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	<id>https://ffxiv.consolegameswiki.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Cowjazz</id>
	<title>Final Fantasy XIV Online Wiki - User contributions [en]</title>
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	<updated>2026-05-18T07:58:40Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Armor_Crush&amp;diff=1311081</id>
		<title>Armor Crush</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Armor_Crush&amp;diff=1311081"/>
		<updated>2026-05-17T23:49:16Z</updated>

		<summary type="html">&lt;p&gt;Cowjazz: fixing outdated/incorrect information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| name = Armor Crush&lt;br /&gt;
| description = Delivers an attack with a potency of 240.&amp;lt;br&amp;gt;300 when executed from a target&#039;s flank.&lt;br /&gt;
| facts = {{action fact|combo|action|Gust Slash}}{{action fact|combo|potency|440}}{{action fact|Flank Combo Potency|500}}{{action fact|combo|bonus|Grants 2 stacks of Kazematoi}}{{action fact|Kazematoi Effect|Increases potency of Aeolian Edge by 100}}{{action fact|Maximum Stacks|5}}{{action fact|combo|bonus|Increases the [[Ninki Gauge]] by 15}}&lt;br /&gt;
| acquired = Ninja&lt;br /&gt;
| level = 54&lt;br /&gt;
| type = weaponskill&lt;br /&gt;
| recast = 2.12&lt;br /&gt;
| range = 3&lt;br /&gt;
| req-quest = Ninja Assassin&lt;br /&gt;
| targeting = enemy&lt;br /&gt;
| positional = true&lt;br /&gt;
| actions = Gust Slash, Aeolian Edge&lt;br /&gt;
| traits = Shukiho, Melee Mastery (Ninja), Shukiho II, Shukiho III, Melee Mastery III (Ninja)&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*The potency of this action is 100 (flank potency: 160, combo potency: 300, flank combo potency: 360) until {{action icon|Melee Mastery (Ninja)}} is learned at Lv. 74.&lt;br /&gt;
*The potency of this action is then 140 (flank potency: 200, combo potency: 340, flank combo potency: 400) until {{action icon|Melee Mastery III (Ninja)}} is learned at Lv. 94.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|7.2|&lt;br /&gt;
**Potency has been increased from 220 to 240 upon learning {{action icon|Melee Mastery III (Ninja)}}.&lt;br /&gt;
**Flank potency has been increased from 280 to 300 upon learning Melee Mastery III.&lt;br /&gt;
**Combo potency has been increased from 420 to 440 upon learning Melee Mastery III.&lt;br /&gt;
**Rear combo potency has been increased from 480 to 500 upon learning Melee Mastery III.}}&lt;br /&gt;
*{{patch|7.0|&lt;br /&gt;
**Upon learning {{action icon|Melee Mastery III (Ninja)}}:&lt;br /&gt;
***Potency has been increased from 140 to 220.&lt;br /&gt;
***Flank potency has been increased from 200 to 280.&lt;br /&gt;
***Combo potency has been increased from 360 to 420.&lt;br /&gt;
***Flank combo potency has been increased from 420 to 480.&lt;br /&gt;
**The combo bonus &amp;quot;Extends Huton duration by 30s to a maximum of 60s&amp;quot; has been changed to &amp;quot;Grants 2 stacks of Kazematoi&amp;quot; with a maximum of 5 stacks.&lt;br /&gt;
**Kazematoi effect: Increases the potency of Aeolian Edge by 100.}}&lt;br /&gt;
*{{patch|6.1|&lt;br /&gt;
**Combo potency has been increased from 340 to 360.&lt;br /&gt;
**Flank combo potency has been increased from 400 to 420.}}&lt;br /&gt;
*{{patch|6.08|&lt;br /&gt;
**Potency has been increased from 120 to 140.&lt;br /&gt;
**Flank attack potency has been increased from 180 to 200.&lt;br /&gt;
**Combo potency has been increased from 320 to 340.&lt;br /&gt;
**Flank combo potency has been increased from 380 to 400.}}&lt;br /&gt;
*{{patch|6.0|&lt;br /&gt;
**Potency has been changed from 100 to 120.&lt;br /&gt;
**Flank attack potency has been changed from 160 to 180.&lt;br /&gt;
**Combo potency has been changed from 400 to 320.&lt;br /&gt;
**Flank attack potency while comboing has been changed from 460 to 380.&lt;br /&gt;
**Huton&#039;s maximum extension length has been decreeased from 70s to 60s.&lt;br /&gt;
**Ninki increase amount has been increased from 10 to 15 upon learning the {{action icon|Shukiho III}} trait.}}&lt;br /&gt;
*{{patch|5.1|&lt;br /&gt;
**Combo potency has been increased from 380 to 400.&lt;br /&gt;
**Flank combo potency has been increased from 440 to 460.}}&lt;br /&gt;
*{{patch|5.08|&lt;br /&gt;
**Combo potency has been increased from 330 to 380.&lt;br /&gt;
**Flank combo potency has been increased from 390 to 440.}}&lt;br /&gt;
*{{patch|5.0|&lt;br /&gt;
**Combo potency has been increased from 240 to 330.&lt;br /&gt;
**Flank combo potency has been increased from 300 to 390.}}&lt;br /&gt;
*{{patch|4.0|&lt;br /&gt;
**Combo potency has been increased from 220 to 240.&lt;br /&gt;
**Combo potency when executed from a target&#039;s flank has been increased from 280 to 300.&lt;br /&gt;
**TP cost has been reduced from 60 to 40.}}&lt;br /&gt;
*{{patch|3.0}}&lt;/div&gt;</summary>
		<author><name>Cowjazz</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Aeolian_Edge&amp;diff=1311079</id>
		<title>Aeolian Edge</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Aeolian_Edge&amp;diff=1311079"/>
		<updated>2026-05-17T23:47:35Z</updated>

		<summary type="html">&lt;p&gt;Cowjazz: fixing outdated/inaccurate information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| description = Delivers an attack with a potency of 220.&amp;lt;br&amp;gt;280 when executed from a target&#039;s rear.&lt;br /&gt;
| facts = {{action fact|combo|action|Gust Slash}}{{action fact|combo|potency|400}}{{action fact|Rear Combo Potency|460}}{{action fact|Potencies are increased by 100 while under the effect of [[Armor Crush|Kazematoi]].}}{{action fact|combo|bonus|Increases [[Ninki Gauge]] by 15.}}&lt;br /&gt;
| description-class = Delivers an attack with a potency of 100. &lt;br /&gt;
| facts-class = {{action fact|160 when executed from a target&#039;s rear.}}{{action fact|combo|action|Gust Slash}}{{action fact|combo|potency|340}}{{action fact|Rear Combo Potency|400}}&lt;br /&gt;
| acquired = Rogue&lt;br /&gt;
| level = 26&lt;br /&gt;
| type = weaponskill&lt;br /&gt;
| recast = 2.12&lt;br /&gt;
| range = 3&lt;br /&gt;
| targeting = enemy&lt;br /&gt;
| positional = true&lt;br /&gt;
| actions = Gust Slash, Armor Crush&lt;br /&gt;
| traits = Shukiho, Melee Mastery (Ninja), Shukiho II, Shukiho III&lt;br /&gt;
| pvp = c&lt;br /&gt;
| release = a realm reborn&lt;br /&gt;
| patch = 2.4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*The potency of this action is 100 (rear potency: 160, combo potency: 280, rear combo potency: 340) until {{action icon|Melee Mastery (Ninja)}} is learned at Lv. 74.&lt;br /&gt;
*The potency is then is 140 (rear potency: 200, combo potency: 320, rear combo potency: 380) until {{action icon|Melee Mastery III (Ninja)}} is learned at Lv. 94.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|7.2|&lt;br /&gt;
**Potency has been increased from 200 to 220 upon learning {{action icon|Melee Mastery III (Ninja)}}.&lt;br /&gt;
**Rear potency has been increased from 260 to 280 upon learning Melee Mastery III.&lt;br /&gt;
**Combo potency has been increased from 380 to 400 upon learning Melee Mastery III.&lt;br /&gt;
**Rear combo potency has been increased from 440 to 460 upon learning Melee Mastery III.}}&lt;br /&gt;
*{{patch|7.0|&lt;br /&gt;
**Potency has been increased from 140 to 200 upon learning {{action icon|Melee Mastery III (Ninja)}}.&lt;br /&gt;
**Rear potency has been increased from 200 to 260 upon learning Melee Mastery III.&lt;br /&gt;
**The effect &amp;quot;Potencies are increased by 100 while under the effect of Kazematoi&amp;quot; has been added.}}&lt;br /&gt;
*{{patch|6.1|&lt;br /&gt;
**Potency has been increased from 360 to 380.&lt;br /&gt;
**Rear combo potency has been increased from 420 to 440.}}&lt;br /&gt;
*{{patch|6.08|&lt;br /&gt;
**Potency has been increased from 120 to 140.&lt;br /&gt;
**Rear attack potency has been increased from 180 to 200.&lt;br /&gt;
**Combo potency has been increased from 340 to 360.&lt;br /&gt;
**Rear combo potency has been increased from 400 to 420.}}&lt;br /&gt;
*{{patch|6.0|&lt;br /&gt;
**Potency has been changed from 100 to 120.&lt;br /&gt;
**Rear attack potency has been changed from 160 to 180.&lt;br /&gt;
**Combo potency has been changed from 420 to 340.&lt;br /&gt;
**Rear attack potency while comboing has been changed from 480 to 400.&lt;br /&gt;
**Ninki increase amount has been increased from 10 to 15 upon learning the {{action icon|Shukiho III}} trait.}}&lt;br /&gt;
*{{patch|5.1|&lt;br /&gt;
**Combo potency has been increased from 400 to 420.&lt;br /&gt;
**Rear combo potency has been increased from 460 to 480.}}&lt;br /&gt;
*{{patch|5.08|&lt;br /&gt;
**Combo potency has been increased from 360 to 400.&lt;br /&gt;
**Rear combo potency has been increased from 420 to 460.}}&lt;br /&gt;
*{{patch|5.0|&lt;br /&gt;
**Combo potency has been increased from 280 to 360.&lt;br /&gt;
**Rear combo potency has been increased from 340 to 420.}}&lt;br /&gt;
*{{patch|4.06|&lt;br /&gt;
**Combo potency has been increased from 260 to 280.&lt;br /&gt;
**Potency when executed from a target&#039;s rear has been reduced from 180 to 160.}}&lt;br /&gt;
*{{patch|4.0|&lt;br /&gt;
**Combo potency increased from 240 to 260.&lt;br /&gt;
**Combo potency when excuted from a target&#039;s rear increased from 320 to 340.&lt;br /&gt;
**TP cost reduced from 60 to 40.}}&lt;br /&gt;
*{{patch|2.45|TP cost has been increased from 50 to 60.}}&lt;br /&gt;
*{{patch|2.4}}&lt;/div&gt;</summary>
		<author><name>Cowjazz</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Cover&amp;diff=1207080</id>
		<title>Cover</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Cover&amp;diff=1207080"/>
		<updated>2026-02-19T22:00:04Z</updated>

		<summary type="html">&lt;p&gt;Cowjazz: The Oath Gauge cost change from 4.06a was regarding the PvP action; Cover never cost Oath Gauge in Stormblood.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|Guardian (PvP)}}&lt;br /&gt;
{{Action infobox&lt;br /&gt;
| description = Take all damage intended for another party member as long as said member remains within 20 yalms.&lt;br /&gt;
| facts = {{action fact|Does not activate with certain attacks.}}{{action fact|duration|12}}{{action fact|oath gauge cost|50}}&lt;br /&gt;
| acquired = Paladin&lt;br /&gt;
| level = 45&lt;br /&gt;
| type = ability&lt;br /&gt;
| recast = 120&lt;br /&gt;
| range = 20&lt;br /&gt;
| req-quest = Parley in the Sagolii&lt;br /&gt;
| targeting = ally&lt;br /&gt;
| release = a realm reborn&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* {{action icon|Hallowed Ground}} will not prevent the redirected damage when using Cover. Normal mitigation actions function as usual.&lt;br /&gt;
&lt;br /&gt;
* Generally speaking, Paladin players should be very careful with {{action icon|Cover}}, as it is a {{tank}} [[Tank]]&#039;s role to be the target of all attacks already. The uses for Cover that will not result in the tank taking too much extra damage (for example, from raidwides) and dying are very niche. It can be useful to bring a player with too many {{status effect|vulnerability up}} [[Vulnerability Up]]s though a single mechanic, but it&#039;s short duration will not keep them alive for long.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Cover.jpg|Cover animation.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|7.4|The icon of the Cover and Covered status effects used by allied and enemy NPCs during certain duties and instanced battles has been changed.}}&lt;br /&gt;
*{{patch|7.1|Range has been extended from 10 to 20 yalms.}}&lt;br /&gt;
*{{Patch|5.0|&lt;br /&gt;
**Now acquired at level 45 (previously level 40).&lt;br /&gt;
**Oath Gauge cost of 50 has been added.&lt;br /&gt;
** No longer reduces damage taken in place of another party member.}}&lt;br /&gt;
*{{Patch|4.0|&lt;br /&gt;
**Now acquired at level 40 (previously level 35).&lt;br /&gt;
**The effect of Cover now also includes magic damage.&lt;br /&gt;
**Reduces damage taken in place of another party member from 100% to 80%, upon learning the now-removed {{action icon|Enhanced Cover}} trait.}}&lt;br /&gt;
*{{Patch|2.28|Will now display a channeling line when the designated target is within its range of effect.}}&lt;br /&gt;
*{{Patch|2.1|Range was extended from 6y to 10y.}}&lt;br /&gt;
*{{Patch|2.0}}&lt;/div&gt;</summary>
		<author><name>Cowjazz</name></author>
	</entry>
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