt;
Namingway: After that, I suppose I shall ruminate upon my next steps!&lt;br /&gt;
&lt;br /&gt;
Searchingway: And so my two dear friends return triumphant in their mission! Very good, very good.&lt;br /&gt;
&lt;br /&gt;
Namingway: When I invited you to accompany me, I failed to anticipate the extent of the ordeal in store for us. You&#039;ve helped me put much to rest, [Forename].&lt;br /&gt;
&lt;br /&gt;
Searchingway: Ah, but what a story! A lost survey pod, uncovered after a century. Unearthed alongside the descendant of the child who helped to bury it in the first place...&lt;br /&gt;
Searchingway: After we lost contact, I could only wonder what had happened. Really, I should have known our Namingway would make an &#039;&#039;impact&#039;&#039; on the locals!&lt;br /&gt;
&lt;br /&gt;
Namingway: Oh, very clever, Searchingway!&lt;br /&gt;
&lt;br /&gt;
Searchingway: Aren&#039;t I just? In all seriousness, I&#039;ll arrange to have the Sinus Ardorum cohort collect the wreckage from Ala Gannha in short order.&lt;br /&gt;
&lt;br /&gt;
Namingway: Wonderful! Their assistance is greatly appreciated. In fact, I shall make a note to thank each of them personally!&lt;br /&gt;
Namingway: Returning to the burrow, joining the initiative, and even meeting a civilization from another star... The journey has been long and fruitful.&lt;br /&gt;
Namingway: For much of it, I&#039;ve been asking myself: what&#039;s in a name, truly?&lt;br /&gt;
Namingway: Flowers, trees, topological features—all of them beautiful just as they are. &#039;Tis we, not they, who have need of such labels.&lt;br /&gt;
Namingway: In the past I spoke of cognitive links and other scholarly concepts, but I&#039;ve come to believe that the true significance of names is both simpler and more profound.&lt;br /&gt;
Namingway: A name is a moment in time. A perspective—or a feeling. A name is how we say, “This is how I see the world, and I want to share it with you.”&lt;br /&gt;
Namingway: In a way, it&#039;s a gift. And I, Namingway, was given the greatest gift of all!&lt;br /&gt;
Namingway: One that served me well as part of the Cosmic Exploration Initiative, especially. I hope it&#039;s not presumptuous to say that I&#039;m quite proud of the work I&#039;ve done.&lt;br /&gt;
&lt;br /&gt;
Searchingway: Hardly. The crew has embraced your every appellation with enthusiasm, you realize?&lt;br /&gt;
&lt;br /&gt;
Namingway: Indeed...and what a marvelous experience it&#039;s been. You&#039;ve both made my dream come true!&lt;br /&gt;
&lt;br /&gt;
Searchingway: I think you&#039;ll find the feeling is rather mutual!&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; You truly breathed life into these stars.&lt;br /&gt;
&amp;gt; How in the world did you manage it all?&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Namingway: Such kind words! Though a century of solitude taught me much, I relish the company of like-minded compatriots who appreciate nuanced nomenclature!&lt;br /&gt;
Namingway: Oh, it was a daunting task to be sure, but I confess I was galvanized by the prospect of seeing my work immortalized in scientific research. Hee hee!&lt;br /&gt;
Namingway: At any rate, my time with the initiative is far from over. I have only just reunited with my kin, after all.&lt;br /&gt;
Namingway: Ere long, however, I suspect I will be amenable to a new journey—perhaps alone, or perhaps accompanied by an esteemed peer.&lt;br /&gt;
Namingway: You wouldn&#039;t say no to a new adventure, would you, [Forename]?&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Has datamined dialogue]]&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Despite_Our_Rest_Efforts&amp;diff=1333934</id>
		<title>Despite Our Rest Efforts</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Despite_Our_Rest_Efforts&amp;diff=1333934"/>
		<updated>2026-06-03T23:39:27Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Despite Our Rest Efforts&lt;br /&gt;
| description = The lively Loporrit fears break time has gone on overlong.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Lively Loporrit&lt;br /&gt;
| related-npcs = Sneaky Loporrit; Stealthy Loporrit&lt;br /&gt;
| cutscene-npcs = &lt;br /&gt;
| location = Auxesia&lt;br /&gt;
| location-x = 27.5&lt;br /&gt;
| location-y = 30.1&lt;br /&gt;
| type = quest&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Records of Unusual Endeavors Quests&lt;br /&gt;
| journal-genre = Cosmic Exploration Sidequests&lt;br /&gt;
| sortkey = 503&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| category = &lt;br /&gt;
| level = 10&lt;br /&gt;
| quest-sync = &lt;br /&gt;
| req-quest = &lt;br /&gt;
| req-items = 1 Stealthy Loporrit&#039;s Photograph, 1 Sneaky Loporrit&#039;s Photograph&lt;br /&gt;
| requirements = Disciples of the Land or Hand&lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 212&lt;br /&gt;
| reward1 = 1 Big Bang Ticket (Auxesia)&lt;br /&gt;
| reputation-reward = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = The Songs of Distant Trees&lt;br /&gt;
| next-quest = &lt;br /&gt;
| patch = 7.51&lt;br /&gt;
| id-edb = 7b8feecc3ba&lt;br /&gt;
| id-gt = 71024&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Search for the stealthy Loporrit at the location portrayed in the image.&lt;br /&gt;
* Search for the sneaky Loporrit at the location portrayed in the image.&lt;br /&gt;
* Speak with the lively Loporrit.&lt;br /&gt;
==Journal==&lt;br /&gt;
* The lively Loporrit fears break time has gone on overlong.&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{section-stub|quest|reason=Dialogue, related-npcs and cutscene-npcs need review}}&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
System: Should you choose to undertake this quest, know that guidance from the journal, duty list, and map will be limited. You will need to decipher visual clues to determine your course of action.&lt;br /&gt;
&lt;br /&gt;
LOPORRIT05486A: Aha! [Forename] [Surname]! You can help me! Can I borrow you?&lt;br /&gt;
LOPORRIT05486A: So, vicarious vacationers. Heard of &#039;em? Mammets. Rest enforcers.&lt;br /&gt;
LOPORRIT05486A: This “rest” thing. Turns out, pretty important. Who knew? Not us Loporrits!&lt;br /&gt;
LOPORRIT05486A: So, we thought about it. Resting. Proper procedure. Formed a club: the Vigorous Vacationers! Equal parts fun and relaxation!&lt;br /&gt;
LOPORRIT05486A: Anyway, came up with a game. Like hide-and-seek. Use your exotablet, take a photo. Others try to find you.&lt;br /&gt;
LOPORRIT05486A: Problem: we&#039;re Loporrits. Gotta outdo each other. Every game gets harder. More hunting. More hiding. Until we&#039;re all carrot-starved.&lt;br /&gt;
LOPORRIT05486A: “Is that really resting?” I hear you. It&#039;s not. Gotta put a stop to it.&lt;br /&gt;
LOPORRIT05486A: Two of us are still out there. The best of the best. It won&#039;t be easy. But you&#039;ll be rewarded.&lt;br /&gt;
LOPORRIT05486A: The first is around here. Wherever “here” is. I&#039;ll send the image to your exotablet. Good luck!&lt;br /&gt;
LOPORRIT05486A: Sent you that image. Use it as a reference. You can find them.&lt;br /&gt;
&lt;br /&gt;
System: This photograph was taken from the stealthy Loporrit&#039;s hiding place. Try searching for them in the area shown.&lt;br /&gt;
&lt;br /&gt;
LOPORRIT05486B: Alas, someone&#039;s found me... On second thought, thank goodness. I&#039;m &#039;&#039;dying&#039;&#039; for a carrot!&lt;br /&gt;
LOPORRIT05486B: I tried chewing on the grass, but it&#039;s just not the same... Yes, a nice carrot from the Timberlodge will set me aright...&lt;br /&gt;
LOPORRIT05486B: Oh, but before I go—take this photo and find the last hider before they, too, collapse of hunger!&lt;br /&gt;
&lt;br /&gt;
System: This photograph was taken from the sneaky Loporrit&#039;s hiding place. Try searching for them in the area shown.&lt;br /&gt;
&lt;br /&gt;
LOPORRIT05486C: {{alternatives|She|He}} that seeketh, findeth... Thank heavens!&lt;br /&gt;
LOPORRIT05486C: Having become unto shadow, I now suffer a carrot deficiency most dizzying.&lt;br /&gt;
LOPORRIT05486C: Let us journey unto the Timberlodge, where I shall dine upon orange ambrosia...&lt;br /&gt;
&lt;br /&gt;
LOPORRIT05486A: [Forename] [Surname]! You&#039;re back! Heard you found them. Poor fellows. Practically inhaling their carrots.&lt;br /&gt;
LOPORRIT05486A: Likewise, you&#039;ve proven yourself. A true Vigorous Vacationer!&lt;br /&gt;
LOPORRIT05486A: As for your reward: an honorary membership. Welcome to the club!&lt;br /&gt;
LOPORRIT05486A: Remember, life is hectic. Gotta slow down now and then. Take a breath. It&#039;s not easy. Keep trying your best.&lt;br /&gt;
LOPORRIT05486A: Or should I say...give up? Go home and sleep? You get the point!&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Has datamined dialogue]]&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Another_Interstellar_Field_Trip&amp;diff=1333933</id>
		<title>Another Interstellar Field Trip</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Another_Interstellar_Field_Trip&amp;diff=1333933"/>
		<updated>2026-06-03T23:38:16Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Another Interstellar Field Trip&lt;br /&gt;
| description = Theorizingway is eager to meet more erudite guests.&lt;br /&gt;
| image = another interstellar field trip1.png&lt;br /&gt;
| quest-giver = Theorizingway&lt;br /&gt;
| related-npcs = Hinageshi; Jude; Mumukko; Rurusha; Searchingway&lt;br /&gt;
| cutscene-npcs = &lt;br /&gt;
| location = Auxesia&lt;br /&gt;
| location-x = 27.5&lt;br /&gt;
| location-y = 28.0&lt;br /&gt;
| type = quest&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Records of Unusual Endeavors Quests&lt;br /&gt;
| journal-genre = Cosmic Exploration Sidequests&lt;br /&gt;
| sortkey = 504&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| category = &lt;br /&gt;
| level = 10&lt;br /&gt;
| quest-sync = &lt;br /&gt;
| req-quest = &lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = Disciples of the Land or Hand&lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 225&lt;br /&gt;
| reputation-reward = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = The Songs of Distant Trees&lt;br /&gt;
| next-quest = &lt;br /&gt;
| patch = 7.51&lt;br /&gt;
| id-edb = 300bb660bc0&lt;br /&gt;
| id-gt = 71025&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with Jude near the Rooting Towerling.&lt;br /&gt;
* Speak with Hinageshi in New Growth City.&lt;br /&gt;
* Speak with Theorizingway in the Timberlodge.&lt;br /&gt;
==Journal==&lt;br /&gt;
* Theorizingway is eager to meet more erudite guests.&lt;br /&gt;
&lt;br /&gt;
* Theorizingway has sent out fresh invitations to Studium members who were regrettably unable to attend the previous field trip. Together, the two of you welcome Rurusha, Jude, and Hinageshi to the Timberlodge, each of them modest contributors to the Cosmic Exploration Initiative. Though theirs is an independent tour, you are nevertheless requested to keep an eye on them and answer questions as they arise.&lt;br /&gt;
&lt;br /&gt;
* The tour&#039;s first destination is the Rooting Towerling. Having studied the ambient aether of a fair few destination candidates during his time assisting with the Phaenna Stellascope, Jude has a strong interest in the confluence the tower serves to generate. Rurusha, too, is impressed—both that the forces of nature were so expertly manipulated to suit a civilization&#039;s own ends, and that her contributed technology has gone on to analyze ruins on Auxesia as well as Oizys.&lt;br /&gt;
&lt;br /&gt;
* The tour heads next to New Growth City, where Hinageshi is keen to examine Auxesia through an anthropological lens. Based on the style of architecture, particularly the resin glass windows evocative of greenhouses, she identifies the region as an erstwhile residential district. Yet though their fields may differ, Rurusha and Jude are no less impassioned to pursue their own angles of investigation. It seems someone must inform Theorizingway that the tour will continue a while longer. &lt;br /&gt;
&lt;br /&gt;
* Rurusha, Jude, and Hinageshi return to the Timberlodge with full many thoughts regarding Auxesia. It wasn&#039;t until she arrived that Rurusha fully grasped the city&#039;s magnitude, but as she explains it, the inspired feelings of awe and wonder have made her feel like a fledgling researcher all over again. Hinageshi, too, is grateful to have had this experience, as she suspects there could be many and more civilizations lurking just under the surface of the ruins, and the thought is an energizing one for her future research. As for Jude, he expresses his amazement at setting foot upon a star he personally helped to locate. His mind turns to the possibility of similar stars with slumbering populations, and it is a newfound appreciation for that passion toward the unknown which he shall take home with him. The field of interstellar studies has come a long way, and so Rurusha proposes a meeting with Debroye and Professor T&#039;laqa to discuss the potential of a new faculty at the Studium—one which will surely attract eager academics from every subject under the sun.&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{section-stub|quest|reason=Dialogue, related-npcs and cutscene-npcs need review}}&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Theorizingway: Ah, if it isn&#039;t young [Forename]! Recall you the visitation of certain Studium members back on Oizys?&lt;br /&gt;
Theorizingway: In light of the initiative&#039;s progress, I&#039;ve cleverly deduced that a tour of Auxesia shall offer enhanced educational value.&lt;br /&gt;
Theorizingway: And since everyone but me is woefully behind the times, I don&#039;t doubt they&#039;ll wish to hear of your exploratory exploits as well.&lt;br /&gt;
Theorizingway: Thus, I&#039;ve seen fit to send invitations anew to all those previously unable to attend. Would you receive them with me?&lt;br /&gt;
&lt;br /&gt;
Rurusha: Hello there, Theorizingway—and [Forename] as well! Thank you ever so much for the kind invitation.&lt;br /&gt;
Rurusha: Interstellar studies has opened many a new door, you see. After decades of digging in the earth, any archaeologist would jump at the chance to soar amid the stars. &lt;br /&gt;
Rurusha: We may not assist the initiative directly, but if what dear Qih Aliapoh relayed to me is any indication, I expect this tour to be no less valuable than the last.&lt;br /&gt;
Rurusha: To that end, I&#039;ve brought these two along with me!&lt;br /&gt;
&lt;br /&gt;
Jude: We meet again, [Forename]! In recognition of my starlens research, I was recruited to the Phaenna Stellascope analysis team alongside Jeromere.&lt;br /&gt;
Jude: ...As aides to the &#039;&#039;actual&#039;&#039; researchers, mind. Even so, it was an honor to witness the discovery of a new star.&lt;br /&gt;
Jude: And now I&#039;ve personally set foot upon it... While my partner in astronomy holds the fort back home, I intend to learn as much as I can!&lt;br /&gt;
&lt;br /&gt;
Hinageshi: It&#039;s good to see you again, [Forename]. When I heard tell of an interstellar city, I never imagined something so well preserved!&lt;br /&gt;
Hinageshi: Dylise&#039;s many accomplishments, however, come as less of a surprise. When we studied anthropology together, she was always relentless.&lt;br /&gt;
Hinageshi: Speaking of which, Professor Tankin expects a full report of the tour—not that he needed to ask. As if I would return with naught but a bouquet of xeno-roses! But do tell if you&#039;ve seen any particularly charming flora...&lt;br /&gt;
&lt;br /&gt;
Theorizingway: In my infinite wisdom, I&#039;ve already seen to the necessary arrangements. Professor Rurusha, you are free to guide your group as you see fit.&lt;br /&gt;
Theorizingway: However, few have greater firsthand experience in the field than our very own [Forename] [Surname].&lt;br /&gt;
Theorizingway: Might you reprise your role as tour supervisor and provider of personal anecdotes?&lt;br /&gt;
&lt;br /&gt;
Hinageshi: Oh, please do. You&#039;ve doubtless learned much of Auxesian civilization that will be of use in contextualizing our discoveries.&lt;br /&gt;
&lt;br /&gt;
Jude: As they excelled in matters arcane, I suspect their technology may offer inspiration for my research. Let&#039;s begin at the Rooting Towerling, shall we?&lt;br /&gt;
&lt;br /&gt;
Theorizingway: Our Studium guests have departed for the Rooting Towerling. Go and attend to their questions while I contemplate matters of greater import.&lt;br /&gt;
&lt;br /&gt;
Hinageshi: So the whole thing is one giant control terminal? Goodness, where do I start...?&lt;br /&gt;
&lt;br /&gt;
Rurusha: I hear Auxesia was buried in greenery before the crew came. Arduous though it must have been, it warms an old woman&#039;s heart to see such meticulous restoration.&lt;br /&gt;
&lt;br /&gt;
Jude: You know, [Forename], what interests me most about Auxesia is its aetheric control system.&lt;br /&gt;
Jude: While assisting the Stellascope team, Jeromere and I made practical use of our starlens to analyze the ambient aether of each candidate.&lt;br /&gt;
Jude: In so doing, we learned which specific traits denoted suitability for exploration. In that regard, even static images made apparent that Oizys was unique.&lt;br /&gt;
Jude: But Auxesia&#039;s is the strongest signature by far. And I daresay that the central mechanism controlling the flow of all that aether throughout the city is none other than this tree—er, tower?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Tree and tower all in one. That&#039;s the beauty of arcane manipulation.&lt;br /&gt;
&amp;gt; It&#039;s a pillar of the trunk network spanning the star.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Jude: To think this landmark was carefully cultivated to engineer an aetheric confluence...and on so great a scale as to be visible from another star!&lt;br /&gt;
&lt;br /&gt;
Rurusha: That is precisely what I find so fascinating about the Nagylvi. They harnessed the forces of nature itself to build and operate their self-sustaining city!&lt;br /&gt;
Rurusha: Professor Namono and I thought to contribute decryption technology based on the aetherial conversion processes we observed in working with the Golden Dhyata.&lt;br /&gt;
Rurusha: Thus far I hear it&#039;s been used to analyze information obtained from ancient ruins upon Auxesia and Oizys both. Quite the novel application.&lt;br /&gt;
Rurusha: If we could interpret messages not only from the inhabitants but the very star itself, the initiative would make bountiful strides!&lt;br /&gt;
&lt;br /&gt;
Jude: Indeed, I&#039;m honored beyond words that our individual research efforts have contributed so much!&lt;br /&gt;
&lt;br /&gt;
Hinageshi: Next, what say we take a stroll through New Growth City? I should like to conduct a thorough examination from an anthropologist&#039;s perspective!&lt;br /&gt;
&lt;br /&gt;
Theorizingway: I hear the Studium visitors have moved on to New Growth City. You &#039;&#039;are&#039;&#039; keeping an eye on them, yes?&lt;br /&gt;
&lt;br /&gt;
Jude: Judging from the structures, this civilization was perhaps more advanced than even our own! Oh, Jeromere, the professor was heartless to keep you...&lt;br /&gt;
&lt;br /&gt;
Rurusha: This city is remarkably well preserved, given it lay dormant for so many thousands of years. How I wish Boric were here to see it!&lt;br /&gt;
&lt;br /&gt;
Hinageshi: Wait, don&#039;t tell me. I believe I&#039;ve ascertained the purpose of this place at a single glance.&lt;br /&gt;
Hinageshi: The stark difference in architectural design, as well as the distance from the central facilities, indicates that this was once the residential district!&lt;br /&gt;
Hinageshi: Specifically the resemblance to greenhouses, afforded by the resin glass windows, makes abundantly clear that this region was reserved for relaxation.&lt;br /&gt;
Hinageshi: As for the cultural implications of these relics, I must remember to ask Dylise for her thoughts... Oooh, my curiosity is positively piqued!&lt;br /&gt;
Hinageshi: Come now, [Forename]. Lest you forget, my heart beats not only for the professor, but by dint of a love for anthropology that well predates our association.&lt;br /&gt;
&lt;br /&gt;
Rurusha: Ho ho! It&#039;s only natural for a scholar&#039;s passions to ignite in the field. I daresay this tour has brought out the very best in our dear Hinageshi...and perhaps myself.&lt;br /&gt;
Rurusha: Indeed, ruins like these are where the sister fields of archaeology and anthropology come together. As the interiors appear intact, I should like to establish a detailed chronology...&lt;br /&gt;
&lt;br /&gt;
Jude: Ah, but astronomy has a part to play as well! How did the city&#039;s aether circuitry serve its people? If only Jeromere were here to offer his informed opinion...&lt;br /&gt;
&lt;br /&gt;
Hinageshi: Doubtless there will be further opportunities for him. Upon our return to the Studium, Professor Tankin and I will endeavor to reproduce the most significant elements of the Nagylvi&#039;s heritage.&lt;br /&gt;
&lt;br /&gt;
Rurusha: Until then, we&#039;ve much and more to examine. [Forename], will you inform Theorizingway that we&#039;ll report back once we&#039;ve finished?&lt;br /&gt;
Rurusha: I know Theorizingway is expecting us, but we shall need a bit more time to document everything. Do let them know we won&#039;t be long.&lt;br /&gt;
&lt;br /&gt;
Hinageshi: Were Professor Tankin not preparing for a conference, I would have liked to hear his thoughts on this...&lt;br /&gt;
Hinageshi: On the bright side, the heart-shaped plant I found will make the perfect gift—I mean, research specimen!&lt;br /&gt;
&lt;br /&gt;
Jude: I dabble in archaeology and anthropology myself, but my studies stand to benefit from the perspectives of proper experts. Even Jeromere will be jealous!&lt;br /&gt;
&lt;br /&gt;
Theorizingway: Ah, [Forename]. The tour continues, I presume? Then let us await their return.&lt;br /&gt;
Theorizingway: Welcome back, everyone! Tell me, how do you find Auxesia?&lt;br /&gt;
&lt;br /&gt;
Rurusha: Oh, it&#039;s been fascinating—the sheer scale of the city! Those Stellascope images didn&#039;t do it justice!&lt;br /&gt;
Rurusha: But here and now, with every small step I take, it feels as though I can hear the footsteps of ages past. &lt;br /&gt;
Rurusha: Such sentiments are the bedrock for a fledgling researcher&#039;s first foray into archaeology, and indeed a welcome reminder of my own halcyon days.&lt;br /&gt;
&lt;br /&gt;
Hinageshi: Likewise, though the Faculty of Anthropology has played only an assisting role in Dylise&#039;s work, I&#039;m no less grateful for this opportunity.&lt;br /&gt;
Hinageshi: Doubtless these ruins are but a fraction of the star&#039;s history. From what we&#039;ve seen on Etheirys, countless more civilizations could be buried underneath!&lt;br /&gt;
Hinageshi: Suffice to say I shall return to my research refreshed and renewed—so much so, poor Professor Tankin may not even recognize me!&lt;br /&gt;
&lt;br /&gt;
Jude: As for me...though I previously journeyed as far as Phaenna, &#039;tis surreal nevertheless to stand upon a star I myself played a small part in discovering.&lt;br /&gt;
Jude: And when I look at the night sky, I think...there could be more civilizations like the Nagylvi out there.&lt;br /&gt;
Jude: This visit has opened my eyes to what matters most for my research: a yearning for what lies beyond the firmament. I promise, I won&#039;t soon forget it!&lt;br /&gt;
&lt;br /&gt;
Theorizingway: Good, good! Nothing pleases me more than to hear your excursion has been fruitful.&lt;br /&gt;
Theorizingway: With each new star explored, the field of interstellar studies has made leaps and bounds.&lt;br /&gt;
Theorizingway: Yet it will surely have need of capable researchers like young Jude here to develop its true potential!&lt;br /&gt;
&lt;br /&gt;
Rurusha: Then it sounds like we ought to meet with Debroye and Professor T&#039;laqa and discuss establishing an office for a new Faculty of Cosmology.&lt;br /&gt;
&lt;br /&gt;
Jude: That sounds magnificent! I imagine such an exciting new discipline will draw scholars from all different fields—my own especially!&lt;br /&gt;
&lt;br /&gt;
Hinageshi: Yearning for the great beyond has ever been a romantic&#039;s purview. And that is a conviction both Professor Tankin and I share.&lt;br /&gt;
&lt;br /&gt;
Searchingway: Well, if it isn&#039;t my friends Hinageshi, Jude, and Professor Rurusha! Have you been enjoying the sights here on Auxesia?&lt;br /&gt;
&lt;br /&gt;
Rurusha: Ah, Searchingway! It&#039;s been far too long, my dear!&lt;br /&gt;
&lt;br /&gt;
Hinageshi: That reminds me—Qih Aliapoh mentioned the vital importance of touching a Loporrit&#039;s ears at least once for posterity! If you don&#039;t mind...&lt;br /&gt;
&lt;br /&gt;
Searchingway: Since when were my ears part of the hands-on experience!?&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Has datamined dialogue]]&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Manager%27s_Fulfillment&amp;diff=1333932</id>
		<title>A Manager&#039;s Fulfillment</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Manager%27s_Fulfillment&amp;diff=1333932"/>
		<updated>2026-06-03T23:37:08Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Manager&#039;s Fulfillment&lt;br /&gt;
| description = It is time Mumukko took things into her own idle hands.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Mumukko&lt;br /&gt;
| related-npcs = Commandingway; Dylise; Justa; Phasingway&lt;br /&gt;
| cutscene-npcs = &lt;br /&gt;
| location = Auxesia&lt;br /&gt;
| location-x = 27.1&lt;br /&gt;
| location-y = 28.5&lt;br /&gt;
| type = quest&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Records of Unusual Endeavors Quests&lt;br /&gt;
| journal-genre = Cosmic Exploration Sidequests&lt;br /&gt;
| sortkey = 502&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| category = &lt;br /&gt;
| level = 10&lt;br /&gt;
| quest-sync = &lt;br /&gt;
| req-quest = &lt;br /&gt;
| req-items = 1 Prototype Attire&lt;br /&gt;
| requirements = Disciples of the Land or Hand&lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 257&lt;br /&gt;
| reward1 = 1 Galactic Way Miniature&lt;br /&gt;
| reputation-reward = &lt;br /&gt;
| unlocks = ach Assistant Manager&lt;br /&gt;
| prev-quest = A Manager&#039;s Foresight&lt;br /&gt;
| next-quest = &lt;br /&gt;
| patch = 7.51&lt;br /&gt;
| id-edb = 13afd21cc44&lt;br /&gt;
| id-gt = 71023&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with Dylise.&lt;br /&gt;
* Deliver the prototype attire to Mumukko.&lt;br /&gt;
* Speak with Commandingway.&lt;br /&gt;
* Speak with Justa.&lt;br /&gt;
* Speak with Mumukko.&lt;br /&gt;
==Journal==&lt;br /&gt;
* It is time Mumukko took things into her own idle hands.&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{section-stub|quest|reason=Dialogue, related-npcs and cutscene-npcs need review}}&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Mumukko: You have a little more time for me, don&#039;t you, [Forename]?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; I guess?&lt;br /&gt;
&amp;gt; Yeah, no.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Mumukko: Hee hee! Good answer.&lt;br /&gt;
Mumukko: Please. Were you busy, you would not have looked my way.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; All right, all right! But only for you.&lt;br /&gt;
&amp;gt; Not for you! Not for anyone!&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Mumukko: Oh, [Forename], you flatterer! Rest assured, I shan&#039;t waste it.&lt;br /&gt;
Mumukko: So you say, yet here you still stand. Not very convincing, I fear.&lt;br /&gt;
Mumukko: Now, from the moment this initiative first began, you have come to my aid on full many occasions.&lt;br /&gt;
Mumukko: With your speed and efficiency, you&#039;ve been a true delight to manage.&lt;br /&gt;
Mumukko: Thus I come to you to help me wrap up a loose end!&lt;br /&gt;
Mumukko: As with the interstellar dhalmels, it pertains to our agreement with the Nagylvi.&lt;br /&gt;
Mumukko: To cultivate true understanding, &#039;tis vital that they learn of us no less than we learn of them.&lt;br /&gt;
Mumukko: But when I canvassed the crew for ways to demonstrate our nature, not one person put forth an idea!&lt;br /&gt;
Mumukko: Was the research team not &#039;&#039;clamoring&#039;&#039; to make contact with this lost civilization? Their silence baffles me!&lt;br /&gt;
Mumukko: If anyone, I had thought surely Dylise or Justa would submit a proposal...&lt;br /&gt;
Mumukko: Suffice to say, if they&#039;re trying to hide another problem, they shan&#039;t succeed. I&#039;m sending you straight to the Netroot Radius to get to the bottom of this!&lt;br /&gt;
Mumukko: Just...poke around a bit, [Forename]. See what you can learn about Dylise and Justa.&lt;br /&gt;
&lt;br /&gt;
Justa: Hello there, [Forename]. Erm...Mumukko didn&#039;t send you, did she?&lt;br /&gt;
&lt;br /&gt;
Commandingway: Just some proper chitchat is all. Nothin&#039; to fret about!&lt;br /&gt;
&lt;br /&gt;
Phasingway: I know, I know. We&#039;re working on it.&lt;br /&gt;
&lt;br /&gt;
Dylise: Welcome, [Forename]. I suppose Mumukko sent you to spy?&lt;br /&gt;
Dylise: Make no mistake, our team has been searching far and wide for ways to promote a cultural exchange between ourselves and the Voyagers...er, Nagylvi.&lt;br /&gt;
Dylise: Yet we find ourselves ill-equipped to epitomize Etheirys.&lt;br /&gt;
Dylise: An erstwhile editor of the &#039;&#039;Bibliotheca Historica&#039;&#039; has no shortage of subjects to discuss, regardless of who&#039;s listening.&lt;br /&gt;
Dylise: But would that truly convey who we are?&lt;br /&gt;
&lt;br /&gt;
Justa: With such disparity of origin, culture, and expertise, I fear we&#039;ll paint a rather muddled picture...&lt;br /&gt;
&lt;br /&gt;
Commandingway: I &#039;aven&#039;t a clue, meself. Any thoughts, [Forename]?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Let it be muddled, then.&lt;br /&gt;
&amp;gt; You need only convey who &#039;&#039;you&#039;&#039; are.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Dylise: ...You&#039;re right. To present Etheirys as a single homogenous society would be a disservice to the great diversity of thought between individuals.&lt;br /&gt;
Dylise: Really, there&#039;s no better representation of who we are than the myriad discoveries and connections we&#039;ve each made.&lt;br /&gt;
Dylise: Yet we&#039;ve toiled on the front lines of exploration for so long, it&#039;s all a blur...&lt;br /&gt;
Dylise: We need someone with a broad grasp of the entire initiative, top to bottom!&lt;br /&gt;
&lt;br /&gt;
Commandingway: I see where this is leadin&#039;! If anyone&#039;s logged all the highlights from behind the scenes, it&#039;s our dear project manager!&lt;br /&gt;
&lt;br /&gt;
Dylise: At last, we have a viable proposal!&lt;br /&gt;
&lt;br /&gt;
Justa: In that case, I believe I have just the thing... Might you take this newly developed prototype attire to Mumukko?&lt;br /&gt;
Justa: It was inspired by the design of the dhalmels&#039; equipment—incorporating biometric scanner data, aetherial signatures, and other physiological records.&lt;br /&gt;
Justa: Through them, the wearer&#039;s every action, sensation, and even emotion is captured and transmitted to our terminal. Should we connect that to Grandma Laurel...&lt;br /&gt;
&lt;br /&gt;
Dylise: We can share those experiences with the Nagylvi!&lt;br /&gt;
Dylise: With Mumukko&#039;s activity log thus annotated by emotion and her robust background knowledge, we can convey what it means to be part of the initiative without fear of inaccuracies!&lt;br /&gt;
Dylise: Of course, she will need to participate in our day-to-day missions more directly than is standard for a manager—but she may appreciate the opportunity to gain more than the usual abstract overview, in turn.&lt;br /&gt;
Dylise: Yes, she&#039;s the perfect candidate...and &#039;&#039;you&#039;re&#039;&#039; the best person to convince her!&lt;br /&gt;
Dylise: We&#039;re counting on you, [Forename]!&lt;br /&gt;
&lt;br /&gt;
Justa: This proposal is a celebration of individuality and collective effort! Oh, I do hope Mumukko likes it...&lt;br /&gt;
&lt;br /&gt;
Dylise: You don&#039;t mind playing intermediary, do you? Believe me, you have the best chance of success.&lt;br /&gt;
&lt;br /&gt;
Commandingway: Reckon she&#039;ll like gettin&#039; her hands dirty for a change? Heh heh!&lt;br /&gt;
&lt;br /&gt;
Phasingway: Speaking as a fellow project manager, I look forward to seeing Mumukko in the spotlight.&lt;br /&gt;
&lt;br /&gt;
Mumukko: I take it you&#039;ve been to see Dylise and the others. What did they have to say for themselves? &lt;br /&gt;
Mumukko: ...And what does this set of cosmic explorer&#039;s attire have to do with it, exactly?&lt;br /&gt;
Mumukko: A personal, hands-on experience outside of the Timberlodge? And I&#039;m the “perfect candidate”? That &#039;&#039;does&#039;&#039; sound like a refreshing change...&lt;br /&gt;
Mumukko: Oh, very well! I suppose a project manager must needs indulge her underlings from time to time!&lt;br /&gt;
Mumukko: Once I don the prerequisite attire, I shall visit them in person to hear the particulars—and I expect you to join me, [Forename]!&lt;br /&gt;
Mumukko: I&#039;ll need some time to get changed. In the meanwhile, you may go and relay the good news.&lt;br /&gt;
&lt;br /&gt;
Commandingway: Spoken to Mumukko, have ye? We&#039;ve made sure the equipment&#039;s transmittin&#039; as it should.&lt;br /&gt;
Commandingway: Can&#039;t imagine she&#039;s well acquainted with ridin&#039; the Cosmoliner, so I hope she finds &#039;er way...&lt;br /&gt;
&lt;br /&gt;
Mumukko: Here I am, as requested. I hope you all feel very honored!&lt;br /&gt;
&lt;br /&gt;
Commandingway: Concerned, more like! How many wrong turns were ye takin&#039; all this time?&lt;br /&gt;
&lt;br /&gt;
Mumukko: W-Well...perhaps a few...but my directional ineptitude is none of your concern!&lt;br /&gt;
Mumukko: Now, as for this prototype—it would seem the scanners and transmitters were positioned to permit maximum range of motion, correct?&lt;br /&gt;
&lt;br /&gt;
Dylise: Just so. From now on, the entirety of your five senses shall be conveyed directly to the collective unconscious of the Nagylvi, so it is important that you are able to act without artificial restriction.&lt;br /&gt;
&lt;br /&gt;
Mumukko: R-Right... Goodness, this is beginning to feel like a mission of critical import...&lt;br /&gt;
&lt;br /&gt;
Dylise: It most certainly is! Now, given that you&#039;ve seen precious little of Auxesia proper, where would you like to start?&lt;br /&gt;
&lt;br /&gt;
Mumukko: Er...good question... Any recommendations?&lt;br /&gt;
&lt;br /&gt;
Justa: How would you like to take part in a mech op? You can pilot our very latest model, tuned up by yours truly!&lt;br /&gt;
&lt;br /&gt;
Commandingway: That&#039;s assumin&#039; there&#039;s no red alert, o&#039; course. Might be as we need to rush ye straight to the front lines!&lt;br /&gt;
&lt;br /&gt;
Phasingway: At that point, we may as well ask her to pick up a share of stellar missions. Even the most amateur of artisans are welcome to contribute.&lt;br /&gt;
&lt;br /&gt;
Mumukko: One at a time, please! Let&#039;s not exceed a reasonable workload!&lt;br /&gt;
Mumukko: That being said, I should be &#039;&#039;delighted&#039;&#039; to demonstrate what a good manager can do when set loose on a pile of assignments...&lt;br /&gt;
&lt;br /&gt;
Dylise: Where will this adventure take her, I wonder... Mayhap I could monitor her coordinates on my exotablet...&lt;br /&gt;
&lt;br /&gt;
Commandingway: At last, the cosmotables &#039;ave turned! Instead of naggin&#039; and needlin&#039;, she&#039;ll be workin&#039; up a sweat!&lt;br /&gt;
&lt;br /&gt;
Phasingway: For a manager, this opportunity is invaluable. Maybe I&#039;ll try my paw at a stellar mission sometime.&lt;br /&gt;
&lt;br /&gt;
Justa: I sent Mumukko my recommendations via exotablet. Quite the checklist, now that I think about it.&lt;br /&gt;
Justa: Upon her return, I look forward to hearing all about the wonderful time she&#039;s had!&lt;br /&gt;
&lt;br /&gt;
Mumukko: Finished at last...after running halfway around the star...&lt;br /&gt;
&lt;br /&gt;
Justa: I, for one, was quite pleased to see that you completed everything on the list!&lt;br /&gt;
&lt;br /&gt;
Dylise: Likewise, I observed your emotional state as depicted through your aetheric signature. The thrill of piloting, the joy of discovery, the bitter sting of failure...&lt;br /&gt;
&lt;br /&gt;
Mumukko: I am &#039;&#039;not&#039;&#039; a specimen, Dylise! And “failure” is overstating it...but I did have a lovely time.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Glad we brought you out of the Timberlodge!&lt;br /&gt;
&amp;gt; I imagine it was quite educational.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Mumukko: Aye, no amount of paperwork could have conveyed the true challenges of cosmic exploration.&lt;br /&gt;
Mumukko: And what an honor to represent Etheirys to the Nagylvi. I feel, dare I say, positively fulfilled!&lt;br /&gt;
Mumukko: Do you think they feel it, too?&lt;br /&gt;
&lt;br /&gt;
Dylise: Oh! There&#039;s been a spike in the ambient aether!&lt;br /&gt;
&lt;br /&gt;
Justa: Could it be!?&lt;br /&gt;
&lt;br /&gt;
Mumukko: This gives me no few ideas... So, who has some free time?&lt;br /&gt;
Mumukko: Your assistance today is much appreciated, [Forename]. I do believe we&#039;ve made great strides in our connection to the Nagylvi.&lt;br /&gt;
Mumukko: And who knows—perhaps someday I&#039;ll don the cosmic explorer&#039;s attire once more!&lt;br /&gt;
Mumukko: But for now...as one of our most generous contributors, I ask that you accept this small gift. Call it a token of my gratitude, if you like.&lt;br /&gt;
Mumukko: Ahem! Now then, onwards and upwards for the Cosmic Exploration Initiative! Do stop by whenever you have time, won&#039;t you?&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Has datamined dialogue]]&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Manager%27s_Foresight&amp;diff=1333931</id>
		<title>A Manager&#039;s Foresight</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Manager%27s_Foresight&amp;diff=1333931"/>
		<updated>2026-06-03T23:34:21Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Manager&#039;s Foresight&lt;br /&gt;
| description = Mumukko seeks idle hands to handle animals.&lt;br /&gt;
| image = a manager&#039;s foresight1.png&lt;br /&gt;
| quest-giver = Mumukko&lt;br /&gt;
| related-npcs = Docile Dhalmel; Earnest Exozoologist; Fidgety Dhalmel; Justa; Listless Dhalmel&lt;br /&gt;
| cutscene-npcs = &lt;br /&gt;
| location = Auxesia&lt;br /&gt;
| location-x = 27.1&lt;br /&gt;
| location-y = 28.5&lt;br /&gt;
| type = quest&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Records of Unusual Endeavors Quests&lt;br /&gt;
| journal-genre = Cosmic Exploration Sidequests&lt;br /&gt;
| sortkey = 501&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| category = &lt;br /&gt;
| level = 10&lt;br /&gt;
| quest-sync = &lt;br /&gt;
| req-quest = &lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = Disciples of the Land or Hand&lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 231&lt;br /&gt;
| reputation-reward = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = The Songs of Distant Trees&lt;br /&gt;
| next-quest = A Manager&#039;s Fulfillment&lt;br /&gt;
| patch = 7.51&lt;br /&gt;
| id-edb = 90d26e97222&lt;br /&gt;
| id-gt = 71022&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with the earnest exozoologist.&lt;br /&gt;
* Observe the dhalmels.&lt;br /&gt;
* Speak with the earnest exozoologist.&lt;br /&gt;
* Speak with Mumukko.&lt;br /&gt;
==Journal==&lt;br /&gt;
* Mumukko seeks idle hands to handle animals.&lt;br /&gt;
&lt;br /&gt;
* Due to the ongoing analysis of Grandma Laurel taking precedence over all else, the other fields of research are in dire need of support. Seizing upon your free time, Mumukko requests that you assist with the study of interstellar dhalmels.&lt;br /&gt;
&lt;br /&gt;
* According to the exozoologist, the dhalmels are equipped with biometric scanners in order to monitor how well they adapt to an alien environment. You are tasked with observing the beastkin&#039;s behavior, documenting the scanners&#039; output, then reporting back.&lt;br /&gt;
&lt;br /&gt;
* You take note of three different specimens: one that appears to be ravenously hungry, despite the presence of edible plants; one whose scanner has recorded a bowel movement, yet naught but a foul odor remains; and one who seems perfectly healthy. The latter notwithstanding, it would seem prudent to report back to the researcher.&lt;br /&gt;
&lt;br /&gt;
* The exozoologist agrees to feed the hungry dhalmel and explains that the foul odor you detected, and indeed the bowel movement recorded on the biometric scanner, was likely little more than misidentified flatulence. However, this proves that the research equipment, no matter how helpful, is not enough to fully monitor the dhalmels. In the interest of furthering an interstellar menagerie, Mumukko must be notified posthaste.&lt;br /&gt;
&lt;br /&gt;
* You pass along the dhalmel researcher&#039;s concerns, and Mumukko agrees to recruit some manner of on-site supervisor. After all, this field of study began during construction of the &#039;&#039;Ragnarok&#039;&#039; and will surely contribute to its legacy. Not only that, but Mumukko is mindful of what this research, and all others pursued on Auxesia, will communicate to the Nagylvi. Rest assured she shall be weighing the initiative&#039;s next steps carefully.&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{section-stub|quest|reason=Dialogue, related-npcs and cutscene-npcs need review}}&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Mumukko: Full glad am I to see you in good health, [Forename]. But more to the point...do you have some time?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; As luck would have it...&lt;br /&gt;
&amp;gt; Alas...&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Mumukko: You know just what to say to put a smile on my face, don&#039;t you?&lt;br /&gt;
Mumukko: “Alas” what? Do spell it out. You have time? Yes or no?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Only a bit...&lt;br /&gt;
&amp;gt; I can&#039;t say that I do.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Mumukko: It matters not how much time you have—only that you have it, for I have great need of it!&lt;br /&gt;
Mumukko: Well, I can! &#039;&#039;You do.&#039;&#039;&lt;br /&gt;
Mumukko: Searchingway sent a full report of your encounter with the collective semi-unconscious of the Nagylvi.&lt;br /&gt;
Mumukko: With the analysis of Grandma Laurel underway, the research team is happily buried in their work.&lt;br /&gt;
Mumukko: As an unfortunate result, however, the study of other facets of Auxesia&#039;s environment has been woefully neglected.&lt;br /&gt;
Mumukko: That&#039;s where &#039;&#039;you&#039;&#039; come in. Given your expert handling of wayward personnel, I am confident that you will have little difficulty managing other fauna.&lt;br /&gt;
Mumukko: Specifically, I would assign you to interstellar dhalmel research, the skill set for which only a scant few in the initiative possess.&lt;br /&gt;
Mumukko: You&#039;ll learn all about it from the exozoologist on-site. Thank you in advance!&lt;br /&gt;
Mumukko: If you have difficulty locating the researcher in charge, I suggest you use your nose. Exozoologists tend to carry a certain odor...&lt;br /&gt;
&lt;br /&gt;
RESEARCHER05486: Praise be to spare hands! Oh, I&#039;m so glad I asked Mumukko to send someone!&lt;br /&gt;
RESEARCHER05486: These hardy herbivores can adapt to many different climes. Whether that includes other stars, however, is to be revealed by our findings.&lt;br /&gt;
RESEARCHER05486: To disclose my bias in advance, I confess to the hopes that said findings will support the continued use of the name “interstellar dhalmel.” For what a name it is!&lt;br /&gt;
RESEARCHER05486: ...At any rate, we have outfitted the creatures with biometric scanners that transmit periodic health reports and deploy environmental support functions as needed.&lt;br /&gt;
RESEARCHER05486: But of course, numbers never tell the full story. Direct observation is key.&lt;br /&gt;
RESEARCHER05486: As much as I&#039;d love to watch them all {{alternatives|night|day}}, however, I must prioritize the analysis of their leavings, as it will affect what feed we import.&lt;br /&gt;
RESEARCHER05486: So I thought to myself, “Who else shares the proclivity to forgo sleep on a regular basis?” Why, adventurers, of course. And here we are.&lt;br /&gt;
RESEARCHER05486: You&#039;ll find the herd under the trees to the northwest. Be sure to make note of their biometric readings in addition to more general observations. I&#039;ll need at least three data points!&lt;br /&gt;
RESEARCHER05486: Simply observe each specimen and document its condition along with the output from its equipment. It shouldn&#039;t be too taxing.&lt;br /&gt;
&lt;br /&gt;
System: With its long neck craned skyward, the dhalmel appears to be enjoying the breeze.&lt;br /&gt;
System: As its biometric readings are within standard parameters, you decide to catalog this specimen as healthy.&lt;br /&gt;
System: This dhalmel looks a bit restless. According to its biometric scanner, a bowel movement was recorded, but you fail to see any physical evidence.&lt;br /&gt;
System: Yet amid the familiar smells of the pasture, you detect a gaseous odor. Since it isn&#039;t reflected in the biometric data, you document it just in case.&lt;br /&gt;
System: As you approach the dhalmel, you hear the rumble of its stomach. Its biometrics, however, indicate its next meal is scheduled for much, much later.&lt;br /&gt;
System: Perhaps this specimen has not yet learned which plants are safe for grazing. You decide to request a supplementary snack on its behalf.&lt;br /&gt;
System: The dhalmel continues to enjoy the breeze. Oh, to be a dhalmel on a hillside...&lt;br /&gt;
System: The dhalmel is still fidgeting, and the air &#039;&#039;still&#039;&#039; smells of methane...&lt;br /&gt;
System: This dhalmel is completely famished, if its rumbling stomach is any indication. Poor thing.&lt;br /&gt;
&lt;br /&gt;
RESEARCHER05486: Hello again! While you were observing the dhalmels, I all but completed my fecal analysis. So, what did you see?&lt;br /&gt;
RESEARCHER05486: Ah, yes, dhalmels often become anxious after a bowel movement. But I suspect what the scanner recorded was merely flatulence.&lt;br /&gt;
RESEARCHER05486: As for our famished friend, rest assured we&#039;ll send over a snack straightaway. Conclusion-wise, hmmm...&lt;br /&gt;
RESEARCHER05486: As I have long suspected, a lack of direct handling could cost us dearly. A job this important cannot be left to machines, no matter how helpful they may be.&lt;br /&gt;
RESEARCHER05486: Back in Labyrinthos, you see, we were contemplating the interstellar transport of flora and fauna since the &#039;&#039;Ragnarok&#039;&#039; days.&lt;br /&gt;
RESEARCHER05486: However, previous stars have played host to little in the way of edible flora, so only now can we test our hypotheses.&lt;br /&gt;
RESEARCHER05486: Fortunately, with the hardy dhalmel at our side, we&#039;ve had little in the way of surprises thus far. The hardest part was getting them aboard the &#039;&#039;Galactic Way&#039;&#039;!&lt;br /&gt;
RESEARCHER05486: And if all continues to go to plan, we may one day have an entire menagerie. Interstellar sheep for shearing, interstellar spriggans for mining, interstellar paissas for...staring, I suppose...&lt;br /&gt;
RESEARCHER05486: At any rate, your assistance today brings us one step closer to that dream. Tell Mumukko I said thank you—I&#039;ve a hungry dhalmel to feed!&lt;br /&gt;
RESEARCHER05486: Thanks to you, we may one day look forward to interstellar morbols! ...On second thought, perhaps not.&lt;br /&gt;
&lt;br /&gt;
Mumukko: Welcome back, [Forename]! Tell me, how fare the dhalmels?&lt;br /&gt;
Mumukko: The team wants for a more permanent on-site observer, it seems. Perhaps I can recruit a veterinary expert from the Studium.&lt;br /&gt;
Mumukko: Previously, it was trouble enough to secure and transport enough food for our crew members, let alone for animals. We&#039;ve always the starship&#039;s payload capacity to consider, after all.&lt;br /&gt;
Mumukko: But now that we&#039;ve reached a star with a suitable environment to support more than a colony of fish, we must do our utmost to seize the opportunity.&lt;br /&gt;
Mumukko: The ability to cultivate livestock far from Etheirys would open up a world of new possibilities—perhaps even secure our ability to establish a more permanent settlement, should it be needed in the future.&lt;br /&gt;
Mumukko: This may be the Cosmic &#039;&#039;Exploration&#039;&#039; Initiative, but we mustn&#039;t forget we bear the legacy of the &#039;&#039;Ragnarok&#039;&#039;. The dhalmels shall help us carry it forward.&lt;br /&gt;
Mumukko: In truth, however, this request was about more than that.&lt;br /&gt;
Mumukko: When you spoke with the Nagylvi, it was agreed that we would learn of each other, yes? Well, suffice to say they are listening.&lt;br /&gt;
Mumukko: Not only the “budvi,” but the forest, the city...all of it is joined at the roots. From now on, our every action represents Etheirys.&lt;br /&gt;
Mumukko: And our research on Auxesia speaks volumes about the path we walked to get here—as well as what we might do next.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If Etheirys is to be represented, &#039;&#039;all&#039;&#039; of her peoples should have a voice.&lt;br /&gt;
&amp;gt; Even the fecal analysis...?&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Mumukko: Now that&#039;s an interesting point. I daresay the sylphs would feel a particular kinship!&lt;br /&gt;
Mumukko: Why, of course! Even a single wet fleck can tell us a great deal about a creature&#039;s biology—and I should be happy to call on you whenever it needs handling!&lt;br /&gt;
Mumukko: Rest assured I shall ensure all we&#039;ve discussed today is given due consideration in discussions of the initiative&#039;s future, as well as how we comport ourselves on this star. And your next task, of course.&lt;br /&gt;
Mumukko: For one matter is certain—neither of us will be put out to pasture any time soon!&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Has datamined dialogue]]&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Taco_Time&amp;diff=1333930</id>
		<title>Taco Time</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Taco_Time&amp;diff=1333930"/>
		<updated>2026-06-03T23:33:34Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Taco Time&lt;br /&gt;
| description = Hhuki is studying you with a keen eye.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Hhuki&lt;br /&gt;
| related-npcs = Strata; Taquito; Tiisol Ja; Yowling Cat&lt;br /&gt;
| cutscene-npcs = &lt;br /&gt;
| location = Tuliyollal&lt;br /&gt;
| location-x = 13.7&lt;br /&gt;
| location-y = 12.1&lt;br /&gt;
| type = feature&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Yok Tural Sidequests&lt;br /&gt;
| journal-genre = Tuliyollal Sidequests&lt;br /&gt;
| sortkey = 20020&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| category = &lt;br /&gt;
| level = 90&lt;br /&gt;
| quest-sync = &lt;br /&gt;
| req-quest = &lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = Disciples of the Land or Hand&lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 872&lt;br /&gt;
| reward1 = 3 Rroneek Steak&lt;br /&gt;
| reward2 = 3 Stuffed Peppers&lt;br /&gt;
| reputation-reward = &lt;br /&gt;
| unlocks = ot Custom Deliveries (Tiisol Ja)&lt;br /&gt;
| prev-quest = The Promise of Tomorrow&lt;br /&gt;
| next-quest = A Dream Realized&lt;br /&gt;
| patch = 7.51&lt;br /&gt;
| id-edb = 528661983ad&lt;br /&gt;
| id-gt = 70996&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with Tiisol Ja.&lt;br /&gt;
* Wait for Tiisol Ja at the designated location.&lt;br /&gt;
* Speak with Tiisol Ja.&lt;br /&gt;
==Journal==&lt;br /&gt;
* Hhuki is studying you with a keen eye.&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{section-stub|quest|reason=needs review}}&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Hhuki: [Forename] [Surname], I presume?&lt;br /&gt;
Hhuki: Excellent. You fit the description I was given perfectly. My name is Hhuki, and I work as a cook at Aunt Tii&#039;s Tacos.&lt;br /&gt;
Hhuki: The owner, Tiisol Ja, has sent me to fetch you. She desires your counsel regarding a matter of great import. As soon as possible. ...Now, preferably. Shall we?&lt;br /&gt;
-quest accepted&lt;br /&gt;
-optional start&lt;br /&gt;
Hhuki: Aunt Tii&#039;s Tacos. I work in the nearby manufactory, where we prepare our tortillas and sauces.&lt;br /&gt;
-optional end&lt;br /&gt;
Tiisol Ja: Ah, here {{alternatives|he|she}} is! Let your Aunt Tii get a good look at you.&lt;br /&gt;
Tiisol Ja: ...Mmm, could use a few tacos under that belt, but you&#039;re just the young {{alternatives|man|woman}} I need.&lt;br /&gt;
Tiisol Ja: You see, my humble little taco stand has been steadily gaining popularity. Some even say we&#039;re the face of Tuliyollan cuisine! So who better to ask for help, I thought, than the Dawnservants&#039; trusted companion?&lt;br /&gt;
Tiisol Ja: If you can put a Promise on the throne, you can help me achieve my dream of opening another branch of Aunt Tii&#039;s Tacos. A branch in Alexandria, no less!&lt;br /&gt;
Tiisol Ja: I know! I could hardly believe it when the Rhodina Consortium reached out to me, just as I was considering prospective locations. But I can&#039;t complete all the necessary preparations on my own, not while keeping this shop afloat.&lt;br /&gt;
Tiisol Ja: That&#039;s where you come in. I remember your help with my tortilla presses. That&#039;s the sort of skill I&#039;m looking for!&lt;br /&gt;
Tiisol Ja: Someone who knows Alexandria as well as you must have an invaluable perspective of her culture. With your wisdom and talents, I know you&#039;ll lead us true!&lt;br /&gt;
Tiisol Ja: We&#039;re having our first meeting with the Consortium representative later tonight. There&#039;ll be ever so much to talk about and plan... Your old Aunt Tii can count on you, yes?&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Anything for Aunt Tii&#039;s tacos!&lt;br /&gt;
Tiisol Ja: Tiisol Ja: My, my! I knew I was right to choose you, [Forename]! You&#039;re a kind soul.&lt;br /&gt;
&amp;gt; No such thing as afree lunch...&lt;br /&gt;
Tissol Ja:&lt;br /&gt;
---&lt;br /&gt;
Tiisol Ja: Hhuki will escort the representative over, and we&#039;ll have our chat in that building across the way. There&#039;s a lovely little table on the second floor, so you go on ahead while your Aunt Tii finishes up some last-minute business.&lt;br /&gt;
===Wait for Tiisol Ja at the designated location.===&lt;br /&gt;
-optional start&lt;br /&gt;
Tiisol Ja: My greatest dream has been to share the joy of tacos with peoples all across the land. But dreams are built one step at a time─with dedication, affirmation, and proper respect paid to all who help along the way.&lt;br /&gt;
Tiisol Ja: Which includes you, of course! Now, off you go─second floor, remember!&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Strata: It is an honor to make your acquaintance. My name is Strata, and I represent the Rhodina Consortium.&lt;br /&gt;
Strata: As a former denizen of Xak Tural, I am no stranger to the delights of Turali cuisine. I shall do my utmost to see that your tacos achieve as much success in Alexandria as they do in Tuliyollal.&lt;br /&gt;
Tiisol Ja: Oh, you&#039;re too kind! I&#039;m Tiisol Ja, owner and founder, but please─call me “Aunt Tii.” This is Hhuki, one of our veteran cooks. He keeps our manufactory running.&lt;br /&gt;
Tiisol Ja: And this is our miracle-working assistant, [Forename]. {{alternatives|He&#039;s|She&#039;s}} a trusted friend of the Dawnservants, you know.&lt;br /&gt;
Tiisol Ja: We may seem the ragtag team, but I promise, we&#039;ll deliver results!&lt;br /&gt;
Strata: Let us strike to the heart of it, shall we? Ever since travel outside the dome has become possible, the people of Alexandria are tangibly curious about what lies beyond.&lt;br /&gt;
Strata: In particular, the Turali expatriates who made the journey to Tuliyollal have returned to Solution Nine with stories of love and nostalgia, often concerning food. And Aunt Tii&#039;s Tacos has been of no inconsiderable subject of discussion, thus catching Rhodina&#039;s ear.&lt;br /&gt;
Tiisol Ja: When folk in Alexandrian garb tuck into my treats, my heart just warms like a skillet. We had a festival here not long ago─if only you could have seen! Oh, but there I go, rambling away. I&#039;m sure Mistress Rhodina has her own thoughts on how best to sell my tacos in Solution Nine?&lt;br /&gt;
Strata: Yes. Careful planning and execution will be vital to achieving success. Anyone who has seen Alexandria would doubtless understand.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Tacos don&#039;t come in tubes.&lt;br /&gt;
&amp;gt;&amp;gt; Strata: Precisely. The culinary culture of our nations differs enough to present certain difficulties when integrating tacos into Alexandrian cuisine.&lt;br /&gt;
&amp;gt;&amp;gt; Strata: While there are those who prefer fresh produce, most denizens of Solution Nine rely upon a limited variety of processed foodstuffs and nutritional supplements for meals. Tacos in and of themselves may at first seem confusing, if not daunting.&lt;br /&gt;
&amp;gt; The coffee feels familiar, but the rest is a bit...&lt;br /&gt;
&amp;gt;&amp;gt; &lt;br /&gt;
---&lt;br /&gt;
Tiisol Ja: I see, I see! Well, I&#039;d like nothing better than to make a taco tailored to Alexandrian tastes. I want my offerings to become standard fare for Solution Nine. Something that inspires joy!&lt;br /&gt;
Hhuki: Our tacos boast unparalleled quality. I had assumed our extensive menu would accommodate all tastes...but if tacos are not appreciated from the outset, I suppose that boon is rendered moot.&lt;br /&gt;
Strata: The challenges we face may be significant, but they are not insurmountable. I have taken it upon myself to compile a list of short-period goals that the Consortium feels will secure success.&lt;br /&gt;
Strata: When we have cleared these goals and feel that all is in readiness, Aunt Tii&#039;s Tacos will open its doors in Solution Nine.&lt;br /&gt;
Strata: Now then, allow me to explain in detail─&lt;br /&gt;
Yowling Cat@???: Mrrrow! Mrrrrrrow, mrow!&lt;br /&gt;
Strata: My, what an adorable kitty cat! I did not expect to find any outside Solution Nine.&lt;br /&gt;
Tiisol Ja: That&#039;s our local stray. Quite the mystery, that one. Some say she snuck aboard a trading vessel, while others guess she hails all the way from Alexandria.&lt;br /&gt;
Tiisol Ja: Regardless, between her round figure and cute cry, she&#039;s captured all the hearts of Tuliyollal. We&#039;re smitten!&lt;br /&gt;
Strata: Is that so... Something tells me we&#039;ll have use of her charms yet.&lt;br /&gt;
Strata: I had thought we might start with a series of tastings in Solution Nine, but our fluffy friend here has inspired another plan of action.&lt;br /&gt;
Strata: To wit, I would first capitalize upon the rumors in circulation regarding your product. With the right advertisement, I am sure we can capture the hearts and minds of Alexandrians as surely as this cat has charmed Tuliyollal! &lt;br /&gt;
Tiisol Ja: Marvelous! We&#039;ll provide whatever you need to advertise─just say the word!&lt;br /&gt;
Strata: Assemble materials you feel represent your brand. Once you are prepared, simply contact me, and I will see that your advertisements are distributed throughout Solution Nine accordingly.&lt;br /&gt;
-cutscene end&lt;br /&gt;
===Speak with Tiisol Ja.===&lt;br /&gt;
-optional start&lt;br /&gt;
Hhuki: Thank you for assisting us. It is my sincere hope that Alexandrians come to appreciate the delicacy of our tacos.&lt;br /&gt;
Yowling Cat: Mrrrow, mrrrow!&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Tiisol Ja: Well, well! I&#039;d say we&#039;re off to a splendid start.&lt;br /&gt;
Yowling Cat: Mrrrow!&lt;br /&gt;
Tiisol Ja: Haha, I sense a kindred spirit in this one─an adorable bundle of taco love! &lt;br /&gt;
Tiisol Ja: I say we welcome little Taquito to the team for as long as she wishes to help. &lt;br /&gt;
Tiisol Ja: After all, she&#039;s the one who has set our journey into motion!&lt;br /&gt;
Tiisol Ja: Let&#039;s learn from our feline friend and stir up as much intrigue as possible in Alexandria. I want everyone captivated by Aunt Tii&#039;s Tacos!&lt;br /&gt;
Hhuki: Which brings us to preparing advertisements. In Tuliyollal, we lift our voices to kindle growing reputation...but I suppose they do things differently in Solution Nine?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; They have a perchant for flashy screens.&lt;br /&gt;
&amp;gt; Advertisements are part of the natural landscape.&lt;br /&gt;
---&lt;br /&gt;
Tiisol Ja: Then we&#039;ll need something that catches the eye. Something delicious. Something that screams...“TACOS!”&lt;br /&gt;
Tiisol Ja: Perhaps some signs fashioned after my stall here? Whatever you can contribute will be much appreciated.&lt;br /&gt;
Tiisol Ja: If you&#039;re of a mind to make the full signs, Bol Javaw&#039;s the one to talk to. He always has shiny trinkets on hand! &lt;br /&gt;
Tiisol Ja: This feels like the start of something magical, [Forename]. Here&#039;s to a happy partnership and dreams fulfilled!&lt;br /&gt;
-quest complete&lt;br /&gt;
System: Materials necessary to craft the collectables Tiisol Ja seeks may be purchased from Bol Javaw in Tuliyollal.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Dream_Realized&amp;diff=1333929</id>
		<title>A Dream Realized</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Dream_Realized&amp;diff=1333929"/>
		<updated>2026-06-03T23:32:01Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Dream Realized&lt;br /&gt;
| description = Tiisol Ja sways with anticipation.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Tiisol Ja&lt;br /&gt;
| related-npcs = Elderly Customer (A Dream Realized); Harried Cook; Hhuki; Reminiscent Customer; Strata; Taquito; Trend-conscious Customer&lt;br /&gt;
| cutscene-npcs = &lt;br /&gt;
| location = Tuliyollal&lt;br /&gt;
| location-x = 15.1&lt;br /&gt;
| location-y = 12.1&lt;br /&gt;
| type = feature&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Yok Tural Sidequests&lt;br /&gt;
| journal-genre = Tuliyollal Sidequests&lt;br /&gt;
| sortkey = 20021&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| category = &lt;br /&gt;
| level = 90&lt;br /&gt;
| quest-sync = &lt;br /&gt;
| req-quest = &lt;br /&gt;
| req-items = 3 Taco Delivery&lt;br /&gt;
| requirements = Disciples of the Land or Hand&amp;lt;br&amp;gt;[[Custom Delivery]] level 5 with [[Tiisol Ja]]&lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 2717&lt;br /&gt;
| reward1 = 1 Ballroom Etiquette - Trial by Taco&lt;br /&gt;
| reputation-reward = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Taco Time&lt;br /&gt;
| next-quest = &lt;br /&gt;
| patch = 7.51&lt;br /&gt;
| id-edb = &lt;br /&gt;
| id-gt = 70997&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with Strata in Solution Nine.&lt;br /&gt;
* Wait for taco orders at the designated location.&lt;br /&gt;
* Deliver tacos to waiting customers.&lt;br /&gt;
* Speak with Hhuki.&lt;br /&gt;
* Speak with Hhuki again.&lt;br /&gt;
* Speak with Tiisol Ja in Tuliyollal.&lt;br /&gt;
==Journal==&lt;br /&gt;
* Tiisol Ja sways with anticipation.&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{section-stub|quest|reason=Dialogue, related-npcs and cutscene-npcs need review}}&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Tiisol Ja: I&#039;ve sent word to Strata, so she should be here soon. Goodness, I&#039;m nervous...&lt;br /&gt;
&lt;br /&gt;
Strata: According to Rhodina, your Alexandrian branch is ready for business. All it lacks is personnel—I assume you have decided which cooks to send?&lt;br /&gt;
&lt;br /&gt;
MOBCHEF05461: Aunt Tii! We have an emergency!&lt;br /&gt;
MOBCHEF05461: A request just arrived from the palace—apparently, a massive trade vessel from Limsa Lominsa will be docking shortly, and the entire crew is ravenous for tacos!&lt;br /&gt;
MOBCHEF05461: We&#039;ve been asked to partner with Xbalyav Ty&#039;e and begin preparing orders immediately, as official culinary envoys of Tuliyollal.&lt;br /&gt;
&lt;br /&gt;
Strata: A ship full of hungry sailors necessitates all hands on this deck, I would surmise. Shall we postpone the opening in Solution Nine?&lt;br /&gt;
&lt;br /&gt;
MOBCHEF05461: Th-The Dawnservants are well aware of our efforts to set up shop in Alexandria—they would not begrudge our absence. But Xbalyav Ty&#039;e would have the lion&#039;s share of fame as Tuliyollal&#039;s taco representative...&lt;br /&gt;
&lt;br /&gt;
Tiisol Ja: Over your Aunt Tii&#039;s broken body! We won&#039;t let our tacos go unserved—be it in Tuliyollal &#039;&#039;or&#039;&#039; Solution Nine! &lt;br /&gt;
Tiisol Ja: Hhuki, I need you to head our operations in Alexandria. I&#039;ll come and join you as soon as we&#039;ve finished our duties here.&lt;br /&gt;
Tiisol Ja: I know you&#039;re up to the task, and I would leave it to no other. Do me proud.&lt;br /&gt;
&lt;br /&gt;
Hhuki: ...Understood. I will personally see that all runs smoothly in your absence.&lt;br /&gt;
&lt;br /&gt;
Tiisol Ja: Not with that face, I hope! Relax, Hhuki—remember what our tacos truly are. Put some smiles on Alexandrian faces for me, hm?&lt;br /&gt;
Tiisol Ja: Can I count on you to stand by Hhuki? With your powers combined, you&#039;ll be unstoppable!&lt;br /&gt;
Tiisol Ja: Then it&#039;s settled—I&#039;ll take care of the deckhands while you two give Solution Nine its first official taste of Aunt Tii&#039;s Tacos!&lt;br /&gt;
Tiisol Ja: There&#039;s no way I&#039;m letting Br&#039;uk Evu take the credit for my signature dish. I&#039;ll have my tacos and eat them too!&lt;br /&gt;
&lt;br /&gt;
Hhuki: Although I consider myself an expert cook, the prospect of managing an entire stand in a foreign nation inspires no little trepidation. Deep breaths...&lt;br /&gt;
&lt;br /&gt;
TACOCAT: Mrow!&lt;br /&gt;
&lt;br /&gt;
Strata: Welcome to Aunt Tii&#039;s Tacos in Alexandria. I hope you find everything installed to your satisfaction.&lt;br /&gt;
Strata: Thanks to our collective promotional efforts, we can expect that no few patrons will attend the opening today. Some, as you can see, have already gathered.&lt;br /&gt;
Strata: Considering the anticipated rush, we will need to take measures to ensure crowding does not infringe upon nearby businesses, and that orders are addressed promptly.&lt;br /&gt;
&lt;br /&gt;
Hhuki: R-Right... Crowding, a-and...processing orders. I...&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; You aren&#039;t alone, Hhuki.&lt;br /&gt;
&amp;gt; We&#039;re here to put smiles on faces, remember?&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Hhuki: Right... Right, all will be well. We simply need to focus on tacos, and the rest will follow.&lt;br /&gt;
Hhuki: All right. If we anticipate a rush, we should begin readying fillings at once.&lt;br /&gt;
Hhuki: Our cooks will work with all celerity, but may we ask for your guidance regarding customer management? Solution Nine must have its own mercantile protocols...&lt;br /&gt;
&lt;br /&gt;
Strata: Of course. Making ample use of a remote ordering system may do wonders to reduce potential congestion by the storefront. Allow me to confirm our channels are in working order.&lt;br /&gt;
&lt;br /&gt;
Hhuki: Remote ordering...would require delivery, yes? [Forename], that I leave to you and your knowledge of Solution Nine. Wait for just a moment while we prepare our first batch of neotacos.&lt;br /&gt;
Hhuki: We&#039;ll have a batch ready for delivery momentarily.&lt;br /&gt;
&lt;br /&gt;
Strata: I have arranged for couriers to assist with deliveries and promotion, but until they arrive, we would be glad of your assistance.&lt;br /&gt;
&lt;br /&gt;
TACOCAT: Mrrrowww...&lt;br /&gt;
&lt;br /&gt;
Strata: Several remote orders are pending. Are we ready?&lt;br /&gt;
&lt;br /&gt;
Hhuki: Yes. I have a fresh batch of neotacos, packaged and ready to go.&lt;br /&gt;
&lt;br /&gt;
Strata: Two customers have ordered from the park near the residential radii, and one from the Nexus Arcade. Take care not to lose your way.&lt;br /&gt;
&lt;br /&gt;
Hhuki: I suppose it&#039;s time...&lt;br /&gt;
Hhuki: Aunt Tii&#039;s in Alexandria is officially open for business!&lt;br /&gt;
Hhuki: Tacos! Fresh tacos! Care for a taste of Tuliyollal?&lt;br /&gt;
&lt;br /&gt;
Strata: You may leave matters here to us as you make your deliveries.&lt;br /&gt;
Strata: ...Two neotacos, you say? Of course, we&#039;ll send them over promptly.&lt;br /&gt;
Strata: Our couriers should arrive in time to handle the rest. For now, if you could convey tacos to our customers waiting in the residential radii and Nexus Arcade, we would be much obliged.&lt;br /&gt;
&lt;br /&gt;
CUSTOMERA05461: Hm? Are you the {{alternatives|lady|gentleman}} with the tacos?&lt;br /&gt;
CUSTOMERA05461: Thank you for coming all this way. I can&#039;t stand in line for long with this old back of mine, you see, but I was desperately eager to try one.&lt;br /&gt;
CUSTOMERA05461: Ohhh, this looks delicious! Let&#039;s see what these “neotacos” are about...&lt;br /&gt;
&lt;br /&gt;
CUSTOMERB05461: That smell... Could it be...?&lt;br /&gt;
CUSTOMERB05461: A real Aunt Tii&#039;s taco! I never thought I&#039;d be enjoying one in Alexandria, of all places...&lt;br /&gt;
CUSTOMERB05461: While I&#039;m excited about these neotacos, I haven&#039;t forgotten the originals. Once I&#039;m done with my business here, I&#039;ll be sure to go and order a classic taco in person!&lt;br /&gt;
&lt;br /&gt;
CUSTOMERC05461: Any moment now...&lt;br /&gt;
CUSTOMERC05461: Oh, thank you! I had been hoping to pop over on my lunch break, but just imagining the crowds made me think twice. Lucky me that you all deliver!&lt;br /&gt;
CUSTOMERC05461: Just have to commemorate this moment for my feed—and then feed myself! Haha!&lt;br /&gt;
&lt;br /&gt;
CUSTOMERA05461: My late wife used to love tacos. I only remembered after I chose to have my memories restored, but I&#039;m glad for the opportunity to enjoy her favorite flavors once again...&lt;br /&gt;
&lt;br /&gt;
TACOCAT: Mrrrow! Mrrrow, mrrrow!&lt;br /&gt;
&lt;br /&gt;
Strata: Welcome back. We&#039;ve had a steady stream of customers and remote orders—remarkable success on both fronts.&lt;br /&gt;
&lt;br /&gt;
Hhuki: Welcome, one and all! Aunt Tii&#039;s Tacos offers authentic Turali flavors in an innovative Alexandrian style. Try one today!&lt;br /&gt;
&lt;br /&gt;
Tiisol Ja: Just look at all these smiling faces... I couldn&#039;t have asked for a better grand opening!&lt;br /&gt;
Tiisol Ja: And don&#039;t think I didn&#039;t notice the couriers dashing about with tacos in tow! There isn&#039;t a corner of Solution Nine that Aunt Tii&#039;s can&#039;t serve.&lt;br /&gt;
Tiisol Ja: ...I entrusted this shop to you, Hhuki, and you rose to the challenge with the skill and poise of a true head chef. Consider this branch yours.&lt;br /&gt;
&lt;br /&gt;
Hhuki: M-Mine!? But...&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; You believe in Aunt Tii&#039;s vision, don&#039;t you? &lt;br /&gt;
&amp;gt; Take pride in your work, Hhuki. You&#039;ve earned it.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Hhuki: Of course... Leave this branch to me!&lt;br /&gt;
Hhuki: Given my initial reticence in the face of change, I am humbled that you would entrust your dream to me. I promise to protect it, and to continue bringing joy to all who partake of Aunt Tii&#039;s Tacos.&lt;br /&gt;
&lt;br /&gt;
Tiisol Ja: That&#039;s the spirit. Our future here couldn&#039;t be in better hands!&lt;br /&gt;
&lt;br /&gt;
Hhuki: Then as my first act as head chef, allow me to request a word from the founder. Our customers have been eager to meet the visionary behind our operation. &lt;br /&gt;
&lt;br /&gt;
Tiisol Ja: Well then! Thank you all for coming to celebrate Aunt Tii&#039;s Tacos in Alexandria! I am the owner and founder, Tiisol Ja. ...But you can call me “Aunt Tii.”&lt;br /&gt;
Tiisol Ja: My greatest dream was to share my love for tacos, and today, you all have made it a reality. Seeing your smiles is a treasure more precious than I can express. Hhuki and I will work tirelessly to bring you more delights that brighten your days and bolster your spirits—but until then, enjoy!&lt;br /&gt;
&lt;br /&gt;
CUSTOMERB05461: I&#039;ll have a signature Aunt Tii&#039;s, please! That neotaco was lovely, but I miss the original something awful...&lt;br /&gt;
&lt;br /&gt;
CUSTOMERD05461: Is the original really that good? Then...then I suppose I&#039;ll try one as well!&lt;br /&gt;
&lt;br /&gt;
Strata: A successful opening, if I do say so myself. The Rhodina Consortium is pleased, but our true battle has just begun.&lt;br /&gt;
Strata: I will continue assisting as necessary. Mostly in a supervisory or managerial capacity, but I hope to have the pleasure of working alongside you for some time yet.&lt;br /&gt;
&lt;br /&gt;
Tiisol Ja: Thought I&#039;d sneak away early and let Hhuki settle in. You know what they say about too many chefs in the kitchen!&lt;br /&gt;
&lt;br /&gt;
Hhuki: ...We did it, [Forename]. Aunt Tii&#039;s Tacos in Alexandria is an undeniable success.&lt;br /&gt;
Hhuki: Taquito has been a constant presence by my side, but where is Aunt Tii? She only just arrived... We still have customers!&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; &#039;&#039;You&#039;re&#039;&#039; in charge now, remember?&lt;br /&gt;
&amp;gt; I think her absence is a show of trust.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Hhuki: Ah... I suppose I haven&#039;t fully adjusted to the shift in my responsibilities yet.&lt;br /&gt;
Hhuki: But Taquito and I will do our best to repay her faith in us by continuing our duties here. ...Tell Aunt Tii that all is well.&lt;br /&gt;
Hhuki: I shall be fine on my own. Well, not on my own, strictly speaking—Taquito has been attracting more customers than I can count.&lt;br /&gt;
&lt;br /&gt;
TACOCAT: Mrrrow, mrrrow, mrrrrrrooowww!&lt;br /&gt;
&lt;br /&gt;
Tiisol Ja: Missing his Aunt Tii already, is he? Well, to be honest, I&#039;ll miss Hhuki something fierce myself, but I know he&#039;ll do wonders with that shop.&lt;br /&gt;
Tiisol Ja: &#039;&#039;Our&#039;&#039; shop. It&#039;s official, [Forename]! Another branch of Aunt Tii&#039;s Tacos has opened at last!&lt;br /&gt;
Tiisol Ja: But not only that, my dreams are being carried on by others, who believe in the flavors I love. Watching Hhuki sell our neotacos made me surer than ever that all I had hoped for would come to fruition.&lt;br /&gt;
Tiisol Ja: ...Long ago, you see, I fled my homeland for Tuliyollal.&lt;br /&gt;
Tiisol Ja: I was only a child, but by the grace of the gods, I made it to this city safely. And it was here I had my first taco.&lt;br /&gt;
Tiisol Ja: My homeland, Mamook... It was very insular back then. We were poor, we were scared. No one smiled. But biting into that soft tortilla—the crunch of vegetables and the savory flavor of meat—why, I was smiling through my tears! I finally understood joy.&lt;br /&gt;
Tiisol Ja: Then I realized that all around me, there were people happily eating together, people of all races, in harmony. And I remember thinking, “This is how life should be.”&lt;br /&gt;
Tiisol Ja: So I opened my little taco stand with the hopes that I could make one lonely person remember how to smile. And the more smiles I saw, the bigger my dream grew, until I wanted to fill the whole world with taco stands, if only to spread the hope I felt so long ago.&lt;br /&gt;
Tiisol Ja: Today we realized that dream, in part. But your Aunt Tii is ambitious—insatiable! I&#039;m still going to need your help.&lt;br /&gt;
Tiisol Ja: Our neotacos may have been a success, but we cannot rest on those laurels. True chefs use their laurels as seasoning for their next great masterpiece!&lt;br /&gt;
Tiisol Ja: Aunt Tii&#039;s Tacos prides itself in delivering an extensive menu of the highest quality. We&#039;ll need far more flavors, toppings, and sauces before our Alexandrian menu is complete—or so Hhuki would say.&lt;br /&gt;
Tiisol Ja: Not to mention that he seemed eager to incorporate local ingredients! So I say we find something shocking to include in our tacos... Perhaps literally, if it&#039;s from Yyasulani!&lt;br /&gt;
Tiisol Ja: Bring whatever you find to me, and Hhuki and I will ponder how to spice up our menu. &lt;br /&gt;
Tiisol Ja: But don&#039;t forget to stop and smell the tacos! Even eat a few, while you&#039;re at it. We&#039;re doing this for the joy, remember—do it for the joy!&lt;br /&gt;
&lt;br /&gt;
System: Future requests will be selected at random from all those you have seen thus far, with the list refreshed once a week (Earth time).&lt;br /&gt;
System: You may review the items currently in demand at any time by speaking with Tiisol Ja and selecting &#039;&#039;&#039;Make a delivery&#039;&#039;&#039;.&lt;br /&gt;
System: Note that shaco packaging, sheaves of sizzlewheat, and burst lungfish will earn you particularly handsome rewards. Whenever they make an appearance, the effort to procure them will be worth your while.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Has datamined dialogue]]&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Dream_Realized&amp;diff=1333928</id>
		<title>A Dream Realized</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Dream_Realized&amp;diff=1333928"/>
		<updated>2026-06-03T23:31:43Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Dream Realized&lt;br /&gt;
| description = Tiisol Ja sways with anticipation.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Tiisol Ja&lt;br /&gt;
| related-npcs = Elderly Customer; Harried Cook; Hhuki; Reminiscent Customer; Strata; Taquito; Trend-conscious Customer&lt;br /&gt;
| cutscene-npcs = &lt;br /&gt;
| location = Tuliyollal&lt;br /&gt;
| location-x = 15.1&lt;br /&gt;
| location-y = 12.1&lt;br /&gt;
| type = feature&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Yok Tural Sidequests&lt;br /&gt;
| journal-genre = Tuliyollal Sidequests&lt;br /&gt;
| sortkey = 20021&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| category = &lt;br /&gt;
| level = 90&lt;br /&gt;
| quest-sync = &lt;br /&gt;
| req-quest = &lt;br /&gt;
| req-items = 3 Taco Delivery&lt;br /&gt;
| requirements = Disciples of the Land or Hand&amp;lt;br&amp;gt;[[Custom Delivery]] level 5 with [[Tiisol Ja]]&lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 2717&lt;br /&gt;
| reward1 = 1 Ballroom Etiquette - Trial by Taco&lt;br /&gt;
| reputation-reward = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Taco Time&lt;br /&gt;
| next-quest = &lt;br /&gt;
| patch = 7.51&lt;br /&gt;
| id-edb = &lt;br /&gt;
| id-gt = 70997&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with Strata in Solution Nine.&lt;br /&gt;
* Wait for taco orders at the designated location.&lt;br /&gt;
* Deliver tacos to waiting customers.&lt;br /&gt;
* Speak with Hhuki.&lt;br /&gt;
* Speak with Hhuki again.&lt;br /&gt;
* Speak with Tiisol Ja in Tuliyollal.&lt;br /&gt;
==Journal==&lt;br /&gt;
* Tiisol Ja sways with anticipation.&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{section-stub|quest|reason=Dialogue, related-npcs and cutscene-npcs need review}}&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Tiisol Ja: I&#039;ve sent word to Strata, so she should be here soon. Goodness, I&#039;m nervous...&lt;br /&gt;
&lt;br /&gt;
Strata: According to Rhodina, your Alexandrian branch is ready for business. All it lacks is personnel—I assume you have decided which cooks to send?&lt;br /&gt;
&lt;br /&gt;
MOBCHEF05461: Aunt Tii! We have an emergency!&lt;br /&gt;
MOBCHEF05461: A request just arrived from the palace—apparently, a massive trade vessel from Limsa Lominsa will be docking shortly, and the entire crew is ravenous for tacos!&lt;br /&gt;
MOBCHEF05461: We&#039;ve been asked to partner with Xbalyav Ty&#039;e and begin preparing orders immediately, as official culinary envoys of Tuliyollal.&lt;br /&gt;
&lt;br /&gt;
Strata: A ship full of hungry sailors necessitates all hands on this deck, I would surmise. Shall we postpone the opening in Solution Nine?&lt;br /&gt;
&lt;br /&gt;
MOBCHEF05461: Th-The Dawnservants are well aware of our efforts to set up shop in Alexandria—they would not begrudge our absence. But Xbalyav Ty&#039;e would have the lion&#039;s share of fame as Tuliyollal&#039;s taco representative...&lt;br /&gt;
&lt;br /&gt;
Tiisol Ja: Over your Aunt Tii&#039;s broken body! We won&#039;t let our tacos go unserved—be it in Tuliyollal &#039;&#039;or&#039;&#039; Solution Nine! &lt;br /&gt;
Tiisol Ja: Hhuki, I need you to head our operations in Alexandria. I&#039;ll come and join you as soon as we&#039;ve finished our duties here.&lt;br /&gt;
Tiisol Ja: I know you&#039;re up to the task, and I would leave it to no other. Do me proud.&lt;br /&gt;
&lt;br /&gt;
Hhuki: ...Understood. I will personally see that all runs smoothly in your absence.&lt;br /&gt;
&lt;br /&gt;
Tiisol Ja: Not with that face, I hope! Relax, Hhuki—remember what our tacos truly are. Put some smiles on Alexandrian faces for me, hm?&lt;br /&gt;
Tiisol Ja: Can I count on you to stand by Hhuki? With your powers combined, you&#039;ll be unstoppable!&lt;br /&gt;
Tiisol Ja: Then it&#039;s settled—I&#039;ll take care of the deckhands while you two give Solution Nine its first official taste of Aunt Tii&#039;s Tacos!&lt;br /&gt;
Tiisol Ja: There&#039;s no way I&#039;m letting Br&#039;uk Evu take the credit for my signature dish. I&#039;ll have my tacos and eat them too!&lt;br /&gt;
&lt;br /&gt;
Hhuki: Although I consider myself an expert cook, the prospect of managing an entire stand in a foreign nation inspires no little trepidation. Deep breaths...&lt;br /&gt;
&lt;br /&gt;
TACOCAT: Mrow!&lt;br /&gt;
&lt;br /&gt;
Strata: Welcome to Aunt Tii&#039;s Tacos in Alexandria. I hope you find everything installed to your satisfaction.&lt;br /&gt;
Strata: Thanks to our collective promotional efforts, we can expect that no few patrons will attend the opening today. Some, as you can see, have already gathered.&lt;br /&gt;
Strata: Considering the anticipated rush, we will need to take measures to ensure crowding does not infringe upon nearby businesses, and that orders are addressed promptly.&lt;br /&gt;
&lt;br /&gt;
Hhuki: R-Right... Crowding, a-and...processing orders. I...&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; You aren&#039;t alone, Hhuki.&lt;br /&gt;
&amp;gt; We&#039;re here to put smiles on faces, remember?&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Hhuki: Right... Right, all will be well. We simply need to focus on tacos, and the rest will follow.&lt;br /&gt;
Hhuki: All right. If we anticipate a rush, we should begin readying fillings at once.&lt;br /&gt;
Hhuki: Our cooks will work with all celerity, but may we ask for your guidance regarding customer management? Solution Nine must have its own mercantile protocols...&lt;br /&gt;
&lt;br /&gt;
Strata: Of course. Making ample use of a remote ordering system may do wonders to reduce potential congestion by the storefront. Allow me to confirm our channels are in working order.&lt;br /&gt;
&lt;br /&gt;
Hhuki: Remote ordering...would require delivery, yes? [Forename], that I leave to you and your knowledge of Solution Nine. Wait for just a moment while we prepare our first batch of neotacos.&lt;br /&gt;
Hhuki: We&#039;ll have a batch ready for delivery momentarily.&lt;br /&gt;
&lt;br /&gt;
Strata: I have arranged for couriers to assist with deliveries and promotion, but until they arrive, we would be glad of your assistance.&lt;br /&gt;
&lt;br /&gt;
TACOCAT: Mrrrowww...&lt;br /&gt;
&lt;br /&gt;
Strata: Several remote orders are pending. Are we ready?&lt;br /&gt;
&lt;br /&gt;
Hhuki: Yes. I have a fresh batch of neotacos, packaged and ready to go.&lt;br /&gt;
&lt;br /&gt;
Strata: Two customers have ordered from the park near the residential radii, and one from the Nexus Arcade. Take care not to lose your way.&lt;br /&gt;
&lt;br /&gt;
Hhuki: I suppose it&#039;s time...&lt;br /&gt;
Hhuki: Aunt Tii&#039;s in Alexandria is officially open for business!&lt;br /&gt;
Hhuki: Tacos! Fresh tacos! Care for a taste of Tuliyollal?&lt;br /&gt;
&lt;br /&gt;
Strata: You may leave matters here to us as you make your deliveries.&lt;br /&gt;
Strata: ...Two neotacos, you say? Of course, we&#039;ll send them over promptly.&lt;br /&gt;
Strata: Our couriers should arrive in time to handle the rest. For now, if you could convey tacos to our customers waiting in the residential radii and Nexus Arcade, we would be much obliged.&lt;br /&gt;
&lt;br /&gt;
CUSTOMERA05461: Hm? Are you the {{alternatives|lady|gentleman}} with the tacos?&lt;br /&gt;
CUSTOMERA05461: Thank you for coming all this way. I can&#039;t stand in line for long with this old back of mine, you see, but I was desperately eager to try one.&lt;br /&gt;
CUSTOMERA05461: Ohhh, this looks delicious! Let&#039;s see what these “neotacos” are about...&lt;br /&gt;
&lt;br /&gt;
CUSTOMERB05461: That smell... Could it be...?&lt;br /&gt;
CUSTOMERB05461: A real Aunt Tii&#039;s taco! I never thought I&#039;d be enjoying one in Alexandria, of all places...&lt;br /&gt;
CUSTOMERB05461: While I&#039;m excited about these neotacos, I haven&#039;t forgotten the originals. Once I&#039;m done with my business here, I&#039;ll be sure to go and order a classic taco in person!&lt;br /&gt;
&lt;br /&gt;
CUSTOMERC05461: Any moment now...&lt;br /&gt;
CUSTOMERC05461: Oh, thank you! I had been hoping to pop over on my lunch break, but just imagining the crowds made me think twice. Lucky me that you all deliver!&lt;br /&gt;
CUSTOMERC05461: Just have to commemorate this moment for my feed—and then feed myself! Haha!&lt;br /&gt;
&lt;br /&gt;
CUSTOMERA05461: My late wife used to love tacos. I only remembered after I chose to have my memories restored, but I&#039;m glad for the opportunity to enjoy her favorite flavors once again...&lt;br /&gt;
&lt;br /&gt;
TACOCAT: Mrrrow! Mrrrow, mrrrow!&lt;br /&gt;
&lt;br /&gt;
Strata: Welcome back. We&#039;ve had a steady stream of customers and remote orders—remarkable success on both fronts.&lt;br /&gt;
&lt;br /&gt;
Hhuki: Welcome, one and all! Aunt Tii&#039;s Tacos offers authentic Turali flavors in an innovative Alexandrian style. Try one today!&lt;br /&gt;
&lt;br /&gt;
Tiisol Ja: Just look at all these smiling faces... I couldn&#039;t have asked for a better grand opening!&lt;br /&gt;
Tiisol Ja: And don&#039;t think I didn&#039;t notice the couriers dashing about with tacos in tow! There isn&#039;t a corner of Solution Nine that Aunt Tii&#039;s can&#039;t serve.&lt;br /&gt;
Tiisol Ja: ...I entrusted this shop to you, Hhuki, and you rose to the challenge with the skill and poise of a true head chef. Consider this branch yours.&lt;br /&gt;
&lt;br /&gt;
Hhuki: M-Mine!? But...&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; You believe in Aunt Tii&#039;s vision, don&#039;t you? &lt;br /&gt;
&amp;gt; Take pride in your work, Hhuki. You&#039;ve earned it.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Hhuki: Of course... Leave this branch to me!&lt;br /&gt;
Hhuki: Given my initial reticence in the face of change, I am humbled that you would entrust your dream to me. I promise to protect it, and to continue bringing joy to all who partake of Aunt Tii&#039;s Tacos.&lt;br /&gt;
&lt;br /&gt;
Tiisol Ja: That&#039;s the spirit. Our future here couldn&#039;t be in better hands!&lt;br /&gt;
&lt;br /&gt;
Hhuki: Then as my first act as head chef, allow me to request a word from the founder. Our customers have been eager to meet the visionary behind our operation. &lt;br /&gt;
&lt;br /&gt;
Tiisol Ja: Well then! Thank you all for coming to celebrate Aunt Tii&#039;s Tacos in Alexandria! I am the owner and founder, Tiisol Ja. ...But you can call me “Aunt Tii.”&lt;br /&gt;
Tiisol Ja: My greatest dream was to share my love for tacos, and today, you all have made it a reality. Seeing your smiles is a treasure more precious than I can express. Hhuki and I will work tirelessly to bring you more delights that brighten your days and bolster your spirits—but until then, enjoy!&lt;br /&gt;
&lt;br /&gt;
CUSTOMERB05461: I&#039;ll have a signature Aunt Tii&#039;s, please! That neotaco was lovely, but I miss the original something awful...&lt;br /&gt;
&lt;br /&gt;
CUSTOMERD05461: Is the original really that good? Then...then I suppose I&#039;ll try one as well!&lt;br /&gt;
&lt;br /&gt;
Strata: A successful opening, if I do say so myself. The Rhodina Consortium is pleased, but our true battle has just begun.&lt;br /&gt;
Strata: I will continue assisting as necessary. Mostly in a supervisory or managerial capacity, but I hope to have the pleasure of working alongside you for some time yet.&lt;br /&gt;
&lt;br /&gt;
Tiisol Ja: Thought I&#039;d sneak away early and let Hhuki settle in. You know what they say about too many chefs in the kitchen!&lt;br /&gt;
&lt;br /&gt;
Hhuki: ...We did it, [Forename]. Aunt Tii&#039;s Tacos in Alexandria is an undeniable success.&lt;br /&gt;
Hhuki: Taquito has been a constant presence by my side, but where is Aunt Tii? She only just arrived... We still have customers!&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; &#039;&#039;You&#039;re&#039;&#039; in charge now, remember?&lt;br /&gt;
&amp;gt; I think her absence is a show of trust.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Hhuki: Ah... I suppose I haven&#039;t fully adjusted to the shift in my responsibilities yet.&lt;br /&gt;
Hhuki: But Taquito and I will do our best to repay her faith in us by continuing our duties here. ...Tell Aunt Tii that all is well.&lt;br /&gt;
Hhuki: I shall be fine on my own. Well, not on my own, strictly speaking—Taquito has been attracting more customers than I can count.&lt;br /&gt;
&lt;br /&gt;
TACOCAT: Mrrrow, mrrrow, mrrrrrrooowww!&lt;br /&gt;
&lt;br /&gt;
Tiisol Ja: Missing his Aunt Tii already, is he? Well, to be honest, I&#039;ll miss Hhuki something fierce myself, but I know he&#039;ll do wonders with that shop.&lt;br /&gt;
Tiisol Ja: &#039;&#039;Our&#039;&#039; shop. It&#039;s official, [Forename]! Another branch of Aunt Tii&#039;s Tacos has opened at last!&lt;br /&gt;
Tiisol Ja: But not only that, my dreams are being carried on by others, who believe in the flavors I love. Watching Hhuki sell our neotacos made me surer than ever that all I had hoped for would come to fruition.&lt;br /&gt;
Tiisol Ja: ...Long ago, you see, I fled my homeland for Tuliyollal.&lt;br /&gt;
Tiisol Ja: I was only a child, but by the grace of the gods, I made it to this city safely. And it was here I had my first taco.&lt;br /&gt;
Tiisol Ja: My homeland, Mamook... It was very insular back then. We were poor, we were scared. No one smiled. But biting into that soft tortilla—the crunch of vegetables and the savory flavor of meat—why, I was smiling through my tears! I finally understood joy.&lt;br /&gt;
Tiisol Ja: Then I realized that all around me, there were people happily eating together, people of all races, in harmony. And I remember thinking, “This is how life should be.”&lt;br /&gt;
Tiisol Ja: So I opened my little taco stand with the hopes that I could make one lonely person remember how to smile. And the more smiles I saw, the bigger my dream grew, until I wanted to fill the whole world with taco stands, if only to spread the hope I felt so long ago.&lt;br /&gt;
Tiisol Ja: Today we realized that dream, in part. But your Aunt Tii is ambitious—insatiable! I&#039;m still going to need your help.&lt;br /&gt;
Tiisol Ja: Our neotacos may have been a success, but we cannot rest on those laurels. True chefs use their laurels as seasoning for their next great masterpiece!&lt;br /&gt;
Tiisol Ja: Aunt Tii&#039;s Tacos prides itself in delivering an extensive menu of the highest quality. We&#039;ll need far more flavors, toppings, and sauces before our Alexandrian menu is complete—or so Hhuki would say.&lt;br /&gt;
Tiisol Ja: Not to mention that he seemed eager to incorporate local ingredients! So I say we find something shocking to include in our tacos... Perhaps literally, if it&#039;s from Yyasulani!&lt;br /&gt;
Tiisol Ja: Bring whatever you find to me, and Hhuki and I will ponder how to spice up our menu. &lt;br /&gt;
Tiisol Ja: But don&#039;t forget to stop and smell the tacos! Even eat a few, while you&#039;re at it. We&#039;re doing this for the joy, remember—do it for the joy!&lt;br /&gt;
&lt;br /&gt;
System: Future requests will be selected at random from all those you have seen thus far, with the list refreshed once a week (Earth time).&lt;br /&gt;
System: You may review the items currently in demand at any time by speaking with Tiisol Ja and selecting &#039;&#039;&#039;Make a delivery&#039;&#039;&#039;.&lt;br /&gt;
System: Note that shaco packaging, sheaves of sizzlewheat, and burst lungfish will earn you particularly handsome rewards. Whenever they make an appearance, the effort to procure them will be worth your while.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Has datamined dialogue]]&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Dream_Realized&amp;diff=1333927</id>
		<title>A Dream Realized</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Dream_Realized&amp;diff=1333927"/>
		<updated>2026-06-03T23:30:59Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Dream Realized&lt;br /&gt;
| description = Tiisol Ja sways with anticipation.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Tiisol Ja&lt;br /&gt;
| related-npcs = Elderly Customer; Harried Cook; Hhuki; Reminiscent Customer; Strata; Taquito; Trend-conscious Customer&lt;br /&gt;
| cutscene-npcs = &lt;br /&gt;
| location = Tuliyollal&lt;br /&gt;
| location-x = 15.1&lt;br /&gt;
| location-y = 12.1&lt;br /&gt;
| type = feature&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Yok Tural Sidequests&lt;br /&gt;
| journal-genre = Tuliyollal Sidequests&lt;br /&gt;
| sortkey = 20021&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| category = &lt;br /&gt;
| level = 90&lt;br /&gt;
| quest-sync = &lt;br /&gt;
| req-quest = &lt;br /&gt;
| req-items = 3 Taco Delivery&lt;br /&gt;
| requirements = Disciples of the Land or Hand&lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 2717&lt;br /&gt;
| reward1 = 1 Ballroom Etiquette - Trial by Taco&lt;br /&gt;
| reputation-reward = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Taco Time&lt;br /&gt;
| next-quest = &lt;br /&gt;
| patch = 7.51&lt;br /&gt;
| id-edb = &lt;br /&gt;
| id-gt = 70997&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with Strata in Solution Nine.&lt;br /&gt;
* Wait for taco orders at the designated location.&lt;br /&gt;
* Deliver tacos to waiting customers.&lt;br /&gt;
* Speak with Hhuki.&lt;br /&gt;
* Speak with Hhuki again.&lt;br /&gt;
* Speak with Tiisol Ja in Tuliyollal.&lt;br /&gt;
==Journal==&lt;br /&gt;
* Tiisol Ja sways with anticipation.&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{section-stub|quest|reason=Dialogue, related-npcs and cutscene-npcs need review}}&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Tiisol Ja: I&#039;ve sent word to Strata, so she should be here soon. Goodness, I&#039;m nervous...&lt;br /&gt;
&lt;br /&gt;
Strata: According to Rhodina, your Alexandrian branch is ready for business. All it lacks is personnel—I assume you have decided which cooks to send?&lt;br /&gt;
&lt;br /&gt;
MOBCHEF05461: Aunt Tii! We have an emergency!&lt;br /&gt;
MOBCHEF05461: A request just arrived from the palace—apparently, a massive trade vessel from Limsa Lominsa will be docking shortly, and the entire crew is ravenous for tacos!&lt;br /&gt;
MOBCHEF05461: We&#039;ve been asked to partner with Xbalyav Ty&#039;e and begin preparing orders immediately, as official culinary envoys of Tuliyollal.&lt;br /&gt;
&lt;br /&gt;
Strata: A ship full of hungry sailors necessitates all hands on this deck, I would surmise. Shall we postpone the opening in Solution Nine?&lt;br /&gt;
&lt;br /&gt;
MOBCHEF05461: Th-The Dawnservants are well aware of our efforts to set up shop in Alexandria—they would not begrudge our absence. But Xbalyav Ty&#039;e would have the lion&#039;s share of fame as Tuliyollal&#039;s taco representative...&lt;br /&gt;
&lt;br /&gt;
Tiisol Ja: Over your Aunt Tii&#039;s broken body! We won&#039;t let our tacos go unserved—be it in Tuliyollal &#039;&#039;or&#039;&#039; Solution Nine! &lt;br /&gt;
Tiisol Ja: Hhuki, I need you to head our operations in Alexandria. I&#039;ll come and join you as soon as we&#039;ve finished our duties here.&lt;br /&gt;
Tiisol Ja: I know you&#039;re up to the task, and I would leave it to no other. Do me proud.&lt;br /&gt;
&lt;br /&gt;
Hhuki: ...Understood. I will personally see that all runs smoothly in your absence.&lt;br /&gt;
&lt;br /&gt;
Tiisol Ja: Not with that face, I hope! Relax, Hhuki—remember what our tacos truly are. Put some smiles on Alexandrian faces for me, hm?&lt;br /&gt;
Tiisol Ja: Can I count on you to stand by Hhuki? With your powers combined, you&#039;ll be unstoppable!&lt;br /&gt;
Tiisol Ja: Then it&#039;s settled—I&#039;ll take care of the deckhands while you two give Solution Nine its first official taste of Aunt Tii&#039;s Tacos!&lt;br /&gt;
Tiisol Ja: There&#039;s no way I&#039;m letting Br&#039;uk Evu take the credit for my signature dish. I&#039;ll have my tacos and eat them too!&lt;br /&gt;
&lt;br /&gt;
Hhuki: Although I consider myself an expert cook, the prospect of managing an entire stand in a foreign nation inspires no little trepidation. Deep breaths...&lt;br /&gt;
&lt;br /&gt;
TACOCAT: Mrow!&lt;br /&gt;
&lt;br /&gt;
Strata: Welcome to Aunt Tii&#039;s Tacos in Alexandria. I hope you find everything installed to your satisfaction.&lt;br /&gt;
Strata: Thanks to our collective promotional efforts, we can expect that no few patrons will attend the opening today. Some, as you can see, have already gathered.&lt;br /&gt;
Strata: Considering the anticipated rush, we will need to take measures to ensure crowding does not infringe upon nearby businesses, and that orders are addressed promptly.&lt;br /&gt;
&lt;br /&gt;
Hhuki: R-Right... Crowding, a-and...processing orders. I...&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; You aren&#039;t alone, Hhuki.&lt;br /&gt;
&amp;gt; We&#039;re here to put smiles on faces, remember?&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Hhuki: Right... Right, all will be well. We simply need to focus on tacos, and the rest will follow.&lt;br /&gt;
Hhuki: All right. If we anticipate a rush, we should begin readying fillings at once.&lt;br /&gt;
Hhuki: Our cooks will work with all celerity, but may we ask for your guidance regarding customer management? Solution Nine must have its own mercantile protocols...&lt;br /&gt;
&lt;br /&gt;
Strata: Of course. Making ample use of a remote ordering system may do wonders to reduce potential congestion by the storefront. Allow me to confirm our channels are in working order.&lt;br /&gt;
&lt;br /&gt;
Hhuki: Remote ordering...would require delivery, yes? [Forename], that I leave to you and your knowledge of Solution Nine. Wait for just a moment while we prepare our first batch of neotacos.&lt;br /&gt;
Hhuki: We&#039;ll have a batch ready for delivery momentarily.&lt;br /&gt;
&lt;br /&gt;
Strata: I have arranged for couriers to assist with deliveries and promotion, but until they arrive, we would be glad of your assistance.&lt;br /&gt;
&lt;br /&gt;
TACOCAT: Mrrrowww...&lt;br /&gt;
&lt;br /&gt;
Strata: Several remote orders are pending. Are we ready?&lt;br /&gt;
&lt;br /&gt;
Hhuki: Yes. I have a fresh batch of neotacos, packaged and ready to go.&lt;br /&gt;
&lt;br /&gt;
Strata: Two customers have ordered from the park near the residential radii, and one from the Nexus Arcade. Take care not to lose your way.&lt;br /&gt;
&lt;br /&gt;
Hhuki: I suppose it&#039;s time...&lt;br /&gt;
Hhuki: Aunt Tii&#039;s in Alexandria is officially open for business!&lt;br /&gt;
Hhuki: Tacos! Fresh tacos! Care for a taste of Tuliyollal?&lt;br /&gt;
&lt;br /&gt;
Strata: You may leave matters here to us as you make your deliveries.&lt;br /&gt;
Strata: ...Two neotacos, you say? Of course, we&#039;ll send them over promptly.&lt;br /&gt;
Strata: Our couriers should arrive in time to handle the rest. For now, if you could convey tacos to our customers waiting in the residential radii and Nexus Arcade, we would be much obliged.&lt;br /&gt;
&lt;br /&gt;
CUSTOMERA05461: Hm? Are you the {{alternatives|lady|gentleman}} with the tacos?&lt;br /&gt;
CUSTOMERA05461: Thank you for coming all this way. I can&#039;t stand in line for long with this old back of mine, you see, but I was desperately eager to try one.&lt;br /&gt;
CUSTOMERA05461: Ohhh, this looks delicious! Let&#039;s see what these “neotacos” are about...&lt;br /&gt;
&lt;br /&gt;
CUSTOMERB05461: That smell... Could it be...?&lt;br /&gt;
CUSTOMERB05461: A real Aunt Tii&#039;s taco! I never thought I&#039;d be enjoying one in Alexandria, of all places...&lt;br /&gt;
CUSTOMERB05461: While I&#039;m excited about these neotacos, I haven&#039;t forgotten the originals. Once I&#039;m done with my business here, I&#039;ll be sure to go and order a classic taco in person!&lt;br /&gt;
&lt;br /&gt;
CUSTOMERC05461: Any moment now...&lt;br /&gt;
CUSTOMERC05461: Oh, thank you! I had been hoping to pop over on my lunch break, but just imagining the crowds made me think twice. Lucky me that you all deliver!&lt;br /&gt;
CUSTOMERC05461: Just have to commemorate this moment for my feed—and then feed myself! Haha!&lt;br /&gt;
&lt;br /&gt;
CUSTOMERA05461: My late wife used to love tacos. I only remembered after I chose to have my memories restored, but I&#039;m glad for the opportunity to enjoy her favorite flavors once again...&lt;br /&gt;
&lt;br /&gt;
TACOCAT: Mrrrow! Mrrrow, mrrrow!&lt;br /&gt;
&lt;br /&gt;
Strata: Welcome back. We&#039;ve had a steady stream of customers and remote orders—remarkable success on both fronts.&lt;br /&gt;
&lt;br /&gt;
Hhuki: Welcome, one and all! Aunt Tii&#039;s Tacos offers authentic Turali flavors in an innovative Alexandrian style. Try one today!&lt;br /&gt;
&lt;br /&gt;
Tiisol Ja: Just look at all these smiling faces... I couldn&#039;t have asked for a better grand opening!&lt;br /&gt;
Tiisol Ja: And don&#039;t think I didn&#039;t notice the couriers dashing about with tacos in tow! There isn&#039;t a corner of Solution Nine that Aunt Tii&#039;s can&#039;t serve.&lt;br /&gt;
Tiisol Ja: ...I entrusted this shop to you, Hhuki, and you rose to the challenge with the skill and poise of a true head chef. Consider this branch yours.&lt;br /&gt;
&lt;br /&gt;
Hhuki: M-Mine!? But...&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; You believe in Aunt Tii&#039;s vision, don&#039;t you? &lt;br /&gt;
&amp;gt; Take pride in your work, Hhuki. You&#039;ve earned it.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Hhuki: Of course... Leave this branch to me!&lt;br /&gt;
Hhuki: Given my initial reticence in the face of change, I am humbled that you would entrust your dream to me. I promise to protect it, and to continue bringing joy to all who partake of Aunt Tii&#039;s Tacos.&lt;br /&gt;
&lt;br /&gt;
Tiisol Ja: That&#039;s the spirit. Our future here couldn&#039;t be in better hands!&lt;br /&gt;
&lt;br /&gt;
Hhuki: Then as my first act as head chef, allow me to request a word from the founder. Our customers have been eager to meet the visionary behind our operation. &lt;br /&gt;
&lt;br /&gt;
Tiisol Ja: Well then! Thank you all for coming to celebrate Aunt Tii&#039;s Tacos in Alexandria! I am the owner and founder, Tiisol Ja. ...But you can call me “Aunt Tii.”&lt;br /&gt;
Tiisol Ja: My greatest dream was to share my love for tacos, and today, you all have made it a reality. Seeing your smiles is a treasure more precious than I can express. Hhuki and I will work tirelessly to bring you more delights that brighten your days and bolster your spirits—but until then, enjoy!&lt;br /&gt;
&lt;br /&gt;
CUSTOMERB05461: I&#039;ll have a signature Aunt Tii&#039;s, please! That neotaco was lovely, but I miss the original something awful...&lt;br /&gt;
&lt;br /&gt;
CUSTOMERD05461: Is the original really that good? Then...then I suppose I&#039;ll try one as well!&lt;br /&gt;
&lt;br /&gt;
Strata: A successful opening, if I do say so myself. The Rhodina Consortium is pleased, but our true battle has just begun.&lt;br /&gt;
Strata: I will continue assisting as necessary. Mostly in a supervisory or managerial capacity, but I hope to have the pleasure of working alongside you for some time yet.&lt;br /&gt;
&lt;br /&gt;
Tiisol Ja: Thought I&#039;d sneak away early and let Hhuki settle in. You know what they say about too many chefs in the kitchen!&lt;br /&gt;
&lt;br /&gt;
Hhuki: ...We did it, [Forename]. Aunt Tii&#039;s Tacos in Alexandria is an undeniable success.&lt;br /&gt;
Hhuki: Taquito has been a constant presence by my side, but where is Aunt Tii? She only just arrived... We still have customers!&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; &#039;&#039;You&#039;re&#039;&#039; in charge now, remember?&lt;br /&gt;
&amp;gt; I think her absence is a show of trust.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Hhuki: Ah... I suppose I haven&#039;t fully adjusted to the shift in my responsibilities yet.&lt;br /&gt;
Hhuki: But Taquito and I will do our best to repay her faith in us by continuing our duties here. ...Tell Aunt Tii that all is well.&lt;br /&gt;
Hhuki: I shall be fine on my own. Well, not on my own, strictly speaking—Taquito has been attracting more customers than I can count.&lt;br /&gt;
&lt;br /&gt;
TACOCAT: Mrrrow, mrrrow, mrrrrrrooowww!&lt;br /&gt;
&lt;br /&gt;
Tiisol Ja: Missing his Aunt Tii already, is he? Well, to be honest, I&#039;ll miss Hhuki something fierce myself, but I know he&#039;ll do wonders with that shop.&lt;br /&gt;
Tiisol Ja: &#039;&#039;Our&#039;&#039; shop. It&#039;s official, [Forename]! Another branch of Aunt Tii&#039;s Tacos has opened at last!&lt;br /&gt;
Tiisol Ja: But not only that, my dreams are being carried on by others, who believe in the flavors I love. Watching Hhuki sell our neotacos made me surer than ever that all I had hoped for would come to fruition.&lt;br /&gt;
Tiisol Ja: ...Long ago, you see, I fled my homeland for Tuliyollal.&lt;br /&gt;
Tiisol Ja: I was only a child, but by the grace of the gods, I made it to this city safely. And it was here I had my first taco.&lt;br /&gt;
Tiisol Ja: My homeland, Mamook... It was very insular back then. We were poor, we were scared. No one smiled. But biting into that soft tortilla—the crunch of vegetables and the savory flavor of meat—why, I was smiling through my tears! I finally understood joy.&lt;br /&gt;
Tiisol Ja: Then I realized that all around me, there were people happily eating together, people of all races, in harmony. And I remember thinking, “This is how life should be.”&lt;br /&gt;
Tiisol Ja: So I opened my little taco stand with the hopes that I could make one lonely person remember how to smile. And the more smiles I saw, the bigger my dream grew, until I wanted to fill the whole world with taco stands, if only to spread the hope I felt so long ago.&lt;br /&gt;
Tiisol Ja: Today we realized that dream, in part. But your Aunt Tii is ambitious—insatiable! I&#039;m still going to need your help.&lt;br /&gt;
Tiisol Ja: Our neotacos may have been a success, but we cannot rest on those laurels. True chefs use their laurels as seasoning for their next great masterpiece!&lt;br /&gt;
Tiisol Ja: Aunt Tii&#039;s Tacos prides itself in delivering an extensive menu of the highest quality. We&#039;ll need far more flavors, toppings, and sauces before our Alexandrian menu is complete—or so Hhuki would say.&lt;br /&gt;
Tiisol Ja: Not to mention that he seemed eager to incorporate local ingredients! So I say we find something shocking to include in our tacos... Perhaps literally, if it&#039;s from Yyasulani!&lt;br /&gt;
Tiisol Ja: Bring whatever you find to me, and Hhuki and I will ponder how to spice up our menu. &lt;br /&gt;
Tiisol Ja: But don&#039;t forget to stop and smell the tacos! Even eat a few, while you&#039;re at it. We&#039;re doing this for the joy, remember—do it for the joy!&lt;br /&gt;
&lt;br /&gt;
System: Future requests will be selected at random from all those you have seen thus far, with the list refreshed once a week (Earth time).&lt;br /&gt;
System: You may review the items currently in demand at any time by speaking with Tiisol Ja and selecting &#039;&#039;&#039;Make a delivery&#039;&#039;&#039;.&lt;br /&gt;
System: Note that shaco packaging, sheaves of sizzlewheat, and burst lungfish will earn you particularly handsome rewards. Whenever they make an appearance, the effort to procure them will be worth your while.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Has datamined dialogue]]&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dancing_Mad_(Ultimate)&amp;diff=1333919</id>
		<title>Dancing Mad (Ultimate)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dancing_Mad_(Ultimate)&amp;diff=1333919"/>
		<updated>2026-06-03T22:44:42Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: /* Music */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| description = You find the wandering minstrel ruminating on the curious tale of a phantasmal harlequin. A vile and terrible fiend by any measure, yet the entertainer believes the two of them share at least one artistic quality─a flair for creative flourishes. With every telling of their stories, every rendition of their songs, there is new meaning to be found. Thus are no two performances ever the same. The minstrel&#039;s melody soon transports you to a battlefield in your mind&#039;s eye, but what creative liberties will you contribute to his masterpiece?&lt;br /&gt;
| image = Dancing Mad (Ultimate).png&lt;br /&gt;
| type = Ultimate Raid&lt;br /&gt;
| level = 100&lt;br /&gt;
| level-sync = 100&lt;br /&gt;
| ilvl = 795&lt;br /&gt;
| ilvl-max-sync= true&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = ultimate&lt;br /&gt;
| size = full&lt;br /&gt;
| unsync = n&lt;br /&gt;
| time-limit = 120&lt;br /&gt;
| duty-finder = Raid Finder (Ultimate Raids)&lt;br /&gt;
| roulette = &lt;br /&gt;
| tomestones = 30 mnemonics&lt;br /&gt;
| entrance = &lt;br /&gt;
| entrance-coordinates = &lt;br /&gt;
| location = Sigmascape V4.0&lt;br /&gt;
| region = &lt;br /&gt;
| req-other = Talk to the [[Wandering Minstrel]] in [[Tuliyollal]] after completing {{questlink|raid|AAC Heavyweight M4 (Savage)|wrap=y}}&lt;br /&gt;
| patch = 7.51&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
}} The raid, which is abbreviated &#039;&#039;&#039;UMAD&#039;&#039;&#039; (short for Ultimate [Dancing] Mad), is based on the {{i|Omega (Raids)|alt=Omega}} raids from &#039;&#039;[[Stormblood]]&#039;&#039; and is the seventh ultimate raid to be added.&lt;br /&gt;
&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
==Unlock and Requirements==&lt;br /&gt;
*After completing {{i|AAC Heavyweight M4 (Savage)}}, speak with the [[Wandering Minstrel]] in [[Tuliyollal]] (X:11.1 Y:14.6) as a level 100 Disciple of War or Magic.&lt;br /&gt;
*Dancing Mad (Ultimate) can only be accessed via the [[Raid Finder]] after forming a pre-made party of eight players who have all completed {{i|AAC Heavyweight M4 (Savage)}}.&lt;br /&gt;
*[[Limited Jobs|Limited jobs]] not allowed&lt;br /&gt;
*[[Unrestricted Party|Unrestricted Parties]] not allowed&lt;br /&gt;
*Having more than one of any [[job]] in the party will eliminate passive [[limit break]] generation&lt;br /&gt;
*If a player logs out or disconnects when combat is initiated, they will be KO&#039;d upon returning to the game.&lt;br /&gt;
&lt;br /&gt;
==Guide==&lt;br /&gt;
Players may fall off the edge of the arena to their deaths.&lt;br /&gt;
&lt;br /&gt;
Failing mechanics or being hit by avoidable AoEs will inflict a crippling -90% {{status effect|damage down}} &#039;&#039;&#039;[[Damage Down]]&#039;&#039;&#039; debuff that lasts for 3 minutes. If the player does not need to be immediately alive for a mechanic, they should incapacitate themself by jumping off the platform and then be resurrected to remove these debuffs, as the {{status effect|weakness}} [[Weakness]] debuff is only around a 25% damage loss that lasts for half the time.&lt;br /&gt;
&lt;br /&gt;
===Phase 1: [[Kefka]]===&lt;br /&gt;
&lt;br /&gt;
===Phase 2: God Kefka===&lt;br /&gt;
If the party does not correctly resolve the three Graven Image mechanics in phase 1 in a certain way, the fight will end after clearing phase 2. The party will receive a short &amp;quot;duty completion&amp;quot; cutscene and a treasure coffer with nothing in it (and no achievement or totem) and will need to leave the instance.&lt;br /&gt;
&lt;br /&gt;
===Phase 3: [[Exdeath]] and [[Chaos]]===&lt;br /&gt;
&lt;br /&gt;
==Reward==&lt;br /&gt;
*1 {{item icon|Mad Harlequin&#039;s Totem}}&lt;br /&gt;
&lt;br /&gt;
Upon completing Dancing Mad (Ultimate), players can earn a separate reward once per week. Players who have yet to receive that week&#039;s reward can still claim it even if other members of the party have completed the duty prior to the weekly reset. This restriction will be removed in a future patch.&lt;br /&gt;
&lt;br /&gt;
The reward can be exchanged with [[Uah&#039;shepya]] in [[Solution Nine]] (X:8.7 Y:13.5) for [[Palazzo Diamond Weapons]].&lt;br /&gt;
&lt;br /&gt;
Completion of this duty will unlock a new [[Adventurer Plate]] design in a later patch.&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
This duty is associated with the following [[achievements]]:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|Son of a...}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World First==&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
{{music table header}}&lt;br /&gt;
{{music table row|Phase 1 Part 1|A Battle Decisively}}&lt;br /&gt;
{{music table row|Phase 1 Part 2|Dancing Mad - Movement I}}&lt;br /&gt;
{{music table row|Phase 1 Part 3|Dancing Mad - Movement II}}&lt;br /&gt;
{{music table row|Phase 1 Part 4|Dancing Mad - Movement III}}&lt;br /&gt;
{{music table row|Phase 2|Dancing Mad - Movement IV}}&lt;br /&gt;
{{music table row|Phase 3|A Battle Decisively}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Dancing Mad Ultimate promo.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[https://pastebin.com/7fs57PyQ Common Party Finder strategies (Kefka Bin)]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*This ultimate raid is the second one themed on the [[Omega (Raids)|Omega]] raid series, after {{i|The Omega Protocol (Ultimate)}}, which only covered the final two fights in the raid series.&lt;br /&gt;
*Kefka has voiced dialogue in this raid. He is unvoiced on the original fights.&lt;br /&gt;
*This is the first ultimate raid to be added in an x.51 patch. As such, there will be no higher item level dungeon gear released later in the same expansion that will be new best-in-slot gear. Also, based on previous patches, no level 100 gear of item level 795 should be expected to be released in [[Evercold]]. Equipping level &amp;gt;100 gear will result in materia melds being ignored due to level sync, even if the item level is no more than 795.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav/raid}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sigmascape_V4.0&amp;diff=1333918</id>
		<title>Sigmascape V4.0</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sigmascape_V4.0&amp;diff=1333918"/>
		<updated>2026-06-03T22:44:02Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: /* Music */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{other uses|the level 70 story-mode [[raid]]|the (Savage) version|Sigmascape V4.0 (Savage)|the second tier of [[Omega]] in general|Omega: Sigmascape}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = Sigmascape V4.0&lt;br /&gt;
| description = The looming face of the Sigmascape, “Kefka” will be your final opponent in this test world. Analysis of his data reveals that, despite his comical appearance, this cackling jester once rose to godhood and cast his entire planet into ruin. His is a power not to be underestimated. Nero has also alerted you to the villain&#039;s propensity for trickery, and promised to watch for deadly feints through his enhanced monitor. You can only hope that his warnings come in time... &lt;br /&gt;
| image = Test_World_of_Ruin.png&lt;br /&gt;
| type = raid&lt;br /&gt;
| level = 70&lt;br /&gt;
| level-sync = 70&lt;br /&gt;
| ilvl = 325&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = full&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| duty-finder = Normal Raids (Stormblood)&lt;br /&gt;
| roulette = normal raids&lt;br /&gt;
| tomestones = 10 Poetics&lt;br /&gt;
| entrance = The Yawn&lt;br /&gt;
| entrance-coordinates = &lt;br /&gt;
| location = Upper Tower of Ruin, Sigmascape V4.0&lt;br /&gt;
| region = Gyr Abania&lt;br /&gt;
| req-quest = Test World of Ruin&lt;br /&gt;
| patch = 4.2&lt;br /&gt;
| release = stormblood&lt;br /&gt;
| stone-sky-sea = Omega: Sigmascape&lt;br /&gt;
}} The raid is also known as &#039;&#039;&#039;O8N&#039;&#039;&#039;. {{TOC limit|3}}&lt;br /&gt;
==Strategy==&lt;br /&gt;
{{evt|service=youtube|id=bU01ItYjMuU|dimensions=350|align=right|description=Sigmascape V4.0 (Normal) Guide}}&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|32px|link=]] [[Kefka]]===&lt;br /&gt;
Players will find themselves in an otherworldly location atop a circular platform, suspended over an endless drop into interdimensional space. Should any player fall over the edge for any reason, they will suffer an immediate KO, though they can be raised after a moderate delay. After some playful boasting, Kefka gives his signature laugh from &#039;&#039;Final Fantasy VI&#039;&#039;. Once engaged in battle, Kefka will employ deceitful abilities and eventually summon the infamous &#039;&#039;&#039;Statue of the Gods&#039;&#039;&#039; to a glorious rendition of &#039;&#039;&#039;Dancing Mad&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Below is a list of all mechanics you will encounter during the Sigmascape finale.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;General Mechanics&amp;lt;/big&amp;gt;====&lt;br /&gt;
-----&lt;br /&gt;
*&#039;&#039;&#039;Hyper Drive&#039;&#039;&#039; - a tankbuster against Kefka&#039;s primary target, causing the demonic clown to drop numerous heavy weights in comedic fashion onto the targets head. Be sure to mitigate this with defensive cooldowns whenever possible.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Blizzard Blitz&#039;&#039;&#039; - can either be a huge donut AoE or a point-blank AoE from Kefka&#039;s current location, forcing everyone to move close to (or away from) his hitbox depending on which variant is used. Once unleashed, a razor-sharp mountain of icicles will impale anyone out of position for heavy damage.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Flagrant Fire&#039;&#039;&#039; - marks four random players with orange markers. After a delay, all four players will suffer moderate fire damage that will also clip anyone standing too close to the victims. As a result, make sure to move away from the rest of your team whenever you have these orange markers. &#039;&#039;&#039;Flagrant Fire&#039;&#039;&#039; will (initially) be unleashed at the same time as &#039;&#039;&#039;Thrumming Thunder&#039;&#039;&#039; (see below).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Thrumming Thunder&#039;&#039;&#039; - creates two large straight-line AoE telegraphs across the arena with visibly noticeable purple effects. After a delay, anyone standing within the telegraphed areas will be blasted by waves of thunder. Simply stand beside or in-between the telegraphs to avoid taking damage.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Ultima Upsurge&#039;&#039;&#039; - an unavoidable blast of AoE from Kefka, damaging the entire raid.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Timely Teleport&#039;&#039;&#039; - Kefka leisurely floats in mid-air whilst two large black-and-white circles appear - one around Kefka, and another somewhere else in the arena. After a delay, Kefka will teleport from his circle to the other and use one of two abilities: an instantaneous cone-AoE across the platform that damages anyone who was standing in front of him, or alternatively, charge up an &#039;&#039;&#039;Aero Assault&#039;&#039;&#039; that will knock back the entire raid. As a rule of thumb, all players should move behind the second circle as soon as possible and, if Kefka doesn&#039;t unleash the AoE attack as soon as he re-appears, move in front of him to avoid being knocked off the platform by the delayed &#039;&#039;&#039;Aero Assault&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;Trick Attacks&amp;lt;/big&amp;gt;====&lt;br /&gt;
-----&lt;br /&gt;
Having witnessed Kefka&#039;s elemental arsenal of abilities, Kefka will begin to deceive the raid by using the same abilities but with telegraphs decorated in question marks (???). In short, whenever you see question marks during mechanics, make sure to do the opposite of what you would normally do in those situations. For example:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;(Tricky) Thrumming Thunder&#039;&#039;&#039; - creates two large straight-line AoE telegraphs across the arena just like before, except they both contain question marks (???). Rather than avoid the columns, players must stand inside one to avoid the trick attack.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;(Tricky) Blizzard Blitz&#039;&#039;&#039; - creates the same donut AoE or point-blank AoE telegraph from Kefka&#039;s current location (covered in question marks). Regardless of which is used, players must actually move into the telegraph (rather than avoid it). After a brief delay, Kefka will unleash a razor-sharp blizzard to impale anyone who moved out of the questionable telegraph for major damage.&lt;br /&gt;
&lt;br /&gt;
Once an introductory bout of &#039;&#039;&#039;Trick Attacks&#039;&#039;&#039; have been displayed, Kefka will begin to rotate between standard and trick versions at random, so remain vigilant!&lt;br /&gt;
&lt;br /&gt;
====Statue of the Gods====&lt;br /&gt;
-----&lt;br /&gt;
Once Kefka has displayed most of his basic abilities, the &#039;&#039;&#039;Statue of the Gods&#039;&#039;&#039; will violently erupt in the background and loom over the entire raid. As Kefka&#039;s health decreases, the raid will ascend higher up the tower to the next tier. Bear in mind that each tier (bottom, middle, and top) has its own unique abilities that will be used in combination with Kefka&#039;s above-mentioned mechanics.&lt;br /&gt;
&lt;br /&gt;
Kefka will periodically cast &#039;&#039;&#039;Graven Image&#039;&#039;&#039;, with black text stating &amp;quot;Power builds in the graven image...&amp;quot;, indicating a tower mechanic is coming up:&lt;br /&gt;
*Bottom tier: The statue&#039;s hand moves and charges a blue orb west of the arena. The orb will either stay there or cross to the east in a flash of lightning. While this is happening, the center of the statue will also charge a second blue orb, which shoots 2 telegraphed line AoEs at players. Finally, the first orb will do a raidwide and knock all players towards the side of the arena opposite from it. To handle this, move towards the first orb, then dodge the 2 line AoEs and any other mechanics Kefka may be doing, before getting knocked back.&lt;br /&gt;
*Middle tier: The statue charges an orb in front of it, closer to either the west (purple orb) or east (yellow orb) of the arena. That half of the arena will then get hit by a raidwide. To handle this, move to the half of the arena without the orb.&lt;br /&gt;
*Top tier: The statue uses a gaze attack (&#039;&#039;&#039;Indolent Will&#039;&#039;&#039;), telegraphed by a purple eye icon. To handle this, as with other gaze mechanics, look away from the tower to avoid taking damage. However, the gaze attack also has a trick version (&#039;&#039;&#039;Ave Maria&#039;&#039;&#039;), where the eye icon is instead yellow with a question mark on it. To handle the trick version, look at the tower instead.&lt;br /&gt;
&lt;br /&gt;
Having witnessed all mechanics from Kefka and the tower itself, they will loop until Kefka has been defeated, or the raid wipes.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*1 {{Item icon|Alpha&#039;s Feather}} (drops directly from boss, must be synced)&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|32px|link=]] Treasure Coffer 1===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Sigmascape Shaft}}&lt;br /&gt;
{{Drops table row|Sigmascape Crank}}&lt;br /&gt;
{{Drops table row|Sigmascape Spring}}&lt;br /&gt;
{{Drops table row|Sigmascape Bolt}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|32px|link=]] Treasure Coffer 2===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Sigmascape Shaft}}&lt;br /&gt;
{{Drops table row|Sigmascape Spring}}&lt;br /&gt;
{{Drops table row|Sigmascape Pedal}}&lt;br /&gt;
{{Drops table row|Sigmascape Bolt}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|32px|link=]] Treasure Coffer 3===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Wind-up Kefka}}&lt;br /&gt;
{{Drops table row|Dancing Mad - Movement I Orchestrion Roll}}&lt;br /&gt;
{{Drops table row|Dancing Mad - Movement II Orchestrion Roll}}&lt;br /&gt;
{{Drops table row|Dancing Mad - Movement III Orchestrion Roll}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Cutscene===&lt;br /&gt;
 &#039;&#039;&#039;Kefka:&#039;&#039;&#039; I wield the greatest power in existence!&lt;br /&gt;
 &#039;&#039;&#039;Kefka:&#039;&#039;&#039; You may as well be the dirt on the bottom of my boots! Or the dirt stuck to the bottom of that dirt!&lt;br /&gt;
 &#039;&#039;&#039;Kefka:&#039;&#039;&#039; I will destroy everything! I will create a monument to non–existence!&lt;br /&gt;
&lt;br /&gt;
===Duty===&lt;br /&gt;
 &#039;&#039;&#039;Kefka:&#039;&#039;&#039; Destroy! Destroy! Destroy!&lt;br /&gt;
 I will destroy it all!&lt;br /&gt;
 &#039;&#039;&#039;Kefka:&#039;&#039;&#039; Poke a god and pay the price!&lt;br /&gt;
 I&#039;ll bury you in tombs of ice!&lt;br /&gt;
 &#039;&#039;&#039;Kefka:&#039;&#039;&#039; Oho, you&#039;ve figured out my tells, have you?&lt;br /&gt;
 ...Or have you?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nero:&#039;&#039;&#039; His posture... The change is slight, but it&#039;s shifted somehow.&lt;br /&gt;
 Keep an eye out for tricks! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Kefka:&#039;&#039;&#039; Quick, now! Make your peace with death!&lt;br /&gt;
 Because I&#039;m making your death with all these pieces!&lt;br /&gt;
 &#039;&#039;&#039;Kefka:&#039;&#039;&#039; Blow them all away! Whoosh!&lt;br /&gt;
 &#039;&#039;&#039;Kefka:&#039;&#039;&#039; Am I here? Or over there!? I really could be ANYWHERE!&lt;br /&gt;
 &#039;&#039;&#039;Kefka:&#039;&#039;&#039; Look lively, now!&lt;br /&gt;
 Ugh, must I give you a &#039;&#039;push&#039;&#039;?&lt;br /&gt;
 &#039;&#039;&#039;Kefka:&#039;&#039;&#039; Did you think you&#039;d won?&lt;br /&gt;
 Oh no no no, we&#039;ve just begun!&lt;br /&gt;
 &#039;&#039;&#039;Kefka:&#039;&#039;&#039; Scorch just half for twice the fun!&lt;br /&gt;
 Run, run, or you&#039;ll be well done!&lt;br /&gt;
 &#039;&#039;&#039;Kefka:&#039;&#039;&#039; Still alive? Unbelieeevable!&lt;br /&gt;
 I really must insist you die!&lt;br /&gt;
 &#039;&#039;&#039;Kefka:&#039;&#039;&#039; Are you looking? Why are you looking? YOU SHOULDN&#039;T BE LOOKING!&lt;br /&gt;
&lt;br /&gt;
===Post—battle Cutscene===&lt;br /&gt;
 &#039;&#039;&#039;Kefka:&#039;&#039;&#039; I lost? How can I lose!?&lt;br /&gt;
 I just can&#039;t believe it!&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
This duty is associated with the following [[achievements]]:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|I Am the Sigma, I Am the Omega I}}&lt;br /&gt;
{{achievement table row|I Am the Sigma, I Am the Omega II}}&lt;br /&gt;
{{achievement table row|I Am the Sigma, I Am the Omega III}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
{{music table header}}&lt;br /&gt;
{{music table row|Phase 1|A Battle Decisively}}&lt;br /&gt;
{{music table row|Phase 2|Dancing Mad - Movement I}}&lt;br /&gt;
{{music table row|Phase 3|Dancing Mad - Movement II}}&lt;br /&gt;
{{music table row|Phase 4|Dancing Mad - Movement III}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Duties nav/raid}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sigmascape_V4.0_(Savage)&amp;diff=1333917</id>
		<title>Sigmascape V4.0 (Savage)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sigmascape_V4.0_(Savage)&amp;diff=1333917"/>
		<updated>2026-06-03T22:43:27Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: /* Music */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{other uses|the (Savage) version|the level 70 story-mode [[raid]]|Sigmascape V4.0|the second tier of [[Omega (Savage)]] in general|Omega: Sigmascape (Savage)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = Sigmascape V4.0 (Savage)&lt;br /&gt;
| description = The urge to flip switches is almost irresistible...even when you know full well the consequences for doing so. Once more your finger moves as if of its own accord, and activates the second phase of the Savage Initiative. As the gentle arrangement drifts from the terminal, you are transported to a remembered vista of the Sigmascape, each lapping wave of the song swelling the boundary of your memories...&lt;br /&gt;
| image = Sigmascape V4.0 (Savage).png&lt;br /&gt;
| type = raid&lt;br /&gt;
| level = 70&lt;br /&gt;
| level-sync = 70&lt;br /&gt;
| ilvl = 350&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = savage&lt;br /&gt;
| size = full&lt;br /&gt;
| time-limit = 120&lt;br /&gt;
| duty-finder = Savage Raids (Stormblood)&lt;br /&gt;
| roulette = &lt;br /&gt;
| tomestones = 15 Poetics&lt;br /&gt;
| location = Upper Tower of Ruin, Sigmascape V4.0&lt;br /&gt;
| region = Gyr Abania&lt;br /&gt;
| req-other = Interact with the [[Magitek Terminal]] after completing {{i|Test World of Ruin}}&lt;br /&gt;
| patch = 4.2&lt;br /&gt;
| release = stormblood&lt;br /&gt;
| echo = 20&lt;br /&gt;
| stone-sky-sea = Sigmascape V4.0 (Savage)&lt;br /&gt;
}} The raid is also known as &#039;&#039;&#039;O8S&#039;&#039;&#039;. Completing this duty, which can be done with an [[Unrestricted Party]] (unsynced), is needed to unlock {{i|The Weapon&#039;s Refrain (Ultimate)}}. {{TOC limit|3}}&lt;br /&gt;
==Strategy==&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|32px|link=]] [[Kefka]]===&lt;br /&gt;
Players will find themselves suspended over an endless drop into interdimensional space atop a circular platform. Should any player fall over the edge for any reason, they will suffer an immediate KO, though they can be raised after a moderate delay. After some playful boasting, Kefka gives his signature laugh from &#039;&#039;Final Fantasy VI&#039;&#039;. Once engaged in battle, Kefka will employ deceitful abilities and eventually summon the infamous &#039;&#039;&#039;Statue of the Gods&#039;&#039;&#039; to a glorious rendition of &#039;&#039;&#039;Dancing Mad&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Just like normal mode, Kefka will employ trickery and deceit to confuse players throughout the encounter. As a rule of thumb - whenever you see question marks within a telegraph or notice question-marked orbs floating around Kefka during upcoming mechanics, all players should do the opposite of what is expected from those mechanics. For example, a straight line AoE with question marks should be stood in (rather than avoided), whereas normal telegraphs should be avoided.&lt;br /&gt;
&lt;br /&gt;
Below is a list of all mechanics you will encounter during the Sigmascape finale.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;Phase 1: Generic Abilities&amp;lt;/big&amp;gt;====&lt;br /&gt;
-----&lt;br /&gt;
*&#039;&#039;&#039;Mana Charge&#039;&#039;&#039; - causes Kefka to make a copy of the next AoE attack for later use, which will later be &#039;&#039;&#039;Released&#039;&#039;&#039; in the same format. Whenever you see Kefka cast &#039;&#039;&#039;Mana Charge&#039;&#039;&#039;, try to remember the next AoE ability he uses. When &#039;&#039;&#039;Released&#039;&#039;&#039;, it&#039;ll be cast in the same manner as it was copied.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Flagrant Fire&#039;&#039;&#039; - involves one of two variations that players must react to. One involves a large stack-up marker, forcing players to group up and absorb damage, whilst the other involves multiple players being targeted with small circular markers that require everyone to spread apart. As mentioned before, players will also need to be mindful of any trickery (question marks) and do the opposite of what is expected should any be visible. For example, if you notice a large stack-up marker (with question marks rotating around Kefka), then players should spread apart instead.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hyper Drive&#039;&#039;&#039; - a devastating magical tankbuster against Kefka&#039;s primary target, causing the demonic clown to drop numerous heavyweights in comedic fashion onto the targets head, which should be mitigated with defensive cooldowns whenever possible. Keep in mind that &#039;&#039;&#039;Hyper Drive&#039;&#039;&#039; will also deal damage in a small AoE radius, so make sure you are not standing near the primary target whenever it is being cast.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mana Release&#039;&#039;&#039; - causes Kefka to utilize the previously &#039;copied&#039; ability (see &#039;&#039;&#039;Mana Charge&#039;&#039;&#039;). As mentioned before, &#039;&#039;&#039;Released&#039;&#039;&#039; abilities will be executed in the same manner as they were when copied. Also, the first &#039;&#039;&#039;Mana Release&#039;&#039;&#039; will be cast at the same time as &#039;&#039;&#039;Thrumming Thunder&#039;&#039;&#039; (see below).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Thrumming Thunder&#039;&#039;&#039; - creates large straight-line columns across the arena with visibly noticeable purple effects. &#039;&#039;&#039;Thrumming Thunder&#039;&#039;&#039; is one of the various abilities that will be used to trick players, thus everyone must watch out for question marks whenever it is being cast. If there are no question marks, players must avoid standing within a telegraph at all costs. However, if there ARE question marks, players must instead stand within an area where two of these telegraphs intersect across each other. Failing either version will result in players being ionized by vicious blasts of lightning for massive damage.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Ultima Upsurge&#039;&#039;&#039; - an unavoidable blast of AoE from Kefka, damaging the entire raid.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;Phase 1: Statue of the Gods&amp;lt;/big&amp;gt;====&lt;br /&gt;
-----&lt;br /&gt;
Having displayed most of his basic abilities, the &#039;&#039;&#039;Statue of the Gods&#039;&#039;&#039; will violently erupt in the background and loom over the entire raid. From this point onward, Kefka will occasionally cast &#039;&#039;&#039;Graven Image&#039;&#039;&#039;, which causes the statue to unleash its own mechanics that will typically overlap abilities from Kefka himself. Also, certain &#039;&#039;&#039;Graven Image&#039;&#039;&#039; casts will cause Kefka to become completely impervious to attacks.&lt;br /&gt;
&lt;br /&gt;
=====First Graven Image=====&lt;br /&gt;
*&#039;&#039;&#039;Graven Image #1&#039;&#039;&#039; - creates a large blue orb near the left hand of the statue that will eventually blast two damage dealers with unavoidable straight-line AoEs before targeting the remaining two damage dealers with the same attack.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, all players will also periodically drop moderate AoE circles beneath their feet for the duration of the mini-phase which everyone must avoid. After all four damage dealers have been blasted by AoEs, four players will find themselves tethered to the statue itself. All tethered players will eventually be punted a moderate distance away from the statue, thus must make an effort to avoid additional mechanics whilst remaining as close to the statue as possible to avoid being knocked over the edge.&lt;br /&gt;
&lt;br /&gt;
Thirdly, all four damage dealers will be targeted with a stack-up marker, forcing each tank and each healer to stand with a damage dealer to help soak the damage in pairs. Seeing as the knockback will resolve shortly before the stack-up markers detonate, it is wise to assign positions on the platform so that tethered players can aim themselves towards them, making it easier for everyone to pair up and soak the stack-marker as soon as the knockback has ended. &lt;br /&gt;
&lt;br /&gt;
Lastly, Kefka will cast &#039;&#039;&#039;Timely Teleport&#039;&#039;&#039;, creating two large black-and-white circles - one around Kefka, and another at the outer edge of the arena. After a delay, Kefka will teleport from his circle to the other and immediately fire a cone-AoE across the platform that damages anyone who was standing in front of him. Assuming you survived the &#039;&#039;&#039;Graven Image&#039;&#039;&#039; onslaught, make sure to stand behind Kefka&#039;s teleport location as soon as possible.&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Light of Judgement&#039;&#039;&#039; - bombards the entire arena with a devastating blast of light, inflicting severe and unavoidable damage to the entire raid that should be mitigated however possible.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mana Charge&#039;&#039;&#039; - causes Kefka to make a copy of the next AoE attacks for later use. Remember the abilities that come next and how you avoided them, as &#039;&#039;&#039;Mana Release&#039;&#039;&#039; (later in the encounter) will duplicate the attack in the same manner as it was previously used and can be avoided the same way.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Thrumming Thunder&#039;&#039;&#039; - creates large straight-line columns across the arena once again (which may or may not involve trickery - question marks). Be sure to avoid the telegraphs if the attack is normal, or stand in an intersection if you notice any question marks.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Blizzard Blitz&#039;&#039;&#039; - a point-blank AoE from Kefka&#039;s current location. Bear in mind that &#039;&#039;&#039;Blizzard Blitz&#039;&#039;&#039; is also subject to &#039;trickery&#039;, so if you notice question marks, make sure to do the opposite of what you would normally do. In either case, icicles will impale anyone out of position for heavy damage.&lt;br /&gt;
&lt;br /&gt;
=====Second Graven Image=====&lt;br /&gt;
*&#039;&#039;&#039;Graven Image #2&#039;&#039;&#039; - causes the statue to visibly shift sideways whilst holding an orb. After a delay, the statue will either drop the orb near its current location (west side of the arena) or cause it to fly to the eastern edge instead. In either case, all players will eventually be knocked back from the orb after a delay. Make sure you are as close to the orb as possible beforehand to avoid being knocked out of the arena.&lt;br /&gt;
&lt;br /&gt;
Once the orb has been placed, Kefka will use &#039;&#039;&#039;Mana Release&#039;&#039;&#039;, executing an exact copy of the &#039;&#039;&#039;Thrumming Thunder&#039;&#039;&#039; and &#039;&#039;&#039;Blizzard Blitz&#039;&#039;&#039; that was used before, except now, they will be used simultaneously (rather than one after the other). All players will need to avoid both mechanics in the same manner as before once the orb-based knockback has resolved.&lt;br /&gt;
&lt;br /&gt;
Assuming the raid survives the ordeal, Kefka will pepper the raid with another &#039;&#039;&#039;Ultima Upsurge&#039;&#039;&#039; (raidwide AoE) and &#039;&#039;&#039;Hyperdrive&#039;&#039;&#039; (tank buster) before the platform ascends to a higher level of the tower.&lt;br /&gt;
&lt;br /&gt;
=====Third Graven Image=====&lt;br /&gt;
*&#039;&#039;&#039;Graven Image #3&#039;&#039;&#039; - causes the statue to tether &#039;&#039;all&#039;&#039; players simultaneously. Unlike before, players will need to respond based on what part of the statue they are tethered to. To start with, all damage dealers will be tethered to a particular section, whereas tanks and healers will be tethered to another.&lt;br /&gt;
&lt;br /&gt;
Players tethered to the top-left (purple) part of the tower will be blasted with &#039;&#039;&#039;Gravitas&#039;&#039;&#039; - a shareable AoE blast that will also leave a persistent puddle within the arena that will apply a devastating bleed to anyone who remains within the area. For the sake of ease, each tank and each healer should stack with the damage dealer they paired with during the first Graven Image stack-marker and once again share the damage. Bear in mind that &#039;&#039;&#039;Gravitas&#039;&#039;&#039; will always fire before &#039;&#039;&#039;Vitrophyre&#039;&#039;&#039; (see below).&lt;br /&gt;
&lt;br /&gt;
Players tethered to the mid-right (yellow) part of the tower will be blasted with &#039;&#039;&#039;Vitrophyre&#039;&#039;&#039;, an earthen-based AoE that players should avoid overlapping onto others. This will always come after &#039;&#039;&#039;Gravitas&#039;&#039;&#039;, thus all players should first pair up to soak the &#039;&#039;&#039;Gravitas&#039;&#039;&#039; blast, then spread out so that the following &#039;&#039;&#039;Vitrophyre&#039;&#039;&#039; doesn&#039;t cause any unnecessary overlap damage. Don&#039;t forget to avoid the puddles.&lt;br /&gt;
&lt;br /&gt;
Shortly after &#039;&#039;&#039;Gravitas&#039;&#039;&#039; and &#039;&#039;&#039;Vitrophyre&#039;&#039;&#039; resolve, an orb will spawn at either the left side of the statue (purple) or right side (yellow), indicating which half of the arena will soon be blasted. Once you have identified which side an orb has spawned on, all players must immediately move to the opposite side of the arena to avoid the oncoming devastation. However, another &#039;&#039;&#039;Gravitas&#039;&#039;&#039; and &#039;&#039;&#039;Vitrophyre&#039;&#039;&#039; combo will go off as soon as the half-arena blast has resolved, so players will once again need to move to their assigned positions/pairing to soak &#039;&#039;&#039;Gravitas&#039;&#039;&#039;, then spread for the following &#039;&#039;&#039;Vitrophyre&#039;&#039;&#039; (keeping puddles in mind).&lt;br /&gt;
&lt;br /&gt;
Lastly, Kefka will begin to cast &#039;&#039;&#039;Aero Assault&#039;&#039;&#039; - a vicious kick that will knock back all players from his current location. Players will need to position themselves to avoid being knocked off the platform AND to avoid being kicked through the remaining &#039;&#039;&#039;Gravitas&#039;&#039;&#039; puddles. Assuming the raid survives, &#039;&#039;&#039;Light of Judgement&#039;&#039;&#039; will blast the entire raid with tremendous damage once again, followed by &#039;&#039;&#039;Mana Charge&#039;&#039;&#039;, which will make a copy of an upcoming &#039;&#039;&#039;Flagrant Fire&#039;&#039;&#039; (which can either be normal or trick-based, so be wary).&lt;br /&gt;
&lt;br /&gt;
=====Fourth Graven Image=====&lt;br /&gt;
*&#039;&#039;&#039;Graven Image #4&#039;&#039;&#039; - causes the statue to once again spawn a large orb either to the left or right side of the arena, indicating which side is about to be blasted with a vicious attack. All players will need to move to the non-orb side to avoid being annihilated.&lt;br /&gt;
&lt;br /&gt;
As soon as the statue has unleashed its attack, Kefka will utilize &#039;&#039;&#039;Mana Release&#039;&#039;&#039;, pasting an exact copy of the previously used &#039;&#039;&#039;Flagrant Fire&#039;&#039;&#039;. However, it will also be overlapped with a simultaneous &#039;&#039;&#039;Thrumming Thunder&#039;&#039;&#039;. Once you avoid both attacks, &#039;&#039;&#039;Ultima Upsurge&#039;&#039;&#039; will blast the entire raid with unavoidable damage, followed by a &#039;&#039;&#039;Hyperdrive&#039;&#039;&#039; tank buster.&lt;br /&gt;
&lt;br /&gt;
On reaching this point, the platform will begin to ascend once more, displaying the very top of the tower.&lt;br /&gt;
&lt;br /&gt;
=====Fifth Graven Image=====&lt;br /&gt;
*&#039;&#039;&#039;Graven Image #5&#039;&#039;&#039; - causes all players to drop AoE circles beneath their feet which must be avoided. Once resolved, players will notice an eye icon appear at the top of the tower - either a purple (normal) eye or a yellow (trick) eye with a question mark. If the eye is &#039;&#039;purple&#039;&#039;, players will need to look away from the statue to avoid &#039;&#039;&#039;Indolent Will&#039;&#039;&#039;. If the eye is &#039;&#039;yellow&#039;&#039;, players need to look towards the statue to avoid &#039;&#039;&#039;Ave Maria&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Once the gaze attack has resolved, all players will once again find themselves being simultaneously tethered to the statue and must respond based on which part they are tethered to. Similarly to before, all damage dealers will be tethered to one section, whilst all tanks and healers will be tethered to another.&lt;br /&gt;
&lt;br /&gt;
The group tethered to the top-left (yellow) side of the statue will find themselves being {{status effect|charm}} &#039;&#039;&#039;[[Charmed]]&#039;&#039;&#039; with murderous intent (and a sizeable {{status effect|heavy}} &#039;&#039;&#039;[[Heavy]]&#039;&#039;&#039; debuff, drastically slowing their movement). Charmed players will lose all control of their character(s) and be forced to watch them move slowly towards their allies with intent to hack them to pieces. Meanwhile, the group tethered to the mid-right (purple) side of the statue will find themselves being put to {{status effect|sleep}} &#039;&#039;&#039;[[Sleep]]&#039;&#039;&#039;, unable to move or act in any way.&lt;br /&gt;
&lt;br /&gt;
As you can imagine, the goal here is to spread in a manner where all {{status effect|charm}} &#039;&#039;&#039;[[Charmed]]&#039;&#039;&#039; (yellow-tethers) players are as far away from the rest of the group (and each other) as possible, as failure to do so will involve charmed players slaying their allies. The simplest method is to have all purple-tether players stack in the arena center where they will be put to sleep, whilst the yellow-tether players spread to the outer edges of the arena at cardinal or inter-cardinal points. If done correctly, charmed players will slowly move towards the center but be far enough away for the charm to fade before they reach the sleeping group.&lt;br /&gt;
&lt;br /&gt;
As soon as you regain control of your character, the statue will unleash another gaze attack - either a purple eye (look away) or yellow eye (look toward) - followed by a &#039;&#039;&#039;Timely Teleport&#039;&#039;&#039; from Kefka himself. Players must avoid the gaze attack whilst they move behind Kefka in preparation for his post-teleport attack.&lt;br /&gt;
&lt;br /&gt;
Assuming you survive the ordeal, Kefka will unleash another &#039;&#039;&#039;Light of Judgement&#039;&#039;&#039; (massive raidwide AoE), followed by an &#039;&#039;&#039;Ultima Upsurge&#039;&#039;&#039; (more raidwide AoE), closely following by a &#039;&#039;&#039;Mana Charge&#039;&#039;&#039; into &#039;&#039;&#039;Thrumming Thunder&#039;&#039;&#039; and &#039;&#039;&#039;Blizzard Blitz&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=====Sixth &amp;amp; Final Graven Image=====&lt;br /&gt;
*&#039;&#039;&#039;Graven Image #6&#039;&#039;&#039; - forces the entire raid to deal with yet another gaze attack in the form of a purple eye (look away) or yellow eye (look toward), followed by &#039;&#039;&#039;Mana Release&#039;&#039;&#039;, unleashing the same &#039;&#039;&#039;Thrumming Thunder&#039;&#039;&#039; and &#039;&#039;&#039;Blizzard Blitz&#039;&#039;&#039; combo from earlier (simultaneously, rather than one after the other). Shortly after, Kefka will blast the primary target with another &#039;&#039;&#039;Hyperdrive&#039;&#039;&#039; tank buster, followed by three consecutive &#039;&#039;&#039;Ultima Upsurge&#039;&#039;&#039; attacks, dealing tremendous raid damage over time.&lt;br /&gt;
&lt;br /&gt;
If Kefka is still active at this point, he will charge a final &#039;&#039;&#039;Light of Judgement&#039;&#039;&#039; that will wipe the entire raid. However, if players successfully best the demonic jester in time, the raid is treated to a glorious animation, unveiling &#039;&#039;&#039;God Kefka&#039;&#039;&#039; in all his hideous glory before the final phase of the battle begins.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;Phase 2: God Kefka&amp;lt;/big&amp;gt;====&lt;br /&gt;
-----&lt;br /&gt;
Reaching this stage of the encounter activates a checkpoint; meaning that if you wipe for any reason, the battle will reset back to the God Kefka phase (instead of the very beginning). Despite the arena containing a very obvious shift to luminous yellow, there are no actual terrain differences. Players will remain atop a circular platform and can still fall over the edge to their immediate doom. Below is a list of all mechanics you will endure during the grand finale.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Heartless Angel&#039;&#039;&#039; - causes all players to have their HP set to 1 (similar to &#039;&#039;&#039;Charybdis&#039;&#039;&#039;, used by &#039;&#039;&#039;Alte Roite&#039;&#039;&#039; encounter in Deltascape V1.0). Predictably, &#039;&#039;&#039;Heartless Angel&#039;&#039;&#039; is typically followed by AoE-centric mechanics, pressuring healers to immediately top up the raid to prevent mass deaths.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Ultima&#039;&#039;&#039; - an unavoidable raidwide AoE blast for heavy damage. The very first &#039;&#039;&#039;Heartless Angel&#039;&#039;&#039; will be followed by &#039;&#039;&#039;Ultima&#039;&#039;&#039;, so be wary.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hyperdrive&#039;&#039;&#039; - the same heavy-hitting magical tankbuster used during the previous phase, except this time, anyone hit by &#039;&#039;&#039;Hyperdrive&#039;&#039;&#039; will also suffer a vicious &#039;&#039;Bleed&#039;&#039; debuff, forcing healers to stay on their toes even if the primary target survives the initial burst damage. Just like before, make sure you are not standing close to the primary target, as there is still a minor AoE component. If you decide to incorporate a tank-swap during &#039;&#039;&#039;Hyperdrive&#039;&#039;&#039;, ensure that both tanks are standing a safe distance apart whilst taunting.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Celestriad&#039;&#039;&#039; - executes a cocktail of all previously encountered AoE mechanics at the exact same time - namely &#039;&#039;&#039;Thrumming Thunder&#039;&#039;&#039;, &#039;&#039;&#039;Flagrant Fire&#039;&#039;&#039;, and &#039;&#039;&#039;Blizzard Blitz&#039;&#039;&#039;. Players will need to dodge these mechanics similar to how they were dodged in the previous phase, keeping in mind that &#039;&#039;&#039;Blizzard Blitz&#039;&#039;&#039; will typically involve a point-blank AoE (immediately followed by a donut AoE), and &#039;&#039;&#039;Flagrant Fire&#039;&#039;&#039; may require players to either spread apart (AoE circles) or group up (stack marker). In general, one healer will be given a stack marker, whilst all damage dealers are marked with AoE circles, forcing tanks and the second healer to group together whilst all damage dealers spread apart. Meanwhile, &#039;&#039;&#039;Thrumming Thunder&#039;&#039;&#039; will create straight-line AoEs through the center of the arena in the shape of a plus sign (+). Should you survive this onslaught of AoE and strict positioning, Kefka will follow up with another &#039;&#039;&#039;Ultima&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=====Mini-Phase: Forsaken #1=====&lt;br /&gt;
*&#039;&#039;&#039;Forsaken&#039;&#039;&#039; - unleashes unavoidable raidwide damage and also causes the arena and background to adopt a much darker looking tone, indicating a mini-phase.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Path of Light&#039;&#039;&#039; - creates three moderate-sized blue circles (side by side) in a straight line through the center of the arena which will slowly begin to drop &#039;&#039;meteors&#039;&#039;. Much like all other meteor mechanics, the circles will need to be soaked by players. However, each circle will need to be soaked by a specific number of players. If you look closely, you&#039;ll notice that each circle will have several bright yellow orbs rotating around them. In short, the number of orbs rotating around a circle represents how many players must be standing inside to soak its respective meteor. Keep in mind that the very first &#039;&#039;&#039;Path of Light&#039;&#039;&#039; will require 2 players per circle, whereas later versions will involve circles in different positions that may require 2-4 players.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Heartless Archangel&#039;&#039;&#039; - renders all players HP to 1, similar to &#039;&#039;&#039;Heartless Angel&#039;&#039;&#039;, except this time, all players will also receive &#039;&#039;&#039;Incurable&#039;&#039;&#039;, negating all healing, keeping all players at 1 HP for the foreseeable future. However, the duration of &#039;&#039;&#039;Incurable&#039;&#039;&#039; depends on whether each player was at maximum health when &#039;&#039;&#039;Heartless Archangel&#039;&#039;&#039; was executed. All players who were at full health at the time will only have a 4 second &#039;&#039;&#039;Incurable&#039;&#039;&#039; duration and will be healable before &#039;&#039;&#039;Path of Light&#039;&#039;&#039; meteors detonate. Meanwhile, all players who were at less than maximum health at the time will have to endure &#039;&#039;&#039;Incurable&#039;&#039;&#039; for 12 seconds instead, and will likely die to the upcoming &#039;&#039;&#039;Path of Light&#039;&#039;&#039; detonations. For the best chance of survival, healers must ensure that the entire raid was healed to full before &#039;&#039;&#039;Heartless Archangel&#039;&#039;&#039; was cast.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Angel Heads&#039;&#039;&#039; - creates four nontargetable floating heads that will tether to damage dealers and slowly follow them around the platform. If a tethered player collides with their pursuer, they will receive damage and debuffs. Considering that all victims will be suffering from 4-12 seconds of &#039;&#039;&#039;Incurable&#039;&#039;&#039;, tethered players must avoid these floating heads at all costs until the debuff expires (allowing them to be healed up before collision).&lt;br /&gt;
&lt;br /&gt;
In summary, the raid will need to organize themselves so that each circle contains two players so that all meteor mechanics are successfully soaked, which results in no damage being inflicted to the raid. At the same time, players being chased by &#039;&#039;&#039;Angel Heads&#039;&#039;&#039; will need to help soak the circles whilst avoiding their pursuer, then continue to retreat until &#039;&#039;&#039;Incurable&#039;&#039;&#039; fades, allowing them to be healed up. Once healed, tethered players will be able to safely collide with their respective &#039;&#039;&#039;Angel Head&#039;&#039;&#039; and remove it from play.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Wings of Destruction (Two Wings)&#039;&#039;&#039; - involves one of two possible mechanics that require players to pay attention to Kefka&#039;s wings. If you notice two wings glowing whilst Kefka is casting &#039;&#039;&#039;Wings of Destruction&#039;&#039;&#039;, then he will simultaneously hit both the closest and the farthest player with a large AoE blast of massive damage, which is best handled by having one tank sprint as far away from Kefka as possible (away from the rest of the raid) whilst the primary tank stays close to Kefka. Meanwhile, the rest of the raid should stand at a moderate distance away from both of them, but not too near (or far) from Kefka. Both targets of &#039;&#039;&#039;Wings of Destruction&#039;&#039;&#039; (two-wings) should also utilize mitigation cooldowns, as the damage inflicted will be major. Bear in mind that the first &#039;&#039;&#039;Wings of Destruction&#039;&#039;&#039; will always involve the two-wing version.&lt;br /&gt;
&lt;br /&gt;
Assuming you reach this point in the battle, Kefka will unload another &#039;&#039;&#039;Ultima&#039;&#039;&#039; (unavoidable blast of AoE), followed by another round of &#039;&#039;&#039;Path of Light&#039;&#039;&#039;, &#039;&#039;&#039;Heartless Archangel&#039;&#039;&#039;, and &#039;&#039;&#039;Angel Heads&#039;&#039;&#039;, all of which should be handled in the same manner as you did before. By surviving the repeated mini-phase, Kefka will unleash &#039;&#039;&#039;Light of Judgement&#039;&#039;&#039; (unavoidable raidwide AoE) which returns the platform to its overly yellow state.&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Trine (small)&#039;&#039;&#039; - causes semi-transparent triangles to rain from the sky onto the platform that will eventually explode in the order they were dropped. Bear in mind that each explosion involves (small) AoE circles forming at all three tips of the triangle in question, making the explosions deceptively large compared to the size of the triangles themselves. Also, &#039;&#039;&#039;Trine&#039;&#039;&#039; will overlap with the second variation of &#039;&#039;&#039;Wings of Destruction&#039;&#039;&#039; (see below).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Wings of Destruction (One Wing)&#039;&#039;&#039; - involves one of two possible mechanics that require players to pay attention to Kefka&#039;s wings. If you notice one wing glowing whilst Kefka is casting &#039;&#039;&#039;Wings of Destruction&#039;&#039;&#039;, then the glowing-wing side of the arena will soon be blasted with massive damage. For example, if the east wing is glowing, all players will need to move to the west side of the arena to avoid the upcoming blast. Considering the directional blast overlaps with &#039;&#039;&#039;Trine&#039;&#039;&#039;, players will need to identify safe spots depending on the order exploding triangles vs which side of the arena is going to be blasted.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Wings of Destruction (Two Wings)&#039;&#039;&#039; - simultaneously hits the closest and the farthest player with a large AoE blast. Just like earlier, have the off-tank sprint as far away as possible so that they are targeted for one blast, whilst the primary tank remains as close to Kefka as possible for the other (with the rest of the raid hanging back from both of them at a moderate distance). Once the two-wing blasts have resolved, Kefka will unload another &#039;&#039;&#039;Ultima&#039;&#039;&#039; (raidwide blast).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Past/Future&#039;&#039;&#039; - causes Kefka to charge a random player and unleash a light AoE attack, then follow it up with &#039;&#039;&#039;Pasts Forgotten&#039;&#039;&#039; or &#039;&#039;&#039;Futures Numbered&#039;&#039;&#039;. An easy way to memorize which is which: the &#039;&#039;&#039;Past&#039;&#039;&#039; is behind you, and the &#039;&#039;&#039;Future&#039;&#039;&#039; is ahead of you. So, after the initial attack, if &#039;&#039;&#039;Pasts Forgotten&#039;&#039;&#039; follows, Kefka will follow up with a backward AoE. If &#039;&#039;&#039;Futures Numbered&#039;&#039;&#039;, Kefka will follow up with a frontal AoE.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Ultimate Embrace&#039;&#039;&#039; - a devastating, shareable, physical tankbuster. If there are no invulnerability cooldowns to utilize, then both tanks will need to share the damage (with mitigation). Otherwise, a lone tank can easily cheese the blast via &#039;&#039;&#039;Hallowed Ground&#039;&#039;&#039; or similar effects. All non-tanks should ensure that they are nowhere near tanks at the time. To make matters worse, Kefka will follow-up with &#039;&#039;&#039;Hyperdrive&#039;&#039;&#039; - the magical AoE tankbuster. If you used the two-tank method for &#039;&#039;&#039;Ultimate Embrace&#039;&#039;&#039;, then make sure the off-tanks moves away from the primary target before &#039;&#039;&#039;Hyperdrive&#039;&#039;&#039; is executed. Lastly, &#039;&#039;&#039;Ultima&#039;&#039;&#039; (raidwide damage) will pepper the raid before the next mechanic.&lt;br /&gt;
&lt;br /&gt;
=====Mini-Phase: Forsaken #2=====&lt;br /&gt;
*&#039;&#039;&#039;Forsaken&#039;&#039;&#039; - unleashes unavoidable raidwide damage and changes the look of the arena, indicating another mini-phase.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Path of Light&#039;&#039;&#039; - unlike earlier, players will now have to soak consecutive meteor circles in a set pattern, starting with two circles near the center - both requiring two players each to soak.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Prey&#039;&#039;&#039; - marks the two farthest damage dealers with prey markers, indicating that they will soon be chased by four consecutive AoE blasts, all of which will leave behind a persistent puddle of flame. Simultaneously, the non-marked damage dealers will find meteors being dropped at their location, forcing them to dodge and weave each blast. To complicate matters, a future &#039;&#039;&#039;Path of Light&#039;&#039;&#039; circle will spawn to the north that requires four players to soak. As a result, all four damage dealers should coordinate themselves at the northern side of the platform (in unison) so that the puddles are neatly dropped in a specific area without covering any meteor circles, the non-marked players dodge their meteors successfully, and all four regroup in time to soak the four-player circle together.&lt;br /&gt;
&lt;br /&gt;
Once the northern circle has been soaked, it will become the target of a &#039;&#039;&#039;Proximity Marker&#039;&#039;&#039;, forcing the raid to move away from the north. Simultaneously, a damage dealer will be given a stack-up marker which will need to be soaked by the group.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Past/Future + All Things Ending&#039;&#039;&#039; - causes Kefka to prepare another &#039;&#039;&#039;Past/Future&#039;&#039;&#039; attack, followed by himself (and three clones) launching themselves to the position of all tanks and healers. Depending on whether Kefka (and the clones) will unleash a &#039;&#039;&#039;Past&#039;&#039;&#039; attack (behind him) or &#039;&#039;&#039;Future&#039;&#039;&#039; attack (in-front of him), all tanks and healers will need to bait the clones so that they face a specific direction, preventing the raid from being cleaved. Don&#039;t forget that the initial &#039;&#039;&#039;Past/Future&#039;&#039;&#039; attack will also involve an AoE blast, so make sure not to stack together whilst baiting Kefka and the clones. To make matters worse, there will still be more meteor circles in need of soaking while all of these AoEs are happening, so remain vigilant.&lt;br /&gt;
&lt;br /&gt;
Assuming the raid survives the ordeal, another &#039;&#039;&#039;Light of Judgement&#039;&#039;&#039; (raidwide AoE) will blast the raid and convert the arena back to the usual luminous yellow, marking the end of the mini-phase.&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Celestriad&#039;&#039;&#039; + &#039;&#039;&#039;Wings of Destruction (One Wing)&#039;&#039;&#039; - causes Kefka to unleash another blend of &#039;&#039;&#039;Blizzard Blitz&#039;&#039;&#039;, &#039;&#039;&#039;Thrumming Thunder&#039;&#039;&#039; and &#039;&#039;&#039;Flagrant Fire&#039;&#039;&#039; mechanics in unison, shortly followed by a one-wing version of &#039;&#039;&#039;Wings of Destruction&#039;&#039;&#039;, forcing the raid to dodge the cocktail of mechanics and then identify (and avoid) the glowing-wing side of the arena, which will soon be blasted for massive damage. Once avoided, Kefka will unleash another &#039;&#039;&#039;Ultima&#039;&#039;&#039; (raidwide damage) to further test the healers.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Trine (large)&#039;&#039;&#039; - causes semi-transparent triangles to rain from the sky onto the platform that will eventually explode in the order they were dropped. Unlike the previous version, one gigantic triangle will also be dropped in the center of the arena. Just like before, the &#039;explosions&#039; involve tips of the triangles unleashing AoE circles, so the center of the larger triangle can actually be a safe spot (provided a smaller triangle isn&#039;t dropped in the center on top of it). If a smaller triangle is dropped into the large triangle, then the safe spot will be at one of the outer edges of the larger triangle - whichever does not have smaller triangles nearby.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Past/Future&#039;&#039;&#039; - executed whilst &#039;&#039;&#039;Trine&#039;&#039;&#039; is detonating. Seeing as the raid will be stacked to avoid exploding triangles, there will be a brief opportunity to identify whether the attack will be behind (past) or in-front (future). Once Kefka leaps to the target and unleashes the AoE, the raid can either stand still while Kefka attacks behind (past), or run through him if the attack is in-front (future).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Wings of Destruction (Two Wings)&#039;&#039;&#039; - simultaneously hits the closest and the farthest player with a large AoE blast. Just like earlier, have the off-tank sprint as far away as possible so that they are targeted for one blast, whilst the primary tank remains as close to Kefka as possible for the other (with the rest of the raid hanging back from both of them at a moderate distance).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Ultimate Embrace &amp;gt; Hyperdrive&#039;&#039;&#039; - the shareable (physical) tankbuster, followed by the magical single-target (AoE) tank buster. Either have both tanks soak the buster in unison, or have one tank utilize an immunity cooldown by themselves, then move away from each other so that &#039;&#039;&#039;Hyperdrive&#039;&#039;&#039; doesn&#039;t overlap. Once both tankbusters have been unleashed, Kefka will pepper the raid with another &#039;&#039;&#039;Ultima&#039;&#039;&#039; (raidwide).&lt;br /&gt;
&lt;br /&gt;
=====Mini-Phase: Forsaken #3=====&lt;br /&gt;
*&#039;&#039;&#039;Forsaken&#039;&#039;&#039; - unleashes unavoidable raidwide damage and changes the look of the arena, indicating another mini-phase. Unlike the previous two mini-phases phases, the &#039;&#039;&#039;Statue of the Gods&#039;&#039;&#039; will now form at the northern end of the arena and bombard the raid with its own mechanics throughout the ordeal. Be wary.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Path of Light&#039;&#039;&#039; - creates three blue meteor circles that need to be soaked - one to the east and west (both requiring two players), and one slightly to the south (requiring four players). Bear in mind that Kefka will be charging up another &#039;&#039;&#039;Ultima&#039;&#039;&#039; whilst the raid try to coordinate themselves for the meteor circles (see below).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Graven Pulse Wave&#039;&#039;&#039; - causes four players to become tethered to the Statue of the Gods. After a delay, all tethered players will suffer a knockback from the statue itself, forcing them to &#039;aim&#039; themselves so that they will be pushed into their chosen circle.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Ultimate Embrace&#039;&#039;&#039; - the shareable (physical) tankbuster.&lt;br /&gt;
&lt;br /&gt;
From here, two more soak-circles will spawn that require two players each. Simultaneously, the &#039;&#039;&#039;Statue of the Gods&#039;&#039;&#039; will tether up all players and prepare to unleash the {{status effect|sleep}} &#039;&#039;&#039;[[Sleep]]&#039;&#039;&#039; / {{status effect|charm}} &#039;&#039;&#039;[[Charm]]&#039;&#039;&#039; mechanic from the first phase. As a reminder: the group tethered to the top-left (yellow) side of the statue will find themselves being {{status effect|charm}} &#039;&#039;&#039;[[Charm]]ed&#039;&#039;&#039; with murderous intent, whilst the group tethered to the mid-right (purple) side of the statue will find themselves being put to {{status effect|sleep}} &#039;&#039;&#039;[[Sleep]]&#039;&#039;&#039;, unable to move or act in any way. The goal is to divide the four &#039;sleep&#039; tether players so that there are two per meteor circle, whilst the charm-tethered players move to the outer edges so that they are as far from the sleeping players (and everyone else) as possible. Failure to do so will result in players killing each other whilst charmed and/or not being able to soak the meteors effectively. Assuming the raid is successful, Kefka will unload yet another &#039;&#039;&#039;Ultima&#039;&#039;&#039; (raidwide damage).&lt;br /&gt;
&lt;br /&gt;
Afterwards, Kefka will execute the same pattern of &#039;&#039;&#039;Path of Light&#039;&#039;&#039; (3x meteor circles) and &#039;&#039;&#039;Angel Heads&#039;&#039;&#039; that were encountered during the very first &#039;&#039;&#039;Forsaken&#039;&#039;&#039; mini-phase and is handled in the same manner as it was then. The only difference is that Kefka will include a &#039;&#039;&#039;Wings of Destruction (Two-Wings)&#039;&#039;&#039; attack, forcing the tank and off-tank to be close/far from Kefka to receive the large AoE blast whilst the rest of the raid remain at a comfortable mid-distance, followed by a four-player meteor circle to the south that should be soaked once the tank and off-tank have been blasted.&lt;br /&gt;
&lt;br /&gt;
After successfully handling the meteor circles, the &#039;&#039;&#039;Statue of the Gods&#039;&#039;&#039; will emerge once again and begin to charge an orb either to its left or right, indicating which side of the arena will soon be blasted for massive damage. Simultaneously, &#039;&#039;&#039;Wings of Destruction (One-Wing)&#039;&#039;&#039; will be used, which will also blast one side of the arena. Seeing as Kefka can be turned (or aimed), it is wise to ensure that Kefka is facing to the north or south, as doing so means that there will always be at least one safe quadrant (pizza slice) when both Kefka and the statue blast their half of the arena.&lt;br /&gt;
&lt;br /&gt;
Assuming you survive, &#039;&#039;&#039;Light of Judgement&#039;&#039;&#039; will blast the raid once again and return the platform to normal, indicating the end of the mini-phase.&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
You&#039;re at the final stretch!&lt;br /&gt;
&lt;br /&gt;
From here, players will have to deal with &#039;&#039;&#039;Trine (small)&#039;&#039;&#039; coupled with &#039;&#039;&#039;Wings of Destruction (One-Wing)&#039;&#039;&#039;, followed by a two-wing version, and then &#039;&#039;&#039;Ultimate Embrace&#039;&#039;&#039; (shareable tankbuster). Then, players will deal with &#039;&#039;&#039;Trine (large)&#039;&#039;&#039; + &#039;&#039;&#039;Past/Future&#039;&#039;&#039;, followed by &#039;&#039;&#039;Hyperdrive&#039;&#039;&#039; (magical tankbuster), &#039;&#039;&#039;Ultima&#039;&#039;&#039;, another &#039;&#039;&#039;Ultima&#039;&#039;&#039;, and finally, a complete repeat of the previous &#039;&#039;&#039;Forsaken&#039;&#039;&#039; mini-phase. If Kefka is still active by the end of said mini-phase, he will &#039;&#039;&#039;Enrage&#039;&#039;&#039; (instead of using &#039;&#039;&#039;Light of Judgement&#039;&#039;&#039; to restore the platform). While enraged, Kefka will continuously bombard the raid will &#039;&#039;&#039;Ultima&#039;&#039;&#039; spam, with each blast providing Kefka with a {{status effect|buff|damage up}} &#039;&#039;&#039;[[Damage Up]]&#039;&#039;&#039; buff. Should you survive his repeat-buffing onslaught, a very final &#039;&#039;&#039;Light of Judgement&#039;&#039;&#039; will destroy the raid.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
{{see also|Diamond Weapons}}&lt;br /&gt;
*{{Item icon|Sigmascape Datalog v4.0}} (Guaranteed)&lt;br /&gt;
*{{Item icon|Alpha&#039;s Feather}} (Drops directly from boss, must be synced)&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|32px|link=]] Treasure Coffer 1===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Paladin&#039;s Diamond Arms (IL 375)}}&lt;br /&gt;
{{Drops table row|Diamond Axe}}&lt;br /&gt;
{{Drops table row|Diamond Greatsword}}&lt;br /&gt;
{{Drops table row|Diamond Bayonet}}&lt;br /&gt;
{{Drops table row|Diamond Halberd}}&lt;br /&gt;
{{Drops table row|Diamond War Scythe}}&lt;br /&gt;
{{Drops table row|Diamond Knuckles}}&lt;br /&gt;
{{Drops table row|Diamond Katana}}&lt;br /&gt;
{{Drops table row|Diamond Daggers}}&lt;br /&gt;
{{Drops table row|Diamond Saberfangs}}&lt;br /&gt;
{{Drops table row|Diamond Bow}}&lt;br /&gt;
{{Drops table row|Diamond Musketoon}}&lt;br /&gt;
{{Drops table row|Diamond Chakrams}}&lt;br /&gt;
{{Drops table row|Diamond Rod}}&lt;br /&gt;
{{Drops table row|Diamond Grimoire}}&lt;br /&gt;
{{Drops table row|Diamond Tuck}}&lt;br /&gt;
{{Drops table row|Diamond Fan Brush}}&lt;br /&gt;
{{Drops table row|Diamond Cane}}&lt;br /&gt;
{{Drops table row|Diamond Codex}}&lt;br /&gt;
{{Drops table row|Diamond Sextant}}&lt;br /&gt;
{{Drops table row|Diamond Wings}}&lt;br /&gt;
{{Drops table row|Diamond Chest Gear Coffer (IL 370)}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|32px|link=]] Treasure Coffer 2===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Diamond Weapon Coffer (IL 375)}}&lt;br /&gt;
{{Drops table row|Wind-up Kefka}}&lt;br /&gt;
{{Drops table row|Air Force Identification Key}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
This duty is associated with the following [[achievements]]:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|I Am the Savage Sigma, I Am the Savage Omega I}}&lt;br /&gt;
{{achievement table row|I Am the Savage Sigma, I Am the Savage Omega II}}&lt;br /&gt;
{{achievement table row|I Am the Savage Sigma, I Am the Savage Omega III}}&lt;br /&gt;
{{achievement table row|Mightier than the Sigma}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
{{music table header}}&lt;br /&gt;
{{music table row|Phase 1 Part 1|A Battle Decisively}}&lt;br /&gt;
{{music table row|Phase 1 Part 2|Dancing Mad - Movement I}}&lt;br /&gt;
{{music table row|Phase 1 Part 3|Dancing Mad - Movement II}}&lt;br /&gt;
{{music table row|Phase 1 Part 4|Dancing Mad - Movement III}}&lt;br /&gt;
{{music table row|Phase 2|Dancing Mad - Movement IV}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Duties nav/raid}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Freshwater_Arthrolure_(52253)&amp;diff=1333915</id>
		<title>Freshwater Arthrolure (52253)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Freshwater_Arthrolure_(52253)&amp;diff=1333915"/>
		<updated>2026-06-03T22:20:35Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
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&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Freshwater Arthrolure&lt;br /&gt;
| icon = freshwater arthrolure icon1.png&lt;br /&gt;
| type = Baits (Stellar Missions)&lt;br /&gt;
| cosmic-exploration = true&lt;br /&gt;
| patch = 7.51&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-gt = 52253&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Freshwater Arthrolure&#039;&#039;&#039; is an item in [[Cosmic Exploration]].&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Stellar Missions===&lt;br /&gt;
{{stellar mission list}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Refined_stellar_midge_larva_icon1.png&amp;diff=1333914</id>
		<title>File:Refined stellar midge larva icon1.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Refined_stellar_midge_larva_icon1.png&amp;diff=1333914"/>
		<updated>2026-06-03T22:19:47Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
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		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Stellar_midge_larva_icon1.png&amp;diff=1333913</id>
		<title>File:Stellar midge larva icon1.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Stellar_midge_larva_icon1.png&amp;diff=1333913"/>
		<updated>2026-06-03T22:19:35Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
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		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Refined_cosmoleech_icon1.png&amp;diff=1333912</id>
		<title>File:Refined cosmoleech icon1.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Refined_cosmoleech_icon1.png&amp;diff=1333912"/>
		<updated>2026-06-03T22:19:17Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
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		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Cosmoleech_icon1.png&amp;diff=1333911</id>
		<title>File:Cosmoleech icon1.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Cosmoleech_icon1.png&amp;diff=1333911"/>
		<updated>2026-06-03T22:19:02Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Refined_cosmic_mayfly_icon1.png&amp;diff=1333910</id>
		<title>File:Refined cosmic mayfly icon1.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Refined_cosmic_mayfly_icon1.png&amp;diff=1333910"/>
		<updated>2026-06-03T22:18:36Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Cosmic_mayfly_icon1.png&amp;diff=1333909</id>
		<title>File:Cosmic mayfly icon1.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Cosmic_mayfly_icon1.png&amp;diff=1333909"/>
		<updated>2026-06-03T22:18:27Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Cosmic_honeybee_icon1.png&amp;diff=1333908</id>
		<title>File:Cosmic honeybee icon1.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Cosmic_honeybee_icon1.png&amp;diff=1333908"/>
		<updated>2026-06-03T22:17:42Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Red_Cosmomaggots_(52243)&amp;diff=1333907</id>
		<title>Red Cosmomaggots (52243)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Red_Cosmomaggots_(52243)&amp;diff=1333907"/>
		<updated>2026-06-03T22:17:16Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Red Cosmomaggots&lt;br /&gt;
| icon = red cosmomaggots icon1.png&lt;br /&gt;
| type = Baits (Stellar Missions)&lt;br /&gt;
| cosmic-exploration = true&lt;br /&gt;
| patch = 7.51&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-gt = 52243&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Red Cosmomaggots&#039;&#039;&#039; is an item in [[Cosmic Exploration]].&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Stellar Missions===&lt;br /&gt;
{{stellar mission list}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Freshwater_Arthrolure_(52246)&amp;diff=1333906</id>
		<title>Freshwater Arthrolure (52246)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Freshwater_Arthrolure_(52246)&amp;diff=1333906"/>
		<updated>2026-06-03T22:17:05Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Freshwater Arthrolure&lt;br /&gt;
| icon = freshwater arthrolure icon1.png&lt;br /&gt;
| type = Baits (Stellar Missions)&lt;br /&gt;
| cosmic-exploration = true&lt;br /&gt;
| patch = 7.51&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-gt = 52246&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Freshwater Arthrolure&#039;&#039;&#039; is an item in [[Cosmic Exploration]].&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Stellar Missions===&lt;br /&gt;
{{stellar mission list}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Stellar_Salmon_Roe_(52244)&amp;diff=1333905</id>
		<title>Stellar Salmon Roe (52244)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Stellar_Salmon_Roe_(52244)&amp;diff=1333905"/>
		<updated>2026-06-03T22:16:58Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Stellar Salmon Roe&lt;br /&gt;
| icon = stellar salmon roe icon1.png&lt;br /&gt;
| type = Baits (Stellar Missions)&lt;br /&gt;
| cosmic-exploration = true&lt;br /&gt;
| patch = 7.51&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-gt = 52244&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Stellar Salmon Roe&#039;&#039;&#039; is an item in [[Cosmic Exploration]].&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Stellar Missions===&lt;br /&gt;
{{stellar mission list}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Gold_starfly_nymph_icon1.png&amp;diff=1333904</id>
		<title>File:Gold starfly nymph icon1.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Gold_starfly_nymph_icon1.png&amp;diff=1333904"/>
		<updated>2026-06-03T22:16:28Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Cosmic_Tarantula_(52241)&amp;diff=1333903</id>
		<title>Cosmic Tarantula (52241)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Cosmic_Tarantula_(52241)&amp;diff=1333903"/>
		<updated>2026-06-03T22:16:00Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Cosmic Tarantula&lt;br /&gt;
| icon = cosmic tarantula icon1.png&lt;br /&gt;
| type = Baits (Stellar Missions)&lt;br /&gt;
| cosmic-exploration = true&lt;br /&gt;
| patch = 7.51&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-gt = 52241&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Cosmic Tarantula&#039;&#039;&#039; is an item in [[Cosmic Exploration]].&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Stellar Missions===&lt;br /&gt;
{{stellar mission list}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sticky_Larva_(52240)&amp;diff=1333902</id>
		<title>Sticky Larva (52240)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sticky_Larva_(52240)&amp;diff=1333902"/>
		<updated>2026-06-03T22:15:53Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Sticky Larva&lt;br /&gt;
| icon = sticky larva icon1.png&lt;br /&gt;
| type = Baits (Stellar Missions)&lt;br /&gt;
| cosmic-exploration = true&lt;br /&gt;
| patch = 7.51&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-gt = 52240&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sticky Larva&#039;&#039;&#039; is an item in [[Cosmic Exploration]].&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Stellar Missions===&lt;br /&gt;
{{stellar mission list}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Cosmoworm_(52239)&amp;diff=1333901</id>
		<title>Cosmoworm (52239)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Cosmoworm_(52239)&amp;diff=1333901"/>
		<updated>2026-06-03T22:15:27Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Cosmoworm&lt;br /&gt;
| icon = cosmoworm icon1.png&lt;br /&gt;
| type = Baits (Stellar Missions)&lt;br /&gt;
| cosmic-exploration = true&lt;br /&gt;
| patch = 7.51&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-gt = 52239&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Cosmoworm&#039;&#039;&#039; is an item in [[Cosmic Exploration]].&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Stellar Missions===&lt;br /&gt;
{{stellar mission list}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Cosmic_Crane_Fly_(52238)&amp;diff=1333900</id>
		<title>Cosmic Crane Fly (52238)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Cosmic_Crane_Fly_(52238)&amp;diff=1333900"/>
		<updated>2026-06-03T22:15:11Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Cosmic Crane Fly&lt;br /&gt;
| icon = cosmic crane fly icon1.png&lt;br /&gt;
| type = Baits (Stellar Missions)&lt;br /&gt;
| cosmic-exploration = true&lt;br /&gt;
| patch = 7.51&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-gt = 52238&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Cosmic Crane Fly&#039;&#039;&#039; is an item in [[Cosmic Exploration]].&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Stellar Missions===&lt;br /&gt;
{{stellar mission list}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Cosmobait_Ball_(52237)&amp;diff=1333899</id>
		<title>Cosmobait Ball (52237)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Cosmobait_Ball_(52237)&amp;diff=1333899"/>
		<updated>2026-06-03T22:14:48Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Cosmobait Ball&lt;br /&gt;
| icon = cosmobait ball icon1.png&lt;br /&gt;
| type = Baits (Stellar Missions)&lt;br /&gt;
| cosmic-exploration = true&lt;br /&gt;
| patch = 7.51&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-gt = 52237&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Cosmobait Ball&#039;&#039;&#039; is an item in [[Cosmic Exploration]].&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Stellar Missions===&lt;br /&gt;
{{stellar mission list}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Cosmoth_Pupa_(52236)&amp;diff=1333898</id>
		<title>Cosmoth Pupa (52236)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Cosmoth_Pupa_(52236)&amp;diff=1333898"/>
		<updated>2026-06-03T22:14:29Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Cosmoth Pupa&lt;br /&gt;
| icon = cosmoth pupa icon1.png&lt;br /&gt;
| type = Baits (Stellar Missions)&lt;br /&gt;
| cosmic-exploration = true&lt;br /&gt;
| patch = 7.51&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-gt = 52236&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Cosmoth Pupa&#039;&#039;&#039; is an item in [[Cosmic Exploration]].&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Stellar Missions===&lt;br /&gt;
{{stellar mission list}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Manager%27s_Prudence&amp;diff=1333897</id>
		<title>A Manager&#039;s Prudence</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Manager%27s_Prudence&amp;diff=1333897"/>
		<updated>2026-06-03T22:13:49Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| title = A Manager&#039;s Prudence&lt;br /&gt;
| description = There shall be no rest for Mumukko&#039;s favorite pair of idle hands. &lt;br /&gt;
| image = a manager&#039;s prudence1.png&lt;br /&gt;
| quest-giver = Mumukko&lt;br /&gt;
| related-npcs = Commandingway; Dylise; Justa; Vicarious Vacationer (NPC)&lt;br /&gt;
| location = Oizys&lt;br /&gt;
| location-x = 18.2&lt;br /&gt;
| location-y = 24.4&lt;br /&gt;
| type = quest&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Records of Unusual Endeavors Quests&lt;br /&gt;
| journal-genre = Cosmic Exploration Sidequests&lt;br /&gt;
| sortkey = 401&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| category = &lt;br /&gt;
| level = 10&lt;br /&gt;
| quest-sync = &lt;br /&gt;
| req-quest = &lt;br /&gt;
| req-items = 1 Vicarious Vacationer (Key Item)&lt;br /&gt;
| requirements = Disciple of the Hand or Land;&amp;lt;br&amp;gt;50 stellar missions in Oizys completed&lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 231&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Memory&#039;s Orbit, A Manager&#039;s Delegation&lt;br /&gt;
| next-quest = A Manager&#039;s Power&lt;br /&gt;
| patch = 7.41&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-edb = 595b9f1665e&lt;br /&gt;
| id-gt = 70986&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Deliver a vicarious vacationer to Dylise.&lt;br /&gt;
* Deliver a vicarious vacationer to Justa.&lt;br /&gt;
* Speak with Mumukko.&lt;br /&gt;
==Journal==&lt;br /&gt;
* There shall be no rest for Mumukko&#039;s favorite pair of idle hands. &lt;br /&gt;
* Seeing as you have time on your hands, Mumukko would ask a favor. During her investigation, Councilor Y&#039;adebh documented two women at risk of working themselves into an early grave: Dylise and Justa. Naturally, the Forum has ordered the initiative rectify the matter posthaste, and issued two vicarious vacationers to aid in the enforcement of healthy habits. Your role is to see them into their charges&#039; hands, and ensure that sufficient rest is taken as seriously as exciting advances in interstellar travel.&lt;br /&gt;
* You find Dylise chatting with Commandingway as she awaits word from the Phaenna observation team. She insists that the Euhedron data analysis must necessarily take precedence above all─until a bout of dizziness causes her to lose her balance. When the mammet identifies heart palpitations and elevated blood pressure among her symptoms, Commandingway realizes that she has not adjourned to bed in several days. For her part, Dylise is quick to grasp how morale would suffer were she to collapse from exhaustion, and so she submits to the vacationer&#039;s instruction.&lt;br /&gt;
* When you approach Justa, her new mammet minder promptly observes aloud that she has been working for six bells uninterrupted. As Garlean soldiers were typically barred from rest until they fulfilled their duty, Justa seems surprised that Mumukko would take such pains to look out for her health, and admits that to do so will take more discipline than she is used to exercising. However, understanding that the betterment of her work style is key to her ability to transform technology into a boon to mankind, she vows to embrace the occasional break.&lt;br /&gt;
* Mere moments after you report your success to Mumukko, Commandingway arrives to confirm that Dylise has indeed taken a proper meal break. Alas, this does not blunt Mumukko&#039;s wrath for the poor Loporrit, who is admittedly partially responsible for allowing so dire a situation to develop in the first place. To her mind, it is a manager&#039;s sacred duty to balance passionate progress with sustainable working conditions─for which purpose she intends to continue to deploy vicarious vacationers. Though it is difficult not to fear for those who might flaut her new zero-tolerance policy for excess work, either intentionally or through simple lack of attention to the clock, it should at least result in fewer mech-related accidents.&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Pre-quest Banter===&lt;br /&gt;
Mumukko: Hello there, [Forename]. You&#039;ve been assisting the expedition team quite a bit! Yet I expect you have some free time right about...now.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; For you? Always.&lt;br /&gt;
Mumukko: Wonderful! You, my dear, are nothing if not dependable.&lt;br /&gt;
&amp;gt; ...You&#039;ll never take me alive.&lt;br /&gt;
Mumukko: What was that? Speak up, if you please. Do you have time?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt;&amp;gt; Yes! I do! Happy now!?&lt;br /&gt;
Mumukko: ...You needn&#039;t shout. Now, as we&#039;re both busy people, I&#039;ll keep it short.&lt;br /&gt;
&amp;gt;&amp;gt; I&#039;m at the end of my rope, Mumukko.&lt;br /&gt;
Mumukko: I&#039;m sure you are, but that&#039;s not what I asked. You &#039;&#039;do&#039;&#039; have time, do you not?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt;&amp;gt;&amp;gt; &amp;amp;lt;sigh&amp;amp;gt; I don&#039;t know why you even bother to ask...&lt;br /&gt;
Mumukko: I&#039;ll take that as a yes! Though you might&#039;ve said so plainly from the start.&lt;br /&gt;
&amp;gt;&amp;gt;&amp;gt; For gods&#039; sakes, give a {{alternatives|f=woman|m=man}} a break!&lt;br /&gt;
Mumukko: ...I appreciate that you&#039;re honest with me about these things. Rest assured that I&#039;m not upset with you...merely disappointed. &amp;amp;lt;sniff&amp;amp;gt;&lt;br /&gt;
---&lt;br /&gt;
---&lt;br /&gt;
---&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Mumukko: To business, then! Councilor Y&#039;adebh has submitted her report to the Forum as planned.&lt;br /&gt;
Mumukko: In response, it passed the motion to endorse the initiative─and increase the budget!&lt;br /&gt;
Mumukko: Yet the councilor was more thorough than she let on. In her investigation of our working conditions, she identified two individuals whose health is at risk.&lt;br /&gt;
Mumukko: In her words: “So priceless a fuel as passion, burnt in perpetuity, turns talent to ash.” Thus are we compelled to rectify the issue.&lt;br /&gt;
Mumukko: Were the weary souls in question Loporrits, we might feed them a few extra carrots and send them on their way...&lt;br /&gt;
Mumukko: Alas, mere mortals require actual rest. Which makes it all the more troublesome that our best and brightest refuse to be parted from their work for even a moment.&lt;br /&gt;
Mumukko: We must save them from themselves!&lt;br /&gt;
Mumukko: To that end, the Forum has sent us two “vicarious vacationers”─mammets designed to assess fatigue, monitor work logs, and generally encourage a healthy lifestyle.&lt;br /&gt;
Mumukko: Your job is to bestow these upon our most overworked contributors, Dylise and Justa, and ensure that they &#039;&#039;gladly&#039;&#039; accept.&lt;br /&gt;
-quest accepted&lt;br /&gt;
-optional start&lt;br /&gt;
Mumukko: We will pry them bodily from their posts if we must, but that type of top-down management style tends to foment rebellion. Start with a friendly suggestion instead.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Dylise===&lt;br /&gt;
-optional start&lt;br /&gt;
Commandingway: Gah hah hah! I still think back fondly on that moment deep in the ruins when we realized we were of precisely the same mind...&lt;br /&gt;
-optional end&lt;br /&gt;
Dylise: Greetings, [Forename]. Hoping for a progress report, perhaps?&lt;br /&gt;
Dylise: ...What&#039;s this?&lt;br /&gt;
-cutscene start&lt;br /&gt;
Dylise: A vicarious vacationer? I appreciate your concern, but this data analysis takes priority.&lt;br /&gt;
Dylise: I was merely passing time with Commandingway while we await a response from the Phaenna observation team. As soon as we get the go-ahead, we...&lt;br /&gt;
Dylise: Just a little lightheaded... Nothing to worry about.&lt;br /&gt;
&lt;br /&gt;
Vicarious Vacationer (NPC)@Vicarious Vacationer: Not so fast, my friend. My scanners detect moderate heart palpitations and elevated blood pressure. I prescribe forty winks on the double!&lt;br /&gt;
&lt;br /&gt;
Commandingway: I never thought to question it, what with me bein&#039; a Loporrit. But between all the workin&#039; and chin-waggin&#039;, I don&#039;t recall ye ever once retirin&#039; to bed...&lt;br /&gt;
Commandingway: Dylise, ye fool! Don&#039;t tell me ye haven&#039;t slept at all!&lt;br /&gt;
&lt;br /&gt;
Dylise: I may have forgone sleep these past three─or is it five?─nights, but I had little choice. It&#039;s been one fascinating finding after another.&lt;br /&gt;
Dylise: I do see your point, however. I feel like to collapse at any moment...&lt;br /&gt;
Dylise: ...And my team wouldn&#039;t appreciate that, given the amount of work that would fall to them. Very well! I concede to my mortal limits.&lt;br /&gt;
&lt;br /&gt;
Vicarious Vacationer (NPC)@Vicarious Vacationer: Recommended concessions include a hearty meal, a relaxing soak, and a nine-hour nap. I&#039;ll even tuck you in personally!&lt;br /&gt;
&lt;br /&gt;
Dylise: ...As long as you promise not to sing.&lt;br /&gt;
-cutscene end&lt;br /&gt;
-optional start&lt;br /&gt;
Vicarious Vacationer (NPC)@Vicarious Vacationer: Sorry, friend! When you&#039;re off the clock, Archon loaf is off-limits!&lt;br /&gt;
&lt;br /&gt;
Dylise: No Archon loaf... Then what am I meant to eat?&lt;br /&gt;
&lt;br /&gt;
Commandingway: From now on, I&#039;ll be keepin&#039; an eye on Dylise to make damn sure she gets her proper rest!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Justa===&lt;br /&gt;
Justa: Nearly finished... Oh? A delivery for me?&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Vicarious Vacationer (NPC)@Vicarious Vacationer: Logs indicate that this machine has been running for six consecutive bells.&lt;br /&gt;
&lt;br /&gt;
Justa: Six...? Are you certain?&lt;br /&gt;
Justa: ...It&#039;s a strange way to encourage me to take time off, but I appreciate it.&lt;br /&gt;
Justa: The Ist Legion was never half so considerate. We were expected to work tirelessly until such time as our mission was complete.&lt;br /&gt;
Justa: Without a strict schedule, it seems I&#039;ve fallen into old habits.&lt;br /&gt;
Justa: To set limits requires a kind of self-discipline that I&#039;ve never had. Whereas it&#039;s all too easy to lose myself in my passions...&lt;br /&gt;
Justa: ...And repurposing my nation&#039;s technology lends itself to a particular sort of satisfaction.&lt;br /&gt;
Justa: This unit here was once deployed by the imperial army, you see. I salvaged it from one of the provinces, where it had been left to rust following the empire&#039;s fall.&lt;br /&gt;
Justa: Here, it can be used for mankind&#039;s betterment, rather than its destruction.&lt;br /&gt;
Justa: ...Assuming its engineer keeps her mind fresh enough for the task! Please assure Mumukko that her message has been well received.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Justa: So, erm...how exactly does one go about relaxing?&lt;br /&gt;
&lt;br /&gt;
Vicarious Vacationer (NPC)@Vicarious Vacationer: I prescribe a flask of coffee and a trip to the beach!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Mumukko===&lt;br /&gt;
Mumukko: Welcome back, [Forename]. Were our overworked associates amenable to the mammet solution?&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Mumukko: Then they are not immune to persuasion, given the right technique...&lt;br /&gt;
&lt;br /&gt;
Commandingway: Ho there, Mumukko! Ye&#039;ll be glad to know yer vicarious vacationer&#039;s taken Dylise to go and eat somethin&#039;!&lt;br /&gt;
&lt;br /&gt;
Mumukko: Excellent timing, Commandingway. I&#039;d like you to explain how she managed to forego sleep for so long while under your &#039;&#039;direct supervision&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
Commandingway: I-I thought she was fine! I...I&#039;ll keep it in mind from now on...&lt;br /&gt;
&lt;br /&gt;
Mumukko: You had better, or so help me...&lt;br /&gt;
Mumukko: For the record, we have a perfectly reasonable schedule for meeting our malmstones and reporting back to Etheirys.&lt;br /&gt;
Mumukko: Yet the project&#039;s ambitions are as endless as this star-filled expanse! It&#039;s no wonder that our team is tempted to do more than is strictly necessary.&lt;br /&gt;
Mumukko: Why, I&#039;ve never seen a group of people half so motivated as the expedition team here on Oizys!&lt;br /&gt;
Mumukko: But as we&#039;ve seen today, that enthusiasm makes it all the more important for management to keep a close eye on our contributors. No amount of short-term gains are worth sacrificing long-term sustainability.&lt;br /&gt;
Mumukko: With sufficient rest, however, I daresay the edge of the universe is the limit!&lt;br /&gt;
Mumukko: ...And that&#039;s why we&#039;ll be enforcing recuperation for the foreseeable future.&lt;br /&gt;
Mumukko: The mammets are a suitable first step, but systems must be put in place to encourage compliance. I would prefer our personnel follow the new guidelines willingly, but if not...&lt;br /&gt;
Mumukko: Show no mercy!&lt;br /&gt;
Mumukko: Nary a single moment in excess of authorized work time shall be permitted! And should they try to falsify their records, there will be hells to pay.&lt;br /&gt;
&lt;br /&gt;
Commandingway: W-Well...if it keeps &#039;em all in good health, can&#039;t say as I&#039;d complain...&lt;br /&gt;
&lt;br /&gt;
Mumukko: Now then, I hear there are other crew members in need of succor here on Oizys.&lt;br /&gt;
Mumukko: Now then, I hear you&#039;ve been busy helping those in need of succor here on Oizys.&lt;br /&gt;
Mumukko: Should I encounter anyone fitting that description myself, I will be sure to steer them straight into your helping hands. You can look forward to it!&lt;br /&gt;
-cutscene end&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Stellar_Missions&amp;diff=1333896</id>
		<title>Stellar Missions</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Stellar_Missions&amp;diff=1333896"/>
		<updated>2026-06-03T22:13:25Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: /* Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cosmic Missions.png|300px|right|thumb|Stellar Missions Menu]]&lt;br /&gt;
&#039;&#039;&#039;Stellar Missions&#039;&#039;&#039; are the primary form of content in [[Cosmic Exploration]]. These are short requests, similar in format to crafting and gathering-oriented [[levequests]]. Unlike levequests, stellar missions do not have an allowance system, so they can be chained indefinitely.&lt;br /&gt;
&lt;br /&gt;
There are a total of 1,699 missions. There are 544 total missions in the first zone, [[Sinus Ardorum]]: 48 for each of the 11 crafter/gatherer classes, and 16 missions that require two classes. There are 495 missions in the second zone, [[Phaenna]]: 45 missions per class. There are 330 missions in each of the third and fourth zone, [[Oizys]] and [[Auxesia]]: 30 missions per class per zone. Players may accept stellar missions and view their completed missions via the exotablet. Some missions require certain progress in server-wide [[Infrastructure Index|zone development]] before they are available.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Completion of stellar missions increases overall zone development progress and unlocks more advanced stellar missions. Rewards include {{exp}} [[experience]] (if less than level 100), {{cosmocredit}} [[cosmocredit]]s, zone-specific currency such as {{cex|lunar credit}} [[lunar credit]]s, [[Cosmic Tools|Cosmic Tool]] research data, cosmic class points for [[achievements]], and contribution points during [[Starward Standings Stela|ranking period]]s in alternating days. Players cannot obtain higher qualities of Cosmic Tool research data until they have made sufficient progress with the tool for a given class. &lt;br /&gt;
&lt;br /&gt;
Completion of a certain total number of missions is also a prerequisite for certain sidequest chains (note that these quests also have other prerequisites that are listed in the individual quest pages):&lt;br /&gt;
*100 missions in [[Sinus Ardorum]]: {{i|A Manager&#039;s Patience}}&lt;br /&gt;
*50 missions in [[Phaenna]]: {{i|A Manager&#039;s Discernment}}&lt;br /&gt;
*50 missions in [[Oizys]]: {{i|A Manager&#039;s Prudence}}&lt;br /&gt;
&lt;br /&gt;
Missions are scored by three ranks: bronze, silver, and gold. Bronze is the minimum needed to complete the mission, but obtaining a higher score will result in greater returns &#039;&#039;&#039;other than experience&#039;&#039;&#039;: &lt;br /&gt;
*Silver: 4 times the base rewards&lt;br /&gt;
*Gold: 5 times the base rewards&lt;br /&gt;
&lt;br /&gt;
Critical missions do not have score tiers: the only rank is gold, which gives their base rewards. Some advanced EX+ missions also do not allow for bronze or silver rankings: the only outcomes are failure or gold, the latter of which gives 5x the rewards listed in the mission selection UI.&lt;br /&gt;
&lt;br /&gt;
Players can monitor their mission completion by viewing the mission log from the exotablet: a green checkmark indicates that the player has previously completed the mission with a bronze or silver rating, while a medal indicates a previous gold rating. Completing all missions in a zone with a gold rating will award an achievement and title:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Zone !! Achievement !! Title&lt;br /&gt;
|-&lt;br /&gt;
| [[Sinus Ardorum]] || {{item icon|One Giant Hop}} || Ready for Liftoff&lt;br /&gt;
|-&lt;br /&gt;
| [[Phaenna]] || {{item icon|First Light}} || Stellar Astronomer&lt;br /&gt;
|-&lt;br /&gt;
| [[Oizys]] || {{item icon|Gold Magnet}} || Gravity Defier&lt;br /&gt;
|-&lt;br /&gt;
| [[Auxesia]] || {{item icon|Goldilocks Zone}} || Interstellar Ambassador&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quest Sync==&lt;br /&gt;
Stellar missions are [[quest sync]]ed, ensuring that rewards and difficulty level are distributed appropriately given a player&#039;s current level.&lt;br /&gt;
*Quest syncing allows stellar missions to be a viable source of leveling from 10 to 100.&lt;br /&gt;
*Upon reaching certain level thresholds, the [[item level]] recommendation for the quests will increase, and players may need to obtain [[Leveling_Gear_Guide#Crafting_and_Gathering|stronger gear]] to compensate. The NPC [[Godgyth]] sells normal quality gear suitable for leveling, but players can also farm purple [[scrips]] outside of Cosmic Exploration to buy gear at any [[Scrip Exchange]] from level 58 onwards. This gear has higher stats than corresponding normal quality vendor gear, and thus will last longer (~10 levels above the gear level) and make leveling missions easier.&lt;br /&gt;
&lt;br /&gt;
The following table shows the recommended item level for missions based on the player&#039;s current class level:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 align-center mw-collapsible mw-collapsed}}&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Crafters !! MIN/BTN !! FSH&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 5 || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 11 || 6 || 6 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 12-14 || 7 || 7 || 6&lt;br /&gt;
|-&lt;br /&gt;
| 15 || 10 || 9 || 9&lt;br /&gt;
|-&lt;br /&gt;
| 16 || 11 || 10 || 9&lt;br /&gt;
|-&lt;br /&gt;
| 17 || 11 || 12 || 11&lt;br /&gt;
|-&lt;br /&gt;
| 18 || 15 || 12 || 11&lt;br /&gt;
|-&lt;br /&gt;
| 19 || 16 || 13 || 12&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 17 || 18 || 17&lt;br /&gt;
|-&lt;br /&gt;
| 21 || 18 || 18 || 17&lt;br /&gt;
|-&lt;br /&gt;
| 22 || 18 || 19 || 17&lt;br /&gt;
|-&lt;br /&gt;
| 23 || 19 || 19 || 17&lt;br /&gt;
|-&lt;br /&gt;
| 24 || 20 || 20 || 18&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 21 || 22 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 26 || 22 || 22 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 27 || 24 || 24 || 22&lt;br /&gt;
|-&lt;br /&gt;
| 28 || 25 || 24 || 22&lt;br /&gt;
|-&lt;br /&gt;
| 29 || 26 || 25 || 23&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 27 || 28 || 26&lt;br /&gt;
|-&lt;br /&gt;
| 31 || 27 || 29 || 26&lt;br /&gt;
|-&lt;br /&gt;
| 32 || 27 || 29 || 27&lt;br /&gt;
|-&lt;br /&gt;
| 33 || 29 || 29 || 27&lt;br /&gt;
|-&lt;br /&gt;
| 34 || 30 || 29 || 27&lt;br /&gt;
|-&lt;br /&gt;
| 35 || 31 || 32 || 29&lt;br /&gt;
|-&lt;br /&gt;
| 36 || 32 || 32 || 29&lt;br /&gt;
|-&lt;br /&gt;
| 37 || 33 || 34 || 31&lt;br /&gt;
|-&lt;br /&gt;
| 38 || 36 || 34 || 32&lt;br /&gt;
|-&lt;br /&gt;
| 39 || 37 || 35 || 32&lt;br /&gt;
|-&lt;br /&gt;
| 40 || 37 || 38 || 35&lt;br /&gt;
|-&lt;br /&gt;
| 41 || 38 || 38 || 35&lt;br /&gt;
|-&lt;br /&gt;
| 42 || 38 || 38 || 36&lt;br /&gt;
|-&lt;br /&gt;
| 43 || 39 || 40 || 37&lt;br /&gt;
|-&lt;br /&gt;
| 44 || 40 || 40 || 37&lt;br /&gt;
|-&lt;br /&gt;
| 45 || 41 || 42 || 38&lt;br /&gt;
|-&lt;br /&gt;
| 46 || 42 || 42 || 38&lt;br /&gt;
|-&lt;br /&gt;
| 47 || 44 || 44 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 48 || 46 || 46 || 42&lt;br /&gt;
|-&lt;br /&gt;
| 49 || 47 || 46 || 42&lt;br /&gt;
|-&lt;br /&gt;
| 50 || 47 || 47 || 43&lt;br /&gt;
|-&lt;br /&gt;
| 51 || 54 || 54 || 51&lt;br /&gt;
|-&lt;br /&gt;
| 52 || 63 || 63 || 59&lt;br /&gt;
|-&lt;br /&gt;
| 53 || 76 || 75 || 68&lt;br /&gt;
|-&lt;br /&gt;
| 54 || 79 || 79 || 72&lt;br /&gt;
|-&lt;br /&gt;
| 55 || 89 || 89 || 81&lt;br /&gt;
|-&lt;br /&gt;
| 56 || 97 || 97 || 88&lt;br /&gt;
|-&lt;br /&gt;
| 57 || 103 || 103 || 94&lt;br /&gt;
|-&lt;br /&gt;
| 58 || 107 || 107 || 98&lt;br /&gt;
|-&lt;br /&gt;
| 59 || 114 || 114 || 102&lt;br /&gt;
|-&lt;br /&gt;
| 60 || 137 || 137 || 125&lt;br /&gt;
|-&lt;br /&gt;
| 61 || 150 || 150 || 153&lt;br /&gt;
|-&lt;br /&gt;
| 62 || 153 || 153 || 156&lt;br /&gt;
|-&lt;br /&gt;
| 63-64 || 199 || 199 || 197&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 210 || 210 || 208&lt;br /&gt;
|-&lt;br /&gt;
| 66 || 212 || 212 || 208&lt;br /&gt;
|-&lt;br /&gt;
| 67 || 233 || 233 || 229&lt;br /&gt;
|-&lt;br /&gt;
| 68-69 || 252 || 252 || 245&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 290 || 290 || 280&lt;br /&gt;
|-&lt;br /&gt;
| 71-73 || 330 || 330 || 317&lt;br /&gt;
|-&lt;br /&gt;
| 74-75 || 353 || 353 || 337&lt;br /&gt;
|-&lt;br /&gt;
| 76 || 378 || 378 || 362&lt;br /&gt;
|-&lt;br /&gt;
| 77-79 || 395 || 395 || 377&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 430 || 430 || 409&lt;br /&gt;
|-&lt;br /&gt;
| 81-83 || 480 || 480 || 455&lt;br /&gt;
|-&lt;br /&gt;
| 84-85 || 503 || 503 || 475&lt;br /&gt;
|-&lt;br /&gt;
| 86 || 525 || 525 || 497&lt;br /&gt;
|-&lt;br /&gt;
| 87-89 || 537 || 537 || 507&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 560 || 560 || 528&lt;br /&gt;
|-&lt;br /&gt;
| 91-93 || 610 || 610 || 574&lt;br /&gt;
|-&lt;br /&gt;
| 94-95 || 633 || 633 || 594&lt;br /&gt;
|-&lt;br /&gt;
| 96 || 655 || 655 || 616&lt;br /&gt;
|-&lt;br /&gt;
| 97-99 || 667 || 667 || 626&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 690 || 690 || 647  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The item level recommendation for advanced class A missions at level 100 is misleading; players are unlikely to make much progress in EX and EX+ missions if they have the minimum item level.&lt;br /&gt;
&lt;br /&gt;
==Mission classes and types==&lt;br /&gt;
===Classes===&lt;br /&gt;
Each mission is given a class in order of increasing difficulty: D, C, B, or A. Class A missions are further divided into three sub-classes: regular, EX, and EX+. Each mission class has a minimum unlock level, although mission difficulty is always synced to the player&#039;s current level. Mission classes for a given crafter or gatherer have the following unlock requirements:&lt;br /&gt;
*Class D: Level 10&lt;br /&gt;
*Class C: Level 50 and complete 3 unique class D missions&lt;br /&gt;
*Class B: Level 90 and complete 4 unique class C missions&lt;br /&gt;
*Class A: Level 100 and complete 5 unique class B missions, 3 with a gold star rank&lt;br /&gt;
&lt;br /&gt;
These unlock requirements are shared between zones. For example, players who have unlocked class A carpenter missions in Sinus Ardorum will have them unlocked in all other zones.&lt;br /&gt;
&lt;br /&gt;
EX and EX+ missions are substantially more difficult than lower ranked missions and are intended as endgame content. To obtain maximal rewards from most of these missions, players will need to equip the latest {{HQ}} [[Level 100 Gear Guide#Crafting and Gathering|endgame gear]] &amp;quot;penta&amp;quot; melded with [[materia]]. Some of these crafting-related missions require {{ExpertRecipe}} [[Expert Recipes|Expert Crafting]] while others require two specific classes: one gatherer to procure items and one crafter to craft products using those items.&lt;br /&gt;
&lt;br /&gt;
===Basic Missions===&lt;br /&gt;
Basic missions compose the vast majority of stellar missions. The player&#039;s mission selection menu will offer a random draw of basic missions at a time. The draw of missions can be &amp;quot;rerolled&amp;quot; by initiating any mission then abandoning it.&lt;br /&gt;
&lt;br /&gt;
Alongside basic missions exist provisional missions and critical missions. Completing the latter two will yield greater rewards than basic missions.&lt;br /&gt;
&lt;br /&gt;
===Provisional Missions===&lt;br /&gt;
Provisional missions have restrictions on their availability compared to basic missions. All provisional missions are class A and include the most challenging missions in cosmic exploration.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sequential Missions&#039;&#039;&#039;: These missions will become available after completing certain stellar missions with a gold star rank. Sequential missions are created from a variety of missions, and completing them with the highest score possible will cause more to appear. Each mission chain contains 2 or 3 missions. Players will be notified in the game when sequential missions become available.&lt;br /&gt;
**Sequential missions are &#039;&#039;not&#039;&#039; permanently unlocked from completing the prerequisite mission with a gold rank. The prerequisite needs to be completed &#039;&#039;each time&#039;&#039; the player attempts a sequential mission. If the player fails or abandons a sequential mission, they will need to restart from the beginning of the mission chain.&lt;br /&gt;
**If players complete the first mission in a sequential mission chain with a gold rank and find that they do not unlock the next mission, this indicates that the next mission also requires a certain stage in server-wide [[Infrastructure Index|zone development]] to be unlocked.&lt;br /&gt;
*&#039;&#039;&#039;Weather-restricted Missions/Time-restricted Missions&#039;&#039;&#039;: These missions are available during certain times or weather conditions. Time and weather are shared between all servers (excluding special weathers in Red Alert windows; see next section).&lt;br /&gt;
**Weather-restricted missions that require two classes have an additional prerequisite of completing certain sequential missions for each individual class with a gold rank. These are one-time unlocks, unlike with sequential missions.&lt;br /&gt;
 &lt;br /&gt;
*There are no skywatchers in cosmic exploration zones, but zone weather and the corresponding missions that are available can be tracked using [https://lalachievements.com/cosmic/ this site].&lt;br /&gt;
*Players can make [[macro]]s to remind them of upcoming time-restricted mission windows. For example, this macro can be used for time-restricted class A missions in [[Sinus Ardorum]]:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
/alarm &amp;quot;CRP + ALC&amp;quot; et rp 0000 0 se00&lt;br /&gt;
/alarm &amp;quot;MIN&amp;quot; et rp 0200 0 se00&lt;br /&gt;
/alarm &amp;quot;BSM + CUL&amp;quot; et rp 0400 0 se00&lt;br /&gt;
/alarm &amp;quot;FSH&amp;quot; et rp 0600 0 se00&lt;br /&gt;
/alarm &amp;quot;ARM&amp;quot; et rp 0800 0 se00&lt;br /&gt;
/alarm &amp;quot;BTN&amp;quot; et rp 1000 0 se00&lt;br /&gt;
/alarm &amp;quot;GSM&amp;quot; et rp 1200 0 se00&lt;br /&gt;
/alarm &amp;quot;LTW&amp;quot; et rp 1600 0 se00&lt;br /&gt;
/alarm &amp;quot;WVR&amp;quot; et rp 2000 0 se00&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Critical Missions===&lt;br /&gt;
{{main|Red Alert}}&lt;br /&gt;
[[File:Red Alert UI.png|300px|thumb|right|Red Alert UI]]&lt;br /&gt;
Critical missions become available during red alerts, which are indicated by special weather conditions. Red alerts occur simultaneously in all instances of the same cosmic exploration zone on the same world, but are &#039;&#039;&#039;specific per world and cosmic exploration zone&#039;&#039;&#039;. They are announced five minutes before the event begins, and have a duration of twenty minutes. The specific type of red alert weather cannot be easily be predicted but red alerts spawn approximately every 4.5 real-life hours with some variation.&lt;br /&gt;
&lt;br /&gt;
When a red alert is issued, two gauges will appear at the top of the screen to symbolize progress made for the classes in current demand. Two regions will be marked on the map, each of which contains mission locations for separate classes.&lt;br /&gt;
&lt;br /&gt;
Players may complete critical missions for the designated classes as many times as they choose, earning greater rewards than most normal missions and have the main advantage of being very fast and easy to complete. Each time a critical mission is completed, the respective alert gauge will increase. By cooperating with other players, both gauges may be filled within the time limit, resolving the red alert and granting bonus rewards for all who contributed.&lt;br /&gt;
&lt;br /&gt;
If both gauges are not filled within the allotted time, fewer bonus rewards will be distributed to contributors.&lt;br /&gt;
&lt;br /&gt;
===Tool Mastery Missions===&lt;br /&gt;
[[File:Tool Mastery Missions.png|300px|thumb|right|Tool Mastery Missions]]&lt;br /&gt;
Tool mastery missions are special missions that can be undertaken on [[Auxesia]] by those who have completed the final stage of a [[Cosmic Tool|cosmic tool]].&lt;br /&gt;
&lt;br /&gt;
Unlike normal stellar missions, the aim is to achieve the highest possible score within an allotted time.&lt;br /&gt;
&lt;br /&gt;
Tool mastery points are granted upon completion of a tool mastery mission, in accordance with the final score.&lt;br /&gt;
&lt;br /&gt;
====Tool Mastery Points====&lt;br /&gt;
[[File:Tool Mastery Points.png|300px|thumb|right|Tool Mastery Points]]&lt;br /&gt;
Tool mastery points are gained in accordance with scores from tool mastery missions and accumulate for each individual class.&lt;br /&gt;
&lt;br /&gt;
Reaching certain milestones with a specific class will grant achievements and, in some cases, titles.&lt;br /&gt;
&lt;br /&gt;
Current points can be checked via the mission selection list, or via an overview found in the tool mastery point section of the Cosmic Class Tracker, accessed from your exotablet.&lt;br /&gt;
&lt;br /&gt;
====Mission Scoring====&lt;br /&gt;
There are two different score objectives in tool mastery missions.&lt;br /&gt;
You may choose to complete the mission at any point after reaching the first objective.&lt;br /&gt;
&lt;br /&gt;
Mission completion will reward you with tool mastery points, a cosmic class score, and contributions to Starward Standings commensurate with your score. Cosmic credits, Auxesia credits, and Auxesia exploration tokens will also be rewarded.&lt;br /&gt;
&lt;br /&gt;
Reaching either score objective will grant the following bonus effects:&lt;br /&gt;
&lt;br /&gt;
*Time limit increase&lt;br /&gt;
*Score multiplier increase&lt;br /&gt;
*Duty action usage increase&lt;br /&gt;
*GP recovery&lt;br /&gt;
There are three tool mastery missions available per class, with a high score recorded for each completed mission.&lt;br /&gt;
&lt;br /&gt;
==Gold Chains==&lt;br /&gt;
[[File:Gold Count.png|300px|thumb|right|Gold Counts]]&lt;br /&gt;
Introduced in [[patch 7.4]], players will receive increased rewards if they consecutively complete class A or provisional missions with gold rankings. Critical missions do not add to the gold count or grant reward bonuses. The gold count will be given based on the number of consecutive missions completed with a gold star rank.&lt;br /&gt;
&lt;br /&gt;
Gold count progresses from 1 to 5, after which you will reach Super Star status. Accruing two golds or more will result in reward bonuses.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gold Count !! Reward Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 Golds || +5% increased rewards&lt;br /&gt;
|-&lt;br /&gt;
| 3 Golds || +10% increased rewards&lt;br /&gt;
|-&lt;br /&gt;
| 4 Golds || +15% increased rewards&lt;br /&gt;
|-&lt;br /&gt;
| 5 Golds || +20% increased rewards&lt;br /&gt;
|-&lt;br /&gt;
| Super Star || +30% increased rewards&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Upon obtaining the reward bonus granted by Super Star status, the gold count will be reset to 0.&lt;br /&gt;
&lt;br /&gt;
The following conditions will reset the gold count:&lt;br /&gt;
*Completing a mission with a bronze or silver grade&lt;br /&gt;
*Failing or abandoning a mission&lt;br /&gt;
*Undertaking a mission ranked lower than class A&lt;br /&gt;
&lt;br /&gt;
The following conditions will not affect the gold count:&lt;br /&gt;
*Undertaking a stellar mission of a different crafter or gatherer class&lt;br /&gt;
*Participating in a mech op directive&lt;br /&gt;
*Abandoning your current stellar mission after being selected as a pilot for a mech op directive&lt;br /&gt;
*Participation in a large-scale project (FATE)&lt;br /&gt;
*Undertaking, completing, failing, or abandoning a critical mission&lt;br /&gt;
*Moving to another instanced area&lt;br /&gt;
** Please note that each star has its own individual gold count. If you accrue a count of 5 on Sinus Ardorum, the count will revert to 0 if you travel to Phaenna, but your count of 5 will be preserved when returning to Sinus Ardorum.&lt;br /&gt;
&lt;br /&gt;
On Oizys, players need a gold chain of at least 1 to obtain [[Oizys Dronebit]]s, which are used for the [[Artifact Search]] minigame.&lt;br /&gt;
&lt;br /&gt;
==Mission in Progress widget==&lt;br /&gt;
After initiating a stellar mission, the following features can be accessed from the Mission in Progress widget:&lt;br /&gt;
[[File:Cosmic Mission in Progress.png|Mission in Progress widget|300px|right|thumb]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cosmopouch&#039;&#039;&#039;: The cosmopouch is an exclusive inventory reserved for supplies, crafted items, and gathered materials used in cosmic exploration. These items are mission-specific and are lost upon the end of the mission. They also do not have flavor text.&lt;br /&gt;
*&#039;&#039;&#039;Cosmic Crafting Log&#039;&#039;&#039;: The cosmic crafting log enables Disciples of the Hand to craft items for stellar missions. Only recipe(s) relevant to the current mission are viewable.&lt;br /&gt;
*&#039;&#039;&#039;Stellar Reduction&#039;&#039;&#039;: Stellar Reduction enables Disciples of the Land to [[Aetherial Reduction|aetherially reduce]] items for stellar missions.&lt;br /&gt;
&lt;br /&gt;
The widget also lists the requirements for a silver or gold rank for the mission. &lt;br /&gt;
&lt;br /&gt;
Upon fulfilling the minimum mission requirements, players can press &amp;quot;Report&amp;quot; to complete the mission.&lt;br /&gt;
&lt;br /&gt;
==Supplies==&lt;br /&gt;
All missions will provide players with limited quantities of supplies: {{item icon|Cosmic Container}}s for crafting-related missions and various baits for fishing-related missions. Players do not need to supply any outside items for the mission itself (excluding gear and consumables such as food, potions, and cordials). All cosmic exploration crafting recipes do not require [[crystals]]. Crafting recipes will only use Cosmic Containers, intermediate crafts made from Cosmic Containers during the mission, or gathered items during the mission as ingredients.&lt;br /&gt;
&lt;br /&gt;
==Collectables and Reduction==&lt;br /&gt;
Certain missions require {{collectable}} [[collectables]] and/or {{action icon|Aetherial Reduction}} to be unlocked. These requirements will be indicated in the mission selection interface. If the player has not unlocked these, they must complete the following quests to commence the mission:&lt;br /&gt;
*Collectables: {{i|Inscrutable Tastes}}&lt;br /&gt;
*Aetherial Reduction: {{i|No Longer a Collectable}}&lt;br /&gt;
&lt;br /&gt;
==Stellar Actions==&lt;br /&gt;
Certain missions enable the use of unique duty actions that are helpful, if not required, to complete the mission. Up to one stellar action (determined by the mission) is available during the mission.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
! Action&lt;br /&gt;
! Classes&lt;br /&gt;
! Description&lt;br /&gt;
! Number of Uses&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Material miracle icon1.png|40px|link=Material Miracle]] &#039;&#039;&#039;[[Material Miracle]]&#039;&#039;&#039;&lt;br /&gt;
| [[Disciples of the Hand]]&lt;br /&gt;
| Guarantees a Good, Sturdy, Centered, Pliant, Primed, or Malleable material condition each step.&amp;lt;br&amp;gt;Duration: 45s&lt;br /&gt;
| 1-3 (varies by mission)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Collector&#039;s stellar standard icon1.png|40px|link=Collector&#039;s Stellar Standard]] &#039;&#039;&#039;[[Collector&#039;s Stellar Standard]]&#039;&#039;&#039;&lt;br /&gt;
| {{MIN}} [[Miner]]&amp;lt;br&amp;gt;{{BTN}} [[Botanist]]&lt;br /&gt;
| Guarantees that the next brazen action ({{action icon|Brazen Prospector}}, {{action icon|Brazen Woodsman}}) will increase collectability with maximum effectiveness, and increases the chance that the next meticulous action will not affect integrity by 40%.&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stellar hookset icon1.png|40px|link=Stellar Hookset]] &#039;&#039;&#039;[[Stellar Hookset]]&#039;&#039;&#039;&lt;br /&gt;
| {{FSH}} [[Fisher]]&lt;br /&gt;
| Negates the Inefficient Hooking status and increases rating for caught fish.&lt;br /&gt;
| Unlimited, but 60s cooldown&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stellar steady hand icon1.png|40px|link=Stellar Hookset]] &#039;&#039;&#039;[[Stellar Steady Hand]]&#039;&#039;&#039;&lt;br /&gt;
| [[Disciples of the Hand]]&lt;br /&gt;
| Guarantees action success for the next three steps.&lt;br /&gt;
| 1-3 (varies by mission)&amp;lt;br&amp;gt;[[Oizys]]/[[Auxesia]] only&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Greater reach standard icon1.png|40px|link=Greater Reach]] &#039;&#039;&#039;[[Greater Reach]]&#039;&#039;&#039;&lt;br /&gt;
| {{MIN}} [[Miner]]&amp;lt;br&amp;gt;{{BTN}} [[Botanist]]&lt;br /&gt;
| Restores 200 GP and grants a random number of gathering attempts, up to a maximum of 4. When gathering collectables, restores a random amount of integrity, up to a maximum of 4.&amp;lt;br&amp;gt;Can only be executed on chain #4, 8, 12, or 16.&amp;lt;br&amp;gt;Cannot be used while quick gathering is active.&lt;br /&gt;
| Unlimited, but at certain chains only.&amp;lt;br&amp;gt;Oizys/Auxesia only&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Multihook icon1.png|40px|link=Multihook]] &#039;&#039;&#039;[[Multihook]]&#039;&#039;&#039;&lt;br /&gt;
| {{FSH}} [[Fisher]]&lt;br /&gt;
| Adds an extra hook to the line, granting a chance to double next catch.&amp;lt;br&amp;gt;Effect ends after hooking a fish. Cancels current mooching opportunity.&lt;br /&gt;
| 1-3 (varies by mission)&amp;lt;br&amp;gt;Oizys/Auxesia only&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==List of missions==&lt;br /&gt;
&#039;&#039;See also: [[:Category:Stellar Missions]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Due to the large number of missions, lists of missions with basic details are split by zone and crafter/gatherer class. However, for a plain alphabetical list of all missions, see the above link.&lt;br /&gt;
&lt;br /&gt;
{| &lt;br /&gt;
| style=&amp;quot;width:200px;&amp;quot; |&lt;br /&gt;
===Sinus Ardorum===&lt;br /&gt;
*[[Stellar Missions/Sinus Ardorum/Carpenter|Carpenter]]&lt;br /&gt;
*[[Stellar Missions/Sinus Ardorum/Blacksmith|Blacksmith]]&lt;br /&gt;
*[[Stellar Missions/Sinus Ardorum/Armorer|Armorer]]&lt;br /&gt;
*[[Stellar Missions/Sinus Ardorum/Goldsmith|Goldsmith]]&lt;br /&gt;
*[[Stellar Missions/Sinus Ardorum/Leatherworker|Leatherworker]]&lt;br /&gt;
*[[Stellar Missions/Sinus Ardorum/Weaver|Weaver]]&lt;br /&gt;
*[[Stellar Missions/Sinus Ardorum/Alchemist|Alchemist]]&lt;br /&gt;
*[[Stellar Missions/Sinus Ardorum/Culinarian|Culinarian]]&lt;br /&gt;
*[[Stellar Missions/Sinus Ardorum/Miner|Miner]]&lt;br /&gt;
*[[Stellar Missions/Sinus Ardorum/Botanist|Botanist]]&lt;br /&gt;
*[[Stellar Missions/Sinus Ardorum/Fisher|Fisher]]&lt;br /&gt;
| style=&amp;quot;width:200px;&amp;quot; |&lt;br /&gt;
===Phaenna===&lt;br /&gt;
*[[Stellar Missions/Phaenna/Carpenter|Carpenter]]&lt;br /&gt;
*[[Stellar Missions/Phaenna/Blacksmith|Blacksmith]]&lt;br /&gt;
*[[Stellar Missions/Phaenna/Armorer|Armorer]]&lt;br /&gt;
*[[Stellar Missions/Phaenna/Goldsmith|Goldsmith]]&lt;br /&gt;
*[[Stellar Missions/Phaenna/Leatherworker|Leatherworker]]&lt;br /&gt;
*[[Stellar Missions/Phaenna/Weaver|Weaver]]&lt;br /&gt;
*[[Stellar Missions/Phaenna/Alchemist|Alchemist]]&lt;br /&gt;
*[[Stellar Missions/Phaenna/Culinarian|Culinarian]]&lt;br /&gt;
*[[Stellar Missions/Phaenna/Miner|Miner]]&lt;br /&gt;
*[[Stellar Missions/Phaenna/Botanist|Botanist]]&lt;br /&gt;
*[[Stellar Missions/Phaenna/Fisher|Fisher]]&lt;br /&gt;
| style=&amp;quot;width:200px;&amp;quot; |&lt;br /&gt;
===Oizys===&lt;br /&gt;
*[[Stellar Missions/Oizys/Carpenter|Carpenter]]&lt;br /&gt;
*[[Stellar Missions/Oizys/Blacksmith|Blacksmith]]&lt;br /&gt;
*[[Stellar Missions/Oizys/Armorer|Armorer]]&lt;br /&gt;
*[[Stellar Missions/Oizys/Goldsmith|Goldsmith]]&lt;br /&gt;
*[[Stellar Missions/Oizys/Leatherworker|Leatherworker]]&lt;br /&gt;
*[[Stellar Missions/Oizys/Weaver|Weaver]]&lt;br /&gt;
*[[Stellar Missions/Oizys/Alchemist|Alchemist]]&lt;br /&gt;
*[[Stellar Missions/Oizys/Culinarian|Culinarian]]&lt;br /&gt;
*[[Stellar Missions/Oizys/Miner|Miner]]&lt;br /&gt;
*[[Stellar Missions/Oizys/Botanist|Botanist]]&lt;br /&gt;
*[[Stellar Missions/Oizys/Fisher|Fisher]]&lt;br /&gt;
| style=&amp;quot;width:200px;&amp;quot; |&lt;br /&gt;
===Auxesia===&lt;br /&gt;
*[[Stellar Missions/Auxesia/Carpenter|Carpenter]]&lt;br /&gt;
*[[Stellar Missions/Auxesia/Blacksmith|Blacksmith]]&lt;br /&gt;
*[[Stellar Missions/Auxesia/Armorer|Armorer]]&lt;br /&gt;
*[[Stellar Missions/Auxesia/Goldsmith|Goldsmith]]&lt;br /&gt;
*[[Stellar Missions/Auxesia/Leatherworker|Leatherworker]]&lt;br /&gt;
*[[Stellar Missions/Auxesia/Weaver|Weaver]]&lt;br /&gt;
*[[Stellar Missions/Auxesia/Alchemist|Alchemist]]&lt;br /&gt;
*[[Stellar Missions/Auxesia/Culinarian|Culinarian]]&lt;br /&gt;
*[[Stellar Missions/Auxesia/Miner|Miner]]&lt;br /&gt;
*[[Stellar Missions/Auxesia/Botanist|Botanist]]&lt;br /&gt;
*[[Stellar Missions/Auxesia/Fisher|Fisher]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Cosmic Exploration nav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Cosmic Exploration]]&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:New_growth_beech_log_icon1.png&amp;diff=1333895</id>
		<title>File:New growth beech log icon1.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:New_growth_beech_log_icon1.png&amp;diff=1333895"/>
		<updated>2026-06-03T22:12:23Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Fishform_nutrigrowth_icon1.png&amp;diff=1333894</id>
		<title>File:Fishform nutrigrowth icon1.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Fishform_nutrigrowth_icon1.png&amp;diff=1333894"/>
		<updated>2026-06-03T22:10:51Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Fishform_vegiclean_icon1.png&amp;diff=1333893</id>
		<title>File:Fishform vegiclean icon1.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Fishform_vegiclean_icon1.png&amp;diff=1333893"/>
		<updated>2026-06-03T22:10:03Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fishform:_Vegiclean&amp;diff=1333892</id>
		<title>Fishform: Vegiclean</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fishform:_Vegiclean&amp;diff=1333892"/>
		<updated>2026-06-03T22:09:54Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Fishform: Vegiclean&lt;br /&gt;
| icon = fishform vegiclean icon1.png&lt;br /&gt;
| type = Seafood (Stellar Missions)&lt;br /&gt;
| cosmic-exploration = true&lt;br /&gt;
| patch = 7.51&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-gt = 52189&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Fishform: Vegiclean&#039;&#039;&#039; is an item in [[Cosmic Exploration]].&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Stellar Missions===&lt;br /&gt;
{{stellar mission list}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fishform:_Nutrigrowth&amp;diff=1333891</id>
		<title>Fishform: Nutrigrowth</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fishform:_Nutrigrowth&amp;diff=1333891"/>
		<updated>2026-06-03T22:09:36Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Fishform: Nutrigrowth&lt;br /&gt;
| icon = fishform nutrigrowth icon1.png&lt;br /&gt;
| type = Seafood (Stellar Missions)&lt;br /&gt;
| cosmic-exploration = true&lt;br /&gt;
| patch = 7.51&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-gt = 52227&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Fishform: Nutrigrowth&#039;&#039;&#039; is an item in [[Cosmic Exploration]].&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Stellar Missions===&lt;br /&gt;
{{stellar mission list}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fishform:_Modulight_(52120)&amp;diff=1333890</id>
		<title>Fishform: Modulight (52120)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fishform:_Modulight_(52120)&amp;diff=1333890"/>
		<updated>2026-06-03T22:09:22Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Fishform: Modulight&lt;br /&gt;
| icon = fishform modulight icon1.png&lt;br /&gt;
| type = Seafood (Stellar Missions)&lt;br /&gt;
| cosmic-exploration = true&lt;br /&gt;
| patch = 7.51&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-gt = 52120&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Fishform: Modulight&#039;&#039;&#039; is an item in [[Cosmic Exploration]].&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Stellar Missions===&lt;br /&gt;
{{stellar mission list}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fishform:_Modulight_(52112)&amp;diff=1333889</id>
		<title>Fishform: Modulight (52112)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fishform:_Modulight_(52112)&amp;diff=1333889"/>
		<updated>2026-06-03T22:09:18Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Fishform: Modulight&lt;br /&gt;
| icon = fishform modulight icon1.png&lt;br /&gt;
| type = Seafood (Stellar Missions)&lt;br /&gt;
| cosmic-exploration = true&lt;br /&gt;
| patch = 7.51&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-gt = 52112&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Fishform: Modulight&#039;&#039;&#039; is an item in [[Cosmic Exploration]].&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Stellar Missions===&lt;br /&gt;
{{stellar mission list}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fishform:_Modulight_(52105)&amp;diff=1333888</id>
		<title>Fishform: Modulight (52105)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fishform:_Modulight_(52105)&amp;diff=1333888"/>
		<updated>2026-06-03T22:09:13Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Fishform: Modulight&lt;br /&gt;
| icon = fishform modulight icon1.png&lt;br /&gt;
| type = Seafood (Stellar Missions)&lt;br /&gt;
| cosmic-exploration = true&lt;br /&gt;
| patch = 7.51&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-gt = 52105&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Fishform: Modulight&#039;&#039;&#039; is an item in [[Cosmic Exploration]].&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Stellar Missions===&lt;br /&gt;
{{stellar mission list}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Fishform_modulight_icon1.png&amp;diff=1333887</id>
		<title>File:Fishform modulight icon1.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Fishform_modulight_icon1.png&amp;diff=1333887"/>
		<updated>2026-06-03T22:09:02Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fishform:_Modulight_(52099)&amp;diff=1333886</id>
		<title>Fishform: Modulight (52099)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fishform:_Modulight_(52099)&amp;diff=1333886"/>
		<updated>2026-06-03T22:08:48Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Fishform: Modulight&lt;br /&gt;
| icon = fishform modulight icon1.png&lt;br /&gt;
| type = Seafood (Stellar Missions)&lt;br /&gt;
| cosmic-exploration = true&lt;br /&gt;
| patch = 7.51&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-gt = 52099&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Fishform: Modulight&#039;&#039;&#039; is an item in [[Cosmic Exploration]].&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Stellar Missions===&lt;br /&gt;
{{stellar mission list}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Fishform_aquapure_icon1.png&amp;diff=1333885</id>
		<title>File:Fishform aquapure icon1.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Fishform_aquapure_icon1.png&amp;diff=1333885"/>
		<updated>2026-06-03T22:08:36Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fishform:_Aquapure&amp;diff=1333884</id>
		<title>Fishform: Aquapure</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fishform:_Aquapure&amp;diff=1333884"/>
		<updated>2026-06-03T22:08:30Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Fishform: Aquapure&lt;br /&gt;
| icon = fishform aquapure icon1.png&lt;br /&gt;
| type = Seafood (Stellar Missions)&lt;br /&gt;
| cosmic-exploration = true&lt;br /&gt;
| patch = 7.51&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-gt = 52173&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Fishform: Aquapure&#039;&#039;&#039; is an item in [[Cosmic Exploration]].&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Stellar Missions===&lt;br /&gt;
{{stellar mission list}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Fishform_aquamotion_icon1.png&amp;diff=1333883</id>
		<title>File:Fishform aquamotion icon1.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Fishform_aquamotion_icon1.png&amp;diff=1333883"/>
		<updated>2026-06-03T22:08:16Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fishform:_Aquamotion&amp;diff=1333882</id>
		<title>Fishform: Aquamotion</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fishform:_Aquamotion&amp;diff=1333882"/>
		<updated>2026-06-03T22:08:09Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Fishform: Aquamotion&lt;br /&gt;
| icon = fishform aquamotion icon1.png&lt;br /&gt;
| type = Seafood (Stellar Missions)&lt;br /&gt;
| cosmic-exploration = true&lt;br /&gt;
| patch = 7.51&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-gt = 52162&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Fishform: Aquamotion&#039;&#039;&#039; is an item in [[Cosmic Exploration]].&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Stellar Missions===&lt;br /&gt;
{{stellar mission list}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Fishform_aquameter_icon1.png&amp;diff=1333881</id>
		<title>File:Fishform aquameter icon1.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Fishform_aquameter_icon1.png&amp;diff=1333881"/>
		<updated>2026-06-03T22:07:49Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
</feed>