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		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Big_Fishing&amp;diff=1523018</id>
		<title>Big Fishing</title>
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		<updated>2026-08-17T20:07:42Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: /* A Realm Reborn */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Bigfish_lodestone.png|250px|right]]{{Quotation|[https://na.finalfantasyxiv.com/lodestone/topics/detail/fdcac38ca1a190627bf4e5b1362cae51e70137f7 Crafting and Gathering Preview (03/18/2014)]|Fishers of surpassing skill can try their hand at reeling in impressive denizens of the deep once thought to be mere legend, earning an array of achievements in the process. Do you have what it takes to stake your claim as one of Eorzea&#039;s master anglers?}}&lt;br /&gt;
&lt;br /&gt;
[[Big Fishing]] was first introduced in [[Patch 2.2]] on March 26, 2014. All big fish are of {{rarity|Green}} [[rarity]].&amp;lt;ref&amp;gt;Similarly, all green-rarity overworld fish are considered big fish (note that green-rarity fish in [[Ocean Fishing]] are not included).&amp;lt;/ref&amp;gt; Not to be confused with [[Gatherer&#039;s Boon|large-sized]] fish that replaced [[High Quality]] {{HQ}} fish after &#039;&#039;[[Endwalker]]&#039;&#039;&amp;amp;apos;s release with [[patch 6.0]]. Subsequent to this change, the last 6 Big Fish released in an expansion are now officially referred to as &#039;&#039;&#039;Legendary Fish&#039;&#039;&#039;.&amp;lt;ref&amp;gt;[https://na.finalfantasyxiv.com/lodestone/topics/detail/bdd208b52ddababad086dc9679e96a8412962edf/ Patch 6.0 Notes]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Big fish are essentially the fisher equivalent of &amp;quot;bosses&amp;quot;, posing a much harder challenge to catch them than a regular fish. They can have specific time, [[weather]], [[bait]], {{action icon|Mooch}}, and/or {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]] prerequisites. Some weather requirements may also require one specific weather to occur immediately after another weather type, creating very limited windows of opportunity to catch the fish. Big fish usually have at least a 15% chance to escape the hook regardless of player stats, with some fish having a significantly lower success rate. The 6 legendary fish released at the end of each expansion are even harder to catch.&lt;br /&gt;
&lt;br /&gt;
Fish from [[Ocean Fishing]] are completely separate and unrelated to big fish, despite also having {{rarity|dungeon|Green}} [[rarity]]. Ocean Fishing also has {{rarity|Blue}} [[rarity]] fish, referred to as &amp;quot;Fabled Legendary Fish&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Unlock Requirements==&lt;br /&gt;
*Fisher unlocked&lt;br /&gt;
*A [[Gathering (Attribute) | Gathering]] stat of at least 290.&lt;br /&gt;
&lt;br /&gt;
Beginning with [[Heavensward]], most of these fish also require [[Tomes of Regional Folklore]].&lt;br /&gt;
&lt;br /&gt;
-------&lt;br /&gt;
Side quests {{i|The Beast of Brewer&#039;s Beacon}} and {{i|Feast of Famine}} function as an introduction to [[Big Fishing]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
===Useful Resources===&lt;br /&gt;
The following resources are useful for tracking when a fish is available, for how long, at what location, and which baits should be used:&lt;br /&gt;
* [https://ff14fish.carbuncleplushy.com/ FFX|V Fish Tracker App] (also known as &amp;quot;carby&amp;quot;)&lt;br /&gt;
* [https://garlandtools.org/bell/ https://garlandtools.org/bell/]&lt;br /&gt;
&lt;br /&gt;
===Bite type===&lt;br /&gt;
As of [[Patch 5.2]], fish can bite with one of three types: weak (!), strong (!!), and ferocious (!!!).&lt;br /&gt;
* Most big fish use a ferocious (!!!) bite, however there are some exceptions, such as {{i|The Salter}} (weak (!)) and {{i|Little Perykos}} (strong (!!)).&lt;br /&gt;
* However, several normal fish also use a ferocious (!!!) bite, such as most of the fish that appear in [[Fishing Log: Loch Seld]]. Therefore, a ferocious bite is not a guarantee of a big fish.&lt;br /&gt;
* While a weak (!) bite indicates that {{i|Precision Hookset}} should be used, and a strong (!!) bite indicates {{i|Powerful Hookset}}, a ferocious (!!!) bite could go either way - the correct hookset depends on the fish.&lt;br /&gt;
* Prior to this patch, players had to watch the movement of their fishing rod to determine which hookset to use (which was the original purpose of the ability {{i|Cast Light}}).&lt;br /&gt;
&lt;br /&gt;
[[File:Fishing Effect 5.2.png]]&lt;br /&gt;
&lt;br /&gt;
If a player uses the {{i|Sit}} emote while fishing, they will rest on a stool while still holding their fishing rod.&lt;br /&gt;
* If a big fish is successfully caught, then the player character will stand up during the reel-in animation. Conversely, if the reel-in fails, they will remain seated.&lt;br /&gt;
* The player character may also stand up when reeling in certain normal fish that have a ferocious (!!!) bite.&lt;br /&gt;
&lt;br /&gt;
===Time requirements===&lt;br /&gt;
All times are given in [[Eorzea Time]] / in-game time. &lt;br /&gt;
* &#039;&#039;&#039;{{action icon|Fish Eyes}}&#039;&#039;&#039; can negate these time requirements for most fish in A Realm Reborn through Shadowbringers zones. However, the time requirements for legendary fish cannot be negated.&lt;br /&gt;
&lt;br /&gt;
For time conversion:&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! Eorzea Time Units !! Eorzea Time Sub-Units !! Real Time Value&lt;br /&gt;
|-&lt;br /&gt;
| 1 minute || 60 seconds || 2 &amp;lt;sup&amp;gt;11&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt; seconds&lt;br /&gt;
|-&lt;br /&gt;
| 1 hour || 60 minutes || 2 minutes, 55 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 1 day || 24 hour || 70 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
(Data obtained from ViolaRulan&amp;lt;ref&amp;gt;[https://github.com/violarulan/EorzeaTimeConvert ViolaRulan/EorzeaTimeConvert]&amp;lt;/ref&amp;gt; on GitHub.)&lt;br /&gt;
&lt;br /&gt;
===Weather requirements===&lt;br /&gt;
Certain fish require a specific weather type to be active, or for a specific weather type to transition into another specific weather type. For example: {{i|Purse of Riches}} requires a transition of {{i|Clouds}} into {{i|Rain}} in [[Tuliyollal]]. &lt;br /&gt;
&lt;br /&gt;
Weather can only change every 8 hours in Eorzea Time, specifically at 00:00 (midnight), 08:00 (8am), and 16:00 (4pm). Upcoming weather conditions can be calculated with community tools, such as [https://ffxiv.pf-n.co/skywatcher Lulu&#039;s Tools: Skywatcher].&lt;br /&gt;
&lt;br /&gt;
Unlike time requirements, weather requirements cannot be negated in any way.&lt;br /&gt;
&lt;br /&gt;
Weather requirements have certain edge cases:&lt;br /&gt;
* During the [[Starlight Celebration]], {{i|Snow}} will permanently fall in [[Limsa Lominsa]], [[Gridania]], and [[Ul&#039;dah]], as well as their housing districts [[Mist]], [[The Lavender Beds]] and [[The Goblet]]. This can cause certain weather-locked fish to be unobtainable until the event ends.&lt;br /&gt;
** Notable exceptions are {{i|Raincaller}} and {{i|Stormdancer}}, which normally require {{i|Rain}} in Gridania - but they are both catchable during this permanent snow, due to Raincaller being necessary for the level 40 Fisher class quest {{i|Fishing in the Rain}}.&lt;br /&gt;
* Special weathers that indicate a FATE, namely {{i|Tension}}, {{i|Royal Levin}}, {{i|Hyperelectricity}}, and {{i|Quicklevin}}, are ignored by weather-locked fish. Fish will continue to appear according to the &amp;quot;real&amp;quot; underlying weather.&lt;br /&gt;
* Special weathers as a result of the [[Main Scenario Quests]], however, &#039;&#039;will&#039;&#039; prevent weather-locked fish from appearing. Examples include {{i|Everlasting Light}} and {{i|Ominous Clouds}}.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Big Fish==&lt;br /&gt;
===[[A Realm Reborn]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
|- &lt;br /&gt;
| {{item icon|Goldenfin|size=big}}|| [[Limsa Lominsa Upper Decks]] ||[[Fishing Log: Limsa Lominsa Upper Decks|Limsa Lominsa Upper Decks]]||Any||data-sort-value=&amp;quot;09:00 to 14:00&amp;quot; | 9 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 PM||Any|| {{item icon|Pill Bug}} || ||301+ || {{item icon|Venture}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Octomammoth|size=big}}|| [[Limsa Lominsa Lower Decks]] ||[[Fishing Log: Limsa Lominsa Lower Decks|Limsa Lominsa Lower Decks]]||Any||data-sort-value=&amp;quot;07:00 to 17:00&amp;quot; | 7 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;5 PM||Any|| {{item icon|Pill Bug}}, &amp;lt;br&amp;gt;{{item icon|Floating Minnow}} || Mooch {{item icon|Harbor Herring}} ||301+ || {{item icon|Sea Breeze Summer Pareo}}, &amp;lt;br&amp;gt; {{item icon|Blue Summer Maro}}&lt;br /&gt;
|- &lt;br /&gt;
| {{item icon|Zalera|size=big}}|| [[Middle La Noscea]] ||[[Fishing Log: Zephyr Drift|Zephyr Drift]]|| {{coords|18, 21}}||data-sort-value=&amp;quot;09:00 to 14:00&amp;quot; | 9 AM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 2 PM||Any|| {{item icon|Rat Tail}} || ||335+ || {{item icon|Paralyzing Potion}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Beguiler Chub|size=big}}|| [[Middle La Noscea]] ||[[Fishing Log: Rogue River|Rogue River]]|| {{coords|22, 22}}|| data-sort-value=&amp;quot;09:00 to 14:00&amp;quot; | 9 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;2 PM||Any|| {{item icon|Moth Pupa}} || ||308+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Great Gudgeon|size=big}}|| [[Middle La Noscea]] ||[[Fishing Log: West Agelyss River|West Agelyss River]]||{{coords|20, 18}}|| Anytime ||{{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Crayfish Ball}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Gigantshark|size=big}}|| [[Middle La Noscea]] ||[[Fishing Log: Summerford|Summerford]]||{{coords|14, 15}}|| Anytime ||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Floating Minnow}} || Mooch {{item icon|Harbor Herring}} ||301+ || {{item icon|Sea Breeze Summer Halter}}, &amp;lt;br&amp;gt;{{item icon|South Seas Talisman}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|High Perch|size=big}}|| [[Middle La Noscea]] ||[[Fishing Log: Nym River|Nym River]]|| {{coords|17, 14}}||data-sort-value=&amp;quot;05:00 to 08:00&amp;quot; | 5 AM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 8 AM||Any|| {{item icon|Sinking Minnow}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Crystal Perch|size=big}}|| [[Middle La Noscea]] ||[[Fishing Log: Woad Whisper Canyon|Woad Whisper Canyon]]||{{coords|21, 12}}||Anytime ||{{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt; {{weather icon|fog}} [[Fog]] &amp;lt;br&amp;gt; {{weather icon|wind}} [[Wind]]|| {{item icon|Butterworm}} || ||301+ || {{item icon|Zircon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Caterwauler|size=big}}|| [[Lower La Noscea]] ||[[Fishing Log: The Mourning Widow|The Mourning Widow]]||{{coords|24, 22}}|| Anytime ||{{weather icon|clear skies}} [[Clear Skies]]&amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|rain}} [[Rain]]|| {{item icon|Moth Pupa}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Oschon&#039;s Print|size=big}}|| [[Lower La Noscea]] ||[[Fishing Log: Moraby Bay|Moraby Bay]]||{{coords|26, 25}}|| Anytime ||Any|| {{item icon|Goby Ball}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Syldra|size=big}}|| [[Lower La Noscea]] ||[[Fishing Log: Cedarwood|Cedarwood]]||{{coords|34, 17}}|| Anytime ||{{weather icon|rain}} [[Rain]]|| {{item icon|Spoon Worm}} || ||339+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Silver Sovereign|size=big}}|| [[Lower La Noscea]] ||[[Fishing Log: Oschon&#039;s Torch|Oschon&#039;s Torch]]||{{coords|24, 39}}|| Anytime ||Any|| {{item icon|Yumizuno}} || ||301+ || {{item icon|Venture}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Sabertooth Cod|size=big}}|| [[Lower La Noscea]] ||[[Fishing Log: Candlekeep Quay|Candlekeep Quay]]|| {{coords|20, 39}}|| data-sort-value=&amp;quot;16:00 to 22:00&amp;quot; | 4 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 10 PM||Any|| {{item icon|Goby Ball}}, &amp;lt;br&amp;gt;{{item icon|Rat Tail}} || ||315+ || {{item icon|Aetheryte Ring}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Jacques the Snipper|size=big}}|| [[Lower La Noscea]] ||[[Fishing Log: Moraby Drydocks|Moraby Drydocks]]|| {{coords|26, 34}}|| data-sort-value=&amp;quot;21:00 to 03:00&amp;quot; | 9 PM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;3 AM||Any|| {{item icon|Goby Ball}}, &amp;lt;br&amp;gt; {{item icon|Rat Tail}} || ||301+ || {{item icon|Aqueous Whetstone}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Faerie Queen|size=big}}|| [[Lower La Noscea]] ||[[Fishing Log: Empty Heart|Empty Heart]]||{{coords|21, 34}}|| Anytime||{{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt; {{weather icon|fog}} [[Fog]] &amp;lt;br&amp;gt; {{weather icon|wind}} [[Wind]]|| {{item icon|Spinnerbait}} || ||351+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Meteor Survivor|size=big}}|| [[Lower La Noscea]] ||[[Fishing Log: The Salt Strand|The Salt Strand]]|| {{coords|17, 35}}|| data-sort-value=&amp;quot;03:00 to 05:00&amp;quot; | 3 AM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;5 AM||{{weather icon|clouds}} [[Clouds]]&amp;lt;br&amp;gt;{{weather icon|fog}} [[Fog]]&amp;lt;br&amp;gt;{{weather icon|wind}} [[Wind]]|| {{item icon|Rat Tail}} || ||340+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Cupfish|size=big}}|| [[Lower La Noscea]] ||[[Fishing Log: Blind Iron Mines|Blind Iron Mines]]|| {{coords|26, 15}}|| data-sort-value=&amp;quot;17:00 to 19:00&amp;quot; | 5 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 7 PM||{{weather icon|clear skies}} [[Clear Skies]]|| {{item icon|Syrphid Basket}} || ||340+ || {{item icon|Minium}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Greatest Bream in the World|size=big}}|| [[Eastern La Noscea]] ||[[Fishing Log: South Bloodshore|South Bloodshore]]|| {{coords|32, 34}}|| data-sort-value=&amp;quot;20:00 to 22:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;10 PM || {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Shrimp Cage Feeder}} || ||343+ || {{item icon|Oschon Roselle Capeline}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Shark Tuna|size=big}}|| [[Eastern La Noscea]] ||[[Fishing Log: Costa del Sol|Costa del Sol]]|| {{coords|34, 29}}|| data-sort-value=&amp;quot;19:00 to 21:00&amp;quot; | 7 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;9 PM||{{weather icon|clear skies}} [[Clear Skies]]|| {{item icon|Spoon Worm}} || Mooch {{item icon|Fullmoon Sardine}} ||339+ || {{item icon|Summer Sandals}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Bombardfish|size=big}}|| [[Eastern La Noscea]] ||[[Fishing Log: North Bloodshore|North Bloodshore]]|| {{coords|32, 24}}|| data-sort-value=&amp;quot;09:00 to 14:00&amp;quot; | 9 AM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 2 PM|| {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Herring Ball}} || ||347+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Old Man in the Sea|size=big}}|| [[Eastern La Noscea]] ||[[Fishing Log: Rhotano Sea (Privateer Forecastle)|Rhotano Sea (Privateer Forecastle)]]||{{coords|39, 24}}|| Anytime||{{weather icon|rain}} [[Rain]] &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; (a weather chain)|| {{item icon|Pill Bug}} || Mooch {{item icon|Harbor Herring}}&amp;lt;br&amp;gt;┗ into {{item icon|Ogre Barracuda}} ||393+||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Salter|size=big}}|| [[Eastern La Noscea]] ||[[Fishing Log: Hidden Falls|Hidden Falls]]|| {{coords|31, 23}}|| data-sort-value=&amp;quot;17:00 to 20:00&amp;quot; | 5 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;8 PM||{{weather icon|clear skies}} [[Clear Skies]]|| {{item icon|Honey Worm}} || ||357+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Drowned Sniper|size=big}}|| [[Eastern La Noscea]] ||[[Fishing Log: East Agelyss River|East Agelyss River]]||{{coords|21, 25}}|| Anytime || {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Snurble Fly}} ||  ||349+ || {{item icon|Brass Ring}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Terpsichorean|size=big}}|| [[Eastern La Noscea]] ||[[Fishing Log: Raincatcher Gully|Raincatcher Gully]]||{{coords|20, 30}}|| Anytime ||{{weather icon|fog}} [[Fog]]|| {{item icon|Honey Worm}} || ||359+||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Mirrorscale|size=big}}|| [[Eastern La Noscea]] ||[[Fishing Log: The Juggernaut|The Juggernaut]]|| {{coords|16, 31}}|| data-sort-value=&amp;quot;09:00 to 16:00&amp;quot; | 9 AM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;4 PM||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Midge Basket}} || Mooch {{item icon|Copperfish}} || 357+ || {{item icon|Silver Ring}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Imperial Goldfish|size=big}}|| [[Eastern La Noscea]] || [[Fishing Log: Red Mantis Falls|Red Mantis Falls]] || {{coords|15, 27}} || Anytime || Any || {{item icon|Honey Worm}} || Mooch {{item icon|Silverfish}} &amp;lt;br&amp;gt; Must catch 3x {{item icon|Jungle Catfish}} to trigger {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| 372+ ||&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Little Perykos|size=big}}&amp;lt;ref&amp;gt;Added in [[patch 4.0]], but can be caught with ARR gear.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|[[Eastern La Noscea]]&lt;br /&gt;
|[[Fishing Log: North Isle of Endless Summer|North Isle of Endless Summer]]&lt;br /&gt;
|{{coords|36, 26}}&lt;br /&gt;
|Anytime&lt;br /&gt;
|{{weather icon|rain}} [[Rain]]&lt;br /&gt;
{{weather icon|showers}} [[Showers]]&lt;br /&gt;
|{{item icon|Lugworm}}&lt;br /&gt;
|Mooch {{item icon|Merlthor Goby}}&amp;lt;br&amp;gt;┗ into {{item icon|Wahoo}}&lt;br /&gt;
|170+&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Armorer (Seafood)|size=big}}|| [[Western La Noscea]] ||[[Fishing Log: Swiftperch|Swiftperch]]|| {{coords|33, 30}}|| data-sort-value=&amp;quot;19:00 to 04:00&amp;quot; | 7 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 4 AM||Any|| {{item icon|Northern Krill}} || ||308+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Junkmonger (Seafood)|size=big}}|| [[Western La Noscea]] ||[[Fishing Log: Skull Valley|Skull Valley]]|| {{coords|27, 29}}|| data-sort-value=&amp;quot;16:00 to 02:00&amp;quot; | 4 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 2 AM||Any|| {{item icon|Pill Bug}} || Mooch {{item icon|Merlthor Goby}}&amp;lt;br&amp;gt;┗ into {{item icon|Wahoo}} ||311+ || {{item icon|Militia Earrings}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Navigator&#039;s Brand|size=big}}|| [[Western La Noscea]] ||[[Fishing Log: The Brewer&#039;s Beacon|The Brewer&#039;s Beacon]]|| {{coords|30, 30}}|| data-sort-value=&amp;quot;08:00 to 15:00&amp;quot; | 8 AM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;3 PM||Any|| {{item icon|Yumizuno}} || ||290+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Lone Ripper|size=big}}|| [[Western La Noscea]] ||[[Fishing Log: Halfstone|Halfstone]]||{{coords|16, 22}}|| Anytime ||{{weather icon|Gales}} [[Gales]]|| {{item icon|Heavy Steel Jig}} || ||353+ || {{item icon|Waterproof Cotton Cloth}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Helmsman&#039;s Hand|size=big}}|| [[Western La Noscea]] ||[[Fishing Log: Isles of Umbra Northshore|Isles of Umbra Northshore]]|| {{coords|15, 29}}|| data-sort-value=&amp;quot;09:00 to 14:00&amp;quot; | 9 AM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 2 PM||{{weather icon|clouds}} [[Clouds]]|| {{item icon|Pill Bug}} || Mooch {{item icon|Ocean Cloud}} ||360+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Frilled Shark|size=big}}|| [[Western La Noscea]] ||[[Fishing Log: The Ship Graveyard|The Ship Graveyard]]|| {{coords|15, 35}}|| data-sort-value=&amp;quot;20:00 to 01:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 1 AM||{{weather icon|Gales}} [[Gales]]&amp;lt;br&amp;gt;{{weather icon|wind}} [[Wind]]|| {{item icon|Floating Minnow}} || Mooch {{item icon|Fullmoon Sardine}} || 373+ || {{item icon|Coronal Summer Halter}},&amp;lt;br&amp;gt; {{item icon|Ti Leaf Lei}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Captain&#039;s Chalice|size=big}}|| [[Western La Noscea]] ||[[Fishing Log: Sapsa Spawning Grounds|Sapsa Spawning Grounds]]|| {{coords|16, 14}}|| data-sort-value=&amp;quot;23:00 to 01:00&amp;quot; | 11 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 1 AM||Any|| {{item icon|Steel Jig}} || Mooch {{item icon|Fullmoon Sardine}} || 358+ ||&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Coelacanthus|size=big}}&lt;br /&gt;
|[[Western La Noscea]]&lt;br /&gt;
|[[Fishing Log: Isles of Umbra Southshore|Isles of Umbra Southshore]]&lt;br /&gt;
|{{coords|12, 36}}&lt;br /&gt;
|10 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt;3 AM&lt;br /&gt;
|{{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt;{{weather icon|fog}} [[Fog]]&lt;br /&gt;
{{weather icon|wind}} [[Wind]]&lt;br /&gt;
|{{item icon|Spoon Worm}}&lt;br /&gt;
|Mooch {{item icon|Fullmoon Sardine}}&lt;br /&gt;
|378+&lt;br /&gt;
|{{item icon|Grade 5 Dark Matter}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Seahag|size=big}}|| [[Western La Noscea]] ||[[Fishing Log: Reaver Hide|Reaver Hide]]|| {{coords|14, 12}}|| data-sort-value=&amp;quot;19:00 to 02:00&amp;quot; | 7 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 2 AM||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Lugworm}} || Mooch {{item icon|Merlthor Goby}}&amp;lt;br&amp;gt;┗ into {{item icon|Wahoo}} || 384+ || {{item icon|Sahagin Living Lamp}}, &lt;br /&gt;
{{item icon|Grade 5 Dark Matter}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Toramafish|size=big}}|| [[Upper La Noscea]] ||[[Fishing Log: Oakwood|Oakwood]]|| {{coords|15, 23}}|| data-sort-value=&amp;quot;17:00 to 20:00&amp;quot; | 5 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 8 PM||{{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt; {{weather icon|fog}} [[Fog]]|| {{item icon|Spinnerbait}} || Mooch {{item icon|Common Sculpin}} || 336+ || {{item icon|Gold Roselle Capeline}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Joan of Trout|size=big}}|| [[Upper La Noscea]] ||[[Fishing Log: Fool Falls|Fool Falls]]|| {{coords|9, 20}} || data-sort-value=&amp;quot;04:00 to 06:00&amp;quot; | 4 AM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 6 AM || Any || {{item icon|Crow Fly}} || ||339+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Worm of Nym|size=big}}|| [[Upper La Noscea]] ||[[Fishing Log: Bronze Lake Shallows|Bronze Lake Shallows]]|| {{coords|33, 24}}|| data-sort-value=&amp;quot;19:00 to 22:00&amp;quot; | 7 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 10 PM|| {{weather icon|clouds}} [[Clouds]] || {{item icon|Butterworm}} ||  ||359+ || {{item icon|Jadeite}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|King of the Spring|size=big}}|| [[Upper La Noscea]]&amp;lt;br&amp;gt;[[Outer La Noscea]] ||[[Fishing Log: Northeast Bronze Lake|Northeast Bronze Lake]]&amp;lt;br&amp;gt;[[Fishing Log: Northwest Bronze Lake|Northwest Bronze Lake]]|| {{coords|27, 22}}|| data-sort-value=&amp;quot;16:00 to 18:00&amp;quot; | 4 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 6 PM || {{weather icon|clear skies}} [[Clear Skies]]&amp;lt;br&amp;gt; {{weather icon|thunderstorms}} [[Thunder]]|| {{item icon|Spinnerbait}} || ||359+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Thundergut|size=big}}|| [[Outer La Noscea]] ||[[Fishing Log: The Long Climb|The Long Climb]]|| {{coords|15, 11}}|| data-sort-value=&amp;quot;19:00 to 23:00&amp;quot; | 7 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;11 PM || {{weather icon|rain}} [[Rain]]|| {{item icon|Stem Borer}} || ||349+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Twitchbeard|size=big}}|| [[Mist]] ||[[Fishing Log: Mist|Mist]]|| {{coords|10, 10}}|| data-sort-value=&amp;quot;04:00 to 06:00&amp;quot; | 4 AM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 6 AM||{{weather icon|clear skies}} [[Clear Skies]]|| {{item icon|Spoon Worm}} || Mooch {{item icon|Fullmoon Sardine}} ||384+ || {{item icon|Red Summer Maro}}, &amp;lt;br&amp;gt;{{item icon|Red Summer Pareo}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Stormdancer|size=big}}|| [[New Gridania]] ||[[Fishing Log: Jadeite Flood|Jadeite Flood]]|| {{coords|12, 14}}|| data-sort-value=&amp;quot;17:00 to 02:00&amp;quot; | 5 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;2 AM||{{weather icon|rain}} [[Rain]]|| {{item icon|Stem Borer}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Bloody Brewer|size=big}}|| [[New Gridania]] ||[[Fishing Log: Lower Black Tea Brook|Lower Black Tea Brook]]||{{coords|10, 11}}|| Anytime ||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Crayfish Ball}} || ||301+ || {{item icon|Spoken Blood}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Matron Carp|size=big}}|| [[Old Gridania]] ||[[Fishing Log: Whispering Gorge|Whispering Gorge]]|| {{coords|16, 6}}|| data-sort-value=&amp;quot;15:00 to 21:00&amp;quot; | 3 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 9 PM||Any|| {{item icon|Bloodworm}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Carp Diem|size=big}}|| [[Old Gridania]] ||[[Fishing Log: Upper Black Tea Brook|Upper Black Tea Brook]]|| {{coords|8, 8}}|| data-sort-value=&amp;quot;09:00 to 14:00&amp;quot; | 9 AM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 2 PM||{{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt; {{weather icon|fog}} [[Fog]]|| {{item icon|Crow Fly}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Chirurgeon|size=big}}|| [[Central Shroud]] ||[[Fishing Log: The Vein|The Vein]]||{{coords|22, 22}}|| Anytime ||{{weather icon|clear skies}} [[Clear Skies]]&amp;lt;br&amp;gt; {{weather icon|clouds}} [[Clouds]]&amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|rain}} [[Rain]]|| {{item icon|Moth Pupa}} || Mooch {{item icon|Striped Goby}} ||301+ || {{item icon|Aqueous Whetstone}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ghost Carp|size=big}}|| [[Central Shroud]] ||[[Fishing Log: The Mirror|The Mirror]]|| {{coords|25, 27}}|| data-sort-value=&amp;quot;21:00 to 03:00&amp;quot; | 9 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 3 AM||{{weather icon|rain}} [[Rain]]|| {{item icon|Butterworm}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Levinlight|size=big}}|| [[Central Shroud]] ||[[Fishing Log: Everschade|Everschade]]|| {{coords|15, 24}}|| data-sort-value=&amp;quot;18:00 to 22:00&amp;quot; | 6 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 10 PM||{{weather icon|clouds}} [[Clouds]]  &amp;lt;br&amp;gt; {{weather icon|rain}} [[Rain]]|| {{item icon|Syrphid Basket}} || ||349+ || {{item icon|Astral Eye}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Bloodbath (Seafood)|size=big}}|| [[Central Shroud]] ||[[Fishing Log: Haukke Manor|Haukke Manor]]||{{coords|10, 23}}|| Anytime ||{{weather icon|thunderstorms}} [[Thunder]]|| {{item icon|Honey Worm}} || Mooch {{item icon|Silverfish}}  ||350+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Green Jester|size=big}}|| [[Central Shroud]] ||[[Fishing Log: Hopeseed Pond|Hopeseed Pond]]|| {{coords|13, 21}}|| data-sort-value=&amp;quot;18:00 to 21:00&amp;quot; | 6 PM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;9 PM||Any|| {{item icon|Honey Worm}} || ||357+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Dark Ambusher|size=big}}|| [[East Shroud]] ||[[Fishing Log: Sweetbloom Pier|Sweetbloom Pier]]|| {{coords|10, 22}}|| data-sort-value=&amp;quot;21:00 to 03:00&amp;quot; | 9 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 3 AM||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt;{{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Moth Pupa}} || Mooch {{item icon|Striped Goby}} ||344+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Moldva|size=big}}|| [[East Shroud]] ||[[Fishing Log: Springripple Brook|Springripple Brook]]|| {{coords|24, 25}}|| data-sort-value=&amp;quot;18:00 to 01:00&amp;quot; | 6 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 1 AM||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Midge Basket}} || Mooch {{item icon|Ala Mhigan Fighting Fish}} ||331+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Assassin|size=big}}|| [[East Shroud]] ||[[Fishing Log: Sanctum of the Twelve|Sanctum of the Twelve]]|| {{coords|17, 16}}|| data-sort-value=&amp;quot;21:00 to 22:00&amp;quot; | 9 PM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;10 PM || {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|clouds}} [[Clouds]]|| {{item icon|Butterworm}} || ||357+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Sylphsbane|size=big}}|| [[East Shroud]] ||[[Fishing Log: Verdant Drop|Verdant Drop]]||{{coords|20, 21}}|| Anytime || {{weather icon|rain}} [[Rain]] || {{item icon|Butterworm}} || Mooch {{item icon|Copperfish}} ||348+ ||&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Magicked Mushroom|size=big}}&lt;br /&gt;
|[[East Shroud]]&lt;br /&gt;
|[[Fishing Log: Sylphlands|Sylphlands]]&lt;br /&gt;
|{{coords|26, 20}}&lt;br /&gt;
|Anytime&lt;br /&gt;
|{{weather icon|thunder}} [[Thunder (Weather)|Thunder]] or&lt;br /&gt;
{{weather icon|rain}} [[Rain]] after{{weather icon|clouds}} [[Clouds]] or&lt;br /&gt;
&lt;br /&gt;
{{weather icon|fog}} [[Fog]]&lt;br /&gt;
|{{item icon|Spinnerbait}}&lt;br /&gt;
|Mooch {{item icon|Common Sculpin}}&lt;br /&gt;
|348+&lt;br /&gt;
|{{item icon|Button Mushroom}},&lt;br /&gt;
{{item icon|Umbrella Fig}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Blue Widow|size=big}}|| [[North Shroud]] ||[[Fishing Log: Murmur Rills|Murmur Rills]]|| {{coords|26, 25}}|| data-sort-value=&amp;quot;21:00 to 14:00&amp;quot; | 9 PM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;2 PM||Any|| {{item icon|Floating Minnow}} || ||325+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Judgeray|size=big}}|| [[North Shroud]] ||[[Fishing Log: Fallgourd Float|Fallgourd Float]]|| {{coords|21, 24}}|| data-sort-value=&amp;quot;17:00 to 21:00&amp;quot; | 5 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 9 PM||Any|| {{item icon|Wildfowl Fly}} || ||344+ || {{item icon|Potent Poisoning Potion}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Shadowstreak|size=big}}|| [[North Shroud]] ||[[Fishing Log: Proud Creek|Proud Creek]]|| {{coords|20, 20}}|| data-sort-value=&amp;quot;04:00 to 09:00&amp;quot; | 4 AM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 9 AM||{{weather icon|fog}} [[Fog]]|| {{item icon|Topwater Frog}} || ||368+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Cornelia|size=big}}|| [[North Shroud]] ||[[Fishing Log: Lake Tahtotl|Lake Tahtotl]]||{{coords|17, 19}}|| Anytime ||Any|| {{item icon|Rainbow Spoon Lure}} ||Must catch 5x {{item icon|Boxing Pleco}} to trigger {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]] ||378+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Son of Levin|size=big}}|| [[South Shroud]] ||[[Fishing Log: Rootslake|Rootslake]]||{{coords|18, 29}}|| Anytime ||{{weather icon|thunderstorms}} [[Thunderstorms]]|| {{item icon|Caddisfly Larva}} || ||349+ || {{item icon|Eye of Lightning}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Gobfather|size=big}}|| [[South Shroud]] ||[[Fishing Log: Goblinblood|Goblinblood]]|| {{coords|27, 21}}|| data-sort-value=&amp;quot;00:00 to 06:00&amp;quot; | 12 AM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;6 AM||{{weather icon|thunderstorms}} [[Thunder]] &amp;lt;br&amp;gt;{{weather icon|thunderstorms}} [[Thunderstorms]]|| {{item icon|Honey Worm}} || Mooch {{item icon|Silverfish}} ||378+ || {{item icon|Nicked Viking Sword}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Vip Viper|size=big}}|| [[South Shroud]] ||[[Fishing Log: Upper Hathoeva River|Upper Hathoeva River]]|| {{coords|18, 19}}|| data-sort-value=&amp;quot;18:00 to 19:00&amp;quot; | 6 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 7 PM|| {{weather icon|clear skies}} [[Clear Skies]]|| {{item icon|Butterworm}} || ||367+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Floating Boulder|size=big}}|| [[South Shroud]] ||[[Fishing Log: Lower Hathoeva River|Lower Hathoeva River]]|| {{coords|18, 24}}|| data-sort-value=&amp;quot;01:00 to 05:00&amp;quot; | 1 AM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 5 AM || {{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt; {{weather icon|fog}} [[Fog]] || {{item icon|Bass Ball}} || ||358+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Grinner|size=big}}|| [[South Shroud]] ||[[Fishing Log: East Hathoeva River|East Hathoeva River]]||{{coords|24, 22}}|| Anytime || Any || {{item icon|Syrphid Basket}} || ||339+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Sinker|size=big}}|| [[South Shroud]] ||[[Fishing Log: Middle Hathoeva River|Middle Hathoeva River]]|| {{coords|19, 22}}|| data-sort-value=&amp;quot;22:00 to 03:00&amp;quot; | 10 PM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;3 AM|| {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Sinking Minnow}} || ||352+ ||&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Giant Takitaro|size=big}}&lt;br /&gt;
|[[South Shroud]]&lt;br /&gt;
|[[Fishing Log: Urth&#039;s Gift|Urth&#039;s Gift]]&lt;br /&gt;
|{{coords|32, 23}}&lt;br /&gt;
|Anytime&lt;br /&gt;
|{{weather icon|thunderstorms}} [[Thunder]] &amp;lt;br&amp;gt;{{weather icon|thunderstorms}} [[Thunderstorms]]&lt;br /&gt;
|{{item icon|Glowworm}}&lt;br /&gt;
|&lt;br /&gt;
|385+&lt;br /&gt;
|{{item icon|Boar Hide}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Sweetnewt|size=big}}|| [[The Lavender Beds]] ||[[Fishing Log: The Lavender Beds|The Lavender Beds]]|| Any|| data-sort-value=&amp;quot;23:00 to 03:00&amp;quot; | 11 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 3 AM|| {{weather icon|fog}} [[Fog]] || {{item icon|Midge Basket}} || Mooch {{item icon|Ala Mhigan Fighting Fish}} ||359+ || {{item icon|Waterproof Cotton Cloth}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Glimmerscale|size=big}}|| [[Western Thanalan]] ||[[Fishing Log: Nophica&#039;s Wells|Nophica&#039;s Wells]]||{{coords|24, 21}}|| Anytime ||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Butterworm}} || ||301+ || {{item icon|Copper Ring}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Mud Golem|size=big}}|| [[Western Thanalan]] ||[[Fishing Log: The Footfalls|The Footfalls]]|| {{coords|17, 15}}|| data-sort-value=&amp;quot;21:00 to 03:00&amp;quot; | 9 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 3 AM||Any|| {{item icon|Butterworm}} || ||310+ || {{item icon|Mudstone}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Rivet Oyster|size=big}}|| [[Western Thanalan]] ||[[Fishing Log: Vesper Bay|Vesper Bay]]||{{coords|11, 14}}|| Anytime ||Any|| {{item icon|Heavy Steel Jig}} || ||356+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Pirate&#039;s Bane|size=big}}|| [[Western Thanalan]] ||[[Fishing Log: Cape Westwind|Cape Westwind]]||{{coords|9, 6}}|| Anytime ||Any|| {{item icon|Lugworm}} || Mooch {{item icon|Merlthor Goby}}&amp;lt;br&amp;gt;┗ into {{item icon|Wahoo}}&amp;lt;br&amp;gt;Must catch 6x {{item icon|Wahoo}} to trigger {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]] ||370+ || {{item icon|Sapphire Ring}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Fingers|size=big}}|| [[Western Thanalan]] ||[[Fishing Log: Crescent Cove|Crescent Cove]]|| {{coords|14, 18}}|| data-sort-value=&amp;quot;17:00 to 18:00&amp;quot; | 5 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 6 PM||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|clouds}} [[Clouds]]|| {{item icon|Northern Krill}} || ||361+ || {{item icon|Toadskin Ring}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Dirty Herry|size=big}}|| [[Western Thanalan]] ||[[Fishing Log: The Silver Bazaar|The Silver Bazaar]]|| {{coords|15, 29}}|| data-sort-value=&amp;quot;20:00 to 21:00&amp;quot; | 8 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 9 PM||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|clouds}} [[Clouds]]|| {{item icon|Northern Krill}} || ||343+ ||&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Ndendecki|size=big}}&lt;br /&gt;
|[[Western Thanalan]]&lt;br /&gt;
|[[Fishing Log: Moondrip|Moondrip]]&lt;br /&gt;
|{{coords|17, 6}}&lt;br /&gt;
|6 PM to 5 AM&lt;br /&gt;
|{{weather icon|fog}} [[Fog]] &lt;br /&gt;
|{{item icon|Honey Worm}}&lt;br /&gt;
|Mooch {{item icon|Silverfish}}&amp;lt;br&amp;gt;┗ into {{item icon|Assassin Betta}}&lt;br /&gt;
|382+&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Bat-o&#039;-Nine-Tails|size=big}}&lt;br /&gt;
|[[Western Thanalan]]&lt;br /&gt;
|[[Fishing Log: Parata&#039;s Peace|Parata&#039;s Peace]]&lt;br /&gt;
|{{coords|15, 6}}&lt;br /&gt;
|Anytime&lt;br /&gt;
|{{weather icon|clear skies}} [[Clear Skies]],&lt;br /&gt;
{{weather icon|Fair Skies}} [[Fair Skies]],&lt;br /&gt;
&lt;br /&gt;
{{weather icon|clouds}} [[Clouds]], or&lt;br /&gt;
&lt;br /&gt;
{{weather icon|fog}} [[Fog]] after&lt;br /&gt;
&lt;br /&gt;
{{weather icon|rain}} [[Rain]]&lt;br /&gt;
|{{item icon|Honey Worm}}&lt;br /&gt;
|Mooch {{item icon|Silverfish}}&lt;br /&gt;
|361+&lt;br /&gt;
|{{item icon|Voidsent Blood}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Dream Goby|size=big}}|| [[Central Thanalan]] ||[[Fishing Log: Upper Soot Creek|Upper Soot Creek]]|| {{coords|23, 18}}|| data-sort-value=&amp;quot;17:00 to 03:00&amp;quot; | 5 PM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;3 AM||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|dust storms}} [[Dust Storms]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Crayfish Ball}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Slime King|size=big}}|| [[Central Thanalan]] ||[[Fishing Log: Lower Soot Creek|Lower Soot Creek]]|| {{coords|16, 23}}|| data-sort-value=&amp;quot;17:00 to 00:00&amp;quot; | 5 PM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;12 AM||{{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt; {{weather icon|dust storms}} [[Dust Storms]]|| {{item icon|Crayfish Ball}} || ||357+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Old Softie|size=big}}|| [[Central Thanalan]] ||[[Fishing Log: The Clutch|The Clutch]]|| {{coords|29, 21}}|| data-sort-value=&amp;quot;16:00 to 22:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;10 PM||Any|| {{item icon|Bloodworm}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Dark Knight (Seafood)|size=big}}|| [[Central Thanalan]] ||[[Fishing Log: The Unholy Heir|The Unholy Heir]]||{{coords|27, 19}}|| Anytime ||{{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt; {{weather icon|dust storms}} [[Dust Storms]] &amp;lt;br&amp;gt; {{weather icon|fog}} [[Fog]]|| {{item icon|Crow Fly}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Marrow Sucker|size=big}}|| [[Eastern Thanalan]] ||[[Fishing Log: North Drybone|North Drybone]]|| {{coords|13, 20}}|| data-sort-value=&amp;quot;20:00 to 03:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;3 AM||{{weather icon|rain}} [[Rain]]|| {{item icon|Syrphid Basket}} || ||301+ || {{item icon|Bone Chip}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Mud Pilgrim|size=big}}|| [[Eastern Thanalan]] ||[[Fishing Log: South Drybone|South Drybone]]|| {{coords|17, 24}}|| data-sort-value=&amp;quot;17:00 to 07:00&amp;quot; | 5 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;7 AM||{{weather icon|rain}} [[Rain]]|| {{item icon|Midge Basket}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Warden&#039;s Wand|size=big}}|| [[Eastern Thanalan]] ||[[Fishing Log: Yugr&#039;am River|Yugr&#039;am River]]|| {{coords|25, 22}}|| data-sort-value=&amp;quot;17:00 to 19:00&amp;quot; | 5 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 7 PM||{{weather icon|clear skies}} [[Clear Skies]]|| {{item icon|Honey Worm}} || ||338+ || {{item icon|Native Gold}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Thousand-year Itch|size=big}}|| [[Eastern Thanalan]] ||[[Fishing Log: The Burning Wall|The Burning Wall]]||{{coords|30, 26}}|| Anytime ||{{weather icon|fog}} [[Fog]]|| {{item icon|Stem Borer}} || ||349+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Olgoi-Khorkhoi|size=big}}|| [[Southern Thanalan]] ||[[Fishing Log: Sagolii Dunes|Sagolii Dunes]]||{{coords|27, 37}}|| Anytime || {{weather icon|heat waves}}[[Heat Waves]]|| {{item icon|Sand Leech}} || Mooch {{item icon|Storm Rider}} ||348+ || {{item icon|Waterproof Cotton Cloth}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Magic Carpet|size=big}}|| [[Southern Thanalan]] ||[[Fishing Log: Sagolii Desert|Sagolii Desert]]|| {{coords|12, 35}}|| data-sort-value=&amp;quot;09:00 to 16:00&amp;quot; | 9 AM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 4 PM|| {{weather icon|heat waves}}[[Heat Waves]] || {{item icon|Sand Leech}} || Mooch {{item icon|Storm Rider}} ||359? || {{item icon|Summer Sandals}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Old Hollow Eyes|size=big}}|| [[Southern Thanalan]] ||[[Fishing Log: Burnt Lizard Creek|Burnt Lizard Creek]]||{{coords|21, 15}}|| Anytime ||{{weather icon|fog}} [[Fog]]|| {{item icon|Midge Basket}} || Mooch {{item icon|Copperfish}} ||344+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Discobolus|size=big}}|| [[Southern Thanalan]] ||[[Fishing Log: Zahar&#039;ak|Zahar&#039;ak]]|| {{coords|25, 21}}|| data-sort-value=&amp;quot;12:00 to 16:00&amp;quot; | 12 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;4 PM|| {{weather icon|heat waves}}[[Heat Waves]] || {{item icon|Glowworm}} || ||368+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Iron Noose|size=big}}|| [[Southern Thanalan]] ||[[Fishing Log: Forgotten Springs|Forgotten Springs]]||{{coords|15, 31}}|| Anytime || {{weather icon|fog}} [[Fog]] || {{item icon|Spinner}} || ||348+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hannibal|size=big}}|| [[Northern Thanalan]] ||[[Fishing Log: Bluefog|Bluefog]]|| {{coords|24, 25}}|| data-sort-value=&amp;quot;01:00 to 04:00&amp;quot; | 1 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;4 AM||{{weather icon|fog}} [[Fog]]|| {{item icon|Honey Worm}}|| Mooch {{item icon|Silverfish}}||367+ || {{item icon|Peiste Skin}}&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Wootz Knifefish Zenith|size=big}}&lt;br /&gt;
|[[Northern Thanalan]]&lt;br /&gt;
|[[Fishing Log: Ceruleum Field|Ceruleum Field]]&lt;br /&gt;
|{{coords|16, 20}}&lt;br /&gt;
|1 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;3:20 AM&lt;br /&gt;
|{{weather icon|fog}} [[Fog]] after&lt;br /&gt;
{{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]]&lt;br /&gt;
|{{item icon|Spinner}}&lt;br /&gt;
|Mooch {{item icon|Common Sculpin}}&lt;br /&gt;
|361+&lt;br /&gt;
|{{item icon|Allagan Wootz Nugget}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Spearnose|size=big}}|| [[The Goblet]] ||[[Fishing Log: The Goblet|The Goblet]]|| Any|| data-sort-value=&amp;quot;21:00 to 00:00&amp;quot; | 9 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;12 AM||{{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt; {{weather icon|fog}} [[Fog]] || {{item icon|Caddisfly Larva}} || ||349+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Matriarch|size=big}}|| [[Coerthas Central Highlands]] ||[[Fishing Log: Exploratory Ice Hole|Exploratory Ice Hole]]||{{coords|6, 22}}|| Anytime ||Any|| {{item icon|Honey Worm}} || Mooch {{item icon|Abalathian Smelt}} ||349+ ||&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Blue Corpse|size=big}}&lt;br /&gt;
|[[Coerthas Central Highlands]]&lt;br /&gt;
|[[Fishing Log: Snowcloak|Snowcloak]]&lt;br /&gt;
|{{coords|4, 21}}&lt;br /&gt;
|Anytime&lt;br /&gt;
|{{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] after&lt;br /&gt;
{{weather icon|blizzards}} [[Blizzards]] or{{weather icon|snow}} [[Snow]]&lt;br /&gt;
|{{item icon|Caddisfly Larva}}&lt;br /&gt;
|&lt;br /&gt;
|358+&lt;br /&gt;
|{{item icon|Borax}}&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Darkstar|size=big}}&lt;br /&gt;
|[[Coerthas Central Highlands]]&lt;br /&gt;
|[[Fishing Log: The Weeping Saint|The Weeping Saint]]&lt;br /&gt;
|{{coords|31, 7}}&lt;br /&gt;
|7 PM to 4 AM&lt;br /&gt;
|{{weather icon|blizzards}} [[Blizzards]] &amp;lt;br&amp;gt; {{weather icon|snow}} [[Snow]]&lt;br /&gt;
|{{item icon|Honey Worm}}&lt;br /&gt;
|Mooch {{item icon|Abalathian Smelt}}&lt;br /&gt;
Must catch 5x {{item icon|Lamp Marimo}} to trigger {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]&lt;br /&gt;
|382+&lt;br /&gt;
|{{item icon|Potent Blinding Potion}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Anomalocaris|size=big}}|| [[Coerthas Central Highlands]] ||[[Fishing Log: Sea of Clouds|Sea of Clouds]]|| {{coords|13, 14}}|| data-sort-value=&amp;quot;10:00 to 14:00&amp;quot; | 10 AM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;2 PM|| {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Hoverworm}} || ||358+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Charon&#039;s Lantern|size=big}}|| [[Coerthas Central Highlands]] ||[[Fishing Log: Daniffen Pass|Daniffen Pass]]|| {{coords|13, 23}}|| data-sort-value=&amp;quot;00:00 to 03:00&amp;quot; | 12 AM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;3 AM|| {{weather icon|blizzards}} [[Blizzards]] &amp;lt;br&amp;gt; {{weather icon|snow}} [[Snow]]|| {{item icon|Glowworm}} || ||349+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Daniffen&#039;s Mark|size=big}}|| [[Coerthas Central Highlands]] ||[[Fishing Log: Coerthas River|Coerthas River]]|| {{coords|20, 30}}|| data-sort-value=&amp;quot;03:00 to 09:00&amp;quot; | 3 AM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;9 AM|| {{weather icon|blizzards}} [[Blizzards]] || {{item icon|Wildfowl Fly}} || ||347+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Dawn Maiden|size=big}}|| [[Coerthas Central Highlands]] ||[[Fishing Log: Dragonhead Latrines|Dragonhead Latrines]]|| {{coords|28, 17}}|| data-sort-value=&amp;quot;05:00 to 07:00&amp;quot; | 5 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;7 AM || {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Wildfowl Fly}}|| ||349+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Starbright|size=big}}|| [[Coerthas Central Highlands]] ||[[Fishing Log: The Nail|The Nail]]|| {{coords|16, 21}}|| data-sort-value=&amp;quot;21:00 to 02:00&amp;quot; | 9 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 2 AM || {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Syrphid Basket}} || Mooch {{item icon|Abalathian Smelt}}||350+ || {{item icon|Astral Eye}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Mahar|size=big}}|| [[Coerthas Central Highlands]] ||[[Fishing Log: Witchdrop|Witchdrop]]|| {{coords|33, 19}}|| data-sort-value=&amp;quot;Anytime&amp;quot; | Anytime||{{weather icon|blizzards}} [[Blizzards]] after&amp;lt;br&amp;gt;{{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Hoverworm}}&amp;lt;br&amp;gt;{{item icon|Balloon Bug}} || Mooch {{item icon|Cloud Cutter}} ||363+ || {{item icon|Eye of Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Aetherlouse|size=big}}|| [[Mor Dhona]] ||[[Fishing Log: North Silvertear|North Silvertear]]|| {{coords|24, 13}}|| data-sort-value=&amp;quot;03:00 to 13:00&amp;quot; | 3 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;1 PM|| {{weather icon|gloom}} [[Gloom]] || {{item icon|Glowworm}} || ||345+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Void Bass|size=big}}|| [[Mor Dhona]] ||[[Fishing Log: Rathefrost|Rathefrost]]|| {{coords|19, 18}}|| data-sort-value=&amp;quot;Anytime&amp;quot; | Anytime|| Any || {{item icon|Glowworm}} || || |||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ninja Betta|size=big}}|| [[Mor Dhona]] ||[[Fishing Log: The Tangle|The Tangle]]|| {{coords|14, 13}}|| data-sort-value=&amp;quot;18:00 to 08:59&amp;quot; | 6 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 9 AM|| {{weather icon|gloom}} [[Gloom]] || {{item icon|Honey Worm}} || Mooch {{item icon|Silverfish}}&amp;lt;br&amp;gt;┗ into {{item icon|Assassin Betta}} ||359+|| {{item icon|Assassin Fry}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ignus Horn|size=big}}|| [[Mor Dhona]] ||[[Fishing Log: The Deep Tangle|The Deep Tangle]]|| {{coords|12, 11}}|| data-sort-value=&amp;quot;Anytime&amp;quot; | Anytime||{{weather icon|clear skies}} [[Clear Skies]] or&amp;lt;br&amp;gt;{{weather icon|fair skies}} [[Fair Skies]]&amp;lt;br&amp;gt;after {{weather icon|gloom}} [[Gloom]]|| {{item icon|Glowworm}} ||||383+||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Blood Red Bonytongue|size=big}}|| [[Mor Dhona]] ||[[Fishing Log: Singing Shards|Singing Shards]]|| {{coords|28, 8}}|| data-sort-value=&amp;quot;04:00 to 11:59&amp;quot; | 4 AM&amp;lt;br&amp;gt;to&amp;lt;br&amp;gt;1 PM||{{weather icon|fog}} [[Fog]] after&amp;lt;br&amp;gt;{{weather icon|clear skies}} [[Clear Skies]] or&amp;lt;br&amp;gt;{{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Honey Worm}} || Mooch {{item icon|Silverfish}} ||375+||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Canavan|size=big}}|| [[Mor Dhona]] ||[[Fishing Log: The North Shards|The North Shards]]|| {{coords|31, 6}}|| data-sort-value=&amp;quot;08:00 to 17:59&amp;quot; | 8 AM&amp;lt;br&amp;gt;to&amp;lt;br&amp;gt;6 PM||{{weather icon|gloom}} [[Gloom]]|| {{item icon|Honey Worm}} || Mooch {{item icon|Silverfish}}&amp;lt;br&amp;gt;┗ into {{item icon|Goldfish}} ||387+||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Heavensward]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Fat Purse|size=big}}|| [[Coerthas Western Highlands]] || [[Fishing Log: Riversmeet|Riversmeet]] || {{coords|24, 24}} ||Anytime ||Any|| {{item icon|Brute Leech}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|La Reale|size=big}}|| [[Coerthas Western Highlands]] || [[Fishing Log: Ashpool|Ashpool]] || {{coords|14, 15}} ||Anytime ||Any|| {{item icon|Brute Leech}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Bishopfish|size=big}}|| [[Coerthas Western Highlands]] || [[Fishing Log: Clearpool|Clearpool]] || {{coords|36, 6}} ||data-sort-value=&amp;quot;10:00 to 14:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;2 PM|| {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Brute Leech}} || || ||  {{item icon|Savage Might Materia IV}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hailfinder|size=big}}|| [[Coerthas Western Highlands]] || [[Fishing Log: Greytail Falls|Greytail Falls]] || {{coords|35, 26}} ||Anytime || {{weather icon|blizzards}} [[Blizzards]]&amp;lt;br&amp;gt;after {{weather icon|snow}} [[Snow]] or {{weather icon|blizzards}} [[Blizzards]]|| {{item icon|Red Balloon}} || Mooch {{item icon|Glacier Core}} || || {{item icon|Quicktongue Materia IV}}, {{item icon|Quicktongue Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Captain Nemo|size=big}}|| [[Coerthas Western Highlands]] || [[Fishing Log: South Banepool|South Banepool]] || {{coords|21, 11}} ||Anytime || {{weather icon|blizzards}} [[Blizzards]]&amp;lt;br&amp;gt;after {{weather icon|snow}} [[Snow]] || {{item icon|Brute Leech}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Flarefish|size=big}}|| [[Coerthas Western Highlands]] || [[Fishing Log: Unfrozen Pond|Unfrozen Pond]] || {{coords|28, 18}} ||data-sort-value=&amp;quot;10:00 to 16:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;4 PM|| {{weather icon|blizzards}} [[Blizzards]] || {{item icon|Metal Spinner}} || Mooch {{item icon|Ice Faerie}} || || {{item icon|Savage Aim Materia IV}}, {{item icon|Savage Aim Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Merciless|size=big}}|| [[Coerthas Western Highlands]] || [[Fishing Log: West Banepool|West Banepool]] || {{coords|13, 8}} ||Anytime || {{weather icon|blizzards}} [[Blizzards]]&amp;lt;br&amp;gt;after {{weather icon|snow}} [[Snow]] or {{weather icon|blizzards}} [[Blizzards]] || {{item icon|Caddisfly Larva}} || Mooch {{item icon|Ice Faerie}} || || &lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|The Impaler|size=big}}&lt;br /&gt;
|[[Coerthas Western Highlands]]&lt;br /&gt;
|[[Fishing Log: Dragonspit|Dragonspit]]&lt;br /&gt;
|{{coords|8, 10}}&lt;br /&gt;
|Anytime&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{Action icon|Snagging}} required&lt;br /&gt;
|&lt;br /&gt;
|{{item icon|Grade 6 Dark Matter}}, {{item icon|Electrum Needle}}|-&lt;br /&gt;
| {{item icon|Inkfish|size=big}}|| [[The Sea of Clouds]] || [[Fishing Log: Voor Sian Siran|Voor Sian Siran]] || {{coords|29, 35}} ||data-sort-value=&amp;quot;14:00 to 16:00&amp;quot; | 2 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;4 PM||Any|| {{item icon|Brute Leech}} || || || {{item icon|Savage Might Materia V}}, {{item icon|Standard Spectrum Dye}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Cirrostratus|size=big}}|| [[The Sea of Clouds]] || [[Fishing Log: Cloudtop|Cloudtop]] || {{coords|14, 38}} ||data-sort-value=&amp;quot;10:00 to 13:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;1 PM|| {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Giant Crane Fly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Basking Shark|size=big}}|| [[The Sea of Clouds]] || [[Fishing Log: Mok Oogl Island|Mok Oogl Island]] || {{coords|15, 7}} ||Anytime || {{weather icon|clear skies}} [[Clear Skies]]&amp;lt;br&amp;gt;after {{weather icon|fog}} [[Fog]] || {{item icon|Metal Spinner}} || Mooch {{item icon|Sky Faerie}} || || {{item icon|Quickarm Materia IV}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Second One|size=big}}|| [[The Sea of Clouds]] || [[Fishing Log: The Blue Window|The Blue Window]] || {{coords|7, 11}} ||Anytime || {{weather icon|wind}} [[Wind]] || {{item icon|Giant Crane Fly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Paikiller|size=big}}|| [[The Sea of Clouds]] || [[Fishing Log: The Eddies|The Eddies]] || {{coords|30, 39}} ||data-sort-value=&amp;quot;08:00 to 12:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;12 PM || {{weather icon|clear skies}} [[Clear Skies]]&amp;lt;br&amp;gt;after {{weather icon|fog}} [[Fog]] || {{item icon|Bladed Steel Jig}} || Mooch {{item icon|Bullfrog}} || || {{item icon|Savage Aim Materia IV}}, {{item icon|Savage Aim Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Scaleripper|size=big}}|| [[The Dravanian Forelands]] || [[Fishing Log: The Hundred Throes|The Hundred Throes]] || {{coords|31, 10}} ||Anytime || {{weather icon|clouds}} [[Clouds]], {{weather icon|dust storms}} [[Dust Storms]], or {{weather icon|fog}} [[Fog]] || {{item icon|Brute Leech}} || || || {{item icon|Quickarm Materia IV}}&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Thunderscale|size=big}}&lt;br /&gt;
|[[The Dravanian Forelands]]&lt;br /&gt;
|[[Fishing Log: The Iron Feast|The Iron Feast]]&lt;br /&gt;
|{{coords|31, 5}}&lt;br /&gt;
|6 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;8 PM&lt;br /&gt;
|{{weather icon|thunder}} [[Thunder (Weather)|Thunder]] after&lt;br /&gt;
{{weather icon|clouds}} [[Clouds]], {{weather icon|dust storms}} [[Dust Storms]], or {{weather icon|fog}} [[Fog]]&lt;br /&gt;
|{{item icon|Stonefly Nymph}}&lt;br /&gt;
|Mooch {{item icon|Blueclaw Shrimp}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Riddle|size=big}}|| [[The Dravanian Forelands]] || [[Fishing Log: Anyx Old|Anyx Old]] || {{coords|19, 10}} ||data-sort-value=&amp;quot;08:00 to 16:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;4 PM || {{weather icon|clear skies}} [[Clear Skies]]&amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Magma Worm}} || Mooch {{item icon|Granite Crab}} || || {{item icon|Fieldcraft Demimateria II}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Lord of Lords|size=big}}|| [[The Dravanian Forelands]] || [[Fishing Log: Halo|Halo]] || {{coords|7, 5}} ||data-sort-value=&amp;quot;08:00 to 16:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;4 PM || {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]]&amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]], {{weather icon|dust storms}} [[Dust Storms]], or {{weather icon|fog}} [[Fog]] || {{item icon|Metal Spinner}} || Mooch {{item icon|Granite Crab}} || || {{item icon|Scintillant Ingot}}, {{item icon|Sun Mica}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Meteortoise|size=big}}|| [[The Dravanian Forelands]] || [[Fishing Log: Mourn|Mourn]] || {{coords|13, 13}} ||Anytime || Any || {{item icon|Magma Worm}} || Mooch {{item icon|Granite Crab}} || || {{item icon|Quicktongue Materia IV}}, {{item icon|Quicktongue Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Dreamweaver|size=big}}|| [[The Dravanian Forelands]] || [[Fishing Log: The Smoldering Wastes|The Smoldering Wastes]] || {{coords|26.6, 26.1}} ||data-sort-value=&amp;quot;22:00 to 02:00&amp;quot; | 10 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;2 AM || {{weather icon|clouds}} [[Clouds]], {{weather icon|dust storms}} [[Dust Storms]], or {{weather icon|fog}} [[Fog]] || {{item icon|Brute Leech}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hraesvelgr&#039;s Tear|size=big}}|| [[The Dravanian Forelands]] || [[Fishing Log: West Mourn|West Mourn]] || {{coords|9, 7}} ||Anytime || Any || {{item icon|Magma Worm}} || || || {{item icon|Glass Fiber}}, {{item icon|Luminous Fiber}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Twin-tongued Carp|size=big}}|| [[The Dravanian Forelands]] || [[Fishing Log: Whilom River|Whilom River]] || {{coords|30, 14}} ||data-sort-value=&amp;quot;12:00 to 16:00&amp;quot; | 12 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;4 PM || {{weather icon|clear skies}} [[Clear Skies]]&amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] or {{weather icon|dust storms}} [[Dust Storms]] || {{item icon|Brute Leech}} || || || {{item icon|Heavens&#039; Eye Materia IV}}, {{item icon|Heavens&#039; Eye Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Vidofnir (Seafood)|size=big}}|| [[The Churning Mists]] || [[Fishing Log: Eil Tohm|Eil Tohm]] || {{coords|36, 30}} ||data-sort-value=&amp;quot;08:00 to 10:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;10 AM || Any || {{item icon|Brute Leech}} || || || {{item icon|Piety Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Moggle Mogpom|size=big}}|| [[The Churning Mists]] || [[Fishing Log: Greensward|Greensward]] || {{coords|8, 34}} {{coords|14, 35}} ||data-sort-value=&amp;quot;10:00 to 13:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;1 PM || {{weather icon|clear skies}} [[Clear Skies]]&amp;lt;br&amp;gt;after {{weather icon|gales}} [[Gales]] || {{item icon|Brute Leech}} || || || {{item icon|Savage Might Materia IV}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Soul of the Martyr|size=big}}|| [[The Churning Mists]] || [[Fishing Log: Landlord Colony|Landlord Colony]] || {{coords|29, 25}} ||data-sort-value=&amp;quot;04:00 to 06:00&amp;quot; | 4 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;6 AM || {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Giant Crane Fly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Dimorphodon|size=big}}|| [[The Churning Mists]] || [[Fishing Log: Sohm Al Summit|Sohm Al Summit]] || {{coords|18, 39}} ||Anytime || {{weather icon|gales}} [[Gales]]&amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Giant Crane Fly}} || Mooch {{item icon|Rudderfish}} || || {{item icon|Savage Might Materia IV}}, {{item icon|Savage Might Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Bloodchaser|size=big}}|| [[The Churning Mists]] || [[Fishing Log: Tharl Oom Khash|Tharl Oom Khash]] || {{coords|20, 6}} ||Anytime || {{weather icon|gales}} [[Gales]]&amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Giant Crane Fly}} || || || {{item icon|Quicktongue Materia IV}}, {{item icon|Quicktongue Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Thousand Fin|size=big}}|| [[The Churning Mists]] || [[Fishing Log: Weston Waters|Weston Waters]] || {{coords|9, 8}} ||Anytime || {{weather icon|gales}} [[Gales]]&amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] || {{item icon|Brute Leech}} || || || {{item icon|Magnanimous Mogcrown}}, {{item icon|Moogle Miniature}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Ewer King|size=big}}|| [[The Dravanian Hinterlands]] || [[Fishing Log: Thaliak River|Thaliak River]] || {{coords|23, 23}} ||Anytime || Any || {{item icon|Bladed Steel Jig}} || Mooch {{item icon|Sweetfish}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Bobgoblin Bass|size=big}}|| [[The Dravanian Hinterlands]] || [[Fishing Log: Middle Thaliak River|Middle Thaliak River]] || {{coords|20, 25}} ||data-sort-value=&amp;quot;02:00 to 06:00&amp;quot; | 2 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;6 AM || {{weather icon|showers}} [[Showers]]&amp;lt;br&amp;gt;after {{weather icon|rain}} [[Rain]] || {{item icon|Goblin Jig}} || Mooch {{item icon|Sweetfish}} || || {{item icon|Quicktongue Materia IV}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Madam Butterfly|size=big}}|| [[The Dravanian Hinterlands]] || [[Fishing Log: Quickspill Delta|Quickspill Delta]] || {{coords|11, 24}} ||data-sort-value=&amp;quot;21:00 to 02:00&amp;quot; | 9 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;2 AM || {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Purse Web Spider}} || Mooch {{item icon|Hedgemole Cricket}} || || {{item icon|Piety Materia IV}}, {{item icon|Piety Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Speaker|size=big}}|| [[The Dravanian Hinterlands]] || [[Fishing Log: Upper Thaliak River|Upper Thaliak River]] || {{coords|22, 35}} ||Anytime || {{weather icon|showers}} [[Showers]]&amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] or {{weather icon|fog}} [[Fog]] || {{item icon|Purse Web Spider}} || Mooch {{item icon|Hedgemole Cricket}} || || {{item icon|Quicktongue Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Augmented High Allagan Helmet|size=big}}|| [[Azys Lla]] || [[Fishing Log: Alpha Quadrant|Alpha Quadrant]] || {{coords|16, 12}} ||Anytime || Any || {{item icon|Fiend Worm}} || Mooch {{item icon|Platinum Fish}} || || {{item icon|Allagan Wootz Nugget}}, {{item icon|Wootz Ingot}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Aetherochemical Compound 666|size=big}}|| [[Azys Lla]] || [[Fishing Log: Aetherochemical Spill|Aetherochemical Spill]] || {{coords|30, 6}} ||Anytime || Any || {{item icon|Fiend Worm}} || Mooch {{item icon|Platinum Fish}} || || {{item icon|Mudstone Whetstone}}, {{item icon|Allagan Catalyst}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Aphotic Pirarucu|size=big}}|| [[Azys Lla]] || [[Fishing Log: Delta Quadrant|Delta Quadrant]] || {{coords|10, 31}} ||data-sort-value=&amp;quot;22:00 to 02:00&amp;quot; | 10 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;2 AM || {{weather icon|clouds}} [[Clouds]] || {{item icon|Purse Web Spider}} || Mooch {{item icon|Aether Eye}} || || {{item icon|Quickarm Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ceti|size=big}}|| [[Azys Lla]] || [[Fishing Log: Hyperstellar Downconverter|Hyperstellar Downconverter]] || {{coords|6, 16}} ||data-sort-value=&amp;quot;18:00 to 22:00&amp;quot; | 6 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;10 PM || {{weather icon|thunder}} [[Thunder (Weather)|Thunder]]&amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] || {{item icon|Fiend Worm}} || || || {{item icon|Quickarm Materia IV}}, {{item icon|Quickarm Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Allagan Bladeshark|size=big}}|| [[Azys Lla]] || [[Fishing Log: The Flagship|The Flagship]] || {{coords|21, 21}} ||Anytime || {{weather icon|thunder}} [[Thunder (Weather)|Thunder]]&amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] || {{item icon|Fiend Worm}} || Mooch {{item icon|Platinum Fish}} || || {{item icon|Savage Aim Materia IV}}, {{item icon|Savage Aim Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Crystal Pigeon|size=big}}|| [[Azys Lla]] || [[Fishing Log: The Habisphere|The Habisphere]] || {{coords|40, 18}} ||Anytime || {{weather icon|thunder}} [[Thunder (Weather)|Thunder]]&amp;lt;br&amp;gt;after {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Giant Crane Fly}} || Mooch {{item icon|Rudderfish}} || || {{item icon|Piety Materia IV}}, {{item icon|Piety Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hundred-eyed Axolotl|size=big}}|| [[Azys Lla]] || [[Fishing Log: The Pappus Tree|The Pappus Tree]] || {{coords|6, 35}} ||data-sort-value=&amp;quot;06:00 to 10:00&amp;quot; | 6 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;10 AM || {{weather icon|fair skies}} [[Fair Skies]]&amp;lt;br&amp;gt;{{weather icon|thunder}} [[Thunder (Weather)|Thunder]]&amp;lt;br&amp;gt;{{weather icon|clouds}} [[Clouds]] || {{item icon|Purse Web Spider}} || Mooch {{item icon|Aether Eye}} || || {{item icon|Heavens&#039; Eye Materia IV}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Stormblood]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
|- &lt;br /&gt;
| {{item icon|Downstream Loach|size=big}}|| [[The Fringes]] || [[Fishing Log: The Velodyna River|The Velodyna River]] || {{coords|19.1, 4.3}} ||Anytime || {{weather icon|fog}} [[Fog]] || {{item icon|Stonefly Larva}} || || || {{item icon|Raw Triphane}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Sapphire Fan|size=big}}|| [[The Fringes]] || [[Fishing Log: Dimwold|Dimwold]] || {{coords|9.6, 29}} ||Anytime || {{weather icon|thunder}} [[Thunder (Weather)|Thunder]] || {{item icon|Stonefly Larva}} || || || {{item icon|Heavens&#039; Eye Materia VI}}, {{item icon|Star Sapphire}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Corpse Chub|size=big}}|| [[The Fringes]] || [[Fishing Log: Mirage Creek|Mirage Creek]] || {{coords|27.5, 16.5}} ||data-sort-value=&amp;quot;20:00 to 24:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Stonefly Larva}} || || || {{item icon|Savage Aim Materia V}}, {{item icon|Savage Aim Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Archbishop|size=big}}|| [[The Fringes]] || [[Fishing Log: The Comet&#039;s Tail|The Comet&#039;s Tail]] || {{coords|13, 31}} ||data-sort-value=&amp;quot;12:00 to 16:00&amp;quot; | 12 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 PM|| Any || {{item icon|Suspending Minnow}} || || || {{item icon|Cane of the Round}}, {{item icon|Piety Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hardhead Trout|size=big}}|| [[The Fringes]] || [[Fishing Log: Timmon Beck|Timmon Beck]] || {{coords|11.4, 18.0}} ||data-sort-value=&amp;quot;16:00 to 20:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 PM|| Any || {{item icon|Stonefly Larva}} || || || {{item icon|Battledance Materia V}}, {{item icon|Battledance Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hookstealer|size=big}}|| [[Rhalgr&#039;s Reach]] || [[Fishing Log: Upper Mirage Creek|Upper Mirage Creek]] || {{coords|11, 14}} ||Anytime || Any || {{item icon|Midge Larva}} || Mooch {{item icon|Gyr Abanian Trout}} || || {{item icon|Suspending Minnow}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Watcher Catfish|size=big}}|| [[Rhalgr&#039;s Reach]] || [[Fishing Log: Rhalgr&#039;s Reach|Rhalgr&#039;s Reach]] || {{coords|11, 10}} ||Anytime || {{weather icon|thunder}} [[Thunder (Weather)|Thunder]] || {{item icon|Midge Larva}} || Mooch {{item icon|Gyr Abanian Trout}} || || {{item icon|Quickarm Materia V}}, {{item icon|Quickarm Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Bloodtail Zombie|size=big}}|| [[Rhalgr&#039;s Reach]] || [[Fishing Log: The Outer Fist|The Outer Fist]] || {{coords|12, 6}} ||data-sort-value=&amp;quot;08:00 to 12:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 PM|| Any || {{item icon|Salmon Roe}} || Mooch {{item icon|Balloon Frog}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Bondsplitter|size=big}}|| [[The Peaks]] || [[Fishing Log: Grymm &amp;amp; Enid|Grymm &amp;amp; Enid]] || {{coords|6.5, 15.6}} ||Anytime || {{weather icon|dust storms}} [[Dust Storms]] || {{item icon|Suspending Minnow}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Last Tear|size=big}}|| [[The Peaks]] || [[Fishing Log: Heather Falls|Heather Falls]] || {{coords|31.8, 7.1}} ||Anytime || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|fog}} [[Fog]] || {{item icon|Salmon Roe}} || || || {{item icon|Savage Might Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Lily of the Veil|size=big}}|| [[The Peaks]] || [[Fishing Log: The Arms of Meed|The Arms of Meed]] || {{coords|9.3, 37.5}} ||Anytime || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Suspending Minnow}} || || || {{item icon|Savage Might Materia V}}, {{item icon|Savage Might Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hemon|size=big}}|| [[The Peaks]] || [[Fishing Log: The Bull&#039;s Bath|The Bull&#039;s Bath]] || {{coords|25.0, 32.7}} ||data-sort-value=&amp;quot;16:00 to 20:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 PM|| {{weather icon|clouds}} [[Clouds]] || {{item icon|Suspending Minnow}} || || || {{item icon|Heavens&#039; Eye Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Moksha|size=big}}|| [[The Peaks]] || [[Fishing Log: The Ephor|The Ephor]] || {{coords|31, 17}} ||Anytime || {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] or {{weather icon|fog}} [[Fog]] or {{weather icon|wind}} [[Wind]] or {{weather icon|dust storms}} [[Dust Storms]] || {{item icon|Suspending Minnow}} || || || {{item icon|Piety Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Undecided|size=big}}|| [[The Peaks]] || [[Fishing Log: The Slow Wash|The Slow Wash]] || {{coords|23.5, 9.0}} ||data-sort-value=&amp;quot;08:00 to 12:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 PM|| Any || {{item icon|Midge Larva}} || Mooch {{item icon|Gyr Abanian Trout}} || || {{item icon|Battledance Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Diamond-eye|size=big}}|| [[The Lochs]] || [[Fishing Log: Loch Seld|Loch Seld]] || {{coords|21, 21}} ||Anytime || {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Silkworm}} || Mooch {{item icon|Rock Saltfish}} || || {{item icon|Diamond}}, {{item icon|Ala Mhigan Salt Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Rising Dragon|size=big}}|| [[Kugane]] || [[Fishing Log: Kugane Piers|Kugane Piers]] || Any ||Anytime || Any || {{item icon|Metal Spinner}} || Mooch {{item icon|Ruby Shrimp}} || || {{item icon|Savage Might Materia V}}, {{item icon|Savage Might Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Gambler|size=big}}|| [[Shirogane]] || [[Fishing Log: Shirogane|Shirogane]] || {{coords|8, 14}} ||Anytime || Any || {{item icon|Blue Bobbit}} || || || {{item icon|Quicktongue Materia VI}}, {{item icon|Potent Poisoning Potion}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Princess Killifish|size=big}}|| [[Shirogane]] || [[Fishing Log: The Silver Canal|The Silver Canal]] || {{coords|10, 11}} ||data-sort-value=&amp;quot;04:00 to 06:00&amp;quot; | 4 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 6 AM|| Any || {{item icon|Nightcrawler}} ||  || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ku&#039;er|size=big}}|| [[The Ruby Sea]] || [[Fishing Log: The Ruby Price|The Ruby Price]] || {{coords|38.4, 38.5}} ||data-sort-value=&amp;quot;00:00 to 08:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt;after {{weather icon|thunder}} [[Thunder (Weather)|Thunder]] || {{item icon|Blue Bobbit}} || || || {{item icon|Savage Might Materia VI}}, {{item icon|Grade 2 Infusion of Strength}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Vegetarian|size=big}}|| [[The Ruby Sea]] || [[Fishing Log: Hells&#039; Lid|Hells&#039; Lid]] || {{coords|25.9, 33.3}} ||data-sort-value=&amp;quot;20:00 to 24:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|thunder}} [[Thunder (Weather)|Thunder]] || {{item icon|Live Shrimp}} || Mooch {{item icon|Ruby Shrimp}} || || {{item icon|Savage Might Materia V}}, {{item icon|Savage Might Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Pinhead|size=big}}|| [[The Ruby Sea]] || [[Fishing Log: Isari|Isari]] || {{coords|8.5, 12.0}} ||data-sort-value=&amp;quot;16:00 to 24:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|thunder}} [[Thunder (Weather)|Thunder]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Live Shrimp}} || || || {{item icon|Bombfish Spine}}, {{item icon|Battledance Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Argonautica|size=big}}|| [[The Ruby Sea]] || [[Fishing Log: Onokoro|Onokoro]] || {{coords|22.1, 11.0}} ||data-sort-value=&amp;quot;16:00 to 24:00&amp;quot; | Anytime|| {{i|Wind}}&amp;lt;br&amp;gt;after {{i|Fair Skies}} or {{i|Clear Skies}} || {{item icon|Live Shrimp}} || Mooch {{item icon|Ruby Shrimp}} || || {{item icon|Heavens&#039; Eye Materia V}}, {{item icon|Heavens&#039; Eye Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Winter Queen|size=big}}|| [[The Ruby Sea]] || [[Fishing Log: Shoal Rock|Shoal Rock]] || {{coords|32.5, 8.3}} ||data-sort-value=&amp;quot;16:00 to 20:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 PM|| Any || {{item icon|Blue Bobbit}} || || || {{item icon|Pink Cherry Blossom Corsage}}, {{item icon|Savage Aim Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Seven Stars|size=big}}|| [[The Ruby Sea]] || [[Fishing Log: The Isle of Bekko|The Isle of Bekko]] || {{coords|34.6, 19.7}} ||data-sort-value=&amp;quot;10:00 to 18:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 6 PM|| {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|thunder}} [[Thunder (Weather)|Thunder]] || {{item icon|Blue Bobbit}} || || || {{item icon|Shark Oil}}, {{item icon|Battledance Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Rakshasa|size=big}}|| [[The Ruby Sea]] || [[Fishing Log: The Isle of Zekki|The Isle of Zekki]] || {{coords|8.3, 26.6}} ||Anytime || {{weather icon|thunder}} [[Thunder (Weather)|Thunder]] || {{item icon|Metal Spinner}} || Mooch {{item icon|Ruby Shrimp}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hermit&#039;s End|size=big}}|| [[Yanxia]] || [[Fishing Log: Namai|Namai]] || {{coords|29.5, 15.5}} ||data-sort-value=&amp;quot;20:00 to 24:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Stonefly Larva}} || || || {{item icon|Gatherer&#039;s Guile Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Suiten Ippeki|size=big}}|| [[Yanxia]] || [[Fishing Log: Mercantile Docks|Mercantile Docks]] || {{coords|14, 14}} ||data-sort-value=&amp;quot;16:00 to 24:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{i|Showers}} || {{item icon|Stonefly Larva}} || || || {{item icon|Craftsman&#039;s Competence Materia V}}, {{item icon|Craftsman&#039;s Competence Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hagoromo Koi|size=big}}|| [[Yanxia]] || [[Fishing Log: Plum Spring|Plum Spring]] || {{coords|36, 23}} ||Anytime || {{weather icon|fog}} [[Fog]] || {{item icon|Stonefly Larva}} || || || {{item icon|Thavnairian Silk}}, {{item icon|Quicktongue Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Unraveled Bow|size=big}}|| [[Yanxia]] || [[Fishing Log: Prism Canyon|Prism Canyon]] || {{coords|31, 7}} ||data-sort-value=&amp;quot;12:00 to 16:00&amp;quot; | 12 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 PM|| {{weather icon|fog}} [[Fog]] || {{item icon|Suspending Minnow}} || || || {{item icon|Imperial Jade}}, {{item icon|Heavens&#039; Eye Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Pomegranate Trout|size=big}}|| [[Yanxia]] || [[Fishing Log: The Heron&#039;s Nest|The Heron&#039;s Nest]] || {{coords|34.7, 14.0}} ||Anytime || {{weather icon|rain}} [[Rain]] || {{item icon|Nightcrawler}} || || || {{item icon|Crimson Pepper}}, {{item icon|Savage Aim Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Glarramundi|size=big}}|| [[Yanxia]] || [[Fishing Log: The Heron&#039;s Way|The Heron&#039;s Way]] || {{coords|35.6, 17.0}} ||Anytime || {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt;after {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Suspending Minnow}} || || || {{item icon|Onishi Dogi}}&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Bokuden|size=big}}&lt;br /&gt;
|[[Yanxia]]&lt;br /&gt;
|[[Fishing Log: Doma Castle|Doma Castle]]&lt;br /&gt;
|{{coords|13, 6}}&lt;br /&gt;
|12 PM&lt;br /&gt;
to 2 PM&lt;br /&gt;
|Any&lt;br /&gt;
|{{item icon|Stonefly Larva}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{item icon|Adamantite Uchigatana}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Axelrod|size=big}}|| [[Yanxia]] || [[Fishing Log: The One River (East)|The One River (East)]] || {{coords|20, 24}} ||data-sort-value=&amp;quot;00:00 to 08:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] || {{item icon|Stonefly Larva}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hagoromo Bijin|size=big}}|| [[Yanxia]] || [[Fishing Log: The One River (West)|The One River (West)]] || {{coords|11.0, 33.0}} ||Anytime || {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] || {{item icon|Stonefly Larva}} || || || {{item icon|Thavnairian Silk}}, {{item icon|Quicktongue Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Banderole|size=big}}|| [[The Azim Steppe]] || [[Fishing Log: Hak Khaal|Hak Khaal]] || {{coords|29, 20}} ||data-sort-value=&amp;quot;00:00 to 08:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{i|Clouds}} or {{i|Fog}} or {{i|Wind}} &amp;lt;br&amp;gt;after {{i|Fair Skies}} || {{item icon|Nightcrawler}} || Mooch {{item icon|Zagas Khaal}} || || {{item icon|Quickarm Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Duskfish|size=big}}|| [[The Azim Steppe]] || [[Fishing Log: Azim Khaat|Azim Khaat]] || {{coords|23, 23}} ||data-sort-value=&amp;quot;08:00 to 16:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 PM|| {{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt;after {{weather icon|rain}} [[Rain]] or {{weather icon|gales}} [[Gales]] || {{item icon|Nightcrawler}} || Mooch {{item icon|Zagas Khaal}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Nhaama&#039;s Treasure|size=big}}|| [[The Azim Steppe]] || [[Fishing Log: Dotharl Khaa|Dotharl Khaa]] || {{coords|12.4, 33.1}} ||data-sort-value=&amp;quot;04:00 to 08:00&amp;quot; | 4 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|rain}} [[Rain]] || {{item icon|Suspending Minnow}} || || || {{item icon|Heavens&#039; Eye Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Yat Khan|size=big}}|| [[The Azim Steppe]] || [[Fishing Log: Lower Yat Khaal|Lower Yat Khaal]] || {{coords|22, 28}} ||Anytime || {{weather icon|gales}} [[Gales]] || {{item icon|Stonefly Larva}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Garden Skipper|size=big}}|| [[The Azim Steppe]] || [[Fishing Log: Nem Khaal|Nem Khaal]] || {{coords|31, 26}} ||data-sort-value=&amp;quot;08:00 to 12:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 PM|| {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt;after {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Midge Larva}} || || || {{item icon|Quickarm Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Word of God|size=big}}|| [[The Azim Steppe]] || [[Fishing Log: Tao Khaal|Tao Khaal]] || {{coords|16, 14}} ||data-sort-value=&amp;quot;20:00 to 24:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| Any || {{item icon|Stonefly Larva}} || || || {{item icon|Quickarm Materia VI}}, {{item icon|Stormsap}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Blade Skipper|size=big}}|| [[The Azim Steppe]] || [[Fishing Log: Upper Yat Khaal|Upper Yat Khaal]] || {{coords|17, 18}} ||data-sort-value=&amp;quot;04:00 to 08:00&amp;quot; | 4 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{weather icon|fog}} [[Fog]] || {{item icon|Suspending Minnow}} || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Shadowbringers]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
|- &lt;br /&gt;
| {{item icon|Loose Pendant|size=big}}|| [[The Crystarium]] || [[Fishing Log: Crystarium Personal Suites|Crystarium Personal Suites]] || {{coords|12.0, 16.0}} ||data-sort-value=&amp;quot;18:00 to 21:00&amp;quot; | 6 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 9 PM||Any|| {{item icon|Baitbugs}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Sinsteeped|size=big}}|| [[The Crystarium]] || [[Fishing Log: The Quadrivium|The Quadrivium]] || {{coords|10.0, 15.0}} ||data-sort-value=&amp;quot;22:00 to 24:00&amp;quot; | 10 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Fruit Worm}} || || 1900+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Aster Trivi|size=big}}|| [[The Crystarium]] || [[Fishing Log: The Trivium|The Trivium]] || {{coords|8.0, 7.0}} ||data-sort-value=&amp;quot;22:00 to 24:00&amp;quot; | 10 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM||From {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt;to {{weather icon|clear skies}} [[Clear Skies]] (a weather chain) || {{item icon|Marble Nymph}} || || 2150+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Winged Dame|size=big}}|| [[Eulmore]], [[The Buttress]] || [[Fishing Log: The Derelicts|The Derelicts]] || {{coords|11.0, 11.0}} ||data-sort-value=&amp;quot;12:00 to 20:00&amp;quot; | 12 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 PM||{{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Squid Strip}} || || || {{item icon|Quicktongue Materia VII}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Sweetheart|size=big}}|| [[Lakeland]] || [[Fishing Log: The Rift of Sighs|The Rift of Sighs]] || {{coords|31.0, 11.0}} ||Anytime ||{{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]]&amp;lt;br&amp;gt;after {{weather icon|fog}} [[Fog]] || {{item icon|Baitbugs}} || || 1900+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Unforgiven|size=big}}|| [[Lakeland]] || [[Fishing Log: The Source|The Source]] || {{coords|13.0, 29.0}} ||Anytime || {{weather icon|fog}} [[Fog]] || {{item icon|Baitbugs}} || || || {{item icon|Heavens&#039; Eye Materia VIII}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Python Discus|size=big}}|| [[Lakeland]] || [[Fishing Log: Sullen|Sullen]] || {{coords|19.0, 35.0}} ||Anytime || {{weather icon|thunderstorms}} [[Thunderstorms]] &amp;lt;br&amp;gt;after {{weather icon|rain}} [[Rain]] || {{item icon|Fruit Worm}} || || 2150+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Moonlight Guppy|size=big}}|| [[Lakeland]] || [[Fishing Log: The Rusted Reservoir|The Rusted Reservoir]] || {{coords|12.0, 21.0}} ||data-sort-value=&amp;quot;06:00 to 08:00&amp;quot; | 6 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Baitbugs}} || || 1950+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Jaws of Undeath|size=big}}|| [[Lakeland]] || [[Fishing Log: The Isle of Ken|The Isle of Ken]] || {{coords|9.0, 37.0}} ||data-sort-value=&amp;quot;16:00 to 24:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|clouds}} [[Clouds]] or {{weather icon|fog}} [[Fog]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Baitbugs}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|White Ronso|size=big}}|| [[Kholusia]] || [[Fishing Log: Lower Watts River|Lower Watts River]] || {{coords|30.0, 27.0}} ||data-sort-value=&amp;quot;24:00 to 02:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 AM|| Any || {{item icon|Baitbugs}} || || || {{item icon|Heavens&#039; Eye Materia VIII}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Bronze Sole|size=big}}|| [[Kholusia]] || [[Fishing Log: Sharptongue Drip|Sharptongue Drip]] || {{coords|20.0, 24.0}} ||Anytime || {{weather icon|rain}} [[Rain]] || {{item icon|Marble Nymph}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Steel Fan|size=big}}|| [[Kholusia]] || [[Fishing Log: White Oil Falls|White Oil Falls]] || {{coords|29.0, 21.0}} ||Anytime || {{i|Fog}} &amp;lt;br&amp;gt;after {{i|Clouds}} or {{i|Fog}} || {{item icon|Marble Nymph}} || || 1950+ || {{item icon|Spirit Extract}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Henodus Grandis|size=big}}|| [[Kholusia]] || [[Fishing Log: The Eastern Kholusian Coast|The Eastern Kholusian Coast]] || {{coords|35.0, 35.0}} ||data-sort-value=&amp;quot;22:00 to 24:00&amp;quot; | 10 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|clouds}} [[Clouds]] || {{item icon|Short Bill Minnow}} || Mooch  {{item icon|Spearhead Squid}} || 1950+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Steel Razor|size=big}}|| [[Kholusia]] || [[Fishing Log: The Western Kholusian Coast|The Western Kholusian Coast]] || {{coords|8.0, 35.0}} ||data-sort-value=&amp;quot;06:00 to 08:00&amp;quot; | 6 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| Any || {{item icon|Moyebi Shrimp}} || || 2150+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Shadeshifter|size=big}}|| [[Kholusia]] || [[Fishing Log: Seagazer Shoals|Seagazer Shoals]] || {{coords|16.0, 35.0}} ||data-sort-value=&amp;quot;10:00 to 14:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 PM|| {{weather icon|gales}} [[Gales]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Squid Strip}} || || 2150+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Giant Taimen|size=big}}|| [[Kholusia]] || [[Fishing Log: Upper Watts River|Upper Watts River]] || {{coords|27.0, 14.0}} ||Anytime || Any || {{item icon|Baitbugs}} || || 1900+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Horned King|size=big}}|| [[Amh Araeng]] || [[Fishing Log: The River of Sand|The River of Sand]] || {{coords|31.0, 12.0}} ||data-sort-value=&amp;quot;00:00 to 06:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 6 AM|| {{weather icon|dust storms}} [[Dust Storms]] || {{item icon|Jerked Ovim}} || Mooch {{item icon|Hornhelm}} ||  || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Nabaath Saw|size=big}}|| [[Amh Araeng]] || [[Fishing Log: The Nabaath Severance|The Nabaath Severance]] || {{coords|31.0, 31.0}} ||data-sort-value=&amp;quot;06:00 to 10:00&amp;quot; | 6 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 10 AM|| {{weather icon|heat waves}} [[Heat Waves]] after&amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] or {{weather icon|heat waves}} [[Heat Waves]] || {{item icon|Jerked Ovim}} || Mooch {{item icon|Desert Saw}} || 2150+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ambling Caltrop|size=big}}|| [[Amh Araeng]] || [[Fishing Log: The Hills of Amber|The Hills of Amber]] || {{coords|15.0, 14.0}} ||data-sort-value=&amp;quot;12:00 to 16:00&amp;quot; | 12 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 PM|| {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Desert Dessert Frog}} || Mooch {{item icon|Web-footed Sand Gecko}} ||  || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Leannisg|size=big}}|| [[Il Mheg]] || [[Fishing Log: Handmirror Lake|Handmirror Lake]] || {{coords|4.0, 22.0}} ||data-sort-value=&amp;quot;06:00 to 8:00&amp;quot; | 6 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM||{{weather icon|rain}} [[Rain]] || {{item icon|Marble Nymph}} || || 1900+ || {{item icon|Dried Hi-Ether}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Sound of Fury|size=big}}|| [[Il Mheg]] || [[Fishing Log: Longmirror Lake|Longmirror Lake]] || {{coords|21.0, 22.0}} ||data-sort-value=&amp;quot;20:00 to 24:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Baitbugs}} || || || {{item icon|Savage Aim Materia VIII}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Gold Hammer|size=big}}|| [[Il Mheg]] || [[Fishing Log: Saint Fathric&#039;s Temple|Saint Fathric&#039;s Temple]] || {{coords|34.0, 26.0}} ||Anytime || {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Baitbugs}} || || 1900+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Sunken Tome|size=big}}|| [[Il Mheg]] || [[Fishing Log: The Haughty One|The Haughty One]] || {{coords|22.0, 9.0}} ||data-sort-value=&amp;quot;12:00 to 16:00&amp;quot; | 12 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 PM|| {{weather icon|thunderstorms}} [[Thunderstorms]] &amp;lt;br&amp;gt;after {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Marble Nymph}} || || 1950+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Fae Rainbow|size=big}}|| [[Il Mheg]] || [[Fishing Log: The Jealous One|The Jealous One]] || {{coords|25.0, 9.0}} ||Anytime || {{weather icon|fog}} [[Fog]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Marble Nymph}} || || || {{item icon|Dried Hi-Ether}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Dammroen Herring|size=big}}|| [[Il Mheg]] || [[Fishing Log: The Spoiled One|The Spoiled One]] || {{coords|28.0, 13.0}} ||Anytime || Any || {{item icon|Baitbugs}} || || 2150+ || {{item icon|Spirit Extract}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Celestial|size=big}}|| [[Il Mheg]] || [[Fishing Log: Father Collard&#039;s Failings|Father Collard&#039;s Failings]] || {{coords|28.0, 13.0}} ||data-sort-value=&amp;quot;07:00 to 17:00&amp;quot; | 7 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 5 PM|| {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt;after {{weather icon|thunderstorms}} [[Thunderstorms]] || {{item icon|Baitbugs}} || || 2150+ || {{item icon|Piety Materia VIII}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Priest of Yx&#039;Lokwa|size=big}}|| [[The Rak&#039;tika Greatwood]] || [[Fishing Log: Lake Tusi Mek&#039;ta|Lake Tusi Mek&#039;ta]] || {{coords|28.0, 13.0}} ||data-sort-value=&amp;quot;10:00 to 12:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 PM|| Any || {{item icon|Robber Ball}} || Mooch {{item icon|Clown Tetra}}&amp;lt;br&amp;gt;┗ into {{item icon|Eryops}} || || {{item icon|Battledance Materia VIII}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Golden Pipira|size=big}}|| [[The Rak&#039;tika Greatwood]] || [[Fishing Log: Mjrl&#039;s Tears|Mjrl&#039;s Tears]] || {{coords|25.2, 36.6}} ||data-sort-value=&amp;quot;06:00 to 07:00&amp;quot; | 6 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 7 AM|| Any || {{item icon|Robber Ball}} || || 2150+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Recordkiller|size=big}}|| [[The Rak&#039;tika Greatwood]] || [[Fishing Log: South Mjrl&#039;s Regret|South Mjrl&#039;s Regret]] || {{coords|24.0, 31.0}} ||data-sort-value=&amp;quot;18:00 to 24:00&amp;quot; | 6 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|fog}} [[Fog]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Baitbugs}} || || 1900+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Black Jet|size=big}}|| [[The Rak&#039;tika Greatwood]] || [[Fishing Log: Mjrl&#039;s Tears|Mjrl&#039;s Tears]] || {{coords|25.2, 36.6}} ||data-sort-value=&amp;quot;02:00 to 12:00&amp;quot; | 2 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 PM|| {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] or {{weather icon|fog}} [[Fog]] || {{item icon|Robber Ball}} || || || {{item icon|Battledance Materia VIII}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Pearl Pipira|size=big}}|| [[The Rak&#039;tika Greatwood]] || [[Fishing Log: The Red Chalice|The Red Chalice]] || {{coords|9.0, 20.0}} ||data-sort-value=&amp;quot;17:00 to 20:00&amp;quot; | 5 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 PM|| {{weather icon|fog}} [[Fog]] || {{item icon|Robber Ball}} || Mooch {{item icon|Diamond Pipira}} || 1950+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Deephaunt|size=big}}|| [[The Rak&#039;tika Greatwood]] || [[Fishing Log: Woven Oath|Woven Oath]] || {{coords|7.0, 16.0}} ||data-sort-value=&amp;quot;02:00 to 6:00&amp;quot; | 2 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 6 AM|| {{weather icon|fog}} [[Fog]] &amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] || {{item icon|Baitbugs}} || || 2150+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Mora Tecta|size=big}}|| [[The Tempest]] || [[Fishing Log: Northwest Caliban Gorge|Northwest Caliban Gorge]] || {{coords|11.0, 10.0}} ||data-sort-value=&amp;quot;22:00 to 24:00&amp;quot; | 10 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Short Bill Minnow}} || || 2150+ || {{item icon|Savage Might Materia VIII}},&amp;lt;br&amp;gt;{{item icon|Spirit Extract}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Starchaser|size=big}}|| [[The Tempest]] || [[Fishing Log: Purpure|Purpure]] || {{coords|33.0, 30.0}} ||data-sort-value=&amp;quot;06:00 to 10:00&amp;quot; | 6 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 10 AM|| {{weather icon|clouds}} [[Clouds]] || {{item icon|Squid Strip}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Ondotaker|size=big}}|| [[The Tempest]] || [[Fishing Log: Where the Dry Return|Where the Dry Return]] || {{coords|37.0, 7.0}} ||data-sort-value=&amp;quot;08:00 to 10:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 10 AM|| {{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Squid Strip}} || || 1950+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Mother of All Pancakes|size=big}}|| [[The Tempest]] || [[Fishing Log: East Caliban Gap|East Caliban Gap]] || {{coords|8.0, 15.0}} ||data-sort-value=&amp;quot;00:00 to 03:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 3 AM|| {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] || {{item icon|Squid Strip}} || || 1900+ || {{item icon|Dried Hi-Ether}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ondo Sigh|size=big}}|| [[The Tempest]] || [[Fishing Log: The Flounders&#039; Floor|The Flounders&#039; Floor]] || {{coords|8.0, 15.0}} ||data-sort-value=&amp;quot;12:00 to 02:00&amp;quot; | 12 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 PM||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Squid Strip}} || || || {{item icon|Gatherer&#039;s Guerdon Materia VIII}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Opal Shrimp|size=big}}|| [[The Tempest]] || [[Fishing Log: The Norvrandt Slope|The Norvrandt Slope]] || {{coords|29.0, 14.0}} ||data-sort-value=&amp;quot;18:00 to 20:00&amp;quot; | 6 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 PM||{{weather icon|clear skies}} [[Clear Skies]] after&amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]] or {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|clouds}} [[Clouds]] || {{item icon|Squid Strip}} || || 1900+ || {{item icon|Dried Hi-Ether}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Maru Crab|size=big}}|| [[The Tempest]] || [[Fishing Log: West Caliban Gap|West Caliban Gap]] || {{coords|6.0, 13.0}} ||data-sort-value=&amp;quot;16:00 to 20:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 PM|| {{weather icon|clouds}} [[Clouds]] || {{item icon|Short Bill Minnow}} || Mooch {{item icon|Ancient Shrimp}} || 2150+ || {{item icon|Battledance Materia VIII}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Endwalker]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Aetherolectric Guitarfish|size=big}}|| [[Old Sharlayan]] || [[Fishing Log: Scholar&#039;s Harbor|Scholar&#039;s Harbor]] || {{coords|11.6, 16.0}} ||data-sort-value=&amp;quot;20:00 to 24:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| Any || {{item icon|Mackerel Strip}} || ||  || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Greatsword Snook|size=big}}|| [[Old Sharlayan]] || [[Fishing Log: Oinops|Oinops]] || {{coords|11.2, 8.2}} ||data-sort-value=&amp;quot;16:00 to 20:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 PM|| {{weather icon|snow}} [[Snow]] || {{item icon|Mayfly}} || ||  || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Catastrophizer|size=big}}|| [[Old Sharlayan]] || [[Fishing Log: Reflecting Pool|Reflecting Pool]] || {{coords|7.7, 10.5}} || data-sort-value=&amp;quot;08:00 to 14:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 PM || {{weather icon|clear skies}} [[Clear Skies]] after&amp;lt;br&amp;gt;{{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Jumbo Snook|size=big}}|| [[Labyrinthos]] || [[Fishing Log: Unmoved Source Alpha|Unmoved Source Alpha]] || {{coords|17.7, 5.3}} ||data-sort-value=&amp;quot;18:00 to 22:00&amp;quot; | 6 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 10 PM|| {{weather icon|clouds}} [[Clouds]] || {{item icon|Mayfly}} || ||  || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Swampsucker Bowfin|size=big}}|| [[Labyrinthos]] || [[Fishing Log: Unmoved Source Beta|Unmoved Source Beta]] || {{coords|32, 8}} ||data-sort-value=&amp;quot;08:00 to 16:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 PM|| {{weather icon|clouds}} [[Clouds]] after&amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Mossgill Salmon|size=big}}|| [[Labyrinthos]] || [[Fishing Log: The Mover Alpha|The Mover Alpha]] || {{coords|18.5, 10.9}} || Anytime || {{weather icon|rain}} [[Rain]] after&amp;lt;br&amp;gt;{{weather icon|clouds}} [[Clouds]] || {{item icon|Sky Spoon Lure}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Earful|size=big}}|| [[Radz-at-Han]] || [[Fishing Log: Meghaduta|Meghaduta]] || {{coords|5.5, 11.0}} ||data-sort-value=&amp;quot;04:00 to 08:00&amp;quot; | 4 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| Any || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Lale Crab|size=big}}|| [[Thavnair]] || [[Fishing Log: Yedlihmad|Yedlihmad]] || {{coords|25.5, 36.5}} ||Anytime || {{weather icon|fog}} [[Fog]] after&amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Shrimp Ball}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hippo Frog|size=big}}|| [[Thavnair]] || [[Fishing Log: Giantsgall Grounds|Giantsgall Grounds]] || {{coords|21.1, 8.2}} ||Anytime || {{weather icon|showers}} [[Showers]] || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Bigcuda|size=big}}|| [[Thavnair]] || [[Fishing Log: Ksiroda|Ksiroda]] || {{coords|30.4, 21.3}} ||data-sort-value=&amp;quot;08:00 to 16:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 PM|| {{weather icon|rain}} [[Rain]] or {{weather icon|Showers}} [[Showers]] after&amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Sky Spoon Lure}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Browned Banana Eel|size=big}}|| [[Thavnair]] || [[Fishing Log: Pavana&#039;s Remorse|Pavana&#039;s Remorse]] || {{coords|23.8, 14.2}} ||data-sort-value=&amp;quot;22:00 to 02:00&amp;quot; | 10 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 AM|| {{weather icon|rain}} [[Rain]] || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Vidyutvat Wrasse|size=big}}|| [[Thavnair]] || [[Fishing Log: The Great Runoff|The Great Runoff]] || {{coords|10.8, 22.2}} || data-sort-value=&amp;quot;20:00 to 24:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM || {{weather icon|clear skies}} [[Clear Skies]] after&amp;lt;br&amp;gt;{{weather icon|fog}} [[Fog]] || {{item icon|Shrimp Ball}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Sovereign Shadow|size=big}}|| [[Garlemald]] || [[Fishing Log: The Stainless Course|The Stainless Course]] || {{coords|23, 6.8}} ||data-sort-value=&amp;quot;02:00 to 08:00&amp;quot; | 2 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{weather icon|snow}} [[Snow]] after&amp;lt;br&amp;gt; {{weather icon|clouds}} [[Clouds]] or {{weather icon|fog}} [[Fog]] || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Rimepike|size=big}}|| [[Garlemald]] || [[Fishing Log: The Eblan Thaw|The Eblan Thaw]] || {{coords|11.3, 30.4}} ||Anytime || {{weather icon|snow}} [[Snow]] || {{item icon|Gold Salmon Roe}} || Mooch {{item icon|Cerule Core}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Disappirarucu|size=big}}|| [[Mare Lamentorum]] || [[Fishing Log: Greatest Endsvale|Greatest Endsvale]] || {{coords|32.6, 12.4}} ||data-sort-value=&amp;quot;00:00 to 02:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 AM|| Any || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Frozen Regotoise|size=big}}|| [[Mare Lamentorum]] || [[Fishing Log: The Frozen Fissure|The Frozen Fissure]] || {{coords|32.6, 12.4}} ||data-sort-value=&amp;quot;10:00 to 13:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 1 PM|| {{weather icon|umbral wind}} [[Umbral Wind]] || {{item icon|Chimera Worm}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Foun Ahlm|size=big}}|| [[Ultima Thule]] || [[Fishing Log: Apohelos 18-β|Apohelos 18-β]] || {{coords|9.3, 30.8}} ||data-sort-value=&amp;quot;10:00 to 14:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 PM|| {{weather icon|umbral wind}} [[Umbral Wind]] || {{item icon|Chimera Worm}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Starscryer|size=big}}|| [[Ultima Thule]] || [[Fishing Log: The Wellspring of Regret|The Wellspring of Regret]] || {{coords|15.0, 11.6}} ||data-sort-value=&amp;quot;02:00 to 4:00&amp;quot; | 2 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 AM|| {{weather icon|astromagnetic storm}} [[Astromagnetic Storm]] || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Forbiddingway|size=big}}|| [[Ultima Thule]] || [[Fishing Log: Limne 18|Limne 18]] || {{coords|7.3, 35.4}} ||data-sort-value=&amp;quot;08:00 to 12:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 PM|| {{weather icon|astromagnetic storm}} [[Astromagnetic Storm]] || {{item icon|Stardust}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Argonauta argo|size=big}}|| [[Ultima Thule]] || [[Fishing Log: Limne 3-α|Limne 3-α]] || {{coords|32, 9}} ||data-sort-value=&amp;quot;02:00 to 04:00&amp;quot; | 2 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 AM|| {{weather icon|Umbral Wind}} [[Umbral Wind]] || {{item icon|Stardust}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Cosmic Haze|size=big}}|| [[Ultima Thule]] || [[Fishing Log: Apohelos 18-γ|Apohelos 18-γ]] || {{coords|20.6, 36.5}} ||data-sort-value=&amp;quot;20:00 to 04:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 AM|| {{weather icon|astromagnetic storm}} [[Astromagnetic Storm]] || {{item icon|Grey Worm}} || Mooch {{item icon|Vacuum Shrimp}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Planetes|size=big}}|| [[Elpis]] || [[Fishing Log: Rumination&#039;s Ramble|Rumination&#039;s Ramble]] || {{coords|11, 19}} ||Anytime || {{weather icon|Umbral Wind}} [[Umbral Wind]] || {{action icon|Gold Salmon Roe}}, {{action icon|Leech (Bait)}}, {{action icon|Sky Spoon Lure}} || Mooch {{item icon|Albino Loach}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Antheian Dahlia|size=big}}|| [[Elpis]] || [[Fishing Log: Lethe|Lethe]] || {{coords|33.5, 15.0}} ||data-sort-value=&amp;quot;04:00 to 10:00&amp;quot; | 4 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 10 AM|| {{weather icon|clear skies}} [[Clear Skies]] after&amp;lt;br&amp;gt; {{weather icon|clouds}} [[Clouds]] || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Basilosaurus Rex|size=big}}|| [[Thavnair]] || [[Fishing Log: The Perfumed Tides|The Perfumed Tides]] || (??.?,??.?) ||Anytime || {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Mackerel Strip}} || Mooch {{item icon|Puff-paya}}&amp;lt;br&amp;gt;┗ into {{item icon|Basilosaurus}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Onyx Knifefish|size=big}}|| [[Labyrinthos]] || [[Fishing Log: The Mover Beta|The Mover Beta]] || (??.?,??.?) ||data-sort-value=&amp;quot;22:00 to 02:00&amp;quot; | 10 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 AM|| {{weather icon|fair skies}} [[Fair Skies]] after&amp;lt;br&amp;gt; {{weather icon|rain}} [[Rain]] || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Eehs Fan|size=big}}|| [[Ultima Thule]] || [[Fishing Log: Apohelos 18-α|Apohelos 18-α]] || (??.?,??.?) ||data-sort-value=&amp;quot;12:00 to 20:00&amp;quot; | 12 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 PM|| {{weather icon|umbral wind}} [[Umbral Wind]] after&amp;lt;br&amp;gt; {{weather icon|astromagnetic storm}} [[Astromagnetic Storm]] || {{item icon|Chimera Worm}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Wakeful Warden|size=big}}|| [[Thavnair]] || [[Fishing Log: The Wakeful Torana|The Wakeful Torana]] || (??.?,??.?) ||Anytime || {{weather icon|clouds}} [[Clouds]] after&amp;lt;br&amp;gt; {{weather icon|fog}} [[Fog]] || {{item icon|Leech (Bait)}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Gilt Dermogenys|size=big}}|| [[Elpis]] || [[Fishing Log: The Lower Hungering Gardens|The Lower Hungering Gardens]] || (??.?,??.?) ||data-sort-value=&amp;quot;20:00 to 22:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 10 PM|| {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] after&amp;lt;br&amp;gt; {{weather icon|umbral wind}} [[Umbral Wind]] || {{item icon|Sky Spoon Lure}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Mayaman|size=big}}|| [[Thavnair]] || [[Fishing Log: The Font of Maya|The Font of Maya]] || (??.?,??.?) ||data-sort-value=&amp;quot;04:00 to 08:00&amp;quot; | 4 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{weather icon|fair skies}} [[Fair Skies]] after&amp;lt;br&amp;gt; {{weather icon|clouds}} [[Clouds]] || {{item icon|Mayfly}} || Must catch 5x {{item icon|Thavnairian Caiman}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]] || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Starscale Ephemeris|size=big}}|| [[Ultima Thule]] || [[Fishing Log: Abode of the Ea|Abode of the Ea]] || (??.?,??.?) ||data-sort-value=&amp;quot;18:00 to 22:00&amp;quot; | 6 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 10 PM|| {{weather icon|fair skies}} [[Fair Skies]] after&amp;lt;br&amp;gt; {{weather icon|astromagnetic storm}} [[Astromagnetic Storm]] || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Chlorophos Deathworm|size=big}}|| [[Mare Lamentorum]] || [[Fishing Log: The Chlorophospond|The Chlorophospond]] || (??.?,??.?) ||data-sort-value=&amp;quot;02:00 to 08:00&amp;quot; | 2 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{weather icon|moon dust}} [[Moon Dust]] after&amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Chimera Worm}} || Mooch {{item icon|Calicia}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Durdina Fish|size=big}}|| [[Thavnair]] || [[Fishing Log: The Thavnairian Coast|The Thavnairian Coast]] || (??.?,??.?) ||data-sort-value=&amp;quot;00:00 to 04:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 AM|| {{weather icon|clear skies}} [[Clear Skies]] after&amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Shrimp Ball}} || Mooch {{item icon|Shadowdart Sardine}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|E.B.E.-852738|size=big}}|| [[Ultima Thule]] || [[Fishing Log: Limne 3-β|Limne 3-β]] || (??.?,??.?) ||data-sort-value=&amp;quot;12:00 to 16:00&amp;quot; | 12 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 PM|| {{weather icon|umbral wind}} [[Umbral Wind]] after&amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Stardust}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Circuit Tilapia|size=big}}|| [[Labyrinthos]] || [[Fishing Log: Deepmoat|Deepmoat]] || (??.?,??.?) ||data-sort-value=&amp;quot;08:00 to 12:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 PM|| {{weather icon|fair skies}} [[Fair Skies]] after&amp;lt;br&amp;gt; {{weather icon|clouds}} [[Clouds]] || {{item icon|Mayfly}} || Mooch {{item icon|Astacus Aetherius}} || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Dawntrail]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
&amp;lt;!--7.1 fish--&amp;gt;&lt;br /&gt;
{{Big fish table row|fish=Icuvlo&#039;s Barter|spot=Downripple|time-start=|time-end=|weather-previous=|weather-current=fog|bait=red maggots|gathering=3500+}}&lt;br /&gt;
{{Big fish table row|fish=Moongripper|spot=Sunken Stars|time-start=12|time-end=14|weather-previous=|weather-current=|bait=White Worm|lure=modest;1;A pair of powerful pincers pierce the water&#039;s surface!|gathering=3500+}}&lt;br /&gt;
{{Big fish table row|fish=Cazuela Crab|spot=Waters Hanu|time-start=16|time-end=20|weather-previous=|weather-current=clouds,fog|bait=red maggots|gathering=3500+}}&lt;br /&gt;
{{Big fish table row|fish=Ilyon Asoh Cichlid|spot=Xd&#039;aa Talat Tsoly|time-start=|time-end=|weather-previous=|weather-current=clear skies|bait=red maggots|gathering=3500+}}&lt;br /&gt;
{{Big fish table row|fish=Stardust Sleeper|spot=Xty&#039;iinbek Tsoly|time-start=20|time-end=24|weather-previous=|weather-current=|bait=Crimson Lugworm|mooch=Sharknose Goby,Yak T&#039;el Crab|gathering=3500+}}&lt;br /&gt;
{{Big fish table row|fish=Hwittayoanaan Cichlid|spot=Niikwerepi|time-start=4|time-end=8|weather-previous=|weather-current=clear skies,fair skies|bait=red maggots|gathering=3500+}}&lt;br /&gt;
{{Big fish table row|fish=Thunderswift Trout|spot=The Driftdowns|time-start=9|time-end=11|weather-previous=|weather-current=|bait=red maggots|lure=ambitious;1;A lightning-fast flash disturbs the water!|gathering=3500+}}&lt;br /&gt;
{{Big fish table row|fish=Pixel Loach|spot=Residential Sector|time-start=0|time-end=4|weather-previous=|weather-current=|bait=red maggots|gathering=3500+}}&lt;br /&gt;
&amp;lt;!--7.2 fish--&amp;gt;&lt;br /&gt;
{{Big fish table row|fish=Cabinkeep Permit|spot=The For&#039;ard Cabins|time-start=5|time-end=7|bait=Ghost Nipper|gathering=4040+}}&lt;br /&gt;
{{Big fish table row|fish=Muttering Matamata|spot=Bopo&#039;uihih|time-start=12|time-end=14|weather-current=clear skies|bait=Red Maggots|mooch=Poison Dyefrog|gathering=4040+}}&lt;br /&gt;
{{Big fish table row|fish=Riverlong Candiru|spot=Miyakabek&#039;zu|time-start=0|time-end=4|weather-previous=fair skies|weather-current=clouds|bait=Red Maggots|gathering=4040+}}&lt;br /&gt;
{{Big fish table row|fish=Deep Canopy|spot=	Iq Br&#039;aax Reservoir|time-start=10|time-end=12|bait=Red Maggots|gathering=4040+}}&lt;br /&gt;
{{Big fish table row|fish=Awaksbane Apoda|spot=Yak Awak Tsoly|weather-current=clouds,fog|bait=Red Maggots|gathering=4040+}}&lt;br /&gt;
{{Big fish table row|fish=Ttokatoa|spot=Lake Toari|time-start=20|time-end=24|weather-previous=fair skies|weather-current=dust storms|bait=Popper Lure|mooch=Niikwerepi Trout|gathering=4040+}}&lt;br /&gt;
{{Big fish table row|fish=Thunderous Flounder|spot=Crackling Canyons|weather-current=rain|bait=Red Maggots|gathering=4040+}}&lt;br /&gt;
{{Big fish table row|fish=Harlequin Queen|spot=The Knowable|time-start=16|time-end=18||weather-current=fair skies|bait=red maggots|lure=ambitious;3;Whip-like barbels unfurl near the water&#039;s surface!|gathering=4040+}}&lt;br /&gt;
&amp;lt;!--7.3 fish--&amp;gt;&lt;br /&gt;
{{Big fish table row|fish=Prime Adjudicator|spot=Karvarhur the First|time-start=12|time-end=16|weather-previous=fair skies|weather-current=fog|bait=red maggots|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Crenicichla Miyaka|spot=The Dewspun Bank|time-start=6|time-end=8|weather-current=rain|bait=red maggots|lure=ambitious;3;An impetuous challenger stirs in the water!|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Iron Shadowtongue|spot=Iq Rrax Tsoly|time-start=16|time-end=18|weather-current=rain|bait=red maggots|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Lotl-in-waiting|spot=Xobr&#039;it Tsoly|time-start=0|time-end=4|weather-previous=fair skies|weather-current=clouds|bait=Golden Stonefly Nymph|mooch=Cloud-eye Carp|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Azure Diver|spot=Eastbound Zorgor|time-start=18|time-end=24|weather-previous=clear skies,fair skies|weather-current=gales|bait=Dragonfly (Bait)|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Sprouting Perch|spot=Outskirts Shallows|time-start=20|time-end=24|weather-current=thunderstorms|bait=red maggots|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Gigagiant Snakehead|spot=Mu Springs Eternal|time-start=4|time-end=6|weather-previous=|weather-current=rain|bait=red maggots|intuition=3x {{i|Knight Goby}}, using {{i|Red Maggots}}|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Gondola Louvar|spot=Canal Town South|time-start=8|time-end=12|weather-previous=rain|weather-current=fair skies|bait=ghost nipper|gathering=4450+}}&lt;br /&gt;
&amp;lt;!--7.4 fish--&amp;gt;&lt;br /&gt;
{{Big fish table row|fish=Purse of Riches|spot=High Tide Harbor|time-start=16|time-end=18|weather-previous=clouds|weather-current=rain|bait=ghost nipper|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Punutiy Pain|spot=Peaks Poga|time-start=8|time-end=12|weather-previous=clouds|weather-current=rain|bait=Golden Stonefly Nymph|mooch=Hunu Peacock Bass|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Shuckfin Dace|spot=Ku&#039;uxage|time-start=4|time-end=6|weather-previous=|weather-current=rain|bait=red maggots|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Shin Snuffler|spot=Ankledeep|time-start=0|time-end=2|weather-previous=|weather-current=fog|bait=red maggots|intuition=3x {{i|Ankledeep Catfish}}, using {{i|Red Maggots}}|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Moxutural Greatgar|spot=Cenote Moxutural|time-start=20|time-end=22|weather-previous=|weather-current=rain|bait=popper lure|mooch=Checkered Cichlid|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Heirloom Goldgrouper|spot=Alexandrian Ruins|time-start=12|time-end=16|weather-previous=fog|weather-current=fair skies|bait=popper lure|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Datnioides Aeroplanos|spot=Leynode Aero|time-start=2|time-end=4|weather-previous=fog|weather-current=rain|bait=red maggots|lure=ambitious;3;A ferocious form darts into view!|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Esperance Carp|spot=Proto Alexandria|time-start=22|time-end=24|weather-previous=rain|weather-current=fog|bait=red maggots|intuition=3x {{i|Golden Day}} and 3x {{i|Scarlet Queen}}, using {{i|Popper Lure}}|gathering=4450+}}&lt;br /&gt;
&amp;lt;!--7.5 fish--&amp;gt;&lt;br /&gt;
{{Big fish table row|fish=Ole Ole Ole|spot=Chirwagur Lake|time-start=0|time-end=2|weather-previous=clouds|weather-current=snow|bait=White Worm|lure=ambitious;3;You sense a perplexing presence in the water!|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Iron Oxydoras|spot=Miyakabek&#039;zoma|time-start=13|time-end=15|weather-previous=clouds|weather-current=fog|bait=Golden Stonefly Nymph|mooch=Dumplingfish|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Excavator Catfish|spot=Marsh Ligaka|time-start=4|time-end=6|weather-previous=rain|weather-current=clouds|bait=popper lure|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Moonmarking Saucer|spot=Cenote Jayunja|time-start=16|time-end=21|weather-previous=clear skies|weather-current=rain|bait=red maggots|mooch=Flawless Saucer|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Autarch&#039;s Supper|spot=Sapsweet Cenote|time-start=16|time-end=18|weather-previous=rain|weather-current=fog|bait=red maggots|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Bitterbark Caiman|spot=Bitterbark Cenote|time-start=16|time-end=18|weather-previous=fog|weather-current=clear skies|bait=red maggots|mooch=Blind Brotula|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Vagrant Keeper|spot=Westbound Zorgor|time-start=6|time-end=8|weather-previous=gales|weather-current=clouds|bait=dragonfly (bait)|intuition=3x {{i|Vagrant Cascade}}, using {{i|Dragonfly (Bait)}}|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Shined Copper Shark	|spot=Canal Town North|time-start=8|time-end=13|weather-previous=clouds|weather-current=fog|bait=ghost nipper|gathering=4450+}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Legendary Fish==&lt;br /&gt;
&#039;&#039;&#039;Legendary Fish&#039;&#039;&#039; are the last six big fish (one per zone) released in an expansion. Compared to &amp;quot;regular&amp;quot; big fish, legendary fish have even stricter requirements, ranging from catch windows once a week or rare, short 90-second catch windows, bite rates under 1%, extremely high slip rates over 90%, mooch or intuition requirements involving other big fish, or some combination of the above.&lt;br /&gt;
&lt;br /&gt;
Additionally, legendary fish are immune to the effect of {{i|Fish Eyes}}. &lt;br /&gt;
* This does not necessarily mean Fish Eyes is useless when pursuing a legendary fish, however. It can still be useful for preparing fish to trigger {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]], such as {{i|Mora Tecta}} needed for {{i|Lancetfish}}, or the multiple prismfish needed for {{i|Warden of the Seven Hues}}.&lt;br /&gt;
&lt;br /&gt;
The quest {{i|Feast of Famine}} involves catching all six legendary fish in A Realm Reborn.&lt;br /&gt;
===[[A Realm Reborn]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Namitaro|size=big}} || [[South Shroud]] ||[[Fishing Log: Urth&#039;s Gift|Urth&#039;s Gift]]|| {{coords|32, 23}}|| Anytime||{{weather icon|thunder}} [[Thunder]] or {{weather icon|thunderstorms}} [[Thunderstorms]]|| {{item icon|Topwater Frog}} || Must catch {{item icon|Giant Takitaro}} first&amp;lt;br&amp;gt;to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]||399+||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Endoceras|size=big}} || [[Western La Noscea]] ||[[Fishing Log: Isles of Umbra Southshore|Isles of Umbra Southshore]]|| {{coords|12, 36}}|| data-sort-value=&amp;quot;20:00 to 03:59&amp;quot; | 8 PM&amp;lt;br&amp;gt;to&amp;lt;br&amp;gt;4 AM||{{weather icon|fog}} [[Fog]] or {{weather icon|clouds}} [[Clouds]] or {{weather icon|wind}} [[Wind]] after&amp;lt;br&amp;gt;{{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Spoon Worm}} || Mooch {{item icon|Fullmoon Sardine}}||399+||&lt;br /&gt;
|- &lt;br /&gt;
| {{item icon|Helicoprion|size=big}} || [[Southern Thanalan]] ||[[Fishing Log: Sagolii Desert|Sagolii Desert]]|| {{coords|12, 35}}|| data-sort-value=&amp;quot;08:00 to 19:59&amp;quot; | 8 AM&amp;lt;br&amp;gt;to&amp;lt;br&amp;gt;8 PM||{{weather icon|heat waves}} [[Heat Waves]] after&amp;lt;br&amp;gt;{{weather icon|clouds}} [[Clouds]] or {{weather icon|fog}} [[Fog]] || {{item icon|Sand Leech}} || Mooch {{item icon|Storm Rider}} ||399+||&lt;br /&gt;
|- &lt;br /&gt;
| {{item icon|Kuno the Killer|size=big}} || [[Mor Dhona]] ||[[Fishing Log: The North Shards|The North Shards]]|| {{coords|31, 6}}|| data-sort-value=&amp;quot;09:00 to 22:59&amp;quot; | 9 AM&amp;lt;br&amp;gt;to&amp;lt;br&amp;gt;11 PM||{{weather icon|gloom}} [[Gloom]]|| {{item icon|Honey Worm}} || Mooch {{item icon|Silverfish}}&amp;lt;br&amp;gt; ┗ into {{item icon|Assassin Betta}}&amp;lt;br&amp;gt;Must catch {{item icon|Canavan}} first&amp;lt;br&amp;gt;to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]||399+|| {{item icon|The Emperor&#039;s New Ring}}&amp;lt;br&amp;gt;{{item icon|Heavens&#039; Eye Materia IV}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Shonisaurus|size=big}}|| [[Coerthas Central Highlands]] ||[[Fishing Log: Witchdrop|Witchdrop]]|| {{coords|33, 19}}|| data-sort-value=&amp;quot;Anytime&amp;quot; | Anytime||{{weather icon|blizzards}} [[Blizzards]] after&amp;lt;br&amp;gt;{{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Hoverworm}}&amp;lt;br&amp;gt;{{item icon|Balloon Bug}} || Mooch {{item icon|Cloud Cutter}}&amp;lt;br&amp;gt;┗ into {{item icon|Mahar}} ||403+ || {{item icon|Battledance Materia IV}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Nepto Dragon|size=big}}|| [[Eastern La Noscea]] ||[[Fishing Log: Rhotano Sea (Privateer Sterncastle)|Rhotano Sea (Privateer Sterncastle)]]||{{coords|38, 24}}|| Anytime ||{{weather icon|rain}} [[Rain]]&amp;lt;br&amp;gt;{{weather icon|showers}} [[Showers]]|| {{item icon|Northern Krill}} || Must catch 3x {{item icon|Little Thalaos}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]] ||403+|| {{item icon|Savage Might Materia IV}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Heavensward]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Armor Fish|size=big}}|| [[The Dravanian Hinterlands]] || [[Fishing Log: Upper Thaliak River|Upper Thaliak River]] || {{coords|22, 35}} ||data-sort-value=&amp;quot;01:00 to 04:00&amp;quot; | 1 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;4 AM || {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Purse Web Spider}} || Mooch {{item icon|Hedgemole Cricket}}&amp;lt;br&amp;gt;Must catch 6x {{item icon|Hedgemole Cricket}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| || {{item icon|Glass Fiber}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Problematicus|size=big}}|| [[The Dravanian Forelands]] || [[Fishing Log: Halo|Halo]] || {{coords|7, 5}} ||data-sort-value=&amp;quot;10:00 to 15:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;3 PM || {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Metal Spinner}} || Mooch {{item icon|Granite Crab}}&amp;lt;br&amp;gt;Must catch 3x {{item icon|Fossiltongue}} and 5x {{item icon|Granite Crab}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Opabinia|size=big}}|| [[Azys Lla]] || [[Fishing Log: The Flagship|The Flagship]] || {{coords|21, 21}} ||Anytime || {{weather icon|thunder}} [[Thunder (Weather)|Thunder]] || {{item icon|Fiend Worm}} || Mooch {{item icon|Platinum Fish}}&amp;lt;br&amp;gt;Must catch 3x {{item icon|Functional Proto-hropken}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Raimdellopterus|size=big}}|| [[The Churning Mists]] || [[Fishing Log: Tharl Oom Khash|Tharl Oom Khash]] || {{coords|20, 6}} ||data-sort-value=&amp;quot;05:00 to 08:00&amp;quot; | 5 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;8 AM || {{weather icon|gales}} [[Gales]] || {{item icon|Giant Crane Fly}} || Mooch {{item icon|Rudderfish}}&amp;lt;br&amp;gt;Must catch 5x {{item icon|Rudderfish}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| || {{item icon|Savage Might Materia IV}}, {{item icon|Wool Top}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Charibenet|size=big}}|| [[Coerthas Western Highlands]] || [[Fishing Log: Clearpool|Clearpool]] || {{coords|36, 6}} ||data-sort-value=&amp;quot;00:00 to 03:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;3 AM|| {{weather icon|blizzards}} [[Blizzards]] || {{item icon|Purse Web Spider}} || Mooch {{item icon|Ice Faerie}}&amp;lt;br&amp;gt;Must catch 5x {{item icon|Ice Faerie}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| || {{item icon|Piety Materia IV}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Sea Butterfly|size=big}}|| [[The Sea of Clouds]] || [[Fishing Log: Mok Oogl Island|Mok Oogl Island]] || {{coords|15, 7}} ||data-sort-value=&amp;quot;05:00 to 07:00&amp;quot; | 5 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;7 AM || {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Giant Crane Fly}} || Must catch 3x {{item icon|Scorpionfly}} and 3x {{item icon|Sky Faerie}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| || {{item icon|Invisible Silk}}, {{item icon|New World Macrame}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Stormblood]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Drepanaspis|size=big}}|| [[The Peaks]] || [[Fishing Log: Grymm &amp;amp; Enid|Grymm &amp;amp; Enid]] || {{coords|6.5, 15.6}} ||Anytime || {{weather icon|dust storms}} [[Dust Storms]] || {{item icon|Suspending Minnow}} || Must catch 2x {{item icon|Bondsplitter}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Unconditional|size=big}}|| [[The Azim Steppe]] || [[Fishing Log: Dotharl Khaa|Dotharl Khaa]] || {{coords|12.4, 33.1}} ||data-sort-value=&amp;quot;05:00 to 07:00&amp;quot; | 5 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 7 AM|| {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt;after {{weather icon|rain}} [[Rain]] || {{item icon|Stonefly Larva}} ||  || || {{item icon|Veteran Tree Sap}}, {{item icon|Stormsap}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warden of the Seven Hues|size=big}}|| [[Yanxia]] || [[Fishing Log: Prism Lake|Prism Lake]] || {{coords|29, 6}} ||Anytime || Any || {{item icon|Stonefly Larva}} || Must catch 3x {{item icon|Indigo Prismfish}}, 3x {{item icon|Firelight Goldfish}}, and 5x {{item icon|Green Prismfish}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Xenacanthus|size=big}}|| [[The Fringes]] || [[Fishing Log: Timmon Beck|Timmon Beck]] || {{coords|11.4, 18.0}} ||data-sort-value=&amp;quot;16:00 to 20:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 PM|| Any || {{item icon|Stonefly Larva}} || Mooch {{item icon|Hardhead Trout}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Stethacanthus|size=big}}|| [[The Lochs]] || [[Fishing Log: Loch Seld|Loch Seld]] || {{coords|21, 21}} ||data-sort-value=&amp;quot;16:00 to 18:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 6 PM|| Any || {{item icon|Silkworm}} || Mooch {{item icon|Rock Saltfish}}&amp;lt;br&amp;gt;Must catch 2x {{item icon|Sculptor}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Ruby Dragon|size=big}}|| [[The Ruby Sea]] || [[Fishing Log: The Ruby Price|The Ruby Price]] || {{coords|38.4, 38.5}} ||data-sort-value=&amp;quot;04:00 to 08:00&amp;quot; | 4 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt;after {{weather icon|thunder}} [[Thunder (Weather)|Thunder]] || {{item icon|Blue Bobbit}} || Mooch {{item icon|Ku&#039;er}} || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Shadowbringers]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Listracanthus|size=big}}|| [[Lakeland]] || [[Fishing Log: The Isle of Ken|The Isle of Ken]] || {{coords|9.0, 37.0}} ||data-sort-value=&amp;quot;16:00 to 24:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|fog}} [[Fog]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Baitbugs}} || Mooch {{item icon|The Jaws of Undeath}} || 2250+ || {{item icon|Duskcourt Cloth}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Aquamaton|size=big}}|| [[Kholusia]] || [[Fishing Log: Seagazer Shoals|Seagazer Shoals]] || {{coords|16.0, 35.0}} ||data-sort-value=&amp;quot;10:00 to 16:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 PM|| {{weather icon|gales}} [[Gales]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Short Bill Minnow}} || Must catch 5x {{item icon|Shapeshifter}} and&amp;lt;br&amp;gt;1x {{item icon|Shadeshifter}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| 2250+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Cinder Surprise|size=big}}|| [[Amh Araeng]] || [[Fishing Log: The River of Sand|The River of Sand]] || {{coords|31.0, 12.0}} ||data-sort-value=&amp;quot;00:00 to 02:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 AM|| {{weather icon|heat waves}} [[Heat Waves]] &amp;lt;br&amp;gt;after {{weather icon|dust storms}} [[Dust Storms]] || {{item icon|Desert Dessert Frog}} || Must catch 10x {{item icon|Sand Egg}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| 2250+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ealad Skaan|size=big}}|| [[Il Mheg]] || [[Fishing Log: Longmirror Lake|Longmirror Lake]] || {{coords|21.0, 22.0}} ||data-sort-value=&amp;quot;23:00 to 24:00&amp;quot; | 11 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt;after {{weather icon|thunderstorms}} [[Thunderstorms]] || {{item icon|Baitbugs}} || || 2250+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Greater Serpent of Ronka|size=big}}|| [[The Rak&#039;tika Greatwood]] || [[Fishing Log: Lake Tusi Mek&#039;ta|Lake Tusi Mek&#039;ta]] || {{coords|28.0, 13.0}} ||data-sort-value=&amp;quot;10:00 to 12:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 PM|| Any || {{item icon|Robber Ball}} || Mooch {{item icon|Clown Tetra}}&amp;lt;br&amp;gt;┗ into {{item icon|Eryops}}&amp;lt;br&amp;gt;┗ into {{item icon|Priest of Yx&#039;Lokwa}} || 2250+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Lancetfish|size=big}}|| [[The Tempest]] || [[Fishing Log: Northwest Caliban Gorge|Northwest Caliban Gorge]] || {{coords|11.0, 10.0}} ||data-sort-value=&amp;quot;00:00 to 02:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 AM|| {{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt;after {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Squid Strip}} || Must catch 2x {{item icon|Mora Tecta}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| 2250+ || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Endwalker]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hyphalosaurus|size=big}}|| [[Labyrinthos]] || [[Fishing Log: Deepmoat|Deepmoat]] || (??.?,??.?) ||data-sort-value=&amp;quot;09:00 to 12:00&amp;quot; | 9 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 PM|| {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Mayfly}} || Mooch {{item icon|Astacus Aetherius}}&amp;lt;br&amp;gt;Must catch 3x {{item icon|Astacus Aetherius}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]] || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Gharlichthys|size=big}}|| [[Thavnair]] || [[Fishing Log: The Perfumed Tides|The Perfumed Tides]] || (??.?,??.?) ||data-sort-value=&amp;quot;14:00 to 16:00&amp;quot; | 2 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 PM|| {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|showers}} [[Showers]] || {{item icon|Mackerel Strip}} || Must catch 12x {{item icon|Basilosaurus}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]] || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Snowy Parexus|size=big}}|| [[Garlemald]] || [[Fishing Log: The Eblan Thaw|The Eblan Thaw]] || (??.?,??.?) ||data-sort-value=&amp;quot;16:00 to 24:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|snow}} [[Snow]] &amp;lt;br&amp;gt;after {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Mayfly}} || Must catch 3x {{item icon|Cerule Core}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]] || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Lopoceras Elegans|size=big}}|| [[Mare Lamentorum]] || [[Fishing Log: The Chlorophospond|The Chlorophospond]] || (??.?,??.?) ||data-sort-value=&amp;quot;08:00 to 10:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 10 AM|| {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|moon dust}} [[Moon Dust]] || {{item icon|Chimera Worm}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Furcacauda|size=big}}|| [[Elpis]] || [[Fishing Log: Lethe|Lethe]] || (??.?,??.?) ||data-sort-value=&amp;quot;15:30 to 16:30&amp;quot; | 3:30 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4:30 PM|| {{weather icon|umbral wind}} [[Umbral Wind]] &amp;lt;br&amp;gt;after {{weather icon|fair Skies}} [[Fair Skies]] || {{item icon|Sky Spoon Lure}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Sidereal Whale|size=big}}|| [[Ultima Thule]] || [[Fishing Log: Limne 3-β|Limne 3-β]] || (??.?,??.?) ||data-sort-value=&amp;quot;00:00 to 08:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{weather icon|astromagnetic storm}} [[Astromagnetic Storm]] &amp;lt;br&amp;gt;after {{weather icon|umbral wind}} [[Umbral Wind]] || {{item icon|Stardust}} || Mooch {{item icon|Horizon Event}}&amp;lt;br&amp;gt;Must catch 1x {{item icon|Phallaina}}, 2x {{item icon|Unbegotten}}, and 3x {{item icon|E.B.E.-9318}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]] || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Dawntrail]]===&lt;br /&gt;
{{preliminary fishing data&lt;br /&gt;
|link=https://tinyurl.com/755bigfish&lt;br /&gt;
|link-title=7.55 Legendary Fish Tracking&lt;br /&gt;
}}&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
&amp;lt;!--7.55 fish--&amp;gt;&lt;br /&gt;
{{Big fish table row|fish=Ner Lar Dor|spot=Karvarhur the First|time-start=15|time-end=16|weather-previous=Fog|weather-current=Wind|bait=Red Maggots|lure=modest;3;A rainbow-hued form glimmers in the water!|gathering=4570}}&lt;br /&gt;
{{Big fish table row|fish=Xehabopo&#039;u|spot=Miyakabek&#039;zu|time-start=12|time-end=15|weather-previous=Clouds|weather-current=Showers|bait=Honeybee|intuition=6x {{i|Driftwood Catfish}} (6m)|mooch=Driftwood Catfish|gathering=}}&lt;br /&gt;
{{Big fish table row|fish=Skyfrond|spot=Cenote Jayunja|time-start=16|time-end=21|weather-previous=Clear Skies|weather-current=Rain|bait=Red Maggots|intuition=3x {{i|Flawless Saucer}} and 1x {{i|Moonmarking Saucer}} (15m)|mooch=Flawless Saucer|gathering=4570}}&lt;br /&gt;
{{Big fish table row|fish=Rroneek Bichir|spot=Lake Toari|time-start=22|time-end=24|weather-previous=Fair Skies|weather-current=Dust Storms|bait=Popper Lure|mooch=Niikwerepi Trout,Ttokatoa|gathering=4570}}&lt;br /&gt;
{{Big fish table row|fish=Great Ball of Lightning|spot=Alexandrian Ruins|time-start=2|time-end=4|weather-previous=Thunderstorms|weather-current=Umbral Static|bait=Red Maggots|intuition=1x {{i|Goldgrouper}} (1m30s)|gathering=4570}}&lt;br /&gt;
{{Big fish table row|fish=Triple Threat|spot=Canal Town North|time-start=8|time-end=13|weather-previous=Clouds|weather-current=Fog|bait=Ghost Nipper|intuition=2x {{i|Copper Shark}} and 1x {{i|Shined Copper Shark}} (10m)|gathering=4570}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
===Aquariums===&lt;br /&gt;
{{main|Aquariums}}&lt;br /&gt;
&lt;br /&gt;
Certain fish (some big, some regular) can be displayed inside [[Aquariums]] in player housing.&lt;br /&gt;
&lt;br /&gt;
===Angler&#039;s Prints===&lt;br /&gt;
{{main|Angler&#039;s Prints}}&lt;br /&gt;
&lt;br /&gt;
Most fish can be printed onto a canvas, creating a black-ink-on-parchment Angler&#039;s Print of the fish. Rarer fish will display with more-ornate frames.&lt;br /&gt;
&lt;br /&gt;
===Desynthesis===&lt;br /&gt;
{{main|Desynthesis Rewards#Fish}}&lt;br /&gt;
&lt;br /&gt;
Certain big fish can be {{i|Desynthesis|desynthesized}} into rare or exclusive items. This mostly applies to certain fish from A Realm Reborn, which can desynth into beachwear.&lt;br /&gt;
&lt;br /&gt;
===Achievements===&lt;br /&gt;
{{main|Fisher Achievements}}&lt;br /&gt;
Big Fishing is associated with the following [[achievements]].&lt;br /&gt;
* Earning {{i|Go Big or Go Home XVI}} also unlocks the {{item icon|Big Fish Framer&#039;s Kit}} at [[Jonathas]]&#039;s shop in [[Old Gridania]], for {{Achievement certificate|2}}.&lt;br /&gt;
{{Achievement list|Crafting &amp;amp; Gathering|Fisher|conditions=has canonical name::~*Go Big or Go Home* {{!!}} ~*Go Big Far from Home* {{!!}} ~*Go Big Till the End* {{!!}} ~*Go Big on the Trail* {{!!}} ~No River Wide Enough {{!!}} ~Fish Fear Me {{!!}} ~I Came, I Saw, I Fished }}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{Types of Nodes}}&lt;br /&gt;
[[Category:Patch 2.2 Features‎]]&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Big_Fishing&amp;diff=1523017</id>
		<title>Big Fishing</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Big_Fishing&amp;diff=1523017"/>
		<updated>2026-08-17T20:02:02Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: /* A Realm Reborn */ - the other missing ones&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Bigfish_lodestone.png|250px|right]]{{Quotation|[https://na.finalfantasyxiv.com/lodestone/topics/detail/fdcac38ca1a190627bf4e5b1362cae51e70137f7 Crafting and Gathering Preview (03/18/2014)]|Fishers of surpassing skill can try their hand at reeling in impressive denizens of the deep once thought to be mere legend, earning an array of achievements in the process. Do you have what it takes to stake your claim as one of Eorzea&#039;s master anglers?}}&lt;br /&gt;
&lt;br /&gt;
[[Big Fishing]] was first introduced in [[Patch 2.2]] on March 26, 2014. All big fish are of {{rarity|Green}} [[rarity]].&amp;lt;ref&amp;gt;Similarly, all green-rarity overworld fish are considered big fish (note that green-rarity fish in [[Ocean Fishing]] are not included).&amp;lt;/ref&amp;gt; Not to be confused with [[Gatherer&#039;s Boon|large-sized]] fish that replaced [[High Quality]] {{HQ}} fish after &#039;&#039;[[Endwalker]]&#039;&#039;&amp;amp;apos;s release with [[patch 6.0]]. Subsequent to this change, the last 6 Big Fish released in an expansion are now officially referred to as &#039;&#039;&#039;Legendary Fish&#039;&#039;&#039;.&amp;lt;ref&amp;gt;[https://na.finalfantasyxiv.com/lodestone/topics/detail/bdd208b52ddababad086dc9679e96a8412962edf/ Patch 6.0 Notes]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Big fish are essentially the fisher equivalent of &amp;quot;bosses&amp;quot;, posing a much harder challenge to catch them than a regular fish. They can have specific time, [[weather]], [[bait]], {{action icon|Mooch}}, and/or {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]] prerequisites. Some weather requirements may also require one specific weather to occur immediately after another weather type, creating very limited windows of opportunity to catch the fish. Big fish usually have at least a 15% chance to escape the hook regardless of player stats, with some fish having a significantly lower success rate. The 6 legendary fish released at the end of each expansion are even harder to catch.&lt;br /&gt;
&lt;br /&gt;
Fish from [[Ocean Fishing]] are completely separate and unrelated to big fish, despite also having {{rarity|dungeon|Green}} [[rarity]]. Ocean Fishing also has {{rarity|Blue}} [[rarity]] fish, referred to as &amp;quot;Fabled Legendary Fish&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Unlock Requirements==&lt;br /&gt;
*Fisher unlocked&lt;br /&gt;
*A [[Gathering (Attribute) | Gathering]] stat of at least 290.&lt;br /&gt;
&lt;br /&gt;
Beginning with [[Heavensward]], most of these fish also require [[Tomes of Regional Folklore]].&lt;br /&gt;
&lt;br /&gt;
-------&lt;br /&gt;
Side quests {{i|The Beast of Brewer&#039;s Beacon}} and {{i|Feast of Famine}} function as an introduction to [[Big Fishing]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
===Useful Resources===&lt;br /&gt;
The following resources are useful for tracking when a fish is available, for how long, at what location, and which baits should be used:&lt;br /&gt;
* [https://ff14fish.carbuncleplushy.com/ FFX|V Fish Tracker App] (also known as &amp;quot;carby&amp;quot;)&lt;br /&gt;
* [https://garlandtools.org/bell/ https://garlandtools.org/bell/]&lt;br /&gt;
&lt;br /&gt;
===Bite type===&lt;br /&gt;
As of [[Patch 5.2]], fish can bite with one of three types: weak (!), strong (!!), and ferocious (!!!).&lt;br /&gt;
* Most big fish use a ferocious (!!!) bite, however there are some exceptions, such as {{i|The Salter}} (weak (!)) and {{i|Little Perykos}} (strong (!!)).&lt;br /&gt;
* However, several normal fish also use a ferocious (!!!) bite, such as most of the fish that appear in [[Fishing Log: Loch Seld]]. Therefore, a ferocious bite is not a guarantee of a big fish.&lt;br /&gt;
* While a weak (!) bite indicates that {{i|Precision Hookset}} should be used, and a strong (!!) bite indicates {{i|Powerful Hookset}}, a ferocious (!!!) bite could go either way - the correct hookset depends on the fish.&lt;br /&gt;
* Prior to this patch, players had to watch the movement of their fishing rod to determine which hookset to use (which was the original purpose of the ability {{i|Cast Light}}).&lt;br /&gt;
&lt;br /&gt;
[[File:Fishing Effect 5.2.png]]&lt;br /&gt;
&lt;br /&gt;
If a player uses the {{i|Sit}} emote while fishing, they will rest on a stool while still holding their fishing rod.&lt;br /&gt;
* If a big fish is successfully caught, then the player character will stand up during the reel-in animation. Conversely, if the reel-in fails, they will remain seated.&lt;br /&gt;
* The player character may also stand up when reeling in certain normal fish that have a ferocious (!!!) bite.&lt;br /&gt;
&lt;br /&gt;
===Time requirements===&lt;br /&gt;
All times are given in [[Eorzea Time]] / in-game time. &lt;br /&gt;
* &#039;&#039;&#039;{{action icon|Fish Eyes}}&#039;&#039;&#039; can negate these time requirements for most fish in A Realm Reborn through Shadowbringers zones. However, the time requirements for legendary fish cannot be negated.&lt;br /&gt;
&lt;br /&gt;
For time conversion:&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! Eorzea Time Units !! Eorzea Time Sub-Units !! Real Time Value&lt;br /&gt;
|-&lt;br /&gt;
| 1 minute || 60 seconds || 2 &amp;lt;sup&amp;gt;11&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt; seconds&lt;br /&gt;
|-&lt;br /&gt;
| 1 hour || 60 minutes || 2 minutes, 55 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 1 day || 24 hour || 70 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
(Data obtained from ViolaRulan&amp;lt;ref&amp;gt;[https://github.com/violarulan/EorzeaTimeConvert ViolaRulan/EorzeaTimeConvert]&amp;lt;/ref&amp;gt; on GitHub.)&lt;br /&gt;
&lt;br /&gt;
===Weather requirements===&lt;br /&gt;
Certain fish require a specific weather type to be active, or for a specific weather type to transition into another specific weather type. For example: {{i|Purse of Riches}} requires a transition of {{i|Clouds}} into {{i|Rain}} in [[Tuliyollal]]. &lt;br /&gt;
&lt;br /&gt;
Weather can only change every 8 hours in Eorzea Time, specifically at 00:00 (midnight), 08:00 (8am), and 16:00 (4pm). Upcoming weather conditions can be calculated with community tools, such as [https://ffxiv.pf-n.co/skywatcher Lulu&#039;s Tools: Skywatcher].&lt;br /&gt;
&lt;br /&gt;
Unlike time requirements, weather requirements cannot be negated in any way.&lt;br /&gt;
&lt;br /&gt;
Weather requirements have certain edge cases:&lt;br /&gt;
* During the [[Starlight Celebration]], {{i|Snow}} will permanently fall in [[Limsa Lominsa]], [[Gridania]], and [[Ul&#039;dah]], as well as their housing districts [[Mist]], [[The Lavender Beds]] and [[The Goblet]]. This can cause certain weather-locked fish to be unobtainable until the event ends.&lt;br /&gt;
** Notable exceptions are {{i|Raincaller}} and {{i|Stormdancer}}, which normally require {{i|Rain}} in Gridania - but they are both catchable during this permanent snow, due to Raincaller being necessary for the level 40 Fisher class quest {{i|Fishing in the Rain}}.&lt;br /&gt;
* Special weathers that indicate a FATE, namely {{i|Tension}}, {{i|Royal Levin}}, {{i|Hyperelectricity}}, and {{i|Quicklevin}}, are ignored by weather-locked fish. Fish will continue to appear according to the &amp;quot;real&amp;quot; underlying weather.&lt;br /&gt;
* Special weathers as a result of the [[Main Scenario Quests]], however, &#039;&#039;will&#039;&#039; prevent weather-locked fish from appearing. Examples include {{i|Everlasting Light}} and {{i|Ominous Clouds}}.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Big Fish==&lt;br /&gt;
===[[A Realm Reborn]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
|- &lt;br /&gt;
| {{item icon|Goldenfin|size=big}}|| [[Limsa Lominsa Upper Decks]] ||[[Fishing Log: Limsa Lominsa Upper Decks|Limsa Lominsa Upper Decks]]||Any||data-sort-value=&amp;quot;09:00 to 14:00&amp;quot; | 9 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 PM||Any|| {{item icon|Pill Bug}} || ||301+ || {{item icon|Venture}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Octomammoth|size=big}}|| [[Limsa Lominsa Lower Decks]] ||[[Fishing Log: Limsa Lominsa Lower Decks|Limsa Lominsa Lower Decks]]||Any||data-sort-value=&amp;quot;07:00 to 17:00&amp;quot; | 7 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;5 PM||Any|| {{item icon|Pill Bug}}, &amp;lt;br&amp;gt;{{item icon|Floating Minnow}} || Mooch {{item icon|Harbor Herring}} ||301+ || {{item icon|Sea Breeze Summer Pareo}}, &amp;lt;br&amp;gt; {{item icon|Blue Summer Maro}}&lt;br /&gt;
|- &lt;br /&gt;
| {{item icon|Zalera|size=big}}|| [[Middle La Noscea]] ||[[Fishing Log: Zephyr Drift|Zephyr Drift]]|| {{coords|18, 21}}||data-sort-value=&amp;quot;09:00 to 14:00&amp;quot; | 9 AM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 2 PM||Any|| {{item icon|Rat Tail}} || ||335+ || {{item icon|Paralyzing Potion}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Beguiler Chub|size=big}}|| [[Middle La Noscea]] ||[[Fishing Log: Rogue River|Rogue River]]|| {{coords|22, 22}}|| data-sort-value=&amp;quot;09:00 to 14:00&amp;quot; | 9 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;2 PM||Any|| {{item icon|Moth Pupa}} || ||308+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Great Gudgeon|size=big}}|| [[Middle La Noscea]] ||[[Fishing Log: West Agelyss River|West Agelyss River]]||{{coords|20, 18}}|| Anytime ||{{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Crayfish Ball}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Gigantshark|size=big}}|| [[Middle La Noscea]] ||[[Fishing Log: Summerford|Summerford]]||{{coords|14, 15}}|| Anytime ||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Floating Minnow}} || Mooch {{item icon|Harbor Herring}} ||301+ || {{item icon|Sea Breeze Summer Halter}}, &amp;lt;br&amp;gt;{{item icon|South Seas Talisman}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|High Perch|size=big}}|| [[Middle La Noscea]] ||[[Fishing Log: Nym River|Nym River]]|| {{coords|17, 14}}||data-sort-value=&amp;quot;05:00 to 08:00&amp;quot; | 5 AM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 8 AM||Any|| {{item icon|Sinking Minnow}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Crystal Perch|size=big}}|| [[Middle La Noscea]] ||[[Fishing Log: Woad Whisper Canyon|Woad Whisper Canyon]]||{{coords|21, 12}}||Anytime ||{{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt; {{weather icon|fog}} [[Fog]] &amp;lt;br&amp;gt; {{weather icon|wind}} [[Wind]]|| {{item icon|Butterworm}} || ||301+ || {{item icon|Zircon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Caterwauler|size=big}}|| [[Lower La Noscea]] ||[[Fishing Log: The Mourning Widow|The Mourning Widow]]||{{coords|24, 22}}|| Anytime ||{{weather icon|clear skies}} [[Clear Skies]]&amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|rain}} [[Rain]]|| {{item icon|Moth Pupa}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Oschon&#039;s Print|size=big}}|| [[Lower La Noscea]] ||[[Fishing Log: Moraby Bay|Moraby Bay]]||{{coords|26, 25}}|| Anytime ||Any|| {{item icon|Goby Ball}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Syldra|size=big}}|| [[Lower La Noscea]] ||[[Fishing Log: Cedarwood|Cedarwood]]||{{coords|34, 17}}|| Anytime ||{{weather icon|rain}} [[Rain]]|| {{item icon|Spoon Worm}} || ||339+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Silver Sovereign|size=big}}|| [[Lower La Noscea]] ||[[Fishing Log: Oschon&#039;s Torch|Oschon&#039;s Torch]]||{{coords|24, 39}}|| Anytime ||Any|| {{item icon|Yumizuno}} || ||301+ || {{item icon|Venture}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Sabertooth Cod|size=big}}|| [[Lower La Noscea]] ||[[Fishing Log: Candlekeep Quay|Candlekeep Quay]]|| {{coords|20, 39}}|| data-sort-value=&amp;quot;16:00 to 22:00&amp;quot; | 4 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 10 PM||Any|| {{item icon|Goby Ball}}, &amp;lt;br&amp;gt;{{item icon|Rat Tail}} || ||315+ || {{item icon|Aetheryte Ring}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Jacques the Snipper|size=big}}|| [[Lower La Noscea]] ||[[Fishing Log: Moraby Drydocks|Moraby Drydocks]]|| {{coords|26, 34}}|| data-sort-value=&amp;quot;21:00 to 03:00&amp;quot; | 9 PM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;3 AM||Any|| {{item icon|Goby Ball}}, &amp;lt;br&amp;gt; {{item icon|Rat Tail}} || ||301+ || {{item icon|Aqueous Whetstone}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Faerie Queen|size=big}}|| [[Lower La Noscea]] ||[[Fishing Log: Empty Heart|Empty Heart]]||{{coords|21, 34}}|| Anytime||{{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt; {{weather icon|fog}} [[Fog]] &amp;lt;br&amp;gt; {{weather icon|wind}} [[Wind]]|| {{item icon|Spinnerbait}} || ||351+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Meteor Survivor|size=big}}|| [[Lower La Noscea]] ||[[Fishing Log: The Salt Strand|The Salt Strand]]|| {{coords|17, 35}}|| data-sort-value=&amp;quot;03:00 to 05:00&amp;quot; | 3 AM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;5 AM||{{weather icon|clouds}} [[Clouds]]&amp;lt;br&amp;gt;{{weather icon|fog}} [[Fog]]&amp;lt;br&amp;gt;{{weather icon|wind}} [[Wind]]|| {{item icon|Rat Tail}} || ||340+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Cupfish|size=big}}|| [[Lower La Noscea]] ||[[Fishing Log: Blind Iron Mines|Blind Iron Mines]]|| {{coords|26, 15}}|| data-sort-value=&amp;quot;17:00 to 19:00&amp;quot; | 5 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 7 PM||{{weather icon|clear skies}} [[Clear Skies]]|| {{item icon|Syrphid Basket}} || ||340+ || {{item icon|Minium}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Greatest Bream in the World|size=big}}|| [[Eastern La Noscea]] ||[[Fishing Log: South Bloodshore|South Bloodshore]]|| {{coords|32, 34}}|| data-sort-value=&amp;quot;20:00 to 22:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;10 PM || {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Shrimp Cage Feeder}} || ||343+ || {{item icon|Oschon Roselle Capeline}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Shark Tuna|size=big}}|| [[Eastern La Noscea]] ||[[Fishing Log: Costa del Sol|Costa del Sol]]|| {{coords|34, 29}}|| data-sort-value=&amp;quot;19:00 to 21:00&amp;quot; | 7 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;9 PM||{{weather icon|clear skies}} [[Clear Skies]]|| {{item icon|Spoon Worm}} || Mooch {{item icon|Fullmoon Sardine}} ||339+ || {{item icon|Summer Sandals}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Bombardfish|size=big}}|| [[Eastern La Noscea]] ||[[Fishing Log: North Bloodshore|North Bloodshore]]|| {{coords|32, 24}}|| data-sort-value=&amp;quot;09:00 to 14:00&amp;quot; | 9 AM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 2 PM|| {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Herring Ball}} || ||347+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Old Man in the Sea|size=big}}|| [[Eastern La Noscea]] ||[[Fishing Log: Rhotano Sea (Privateer Forecastle)|Rhotano Sea (Privateer Forecastle)]]||{{coords|39, 24}}|| Anytime||{{weather icon|rain}} [[Rain]] &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; (a weather chain)|| {{item icon|Pill Bug}} || Mooch {{item icon|Harbor Herring}}&amp;lt;br&amp;gt;┗ into {{item icon|Ogre Barracuda}} ||393+||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Salter|size=big}}|| [[Eastern La Noscea]] ||[[Fishing Log: Hidden Falls|Hidden Falls]]|| {{coords|31, 23}}|| data-sort-value=&amp;quot;17:00 to 20:00&amp;quot; | 5 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;8 PM||{{weather icon|clear skies}} [[Clear Skies]]|| {{item icon|Honey Worm}} || ||357+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Drowned Sniper|size=big}}|| [[Eastern La Noscea]] ||[[Fishing Log: East Agelyss River|East Agelyss River]]||{{coords|21, 25}}|| Anytime || {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Snurble Fly}} ||  ||349+ || {{item icon|Brass Ring}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Terpsichorean|size=big}}|| [[Eastern La Noscea]] ||[[Fishing Log: Raincatcher Gully|Raincatcher Gully]]||{{coords|20, 30}}|| Anytime ||{{weather icon|fog}} [[Fog]]|| {{item icon|Honey Worm}} || ||359+||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Mirrorscale|size=big}}|| [[Eastern La Noscea]] ||[[Fishing Log: The Juggernaut|The Juggernaut]]|| {{coords|16, 31}}|| data-sort-value=&amp;quot;09:00 to 16:00&amp;quot; | 9 AM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;4 PM||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Midge Basket}} || Mooch {{item icon|Copperfish}} || 357+ || {{item icon|Silver Ring}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Imperial Goldfish|size=big}}|| [[Eastern La Noscea]] || [[Fishing Log: Red Mantis Falls|Red Mantis Falls]] || {{coords|15, 27}} || Anytime || Any || {{item icon|Honey Worm}} || Mooch {{item icon|Silverfish}} &amp;lt;br&amp;gt; Must catch 3x {{item icon|Jungle Catfish}} to trigger {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| 372+ ||&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Little Perykos|size=big}}&amp;lt;ref&amp;gt;Added in [[patch 4.0]], but can be caught with ARR gear.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|[[Eastern La Noscea]]&lt;br /&gt;
|[[Fishing Log: North Isle of Endless Summer|North Isle of Endless Summer]]&lt;br /&gt;
|{{coords|36, 26}}&lt;br /&gt;
|Anytime&lt;br /&gt;
|{{weather icon|rain}} [[Rain]]&lt;br /&gt;
{{weather icon|showers}} [[Showers]]&lt;br /&gt;
|{{item icon|Lugworm}}&lt;br /&gt;
|Mooch {{item icon|Merlthor Goby}}&amp;lt;br&amp;gt;┗ into {{item icon|Wahoo}}&lt;br /&gt;
|170+&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Armorer (Seafood)|size=big}}|| [[Western La Noscea]] ||[[Fishing Log: Swiftperch|Swiftperch]]|| {{coords|33, 30}}|| data-sort-value=&amp;quot;19:00 to 04:00&amp;quot; | 7 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 4 AM||Any|| {{item icon|Northern Krill}} || ||308+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Junkmonger (Seafood)|size=big}}|| [[Western La Noscea]] ||[[Fishing Log: Skull Valley|Skull Valley]]|| {{coords|27, 29}}|| data-sort-value=&amp;quot;16:00 to 02:00&amp;quot; | 4 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 2 AM||Any|| {{item icon|Pill Bug}} || Mooch {{item icon|Merlthor Goby}}&amp;lt;br&amp;gt;┗ into {{item icon|Wahoo}} ||311+ || {{item icon|Militia Earrings}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Navigator&#039;s Brand|size=big}}|| [[Western La Noscea]] ||[[Fishing Log: The Brewer&#039;s Beacon|The Brewer&#039;s Beacon]]|| {{coords|30, 30}}|| data-sort-value=&amp;quot;08:00 to 15:00&amp;quot; | 8 AM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;3 PM||Any|| {{item icon|Yumizuno}} || ||290+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Lone Ripper|size=big}}|| [[Western La Noscea]] ||[[Fishing Log: Halfstone|Halfstone]]||{{coords|16, 22}}|| Anytime ||{{weather icon|Gales}} [[Gales]]|| {{item icon|Heavy Steel Jig}} || ||353+ || {{item icon|Waterproof Cotton Cloth}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Helmsman&#039;s Hand|size=big}}|| [[Western La Noscea]] ||[[Fishing Log: Isles of Umbra Northshore|Isles of Umbra Northshore]]|| {{coords|15, 29}}|| data-sort-value=&amp;quot;09:00 to 14:00&amp;quot; | 9 AM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 2 PM||{{weather icon|clouds}} [[Clouds]]|| {{item icon|Pill Bug}} || Mooch {{item icon|Ocean Cloud}} ||360+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Frilled Shark|size=big}}|| [[Western La Noscea]] ||[[Fishing Log: The Ship Graveyard|The Ship Graveyard]]|| {{coords|15, 35}}|| data-sort-value=&amp;quot;20:00 to 01:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 1 AM||{{weather icon|Gales}} [[Gales]]&amp;lt;br&amp;gt;{{weather icon|wind}} [[Wind]]|| {{item icon|Floating Minnow}} || Mooch {{item icon|Fullmoon Sardine}} || 373+ || {{item icon|Coronal Summer Halter}},&amp;lt;br&amp;gt; {{item icon|Ti Leaf Lei}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Captain&#039;s Chalice|size=big}}|| [[Western La Noscea]] ||[[Fishing Log: Sapsa Spawning Grounds|Sapsa Spawning Grounds]]|| {{coords|16, 14}}|| data-sort-value=&amp;quot;23:00 to 01:00&amp;quot; | 11 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 1 AM||Any|| {{item icon|Steel Jig}} || Mooch {{item icon|Fullmoon Sardine}} || 358+ ||&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Coelacanthus|size=big}}&lt;br /&gt;
|[[Western La Noscea]]&lt;br /&gt;
|[[Fishing Log: Isles of Umbra Southshore|Isles of Umbra Southshore]]&lt;br /&gt;
|{{coords|12, 36}}&lt;br /&gt;
|10 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt;3 AM&lt;br /&gt;
|{{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt;{{weather icon|fog}} [[Fog]]&lt;br /&gt;
{{weather icon|wind}} [[Wind]]&lt;br /&gt;
|{{item icon|Spoon Worm}}&lt;br /&gt;
|Mooch {{item icon|Fullmoon Sardine}}&lt;br /&gt;
|378+&lt;br /&gt;
|{{item icon|Grade 5 Dark Matter}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Seahag|size=big}}|| [[Western La Noscea]] ||[[Fishing Log: Reaver Hide|Reaver Hide]]|| {{coords|14, 12}}|| data-sort-value=&amp;quot;19:00 to 02:00&amp;quot; | 7 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 2 AM||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Lugworm}} || Mooch {{item icon|Merlthor Goby}}&amp;lt;br&amp;gt;┗ into {{item icon|Wahoo}} || 384+ || {{item icon|Sahagin Living Lamp}}, &lt;br /&gt;
{{item icon|Grade 5 Dark Matter}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Toramafish|size=big}}|| [[Upper La Noscea]] ||[[Fishing Log: Oakwood|Oakwood]]|| {{coords|15, 23}}|| data-sort-value=&amp;quot;17:00 to 20:00&amp;quot; | 5 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 8 PM||{{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt; {{weather icon|fog}} [[Fog]]|| {{item icon|Spinnerbait}} || Mooch {{item icon|Common Sculpin}} || 336+ || {{item icon|Gold Roselle Capeline}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Joan of Trout|size=big}}|| [[Upper La Noscea]] ||[[Fishing Log: Fool Falls|Fool Falls]]|| {{coords|9, 20}} || data-sort-value=&amp;quot;04:00 to 06:00&amp;quot; | 4 AM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 6 AM || Any || {{item icon|Crow Fly}} || ||339+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Worm of Nym|size=big}}|| [[Upper La Noscea]] ||[[Fishing Log: Bronze Lake Shallows|Bronze Lake Shallows]]|| {{coords|33, 24}}|| data-sort-value=&amp;quot;19:00 to 22:00&amp;quot; | 7 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 10 PM|| {{weather icon|clouds}} [[Clouds]] || {{item icon|Butterworm}} ||  ||359+ || {{item icon|Jadeite}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|King of the Spring|size=big}}|| [[Upper La Noscea]]&amp;lt;br&amp;gt;[[Outer La Noscea]] ||[[Fishing Log: Northeast Bronze Lake|Northeast Bronze Lake]]&amp;lt;br&amp;gt;[[Fishing Log: Northwest Bronze Lake|Northwest Bronze Lake]]|| {{coords|27, 22}}|| data-sort-value=&amp;quot;16:00 to 18:00&amp;quot; | 4 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 6 PM || {{weather icon|clear skies}} [[Clear Skies]]&amp;lt;br&amp;gt; {{weather icon|thunderstorms}} [[Thunder]]|| {{item icon|Spinnerbait}} || ||359+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Thundergut|size=big}}|| [[Outer La Noscea]] ||[[Fishing Log: The Long Climb|The Long Climb]]|| {{coords|15, 11}}|| data-sort-value=&amp;quot;19:00 to 23:00&amp;quot; | 7 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;11 PM || {{weather icon|rain}} [[Rain]]|| {{item icon|Stem Borer}} || ||349+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Twitchbeard|size=big}}|| [[Mist]] ||[[Fishing Log: Mist|Mist]]|| {{coords|10, 10}}|| data-sort-value=&amp;quot;04:00 to 06:00&amp;quot; | 4 AM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 6 AM||{{weather icon|clear skies}} [[Clear Skies]]|| {{item icon|Spoon Worm}} || Mooch {{item icon|Fullmoon Sardine}} ||384+ || {{item icon|Red Summer Maro}}, &amp;lt;br&amp;gt;{{item icon|Red Summer Pareo}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Stormdancer|size=big}}|| [[New Gridania]] ||[[Fishing Log: Jadeite Flood|Jadeite Flood]]|| {{coords|12, 14}}|| data-sort-value=&amp;quot;17:00 to 02:00&amp;quot; | 5 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;2 AM||{{weather icon|rain}} [[Rain]]|| {{item icon|Stem Borer}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Bloody Brewer|size=big}}|| [[New Gridania]] ||[[Fishing Log: Lower Black Tea Brook|Lower Black Tea Brook]]||{{coords|10, 11}}|| Anytime ||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Crayfish Ball}} || ||301+ || {{item icon|Spoken Blood}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Matron Carp|size=big}}|| [[Old Gridania]] ||[[Fishing Log: Whispering Gorge|Whispering Gorge]]|| {{coords|16, 6}}|| data-sort-value=&amp;quot;15:00 to 21:00&amp;quot; | 3 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 9 PM||Any|| {{item icon|Bloodworm}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Carp Diem|size=big}}|| [[Old Gridania]] ||[[Fishing Log: Upper Black Tea Brook|Upper Black Tea Brook]]|| {{coords|8, 8}}|| data-sort-value=&amp;quot;09:00 to 14:00&amp;quot; | 9 AM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 2 PM||{{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt; {{weather icon|fog}} [[Fog]]|| {{item icon|Crow Fly}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Chirurgeon|size=big}}|| [[Central Shroud]] ||[[Fishing Log: The Vein|The Vein]]||{{coords|22, 22}}|| Anytime ||{{weather icon|clear skies}} [[Clear Skies]]&amp;lt;br&amp;gt; {{weather icon|clouds}} [[Clouds]]&amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|rain}} [[Rain]]|| {{item icon|Moth Pupa}} || Mooch {{item icon|Striped Goby}} ||301+ || {{item icon|Aqueous Whetstone}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ghost Carp|size=big}}|| [[Central Shroud]] ||[[Fishing Log: The Mirror|The Mirror]]|| {{coords|25, 27}}|| data-sort-value=&amp;quot;21:00 to 03:00&amp;quot; | 9 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 3 AM||{{weather icon|rain}} [[Rain]]|| {{item icon|Butterworm}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Levinlight|size=big}}|| [[Central Shroud]] ||[[Fishing Log: Everschade|Everschade]]|| {{coords|15, 24}}|| data-sort-value=&amp;quot;18:00 to 22:00&amp;quot; | 6 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 10 PM||{{weather icon|clouds}} [[Clouds]]  &amp;lt;br&amp;gt; {{weather icon|rain}} [[Rain]]|| {{item icon|Syrphid Basket}} || ||349+ || {{item icon|Astral Eye}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Bloodbath (Seafood)|size=big}}|| [[Central Shroud]] ||[[Fishing Log: Haukke Manor|Haukke Manor]]||{{coords|10, 23}}|| Anytime ||{{weather icon|thunderstorms}} [[Thunder]]|| {{item icon|Honey Worm}} || Mooch {{item icon|Silverfish}}  ||350+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Green Jester|size=big}}|| [[Central Shroud]] ||[[Fishing Log: Hopeseed Pond|Hopeseed Pond]]|| {{coords|13, 21}}|| data-sort-value=&amp;quot;18:00 to 21:00&amp;quot; | 6 PM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;9 PM||Any|| {{item icon|Honey Worm}} || ||357+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Dark Ambusher|size=big}}|| [[East Shroud]] ||[[Fishing Log: Sweetbloom Pier|Sweetbloom Pier]]|| {{coords|10, 22}}|| data-sort-value=&amp;quot;21:00 to 03:00&amp;quot; | 9 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 3 AM||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt;{{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Moth Pupa}} || Mooch {{item icon|Striped Goby}} ||344+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Moldva|size=big}}|| [[East Shroud]] ||[[Fishing Log: Springripple Brook|Springripple Brook]]|| {{coords|24, 25}}|| data-sort-value=&amp;quot;18:00 to 01:00&amp;quot; | 6 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 1 AM||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Midge Basket}} || Mooch {{item icon|Ala Mhigan Fighting Fish}} ||331+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Assassin|size=big}}|| [[East Shroud]] ||[[Fishing Log: Sanctum of the Twelve|Sanctum of the Twelve]]|| {{coords|17, 16}}|| data-sort-value=&amp;quot;21:00 to 22:00&amp;quot; | 9 PM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;10 PM || {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|clouds}} [[Clouds]]|| {{item icon|Butterworm}} || ||357+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Sylphsbane|size=big}}|| [[East Shroud]] ||[[Fishing Log: Verdant Drop|Verdant Drop]]||{{coords|20, 21}}|| Anytime || {{weather icon|rain}} [[Rain]] || {{item icon|Butterworm}} || Mooch {{item icon|Copperfish}} ||348+ ||&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Magicked Mushroom|size=big}}&lt;br /&gt;
|[[East Shroud]]&lt;br /&gt;
|[[Fishing Log: Sylphlands|Sylphlands]]&lt;br /&gt;
|{{coords|26, 20}}&lt;br /&gt;
|Anytime&lt;br /&gt;
|{{weather icon|thunder}} [[Thunder (Weather)|Thunder]] or&lt;br /&gt;
{{weather icon|rain}} [[Rain]] after{{weather icon|clouds}} [[Clouds]] or&lt;br /&gt;
&lt;br /&gt;
{{weather icon|fog}} [[Fog]]&lt;br /&gt;
|{{item icon|Spinnerbait}}&lt;br /&gt;
|Mooch {{item icon|Common Sculpin}}&lt;br /&gt;
|348+&lt;br /&gt;
|{{item icon|Button Mushroom}},&lt;br /&gt;
{{item icon|Umbrella Fig}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Blue Widow|size=big}}|| [[North Shroud]] ||[[Fishing Log: Murmur Rills|Murmur Rills]]|| {{coords|26, 25}}|| data-sort-value=&amp;quot;21:00 to 14:00&amp;quot; | 9 PM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;2 PM||Any|| {{item icon|Floating Minnow}} || ||325+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Judgeray|size=big}}|| [[North Shroud]] ||[[Fishing Log: Fallgourd Float|Fallgourd Float]]|| {{coords|21, 24}}|| data-sort-value=&amp;quot;17:00 to 21:00&amp;quot; | 5 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 9 PM||Any|| {{item icon|Wildfowl Fly}} || ||344+ || {{item icon|Potent Poisoning Potion}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Shadowstreak|size=big}}|| [[North Shroud]] ||[[Fishing Log: Proud Creek|Proud Creek]]|| {{coords|20, 20}}|| data-sort-value=&amp;quot;04:00 to 09:00&amp;quot; | 4 AM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 9 AM||{{weather icon|fog}} [[Fog]]|| {{item icon|Topwater Frog}} || ||368+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Cornelia|size=big}}|| [[North Shroud]] ||[[Fishing Log: Lake Tahtotl|Lake Tahtotl]]||{{coords|17, 19}}|| Anytime ||Any|| {{item icon|Rainbow Spoon Lure}} ||Must catch 5x {{item icon|Boxing Pleco}} to trigger {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]] ||378+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Son of Levin|size=big}}|| [[South Shroud]] ||[[Fishing Log: Rootslake|Rootslake]]||{{coords|18, 29}}|| Anytime ||{{weather icon|thunderstorms}} [[Thunderstorms]]|| {{item icon|Caddisfly Larva}} || ||349+ || {{item icon|Eye of Lightning}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Gobfather|size=big}}|| [[South Shroud]] ||[[Fishing Log: Goblinblood|Goblinblood]]|| {{coords|27, 21}}|| data-sort-value=&amp;quot;00:00 to 06:00&amp;quot; | 12 AM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;6 AM||{{weather icon|thunderstorms}} [[Thunder]] &amp;lt;br&amp;gt;{{weather icon|thunderstorms}} [[Thunderstorms]]|| {{item icon|Honey Worm}} || Mooch {{item icon|Silverfish}} ||378+ || {{item icon|Nicked Viking Sword}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Vip Viper|size=big}}|| [[South Shroud]] ||[[Fishing Log: Upper Hathoeva River|Upper Hathoeva River]]|| {{coords|18, 19}}|| data-sort-value=&amp;quot;18:00 to 19:00&amp;quot; | 6 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 7 PM|| {{weather icon|clear skies}} [[Clear Skies]]|| {{item icon|Butterworm}} || ||367+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Floating Boulder|size=big}}|| [[South Shroud]] ||[[Fishing Log: Lower Hathoeva River|Lower Hathoeva River]]|| {{coords|18, 24}}|| data-sort-value=&amp;quot;01:00 to 05:00&amp;quot; | 1 AM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 5 AM || {{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt; {{weather icon|fog}} [[Fog]] || {{item icon|Bass Ball}} || ||358+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Grinner|size=big}}|| [[South Shroud]] ||[[Fishing Log: East Hathoeva River|East Hathoeva River]]||{{coords|24, 22}}|| Anytime || Any || {{item icon|Syrphid Basket}} || ||339+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Sinker|size=big}}|| [[South Shroud]] ||[[Fishing Log: Middle Hathoeva River|Middle Hathoeva River]]|| {{coords|19, 22}}|| data-sort-value=&amp;quot;22:00 to 03:00&amp;quot; | 10 PM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;3 AM|| {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Sinking Minnow}} || ||352+ ||&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Giant Takitaro|size=big}}&lt;br /&gt;
|[[South Shroud]]&lt;br /&gt;
|[[Fishing Log: Urth&#039;s Gift|Urth&#039;s Gift]]&lt;br /&gt;
|{{coords|32, 23}}&lt;br /&gt;
|Anytime&lt;br /&gt;
|{{weather icon|thunderstorms}} [[Thunder]] &amp;lt;br&amp;gt;{{weather icon|thunderstorms}} [[Thunderstorms]]&lt;br /&gt;
|{{item icon|Glowworm}}&lt;br /&gt;
|&lt;br /&gt;
|385+&lt;br /&gt;
|{{item icon|Boar Hide}}|-&lt;br /&gt;
| {{item icon|Sweetnewt|size=big}}|| [[The Lavender Beds]] ||[[Fishing Log: The Lavender Beds|The Lavender Beds]]|| Any|| data-sort-value=&amp;quot;23:00 to 03:00&amp;quot; | 11 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 3 AM|| {{weather icon|fog}} [[Fog]] || {{item icon|Midge Basket}} || Mooch {{item icon|Ala Mhigan Fighting Fish}} ||359+ || {{item icon|Waterproof Cotton Cloth}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Glimmerscale|size=big}}|| [[Western Thanalan]] ||[[Fishing Log: Nophica&#039;s Wells|Nophica&#039;s Wells]]||{{coords|24, 21}}|| Anytime ||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Butterworm}} || ||301+ || {{item icon|Copper Ring}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Mud Golem|size=big}}|| [[Western Thanalan]] ||[[Fishing Log: The Footfalls|The Footfalls]]|| {{coords|17, 15}}|| data-sort-value=&amp;quot;21:00 to 03:00&amp;quot; | 9 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 3 AM||Any|| {{item icon|Butterworm}} || ||310+ || {{item icon|Mudstone}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Rivet Oyster|size=big}}|| [[Western Thanalan]] ||[[Fishing Log: Vesper Bay|Vesper Bay]]||{{coords|11, 14}}|| Anytime ||Any|| {{item icon|Heavy Steel Jig}} || ||356+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Pirate&#039;s Bane|size=big}}|| [[Western Thanalan]] ||[[Fishing Log: Cape Westwind|Cape Westwind]]||{{coords|9, 6}}|| Anytime ||Any|| {{item icon|Lugworm}} || Mooch {{item icon|Merlthor Goby}}&amp;lt;br&amp;gt;┗ into {{item icon|Wahoo}}&amp;lt;br&amp;gt;Must catch 6x {{item icon|Wahoo}} to trigger {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]] ||370+ || {{item icon|Sapphire Ring}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Fingers|size=big}}|| [[Western Thanalan]] ||[[Fishing Log: Crescent Cove|Crescent Cove]]|| {{coords|14, 18}}|| data-sort-value=&amp;quot;17:00 to 18:00&amp;quot; | 5 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 6 PM||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|clouds}} [[Clouds]]|| {{item icon|Northern Krill}} || ||361+ || {{item icon|Toadskin Ring}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Dirty Herry|size=big}}|| [[Western Thanalan]] ||[[Fishing Log: The Silver Bazaar|The Silver Bazaar]]|| {{coords|15, 29}}|| data-sort-value=&amp;quot;20:00 to 21:00&amp;quot; | 8 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 9 PM||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|clouds}} [[Clouds]]|| {{item icon|Northern Krill}} || ||343+ ||&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Ndendecki|size=big}}&lt;br /&gt;
|[[Western Thanalan]]&lt;br /&gt;
|[[Fishing Log: Moondrip|Moondrip]]&lt;br /&gt;
|{{coords|17, 6}}&lt;br /&gt;
|6 PM to 5 AM&lt;br /&gt;
|{{weather icon|fog}} [[Fog]] &lt;br /&gt;
|{{item icon|Honey Worm}}&lt;br /&gt;
|Mooch {{item icon|Silverfish}}&amp;lt;br&amp;gt;┗ into {{item icon|Assassin Betta}}&lt;br /&gt;
|382+&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Bat-o&#039;-Nine-Tails|size=big}}&lt;br /&gt;
|[[Western Thanalan]]&lt;br /&gt;
|[[Fishing Log: Parata&#039;s Peace|Parata&#039;s Peace]]&lt;br /&gt;
|{{coords|15, 6}}&lt;br /&gt;
|Anytime&lt;br /&gt;
|{{weather icon|clear skies}} [[Clear Skies]],&lt;br /&gt;
{{weather icon|Fair Skies}} [[Fair Skies]],&lt;br /&gt;
&lt;br /&gt;
{{weather icon|clouds}} [[Clouds]], or&lt;br /&gt;
&lt;br /&gt;
{{weather icon|fog}} [[Fog]] after&lt;br /&gt;
&lt;br /&gt;
{{weather icon|rain}} [[Rain]]&lt;br /&gt;
|{{item icon|Honey Worm}}&lt;br /&gt;
|Mooch {{item icon|Silverfish}}&lt;br /&gt;
|361+&lt;br /&gt;
|{{item icon|Voidsent Blood}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Dream Goby|size=big}}|| [[Central Thanalan]] ||[[Fishing Log: Upper Soot Creek|Upper Soot Creek]]|| {{coords|23, 18}}|| data-sort-value=&amp;quot;17:00 to 03:00&amp;quot; | 5 PM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;3 AM||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|dust storms}} [[Dust Storms]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Crayfish Ball}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Slime King|size=big}}|| [[Central Thanalan]] ||[[Fishing Log: Lower Soot Creek|Lower Soot Creek]]|| {{coords|16, 23}}|| data-sort-value=&amp;quot;17:00 to 00:00&amp;quot; | 5 PM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;12 AM||{{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt; {{weather icon|dust storms}} [[Dust Storms]]|| {{item icon|Crayfish Ball}} || ||357+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Old Softie|size=big}}|| [[Central Thanalan]] ||[[Fishing Log: The Clutch|The Clutch]]|| {{coords|29, 21}}|| data-sort-value=&amp;quot;16:00 to 22:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;10 PM||Any|| {{item icon|Bloodworm}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Dark Knight (Seafood)|size=big}}|| [[Central Thanalan]] ||[[Fishing Log: The Unholy Heir|The Unholy Heir]]||{{coords|27, 19}}|| Anytime ||{{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt; {{weather icon|dust storms}} [[Dust Storms]] &amp;lt;br&amp;gt; {{weather icon|fog}} [[Fog]]|| {{item icon|Crow Fly}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Marrow Sucker|size=big}}|| [[Eastern Thanalan]] ||[[Fishing Log: North Drybone|North Drybone]]|| {{coords|13, 20}}|| data-sort-value=&amp;quot;20:00 to 03:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;3 AM||{{weather icon|rain}} [[Rain]]|| {{item icon|Syrphid Basket}} || ||301+ || {{item icon|Bone Chip}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Mud Pilgrim|size=big}}|| [[Eastern Thanalan]] ||[[Fishing Log: South Drybone|South Drybone]]|| {{coords|17, 24}}|| data-sort-value=&amp;quot;17:00 to 07:00&amp;quot; | 5 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;7 AM||{{weather icon|rain}} [[Rain]]|| {{item icon|Midge Basket}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Warden&#039;s Wand|size=big}}|| [[Eastern Thanalan]] ||[[Fishing Log: Yugr&#039;am River|Yugr&#039;am River]]|| {{coords|25, 22}}|| data-sort-value=&amp;quot;17:00 to 19:00&amp;quot; | 5 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 7 PM||{{weather icon|clear skies}} [[Clear Skies]]|| {{item icon|Honey Worm}} || ||338+ || {{item icon|Native Gold}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Thousand-year Itch|size=big}}|| [[Eastern Thanalan]] ||[[Fishing Log: The Burning Wall|The Burning Wall]]||{{coords|30, 26}}|| Anytime ||{{weather icon|fog}} [[Fog]]|| {{item icon|Stem Borer}} || ||349+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Olgoi-Khorkhoi|size=big}}|| [[Southern Thanalan]] ||[[Fishing Log: Sagolii Dunes|Sagolii Dunes]]||{{coords|27, 37}}|| Anytime || {{weather icon|heat waves}}[[Heat Waves]]|| {{item icon|Sand Leech}} || Mooch {{item icon|Storm Rider}} ||348+ || {{item icon|Waterproof Cotton Cloth}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Magic Carpet|size=big}}|| [[Southern Thanalan]] ||[[Fishing Log: Sagolii Desert|Sagolii Desert]]|| {{coords|12, 35}}|| data-sort-value=&amp;quot;09:00 to 16:00&amp;quot; | 9 AM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 4 PM|| {{weather icon|heat waves}}[[Heat Waves]] || {{item icon|Sand Leech}} || Mooch {{item icon|Storm Rider}} ||359? || {{item icon|Summer Sandals}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Old Hollow Eyes|size=big}}|| [[Southern Thanalan]] ||[[Fishing Log: Burnt Lizard Creek|Burnt Lizard Creek]]||{{coords|21, 15}}|| Anytime ||{{weather icon|fog}} [[Fog]]|| {{item icon|Midge Basket}} || Mooch {{item icon|Copperfish}} ||344+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Discobolus|size=big}}|| [[Southern Thanalan]] ||[[Fishing Log: Zahar&#039;ak|Zahar&#039;ak]]|| {{coords|25, 21}}|| data-sort-value=&amp;quot;12:00 to 16:00&amp;quot; | 12 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;4 PM|| {{weather icon|heat waves}}[[Heat Waves]] || {{item icon|Glowworm}} || ||368+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Iron Noose|size=big}}|| [[Southern Thanalan]] ||[[Fishing Log: Forgotten Springs|Forgotten Springs]]||{{coords|15, 31}}|| Anytime || {{weather icon|fog}} [[Fog]] || {{item icon|Spinner}} || ||348+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hannibal|size=big}}|| [[Northern Thanalan]] ||[[Fishing Log: Bluefog|Bluefog]]|| {{coords|24, 25}}|| data-sort-value=&amp;quot;01:00 to 04:00&amp;quot; | 1 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;4 AM||{{weather icon|fog}} [[Fog]]|| {{item icon|Honey Worm}}|| Mooch {{item icon|Silverfish}}||367+ || {{item icon|Peiste Skin}}&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Wootz Knifefish Zenith|size=big}}&lt;br /&gt;
|[[Northern Thanalan]]&lt;br /&gt;
|[[Fishing Log: Ceruleum Field|Ceruleum Field]]&lt;br /&gt;
|{{coords|16, 20}}&lt;br /&gt;
|1 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;3:20 AM&lt;br /&gt;
|{{weather icon|fog}} [[Fog]] after&lt;br /&gt;
{{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]]&lt;br /&gt;
|{{item icon|Spinner}}&lt;br /&gt;
|Mooch {{item icon|Common Sculpin}}&lt;br /&gt;
|361+&lt;br /&gt;
|{{item icon|Allagan Wootz Nugget}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Spearnose|size=big}}|| [[The Goblet]] ||[[Fishing Log: The Goblet|The Goblet]]|| Any|| data-sort-value=&amp;quot;21:00 to 00:00&amp;quot; | 9 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;12 AM||{{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt; {{weather icon|fog}} [[Fog]] || {{item icon|Caddisfly Larva}} || ||349+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Matriarch|size=big}}|| [[Coerthas Central Highlands]] ||[[Fishing Log: Exploratory Ice Hole|Exploratory Ice Hole]]||{{coords|6, 22}}|| Anytime ||Any|| {{item icon|Honey Worm}} || Mooch {{item icon|Abalathian Smelt}} ||349+ ||&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Blue Corpse|size=big}}&lt;br /&gt;
|[[Coerthas Central Highlands]]&lt;br /&gt;
|[[Fishing Log: Snowcloak|Snowcloak]]&lt;br /&gt;
|{{coords|4, 21}}&lt;br /&gt;
|Anytime&lt;br /&gt;
|{{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] after&lt;br /&gt;
{{weather icon|blizzards}} [[Blizzards]] or{{weather icon|snow}} [[Snow]]&lt;br /&gt;
|{{item icon|Caddisfly Larva}}&lt;br /&gt;
|&lt;br /&gt;
|358+&lt;br /&gt;
|{{item icon|Borax}}&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Darkstar|size=big}}&lt;br /&gt;
|[[Coerthas Central Highlands]]&lt;br /&gt;
|[[Fishing Log: The Weeping Saint|The Weeping Saint]]&lt;br /&gt;
|{{coords|31, 7}}&lt;br /&gt;
|7 PM to 4 AM&lt;br /&gt;
|{{weather icon|blizzards}} [[Blizzards]] &amp;lt;br&amp;gt; {{weather icon|snow}} [[Snow]]&lt;br /&gt;
|{{item icon|Honey Worm}}&lt;br /&gt;
|Mooch {{item icon|Abalathian Smelt}}&lt;br /&gt;
Must catch 5x {{item icon|Lamp Marimo}} to trigger {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]&lt;br /&gt;
|382+&lt;br /&gt;
|{{item icon|Potent Blinding Potion}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Anomalocaris|size=big}}|| [[Coerthas Central Highlands]] ||[[Fishing Log: Sea of Clouds|Sea of Clouds]]|| {{coords|13, 14}}|| data-sort-value=&amp;quot;10:00 to 14:00&amp;quot; | 10 AM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;2 PM|| {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Hoverworm}} || ||358+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Charon&#039;s Lantern|size=big}}|| [[Coerthas Central Highlands]] ||[[Fishing Log: Daniffen Pass|Daniffen Pass]]|| {{coords|13, 23}}|| data-sort-value=&amp;quot;00:00 to 03:00&amp;quot; | 12 AM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;3 AM|| {{weather icon|blizzards}} [[Blizzards]] &amp;lt;br&amp;gt; {{weather icon|snow}} [[Snow]]|| {{item icon|Glowworm}} || ||349+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Daniffen&#039;s Mark|size=big}}|| [[Coerthas Central Highlands]] ||[[Fishing Log: Coerthas River|Coerthas River]]|| {{coords|20, 30}}|| data-sort-value=&amp;quot;03:00 to 09:00&amp;quot; | 3 AM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;9 AM|| {{weather icon|blizzards}} [[Blizzards]] || {{item icon|Wildfowl Fly}} || ||347+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Dawn Maiden|size=big}}|| [[Coerthas Central Highlands]] ||[[Fishing Log: Dragonhead Latrines|Dragonhead Latrines]]|| {{coords|28, 17}}|| data-sort-value=&amp;quot;05:00 to 07:00&amp;quot; | 5 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;7 AM || {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Wildfowl Fly}}|| ||349+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Starbright|size=big}}|| [[Coerthas Central Highlands]] ||[[Fishing Log: The Nail|The Nail]]|| {{coords|16, 21}}|| data-sort-value=&amp;quot;21:00 to 02:00&amp;quot; | 9 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 2 AM || {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Syrphid Basket}} || Mooch {{item icon|Abalathian Smelt}}||350+ || {{item icon|Astral Eye}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Mahar|size=big}}|| [[Coerthas Central Highlands]] ||[[Fishing Log: Witchdrop|Witchdrop]]|| {{coords|33, 19}}|| data-sort-value=&amp;quot;Anytime&amp;quot; | Anytime||{{weather icon|blizzards}} [[Blizzards]] after&amp;lt;br&amp;gt;{{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Hoverworm}}&amp;lt;br&amp;gt;{{item icon|Balloon Bug}} || Mooch {{item icon|Cloud Cutter}} ||363+ || {{item icon|Eye of Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Aetherlouse|size=big}}|| [[Mor Dhona]] ||[[Fishing Log: North Silvertear|North Silvertear]]|| {{coords|24, 13}}|| data-sort-value=&amp;quot;03:00 to 13:00&amp;quot; | 3 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;1 PM|| {{weather icon|gloom}} [[Gloom]] || {{item icon|Glowworm}} || ||345+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Void Bass|size=big}}|| [[Mor Dhona]] ||[[Fishing Log: Rathefrost|Rathefrost]]|| {{coords|19, 18}}|| data-sort-value=&amp;quot;Anytime&amp;quot; | Anytime|| Any || {{item icon|Glowworm}} || || |||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ninja Betta|size=big}}|| [[Mor Dhona]] ||[[Fishing Log: The Tangle|The Tangle]]|| {{coords|14, 13}}|| data-sort-value=&amp;quot;18:00 to 08:59&amp;quot; | 6 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 9 AM|| {{weather icon|gloom}} [[Gloom]] || {{item icon|Honey Worm}} || Mooch {{item icon|Silverfish}}&amp;lt;br&amp;gt;┗ into {{item icon|Assassin Betta}} ||359+|| {{item icon|Assassin Fry}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ignus Horn|size=big}}|| [[Mor Dhona]] ||[[Fishing Log: The Deep Tangle|The Deep Tangle]]|| {{coords|12, 11}}|| data-sort-value=&amp;quot;Anytime&amp;quot; | Anytime||{{weather icon|clear skies}} [[Clear Skies]] or&amp;lt;br&amp;gt;{{weather icon|fair skies}} [[Fair Skies]]&amp;lt;br&amp;gt;after {{weather icon|gloom}} [[Gloom]]|| {{item icon|Glowworm}} ||||383+||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Blood Red Bonytongue|size=big}}|| [[Mor Dhona]] ||[[Fishing Log: Singing Shards|Singing Shards]]|| {{coords|28, 8}}|| data-sort-value=&amp;quot;04:00 to 11:59&amp;quot; | 4 AM&amp;lt;br&amp;gt;to&amp;lt;br&amp;gt;1 PM||{{weather icon|fog}} [[Fog]] after&amp;lt;br&amp;gt;{{weather icon|clear skies}} [[Clear Skies]] or&amp;lt;br&amp;gt;{{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Honey Worm}} || Mooch {{item icon|Silverfish}} ||375+||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Canavan|size=big}}|| [[Mor Dhona]] ||[[Fishing Log: The North Shards|The North Shards]]|| {{coords|31, 6}}|| data-sort-value=&amp;quot;08:00 to 17:59&amp;quot; | 8 AM&amp;lt;br&amp;gt;to&amp;lt;br&amp;gt;6 PM||{{weather icon|gloom}} [[Gloom]]|| {{item icon|Honey Worm}} || Mooch {{item icon|Silverfish}}&amp;lt;br&amp;gt;┗ into {{item icon|Goldfish}} ||387+||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Heavensward]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Fat Purse|size=big}}|| [[Coerthas Western Highlands]] || [[Fishing Log: Riversmeet|Riversmeet]] || {{coords|24, 24}} ||Anytime ||Any|| {{item icon|Brute Leech}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|La Reale|size=big}}|| [[Coerthas Western Highlands]] || [[Fishing Log: Ashpool|Ashpool]] || {{coords|14, 15}} ||Anytime ||Any|| {{item icon|Brute Leech}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Bishopfish|size=big}}|| [[Coerthas Western Highlands]] || [[Fishing Log: Clearpool|Clearpool]] || {{coords|36, 6}} ||data-sort-value=&amp;quot;10:00 to 14:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;2 PM|| {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Brute Leech}} || || ||  {{item icon|Savage Might Materia IV}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hailfinder|size=big}}|| [[Coerthas Western Highlands]] || [[Fishing Log: Greytail Falls|Greytail Falls]] || {{coords|35, 26}} ||Anytime || {{weather icon|blizzards}} [[Blizzards]]&amp;lt;br&amp;gt;after {{weather icon|snow}} [[Snow]] or {{weather icon|blizzards}} [[Blizzards]]|| {{item icon|Red Balloon}} || Mooch {{item icon|Glacier Core}} || || {{item icon|Quicktongue Materia IV}}, {{item icon|Quicktongue Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Captain Nemo|size=big}}|| [[Coerthas Western Highlands]] || [[Fishing Log: South Banepool|South Banepool]] || {{coords|21, 11}} ||Anytime || {{weather icon|blizzards}} [[Blizzards]]&amp;lt;br&amp;gt;after {{weather icon|snow}} [[Snow]] || {{item icon|Brute Leech}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Flarefish|size=big}}|| [[Coerthas Western Highlands]] || [[Fishing Log: Unfrozen Pond|Unfrozen Pond]] || {{coords|28, 18}} ||data-sort-value=&amp;quot;10:00 to 16:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;4 PM|| {{weather icon|blizzards}} [[Blizzards]] || {{item icon|Metal Spinner}} || Mooch {{item icon|Ice Faerie}} || || {{item icon|Savage Aim Materia IV}}, {{item icon|Savage Aim Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Merciless|size=big}}|| [[Coerthas Western Highlands]] || [[Fishing Log: West Banepool|West Banepool]] || {{coords|13, 8}} ||Anytime || {{weather icon|blizzards}} [[Blizzards]]&amp;lt;br&amp;gt;after {{weather icon|snow}} [[Snow]] or {{weather icon|blizzards}} [[Blizzards]] || {{item icon|Caddisfly Larva}} || Mooch {{item icon|Ice Faerie}} || || &lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|The Impaler|size=big}}&lt;br /&gt;
|[[Coerthas Western Highlands]]&lt;br /&gt;
|[[Fishing Log: Dragonspit|Dragonspit]]&lt;br /&gt;
|{{coords|8, 10}}&lt;br /&gt;
|Anytime&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{Action icon|Snagging}} required&lt;br /&gt;
|&lt;br /&gt;
|{{item icon|Grade 6 Dark Matter}}, {{item icon|Electrum Needle}}|-&lt;br /&gt;
| {{item icon|Inkfish|size=big}}|| [[The Sea of Clouds]] || [[Fishing Log: Voor Sian Siran|Voor Sian Siran]] || {{coords|29, 35}} ||data-sort-value=&amp;quot;14:00 to 16:00&amp;quot; | 2 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;4 PM||Any|| {{item icon|Brute Leech}} || || || {{item icon|Savage Might Materia V}}, {{item icon|Standard Spectrum Dye}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Cirrostratus|size=big}}|| [[The Sea of Clouds]] || [[Fishing Log: Cloudtop|Cloudtop]] || {{coords|14, 38}} ||data-sort-value=&amp;quot;10:00 to 13:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;1 PM|| {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Giant Crane Fly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Basking Shark|size=big}}|| [[The Sea of Clouds]] || [[Fishing Log: Mok Oogl Island|Mok Oogl Island]] || {{coords|15, 7}} ||Anytime || {{weather icon|clear skies}} [[Clear Skies]]&amp;lt;br&amp;gt;after {{weather icon|fog}} [[Fog]] || {{item icon|Metal Spinner}} || Mooch {{item icon|Sky Faerie}} || || {{item icon|Quickarm Materia IV}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Second One|size=big}}|| [[The Sea of Clouds]] || [[Fishing Log: The Blue Window|The Blue Window]] || {{coords|7, 11}} ||Anytime || {{weather icon|wind}} [[Wind]] || {{item icon|Giant Crane Fly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Paikiller|size=big}}|| [[The Sea of Clouds]] || [[Fishing Log: The Eddies|The Eddies]] || {{coords|30, 39}} ||data-sort-value=&amp;quot;08:00 to 12:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;12 PM || {{weather icon|clear skies}} [[Clear Skies]]&amp;lt;br&amp;gt;after {{weather icon|fog}} [[Fog]] || {{item icon|Bladed Steel Jig}} || Mooch {{item icon|Bullfrog}} || || {{item icon|Savage Aim Materia IV}}, {{item icon|Savage Aim Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Scaleripper|size=big}}|| [[The Dravanian Forelands]] || [[Fishing Log: The Hundred Throes|The Hundred Throes]] || {{coords|31, 10}} ||Anytime || {{weather icon|clouds}} [[Clouds]], {{weather icon|dust storms}} [[Dust Storms]], or {{weather icon|fog}} [[Fog]] || {{item icon|Brute Leech}} || || || {{item icon|Quickarm Materia IV}}&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Thunderscale|size=big}}&lt;br /&gt;
|[[The Dravanian Forelands]]&lt;br /&gt;
|[[Fishing Log: The Iron Feast|The Iron Feast]]&lt;br /&gt;
|{{coords|31, 5}}&lt;br /&gt;
|6 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;8 PM&lt;br /&gt;
|{{weather icon|thunder}} [[Thunder (Weather)|Thunder]] after&lt;br /&gt;
{{weather icon|clouds}} [[Clouds]], {{weather icon|dust storms}} [[Dust Storms]], or {{weather icon|fog}} [[Fog]]&lt;br /&gt;
|{{item icon|Stonefly Nymph}}&lt;br /&gt;
|Mooch {{item icon|Blueclaw Shrimp}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Riddle|size=big}}|| [[The Dravanian Forelands]] || [[Fishing Log: Anyx Old|Anyx Old]] || {{coords|19, 10}} ||data-sort-value=&amp;quot;08:00 to 16:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;4 PM || {{weather icon|clear skies}} [[Clear Skies]]&amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Magma Worm}} || Mooch {{item icon|Granite Crab}} || || {{item icon|Fieldcraft Demimateria II}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Lord of Lords|size=big}}|| [[The Dravanian Forelands]] || [[Fishing Log: Halo|Halo]] || {{coords|7, 5}} ||data-sort-value=&amp;quot;08:00 to 16:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;4 PM || {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]]&amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]], {{weather icon|dust storms}} [[Dust Storms]], or {{weather icon|fog}} [[Fog]] || {{item icon|Metal Spinner}} || Mooch {{item icon|Granite Crab}} || || {{item icon|Scintillant Ingot}}, {{item icon|Sun Mica}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Meteortoise|size=big}}|| [[The Dravanian Forelands]] || [[Fishing Log: Mourn|Mourn]] || {{coords|13, 13}} ||Anytime || Any || {{item icon|Magma Worm}} || Mooch {{item icon|Granite Crab}} || || {{item icon|Quicktongue Materia IV}}, {{item icon|Quicktongue Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Dreamweaver|size=big}}|| [[The Dravanian Forelands]] || [[Fishing Log: The Smoldering Wastes|The Smoldering Wastes]] || {{coords|26.6, 26.1}} ||data-sort-value=&amp;quot;22:00 to 02:00&amp;quot; | 10 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;2 AM || {{weather icon|clouds}} [[Clouds]], {{weather icon|dust storms}} [[Dust Storms]], or {{weather icon|fog}} [[Fog]] || {{item icon|Brute Leech}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hraesvelgr&#039;s Tear|size=big}}|| [[The Dravanian Forelands]] || [[Fishing Log: West Mourn|West Mourn]] || {{coords|9, 7}} ||Anytime || Any || {{item icon|Magma Worm}} || || || {{item icon|Glass Fiber}}, {{item icon|Luminous Fiber}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Twin-tongued Carp|size=big}}|| [[The Dravanian Forelands]] || [[Fishing Log: Whilom River|Whilom River]] || {{coords|30, 14}} ||data-sort-value=&amp;quot;12:00 to 16:00&amp;quot; | 12 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;4 PM || {{weather icon|clear skies}} [[Clear Skies]]&amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] or {{weather icon|dust storms}} [[Dust Storms]] || {{item icon|Brute Leech}} || || || {{item icon|Heavens&#039; Eye Materia IV}}, {{item icon|Heavens&#039; Eye Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Vidofnir (Seafood)|size=big}}|| [[The Churning Mists]] || [[Fishing Log: Eil Tohm|Eil Tohm]] || {{coords|36, 30}} ||data-sort-value=&amp;quot;08:00 to 10:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;10 AM || Any || {{item icon|Brute Leech}} || || || {{item icon|Piety Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Moggle Mogpom|size=big}}|| [[The Churning Mists]] || [[Fishing Log: Greensward|Greensward]] || {{coords|8, 34}} {{coords|14, 35}} ||data-sort-value=&amp;quot;10:00 to 13:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;1 PM || {{weather icon|clear skies}} [[Clear Skies]]&amp;lt;br&amp;gt;after {{weather icon|gales}} [[Gales]] || {{item icon|Brute Leech}} || || || {{item icon|Savage Might Materia IV}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Soul of the Martyr|size=big}}|| [[The Churning Mists]] || [[Fishing Log: Landlord Colony|Landlord Colony]] || {{coords|29, 25}} ||data-sort-value=&amp;quot;04:00 to 06:00&amp;quot; | 4 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;6 AM || {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Giant Crane Fly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Dimorphodon|size=big}}|| [[The Churning Mists]] || [[Fishing Log: Sohm Al Summit|Sohm Al Summit]] || {{coords|18, 39}} ||Anytime || {{weather icon|gales}} [[Gales]]&amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Giant Crane Fly}} || Mooch {{item icon|Rudderfish}} || || {{item icon|Savage Might Materia IV}}, {{item icon|Savage Might Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Bloodchaser|size=big}}|| [[The Churning Mists]] || [[Fishing Log: Tharl Oom Khash|Tharl Oom Khash]] || {{coords|20, 6}} ||Anytime || {{weather icon|gales}} [[Gales]]&amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Giant Crane Fly}} || || || {{item icon|Quicktongue Materia IV}}, {{item icon|Quicktongue Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Thousand Fin|size=big}}|| [[The Churning Mists]] || [[Fishing Log: Weston Waters|Weston Waters]] || {{coords|9, 8}} ||Anytime || {{weather icon|gales}} [[Gales]]&amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] || {{item icon|Brute Leech}} || || || {{item icon|Magnanimous Mogcrown}}, {{item icon|Moogle Miniature}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Ewer King|size=big}}|| [[The Dravanian Hinterlands]] || [[Fishing Log: Thaliak River|Thaliak River]] || {{coords|23, 23}} ||Anytime || Any || {{item icon|Bladed Steel Jig}} || Mooch {{item icon|Sweetfish}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Bobgoblin Bass|size=big}}|| [[The Dravanian Hinterlands]] || [[Fishing Log: Middle Thaliak River|Middle Thaliak River]] || {{coords|20, 25}} ||data-sort-value=&amp;quot;02:00 to 06:00&amp;quot; | 2 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;6 AM || {{weather icon|showers}} [[Showers]]&amp;lt;br&amp;gt;after {{weather icon|rain}} [[Rain]] || {{item icon|Goblin Jig}} || Mooch {{item icon|Sweetfish}} || || {{item icon|Quicktongue Materia IV}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Madam Butterfly|size=big}}|| [[The Dravanian Hinterlands]] || [[Fishing Log: Quickspill Delta|Quickspill Delta]] || {{coords|11, 24}} ||data-sort-value=&amp;quot;21:00 to 02:00&amp;quot; | 9 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;2 AM || {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Purse Web Spider}} || Mooch {{item icon|Hedgemole Cricket}} || || {{item icon|Piety Materia IV}}, {{item icon|Piety Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Speaker|size=big}}|| [[The Dravanian Hinterlands]] || [[Fishing Log: Upper Thaliak River|Upper Thaliak River]] || {{coords|22, 35}} ||Anytime || {{weather icon|showers}} [[Showers]]&amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] or {{weather icon|fog}} [[Fog]] || {{item icon|Purse Web Spider}} || Mooch {{item icon|Hedgemole Cricket}} || || {{item icon|Quicktongue Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Augmented High Allagan Helmet|size=big}}|| [[Azys Lla]] || [[Fishing Log: Alpha Quadrant|Alpha Quadrant]] || {{coords|16, 12}} ||Anytime || Any || {{item icon|Fiend Worm}} || Mooch {{item icon|Platinum Fish}} || || {{item icon|Allagan Wootz Nugget}}, {{item icon|Wootz Ingot}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Aetherochemical Compound 666|size=big}}|| [[Azys Lla]] || [[Fishing Log: Aetherochemical Spill|Aetherochemical Spill]] || {{coords|30, 6}} ||Anytime || Any || {{item icon|Fiend Worm}} || Mooch {{item icon|Platinum Fish}} || || {{item icon|Mudstone Whetstone}}, {{item icon|Allagan Catalyst}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Aphotic Pirarucu|size=big}}|| [[Azys Lla]] || [[Fishing Log: Delta Quadrant|Delta Quadrant]] || {{coords|10, 31}} ||data-sort-value=&amp;quot;22:00 to 02:00&amp;quot; | 10 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;2 AM || {{weather icon|clouds}} [[Clouds]] || {{item icon|Purse Web Spider}} || Mooch {{item icon|Aether Eye}} || || {{item icon|Quickarm Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ceti|size=big}}|| [[Azys Lla]] || [[Fishing Log: Hyperstellar Downconverter|Hyperstellar Downconverter]] || {{coords|6, 16}} ||data-sort-value=&amp;quot;18:00 to 22:00&amp;quot; | 6 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;10 PM || {{weather icon|thunder}} [[Thunder (Weather)|Thunder]]&amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] || {{item icon|Fiend Worm}} || || || {{item icon|Quickarm Materia IV}}, {{item icon|Quickarm Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Allagan Bladeshark|size=big}}|| [[Azys Lla]] || [[Fishing Log: The Flagship|The Flagship]] || {{coords|21, 21}} ||Anytime || {{weather icon|thunder}} [[Thunder (Weather)|Thunder]]&amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] || {{item icon|Fiend Worm}} || Mooch {{item icon|Platinum Fish}} || || {{item icon|Savage Aim Materia IV}}, {{item icon|Savage Aim Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Crystal Pigeon|size=big}}|| [[Azys Lla]] || [[Fishing Log: The Habisphere|The Habisphere]] || {{coords|40, 18}} ||Anytime || {{weather icon|thunder}} [[Thunder (Weather)|Thunder]]&amp;lt;br&amp;gt;after {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Giant Crane Fly}} || Mooch {{item icon|Rudderfish}} || || {{item icon|Piety Materia IV}}, {{item icon|Piety Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hundred-eyed Axolotl|size=big}}|| [[Azys Lla]] || [[Fishing Log: The Pappus Tree|The Pappus Tree]] || {{coords|6, 35}} ||data-sort-value=&amp;quot;06:00 to 10:00&amp;quot; | 6 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;10 AM || {{weather icon|fair skies}} [[Fair Skies]]&amp;lt;br&amp;gt;{{weather icon|thunder}} [[Thunder (Weather)|Thunder]]&amp;lt;br&amp;gt;{{weather icon|clouds}} [[Clouds]] || {{item icon|Purse Web Spider}} || Mooch {{item icon|Aether Eye}} || || {{item icon|Heavens&#039; Eye Materia IV}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Stormblood]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
|- &lt;br /&gt;
| {{item icon|Downstream Loach|size=big}}|| [[The Fringes]] || [[Fishing Log: The Velodyna River|The Velodyna River]] || {{coords|19.1, 4.3}} ||Anytime || {{weather icon|fog}} [[Fog]] || {{item icon|Stonefly Larva}} || || || {{item icon|Raw Triphane}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Sapphire Fan|size=big}}|| [[The Fringes]] || [[Fishing Log: Dimwold|Dimwold]] || {{coords|9.6, 29}} ||Anytime || {{weather icon|thunder}} [[Thunder (Weather)|Thunder]] || {{item icon|Stonefly Larva}} || || || {{item icon|Heavens&#039; Eye Materia VI}}, {{item icon|Star Sapphire}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Corpse Chub|size=big}}|| [[The Fringes]] || [[Fishing Log: Mirage Creek|Mirage Creek]] || {{coords|27.5, 16.5}} ||data-sort-value=&amp;quot;20:00 to 24:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Stonefly Larva}} || || || {{item icon|Savage Aim Materia V}}, {{item icon|Savage Aim Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Archbishop|size=big}}|| [[The Fringes]] || [[Fishing Log: The Comet&#039;s Tail|The Comet&#039;s Tail]] || {{coords|13, 31}} ||data-sort-value=&amp;quot;12:00 to 16:00&amp;quot; | 12 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 PM|| Any || {{item icon|Suspending Minnow}} || || || {{item icon|Cane of the Round}}, {{item icon|Piety Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hardhead Trout|size=big}}|| [[The Fringes]] || [[Fishing Log: Timmon Beck|Timmon Beck]] || {{coords|11.4, 18.0}} ||data-sort-value=&amp;quot;16:00 to 20:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 PM|| Any || {{item icon|Stonefly Larva}} || || || {{item icon|Battledance Materia V}}, {{item icon|Battledance Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hookstealer|size=big}}|| [[Rhalgr&#039;s Reach]] || [[Fishing Log: Upper Mirage Creek|Upper Mirage Creek]] || {{coords|11, 14}} ||Anytime || Any || {{item icon|Midge Larva}} || Mooch {{item icon|Gyr Abanian Trout}} || || {{item icon|Suspending Minnow}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Watcher Catfish|size=big}}|| [[Rhalgr&#039;s Reach]] || [[Fishing Log: Rhalgr&#039;s Reach|Rhalgr&#039;s Reach]] || {{coords|11, 10}} ||Anytime || {{weather icon|thunder}} [[Thunder (Weather)|Thunder]] || {{item icon|Midge Larva}} || Mooch {{item icon|Gyr Abanian Trout}} || || {{item icon|Quickarm Materia V}}, {{item icon|Quickarm Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Bloodtail Zombie|size=big}}|| [[Rhalgr&#039;s Reach]] || [[Fishing Log: The Outer Fist|The Outer Fist]] || {{coords|12, 6}} ||data-sort-value=&amp;quot;08:00 to 12:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 PM|| Any || {{item icon|Salmon Roe}} || Mooch {{item icon|Balloon Frog}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Bondsplitter|size=big}}|| [[The Peaks]] || [[Fishing Log: Grymm &amp;amp; Enid|Grymm &amp;amp; Enid]] || {{coords|6.5, 15.6}} ||Anytime || {{weather icon|dust storms}} [[Dust Storms]] || {{item icon|Suspending Minnow}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Last Tear|size=big}}|| [[The Peaks]] || [[Fishing Log: Heather Falls|Heather Falls]] || {{coords|31.8, 7.1}} ||Anytime || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|fog}} [[Fog]] || {{item icon|Salmon Roe}} || || || {{item icon|Savage Might Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Lily of the Veil|size=big}}|| [[The Peaks]] || [[Fishing Log: The Arms of Meed|The Arms of Meed]] || {{coords|9.3, 37.5}} ||Anytime || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Suspending Minnow}} || || || {{item icon|Savage Might Materia V}}, {{item icon|Savage Might Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hemon|size=big}}|| [[The Peaks]] || [[Fishing Log: The Bull&#039;s Bath|The Bull&#039;s Bath]] || {{coords|25.0, 32.7}} ||data-sort-value=&amp;quot;16:00 to 20:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 PM|| {{weather icon|clouds}} [[Clouds]] || {{item icon|Suspending Minnow}} || || || {{item icon|Heavens&#039; Eye Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Moksha|size=big}}|| [[The Peaks]] || [[Fishing Log: The Ephor|The Ephor]] || {{coords|31, 17}} ||Anytime || {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] or {{weather icon|fog}} [[Fog]] or {{weather icon|wind}} [[Wind]] or {{weather icon|dust storms}} [[Dust Storms]] || {{item icon|Suspending Minnow}} || || || {{item icon|Piety Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Undecided|size=big}}|| [[The Peaks]] || [[Fishing Log: The Slow Wash|The Slow Wash]] || {{coords|23.5, 9.0}} ||data-sort-value=&amp;quot;08:00 to 12:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 PM|| Any || {{item icon|Midge Larva}} || Mooch {{item icon|Gyr Abanian Trout}} || || {{item icon|Battledance Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Diamond-eye|size=big}}|| [[The Lochs]] || [[Fishing Log: Loch Seld|Loch Seld]] || {{coords|21, 21}} ||Anytime || {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Silkworm}} || Mooch {{item icon|Rock Saltfish}} || || {{item icon|Diamond}}, {{item icon|Ala Mhigan Salt Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Rising Dragon|size=big}}|| [[Kugane]] || [[Fishing Log: Kugane Piers|Kugane Piers]] || Any ||Anytime || Any || {{item icon|Metal Spinner}} || Mooch {{item icon|Ruby Shrimp}} || || {{item icon|Savage Might Materia V}}, {{item icon|Savage Might Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Gambler|size=big}}|| [[Shirogane]] || [[Fishing Log: Shirogane|Shirogane]] || {{coords|8, 14}} ||Anytime || Any || {{item icon|Blue Bobbit}} || || || {{item icon|Quicktongue Materia VI}}, {{item icon|Potent Poisoning Potion}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Princess Killifish|size=big}}|| [[Shirogane]] || [[Fishing Log: The Silver Canal|The Silver Canal]] || {{coords|10, 11}} ||data-sort-value=&amp;quot;04:00 to 06:00&amp;quot; | 4 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 6 AM|| Any || {{item icon|Nightcrawler}} ||  || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ku&#039;er|size=big}}|| [[The Ruby Sea]] || [[Fishing Log: The Ruby Price|The Ruby Price]] || {{coords|38.4, 38.5}} ||data-sort-value=&amp;quot;00:00 to 08:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt;after {{weather icon|thunder}} [[Thunder (Weather)|Thunder]] || {{item icon|Blue Bobbit}} || || || {{item icon|Savage Might Materia VI}}, {{item icon|Grade 2 Infusion of Strength}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Vegetarian|size=big}}|| [[The Ruby Sea]] || [[Fishing Log: Hells&#039; Lid|Hells&#039; Lid]] || {{coords|25.9, 33.3}} ||data-sort-value=&amp;quot;20:00 to 24:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|thunder}} [[Thunder (Weather)|Thunder]] || {{item icon|Live Shrimp}} || Mooch {{item icon|Ruby Shrimp}} || || {{item icon|Savage Might Materia V}}, {{item icon|Savage Might Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Pinhead|size=big}}|| [[The Ruby Sea]] || [[Fishing Log: Isari|Isari]] || {{coords|8.5, 12.0}} ||data-sort-value=&amp;quot;16:00 to 24:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|thunder}} [[Thunder (Weather)|Thunder]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Live Shrimp}} || || || {{item icon|Bombfish Spine}}, {{item icon|Battledance Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Argonautica|size=big}}|| [[The Ruby Sea]] || [[Fishing Log: Onokoro|Onokoro]] || {{coords|22.1, 11.0}} ||data-sort-value=&amp;quot;16:00 to 24:00&amp;quot; | Anytime|| {{i|Wind}}&amp;lt;br&amp;gt;after {{i|Fair Skies}} or {{i|Clear Skies}} || {{item icon|Live Shrimp}} || Mooch {{item icon|Ruby Shrimp}} || || {{item icon|Heavens&#039; Eye Materia V}}, {{item icon|Heavens&#039; Eye Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Winter Queen|size=big}}|| [[The Ruby Sea]] || [[Fishing Log: Shoal Rock|Shoal Rock]] || {{coords|32.5, 8.3}} ||data-sort-value=&amp;quot;16:00 to 20:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 PM|| Any || {{item icon|Blue Bobbit}} || || || {{item icon|Pink Cherry Blossom Corsage}}, {{item icon|Savage Aim Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Seven Stars|size=big}}|| [[The Ruby Sea]] || [[Fishing Log: The Isle of Bekko|The Isle of Bekko]] || {{coords|34.6, 19.7}} ||data-sort-value=&amp;quot;10:00 to 18:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 6 PM|| {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|thunder}} [[Thunder (Weather)|Thunder]] || {{item icon|Blue Bobbit}} || || || {{item icon|Shark Oil}}, {{item icon|Battledance Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Rakshasa|size=big}}|| [[The Ruby Sea]] || [[Fishing Log: The Isle of Zekki|The Isle of Zekki]] || {{coords|8.3, 26.6}} ||Anytime || {{weather icon|thunder}} [[Thunder (Weather)|Thunder]] || {{item icon|Metal Spinner}} || Mooch {{item icon|Ruby Shrimp}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hermit&#039;s End|size=big}}|| [[Yanxia]] || [[Fishing Log: Namai|Namai]] || {{coords|29.5, 15.5}} ||data-sort-value=&amp;quot;20:00 to 24:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Stonefly Larva}} || || || {{item icon|Gatherer&#039;s Guile Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Suiten Ippeki|size=big}}|| [[Yanxia]] || [[Fishing Log: Mercantile Docks|Mercantile Docks]] || {{coords|14, 14}} ||data-sort-value=&amp;quot;16:00 to 24:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{i|Showers}} || {{item icon|Stonefly Larva}} || || || {{item icon|Craftsman&#039;s Competence Materia V}}, {{item icon|Craftsman&#039;s Competence Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hagoromo Koi|size=big}}|| [[Yanxia]] || [[Fishing Log: Plum Spring|Plum Spring]] || {{coords|36, 23}} ||Anytime || {{weather icon|fog}} [[Fog]] || {{item icon|Stonefly Larva}} || || || {{item icon|Thavnairian Silk}}, {{item icon|Quicktongue Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Unraveled Bow|size=big}}|| [[Yanxia]] || [[Fishing Log: Prism Canyon|Prism Canyon]] || {{coords|31, 7}} ||data-sort-value=&amp;quot;12:00 to 16:00&amp;quot; | 12 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 PM|| {{weather icon|fog}} [[Fog]] || {{item icon|Suspending Minnow}} || || || {{item icon|Imperial Jade}}, {{item icon|Heavens&#039; Eye Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Pomegranate Trout|size=big}}|| [[Yanxia]] || [[Fishing Log: The Heron&#039;s Nest|The Heron&#039;s Nest]] || {{coords|34.7, 14.0}} ||Anytime || {{weather icon|rain}} [[Rain]] || {{item icon|Nightcrawler}} || || || {{item icon|Crimson Pepper}}, {{item icon|Savage Aim Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Glarramundi|size=big}}|| [[Yanxia]] || [[Fishing Log: The Heron&#039;s Way|The Heron&#039;s Way]] || {{coords|35.6, 17.0}} ||Anytime || {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt;after {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Suspending Minnow}} || || || {{item icon|Onishi Dogi}}&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Bokuden|size=big}}&lt;br /&gt;
|[[Yanxia]]&lt;br /&gt;
|[[Fishing Log: Doma Castle|Doma Castle]]&lt;br /&gt;
|{{coords|13, 6}}&lt;br /&gt;
|12 PM&lt;br /&gt;
to 2 PM&lt;br /&gt;
|Any&lt;br /&gt;
|{{item icon|Stonefly Larva}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{item icon|Adamantite Uchigatana}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Axelrod|size=big}}|| [[Yanxia]] || [[Fishing Log: The One River (East)|The One River (East)]] || {{coords|20, 24}} ||data-sort-value=&amp;quot;00:00 to 08:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] || {{item icon|Stonefly Larva}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hagoromo Bijin|size=big}}|| [[Yanxia]] || [[Fishing Log: The One River (West)|The One River (West)]] || {{coords|11.0, 33.0}} ||Anytime || {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] || {{item icon|Stonefly Larva}} || || || {{item icon|Thavnairian Silk}}, {{item icon|Quicktongue Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Banderole|size=big}}|| [[The Azim Steppe]] || [[Fishing Log: Hak Khaal|Hak Khaal]] || {{coords|29, 20}} ||data-sort-value=&amp;quot;00:00 to 08:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{i|Clouds}} or {{i|Fog}} or {{i|Wind}} &amp;lt;br&amp;gt;after {{i|Fair Skies}} || {{item icon|Nightcrawler}} || Mooch {{item icon|Zagas Khaal}} || || {{item icon|Quickarm Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Duskfish|size=big}}|| [[The Azim Steppe]] || [[Fishing Log: Azim Khaat|Azim Khaat]] || {{coords|23, 23}} ||data-sort-value=&amp;quot;08:00 to 16:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 PM|| {{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt;after {{weather icon|rain}} [[Rain]] or {{weather icon|gales}} [[Gales]] || {{item icon|Nightcrawler}} || Mooch {{item icon|Zagas Khaal}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Nhaama&#039;s Treasure|size=big}}|| [[The Azim Steppe]] || [[Fishing Log: Dotharl Khaa|Dotharl Khaa]] || {{coords|12.4, 33.1}} ||data-sort-value=&amp;quot;04:00 to 08:00&amp;quot; | 4 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|rain}} [[Rain]] || {{item icon|Suspending Minnow}} || || || {{item icon|Heavens&#039; Eye Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Yat Khan|size=big}}|| [[The Azim Steppe]] || [[Fishing Log: Lower Yat Khaal|Lower Yat Khaal]] || {{coords|22, 28}} ||Anytime || {{weather icon|gales}} [[Gales]] || {{item icon|Stonefly Larva}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Garden Skipper|size=big}}|| [[The Azim Steppe]] || [[Fishing Log: Nem Khaal|Nem Khaal]] || {{coords|31, 26}} ||data-sort-value=&amp;quot;08:00 to 12:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 PM|| {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt;after {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Midge Larva}} || || || {{item icon|Quickarm Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Word of God|size=big}}|| [[The Azim Steppe]] || [[Fishing Log: Tao Khaal|Tao Khaal]] || {{coords|16, 14}} ||data-sort-value=&amp;quot;20:00 to 24:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| Any || {{item icon|Stonefly Larva}} || || || {{item icon|Quickarm Materia VI}}, {{item icon|Stormsap}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Blade Skipper|size=big}}|| [[The Azim Steppe]] || [[Fishing Log: Upper Yat Khaal|Upper Yat Khaal]] || {{coords|17, 18}} ||data-sort-value=&amp;quot;04:00 to 08:00&amp;quot; | 4 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{weather icon|fog}} [[Fog]] || {{item icon|Suspending Minnow}} || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Shadowbringers]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
|- &lt;br /&gt;
| {{item icon|Loose Pendant|size=big}}|| [[The Crystarium]] || [[Fishing Log: Crystarium Personal Suites|Crystarium Personal Suites]] || {{coords|12.0, 16.0}} ||data-sort-value=&amp;quot;18:00 to 21:00&amp;quot; | 6 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 9 PM||Any|| {{item icon|Baitbugs}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Sinsteeped|size=big}}|| [[The Crystarium]] || [[Fishing Log: The Quadrivium|The Quadrivium]] || {{coords|10.0, 15.0}} ||data-sort-value=&amp;quot;22:00 to 24:00&amp;quot; | 10 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Fruit Worm}} || || 1900+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Aster Trivi|size=big}}|| [[The Crystarium]] || [[Fishing Log: The Trivium|The Trivium]] || {{coords|8.0, 7.0}} ||data-sort-value=&amp;quot;22:00 to 24:00&amp;quot; | 10 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM||From {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt;to {{weather icon|clear skies}} [[Clear Skies]] (a weather chain) || {{item icon|Marble Nymph}} || || 2150+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Winged Dame|size=big}}|| [[Eulmore]], [[The Buttress]] || [[Fishing Log: The Derelicts|The Derelicts]] || {{coords|11.0, 11.0}} ||data-sort-value=&amp;quot;12:00 to 20:00&amp;quot; | 12 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 PM||{{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Squid Strip}} || || || {{item icon|Quicktongue Materia VII}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Sweetheart|size=big}}|| [[Lakeland]] || [[Fishing Log: The Rift of Sighs|The Rift of Sighs]] || {{coords|31.0, 11.0}} ||Anytime ||{{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]]&amp;lt;br&amp;gt;after {{weather icon|fog}} [[Fog]] || {{item icon|Baitbugs}} || || 1900+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Unforgiven|size=big}}|| [[Lakeland]] || [[Fishing Log: The Source|The Source]] || {{coords|13.0, 29.0}} ||Anytime || {{weather icon|fog}} [[Fog]] || {{item icon|Baitbugs}} || || || {{item icon|Heavens&#039; Eye Materia VIII}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Python Discus|size=big}}|| [[Lakeland]] || [[Fishing Log: Sullen|Sullen]] || {{coords|19.0, 35.0}} ||Anytime || {{weather icon|thunderstorms}} [[Thunderstorms]] &amp;lt;br&amp;gt;after {{weather icon|rain}} [[Rain]] || {{item icon|Fruit Worm}} || || 2150+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Moonlight Guppy|size=big}}|| [[Lakeland]] || [[Fishing Log: The Rusted Reservoir|The Rusted Reservoir]] || {{coords|12.0, 21.0}} ||data-sort-value=&amp;quot;06:00 to 08:00&amp;quot; | 6 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Baitbugs}} || || 1950+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Jaws of Undeath|size=big}}|| [[Lakeland]] || [[Fishing Log: The Isle of Ken|The Isle of Ken]] || {{coords|9.0, 37.0}} ||data-sort-value=&amp;quot;16:00 to 24:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|clouds}} [[Clouds]] or {{weather icon|fog}} [[Fog]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Baitbugs}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|White Ronso|size=big}}|| [[Kholusia]] || [[Fishing Log: Lower Watts River|Lower Watts River]] || {{coords|30.0, 27.0}} ||data-sort-value=&amp;quot;24:00 to 02:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 AM|| Any || {{item icon|Baitbugs}} || || || {{item icon|Heavens&#039; Eye Materia VIII}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Bronze Sole|size=big}}|| [[Kholusia]] || [[Fishing Log: Sharptongue Drip|Sharptongue Drip]] || {{coords|20.0, 24.0}} ||Anytime || {{weather icon|rain}} [[Rain]] || {{item icon|Marble Nymph}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Steel Fan|size=big}}|| [[Kholusia]] || [[Fishing Log: White Oil Falls|White Oil Falls]] || {{coords|29.0, 21.0}} ||Anytime || {{i|Fog}} &amp;lt;br&amp;gt;after {{i|Clouds}} or {{i|Fog}} || {{item icon|Marble Nymph}} || || 1950+ || {{item icon|Spirit Extract}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Henodus Grandis|size=big}}|| [[Kholusia]] || [[Fishing Log: The Eastern Kholusian Coast|The Eastern Kholusian Coast]] || {{coords|35.0, 35.0}} ||data-sort-value=&amp;quot;22:00 to 24:00&amp;quot; | 10 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|clouds}} [[Clouds]] || {{item icon|Short Bill Minnow}} || Mooch  {{item icon|Spearhead Squid}} || 1950+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Steel Razor|size=big}}|| [[Kholusia]] || [[Fishing Log: The Western Kholusian Coast|The Western Kholusian Coast]] || {{coords|8.0, 35.0}} ||data-sort-value=&amp;quot;06:00 to 08:00&amp;quot; | 6 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| Any || {{item icon|Moyebi Shrimp}} || || 2150+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Shadeshifter|size=big}}|| [[Kholusia]] || [[Fishing Log: Seagazer Shoals|Seagazer Shoals]] || {{coords|16.0, 35.0}} ||data-sort-value=&amp;quot;10:00 to 14:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 PM|| {{weather icon|gales}} [[Gales]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Squid Strip}} || || 2150+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Giant Taimen|size=big}}|| [[Kholusia]] || [[Fishing Log: Upper Watts River|Upper Watts River]] || {{coords|27.0, 14.0}} ||Anytime || Any || {{item icon|Baitbugs}} || || 1900+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Horned King|size=big}}|| [[Amh Araeng]] || [[Fishing Log: The River of Sand|The River of Sand]] || {{coords|31.0, 12.0}} ||data-sort-value=&amp;quot;00:00 to 06:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 6 AM|| {{weather icon|dust storms}} [[Dust Storms]] || {{item icon|Jerked Ovim}} || Mooch {{item icon|Hornhelm}} ||  || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Nabaath Saw|size=big}}|| [[Amh Araeng]] || [[Fishing Log: The Nabaath Severance|The Nabaath Severance]] || {{coords|31.0, 31.0}} ||data-sort-value=&amp;quot;06:00 to 10:00&amp;quot; | 6 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 10 AM|| {{weather icon|heat waves}} [[Heat Waves]] after&amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] or {{weather icon|heat waves}} [[Heat Waves]] || {{item icon|Jerked Ovim}} || Mooch {{item icon|Desert Saw}} || 2150+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ambling Caltrop|size=big}}|| [[Amh Araeng]] || [[Fishing Log: The Hills of Amber|The Hills of Amber]] || {{coords|15.0, 14.0}} ||data-sort-value=&amp;quot;12:00 to 16:00&amp;quot; | 12 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 PM|| {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Desert Dessert Frog}} || Mooch {{item icon|Web-footed Sand Gecko}} ||  || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Leannisg|size=big}}|| [[Il Mheg]] || [[Fishing Log: Handmirror Lake|Handmirror Lake]] || {{coords|4.0, 22.0}} ||data-sort-value=&amp;quot;06:00 to 8:00&amp;quot; | 6 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM||{{weather icon|rain}} [[Rain]] || {{item icon|Marble Nymph}} || || 1900+ || {{item icon|Dried Hi-Ether}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Sound of Fury|size=big}}|| [[Il Mheg]] || [[Fishing Log: Longmirror Lake|Longmirror Lake]] || {{coords|21.0, 22.0}} ||data-sort-value=&amp;quot;20:00 to 24:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Baitbugs}} || || || {{item icon|Savage Aim Materia VIII}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Gold Hammer|size=big}}|| [[Il Mheg]] || [[Fishing Log: Saint Fathric&#039;s Temple|Saint Fathric&#039;s Temple]] || {{coords|34.0, 26.0}} ||Anytime || {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Baitbugs}} || || 1900+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Sunken Tome|size=big}}|| [[Il Mheg]] || [[Fishing Log: The Haughty One|The Haughty One]] || {{coords|22.0, 9.0}} ||data-sort-value=&amp;quot;12:00 to 16:00&amp;quot; | 12 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 PM|| {{weather icon|thunderstorms}} [[Thunderstorms]] &amp;lt;br&amp;gt;after {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Marble Nymph}} || || 1950+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Fae Rainbow|size=big}}|| [[Il Mheg]] || [[Fishing Log: The Jealous One|The Jealous One]] || {{coords|25.0, 9.0}} ||Anytime || {{weather icon|fog}} [[Fog]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Marble Nymph}} || || || {{item icon|Dried Hi-Ether}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Dammroen Herring|size=big}}|| [[Il Mheg]] || [[Fishing Log: The Spoiled One|The Spoiled One]] || {{coords|28.0, 13.0}} ||Anytime || Any || {{item icon|Baitbugs}} || || 2150+ || {{item icon|Spirit Extract}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Celestial|size=big}}|| [[Il Mheg]] || [[Fishing Log: Father Collard&#039;s Failings|Father Collard&#039;s Failings]] || {{coords|28.0, 13.0}} ||data-sort-value=&amp;quot;07:00 to 17:00&amp;quot; | 7 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 5 PM|| {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt;after {{weather icon|thunderstorms}} [[Thunderstorms]] || {{item icon|Baitbugs}} || || 2150+ || {{item icon|Piety Materia VIII}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Priest of Yx&#039;Lokwa|size=big}}|| [[The Rak&#039;tika Greatwood]] || [[Fishing Log: Lake Tusi Mek&#039;ta|Lake Tusi Mek&#039;ta]] || {{coords|28.0, 13.0}} ||data-sort-value=&amp;quot;10:00 to 12:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 PM|| Any || {{item icon|Robber Ball}} || Mooch {{item icon|Clown Tetra}}&amp;lt;br&amp;gt;┗ into {{item icon|Eryops}} || || {{item icon|Battledance Materia VIII}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Golden Pipira|size=big}}|| [[The Rak&#039;tika Greatwood]] || [[Fishing Log: Mjrl&#039;s Tears|Mjrl&#039;s Tears]] || {{coords|25.2, 36.6}} ||data-sort-value=&amp;quot;06:00 to 07:00&amp;quot; | 6 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 7 AM|| Any || {{item icon|Robber Ball}} || || 2150+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Recordkiller|size=big}}|| [[The Rak&#039;tika Greatwood]] || [[Fishing Log: South Mjrl&#039;s Regret|South Mjrl&#039;s Regret]] || {{coords|24.0, 31.0}} ||data-sort-value=&amp;quot;18:00 to 24:00&amp;quot; | 6 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|fog}} [[Fog]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Baitbugs}} || || 1900+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Black Jet|size=big}}|| [[The Rak&#039;tika Greatwood]] || [[Fishing Log: Mjrl&#039;s Tears|Mjrl&#039;s Tears]] || {{coords|25.2, 36.6}} ||data-sort-value=&amp;quot;02:00 to 12:00&amp;quot; | 2 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 PM|| {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] or {{weather icon|fog}} [[Fog]] || {{item icon|Robber Ball}} || || || {{item icon|Battledance Materia VIII}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Pearl Pipira|size=big}}|| [[The Rak&#039;tika Greatwood]] || [[Fishing Log: The Red Chalice|The Red Chalice]] || {{coords|9.0, 20.0}} ||data-sort-value=&amp;quot;17:00 to 20:00&amp;quot; | 5 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 PM|| {{weather icon|fog}} [[Fog]] || {{item icon|Robber Ball}} || Mooch {{item icon|Diamond Pipira}} || 1950+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Deephaunt|size=big}}|| [[The Rak&#039;tika Greatwood]] || [[Fishing Log: Woven Oath|Woven Oath]] || {{coords|7.0, 16.0}} ||data-sort-value=&amp;quot;02:00 to 6:00&amp;quot; | 2 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 6 AM|| {{weather icon|fog}} [[Fog]] &amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] || {{item icon|Baitbugs}} || || 2150+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Mora Tecta|size=big}}|| [[The Tempest]] || [[Fishing Log: Northwest Caliban Gorge|Northwest Caliban Gorge]] || {{coords|11.0, 10.0}} ||data-sort-value=&amp;quot;22:00 to 24:00&amp;quot; | 10 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Short Bill Minnow}} || || 2150+ || {{item icon|Savage Might Materia VIII}},&amp;lt;br&amp;gt;{{item icon|Spirit Extract}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Starchaser|size=big}}|| [[The Tempest]] || [[Fishing Log: Purpure|Purpure]] || {{coords|33.0, 30.0}} ||data-sort-value=&amp;quot;06:00 to 10:00&amp;quot; | 6 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 10 AM|| {{weather icon|clouds}} [[Clouds]] || {{item icon|Squid Strip}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Ondotaker|size=big}}|| [[The Tempest]] || [[Fishing Log: Where the Dry Return|Where the Dry Return]] || {{coords|37.0, 7.0}} ||data-sort-value=&amp;quot;08:00 to 10:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 10 AM|| {{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Squid Strip}} || || 1950+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Mother of All Pancakes|size=big}}|| [[The Tempest]] || [[Fishing Log: East Caliban Gap|East Caliban Gap]] || {{coords|8.0, 15.0}} ||data-sort-value=&amp;quot;00:00 to 03:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 3 AM|| {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] || {{item icon|Squid Strip}} || || 1900+ || {{item icon|Dried Hi-Ether}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ondo Sigh|size=big}}|| [[The Tempest]] || [[Fishing Log: The Flounders&#039; Floor|The Flounders&#039; Floor]] || {{coords|8.0, 15.0}} ||data-sort-value=&amp;quot;12:00 to 02:00&amp;quot; | 12 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 PM||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Squid Strip}} || || || {{item icon|Gatherer&#039;s Guerdon Materia VIII}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Opal Shrimp|size=big}}|| [[The Tempest]] || [[Fishing Log: The Norvrandt Slope|The Norvrandt Slope]] || {{coords|29.0, 14.0}} ||data-sort-value=&amp;quot;18:00 to 20:00&amp;quot; | 6 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 PM||{{weather icon|clear skies}} [[Clear Skies]] after&amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]] or {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|clouds}} [[Clouds]] || {{item icon|Squid Strip}} || || 1900+ || {{item icon|Dried Hi-Ether}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Maru Crab|size=big}}|| [[The Tempest]] || [[Fishing Log: West Caliban Gap|West Caliban Gap]] || {{coords|6.0, 13.0}} ||data-sort-value=&amp;quot;16:00 to 20:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 PM|| {{weather icon|clouds}} [[Clouds]] || {{item icon|Short Bill Minnow}} || Mooch {{item icon|Ancient Shrimp}} || 2150+ || {{item icon|Battledance Materia VIII}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Endwalker]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Aetherolectric Guitarfish|size=big}}|| [[Old Sharlayan]] || [[Fishing Log: Scholar&#039;s Harbor|Scholar&#039;s Harbor]] || {{coords|11.6, 16.0}} ||data-sort-value=&amp;quot;20:00 to 24:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| Any || {{item icon|Mackerel Strip}} || ||  || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Greatsword Snook|size=big}}|| [[Old Sharlayan]] || [[Fishing Log: Oinops|Oinops]] || {{coords|11.2, 8.2}} ||data-sort-value=&amp;quot;16:00 to 20:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 PM|| {{weather icon|snow}} [[Snow]] || {{item icon|Mayfly}} || ||  || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Catastrophizer|size=big}}|| [[Old Sharlayan]] || [[Fishing Log: Reflecting Pool|Reflecting Pool]] || {{coords|7.7, 10.5}} || data-sort-value=&amp;quot;08:00 to 14:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 PM || {{weather icon|clear skies}} [[Clear Skies]] after&amp;lt;br&amp;gt;{{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Jumbo Snook|size=big}}|| [[Labyrinthos]] || [[Fishing Log: Unmoved Source Alpha|Unmoved Source Alpha]] || {{coords|17.7, 5.3}} ||data-sort-value=&amp;quot;18:00 to 22:00&amp;quot; | 6 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 10 PM|| {{weather icon|clouds}} [[Clouds]] || {{item icon|Mayfly}} || ||  || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Swampsucker Bowfin|size=big}}|| [[Labyrinthos]] || [[Fishing Log: Unmoved Source Beta|Unmoved Source Beta]] || {{coords|32, 8}} ||data-sort-value=&amp;quot;08:00 to 16:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 PM|| {{weather icon|clouds}} [[Clouds]] after&amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Mossgill Salmon|size=big}}|| [[Labyrinthos]] || [[Fishing Log: The Mover Alpha|The Mover Alpha]] || {{coords|18.5, 10.9}} || Anytime || {{weather icon|rain}} [[Rain]] after&amp;lt;br&amp;gt;{{weather icon|clouds}} [[Clouds]] || {{item icon|Sky Spoon Lure}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Earful|size=big}}|| [[Radz-at-Han]] || [[Fishing Log: Meghaduta|Meghaduta]] || {{coords|5.5, 11.0}} ||data-sort-value=&amp;quot;04:00 to 08:00&amp;quot; | 4 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| Any || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Lale Crab|size=big}}|| [[Thavnair]] || [[Fishing Log: Yedlihmad|Yedlihmad]] || {{coords|25.5, 36.5}} ||Anytime || {{weather icon|fog}} [[Fog]] after&amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Shrimp Ball}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hippo Frog|size=big}}|| [[Thavnair]] || [[Fishing Log: Giantsgall Grounds|Giantsgall Grounds]] || {{coords|21.1, 8.2}} ||Anytime || {{weather icon|showers}} [[Showers]] || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Bigcuda|size=big}}|| [[Thavnair]] || [[Fishing Log: Ksiroda|Ksiroda]] || {{coords|30.4, 21.3}} ||data-sort-value=&amp;quot;08:00 to 16:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 PM|| {{weather icon|rain}} [[Rain]] or {{weather icon|Showers}} [[Showers]] after&amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Sky Spoon Lure}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Browned Banana Eel|size=big}}|| [[Thavnair]] || [[Fishing Log: Pavana&#039;s Remorse|Pavana&#039;s Remorse]] || {{coords|23.8, 14.2}} ||data-sort-value=&amp;quot;22:00 to 02:00&amp;quot; | 10 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 AM|| {{weather icon|rain}} [[Rain]] || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Vidyutvat Wrasse|size=big}}|| [[Thavnair]] || [[Fishing Log: The Great Runoff|The Great Runoff]] || {{coords|10.8, 22.2}} || data-sort-value=&amp;quot;20:00 to 24:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM || {{weather icon|clear skies}} [[Clear Skies]] after&amp;lt;br&amp;gt;{{weather icon|fog}} [[Fog]] || {{item icon|Shrimp Ball}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Sovereign Shadow|size=big}}|| [[Garlemald]] || [[Fishing Log: The Stainless Course|The Stainless Course]] || {{coords|23, 6.8}} ||data-sort-value=&amp;quot;02:00 to 08:00&amp;quot; | 2 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{weather icon|snow}} [[Snow]] after&amp;lt;br&amp;gt; {{weather icon|clouds}} [[Clouds]] or {{weather icon|fog}} [[Fog]] || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Rimepike|size=big}}|| [[Garlemald]] || [[Fishing Log: The Eblan Thaw|The Eblan Thaw]] || {{coords|11.3, 30.4}} ||Anytime || {{weather icon|snow}} [[Snow]] || {{item icon|Gold Salmon Roe}} || Mooch {{item icon|Cerule Core}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Disappirarucu|size=big}}|| [[Mare Lamentorum]] || [[Fishing Log: Greatest Endsvale|Greatest Endsvale]] || {{coords|32.6, 12.4}} ||data-sort-value=&amp;quot;00:00 to 02:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 AM|| Any || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Frozen Regotoise|size=big}}|| [[Mare Lamentorum]] || [[Fishing Log: The Frozen Fissure|The Frozen Fissure]] || {{coords|32.6, 12.4}} ||data-sort-value=&amp;quot;10:00 to 13:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 1 PM|| {{weather icon|umbral wind}} [[Umbral Wind]] || {{item icon|Chimera Worm}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Foun Ahlm|size=big}}|| [[Ultima Thule]] || [[Fishing Log: Apohelos 18-β|Apohelos 18-β]] || {{coords|9.3, 30.8}} ||data-sort-value=&amp;quot;10:00 to 14:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 PM|| {{weather icon|umbral wind}} [[Umbral Wind]] || {{item icon|Chimera Worm}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Starscryer|size=big}}|| [[Ultima Thule]] || [[Fishing Log: The Wellspring of Regret|The Wellspring of Regret]] || {{coords|15.0, 11.6}} ||data-sort-value=&amp;quot;02:00 to 4:00&amp;quot; | 2 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 AM|| {{weather icon|astromagnetic storm}} [[Astromagnetic Storm]] || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Forbiddingway|size=big}}|| [[Ultima Thule]] || [[Fishing Log: Limne 18|Limne 18]] || {{coords|7.3, 35.4}} ||data-sort-value=&amp;quot;08:00 to 12:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 PM|| {{weather icon|astromagnetic storm}} [[Astromagnetic Storm]] || {{item icon|Stardust}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Argonauta argo|size=big}}|| [[Ultima Thule]] || [[Fishing Log: Limne 3-α|Limne 3-α]] || {{coords|32, 9}} ||data-sort-value=&amp;quot;02:00 to 04:00&amp;quot; | 2 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 AM|| {{weather icon|Umbral Wind}} [[Umbral Wind]] || {{item icon|Stardust}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Cosmic Haze|size=big}}|| [[Ultima Thule]] || [[Fishing Log: Apohelos 18-γ|Apohelos 18-γ]] || {{coords|20.6, 36.5}} ||data-sort-value=&amp;quot;20:00 to 04:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 AM|| {{weather icon|astromagnetic storm}} [[Astromagnetic Storm]] || {{item icon|Grey Worm}} || Mooch {{item icon|Vacuum Shrimp}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Planetes|size=big}}|| [[Elpis]] || [[Fishing Log: Rumination&#039;s Ramble|Rumination&#039;s Ramble]] || {{coords|11, 19}} ||Anytime || {{weather icon|Umbral Wind}} [[Umbral Wind]] || {{action icon|Gold Salmon Roe}}, {{action icon|Leech (Bait)}}, {{action icon|Sky Spoon Lure}} || Mooch {{item icon|Albino Loach}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Antheian Dahlia|size=big}}|| [[Elpis]] || [[Fishing Log: Lethe|Lethe]] || {{coords|33.5, 15.0}} ||data-sort-value=&amp;quot;04:00 to 10:00&amp;quot; | 4 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 10 AM|| {{weather icon|clear skies}} [[Clear Skies]] after&amp;lt;br&amp;gt; {{weather icon|clouds}} [[Clouds]] || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Basilosaurus Rex|size=big}}|| [[Thavnair]] || [[Fishing Log: The Perfumed Tides|The Perfumed Tides]] || (??.?,??.?) ||Anytime || {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Mackerel Strip}} || Mooch {{item icon|Puff-paya}}&amp;lt;br&amp;gt;┗ into {{item icon|Basilosaurus}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Onyx Knifefish|size=big}}|| [[Labyrinthos]] || [[Fishing Log: The Mover Beta|The Mover Beta]] || (??.?,??.?) ||data-sort-value=&amp;quot;22:00 to 02:00&amp;quot; | 10 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 AM|| {{weather icon|fair skies}} [[Fair Skies]] after&amp;lt;br&amp;gt; {{weather icon|rain}} [[Rain]] || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Eehs Fan|size=big}}|| [[Ultima Thule]] || [[Fishing Log: Apohelos 18-α|Apohelos 18-α]] || (??.?,??.?) ||data-sort-value=&amp;quot;12:00 to 20:00&amp;quot; | 12 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 PM|| {{weather icon|umbral wind}} [[Umbral Wind]] after&amp;lt;br&amp;gt; {{weather icon|astromagnetic storm}} [[Astromagnetic Storm]] || {{item icon|Chimera Worm}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Wakeful Warden|size=big}}|| [[Thavnair]] || [[Fishing Log: The Wakeful Torana|The Wakeful Torana]] || (??.?,??.?) ||Anytime || {{weather icon|clouds}} [[Clouds]] after&amp;lt;br&amp;gt; {{weather icon|fog}} [[Fog]] || {{item icon|Leech (Bait)}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Gilt Dermogenys|size=big}}|| [[Elpis]] || [[Fishing Log: The Lower Hungering Gardens|The Lower Hungering Gardens]] || (??.?,??.?) ||data-sort-value=&amp;quot;20:00 to 22:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 10 PM|| {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] after&amp;lt;br&amp;gt; {{weather icon|umbral wind}} [[Umbral Wind]] || {{item icon|Sky Spoon Lure}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Mayaman|size=big}}|| [[Thavnair]] || [[Fishing Log: The Font of Maya|The Font of Maya]] || (??.?,??.?) ||data-sort-value=&amp;quot;04:00 to 08:00&amp;quot; | 4 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{weather icon|fair skies}} [[Fair Skies]] after&amp;lt;br&amp;gt; {{weather icon|clouds}} [[Clouds]] || {{item icon|Mayfly}} || Must catch 5x {{item icon|Thavnairian Caiman}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]] || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Starscale Ephemeris|size=big}}|| [[Ultima Thule]] || [[Fishing Log: Abode of the Ea|Abode of the Ea]] || (??.?,??.?) ||data-sort-value=&amp;quot;18:00 to 22:00&amp;quot; | 6 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 10 PM|| {{weather icon|fair skies}} [[Fair Skies]] after&amp;lt;br&amp;gt; {{weather icon|astromagnetic storm}} [[Astromagnetic Storm]] || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Chlorophos Deathworm|size=big}}|| [[Mare Lamentorum]] || [[Fishing Log: The Chlorophospond|The Chlorophospond]] || (??.?,??.?) ||data-sort-value=&amp;quot;02:00 to 08:00&amp;quot; | 2 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{weather icon|moon dust}} [[Moon Dust]] after&amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Chimera Worm}} || Mooch {{item icon|Calicia}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Durdina Fish|size=big}}|| [[Thavnair]] || [[Fishing Log: The Thavnairian Coast|The Thavnairian Coast]] || (??.?,??.?) ||data-sort-value=&amp;quot;00:00 to 04:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 AM|| {{weather icon|clear skies}} [[Clear Skies]] after&amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Shrimp Ball}} || Mooch {{item icon|Shadowdart Sardine}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|E.B.E.-852738|size=big}}|| [[Ultima Thule]] || [[Fishing Log: Limne 3-β|Limne 3-β]] || (??.?,??.?) ||data-sort-value=&amp;quot;12:00 to 16:00&amp;quot; | 12 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 PM|| {{weather icon|umbral wind}} [[Umbral Wind]] after&amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Stardust}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Circuit Tilapia|size=big}}|| [[Labyrinthos]] || [[Fishing Log: Deepmoat|Deepmoat]] || (??.?,??.?) ||data-sort-value=&amp;quot;08:00 to 12:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 PM|| {{weather icon|fair skies}} [[Fair Skies]] after&amp;lt;br&amp;gt; {{weather icon|clouds}} [[Clouds]] || {{item icon|Mayfly}} || Mooch {{item icon|Astacus Aetherius}} || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Dawntrail]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
&amp;lt;!--7.1 fish--&amp;gt;&lt;br /&gt;
{{Big fish table row|fish=Icuvlo&#039;s Barter|spot=Downripple|time-start=|time-end=|weather-previous=|weather-current=fog|bait=red maggots|gathering=3500+}}&lt;br /&gt;
{{Big fish table row|fish=Moongripper|spot=Sunken Stars|time-start=12|time-end=14|weather-previous=|weather-current=|bait=White Worm|lure=modest;1;A pair of powerful pincers pierce the water&#039;s surface!|gathering=3500+}}&lt;br /&gt;
{{Big fish table row|fish=Cazuela Crab|spot=Waters Hanu|time-start=16|time-end=20|weather-previous=|weather-current=clouds,fog|bait=red maggots|gathering=3500+}}&lt;br /&gt;
{{Big fish table row|fish=Ilyon Asoh Cichlid|spot=Xd&#039;aa Talat Tsoly|time-start=|time-end=|weather-previous=|weather-current=clear skies|bait=red maggots|gathering=3500+}}&lt;br /&gt;
{{Big fish table row|fish=Stardust Sleeper|spot=Xty&#039;iinbek Tsoly|time-start=20|time-end=24|weather-previous=|weather-current=|bait=Crimson Lugworm|mooch=Sharknose Goby,Yak T&#039;el Crab|gathering=3500+}}&lt;br /&gt;
{{Big fish table row|fish=Hwittayoanaan Cichlid|spot=Niikwerepi|time-start=4|time-end=8|weather-previous=|weather-current=clear skies,fair skies|bait=red maggots|gathering=3500+}}&lt;br /&gt;
{{Big fish table row|fish=Thunderswift Trout|spot=The Driftdowns|time-start=9|time-end=11|weather-previous=|weather-current=|bait=red maggots|lure=ambitious;1;A lightning-fast flash disturbs the water!|gathering=3500+}}&lt;br /&gt;
{{Big fish table row|fish=Pixel Loach|spot=Residential Sector|time-start=0|time-end=4|weather-previous=|weather-current=|bait=red maggots|gathering=3500+}}&lt;br /&gt;
&amp;lt;!--7.2 fish--&amp;gt;&lt;br /&gt;
{{Big fish table row|fish=Cabinkeep Permit|spot=The For&#039;ard Cabins|time-start=5|time-end=7|bait=Ghost Nipper|gathering=4040+}}&lt;br /&gt;
{{Big fish table row|fish=Muttering Matamata|spot=Bopo&#039;uihih|time-start=12|time-end=14|weather-current=clear skies|bait=Red Maggots|mooch=Poison Dyefrog|gathering=4040+}}&lt;br /&gt;
{{Big fish table row|fish=Riverlong Candiru|spot=Miyakabek&#039;zu|time-start=0|time-end=4|weather-previous=fair skies|weather-current=clouds|bait=Red Maggots|gathering=4040+}}&lt;br /&gt;
{{Big fish table row|fish=Deep Canopy|spot=	Iq Br&#039;aax Reservoir|time-start=10|time-end=12|bait=Red Maggots|gathering=4040+}}&lt;br /&gt;
{{Big fish table row|fish=Awaksbane Apoda|spot=Yak Awak Tsoly|weather-current=clouds,fog|bait=Red Maggots|gathering=4040+}}&lt;br /&gt;
{{Big fish table row|fish=Ttokatoa|spot=Lake Toari|time-start=20|time-end=24|weather-previous=fair skies|weather-current=dust storms|bait=Popper Lure|mooch=Niikwerepi Trout|gathering=4040+}}&lt;br /&gt;
{{Big fish table row|fish=Thunderous Flounder|spot=Crackling Canyons|weather-current=rain|bait=Red Maggots|gathering=4040+}}&lt;br /&gt;
{{Big fish table row|fish=Harlequin Queen|spot=The Knowable|time-start=16|time-end=18||weather-current=fair skies|bait=red maggots|lure=ambitious;3;Whip-like barbels unfurl near the water&#039;s surface!|gathering=4040+}}&lt;br /&gt;
&amp;lt;!--7.3 fish--&amp;gt;&lt;br /&gt;
{{Big fish table row|fish=Prime Adjudicator|spot=Karvarhur the First|time-start=12|time-end=16|weather-previous=fair skies|weather-current=fog|bait=red maggots|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Crenicichla Miyaka|spot=The Dewspun Bank|time-start=6|time-end=8|weather-current=rain|bait=red maggots|lure=ambitious;3;An impetuous challenger stirs in the water!|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Iron Shadowtongue|spot=Iq Rrax Tsoly|time-start=16|time-end=18|weather-current=rain|bait=red maggots|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Lotl-in-waiting|spot=Xobr&#039;it Tsoly|time-start=0|time-end=4|weather-previous=fair skies|weather-current=clouds|bait=Golden Stonefly Nymph|mooch=Cloud-eye Carp|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Azure Diver|spot=Eastbound Zorgor|time-start=18|time-end=24|weather-previous=clear skies,fair skies|weather-current=gales|bait=Dragonfly (Bait)|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Sprouting Perch|spot=Outskirts Shallows|time-start=20|time-end=24|weather-current=thunderstorms|bait=red maggots|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Gigagiant Snakehead|spot=Mu Springs Eternal|time-start=4|time-end=6|weather-previous=|weather-current=rain|bait=red maggots|intuition=3x {{i|Knight Goby}}, using {{i|Red Maggots}}|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Gondola Louvar|spot=Canal Town South|time-start=8|time-end=12|weather-previous=rain|weather-current=fair skies|bait=ghost nipper|gathering=4450+}}&lt;br /&gt;
&amp;lt;!--7.4 fish--&amp;gt;&lt;br /&gt;
{{Big fish table row|fish=Purse of Riches|spot=High Tide Harbor|time-start=16|time-end=18|weather-previous=clouds|weather-current=rain|bait=ghost nipper|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Punutiy Pain|spot=Peaks Poga|time-start=8|time-end=12|weather-previous=clouds|weather-current=rain|bait=Golden Stonefly Nymph|mooch=Hunu Peacock Bass|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Shuckfin Dace|spot=Ku&#039;uxage|time-start=4|time-end=6|weather-previous=|weather-current=rain|bait=red maggots|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Shin Snuffler|spot=Ankledeep|time-start=0|time-end=2|weather-previous=|weather-current=fog|bait=red maggots|intuition=3x {{i|Ankledeep Catfish}}, using {{i|Red Maggots}}|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Moxutural Greatgar|spot=Cenote Moxutural|time-start=20|time-end=22|weather-previous=|weather-current=rain|bait=popper lure|mooch=Checkered Cichlid|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Heirloom Goldgrouper|spot=Alexandrian Ruins|time-start=12|time-end=16|weather-previous=fog|weather-current=fair skies|bait=popper lure|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Datnioides Aeroplanos|spot=Leynode Aero|time-start=2|time-end=4|weather-previous=fog|weather-current=rain|bait=red maggots|lure=ambitious;3;A ferocious form darts into view!|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Esperance Carp|spot=Proto Alexandria|time-start=22|time-end=24|weather-previous=rain|weather-current=fog|bait=red maggots|intuition=3x {{i|Golden Day}} and 3x {{i|Scarlet Queen}}, using {{i|Popper Lure}}|gathering=4450+}}&lt;br /&gt;
&amp;lt;!--7.5 fish--&amp;gt;&lt;br /&gt;
{{Big fish table row|fish=Ole Ole Ole|spot=Chirwagur Lake|time-start=0|time-end=2|weather-previous=clouds|weather-current=snow|bait=White Worm|lure=ambitious;3;You sense a perplexing presence in the water!|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Iron Oxydoras|spot=Miyakabek&#039;zoma|time-start=13|time-end=15|weather-previous=clouds|weather-current=fog|bait=Golden Stonefly Nymph|mooch=Dumplingfish|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Excavator Catfish|spot=Marsh Ligaka|time-start=4|time-end=6|weather-previous=rain|weather-current=clouds|bait=popper lure|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Moonmarking Saucer|spot=Cenote Jayunja|time-start=16|time-end=21|weather-previous=clear skies|weather-current=rain|bait=red maggots|mooch=Flawless Saucer|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Autarch&#039;s Supper|spot=Sapsweet Cenote|time-start=16|time-end=18|weather-previous=rain|weather-current=fog|bait=red maggots|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Bitterbark Caiman|spot=Bitterbark Cenote|time-start=16|time-end=18|weather-previous=fog|weather-current=clear skies|bait=red maggots|mooch=Blind Brotula|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Vagrant Keeper|spot=Westbound Zorgor|time-start=6|time-end=8|weather-previous=gales|weather-current=clouds|bait=dragonfly (bait)|intuition=3x {{i|Vagrant Cascade}}, using {{i|Dragonfly (Bait)}}|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Shined Copper Shark	|spot=Canal Town North|time-start=8|time-end=13|weather-previous=clouds|weather-current=fog|bait=ghost nipper|gathering=4450+}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Legendary Fish==&lt;br /&gt;
&#039;&#039;&#039;Legendary Fish&#039;&#039;&#039; are the last six big fish (one per zone) released in an expansion. Compared to &amp;quot;regular&amp;quot; big fish, legendary fish have even stricter requirements, ranging from catch windows once a week or rare, short 90-second catch windows, bite rates under 1%, extremely high slip rates over 90%, mooch or intuition requirements involving other big fish, or some combination of the above.&lt;br /&gt;
&lt;br /&gt;
Additionally, legendary fish are immune to the effect of {{i|Fish Eyes}}. &lt;br /&gt;
* This does not necessarily mean Fish Eyes is useless when pursuing a legendary fish, however. It can still be useful for preparing fish to trigger {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]], such as {{i|Mora Tecta}} needed for {{i|Lancetfish}}, or the multiple prismfish needed for {{i|Warden of the Seven Hues}}.&lt;br /&gt;
&lt;br /&gt;
The quest {{i|Feast of Famine}} involves catching all six legendary fish in A Realm Reborn.&lt;br /&gt;
===[[A Realm Reborn]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Namitaro|size=big}} || [[South Shroud]] ||[[Fishing Log: Urth&#039;s Gift|Urth&#039;s Gift]]|| {{coords|32, 23}}|| Anytime||{{weather icon|thunder}} [[Thunder]] or {{weather icon|thunderstorms}} [[Thunderstorms]]|| {{item icon|Topwater Frog}} || Must catch {{item icon|Giant Takitaro}} first&amp;lt;br&amp;gt;to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]||399+||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Endoceras|size=big}} || [[Western La Noscea]] ||[[Fishing Log: Isles of Umbra Southshore|Isles of Umbra Southshore]]|| {{coords|12, 36}}|| data-sort-value=&amp;quot;20:00 to 03:59&amp;quot; | 8 PM&amp;lt;br&amp;gt;to&amp;lt;br&amp;gt;4 AM||{{weather icon|fog}} [[Fog]] or {{weather icon|clouds}} [[Clouds]] or {{weather icon|wind}} [[Wind]] after&amp;lt;br&amp;gt;{{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Spoon Worm}} || Mooch {{item icon|Fullmoon Sardine}}||399+||&lt;br /&gt;
|- &lt;br /&gt;
| {{item icon|Helicoprion|size=big}} || [[Southern Thanalan]] ||[[Fishing Log: Sagolii Desert|Sagolii Desert]]|| {{coords|12, 35}}|| data-sort-value=&amp;quot;08:00 to 19:59&amp;quot; | 8 AM&amp;lt;br&amp;gt;to&amp;lt;br&amp;gt;8 PM||{{weather icon|heat waves}} [[Heat Waves]] after&amp;lt;br&amp;gt;{{weather icon|clouds}} [[Clouds]] or {{weather icon|fog}} [[Fog]] || {{item icon|Sand Leech}} || Mooch {{item icon|Storm Rider}} ||399+||&lt;br /&gt;
|- &lt;br /&gt;
| {{item icon|Kuno the Killer|size=big}} || [[Mor Dhona]] ||[[Fishing Log: The North Shards|The North Shards]]|| {{coords|31, 6}}|| data-sort-value=&amp;quot;09:00 to 22:59&amp;quot; | 9 AM&amp;lt;br&amp;gt;to&amp;lt;br&amp;gt;11 PM||{{weather icon|gloom}} [[Gloom]]|| {{item icon|Honey Worm}} || Mooch {{item icon|Silverfish}}&amp;lt;br&amp;gt; ┗ into {{item icon|Assassin Betta}}&amp;lt;br&amp;gt;Must catch {{item icon|Canavan}} first&amp;lt;br&amp;gt;to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]||399+|| {{item icon|The Emperor&#039;s New Ring}}&amp;lt;br&amp;gt;{{item icon|Heavens&#039; Eye Materia IV}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Shonisaurus|size=big}}|| [[Coerthas Central Highlands]] ||[[Fishing Log: Witchdrop|Witchdrop]]|| {{coords|33, 19}}|| data-sort-value=&amp;quot;Anytime&amp;quot; | Anytime||{{weather icon|blizzards}} [[Blizzards]] after&amp;lt;br&amp;gt;{{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Hoverworm}}&amp;lt;br&amp;gt;{{item icon|Balloon Bug}} || Mooch {{item icon|Cloud Cutter}}&amp;lt;br&amp;gt;┗ into {{item icon|Mahar}} ||403+ || {{item icon|Battledance Materia IV}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Nepto Dragon|size=big}}|| [[Eastern La Noscea]] ||[[Fishing Log: Rhotano Sea (Privateer Sterncastle)|Rhotano Sea (Privateer Sterncastle)]]||{{coords|38, 24}}|| Anytime ||{{weather icon|rain}} [[Rain]]&amp;lt;br&amp;gt;{{weather icon|showers}} [[Showers]]|| {{item icon|Northern Krill}} || Must catch 3x {{item icon|Little Thalaos}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]] ||403+|| {{item icon|Savage Might Materia IV}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Heavensward]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Armor Fish|size=big}}|| [[The Dravanian Hinterlands]] || [[Fishing Log: Upper Thaliak River|Upper Thaliak River]] || {{coords|22, 35}} ||data-sort-value=&amp;quot;01:00 to 04:00&amp;quot; | 1 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;4 AM || {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Purse Web Spider}} || Mooch {{item icon|Hedgemole Cricket}}&amp;lt;br&amp;gt;Must catch 6x {{item icon|Hedgemole Cricket}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| || {{item icon|Glass Fiber}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Problematicus|size=big}}|| [[The Dravanian Forelands]] || [[Fishing Log: Halo|Halo]] || {{coords|7, 5}} ||data-sort-value=&amp;quot;10:00 to 15:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;3 PM || {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Metal Spinner}} || Mooch {{item icon|Granite Crab}}&amp;lt;br&amp;gt;Must catch 3x {{item icon|Fossiltongue}} and 5x {{item icon|Granite Crab}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Opabinia|size=big}}|| [[Azys Lla]] || [[Fishing Log: The Flagship|The Flagship]] || {{coords|21, 21}} ||Anytime || {{weather icon|thunder}} [[Thunder (Weather)|Thunder]] || {{item icon|Fiend Worm}} || Mooch {{item icon|Platinum Fish}}&amp;lt;br&amp;gt;Must catch 3x {{item icon|Functional Proto-hropken}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Raimdellopterus|size=big}}|| [[The Churning Mists]] || [[Fishing Log: Tharl Oom Khash|Tharl Oom Khash]] || {{coords|20, 6}} ||data-sort-value=&amp;quot;05:00 to 08:00&amp;quot; | 5 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;8 AM || {{weather icon|gales}} [[Gales]] || {{item icon|Giant Crane Fly}} || Mooch {{item icon|Rudderfish}}&amp;lt;br&amp;gt;Must catch 5x {{item icon|Rudderfish}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| || {{item icon|Savage Might Materia IV}}, {{item icon|Wool Top}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Charibenet|size=big}}|| [[Coerthas Western Highlands]] || [[Fishing Log: Clearpool|Clearpool]] || {{coords|36, 6}} ||data-sort-value=&amp;quot;00:00 to 03:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;3 AM|| {{weather icon|blizzards}} [[Blizzards]] || {{item icon|Purse Web Spider}} || Mooch {{item icon|Ice Faerie}}&amp;lt;br&amp;gt;Must catch 5x {{item icon|Ice Faerie}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| || {{item icon|Piety Materia IV}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Sea Butterfly|size=big}}|| [[The Sea of Clouds]] || [[Fishing Log: Mok Oogl Island|Mok Oogl Island]] || {{coords|15, 7}} ||data-sort-value=&amp;quot;05:00 to 07:00&amp;quot; | 5 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;7 AM || {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Giant Crane Fly}} || Must catch 3x {{item icon|Scorpionfly}} and 3x {{item icon|Sky Faerie}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| || {{item icon|Invisible Silk}}, {{item icon|New World Macrame}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Stormblood]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Drepanaspis|size=big}}|| [[The Peaks]] || [[Fishing Log: Grymm &amp;amp; Enid|Grymm &amp;amp; Enid]] || {{coords|6.5, 15.6}} ||Anytime || {{weather icon|dust storms}} [[Dust Storms]] || {{item icon|Suspending Minnow}} || Must catch 2x {{item icon|Bondsplitter}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Unconditional|size=big}}|| [[The Azim Steppe]] || [[Fishing Log: Dotharl Khaa|Dotharl Khaa]] || {{coords|12.4, 33.1}} ||data-sort-value=&amp;quot;05:00 to 07:00&amp;quot; | 5 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 7 AM|| {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt;after {{weather icon|rain}} [[Rain]] || {{item icon|Stonefly Larva}} ||  || || {{item icon|Veteran Tree Sap}}, {{item icon|Stormsap}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warden of the Seven Hues|size=big}}|| [[Yanxia]] || [[Fishing Log: Prism Lake|Prism Lake]] || {{coords|29, 6}} ||Anytime || Any || {{item icon|Stonefly Larva}} || Must catch 3x {{item icon|Indigo Prismfish}}, 3x {{item icon|Firelight Goldfish}}, and 5x {{item icon|Green Prismfish}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Xenacanthus|size=big}}|| [[The Fringes]] || [[Fishing Log: Timmon Beck|Timmon Beck]] || {{coords|11.4, 18.0}} ||data-sort-value=&amp;quot;16:00 to 20:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 PM|| Any || {{item icon|Stonefly Larva}} || Mooch {{item icon|Hardhead Trout}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Stethacanthus|size=big}}|| [[The Lochs]] || [[Fishing Log: Loch Seld|Loch Seld]] || {{coords|21, 21}} ||data-sort-value=&amp;quot;16:00 to 18:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 6 PM|| Any || {{item icon|Silkworm}} || Mooch {{item icon|Rock Saltfish}}&amp;lt;br&amp;gt;Must catch 2x {{item icon|Sculptor}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Ruby Dragon|size=big}}|| [[The Ruby Sea]] || [[Fishing Log: The Ruby Price|The Ruby Price]] || {{coords|38.4, 38.5}} ||data-sort-value=&amp;quot;04:00 to 08:00&amp;quot; | 4 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt;after {{weather icon|thunder}} [[Thunder (Weather)|Thunder]] || {{item icon|Blue Bobbit}} || Mooch {{item icon|Ku&#039;er}} || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Shadowbringers]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Listracanthus|size=big}}|| [[Lakeland]] || [[Fishing Log: The Isle of Ken|The Isle of Ken]] || {{coords|9.0, 37.0}} ||data-sort-value=&amp;quot;16:00 to 24:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|fog}} [[Fog]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Baitbugs}} || Mooch {{item icon|The Jaws of Undeath}} || 2250+ || {{item icon|Duskcourt Cloth}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Aquamaton|size=big}}|| [[Kholusia]] || [[Fishing Log: Seagazer Shoals|Seagazer Shoals]] || {{coords|16.0, 35.0}} ||data-sort-value=&amp;quot;10:00 to 16:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 PM|| {{weather icon|gales}} [[Gales]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Short Bill Minnow}} || Must catch 5x {{item icon|Shapeshifter}} and&amp;lt;br&amp;gt;1x {{item icon|Shadeshifter}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| 2250+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Cinder Surprise|size=big}}|| [[Amh Araeng]] || [[Fishing Log: The River of Sand|The River of Sand]] || {{coords|31.0, 12.0}} ||data-sort-value=&amp;quot;00:00 to 02:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 AM|| {{weather icon|heat waves}} [[Heat Waves]] &amp;lt;br&amp;gt;after {{weather icon|dust storms}} [[Dust Storms]] || {{item icon|Desert Dessert Frog}} || Must catch 10x {{item icon|Sand Egg}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| 2250+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ealad Skaan|size=big}}|| [[Il Mheg]] || [[Fishing Log: Longmirror Lake|Longmirror Lake]] || {{coords|21.0, 22.0}} ||data-sort-value=&amp;quot;23:00 to 24:00&amp;quot; | 11 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt;after {{weather icon|thunderstorms}} [[Thunderstorms]] || {{item icon|Baitbugs}} || || 2250+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Greater Serpent of Ronka|size=big}}|| [[The Rak&#039;tika Greatwood]] || [[Fishing Log: Lake Tusi Mek&#039;ta|Lake Tusi Mek&#039;ta]] || {{coords|28.0, 13.0}} ||data-sort-value=&amp;quot;10:00 to 12:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 PM|| Any || {{item icon|Robber Ball}} || Mooch {{item icon|Clown Tetra}}&amp;lt;br&amp;gt;┗ into {{item icon|Eryops}}&amp;lt;br&amp;gt;┗ into {{item icon|Priest of Yx&#039;Lokwa}} || 2250+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Lancetfish|size=big}}|| [[The Tempest]] || [[Fishing Log: Northwest Caliban Gorge|Northwest Caliban Gorge]] || {{coords|11.0, 10.0}} ||data-sort-value=&amp;quot;00:00 to 02:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 AM|| {{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt;after {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Squid Strip}} || Must catch 2x {{item icon|Mora Tecta}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| 2250+ || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Endwalker]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hyphalosaurus|size=big}}|| [[Labyrinthos]] || [[Fishing Log: Deepmoat|Deepmoat]] || (??.?,??.?) ||data-sort-value=&amp;quot;09:00 to 12:00&amp;quot; | 9 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 PM|| {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Mayfly}} || Mooch {{item icon|Astacus Aetherius}}&amp;lt;br&amp;gt;Must catch 3x {{item icon|Astacus Aetherius}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]] || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Gharlichthys|size=big}}|| [[Thavnair]] || [[Fishing Log: The Perfumed Tides|The Perfumed Tides]] || (??.?,??.?) ||data-sort-value=&amp;quot;14:00 to 16:00&amp;quot; | 2 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 PM|| {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|showers}} [[Showers]] || {{item icon|Mackerel Strip}} || Must catch 12x {{item icon|Basilosaurus}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]] || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Snowy Parexus|size=big}}|| [[Garlemald]] || [[Fishing Log: The Eblan Thaw|The Eblan Thaw]] || (??.?,??.?) ||data-sort-value=&amp;quot;16:00 to 24:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|snow}} [[Snow]] &amp;lt;br&amp;gt;after {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Mayfly}} || Must catch 3x {{item icon|Cerule Core}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]] || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Lopoceras Elegans|size=big}}|| [[Mare Lamentorum]] || [[Fishing Log: The Chlorophospond|The Chlorophospond]] || (??.?,??.?) ||data-sort-value=&amp;quot;08:00 to 10:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 10 AM|| {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|moon dust}} [[Moon Dust]] || {{item icon|Chimera Worm}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Furcacauda|size=big}}|| [[Elpis]] || [[Fishing Log: Lethe|Lethe]] || (??.?,??.?) ||data-sort-value=&amp;quot;15:30 to 16:30&amp;quot; | 3:30 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4:30 PM|| {{weather icon|umbral wind}} [[Umbral Wind]] &amp;lt;br&amp;gt;after {{weather icon|fair Skies}} [[Fair Skies]] || {{item icon|Sky Spoon Lure}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Sidereal Whale|size=big}}|| [[Ultima Thule]] || [[Fishing Log: Limne 3-β|Limne 3-β]] || (??.?,??.?) ||data-sort-value=&amp;quot;00:00 to 08:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{weather icon|astromagnetic storm}} [[Astromagnetic Storm]] &amp;lt;br&amp;gt;after {{weather icon|umbral wind}} [[Umbral Wind]] || {{item icon|Stardust}} || Mooch {{item icon|Horizon Event}}&amp;lt;br&amp;gt;Must catch 1x {{item icon|Phallaina}}, 2x {{item icon|Unbegotten}}, and 3x {{item icon|E.B.E.-9318}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]] || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Dawntrail]]===&lt;br /&gt;
{{preliminary fishing data&lt;br /&gt;
|link=https://tinyurl.com/755bigfish&lt;br /&gt;
|link-title=7.55 Legendary Fish Tracking&lt;br /&gt;
}}&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
&amp;lt;!--7.55 fish--&amp;gt;&lt;br /&gt;
{{Big fish table row|fish=Ner Lar Dor|spot=Karvarhur the First|time-start=15|time-end=16|weather-previous=Fog|weather-current=Wind|bait=Red Maggots|lure=modest;3;A rainbow-hued form glimmers in the water!|gathering=4570}}&lt;br /&gt;
{{Big fish table row|fish=Xehabopo&#039;u|spot=Miyakabek&#039;zu|time-start=12|time-end=15|weather-previous=Clouds|weather-current=Showers|bait=Honeybee|intuition=6x {{i|Driftwood Catfish}} (6m)|mooch=Driftwood Catfish|gathering=}}&lt;br /&gt;
{{Big fish table row|fish=Skyfrond|spot=Cenote Jayunja|time-start=16|time-end=21|weather-previous=Clear Skies|weather-current=Rain|bait=Red Maggots|intuition=3x {{i|Flawless Saucer}} and 1x {{i|Moonmarking Saucer}} (15m)|mooch=Flawless Saucer|gathering=4570}}&lt;br /&gt;
{{Big fish table row|fish=Rroneek Bichir|spot=Lake Toari|time-start=22|time-end=24|weather-previous=Fair Skies|weather-current=Dust Storms|bait=Popper Lure|mooch=Niikwerepi Trout,Ttokatoa|gathering=4570}}&lt;br /&gt;
{{Big fish table row|fish=Great Ball of Lightning|spot=Alexandrian Ruins|time-start=2|time-end=4|weather-previous=Thunderstorms|weather-current=Umbral Static|bait=Red Maggots|intuition=1x {{i|Goldgrouper}} (1m30s)|gathering=4570}}&lt;br /&gt;
{{Big fish table row|fish=Triple Threat|spot=Canal Town North|time-start=8|time-end=13|weather-previous=Clouds|weather-current=Fog|bait=Ghost Nipper|intuition=2x {{i|Copper Shark}} and 1x {{i|Shined Copper Shark}} (10m)|gathering=4570}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
===Aquariums===&lt;br /&gt;
{{main|Aquariums}}&lt;br /&gt;
&lt;br /&gt;
Certain fish (some big, some regular) can be displayed inside [[Aquariums]] in player housing.&lt;br /&gt;
&lt;br /&gt;
===Angler&#039;s Prints===&lt;br /&gt;
{{main|Angler&#039;s Prints}}&lt;br /&gt;
&lt;br /&gt;
Most fish can be printed onto a canvas, creating a black-ink-on-parchment Angler&#039;s Print of the fish. Rarer fish will display with more-ornate frames.&lt;br /&gt;
&lt;br /&gt;
===Desynthesis===&lt;br /&gt;
{{main|Desynthesis Rewards#Fish}}&lt;br /&gt;
&lt;br /&gt;
Certain big fish can be {{i|Desynthesis|desynthesized}} into rare or exclusive items. This mostly applies to certain fish from A Realm Reborn, which can desynth into beachwear.&lt;br /&gt;
&lt;br /&gt;
===Achievements===&lt;br /&gt;
{{main|Fisher Achievements}}&lt;br /&gt;
Big Fishing is associated with the following [[achievements]].&lt;br /&gt;
* Earning {{i|Go Big or Go Home XVI}} also unlocks the {{item icon|Big Fish Framer&#039;s Kit}} at [[Jonathas]]&#039;s shop in [[Old Gridania]], for {{Achievement certificate|2}}.&lt;br /&gt;
{{Achievement list|Crafting &amp;amp; Gathering|Fisher|conditions=has canonical name::~*Go Big or Go Home* {{!!}} ~*Go Big Far from Home* {{!!}} ~*Go Big Till the End* {{!!}} ~*Go Big on the Trail* {{!!}} ~No River Wide Enough {{!!}} ~Fish Fear Me {{!!}} ~I Came, I Saw, I Fished }}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{Types of Nodes}}&lt;br /&gt;
[[Category:Patch 2.2 Features‎]]&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Big_Fishing&amp;diff=1523008</id>
		<title>Big Fishing</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Big_Fishing&amp;diff=1523008"/>
		<updated>2026-08-17T19:20:58Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: /* A Realm Reborn */ - seahag&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Bigfish_lodestone.png|250px|right]]{{Quotation|[https://na.finalfantasyxiv.com/lodestone/topics/detail/fdcac38ca1a190627bf4e5b1362cae51e70137f7 Crafting and Gathering Preview (03/18/2014)]|Fishers of surpassing skill can try their hand at reeling in impressive denizens of the deep once thought to be mere legend, earning an array of achievements in the process. Do you have what it takes to stake your claim as one of Eorzea&#039;s master anglers?}}&lt;br /&gt;
&lt;br /&gt;
[[Big Fishing]] was first introduced in [[Patch 2.2]] on March 26, 2014. All big fish are of {{rarity|Green}} [[rarity]].&amp;lt;ref&amp;gt;Similarly, all green-rarity overworld fish are considered big fish (note that green-rarity fish in [[Ocean Fishing]] are not included).&amp;lt;/ref&amp;gt; Not to be confused with [[Gatherer&#039;s Boon|large-sized]] fish that replaced [[High Quality]] {{HQ}} fish after &#039;&#039;[[Endwalker]]&#039;&#039;&amp;amp;apos;s release with [[patch 6.0]]. Subsequent to this change, the last 6 Big Fish released in an expansion are now officially referred to as &#039;&#039;&#039;Legendary Fish&#039;&#039;&#039;.&amp;lt;ref&amp;gt;[https://na.finalfantasyxiv.com/lodestone/topics/detail/bdd208b52ddababad086dc9679e96a8412962edf/ Patch 6.0 Notes]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Big fish are essentially the fisher equivalent of &amp;quot;bosses&amp;quot;, posing a much harder challenge to catch them than a regular fish. They can have specific time, [[weather]], [[bait]], {{action icon|Mooch}}, and/or {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]] prerequisites. Some weather requirements may also require one specific weather to occur immediately after another weather type, creating very limited windows of opportunity to catch the fish. Big fish usually have at least a 15% chance to escape the hook regardless of player stats, with some fish having a significantly lower success rate. The 6 legendary fish released at the end of each expansion are even harder to catch.&lt;br /&gt;
&lt;br /&gt;
Fish from [[Ocean Fishing]] are completely separate and unrelated to big fish, despite also having {{rarity|dungeon|Green}} [[rarity]]. Ocean Fishing also has {{rarity|Blue}} [[rarity]] fish, referred to as &amp;quot;Fabled Legendary Fish&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Unlock Requirements==&lt;br /&gt;
*Fisher unlocked&lt;br /&gt;
*A [[Gathering (Attribute) | Gathering]] stat of at least 290.&lt;br /&gt;
&lt;br /&gt;
Beginning with [[Heavensward]], most of these fish also require [[Tomes of Regional Folklore]].&lt;br /&gt;
&lt;br /&gt;
-------&lt;br /&gt;
Side quests {{i|The Beast of Brewer&#039;s Beacon}} and {{i|Feast of Famine}} function as an introduction to [[Big Fishing]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
===Useful Resources===&lt;br /&gt;
The following resources are useful for tracking when a fish is available, for how long, at what location, and which baits should be used:&lt;br /&gt;
* [https://ff14fish.carbuncleplushy.com/ FFX|V Fish Tracker App] (also known as &amp;quot;carby&amp;quot;)&lt;br /&gt;
* [https://garlandtools.org/bell/ https://garlandtools.org/bell/]&lt;br /&gt;
&lt;br /&gt;
===Bite type===&lt;br /&gt;
As of [[Patch 5.2]], fish can bite with one of three types: weak (!), strong (!!), and ferocious (!!!).&lt;br /&gt;
* Most big fish use a ferocious (!!!) bite, however there are some exceptions, such as {{i|The Salter}} (weak (!)) and {{i|Little Perykos}} (strong (!!)).&lt;br /&gt;
* However, several normal fish also use a ferocious (!!!) bite, such as most of the fish that appear in [[Fishing Log: Loch Seld]]. Therefore, a ferocious bite is not a guarantee of a big fish.&lt;br /&gt;
* While a weak (!) bite indicates that {{i|Precision Hookset}} should be used, and a strong (!!) bite indicates {{i|Powerful Hookset}}, a ferocious (!!!) bite could go either way - the correct hookset depends on the fish.&lt;br /&gt;
* Prior to this patch, players had to watch the movement of their fishing rod to determine which hookset to use (which was the original purpose of the ability {{i|Cast Light}}).&lt;br /&gt;
&lt;br /&gt;
[[File:Fishing Effect 5.2.png]]&lt;br /&gt;
&lt;br /&gt;
If a player uses the {{i|Sit}} emote while fishing, they will rest on a stool while still holding their fishing rod.&lt;br /&gt;
* If a big fish is successfully caught, then the player character will stand up during the reel-in animation. Conversely, if the reel-in fails, they will remain seated.&lt;br /&gt;
* The player character may also stand up when reeling in certain normal fish that have a ferocious (!!!) bite.&lt;br /&gt;
&lt;br /&gt;
===Time requirements===&lt;br /&gt;
All times are given in [[Eorzea Time]] / in-game time. &lt;br /&gt;
* &#039;&#039;&#039;{{action icon|Fish Eyes}}&#039;&#039;&#039; can negate these time requirements for most fish in A Realm Reborn through Shadowbringers zones. However, the time requirements for legendary fish cannot be negated.&lt;br /&gt;
&lt;br /&gt;
For time conversion:&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! Eorzea Time Units !! Eorzea Time Sub-Units !! Real Time Value&lt;br /&gt;
|-&lt;br /&gt;
| 1 minute || 60 seconds || 2 &amp;lt;sup&amp;gt;11&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt; seconds&lt;br /&gt;
|-&lt;br /&gt;
| 1 hour || 60 minutes || 2 minutes, 55 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 1 day || 24 hour || 70 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
(Data obtained from ViolaRulan&amp;lt;ref&amp;gt;[https://github.com/violarulan/EorzeaTimeConvert ViolaRulan/EorzeaTimeConvert]&amp;lt;/ref&amp;gt; on GitHub.)&lt;br /&gt;
&lt;br /&gt;
===Weather requirements===&lt;br /&gt;
Certain fish require a specific weather type to be active, or for a specific weather type to transition into another specific weather type. For example: {{i|Purse of Riches}} requires a transition of {{i|Clouds}} into {{i|Rain}} in [[Tuliyollal]]. &lt;br /&gt;
&lt;br /&gt;
Weather can only change every 8 hours in Eorzea Time, specifically at 00:00 (midnight), 08:00 (8am), and 16:00 (4pm). Upcoming weather conditions can be calculated with community tools, such as [https://ffxiv.pf-n.co/skywatcher Lulu&#039;s Tools: Skywatcher].&lt;br /&gt;
&lt;br /&gt;
Unlike time requirements, weather requirements cannot be negated in any way.&lt;br /&gt;
&lt;br /&gt;
Weather requirements have certain edge cases:&lt;br /&gt;
* During the [[Starlight Celebration]], {{i|Snow}} will permanently fall in [[Limsa Lominsa]], [[Gridania]], and [[Ul&#039;dah]], as well as their housing districts [[Mist]], [[The Lavender Beds]] and [[The Goblet]]. This can cause certain weather-locked fish to be unobtainable until the event ends.&lt;br /&gt;
** Notable exceptions are {{i|Raincaller}} and {{i|Stormdancer}}, which normally require {{i|Rain}} in Gridania - but they are both catchable during this permanent snow, due to Raincaller being necessary for the level 40 Fisher class quest {{i|Fishing in the Rain}}.&lt;br /&gt;
* Special weathers that indicate a FATE, namely {{i|Tension}}, {{i|Royal Levin}}, {{i|Hyperelectricity}}, and {{i|Quicklevin}}, are ignored by weather-locked fish. Fish will continue to appear according to the &amp;quot;real&amp;quot; underlying weather.&lt;br /&gt;
* Special weathers as a result of the [[Main Scenario Quests]], however, &#039;&#039;will&#039;&#039; prevent weather-locked fish from appearing. Examples include {{i|Everlasting Light}} and {{i|Ominous Clouds}}.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Big Fish==&lt;br /&gt;
===[[A Realm Reborn]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
|- &lt;br /&gt;
| {{item icon|Goldenfin|size=big}}|| [[Limsa Lominsa Upper Decks]] ||[[Fishing Log: Limsa Lominsa Upper Decks|Limsa Lominsa Upper Decks]]||Any||data-sort-value=&amp;quot;09:00 to 14:00&amp;quot; | 9 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 PM||Any|| {{item icon|Pill Bug}} || ||301+ || {{item icon|Venture}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Octomammoth|size=big}}|| [[Limsa Lominsa Lower Decks]] ||[[Fishing Log: Limsa Lominsa Lower Decks|Limsa Lominsa Lower Decks]]||Any||data-sort-value=&amp;quot;07:00 to 17:00&amp;quot; | 7 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;5 PM||Any|| {{item icon|Pill Bug}}, &amp;lt;br&amp;gt;{{item icon|Floating Minnow}} || Mooch {{item icon|Harbor Herring}} ||301+ || {{item icon|Sea Breeze Summer Pareo}}, &amp;lt;br&amp;gt; {{item icon|Blue Summer Maro}}&lt;br /&gt;
|- &lt;br /&gt;
| {{item icon|Zalera|size=big}}|| [[Middle La Noscea]] ||[[Fishing Log: Zephyr Drift|Zephyr Drift]]|| {{coords|18, 21}}||data-sort-value=&amp;quot;09:00 to 14:00&amp;quot; | 9 AM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 2 PM||Any|| {{item icon|Rat Tail}} || ||335+ || {{item icon|Paralyzing Potion}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Beguiler Chub|size=big}}|| [[Middle La Noscea]] ||[[Fishing Log: Rogue River|Rogue River]]|| {{coords|22, 22}}|| data-sort-value=&amp;quot;09:00 to 14:00&amp;quot; | 9 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;2 PM||Any|| {{item icon|Moth Pupa}} || ||308+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Great Gudgeon|size=big}}|| [[Middle La Noscea]] ||[[Fishing Log: West Agelyss River|West Agelyss River]]||{{coords|20, 18}}|| Anytime ||{{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Crayfish Ball}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Gigantshark|size=big}}|| [[Middle La Noscea]] ||[[Fishing Log: Summerford|Summerford]]||{{coords|14, 15}}|| Anytime ||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Floating Minnow}} || Mooch {{item icon|Harbor Herring}} ||301+ || {{item icon|Sea Breeze Summer Halter}}, &amp;lt;br&amp;gt;{{item icon|South Seas Talisman}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|High Perch|size=big}}|| [[Middle La Noscea]] ||[[Fishing Log: Nym River|Nym River]]|| {{coords|17, 14}}||data-sort-value=&amp;quot;05:00 to 08:00&amp;quot; | 5 AM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 8 AM||Any|| {{item icon|Sinking Minnow}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Crystal Perch|size=big}}|| [[Middle La Noscea]] ||[[Fishing Log: Woad Whisper Canyon|Woad Whisper Canyon]]||{{coords|21, 12}}||Anytime ||{{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt; {{weather icon|fog}} [[Fog]] &amp;lt;br&amp;gt; {{weather icon|wind}} [[Wind]]|| {{item icon|Butterworm}} || ||301+ || {{item icon|Zircon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Caterwauler|size=big}}|| [[Lower La Noscea]] ||[[Fishing Log: The Mourning Widow|The Mourning Widow]]||{{coords|24, 22}}|| Anytime ||{{weather icon|clear skies}} [[Clear Skies]]&amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|rain}} [[Rain]]|| {{item icon|Moth Pupa}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Oschon&#039;s Print|size=big}}|| [[Lower La Noscea]] ||[[Fishing Log: Moraby Bay|Moraby Bay]]||{{coords|26, 25}}|| Anytime ||Any|| {{item icon|Goby Ball}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Syldra|size=big}}|| [[Lower La Noscea]] ||[[Fishing Log: Cedarwood|Cedarwood]]||{{coords|34, 17}}|| Anytime ||{{weather icon|rain}} [[Rain]]|| {{item icon|Spoon Worm}} || ||339+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Silver Sovereign|size=big}}|| [[Lower La Noscea]] ||[[Fishing Log: Oschon&#039;s Torch|Oschon&#039;s Torch]]||{{coords|24, 39}}|| Anytime ||Any|| {{item icon|Yumizuno}} || ||301+ || {{item icon|Venture}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Sabertooth Cod|size=big}}|| [[Lower La Noscea]] ||[[Fishing Log: Candlekeep Quay|Candlekeep Quay]]|| {{coords|20, 39}}|| data-sort-value=&amp;quot;16:00 to 22:00&amp;quot; | 4 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 10 PM||Any|| {{item icon|Goby Ball}}, &amp;lt;br&amp;gt;{{item icon|Rat Tail}} || ||315+ || {{item icon|Aetheryte Ring}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Jacques the Snipper|size=big}}|| [[Lower La Noscea]] ||[[Fishing Log: Moraby Drydocks|Moraby Drydocks]]|| {{coords|26, 34}}|| data-sort-value=&amp;quot;21:00 to 03:00&amp;quot; | 9 PM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;3 AM||Any|| {{item icon|Goby Ball}}, &amp;lt;br&amp;gt; {{item icon|Rat Tail}} || ||301+ || {{item icon|Aqueous Whetstone}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Faerie Queen|size=big}}|| [[Lower La Noscea]] ||[[Fishing Log: Empty Heart|Empty Heart]]||{{coords|21, 34}}|| Anytime||{{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt; {{weather icon|fog}} [[Fog]] &amp;lt;br&amp;gt; {{weather icon|wind}} [[Wind]]|| {{item icon|Spinnerbait}} || ||351+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Meteor Survivor|size=big}}|| [[Lower La Noscea]] ||[[Fishing Log: The Salt Strand|The Salt Strand]]|| {{coords|17, 35}}|| data-sort-value=&amp;quot;03:00 to 05:00&amp;quot; | 3 AM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;5 AM||{{weather icon|clouds}} [[Clouds]]&amp;lt;br&amp;gt;{{weather icon|fog}} [[Fog]]&amp;lt;br&amp;gt;{{weather icon|wind}} [[Wind]]|| {{item icon|Rat Tail}} || ||340+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Cupfish|size=big}}|| [[Lower La Noscea]] ||[[Fishing Log: Blind Iron Mines|Blind Iron Mines]]|| {{coords|26, 15}}|| data-sort-value=&amp;quot;17:00 to 19:00&amp;quot; | 5 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 7 PM||{{weather icon|clear skies}} [[Clear Skies]]|| {{item icon|Syrphid Basket}} || ||340+ || {{item icon|Minium}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Greatest Bream in the World|size=big}}|| [[Eastern La Noscea]] ||[[Fishing Log: South Bloodshore|South Bloodshore]]|| {{coords|32, 34}}|| data-sort-value=&amp;quot;20:00 to 22:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;10 PM || {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Shrimp Cage Feeder}} || ||343+ || {{item icon|Oschon Roselle Capeline}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Shark Tuna|size=big}}|| [[Eastern La Noscea]] ||[[Fishing Log: Costa del Sol|Costa del Sol]]|| {{coords|34, 29}}|| data-sort-value=&amp;quot;19:00 to 21:00&amp;quot; | 7 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;9 PM||{{weather icon|clear skies}} [[Clear Skies]]|| {{item icon|Spoon Worm}} || Mooch {{item icon|Fullmoon Sardine}} ||339+ || {{item icon|Summer Sandals}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Bombardfish|size=big}}|| [[Eastern La Noscea]] ||[[Fishing Log: North Bloodshore|North Bloodshore]]|| {{coords|32, 24}}|| data-sort-value=&amp;quot;09:00 to 14:00&amp;quot; | 9 AM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 2 PM|| {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Herring Ball}} || ||347+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Old Man in the Sea|size=big}}|| [[Eastern La Noscea]] ||[[Fishing Log: Rhotano Sea (Privateer Forecastle)|Rhotano Sea (Privateer Forecastle)]]||{{coords|39, 24}}|| Anytime||{{weather icon|rain}} [[Rain]] &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; (a weather chain)|| {{item icon|Pill Bug}} || Mooch {{item icon|Harbor Herring}}&amp;lt;br&amp;gt;┗ into {{item icon|Ogre Barracuda}} ||393+||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Salter|size=big}}|| [[Eastern La Noscea]] ||[[Fishing Log: Hidden Falls|Hidden Falls]]|| {{coords|31, 23}}|| data-sort-value=&amp;quot;17:00 to 20:00&amp;quot; | 5 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;8 PM||{{weather icon|clear skies}} [[Clear Skies]]|| {{item icon|Honey Worm}} || ||357+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Drowned Sniper|size=big}}|| [[Eastern La Noscea]] ||[[Fishing Log: East Agelyss River|East Agelyss River]]||{{coords|21, 25}}|| Anytime || {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Snurble Fly}} ||  ||349+ || {{item icon|Brass Ring}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Terpsichorean|size=big}}|| [[Eastern La Noscea]] ||[[Fishing Log: Raincatcher Gully|Raincatcher Gully]]||{{coords|20, 30}}|| Anytime ||{{weather icon|fog}} [[Fog]]|| {{item icon|Honey Worm}} || ||359+||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Mirrorscale|size=big}}|| [[Eastern La Noscea]] ||[[Fishing Log: The Juggernaut|The Juggernaut]]|| {{coords|16, 31}}|| data-sort-value=&amp;quot;09:00 to 16:00&amp;quot; | 9 AM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;4 PM||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Midge Basket}} || Mooch {{item icon|Copperfish}} || 357+ || {{item icon|Silver Ring}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Imperial Goldfish|size=big}}|| [[Eastern La Noscea]] || [[Fishing Log: Red Mantis Falls|Red Mantis Falls]] || {{coords|15, 27}} || Anytime || Any || {{item icon|Honey Worm}} || Mooch {{item icon|Silverfish}} &amp;lt;br&amp;gt; Must catch 3x {{item icon|Jungle Catfish}} to trigger {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| 372+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Armorer (Seafood)|size=big}}|| [[Western La Noscea]] ||[[Fishing Log: Swiftperch|Swiftperch]]|| {{coords|33, 30}}|| data-sort-value=&amp;quot;19:00 to 04:00&amp;quot; | 7 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 4 AM||Any|| {{item icon|Northern Krill}} || ||308+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Junkmonger (Seafood)|size=big}}|| [[Western La Noscea]] ||[[Fishing Log: Skull Valley|Skull Valley]]|| {{coords|27, 29}}|| data-sort-value=&amp;quot;16:00 to 02:00&amp;quot; | 4 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 2 AM||Any|| {{item icon|Pill Bug}} || Mooch {{item icon|Merlthor Goby}}&amp;lt;br&amp;gt;┗ into {{item icon|Wahoo}} ||311+ || {{item icon|Militia Earrings}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Navigator&#039;s Brand|size=big}}|| [[Western La Noscea]] ||[[Fishing Log: The Brewer&#039;s Beacon|The Brewer&#039;s Beacon]]|| {{coords|30, 30}}|| data-sort-value=&amp;quot;08:00 to 15:00&amp;quot; | 8 AM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;3 PM||Any|| {{item icon|Yumizuno}} || ||290+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Lone Ripper|size=big}}|| [[Western La Noscea]] ||[[Fishing Log: Halfstone|Halfstone]]||{{coords|16, 22}}|| Anytime ||{{weather icon|Gales}} [[Gales]]|| {{item icon|Heavy Steel Jig}} || ||353+ || {{item icon|Waterproof Cotton Cloth}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Helmsman&#039;s Hand|size=big}}|| [[Western La Noscea]] ||[[Fishing Log: Isles of Umbra Northshore|Isles of Umbra Northshore]]|| {{coords|15, 29}}|| data-sort-value=&amp;quot;09:00 to 14:00&amp;quot; | 9 AM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 2 PM||{{weather icon|clouds}} [[Clouds]]|| {{item icon|Pill Bug}} || Mooch {{item icon|Ocean Cloud}} ||360+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Frilled Shark|size=big}}|| [[Western La Noscea]] ||[[Fishing Log: The Ship Graveyard|The Ship Graveyard]]|| {{coords|15, 35}}|| data-sort-value=&amp;quot;20:00 to 01:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 1 AM||{{weather icon|Gales}} [[Gales]]&amp;lt;br&amp;gt;{{weather icon|wind}} [[Wind]]|| {{item icon|Floating Minnow}} || Mooch {{item icon|Fullmoon Sardine}} || 373+ || {{item icon|Coronal Summer Halter}},&amp;lt;br&amp;gt; {{item icon|Ti Leaf Lei}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Captain&#039;s Chalice|size=big}}|| [[Western La Noscea]] ||[[Fishing Log: Sapsa Spawning Grounds|Sapsa Spawning Grounds]]|| {{coords|16, 14}}|| data-sort-value=&amp;quot;23:00 to 01:00&amp;quot; | 11 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 1 AM||Any|| {{item icon|Steel Jig}} || Mooch {{item icon|Fullmoon Sardine}} || 358+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Seahag|size=big}}|| [[Western La Noscea]] ||[[Fishing Log: Reaver Hide|Reaver Hide]]|| {{coords|14, 12}}|| data-sort-value=&amp;quot;19:00 to 02:00&amp;quot; | 7 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 2 AM||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Lugworm}} || Mooch {{item icon|Merlthor Goby}}&amp;lt;br&amp;gt;┗ into {{item icon|Wahoo}} || 384+ || {{item icon|Sahagin Living Lamp}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Toramafish|size=big}}|| [[Upper La Noscea]] ||[[Fishing Log: Oakwood|Oakwood]]|| {{coords|15, 23}}|| data-sort-value=&amp;quot;17:00 to 20:00&amp;quot; | 5 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 8 PM||{{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt; {{weather icon|fog}} [[Fog]]|| {{item icon|Spinnerbait}} || Mooch {{item icon|Common Sculpin}} || 336+ || {{item icon|Gold Roselle Capeline}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Joan of Trout|size=big}}|| [[Upper La Noscea]] ||[[Fishing Log: Fool Falls|Fool Falls]]|| {{coords|9, 20}} || data-sort-value=&amp;quot;04:00 to 06:00&amp;quot; | 4 AM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 6 AM || Any || {{item icon|Crow Fly}} || ||339+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Worm of Nym|size=big}}|| [[Upper La Noscea]] ||[[Fishing Log: Bronze Lake Shallows|Bronze Lake Shallows]]|| {{coords|33, 24}}|| data-sort-value=&amp;quot;19:00 to 22:00&amp;quot; | 7 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 10 PM|| {{weather icon|clouds}} [[Clouds]] || {{item icon|Butterworm}} ||  ||359+ || {{item icon|Jadeite}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|King of the Spring|size=big}}|| [[Upper La Noscea]]&amp;lt;br&amp;gt;[[Outer La Noscea]] ||[[Fishing Log: Northeast Bronze Lake|Northeast Bronze Lake]]&amp;lt;br&amp;gt;[[Fishing Log: Northwest Bronze Lake|Northwest Bronze Lake]]|| {{coords|27, 22}}|| data-sort-value=&amp;quot;16:00 to 18:00&amp;quot; | 4 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 6 PM || {{weather icon|clear skies}} [[Clear Skies]]&amp;lt;br&amp;gt; {{weather icon|thunderstorms}} [[Thunder]]|| {{item icon|Spinnerbait}} || ||359+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Thundergut|size=big}}|| [[Outer La Noscea]] ||[[Fishing Log: The Long Climb|The Long Climb]]|| {{coords|15, 11}}|| data-sort-value=&amp;quot;19:00 to 23:00&amp;quot; | 7 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;11 PM || {{weather icon|rain}} [[Rain]]|| {{item icon|Stem Borer}} || ||349+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Twitchbeard|size=big}}|| [[Mist]] ||[[Fishing Log: Mist|Mist]]|| {{coords|10, 10}}|| data-sort-value=&amp;quot;04:00 to 06:00&amp;quot; | 4 AM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 6 AM||{{weather icon|clear skies}} [[Clear Skies]]|| {{item icon|Spoon Worm}} || Mooch {{item icon|Fullmoon Sardine}} ||384+ || {{item icon|Red Summer Maro}}, &amp;lt;br&amp;gt;{{item icon|Red Summer Pareo}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Stormdancer|size=big}}|| [[New Gridania]] ||[[Fishing Log: Jadeite Flood|Jadeite Flood]]|| {{coords|12, 14}}|| data-sort-value=&amp;quot;17:00 to 02:00&amp;quot; | 5 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;2 AM||{{weather icon|rain}} [[Rain]]|| {{item icon|Stem Borer}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Bloody Brewer|size=big}}|| [[New Gridania]] ||[[Fishing Log: Lower Black Tea Brook|Lower Black Tea Brook]]||{{coords|10, 11}}|| Anytime ||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Crayfish Ball}} || ||301+ || {{item icon|Spoken Blood}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Matron Carp|size=big}}|| [[Old Gridania]] ||[[Fishing Log: Whispering Gorge|Whispering Gorge]]|| {{coords|16, 6}}|| data-sort-value=&amp;quot;15:00 to 21:00&amp;quot; | 3 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 9 PM||Any|| {{item icon|Bloodworm}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Carp Diem|size=big}}|| [[Old Gridania]] ||[[Fishing Log: Upper Black Tea Brook|Upper Black Tea Brook]]|| {{coords|8, 8}}|| data-sort-value=&amp;quot;09:00 to 14:00&amp;quot; | 9 AM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 2 PM||{{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt; {{weather icon|fog}} [[Fog]]|| {{item icon|Crow Fly}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Chirurgeon|size=big}}|| [[Central Shroud]] ||[[Fishing Log: The Vein|The Vein]]||{{coords|22, 22}}|| Anytime ||{{weather icon|clear skies}} [[Clear Skies]]&amp;lt;br&amp;gt; {{weather icon|clouds}} [[Clouds]]&amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|rain}} [[Rain]]|| {{item icon|Moth Pupa}} || Mooch {{item icon|Striped Goby}} ||301+ || {{item icon|Aqueous Whetstone}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ghost Carp|size=big}}|| [[Central Shroud]] ||[[Fishing Log: The Mirror|The Mirror]]|| {{coords|25, 27}}|| data-sort-value=&amp;quot;21:00 to 03:00&amp;quot; | 9 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 3 AM||{{weather icon|rain}} [[Rain]]|| {{item icon|Butterworm}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Levinlight|size=big}}|| [[Central Shroud]] ||[[Fishing Log: Everschade|Everschade]]|| {{coords|15, 24}}|| data-sort-value=&amp;quot;18:00 to 22:00&amp;quot; | 6 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 10 PM||{{weather icon|clouds}} [[Clouds]]  &amp;lt;br&amp;gt; {{weather icon|rain}} [[Rain]]|| {{item icon|Syrphid Basket}} || ||349+ || {{item icon|Astral Eye}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Bloodbath (Seafood)|size=big}}|| [[Central Shroud]] ||[[Fishing Log: Haukke Manor|Haukke Manor]]||{{coords|10, 23}}|| Anytime ||{{weather icon|thunderstorms}} [[Thunder]]|| {{item icon|Honey Worm}} || Mooch {{item icon|Silverfish}}  ||350+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Green Jester|size=big}}|| [[Central Shroud]] ||[[Fishing Log: Hopeseed Pond|Hopeseed Pond]]|| {{coords|13, 21}}|| data-sort-value=&amp;quot;18:00 to 21:00&amp;quot; | 6 PM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;9 PM||Any|| {{item icon|Honey Worm}} || ||357+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Dark Ambusher|size=big}}|| [[East Shroud]] ||[[Fishing Log: Sweetbloom Pier|Sweetbloom Pier]]|| {{coords|10, 22}}|| data-sort-value=&amp;quot;21:00 to 03:00&amp;quot; | 9 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 3 AM||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt;{{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Moth Pupa}} || Mooch {{item icon|Striped Goby}} ||344+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Moldva|size=big}}|| [[East Shroud]] ||[[Fishing Log: Springripple Brook|Springripple Brook]]|| {{coords|24, 25}}|| data-sort-value=&amp;quot;18:00 to 01:00&amp;quot; | 6 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 1 AM||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Midge Basket}} || Mooch {{item icon|Ala Mhigan Fighting Fish}} ||331+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Assassin|size=big}}|| [[East Shroud]] ||[[Fishing Log: Sanctum of the Twelve|Sanctum of the Twelve]]|| {{coords|17, 16}}|| data-sort-value=&amp;quot;21:00 to 22:00&amp;quot; | 9 PM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;10 PM || {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|clouds}} [[Clouds]]|| {{item icon|Butterworm}} || ||357+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Sylphsbane|size=big}}|| [[East Shroud]] ||[[Fishing Log: Verdant Drop|Verdant Drop]]||{{coords|20, 21}}|| Anytime || {{weather icon|rain}} [[Rain]] || {{item icon|Butterworm}} || Mooch {{item icon|Copperfish}} ||348+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Blue Widow|size=big}}|| [[North Shroud]] ||[[Fishing Log: Murmur Rills|Murmur Rills]]|| {{coords|26, 25}}|| data-sort-value=&amp;quot;21:00 to 14:00&amp;quot; | 9 PM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;2 PM||Any|| {{item icon|Floating Minnow}} || ||325+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Judgeray|size=big}}|| [[North Shroud]] ||[[Fishing Log: Fallgourd Float|Fallgourd Float]]|| {{coords|21, 24}}|| data-sort-value=&amp;quot;17:00 to 21:00&amp;quot; | 5 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 9 PM||Any|| {{item icon|Wildfowl Fly}} || ||344+ || {{item icon|Potent Poisoning Potion}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Shadowstreak|size=big}}|| [[North Shroud]] ||[[Fishing Log: Proud Creek|Proud Creek]]|| {{coords|20, 20}}|| data-sort-value=&amp;quot;04:00 to 09:00&amp;quot; | 4 AM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 9 AM||{{weather icon|fog}} [[Fog]]|| {{item icon|Topwater Frog}} || ||368+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Cornelia|size=big}}|| [[North Shroud]] ||[[Fishing Log: Lake Tahtotl|Lake Tahtotl]]||{{coords|17, 19}}|| Anytime ||Any|| {{item icon|Rainbow Spoon Lure}} ||Must catch 5x {{item icon|Boxing Pleco}} to trigger {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]] ||378+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Son of Levin|size=big}}|| [[South Shroud]] ||[[Fishing Log: Rootslake|Rootslake]]||{{coords|18, 29}}|| Anytime ||{{weather icon|thunderstorms}} [[Thunderstorms]]|| {{item icon|Caddisfly Larva}} || ||349+ || {{item icon|Eye of Lightning}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Gobfather|size=big}}|| [[South Shroud]] ||[[Fishing Log: Goblinblood|Goblinblood]]|| {{coords|27, 21}}|| data-sort-value=&amp;quot;00:00 to 06:00&amp;quot; | 12 AM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;6 AM||{{weather icon|thunderstorms}} [[Thunder]] &amp;lt;br&amp;gt; {{weather icon|thunderstorms}} [[Thunderstorms]]|| {{item icon|Honey Worm}} || Mooch {{item icon|Silverfish}} ||378+ || {{item icon|Nicked Viking Sword}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Vip Viper|size=big}}|| [[South Shroud]] ||[[Fishing Log: Upper Hathoeva River|Upper Hathoeva River]]|| {{coords|18, 19}}|| data-sort-value=&amp;quot;18:00 to 19:00&amp;quot; | 6 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 7 PM|| {{weather icon|clear skies}} [[Clear Skies]]|| {{item icon|Butterworm}} || ||367+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Floating Boulder|size=big}}|| [[South Shroud]] ||[[Fishing Log: Lower Hathoeva River|Lower Hathoeva River]]|| {{coords|18, 24}}|| data-sort-value=&amp;quot;01:00 to 05:00&amp;quot; | 1 AM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 5 AM || {{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt; {{weather icon|fog}} [[Fog]] || {{item icon|Bass Ball}} || ||358+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Grinner|size=big}}|| [[South Shroud]] ||[[Fishing Log: East Hathoeva River|East Hathoeva River]]||{{coords|24, 22}}|| Anytime || Any || {{item icon|Syrphid Basket}} || ||339+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Sinker|size=big}}|| [[South Shroud]] ||[[Fishing Log: Middle Hathoeva River|Middle Hathoeva River]]|| {{coords|19, 22}}|| data-sort-value=&amp;quot;22:00 to 03:00&amp;quot; | 10 PM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;3 AM|| {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Sinking Minnow}} || ||352+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Sweetnewt|size=big}}|| [[The Lavender Beds]] ||[[Fishing Log: The Lavender Beds|The Lavender Beds]]|| Any|| data-sort-value=&amp;quot;23:00 to 03:00&amp;quot; | 11 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 3 AM|| {{weather icon|fog}} [[Fog]] || {{item icon|Midge Basket}} || Mooch {{item icon|Ala Mhigan Fighting Fish}} ||359+ || {{item icon|Waterproof Cotton Cloth}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Glimmerscale|size=big}}|| [[Western Thanalan]] ||[[Fishing Log: Nophica&#039;s Wells|Nophica&#039;s Wells]]||{{coords|24, 21}}|| Anytime ||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Butterworm}} || ||301+ || {{item icon|Copper Ring}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Mud Golem|size=big}}|| [[Western Thanalan]] ||[[Fishing Log: The Footfalls|The Footfalls]]|| {{coords|17, 15}}|| data-sort-value=&amp;quot;21:00 to 03:00&amp;quot; | 9 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 3 AM||Any|| {{item icon|Butterworm}} || ||310+ || {{item icon|Mudstone}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Rivet Oyster|size=big}}|| [[Western Thanalan]] ||[[Fishing Log: Vesper Bay|Vesper Bay]]||{{coords|11, 14}}|| Anytime ||Any|| {{item icon|Heavy Steel Jig}} || ||356+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Pirate&#039;s Bane|size=big}}|| [[Western Thanalan]] ||[[Fishing Log: Cape Westwind|Cape Westwind]]||{{coords|9, 6}}|| Anytime ||Any|| {{item icon|Lugworm}} || Mooch {{item icon|Merlthor Goby}}&amp;lt;br&amp;gt;┗ into {{item icon|Wahoo}}&amp;lt;br&amp;gt;Must catch 6x {{item icon|Wahoo}} to trigger {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]] ||370+ || {{item icon|Sapphire Ring}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Fingers|size=big}}|| [[Western Thanalan]] ||[[Fishing Log: Crescent Cove|Crescent Cove]]|| {{coords|14, 18}}|| data-sort-value=&amp;quot;17:00 to 18:00&amp;quot; | 5 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 6 PM||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|clouds}} [[Clouds]]|| {{item icon|Northern Krill}} || ||361+ || {{item icon|Toadskin Ring}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Dirty Herry|size=big}}|| [[Western Thanalan]] ||[[Fishing Log: The Silver Bazaar|The Silver Bazaar]]|| {{coords|15, 29}}|| data-sort-value=&amp;quot;20:00 to 21:00&amp;quot; | 8 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 9 PM||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|clouds}} [[Clouds]]|| {{item icon|Northern Krill}} || ||343+ ||&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Ndendecki|size=big}}&lt;br /&gt;
|[[Western Thanalan]]&lt;br /&gt;
|[[Fishing Log: Moondrip|Moondrip]]&lt;br /&gt;
|{{coords|17, 6}}&lt;br /&gt;
|6 PM to 5 AM&lt;br /&gt;
|{{weather icon|fog}} [[Fog]] &lt;br /&gt;
|{{item icon|Honey Worm}}&lt;br /&gt;
|Mooch {{item icon|Silverfish}}&amp;lt;br&amp;gt;┗ into {{item icon|Assassin Betta}}&lt;br /&gt;
|382+&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Bat-o&#039;-Nine-Tails|size=big}}&lt;br /&gt;
|[[Western Thanalan]]&lt;br /&gt;
|[[Fishing Log: Parata&#039;s Peace|Parata&#039;s Peace]]&lt;br /&gt;
|{{coords|15, 6}}&lt;br /&gt;
|Anytime&lt;br /&gt;
|{{weather icon|clear skies}} [[Clear Skies]],&lt;br /&gt;
{{weather icon|Fair Skies}} [[Fair Skies]],{{weather icon|clouds}} [[Clouds]], or&lt;br /&gt;
&lt;br /&gt;
{{weather icon|fog}} [[Fog]] after{{weather icon|rain}} [[Rain]]  &lt;br /&gt;
|{{item icon|Honey Worm}}&lt;br /&gt;
|Mooch {{item icon|Silverfish}}&lt;br /&gt;
|361+&lt;br /&gt;
|{{item icon|Voidsent Blood}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Dream Goby|size=big}}|| [[Central Thanalan]] ||[[Fishing Log: Upper Soot Creek|Upper Soot Creek]]|| {{coords|23, 18}}|| data-sort-value=&amp;quot;17:00 to 03:00&amp;quot; | 5 PM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;3 AM||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|dust storms}} [[Dust Storms]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Crayfish Ball}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Slime King|size=big}}|| [[Central Thanalan]] ||[[Fishing Log: Lower Soot Creek|Lower Soot Creek]]|| {{coords|16, 23}}|| data-sort-value=&amp;quot;17:00 to 00:00&amp;quot; | 5 PM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;12 AM||{{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt; {{weather icon|dust storms}} [[Dust Storms]]|| {{item icon|Crayfish Ball}} || ||357+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Old Softie|size=big}}|| [[Central Thanalan]] ||[[Fishing Log: The Clutch|The Clutch]]|| {{coords|29, 21}}|| data-sort-value=&amp;quot;16:00 to 22:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;10 PM||Any|| {{item icon|Bloodworm}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Dark Knight (Seafood)|size=big}}|| [[Central Thanalan]] ||[[Fishing Log: The Unholy Heir|The Unholy Heir]]||{{coords|27, 19}}|| Anytime ||{{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt; {{weather icon|dust storms}} [[Dust Storms]] &amp;lt;br&amp;gt; {{weather icon|fog}} [[Fog]]|| {{item icon|Crow Fly}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Marrow Sucker|size=big}}|| [[Eastern Thanalan]] ||[[Fishing Log: North Drybone|North Drybone]]|| {{coords|13, 20}}|| data-sort-value=&amp;quot;20:00 to 03:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;3 AM||{{weather icon|rain}} [[Rain]]|| {{item icon|Syrphid Basket}} || ||301+ || {{item icon|Bone Chip}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Mud Pilgrim|size=big}}|| [[Eastern Thanalan]] ||[[Fishing Log: South Drybone|South Drybone]]|| {{coords|17, 24}}|| data-sort-value=&amp;quot;17:00 to 07:00&amp;quot; | 5 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;7 AM||{{weather icon|rain}} [[Rain]]|| {{item icon|Midge Basket}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Warden&#039;s Wand|size=big}}|| [[Eastern Thanalan]] ||[[Fishing Log: Yugr&#039;am River|Yugr&#039;am River]]|| {{coords|25, 22}}|| data-sort-value=&amp;quot;17:00 to 19:00&amp;quot; | 5 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 7 PM||{{weather icon|clear skies}} [[Clear Skies]]|| {{item icon|Honey Worm}} || ||338+ || {{item icon|Native Gold}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Thousand-year Itch|size=big}}|| [[Eastern Thanalan]] ||[[Fishing Log: The Burning Wall|The Burning Wall]]||{{coords|30, 26}}|| Anytime ||{{weather icon|fog}} [[Fog]]|| {{item icon|Stem Borer}} || ||349+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Olgoi-Khorkhoi|size=big}}|| [[Southern Thanalan]] ||[[Fishing Log: Sagolii Dunes|Sagolii Dunes]]||{{coords|27, 37}}|| Anytime || {{weather icon|heat waves}}[[Heat Waves]]|| {{item icon|Sand Leech}} || Mooch {{item icon|Storm Rider}} ||348+ || {{item icon|Waterproof Cotton Cloth}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Magic Carpet|size=big}}|| [[Southern Thanalan]] ||[[Fishing Log: Sagolii Desert|Sagolii Desert]]|| {{coords|12, 35}}|| data-sort-value=&amp;quot;09:00 to 16:00&amp;quot; | 9 AM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 4 PM|| {{weather icon|heat waves}}[[Heat Waves]] || {{item icon|Sand Leech}} || Mooch {{item icon|Storm Rider}} ||359? || {{item icon|Summer Sandals}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Old Hollow Eyes|size=big}}|| [[Southern Thanalan]] ||[[Fishing Log: Burnt Lizard Creek|Burnt Lizard Creek]]||{{coords|21, 15}}|| Anytime ||{{weather icon|fog}} [[Fog]]|| {{item icon|Midge Basket}} || Mooch {{item icon|Copperfish}} ||344+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Discobolus|size=big}}|| [[Southern Thanalan]] ||[[Fishing Log: Zahar&#039;ak|Zahar&#039;ak]]|| {{coords|25, 21}}|| data-sort-value=&amp;quot;12:00 to 16:00&amp;quot; | 12 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;4 PM|| {{weather icon|heat waves}}[[Heat Waves]] || {{item icon|Glowworm}} || ||368+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Iron Noose|size=big}}|| [[Southern Thanalan]] ||[[Fishing Log: Forgotten Springs|Forgotten Springs]]||{{coords|15, 31}}|| Anytime || {{weather icon|fog}} [[Fog]] || {{item icon|Spinner}} || ||348+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hannibal|size=big}}|| [[Northern Thanalan]] ||[[Fishing Log: Bluefog|Bluefog]]|| {{coords|24, 25}}|| data-sort-value=&amp;quot;01:00 to 04:00&amp;quot; | 1 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;4 AM||{{weather icon|fog}} [[Fog]]|| {{item icon|Spinner}} || Mooch {{item icon|Common Sculpin}} ||367+ || {{item icon|Peiste Skin}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Spearnose|size=big}}|| [[The Goblet]] ||[[Fishing Log: The Goblet|The Goblet]]|| Any|| data-sort-value=&amp;quot;21:00 to 00:00&amp;quot; | 9 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;12 AM||{{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt; {{weather icon|fog}} [[Fog]] || {{item icon|Caddisfly Larva}} || ||349+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Matriarch|size=big}}|| [[Coerthas Central Highlands]] ||[[Fishing Log: Exploratory Ice Hole|Exploratory Ice Hole]]||{{coords|6, 22}}|| Anytime ||Any|| {{item icon|Honey Worm}} || Mooch {{item icon|Abalathian Smelt}} ||349+ ||&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Darkstar|size=big}}&lt;br /&gt;
|[[Coerthas Central Highlands]]&lt;br /&gt;
|[[Fishing Log: The Weeping Saint|The Weeping Saint]]&lt;br /&gt;
|{{coords|31, 7}}&lt;br /&gt;
|7 PM to 4 AM&lt;br /&gt;
|{{weather icon|blizzards}} [[Blizzards]] &amp;lt;br&amp;gt; {{weather icon|snow}} [[Snow]]&lt;br /&gt;
|{{item icon|Honey Worm}}&lt;br /&gt;
|Mooch {{item icon|Abalathian Smelt}}&lt;br /&gt;
Must catch 5x {{item icon|Lamp Marimo}} to trigger {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]&lt;br /&gt;
|382+&lt;br /&gt;
|{{item icon|Potent Blinding Potion}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Anomalocaris|size=big}}|| [[Coerthas Central Highlands]] ||[[Fishing Log: Sea of Clouds|Sea of Clouds]]|| {{coords|13, 14}}|| data-sort-value=&amp;quot;10:00 to 14:00&amp;quot; | 10 AM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;2 PM|| {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Hoverworm}} || ||358+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Charon&#039;s Lantern|size=big}}|| [[Coerthas Central Highlands]] ||[[Fishing Log: Daniffen Pass|Daniffen Pass]]|| {{coords|13, 23}}|| data-sort-value=&amp;quot;00:00 to 03:00&amp;quot; | 12 AM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;3 AM|| {{weather icon|blizzards}} [[Blizzards]] &amp;lt;br&amp;gt; {{weather icon|snow}} [[Snow]]|| {{item icon|Glowworm}} || ||349+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Daniffen&#039;s Mark|size=big}}|| [[Coerthas Central Highlands]] ||[[Fishing Log: Coerthas River|Coerthas River]]|| {{coords|20, 30}}|| data-sort-value=&amp;quot;03:00 to 09:00&amp;quot; | 3 AM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;9 AM|| {{weather icon|blizzards}} [[Blizzards]] || {{item icon|Wildfowl Fly}} || ||347+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Dawn Maiden|size=big}}|| [[Coerthas Central Highlands]] ||[[Fishing Log: Dragonhead Latrines|Dragonhead Latrines]]|| {{coords|28, 17}}|| data-sort-value=&amp;quot;05:00 to 07:00&amp;quot; | 5 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;7 AM || {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Wildfowl Fly}}|| ||349+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Starbright|size=big}}|| [[Coerthas Central Highlands]] ||[[Fishing Log: The Nail|The Nail]]|| {{coords|16, 21}}|| data-sort-value=&amp;quot;21:00 to 02:00&amp;quot; | 9 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 2 AM || {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Syrphid Basket}} || Mooch {{item icon|Abalathian Smelt}}||350+ || {{item icon|Astral Eye}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Mahar|size=big}}|| [[Coerthas Central Highlands]] ||[[Fishing Log: Witchdrop|Witchdrop]]|| {{coords|33, 19}}|| data-sort-value=&amp;quot;Anytime&amp;quot; | Anytime||{{weather icon|blizzards}} [[Blizzards]] after&amp;lt;br&amp;gt;{{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Hoverworm}}&amp;lt;br&amp;gt;{{item icon|Balloon Bug}} || Mooch {{item icon|Cloud Cutter}} ||363+ || {{item icon|Eye of Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Aetherlouse|size=big}}|| [[Mor Dhona]] ||[[Fishing Log: North Silvertear|North Silvertear]]|| {{coords|24, 13}}|| data-sort-value=&amp;quot;03:00 to 13:00&amp;quot; | 3 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;1 PM|| {{weather icon|gloom}} [[Gloom]] || {{item icon|Glowworm}} || ||345+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Void Bass|size=big}}|| [[Mor Dhona]] ||[[Fishing Log: Rathefrost|Rathefrost]]|| {{coords|19, 18}}|| data-sort-value=&amp;quot;Anytime&amp;quot; | Anytime|| Any || {{item icon|Glowworm}} || || |||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ninja Betta|size=big}}|| [[Mor Dhona]] ||[[Fishing Log: The Tangle|The Tangle]]|| {{coords|14, 13}}|| data-sort-value=&amp;quot;18:00 to 08:59&amp;quot; | 6 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 9 AM|| {{weather icon|gloom}} [[Gloom]] || {{item icon|Honey Worm}} || Mooch {{item icon|Silverfish}}&amp;lt;br&amp;gt;┗ into {{item icon|Assassin Betta}} ||359+|| {{item icon|Assassin Fry}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ignus Horn|size=big}}|| [[Mor Dhona]] ||[[Fishing Log: The Deep Tangle|The Deep Tangle]]|| {{coords|12, 11}}|| data-sort-value=&amp;quot;Anytime&amp;quot; | Anytime||{{weather icon|clear skies}} [[Clear Skies]] or&amp;lt;br&amp;gt;{{weather icon|fair skies}} [[Fair Skies]]&amp;lt;br&amp;gt;after {{weather icon|gloom}} [[Gloom]]|| {{item icon|Glowworm}} ||||383+||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Blood Red Bonytongue|size=big}}|| [[Mor Dhona]] ||[[Fishing Log: Singing Shards|Singing Shards]]|| {{coords|28, 8}}|| data-sort-value=&amp;quot;04:00 to 11:59&amp;quot; | 4 AM&amp;lt;br&amp;gt;to&amp;lt;br&amp;gt;1 PM||{{weather icon|fog}} [[Fog]] after&amp;lt;br&amp;gt;{{weather icon|clear skies}} [[Clear Skies]] or&amp;lt;br&amp;gt;{{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Honey Worm}} || Mooch {{item icon|Silverfish}} ||375+||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Canavan|size=big}}|| [[Mor Dhona]] ||[[Fishing Log: The North Shards|The North Shards]]|| {{coords|31, 6}}|| data-sort-value=&amp;quot;08:00 to 17:59&amp;quot; | 8 AM&amp;lt;br&amp;gt;to&amp;lt;br&amp;gt;6 PM||{{weather icon|gloom}} [[Gloom]]|| {{item icon|Honey Worm}} || Mooch {{item icon|Silverfish}}&amp;lt;br&amp;gt;┗ into {{item icon|Goldfish}} ||387+||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Heavensward]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Fat Purse|size=big}}|| [[Coerthas Western Highlands]] || [[Fishing Log: Riversmeet|Riversmeet]] || {{coords|24, 24}} ||Anytime ||Any|| {{item icon|Brute Leech}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|La Reale|size=big}}|| [[Coerthas Western Highlands]] || [[Fishing Log: Ashpool|Ashpool]] || {{coords|14, 15}} ||Anytime ||Any|| {{item icon|Brute Leech}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Bishopfish|size=big}}|| [[Coerthas Western Highlands]] || [[Fishing Log: Clearpool|Clearpool]] || {{coords|36, 6}} ||data-sort-value=&amp;quot;10:00 to 14:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;2 PM|| {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Brute Leech}} || || ||  {{item icon|Savage Might Materia IV}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hailfinder|size=big}}|| [[Coerthas Western Highlands]] || [[Fishing Log: Greytail Falls|Greytail Falls]] || {{coords|35, 26}} ||Anytime || {{weather icon|blizzards}} [[Blizzards]]&amp;lt;br&amp;gt;after {{weather icon|snow}} [[Snow]] or {{weather icon|blizzards}} [[Blizzards]]|| {{item icon|Red Balloon}} || Mooch {{item icon|Glacier Core}} || || {{item icon|Quicktongue Materia IV}}, {{item icon|Quicktongue Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Captain Nemo|size=big}}|| [[Coerthas Western Highlands]] || [[Fishing Log: South Banepool|South Banepool]] || {{coords|21, 11}} ||Anytime || {{weather icon|blizzards}} [[Blizzards]]&amp;lt;br&amp;gt;after {{weather icon|snow}} [[Snow]] || {{item icon|Brute Leech}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Flarefish|size=big}}|| [[Coerthas Western Highlands]] || [[Fishing Log: Unfrozen Pond|Unfrozen Pond]] || {{coords|28, 18}} ||data-sort-value=&amp;quot;10:00 to 16:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;4 PM|| {{weather icon|blizzards}} [[Blizzards]] || {{item icon|Metal Spinner}} || Mooch {{item icon|Ice Faerie}} || || {{item icon|Savage Aim Materia IV}}, {{item icon|Savage Aim Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Merciless|size=big}}|| [[Coerthas Western Highlands]] || [[Fishing Log: West Banepool|West Banepool]] || {{coords|13, 8}} ||Anytime || {{weather icon|blizzards}} [[Blizzards]]&amp;lt;br&amp;gt;after {{weather icon|snow}} [[Snow]] or {{weather icon|blizzards}} [[Blizzards]] || {{item icon|Caddisfly Larva}} || Mooch {{item icon|Ice Faerie}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Inkfish|size=big}}|| [[The Sea of Clouds]] || [[Fishing Log: Voor Sian Siran|Voor Sian Siran]] || {{coords|29, 35}} ||data-sort-value=&amp;quot;14:00 to 16:00&amp;quot; | 2 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;4 PM||Any|| {{item icon|Brute Leech}} || || || {{item icon|Savage Might Materia V}}, {{item icon|Standard Spectrum Dye}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Cirrostratus|size=big}}|| [[The Sea of Clouds]] || [[Fishing Log: Cloudtop|Cloudtop]] || {{coords|14, 38}} ||data-sort-value=&amp;quot;10:00 to 13:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;1 PM|| {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Giant Crane Fly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Basking Shark|size=big}}|| [[The Sea of Clouds]] || [[Fishing Log: Mok Oogl Island|Mok Oogl Island]] || {{coords|15, 7}} ||Anytime || {{weather icon|clear skies}} [[Clear Skies]]&amp;lt;br&amp;gt;after {{weather icon|fog}} [[Fog]] || {{item icon|Metal Spinner}} || Mooch {{item icon|Sky Faerie}} || || {{item icon|Quickarm Materia IV}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Second One|size=big}}|| [[The Sea of Clouds]] || [[Fishing Log: The Blue Window|The Blue Window]] || {{coords|7, 11}} ||Anytime || {{weather icon|wind}} [[Wind]] || {{item icon|Giant Crane Fly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Paikiller|size=big}}|| [[The Sea of Clouds]] || [[Fishing Log: The Eddies|The Eddies]] || {{coords|30, 39}} ||data-sort-value=&amp;quot;08:00 to 12:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;12 PM || {{weather icon|clear skies}} [[Clear Skies]]&amp;lt;br&amp;gt;after {{weather icon|fog}} [[Fog]] || {{item icon|Bladed Steel Jig}} || Mooch {{item icon|Bullfrog}} || || {{item icon|Savage Aim Materia IV}}, {{item icon|Savage Aim Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Scaleripper|size=big}}|| [[The Dravanian Forelands]] || [[Fishing Log: The Hundred Throes|The Hundred Throes]] || {{coords|31, 10}} ||Anytime || {{weather icon|clouds}} [[Clouds]], {{weather icon|dust storms}} [[Dust Storms]], or {{weather icon|fog}} [[Fog]] || {{item icon|Brute Leech}} || || || {{item icon|Quickarm Materia IV}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Riddle|size=big}}|| [[The Dravanian Forelands]] || [[Fishing Log: Anyx Old|Anyx Old]] || {{coords|19, 10}} ||data-sort-value=&amp;quot;08:00 to 16:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;4 PM || {{weather icon|clear skies}} [[Clear Skies]]&amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Magma Worm}} || Mooch {{item icon|Granite Crab}} || || {{item icon|Fieldcraft Demimateria II}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Lord of Lords|size=big}}|| [[The Dravanian Forelands]] || [[Fishing Log: Halo|Halo]] || {{coords|7, 5}} ||data-sort-value=&amp;quot;08:00 to 16:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;4 PM || {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]]&amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]], {{weather icon|dust storms}} [[Dust Storms]], or {{weather icon|fog}} [[Fog]] || {{item icon|Metal Spinner}} || Mooch {{item icon|Granite Crab}} || || {{item icon|Scintillant Ingot}}, {{item icon|Sun Mica}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Meteortoise|size=big}}|| [[The Dravanian Forelands]] || [[Fishing Log: Mourn|Mourn]] || {{coords|13, 13}} ||Anytime || Any || {{item icon|Magma Worm}} || Mooch {{item icon|Granite Crab}} || || {{item icon|Quicktongue Materia IV}}, {{item icon|Quicktongue Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Dreamweaver|size=big}}|| [[The Dravanian Forelands]] || [[Fishing Log: The Smoldering Wastes|The Smoldering Wastes]] || {{coords|26.6, 26.1}} ||data-sort-value=&amp;quot;22:00 to 02:00&amp;quot; | 10 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;2 AM || {{weather icon|clouds}} [[Clouds]], {{weather icon|dust storms}} [[Dust Storms]], or {{weather icon|fog}} [[Fog]] || {{item icon|Brute Leech}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hraesvelgr&#039;s Tear|size=big}}|| [[The Dravanian Forelands]] || [[Fishing Log: West Mourn|West Mourn]] || {{coords|9, 7}} ||Anytime || Any || {{item icon|Magma Worm}} || || || {{item icon|Glass Fiber}}, {{item icon|Luminous Fiber}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Twin-tongued Carp|size=big}}|| [[The Dravanian Forelands]] || [[Fishing Log: Whilom River|Whilom River]] || {{coords|30, 14}} ||data-sort-value=&amp;quot;12:00 to 16:00&amp;quot; | 12 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;4 PM || {{weather icon|clear skies}} [[Clear Skies]]&amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] or {{weather icon|dust storms}} [[Dust Storms]] || {{item icon|Brute Leech}} || || || {{item icon|Heavens&#039; Eye Materia IV}}, {{item icon|Heavens&#039; Eye Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Vidofnir (Seafood)|size=big}}|| [[The Churning Mists]] || [[Fishing Log: Eil Tohm|Eil Tohm]] || {{coords|36, 30}} ||data-sort-value=&amp;quot;08:00 to 10:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;10 AM || Any || {{item icon|Brute Leech}} || || || {{item icon|Piety Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Moggle Mogpom|size=big}}|| [[The Churning Mists]] || [[Fishing Log: Greensward|Greensward]] || {{coords|8, 34}} {{coords|14, 35}} ||data-sort-value=&amp;quot;10:00 to 13:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;1 PM || {{weather icon|clear skies}} [[Clear Skies]]&amp;lt;br&amp;gt;after {{weather icon|gales}} [[Gales]] || {{item icon|Brute Leech}} || || || {{item icon|Savage Might Materia IV}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Soul of the Martyr|size=big}}|| [[The Churning Mists]] || [[Fishing Log: Landlord Colony|Landlord Colony]] || {{coords|29, 25}} ||data-sort-value=&amp;quot;04:00 to 06:00&amp;quot; | 4 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;6 AM || {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Giant Crane Fly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Dimorphodon|size=big}}|| [[The Churning Mists]] || [[Fishing Log: Sohm Al Summit|Sohm Al Summit]] || {{coords|18, 39}} ||Anytime || {{weather icon|gales}} [[Gales]]&amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Giant Crane Fly}} || Mooch {{item icon|Rudderfish}} || || {{item icon|Savage Might Materia IV}}, {{item icon|Savage Might Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Bloodchaser|size=big}}|| [[The Churning Mists]] || [[Fishing Log: Tharl Oom Khash|Tharl Oom Khash]] || {{coords|20, 6}} ||Anytime || {{weather icon|gales}} [[Gales]]&amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Giant Crane Fly}} || || || {{item icon|Quicktongue Materia IV}}, {{item icon|Quicktongue Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Thousand Fin|size=big}}|| [[The Churning Mists]] || [[Fishing Log: Weston Waters|Weston Waters]] || {{coords|9, 8}} ||Anytime || {{weather icon|gales}} [[Gales]]&amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] || {{item icon|Brute Leech}} || || || {{item icon|Magnanimous Mogcrown}}, {{item icon|Moogle Miniature}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Ewer King|size=big}}|| [[The Dravanian Hinterlands]] || [[Fishing Log: Thaliak River|Thaliak River]] || {{coords|23, 23}} ||Anytime || Any || {{item icon|Bladed Steel Jig}} || Mooch {{item icon|Sweetfish}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Bobgoblin Bass|size=big}}|| [[The Dravanian Hinterlands]] || [[Fishing Log: Middle Thaliak River|Middle Thaliak River]] || {{coords|20, 25}} ||data-sort-value=&amp;quot;02:00 to 06:00&amp;quot; | 2 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;6 AM || {{weather icon|showers}} [[Showers]]&amp;lt;br&amp;gt;after {{weather icon|rain}} [[Rain]] || {{item icon|Goblin Jig}} || Mooch {{item icon|Sweetfish}} || || {{item icon|Quicktongue Materia IV}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Madam Butterfly|size=big}}|| [[The Dravanian Hinterlands]] || [[Fishing Log: Quickspill Delta|Quickspill Delta]] || {{coords|11, 24}} ||data-sort-value=&amp;quot;21:00 to 02:00&amp;quot; | 9 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;2 AM || {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Purse Web Spider}} || Mooch {{item icon|Hedgemole Cricket}} || || {{item icon|Piety Materia IV}}, {{item icon|Piety Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Speaker|size=big}}|| [[The Dravanian Hinterlands]] || [[Fishing Log: Upper Thaliak River|Upper Thaliak River]] || {{coords|22, 35}} ||Anytime || {{weather icon|showers}} [[Showers]]&amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] or {{weather icon|fog}} [[Fog]] || {{item icon|Purse Web Spider}} || Mooch {{item icon|Hedgemole Cricket}} || || {{item icon|Quicktongue Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Augmented High Allagan Helmet|size=big}}|| [[Azys Lla]] || [[Fishing Log: Alpha Quadrant|Alpha Quadrant]] || {{coords|16, 12}} ||Anytime || Any || {{item icon|Fiend Worm}} || Mooch {{item icon|Platinum Fish}} || || {{item icon|Allagan Wootz Nugget}}, {{item icon|Wootz Ingot}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Aetherochemical Compound 666|size=big}}|| [[Azys Lla]] || [[Fishing Log: Aetherochemical Spill|Aetherochemical Spill]] || {{coords|30, 6}} ||Anytime || Any || {{item icon|Fiend Worm}} || Mooch {{item icon|Platinum Fish}} || || {{item icon|Mudstone Whetstone}}, {{item icon|Allagan Catalyst}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Aphotic Pirarucu|size=big}}|| [[Azys Lla]] || [[Fishing Log: Delta Quadrant|Delta Quadrant]] || {{coords|10, 31}} ||data-sort-value=&amp;quot;22:00 to 02:00&amp;quot; | 10 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;2 AM || {{weather icon|clouds}} [[Clouds]] || {{item icon|Purse Web Spider}} || Mooch {{item icon|Aether Eye}} || || {{item icon|Quickarm Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ceti|size=big}}|| [[Azys Lla]] || [[Fishing Log: Hyperstellar Downconverter|Hyperstellar Downconverter]] || {{coords|6, 16}} ||data-sort-value=&amp;quot;18:00 to 22:00&amp;quot; | 6 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;10 PM || {{weather icon|thunder}} [[Thunder (Weather)|Thunder]]&amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] || {{item icon|Fiend Worm}} || || || {{item icon|Quickarm Materia IV}}, {{item icon|Quickarm Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Allagan Bladeshark|size=big}}|| [[Azys Lla]] || [[Fishing Log: The Flagship|The Flagship]] || {{coords|21, 21}} ||Anytime || {{weather icon|thunder}} [[Thunder (Weather)|Thunder]]&amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] || {{item icon|Fiend Worm}} || Mooch {{item icon|Platinum Fish}} || || {{item icon|Savage Aim Materia IV}}, {{item icon|Savage Aim Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Crystal Pigeon|size=big}}|| [[Azys Lla]] || [[Fishing Log: The Habisphere|The Habisphere]] || {{coords|40, 18}} ||Anytime || {{weather icon|thunder}} [[Thunder (Weather)|Thunder]]&amp;lt;br&amp;gt;after {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Giant Crane Fly}} || Mooch {{item icon|Rudderfish}} || || {{item icon|Piety Materia IV}}, {{item icon|Piety Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hundred-eyed Axolotl|size=big}}|| [[Azys Lla]] || [[Fishing Log: The Pappus Tree|The Pappus Tree]] || {{coords|6, 35}} ||data-sort-value=&amp;quot;06:00 to 10:00&amp;quot; | 6 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;10 AM || {{weather icon|fair skies}} [[Fair Skies]]&amp;lt;br&amp;gt;{{weather icon|thunder}} [[Thunder (Weather)|Thunder]]&amp;lt;br&amp;gt;{{weather icon|clouds}} [[Clouds]] || {{item icon|Purse Web Spider}} || Mooch {{item icon|Aether Eye}} || || {{item icon|Heavens&#039; Eye Materia IV}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Stormblood]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
|- &lt;br /&gt;
| {{item icon|Downstream Loach|size=big}}|| [[The Fringes]] || [[Fishing Log: The Velodyna River|The Velodyna River]] || {{coords|19.1, 4.3}} ||Anytime || {{weather icon|fog}} [[Fog]] || {{item icon|Stonefly Larva}} || || || {{item icon|Raw Triphane}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Sapphire Fan|size=big}}|| [[The Fringes]] || [[Fishing Log: Dimwold|Dimwold]] || {{coords|9.6, 29}} ||Anytime || {{weather icon|thunder}} [[Thunder (Weather)|Thunder]] || {{item icon|Stonefly Larva}} || || || {{item icon|Heavens&#039; Eye Materia VI}}, {{item icon|Star Sapphire}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Corpse Chub|size=big}}|| [[The Fringes]] || [[Fishing Log: Mirage Creek|Mirage Creek]] || {{coords|27.5, 16.5}} ||data-sort-value=&amp;quot;20:00 to 24:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Stonefly Larva}} || || || {{item icon|Savage Aim Materia V}}, {{item icon|Savage Aim Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Archbishop|size=big}}|| [[The Fringes]] || [[Fishing Log: The Comet&#039;s Tail|The Comet&#039;s Tail]] || {{coords|13, 31}} ||data-sort-value=&amp;quot;12:00 to 16:00&amp;quot; | 12 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 PM|| Any || {{item icon|Suspending Minnow}} || || || {{item icon|Cane of the Round}}, {{item icon|Piety Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hardhead Trout|size=big}}|| [[The Fringes]] || [[Fishing Log: Timmon Beck|Timmon Beck]] || {{coords|11.4, 18.0}} ||data-sort-value=&amp;quot;16:00 to 20:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 PM|| Any || {{item icon|Stonefly Larva}} || || || {{item icon|Battledance Materia V}}, {{item icon|Battledance Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hookstealer|size=big}}|| [[Rhalgr&#039;s Reach]] || [[Fishing Log: Upper Mirage Creek|Upper Mirage Creek]] || {{coords|11, 14}} ||Anytime || Any || {{item icon|Midge Larva}} || Mooch {{item icon|Gyr Abanian Trout}} || || {{item icon|Suspending Minnow}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Watcher Catfish|size=big}}|| [[Rhalgr&#039;s Reach]] || [[Fishing Log: Rhalgr&#039;s Reach|Rhalgr&#039;s Reach]] || {{coords|11, 10}} ||Anytime || {{weather icon|thunder}} [[Thunder (Weather)|Thunder]] || {{item icon|Midge Larva}} || Mooch {{item icon|Gyr Abanian Trout}} || || {{item icon|Quickarm Materia V}}, {{item icon|Quickarm Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Bloodtail Zombie|size=big}}|| [[Rhalgr&#039;s Reach]] || [[Fishing Log: The Outer Fist|The Outer Fist]] || {{coords|12, 6}} ||data-sort-value=&amp;quot;08:00 to 12:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 PM|| Any || {{item icon|Salmon Roe}} || Mooch {{item icon|Balloon Frog}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Bondsplitter|size=big}}|| [[The Peaks]] || [[Fishing Log: Grymm &amp;amp; Enid|Grymm &amp;amp; Enid]] || {{coords|6.5, 15.6}} ||Anytime || {{weather icon|dust storms}} [[Dust Storms]] || {{item icon|Suspending Minnow}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Last Tear|size=big}}|| [[The Peaks]] || [[Fishing Log: Heather Falls|Heather Falls]] || {{coords|31.8, 7.1}} ||Anytime || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|fog}} [[Fog]] || {{item icon|Salmon Roe}} || || || {{item icon|Savage Might Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Lily of the Veil|size=big}}|| [[The Peaks]] || [[Fishing Log: The Arms of Meed|The Arms of Meed]] || {{coords|9.3, 37.5}} ||Anytime || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Suspending Minnow}} || || || {{item icon|Savage Might Materia V}}, {{item icon|Savage Might Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hemon|size=big}}|| [[The Peaks]] || [[Fishing Log: The Bull&#039;s Bath|The Bull&#039;s Bath]] || {{coords|25.0, 32.7}} ||data-sort-value=&amp;quot;16:00 to 20:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 PM|| {{weather icon|clouds}} [[Clouds]] || {{item icon|Suspending Minnow}} || || || {{item icon|Heavens&#039; Eye Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Moksha|size=big}}|| [[The Peaks]] || [[Fishing Log: The Ephor|The Ephor]] || {{coords|31, 17}} ||Anytime || {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] or {{weather icon|fog}} [[Fog]] or {{weather icon|wind}} [[Wind]] or {{weather icon|dust storms}} [[Dust Storms]] || {{item icon|Suspending Minnow}} || || || {{item icon|Piety Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Undecided|size=big}}|| [[The Peaks]] || [[Fishing Log: The Slow Wash|The Slow Wash]] || {{coords|23.5, 9.0}} ||data-sort-value=&amp;quot;08:00 to 12:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 PM|| Any || {{item icon|Midge Larva}} || Mooch {{item icon|Gyr Abanian Trout}} || || {{item icon|Battledance Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Diamond-eye|size=big}}|| [[The Lochs]] || [[Fishing Log: Loch Seld|Loch Seld]] || {{coords|21, 21}} ||Anytime || {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Silkworm}} || Mooch {{item icon|Rock Saltfish}} || || {{item icon|Diamond}}, {{item icon|Ala Mhigan Salt Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Rising Dragon|size=big}}|| [[Kugane]] || [[Fishing Log: Kugane Piers|Kugane Piers]] || Any ||Anytime || Any || {{item icon|Metal Spinner}} || Mooch {{item icon|Ruby Shrimp}} || || {{item icon|Savage Might Materia V}}, {{item icon|Savage Might Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Gambler|size=big}}|| [[Shirogane]] || [[Fishing Log: Shirogane|Shirogane]] || {{coords|8, 14}} ||Anytime || Any || {{item icon|Blue Bobbit}} || || || {{item icon|Quicktongue Materia VI}}, {{item icon|Potent Poisoning Potion}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Princess Killifish|size=big}}|| [[Shirogane]] || [[Fishing Log: The Silver Canal|The Silver Canal]] || {{coords|10, 11}} ||data-sort-value=&amp;quot;04:00 to 06:00&amp;quot; | 4 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 6 AM|| Any || {{item icon|Nightcrawler}} ||  || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ku&#039;er|size=big}}|| [[The Ruby Sea]] || [[Fishing Log: The Ruby Price|The Ruby Price]] || {{coords|38.4, 38.5}} ||data-sort-value=&amp;quot;00:00 to 08:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt;after {{weather icon|thunder}} [[Thunder (Weather)|Thunder]] || {{item icon|Blue Bobbit}} || || || {{item icon|Savage Might Materia VI}}, {{item icon|Grade 2 Infusion of Strength}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Vegetarian|size=big}}|| [[The Ruby Sea]] || [[Fishing Log: Hells&#039; Lid|Hells&#039; Lid]] || {{coords|25.9, 33.3}} ||data-sort-value=&amp;quot;20:00 to 24:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|thunder}} [[Thunder (Weather)|Thunder]] || {{item icon|Live Shrimp}} || Mooch {{item icon|Ruby Shrimp}} || || {{item icon|Savage Might Materia V}}, {{item icon|Savage Might Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Pinhead|size=big}}|| [[The Ruby Sea]] || [[Fishing Log: Isari|Isari]] || {{coords|8.5, 12.0}} ||data-sort-value=&amp;quot;16:00 to 24:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|thunder}} [[Thunder (Weather)|Thunder]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Live Shrimp}} || || || {{item icon|Bombfish Spine}}, {{item icon|Battledance Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Argonautica|size=big}}|| [[The Ruby Sea]] || [[Fishing Log: Onokoro|Onokoro]] || {{coords|22.1, 11.0}} ||data-sort-value=&amp;quot;16:00 to 24:00&amp;quot; | Anytime|| {{i|Wind}}&amp;lt;br&amp;gt;after {{i|Fair Skies}} or {{i|Clear Skies}} || {{item icon|Live Shrimp}} || Mooch {{item icon|Ruby Shrimp}} || || {{item icon|Heavens&#039; Eye Materia V}}, {{item icon|Heavens&#039; Eye Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Winter Queen|size=big}}|| [[The Ruby Sea]] || [[Fishing Log: Shoal Rock|Shoal Rock]] || {{coords|32.5, 8.3}} ||data-sort-value=&amp;quot;16:00 to 20:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 PM|| Any || {{item icon|Blue Bobbit}} || || || {{item icon|Pink Cherry Blossom Corsage}}, {{item icon|Savage Aim Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Seven Stars|size=big}}|| [[The Ruby Sea]] || [[Fishing Log: The Isle of Bekko|The Isle of Bekko]] || {{coords|34.6, 19.7}} ||data-sort-value=&amp;quot;10:00 to 18:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 6 PM|| {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|thunder}} [[Thunder (Weather)|Thunder]] || {{item icon|Blue Bobbit}} || || || {{item icon|Shark Oil}}, {{item icon|Battledance Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Rakshasa|size=big}}|| [[The Ruby Sea]] || [[Fishing Log: The Isle of Zekki|The Isle of Zekki]] || {{coords|8.3, 26.6}} ||Anytime || {{weather icon|thunder}} [[Thunder (Weather)|Thunder]] || {{item icon|Metal Spinner}} || Mooch {{item icon|Ruby Shrimp}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hermit&#039;s End|size=big}}|| [[Yanxia]] || [[Fishing Log: Namai|Namai]] || {{coords|29.5, 15.5}} ||data-sort-value=&amp;quot;20:00 to 24:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Stonefly Larva}} || || || {{item icon|Gatherer&#039;s Guile Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Suiten Ippeki|size=big}}|| [[Yanxia]] || [[Fishing Log: Mercantile Docks|Mercantile Docks]] || {{coords|14, 14}} ||data-sort-value=&amp;quot;16:00 to 24:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{i|Showers}} || {{item icon|Stonefly Larva}} || || || {{item icon|Craftsman&#039;s Competence Materia V}}, {{item icon|Craftsman&#039;s Competence Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hagoromo Koi|size=big}}|| [[Yanxia]] || [[Fishing Log: Plum Spring|Plum Spring]] || {{coords|36, 23}} ||Anytime || {{weather icon|fog}} [[Fog]] || {{item icon|Stonefly Larva}} || || || {{item icon|Thavnairian Silk}}, {{item icon|Quicktongue Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Unraveled Bow|size=big}}|| [[Yanxia]] || [[Fishing Log: Prism Canyon|Prism Canyon]] || {{coords|31, 7}} ||data-sort-value=&amp;quot;12:00 to 16:00&amp;quot; | 12 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 PM|| {{weather icon|fog}} [[Fog]] || {{item icon|Suspending Minnow}} || || || {{item icon|Imperial Jade}}, {{item icon|Heavens&#039; Eye Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Pomegranate Trout|size=big}}|| [[Yanxia]] || [[Fishing Log: The Heron&#039;s Nest|The Heron&#039;s Nest]] || {{coords|34.7, 14.0}} ||Anytime || {{weather icon|rain}} [[Rain]] || {{item icon|Nightcrawler}} || || || {{item icon|Crimson Pepper}}, {{item icon|Savage Aim Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Glarramundi|size=big}}|| [[Yanxia]] || [[Fishing Log: The Heron&#039;s Way|The Heron&#039;s Way]] || {{coords|35.6, 17.0}} ||Anytime || {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt;after {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Suspending Minnow}} || || || {{item icon|Onishi Dogi}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Axelrod|size=big}}|| [[Yanxia]] || [[Fishing Log: The One River (East)|The One River (East)]] || {{coords|20, 24}} ||data-sort-value=&amp;quot;00:00 to 08:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] || {{item icon|Stonefly Larva}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hagoromo Bijin|size=big}}|| [[Yanxia]] || [[Fishing Log: The One River (West)|The One River (West)]] || {{coords|11.0, 33.0}} ||Anytime || {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] || {{item icon|Stonefly Larva}} || || || {{item icon|Thavnairian Silk}}, {{item icon|Quicktongue Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Banderole|size=big}}|| [[The Azim Steppe]] || [[Fishing Log: Hak Khaal|Hak Khaal]] || {{coords|29, 20}} ||data-sort-value=&amp;quot;00:00 to 08:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{i|Clouds}} or {{i|Fog}} or {{i|Wind}} &amp;lt;br&amp;gt;after {{i|Fair Skies}} || {{item icon|Nightcrawler}} || Mooch {{item icon|Zagas Khaal}} || || {{item icon|Quickarm Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Duskfish|size=big}}|| [[The Azim Steppe]] || [[Fishing Log: Azim Khaat|Azim Khaat]] || {{coords|23, 23}} ||data-sort-value=&amp;quot;08:00 to 16:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 PM|| {{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt;after {{weather icon|rain}} [[Rain]] or {{weather icon|gales}} [[Gales]] || {{item icon|Nightcrawler}} || Mooch {{item icon|Zagas Khaal}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Nhaama&#039;s Treasure|size=big}}|| [[The Azim Steppe]] || [[Fishing Log: Dotharl Khaa|Dotharl Khaa]] || {{coords|12.4, 33.1}} ||data-sort-value=&amp;quot;04:00 to 08:00&amp;quot; | 4 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|rain}} [[Rain]] || {{item icon|Suspending Minnow}} || || || {{item icon|Heavens&#039; Eye Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Yat Khan|size=big}}|| [[The Azim Steppe]] || [[Fishing Log: Lower Yat Khaal|Lower Yat Khaal]] || {{coords|22, 28}} ||Anytime || {{weather icon|gales}} [[Gales]] || {{item icon|Stonefly Larva}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Garden Skipper|size=big}}|| [[The Azim Steppe]] || [[Fishing Log: Nem Khaal|Nem Khaal]] || {{coords|31, 26}} ||data-sort-value=&amp;quot;08:00 to 12:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 PM|| {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt;after {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Midge Larva}} || || || {{item icon|Quickarm Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Word of God|size=big}}|| [[The Azim Steppe]] || [[Fishing Log: Tao Khaal|Tao Khaal]] || {{coords|16, 14}} ||data-sort-value=&amp;quot;20:00 to 24:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| Any || {{item icon|Stonefly Larva}} || || || {{item icon|Quickarm Materia VI}}, {{item icon|Stormsap}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Blade Skipper|size=big}}|| [[The Azim Steppe]] || [[Fishing Log: Upper Yat Khaal|Upper Yat Khaal]] || {{coords|17, 18}} ||data-sort-value=&amp;quot;04:00 to 08:00&amp;quot; | 4 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{weather icon|fog}} [[Fog]] || {{item icon|Suspending Minnow}} || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Shadowbringers]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
|- &lt;br /&gt;
| {{item icon|Loose Pendant|size=big}}|| [[The Crystarium]] || [[Fishing Log: Crystarium Personal Suites|Crystarium Personal Suites]] || {{coords|12.0, 16.0}} ||data-sort-value=&amp;quot;18:00 to 21:00&amp;quot; | 6 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 9 PM||Any|| {{item icon|Baitbugs}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Sinsteeped|size=big}}|| [[The Crystarium]] || [[Fishing Log: The Quadrivium|The Quadrivium]] || {{coords|10.0, 15.0}} ||data-sort-value=&amp;quot;22:00 to 24:00&amp;quot; | 10 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Fruit Worm}} || || 1900+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Aster Trivi|size=big}}|| [[The Crystarium]] || [[Fishing Log: The Trivium|The Trivium]] || {{coords|8.0, 7.0}} ||data-sort-value=&amp;quot;22:00 to 24:00&amp;quot; | 10 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM||From {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt;to {{weather icon|clear skies}} [[Clear Skies]] (a weather chain) || {{item icon|Marble Nymph}} || || 2150+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Winged Dame|size=big}}|| [[Eulmore]], [[The Buttress]] || [[Fishing Log: The Derelicts|The Derelicts]] || {{coords|11.0, 11.0}} ||data-sort-value=&amp;quot;12:00 to 20:00&amp;quot; | 12 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 PM||{{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Squid Strip}} || || || {{item icon|Quicktongue Materia VII}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Sweetheart|size=big}}|| [[Lakeland]] || [[Fishing Log: The Rift of Sighs|The Rift of Sighs]] || {{coords|31.0, 11.0}} ||Anytime ||{{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]]&amp;lt;br&amp;gt;after {{weather icon|fog}} [[Fog]] || {{item icon|Baitbugs}} || || 1900+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Unforgiven|size=big}}|| [[Lakeland]] || [[Fishing Log: The Source|The Source]] || {{coords|13.0, 29.0}} ||Anytime || {{weather icon|fog}} [[Fog]] || {{item icon|Baitbugs}} || || || {{item icon|Heavens&#039; Eye Materia VIII}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Python Discus|size=big}}|| [[Lakeland]] || [[Fishing Log: Sullen|Sullen]] || {{coords|19.0, 35.0}} ||Anytime || {{weather icon|thunderstorms}} [[Thunderstorms]] &amp;lt;br&amp;gt;after {{weather icon|rain}} [[Rain]] || {{item icon|Fruit Worm}} || || 2150+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Moonlight Guppy|size=big}}|| [[Lakeland]] || [[Fishing Log: The Rusted Reservoir|The Rusted Reservoir]] || {{coords|12.0, 21.0}} ||data-sort-value=&amp;quot;06:00 to 08:00&amp;quot; | 6 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Baitbugs}} || || 1950+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Jaws of Undeath|size=big}}|| [[Lakeland]] || [[Fishing Log: The Isle of Ken|The Isle of Ken]] || {{coords|9.0, 37.0}} ||data-sort-value=&amp;quot;16:00 to 24:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|clouds}} [[Clouds]] or {{weather icon|fog}} [[Fog]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Baitbugs}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|White Ronso|size=big}}|| [[Kholusia]] || [[Fishing Log: Lower Watts River|Lower Watts River]] || {{coords|30.0, 27.0}} ||data-sort-value=&amp;quot;24:00 to 02:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 AM|| Any || {{item icon|Baitbugs}} || || || {{item icon|Heavens&#039; Eye Materia VIII}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Bronze Sole|size=big}}|| [[Kholusia]] || [[Fishing Log: Sharptongue Drip|Sharptongue Drip]] || {{coords|20.0, 24.0}} ||Anytime || {{weather icon|rain}} [[Rain]] || {{item icon|Marble Nymph}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Steel Fan|size=big}}|| [[Kholusia]] || [[Fishing Log: White Oil Falls|White Oil Falls]] || {{coords|29.0, 21.0}} ||Anytime || {{i|Fog}} &amp;lt;br&amp;gt;after {{i|Clouds}} or {{i|Fog}} || {{item icon|Marble Nymph}} || || 1950+ || {{item icon|Spirit Extract}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Henodus Grandis|size=big}}|| [[Kholusia]] || [[Fishing Log: The Eastern Kholusian Coast|The Eastern Kholusian Coast]] || {{coords|35.0, 35.0}} ||data-sort-value=&amp;quot;22:00 to 24:00&amp;quot; | 10 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|clouds}} [[Clouds]] || {{item icon|Short Bill Minnow}} || Mooch  {{item icon|Spearhead Squid}} || 1950+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Steel Razor|size=big}}|| [[Kholusia]] || [[Fishing Log: The Western Kholusian Coast|The Western Kholusian Coast]] || {{coords|8.0, 35.0}} ||data-sort-value=&amp;quot;06:00 to 08:00&amp;quot; | 6 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| Any || {{item icon|Moyebi Shrimp}} || || 2150+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Shadeshifter|size=big}}|| [[Kholusia]] || [[Fishing Log: Seagazer Shoals|Seagazer Shoals]] || {{coords|16.0, 35.0}} ||data-sort-value=&amp;quot;10:00 to 14:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 PM|| {{weather icon|gales}} [[Gales]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Squid Strip}} || || 2150+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Giant Taimen|size=big}}|| [[Kholusia]] || [[Fishing Log: Upper Watts River|Upper Watts River]] || {{coords|27.0, 14.0}} ||Anytime || Any || {{item icon|Baitbugs}} || || 1900+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Horned King|size=big}}|| [[Amh Araeng]] || [[Fishing Log: The River of Sand|The River of Sand]] || {{coords|31.0, 12.0}} ||data-sort-value=&amp;quot;00:00 to 06:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 6 AM|| {{weather icon|dust storms}} [[Dust Storms]] || {{item icon|Jerked Ovim}} || Mooch {{item icon|Hornhelm}} ||  || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Nabaath Saw|size=big}}|| [[Amh Araeng]] || [[Fishing Log: The Nabaath Severance|The Nabaath Severance]] || {{coords|31.0, 31.0}} ||data-sort-value=&amp;quot;06:00 to 10:00&amp;quot; | 6 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 10 AM|| {{weather icon|heat waves}} [[Heat Waves]] after&amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] or {{weather icon|heat waves}} [[Heat Waves]] || {{item icon|Jerked Ovim}} || Mooch {{item icon|Desert Saw}} || 2150+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ambling Caltrop|size=big}}|| [[Amh Araeng]] || [[Fishing Log: The Hills of Amber|The Hills of Amber]] || {{coords|15.0, 14.0}} ||data-sort-value=&amp;quot;12:00 to 16:00&amp;quot; | 12 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 PM|| {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Desert Dessert Frog}} || Mooch {{item icon|Web-footed Sand Gecko}} ||  || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Leannisg|size=big}}|| [[Il Mheg]] || [[Fishing Log: Handmirror Lake|Handmirror Lake]] || {{coords|4.0, 22.0}} ||data-sort-value=&amp;quot;06:00 to 8:00&amp;quot; | 6 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM||{{weather icon|rain}} [[Rain]] || {{item icon|Marble Nymph}} || || 1900+ || {{item icon|Dried Hi-Ether}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Sound of Fury|size=big}}|| [[Il Mheg]] || [[Fishing Log: Longmirror Lake|Longmirror Lake]] || {{coords|21.0, 22.0}} ||data-sort-value=&amp;quot;20:00 to 24:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Baitbugs}} || || || {{item icon|Savage Aim Materia VIII}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Gold Hammer|size=big}}|| [[Il Mheg]] || [[Fishing Log: Saint Fathric&#039;s Temple|Saint Fathric&#039;s Temple]] || {{coords|34.0, 26.0}} ||Anytime || {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Baitbugs}} || || 1900+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Sunken Tome|size=big}}|| [[Il Mheg]] || [[Fishing Log: The Haughty One|The Haughty One]] || {{coords|22.0, 9.0}} ||data-sort-value=&amp;quot;12:00 to 16:00&amp;quot; | 12 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 PM|| {{weather icon|thunderstorms}} [[Thunderstorms]] &amp;lt;br&amp;gt;after {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Marble Nymph}} || || 1950+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Fae Rainbow|size=big}}|| [[Il Mheg]] || [[Fishing Log: The Jealous One|The Jealous One]] || {{coords|25.0, 9.0}} ||Anytime || {{weather icon|fog}} [[Fog]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Marble Nymph}} || || || {{item icon|Dried Hi-Ether}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Dammroen Herring|size=big}}|| [[Il Mheg]] || [[Fishing Log: The Spoiled One|The Spoiled One]] || {{coords|28.0, 13.0}} ||Anytime || Any || {{item icon|Baitbugs}} || || 2150+ || {{item icon|Spirit Extract}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Celestial|size=big}}|| [[Il Mheg]] || [[Fishing Log: Father Collard&#039;s Failings|Father Collard&#039;s Failings]] || {{coords|28.0, 13.0}} ||data-sort-value=&amp;quot;07:00 to 17:00&amp;quot; | 7 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 5 PM|| {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt;after {{weather icon|thunderstorms}} [[Thunderstorms]] || {{item icon|Baitbugs}} || || 2150+ || {{item icon|Piety Materia VIII}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Priest of Yx&#039;Lokwa|size=big}}|| [[The Rak&#039;tika Greatwood]] || [[Fishing Log: Lake Tusi Mek&#039;ta|Lake Tusi Mek&#039;ta]] || {{coords|28.0, 13.0}} ||data-sort-value=&amp;quot;10:00 to 12:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 PM|| Any || {{item icon|Robber Ball}} || Mooch {{item icon|Clown Tetra}}&amp;lt;br&amp;gt;┗ into {{item icon|Eryops}} || || {{item icon|Battledance Materia VIII}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Golden Pipira|size=big}}|| [[The Rak&#039;tika Greatwood]] || [[Fishing Log: Mjrl&#039;s Tears|Mjrl&#039;s Tears]] || {{coords|25.2, 36.6}} ||data-sort-value=&amp;quot;06:00 to 07:00&amp;quot; | 6 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 7 AM|| Any || {{item icon|Robber Ball}} || || 2150+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Recordkiller|size=big}}|| [[The Rak&#039;tika Greatwood]] || [[Fishing Log: South Mjrl&#039;s Regret|South Mjrl&#039;s Regret]] || {{coords|24.0, 31.0}} ||data-sort-value=&amp;quot;18:00 to 24:00&amp;quot; | 6 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|fog}} [[Fog]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Baitbugs}} || || 1900+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Black Jet|size=big}}|| [[The Rak&#039;tika Greatwood]] || [[Fishing Log: Mjrl&#039;s Tears|Mjrl&#039;s Tears]] || {{coords|25.2, 36.6}} ||data-sort-value=&amp;quot;02:00 to 12:00&amp;quot; | 2 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 PM|| {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] or {{weather icon|fog}} [[Fog]] || {{item icon|Robber Ball}} || || || {{item icon|Battledance Materia VIII}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Pearl Pipira|size=big}}|| [[The Rak&#039;tika Greatwood]] || [[Fishing Log: The Red Chalice|The Red Chalice]] || {{coords|9.0, 20.0}} ||data-sort-value=&amp;quot;17:00 to 20:00&amp;quot; | 5 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 PM|| {{weather icon|fog}} [[Fog]] || {{item icon|Robber Ball}} || Mooch {{item icon|Diamond Pipira}} || 1950+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Deephaunt|size=big}}|| [[The Rak&#039;tika Greatwood]] || [[Fishing Log: Woven Oath|Woven Oath]] || {{coords|7.0, 16.0}} ||data-sort-value=&amp;quot;02:00 to 6:00&amp;quot; | 2 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 6 AM|| {{weather icon|fog}} [[Fog]] &amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] || {{item icon|Baitbugs}} || || 2150+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Mora Tecta|size=big}}|| [[The Tempest]] || [[Fishing Log: Northwest Caliban Gorge|Northwest Caliban Gorge]] || {{coords|11.0, 10.0}} ||data-sort-value=&amp;quot;22:00 to 24:00&amp;quot; | 10 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Short Bill Minnow}} || || 2150+ || {{item icon|Savage Might Materia VIII}},&amp;lt;br&amp;gt;{{item icon|Spirit Extract}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Starchaser|size=big}}|| [[The Tempest]] || [[Fishing Log: Purpure|Purpure]] || {{coords|33.0, 30.0}} ||data-sort-value=&amp;quot;06:00 to 10:00&amp;quot; | 6 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 10 AM|| {{weather icon|clouds}} [[Clouds]] || {{item icon|Squid Strip}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Ondotaker|size=big}}|| [[The Tempest]] || [[Fishing Log: Where the Dry Return|Where the Dry Return]] || {{coords|37.0, 7.0}} ||data-sort-value=&amp;quot;08:00 to 10:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 10 AM|| {{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Squid Strip}} || || 1950+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Mother of All Pancakes|size=big}}|| [[The Tempest]] || [[Fishing Log: East Caliban Gap|East Caliban Gap]] || {{coords|8.0, 15.0}} ||data-sort-value=&amp;quot;00:00 to 03:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 3 AM|| {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] || {{item icon|Squid Strip}} || || 1900+ || {{item icon|Dried Hi-Ether}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ondo Sigh|size=big}}|| [[The Tempest]] || [[Fishing Log: The Flounders&#039; Floor|The Flounders&#039; Floor]] || {{coords|8.0, 15.0}} ||data-sort-value=&amp;quot;12:00 to 02:00&amp;quot; | 12 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 PM||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Squid Strip}} || || || {{item icon|Gatherer&#039;s Guerdon Materia VIII}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Opal Shrimp|size=big}}|| [[The Tempest]] || [[Fishing Log: The Norvrandt Slope|The Norvrandt Slope]] || {{coords|29.0, 14.0}} ||data-sort-value=&amp;quot;18:00 to 20:00&amp;quot; | 6 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 PM||{{weather icon|clear skies}} [[Clear Skies]] after&amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]] or {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|clouds}} [[Clouds]] || {{item icon|Squid Strip}} || || 1900+ || {{item icon|Dried Hi-Ether}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Maru Crab|size=big}}|| [[The Tempest]] || [[Fishing Log: West Caliban Gap|West Caliban Gap]] || {{coords|6.0, 13.0}} ||data-sort-value=&amp;quot;16:00 to 20:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 PM|| {{weather icon|clouds}} [[Clouds]] || {{item icon|Short Bill Minnow}} || Mooch {{item icon|Ancient Shrimp}} || 2150+ || {{item icon|Battledance Materia VIII}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Endwalker]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Aetherolectric Guitarfish|size=big}}|| [[Old Sharlayan]] || [[Fishing Log: Scholar&#039;s Harbor|Scholar&#039;s Harbor]] || {{coords|11.6, 16.0}} ||data-sort-value=&amp;quot;20:00 to 24:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| Any || {{item icon|Mackerel Strip}} || ||  || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Greatsword Snook|size=big}}|| [[Old Sharlayan]] || [[Fishing Log: Oinops|Oinops]] || {{coords|11.2, 8.2}} ||data-sort-value=&amp;quot;16:00 to 20:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 PM|| {{weather icon|snow}} [[Snow]] || {{item icon|Mayfly}} || ||  || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Catastrophizer|size=big}}|| [[Old Sharlayan]] || [[Fishing Log: Reflecting Pool|Reflecting Pool]] || {{coords|7.7, 10.5}} || data-sort-value=&amp;quot;08:00 to 14:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 PM || {{weather icon|clear skies}} [[Clear Skies]] after&amp;lt;br&amp;gt;{{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Jumbo Snook|size=big}}|| [[Labyrinthos]] || [[Fishing Log: Unmoved Source Alpha|Unmoved Source Alpha]] || {{coords|17.7, 5.3}} ||data-sort-value=&amp;quot;18:00 to 22:00&amp;quot; | 6 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 10 PM|| {{weather icon|clouds}} [[Clouds]] || {{item icon|Mayfly}} || ||  || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Swampsucker Bowfin|size=big}}|| [[Labyrinthos]] || [[Fishing Log: Unmoved Source Beta|Unmoved Source Beta]] || {{coords|32, 8}} ||data-sort-value=&amp;quot;08:00 to 16:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 PM|| {{weather icon|clouds}} [[Clouds]] after&amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Mossgill Salmon|size=big}}|| [[Labyrinthos]] || [[Fishing Log: The Mover Alpha|The Mover Alpha]] || {{coords|18.5, 10.9}} || Anytime || {{weather icon|rain}} [[Rain]] after&amp;lt;br&amp;gt;{{weather icon|clouds}} [[Clouds]] || {{item icon|Sky Spoon Lure}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Earful|size=big}}|| [[Radz-at-Han]] || [[Fishing Log: Meghaduta|Meghaduta]] || {{coords|5.5, 11.0}} ||data-sort-value=&amp;quot;04:00 to 08:00&amp;quot; | 4 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| Any || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Lale Crab|size=big}}|| [[Thavnair]] || [[Fishing Log: Yedlihmad|Yedlihmad]] || {{coords|25.5, 36.5}} ||Anytime || {{weather icon|fog}} [[Fog]] after&amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Shrimp Ball}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hippo Frog|size=big}}|| [[Thavnair]] || [[Fishing Log: Giantsgall Grounds|Giantsgall Grounds]] || {{coords|21.1, 8.2}} ||Anytime || {{weather icon|showers}} [[Showers]] || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Bigcuda|size=big}}|| [[Thavnair]] || [[Fishing Log: Ksiroda|Ksiroda]] || {{coords|30.4, 21.3}} ||data-sort-value=&amp;quot;08:00 to 16:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 PM|| {{weather icon|rain}} [[Rain]] or {{weather icon|Showers}} [[Showers]] after&amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Sky Spoon Lure}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Browned Banana Eel|size=big}}|| [[Thavnair]] || [[Fishing Log: Pavana&#039;s Remorse|Pavana&#039;s Remorse]] || {{coords|23.8, 14.2}} ||data-sort-value=&amp;quot;22:00 to 02:00&amp;quot; | 10 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 AM|| {{weather icon|rain}} [[Rain]] || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Vidyutvat Wrasse|size=big}}|| [[Thavnair]] || [[Fishing Log: The Great Runoff|The Great Runoff]] || {{coords|10.8, 22.2}} || data-sort-value=&amp;quot;20:00 to 24:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM || {{weather icon|clear skies}} [[Clear Skies]] after&amp;lt;br&amp;gt;{{weather icon|fog}} [[Fog]] || {{item icon|Shrimp Ball}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Sovereign Shadow|size=big}}|| [[Garlemald]] || [[Fishing Log: The Stainless Course|The Stainless Course]] || {{coords|23, 6.8}} ||data-sort-value=&amp;quot;02:00 to 08:00&amp;quot; | 2 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{weather icon|snow}} [[Snow]] after&amp;lt;br&amp;gt; {{weather icon|clouds}} [[Clouds]] or {{weather icon|fog}} [[Fog]] || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Rimepike|size=big}}|| [[Garlemald]] || [[Fishing Log: The Eblan Thaw|The Eblan Thaw]] || {{coords|11.3, 30.4}} ||Anytime || {{weather icon|snow}} [[Snow]] || {{item icon|Gold Salmon Roe}} || Mooch {{item icon|Cerule Core}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Disappirarucu|size=big}}|| [[Mare Lamentorum]] || [[Fishing Log: Greatest Endsvale|Greatest Endsvale]] || {{coords|32.6, 12.4}} ||data-sort-value=&amp;quot;00:00 to 02:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 AM|| Any || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Frozen Regotoise|size=big}}|| [[Mare Lamentorum]] || [[Fishing Log: The Frozen Fissure|The Frozen Fissure]] || {{coords|32.6, 12.4}} ||data-sort-value=&amp;quot;10:00 to 13:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 1 PM|| {{weather icon|umbral wind}} [[Umbral Wind]] || {{item icon|Chimera Worm}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Foun Ahlm|size=big}}|| [[Ultima Thule]] || [[Fishing Log: Apohelos 18-β|Apohelos 18-β]] || {{coords|9.3, 30.8}} ||data-sort-value=&amp;quot;10:00 to 14:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 PM|| {{weather icon|umbral wind}} [[Umbral Wind]] || {{item icon|Chimera Worm}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Starscryer|size=big}}|| [[Ultima Thule]] || [[Fishing Log: The Wellspring of Regret|The Wellspring of Regret]] || {{coords|15.0, 11.6}} ||data-sort-value=&amp;quot;02:00 to 4:00&amp;quot; | 2 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 AM|| {{weather icon|astromagnetic storm}} [[Astromagnetic Storm]] || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Forbiddingway|size=big}}|| [[Ultima Thule]] || [[Fishing Log: Limne 18|Limne 18]] || {{coords|7.3, 35.4}} ||data-sort-value=&amp;quot;08:00 to 12:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 PM|| {{weather icon|astromagnetic storm}} [[Astromagnetic Storm]] || {{item icon|Stardust}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Argonauta argo|size=big}}|| [[Ultima Thule]] || [[Fishing Log: Limne 3-α|Limne 3-α]] || {{coords|32, 9}} ||data-sort-value=&amp;quot;02:00 to 04:00&amp;quot; | 2 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 AM|| {{weather icon|Umbral Wind}} [[Umbral Wind]] || {{item icon|Stardust}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Cosmic Haze|size=big}}|| [[Ultima Thule]] || [[Fishing Log: Apohelos 18-γ|Apohelos 18-γ]] || {{coords|20.6, 36.5}} ||data-sort-value=&amp;quot;20:00 to 04:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 AM|| {{weather icon|astromagnetic storm}} [[Astromagnetic Storm]] || {{item icon|Grey Worm}} || Mooch {{item icon|Vacuum Shrimp}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Planetes|size=big}}|| [[Elpis]] || [[Fishing Log: Rumination&#039;s Ramble|Rumination&#039;s Ramble]] || {{coords|11, 19}} ||Anytime || {{weather icon|Umbral Wind}} [[Umbral Wind]] || {{action icon|Gold Salmon Roe}}, {{action icon|Leech (Bait)}}, {{action icon|Sky Spoon Lure}} || Mooch {{item icon|Albino Loach}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Antheian Dahlia|size=big}}|| [[Elpis]] || [[Fishing Log: Lethe|Lethe]] || {{coords|33.5, 15.0}} ||data-sort-value=&amp;quot;04:00 to 10:00&amp;quot; | 4 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 10 AM|| {{weather icon|clear skies}} [[Clear Skies]] after&amp;lt;br&amp;gt; {{weather icon|clouds}} [[Clouds]] || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Basilosaurus Rex|size=big}}|| [[Thavnair]] || [[Fishing Log: The Perfumed Tides|The Perfumed Tides]] || (??.?,??.?) ||Anytime || {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Mackerel Strip}} || Mooch {{item icon|Puff-paya}}&amp;lt;br&amp;gt;┗ into {{item icon|Basilosaurus}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Onyx Knifefish|size=big}}|| [[Labyrinthos]] || [[Fishing Log: The Mover Beta|The Mover Beta]] || (??.?,??.?) ||data-sort-value=&amp;quot;22:00 to 02:00&amp;quot; | 10 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 AM|| {{weather icon|fair skies}} [[Fair Skies]] after&amp;lt;br&amp;gt; {{weather icon|rain}} [[Rain]] || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Eehs Fan|size=big}}|| [[Ultima Thule]] || [[Fishing Log: Apohelos 18-α|Apohelos 18-α]] || (??.?,??.?) ||data-sort-value=&amp;quot;12:00 to 20:00&amp;quot; | 12 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 PM|| {{weather icon|umbral wind}} [[Umbral Wind]] after&amp;lt;br&amp;gt; {{weather icon|astromagnetic storm}} [[Astromagnetic Storm]] || {{item icon|Chimera Worm}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Wakeful Warden|size=big}}|| [[Thavnair]] || [[Fishing Log: The Wakeful Torana|The Wakeful Torana]] || (??.?,??.?) ||Anytime || {{weather icon|clouds}} [[Clouds]] after&amp;lt;br&amp;gt; {{weather icon|fog}} [[Fog]] || {{item icon|Leech (Bait)}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Gilt Dermogenys|size=big}}|| [[Elpis]] || [[Fishing Log: The Lower Hungering Gardens|The Lower Hungering Gardens]] || (??.?,??.?) ||data-sort-value=&amp;quot;20:00 to 22:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 10 PM|| {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] after&amp;lt;br&amp;gt; {{weather icon|umbral wind}} [[Umbral Wind]] || {{item icon|Sky Spoon Lure}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Mayaman|size=big}}|| [[Thavnair]] || [[Fishing Log: The Font of Maya|The Font of Maya]] || (??.?,??.?) ||data-sort-value=&amp;quot;04:00 to 08:00&amp;quot; | 4 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{weather icon|fair skies}} [[Fair Skies]] after&amp;lt;br&amp;gt; {{weather icon|clouds}} [[Clouds]] || {{item icon|Mayfly}} || Must catch 5x {{item icon|Thavnairian Caiman}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]] || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Starscale Ephemeris|size=big}}|| [[Ultima Thule]] || [[Fishing Log: Abode of the Ea|Abode of the Ea]] || (??.?,??.?) ||data-sort-value=&amp;quot;18:00 to 22:00&amp;quot; | 6 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 10 PM|| {{weather icon|fair skies}} [[Fair Skies]] after&amp;lt;br&amp;gt; {{weather icon|astromagnetic storm}} [[Astromagnetic Storm]] || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Chlorophos Deathworm|size=big}}|| [[Mare Lamentorum]] || [[Fishing Log: The Chlorophospond|The Chlorophospond]] || (??.?,??.?) ||data-sort-value=&amp;quot;02:00 to 08:00&amp;quot; | 2 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{weather icon|moon dust}} [[Moon Dust]] after&amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Chimera Worm}} || Mooch {{item icon|Calicia}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Durdina Fish|size=big}}|| [[Thavnair]] || [[Fishing Log: The Thavnairian Coast|The Thavnairian Coast]] || (??.?,??.?) ||data-sort-value=&amp;quot;00:00 to 04:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 AM|| {{weather icon|clear skies}} [[Clear Skies]] after&amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Shrimp Ball}} || Mooch {{item icon|Shadowdart Sardine}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|E.B.E.-852738|size=big}}|| [[Ultima Thule]] || [[Fishing Log: Limne 3-β|Limne 3-β]] || (??.?,??.?) ||data-sort-value=&amp;quot;12:00 to 16:00&amp;quot; | 12 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 PM|| {{weather icon|umbral wind}} [[Umbral Wind]] after&amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Stardust}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Circuit Tilapia|size=big}}|| [[Labyrinthos]] || [[Fishing Log: Deepmoat|Deepmoat]] || (??.?,??.?) ||data-sort-value=&amp;quot;08:00 to 12:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 PM|| {{weather icon|fair skies}} [[Fair Skies]] after&amp;lt;br&amp;gt; {{weather icon|clouds}} [[Clouds]] || {{item icon|Mayfly}} || Mooch {{item icon|Astacus Aetherius}} || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Dawntrail]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
&amp;lt;!--7.1 fish--&amp;gt;&lt;br /&gt;
{{Big fish table row|fish=Icuvlo&#039;s Barter|spot=Downripple|time-start=|time-end=|weather-previous=|weather-current=fog|bait=red maggots|gathering=3500+}}&lt;br /&gt;
{{Big fish table row|fish=Moongripper|spot=Sunken Stars|time-start=12|time-end=14|weather-previous=|weather-current=|bait=White Worm|lure=modest;1;A pair of powerful pincers pierce the water&#039;s surface!|gathering=3500+}}&lt;br /&gt;
{{Big fish table row|fish=Cazuela Crab|spot=Waters Hanu|time-start=16|time-end=20|weather-previous=|weather-current=clouds,fog|bait=red maggots|gathering=3500+}}&lt;br /&gt;
{{Big fish table row|fish=Ilyon Asoh Cichlid|spot=Xd&#039;aa Talat Tsoly|time-start=|time-end=|weather-previous=|weather-current=clear skies|bait=red maggots|gathering=3500+}}&lt;br /&gt;
{{Big fish table row|fish=Stardust Sleeper|spot=Xty&#039;iinbek Tsoly|time-start=20|time-end=24|weather-previous=|weather-current=|bait=Crimson Lugworm|mooch=Sharknose Goby,Yak T&#039;el Crab|gathering=3500+}}&lt;br /&gt;
{{Big fish table row|fish=Hwittayoanaan Cichlid|spot=Niikwerepi|time-start=4|time-end=8|weather-previous=|weather-current=clear skies,fair skies|bait=red maggots|gathering=3500+}}&lt;br /&gt;
{{Big fish table row|fish=Thunderswift Trout|spot=The Driftdowns|time-start=9|time-end=11|weather-previous=|weather-current=|bait=red maggots|lure=ambitious;1;A lightning-fast flash disturbs the water!|gathering=3500+}}&lt;br /&gt;
{{Big fish table row|fish=Pixel Loach|spot=Residential Sector|time-start=0|time-end=4|weather-previous=|weather-current=|bait=red maggots|gathering=3500+}}&lt;br /&gt;
&amp;lt;!--7.2 fish--&amp;gt;&lt;br /&gt;
{{Big fish table row|fish=Cabinkeep Permit|spot=The For&#039;ard Cabins|time-start=5|time-end=7|bait=Ghost Nipper|gathering=4040+}}&lt;br /&gt;
{{Big fish table row|fish=Muttering Matamata|spot=Bopo&#039;uihih|time-start=12|time-end=14|weather-current=clear skies|bait=Red Maggots|mooch=Poison Dyefrog|gathering=4040+}}&lt;br /&gt;
{{Big fish table row|fish=Riverlong Candiru|spot=Miyakabek&#039;zu|time-start=0|time-end=4|weather-previous=fair skies|weather-current=clouds|bait=Red Maggots|gathering=4040+}}&lt;br /&gt;
{{Big fish table row|fish=Deep Canopy|spot=	Iq Br&#039;aax Reservoir|time-start=10|time-end=12|bait=Red Maggots|gathering=4040+}}&lt;br /&gt;
{{Big fish table row|fish=Awaksbane Apoda|spot=Yak Awak Tsoly|weather-current=clouds,fog|bait=Red Maggots|gathering=4040+}}&lt;br /&gt;
{{Big fish table row|fish=Ttokatoa|spot=Lake Toari|time-start=20|time-end=24|weather-previous=fair skies|weather-current=dust storms|bait=Popper Lure|mooch=Niikwerepi Trout|gathering=4040+}}&lt;br /&gt;
{{Big fish table row|fish=Thunderous Flounder|spot=Crackling Canyons|weather-current=rain|bait=Red Maggots|gathering=4040+}}&lt;br /&gt;
{{Big fish table row|fish=Harlequin Queen|spot=The Knowable|time-start=16|time-end=18||weather-current=fair skies|bait=red maggots|lure=ambitious;3;Whip-like barbels unfurl near the water&#039;s surface!|gathering=4040+}}&lt;br /&gt;
&amp;lt;!--7.3 fish--&amp;gt;&lt;br /&gt;
{{Big fish table row|fish=Prime Adjudicator|spot=Karvarhur the First|time-start=12|time-end=16|weather-previous=fair skies|weather-current=fog|bait=red maggots|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Crenicichla Miyaka|spot=The Dewspun Bank|time-start=6|time-end=8|weather-current=rain|bait=red maggots|lure=ambitious;3;An impetuous challenger stirs in the water!|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Iron Shadowtongue|spot=Iq Rrax Tsoly|time-start=16|time-end=18|weather-current=rain|bait=red maggots|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Lotl-in-waiting|spot=Xobr&#039;it Tsoly|time-start=0|time-end=4|weather-previous=fair skies|weather-current=clouds|bait=Golden Stonefly Nymph|mooch=Cloud-eye Carp|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Azure Diver|spot=Eastbound Zorgor|time-start=18|time-end=24|weather-previous=clear skies,fair skies|weather-current=gales|bait=Dragonfly (Bait)|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Sprouting Perch|spot=Outskirts Shallows|time-start=20|time-end=24|weather-current=thunderstorms|bait=red maggots|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Gigagiant Snakehead|spot=Mu Springs Eternal|time-start=4|time-end=6|weather-previous=|weather-current=rain|bait=red maggots|intuition=3x {{i|Knight Goby}}, using {{i|Red Maggots}}|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Gondola Louvar|spot=Canal Town South|time-start=8|time-end=12|weather-previous=rain|weather-current=fair skies|bait=ghost nipper|gathering=4450+}}&lt;br /&gt;
&amp;lt;!--7.4 fish--&amp;gt;&lt;br /&gt;
{{Big fish table row|fish=Purse of Riches|spot=High Tide Harbor|time-start=16|time-end=18|weather-previous=clouds|weather-current=rain|bait=ghost nipper|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Punutiy Pain|spot=Peaks Poga|time-start=8|time-end=12|weather-previous=clouds|weather-current=rain|bait=Golden Stonefly Nymph|mooch=Hunu Peacock Bass|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Shuckfin Dace|spot=Ku&#039;uxage|time-start=4|time-end=6|weather-previous=|weather-current=rain|bait=red maggots|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Shin Snuffler|spot=Ankledeep|time-start=0|time-end=2|weather-previous=|weather-current=fog|bait=red maggots|intuition=3x {{i|Ankledeep Catfish}}, using {{i|Red Maggots}}|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Moxutural Greatgar|spot=Cenote Moxutural|time-start=20|time-end=22|weather-previous=|weather-current=rain|bait=popper lure|mooch=Checkered Cichlid|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Heirloom Goldgrouper|spot=Alexandrian Ruins|time-start=12|time-end=16|weather-previous=fog|weather-current=fair skies|bait=popper lure|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Datnioides Aeroplanos|spot=Leynode Aero|time-start=2|time-end=4|weather-previous=fog|weather-current=rain|bait=red maggots|lure=ambitious;3;A ferocious form darts into view!|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Esperance Carp|spot=Proto Alexandria|time-start=22|time-end=24|weather-previous=rain|weather-current=fog|bait=red maggots|intuition=3x {{i|Golden Day}} and 3x {{i|Scarlet Queen}}, using {{i|Popper Lure}}|gathering=4450+}}&lt;br /&gt;
&amp;lt;!--7.5 fish--&amp;gt;&lt;br /&gt;
{{Big fish table row|fish=Ole Ole Ole|spot=Chirwagur Lake|time-start=0|time-end=2|weather-previous=clouds|weather-current=snow|bait=White Worm|lure=ambitious;3;You sense a perplexing presence in the water!|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Iron Oxydoras|spot=Miyakabek&#039;zoma|time-start=13|time-end=15|weather-previous=clouds|weather-current=fog|bait=Golden Stonefly Nymph|mooch=Dumplingfish|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Excavator Catfish|spot=Marsh Ligaka|time-start=4|time-end=6|weather-previous=rain|weather-current=clouds|bait=popper lure|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Moonmarking Saucer|spot=Cenote Jayunja|time-start=16|time-end=21|weather-previous=clear skies|weather-current=rain|bait=red maggots|mooch=Flawless Saucer|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Autarch&#039;s Supper|spot=Sapsweet Cenote|time-start=16|time-end=18|weather-previous=rain|weather-current=fog|bait=red maggots|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Bitterbark Caiman|spot=Bitterbark Cenote|time-start=16|time-end=18|weather-previous=fog|weather-current=clear skies|bait=red maggots|mooch=Blind Brotula|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Vagrant Keeper|spot=Westbound Zorgor|time-start=6|time-end=8|weather-previous=gales|weather-current=clouds|bait=dragonfly (bait)|intuition=3x {{i|Vagrant Cascade}}, using {{i|Dragonfly (Bait)}}|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Shined Copper Shark	|spot=Canal Town North|time-start=8|time-end=13|weather-previous=clouds|weather-current=fog|bait=ghost nipper|gathering=4450+}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Legendary Fish==&lt;br /&gt;
&#039;&#039;&#039;Legendary Fish&#039;&#039;&#039; are the last six big fish (one per zone) released in an expansion. Compared to &amp;quot;regular&amp;quot; big fish, legendary fish have even stricter requirements, ranging from catch windows once a week or rare, short 90-second catch windows, bite rates under 1%, extremely high slip rates over 90%, mooch or intuition requirements involving other big fish, or some combination of the above.&lt;br /&gt;
&lt;br /&gt;
Additionally, legendary fish are immune to the effect of {{i|Fish Eyes}}. &lt;br /&gt;
* This does not necessarily mean Fish Eyes is useless when pursuing a legendary fish, however. It can still be useful for preparing fish to trigger {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]], such as {{i|Mora Tecta}} needed for {{i|Lancetfish}}, or the multiple prismfish needed for {{i|Warden of the Seven Hues}}.&lt;br /&gt;
&lt;br /&gt;
The quest {{i|Feast of Famine}} involves catching all six legendary fish in A Realm Reborn.&lt;br /&gt;
===[[A Realm Reborn]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Namitaro|size=big}} || [[South Shroud]] ||[[Fishing Log: Urth&#039;s Gift|Urth&#039;s Gift]]|| {{coords|32, 23}}|| Anytime||{{weather icon|thunder}} [[Thunder]] or {{weather icon|thunderstorms}} [[Thunderstorms]]|| {{item icon|Topwater Frog}} || Must catch {{item icon|Giant Takitaro}} first&amp;lt;br&amp;gt;to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]||399+||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Endoceras|size=big}} || [[Western La Noscea]] ||[[Fishing Log: Isles of Umbra Southshore|Isles of Umbra Southshore]]|| {{coords|12, 36}}|| data-sort-value=&amp;quot;20:00 to 03:59&amp;quot; | 8 PM&amp;lt;br&amp;gt;to&amp;lt;br&amp;gt;4 AM||{{weather icon|fog}} [[Fog]] or {{weather icon|clouds}} [[Clouds]] or {{weather icon|wind}} [[Wind]] after&amp;lt;br&amp;gt;{{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Spoon Worm}} || Mooch {{item icon|Fullmoon Sardine}}||399+||&lt;br /&gt;
|- &lt;br /&gt;
| {{item icon|Helicoprion|size=big}} || [[Southern Thanalan]] ||[[Fishing Log: Sagolii Desert|Sagolii Desert]]|| {{coords|12, 35}}|| data-sort-value=&amp;quot;08:00 to 19:59&amp;quot; | 8 AM&amp;lt;br&amp;gt;to&amp;lt;br&amp;gt;8 PM||{{weather icon|heat waves}} [[Heat Waves]] after&amp;lt;br&amp;gt;{{weather icon|clouds}} [[Clouds]] or {{weather icon|fog}} [[Fog]] || {{item icon|Sand Leech}} || Mooch {{item icon|Storm Rider}} ||399+||&lt;br /&gt;
|- &lt;br /&gt;
| {{item icon|Kuno the Killer|size=big}} || [[Mor Dhona]] ||[[Fishing Log: The North Shards|The North Shards]]|| {{coords|31, 6}}|| data-sort-value=&amp;quot;09:00 to 22:59&amp;quot; | 9 AM&amp;lt;br&amp;gt;to&amp;lt;br&amp;gt;11 PM||{{weather icon|gloom}} [[Gloom]]|| {{item icon|Honey Worm}} || Mooch {{item icon|Silverfish}}&amp;lt;br&amp;gt; ┗ into {{item icon|Assassin Betta}}&amp;lt;br&amp;gt;Must catch {{item icon|Canavan}} first&amp;lt;br&amp;gt;to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]||399+|| {{item icon|The Emperor&#039;s New Ring}}&amp;lt;br&amp;gt;{{item icon|Heavens&#039; Eye Materia IV}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Shonisaurus|size=big}}|| [[Coerthas Central Highlands]] ||[[Fishing Log: Witchdrop|Witchdrop]]|| {{coords|33, 19}}|| data-sort-value=&amp;quot;Anytime&amp;quot; | Anytime||{{weather icon|blizzards}} [[Blizzards]] after&amp;lt;br&amp;gt;{{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Hoverworm}}&amp;lt;br&amp;gt;{{item icon|Balloon Bug}} || Mooch {{item icon|Cloud Cutter}}&amp;lt;br&amp;gt;┗ into {{item icon|Mahar}} ||403+ || {{item icon|Battledance Materia IV}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Nepto Dragon|size=big}}|| [[Eastern La Noscea]] ||[[Fishing Log: Rhotano Sea (Privateer Sterncastle)|Rhotano Sea (Privateer Sterncastle)]]||{{coords|38, 24}}|| Anytime ||{{weather icon|rain}} [[Rain]]&amp;lt;br&amp;gt;{{weather icon|showers}} [[Showers]]|| {{item icon|Northern Krill}} || Must catch 3x {{item icon|Little Thalaos}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]] ||403+|| {{item icon|Savage Might Materia IV}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Heavensward]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Armor Fish|size=big}}|| [[The Dravanian Hinterlands]] || [[Fishing Log: Upper Thaliak River|Upper Thaliak River]] || {{coords|22, 35}} ||data-sort-value=&amp;quot;01:00 to 04:00&amp;quot; | 1 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;4 AM || {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Purse Web Spider}} || Mooch {{item icon|Hedgemole Cricket}}&amp;lt;br&amp;gt;Must catch 6x {{item icon|Hedgemole Cricket}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| || {{item icon|Glass Fiber}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Problematicus|size=big}}|| [[The Dravanian Forelands]] || [[Fishing Log: Halo|Halo]] || {{coords|7, 5}} ||data-sort-value=&amp;quot;10:00 to 15:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;3 PM || {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Metal Spinner}} || Mooch {{item icon|Granite Crab}}&amp;lt;br&amp;gt;Must catch 3x {{item icon|Fossiltongue}} and 5x {{item icon|Granite Crab}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Opabinia|size=big}}|| [[Azys Lla]] || [[Fishing Log: The Flagship|The Flagship]] || {{coords|21, 21}} ||Anytime || {{weather icon|thunder}} [[Thunder (Weather)|Thunder]] || {{item icon|Fiend Worm}} || Mooch {{item icon|Platinum Fish}}&amp;lt;br&amp;gt;Must catch 3x {{item icon|Functional Proto-hropken}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Raimdellopterus|size=big}}|| [[The Churning Mists]] || [[Fishing Log: Tharl Oom Khash|Tharl Oom Khash]] || {{coords|20, 6}} ||data-sort-value=&amp;quot;05:00 to 08:00&amp;quot; | 5 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;8 AM || {{weather icon|gales}} [[Gales]] || {{item icon|Giant Crane Fly}} || Mooch {{item icon|Rudderfish}}&amp;lt;br&amp;gt;Must catch 5x {{item icon|Rudderfish}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| || {{item icon|Savage Might Materia IV}}, {{item icon|Wool Top}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Charibenet|size=big}}|| [[Coerthas Western Highlands]] || [[Fishing Log: Clearpool|Clearpool]] || {{coords|36, 6}} ||data-sort-value=&amp;quot;00:00 to 03:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;3 AM|| {{weather icon|blizzards}} [[Blizzards]] || {{item icon|Purse Web Spider}} || Mooch {{item icon|Ice Faerie}}&amp;lt;br&amp;gt;Must catch 5x {{item icon|Ice Faerie}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| || {{item icon|Piety Materia IV}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Sea Butterfly|size=big}}|| [[The Sea of Clouds]] || [[Fishing Log: Mok Oogl Island|Mok Oogl Island]] || {{coords|15, 7}} ||data-sort-value=&amp;quot;05:00 to 07:00&amp;quot; | 5 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;7 AM || {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Giant Crane Fly}} || Must catch 3x {{item icon|Scorpionfly}} and 3x {{item icon|Sky Faerie}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| || {{item icon|Invisible Silk}}, {{item icon|New World Macrame}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Stormblood]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Drepanaspis|size=big}}|| [[The Peaks]] || [[Fishing Log: Grymm &amp;amp; Enid|Grymm &amp;amp; Enid]] || {{coords|6.5, 15.6}} ||Anytime || {{weather icon|dust storms}} [[Dust Storms]] || {{item icon|Suspending Minnow}} || Must catch 2x {{item icon|Bondsplitter}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Unconditional|size=big}}|| [[The Azim Steppe]] || [[Fishing Log: Dotharl Khaa|Dotharl Khaa]] || {{coords|12.4, 33.1}} ||data-sort-value=&amp;quot;05:00 to 07:00&amp;quot; | 5 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 7 AM|| {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt;after {{weather icon|rain}} [[Rain]] || {{item icon|Stonefly Larva}} ||  || || {{item icon|Veteran Tree Sap}}, {{item icon|Stormsap}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warden of the Seven Hues|size=big}}|| [[Yanxia]] || [[Fishing Log: Prism Lake|Prism Lake]] || {{coords|29, 6}} ||Anytime || Any || {{item icon|Stonefly Larva}} || Must catch 3x {{item icon|Indigo Prismfish}}, 3x {{item icon|Firelight Goldfish}}, and 5x {{item icon|Green Prismfish}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Xenacanthus|size=big}}|| [[The Fringes]] || [[Fishing Log: Timmon Beck|Timmon Beck]] || {{coords|11.4, 18.0}} ||data-sort-value=&amp;quot;16:00 to 20:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 PM|| Any || {{item icon|Stonefly Larva}} || Mooch {{item icon|Hardhead Trout}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Stethacanthus|size=big}}|| [[The Lochs]] || [[Fishing Log: Loch Seld|Loch Seld]] || {{coords|21, 21}} ||data-sort-value=&amp;quot;16:00 to 18:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 6 PM|| Any || {{item icon|Silkworm}} || Mooch {{item icon|Rock Saltfish}}&amp;lt;br&amp;gt;Must catch 2x {{item icon|Sculptor}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Ruby Dragon|size=big}}|| [[The Ruby Sea]] || [[Fishing Log: The Ruby Price|The Ruby Price]] || {{coords|38.4, 38.5}} ||data-sort-value=&amp;quot;04:00 to 08:00&amp;quot; | 4 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt;after {{weather icon|thunder}} [[Thunder (Weather)|Thunder]] || {{item icon|Blue Bobbit}} || Mooch {{item icon|Ku&#039;er}} || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Shadowbringers]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Listracanthus|size=big}}|| [[Lakeland]] || [[Fishing Log: The Isle of Ken|The Isle of Ken]] || {{coords|9.0, 37.0}} ||data-sort-value=&amp;quot;16:00 to 24:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|fog}} [[Fog]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Baitbugs}} || Mooch {{item icon|The Jaws of Undeath}} || 2250+ || {{item icon|Duskcourt Cloth}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Aquamaton|size=big}}|| [[Kholusia]] || [[Fishing Log: Seagazer Shoals|Seagazer Shoals]] || {{coords|16.0, 35.0}} ||data-sort-value=&amp;quot;10:00 to 16:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 PM|| {{weather icon|gales}} [[Gales]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Short Bill Minnow}} || Must catch 5x {{item icon|Shapeshifter}} and&amp;lt;br&amp;gt;1x {{item icon|Shadeshifter}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| 2250+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Cinder Surprise|size=big}}|| [[Amh Araeng]] || [[Fishing Log: The River of Sand|The River of Sand]] || {{coords|31.0, 12.0}} ||data-sort-value=&amp;quot;00:00 to 02:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 AM|| {{weather icon|heat waves}} [[Heat Waves]] &amp;lt;br&amp;gt;after {{weather icon|dust storms}} [[Dust Storms]] || {{item icon|Desert Dessert Frog}} || Must catch 10x {{item icon|Sand Egg}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| 2250+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ealad Skaan|size=big}}|| [[Il Mheg]] || [[Fishing Log: Longmirror Lake|Longmirror Lake]] || {{coords|21.0, 22.0}} ||data-sort-value=&amp;quot;23:00 to 24:00&amp;quot; | 11 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt;after {{weather icon|thunderstorms}} [[Thunderstorms]] || {{item icon|Baitbugs}} || || 2250+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Greater Serpent of Ronka|size=big}}|| [[The Rak&#039;tika Greatwood]] || [[Fishing Log: Lake Tusi Mek&#039;ta|Lake Tusi Mek&#039;ta]] || {{coords|28.0, 13.0}} ||data-sort-value=&amp;quot;10:00 to 12:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 PM|| Any || {{item icon|Robber Ball}} || Mooch {{item icon|Clown Tetra}}&amp;lt;br&amp;gt;┗ into {{item icon|Eryops}}&amp;lt;br&amp;gt;┗ into {{item icon|Priest of Yx&#039;Lokwa}} || 2250+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Lancetfish|size=big}}|| [[The Tempest]] || [[Fishing Log: Northwest Caliban Gorge|Northwest Caliban Gorge]] || {{coords|11.0, 10.0}} ||data-sort-value=&amp;quot;00:00 to 02:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 AM|| {{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt;after {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Squid Strip}} || Must catch 2x {{item icon|Mora Tecta}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| 2250+ || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Endwalker]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hyphalosaurus|size=big}}|| [[Labyrinthos]] || [[Fishing Log: Deepmoat|Deepmoat]] || (??.?,??.?) ||data-sort-value=&amp;quot;09:00 to 12:00&amp;quot; | 9 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 PM|| {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Mayfly}} || Mooch {{item icon|Astacus Aetherius}}&amp;lt;br&amp;gt;Must catch 3x {{item icon|Astacus Aetherius}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]] || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Gharlichthys|size=big}}|| [[Thavnair]] || [[Fishing Log: The Perfumed Tides|The Perfumed Tides]] || (??.?,??.?) ||data-sort-value=&amp;quot;14:00 to 16:00&amp;quot; | 2 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 PM|| {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|showers}} [[Showers]] || {{item icon|Mackerel Strip}} || Must catch 12x {{item icon|Basilosaurus}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]] || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Snowy Parexus|size=big}}|| [[Garlemald]] || [[Fishing Log: The Eblan Thaw|The Eblan Thaw]] || (??.?,??.?) ||data-sort-value=&amp;quot;16:00 to 24:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|snow}} [[Snow]] &amp;lt;br&amp;gt;after {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Mayfly}} || Must catch 3x {{item icon|Cerule Core}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]] || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Lopoceras Elegans|size=big}}|| [[Mare Lamentorum]] || [[Fishing Log: The Chlorophospond|The Chlorophospond]] || (??.?,??.?) ||data-sort-value=&amp;quot;08:00 to 10:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 10 AM|| {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|moon dust}} [[Moon Dust]] || {{item icon|Chimera Worm}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Furcacauda|size=big}}|| [[Elpis]] || [[Fishing Log: Lethe|Lethe]] || (??.?,??.?) ||data-sort-value=&amp;quot;15:30 to 16:30&amp;quot; | 3:30 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4:30 PM|| {{weather icon|umbral wind}} [[Umbral Wind]] &amp;lt;br&amp;gt;after {{weather icon|fair Skies}} [[Fair Skies]] || {{item icon|Sky Spoon Lure}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Sidereal Whale|size=big}}|| [[Ultima Thule]] || [[Fishing Log: Limne 3-β|Limne 3-β]] || (??.?,??.?) ||data-sort-value=&amp;quot;00:00 to 08:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{weather icon|astromagnetic storm}} [[Astromagnetic Storm]] &amp;lt;br&amp;gt;after {{weather icon|umbral wind}} [[Umbral Wind]] || {{item icon|Stardust}} || Mooch {{item icon|Horizon Event}}&amp;lt;br&amp;gt;Must catch 1x {{item icon|Phallaina}}, 2x {{item icon|Unbegotten}}, and 3x {{item icon|E.B.E.-9318}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]] || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Dawntrail]]===&lt;br /&gt;
{{preliminary fishing data&lt;br /&gt;
|link=https://tinyurl.com/755bigfish&lt;br /&gt;
|link-title=7.55 Legendary Fish Tracking&lt;br /&gt;
}}&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
&amp;lt;!--7.55 fish--&amp;gt;&lt;br /&gt;
{{Big fish table row|fish=Ner Lar Dor|spot=Karvarhur the First|time-start=15|time-end=16|weather-previous=Fog|weather-current=Wind|bait=Red Maggots|lure=modest;3;A rainbow-hued form glimmers in the water!|gathering=4570}}&lt;br /&gt;
{{Big fish table row|fish=Xehabopo&#039;u|spot=Miyakabek&#039;zu|time-start=12|time-end=15|weather-previous=Clouds|weather-current=Showers|bait=Honeybee|intuition=6x {{i|Driftwood Catfish}} (6m)|mooch=Driftwood Catfish|gathering=}}&lt;br /&gt;
{{Big fish table row|fish=Skyfrond|spot=Cenote Jayunja|time-start=16|time-end=21|weather-previous=Clear Skies|weather-current=Rain|bait=Red Maggots|intuition=3x {{i|Flawless Saucer}} and 1x {{i|Moonmarking Saucer}} (15m)|mooch=Flawless Saucer|gathering=4570}}&lt;br /&gt;
{{Big fish table row|fish=Rroneek Bichir|spot=Lake Toari|time-start=22|time-end=24|weather-previous=Fair Skies|weather-current=Dust Storms|bait=Popper Lure|mooch=Niikwerepi Trout,Ttokatoa|gathering=4570}}&lt;br /&gt;
{{Big fish table row|fish=Great Ball of Lightning|spot=Alexandrian Ruins|time-start=2|time-end=4|weather-previous=Thunderstorms|weather-current=Umbral Static|bait=Red Maggots|intuition=1x {{i|Goldgrouper}} (1m30s)|gathering=4570}}&lt;br /&gt;
{{Big fish table row|fish=Triple Threat|spot=Canal Town North|time-start=8|time-end=13|weather-previous=Clouds|weather-current=Fog|bait=Ghost Nipper|intuition=2x {{i|Copper Shark}} and 1x {{i|Shined Copper Shark}} (10m)|gathering=4570}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
===Aquariums===&lt;br /&gt;
{{main|Aquariums}}&lt;br /&gt;
&lt;br /&gt;
Certain fish (some big, some regular) can be displayed inside [[Aquariums]] in player housing.&lt;br /&gt;
&lt;br /&gt;
===Angler&#039;s Prints===&lt;br /&gt;
{{main|Angler&#039;s Prints}}&lt;br /&gt;
&lt;br /&gt;
Most fish can be printed onto a canvas, creating a black-ink-on-parchment Angler&#039;s Print of the fish. Rarer fish will display with more-ornate frames.&lt;br /&gt;
&lt;br /&gt;
===Desynthesis===&lt;br /&gt;
{{main|Desynthesis Rewards#Fish}}&lt;br /&gt;
&lt;br /&gt;
Certain big fish can be {{i|Desynthesis|desynthesized}} into rare or exclusive items. This mostly applies to certain fish from A Realm Reborn, which can desynth into beachwear.&lt;br /&gt;
&lt;br /&gt;
===Achievements===&lt;br /&gt;
{{main|Fisher Achievements}}&lt;br /&gt;
Big Fishing is associated with the following [[achievements]].&lt;br /&gt;
* Earning {{i|Go Big or Go Home XVI}} also unlocks the {{item icon|Big Fish Framer&#039;s Kit}} at [[Jonathas]]&#039;s shop in [[Old Gridania]], for {{Achievement certificate|2}}.&lt;br /&gt;
{{Achievement list|Crafting &amp;amp; Gathering|Fisher|conditions=has canonical name::~*Go Big or Go Home* {{!!}} ~*Go Big Far from Home* {{!!}} ~*Go Big Till the End* {{!!}} ~*Go Big on the Trail* {{!!}} ~No River Wide Enough {{!!}} ~Fish Fear Me {{!!}} ~I Came, I Saw, I Fished }}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{Types of Nodes}}&lt;br /&gt;
[[Category:Patch 2.2 Features‎]]&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Big_Fishing&amp;diff=1523007</id>
		<title>Big Fishing</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Big_Fishing&amp;diff=1523007"/>
		<updated>2026-08-17T19:05:42Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: /* A Realm Reborn */ - bat-o-nine, ndendecki, darkstar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Bigfish_lodestone.png|250px|right]]{{Quotation|[https://na.finalfantasyxiv.com/lodestone/topics/detail/fdcac38ca1a190627bf4e5b1362cae51e70137f7 Crafting and Gathering Preview (03/18/2014)]|Fishers of surpassing skill can try their hand at reeling in impressive denizens of the deep once thought to be mere legend, earning an array of achievements in the process. Do you have what it takes to stake your claim as one of Eorzea&#039;s master anglers?}}&lt;br /&gt;
&lt;br /&gt;
[[Big Fishing]] was first introduced in [[Patch 2.2]] on March 26, 2014. All big fish are of {{rarity|Green}} [[rarity]].&amp;lt;ref&amp;gt;Similarly, all green-rarity overworld fish are considered big fish (note that green-rarity fish in [[Ocean Fishing]] are not included).&amp;lt;/ref&amp;gt; Not to be confused with [[Gatherer&#039;s Boon|large-sized]] fish that replaced [[High Quality]] {{HQ}} fish after &#039;&#039;[[Endwalker]]&#039;&#039;&amp;amp;apos;s release with [[patch 6.0]]. Subsequent to this change, the last 6 Big Fish released in an expansion are now officially referred to as &#039;&#039;&#039;Legendary Fish&#039;&#039;&#039;.&amp;lt;ref&amp;gt;[https://na.finalfantasyxiv.com/lodestone/topics/detail/bdd208b52ddababad086dc9679e96a8412962edf/ Patch 6.0 Notes]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Big fish are essentially the fisher equivalent of &amp;quot;bosses&amp;quot;, posing a much harder challenge to catch them than a regular fish. They can have specific time, [[weather]], [[bait]], {{action icon|Mooch}}, and/or {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]] prerequisites. Some weather requirements may also require one specific weather to occur immediately after another weather type, creating very limited windows of opportunity to catch the fish. Big fish usually have at least a 15% chance to escape the hook regardless of player stats, with some fish having a significantly lower success rate. The 6 legendary fish released at the end of each expansion are even harder to catch.&lt;br /&gt;
&lt;br /&gt;
Fish from [[Ocean Fishing]] are completely separate and unrelated to big fish, despite also having {{rarity|dungeon|Green}} [[rarity]]. Ocean Fishing also has {{rarity|Blue}} [[rarity]] fish, referred to as &amp;quot;Fabled Legendary Fish&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Unlock Requirements==&lt;br /&gt;
*Fisher unlocked&lt;br /&gt;
*A [[Gathering (Attribute) | Gathering]] stat of at least 290.&lt;br /&gt;
&lt;br /&gt;
Beginning with [[Heavensward]], most of these fish also require [[Tomes of Regional Folklore]].&lt;br /&gt;
&lt;br /&gt;
-------&lt;br /&gt;
Side quests {{i|The Beast of Brewer&#039;s Beacon}} and {{i|Feast of Famine}} function as an introduction to [[Big Fishing]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
===Useful Resources===&lt;br /&gt;
The following resources are useful for tracking when a fish is available, for how long, at what location, and which baits should be used:&lt;br /&gt;
* [https://ff14fish.carbuncleplushy.com/ FFX|V Fish Tracker App] (also known as &amp;quot;carby&amp;quot;)&lt;br /&gt;
* [https://garlandtools.org/bell/ https://garlandtools.org/bell/]&lt;br /&gt;
&lt;br /&gt;
===Bite type===&lt;br /&gt;
As of [[Patch 5.2]], fish can bite with one of three types: weak (!), strong (!!), and ferocious (!!!).&lt;br /&gt;
* Most big fish use a ferocious (!!!) bite, however there are some exceptions, such as {{i|The Salter}} (weak (!)) and {{i|Little Perykos}} (strong (!!)).&lt;br /&gt;
* However, several normal fish also use a ferocious (!!!) bite, such as most of the fish that appear in [[Fishing Log: Loch Seld]]. Therefore, a ferocious bite is not a guarantee of a big fish.&lt;br /&gt;
* While a weak (!) bite indicates that {{i|Precision Hookset}} should be used, and a strong (!!) bite indicates {{i|Powerful Hookset}}, a ferocious (!!!) bite could go either way - the correct hookset depends on the fish.&lt;br /&gt;
* Prior to this patch, players had to watch the movement of their fishing rod to determine which hookset to use (which was the original purpose of the ability {{i|Cast Light}}).&lt;br /&gt;
&lt;br /&gt;
[[File:Fishing Effect 5.2.png]]&lt;br /&gt;
&lt;br /&gt;
If a player uses the {{i|Sit}} emote while fishing, they will rest on a stool while still holding their fishing rod.&lt;br /&gt;
* If a big fish is successfully caught, then the player character will stand up during the reel-in animation. Conversely, if the reel-in fails, they will remain seated.&lt;br /&gt;
* The player character may also stand up when reeling in certain normal fish that have a ferocious (!!!) bite.&lt;br /&gt;
&lt;br /&gt;
===Time requirements===&lt;br /&gt;
All times are given in [[Eorzea Time]] / in-game time. &lt;br /&gt;
* &#039;&#039;&#039;{{action icon|Fish Eyes}}&#039;&#039;&#039; can negate these time requirements for most fish in A Realm Reborn through Shadowbringers zones. However, the time requirements for legendary fish cannot be negated.&lt;br /&gt;
&lt;br /&gt;
For time conversion:&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! Eorzea Time Units !! Eorzea Time Sub-Units !! Real Time Value&lt;br /&gt;
|-&lt;br /&gt;
| 1 minute || 60 seconds || 2 &amp;lt;sup&amp;gt;11&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt; seconds&lt;br /&gt;
|-&lt;br /&gt;
| 1 hour || 60 minutes || 2 minutes, 55 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 1 day || 24 hour || 70 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
(Data obtained from ViolaRulan&amp;lt;ref&amp;gt;[https://github.com/violarulan/EorzeaTimeConvert ViolaRulan/EorzeaTimeConvert]&amp;lt;/ref&amp;gt; on GitHub.)&lt;br /&gt;
&lt;br /&gt;
===Weather requirements===&lt;br /&gt;
Certain fish require a specific weather type to be active, or for a specific weather type to transition into another specific weather type. For example: {{i|Purse of Riches}} requires a transition of {{i|Clouds}} into {{i|Rain}} in [[Tuliyollal]]. &lt;br /&gt;
&lt;br /&gt;
Weather can only change every 8 hours in Eorzea Time, specifically at 00:00 (midnight), 08:00 (8am), and 16:00 (4pm). Upcoming weather conditions can be calculated with community tools, such as [https://ffxiv.pf-n.co/skywatcher Lulu&#039;s Tools: Skywatcher].&lt;br /&gt;
&lt;br /&gt;
Unlike time requirements, weather requirements cannot be negated in any way.&lt;br /&gt;
&lt;br /&gt;
Weather requirements have certain edge cases:&lt;br /&gt;
* During the [[Starlight Celebration]], {{i|Snow}} will permanently fall in [[Limsa Lominsa]], [[Gridania]], and [[Ul&#039;dah]], as well as their housing districts [[Mist]], [[The Lavender Beds]] and [[The Goblet]]. This can cause certain weather-locked fish to be unobtainable until the event ends.&lt;br /&gt;
** Notable exceptions are {{i|Raincaller}} and {{i|Stormdancer}}, which normally require {{i|Rain}} in Gridania - but they are both catchable during this permanent snow, due to Raincaller being necessary for the level 40 Fisher class quest {{i|Fishing in the Rain}}.&lt;br /&gt;
* Special weathers that indicate a FATE, namely {{i|Tension}}, {{i|Royal Levin}}, {{i|Hyperelectricity}}, and {{i|Quicklevin}}, are ignored by weather-locked fish. Fish will continue to appear according to the &amp;quot;real&amp;quot; underlying weather.&lt;br /&gt;
* Special weathers as a result of the [[Main Scenario Quests]], however, &#039;&#039;will&#039;&#039; prevent weather-locked fish from appearing. Examples include {{i|Everlasting Light}} and {{i|Ominous Clouds}}.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Big Fish==&lt;br /&gt;
===[[A Realm Reborn]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
|- &lt;br /&gt;
| {{item icon|Goldenfin|size=big}}|| [[Limsa Lominsa Upper Decks]] ||[[Fishing Log: Limsa Lominsa Upper Decks|Limsa Lominsa Upper Decks]]||Any||data-sort-value=&amp;quot;09:00 to 14:00&amp;quot; | 9 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 PM||Any|| {{item icon|Pill Bug}} || ||301+ || {{item icon|Venture}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Octomammoth|size=big}}|| [[Limsa Lominsa Lower Decks]] ||[[Fishing Log: Limsa Lominsa Lower Decks|Limsa Lominsa Lower Decks]]||Any||data-sort-value=&amp;quot;07:00 to 17:00&amp;quot; | 7 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;5 PM||Any|| {{item icon|Pill Bug}}, &amp;lt;br&amp;gt;{{item icon|Floating Minnow}} || Mooch {{item icon|Harbor Herring}} ||301+ || {{item icon|Sea Breeze Summer Pareo}}, &amp;lt;br&amp;gt; {{item icon|Blue Summer Maro}}&lt;br /&gt;
|- &lt;br /&gt;
| {{item icon|Zalera|size=big}}|| [[Middle La Noscea]] ||[[Fishing Log: Zephyr Drift|Zephyr Drift]]|| {{coords|18, 21}}||data-sort-value=&amp;quot;09:00 to 14:00&amp;quot; | 9 AM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 2 PM||Any|| {{item icon|Rat Tail}} || ||335+ || {{item icon|Paralyzing Potion}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Beguiler Chub|size=big}}|| [[Middle La Noscea]] ||[[Fishing Log: Rogue River|Rogue River]]|| {{coords|22, 22}}|| data-sort-value=&amp;quot;09:00 to 14:00&amp;quot; | 9 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;2 PM||Any|| {{item icon|Moth Pupa}} || ||308+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Great Gudgeon|size=big}}|| [[Middle La Noscea]] ||[[Fishing Log: West Agelyss River|West Agelyss River]]||{{coords|20, 18}}|| Anytime ||{{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Crayfish Ball}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Gigantshark|size=big}}|| [[Middle La Noscea]] ||[[Fishing Log: Summerford|Summerford]]||{{coords|14, 15}}|| Anytime ||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Floating Minnow}} || Mooch {{item icon|Harbor Herring}} ||301+ || {{item icon|Sea Breeze Summer Halter}}, &amp;lt;br&amp;gt;{{item icon|South Seas Talisman}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|High Perch|size=big}}|| [[Middle La Noscea]] ||[[Fishing Log: Nym River|Nym River]]|| {{coords|17, 14}}||data-sort-value=&amp;quot;05:00 to 08:00&amp;quot; | 5 AM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 8 AM||Any|| {{item icon|Sinking Minnow}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Crystal Perch|size=big}}|| [[Middle La Noscea]] ||[[Fishing Log: Woad Whisper Canyon|Woad Whisper Canyon]]||{{coords|21, 12}}||Anytime ||{{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt; {{weather icon|fog}} [[Fog]] &amp;lt;br&amp;gt; {{weather icon|wind}} [[Wind]]|| {{item icon|Butterworm}} || ||301+ || {{item icon|Zircon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Caterwauler|size=big}}|| [[Lower La Noscea]] ||[[Fishing Log: The Mourning Widow|The Mourning Widow]]||{{coords|24, 22}}|| Anytime ||{{weather icon|clear skies}} [[Clear Skies]]&amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|rain}} [[Rain]]|| {{item icon|Moth Pupa}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Oschon&#039;s Print|size=big}}|| [[Lower La Noscea]] ||[[Fishing Log: Moraby Bay|Moraby Bay]]||{{coords|26, 25}}|| Anytime ||Any|| {{item icon|Goby Ball}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Syldra|size=big}}|| [[Lower La Noscea]] ||[[Fishing Log: Cedarwood|Cedarwood]]||{{coords|34, 17}}|| Anytime ||{{weather icon|rain}} [[Rain]]|| {{item icon|Spoon Worm}} || ||339+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Silver Sovereign|size=big}}|| [[Lower La Noscea]] ||[[Fishing Log: Oschon&#039;s Torch|Oschon&#039;s Torch]]||{{coords|24, 39}}|| Anytime ||Any|| {{item icon|Yumizuno}} || ||301+ || {{item icon|Venture}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Sabertooth Cod|size=big}}|| [[Lower La Noscea]] ||[[Fishing Log: Candlekeep Quay|Candlekeep Quay]]|| {{coords|20, 39}}|| data-sort-value=&amp;quot;16:00 to 22:00&amp;quot; | 4 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 10 PM||Any|| {{item icon|Goby Ball}}, &amp;lt;br&amp;gt;{{item icon|Rat Tail}} || ||315+ || {{item icon|Aetheryte Ring}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Jacques the Snipper|size=big}}|| [[Lower La Noscea]] ||[[Fishing Log: Moraby Drydocks|Moraby Drydocks]]|| {{coords|26, 34}}|| data-sort-value=&amp;quot;21:00 to 03:00&amp;quot; | 9 PM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;3 AM||Any|| {{item icon|Goby Ball}}, &amp;lt;br&amp;gt; {{item icon|Rat Tail}} || ||301+ || {{item icon|Aqueous Whetstone}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Faerie Queen|size=big}}|| [[Lower La Noscea]] ||[[Fishing Log: Empty Heart|Empty Heart]]||{{coords|21, 34}}|| Anytime||{{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt; {{weather icon|fog}} [[Fog]] &amp;lt;br&amp;gt; {{weather icon|wind}} [[Wind]]|| {{item icon|Spinnerbait}} || ||351+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Meteor Survivor|size=big}}|| [[Lower La Noscea]] ||[[Fishing Log: The Salt Strand|The Salt Strand]]|| {{coords|17, 35}}|| data-sort-value=&amp;quot;03:00 to 05:00&amp;quot; | 3 AM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;5 AM||{{weather icon|clouds}} [[Clouds]]&amp;lt;br&amp;gt;{{weather icon|fog}} [[Fog]]&amp;lt;br&amp;gt;{{weather icon|wind}} [[Wind]]|| {{item icon|Rat Tail}} || ||340+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Cupfish|size=big}}|| [[Lower La Noscea]] ||[[Fishing Log: Blind Iron Mines|Blind Iron Mines]]|| {{coords|26, 15}}|| data-sort-value=&amp;quot;17:00 to 19:00&amp;quot; | 5 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 7 PM||{{weather icon|clear skies}} [[Clear Skies]]|| {{item icon|Syrphid Basket}} || ||340+ || {{item icon|Minium}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Greatest Bream in the World|size=big}}|| [[Eastern La Noscea]] ||[[Fishing Log: South Bloodshore|South Bloodshore]]|| {{coords|32, 34}}|| data-sort-value=&amp;quot;20:00 to 22:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;10 PM || {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Shrimp Cage Feeder}} || ||343+ || {{item icon|Oschon Roselle Capeline}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Shark Tuna|size=big}}|| [[Eastern La Noscea]] ||[[Fishing Log: Costa del Sol|Costa del Sol]]|| {{coords|34, 29}}|| data-sort-value=&amp;quot;19:00 to 21:00&amp;quot; | 7 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;9 PM||{{weather icon|clear skies}} [[Clear Skies]]|| {{item icon|Spoon Worm}} || Mooch {{item icon|Fullmoon Sardine}} ||339+ || {{item icon|Summer Sandals}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Bombardfish|size=big}}|| [[Eastern La Noscea]] ||[[Fishing Log: North Bloodshore|North Bloodshore]]|| {{coords|32, 24}}|| data-sort-value=&amp;quot;09:00 to 14:00&amp;quot; | 9 AM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 2 PM|| {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Herring Ball}} || ||347+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Old Man in the Sea|size=big}}|| [[Eastern La Noscea]] ||[[Fishing Log: Rhotano Sea (Privateer Forecastle)|Rhotano Sea (Privateer Forecastle)]]||{{coords|39, 24}}|| Anytime||{{weather icon|rain}} [[Rain]] &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; (a weather chain)|| {{item icon|Pill Bug}} || Mooch {{item icon|Harbor Herring}}&amp;lt;br&amp;gt;┗ into {{item icon|Ogre Barracuda}} ||393+||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Salter|size=big}}|| [[Eastern La Noscea]] ||[[Fishing Log: Hidden Falls|Hidden Falls]]|| {{coords|31, 23}}|| data-sort-value=&amp;quot;17:00 to 20:00&amp;quot; | 5 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;8 PM||{{weather icon|clear skies}} [[Clear Skies]]|| {{item icon|Honey Worm}} || ||357+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Drowned Sniper|size=big}}|| [[Eastern La Noscea]] ||[[Fishing Log: East Agelyss River|East Agelyss River]]||{{coords|21, 25}}|| Anytime || {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Snurble Fly}} ||  ||349+ || {{item icon|Brass Ring}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Terpsichorean|size=big}}|| [[Eastern La Noscea]] ||[[Fishing Log: Raincatcher Gully|Raincatcher Gully]]||{{coords|20, 30}}|| Anytime ||{{weather icon|fog}} [[Fog]]|| {{item icon|Honey Worm}} || ||359+||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Mirrorscale|size=big}}|| [[Eastern La Noscea]] ||[[Fishing Log: The Juggernaut|The Juggernaut]]|| {{coords|16, 31}}|| data-sort-value=&amp;quot;09:00 to 16:00&amp;quot; | 9 AM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;4 PM||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Midge Basket}} || Mooch {{item icon|Copperfish}} || 357+ || {{item icon|Silver Ring}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Imperial Goldfish|size=big}}|| [[Eastern La Noscea]] || [[Fishing Log: Red Mantis Falls|Red Mantis Falls]] || {{coords|15, 27}} || Anytime || Any || {{item icon|Honey Worm}} || Mooch {{item icon|Silverfish}} &amp;lt;br&amp;gt; Must catch 3x {{item icon|Jungle Catfish}} to trigger {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| 372+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Armorer (Seafood)|size=big}}|| [[Western La Noscea]] ||[[Fishing Log: Swiftperch|Swiftperch]]|| {{coords|33, 30}}|| data-sort-value=&amp;quot;19:00 to 04:00&amp;quot; | 7 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 4 AM||Any|| {{item icon|Northern Krill}} || ||308+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Junkmonger (Seafood)|size=big}}|| [[Western La Noscea]] ||[[Fishing Log: Skull Valley|Skull Valley]]|| {{coords|27, 29}}|| data-sort-value=&amp;quot;16:00 to 02:00&amp;quot; | 4 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 2 AM||Any|| {{item icon|Pill Bug}} || Mooch {{item icon|Merlthor Goby}}&amp;lt;br&amp;gt;┗ into {{item icon|Wahoo}} ||311+ || {{item icon|Militia Earrings}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Navigator&#039;s Brand|size=big}}|| [[Western La Noscea]] ||[[Fishing Log: The Brewer&#039;s Beacon|The Brewer&#039;s Beacon]]|| {{coords|30, 30}}|| data-sort-value=&amp;quot;08:00 to 15:00&amp;quot; | 8 AM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;3 PM||Any|| {{item icon|Yumizuno}} || ||290+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Lone Ripper|size=big}}|| [[Western La Noscea]] ||[[Fishing Log: Halfstone|Halfstone]]||{{coords|16, 22}}|| Anytime ||{{weather icon|Gales}} [[Gales]]|| {{item icon|Heavy Steel Jig}} || ||353+ || {{item icon|Waterproof Cotton Cloth}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Helmsman&#039;s Hand|size=big}}|| [[Western La Noscea]] ||[[Fishing Log: Isles of Umbra Northshore|Isles of Umbra Northshore]]|| {{coords|15, 29}}|| data-sort-value=&amp;quot;09:00 to 14:00&amp;quot; | 9 AM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 2 PM||{{weather icon|clouds}} [[Clouds]]|| {{item icon|Pill Bug}} || Mooch {{item icon|Ocean Cloud}} ||360+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Frilled Shark|size=big}}|| [[Western La Noscea]] ||[[Fishing Log: The Ship Graveyard|The Ship Graveyard]]|| {{coords|15, 35}}|| data-sort-value=&amp;quot;20:00 to 01:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 1 AM||{{weather icon|Gales}} [[Gales]]&amp;lt;br&amp;gt;{{weather icon|wind}} [[Wind]]|| {{item icon|Floating Minnow}} || Mooch {{item icon|Fullmoon Sardine}} || 373+ || {{item icon|Coronal Summer Halter}},&amp;lt;br&amp;gt; {{item icon|Ti Leaf Lei}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Captain&#039;s Chalice|size=big}}|| [[Western La Noscea]] ||[[Fishing Log: Sapsa Spawning Grounds|Sapsa Spawning Grounds]]|| {{coords|16, 14}}|| data-sort-value=&amp;quot;23:00 to 01:00&amp;quot; | 11 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 1 AM||Any|| {{item icon|Steel Jig}} || Mooch {{item icon|Fullmoon Sardine}} || 358+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Toramafish|size=big}}|| [[Upper La Noscea]] ||[[Fishing Log: Oakwood|Oakwood]]|| {{coords|15, 23}}|| data-sort-value=&amp;quot;17:00 to 20:00&amp;quot; | 5 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 8 PM||{{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt; {{weather icon|fog}} [[Fog]]|| {{item icon|Spinnerbait}} || Mooch {{item icon|Common Sculpin}} || 336+ || {{item icon|Gold Roselle Capeline}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Joan of Trout|size=big}}|| [[Upper La Noscea]] ||[[Fishing Log: Fool Falls|Fool Falls]]|| {{coords|9, 20}} || data-sort-value=&amp;quot;04:00 to 06:00&amp;quot; | 4 AM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 6 AM || Any || {{item icon|Crow Fly}} || ||339+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Worm of Nym|size=big}}|| [[Upper La Noscea]] ||[[Fishing Log: Bronze Lake Shallows|Bronze Lake Shallows]]|| {{coords|33, 24}}|| data-sort-value=&amp;quot;19:00 to 22:00&amp;quot; | 7 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 10 PM|| {{weather icon|clouds}} [[Clouds]] || {{item icon|Butterworm}} ||  ||359+ || {{item icon|Jadeite}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|King of the Spring|size=big}}|| [[Upper La Noscea]]&amp;lt;br&amp;gt;[[Outer La Noscea]] ||[[Fishing Log: Northeast Bronze Lake|Northeast Bronze Lake]]&amp;lt;br&amp;gt;[[Fishing Log: Northwest Bronze Lake|Northwest Bronze Lake]]|| {{coords|27, 22}}|| data-sort-value=&amp;quot;16:00 to 18:00&amp;quot; | 4 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 6 PM || {{weather icon|clear skies}} [[Clear Skies]]&amp;lt;br&amp;gt; {{weather icon|thunderstorms}} [[Thunder]]|| {{item icon|Spinnerbait}} || ||359+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Thundergut|size=big}}|| [[Outer La Noscea]] ||[[Fishing Log: The Long Climb|The Long Climb]]|| {{coords|15, 11}}|| data-sort-value=&amp;quot;19:00 to 23:00&amp;quot; | 7 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;11 PM || {{weather icon|rain}} [[Rain]]|| {{item icon|Stem Borer}} || ||349+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Twitchbeard|size=big}}|| [[Mist]] ||[[Fishing Log: Mist|Mist]]|| {{coords|10, 10}}|| data-sort-value=&amp;quot;04:00 to 06:00&amp;quot; | 4 AM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 6 AM||{{weather icon|clear skies}} [[Clear Skies]]|| {{item icon|Spoon Worm}} || Mooch {{item icon|Fullmoon Sardine}} ||384+ || {{item icon|Red Summer Maro}}, &amp;lt;br&amp;gt;{{item icon|Red Summer Pareo}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Stormdancer|size=big}}|| [[New Gridania]] ||[[Fishing Log: Jadeite Flood|Jadeite Flood]]|| {{coords|12, 14}}|| data-sort-value=&amp;quot;17:00 to 02:00&amp;quot; | 5 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;2 AM||{{weather icon|rain}} [[Rain]]|| {{item icon|Stem Borer}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Bloody Brewer|size=big}}|| [[New Gridania]] ||[[Fishing Log: Lower Black Tea Brook|Lower Black Tea Brook]]||{{coords|10, 11}}|| Anytime ||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Crayfish Ball}} || ||301+ || {{item icon|Spoken Blood}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Matron Carp|size=big}}|| [[Old Gridania]] ||[[Fishing Log: Whispering Gorge|Whispering Gorge]]|| {{coords|16, 6}}|| data-sort-value=&amp;quot;15:00 to 21:00&amp;quot; | 3 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 9 PM||Any|| {{item icon|Bloodworm}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Carp Diem|size=big}}|| [[Old Gridania]] ||[[Fishing Log: Upper Black Tea Brook|Upper Black Tea Brook]]|| {{coords|8, 8}}|| data-sort-value=&amp;quot;09:00 to 14:00&amp;quot; | 9 AM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 2 PM||{{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt; {{weather icon|fog}} [[Fog]]|| {{item icon|Crow Fly}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Chirurgeon|size=big}}|| [[Central Shroud]] ||[[Fishing Log: The Vein|The Vein]]||{{coords|22, 22}}|| Anytime ||{{weather icon|clear skies}} [[Clear Skies]]&amp;lt;br&amp;gt; {{weather icon|clouds}} [[Clouds]]&amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|rain}} [[Rain]]|| {{item icon|Moth Pupa}} || Mooch {{item icon|Striped Goby}} ||301+ || {{item icon|Aqueous Whetstone}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ghost Carp|size=big}}|| [[Central Shroud]] ||[[Fishing Log: The Mirror|The Mirror]]|| {{coords|25, 27}}|| data-sort-value=&amp;quot;21:00 to 03:00&amp;quot; | 9 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 3 AM||{{weather icon|rain}} [[Rain]]|| {{item icon|Butterworm}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Levinlight|size=big}}|| [[Central Shroud]] ||[[Fishing Log: Everschade|Everschade]]|| {{coords|15, 24}}|| data-sort-value=&amp;quot;18:00 to 22:00&amp;quot; | 6 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 10 PM||{{weather icon|clouds}} [[Clouds]]  &amp;lt;br&amp;gt; {{weather icon|rain}} [[Rain]]|| {{item icon|Syrphid Basket}} || ||349+ || {{item icon|Astral Eye}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Bloodbath (Seafood)|size=big}}|| [[Central Shroud]] ||[[Fishing Log: Haukke Manor|Haukke Manor]]||{{coords|10, 23}}|| Anytime ||{{weather icon|thunderstorms}} [[Thunder]]|| {{item icon|Honey Worm}} || Mooch {{item icon|Silverfish}}  ||350+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Green Jester|size=big}}|| [[Central Shroud]] ||[[Fishing Log: Hopeseed Pond|Hopeseed Pond]]|| {{coords|13, 21}}|| data-sort-value=&amp;quot;18:00 to 21:00&amp;quot; | 6 PM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;9 PM||Any|| {{item icon|Honey Worm}} || ||357+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Dark Ambusher|size=big}}|| [[East Shroud]] ||[[Fishing Log: Sweetbloom Pier|Sweetbloom Pier]]|| {{coords|10, 22}}|| data-sort-value=&amp;quot;21:00 to 03:00&amp;quot; | 9 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 3 AM||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt;{{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Moth Pupa}} || Mooch {{item icon|Striped Goby}} ||344+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Moldva|size=big}}|| [[East Shroud]] ||[[Fishing Log: Springripple Brook|Springripple Brook]]|| {{coords|24, 25}}|| data-sort-value=&amp;quot;18:00 to 01:00&amp;quot; | 6 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 1 AM||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Midge Basket}} || Mooch {{item icon|Ala Mhigan Fighting Fish}} ||331+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Assassin|size=big}}|| [[East Shroud]] ||[[Fishing Log: Sanctum of the Twelve|Sanctum of the Twelve]]|| {{coords|17, 16}}|| data-sort-value=&amp;quot;21:00 to 22:00&amp;quot; | 9 PM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;10 PM || {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|clouds}} [[Clouds]]|| {{item icon|Butterworm}} || ||357+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Sylphsbane|size=big}}|| [[East Shroud]] ||[[Fishing Log: Verdant Drop|Verdant Drop]]||{{coords|20, 21}}|| Anytime || {{weather icon|rain}} [[Rain]] || {{item icon|Butterworm}} || Mooch {{item icon|Copperfish}} ||348+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Blue Widow|size=big}}|| [[North Shroud]] ||[[Fishing Log: Murmur Rills|Murmur Rills]]|| {{coords|26, 25}}|| data-sort-value=&amp;quot;21:00 to 14:00&amp;quot; | 9 PM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;2 PM||Any|| {{item icon|Floating Minnow}} || ||325+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Judgeray|size=big}}|| [[North Shroud]] ||[[Fishing Log: Fallgourd Float|Fallgourd Float]]|| {{coords|21, 24}}|| data-sort-value=&amp;quot;17:00 to 21:00&amp;quot; | 5 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 9 PM||Any|| {{item icon|Wildfowl Fly}} || ||344+ || {{item icon|Potent Poisoning Potion}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Shadowstreak|size=big}}|| [[North Shroud]] ||[[Fishing Log: Proud Creek|Proud Creek]]|| {{coords|20, 20}}|| data-sort-value=&amp;quot;04:00 to 09:00&amp;quot; | 4 AM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 9 AM||{{weather icon|fog}} [[Fog]]|| {{item icon|Topwater Frog}} || ||368+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Cornelia|size=big}}|| [[North Shroud]] ||[[Fishing Log: Lake Tahtotl|Lake Tahtotl]]||{{coords|17, 19}}|| Anytime ||Any|| {{item icon|Rainbow Spoon Lure}} ||Must catch 5x {{item icon|Boxing Pleco}} to trigger {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]] ||378+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Son of Levin|size=big}}|| [[South Shroud]] ||[[Fishing Log: Rootslake|Rootslake]]||{{coords|18, 29}}|| Anytime ||{{weather icon|thunderstorms}} [[Thunderstorms]]|| {{item icon|Caddisfly Larva}} || ||349+ || {{item icon|Eye of Lightning}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Gobfather|size=big}}|| [[South Shroud]] ||[[Fishing Log: Goblinblood|Goblinblood]]|| {{coords|27, 21}}|| data-sort-value=&amp;quot;00:00 to 06:00&amp;quot; | 12 AM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;6 AM||{{weather icon|thunderstorms}} [[Thunder]] &amp;lt;br&amp;gt; {{weather icon|thunderstorms}} [[Thunderstorms]]|| {{item icon|Honey Worm}} || Mooch {{item icon|Silverfish}} ||378+ || {{item icon|Nicked Viking Sword}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Vip Viper|size=big}}|| [[South Shroud]] ||[[Fishing Log: Upper Hathoeva River|Upper Hathoeva River]]|| {{coords|18, 19}}|| data-sort-value=&amp;quot;18:00 to 19:00&amp;quot; | 6 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 7 PM|| {{weather icon|clear skies}} [[Clear Skies]]|| {{item icon|Butterworm}} || ||367+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Floating Boulder|size=big}}|| [[South Shroud]] ||[[Fishing Log: Lower Hathoeva River|Lower Hathoeva River]]|| {{coords|18, 24}}|| data-sort-value=&amp;quot;01:00 to 05:00&amp;quot; | 1 AM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 5 AM || {{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt; {{weather icon|fog}} [[Fog]] || {{item icon|Bass Ball}} || ||358+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Grinner|size=big}}|| [[South Shroud]] ||[[Fishing Log: East Hathoeva River|East Hathoeva River]]||{{coords|24, 22}}|| Anytime || Any || {{item icon|Syrphid Basket}} || ||339+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Sinker|size=big}}|| [[South Shroud]] ||[[Fishing Log: Middle Hathoeva River|Middle Hathoeva River]]|| {{coords|19, 22}}|| data-sort-value=&amp;quot;22:00 to 03:00&amp;quot; | 10 PM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;3 AM|| {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Sinking Minnow}} || ||352+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Sweetnewt|size=big}}|| [[The Lavender Beds]] ||[[Fishing Log: The Lavender Beds|The Lavender Beds]]|| Any|| data-sort-value=&amp;quot;23:00 to 03:00&amp;quot; | 11 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 3 AM|| {{weather icon|fog}} [[Fog]] || {{item icon|Midge Basket}} || Mooch {{item icon|Ala Mhigan Fighting Fish}} ||359+ || {{item icon|Waterproof Cotton Cloth}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Glimmerscale|size=big}}|| [[Western Thanalan]] ||[[Fishing Log: Nophica&#039;s Wells|Nophica&#039;s Wells]]||{{coords|24, 21}}|| Anytime ||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Butterworm}} || ||301+ || {{item icon|Copper Ring}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Mud Golem|size=big}}|| [[Western Thanalan]] ||[[Fishing Log: The Footfalls|The Footfalls]]|| {{coords|17, 15}}|| data-sort-value=&amp;quot;21:00 to 03:00&amp;quot; | 9 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 3 AM||Any|| {{item icon|Butterworm}} || ||310+ || {{item icon|Mudstone}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Rivet Oyster|size=big}}|| [[Western Thanalan]] ||[[Fishing Log: Vesper Bay|Vesper Bay]]||{{coords|11, 14}}|| Anytime ||Any|| {{item icon|Heavy Steel Jig}} || ||356+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Pirate&#039;s Bane|size=big}}|| [[Western Thanalan]] ||[[Fishing Log: Cape Westwind|Cape Westwind]]||{{coords|9, 6}}|| Anytime ||Any|| {{item icon|Lugworm}} || Mooch {{item icon|Merlthor Goby}}&amp;lt;br&amp;gt;┗ into {{item icon|Wahoo}}&amp;lt;br&amp;gt;Must catch 6x {{item icon|Wahoo}} to trigger {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]] ||370+ || {{item icon|Sapphire Ring}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Fingers|size=big}}|| [[Western Thanalan]] ||[[Fishing Log: Crescent Cove|Crescent Cove]]|| {{coords|14, 18}}|| data-sort-value=&amp;quot;17:00 to 18:00&amp;quot; | 5 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 6 PM||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|clouds}} [[Clouds]]|| {{item icon|Northern Krill}} || ||361+ || {{item icon|Toadskin Ring}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Dirty Herry|size=big}}|| [[Western Thanalan]] ||[[Fishing Log: The Silver Bazaar|The Silver Bazaar]]|| {{coords|15, 29}}|| data-sort-value=&amp;quot;20:00 to 21:00&amp;quot; | 8 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 9 PM||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|clouds}} [[Clouds]]|| {{item icon|Northern Krill}} || ||343+ ||&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Ndendecki|size=big}}&lt;br /&gt;
|[[Western Thanalan]]&lt;br /&gt;
|[[Fishing Log: Moondrip|Moondrip]]&lt;br /&gt;
|{{coords|17, 6}}&lt;br /&gt;
|6 PM to 5 AM&lt;br /&gt;
|{{weather icon|fog}} [[Fog]] &lt;br /&gt;
|{{item icon|Honey Worm}}&lt;br /&gt;
|Mooch {{item icon|Silverfish}}&amp;lt;br&amp;gt;┗ into {{item icon|Assassin Betta}}&lt;br /&gt;
|382+&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Bat-o&#039;-Nine-Tails|size=big}}&lt;br /&gt;
|[[Western Thanalan]]&lt;br /&gt;
|[[Fishing Log: Parata&#039;s Peace|Parata&#039;s Peace]]&lt;br /&gt;
|{{coords|15, 6}}&lt;br /&gt;
|Anytime&lt;br /&gt;
|{{weather icon|clear skies}} [[Clear Skies]],&lt;br /&gt;
{{weather icon|Fair Skies}} [[Fair Skies]],{{weather icon|clouds}} [[Clouds]], or&lt;br /&gt;
&lt;br /&gt;
{{weather icon|fog}} [[Fog]] after{{weather icon|rain}} [[Rain]]  &lt;br /&gt;
|{{item icon|Honey Worm}}&lt;br /&gt;
|Mooch {{item icon|Silverfish}}&lt;br /&gt;
|361+&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Dream Goby|size=big}}|| [[Central Thanalan]] ||[[Fishing Log: Upper Soot Creek|Upper Soot Creek]]|| {{coords|23, 18}}|| data-sort-value=&amp;quot;17:00 to 03:00&amp;quot; | 5 PM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;3 AM||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|dust storms}} [[Dust Storms]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Crayfish Ball}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Slime King|size=big}}|| [[Central Thanalan]] ||[[Fishing Log: Lower Soot Creek|Lower Soot Creek]]|| {{coords|16, 23}}|| data-sort-value=&amp;quot;17:00 to 00:00&amp;quot; | 5 PM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;12 AM||{{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt; {{weather icon|dust storms}} [[Dust Storms]]|| {{item icon|Crayfish Ball}} || ||357+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Old Softie|size=big}}|| [[Central Thanalan]] ||[[Fishing Log: The Clutch|The Clutch]]|| {{coords|29, 21}}|| data-sort-value=&amp;quot;16:00 to 22:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;10 PM||Any|| {{item icon|Bloodworm}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Dark Knight (Seafood)|size=big}}|| [[Central Thanalan]] ||[[Fishing Log: The Unholy Heir|The Unholy Heir]]||{{coords|27, 19}}|| Anytime ||{{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt; {{weather icon|dust storms}} [[Dust Storms]] &amp;lt;br&amp;gt; {{weather icon|fog}} [[Fog]]|| {{item icon|Crow Fly}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Marrow Sucker|size=big}}|| [[Eastern Thanalan]] ||[[Fishing Log: North Drybone|North Drybone]]|| {{coords|13, 20}}|| data-sort-value=&amp;quot;20:00 to 03:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;3 AM||{{weather icon|rain}} [[Rain]]|| {{item icon|Syrphid Basket}} || ||301+ || {{item icon|Bone Chip}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Mud Pilgrim|size=big}}|| [[Eastern Thanalan]] ||[[Fishing Log: South Drybone|South Drybone]]|| {{coords|17, 24}}|| data-sort-value=&amp;quot;17:00 to 07:00&amp;quot; | 5 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;7 AM||{{weather icon|rain}} [[Rain]]|| {{item icon|Midge Basket}} || ||301+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Warden&#039;s Wand|size=big}}|| [[Eastern Thanalan]] ||[[Fishing Log: Yugr&#039;am River|Yugr&#039;am River]]|| {{coords|25, 22}}|| data-sort-value=&amp;quot;17:00 to 19:00&amp;quot; | 5 PM&amp;lt;br&amp;gt; to&amp;lt;br&amp;gt; 7 PM||{{weather icon|clear skies}} [[Clear Skies]]|| {{item icon|Honey Worm}} || ||338+ || {{item icon|Native Gold}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Thousand-year Itch|size=big}}|| [[Eastern Thanalan]] ||[[Fishing Log: The Burning Wall|The Burning Wall]]||{{coords|30, 26}}|| Anytime ||{{weather icon|fog}} [[Fog]]|| {{item icon|Stem Borer}} || ||349+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Olgoi-Khorkhoi|size=big}}|| [[Southern Thanalan]] ||[[Fishing Log: Sagolii Dunes|Sagolii Dunes]]||{{coords|27, 37}}|| Anytime || {{weather icon|heat waves}}[[Heat Waves]]|| {{item icon|Sand Leech}} || Mooch {{item icon|Storm Rider}} ||348+ || {{item icon|Waterproof Cotton Cloth}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Magic Carpet|size=big}}|| [[Southern Thanalan]] ||[[Fishing Log: Sagolii Desert|Sagolii Desert]]|| {{coords|12, 35}}|| data-sort-value=&amp;quot;09:00 to 16:00&amp;quot; | 9 AM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 4 PM|| {{weather icon|heat waves}}[[Heat Waves]] || {{item icon|Sand Leech}} || Mooch {{item icon|Storm Rider}} ||359? || {{item icon|Summer Sandals}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Old Hollow Eyes|size=big}}|| [[Southern Thanalan]] ||[[Fishing Log: Burnt Lizard Creek|Burnt Lizard Creek]]||{{coords|21, 15}}|| Anytime ||{{weather icon|fog}} [[Fog]]|| {{item icon|Midge Basket}} || Mooch {{item icon|Copperfish}} ||344+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Discobolus|size=big}}|| [[Southern Thanalan]] ||[[Fishing Log: Zahar&#039;ak|Zahar&#039;ak]]|| {{coords|25, 21}}|| data-sort-value=&amp;quot;12:00 to 16:00&amp;quot; | 12 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;4 PM|| {{weather icon|heat waves}}[[Heat Waves]] || {{item icon|Glowworm}} || ||368+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Iron Noose|size=big}}|| [[Southern Thanalan]] ||[[Fishing Log: Forgotten Springs|Forgotten Springs]]||{{coords|15, 31}}|| Anytime || {{weather icon|fog}} [[Fog]] || {{item icon|Spinner}} || ||348+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hannibal|size=big}}|| [[Northern Thanalan]] ||[[Fishing Log: Bluefog|Bluefog]]|| {{coords|24, 25}}|| data-sort-value=&amp;quot;01:00 to 04:00&amp;quot; | 1 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;4 AM||{{weather icon|fog}} [[Fog]]|| {{item icon|Spinner}} || Mooch {{item icon|Common Sculpin}} ||367+ || {{item icon|Peiste Skin}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Spearnose|size=big}}|| [[The Goblet]] ||[[Fishing Log: The Goblet|The Goblet]]|| Any|| data-sort-value=&amp;quot;21:00 to 00:00&amp;quot; | 9 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;12 AM||{{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt; {{weather icon|fog}} [[Fog]] || {{item icon|Caddisfly Larva}} || ||349+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Matriarch|size=big}}|| [[Coerthas Central Highlands]] ||[[Fishing Log: Exploratory Ice Hole|Exploratory Ice Hole]]||{{coords|6, 22}}|| Anytime ||Any|| {{item icon|Honey Worm}} || Mooch {{item icon|Abalathian Smelt}} ||349+ ||&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Darkstar|size=big}}&lt;br /&gt;
|[[Coerthas Central Highlands]]&lt;br /&gt;
|[[Fishing Log: The Weeping Saint|The Weeping Saint]]&lt;br /&gt;
|{{coords|31, 7}}&lt;br /&gt;
|7 PM to 4 AM&lt;br /&gt;
|{{weather icon|blizzards}} [[Blizzards]] &amp;lt;br&amp;gt; {{weather icon|snow}} [[Snow]]&lt;br /&gt;
|{{item icon|Honey Worm}}&lt;br /&gt;
|Mooch {{item icon|Abalathian Smelt}}&lt;br /&gt;
Must catch 5x {{item icon|Lamp Marimo}} to trigger {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]&lt;br /&gt;
|382+&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Anomalocaris|size=big}}|| [[Coerthas Central Highlands]] ||[[Fishing Log: Sea of Clouds|Sea of Clouds]]|| {{coords|13, 14}}|| data-sort-value=&amp;quot;10:00 to 14:00&amp;quot; | 10 AM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;2 PM|| {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Hoverworm}} || ||358+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Charon&#039;s Lantern|size=big}}|| [[Coerthas Central Highlands]] ||[[Fishing Log: Daniffen Pass|Daniffen Pass]]|| {{coords|13, 23}}|| data-sort-value=&amp;quot;00:00 to 03:00&amp;quot; | 12 AM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;3 AM|| {{weather icon|blizzards}} [[Blizzards]] &amp;lt;br&amp;gt; {{weather icon|snow}} [[Snow]]|| {{item icon|Glowworm}} || ||349+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Daniffen&#039;s Mark|size=big}}|| [[Coerthas Central Highlands]] ||[[Fishing Log: Coerthas River|Coerthas River]]|| {{coords|20, 30}}|| data-sort-value=&amp;quot;03:00 to 09:00&amp;quot; | 3 AM&amp;lt;br&amp;gt; to &amp;lt;br&amp;gt;9 AM|| {{weather icon|blizzards}} [[Blizzards]] || {{item icon|Wildfowl Fly}} || ||347+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Dawn Maiden|size=big}}|| [[Coerthas Central Highlands]] ||[[Fishing Log: Dragonhead Latrines|Dragonhead Latrines]]|| {{coords|28, 17}}|| data-sort-value=&amp;quot;05:00 to 07:00&amp;quot; | 5 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;7 AM || {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Wildfowl Fly}}|| ||349+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Starbright|size=big}}|| [[Coerthas Central Highlands]] ||[[Fishing Log: The Nail|The Nail]]|| {{coords|16, 21}}|| data-sort-value=&amp;quot;21:00 to 02:00&amp;quot; | 9 PM &amp;lt;br&amp;gt;to&amp;lt;br&amp;gt; 2 AM || {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Syrphid Basket}} || Mooch {{item icon|Abalathian Smelt}}||350+ || {{item icon|Astral Eye}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Mahar|size=big}}|| [[Coerthas Central Highlands]] ||[[Fishing Log: Witchdrop|Witchdrop]]|| {{coords|33, 19}}|| data-sort-value=&amp;quot;Anytime&amp;quot; | Anytime||{{weather icon|blizzards}} [[Blizzards]] after&amp;lt;br&amp;gt;{{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Hoverworm}}&amp;lt;br&amp;gt;{{item icon|Balloon Bug}} || Mooch {{item icon|Cloud Cutter}} ||363+ || {{item icon|Eye of Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Aetherlouse|size=big}}|| [[Mor Dhona]] ||[[Fishing Log: North Silvertear|North Silvertear]]|| {{coords|24, 13}}|| data-sort-value=&amp;quot;03:00 to 13:00&amp;quot; | 3 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;1 PM|| {{weather icon|gloom}} [[Gloom]] || {{item icon|Glowworm}} || ||345+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Void Bass|size=big}}|| [[Mor Dhona]] ||[[Fishing Log: Rathefrost|Rathefrost]]|| {{coords|19, 18}}|| data-sort-value=&amp;quot;Anytime&amp;quot; | Anytime|| Any || {{item icon|Glowworm}} || || |||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ninja Betta|size=big}}|| [[Mor Dhona]] ||[[Fishing Log: The Tangle|The Tangle]]|| {{coords|14, 13}}|| data-sort-value=&amp;quot;18:00 to 08:59&amp;quot; | 6 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 9 AM|| {{weather icon|gloom}} [[Gloom]] || {{item icon|Honey Worm}} || Mooch {{item icon|Silverfish}}&amp;lt;br&amp;gt;┗ into {{item icon|Assassin Betta}} ||359+|| {{item icon|Assassin Fry}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ignus Horn|size=big}}|| [[Mor Dhona]] ||[[Fishing Log: The Deep Tangle|The Deep Tangle]]|| {{coords|12, 11}}|| data-sort-value=&amp;quot;Anytime&amp;quot; | Anytime||{{weather icon|clear skies}} [[Clear Skies]] or&amp;lt;br&amp;gt;{{weather icon|fair skies}} [[Fair Skies]]&amp;lt;br&amp;gt;after {{weather icon|gloom}} [[Gloom]]|| {{item icon|Glowworm}} ||||383+||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Blood Red Bonytongue|size=big}}|| [[Mor Dhona]] ||[[Fishing Log: Singing Shards|Singing Shards]]|| {{coords|28, 8}}|| data-sort-value=&amp;quot;04:00 to 11:59&amp;quot; | 4 AM&amp;lt;br&amp;gt;to&amp;lt;br&amp;gt;1 PM||{{weather icon|fog}} [[Fog]] after&amp;lt;br&amp;gt;{{weather icon|clear skies}} [[Clear Skies]] or&amp;lt;br&amp;gt;{{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Honey Worm}} || Mooch {{item icon|Silverfish}} ||375+||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Canavan|size=big}}|| [[Mor Dhona]] ||[[Fishing Log: The North Shards|The North Shards]]|| {{coords|31, 6}}|| data-sort-value=&amp;quot;08:00 to 17:59&amp;quot; | 8 AM&amp;lt;br&amp;gt;to&amp;lt;br&amp;gt;6 PM||{{weather icon|gloom}} [[Gloom]]|| {{item icon|Honey Worm}} || Mooch {{item icon|Silverfish}}&amp;lt;br&amp;gt;┗ into {{item icon|Goldfish}} ||387+||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Heavensward]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Fat Purse|size=big}}|| [[Coerthas Western Highlands]] || [[Fishing Log: Riversmeet|Riversmeet]] || {{coords|24, 24}} ||Anytime ||Any|| {{item icon|Brute Leech}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|La Reale|size=big}}|| [[Coerthas Western Highlands]] || [[Fishing Log: Ashpool|Ashpool]] || {{coords|14, 15}} ||Anytime ||Any|| {{item icon|Brute Leech}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Bishopfish|size=big}}|| [[Coerthas Western Highlands]] || [[Fishing Log: Clearpool|Clearpool]] || {{coords|36, 6}} ||data-sort-value=&amp;quot;10:00 to 14:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;2 PM|| {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Brute Leech}} || || ||  {{item icon|Savage Might Materia IV}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hailfinder|size=big}}|| [[Coerthas Western Highlands]] || [[Fishing Log: Greytail Falls|Greytail Falls]] || {{coords|35, 26}} ||Anytime || {{weather icon|blizzards}} [[Blizzards]]&amp;lt;br&amp;gt;after {{weather icon|snow}} [[Snow]] or {{weather icon|blizzards}} [[Blizzards]]|| {{item icon|Red Balloon}} || Mooch {{item icon|Glacier Core}} || || {{item icon|Quicktongue Materia IV}}, {{item icon|Quicktongue Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Captain Nemo|size=big}}|| [[Coerthas Western Highlands]] || [[Fishing Log: South Banepool|South Banepool]] || {{coords|21, 11}} ||Anytime || {{weather icon|blizzards}} [[Blizzards]]&amp;lt;br&amp;gt;after {{weather icon|snow}} [[Snow]] || {{item icon|Brute Leech}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Flarefish|size=big}}|| [[Coerthas Western Highlands]] || [[Fishing Log: Unfrozen Pond|Unfrozen Pond]] || {{coords|28, 18}} ||data-sort-value=&amp;quot;10:00 to 16:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;4 PM|| {{weather icon|blizzards}} [[Blizzards]] || {{item icon|Metal Spinner}} || Mooch {{item icon|Ice Faerie}} || || {{item icon|Savage Aim Materia IV}}, {{item icon|Savage Aim Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Merciless|size=big}}|| [[Coerthas Western Highlands]] || [[Fishing Log: West Banepool|West Banepool]] || {{coords|13, 8}} ||Anytime || {{weather icon|blizzards}} [[Blizzards]]&amp;lt;br&amp;gt;after {{weather icon|snow}} [[Snow]] or {{weather icon|blizzards}} [[Blizzards]] || {{item icon|Caddisfly Larva}} || Mooch {{item icon|Ice Faerie}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Inkfish|size=big}}|| [[The Sea of Clouds]] || [[Fishing Log: Voor Sian Siran|Voor Sian Siran]] || {{coords|29, 35}} ||data-sort-value=&amp;quot;14:00 to 16:00&amp;quot; | 2 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;4 PM||Any|| {{item icon|Brute Leech}} || || || {{item icon|Savage Might Materia V}}, {{item icon|Standard Spectrum Dye}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Cirrostratus|size=big}}|| [[The Sea of Clouds]] || [[Fishing Log: Cloudtop|Cloudtop]] || {{coords|14, 38}} ||data-sort-value=&amp;quot;10:00 to 13:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;1 PM|| {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Giant Crane Fly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Basking Shark|size=big}}|| [[The Sea of Clouds]] || [[Fishing Log: Mok Oogl Island|Mok Oogl Island]] || {{coords|15, 7}} ||Anytime || {{weather icon|clear skies}} [[Clear Skies]]&amp;lt;br&amp;gt;after {{weather icon|fog}} [[Fog]] || {{item icon|Metal Spinner}} || Mooch {{item icon|Sky Faerie}} || || {{item icon|Quickarm Materia IV}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Second One|size=big}}|| [[The Sea of Clouds]] || [[Fishing Log: The Blue Window|The Blue Window]] || {{coords|7, 11}} ||Anytime || {{weather icon|wind}} [[Wind]] || {{item icon|Giant Crane Fly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Paikiller|size=big}}|| [[The Sea of Clouds]] || [[Fishing Log: The Eddies|The Eddies]] || {{coords|30, 39}} ||data-sort-value=&amp;quot;08:00 to 12:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;12 PM || {{weather icon|clear skies}} [[Clear Skies]]&amp;lt;br&amp;gt;after {{weather icon|fog}} [[Fog]] || {{item icon|Bladed Steel Jig}} || Mooch {{item icon|Bullfrog}} || || {{item icon|Savage Aim Materia IV}}, {{item icon|Savage Aim Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Scaleripper|size=big}}|| [[The Dravanian Forelands]] || [[Fishing Log: The Hundred Throes|The Hundred Throes]] || {{coords|31, 10}} ||Anytime || {{weather icon|clouds}} [[Clouds]], {{weather icon|dust storms}} [[Dust Storms]], or {{weather icon|fog}} [[Fog]] || {{item icon|Brute Leech}} || || || {{item icon|Quickarm Materia IV}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Riddle|size=big}}|| [[The Dravanian Forelands]] || [[Fishing Log: Anyx Old|Anyx Old]] || {{coords|19, 10}} ||data-sort-value=&amp;quot;08:00 to 16:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;4 PM || {{weather icon|clear skies}} [[Clear Skies]]&amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Magma Worm}} || Mooch {{item icon|Granite Crab}} || || {{item icon|Fieldcraft Demimateria II}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Lord of Lords|size=big}}|| [[The Dravanian Forelands]] || [[Fishing Log: Halo|Halo]] || {{coords|7, 5}} ||data-sort-value=&amp;quot;08:00 to 16:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;4 PM || {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]]&amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]], {{weather icon|dust storms}} [[Dust Storms]], or {{weather icon|fog}} [[Fog]] || {{item icon|Metal Spinner}} || Mooch {{item icon|Granite Crab}} || || {{item icon|Scintillant Ingot}}, {{item icon|Sun Mica}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Meteortoise|size=big}}|| [[The Dravanian Forelands]] || [[Fishing Log: Mourn|Mourn]] || {{coords|13, 13}} ||Anytime || Any || {{item icon|Magma Worm}} || Mooch {{item icon|Granite Crab}} || || {{item icon|Quicktongue Materia IV}}, {{item icon|Quicktongue Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Dreamweaver|size=big}}|| [[The Dravanian Forelands]] || [[Fishing Log: The Smoldering Wastes|The Smoldering Wastes]] || {{coords|26.6, 26.1}} ||data-sort-value=&amp;quot;22:00 to 02:00&amp;quot; | 10 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;2 AM || {{weather icon|clouds}} [[Clouds]], {{weather icon|dust storms}} [[Dust Storms]], or {{weather icon|fog}} [[Fog]] || {{item icon|Brute Leech}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hraesvelgr&#039;s Tear|size=big}}|| [[The Dravanian Forelands]] || [[Fishing Log: West Mourn|West Mourn]] || {{coords|9, 7}} ||Anytime || Any || {{item icon|Magma Worm}} || || || {{item icon|Glass Fiber}}, {{item icon|Luminous Fiber}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Twin-tongued Carp|size=big}}|| [[The Dravanian Forelands]] || [[Fishing Log: Whilom River|Whilom River]] || {{coords|30, 14}} ||data-sort-value=&amp;quot;12:00 to 16:00&amp;quot; | 12 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;4 PM || {{weather icon|clear skies}} [[Clear Skies]]&amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] or {{weather icon|dust storms}} [[Dust Storms]] || {{item icon|Brute Leech}} || || || {{item icon|Heavens&#039; Eye Materia IV}}, {{item icon|Heavens&#039; Eye Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Vidofnir (Seafood)|size=big}}|| [[The Churning Mists]] || [[Fishing Log: Eil Tohm|Eil Tohm]] || {{coords|36, 30}} ||data-sort-value=&amp;quot;08:00 to 10:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;10 AM || Any || {{item icon|Brute Leech}} || || || {{item icon|Piety Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Moggle Mogpom|size=big}}|| [[The Churning Mists]] || [[Fishing Log: Greensward|Greensward]] || {{coords|8, 34}} {{coords|14, 35}} ||data-sort-value=&amp;quot;10:00 to 13:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;1 PM || {{weather icon|clear skies}} [[Clear Skies]]&amp;lt;br&amp;gt;after {{weather icon|gales}} [[Gales]] || {{item icon|Brute Leech}} || || || {{item icon|Savage Might Materia IV}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Soul of the Martyr|size=big}}|| [[The Churning Mists]] || [[Fishing Log: Landlord Colony|Landlord Colony]] || {{coords|29, 25}} ||data-sort-value=&amp;quot;04:00 to 06:00&amp;quot; | 4 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;6 AM || {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Giant Crane Fly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Dimorphodon|size=big}}|| [[The Churning Mists]] || [[Fishing Log: Sohm Al Summit|Sohm Al Summit]] || {{coords|18, 39}} ||Anytime || {{weather icon|gales}} [[Gales]]&amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Giant Crane Fly}} || Mooch {{item icon|Rudderfish}} || || {{item icon|Savage Might Materia IV}}, {{item icon|Savage Might Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Bloodchaser|size=big}}|| [[The Churning Mists]] || [[Fishing Log: Tharl Oom Khash|Tharl Oom Khash]] || {{coords|20, 6}} ||Anytime || {{weather icon|gales}} [[Gales]]&amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Giant Crane Fly}} || || || {{item icon|Quicktongue Materia IV}}, {{item icon|Quicktongue Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Thousand Fin|size=big}}|| [[The Churning Mists]] || [[Fishing Log: Weston Waters|Weston Waters]] || {{coords|9, 8}} ||Anytime || {{weather icon|gales}} [[Gales]]&amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] || {{item icon|Brute Leech}} || || || {{item icon|Magnanimous Mogcrown}}, {{item icon|Moogle Miniature}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Ewer King|size=big}}|| [[The Dravanian Hinterlands]] || [[Fishing Log: Thaliak River|Thaliak River]] || {{coords|23, 23}} ||Anytime || Any || {{item icon|Bladed Steel Jig}} || Mooch {{item icon|Sweetfish}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Bobgoblin Bass|size=big}}|| [[The Dravanian Hinterlands]] || [[Fishing Log: Middle Thaliak River|Middle Thaliak River]] || {{coords|20, 25}} ||data-sort-value=&amp;quot;02:00 to 06:00&amp;quot; | 2 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;6 AM || {{weather icon|showers}} [[Showers]]&amp;lt;br&amp;gt;after {{weather icon|rain}} [[Rain]] || {{item icon|Goblin Jig}} || Mooch {{item icon|Sweetfish}} || || {{item icon|Quicktongue Materia IV}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Madam Butterfly|size=big}}|| [[The Dravanian Hinterlands]] || [[Fishing Log: Quickspill Delta|Quickspill Delta]] || {{coords|11, 24}} ||data-sort-value=&amp;quot;21:00 to 02:00&amp;quot; | 9 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;2 AM || {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Purse Web Spider}} || Mooch {{item icon|Hedgemole Cricket}} || || {{item icon|Piety Materia IV}}, {{item icon|Piety Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Speaker|size=big}}|| [[The Dravanian Hinterlands]] || [[Fishing Log: Upper Thaliak River|Upper Thaliak River]] || {{coords|22, 35}} ||Anytime || {{weather icon|showers}} [[Showers]]&amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] or {{weather icon|fog}} [[Fog]] || {{item icon|Purse Web Spider}} || Mooch {{item icon|Hedgemole Cricket}} || || {{item icon|Quicktongue Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Augmented High Allagan Helmet|size=big}}|| [[Azys Lla]] || [[Fishing Log: Alpha Quadrant|Alpha Quadrant]] || {{coords|16, 12}} ||Anytime || Any || {{item icon|Fiend Worm}} || Mooch {{item icon|Platinum Fish}} || || {{item icon|Allagan Wootz Nugget}}, {{item icon|Wootz Ingot}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Aetherochemical Compound 666|size=big}}|| [[Azys Lla]] || [[Fishing Log: Aetherochemical Spill|Aetherochemical Spill]] || {{coords|30, 6}} ||Anytime || Any || {{item icon|Fiend Worm}} || Mooch {{item icon|Platinum Fish}} || || {{item icon|Mudstone Whetstone}}, {{item icon|Allagan Catalyst}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Aphotic Pirarucu|size=big}}|| [[Azys Lla]] || [[Fishing Log: Delta Quadrant|Delta Quadrant]] || {{coords|10, 31}} ||data-sort-value=&amp;quot;22:00 to 02:00&amp;quot; | 10 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;2 AM || {{weather icon|clouds}} [[Clouds]] || {{item icon|Purse Web Spider}} || Mooch {{item icon|Aether Eye}} || || {{item icon|Quickarm Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ceti|size=big}}|| [[Azys Lla]] || [[Fishing Log: Hyperstellar Downconverter|Hyperstellar Downconverter]] || {{coords|6, 16}} ||data-sort-value=&amp;quot;18:00 to 22:00&amp;quot; | 6 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;10 PM || {{weather icon|thunder}} [[Thunder (Weather)|Thunder]]&amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] || {{item icon|Fiend Worm}} || || || {{item icon|Quickarm Materia IV}}, {{item icon|Quickarm Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Allagan Bladeshark|size=big}}|| [[Azys Lla]] || [[Fishing Log: The Flagship|The Flagship]] || {{coords|21, 21}} ||Anytime || {{weather icon|thunder}} [[Thunder (Weather)|Thunder]]&amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] || {{item icon|Fiend Worm}} || Mooch {{item icon|Platinum Fish}} || || {{item icon|Savage Aim Materia IV}}, {{item icon|Savage Aim Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Crystal Pigeon|size=big}}|| [[Azys Lla]] || [[Fishing Log: The Habisphere|The Habisphere]] || {{coords|40, 18}} ||Anytime || {{weather icon|thunder}} [[Thunder (Weather)|Thunder]]&amp;lt;br&amp;gt;after {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Giant Crane Fly}} || Mooch {{item icon|Rudderfish}} || || {{item icon|Piety Materia IV}}, {{item icon|Piety Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hundred-eyed Axolotl|size=big}}|| [[Azys Lla]] || [[Fishing Log: The Pappus Tree|The Pappus Tree]] || {{coords|6, 35}} ||data-sort-value=&amp;quot;06:00 to 10:00&amp;quot; | 6 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;10 AM || {{weather icon|fair skies}} [[Fair Skies]]&amp;lt;br&amp;gt;{{weather icon|thunder}} [[Thunder (Weather)|Thunder]]&amp;lt;br&amp;gt;{{weather icon|clouds}} [[Clouds]] || {{item icon|Purse Web Spider}} || Mooch {{item icon|Aether Eye}} || || {{item icon|Heavens&#039; Eye Materia IV}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Stormblood]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
|- &lt;br /&gt;
| {{item icon|Downstream Loach|size=big}}|| [[The Fringes]] || [[Fishing Log: The Velodyna River|The Velodyna River]] || {{coords|19.1, 4.3}} ||Anytime || {{weather icon|fog}} [[Fog]] || {{item icon|Stonefly Larva}} || || || {{item icon|Raw Triphane}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Sapphire Fan|size=big}}|| [[The Fringes]] || [[Fishing Log: Dimwold|Dimwold]] || {{coords|9.6, 29}} ||Anytime || {{weather icon|thunder}} [[Thunder (Weather)|Thunder]] || {{item icon|Stonefly Larva}} || || || {{item icon|Heavens&#039; Eye Materia VI}}, {{item icon|Star Sapphire}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Corpse Chub|size=big}}|| [[The Fringes]] || [[Fishing Log: Mirage Creek|Mirage Creek]] || {{coords|27.5, 16.5}} ||data-sort-value=&amp;quot;20:00 to 24:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Stonefly Larva}} || || || {{item icon|Savage Aim Materia V}}, {{item icon|Savage Aim Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Archbishop|size=big}}|| [[The Fringes]] || [[Fishing Log: The Comet&#039;s Tail|The Comet&#039;s Tail]] || {{coords|13, 31}} ||data-sort-value=&amp;quot;12:00 to 16:00&amp;quot; | 12 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 PM|| Any || {{item icon|Suspending Minnow}} || || || {{item icon|Cane of the Round}}, {{item icon|Piety Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hardhead Trout|size=big}}|| [[The Fringes]] || [[Fishing Log: Timmon Beck|Timmon Beck]] || {{coords|11.4, 18.0}} ||data-sort-value=&amp;quot;16:00 to 20:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 PM|| Any || {{item icon|Stonefly Larva}} || || || {{item icon|Battledance Materia V}}, {{item icon|Battledance Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hookstealer|size=big}}|| [[Rhalgr&#039;s Reach]] || [[Fishing Log: Upper Mirage Creek|Upper Mirage Creek]] || {{coords|11, 14}} ||Anytime || Any || {{item icon|Midge Larva}} || Mooch {{item icon|Gyr Abanian Trout}} || || {{item icon|Suspending Minnow}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Watcher Catfish|size=big}}|| [[Rhalgr&#039;s Reach]] || [[Fishing Log: Rhalgr&#039;s Reach|Rhalgr&#039;s Reach]] || {{coords|11, 10}} ||Anytime || {{weather icon|thunder}} [[Thunder (Weather)|Thunder]] || {{item icon|Midge Larva}} || Mooch {{item icon|Gyr Abanian Trout}} || || {{item icon|Quickarm Materia V}}, {{item icon|Quickarm Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Bloodtail Zombie|size=big}}|| [[Rhalgr&#039;s Reach]] || [[Fishing Log: The Outer Fist|The Outer Fist]] || {{coords|12, 6}} ||data-sort-value=&amp;quot;08:00 to 12:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 PM|| Any || {{item icon|Salmon Roe}} || Mooch {{item icon|Balloon Frog}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Bondsplitter|size=big}}|| [[The Peaks]] || [[Fishing Log: Grymm &amp;amp; Enid|Grymm &amp;amp; Enid]] || {{coords|6.5, 15.6}} ||Anytime || {{weather icon|dust storms}} [[Dust Storms]] || {{item icon|Suspending Minnow}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Last Tear|size=big}}|| [[The Peaks]] || [[Fishing Log: Heather Falls|Heather Falls]] || {{coords|31.8, 7.1}} ||Anytime || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|fog}} [[Fog]] || {{item icon|Salmon Roe}} || || || {{item icon|Savage Might Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Lily of the Veil|size=big}}|| [[The Peaks]] || [[Fishing Log: The Arms of Meed|The Arms of Meed]] || {{coords|9.3, 37.5}} ||Anytime || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Suspending Minnow}} || || || {{item icon|Savage Might Materia V}}, {{item icon|Savage Might Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hemon|size=big}}|| [[The Peaks]] || [[Fishing Log: The Bull&#039;s Bath|The Bull&#039;s Bath]] || {{coords|25.0, 32.7}} ||data-sort-value=&amp;quot;16:00 to 20:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 PM|| {{weather icon|clouds}} [[Clouds]] || {{item icon|Suspending Minnow}} || || || {{item icon|Heavens&#039; Eye Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Moksha|size=big}}|| [[The Peaks]] || [[Fishing Log: The Ephor|The Ephor]] || {{coords|31, 17}} ||Anytime || {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] or {{weather icon|fog}} [[Fog]] or {{weather icon|wind}} [[Wind]] or {{weather icon|dust storms}} [[Dust Storms]] || {{item icon|Suspending Minnow}} || || || {{item icon|Piety Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Undecided|size=big}}|| [[The Peaks]] || [[Fishing Log: The Slow Wash|The Slow Wash]] || {{coords|23.5, 9.0}} ||data-sort-value=&amp;quot;08:00 to 12:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 PM|| Any || {{item icon|Midge Larva}} || Mooch {{item icon|Gyr Abanian Trout}} || || {{item icon|Battledance Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Diamond-eye|size=big}}|| [[The Lochs]] || [[Fishing Log: Loch Seld|Loch Seld]] || {{coords|21, 21}} ||Anytime || {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Silkworm}} || Mooch {{item icon|Rock Saltfish}} || || {{item icon|Diamond}}, {{item icon|Ala Mhigan Salt Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Rising Dragon|size=big}}|| [[Kugane]] || [[Fishing Log: Kugane Piers|Kugane Piers]] || Any ||Anytime || Any || {{item icon|Metal Spinner}} || Mooch {{item icon|Ruby Shrimp}} || || {{item icon|Savage Might Materia V}}, {{item icon|Savage Might Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Gambler|size=big}}|| [[Shirogane]] || [[Fishing Log: Shirogane|Shirogane]] || {{coords|8, 14}} ||Anytime || Any || {{item icon|Blue Bobbit}} || || || {{item icon|Quicktongue Materia VI}}, {{item icon|Potent Poisoning Potion}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Princess Killifish|size=big}}|| [[Shirogane]] || [[Fishing Log: The Silver Canal|The Silver Canal]] || {{coords|10, 11}} ||data-sort-value=&amp;quot;04:00 to 06:00&amp;quot; | 4 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 6 AM|| Any || {{item icon|Nightcrawler}} ||  || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ku&#039;er|size=big}}|| [[The Ruby Sea]] || [[Fishing Log: The Ruby Price|The Ruby Price]] || {{coords|38.4, 38.5}} ||data-sort-value=&amp;quot;00:00 to 08:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt;after {{weather icon|thunder}} [[Thunder (Weather)|Thunder]] || {{item icon|Blue Bobbit}} || || || {{item icon|Savage Might Materia VI}}, {{item icon|Grade 2 Infusion of Strength}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Vegetarian|size=big}}|| [[The Ruby Sea]] || [[Fishing Log: Hells&#039; Lid|Hells&#039; Lid]] || {{coords|25.9, 33.3}} ||data-sort-value=&amp;quot;20:00 to 24:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|thunder}} [[Thunder (Weather)|Thunder]] || {{item icon|Live Shrimp}} || Mooch {{item icon|Ruby Shrimp}} || || {{item icon|Savage Might Materia V}}, {{item icon|Savage Might Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Pinhead|size=big}}|| [[The Ruby Sea]] || [[Fishing Log: Isari|Isari]] || {{coords|8.5, 12.0}} ||data-sort-value=&amp;quot;16:00 to 24:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|thunder}} [[Thunder (Weather)|Thunder]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Live Shrimp}} || || || {{item icon|Bombfish Spine}}, {{item icon|Battledance Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Argonautica|size=big}}|| [[The Ruby Sea]] || [[Fishing Log: Onokoro|Onokoro]] || {{coords|22.1, 11.0}} ||data-sort-value=&amp;quot;16:00 to 24:00&amp;quot; | Anytime|| {{i|Wind}}&amp;lt;br&amp;gt;after {{i|Fair Skies}} or {{i|Clear Skies}} || {{item icon|Live Shrimp}} || Mooch {{item icon|Ruby Shrimp}} || || {{item icon|Heavens&#039; Eye Materia V}}, {{item icon|Heavens&#039; Eye Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Winter Queen|size=big}}|| [[The Ruby Sea]] || [[Fishing Log: Shoal Rock|Shoal Rock]] || {{coords|32.5, 8.3}} ||data-sort-value=&amp;quot;16:00 to 20:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 PM|| Any || {{item icon|Blue Bobbit}} || || || {{item icon|Pink Cherry Blossom Corsage}}, {{item icon|Savage Aim Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Seven Stars|size=big}}|| [[The Ruby Sea]] || [[Fishing Log: The Isle of Bekko|The Isle of Bekko]] || {{coords|34.6, 19.7}} ||data-sort-value=&amp;quot;10:00 to 18:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 6 PM|| {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|thunder}} [[Thunder (Weather)|Thunder]] || {{item icon|Blue Bobbit}} || || || {{item icon|Shark Oil}}, {{item icon|Battledance Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Rakshasa|size=big}}|| [[The Ruby Sea]] || [[Fishing Log: The Isle of Zekki|The Isle of Zekki]] || {{coords|8.3, 26.6}} ||Anytime || {{weather icon|thunder}} [[Thunder (Weather)|Thunder]] || {{item icon|Metal Spinner}} || Mooch {{item icon|Ruby Shrimp}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hermit&#039;s End|size=big}}|| [[Yanxia]] || [[Fishing Log: Namai|Namai]] || {{coords|29.5, 15.5}} ||data-sort-value=&amp;quot;20:00 to 24:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Stonefly Larva}} || || || {{item icon|Gatherer&#039;s Guile Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Suiten Ippeki|size=big}}|| [[Yanxia]] || [[Fishing Log: Mercantile Docks|Mercantile Docks]] || {{coords|14, 14}} ||data-sort-value=&amp;quot;16:00 to 24:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{i|Showers}} || {{item icon|Stonefly Larva}} || || || {{item icon|Craftsman&#039;s Competence Materia V}}, {{item icon|Craftsman&#039;s Competence Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hagoromo Koi|size=big}}|| [[Yanxia]] || [[Fishing Log: Plum Spring|Plum Spring]] || {{coords|36, 23}} ||Anytime || {{weather icon|fog}} [[Fog]] || {{item icon|Stonefly Larva}} || || || {{item icon|Thavnairian Silk}}, {{item icon|Quicktongue Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Unraveled Bow|size=big}}|| [[Yanxia]] || [[Fishing Log: Prism Canyon|Prism Canyon]] || {{coords|31, 7}} ||data-sort-value=&amp;quot;12:00 to 16:00&amp;quot; | 12 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 PM|| {{weather icon|fog}} [[Fog]] || {{item icon|Suspending Minnow}} || || || {{item icon|Imperial Jade}}, {{item icon|Heavens&#039; Eye Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Pomegranate Trout|size=big}}|| [[Yanxia]] || [[Fishing Log: The Heron&#039;s Nest|The Heron&#039;s Nest]] || {{coords|34.7, 14.0}} ||Anytime || {{weather icon|rain}} [[Rain]] || {{item icon|Nightcrawler}} || || || {{item icon|Crimson Pepper}}, {{item icon|Savage Aim Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Glarramundi|size=big}}|| [[Yanxia]] || [[Fishing Log: The Heron&#039;s Way|The Heron&#039;s Way]] || {{coords|35.6, 17.0}} ||Anytime || {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt;after {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Suspending Minnow}} || || || {{item icon|Onishi Dogi}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Axelrod|size=big}}|| [[Yanxia]] || [[Fishing Log: The One River (East)|The One River (East)]] || {{coords|20, 24}} ||data-sort-value=&amp;quot;00:00 to 08:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] || {{item icon|Stonefly Larva}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hagoromo Bijin|size=big}}|| [[Yanxia]] || [[Fishing Log: The One River (West)|The One River (West)]] || {{coords|11.0, 33.0}} ||Anytime || {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] || {{item icon|Stonefly Larva}} || || || {{item icon|Thavnairian Silk}}, {{item icon|Quicktongue Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Banderole|size=big}}|| [[The Azim Steppe]] || [[Fishing Log: Hak Khaal|Hak Khaal]] || {{coords|29, 20}} ||data-sort-value=&amp;quot;00:00 to 08:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{i|Clouds}} or {{i|Fog}} or {{i|Wind}} &amp;lt;br&amp;gt;after {{i|Fair Skies}} || {{item icon|Nightcrawler}} || Mooch {{item icon|Zagas Khaal}} || || {{item icon|Quickarm Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Duskfish|size=big}}|| [[The Azim Steppe]] || [[Fishing Log: Azim Khaat|Azim Khaat]] || {{coords|23, 23}} ||data-sort-value=&amp;quot;08:00 to 16:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 PM|| {{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt;after {{weather icon|rain}} [[Rain]] or {{weather icon|gales}} [[Gales]] || {{item icon|Nightcrawler}} || Mooch {{item icon|Zagas Khaal}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Nhaama&#039;s Treasure|size=big}}|| [[The Azim Steppe]] || [[Fishing Log: Dotharl Khaa|Dotharl Khaa]] || {{coords|12.4, 33.1}} ||data-sort-value=&amp;quot;04:00 to 08:00&amp;quot; | 4 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|rain}} [[Rain]] || {{item icon|Suspending Minnow}} || || || {{item icon|Heavens&#039; Eye Materia V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Yat Khan|size=big}}|| [[The Azim Steppe]] || [[Fishing Log: Lower Yat Khaal|Lower Yat Khaal]] || {{coords|22, 28}} ||Anytime || {{weather icon|gales}} [[Gales]] || {{item icon|Stonefly Larva}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Garden Skipper|size=big}}|| [[The Azim Steppe]] || [[Fishing Log: Nem Khaal|Nem Khaal]] || {{coords|31, 26}} ||data-sort-value=&amp;quot;08:00 to 12:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 PM|| {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt;after {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Midge Larva}} || || || {{item icon|Quickarm Materia VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Word of God|size=big}}|| [[The Azim Steppe]] || [[Fishing Log: Tao Khaal|Tao Khaal]] || {{coords|16, 14}} ||data-sort-value=&amp;quot;20:00 to 24:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| Any || {{item icon|Stonefly Larva}} || || || {{item icon|Quickarm Materia VI}}, {{item icon|Stormsap}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Blade Skipper|size=big}}|| [[The Azim Steppe]] || [[Fishing Log: Upper Yat Khaal|Upper Yat Khaal]] || {{coords|17, 18}} ||data-sort-value=&amp;quot;04:00 to 08:00&amp;quot; | 4 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{weather icon|fog}} [[Fog]] || {{item icon|Suspending Minnow}} || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Shadowbringers]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
|- &lt;br /&gt;
| {{item icon|Loose Pendant|size=big}}|| [[The Crystarium]] || [[Fishing Log: Crystarium Personal Suites|Crystarium Personal Suites]] || {{coords|12.0, 16.0}} ||data-sort-value=&amp;quot;18:00 to 21:00&amp;quot; | 6 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 9 PM||Any|| {{item icon|Baitbugs}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Sinsteeped|size=big}}|| [[The Crystarium]] || [[Fishing Log: The Quadrivium|The Quadrivium]] || {{coords|10.0, 15.0}} ||data-sort-value=&amp;quot;22:00 to 24:00&amp;quot; | 10 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Fruit Worm}} || || 1900+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Aster Trivi|size=big}}|| [[The Crystarium]] || [[Fishing Log: The Trivium|The Trivium]] || {{coords|8.0, 7.0}} ||data-sort-value=&amp;quot;22:00 to 24:00&amp;quot; | 10 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM||From {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt;to {{weather icon|clear skies}} [[Clear Skies]] (a weather chain) || {{item icon|Marble Nymph}} || || 2150+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Winged Dame|size=big}}|| [[Eulmore]], [[The Buttress]] || [[Fishing Log: The Derelicts|The Derelicts]] || {{coords|11.0, 11.0}} ||data-sort-value=&amp;quot;12:00 to 20:00&amp;quot; | 12 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 PM||{{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Squid Strip}} || || || {{item icon|Quicktongue Materia VII}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Sweetheart|size=big}}|| [[Lakeland]] || [[Fishing Log: The Rift of Sighs|The Rift of Sighs]] || {{coords|31.0, 11.0}} ||Anytime ||{{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]]&amp;lt;br&amp;gt;after {{weather icon|fog}} [[Fog]] || {{item icon|Baitbugs}} || || 1900+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Unforgiven|size=big}}|| [[Lakeland]] || [[Fishing Log: The Source|The Source]] || {{coords|13.0, 29.0}} ||Anytime || {{weather icon|fog}} [[Fog]] || {{item icon|Baitbugs}} || || || {{item icon|Heavens&#039; Eye Materia VIII}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Python Discus|size=big}}|| [[Lakeland]] || [[Fishing Log: Sullen|Sullen]] || {{coords|19.0, 35.0}} ||Anytime || {{weather icon|thunderstorms}} [[Thunderstorms]] &amp;lt;br&amp;gt;after {{weather icon|rain}} [[Rain]] || {{item icon|Fruit Worm}} || || 2150+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Moonlight Guppy|size=big}}|| [[Lakeland]] || [[Fishing Log: The Rusted Reservoir|The Rusted Reservoir]] || {{coords|12.0, 21.0}} ||data-sort-value=&amp;quot;06:00 to 08:00&amp;quot; | 6 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Baitbugs}} || || 1950+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Jaws of Undeath|size=big}}|| [[Lakeland]] || [[Fishing Log: The Isle of Ken|The Isle of Ken]] || {{coords|9.0, 37.0}} ||data-sort-value=&amp;quot;16:00 to 24:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|clouds}} [[Clouds]] or {{weather icon|fog}} [[Fog]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Baitbugs}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|White Ronso|size=big}}|| [[Kholusia]] || [[Fishing Log: Lower Watts River|Lower Watts River]] || {{coords|30.0, 27.0}} ||data-sort-value=&amp;quot;24:00 to 02:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 AM|| Any || {{item icon|Baitbugs}} || || || {{item icon|Heavens&#039; Eye Materia VIII}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Bronze Sole|size=big}}|| [[Kholusia]] || [[Fishing Log: Sharptongue Drip|Sharptongue Drip]] || {{coords|20.0, 24.0}} ||Anytime || {{weather icon|rain}} [[Rain]] || {{item icon|Marble Nymph}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Steel Fan|size=big}}|| [[Kholusia]] || [[Fishing Log: White Oil Falls|White Oil Falls]] || {{coords|29.0, 21.0}} ||Anytime || {{i|Fog}} &amp;lt;br&amp;gt;after {{i|Clouds}} or {{i|Fog}} || {{item icon|Marble Nymph}} || || 1950+ || {{item icon|Spirit Extract}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Henodus Grandis|size=big}}|| [[Kholusia]] || [[Fishing Log: The Eastern Kholusian Coast|The Eastern Kholusian Coast]] || {{coords|35.0, 35.0}} ||data-sort-value=&amp;quot;22:00 to 24:00&amp;quot; | 10 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|clouds}} [[Clouds]] || {{item icon|Short Bill Minnow}} || Mooch  {{item icon|Spearhead Squid}} || 1950+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Steel Razor|size=big}}|| [[Kholusia]] || [[Fishing Log: The Western Kholusian Coast|The Western Kholusian Coast]] || {{coords|8.0, 35.0}} ||data-sort-value=&amp;quot;06:00 to 08:00&amp;quot; | 6 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| Any || {{item icon|Moyebi Shrimp}} || || 2150+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Shadeshifter|size=big}}|| [[Kholusia]] || [[Fishing Log: Seagazer Shoals|Seagazer Shoals]] || {{coords|16.0, 35.0}} ||data-sort-value=&amp;quot;10:00 to 14:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 PM|| {{weather icon|gales}} [[Gales]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Squid Strip}} || || 2150+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Giant Taimen|size=big}}|| [[Kholusia]] || [[Fishing Log: Upper Watts River|Upper Watts River]] || {{coords|27.0, 14.0}} ||Anytime || Any || {{item icon|Baitbugs}} || || 1900+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Horned King|size=big}}|| [[Amh Araeng]] || [[Fishing Log: The River of Sand|The River of Sand]] || {{coords|31.0, 12.0}} ||data-sort-value=&amp;quot;00:00 to 06:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 6 AM|| {{weather icon|dust storms}} [[Dust Storms]] || {{item icon|Jerked Ovim}} || Mooch {{item icon|Hornhelm}} ||  || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Nabaath Saw|size=big}}|| [[Amh Araeng]] || [[Fishing Log: The Nabaath Severance|The Nabaath Severance]] || {{coords|31.0, 31.0}} ||data-sort-value=&amp;quot;06:00 to 10:00&amp;quot; | 6 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 10 AM|| {{weather icon|heat waves}} [[Heat Waves]] after&amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] or {{weather icon|heat waves}} [[Heat Waves]] || {{item icon|Jerked Ovim}} || Mooch {{item icon|Desert Saw}} || 2150+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ambling Caltrop|size=big}}|| [[Amh Araeng]] || [[Fishing Log: The Hills of Amber|The Hills of Amber]] || {{coords|15.0, 14.0}} ||data-sort-value=&amp;quot;12:00 to 16:00&amp;quot; | 12 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 PM|| {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Desert Dessert Frog}} || Mooch {{item icon|Web-footed Sand Gecko}} ||  || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Leannisg|size=big}}|| [[Il Mheg]] || [[Fishing Log: Handmirror Lake|Handmirror Lake]] || {{coords|4.0, 22.0}} ||data-sort-value=&amp;quot;06:00 to 8:00&amp;quot; | 6 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM||{{weather icon|rain}} [[Rain]] || {{item icon|Marble Nymph}} || || 1900+ || {{item icon|Dried Hi-Ether}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Sound of Fury|size=big}}|| [[Il Mheg]] || [[Fishing Log: Longmirror Lake|Longmirror Lake]] || {{coords|21.0, 22.0}} ||data-sort-value=&amp;quot;20:00 to 24:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Baitbugs}} || || || {{item icon|Savage Aim Materia VIII}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Gold Hammer|size=big}}|| [[Il Mheg]] || [[Fishing Log: Saint Fathric&#039;s Temple|Saint Fathric&#039;s Temple]] || {{coords|34.0, 26.0}} ||Anytime || {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Baitbugs}} || || 1900+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Sunken Tome|size=big}}|| [[Il Mheg]] || [[Fishing Log: The Haughty One|The Haughty One]] || {{coords|22.0, 9.0}} ||data-sort-value=&amp;quot;12:00 to 16:00&amp;quot; | 12 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 PM|| {{weather icon|thunderstorms}} [[Thunderstorms]] &amp;lt;br&amp;gt;after {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Marble Nymph}} || || 1950+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Fae Rainbow|size=big}}|| [[Il Mheg]] || [[Fishing Log: The Jealous One|The Jealous One]] || {{coords|25.0, 9.0}} ||Anytime || {{weather icon|fog}} [[Fog]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Marble Nymph}} || || || {{item icon|Dried Hi-Ether}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Dammroen Herring|size=big}}|| [[Il Mheg]] || [[Fishing Log: The Spoiled One|The Spoiled One]] || {{coords|28.0, 13.0}} ||Anytime || Any || {{item icon|Baitbugs}} || || 2150+ || {{item icon|Spirit Extract}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Celestial|size=big}}|| [[Il Mheg]] || [[Fishing Log: Father Collard&#039;s Failings|Father Collard&#039;s Failings]] || {{coords|28.0, 13.0}} ||data-sort-value=&amp;quot;07:00 to 17:00&amp;quot; | 7 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 5 PM|| {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt;after {{weather icon|thunderstorms}} [[Thunderstorms]] || {{item icon|Baitbugs}} || || 2150+ || {{item icon|Piety Materia VIII}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Priest of Yx&#039;Lokwa|size=big}}|| [[The Rak&#039;tika Greatwood]] || [[Fishing Log: Lake Tusi Mek&#039;ta|Lake Tusi Mek&#039;ta]] || {{coords|28.0, 13.0}} ||data-sort-value=&amp;quot;10:00 to 12:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 PM|| Any || {{item icon|Robber Ball}} || Mooch {{item icon|Clown Tetra}}&amp;lt;br&amp;gt;┗ into {{item icon|Eryops}} || || {{item icon|Battledance Materia VIII}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Golden Pipira|size=big}}|| [[The Rak&#039;tika Greatwood]] || [[Fishing Log: Mjrl&#039;s Tears|Mjrl&#039;s Tears]] || {{coords|25.2, 36.6}} ||data-sort-value=&amp;quot;06:00 to 07:00&amp;quot; | 6 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 7 AM|| Any || {{item icon|Robber Ball}} || || 2150+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Recordkiller|size=big}}|| [[The Rak&#039;tika Greatwood]] || [[Fishing Log: South Mjrl&#039;s Regret|South Mjrl&#039;s Regret]] || {{coords|24.0, 31.0}} ||data-sort-value=&amp;quot;18:00 to 24:00&amp;quot; | 6 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|fog}} [[Fog]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Baitbugs}} || || 1900+ ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Black Jet|size=big}}|| [[The Rak&#039;tika Greatwood]] || [[Fishing Log: Mjrl&#039;s Tears|Mjrl&#039;s Tears]] || {{coords|25.2, 36.6}} ||data-sort-value=&amp;quot;02:00 to 12:00&amp;quot; | 2 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 PM|| {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] or {{weather icon|fog}} [[Fog]] || {{item icon|Robber Ball}} || || || {{item icon|Battledance Materia VIII}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Pearl Pipira|size=big}}|| [[The Rak&#039;tika Greatwood]] || [[Fishing Log: The Red Chalice|The Red Chalice]] || {{coords|9.0, 20.0}} ||data-sort-value=&amp;quot;17:00 to 20:00&amp;quot; | 5 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 PM|| {{weather icon|fog}} [[Fog]] || {{item icon|Robber Ball}} || Mooch {{item icon|Diamond Pipira}} || 1950+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Deephaunt|size=big}}|| [[The Rak&#039;tika Greatwood]] || [[Fishing Log: Woven Oath|Woven Oath]] || {{coords|7.0, 16.0}} ||data-sort-value=&amp;quot;02:00 to 6:00&amp;quot; | 2 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 6 AM|| {{weather icon|fog}} [[Fog]] &amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] || {{item icon|Baitbugs}} || || 2150+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Mora Tecta|size=big}}|| [[The Tempest]] || [[Fishing Log: Northwest Caliban Gorge|Northwest Caliban Gorge]] || {{coords|11.0, 10.0}} ||data-sort-value=&amp;quot;22:00 to 24:00&amp;quot; | 10 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Short Bill Minnow}} || || 2150+ || {{item icon|Savage Might Materia VIII}},&amp;lt;br&amp;gt;{{item icon|Spirit Extract}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Starchaser|size=big}}|| [[The Tempest]] || [[Fishing Log: Purpure|Purpure]] || {{coords|33.0, 30.0}} ||data-sort-value=&amp;quot;06:00 to 10:00&amp;quot; | 6 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 10 AM|| {{weather icon|clouds}} [[Clouds]] || {{item icon|Squid Strip}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Ondotaker|size=big}}|| [[The Tempest]] || [[Fishing Log: Where the Dry Return|Where the Dry Return]] || {{coords|37.0, 7.0}} ||data-sort-value=&amp;quot;08:00 to 10:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 10 AM|| {{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Squid Strip}} || || 1950+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Mother of All Pancakes|size=big}}|| [[The Tempest]] || [[Fishing Log: East Caliban Gap|East Caliban Gap]] || {{coords|8.0, 15.0}} ||data-sort-value=&amp;quot;00:00 to 03:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 3 AM|| {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt;after {{weather icon|clouds}} [[Clouds]] || {{item icon|Squid Strip}} || || 1900+ || {{item icon|Dried Hi-Ether}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ondo Sigh|size=big}}|| [[The Tempest]] || [[Fishing Log: The Flounders&#039; Floor|The Flounders&#039; Floor]] || {{coords|8.0, 15.0}} ||data-sort-value=&amp;quot;12:00 to 02:00&amp;quot; | 12 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 PM||{{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Squid Strip}} || || || {{item icon|Gatherer&#039;s Guerdon Materia VIII}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Opal Shrimp|size=big}}|| [[The Tempest]] || [[Fishing Log: The Norvrandt Slope|The Norvrandt Slope]] || {{coords|29.0, 14.0}} ||data-sort-value=&amp;quot;18:00 to 20:00&amp;quot; | 6 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 PM||{{weather icon|clear skies}} [[Clear Skies]] after&amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]] or {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|clouds}} [[Clouds]] || {{item icon|Squid Strip}} || || 1900+ || {{item icon|Dried Hi-Ether}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Maru Crab|size=big}}|| [[The Tempest]] || [[Fishing Log: West Caliban Gap|West Caliban Gap]] || {{coords|6.0, 13.0}} ||data-sort-value=&amp;quot;16:00 to 20:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 PM|| {{weather icon|clouds}} [[Clouds]] || {{item icon|Short Bill Minnow}} || Mooch {{item icon|Ancient Shrimp}} || 2150+ || {{item icon|Battledance Materia VIII}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Endwalker]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Aetherolectric Guitarfish|size=big}}|| [[Old Sharlayan]] || [[Fishing Log: Scholar&#039;s Harbor|Scholar&#039;s Harbor]] || {{coords|11.6, 16.0}} ||data-sort-value=&amp;quot;20:00 to 24:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| Any || {{item icon|Mackerel Strip}} || ||  || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Greatsword Snook|size=big}}|| [[Old Sharlayan]] || [[Fishing Log: Oinops|Oinops]] || {{coords|11.2, 8.2}} ||data-sort-value=&amp;quot;16:00 to 20:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 PM|| {{weather icon|snow}} [[Snow]] || {{item icon|Mayfly}} || ||  || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Catastrophizer|size=big}}|| [[Old Sharlayan]] || [[Fishing Log: Reflecting Pool|Reflecting Pool]] || {{coords|7.7, 10.5}} || data-sort-value=&amp;quot;08:00 to 14:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 PM || {{weather icon|clear skies}} [[Clear Skies]] after&amp;lt;br&amp;gt;{{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Jumbo Snook|size=big}}|| [[Labyrinthos]] || [[Fishing Log: Unmoved Source Alpha|Unmoved Source Alpha]] || {{coords|17.7, 5.3}} ||data-sort-value=&amp;quot;18:00 to 22:00&amp;quot; | 6 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 10 PM|| {{weather icon|clouds}} [[Clouds]] || {{item icon|Mayfly}} || ||  || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Swampsucker Bowfin|size=big}}|| [[Labyrinthos]] || [[Fishing Log: Unmoved Source Beta|Unmoved Source Beta]] || {{coords|32, 8}} ||data-sort-value=&amp;quot;08:00 to 16:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 PM|| {{weather icon|clouds}} [[Clouds]] after&amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Mossgill Salmon|size=big}}|| [[Labyrinthos]] || [[Fishing Log: The Mover Alpha|The Mover Alpha]] || {{coords|18.5, 10.9}} || Anytime || {{weather icon|rain}} [[Rain]] after&amp;lt;br&amp;gt;{{weather icon|clouds}} [[Clouds]] || {{item icon|Sky Spoon Lure}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Earful|size=big}}|| [[Radz-at-Han]] || [[Fishing Log: Meghaduta|Meghaduta]] || {{coords|5.5, 11.0}} ||data-sort-value=&amp;quot;04:00 to 08:00&amp;quot; | 4 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| Any || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Lale Crab|size=big}}|| [[Thavnair]] || [[Fishing Log: Yedlihmad|Yedlihmad]] || {{coords|25.5, 36.5}} ||Anytime || {{weather icon|fog}} [[Fog]] after&amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Shrimp Ball}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hippo Frog|size=big}}|| [[Thavnair]] || [[Fishing Log: Giantsgall Grounds|Giantsgall Grounds]] || {{coords|21.1, 8.2}} ||Anytime || {{weather icon|showers}} [[Showers]] || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Bigcuda|size=big}}|| [[Thavnair]] || [[Fishing Log: Ksiroda|Ksiroda]] || {{coords|30.4, 21.3}} ||data-sort-value=&amp;quot;08:00 to 16:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 PM|| {{weather icon|rain}} [[Rain]] or {{weather icon|Showers}} [[Showers]] after&amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Sky Spoon Lure}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Browned Banana Eel|size=big}}|| [[Thavnair]] || [[Fishing Log: Pavana&#039;s Remorse|Pavana&#039;s Remorse]] || {{coords|23.8, 14.2}} ||data-sort-value=&amp;quot;22:00 to 02:00&amp;quot; | 10 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 AM|| {{weather icon|rain}} [[Rain]] || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Vidyutvat Wrasse|size=big}}|| [[Thavnair]] || [[Fishing Log: The Great Runoff|The Great Runoff]] || {{coords|10.8, 22.2}} || data-sort-value=&amp;quot;20:00 to 24:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM || {{weather icon|clear skies}} [[Clear Skies]] after&amp;lt;br&amp;gt;{{weather icon|fog}} [[Fog]] || {{item icon|Shrimp Ball}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Sovereign Shadow|size=big}}|| [[Garlemald]] || [[Fishing Log: The Stainless Course|The Stainless Course]] || {{coords|23, 6.8}} ||data-sort-value=&amp;quot;02:00 to 08:00&amp;quot; | 2 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{weather icon|snow}} [[Snow]] after&amp;lt;br&amp;gt; {{weather icon|clouds}} [[Clouds]] or {{weather icon|fog}} [[Fog]] || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Rimepike|size=big}}|| [[Garlemald]] || [[Fishing Log: The Eblan Thaw|The Eblan Thaw]] || {{coords|11.3, 30.4}} ||Anytime || {{weather icon|snow}} [[Snow]] || {{item icon|Gold Salmon Roe}} || Mooch {{item icon|Cerule Core}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Disappirarucu|size=big}}|| [[Mare Lamentorum]] || [[Fishing Log: Greatest Endsvale|Greatest Endsvale]] || {{coords|32.6, 12.4}} ||data-sort-value=&amp;quot;00:00 to 02:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 AM|| Any || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Frozen Regotoise|size=big}}|| [[Mare Lamentorum]] || [[Fishing Log: The Frozen Fissure|The Frozen Fissure]] || {{coords|32.6, 12.4}} ||data-sort-value=&amp;quot;10:00 to 13:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 1 PM|| {{weather icon|umbral wind}} [[Umbral Wind]] || {{item icon|Chimera Worm}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Foun Ahlm|size=big}}|| [[Ultima Thule]] || [[Fishing Log: Apohelos 18-β|Apohelos 18-β]] || {{coords|9.3, 30.8}} ||data-sort-value=&amp;quot;10:00 to 14:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 PM|| {{weather icon|umbral wind}} [[Umbral Wind]] || {{item icon|Chimera Worm}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Starscryer|size=big}}|| [[Ultima Thule]] || [[Fishing Log: The Wellspring of Regret|The Wellspring of Regret]] || {{coords|15.0, 11.6}} ||data-sort-value=&amp;quot;02:00 to 4:00&amp;quot; | 2 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 AM|| {{weather icon|astromagnetic storm}} [[Astromagnetic Storm]] || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Forbiddingway|size=big}}|| [[Ultima Thule]] || [[Fishing Log: Limne 18|Limne 18]] || {{coords|7.3, 35.4}} ||data-sort-value=&amp;quot;08:00 to 12:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 PM|| {{weather icon|astromagnetic storm}} [[Astromagnetic Storm]] || {{item icon|Stardust}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Argonauta argo|size=big}}|| [[Ultima Thule]] || [[Fishing Log: Limne 3-α|Limne 3-α]] || {{coords|32, 9}} ||data-sort-value=&amp;quot;02:00 to 04:00&amp;quot; | 2 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 AM|| {{weather icon|Umbral Wind}} [[Umbral Wind]] || {{item icon|Stardust}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Cosmic Haze|size=big}}|| [[Ultima Thule]] || [[Fishing Log: Apohelos 18-γ|Apohelos 18-γ]] || {{coords|20.6, 36.5}} ||data-sort-value=&amp;quot;20:00 to 04:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 AM|| {{weather icon|astromagnetic storm}} [[Astromagnetic Storm]] || {{item icon|Grey Worm}} || Mooch {{item icon|Vacuum Shrimp}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Planetes|size=big}}|| [[Elpis]] || [[Fishing Log: Rumination&#039;s Ramble|Rumination&#039;s Ramble]] || {{coords|11, 19}} ||Anytime || {{weather icon|Umbral Wind}} [[Umbral Wind]] || {{action icon|Gold Salmon Roe}}, {{action icon|Leech (Bait)}}, {{action icon|Sky Spoon Lure}} || Mooch {{item icon|Albino Loach}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Antheian Dahlia|size=big}}|| [[Elpis]] || [[Fishing Log: Lethe|Lethe]] || {{coords|33.5, 15.0}} ||data-sort-value=&amp;quot;04:00 to 10:00&amp;quot; | 4 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 10 AM|| {{weather icon|clear skies}} [[Clear Skies]] after&amp;lt;br&amp;gt; {{weather icon|clouds}} [[Clouds]] || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Basilosaurus Rex|size=big}}|| [[Thavnair]] || [[Fishing Log: The Perfumed Tides|The Perfumed Tides]] || (??.?,??.?) ||Anytime || {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Mackerel Strip}} || Mooch {{item icon|Puff-paya}}&amp;lt;br&amp;gt;┗ into {{item icon|Basilosaurus}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Onyx Knifefish|size=big}}|| [[Labyrinthos]] || [[Fishing Log: The Mover Beta|The Mover Beta]] || (??.?,??.?) ||data-sort-value=&amp;quot;22:00 to 02:00&amp;quot; | 10 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 AM|| {{weather icon|fair skies}} [[Fair Skies]] after&amp;lt;br&amp;gt; {{weather icon|rain}} [[Rain]] || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Eehs Fan|size=big}}|| [[Ultima Thule]] || [[Fishing Log: Apohelos 18-α|Apohelos 18-α]] || (??.?,??.?) ||data-sort-value=&amp;quot;12:00 to 20:00&amp;quot; | 12 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 PM|| {{weather icon|umbral wind}} [[Umbral Wind]] after&amp;lt;br&amp;gt; {{weather icon|astromagnetic storm}} [[Astromagnetic Storm]] || {{item icon|Chimera Worm}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Wakeful Warden|size=big}}|| [[Thavnair]] || [[Fishing Log: The Wakeful Torana|The Wakeful Torana]] || (??.?,??.?) ||Anytime || {{weather icon|clouds}} [[Clouds]] after&amp;lt;br&amp;gt; {{weather icon|fog}} [[Fog]] || {{item icon|Leech (Bait)}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Gilt Dermogenys|size=big}}|| [[Elpis]] || [[Fishing Log: The Lower Hungering Gardens|The Lower Hungering Gardens]] || (??.?,??.?) ||data-sort-value=&amp;quot;20:00 to 22:00&amp;quot; | 8 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 10 PM|| {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] after&amp;lt;br&amp;gt; {{weather icon|umbral wind}} [[Umbral Wind]] || {{item icon|Sky Spoon Lure}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Mayaman|size=big}}|| [[Thavnair]] || [[Fishing Log: The Font of Maya|The Font of Maya]] || (??.?,??.?) ||data-sort-value=&amp;quot;04:00 to 08:00&amp;quot; | 4 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{weather icon|fair skies}} [[Fair Skies]] after&amp;lt;br&amp;gt; {{weather icon|clouds}} [[Clouds]] || {{item icon|Mayfly}} || Must catch 5x {{item icon|Thavnairian Caiman}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]] || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Starscale Ephemeris|size=big}}|| [[Ultima Thule]] || [[Fishing Log: Abode of the Ea|Abode of the Ea]] || (??.?,??.?) ||data-sort-value=&amp;quot;18:00 to 22:00&amp;quot; | 6 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 10 PM|| {{weather icon|fair skies}} [[Fair Skies]] after&amp;lt;br&amp;gt; {{weather icon|astromagnetic storm}} [[Astromagnetic Storm]] || {{item icon|Mayfly}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Chlorophos Deathworm|size=big}}|| [[Mare Lamentorum]] || [[Fishing Log: The Chlorophospond|The Chlorophospond]] || (??.?,??.?) ||data-sort-value=&amp;quot;02:00 to 08:00&amp;quot; | 2 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{weather icon|moon dust}} [[Moon Dust]] after&amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Chimera Worm}} || Mooch {{item icon|Calicia}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Durdina Fish|size=big}}|| [[Thavnair]] || [[Fishing Log: The Thavnairian Coast|The Thavnairian Coast]] || (??.?,??.?) ||data-sort-value=&amp;quot;00:00 to 04:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 AM|| {{weather icon|clear skies}} [[Clear Skies]] after&amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Shrimp Ball}} || Mooch {{item icon|Shadowdart Sardine}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|E.B.E.-852738|size=big}}|| [[Ultima Thule]] || [[Fishing Log: Limne 3-β|Limne 3-β]] || (??.?,??.?) ||data-sort-value=&amp;quot;12:00 to 16:00&amp;quot; | 12 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 PM|| {{weather icon|umbral wind}} [[Umbral Wind]] after&amp;lt;br&amp;gt; {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Stardust}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Circuit Tilapia|size=big}}|| [[Labyrinthos]] || [[Fishing Log: Deepmoat|Deepmoat]] || (??.?,??.?) ||data-sort-value=&amp;quot;08:00 to 12:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 PM|| {{weather icon|fair skies}} [[Fair Skies]] after&amp;lt;br&amp;gt; {{weather icon|clouds}} [[Clouds]] || {{item icon|Mayfly}} || Mooch {{item icon|Astacus Aetherius}} || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Dawntrail]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
&amp;lt;!--7.1 fish--&amp;gt;&lt;br /&gt;
{{Big fish table row|fish=Icuvlo&#039;s Barter|spot=Downripple|time-start=|time-end=|weather-previous=|weather-current=fog|bait=red maggots|gathering=3500+}}&lt;br /&gt;
{{Big fish table row|fish=Moongripper|spot=Sunken Stars|time-start=12|time-end=14|weather-previous=|weather-current=|bait=White Worm|lure=modest;1;A pair of powerful pincers pierce the water&#039;s surface!|gathering=3500+}}&lt;br /&gt;
{{Big fish table row|fish=Cazuela Crab|spot=Waters Hanu|time-start=16|time-end=20|weather-previous=|weather-current=clouds,fog|bait=red maggots|gathering=3500+}}&lt;br /&gt;
{{Big fish table row|fish=Ilyon Asoh Cichlid|spot=Xd&#039;aa Talat Tsoly|time-start=|time-end=|weather-previous=|weather-current=clear skies|bait=red maggots|gathering=3500+}}&lt;br /&gt;
{{Big fish table row|fish=Stardust Sleeper|spot=Xty&#039;iinbek Tsoly|time-start=20|time-end=24|weather-previous=|weather-current=|bait=Crimson Lugworm|mooch=Sharknose Goby,Yak T&#039;el Crab|gathering=3500+}}&lt;br /&gt;
{{Big fish table row|fish=Hwittayoanaan Cichlid|spot=Niikwerepi|time-start=4|time-end=8|weather-previous=|weather-current=clear skies,fair skies|bait=red maggots|gathering=3500+}}&lt;br /&gt;
{{Big fish table row|fish=Thunderswift Trout|spot=The Driftdowns|time-start=9|time-end=11|weather-previous=|weather-current=|bait=red maggots|lure=ambitious;1;A lightning-fast flash disturbs the water!|gathering=3500+}}&lt;br /&gt;
{{Big fish table row|fish=Pixel Loach|spot=Residential Sector|time-start=0|time-end=4|weather-previous=|weather-current=|bait=red maggots|gathering=3500+}}&lt;br /&gt;
&amp;lt;!--7.2 fish--&amp;gt;&lt;br /&gt;
{{Big fish table row|fish=Cabinkeep Permit|spot=The For&#039;ard Cabins|time-start=5|time-end=7|bait=Ghost Nipper|gathering=4040+}}&lt;br /&gt;
{{Big fish table row|fish=Muttering Matamata|spot=Bopo&#039;uihih|time-start=12|time-end=14|weather-current=clear skies|bait=Red Maggots|mooch=Poison Dyefrog|gathering=4040+}}&lt;br /&gt;
{{Big fish table row|fish=Riverlong Candiru|spot=Miyakabek&#039;zu|time-start=0|time-end=4|weather-previous=fair skies|weather-current=clouds|bait=Red Maggots|gathering=4040+}}&lt;br /&gt;
{{Big fish table row|fish=Deep Canopy|spot=	Iq Br&#039;aax Reservoir|time-start=10|time-end=12|bait=Red Maggots|gathering=4040+}}&lt;br /&gt;
{{Big fish table row|fish=Awaksbane Apoda|spot=Yak Awak Tsoly|weather-current=clouds,fog|bait=Red Maggots|gathering=4040+}}&lt;br /&gt;
{{Big fish table row|fish=Ttokatoa|spot=Lake Toari|time-start=20|time-end=24|weather-previous=fair skies|weather-current=dust storms|bait=Popper Lure|mooch=Niikwerepi Trout|gathering=4040+}}&lt;br /&gt;
{{Big fish table row|fish=Thunderous Flounder|spot=Crackling Canyons|weather-current=rain|bait=Red Maggots|gathering=4040+}}&lt;br /&gt;
{{Big fish table row|fish=Harlequin Queen|spot=The Knowable|time-start=16|time-end=18||weather-current=fair skies|bait=red maggots|lure=ambitious;3;Whip-like barbels unfurl near the water&#039;s surface!|gathering=4040+}}&lt;br /&gt;
&amp;lt;!--7.3 fish--&amp;gt;&lt;br /&gt;
{{Big fish table row|fish=Prime Adjudicator|spot=Karvarhur the First|time-start=12|time-end=16|weather-previous=fair skies|weather-current=fog|bait=red maggots|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Crenicichla Miyaka|spot=The Dewspun Bank|time-start=6|time-end=8|weather-current=rain|bait=red maggots|lure=ambitious;3;An impetuous challenger stirs in the water!|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Iron Shadowtongue|spot=Iq Rrax Tsoly|time-start=16|time-end=18|weather-current=rain|bait=red maggots|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Lotl-in-waiting|spot=Xobr&#039;it Tsoly|time-start=0|time-end=4|weather-previous=fair skies|weather-current=clouds|bait=Golden Stonefly Nymph|mooch=Cloud-eye Carp|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Azure Diver|spot=Eastbound Zorgor|time-start=18|time-end=24|weather-previous=clear skies,fair skies|weather-current=gales|bait=Dragonfly (Bait)|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Sprouting Perch|spot=Outskirts Shallows|time-start=20|time-end=24|weather-current=thunderstorms|bait=red maggots|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Gigagiant Snakehead|spot=Mu Springs Eternal|time-start=4|time-end=6|weather-previous=|weather-current=rain|bait=red maggots|intuition=3x {{i|Knight Goby}}, using {{i|Red Maggots}}|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Gondola Louvar|spot=Canal Town South|time-start=8|time-end=12|weather-previous=rain|weather-current=fair skies|bait=ghost nipper|gathering=4450+}}&lt;br /&gt;
&amp;lt;!--7.4 fish--&amp;gt;&lt;br /&gt;
{{Big fish table row|fish=Purse of Riches|spot=High Tide Harbor|time-start=16|time-end=18|weather-previous=clouds|weather-current=rain|bait=ghost nipper|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Punutiy Pain|spot=Peaks Poga|time-start=8|time-end=12|weather-previous=clouds|weather-current=rain|bait=Golden Stonefly Nymph|mooch=Hunu Peacock Bass|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Shuckfin Dace|spot=Ku&#039;uxage|time-start=4|time-end=6|weather-previous=|weather-current=rain|bait=red maggots|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Shin Snuffler|spot=Ankledeep|time-start=0|time-end=2|weather-previous=|weather-current=fog|bait=red maggots|intuition=3x {{i|Ankledeep Catfish}}, using {{i|Red Maggots}}|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Moxutural Greatgar|spot=Cenote Moxutural|time-start=20|time-end=22|weather-previous=|weather-current=rain|bait=popper lure|mooch=Checkered Cichlid|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Heirloom Goldgrouper|spot=Alexandrian Ruins|time-start=12|time-end=16|weather-previous=fog|weather-current=fair skies|bait=popper lure|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Datnioides Aeroplanos|spot=Leynode Aero|time-start=2|time-end=4|weather-previous=fog|weather-current=rain|bait=red maggots|lure=ambitious;3;A ferocious form darts into view!|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Esperance Carp|spot=Proto Alexandria|time-start=22|time-end=24|weather-previous=rain|weather-current=fog|bait=red maggots|intuition=3x {{i|Golden Day}} and 3x {{i|Scarlet Queen}}, using {{i|Popper Lure}}|gathering=4450+}}&lt;br /&gt;
&amp;lt;!--7.5 fish--&amp;gt;&lt;br /&gt;
{{Big fish table row|fish=Ole Ole Ole|spot=Chirwagur Lake|time-start=0|time-end=2|weather-previous=clouds|weather-current=snow|bait=White Worm|lure=ambitious;3;You sense a perplexing presence in the water!|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Iron Oxydoras|spot=Miyakabek&#039;zoma|time-start=13|time-end=15|weather-previous=clouds|weather-current=fog|bait=Golden Stonefly Nymph|mooch=Dumplingfish|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Excavator Catfish|spot=Marsh Ligaka|time-start=4|time-end=6|weather-previous=rain|weather-current=clouds|bait=popper lure|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Moonmarking Saucer|spot=Cenote Jayunja|time-start=16|time-end=21|weather-previous=clear skies|weather-current=rain|bait=red maggots|mooch=Flawless Saucer|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Autarch&#039;s Supper|spot=Sapsweet Cenote|time-start=16|time-end=18|weather-previous=rain|weather-current=fog|bait=red maggots|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Bitterbark Caiman|spot=Bitterbark Cenote|time-start=16|time-end=18|weather-previous=fog|weather-current=clear skies|bait=red maggots|mooch=Blind Brotula|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Vagrant Keeper|spot=Westbound Zorgor|time-start=6|time-end=8|weather-previous=gales|weather-current=clouds|bait=dragonfly (bait)|intuition=3x {{i|Vagrant Cascade}}, using {{i|Dragonfly (Bait)}}|gathering=4450+}}&lt;br /&gt;
{{Big fish table row|fish=Shined Copper Shark	|spot=Canal Town North|time-start=8|time-end=13|weather-previous=clouds|weather-current=fog|bait=ghost nipper|gathering=4450+}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Legendary Fish==&lt;br /&gt;
&#039;&#039;&#039;Legendary Fish&#039;&#039;&#039; are the last six big fish (one per zone) released in an expansion. Compared to &amp;quot;regular&amp;quot; big fish, legendary fish have even stricter requirements, ranging from catch windows once a week or rare, short 90-second catch windows, bite rates under 1%, extremely high slip rates over 90%, mooch or intuition requirements involving other big fish, or some combination of the above.&lt;br /&gt;
&lt;br /&gt;
Additionally, legendary fish are immune to the effect of {{i|Fish Eyes}}. &lt;br /&gt;
* This does not necessarily mean Fish Eyes is useless when pursuing a legendary fish, however. It can still be useful for preparing fish to trigger {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]], such as {{i|Mora Tecta}} needed for {{i|Lancetfish}}, or the multiple prismfish needed for {{i|Warden of the Seven Hues}}.&lt;br /&gt;
&lt;br /&gt;
The quest {{i|Feast of Famine}} involves catching all six legendary fish in A Realm Reborn.&lt;br /&gt;
===[[A Realm Reborn]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Namitaro|size=big}} || [[South Shroud]] ||[[Fishing Log: Urth&#039;s Gift|Urth&#039;s Gift]]|| {{coords|32, 23}}|| Anytime||{{weather icon|thunder}} [[Thunder]] or {{weather icon|thunderstorms}} [[Thunderstorms]]|| {{item icon|Topwater Frog}} || Must catch {{item icon|Giant Takitaro}} first&amp;lt;br&amp;gt;to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]||399+||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Endoceras|size=big}} || [[Western La Noscea]] ||[[Fishing Log: Isles of Umbra Southshore|Isles of Umbra Southshore]]|| {{coords|12, 36}}|| data-sort-value=&amp;quot;20:00 to 03:59&amp;quot; | 8 PM&amp;lt;br&amp;gt;to&amp;lt;br&amp;gt;4 AM||{{weather icon|fog}} [[Fog]] or {{weather icon|clouds}} [[Clouds]] or {{weather icon|wind}} [[Wind]] after&amp;lt;br&amp;gt;{{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Spoon Worm}} || Mooch {{item icon|Fullmoon Sardine}}||399+||&lt;br /&gt;
|- &lt;br /&gt;
| {{item icon|Helicoprion|size=big}} || [[Southern Thanalan]] ||[[Fishing Log: Sagolii Desert|Sagolii Desert]]|| {{coords|12, 35}}|| data-sort-value=&amp;quot;08:00 to 19:59&amp;quot; | 8 AM&amp;lt;br&amp;gt;to&amp;lt;br&amp;gt;8 PM||{{weather icon|heat waves}} [[Heat Waves]] after&amp;lt;br&amp;gt;{{weather icon|clouds}} [[Clouds]] or {{weather icon|fog}} [[Fog]] || {{item icon|Sand Leech}} || Mooch {{item icon|Storm Rider}} ||399+||&lt;br /&gt;
|- &lt;br /&gt;
| {{item icon|Kuno the Killer|size=big}} || [[Mor Dhona]] ||[[Fishing Log: The North Shards|The North Shards]]|| {{coords|31, 6}}|| data-sort-value=&amp;quot;09:00 to 22:59&amp;quot; | 9 AM&amp;lt;br&amp;gt;to&amp;lt;br&amp;gt;11 PM||{{weather icon|gloom}} [[Gloom]]|| {{item icon|Honey Worm}} || Mooch {{item icon|Silverfish}}&amp;lt;br&amp;gt; ┗ into {{item icon|Assassin Betta}}&amp;lt;br&amp;gt;Must catch {{item icon|Canavan}} first&amp;lt;br&amp;gt;to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]||399+|| {{item icon|The Emperor&#039;s New Ring}}&amp;lt;br&amp;gt;{{item icon|Heavens&#039; Eye Materia IV}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Shonisaurus|size=big}}|| [[Coerthas Central Highlands]] ||[[Fishing Log: Witchdrop|Witchdrop]]|| {{coords|33, 19}}|| data-sort-value=&amp;quot;Anytime&amp;quot; | Anytime||{{weather icon|blizzards}} [[Blizzards]] after&amp;lt;br&amp;gt;{{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Hoverworm}}&amp;lt;br&amp;gt;{{item icon|Balloon Bug}} || Mooch {{item icon|Cloud Cutter}}&amp;lt;br&amp;gt;┗ into {{item icon|Mahar}} ||403+ || {{item icon|Battledance Materia IV}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Nepto Dragon|size=big}}|| [[Eastern La Noscea]] ||[[Fishing Log: Rhotano Sea (Privateer Sterncastle)|Rhotano Sea (Privateer Sterncastle)]]||{{coords|38, 24}}|| Anytime ||{{weather icon|rain}} [[Rain]]&amp;lt;br&amp;gt;{{weather icon|showers}} [[Showers]]|| {{item icon|Northern Krill}} || Must catch 3x {{item icon|Little Thalaos}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]] ||403+|| {{item icon|Savage Might Materia IV}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Heavensward]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Armor Fish|size=big}}|| [[The Dravanian Hinterlands]] || [[Fishing Log: Upper Thaliak River|Upper Thaliak River]] || {{coords|22, 35}} ||data-sort-value=&amp;quot;01:00 to 04:00&amp;quot; | 1 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;4 AM || {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Purse Web Spider}} || Mooch {{item icon|Hedgemole Cricket}}&amp;lt;br&amp;gt;Must catch 6x {{item icon|Hedgemole Cricket}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| || {{item icon|Glass Fiber}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Problematicus|size=big}}|| [[The Dravanian Forelands]] || [[Fishing Log: Halo|Halo]] || {{coords|7, 5}} ||data-sort-value=&amp;quot;10:00 to 15:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;3 PM || {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Metal Spinner}} || Mooch {{item icon|Granite Crab}}&amp;lt;br&amp;gt;Must catch 3x {{item icon|Fossiltongue}} and 5x {{item icon|Granite Crab}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Opabinia|size=big}}|| [[Azys Lla]] || [[Fishing Log: The Flagship|The Flagship]] || {{coords|21, 21}} ||Anytime || {{weather icon|thunder}} [[Thunder (Weather)|Thunder]] || {{item icon|Fiend Worm}} || Mooch {{item icon|Platinum Fish}}&amp;lt;br&amp;gt;Must catch 3x {{item icon|Functional Proto-hropken}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Raimdellopterus|size=big}}|| [[The Churning Mists]] || [[Fishing Log: Tharl Oom Khash|Tharl Oom Khash]] || {{coords|20, 6}} ||data-sort-value=&amp;quot;05:00 to 08:00&amp;quot; | 5 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;8 AM || {{weather icon|gales}} [[Gales]] || {{item icon|Giant Crane Fly}} || Mooch {{item icon|Rudderfish}}&amp;lt;br&amp;gt;Must catch 5x {{item icon|Rudderfish}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| || {{item icon|Savage Might Materia IV}}, {{item icon|Wool Top}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Charibenet|size=big}}|| [[Coerthas Western Highlands]] || [[Fishing Log: Clearpool|Clearpool]] || {{coords|36, 6}} ||data-sort-value=&amp;quot;00:00 to 03:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;3 AM|| {{weather icon|blizzards}} [[Blizzards]] || {{item icon|Purse Web Spider}} || Mooch {{item icon|Ice Faerie}}&amp;lt;br&amp;gt;Must catch 5x {{item icon|Ice Faerie}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| || {{item icon|Piety Materia IV}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Sea Butterfly|size=big}}|| [[The Sea of Clouds]] || [[Fishing Log: Mok Oogl Island|Mok Oogl Island]] || {{coords|15, 7}} ||data-sort-value=&amp;quot;05:00 to 07:00&amp;quot; | 5 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt;7 AM || {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Giant Crane Fly}} || Must catch 3x {{item icon|Scorpionfly}} and 3x {{item icon|Sky Faerie}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| || {{item icon|Invisible Silk}}, {{item icon|New World Macrame}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Stormblood]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Drepanaspis|size=big}}|| [[The Peaks]] || [[Fishing Log: Grymm &amp;amp; Enid|Grymm &amp;amp; Enid]] || {{coords|6.5, 15.6}} ||Anytime || {{weather icon|dust storms}} [[Dust Storms]] || {{item icon|Suspending Minnow}} || Must catch 2x {{item icon|Bondsplitter}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Unconditional|size=big}}|| [[The Azim Steppe]] || [[Fishing Log: Dotharl Khaa|Dotharl Khaa]] || {{coords|12.4, 33.1}} ||data-sort-value=&amp;quot;05:00 to 07:00&amp;quot; | 5 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 7 AM|| {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt;after {{weather icon|rain}} [[Rain]] || {{item icon|Stonefly Larva}} ||  || || {{item icon|Veteran Tree Sap}}, {{item icon|Stormsap}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warden of the Seven Hues|size=big}}|| [[Yanxia]] || [[Fishing Log: Prism Lake|Prism Lake]] || {{coords|29, 6}} ||Anytime || Any || {{item icon|Stonefly Larva}} || Must catch 3x {{item icon|Indigo Prismfish}}, 3x {{item icon|Firelight Goldfish}}, and 5x {{item icon|Green Prismfish}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Xenacanthus|size=big}}|| [[The Fringes]] || [[Fishing Log: Timmon Beck|Timmon Beck]] || {{coords|11.4, 18.0}} ||data-sort-value=&amp;quot;16:00 to 20:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 PM|| Any || {{item icon|Stonefly Larva}} || Mooch {{item icon|Hardhead Trout}} || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Stethacanthus|size=big}}|| [[The Lochs]] || [[Fishing Log: Loch Seld|Loch Seld]] || {{coords|21, 21}} ||data-sort-value=&amp;quot;16:00 to 18:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 6 PM|| Any || {{item icon|Silkworm}} || Mooch {{item icon|Rock Saltfish}}&amp;lt;br&amp;gt;Must catch 2x {{item icon|Sculptor}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| ||&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|The Ruby Dragon|size=big}}|| [[The Ruby Sea]] || [[Fishing Log: The Ruby Price|The Ruby Price]] || {{coords|38.4, 38.5}} ||data-sort-value=&amp;quot;04:00 to 08:00&amp;quot; | 4 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt;after {{weather icon|thunder}} [[Thunder (Weather)|Thunder]] || {{item icon|Blue Bobbit}} || Mooch {{item icon|Ku&#039;er}} || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Shadowbringers]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Listracanthus|size=big}}|| [[Lakeland]] || [[Fishing Log: The Isle of Ken|The Isle of Ken]] || {{coords|9.0, 37.0}} ||data-sort-value=&amp;quot;16:00 to 24:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|fog}} [[Fog]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Baitbugs}} || Mooch {{item icon|The Jaws of Undeath}} || 2250+ || {{item icon|Duskcourt Cloth}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Aquamaton|size=big}}|| [[Kholusia]] || [[Fishing Log: Seagazer Shoals|Seagazer Shoals]] || {{coords|16.0, 35.0}} ||data-sort-value=&amp;quot;10:00 to 16:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 PM|| {{weather icon|gales}} [[Gales]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] or {{weather icon|fair skies}} [[Fair Skies]]|| {{item icon|Short Bill Minnow}} || Must catch 5x {{item icon|Shapeshifter}} and&amp;lt;br&amp;gt;1x {{item icon|Shadeshifter}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| 2250+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Cinder Surprise|size=big}}|| [[Amh Araeng]] || [[Fishing Log: The River of Sand|The River of Sand]] || {{coords|31.0, 12.0}} ||data-sort-value=&amp;quot;00:00 to 02:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 AM|| {{weather icon|heat waves}} [[Heat Waves]] &amp;lt;br&amp;gt;after {{weather icon|dust storms}} [[Dust Storms]] || {{item icon|Desert Dessert Frog}} || Must catch 10x {{item icon|Sand Egg}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| 2250+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ealad Skaan|size=big}}|| [[Il Mheg]] || [[Fishing Log: Longmirror Lake|Longmirror Lake]] || {{coords|21.0, 22.0}} ||data-sort-value=&amp;quot;23:00 to 24:00&amp;quot; | 11 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|clear skies}} [[Clear Skies]] &amp;lt;br&amp;gt;after {{weather icon|thunderstorms}} [[Thunderstorms]] || {{item icon|Baitbugs}} || || 2250+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Greater Serpent of Ronka|size=big}}|| [[The Rak&#039;tika Greatwood]] || [[Fishing Log: Lake Tusi Mek&#039;ta|Lake Tusi Mek&#039;ta]] || {{coords|28.0, 13.0}} ||data-sort-value=&amp;quot;10:00 to 12:00&amp;quot; | 10 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 PM|| Any || {{item icon|Robber Ball}} || Mooch {{item icon|Clown Tetra}}&amp;lt;br&amp;gt;┗ into {{item icon|Eryops}}&amp;lt;br&amp;gt;┗ into {{item icon|Priest of Yx&#039;Lokwa}} || 2250+ || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Lancetfish|size=big}}|| [[The Tempest]] || [[Fishing Log: Northwest Caliban Gorge|Northwest Caliban Gorge]] || {{coords|11.0, 10.0}} ||data-sort-value=&amp;quot;00:00 to 02:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 2 AM|| {{weather icon|clouds}} [[Clouds]] &amp;lt;br&amp;gt;after {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Squid Strip}} || Must catch 2x {{item icon|Mora Tecta}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]]|| 2250+ || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Endwalker]]===&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hyphalosaurus|size=big}}|| [[Labyrinthos]] || [[Fishing Log: Deepmoat|Deepmoat]] || (??.?,??.?) ||data-sort-value=&amp;quot;09:00 to 12:00&amp;quot; | 9 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 PM|| {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|clear skies}} [[Clear Skies]] || {{item icon|Mayfly}} || Mooch {{item icon|Astacus Aetherius}}&amp;lt;br&amp;gt;Must catch 3x {{item icon|Astacus Aetherius}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]] || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Gharlichthys|size=big}}|| [[Thavnair]] || [[Fishing Log: The Perfumed Tides|The Perfumed Tides]] || (??.?,??.?) ||data-sort-value=&amp;quot;14:00 to 16:00&amp;quot; | 2 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4 PM|| {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|showers}} [[Showers]] || {{item icon|Mackerel Strip}} || Must catch 12x {{item icon|Basilosaurus}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]] || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Snowy Parexus|size=big}}|| [[Garlemald]] || [[Fishing Log: The Eblan Thaw|The Eblan Thaw]] || (??.?,??.?) ||data-sort-value=&amp;quot;16:00 to 24:00&amp;quot; | 4 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 12 AM|| {{weather icon|snow}} [[Snow]] &amp;lt;br&amp;gt;after {{weather icon|fair skies}} [[Fair Skies]] || {{item icon|Mayfly}} || Must catch 3x {{item icon|Cerule Core}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]] || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Lopoceras Elegans|size=big}}|| [[Mare Lamentorum]] || [[Fishing Log: The Chlorophospond|The Chlorophospond]] || (??.?,??.?) ||data-sort-value=&amp;quot;08:00 to 10:00&amp;quot; | 8 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 10 AM|| {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt;after {{weather icon|moon dust}} [[Moon Dust]] || {{item icon|Chimera Worm}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Furcacauda|size=big}}|| [[Elpis]] || [[Fishing Log: Lethe|Lethe]] || (??.?,??.?) ||data-sort-value=&amp;quot;15:30 to 16:30&amp;quot; | 3:30 PM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 4:30 PM|| {{weather icon|umbral wind}} [[Umbral Wind]] &amp;lt;br&amp;gt;after {{weather icon|fair Skies}} [[Fair Skies]] || {{item icon|Sky Spoon Lure}} || || || &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Sidereal Whale|size=big}}|| [[Ultima Thule]] || [[Fishing Log: Limne 3-β|Limne 3-β]] || (??.?,??.?) ||data-sort-value=&amp;quot;00:00 to 08:00&amp;quot; | 12 AM &amp;lt;br&amp;gt;to &amp;lt;br&amp;gt; 8 AM|| {{weather icon|astromagnetic storm}} [[Astromagnetic Storm]] &amp;lt;br&amp;gt;after {{weather icon|umbral wind}} [[Umbral Wind]] || {{item icon|Stardust}} || Mooch {{item icon|Horizon Event}}&amp;lt;br&amp;gt;Must catch 1x {{item icon|Phallaina}}, 2x {{item icon|Unbegotten}}, and 3x {{item icon|E.B.E.-9318}} first to get {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]] || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Dawntrail]]===&lt;br /&gt;
{{preliminary fishing data&lt;br /&gt;
|link=https://tinyurl.com/755bigfish&lt;br /&gt;
|link-title=7.55 Legendary Fish Tracking&lt;br /&gt;
}}&lt;br /&gt;
{| {{STDT|gathering-role sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish&lt;br /&gt;
! Zone&lt;br /&gt;
! Fishing Hole&lt;br /&gt;
! (X,Y)&lt;br /&gt;
! Eorzea Time&lt;br /&gt;
! Weather&lt;br /&gt;
! Bait&lt;br /&gt;
! Requirements&lt;br /&gt;
! Gathering&lt;br /&gt;
! Desynth Rewards&lt;br /&gt;
&amp;lt;!--7.55 fish--&amp;gt;&lt;br /&gt;
{{Big fish table row|fish=Ner Lar Dor|spot=Karvarhur the First|time-start=15|time-end=16|weather-previous=Fog|weather-current=Wind|bait=Red Maggots|lure=modest;3;A rainbow-hued form glimmers in the water!|gathering=4570}}&lt;br /&gt;
{{Big fish table row|fish=Xehabopo&#039;u|spot=Miyakabek&#039;zu|time-start=12|time-end=15|weather-previous=Clouds|weather-current=Showers|bait=Honeybee|intuition=6x {{i|Driftwood Catfish}} (6m)|mooch=Driftwood Catfish|gathering=}}&lt;br /&gt;
{{Big fish table row|fish=Skyfrond|spot=Cenote Jayunja|time-start=16|time-end=21|weather-previous=Clear Skies|weather-current=Rain|bait=Red Maggots|intuition=3x {{i|Flawless Saucer}} and 1x {{i|Moonmarking Saucer}} (15m)|mooch=Flawless Saucer|gathering=4570}}&lt;br /&gt;
{{Big fish table row|fish=Rroneek Bichir|spot=Lake Toari|time-start=22|time-end=24|weather-previous=Fair Skies|weather-current=Dust Storms|bait=Popper Lure|mooch=Niikwerepi Trout,Ttokatoa|gathering=4570}}&lt;br /&gt;
{{Big fish table row|fish=Great Ball of Lightning|spot=Alexandrian Ruins|time-start=2|time-end=4|weather-previous=Thunderstorms|weather-current=Umbral Static|bait=Red Maggots|intuition=1x {{i|Goldgrouper}} (1m30s)|gathering=4570}}&lt;br /&gt;
{{Big fish table row|fish=Triple Threat|spot=Canal Town North|time-start=8|time-end=13|weather-previous=Clouds|weather-current=Fog|bait=Ghost Nipper|intuition=2x {{i|Copper Shark}} and 1x {{i|Shined Copper Shark}} (10m)|gathering=4570}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
===Aquariums===&lt;br /&gt;
{{main|Aquariums}}&lt;br /&gt;
&lt;br /&gt;
Certain fish (some big, some regular) can be displayed inside [[Aquariums]] in player housing.&lt;br /&gt;
&lt;br /&gt;
===Angler&#039;s Prints===&lt;br /&gt;
{{main|Angler&#039;s Prints}}&lt;br /&gt;
&lt;br /&gt;
Most fish can be printed onto a canvas, creating a black-ink-on-parchment Angler&#039;s Print of the fish. Rarer fish will display with more-ornate frames.&lt;br /&gt;
&lt;br /&gt;
===Desynthesis===&lt;br /&gt;
{{main|Desynthesis Rewards#Fish}}&lt;br /&gt;
&lt;br /&gt;
Certain big fish can be {{i|Desynthesis|desynthesized}} into rare or exclusive items. This mostly applies to certain fish from A Realm Reborn, which can desynth into beachwear.&lt;br /&gt;
&lt;br /&gt;
===Achievements===&lt;br /&gt;
{{main|Fisher Achievements}}&lt;br /&gt;
Big Fishing is associated with the following [[achievements]].&lt;br /&gt;
* Earning {{i|Go Big or Go Home XVI}} also unlocks the {{item icon|Big Fish Framer&#039;s Kit}} at [[Jonathas]]&#039;s shop in [[Old Gridania]], for {{Achievement certificate|2}}.&lt;br /&gt;
{{Achievement list|Crafting &amp;amp; Gathering|Fisher|conditions=has canonical name::~*Go Big or Go Home* {{!!}} ~*Go Big Far from Home* {{!!}} ~*Go Big Till the End* {{!!}} ~*Go Big on the Trail* {{!!}} ~No River Wide Enough {{!!}} ~Fish Fear Me {{!!}} ~I Came, I Saw, I Fished }}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{Types of Nodes}}&lt;br /&gt;
[[Category:Patch 2.2 Features‎]]&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Acronyms,_abbreviations,_and_common_terms&amp;diff=1522542</id>
		<title>Acronyms, abbreviations, and common terms</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Acronyms,_abbreviations,_and_common_terms&amp;diff=1522542"/>
		<updated>2026-08-16T06:11:29Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: /* C */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039;: This page does not explain the meanings of specific encounter strategies commonly referenced in [[Party Finder]], with the exception of general acronyms (e.g, TN = true north; BR = boss relative) that are used in many fights.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For older terms that are no longer in common use, see [[Acronyms, abbreviations, and common terms/deprecated]].&lt;br /&gt;
&lt;br /&gt;
== 0-9 ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;# Chest&#039;&#039;&#039; = A [[File:Party finder icon2.png|20px|link=Party Finder]] [[Party Finder]] description for current savage {{i|raid}}s that indicates how many treasure coffers the party leader would like to appear upon completing the duty:&lt;br /&gt;
*2 chest = No one has cleared the duty for the week (Note this setting can be enforced with [Duty Complete](Weekly Reward Unclaimed))&lt;br /&gt;
*1 chest = 1-4 players have cleared for the week; 0 chest = 5 or more players have cleared for the week.&lt;br /&gt;
*Any chest = no preference for loot (see &#039;&#039;&#039;page run&#039;&#039;&#039;).&lt;br /&gt;
Note that with savage rewards changes in [[patch 6.4]], savage raids starting from {{i|Anabaseios (Savage)}} only drop 1 treasure coffer containing rewards that would previously have been split into 2 coffers. However, the number of rewards will be decreased if one or more players have cleared for the week. &#039;&#039;&#039;Full chest&#039;&#039;&#039; may be used in place of 2 chest.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1-2-3&#039;&#039;&#039; = A job&#039;s basic combo, e.g. {{action icon|Heavy Swing}} &amp;gt; {{action icon|Maim}} &amp;gt; {{action icon|Storm&#039;s Path}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2 min&#039;&#039;&#039; = Usually refers to strong attacks and party buffs with a recast time of 2 minutes. Aligning usage of these actions will maximize party damage. The &#039;&#039;&#039;2 minute meta&#039;&#039;&#039; refers to combat design from [[patch 6.0]] (Endwalker) until the release of [[patch 8.0]] (Evercold), wherein all non-limited jobs were changed to have burst damage every 2 minutes. The 2 minute meta will be removed as part of major combat changes in Evercold.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3-1 dodge&#039;&#039;&#039; = A common dodging strategy when three sets of AoE telegraphs appear. Players would start on where the third set of telegraphs spawned and dodge into the first once they begin resolving.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;9th man&#039;&#039;&#039; = A supporting analyst for a raid group that aims to be the first in the world to complete a new [[savage raid]] tier or [[ultimate raid]]. The analyst&#039;s role is to develop strategies, review footage, and make callouts to the 8 participating players.&lt;br /&gt;
&lt;br /&gt;
== A ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A#&#039;&#039;&#039; = [[Alexander]] raids, with the number indicating the &amp;quot;floor&amp;quot;. {{i|Alexander: Gordias}} represents A1-A4, {{i|Alexander: Midas}} represents A5-A8, and {{i|Alexander: The Creator}} represents A9-A12. Also commonly used with N or S to indicate normal or Savage mode (e.g. A9S refers to {{i|Alexander - The Eyes of the Creator (Savage)}}).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A2C&#039;&#039;&#039; = Aim to Clear, a Party Finder group created with the intention of clearing&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AAI&#039;&#039;&#039; = {{i|Another Aloalo Island}}, a level 90 [[criterion dungeon]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AAIS&#039;&#039;&#039; = {{i|Another Aloalo Island (Savage)}}, a level 90 [[criterion dungeon]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ABC&#039;&#039;&#039; = Always Be Casting, a general principle of combat that states that the most important factor to optimizing damage is to always have the [[global cooldown]] active (&amp;quot;rolling&amp;quot;) when the enemy is targetable.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ACN&#039;&#039;&#039; = {{Arcanist}} [[Arcanist]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Adds&#039;&#039;&#039; = Additional enemies that spawn during boss fight&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Adlo&#039;&#039;&#039; = {{action icon|Adloquium}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AF&#039;&#039;&#039; = [[Artifact Armor]]; The iconic armor of your [[jobs|job]] that is obtained by completing the level 45 and 50 job quests. (IL 50),  and by extension the additional sets added every expansion at each new level cap.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AFK&#039;&#039;&#039; = Away From Keyboard&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aggro&#039;&#039;&#039; = Drawing the attention of enemies; may also refer to having attention from the game drawn by something else (e.g., IRL aggro = in real life aggro)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Anti-KB&#039;&#039;&#039; = {{action icon|Arm&#039;s Length}} and {{action icon|Surecast}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Akh Morn&#039;&#039;&#039; = A multi-hit split damage AoE that requires the party to stack and heal through the damage. The attack with this name is frequently used by dragon bosses.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ALC&#039;&#039;&#039; = {{Alchemist}} [[Alchemist]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alt&#039;&#039;&#039; = Alternate, usually a player&#039;s character or job that is different from their primary character/job&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AMR&#039;&#039;&#039; = {{i|Another Mount Rokkon}}, a level 90 [[criterion dungeon]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AMRS&#039;&#039;&#039; = {{i|Another Mount Rokkon (Savage)}}, a level 90 [[criterion dungeon]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Anima&#039;&#039;&#039; = The [[Anima Weapons]] series of weapons, introduced in [[Heavensward]]. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Animus&#039;&#039;&#039; = The second upgrade step in the [[Zodiac Weapons|Zodiac]] series of weapons. Animus weapons are IL 100.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Animation Lock&#039;&#039;&#039; = A time period in which a character is unable to move due to performing the animation of an action, e.g. {{action icon|Stardiver}}. {{game icon|Limit Break|x}} [[Limit Break]]s have the longest animation locks. The [[healer]] role skill {{action icon|rescue}} can be used on anyone in an animation lock to free them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Anyprog&#039;&#039;&#039; = A run of a high-end field operation raid where the host allows anyone to join as long as they meet basic requirements, regardless of their experience in the specific duty.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AoE&#039;&#039;&#039; = Area of Effect: Abilities that do damage or inflict debuffs to multiple enemies&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AP&#039;&#039;&#039; = {{action icon|Army&#039;s Paeon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ARC&#039;&#039;&#039; = {{Archer}} [[Archer]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ARM&#039;&#039;&#039; = {{Armorer}} [[Armorer]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ARR&#039;&#039;&#039; = [[A Realm Reborn]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ASS&#039;&#039;&#039; = {{i|Another Sil&#039;dihn Subterrane}}, a level 90 [[criterion dungeon]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ASSS&#039;&#039;&#039; = {{i|Another Sil&#039;dihn Subterrane (Savage)}}, a level 90 [[criterion dungeon]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AST&#039;&#039;&#039; = {{Astrologian}} [[Astrologian]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Atma&#039;&#039;&#039; = The first upgrade step in the [[Zodiac Weapons|Zodiac]] series of weapons. Atma Zodiac weapons are nominally IL 100, but with stats between 90 and 100. Also refers to a set of items that are required to perform the upgrade. Atma returns as &#039;&#039;demiatma&#039;&#039; in the first step of the [[Phantom Weapons]] series.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Auto&#039;&#039;&#039; = Auto-attack. A physical hit that the player character and other enemies perform automatically on their target every few seconds, if they are not currently casting a spell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AV&#039;&#039;&#039; = {{i|The Aurum Vale}}, the Lv. 47 dungeon.&lt;br /&gt;
&lt;br /&gt;
== B ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BA&#039;&#039;&#039; = {{i|The Baldesion Arsenal}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bait&#039;&#039;&#039; = To manipulate the location of an enemy AoE attack or target of a mechanic based on where the player is standing. Two common variations are &#039;&#039;&#039;Close Bait&#039;&#039;&#039; and &#039;&#039;&#039;Far Bait&#039;&#039;&#039;, utilized when an enemy abilty only targets the closest or farthest players.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BCoB&#039;&#039;&#039; = {{i|The Binding Coil of Bahamut}}; the game&#039;s first 8-man raid instance. The raid is split into 13 parts called &amp;quot;Turns&amp;quot;, with turns 10 to 13 being the hardest instances in ARR and also known as {{i|The Final Coil of Bahamut}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bene&#039;&#039;&#039; = {{action icon|Benediction}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bio&#039;&#039;&#039; = Bio break. In organized group content such as raids, when the leader calls a break to allow group members a few minutes to take care of real life biological needs, such as getting snacks, going to the bathroom, etc.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BiS&#039;&#039;&#039; = Best in Slot; The single best item for a specific [[jobs|job]] to use in a specific gear slot.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blind&#039;&#039;&#039; = Entering a duty without having consulted a guide first. Not to be confused with &#039;&#039;fresh&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blind pop&#039;&#039;&#039; = To disarm an explosive trap in {{i|The Forked Tower: Blood}} or {{i|The Forked Tower: Magic (Extreme)}} using {{i|Occult Falcon}} from {{phantom job|ranger|name=y}} in a location it is predicted to be in, without revealing it using {{i|Trap Detection}} from {{phantom job|thief|name=y}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blist&#039;&#039;&#039; = [[blacklist]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BLM&#039;&#039;&#039; = {{Black Mage}} [[Black Mage]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BLU&#039;&#039;&#039; = {{Blue Mage}} [[Blue Mage]], the first [[limited job]] added to the game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Body check&#039;&#039;&#039; = A mechanic type in high-end duties in which all players must be alive at the start of the mechanic and must perform their individual role in the mechanic correctly. Failing either will lead to a wipe. Example: Run: ****mi* (Sigma Version) from {{i|The Omega Protocol (Ultimate)}} is a body check because the towers that spawn always require all 8 players to soak (stand in them), and any missed tower will instantly wipe the raid.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bolide&#039;&#039;&#039; = {{action icon|Superbolide}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bonus&#039;&#039;&#039; = Shorthand for &amp;quot;first-time clear&amp;quot; since adventurers new to a duty grant the party a bonus for first-time completion. Often used to indicate &amp;quot;No bonus&amp;quot; - i.e. only players who have already cleared the duty are allowed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Book run&#039;&#039;&#039; = To clear a current [[savage raid]] and obtain a [[Raid Tokens|book / page &amp;quot;token&amp;quot;]] without any treasure coffers appearing due to more than 4 people having cleared the duty for the week. Also referred to as a &amp;quot;0 chest&amp;quot; or &amp;quot;any chest&amp;quot; run (no preference for loot). Often used in the following contexts: trying to obtain a weekly reclear close to the weekly reset, a first-time clear, or gaining additional practice in the fight after one&#039;s weekly reclear.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bot&#039;&#039;&#039; = A character that is controlled by a programmed script instead of a human player. This is against the game&#039;s terms of service, and is also generally frowned upon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BR&#039;&#039;&#039; = Boss Relative. Refers to positioning for mechanics based on where the boss is facing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Braindead&#039;&#039;&#039; = Usually refers to a strategy for certain mechanics that reduces or eliminates decision-making needed by players to increase ease of execution.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BRB&#039;&#039;&#039; = Be Right Back&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BRD&#039;&#039;&#039; = {{Bard}} [[Bard]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Breakpoint&#039;&#039;&#039; = The numerical threshold at which certain stats result in meaningful stats or beneficial effects. (e.g., high-end gathering nodes have [[perception]] breakpoints, such as +1 yield if the player has 3000+ perception)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Brink&#039;&#039;&#039; = {{status effect|debuff|Brink of Death}} [[Brink of Death]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BSF&#039;&#039;&#039; = {{i|The Bozjan Southern Front}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BSM&#039;&#039;&#039; = {{Blacksmith}} [[Blacksmith]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BST&#039;&#039;&#039; = {{BST}} [[Beastmaster]], the second [[limited job]] added to the game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BTN&#039;&#039;&#039; = {{Botanist}} [[Botanist]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Buddy mit(igation)&#039;&#039;&#039; = A tank using their (targeted) mitigation cooldown (i.e. {{aicon|Intervention}}, {{aicon|Nascent Flash}}, {{aicon|The Blackest Night}}, {{aicon|Oblation}}, {{aicon|Heart of Stone}}, {{aicon|Heart of Corundum}}) on another party member; often the other tank in preparation for a heavy-hitting mechanics such as tankbusters. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bunny FATE&#039;&#039;&#039; = A special [[FATE]] in {{i|The Forbidden Land, Eureka}} that, when completed, spawns a [[Happy Bunny (Mob)|Happy Bunny]] follower for every participant. These bunnies can lead players to hidden treasure chests that contain large amounts of gil and unique rewards.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Burn&#039;&#039;&#039; = To focus attacks on a particular target while ignoring other tasks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Burst&#039;&#039;&#039; - Dealing a large amount of damage in a short amount of time. Often refers to &amp;quot;the 2 minute burst&amp;quot;, which is a period starting every 2 minutes, lasting about 20 seconds, where most jobs have their damage buffs and strong attacks become available all at once, to be used together with their party.&lt;br /&gt;
&lt;br /&gt;
== C ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C4#&#039;&#039;&#039; = Clear for (number of people). Often advertised in party finder. Basically experienced players helping one or more individuals with beating encounter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Camp&#039;&#039;&#039; = To idle in a specific area until a certain event occurs, e.g. a [[Notorious Monster]] spawn in {{i|The Forbidden Land, Eureka}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capstone mount&#039;&#039;&#039; = A special [[mount]] obtained from a quest, which is unlocked after obtaining all of the [[Extreme Trial]] mounts for an expansion. For example, the {{i|Kamuy of the Nine Tails}} becomes available after obtaining all &amp;quot;Kamuy&amp;quot; mounts from [[Stormblood]] Extreme Trials.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CAR&#039;&#039;&#039; = {{i|Chaotic Alliance Raids}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Caster&#039;&#039;&#039; = {{Magic Ranged DPS}} [[Magical Ranged DPS]], may also include {{Healer}} [[healer]]s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Castrum]]&#039;&#039;&#039; = Most often {{i|Castrum Meridianum}}, or if inside Bozja, {{i|Castrum Lacus Litore}}, but there are [[Castrum|several others]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CBU3&#039;&#039;&#039; = &#039;&#039;&#039;C&#039;&#039;&#039;reative &#039;&#039;&#039;B&#039;&#039;&#039;usiness &#039;&#039;&#039;U&#039;&#039;&#039;nit &#039;&#039;&#039;III&#039;&#039;&#039;, the former name of the specific development team under Square Enix that makes and maintains content for &#039;&#039;Final Fantasy XIV: A Realm Reborn&#039;&#039;. Currently named &#039;&#039;&#039;Creative Studio III&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CC&#039;&#039;&#039; = Crowd Control - abilities that disable or immobilize enemies, such as {{action icon|Sleep}}. &#039;&#039;&#039;OR&#039;&#039;&#039; {{i|Cassie and the Copycats}} &#039;&#039;aka &amp;quot;Copycat Cassie&amp;quot;&#039;&#039; if inside {{i|The Forbidden Land, Eureka Pagos}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CD&#039;&#039;&#039; = Cooldown of abilities; countdown&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CE&#039;&#039;&#039; = (1) Critical Engagement, a type of combat encounter found in [[Save the Queen]] areas; (2) Critical Encounter, a type of combat encounter found in [[Occult Crescent]] areas; (3) [[Cosmic Exploration]], a [[Lifestyle Content]] for crafters and gatherers released in [[patch 7.21]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain&#039;&#039;&#039; = A mechanic where players are chained to each other and must break the chain by stretching it. &#039;&#039;&#039;OR&#039;&#039;&#039; {{action icon|Chain Stratagem}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Channel&#039;&#039;&#039; = To use an effect that requires the player to not move or make any other actions, or else the effect will stop. For example: {{action icon|Collective Unconscious}}, {{action icon|Passage of Arms}}, {{action icon|Phantom Flurry}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chariot/Circle AoE&#039;&#039;&#039; = An enemy attack type consisting of a point-blank circular AoE, requiring players to be outside of the hitbox or further away from the enemy. Name originates from &#039;&#039;Iron Chariot&#039;&#039; in {{i|The Second Coil of Bahamut - Turn 4}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Check&#039;&#039;&#039; = A combat situation that tests a party&#039;s capabilities in a certain area. For example, a &#039;&#039;&#039;DPS check&#039;&#039;&#039; is a limited time period where the boss or adds must be defeated, or they will enrage and kill the party. A &#039;&#039;&#039;heal check&#039;&#039;&#039; is a period of heavy sustained damage that requires significant healing. A &#039;&#039;&#039;mit check&#039;&#039;&#039; (mitigation check), which often overlaps with heal checks, require the party to use sufficient defensive actions to reduce incoming damage and prevent deaths.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cheese&#039;&#039;&#039; = To greatly simplify or outright ignore an encounter mechanic using a specific strategy or action usage, often one unintended by the encounter&#039;s designers.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Christmas tether&#039;&#039;&#039; = A red and green tether that is resolved by the tethered players moving towards each other. Originated from {{i|Alexander - The Soul of the Creator (Savage)}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clip&#039;&#039;&#039; = (1) A loss of effectiveness of a continuous process due to delays or other issues. Example: to delay the [[global cooldown]] (GCD), usually from &amp;quot;weaving&amp;quot; too many abilities or from not pressing the next GCD action in time. Example 2: To refresh a damage-over-time action (DoT) early, which will usually lead to a potency loss due to not obtaining the full effect of the DoT. (2) To be barely hit by an AoE attack that the player thought they were safe from.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cleave&#039;&#039;&#039; = (1) A conal attack that goes through a player. A &#039;cleave auto&#039; means a boss&#039;s attack does not specifically hit the tank, but rather the tank and everything behind them, enforcing proper party positioning. (2) A job&#039;s ability to deal damage to multiple targets while executing its usual single-target rotation, e.g., via actions like Red Mage&#039;s {{Action icon|Grand Impact}} or Black Mage&#039;s {{Action icon|Flare Star}}. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Clock spots]]&#039;&#039;&#039; = A common position assignment in high-end duties in which each player is assigned a cardinal or inter-cardinal compass position (North, Northeast, East, Southeast, South, Southwest, West, Northwest) to handle certain mechanics.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CLL&#039;&#039;&#039; = {{i|Castrum Lacus Litore}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CLog&#039;&#039;&#039; = [[Challenge Log]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CNJ&#039;&#039;&#039; = {{Conjurer}} [[Conjurer]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Coils&#039;&#039;&#039; = {{i|The Binding Coil of Bahamut}}; The game&#039;s first 8-man raid instance. The raid is split into 13 parts called &amp;quot;Turns&amp;quot;, with turns 6 to 9 known as {{i|the Second Coil of Bahamut}} and 10 to 13 as {{i|the Final Coil of Bahamut}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Color pairs / partners&#039;&#039;&#039; = A position assignment in which a tank/healer will partner with a DPS based on the color of the waymark at each player&#039;s clock spot, e.g., the players assigned to the red waymarks 1 and A will be partners for some mechanics.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Com / comm&#039;&#039;&#039; = [[File:Player commendation icon1.png|20px|link=Player Commendation]]  [[Player Commendation]], voice communication channel&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Comp&#039;&#039;&#039; = Composition, the job makeup of a party.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Conga Line&#039;&#039;&#039; = A general strategy for some mechanics in which the group forms a line and uses that for mechanic positioning based on assigned debuffs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cousin&#039;&#039;&#039; = A third-party plugin that provides in-game assistance to the player. Example: &amp;quot;Can anyone&#039;s cousin help me place waymarks?&amp;quot; = &amp;quot;Does anyone have a waymark-placing plugin they can use?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crab&#039;&#039;&#039; = {{i|Morte Arthro}} &#039;&#039;aka &amp;quot;King Arthro&amp;quot;&#039;&#039; if inside {{i|The Forbidden Land, Eureka Pagos}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crit&#039;&#039;&#039; = [[Critical Hit]] (formerly Critical Hit &#039;&#039;Rate&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Critlo&#039;&#039;&#039; = A [[Critical Hit]] of {{action icon|Adloquium}}. Useful for spreading with {{action icon|Deployment Tactics}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CRP&#039;&#039;&#039; = {{Carpenter}} [[Carpenter]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CS&#039;&#039;&#039; = cutscene. Often used when running with first-timers in a duty, to tell everyone to wait on attacking the boss until the new players finish watching their cutscenes. Adding a number, i.e. &amp;quot;1 cs&amp;quot; or &amp;quot;2 cs&amp;quot;, can indicate the amount of players that are watching cutscenes - but usually all in-cutscene players will finish around the same time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CT&#039;&#039;&#039; = {{i|Crystal Tower}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CU&#039;&#039;&#039; = {{action icon|Collective Unconscious}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CUL&#039;&#039;&#039; = {{Culinarian}} [[Culinarian]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CCW&#039;&#039;&#039; = Counter Clockwise&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CW&#039;&#039;&#039; = (1) Clockwise; (2) {{i|AAC Cruiserweight Tier}}, the second 8-player raid tier released in [[Dawntrail]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CWLS&#039;&#039;&#039; = [[File:Cross-world linkshells icon2.png|20px|link=Cross-world Linkshell]] [[Cross-world Linkshell]]&lt;br /&gt;
&lt;br /&gt;
== D ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;D1 / D2 / D3 / D4&#039;&#039;&#039; = Designates the DPS roles in a full party and used for mechanic positioning assignments. Typically, D1 and D2 are melee, D3 is phys ranged, and D4 is a caster. D1-4 is more commonly used on the Japanese and Oceanic datacenters. See also: M1 / M2 and R1 / R2 for acting melee and acting ranged DPS roles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DAL&#039;&#039;&#039; (also lower case) = {{i|The Dalriada}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dave&#039;&#039;&#039; - [[Daivadipa]], from the rare boss FATE {{i|Devout Pilgrims vs. Daivadipa}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DB&#039;&#039;&#039; = {{action icon|Diamondback}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DD&#039;&#039;&#039; = Damage Dealer, a [[Jobs|job]] that focuses on dealing damage (see also &#039;&#039;&#039;DPS&#039;&#039;&#039;), or {{status effect|debuff|damage down}} [[Damage Down]], a debuff that is given in many savage and ultimate raids for failing mechanics&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DE&#039;&#039;&#039; = {{action icon|Double Edge L}}, a [[Logos Action]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dead / Locked Instance&#039;&#039;&#039; = In the context of [[field operations]] (i.e. exploration zones or adventuring forays), when an instance stops accepting new players from joining and slowly dies out, usually meaning that there is a new (&amp;quot;fresh&amp;quot;) instance up.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DEF&#039;&#039;&#039; = [[Defense]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defamation&#039;&#039;&#039; = A debuff or mechanic type that will target the afflicted player with a massive circular AoE, requiring them to be far isolated from others. Name originates from {{i|Alexander - The Soul of the Creator (Savage)}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Desynth&#039;&#039;&#039; = {{action icon|Desynthesis}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DET&#039;&#039;&#039; = [[Determination]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DEX&#039;&#039;&#039; = [[Dexterity]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DF&#039;&#039;&#039; = [[File:Duty finder icon2.png|20px|link=Duty Finder]] [[Duty Finder]]; A system implemented to automatically create parties of players that are wishing to enter a specific [[duties|duty]] or [[dungeons|instance]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DH&#039;&#039;&#039;, &#039;&#039;&#039;DIR&#039;&#039;&#039; = [[Direct Hit Rate]]; Replaced [[Accuracy]] as a stat. All gear that had Accuracy now has Direct Hit Rate in the same amount. Affects the rate of slightly higher damage hits. In the context of fishing, {{action icon|Double Hook}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Div&#039;&#039;&#039; = {{action icon|Divination}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Divebomb&#039;&#039;&#039; = A mechanic type in which an enemy on the outside of the arena will use a wide line AoE through the arena. The AoE location may be fixed or may be baited by players.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DNC&#039;&#039;&#039; = {{Dancer}} [[Dancer]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DoH&#039;&#039;&#039; = [[Crafting|Disciples of Hand]]; Classes that utilize crafting materials to create various items and gear ({{CRP}} [[CRP]], {{ARM}} [[ARM]], {{BSM}} [[BSM]], {{GSM}} [[GSM]], {{LTW}} [[LTW]], {{WVR}} [[WVR]], {{ALC}} [[ALC]], {{CUL}} [[CUL]]).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DoL&#039;&#039;&#039; = [[Gathering|Disciples of Land]]; Classes that gather raw materials from the [[Eorzea]] ({{MIN}} [[MIN]], {{BTN}} [[BTN]], {{FSH}} [[FSH]]).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DoM&#039;&#039;&#039; = [[Disciples of Magic]]; Combat Classes and Jobs that output primarily magic damage ({{THM}} [[THM]] / {{BLM}} [[BLM]], {{RDM}} [[RDM]], {{PCT}} [[PCT]], {{ACN}} [[ACN]] / {{SMN}} [[SMN]] and {{SCH}} [[SCH]], {{CNJ}} [[CNJ]] / {{WHM}} [[WHM]], {{AST}} [[AST]], {{SGE}} [[SGE]]).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Door boss]]&#039;&#039;&#039; = A boss in a {{i|trial}} or {{i|raid}} that is the first of two boss encounters. Defeating the first boss will not reward loot but will give the party a checkpoint that they will restart from if they wipe to the second boss. Exiting the instance and re-entering will require defeating the door boss again.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DoT&#039;&#039;&#039; = Damage over Time; An ability that deals consistent damage over a given amount of time to a target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DoW&#039;&#039;&#039; = [[Disciples of War]]; Combat Classes and Jobs that output primarily physical damage ({{GLA}} [[GLA]] / {{PLD}} [[PLD]], {{MRD}} [[MRD]] / {{WAR}} [[WAR]], {{DRK}} [[DRK]], {{GNB}} [[GNB]], {{PGL}} [[PGL]] / {{MNK}} [[MNK]], {{LNC}} [[LNC]] / {{DRG}} [[DRG]], {{RPR}} [[RPR]], {{SAM}} [[SAM]], {{ROG}} [[ROG]] / {{NIN}} [[NIN]], {{VPR}}, [[VPR]], {{ARC}} [[ARC]] / {{BRD}} [[BRD]], {{MCH}} [[MCH]], {{DNC}} [[DNC]]).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Downtime&#039;&#039;&#039; = Time during a fight in which the party or certain jobs cannot damage the boss due to mechanics. See also: Uptime.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DM&#039;&#039;&#039; = {{action icon|Dark Missionary}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DMU&#039;&#039;&#039; = One of two acronyms for {{i|Dancing Mad (Ultimate)}}. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DP&#039;&#039;&#039; = {{action icon|Closed Position|Dance Partner}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DPS&#039;&#039;&#039; = Damage Per Second, or the {{dps}} &#039;&#039;&#039;[[DPS]]&#039;&#039;&#039; [[role]] which are [[Job|jobs]] that focus on dealing damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[DPS Stance]]&#039;&#039;&#039; = Obsolete. An ability activated to maximize outgoing damage while incurring some other penalty. These stances were toggled off-and-on as the situation required, a practice known as &amp;quot;stance dancing.&amp;quot; All {{tank}} [[tank]]s are now expected to use their [[enmity]]-increasing stance at all times, and {{action icon|Cleric Stance}} has been removed from all {{healer}} [[healer]]s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DR&#039;&#039;&#039; = Either {{i|Duty Roulette}} or {{i|Delubrum Reginae}} depending on context.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DRS&#039;&#039;&#039; = {{i|Delubrum Reginae (Savage)}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DRG&#039;&#039;&#039; = {{Dragoon}} [[Dragoon]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DRK&#039;&#039;&#039; = {{Dark Knight}} [[Dark Knight]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DSR, DRU&#039;&#039;&#039; = {{i|Dragonsong&#039;s Reprise (Ultimate)}}, an ultimate-difficulty 8-player raid. DSR is much more commonly used.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DT&#039;&#039;&#039; = [[Dawntrail]], the fifth expansion, considered [[patch 7.0|version 7.0]] of the game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dynamo, Donut&#039;&#039;&#039; = An enemy attack type consisting of a large circular AoE with a circular safe spot inside the hitbox of the enemy. Name originates from &#039;&#039;Lunar Dynamo&#039;&#039; in {{i|The Second Coil of Bahamut - Turn 4}}. May also be referred to as Donut, which describes the shape.&lt;br /&gt;
&lt;br /&gt;
== E ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;E#&#039;&#039;&#039; = [[Eden]] raids, with the number indicating the &amp;quot;floor&amp;quot;. {{i|Eden&#039;s Gate}} represents E1-E4, {{i|Eden&#039;s Verse}} represents E5-E8, and {{i|Eden&#039;s Promise}} represents E9-E12. Also commonly used with N or S to indicate normal or Savage mode (e.g. E9S refers to {{i|Eden&#039;s Promise: Umbra (Savage)}}).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EC&#039;&#039;&#039; = [[Evercold]], the sixth expansion, considered [[patch 8.0|version 8.0]] of the game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ED&#039;&#039;&#039; = {{action icon|Essential Dignity}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Egg/Cinder&#039;&#039;&#039; = {{item icon|Cinder Surprise}}, a [[Legendary Fish]] from Shadowbringers.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EN&#039;&#039;&#039; = English: English speaking players&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enrage&#039;&#039;&#039; = An ability used by bosses in high-end duties (e.g. extreme trials, savage/ultimate raids) that will wipe the party, requiring the boss to be defeated within a certain time limit (not to be confused with the duty timer). A &#039;&#039;soft enrage&#039;&#039; is a period of gradually increasing damage that will eventually overwhelm the party. A &#039;&#039;hard enrage&#039;&#039; is an unavoidable attack at the end of the fight timeline that will instantly wipe the party. The vast majority of enrages in the game are hard enrages.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enum&#039;&#039;&#039; = Enumeration, a mechanic type in which a specific number of players must stack with another player having a numerical marker. Failing to do so will inflict heavy to lethal damage to all players in the stack.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EM/EX&#039;&#039;&#039; = Extreme Mode. A third difficulty tier for {{i|trials}}, above NM (Normal Mode) and HM (Hard Mode).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EO&#039;&#039;&#039; = {{i|Eureka Orthos}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ESO&#039;&#039;&#039; = Elder Scrolls Online, a competing MMORPG&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ET&#039;&#039;&#039; = [[Eorzea Time]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Euk Prog&#039;&#039;&#039; = {{action icon|Eukrasian Prognosis}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EW&#039;&#039;&#039; = [[Endwalker]], the fourth expansion, considered [[patch 6.0|version 6.0]] of the game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EX#&#039;&#039;&#039; = To designate particular extreme-difficulty trials in the current expansion to avoid spoilers. They are numbered by their occurrence in the {{i|Main Scenario}}, followed by release order. i.e SB EX1 would refer to {{i|The Pool of Tribute (Extreme)}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exaflare&#039;&#039;&#039; = An enemy attack consisting of circular AoEs that will travel across the arena in the direction of the arrow telegraph. Name originates from {{i|The Unending Coil of Bahamut (Ultimate)}}. More generally, an &#039;&#039;&#039;exa&#039;&#039;&#039; can refer to any type of discretely moving AoE (exalines, exawaves, exasquares, etc).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Excog&#039;&#039;&#039; = {{action icon|Excogitation}}; may also refer to any status effect that behaves similarly to {{aicon|Excogitation}} (i.e. Catharsis of Corundum from {{aicon|Heart of Corundum}}; Vigilant from {{aicon|Shadowed Vigil}}).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extractable&#039;&#039;&#039; = A gear attribute indicating that [[materia]] can be extracted from the item.&lt;br /&gt;
&lt;br /&gt;
== F ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Face pull&#039;&#039;&#039; = Pulling a target by simply walking up to it. Generally considered poor practice, as no enmity has been established - therefore, the enemy&#039;s aggro has a high risk of switching target the next time anyone does anything.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fairy tether&#039;&#039;&#039; = {{action icon|Aetherpact}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fake melee&#039;&#039;&#039; = A scenario in which a ranged DPS must assume positions/responsibilities for mechanics intended for melee DPS in a high-end duty, due to there being three ranged DPS in the party.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Farm&#039;&#039;&#039; = To repeatedly kill an enemy or complete a duty for a specific purpose, usually to obtain loot.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FATE&#039;&#039;&#039; = [[File:Slay enemy FATE icon.png|20px|link=FATEs]] [[FATEs|Full Active Time Event]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FC&#039;&#039;&#039; = [[File:Free_Company_frame_icon.png|20px|link=Free Company]] [[Free Company]]; The FFXIV iteration of a guild. A large collection of players that can communicate together. A Free Company can use [[Free Company Actions|company-wide bonuses]] such as [[The Heat of Battle III|EXP gain]] and [[Reduced Rates III|reduced teleportation rates]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FE&#039;&#039;&#039; = {{action icon|Fish Eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FFA&#039;&#039;&#039; = Free-for-all. Usually refers to player-created loot rules in which each member of the party may roll Need on each piece of loot.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FFXIV&#039;&#039;&#039; = [[Final Fantasy XIV]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fish&#039;&#039;&#039; = To repeat an action until it randomly activates a desired effect, e.g. a proc.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flare&#039;&#039;&#039; = A player will be targeted by an enemy attack that will inflict proximity damage to those nearby, requiring others to move away from the target player. A &#039;&#039;flare marker&#039;&#039; consists of three outwards blue arrows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flash&#039;&#039;&#039; = To momentarily use a channelled ability such as {{action icon|Collective Unconscious}} or {{action icon|Passage of Arms}}, which will provide 3-5 seconds of the channelled effect.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FoF&#039;&#039;&#039; = {{action icon|Fight or Flight}}, {{action icon|Fountain of Fire}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fork&#039;&#039;&#039; = {{item icon|Furcacauda}}, a [[Legendary Fish]] from Endwalker.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FPS&#039;&#039;&#039; = Frames per second&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FR&#039;&#039;&#039; = French: French speaking players&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fresh&#039;&#039;&#039; = New. Examples: (1) &amp;quot;fresh prog&amp;quot; = progressing a high-end encounter with no prior experience in the fight. Not to be confused with &#039;&#039;blind (prog)&#039;&#039;. (2) &amp;quot;fresh instance&amp;quot; = a newly-created [[field operation]] instance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FRU&#039;&#039;&#039; = {{i|Futures Rewritten (Ultimate)}}, an ultimate-difficulty 8-player raid&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FSH&#039;&#039;&#039; = {{Fisher}} [[Fisher]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FT&#039;&#039;&#039; = (1) [[Free Trial]]; (2) [[Forked Tower]] (can refer to multiple raids; see immediately below)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FTB&#039;&#039;&#039; = {{i|The Forked Tower: Blood}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FTM / FTMN&#039;&#039;&#039; = {{i|The Forked Tower: Magic}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FTMEX&#039;&#039;&#039; = {{i|The Forked Tower: Magic (Extreme)}}&lt;br /&gt;
&lt;br /&gt;
== G ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;G1 / G2&#039;&#039;&#039; = Light party groups within a full party, used for mechanic positioning assignments.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gaol&#039;&#039;&#039; = A mechanic type in which one player is imprisoned and must be freed, usually by destroying the prison object. May also refer to the [[Mordion Gaol]] (&amp;quot;GM Gaol&amp;quot;), where a Game Master may transport a player to in order to talk in private. It is an older, alternate spelling of &amp;quot;jail.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gapcloser / Gap closer&#039;&#039;&#039; = A [[:Category:Movement actions|movement action]] that reduces the distance between a user and a target (usually an enemy) to bring the user within melee range to the target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Garlic&#039;&#039;&#039; = {{i|Gharlichthys}}, a [[Legendary Fish]] from Endwalker.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gaze&#039;&#039;&#039; = An enemy attack that requires players to turn their player characters away to avoid. Often telegraphed by a red/purple eye icon, but may be untelegraphed in high-end duties.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GBoL&#039;&#039;&#039; = {{item icon|Great Ball of Lightning}}, a [[Legendary Fish]] from Dawntrail.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GC&#039;&#039;&#039; = [[Grand Company]];  The 3 main military forces of Eorzea ([[The Immortal Flames]], [[The Maelstrom]], and [[The Order of the Twin Adder]]). You may join one of these forces and climb the ranks of the company after defeating [[Ifrit]] in the main story arc (lvl 20).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GCD&#039;&#039;&#039; = [[Global cooldown|Global Cooldown]] - cooldown shared by multiple actions, spells, or weaponskills.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GG&#039;&#039;&#039; = Good Game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GH&#039;&#039;&#039; = {{i|Guildhest}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghost&#039;&#039;&#039; = When a player action is used on a target but does not register and therefore provides no effect.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GL&#039;&#039;&#039; = (1) {{i|Guildleve}} (2) good luck&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039; = Game Master, a moderator who enforces penalties against rules-breaking players.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GNB&#039;&#039;&#039; = {{Gunbreaker}} [[Gunbreaker]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GLA&#039;&#039;&#039; = {{Gladiator}} [[Gladiator]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Glam&#039;&#039;&#039; = [[Glamour]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Golde&#039;&#039;&#039; = [[King Goldemar]], a notorious monster spawned in {{i|The Forbidden Land, Eureka Hydatos}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greed&#039;&#039;&#039; = To attempt to optimize damage dealt by performing a risky maneuver. Example: Moving out of an enemy AoE attack at the last possible moment as to finish a cast.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Green River&#039;&#039;&#039; = A term originally coined by the Japanese playerbase to describe the scarcity of healers in certain high-end content. Originated from observing Party Finder listings for {{i|Abyssos: The Eighth Circle (Savage)}} in [[patch 6.2]], where scrolling down the listings would consistently reveal unfilled healer slots to the point where they formed a continuous entity resembling a river. &#039;&#039;&#039;Blue River&#039;&#039;&#039; would instead refer to a scarcity of tanks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grind&#039;&#039;&#039; = A long and tedious process with an end goal in mind.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GSoR&#039;&#039;&#039; = {{item icon|Greater Serpent of Ronka}}, a [[Legendary Fish]] from Shadowbringers.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GSM&#039;&#039;&#039; = {{Goldsmith}} [[Goldsmith]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GW2&#039;&#039;&#039; = Guild Wars 2, a competing MMORPG&lt;br /&gt;
&lt;br /&gt;
== H ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;H1 / H2&#039;&#039;&#039; = Designates the healer roles in a full party and used for mechanic positioning assignments. In party finder for some data centers, it is convention for the regen healer ({{WHM}} [[white mage]] or {{AST}} [[astrologian]]) to take H1 and the shield healer ({{SCH}} [[scholar]] or {{SGE}} [[sage]]) to take H2.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hand of Pain&#039;&#039;&#039; = A mechanic type, commonly found in {{i|Ultimate Raids}} during phases with 2 targetable bosses, in which both boss&#039;s health must be within a certain percentage before a certain cast finishes, or the party will wipe. Name originates from {{i|Alexander - The Arm of the Father (Savage)}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hardcast&#039;&#039;&#039; = To cast a spell with a cast bar normally, i.e. without {{action icon|Swiftcast}} or another ability that eliminates cast times.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Have it / Need it&#039;&#039;&#039; = Terms used in Party Finder listings for certain high-level duties, most notably {{i|The Weapon&#039;s Refrain (Ultimate)}}, to refer to either having or needing a player with an auto-marking third-party plugin to simplify the resolution of certain mechanics.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HC / Hardcore&#039;&#039;&#039; = A group of players (&amp;quot;static&amp;quot;) that participates in raid content expecting to clear as quickly as possible, usually requiring a significant time commitment. Has high expectations for player skill. Particularly ambitious hardcore groups may aim for &amp;quot;WP / World Progression&amp;quot; and be the first group in the world to clear.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hard queue&#039;&#039;&#039; = To queue for a specific chosen duty in the [[Duty Finder]], as opposed to queueing for a random duty via the [[Duty Roulette]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HG&#039;&#039;&#039; = {{action icon|Hallowed Ground}} or {{action icon|Holmgang}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HM&#039;&#039;&#039; = Hard Mode {{i|Trials}} or {{i|Dungeons}}; A variation of a duty that is attainable at a [[Endgame Gear Guide|former level cap]]. Hard mode variations are, despite the name, simply remixes of lower level content and considered story-difficulty. See (Extreme) for entry-level challenge mode content.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HoC&#039;&#039;&#039; = {{action icon|Heart of Corundum}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HoH&#039;&#039;&#039; = {{i|Heaven-on-High}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HoL&#039;&#039;&#039; = {{action icon|Heart of Light}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holm&#039;&#039;&#039; = {{action icon|Holmgang}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HoT&#039;&#039;&#039; = Heal over Time; An ability that consistently heals a target over a given amount of time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hot Tail / Hot Wing&#039;&#039;&#039; = One of two related attack types from a boss where it either performs a line AoE through its hitbox (&amp;quot;Hot Tail&amp;quot;), leaving the left and right sides safe, or two line AoEs to the left and right sides of its hitbox (&amp;quot;Hot Wing&amp;quot;), leaving the middle safe. The attack may be telegraphed by the name of the cast or the boss&#039;s animation. Name originates from {{i|The Final Steps of Faith}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HP&#039;&#039;&#039; = [[HP]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HQ&#039;&#039;&#039; = [[High Quality]] {{HQ}};  A higher quality version of a craftable item or gear that will give higher stats than it&#039;s Normal Quality (NQ) counterpart. It is required that a crafter attain enough quality points in the crafting process to produce a High Quality item.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HW&#039;&#039;&#039; = (1) &#039;&#039;&#039;[[Heavensward]]&#039;&#039;&#039;, the first expansion, considered [[patch 3.0|version 3.0]] of the game. (2) &#039;&#039;&#039;Hello World&#039;&#039;&#039;, a mechanic from {{i|Alphascape V4.0 (Savage)}}. In newer duties, &#039;&#039;Hello World&#039;&#039; may generally refer to mechanic types in which each party member is assigned one or more cryptic debuffs and must move and position based on those debuffs. (3) &#039;&#039;&#039;{{i|AAC Heavyweight Tier}}&#039;&#039;&#039;, the third 8-player raid tier released in [[Dawntrail]].&lt;br /&gt;
&lt;br /&gt;
== I ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IC&#039;&#039;&#039; = {{action icon|Identical Cast}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IGN&#039;&#039;&#039; = In-game name (i.e., the name of a character)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IL, ilvl&#039;&#039;&#039; = [[Item Level]];  A property of a piece of gear that denotes the approximate effectiveness of the item. This is not the level required to equip the item. Higher item level gear is released in nearly every patch.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improv&#039;&#039;&#039; = {{action icon|Improvisation}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INC&#039;&#039;&#039; = Incoming: warning for incoming enemies&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Indom&#039;&#039;&#039; = {{action icon|Indomitability}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insta&#039;&#039;&#039; = Instantly/immediately. For example, instakill means an attack that kills a player or enemy in one hit. Instapull means to engage an enemy immediately upon it being within range of the player.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Instance Prog&#039;&#039;&#039; = The tedious act of attempting to get all 48 players in a premade group for {{i|The Forked Tower: Blood}} within the same instance of {{i|The Occult Crescent: South Horn}} due to the location of the raid within the instance and the inability of 48 players to queue as one group. As of [[patch 7.3]], pre-made alliances of at least 24 players are guaranteed to queue together into the same, new, instance, so instance prog has been removed. Referred to as &amp;quot;island gacha&amp;quot; in the Japanese community.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Int&#039;&#039;&#039; = {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]], a special buff obtained by catching certain amounts of certain fish in a fishing hole. Once Intuition is active, an exclusive fish is available to catch until the buff runs out. Successfully catching the fish will cause the buff to instantly end.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INT&#039;&#039;&#039; = [[Intelligence]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Invuln&#039;&#039;&#039; = A {{tank}} [[tank]] action that provides some form of invulnerability or death prevention. These are {{action icon|Hallowed Ground}} for {{Paladin}} [[Paladin]], {{action icon|Holmgang}} for {{Warrior}} [[Warrior]], {{action icon|Living Dead}} for {{Dark Knight}} [[Dark Knight]], and {{action icon|Superbolide}} for {{Gunbreaker}} [[Gunbreaker]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IRL&#039;&#039;&#039; = In Real Life&lt;br /&gt;
&lt;br /&gt;
== J ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jailing/Whale Jail/Lancet Jail&#039;&#039;&#039; = A fishing technique where a player catches one of the fish required to gain {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]] far in advance. This is often done for {{i|Phallaina}} or {{i|Mora Tecta}}, rare fish required for the intuition to catch {{i|Sidereal Whale}} or {{i|Lancetfish}} respectively. This is more reliable than the regular method of catching the former fish a few moments before the latter fish&#039;s availability window. However, the intuition progress is lost if the player leaves the zone (whether going to another zone, or going into a duty), so they are &amp;quot;jailed&amp;quot; and cannot leave if they wish to preserve their progress.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jobstone / Job Stone / Job Crystal&#039;&#039;&#039; = [[Soul Crystal]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JP&#039;&#039;&#039; = Japanese: Japanese speaking players.&lt;br /&gt;
&lt;br /&gt;
== K ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;KB&#039;&#039;&#039; = Knockback&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;KBI / KI&#039;&#039;&#039; = Knockback Immunity, for optional strategies that use knockback immunity.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kera&#039;&#039;&#039; = {{action icon|Kerachole}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;KFF&#039;&#039;&#039; = Kill For Friend. Often advertised in party finder. Basically experienced players helping single individual with beating encounter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;KF1&#039;&#039;&#039; = Kill For One. Similar to KFF&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kick&#039;&#039;&#039; = To be removed from a party or other social group by another person.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kitchen sink&#039;&#039;&#039; = When a {{tank}} [[tank]] uses most, or all personal mitigation abilities, except for their invulnerability cooldown, in anticipation of a heavy-hitting tankbuster.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kite&#039;&#039;&#039; = To attack a monster while running away, often done by ranged attackers to deal damage while avoiding taking damage. However, this makes it difficult for the tank to pull the monster off. Tanks may also decide to kite if they are out of mitigation abilities to use, to buy time until an ability becomes ready.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;KT&#039;&#039;&#039; = Kill time, the time that it takes to defeat a boss in a given pull.&lt;br /&gt;
&lt;br /&gt;
== L ==&lt;br /&gt;
&#039;&#039;&#039;Lame&#039;&#039;&#039; = [[Lamebrix Strikebocks (Eureka Pyros)|Lamebrix Strikebocks]], a notorious monster spawned in {{i|The Forbidden Land, Eureka Pyros}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LB&#039;&#039;&#039; = {{game icon|Limit Break}}; A powerful party ability that must be charged up prior to use and has varying effects depending on the job it is used by.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LC&#039;&#039;&#039; = Limit Cut, a mechanic in which each player is marked with a number of colored dots over their head (e.g. 1-8), indicating the order they will take an attack. First appeared in {{i|Alexander - The Heart of the Creator (Savage)}} but related number mechanics in newer duties are generally referred to as &amp;quot;Limit Cut&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LD&#039;&#039;&#039; = {{action icon|Living Dead}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leash&#039;&#039;&#039; = An automatic [[aggro]] loss from an enemy when it moves a certain distance away from its spawn point. When this occurs, the enemy will stop attacking the player, become invulnerable, and move back to its starting location. Enemies in the overworld and [[field operation]]s will leash, so they cannot chase a player across the entire map. Dungeon enemies do not leash, with very few exceptions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Left to Right / L2R / L&amp;gt;R&#039;&#039;&#039; = A player-enforced loot etiquette for current Savage raids in Japanese data centers and sometimes in the Oceanian data center, in which players roll on loot starting from the left-most item. The player who wins the item will then leave the instance and forfeit rolls for the remaining loot.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level skip&#039;&#039;&#039; = Any of the [https://na.finalfantasyxiv.com/tales_of_adventure/#job Tales of Adventure: One Hero&#039;s Journey] items, which raise a selected job to 10 levels below the current level cap and grant appropriate gear.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LF&#039;&#039;&#039; = Looking for; A common term used when searching for things or people. Variations include LFG, LFM and LFP being Looking For Group, Looking For More, and Looking For Party.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LHW&#039;&#039;&#039; = {{i|AAC Light-heavyweight Tier}}, the first 8-player raid tier released in [[Dawntrail]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039; = {{action icon|Life of the Dragon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lick a DPS / healer / tank&#039;&#039;&#039; = A [[Blue Mage]] using {{action icon|Aetheric Mimicry}} on another player (who is a DPS, healer, or tank) to obtain a role-specific buff.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lilybell&#039;&#039;&#039; = {{action icon|Liturgy of the Bell}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LINE&#039;&#039;&#039; = &#039;&#039;&#039;L&#039;&#039;&#039;ow &#039;&#039;&#039;I&#039;&#039;&#039;tem Level &#039;&#039;&#039;N&#039;&#039;&#039;o &#039;&#039;&#039;E&#039;&#039;&#039;cho, a player-created challenge that allows parties to participate in older instanced encounters with roughly on-release tuning but have access to their full maximum level job kits. Contrast with &#039;&#039;&#039;MINE&#039;&#039;&#039; (minimum item level no echo). Because most player stats come from gear, players can simulate older fights at the level cap (a similar philosophy to unreal trials) with stats that approximate when the fights were current content, taking into account the patch 6.0 stat squish, by equipping weak gear/food and not equipping accessories. Gear guidelines for older savage raids downscaled at lv 100 can be found [https://docs.google.com/spreadsheets/d/1HjZB9wSokd5yZGgNwRlV4bbfCr3cXQLD5SMdArF0iS4/edit?gid=1997354076#gid=1997354076 here]. The unrestricted party (level sync disabled) and silence echo settings would be used, but minimum item level would &#039;&#039;not&#039;&#039; be enabled. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LL&#039;&#039;&#039; = {{action icon|Ley Lines}}. Sometimes refers to the ground-effect portion of {{action icon|Starry Muse}}, which works similarly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LM&#039;&#039;&#039; = Lootmaster, a duty setting available to premade parties where the party leader can determine how loot from treasure coffers is distributed to each player. In Party Finder, lootmaster parties often involve players not receiving any or certain drops from the coffer (which would go to the party leader) in exchange for a [[gil]] payment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LNC&#039;&#039;&#039; = {{Lancer}} [[Lancer]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lockout&#039;&#039;&#039; = The timer of a duty. If it expires, the party will be removed from the instance. May also refer to loot that is limited weekly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Loot and scoot&#039;&#039;&#039; = Leaving a pre-made farm party immediately after receiving a desired drop, causing the party to need to re-fill. Most commonly used in the context of extreme trial mount farm parties, particularly older extremes where the mount drop rate is higher, runs are faster, and parties fill slower. Typically frowned upon by players, especially if there is a certain number of agreed-upon runs specified in the party description.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LoS&#039;&#039;&#039; = Line of Sight. Generally used in the context of avoiding an enemy attack by hiding behind an object or wall.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LotA&#039;&#039;&#039; = {{i|Labyrinth of the Ancients}}; the first raid in the [[Crystal Tower]] series.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LoV / LoVM&#039;&#039;&#039; = [[Lord of Verminion]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LP&#039;&#039;&#039; = Light [[Party]]. Many high-end raid mechanics require splitting the party into two light parties of 1 tank, 1 healer, and 2 DPS each.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LS&#039;&#039;&#039; = [[File:Linkshells icon2.png|20px|link=Link Shell]] [[Linkshell]]; A permanent chat channel in which a collection of players can communicate together. Often formed to find players of similar interests with which you can play with together.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LTW&#039;&#039;&#039; = {{Leatherworker}} [[Leatherworker]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lucid&#039;&#039;&#039; = {{action icon|Lucid Dreaming}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luigi&#039;&#039;&#039; = [[Louhi]], a notorious monster in [[The Forbidden Land, Eureka Pagos]] that drops relic weapon upgrade materials ({{item icon|Louhi&#039;s Ice}})&lt;br /&gt;
&lt;br /&gt;
== M ==&lt;br /&gt;
&#039;&#039;&#039;M#, R#, AR#, Arc#&#039;&#039;&#039; = [[The Arcadion]] raids, with the number indicating the &amp;quot;floor&amp;quot; of the raid. M# is the most common abbreviation. {{i|AAC Light-heavyweight Tier}} represents M1-M4, {{i|AAC Cruiserweight Tier}} represents M5-M8, and {{i|AAC Heavyweight Tier}} represents M9-M12. Also commonly used with N or S to indicate normal or Savage mode, e.g. M6S = {{i|AAC Cruiserweight M2 (Savage)}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;M1 / M2&#039;&#039;&#039; = Designates the acting melee DPS roles in a full party and used for mechanic positioning assignments. M1-2 is more commonly used on the North American and European datacenters. See also: D1 / D2 / D3 / D4 and R1 / R2 for overall DPS and acting ranged DPS roles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mango / Angry Mango / Mango check&#039;&#039;&#039; = [[Narrow-rift]], a [[Rank S]] [[Elite Mark]]. This enemy requires 10 players to spawn it by congregating at a certain point using a certain minion, so it&#039;s common for players to ask for help to do so.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mario Kart&#039;&#039;&#039; = A general strategy for some mechanics in which the group collectively runs around the arena in a clockwise or counterclockwise fashion.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mats&#039;&#039;&#039; = [[Materials]] required for crafting&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&#039;&#039;&#039;MB&#039;&#039;&#039; = {{map icon|market board}} [[Market Board]], or {{action icon|Mage&#039;s Ballad}}; &amp;quot;My bad&amp;quot; (usually said when a player makes a mistake)&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MC / Midcore&#039;&#039;&#039; = &lt;br /&gt;
* (1) A group of players (&amp;quot;static&amp;quot;) that participates in raid content expecting to clear in a reasonable timeframe. Has higher expectations for time commitment and player skill than a casual group, but less than a hardcore group.&lt;br /&gt;
* (2) Midcore content, which is more difficult than main story content, but easier than higher-end content.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MCH&#039;&#039;&#039; = {{Machinist}} [[Machinist]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meme&#039;&#039;&#039; = Excessive deaths or wipes to a mechanic that is usually before the advertised progression point of a party for the encounter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Merc&#039;&#039;&#039; = Mercenary, a player who provides another with an in-game combat-related service (e.g., helping clear a high-end raid) in exchange for [[gil]] or other compensation. Also referred to as &#039;&#039;&#039;bounty hunters&#039;&#039;&#039;. Note that advertising one&#039;s mercenary services in Party Finder is prohibited (e.g. &amp;quot;Selling P8S healing services, 1M/hour&amp;quot;), but soliciting for mercenary services (e.g., &amp;quot;Offering 2M per player if we clear P8S&amp;quot;) is allowed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MG&#039;&#039;&#039; = {{action icon|Mighty Guard}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MGP&#039;&#039;&#039; = {{MGP}} [[Manderville Gold Saucer Point]]s&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Midare&#039;&#039;&#039; = {{action icon|Midare Setsugekka}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MIN&#039;&#039;&#039; = {{Miner}} [[Miner]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MINE&#039;&#039;&#039; = &#039;&#039;&#039;M&#039;&#039;&#039;inimum &#039;&#039;&#039;I&#039;&#039;&#039;tem Level &#039;&#039;&#039;N&#039;&#039;&#039;o &#039;&#039;&#039;E&#039;&#039;&#039;cho, also &#039;&#039;&#039;MILNE&#039;&#039;&#039; = &#039;&#039;&#039;M&#039;&#039;&#039;inimum &#039;&#039;&#039;I&#039;&#039;&#039;tem &#039;&#039;&#039;L&#039;&#039;&#039;evel &#039;&#039;&#039;N&#039;&#039;&#039;o &#039;&#039;&#039;E&#039;&#039;&#039;cho. These are [[Duty Finder]] settings for enabling the maximum challenge out of an older duty; by silencing [[File:The echo icon1.png|link=The Echo]] [[The Echo]] buff and reducing gear [[Item Level]] to the minimum allowed. Note that this isn&#039;t an &amp;quot;original&amp;quot; or &amp;quot;intended&amp;quot; difficulty setting due to years of [[Job]] changes and the availability of better-than-minimum gear even at content release. To better simulate on-release tuning while having access to maximum level job kits, players may opt to do &#039;&#039;[[#L|Low Item Level / No Echo (LINE)]]&#039;&#039; runs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mit&#039;&#039;&#039; = mitigation action, i.e. actions that reduce damage taken&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mit sheet&#039;&#039;&#039; = A community-made spreadsheet and timeline of high-end duties (typically savage and ultimate raids) that maps out defensive and healing cooldown usage for all party members.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MMORPG&#039;&#039;&#039; = Massively Multiplayer Online Role Playing Game, the genre that Final Fantasy XIV falls under.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MND&#039;&#039;&#039; = [[Mind]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MNK&#039;&#039;&#039; = {{Monk}} [[Monk]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mob&#039;&#039;&#039; = Monster&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Money NM&#039;&#039;&#039; = A [[Notorious Monster]] (NM) in {{i|The Forbidden Land, Eureka}} that has a rare chance to drop items that can be sold for a premium on the [[Market Board]]. Players tend to prioritize spawning these over other NMs in the instance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moogle tomes, Mogtomes&#039;&#039;&#039; = [[Irregular Tomestones]], which are associated with [[Moogle Treasure Trove Events]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Motion&#039;&#039;&#039; = A mechanic or debuff in which players must keep moving, or they will be punished. Name originates from &#039;&#039;&#039;Ordained Motion&#039;&#039;&#039; in {{i|The Epic of Alexander (Ultimate)}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[MP]]&#039;&#039;&#039; = Magic Points, or Mana Points&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MRD&#039;&#039;&#039; = {{Marauder}} [[Marauder]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MSQ&#039;&#039;&#039; = {{i|Main Scenario Quests}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MT&#039;&#039;&#039; = &lt;br /&gt;
* 1) Miss Tell, sending a whisper/tell to the wrong person. A previously sent message was sent to the wrong recipient or chat room. &lt;br /&gt;
* 2) Main Tank, the tank responsible for handling the main/hardest hitting enemy in a fight.&lt;br /&gt;
* 3) {{i|The Merchant&#039;s Tale}}, a level 90-100 [[variant dungeon]].&lt;br /&gt;
&lt;br /&gt;
== N ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Narnia&#039;&#039;&#039; = If a player is &amp;quot;standing in Narnia&amp;quot;, then they are too far away from the boss. This can cause problems, such as the player being too far away to receive party-wide buffs and party-wide healing, as those effects usually have a distance limit. Additionally, it can make certain boss attacks, such as donut- and cone-shaped AoEs, harder to dodge than if the player was standing closer to the boss.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nexus&#039;&#039;&#039; = The fourth upgrade step in the [[Zodiac Weapons|Zodiac]] series of weapons. Nexus weapons are IL 115.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NIN&#039;&#039;&#039; = {{Ninja}} [[Ninja]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NLD&#039;&#039;&#039; = {{item icon|Ner Lar Dor}}, a [[Legendary Fish]] from Dawntrail.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NM&#039;&#039;&#039; = Normal mode trial/raid; {{i|Notorious Monsters}} (a [[FATEs|FATE]]-like type of combat encounter found in {{i|The Forbidden Land, Eureka}} zones); {{action icon|No Mercy}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NN&#039;&#039;&#039; = [[Novice Network]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Novus&#039;&#039;&#039; = the third upgrade step in the [[Zodiac Weapons|Zodiac]] series of weapons. Novus weapons are IL 110.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NR&#039;&#039;&#039; = Normal mode raid.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC&#039;&#039;&#039; = Non-Player Character&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NQ&#039;&#039;&#039; = Normal Quality&lt;br /&gt;
&lt;br /&gt;
== O ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;O#&#039;&#039;&#039; = [[Omega]] raids, with the number indicating the &amp;quot;floor&amp;quot;. {{i|Omega: Deltascape}} represents O1-O4. Also commonly used with N or S to indicate normal or Savage mode (e.g. O4S refers to {{i|Deltascape V4.0 (Savage)}}). Also denoted as V#.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;o/&#039;&#039;&#039; = Used as a greeting or farewell. Supposed to represent a person with their arm raised. Can be reversed: \o and sometimes a &amp;quot;salute&amp;quot; variant using the number seven is seen: o7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OC&#039;&#039;&#039; = {{i|Occult Crescent}}, a [[Field Operations]] series released in the [[Dawntrail]] expansion.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OCE&#039;&#039;&#039; = Oceanian. Usually refers to the Oceanian [[data center]], Materia.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;oGCD&#039;&#039;&#039; = &amp;quot;Off Global Cooldown&amp;quot; - An ability which has its own cooldown timer and can generally be used in-between [[global cooldown]] (GCD) abilities, spells or weapon skills.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OHKO&#039;&#039;&#039; = One Hit Knock Out&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OMW&#039;&#039;&#039; = On My Way&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OOM&#039;&#039;&#039; = Out of Mana/[[MP]]; Used to announce to allies that you are very low or completely out of MP. This is generally because of excessive deaths and the subsequent need to [[Resurrect]] too often.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opener&#039;&#039;&#039; = A sequence of actions used at the start of an encounter, designed to maximize damage and set up the job&#039;s rotation for the rest of the encounter. See also: rotation&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ornate&#039;&#039;&#039; = Indicates an alternate version of a piece of equipment (usually chest gear for combat jobs, with some older exceptions) with five natural materia slots, rather than its standard amount. Acquired through [[File:Wondrous tails icon1.png|20px|link=Wondrous Tails]] [[Wondrous Tails]] or through the [[Market Board]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OT&#039;&#039;&#039; = Off-tank, referring to the second tank in 8-player content whose main responsibility does not include being the enemy&#039;s primary aggro target from the start. See also: MT, ST.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OTW&#039;&#039;&#039; = On the way&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Overcap&#039;&#039;&#039; = To waste a numerical resource due to using an action that generates it when it is already at maximum.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Overmeld&#039;&#039;&#039; = To [[Melding Materia|affix]] a piece of equipment with [[materia]] past the amount of displayed slots (for example, affixing a third materia to a piece of equipment that displays only two slots). The displayed slots guarantee successful melding, but overmelding is not guaranteed, and the materia is lost upon failure - which can quickly become costly. Equipment designated with &amp;quot;Advanced Melding Forbidden&amp;quot; cannot be overmelded. See also: pentameld.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Owner needs&#039;&#039;&#039; = A player-enforced loot etiquette for {{i|Treasure Hunt}} activities in which only the owner of the active Treasure Map may roll Need on each item. Contrast to free-for-all (FFA) loot.&lt;br /&gt;
&lt;br /&gt;
== P ==&lt;br /&gt;
&#039;&#039;&#039;pXXX&#039;&#039;&#039; = Indicates a certain [[Phantom Job]], with XXX being three letters from the job&#039;s name, such as pORC for {{Phantom job|oracle|name=y}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pad&#039;&#039;&#039; = To inflate one&#039;s DPS using certain fight-dependent methods, such as maximizing AoE damage on targetable adds. These methods may also be counter-intuitive, such as prolonging a multi-target adds phase as to maximize AoE damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page run&#039;&#039;&#039; = To clear a current [[savage raid]] and obtain a [[Raid Tokens|book / page &amp;quot;token&amp;quot;]] without any treasure coffers appearing due to more than 4 people having cleared the duty for the week. Also referred to as a &amp;quot;0 chest&amp;quot; or &amp;quot;any chest&amp;quot; run (no preference for loot). Often used in the following contexts: trying to obtain a weekly reclear close to the weekly reset, a first-time clear, or gaining additional practice in the fight after one&#039;s weekly reclear.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parse&#039;&#039;&#039; = A measurement of a player&#039;s combat performance for their job, usually in terms of damage. This is captured by third-party tools (by anyone in the party/alliance, not necessarily the player being measured), and is summarized as a percentile from 0 to 100%, with 100% being the best. May also be paired with a color: grey for 0-24, green for 25-49, blue for 50-74, purple for 75-94, orange for 95-98, pink for 99, and gold for 100. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passport&#039;&#039;&#039; = Proof that a player has reached a certain progression point in a high-end duty. Most commonly involves third-party sites such as  [https://tomestone.gg/ tomestone.gg] which displays the furthest progression point on the player character&#039;s page based on combat logs uploaded to [https://www.fflogs.com/ FFLogs]. &amp;quot;Passport checking&amp;quot; means that a party leader in Party Finder will check the progression point of each player who joins and remove anyone who has not sufficiently progressed. This is not an officially condoned practice because it often relies on data provided by third-party sites and tools.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pat&#039;&#039;&#039; = Patrol, an enemy that moves between rooms in a [[deep dungeon]] floor instead of remaining inside one room like most enemies&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pazu/Zuzu/Paz&#039;&#039;&#039; = [[Pazuzu]], a notorious monster in [[The Forbidden Land, Eureka Anemos]] that drops relic weapon upgrade materials ({{item icon|Pazuzu&#039;s Feather}}).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;P#, Panda&#039;&#039;&#039; = [[Pandaemonium]] raids, with the number indicating the &amp;quot;floor&amp;quot; of the raid. {{i|Asphodelos}} represents P1-P4. {{i|Abyssos}} represents P5-P8. {{i|Anabaseios}} represents P9-P12. Also commonly used with N or S to indicate normal or Savage mode (e.g. P8S refers to {{i|Abyssos: The Eighth Circle (Savage)}}). May also indicate the phase of an encounter, e.g., P2 = phase 2.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PC&#039;&#039;&#039; = Player Character or {{Game icon|Prize Catch}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCT&#039;&#039;&#039; = {{PCT}} [[Pictomancer]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Penny&#039;&#039;&#039; = [[Penthesilea]], a notorious monster in [[The Forbidden Land, Eureka Pyros]] that drops relic weapon upgrade materials ({{item icon|Penthesilea&#039;s Flame}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pentameld&#039;&#039;&#039; = To fully [[Melding Materia|affix]] a piece of equipment with five [[materia]]. Can be a costly process. Equipment designated with &amp;quot;Advanced Melding Forbidden&amp;quot; cannot be pentamelded.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PF&#039;&#039;&#039; = [[File:Party finder icon2.png|20px|link=Party Finder]]  [[Party Finder]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PGL&#039;&#039;&#039; = {{Pugilist}} [[Pugilist]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PIE&#039;&#039;&#039; = [[Piety (Stat)|Piety]]; A healer-only stat that increases MP regeneration rate. Only &#039;enough&#039; is desirable, too much hurts damage output.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pinch&#039;&#039;&#039; = A maneuver in [[Frontline]] where two of the teams surround and attack the third team. This tends to catch the third team unaware, as they were previously focused on one opponent, but the second opponent approaches them from behind. Saying &amp;quot;pinch yellow/red/blue&amp;quot; is an order to attack, but saying &amp;quot;pinch&amp;quot; by itself is a warning to retreat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Playstation&#039;&#039;&#039; = Colored overhead markers introduced in some high-end duties since {{i|Dragonsong&#039;s Reprise (Ultimate)}} consisting of red circles, blue crosses, green triangle, and purple squares, identifying pairs of players for certain mechanics. Named after buttons in a Playstation controller.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLD&#039;&#039;&#039; = {{Paladin}} [[Paladin]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PJ&#039;&#039;&#039; = [[Phantom Job]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poetics&#039;&#039;&#039; = {{tomestone|Poetics}} [[Allagan Tomestones of Poetics]]; A currency used to purchase [[Endgame Gear Guide|former end-game gear]] and crafting materials. Poetics are the catch-all for obsolete [[Allagan Tomestones]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokeballing&#039;&#039;&#039; = When a player&#039;s internet connection is unstable, which is indicated by a red circle with a jagged line through it (resembling a Poké Ball) next to their name. A player in this state is very likely to disconnect soon afterwards.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pom&#039;&#039;&#039; = Pomanders/protomanders, special items acquired and used within [[Deep Dungeon]]s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Positional&#039;&#039;&#039; = An attack [[:Category:Positional actions|action]] from [[Melee DPS]] that will receive a damage increase if used from the rear (behind) or flank (sides) of an enemy target, depending on the action.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pot&#039;&#039;&#039; = [[Potion]] &#039;&#039;&#039;OR&#039;&#039;&#039; any [[Medicines|attribute-enhancing consumable]] used for quick burst damage (during high-end raids) &#039;&#039;&#039;OR&#039;&#039;&#039; Potency: the abstracted power of an attack, ability, or spell. Where the distinction is necessary, potency may be denoted with a lower-case P next to the number.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pots&#039;&#039;&#039; = Within the {{i|Occult Crescent}}, refers to the FATEs {{i|Persistent Pots}} and {{i|Pleading Pots}}. These respawn every 30 minutes, and participating in one has a chance to attract a pot NPC that can lead the player to a treasure chest.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prae&#039;&#039;&#039; = {{i|The Praetorium}}; The final dungeon of the 2.0 storyline quests featuring several boss battles and unskippable cutscenes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prange / Phys range&#039;&#039;&#039; = {{Physical Ranged DPS}} [[Physical Ranged DPS]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prep&#039;&#039;&#039; = In the context of [[FATE]]s such as [[Eureka FATEs|Notorious Monsters]] in [[The Forbidden Land, Eureka]], to kill the required enemies needed to spawn the encounter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc&#039;&#039;&#039; = [https://en.wiktionary.org/wiki/programmed_random_occurrence Originally short for &#039;&#039;procedure&#039;&#039;]. Usually an effect that has a random, non-guaranteed chance of activating upon using a certain action. Ex: Using {{action icon|Burst Shot}} has a 35% chance of obtaining Hawk’s Eye, allowing for use of {{action icon|Refulgent Arrow}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prog&#039;&#039;&#039; = progression, most commonly in higher-end duties (e.g., prog from X mechanic onwards)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prog lying / skipping&#039;&#039;&#039; = The act of joining a party in high-end content at a progression point that is beyond what the player has currently seen. Typically frowned upon and may lead to removal from the party or blacklisting if it becomes evident that the player is struggling with earlier mechanics.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Protean/Earth Shaker&#039;&#039;&#039; = A mechanic type that involves handling multiple conal or line AoEs originating from a boss or other actor. Name originates from {{i|Alexander - The Arm of the Father}}. May also be called &#039;&#039;Earth Shakers&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PotD&#039;&#039;&#039; = {{i|Palace of the Dead}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PST&#039;&#039;&#039; = Please Send Tell; Used when asking replying parties to send a message via tell. Also onomatopoeia for a whisper; whispering is another terminology for sending a private in-game message used commonly in games.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PT&#039;&#039;&#039; = Party; Pull Time (most commonly used in S-rank [[hunt]]s); {{i|Pilgrim&#039;s Traverse}}, a [[deep dungeon]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Puddle, Pool&#039;&#039;&#039; = Telegraphed circular ground AoEs that persist for a period of time. Typically baited by players into spots that are out of the way of the rest of the party.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PUG&#039;&#039;&#039; = Pick Up Group; Used to refer to a group of players that are found via /shout chat, Duty Finder, or Party Finder. Generally any group that wasn&#039;t already previously associated with each other. Often confused as {{Pugilist}} [[Pugilist]] ([[PGL]]).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pull&#039;&#039;&#039; = To acquire the aggro of a specified monster to attract it to the party or on to the tank, and off of a party member.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Purse&#039;&#039;&#039; = {{item icon|Purse of Riches}}, a [[Big Fish]] from Dawntrail, infamous for being unavailable for three real-world months from August 1st to November 1st, 2026.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PvE&#039;&#039;&#039; = Player vs. Environment - PvE activities are {{i|dungeons}}, {{i|trials}}, {{i|FATEs}} etc.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PvP&#039;&#039;&#039; = Player vs. Player - {{i|PvP}} activities are [[Crystalline Conflict]], [[Frontline]], and [[Rival Wings]]. The PvP hub zone is the [[Wolves&#039; Den Pier]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PW&#039;&#039;&#039; = [[Provenance Watcher]], a notorious monster in [[The Forbidden Land, Eureka Hydatos]] that drops relic weapon upgrade materials ({{item icon|Crystalline Scale}})&lt;br /&gt;
&lt;br /&gt;
== Q ==&lt;br /&gt;
&#039;&#039;&#039;Q##&#039;&#039;&#039; = {{i|The Final Verse (Quantum)}}, with the ## being a number that describes how many offerings were used, e.g. Q15 is the minimum, while Q40 is the maximum.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Queen&#039;&#039;&#039; = {{action icon|Automaton Queen}}&lt;br /&gt;
&lt;br /&gt;
== R ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;R&#039;&#039;&#039; = Ready.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;R1 / R2&#039;&#039;&#039; = Designates the acting ranged DPS roles in a full party and used for mechanic positioning assignments. R1-2 is more commonly used on the North American and European data centers. In some data centers, it is convention for R1 to be the physical ranged DPS and for R2 to be the magical ranged DPS. See also: D1 / D2 / D3 / D4 and M1 / M2 for overall DPS and acting melee DPS roles. R# is also an uncommon abbreviation for {{i|The Arcadion}} raids.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raidwide&#039;&#039;&#039; = An enemy attack that damages the entire party and cannot be avoided.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raid buffs&#039;&#039;&#039; = All abilities on a two-minute cooldown that increases all damage dealt by, or grants other offensively beneficial effects to the user and their nearby party members (e.x. {{aicon|Brotherhood}}, {{aicon|Battle Voice}}). Also referred to as &amp;quot;buffs&amp;quot; within appropriate contexts. See also [[Acronyms,_abbreviations,_and_common_terms#0-9|2 mins]]. Raid buffs will be removed with [[Evercold]] (for both Reborn and Evolved modes) as part of major combat changes to the game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raubahn EX&#039;&#039;&#039; = A running joke in the community that referred to [[Best Served with Cold Steel|a bottleneck quest battle]] at the release of [[Stormblood]] that was started by talking to [[Raubahn]]. Due to high population and limited server capabilities, queue times for the solo instance were extremely long. Attaching &amp;quot;EX / extreme&amp;quot;, &amp;quot;savage&amp;quot;, or &amp;quot;ultimate&amp;quot; to another non-combat related term is generally used to emphasize the difficulty or unpleasantness of an aspect of the game. For example, &amp;quot;Login Server EX&amp;quot; could refer to very long login queue times during an expansion release. &amp;quot;Housing (Savage)&amp;quot; refers to the difficulty of obtaining a [[Player Housing|player house]] due to high demand and limited supply.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RC&#039;&#039;&#039; = A /readycheck, used before queuing for a duty in a pre-made party or before pulling bosses in high-end content. Less commonly used in casual content in Duty Finder.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RDM&#039;&#039;&#039; = {{Red Mage}} [[Red Mage]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Relic&#039;&#039;&#039; = [[Relic Weapon]]; A powerful, iconic weapon that is attained through a considerably long quest chain that takes you through end-game dungeons and boss fights. A Zodiac weapon can be upgraded, first to a [[Zenith Zodiac Weapons|Zodiac Zenith]] and then to a Zodiac Atma, Animus, Novus and Nexus (see [[Zodiac Weapons]]). Each [[expansion]] has its own, separate relic quest line.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rep&#039;&#039;&#039; = {{action icon|Reprisal}}, replace, or [[Reputation]] &#039;&#039;See also:&#039;&#039; [[Allied Society Quests]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Res/Rez&#039;&#039;&#039; = [[Resurrect]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Res/Rez Sickness&#039;&#039;&#039; = {{status effect|debuff|weakness}} [[Weakness]] or {{status effect|debuff|brink of death}} [[Brink of Death]], negative statuses that temporarily reduce the player&#039;s stats immediately after being revived.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; = Job-specific assets (e.g. [[Job Gauge]]s) that are usually associated with damage. For example, to build resources during a section of an encounter means to avoid using actions that expend Job Gauge so that they can be stockpiled for the next section when it is more beneficial to use them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RF&#039;&#039;&#039; = [[Raid Finder]]; Merged with [[Duty Finder]], a system implemented to automatically create parties of players that are wishing to enter a specific [[duties|duty]] or [[dungeons|instance]], but used exclusively for the most recent (and most difficult) content, such as Ex Trials and Savage raids.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RNG&#039;&#039;&#039; = Random Number Generator; a process that is determined by random event&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ROG&#039;&#039;&#039; = {{Rogue}} [[Rogue]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rot / Nisi&#039;&#039;&#039; = Refers to some debuffs that can be passed between players with contact. Originates from &#039;&#039;Allagan Rot&#039;&#039; in {{i|The Binding Coil of Bahamut - Turn 2}} or &#039;&#039;Judgment Nisi&#039;&#039; in {{i|Alexander - The Burden of the Father}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rotation&#039;&#039;&#039; = A sequence of actions that optimizes a job&#039;s damage output. Can also refer to defensive and healing action usage orders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RP walk&#039;&#039;&#039; = The toggle-able &amp;quot;walk&amp;quot; movement speed, as opposed to the default speed of &amp;quot;run&amp;quot;. The name comes from walking&#039;s lack of usage in most combat or exploration scenarios (aside from sneaking around enemies in [[Field Operations]] and [[Deep Dungeon]]s), and its more-common usage in roleplay (RP).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RPR&#039;&#039;&#039; = {{Reaper}} [[Reaper]]&lt;br /&gt;
&lt;br /&gt;
== S ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sac&#039;&#039;&#039; = Sacrificing party member/s in order to resolve a specific mechanic.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Salad&#039;&#039;&#039; = {{item icon|Ealad Skaan}}, a [[Legendary Fish]] from Shadowbringers.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SAM&#039;&#039;&#039; = {{Samurai}} [[Samurai]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Samba&#039;&#039;&#039; = {{action icon|Shield Samba}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sandbag&#039;&#039;&#039; = To deliberately limit one&#039;s performance in a given setting, sometimes for the benefit of another person. &#039;&#039;Example: I sandbagged my knowledge of the mechanics of the fight because I was helping some friends who wanted to run it without guides or assistance.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SCH&#039;&#039;&#039; = {{Scholar}} [[Scholar]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SB&#039;&#039;&#039; = [[Stormblood]], the second expansion, considered [[patch 4.0|version 4.0]] of the game. &#039;&#039;&#039;OR&#039;&#039;&#039; [[Spirit Bond]], depending on context.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SC / Softcore / Casual&#039;&#039;&#039; = A group of players (&amp;quot;static&amp;quot;) that participates in raid content with no expectation of clearing quickly or committing much time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SCoB&#039;&#039;&#039; = {{i|The Second Coil of Bahamut}}; also known as [[Binding Coil of Bahamut]] turns 6 to 9.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SE&#039;&#039;&#039; = Square Enix; The company that makes and supports Final Fantasy XIV: A Realm Reborn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Selfish&#039;&#039;&#039; = A job that deals higher personal damage than others in the same role due to lack of party utility (e.g., raid buffs). Examples: {{White Mage}} [[White Mage]], {{Sage}} [[Sage]], {{Samurai}} [[Samurai]], {{Viper}} [[Viper]], {{Black Mage}} [[Black Mage]], and {{Machinist}} [[Machinist]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SGE&#039;&#039;&#039; = {{Sage}} [[Sage]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shake&#039;&#039;&#039; = {{action icon|Shake It Off}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shakies&#039;&#039;&#039; = Nervousness or anxiety towards the end of a lengthy encounter (usually in ultimate raids) that may contribute to mistakes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ShB&#039;&#039;&#039; = [[Shadowbringers]], the third expansion, considered [[patch 5.0|version 5.0]] of the game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;sHC&#039;&#039;&#039; = Semi-hardcore. A group of players (&amp;quot;static&amp;quot;) that considers itself between a midcore and hardcore group in terms of expectations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shiva circles/chandelier drop&#039;&#039;&#039; = Several circular AoE telegraphs will sequentially spawn, which also indicates the order they will go off. Players should go to the last one that spawns, and dodge into the first circle. Mechanic originates from {{i|The Akh Afah Amphitheatre (Hard)}}. Sometimes also called &#039;&#039;chandelier drop&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Short mit(igation)&#039;&#039;&#039; = A tank&#039;s mitigation ability on a short cooldown: {{aicon|Sheltron}}, {{aicon|Holy Sheltron}}, {{aicon|Raw Intuition}}, {{aicon|Bloodwhetting}}, {{aicon|The Blackest Night}}, {{aicon|Heart of Stone}}, {{aicon|Heart of Corundum}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Single pull&#039;&#039;&#039; = Pulling one group of enemies at a time in a {{i|dungeon}} instead of multiple groups. Contrast to &amp;quot;wall-to-wall/W2W&amp;quot; pull.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SkS&#039;&#039;&#039; = [[Skill Speed]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Slidecast&#039;&#039;&#039; = Moving just before a cast bar fully fills. If timed properly, the cast will complete without interruption due to server latency. This is used to improve the movement of jobs with casting times during fights.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;sMC&#039;&#039;&#039; = Semi-midcore. A group of players (&amp;quot;static&amp;quot;) that considers itself between a casual and a midcore group in terms of expectations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SMN&#039;&#039;&#039; = {{Summoner}} [[Summoner]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Snake Prio&#039;&#039;&#039; = &amp;quot;Snake Priority&amp;quot;, a general solution for some mechanics in which the party of 8 players divides into two groups of four to identify locations where players need to stand. The groups may be light parties (1 tank, 1 healer, 2 DPS) or 4 of one role (supports or DPS) depending on the mechanic. Group 1 looks northwest and scans counterclockwise to find the locations to position, while group 2 looks north and scans clockwise. In some scenarios, players may need to &amp;quot;flex&amp;quot; and use the priority of the other group&#039;s. Name originates from a solution to the Gorgomanteia (snakes) mechanic in {{i|Abyssos: The Eighth Circle (Savage)}}, wherein players need to drop AoEs on adds that spawned in semi-random locations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Snapshot]]&#039;&#039;&#039; = The time point when an action is determined to have affected its target. Snapshots for enemy attacks often register upon when the attack cast bar fills and not with the attack animation. May be affected by server latency. Snapshotting is also commonly used to describe the interaction of player actions with party damage buffs. For example, using a damage-over-time (DoT) action such as {{action icon|Dia}} under buffs will increase damage done for its entire duration, even when the buffs wear off. On the other hand, &amp;quot;pets&amp;quot; such as {{action icon|Automaton Queen}} are only affected by currently active buffs, e.g. if a buff is active for only half the time they are summoned, their damage will be boosted during that half only. Similar interactions exist with enemy attacks and damage mitigation actions. For example, if an enemy applies a DoT effect, any mitigation active during the &#039;&#039;initial&#039;&#039; application will last for the entire DoT duration. Conversely, any mitigation used when the DoT is still active will not reduce DoT damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Snipe&#039;&#039;&#039; = To &amp;quot;steal&amp;quot; a premade group member&#039;s place in open dungeons such as {{i|The Baldesion Arsenal}} and {{i|The Forked Tower: Blood}}. In North American and European data centers, these dungeons are typically organized through premade groups in Discord servers but allow anyone to enter as long as they meet certain requirements. A random player who enters the dungeon and thus prevents a player in the premade group from entering has &amp;quot;sniped&amp;quot;. While not against the Terms of Service, this practice is frowned upon in NA and EU data centers, and snipers risk not being invited to parties inside, healed, or resurrected. Conversely, in Japanese data centers, entrance to these open dungeons is free-for-all, and premade groups are expected to accommodate any snipers.&lt;br /&gt;
:As of [[patch 7.3]], pre-made alliances of at least 24 players will be sent into an exclusive South Horn instance until the tower activates, thus eliminating Forked Tower sniping entirely.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soak&#039;&#039;&#039; = To deliberately stand in an enemy AoE, often required for certain boss attacks where failure to do so will cause massive group-wide damage. The AoEs to be stood in are frequently called &amp;quot;towers&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soil&#039;&#039;&#039; = {{action icon|Sacred Soil}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SoS&#039;&#039;&#039; = {{i|The Seat of Sacrifice}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soup&#039;&#039;&#039; = Refers to certain &amp;quot;support&amp;quot; mechanics in high-level field operation raids, in which players not participating in the raid provide assistance. In the context of {{i|The Baldesion Arsenal}}, it refers to {{i|The Baldesion Arsenal: Expedition Support}}, a FATE spawned in {{i|The Forbidden Land, Eureka Hydatos}} that must be defeated to allow the raid to progress, as well as allowing an additional 8 players to join. In the context of {{i|The Forked Tower: Blood}}, it refers to the [[Sanguine Recluse]], an optional enemy spawned in {{i|The Occult Crescent: South Horn}} that will provide additional rewards to the ongoing raid if defeated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spam&#039;&#039;&#039; = To repeat an action many times, back-to-back.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Split&#039;&#039;&#039; = A method used by some high-end &amp;quot;static&amp;quot; raid groups to obtain gear from current savage raids faster, which have weekly loot restrictions. This involves clearing a raid more than once per week using alternate characters (alts) but receiving full loot from each clear. The most common method is that in the first clear, four main characters and four alts will be used, but only the mains will roll for loot. In the second run, each player will swap their main for an alt, or vice versa. This method works because loot from the treasure coffer is reduced if one or more characters (not accounts) have cleared the raid for the week. Because eight uncleared characters are in each run, full loot will be awarded for each.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spreadlo&#039;&#039;&#039; = The act of spreading {{action icon|Adloquium}} with {{action icon|Deployment Tactics}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sprout&#039;&#039;&#039; = A player with a [[file:new adventurer status icon1.png|20px|link=New Adventurer]]  [[New Adventurer]] icon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SpS&#039;&#039;&#039; = [[Spell Speed]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SR&#039;&#039;&#039; = Speed Run; Appended to advertisements when arranging parties for instances, to indicate that you are looking to finish the dungeon as quickly as possible by taking shortcuts and skipping all possible enemies. Speed run groups often look for well-geared and experienced players to run through the dungeon even faster to maximize their gains by getting more dungeons completed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SS&#039;&#039;&#039; = {{action icon|Shield Samba}}, or {{action icon|Surface Slap}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ST&#039;&#039;&#039; = {{i|Syrcus Tower}}; the second raid in the [[Crystal Tower]] series. May also refer to off-tank (see OT) as &amp;quot;secondary tank&amp;quot;, or Server Time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stab&#039;&#039;&#039; = Using an {{item icon|Aetheric Stabilizer}} on an Unstable Aetheric Node (blue portal) in {{i|The Forbidden Land, Eureka Hydatos}}. One of two ways to enter the {{i|The Baldesion Arsenal}}, and usually the less common.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stack(s)&#039;&#039;&#039; (Noun) = The number of simultaneous applications of a given buff or debuff, indicated by a number on the icon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stack&#039;&#039;&#039; (Verb) = For multiple players to stand very close together, often required for boss fight mechanics.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stackbuster&#039;&#039;&#039; =  A stack tankbuster - A red stack marker with floating orbs denoting the number of tanks that should stack within its radius. Failure to stack will cause heavy damage to the tank. Non-tanks may take increased or fatal damage. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Static&#039;&#039;&#039; = A group of players that meets at pre-scheduled times, usually to do high-end duties.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;StB&#039;&#039;&#039; = [[Stormblood]], to be less ambiguous than SB&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stillness&#039;&#039;&#039; = A mechanic or debuff in which players must not move or attack, or they will be punished. Name originates from &#039;&#039;&#039;Ordained Stillness&#039;&#039;&#039; in {{i|The Epic of Alexander (Ultimate)}}. &amp;quot;Stillness&amp;quot; mechanics can have several variants, e.g. {{status effect|debuff|pyretic}} &#039;&#039;&#039;Pyretic&#039;&#039;&#039; players cannot move or attack when the debuff is active. {{status effect|debuff|Acceleration Bomb}} &#039;&#039;&#039;Acceleration Bomb&#039;&#039;&#039; players cannot move or attack the instant the debuff expires. Some debuffs allow players to attack but cannot move.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sting&#039;&#039;&#039; = {{action icon|Final Sting}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Story skip&#039;&#039;&#039; = Any of the [https://na.finalfantasyxiv.com/tales_of_adventure/#mainquest Tales of Adventure: (Expansion)] items, which will skip a character through the story for the chosen expansion and any earlier ones, including patch content.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;STR&#039;&#039;&#039; = [[Strength]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strat&#039;&#039;&#039; = &#039;&#039;&#039;strat&#039;&#039;&#039;egy&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Supp&#039;&#039;&#039;, &#039;&#039;&#039;Supports&#039;&#039;&#039; = {{tank}} [[Tank]]s and {{healer}} [[Healer]]s as a group, as opposed to {{dps}} [[DPS]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Swift&#039;&#039;&#039; = {{action icon|Swiftcast}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SWTOR&#039;&#039;&#039; = Star Wars: The Old Republic, a competing MMORPG&lt;br /&gt;
&lt;br /&gt;
== T ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;T#&#039;&#039;&#039; = [[Bahamut]] raids, with the number indicating the &amp;quot;floor&amp;quot; of the raid. {{i|The Binding Coil of Bahamut}} represents T1-T5, {{i|The Second Coil of Bahamut}} represents T6-T9, and {{i|The Final Coil of Bahamut}} represents T10-T13.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tact&#039;&#039;&#039; = {{action icon|Tactician}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tankbuster&#039;&#039;&#039; = A strong attack that is intended to be taken by a tank with mitigation actions. May be telegraphed with a red marker, but often has no indicator in high-end duties.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tank stance&#039;&#039;&#039; = {{tank}} [[Tank]] actions that can be toggled on/off and significantly increase [[enmity]] gained. These include {{action icon|Iron Will}} for {{Gladiator}} [[Gladiator]] / {{Paladin}} [[Paladin]], {{action icon|Defiance}} for {{Marauder}} [[Marauder]] / {{Warrior}} [[Warrior]], {{action icon|Grit}} for {{Dark Knight}} [[Dark Knight]], and {{action icon|Royal Guard}} for {{Gunbreaker}} [[Gunbreaker]]. These should generally be active at all items.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tank swap&#039;&#039;&#039; = In duties with two tanks, &#039;&#039;&#039;tankbusters&#039;&#039;&#039; and other mechanics can require swapping which tank is currently holding [[enmity]] on the boss. To do this, the current &#039;&#039;&#039;off-tank&#039;&#039;&#039; will use {{action icon|Provoke}} followed by the former &#039;&#039;&#039;main tank&#039;&#039;&#039; using {{action icon|Shirk}} on the provoking player. This ensures the new tank has a strong [[enmity]] lead on the boss.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Taunt&#039;&#039;&#039; = {{action icon|Provoke}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tax&#039;&#039;&#039; = A reduction in the damage dealt from a job compared to others of the same role that is perceived to exist due to an advantage in other areas (e.g., ability to buff the party, attacking from range, no cast times, ability to resurrect allies in combat).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TBN&#039;&#039;&#039; = {{action icon|The Blackest Night}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TCJ&#039;&#039;&#039; = {{action icon|Ten Chi Jin}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TEA&#039;&#039;&#039; = {{i|The Epic of Alexander (Ultimate)}}, an ultimate-difficulty 8-player raid&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TEN&#039;&#039;&#039; = [[Tenacity]]; a tank-only stat that replaced [[Parry]]. Reduces damage taken and increases amount healed by a small amount. Generally considered a dump stat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tether&#039;&#039;&#039; = A common fight mechanic in which a character is connected to another entity with a visible line, representing a certain interaction (e.g. the target of an upcoming attack). Some tethers can be broken or passed to another player. Others will change appearance based on proximity.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Telegraph&#039;&#039;&#039; = A visual indicator to portray an upcoming attack and its&#039; effective damage AoE/radius. This can be done through, but not limited to, AoE markers, the casted attack name, general mob animation, and those duties&#039; relative mechanics. An &amp;quot;Untelegraphed&amp;quot; attack is one of which has little to no directed indication.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tetra&#039;&#039;&#039; = {{action icon|Tetragrammaton}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TH&#039;&#039;&#039; = {{action icon|Triple Hook}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;THM&#039;&#039;&#039; = {{Thaumaturge}} [[Thaumaturge]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;THMR&#039;&#039;&#039; (or any other combination of T, H, M, R) = Refers to the order in which tanks (T), healers (H), acting melee DPS (M), and acting ranged DPS (R) resolve a specific mechanic. Can also take the form of &#039;&#039;&#039;THD&#039;&#039;&#039; (or any other combination of T, H, D) if all DPS involved act as a single group (D), such as for a role-based attack.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TN&#039;&#039;&#039; = {{action icon|True North}}. Also may refer to true north positioning, which is positioning for mechanics based on absolute compass directions, regardless of where the boss is facing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Token&#039;&#039;&#039; = An item whose only purpose is to be traded for something else. For example: items dropped from a [[raid]] that can be exchanged for gear (raid tokens), items given by [[Allied Society Quests]] that can be traded with NPC vendors (society tokens), or items that are needed to upgrade [[Relic Weapons]] (relic tokens).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tomes&#039;&#039;&#039; = [[Allagan Tomestones]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TOP&#039;&#039;&#039; = {{i|The Omega Protocol (Ultimate)}}, an ultimate-difficulty 8-player raid&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ToS&#039;&#039;&#039; = Terms of Service&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tower&#039;&#039;&#039; = An AoE a player must stand in, or will deal high partywide damage if not taken in time, referring to the tower-like appearance of the markers. Some towers will require multiple players to soak (based on indicators such as the number of pillars in them or the number of orbs circling them) while others are designed only for tanks to soak because they deal tankbuster-level damage. In newer duties, these towers may be combined with a stack marker or tankbuster indicator for clarity.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TP&#039;&#039;&#039; = {{action icon|Teleport}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Train&#039;&#039;&#039; = A large group of players moving together with a specific goal. Most common is a &#039;&#039;hunt train&#039;&#039;, which will kill a series of Rank A [[Elite Mark]]s hunts across multiple overworld [[zone]]s from an expansion. Usually led by a player called a &#039;&#039;conductor&#039;&#039;, who will announce the coordinates of the next mark.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trap&#039;&#039;&#039; = A premade party that is failing to reach the advertised progression point in an encounter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trash&#039;&#039;&#039; =  Enemies found in [[dungeon]]s and some older [[raid]]s that comprise the majority of the enemies in the instance and are weaker than bosses. They do not reward any notable loot and as of the release of Patch 6.0 no longer give XP, instead such rewards were shifted to the dungeon bosses.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trick&#039;&#039;&#039; = {{action icon|Trick Attack}} or its upgrade {{action icon|Kunai&#039;s Bane}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trio&#039;&#039;&#039; = A mechanic type, usually present in [[Raid|ultimate raids]], that involves the boss and multiple untargetable enemies performing a complicated sequence of mechanics. The boss is usually untargetable for the entirety or a part of the mechanic, although there are some exceptions. Name originates from mechanics from {{i|The Unending Coil of Bahamut (Ultimate)}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Troub&#039;&#039;&#039; = {{action icon|Troubadour}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TT&#039;&#039;&#039; = [[Triple Triad]], or {{item icon|Triple Threat}}, a [[Legendary Fish]] from Dawntrail.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twister&#039;&#039;&#039; = A mechanic originating from {{i|The Binding Coil of Bahamut - Turn 5}} in which players must move at the end of a cast bar to dodge instant-kill AoEs that will spawn under their location. In newer duties, this more generally refers to mechanics in which players must bait invisible AoEs and then dodge them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TYFP&#039;&#039;&#039; = Thank you for (the) party. Usually said when a player is about to leave a party.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TYFS&#039;&#039;&#039; = Thank you for (the) spawn. Usually said after defeating a rank A or S [[Elite Mark]] monster, which has a long cooldown timer before it respawns (in the case of A), or spawns only when specific conditions are met (in the case of S).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TYFT&#039;&#039;&#039; = Thank you for (the) train. Usually said after the conclusion of a rank A [[Elite Mark|Hunt]] train, as a gratitude to the train organizers.&lt;br /&gt;
&lt;br /&gt;
== U ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;UCoB&#039;&#039;&#039; = {{i|The Unending Coil of Bahamut (Ultimate)}}, an ultimate-difficulty 8-player raid&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;UMAD&#039;&#039;&#039; = One of two acronyms for {{i|Dancing Mad (Ultimate)}}. Stands for Ultimate (Dancing) Mad, aside from being an old meme.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unlock&#039;&#039;&#039; = An event where weekly loot restrictions are lifted in a [[raid]], which occurs several months after it is released.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unsynced&#039;&#039;&#039; = [[Unrestricted Party]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Uptime&#039;&#039;&#039; = Time during a fight that is spent damaging the boss. An &#039;&#039;uptime strat&#039;&#039; is a strategy for a mechanic that allows the party to handle mechanics while allowing more jobs to damage the boss during the mechanic (e.g., melees being within range or reduced movement for casters). See also: Downtime&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;UWU&#039;&#039;&#039; = {{i|The Weapon&#039;s Refrain (Ultimate)}}, an ultimate-difficulty 8-player raid. Stands for alternative name of Weapon&#039;s Refrain - Ultima Weapon (Ultimate).&lt;br /&gt;
&lt;br /&gt;
== V ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;V#&#039;&#039;&#039; = [[Omega]] raids, with the number indicating the &amp;quot;floor&amp;quot;. {{i|Omega: Deltascape}} represents V1-V4. Also commonly used with N or S to indicate normal or Savage mode (e.g. V4S refers to {{i|Deltascape V4.0 (Savage)}}). Much more commonly denoted as O#.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Veil&#039;&#039;&#039; = {{action icon|Divine Veil}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Venn diagram&#039;&#039;&#039; = To be hit by two or more overlapping AoEs at once that are not fully spread out. [[wikipedia:Venn diagram]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vibe check&#039;&#039;&#039; = Instantly KO&#039;ing enemies as a [[blue mage]] with {{aicon|The Ram&#039;s Voice}} combo&#039;d with {{aicon|Ultravibration}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Victory lap&#039;&#039;&#039; = A phase or mechanic at the end of a high-end encounter that is easier than the earlier parts of the fight.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VIT&#039;&#039;&#039; = [[Vitality]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Voke&#039;&#039;&#039; = {{action icon|Provoke}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VPR&#039;&#039;&#039; = {{VPR}} [[Viper]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vuln&#039;&#039;&#039; = {{status effect|debuff|vulnerability up}} [[Vulnerability Up]], a debuff commonly given for failing mechanics&lt;br /&gt;
&lt;br /&gt;
== W ==&lt;br /&gt;
&#039;&#039;&#039;W#&#039;&#039;&#039; = Week #, usually referring to the time in weeks since a new savage tier was released. Example: &amp;quot;Forming a new group with the goal of clearing by W4 (week 4).&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall&#039;&#039;&#039; = (&#039;&#039;noun&#039;&#039;) 1. A persistent AoE at the edge of an arena that will instantly kill or inflict high damage-over-time to anyone who steps in it. 2. A difficult mechanic or high-end encounter that makes progression challenging. (&#039;&#039;verb&#039;&#039;) To walk into the arena wall, usually as an intentional suicide method when a pull is deemed unrecoverable, or to cleanse a potent {{status effect|debuff|damage down}} [[Damage Down]] debuff.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall boss&#039;&#039;&#039; = A large boss that is located outside of the arena. Cannot be moved around by the highest enmity player. Has a large hitbox and no [[:Category:Positional actions|positional]] requirements.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;W2W / Wall-to-wall&#039;&#039;&#039; = A dungeon pull in which the party engages every enemy group in the path, until they reach a barrier that will prevent further progress until the enemies are defeated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WAR&#039;&#039;&#039; = {{Warrior}} [[Warrior]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WB&#039;&#039;&#039; = Welcome Back&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WC&#039;&#039;&#039; = Wrong chat. Preceded by a message intended for a different chat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weave&#039;&#039;&#039; = To use an ability between uses of weaponskills or spells, during which the [[global cooldown]] is active. If done properly, this will execute the ability without delaying the global cooldown. Usually up to two abilities can be weaved (&amp;quot;double weaving&amp;quot;), although there are several exceptions, such as abilities with a long animation lock, or if the prior action has a short global cooldown or a cast time allowing room for only one weave.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WF&#039;&#039;&#039; = World First, usually referring the first group of players who clear a given encounter (sometimes also referred to as &#039;&#039;&#039;W1st&#039;&#039;&#039;); {{action icon|Wildfire}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WHM&#039;&#039;&#039; = {{White Mage}} [[White Mage]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wild charge&#039;&#039;&#039; = A line AoE that will deal significantly higher damage to the first or first two players hit, requiring a tank(s) to stand in front of the targeted player(s) to mitigate damage. Originates from {{i|The Final Coil of Bahamut - Turn 1}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wings&#039;&#039;&#039; = {{action icon|Passage of Arms}} or {{action icon|Temperance (Ability)}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wipe&#039;&#039;&#039; = A combat situation in which every member in a party is defeated. This causes the enemies/boss to regenerate all HP and the battle to restart.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Witch Hunt&#039;&#039;&#039; = A mechanic type wherein players must alternate between baiting attacks directed at the closest players from the boss and attacks directed at the furthest players based on diamond markers above the boss. Pink diamonds touching each other means that the X closest players will be hit at once, while purple diamonds not touching each other means that the X furthest players will be hit at once (X varies depending on the mechanic). Name originates from a mechanic in {{i|AAC Light-heavyweight M4 (Savage)}}, although the diamond markers themselves first appeared in the final boss of {{i|Another Mount Rokkon}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WM&#039;&#039;&#039; = {{action icon|The Wanderer&#039;s Minuet}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WoD&#039;&#039;&#039; = {{i|The World of Darkness}} &#039;&#039;&#039;OR&#039;&#039;&#039; [[Warrior of Darkness]] depending on context&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WoL&#039;&#039;&#039; = [[Warrior of Light]], the player character&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WoW&#039;&#039;&#039; = World of Warcraft, a competing MMORPG&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WP&#039;&#039;&#039; = (1) World Progression: A highly skilled group of players who aim to be the first group in the world to clear new high-end content. (2) &amp;quot;Well Played&amp;quot;, commonly paired with GG (&amp;quot;Good Game&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WR&#039;&#039;&#039; = {{i|The Weapon&#039;s Refrain (Ultimate)}}, an ultimate-difficulty 8-player raid. UwU (Ultima Weapon (Ultimate)) acronym is used more often&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wrench&#039;&#039;&#039; = {{action icon|Dismantle}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WS&#039;&#039;&#039; = [[Weaponskill]]. See also &#039;&#039;&#039;GCD&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WT&#039;&#039;&#039; = [[File:Wondrous tails icon1.png|20px|link=Wondrous Tails]] [[Wondrous Tails]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WTB&#039;&#039;&#039; = Wants to buy; Used when advertising that you are buying specific items or services from other players.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WTS&#039;&#039;&#039; = Wants to sell; Used when advertising that you are selling specific items or services to other players.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WVR&#039;&#039;&#039; = {{Weaver}} [[Weaver]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WW&#039;&#039;&#039; = {{action icon|White Wind}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WXHB&#039;&#039;&#039; = [[W Cross Hotbar]], an optional expansion to the normal controller hotbar.&lt;br /&gt;
&lt;br /&gt;
== X ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Xeno&#039;&#039;&#039; = {{action icon|Xenoglossy}}&lt;br /&gt;
&lt;br /&gt;
== Y ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;y&#039;&#039;&#039; = Yalm, an unit of distance in FFXIV&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YPYT&#039;&#039;&#039; = &amp;quot;You pull (it), you tank (it)&amp;quot;. The practice of intentionally refusing to obtain aggro on an enemy that a non-tank player pulled, or deliberately turning [[tank stance]] off (or refusing to turn it on) to try to kill other party members. Considered griefing and refusal to play your role under the &#039;&#039;Terms of Service&#039;&#039;, and can result in action being taken against your account.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YY&#039;&#039;&#039; = [[Ying-Yang]], a notorious monster spawned in {{i|The Forbidden Land, Eureka Pyros}}&lt;br /&gt;
&lt;br /&gt;
== Z ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Zombie&#039;&#039;&#039; = To struggle to the end of a high-end duty with many deaths, often falling far short of the DPS check needed to clear. This is made possible when the duty does not have many &#039;&#039;body checks&#039;&#039;, which are mechanics that require each player to be alive and correctly perform their role to prevent a wipe.&lt;br /&gt;
&lt;br /&gt;
[[Category:Navigation]] [[Category:Glossary]]&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Acronyms,_abbreviations,_and_common_terms&amp;diff=1522541</id>
		<title>Acronyms, abbreviations, and common terms</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Acronyms,_abbreviations,_and_common_terms&amp;diff=1522541"/>
		<updated>2026-08-16T05:46:44Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: /* F */ FTMN&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039;: This page does not explain the meanings of specific encounter strategies commonly referenced in [[Party Finder]], with the exception of general acronyms (e.g, TN = true north; BR = boss relative) that are used in many fights.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For older terms that are no longer in common use, see [[Acronyms, abbreviations, and common terms/deprecated]].&lt;br /&gt;
&lt;br /&gt;
== 0-9 ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;# Chest&#039;&#039;&#039; = A [[File:Party finder icon2.png|20px|link=Party Finder]] [[Party Finder]] description for current savage {{i|raid}}s that indicates how many treasure coffers the party leader would like to appear upon completing the duty:&lt;br /&gt;
*2 chest = No one has cleared the duty for the week (Note this setting can be enforced with [Duty Complete](Weekly Reward Unclaimed))&lt;br /&gt;
*1 chest = 1-4 players have cleared for the week; 0 chest = 5 or more players have cleared for the week.&lt;br /&gt;
*Any chest = no preference for loot (see &#039;&#039;&#039;page run&#039;&#039;&#039;).&lt;br /&gt;
Note that with savage rewards changes in [[patch 6.4]], savage raids starting from {{i|Anabaseios (Savage)}} only drop 1 treasure coffer containing rewards that would previously have been split into 2 coffers. However, the number of rewards will be decreased if one or more players have cleared for the week. &#039;&#039;&#039;Full chest&#039;&#039;&#039; may be used in place of 2 chest.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1-2-3&#039;&#039;&#039; = A job&#039;s basic combo, e.g. {{action icon|Heavy Swing}} &amp;gt; {{action icon|Maim}} &amp;gt; {{action icon|Storm&#039;s Path}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2 min&#039;&#039;&#039; = Usually refers to strong attacks and party buffs with a recast time of 2 minutes. Aligning usage of these actions will maximize party damage. The &#039;&#039;&#039;2 minute meta&#039;&#039;&#039; refers to combat design from [[patch 6.0]] (Endwalker) until the release of [[patch 8.0]] (Evercold), wherein all non-limited jobs were changed to have burst damage every 2 minutes. The 2 minute meta will be removed as part of major combat changes in Evercold.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3-1 dodge&#039;&#039;&#039; = A common dodging strategy when three sets of AoE telegraphs appear. Players would start on where the third set of telegraphs spawned and dodge into the first once they begin resolving.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;9th man&#039;&#039;&#039; = A supporting analyst for a raid group that aims to be the first in the world to complete a new [[savage raid]] tier or [[ultimate raid]]. The analyst&#039;s role is to develop strategies, review footage, and make callouts to the 8 participating players.&lt;br /&gt;
&lt;br /&gt;
== A ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A#&#039;&#039;&#039; = [[Alexander]] raids, with the number indicating the &amp;quot;floor&amp;quot;. {{i|Alexander: Gordias}} represents A1-A4, {{i|Alexander: Midas}} represents A5-A8, and {{i|Alexander: The Creator}} represents A9-A12. Also commonly used with N or S to indicate normal or Savage mode (e.g. A9S refers to {{i|Alexander - The Eyes of the Creator (Savage)}}).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A2C&#039;&#039;&#039; = Aim to Clear, a Party Finder group created with the intention of clearing&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AAI&#039;&#039;&#039; = {{i|Another Aloalo Island}}, a level 90 [[criterion dungeon]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AAIS&#039;&#039;&#039; = {{i|Another Aloalo Island (Savage)}}, a level 90 [[criterion dungeon]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ABC&#039;&#039;&#039; = Always Be Casting, a general principle of combat that states that the most important factor to optimizing damage is to always have the [[global cooldown]] active (&amp;quot;rolling&amp;quot;) when the enemy is targetable.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ACN&#039;&#039;&#039; = {{Arcanist}} [[Arcanist]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Adds&#039;&#039;&#039; = Additional enemies that spawn during boss fight&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Adlo&#039;&#039;&#039; = {{action icon|Adloquium}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AF&#039;&#039;&#039; = [[Artifact Armor]]; The iconic armor of your [[jobs|job]] that is obtained by completing the level 45 and 50 job quests. (IL 50),  and by extension the additional sets added every expansion at each new level cap.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AFK&#039;&#039;&#039; = Away From Keyboard&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aggro&#039;&#039;&#039; = Drawing the attention of enemies; may also refer to having attention from the game drawn by something else (e.g., IRL aggro = in real life aggro)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Anti-KB&#039;&#039;&#039; = {{action icon|Arm&#039;s Length}} and {{action icon|Surecast}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Akh Morn&#039;&#039;&#039; = A multi-hit split damage AoE that requires the party to stack and heal through the damage. The attack with this name is frequently used by dragon bosses.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ALC&#039;&#039;&#039; = {{Alchemist}} [[Alchemist]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alt&#039;&#039;&#039; = Alternate, usually a player&#039;s character or job that is different from their primary character/job&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AMR&#039;&#039;&#039; = {{i|Another Mount Rokkon}}, a level 90 [[criterion dungeon]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AMRS&#039;&#039;&#039; = {{i|Another Mount Rokkon (Savage)}}, a level 90 [[criterion dungeon]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Anima&#039;&#039;&#039; = The [[Anima Weapons]] series of weapons, introduced in [[Heavensward]]. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Animus&#039;&#039;&#039; = The second upgrade step in the [[Zodiac Weapons|Zodiac]] series of weapons. Animus weapons are IL 100.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Animation Lock&#039;&#039;&#039; = A time period in which a character is unable to move due to performing the animation of an action, e.g. {{action icon|Stardiver}}. {{game icon|Limit Break|x}} [[Limit Break]]s have the longest animation locks. The [[healer]] role skill {{action icon|rescue}} can be used on anyone in an animation lock to free them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Anyprog&#039;&#039;&#039; = A run of a high-end field operation raid where the host allows anyone to join as long as they meet basic requirements, regardless of their experience in the specific duty.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AoE&#039;&#039;&#039; = Area of Effect: Abilities that do damage or inflict debuffs to multiple enemies&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AP&#039;&#039;&#039; = {{action icon|Army&#039;s Paeon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ARC&#039;&#039;&#039; = {{Archer}} [[Archer]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ARM&#039;&#039;&#039; = {{Armorer}} [[Armorer]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ARR&#039;&#039;&#039; = [[A Realm Reborn]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ASS&#039;&#039;&#039; = {{i|Another Sil&#039;dihn Subterrane}}, a level 90 [[criterion dungeon]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ASSS&#039;&#039;&#039; = {{i|Another Sil&#039;dihn Subterrane (Savage)}}, a level 90 [[criterion dungeon]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AST&#039;&#039;&#039; = {{Astrologian}} [[Astrologian]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Atma&#039;&#039;&#039; = The first upgrade step in the [[Zodiac Weapons|Zodiac]] series of weapons. Atma Zodiac weapons are nominally IL 100, but with stats between 90 and 100. Also refers to a set of items that are required to perform the upgrade. Atma returns as &#039;&#039;demiatma&#039;&#039; in the first step of the [[Phantom Weapons]] series.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Auto&#039;&#039;&#039; = Auto-attack. A physical hit that the player character and other enemies perform automatically on their target every few seconds, if they are not currently casting a spell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AV&#039;&#039;&#039; = {{i|The Aurum Vale}}, the Lv. 47 dungeon.&lt;br /&gt;
&lt;br /&gt;
== B ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BA&#039;&#039;&#039; = {{i|The Baldesion Arsenal}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bait&#039;&#039;&#039; = To manipulate the location of an enemy AoE attack or target of a mechanic based on where the player is standing. Two common variations are &#039;&#039;&#039;Close Bait&#039;&#039;&#039; and &#039;&#039;&#039;Far Bait&#039;&#039;&#039;, utilized when an enemy abilty only targets the closest or farthest players.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BCoB&#039;&#039;&#039; = {{i|The Binding Coil of Bahamut}}; the game&#039;s first 8-man raid instance. The raid is split into 13 parts called &amp;quot;Turns&amp;quot;, with turns 10 to 13 being the hardest instances in ARR and also known as {{i|The Final Coil of Bahamut}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bene&#039;&#039;&#039; = {{action icon|Benediction}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bio&#039;&#039;&#039; = Bio break. In organized group content such as raids, when the leader calls a break to allow group members a few minutes to take care of real life biological needs, such as getting snacks, going to the bathroom, etc.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BiS&#039;&#039;&#039; = Best in Slot; The single best item for a specific [[jobs|job]] to use in a specific gear slot.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blind&#039;&#039;&#039; = Entering a duty without having consulted a guide first. Not to be confused with &#039;&#039;fresh&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blind pop&#039;&#039;&#039; = To disarm an explosive trap in {{i|The Forked Tower: Blood}} or {{i|The Forked Tower: Magic (Extreme)}} using {{i|Occult Falcon}} from {{phantom job|ranger|name=y}} in a location it is predicted to be in, without revealing it using {{i|Trap Detection}} from {{phantom job|thief|name=y}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blist&#039;&#039;&#039; = [[blacklist]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BLM&#039;&#039;&#039; = {{Black Mage}} [[Black Mage]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BLU&#039;&#039;&#039; = {{Blue Mage}} [[Blue Mage]], the first [[limited job]] added to the game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Body check&#039;&#039;&#039; = A mechanic type in high-end duties in which all players must be alive at the start of the mechanic and must perform their individual role in the mechanic correctly. Failing either will lead to a wipe. Example: Run: ****mi* (Sigma Version) from {{i|The Omega Protocol (Ultimate)}} is a body check because the towers that spawn always require all 8 players to soak (stand in them), and any missed tower will instantly wipe the raid.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bolide&#039;&#039;&#039; = {{action icon|Superbolide}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bonus&#039;&#039;&#039; = Shorthand for &amp;quot;first-time clear&amp;quot; since adventurers new to a duty grant the party a bonus for first-time completion. Often used to indicate &amp;quot;No bonus&amp;quot; - i.e. only players who have already cleared the duty are allowed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Book run&#039;&#039;&#039; = To clear a current [[savage raid]] and obtain a [[Raid Tokens|book / page &amp;quot;token&amp;quot;]] without any treasure coffers appearing due to more than 4 people having cleared the duty for the week. Also referred to as a &amp;quot;0 chest&amp;quot; or &amp;quot;any chest&amp;quot; run (no preference for loot). Often used in the following contexts: trying to obtain a weekly reclear close to the weekly reset, a first-time clear, or gaining additional practice in the fight after one&#039;s weekly reclear.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bot&#039;&#039;&#039; = A character that is controlled by a programmed script instead of a human player. This is against the game&#039;s terms of service, and is also generally frowned upon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BR&#039;&#039;&#039; = Boss Relative. Refers to positioning for mechanics based on where the boss is facing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Braindead&#039;&#039;&#039; = Usually refers to a strategy for certain mechanics that reduces or eliminates decision-making needed by players to increase ease of execution.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BRB&#039;&#039;&#039; = Be Right Back&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BRD&#039;&#039;&#039; = {{Bard}} [[Bard]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Breakpoint&#039;&#039;&#039; = The numerical threshold at which certain stats result in meaningful stats or beneficial effects. (e.g., high-end gathering nodes have [[perception]] breakpoints, such as +1 yield if the player has 3000+ perception)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Brink&#039;&#039;&#039; = {{status effect|debuff|Brink of Death}} [[Brink of Death]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BSF&#039;&#039;&#039; = {{i|The Bozjan Southern Front}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BSM&#039;&#039;&#039; = {{Blacksmith}} [[Blacksmith]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BST&#039;&#039;&#039; = {{BST}} [[Beastmaster]], the second [[limited job]] added to the game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BTN&#039;&#039;&#039; = {{Botanist}} [[Botanist]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Buddy mit(igation)&#039;&#039;&#039; = A tank using their (targeted) mitigation cooldown (i.e. {{aicon|Intervention}}, {{aicon|Nascent Flash}}, {{aicon|The Blackest Night}}, {{aicon|Oblation}}, {{aicon|Heart of Stone}}, {{aicon|Heart of Corundum}}) on another party member; often the other tank in preparation for a heavy-hitting mechanics such as tankbusters. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bunny FATE&#039;&#039;&#039; = A special [[FATE]] in {{i|The Forbidden Land, Eureka}} that, when completed, spawns a [[Happy Bunny (Mob)|Happy Bunny]] follower for every participant. These bunnies can lead players to hidden treasure chests that contain large amounts of gil and unique rewards.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Burn&#039;&#039;&#039; = To focus attacks on a particular target while ignoring other tasks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Burst&#039;&#039;&#039; - Dealing a large amount of damage in a short amount of time. Often refers to &amp;quot;the 2 minute burst&amp;quot;, which is a period starting every 2 minutes, lasting about 20 seconds, where most jobs have their damage buffs and strong attacks become available all at once, to be used together with their party.&lt;br /&gt;
&lt;br /&gt;
== C ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C4#&#039;&#039;&#039; = Clear for (number of people). Often advertised in party finder. Basically experienced players helping one or more individuals with beating encounter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Camp&#039;&#039;&#039; = To idle in a specific area until a certain event occurs, e.g. a [[Notorious Monster]] spawn in {{i|The Forbidden Land, Eureka}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capstone mount&#039;&#039;&#039; = A special [[mount]] obtained from a quest, which is unlocked after obtaining all of the [[Extreme Trial]] mounts for an expansion. For example, the {{i|Kamuy of the Nine Tails}} becomes available after obtaining all &amp;quot;Kamuy&amp;quot; mounts from [[Stormblood]] Extreme Trials.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CAR&#039;&#039;&#039; = {{i|Chaotic Alliance Raids}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Caster&#039;&#039;&#039; = {{Magic Ranged DPS}} [[Magical Ranged DPS]], may also include {{Healer}} [[healer]]s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Castrum]]&#039;&#039;&#039; = Most often {{i|Castrum Meridianum}}, or if inside Bozja, {{i|Castrum Lacus Litore}}, but there are [[Castrum|several others]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CBU3&#039;&#039;&#039; = &#039;&#039;&#039;C&#039;&#039;&#039;reative &#039;&#039;&#039;B&#039;&#039;&#039;usiness &#039;&#039;&#039;U&#039;&#039;&#039;nit &#039;&#039;&#039;III&#039;&#039;&#039;, the former name of the specific development team under Square Enix that makes and maintains content for &#039;&#039;Final Fantasy XIV: A Realm Reborn&#039;&#039;. Currently named &#039;&#039;&#039;Creative Studio III&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CC&#039;&#039;&#039; = Crowd Control - abilities that disable or immobilize enemies, such as {{action icon|Sleep}}. &#039;&#039;&#039;OR&#039;&#039;&#039; {{i|Cassie and the Copycats}} &#039;&#039;aka &amp;quot;Copycat Cassie&amp;quot;&#039;&#039; if inside {{i|The Forbidden Land, Eureka Pagos}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CD&#039;&#039;&#039; = Cooldown of abilities; countdown&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CE&#039;&#039;&#039; = (1) Critical Engagement, a type of combat encounter found in [[Save the Queen]] areas; (2) Critical Encounter, a type of combat encounter found in [[Occult Crescent]] areas; (3) [[Cosmic Exploration]], a [[Lifestyle Content]] for crafters and gatherers released in [[patch 7.21]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain&#039;&#039;&#039; = A mechanic where players are chained to each other and must break the chain by stretching it. &#039;&#039;&#039;OR&#039;&#039;&#039; {{action icon|Chain Stratagem}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Channel&#039;&#039;&#039; = To use an effect that requires the player to not move or make any other actions, or else the effect will stop. For example: {{action icon|Collective Unconscious}}, {{action icon|Passage of Arms}}, {{action icon|Phantom Flurry}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chariot/Circle AoE&#039;&#039;&#039; = An enemy attack type consisting of a point-blank circular AoE, requiring players to be outside of the hitbox or further away from the enemy. Name originates from &#039;&#039;Iron Chariot&#039;&#039; in {{i|The Second Coil of Bahamut - Turn 4}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Check&#039;&#039;&#039; = A combat situation that tests a party&#039;s capabilities in a certain area. For example, a &#039;&#039;&#039;DPS check&#039;&#039;&#039; is a limited time period where the boss or adds must be defeated, or they will enrage and kill the party. A &#039;&#039;&#039;heal check&#039;&#039;&#039; is a period of heavy sustained damage that requires significant healing. A &#039;&#039;&#039;mit check&#039;&#039;&#039; (mitigation check), which often overlaps with heal checks, require the party to use sufficient defensive actions to reduce incoming damage and prevent deaths.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cheese&#039;&#039;&#039; = To greatly simplify or outright ignore an encounter mechanic using a specific strategy or action usage, often one unintended by the encounter&#039;s designers.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Christmas tether&#039;&#039;&#039; = A red and green tether that is resolved by the tethered players moving towards each other. Originated from {{i|Alexander - The Soul of the Creator (Savage)}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clip&#039;&#039;&#039; = (1) A loss of effectiveness of a continuous process due to delays or other issues. Example: to delay the [[global cooldown]] (GCD), usually from &amp;quot;weaving&amp;quot; too many abilities or from not pressing the next GCD action in time. Example 2: To refresh a damage-over-time action (DoT) early, which will usually lead to a potency loss due to not obtaining the full effect of the DoT. (2) To be barely hit by an AoE attack that the player thought they were safe from.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cleave&#039;&#039;&#039; = (1) A conal attack that goes through a player. A &#039;cleave auto&#039; means a boss&#039;s attack does not specifically hit the tank, but rather the tank and everything behind them, enforcing proper party positioning. (2) A job&#039;s ability to deal damage to multiple targets while executing its usual single-target rotation, e.g., via actions like Red Mage&#039;s {{Action icon|Grand Impact}} or Black Mage&#039;s {{Action icon|Flare Star}}. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Clock spots]]&#039;&#039;&#039; = A common position assignment in high-end duties in which each player is assigned a cardinal or inter-cardinal compass position (North, Northeast, East, Southeast, South, Southwest, West, Northwest) to handle certain mechanics.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CLL&#039;&#039;&#039; = {{i|Castrum Lacus Litore}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CLog&#039;&#039;&#039; = [[Challenge Log]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CNJ&#039;&#039;&#039; = {{Conjurer}} [[Conjurer]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Coils&#039;&#039;&#039; = {{i|The Binding Coil of Bahamut}}; The game&#039;s first 8-man raid instance. The raid is split into 13 parts called &amp;quot;Turns&amp;quot;, with turns 6 to 9 known as {{i|the Second Coil of Bahamut}} and 10 to 13 as {{i|the Final Coil of Bahamut}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Color pairs / partners&#039;&#039;&#039; = A position assignment in which a tank/healer will partner with a DPS based on the color of the waymark at each player&#039;s clock spot, e.g., the players assigned to the red waymarks 1 and A will be partners for some mechanics.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Com / comm&#039;&#039;&#039; = [[File:Player commendation icon1.png|20px|link=Player Commendation]]  [[Player Commendation]], voice communication channel&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Comp&#039;&#039;&#039; = Composition, the job makeup of a party.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Conga Line&#039;&#039;&#039; = A general strategy for some mechanics in which the group forms a line and uses that for mechanic positioning based on assigned debuffs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cousin&#039;&#039;&#039; = An third-party plugin that provides in-game assistance to the player.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crab&#039;&#039;&#039; = {{i|Morte Arthro}} &#039;&#039;aka &amp;quot;King Arthro&amp;quot;&#039;&#039; if inside {{i|The Forbidden Land, Eureka Pagos}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crit&#039;&#039;&#039; = [[Critical Hit]] (formerly Critical Hit &#039;&#039;Rate&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Critlo&#039;&#039;&#039; = A [[Critical Hit]] of {{action icon|Adloquium}}. Useful for spreading with {{action icon|Deployment Tactics}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CRP&#039;&#039;&#039; = {{Carpenter}} [[Carpenter]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CS&#039;&#039;&#039; = cutscene. Often used when running with first-timers in a duty, to tell everyone to wait on attacking the boss until the new players finish watching their cutscenes. Adding a number, i.e. &amp;quot;1 cs&amp;quot; or &amp;quot;2 cs&amp;quot;, can indicate the amount of players that are watching cutscenes - but usually all in-cutscene players will finish around the same time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CT&#039;&#039;&#039; = {{i|Crystal Tower}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CU&#039;&#039;&#039; = {{action icon|Collective Unconscious}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CUL&#039;&#039;&#039; = {{Culinarian}} [[Culinarian]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CCW&#039;&#039;&#039; = Counter Clockwise&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CW&#039;&#039;&#039; = (1) Clockwise; (2) {{i|AAC Cruiserweight Tier}}, the second 8-player raid tier released in [[Dawntrail]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CWLS&#039;&#039;&#039; = [[File:Cross-world linkshells icon2.png|20px|link=Cross-world Linkshell]] [[Cross-world Linkshell]]&lt;br /&gt;
&lt;br /&gt;
== D ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;D1 / D2 / D3 / D4&#039;&#039;&#039; = Designates the DPS roles in a full party and used for mechanic positioning assignments. Typically, D1 and D2 are melee, D3 is phys ranged, and D4 is a caster. D1-4 is more commonly used on the Japanese and Oceanic datacenters. See also: M1 / M2 and R1 / R2 for acting melee and acting ranged DPS roles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DAL&#039;&#039;&#039; (also lower case) = {{i|The Dalriada}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dave&#039;&#039;&#039; - [[Daivadipa]], from the rare boss FATE {{i|Devout Pilgrims vs. Daivadipa}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DB&#039;&#039;&#039; = {{action icon|Diamondback}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DD&#039;&#039;&#039; = Damage Dealer, a [[Jobs|job]] that focuses on dealing damage (see also &#039;&#039;&#039;DPS&#039;&#039;&#039;), or {{status effect|debuff|damage down}} [[Damage Down]], a debuff that is given in many savage and ultimate raids for failing mechanics&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DE&#039;&#039;&#039; = {{action icon|Double Edge L}}, a [[Logos Action]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dead / Locked Instance&#039;&#039;&#039; = In the context of [[field operations]] (i.e. exploration zones or adventuring forays), when an instance stops accepting new players from joining and slowly dies out, usually meaning that there is a new (&amp;quot;fresh&amp;quot;) instance up.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DEF&#039;&#039;&#039; = [[Defense]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defamation&#039;&#039;&#039; = A debuff or mechanic type that will target the afflicted player with a massive circular AoE, requiring them to be far isolated from others. Name originates from {{i|Alexander - The Soul of the Creator (Savage)}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Desynth&#039;&#039;&#039; = {{action icon|Desynthesis}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DET&#039;&#039;&#039; = [[Determination]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DEX&#039;&#039;&#039; = [[Dexterity]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DF&#039;&#039;&#039; = [[File:Duty finder icon2.png|20px|link=Duty Finder]] [[Duty Finder]]; A system implemented to automatically create parties of players that are wishing to enter a specific [[duties|duty]] or [[dungeons|instance]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DH&#039;&#039;&#039;, &#039;&#039;&#039;DIR&#039;&#039;&#039; = [[Direct Hit Rate]]; Replaced [[Accuracy]] as a stat. All gear that had Accuracy now has Direct Hit Rate in the same amount. Affects the rate of slightly higher damage hits. In the context of fishing, {{action icon|Double Hook}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Div&#039;&#039;&#039; = {{action icon|Divination}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Divebomb&#039;&#039;&#039; = A mechanic type in which an enemy on the outside of the arena will use a wide line AoE through the arena. The AoE location may be fixed or may be baited by players.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DNC&#039;&#039;&#039; = {{Dancer}} [[Dancer]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DoH&#039;&#039;&#039; = [[Crafting|Disciples of Hand]]; Classes that utilize crafting materials to create various items and gear ({{CRP}} [[CRP]], {{ARM}} [[ARM]], {{BSM}} [[BSM]], {{GSM}} [[GSM]], {{LTW}} [[LTW]], {{WVR}} [[WVR]], {{ALC}} [[ALC]], {{CUL}} [[CUL]]).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DoL&#039;&#039;&#039; = [[Gathering|Disciples of Land]]; Classes that gather raw materials from the [[Eorzea]] ({{MIN}} [[MIN]], {{BTN}} [[BTN]], {{FSH}} [[FSH]]).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DoM&#039;&#039;&#039; = [[Disciples of Magic]]; Combat Classes and Jobs that output primarily magic damage ({{THM}} [[THM]] / {{BLM}} [[BLM]], {{RDM}} [[RDM]], {{PCT}} [[PCT]], {{ACN}} [[ACN]] / {{SMN}} [[SMN]] and {{SCH}} [[SCH]], {{CNJ}} [[CNJ]] / {{WHM}} [[WHM]], {{AST}} [[AST]], {{SGE}} [[SGE]]).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Door boss]]&#039;&#039;&#039; = A boss in a {{i|trial}} or {{i|raid}} that is the first of two boss encounters. Defeating the first boss will not reward loot but will give the party a checkpoint that they will restart from if they wipe to the second boss. Exiting the instance and re-entering will require defeating the door boss again.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DoT&#039;&#039;&#039; = Damage over Time; An ability that deals consistent damage over a given amount of time to a target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DoW&#039;&#039;&#039; = [[Disciples of War]]; Combat Classes and Jobs that output primarily physical damage ({{GLA}} [[GLA]] / {{PLD}} [[PLD]], {{MRD}} [[MRD]] / {{WAR}} [[WAR]], {{DRK}} [[DRK]], {{GNB}} [[GNB]], {{PGL}} [[PGL]] / {{MNK}} [[MNK]], {{LNC}} [[LNC]] / {{DRG}} [[DRG]], {{RPR}} [[RPR]], {{SAM}} [[SAM]], {{ROG}} [[ROG]] / {{NIN}} [[NIN]], {{VPR}}, [[VPR]], {{ARC}} [[ARC]] / {{BRD}} [[BRD]], {{MCH}} [[MCH]], {{DNC}} [[DNC]]).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Downtime&#039;&#039;&#039; = Time during a fight in which the party or certain jobs cannot damage the boss due to mechanics. See also: Uptime.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DM&#039;&#039;&#039; = {{action icon|Dark Missionary}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DMU&#039;&#039;&#039; = One of two acronyms for {{i|Dancing Mad (Ultimate)}}. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DP&#039;&#039;&#039; = {{action icon|Closed Position|Dance Partner}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DPS&#039;&#039;&#039; = Damage Per Second, or the {{dps}} &#039;&#039;&#039;[[DPS]]&#039;&#039;&#039; [[role]] which are [[Job|jobs]] that focus on dealing damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[DPS Stance]]&#039;&#039;&#039; = Obsolete. An ability activated to maximize outgoing damage while incurring some other penalty. These stances were toggled off-and-on as the situation required, a practice known as &amp;quot;stance dancing.&amp;quot; All {{tank}} [[tank]]s are now expected to use their [[enmity]]-increasing stance at all times, and {{action icon|Cleric Stance}} has been removed from all {{healer}} [[healer]]s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DR&#039;&#039;&#039; = Either {{i|Duty Roulette}} or {{i|Delubrum Reginae}} depending on context.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DRS&#039;&#039;&#039; = {{i|Delubrum Reginae (Savage)}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DRG&#039;&#039;&#039; = {{Dragoon}} [[Dragoon]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DRK&#039;&#039;&#039; = {{Dark Knight}} [[Dark Knight]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DSR, DRU&#039;&#039;&#039; = {{i|Dragonsong&#039;s Reprise (Ultimate)}}, an ultimate-difficulty 8-player raid. DSR is much more commonly used.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DT&#039;&#039;&#039; = [[Dawntrail]], the fifth expansion, considered [[patch 7.0|version 7.0]] of the game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dynamo, Donut&#039;&#039;&#039; = An enemy attack type consisting of a large circular AoE with a circular safe spot inside the hitbox of the enemy. Name originates from &#039;&#039;Lunar Dynamo&#039;&#039; in {{i|The Second Coil of Bahamut - Turn 4}}. May also be referred to as Donut, which describes the shape.&lt;br /&gt;
&lt;br /&gt;
== E ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;E#&#039;&#039;&#039; = [[Eden]] raids, with the number indicating the &amp;quot;floor&amp;quot;. {{i|Eden&#039;s Gate}} represents E1-E4, {{i|Eden&#039;s Verse}} represents E5-E8, and {{i|Eden&#039;s Promise}} represents E9-E12. Also commonly used with N or S to indicate normal or Savage mode (e.g. E9S refers to {{i|Eden&#039;s Promise: Umbra (Savage)}}).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EC&#039;&#039;&#039; = [[Evercold]], the sixth expansion, considered [[patch 8.0|version 8.0]] of the game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ED&#039;&#039;&#039; = {{action icon|Essential Dignity}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Egg/Cinder&#039;&#039;&#039; = {{item icon|Cinder Surprise}}, a [[Legendary Fish]] from Shadowbringers.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EN&#039;&#039;&#039; = English: English speaking players&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enrage&#039;&#039;&#039; = An ability used by bosses in high-end duties (e.g. extreme trials, savage/ultimate raids) that will wipe the party, requiring the boss to be defeated within a certain time limit (not to be confused with the duty timer). A &#039;&#039;soft enrage&#039;&#039; is a period of gradually increasing damage that will eventually overwhelm the party. A &#039;&#039;hard enrage&#039;&#039; is an unavoidable attack at the end of the fight timeline that will instantly wipe the party. The vast majority of enrages in the game are hard enrages.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enum&#039;&#039;&#039; = Enumeration, a mechanic type in which a specific number of players must stack with another player having a numerical marker. Failing to do so will inflict heavy to lethal damage to all players in the stack.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EM/EX&#039;&#039;&#039; = Extreme Mode. A third difficulty tier for {{i|trials}}, above NM (Normal Mode) and HM (Hard Mode).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EO&#039;&#039;&#039; = {{i|Eureka Orthos}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ESO&#039;&#039;&#039; = Elder Scrolls Online, a competing MMORPG&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ET&#039;&#039;&#039; = [[Eorzea Time]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Euk Prog&#039;&#039;&#039; = {{action icon|Eukrasian Prognosis}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EW&#039;&#039;&#039; = [[Endwalker]], the fourth expansion, considered [[patch 6.0|version 6.0]] of the game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EX#&#039;&#039;&#039; = To designate particular extreme-difficulty trials in the current expansion to avoid spoilers. They are numbered by their occurrence in the {{i|Main Scenario}}, followed by release order. i.e SB EX1 would refer to {{i|The Pool of Tribute (Extreme)}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exaflare&#039;&#039;&#039; = An enemy attack consisting of circular AoEs that will travel across the arena in the direction of the arrow telegraph. Name originates from {{i|The Unending Coil of Bahamut (Ultimate)}}. More generally, an &#039;&#039;&#039;exa&#039;&#039;&#039; can refer to any type of discretely moving AoE (exalines, exawaves, exasquares, etc).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Excog&#039;&#039;&#039; = {{action icon|Excogitation}}; may also refer to any status effect that behaves similarly to {{aicon|Excogitation}} (i.e. Catharsis of Corundum from {{aicon|Heart of Corundum}}; Vigilant from {{aicon|Shadowed Vigil}}).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extractable&#039;&#039;&#039; = A gear attribute indicating that [[materia]] can be extracted from the item.&lt;br /&gt;
&lt;br /&gt;
== F ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Face pull&#039;&#039;&#039; = Pulling a target by simply walking up to it. Generally considered poor practice, as no enmity has been established - therefore, the enemy&#039;s aggro has a high risk of switching target the next time anyone does anything.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fairy tether&#039;&#039;&#039; = {{action icon|Aetherpact}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fake melee&#039;&#039;&#039; = A scenario in which a ranged DPS must assume positions/responsibilities for mechanics intended for melee DPS in a high-end duty, due to there being three ranged DPS in the party.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Farm&#039;&#039;&#039; = To repeatedly kill an enemy or complete a duty for a specific purpose, usually to obtain loot.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FATE&#039;&#039;&#039; = [[File:Slay enemy FATE icon.png|20px|link=FATEs]] [[FATEs|Full Active Time Event]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FC&#039;&#039;&#039; = [[File:Free_Company_frame_icon.png|20px|link=Free Company]] [[Free Company]]; The FFXIV iteration of a guild. A large collection of players that can communicate together. A Free Company can use [[Free Company Actions|company-wide bonuses]] such as [[The Heat of Battle III|EXP gain]] and [[Reduced Rates III|reduced teleportation rates]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FE&#039;&#039;&#039; = {{action icon|Fish Eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FFA&#039;&#039;&#039; = Free-for-all. Usually refers to player-created loot rules in which each member of the party may roll Need on each piece of loot.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FFXIV&#039;&#039;&#039; = [[Final Fantasy XIV]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fish&#039;&#039;&#039; = To repeat an action until it randomly activates a desired effect, e.g. a proc.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flare&#039;&#039;&#039; = A player will be targeted by an enemy attack that will inflict proximity damage to those nearby, requiring others to move away from the target player. A &#039;&#039;flare marker&#039;&#039; consists of three outwards blue arrows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flash&#039;&#039;&#039; = To momentarily use a channelled ability such as {{action icon|Collective Unconscious}} or {{action icon|Passage of Arms}}, which will provide 3-5 seconds of the channelled effect.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FoF&#039;&#039;&#039; = {{action icon|Fight or Flight}}, {{action icon|Fountain of Fire}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fork&#039;&#039;&#039; = {{item icon|Furcacauda}}, a [[Legendary Fish]] from Endwalker.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FPS&#039;&#039;&#039; = Frames per second&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FR&#039;&#039;&#039; = French: French speaking players&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fresh&#039;&#039;&#039; = New. Examples: (1) &amp;quot;fresh prog&amp;quot; = progressing a high-end encounter with no prior experience in the fight. Not to be confused with &#039;&#039;blind (prog)&#039;&#039;. (2) &amp;quot;fresh instance&amp;quot; = a newly-created [[field operation]] instance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FRU&#039;&#039;&#039; = {{i|Futures Rewritten (Ultimate)}}, an ultimate-difficulty 8-player raid&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FSH&#039;&#039;&#039; = {{Fisher}} [[Fisher]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FT&#039;&#039;&#039; = (1) [[Free Trial]]; (2) [[Forked Tower]] (can refer to multiple raids; see immediately below)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FTB&#039;&#039;&#039; = {{i|The Forked Tower: Blood}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FTM / FTMN&#039;&#039;&#039; = {{i|The Forked Tower: Magic}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FTMEX&#039;&#039;&#039; = {{i|The Forked Tower: Magic (Extreme)}}&lt;br /&gt;
&lt;br /&gt;
== G ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;G1 / G2&#039;&#039;&#039; = Light party groups within a full party, used for mechanic positioning assignments.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gaol&#039;&#039;&#039; = A mechanic type in which one player is imprisoned and must be freed, usually by destroying the prison object. May also refer to the [[Mordion Gaol]] (&amp;quot;GM Gaol&amp;quot;), where a Game Master may transport a player to in order to talk in private. It is an older, alternate spelling of &amp;quot;jail.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gapcloser / Gap closer&#039;&#039;&#039; = A [[:Category:Movement actions|movement action]] that reduces the distance between a user and a target (usually an enemy) to bring the user within melee range to the target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Garlic&#039;&#039;&#039; = {{i|Gharlichthys}}, a [[Legendary Fish]] from Endwalker.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gaze&#039;&#039;&#039; = An enemy attack that requires players to turn their player characters away to avoid. Often telegraphed by a red/purple eye icon, but may be untelegraphed in high-end duties.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GC&#039;&#039;&#039; = [[Grand Company]];  The 3 main military forces of Eorzea ([[The Immortal Flames]], [[The Maelstrom]], and [[The Order of the Twin Adder]]). You may join one of these forces and climb the ranks of the company after defeating [[Ifrit]] in the main story arc (lvl 20).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GCD&#039;&#039;&#039; = [[Global cooldown|Global Cooldown]] - cooldown shared by multiple actions, spells, or weaponskills.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GG&#039;&#039;&#039; = Good Game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GH&#039;&#039;&#039; = {{i|Guildhest}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghost&#039;&#039;&#039; = When a player action is used on a target but does not register and therefore provides no effect.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GL&#039;&#039;&#039; = (1) {{i|Guildleve}} (2) good luck&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039; = Game Master, a moderator who enforces penalties against rules-breaking players.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GNB&#039;&#039;&#039; = {{Gunbreaker}} [[Gunbreaker]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GLA&#039;&#039;&#039; = {{Gladiator}} [[Gladiator]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Glam&#039;&#039;&#039; = [[Glamour]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Golde&#039;&#039;&#039; = [[King Goldemar]], a notorious monster spawned in {{i|The Forbidden Land, Eureka Hydatos}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greed&#039;&#039;&#039; = To attempt to optimize damage dealt by performing a risky maneuver. Example: Moving out of an enemy AoE attack at the last possible moment as to finish a cast.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Green River&#039;&#039;&#039; = A term originally coined by the Japanese playerbase to describe the scarcity of healers in certain high-end content. Originated from observing Party Finder listings for {{i|Abyssos: The Eighth Circle (Savage)}} in [[patch 6.2]], where scrolling down the listings would consistently reveal unfilled healer slots to the point where they formed a continuous entity resembling a river. &#039;&#039;&#039;Blue River&#039;&#039;&#039; would instead refer to a scarcity of tanks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grind&#039;&#039;&#039; = A long and tedious process with an end goal in mind.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GSM&#039;&#039;&#039; = {{Goldsmith}} [[Goldsmith]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GW2&#039;&#039;&#039; = Guild Wars 2, a competing MMORPG&lt;br /&gt;
&lt;br /&gt;
== H ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;H1 / H2&#039;&#039;&#039; = Designates the healer roles in a full party and used for mechanic positioning assignments. In party finder for some data centers, it is convention for the regen healer ({{WHM}} [[white mage]] or {{AST}} [[astrologian]]) to take H1 and the shield healer ({{SCH}} [[scholar]] or {{SGE}} [[sage]]) to take H2.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hand of Pain&#039;&#039;&#039; = A mechanic type, commonly found in {{i|Ultimate Raids}} during phases with 2 targetable bosses, in which both boss&#039;s health must be within a certain percentage before a certain cast finishes, or the party will wipe. Name originates from {{i|Alexander - The Arm of the Father (Savage)}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hardcast&#039;&#039;&#039; = To cast a spell with a cast bar normally, i.e. without {{action icon|Swiftcast}} or another ability that eliminates cast times.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HC / Hardcore&#039;&#039;&#039; = A group of players (&amp;quot;static&amp;quot;) that participates in raid content expecting to clear as quickly as possible, usually requiring a significant time commitment. Has high expectations for player skill. Particularly ambitious hardcore groups may aim for &amp;quot;WP / World Progression&amp;quot; and be the first group in the world to clear.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hard queue&#039;&#039;&#039; = To queue for a specific chosen duty in the [[Duty Finder]], as opposed to queueing for a random duty via the [[Duty Roulette]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HG&#039;&#039;&#039; = {{action icon|Hallowed Ground}} or {{action icon|Holmgang}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HM&#039;&#039;&#039; = Hard Mode {{i|Trials}} or {{i|Dungeons}}; A variation of a duty that is attainable at a [[Endgame Gear Guide|former level cap]]. Hard mode variations are, despite the name, simply remixes of lower level content and considered story-difficulty. See (Extreme) for entry-level challenge mode content.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HoC&#039;&#039;&#039; = {{action icon|Heart of Corundum}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HoH&#039;&#039;&#039; = {{i|Heaven-on-High}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HoL&#039;&#039;&#039; = {{action icon|Heart of Light}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holm&#039;&#039;&#039; = {{action icon|Holmgang}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HoT&#039;&#039;&#039; = Heal over Time; An ability that consistently heals a target over a given amount of time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hot Tail / Hot Wing&#039;&#039;&#039; = One of two related attack types from a boss where it either performs a line AoE through its hitbox (&amp;quot;Hot Tail&amp;quot;), leaving the left and right sides safe, or two line AoEs to the left and right sides of its hitbox (&amp;quot;Hot Wing&amp;quot;), leaving the middle safe. The attack may be telegraphed by the name of the cast or the boss&#039;s animation. Name originates from {{i|The Final Steps of Faith}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HP&#039;&#039;&#039; = [[HP]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HQ&#039;&#039;&#039; = [[High Quality]] {{HQ}};  A higher quality version of a craftable item or gear that will give higher stats than it&#039;s Normal Quality (NQ) counterpart. It is required that a crafter attain enough quality points in the crafting process to produce a High Quality item.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HW&#039;&#039;&#039; = (1) &#039;&#039;&#039;[[Heavensward]]&#039;&#039;&#039;, the first expansion, considered [[patch 3.0|version 3.0]] of the game. (2) &#039;&#039;&#039;Hello World&#039;&#039;&#039;, a mechanic from {{i|Alphascape V4.0 (Savage)}}. In newer duties, &#039;&#039;Hello World&#039;&#039; may generally refer to mechanic types in which each party member is assigned one or more cryptic debuffs and must move and position based on those debuffs. (3) &#039;&#039;&#039;{{i|AAC Heavyweight Tier}}&#039;&#039;&#039;, the third 8-player raid tier released in [[Dawntrail]].&lt;br /&gt;
&lt;br /&gt;
== I ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IC&#039;&#039;&#039; = {{action icon|Identical Cast}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IGN&#039;&#039;&#039; = In-game name (i.e., the name of a character)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IL, ilvl&#039;&#039;&#039; = [[Item Level]];  A property of a piece of gear that denotes the approximate effectiveness of the item. This is not the level required to equip the item. Higher item level gear is released in nearly every patch.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improv&#039;&#039;&#039; = {{action icon|Improvisation}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INC&#039;&#039;&#039; = Incoming: warning for incoming enemies&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Indom&#039;&#039;&#039; = {{action icon|Indomitability}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insta&#039;&#039;&#039; = Instantly/immediately. For example, instakill means an attack that kills a player or enemy in one hit. Instapull means to engage an enemy immediately upon it being within range of the player.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Instance Prog&#039;&#039;&#039; = The tedious act of attempting to get all 48 players in a premade group for {{i|The Forked Tower: Blood}} within the same instance of {{i|The Occult Crescent: South Horn}} due to the location of the raid within the instance and the inability of 48 players to queue as one group. As of [[patch 7.3]], pre-made alliances of at least 24 players are guaranteed to queue together into the same, new, instance, so instance prog has been removed. Referred to as &amp;quot;island gacha&amp;quot; in the Japanese community.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Int&#039;&#039;&#039; = {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]], a special buff obtained by catching certain amounts of certain fish in a fishing hole. Once Intuition is active, an exclusive fish is available to catch until the buff runs out. Successfully catching the fish will cause the buff to instantly end.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INT&#039;&#039;&#039; = [[Intelligence]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Invuln&#039;&#039;&#039; = A {{tank}} [[tank]] action that provides some form of invulnerability or death prevention. These are {{action icon|Hallowed Ground}} for {{Paladin}} [[Paladin]], {{action icon|Holmgang}} for {{Warrior}} [[Warrior]], {{action icon|Living Dead}} for {{Dark Knight}} [[Dark Knight]], and {{action icon|Superbolide}} for {{Gunbreaker}} [[Gunbreaker]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IRL&#039;&#039;&#039; = In Real Life&lt;br /&gt;
&lt;br /&gt;
== J ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jailing/Whale Jail/Lancet Jail&#039;&#039;&#039; = A fishing technique where a player catches one of the fish required to gain {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]] far in advance. This is often done for {{i|Phallaina}} or {{i|Mora Tecta}}, rare fish required for the intuition to catch {{i|Sidereal Whale}} or {{i|Lancetfish}} respectively. This is more reliable than the regular method of catching the former fish a few moments before the latter fish&#039;s availability window. However, the intuition progress is lost if the player leaves the zone (whether going to another zone, or going into a duty), so they are &amp;quot;jailed&amp;quot; and cannot leave if they wish to preserve their progress.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jobstone / Job Stone / Job Crystal&#039;&#039;&#039; = [[Soul Crystal]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JP&#039;&#039;&#039; = Japanese: Japanese speaking players.&lt;br /&gt;
&lt;br /&gt;
== K ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;KB&#039;&#039;&#039; = Knockback&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;KBI / KI&#039;&#039;&#039; = Knockback Immunity, for optional strategies that use knockback immunity.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kera&#039;&#039;&#039; = {{action icon|Kerachole}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;KFF&#039;&#039;&#039; = Kill For Friend. Often advertised in party finder. Basically experienced players helping single individual with beating encounter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;KF1&#039;&#039;&#039; = Kill For One. Similar to KFF&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kick&#039;&#039;&#039; = To be removed from a party or other social group by another person.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kitchen sink&#039;&#039;&#039; = When a {{tank}} [[tank]] uses most, or all personal mitigation abilities, except for their invulnerability cooldown, in anticipation of a heavy-hitting tankbuster.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kite&#039;&#039;&#039; = To attack a monster while running away, often done by ranged attackers to deal damage while avoiding taking damage. However, this makes it difficult for the tank to pull the monster off. Tanks may also decide to kite if they are out of mitigation abilities to use, to buy time until an ability becomes ready.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;KT&#039;&#039;&#039; = Kill time, the time that it takes to defeat a boss in a given pull.&lt;br /&gt;
&lt;br /&gt;
== L ==&lt;br /&gt;
&#039;&#039;&#039;Lame&#039;&#039;&#039; = [[Lamebrix Strikebocks (Eureka Pyros)|Lamebrix Strikebocks]], a notorious monster spawned in {{i|The Forbidden Land, Eureka Pyros}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LB&#039;&#039;&#039; = {{game icon|Limit Break}}; A powerful party ability that must be charged up prior to use and has varying effects depending on the job it is used by.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LC&#039;&#039;&#039; = Limit Cut, a mechanic in which each player is marked with a number of colored dots over their head (e.g. 1-8), indicating the order they will take an attack. First appeared in {{i|Alexander - The Heart of the Creator (Savage)}} but related number mechanics in newer duties are generally referred to as &amp;quot;Limit Cut&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LD&#039;&#039;&#039; = {{action icon|Living Dead}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leash&#039;&#039;&#039; = An automatic [[aggro]] loss from an enemy when it moves a certain distance away from its spawn point. When this occurs, the enemy will stop attacking the player, become invulnerable, and move back to its starting location. Enemies in the overworld and [[field operation]]s will leash, so they cannot chase a player across the entire map. Dungeon enemies do not leash, with very few exceptions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Left to Right / L2R / L&amp;gt;R&#039;&#039;&#039; = A player-enforced loot etiquette for current Savage raids in Japanese data centers and sometimes in the Oceanian data center, in which players roll on loot starting from the left-most item. The player who wins the item will then leave the instance and forfeit rolls for the remaining loot.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level skip&#039;&#039;&#039; = Any of the [https://na.finalfantasyxiv.com/tales_of_adventure/#job Tales of Adventure: One Hero&#039;s Journey] items, which raise a selected job to 10 levels below the current level cap and grant appropriate gear.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LF&#039;&#039;&#039; = Looking for; A common term used when searching for things or people. Variations include LFG, LFM and LFP being Looking For Group, Looking For More, and Looking For Party.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LHW&#039;&#039;&#039; = {{i|AAC Light-heavyweight Tier}}, the first 8-player raid tier released in [[Dawntrail]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039; = {{action icon|Life of the Dragon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lick a DPS / healer / tank&#039;&#039;&#039; = A [[Blue Mage]] using {{action icon|Aetheric Mimicry}} on another player (who is a DPS, healer, or tank) to obtain a role-specific buff.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lilybell&#039;&#039;&#039; = {{action icon|Liturgy of the Bell}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LINE&#039;&#039;&#039; = &#039;&#039;&#039;L&#039;&#039;&#039;ow &#039;&#039;&#039;I&#039;&#039;&#039;tem Level &#039;&#039;&#039;N&#039;&#039;&#039;o &#039;&#039;&#039;E&#039;&#039;&#039;cho, a player-created challenge that allows parties to participate in older instanced encounters with roughly on-release tuning but have access to their full maximum level job kits. Contrast with &#039;&#039;&#039;MINE&#039;&#039;&#039; (minimum item level no echo). Because most player stats come from gear, players can simulate older fights at the level cap (a similar philosophy to unreal trials) with stats that approximate when the fights were current content, taking into account the patch 6.0 stat squish, by equipping weak gear/food and not equipping accessories. Gear guidelines for older savage raids downscaled at lv 100 can be found [https://docs.google.com/spreadsheets/d/1HjZB9wSokd5yZGgNwRlV4bbfCr3cXQLD5SMdArF0iS4/edit?gid=1997354076#gid=1997354076 here]. The unrestricted party (level sync disabled) and silence echo settings would be used, but minimum item level would &#039;&#039;not&#039;&#039; be enabled. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LL&#039;&#039;&#039; = {{action icon|Ley Lines}}. Sometimes refers to the ground-effect portion of {{action icon|Starry Muse}}, which works similarly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LM&#039;&#039;&#039; = Lootmaster, a duty setting available to premade parties where the party leader can determine how loot from treasure coffers is distributed to each player. In Party Finder, lootmaster parties often involve players not receiving any or certain drops from the coffer (which would go to the party leader) in exchange for a [[gil]] payment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LNC&#039;&#039;&#039; = {{Lancer}} [[Lancer]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lockout&#039;&#039;&#039; = The timer of a duty. If it expires, the party will be removed from the instance. May also refer to loot that is limited weekly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Loot and scoot&#039;&#039;&#039; = Leaving a pre-made farm party immediately after receiving a desired drop, causing the party to need to re-fill. Most commonly used in the context of extreme trial mount farm parties, particularly older extremes where the mount drop rate is higher, runs are faster, and parties fill slower. Typically frowned upon by players, especially if there is a certain number of agreed-upon runs specified in the party description.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LoS&#039;&#039;&#039; = Line of Sight. Generally used in the context of avoiding an enemy attack by hiding behind an object or wall.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LotA&#039;&#039;&#039; = {{i|Labyrinth of the Ancients}}; the first raid in the [[Crystal Tower]] series.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LoV / LoVM&#039;&#039;&#039; = [[Lord of Verminion]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LP&#039;&#039;&#039; = Light [[Party]]. Many high-end raid mechanics require splitting the party into two light parties of 1 tank, 1 healer, and 2 DPS each.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LS&#039;&#039;&#039; = [[File:Linkshells icon2.png|20px|link=Link Shell]] [[Linkshell]]; A permanent chat channel in which a collection of players can communicate together. Often formed to find players of similar interests with which you can play with together.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LTW&#039;&#039;&#039; = {{Leatherworker}} [[Leatherworker]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lucid&#039;&#039;&#039; = {{action icon|Lucid Dreaming}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luigi&#039;&#039;&#039; = [[Louhi]], a notorious monster in [[The Forbidden Land, Eureka Pagos]] that drops relic weapon upgrade materials ({{item icon|Louhi&#039;s Ice}})&lt;br /&gt;
&lt;br /&gt;
== M ==&lt;br /&gt;
&#039;&#039;&#039;M#, R#, AR#, Arc#&#039;&#039;&#039; = [[The Arcadion]] raids, with the number indicating the &amp;quot;floor&amp;quot; of the raid. M# is the most common abbreviation. {{i|AAC Light-heavyweight Tier}} represents M1-M4, {{i|AAC Cruiserweight Tier}} represents M5-M8, and {{i|AAC Heavyweight Tier}} represents M9-M12. Also commonly used with N or S to indicate normal or Savage mode, e.g. M6S = {{i|AAC Cruiserweight M2 (Savage)}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;M1 / M2&#039;&#039;&#039; = Designates the acting melee DPS roles in a full party and used for mechanic positioning assignments. M1-2 is more commonly used on the North American and European datacenters. See also: D1 / D2 / D3 / D4 and R1 / R2 for overall DPS and acting ranged DPS roles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mango/Angry Mango&#039;&#039;&#039; = [[Narrow-rift]], a [[Rank S]] [[Elite Mark]]. This enemy requires 10 players to spawn it, so it&#039;s common for players to ask for help to do so.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mario Kart&#039;&#039;&#039; = A general strategy for some mechanics in which the group collectively runs around the arena in a clockwise or counterclockwise fashion.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mats&#039;&#039;&#039; = [[Materials]] required for crafting&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&#039;&#039;&#039;MB&#039;&#039;&#039; = {{map icon|market board}} [[Market Board]], or {{action icon|Mage&#039;s Ballad}}; &amp;quot;My bad&amp;quot; (usually said when a player makes a mistake)&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MC / Midcore&#039;&#039;&#039; = &lt;br /&gt;
* (1) A group of players (&amp;quot;static&amp;quot;) that participates in raid content expecting to clear in a reasonable timeframe. Has higher expectations for time commitment and player skill than a casual group, but less than a hardcore group.&lt;br /&gt;
* (2) Midcore content, which is more difficult than main story content, but easier than higher-end content.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MCH&#039;&#039;&#039; = {{Machinist}} [[Machinist]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meme&#039;&#039;&#039; = Excessive deaths or wipes to a mechanic that is usually before the advertised progression point of a party for the encounter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Merc&#039;&#039;&#039; = Mercenary, a player who provides another with an in-game combat-related service (e.g., helping clear a high-end raid) in exchange for [[gil]] or other compensation. Also referred to as &#039;&#039;&#039;bounty hunters&#039;&#039;&#039;. Note that advertising one&#039;s mercenary services in Party Finder is prohibited (e.g. &amp;quot;Selling P8S healing services, 1M/hour&amp;quot;), but soliciting for mercenary services (e.g., &amp;quot;Offering 2M per player if we clear P8S&amp;quot;) is allowed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MG&#039;&#039;&#039; = {{action icon|Mighty Guard}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MGP&#039;&#039;&#039; = {{MGP}} [[Manderville Gold Saucer Point]]s&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Midare&#039;&#039;&#039; = {{action icon|Midare Setsugekka}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MIN&#039;&#039;&#039; = {{Miner}} [[Miner]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MINE&#039;&#039;&#039; = &#039;&#039;&#039;M&#039;&#039;&#039;inimum &#039;&#039;&#039;I&#039;&#039;&#039;tem Level &#039;&#039;&#039;N&#039;&#039;&#039;o &#039;&#039;&#039;E&#039;&#039;&#039;cho, also &#039;&#039;&#039;MILNE&#039;&#039;&#039; = &#039;&#039;&#039;M&#039;&#039;&#039;inimum &#039;&#039;&#039;I&#039;&#039;&#039;tem &#039;&#039;&#039;L&#039;&#039;&#039;evel &#039;&#039;&#039;N&#039;&#039;&#039;o &#039;&#039;&#039;E&#039;&#039;&#039;cho. These are [[Duty Finder]] settings for enabling the maximum challenge out of an older duty; by silencing [[File:The echo icon1.png|link=The Echo]] [[The Echo]] buff and reducing gear [[Item Level]] to the minimum allowed. Note that this isn&#039;t an &amp;quot;original&amp;quot; or &amp;quot;intended&amp;quot; difficulty setting due to years of [[Job]] changes and the availability of better-than-minimum gear even at content release. To better simulate on-release tuning while having access to maximum level job kits, players may opt to do &#039;&#039;[[#L|Low Item Level / No Echo (LINE)]]&#039;&#039; runs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mit&#039;&#039;&#039; = mitigation action, i.e. actions that reduce damage taken&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mit sheet&#039;&#039;&#039; = A community-made spreadsheet and timeline of high-end duties (typically savage and ultimate raids) that maps out defensive and healing cooldown usage for all party members.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MMORPG&#039;&#039;&#039; = Massively Multiplayer Online Role Playing Game, the genre that Final Fantasy XIV falls under.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MND&#039;&#039;&#039; = [[Mind]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MNK&#039;&#039;&#039; = {{Monk}} [[Monk]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mob&#039;&#039;&#039; = Monster&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Money NM&#039;&#039;&#039; = A [[Notorious Monster]] (NM) in {{i|The Forbidden Land, Eureka}} that has a rare chance to drop items that can be sold for a premium on the [[Market Board]]. Players tend to prioritize spawning these over other NMs in the instance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moogle tomes, Mogtomes&#039;&#039;&#039; = [[Irregular Tomestones]], which are associated with [[Moogle Treasure Trove Events]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Motion&#039;&#039;&#039; = A mechanic or debuff in which players must keep moving, or they will be punished. Name originates from &#039;&#039;&#039;Ordained Motion&#039;&#039;&#039; in {{i|The Epic of Alexander (Ultimate)}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[MP]]&#039;&#039;&#039; = Magic Points, or Mana Points&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MRD&#039;&#039;&#039; = {{Marauder}} [[Marauder]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MSQ&#039;&#039;&#039; = {{i|Main Scenario Quests}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MT&#039;&#039;&#039; = &lt;br /&gt;
* 1) Miss Tell, sending a whisper/tell to the wrong person. A previously sent message was sent to the wrong recipient or chat room. &lt;br /&gt;
* 2) Main Tank, the tank responsible for handling the main/hardest hitting enemy in a fight.&lt;br /&gt;
* 3) {{i|The Merchant&#039;s Tale}}, a level 90-100 [[variant dungeon]].&lt;br /&gt;
&lt;br /&gt;
== N ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Narnia&#039;&#039;&#039; = If a player is &amp;quot;standing in Narnia&amp;quot;, then they are too far away from the boss. This can cause problems, such as the player being too far away to receive party-wide buffs and party-wide healing, as those effects usually have a distance limit. Additionally, it can make certain boss attacks, such as donut- and cone-shaped AoEs, harder to dodge than if the player was standing closer to the boss.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nexus&#039;&#039;&#039; = The fourth upgrade step in the [[Zodiac Weapons|Zodiac]] series of weapons. Nexus weapons are IL 115.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NIN&#039;&#039;&#039; = {{Ninja}} [[Ninja]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NM&#039;&#039;&#039; = Normal mode trial/raid; {{i|Notorious Monsters}} (a [[FATEs|FATE]]-like type of combat encounter found in {{i|The Forbidden Land, Eureka}} zones); {{action icon|No Mercy}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NN&#039;&#039;&#039; = [[Novice Network]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Novus&#039;&#039;&#039; = the third upgrade step in the [[Zodiac Weapons|Zodiac]] series of weapons. Novus weapons are IL 110.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NR&#039;&#039;&#039; = Normal mode raid.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC&#039;&#039;&#039; = Non-Player Character&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NQ&#039;&#039;&#039; = Normal Quality&lt;br /&gt;
&lt;br /&gt;
== O ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;O#&#039;&#039;&#039; = [[Omega]] raids, with the number indicating the &amp;quot;floor&amp;quot;. {{i|Omega: Deltascape}} represents O1-O4. Also commonly used with N or S to indicate normal or Savage mode (e.g. O4S refers to {{i|Deltascape V4.0 (Savage)}}). Also denoted as V#.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;o/&#039;&#039;&#039; = Used as a greeting or farewell. Supposed to represent a person with their arm raised. Can be reversed: \o and sometimes a &amp;quot;salute&amp;quot; variant using the number seven is seen: o7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OC&#039;&#039;&#039; = {{i|Occult Crescent}}, a [[Field Operations]] series released in the [[Dawntrail]] expansion.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OCE&#039;&#039;&#039; = Oceanian. Usually refers to the Oceanian [[data center]], Materia.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;oGCD&#039;&#039;&#039; = &amp;quot;Off Global Cooldown&amp;quot; - An ability which has its own cooldown timer and can generally be used in-between [[global cooldown]] (GCD) abilities, spells or weapon skills.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OHKO&#039;&#039;&#039; = One Hit Knock Out&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OMW&#039;&#039;&#039; = On My Way&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OOM&#039;&#039;&#039; = Out of Mana/[[MP]]; Used to announce to allies that you are very low or completely out of MP. This is generally because of excessive deaths and the subsequent need to [[Resurrect]] too often.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opener&#039;&#039;&#039; = A sequence of actions used at the start of an encounter, designed to maximize damage and set up the job&#039;s rotation for the rest of the encounter. See also: rotation&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ornate&#039;&#039;&#039; = Indicates an alternate version of a piece of equipment (usually chest gear for combat jobs, with some older exceptions) with five natural materia slots, rather than its standard amount. Acquired through [[File:Wondrous tails icon1.png|20px|link=Wondrous Tails]] [[Wondrous Tails]] or through the [[Market Board]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OT&#039;&#039;&#039; = Off-tank, referring to the second tank in 8-player content whose main responsibility does not include being the enemy&#039;s primary aggro target from the start. See also: MT, ST.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OTW&#039;&#039;&#039; = On the way&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Overcap&#039;&#039;&#039; = To waste a numerical resource due to using an action that generates it when it is already at maximum.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Overmeld&#039;&#039;&#039; = To [[Melding Materia|affix]] a piece of equipment with [[materia]] past the amount of displayed slots (for example, affixing a third materia to a piece of equipment that displays only two slots). The displayed slots guarantee successful melding, but overmelding is not guaranteed, and the materia is lost upon failure - which can quickly become costly. Equipment designated with &amp;quot;Advanced Melding Forbidden&amp;quot; cannot be overmelded. See also: pentameld.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Owner needs&#039;&#039;&#039; = A player-enforced loot etiquette for {{i|Treasure Hunt}} activities in which only the owner of the active Treasure Map may roll Need on each item. Contrast to free-for-all (FFA) loot.&lt;br /&gt;
&lt;br /&gt;
== P ==&lt;br /&gt;
&#039;&#039;&#039;pXXX&#039;&#039;&#039; = Indicates a certain [[Phantom Job]], with XXX being three letters from the job&#039;s name, such as pORC for {{Phantom job|oracle|name=y}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pad&#039;&#039;&#039; = To inflate one&#039;s DPS using certain fight-dependent methods, such as maximizing AoE damage on targetable adds. These methods may also be counter-intuitive, such as prolonging a multi-target adds phase as to maximize AoE damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page run&#039;&#039;&#039; = To clear a current [[savage raid]] and obtain a [[Raid Tokens|book / page &amp;quot;token&amp;quot;]] without any treasure coffers appearing due to more than 4 people having cleared the duty for the week. Also referred to as a &amp;quot;0 chest&amp;quot; or &amp;quot;any chest&amp;quot; run (no preference for loot). Often used in the following contexts: trying to obtain a weekly reclear close to the weekly reset, a first-time clear, or gaining additional practice in the fight after one&#039;s weekly reclear.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parse&#039;&#039;&#039; = A measurement of a player&#039;s combat performance for their job, usually in terms of damage. This is captured by third-party tools (by anyone in the party/alliance, not necessarily the player being measured), and is summarized as a percentile from 0 to 100%, with 100% being the best. May also be paired with a color: grey for 0-24, green for 25-49, blue for 50-74, purple for 75-94, orange for 95-98, pink for 99, and gold for 100. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passport&#039;&#039;&#039; = Proof that a player has reached a certain progression point in a high-end duty. Most commonly involves third-party sites such as  [https://tomestone.gg/ tomestone.gg] which displays the furthest progression point on the player character&#039;s page based on combat logs uploaded to [https://www.fflogs.com/ FFLogs]. &amp;quot;Passport checking&amp;quot; means that a party leader in Party Finder will check the progression point of each player who joins and remove anyone who has not sufficiently progressed. This is not an officially condoned practice because it often relies on data provided by third-party sites and tools.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pat&#039;&#039;&#039; = Patrol, an enemy that moves between rooms in a [[deep dungeon]] floor instead of remaining inside one room like most enemies&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pazu/Zuzu/Paz&#039;&#039;&#039; = [[Pazuzu]], a notorious monster in [[The Forbidden Land, Eureka Anemos]] that drops relic weapon upgrade materials ({{item icon|Pazuzu&#039;s Feather}}).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;P#, Panda&#039;&#039;&#039; = [[Pandaemonium]] raids, with the number indicating the &amp;quot;floor&amp;quot; of the raid. {{i|Asphodelos}} represents P1-P4. {{i|Abyssos}} represents P5-P8. {{i|Anabaseios}} represents P9-P12. Also commonly used with N or S to indicate normal or Savage mode (e.g. P8S refers to {{i|Abyssos: The Eighth Circle (Savage)}}). May also indicate the phase of an encounter, e.g., P2 = phase 2.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PC&#039;&#039;&#039; = Player Character&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCT&#039;&#039;&#039; = {{PCT}} [[Pictomancer]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Penny&#039;&#039;&#039; = [[Penthesilea]], a notorious monster in [[The Forbidden Land, Eureka Pyros]] that drops relic weapon upgrade materials ({{item icon|Penthesilea&#039;s Flame}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pentameld&#039;&#039;&#039; = To fully [[Melding Materia|affix]] a piece of equipment with five [[materia]]. Can be a costly process. Equipment designated with &amp;quot;Advanced Melding Forbidden&amp;quot; cannot be pentamelded.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PF&#039;&#039;&#039; = [[File:Party finder icon2.png|20px|link=Party Finder]]  [[Party Finder]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PGL&#039;&#039;&#039; = {{Pugilist}} [[Pugilist]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PIE&#039;&#039;&#039; = [[Piety (Stat)|Piety]]; A healer-only stat that increases MP regeneration rate. Only &#039;enough&#039; is desirable, too much hurts damage output.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pinch&#039;&#039;&#039; = A maneuver in [[Frontline]] where two of the teams surround and attack the third team. This tends to catch the third team unaware, as they were previously focused on one opponent, but the second opponent approaches them from behind. Saying &amp;quot;pinch yellow/red/blue&amp;quot; is an order to attack, but saying &amp;quot;pinch&amp;quot; by itself is a warning to retreat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Playstation&#039;&#039;&#039; = Colored overhead markers introduced in some high-end duties since {{i|Dragonsong&#039;s Reprise (Ultimate)}} consisting of red circles, blue crosses, green triangle, and purple squares, identifying pairs of players for certain mechanics. Named after buttons in a Playstation controller.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLD&#039;&#039;&#039; = {{Paladin}} [[Paladin]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PJ&#039;&#039;&#039; = [[Phantom Job]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poetics&#039;&#039;&#039; = {{tomestone|Poetics}} [[Allagan Tomestones of Poetics]]; A currency used to purchase [[Endgame Gear Guide|former end-game gear]] and crafting materials. Poetics are the catch-all for obsolete [[Allagan Tomestones]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokeballing&#039;&#039;&#039; = When a player&#039;s internet connection is unstable, which is indicated by a red circle with a jagged line through it (resembling a Poké Ball) next to their name. A player in this state is very likely to disconnect soon afterwards.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pom&#039;&#039;&#039; = Pomander, special items acquired and used within [[Deep Dungeon]]s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Positional&#039;&#039;&#039; = An attack [[:Category:Positional actions|action]] from [[Melee DPS]] that will receive a damage increase if used from the rear (behind) or flank (sides) of an enemy target, depending on the action.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pot&#039;&#039;&#039; = [[Potion]] &#039;&#039;&#039;OR&#039;&#039;&#039; any [[Medicines|attribute-enhancing consumable]] used for quick burst damage (during high-end raids) &#039;&#039;&#039;OR&#039;&#039;&#039; Potency: the abstracted power of an attack, ability, or spell. Where the distinction is necessary, potency may be denoted with a lower-case P next to the number.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pots&#039;&#039;&#039; = Within the {{i|Occult Crescent}}, refers to the FATEs {{i|Persistent Pots}} and {{i|Pleading Pots}}. These respawn every 30 minutes, and participating in one has a chance to attract a pot NPC that can lead the player to a treasure chest.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prae&#039;&#039;&#039; = {{i|The Praetorium}}; The final dungeon of the 2.0 storyline quests featuring several boss battles and unskippable cutscenes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prange / Phys range&#039;&#039;&#039; = {{Physical Ranged DPS}} [[Physical Ranged DPS]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prep&#039;&#039;&#039; = In the context of [[FATE]]s such as [[Eureka FATEs|Notorious Monsters]] in [[The Forbidden Land, Eureka]], to kill the required enemies needed to spawn the encounter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc&#039;&#039;&#039; = [https://en.wiktionary.org/wiki/programmed_random_occurrence Originally short for &#039;&#039;procedure&#039;&#039;]. Usually an effect that has a random, non-guaranteed chance of activating upon using a certain action. Ex: Using {{action icon|Burst Shot}} has a 35% chance of obtaining Hawk’s Eye, allowing for use of {{action icon|Refulgent Arrow}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prog&#039;&#039;&#039; = progression, most commonly in higher-end duties (e.g., prog from X mechanic onwards)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prog lying / skipping&#039;&#039;&#039; = The act of joining a party in high-end content at a progression point that is beyond what the player has currently seen. Typically frowned upon and may lead to removal from the party or blacklisting if it becomes evident that the player is struggling with earlier mechanics.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Protean/Earth Shaker&#039;&#039;&#039; = A mechanic type that involves handling multiple conal or line AoEs originating from a boss or other actor. Name originates from {{i|Alexander - The Arm of the Father}}. May also be called &#039;&#039;Earth Shakers&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PotD&#039;&#039;&#039; = {{i|Palace of the Dead}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PST&#039;&#039;&#039; = Please Send Tell; Used when asking replying parties to send a message via tell. Also onomatopoeia for a whisper; whispering is another terminology for sending a private in-game message used commonly in games.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PT&#039;&#039;&#039; = Party; Pull Time (most commonly used in S-rank [[hunt]]s); {{i|Pilgrim&#039;s Traverse}}, a [[deep dungeon]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Puddle, Pool&#039;&#039;&#039; = Telegraphed circular ground AoEs that persist for a period of time. Typically baited by players into spots that are out of the way of the rest of the party.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PUG&#039;&#039;&#039; = Pick Up Group; Used to refer to a group of players that are found via /shout chat, Duty Finder, or Party Finder. Generally any group that wasn&#039;t already previously associated with each other. Often confused as {{Pugilist}} [[Pugilist]] ([[PGL]]).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pull&#039;&#039;&#039; = To acquire the aggro of a specified monster to attract it to the party or on to the tank, and off of a party member.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PvE&#039;&#039;&#039; = Player vs. Environment - PvE activities are {{i|dungeons}}, {{i|trials}}, {{i|FATEs}} etc.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PvP&#039;&#039;&#039; = Player vs. Player - {{i|PvP}} activities are [[Crystalline Conflict]], [[Frontline]], and [[Rival Wings]]. The PvP hub zone is the [[Wolves&#039; Den Pier]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PW&#039;&#039;&#039; = [[Provenance Watcher]], a notorious monster in [[The Forbidden Land, Eureka Hydatos]] that drops relic weapon upgrade materials ({{item icon|Crystalline Scale}})&lt;br /&gt;
&lt;br /&gt;
== Q ==&lt;br /&gt;
&#039;&#039;&#039;Q##&#039;&#039;&#039; = {{i|The Final Verse (Quantum)}}, with the ## being a number that describes how many offerings were used, e.g. Q15 is the minimum, while Q40 is the maximum.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Queen&#039;&#039;&#039; = {{action icon|Automaton Queen}}&lt;br /&gt;
&lt;br /&gt;
== R ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;R&#039;&#039;&#039; = Ready.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;R1 / R2&#039;&#039;&#039; = Designates the acting ranged DPS roles in a full party and used for mechanic positioning assignments. R1-2 is more commonly used on the North American and European data centers. In some data centers, it is convention for R1 to be the physical ranged DPS and for R2 to be the magical ranged DPS. See also: D1 / D2 / D3 / D4 and M1 / M2 for overall DPS and acting melee DPS roles. R# is also an uncommon abbreviation for {{i|The Arcadion}} raids.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raidwide&#039;&#039;&#039; = An enemy attack that damages the entire party and cannot be avoided.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raid buffs&#039;&#039;&#039; = All abilities on a two-minute cooldown that increases all damage dealt by, or grants other offensively beneficial effects to the user and their nearby party members (e.x. {{aicon|Brotherhood}}, {{aicon|Battle Voice}}). Also referred to as &amp;quot;buffs&amp;quot; within appropriate contexts. See also [[Acronyms,_abbreviations,_and_common_terms#0-9|2 mins]]. Raid buffs will be removed with [[Evercold]] (for both Reborn and Evolved modes) as part of major combat changes to the game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raubahn EX&#039;&#039;&#039; = A running joke in the community that referred to [[Best Served with Cold Steel|a bottleneck quest battle]] at the release of [[Stormblood]] that was started by talking to [[Raubahn]]. Due to high population and limited server capabilities, queue times for the solo instance were extremely long. Attaching &amp;quot;EX / extreme&amp;quot;, &amp;quot;savage&amp;quot;, or &amp;quot;ultimate&amp;quot; to another non-combat related term is generally used to emphasize the difficulty or unpleasantness of an aspect of the game. For example, &amp;quot;Login Server EX&amp;quot; could refer to very long login queue times during an expansion release. &amp;quot;Housing (Savage)&amp;quot; refers to the difficulty of obtaining a [[Player Housing|player house]] due to high demand and limited supply.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RC&#039;&#039;&#039; = A /readycheck, used before queuing for a duty in a pre-made party or before pulling bosses in high-end content. Less commonly used in casual content in Duty Finder.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RDM&#039;&#039;&#039; = {{Red Mage}} [[Red Mage]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Relic&#039;&#039;&#039; = [[Relic Weapon]]; A powerful, iconic weapon that is attained through a considerably long quest chain that takes you through end-game dungeons and boss fights. A Zodiac weapon can be upgraded, first to a [[Zenith Zodiac Weapons|Zodiac Zenith]] and then to a Zodiac Atma, Animus, Novus and Nexus (see [[Zodiac Weapons]]). Each [[expansion]] has its own, separate relic quest line.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rep&#039;&#039;&#039; = {{action icon|Reprisal}}, replace, or [[Reputation]] &#039;&#039;See also:&#039;&#039; [[Allied Society Quests]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Res/Rez&#039;&#039;&#039; = [[Resurrect]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Res/Rez Sickness&#039;&#039;&#039; = {{status effect|debuff|weakness}} [[Weakness]] or {{status effect|debuff|brink of death}} [[Brink of Death]], negative statuses that temporarily reduce the player&#039;s stats immediately after being revived.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; = Job-specific assets (e.g. [[Job Gauge]]s) that are usually associated with damage. For example, to build resources during a section of an encounter means to avoid using actions that expend Job Gauge so that they can be stockpiled for the next section when it is more beneficial to use them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RF&#039;&#039;&#039; = [[Raid Finder]]; Merged with [[Duty Finder]], a system implemented to automatically create parties of players that are wishing to enter a specific [[duties|duty]] or [[dungeons|instance]], but used exclusively for the most recent (and most difficult) content, such as Ex Trials and Savage raids.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RNG&#039;&#039;&#039; = Random Number Generator; a process that is determined by random event&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ROG&#039;&#039;&#039; = {{Rogue}} [[Rogue]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rot / Nisi&#039;&#039;&#039; = Refers to some debuffs that can be passed between players with contact. Originates from &#039;&#039;Allagan Rot&#039;&#039; in {{i|The Binding Coil of Bahamut - Turn 2}} or &#039;&#039;Judgment Nisi&#039;&#039; in {{i|Alexander - The Burden of the Father}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rotation&#039;&#039;&#039; = A sequence of actions that optimizes a job&#039;s damage output. Can also refer to defensive and healing action usage orders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RP walk&#039;&#039;&#039; = The toggle-able &amp;quot;walk&amp;quot; movement speed, as opposed to the default speed of &amp;quot;run&amp;quot;. The name comes from walking&#039;s lack of usage in most combat or exploration scenarios (aside from sneaking around enemies in [[Field Operations]] and [[Deep Dungeon]]s), and its more-common usage in roleplay (RP).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RPR&#039;&#039;&#039; = {{Reaper}} [[Reaper]]&lt;br /&gt;
&lt;br /&gt;
== S ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sac&#039;&#039;&#039; = Sacrificing party member/s in order to resolve a specific mechanic.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Salad&#039;&#039;&#039; = {{item icon|Ealad Skaan}}, a [[Legendary Fish]] from Shadowbringers.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SAM&#039;&#039;&#039; = {{Samurai}} [[Samurai]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Samba&#039;&#039;&#039; = {{action icon|Shield Samba}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sandbag&#039;&#039;&#039; = To deliberately limit one&#039;s performance in a given setting, sometimes for the benefit of another person. &#039;&#039;Example: I sandbagged my knowledge of the mechanics of the fight because I was helping some friends who wanted to run it without guides or assistance.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SCH&#039;&#039;&#039; = {{Scholar}} [[Scholar]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SB&#039;&#039;&#039; = [[Stormblood]], the second expansion, considered [[patch 4.0|version 4.0]] of the game. &#039;&#039;&#039;OR&#039;&#039;&#039; [[Spirit Bond]], depending on context.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SC / Softcore / Casual&#039;&#039;&#039; = A group of players (&amp;quot;static&amp;quot;) that participates in raid content with no expectation of clearing quickly or committing much time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SCoB&#039;&#039;&#039; = {{i|The Second Coil of Bahamut}}; also known as [[Binding Coil of Bahamut]] turns 6 to 9.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SE&#039;&#039;&#039; = Square Enix; The company that makes and supports Final Fantasy XIV: A Realm Reborn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Selfish&#039;&#039;&#039; = A job that deals higher personal damage than others in the same role due to lack of party utility (e.g., raid buffs). Examples: {{White Mage}} [[White Mage]], {{Sage}} [[Sage]], {{Samurai}} [[Samurai]], {{Viper}} [[Viper]], {{Black Mage}} [[Black Mage]], and {{Machinist}} [[Machinist]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SGE&#039;&#039;&#039; = {{Sage}} [[Sage]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shake&#039;&#039;&#039; = {{action icon|Shake It Off}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shakies&#039;&#039;&#039; = Nervousness or anxiety towards the end of a lengthy encounter (usually in ultimate raids) that may contribute to mistakes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ShB&#039;&#039;&#039; = [[Shadowbringers]], the third expansion, considered [[patch 5.0|version 5.0]] of the game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;sHC&#039;&#039;&#039; = Semi-hardcore. A group of players (&amp;quot;static&amp;quot;) that considers itself between a midcore and hardcore group in terms of expectations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shiva circles/chandelier drop&#039;&#039;&#039; = Several circular AoE telegraphs will sequentially spawn, which also indicates the order they will go off. Players should go to the last one that spawns, and dodge into the first circle. Mechanic originates from {{i|The Akh Afah Amphitheatre (Hard)}}. Sometimes also called &#039;&#039;chandelier drop&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Short mit(igation)&#039;&#039;&#039; = A tank&#039;s mitigation ability on a short cooldown: {{aicon|Sheltron}}, {{aicon|Holy Sheltron}}, {{aicon|Raw Intuition}}, {{aicon|Bloodwhetting}}, {{aicon|The Blackest Night}}, {{aicon|Heart of Stone}}, {{aicon|Heart of Corundum}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Single pull&#039;&#039;&#039; = Pulling one group of enemies at a time in a {{i|dungeon}} instead of multiple groups. Contrast to &amp;quot;wall-to-wall/W2W&amp;quot; pull.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SkS&#039;&#039;&#039; = [[Skill Speed]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Slidecast&#039;&#039;&#039; = Moving just before a cast bar fully fills. If timed properly, the cast will complete without interruption due to server latency. This is used to improve the movement of jobs with casting times during fights.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;sMC&#039;&#039;&#039; = Semi-midcore. A group of players (&amp;quot;static&amp;quot;) that considers itself between a casual and a midcore group in terms of expectations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SMN&#039;&#039;&#039; = {{Summoner}} [[Summoner]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Snake Prio&#039;&#039;&#039; = &amp;quot;Snake Priority&amp;quot;, a general solution for some mechanics in which the party of 8 players divides into two groups of four to identify locations where players need to stand. The groups may be light parties (1 tank, 1 healer, 2 DPS) or 4 of one role (supports or DPS) depending on the mechanic. Group 1 looks northwest and scans counterclockwise to find the locations to position, while group 2 looks north and scans clockwise. In some scenarios, players may need to &amp;quot;flex&amp;quot; and use the priority of the other group&#039;s. Name originates from a solution to the Gorgomanteia (snakes) mechanic in {{i|Abyssos: The Eighth Circle (Savage)}}, wherein players need to drop AoEs on adds that spawned in semi-random locations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Snapshot]]&#039;&#039;&#039; = The time point when an action is determined to have affected its target. Snapshots for enemy attacks often register upon when the attack cast bar fills and not with the attack animation. May be affected by server latency. Snapshotting is also commonly used to describe the interaction of player actions with party damage buffs. For example, using a damage-over-time (DoT) action such as {{action icon|Dia}} under buffs will increase damage done for its entire duration, even when the buffs wear off. On the other hand, &amp;quot;pets&amp;quot; such as {{action icon|Automaton Queen}} are only affected by currently active buffs, e.g. if a buff is active for only half the time they are summoned, their damage will be boosted during that half only. Similar interactions exist with enemy attacks and damage mitigation actions. For example, if an enemy applies a DoT effect, any mitigation active during the &#039;&#039;initial&#039;&#039; application will last for the entire DoT duration. Conversely, any mitigation used when the DoT is still active will not reduce DoT damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Snipe&#039;&#039;&#039; = To &amp;quot;steal&amp;quot; a premade group member&#039;s place in open dungeons such as {{i|The Baldesion Arsenal}} and {{i|The Forked Tower: Blood}}. In North American and European data centers, these dungeons are typically organized through premade groups in Discord servers but allow anyone to enter as long as they meet certain requirements. A random player who enters the dungeon and thus prevents a player in the premade group from entering has &amp;quot;sniped&amp;quot;. While not against the Terms of Service, this practice is frowned upon in NA and EU data centers, and snipers risk not being invited to parties inside, healed, or resurrected. Conversely, in Japanese data centers, entrance to these open dungeons is free-for-all, and premade groups are expected to accommodate any snipers.&lt;br /&gt;
:As of [[patch 7.3]], pre-made alliances of at least 24 players will be sent into an exclusive South Horn instance until the tower activates, thus eliminating Forked Tower sniping entirely.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soak&#039;&#039;&#039; = To deliberately stand in an enemy AoE, often required for certain boss attacks where failure to do so will cause massive group-wide damage. The AoEs to be stood in are frequently called &amp;quot;towers&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soil&#039;&#039;&#039; = {{action icon|Sacred Soil}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SoS&#039;&#039;&#039; = {{i|The Seat of Sacrifice}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soup&#039;&#039;&#039; = Refers to certain &amp;quot;support&amp;quot; mechanics in high-level field operation raids, in which players not participating in the raid provide assistance. In the context of {{i|The Baldesion Arsenal}}, it refers to {{i|The Baldesion Arsenal: Expedition Support}}, a FATE spawned in {{i|The Forbidden Land, Eureka Hydatos}} that must be defeated to allow the raid to progress, as well as allowing an additional 8 players to join. In the context of {{i|The Forked Tower: Blood}}, it refers to the [[Sanguine Recluse]], an optional enemy spawned in {{i|The Occult Crescent: South Horn}} that will provide additional rewards to the ongoing raid if defeated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spam&#039;&#039;&#039; = To repeat an action many times, back-to-back.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Split&#039;&#039;&#039; = A method used by some high-end &amp;quot;static&amp;quot; raid groups to obtain gear from current savage raids faster, which have weekly loot restrictions. This involves clearing a raid more than once per week using alternate characters (alts) but receiving full loot from each clear. The most common method is that in the first clear, four main characters and four alts will be used, but only the mains will roll for loot. In the second run, each player will swap their main for an alt, or vice versa. This method works because loot from the treasure coffer is reduced if one or more characters (not accounts) have cleared the raid for the week. Because eight uncleared characters are in each run, full loot will be awarded for each.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spreadlo&#039;&#039;&#039; = The act of spreading {{action icon|Adloquium}} with {{action icon|Deployment Tactics}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sprout&#039;&#039;&#039; = A player with a [[file:new adventurer status icon1.png|20px|link=New Adventurer]]  [[New Adventurer]] icon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SpS&#039;&#039;&#039; = [[Spell Speed]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SR&#039;&#039;&#039; = Speed Run; Appended to advertisements when arranging parties for instances, to indicate that you are looking to finish the dungeon as quickly as possible by taking shortcuts and skipping all possible enemies. Speed run groups often look for well-geared and experienced players to run through the dungeon even faster to maximize their gains by getting more dungeons completed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SS&#039;&#039;&#039; = {{action icon|Shield Samba}}, or {{action icon|Surface Slap}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ST&#039;&#039;&#039; = {{i|Syrcus Tower}}; the second raid in the [[Crystal Tower]] series. May also refer to off-tank (see OT) as &amp;quot;secondary tank&amp;quot;, or Server Time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stab&#039;&#039;&#039; = Using an {{item icon|Aetheric Stabilizer}} on an Unstable Aetheric Node (blue portal) in {{i|The Forbidden Land, Eureka Hydatos}}. One of two ways to enter the {{i|The Baldesion Arsenal}}, and usually the less common.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stack(s)&#039;&#039;&#039; (Noun) = The number of simultaneous applications of a given buff or debuff, indicated by a number on the icon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stack&#039;&#039;&#039; (Verb) = For multiple players to stand very close together, often required for boss fight mechanics.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stackbuster&#039;&#039;&#039; =  A stack tankbuster - A red stack marker with floating orbs denoting the number of tanks that should stack within its radius. Failure to stack will cause heavy damage to the tank. Non-tanks may take increased or fatal damage. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Static&#039;&#039;&#039; = A group of players that meets at pre-scheduled times, usually to do high-end duties.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;StB&#039;&#039;&#039; = [[Stormblood]], to be less ambiguous than SB&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stillness&#039;&#039;&#039; = A mechanic or debuff in which players must not move or attack, or they will be punished. Name originates from &#039;&#039;&#039;Ordained Stillness&#039;&#039;&#039; in {{i|The Epic of Alexander (Ultimate)}}. &amp;quot;Stillness&amp;quot; mechanics can have several variants, e.g. {{status effect|debuff|pyretic}} &#039;&#039;&#039;Pyretic&#039;&#039;&#039; players cannot move or attack when the debuff is active. {{status effect|debuff|Acceleration Bomb}} &#039;&#039;&#039;Acceleration Bomb&#039;&#039;&#039; players cannot move or attack the instant the debuff expires. Some debuffs allow players to attack but cannot move.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sting&#039;&#039;&#039; = {{action icon|Final Sting}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Story skip&#039;&#039;&#039; = Any of the [https://na.finalfantasyxiv.com/tales_of_adventure/#mainquest Tales of Adventure: (Expansion)] items, which will skip a character through the story for the chosen expansion and any earlier ones, including patch content.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;STR&#039;&#039;&#039; = [[Strength]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strat&#039;&#039;&#039; = &#039;&#039;&#039;strat&#039;&#039;&#039;egy&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Supp&#039;&#039;&#039;, &#039;&#039;&#039;Supports&#039;&#039;&#039; = {{tank}} [[Tank]]s and {{healer}} [[Healer]]s as a group, as opposed to {{dps}} [[DPS]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Swift&#039;&#039;&#039; = {{action icon|Swiftcast}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SWTOR&#039;&#039;&#039; = Star Wars: The Old Republic, a competing MMORPG&lt;br /&gt;
&lt;br /&gt;
== T ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;T#&#039;&#039;&#039; = [[Bahamut]] raids, with the number indicating the &amp;quot;floor&amp;quot; of the raid. {{i|The Binding Coil of Bahamut}} represents T1-T5, {{i|The Second Coil of Bahamut}} represents T6-T9, and {{i|The Final Coil of Bahamut}} represents T10-T13.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tact&#039;&#039;&#039; = {{action icon|Tactician}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tankbuster&#039;&#039;&#039; = A strong attack that is intended to be taken by a tank with mitigation actions. May be telegraphed with a red marker, but often has no indicator in high-end duties.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tank stance&#039;&#039;&#039; = {{tank}} [[Tank]] actions that can be toggled on/off and significantly increase [[enmity]] gained. These include {{action icon|Iron Will}} for {{Gladiator}} [[Gladiator]] / {{Paladin}} [[Paladin]], {{action icon|Defiance}} for {{Marauder}} [[Marauder]] / {{Warrior}} [[Warrior]], {{action icon|Grit}} for {{Dark Knight}} [[Dark Knight]], and {{action icon|Royal Guard}} for {{Gunbreaker}} [[Gunbreaker]]. These should generally be active at all items.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tank swap&#039;&#039;&#039; = In duties with two tanks, &#039;&#039;&#039;tankbusters&#039;&#039;&#039; and other mechanics can require swapping which tank is currently holding [[enmity]] on the boss. To do this, the current &#039;&#039;&#039;off-tank&#039;&#039;&#039; will use {{action icon|Provoke}} followed by the former &#039;&#039;&#039;main tank&#039;&#039;&#039; using {{action icon|Shirk}} on the provoking player. This ensures the new tank has a strong [[enmity]] lead on the boss.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Taunt&#039;&#039;&#039; = {{action icon|Provoke}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tax&#039;&#039;&#039; = A reduction in the damage dealt from a job compared to others of the same role that is perceived to exist due to an advantage in other areas (e.g., ability to buff the party, attacking from range, no cast times, ability to resurrect allies in combat).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TBN&#039;&#039;&#039; = {{action icon|The Blackest Night}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TCJ&#039;&#039;&#039; = {{action icon|Ten Chi Jin}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TEA&#039;&#039;&#039; = {{i|The Epic of Alexander (Ultimate)}}, an ultimate-difficulty 8-player raid&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TEN&#039;&#039;&#039; = [[Tenacity]]; a tank-only stat that replaced [[Parry]]. Reduces damage taken and increases amount healed by a small amount. Generally considered a dump stat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tether&#039;&#039;&#039; = A common fight mechanic in which a character is connected to another entity with a visible line, representing a certain interaction (e.g. the target of an upcoming attack). Some tethers can be broken or passed to another player. Others will change appearance based on proximity.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Telegraph&#039;&#039;&#039; = A visual indicator to portray an upcoming attack and its&#039; effective damage AoE/radius. This can be done through, but not limited to, AoE markers, the casted attack name, general mob animation, and those duties&#039; relative mechanics. An &amp;quot;Untelegraphed&amp;quot; attack is one of which has little to no directed indication.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tetra&#039;&#039;&#039; = {{action icon|Tetragrammaton}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TH&#039;&#039;&#039; = {{action icon|Triple Hook}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;THM&#039;&#039;&#039; = {{Thaumaturge}} [[Thaumaturge]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;THMR&#039;&#039;&#039; (or any other combination of T, H, M, R) = Refers to the order in which tanks (T), healers (H), acting melee DPS (M), and acting ranged DPS (R) resolve a specific mechanic. Can also take the form of &#039;&#039;&#039;THD&#039;&#039;&#039; (or any other combination of T, H, D) if all DPS involved act as a single group (D), such as for a role-based attack.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TN&#039;&#039;&#039; = {{action icon|True North}}. Also may refer to true north positioning, which is positioning for mechanics based on absolute compass directions, regardless of where the boss is facing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Token&#039;&#039;&#039; = An item whose only purpose is to be traded for something else. For example: items dropped from a [[raid]] that can be exchanged for gear (raid tokens), items given by [[Allied Society Quests]] that can be traded with NPC vendors (society tokens), or items that are needed to upgrade [[Relic Weapons]] (relic tokens).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tomes&#039;&#039;&#039; = [[Allagan Tomestones]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TOP&#039;&#039;&#039; = {{i|The Omega Protocol (Ultimate)}}, an ultimate-difficulty 8-player raid&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ToS&#039;&#039;&#039; = Terms of Service&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tower&#039;&#039;&#039; = An AoE a player must stand in, or will deal high partywide damage if not taken in time, referring to the tower-like appearance of the markers. Some towers will require multiple players to soak (based on indicators such as the number of pillars in them or the number of orbs circling them) while others are designed only for tanks to soak because they deal tankbuster-level damage. In newer duties, these towers may be combined with a stack marker or tankbuster indicator for clarity.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TP&#039;&#039;&#039; = {{action icon|Teleport}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Train&#039;&#039;&#039; = A large group of players moving together with a specific goal. Most common is a &#039;&#039;hunt train&#039;&#039;, which will kill a series of Rank A [[Elite Mark]]s hunts across multiple overworld [[zone]]s from an expansion. Usually led by a player called a &#039;&#039;conductor&#039;&#039;, who will announce the coordinates of the next mark.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trap&#039;&#039;&#039; = A premade party that is failing to reach the advertised progression point in an encounter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trash&#039;&#039;&#039; =  Enemies found in [[dungeon]]s and some older [[raid]]s that comprise the majority of the enemies in the instance and are weaker than bosses. They do not reward any notable loot and as of the release of Patch 6.0 no longer give XP, instead such rewards were shifted to the dungeon bosses.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trick&#039;&#039;&#039; = {{action icon|Trick Attack}} or its upgrade {{action icon|Kunai&#039;s Bane}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trio&#039;&#039;&#039; = A mechanic type, usually present in [[Raid|ultimate raids]], that involves the boss and multiple untargetable enemies performing a complicated sequence of mechanics. The boss is usually untargetable for the entirety or a part of the mechanic, although there are some exceptions. Name originates from mechanics from {{i|The Unending Coil of Bahamut (Ultimate)}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Troub&#039;&#039;&#039; = {{action icon|Troubadour}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TT&#039;&#039;&#039; = [[Triple Triad]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twister&#039;&#039;&#039; = A mechanic originating from {{i|The Binding Coil of Bahamut - Turn 5}} in which players must move at the end of a cast bar to dodge instant-kill AoEs that will spawn under their location. In newer duties, this more generally refers to mechanics in which players must bait invisible AoEs and then dodge them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TYFP&#039;&#039;&#039; = Thank you for (the) party. Usually said when a player is about to leave a party.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TYFS&#039;&#039;&#039; = Thank you for (the) spawn. Usually said after defeating a rank A or S [[Elite Mark]] monster, which has a long cooldown timer before it respawns (in the case of A), or spawns only when specific conditions are met (in the case of S).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TYFT&#039;&#039;&#039; = Thank you for (the) train. Usually said after the conclusion of a rank A [[Elite Mark|Hunt]] train, as a gratitude to the train organizers.&lt;br /&gt;
&lt;br /&gt;
== U ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;UCoB&#039;&#039;&#039; = {{i|The Unending Coil of Bahamut (Ultimate)}}, an ultimate-difficulty 8-player raid&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;UMAD&#039;&#039;&#039; = One of two acronyms for {{i|Dancing Mad (Ultimate)}}. Stands for Ultimate (Dancing) Mad, aside from being an old meme.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unlock&#039;&#039;&#039; = An event where weekly loot restrictions are lifted in a [[raid]], which occurs several months after it is released.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unsynced&#039;&#039;&#039; = [[Unrestricted Party]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Uptime&#039;&#039;&#039; = Time during a fight that is spent damaging the boss. An &#039;&#039;uptime strat&#039;&#039; is a strategy for a mechanic that allows the party to handle mechanics while allowing more jobs to damage the boss during the mechanic (e.g., melees being within range or reduced movement for casters). See also: Downtime&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;UWU&#039;&#039;&#039; = {{i|The Weapon&#039;s Refrain (Ultimate)}}, an ultimate-difficulty 8-player raid. Stands for alternative name of Weapon&#039;s Refrain - Ultima Weapon (Ultimate).&lt;br /&gt;
&lt;br /&gt;
== V ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;V#&#039;&#039;&#039; = [[Omega]] raids, with the number indicating the &amp;quot;floor&amp;quot;. {{i|Omega: Deltascape}} represents V1-V4. Also commonly used with N or S to indicate normal or Savage mode (e.g. V4S refers to {{i|Deltascape V4.0 (Savage)}}). Much more commonly denoted as O#.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Veil&#039;&#039;&#039; = {{action icon|Divine Veil}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Venn diagram&#039;&#039;&#039; = To be hit by two or more overlapping AoEs at once that are not fully spread out. [[wikipedia:Venn diagram]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vibe check&#039;&#039;&#039; = Instantly KO&#039;ing enemies as a [[blue mage]] with {{aicon|The Ram&#039;s Voice}} combo&#039;d with {{aicon|Ultravibration}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Victory lap&#039;&#039;&#039; = A phase or mechanic at the end of a high-end encounter that is easier than the earlier parts of the fight.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VIT&#039;&#039;&#039; = [[Vitality]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Voke&#039;&#039;&#039; = {{action icon|Provoke}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VPR&#039;&#039;&#039; = {{VPR}} [[Viper]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vuln&#039;&#039;&#039; = {{status effect|debuff|vulnerability up}} [[Vulnerability Up]], a debuff commonly given for failing mechanics&lt;br /&gt;
&lt;br /&gt;
== W ==&lt;br /&gt;
&#039;&#039;&#039;W#&#039;&#039;&#039; = Week #, usually referring to the time in weeks since a new savage tier was released. Example: &amp;quot;Forming a new group with the goal of clearing by W4 (week 4).&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall&#039;&#039;&#039; = (&#039;&#039;noun&#039;&#039;) 1. A persistent AoE at the edge of an arena that will instantly kill or inflict high damage-over-time to anyone who steps in it. 2. A difficult mechanic or high-end encounter that makes progression challenging. (&#039;&#039;verb&#039;&#039;) To walk into the arena wall, usually as an intentional suicide method when a pull is deemed unrecoverable, or to cleanse a potent {{status effect|debuff|damage down}} [[Damage Down]] debuff.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall boss&#039;&#039;&#039; = A large boss that is located outside of the arena. Cannot be moved around by the highest enmity player. Has a large hitbox and no [[:Category:Positional actions|positional]] requirements.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;W2W / Wall-to-wall&#039;&#039;&#039; = A dungeon pull in which the party engages every enemy group in the path, until they reach a barrier that will prevent further progress until the enemies are defeated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WAR&#039;&#039;&#039; = {{Warrior}} [[Warrior]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WB&#039;&#039;&#039; = Welcome Back&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WC&#039;&#039;&#039; = Wrong chat. Preceded by a message intended for a different chat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weave&#039;&#039;&#039; = To use an ability between uses of weaponskills or spells, during which the [[global cooldown]] is active. If done properly, this will execute the ability without delaying the global cooldown. Usually up to two abilities can be weaved (&amp;quot;double weaving&amp;quot;), although there are several exceptions, such as abilities with a long animation lock, or if the prior action has a short global cooldown or a cast time allowing room for only one weave.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WF&#039;&#039;&#039; = World First, usually referring the first group of players who clear a given encounter (sometimes also referred to as &#039;&#039;&#039;W1st&#039;&#039;&#039;); {{action icon|Wildfire}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WHM&#039;&#039;&#039; = {{White Mage}} [[White Mage]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wild charge&#039;&#039;&#039; = A line AoE that will deal significantly higher damage to the first or first two players hit, requiring a tank(s) to stand in front of the targeted player(s) to mitigate damage. Originates from {{i|The Final Coil of Bahamut - Turn 1}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wings&#039;&#039;&#039; = {{action icon|Passage of Arms}} or {{action icon|Temperance (Ability)}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wipe&#039;&#039;&#039; = A combat situation in which every member in a party is defeated. This causes the enemies/boss to regenerate all HP and the battle to restart.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Witch Hunt&#039;&#039;&#039; = A mechanic type wherein players must alternate between baiting attacks directed at the closest players from the boss and attacks directed at the furthest players based on diamond markers above the boss. Pink diamonds touching each other means that the X closest players will be hit at once, while purple diamonds not touching each other means that the X furthest players will be hit at once (X varies depending on the mechanic). Name originates from a mechanic in {{i|AAC Light-heavyweight M4 (Savage)}}, although the diamond markers themselves first appeared in the final boss of {{i|Another Mount Rokkon}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WM&#039;&#039;&#039; = {{action icon|The Wanderer&#039;s Minuet}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WoD&#039;&#039;&#039; = {{i|The World of Darkness}} &#039;&#039;&#039;OR&#039;&#039;&#039; [[Warrior of Darkness]] depending on context&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WoL&#039;&#039;&#039; = [[Warrior of Light]], the player character&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WoW&#039;&#039;&#039; = World of Warcraft, a competing MMORPG&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WP&#039;&#039;&#039; = (1) World Progression: A highly skilled group of players who aim to be the first group in the world to clear new high-end content. (2) &amp;quot;Well Played&amp;quot;, commonly paired with GG (&amp;quot;Good Game&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WR&#039;&#039;&#039; = {{i|The Weapon&#039;s Refrain (Ultimate)}}, an ultimate-difficulty 8-player raid. UwU (Ultima Weapon (Ultimate)) acronym is used more often&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wrench&#039;&#039;&#039; = {{action icon|Dismantle}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WS&#039;&#039;&#039; = [[Weaponskill]]. See also &#039;&#039;&#039;GCD&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WT&#039;&#039;&#039; = [[File:Wondrous tails icon1.png|20px|link=Wondrous Tails]] [[Wondrous Tails]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WTB&#039;&#039;&#039; = Wants to buy; Used when advertising that you are buying specific items or services from other players.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WTS&#039;&#039;&#039; = Wants to sell; Used when advertising that you are selling specific items or services to other players.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WVR&#039;&#039;&#039; = {{Weaver}} [[Weaver]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WW&#039;&#039;&#039; = {{action icon|White Wind}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WXHB&#039;&#039;&#039; = [[W Cross Hotbar]], an optional expansion to the normal controller hotbar.&lt;br /&gt;
&lt;br /&gt;
== X ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Xeno&#039;&#039;&#039; = {{action icon|Xenoglossy}}&lt;br /&gt;
&lt;br /&gt;
== Y ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Y&#039;&#039;&#039; = Yalm, an unit of distance in FFXIV&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YPYT&#039;&#039;&#039; = &amp;quot;You pull (it), you tank (it)&amp;quot;. The practice of intentionally refusing to obtain aggro on an enemy that a non-tank player pulled, or deliberately turning [[tank stance]] off (or refusing to turn it on) to try to kill other party members. Considered griefing and refusal to play your role under the &#039;&#039;Terms of Service&#039;&#039;, and can result in action being taken against your account.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YY&#039;&#039;&#039; = [[Ying-Yang]], a notorious monster spawned in {{i|The Forbidden Land, Eureka Pyros}}&lt;br /&gt;
&lt;br /&gt;
== Z ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Zombie&#039;&#039;&#039; = To struggle to the end of a high-end duty with many deaths, often falling far short of the DPS check needed to clear. This is made possible when the duty does not have many &#039;&#039;body checks&#039;&#039;, which are mechanics that require each player to be alive and correctly perform their role to prevent a wipe.&lt;br /&gt;
&lt;br /&gt;
[[Category:Navigation]] [[Category:Glossary]]&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Forked_Tower:_Magic_(Extreme)&amp;diff=1522540</id>
		<title>The Forked Tower: Magic (Extreme)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Forked_Tower:_Magic_(Extreme)&amp;diff=1522540"/>
		<updated>2026-08-16T05:39:59Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: /* Trivia */ - about room names&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|The Forked Tower: Magic}}{{Duty infobox&lt;br /&gt;
| description = A shimmering spire presides over the warped landscape of the North Horn. Has the time come for your long-awaited encounter with the isle&#039;s architect?&lt;br /&gt;
| alt-description = &lt;br /&gt;
| image = FTMEX Horology Room.jpg&lt;br /&gt;
| icon = occult_crescent_icon1.png&lt;br /&gt;
| type = Field Operation&lt;br /&gt;
| level = 100&lt;br /&gt;
| level-sync = 100&lt;br /&gt;
| ilvl = 690&lt;br /&gt;
| ilvl-sync = 700&lt;br /&gt;
| knowledge-level = 40&lt;br /&gt;
| size = 12-48man&lt;br /&gt;
| difficulty = extreme&lt;br /&gt;
| unsync = n&lt;br /&gt;
| time-limit = 30&lt;br /&gt;
| extensions = y&lt;br /&gt;
| region = ???&lt;br /&gt;
| location = Tower of Magic&lt;br /&gt;
| req-quest = In the Shadow of the Tower&lt;br /&gt;
| entrance = The Occult Crescent: North Horn&lt;br /&gt;
| entrance-coordinates = 15.0, 29.9&lt;br /&gt;
| tomestones = &lt;br /&gt;
| patch = 7.55&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
}} Instead of being a separate instance, it exists within {{i|the Occult Crescent: North Horn}} when entered by a premade alliance meeting certain conditions. It is an optional, more difficult version of {{i|the Forked Tower: Magic}}.&lt;br /&gt;
&lt;br /&gt;
==Participation==&lt;br /&gt;
The required degree of coordination and large raid size makes this raid impractical to recruit for solely through [[Party Finder]] or other in-game methods. Thus, in North American and European data centers, the most popular way of completing this content is through premade groups organized through various player-run [https://docs.google.com/spreadsheets/d/10qnOxc4FsbMKNVaezwTBDlUXEjclXsFiScXvaJVQvDw/edit?gid=395886512#gid=395886512 Discord servers]. Each server has its own specific rules and organizational methods.&lt;br /&gt;
&lt;br /&gt;
==Requirements &amp;amp; Entrance==&lt;br /&gt;
To enter:&lt;br /&gt;
&lt;br /&gt;
* Players must form a premade alliance of at least 12 total players in at least 3 parties outside of the Occult Crescent. All players must be knowledge level 40.&lt;br /&gt;
* The leader of a preformed alliance meeting these conditions can choose to enter an &amp;quot;extreme-mode&amp;quot; North Horn instance by speaking with [[Jeffroy]] in [[Phantom Village]] {{coords|4.5, 6.6}}. All alliance members must be in the Phantom Village (the specific instance does not matter) to enter the Forked Tower: Magic (Extreme).&lt;br /&gt;
* Upon entering an extreme-mode instance, the weather will change to {{weather icon|Auroral Mirages}} [[Auroral Mirages]] after five minutes, and players can stand atop the aetherial node at {{coords|15, 29}} to enter. Once an additional five minutes pass, players standing on the node will be primed for entry.&lt;br /&gt;
* The North Horn instance is permanently closed to public entry. The initial duty time limit is 15 minutes, and will be extended to match the raid duty timer on entry and each time extension.&lt;br /&gt;
**Players on the aetherial node will be primed to enter the tower when the duty timer is at 5 minutes, giving a 10-minute grace period after entering the North Horn instance to sort out phantom jobs or do other activities. &lt;br /&gt;
&lt;br /&gt;
Unlike standard content, players cannot be resurrected by normal means will have 3 stacks of the debuff {{status effect|debuff|File:Resurrection restricted icon1.png}} &#039;&#039;&#039;Resurrection Restricted&#039;&#039;&#039;. Defeated players may only be resurrected by {{action icon|Revive}} from {{phantom job|chemist|name=y}}, {{action icon|Occult Raise}} from {{phantom job|white mage|name=y}}, or level 3 healer [[Limit Break|limit breaks]]. Each time they are revived, they will lose one stack. When a player has no more stacks remaining, they will receive the {{status effect|debuff|File:Resurrection denied icon.png}} &#039;&#039;&#039;Resurrection Denied&#039;&#039;&#039; status, preventing resurrection by any means and must therefore leave the raid if they die again. Completing the secret puzzle of the raid by defeating the [[Hermetic Recluse]] outside the tower will replenish 1 stack to each living player within the raid, if they do not already have 3 stacks.&lt;br /&gt;
&lt;br /&gt;
Players may only swap their [[job]] or [[phantom job]] in the starting room of the raid. Once they leave the room, they will be given the {{status effect|debuff|File:Duties as assigned icon.png}} &#039;&#039;&#039;Duties as Assigned&#039;&#039;&#039; status and be unable to swap their job or phantom job. Level 24 {{phantom job|freelancer|name=y}}s may swap their phantom job once after the starting room.&lt;br /&gt;
&lt;br /&gt;
==Party Functions==&lt;br /&gt;
Most raid groups will typically form up to six parties of up to eight players each outside the raid. The specific role composition per party is flexible, but each party should contain at least one tank and one shield healer. The [[Party Finder]] recruitment for this raid is listed as the 48-player option for the Occult Crescent: North Horn - The Forked Tower: Magic (Extreme).&lt;br /&gt;
&lt;br /&gt;
Players are usually separated into six lettered parties (A-F), corresponding to the Party Finder UI. This separation is used for multiple points in the raid that require players to form two or three separate groups. Players may freely leave, (re)join, disband, and reform parties while inside the raid.&lt;br /&gt;
&lt;br /&gt;
===Waymarks, Ready Checks, and Countdowns===&lt;br /&gt;
Waymarks and ready checks are only visible in the player&#039;s individual party and are not shared by the entire raid. Each party may designate a party leader who is responsible for placing waymarks and conducting ready checks, but anyone in the party is usually free to contribute.&lt;br /&gt;
&lt;br /&gt;
Waymarks can be saved and loaded in the in-game waymark preset feature. A common set of waymarks should be shared for the entire raid group to ensure everyone is on the same page. For the final boss, it is common for there to be three sets of waymarks based on which &amp;quot;home platform&amp;quot; the party is in.&lt;br /&gt;
&lt;br /&gt;
After ready checks are conducted, they are often communicated to the rest of the raid via the /yell chat to show that the party is ready.&lt;br /&gt;
&lt;br /&gt;
Unlike {{i|The Forked Tower: Blood}}, countdowns are alliance wide and are therefore can be visible to all raid members. Sometimes, in place of countdowns, the raid leader will designate boss pull times based on the Forked Tower duty timer, which is shared by all raid members. For example, a pull time of &amp;quot;30:00&amp;quot; means that the boss will be pulled at 30:00 left on the timer. This is used if not all alliance members are in the tower.&lt;br /&gt;
&lt;br /&gt;
==Phantom Job Requirements==&lt;br /&gt;
Specific [[phantom jobs]] are mandatory to clear the raid. As there is no effective in-game functionality for coordinating phantom job compositions, this is often done through external spreadsheets such as [https://docs.google.com/spreadsheets/d/1rHk6atBDxOK6BkNIABTzNl5Xt-43R0Y6dRsovaRFapQ/edit this]. All players should be maximum level on the phantom job they wish to use for the raid.&lt;br /&gt;
&lt;br /&gt;
As this duty can be cleared with only 12 players, there are fewer specific phantom jobs with unique responsibilities compared to {{i|the Forked Tower: Blood}}. However, raid-wide damage is significantly higher, so phantom jobs with defensive actions are highly recommended, along with shield healers with high Phantom Mastery and gear.&lt;br /&gt;
&lt;br /&gt;
===Mandatory Jobs===&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Phantom Job !! Number Required !! Responsibilities&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|time mage|name=y}} or&lt;br /&gt;
{{phantom job|necromancer|name=y}}&lt;br /&gt;
| 2 (1 per side)&lt;br /&gt;
|&lt;br /&gt;
* Dispelling [[Tower Barmuu]]s (via {{action icon|Occult Dispel}} or {{action icon|Doomsday}}, respectively)&lt;br /&gt;
* Time Mage also contributes to raidwide mitigation with {{action icon|Occult Mage Masher}}&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|thief|name=y}}&lt;br /&gt;
| 2 (1 per side)*&lt;br /&gt;
| &lt;br /&gt;
* {{action icon|Trap Detection}} to reveal traps, treasure coffers, and puzzle elements&lt;br /&gt;
* {{action icon|Lockpicker}} to open doors for additional treasure coffers&lt;br /&gt;
* Physical damage reduction with {{i|Pilfer Weapon}} (useful for second boss raidwides and [[Tower Crusader]]s)&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|ranger|name=y}}&lt;br /&gt;
| 1 (ideally 1 per side)&lt;br /&gt;
| &lt;br /&gt;
* Disarming traps with {{action icon|Occult Falcon}}&lt;br /&gt;
* Party shielding with {{i|Occult Unicorn}}&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|bard|name=y}}&lt;br /&gt;
| 1 (ideally 1 per party) &lt;br /&gt;
| &lt;br /&gt;
*Stunning top platform Storm Generator slimes with {{action icon|Romeo&#039;s Ballad}}&lt;br /&gt;
*Party DPS buffs with {{i|Offensive Aria}} and {{i|Hero&#039;s Rime}}&lt;br /&gt;
*Party shielding with {{i|Mighty March}}&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|dancer|name=y}}&lt;br /&gt;
| 2 (ideally more for safety)&lt;br /&gt;
|&lt;br /&gt;
* 40% raidwide mitigation with {{action icon|Mesmerize}}&lt;br /&gt;
* Ongoing mitigation and increased damage, also with {{action icon|Mesmerize}}&lt;br /&gt;
* +2% damage buff from knowledge crystals with {{action icon|Quickstep}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;#42; In a pinch, Rangers can &amp;quot;blind pop&amp;quot; traps without a Thief to reveal them. Thieves can also reveal traps without a Ranger, but certain trap patterns might require a sacrifice if not disarmed.&lt;br /&gt;
&lt;br /&gt;
===Recommended Jobs===&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Phantom Job !! Number Recommended !! Responsibilities&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|white mage|name=y}}&lt;br /&gt;
| 3+&lt;br /&gt;
|&lt;br /&gt;
* Reviving players with {{action icon|Occult Raise}}&lt;br /&gt;
* Generally outperforms {{phantom job|chemist|name=y}}; able to deal damage with {{action icon|Occult Holy}} and protect themselves and others from massive raidwides with {{action icon|Occult Blink}}&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|mystic knight|name=y}}&lt;br /&gt;
| 1&lt;br /&gt;
| +5% boss damage with {{action icon|Blazing Spellblade}}&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|black mage|name=y}}&lt;br /&gt;
| 2 (1 per side)&lt;br /&gt;
| Crowd control on trash mobs with {{action icon|Occult Toad}}&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|samurai|name=y}}&lt;br /&gt;
| As many as possible&lt;br /&gt;
|Extremely high and simplest DPS with {{action icon|Zeninage}} and {{action icon|Iainuki}}&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|summoner|name=y}}&lt;br /&gt;
| 1 per party&lt;br /&gt;
| &lt;br /&gt;
*High DPS job&lt;br /&gt;
*Party shielding with {{i|Earthen Wall}}&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|freelancer|name=y}}&lt;br /&gt;
| 1 (Lv 15+)&lt;br /&gt;
| One freelancer can travel between each party and apply buffs with {{i|Inquiring Mind}} at a knowledge crystal, eliminating the need for {{phantom job|knight|name=y}}s. If the freelancer is Lv. 24, they can swap to another job at the final boss.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hidden Explosive Traps==&lt;br /&gt;
[[File:FT Trap Area.jpg|300px|right|thumb|Entrance to a trapped area.]]&lt;br /&gt;
Similar to {{i|The Forked Tower: Blood}}, there are hidden explosive traps that may spawn in certain locations (see [[The Forked Tower: Magic (Extreme)#Maps|maps]]). Traps are only located in the sections of the raid between the boss encounters, specifically areas that are demarcated by thick red lines on the floor. Glyphs will emanate from one side of the line, denoting the area with traps.&lt;br /&gt;
&lt;br /&gt;
Traps can be revealed with {{action icon|Trap Detection}} from {{phantom job|thief|name=y}}. In the areas with traps, the rest of the party should remain behind the thief in their group at all times.&lt;br /&gt;
&lt;br /&gt;
For safety, traps should be disarmed when possible. There are two types of traps, the second type is significantly more dangerous and will cause wipes if carelessly detonated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Traps bypass invulnerability cooldowns and thus can only be safely disarmed by Phantom Rangers.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Trap !! Image !! Effect !! Disarming Method&lt;br /&gt;
|-&lt;br /&gt;
| Normal Trap || [[File:FT trap.png|300px]] || Releases a small AoE when detonated (slightly larger than the trap itself), killing anyone in range. || &lt;br /&gt;
*Disarm at a distance using {{action icon|Occult Falcon}} from {{phantom job|ranger|name=y}}&lt;br /&gt;
|-&lt;br /&gt;
| Unstable (Super) Trap || [[File:FT megatrap.gif|300px]] || Releases a massive AoE when detonated, killing anyone in range. || &lt;br /&gt;
* Ignore or disarm at a distance with ranger. &#039;&#039;&#039;If being disarmed, all raid members should be aware that this trap will be disarmed and should move far away.&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
* Clear the Herpetology Forum&lt;br /&gt;
* Clear the tower base&lt;br /&gt;
* Clear the Choreology Room&lt;br /&gt;
* Clear the Agnoiology Room&lt;br /&gt;
* Clear the Thanatology Room&lt;br /&gt;
* Clear the Horology Room&lt;br /&gt;
* Clear the Epistemology Theater&lt;br /&gt;
&lt;br /&gt;
==Enemies and Bosses==&lt;br /&gt;
Boss HP will scale based on the number of players inside the raid, starting from 12.&lt;br /&gt;
&lt;br /&gt;
Being hit with any avoidable AoEs during boss encounters will inflict a stack of {{status effect|debuff|File:Twice-come ruin icon1.png}} &#039;&#039;&#039;Thrice-come Ruin&#039;&#039;&#039; that lasts indefinitely until the end of the boss or until the player dies. If a player receives three stacks, they will be inflicted with {{status effect|debuff|doom}} &#039;&#039;&#039;[[Doom]]&#039;&#039;&#039; and die.&lt;br /&gt;
&lt;br /&gt;
After defeating a boss, players have a random chance of receiving the {{status effect|debuff|File:Battle high icon.png}} &#039;&#039;&#039;Battle High&#039;&#039;&#039; status for 15 minutes, increasing their [[Critical Hit]] and [[Direct Hit Rate]] and providing healing-over-time.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|32px|link=]] [[Two-headed Aevis]]===&lt;br /&gt;
&lt;br /&gt;
===Tower Base===&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|32px|link=]] [[Sword Dancer]]===&lt;br /&gt;
&lt;br /&gt;
===Central Mezzanine===&lt;br /&gt;
&lt;br /&gt;
===[[File:Passive difficulty r5.png|32px|link=]] [[Storm Generator]]s===&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|32px|link=]] [[Necrophobia]]===&lt;br /&gt;
&lt;br /&gt;
===[[File:Passive difficulty r1.png|32px|link=]] [[Tower Curseclock]]s===&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|32px|link=]] Omniscient Obscurant: The [[Index]]===&lt;br /&gt;
&lt;br /&gt;
==Phantom Chemist/White Mage Resurrection Strategy==&lt;br /&gt;
A phantom chemist or phantom white mage is named a &amp;quot;resurrecter&amp;quot; in this section.&lt;br /&gt;
&lt;br /&gt;
In the event of a full raid wipe, all players must normally leave the raid regardless of how many stacks of {{status effect|debuff|File:Resurrection restricted icon1.png}} &#039;&#039;&#039;Resurrection Restricted&#039;&#039;&#039; they still have, because the return prompt will take them back to the North Horn base camp. To allow for more boss attempts, players have devised a chemist/white mage &amp;quot;cheese&amp;quot; strategy:&lt;br /&gt;
#If a boss pull is deemed unsalvageable (e.g. there are too many deaths or if a DPS check will not be met), a designated resurrecter will sacrifice themselves by running into the death wall or incapacitating themselves via mechanics. &lt;br /&gt;
#Another resurrecter will revive the sacrifice resurrecter, but that player will &#039;&#039;not&#039;&#039; accept the resurrection prompt. The Raise buff will need to be refreshed periodically to prevent it from expiring. Ideally, the reviving resurrecter should revive the sacrifice resurrecter outside of aggro range of the boss.&lt;br /&gt;
#Once the call to wipe has been made by the raid leader, all players will attempt to die at the south of the arena or outside of aggro range of the boss.&lt;br /&gt;
#After the party wipes and the boss resets, the sacrifice resurrecter will accept the raise.&lt;br /&gt;
#The sacrifice resurrecter will then revive the other players, ideally starting with resurrecters first so they can also help revive. All resurrecters will commonly be marked for visual identification.&lt;br /&gt;
#Once everyone&#039;s Weakness debuff has fallen off, the party can pull the boss again.&lt;br /&gt;
&lt;br /&gt;
An alternative resurrecter &amp;quot;cheese&amp;quot; strategy requires a resurrecter to resurrect outside the arena and not participate in the fight:&lt;br /&gt;
#The resurrecter pulls the boss alone and dies near the entrance&lt;br /&gt;
#A second resurrecter waits outside the arena&lt;br /&gt;
#The remainder of the alliance enters the arena and begins their countdown&lt;br /&gt;
#With 5s to pull, the second resurrecter resurrects the dead resurrecter outside the arena&lt;br /&gt;
# With 5s left on the raise timer, the dead resurrecter accepts the raise.&lt;br /&gt;
&lt;br /&gt;
This results in the resurrecter resurrecting outside the arena, which has already completed its &#039;automatic pull in&#039; at 45s after pull.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
*800 {{enlightenment silver piece}} [[Enlightenment Silver Piece]]s&lt;br /&gt;
*1920 {{phantom exp}} [[Phantom Jobs|Phantom EXP]]&lt;br /&gt;
*{{tomestone|uncapped|80}} {{tomestone/uncapped-text}}&lt;br /&gt;
*{{tomestone|capped|40}} {{tomestone/capped-text}}--&amp;gt;&lt;br /&gt;
* 0 {{enlightenment silver obol}} [[Enlightenment Silver Obol|Enlightenment Silver Obols]]&lt;br /&gt;
* 0 {{phantom exp}} [[Phantom Jobs|Phantom EXP]]&lt;br /&gt;
* {{tomestone|uncapped|0}} {{tomestone/uncapped-text}}&lt;br /&gt;
* {{tomestone|capped|0}} {{tomestone/capped-text}}&lt;br /&gt;
&lt;br /&gt;
(The above values, all zeroes, are correct. They are listed to avoid the implication that the values are the same as the normal difficulty.) &lt;br /&gt;
&lt;br /&gt;
This duty uses &#039;&#039;&#039;personal loot&#039;&#039;&#039;, so players will need to interact with and loot treasure coffers themselves. A full clear with all chests yields 24 {{item icon|Arcane Amulet}}s; after the duty is completed, returning to the start of the duty and taking the opposite path after the Herpetology Room allows the collection of one additional {{item icon|Arcane Amulet}}, for a total of 25.&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|32px|link=]] [[Two-headed Aevis]]===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Notes on the Two-headed Aevis|fixed=y}}&lt;br /&gt;
{{Drops table row|Arcane Amulet|1|fixed=y}}&lt;br /&gt;
{{Drops table row|Final Final Fixative}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Bronze Coffer (small).png|32px|link=]] Tower Base===&lt;br /&gt;
Two coffers are hidden on a side platform, one for each side of the raid - a {{phantom job|thief|name=y}} has to use {{i|Trap Detection}} to reveal them. Reaching the other coffer requires returning to the start of the duty.&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Arcane Amulet|1|fixed=y}}&lt;br /&gt;
{{Drops table row|Final Final Fixative}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|32px|link=]] [[Sword Dancer]]===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Notes on the Sword Dancer|fixed=y}}&lt;br /&gt;
{{Drops table row|Arcane Amulet|2|fixed=y}}&lt;br /&gt;
{{Drops table row|Final Final Fixative}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Bronze Coffer (small).png|32px|link=]] Central Mezzanine===&lt;br /&gt;
Located on the west side of the area, a {{phantom job|thief|name=y}} has to use {{i|Trap Detection}} to reveal this one.&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Arcane Amulet|1|fixed=y}}&lt;br /&gt;
{{Drops table row|Final Final Fixative}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Bronze Coffer (small).png|32px|link=]] [[Storm Generator]]s===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Arcane Amulet|1|fixed=y}}&lt;br /&gt;
{{Drops table row|Final Final Fixative}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|32px|link=]] [[Necrophobia]]===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Notes on Necrophobia|fixed=y}}&lt;br /&gt;
{{Drops table row|Arcane Amulet|2|fixed=y}}&lt;br /&gt;
{{Drops table row|Final Final Fixative}}&lt;br /&gt;
{{Drops table row|Duck-billed Porter Whistle}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
An additional coffer spawns in the room after the boss, next to a knowledge crystal, if the puzzle to spawn [[Hermetic Recluse]] was solved.&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Arcane Amulet|3|fixed=y}}&lt;br /&gt;
{{Drops table row|Final Final Fixative}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Bronze Coffer (small).png|32px|link=]] [[Tower Curseclock]]s===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Arcane Amulet|1|fixed=y}}&lt;br /&gt;
{{Drops table row|Final Final Fixative}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Bronze Coffer (small).png|32px|link=]] Pinnacle of Knowledge===&lt;br /&gt;
Two coffers are located in each of the locked rooms connected to the path leading to the final boss, requiring a {{phantom job|thief|name=y}} to open.&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Arcane Amulet|2|fixed=y}}&lt;br /&gt;
{{Drops table row|Final Final Fixative}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Arcane Amulet|2|fixed=y}}&lt;br /&gt;
{{Drops table row|Final Final Fixative}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|32px|link=]] The [[Index]]===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Notes on the Index|fixed=y}}&lt;br /&gt;
{{Drops table row|Arcane Amulet|5|fixed=y}}&lt;br /&gt;
{{Drops table row|Final Final Fixative}}&lt;br /&gt;
{{Drops table row|Duck-billed Porter Whistle}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
An additional coffer drops if the [[Hermetic Recluse]] was spawned and killed before the Index died.&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Arcane Amulet|3|fixed=y}}&lt;br /&gt;
{{Drops table row|Final Final Fixative}}&lt;br /&gt;
{{Drops table row|Duck-billed Porter Whistle}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
This duty is associated with the following [[achievements]]:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|Tour de Fork I}}&lt;br /&gt;
{{achievement table row|Tour de Fork II}}&lt;br /&gt;
{{achievement table row|Tour de Fork III}}&lt;br /&gt;
{{achievement table row|Tour de Fork IV}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Countdown ends in 60 seconds...&lt;br /&gt;
Countdown ends in 30 seconds...&lt;br /&gt;
Countdown ends in 10 seconds!&lt;br /&gt;
5...&lt;br /&gt;
4...&lt;br /&gt;
3...&lt;br /&gt;
2...&lt;br /&gt;
1...&lt;br /&gt;
Incorrect time detected.&lt;br /&gt;
Executing magical countermeasures.&lt;br /&gt;
Activating temporal magicks.&lt;br /&gt;
Intruders are thanked for their participation.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
{{music table header}}&lt;br /&gt;
{{music table row|Main|Exdeath&#039;s Castle (Dawntrail)}}&lt;br /&gt;
{{music table row|Boss 1-3|FINAL FANTASY V: Battle 1 (Dawntrail)}}&lt;br /&gt;
{{music table row|Final Boss|Omega Squared}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Screenshots===&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Maps===&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The dungeon is inspired by the [https://finalfantasy.fandom.com/wiki/Fork_Tower Fork Tower] dungeon from FFV.&lt;br /&gt;
*Each room containing a major encounter is named for a field of study related to the boss or enemies present:&lt;br /&gt;
** Herpetology: Study of amphibians and reptiles&lt;br /&gt;
** Choreology: Study of dance&lt;br /&gt;
** Agnoiology: Study of ignorance&lt;br /&gt;
** Thanatology: Study of death&lt;br /&gt;
** Horology: Study of timekeeping&lt;br /&gt;
** Epistemology: Philosophical study of knowledge&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Occult Crescent nav|state=expanded}}&lt;br /&gt;
{{Duties nav/field operation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Occult Crescent]]&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Forked_Tower:_Magic&amp;diff=1522539</id>
		<title>The Forked Tower: Magic</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Forked_Tower:_Magic&amp;diff=1522539"/>
		<updated>2026-08-16T05:39:26Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: /* Trivia */ - about room names&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|The Forked Tower: Magic (Extreme)}}{{Duty infobox&lt;br /&gt;
| description = A shimmering spire presides over the warped landscape of the North Horn. Has the time come for your long-awaited encounter with the isle&#039;s architect?&lt;br /&gt;
| alt-description = &lt;br /&gt;
| image = Forked Tower Magic.jpg&lt;br /&gt;
| icon = occult_crescent_icon1.png&lt;br /&gt;
| type = Field Operation&lt;br /&gt;
| level = 100&lt;br /&gt;
| level-sync = 100&lt;br /&gt;
| ilvl = 690&lt;br /&gt;
| ilvl-sync = 700&lt;br /&gt;
| knowledge-level = 40&lt;br /&gt;
| size = flex48&lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| unsync = n&lt;br /&gt;
| time-limit = 60&lt;br /&gt;
| extensions = y&lt;br /&gt;
| region = ???&lt;br /&gt;
| location = Tower of Magic&lt;br /&gt;
| req-quest = In the Shadow of the Tower&lt;br /&gt;
| entrance = The Occult Crescent: North Horn&lt;br /&gt;
| entrance-coordinates = 15.0, 29.9&lt;br /&gt;
| tomestones = &lt;br /&gt;
| phoenix-down = y&lt;br /&gt;
| patch = 7.55&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
}} Instead of being a separate instance, it exists within {{i|the Occult Crescent: North Horn}}. Unlike {{i|the Forked Tower: Blood}}, the Tower of Magic is designed to be a &#039;&#039;normal-difficulty&#039;&#039; duty that can be completed by random groups of players or even solo, without any preparation or coordination. Completing this duty is required to unlock {{i|Wisdom&#039;s End}}, the final quest in the Occult Crescent storyline.&lt;br /&gt;
&lt;br /&gt;
This duty is considered a [[Critical Encounter]] and will count towards achievements involving those. Players can freely switch regular [[jobs]] or [[phantom jobs]] out of combat, so this duty is useful for leveling their phantom jobs. EXP is only rewarded upon defeating the final boss for the player&#039;s current phantom job, so players are free to use any phantom job(s) prior to that.&lt;br /&gt;
&lt;br /&gt;
==Requirements &amp;amp; Entrance==&lt;br /&gt;
Complete {{i|In the Shadow of the Tower}} to unlock this duty. Players must be knowledge level 40 to enter.&lt;br /&gt;
&lt;br /&gt;
To enter:&lt;br /&gt;
* Stand atop the aetherial node at {{coords|15, 29}} when the weather changes to {{weather icon|Auroral Mirages}} [[Auroral Mirages]] to register interest in the duty. In a typical populated instance, the weather spawns approximately every 35 minutes since the conclusion of the previous tower (see below for exact conditions).&lt;br /&gt;
* If more players than can enter the duty are atop the node, participants will be selected at random. When boarding the aetherial node as a party, all members will be selected or refused entry together. Furthermore, players who are members of a selected party but are not standing on the aetherial node, or have yet to unlock the Forked Tower: Magic, will not be transported.&lt;br /&gt;
* Should you fail to be selected, your next entry will be given priority.&lt;br /&gt;
&lt;br /&gt;
Spawn conditions for the auroral mirages weather are as follows:&lt;br /&gt;
*There is at least 1 player in the North Horn instance with knowledge level 40 and has unlocked the tower.&lt;br /&gt;
*In a newly spawned (fresh) instance, the weather will appear after 5 minutes if the above condition is met.&lt;br /&gt;
*Afterwards, the weather will respawn on a hidden 60 minute timer.&lt;br /&gt;
**The timer starts when there is no Forked Tower in the instance currently ongoing (indicated by the lack of the {{status effect|debuff|File:Forked Tower icon.png}} tower icon in the minimap).&lt;br /&gt;
**The timer is reduced by 5 minutes for each successful completion of a Critical Encounter.&lt;br /&gt;
**The timer is reduced by 1 minute for each successful completion of a FATE.&lt;br /&gt;
&lt;br /&gt;
When both the player count/progression requirement is met, the timer expires, any ongoing Critical Encounters conclude, and the instance is not locked (i.e. players can still join the instance), the auroral mirages weather will appear.&lt;br /&gt;
&lt;br /&gt;
The weather will last for 5 minutes, after which players on the platform will be selected for entry indicated the platform glowing brightly. 30 seconds later, the selected players will be teleported into the tower.&lt;br /&gt;
*Players may use the 5 minute grace period for other activities before needing to stand on the platform.&lt;br /&gt;
&lt;br /&gt;
Alternatively, a preformed alliance of at least 24 players who enters the North Horn will be guaranteed an exclusive instance to them that is closed for public entry until any of the following conditions have been met:&lt;br /&gt;
*Five minutes pass, and the alliance does not meet entry requirements for the Forked Tower: Magic.&lt;br /&gt;
*Ten minutes pass&lt;br /&gt;
*The alliance enters the Forked Tower: Magic&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
* Clear the Herpetology Forum&lt;br /&gt;
* Clear the tower base&lt;br /&gt;
* Clear the Choreology Room&lt;br /&gt;
* Clear the Agnoiology Room&lt;br /&gt;
* Clear the Thanatology Room&lt;br /&gt;
* Clear the Horology Room&lt;br /&gt;
* Clear the Epistemology Theater&lt;br /&gt;
&lt;br /&gt;
==Enemies and Bosses==&lt;br /&gt;
Boss HP will scale based on the number of players inside the raid, starting from 1.&lt;br /&gt;
&lt;br /&gt;
Being hit with any avoidable AoEs during boss encounters will inflict a stack of {{status effect|vulnerability up}} &#039;&#039;&#039;Vulnerability Up&#039;&#039;&#039; that lasts indefinitely until the end of the boss or until the player dies.&lt;br /&gt;
&lt;br /&gt;
After defeating a boss, players have a random chance of receiving the {{status effect|debuff|File:Battle high icon.png}} &#039;&#039;&#039;Battle High&#039;&#039;&#039; status for 15 minutes, increasing their [[Critical Hit]] and [[Direct Hit Rate]] and providing healing-over-time.&lt;br /&gt;
&lt;br /&gt;
To expedite the run, players are recommended to use strong DPS phantom jobs during bosses (e.g. {{phantom job|samurai|name=y}}) and strong AoE DPS jobs (e.g. {{phantom job|cannoneer|name=y}}) during the trash pulls between bosses. For bonus loot, at least one {{phantom job|thief|name=y}} is needed to uncover hidden treasure coffers and unlock doors hiding more treasure coffers. Before pulling the final boss, players should switch to a phantom job they are currently leveling, as phantom job EXP is only awarded from that.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|32px|link=]] [[Two-headed Aevis]]===&lt;br /&gt;
Players may fall off the arena to their deaths. The arena consists of four colums, which are used in some mechanics.&lt;br /&gt;
&lt;br /&gt;
The Two-headed Aevis has two targetable parts, the &#039;&#039;&#039;[[Blue Head]]&#039;&#039;&#039; (left) and &#039;&#039;&#039;[[Green Head]]&#039;&#039;&#039; (right). The Blue Head is weak to {{Eurekaelement icon|fire}} &#039;&#039;&#039;fire-aspected&#039;&#039;&#039; [[phantom job]] actions, while the Green Head is weak to {{Eurekaelement icon|wind}} &#039;&#039;&#039;wind-aspected&#039;&#039;&#039; phantom job actions. For most of the battle, players will only be able to damage one of the heads. The heads have separate health bars but will frequently equalize their health.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Buffet&#039;&#039;&#039;&lt;br /&gt;
| The Blue Head will tether all players on the left half of the platform, while the Green Head will tether all players on the right half. Blue Head tethers will give {{status effect|debuff|File:Fated hero icon.png}} &#039;&#039;&#039;Fated Hero&#039;&#039;&#039; while Green Head gives {{status effect|debuff|File:Epic hero icon.png}} &#039;&#039;&#039;Epic Hero&#039;&#039;&#039;, allowing players to only damage their boss until one of the heads is defeated. The Blue and Green Heads will also receive {{status effect|debuff|File:Fated villain icon.png}} &#039;&#039;&#039;Fated Villain&#039;&#039;&#039; and {{status effect|debuff|File:Epic villain icon.png}} &#039;&#039;&#039;Epic Villain&#039;&#039;&#039;, repectively.&lt;br /&gt;
&lt;br /&gt;
This assignment does not necessarily divide the raid into even groups. It is only based on where players are standing when they are tethered.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Poison Breath&#039;&#039;&#039;&lt;br /&gt;
| {{combat message|One of the heads prepares to strike...}} The Blue Head will aim a massive, late-telegraphed circle AoE at the center of the arena. This will also be indicated by a blue circle marker by the head and a tether to the center of the AoE.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Storm&#039;s Breath&#039;&#039;&#039;&lt;br /&gt;
| {{combat message|One of the heads prepares to strike...}} The Green Head will aim a late-telegraphed radial knockback AoE at the center of the arena. This will also be indicated by a knockback marker by the head and a tether to the center of the AoE.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Thunderfrost Tempest&#039;&#039;&#039;&lt;br /&gt;
| Magical raid-wide damage cast by both heads, for two hits in total.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Two Terrors&#039;&#039;&#039;&lt;br /&gt;
| Each head will move in front of one column, denoting where it will use a late-telegraphed line AoE hitting the entire column. This will either leave the two inner or two outer columns safe. This attack is repeated to show both patterns.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hissing Reprise&#039;&#039;&#039;&lt;br /&gt;
| Each player will be randomly given a 12-second {{status effect|debuff|File:Easterly Reprise debuff.png}} &#039;&#039;&#039;Easterly Reprise&#039;&#039;&#039; or {{status effect|debuff|File:Westerly Reprise debuff.png}} &#039;&#039;&#039;Westerly Reprise&#039;&#039;&#039;. When the debuff expires (which will also be indicated by an overhead timer), players will be knocked around half the width of the arena in the direction of their arrow marker. Shortly after the knockback, the boss will also use either &#039;&#039;&#039;Poison Breath&#039;&#039;&#039; or &#039;&#039;&#039;Storm&#039;s Breath&#039;&#039;&#039;, so players should prepare to be knocked in a way to avoid these, or use knockback immunity.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Summon&#039;&#039;&#039;&lt;br /&gt;
| The boss summons four lightning or ice orbs, one per intercardinal. All orbs will be the same element.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ice Cluster&#039;&#039;&#039; + &#039;&#039;&#039;Lightning Cluster&#039;&#039;&#039;&lt;br /&gt;
| The heads will tether locations on opposite cardinals and hit them telegraphed large circle AoEs. The Blue Head will use an ice attack, while the Green Head will use a lightning attack. The two orbs that are hit by the same element attack will subsequently explode as large, late-telegraphed circle AoEs. Afterwards, the boss will cast &#039;&#039;&#039;Thunderfrost Tempest&#039;&#039;&#039; and trigger explosions from the remaining orbs. &#039;&#039;&#039;Summon&#039;&#039;&#039; is then repeated to show the effects from the other element orb.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Blazeloop&#039;&#039;&#039;&lt;br /&gt;
| One of the heads will tether a location on the arena and hit it with a small, telegraphed circle AoE that is immediately followed by a late-telegraphed donut AoE. This attack is then repeated, with each head using it sequentially.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Summon&#039;&#039;&#039;&lt;br /&gt;
| Now spawns two lightning and two ice orbs.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hissing Reprise&#039;&#039;&#039; + &#039;&#039;&#039;Ice Cluster&#039;&#039;&#039; + &#039;&#039;&#039;Lightning Cluster&#039;&#039;&#039;&lt;br /&gt;
| The knockback debuffs are identical as before, but players will need to play closer attention to which orbs will explode, as there are now two different orbs. The exploading orbs will be on two opposite intercardinals. The boss will again trigger the remaining explosions with &#039;&#039;&#039;Thunderfrost Tempest&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Arcane Revelation&#039;&#039;&#039;&lt;br /&gt;
| Spawns two lines of green portals, north-south and east-west. The portals will use two sets of crisscrossing line AoEs that cover the entire arena.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Archaeofury&#039;&#039;&#039;&lt;br /&gt;
| Two telegraphed AoE tankbusters hitting the highest enmity target of each head, which can also be the same player for each.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Once one of the heads is defeated, the Fated/Epic Hero debuffs will fall off, and players can attack the other head. The defeated head will lock at 1 HP.&lt;br /&gt;
&lt;br /&gt;
After the boss is defeated, players should remember to loot the personal spoils coffer before using the teleportation sigil.&lt;br /&gt;
&lt;br /&gt;
===Tower Base===&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|32px|link=]] [[Sword Dancer]]===&lt;br /&gt;
&lt;br /&gt;
===Central Mezzanine===&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|32px|link=]] [[Necrophobia]]===&lt;br /&gt;
&lt;br /&gt;
===Horology Room and ???===&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|32px|link=]] Omniscient Obscurant: The [[Index]]===&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
* 800 {{enlightenment silver obol}} [[Enlightenment Silver Obol|Enlightenment Silver Obols]]&lt;br /&gt;
* 2880 {{phantom exp}} [[Phantom Jobs|Phantom EXP]]&lt;br /&gt;
* {{tomestone|uncapped|80}} {{tomestone/uncapped-text}}&lt;br /&gt;
* {{tomestone|capped|40}} {{tomestone/capped-text}}&lt;br /&gt;
&lt;br /&gt;
This duty uses &#039;&#039;&#039;personal loot&#039;&#039;&#039;, so players will need to interact with and loot treasure coffers themselves. A full clear with all chests yields 14 {{item icon|Arcane Amulet}}s.&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|32px|link=]] [[Two-headed Aevis]]===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Notes on the Two-headed Aevis|fixed=y}}&lt;br /&gt;
{{Drops table row|Arcane Amulet|1|fixed=y}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|32px|link=]] [[Sword Dancer]]===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Notes on the Sword Dancer|fixed=y}}&lt;br /&gt;
{{Drops table row|Arcane Amulet|1|fixed=y}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|32px|link=]] [[Necrophobia]]===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Notes on Necrophobia|fixed=y}}&lt;br /&gt;
{{Drops table row|Arcane Amulet|2|fixed=y}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|32px|link=]] The [[Index]]===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Notes on the Index|fixed=y}}&lt;br /&gt;
{{Drops table row|Arcane Amulet|3|fixed=y}}&lt;br /&gt;
{{Drops table row|Duck-billed Porter Whistle}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
This duty is associated with the following [[achievements]]:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|A Show of Fork I}}&lt;br /&gt;
{{achievement table row|A Show of Fork II}}&lt;br /&gt;
{{achievement table row|A Show of Fork III}}&lt;br /&gt;
{{achievement table row|A Show of Fork IV}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
{{quotation|Wall-mounted Sigils|A collection of intricately carved circular sigils line the wall. Judging by the arcane patterns that adorn them, the discs would likely react to an influx of aether. Given the highly dangerous nature of the knowledge stored within these walls, however, you decide not to put that theory to the test...}}&lt;br /&gt;
&lt;br /&gt;
{{quotation|Metallic Accoutrements|You cast your eyes over the array of gleaming equipment, including what appears to be a cane and some bracelets. On closer inspection, each artifact is carved with intricate patterns that bespeak their occult nature. These were likely crafted during the War of the Magi, when the practice of imbuing arms and armor with arcane properties was at its zenith.}}&lt;br /&gt;
&lt;br /&gt;
{{quotation|Resplendent Minerals|The display case is filled with lustrous minerals, their dense aetheric signature reminiscent of the crystals used to power familiars. Perhaps they were used as such during the Fifth Astral Era?}}&lt;br /&gt;
&lt;br /&gt;
{{quotation|Ancient Tablet|As you peruse the tablet&#039;s inscription, a wave of nausea compels you to avert your gaze. No doubt the document is imbued with some magical contrivance, shielding it from eyes deemed unworthy of the knowledge within.}}&lt;br /&gt;
&lt;br /&gt;
{{quotation|Assorted Specimens|There appears to be no unifying characteristic among the bones and fossils on display─save for the vague sense of unease you feel examining each specimen. What strange, warped beasts could these relics originate from?}}&lt;br /&gt;
&lt;br /&gt;
{{quotation|[[Occult Record]]: Concealed Collection|Being the Archive&#039;s personal repository, one would expect to find it teeming with technological marvels. Yet the majority of its contents─simple arcane catalysts, rune-covered relics, spellbound specimens─are the rudimentary materials of a fledgling mage. Was his intention merely to document the genesis of magic in the Fifth Astral Era? Or was it to caution against the path which led mankind to a ruinous war?}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Boss 1===&lt;br /&gt;
System: One of the heads prepares to strike...&lt;br /&gt;
System: The decisive battle is over. You can now attack the [green/blue] head!&lt;br /&gt;
&lt;br /&gt;
===Boss 4===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Index: Witness wisdom&#039;s true potential!&lt;br /&gt;
-cutscene end&lt;br /&gt;
Index: You who breach this bastion of knowledge... Behold the ancient arts in all their glory!&lt;br /&gt;
Index: Dormant memories, fill this form with might untrammeled!&lt;br /&gt;
System: Arcane power coalesces within the Index&#039;s weapon...&lt;br /&gt;
Index: Magic in its purest form... Watch as the very elements dance!&lt;br /&gt;
Index: Elements, coalesce... Now rupture!&lt;br /&gt;
Index: I will not relent... Not until the true potential of this wisdom is unleashed!&lt;br /&gt;
Index: Speeding spear, pierce the high heavens!&lt;br /&gt;
Index: Come forth and do my bidding...&lt;br /&gt;
Index: You shall know no respite!&lt;br /&gt;
Index: My foresight is infallible!&lt;br /&gt;
Index: Taste wisdom&#039;s true power.&lt;br /&gt;
Index: Despite all the knowledge you have acquired, you would still deny the world this wisdom!?&lt;br /&gt;
-cutscene start&lt;br /&gt;
Index: Such potential...squandered.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
{{music table header}}&lt;br /&gt;
{{music table row|Main|Exdeath&#039;s Castle (Dawntrail)}}&lt;br /&gt;
{{music table row|Boss 1-3|FINAL FANTASY V: Battle 1 (Dawntrail)}}&lt;br /&gt;
{{music table row|Final Boss|Omega Squared}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Screenshots===&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Maps===&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The dungeon is inspired by the [https://finalfantasy.fandom.com/wiki/Fork_Tower Fork Tower] dungeon from FFV.&lt;br /&gt;
*Each room containing a major encounter is named for a field of study related to the boss or enemies present:&lt;br /&gt;
**Herpetology: Study of amphibians and reptiles&lt;br /&gt;
**Choreology: Study of dance&lt;br /&gt;
**Agnoiology: Study of ignorance (room is flown over with no encounter in this version)&lt;br /&gt;
**Thanatology: Study of death&lt;br /&gt;
**Horology: Study of timekeeping&lt;br /&gt;
**Epistemology: Philosophical study of knowledge&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Occult Crescent nav|state=expanded}}&lt;br /&gt;
{{Duties nav/field operation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Occult Crescent]]&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Forked_Tower:_Blood&amp;diff=1522538</id>
		<title>The Forked Tower: Blood</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Forked_Tower:_Blood&amp;diff=1522538"/>
		<updated>2026-08-16T05:36:57Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: fixed a typo + room trivia&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|The Forked Tower: Magic|The Forked Tower: Magic (Extreme)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| description = An ominous tower looms on the horizon of the isle&#039;s south horn, twisted spires shimmering in the haze. What revelations await within its uppermost chambers?&lt;br /&gt;
| alt-description = &lt;br /&gt;
| image = Occult_Crescent4.jpg&lt;br /&gt;
| icon = occult_crescent_icon1.png&lt;br /&gt;
| type = Field Operation&lt;br /&gt;
| level = 100&lt;br /&gt;
| level-sync = 100&lt;br /&gt;
| ilvl = 690&lt;br /&gt;
| ilvl-sync = 700&lt;br /&gt;
| knowledge-level = 20&lt;br /&gt;
| knowledge-level-sync = 20&lt;br /&gt;
| size = 24-48man&lt;br /&gt;
| difficulty = savage&lt;br /&gt;
| unsync = n&lt;br /&gt;
| time-limit = 30&lt;br /&gt;
| extensions = true&lt;br /&gt;
| region = ???&lt;br /&gt;
| location = Tower of Blood&lt;br /&gt;
| req-quest = Past and Crescent&lt;br /&gt;
| entrance = The Occult Crescent: South Horn&lt;br /&gt;
| entrance-coordinates = 22.7, 21.5&lt;br /&gt;
| tomestones = 80 {{tomestone/uncapped-text-short}} + 40 {{tomestone/capped-text-short}}&lt;br /&gt;
| patch = 7.25&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
}} Instead of being a separate instance, it exists within {{i|Occult Crescent: South Horn}}. Similar to {{i|The Baldesion Arsenal}} and {{i|Delubrum Reginae (Savage)}}, Forked Tower is designed to be a high-end duty that requires group coordination and the use of specific [[Phantom Job|phantom job]] actions to complete.&lt;br /&gt;
&lt;br /&gt;
This duty is considered a [[Critical Encounter]] and will count towards achievements involving those.&lt;br /&gt;
==Participation==&lt;br /&gt;
The required degree of coordination and large raid size makes this raid impractical to recruit for solely through [[Party Finder]] or other in-game methods. Thus, in North American and European data centers, the most popular way of completing this content is through premade groups organized through various player-run [https://docs.google.com/spreadsheets/d/10qnOxc4FsbMKNVaezwTBDlUXEjclXsFiScXvaJVQvDw/edit?gid=395886512#gid=395886512 Discord servers]. Each server has its own specific rules and organizational methods.&lt;br /&gt;
&lt;br /&gt;
==Requirements &amp;amp; Entrance==&lt;br /&gt;
[[File:Cipher Reliquary.png|300px|right|thumb|Cipher reliquaries.]]&lt;br /&gt;
Players must purchase {{item icon|Sanguine Cipher}}s from the [[Expedition Antiquarian (South Horn)|Expedition Antiquarian]] {{convert coordinate|38.1, 7.0}} for {{enlightenment silver piece|200}} or {{enlightenment gold piece|320}}. When at least 24 different players use the ciphers at a cipher reliquary {{convert coordinate|22.5, 21.4}} by the Solitary Pavilion landmark during {{weather icon|auroral mirages}} [[Auroral Mirages]] weather, an aetherial node will activate, teleporting them to within the tower after a brief period. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All players must contribute at least one cipher to be eligible to enter the duty.&#039;&#039;&#039; Players must have also have a [[Knowledge Level]] of 20+ to enter.&lt;br /&gt;
&lt;br /&gt;
Spawn conditions for the auroral mirages weather are as follows:&lt;br /&gt;
*There are at least 24 players in the South Horn instance with knowledge level 20+ and have unlocked the tower by making sufficient progress in {{i|Past and Crescent}}.&lt;br /&gt;
*In a newly spawned (fresh) instance, the weather will appear after 5 minutes if the above condition is met.&lt;br /&gt;
**The timer can be reduced as explained below.&lt;br /&gt;
*Afterwards, the weather will respawn on a hidden 60 minute timer.&lt;br /&gt;
**The timer starts when there is no Forked Tower in the instance currently ongoing (indicated by the lack of the {{status effect|debuff|File:Forked Tower icon.png}} tower icon in the minimap).&lt;br /&gt;
**The timer is reduced by 5 minutes for each successful completion of a Critical Encounter.&lt;br /&gt;
**The timer is reduced by 1 minute for each successful completion of a FATE.&lt;br /&gt;
&lt;br /&gt;
When both the player count/progression requirement is met, the timer expires, and any ongoing Critical Encounters conclude, the auroral mirages weather will appear.&lt;br /&gt;
&lt;br /&gt;
The weather will last for approximately 5 minutes.&lt;br /&gt;
&lt;br /&gt;
Up to 48 players may join the instance. If there are more than 48 players standing in the aetherial node, players will be randomly selected for teleportation, which will be indicated by the {{status effect|debuff|File:Right of entry forked tower icon.png}} &#039;&#039;&#039;Right of Entry: The Forked Tower&#039;&#039;&#039; status. Players who used more ciphers will have a higher chance of being selected. &lt;br /&gt;
*Note: This &amp;quot;overbooking&amp;quot; is generally not an issue because nearly all runs of this raid are from pre-made alliances, who have exclusive access to the South Horn instance until the tower activates.&lt;br /&gt;
&lt;br /&gt;
If the player is not selected to enter or if the tower does not activate because fewer than 24 players used ciphers, all players will be refunded their cipher(s).&lt;br /&gt;
&lt;br /&gt;
Unlike standard content, players cannot be resurrected by normal means will have 3 non-replenishable stacks of the debuff {{status effect|debuff|File:Resurrection restricted icon1.png}} &#039;&#039;&#039;Resurrection Restricted&#039;&#039;&#039;. Defeated players may only be resurrected by {{action icon|Revive}} from {{phantom job|chemist|name=y}}, {{action icon|Occult Raise}} from {{phantom job|white mage|name=y}}, or level 3 healer [[Limit Break|limit breaks]]. Each time they are revived, they will lose one stack. When a player has no more stacks remaining, they will receive the {{status effect|debuff|File:Resurrection denied icon.png}} &#039;&#039;&#039;Resurrection Denied&#039;&#039;&#039; status, preventing resurrection by any means and must therefore leave the raid if they die again.&lt;br /&gt;
*There is a bug where players who are revived by a healer limit break when they have a pending resurrection from a chemist will lose 2 stacks.&lt;br /&gt;
&lt;br /&gt;
Players may only swap their [[job]] or [[phantom job]] in the starting room of the raid. Once they leave the room, they will be given the {{status effect|debuff|File:Duties as assigned icon.png}} &#039;&#039;&#039;Duties as Assigned&#039;&#039;&#039; status and be unable to swap their job or phantom job. Level 24 {{phantom job|freelancer|name=y}}s may swap their phantom job once after the starting room.&lt;br /&gt;
&lt;br /&gt;
==Party Functions==&lt;br /&gt;
Most raid groups will typically form six parties of up to eight players each outside the raid. The specific role composition per party is flexible, but each party should contain at least one tank and one healer. The [[Party Finder]] recruitment for this raid is listed as the 48-player option for the Occult Crescent: South Horn.&lt;br /&gt;
&lt;br /&gt;
Players are usually separated into three &amp;quot;letter&amp;quot; parties (A, B, C) and three &amp;quot;number&amp;quot; parties (1, 2, 3). Alliances D, E, F in the Party Finder UI correspond to the number groups. This separation is used for multiple points in the raid that require players to split into two groups. Players may freely leave, (re)join, disband, and reform parties while inside the raid.&lt;br /&gt;
&lt;br /&gt;
===Waymarks, Ready Checks, and Countdowns===&lt;br /&gt;
Waymarks, ready checks, and countdowns are only visible in the player&#039;s individual party and are not shared by the entire raid. Each party may designate a party leader who is responsible for placing waymarks and conducting ready checks, but anyone in the party is usually free to contribute.&lt;br /&gt;
&lt;br /&gt;
As of [[patch 7.5]], waymarks can be saved and loaded in the in-game waymark preset feature. A common set of waymarks should be shared for the entire raid group to ensure everyone is on the same page. Waymarks do not need to be placed precisely, with the exception of the last boss to facilitate a common strategy (&amp;quot;BAP Daggers&amp;quot;) used for it. In this strategy, each party will use a different set of waymarks.&lt;br /&gt;
&lt;br /&gt;
After ready checks are conducted, they are often communicated to the rest of the raid via the /yell chat to show that the party is ready.&lt;br /&gt;
&lt;br /&gt;
In place of countdowns, the raid leader will usually designate boss pull times based on the Forked Tower duty timer, which is shared by all raid members. For example, a pull time of &amp;quot;30:00&amp;quot; means that the boss will be pulled at 30:00 left on the timer.&lt;br /&gt;
&lt;br /&gt;
==Phantom Job Requirements==&lt;br /&gt;
Specific [[phantom jobs]] are mandatory to clear the raid. As there is no effective in-game functionality for coordinating phantom job compositions, this is often done through external spreadsheets such as [https://docs.google.com/spreadsheets/d/1rHk6atBDxOK6BkNIABTzNl5Xt-43R0Y6dRsovaRFapQ/edit this]. All players should be maximum level on the phantom job they wish to use for the raid.&lt;br /&gt;
&lt;br /&gt;
===Mandatory Jobs===&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Phantom Job !! Number Required !! Responsibilities&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|thief|name=y}}&lt;br /&gt;
| 2 (1 per side)&lt;br /&gt;
|&lt;br /&gt;
* {{action icon|Trap Detection}} reveals hidden explosive traps and passages that are present in areas between boss encounters.&lt;br /&gt;
** Raid leads may opt for detecting all traps with {{action icon|Occult Falcon}} instead.&lt;br /&gt;
* The {{action icon|Lockpicker}} trait allows thieves to open locked doors to allow the party to progress and receive bonus loot.&lt;br /&gt;
* {{action icon|Pilfer Weapon}} removes a buff from the [[Guardian Weapon]] enemy, preventing it from instantly killing nearby players.&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|geomancer|name=y}}&lt;br /&gt;
| 2 (1 per side) &lt;br /&gt;
|&lt;br /&gt;
* {{action icon|Suspend}} allows players to safely travel across dangerous floors in two sections of the raid to reach switches that allow the rest of the party to progress.&lt;br /&gt;
* {{action icon|Battle Bell}} greatly buffs the damage of a target player. Ideally used on a DPS or the main tank who will consistently take auto-attack damage to maintain the buff.&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|time mage|name=y}}&lt;br /&gt;
| 2 (1 per side) &lt;br /&gt;
|&lt;br /&gt;
* {{action icon|Occult Slowga}} slows enemy packs, giving other players more time to dodge their AoE attacks which will do lethal damage if they connect.&lt;br /&gt;
* {{action icon|Occult Mage Masher}} mitigates the strong magical raidwide attacks from bosses and some enemies.&lt;br /&gt;
* {{action icon|Occult Dispel}} is mandatory to remove buffs from the [[Summoned Arch Demon]] and [[Tower Abyss]] enemies to prevent raid wipes. Dispel also removes the Evasion Up buff on [[Tower Scarab]]s and the invulnerability status on the [[Guardian Knight]].&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|bard|name=y}}&lt;br /&gt;
| 2 (1 per side)&amp;lt;br&amp;gt;Recommended 1 per party &lt;br /&gt;
|&lt;br /&gt;
* {{action icon|Romeo&#039;s Ballad}} is needed to freeze the [[Tower Idol]] enemies to prevent them from executing a raid wiping attack.&lt;br /&gt;
* {{action icon|Hero&#039;s Rime}} and {{action icon|Offensive Aria}} can be used to maintain permanent damage buffs within the party.&lt;br /&gt;
* {{action icon|Mighty March}} can be used as a general-purpose mitigation and healing action for strong raidwide attacks.&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|berserker|name=y}}&lt;br /&gt;
| 1&amp;lt;br&amp;gt;~6 recommended for damage&lt;br /&gt;
|&lt;br /&gt;
* Best used on {{i|Warrior}} and {{i|Dark Knight}}&lt;br /&gt;
* {{action icon|Rage (Phantom Job Action)}} is used to safely disarm the [[Universal Empowerment Conduit]]s during the final boss.&lt;br /&gt;
* {{action icon|Deadly Blow}} deals huge amounts of damage after taking hits during Rage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Recommended Jobs===&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Phantom Job !! Number Recommended !! Responsibilities&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|knight|name=y}}&lt;br /&gt;
| Up to 1 per party&lt;br /&gt;
|&lt;br /&gt;
* Best used on {{tank}} [[tank]]s&lt;br /&gt;
* {{action icon|Pray (Phantom Job Action)}} gives a 10% party damage mitigation lasting for 30 minutes when used near a knowledge crystal.&lt;br /&gt;
* {{action icon|Phantom Guard}} and {{action icon|Pledge}} are very powerful mitigation actions that are used the survive the heavy-hitting tankbusters in the raid.&lt;br /&gt;
* Experienced groups may opt for using no knights in favor of more berserkers and samurai.&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|chemist|name=y}} or {{phantom job|white mage|name=y}}&lt;br /&gt;
| 1 per party&lt;br /&gt;
|&lt;br /&gt;
* {{action icon|Revive}} and {{action icon|Occult Raise}} are the only means of resurrecting fallen players aside from level 3 healer limit breaks.&lt;br /&gt;
* [[The Forked Tower: Blood#Phantom Chemist/White Mage Resurrection Strategy|Chemist/White Mage &amp;quot;cheesing&amp;quot;]] allows for more attempts on bosses after a full raid wipe. All chemists/white mages are commonly marked for easy identification.&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|ranger|name=y}}&lt;br /&gt;
| 2 (1 per side)&lt;br /&gt;
|&lt;br /&gt;
* {{action icon|Occult Falcon}} is the most common means of disarming explosive traps. &lt;br /&gt;
** Raid leads may choose to have rangers &amp;quot;blind pop&amp;quot; traps that have not been revealed (including unstable traps) instead of using {{action icon|Trap Detection}}.&lt;br /&gt;
* {{action icon|Occult Unicorn}} provides party mitigation for strong raidwide attacks from bosses and enemies.&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|cannoneer|name=y}}&lt;br /&gt;
| 1 (only if no Dancer)&lt;br /&gt;
|&lt;br /&gt;
* {{action icon|Phantom Fire}} can be used for a chance to instantly kill some enemies during the central passages (hallways) and binding lock sections. An instant kill action is needed to defeat the [[Guardian Berserker]].&lt;br /&gt;
* {{action icon|Dark Cannon}} and {{action icon|Shock Cannon}} provide crowd-control effects in mob pulls, significantly weakening them.&lt;br /&gt;
* {{action icon|Silver Cannon}} increases damage taken on enemies and reduces their damage dealt, and can be maintained indefinitely.&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|dancer|name=y}}&lt;br /&gt;
| 1 (only if no Cannoneer)&lt;br /&gt;
|&lt;br /&gt;
* {{action icon|Quickstep}} gives a 2% damage buff to the Dancer&#039;s party, lasting for 30 minutes when used near a knowledge crystal.&lt;br /&gt;
* {{action icon|Mesmerize}} is a (non-stacking) alternative to {{action icon|Silver Cannon}} for bosses, while also offering strong single-attack mitigation if timed properly.&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|oracle|name=y}}&lt;br /&gt;
| 1 per berserker&lt;br /&gt;
|&lt;br /&gt;
* {{action icon|Phantom Doom}} can be used for a delayed instant kill on some enemies during the central passages (hallways) and binding lock sections. An instant kill action is needed to defeat the [[Guardian Berserker]].&lt;br /&gt;
* {{action icon|Invulnerability}} can be used to maximize a {{phantom job|berserker|name=y}}&#039;s damage potential.&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|mystic knight|name=y}}&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
* {{action icon|Blazing Spellblade}} applies a vulnerability debuff to bosses that stacks with {{action icon|Silver Cannon}} or {{action icon|Mesmerize}}, and can be maintained indefinitely.&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|samurai|name=y}}&lt;br /&gt;
| As many as possible&lt;br /&gt;
|&lt;br /&gt;
* No specific responsibilities, but samurai is a very strong pure DPS job that is straightforward to use compared to other DPS-oriented jobs such as [[Phantom Monk]].&lt;br /&gt;
* {{action icon|Iainuki}} can be used for a chance to instantly kill some enemies during the central passages (hallways) and binding lock sections. An instant kill action is needed to defeat the [[Guardian Berserker]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hidden Explosive Traps==&lt;br /&gt;
[[File:FT Trap Area.jpg|300px|right|thumb|Entrance to a trapped area.]]&lt;br /&gt;
Similar to other large-scale raids such as {{i|The Baldesion Arsenal}} and {{i|Delubrum Reginae}}, there are hidden explosive traps that may spawn in certain locations (see [[The Forked Tower: Blood#Maps|maps]]). Traps are only located in the sections of the raid between the boss encounters, specifically areas that are demarcated by thick red lines on the floor. Glyphs will emanate from one side of the line, denoting the area with traps.&lt;br /&gt;
&lt;br /&gt;
Traps can be revealed with {{action icon|Trap Detection}} from {{phantom job|thief|name=y}}. In the areas with traps, the rest of the party should remain behind the thief in their group at all times.&lt;br /&gt;
&lt;br /&gt;
For safety, traps should be disarmed when possible. There are two types of traps, the second type is significantly more dangerous and will cause wipes if carelessly detonated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;As of [[patch 7.55]], traps now bypass invulnerability cooldowns and thus can only be safely disarmed by Phantom Rangers.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Trap !! Image !! Effect !! Disarming Method&lt;br /&gt;
|-&lt;br /&gt;
| Normal Trap || [[File:FT trap.png|300px]] || Releases a small AoE when detonated (slightly larger than the trap itself), killing anyone in range. || &lt;br /&gt;
*Disarm at a distance using {{action icon|Occult Falcon}} from {{phantom job|ranger|name=y}}&lt;br /&gt;
|-&lt;br /&gt;
| Unstable (Super) Trap || [[File:FT megatrap.gif|300px]] || Releases a massive AoE when detonated, killing anyone in range. || &lt;br /&gt;
* Ignore or disarm at a distance with ranger. &#039;&#039;&#039;If being disarmed, all raid members should be aware that this trap will be disarmed and should move far away.&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
*Clear the Palaeography Room.&lt;br /&gt;
*Clear the central passages.&lt;br /&gt;
*Clear the Astronomy Room.&lt;br /&gt;
*Clear the pronged passages.&lt;br /&gt;
*Clear the Glaciology Forum.&lt;br /&gt;
*Clear the binding lock.&lt;br /&gt;
*Clear the Haematology Room.&lt;br /&gt;
&lt;br /&gt;
==Enemies and Bosses==&lt;br /&gt;
A minimum of 24 players is needed to resolve certain mechanics in the raid, and boss HP will scale based on the number of players inside, starting from 24.&lt;br /&gt;
&lt;br /&gt;
Being hit with any avoidable AoEs during boss encounters will inflict a stack of {{status effect|debuff|File:Twice-come ruin icon1.png}} &#039;&#039;&#039;Thrice-come Ruin&#039;&#039;&#039; that lasts indefinitely until the end of the boss or until the player dies. If a player receives three stacks, they will be inflicted with {{status effect|debuff|doom}} &#039;&#039;&#039;[[Doom]]&#039;&#039;&#039; and die.&lt;br /&gt;
&lt;br /&gt;
After defeating a boss, players have a random chance of receiving the {{status effect|debuff|File:Battle high icon.png}} &#039;&#039;&#039;Battle High&#039;&#039;&#039; status for 15 minutes, increasing their [[Critical Hit]] and [[Direct Hit Rate]] and providing healing-over-time.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|32px|link=]] [[Demon Tablet]]===&lt;br /&gt;
{{evt|service=youtube|id=QUtda6NLox0|dimensions=350|align=right|description=Demon Tablet animated guide by Big Kobe}}&lt;br /&gt;
Players may fall off the edge of the arena to their deaths.&lt;br /&gt;
&lt;br /&gt;
The boss is a large enemy that bisects the room into two square halves. Players may not pass through the boss. At certain points in the battle, the boss will levitate, allowing players to pass under. The boss will auto-attack the top three enmity players.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Demonic Dark II&#039;&#039;&#039;: Massive raid-wide magical damage, requiring heavy mitigation.&lt;br /&gt;
*&#039;&#039;&#039;Ray of Dangers Near&#039;&#039;&#039; or &#039;&#039;&#039;Ray of Expulsion Afar&#039;&#039;&#039;: The boss will levitate and use one of two possible attacks. In either case, three large red orbs will spawn in front of the boss that will resolve as a persistent AoE hitting one entire side of the arena (&#039;&#039;&#039;Ray of Ignorance&#039;&#039;&#039;), requiring the party to move under the boss to the other side of the arena.&lt;br /&gt;
**&#039;&#039;&#039;Ray of Dangers Near&#039;&#039;&#039;: The boss will slam down, emitting a late telegraphed point-blank rectangular AoE  (&#039;&#039;&#039;Landing&#039;&#039;&#039;) dealing physical damage. Move away from the boss to dodge. {{phantom job|samurai|name=y}} can ignore this attack with {{action icon|Shirahadori}}. Anyone under the boss will die. &lt;br /&gt;
**&#039;&#039;&#039;Ray of Expulsion Afar&#039;&#039;&#039;: The boss will slam down, emitting a late telegraphed bi-directional knockback (&#039;&#039;&#039;Landing&#039;&#039;&#039;). Move close to the boss (but not directly underneath it) and ride the knockback to avoid being knocked off, or use knockback immune. Anyone under the boss will die.&lt;br /&gt;
*The boss follows with another random &#039;&#039;&#039;Ray of Dangers Near&#039;&#039;&#039; or &#039;&#039;&#039;Ray of Explusion Afar&#039;&#039;&#039;, requiring the party to move under it again to the south side.&lt;br /&gt;
*&#039;&#039;&#039;Occult Chisel&#039;&#039;&#039;: Telegraphed magical AoE tankbusters on the top three enmity players. It is common for these players to stack up so that {{phantom job|berserker|name=y}}s can capitalize on {{action icon|Rage (Phantom Job Action)}}. The stacking tanks and berserkers should use their regular invulnerability cooldowns if so ({{Action icon|Pledge}} will only mitigate 2 of the 3 hits).&lt;br /&gt;
*&#039;&#039;&#039;Demonograph of Dangers Near&#039;&#039;&#039; or &#039;&#039;&#039;Demonograph of Expulsion Afar&#039;&#039;&#039;: The boss will levitate, and six four-person stack markers (towers) will spawn, three on each half of the arena. In each half, two towers will be in melee range, while the third is at the back of the platform. Based on the cast name, the boss will either use a point-blank rectangle AoE or a knockback. After this resolves, all players should go to their assigned tower based on their party (which will commonly be indicated with a waymark) and soak them, inflicting minor magical damage (&#039;&#039;&#039;Explosion&#039;&#039;&#039;). Towers that do not have at least four players will explode for high raid-wide damage (&#039;&#039;&#039;Massive Explosion&#039;&#039;&#039;) and inflict a {{status effect|debuff|File:Twice-come ruin icon1.png}} &#039;&#039;&#039;Thrice-come Ruin&#039;&#039;&#039; stack.&lt;br /&gt;
*&#039;&#039;&#039;Rotate (direction)&#039;&#039;&#039;: One of the two possible attacks&lt;br /&gt;
**&#039;&#039;&#039;Rotate Left&#039;&#039;&#039;: The boss rotates 90 degrees counterclockwise, hitting its relative northeast and southwest with AoEs (&#039;&#039;&#039;Rotation&#039;&#039;&#039;) that will knock anyone hit off the arena.&lt;br /&gt;
**&#039;&#039;&#039;Rotate Right&#039;&#039;&#039;: The boss rotates 90 degrees clockwise, hitting its relative northwest and southeast with AoEs that will knock anyone hit off the arena.&lt;br /&gt;
**To resolve, players should go to the half of the boss (facing it) that is opposite the direction of the cast name. For example, if it uses &#039;&#039;&#039;Rotate Left&#039;&#039;&#039;, players will go to the right side of the boss looking at it regardless of which side of the arena they are on.&lt;br /&gt;
**The boss will use another &#039;&#039;&#039;Rotate&#039;&#039;&#039; attack and then immediately follow with a persistent &#039;&#039;&#039;Lacunate Stream&#039;&#039;&#039; AoE in front of where it is facing. Therefore, after dodging the first &#039;&#039;&#039;Rotate&#039;&#039;&#039;, all players should move behind the boss and position to dodge the second &#039;&#039;&#039;Rotate&#039;&#039;&#039;, causing them to remain behind the boss. The boss will always rotate to face the north, so all players can dodge the second &#039;&#039;&#039;Rotate&#039;&#039;&#039; by moving to the south half of the arena and behind the boss.&lt;br /&gt;
*&#039;&#039;&#039;Cometeor of Dangers Near&#039;&#039;&#039; or &#039;&#039;&#039;Cometeor of Expulsion Afar&#039;&#039;&#039;: The boss will levitate and random players will be assigned debuffs or stack markers.&lt;br /&gt;
**Four random players will receive stack markers with a trajectory indicator. Two will be pointing north, while the other two will be pointing south. The stack AoEs will inflict magical damage (&#039;&#039;&#039;Portentous Comet&#039;&#039;&#039;) and fling players around a quarter of the arena length.&lt;br /&gt;
**Eight other random players will receive a meteor overhead marker and a 12-second {{status effect|debuff|File:Crater later icon.png}} &#039;&#039;&#039;Crater Later&#039;&#039;&#039; debuff. When it expires, the player will place a massive circle AoE telegraph (&#039;&#039;&#039;Portentous Cometeor&#039;&#039;&#039;) at their location with a radius of around two-thirds the length of the arena.&lt;br /&gt;
**In addition, either the north or south edge of the arena will contain a large meteor marker, indicating the epicenter of another &#039;&#039;&#039;Portentous Cometeor&#039;&#039;&#039; AoE.&lt;br /&gt;
**To resolve, players should loosely spread before the mechanic begins to determine if they have a marker/debuff.&lt;br /&gt;
***All players with meteor markers should go to the side with the fixed meteor marker.&lt;br /&gt;
***The stack marker players should go to the side that allows them to point their trajectory arrow towards the boss.&lt;br /&gt;
***All other players with no marker/debuff should go to the side without the fixed meteor marker.&lt;br /&gt;
***The boss will slam down and do either a point-blank AoE or a knockback based on its cast. If it uses a knockback, meteor players should &#039;&#039;not&#039;&#039; use knockback immune and instead should ride the knockback to the very edge of the platform.&lt;br /&gt;
***Immediately after, the meteor debuffs will resolve. All meteor players must be at the back of the arena to create as much space as possible.&lt;br /&gt;
***Afterwards, the stack markers will resolve. &lt;br /&gt;
****The stack marker players on the meteor side should position to be close to the boss, which will allow them and the meteor players to be flung above the boss to the safe side of the platform.&lt;br /&gt;
****The stack marker players on the safe side should position at the wall to prevent them from being flung to the unsafe (meteor) side. Ranged players should stack with these players to mitigate damage, while unmarked melee players are free to remain in melee range and ignore the stacks.&lt;br /&gt;
***After the stack markers resolve, the placed &#039;&#039;&#039;Portentous Cometeor&#039;&#039;&#039; AoE telegraphs will detonate.&lt;br /&gt;
*&#039;&#039;&#039;Rotate Left/Right&#039;&#039;&#039; x2&lt;br /&gt;
*&#039;&#039;&#039;Summon&#039;&#039;&#039;: The boss will levitate, spawn a point-blank rectangle AoE telegraph, and tether six fixed locations of the arena, three on each side.&lt;br /&gt;
**After the boss slams back down, an add will spawn at each tethered location. On each side, the two spots closer to the boss will each spawn a [[Summoned Demon]], while the spot further away will spawn a [[Summoned Arch Demon]].&lt;br /&gt;
**The adds are immobile but will use auto-attacks, so tanks should establish enmity on their assigned party&#039;s add (same as their tower location), while players defeat their assigned add.&lt;br /&gt;
**{{phantom job|time mage|name=y}}s must use {{action icon|Occult Dispel}} on the large Arch Demon adds to remove their {{status effect|debuff|File:Dark defenses icon.png}} &#039;&#039;&#039;Dark Defenses&#039;&#039;&#039; buff, or they will take very little damage.&lt;br /&gt;
**If the adds are not defeated in time, they will enrage with repeated casts of &#039;&#039;&#039;Abyssal Transfixion&#039;&#039;&#039;, dealing massive damage to individual players and inflicting {{status effect|debuff|File:Twice-come ruin icon1.png}} &#039;&#039;&#039;Thrice-come Ruin&#039;&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Summon&#039;&#039;&#039;: The boss will now spawn four gargoyle statues, two per north/south side of the arena. The pattern of the statues is the same per side if looking at the boss. Each side will have one corner open that is furthest away from each statues.&lt;br /&gt;
**&#039;&#039;&#039;Demonography&#039;&#039;&#039;: The boss will spawn six 4-person stack markers on one side of the arena. Three of the stack markers will be levitating on top of the three stack markers on the ground.&lt;br /&gt;
**&#039;&#039;&#039;Gravity of Dangers Near&#039;&#039;&#039; or &#039;&#039;&#039;Gravity of Expulsion Afar&#039;&#039;&#039;: The boss will levitate and use either a point-blank AoE or knockback based on the cast. In addition, up arrows will appear by the demon statues, indicating they will levitate. Any players near them when they are levitated will receive a 10-second {{status effect|debuff|File:Defying gravity icon.png}} &#039;&#039;&#039;Defying Gravity&#039;&#039;&#039; buff and be levitated themselves, allowing them to soak an airborne tower.&lt;br /&gt;
**To resolve, the entire raid should go to the side with the towers. Resolve the point-blank or knockback AoE first, then have half the raid (e.g. the three numbers parties) go near a statue to be levitated. Afterwards, all players should soak their assigned towers. The boss will then cast &#039;&#039;&#039;Restore Gravity&#039;&#039;&#039;, causing the statues to slam down with large, late telegraphed point-blank AoEs, so the party should go to the safe corner after soaking the towers.&lt;br /&gt;
*Mechanics then repeat until the boss enrages:&lt;br /&gt;
*&#039;&#039;&#039;Rotate Left/Right&#039;&#039;&#039; x2&lt;br /&gt;
*&#039;&#039;&#039;Cometeor of Dangers Near&#039;&#039;&#039; or &#039;&#039;&#039;Cometeor of Expulsion Afar&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ray of Dangers Near&#039;&#039;&#039; or &#039;&#039;&#039;Ray of Expulsion Afar&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Occult Chisel&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Demonic Dark II&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;End of History (enrage)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After the boss is defeated, players can interact with the transporter at the north to move to the next area, containing a personal spoils coffer and a knowledge crystal for knights to refresh Pray. The raid will need to divide into two groups to proceed: usually, the letter parties will take the left passage and the number parties will go right. Each passage contains a one-way teleporter to the next section.&lt;br /&gt;
&lt;br /&gt;
===Central Passages (&amp;quot;Hallways&amp;quot;)===&lt;br /&gt;
{{evt|service=youtube|id=YJtT5GIcd_4|dimensions=350|align=right|description=Hallways and Dead Stars animated guide by Big Kobe&amp;lt;br&amp;gt;Note: Waymark placement for Dead Stars will likely differ}}&lt;br /&gt;
[[File:FTB Central Passages map annotated.png|right|thumb|350px|Central Passages annotated map]]&lt;br /&gt;
This section of the raid requires the two groups to proceed through hallways full of hidden traps and dangerous mobs, making use of their phantom job actions. This section contains some optional personal spoils coffers with extra {{item icon|Sanguinite}}; groups may opt to either collect these or skip them. The layout of this section is mirrored for each group but is otherwise identical.&lt;br /&gt;
&lt;br /&gt;
Traps will randomly spawn in fixed locations. As a rule of thumb, {{phantom job|thief}} [[Phantom Thief|Phantom Thieves]] should be ahead of the rest of the group and use {{action icon|Trap Detection}} to reveal traps. Experienced groups may choose to have tanks or {{phantom job|ranger|name=y}}s &amp;quot;blind pop&amp;quot; traps, i.e., disarm them before they have been revealed.&lt;br /&gt;
&lt;br /&gt;
All enemies have telegraphed AoE attacks that will instantly kill anyone who is hit. {{phantom job|time mage|name=y}}s should use {{action icon|Occult Slowga}} on all mob pulls to give others more time to dodge the AoEs. Crowd control attacks from jobs such as {{phantom job|cannoneer|name=y}}s and instant kill phantom actions are also very useful. The enemies do very heavy-hitting auto-attacks, so tanks should ensure they are the first to establish enmity and should use mitigation.&lt;br /&gt;
&lt;br /&gt;
There are two enemies to note:&lt;br /&gt;
*The &#039;&#039;&#039;[[Tower Manticore]]&#039;&#039;&#039; enemies have a simple but dangerous mechanic that requires players to pay attention to them. They will use either &#039;&#039;&#039;Left Hammer&#039;&#039;&#039; or &#039;&#039;&#039;Right Hammer&#039;&#039;&#039;, a large late telegraphed 180-degree cleave based on the cast name. If they are slowed, the telegraph will be significantly longer. After the first cleave, they will immediately follow with a very fast cast of a cleave in the opposite direction, requiring players to dodge to the first unsafe side. Tanks should point these enemies to give the party ample room to dodge, e.g., face them either directly towards or opposite the party.&lt;br /&gt;
*The &#039;&#039;&#039;[[Tower Scarab]]&#039;&#039;&#039; enemies will use &#039;&#039;&#039;Rhino Guard&#039;&#039;&#039;, giving them an {{status effect|debuff|File:Evasion up icon.png}} &#039;&#039;&#039;Evasion Up&#039;&#039;&#039; buff that should be dispelled by {{phantom job|time mage|name=y}}s to make them easier to hit.&lt;br /&gt;
&lt;br /&gt;
Green orbs with a point-blank AoE field will be patrolling this section as well. Anyone who steps inside the AoE will be inflicted with a 60-second-long uncleansable {{status effect|debuff|silence}} [[silence]], so players with spell actions should avoid these.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Enemy !! Status Vulnerabilities&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Sprite]] || Stun, Sleep, Slow, Stop, Paralyze, Blind, Doom&lt;br /&gt;
|-&lt;br /&gt;
| [[Tower Achamoth]] || Slow, Blind, Doom&lt;br /&gt;
|-&lt;br /&gt;
| [[Tower Bandersnatch]] || Stun, Sleep, Slow, Stop, Paralyze, Blind, Doom&lt;br /&gt;
|-&lt;br /&gt;
| [[Tower Dhruva]] || Stun, Sleep, Slow, Stop, Paralyze, Blind, Doom&lt;br /&gt;
|-&lt;br /&gt;
| [[Tower Drip]] || Stun, Sleep, Slow, Stop, Paralyze, Blind, Doom&lt;br /&gt;
|-&lt;br /&gt;
| [[Tower Manticore]] || Slow, Blind, Doom&lt;br /&gt;
|-&lt;br /&gt;
| [[Tower Scarab]] || Slow, Blind, Doom&lt;br /&gt;
|-&lt;br /&gt;
| [[Tower Weapon]] || Stun, Sleep, Slow, Stop, Paralyze, Blind, Doom&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|32px|link=]] [[Dead Stars]]: [[Nereid]], [[Triton]] and [[Phobos]]===&lt;br /&gt;
This fight consists of three bosses. The arena is divided into six wedges by lines extending from the center to the edge, with an inner and outer ring, a six-pointed star pattern, and blue regions outside of the star. (There is a third ring well beyond the star as well, but it becomes a death wall soon after the battle begins.)&lt;br /&gt;
&lt;br /&gt;
All bosses are vulnerable to taking extra damage from {{Action icon|Holy Cannon}}, {{Action icon|Holy Spellblade}}, and {{Action icon|Occult Holy}}. In many groups, some or all bosses will be reduced to 0.1% HP long before the encounter ends; the encounter cannot be completed until the Enrage Phase begins, at the earliest.&lt;br /&gt;
&lt;br /&gt;
Due to the inability to skip major mechanics and the random personal responsibility, players must be prepared to react correctly if they are targeted with certain mechanics, as failing to do so will wipe the raid.&lt;br /&gt;
&lt;br /&gt;
==== Opening ====&lt;br /&gt;
*For approximately three GCDs (about 8 seconds), all three bosses will be movable by the tanks; they should bring them together to allow the use of powerful cleaving abilities. After this time, each enemy will jump to a fixed position on the outer ring: Phobos in the southwest, Triton in the north, and Nereid in the southeast.&lt;br /&gt;
*&#039;&#039;&#039;Decisive Battle&#039;&#039;&#039;: Each boss emits a very large telegraphed point-blank circular AoE; being hit by multiple is fatal. Each player is assigned a debuff that restricts them to attacking only one of the three bosses, indicated briefly by a tether connecting them to that boss ({{Status effect|debuff|File:Phobosic gravity.png}} &#039;&#039;&#039;Phobosic Gravity&#039;&#039;&#039;, {{Status effect|debuff|File:Nereidic gravity.png}} &#039;&#039;&#039;Nereidic Gravity&#039;&#039;&#039;, or {{Status effect|debuff|File:Tritonic gravity.png}} &#039;&#039;&#039;Tritonic Gravity&#039;&#039;&#039;). Although players are typically assigned the debuff corresponding to the boss they were hit by, uneven party sizes may cause some players to receive a different (&amp;quot;mismatched&amp;quot;) debuff; these players must quickly move to their assigned boss.&lt;br /&gt;
**If the main tank is assigned a mismatched debuff, they should wait to move to their assigned boss until after &#039;&#039;&#039;Slice &#039;n&#039; Dice&#039;&#039;&#039;; another tank will need to serve as that boss&#039;s main tank for the remainder of the encounter.&lt;br /&gt;
**At this time, the third ring of the arena becomes a death wall.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Slice &#039;n&#039; Dice&#039;&#039;&#039;: Telegraphed conal tankbusters on each boss&#039;s top enmity player.&lt;br /&gt;
&lt;br /&gt;
==== Slime Phase ====&lt;br /&gt;
*&#039;&#039;&#039;Three-body Problem 1&#039;&#039;&#039;: Each boss jumps to the inner ring of the arena, and they appear to channel a shared attack; however, Nereid and Triton will be turned into balls of blue and red slime (with small telegraphed point-blank circular AoEs (&#039;&#039;&#039;Noisome Nuisance&#039;&#039;&#039;), which can be avoided at max melee distance) as Phobos jumps to the center of the arena. At this time, the &#039;&#039;&#039;Gravity&#039;&#039;&#039; debuffs are temporarily cleansed, allowing all players to attack Phobos.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Primordial Chaos&#039;&#039;&#039;: Magical raidwide and assigns all players 1-3 stacks of {{Status effect|debuff|File:Ice ooze.png}} &#039;&#039;&#039;Ice Ooze&#039;&#039;&#039; or {{Status effect|debuff|File:Nova ooze.png}} &#039;&#039;&#039;Nova Ooze&#039;&#039;&#039;. Similar to the &amp;quot;hot and cold&amp;quot; mechanics of [[Trinity Avowed]] in [[Delubrum Reginae]], being hit with mechanics of the opposite &amp;quot;temperature&amp;quot; will reduce and eventually cleanse the debuff.&lt;br /&gt;
* &#039;&#039;&#039;Frozen Fallout&#039;&#039;&#039;: Each ball of slime will telegraph a total of four jumps, each time landing on an intercardinal of the arena and emitting a large point-blank circular AoE from the point where it lands. Shortly after all jumps have been telegraphed, the slimes will begin jumping; being hit by both slimes at once is fatal.&lt;br /&gt;
** Each hit from the blue slime (&#039;&#039;&#039;Liquified Nereid&#039;&#039;&#039;) removes one stack of &#039;&#039;&#039;Nova Ooze&#039;&#039;&#039; if a player has any, or adds one stack of &#039;&#039;&#039;Ice Ooze&#039;&#039;&#039; if a player does not. Each hit from the red slime (&#039;&#039;&#039;Liquified Triton&#039;&#039;&#039;) removes one stack of &#039;&#039;&#039;Ice Ooze&#039;&#039;&#039; if a player has any, or adds one stack of &#039;&#039;&#039;Nova Ooze&#039;&#039;&#039; if a player does not.&lt;br /&gt;
**Be aware that, because the debuffs are random per player, a raid leader can only call out the safe spot for the final jump (as no player that has correctly resolved the mechanic should need to be hit by the fourth jump).&lt;br /&gt;
**Each slime will only jump to each intercardinal once. The final jump always leaves an entire half of the arena safe.&lt;br /&gt;
* &#039;&#039;&#039;Noxious Nova&#039;&#039;&#039;: Magical raidwide; fatal for any players with any remaining stacks of &#039;&#039;&#039;Ice Ooze&#039;&#039;&#039; or &#039;&#039;&#039;Nova Ooze&#039;&#039;&#039;, piercing invulnerability skills. Nereid and Triton are returned to their original forms, becoming targetable shortly after.&lt;br /&gt;
**If a player dies to &#039;&#039;&#039;Noxious Nova&#039;&#039;&#039;, they should not accept a raise until after &#039;&#039;&#039;Vengeful Fire III &amp;amp; Vengeful Blizzard III&#039;&#039;&#039;. If they immediately accept a raise, it&#039;s unlikely that they will be able to avoid the conal AoEs; even if they take no damage due to having {{Status effect|buff|File:Transcendent_icon1.png}} &#039;&#039;&#039;Transcendent&#039;&#039;&#039;, they will still be inflicted with two {{status effect|debuff|File:Twice-come ruin icon1.png}} &#039;&#039;&#039;Thrice-come Ruin&#039;&#039;&#039; stacks.&lt;br /&gt;
* &#039;&#039;&#039;Vengeful Fire III &amp;amp; Vengeful Blizzard III&#039;&#039;&#039;: Nereid and Triton jump to random &amp;quot;inner corners&amp;quot; of the six-pointed star pattern, always leaving one corner between them; each shoots a massive late-telegraphed conal AoE at Phobos. They can be avoided by moving to the blue region between the two bosses; while the AoEs are survivable, each inflicts a {{status effect|debuff|File:Twice-come ruin icon1.png}} &#039;&#039;&#039;Thrice-come Ruin&#039;&#039;&#039; stack. Phobos appears temporarily dazed.&lt;br /&gt;
* After Phobos returns to normal, the &#039;&#039;&#039;Gravity&#039;&#039;&#039; debuffs are restored, the bosses equalize their HP, and each boss jumps to its &#039;&#039;&#039;Decisive Battle&#039;&#039;&#039; position after a few seconds.&lt;br /&gt;
* &#039;&#039;&#039;Delta Attack&#039;&#039;&#039;: Three-hit raidwide dealing massive damage. Players with a mismatched debuff should join the rest of their party to receive mitigation and healing for this attack, then quickly return to their assigned boss.&lt;br /&gt;
* &#039;&#039;&#039;Firestrike&#039;&#039;&#039;: Each boss targets a random player with their &#039;&#039;&#039;Gravity&#039;&#039;&#039; debuff with a line stack.&lt;br /&gt;
&lt;br /&gt;
==== Snowball Phase ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Three-body Problem 2&#039;&#039;&#039;: Each boss jumps to the inner ring of the arena, and they appear to channel a shared attack; however, this time Phobos and Triton will be turned into snowballs (with small telegraphed point-blank circular AoEs (&#039;&#039;&#039;Icebound Buffoon&#039;&#039;&#039;), which can be avoided at max melee distance) as Nereid jumps to the center of the arena. At this time, the &#039;&#039;&#039;Gravity&#039;&#039;&#039; debuffs are temporarily cleansed, allowing all players to attack Nereid.&lt;br /&gt;
* &#039;&#039;&#039;Frozen Triton&#039;&#039;&#039; and &#039;&#039;&#039;Frozen Phobos&#039;&#039;&#039; each begin with 4 stacks of {{Status effect|buff|File:Icebound buffoonery.png}} &#039;&#039;&#039;Icebound Buffoonery&#039;&#039;&#039;, which make them invulnerable until the end of the phase; until this time, all damage should be focused on Nereid.&lt;br /&gt;
* &#039;&#039;&#039;Snowball Flight&#039;&#039;&#039;: Each snowball telegraphs a series of three line stacks on the ground, indicating the path in which it will roll across the ground. Each party is responsible for soaking one of these line stacks.&lt;br /&gt;
** In general, the letters parties are responsible for the northern snowball (&#039;&#039;&#039;Frozen Triton&#039;&#039;&#039;), and the numbers parties are responsible for the southwestern snowball (&#039;&#039;&#039;Frozen Phobos&#039;&#039;&#039;). Parties A/1 soak the first lines, B/2 the second, and C/3 the third.&lt;br /&gt;
** Each stack (&#039;&#039;&#039;Snow Boulder&#039;&#039;&#039;) is a &amp;quot;wild charge,&amp;quot; meaning that the tanks should stand closest to the snowball; additionally, each stack has a small knockback.&lt;br /&gt;
** If at least four players are in a line stack, one of the snowball&#039;s stacks of &#039;&#039;&#039;Icebound Buffoonery&#039;&#039;&#039; is removed; this must occur with every stack for the mechanic to be successfully resolved.&lt;br /&gt;
** Being hit by a charge will inflict a temporary {{status effect|debuff|physical vulnerability up}} Physical Vulnerability Up, so players cannot soak more than one stack without an invulnerability cooldown, or they will die.&lt;br /&gt;
* &#039;&#039;&#039;Chilling Collision&#039;&#039;&#039;: One random player is tethered to each snowball with a distance tether and a stack marker, and Nereid telegraphs a massive knockback from the center of the arena. Tethered players must be knocked back to the very edge of the arena opposite their snowball, and the rest of the raid must split up to soak the stack markers.&lt;br /&gt;
** If a player is assigned a tether, they will not necessarily be tethered to the snowball that they soaked a stack from. &lt;br /&gt;
**These stacks (&#039;&#039;&#039;Avalaunch&#039;&#039;&#039;) deal proximity damage, meaning that standing even slightly into the arena will likely cause the stack to be fatal; players should be as close to the edge as possible.&lt;br /&gt;
** If at least four players are in a stack, one of the snowball&#039;s stacks of &#039;&#039;&#039;Icebound Buffoonery&#039;&#039;&#039; is removed. If all stacks have been successfully resolved, both snowballs will have no remaining stacks, and they can be damaged.&lt;br /&gt;
* &#039;&#039;&#039;Self-destruct &amp;amp; To the Winds&#039;&#039;&#039;: DPS check. Each snowball must be defeated, breaking Phobos and Triton out, before the casts finish and wipe the raid. The attacks are harmless if the DPS check is met.&lt;br /&gt;
** If either snowball has any remaining stacks of &#039;&#039;&#039;Icebound Buffoonery&#039;&#039;&#039;, the mechanic cannot be successfully resolved and a wipe is guaranteed. [[The Forked Tower: Blood#Phantom Chemist/White Mage Resurrection Strategy|A &amp;quot;chemist/white mage cheese&amp;quot; may be prepared at this point to allow another attempt.]]&lt;br /&gt;
* &#039;&#039;&#039;Vengeful Fire III &amp;amp; Vengeful Bio III&#039;&#039;&#039;&lt;br /&gt;
* After Nereid returns to normal, the &#039;&#039;&#039;Gravity&#039;&#039;&#039; debuffs are restored, the bosses equalize their HP, and each boss jumps to its &#039;&#039;&#039;Decisive Battle&#039;&#039;&#039; position after a few seconds.&lt;br /&gt;
* &#039;&#039;&#039;Delta Attack&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Slice &#039;n&#039; Strike&#039;&#039;&#039;: Each boss targets its top enmity player with a telegraphed conal tankbuster, and a random player with their &#039;&#039;&#039;Gravity&#039;&#039;&#039; debuff with a line stack. In general, the tankbuster target moves to the left of the boss while all other players move to the right (based on looking toward the center of the arena).&lt;br /&gt;
&lt;br /&gt;
==== Fireball Phase ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Three-body Problem 3&#039;&#039;&#039;: Each boss jumps to the inner ring of the arena, and they appear to channel a shared attack; however, for this final use, Phobos and Nereid will be turned into fireballs (with small telegraphed point-blank circular AoEs (&#039;&#039;&#039;Blazing Belligerent&#039;&#039;&#039;), which can be avoided at max melee distance) as Triton jumps to the center of the arena. At this time, the &#039;&#039;&#039;Gravity&#039;&#039;&#039; debuffs are cleansed (and will not return), allowing all players to attack Triton.&lt;br /&gt;
* At opposite sides of the arena, two sets of small &amp;quot;footprint&amp;quot; arrow markers appear on the lines dividing the arena, along the outer ring, and move clockwise or counterclockwise by one &amp;quot;wedge&amp;quot; of the arena. When these markers reach their destination, they become tankbuster towers.&lt;br /&gt;
** In general, letters parties are responsible for the tower/fireball (&#039;&#039;&#039;Gaseous Phobos&#039;&#039;&#039;) that spawns in the northern half of the arena, and numbers parties are responsible for the tower/fireball (&#039;&#039;&#039;Gaseous Nereid&#039;&#039;&#039;) that spawns in the southern half of the arena.&lt;br /&gt;
* &#039;&#039;&#039;Elemental Impact x3&#039;&#039;&#039;: Three times in quick succession, a fireball will slam into each tower, dealing massive damage to the tank inside and firing a conal AoE (&#039;&#039;&#039;Fire Spread&#039;&#039;&#039;) at a random nearby healer and DPS. Starting from the first &#039;&#039;&#039;Elemental Impact&#039;&#039;&#039;, the fireballs become targetable.&lt;br /&gt;
** In general, a tank will take the first hit of &#039;&#039;&#039;Elemental Impact&#039;&#039;&#039; with mitigation cooldowns, then the other two with their invulnerability ability (or {{Action icon|Pledge}}/an ally&#039;s {{Action icon|Invulnerability}}).&lt;br /&gt;
** In North American groups, DPS are generally positioned between the wall and the tower, and healers are generally positioned on either side of the tower. Tanks that are not soaking the tower can be positioned anywhere.&lt;br /&gt;
**In Japanese groups, both DPS and healers are generally positioned between the wall and the tower, with DPS to the left and healers to the right (based on looking toward the center of the arena).&lt;br /&gt;
* &#039;&#039;&#039;Geothermal Rupture x3 &amp;amp; Flame Thrower&#039;&#039;&#039;: A series of three circular AoEs are telegraphed at each player&#039;s position (&#039;&#039;&#039;Geothermal Rupture&#039;&#039;&#039;), along with  a line stack (&#039;&#039;&#039;Flame Thrower&#039;&#039;&#039;) targeting a random player on each side of the arena.&lt;br /&gt;
** In general, players collapse onto the DPS, move clockwise around the tower to bait &#039;&#039;&#039;Geothermal Rupture&#039;&#039;&#039;, remain loosely stacked for &#039;&#039;&#039;Flame Thrower&#039;&#039;&#039;, then return to their original positions around the tower.&lt;br /&gt;
**If the player targeted by &#039;&#039;&#039;Flame Thrower&#039;&#039;&#039; dies before the attack goes off, a random player will be targeted instead; if this causes both stacks to hit the same side of the arena, a wipe is likely due to the attack inflicting {{Status effect|debuff|magic vulnerability up}} &#039;&#039;&#039;Magic Vulnerability Up&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Elemental Impact x3&#039;&#039;&#039;: As above. Assuming they have not used either ability on any other mechanics, a {{Phantom job|knight|name=y}} tank can soak both towers due to having two invulnerability abilities, both from their job and from {{Action icon|Pledge}}, but other tanks should be prepared to step into the tower in case the tank dies. If one side has defeated their fireball before the other, they should refrain from getting too close to the other fireball to avoid baiting &#039;&#039;&#039;Fire Spread&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Self-destruct &amp;amp; To the Winds&#039;&#039;&#039;: DPS check. Each fireball must be defeated, returning Phobos and Nereid to normal, before the casts finish and wipe the raid. The attacks are harmless if the DPS check is met.&lt;br /&gt;
** &#039;&#039;&#039;To the Winds&#039;&#039;&#039; will not be cast if both fireballs are already defeated before its casting begins.&lt;br /&gt;
* &#039;&#039;&#039;Vengeful Blizzard III &amp;amp; Vengeful Bio III&#039;&#039;&#039;&lt;br /&gt;
* After Triton returns to normal, the bosses equalize their HP, and each boss jumps to its &#039;&#039;&#039;Decisive Battle&#039;&#039;&#039; position after a few seconds. The &#039;&#039;&#039;Gravity&#039;&#039;&#039; debuffs are &#039;&#039;not&#039;&#039; restored.&lt;br /&gt;
&lt;br /&gt;
==== Enrage Phase ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Six-Handed Fistfight&#039;&#039;&#039;: After a long cast, the bosses jump to the center of the arena and begin clashing. They merge into a single boss (&#039;&#039;&#039;Dead Stars&#039;&#039;&#039;), combining their HP and making the entire inner ring unsafe; standing inside the ring deals damage (&#039;&#039;&#039;Bodied&#039;&#039;&#039;), knocks players out of the ring, and inflicts a {{status effect|debuff|File:Twice-come ruin icon1.png}} &#039;&#039;&#039;Thrice-come Ruin&#039;&#039;&#039; stack. The merge is accompanied with a heavy-hitting raidwide.&lt;br /&gt;
** This is the earliest point at which the encounter can be completed. If all three bosses&#039; HP are depleted before merging, the bosses will immediately un-merge after using &#039;&#039;&#039;Six-Handed Fistfight&#039;&#039;&#039;, completing the encounter.&lt;br /&gt;
** Only the debuffs inflicted on Triton are preserved when merging.&lt;br /&gt;
* &#039;&#039;&#039;Collateral Damage&#039;&#039;&#039;&lt;br /&gt;
** Telegraphed conal AoEs telegraphed on alternating wedges of the arena (&#039;&#039;&#039;Collateral Gas Jet&#039;&#039;&#039;, &#039;&#039;&#039;Collateral Cold Jet&#039;&#039;&#039;, &#039;&#039;&#039;Collateral Heat Jet&#039;&#039;&#039;), then the other half of the wedges.&lt;br /&gt;
** Small untelegraphed circular AoEs on each player (&#039;&#039;&#039;Collateral Bioball&#039;&#039;&#039;, &#039;&#039;&#039;Collateral Iceball&#039;&#039;&#039;, &#039;&#039;&#039;Collateral Fireball&#039;&#039;&#039;), randomly targeting a third of the players at a time and very briefly inflicting {{Status effect|debuff|magic vulnerability up}} &#039;&#039;&#039;Magic Vulnerability Up&#039;&#039;&#039;.&lt;br /&gt;
** Each party should spread within one wedge of the arena; each wedge is large enough to comfortably contain eight players without overlapping their AoEs.&lt;br /&gt;
* &#039;&#039;&#039;Collateral Damage&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Fusion Burst (enrage)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Pronged Passages (&amp;quot;Bridges&amp;quot;)===&lt;br /&gt;
This encounter can be thought of as a number of small add pulls, most of which also contain one or more traps. There are two strategies for addressing these traps: either revealing them with {{Action icon|Trap Detection}} and having players navigate around them (possibly detonating some normal traps using {{Action icon|Occult Falcon}}), or &amp;quot;pre-popping&amp;quot; all traps by using {{Action icon|Occult Falcon}} in the section ahead of the party. While both strategies are viable, it is extremely important for all players to be aware of the intended strategy, as any players not aware can kill themselves with a normal trap or even wipe the raid with an unstable (super) trap.&lt;br /&gt;
&lt;br /&gt;
As time passes in this encounter, fire will begin to engulf the map, eventually covering the entire map as a &amp;quot;soft enrage;&amp;quot; however, the damage dealt by the fire is not lethal (roughly 40,000 damage every {{status effect|debuff|burns}} [[Burns]] tick), so players should be careful not to run ahead of the group to avoid it and possibly cause greater issues, such as walking into a trap. Players with {{status effect|buff|File:Battle bell icon.png}} &#039;&#039;&#039;Battle Bell&#039;&#039;&#039; can even use this damage to accumulate {{status effect|buff|File:Battle&#039;s clangor icon.png}} &#039;&#039;&#039;Battle&#039;s Clangor&#039;&#039;&#039; stacks, at the risk of annoying their healers.&lt;br /&gt;
&lt;br /&gt;
Both sides of the bridge should have an equal number of players, three parties to each side. Typically, letter parties (A-C) will go left and number parties (D-F) will go right. Each side must have at least one {{phantom job|bard|name=y}} and {{phantom job|geomancer|name=y}}, and ideally one {{phantom job|time mage|name=y}}. Unless stated otherwise, all sections should be considered to occur identically on both sides of the bridge. &lt;br /&gt;
&lt;br /&gt;
In sections 1, 2, and 4, &#039;&#039;&#039;Arcane Spear&#039;&#039;&#039; attacks will occur. The bridges will be lit up in four columns, and shortly after line stacks will go off in each column. These are &amp;quot;wild charges,&amp;quot; meaning that a tank should be at the front of the column (and all players should be in a single column). The player at the front of each column is inflicted with {{status effect|debuff|piercing resistance down}} &#039;&#039;&#039;Piercing Resistance Down&#039;&#039;&#039;, meaning they cannot be at the front of the column again until the debuff expires - so a different tank must be at the front for the next &#039;&#039;&#039;Arcane Spear&#039;&#039;&#039;. Note that because these stacks deal physical damage, {{phantom job|samurai|name=y}} can help their tanks by moving to the front and using {{Action icon|Shirahadori}}.&lt;br /&gt;
&lt;br /&gt;
==== Section 1: Bhoots and Bogys ====&lt;br /&gt;
&lt;br /&gt;
* The [[Tower Bhoot|&#039;&#039;&#039;Tower Bhoot&#039;&#039;&#039;]] will occasionally cast &#039;&#039;&#039;Paralyze III&#039;&#039;&#039;, which must be interrupted.&lt;br /&gt;
* The two [[Tower Bogy|&#039;&#039;&#039;Tower Bogys&#039;&#039;&#039;]] have no noteworthy mechanics.&lt;br /&gt;
* An [[Aetherial Ward (Forked Tower)|&#039;&#039;&#039;Aetherial Ward&#039;&#039;&#039;]] blocks progression to the next section, though it otherwise has no noteworthy mechanics. Once the Aetherial Ward has been attacked, &#039;&#039;&#039;Arcane Spear&#039;&#039;&#039; attacks will begin in this section. It is usually preferred for both sides to progress to the next section at the same time.&lt;br /&gt;
* Players should be careful to avoid aggroing the Tower Abyss enemies beyond the barrier with AoE attacks, as it can result in a wipe if they are aggroed early.&lt;br /&gt;
&lt;br /&gt;
==== Section 2: Abysses ====&lt;br /&gt;
&lt;br /&gt;
* The only enemy in this section is a [[Tower Abyss|&#039;&#039;&#039;Tower Abyss&#039;&#039;&#039;]]. It will quickly cast &#039;&#039;&#039;Dense Darkness&#039;&#039;&#039;, granting it {{status effect|debuff|File:Magic damage up icon.png}} &#039;&#039;&#039;Magic Damage Up&#039;&#039;&#039;. This must be dispelled with {{Action icon|Occult Dispel}} before its next cast. (Note that while it is ideal for both sides to have a {{phantom job|time mage|name=y}}, the range of {{Action icon|Occult Dispel}} is large enough that a single player can dispel both Abysses - but this is not recommended.)&lt;br /&gt;
* &#039;&#039;&#039;Diffuse Darkness&#039;&#039;&#039; is a massive AoE, dealing lethal damage to all players on its side (and some on the other side) if {{status effect|debuff|File:Magic damage up icon.png}} &#039;&#039;&#039;Magic Damage Up&#039;&#039;&#039; has not been dispelled.&lt;br /&gt;
* In front of the Aetherial Ward, there is a single normal trap, positioned randomly at the left, middle, or center of the bridge.&lt;br /&gt;
* Once again, an [[Aetherial Ward (Forked Tower)|&#039;&#039;&#039;Aetherial Ward&#039;&#039;&#039;]] blocks progression to the next section. Once the Aetherial Ward has been attacked, &#039;&#039;&#039;Arcane Spear&#039;&#039;&#039; attacks will begin in this section. It is usually preferred for both sides to progress to the next section at the same time.&lt;br /&gt;
&lt;br /&gt;
==== Section 3: Idols, Bhoots, Bogys, and Suspension ====&lt;br /&gt;
&lt;br /&gt;
* Shortly after walking into this section, six &#039;&#039;&#039;[[Tower Idol|Tower Idols]]&#039;&#039;&#039; will spawn, beginning to cast &#039;&#039;&#039;Ancient Aero III&#039;&#039;&#039; soon after. Once all six idols begin to cast (and not before!), a {{phantom job|bard|name=y}} must use {{Action icon|Romeo&#039;s Ballad}} to stop all of them; after this, they will only perform autoattacks. Stopping any of them before they begin to cast will cause them to perform the cast after being unfrozen, so players must avoid stopping them too early.&lt;br /&gt;
** {{phantom job|black mage|name=y}}s must &#039;&#039;&#039;not&#039;&#039;&#039; use {{i|Occult Toad}} on these enemies, as they will immediately cast &#039;&#039;&#039;Ancient Aero III&#039;&#039;&#039; immediately after it wears off even if they were previously interrupted, which will cause a wipe.&lt;br /&gt;
* Just ahead of the Idols are two normal traps; one is always in the middle of the bridge, and the other is randomly on the left or right. (Note that using Occult Falcon in the middle will always detonate both traps.)&lt;br /&gt;
* The {{phantom job|geomancer|name=y}} on the right side, once they know that they may safely progress past the traps, must use {{Action icon|Suspend}} to walk into the electrified ground and interact with the &#039;&#039;&#039;Trap Control Plinth&#039;&#039;&#039; to fill in the missing ground for the left side. (Tank invulnerability abilities cannot be used to activate the plinth, as its interaction time is longer than 10 seconds and even a single tick of {{status effect|debuff|electrocution}} &#039;&#039;&#039;Electrocution&#039;&#039;&#039; damage is lethal.)&lt;br /&gt;
* After the missing ground on the left side (and at the same position on the right) are another two [[Tower Bogy|&#039;&#039;&#039;Tower Bogys&#039;&#039;&#039;]] and a [[Tower Bhoot|&#039;&#039;&#039;Tower Bhoot&#039;&#039;&#039;]]. Their mechanics are identical as above. At roughly the same position, there is an unstable trap in the middle of the bridge and a normal trap randomly on the left or right. Players seeking to pre-pop these traps can do so by aiming at the Bhoot, but should be aware that the enemies will aggro onto them.&lt;br /&gt;
* Past these traps, the {{phantom job|geomancer|name=y}} on the left side must use {{Action icon|Suspend}} as above to fill in the missing ground for the right side.&lt;br /&gt;
&lt;br /&gt;
==== Section 4: Progenitor and Progenitrix ====&lt;br /&gt;
&lt;br /&gt;
* Ahead of the minibosses of this encounter, the bridge splits in half. At random, one path has a normal trap and the other has an unstable trap. Groups using {{Action icon|Trap Detection}} will locate the side with a normal trap, then use {{Action icon|Occult Falcon}} or a tank invulnerability to remove it; groups pre-popping traps will detonate both with {{Action icon|Occult Falcon}} to minimize the risk of additional deaths.&lt;br /&gt;
* Additionally, about halfway through the final section of the bridge, there is an unstable trap, positioned randomly at the left, middle, or center of the bridge. Groups using {{Action icon|Trap Detection}} will locate the trap, then carefully avoid it for the rest of the encounter; groups pre-popping traps will often engage the minibosses using {{Action icon|Occult Falcon}} to also detonate the trap. (If a pre-popping group has low DPS, the fire may be encroaching on them at this point; it is especially important not to recklessly move out of the fire here, as they may instead walk into range of the unstable trap.)&lt;br /&gt;
* The left side has the orange &#039;&#039;&#039;[[Tower Progenitrix]]&#039;&#039;&#039;, and the right side has the blue [[Tower Progenitor|&#039;&#039;&#039;Tower Progenitor&#039;&#039;&#039;]] - both are, color aside, identical enemies. Once a boss has been engaged, &#039;&#039;&#039;Arcane Spear&#039;&#039;&#039; attacks will begin in this section.&lt;br /&gt;
* &#039;&#039;&#039;Close Call/Far Cry to Detonate&#039;&#039;&#039;: Both bosses gain {{status effect|buff|File:Short fuse icon.png}} &#039;&#039;&#039;Short Fuse&#039;&#039;&#039; and a blue tether with arrows pointing outward (&#039;&#039;&#039;Close Call to Detonate&#039;&#039;&#039;) or {{status effect|buff|File:Long fuse icon.png}} &#039;&#039;&#039;Long Fuse&#039;&#039;&#039; and a green tether with arrows pointing inward (&#039;&#039;&#039;Far Cry to Detonate&#039;&#039;&#039;). For the duration of the buff, while the tether is visible (i.e. the bosses are too close together with a blue tether, or too far apart with a green tether), they will pulse for huge raidwide damage inflicting {{status effect|debuff|vulnerability up}} &#039;&#039;&#039;Vulnerability Up&#039;&#039;&#039;. The variation of this attack used is determined by the positions of the bosses when the cast begins - if they are already close together, they will use &#039;&#039;&#039;Close Call to Detonate&#039;&#039;&#039;, and vice versa.&lt;br /&gt;
* &#039;&#039;&#039;Bombshell Drop&#039;&#039;&#039;: Each boss spawns two [[Lava Bomb|&#039;&#039;&#039;Lava Bombs&#039;&#039;&#039;]] tethered to itself. The Lava Bombs will slowly move toward their tethered boss, causing a &#039;&#039;&#039;Massive Explosion&#039;&#039;&#039; raidwide which inflicts {{status effect|debuff|vulnerability up}} &#039;&#039;&#039;Vulnerability Up&#039;&#039;&#039; if they reach their boss. These adds must be killed, as they will eventually move to their boss in a split-second if left alive for too long. Typically, the bosses will begin south, be pulled north during the first &#039;&#039;&#039;Bombshell Drop&#039;&#039;&#039;, then back south during the second, and so on.&lt;br /&gt;
* &#039;&#039;&#039;Punishing Pounce&#039;&#039;&#039;: High damage stacks targeting a random player on each side.&lt;br /&gt;
* &#039;&#039;&#039;Massive Explosion&#039;&#039;&#039;: When one of the bosses is defeated, the other must be defeated within 12 seconds or the raid is wiped.&lt;br /&gt;
&lt;br /&gt;
Encounter timeline:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Close Call/Far Cry to Detonate&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bombshell Drop&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Close Call/Far Cry to Detonate&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Punishing Pounce&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bombshell Drop&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Close Call/Far Cry to Detonate&#039;&#039;&#039;&lt;br /&gt;
* (???)&lt;br /&gt;
* &#039;&#039;&#039;Massive Explosion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After completing this encounter, no reward is provided. What gives?{{evt|service=youtube|id=qY8QBTutSOg|dimensions=350|align=right|description=Bridges and Marble Dragon animated guide by Big Kobe}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|32px|link=]] [[Marble Dragon]]===&lt;br /&gt;
The arena is an extremely large circle with no important markings; the outer ring becomes a death wall once the encounter begins. Before the fight, six tanks (one per party) should be identified as main tanks.&lt;br /&gt;
&lt;br /&gt;
Throughout the fight, the boss will spawn water mechanics and ice mechanics. Water mechanics can be considered &amp;quot;inactive,&amp;quot; and standing in them has no effect or harm. Ice mechanics are considered &amp;quot;active,&amp;quot; and thus must be avoided or resolved as appropriate. When ice mechanics make contact with water mechanics, the water mechanics freeze (damaging anyone standing in them) and become ice mechanics, which then resolve.&lt;br /&gt;
&lt;br /&gt;
For mechanics that require each party to address a tower or add, typical waymarks for this fight place party A northwest, party B north, party C northeast, party 1/D southeast, party 2/E south, and party 3/F southwest.&lt;br /&gt;
&lt;br /&gt;
==== Opening ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Imitation Star&#039;&#039;&#039;: Hard-hitting raidwide with an accompanying {{status effect|debuff|bleed}} [[Bleed]].&lt;br /&gt;
* &#039;&#039;&#039;Draconiform Motion&#039;&#039;&#039;: The boss turns to face a random player, followed by late-telegraphed 90-degree cones from its front and back. Typically, groups will stack at the boss&#039;s south (with tanks north) to bait these cones north and south. Players not confident with remembering when the boss uses &#039;&#039;&#039;Draconiform Motion&#039;&#039;&#039; should be cautious when executing side positionals, or simply avoid them by using {{Action icon|True North}}, to avoid baiting the cones improperly. Anyone hit by these cleaves will be knocked into the death wall and killed.&lt;br /&gt;
&lt;br /&gt;
==== Imitation Rain 1 ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Imitation Rain&#039;&#039;&#039;: Moderate raidwide with no castbar; spawns eight water circles in two horizontal lines of four. In each line, one circle has spikes in a plus shape, and the other three do not. Water circles with spikes will explode in a plus-shaped AoE when frozen, and circles without spikes will explode in a circular AoE when frozen.&lt;br /&gt;
* &#039;&#039;&#039;Imitation Icicle&#039;&#039;&#039;: Spawns two ice circles, one overlapping with each of the lines of water circles.&lt;br /&gt;
* &#039;&#039;&#039;Draconiform Motion&#039;&#039;&#039;: Must be baited properly (north/south) to keep the sides safe for this mechanic.&lt;br /&gt;
* Shortly after &#039;&#039;&#039;Draconiform Motion&#039;&#039;&#039;, the ice circles explode, setting off a chain reaction with the water circles.&lt;br /&gt;
** To dodge the chain reaction, locate the spiked water circle in the southern line during &#039;&#039;&#039;Imitation Rain&#039;&#039;&#039;, or the ice circle closer to the wall during &#039;&#039;&#039;Imitation Icicle&#039;&#039;&#039;. This will determine the side to dodge towards - but do not dodge yet! (Either method will locate the safe side.)&lt;br /&gt;
** Once the cast bar for &#039;&#039;&#039;Draconiform Motion&#039;&#039;&#039; appears, dodge toward the side identified as safe, opposite from the ice circle. For example, if the ice circle closer to the wall is on the east, and it overlaps with the southern line of water circles, dodge to the east and slightly north of center.&lt;br /&gt;
** The water circle overlapped by the ice circle will freeze, then explode; as soon as it does, run ({{action icon|Sprint}} is recommended) into where its AoE was to avoid the rest. Be careful not to run in line with the other circles, as you will be hit by the plus-shaped AoE that comes later if you do.&lt;br /&gt;
* &#039;&#039;&#039;Dread Deluge&#039;&#039;&#039;: Heavy-hitting tankbusters (non AoE) on the six highest enmity players; should be taken with mitigation regardless of whether invulnerability abilities are used, as there is a very strong accompanying {{status effect|debuff|dropsy}} [[Dropsy]] lasting longer than 10 seconds.&lt;br /&gt;
&lt;br /&gt;
==== Imitation Rain 2 ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Imitation Rain&#039;&#039;&#039;: Moderate raidwide with no castbar; spawns seven water circles. One circle is in the center, which always has spikes; the rest are in two arcs of three circles across the north and south, with one circle in each arc having spikes.&lt;br /&gt;
* &#039;&#039;&#039;Frigid Twister&#039;&#039;&#039;: Spawns two ice twisters, one east and one west.&lt;br /&gt;
* &#039;&#039;&#039;Draconiform Motion&#039;&#039;&#039;&lt;br /&gt;
* Shortly before the cones from &#039;&#039;&#039;Draconiform Motion&#039;&#039;&#039;, the ice twisters begin rotating clockwise or counterclockwise (both move in the same direction, but which direction is random), setting off a chain reaction with the water circles.&lt;br /&gt;
** To dodge the chain reaction, first listen for the side the raid leader is having the group dodge toward - but do not dodge yet! This mechanic has 180-degree rotational symmetry, so this decision is arbitrary and the mechanic can be resolved on either side - but the group should stay together so that everyone can continue hitting the boss during the mechanic.&lt;br /&gt;
** Once the cast bar for &#039;&#039;&#039;Draconiform Motion&#039;&#039;&#039; appears, dodge toward the side identified by the raid leader, and take note of the direction the twister rotates, as well as the type of water circle it is moving into.&lt;br /&gt;
*** If it is moving toward a spiked circle first, dodge the plus-shaped AoE at the far cardinal (or dead center), then dodge the remaining AoEs at the inter-intercardinal by the initial spiked circle.&lt;br /&gt;
*** If it is moving toward a non-spiked circle first, dodge the two circular AoEs near the opposite spiked circle, then dodge the plus-shaped AoE at the far cardinal.&lt;br /&gt;
* &#039;&#039;&#039;Dread Deluge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Adds Phase ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Withering Eternity&#039;&#039;&#039;: Raidwide; boss becomes untargetable, leaves the arena, and spawns six [[Ice Golem (Enemy)|&#039;&#039;&#039;Ice Golems&#039;&#039;&#039;]]: one at each of northwest, north, northeast, southwest, south, and southeast. Each party should pick up the Golem at its assigned position. The Golems gain a powerful {{status effect|buff|vulnerability down}} &#039;&#039;&#039;Vulnerability Down&#039;&#039;&#039; when near each other, so they should be tanked at their original locations as much as possible.&lt;br /&gt;
* &#039;&#039;&#039;Imitation Rain&#039;&#039;&#039;: Moderate raidwide with no castbar; spawns seven water circles. One circle is in the center, which always has spikes, but can be rotated into an X shape instead of a plus shape; the other six are in two arcs of three centered on random opposing cardinals or intercardinals, and will become four-player towers when frozen. The spikes of the center circle will always be pointed at the four towers not central to the arcs.&lt;br /&gt;
* &#039;&#039;&#039;Frigid Dive&#039;&#039;&#039;: The boss telegraphs a dive through the two central towers and the center spiked circle. This dive is a thick line AoE that will freeze those towers and center circle, activating them; players should stand near but not in line with the dive, then move in to take the tower.&lt;br /&gt;
* The center circle&#039;s plus/X AoE will then activate, freezing the remaining four towers; players who didn&#039;t soak the first two towers should stand near but not in line with the others, then move in to take them. (Players who did soak the first towers can and should also soak the second set of towers; no &#039;&#039;&#039;Vulnerability Up&#039;&#039;&#039; debuff is inflicted.)&lt;br /&gt;
** With a full raid of 48 players, assigning specific parties to specific towers is not generally necessary, as each only requires 4 players and players can use body language to convey the second tower they will move toward. However, a common method of assigning towers has the letter parties take the north/east center tower, and the number parties take the south/west center tower, with parties A and 1/D rotating counterclockwise and parties C and 3/F rotating clockwise for the second set of towers.&lt;br /&gt;
** Each player absent from a tower will inflict raidwide damage and a stack of {{status effect|debuff|sustained damage}} &#039;&#039;&#039;Sustained Damage&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Imitation Rain&#039;&#039;&#039;: The towers will spawn in a different random position.&lt;br /&gt;
* &#039;&#039;&#039;Frigid Dive&#039;&#039;&#039;: The telegraphed dive will change based on the new tower positions.&lt;br /&gt;
* Any Ice Golems still alive at this point will cast &#039;&#039;&#039;Frozen Heart&#039;&#039;&#039;, granting a strong {{status effect|buff|File:Damage up icon2.png}} &#039;&#039;&#039;Damage Up&#039;&#039;&#039;. Tanks should use their invulnerability abilities to survive their auto attacks.&lt;br /&gt;
* The boss will reappear at the center of the arena (with {{status effect|buff|File:Invincibility icon1.png}} &#039;&#039;&#039;Invincibility&#039;&#039;&#039;) and begin extremely slowly casting &#039;&#039;&#039;Lifeless Legacy&#039;&#039;&#039;.&lt;br /&gt;
* Soon after, six [[Ice Sprite|&#039;&#039;&#039;Ice Sprites&#039;&#039;&#039;]] will appear at the edge of the arena, in the same positions as the Golems. They are all tethered to the boss, and will slowly move towards it. Each party must kill its Sprite before it reaches the boss, or it will buff the damage of the upcoming &#039;&#039;&#039;Lifeless Legacy&#039;&#039;&#039;; even a single Sprite reaching the boss will make &#039;&#039;&#039;Lifeless Legacy&#039;&#039;&#039; essentially lethal. The Sprites are vulnerable to {{Action icon|Romeo&#039;s Ballad}}, which is typically used when the Sprites are near the boss.&lt;br /&gt;
* The boss&#039;s {{status effect|buff|File:Invincibility icon1.png}} &#039;&#039;&#039;Invincibility&#039;&#039;&#039; is dispelled as soon as all six Sprites have been defeated.&lt;br /&gt;
&lt;br /&gt;
==== Imitation Rain 3 ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Wicked Water&#039;&#039;&#039;: Twelve players receive a targeting marker. Soon after, the marker is removed and replaced with two debuffs: {{status effect|buff|File:Wicked water icon.png}} &#039;&#039;&#039;Wicked Water&#039;&#039;&#039; and {{status effect|buff|File:Throttle icon1.png}} &#039;&#039;&#039;Throttle&#039;&#039;&#039;. While some players prefer to &amp;quot;wiggle&amp;quot; out of the group to make it easier to see if they&#039;ve been targeted, this is not necessary to resolve the mechanic in time.&lt;br /&gt;
* &#039;&#039;&#039;Imitation Rain&#039;&#039;&#039;: Identical to Imitation Rain 1.&lt;br /&gt;
* &#039;&#039;&#039;Imitation Icicle&#039;&#039;&#039;: Identical to Imitation Rain 1.&lt;br /&gt;
* &#039;&#039;&#039;Draconiform Motion&#039;&#039;&#039;&lt;br /&gt;
* Shortly after &#039;&#039;&#039;Draconiform Motion&#039;&#039;&#039;, the ice circles explode, setting off a chain reaction with the water circles.&lt;br /&gt;
** To dodge the chain reaction, a procedure identical to that used in Imitation Rain 1 is used.&lt;br /&gt;
** However, the players with {{status effect|buff|File:Wicked water icon.png}} &#039;&#039;&#039;Wicked Water&#039;&#039;&#039; will not perform any further dodges after moving to the side. They will be intentionally hit by the final ice AoEs, freezing their water bubbles into &#039;&#039;&#039;[[Gelid Gaol|Gelid Gaols]]&#039;&#039;&#039;. This converts their  {{status effect|buff|File:Wicked water icon.png}} &#039;&#039;&#039;Wicked Water&#039;&#039;&#039; debuff to a new {{status effect|debuff|File:Gelid gaol icon.png}} &#039;&#039;&#039;Gelid Gaol&#039;&#039;&#039; debuff. Any player with &#039;&#039;&#039;Wicked Water&#039;&#039;&#039; that does not get frozen will be unable to cleanse their &#039;&#039;&#039;{{status effect|buff|File:Throttle icon1.png}}&#039;&#039;&#039; &#039;&#039;&#039;Throttle&#039;&#039;&#039; debuff and die when it expires.&lt;br /&gt;
** All non-frozen players should quickly defeat these Gaols to free their allies and cleanse their &#039;&#039;&#039;{{status effect|buff|File:Throttle icon1.png}}&#039;&#039;&#039; &#039;&#039;&#039;Throttle&#039;&#039;&#039; debuffs before they are killed.&lt;br /&gt;
* &#039;&#039;&#039;Imitation Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Imitation Rain 4 and Enrage ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Imitation Rain&#039;&#039;&#039;: Moderate raidwide with no castbar; spawns ten water circles. Four are at the cardinals, with the east and west circles having spikes; the other six spawn near the middle in two horizontal lines of three, and are towers.&lt;br /&gt;
* &#039;&#039;&#039;Frigid Twister&#039;&#039;&#039;: Spawns two ice twisters, one northeast and one southwest.&lt;br /&gt;
* &#039;&#039;&#039;Draconiform Motion&#039;&#039;&#039;&lt;br /&gt;
* Shortly after &#039;&#039;&#039;Draconiform Motion&#039;&#039;&#039;, the ice twisters begin rotating clockwise or counterclockwise (both move in the same direction, but which direction is random), setting off a chain reaction with the water circles.&lt;br /&gt;
** To dodge the chain reaction and safely soak the towers, watch the ice twisters and move away from the circles they are moving into.&lt;br /&gt;
** Remain out of the towers until after the first circle AoEs. Once the towers are active, each party moves into the tower near its waymark/golem/sprite position.&lt;br /&gt;
** After the towers are soaked, dodge away from the second water circles; all players should remain together (or at opposite ends) for the upcoming &#039;&#039;&#039;Draconiform Motion&#039;&#039;&#039;. Be aware that the twisters will continue rotating for the upcoming second set of water circles.&lt;br /&gt;
* &#039;&#039;&#039;Imitation Rain&#039;&#039;&#039;: Moderate raidwide with no castbar; spawns ten water circles. Four are at the cardinals, with the north and south circles having spikes; the other six spawn near the middle in two vertical lines of three, and are towers.&lt;br /&gt;
* &#039;&#039;&#039;Draconiform Motion&#039;&#039;&#039;&lt;br /&gt;
* As the twisters are still rotating, they will soon begin a second chain reaction with the new water circles.&lt;br /&gt;
** To dodge the chain reaction and safely soak the towers, the same procedure is used again.&lt;br /&gt;
** Parties A, C, 1/D, and 3/F will be able to simply soak the towers near their waymarks. Parties B and 2/E will need to slightly adjust; typically, party B soaks the center-east tower and party 2/E soaks the center-west tower.&lt;br /&gt;
* &#039;&#039;&#039;Imitation Star&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Dread Deluge&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Lifeless Legacy (enrage)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== The Binding Lock (&amp;quot;Lockwards&amp;quot;)===&lt;br /&gt;
Throughout the hallways containing the Binding Lock and those beyond it, there are twelve groups of trap spawn locations, across which are fourteen normal traps and four unstable traps. (Their specific locations are shown in the annotated map in the [[The Forked Tower: Blood#Maps|Maps]] section below.) Thus, as with the Bridges encounter, they can be addressed either by revealing them with {{Action icon|Trap Detection}} and having players navigate around them (possibly detonating some normal traps using {{Action icon|Occult Falcon}}), or &amp;quot;pre-popping&amp;quot; all traps by using {{Action icon|Occult Falcon}}. Some groups will also pre-pop traps in the area with the Binding Lock and merely reveal those after it - but no matter what, all players must be aware of the intended strategy to avoid unnecessary deaths.&lt;br /&gt;
&lt;br /&gt;
The hallways containing the Binding Lock consist of an initial add pull (one each of [[Guardian Petroglyph|&#039;&#039;&#039;Guardian Petroglyph&#039;&#039;&#039;]], [[Tower Hippocerf|&#039;&#039;&#039;Tower Hippocerf&#039;&#039;&#039;]], [[Tower Skatene|&#039;&#039;&#039;Tower Skatene&#039;&#039;&#039;]], and [[Tower Marolith|&#039;&#039;&#039;Tower Marolith&#039;&#039;&#039;]]; of these, note that the Petroglyph is immune to instant kill effects), followed by six side rooms, then an encounter at the Binding Lock itself. The adds in the side rooms are presented in the order that most groups pull them. All of these enemies can be slowed.&lt;br /&gt;
&lt;br /&gt;
==== Southwest: [[Guardian Wraith]] ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Scream&#039;&#039;&#039;: Large, late-telegraphed point-blank AoE. Inflicts &#039;&#039;&#039;{{status effect|buff|File:Hysteria icon1.png}} Terror&#039;&#039;&#039;, causing hit players to be unable to move.&lt;br /&gt;
* &#039;&#039;&#039;Lingering Resentment&#039;&#039;&#039;: Small circular fatal AoE on a random player; will select a player with &#039;&#039;&#039;{{status effect|buff|File:Hysteria icon1.png}} Terror&#039;&#039;&#039; if there are any. The debuff will not expire before the AoE goes off, so the targeted player must be {{action icon|Rescue}}d or they will die.&lt;br /&gt;
* These attacks repeat.&lt;br /&gt;
&lt;br /&gt;
==== West: [[Guardian Berserker]] ====&lt;br /&gt;
&lt;br /&gt;
* At the same time as the Guardian Wraith is being pulled, one tank and all players with instant kill effects ({{phantom job|samurai|name=y}}, {{phantom job|cannoneer|name=y}}, {{phantom job|oracle|name=y}}, {{phantom job|gladiator|name=y}}) will pull the Guardian Berserker.&lt;br /&gt;
* The Guardian Berserker has an undispellable and extremely strong {{status effect|buff|vulnerability down}} &#039;&#039;&#039;Vulnerability Down&#039;&#039;&#039;; it will take essentially no damage from normal attacks. It must be defeated by the instant kill effects of {{action icon|Iainuki}}, {{action icon|Phantom Fire}}, {{action icon|Phantom Doom}}, or {{action icon|Finisher}}.&lt;br /&gt;
* &#039;&#039;&#039;Raging Slice&#039;&#039;&#039;: Line AoE pointed at a random player in range that passes through walls. This is the Berserker&#039;s only attack.&lt;br /&gt;
&lt;br /&gt;
==== Northwest: [[Guardian Golem]] ====&lt;br /&gt;
&lt;br /&gt;
* The Guardian Golem is typically pulled by a single tank, with all other players waiting a fair distance away. (Parties with a {{phantom job|oracle|name=y}} can also join.)&lt;br /&gt;
* &#039;&#039;&#039;Toxic Minerals&#039;&#039;&#039;: After a short time, the Guardian Golem will emit a purple-black gas, and all nearby players will be inflicted with &#039;&#039;&#039;{{status effect|debuff|File:Toxic minerals icon.png}} Toxic Minerals&#039;&#039;&#039;. After 20 seconds, it will convert into a cleansable {{status effect|debuff|doom}} &#039;&#039;&#039;[[Doom]]&#039;&#039;&#039; lasting 20 seconds. If only a single tank pulls the Golem, this is easily cleansed with {{action icon|Esuna}}. {{phantom job|oracle|name=y}}s can use {{action icon|Recuperation}}&#039;s AoE cleansing effect to allow their party to join the fight early; they must use it while &#039;&#039;&#039;{{status effect|debuff|File:Toxic minerals icon.png}} Toxic Minerals&#039;&#039;&#039; is in effect or the cleanse will not come in time. After this attack is used, all other players can join the fight.&lt;br /&gt;
* &#039;&#039;&#039;Earthen Heart x2&#039;&#039;&#039;: Circular AoEs on random players.&lt;br /&gt;
* &#039;&#039;&#039;Boulder Clap&#039;&#039;&#039;: Conal AoE.&lt;br /&gt;
* &#039;&#039;&#039;Obliterate&#039;&#039;&#039;: Huge point-blank AoE; can and must be interrupted.&lt;br /&gt;
* These attacks repeat.&lt;br /&gt;
&lt;br /&gt;
==== Northeast: [[Guardian Knight]] ====&lt;br /&gt;
&lt;br /&gt;
* The Guardian Knight begins with a dispellable {{status effect|buff|File:Invincibility icon1.png}} &#039;&#039;&#039;Invincibility&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Buster Knuckles&#039;&#039;&#039;: Large point-blank AoE.&lt;br /&gt;
* &#039;&#039;&#039;Earthquake&#039;&#039;&#039;: Late-telegraphed donut AoE quickly following &#039;&#039;&#039;Buster Knuckles&#039;&#039;&#039;. The Knight&#039;s {{status effect|buff|File:Invincibility icon1.png}} &#039;&#039;&#039;Invincibility&#039;&#039;&#039; buff is restored and must be dispelled again.&lt;br /&gt;
* &#039;&#039;&#039;Line of Fire x2&#039;&#039;&#039;: The Knight turns to face a random player, then fires an untelegraphed line AoE that passes through walls.&lt;br /&gt;
* These attacks repeat.&lt;br /&gt;
&lt;br /&gt;
==== East: [[Guardian Bat]] x3 ====&lt;br /&gt;
&lt;br /&gt;
* At the same time as the Guardian Knight is being pulled, one tank, any magical ranged DPS with {{STFI|Limit Break|link=Limit Break|icon=Limit break icon1.png|size=small}} [[Limit Break]] available, and any {{phantom job|ranger|name=y}}s will pull the Guardian Bats.&lt;br /&gt;
* The Guardian Bats have extremely high evasion; they should be defeated by using magical ranged DPS LBs (which cannot miss) and/or {{action icon|Phantom Aim}} to guarantee all attacks land. (If necessary, {{phantom job|samurai|name=y}}&#039;s {{action icon|Zeninage}} also cannot miss.)&lt;br /&gt;
* &#039;&#039;&#039;Aero III&#039;&#039;&#039;: Untelegraphed point-blank AoE. This is the Bats&#039; only attack.&lt;br /&gt;
&lt;br /&gt;
==== Southeast: [[Guardian Weapon]] ====&lt;br /&gt;
&lt;br /&gt;
* The Guardian Weapon begins with &#039;&#039;&#039;{{status effect|buff|File:Armed to the teeth icon.png}} Armed to the Teeth&#039;&#039;&#039; and a sword floating above it.&lt;br /&gt;
* A {{phantom job|thief|name=y}} must use {{action icon|Pilfer Weapon}} - not {{action icon|Steal}}! - to remove the buff and the sword floating above it.&lt;br /&gt;
* If the buff has not been removed, every attack the Weapon performs will be a massive, lethal AoE (&#039;&#039;&#039;Keen Wind&#039;&#039;&#039;). It isn&#039;t impossible to defeat with tanks using their invulnerability skills, {{phantom job|samurai|name=y}}&#039;s {{action icon|Shirahadori}}, and (particularly daring) players using ranged attacks immediately after AoEs and quickly ducking back out, but this is extremely inadvisable, only to be used as a last resort. If the buff has been removed, it will instead alternate between these attacks:&lt;br /&gt;
* &#039;&#039;&#039;Whirl of Rage&#039;&#039;&#039;: Late-telegraphed point-blank AoE.&lt;br /&gt;
* &#039;&#039;&#039;Smite of Rage&#039;&#039;&#039;: Late-telegraphed line AoE.&lt;br /&gt;
&lt;br /&gt;
==== Activating the Binding Lock ====&lt;br /&gt;
The Binding Lock has six cylinders, each of which has three levels divided by lines, with one around the top as well. One line on each cylinder will be glowing. In each of the six add rooms, there is a large red circle; when one/two/three players stand on the circle, the corresponding cylinder is lowered by one/two/three levels. In total, twelve players will need to stand on the six circles to lower the cylinders such that the glowing lines of all cylinders are flush with the ground. In general, a player will shout the combination for later reference, e.g. &amp;quot;123 312,&amp;quot; with these numbers referring to NW W SW and NE E SE, in that order. Once successful, the system message &amp;quot;&#039;&#039;Occult cylinders active. Initiate the authentication process.&#039;&#039;&amp;quot; will be displayed.&lt;br /&gt;
&lt;br /&gt;
==== Authentication ====&lt;br /&gt;
There are two possible procedures for authentication: a short procedure and a long one. &amp;quot;Skipping lockwards&amp;quot; refers to the short procedure, which is faster but provides fewer rewards; the long procedure provides greater rewards and spawns an enemy outside of the Forked Tower.&lt;br /&gt;
&lt;br /&gt;
* Authentication begins by interacting with the &#039;&#039;&#039;Authorization Device&#039;&#039;&#039;. This will begin a 60 second countdown, as well as begin to spawn adds.&lt;br /&gt;
* At a gradually increasing pace, waves of three [[Lockward|&#039;&#039;&#039;Lockwards&#039;&#039;&#039;]] will begin to spawn. Each will cast &#039;&#039;&#039;Cunning Keywork&#039;&#039;&#039;, which must be interrupted or the Binding Lock will deactivate and must be reactivated. After doing so, they only have heavy-hitting auto attacks. Tanks should establish enmity and use mitigation.&lt;br /&gt;
* During the fourth wave, the 60 second countdown will complete. If using the short procedure, a player will interact with the &#039;&#039;&#039;Unlock Mechanism&#039;&#039;&#039;, and after a significant delay (which allows the fifth wave to spawn), the Lockwards will despawn and the lock will open, glowing red.&lt;br /&gt;
* If using the long procedure, the &#039;&#039;&#039;Unlock Mechanism&#039;&#039;&#039; will be ignored for now. Starting with the fifth wave, the spawn rate of add waves is significantly increased. In the eighth wave, a [[Master Lockward|&#039;&#039;&#039;Master Lockward&#039;&#039;&#039;]] will spawn as the center add. It will also cast &#039;&#039;&#039;Cunning Keywork&#039;&#039;&#039;, but must &#039;&#039;&#039;not&#039;&#039;&#039; be interrupted. If it successfully completes its cast, the system message &amp;quot;&#039;&#039;The occult cylinders have been reordered.&#039;&#039;&amp;quot; will be displayed. No more adds will spawn, and all adds can now be defeated. The Master Lockward will eventually use &#039;&#039;&#039;Bolting Hammer&#039;&#039;&#039;, a powerful raidwide, if kept alive for too long.&lt;br /&gt;
* If the Master Lockward&#039;s cast of &#039;&#039;&#039;Cunning Keywork&#039;&#039;&#039; is interrupted, another will spawn in the tenth wave (and so on). Adds will continue to spawn until the &#039;&#039;&#039;Unlock Mechanism&#039;&#039;&#039; is used or a cast of &#039;&#039;&#039;Cunning Keywork&#039;&#039;&#039; is completed.&lt;br /&gt;
* A new combination will now be shown on the Binding Lock&#039;s cylinders, which is input by twelve players, as before. The group will then follow the short procedure, interacting with the &#039;&#039;&#039;Unlock Mechanism&#039;&#039;&#039; as soon as possible. After a significant delay, the Lockwards will despawn and the lock will open, glowing blue.&lt;br /&gt;
&lt;br /&gt;
==== Treasure Rooms and Sanguine Recluse ====&lt;br /&gt;
To the left and right of the staircase are two hallways; a {{phantom job|thief|name=y}} must reveal hidden passages using {{action icon|Trap Detection}} to access the treasure rooms (Top Secret Nooks 1 and 2). Additionally, a second hidden passage can be revealed in the left treasure room. If the long procedure for authenticating the Binding Lock was used, an additional treasure chest will be to the left of the entrance to the map room (Top Secret Nook 3).&lt;br /&gt;
&lt;br /&gt;
If the short procedure was used, the plinth cannot be interacted with, the room will appear as a dark void, and will have no function. If the long procedure was used, the plinth can be interacted with, and the room will show a large glowing map of the South Horn. Interacting with the plinth will cause a glowing beacon to appear somewhere on the map; a &#039;&#039;&#039;[[Sanguine Recluse]]&#039;&#039;&#039; will spawn at that position. (Possible spawn locations and mechanics can be found on its page.) Its position must be shouted by players in the raid, allowing players outside to locate and defeat it.{{evt|service=youtube|id=SDYMYjQ5kQE|dimensions=350|align=right|description=Binding Lock and Magitaur animated guide by Big Kobe}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|32px|link=]] Infamy of Blood: [[Magitaur]]===&lt;br /&gt;
&lt;br /&gt;
The arena consists of an extremely large circle. Three large squares (one to the northwest, one to the south, and one to the northeast) point outward from the center, separated by 30-degree wedges. Around the outside of the arena are nine colored circles, in a pink-yellow-blue (clockwise) pattern. Parties A and 1/D are placed in the northwest square, parties B and 2/E are placed in the south square, and parties C and 3/F are placed in the northeast square.&lt;br /&gt;
&lt;br /&gt;
Several mechanics of the Magitaur target or assign debuffs based on where players are standing in the arena, and some others cause entire sections of the arena to become unsafe. (Each square is its own section, and the rest of the arena is a single section.) As a general rule, being outside of one of the three squares when not explicitly required to be is dangerous, both to yourself and to other players.&lt;br /&gt;
&lt;br /&gt;
Many North American groups use a set of waymarks intended to simplify the resolution of a particular mechanic (&#039;&#039;&#039;Assassin&#039;s Dagger&#039;&#039;&#039;). An image of these waymarks (&amp;quot;BAP Daggers&amp;quot;) is included in the [[The Forked Tower: Blood#Maps|Maps]] section below, but other sets of waymarks are used by some groups. Nevertheless, to simplify the explanation of this mechanic, references based on these waymarks will be made:&lt;br /&gt;
&lt;br /&gt;
* Each large square is a 10x10 grid of small squares; this is not used in any mechanics, but will be used for precise placement of waymarks if third-party tools are not being used to place them. In each square:&lt;br /&gt;
* The &amp;quot;left waymark&amp;quot; is placed on the fifth small square from the top, in the second column from the left edge of the square.&lt;br /&gt;
* The &amp;quot;right waymark&amp;quot; is placed on the fifth small square from the top, in the column directly along the right edge of the square.&lt;br /&gt;
* The &amp;quot;center waymark&amp;quot; is placed two columns inward from the right waymark.&lt;br /&gt;
&lt;br /&gt;
==== Opening and First Conduits ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Unsealed Aura&#039;&#039;&#039;: Hard-hitting raidwide.&lt;br /&gt;
* &#039;&#039;&#039;Unseal&#039;&#039;&#039;: Magitaur unseals one of two weapons: a yellow axe or a blue lance, gaining the &#039;&#039;&#039;{{status effect|buff|File:Unsealed icon.png}} Unsealed&#039;&#039;&#039; buff. Shortly after unsealing its weapon, Magitaur will begin launching tankbuster-strength auto-attacks on two players in each section of the arena.&lt;br /&gt;
** If its yellow axe was unsealed, these attacks will target the two nearest players in each section.&lt;br /&gt;
** If its blue lance was unsealed, these attacks will target the two furthest players in each section.&lt;br /&gt;
** Three sets of auto-attacks will be used.&lt;br /&gt;
** Despite their animations, these auto-attacks are not AoEs.&lt;br /&gt;
* &#039;&#039;&#039;Assassin&#039;s Dagger&#039;&#039;&#039;: Three line AoEs will be telegraphed, offset from each other by 120 degrees; they will all begin either between the squares (the &amp;quot;north/right&amp;quot; pattern) or cutting through the middle of the squares (the &amp;quot;south/left&amp;quot; pattern). Daggers will shoot out from the boss along these lines, repeat (return to the middle) after a two-second delay, then shoot out again, rotated ~50 degrees clockwise. The daggers will shoot out and return a total of six times each. Being hit by a dagger inflicts a stack of {{status effect|debuff|File:Twice-come ruin icon1.png}} &#039;&#039;&#039;Thrice-come Ruin&#039;&#039;&#039;.&lt;br /&gt;
** If the &amp;quot;north/right&amp;quot; pattern is used, the first three shoot outs and returns can be dodged by standing at the &amp;quot;right waymark&amp;quot; as described above.&lt;br /&gt;
** If the &amp;quot;south/left&amp;quot; pattern is used, the first three shoot outs and returns can be dodged by standing at the &amp;quot;left waymark.&amp;quot;&lt;br /&gt;
** In both cases, the remaining daggers can be dodged by standing at (or colinear with, relative to the boss) the &amp;quot;center waymark.&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;Critical Axeblow/Lanceblow&#039;&#039;&#039;: Each of these is cast once at random during &#039;&#039;&#039;Assassin&#039;s Dagger&#039;&#039;&#039;. The safe regions for &#039;&#039;&#039;Critical Axeblow&#039;&#039;&#039; are far away from the boss and inside the squares; the safe regions for &#039;&#039;&#039;Critical Lanceblow&#039;&#039;&#039; are near the boss and between the squares.&lt;br /&gt;
** The first cast of &#039;&#039;&#039;Critical Axeblow/Lanceblow&#039;&#039;&#039; resolves between the fourth shoot out and fourth return of &#039;&#039;&#039;Assassin&#039;s Dagger&#039;&#039;&#039;; the second cast resolves after the final return.&lt;br /&gt;
** If &#039;&#039;&#039;Critical Lanceblow&#039;&#039;&#039; is cast first, half of each safe region will be hit with &#039;&#039;&#039;Assassin&#039;s Dagger&#039;&#039;&#039;. In this case, the safe side of the safe region will be the left side for the &amp;quot;south/left&amp;quot; pattern and the right side for the &amp;quot;north/right&amp;quot; pattern.&lt;br /&gt;
* &#039;&#039;&#039;Forked Fury&#039;&#039;&#039;: Tankbusters on the nearest and furthest players in each section.&lt;br /&gt;
* After a short delay, two sets of auto-attacks based on the &#039;&#039;&#039;Unseal&#039;&#039;&#039; weapon will be used.&lt;br /&gt;
* &#039;&#039;&#039;Aura Burst/Holy&#039;&#039;&#039;: Hard-hitting raidwide; lethal unless the adds that spawn at the beginning of the castbar are correctly resolved before the cast completes.&lt;br /&gt;
** Seven of the nine colored circles around the outside of the arena rise out of the ground. All three yellow circles rise to reveal an [[Axe Empowerment Conduit|&#039;&#039;&#039;Axe Empowerment Conduit&#039;&#039;&#039;]] (which has a ring in the middle), all three blue circles rise to reveal a [[Lance Empowerment Conduit|&#039;&#039;&#039;Lance Empowerment Conduit&#039;&#039;&#039;]] (which has a sphere in the middle), and a random pink circle rises to reveal a [[Universal Empowerment Conduit|&#039;&#039;&#039;Universal Empowerment Conduit&#039;&#039;&#039;]] (which has both in the middle). These adds are frequently referred to as &amp;quot;cans.&amp;quot;&lt;br /&gt;
** If Magitaur&#039;s yellow axe was unsealed, the cast will be &#039;&#039;&#039;Aura Burst&#039;&#039;&#039; and all &#039;&#039;&#039;Axe Empowerment Conduits&#039;&#039;&#039; must be defeated. If Magitaur&#039;s blue lance was unsealed, the cast will be &#039;&#039;&#039;Holy&#039;&#039;&#039; and all &#039;&#039;&#039;Lance Empowerment Conduits&#039;&#039;&#039; must be defeated. Each square defeats the Conduit closest to it. In both cases, the &#039;&#039;&#039;Universal Empowerment Conduit&#039;&#039;&#039; must also be defeated.&lt;br /&gt;
** When an &#039;&#039;&#039;Axe/Lance Empowerment Conduit&#039;&#039;&#039; is defeated, it targets the nearest two players with &#039;&#039;&#039;Arcane Recoil&#039;&#039;&#039;, a catastrophically strong attack. If a square has at least two {{Phantom job|knight|name=y}} tanks, these are simple to resolve by having them stand inside the Conduit and either using {{Action icon|Pledge}} on themselves, their tank invulnerability, or {{Action icon|Phantom Guard}}. If a square has only one, the Phantom Knight should identify a &amp;quot;pledge buddy&amp;quot; before beginning the encounter. This player will serve as the second player baiting &#039;&#039;&#039;Arcane Recoil&#039;&#039;&#039;, and the Phantom Knight will use {{Action icon|Pledge}} on them.&lt;br /&gt;
** Meanwhile, a {{Phantom job|berserker|name=y}} will defeat the &#039;&#039;&#039;Universal Empowerment Conduit&#039;&#039;&#039; on their own; its HP is significantly lower than that of the other Conduits. While doing so, they must stand between the Conduit and the wall, and must use {{Action icon|Rage (Phantom Job Action)|Rage}} before it is defeated. This is because the Conduit will use &#039;&#039;&#039;Arcane Reaction&#039;&#039;&#039; when defeated, an extremely weak line AoE aimed at the nearest player that inflicts {{status effect|debuff|hysteria}} &#039;&#039;&#039;Hysteria&#039;&#039;&#039; for 1 minute; Rage grants immunity to Hysteria. Players near the &#039;&#039;&#039;Universal Empowerment Conduit&#039;&#039;&#039; must be extremely careful with large AoE attacks, as an &#039;&#039;&#039;Arcane Reaction&#039;&#039;&#039; at an unexpected time can cause the Phantom Berserker, or possibly a larger group of players, to be hit and inflicted with {{status effect|debuff|hysteria}} &#039;&#039;&#039;Hysteria&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==== Sage&#039;s Staff ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Sage&#039;s Staff&#039;&#039;&#039;: Three &#039;&#039;&#039;Sage&#039;s Staves&#039;&#039;&#039; appear in an arc, each either between squares or roughly in the middle of one.&lt;br /&gt;
* &#039;&#039;&#039;Critical Axeblow/Lanceblow&#039;&#039;&#039;&lt;br /&gt;
* Shortly after &#039;&#039;&#039;Critical Axeblow/Lanceblow&#039;&#039;&#039;, each of the &#039;&#039;&#039;Sage&#039;s Staves&#039;&#039;&#039; fires a line stack AoE (&#039;&#039;&#039;Mana Expulsion&#039;&#039;&#039;) at the nearest player.&lt;br /&gt;
** Two methods of resolving this mechanic are commonly used.&lt;br /&gt;
** In one method, each square is responsible for the staves that appear either in or directly opposite from their square.&lt;br /&gt;
** In the other method, all players stack at a single point (frequently the center of the arena or the A square&#039;s left waymark); while some players will be hit by all three staves at once, their damage is greatly reduced by being spread across the entire raid. This is frequently referred to as either &amp;quot;A staff&amp;quot; or &amp;quot;Spiral staff.&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;Sage&#039;s Staff&#039;&#039;&#039;: Three more staves appear, opposite to the positions of the first three.&lt;br /&gt;
* &#039;&#039;&#039;Critical Axeblow/Lanceblow&#039;&#039;&#039;: Whichever wasn&#039;t used earlier.&lt;br /&gt;
* Shortly after &#039;&#039;&#039;Critical Axeblow/Lanceblow&#039;&#039;&#039;, each of the &#039;&#039;&#039;Sage&#039;s Staves&#039;&#039;&#039; fires a line stack AoE at the nearest player.&lt;br /&gt;
* &#039;&#039;&#039;Unsealed Aura&#039;&#039;&#039;: Hard-hitting raidwide.&lt;br /&gt;
&lt;br /&gt;
==== Rune Axe ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Unseal&#039;&#039;&#039;: Magitaur will always unseal its yellow axe.&lt;br /&gt;
* Three sets of auto-attacks will be used, always on the nearest two players in each section.&lt;br /&gt;
* &#039;&#039;&#039;Rune Axe&#039;&#039;&#039;: Assigns debuffs based on where players are standing in the arena. It is extremely important that all players are within their square, or additional debuffs will be assigned that will cause several extra deaths. This guide will only explain the mechanic being resolved properly, with no additional debuffs.&lt;br /&gt;
** One player in square A will receive {{status effect|debuff|File:Greater axebit icon.png}} &#039;&#039;&#039;Prey: Greater Axebit&#039;&#039;&#039; with a duration of 10 seconds.&lt;br /&gt;
** One player in each square will receive {{status effect|debuff|File:Lesser axebit icon.png}} &#039;&#039;&#039;Prey: Lesser Axebit&#039;&#039;&#039; with a duration of 13 seconds.&lt;br /&gt;
** One player in square A will receive {{status effect|debuff|File:Greater axebit icon.png}} &#039;&#039;&#039;Prey: Greater Axebit&#039;&#039;&#039; with a duration of 21 seconds, and one player in each of squares B and C will receive {{status effect|debuff|File:Lesser axebit icon.png}} &#039;&#039;&#039;Prey: Lesser Axebit&#039;&#039;&#039; with a duration of 21 seconds.&lt;br /&gt;
** Each of these debuffs indicates a spread AoE (&#039;&#039;&#039;Ruinous Rune&#039;&#039;&#039;) that will go off when the debuff expires. Any section of the arena that is overlapped by these AoEs will glow, and being in a glowing region (&#039;&#039;&#039;Axeglow&#039;&#039;&#039;) inflicts a stack of {{status effect|debuff|File:Twice-come ruin icon1.png}} &#039;&#039;&#039;Thrice-come Ruin&#039;&#039;&#039;.&lt;br /&gt;
* First, the player with a 10-second {{status effect|debuff|File:Greater axebit icon.png}} &#039;&#039;&#039;Prey: Greater Axebit&#039;&#039;&#039; will run out to the very edge of the arena, behind the nearest pink circle. At the same time, each player with a 13-second {{status effect|debuff|File:Lesser axebit icon.png}} &#039;&#039;&#039;Prey: Lesser Axebit&#039;&#039;&#039; should be prepared to move to the center of their squares.&lt;br /&gt;
* &#039;&#039;&#039;Critical Lanceblow&#039;&#039;&#039;: After the first {{status effect|debuff|File:Greater axebit icon.png}} &#039;&#039;&#039;Prey: Greater Axebit&#039;&#039;&#039; AoE has gone off, that player can rejoin their party as they move to dodge &#039;&#039;&#039;Critical Lanceblow&#039;&#039;&#039;. The players with a 13-second {{status effect|debuff|File:Lesser axebit icon.png}} &#039;&#039;&#039;Prey: Lesser Axebit&#039;&#039;&#039; must wait in the center of their squares until their AoEs have gone off, or they will cause the entire raid to be hit with &#039;&#039;&#039;Axeglow&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Carving Rune&#039;&#039;&#039;: Moderate damage to four random players without debuffs. Between the resolutions of the second and third sets of debuffs, &#039;&#039;&#039;Carving Rune&#039;&#039;&#039; is used four times, hitting different players each time.&lt;br /&gt;
* Finally, all players that have no debuff will move to square A. The player with a 21-second {{status effect|debuff|File:Greater axebit icon.png}} &#039;&#039;&#039;Prey: Greater Axebit&#039;&#039;&#039; will run out to the very edge of the arena, behind the nearest pink circle, and the players with a 21-second {{status effect|debuff|File:Lesser axebit icon.png}} &#039;&#039;&#039;Prey: Lesser Axebit&#039;&#039;&#039; will move to the center of their squares.&lt;br /&gt;
* &#039;&#039;&#039;Forked Fury&#039;&#039;&#039;&lt;br /&gt;
* After a short delay, two sets of auto-attacks on the nearest two players in each section will be used.&lt;br /&gt;
* &#039;&#039;&#039;Aura Burst&#039;&#039;&#039;: A full repeat of the Conduits mechanic. In this use, the &#039;&#039;&#039;Axe Empowerment Conduits&#039;&#039;&#039; must always be defeated.&lt;br /&gt;
&lt;br /&gt;
==== Holy Lance ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Assassin&#039;s Dagger&#039;&#039;&#039; (including two uses of &#039;&#039;&#039;Critical Axeblow/Lanceblow&#039;&#039;&#039;)&lt;br /&gt;
* &#039;&#039;&#039;Unseal&#039;&#039;&#039;: Magitaur will always unseal its blue lance.&lt;br /&gt;
* Three sets of auto-attacks will be used, always on the furthest two players in each section.&lt;br /&gt;
* &#039;&#039;&#039;Holy Lance&#039;&#039;&#039;: Assigns debuffs based on where players are standing in the arena. Once again, it is extremely important that all players are within their square, or additional debuffs will be assigned that will cause several extra deaths. This guide will only explain the mechanic being resolved properly, with no additional debuffs.&lt;br /&gt;
** Three players in each square will receive {{status effect|debuff|File:Lancepoint icon.png}} &#039;&#039;&#039;Prey: Lancepoint&#039;&#039;&#039;. In each square, one will have a duration of 17 seconds, one will have a duration of 25 seconds, and one will have a duration of 33 seconds. Each of these debuffs indicates a stack (&#039;&#039;&#039;Holy IV&#039;&#039;&#039;) that will go off when the debuff expires. Any section of the arena that is overlapped by these stacks will glow, and being in a glowing region (&#039;&#039;&#039;Lancelight&#039;&#039;&#039;) inflicts a stack of {{status effect|debuff|File:Twice-come ruin icon1.png}} &#039;&#039;&#039;Thrice-come Ruin&#039;&#039;&#039;.&lt;br /&gt;
** At the same time, twelve &#039;&#039;&#039;Luminous Lances&#039;&#039;&#039; will spawn in a circle, clockwise from north. Considering the north lance to be lance 1, lances 2-4 are inside square C, lances 6-8 are inside square B, lances 10-12 are inside square A, and lances 1, 5, and 9 are in the outer area.&lt;br /&gt;
* &#039;&#039;&#039;Critical Lanceblow&#039;&#039;&#039;&lt;br /&gt;
* Four seconds after &#039;&#039;&#039;Critical Lanceblow&#039;&#039;&#039; resolves, the first &#039;&#039;&#039;Luminous Lance&#039;&#039;&#039; will use &#039;&#039;&#039;Lancelight&#039;&#039;&#039;, an AoE covering the entire section the lance is inside, which inflicts a stack of {{status effect|debuff|File:Twice-come ruin icon1.png}} &#039;&#039;&#039;Thrice-come Ruin&#039;&#039;&#039;. Each subsequent lance (clockwise from north) uses &#039;&#039;&#039;Lancelight&#039;&#039;&#039; two seconds after the previous lance.&lt;br /&gt;
** When the lances inside a party&#039;s square are using &#039;&#039;&#039;Lancelight&#039;&#039;&#039;, that party must stand outside of their square, around its back. Each other party must remain at the center of their square. These positions are necessitated by {{status effect|debuff|File:Lancepoint icon.png}} &#039;&#039;&#039;Prey: Lancepoint&#039;&#039;&#039;. If a party leaving their square moves between the squares, their stack will overlap with another square; if a party staying within their square is too far forward, their stack will overlap with the outer area.&lt;br /&gt;
** Immediately after lance 1 uses &#039;&#039;&#039;Lancelight&#039;&#039;&#039;, square C parties must stand outside their square, and return immediately after lance 4.&lt;br /&gt;
** Immediately after lance 5, square B parties must stand outside their square, and return immediately after lance 8.&lt;br /&gt;
** Immediately after lance 9, square A parties must stand outside their square, and return immediately after lance 12.&lt;br /&gt;
** In total, each square will resolve two {{status effect|debuff|File:Lancepoint icon.png}} &#039;&#039;&#039;Prey: Lancepoint&#039;&#039;&#039; within their square, and one outside of it. Players with these debuffs must be careful to position themselves without overlapping other sections, but otherwise move with their party.&lt;br /&gt;
* &#039;&#039;&#039;Critical Axeblow&#039;&#039;&#039;: Used two seconds after the final lance uses &#039;&#039;&#039;Lancelight&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Unsealed Aura&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Forked Fury&#039;&#039;&#039;&lt;br /&gt;
* After a short delay, two sets of auto-attacks on the furthest two players in each section will be used.&lt;br /&gt;
* &#039;&#039;&#039;Holy&#039;&#039;&#039;: A full repeat of the Conduits mechanic. In this use, the &#039;&#039;&#039;Lance Empowerment Conduits&#039;&#039;&#039; must always be defeated.&lt;br /&gt;
* &#039;&#039;&#039;Assassin&#039;s Dagger&#039;&#039;&#039; (including two uses of &#039;&#039;&#039;Critical Axeblow/Lanceblow&#039;&#039;&#039;)&lt;br /&gt;
* &#039;&#039;&#039;Unsealed Aura (enrage)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note: Resurrection debuffs will not be removed after defeating Magitaur, so any player that dies with {{status effect|debuff|File:Resurrection denied icon.png}} &#039;&#039;&#039;Resurrection Denied&#039;&#039;&#039; will not be able to open the personal spoils coffer(s) from this boss or activate the Survey Point in the final room. However, they will still be rewarded with achievement progress.&lt;br /&gt;
==Phantom Chemist/White Mage Resurrection Strategy==&lt;br /&gt;
A phantom chemist or phantom white mage is named a &amp;quot;resurrecter&amp;quot; in this section.&lt;br /&gt;
&lt;br /&gt;
In the event of a full raid wipe, all players must normally leave the raid regardless of how many stacks of {{status effect|debuff|File:Resurrection restricted icon1.png}} &#039;&#039;&#039;Resurrection Restricted&#039;&#039;&#039; they still have, because the return prompt will take them back to the South Horn base camp. To allow for more boss attempts, players have devised a chemist/white mage &amp;quot;cheese&amp;quot; strategy:&lt;br /&gt;
#If a boss pull is deemed unsalvageable (e.g. there are too many deaths or if a DPS check will not be met), a designated resurrecter will sacrifice themselves by running into the death wall or incapacitating themselves via mechanics. It is also common to do this preemptively as &amp;quot;insurance&amp;quot; before common failure points such as the snowballs/fire tower mechanics in boss 2 or the Rune Axe/Holy Lance mechanics in boss 4.&lt;br /&gt;
#Another resurrecter will revive the sacrifice resurrecter, but that player will &#039;&#039;not&#039;&#039; accept the resurrection prompt. The Raise buff will need to be refreshed periodically to prevent it from expiring. Ideally, the reviving resurrecter should revive the sacrifice resurrecter outside of aggro range of the boss.&lt;br /&gt;
#Once the call to wipe has been made by the raid leader, all players will attempt to die at the south of the arena or outside of aggro range of the boss.&lt;br /&gt;
#After the party wipes and the boss resets, the sacrifice resurrecter will accept the raise.&lt;br /&gt;
#The sacrifice resurrecter will then revive the other players, ideally starting with resurrecters first so they can also help revive. All resurrecters will commonly be marked for visual identification.&lt;br /&gt;
#Once everyone&#039;s Weakness debuff has fallen off, the party can pull the boss again.&lt;br /&gt;
&lt;br /&gt;
An alternative resurrecter &amp;quot;cheese&amp;quot; strategy requires a resurrecter to resurrect outside the arena and not participate in the fight:&lt;br /&gt;
#The resurrecter pulls the boss alone and dies near the entrance&lt;br /&gt;
#A second resurrecter waits outside the arena&lt;br /&gt;
#The remainder of the alliance enters the arena and begins their countdown&lt;br /&gt;
#With 5s to pull, the second resurrecter resurrects the dead resurrecter outside the arena&lt;br /&gt;
# With 5s left on the raise timer, the dead resurrecter accepts the raise.&lt;br /&gt;
&lt;br /&gt;
This results in the resurrecter resurrecting outside the arena, which has already completed its &#039;automatic pull in&#039; at 45s after pull.&lt;br /&gt;
&lt;br /&gt;
Both strategies are normally not feasible outside of boss encounters: e.g., a full raid wipe during the bridges encounter will end the run in the vast majority of cases.&lt;br /&gt;
&lt;br /&gt;
== Loot==&lt;br /&gt;
*800 {{enlightenment silver piece}} [[Enlightenment Silver Piece]]s&lt;br /&gt;
*1920 {{phantom exp}} [[Phantom Jobs|Phantom EXP]] &lt;br /&gt;
*{{tomestone|uncapped|80}} {{tomestone/uncapped-text}} &lt;br /&gt;
*{{tomestone|capped|40}} {{tomestone/capped-text}}&lt;br /&gt;
&lt;br /&gt;
This duty uses &#039;&#039;&#039;personal loot&#039;&#039;&#039;, so players will need to interact with and loot treasure coffers themselves. A full clear with all chests yields 30 {{item icon|Sanguinite}}.&lt;br /&gt;
&lt;br /&gt;
Defeating [[Magitaur]] will respawn 2 bronze and 1 silver [[The Occult Crescent: South Horn/Treasure Coffers|overworld treasure coffers]] in the South Horn map, assuming the number of coffers available is not already capped. There is a 10% chance that a second silver coffer will respawn.&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|32px|link=]] [[Demon Tablet]]===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Notes on the Demon Tablet|fixed=y}}&lt;br /&gt;
{{Drops table row|Sanguinite|1|fixed=y}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Bronze Coffer (small).png|32px|link=]] Personal Spoils (Secret Nooks)===&lt;br /&gt;
There are four chests (two per side) in the hallways after the first boss. Each side has one room behind a locked door that can be opened from the other side by a [[Phantom Thief]] after maneuvering through a trick room, and two secret rooms in the north. The post-trick room chest yields 2 Sanguinite. A chest will appear in one of the two secret rooms in the north per side, yielding 3 Sanguinite.&lt;br /&gt;
&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Sanguinite|2|fixed=y}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Sanguinite|3|fixed=y}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
It is not possible to obtain all four chests in a single run: players may only obtain the two chests on their side.&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|32px|link=]] [[Dead Stars]]===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Notes on the Dead Stars|fixed=y}}&lt;br /&gt;
{{Drops table row|Sanguinite|2|fixed=y}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|32px|link=]] [[Marble Dragon]]===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Notes on the Marble Dragon|fixed=y}}&lt;br /&gt;
{{Drops table row|Sanguinite|2|fixed=y}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Bronze Coffer (small).png|32px|link=]] Personal Spoils (Top Secret Nook 1)===&lt;br /&gt;
There are two chests in a secret room after the lockwards in the Towertop Passage, to the right.&lt;br /&gt;
&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Sanguinite|2|fixed=y}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Sanguinite|2|fixed=y}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Bronze Coffer (small).png|32px|link=]] Personal Spoils (Top Secret Nook 2)===&lt;br /&gt;
A secret room in the Towertop Passage, to the left. The coffer is directly in the path.&lt;br /&gt;
&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Sanguinite|1|fixed=y}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:Bronze Coffer (small).png|32px|link=]] Personal Spoils (Top Secret Nook 3)===&lt;br /&gt;
A secret room connected to Top Secret Nook 2. The coffer is just outside the entrance to the observatory room that marks the location of the [[Sanguine Recluse]] once the lockward puzzle is solved. This coffer will only spawn if the puzzle is solved.&lt;br /&gt;
&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Sanguinite|5|fixed=y}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|32px|link=]] [[Magitaur]]===&lt;br /&gt;
At least one personal spoils coffers will appear after defeating the final boss.&lt;br /&gt;
&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Notes on Magitaur|fixed=y}}&lt;br /&gt;
{{Drops table row|Magitaur Card}}&lt;br /&gt;
{{Drops table row|Sanguinite|5|fixed=y}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
A second coffer will appear if the [[Sanguine Recluse]] was defeated by players outside, after the raid lights up the observatory.&lt;br /&gt;
&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Sanguinite|5|fixed=y}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
This duty is associated with the following [[achievements]]:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|A Fork to Be Reckoned With I}}&lt;br /&gt;
{{achievement table row|A Fork to Be Reckoned With II}}&lt;br /&gt;
{{achievement table row|A Fork to Be Reckoned With III}}&lt;br /&gt;
{{achievement table row|A Fork to Be Reckoned With IV}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
{{quotation|Collapsed Bookshelves|Indecipherable tomes are strewn across the floor and piled haphazardly among the fallen shelves. Closer inspection reveals countless magical glyphs, likely representing a wealth of arcane knowledge.}}&lt;br /&gt;
&lt;br /&gt;
{{quotation|Occult Epitaph|The polished surface glimmers with myriad symbols, none of which obviously resemble Eorzean script. Although unfamiliar, the patterns you discern imply the glyphs form a written system of some kind. Was this encoding designed to conceal knowledge considered a threat to civilization?}}&lt;br /&gt;
&lt;br /&gt;
{{quotation|Ancient Tablet|As you peruse the tablet&#039;s inscription, a wave of nausea compels you to avert your gaze. No doubt the document is imbued with some magical contrivance, shielding it from eyes deemed unworthy of the knowledge within.}}&lt;br /&gt;
&lt;br /&gt;
{{quotation|[[Occult Record]]: The Secluded Stacks|At the pinnacle of the Tower of Blood sits an ancient study filled with tomes, tablets, and manuscripts from the Fifth Astral Era. Unfortunately, the entire collection is written in a script bearing no obvious resemblance to any extant language, rendering the documents indecipherable. Perhaps the owner concocted the script as a means of concealing the knowledge contained therein─but what could necessitate such elaborate encoding?}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue ==&lt;br /&gt;
 Dead Stars: Oink, oink! Prepare to die at the hands of we tricksy three!&lt;br /&gt;
 Dead Stars: Oink, oink! Everyone gets a piece of the action!&lt;br /&gt;
 Dead Stars: Oink, oink, oink! Tricksy trio unite!&lt;br /&gt;
 Phobos: Just kidding, it&#039;s Phobos&#039;s time to shine! Oink!&lt;br /&gt;
 Liquified Triton: Glub...glub...&lt;br /&gt;
 Liquified Nereid: Blub...glub...&lt;br /&gt;
 Phobos: Oink, oink, oink! You&#039;re in for some toxic trouble now!&lt;br /&gt;
 System: Phobos&#039;s toxins seep into your body!&lt;br /&gt;
 Phobos: Brace yourselves for a putrid poison blast!&lt;br /&gt;
 Liquified Triton: Glub...blub...&lt;br /&gt;
 Liquified Nereid: Glub!?&lt;br /&gt;
 Phobos: You poisoned princes suited your slimy transformation!&lt;br /&gt;
 Triton: Oink, oink...&lt;br /&gt;
 Nereid: O-Oink...&lt;br /&gt;
 Triton: Now I&#039;m livid!&lt;br /&gt;
 Nereid: Unforgivable...&lt;br /&gt;
 Phobos: Gyaaagh!&lt;br /&gt;
 Phobos: F-Forgive me friends! I promise I&#039;ll behave myself now...&lt;br /&gt;
 Dead Stars: The tricksy trio units anew, and this time we&#039;re serious! Oink!&lt;br /&gt;
 Nereid: Oinking fools! It&#039;s Nereid&#039;s turn to take center stage!&lt;br /&gt;
 Frozen Triton: F-Freezing!&lt;br /&gt;
 Frozen Phobos: I can&#039;t feel my toes!&lt;br /&gt;
 Nereid: You&#039;re nothing more than a pair of frosty unfortunates!&lt;br /&gt;
 Nereid: Sssnooowed uuunder!&lt;br /&gt;
 Frozen Triton: S-So cold...&lt;br /&gt;
 Frozen Phobos: F-Frozen solid...&lt;br /&gt;
 Triton: Oink, oink...&lt;br /&gt;
 Phobos: Oooink...&lt;br /&gt;
 Nereid: With friends like you, there&#039;s snow end to the fun!&lt;br /&gt;
 Triton: Now I&#039;m livid!&lt;br /&gt;
 Phobos: Payback time...&lt;br /&gt;
 Nereid: Gyaaagh!&lt;br /&gt;
 Nereid: I-I&#039;m sorry! I&#039;ll play nice... I swear!&lt;br /&gt;
 Dead Stars: Oink, oink! Behold the true power of our tenacious triumvirate!&lt;br /&gt;
 Triton: Or rather, behold the true power of Triton—star of the show!&lt;br /&gt;
 Gaseous Phobos: This is an outrage!&lt;br /&gt;
 Gaseous Nereid: Hot, hot, hot!&lt;br /&gt;
 Triton: Oink, oink! I&#039;m a flaming menace, through and through!&lt;br /&gt;
 Phobos: Oooink...&lt;br /&gt;
 Nereid: O-oink...&lt;br /&gt;
 Triton: Get ready for Triton&#039;s flammable extravaganza!&lt;br /&gt;
 Gaseous Phobos: I can&#039;t take much more!&lt;br /&gt;
 Gaseous Nereid: Overcooked...&lt;br /&gt;
 Triton: A scorching festival of flame! You two made for excellent kindling!&lt;br /&gt;
 Nereid: Unforgivable...&lt;br /&gt;
 Phobos: Payback time...&lt;br /&gt;
 Triton: Gyaaagh!&lt;br /&gt;
 Triton: My flame grows dim! I give in!&lt;br /&gt;
 Phobos: My poisons have all dried up!&lt;br /&gt;
 Nereid: Oinksome wretches! I can&#039;t stand the sight of you!&lt;br /&gt;
 Dead Stars: Oink, oink, oink!&lt;br /&gt;
 Dead Stars: Oooiiink!&lt;br /&gt;
 Dead Stars: It&#039;s oink-oink-over! We&#039;re outta here!&lt;br /&gt;
&lt;br /&gt;
 System: Occult cylinders active. Initiate the authentication process.&lt;br /&gt;
 System: Authentication complete in 30 seconds...&lt;br /&gt;
 System: Authentication complete in 20 seconds...&lt;br /&gt;
 System: Authentication complete in 10 seconds...&lt;br /&gt;
 System: Authentication complete in 5...&lt;br /&gt;
 System: Authentication complete in 4...&lt;br /&gt;
 System: Authentication complete in 3...&lt;br /&gt;
 System: Authentication complete in 2...&lt;br /&gt;
 System: Authentication complete in 1...&lt;br /&gt;
 System: Authentication complete. Begin the unlock process.&lt;br /&gt;
 System: The occult cylinders have been reordered.&lt;br /&gt;
 System: The lock is unbound... The path ahead is clear.&lt;br /&gt;
&lt;br /&gt;
 Magitaur: All who threaten the tower&#039;s sanctity will be purged!&lt;br /&gt;
 Magitaur: I call forth the might of the sanguine!&lt;br /&gt;
 Magitaur: Unfettered power!&lt;br /&gt;
 Magitaur: Vile infractors, prepare to meet your end!&lt;br /&gt;
 Magitaur: Power courses through my veins!&lt;br /&gt;
 Magitaur: The tower must be protected!&lt;br /&gt;
 Magitaur: I shall not fall!&lt;br /&gt;
 Magitaur: I commit my strength, my blood...my life!&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
{{music table header}}&lt;br /&gt;
{{music table row|Main|Exdeath&#039;s Castle (Dawntrail)}}&lt;br /&gt;
{{music table row|Boss 1-3|FINAL FANTASY V: Battle 1 (Dawntrail)}}&lt;br /&gt;
{{music table row|Final Boss|Omega Squared}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Screenshots===&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200px&amp;quot; mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
Forked Tower Blood intro.jpg&lt;br /&gt;
Occult Crescent4.jpg&lt;br /&gt;
Occult Crescent6.jpg&lt;br /&gt;
FTB map room.jpg|Map Room&lt;br /&gt;
Forked Tower Blood boss.jpg&lt;br /&gt;
FTB final room.jpg|Final Room&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Maps ===&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:FTB Central Passages map.png|Central Passages&lt;br /&gt;
File:FTB Binding Lock map.png|Binding Lock&lt;br /&gt;
File:FTB Central Passages map annotated.png|Central Passages (annotated)&lt;br /&gt;
File:FTB Bridges map annotated.png|Bridges (annotated)&lt;br /&gt;
File:FTB Binding Lock map annotated.png|Binding Lock (annotated)&lt;br /&gt;
File:FTB Magitaur Markers.png|Common (&amp;quot;BAP Daggers&amp;quot;) markers used for Magitaur&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia==&lt;br /&gt;
*The dungeon is inspired by the [https://finalfantasy.fandom.com/wiki/Fork_Tower Fork Tower] dungeon from FFV.&lt;br /&gt;
*The world first clear was from &amp;quot;Aether Group 2&amp;quot; on May 30, 2025 at 4:22 PM PST, after a progression time of 3 days and 14 hours (including initial quest progression and leveling to prepare for the raid)&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=4ctH0avSBiA Youko Tsukihime. Forked Tower World First (YouTube)]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
*Each room containing a boss encounter is named for a field of study related to the boss:&lt;br /&gt;
**Palaeography: Study of historical writing systems&lt;br /&gt;
**Astronomy: Study of celestial objects&lt;br /&gt;
**Glaciology: Study of glaciers and ice&lt;br /&gt;
**Haematology: Study of blood diseases&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*When originally released in [[patch 7.25]], this raid was heavily criticized by the playerbase for being difficult to form groups and enter. Notable issues raised were:&lt;br /&gt;
** The inability of a 48-player alliance to reliably queue into the same South Horn instance. Players instead needed to queue as 6 separate parties, often ending up in different instances. Thus, parties would need to leave the instance and re-queue several times until all parties were in the same instance, a process that could take more than an hour. This became known as &amp;quot;island gacha&amp;quot; within the Japanese playerbase and &amp;quot;instance prog&amp;quot; within the Western playerbase.&lt;br /&gt;
**The long wait time until the auroral mirages weather appeared in a fresh instance.&lt;br /&gt;
**The short time availability of the weather (5 minutes), sometimes causing players in critical encounters to miss the window entirely.&lt;br /&gt;
**The possibility of random players to &amp;quot;snipe&amp;quot;, i.e. take the spots of players in premade groups by offering more ciphers. This often resulted in frustration from premade groups especially if a member with a critical phantom job was unable to enter. In addition, the difficulty of the raid made it possible for individual players to wipe the entire run at several points, increasing the risk from random players joining.&lt;br /&gt;
**The lack of a story-difficulty mode compared to Bozja&#039;s in-instance raids. The hard mode version is the only difficulty, limiting its accessibility to more casual players or those who did not wish to organize using Discord servers to clear content.&lt;br /&gt;
**The apparent disconnect between the minimum number of players needed to spawn the tower (16) and the minimum number of players needed to resolve several mechanics (24).&lt;br /&gt;
*Square Enix addressed some of the more common criticisms in [https://na.finalfantasyxiv.com/lodestone/topics/detail/c2dd52470c21ab3fe507aaba914973280959ae92 Letter from the Producer LIVE Part LXXXVII] on June 20, 2025, which revealed that there had only been ~400 clears in the time that the raid was first released 23 days previously.&lt;br /&gt;
**The lack of a story mode, one of the main criticisms, was cited as due to having insufficient development resources in the allotted timeline.&lt;br /&gt;
*On July 1, 2025, Naoki Yoshida made a follow-up [https://na.finalfantasyxiv.com/lodestone/topics/detail/287711e33d1ae8cbe9e4012ff627e42cc330d08e Lodestone post] to clarify some of the changes that would be made, including:&lt;br /&gt;
:#The ability to enter the Occult Crescent instance with a preformed alliance of up to 48 players&lt;br /&gt;
:#Allowing auroral mirages to generate sooner after the Occult Crescent instance has loaded&lt;br /&gt;
:#Improvements to the cipher offering UI&lt;br /&gt;
:#Delaying auroral mirage generation until an active critical encounter has ended&lt;br /&gt;
:#Enabling exclusive access to the Occult Crescent instance for a set time when joining with a preformed alliance of at least 24 players&lt;br /&gt;
*While these changes were originally scheduled for [[patch 7.3]] in early August, the first two changes were instead implemented in an emergency hotfix on Thursday, July 3.&lt;br /&gt;
*The remaining changes, along with other adjustments such as requiring all participating players to submit at least one cipher and increasing the minimum number of participants from 16 to 24, were implemented in patch 7.3.&lt;br /&gt;
*The lack of a story mode was addressed with the release of both {{i|The Forked Tower: Magic}} (normal difficulty) and {{i|The Forked Tower: Magic (Extreme)}} in [[patch 7.55]] with [[North Horn]]. In response to feedback that Forked Tower: Blood was overly punishing due to the potential of individual players to wipe the raid if they fail certain boss mechanics, bosses in Forked Tower: Magic (Extreme) were designed to prevent such situations.&lt;br /&gt;
*In [[patch 7.4]], cipher costs were lowered by 67%.&lt;br /&gt;
*In [[patch 7.55]], traps now bypass tank and other invulnerabilities, and elemental weaknesses were added to all enemies.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*Guides by Fae Fiyaa (Google Docs format)&lt;br /&gt;
**[https://docs.google.com/presentation/d/12fRuTLrDoIDrQBVBkg2s3Nrd1NpwOjMxFPlbfikGiz0/present#slide=id.p Boss 1: Demon Tablet]&lt;br /&gt;
**[https://docs.google.com/presentation/d/1MQx7FPoZmPbp0X8Wy8743gfMptDjZSLHQyUAIyin3CU/present#slide=id.p Hallways]&lt;br /&gt;
**[https://docs.google.com/presentation/d/1yh8cJQvk0V2T8IKR5ppYLPX7Q2pbAXEsB81iAc1C3nI/present#slide=id.p Boss 2: Dead Stars]&lt;br /&gt;
**[https://docs.google.com/presentation/d/1XnKwFsmdUYQ_MQZwqfWxdGl3XumE6lL5wDhwp9QTaBE/present#slide=id.p Bridges]&lt;br /&gt;
**[https://docs.google.com/presentation/d/1YeOhNZHb7fEyE25EAkP9UoQ8TBhInbrgguYtVdNIIAQ/present#slide=id.p Boss 3: Marble Dragon]&lt;br /&gt;
**[https://docs.google.com/presentation/d/1x6711dkqAdIJdtE0KuhQVj7Qfa-9GmZonX-DZBR7jdM/present#slide=id.p Lockwards]&lt;br /&gt;
**[https://docs.google.com/presentation/d/15Mbb5oVXmfGVErUI1gCce3QZ-AjPNX6D7q1PJ5V4hB8/present#slide=id.p Boss 4: Magitaur]&lt;br /&gt;
***[https://docs.google.com/presentation/d/19TSl1MKE_GLUEeDKw1M6FHbaNV5a4RAtQhQhHu5AxuU/present?slide=id.g35f098104a7_0_81 &amp;quot;BAP&amp;quot; Daggers Guide]&lt;br /&gt;
*ABBA+ Strategies&lt;br /&gt;
**[https://raidplan.io/plan/w8wd3ca3br4kx2w6 Boss 1: Demon Tablet]&lt;br /&gt;
**[https://raidplan.io/plan/prgucej85vbhfsqh Boss 2: Dead Stars]&lt;br /&gt;
**[https://raidplan.io/plan/1bOhHhyuFrV1DXCE Boss 3: Marble Dragon]&lt;br /&gt;
**[https://raidplan.io/plan/zf94frejwp9dgsq7 Boss 4: Magitaur]&lt;br /&gt;
*[https://mathranger101.itch.io/magitaur-sim Magitaur Simulator]&lt;br /&gt;
*Advanced Phantom Job guides for optimization purposes&lt;br /&gt;
**[https://docs.google.com/spreadsheets/d/1k2eIlDWksPi_fTXIRRlCzeAm2m9GewHqFpnShlOgg1Q/edit?gid=649350151#gid=649350151 Geomancer]&lt;br /&gt;
**[https://docs.google.com/spreadsheets/d/12D2FQVvwUTMKe821BlvZPtfpGUeMgVr8Fb3Xak2KtLo/edit Berserker]&lt;br /&gt;
**[https://docs.google.com/document/d/1Z5vZlxHuv6v2zSyXLXJnkA7lLL1YIUv6r5Xt6qXh9ic/edit?tab=t.0#heading=h.xlr7hivfpp9x Thief]&lt;br /&gt;
**[https://docs.google.com/spreadsheets/d/1SJXdA36aZoYDlP3EED2ytmF33rvhABdUPLS377wRHRE/edit?gid=0#gid=0 Oracle]&lt;br /&gt;
**[https://docs.google.com/document/d/14ISoQu7l6ppmMnFiA_gplOa7B5VjqnM-zktn0bPKZe0/edit?tab=t.0#heading=h.w8c8exu848bi Monk]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Occult Crescent nav|state=expanded}}&lt;br /&gt;
{{Duties nav/field operation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Occult Crescent]] &lt;br /&gt;
[[Category:Field Operations]] &lt;br /&gt;
[[Category:Patch 7.2 Features]]&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Forked_Tower:_Magic_(Extreme)&amp;diff=1522243</id>
		<title>The Forked Tower: Magic (Extreme)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Forked_Tower:_Magic_(Extreme)&amp;diff=1522243"/>
		<updated>2026-08-14T20:29:32Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: /* Recommended Jobs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|The Forked Tower: Magic}}{{Duty infobox&lt;br /&gt;
| description = A shimmering spire presides over the warped landscape of the North Horn. Has the time come for your long-awaited encounter with the isle&#039;s architect?&lt;br /&gt;
| alt-description = &lt;br /&gt;
| image = FTMEX Horology Room.jpg&lt;br /&gt;
| icon = occult_crescent_icon1.png&lt;br /&gt;
| type = Field Operation&lt;br /&gt;
| level = 100&lt;br /&gt;
| level-sync = 100&lt;br /&gt;
| ilvl = 690&lt;br /&gt;
| ilvl-sync = 700&lt;br /&gt;
| knowledge-level = 40&lt;br /&gt;
| size = 12-48man&lt;br /&gt;
| difficulty = extreme&lt;br /&gt;
| unsync = n&lt;br /&gt;
| time-limit = 30&lt;br /&gt;
| extensions = y&lt;br /&gt;
| region = ???&lt;br /&gt;
| location = Tower of Magic&lt;br /&gt;
| req-quest = In the Shadow of the Tower&lt;br /&gt;
| entrance = The Occult Crescent: North Horn&lt;br /&gt;
| entrance-coordinates = 15.0, 29.9&lt;br /&gt;
| tomestones = &lt;br /&gt;
| patch = 7.55&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
}} Instead of being a separate instance, it exists within {{i|the Occult Crescent: North Horn}} when entered by a premade alliance meeting certain conditions. It is an optional, more difficult version of {{i|the Forked Tower: Magic}}.&lt;br /&gt;
&lt;br /&gt;
==Participation==&lt;br /&gt;
The required degree of coordination and large raid size makes this raid impractical to recruit for solely through [[Party Finder]] or other in-game methods. Thus, in North American and European data centers, the most popular way of completing this content is through premade groups organized through various player-run [https://docs.google.com/spreadsheets/d/10qnOxc4FsbMKNVaezwTBDlUXEjclXsFiScXvaJVQvDw/edit?gid=395886512#gid=395886512 Discord servers]. Each server has its own specific rules and organizational methods.&lt;br /&gt;
&lt;br /&gt;
==Requirements &amp;amp; Entrance==&lt;br /&gt;
To enter:&lt;br /&gt;
&lt;br /&gt;
* Players must form a premade alliance of at least 12 total players in at least 3 parties outside of the Occult Crescent. All players must be knowledge level 40.&lt;br /&gt;
* The leader of a preformed alliance meeting these conditions can choose to enter an &amp;quot;extreme-mode&amp;quot; North Horn instance by speaking with [[Jeffroy]] in [[Phantom Village]] {{coords|4.5, 6.6}}. All alliance members must be in the Phantom Village (the specific instance does not matter) to enter the Forked Tower: Magic (Extreme).&lt;br /&gt;
* Upon entering an extreme-mode instance, the weather will change to {{weather icon|Auroral Mirages}} [[Auroral Mirages]] after five minutes, and players can stand atop the aetherial node at {{coords|15, 29}} to enter. Once an additional five minutes pass, players standing on the node will be primed for entry.&lt;br /&gt;
* The North Horn instance is permanently closed to public entry. The initial duty time limit is 15 minutes, and will be extended to match the raid duty timer on entry and each time extension.&lt;br /&gt;
**Players on the aetherial node will be primed to enter the tower when the duty timer is at 5 minutes, giving a 10-minute grace period after entering the North Horn instance to sort out phantom jobs or do other activities. &lt;br /&gt;
&lt;br /&gt;
Unlike standard content, players cannot be resurrected by normal means will have 3 stacks of the debuff {{status effect|debuff|File:Resurrection restricted icon1.png}} &#039;&#039;&#039;Resurrection Restricted&#039;&#039;&#039;. Defeated players may only be resurrected by {{action icon|Revive}} from {{phantom job|chemist|name=y}}, {{action icon|Occult Raise}} from {{phantom job|white mage|name=y}}, or level 3 healer [[Limit Break|limit breaks]]. Each time they are revived, they will lose one stack. When a player has no more stacks remaining, they will receive the {{status effect|debuff|File:Resurrection denied icon.png}} &#039;&#039;&#039;Resurrection Denied&#039;&#039;&#039; status, preventing resurrection by any means and must therefore leave the raid if they die again. Completing the secret puzzle of the raid by defeating the [[Hermetic Recluse]] outside the tower will replenish 1 stack to each living player within the raid, if they do not already have 3 stacks.&lt;br /&gt;
&lt;br /&gt;
Players may only swap their [[job]] or [[phantom job]] in the starting room of the raid. Once they leave the room, they will be given the {{status effect|debuff|File:Duties as assigned icon.png}} &#039;&#039;&#039;Duties as Assigned&#039;&#039;&#039; status and be unable to swap their job or phantom job. Level 24 {{phantom job|freelancer|name=y}}s may swap their phantom job once after the starting room.&lt;br /&gt;
&lt;br /&gt;
==Party Functions==&lt;br /&gt;
Most raid groups will typically form up to six parties of up to eight players each outside the raid. The specific role composition per party is flexible, but each party should contain at least one tank and one shield healer. The [[Party Finder]] recruitment for this raid is listed as the 48-player option for the Occult Crescent: North Horn - The Forked Tower: Magic (Extreme).&lt;br /&gt;
&lt;br /&gt;
Players are usually separated into six lettered parties (A-F), corresponding to the Party Finder UI. This separation is used for multiple points in the raid that require players to split into two groups. Players may freely leave, (re)join, disband, and reform parties while inside the raid.&lt;br /&gt;
&lt;br /&gt;
===Waymarks, Ready Checks, and Countdowns===&lt;br /&gt;
Waymarks and ready checks are only visible in the player&#039;s individual party and are not shared by the entire raid. Each party may designate a party leader who is responsible for placing waymarks and conducting ready checks, but anyone in the party is usually free to contribute.&lt;br /&gt;
&lt;br /&gt;
Waymarks can be saved and loaded in the in-game waymark preset feature. A common set of waymarks should be shared for the entire raid group to ensure everyone is on the same page. For the final boss, it is common for there to be three sets of waymarks based on which &amp;quot;home platform&amp;quot; the party is in.&lt;br /&gt;
&lt;br /&gt;
After ready checks are conducted, they are often communicated to the rest of the raid via the /yell chat to show that the party is ready.&lt;br /&gt;
&lt;br /&gt;
Unlike {{i|The Forked Tower: Blood}}, countdowns are alliance wide and are therefore can be visible to all raid members. Sometimes, in place of countdowns, the raid leader will designate boss pull times based on the Forked Tower duty timer, which is shared by all raid members. For example, a pull time of &amp;quot;30:00&amp;quot; means that the boss will be pulled at 30:00 left on the timer. This is used if not all alliance members are in the tower.&lt;br /&gt;
&lt;br /&gt;
==Phantom Job Requirements==&lt;br /&gt;
Specific [[phantom jobs]] are mandatory to clear the raid. As there is no effective in-game functionality for coordinating phantom job compositions, this is often done through external spreadsheets such as [https://docs.google.com/spreadsheets/d/1rHk6atBDxOK6BkNIABTzNl5Xt-43R0Y6dRsovaRFapQ/edit this]. All players should be maximum level on the phantom job they wish to use for the raid.&lt;br /&gt;
&lt;br /&gt;
As this duty can be cleared with only 12 players, there are fewer specific phantom jobs with unique responsibilities compared to {{i|the Forked Tower: Blood}}. However, raid-wide damage is significantly higher, so phantom jobs with defensive actions are highly recommended, along with shield healers with high Phantom Mastery and gear.&lt;br /&gt;
&lt;br /&gt;
===Mandatory Jobs===&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Phantom Job !! Number Required !! Responsibilities&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|time mage|name=y}} or&lt;br /&gt;
{{phantom job|necromancer|name=y}}&lt;br /&gt;
| 2 (1 per side)&lt;br /&gt;
|&lt;br /&gt;
* Dispelling [[Tower Barmuu]]s (via {{action icon|Occult Dispel}} or {{action icon|Doomsday}}, respectively)&lt;br /&gt;
* Time Mage also contributes to raidwide mitigation with {{action icon|Occult Mage Masher}}&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|thief|name=y}}&lt;br /&gt;
| 2 (1 per side)*&lt;br /&gt;
| &lt;br /&gt;
* {{action icon|Trap Detection}} to reveal traps, treasure coffers, and puzzle elements&lt;br /&gt;
* {{action icon|Lockpicker}} to open doors for additional treasure coffers&lt;br /&gt;
* Physical damage reduction with {{i|Pilfer Weapon}} (useful for second boss raidwides and [[Tower Crusader]]s)&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|ranger|name=y}}&lt;br /&gt;
| 2 (1 per side)*&lt;br /&gt;
| &lt;br /&gt;
* Disarming traps with {{action icon|Occult Falcon}}&lt;br /&gt;
* Party shielding with {{i|Occult Unicorn}}&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|bard|name=y}}&lt;br /&gt;
| 1 (ideally 1 per party) &lt;br /&gt;
| &lt;br /&gt;
*Stunning top platform Storm Generator slimes with {{action icon|Romeo&#039;s Ballad}}&lt;br /&gt;
*Party DPS buffs with {{i|Offensive Aria}} and {{i|Hero&#039;s Rime}}&lt;br /&gt;
*Party shielding with {{i|Mighty March}}&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|dancer|name=y}}&lt;br /&gt;
| 2 (ideally more for safety)&lt;br /&gt;
|&lt;br /&gt;
* 40% raidwide mitigation with {{action icon|Mesmerize}}&lt;br /&gt;
* Ongoing mitigation and increased damage, also with {{action icon|Mesmerize}}&lt;br /&gt;
* +2% damage buff from knowledge crystals with {{action icon|Quickstep}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;#42; In a pinch, Rangers can &amp;quot;blind pop&amp;quot; traps without a Thief to reveal them. Thieves can also reveal traps without a Ranger, but certain trap patterns might require a sacrifice if not disarmed.&lt;br /&gt;
&lt;br /&gt;
===Recommended Jobs===&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Phantom Job !! Number Recommended !! Responsibilities&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|white mage|name=y}}&lt;br /&gt;
| 3+&lt;br /&gt;
|&lt;br /&gt;
* Reviving players with {{action icon|Occult Raise}}&lt;br /&gt;
* Generally outperforms {{phantom job|chemist|name=y}}; able to deal damage with {{action icon|Occult Holy}} and protect themselves from massive raidwides with {{action icon|Occult Blink}}&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|mystic knight|name=y}}&lt;br /&gt;
| 1&lt;br /&gt;
| +5% boss damage with {{action icon|Blazing Spellblade}}&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|black mage|name=y}}&lt;br /&gt;
| 2 (1 per side)&lt;br /&gt;
| Crowd control on trash mobs with {{action icon|Occult Toad}}&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|samurai|name=y}}&lt;br /&gt;
| As many as possible&lt;br /&gt;
|Extremely high and simplest DPS with {{action icon|Zeninage}} and {{action icon|Iainuki}}&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|summoner|name=y}}&lt;br /&gt;
| 1 per party&lt;br /&gt;
| &lt;br /&gt;
*High DPS job&lt;br /&gt;
*Party shielding with {{i|Earthen Wall}}&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|freelancer|name=y}}&lt;br /&gt;
| 1 (Lv 15+)&lt;br /&gt;
| One freelancer can travel between each party and apply buffs with {{i|Inquiring Mind}} at a knowledge crystal, eliminating the need for {{phantom job|knight|name=y}}s. If the freelancer is Lv. 24, they can swap to another job at the final boss.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hidden Explosive Traps==&lt;br /&gt;
[[File:FT Trap Area.jpg|300px|right|thumb|Entrance to a trapped area.]]&lt;br /&gt;
Similar to {{i|The Forked Tower: Blood}}, there are hidden explosive traps that may spawn in certain locations (see [[The Forked Tower: Magic (Extreme)#Maps|maps]]). Traps are only located in the sections of the raid between the boss encounters, specifically areas that are demarcated by thick red lines on the floor. Glyphs will emanate from one side of the line, denoting the area with traps.&lt;br /&gt;
&lt;br /&gt;
Traps can be revealed with {{action icon|Trap Detection}} from {{phantom job|thief|name=y}}. In the areas with traps, the rest of the party should remain behind the thief in their group at all times.&lt;br /&gt;
&lt;br /&gt;
For safety, traps should be disarmed when possible. There are two types of traps, the second type is significantly more dangerous and will cause wipes if carelessly detonated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Traps bypass invulnerability cooldowns and thus can only be safely disarmed by Phantom Rangers.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Trap !! Image !! Effect !! Disarming Method&lt;br /&gt;
|-&lt;br /&gt;
| Normal Trap || [[File:FT trap.png|300px]] || Releases a small AoE when detonated (slightly larger than the trap itself), killing anyone in range. || &lt;br /&gt;
*Disarm at a distance using {{action icon|Occult Falcon}} from {{phantom job|ranger|name=y}}&lt;br /&gt;
|-&lt;br /&gt;
| Unstable (Super) Trap || [[File:FT megatrap.gif|300px]] || Releases a massive AoE when detonated, killing anyone in range. || &lt;br /&gt;
* Ignore or disarm at a distance with ranger. &#039;&#039;&#039;If being disarmed, all raid members should be aware that this trap will be disarmed and should move far away.&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
* Clear the Herpetology Forum&lt;br /&gt;
* Clear the tower base&lt;br /&gt;
* Clear the Choreology Room&lt;br /&gt;
* Clear the Agnoiology Room&lt;br /&gt;
* Clear the Thanatology Room&lt;br /&gt;
* Clear the Horology Room&lt;br /&gt;
* Clear the Epistemology Theater&lt;br /&gt;
&lt;br /&gt;
==Enemies and Bosses==&lt;br /&gt;
Boss HP will scale based on the number of players inside the raid, starting from 12.&lt;br /&gt;
&lt;br /&gt;
Being hit with any avoidable AoEs during boss encounters will inflict a stack of {{status effect|debuff|File:Twice-come ruin icon1.png}} &#039;&#039;&#039;Thrice-come Ruin&#039;&#039;&#039; that lasts indefinitely until the end of the boss or until the player dies. If a player receives three stacks, they will be inflicted with {{status effect|debuff|doom}} &#039;&#039;&#039;[[Doom]]&#039;&#039;&#039; and die.&lt;br /&gt;
&lt;br /&gt;
After defeating a boss, players have a random chance of receiving the {{status effect|debuff|File:Battle high icon.png}} &#039;&#039;&#039;Battle High&#039;&#039;&#039; status for 15 minutes, increasing their [[Critical Hit]] and [[Direct Hit Rate]] and providing healing-over-time.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|32px|link=]] [[Two-headed Aevis]]===&lt;br /&gt;
&lt;br /&gt;
===Tower Base===&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|32px|link=]] [[Sword Dancer]]===&lt;br /&gt;
&lt;br /&gt;
===Central Mezzanine===&lt;br /&gt;
&lt;br /&gt;
===[[File:Passive difficulty r5.png|32px|link=]] [[Storm Generator]]s===&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|32px|link=]] [[Necrophobia]]===&lt;br /&gt;
&lt;br /&gt;
===[[File:Passive difficulty r1.png|32px|link=]] [[Tower Curseclock]]s===&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|32px|link=]] Omniscient Obscurant: The [[Index]]===&lt;br /&gt;
&lt;br /&gt;
==Phantom Chemist/White Mage Resurrection Strategy==&lt;br /&gt;
A phantom chemist or phantom white mage is named a &amp;quot;resurrecter&amp;quot; in this section.&lt;br /&gt;
&lt;br /&gt;
In the event of a full raid wipe, all players must normally leave the raid regardless of how many stacks of {{status effect|debuff|File:Resurrection restricted icon1.png}} &#039;&#039;&#039;Resurrection Restricted&#039;&#039;&#039; they still have, because the return prompt will take them back to the North Horn base camp. To allow for more boss attempts, players have devised a chemist/white mage &amp;quot;cheese&amp;quot; strategy:&lt;br /&gt;
#If a boss pull is deemed unsalvageable (e.g. there are too many deaths or if a DPS check will not be met), a designated resurrecter will sacrifice themselves by running into the death wall or incapacitating themselves via mechanics. &lt;br /&gt;
#Another resurrecter will revive the sacrifice resurrecter, but that player will &#039;&#039;not&#039;&#039; accept the resurrection prompt. The Raise buff will need to be refreshed periodically to prevent it from expiring. Ideally, the reviving resurrecter should revive the sacrifice resurrecter outside of aggro range of the boss.&lt;br /&gt;
#Once the call to wipe has been made by the raid leader, all players will attempt to die at the south of the arena or outside of aggro range of the boss.&lt;br /&gt;
#After the party wipes and the boss resets, the sacrifice resurrecter will accept the raise.&lt;br /&gt;
#The sacrifice resurrecter will then revive the other players, ideally starting with resurrecters first so they can also help revive. All resurrecters will commonly be marked for visual identification.&lt;br /&gt;
#Once everyone&#039;s Weakness debuff has fallen off, the party can pull the boss again.&lt;br /&gt;
&lt;br /&gt;
An alternative resurrecter &amp;quot;cheese&amp;quot; strategy requires a resurrecter to resurrect outside the arena and not participate in the fight:&lt;br /&gt;
#The resurrecter pulls the boss alone and dies near the entrance&lt;br /&gt;
#A second resurrecter waits outside the arena&lt;br /&gt;
#The remainder of the alliance enters the arena and begins their countdown&lt;br /&gt;
#With 5s to pull, the second resurrecter resurrects the dead resurrecter outside the arena&lt;br /&gt;
# With 5s left on the raise timer, the dead resurrecter accepts the raise.&lt;br /&gt;
&lt;br /&gt;
This results in the resurrecter resurrecting outside the arena, which has already completed its &#039;automatic pull in&#039; at 45s after pull.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
*800 {{enlightenment silver piece}} [[Enlightenment Silver Piece]]s&lt;br /&gt;
*1920 {{phantom exp}} [[Phantom Jobs|Phantom EXP]]&lt;br /&gt;
*{{tomestone|uncapped|80}} {{tomestone/uncapped-text}}&lt;br /&gt;
*{{tomestone|capped|40}} {{tomestone/capped-text}}--&amp;gt;&lt;br /&gt;
* 0 {{enlightenment silver obol}} [[Enlightenment Silver Obol|Enlightenment Silver Obols]]&lt;br /&gt;
* 0 {{phantom exp}} [[Phantom Jobs|Phantom EXP]]&lt;br /&gt;
* {{tomestone|uncapped|0}} {{tomestone/uncapped-text}}&lt;br /&gt;
* {{tomestone|capped|0}} {{tomestone/capped-text}}&lt;br /&gt;
&lt;br /&gt;
(The above values, all zeroes, are correct. They are listed to avoid the implication that the values are the same as the normal difficulty.) &lt;br /&gt;
&lt;br /&gt;
This duty uses &#039;&#039;&#039;personal loot&#039;&#039;&#039;, so players will need to interact with and loot treasure coffers themselves. A full clear with all chests yields 24 {{item icon|Arcane Amulet}}s; after the duty is completed, returning to the start of the duty and taking the opposite path after the Herpetology Room allows the collection of one additional {{item icon|Arcane Amulet}}, for a total of 25.&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|32px|link=]] [[Two-headed Aevis]]===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Notes on the Two-headed Aevis|fixed=y}}&lt;br /&gt;
{{Drops table row|Arcane Amulet|1|fixed=y}}&lt;br /&gt;
{{Drops table row|Final Final Fixative}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Bronze Coffer (small).png|32px|link=]] Tower Base===&lt;br /&gt;
Two coffers are hidden on a side platform, one for each side of the raid - a {{phantom job|thief|name=y}} has to use {{i|Trap Detection}} to reveal them. Reaching the other coffer requires returning to the start of the duty.&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Arcane Amulet|1|fixed=y}}&lt;br /&gt;
{{Drops table row|Final Final Fixative}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|32px|link=]] [[Sword Dancer]]===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Notes on the Sword Dancer|fixed=y}}&lt;br /&gt;
{{Drops table row|Arcane Amulet|2|fixed=y}}&lt;br /&gt;
{{Drops table row|Final Final Fixative}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Bronze Coffer (small).png|32px|link=]] Central Mezzanine===&lt;br /&gt;
Located on the west side of the area, a {{phantom job|thief|name=y}} has to use {{i|Trap Detection}} to reveal this one.&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Arcane Amulet|1|fixed=y}}&lt;br /&gt;
{{Drops table row|Final Final Fixative}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Bronze Coffer (small).png|32px|link=]] [[Storm Generator]]s===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Arcane Amulet|1|fixed=y}}&lt;br /&gt;
{{Drops table row|Final Final Fixative}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|32px|link=]] [[Necrophobia]]===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Notes on Necrophobia|fixed=y}}&lt;br /&gt;
{{Drops table row|Arcane Amulet|2|fixed=y}}&lt;br /&gt;
{{Drops table row|Final Final Fixative}}&lt;br /&gt;
{{Drops table row|Duck-billed Porter Whistle}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
An additional coffer spawns in the room after the boss, next to a knowledge crystal, if the puzzle to spawn [[Hermetic Recluse]] was solved.&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Arcane Amulet|3|fixed=y}}&lt;br /&gt;
{{Drops table row|Final Final Fixative}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Bronze Coffer (small).png|32px|link=]] [[Tower Curseclock]]s===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Arcane Amulet|1|fixed=y}}&lt;br /&gt;
{{Drops table row|Final Final Fixative}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Bronze Coffer (small).png|32px|link=]] Pinnacle of Knowledge===&lt;br /&gt;
Two coffers are located in each of the locked rooms connected to the path leading to the final boss, requiring a {{phantom job|thief|name=y}} to open.&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Arcane Amulet|2|fixed=y}}&lt;br /&gt;
{{Drops table row|Final Final Fixative}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Arcane Amulet|2|fixed=y}}&lt;br /&gt;
{{Drops table row|Final Final Fixative}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|32px|link=]] The [[Index]]===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Notes on the Index|fixed=y}}&lt;br /&gt;
{{Drops table row|Arcane Amulet|5|fixed=y}}&lt;br /&gt;
{{Drops table row|Final Final Fixative}}&lt;br /&gt;
{{Drops table row|Duck-billed Porter Whistle}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
An additional coffer drops if the [[Hermetic Recluse]] was spawned and killed before the Index died.&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Arcane Amulet|3|fixed=y}}&lt;br /&gt;
{{Drops table row|Final Final Fixative}}&lt;br /&gt;
{{Drops table row|Duck-billed Porter Whistle}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
This duty is associated with the following [[achievements]]:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|Tour de Fork I}}&lt;br /&gt;
{{achievement table row|Tour de Fork II}}&lt;br /&gt;
{{achievement table row|Tour de Fork III}}&lt;br /&gt;
{{achievement table row|Tour de Fork IV}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
{{music table header}}&lt;br /&gt;
{{music table row|Main|Exdeath&#039;s Castle (Dawntrail)}}&lt;br /&gt;
{{music table row|Boss 1-3|FINAL FANTASY V: Battle 1 (Dawntrail)}}&lt;br /&gt;
{{music table row|Final Boss|Omega Squared}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Screenshots===&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Maps===&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The dungeon is inspired by the [https://finalfantasy.fandom.com/wiki/Fork_Tower Fork Tower] dungeon from FFV.=&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Occult Crescent nav|state=expanded}}&lt;br /&gt;
{{Duties nav/field operation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Occult Crescent]]&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Forked_Tower:_Blood&amp;diff=1522242</id>
		<title>The Forked Tower: Blood</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Forked_Tower:_Blood&amp;diff=1522242"/>
		<updated>2026-08-14T20:15:28Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: /*  Dead Stars: Nereid, Triton and Phobos */ - removed silver sickness mention since pCAN dead lul, expanded list of holy actions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|The Forked Tower: Magic|The Forked Tower: Magic (Extreme)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| description = An ominous tower looms on the horizon of the isle&#039;s south horn, twisted spires shimmering in the haze. What revelations await within its uppermost chambers?&lt;br /&gt;
| alt-description = &lt;br /&gt;
| image = Occult_Crescent4.jpg&lt;br /&gt;
| icon = occult_crescent_icon1.png&lt;br /&gt;
| type = Field Operation&lt;br /&gt;
| level = 100&lt;br /&gt;
| level-sync = 100&lt;br /&gt;
| ilvl = 690&lt;br /&gt;
| ilvl-sync = 700&lt;br /&gt;
| knowledge-level = 20&lt;br /&gt;
| knowledge-level-sync = 20&lt;br /&gt;
| size = 24-48man&lt;br /&gt;
| difficulty = savage&lt;br /&gt;
| unsync = n&lt;br /&gt;
| time-limit = 30&lt;br /&gt;
| extensions = true&lt;br /&gt;
| region = ???&lt;br /&gt;
| location = Tower of Blood&lt;br /&gt;
| req-quest = Past and Crescent&lt;br /&gt;
| entrance = The Occult Crescent: South Horn&lt;br /&gt;
| entrance-coordinates = 22.7, 21.5&lt;br /&gt;
| tomestones = 80 {{tomestone/uncapped-text-short}} + 40 {{tomestone/capped-text-short}}&lt;br /&gt;
| patch = 7.25&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
}} Instead of being a separate instance, it exists within {{i|Occult Crescent: South Horn}}. Similar to {{i|The Baldesion Arsenal}} and {{i|Delubrum Reginae (Savage)}}, Forked Tower is designed to be a high-end duty that requires group coordination and the use of specific [[Phantom Job|phantom job]] actions to complete.&lt;br /&gt;
&lt;br /&gt;
This duty is considered a [[Critical Encounter]] and will count towards achievements involving those.&lt;br /&gt;
==Participation==&lt;br /&gt;
The required degree of coordination and large raid size makes this raid impractical to recruit for solely through [[Party Finder]] or other in-game methods. Thus, in North American and European data centers, the most popular way of completing this content is through premade groups organized through various player-run [https://docs.google.com/spreadsheets/d/10qnOxc4FsbMKNVaezwTBDlUXEjclXsFiScXvaJVQvDw/edit?gid=395886512#gid=395886512 Discord servers]. Each server has its own specific rules and organizational methods.&lt;br /&gt;
&lt;br /&gt;
==Requirements &amp;amp; Entrance==&lt;br /&gt;
[[File:Cipher Reliquary.png|300px|right|thumb|Cipher reliquaries.]]&lt;br /&gt;
Players must purchase {{item icon|Sanguine Cipher}}s from the [[Expedition Antiquarian (South Horn)|Expedition Antiquarian]] {{convert coordinate|38.1, 7.0}} for {{enlightenment silver piece|200}} or {{enlightenment gold piece|320}}. When at least 24 different players use the ciphers at a cipher reliquary {{convert coordinate|22.5, 21.4}} by the Solitary Pavilion landmark during {{weather icon|auroral mirages}} [[Auroral Mirages]] weather, an aetherial node will activate, teleporting them to within the tower after a brief period. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All players must contribute at least one cipher to be eligible to enter the duty.&#039;&#039;&#039; Players must have also have a [[Knowledge Level]] of 20+ to enter.&lt;br /&gt;
&lt;br /&gt;
Spawn conditions for the auroral mirages weather are as follows:&lt;br /&gt;
*There are at least 24 players in the South Horn instance with knowledge level 20+ and have unlocked the tower by making sufficient progress in {{i|Past and Crescent}}.&lt;br /&gt;
*In a newly spawned (fresh) instance, the weather will appear after 5 minutes if the above condition is met.&lt;br /&gt;
**The timer can be reduced as explained below.&lt;br /&gt;
*Afterwards, the weather will respawn on a hidden 60 minute timer.&lt;br /&gt;
**The timer starts when there is no Forked Tower in the instance currently ongoing (indicated by the lack of the {{status effect|debuff|File:Forked Tower icon.png}} tower icon in the minimap).&lt;br /&gt;
**The timer is reduced by 5 minutes for each successful completion of a Critical Encounter.&lt;br /&gt;
**The timer is reduced by 1 minute for each successful completion of a FATE.&lt;br /&gt;
&lt;br /&gt;
When both the player count/progression requirement is met, the timer expires, and any ongoing Critical Encounters conclude, the auroral mirages weather will appear.&lt;br /&gt;
&lt;br /&gt;
The weather will last for approximately 5 minutes.&lt;br /&gt;
&lt;br /&gt;
Up to 48 players may join the instance. If there are more than 48 players standing in the aetherial node, players will be randomly selected for teleportation, which will be indicated by the {{status effect|debuff|File:Right of entry forked tower icon.png}} &#039;&#039;&#039;Right of Entry: The Forked Tower&#039;&#039;&#039; status. Players who used more ciphers will have a higher chance of being selected. &lt;br /&gt;
*Note: This &amp;quot;overbooking&amp;quot; is generally not an issue because nearly all runs of this raid are from pre-made alliances, who have exclusive access to the South Horn instance until the tower activates.&lt;br /&gt;
&lt;br /&gt;
If the player is not selected to enter or if the tower does not activate because fewer than 24 players used ciphers, all players will be refunded their cipher(s).&lt;br /&gt;
&lt;br /&gt;
Unlike standard content, players cannot be resurrected by normal means will have 3 non-replenishable stacks of the debuff {{status effect|debuff|File:Resurrection restricted icon1.png}} &#039;&#039;&#039;Resurrection Restricted&#039;&#039;&#039;. Defeated players may only be resurrected by {{action icon|Revive}} from {{phantom job|chemist|name=y}}, {{action icon|Occult Raise}} from {{phantom job|white mage|name=y}}, or level 3 healer [[Limit Break|limit breaks]]. Each time they are revived, they will lose one stack. When a player has no more stacks remaining, they will receive the {{status effect|debuff|File:Resurrection denied icon.png}} &#039;&#039;&#039;Resurrection Denied&#039;&#039;&#039; status, preventing resurrection by any means and must therefore leave the raid if they die again.&lt;br /&gt;
*There is a bug where players who are revived by a healer limit break when they have a pending resurrection from a chemist will lose 2 stacks.&lt;br /&gt;
&lt;br /&gt;
Players may only swap their [[job]] or [[phantom job]] in the starting room of the raid. Once they leave the room, they will be given the {{status effect|debuff|File:Duties as assigned icon.png}} &#039;&#039;&#039;Duties as Assigned&#039;&#039;&#039; status and be unable to swap their job or phantom job. Level 24 {{phantom job|freelancer|name=y}}s may swap their phantom job once after the starting room.&lt;br /&gt;
&lt;br /&gt;
==Party Functions==&lt;br /&gt;
Most raid groups will typically form six parties of up to eight players each outside the raid. The specific role composition per party is flexible, but each party should contain at least one tank and one healer. The [[Party Finder]] recruitment for this raid is listed as the 48-player option for the Occult Crescent: South Horn.&lt;br /&gt;
&lt;br /&gt;
Players are usually separated into three &amp;quot;letter&amp;quot; parties (A, B, C) and three &amp;quot;number&amp;quot; parties (1, 2, 3). Alliances D, E, F in the Party Finder UI correspond to the number groups. This separation is used for multiple points in the raid that require players to split into two groups. Players may freely leave, (re)join, disband, and reform parties while inside the raid.&lt;br /&gt;
&lt;br /&gt;
===Waymarks, Ready Checks, and Countdowns===&lt;br /&gt;
Waymarks, ready checks, and countdowns are only visible in the player&#039;s individual party and are not shared by the entire raid. Each party may designate a party leader who is responsible for placing waymarks and conducting ready checks, but anyone in the party is usually free to contribute.&lt;br /&gt;
&lt;br /&gt;
As of [[patch 7.5]], waymarks can be saved and loaded in the in-game waymark preset feature. A common set of waymarks should be shared for the entire raid group to ensure everyone is on the same page. Waymarks do not need to be placed precisely, with the exception of the last boss to facilitate a common strategy (&amp;quot;BAP Daggers&amp;quot;) used for it. In this strategy, each party will use a different set of waymarks.&lt;br /&gt;
&lt;br /&gt;
After ready checks are conducted, they are often communicated to the rest of the raid via the /yell chat to show that the party is ready.&lt;br /&gt;
&lt;br /&gt;
In place of countdowns, the raid leader will usually designate boss pull times based on the Forked Tower duty timer, which is shared by all raid members. For example, a pull time of &amp;quot;30:00&amp;quot; means that the boss will be pulled at 30:00 left on the timer.&lt;br /&gt;
&lt;br /&gt;
==Phantom Job Requirements==&lt;br /&gt;
Specific [[phantom jobs]] are mandatory to clear the raid. As there is no effective in-game functionality for coordinating phantom job compositions, this is often done through external spreadsheets such as [https://docs.google.com/spreadsheets/d/1rHk6atBDxOK6BkNIABTzNl5Xt-43R0Y6dRsovaRFapQ/edit this]. All players should be maximum level on the phantom job they wish to use for the raid.&lt;br /&gt;
&lt;br /&gt;
===Mandatory Jobs===&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Phantom Job !! Number Required !! Responsibilities&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|thief|name=y}}&lt;br /&gt;
| 2 (1 per side)&lt;br /&gt;
|&lt;br /&gt;
* {{action icon|Trap Detection}} reveals hidden explosive traps and passages that are present in areas between boss encounters.&lt;br /&gt;
** Raid leads may opt for detecting all traps with {{action icon|Occult Falcon}} instead.&lt;br /&gt;
* The {{action icon|Lockpicker}} trait allows thieves to open locked doors to allow the party to progress and receive bonus loot.&lt;br /&gt;
* {{action icon|Pilfer Weapon}} removes a buff from the [[Guardian Weapon]] enemy, preventing it from instantly killing nearby players.&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|geomancer|name=y}}&lt;br /&gt;
| 2 (1 per side) &lt;br /&gt;
|&lt;br /&gt;
* {{action icon|Suspend}} allows players to safely travel across dangerous floors in two sections of the raid to reach switches that allow the rest of the party to progress.&lt;br /&gt;
* {{action icon|Battle Bell}} greatly buffs the damage of a target player. Ideally used on a DPS or the main tank who will consistently take auto-attack damage to maintain the buff.&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|time mage|name=y}}&lt;br /&gt;
| 2 (1 per side) &lt;br /&gt;
|&lt;br /&gt;
* {{action icon|Occult Slowga}} slows enemy packs, giving other players more time to dodge their AoE attacks which will do lethal damage if they connect.&lt;br /&gt;
* {{action icon|Occult Mage Masher}} mitigates the strong magical raidwide attacks from bosses and some enemies.&lt;br /&gt;
* {{action icon|Occult Dispel}} is mandatory to remove buffs from the [[Summoned Arch Demon]] and [[Tower Abyss]] enemies to prevent raid wipes. Dispel also removes the Evasion Up buff on [[Tower Scarab]]s and the invulnerability status on the [[Guardian Knight]].&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|bard|name=y}}&lt;br /&gt;
| 2 (1 per side)&amp;lt;br&amp;gt;Recommended 1 per party &lt;br /&gt;
|&lt;br /&gt;
* {{action icon|Romeo&#039;s Ballad}} is needed to freeze the [[Tower Idol]] enemies to prevent them from executing a raid wiping attack.&lt;br /&gt;
* {{action icon|Hero&#039;s Rime}} and {{action icon|Offensive Aria}} can be used to maintain permanent damage buffs within the party.&lt;br /&gt;
* {{action icon|Mighty March}} can be used as a general-purpose mitigation and healing action for strong raidwide attacks.&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|berserker|name=y}}&lt;br /&gt;
| 1&amp;lt;br&amp;gt;~6 recommended for damage&lt;br /&gt;
|&lt;br /&gt;
* Best used on {{i|Warrior}} and {{i|Dark Knight}}&lt;br /&gt;
* {{action icon|Rage (Phantom Job Action)}} is used to safely disarm the [[Universal Empowerment Conduit]]s during the final boss.&lt;br /&gt;
* {{action icon|Deadly Blow}} deals huge amounts of damage after taking hits during Rage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Recommended Jobs===&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Phantom Job !! Number Recommended !! Responsibilities&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|knight|name=y}}&lt;br /&gt;
| Up to 1 per party&lt;br /&gt;
|&lt;br /&gt;
* Best used on {{tank}} [[tank]]s&lt;br /&gt;
* {{action icon|Pray (Phantom Job Action)}} gives a 10% party damage mitigation lasting for 30 minutes when used near a knowledge crystal.&lt;br /&gt;
* {{action icon|Phantom Guard}} and {{action icon|Pledge}} are very powerful mitigation actions that are used the survive the heavy-hitting tankbusters in the raid.&lt;br /&gt;
* Experienced groups may opt for using no knights in favor of more berserkers and samurai.&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|chemist|name=y}} or {{phantom job|white mage|name=y}}&lt;br /&gt;
| 1 per party&lt;br /&gt;
|&lt;br /&gt;
* {{action icon|Revive}} and {{action icon|Occult Raise}} are the only means of resurrecting fallen players aside from level 3 healer limit breaks.&lt;br /&gt;
* [[The Forked Tower: Blood#Phantom Chemist/White Mage Resurrection Strategy|Chemist/White Mage &amp;quot;cheesing&amp;quot;]] allows for more attempts on bosses after a full raid wipe. All chemists/white mages are commonly marked for easy identification.&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|ranger|name=y}}&lt;br /&gt;
| 2 (1 per side)&lt;br /&gt;
|&lt;br /&gt;
* {{action icon|Occult Falcon}} is the most common means of disarming explosive traps. &lt;br /&gt;
** Raid leads may choose to have rangers &amp;quot;blind pop&amp;quot; traps that have not been revealed (including unstable traps) instead of using {{action icon|Trap Detection}}.&lt;br /&gt;
* {{action icon|Occult Unicorn}} provides party mitigation for strong raidwide attacks from bosses and enemies.&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|cannoneer|name=y}}&lt;br /&gt;
| 1 (only if no Dancer)&lt;br /&gt;
|&lt;br /&gt;
* {{action icon|Phantom Fire}} can be used for a chance to instantly kill some enemies during the central passages (hallways) and binding lock sections. An instant kill action is needed to defeat the [[Guardian Berserker]].&lt;br /&gt;
* {{action icon|Dark Cannon}} and {{action icon|Shock Cannon}} provide crowd-control effects in mob pulls, significantly weakening them.&lt;br /&gt;
* {{action icon|Silver Cannon}} increases damage taken on enemies and reduces their damage dealt, and can be maintained indefinitely.&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|dancer|name=y}}&lt;br /&gt;
| 1 (only if no Cannoneer)&lt;br /&gt;
|&lt;br /&gt;
* {{action icon|Quickstep}} gives a 2% damage buff to the Dancer&#039;s party, lasting for 30 minutes when used near a knowledge crystal.&lt;br /&gt;
* {{action icon|Mesmerize}} is a (non-stacking) alternative to {{action icon|Silver Cannon}} for bosses, while also offering strong single-attack mitigation if timed properly.&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|oracle|name=y}}&lt;br /&gt;
| 1 per berserker&lt;br /&gt;
|&lt;br /&gt;
* {{action icon|Phantom Doom}} can be used for a delayed instant kill on some enemies during the central passages (hallways) and binding lock sections. An instant kill action is needed to defeat the [[Guardian Berserker]].&lt;br /&gt;
* {{action icon|Invulnerability}} can be used to maximize a {{phantom job|berserker|name=y}}&#039;s damage potential.&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|mystic knight|name=y}}&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
* {{action icon|Blazing Spellblade}} applies a vulnerability debuff to bosses that stacks with {{action icon|Silver Cannon}} or {{action icon|Mesmerize}}, and can be maintained indefinitely.&lt;br /&gt;
|-&lt;br /&gt;
| {{phantom job|samurai|name=y}}&lt;br /&gt;
| As many as possible&lt;br /&gt;
|&lt;br /&gt;
* No specific responsibilities, but samurai is a very strong pure DPS job that is straightforward to use compared to other DPS-oriented jobs such as [[Phantom Monk]].&lt;br /&gt;
* {{action icon|Iainuki}} can be used for a chance to instantly kill some enemies during the central passages (hallways) and binding lock sections. An instant kill action is needed to defeat the [[Guardian Berserker]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hidden Explosive Traps==&lt;br /&gt;
[[File:FT Trap Area.jpg|300px|right|thumb|Entrance to a trapped area.]]&lt;br /&gt;
Similar to other large-scale raids such as {{i|The Baldesion Arsenal}} and {{i|Delubrum Reginae}}, there are hidden explosive traps that may spawn in certain locations (see [[The Forked Tower: Blood#Maps|maps]]). Traps are only located in the sections of the raid between the boss encounters, specifically areas that are demarcated by thick red lines on the floor. Glyphs will emanate from one side of the line, denoting the area with traps.&lt;br /&gt;
&lt;br /&gt;
Traps can be revealed with {{action icon|Trap Detection}} from {{phantom job|thief|name=y}}. In the areas with traps, the rest of the party should remain behind the thief in their group at all times.&lt;br /&gt;
&lt;br /&gt;
For safety, traps should be disarmed when possible. There are two types of traps, the second type is significantly more dangerous and will cause wipes if carelessly detonated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;As of [[patch 7.55]], traps now bypass invulnerability cooldowns and thus can only be safely disarmed by Phantom Rangers.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Trap !! Image !! Effect !! Disarming Method&lt;br /&gt;
|-&lt;br /&gt;
| Normal Trap || [[File:FT trap.png|300px]] || Releases a small AoE when detonated (slightly larger than the trap itself), killing anyone in range. || &lt;br /&gt;
*Disarm at a distance using {{action icon|Occult Falcon}} from {{phantom job|ranger|name=y}}&lt;br /&gt;
|-&lt;br /&gt;
| Unstable (Super) Trap || [[File:FT megatrap.gif|300px]] || Releases a massive AoE when detonated, killing anyone in range. || &lt;br /&gt;
* Ignore or disarm at a distance with ranger. &#039;&#039;&#039;If being disarmed, all raid members should be aware that this trap will be disarmed and should move far away.&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
*Clear the Paleography Room.&lt;br /&gt;
*Clear the central passages.&lt;br /&gt;
*Clear the Astronomy Room.&lt;br /&gt;
*Clear the pronged passages.&lt;br /&gt;
*Clear the Glaciology Forum.&lt;br /&gt;
*Clear the binding lock.&lt;br /&gt;
*Clear the Haematology Room.&lt;br /&gt;
&lt;br /&gt;
==Enemies and Bosses==&lt;br /&gt;
A minimum of 24 players is needed to resolve certain mechanics in the raid, and boss HP will scale based on the number of players inside, starting from 24.&lt;br /&gt;
&lt;br /&gt;
Being hit with any avoidable AoEs during boss encounters will inflict a stack of {{status effect|debuff|File:Twice-come ruin icon1.png}} &#039;&#039;&#039;Thrice-come Ruin&#039;&#039;&#039; that lasts indefinitely until the end of the boss or until the player dies. If a player receives three stacks, they will be inflicted with {{status effect|debuff|doom}} &#039;&#039;&#039;[[Doom]]&#039;&#039;&#039; and die.&lt;br /&gt;
&lt;br /&gt;
After defeating a boss, players have a random chance of receiving the {{status effect|debuff|File:Battle high icon.png}} &#039;&#039;&#039;Battle High&#039;&#039;&#039; status for 15 minutes, increasing their [[Critical Hit]] and [[Direct Hit Rate]] and providing healing-over-time.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|32px|link=]] [[Demon Tablet]]===&lt;br /&gt;
{{evt|service=youtube|id=QUtda6NLox0|dimensions=350|align=right|description=Demon Tablet animated guide by Big Kobe}}&lt;br /&gt;
Players may fall off the edge of the arena to their deaths.&lt;br /&gt;
&lt;br /&gt;
The boss is a large enemy that bisects the room into two square halves. Players may not pass through the boss. At certain points in the battle, the boss will levitate, allowing players to pass under. The boss will auto-attack the top three enmity players.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Demonic Dark II&#039;&#039;&#039;: Massive raid-wide magical damage, requiring heavy mitigation.&lt;br /&gt;
*&#039;&#039;&#039;Ray of Dangers Near&#039;&#039;&#039; or &#039;&#039;&#039;Ray of Expulsion Afar&#039;&#039;&#039;: The boss will levitate and use one of two possible attacks. In either case, three large red orbs will spawn in front of the boss that will resolve as a persistent AoE hitting one entire side of the arena (&#039;&#039;&#039;Ray of Ignorance&#039;&#039;&#039;), requiring the party to move under the boss to the other side of the arena.&lt;br /&gt;
**&#039;&#039;&#039;Ray of Dangers Near&#039;&#039;&#039;: The boss will slam down, emitting a late telegraphed point-blank rectangular AoE  (&#039;&#039;&#039;Landing&#039;&#039;&#039;) dealing physical damage. Move away from the boss to dodge. {{phantom job|samurai|name=y}} can ignore this attack with {{action icon|Shirahadori}}. Anyone under the boss will die. &lt;br /&gt;
**&#039;&#039;&#039;Ray of Expulsion Afar&#039;&#039;&#039;: The boss will slam down, emitting a late telegraphed bi-directional knockback (&#039;&#039;&#039;Landing&#039;&#039;&#039;). Move close to the boss (but not directly underneath it) and ride the knockback to avoid being knocked off, or use knockback immune. Anyone under the boss will die.&lt;br /&gt;
*The boss follows with another random &#039;&#039;&#039;Ray of Dangers Near&#039;&#039;&#039; or &#039;&#039;&#039;Ray of Explusion Afar&#039;&#039;&#039;, requiring the party to move under it again to the south side.&lt;br /&gt;
*&#039;&#039;&#039;Occult Chisel&#039;&#039;&#039;: Telegraphed magical AoE tankbusters on the top three enmity players. It is common for these players to stack up so that {{phantom job|berserker|name=y}}s can capitalize on {{action icon|Rage (Phantom Job Action)}}. The stacking tanks and berserkers should use their regular invulnerability cooldowns if so ({{Action icon|Pledge}} will only mitigate 2 of the 3 hits).&lt;br /&gt;
*&#039;&#039;&#039;Demonograph of Dangers Near&#039;&#039;&#039; or &#039;&#039;&#039;Demonograph of Expulsion Afar&#039;&#039;&#039;: The boss will levitate, and six four-person stack markers (towers) will spawn, three on each half of the arena. In each half, two towers will be in melee range, while the third is at the back of the platform. Based on the cast name, the boss will either use a point-blank rectangle AoE or a knockback. After this resolves, all players should go to their assigned tower based on their party (which will commonly be indicated with a waymark) and soak them, inflicting minor magical damage (&#039;&#039;&#039;Explosion&#039;&#039;&#039;). Towers that do not have at least four players will explode for high raid-wide damage (&#039;&#039;&#039;Massive Explosion&#039;&#039;&#039;) and inflict a {{status effect|debuff|File:Twice-come ruin icon1.png}} &#039;&#039;&#039;Thrice-come Ruin&#039;&#039;&#039; stack.&lt;br /&gt;
*&#039;&#039;&#039;Rotate (direction)&#039;&#039;&#039;: One of the two possible attacks&lt;br /&gt;
**&#039;&#039;&#039;Rotate Left&#039;&#039;&#039;: The boss rotates 90 degrees counterclockwise, hitting its relative northeast and southwest with AoEs (&#039;&#039;&#039;Rotation&#039;&#039;&#039;) that will knock anyone hit off the arena.&lt;br /&gt;
**&#039;&#039;&#039;Rotate Right&#039;&#039;&#039;: The boss rotates 90 degrees clockwise, hitting its relative northwest and southeast with AoEs that will knock anyone hit off the arena.&lt;br /&gt;
**To resolve, players should go to the half of the boss (facing it) that is opposite the direction of the cast name. For example, if it uses &#039;&#039;&#039;Rotate Left&#039;&#039;&#039;, players will go to the right side of the boss looking at it regardless of which side of the arena they are on.&lt;br /&gt;
**The boss will use another &#039;&#039;&#039;Rotate&#039;&#039;&#039; attack and then immediately follow with a persistent &#039;&#039;&#039;Lacunate Stream&#039;&#039;&#039; AoE in front of where it is facing. Therefore, after dodging the first &#039;&#039;&#039;Rotate&#039;&#039;&#039;, all players should move behind the boss and position to dodge the second &#039;&#039;&#039;Rotate&#039;&#039;&#039;, causing them to remain behind the boss. The boss will always rotate to face the north, so all players can dodge the second &#039;&#039;&#039;Rotate&#039;&#039;&#039; by moving to the south half of the arena and behind the boss.&lt;br /&gt;
*&#039;&#039;&#039;Cometeor of Dangers Near&#039;&#039;&#039; or &#039;&#039;&#039;Cometeor of Expulsion Afar&#039;&#039;&#039;: The boss will levitate and random players will be assigned debuffs or stack markers.&lt;br /&gt;
**Four random players will receive stack markers with a trajectory indicator. Two will be pointing north, while the other two will be pointing south. The stack AoEs will inflict magical damage (&#039;&#039;&#039;Portentous Comet&#039;&#039;&#039;) and fling players around a quarter of the arena length.&lt;br /&gt;
**Eight other random players will receive a meteor overhead marker and a 12-second {{status effect|debuff|File:Crater later icon.png}} &#039;&#039;&#039;Crater Later&#039;&#039;&#039; debuff. When it expires, the player will place a massive circle AoE telegraph (&#039;&#039;&#039;Portentous Cometeor&#039;&#039;&#039;) at their location with a radius of around two-thirds the length of the arena.&lt;br /&gt;
**In addition, either the north or south edge of the arena will contain a large meteor marker, indicating the epicenter of another &#039;&#039;&#039;Portentous Cometeor&#039;&#039;&#039; AoE.&lt;br /&gt;
**To resolve, players should loosely spread before the mechanic begins to determine if they have a marker/debuff.&lt;br /&gt;
***All players with meteor markers should go to the side with the fixed meteor marker.&lt;br /&gt;
***The stack marker players should go to the side that allows them to point their trajectory arrow towards the boss.&lt;br /&gt;
***All other players with no marker/debuff should go to the side without the fixed meteor marker.&lt;br /&gt;
***The boss will slam down and do either a point-blank AoE or a knockback based on its cast. If it uses a knockback, meteor players should &#039;&#039;not&#039;&#039; use knockback immune and instead should ride the knockback to the very edge of the platform.&lt;br /&gt;
***Immediately after, the meteor debuffs will resolve. All meteor players must be at the back of the arena to create as much space as possible.&lt;br /&gt;
***Afterwards, the stack markers will resolve. &lt;br /&gt;
****The stack marker players on the meteor side should position to be close to the boss, which will allow them and the meteor players to be flung above the boss to the safe side of the platform.&lt;br /&gt;
****The stack marker players on the safe side should position at the wall to prevent them from being flung to the unsafe (meteor) side. Ranged players should stack with these players to mitigate damage, while unmarked melee players are free to remain in melee range and ignore the stacks.&lt;br /&gt;
***After the stack markers resolve, the placed &#039;&#039;&#039;Portentous Cometeor&#039;&#039;&#039; AoE telegraphs will detonate.&lt;br /&gt;
*&#039;&#039;&#039;Rotate Left/Right&#039;&#039;&#039; x2&lt;br /&gt;
*&#039;&#039;&#039;Summon&#039;&#039;&#039;: The boss will levitate, spawn a point-blank rectangle AoE telegraph, and tether six fixed locations of the arena, three on each side.&lt;br /&gt;
**After the boss slams back down, an add will spawn at each tethered location. On each side, the two spots closer to the boss will each spawn a [[Summoned Demon]], while the spot further away will spawn a [[Summoned Arch Demon]].&lt;br /&gt;
**The adds are immobile but will use auto-attacks, so tanks should establish enmity on their assigned party&#039;s add (same as their tower location), while players defeat their assigned add.&lt;br /&gt;
**{{phantom job|time mage|name=y}}s must use {{action icon|Occult Dispel}} on the large Arch Demon adds to remove their {{status effect|debuff|File:Dark defenses icon.png}} &#039;&#039;&#039;Dark Defenses&#039;&#039;&#039; buff, or they will take very little damage.&lt;br /&gt;
**If the adds are not defeated in time, they will enrage with repeated casts of &#039;&#039;&#039;Abyssal Transfixion&#039;&#039;&#039;, dealing massive damage to individual players and inflicting {{status effect|debuff|File:Twice-come ruin icon1.png}} &#039;&#039;&#039;Thrice-come Ruin&#039;&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Summon&#039;&#039;&#039;: The boss will now spawn four gargoyle statues, two per north/south side of the arena. The pattern of the statues is the same per side if looking at the boss. Each side will have one corner open that is furthest away from each statues.&lt;br /&gt;
**&#039;&#039;&#039;Demonography&#039;&#039;&#039;: The boss will spawn six 4-person stack markers on one side of the arena. Three of the stack markers will be levitating on top of the three stack markers on the ground.&lt;br /&gt;
**&#039;&#039;&#039;Gravity of Dangers Near&#039;&#039;&#039; or &#039;&#039;&#039;Gravity of Expulsion Afar&#039;&#039;&#039;: The boss will levitate and use either a point-blank AoE or knockback based on the cast. In addition, up arrows will appear by the demon statues, indicating they will levitate. Any players near them when they are levitated will receive a 10-second {{status effect|debuff|File:Defying gravity icon.png}} &#039;&#039;&#039;Defying Gravity&#039;&#039;&#039; buff and be levitated themselves, allowing them to soak an airborne tower.&lt;br /&gt;
**To resolve, the entire raid should go to the side with the towers. Resolve the point-blank or knockback AoE first, then have half the raid (e.g. the three numbers parties) go near a statue to be levitated. Afterwards, all players should soak their assigned towers. The boss will then cast &#039;&#039;&#039;Restore Gravity&#039;&#039;&#039;, causing the statues to slam down with large, late telegraphed point-blank AoEs, so the party should go to the safe corner after soaking the towers.&lt;br /&gt;
*Mechanics then repeat until the boss enrages:&lt;br /&gt;
*&#039;&#039;&#039;Rotate Left/Right&#039;&#039;&#039; x2&lt;br /&gt;
*&#039;&#039;&#039;Cometeor of Dangers Near&#039;&#039;&#039; or &#039;&#039;&#039;Cometeor of Expulsion Afar&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ray of Dangers Near&#039;&#039;&#039; or &#039;&#039;&#039;Ray of Expulsion Afar&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Occult Chisel&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Demonic Dark II&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;End of History (enrage)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After the boss is defeated, players can interact with the transporter at the north to move to the next area, containing a personal spoils coffer and a knowledge crystal for knights to refresh Pray. The raid will need to divide into two groups to proceed: usually, the letter parties will take the left passage and the number parties will go right. Each passage contains a one-way teleporter to the next section.&lt;br /&gt;
&lt;br /&gt;
===Central Passages (&amp;quot;Hallways&amp;quot;)===&lt;br /&gt;
{{evt|service=youtube|id=YJtT5GIcd_4|dimensions=350|align=right|description=Hallways and Dead Stars animated guide by Big Kobe&amp;lt;br&amp;gt;Note: Waymark placement for Dead Stars will likely differ}}&lt;br /&gt;
[[File:FTB Central Passages map annotated.png|right|thumb|350px|Central Passages annotated map]]&lt;br /&gt;
This section of the raid requires the two groups to proceed through hallways full of hidden traps and dangerous mobs, making use of their phantom job actions. This section contains some optional personal spoils coffers with extra {{item icon|Sanguinite}}; groups may opt to either collect these or skip them. The layout of this section is mirrored for each group but is otherwise identical.&lt;br /&gt;
&lt;br /&gt;
Traps will randomly spawn in fixed locations. As a rule of thumb, {{phantom job|thief}} [[Phantom Thief|Phantom Thieves]] should be ahead of the rest of the group and use {{action icon|Trap Detection}} to reveal traps. Experienced groups may choose to have tanks or {{phantom job|ranger|name=y}}s &amp;quot;blind pop&amp;quot; traps, i.e., disarm them before they have been revealed.&lt;br /&gt;
&lt;br /&gt;
All enemies have telegraphed AoE attacks that will instantly kill anyone who is hit. {{phantom job|time mage|name=y}}s should use {{action icon|Occult Slowga}} on all mob pulls to give others more time to dodge the AoEs. Crowd control attacks from jobs such as {{phantom job|cannoneer|name=y}}s and instant kill phantom actions are also very useful. The enemies do very heavy-hitting auto-attacks, so tanks should ensure they are the first to establish enmity and should use mitigation.&lt;br /&gt;
&lt;br /&gt;
There are two enemies to note:&lt;br /&gt;
*The &#039;&#039;&#039;[[Tower Manticore]]&#039;&#039;&#039; enemies have a simple but dangerous mechanic that requires players to pay attention to them. They will use either &#039;&#039;&#039;Left Hammer&#039;&#039;&#039; or &#039;&#039;&#039;Right Hammer&#039;&#039;&#039;, a large late telegraphed 180-degree cleave based on the cast name. If they are slowed, the telegraph will be significantly longer. After the first cleave, they will immediately follow with a very fast cast of a cleave in the opposite direction, requiring players to dodge to the first unsafe side. Tanks should point these enemies to give the party ample room to dodge, e.g., face them either directly towards or opposite the party.&lt;br /&gt;
*The &#039;&#039;&#039;[[Tower Scarab]]&#039;&#039;&#039; enemies will use &#039;&#039;&#039;Rhino Guard&#039;&#039;&#039;, giving them an {{status effect|debuff|File:Evasion up icon.png}} &#039;&#039;&#039;Evasion Up&#039;&#039;&#039; buff that should be dispelled by {{phantom job|time mage|name=y}}s to make them easier to hit.&lt;br /&gt;
&lt;br /&gt;
Green orbs with a point-blank AoE field will be patrolling this section as well. Anyone who steps inside the AoE will be inflicted with a 60-second-long uncleansable {{status effect|debuff|silence}} [[silence]], so players with spell actions should avoid these.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Enemy !! Status Vulnerabilities&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Sprite]] || Stun, Sleep, Slow, Stop, Paralyze, Blind, Doom&lt;br /&gt;
|-&lt;br /&gt;
| [[Tower Achamoth]] || Slow, Blind, Doom&lt;br /&gt;
|-&lt;br /&gt;
| [[Tower Bandersnatch]] || Stun, Sleep, Slow, Stop, Paralyze, Blind, Doom&lt;br /&gt;
|-&lt;br /&gt;
| [[Tower Dhruva]] || Stun, Sleep, Slow, Stop, Paralyze, Blind, Doom&lt;br /&gt;
|-&lt;br /&gt;
| [[Tower Drip]] || Stun, Sleep, Slow, Stop, Paralyze, Blind, Doom&lt;br /&gt;
|-&lt;br /&gt;
| [[Tower Manticore]] || Slow, Blind, Doom&lt;br /&gt;
|-&lt;br /&gt;
| [[Tower Scarab]] || Slow, Blind, Doom&lt;br /&gt;
|-&lt;br /&gt;
| [[Tower Weapon]] || Stun, Sleep, Slow, Stop, Paralyze, Blind, Doom&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|32px|link=]] [[Dead Stars]]: [[Nereid]], [[Triton]] and [[Phobos]]===&lt;br /&gt;
This fight consists of three bosses. The arena is divided into six wedges by lines extending from the center to the edge, with an inner and outer ring, a six-pointed star pattern, and blue regions outside of the star. (There is a third ring well beyond the star as well, but it becomes a death wall soon after the battle begins.)&lt;br /&gt;
&lt;br /&gt;
All bosses are vulnerable to taking extra damage from {{Action icon|Holy Cannon}}, {{Action icon|Holy Spellblade}}, and {{Action icon|Occult Holy}}. In many groups, some or all bosses will be reduced to 0.1% HP long before the encounter ends; the encounter cannot be completed until the Enrage Phase begins, at the earliest.&lt;br /&gt;
&lt;br /&gt;
Due to the inability to skip major mechanics and the random personal responsibility, players must be prepared to react correctly if they are targeted with certain mechanics, as failing to do so will wipe the raid.&lt;br /&gt;
&lt;br /&gt;
==== Opening ====&lt;br /&gt;
*For approximately three GCDs (about 8 seconds), all three bosses will be movable by the tanks; they should bring them together to allow the use of powerful cleaving abilities. After this time, each enemy will jump to a fixed position on the outer ring: Phobos in the southwest, Triton in the north, and Nereid in the southeast.&lt;br /&gt;
*&#039;&#039;&#039;Decisive Battle&#039;&#039;&#039;: Each boss emits a very large telegraphed point-blank circular AoE; being hit by multiple is fatal. Each player is assigned a debuff that restricts them to attacking only one of the three bosses, indicated briefly by a tether connecting them to that boss ({{Status effect|debuff|File:Phobosic gravity.png}} &#039;&#039;&#039;Phobosic Gravity&#039;&#039;&#039;, {{Status effect|debuff|File:Nereidic gravity.png}} &#039;&#039;&#039;Nereidic Gravity&#039;&#039;&#039;, or {{Status effect|debuff|File:Tritonic gravity.png}} &#039;&#039;&#039;Tritonic Gravity&#039;&#039;&#039;). Although players are typically assigned the debuff corresponding to the boss they were hit by, uneven party sizes may cause some players to receive a different (&amp;quot;mismatched&amp;quot;) debuff; these players must quickly move to their assigned boss.&lt;br /&gt;
**If the main tank is assigned a mismatched debuff, they should wait to move to their assigned boss until after &#039;&#039;&#039;Slice &#039;n&#039; Dice&#039;&#039;&#039;; another tank will need to serve as that boss&#039;s main tank for the remainder of the encounter.&lt;br /&gt;
**At this time, the third ring of the arena becomes a death wall.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Slice &#039;n&#039; Dice&#039;&#039;&#039;: Telegraphed conal tankbusters on each boss&#039;s top enmity player.&lt;br /&gt;
&lt;br /&gt;
==== Slime Phase ====&lt;br /&gt;
*&#039;&#039;&#039;Three-body Problem 1&#039;&#039;&#039;: Each boss jumps to the inner ring of the arena, and they appear to channel a shared attack; however, Nereid and Triton will be turned into balls of blue and red slime (with small telegraphed point-blank circular AoEs (&#039;&#039;&#039;Noisome Nuisance&#039;&#039;&#039;), which can be avoided at max melee distance) as Phobos jumps to the center of the arena. At this time, the &#039;&#039;&#039;Gravity&#039;&#039;&#039; debuffs are temporarily cleansed, allowing all players to attack Phobos.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Primordial Chaos&#039;&#039;&#039;: Magical raidwide and assigns all players 1-3 stacks of {{Status effect|debuff|File:Ice ooze.png}} &#039;&#039;&#039;Ice Ooze&#039;&#039;&#039; or {{Status effect|debuff|File:Nova ooze.png}} &#039;&#039;&#039;Nova Ooze&#039;&#039;&#039;. Similar to the &amp;quot;hot and cold&amp;quot; mechanics of [[Trinity Avowed]] in [[Delubrum Reginae]], being hit with mechanics of the opposite &amp;quot;temperature&amp;quot; will reduce and eventually cleanse the debuff.&lt;br /&gt;
* &#039;&#039;&#039;Frozen Fallout&#039;&#039;&#039;: Each ball of slime will telegraph a total of four jumps, each time landing on an intercardinal of the arena and emitting a large point-blank circular AoE from the point where it lands. Shortly after all jumps have been telegraphed, the slimes will begin jumping; being hit by both slimes at once is fatal.&lt;br /&gt;
** Each hit from the blue slime (&#039;&#039;&#039;Liquified Nereid&#039;&#039;&#039;) removes one stack of &#039;&#039;&#039;Nova Ooze&#039;&#039;&#039; if a player has any, or adds one stack of &#039;&#039;&#039;Ice Ooze&#039;&#039;&#039; if a player does not. Each hit from the red slime (&#039;&#039;&#039;Liquified Triton&#039;&#039;&#039;) removes one stack of &#039;&#039;&#039;Ice Ooze&#039;&#039;&#039; if a player has any, or adds one stack of &#039;&#039;&#039;Nova Ooze&#039;&#039;&#039; if a player does not.&lt;br /&gt;
**Be aware that, because the debuffs are random per player, a raid leader can only call out the safe spot for the final jump (as no player that has correctly resolved the mechanic should need to be hit by the fourth jump).&lt;br /&gt;
**Each slime will only jump to each intercardinal once. The final jump always leaves an entire half of the arena safe.&lt;br /&gt;
* &#039;&#039;&#039;Noxious Nova&#039;&#039;&#039;: Magical raidwide; fatal for any players with any remaining stacks of &#039;&#039;&#039;Ice Ooze&#039;&#039;&#039; or &#039;&#039;&#039;Nova Ooze&#039;&#039;&#039;, piercing invulnerability skills. Nereid and Triton are returned to their original forms, becoming targetable shortly after.&lt;br /&gt;
**If a player dies to &#039;&#039;&#039;Noxious Nova&#039;&#039;&#039;, they should not accept a raise until after &#039;&#039;&#039;Vengeful Fire III &amp;amp; Vengeful Blizzard III&#039;&#039;&#039;. If they immediately accept a raise, it&#039;s unlikely that they will be able to avoid the conal AoEs; even if they take no damage due to having {{Status effect|buff|File:Transcendent_icon1.png}} &#039;&#039;&#039;Transcendent&#039;&#039;&#039;, they will still be inflicted with two {{status effect|debuff|File:Twice-come ruin icon1.png}} &#039;&#039;&#039;Thrice-come Ruin&#039;&#039;&#039; stacks.&lt;br /&gt;
* &#039;&#039;&#039;Vengeful Fire III &amp;amp; Vengeful Blizzard III&#039;&#039;&#039;: Nereid and Triton jump to random &amp;quot;inner corners&amp;quot; of the six-pointed star pattern, always leaving one corner between them; each shoots a massive late-telegraphed conal AoE at Phobos. They can be avoided by moving to the blue region between the two bosses; while the AoEs are survivable, each inflicts a {{status effect|debuff|File:Twice-come ruin icon1.png}} &#039;&#039;&#039;Thrice-come Ruin&#039;&#039;&#039; stack. Phobos appears temporarily dazed.&lt;br /&gt;
* After Phobos returns to normal, the &#039;&#039;&#039;Gravity&#039;&#039;&#039; debuffs are restored, the bosses equalize their HP, and each boss jumps to its &#039;&#039;&#039;Decisive Battle&#039;&#039;&#039; position after a few seconds.&lt;br /&gt;
* &#039;&#039;&#039;Delta Attack&#039;&#039;&#039;: Three-hit raidwide dealing massive damage. Players with a mismatched debuff should join the rest of their party to receive mitigation and healing for this attack, then quickly return to their assigned boss.&lt;br /&gt;
* &#039;&#039;&#039;Firestrike&#039;&#039;&#039;: Each boss targets a random player with their &#039;&#039;&#039;Gravity&#039;&#039;&#039; debuff with a line stack.&lt;br /&gt;
&lt;br /&gt;
==== Snowball Phase ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Three-body Problem 2&#039;&#039;&#039;: Each boss jumps to the inner ring of the arena, and they appear to channel a shared attack; however, this time Phobos and Triton will be turned into snowballs (with small telegraphed point-blank circular AoEs (&#039;&#039;&#039;Icebound Buffoon&#039;&#039;&#039;), which can be avoided at max melee distance) as Nereid jumps to the center of the arena. At this time, the &#039;&#039;&#039;Gravity&#039;&#039;&#039; debuffs are temporarily cleansed, allowing all players to attack Nereid.&lt;br /&gt;
* &#039;&#039;&#039;Frozen Triton&#039;&#039;&#039; and &#039;&#039;&#039;Frozen Phobos&#039;&#039;&#039; each begin with 4 stacks of {{Status effect|buff|File:Icebound buffoonery.png}} &#039;&#039;&#039;Icebound Buffoonery&#039;&#039;&#039;, which make them invulnerable until the end of the phase; until this time, all damage should be focused on Nereid.&lt;br /&gt;
* &#039;&#039;&#039;Snowball Flight&#039;&#039;&#039;: Each snowball telegraphs a series of three line stacks on the ground, indicating the path in which it will roll across the ground. Each party is responsible for soaking one of these line stacks.&lt;br /&gt;
** In general, the letters parties are responsible for the northern snowball (&#039;&#039;&#039;Frozen Triton&#039;&#039;&#039;), and the numbers parties are responsible for the southwestern snowball (&#039;&#039;&#039;Frozen Phobos&#039;&#039;&#039;). Parties A/1 soak the first lines, B/2 the second, and C/3 the third.&lt;br /&gt;
** Each stack (&#039;&#039;&#039;Snow Boulder&#039;&#039;&#039;) is a &amp;quot;wild charge,&amp;quot; meaning that the tanks should stand closest to the snowball; additionally, each stack has a small knockback.&lt;br /&gt;
** If at least four players are in a line stack, one of the snowball&#039;s stacks of &#039;&#039;&#039;Icebound Buffoonery&#039;&#039;&#039; is removed; this must occur with every stack for the mechanic to be successfully resolved.&lt;br /&gt;
** Being hit by a charge will inflict a temporary {{status effect|debuff|physical vulnerability up}} Physical Vulnerability Up, so players cannot soak more than one stack without an invulnerability cooldown, or they will die.&lt;br /&gt;
* &#039;&#039;&#039;Chilling Collision&#039;&#039;&#039;: One random player is tethered to each snowball with a distance tether and a stack marker, and Nereid telegraphs a massive knockback from the center of the arena. Tethered players must be knocked back to the very edge of the arena opposite their snowball, and the rest of the raid must split up to soak the stack markers.&lt;br /&gt;
** If a player is assigned a tether, they will not necessarily be tethered to the snowball that they soaked a stack from. &lt;br /&gt;
**These stacks (&#039;&#039;&#039;Avalaunch&#039;&#039;&#039;) deal proximity damage, meaning that standing even slightly into the arena will likely cause the stack to be fatal; players should be as close to the edge as possible.&lt;br /&gt;
** If at least four players are in a stack, one of the snowball&#039;s stacks of &#039;&#039;&#039;Icebound Buffoonery&#039;&#039;&#039; is removed. If all stacks have been successfully resolved, both snowballs will have no remaining stacks, and they can be damaged.&lt;br /&gt;
* &#039;&#039;&#039;Self-destruct &amp;amp; To the Winds&#039;&#039;&#039;: DPS check. Each snowball must be defeated, breaking Phobos and Triton out, before the casts finish and wipe the raid. The attacks are harmless if the DPS check is met.&lt;br /&gt;
** If either snowball has any remaining stacks of &#039;&#039;&#039;Icebound Buffoonery&#039;&#039;&#039;, the mechanic cannot be successfully resolved and a wipe is guaranteed. [[The Forked Tower: Blood#Phantom Chemist/White Mage Resurrection Strategy|A &amp;quot;chemist/white mage cheese&amp;quot; may be prepared at this point to allow another attempt.]]&lt;br /&gt;
* &#039;&#039;&#039;Vengeful Fire III &amp;amp; Vengeful Bio III&#039;&#039;&#039;&lt;br /&gt;
* After Nereid returns to normal, the &#039;&#039;&#039;Gravity&#039;&#039;&#039; debuffs are restored, the bosses equalize their HP, and each boss jumps to its &#039;&#039;&#039;Decisive Battle&#039;&#039;&#039; position after a few seconds.&lt;br /&gt;
* &#039;&#039;&#039;Delta Attack&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Slice &#039;n&#039; Strike&#039;&#039;&#039;: Each boss targets its top enmity player with a telegraphed conal tankbuster, and a random player with their &#039;&#039;&#039;Gravity&#039;&#039;&#039; debuff with a line stack. In general, the tankbuster target moves to the left of the boss while all other players move to the right (based on looking toward the center of the arena).&lt;br /&gt;
&lt;br /&gt;
==== Fireball Phase ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Three-body Problem 3&#039;&#039;&#039;: Each boss jumps to the inner ring of the arena, and they appear to channel a shared attack; however, for this final use, Phobos and Nereid will be turned into fireballs (with small telegraphed point-blank circular AoEs (&#039;&#039;&#039;Blazing Belligerent&#039;&#039;&#039;), which can be avoided at max melee distance) as Triton jumps to the center of the arena. At this time, the &#039;&#039;&#039;Gravity&#039;&#039;&#039; debuffs are cleansed (and will not return), allowing all players to attack Triton.&lt;br /&gt;
* At opposite sides of the arena, two sets of small &amp;quot;footprint&amp;quot; arrow markers appear on the lines dividing the arena, along the outer ring, and move clockwise or counterclockwise by one &amp;quot;wedge&amp;quot; of the arena. When these markers reach their destination, they become tankbuster towers.&lt;br /&gt;
** In general, letters parties are responsible for the tower/fireball (&#039;&#039;&#039;Gaseous Phobos&#039;&#039;&#039;) that spawns in the northern half of the arena, and numbers parties are responsible for the tower/fireball (&#039;&#039;&#039;Gaseous Nereid&#039;&#039;&#039;) that spawns in the southern half of the arena.&lt;br /&gt;
* &#039;&#039;&#039;Elemental Impact x3&#039;&#039;&#039;: Three times in quick succession, a fireball will slam into each tower, dealing massive damage to the tank inside and firing a conal AoE (&#039;&#039;&#039;Fire Spread&#039;&#039;&#039;) at a random nearby healer and DPS. Starting from the first &#039;&#039;&#039;Elemental Impact&#039;&#039;&#039;, the fireballs become targetable.&lt;br /&gt;
** In general, a tank will take the first hit of &#039;&#039;&#039;Elemental Impact&#039;&#039;&#039; with mitigation cooldowns, then the other two with their invulnerability ability (or {{Action icon|Pledge}}/an ally&#039;s {{Action icon|Invulnerability}}).&lt;br /&gt;
** In North American groups, DPS are generally positioned between the wall and the tower, and healers are generally positioned on either side of the tower. Tanks that are not soaking the tower can be positioned anywhere.&lt;br /&gt;
**In Japanese groups, both DPS and healers are generally positioned between the wall and the tower, with DPS to the left and healers to the right (based on looking toward the center of the arena).&lt;br /&gt;
* &#039;&#039;&#039;Geothermal Rupture x3 &amp;amp; Flame Thrower&#039;&#039;&#039;: A series of three circular AoEs are telegraphed at each player&#039;s position (&#039;&#039;&#039;Geothermal Rupture&#039;&#039;&#039;), along with  a line stack (&#039;&#039;&#039;Flame Thrower&#039;&#039;&#039;) targeting a random player on each side of the arena.&lt;br /&gt;
** In general, players collapse onto the DPS, move clockwise around the tower to bait &#039;&#039;&#039;Geothermal Rupture&#039;&#039;&#039;, remain loosely stacked for &#039;&#039;&#039;Flame Thrower&#039;&#039;&#039;, then return to their original positions around the tower.&lt;br /&gt;
**If the player targeted by &#039;&#039;&#039;Flame Thrower&#039;&#039;&#039; dies before the attack goes off, a random player will be targeted instead; if this causes both stacks to hit the same side of the arena, a wipe is likely due to the attack inflicting {{Status effect|debuff|magic vulnerability up}} &#039;&#039;&#039;Magic Vulnerability Up&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Elemental Impact x3&#039;&#039;&#039;: As above. Assuming they have not used either ability on any other mechanics, a {{Phantom job|knight|name=y}} tank can soak both towers due to having two invulnerability abilities, both from their job and from {{Action icon|Pledge}}, but other tanks should be prepared to step into the tower in case the tank dies. If one side has defeated their fireball before the other, they should refrain from getting too close to the other fireball to avoid baiting &#039;&#039;&#039;Fire Spread&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Self-destruct &amp;amp; To the Winds&#039;&#039;&#039;: DPS check. Each fireball must be defeated, returning Phobos and Nereid to normal, before the casts finish and wipe the raid. The attacks are harmless if the DPS check is met.&lt;br /&gt;
** &#039;&#039;&#039;To the Winds&#039;&#039;&#039; will not be cast if both fireballs are already defeated before its casting begins.&lt;br /&gt;
* &#039;&#039;&#039;Vengeful Blizzard III &amp;amp; Vengeful Bio III&#039;&#039;&#039;&lt;br /&gt;
* After Triton returns to normal, the bosses equalize their HP, and each boss jumps to its &#039;&#039;&#039;Decisive Battle&#039;&#039;&#039; position after a few seconds. The &#039;&#039;&#039;Gravity&#039;&#039;&#039; debuffs are &#039;&#039;not&#039;&#039; restored.&lt;br /&gt;
&lt;br /&gt;
==== Enrage Phase ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Six-Handed Fistfight&#039;&#039;&#039;: After a long cast, the bosses jump to the center of the arena and begin clashing. They merge into a single boss (&#039;&#039;&#039;Dead Stars&#039;&#039;&#039;), combining their HP and making the entire inner ring unsafe; standing inside the ring deals damage (&#039;&#039;&#039;Bodied&#039;&#039;&#039;), knocks players out of the ring, and inflicts a {{status effect|debuff|File:Twice-come ruin icon1.png}} &#039;&#039;&#039;Thrice-come Ruin&#039;&#039;&#039; stack. The merge is accompanied with a heavy-hitting raidwide.&lt;br /&gt;
** This is the earliest point at which the encounter can be completed. If all three bosses&#039; HP are depleted before merging, the bosses will immediately un-merge after using &#039;&#039;&#039;Six-Handed Fistfight&#039;&#039;&#039;, completing the encounter.&lt;br /&gt;
** Only the debuffs inflicted on Triton are preserved when merging.&lt;br /&gt;
* &#039;&#039;&#039;Collateral Damage&#039;&#039;&#039;&lt;br /&gt;
** Telegraphed conal AoEs telegraphed on alternating wedges of the arena (&#039;&#039;&#039;Collateral Gas Jet&#039;&#039;&#039;, &#039;&#039;&#039;Collateral Cold Jet&#039;&#039;&#039;, &#039;&#039;&#039;Collateral Heat Jet&#039;&#039;&#039;), then the other half of the wedges.&lt;br /&gt;
** Small untelegraphed circular AoEs on each player (&#039;&#039;&#039;Collateral Bioball&#039;&#039;&#039;, &#039;&#039;&#039;Collateral Iceball&#039;&#039;&#039;, &#039;&#039;&#039;Collateral Fireball&#039;&#039;&#039;), randomly targeting a third of the players at a time and very briefly inflicting {{Status effect|debuff|magic vulnerability up}} &#039;&#039;&#039;Magic Vulnerability Up&#039;&#039;&#039;.&lt;br /&gt;
** Each party should spread within one wedge of the arena; each wedge is large enough to comfortably contain eight players without overlapping their AoEs.&lt;br /&gt;
* &#039;&#039;&#039;Collateral Damage&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Fusion Burst (enrage)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Pronged Passages (&amp;quot;Bridges&amp;quot;)===&lt;br /&gt;
This encounter can be thought of as a number of small add pulls, most of which also contain one or more traps. There are two strategies for addressing these traps: either revealing them with {{Action icon|Trap Detection}} and having players navigate around them (possibly detonating some normal traps using {{Action icon|Occult Falcon}}), or &amp;quot;pre-popping&amp;quot; all traps by using {{Action icon|Occult Falcon}} in the section ahead of the party. While both strategies are viable, it is extremely important for all players to be aware of the intended strategy, as any players not aware can kill themselves with a normal trap or even wipe the raid with an unstable (super) trap.&lt;br /&gt;
&lt;br /&gt;
As time passes in this encounter, fire will begin to engulf the map, eventually covering the entire map as a &amp;quot;soft enrage;&amp;quot; however, the damage dealt by the fire is not lethal (roughly 40,000 damage every {{status effect|debuff|burns}} [[Burns]] tick), so players should be careful not to run ahead of the group to avoid it and possibly cause greater issues, such as walking into a trap. Players with {{status effect|buff|File:Battle bell icon.png}} &#039;&#039;&#039;Battle Bell&#039;&#039;&#039; can even use this damage to accumulate {{status effect|buff|File:Battle&#039;s clangor icon.png}} &#039;&#039;&#039;Battle&#039;s Clangor&#039;&#039;&#039; stacks, at the risk of annoying their healers.&lt;br /&gt;
&lt;br /&gt;
Both sides of the bridge should have an equal number of players, three parties to each side. Typically, letter parties (A-C) will go left and number parties (D-F) will go right. Each side must have at least one {{phantom job|bard|name=y}} and {{phantom job|geomancer|name=y}}, and ideally one {{phantom job|time mage|name=y}}. Unless stated otherwise, all sections should be considered to occur identically on both sides of the bridge. &lt;br /&gt;
&lt;br /&gt;
In sections 1, 2, and 4, &#039;&#039;&#039;Arcane Spear&#039;&#039;&#039; attacks will occur. The bridges will be lit up in four columns, and shortly after line stacks will go off in each column. These are &amp;quot;wild charges,&amp;quot; meaning that a tank should be at the front of the column (and all players should be in a single column). The player at the front of each column is inflicted with {{status effect|debuff|piercing resistance down}} &#039;&#039;&#039;Piercing Resistance Down&#039;&#039;&#039;, meaning they cannot be at the front of the column again until the debuff expires - so a different tank must be at the front for the next &#039;&#039;&#039;Arcane Spear&#039;&#039;&#039;. Note that because these stacks deal physical damage, {{phantom job|samurai|name=y}} can help their tanks by moving to the front and using {{Action icon|Shirahadori}}.&lt;br /&gt;
&lt;br /&gt;
==== Section 1: Bhoots and Bogys ====&lt;br /&gt;
&lt;br /&gt;
* The [[Tower Bhoot|&#039;&#039;&#039;Tower Bhoot&#039;&#039;&#039;]] will occasionally cast &#039;&#039;&#039;Paralyze III&#039;&#039;&#039;, which must be interrupted.&lt;br /&gt;
* The two [[Tower Bogy|&#039;&#039;&#039;Tower Bogys&#039;&#039;&#039;]] have no noteworthy mechanics.&lt;br /&gt;
* An [[Aetherial Ward (Forked Tower)|&#039;&#039;&#039;Aetherial Ward&#039;&#039;&#039;]] blocks progression to the next section, though it otherwise has no noteworthy mechanics. Once the Aetherial Ward has been attacked, &#039;&#039;&#039;Arcane Spear&#039;&#039;&#039; attacks will begin in this section. It is usually preferred for both sides to progress to the next section at the same time.&lt;br /&gt;
* Players should be careful to avoid aggroing the Tower Abyss enemies beyond the barrier with AoE attacks, as it can result in a wipe if they are aggroed early.&lt;br /&gt;
&lt;br /&gt;
==== Section 2: Abysses ====&lt;br /&gt;
&lt;br /&gt;
* The only enemy in this section is a [[Tower Abyss|&#039;&#039;&#039;Tower Abyss&#039;&#039;&#039;]]. It will quickly cast &#039;&#039;&#039;Dense Darkness&#039;&#039;&#039;, granting it {{status effect|debuff|File:Magic damage up icon.png}} &#039;&#039;&#039;Magic Damage Up&#039;&#039;&#039;. This must be dispelled with {{Action icon|Occult Dispel}} before its next cast. (Note that while it is ideal for both sides to have a {{phantom job|time mage|name=y}}, the range of {{Action icon|Occult Dispel}} is large enough that a single player can dispel both Abysses - but this is not recommended.)&lt;br /&gt;
* &#039;&#039;&#039;Diffuse Darkness&#039;&#039;&#039; is a massive AoE, dealing lethal damage to all players on its side (and some on the other side) if {{status effect|debuff|File:Magic damage up icon.png}} &#039;&#039;&#039;Magic Damage Up&#039;&#039;&#039; has not been dispelled.&lt;br /&gt;
* In front of the Aetherial Ward, there is a single normal trap, positioned randomly at the left, middle, or center of the bridge.&lt;br /&gt;
* Once again, an [[Aetherial Ward (Forked Tower)|&#039;&#039;&#039;Aetherial Ward&#039;&#039;&#039;]] blocks progression to the next section. Once the Aetherial Ward has been attacked, &#039;&#039;&#039;Arcane Spear&#039;&#039;&#039; attacks will begin in this section. It is usually preferred for both sides to progress to the next section at the same time.&lt;br /&gt;
&lt;br /&gt;
==== Section 3: Idols, Bhoots, Bogys, and Suspension ====&lt;br /&gt;
&lt;br /&gt;
* Shortly after walking into this section, six &#039;&#039;&#039;[[Tower Idol|Tower Idols]]&#039;&#039;&#039; will spawn, beginning to cast &#039;&#039;&#039;Ancient Aero III&#039;&#039;&#039; soon after. Once all six idols begin to cast (and not before!), a {{phantom job|bard|name=y}} must use {{Action icon|Romeo&#039;s Ballad}} to stop all of them; after this, they will only perform autoattacks. Stopping any of them before they begin to cast will cause them to perform the cast after being unfrozen, so players must avoid stopping them too early.&lt;br /&gt;
** {{phantom job|black mage|name=y}}s must &#039;&#039;&#039;not&#039;&#039;&#039; use {{i|Occult Toad}} on these enemies, as they will immediately cast &#039;&#039;&#039;Ancient Aero III&#039;&#039;&#039; immediately after it wears off even if they were previously interrupted, which will cause a wipe.&lt;br /&gt;
* Just ahead of the Idols are two normal traps; one is always in the middle of the bridge, and the other is randomly on the left or right. (Note that using Occult Falcon in the middle will always detonate both traps.)&lt;br /&gt;
* The {{phantom job|geomancer|name=y}} on the right side, once they know that they may safely progress past the traps, must use {{Action icon|Suspend}} to walk into the electrified ground and interact with the &#039;&#039;&#039;Trap Control Plinth&#039;&#039;&#039; to fill in the missing ground for the left side. (Tank invulnerability abilities cannot be used to activate the plinth, as its interaction time is longer than 10 seconds and even a single tick of {{status effect|debuff|electrocution}} &#039;&#039;&#039;Electrocution&#039;&#039;&#039; damage is lethal.)&lt;br /&gt;
* After the missing ground on the left side (and at the same position on the right) are another two [[Tower Bogy|&#039;&#039;&#039;Tower Bogys&#039;&#039;&#039;]] and a [[Tower Bhoot|&#039;&#039;&#039;Tower Bhoot&#039;&#039;&#039;]]. Their mechanics are identical as above. At roughly the same position, there is an unstable trap in the middle of the bridge and a normal trap randomly on the left or right. Players seeking to pre-pop these traps can do so by aiming at the Bhoot, but should be aware that the enemies will aggro onto them.&lt;br /&gt;
* Past these traps, the {{phantom job|geomancer|name=y}} on the left side must use {{Action icon|Suspend}} as above to fill in the missing ground for the right side.&lt;br /&gt;
&lt;br /&gt;
==== Section 4: Progenitor and Progenitrix ====&lt;br /&gt;
&lt;br /&gt;
* Ahead of the minibosses of this encounter, the bridge splits in half. At random, one path has a normal trap and the other has an unstable trap. Groups using {{Action icon|Trap Detection}} will locate the side with a normal trap, then use {{Action icon|Occult Falcon}} or a tank invulnerability to remove it; groups pre-popping traps will detonate both with {{Action icon|Occult Falcon}} to minimize the risk of additional deaths.&lt;br /&gt;
* Additionally, about halfway through the final section of the bridge, there is an unstable trap, positioned randomly at the left, middle, or center of the bridge. Groups using {{Action icon|Trap Detection}} will locate the trap, then carefully avoid it for the rest of the encounter; groups pre-popping traps will often engage the minibosses using {{Action icon|Occult Falcon}} to also detonate the trap. (If a pre-popping group has low DPS, the fire may be encroaching on them at this point; it is especially important not to recklessly move out of the fire here, as they may instead walk into range of the unstable trap.)&lt;br /&gt;
* The left side has the orange &#039;&#039;&#039;[[Tower Progenitrix]]&#039;&#039;&#039;, and the right side has the blue [[Tower Progenitor|&#039;&#039;&#039;Tower Progenitor&#039;&#039;&#039;]] - both are, color aside, identical enemies. Once a boss has been engaged, &#039;&#039;&#039;Arcane Spear&#039;&#039;&#039; attacks will begin in this section.&lt;br /&gt;
* &#039;&#039;&#039;Close Call/Far Cry to Detonate&#039;&#039;&#039;: Both bosses gain {{status effect|buff|File:Short fuse icon.png}} &#039;&#039;&#039;Short Fuse&#039;&#039;&#039; and a blue tether with arrows pointing outward (&#039;&#039;&#039;Close Call to Detonate&#039;&#039;&#039;) or {{status effect|buff|File:Long fuse icon.png}} &#039;&#039;&#039;Long Fuse&#039;&#039;&#039; and a green tether with arrows pointing inward (&#039;&#039;&#039;Far Cry to Detonate&#039;&#039;&#039;). For the duration of the buff, while the tether is visible (i.e. the bosses are too close together with a blue tether, or too far apart with a green tether), they will pulse for huge raidwide damage inflicting {{status effect|debuff|vulnerability up}} &#039;&#039;&#039;Vulnerability Up&#039;&#039;&#039;. The variation of this attack used is determined by the positions of the bosses when the cast begins - if they are already close together, they will use &#039;&#039;&#039;Close Call to Detonate&#039;&#039;&#039;, and vice versa.&lt;br /&gt;
* &#039;&#039;&#039;Bombshell Drop&#039;&#039;&#039;: Each boss spawns two [[Lava Bomb|&#039;&#039;&#039;Lava Bombs&#039;&#039;&#039;]] tethered to itself. The Lava Bombs will slowly move toward their tethered boss, causing a &#039;&#039;&#039;Massive Explosion&#039;&#039;&#039; raidwide which inflicts {{status effect|debuff|vulnerability up}} &#039;&#039;&#039;Vulnerability Up&#039;&#039;&#039; if they reach their boss. These adds must be killed, as they will eventually move to their boss in a split-second if left alive for too long. Typically, the bosses will begin south, be pulled north during the first &#039;&#039;&#039;Bombshell Drop&#039;&#039;&#039;, then back south during the second, and so on.&lt;br /&gt;
* &#039;&#039;&#039;Punishing Pounce&#039;&#039;&#039;: High damage stacks targeting a random player on each side.&lt;br /&gt;
* &#039;&#039;&#039;Massive Explosion&#039;&#039;&#039;: When one of the bosses is defeated, the other must be defeated within 12 seconds or the raid is wiped.&lt;br /&gt;
&lt;br /&gt;
Encounter timeline:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Close Call/Far Cry to Detonate&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bombshell Drop&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Close Call/Far Cry to Detonate&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Punishing Pounce&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bombshell Drop&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Close Call/Far Cry to Detonate&#039;&#039;&#039;&lt;br /&gt;
* (???)&lt;br /&gt;
* &#039;&#039;&#039;Massive Explosion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After completing this encounter, no reward is provided. What gives?{{evt|service=youtube|id=qY8QBTutSOg|dimensions=350|align=right|description=Bridges and Marble Dragon animated guide by Big Kobe}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|32px|link=]] [[Marble Dragon]]===&lt;br /&gt;
The arena is an extremely large circle with no important markings; the outer ring becomes a death wall once the encounter begins. Before the fight, six tanks (one per party) should be identified as main tanks.&lt;br /&gt;
&lt;br /&gt;
Throughout the fight, the boss will spawn water mechanics and ice mechanics. Water mechanics can be considered &amp;quot;inactive,&amp;quot; and standing in them has no effect or harm. Ice mechanics are considered &amp;quot;active,&amp;quot; and thus must be avoided or resolved as appropriate. When ice mechanics make contact with water mechanics, the water mechanics freeze (damaging anyone standing in them) and become ice mechanics, which then resolve.&lt;br /&gt;
&lt;br /&gt;
For mechanics that require each party to address a tower or add, typical waymarks for this fight place party A northwest, party B north, party C northeast, party 1/D southeast, party 2/E south, and party 3/F southwest.&lt;br /&gt;
&lt;br /&gt;
==== Opening ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Imitation Star&#039;&#039;&#039;: Hard-hitting raidwide with an accompanying {{status effect|debuff|bleed}} [[Bleed]].&lt;br /&gt;
* &#039;&#039;&#039;Draconiform Motion&#039;&#039;&#039;: The boss turns to face a random player, followed by late-telegraphed 90-degree cones from its front and back. Typically, groups will stack at the boss&#039;s south (with tanks north) to bait these cones north and south. Players not confident with remembering when the boss uses &#039;&#039;&#039;Draconiform Motion&#039;&#039;&#039; should be cautious when executing side positionals, or simply avoid them by using {{Action icon|True North}}, to avoid baiting the cones improperly. Anyone hit by these cleaves will be knocked into the death wall and killed.&lt;br /&gt;
&lt;br /&gt;
==== Imitation Rain 1 ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Imitation Rain&#039;&#039;&#039;: Moderate raidwide with no castbar; spawns eight water circles in two horizontal lines of four. In each line, one circle has spikes in a plus shape, and the other three do not. Water circles with spikes will explode in a plus-shaped AoE when frozen, and circles without spikes will explode in a circular AoE when frozen.&lt;br /&gt;
* &#039;&#039;&#039;Imitation Icicle&#039;&#039;&#039;: Spawns two ice circles, one overlapping with each of the lines of water circles.&lt;br /&gt;
* &#039;&#039;&#039;Draconiform Motion&#039;&#039;&#039;: Must be baited properly (north/south) to keep the sides safe for this mechanic.&lt;br /&gt;
* Shortly after &#039;&#039;&#039;Draconiform Motion&#039;&#039;&#039;, the ice circles explode, setting off a chain reaction with the water circles.&lt;br /&gt;
** To dodge the chain reaction, locate the spiked water circle in the southern line during &#039;&#039;&#039;Imitation Rain&#039;&#039;&#039;, or the ice circle closer to the wall during &#039;&#039;&#039;Imitation Icicle&#039;&#039;&#039;. This will determine the side to dodge towards - but do not dodge yet! (Either method will locate the safe side.)&lt;br /&gt;
** Once the cast bar for &#039;&#039;&#039;Draconiform Motion&#039;&#039;&#039; appears, dodge toward the side identified as safe, opposite from the ice circle. For example, if the ice circle closer to the wall is on the east, and it overlaps with the southern line of water circles, dodge to the east and slightly north of center.&lt;br /&gt;
** The water circle overlapped by the ice circle will freeze, then explode; as soon as it does, run ({{action icon|Sprint}} is recommended) into where its AoE was to avoid the rest. Be careful not to run in line with the other circles, as you will be hit by the plus-shaped AoE that comes later if you do.&lt;br /&gt;
* &#039;&#039;&#039;Dread Deluge&#039;&#039;&#039;: Heavy-hitting tankbusters (non AoE) on the six highest enmity players; should be taken with mitigation regardless of whether invulnerability abilities are used, as there is a very strong accompanying {{status effect|debuff|dropsy}} [[Dropsy]] lasting longer than 10 seconds.&lt;br /&gt;
&lt;br /&gt;
==== Imitation Rain 2 ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Imitation Rain&#039;&#039;&#039;: Moderate raidwide with no castbar; spawns seven water circles. One circle is in the center, which always has spikes; the rest are in two arcs of three circles across the north and south, with one circle in each arc having spikes.&lt;br /&gt;
* &#039;&#039;&#039;Frigid Twister&#039;&#039;&#039;: Spawns two ice twisters, one east and one west.&lt;br /&gt;
* &#039;&#039;&#039;Draconiform Motion&#039;&#039;&#039;&lt;br /&gt;
* Shortly before the cones from &#039;&#039;&#039;Draconiform Motion&#039;&#039;&#039;, the ice twisters begin rotating clockwise or counterclockwise (both move in the same direction, but which direction is random), setting off a chain reaction with the water circles.&lt;br /&gt;
** To dodge the chain reaction, first listen for the side the raid leader is having the group dodge toward - but do not dodge yet! This mechanic has 180-degree rotational symmetry, so this decision is arbitrary and the mechanic can be resolved on either side - but the group should stay together so that everyone can continue hitting the boss during the mechanic.&lt;br /&gt;
** Once the cast bar for &#039;&#039;&#039;Draconiform Motion&#039;&#039;&#039; appears, dodge toward the side identified by the raid leader, and take note of the direction the twister rotates, as well as the type of water circle it is moving into.&lt;br /&gt;
*** If it is moving toward a spiked circle first, dodge the plus-shaped AoE at the far cardinal (or dead center), then dodge the remaining AoEs at the inter-intercardinal by the initial spiked circle.&lt;br /&gt;
*** If it is moving toward a non-spiked circle first, dodge the two circular AoEs near the opposite spiked circle, then dodge the plus-shaped AoE at the far cardinal.&lt;br /&gt;
* &#039;&#039;&#039;Dread Deluge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Adds Phase ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Withering Eternity&#039;&#039;&#039;: Raidwide; boss becomes untargetable, leaves the arena, and spawns six [[Ice Golem (Enemy)|&#039;&#039;&#039;Ice Golems&#039;&#039;&#039;]]: one at each of northwest, north, northeast, southwest, south, and southeast. Each party should pick up the Golem at its assigned position. The Golems gain a powerful {{status effect|buff|vulnerability down}} &#039;&#039;&#039;Vulnerability Down&#039;&#039;&#039; when near each other, so they should be tanked at their original locations as much as possible.&lt;br /&gt;
* &#039;&#039;&#039;Imitation Rain&#039;&#039;&#039;: Moderate raidwide with no castbar; spawns seven water circles. One circle is in the center, which always has spikes, but can be rotated into an X shape instead of a plus shape; the other six are in two arcs of three centered on random opposing cardinals or intercardinals, and will become four-player towers when frozen. The spikes of the center circle will always be pointed at the four towers not central to the arcs.&lt;br /&gt;
* &#039;&#039;&#039;Frigid Dive&#039;&#039;&#039;: The boss telegraphs a dive through the two central towers and the center spiked circle. This dive is a thick line AoE that will freeze those towers and center circle, activating them; players should stand near but not in line with the dive, then move in to take the tower.&lt;br /&gt;
* The center circle&#039;s plus/X AoE will then activate, freezing the remaining four towers; players who didn&#039;t soak the first two towers should stand near but not in line with the others, then move in to take them. (Players who did soak the first towers can and should also soak the second set of towers; no &#039;&#039;&#039;Vulnerability Up&#039;&#039;&#039; debuff is inflicted.)&lt;br /&gt;
** With a full raid of 48 players, assigning specific parties to specific towers is not generally necessary, as each only requires 4 players and players can use body language to convey the second tower they will move toward. However, a common method of assigning towers has the letter parties take the north/east center tower, and the number parties take the south/west center tower, with parties A and 1/D rotating counterclockwise and parties C and 3/F rotating clockwise for the second set of towers.&lt;br /&gt;
** Each player absent from a tower will inflict raidwide damage and a stack of {{status effect|debuff|sustained damage}} &#039;&#039;&#039;Sustained Damage&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Imitation Rain&#039;&#039;&#039;: The towers will spawn in a different random position.&lt;br /&gt;
* &#039;&#039;&#039;Frigid Dive&#039;&#039;&#039;: The telegraphed dive will change based on the new tower positions.&lt;br /&gt;
* Any Ice Golems still alive at this point will cast &#039;&#039;&#039;Frozen Heart&#039;&#039;&#039;, granting a strong {{status effect|buff|File:Damage up icon2.png}} &#039;&#039;&#039;Damage Up&#039;&#039;&#039;. Tanks should use their invulnerability abilities to survive their auto attacks.&lt;br /&gt;
* The boss will reappear at the center of the arena (with {{status effect|buff|File:Invincibility icon1.png}} &#039;&#039;&#039;Invincibility&#039;&#039;&#039;) and begin extremely slowly casting &#039;&#039;&#039;Lifeless Legacy&#039;&#039;&#039;.&lt;br /&gt;
* Soon after, six [[Ice Sprite|&#039;&#039;&#039;Ice Sprites&#039;&#039;&#039;]] will appear at the edge of the arena, in the same positions as the Golems. They are all tethered to the boss, and will slowly move towards it. Each party must kill its Sprite before it reaches the boss, or it will buff the damage of the upcoming &#039;&#039;&#039;Lifeless Legacy&#039;&#039;&#039;; even a single Sprite reaching the boss will make &#039;&#039;&#039;Lifeless Legacy&#039;&#039;&#039; essentially lethal. The Sprites are vulnerable to {{Action icon|Romeo&#039;s Ballad}}, which is typically used when the Sprites are near the boss.&lt;br /&gt;
* The boss&#039;s {{status effect|buff|File:Invincibility icon1.png}} &#039;&#039;&#039;Invincibility&#039;&#039;&#039; is dispelled as soon as all six Sprites have been defeated.&lt;br /&gt;
&lt;br /&gt;
==== Imitation Rain 3 ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Wicked Water&#039;&#039;&#039;: Twelve players receive a targeting marker. Soon after, the marker is removed and replaced with two debuffs: {{status effect|buff|File:Wicked water icon.png}} &#039;&#039;&#039;Wicked Water&#039;&#039;&#039; and {{status effect|buff|File:Throttle icon1.png}} &#039;&#039;&#039;Throttle&#039;&#039;&#039;. While some players prefer to &amp;quot;wiggle&amp;quot; out of the group to make it easier to see if they&#039;ve been targeted, this is not necessary to resolve the mechanic in time.&lt;br /&gt;
* &#039;&#039;&#039;Imitation Rain&#039;&#039;&#039;: Identical to Imitation Rain 1.&lt;br /&gt;
* &#039;&#039;&#039;Imitation Icicle&#039;&#039;&#039;: Identical to Imitation Rain 1.&lt;br /&gt;
* &#039;&#039;&#039;Draconiform Motion&#039;&#039;&#039;&lt;br /&gt;
* Shortly after &#039;&#039;&#039;Draconiform Motion&#039;&#039;&#039;, the ice circles explode, setting off a chain reaction with the water circles.&lt;br /&gt;
** To dodge the chain reaction, a procedure identical to that used in Imitation Rain 1 is used.&lt;br /&gt;
** However, the players with {{status effect|buff|File:Wicked water icon.png}} &#039;&#039;&#039;Wicked Water&#039;&#039;&#039; will not perform any further dodges after moving to the side. They will be intentionally hit by the final ice AoEs, freezing their water bubbles into &#039;&#039;&#039;[[Gelid Gaol|Gelid Gaols]]&#039;&#039;&#039;. This converts their  {{status effect|buff|File:Wicked water icon.png}} &#039;&#039;&#039;Wicked Water&#039;&#039;&#039; debuff to a new {{status effect|debuff|File:Gelid gaol icon.png}} &#039;&#039;&#039;Gelid Gaol&#039;&#039;&#039; debuff. Any player with &#039;&#039;&#039;Wicked Water&#039;&#039;&#039; that does not get frozen will be unable to cleanse their &#039;&#039;&#039;{{status effect|buff|File:Throttle icon1.png}}&#039;&#039;&#039; &#039;&#039;&#039;Throttle&#039;&#039;&#039; debuff and die when it expires.&lt;br /&gt;
** All non-frozen players should quickly defeat these Gaols to free their allies and cleanse their &#039;&#039;&#039;{{status effect|buff|File:Throttle icon1.png}}&#039;&#039;&#039; &#039;&#039;&#039;Throttle&#039;&#039;&#039; debuffs before they are killed.&lt;br /&gt;
* &#039;&#039;&#039;Imitation Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Imitation Rain 4 and Enrage ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Imitation Rain&#039;&#039;&#039;: Moderate raidwide with no castbar; spawns ten water circles. Four are at the cardinals, with the east and west circles having spikes; the other six spawn near the middle in two horizontal lines of three, and are towers.&lt;br /&gt;
* &#039;&#039;&#039;Frigid Twister&#039;&#039;&#039;: Spawns two ice twisters, one northeast and one southwest.&lt;br /&gt;
* &#039;&#039;&#039;Draconiform Motion&#039;&#039;&#039;&lt;br /&gt;
* Shortly after &#039;&#039;&#039;Draconiform Motion&#039;&#039;&#039;, the ice twisters begin rotating clockwise or counterclockwise (both move in the same direction, but which direction is random), setting off a chain reaction with the water circles.&lt;br /&gt;
** To dodge the chain reaction and safely soak the towers, watch the ice twisters and move away from the circles they are moving into.&lt;br /&gt;
** Remain out of the towers until after the first circle AoEs. Once the towers are active, each party moves into the tower near its waymark/golem/sprite position.&lt;br /&gt;
** After the towers are soaked, dodge away from the second water circles; all players should remain together (or at opposite ends) for the upcoming &#039;&#039;&#039;Draconiform Motion&#039;&#039;&#039;. Be aware that the twisters will continue rotating for the upcoming second set of water circles.&lt;br /&gt;
* &#039;&#039;&#039;Imitation Rain&#039;&#039;&#039;: Moderate raidwide with no castbar; spawns ten water circles. Four are at the cardinals, with the north and south circles having spikes; the other six spawn near the middle in two vertical lines of three, and are towers.&lt;br /&gt;
* &#039;&#039;&#039;Draconiform Motion&#039;&#039;&#039;&lt;br /&gt;
* As the twisters are still rotating, they will soon begin a second chain reaction with the new water circles.&lt;br /&gt;
** To dodge the chain reaction and safely soak the towers, the same procedure is used again.&lt;br /&gt;
** Parties A, C, 1/D, and 3/F will be able to simply soak the towers near their waymarks. Parties B and 2/E will need to slightly adjust; typically, party B soaks the center-east tower and party 2/E soaks the center-west tower.&lt;br /&gt;
* &#039;&#039;&#039;Imitation Star&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Dread Deluge&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Lifeless Legacy (enrage)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== The Binding Lock (&amp;quot;Lockwards&amp;quot;)===&lt;br /&gt;
Throughout the hallways containing the Binding Lock and those beyond it, there are twelve groups of trap spawn locations, across which are fourteen normal traps and four unstable traps. (Their specific locations are shown in the annotated map in the [[The Forked Tower: Blood#Maps|Maps]] section below.) Thus, as with the Bridges encounter, they can be addressed either by revealing them with {{Action icon|Trap Detection}} and having players navigate around them (possibly detonating some normal traps using {{Action icon|Occult Falcon}}), or &amp;quot;pre-popping&amp;quot; all traps by using {{Action icon|Occult Falcon}}. Some groups will also pre-pop traps in the area with the Binding Lock and merely reveal those after it - but no matter what, all players must be aware of the intended strategy to avoid unnecessary deaths.&lt;br /&gt;
&lt;br /&gt;
The hallways containing the Binding Lock consist of an initial add pull (one each of [[Guardian Petroglyph|&#039;&#039;&#039;Guardian Petroglyph&#039;&#039;&#039;]], [[Tower Hippocerf|&#039;&#039;&#039;Tower Hippocerf&#039;&#039;&#039;]], [[Tower Skatene|&#039;&#039;&#039;Tower Skatene&#039;&#039;&#039;]], and [[Tower Marolith|&#039;&#039;&#039;Tower Marolith&#039;&#039;&#039;]]; of these, note that the Petroglyph is immune to instant kill effects), followed by six side rooms, then an encounter at the Binding Lock itself. The adds in the side rooms are presented in the order that most groups pull them. All of these enemies can be slowed.&lt;br /&gt;
&lt;br /&gt;
==== Southwest: [[Guardian Wraith]] ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Scream&#039;&#039;&#039;: Large, late-telegraphed point-blank AoE. Inflicts &#039;&#039;&#039;{{status effect|buff|File:Hysteria icon1.png}} Terror&#039;&#039;&#039;, causing hit players to be unable to move.&lt;br /&gt;
* &#039;&#039;&#039;Lingering Resentment&#039;&#039;&#039;: Small circular fatal AoE on a random player; will select a player with &#039;&#039;&#039;{{status effect|buff|File:Hysteria icon1.png}} Terror&#039;&#039;&#039; if there are any. The debuff will not expire before the AoE goes off, so the targeted player must be {{action icon|Rescue}}d or they will die.&lt;br /&gt;
* These attacks repeat.&lt;br /&gt;
&lt;br /&gt;
==== West: [[Guardian Berserker]] ====&lt;br /&gt;
&lt;br /&gt;
* At the same time as the Guardian Wraith is being pulled, one tank and all players with instant kill effects ({{phantom job|samurai|name=y}}, {{phantom job|cannoneer|name=y}}, {{phantom job|oracle|name=y}}, {{phantom job|gladiator|name=y}}) will pull the Guardian Berserker.&lt;br /&gt;
* The Guardian Berserker has an undispellable and extremely strong {{status effect|buff|vulnerability down}} &#039;&#039;&#039;Vulnerability Down&#039;&#039;&#039;; it will take essentially no damage from normal attacks. It must be defeated by the instant kill effects of {{action icon|Iainuki}}, {{action icon|Phantom Fire}}, {{action icon|Phantom Doom}}, or {{action icon|Finisher}}.&lt;br /&gt;
* &#039;&#039;&#039;Raging Slice&#039;&#039;&#039;: Line AoE pointed at a random player in range that passes through walls. This is the Berserker&#039;s only attack.&lt;br /&gt;
&lt;br /&gt;
==== Northwest: [[Guardian Golem]] ====&lt;br /&gt;
&lt;br /&gt;
* The Guardian Golem is typically pulled by a single tank, with all other players waiting a fair distance away. (Parties with a {{phantom job|oracle|name=y}} can also join.)&lt;br /&gt;
* &#039;&#039;&#039;Toxic Minerals&#039;&#039;&#039;: After a short time, the Guardian Golem will emit a purple-black gas, and all nearby players will be inflicted with &#039;&#039;&#039;{{status effect|debuff|File:Toxic minerals icon.png}} Toxic Minerals&#039;&#039;&#039;. After 20 seconds, it will convert into a cleansable {{status effect|debuff|doom}} &#039;&#039;&#039;[[Doom]]&#039;&#039;&#039; lasting 20 seconds. If only a single tank pulls the Golem, this is easily cleansed with {{action icon|Esuna}}. {{phantom job|oracle|name=y}}s can use {{action icon|Recuperation}}&#039;s AoE cleansing effect to allow their party to join the fight early; they must use it while &#039;&#039;&#039;{{status effect|debuff|File:Toxic minerals icon.png}} Toxic Minerals&#039;&#039;&#039; is in effect or the cleanse will not come in time. After this attack is used, all other players can join the fight.&lt;br /&gt;
* &#039;&#039;&#039;Earthen Heart x2&#039;&#039;&#039;: Circular AoEs on random players.&lt;br /&gt;
* &#039;&#039;&#039;Boulder Clap&#039;&#039;&#039;: Conal AoE.&lt;br /&gt;
* &#039;&#039;&#039;Obliterate&#039;&#039;&#039;: Huge point-blank AoE; can and must be interrupted.&lt;br /&gt;
* These attacks repeat.&lt;br /&gt;
&lt;br /&gt;
==== Northeast: [[Guardian Knight]] ====&lt;br /&gt;
&lt;br /&gt;
* The Guardian Knight begins with a dispellable {{status effect|buff|File:Invincibility icon1.png}} &#039;&#039;&#039;Invincibility&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Buster Knuckles&#039;&#039;&#039;: Large point-blank AoE.&lt;br /&gt;
* &#039;&#039;&#039;Earthquake&#039;&#039;&#039;: Late-telegraphed donut AoE quickly following &#039;&#039;&#039;Buster Knuckles&#039;&#039;&#039;. The Knight&#039;s {{status effect|buff|File:Invincibility icon1.png}} &#039;&#039;&#039;Invincibility&#039;&#039;&#039; buff is restored and must be dispelled again.&lt;br /&gt;
* &#039;&#039;&#039;Line of Fire x2&#039;&#039;&#039;: The Knight turns to face a random player, then fires an untelegraphed line AoE that passes through walls.&lt;br /&gt;
* These attacks repeat.&lt;br /&gt;
&lt;br /&gt;
==== East: [[Guardian Bat]] x3 ====&lt;br /&gt;
&lt;br /&gt;
* At the same time as the Guardian Knight is being pulled, one tank, any magical ranged DPS with {{STFI|Limit Break|link=Limit Break|icon=Limit break icon1.png|size=small}} [[Limit Break]] available, and any {{phantom job|ranger|name=y}}s will pull the Guardian Bats.&lt;br /&gt;
* The Guardian Bats have extremely high evasion; they should be defeated by using magical ranged DPS LBs (which cannot miss) and/or {{action icon|Phantom Aim}} to guarantee all attacks land. (If necessary, {{phantom job|samurai|name=y}}&#039;s {{action icon|Zeninage}} also cannot miss.)&lt;br /&gt;
* &#039;&#039;&#039;Aero III&#039;&#039;&#039;: Untelegraphed point-blank AoE. This is the Bats&#039; only attack.&lt;br /&gt;
&lt;br /&gt;
==== Southeast: [[Guardian Weapon]] ====&lt;br /&gt;
&lt;br /&gt;
* The Guardian Weapon begins with &#039;&#039;&#039;{{status effect|buff|File:Armed to the teeth icon.png}} Armed to the Teeth&#039;&#039;&#039; and a sword floating above it.&lt;br /&gt;
* A {{phantom job|thief|name=y}} must use {{action icon|Pilfer Weapon}} - not {{action icon|Steal}}! - to remove the buff and the sword floating above it.&lt;br /&gt;
* If the buff has not been removed, every attack the Weapon performs will be a massive, lethal AoE (&#039;&#039;&#039;Keen Wind&#039;&#039;&#039;). It isn&#039;t impossible to defeat with tanks using their invulnerability skills, {{phantom job|samurai|name=y}}&#039;s {{action icon|Shirahadori}}, and (particularly daring) players using ranged attacks immediately after AoEs and quickly ducking back out, but this is extremely inadvisable, only to be used as a last resort. If the buff has been removed, it will instead alternate between these attacks:&lt;br /&gt;
* &#039;&#039;&#039;Whirl of Rage&#039;&#039;&#039;: Late-telegraphed point-blank AoE.&lt;br /&gt;
* &#039;&#039;&#039;Smite of Rage&#039;&#039;&#039;: Late-telegraphed line AoE.&lt;br /&gt;
&lt;br /&gt;
==== Activating the Binding Lock ====&lt;br /&gt;
The Binding Lock has six cylinders, each of which has three levels divided by lines, with one around the top as well. One line on each cylinder will be glowing. In each of the six add rooms, there is a large red circle; when one/two/three players stand on the circle, the corresponding cylinder is lowered by one/two/three levels. In total, twelve players will need to stand on the six circles to lower the cylinders such that the glowing lines of all cylinders are flush with the ground. In general, a player will shout the combination for later reference, e.g. &amp;quot;123 312,&amp;quot; with these numbers referring to NW W SW and NE E SE, in that order. Once successful, the system message &amp;quot;&#039;&#039;Occult cylinders active. Initiate the authentication process.&#039;&#039;&amp;quot; will be displayed.&lt;br /&gt;
&lt;br /&gt;
==== Authentication ====&lt;br /&gt;
There are two possible procedures for authentication: a short procedure and a long one. &amp;quot;Skipping lockwards&amp;quot; refers to the short procedure, which is faster but provides fewer rewards; the long procedure provides greater rewards and spawns an enemy outside of the Forked Tower.&lt;br /&gt;
&lt;br /&gt;
* Authentication begins by interacting with the &#039;&#039;&#039;Authorization Device&#039;&#039;&#039;. This will begin a 60 second countdown, as well as begin to spawn adds.&lt;br /&gt;
* At a gradually increasing pace, waves of three [[Lockward|&#039;&#039;&#039;Lockwards&#039;&#039;&#039;]] will begin to spawn. Each will cast &#039;&#039;&#039;Cunning Keywork&#039;&#039;&#039;, which must be interrupted or the Binding Lock will deactivate and must be reactivated. After doing so, they only have heavy-hitting auto attacks. Tanks should establish enmity and use mitigation.&lt;br /&gt;
* During the fourth wave, the 60 second countdown will complete. If using the short procedure, a player will interact with the &#039;&#039;&#039;Unlock Mechanism&#039;&#039;&#039;, and after a significant delay (which allows the fifth wave to spawn), the Lockwards will despawn and the lock will open, glowing red.&lt;br /&gt;
* If using the long procedure, the &#039;&#039;&#039;Unlock Mechanism&#039;&#039;&#039; will be ignored for now. Starting with the fifth wave, the spawn rate of add waves is significantly increased. In the eighth wave, a [[Master Lockward|&#039;&#039;&#039;Master Lockward&#039;&#039;&#039;]] will spawn as the center add. It will also cast &#039;&#039;&#039;Cunning Keywork&#039;&#039;&#039;, but must &#039;&#039;&#039;not&#039;&#039;&#039; be interrupted. If it successfully completes its cast, the system message &amp;quot;&#039;&#039;The occult cylinders have been reordered.&#039;&#039;&amp;quot; will be displayed. No more adds will spawn, and all adds can now be defeated. The Master Lockward will eventually use &#039;&#039;&#039;Bolting Hammer&#039;&#039;&#039;, a powerful raidwide, if kept alive for too long.&lt;br /&gt;
* If the Master Lockward&#039;s cast of &#039;&#039;&#039;Cunning Keywork&#039;&#039;&#039; is interrupted, another will spawn in the tenth wave (and so on). Adds will continue to spawn until the &#039;&#039;&#039;Unlock Mechanism&#039;&#039;&#039; is used or a cast of &#039;&#039;&#039;Cunning Keywork&#039;&#039;&#039; is completed.&lt;br /&gt;
* A new combination will now be shown on the Binding Lock&#039;s cylinders, which is input by twelve players, as before. The group will then follow the short procedure, interacting with the &#039;&#039;&#039;Unlock Mechanism&#039;&#039;&#039; as soon as possible. After a significant delay, the Lockwards will despawn and the lock will open, glowing blue.&lt;br /&gt;
&lt;br /&gt;
==== Treasure Rooms and Sanguine Recluse ====&lt;br /&gt;
To the left and right of the staircase are two hallways; a {{phantom job|thief|name=y}} must reveal hidden passages using {{action icon|Trap Detection}} to access the treasure rooms (Top Secret Nooks 1 and 2). Additionally, a second hidden passage can be revealed in the left treasure room. If the long procedure for authenticating the Binding Lock was used, an additional treasure chest will be to the left of the entrance to the map room (Top Secret Nook 3).&lt;br /&gt;
&lt;br /&gt;
If the short procedure was used, the plinth cannot be interacted with, the room will appear as a dark void, and will have no function. If the long procedure was used, the plinth can be interacted with, and the room will show a large glowing map of the South Horn. Interacting with the plinth will cause a glowing beacon to appear somewhere on the map; a &#039;&#039;&#039;[[Sanguine Recluse]]&#039;&#039;&#039; will spawn at that position. (Possible spawn locations and mechanics can be found on its page.) Its position must be shouted by players in the raid, allowing players outside to locate and defeat it.{{evt|service=youtube|id=SDYMYjQ5kQE|dimensions=350|align=right|description=Binding Lock and Magitaur animated guide by Big Kobe}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|32px|link=]] Infamy of Blood: [[Magitaur]]===&lt;br /&gt;
&lt;br /&gt;
The arena consists of an extremely large circle. Three large squares (one to the northwest, one to the south, and one to the northeast) point outward from the center, separated by 30-degree wedges. Around the outside of the arena are nine colored circles, in a pink-yellow-blue (clockwise) pattern. Parties A and 1/D are placed in the northwest square, parties B and 2/E are placed in the south square, and parties C and 3/F are placed in the northeast square.&lt;br /&gt;
&lt;br /&gt;
Several mechanics of the Magitaur target or assign debuffs based on where players are standing in the arena, and some others cause entire sections of the arena to become unsafe. (Each square is its own section, and the rest of the arena is a single section.) As a general rule, being outside of one of the three squares when not explicitly required to be is dangerous, both to yourself and to other players.&lt;br /&gt;
&lt;br /&gt;
Many North American groups use a set of waymarks intended to simplify the resolution of a particular mechanic (&#039;&#039;&#039;Assassin&#039;s Dagger&#039;&#039;&#039;). An image of these waymarks (&amp;quot;BAP Daggers&amp;quot;) is included in the [[The Forked Tower: Blood#Maps|Maps]] section below, but other sets of waymarks are used by some groups. Nevertheless, to simplify the explanation of this mechanic, references based on these waymarks will be made:&lt;br /&gt;
&lt;br /&gt;
* Each large square is a 10x10 grid of small squares; this is not used in any mechanics, but will be used for precise placement of waymarks if third-party tools are not being used to place them. In each square:&lt;br /&gt;
* The &amp;quot;left waymark&amp;quot; is placed on the fifth small square from the top, in the second column from the left edge of the square.&lt;br /&gt;
* The &amp;quot;right waymark&amp;quot; is placed on the fifth small square from the top, in the column directly along the right edge of the square.&lt;br /&gt;
* The &amp;quot;center waymark&amp;quot; is placed two columns inward from the right waymark.&lt;br /&gt;
&lt;br /&gt;
==== Opening and First Conduits ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Unsealed Aura&#039;&#039;&#039;: Hard-hitting raidwide.&lt;br /&gt;
* &#039;&#039;&#039;Unseal&#039;&#039;&#039;: Magitaur unseals one of two weapons: a yellow axe or a blue lance, gaining the &#039;&#039;&#039;{{status effect|buff|File:Unsealed icon.png}} Unsealed&#039;&#039;&#039; buff. Shortly after unsealing its weapon, Magitaur will begin launching tankbuster-strength auto-attacks on two players in each section of the arena.&lt;br /&gt;
** If its yellow axe was unsealed, these attacks will target the two nearest players in each section.&lt;br /&gt;
** If its blue lance was unsealed, these attacks will target the two furthest players in each section.&lt;br /&gt;
** Three sets of auto-attacks will be used.&lt;br /&gt;
** Despite their animations, these auto-attacks are not AoEs.&lt;br /&gt;
* &#039;&#039;&#039;Assassin&#039;s Dagger&#039;&#039;&#039;: Three line AoEs will be telegraphed, offset from each other by 120 degrees; they will all begin either between the squares (the &amp;quot;north/right&amp;quot; pattern) or cutting through the middle of the squares (the &amp;quot;south/left&amp;quot; pattern). Daggers will shoot out from the boss along these lines, repeat (return to the middle) after a two-second delay, then shoot out again, rotated ~50 degrees clockwise. The daggers will shoot out and return a total of six times each. Being hit by a dagger inflicts a stack of {{status effect|debuff|File:Twice-come ruin icon1.png}} &#039;&#039;&#039;Thrice-come Ruin&#039;&#039;&#039;.&lt;br /&gt;
** If the &amp;quot;north/right&amp;quot; pattern is used, the first three shoot outs and returns can be dodged by standing at the &amp;quot;right waymark&amp;quot; as described above.&lt;br /&gt;
** If the &amp;quot;south/left&amp;quot; pattern is used, the first three shoot outs and returns can be dodged by standing at the &amp;quot;left waymark.&amp;quot;&lt;br /&gt;
** In both cases, the remaining daggers can be dodged by standing at (or colinear with, relative to the boss) the &amp;quot;center waymark.&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;Critical Axeblow/Lanceblow&#039;&#039;&#039;: Each of these is cast once at random during &#039;&#039;&#039;Assassin&#039;s Dagger&#039;&#039;&#039;. The safe regions for &#039;&#039;&#039;Critical Axeblow&#039;&#039;&#039; are far away from the boss and inside the squares; the safe regions for &#039;&#039;&#039;Critical Lanceblow&#039;&#039;&#039; are near the boss and between the squares.&lt;br /&gt;
** The first cast of &#039;&#039;&#039;Critical Axeblow/Lanceblow&#039;&#039;&#039; resolves between the fourth shoot out and fourth return of &#039;&#039;&#039;Assassin&#039;s Dagger&#039;&#039;&#039;; the second cast resolves after the final return.&lt;br /&gt;
** If &#039;&#039;&#039;Critical Lanceblow&#039;&#039;&#039; is cast first, half of each safe region will be hit with &#039;&#039;&#039;Assassin&#039;s Dagger&#039;&#039;&#039;. In this case, the safe side of the safe region will be the left side for the &amp;quot;south/left&amp;quot; pattern and the right side for the &amp;quot;north/right&amp;quot; pattern.&lt;br /&gt;
* &#039;&#039;&#039;Forked Fury&#039;&#039;&#039;: Tankbusters on the nearest and furthest players in each section.&lt;br /&gt;
* After a short delay, two sets of auto-attacks based on the &#039;&#039;&#039;Unseal&#039;&#039;&#039; weapon will be used.&lt;br /&gt;
* &#039;&#039;&#039;Aura Burst/Holy&#039;&#039;&#039;: Hard-hitting raidwide; lethal unless the adds that spawn at the beginning of the castbar are correctly resolved before the cast completes.&lt;br /&gt;
** Seven of the nine colored circles around the outside of the arena rise out of the ground. All three yellow circles rise to reveal an [[Axe Empowerment Conduit|&#039;&#039;&#039;Axe Empowerment Conduit&#039;&#039;&#039;]] (which has a ring in the middle), all three blue circles rise to reveal a [[Lance Empowerment Conduit|&#039;&#039;&#039;Lance Empowerment Conduit&#039;&#039;&#039;]] (which has a sphere in the middle), and a random pink circle rises to reveal a [[Universal Empowerment Conduit|&#039;&#039;&#039;Universal Empowerment Conduit&#039;&#039;&#039;]] (which has both in the middle). These adds are frequently referred to as &amp;quot;cans.&amp;quot;&lt;br /&gt;
** If Magitaur&#039;s yellow axe was unsealed, the cast will be &#039;&#039;&#039;Aura Burst&#039;&#039;&#039; and all &#039;&#039;&#039;Axe Empowerment Conduits&#039;&#039;&#039; must be defeated. If Magitaur&#039;s blue lance was unsealed, the cast will be &#039;&#039;&#039;Holy&#039;&#039;&#039; and all &#039;&#039;&#039;Lance Empowerment Conduits&#039;&#039;&#039; must be defeated. Each square defeats the Conduit closest to it. In both cases, the &#039;&#039;&#039;Universal Empowerment Conduit&#039;&#039;&#039; must also be defeated.&lt;br /&gt;
** When an &#039;&#039;&#039;Axe/Lance Empowerment Conduit&#039;&#039;&#039; is defeated, it targets the nearest two players with &#039;&#039;&#039;Arcane Recoil&#039;&#039;&#039;, a catastrophically strong attack. If a square has at least two {{Phantom job|knight|name=y}} tanks, these are simple to resolve by having them stand inside the Conduit and either using {{Action icon|Pledge}} on themselves, their tank invulnerability, or {{Action icon|Phantom Guard}}. If a square has only one, the Phantom Knight should identify a &amp;quot;pledge buddy&amp;quot; before beginning the encounter. This player will serve as the second player baiting &#039;&#039;&#039;Arcane Recoil&#039;&#039;&#039;, and the Phantom Knight will use {{Action icon|Pledge}} on them.&lt;br /&gt;
** Meanwhile, a {{Phantom job|berserker|name=y}} will defeat the &#039;&#039;&#039;Universal Empowerment Conduit&#039;&#039;&#039; on their own; its HP is significantly lower than that of the other Conduits. While doing so, they must stand between the Conduit and the wall, and must use {{Action icon|Rage (Phantom Job Action)|Rage}} before it is defeated. This is because the Conduit will use &#039;&#039;&#039;Arcane Reaction&#039;&#039;&#039; when defeated, an extremely weak line AoE aimed at the nearest player that inflicts {{status effect|debuff|hysteria}} &#039;&#039;&#039;Hysteria&#039;&#039;&#039; for 1 minute; Rage grants immunity to Hysteria. Players near the &#039;&#039;&#039;Universal Empowerment Conduit&#039;&#039;&#039; must be extremely careful with large AoE attacks, as an &#039;&#039;&#039;Arcane Reaction&#039;&#039;&#039; at an unexpected time can cause the Phantom Berserker, or possibly a larger group of players, to be hit and inflicted with {{status effect|debuff|hysteria}} &#039;&#039;&#039;Hysteria&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==== Sage&#039;s Staff ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Sage&#039;s Staff&#039;&#039;&#039;: Three &#039;&#039;&#039;Sage&#039;s Staves&#039;&#039;&#039; appear in an arc, each either between squares or roughly in the middle of one.&lt;br /&gt;
* &#039;&#039;&#039;Critical Axeblow/Lanceblow&#039;&#039;&#039;&lt;br /&gt;
* Shortly after &#039;&#039;&#039;Critical Axeblow/Lanceblow&#039;&#039;&#039;, each of the &#039;&#039;&#039;Sage&#039;s Staves&#039;&#039;&#039; fires a line stack AoE (&#039;&#039;&#039;Mana Expulsion&#039;&#039;&#039;) at the nearest player.&lt;br /&gt;
** Two methods of resolving this mechanic are commonly used.&lt;br /&gt;
** In one method, each square is responsible for the staves that appear either in or directly opposite from their square.&lt;br /&gt;
** In the other method, all players stack at a single point (frequently the center of the arena or the A square&#039;s left waymark); while some players will be hit by all three staves at once, their damage is greatly reduced by being spread across the entire raid. This is frequently referred to as either &amp;quot;A staff&amp;quot; or &amp;quot;Spiral staff.&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;Sage&#039;s Staff&#039;&#039;&#039;: Three more staves appear, opposite to the positions of the first three.&lt;br /&gt;
* &#039;&#039;&#039;Critical Axeblow/Lanceblow&#039;&#039;&#039;: Whichever wasn&#039;t used earlier.&lt;br /&gt;
* Shortly after &#039;&#039;&#039;Critical Axeblow/Lanceblow&#039;&#039;&#039;, each of the &#039;&#039;&#039;Sage&#039;s Staves&#039;&#039;&#039; fires a line stack AoE at the nearest player.&lt;br /&gt;
* &#039;&#039;&#039;Unsealed Aura&#039;&#039;&#039;: Hard-hitting raidwide.&lt;br /&gt;
&lt;br /&gt;
==== Rune Axe ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Unseal&#039;&#039;&#039;: Magitaur will always unseal its yellow axe.&lt;br /&gt;
* Three sets of auto-attacks will be used, always on the nearest two players in each section.&lt;br /&gt;
* &#039;&#039;&#039;Rune Axe&#039;&#039;&#039;: Assigns debuffs based on where players are standing in the arena. It is extremely important that all players are within their square, or additional debuffs will be assigned that will cause several extra deaths. This guide will only explain the mechanic being resolved properly, with no additional debuffs.&lt;br /&gt;
** One player in square A will receive {{status effect|debuff|File:Greater axebit icon.png}} &#039;&#039;&#039;Prey: Greater Axebit&#039;&#039;&#039; with a duration of 10 seconds.&lt;br /&gt;
** One player in each square will receive {{status effect|debuff|File:Lesser axebit icon.png}} &#039;&#039;&#039;Prey: Lesser Axebit&#039;&#039;&#039; with a duration of 13 seconds.&lt;br /&gt;
** One player in square A will receive {{status effect|debuff|File:Greater axebit icon.png}} &#039;&#039;&#039;Prey: Greater Axebit&#039;&#039;&#039; with a duration of 21 seconds, and one player in each of squares B and C will receive {{status effect|debuff|File:Lesser axebit icon.png}} &#039;&#039;&#039;Prey: Lesser Axebit&#039;&#039;&#039; with a duration of 21 seconds.&lt;br /&gt;
** Each of these debuffs indicates a spread AoE (&#039;&#039;&#039;Ruinous Rune&#039;&#039;&#039;) that will go off when the debuff expires. Any section of the arena that is overlapped by these AoEs will glow, and being in a glowing region (&#039;&#039;&#039;Axeglow&#039;&#039;&#039;) inflicts a stack of {{status effect|debuff|File:Twice-come ruin icon1.png}} &#039;&#039;&#039;Thrice-come Ruin&#039;&#039;&#039;.&lt;br /&gt;
* First, the player with a 10-second {{status effect|debuff|File:Greater axebit icon.png}} &#039;&#039;&#039;Prey: Greater Axebit&#039;&#039;&#039; will run out to the very edge of the arena, behind the nearest pink circle. At the same time, each player with a 13-second {{status effect|debuff|File:Lesser axebit icon.png}} &#039;&#039;&#039;Prey: Lesser Axebit&#039;&#039;&#039; should be prepared to move to the center of their squares.&lt;br /&gt;
* &#039;&#039;&#039;Critical Lanceblow&#039;&#039;&#039;: After the first {{status effect|debuff|File:Greater axebit icon.png}} &#039;&#039;&#039;Prey: Greater Axebit&#039;&#039;&#039; AoE has gone off, that player can rejoin their party as they move to dodge &#039;&#039;&#039;Critical Lanceblow&#039;&#039;&#039;. The players with a 13-second {{status effect|debuff|File:Lesser axebit icon.png}} &#039;&#039;&#039;Prey: Lesser Axebit&#039;&#039;&#039; must wait in the center of their squares until their AoEs have gone off, or they will cause the entire raid to be hit with &#039;&#039;&#039;Axeglow&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Carving Rune&#039;&#039;&#039;: Moderate damage to four random players without debuffs. Between the resolutions of the second and third sets of debuffs, &#039;&#039;&#039;Carving Rune&#039;&#039;&#039; is used four times, hitting different players each time.&lt;br /&gt;
* Finally, all players that have no debuff will move to square A. The player with a 21-second {{status effect|debuff|File:Greater axebit icon.png}} &#039;&#039;&#039;Prey: Greater Axebit&#039;&#039;&#039; will run out to the very edge of the arena, behind the nearest pink circle, and the players with a 21-second {{status effect|debuff|File:Lesser axebit icon.png}} &#039;&#039;&#039;Prey: Lesser Axebit&#039;&#039;&#039; will move to the center of their squares.&lt;br /&gt;
* &#039;&#039;&#039;Forked Fury&#039;&#039;&#039;&lt;br /&gt;
* After a short delay, two sets of auto-attacks on the nearest two players in each section will be used.&lt;br /&gt;
* &#039;&#039;&#039;Aura Burst&#039;&#039;&#039;: A full repeat of the Conduits mechanic. In this use, the &#039;&#039;&#039;Axe Empowerment Conduits&#039;&#039;&#039; must always be defeated.&lt;br /&gt;
&lt;br /&gt;
==== Holy Lance ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Assassin&#039;s Dagger&#039;&#039;&#039; (including two uses of &#039;&#039;&#039;Critical Axeblow/Lanceblow&#039;&#039;&#039;)&lt;br /&gt;
* &#039;&#039;&#039;Unseal&#039;&#039;&#039;: Magitaur will always unseal its blue lance.&lt;br /&gt;
* Three sets of auto-attacks will be used, always on the furthest two players in each section.&lt;br /&gt;
* &#039;&#039;&#039;Holy Lance&#039;&#039;&#039;: Assigns debuffs based on where players are standing in the arena. Once again, it is extremely important that all players are within their square, or additional debuffs will be assigned that will cause several extra deaths. This guide will only explain the mechanic being resolved properly, with no additional debuffs.&lt;br /&gt;
** Three players in each square will receive {{status effect|debuff|File:Lancepoint icon.png}} &#039;&#039;&#039;Prey: Lancepoint&#039;&#039;&#039;. In each square, one will have a duration of 17 seconds, one will have a duration of 25 seconds, and one will have a duration of 33 seconds. Each of these debuffs indicates a stack (&#039;&#039;&#039;Holy IV&#039;&#039;&#039;) that will go off when the debuff expires. Any section of the arena that is overlapped by these stacks will glow, and being in a glowing region (&#039;&#039;&#039;Lancelight&#039;&#039;&#039;) inflicts a stack of {{status effect|debuff|File:Twice-come ruin icon1.png}} &#039;&#039;&#039;Thrice-come Ruin&#039;&#039;&#039;.&lt;br /&gt;
** At the same time, twelve &#039;&#039;&#039;Luminous Lances&#039;&#039;&#039; will spawn in a circle, clockwise from north. Considering the north lance to be lance 1, lances 2-4 are inside square C, lances 6-8 are inside square B, lances 10-12 are inside square A, and lances 1, 5, and 9 are in the outer area.&lt;br /&gt;
* &#039;&#039;&#039;Critical Lanceblow&#039;&#039;&#039;&lt;br /&gt;
* Four seconds after &#039;&#039;&#039;Critical Lanceblow&#039;&#039;&#039; resolves, the first &#039;&#039;&#039;Luminous Lance&#039;&#039;&#039; will use &#039;&#039;&#039;Lancelight&#039;&#039;&#039;, an AoE covering the entire section the lance is inside, which inflicts a stack of {{status effect|debuff|File:Twice-come ruin icon1.png}} &#039;&#039;&#039;Thrice-come Ruin&#039;&#039;&#039;. Each subsequent lance (clockwise from north) uses &#039;&#039;&#039;Lancelight&#039;&#039;&#039; two seconds after the previous lance.&lt;br /&gt;
** When the lances inside a party&#039;s square are using &#039;&#039;&#039;Lancelight&#039;&#039;&#039;, that party must stand outside of their square, around its back. Each other party must remain at the center of their square. These positions are necessitated by {{status effect|debuff|File:Lancepoint icon.png}} &#039;&#039;&#039;Prey: Lancepoint&#039;&#039;&#039;. If a party leaving their square moves between the squares, their stack will overlap with another square; if a party staying within their square is too far forward, their stack will overlap with the outer area.&lt;br /&gt;
** Immediately after lance 1 uses &#039;&#039;&#039;Lancelight&#039;&#039;&#039;, square C parties must stand outside their square, and return immediately after lance 4.&lt;br /&gt;
** Immediately after lance 5, square B parties must stand outside their square, and return immediately after lance 8.&lt;br /&gt;
** Immediately after lance 9, square A parties must stand outside their square, and return immediately after lance 12.&lt;br /&gt;
** In total, each square will resolve two {{status effect|debuff|File:Lancepoint icon.png}} &#039;&#039;&#039;Prey: Lancepoint&#039;&#039;&#039; within their square, and one outside of it. Players with these debuffs must be careful to position themselves without overlapping other sections, but otherwise move with their party.&lt;br /&gt;
* &#039;&#039;&#039;Critical Axeblow&#039;&#039;&#039;: Used two seconds after the final lance uses &#039;&#039;&#039;Lancelight&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Unsealed Aura&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Forked Fury&#039;&#039;&#039;&lt;br /&gt;
* After a short delay, two sets of auto-attacks on the furthest two players in each section will be used.&lt;br /&gt;
* &#039;&#039;&#039;Holy&#039;&#039;&#039;: A full repeat of the Conduits mechanic. In this use, the &#039;&#039;&#039;Lance Empowerment Conduits&#039;&#039;&#039; must always be defeated.&lt;br /&gt;
* &#039;&#039;&#039;Assassin&#039;s Dagger&#039;&#039;&#039; (including two uses of &#039;&#039;&#039;Critical Axeblow/Lanceblow&#039;&#039;&#039;)&lt;br /&gt;
* &#039;&#039;&#039;Unsealed Aura (enrage)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note: Resurrection debuffs will not be removed after defeating Magitaur, so any player that dies with {{status effect|debuff|File:Resurrection denied icon.png}} &#039;&#039;&#039;Resurrection Denied&#039;&#039;&#039; will not be able to open the personal spoils coffer(s) from this boss or activate the Survey Point in the final room. However, they will still be rewarded with achievement progress.&lt;br /&gt;
==Phantom Chemist/White Mage Resurrection Strategy==&lt;br /&gt;
A phantom chemist or phantom white mage is named a &amp;quot;resurrecter&amp;quot; in this section.&lt;br /&gt;
&lt;br /&gt;
In the event of a full raid wipe, all players must normally leave the raid regardless of how many stacks of {{status effect|debuff|File:Resurrection restricted icon1.png}} &#039;&#039;&#039;Resurrection Restricted&#039;&#039;&#039; they still have, because the return prompt will take them back to the South Horn base camp. To allow for more boss attempts, players have devised a chemist/white mage &amp;quot;cheese&amp;quot; strategy:&lt;br /&gt;
#If a boss pull is deemed unsalvageable (e.g. there are too many deaths or if a DPS check will not be met), a designated resurrecter will sacrifice themselves by running into the death wall or incapacitating themselves via mechanics. It is also common to do this preemptively as &amp;quot;insurance&amp;quot; before common failure points such as the snowballs/fire tower mechanics in boss 2 or the Rune Axe/Holy Lance mechanics in boss 4.&lt;br /&gt;
#Another resurrecter will revive the sacrifice resurrecter, but that player will &#039;&#039;not&#039;&#039; accept the resurrection prompt. The Raise buff will need to be refreshed periodically to prevent it from expiring. Ideally, the reviving resurrecter should revive the sacrifice resurrecter outside of aggro range of the boss.&lt;br /&gt;
#Once the call to wipe has been made by the raid leader, all players will attempt to die at the south of the arena or outside of aggro range of the boss.&lt;br /&gt;
#After the party wipes and the boss resets, the sacrifice resurrecter will accept the raise.&lt;br /&gt;
#The sacrifice resurrecter will then revive the other players, ideally starting with resurrecters first so they can also help revive. All resurrecters will commonly be marked for visual identification.&lt;br /&gt;
#Once everyone&#039;s Weakness debuff has fallen off, the party can pull the boss again.&lt;br /&gt;
&lt;br /&gt;
An alternative resurrecter &amp;quot;cheese&amp;quot; strategy requires a resurrecter to resurrect outside the arena and not participate in the fight:&lt;br /&gt;
#The resurrecter pulls the boss alone and dies near the entrance&lt;br /&gt;
#A second resurrecter waits outside the arena&lt;br /&gt;
#The remainder of the alliance enters the arena and begins their countdown&lt;br /&gt;
#With 5s to pull, the second resurrecter resurrects the dead resurrecter outside the arena&lt;br /&gt;
# With 5s left on the raise timer, the dead resurrecter accepts the raise.&lt;br /&gt;
&lt;br /&gt;
This results in the resurrecter resurrecting outside the arena, which has already completed its &#039;automatic pull in&#039; at 45s after pull.&lt;br /&gt;
&lt;br /&gt;
Both strategies are normally not feasible outside of boss encounters: e.g., a full raid wipe during the bridges encounter will end the run in the vast majority of cases.&lt;br /&gt;
&lt;br /&gt;
== Loot==&lt;br /&gt;
*800 {{enlightenment silver piece}} [[Enlightenment Silver Piece]]s&lt;br /&gt;
*1920 {{phantom exp}} [[Phantom Jobs|Phantom EXP]] &lt;br /&gt;
*{{tomestone|uncapped|80}} {{tomestone/uncapped-text}} &lt;br /&gt;
*{{tomestone|capped|40}} {{tomestone/capped-text}}&lt;br /&gt;
&lt;br /&gt;
This duty uses &#039;&#039;&#039;personal loot&#039;&#039;&#039;, so players will need to interact with and loot treasure coffers themselves. A full clear with all chests yields 30 {{item icon|Sanguinite}}.&lt;br /&gt;
&lt;br /&gt;
Defeating [[Magitaur]] will respawn 2 bronze and 1 silver [[The Occult Crescent: South Horn/Treasure Coffers|overworld treasure coffers]] in the South Horn map, assuming the number of coffers available is not already capped. There is a 10% chance that a second silver coffer will respawn.&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|32px|link=]] [[Demon Tablet]]===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Notes on the Demon Tablet|fixed=y}}&lt;br /&gt;
{{Drops table row|Sanguinite|1|fixed=y}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Bronze Coffer (small).png|32px|link=]] Personal Spoils (Secret Nooks)===&lt;br /&gt;
There are four chests (two per side) in the hallways after the first boss. Each side has one room behind a locked door that can be opened from the other side by a [[Phantom Thief]] after maneuvering through a trick room, and two secret rooms in the north. The post-trick room chest yields 2 Sanguinite. A chest will appear in one of the two secret rooms in the north per side, yielding 3 Sanguinite.&lt;br /&gt;
&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Sanguinite|2|fixed=y}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Sanguinite|3|fixed=y}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
It is not possible to obtain all four chests in a single run: players may only obtain the two chests on their side.&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|32px|link=]] [[Dead Stars]]===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Notes on the Dead Stars|fixed=y}}&lt;br /&gt;
{{Drops table row|Sanguinite|2|fixed=y}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|32px|link=]] [[Marble Dragon]]===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Notes on the Marble Dragon|fixed=y}}&lt;br /&gt;
{{Drops table row|Sanguinite|2|fixed=y}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Bronze Coffer (small).png|32px|link=]] Personal Spoils (Top Secret Nook 1)===&lt;br /&gt;
There are two chests in a secret room after the lockwards in the Towertop Passage, to the right.&lt;br /&gt;
&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Sanguinite|2|fixed=y}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Sanguinite|2|fixed=y}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Bronze Coffer (small).png|32px|link=]] Personal Spoils (Top Secret Nook 2)===&lt;br /&gt;
A secret room in the Towertop Passage, to the left. The coffer is directly in the path.&lt;br /&gt;
&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Sanguinite|1|fixed=y}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:Bronze Coffer (small).png|32px|link=]] Personal Spoils (Top Secret Nook 3)===&lt;br /&gt;
A secret room connected to Top Secret Nook 2. The coffer is just outside the entrance to the observatory room that marks the location of the [[Sanguine Recluse]] once the lockward puzzle is solved. This coffer will only spawn if the puzzle is solved.&lt;br /&gt;
&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Sanguinite|5|fixed=y}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|32px|link=]] [[Magitaur]]===&lt;br /&gt;
At least one personal spoils coffers will appear after defeating the final boss.&lt;br /&gt;
&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Notes on Magitaur|fixed=y}}&lt;br /&gt;
{{Drops table row|Magitaur Card}}&lt;br /&gt;
{{Drops table row|Sanguinite|5|fixed=y}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
A second coffer will appear if the [[Sanguine Recluse]] was defeated by players outside, after the raid lights up the observatory.&lt;br /&gt;
&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Sanguinite|5|fixed=y}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
This duty is associated with the following [[achievements]]:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|A Fork to Be Reckoned With I}}&lt;br /&gt;
{{achievement table row|A Fork to Be Reckoned With II}}&lt;br /&gt;
{{achievement table row|A Fork to Be Reckoned With III}}&lt;br /&gt;
{{achievement table row|A Fork to Be Reckoned With IV}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
{{quotation|Collapsed Bookshelves|Indecipherable tomes are strewn across the floor and piled haphazardly among the fallen shelves. Closer inspection reveals countless magical glyphs, likely representing a wealth of arcane knowledge.}}&lt;br /&gt;
&lt;br /&gt;
{{quotation|Occult Epitaph|The polished surface glimmers with myriad symbols, none of which obviously resemble Eorzean script. Although unfamiliar, the patterns you discern imply the glyphs form a written system of some kind. Was this encoding designed to conceal knowledge considered a threat to civilization?}}&lt;br /&gt;
&lt;br /&gt;
{{quotation|Ancient Tablet|As you peruse the tablet&#039;s inscription, a wave of nausea compels you to avert your gaze. No doubt the document is imbued with some magical contrivance, shielding it from eyes deemed unworthy of the knowledge within.}}&lt;br /&gt;
&lt;br /&gt;
{{quotation|[[Occult Record]]: The Secluded Stacks|At the pinnacle of the Tower of Blood sits an ancient study filled with tomes, tablets, and manuscripts from the Fifth Astral Era. Unfortunately, the entire collection is written in a script bearing no obvious resemblance to any extant language, rendering the documents indecipherable. Perhaps the owner concocted the script as a means of concealing the knowledge contained therein─but what could necessitate such elaborate encoding?}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue ==&lt;br /&gt;
 Dead Stars: Oink, oink! Prepare to die at the hands of we tricksy three!&lt;br /&gt;
 Dead Stars: Oink, oink! Everyone gets a piece of the action!&lt;br /&gt;
 Dead Stars: Oink, oink, oink! Tricksy trio unite!&lt;br /&gt;
 Phobos: Just kidding, it&#039;s Phobos&#039;s time to shine! Oink!&lt;br /&gt;
 Liquified Triton: Glub...glub...&lt;br /&gt;
 Liquified Nereid: Blub...glub...&lt;br /&gt;
 Phobos: Oink, oink, oink! You&#039;re in for some toxic trouble now!&lt;br /&gt;
 System: Phobos&#039;s toxins seep into your body!&lt;br /&gt;
 Phobos: Brace yourselves for a putrid poison blast!&lt;br /&gt;
 Liquified Triton: Glub...blub...&lt;br /&gt;
 Liquified Nereid: Glub!?&lt;br /&gt;
 Phobos: You poisoned princes suited your slimy transformation!&lt;br /&gt;
 Triton: Oink, oink...&lt;br /&gt;
 Nereid: O-Oink...&lt;br /&gt;
 Triton: Now I&#039;m livid!&lt;br /&gt;
 Nereid: Unforgivable...&lt;br /&gt;
 Phobos: Gyaaagh!&lt;br /&gt;
 Phobos: F-Forgive me friends! I promise I&#039;ll behave myself now...&lt;br /&gt;
 Dead Stars: The tricksy trio units anew, and this time we&#039;re serious! Oink!&lt;br /&gt;
 Nereid: Oinking fools! It&#039;s Nereid&#039;s turn to take center stage!&lt;br /&gt;
 Frozen Triton: F-Freezing!&lt;br /&gt;
 Frozen Phobos: I can&#039;t feel my toes!&lt;br /&gt;
 Nereid: You&#039;re nothing more than a pair of frosty unfortunates!&lt;br /&gt;
 Nereid: Sssnooowed uuunder!&lt;br /&gt;
 Frozen Triton: S-So cold...&lt;br /&gt;
 Frozen Phobos: F-Frozen solid...&lt;br /&gt;
 Triton: Oink, oink...&lt;br /&gt;
 Phobos: Oooink...&lt;br /&gt;
 Nereid: With friends like you, there&#039;s snow end to the fun!&lt;br /&gt;
 Triton: Now I&#039;m livid!&lt;br /&gt;
 Phobos: Payback time...&lt;br /&gt;
 Nereid: Gyaaagh!&lt;br /&gt;
 Nereid: I-I&#039;m sorry! I&#039;ll play nice... I swear!&lt;br /&gt;
 Dead Stars: Oink, oink! Behold the true power of our tenacious triumvirate!&lt;br /&gt;
 Triton: Or rather, behold the true power of Triton—star of the show!&lt;br /&gt;
 Gaseous Phobos: This is an outrage!&lt;br /&gt;
 Gaseous Nereid: Hot, hot, hot!&lt;br /&gt;
 Triton: Oink, oink! I&#039;m a flaming menace, through and through!&lt;br /&gt;
 Phobos: Oooink...&lt;br /&gt;
 Nereid: O-oink...&lt;br /&gt;
 Triton: Get ready for Triton&#039;s flammable extravaganza!&lt;br /&gt;
 Gaseous Phobos: I can&#039;t take much more!&lt;br /&gt;
 Gaseous Nereid: Overcooked...&lt;br /&gt;
 Triton: A scorching festival of flame! You two made for excellent kindling!&lt;br /&gt;
 Nereid: Unforgivable...&lt;br /&gt;
 Phobos: Payback time...&lt;br /&gt;
 Triton: Gyaaagh!&lt;br /&gt;
 Triton: My flame grows dim! I give in!&lt;br /&gt;
 Phobos: My poisons have all dried up!&lt;br /&gt;
 Nereid: Oinksome wretches! I can&#039;t stand the sight of you!&lt;br /&gt;
 Dead Stars: Oink, oink, oink!&lt;br /&gt;
 Dead Stars: Oooiiink!&lt;br /&gt;
 Dead Stars: It&#039;s oink-oink-over! We&#039;re outta here!&lt;br /&gt;
&lt;br /&gt;
 System: Occult cylinders active. Initiate the authentication process.&lt;br /&gt;
 System: Authentication complete in 30 seconds...&lt;br /&gt;
 System: Authentication complete in 20 seconds...&lt;br /&gt;
 System: Authentication complete in 10 seconds...&lt;br /&gt;
 System: Authentication complete in 5...&lt;br /&gt;
 System: Authentication complete in 4...&lt;br /&gt;
 System: Authentication complete in 3...&lt;br /&gt;
 System: Authentication complete in 2...&lt;br /&gt;
 System: Authentication complete in 1...&lt;br /&gt;
 System: Authentication complete. Begin the unlock process.&lt;br /&gt;
 System: The occult cylinders have been reordered.&lt;br /&gt;
 System: The lock is unbound... The path ahead is clear.&lt;br /&gt;
&lt;br /&gt;
 Magitaur: All who threaten the tower&#039;s sanctity will be purged!&lt;br /&gt;
 Magitaur: I call forth the might of the sanguine!&lt;br /&gt;
 Magitaur: Unfettered power!&lt;br /&gt;
 Magitaur: Vile infractors, prepare to meet your end!&lt;br /&gt;
 Magitaur: Power courses through my veins!&lt;br /&gt;
 Magitaur: The tower must be protected!&lt;br /&gt;
 Magitaur: I shall not fall!&lt;br /&gt;
 Magitaur: I commit my strength, my blood...my life!&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
{{music table header}}&lt;br /&gt;
{{music table row|Main|Exdeath&#039;s Castle (Dawntrail)}}&lt;br /&gt;
{{music table row|Boss 1-3|FINAL FANTASY V: Battle 1 (Dawntrail)}}&lt;br /&gt;
{{music table row|Final Boss|Omega Squared}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Screenshots===&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200px&amp;quot; mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
Forked Tower Blood intro.jpg&lt;br /&gt;
Occult Crescent4.jpg&lt;br /&gt;
Occult Crescent6.jpg&lt;br /&gt;
FTB map room.jpg|Map Room&lt;br /&gt;
Forked Tower Blood boss.jpg&lt;br /&gt;
FTB final room.jpg|Final Room&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Maps ===&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:FTB Central Passages map.png|Central Passages&lt;br /&gt;
File:FTB Binding Lock map.png|Binding Lock&lt;br /&gt;
File:FTB Central Passages map annotated.png|Central Passages (annotated)&lt;br /&gt;
File:FTB Bridges map annotated.png|Bridges (annotated)&lt;br /&gt;
File:FTB Binding Lock map annotated.png|Binding Lock (annotated)&lt;br /&gt;
File:FTB Magitaur Markers.png|Common (&amp;quot;BAP Daggers&amp;quot;) markers used for Magitaur&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia==&lt;br /&gt;
*The dungeon is inspired by the [https://finalfantasy.fandom.com/wiki/Fork_Tower Fork Tower] dungeon from FFV.&lt;br /&gt;
*The world first clear was from &amp;quot;Aether Group 2&amp;quot; on May 30, 2025 at 4:22 PM PST, after a progression time of 3 days and 14 hours (including initial quest progression and leveling to prepare for the raid)&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=4ctH0avSBiA Youko Tsukihime. Forked Tower World First (YouTube)]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*When originally released in [[patch 7.25]], this raid was heavily criticized by the playerbase for being difficult to form groups and enter. Notable issues raised were:&lt;br /&gt;
** The inability of a 48-player alliance to reliably queue into the same South Horn instance. Players instead needed to queue as 6 separate parties, often ending up in different instances. Thus, parties would need to leave the instance and re-queue several times until all parties were in the same instance, a process that could take more than an hour. This became known as &amp;quot;island gacha&amp;quot; within the Japanese playerbase and &amp;quot;instance prog&amp;quot; within the Western playerbase.&lt;br /&gt;
**The long wait time until the auroral mirages weather appeared in a fresh instance.&lt;br /&gt;
**The short time availability of the weather (5 minutes), sometimes causing players in critical encounters to miss the window entirely.&lt;br /&gt;
**The possibility of random players to &amp;quot;snipe&amp;quot;, i.e. take the spots of players in premade groups by offering more ciphers. This often resulted in frustration from premade groups especially if a member with a critical phantom job was unable to enter. In addition, the difficulty of the raid made it possible for individual players to wipe the entire run at several points, increasing the risk from random players joining.&lt;br /&gt;
**The lack of a story-difficulty mode compared to Bozja&#039;s in-instance raids. The hard mode version is the only difficulty, limiting its accessibility to more casual players or those who did not wish to organize using Discord servers to clear content.&lt;br /&gt;
**The apparent disconnect between the minimum number of players needed to spawn the tower (16) and the minimum number of players needed to resolve several mechanics (24).&lt;br /&gt;
*Square Enix addressed some of the more common criticisms in [https://na.finalfantasyxiv.com/lodestone/topics/detail/c2dd52470c21ab3fe507aaba914973280959ae92 Letter from the Producer LIVE Part LXXXVII] on June 20, 2025, which revealed that there had only been ~400 clears in the time that the raid was first released 23 days previously.&lt;br /&gt;
**The lack of a story mode, one of the main criticisms, was cited as due to having insufficient development resources in the allotted timeline.&lt;br /&gt;
*On July 1, 2025, Naoki Yoshida made a follow-up [https://na.finalfantasyxiv.com/lodestone/topics/detail/287711e33d1ae8cbe9e4012ff627e42cc330d08e Lodestone post] to clarify some of the changes that would be made, including:&lt;br /&gt;
:#The ability to enter the Occult Crescent instance with a preformed alliance of up to 48 players&lt;br /&gt;
:#Allowing auroral mirages to generate sooner after the Occult Crescent instance has loaded&lt;br /&gt;
:#Improvements to the cipher offering UI&lt;br /&gt;
:#Delaying auroral mirage generation until an active critical encounter has ended&lt;br /&gt;
:#Enabling exclusive access to the Occult Crescent instance for a set time when joining with a preformed alliance of at least 24 players&lt;br /&gt;
*While these changes were originally scheduled for [[patch 7.3]] in early August, the first two changes were instead implemented in an emergency hotfix on Thursday, July 3.&lt;br /&gt;
*The remaining changes, along with other adjustments such as requiring all participating players to submit at least one cipher and increasing the minimum number of participants from 16 to 24, were implemented in patch 7.3.&lt;br /&gt;
*The lack of a story mode was addressed with the release of both {{i|The Forked Tower: Magic}} (normal difficulty) and {{i|The Forked Tower: Magic (Extreme)}} in [[patch 7.55]] with [[North Horn]]. In response to feedback that Forked Tower: Blood was overly punishing due to the potential of individual players to wipe the raid if they fail certain boss mechanics, bosses in Forked Tower: Magic (Extreme) were designed to prevent such situations.&lt;br /&gt;
*In [[patch 7.4]], cipher costs were lowered by 67%.&lt;br /&gt;
*In [[patch 7.55]], traps now bypass tank and other invulnerabilities, and elemental weaknesses were added to all enemies.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*Guides by Fae Fiyaa (Google Docs format)&lt;br /&gt;
**[https://docs.google.com/presentation/d/12fRuTLrDoIDrQBVBkg2s3Nrd1NpwOjMxFPlbfikGiz0/present#slide=id.p Boss 1: Demon Tablet]&lt;br /&gt;
**[https://docs.google.com/presentation/d/1MQx7FPoZmPbp0X8Wy8743gfMptDjZSLHQyUAIyin3CU/present#slide=id.p Hallways]&lt;br /&gt;
**[https://docs.google.com/presentation/d/1yh8cJQvk0V2T8IKR5ppYLPX7Q2pbAXEsB81iAc1C3nI/present#slide=id.p Boss 2: Dead Stars]&lt;br /&gt;
**[https://docs.google.com/presentation/d/1XnKwFsmdUYQ_MQZwqfWxdGl3XumE6lL5wDhwp9QTaBE/present#slide=id.p Bridges]&lt;br /&gt;
**[https://docs.google.com/presentation/d/1YeOhNZHb7fEyE25EAkP9UoQ8TBhInbrgguYtVdNIIAQ/present#slide=id.p Boss 3: Marble Dragon]&lt;br /&gt;
**[https://docs.google.com/presentation/d/1x6711dkqAdIJdtE0KuhQVj7Qfa-9GmZonX-DZBR7jdM/present#slide=id.p Lockwards]&lt;br /&gt;
**[https://docs.google.com/presentation/d/15Mbb5oVXmfGVErUI1gCce3QZ-AjPNX6D7q1PJ5V4hB8/present#slide=id.p Boss 4: Magitaur]&lt;br /&gt;
***[https://docs.google.com/presentation/d/19TSl1MKE_GLUEeDKw1M6FHbaNV5a4RAtQhQhHu5AxuU/present?slide=id.g35f098104a7_0_81 &amp;quot;BAP&amp;quot; Daggers Guide]&lt;br /&gt;
*ABBA+ Strategies&lt;br /&gt;
**[https://raidplan.io/plan/w8wd3ca3br4kx2w6 Boss 1: Demon Tablet]&lt;br /&gt;
**[https://raidplan.io/plan/prgucej85vbhfsqh Boss 2: Dead Stars]&lt;br /&gt;
**[https://raidplan.io/plan/1bOhHhyuFrV1DXCE Boss 3: Marble Dragon]&lt;br /&gt;
**[https://raidplan.io/plan/zf94frejwp9dgsq7 Boss 4: Magitaur]&lt;br /&gt;
*[https://mathranger101.itch.io/magitaur-sim Magitaur Simulator]&lt;br /&gt;
*Advanced Phantom Job guides for optimization purposes&lt;br /&gt;
**[https://docs.google.com/spreadsheets/d/1k2eIlDWksPi_fTXIRRlCzeAm2m9GewHqFpnShlOgg1Q/edit?gid=649350151#gid=649350151 Geomancer]&lt;br /&gt;
**[https://docs.google.com/spreadsheets/d/12D2FQVvwUTMKe821BlvZPtfpGUeMgVr8Fb3Xak2KtLo/edit Berserker]&lt;br /&gt;
**[https://docs.google.com/document/d/1Z5vZlxHuv6v2zSyXLXJnkA7lLL1YIUv6r5Xt6qXh9ic/edit?tab=t.0#heading=h.xlr7hivfpp9x Thief]&lt;br /&gt;
**[https://docs.google.com/spreadsheets/d/1SJXdA36aZoYDlP3EED2ytmF33rvhABdUPLS377wRHRE/edit?gid=0#gid=0 Oracle]&lt;br /&gt;
**[https://docs.google.com/document/d/14ISoQu7l6ppmMnFiA_gplOa7B5VjqnM-zktn0bPKZe0/edit?tab=t.0#heading=h.w8c8exu848bi Monk]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Occult Crescent nav|state=expanded}}&lt;br /&gt;
{{Duties nav/field operation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Occult Crescent]] &lt;br /&gt;
[[Category:Field Operations]] &lt;br /&gt;
[[Category:Patch 7.2 Features]]&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Mug&amp;diff=1522239</id>
		<title>Mug</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Mug&amp;diff=1522239"/>
		<updated>2026-08-14T19:58:07Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| description = Delivers an attack with a potency of 150.&lt;br /&gt;
| facts = {{action fact|additional|Increases target&#039;s damage taken by 5%}}{{action fact|duration|20}}{{action fact|additional|Increases the chance of additional items being dropped by target if Mug is dealt before, or as, the finishing blow.}}&lt;br /&gt;
| description-class = Delivers an attack with a potency of 150.&lt;br /&gt;
| facts-class = {{action fact|additional|Increases target&#039;s damage taken by 5%}}{{action fact|duration|20}}{{action fact|additional|Increases the chance of additional items being dropped by target if Mug is dealt before, or as, the finishing blow.}}&lt;br /&gt;
| acquired = Rogue&lt;br /&gt;
| level = 15&lt;br /&gt;
| type = ability&lt;br /&gt;
| recast = 120&lt;br /&gt;
| range = 3&lt;br /&gt;
| actions = Dokumori&lt;br /&gt;
| traits = Enhanced Mug, Mug Mastery&lt;br /&gt;
| req-quest = Slave to the Code&lt;br /&gt;
| targeting = enemy&lt;br /&gt;
| release = a realm reborn&lt;br /&gt;
| pvp = c&lt;br /&gt;
| patch = 2.4&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
*With its rework in [[patch 6.1]] to replace {{action icon|Trick Attack}}&#039;s previous effect, this is currently the earliest &amp;quot;raid buff&amp;quot; action that can be unlocked and is the only one that a [[class]] can use.&lt;br /&gt;
* This action, along with {{action icon|Chain Strategem}}, scales incredibly well in large-scale content with many players, because it will increase damage dealt by all the players on the target, not just those in the player&#039;s party. Furthermore, Mug stacks with {{action icon|Dokumori}}. &#039;&#039;In very niche circumstances&#039;&#039; (involving specific kill times and party composition), this can increase overall damage by replacing a duplicate Ninja (or any other DPS job) with a Rogue, but is almost always an overall damage loss due to Rogue&#039;s much lower individual damage output.&lt;br /&gt;
&lt;br /&gt;
==Message==&lt;br /&gt;
[[File:Successful Mug.png|Successful Mug message]]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|7.0|The additional effect &amp;quot;Increases Ninki Gauge by 40&amp;quot; has been removed (this effect is now part of {{action icon|Dokumori}}, the new upgrade for this action.)}}&lt;br /&gt;
*{{patch|6.1|The additional effect &amp;quot;Increases target&#039;s damage taken by 5%&amp;quot; has been added with a duration of 20 seconds.}}&lt;br /&gt;
*{{patch|5.1|Recast time has been increased from 110 to 120 seconds.}}&lt;br /&gt;
*{{patch|5.0|&lt;br /&gt;
**Potency has been increased from 140 to 150.&lt;br /&gt;
**Increase to Ninki Gauge has been changed from 30 to 40 under the {{action icon|Enhanced Mug}} trait.&lt;br /&gt;
**Recast time has been increased from 90 to 110 seconds.}}&lt;br /&gt;
*{{patch|4.0|&lt;br /&gt;
**The additional effect &amp;quot;Absorb 50% of damage dealt as HP while under the influence of {{action icon|Kiss of the Viper}}&amp;quot; has been removed.&lt;br /&gt;
**The additional effect &amp;quot;Increases Ninki Gauge by 30&amp;quot; has been added upon learning the Enhanced Mug trait.}}&lt;br /&gt;
*{{patch|2.4}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Raid buff actions]]&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Mug&amp;diff=1522238</id>
		<title>Mug</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Mug&amp;diff=1522238"/>
		<updated>2026-08-14T19:57:15Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| description = Delivers an attack with a potency of 150.&lt;br /&gt;
| facts = {{action fact|additional|Increases target&#039;s damage taken by 5%}}{{action fact|duration|20}}{{action fact|additional|Increases the chance of additional items being dropped by target if Mug is dealt before, or as, the finishing blow.}}&lt;br /&gt;
| description-class = Delivers an attack with a potency of 150.&lt;br /&gt;
| facts-class = {{action fact|additional|Increases target&#039;s damage taken by 5%}}{{action fact|duration|20}}{{action fact|additional|Increases the chance of additional items being dropped by target if Mug is dealt before, or as, the finishing blow.}}&lt;br /&gt;
| acquired = Rogue&lt;br /&gt;
| level = 15&lt;br /&gt;
| type = ability&lt;br /&gt;
| recast = 120&lt;br /&gt;
| range = 3&lt;br /&gt;
| actions = Dokumori&lt;br /&gt;
| traits = Enhanced Mug, Mug Mastery&lt;br /&gt;
| req-quest = Slave to the Code&lt;br /&gt;
| targeting = enemy&lt;br /&gt;
| release = a realm reborn&lt;br /&gt;
| pvp = c&lt;br /&gt;
| patch = 2.4&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
*With its rework in [[patch 6.1]] to replace {{action icon|Trick Attack}}&#039;s previous effect, this is currently the earliest &amp;quot;raid buff&amp;quot; action that can be unlocked and is the only one that a [[class]] can use.&lt;br /&gt;
* This action, along with {{action icon|Chain Strategem}}, scales incredibly well in large-scale content with many players, because it will increase damage dealt by all the players on the target, not just those in the player&#039;s party. Furthermore, Mug stacks with {{action icon|Dokumori}}. &#039;&#039;In very niche circumstances&#039;&#039; (involving specific kill times and party composition), this can increase overall damage by replacing a duplicate Ninja (or any other DPS job) with a Rogue, but is almost always a damage loss due to Rogue&#039;s much lower damage output.&lt;br /&gt;
&lt;br /&gt;
==Message==&lt;br /&gt;
[[File:Successful Mug.png|Successful Mug message]]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|7.0|The additional effect &amp;quot;Increases Ninki Gauge by 40&amp;quot; has been removed (this effect is now part of {{action icon|Dokumori}}, the new upgrade for this action.)}}&lt;br /&gt;
*{{patch|6.1|The additional effect &amp;quot;Increases target&#039;s damage taken by 5%&amp;quot; has been added with a duration of 20 seconds.}}&lt;br /&gt;
*{{patch|5.1|Recast time has been increased from 110 to 120 seconds.}}&lt;br /&gt;
*{{patch|5.0|&lt;br /&gt;
**Potency has been increased from 140 to 150.&lt;br /&gt;
**Increase to Ninki Gauge has been changed from 30 to 40 under the {{action icon|Enhanced Mug}} trait.&lt;br /&gt;
**Recast time has been increased from 90 to 110 seconds.}}&lt;br /&gt;
*{{patch|4.0|&lt;br /&gt;
**The additional effect &amp;quot;Absorb 50% of damage dealt as HP while under the influence of {{action icon|Kiss of the Viper}}&amp;quot; has been removed.&lt;br /&gt;
**The additional effect &amp;quot;Increases Ninki Gauge by 30&amp;quot; has been added upon learning the Enhanced Mug trait.}}&lt;br /&gt;
*{{patch|2.4}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Raid buff actions]]&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Ring_of_Deep_Magic&amp;diff=1521451</id>
		<title>Occult Ring of Deep Magic</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Ring_of_Deep_Magic&amp;diff=1521451"/>
		<updated>2026-08-10T20:56:59Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Accessory infobox&lt;br /&gt;
| name = Occult Ring of Deep Magic&lt;br /&gt;
| icon = occult ring of deep magic icon1.png&lt;br /&gt;
| image = &lt;br /&gt;
| image-male = &lt;br /&gt;
| image-female = &lt;br /&gt;
| model = 184-2-0-0&lt;br /&gt;
| requires = disciple of magic&lt;br /&gt;
| type = ring&lt;br /&gt;
| level = 100&lt;br /&gt;
| ilvl = 745&lt;br /&gt;
| attributes = {{attribute increase|main attribute|317}}{{attribute increase|vitality|307}}{{attribute increase|critical hit|192}}{{attribute increase|determination|134}}&lt;br /&gt;
| defense = 1&lt;br /&gt;
| defense-hq = &lt;br /&gt;
| magic-defense = 1&lt;br /&gt;
| magic-defense-hq = &lt;br /&gt;
| rarity = blue&lt;br /&gt;
| flavor-text = {{i|Occult Crescent}} Set Bonus: Occult Accessories&amp;lt;br&amp;gt;Requires 5 Set Pieces equipped&amp;lt;br&amp;gt;{{attribute increase|main attribute|80}}{{attribute increase|special attribute|2}}&lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| cost = &lt;br /&gt;
| value = 739&lt;br /&gt;
| value-hq = &lt;br /&gt;
| repair = goldsmith&lt;br /&gt;
| set-name = Occult Accessories&lt;br /&gt;
| materia-slots = 2&lt;br /&gt;
| adv-melding = n&lt;br /&gt;
| convertible = y&lt;br /&gt;
| unique = &lt;br /&gt;
| untradable = &lt;br /&gt;
| unsellable = &lt;br /&gt;
| dyeable = &lt;br /&gt;
| dye-count = &lt;br /&gt;
| projectable = y&lt;br /&gt;
| desynthesizable = &lt;br /&gt;
| crest-worthy = &lt;br /&gt;
| storable = &lt;br /&gt;
| patch = 7.4&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-edb = 2cdc92abb12&lt;br /&gt;
| id-gt = 49835&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Effects==&lt;br /&gt;
{{#lsth:Occult Earrings of Magic|Effects}}&lt;br /&gt;
The set bonus is only received by equipping five unique accessories. Two Rings of Deep Magic cannot be used.&lt;br /&gt;
&lt;br /&gt;
==Acquisition==&lt;br /&gt;
==={{i|The Occult Crescent: South Horn}}===&lt;br /&gt;
*[[The Occult Crescent: South Horn/Treasure Coffers|Happy Bunny treasure coffers]]&lt;br /&gt;
==={{i|The Occult Crescent: North Horn}}===&lt;br /&gt;
*[[The Occult Crescent: North Horn/Treasure Coffers|Happy Bunny treasure coffers]]&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Ring_of_Deep_Blood&amp;diff=1521450</id>
		<title>Occult Ring of Deep Blood</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Ring_of_Deep_Blood&amp;diff=1521450"/>
		<updated>2026-08-10T20:56:46Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Accessory infobox&lt;br /&gt;
| name = Occult Ring of Deep Blood&lt;br /&gt;
| icon = occult ring of deep blood icon1.png&lt;br /&gt;
| image = &lt;br /&gt;
| image-male = &lt;br /&gt;
| image-female = &lt;br /&gt;
| model = 184-2-0-0&lt;br /&gt;
| requires = disciple of war&lt;br /&gt;
| type = ring&lt;br /&gt;
| level = 100&lt;br /&gt;
| ilvl = 745&lt;br /&gt;
| attributes = {{attribute increase|main attribute|317}}{{attribute increase|vitality|341}}{{attribute increase|critical hit|192}}{{attribute increase|determination|134}}&lt;br /&gt;
| defense = 1&lt;br /&gt;
| defense-hq = &lt;br /&gt;
| magic-defense = 1&lt;br /&gt;
| magic-defense-hq = &lt;br /&gt;
| rarity = blue&lt;br /&gt;
| flavor-text = {{i|Occult Crescent}} Set Bonus: Occult Accessories&amp;lt;br&amp;gt;Requires 5 Set Pieces equipped&amp;lt;br&amp;gt;{{attribute increase|main attribute|80}}{{attribute increase|special attribute|2}}&lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| cost = &lt;br /&gt;
| value = 739&lt;br /&gt;
| value-hq = &lt;br /&gt;
| repair = goldsmith&lt;br /&gt;
| set-name = Occult Accessories&lt;br /&gt;
| materia-slots = 2&lt;br /&gt;
| adv-melding = n&lt;br /&gt;
| convertible = y&lt;br /&gt;
| unique = &lt;br /&gt;
| untradable = &lt;br /&gt;
| unsellable = &lt;br /&gt;
| dyeable = &lt;br /&gt;
| dye-count = &lt;br /&gt;
| projectable = y&lt;br /&gt;
| desynthesizable = &lt;br /&gt;
| crest-worthy = &lt;br /&gt;
| storable = &lt;br /&gt;
| patch = 7.4&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-edb = b85e20e16f3&lt;br /&gt;
| id-gt = 49830&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Effects==&lt;br /&gt;
{{#lsth:Occult Earrings of Blood|Effects}}&lt;br /&gt;
The set bonus is only received by equipping five unique accessories. Two Rings of Deep Blood cannot be used.&lt;br /&gt;
&lt;br /&gt;
==Acquisition==&lt;br /&gt;
==={{i|The Occult Crescent: South Horn}}===&lt;br /&gt;
*[[The Occult Crescent: South Horn/Treasure Coffers|Happy Bunny treasure coffers]]&lt;br /&gt;
==={{i|The Occult Crescent: North Horn}}===&lt;br /&gt;
*[[The Occult Crescent: North Horn/Treasure Coffers|Happy Bunny treasure coffers]]&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Occult_Crescent:_North_Horn&amp;diff=1521172</id>
		<title>The Occult Crescent: North Horn</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Occult_Crescent:_North_Horn&amp;diff=1521172"/>
		<updated>2026-08-08T05:15:52Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: /* Special */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|Occult Crescent}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = The Occult Crescent: North Horn&lt;br /&gt;
| weather = fair skies, clear skies, clouds, rain, atmospheric phantasms, illusory disturbances, auroral mirages&lt;br /&gt;
| description =&lt;br /&gt;
| image = Occult Crescent North Horn banner.png&lt;br /&gt;
| icon = occult_crescent_icon1.png&lt;br /&gt;
| type = Field Operation&lt;br /&gt;
| level = 100&lt;br /&gt;
| level-sync = 100&lt;br /&gt;
| ilvl = 690&lt;br /&gt;
| ilvl-sync = 700&lt;br /&gt;
| knowledge-level = &lt;br /&gt;
| size = flex72&lt;br /&gt;
| unsync = n&lt;br /&gt;
| time-limit = 180&lt;br /&gt;
| phoenix-down = y&lt;br /&gt;
| roulette = &lt;br /&gt;
| tomestones = &lt;br /&gt;
| region = ???&lt;br /&gt;
| entrance = Phantom Village&lt;br /&gt;
| entrance-coordinates = 4.5, 6.6&lt;br /&gt;
| location = North Horn&lt;br /&gt;
| req-quest = Occult Reunion&lt;br /&gt;
| patch = 7.55&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
}}&lt;br /&gt;
It is the second of two field zones in the {{i|Occult Crescent}} series. Both the 48-player normal-difficulty raid {{i|The Forked Tower: Magic}} and the high-difficulty raid {{i|The Forked Tower: Magic (Extreme)}} are located within the zone.&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
*Level Requirement: Disciple of War or Magic level 100&lt;br /&gt;
*Item Level Sync: 700&lt;br /&gt;
*Party Size: One to eight players&lt;br /&gt;
**While up to 72 players can simultaneously be in the instance, only party sizes of up to eight players are allowed. Players can freely join or leave parties inside the instance, but [[Party Finder]] is disabled.&lt;br /&gt;
*Role Restrictions: None&lt;br /&gt;
*Time Limit: 180 minutes&lt;br /&gt;
**The instance timer is specific to each player and commences upon entering the duty.&lt;br /&gt;
*[[Unrestricted Party|Unrestricted Parties]] not allowed&lt;br /&gt;
*[[Limited Job]]s not allowed&lt;br /&gt;
&lt;br /&gt;
Although enemy knowledge levels in North Horn start at 20, there is no minimum knowledge level needed to enter North Horn.&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
*Quest: {{i|Occult Reunion}}&lt;br /&gt;
*Level: Disciple of War or Magic level 100&lt;br /&gt;
*Starting NPC: [[Expedition Messenger]]&lt;br /&gt;
*Starting NPC Location: [[Tuliyollal]] {{coords|17.2, 11.8}}&lt;br /&gt;
*Prerequisite: {{i|Mysteries Abide}}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
All aetherytes are immediately available for attunement with no Knowledge Level prerequisite, provided that players can navigate around high-level enemies.&lt;br /&gt;
&lt;br /&gt;
Like other field operations zones, players may use [[mounts]], but cannot fly in this zone. &#039;&#039;&#039;It is highly recommended to purchase a {{item icon|North Horn Riding Map}} for {{enlightenment silver obol|3000}} from the [[Expedition Antiquarian (North Horn)|Expedition Antiquarian]] at the base camp as soon as possible.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The action {{action icon|Occult Return}} automatically replaces {{action icon|Return}} and can be used on demand to return to the base camp.&lt;br /&gt;
&lt;br /&gt;
===North Basin===&lt;br /&gt;
{{location table header|The Occult Crescent: North Horn}}&lt;br /&gt;
|-&lt;br /&gt;
| [[The Crown of Karnak]]&lt;br /&gt;
| &lt;br /&gt;
: {{map icon|aetheryte-eureka}} [[North Horn Base Camp]]&lt;br /&gt;
: {{map icon|aetheryte-eureka}} [[The Crown of Karnak]]&lt;br /&gt;
|-&lt;br /&gt;
| [[South Shadowdeep Shore]]&lt;br /&gt;
| &lt;br /&gt;
: {{map icon|landmark}} [[Solitary Pavilion (North Horn)|Solitary Pavilion]]&lt;br /&gt;
: {{map icon|landmark}} [[Labyrinth of the Damned]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Suspended Masonry]]&lt;br /&gt;
| &lt;br /&gt;
: {{map icon|aetheryte-eureka}} [[Suspended Masonry]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Shrine of Spheres]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[North Shadowdeep Shore]]&lt;br /&gt;
| &lt;br /&gt;
: {{map icon|aetheryte-eureka}} Moldering Outskirts&lt;br /&gt;
: {{map icon|aetheryte-eureka}} [[Sinking Sanctuary]]&lt;br /&gt;
: {{map icon|landmark}} [[Panoptical Pillar]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Moldering Streets]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[The Marrowood]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Sinking Sanctuary]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Unhallowed Hamlet]]&lt;br /&gt;
| &lt;br /&gt;
: {{map icon|aetheryte-eureka}} [[Unhallowed Hamlet]]&lt;br /&gt;
: {{map icon|landmark}} [[Shadowdeep]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Subterrane===&lt;br /&gt;
{{location table header|The Occult Crescent: North Horn}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Dark Territory]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{main|Occult Crescent Quests}}&lt;br /&gt;
&lt;br /&gt;
{{quest list header|unlocks=y}}&lt;br /&gt;
{{quest list row|Occult Reunion}}&lt;br /&gt;
{{quest list row|The North Horn Beckons}}&lt;br /&gt;
{{quest list row|A Confluence Conundrum}}&lt;br /&gt;
{{quest list row|Aetherial Oddities}}&lt;br /&gt;
{{quest list row|A Familiar Issue}}&lt;br /&gt;
{{quest list row|The Observant Servant}}&lt;br /&gt;
{{quest list row|In the Shadow of the Tower}}&lt;br /&gt;
{{quest list row|Wisdom&#039;s End}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Shops &amp;amp; Services==&lt;br /&gt;
{{merchant list|North Horn}}&lt;br /&gt;
&lt;br /&gt;
==Enemies==&lt;br /&gt;
===Regular===&lt;br /&gt;
The following enemies reside in certain areas of the map and are eligible for EXP chains provided that the player&#039;s or party&#039;s synced knowledge level is within a [[Occult Crescent#EXP Chains|certain range]] of the enemy&#039;s level. These are one source of {{enlightenment gold obol}} [[Enlightenment Gold Obol]]s. None of these enemies provide unique drops (except for some {{phantom job|blue mage|name=y}} spells), although weather-restricted and night-restricted enemies drop more gold. Defeating a variable number of certain enemies is a prerequisite for spawning certain [[The Occult Crescent: North Horn#Critical Encounters|Critical Encounters]].&lt;br /&gt;
&lt;br /&gt;
{{Occult Crescent enemy table|North Horn}}&lt;br /&gt;
Note: &amp;quot;Night&amp;quot; has a more restricted time window (10:00PM to 3:59AM [[Eorzean Time]]) in [[Occult Crescent]] compared to the normal 6PM to 5:59AM window in other zones.&lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
The [[Hermetic Recluse]] is a special enemy that spawns in certain areas of the map while {{i|The Forked Tower: Magic (Extreme)}} raid is occurring in the instance and if players inside solve the hidden puzzle in the raid. Its location is marked on a ground render of the North Horn map in a room within the tower. Defeating this enemy will reward ???. In addition, its defeat will cause a bonus treasure coffer to appear at the end of the raid that rewards an extra ???. Finally, defeating it will grant all players within the raid an extra stack of {{status effect|debuff|File:Resurrection restricted icon1.png}} &#039;&#039;&#039;Resurrection Restricted&#039;&#039;&#039; if they are currently alive and do not already have 3 stacks ({{status effect|debuff|File:Resurrection denied icon.png}} &#039;&#039;&#039;Resurrection Denied&#039;&#039;&#039; will be replaced with 1 stack of Resurrection Restricted).&lt;br /&gt;
&lt;br /&gt;
This enemy cannot appear in a regular North Horn instance (unlike the South Horn&#039;s [[Sanguine Recluse]]), only an [[The Occult Crescent: North Horn#Extreme difficulty|extreme-mode instance]], thus requiring a premade alliance. Therefore, to defeat this enemy, either:&lt;br /&gt;
# At least one player in the premade alliance may not enter the tower, or&lt;br /&gt;
# At least one player within the tower must exit it to defeat the enemy after it spawns.&lt;br /&gt;
&lt;br /&gt;
==FATEs==&lt;br /&gt;
FATEs are short open battles either against either a single boss (purple symbols) or multiple waves of enemies (blue symbols), the latter of which are tied to the [[Persistent Pot]] minigame. Up to one boss FATE may spawn at a time per instance. The pot FATEs spawn on a 30 minute timer and alternate between the two possible FATEs.&lt;br /&gt;
&lt;br /&gt;
All FATE spawns are automatic with no prerequisite mobs.&lt;br /&gt;
&lt;br /&gt;
The phantom dispellers in the table below can only drop if {{i|Phantoms to Fillet}} is active. &lt;br /&gt;
&lt;br /&gt;
With a gold rank, all North Horn FATEs reward {{knowledge}} 132-85,938 ([[Occult Crescent FATEs#Knowledge Table|based on the player&#039;s current knowledge level]]), a fixed {{phantom exp}} 240, and {{enlightenment silver obol|70}}.&lt;br /&gt;
{{Fate list OC|The Occult Crescent: North Horn|show-boss=true|context=FATE}}&lt;br /&gt;
&lt;br /&gt;
==Critical Encounters==&lt;br /&gt;
Being hit with any avoidable AoEs will inflict a stack of {{status effect|vulnerability up}} [[Vulnerability Up]] that lasts indefinitely for the rest of the encounter or until the player dies. There is no tangible reward for completing Critical Encounters with no vulnerability stacks.&lt;br /&gt;
&lt;br /&gt;
Upon completing a Critical Encounter, players have a random chance of receiving the {{status effect|debuff|File:Battle high icon.png}} &#039;&#039;&#039;Battle High&#039;&#039;&#039; status for 15 minutes, increasing their [[Critical Hit]] and [[Direct Hit Rate]] and providing healing-over-time. Critical encounters have an extremely rare chance of dropping the following [[Occult Accessories]]:&lt;br /&gt;
*{{item icon|Occult Earrings of Blood}}&lt;br /&gt;
*{{item icon|Occult Necklace of Blood}}&lt;br /&gt;
*{{item icon|Occult Bracelet of Blood}}&lt;br /&gt;
*{{item icon|Occult Earrings of Magic}}&lt;br /&gt;
*{{item icon|Occult Necklace of Magic}}&lt;br /&gt;
*{{item icon|Occult Bracelet of Magic}}&lt;br /&gt;
&lt;br /&gt;
The phantom dispellers in the table below can only drop if {{i|Phantoms to Fillet}} is active. &lt;br /&gt;
&lt;br /&gt;
All North Horn CEs reward {{knowledge}} 400-260,420 ([[Occult Crescent FATEs#Knowledge Table|based on the player&#039;s current knowledge level]]), a fixed {{phantom exp}} 720, {{enlightenment silver obol|200}}, {{tomestone|uncapped|20}}, and {{tomestone|capped|10}}.&lt;br /&gt;
&lt;br /&gt;
{{Fate list OC|The Occult Crescent: North Horn|show-boss=true|show-spawn-mob=true|context=Critical engagement}}&lt;br /&gt;
&lt;br /&gt;
==Treasure Coffers==&lt;br /&gt;
{{main|The Occult Crescent: North Horn/Treasure Coffers}}&lt;br /&gt;
&lt;br /&gt;
Personal treasure coffers will spawn in this zone, which can be claimed individually without needing to dismount. For possible spawn locations, respawn mechanics, and drop tables, please see the above link.&lt;br /&gt;
&lt;br /&gt;
These coffers may rarely drop a {{item icon|Fortune Carrot}}, which can be used on chewed carrots randomly found on the ground in certain locations to spawn a [[Happy Bunny (Mob)|Happy Bunny]], which will offer a golden treasure coffers with a different reward pool.&lt;br /&gt;
&lt;br /&gt;
==Persistent Pots==&lt;br /&gt;
{{main|Persistent Pot}}&lt;br /&gt;
Rescue Persistent Pots by completing the {{i|Daylight Pottery}} or {{i|In a Pot of Bother}} FATEs to start a minigame that will lead the player to a hidden treasure coffer in certain locations.&lt;br /&gt;
&lt;br /&gt;
Persistent Pots are highly desirable due to their rewards, so it is common for players to ask for respawn timers in an instance. A common format is X:AA N and X:BB S, corresponding to the north FATE (Daylight Pottery) and south FATE (In a Pot of Bother) respectively. For example, X:15 N, X:45 S means that the north FATE will spawn at 15 minutes on the hour for the player&#039;s local time, and the south FATE will spawn at 45 minutes on the hour.&lt;br /&gt;
&lt;br /&gt;
==The Forked Tower: Magic==&lt;br /&gt;
{{see also|The Forked Tower: Magic|The Forked Tower: Magic (Extreme)}}&lt;br /&gt;
[[File:Forked Tower icon.png|left]]  Similar to the South Horn, the North Horn contains a capstone in-instance raid. However, two difficulties are available, each with different modes of accessibility. Each difficulty accommodates up to 48 players. Neither difficulty requires players to offer ciphers. Both difficulties are unlocked by completing {{i|In the Shadow of the Tower}} and require knowledge level 40 to enter.&lt;br /&gt;
&lt;br /&gt;
===Normal difficulty===&lt;br /&gt;
&#039;&#039;&#039;{{i|The Forked Tower: Magic}}&#039;&#039;&#039; is a normal-difficulty duty that is required to finish the Occult Crescent questline. It can be completed with random groups of players or even solo. There are no phantom job requirements or other preparation or coordination needed, although {{phantom job|thief}} [[Phantom Thief|Phantom Thieves]] can reveal hidden treasure coffers and open locked doors for bonus loot.&lt;br /&gt;
&lt;br /&gt;
To enter:&lt;br /&gt;
* Stand atop the aetherial node at {{coords|15, 29}} when the weather changes to {{weather icon|Auroral Mirages}} [[Auroral Mirages]] to register interest in the duty. In a typical populated instance, the weather spawns approximately every 35 minutes since the conclusion of the previous tower (see below for exact conditions).&lt;br /&gt;
* If more players than can enter the duty are atop the node, participants will be selected at random. When boarding the aetherial node as a party, all members will be selected or refused entry together. Furthermore, players who are members of a selected party but are not standing on the aetherial node, or have yet to unlock the Forked Tower: Magic, will not be transported.&lt;br /&gt;
* Should you fail to be selected, your next entry will be given priority.&lt;br /&gt;
&lt;br /&gt;
Spawn conditions for the auroral mirages weather are as follows:&lt;br /&gt;
*There are at least 1 player in the North Horn instance with knowledge level 40 and has unlocked the tower.&lt;br /&gt;
*In a newly spawned (fresh) instance, the weather will appear after 5 minutes if the above condition is met.&lt;br /&gt;
*Afterwards, the weather will respawn on a hidden 60 minute timer.&lt;br /&gt;
**The timer starts when there is no Forked Tower in the instance currently ongoing (indicated by the lack of the {{status effect|debuff|File:Forked Tower icon.png}} tower icon in the minimap).&lt;br /&gt;
**The timer is reduced by 5 minutes for each successful completion of a Critical Encounter.&lt;br /&gt;
**The timer is reduced by 1 minute for each successful completion of a FATE.&lt;br /&gt;
&lt;br /&gt;
When both the player count/progression requirement is met, the timer expires, and any ongoing Critical Encounters conclude, the auroral mirages weather will appear.&lt;br /&gt;
&lt;br /&gt;
The weather will last for 5 minutes, after which players on the platform will be selected for entry indicated the platform glowing brightly. 30 seconds later, the selected players will be teleported into the tower.&lt;br /&gt;
*Players may use the 5 minute grace period for other activities before needing to stand on the platform.&lt;br /&gt;
&lt;br /&gt;
Alternatively, a preformed alliance of at least 24 players who enters the North Horn will be guaranteed an exclusive instance to them that is closed for public entry until any of the following conditions have been met:&lt;br /&gt;
*Five minutes pass, and the alliance does not meet entry requirements for {{i|The Forked Tower: Magic}}&lt;br /&gt;
*Ten minutes pass&lt;br /&gt;
*The alliance enters {{i|The Forked Tower: Magic}}&lt;br /&gt;
&lt;br /&gt;
===Extreme difficulty===&lt;br /&gt;
&#039;&#039;&#039;{{i|The Forked Tower: Magic (Extreme)}}&#039;&#039;&#039;  is an optional challenge mode similar to {{i|The Forked Tower: Blood}}, with specific phantom jobs and party coordination needed. To enter:&lt;br /&gt;
* Players must form a premade alliance of at least 12 total players in at least 3 parties outside of the Occult Crescent.&lt;br /&gt;
* The leader of a preformed alliance meeting these conditions can choose to enter an &amp;quot;extreme-mode&amp;quot; North Horn instance by speaking with [[Jeffroy]] in [[Phantom Village]] {{coords|4.5, 6.6}}. All alliance members must be in the Phantom Village (the specific instance does not matter) to enter the Forked Tower: Magic (Extreme).&lt;br /&gt;
* Upon entering an extreme-mode instance, the weather will change to Auroral Mirages after five minutes, and players can stand atop the aetherial node at {{coords|15, 29}} to enter.&lt;br /&gt;
* The North Horn instance is closed to public entry until the alliance completes the duty.&lt;br /&gt;
&lt;br /&gt;
Similar to other high-end large-scale duties, the most popular way of forming groups in North American and European data centers, are through various player-run [https://docs.google.com/spreadsheets/d/10qnOxc4FsbMKNVaezwTBDlUXEjclXsFiScXvaJVQvDw/edit?gid=395886512#gid=395886512 Discord servers]. Each server has its own specific rules and organizational methods.&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
This duty is associated with the following [[achievements]]:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|Universally Crescentialed}}&lt;br /&gt;
{{achievement table row|Mapping the Realm: The Occult Crescent: North Horn}}&lt;br /&gt;
{{achievement table row|Archiving the Arcane}}&lt;br /&gt;
{{achievement table row|Critical Analysis I}}&lt;br /&gt;
{{achievement table row|Critical Analysis II}}&lt;br /&gt;
{{achievement table row|Critical Analysis III}}&lt;br /&gt;
{{achievement table row|Critical Analysis IV}}&lt;br /&gt;
{{achievement table row|Horns of Plenty I}}&lt;br /&gt;
{{achievement table row|Horns of Plenty II}}&lt;br /&gt;
{{achievement table row|Horns of Plenty III}}&lt;br /&gt;
{{achievement table row|Horns of Plenty IV}}&lt;br /&gt;
{{achievement table row|Shades&#039; Treasury}}&lt;br /&gt;
{{achievement table row|In Pot Pursuit I}}&lt;br /&gt;
{{achievement table row|In Pot Pursuit II}}&lt;br /&gt;
{{achievement table row|In Pot Pursuit III}}&lt;br /&gt;
{{achievement table row|In Pot Pursuit IV}}&lt;br /&gt;
{{achievement table row|Pot in the Act}}&lt;br /&gt;
{{achievement table row|Phantom Physicking I}}&lt;br /&gt;
{{achievement table row|Phantom Physicking II}}&lt;br /&gt;
{{achievement table row|Phantom Physicking III}}&lt;br /&gt;
{{achievement table row|Occult Enlightenment I}}&lt;br /&gt;
{{achievement table row|Occult Enlightenment II}}&lt;br /&gt;
{{achievement table row|Occult Enlightenment III}}&lt;br /&gt;
{{achievement table row|Occult Enlightenment IV}}&lt;br /&gt;
{{achievement table row|Phantomastery I}}&lt;br /&gt;
{{achievement table row|Phantomastery II}}&lt;br /&gt;
{{achievement table row|Phantomastery III}}&lt;br /&gt;
{{achievement table row|Phantomastery IV}}&lt;br /&gt;
{{achievement table row|Phantomastery V}}&lt;br /&gt;
{{achievement table row|Where Rabbits Roam I}}&lt;br /&gt;
{{achievement table row|Where Rabbits Roam II}}&lt;br /&gt;
{{achievement table row|Where Rabbits Roam III}}&lt;br /&gt;
{{achievement table row|Where Rabbits Roam IV}}&lt;br /&gt;
{{achievement table row|...Riches Abound}}&lt;br /&gt;
{{achievement table row|Fifth Astral Blues}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
{{music table header}}&lt;br /&gt;
{{music table row|Main|Dungeon (Dawntrail)}}&lt;br /&gt;
{{music table row|Battle|Sealed Away (Dawntrail)}}&lt;br /&gt;
{{music table row|FATEs|To the North Mountain (Dawntrail)}}&lt;br /&gt;
{{music table row|Critical Encounters|A New World (Dawntrail)}}&lt;br /&gt;
{{music table row|Persistent Pot minigame|By Design}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Maps===&lt;br /&gt;
&amp;lt;gallery heights=400px mode=packed&amp;gt;&lt;br /&gt;
North Horn Level Zones.png | Enemy Level Zones&lt;br /&gt;
North Horn Random Coffers.jpg| Random Overworld Treasure Coffer Locations&lt;br /&gt;
North Horn Persistent Pot Coffers.jpg| Persistent Pot Coffer Locations&amp;lt;br&amp;gt;Blue area: {{i|Daylight Pottery}} (north)&amp;lt;br&amp;gt;Red area: {{i|In a Pot of Bother}} (south)&amp;lt;br&amp;gt;Yellow area: Second chance coffers&lt;br /&gt;
North Horn Carrots.jpg|Chewed Carrot Locations&lt;br /&gt;
North Horn Survey Points.jpg|Survey Points&lt;br /&gt;
North Horn pBLU spells.jpg|{{phantom job|blue mage|name=y}} spell locations&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;!--&lt;br /&gt;
North Horn Dispellers.jpg|FATEs, CEs, and Phantom Dispellers--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Screenshots===&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
OC North Horn 1.jpg&lt;br /&gt;
OC North Horn 2.jpg&lt;br /&gt;
Occult Crescent North Horn 2.jpg&lt;br /&gt;
Occult Crescent North Horn 3.jpg&lt;br /&gt;
Occult Crescent North Horn 4.jpg&lt;br /&gt;
Occult Crescent North Horn 5.jpg&lt;br /&gt;
North Horn promo image 7.jpg&lt;br /&gt;
North Horn promo image 8.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Upon entering certain regions, the background music will change to reflect the theme of the respective [[Fifth Astral Era]] civilization featured in previous locations, [[dungeons]] or [[raids]]:&lt;br /&gt;
** Suspended Masonry (Nym): [[The Floating City of Nym]] in [[Outer La Noscea]]&lt;br /&gt;
** Sinking Sanctuary (Skalla): A subdued mix of [[the Drowned City of Skalla]]&lt;br /&gt;
** Dark Territory (Mhach): [[The Void Ark]]&lt;br /&gt;
** Moldering Streets (Amdapor): [[The Lost City of Amdapor]]&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[https://lynn-lizard.github.io/crescent/northhorn/ North Horn guide - lynn-lizard]&lt;br /&gt;
*[https://lynn.pet/map/northhorn Interactive Map - lynn.pet]&lt;br /&gt;
*[https://docs.google.com/spreadsheets/d/1hJbzec3vJn_koaX5Z7Ql977YAKbXCLBw8UesmJd-Ros/edit?gid=0#gid=0 Bestiary and Elemental Resistances]&lt;br /&gt;
*[https://docs.google.com/spreadsheets/d/1oWuDtRxYUsVo2HxzvUecnzXpyRo1ozxuw_s6Lr2gepU/edit?gid=131154315#gid=131154315 Enemy Status Resistances]&lt;br /&gt;
*[https://docs.google.com/spreadsheets/d/1QSR7pSlld7WtSC01_xlzUFZb5h0yfuJyA7RkGr-Lou8/htmlview?gid=0&amp;amp;pru=AAABn8vuhWQ*O51KZtf6g0WmcyLt4vC3_Q#gid=1766420892 General North Horn Spreadsheet]&lt;br /&gt;
&lt;br /&gt;
{{Occult Crescent nav|state=expanded}}&lt;br /&gt;
{{Duties nav/field operation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Occult Crescent]]&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Forked_Tower:_Magic_(Extreme)&amp;diff=1521146</id>
		<title>The Forked Tower: Magic (Extreme)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Forked_Tower:_Magic_(Extreme)&amp;diff=1521146"/>
		<updated>2026-08-07T22:11:05Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: /* Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|The Forked Tower: Magic}}{{Duty infobox&lt;br /&gt;
| description = A shimmering spire presides over the warped landscape of the North Horn. Has the time come for your long-awaited encounter with the isle&#039;s architect?&lt;br /&gt;
| alt-description = &lt;br /&gt;
| image = Forked Tower Magic.jpg&lt;br /&gt;
| icon = occult_crescent_icon1.png&lt;br /&gt;
| type = Field Operation&lt;br /&gt;
| level = 100&lt;br /&gt;
| level-sync = 100&lt;br /&gt;
| ilvl = 690&lt;br /&gt;
| ilvl-sync = 700&lt;br /&gt;
| knowledge-level = 40&lt;br /&gt;
| size =&lt;br /&gt;
| difficulty = extreme&lt;br /&gt;
| unsync = n&lt;br /&gt;
| time-limit = 30&lt;br /&gt;
| extensions = y&lt;br /&gt;
| region = ???&lt;br /&gt;
| location = Tower of Magic&lt;br /&gt;
| req-quest = In the Shadow of the Tower&lt;br /&gt;
| entrance = The Occult Crescent: North Horn&lt;br /&gt;
| entrance-coordinates = 15.0, 29.9&lt;br /&gt;
| tomestones = &lt;br /&gt;
| patch = 7.55&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
}} Instead of being a separate instance, it exists within {{i|the Occult Crescent: North Horn}} when entered by a premade alliance meeting certain conditions. It is an optional, more difficult version of {{i|the Forked Tower: Magic}}.&lt;br /&gt;
&lt;br /&gt;
==Requirements &amp;amp; Entrance==&lt;br /&gt;
To enter:&lt;br /&gt;
&lt;br /&gt;
* Players must form a premade alliance of at least 12 total players in at least 3 parties outside of the Occult Crescent.&lt;br /&gt;
* The leader of a preformed alliance meeting these conditions can choose to enter an &amp;quot;extreme-mode&amp;quot; North Horn instance by speaking with [[Jeffroy]] in [[Phantom Village]] {{coords|4.5, 6.6}}. All alliance members must be in the same phantom village instance to enter the Forked Tower: Magic (Extreme).&lt;br /&gt;
* Upon entering an extreme-mode instance, the weather will change to {{weather icon|Auroral Mirages}} [[Auroral Mirages]] after five minutes, and players can stand atop the aetherial node at {{coords|15, 29}} to enter.&lt;br /&gt;
* The North Horn instance is closed to public entry until the alliance completes the duty.&lt;br /&gt;
&lt;br /&gt;
Similar to other high-end large-scale duties, the most popular way of forming groups is in North American and European data centers, are through various player-run [https://docs.google.com/spreadsheets/d/10qnOxc4FsbMKNVaezwTBDlUXEjclXsFiScXvaJVQvDw/edit?gid=395886512#gid=395886512 Discord servers]. Each server has its own specific rules and organizational methods.&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
&lt;br /&gt;
==Enemies and Bosses==&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|32px|link=]] [[Two-headed Aevis]]===&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|32px|link=]] [[Sword Dancer]]===&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|32px|link=]] [[Necrophobia]]===&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|32px|link=]] Omniscient Obscurant: The [[Index]]===&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
*800 {{enlightenment silver piece}} [[Enlightenment Silver Piece]]s&lt;br /&gt;
*1920 {{phantom exp}} [[Phantom Jobs|Phantom EXP]]&lt;br /&gt;
*{{tomestone|uncapped|80}} {{tomestone/uncapped-text}}&lt;br /&gt;
*{{tomestone|capped|40}} {{tomestone/capped-text}}--&amp;gt;&lt;br /&gt;
* 0 {{enlightenment silver obol}} [[Enlightenment Silver Obol|Enlightenment Silver Obols]]&lt;br /&gt;
* 0 {{phantom exp}} [[Phantom Jobs|Phantom EXP]]&lt;br /&gt;
* {{tomestone|uncapped|0}} {{tomestone/uncapped-text}}&lt;br /&gt;
* {{tomestone|capped|0}} {{tomestone/capped-text}}&lt;br /&gt;
&lt;br /&gt;
(The above values, all zeroes, are correct. They are listed to avoid the implication that the values are the same as the normal difficulty.) &lt;br /&gt;
&lt;br /&gt;
This duty uses &#039;&#039;&#039;personal loot&#039;&#039;&#039;, so players will need to interact with and loot treasure coffers themselves. A full clear with all chests yields 24 {{item icon|Arcane Amulet}}s; after the duty is completed, returning to the start of the duty and taking the opposite path after the Herpetology Room allows the collection of one additional {{item icon|Arcane Amulet}}, for a total of 25.&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|32px|link=]] [[???]]===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|32px|link=]] [[???]]===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|32px|link=]] [[???]]===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|32px|link=]] [[???]]===&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
This duty is associated with the following [[achievements]]:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|Tour de Fork I}}&lt;br /&gt;
{{achievement table row|Tour de Fork II}}&lt;br /&gt;
{{achievement table row|Tour de Fork III}}&lt;br /&gt;
{{achievement table row|Tour de Fork IV}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
{{music table header}}&lt;br /&gt;
{{music table row|Main|Exdeath&#039;s Castle (Dawntrail)}}&lt;br /&gt;
{{music table row|Boss 1-3|FINAL FANTASY V: Battle 1 (Dawntrail)}}&lt;br /&gt;
{{music table row|Final Boss|Omega Squared}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Screenshots===&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Maps===&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The dungeon is inspired by the [https://finalfantasy.fandom.com/wiki/Fork_Tower Fork Tower] dungeon from FFV.=&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Occult Crescent nav|state=expanded}}&lt;br /&gt;
{{Duties nav/field operation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Occult Crescent]]&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Forked_Tower:_Magic_(Extreme)&amp;diff=1521145</id>
		<title>The Forked Tower: Magic (Extreme)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Forked_Tower:_Magic_(Extreme)&amp;diff=1521145"/>
		<updated>2026-08-07T22:10:04Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: /* Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|The Forked Tower: Magic}}{{Duty infobox&lt;br /&gt;
| description = A shimmering spire presides over the warped landscape of the North Horn. Has the time come for your long-awaited encounter with the isle&#039;s architect?&lt;br /&gt;
| alt-description = &lt;br /&gt;
| image = Forked Tower Magic.jpg&lt;br /&gt;
| icon = occult_crescent_icon1.png&lt;br /&gt;
| type = Field Operation&lt;br /&gt;
| level = 100&lt;br /&gt;
| level-sync = 100&lt;br /&gt;
| ilvl = 690&lt;br /&gt;
| ilvl-sync = 700&lt;br /&gt;
| knowledge-level = 40&lt;br /&gt;
| size =&lt;br /&gt;
| difficulty = extreme&lt;br /&gt;
| unsync = n&lt;br /&gt;
| time-limit = 30&lt;br /&gt;
| extensions = y&lt;br /&gt;
| region = ???&lt;br /&gt;
| location = Tower of Magic&lt;br /&gt;
| req-quest = In the Shadow of the Tower&lt;br /&gt;
| entrance = The Occult Crescent: North Horn&lt;br /&gt;
| entrance-coordinates = 15.0, 29.9&lt;br /&gt;
| tomestones = &lt;br /&gt;
| patch = 7.55&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
}} Instead of being a separate instance, it exists within {{i|the Occult Crescent: North Horn}} when entered by a premade alliance meeting certain conditions. It is an optional, more difficult version of {{i|the Forked Tower: Magic}}.&lt;br /&gt;
&lt;br /&gt;
==Requirements &amp;amp; Entrance==&lt;br /&gt;
To enter:&lt;br /&gt;
&lt;br /&gt;
* Players must form a premade alliance of at least 12 total players in at least 3 parties outside of the Occult Crescent.&lt;br /&gt;
* The leader of a preformed alliance meeting these conditions can choose to enter an &amp;quot;extreme-mode&amp;quot; North Horn instance by speaking with [[Jeffroy]] in [[Phantom Village]] {{coords|4.5, 6.6}}. All alliance members must be in the same phantom village instance to enter the Forked Tower: Magic (Extreme).&lt;br /&gt;
* Upon entering an extreme-mode instance, the weather will change to {{weather icon|Auroral Mirages}} [[Auroral Mirages]] after five minutes, and players can stand atop the aetherial node at {{coords|15, 29}} to enter.&lt;br /&gt;
* The North Horn instance is closed to public entry until the alliance completes the duty.&lt;br /&gt;
&lt;br /&gt;
Similar to other high-end large-scale duties, the most popular way of forming groups is in North American and European data centers, are through various player-run [https://docs.google.com/spreadsheets/d/10qnOxc4FsbMKNVaezwTBDlUXEjclXsFiScXvaJVQvDw/edit?gid=395886512#gid=395886512 Discord servers]. Each server has its own specific rules and organizational methods.&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
&lt;br /&gt;
==Enemies and Bosses==&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|32px|link=]] [[Two-headed Aevis]]===&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|32px|link=]] [[Sword Dancer]]===&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|32px|link=]] [[Necrophobia]]===&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|32px|link=]] Omniscient Obscurant: The [[Index]]===&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
*800 {{enlightenment silver piece}} [[Enlightenment Silver Piece]]s&lt;br /&gt;
*1920 {{phantom exp}} [[Phantom Jobs|Phantom EXP]]&lt;br /&gt;
*{{tomestone|uncapped|80}} {{tomestone/uncapped-text}}&lt;br /&gt;
*{{tomestone|capped|40}} {{tomestone/capped-text}}--&amp;gt;&lt;br /&gt;
* 0 {{enlightenment silver obol}} [[Enlightenment Silver Obol|Enlightenment Silver Obols]]&lt;br /&gt;
* 0 {{phantom exp}} [[Phantom Jobs|Phantom EXP]]&lt;br /&gt;
* {{tomestone|uncapped|0}} {{tomestone/uncapped-text}}&lt;br /&gt;
* {{tomestone|capped|0}} {{tomestone/capped-text}}&lt;br /&gt;
&lt;br /&gt;
(The above values, all zeroes, are correct. They are listed to avoid the implication that they are the same as the normal difficulty.) &lt;br /&gt;
&lt;br /&gt;
This duty uses &#039;&#039;&#039;personal loot&#039;&#039;&#039;, so players will need to interact with and loot treasure coffers themselves. A full clear with all chests yields 24 {{item icon|Arcane Amulet}}s; after the duty is completed, returning to the start of the duty and taking the opposite path after the Herpetology Room allows the collection of one additional {{item icon|Arcane Amulet}}, for a total of 25.&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|32px|link=]] [[???]]===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|32px|link=]] [[???]]===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|32px|link=]] [[???]]===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|32px|link=]] [[???]]===&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
This duty is associated with the following [[achievements]]:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|Tour de Fork I}}&lt;br /&gt;
{{achievement table row|Tour de Fork II}}&lt;br /&gt;
{{achievement table row|Tour de Fork III}}&lt;br /&gt;
{{achievement table row|Tour de Fork IV}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
{{music table header}}&lt;br /&gt;
{{music table row|Main|Exdeath&#039;s Castle (Dawntrail)}}&lt;br /&gt;
{{music table row|Boss 1-3|FINAL FANTASY V: Battle 1 (Dawntrail)}}&lt;br /&gt;
{{music table row|Final Boss|Omega Squared}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Screenshots===&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Maps===&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The dungeon is inspired by the [https://finalfantasy.fandom.com/wiki/Fork_Tower Fork Tower] dungeon from FFV.=&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Occult Crescent nav|state=expanded}}&lt;br /&gt;
{{Duties nav/field operation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Occult Crescent]]&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ocean_Fishing&amp;diff=1520875</id>
		<title>Ocean Fishing</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ocean_Fishing&amp;diff=1520875"/>
		<updated>2026-08-06T17:37:18Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: /* Bonuses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = Ocean Fishing&lt;br /&gt;
| description = &lt;br /&gt;
| weather = &lt;br /&gt;
| image = Ocean_Fishing.png&lt;br /&gt;
| icon = Gathering_icon1.png&lt;br /&gt;
| type = Gathering Foray&lt;br /&gt;
| level = 1&lt;br /&gt;
| level-sync = &lt;br /&gt;
| ilvl = &lt;br /&gt;
| ilvl-max-sync =&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = flex24&lt;br /&gt;
| unsync =&lt;br /&gt;
| time-limit = 60&lt;br /&gt;
| phoenix-down = n&lt;br /&gt;
| roulette = &lt;br /&gt;
| tomestones = &lt;br /&gt;
| entrance = Limsa Lominsa Lower Decks&lt;br /&gt;
| entrance-coordinates = 3.0,12.7&lt;br /&gt;
| location = &lt;br /&gt;
| region = &lt;br /&gt;
| req-quest = All the Fish in the Sea&lt;br /&gt;
| req-other = &lt;br /&gt;
| modes =&lt;br /&gt;
| trust-exp = &lt;br /&gt;
| base-exp = &lt;br /&gt;
| stone-sky-sea =&lt;br /&gt;
| patch = 5.2&lt;br /&gt;
| echo =&lt;br /&gt;
| id-gt =&lt;br /&gt;
| id-edb =&lt;br /&gt;
}}&lt;br /&gt;
[[File:ocean fishing1.jpg|400px|right]]&lt;br /&gt;
[[File:ocean fishing update 541.jpg|400px|right]]&lt;br /&gt;
[[File:ocean fishing update 64.jpg|400px|right]]&lt;br /&gt;
[[File:ocean fishing update 75.jpg|400px|right]]&lt;br /&gt;
It is a [[Duties|duty]] that is exclusive to [[fisher]]s, where a group sets sail together on [[the Endeavor]] in search of adventure on [[the High Seas]].&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
*[[Quest]]: {{i|All the Fish in the Sea}}&lt;br /&gt;
*Level 1 [[Fisher]]&lt;br /&gt;
*[[NPC]] [[Fhilsnoe]] in [[Limsa Lominsa Lower Decks]] {{coords|7.8, 14.5}}&lt;br /&gt;
*Pre-requisite quest: {{i|My First Fishing Rod}}&lt;br /&gt;
&lt;br /&gt;
==Participating in Ocean Fishing==&lt;br /&gt;
Every two hours (Earth time), players have a fifteen-minute window to register by speaking with [[Dryskthota]] on the [[Limsa Lominsa Lower Decks]] {{coords|3.0, 12.7}}. If intending to enter as a party, the party leader must be the one to speak with the NPC.&lt;br /&gt;
* Players will be matched together to form a full party when participating solo or with a party of fewer than eight members.&lt;br /&gt;
* The ship will depart when all 24 spots in the queue have filled.&lt;br /&gt;
* If not all spots have filled by the departure time (15 minutes past the hour), the ship will depart even if there are fewer than 24 crew members.&lt;br /&gt;
&lt;br /&gt;
When ocean fishing is available, the NPC will be marked with an &amp;quot;!&amp;quot; icon on the map and the NPC herself will have the[[File:Otherquest.png|24px]]icon.&lt;br /&gt;
&lt;br /&gt;
[[File:ocean fishing1.png]]&lt;br /&gt;
&lt;br /&gt;
==Availability and Routes==&lt;br /&gt;
Depending on the time slot, the route taken and time of arrival at the destination may vary. For more information, speak with [[Dryskthota]] on the [[Limsa Lominsa Lower Decks]] {{coords|3.0, 12.7}} and select &amp;quot;View Sailing Schedule.&amp;quot; You can also set an alarm for the time of departure via subcommands.&lt;br /&gt;
&lt;br /&gt;
When embarking on a voyage, players may select either the &amp;quot;Indigo Route&amp;quot; or the &amp;quot;Ruby Route&amp;quot; (added in [[patch 6.4]]). Players must complete the main scenario quest {{i|Stormblood (Quest)}} to unlock the Ruby Route for the Ruby Price and One River destinations, and {{i|Endwalker (Quest)}} to unlock the Thavnair destination. The Indigo Route is located on waters off the western shores of [[Eorzea]], while the Ruby Route is located in the [[Near East]] and [[Far East]].&lt;br /&gt;
&lt;br /&gt;
[[File:ocean fishing2.png]]&lt;br /&gt;
&lt;br /&gt;
===Indigo Route Destinations===&lt;br /&gt;
Indigo Route voyages cycle through destinations in the order listed below.&lt;br /&gt;
* Northern Strait of Merlthor ([[Fishing Log: The Southern Strait of Merlthor|The Southern Strait of Merlthor]] → [[Fishing Log: Outer Galadion Bay|Galadion Bay]] → [[Fishing Log: The Northern Strait of Merlthor|The Northern Strait of Merlthor]])&lt;br /&gt;
* Rhotano Sea ([[Fishing Log: Outer Galadion Bay|Galadion Bay]] → [[Fishing Log: The Southern Strait of Merlthor|The Southern Strait of Merlthor]] → [[Fishing Log: Open Rhotano Sea|Rhotano Sea]])&lt;br /&gt;
* Bloodbrine Sea ([[Fishing Log: Cieldalaes Margin|The Cieldalaes]] → [[Fishing Log: The Northern Strait of Merlthor|The Northern Strait of Merlthor]] → [[Fishing Log: Open Bloodbrine Sea|The Bloodbrine Sea]])&lt;br /&gt;
* Rothlyt Sound ([[Fishing Log: Cieldalaes Margin|The Cieldalaes]] → [[Fishing Log: Open Rhotano Sea|Rhotano Sea]] → [[Fishing Log: Outer Rothlyt Sound|The Rothlyt Sound]])&lt;br /&gt;
&lt;br /&gt;
===Ruby Route Destinations===&lt;br /&gt;
Ruby Route voyages alternate the Thavnairian route with the routes traveling through Kugane. (The Ruby Sea and the One River destinations occur as the first and third routes in the cycle, and the Thavnair destination occurs as the second and fourth.)&lt;br /&gt;
* Ruby Price ([[Fishing Log: Open Sirensong Sea|The Sirensong Sea]] → [[Fishing Log: Kugane Coast|Kugane]] → [[The Ruby Sea|Fishing Log: Open Ruby Sea]]) — &#039;&#039;Requires {{i|Stormblood (Quest)}}&#039;&#039;&lt;br /&gt;
* One River ([[Fishing Log: Open Sirensong Sea|The Sirensong Sea]] → [[Fishing Log: Kugane Coast|Kugane]] → [[Fishing Log: Lower One River|The One River]]) — &#039;&#039;Requires {{i|Stormblood (Quest)}}&#039;&#039;&lt;br /&gt;
* Thavnairian Coast ([[Fishing Log: Unnamed Margin|Unnamed Island]] → [[Fishing Log: Open Sirensong Sea|The Sirensong Sea]] → [[Fishing Log: Thavnair Margin|Thavnair]]) — &#039;&#039;Requires {{i|Endwalker (Quest)}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Fishing on the Endeavor==&lt;br /&gt;
[[The Endeavor|The &#039;&#039;Endeavor&#039;&#039;]] sails to fishing locations off the coast of various locations, such as [[Costa del Sol]] and [[Horizon]], which can be seen in the background. Each Ocean Fishing trip contains three fishing locations. Players will have seven minutes to reel in fish at each location, with various rewards on offer. Note that players are unable to cast their fishing rods during the last 30 seconds at each location.&lt;br /&gt;
&lt;br /&gt;
===Bait===&lt;br /&gt;
The fish encountered on the &#039;&#039;Endeavor&#039;&#039; will only bite on special baits suited for ocean fishing. (Versatile Lures are also valid options.) These baits are available from the [[Merchant and Mender (Ocean Fishing)|Merchant &amp;amp; Mender]] on the [[Limsa Lominsa Lower Decks]] {{coords|3.2, 12.8}} or onboard the &#039;&#039;Endeavor&#039;&#039; {{coords|6.1, 6.1}}:&lt;br /&gt;
* {{i|Krill}}&lt;br /&gt;
* {{i|Ragworm}}&lt;br /&gt;
* {{i|Plump Worm}}&lt;br /&gt;
* {{i|Versatile Lure}}&lt;br /&gt;
&lt;br /&gt;
Additionally, the rare [[Fabled Legendary Fish|Fabled Legendary fish]] on these routes require other specific baits. The Merchant &amp;amp; Mender aboard the ship does not sell these, so players will need to come prepared.&lt;br /&gt;
* {{i|Glowworm}} (for {{i|Sothis}})&lt;br /&gt;
* {{i|Shrimp Cage Feeder}} (for {{i|Coral Manta}})&lt;br /&gt;
* {{i|Heavy Steel Jig}} (for {{i|Elasmosaurus}})&lt;br /&gt;
* {{i|Rat Tail}} (for {{i|Stonescale}} and {{i|Manasvin}})&lt;br /&gt;
* {{i|Squid Strip}} (for {{i|Hafgufa}} and {{i|Hells&#039; Claw}})&lt;br /&gt;
* {{i|Pill Bug}} (for {{i|Seafaring Toad}})&lt;br /&gt;
* {{i|Mackerel Strip}} (for {{i|Taniwha}})&lt;br /&gt;
* {{i|Stonefly Nymph}} (for {{i|Jewel of Plum Spring}})&lt;br /&gt;
&lt;br /&gt;
===Spectral Currents===&lt;br /&gt;
Whenever a crew member catches a [[Spectral Fish]], they may trigger a Spectral Current for the boat. When this happens, the pool of available fish changes to the stop&#039;s spectral variant, which have faster bite times and are worth significantly more points.&lt;br /&gt;
* A maximum of one spectral current can be triggered at each of the boat&#039;s stops.&lt;br /&gt;
* Spectral currents cannot be triggered when there is less than 1:30 remaining at the current stop.&lt;br /&gt;
* If a spectral current isn&#039;t triggered at a particular stop, the proc chance is slightly improved for the following stop.&lt;br /&gt;
&lt;br /&gt;
Spectral currents will usually last 2 minutes. However, spectral current duration is affected by the following factors:&lt;br /&gt;
* The spectral current will end at 0:30 even if there is time remaining for the current spectral duration. The remaining time will be added to the next spectral current (to a maximum duration of 3 minutes).&lt;br /&gt;
* If a spectral current isn&#039;t triggered a particular stop, the next spectral current will have its duration extended to 3 minutes.&lt;br /&gt;
&lt;br /&gt;
The [[Spectral Fish]] for each route will have a &amp;quot;preferred bait&amp;quot; which they are more likely to bite on. The preferred bait may be communicated in /shout chat to the rest of the alliance to maximize the chance of a Spectral Current spawning.&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! Location&lt;br /&gt;
! Preferred Bait&lt;br /&gt;
! Spectral Fish&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing Log: Open Bloodbrine Sea|Bloodbrine Sea]] || {{i|Krill}} || {{i|Spectral Eel}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing Log: Cieldalaes Margin|The Ciedalaes]] || {{i|Ragworm}} || {{i|Spectral Butterfly}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing Log: Outer Galadion Bay|Galadion Bay]] || {{i|Plump Worm}} || {{i|Spectral Megalodon}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing Log: Open Rhotano Sea|Rhotano Sea]] || {{i|Plump Worm}} || {{i|Spectral Bass}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing Log: Outer Rothlyt Sound|Rothlyt Sound]] || {{i|Plump Worm}} || {{i|Spectresaur}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing Log: The Southern Strait of Merlthor|Southern Merlthor]] || {{i|Krill}} || {{i|Spectral Discus}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing Log: The Northern Strait of Merlthor|Northern Merlthor]] || {{i|Ragworm}} || {{i|Spectral Sea Bo}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing Log: Open Sirensong Sea|Sirensong Sea]] || {{i|Plump Worm}} || {{i|Spectral Coelacanth}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing Log: Kugane Coast|Kugane Coast]] || {{i|Ragworm}} || {{i|Spectral Wrasse}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing Log: Open Ruby Sea|Ruby Sea]] || {{i|Krill}} || {{i|Spectral Snake Eel}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing Log: Lower One River|One River]] || {{i|Krill}} || {{i|Spectral Kotsu Zetsu}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing Log: Unnamed Margin|Unnamed Island]] || {{i|Ragworm}} || {{i|Spectral Starfish}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing Log: Thavnair Margin|Thavnair Coast]] || {{i|Krill}} || {{i|Spectral Grouper}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Points===&lt;br /&gt;
Rewards are given according to the points earned during Ocean Fishing.&lt;br /&gt;
* Releasing or discarding fish will not reduce your point total.&lt;br /&gt;
&lt;br /&gt;
===Records===&lt;br /&gt;
Information on points earned, the three most recently caught fish, and time remaining can be viewed during the fishing trip.&lt;br /&gt;
&lt;br /&gt;
[[File:ocean fishing3.png]]&lt;br /&gt;
&lt;br /&gt;
You may also view a list of fish that you have caught in Score Overview.&lt;br /&gt;
&lt;br /&gt;
[[File:ocean fishing4.png]]&lt;br /&gt;
&lt;br /&gt;
===Bonuses===&lt;br /&gt;
Bonuses are awarded upon fulfilling certain conditions, either individually or as a group, which affect the rewards given upon completion.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item mw-collapsible mw-collapsed}}&lt;br /&gt;
|-&lt;br /&gt;
! Bonus Name&lt;br /&gt;
! Requirement&lt;br /&gt;
! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Ocean Fishing Amateur}}&amp;lt;br&amp;gt;{{i|Ocean Fishing Enthusiast}}&amp;lt;br&amp;gt;{{i|Ocean Fishing Fanatic}} || Complete one mission during an ocean fishing voyage.&amp;lt;br&amp;gt;Complete two missions during an ocean fishing voyage.&amp;lt;br&amp;gt;Complete three missions during an ocean fishing voyage. || style=&amp;quot;text-align:right&amp;quot;|+5%&amp;lt;br&amp;gt;+10%&amp;lt;br&amp;gt;+20%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Small Fish in a Big Pond}}&amp;lt;br&amp;gt;{{i|Big Fish in a Small Pond}} || Score 2,500 points or higher.&amp;lt;br&amp;gt;Score 5,000 points or higher. || style=&amp;quot;text-align:right&amp;quot;|+10%&amp;lt;br&amp;gt;+20%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|A Rare Catch}} || Catch a ★★★★ fish. || style=&amp;quot;text-align:right&amp;quot;|+10%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Catch of a Lifetime}} || Catch a ★★★★★ fish. || style=&amp;quot;text-align:right&amp;quot;|+20%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Fabled Fishers}} || As a party, catch 3 or more ★★★★★ fish. || style=&amp;quot;text-align:right&amp;quot;|+50%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Give a Man a Fish}}&amp;lt;br&amp;gt;{{i|Teach a Man to Fish}} || Catch 15 or more fish when a spectral current is present.&amp;lt;br&amp;gt;Catch 35 or more fish when a spectral current is present. || style=&amp;quot;text-align:right&amp;quot;|+10%&amp;lt;br&amp;gt;+20%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Favored by Llymlaen}} || Cause a spectral current to occur. || style=&amp;quot;text-align:right&amp;quot;|+10%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Bream Team: Galadion Bay}} || As a party, catch 10 or more different fish in Galadion Bay. || style=&amp;quot;text-align:right&amp;quot;|+10%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Bream Team: Southern Strait of Merlthor}} || As a party, catch 10 or more different fish in the Southern Strait of Merlthor. || style=&amp;quot;text-align:right&amp;quot;|+10%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Bream Team: Northern Strait of Merlthor}} || As a party, catch 10 or more different fish in the Northern Strait of Merlthor. || style=&amp;quot;text-align:right&amp;quot;|+10%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Bream Team: Rhotano Sea}} || As a party, catch 10 or more different fish in the Rhotano Sea. || style=&amp;quot;text-align:right&amp;quot;|+10%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Bream Team: Cieldalaes}} || As a party, catch 10 or more different fish in the Cieldalaes. || style=&amp;quot;text-align:right&amp;quot;|+10%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Bream Team: Bloodbrine Sea}} || As a party, catch 10 or more different fish in the Bloodbrine Sea. || style=&amp;quot;text-align:right&amp;quot;|+10%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Bream Team: Rothlyt Sound}} || As a party, catch 10 or more different fish in Rothlyt Sound. || style=&amp;quot;text-align:right&amp;quot;|+10%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Bream Team: Sirensong Sea}} || As a party, catch 10 or more different fish in the Sirensong Sea. || style=&amp;quot;text-align:right&amp;quot;|+10%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Bream Team: Kugane Coast}} || As a party, catch 10 or more different fish at the Kugane coast. || style=&amp;quot;text-align:right&amp;quot;|+10%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Bream Team: Ruby Price}} || As a party, catch 10 or more different fish in the Ruby Price. || style=&amp;quot;text-align:right&amp;quot;|+10%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Bream Team: Lower One River}} || As a party, catch 10 or more different fish in the lower One River. || style=&amp;quot;text-align:right&amp;quot;|+10%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Bream Team: Unnamed Island}} || As a party, catch 10 or more different fish off the coast of the unnamed island. || style=&amp;quot;text-align:right&amp;quot;|+10%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Bream Team: Thavnairian Coast}} ||As a party, catch 10 or more different fish off the Thavnairian coast.. || style=&amp;quot;text-align:right&amp;quot;|+10%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Octopus Travelers}} || As a party, catch 150 or more octopodes. || style=&amp;quot;text-align:right&amp;quot;|+20%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Certifiable Shark Hunters}} || As a party, catch 200 or more sharks. || style=&amp;quot;text-align:right&amp;quot;|+30%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Jelled Together}} || As a party, catch 150 or more jellyfish. || style=&amp;quot;text-align:right&amp;quot;|+20%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Maritime Dragonslayers}} || As a party, catch 100 or more seadragons. || style=&amp;quot;text-align:right&amp;quot;|+10%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Balloon Catchers}} || As a party, catch 250 or more fugu. || style=&amp;quot;text-align:right&amp;quot;|+30%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Crab Boat Crew}} || As a party, catch 250 or more crabs. || style=&amp;quot;text-align:right&amp;quot;|+30%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Sticking it to the Manta}} || As an individual, catch 25 or more manta. || style=&amp;quot;text-align:right&amp;quot;|+20%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Maximum Mussel}} || As a party, catch 350 or more shellfish. || style=&amp;quot;text-align:right&amp;quot;|+30%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Squid Squadron}} || As a party, catch 400 or more squid. || style=&amp;quot;text-align:right&amp;quot;|+30%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Shrimp Smorgasbord}} || As an individual, catch 50 or more shrimp. || style=&amp;quot;text-align:right&amp;quot;|+20%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Prehistoric Professionals}} || As a party, catch 300 or more prehistoric wavekin. || style=&amp;quot;text-align:right&amp;quot;|+30%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Time Waits for No Mantis}} || As an individual, catch 50 or more mantis shrimp.&lt;br /&gt;
(Note: In English and German, the description of this bonus incorrectly says &amp;quot;45 or more.&amp;quot;)&lt;br /&gt;
| style=&amp;quot;text-align:right&amp;quot; |+20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Experience Point Gain===&lt;br /&gt;
Ocean fishing awards experience points based on your level regardless of which fish are caught, making it ideal for leveling up.&lt;br /&gt;
&lt;br /&gt;
==Completion==&lt;br /&gt;
Once three fishing locations have been visited, the voyage will end and final results will be announced.&lt;br /&gt;
&lt;br /&gt;
[[File:ocean fishing5.png]]&lt;br /&gt;
&lt;br /&gt;
==Shops &amp;amp; Services==&lt;br /&gt;
{{merchant list|The Endeavor}}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Rewards are given according to the total number of points earned. Each individual player&#039;s rewards differ according to current level.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
|-&lt;br /&gt;
! Player Level&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
| 1 to 49 || {{exp}} EXP&lt;br /&gt;
|-&lt;br /&gt;
| 50 to 99 || {{exp}} EXP&amp;lt;br&amp;gt;{{scrip|low gatherer}} {{scrip/low-gatherer-text}}&lt;br /&gt;
|-&lt;br /&gt;
| 100 || {{scrip|low gatherer}} {{scrip/low-gatherer-text}}&amp;lt;br&amp;gt;{{scrip|high gatherer}} {{scrip/high-gatherer-text}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
* Players who abandon ocean fishing prior to completion will not receive any rewards.&lt;br /&gt;
* To obtain Gatherer&#039;s Scrips, players must first complete the quest {{i|Inscrutable Tastes}}.&amp;lt;br&amp;gt;&lt;br /&gt;
* Additionally, {{scrip|high gatherer}} {{scrip/high-gatherer-text}} are only awarded for catching fish which require {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]].&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
Ocean Fishing is associated with the following [[achievements]]:&lt;br /&gt;
{{Achievement list|Crafting &amp;amp; Gathering|Fisher|collapsed=y|conditions=Has canonical name::~*Denizens*{{!!}}~*Specters*{{!!}}~*On a Boat*{{!!}}~*No More Fish*{{!!}}~*Near, Far*{{!!}}~*What Did*{{!!}}~*What Even*{{!!}}~*Mine{{!!}}~*Double-backwards*}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[https://ffxiv.oceanfishing.boats/indigo/ ffxiv.oceanfishing.boats - Ocean Fishing Helper]&lt;br /&gt;
*[https://guides.ffxivteamcraft.com/guide/beginners-ocean-fishing-guide Teamcraft Guides - Beginner&#039;s Ocean Fishing Guide]&lt;br /&gt;
*[https://guides.ffxivteamcraft.com/guide/ocean-fishing-points Teamcraft Guides - Ocean Fishing Scoring]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{Patch|7.5|New Ruby Route destination added: Thavnairian Coast. Two voyage locations added.}}&lt;br /&gt;
*{{Patch|6.4|Ruby Route introduced with two destinations: Ruby Price and One River. Four voyage locations added.}}&lt;br /&gt;
*{{Patch|5.4|Two new Indigo Route destination added: Bloodbrine Sea and Rothlyt Sound. Three voyage locations added. Spectral Current chance and duration increased if one did not occur at the previous location.}}&lt;br /&gt;
*{{Patch|5.2|Ocean fishing voyages introduced with two Indigo Route destinations: Northern Strait of Merlthor and Rhotano Sea. Four voyage locations added.}}&lt;br /&gt;
&lt;br /&gt;
{{Duties nav/gathering foray}}&lt;br /&gt;
[[Category:Fisher]] [[Category:Patch 5.2 Features]]&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ocean_Fishing&amp;diff=1520874</id>
		<title>Ocean Fishing</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ocean_Fishing&amp;diff=1520874"/>
		<updated>2026-08-06T17:36:55Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: note on typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = Ocean Fishing&lt;br /&gt;
| description = &lt;br /&gt;
| weather = &lt;br /&gt;
| image = Ocean_Fishing.png&lt;br /&gt;
| icon = Gathering_icon1.png&lt;br /&gt;
| type = Gathering Foray&lt;br /&gt;
| level = 1&lt;br /&gt;
| level-sync = &lt;br /&gt;
| ilvl = &lt;br /&gt;
| ilvl-max-sync =&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = flex24&lt;br /&gt;
| unsync =&lt;br /&gt;
| time-limit = 60&lt;br /&gt;
| phoenix-down = n&lt;br /&gt;
| roulette = &lt;br /&gt;
| tomestones = &lt;br /&gt;
| entrance = Limsa Lominsa Lower Decks&lt;br /&gt;
| entrance-coordinates = 3.0,12.7&lt;br /&gt;
| location = &lt;br /&gt;
| region = &lt;br /&gt;
| req-quest = All the Fish in the Sea&lt;br /&gt;
| req-other = &lt;br /&gt;
| modes =&lt;br /&gt;
| trust-exp = &lt;br /&gt;
| base-exp = &lt;br /&gt;
| stone-sky-sea =&lt;br /&gt;
| patch = 5.2&lt;br /&gt;
| echo =&lt;br /&gt;
| id-gt =&lt;br /&gt;
| id-edb =&lt;br /&gt;
}}&lt;br /&gt;
[[File:ocean fishing1.jpg|400px|right]]&lt;br /&gt;
[[File:ocean fishing update 541.jpg|400px|right]]&lt;br /&gt;
[[File:ocean fishing update 64.jpg|400px|right]]&lt;br /&gt;
[[File:ocean fishing update 75.jpg|400px|right]]&lt;br /&gt;
It is a [[Duties|duty]] that is exclusive to [[fisher]]s, where a group sets sail together on [[the Endeavor]] in search of adventure on [[the High Seas]].&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
*[[Quest]]: {{i|All the Fish in the Sea}}&lt;br /&gt;
*Level 1 [[Fisher]]&lt;br /&gt;
*[[NPC]] [[Fhilsnoe]] in [[Limsa Lominsa Lower Decks]] {{coords|7.8, 14.5}}&lt;br /&gt;
*Pre-requisite quest: {{i|My First Fishing Rod}}&lt;br /&gt;
&lt;br /&gt;
==Participating in Ocean Fishing==&lt;br /&gt;
Every two hours (Earth time), players have a fifteen-minute window to register by speaking with [[Dryskthota]] on the [[Limsa Lominsa Lower Decks]] {{coords|3.0, 12.7}}. If intending to enter as a party, the party leader must be the one to speak with the NPC.&lt;br /&gt;
* Players will be matched together to form a full party when participating solo or with a party of fewer than eight members.&lt;br /&gt;
* The ship will depart when all 24 spots in the queue have filled.&lt;br /&gt;
* If not all spots have filled by the departure time (15 minutes past the hour), the ship will depart even if there are fewer than 24 crew members.&lt;br /&gt;
&lt;br /&gt;
When ocean fishing is available, the NPC will be marked with an &amp;quot;!&amp;quot; icon on the map and the NPC herself will have the[[File:Otherquest.png|24px]]icon.&lt;br /&gt;
&lt;br /&gt;
[[File:ocean fishing1.png]]&lt;br /&gt;
&lt;br /&gt;
==Availability and Routes==&lt;br /&gt;
Depending on the time slot, the route taken and time of arrival at the destination may vary. For more information, speak with [[Dryskthota]] on the [[Limsa Lominsa Lower Decks]] {{coords|3.0, 12.7}} and select &amp;quot;View Sailing Schedule.&amp;quot; You can also set an alarm for the time of departure via subcommands.&lt;br /&gt;
&lt;br /&gt;
When embarking on a voyage, players may select either the &amp;quot;Indigo Route&amp;quot; or the &amp;quot;Ruby Route&amp;quot; (added in [[patch 6.4]]). Players must complete the main scenario quest {{i|Stormblood (Quest)}} to unlock the Ruby Route for the Ruby Price and One River destinations, and {{i|Endwalker (Quest)}} to unlock the Thavnair destination. The Indigo Route is located on waters off the western shores of [[Eorzea]], while the Ruby Route is located in the [[Near East]] and [[Far East]].&lt;br /&gt;
&lt;br /&gt;
[[File:ocean fishing2.png]]&lt;br /&gt;
&lt;br /&gt;
===Indigo Route Destinations===&lt;br /&gt;
Indigo Route voyages cycle through destinations in the order listed below.&lt;br /&gt;
* Northern Strait of Merlthor ([[Fishing Log: The Southern Strait of Merlthor|The Southern Strait of Merlthor]] → [[Fishing Log: Outer Galadion Bay|Galadion Bay]] → [[Fishing Log: The Northern Strait of Merlthor|The Northern Strait of Merlthor]])&lt;br /&gt;
* Rhotano Sea ([[Fishing Log: Outer Galadion Bay|Galadion Bay]] → [[Fishing Log: The Southern Strait of Merlthor|The Southern Strait of Merlthor]] → [[Fishing Log: Open Rhotano Sea|Rhotano Sea]])&lt;br /&gt;
* Bloodbrine Sea ([[Fishing Log: Cieldalaes Margin|The Cieldalaes]] → [[Fishing Log: The Northern Strait of Merlthor|The Northern Strait of Merlthor]] → [[Fishing Log: Open Bloodbrine Sea|The Bloodbrine Sea]])&lt;br /&gt;
* Rothlyt Sound ([[Fishing Log: Cieldalaes Margin|The Cieldalaes]] → [[Fishing Log: Open Rhotano Sea|Rhotano Sea]] → [[Fishing Log: Outer Rothlyt Sound|The Rothlyt Sound]])&lt;br /&gt;
&lt;br /&gt;
===Ruby Route Destinations===&lt;br /&gt;
Ruby Route voyages alternate the Thavnairian route with the routes traveling through Kugane. (The Ruby Sea and the One River destinations occur as the first and third routes in the cycle, and the Thavnair destination occurs as the second and fourth.)&lt;br /&gt;
* Ruby Price ([[Fishing Log: Open Sirensong Sea|The Sirensong Sea]] → [[Fishing Log: Kugane Coast|Kugane]] → [[The Ruby Sea|Fishing Log: Open Ruby Sea]]) — &#039;&#039;Requires {{i|Stormblood (Quest)}}&#039;&#039;&lt;br /&gt;
* One River ([[Fishing Log: Open Sirensong Sea|The Sirensong Sea]] → [[Fishing Log: Kugane Coast|Kugane]] → [[Fishing Log: Lower One River|The One River]]) — &#039;&#039;Requires {{i|Stormblood (Quest)}}&#039;&#039;&lt;br /&gt;
* Thavnairian Coast ([[Fishing Log: Unnamed Margin|Unnamed Island]] → [[Fishing Log: Open Sirensong Sea|The Sirensong Sea]] → [[Fishing Log: Thavnair Margin|Thavnair]]) — &#039;&#039;Requires {{i|Endwalker (Quest)}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Fishing on the Endeavor==&lt;br /&gt;
[[The Endeavor|The &#039;&#039;Endeavor&#039;&#039;]] sails to fishing locations off the coast of various locations, such as [[Costa del Sol]] and [[Horizon]], which can be seen in the background. Each Ocean Fishing trip contains three fishing locations. Players will have seven minutes to reel in fish at each location, with various rewards on offer. Note that players are unable to cast their fishing rods during the last 30 seconds at each location.&lt;br /&gt;
&lt;br /&gt;
===Bait===&lt;br /&gt;
The fish encountered on the &#039;&#039;Endeavor&#039;&#039; will only bite on special baits suited for ocean fishing. (Versatile Lures are also valid options.) These baits are available from the [[Merchant and Mender (Ocean Fishing)|Merchant &amp;amp; Mender]] on the [[Limsa Lominsa Lower Decks]] {{coords|3.2, 12.8}} or onboard the &#039;&#039;Endeavor&#039;&#039; {{coords|6.1, 6.1}}:&lt;br /&gt;
* {{i|Krill}}&lt;br /&gt;
* {{i|Ragworm}}&lt;br /&gt;
* {{i|Plump Worm}}&lt;br /&gt;
* {{i|Versatile Lure}}&lt;br /&gt;
&lt;br /&gt;
Additionally, the rare [[Fabled Legendary Fish|Fabled Legendary fish]] on these routes require other specific baits. The Merchant &amp;amp; Mender aboard the ship does not sell these, so players will need to come prepared.&lt;br /&gt;
* {{i|Glowworm}} (for {{i|Sothis}})&lt;br /&gt;
* {{i|Shrimp Cage Feeder}} (for {{i|Coral Manta}})&lt;br /&gt;
* {{i|Heavy Steel Jig}} (for {{i|Elasmosaurus}})&lt;br /&gt;
* {{i|Rat Tail}} (for {{i|Stonescale}} and {{i|Manasvin}})&lt;br /&gt;
* {{i|Squid Strip}} (for {{i|Hafgufa}} and {{i|Hells&#039; Claw}})&lt;br /&gt;
* {{i|Pill Bug}} (for {{i|Seafaring Toad}})&lt;br /&gt;
* {{i|Mackerel Strip}} (for {{i|Taniwha}})&lt;br /&gt;
* {{i|Stonefly Nymph}} (for {{i|Jewel of Plum Spring}})&lt;br /&gt;
&lt;br /&gt;
===Spectral Currents===&lt;br /&gt;
Whenever a crew member catches a [[Spectral Fish]], they may trigger a Spectral Current for the boat. When this happens, the pool of available fish changes to the stop&#039;s spectral variant, which have faster bite times and are worth significantly more points.&lt;br /&gt;
* A maximum of one spectral current can be triggered at each of the boat&#039;s stops.&lt;br /&gt;
* Spectral currents cannot be triggered when there is less than 1:30 remaining at the current stop.&lt;br /&gt;
* If a spectral current isn&#039;t triggered at a particular stop, the proc chance is slightly improved for the following stop.&lt;br /&gt;
&lt;br /&gt;
Spectral currents will usually last 2 minutes. However, spectral current duration is affected by the following factors:&lt;br /&gt;
* The spectral current will end at 0:30 even if there is time remaining for the current spectral duration. The remaining time will be added to the next spectral current (to a maximum duration of 3 minutes).&lt;br /&gt;
* If a spectral current isn&#039;t triggered a particular stop, the next spectral current will have its duration extended to 3 minutes.&lt;br /&gt;
&lt;br /&gt;
The [[Spectral Fish]] for each route will have a &amp;quot;preferred bait&amp;quot; which they are more likely to bite on. The preferred bait may be communicated in /shout chat to the rest of the alliance to maximize the chance of a Spectral Current spawning.&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! Location&lt;br /&gt;
! Preferred Bait&lt;br /&gt;
! Spectral Fish&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing Log: Open Bloodbrine Sea|Bloodbrine Sea]] || {{i|Krill}} || {{i|Spectral Eel}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing Log: Cieldalaes Margin|The Ciedalaes]] || {{i|Ragworm}} || {{i|Spectral Butterfly}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing Log: Outer Galadion Bay|Galadion Bay]] || {{i|Plump Worm}} || {{i|Spectral Megalodon}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing Log: Open Rhotano Sea|Rhotano Sea]] || {{i|Plump Worm}} || {{i|Spectral Bass}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing Log: Outer Rothlyt Sound|Rothlyt Sound]] || {{i|Plump Worm}} || {{i|Spectresaur}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing Log: The Southern Strait of Merlthor|Southern Merlthor]] || {{i|Krill}} || {{i|Spectral Discus}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing Log: The Northern Strait of Merlthor|Northern Merlthor]] || {{i|Ragworm}} || {{i|Spectral Sea Bo}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing Log: Open Sirensong Sea|Sirensong Sea]] || {{i|Plump Worm}} || {{i|Spectral Coelacanth}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing Log: Kugane Coast|Kugane Coast]] || {{i|Ragworm}} || {{i|Spectral Wrasse}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing Log: Open Ruby Sea|Ruby Sea]] || {{i|Krill}} || {{i|Spectral Snake Eel}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing Log: Lower One River|One River]] || {{i|Krill}} || {{i|Spectral Kotsu Zetsu}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing Log: Unnamed Margin|Unnamed Island]] || {{i|Ragworm}} || {{i|Spectral Starfish}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing Log: Thavnair Margin|Thavnair Coast]] || {{i|Krill}} || {{i|Spectral Grouper}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Points===&lt;br /&gt;
Rewards are given according to the points earned during Ocean Fishing.&lt;br /&gt;
* Releasing or discarding fish will not reduce your point total.&lt;br /&gt;
&lt;br /&gt;
===Records===&lt;br /&gt;
Information on points earned, the three most recently caught fish, and time remaining can be viewed during the fishing trip.&lt;br /&gt;
&lt;br /&gt;
[[File:ocean fishing3.png]]&lt;br /&gt;
&lt;br /&gt;
You may also view a list of fish that you have caught in Score Overview.&lt;br /&gt;
&lt;br /&gt;
[[File:ocean fishing4.png]]&lt;br /&gt;
&lt;br /&gt;
===Bonuses===&lt;br /&gt;
Bonuses are awarded upon fulfilling certain conditions, either individually or as a group, which affect the rewards given upon completion.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item mw-collapsible mw-collapsed}}&lt;br /&gt;
|-&lt;br /&gt;
! Bonus Name&lt;br /&gt;
! Requirement&lt;br /&gt;
! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Ocean Fishing Amateur}}&amp;lt;br&amp;gt;{{i|Ocean Fishing Enthusiast}}&amp;lt;br&amp;gt;{{i|Ocean Fishing Fanatic}} || Complete one mission during an ocean fishing voyage.&amp;lt;br&amp;gt;Complete two missions during an ocean fishing voyage.&amp;lt;br&amp;gt;Complete three missions during an ocean fishing voyage. || style=&amp;quot;text-align:right&amp;quot;|+5%&amp;lt;br&amp;gt;+10%&amp;lt;br&amp;gt;+20%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Small Fish in a Big Pond}}&amp;lt;br&amp;gt;{{i|Big Fish in a Small Pond}} || Score 2,500 points or higher.&amp;lt;br&amp;gt;Score 5,000 points or higher. || style=&amp;quot;text-align:right&amp;quot;|+10%&amp;lt;br&amp;gt;+20%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|A Rare Catch}} || Catch a ★★★★ fish. || style=&amp;quot;text-align:right&amp;quot;|+10%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Catch of a Lifetime}} || Catch a ★★★★★ fish. || style=&amp;quot;text-align:right&amp;quot;|+20%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Fabled Fishers}} || As a party, catch 3 or more ★★★★★ fish. || style=&amp;quot;text-align:right&amp;quot;|+50%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Give a Man a Fish}}&amp;lt;br&amp;gt;{{i|Teach a Man to Fish}} || Catch 15 or more fish when a spectral current is present.&amp;lt;br&amp;gt;Catch 35 or more fish when a spectral current is present. || style=&amp;quot;text-align:right&amp;quot;|+10%&amp;lt;br&amp;gt;+20%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Favored by Llymlaen}} || Cause a spectral current to occur. || style=&amp;quot;text-align:right&amp;quot;|+10%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Bream Team: Galadion Bay}} || As a party, catch 10 or more different fish in Galadion Bay. || style=&amp;quot;text-align:right&amp;quot;|+10%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Bream Team: Southern Strait of Merlthor}} || As a party, catch 10 or more different fish in the Southern Strait of Merlthor. || style=&amp;quot;text-align:right&amp;quot;|+10%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Bream Team: Northern Strait of Merlthor}} || As a party, catch 10 or more different fish in the Northern Strait of Merlthor. || style=&amp;quot;text-align:right&amp;quot;|+10%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Bream Team: Rhotano Sea}} || As a party, catch 10 or more different fish in the Rhotano Sea. || style=&amp;quot;text-align:right&amp;quot;|+10%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Bream Team: Cieldalaes}} || As a party, catch 10 or more different fish in the Cieldalaes. || style=&amp;quot;text-align:right&amp;quot;|+10%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Bream Team: Bloodbrine Sea}} || As a party, catch 10 or more different fish in the Bloodbrine Sea. || style=&amp;quot;text-align:right&amp;quot;|+10%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Bream Team: Rothlyt Sound}} || As a party, catch 10 or more different fish in Rothlyt Sound. || style=&amp;quot;text-align:right&amp;quot;|+10%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Bream Team: Sirensong Sea}} || As a party, catch 10 or more different fish in the Sirensong Sea. || style=&amp;quot;text-align:right&amp;quot;|+10%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Bream Team: Kugane Coast}} || As a party, catch 10 or more different fish at the Kugane coast. || style=&amp;quot;text-align:right&amp;quot;|+10%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Bream Team: Ruby Price}} || As a party, catch 10 or more different fish in the Ruby Price. || style=&amp;quot;text-align:right&amp;quot;|+10%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Bream Team: Lower One River}} || As a party, catch 10 or more different fish in the lower One River. || style=&amp;quot;text-align:right&amp;quot;|+10%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Bream Team: Unnamed Island}} || As a party, catch 10 or more different fish off the coast of the unnamed island. || style=&amp;quot;text-align:right&amp;quot;|+10%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Bream Team: Thavnairian Coast}} ||As a party, catch 10 or more different fish off the Thavnairian coast.. || style=&amp;quot;text-align:right&amp;quot;|+10%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Octopus Travelers}} || As a party, catch 150 or more octopodes. || style=&amp;quot;text-align:right&amp;quot;|+20%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Certifiable Shark Hunters}} || As a party, catch 200 or more sharks. || style=&amp;quot;text-align:right&amp;quot;|+30%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Jelled Together}} || As a party, catch 150 or more jellyfish. || style=&amp;quot;text-align:right&amp;quot;|+20%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Maritime Dragonslayers}} || As a party, catch 100 or more seadragons. || style=&amp;quot;text-align:right&amp;quot;|+10%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Balloon Catchers}} || As a party, catch 250 or more fugu. || style=&amp;quot;text-align:right&amp;quot;|+30%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Crab Boat Crew}} || As a party, catch 250 or more crabs. || style=&amp;quot;text-align:right&amp;quot;|+30%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Sticking it to the Manta}} || As an individual, catch 25 or more manta. || style=&amp;quot;text-align:right&amp;quot;|+20%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Maximum Mussel}} || As a party, catch 350 or more shellfish. || style=&amp;quot;text-align:right&amp;quot;|+30%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Squid Squadron}} || As a party, catch 400 or more squid. || style=&amp;quot;text-align:right&amp;quot;|+30%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Shrimp Smorgasbord}} || As an individual, catch 50 or more shrimp. || style=&amp;quot;text-align:right&amp;quot;|+20%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Prehistoric Professionals}} || As a party, catch 300 or more prehistoric wavekin. || style=&amp;quot;text-align:right&amp;quot;|+30%&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Time Waits for No Mantis}} || As an individual, catch 50 or more mantis shrimp.&lt;br /&gt;
&amp;lt;small&amp;gt;(Note: In English and German, the description of this bonus incorrectly says &amp;quot;45 or more.&amp;quot;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:right&amp;quot; |+20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Experience Point Gain===&lt;br /&gt;
Ocean fishing awards experience points based on your level regardless of which fish are caught, making it ideal for leveling up.&lt;br /&gt;
&lt;br /&gt;
==Completion==&lt;br /&gt;
Once three fishing locations have been visited, the voyage will end and final results will be announced.&lt;br /&gt;
&lt;br /&gt;
[[File:ocean fishing5.png]]&lt;br /&gt;
&lt;br /&gt;
==Shops &amp;amp; Services==&lt;br /&gt;
{{merchant list|The Endeavor}}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Rewards are given according to the total number of points earned. Each individual player&#039;s rewards differ according to current level.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
|-&lt;br /&gt;
! Player Level&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
| 1 to 49 || {{exp}} EXP&lt;br /&gt;
|-&lt;br /&gt;
| 50 to 99 || {{exp}} EXP&amp;lt;br&amp;gt;{{scrip|low gatherer}} {{scrip/low-gatherer-text}}&lt;br /&gt;
|-&lt;br /&gt;
| 100 || {{scrip|low gatherer}} {{scrip/low-gatherer-text}}&amp;lt;br&amp;gt;{{scrip|high gatherer}} {{scrip/high-gatherer-text}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
* Players who abandon ocean fishing prior to completion will not receive any rewards.&lt;br /&gt;
* To obtain Gatherer&#039;s Scrips, players must first complete the quest {{i|Inscrutable Tastes}}.&amp;lt;br&amp;gt;&lt;br /&gt;
* Additionally, {{scrip|high gatherer}} {{scrip/high-gatherer-text}} are only awarded for catching fish which require {{status effect|buff|fishers intuition}} [[Fisher&#039;s Intuition]].&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
Ocean Fishing is associated with the following [[achievements]]:&lt;br /&gt;
{{Achievement list|Crafting &amp;amp; Gathering|Fisher|collapsed=y|conditions=Has canonical name::~*Denizens*{{!!}}~*Specters*{{!!}}~*On a Boat*{{!!}}~*No More Fish*{{!!}}~*Near, Far*{{!!}}~*What Did*{{!!}}~*What Even*{{!!}}~*Mine{{!!}}~*Double-backwards*}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[https://ffxiv.oceanfishing.boats/indigo/ ffxiv.oceanfishing.boats - Ocean Fishing Helper]&lt;br /&gt;
*[https://guides.ffxivteamcraft.com/guide/beginners-ocean-fishing-guide Teamcraft Guides - Beginner&#039;s Ocean Fishing Guide]&lt;br /&gt;
*[https://guides.ffxivteamcraft.com/guide/ocean-fishing-points Teamcraft Guides - Ocean Fishing Scoring]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{Patch|7.5|New Ruby Route destination added: Thavnairian Coast. Two voyage locations added.}}&lt;br /&gt;
*{{Patch|6.4|Ruby Route introduced with two destinations: Ruby Price and One River. Four voyage locations added.}}&lt;br /&gt;
*{{Patch|5.4|Two new Indigo Route destination added: Bloodbrine Sea and Rothlyt Sound. Three voyage locations added. Spectral Current chance and duration increased if one did not occur at the previous location.}}&lt;br /&gt;
*{{Patch|5.2|Ocean fishing voyages introduced with two Indigo Route destinations: Northern Strait of Merlthor and Rhotano Sea. Four voyage locations added.}}&lt;br /&gt;
&lt;br /&gt;
{{Duties nav/gathering foray}}&lt;br /&gt;
[[Category:Fisher]] [[Category:Patch 5.2 Features]]&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Triple_Hook&amp;diff=1519273</id>
		<title>Triple Hook</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Triple_Hook&amp;diff=1519273"/>
		<updated>2026-08-02T08:20:21Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| name = Triple Hook&lt;br /&gt;
| description = Hooks three or more fish in a single cast. Yield is determined by fish type and your gathering rating. Some fish cannot be triple hooked.&lt;br /&gt;
| icon = triple hook icon1.png&lt;br /&gt;
| facts = &lt;br /&gt;
| acquired = fisher&lt;br /&gt;
| level = 90&lt;br /&gt;
| type = ability&lt;br /&gt;
| gp-cost = 700&lt;br /&gt;
| actions = &lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.0&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* Triple Hook yield can be as high as 7 for certain fish.&lt;br /&gt;
* If multiple fish are obtained via Triple Hook, and then mooch is used, one fish from that batch will be mooched, while the remainder will remain in the player&#039;s inventory and cannot be mooched.&lt;br /&gt;
* Triple Hook does not work on:&lt;br /&gt;
** [[Big Fish]], spectral fish in Ocean Fishing, and fish requiring Fisher&#039;s Intuition in Ocean Fishing.&lt;br /&gt;
** Fish that the player chooses to preserve as {{collectable}} [[Collectables]]. However, if the player double hooks a fish and chooses to &#039;&#039;not&#039;&#039; preserve the fish as collectable, then Double Hook can work (as long as the fish is otherwise eligible for Triple Hook).&lt;br /&gt;
** Fish used for [[Custom Deliveries]] in Heavensward and Stormblood.&lt;br /&gt;
** Fish that are obtained as key items (such as {{i|Snow Smelt}}).&lt;br /&gt;
* All overworld fish (i.e. excluding [[Ocean Fishing]] and [[Cosmic Exploration]]) eligible for Triple Hooking in Stormblood areas and onward yield 3 fish.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|6.0}}&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Double_Hook&amp;diff=1519272</id>
		<title>Double Hook</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Double_Hook&amp;diff=1519272"/>
		<updated>2026-08-02T08:17:48Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| description = Hook two or more fish in a single cast. Yield is determined by fish type and your [[gathering]] rating. Some fish cannot be double hooked.&lt;br /&gt;
| icon = double hook icon1.png&lt;br /&gt;
| facts = &lt;br /&gt;
| acquired = fisher&lt;br /&gt;
| level = 65&lt;br /&gt;
| type = ability&lt;br /&gt;
| gp-cost = 400&lt;br /&gt;
| actions = &lt;br /&gt;
| release = stormblood&lt;br /&gt;
| req-quest = Search for the Spawning Grounds&lt;br /&gt;
| patch = 4.0&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* Double Hook yield can be as high as 4 for certain fish.&lt;br /&gt;
* If multiple fish are obtained via Double Hook, and then mooch is used, one fish from that batch will be mooched, while the remainder will remain in the player&#039;s inventory and cannot be mooched.&lt;br /&gt;
* Double Hook does not work on:&lt;br /&gt;
** [[Big Fish]], spectral fish in Ocean Fishing, and fish requiring Fisher&#039;s Intuition in Ocean Fishing.&lt;br /&gt;
** Fish that the player chooses to preserve as {{collectable}} [[Collectables]]. However, if the player double hooks a fish and chooses to &#039;&#039;not&#039;&#039; preserve the fish as collectable, then Double Hook can work (as long as the fish is otherwise eligible for Double Hook).&lt;br /&gt;
** Fish used for [[Custom Deliveries]] in Heavensward and Stormblood.&lt;br /&gt;
** Fish that are obtained as key items (such as {{i|Snow Smelt}}).&lt;br /&gt;
* All overworld fish (i.e. excluding [[Ocean Fishing]] and [[Cosmic Exploration]]) eligible for Double Hooking in Stormblood areas and onward yield 2 fish.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|4.0}}&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Triple_Hook&amp;diff=1519266</id>
		<title>Triple Hook</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Triple_Hook&amp;diff=1519266"/>
		<updated>2026-08-02T08:09:44Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| name = Triple Hook&lt;br /&gt;
| description = Hooks three or more fish in a single cast. Yield is determined by fish type and your gathering rating. Some fish cannot be triple hooked.&lt;br /&gt;
| icon = triple hook icon1.png&lt;br /&gt;
| facts = &lt;br /&gt;
| acquired = fisher&lt;br /&gt;
| level = 90&lt;br /&gt;
| type = ability&lt;br /&gt;
| gp-cost = 700&lt;br /&gt;
| actions = &lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.0&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* Triple Hook yield can be as high as 7 for certain fish.&lt;br /&gt;
* If multiple fish are obtained via Triple Hook, and then mooch is used, one fish from that batch will be mooched, while the remainder will remain in the player&#039;s inventory and cannot be mooched.&lt;br /&gt;
* Triple Hook does not work on:&lt;br /&gt;
** [[Big Fish]]&lt;br /&gt;
** Fish that the player chooses to preserve as {{collectable}} [[Collectables]]. However, if the player triple hooks a fish and chooses to &#039;&#039;not&#039;&#039; preserve the fish as collectable, then Triple Hook can work (as long as the fish is otherwise eligible for Triple Hook).&lt;br /&gt;
** Fish that are obtained as key items (such as {{i|Snow Smelt}}).&lt;br /&gt;
* All overworld fish (i.e. excluding [[Ocean Fishing]] and [[Cosmic Exploration]]) eligible for Triple Hooking in Shadowbringers areas and onward yield 3 fish.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|6.0}}&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Double_Hook&amp;diff=1519264</id>
		<title>Double Hook</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Double_Hook&amp;diff=1519264"/>
		<updated>2026-08-02T08:09:19Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| description = Hook two or more fish in a single cast. Yield is determined by fish type and your [[gathering]] rating. Some fish cannot be double hooked.&lt;br /&gt;
| icon = double hook icon1.png&lt;br /&gt;
| facts = &lt;br /&gt;
| acquired = fisher&lt;br /&gt;
| level = 65&lt;br /&gt;
| type = ability&lt;br /&gt;
| gp-cost = 400&lt;br /&gt;
| actions = &lt;br /&gt;
| release = stormblood&lt;br /&gt;
| req-quest = Search for the Spawning Grounds&lt;br /&gt;
| patch = 4.0&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* Double Hook yield can be as high as 4 for certain fish.&lt;br /&gt;
* If multiple fish are obtained via Double Hook, and then mooch is used, one fish from that batch will be mooched, while the remainder will remain in the player&#039;s inventory and cannot be mooched.&lt;br /&gt;
* Double Hook does not work on:&lt;br /&gt;
** [[Big Fish]]&lt;br /&gt;
** Fish that the player chooses to preserve as {{collectable}} [[Collectables]]. However, if the player double hooks a fish and chooses to &#039;&#039;not&#039;&#039; preserve the fish as collectable, then Double Hook can work (as long as the fish is otherwise eligible for Double Hook).&lt;br /&gt;
** Fish that are obtained as key items (such as {{i|Snow Smelt}}).&lt;br /&gt;
* All overworld fish (i.e. excluding [[Ocean Fishing]] and [[Cosmic Exploration]]) eligible for Double Hooking in Shadowbringers areas and onward yield 2 fish.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|4.0}}&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Skywatcher&amp;diff=1519258</id>
		<title>Skywatcher</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Skywatcher&amp;diff=1519258"/>
		<updated>2026-08-02T07:54:28Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: /* Additional Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Skywatcher&lt;br /&gt;
| description = A wise woman once said that she who does not pay heed to the skies will most surely get wet. Sound advice if you ask me. Would you like to hear what the skies tell us this fine day?&lt;br /&gt;
| image = skywatcher.png&lt;br /&gt;
| location = Varies&lt;br /&gt;
| icon = Skywatcher (map icon).png&lt;br /&gt;
| title =&lt;br /&gt;
| gender = Female&lt;br /&gt;
| age =&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| class =&lt;br /&gt;
| job =&lt;br /&gt;
| profession = Weather Forecaster&lt;br /&gt;
| birthplace =&lt;br /&gt;
| organization = &lt;br /&gt;
| level =&lt;br /&gt;
| aggression =&lt;br /&gt;
| service = &lt;br /&gt;
| goal =&lt;br /&gt;
| patch = 2.35&lt;br /&gt;
| no-footer-text = y&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
{{lead icon|Skywatcher (map icon).png|frame=none}} &#039;&#039;&#039;Skywatchers&#039;&#039;&#039; are a class of [[NPCs]] that forecast the [[Weather|weather conditions]] of the open-world [[locations]] in [[Final Fantasy XIV]]. The Skywatcher will inform the players of the current weather conditions along with the weather conditions of the next 8, 16 and 24 hours. If the zone is experiencing a weather event related to progression of the [[Main Scenario Quests]], the Skywatcher will not be able to give a forecast.&lt;br /&gt;
&lt;br /&gt;
Skywatchers are initially able to give forecasts in [[Eorzea]], [[The Far East]], [[Ilsabard]], and [[The Northern Empty]]. Curiously they are also initially able to give forecasts for [[Azys Lla]] and most of [[Tural]], despite these areas being canonically unknown or inaccessible in &#039;&#039;[[A Realm Reborn]]&#039;&#039;. As players progress through the Main Scenario Quests, they will unlock forecasts in extradimensional areas such as [[Norvrandt]] (through the quasi-quest {{i|The Aspiring Skywatcher}}) as well as the sixth zone in more recent expansions ([[Ultima Thule]] and [[Living Memory]], for example). &lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Limsa Lominsa Lower Decks| 9.6,11.7 |-}}&lt;br /&gt;
{{NPC location info|New Gridania| 11,11.4 |-}}&lt;br /&gt;
{{NPC location info|Ul&#039;dah - Steps of Nald| 8.9,9.1 |-}}&lt;br /&gt;
{{NPC location info|Coerthas Central Highlands| 26.5,16.9 |-}}&lt;br /&gt;
{{NPC location info|Mor Dhona| 21.9,8.4 |-}}&lt;br /&gt;
{{NPC location info|Foundation| 9.6,11.8 |-}}&lt;br /&gt;
{{NPC location info|The Sea of Clouds| 9.5,32 |-}}&lt;br /&gt;
{{NPC location info|The Dravanian Forelands| 31,22.3 |-}}&lt;br /&gt;
{{NPC location info|Idyllshire| 7.0,5.6 |-}}&lt;br /&gt;
{{NPC location info|The Diadem| 8.6,18.9 |-}}&lt;br /&gt;
{{NPC location info|Kugane| 11.7,10.6 |-}}&lt;br /&gt;
{{NPC location info|Rhalgr&#039;s Reach| 11.7,12.5 |-}}&lt;br /&gt;
{{NPC location info|The Ruby Sea| 24,9.6 |-}}&lt;br /&gt;
{{NPC location info|The Peaks| 23.6,5.9 |-}}&lt;br /&gt;
{{NPC location info|Eulmore| 10.8,9.8 |-}}&lt;br /&gt;
{{NPC location info|Amh Araeng| 27.1,16.7 |-}}&lt;br /&gt;
{{NPC location info|Kholusia| 16.3,28.5 |-}}&lt;br /&gt;
{{NPC location info|The Crystarium| 11.1,11.5 |-}}&lt;br /&gt;
{{NPC location info|Lakeland| 7.7,16.2 |-}}&lt;br /&gt;
{{NPC location info|Old Sharlayan| 12,11.2 |-}}&lt;br /&gt;
{{NPC location info|Radz-at-Han| 10.6,13.4 |-}}&lt;br /&gt;
{{NPC location info|Thavnair| 25,35.2 |-}}&lt;br /&gt;
{{NPC location info|Labyrinthos| 21.3,21.4 |-}}&lt;br /&gt;
{{NPC location info|Tuliyollal| 12.9,11.4 |-}}&lt;br /&gt;
{{NPC location info|Solution Nine| 12.0,13.8 |-}}&lt;br /&gt;
{{NPC location info|Urqopacha| 27.8,12.7 |-}}&lt;br /&gt;
{{NPC location info|Kozama&#039;uka| 19.3,13.6 |-}}&lt;br /&gt;
{{NPC location info|Shaaloani| 29.0,31.2 |-}}&lt;br /&gt;
{{NPC location info|Yak T&#039;el| 14.2,13.1 |-}}&lt;br /&gt;
{{NPC location info|Heritage Found| 16.6,10.2 |-}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:Skywatcher location 1.png|[[Limsa Lominsa Lower Decks]] {{coords|9.6, 11.7}} &lt;br /&gt;
File:Skywatcher location 2.png|[[New Gridania]] {{coords|11, 11.4}} &lt;br /&gt;
File:Skywatcher location 3.png|[[Ul&#039;dah - Steps of Nald]] {{coords|8.9, 9.1}} &lt;br /&gt;
File:Skywatcher location 4.png|[[Coerthas Central Highlands]] {{coords|26.5, 16.9}} &lt;br /&gt;
File:Skywatcher location 5.png|[[Mor Dhona]] {{coords|21.9, 8.4}} &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Additional Information==&lt;br /&gt;
Most organic Skywatchers in the game are Female [[Midlander]] [[Hyur]]. The Skywatcher in Rhalgr&#039;s Reach is instead a Female [[Highlander]] Hyur.&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Skywatcher (Limsa Lominsa).jpeg|[[Limsa Lominsa]]&lt;br /&gt;
Skywatcher (New Gridania).jpeg|[[New Gridania]]&lt;br /&gt;
skywatcher.png|[[Ul&#039;dah]]&lt;br /&gt;
Skywatcher (Urqopacha).jpg|[[Urqopacha]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: NPCs]] [[Category:Patch 2.35 NPCs]]&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Eorzea_Time&amp;diff=1518932</id>
		<title>Eorzea Time</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Eorzea_Time&amp;diff=1518932"/>
		<updated>2026-07-31T20:30:16Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: /* Moon Phases */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|Reset}}&lt;br /&gt;
&#039;&#039;&#039;Eorzea Time&#039;&#039;&#039; (ET) is lied down by fundamental rules in Eorzea. First compiled by [[Lewphon]] in his work of &amp;quot;[[The Five Ages - An Eorzean Chronology]]&amp;quot;, it was presented in &amp;quot;Dusty Tomes&amp;quot; during [[Legacy]]. &lt;br /&gt;
&lt;br /&gt;
The in-game time is provided to the player via a clock found in the &amp;quot;Server Info&amp;quot; HUD element.&amp;lt;ref name=&amp;quot;uiguide&amp;quot;&amp;gt;https://na.finalfantasyxiv.com/uiguide/know/know-hud/hud_timedisplay.html - UI Guide (Square Enix). Accessed 30 Oct 2023.&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
==About==&lt;br /&gt;
Eorzea Time affects the spawning of [[Unspoiled Nodes]], [[Big Fish]] and [[Rank S]] [[Elite Marks]]. The &#039;&#039;[[A Realm Reborn]]&#039;&#039; [[Sightseeing Log|Sightseeing Logs]] as well as the &#039;&#039;[[Stormblood]]&#039;&#039; sightseeing spot require specific times as well.&amp;lt;ref name=&amp;quot;uiguide&amp;quot;/&amp;gt; Timers created from the [[Gathering Log]] will automatically set themselves to one bell (hour) before the node spawns, or as described in the table, approximately 3 minutes real time.&lt;br /&gt;
&lt;br /&gt;
In an Interview, Michael-Christopher Koji Fox confirmed that the names of the week days as well as other (time) systems rely on the &#039;&#039;&#039;Elements&#039;&#039;&#039; system that was present in &#039;&#039;Final Fantasy XI&#039;&#039;.&amp;lt;ref&amp;gt;[https://gamerescape.com/2014/10/22/fan-fest-2014-interview-with-michael-christopher-koji-fox/ | Interview with Michael-Christopher Koji-Fox from 22th October 2014]:&amp;lt;br&amp;gt; &amp;quot;...In Final Fantasy XI, you had your elements, and because we have those same types of elements in XIV, we wanted to do the same thing—so you have your Watersday and your Firesday and you have your Windsday.&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The Cycle of Time==&lt;br /&gt;
Cycles of time begin with the &#039;&#039;&#039;polar umbral element&#039;&#039;&#039; [[file:ice_element.png|20px]] and circulate &#039;&#039;&#039;clockwise&#039;&#039;&#039; in the wheel. Following the Order on which [[the Twelve]] have alternating astral and umbral alignment, it can be assumed that at First, the cycle of time goes through all &#039;&#039;&#039;astral&#039;&#039;&#039; aligned elements, then it continues to go through the &#039;&#039;&#039;umbral&#039;&#039;&#039; aligned elements.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:astral_cycle.jpg|First comes the &#039;&#039;&#039;Astral Cycle&#039;&#039;&#039;.&lt;br /&gt;
File:umbral_cycle.jpg|The &#039;&#039;&#039;Umbral Cycle&#039;&#039;&#039; comes afterwards.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===A Sun===&lt;br /&gt;
A sun describes a &amp;quot;day&amp;quot; in Eorzea, being a &amp;quot;period which lasts for the duration of four cycles of the six elements&amp;quot;&amp;lt;ref&amp;gt;[[The Five Ages - An Eorzean Chronology]]&amp;lt;/ref&amp;gt;. Seeing from the cycle of time, it can be assumed that the first and third cyacle will be –⚪ &#039;&#039;&#039;astral&#039;&#039;&#039;, while the second and fourth cycle will be ⚫ &#039;&#039;&#039;umbral&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Elements per bell&lt;br /&gt;
|-&lt;br /&gt;
! !! 1st ⚪&amp;lt;br&amp;gt;Cycle !! 2nd ⚫&amp;lt;br&amp;gt;Cycle !! 3rd ⚪&amp;lt;br&amp;gt;Cycle !! 4th ⚫&amp;lt;br&amp;gt;Cycle&lt;br /&gt;
|-&lt;br /&gt;
| [[file:ice_element.png|20px|center]]|| 00:00 || 06:00 || 12:00 || 18:00&lt;br /&gt;
|-&lt;br /&gt;
| [[file:water_element.png|20px|center]] || 01:00 || 07:00 || 13:00 || 19:00&lt;br /&gt;
|-&lt;br /&gt;
| [[file:wind_element.png|20px|center]] || 02:00 || 08:00 || 14:00 || 20:00&lt;br /&gt;
|-&lt;br /&gt;
| [[file:lightning_element.png|20px|center]] || 03:00 || 09:00 || 15:00 || 21:00&lt;br /&gt;
|-&lt;br /&gt;
| [[file:fire_element.png|20px|center]] || 04:00 || 10:00 || 16:00 || 22:00&lt;br /&gt;
|-&lt;br /&gt;
| [[file:earth_element.png|20px|center]] || 05:00 || 11:00 || 17:00 || 23:00&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Day and Night====&lt;br /&gt;
&lt;br /&gt;
The Day and Night time in Eorzea can mainly be put into tow parts:&lt;br /&gt;
&lt;br /&gt;
* 06:00 AM - 05:59 PM ET: &#039;&#039;&#039;day&#039;&#039;&#039;&lt;br /&gt;
* 06:00 PM - 05:59 AM ET: &#039;&#039;&#039;night&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
From certain sound effects usually they can also be a &#039;&#039;&#039;third&#039;&#039;&#039; time (from 12:00 AM ET to 06:00 AM ET), though besides these there is no significant change.&lt;br /&gt;
&lt;br /&gt;
Day and Night affects the music and the lighting of the world. Overworld zones and cities usually have different background music at night compared to day. Older outdoor [[dungeon]]s may have different lighting depending on the time of day, although the lighting in most dungeons is unaffected by the current Eorzean time.&lt;br /&gt;
&lt;br /&gt;
There are very few gameplay systems that are tied to daytime vs. nighttime. However, the most prominent uses of nighttime as a mechanic are in [[The Hunt]] system as conditions for spawning [[Rank S]] [[Elite Marks]] and in [[The Forbidden Land, Eureka]] where some enemies, classified as &#039;&#039;[[Ashkin]]&#039;&#039;, only spawn during night, which affect the availability to spawn certain [[Notorious Monster]]s, as those enemies need to be defeated. In addition, the some weekly [[Challenge Log]]s for Eureka require that a certain number of Ashkin be defeated. In [[Occult Crescent]], Ashkin spawn in a more restricted ~5.5-Eorzean hour window, from approximately 10:30PM to 3:59AM ET.&lt;br /&gt;
&lt;br /&gt;
===A Week===&lt;br /&gt;
According to the Interview&amp;lt;ref&amp;gt;[https://gamerescape.com/2014/10/22/fan-fest-2014-interview-with-michael-christopher-koji-fox/ | Interview with Michael-Christopher Koji-Fox from 22th October 2014]:&amp;lt;br&amp;gt; &amp;quot;...In Final Fantasy XI, you had your elements, and because we have those same types of elements in XIV, we wanted to do the same thing—so you have your Watersday and your Firesday and you have your Windsday.&amp;quot;&amp;lt;/ref&amp;gt;, the days of the week have names. Knowing that a week spans 8 suns, and the cycle starts with ice, we can assume the days of the week are called the following:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Weekdays and their names&lt;br /&gt;
|-&lt;br /&gt;
! [[file:ice_element.png|20px|center]] !! [[file:water_element.png|20px|center]] !! [[file:wind_element.png|20px|center]] !! [[file:lightning_element.png|20px|center]] !! [[file:fire_element.png|20px|center]] !! [[file:earth_element.png|20px|center]] !! ⚪ !! ⚫&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Iceday&#039;&#039;&#039; || &#039;&#039;&#039;Watersday&#039;&#039;&#039; || &#039;&#039;&#039;Windsday&#039;&#039;&#039; || &#039;&#039;&#039;Lightningday&#039;&#039;&#039; || &#039;&#039;&#039;Firesday&#039;&#039;&#039; || &#039;&#039;&#039;Earthday&#039;&#039;&#039; || &#039;&#039;&#039;Astralday&#039;&#039;&#039; || &#039;&#039;&#039;Umbralday&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Moon Phases===&lt;br /&gt;
A moonphase lasts &#039;&#039;&#039;4 eorzean days&#039;&#039;&#039;, starting with a New Moon at the first of the month. Watching the moon, the phases are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Moon Phases&lt;br /&gt;
|-&lt;br /&gt;
! 🌑 !! 🌒 !! 🌓 !! 🌔 !! 🌕 !! 🌖 !! 🌗 !! 🌘&lt;br /&gt;
|-&lt;br /&gt;
| New&amp;lt;br&amp;gt; Moon || Waxing&amp;lt;br&amp;gt; Crescent || Waxing&amp;lt;br&amp;gt; Half Moon || Waxing&amp;lt;br&amp;gt; Gibbous || Full&amp;lt;br&amp;gt; Moon || Waning&amp;lt;br&amp;gt; Gibbous || Waning&amp;lt;br&amp;gt; Half Moon || Waning&amp;lt;br&amp;gt; Crescent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The only influence the moon phase has right now is on [[Rank S]] [[Elite Marks]]. [[Okina]] in the Ruby Sea can only be spawned during a Full Moon; the [[Mindflayer]] in the South Shroud and [[Kirlirger the Abhorrent]] in Urqopacha can only be spawned during a New Moon.&lt;br /&gt;
&lt;br /&gt;
===A Moon===&lt;br /&gt;
A moon is described as four cycles of eight suns, and would classify as a &#039;&#039;&#039;month&#039;&#039;&#039; in Eorzea. A moon is therefore 32 Eorzean days.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ The Cycle of a Moon&lt;br /&gt;
|-&lt;br /&gt;
! [[file:ice_element.png|20px|center]] !! [[file:water_element.png|20px|center]] !! [[file:wind_element.png|20px|center]] !! [[file:lightning_element.png|20px|center]] !! [[file:fire_element.png|20px|center]] !! [[file:earth_element.png|20px|center]] !! ⚪ !! ⚫&lt;br /&gt;
|-&lt;br /&gt;
| 1 &amp;lt;br&amp;gt;🌑 || 2 || 3 || 4 || 5 &amp;lt;br&amp;gt;🌘 || 6 || 7 || 8&lt;br /&gt;
|-&lt;br /&gt;
| 9 &amp;lt;br&amp;gt;🌗 || 10 || 11 || 12 || 13 &amp;lt;br&amp;gt;🌖|| 14 || 15 || 16&lt;br /&gt;
|-&lt;br /&gt;
| 17 &amp;lt;br&amp;gt;🌕 || 18 || 19 || 20 || 21 &amp;lt;br&amp;gt;🌔|| 22 || 23 || 24&lt;br /&gt;
|-&lt;br /&gt;
| 25 &amp;lt;br&amp;gt;🌓 || 26 || 27 || 28 || 29 &amp;lt;br&amp;gt;🌒 || 30 || 31 || 32&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each Moon is said to be aligned with a deity of [[the Twelve]], for example the first moon of a year belongs to [[Halone]]. It alternates as well between &#039;&#039;&#039;Astral Moons&#039;&#039;&#039; and &#039;&#039;&#039;Umbral Moons&#039;&#039;&#039;, which can be seen during the character creation.&lt;br /&gt;
&lt;br /&gt;
===A Year===&lt;br /&gt;
The year is the length of twelve Moons&amp;lt;ref&amp;gt;[[The Five Ages - An Eorzean Chronology]] Chapter 3&amp;lt;/ref&amp;gt;. Every year is dedicated to one of [[The Twelve|the Twelves]] - the Year of the Fury, the Year of the Wanderer, the Year of the Destroyer etc.&amp;lt;ref&amp;gt;[[The Five Ages - An Eorzean Chronology]] Chapter 4&amp;lt;/ref&amp;gt; For example, 2011 and 2023 were the Year of the Fury, dedicated to Halone&amp;lt;ref&amp;gt;[https://web.archive.org/web/20110207212817/http://lodestone.finalfantasyxiv.com/pl/topics/detail?id=cabbeb00d358e4094dd880f6cc81f7fd70c658e3 Heavensturn 2011 Lodestone Page (Web Archive)]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Furthermore, every Eorzean Day is linked to a Day of the the Gregoian Calender. However, since the Eorzean Month has 32 Days, some dates are linked twice&amp;lt;ref&amp;gt;[https://forum.square-enix.com/ffxiv/threads/182513-Eorzean-Calendar-to-Gregorian-Calendar-Quick-Guide Forum Post &amp;quot;Eorzean Calendar to Gregorian Calendar Quick Guide&amp;quot;]&amp;lt;/ref&amp;gt;. The date linked to a specific Eorzean Date appears during character creation. &lt;br /&gt;
&lt;br /&gt;
===An Epoch===&lt;br /&gt;
Once all deities of [[the Twelve]] have had a year dedicated to them, the cycle starts anew. The culmination of these 12 years is called an &#039;&#039;&#039;epoch&#039;&#039;&#039;&amp;lt;ref&amp;gt;[[The Five Ages - An Eorzean Chronology]] Chapter 4&amp;lt;/ref&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
==Units and Conversions==&lt;br /&gt;
With all informaion, and also the measuring of time of an eorzean day to real-life time, following table of time conversion can be made:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! Eorzea Time Units !! Eorzea Time Sub-Units !! Real Time Value&lt;br /&gt;
|-&lt;br /&gt;
| 1 minute || 60 seconds || 2 &amp;lt;sup&amp;gt;11&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt; seconds&lt;br /&gt;
|-&lt;br /&gt;
| 1 bell || 60 minutes || 2 minutes, 55 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 1 sun || 24 bells || 70 minutes&lt;br /&gt;
|-&lt;br /&gt;
| 1 week || 8 suns || 9 hours and 20 minutes&lt;br /&gt;
|-&lt;br /&gt;
| 1 moon || 4 weeks || 37 hours and 20 minutes&lt;br /&gt;
|-&lt;br /&gt;
| 1 year&amp;lt;ref&amp;gt;Years are often referred to poetically by a season, eg &amp;quot;summers&amp;quot; or &amp;quot;winters&amp;quot;&amp;lt;/ref&amp;gt; || 12 moons || 18 days and 16 hours&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
(Data obtained from ViolaRulan&amp;lt;ref&amp;gt;[https://github.com/violarulan/EorzeaTimeConvert ViolaRulan/EorzeaTimeConvert]&amp;lt;/ref&amp;gt; on GitHub.)&lt;br /&gt;
===References===&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]] [[Category:Lore]]&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Arcane_Amulet&amp;diff=1518898</id>
		<title>Arcane Amulet</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Arcane_Amulet&amp;diff=1518898"/>
		<updated>2026-07-31T11:41:25Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: /* SMW::off The Occult Crescent: North HornSMW::on */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Arcane Amulet&lt;br /&gt;
| icon = arcane amulet icon1.png&lt;br /&gt;
| image = &lt;br /&gt;
| description = &lt;br /&gt;
| type = Currency&lt;br /&gt;
| effects = &lt;br /&gt;
| effects-hq = &lt;br /&gt;
| material-type = &lt;br /&gt;
| unique = &lt;br /&gt;
| untradable = y&lt;br /&gt;
| unsellable = y&lt;br /&gt;
| market-prohibited = y&lt;br /&gt;
| dyeable = &lt;br /&gt;
| dye-count = &lt;br /&gt;
| desynthesizable = &lt;br /&gt;
| desynth-class = &lt;br /&gt;
| rarity = white&lt;br /&gt;
| level = &lt;br /&gt;
| ilvl = 1&lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| recast = &lt;br /&gt;
| recast-hq = &lt;br /&gt;
| cost = &lt;br /&gt;
| value = &lt;br /&gt;
| value-hq = &lt;br /&gt;
| seals = &lt;br /&gt;
| patch = 7.55&lt;br /&gt;
| id-edb = &lt;br /&gt;
| id-gt = 51977&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Acquisition==&lt;br /&gt;
==={{i|The Occult Crescent: North Horn}}===&lt;br /&gt;
*{{i|The Forked Tower: Magic}} (14 total for full clear with all personal spoils coffers opened)&lt;br /&gt;
*{{i|The Forked Tower: Magic (Extreme)}} (?? total for full clear with all personal spoils coffers opened)&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
===Exchange===&lt;br /&gt;
{{vendor table|currency={{PAGENAME}}|showCostText=true}}&lt;br /&gt;
&lt;br /&gt;
{{Currencies nav}}&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Forked_Tower:_Magic&amp;diff=1518897</id>
		<title>The Forked Tower: Magic</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Forked_Tower:_Magic&amp;diff=1518897"/>
		<updated>2026-07-31T11:40:35Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|The Forked Tower: Magic (Extreme)}}{{Duty infobox&lt;br /&gt;
| description = &lt;br /&gt;
| alt-description = &lt;br /&gt;
| image = Forked Tower Magic.jpg&lt;br /&gt;
| icon = occult_crescent_icon1.png&lt;br /&gt;
| type = Field Operation&lt;br /&gt;
| level = 100&lt;br /&gt;
| level-sync = 100&lt;br /&gt;
| ilvl = 690&lt;br /&gt;
| ilvl-sync = 700&lt;br /&gt;
| knowledge-level = 40&lt;br /&gt;
| size = flex48&lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| unsync = n&lt;br /&gt;
| time-limit = 60&lt;br /&gt;
| extensions = y&lt;br /&gt;
| region = ???&lt;br /&gt;
| location = Tower of Magic&lt;br /&gt;
| req-quest = &lt;br /&gt;
| entrance = The Occult Crescent: North Horn&lt;br /&gt;
| entrance-coordinates = &lt;br /&gt;
| tomestones = &lt;br /&gt;
| patch = 7.55&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
}} Instead of being a separate instance, it exists within {{i|the Occult Crescent: North Horn}}. Unlike {{i|the Forked Tower: Blood}}, the Tower of Magic is designed to be a &#039;&#039;normal-difficulty&#039;&#039; duty that can be completed by random groups of players.&lt;br /&gt;
&lt;br /&gt;
This duty is considered a [[Critical Encounter]] and will count towards achievements involving those.&lt;br /&gt;
&lt;br /&gt;
==Requirements &amp;amp; Entrance==&lt;br /&gt;
To enter:&lt;br /&gt;
* Stand atop the aetherial node in the North Horn when it becomes available to register interest in the duty.&lt;br /&gt;
* If more players than can enter the duty are atop the node, participants will be selected at random.&lt;br /&gt;
* Should you fail to be selected, your next entry will be given priority.&lt;br /&gt;
&lt;br /&gt;
No ciphers are required for entry.&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
&lt;br /&gt;
==Enemies and Bosses==&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|32px|link=]] [[Two-headed Aevis]]===&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|32px|link=]] [[Sword Dancer]]===&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|32px|link=]] [[Necrophobia]]===&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|32px|link=]] Omniscient Obscurant: The [[Index]]===&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
* 800 {{enlightenment silver obol}} [[Enlightenment Silver Obol|Enlightenment Silver Obols]]&lt;br /&gt;
* 2880 {{phantom exp}} [[Phantom Jobs|Phantom EXP]]&lt;br /&gt;
* {{tomestone|uncapped|80}} {{tomestone/uncapped-text}}&lt;br /&gt;
* {{tomestone|capped|40}} {{tomestone/capped-text}}&lt;br /&gt;
&lt;br /&gt;
This duty uses &#039;&#039;&#039;personal loot&#039;&#039;&#039;, so players will need to interact with and loot treasure coffers themselves. A full clear with all chests yields 14 {{item icon|Arcane Amulet}}s.&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|32px|link=]] [[Two-headed Aevis]]===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Notes on the Two-headed Aevis|fixed=y}}&lt;br /&gt;
{{Drops table row|Arcane Amulet|1|fixed=y}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|32px|link=]] [[Sword Dancer]]===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Notes on the Sword Dancer|fixed=y}}&lt;br /&gt;
{{Drops table row|Arcane Amulet|1|fixed=y}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|32px|link=]] [[Necrophobia]]===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Notes on Necrophobia|fixed=y}}&lt;br /&gt;
{{Drops table row|Arcane Amulet|2|fixed=y}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|32px|link=]] The [[Index]]===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Notes on the Index|fixed=y}}&lt;br /&gt;
{{Drops table row|Arcane Amulet|3|fixed=y}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
This duty is associated with the following [[achievements]]:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
{{music table header}}&lt;br /&gt;
{{music table row|Main|Exdeath&#039;s Castle (Dawntrail)}}&lt;br /&gt;
{{music table row|Boss 1-3|FINAL FANTASY V: Battle 1 (Dawntrail)}}&lt;br /&gt;
{{music table row|Final Boss|Omega Squared}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Screenshots===&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Maps===&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The dungeon is inspired by the [https://finalfantasy.fandom.com/wiki/Fork_Tower Fork Tower] dungeon from FFV.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Occult Crescent nav|state=expanded}}&lt;br /&gt;
{{Duties nav/field operation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Occult Crescent]]&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Demi-Ozma_(Mount)&amp;diff=1513684</id>
		<title>Demi-Ozma (Mount)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Demi-Ozma_(Mount)&amp;diff=1513684"/>
		<updated>2026-07-26T20:55:59Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the [[mounts|mount]]|the Alliance Raid boss|Ozma|the boss in [[The Baldesion Arsenal]]|Proto Ozma}}&lt;br /&gt;
{{Mount infobox&lt;br /&gt;
| name = Demi-Ozma&lt;br /&gt;
| icon = Demi-ozma_icon2.png&lt;br /&gt;
| image = Demi-Ozma_(Mount)_Mount.png&lt;br /&gt;
| description = Call into battle Demi-Ozma─the round mound of spellbound.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;After concluding that [[Ozma]] of [[the Weeping City]] was but a preliminary attempt to weave an aether-based simulacrum of the Eurekan phenomenon [[The_Baldesion_Arsenal#Boss:_Proto_Ozma|Proto Ozma]], [[the Students of Baldesion]] endeavored to apply similar magicks in the creation of what they dubbed “Demi-Ozma,” hoping to learn what makes the entity tick.&lt;br /&gt;
| tooltip = Follow the sphere! - [[X&#039;rhun Tia]]&lt;br /&gt;
| summon =  Demi-Ozma&lt;br /&gt;
| movement = Airborne&lt;br /&gt;
| flying = Y&lt;br /&gt;
| seats = 1&lt;br /&gt;
| music = Borderless&lt;br /&gt;
| orchestrion = &lt;br /&gt;
| patch = 4.55&lt;br /&gt;
| release = stormblood&lt;br /&gt;
| source-type = Eureka&lt;br /&gt;
| obtain-by = Awarded from the [[Achievement]] &amp;quot;{{item icon|We&#039;re on Your Side I}}&amp;quot; by completing {{i|The Baldesion Arsenal}} in {{i|Eureka Hydatos}}.&lt;br /&gt;
| obtainable = y&lt;br /&gt;
| cash-shop = n&lt;br /&gt;
| id-gt = 186&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Acquisition==&lt;br /&gt;
{{#lsth:Demi-Ozma|Acquisition}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
Demi-Ozma.jpg|Ground&lt;br /&gt;
Demi-Ozma flying.jpg|Flying&lt;br /&gt;
demi-ozma underwater.png|Underwater&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
[[The Forbidden Land, Eureka Hydatos|Eureka Hydatos]] and [[the Baldesion Arsenal]] can be seen on Demi-Ozma. During [[patch 7.0]], possibly as a bug caused by the updating of various textures, the reflection was changed to an area resembling the background of Ozma&#039;s add phase in [[The Weeping City of Mhach]].&amp;lt;ref&amp;gt;https://www.reddit.com/r/ffxiv/comments/1dqp95d/fun_fact_the_visual_inside_of_the_demiozma_mount/&amp;lt;/ref&amp;gt; This change was reverted in [[patch 7.01]].&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Demi-Ozma_(Mount)&amp;diff=1513683</id>
		<title>Demi-Ozma (Mount)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Demi-Ozma_(Mount)&amp;diff=1513683"/>
		<updated>2026-07-26T20:55:28Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the [[mounts|mount]]|the Alliance Raid boss|Ozma|the boss in [[The Baldesion Arsenal]]|Proto Ozma}}&lt;br /&gt;
{{Mount infobox&lt;br /&gt;
| name = Demi-Ozma&lt;br /&gt;
| icon = Demi-ozma_icon2.png&lt;br /&gt;
| image = Demi-Ozma_(Mount)_Mount.png&lt;br /&gt;
| description = Call into battle Demi-Ozma─the round mound of spellbound.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;After concluding that [[Ozma]] of [[the Weeping City]] was but a preliminary attempt to weave an aether-based simulacrum of the Eurekan phenomenon [[The_Baldesion_Arsenal#Boss:_Proto_Ozma|Proto Ozma]], [[the Students of Baldesion]] endeavored to apply similar magicks in the creation of what they dubbed “Demi-Ozma,” hoping to learn what makes the entity tick.&lt;br /&gt;
| tooltip = Follow the sphere! - [[X&#039;rhun Tia]]&lt;br /&gt;
| summon =  Demi-Ozma&lt;br /&gt;
| movement = Airborne&lt;br /&gt;
| flying = Y&lt;br /&gt;
| seats = 1&lt;br /&gt;
| music = Borderless&lt;br /&gt;
| orchestrion = &lt;br /&gt;
| patch = 4.55&lt;br /&gt;
| release = stormblood&lt;br /&gt;
| source-type = Eureka&lt;br /&gt;
| obtain-by = Awarded from the [[Achievement]] &amp;quot;{{item icon|We&#039;re on Your Side I}}&amp;quot; by completing {{i|The Baldesion Arsenal}} in {{i|Eureka Hydatos}}.&lt;br /&gt;
| obtainable = y&lt;br /&gt;
| cash-shop = n&lt;br /&gt;
| id-gt = 186&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Acquisition==&lt;br /&gt;
{{#lsth:Demi-Ozma|Acquisition}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
Demi-Ozma.jpg|Ground&lt;br /&gt;
Demi-Ozma flying.jpg|Flying&lt;br /&gt;
demi-ozma underwater.png|Underwater&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
[[The Forbidden Land, Eureka Hydatos|Eureka Hydatos]] and [[the Baldesion Arsenal]] can be seen on Demi-Ozma. During [[patch 7.0]], possibly as a bug caused by the updating of various textures, the reflection was changed to an area resembling the background of Ozma&#039;s add phase in [[The Weeping City of Mhach]]. This change was reverted in [[patch 7.01]].&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Stuffed_Alpha&amp;diff=1507524</id>
		<title>Stuffed Alpha</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Stuffed_Alpha&amp;diff=1507524"/>
		<updated>2026-07-21T01:05:58Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: quick exploration oddity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the [[Crafting|craftable]] item|the [[Final Fantasy XIV Online Store|cash shop]] item|Enormous Stuffed Alpha}}&lt;br /&gt;
{{Item infobox&lt;br /&gt;
| name = Stuffed Alpha&lt;br /&gt;
| icon = stuffed alpha icon1.png&lt;br /&gt;
| description = A charming recreation of the chocobo Alpha, filled with the feathers of a fowl less fortunate.&lt;br /&gt;
| type = other&lt;br /&gt;
| effects = &lt;br /&gt;
| material-type = Tabletop&lt;br /&gt;
| unique = &lt;br /&gt;
| untradable = &lt;br /&gt;
| unsellable = &lt;br /&gt;
| rarity = white&lt;br /&gt;
| level = &lt;br /&gt;
| ilvl = 350&lt;br /&gt;
| desynthesizable = y&lt;br /&gt;
| desynth-class = weaver&lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| recast = &lt;br /&gt;
| cost = &lt;br /&gt;
| value = 60&lt;br /&gt;
| value-hq = &lt;br /&gt;
| seals = &lt;br /&gt;
| patch = 4.2&lt;br /&gt;
| release = stormblood&lt;br /&gt;
| id-edb = 79d728ca0aa&lt;br /&gt;
| id-gt = 21823&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Crafting Recipe===&lt;br /&gt;
{{Recipe&lt;br /&gt;
| source = recipe sheet&lt;br /&gt;
| sheet = Master Weaver VI&lt;br /&gt;
| type = Tabletop&lt;br /&gt;
| class = Weaver&lt;br /&gt;
| level = 70&lt;br /&gt;
| rank = 3&lt;br /&gt;
| durability = 70&lt;br /&gt;
| difficulty = 1350&lt;br /&gt;
| max-quality = 2600&lt;br /&gt;
| yield = 1&lt;br /&gt;
| quick-synthesis = Unavailable&lt;br /&gt;
| qs-craftsmanship = &lt;br /&gt;
| hq = Unavailable&lt;br /&gt;
| craftsmanship = 1500&lt;br /&gt;
| craftsmanship-rec = &lt;br /&gt;
| control = 1350&lt;br /&gt;
| control-rec = &lt;br /&gt;
| aspect = &lt;br /&gt;
| specialization = &lt;br /&gt;
| ingredient1 = 1 Alpha&#039;s Feather&lt;br /&gt;
| ingredient2 = 2 Ala Mhigan Burdet&lt;br /&gt;
| ingredient3 = 3 Twinthread&lt;br /&gt;
| ingredient4 = 2 Halgai Mane&lt;br /&gt;
| ingredient5 = 2 Lightning Cluster&lt;br /&gt;
| ingredient6 = 2 Wind Cluster&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
*[[Player Housing]] decoration item&lt;br /&gt;
==={{i|Desynthesis}}===&lt;br /&gt;
{{desynthesis results|id=21823}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
In a dataset of over 32,000,000 [[Quick Exploration|Quick Explorations]] collected by xivstats.com, a Stuffed Alpha is brought back by retainers more than three times as often than the next-most common item, only appearing less frequently than [[Venture Coffer|Venture Coffers]] and [[Crystals]].&amp;lt;ref&amp;gt;https://xivstats.com/venture?category=0&amp;amp;task_type=395&amp;lt;/ref&amp;gt;{{clear}}&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:Stuffed alpha img1.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Tower_at_Paradigm%27s_Breach&amp;diff=1498804</id>
		<title>The Tower at Paradigm&#039;s Breach</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Tower_at_Paradigm%27s_Breach&amp;diff=1498804"/>
		<updated>2026-07-16T21:37:35Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Noticebox&lt;br /&gt;
|color=red&lt;br /&gt;
|title=Health Warning&lt;br /&gt;
|content=Some players have reported experiencing health symptoms such as motion sickness, eyestrain, double vision, nausea, headaches, dizziness, vertigo, migraines, and vomiting from this raid.&lt;br /&gt;
&lt;br /&gt;
This raid also contains flashing lights and effects that have been reported to trigger seizures in players with photosensitive epilepsy.&lt;br /&gt;
&lt;br /&gt;
Sources: [https://www.reddit.com/r/ffxiv/comments/mqheag/headache_in_tower_at_paradigms_breach/ 1], [https://www.reddit.com/r/ffxiv/comments/mqacwd/the_new_nier_raid_legitimately_makes_me_sick/ 2], [https://forum.square-enix.com/ffxiv/threads/435615-Dizzines-Intense-Nausea-while-playing-Tower-at-Paradigm-s-Breach 3]}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = The Tower at Paradigm&#039;s Breach&lt;br /&gt;
| description = The white-garbed 2P&#039;s discovery was the first domino to fall in a series of conflicts that have only escalated since the arrival of the black-shrouded 2B, the pattern they form growing ever more complex. The time of revelation may be at hand, but is this tale one of hope...or despair?&lt;br /&gt;
| image = The Tower at Paradigm&#039;s Breach.png&lt;br /&gt;
| type = raid&lt;br /&gt;
| level = 80&lt;br /&gt;
| level-sync = 80&lt;br /&gt;
| ilvl = 495&lt;br /&gt;
| size = alliance&lt;br /&gt;
| time-limit = 120&lt;br /&gt;
| duty-finder = Alliance Raids (Shadowbringers)&lt;br /&gt;
| roulette = alliance raid&lt;br /&gt;
| tomestones = 100 poetics + 120 {{tomestone/uncapped-text-short}} + 15 {{tomestone/capped-text-short}}&lt;br /&gt;
| entrance = The Puppets&#039; Bunker&lt;br /&gt;
| entrance-coordinates = 9.8, 14.2&lt;br /&gt;
| location = The Tower at Paradigm&#039;s Breach&lt;br /&gt;
| region = Norvrandt&lt;br /&gt;
| req-quest = Brave New World&lt;br /&gt;
| patch = 5.5&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| id-gt = 30105&lt;br /&gt;
| id-edb = f1a29897772&lt;br /&gt;
}} It is the third part of [[YoRHa: Dark Apocalypse]].&lt;br /&gt;
&lt;br /&gt;
Unlike {{i|The Copied Factory}} and {{i|The Puppets&#039; Bunker}}, this area does &#039;&#039;not&#039;&#039; become an explorable zone after clearing the raid.&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
==Objectives==&lt;br /&gt;
#Clear staging node A: 0/1&lt;br /&gt;
#Clear staging node B: 0/1&lt;br /&gt;
#Clear staging node C: 0/1&lt;br /&gt;
#Clear staging node D: 0/1&lt;br /&gt;
#Clear the ascension platform: 0/1&lt;br /&gt;
#Clear Beyond: 0/1&lt;br /&gt;
&lt;br /&gt;
==Bosses== &lt;br /&gt;
===[[File:Aggressive difficulty r6.png|32px|link=]] [[Knave of Hearts]]===&lt;br /&gt;
{{evt|service=youtube|id=fM4Nz8-3I4A|dimensions=350|align=right|description=Video guide by MTQcapture}}&lt;br /&gt;
{{evt|service=youtube|id=BED7fIMOzts|dimensions=350|align=right|description=Video guide}}&lt;br /&gt;
* &#039;&#039;&#039;Roar&#039;&#039;&#039; - Raid-wide damage, the boss opens with this. Sometimes it doesn&#039;t animate right away so keep an eye on the cast bar. &lt;br /&gt;
* &#039;&#039;&#039;Colossal Impact&#039;&#039;&#039; A linear AoE attack with two variants. When the boss first casts this, he will always do it twice. First one, then the other. &lt;br /&gt;
** &#039;&#039;Hands are open to the side and mouth is glowing red&#039;&#039;&#039; The boss will cast a line AoE down the middle of the arena&lt;br /&gt;
** &#039;&#039;Hands in fists, leaning back, yellow glow&#039;&#039; The boss will cast line AoEs down both sides of the arena&lt;br /&gt;
* &#039;&#039;&#039;Magic Artillery Beta&#039;&#039;&#039; - A splashing tank buster targeting each alliance&#039;s tank.&lt;br /&gt;
* &#039;&#039;&#039;Replicate&#039;&#039;&#039; - another boss will appear on the left or right side of the arena. The first time it will always be one clone, but afterwards there may be two. They are not targetable&lt;br /&gt;
* &#039;&#039;&#039;Stacking the Deck&#039;&#039;&#039; - the boss will briefly tether its clones and mark the order in which they will attack. Shown by the number of blue/white cubes in front of each boss. The actual boss will always go first.&lt;br /&gt;
* The boss and its clones will cast &#039;&#039;&#039;Colossal Impact&#039;&#039;&#039; in the order shown during &#039;&#039;&#039;Stacking the Deck&#039;&#039;&#039;. They may cast the same version of &#039;&#039;&#039;Colossal Impact&#039;&#039;&#039; or different versions.&lt;br /&gt;
* &#039;&#039;&#039;Spheroids&#039;&#039;&#039; - Orbs appear and will spit out red balls which float towards players causing splash damage and vulnerability stacks on contact. This is often cast in conjunction with &#039;&#039;&#039;Colossal Impact&#039;&#039;&#039; and an alternate version is cast with &#039;&#039;&#039;Magic Artillery Alpha&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Magic Artillery Alpha&#039;&#039;&#039; - AoE markers on several players&lt;br /&gt;
** &#039;&#039;&#039;Spheroids&#039;&#039;&#039; will be cast with this after the first cast, but instead of shooting orbs it will do two casts of line AoEs across the arena. Avoid the first cast, then move into where it was to avoid the second cast.&lt;br /&gt;
* &#039;&#039;&#039;Light Leap&#039;&#039;&#039; - two proximity AoEs appear on the left and right and boss. The boss will jump and hit these spots. Generally, run forward so you&#039;re right on him to optimize uptime.&lt;br /&gt;
** Boxes will appear at the square AoEs during &#039;&#039;&#039;Light Leap&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Lunge&#039;&#039;&#039; - A knockback attack that always follows &#039;&#039;&#039;Light Leap&#039;&#039;&#039; (although the boss will often cast &#039;&#039;&#039;Replicate&#039;&#039;&#039; and &#039;&#039;&#039;Stacking the Deck&#039;&#039;&#039; inbetween). Line yourself up with the white boxes so you are knocked back into them.&lt;br /&gt;
** The boss will eventually (starting the third cast of &#039;&#039;&#039;Light Leap&#039;&#039;&#039;?) begin casting &#039;&#039;&#039;Colossal Impact&#039;&#039;&#039; after &#039;&#039;&#039;Lunge&#039;&#039;&#039; when &#039;&#039;&#039;Replicate&#039;&#039;&#039; is up. Make sure to line up with a box in such a way that you are not 1, knocked off the map by the clone&#039;s &#039;&#039;&#039;lunge&#039;&#039;&#039; but also not getting caught in the boss&#039; &#039;&#039;&#039;Colossal Impact&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This fight introduces mechanics one at a time and then quickly begins to combine them. Keep an eye on the boss&#039; cast bars and for its physical tells to avoid taking unnecessary damage.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|32px|link=]] [[Hansel &amp;amp; Gretel]]===&lt;br /&gt;
Hansel and Gretel will regularly cast &#039;&#039;&#039;Upgraded Shield&#039;&#039;&#039; and &#039;&#039;&#039;Upgraded Lance&#039;&#039;&#039;. The boss with &#039;&#039;&#039;lower HP&#039;&#039;&#039; will always use Upgraded Shield, while the other will use Upgraded Lance.&lt;br /&gt;
* &#039;&#039;&#039;Upgraded Shield&#039;&#039;&#039;: Creates a shield around the caster&#039;s rear and flanks, leaving its front exposed. Attempting to attack a shielded side results in the attack being reflected back for high damage.&lt;br /&gt;
* &#039;&#039;&#039;Upgraded Lance&#039;&#039;&#039;: Increases the caster&#039;s damage dealt.&lt;br /&gt;
** The bosses will tether to each other if they get too close, resulting in both bosses gaining the effects of both buffs. Keep the bosses spread apart. As the bosses lack cleaving attacks, tanks can point the Shielded boss&#039;s front toward the party to allow players to deal damage to both bosses simultaneously.&lt;br /&gt;
* &#039;&#039;&#039;Wail&#039;&#039;&#039;: Raid-wide AoE.&lt;br /&gt;
* &#039;&#039;&#039;Crippling Blow&#039;&#039;&#039;: Tankbuster.&lt;br /&gt;
* &#039;&#039;&#039;Tandem Assault: Bloody Sweep&#039;&#039;&#039;: Hansel and Gretel move to one edge of the arena and hold their halberds into the air, coating them in flames. Subsequent uses of the ability may also tether the bosses together with a red-and-blue arrow helix, indicating that the bosses will swap places with each other before the following attack happens.&lt;br /&gt;
* &#039;&#039;&#039;Bloody Sweep&#039;&#039;&#039;: Deals damage on sides of the arena based on how the bosses hold their weapons: If both halberds are held on the &amp;quot;inside&amp;quot;, the safe area is the furthest point from the bosses. If both halberds are held on the &amp;quot;outside&amp;quot;, the safe spot is the edge of the arena between the bosses.&lt;br /&gt;
* &#039;&#039;&#039;Seed of Magic Alpha&#039;&#039;&#039;: Targeted circle AoEs on four random players. Occurs at the same time as &#039;&#039;&#039;Riot of Magic&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Riot of Magic&#039;&#039;&#039;: Stack marker on a fifth random player. Occurs at the same time as &#039;&#039;&#039;Seed of Magic Alpha&#039;&#039;&#039;.&lt;br /&gt;
** Note, later in the fight: &#039;&#039;&#039;Seed of Magic Alpha&#039;&#039;&#039; and &#039;&#039;&#039;Riot of Magic&#039;&#039;&#039; are used without cast bars, but the AoEs and Stack markers are telegraphed as normal.&lt;br /&gt;
* &#039;&#039;&#039;Tandem Assault: Passing Lance&#039;&#039;&#039;: The bosses rush to one edge of the arena and lock their halberds together in preparation for &#039;&#039;&#039;Passing Lance&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Passing Lance&#039;&#039;&#039;: A line of fireballs appear in front of Hansel and Gretel to the opposite edge, with a gap somewhere in the line. The bosses will charge as a wide line AoE, and will also detonate the fireballs into narrow line AoEs perpendicular to the charge that cover the entire arena, save for the gap with no fireball.&lt;br /&gt;
* &#039;&#039;&#039;Wandering Trail&#039;&#039;&#039;: Yellow spinning discs appear on the arena. The first time, they will simply move around the edge of the arena, damaging anyone caught in them. In later casts, they may move towards the center of the arena and back out.&lt;br /&gt;
* &#039;&#039;&#039;Breakthrough&#039;&#039;&#039;: Cast while &#039;&#039;&#039;Wandering Trail&#039;&#039;&#039;&#039;s discs are active. Hansel and Gretel will move to opposite edges of the arena, hold their halberds to one side of the arena and raise their shields, then charge into each other in the center. The attack is composed of two parts: A proximity AoE from the center of the arena that deals high damage even at the furthest point, and an AoE that hits the entire side of the arena the bosses&#039; halberds were held out to for extreme damage.&lt;br /&gt;
* &#039;&#039;&#039;Seed of Magic Beta:&#039;&#039;&#039; Circle AoEs below six random players.&lt;br /&gt;
* &#039;&#039;&#039;Hungry Lance&#039;&#039;&#039;: Hansel and Gretel move to the center of the arena, face opposite directions, and each launch wide cone AoEs in the direction they&#039;re facing.&lt;br /&gt;
&lt;br /&gt;
After one of the bosses is defeated, the other will lose its Upgrade buff if it had one, interrupt any ability it was casting, and will begin repeatedly using &#039;&#039;&#039;Lamentation&#039;&#039;&#039; until it is defeated.&lt;br /&gt;
* &#039;&#039;&#039;Lamentation&#039;&#039;&#039;: High damage to the entire alliance.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|32px|link=]] [[Red Girl]]===&lt;br /&gt;
&#039;&#039;&#039;Part 1&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Cruelty&#039;&#039;&#039; - Heavy raid-wide damage. She opens with this and will continue to cast it throughout the raid.&lt;br /&gt;
* The boss will create orange/red &#039;&#039;kill zones&#039;&#039; around the edge of the arena and the direct middle. This is appear and disappear throughout the fight, but there&#039;s a moment of safety for you to get out if you happen to be in it when it first appears&lt;br /&gt;
* &#039;&#039;&#039;Shockwave&#039;&#039;&#039; - AoE markers on select players, they will be either &#039;white&#039; or &#039;black&#039;. The amount of time you have until it explodes is indicated by the ring above each player&#039;s head. Be careful not to stack too many of these on accident as you can kill yourself or someone else by doing so&lt;br /&gt;
* &#039;&#039;&#039;Generate: Barrier&#039;&#039;&#039; (part 1) - White and black barriers form a cross through the arena. This is cast immediately after &#039;&#039;&#039;Shockwave&#039;&#039;&#039; and the players marked by &#039;&#039;&#039;Shockwave&#039;&#039;&#039; are to line up with the blocks opposite the color of their AoE to destroy it. Ground AoEs (white or black) will appear under some sections of barrier, in which case someone with an AoE does not have to line up with that section as it will be destroyed by the ground AoE.&lt;br /&gt;
** &#039;&#039;Black AoE&#039;&#039; Line up with a &#039;White&#039; barrier to destroy it&lt;br /&gt;
** &#039;&#039;White AoE&#039;&#039; Line up with a &#039;Black&#039; barrier to destroy it&lt;br /&gt;
* &#039;&#039;Variant&#039;&#039; - Instead of a cross, this one will be a box. Players inside will be stuck inside and some close by might be sucked in, too.&lt;br /&gt;
* &#039;&#039;&#039;Generate: Barrier&#039;&#039;&#039; (part 2) - This will often follow the first &#039;&#039;&#039;Generate: Barrier&#039;&#039;&#039; cast and features a line of arrows on one side of the arena. You want to position yourself so that you have a section of barrier of the SAME color as the arrow is between you and the arrow. &lt;br /&gt;
** (arrow) &amp;gt; (barrier section of same color) &amp;gt; you, the player&lt;br /&gt;
** Note: The barriers don&#039;t affect line of sight, so healers can continue to AoE heal and ranged DPS can continue to DPS&lt;br /&gt;
* &#039;&#039;&#039;Recreate Meteor&#039;&#039;&#039; This first shows up after the &#039;&#039;variant&#039;&#039; casts of &#039;&#039;&#039;Generate: Barrier&#039;&#039;&#039; and will appear in the middle of what&#039;s left of the box. Players need to position themselves such that a section of barrier the same color as the coming meteor (shown by the color on the ground and pulsing effects) is between them and the meteor&lt;br /&gt;
** (meteor) &amp;gt; (barrier section of the same color) &amp;gt; you, the player&lt;br /&gt;
* &#039;&#039;&#039;Manipulate Energy&#039;&#039;&#039; - Splashing tankbusters that target all three alliance tanks&lt;br /&gt;
* &#039;&#039;&#039;Replicate&#039;&#039;&#039; - The boss will create a number of regular sized red girls around the arena and each girl will then telegraph 1, their triangular aoe and 2, the direction in which they will rotate. &lt;br /&gt;
** The suggested way to deal with this is pick a girl and stick right behind her and rotate with her&lt;br /&gt;
* &#039;&#039;&#039;Sublime Transcendence&#039;&#039;&#039; - &#039;&#039;&#039;Cruelty&#039;&#039;&#039; but also the phase change. Healers have a very short window in which to heal their party back up before they are pulled into the intermission phase and will be unable to heal until Phase 3.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Intermission phase&#039;&#039;&#039;&lt;br /&gt;
* The hacking minigame from NiER: Automata. You&#039;ll be a little pointy triangle with two abilities: Shoot and Change Color. It&#039;s very short.&lt;br /&gt;
* You must be the opposite color of the &#039;barriers&#039; and &#039;&#039;Pylons&#039;&#039; to damage them&lt;br /&gt;
* You must be the same color as the pulsing ground AoE to avoid the pulsing ground AoE. You can also look at the cast bar to know what color to match (&#039;&#039;&#039;Wave: Black&#039;&#039;&#039; or &#039;&#039;&#039;Wave: White&#039;&#039;&#039;)&lt;br /&gt;
* You must destroy the &#039;&#039;Pylons&#039;&#039; before you can continue to damage &#039;&#039;Red Sphere&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Note:&#039;&#039; This phase will open with Cruelty, so healers make sure your alliance has sufficient health if you were unable to do so before going into intermission phase.&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Child&#039;s Play&#039;&#039;&#039; - A number of players will be tethered by chains and will be subjected to &#039;&#039;&#039;Forced March&#039;&#039;&#039; in the direction indicated by the arrows around &#039;&#039;Red Girl&#039;s&#039;&#039; hand&lt;br /&gt;
** Later in the fight, when there are multiple large &#039;&#039;Red Girl&#039;s&#039;&#039;, &#039;&#039;&#039;Child&#039;s Play&#039;&#039;&#039; will be cast by each large &#039;&#039;Red Girl&#039;&#039; alongside &#039;&#039;&#039;Replicate&#039;&#039;&#039; and tether instead to the myriad of regular sized Red Girls around the arena and be pulled in various directions. &lt;br /&gt;
*** Pick a girl, rotate with her until she&#039;s pulled away, and if no red girls get pulled to you you&#039;re safe, if one does get pulled to you quickly adjust to rotate with her.&lt;br /&gt;
** The direction options are: Left, Right, and In (towards her). She will never push you away.&lt;br /&gt;
** AoEs will spawn on the ground during this but will go off AFTER &#039;&#039;&#039;Forced March&#039;&#039;&#039; expired. &lt;br /&gt;
** What you want to do is ensure you are in a safe spot when you are released from &#039;&#039;&#039;Forced March&#039;&#039;&#039;, which often means you will start by standing in an AoE so you will end not standing in an AoE. Be mindful of the killzones along the edge and in the middle of the arena&lt;br /&gt;
* &#039;&#039;&#039;Shockwave&#039;&#039;&#039; - In this phase, this will be cast with &#039;&#039;&#039;Child&#039;s Play&#039;&#039;&#039; instead of &#039;&#039;&#039;Generate: Barrier&#039;&#039;&#039; It will target both on tethered and untethered players. The color is irrelevant, just try not to stack too many AoEs or you&#039;ll die. It&#039;s a regular player-targeted aoe.&lt;br /&gt;
* &#039;&#039;&#039;Generate: Barrier&#039;&#039;&#039; - Unlike in phase 1, this will NOT be followed by &#039;&#039;&#039;Shockwave&#039;&#039;&#039; and there will be gaps already in the barrier. Arrows will also now appear in both colors and in both directions, but the same principles apply as before. Be between a barrier of the same color as its oncoming arrow.&lt;br /&gt;
** This is now ALWAYS cast TWICE and the arrows will be perpendicular on their second cast. So if they initially cast east/west + west/east they will then be cast north/south + south/north)&lt;br /&gt;
* &#039;&#039;&#039;Recreate Meteor&#039;&#039;&#039; - This is cast after two &#039;&#039;&#039;Generate: Barrier&#039;&#039;&#039; and unlike in phase 1 there are &#039;&#039;two&#039;&#039; meteors, one black and one white. &lt;br /&gt;
** &#039;&#039;&#039;Generate: Barrier&#039;&#039;&#039; Repeats ONCE on top of this and will remove sections of barrier.&lt;br /&gt;
** You want 1, avoid &#039;&#039;&#039;Generate: Barrier&#039;&#039;&#039; and 2, run to the safe zone where a black barrier and white barrier are between you and their respectively colored meteors. There will be only one safe combination of barrier sections. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is probably the single most complicated fight in the raid and harshest to newcomers. Everyone dies here. A lot. Especially with how many instant kill attacks there are. Take your time to learn the mechanics and be patient with both yourself and others.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It is highly recommended to not LB until you are sure you will not need healer LB3.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r1.png|32px|link=]] [[Xun-Zi]] and [[Meng-Zi]]===&lt;br /&gt;
* Mini bosses. You will first start with Xun-Zi and when sufficiently damaged they will temporarily exit and then return on the north side of the platform with Meng-Zi spawning on the west.&lt;br /&gt;
* The only mechanics worth noting are as follows:&lt;br /&gt;
** &#039;&#039;&#039;Deploy Armaments&#039;&#039;&#039; Telegraphed attacks used by both mid-bosses following the same rules as &#039;&#039;Knave of Hearts&#039;&#039; in the first battle, &lt;br /&gt;
*** &#039;&#039;&#039;Red&#039;&#039;&#039; - A line AoE down the middle&lt;br /&gt;
*** &#039;&#039;&#039;Yellow&#039;&#039;&#039; - Line AoEs down the sides&lt;br /&gt;
** This attack will be performed by both &#039;&#039;Xun-Zi&#039;&#039; and &#039;&#039;Meng-Zi&#039;&#039; one after another so make sure to position accordingly&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|32px|link=]] 41626572726174696F6E: [[False Idol]]===&lt;br /&gt;
&#039;&#039;&#039;Part 1&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Screaming Score&#039;&#039;&#039; - raid-wide damage&lt;br /&gt;
* &#039;&#039;&#039;Made Magic&#039;&#039;&#039; - A red wheel will appear and start turning towards one side of the arena ,look at which way and head to the opposite way (so if the wheel is spinning to the right, go left and vice versa)&lt;br /&gt;
* &#039;&#039;&#039;Lighter Note&#039;&#039;&#039; - AoEs will spawn on 3 players and once placed/set will consecutively fire in the direction of the arrows&lt;br /&gt;
* &#039;&#039;&#039;Rhythm Rings&#039;&#039;&#039; - Rings will appear in front of the boss and purple bullets will slowly fall, get out of the way of them as beams will fire the entire part of the arena&lt;br /&gt;
* There will be two rounds of this, and boss will also cast &#039;&#039;&#039;Seeds of Magic&#039;&#039;&#039; which are small AoE puddles from the sky that fall&lt;br /&gt;
&#039;&#039;&#039;Part 2&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Made Magic&#039;&#039;&#039; - A red wheel will appear and start turning towards one side of the arena, look at which way and head to the opposite way (so if the wheel is spinning to the right, go left and vice versa).&lt;br /&gt;
* &#039;&#039;&#039;Screaming Score&#039;&#039;&#039; - raid-wide damage&lt;br /&gt;
* &#039;&#039;&#039;Darker Note&#039;&#039;&#039; - all three tanks get a pink AoE damage marker&lt;br /&gt;
* &#039;&#039;&#039;Lighter Note&#039;&#039;&#039; - AoEs will spawn on 3 players and once placed/set will consecutively fire in the direction of the arrows&lt;br /&gt;
* &#039;&#039;&#039;Made Magic&#039;&#039;&#039; - A red wheel will appear and start turning towards one side of the arena; look at which way and head to the opposite way (so if the wheel is spinning to the right, go left and vice versa).&lt;br /&gt;
* &#039;&#039;&#039;Eminence&#039;&#039;&#039; - raid-wide damage and a {{status effect|down for the count}} &#039;&#039;&#039;[[Down for the Count]]&#039;&#039;&#039; buff applied, followed by cutscene and transition into next phase/boss. The party will also receive a checkpoint and will not need to repeat this boss if they wipe to the next one.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|32px|link=]] [[Her Inflorescence]]===&lt;br /&gt;
Part 1&lt;br /&gt;
* &#039;&#039;&#039;Pervasion&#039;&#039;&#039; - the floor will become transparent, getting you ready for next cast&lt;br /&gt;
* &#039;&#039;&#039;Recreate Structure&#039;&#039;&#039; - a building below the floor will have a 5 circle countdown and you can see where/when it is going to come up - dodge as necessary. Anyone hit will be knocked off the platform and killed.&lt;br /&gt;
* This will repeat a couple of times&lt;br /&gt;
* &#039;&#039;&#039;Recreate Signal&#039;&#039;&#039; - changes the arena to a train track&lt;br /&gt;
* &#039;&#039;&#039;Mixed Signals&#039;&#039;&#039; - makes the signals red and green, stand on a red to miss the incoming trains&lt;br /&gt;
* This will repeat a couple of times and then the arena will reset back&lt;br /&gt;
* &#039;&#039;&#039;Lighter Note&#039;&#039;&#039; - AoEs will spawn on 3 players and once placed/set will consecutively fire in the direction of the arrows&lt;br /&gt;
* &#039;&#039;&#039;Screaming Score&#039;&#039;&#039; - raid-wide damage&lt;br /&gt;
* &#039;&#039;&#039;Darker Note&#039;&#039;&#039; - all three tanks get a pink AoE damage marker&lt;br /&gt;
* &#039;&#039;&#039;Heavy Arms&#039;&#039;&#039; - if the boss forms its arms into pillars, move to the middle, if the boss forms the pillar and hugs it/sits on it then move to the sides&lt;br /&gt;
* &#039;&#039;&#039;Distortion&#039;&#039;&#039; - players get a circle surrounding them - half white/half black&lt;br /&gt;
* &#039;&#039;&#039;Final Song&#039;&#039;&#039; - a large ring will start to drop in the center - you need to match your half of color to it to avoid damage&lt;br /&gt;
* &#039;&#039;&#039;Pillar Impact&#039;&#039;&#039; - you need to stand next to the first pillar as its a knockback, if you position correctly you should get knocked back to the other pillar that is also about to drop second and then it will knockback you again.&lt;br /&gt;
* &#039;&#039;&#039;Towerfall&#039;&#039;&#039; - both towers will start to fall and eventually fall, so move out of the away&lt;br /&gt;
Part 2&lt;br /&gt;
* &#039;&#039;&#039;Recreate Signal&#039;&#039;&#039; - this time only 1 train track appears just off the arena&lt;br /&gt;
* &#039;&#039;&#039;Mixed Signals&#039;&#039;&#039; - calls a train to the track and it will stop, Red Girls will get off and start sending out purple balls which should be avoided&lt;br /&gt;
* &#039;&#039;&#039;Distortion&#039;&#039;&#039; - players get a circle surrounding them - half white/half black&lt;br /&gt;
* &#039;&#039;&#039;Final Song&#039;&#039;&#039; - a large ring will start to drop in the center - you need to match your half of color to it to avoid damage&lt;br /&gt;
* &#039;&#039;&#039;Heavy Arms&#039;&#039;&#039; - if the boss forms its arms into pillars, move to the middle, if the boss forms the pillar and hugs it/sits on it then move to the sides&lt;br /&gt;
* &#039;&#039;&#039;Lighter Note&#039;&#039;&#039; - AoEs will spawn on 3 players and once placed/set will consecutively fire in the direction of the arrows&lt;br /&gt;
* &#039;&#039;&#039;Heavy Arms&#039;&#039;&#039; - if the boss forms its arms into pillars, move to the middle, if the boss forms the pillar and hugs it/sits on it then move to the sides&lt;br /&gt;
* &#039;&#039;&#039;Recreate Signal&#039;&#039;&#039; - changes the arena to a train track&lt;br /&gt;
* &#039;&#039;&#039;Mixed Signals&#039;&#039;&#039; - makes the signals red and green, stand on a red to miss the incoming trains&lt;br /&gt;
Note: The boss will cast &#039;&#039;&#039;Rhythm Rings&#039;&#039;&#039; before the trains arrive, blocking your view of what is to come, so be ready to check and move out of the way.&lt;br /&gt;
* &#039;&#039;&#039;Rhythm Rings&#039;&#039;&#039; - Rings will appear on the side of the arena and purple bullets will slowly fall, get out of the way of them as beams will fire the entire part of the arena&lt;br /&gt;
* &#039;&#039;&#039;Screaming Score&#039;&#039;&#039; - raid-wide damage&lt;br /&gt;
* &#039;&#039;&#039;Pillar Impact&#039;&#039;&#039; - again, stand next to the first pillar for its knockback, or use your knockback nullifier right before the first one drops.&lt;br /&gt;
* &#039;&#039;&#039;Towerfall&#039;&#039;&#039; - same as part 1.&lt;br /&gt;
&lt;br /&gt;
The mechanics then repeat until the boss is dead.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
When originally released, players could receive only one reward item per week for completing duties in The Tower at Paradigm&#039;s Breach. As of [[patch 5.58]], all weekly loot restrictions have been removed.&lt;br /&gt;
&lt;br /&gt;
===Completion Reward===&lt;br /&gt;
* Upon completing the Tower at Paradigm&#039;s Breach, players can also earn a separate reward: 2 {{Item icon|Cracked Stellacluster}}.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
{{see also|YoRHa Type-55 Armor}}&lt;br /&gt;
===[[File:Silver Coffer (small).png|32px|link=]] [[Knave of Hearts]]===&lt;br /&gt;
*{{tomestone|poetics|10}} [[Allagan Tomestone of Poetics]]&lt;br /&gt;
{{Drops table header|collapsible=y}}&lt;br /&gt;
{{Drops table section|IL 520 Head}}&lt;br /&gt;
{{Drops table row|YoRHa Type-55 Cap of Fending}}&lt;br /&gt;
{{Drops table row|YoRHa Type-55 Cap of Maiming}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Headband of Striking}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Headband of Scouting}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Headband of Aiming}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Hairpin of Casting}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Hairpin of Healing}}&lt;br /&gt;
{{Drops table section|IL 520 Feet}}&lt;br /&gt;
{{Drops table row|YoRHa Type-55 Thighboots of Fending}}&lt;br /&gt;
{{Drops table row|YoRHa Type-55 Thighboots of Maiming}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Boots of Striking}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Boots of Scouting}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Boots of Aiming}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Boots of Casting}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Boots of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|32px|link=]] [[Hansel]] and [[Gretel]]===&lt;br /&gt;
*{{tomestone|poetics|20}} [[Allagan Tomestone of Poetics]]&lt;br /&gt;
{{Drops table header|collapsible=y}}&lt;br /&gt;
{{Drops table section|IL 520 Hands}}&lt;br /&gt;
{{Drops table row|YoRHa Type-55 Gloves of Fending}}&lt;br /&gt;
{{Drops table row|YoRHa Type-55 Gloves of Maiming}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Gloves of Striking}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Gloves of Scouting}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Gloves of Aiming}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Wristdress of Casting}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Wristdress of Healing}}&lt;br /&gt;
{{Drops table section|IL 520 Legs}}&lt;br /&gt;
{{Drops table row|YoRHa Type-55 Bottoms of Fending}}&lt;br /&gt;
{{Drops table row|YoRHa Type-55 Bottoms of Maiming}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Trousers of Striking}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Trousers of Scouting}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Trousers of Aiming}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Trousers of Casting}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Trousers of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|32px|link=]] [[Red Girl]]===&lt;br /&gt;
*{{tomestone|poetics|30}} [[Allagan Tomestone of Poetics]]&lt;br /&gt;
{{Drops table header|collapsible=y}}&lt;br /&gt;
{{Drops table section|IL 520 Body}}&lt;br /&gt;
{{Drops table row|YoRHa Type-55 Jacket of Fending}}&lt;br /&gt;
{{Drops table row|YoRHa Type-55 Jacket of Maiming}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Cloak of Striking}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Cloak of Scouting}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Cloak of Aiming}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Halfrobe of Casting}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Halfrobe of Healing}}&lt;br /&gt;
{{Drops table section|IL 520 Feet}}&lt;br /&gt;
{{Drops table row|YoRHa Type-55 Thighboots of Fending}}&lt;br /&gt;
{{Drops table row|YoRHa Type-55 Thighboots of Maiming}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Boots of Striking}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Boots of Scouting}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Boots of Aiming}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Boots of Casting}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Boots of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|32px|link=]] [[Her Inflorescence]]===&lt;br /&gt;
*{{tomestone|poetics|40}} [[Allagan Tomestone of Poetics]]&lt;br /&gt;
*2 {{Item icon|Cracked Stellacluster}}&lt;br /&gt;
Unlike other alliance raids, all drops from final bosses in the level 80 raids are in coffers that are specific to the player&#039;s full party, instead of the entire 24-player alliance, so players have fewer people to roll against for the registrable items.&lt;br /&gt;
{{Drops table header|collapsible=y}}&lt;br /&gt;
{{Drops table row|Stuffed Android Units|fixed=y}}&lt;br /&gt;
{{Drops table row|Modern Aesthetics - Battle-ready Bobs|fixed=y}}&lt;br /&gt;
{{Drops table row|Modern Aesthetics - Scanning for Style|fixed=y}}&lt;br /&gt;
{{Drops table row|Smaller Stubby|fixed=y}}&lt;br /&gt;
{{Drops table row|9S Automaton|fixed=y}}&lt;br /&gt;
{{Drops table row|2B Card|fixed=y}}&lt;br /&gt;
{{Drops table row|The Sound of the End Orchestrion Roll|fixed=y}}&lt;br /&gt;
{{Drops table row|Mourning Orchestrion Roll|fixed=y}}&lt;br /&gt;
{{Drops table row|Emil (Despair) Orchestrion Roll|fixed=y}}&lt;br /&gt;
{{Drops table row|Kainé (Final Fantasy Main Theme Version) Orchestrion Roll|fixed=y}}&lt;br /&gt;
{{Drops table row|The Sound of the End: 8bit Orchestrion Roll|fixed=y}}&lt;br /&gt;
{{Drops table section|IL 520 Head}}&lt;br /&gt;
{{Drops table row|YoRHa Type-55 Cap of Fending}}&lt;br /&gt;
{{Drops table row|YoRHa Type-55 Cap of Maiming}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Headband of Striking}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Headband of Scouting}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Headband of Aiming}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Hairpin of Casting}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Hairpin of Healing}}&lt;br /&gt;
{{Drops table section|IL 520 Body}}&lt;br /&gt;
{{Drops table row|YoRHa Type-55 Jacket of Fending}}&lt;br /&gt;
{{Drops table row|YoRHa Type-55 Jacket of Maiming}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Cloak of Striking}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Cloak of Scouting}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Cloak of Aiming}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Halfrobe of Casting}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Halfrobe of Healing}}&lt;br /&gt;
{{Drops table section|IL 520 Hands}}&lt;br /&gt;
{{Drops table row|YoRHa Type-55 Gloves of Fending}}&lt;br /&gt;
{{Drops table row|YoRHa Type-55 Gloves of Maiming}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Gloves of Striking}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Gloves of Scouting}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Gloves of Aiming}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Wristdress of Casting}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Wristdress of Healing}}&lt;br /&gt;
{{Drops table section|IL 520 Legs}}&lt;br /&gt;
{{Drops table row|YoRHa Type-55 Bottoms of Fending}}&lt;br /&gt;
{{Drops table row|YoRHa Type-55 Bottoms of Maiming}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Trousers of Striking}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Trousers of Scouting}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Trousers of Aiming}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Trousers of Casting}}&lt;br /&gt;
{{Drops table row|Obsolete Android&#039;s Trousers of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
This duty is associated with the following [[achievements]]:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|Deus et Machina}}&lt;br /&gt;
{{achievement table row|Mapping the Realm: The Tower at Paradigm&#039;s Breach}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
{{music table header}}&lt;br /&gt;
{{music table row|Main|Mourning}}&lt;br /&gt;
{{music table row|Boss 1: Knave of Hearts|Emil (Despair)}}&lt;br /&gt;
{{music table row|Boss 2: Hansel and Gretel|Song of the Ancients (Atonement)}}&lt;br /&gt;
{{music table row|Boss 3: Red Girl|The Sound of the End}}&lt;br /&gt;
{{music table row|Boss 3 Hacking Minigame|The Sound of the End: 8bit}}&lt;br /&gt;
{{music table row|Boss 4 Phase 1: False Idol|Possessed by Disease}}&lt;br /&gt;
{{music table row|Boss 4 Phase 2: Her Inflorescence|Kainé (Final Fantasy Main Theme Version)}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Gear Images===&lt;br /&gt;
&amp;lt;gallery heights=225px widths=400px mode=packed&amp;gt; &lt;br /&gt;
File:Tower at Paradigms Breach gear1.jpg&lt;br /&gt;
File:D8zeti9xg3t61.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dungeon Images===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
Tower at Paradigm&#039;s Breach intro.png&lt;br /&gt;
File:The Tower at Paradigm&#039;s Breach4.jpeg&lt;br /&gt;
File:The Tower at Paradigm&#039;s Breach3.jpeg&lt;br /&gt;
File:The Tower at Paradigm&#039;s Breach2.jpeg&lt;br /&gt;
File:The Tower at Paradigm&#039;s Breach1.jpeg&lt;br /&gt;
Tower at Paradigm&#039;s Breach boss.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Concept Art===&lt;br /&gt;
&amp;lt;gallery heights=200px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
Hansel &amp;amp; Gretel.jpg&lt;br /&gt;
Red Girl.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The raid was developed by NieR series producer Yosuke Saito and scenario writer and director YOKO TARO, with music composed by Keiichi Okabe.&lt;br /&gt;
* The symbols on the various magic circles are [https://nier.fandom.com/wiki/Angelic Angelic script] from the NieR games. Only the letters A, C, T, and G appear, which together indicate DNA sequences.&lt;br /&gt;
* One of the buildings summoned by Her Inflorescence has the letters &amp;quot;SQE&amp;quot; on its upper right corner, for Square Enix.&lt;br /&gt;
* Several lines of boss dialogue are written in hexadecimal code, though with some digits corrupted (black squares). Despite this, they can all be decoded:&amp;lt;ref&amp;gt;[https://www.reddit.com/r/ffxiv/comments/mqiow9/tower_hexadecimal_decodes/ Hex translations 1]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://www.reddit.com/r/ffxiv/comments/mrma44/spent_some_time_translating_the_hexadecimal_in/ Hex translations 2]&amp;lt;/ref&amp;gt;&lt;br /&gt;
** The False Idol&#039;s boss title &amp;quot;41626572726174696F6E&amp;quot; = &amp;quot;Aberration&amp;quot;.&lt;br /&gt;
** After Her Inflorescence uses Mixed Signals, mixed English and Japanese dialogue appears from a speaker called &amp;quot;766f696365&amp;quot; = &amp;quot;voice&amp;quot;. The mixed words are &amp;quot;soon&amp;quot; (まもなく), &amp;quot;railroad track&amp;quot; (せんろ), and &amp;quot;please&amp;quot; (くださイ, using katakana for the last character).&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Knave of Hearts:&#039;&#039;&#039; 696E2■6469737■616E74206D■■■D6F7279 = &amp;quot;69 6E 20 64 69 73 74 61 6E 74 20 6D 65 6D 6F 72 79&amp;quot; = &amp;quot;in distant memory&amp;quot;&lt;br /&gt;
 &#039;&#039;&#039;Knave of Hearts:&#039;&#039;&#039; 6F6E636■2■7765 = &amp;quot;6F 6E 63 65 20 77 65&amp;quot; = &amp;quot;once we&amp;quot;&lt;br /&gt;
 &#039;&#039;&#039;Knave of Hearts:&#039;&#039;&#039; 7■■57265206F6E■5 = &amp;quot;77 65 72 65 20 6F 6E 65&amp;quot; = &amp;quot;were one&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gretel:&#039;&#039;&#039; 70656■■06C65 = &amp;quot;70 65 6F 70 6C 65&amp;quot; &amp;quot;people&amp;quot;&lt;br /&gt;
 &#039;&#039;&#039;Hansel:&#039;&#039;&#039; 6E6565642■70656F706■6■ = &amp;quot;6E 65 65 64 20 70 65 6F 70 6C 65&amp;quot; &amp;quot;need people&amp;quot;&lt;br /&gt;
&lt;br /&gt;
;If Hansel is killed first:&lt;br /&gt;
 &#039;&#039;&#039;Gretel:&#039;&#039;&#039; 7■74696C6C20■■6F75 = &amp;quot;73 74 69 6C 6C 20 79 6F 75&amp;quot; &amp;quot;still you&amp;quot;&lt;br /&gt;
 &#039;&#039;&#039;Gretel:&#039;&#039;&#039; 67■97■6520616E6■2067697665 = &amp;quot;67 69 76 65 20 61 6E 64 20 67 69 76 65&amp;quot; &amp;quot;give and give&amp;quot;&lt;br /&gt;
&lt;br /&gt;
;If Gretel is killed first:&lt;br /&gt;
 &#039;&#039;&#039;Hansel:&#039;&#039;&#039; 7374696■■C2079■F75 = &amp;quot;73 74 69 6C 6C 20 79 6F 75&amp;quot; &amp;quot;still you&amp;quot;&lt;br /&gt;
 &#039;&#039;&#039;Hansel:&#039;&#039;&#039; 74616B■5206■6E642074616B■5 = &amp;quot;74 61 6B 65 20 61 6E 64 20 74 61 6B 65&amp;quot; &amp;quot;take and take&amp;quot; &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Duty Dialogue===&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; Waugh! What&#039;s that!?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;9S:&#039;&#039;&#039; Don&#039;t worry about it. There&#039;s no actual meaning behind anything machines do.&lt;br /&gt;
 &#039;&#039;&#039;9S:&#039;&#039;&#039; It&#039;s locked.&lt;br /&gt;
 &#039;&#039;&#039;9S:&#039;&#039;&#039; You need to destroy the obstructing consciousnesses from inside the network.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;2B:&#039;&#039;&#039; Go ahead, 9S.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;9S:&#039;&#039;&#039; Right─I&#039;ll hack the door, you infiltrate the network and take down any guards.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; You transcend the ego collective.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; Wait, the network is a &#039;&#039;place&#039;&#039;?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;2B:&#039;&#039;&#039; This is the tower&#039;s network. Its digital consciousnesses are here.&lt;br /&gt;
 &#039;&#039;&#039;2B:&#039;&#039;&#039; Use the pods.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; You first.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;901P:&#039;&#039;&#039; To live...is to know loneliness...&lt;br /&gt;
 To live...is to know love...&lt;br /&gt;
 &#039;&#039;&#039;901P:&#039;&#039;&#039; I&#039;ll live as many times as it takes...&lt;br /&gt;
 I&#039;ll die as many times as it takes...&lt;br /&gt;
 To know... To know... To know...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;2B:&#039;&#039;&#039; Enemy sighted!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Knave of Hearts:&#039;&#039;&#039; 696E2■6469737■616E74206D■■■D6F7279&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;2B:&#039;&#039;&#039; Massive energy readings! Don&#039;t take your eyes off it.&lt;br /&gt;
 &#039;&#039;&#039;2B:&#039;&#039;&#039; Self-replication! There&#039;s another on the side!&lt;br /&gt;
 &#039;&#039;&#039;2B:&#039;&#039;&#039; Something&#039;s coming... Don&#039;t forget about that copy.&lt;br /&gt;
 &#039;&#039;&#039;2B:&#039;&#039;&#039; Get as far away as you can!&lt;br /&gt;
 &#039;&#039;&#039;2B:&#039;&#039;&#039; It&#039;ll knock us off if we&#039;re not careful.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Knave of Hearts:&#039;&#039;&#039; 6F6E636■2■7765&lt;br /&gt;
 &#039;&#039;&#039;Knave of Hearts:&#039;&#039;&#039; 7■■57265206F6E■5&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;2B:&#039;&#039;&#039; Stay focused.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; Still not enjoying the creepy voice, thanks!&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; Good luck! Don&#039;t die!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;2B:&#039;&#039;&#039; There&#039;s the leader.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;875P:&#039;&#039;&#039; They&#039;re all─&lt;br /&gt;
 &#039;&#039;No&#039;&#039;!&lt;br /&gt;
 I don&#039;t want to be alone...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gretel:&#039;&#039;&#039; 70656■■06C65&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;2B:&#039;&#039;&#039; Brace yourself.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hansel:&#039;&#039;&#039; 6E6565642■70656F706■6■&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;2B:&#039;&#039;&#039; A defense program. Choose your target carefully.&lt;br /&gt;
 &#039;&#039;&#039;2B:&#039;&#039;&#039; This one&#039;s going to hurt.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(If Hansel Killed First)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Gretel:&#039;&#039;&#039; 7■74696C6C20■■6F75 &amp;lt;br&amp;gt;&lt;br /&gt;
 &#039;&#039;&#039;(If Gretel Killed First)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Hansel:&#039;&#039;&#039; 7374696■■C2079■F75&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;2B:&#039;&#039;&#039; One to go!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(If Hansel Killed First)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Gretel:&#039;&#039;&#039; 67■97■6520616E6■2067697665 &amp;lt;br&amp;gt;&lt;br /&gt;
 &#039;&#039;&#039;(If Gretel Killed First)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Hansel:&#039;&#039;&#039; 74616B■5206■6E642074616B■5&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;2B:&#039;&#039;&#039; Let&#039;s get back to 9S.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;9S:&#039;&#039;&#039; We&#039;re in! Let&#039;s go.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; Well done!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;9S:&#039;&#039;&#039; Did that say “gates”?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;2B:&#039;&#039;&#039; Don&#039;t waste time trying to understand. We&#039;re here to kill the enemy. That&#039;s all.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;9S:&#039;&#039;&#039; Here we go again.&lt;br /&gt;
 Hacking in three...two...!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; You transcend the ego collective.&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;&#039;2P:&#039;&#039;&#039; What, aren&#039;t you enjoying yourselves?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Red Girl:&#039;&#039;&#039; Ahahaha! You&#039;ll never eliminate us...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;2B:&#039;&#039;&#039; Oh no you don&#039;t!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; Do they...have feelings too?&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; Well, you know what to do!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Red Girl:&#039;&#039;&#039; Even if you defeat us... Do you really think you&#039;ll win?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;2B:&#039;&#039;&#039; We&#039;re prepared to fight until the end. Yours, or ours.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Red Girl:&#039;&#039;&#039; You fight and fight and fight...&lt;br /&gt;
 You&#039;re made that way, after all.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Red Girl:&#039;&#039;&#039; You have so little control over your nature...&lt;br /&gt;
 &#039;&#039;&#039;Red Girl:&#039;&#039;&#039; All you can do is watch as the world falls to ruin.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;9S:&#039;&#039;&#039; A logic virus! It&#039;s interfering with my hacking!&lt;br /&gt;
 &#039;&#039;&#039;9S:&#039;&#039;&#039; Destroy its core!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;2B:&#039;&#039;&#039; We made it.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; You eradicate the logic virus, ending the machines&#039; counteroffensive. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Red Girl:&#039;&#039;&#039; Not half bad.&lt;br /&gt;
 &#039;&#039;&#039;Red Girl:&#039;&#039;&#039; Your little alliance is pointless.&lt;br /&gt;
 &#039;&#039;&#039;Red Girl:&#039;&#039;&#039; You&#039;ll never compare to us.&lt;br /&gt;
 &#039;&#039;&#039;Red Girl:&#039;&#039;&#039; Ahahaha! You probably think you&#039;re clever.&lt;br /&gt;
 But we&#039;ve had just about enough...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;2B:&#039;&#039;&#039; Time to move.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;9S:&#039;&#039;&#039; Whatever they&#039;re planning, we need to stop them before it&#039;s too late!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;2B:&#039;&#039;&#039; I&#039;m aware.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;9S:&#039;&#039;&#039; We should be able to move it using this panel.&lt;br /&gt;
 &#039;&#039;&#039;9S:&#039;&#039;&#039; Looks like this goes all the way up.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;2B:&#039;&#039;&#039; Hm.&lt;br /&gt;
 &#039;&#039;&#039;2B:&#039;&#039;&#039; Enemy units! 9S, cover Anogg.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; More!?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;9S:&#039;&#039;&#039; Be careful!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Xun-Zi:&#039;&#039;&#039; Let your voices...be heard...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Meng-Zi:&#039;&#039;&#039; Sing with me...&lt;br /&gt;
 &#039;&#039;&#039;Meng-Zi:&#039;&#039;&#039; Such...delights... Did you...have fun?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;2B:&#039;&#039;&#039; Is that it?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;9S:&#039;&#039;&#039; I&#039;m not picking up any more hostiles.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; Everyone all right?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;2B:&#039;&#039;&#039; You know what will happen to the sphere&#039;s creations when it&#039;s destroyed.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; There&#039;s no choice. We do it. &lt;br /&gt;
&lt;br /&gt;
===Cutscene===&lt;br /&gt;
 &#039;&#039;&#039;2B:&#039;&#039;&#039; What will it take for these things to die and stay dead?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;9S:&#039;&#039;&#039; No... Stop them! &lt;br /&gt;
&lt;br /&gt;
===Duty Dialogue===&lt;br /&gt;
 &#039;&#039;&#039;False Idol:&#039;&#039;&#039; You will be among the first to see the new world... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;2B:&#039;&#039;&#039; Destroy the target.&lt;br /&gt;
 &#039;&#039;&#039;2B:&#039;&#039;&#039; An energy signal! Watch which way it turns. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;False Idol:&#039;&#039;&#039; ...But we still have some time. Why not enjoy it? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;2B:&#039;&#039;&#039; Multiple heat signatures coming from around the target.&lt;br /&gt;
 Be ready! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;False Idol:&#039;&#039;&#039; We&#039;ve waited so long to throw these gates wide...&lt;br /&gt;
 &#039;&#039;&#039;False Idol:&#039;&#039;&#039; Let the light in! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;2B:&#039;&#039;&#039; Where...? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Her Inflorescence:&#039;&#039;&#039; All memory lives within me. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;2B:&#039;&#039;&#039; It&#039;s manipulating the space around us. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Her Inflorescence:&#039;&#039;&#039; So many dreams slumber here... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;2B:&#039;&#039;&#039; Right below us! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Her Inflorescence:&#039;&#039;&#039; Each memory&#039;s form is unique. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;2B:&#039;&#039;&#039; Watch the periphery! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;766f696365:&#039;&#039;&#039; We will sooなく...danger...the traんろ.&lt;br /&gt;
 To ensure your safety...pleassssさイ...&lt;br /&gt;
 &#039;&#039;&#039;766f696365:&#039;&#039;&#039; We will sooなく...danger...the traんろ.&lt;br /&gt;
 To ensure your safety...pleassssさイ... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Her Inflorescence:&#039;&#039;&#039; You would render all this meaningless?&lt;br /&gt;
 &#039;&#039;&#039;Her Inflorescence:&#039;&#039;&#039; The final song...just for you. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;2B:&#039;&#039;&#039; You&#039;ll need to match wavelengths to create interference. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Her Inflorescence:&#039;&#039;&#039; You will soon find out how lowly you are. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;2B:&#039;&#039;&#039; They&#039;re going to fall. Move! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Her Inflorescence:&#039;&#039;&#039;                      AH♪&lt;br /&gt;
               ah♪&lt;br /&gt;
 ah♪ ah♪ &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;2B:&#039;&#039;&#039; Again!? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;766f696365:&#039;&#039;&#039; We will sooなく...danger...the traんろ.&lt;br /&gt;
 To ensure your safety...pleassssさイ... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Her Inflorescence:&#039;&#039;&#039; You will soon find out how lowly you are.&lt;br /&gt;
&lt;br /&gt;
===Post-duty Pop-up===&lt;br /&gt;
 &#039;&#039;&#039;2B:&#039;&#039;&#039; Threat suppressed.&lt;br /&gt;
&lt;br /&gt;
{{Duties nav/raid}}&lt;br /&gt;
[[Category:Raids]] [[Category:Patch 5.5 Features]]&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Special_chat_characters/Table&amp;diff=1498743</id>
		<title>Special chat characters/Table</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Special_chat_characters/Table&amp;diff=1498743"/>
		<updated>2026-07-16T18:45:09Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: note about character E036&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| {{STDT|mech2 align-center}}&lt;br /&gt;
! colspan=&amp;quot;17&amp;quot; | &#039;&#039;&#039;Special Chat Characters&#039;&#039;&#039; &amp;lt;small&amp;gt;&amp;amp;#x5B;[[Special:EditPage/Special chat characters/Table|edit table]]&amp;lt;/small&amp;gt;&amp;amp;#x5D;&amp;lt;br&amp;gt;Subset of [https://en.wikipedia.org/wiki/Private_Use_Areas Unicode Private Use Area] &amp;lt;kbd&amp;gt;E000–F8FF&amp;lt;/kbd&amp;gt;&lt;br /&gt;
|- style=&amp;quot;font-size:small&amp;quot;&lt;br /&gt;
! | || style=&amp;quot;width:32pt&amp;quot; | 0 || style=&amp;quot;width:32pt&amp;quot; | 1 || style=&amp;quot;width:32pt&amp;quot; | 2 || style=&amp;quot;width:32pt&amp;quot; | 3 || style=&amp;quot;width:32pt&amp;quot; | 4 || style=&amp;quot;width:32pt&amp;quot; | 5 || style=&amp;quot;width:32pt&amp;quot; | 6 || style=&amp;quot;width:32pt&amp;quot; | 7 || style=&amp;quot;width:32pt&amp;quot; | 8 || style=&amp;quot;width:32pt&amp;quot; | 9 || style=&amp;quot;width:32pt&amp;quot; | A || style=&amp;quot;width:32pt&amp;quot; | B || style=&amp;quot;width:32pt&amp;quot; | C || style=&amp;quot;width:32pt&amp;quot; | D || style=&amp;quot;width:32pt&amp;quot; | E || style=&amp;quot;width:32pt&amp;quot; | F&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;font-size:small&amp;quot; | U+E02x&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E020&amp;quot; | {{Special chat character|code=E020}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E021&amp;quot; | {{Special chat character|code=E021}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E022&amp;quot; | {{Special chat character|code=E022}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E023&amp;quot; | {{Special chat character|code=E023}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E024&amp;quot; | {{Special chat character|code=E024}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E025&amp;quot; | {{Special chat character|code=E025}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E026&amp;quot; | {{Special chat character|code=E026}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E027&amp;quot; | {{Special chat character|code=E027}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E028&amp;quot; | {{Special chat character|code=E028}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E029&amp;quot; | {{Special chat character|code=E029}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E02A&amp;quot; | {{Special chat character|code=E02A}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E02B&amp;quot; | {{Special chat character|code=E02B}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E02C&amp;quot; | &amp;lt;!--&amp;amp;#xE02C;--&amp;gt;&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E02D&amp;quot; | &amp;lt;!--&amp;amp;#xE02D;--&amp;gt;&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E02E&amp;quot; | &amp;lt;!--&amp;amp;#xE02E;--&amp;gt;&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E02F&amp;quot; | &amp;lt;!--&amp;amp;#xE02F;--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;font-size:small&amp;quot; | U+E03x&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E030&amp;quot; |  &amp;lt;!--&amp;amp;#xE030;--&amp;gt;&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E031&amp;quot; | {{Special chat character|code=E031}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E032&amp;quot; | {{Special chat character|code=E032}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E033&amp;quot; | {{Special chat character|code=E033}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E034&amp;quot; | {{Special chat character|code=E034}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E035&amp;quot; | {{Special chat character|code=E035}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E036&amp;quot; | {{Special chat character|code=E036}}&amp;lt;span style=&amp;quot;font-size:small;vertical-align:top&amp;quot;&amp;gt;&amp;lt;ref name=nofont/&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E037&amp;quot; | {{Special chat character|code=E037}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E038&amp;quot; | {{Special chat character|code=E038}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E039&amp;quot; | {{Special chat character|code=E039}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E03A&amp;quot; | {{Special chat character|code=E03A}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E03B&amp;quot; | {{Special chat character|code=E03B}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E03C&amp;quot; | {{Special chat character|code=E03C}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E03D&amp;quot; | {{Special chat character|code=E03D}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E03E&amp;quot; | {{Special chat character|code=E03E}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E03F&amp;quot; | {{Special chat character|code=E03F}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;font-size:small&amp;quot; | U+E04x&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E040&amp;quot; | {{Special chat character|code=E040}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E041&amp;quot; | {{Special chat character|code=E041}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E042&amp;quot; | {{Special chat character|code=E042}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E043&amp;quot; | {{Special chat character|code=E043}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E044&amp;quot; | {{Special chat character|code=E044}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E045&amp;quot; | &amp;lt;!--&amp;amp;#xE045;--&amp;gt;&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E046&amp;quot; | &amp;lt;!--&amp;amp;#xE046;--&amp;gt;&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E047&amp;quot; | &amp;lt;!--&amp;amp;#xE047;--&amp;gt;&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E048&amp;quot; | {{Special chat character|code=E048}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E049&amp;quot; | {{Special chat character|code=E049}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E04A&amp;quot; | {{Special chat character|code=E04A}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E04B&amp;quot; | {{Special chat character|code=E04B}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E04C&amp;quot; | {{Special chat character|code=E04C}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E04D&amp;quot; | {{Special chat character|code=E04D}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E04E&amp;quot; | {{Special chat character|code=E04E}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E04F&amp;quot; | &amp;lt;!--&amp;amp;#xE04F;--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;font-size:small&amp;quot; | U+E05x&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E050&amp;quot; | {{Special chat character|code=E050}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E051&amp;quot; | {{Special chat character|code=E051}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E052&amp;quot; | {{Special chat character|code=E052}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E053&amp;quot; | {{Special chat character|code=E053}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E054&amp;quot; | {{Special chat character|code=E054}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E055&amp;quot; | {{Special chat character|code=E055}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E056&amp;quot; | {{Special chat character|code=E056}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E057&amp;quot; | {{Special chat character|code=E057}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E058&amp;quot; | {{Special chat character|code=E058}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E059&amp;quot; | {{Special chat character|code=E059}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E05A&amp;quot; | {{Special chat character|code=E05A}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E05B&amp;quot; | {{Special chat character|code=E05B}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E05C&amp;quot; | {{Special chat character|code=E05C}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E05D&amp;quot; | {{Special chat character|code=E05D}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E05E&amp;quot; | {{Special chat character|code=E05E}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E05F&amp;quot; | {{Special chat character|code=E05F}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;font-size:small&amp;quot; | U+E06x&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E060&amp;quot; | {{Special chat character|code=E060}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E061&amp;quot; | {{Special chat character|code=E061}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E062&amp;quot; | {{Special chat character|code=E062}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E063&amp;quot; | {{Special chat character|code=E063}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E064&amp;quot; | {{Special chat character|code=E064}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E065&amp;quot; | {{Special chat character|code=E065}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E066&amp;quot; | {{Special chat character|code=E066}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E067&amp;quot; | {{Special chat character|code=E067}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E068&amp;quot; | {{Special chat character|code=E068}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E069&amp;quot; | {{Special chat character|code=E069}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E06A&amp;quot; | {{Special chat character|code=E06A}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E06B&amp;quot; | {{Special chat character|code=E06B}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E06C&amp;quot; | {{Special chat character|code=E06C}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E06D&amp;quot; | {{Special chat character|code=E06D}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E06E&amp;quot; | {{Special chat character|code=E06E}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E06F&amp;quot; | {{Special chat character|code=E06F}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;font-size:small&amp;quot; | U+E07x&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E070&amp;quot; | {{Special chat character|code=E070}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E071&amp;quot; | {{Special chat character|code=E071}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E072&amp;quot; | {{Special chat character|code=E072}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E073&amp;quot; | {{Special chat character|code=E073}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E074&amp;quot; | {{Special chat character|code=E074}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E075&amp;quot; | {{Special chat character|code=E075}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E076&amp;quot; | {{Special chat character|code=E076}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E077&amp;quot; | {{Special chat character|code=E077}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E078&amp;quot; | {{Special chat character|code=E078}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E079&amp;quot; | {{Special chat character|code=E079}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E07A&amp;quot; | {{Special chat character|code=E07A}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E07B&amp;quot; | {{Special chat character|code=E07B}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E07C&amp;quot; | {{Special chat character|code=E07C}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E07D&amp;quot; | {{Special chat character|code=E07D}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E07E&amp;quot; | {{Special chat character|code=E07E}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E07F&amp;quot; | {{Special chat character|code=E07F}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;font-size:small&amp;quot; | U+E08x&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E080&amp;quot; | {{Special chat character|code=E080}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E081&amp;quot; | {{Special chat character|code=E081}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E082&amp;quot; | {{Special chat character|code=E082}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E083&amp;quot; | {{Special chat character|code=E083}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E084&amp;quot; | {{Special chat character|code=E084}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E085&amp;quot; | {{Special chat character|code=E085}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E086&amp;quot; | {{Special chat character|code=E086}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E087&amp;quot; | {{Special chat character|code=E087}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E088&amp;quot; | {{Special chat character|code=E088}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E089&amp;quot; | {{Special chat character|code=E089}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E08A&amp;quot; | {{Special chat character|code=E08A}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E08B&amp;quot; | &amp;lt;!--&amp;amp;#xE08B;--&amp;gt;&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E08C&amp;quot; | &amp;lt;!--&amp;amp;#xE08C;--&amp;gt;&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E08D&amp;quot; | &amp;lt;!--&amp;amp;#xE08D;--&amp;gt;&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E08E&amp;quot; | &amp;lt;!--&amp;amp;#xE08E;--&amp;gt;&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E08F&amp;quot; | {{Special chat character|code=E08F}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;font-size:small&amp;quot; | U+E09x&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E090&amp;quot; | {{Special chat character|code=E090}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E091&amp;quot; | {{Special chat character|code=E091}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E092&amp;quot; | {{Special chat character|code=E092}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E093&amp;quot; | {{Special chat character|code=E093}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E094&amp;quot; | {{Special chat character|code=E094}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E095&amp;quot; | {{Special chat character|code=E095}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E096&amp;quot; | {{Special chat character|code=E096}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E097&amp;quot; | {{Special chat character|code=E097}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E098&amp;quot; | {{Special chat character|code=E098}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E099&amp;quot; | {{Special chat character|code=E099}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E09A&amp;quot; | {{Special chat character|code=E09A}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E09B&amp;quot; | {{Special chat character|code=E09B}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E09C&amp;quot; | {{Special chat character|code=E09C}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E09D&amp;quot; | {{Special chat character|code=E09D}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E09E&amp;quot; | {{Special chat character|code=E09E}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E09F&amp;quot; | {{Special chat character|code=E09F}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;font-size:small&amp;quot; | U+E0Ax&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0A0&amp;quot; | {{Special chat character|code=E0A0}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0A1&amp;quot; | {{Special chat character|code=E0A1}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0A2&amp;quot; | {{Special chat character|code=E0A2}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0A3&amp;quot; | {{Special chat character|code=E0A3}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0A4&amp;quot; | {{Special chat character|code=E0A4}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0A5&amp;quot; | {{Special chat character|code=E0A5}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0A6&amp;quot; | {{Special chat character|code=E0A6}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0A7&amp;quot; | {{Special chat character|code=E0A7}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0A8&amp;quot; | {{Special chat character|code=E0A8}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0A9&amp;quot; | {{Special chat character|code=E0A9}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0AA&amp;quot; | {{Special chat character|code=E0AA}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0AB&amp;quot; | {{Special chat character|code=E0AB}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0AC&amp;quot; | {{Special chat character|code=E0AC}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0AD&amp;quot; | {{Special chat character|code=E0AD}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0AE&amp;quot; | {{Special chat character|code=E0AE}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0AF&amp;quot; | {{Special chat character|code=E0AF}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;font-size:small&amp;quot; | U+E0Bx&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0B0&amp;quot; | {{Special chat character|code=E0B0}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0B1&amp;quot; | {{Special chat character|code=E0B1}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0B2&amp;quot; | {{Special chat character|code=E0B2}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0B3&amp;quot; | {{Special chat character|code=E0B3}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0B4&amp;quot; | {{Special chat character|code=E0B4}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0B5&amp;quot; | {{Special chat character|code=E0B5}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0B6&amp;quot; | {{Special chat character|code=E0B6}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0B7&amp;quot; | {{Special chat character|code=E0B7}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0B8&amp;quot; | {{Special chat character|code=E0B8}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0B9&amp;quot; | {{Special chat character|code=E0B9}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0BA&amp;quot; | {{Special chat character|code=E0BA}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0BB&amp;quot; | {{Special chat character|code=E0BB}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0BC&amp;quot; | {{Special chat character|code=E0BC}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0BD&amp;quot; | {{Special chat character|code=E0BD}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0BE&amp;quot; | {{Special chat character|code=E0BE}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0BF&amp;quot; | {{Special chat character|code=E0BF}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;font-size:small&amp;quot; | U+E0Cx&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0C0&amp;quot; | {{Special chat character|code=E0C0}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0C1&amp;quot; | {{Special chat character|code=E0C1}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0C2&amp;quot; | {{Special chat character|code=E0C2}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0C3&amp;quot; | {{Special chat character|code=E0C3}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0C4&amp;quot; | {{Special chat character|code=E0C4}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0C5&amp;quot; | {{Special chat character|code=E0C5}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0C6&amp;quot; | {{Special chat character|code=E0C6}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0C7&amp;quot; | &amp;lt;!--&amp;amp;#xE0C7;--&amp;gt;&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0C8&amp;quot; | &amp;lt;!--&amp;amp;#xE0C8;--&amp;gt;&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0C9&amp;quot; | &amp;lt;!--&amp;amp;#xE0C9;--&amp;gt;&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0CA&amp;quot; | &amp;lt;!--&amp;amp;#xE0CA;--&amp;gt;&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0CB&amp;quot; | &amp;lt;!--&amp;amp;#xE0CB;--&amp;gt;&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0CC&amp;quot; | &amp;lt;!--&amp;amp;#xE0CC;--&amp;gt;&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0CD&amp;quot; | &amp;lt;!--&amp;amp;#xE0CD;--&amp;gt;&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0CE&amp;quot; | &amp;lt;!--&amp;amp;#xE0CE;--&amp;gt;&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0CF&amp;quot; | &amp;lt;!--&amp;amp;#xE0CF;--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;font-size:small&amp;quot; | U+E0Dx&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0D0&amp;quot; | {{Special chat character|code=E0D0}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0D1&amp;quot; | {{Special chat character|code=E0D1}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0D2&amp;quot; | {{Special chat character|code=E0D2}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0D3&amp;quot; | {{Special chat character|code=E0D3}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0D4&amp;quot; | {{Special chat character|code=E0D4}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0D5&amp;quot; | {{Special chat character|code=E0D5}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0D6&amp;quot; | {{Special chat character|code=E0D6}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0D7&amp;quot; | {{Special chat character|code=E0D7}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0D8&amp;quot; | {{Special chat character|code=E0D8}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0D9&amp;quot; | {{Special chat character|code=E0D9}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0DA&amp;quot; | {{Special chat character|code=E0DA}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0DB&amp;quot; | {{Special chat character|code=E0DB}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0DC&amp;quot; | &amp;lt;!--&amp;amp;#xE0DC;--&amp;gt;&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0DD&amp;quot; | &amp;lt;!--&amp;amp;#xE0DD;--&amp;gt;&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0DE&amp;quot; | &amp;lt;!--&amp;amp;#xE0DE;--&amp;gt;&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0DF&amp;quot; | &amp;lt;!--&amp;amp;#xE0DF;--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;font-size:small&amp;quot; | U+E0Ex&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0E0&amp;quot;| {{Special chat character|code=E0E0}}&amp;lt;span style=&amp;quot;font-size:small;vertical-align:top&amp;quot;&amp;gt;&amp;lt;ref name=nofont&amp;gt;Characters &amp;lt;kbd&amp;gt;E036&amp;lt;/kbd&amp;gt; and &amp;lt;kbd&amp;gt;E0E0–E0E9&amp;lt;/kbd&amp;gt; render in-game, but are not currently part of the Lodestone font and thus do not render correctly there or on this wiki. Character &amp;lt;kbd&amp;gt;E036&amp;lt;/kbd&amp;gt; displays in-game as a four-toed animal footprint; characters &amp;lt;kbd&amp;gt;E0E0–E0E9&amp;lt;/kbd&amp;gt; display in-game as the digits 0 through 9 in hollow boxes.&amp;lt;/ref&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0E1&amp;quot;| {{Special chat character|code=E0E1}}&amp;lt;span style=&amp;quot;font-size:small;vertical-align:top&amp;quot;&amp;gt;&amp;lt;ref name=nofont/&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0E2&amp;quot;| {{Special chat character|code=E0E2}}&amp;lt;span style=&amp;quot;font-size:small;vertical-align:top&amp;quot;&amp;gt;&amp;lt;ref name=nofont/&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0E3&amp;quot;| {{Special chat character|code=E0E3}}&amp;lt;span style=&amp;quot;font-size:small;vertical-align:top&amp;quot;&amp;gt;&amp;lt;ref name=nofont/&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0E4&amp;quot;| {{Special chat character|code=E0E4}}&amp;lt;span style=&amp;quot;font-size:small;vertical-align:top&amp;quot;&amp;gt;&amp;lt;ref name=nofont/&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0E5&amp;quot;| {{Special chat character|code=E0E5}}&amp;lt;span style=&amp;quot;font-size:small;vertical-align:top&amp;quot;&amp;gt;&amp;lt;ref name=nofont/&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0E6&amp;quot;| {{Special chat character|code=E0E6}}&amp;lt;span style=&amp;quot;font-size:small;vertical-align:top&amp;quot;&amp;gt;&amp;lt;ref name=nofont/&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0E7&amp;quot;| {{Special chat character|code=E0E7}}&amp;lt;span style=&amp;quot;font-size:small;vertical-align:top&amp;quot;&amp;gt;&amp;lt;ref name=nofont/&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0E8&amp;quot;| {{Special chat character|code=E0E8}}&amp;lt;span style=&amp;quot;font-size:small;vertical-align:top&amp;quot;&amp;gt;&amp;lt;ref name=nofont/&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0E9&amp;quot;| {{Special chat character|code=E0E9}}&amp;lt;span style=&amp;quot;font-size:small;vertical-align:top&amp;quot;&amp;gt;&amp;lt;ref name=nofont/&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0EA&amp;quot; | &amp;lt;!--&amp;amp;#xE0EA;--&amp;gt;&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0EB&amp;quot; | &amp;lt;!--&amp;amp;#xE0EB;--&amp;gt;&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0EC&amp;quot; | &amp;lt;!--&amp;amp;#xE0EC;--&amp;gt;&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0ED&amp;quot; | &amp;lt;!--&amp;amp;#xE0ED;--&amp;gt;&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0EE&amp;quot; | &amp;lt;!--&amp;amp;#xE0EE;--&amp;gt;&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0ED&amp;quot; | &amp;lt;!--&amp;amp;#xE0EF;--&amp;gt;&amp;lt;!--&lt;br /&gt;
------THIS ENTIRE BLOCK IS NOT IN USE YET ----&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;font-size:small&amp;quot; | U+E0Fx&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0F0&amp;quot; | {{Special chat character|code=E0F0}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0F1&amp;quot; | {{Special chat character|code=E0F1}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0F2&amp;quot; | {{Special chat character|code=E0F2}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0F3&amp;quot; | {{Special chat character|code=E0F3}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0F4&amp;quot; | {{Special chat character|code=E0F4}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0F5&amp;quot; | {{Special chat character|code=E0F5}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0F6&amp;quot; | {{Special chat character|code=E0F6}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0F7&amp;quot; | {{Special chat character|code=E0F7}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0F8&amp;quot; | {{Special chat character|code=E0F8}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0F9&amp;quot; | {{Special chat character|code=E0F9}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0FA&amp;quot; | {{Special chat character|code=E0FA}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0FB&amp;quot; | {{Special chat character|code=E0FB}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0FC&amp;quot; | {{Special chat character|code=E0FC}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0FD&amp;quot; | {{Special chat character|code=E0FD}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0FE&amp;quot; | {{Special chat character|code=E0FE}}&lt;br /&gt;
| class=&amp;quot;line-right&amp;quot; title=&amp;quot;U+E0FD&amp;quot; | {{Special chat character|code=E0FF}}----&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=17 style=&amp;quot;font-size:small;max-width:min-content;text-align:left&amp;quot; | &amp;lt;references/&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Assize&amp;diff=1496508</id>
		<title>Assize</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Assize&amp;diff=1496508"/>
		<updated>2026-07-13T22:19:32Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: what&amp;#039;s an assize, anyway?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| description = Deals unaspected damage with a potency of 400 to all nearby enemies.&lt;br /&gt;
| facts = {{action fact|additional|Restores own HP and the HP of nearby party members}}{{action fact|cure potency|400}}{{action fact|additional|Restores 5% of maximum MP}}&lt;br /&gt;
| acquired = White Mage&lt;br /&gt;
| level = 56&lt;br /&gt;
| type = ability&lt;br /&gt;
| recast = 40&lt;br /&gt;
| radius = 20&lt;br /&gt;
| req-quest = The Dark Blight Writhes&lt;br /&gt;
| targeting = pbaoe&lt;br /&gt;
| aoe-type = pbaoe&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Assize.jpg|Assize animation.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|7.3|Area of effect has been increased from 15 to 20 yalms.}}&lt;br /&gt;
*{{patch|6.3|Recast time has been reduced from 45 to 40 seconds.}}&lt;br /&gt;
*{{patch|5.0|MP restored has been reduced from 10% to 5%.}}&lt;br /&gt;
*{{patch|4.5|&lt;br /&gt;
**Recast time has been reduced from 60 to 45 seconds.&lt;br /&gt;
**Potency has been increased from 300 to 400.&lt;br /&gt;
**Healing potency has been increased from 300 to 400.}}&lt;br /&gt;
*{{patch|4.0|Recast time has been reduced from 90 seconds to 60 seconds.}}&lt;br /&gt;
*{{patch|3.05|Fixed an issue when using the action without a target would cause the caster to become targeted.}}&lt;br /&gt;
*{{patch|3.0}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
The &#039;&#039;assizes&#039;&#039; (or &#039;&#039;courts of assize&#039;&#039;) were courts held two to four times yearly throughout England and Wales, presided over by visiting judges from London, from sometime in the 12th century until 1971.&amp;lt;ref&amp;gt;https://www.parliament.uk/about/living-heritage/transformingsociety/laworder/court/overview/assizes/&amp;lt;/ref&amp;gt;&lt;br /&gt;
[[Category:Healing actions]]&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Eurekan_Weapons&amp;diff=1494400</id>
		<title>Eurekan Weapons</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Eurekan_Weapons&amp;diff=1494400"/>
		<updated>2026-07-12T16:10:02Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: /* How to acquire items to upgrade */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stormblood expansion content}}&lt;br /&gt;
{{See also|The Forbidden Land, Eureka|The Forbidden Land, Eureka Gear Guide|Replica Eurekan Weapons}}&lt;br /&gt;
[[File:Eurekan Weapons banner.png|center|550px]]&lt;br /&gt;
{{TOCRIGHT}}&lt;br /&gt;
[[Eurekan Weapons]] are the level 70 [[Relic Weapons]] for [[Stormblood]]. First released in [[patch 4.25]], players do not need to complete any [[Zodiac Weapons]] or [[Anima Weapons]] to unlock Eurekan Weapons. Unlike with the Anima Weapon questline players who have obtained the [[Zodiac Zeta Weapons]] or the [[Anima_Weapons#Lux_Anima_Weapons_.28iLvl_275.29|Lux Anima Weapons]] will not have an advantage with any step of Eurekan Weapons. However, to start the Eurekan Weapon quest chain, players must have cleared their job&#039;s Level 70 [[Job Quests|job quest]], since the Eurekan Weapons are upgraded from the weapon rewarded by the job quest. As their name implies, all the upgrading activity for these relic weapons is done inside {{i|The Forbidden Land, Eureka}}.&lt;br /&gt;
&lt;br /&gt;
Alongside Eurekan Weapons players can also obtain [[Eurekan Armor]]. [[Replica Eurekan Weapons|Replicas of completed Eurekan Weapons]] can be purchased from [[Staelhundr]] once players have finished the [[Anemos Weapons]] phase.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Relic weapons from past expansions are not intended for combat use, but for cosmetic, [[achievements]], and collection purposes.&#039;&#039;&#039; Weapons of similar power, for the same player level, that are much more easily obtainable and are intended for character progression can be bought with {{tomestone|Poetics}} [[Allagan Tomestones of Poetics]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The final-stage [[Physeos Weapons]] are an exception to this rule: they provide a significant [[Elemental Bonus]] within Eureka zones, making them the best-in-slot weapons for Eureka battle content.&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
{{Quotation|[https://na.finalfantasyxiv.com/patch/4_2/ FFXIV Patch 4.2 Special Site]|Deep in the Glass Ocean, the great expanse of the Far East, lies an island recorded on no navigational charts. An island that seemingly appeared one day─an island that should not be. Recognizing its potential as a trading post, the brave and ambitious ventured forth to explore and claim it, only to discover an untamed land teeming with strange, monstrous beasts...}}&lt;br /&gt;
&lt;br /&gt;
==Antiquated Weapons==&lt;br /&gt;
Antiquated weapons are acquired by completing the Stormblood job quest line for your given job, up through the level 70 quest.  They serve as the starting tier relic weapons for Stormblood, and are upgraded in the Eureka zones.  If you misplaced or discarded your Antiquated weapon, you can purchase a replacement for {{gil|1000}} from the [[Calamity Salvager]] in any of the three starting cities.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; If you can&#039;t find your Antiquated weapon and are not sure if you discarded it, you can type &amp;lt;code&amp;gt;/isearch Antiquated&amp;lt;/code&amp;gt; to search for any Antiquated weapons across all of your inventory containers (Including bags, chocobo saddlebag, armoury, retainers, etc.).&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Tier !! IL !! Items needed&lt;br /&gt;
|-&lt;br /&gt;
| [[Antiquated Artifact Weapons (Stormblood)|Antiquated]] || 290 || Acquired from level 70 job quest&amp;lt;br/&amp;gt;If lost, replacement available at Calamity Salvager for {{gil|1000}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Antiquated Weapons (IL 290)&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{i|Antiquated Galatyn|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Antiquated Galatyn]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{i|Antiquated Evalach|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Antiquated Evalach]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{i|Antiquated Farsha|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Antiquated Farsha]] ([[Warrior|WAR]])&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Antiquated Caladbolg|x|size=big}}&lt;br /&gt;
| [[Antiquated Caladbolg]] ([[Dark Knight|DRK]])&lt;br /&gt;
| {{i|Antiquated Ryunohige|x|size=big}} &lt;br /&gt;
| [[Antiquated Ryunohige]] ([[Dragoon|DRG]])&lt;br /&gt;
| {{i|Antiquated Sudarshana Chakra|x|size=big}}&lt;br /&gt;
| [[Antiquated Sudarshana Chakra]] ([[Monk|MNK]])&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Antiquated Kiku-ichimonji|x|size=big}}&lt;br /&gt;
| [[Antiquated Kiku-ichimonji]] ([[Samurai|SAM]])&lt;br /&gt;
| {{i|Antiquated Nagi|x|size=big}}&lt;br /&gt;
| [[Antiquated Nagi]] ([[Ninja|NIN]])&lt;br /&gt;
| {{i|Antiquated Failnaught|x|size=big}}&lt;br /&gt;
| [[Antiquated Failnaught]] ([[Bard|BRD]])&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Antiquated Outsider|x|size=big}}&lt;br /&gt;
| [[Antiquated Outsider]] ([[Machinist|MCH]])&lt;br /&gt;
| {{i|Antiquated Vanargand|x|size=big}}&lt;br /&gt;
| [[Antiquated Vanargand]] ([[Black Mage|BLM]])&lt;br /&gt;
| {{i|Antiquated Lemegeton|x|size=big}}&lt;br /&gt;
| [[Antiquated Lemegeton]] ([[Summoner|SMN]])&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Antiquated Murgleis|x|size=big}}&lt;br /&gt;
| [[Antiquated Murgleis]] ([[Red Mage|RDM]])&lt;br /&gt;
| {{i|Antiquated Aymur|x|size=big}}&lt;br /&gt;
| [[Antiquated Aymur]] ([[White Mage|WHM]])&lt;br /&gt;
| {{i|Antiquated Organum|x|size=big}}&lt;br /&gt;
| [[Antiquated Organum]] ([[Scholar|SCH]])&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Antiquated Pleiades|x|size=big}}&lt;br /&gt;
| [[Antiquated Pleiades]] ([[Astrologian|AST]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Anemos Weapons==&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{See also|The Forbidden Land, Eureka Anemos}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
To unlock the quest chain, players need to be level 70 and complete the [[Main Scenario Quest]] {{i|Stormblood (Quest)}}. Additionally they need to complete the quest {{i|And We Shall Call It Eureka}}.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Tier !! IL !! Items needed&lt;br /&gt;
|-&lt;br /&gt;
| [[Eureka Artifact Weapons|Starter]] || 335 || {{i|Protean Crystal|x|qty=100|size=mid}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Eureka Artifact Weapons +1|Starter +1]] || 340 || {{i|Protean Crystal|x|qty=400|size=mid}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Eureka Artifact Weapons +2|Starter +2]] || 345 || {{i|Protean Crystal|x|qty=800|size=mid}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Anemos Weapons|Anemos]] || 355 || {{i|Pazuzu&#039;s Feather|x|qty=3|size=mid}}&lt;br /&gt;
|}&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! Item Quick Reference&lt;br /&gt;
! Total for every weapon&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Protean Crystal|x|qty=1300|size=mid}}, {{i|Pazuzu&#039;s Feather|x|qty=3|size=mid}}&lt;br /&gt;
| {{i|Protean Crystal|x|qty=19500|size=mid}}, {{i|Pazuzu&#039;s Feather|x|qty=45|size=mid}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Anemos Weapons (IL 355)&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{i|Galatyn Anemos|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Galatyn Anemos]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{i|Evalach Anemos|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Evalach Anemos]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{i|Farsha Anemos|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Farsha Anemos]] ([[Warrior|WAR]])&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Caladbolg Anemos|x|size=big}}&lt;br /&gt;
| [[Caladbolg Anemos]] ([[Dark Knight|DRK]])&lt;br /&gt;
| {{i|Ryunohige Anemos|x|size=big}} &lt;br /&gt;
| [[Ryunohige Anemos]] ([[Dragoon|DRG]])&lt;br /&gt;
| {{i|Sudarshana Chakra Anemos|x|size=big}}&lt;br /&gt;
| [[Sudarshana Chakra Anemos]] ([[Monk|MNK]])&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Kiku-ichimonji Anemos|x|size=big}}&lt;br /&gt;
| [[Kiku-ichimonji Anemos]] ([[Samurai|SAM]])&lt;br /&gt;
| {{i|Nagi Anemos|x|size=big}}&lt;br /&gt;
| [[Nagi Anemos]] ([[Ninja|NIN]])&lt;br /&gt;
| {{i|Failnaught Anemos|x|size=big}}&lt;br /&gt;
| [[Failnaught Anemos]] ([[Bard|BRD]])&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Outsider Anemos|x|size=big}}&lt;br /&gt;
| [[Outsider Anemos]] ([[Machinist|MCH]])&lt;br /&gt;
| {{i|Vanargand Anemos|x|size=big}}&lt;br /&gt;
| [[Vanargand Anemos]] ([[Black Mage|BLM]])&lt;br /&gt;
| {{i|Lemegeton Anemos|x|size=big}}&lt;br /&gt;
| [[Lemegeton Anemos]] ([[Summoner|SMN]])&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Murgleis Anemos|x|size=big}}&lt;br /&gt;
| [[Murgleis Anemos]] ([[Red Mage|RDM]])&lt;br /&gt;
| {{i|Aymur Anemos|x|size=big}}&lt;br /&gt;
| [[Aymur Anemos]] ([[White Mage|WHM]])&lt;br /&gt;
| {{i|Organum Anemos|x|size=big}}&lt;br /&gt;
| [[Organum Anemos]] ([[Scholar|SCH]])&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Pleiades Anemos|x|size=big}}&lt;br /&gt;
| [[Pleiades Anemos]] ([[Astrologian|AST]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===How to acquire items to upgrade===&lt;br /&gt;
*{{i|Protean Crystal|Protean Crystals}}: Kill Notorious Monsters in [[The Forbidden Land, Eureka Anemos]] to earn {{i|Anemos Crystal|Anemos Crystals}}, then turn them in to Gerolt to exchange for 2 to 5 Protean Crystals for each Anemos Crystal turned in. Protean crystals will also drop randomly from trash mobs of equal or higher elemental level to your own. In [[Eureka]], a notorious monster is essentially a Kill Boss [[FATE]].&lt;br /&gt;
*{{i|Pazuzu&#039;s Feather|Pazuzu&#039;s Feathers}}: 3 feathers will drop each time you complete the FATE {{i|Wail in the Willows}} with gold medal credit in Eureka Anemos, which requires you to kill the notorious monster Pazuzu.  Feathers can also be purchased from the [[Expedition Birdwatcher]] for {{i|Protean Crystal|Protean Crystals|qty=300}} each.&lt;br /&gt;
&lt;br /&gt;
Note that you must be on the matching job in order to augment your +2 weapon to an Anemos weapon, otherwise the menu option will not appear when speaking with Gerolt.&lt;br /&gt;
&lt;br /&gt;
==Elemental Weapons==&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{See also|The Forbidden Land, Eureka Pagos}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
An upgrade to Anemos weapons. Weapons will have a new model.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Tier !! IL !! Items needed&lt;br /&gt;
|-&lt;br /&gt;
| [[Pagos Weapons|Pagos]] || 360 || {{i|Frosted Protean Crystal|x|qty=5|size=mid}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Pagos Weapons +1|Pagos +1]] || 365 || {{i|Frosted Protean Crystal|x|qty=10|size=mid}}, {{i|Pagos Crystal|x|qty=500|size=mid}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Weapons|Elemental]] || 370 || {{i|Frosted Protean Crystal|x|qty=16|size=mid}}, {{i|Louhi&#039;s Ice|x|qty=5|size=mid}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! Item Quick Reference&lt;br /&gt;
! Total for every weapon&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Frosted Protean Crystal|x|qty=31|size=mid}},  {{i|Pagos Crystal|x|qty=500|size=mid}}, {{i|Louhi&#039;s Ice|x|qty=5|size=mid}}&lt;br /&gt;
| {{i|Frosted Protean Crystal|x|qty=465|size=mid}}, {{i|Pagos Crystal|x|qty=7500|size=mid}}, {{i|Louhi&#039;s Ice|x|qty=75|size=mid}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Elemental Weapons (IL 370)&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{i|Elemental Sword|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Elemental Sword]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{i|Elemental Shield|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Elemental Shield]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{i|Elemental Battleaxe|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Elemental Battleaxe]] ([[Warrior|WAR]])&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Elemental Guillotine|x|size=big}}&lt;br /&gt;
| [[Elemental Guillotine]] ([[Dark Knight|DRK]])&lt;br /&gt;
| {{i|Elemental Lance|x|size=big}}&lt;br /&gt;
| [[Elemental Lance]] ([[Dragoon|DRG]])&lt;br /&gt;
| {{i|Elemental Knuckles|x|size=big}}&lt;br /&gt;
| [[Elemental Knuckles]] ([[Monk|MNK]])&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Elemental Blade|x|size=big}}&lt;br /&gt;
| [[Elemental Blade]] ([[Samurai|SAM]])&lt;br /&gt;
| {{i|Elemental Knives|x|size=big}}&lt;br /&gt;
| [[Elemental Knives]] ([[Ninja|NIN]])&lt;br /&gt;
| {{i|Elemental Harp Bow|x|size=big}}&lt;br /&gt;
| [[Elemental Harp Bow]] ([[Bard|BRD]])&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Elemental Handgonne|x|size=big}}&lt;br /&gt;
| [[Elemental Handgonne]] ([[Machinist|MCH]])&lt;br /&gt;
| {{i|Elemental Rod|x|size=big}}&lt;br /&gt;
| [[Elemental Rod]] ([[Black Mage|BLM]])&lt;br /&gt;
| {{i|Elemental Grimoire|x|size=big}}&lt;br /&gt;
| [[Elemental Grimoire]] ([[Summoner|SMN]])&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Elemental Tuck|x|size=big}}&lt;br /&gt;
| [[Elemental Tuck]] ([[Red Mage|RDM]])&lt;br /&gt;
| {{i|Elemental Cane|x|size=big}}&lt;br /&gt;
| [[Elemental Cane]] ([[White Mage|WHM]])&lt;br /&gt;
| {{i|Elemental Codex|x|size=big}}&lt;br /&gt;
| [[Elemental Codex]] ([[Scholar|SCH]])&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Elemental Astrometer|x|size=big}}&lt;br /&gt;
| [[Elemental Astrometer]] ([[Astrologian|AST]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===How to acquire items to upgrade===&lt;br /&gt;
* {{i|Frosted Protean Crystal}}: Collect vitiated aether by killing Notorious Monsters and level-appropriate trash mobs in Eureka Pagos, then turn it in at the [[Crystal Forge]] in Eureka Pagos {{coords|6.0, 21.5}}. You will receive one {{i|Frosted Protean Crystal}} for each full charge of vitiated aether.&lt;br /&gt;
** You must have acquired the vitiated aether kettle from Gerolt by accepting the level 25 quest in Eureka Pagos &#039;&#039;&#039;and&#039;&#039;&#039; obtaining at least one Anemos weapon before you can receive vitiated aether. However, you do not need to have the weapon of interest equipped to obtain vitiated aether.&lt;br /&gt;
** The kettle can hold a maximum of 9 charges of vitiated aether.  If it starts to get full, be sure to turn it in so none gets wasted!&lt;br /&gt;
* {{i|Pagos Crystal}}: These are acquired by killing Notorious Monsters in Eureka Pagos. The higher level the Notorious Monster, the more crystals it will drop.&lt;br /&gt;
* {{i|Louhi&#039;s Ice}}: 2 chunks will drop each time you complete the FATE {{i|Louhi on Ice}} with gold medal credit in Eureka Pagos, which requires you to kill the notorious monster Louhi. Louhi&#039;s Ice can also be purchased from the [[Expedition Birdwatcher]] for 50 {{i|Pagos Crystal|Pagos Crystals}} each.&lt;br /&gt;
&lt;br /&gt;
==Pyros Weapons==&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{see also|The Forbidden Land, Eureka Pyros}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
An upgrade to Elemental weapons. Weapons will have a white-blue flame particle effect.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Tier !! IL !! Items needed&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Weapons +1|Elemental +1]] || 375 || {{i|Pyros Crystal|x|qty=150|size=mid}}, must have unlocked 10 unique [[File:Logos manipulator map icon.png|24px|link=The Forbidden Land, Eureka Pyros#Logos Actions|Logos Actions]] [[The Forbidden Land, Eureka Pyros#Logos Actions|Logos Actions]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Weapons +2|Elemental +2]] || 380 || {{i|Pyros Crystal|x|qty=200|size=mid}}, must have unlocked 20 unique [[File:Logos manipulator map icon.png|24px|link=The Forbidden Land, Eureka Pyros#Logos Actions|Logos Actions]] [[The Forbidden Land, Eureka Pyros#Logos Actions|Logos Actions]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pyros Weapons|Pyros]] || 385 || {{i|Pyros Crystal|x|qty=300|size=mid}}, {{i|Penthesilea&#039;s Flame|x|qty=5|size=mid}}, must have unlocked 30 unique [[File:Logos manipulator map icon.png|24px|link=The Forbidden Land, Eureka Pyros#Logos Actions|Logos Actions]] [[The Forbidden Land, Eureka Pyros#Logos Actions|Logos Actions]]&lt;br /&gt;
|}&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! Item Quick Reference&lt;br /&gt;
! Total for every weapon&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Pyros Crystal|x|qty=650|size=mid}}, {{i|Penthesilea&#039;s Flame|x|qty=5|size=mid}}, [[File:Logos manipulator map icon.png|32px|link=The Forbidden Land, Eureka Pyros#Logos Actions|Logos Actions]] 30&lt;br /&gt;
| {{i|Pyros Crystal|x|qty=9750|size=mid}}, {{i|Penthesilea&#039;s Flame|x|qty=75|size=mid}}, [[File:Logos manipulator map icon.png|32px|link=The Forbidden Land, Eureka Pyros#Logos Actions|Logos Actions]] 30&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Pyros Weapons (IL 385)&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{i|Pyros Sword|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Pyros Sword]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{i|Pyros Shield|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Pyros Shield]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{i|Pyros Battleaxe|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Pyros Battleaxe]] ([[Warrior|WAR]])&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Pyros Guillotine|x|size=big}}&lt;br /&gt;
| [[Pyros Guillotine]] ([[Dark Knight|DRK]])&lt;br /&gt;
| {{i|Pyros Lance|x|size=big}}&lt;br /&gt;
| [[Pyros Lance]] ([[Dragoon|DRG]])&lt;br /&gt;
| {{i|Pyros Knuckles|x|size=big}}&lt;br /&gt;
| [[Pyros Knuckles]] ([[Monk|MNK]])&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Pyros Blade|x|size=big}}&lt;br /&gt;
| [[Pyros Blade]] ([[Samurai|SAM]])&lt;br /&gt;
| {{i|Pyros Knives|x|size=big}}&lt;br /&gt;
| [[Pyros Knives]] ([[Ninja|NIN]])&lt;br /&gt;
| {{i|Pyros Harp Bow|x|size=big}}&lt;br /&gt;
| [[Pyros Harp Bow]] ([[Bard|BRD]])&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Pyros Handgonne|x|size=big}}&lt;br /&gt;
| [[Pyros Handgonne]] ([[Machinist|MCH]])&lt;br /&gt;
| {{i|Pyros Rod|x|size=big}}&lt;br /&gt;
| [[Pyros Rod]] ([[Black Mage|BLM]])&lt;br /&gt;
| {{i|Pyros Grimoire|x|size=big}}&lt;br /&gt;
| [[Pyros Grimoire]] ([[Summoner|SMN]])&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Pyros Tuck|x|size=big}}&lt;br /&gt;
| [[Pyros Tuck]] ([[Red Mage|RDM]])&lt;br /&gt;
| {{i|Pyros Cane|x|size=big}}&lt;br /&gt;
| [[Pyros Cane]] ([[White Mage|WHM]])&lt;br /&gt;
| {{i|Pyros Codex|x|size=big}}&lt;br /&gt;
| [[Pyros Codex]] ([[Scholar|SCH]])&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Pyros Astrometer|x|size=big}}&lt;br /&gt;
| [[Pyros Astrometer]] ([[Astrologian|AST]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===How to acquire items to upgrade===&lt;br /&gt;
*{{i|Pyros Crystal}}: These are acquired by killing Notorious Monsters in Eureka Pyros.  The higher level the Notorious Monster, the more crystals it will drop.&lt;br /&gt;
*{{i|Penthesilea&#039;s Flame}}: 3 chunks will drop each time you complete the FATE {{i|Lost Epic}} with gold medal credit in Eureka Pyros, which requires you to kill the notorious monster [[Penthesilea]]. Penthesilea&#039;s Flames can also be purchased from the [[Expedition Birdwatcher]] for 50 {{i|Pyros Crystal|Pyros Crystals}} each.&lt;br /&gt;
&lt;br /&gt;
==Eureka Weapons==&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{see also|The Forbidden Land, Eureka Hydatos}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
An upgrade to Pyros weapons. Weapons will have a new model and swirling particle effects.  This step grants the weapon&#039;s final appearance and maxes out its stats, excluding elemental stats that are effective in Eureka zones only.  If you only care about the earning the glamour and don&#039;t care about the elemental stats, you can stop after completing this step.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Tier !! IL !! Items needed&lt;br /&gt;
|-&lt;br /&gt;
| [[Hydatos Weapons|Hydatos]] || 390 || {{i|Hydatos Crystal|x|qty=50|size=mid}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Hydatos Weapons +1|Hydatos +1]] || 395 || {{i|Hydatos Crystal|x|qty=100|size=mid}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Eureka Weapons (base)|Base Eureka]] || 400 || {{i|Hydatos Crystal|x|qty=100|size=mid}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Eureka Weapons|Eureka]] || 405 || {{i|Hydatos Crystal|x|qty=100|size=mid}}, {{i|Crystalline Scale|x|qty=5|size=mid}}&lt;br /&gt;
|}&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! Item Quick Reference&lt;br /&gt;
! Total for every weapon&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Hydatos Crystal|x|qty=350|size=mid}}, {{i|Crystalline Scale|x|qty=5|size=mid}}&lt;br /&gt;
| {{i|Hydatos Crystal|x|qty=5250|size=mid}}, {{i|Crystalline Scale|x|qty=75|size=mid}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Eureka Weapons (IL 405)&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{i|Antea Eureka|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Antea Eureka]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{i|Bellerophon Eureka|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Bellerophon Eureka]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{i|Shamash Eureka|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Shamash Eureka]] ([[Warrior|WAR]])&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Xiphias Eureka|x|size=big}}&lt;br /&gt;
| [[Xiphias Eureka]] ([[Dark Knight|DRK]])&lt;br /&gt;
| {{i|Daboya Eureka|x|size=big}}&lt;br /&gt;
| [[Daboya Eureka]] ([[Dragoon|DRG]])&lt;br /&gt;
| {{i|Dumuzis Eureka|x|size=big}}&lt;br /&gt;
| [[Dumuzis Eureka]] ([[Monk|MNK]])&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Torigashira Eureka|x|size=big}}&lt;br /&gt;
| [[Torigashira Eureka]] ([[Samurai|SAM]])&lt;br /&gt;
| {{i|Kasasagi Eureka|x|size=big}}&lt;br /&gt;
| [[Kasasagi Eureka]] ([[Yoshimitsu|NIN]])&lt;br /&gt;
| {{i|Circinae Eureka|x|size=big}}&lt;br /&gt;
| [[Circinae Eureka]] ([[Bard|BRD]])&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Mollfrith Eureka|x|size=big}}&lt;br /&gt;
| [[Mollfrith Eureka]] ([[Machinist|MCH]])&lt;br /&gt;
| {{i|Paikea Eureka|x|size=big}}&lt;br /&gt;
| [[Paikea Eureka]] ([[Black Mage|BLM]])&lt;br /&gt;
| {{i|Tuah Eureka|x|size=big}}&lt;br /&gt;
| [[Tuah Eureka]] ([[Summoner|SMN]])&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Brunello Eureka|x|size=big}}&lt;br /&gt;
| [[Brunello Eureka]] ([[Red Mage|RDM]])&lt;br /&gt;
| {{i|Rose Couverte Eureka|x|size=big}}&lt;br /&gt;
| [[Rose Couverte Eureka]] ([[White Mage|WHM]])&lt;br /&gt;
| {{i|Jebat Eureka|x|size=big}}&lt;br /&gt;
| [[Jebat Eureka]] ([[Scholar|SCH]])&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Albireo Eureka|x|size=big}}&lt;br /&gt;
| [[Albireo Eureka]] ([[Astrologian|AST]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===How to acquire items to upgrade===&lt;br /&gt;
*{{i|Hydatos Crystal}}: These are acquired by killing Notorious Monsters in Eureka Hydatos. The higher level the Notorious Monster, the more crystals it will drop. While fewer crystals are needed compared to prior steps, Notorious Monsters in Hydatos also drop fewer crystals. A good source of crystals is the FATE {{i|The Baldesion Arsenal: Expedition Support}}, although this only spawns when there is an ongoing run of {{i|The Baldesion Arsenal}}.&lt;br /&gt;
*{{i|Crystalline Scale}}: 3 scales will drop each time you complete the FATE {{i|Crystalline Provenance}} with gold medal credit in Eureka Hydatos, which requires you to kill the notorious monster Provenance Watcher. This is the only way to obtain the item as they are not sold by the [[Expedition Birdwatcher]], though the low drop rate of Hydatos Crystals makes Crystalline Scales unlikely to be a bottleneck.&lt;br /&gt;
&lt;br /&gt;
==Physeos Weapons==&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{see also|The Baldesion Arsenal}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
An upgrade to Eureka weapons. Stats and appearances are identical to Eureka weapons, except that they have extra [[Elemental Bonus]] stats that increase the weapons&#039; power in Eureka zones only (including {{i|The Baldesion Arsenal}}).&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Tier !! IL !! Items needed&lt;br /&gt;
|-&lt;br /&gt;
| [[Physeos Weapons|Physeos]] || 405 || {{i|Eureka Fragment|x|qty=100|size=mid}}&lt;br /&gt;
|}&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! Item Quick Reference&lt;br /&gt;
! Total for every weapon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
| {{i|Eureka Fragment|x|qty=100|size=mid}}&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
| {{i|Eureka Fragment|x|qty=1500|size=mid}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Physeos Weapons (IL 405)&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{i|Antea Physeos|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Antea Physeos]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{i|Bellerophon Physeos|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Bellerophon Physeos]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{i|Shamash Physeos|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Shamash Physeos]] ([[Warrior|WAR]])&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Xiphias Physeos|x|size=big}}&lt;br /&gt;
| [[Xiphias Physeos]] ([[Dark Knight|DRK]])&lt;br /&gt;
| {{i|Daboya Physeos|x|size=big}}&lt;br /&gt;
| [[Daboya Physeos]] ([[Dragoon|DRG]])&lt;br /&gt;
| {{i|Dumuzis Physeos|x|size=big}}&lt;br /&gt;
| [[Dumuzis Physeos]] ([[Monk|MNK]])&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Torigashira Physeos|x|size=big}}&lt;br /&gt;
| [[Torigashira Physeos]] ([[Samurai|SAM]])&lt;br /&gt;
| {{i|Kasasagi Physeos|x|size=big}}&lt;br /&gt;
| [[Kasasagi Physeos]] ([[Yoshimitsu|NIN]])&lt;br /&gt;
| {{i|Circinae Physeos|x|size=big}}&lt;br /&gt;
| [[Circinae Physeos]] ([[Bard|BRD]])&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Mollfrith Physeos|x|size=big}}&lt;br /&gt;
| [[Mollfrith Physeos]] ([[Machinist|MCH]])&lt;br /&gt;
| {{i|Paikea Physeos|x|size=big}}&lt;br /&gt;
| [[Paikea Physeos]] ([[Black Mage|BLM]])&lt;br /&gt;
| {{i|Tuah Physeos|x|size=big}}&lt;br /&gt;
| [[Tuah Physeos]] ([[Summoner|SMN]])&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Brunello Physeos|x|size=big}}&lt;br /&gt;
| [[Brunello Physeos]] ([[Red Mage|RDM]])&lt;br /&gt;
| {{i|Rose Couverte Physeos|x|size=big}}&lt;br /&gt;
| [[Rose Couverte Physeos]] ([[White Mage|WHM]])&lt;br /&gt;
| {{i|Jebat Physeos|x|size=big}}&lt;br /&gt;
| [[Jebat Physeos]] ([[Scholar|SCH]])&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Albireo Physeos|x|size=big}}&lt;br /&gt;
| [[Albireo Physeos]] ([[Astrologian|AST]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===How to acquire items to upgrade===&lt;br /&gt;
*{{i|Eureka Fragment}}: These are exclusively acquired inside {{i|The Baldesion Arsenal}}. A complete clear yields 28 fragments total, with each boss defeated dropping a portion of that total amount. It requires a total of four runs, assuming all of them are successful, to obtain enough fragments for one weapon.&lt;br /&gt;
&lt;br /&gt;
==Secondary Stats==&lt;br /&gt;
[[File:Eurekan weapons example roll.png|right|thumb|An example roll with 5 &amp;quot;lines&amp;quot;]]&lt;br /&gt;
Eurekan Weapons at the Pyros, Eureka, or Physeos stages can have their secondary stats upgraded at the [[Mnemeworks Station]], near Gerolt in Pyros. A weapon&#039;s secondary stats will be carried forward to any future item level upgrades. Intermediate-stage weapons in Hydatos (Hydatos, Hydatos +1, Base Eureka) cannot have their secondary stats modified.&lt;br /&gt;
&lt;br /&gt;
These stats are rolled randomly, at the cost of 2 {{i|Smoldering Protean Crystal|Smoldering Protean Crystals}}. Each weapon starts with one &amp;quot;line&amp;quot; of stats that it can randomly roll, and a total of 5 can be unlocked by repeatedly using the Mnemeworks Station. Each time the station is used, all unlocked lines reroll, and if 5 lines are not yet unlocked, there is a chance an additional line will be unlocked and rolled as well. The reroll can be canceled, leaving the weapon with its stats unmodified, but the 2 {{i|Smoldering Protean Crystal|Smoldering Protean Crystals}} spent will not be refunded, and if the reroll unlocked an additional line the weapon will not retain it.&lt;br /&gt;
&lt;br /&gt;
As of the [[patch 6.0]] stat squish:&amp;lt;ref&amp;gt;https://i.imgur.com/17gnPy3.png&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Each line can give up to 84 of a stat.&lt;br /&gt;
** Paladin swords and shields are limited to 60, and 24 respectively.&lt;br /&gt;
* The same stat can be randomly rolled on multiple lines. For example, if line 1 gives 48 [[Critical Hit]], line 2 gives 30 Critical Hit, and line 3 gives 54 [[Skill Speed]], the total stat bonuses are 78 Critical Hit and 54 Skill Speed.&lt;br /&gt;
* Any stat bonuses totaling above 114 will be synced down to 114 inside of Eureka zones. These limits are 81 and 33 for paladin swords and shields, respectively. This means that bonuses larger than 114 will be partially &amp;quot;wasted&amp;quot;.&lt;br /&gt;
* There are 10 possible values for a given line, depending on the type of weapon:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! &#039;&#039;&#039;Two-handed weapon&#039;&#039;&#039; &lt;br /&gt;
| 30 || 36 || 42 || 48 || 54 || 60 || 66 || 72 || 78 || 84&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;&#039;PLD sword&#039;&#039;&#039;&lt;br /&gt;
| 24 || 28 || 32 || 36 || 40 || 44 || 48 || 52 || 56 || 60&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;&#039;PLD shield&#039;&#039;&#039;&lt;br /&gt;
| 6 || 8 || 10 || 12 || 14 || 16 || 18 || 20 || 22 || 24&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The available substats depend on the [[job]] the weapon is for:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center;&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
! {{PLD}} {{WAR}} {{DRK}}&lt;br /&gt;
! {{WHM}} {{SCH}} {{AST}}&lt;br /&gt;
! {{MNK}} {{DRG}} {{NIN}} {{SAM}}&lt;br /&gt;
! {{BRD}} {{MCH}}&lt;br /&gt;
! {{BLM}} {{SMN}} {{RDM}}&lt;br /&gt;
|-&lt;br /&gt;
! [[Critical Hit]]&lt;br /&gt;
| {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
! [[Determination]]&lt;br /&gt;
| {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
! [[Direct Hit Rate]]&lt;br /&gt;
|  ||  || {{Yes}} || {{Yes}} || {{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
! [[Skill Speed]]&lt;br /&gt;
| {{Yes}} ||  || {{Yes}} || {{Yes}} || &lt;br /&gt;
|-&lt;br /&gt;
! [[Spell Speed]]&lt;br /&gt;
|  || {{Yes}} ||  ||  || {{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
! [[Piety (Stat)|Piety]]&lt;br /&gt;
|  || {{Yes}} ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! [[Tenacity]]&lt;br /&gt;
| {{Yes}} ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===How to acquire items to upgrade===&lt;br /&gt;
* {{i|Smoldering Protean Crystal}}: Collect vitiated aether by killing Notorious Monsters and level-appropriate trash mobs in Eureka Pyros, then turn it in at the [[Mark II Crystal Forge]] in Eureka Pyros {{coords|22.3, 6.0}}. You will receive one {{i|Smoldering Protean Crystal}} for each full charge of vitiated aether.&lt;br /&gt;
** You must have acquired a Pyros Weapon before you can receive vitiated aether. You do not need to have the weapon equipped to obtain it.&lt;br /&gt;
** The kettle can hold a maximum of 9 charges of vitiated aether. If it starts to get full, be sure to turn it in so none gets wasted!&lt;br /&gt;
&lt;br /&gt;
===Tips===&lt;br /&gt;
*Similar to [[Materia Melding|materia melding]], the most desirable substats to prioritize are generally: Critical Hit &amp;gt; Direct Hit Rate/Determination &amp;gt; Skill Speed/Spell Speed &amp;gt; Tenacity/Piety, although this varies depending on the job.&lt;br /&gt;
*For example, a &amp;quot;perfect&amp;quot; roll for Melee DPS would be Critical Hit ≥ 114 (2 lines), Determination + 84, Direct Hit + 84, Skill Speed +84.&lt;br /&gt;
**A good but not perfect roll could be Critical Hit ≥ 114 (2 lines), any Determination bonus (2 lines), any Direct Hit bonus (1 line).&lt;br /&gt;
*Due to the random nature of substat rolls, achieving an optimal set of rolls can be very time-consuming. These substats are only useful for slightly increasing player power within Eureka zones, which is marginal compared to [[Elemental Bonus]] derived from Physeos Weapons, [[Eureka Elemental Armor 2|Elemental Armor +2]], and [[Kirin&#039;s Osode Armor]].&lt;br /&gt;
&lt;br /&gt;
==Eureka Weapon Types==&lt;br /&gt;
{{Relic Weapons Table|sb}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{evt|service=youtube|id=ddSph13LecE|dimensions=350|align=right|description=Video presentation of all Eurekan weapons}}&lt;br /&gt;
Weapons can be viewed in the following gallery, along with the collage of all weapons.&lt;br /&gt;
* [[Eurekan Weapon Gallery]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery heights=700px widths=368px mode=packed&amp;gt;&lt;br /&gt;
File:Stormblood Relic Comparison.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
&#039;&#039;Main article: [[Eureka Weapons Achievements]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Eurekan Weapons are associated with several [[achievements]].&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Relic Weapons Heading}}&lt;br /&gt;
{{End Game Progression}}&lt;br /&gt;
[[Category:Guides]] [[Category:Relic Weapons]] [[Category:Patch 4.2 Features]] [[Category:Patch 4.3 Features‎]] [[Category:Patch 4.4 Features‎]] [[Category:Patch 4.5 Features‎]]&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Community_Resources&amp;diff=1482985</id>
		<title>Community Resources</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Community_Resources&amp;diff=1482985"/>
		<updated>2026-07-07T18:17:56Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: /* 30x30px  Don&amp;#039;t  Use Cure 1, Use Cure 2 */ - different domain&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC limit RIGHT|2}}&lt;br /&gt;
{{Lead icon|000065_hr1.png}} Over the years, the FFXIV community has built a wide variety of websites to help players with many aspects of gameplay, from raiding, to gardening, to fashion, to fishing, just to name a few. Below we&#039;ve compiled a collection of some of the most popular sites, many of which have been in active development for almost as long as Final Fantasy XIV.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; &#039;&#039;[https://discord.com/ Discord]&#039;&#039; links are not listed here to not isolate those who do not have a Discord account. For a full community resources list including Discords, see: [https://xiv.directory/ XIV Directory]&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Note II:&#039;&#039;&#039; For the sake of information preservation, Google Docs &amp;amp; Sheets are not linked here, as they&#039;re difficult to archive with the waybackmachine in the event they are deleted. If your resource is on one, please consider adding the content to the wiki directly or hosting on a website such as carrd, wordpress, etc.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
Know of a resource not listed here? Let us know!&lt;br /&gt;
&lt;br /&gt;
You can either make a note in the [[Talk:Community_Resources|Discussion page]] or by suggesting it in the [https://discord.gg/eZQkj6KbPF FFXIV Wiki Discord], whichever you prefer.&lt;br /&gt;
&lt;br /&gt;
== [[File:Achievements Icon.png|40px]] Achievements ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:FFXIV Collect Logo.png|30px]] [https://ffxivcollect.com/ FFXIV Collect] ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Tracks your achievements automatically through your lodestone profile.&lt;br /&gt;
Also provides detail about achievements such as items &amp;amp; titles awarded, how to obtain, and what % of public characters have the achievement.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Can be used without login, but requires [https://discord.com/ Discord] login to track other manual collections.&#039;&#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:Lalachievements Logo.png|30px]] [https://www.lalachievements.com/ Lalachievements] ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Tracks your achievements automatically through your lodestone profile.&lt;br /&gt;
Also provides detail about achievements such as items &amp;amp; titles awarded, how to obtain, and what % of public characters have the achievement.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Can be used without login, but requires site login to track other manual collections.&#039;&#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:TomestoneGG Logo.png|30px]] [https://tomestone.gg/achievements Tomestone GG] ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Tracks your achievements automatically through your lodestone profile.&lt;br /&gt;
Also provides detail about achievements such as items &amp;amp; titles awarded, how to obtain, and what % of public characters have the achievement.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Must be logged in to see your collections, but you can view leaderboards without logging in.&#039;&#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[File:Search Icon.png|40px]] API &amp;amp; Game Data ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:FFXIV Collect Logo.png|30px]] [https://ffxivcollect.com/tools/market_board FFXIV Collect] ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:FFXIV Gacha Logo.png|30x30px]] [https://xivstats.com/ XIVStats] ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;A collection of stats and tools.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:Garland Tools Logo.png|30px]] [https://garlandtools.org/db/ Garland Tools Database] ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;A collection of tools, such as: &lt;br /&gt;
* An item database with locations, viewable 3D models, and listings of shared models&lt;br /&gt;
* An NPC database with customization and gear data, to replicate their look.&lt;br /&gt;
* Quest data with prerequisites, unlocks, journal data, and dialogue.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:TomestoneGG Logo.png|30px]] [https://tomestone.gg/worlds/statistics Tomestone GG] ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;A social website and database. Browse characters, gear, activities, etc.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:Universalis Logo.png|30px]] [https://universalis.app/ Universalis] ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;A market board data site with crowd sourced information.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:XIV API Logo.png|30px]] [https://v2.xivapi.com/ XIVAPI] ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Web API for Final Fantasy XIV game data found in the game’s client files. Offers access to FFXIV data from anywhere with an internet connection.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[File:Job Quests Icon.png|40px]] Classes &amp;amp; Jobs ==&lt;br /&gt;
=== [[File:The Balance Logo.png|30x30px]] [https://www.thebalanceffxiv.com/ The Balance] ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Job Guides, Best-in-slot (BiS) gear reccomendations.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
=== [[File:Icy Veins Logo.png|30x30px]] [https://www.icy-veins.com/ffxiv/ Icy Veins] ===&lt;br /&gt;
&lt;br /&gt;
=== [[File:Blue Academy.png|30x30px]][https://mage.blue/ Blue Academy] ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Blue Mage guides, spell loadouts, and resources.&amp;lt;/blockquote&amp;gt;{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
== [[File:Crafting Icon.png|40px]] Crafting ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:Craftingway Logo.png|30px]] [https://craftingway.app/ Craftingway] ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Crafting simulator and rotation finder.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:FFXIV Crafting Logo.png|30px]] [https://ffxivcrafting.com/ FFXIV Crafting] ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Crafting information and planning. Equipment profiler, crafting calculator, recipes, etc. Option to export crafting list to Teamcraft.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:TeamCraft Logo.png|30px]] [https://ffxivteamcraft.com/ FFXIV Teamcraft] ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Collection of tools for crafting and gathering, such as:&lt;br /&gt;
* Planning out raw materials for several items at once.&lt;br /&gt;
* Estimating the amount of materia needed to complete an overmelded gearset.&lt;br /&gt;
* Setting alerts for timed gathering nodes.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:TeamCraft Logo.png|30px]] [https://guides.ffxivteamcraft.com/ FFXIV Teamcraft Guides] ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Crafting and gathering guides for leveling, materia melding, rotations, achievements, scrip farming, and more.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:Raphael XIV Logo.png|30px]] [https://www.raphael-xiv.com/ Raphael&#039;s FFXIV Crafting Solver] ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Solver that generates a macro for any craft, using your stats and food buffs as input.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:Thal&#039;s Tools Logo.png|30px]] [https://thiria.com/ Thal&#039;s Tools] ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Crafting macro generator and contains a step-by-step expert recipe solver.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[File:Deep Dungeon Icon.png|40px]] Deep Dungeons ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:DD Compendium Logo.png|30px]] [https://www.ddcompendium.com/ DDCompendium] ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;A community driven knowledge compendium of Deep Dungeon enemies and mechanics. Contains resources both for preparing for a Deep Dungeon run, and the content of the Deep Dungeons themselves.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[File:FATES Icon.png|40px]] FATEs ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:FFXIV Collect Logo.png|30px]] [https://ffxivcollect.com/tools/gemstones FFXIV Collect: Bicolor Gemstones] ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Checklist of all items that can be purchased with {{bicolor gemstone}} [[Bicolor Gemstones]].&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[File:Field Operations Icon.png|40px]] Field Operations ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:Eureka Tracker Logo.jpg|30px]] [https://ffxiv-eureka.com/ Eureka Tracker] ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:Occult Tracker Infi Logo.png|30px]] [https://tracker.infi.ovh/ Occult Tracker (Infi)] ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;A tool to help you track Occult Crescent FATEs and CEs.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:Occult Tracker Noranda Logo.png|30px]] [https://ffxiv-occult.com/ Occult Tracker (Noranda)] ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
== [[File:Artifact Armor Icon.png|40px]] Gear ==&lt;br /&gt;
=== [[File:Ariyala&#039;s FFXIV Toolkit Logo.png|30px]] [https://ffxiv.ariyala.com/ Ariyala&#039;s FFXIV Toolkit] ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:Etro Logo.png|30px]] [https://etro.gg/ Etro] ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Website for building gearsets (including materia and food). Gearsets can then be shared with a link.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:Unknown Icon.png|30px]] [https://xivgear.app/ XIV Gear] ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:XIV BiS Logo.png|30px]] [https://xivbis.com/ XIV BiS] ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Website for quickly finding the BiS (Best-in-Slot) gear for each job. Allows searching by patch and certain Ultimate Raids. Links to gearsets on the XIV Gear website.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[File:Gathering Icon.png|40px]] Gathering ==&lt;br /&gt;
&lt;br /&gt;
==== [[File:TeamCraft Logo.png|30x30px]] [https://guides.ffxivteamcraft.com/ FFXIV Teamcraft Guides] ====&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Crafting and gathering guides for leveling, materia melding, rotations, achievements, scrip farming, and more.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Botany &amp;amp; Mining ===&lt;br /&gt;
==== [[File:Ariyala&#039;s FFXIV Toolkit Logo.png|30x30px]] [https://ffxiv.ariyala.com/Gathering Ariyala&#039;s FFXIV Toolkit: Unspoiled Nodes] ====&lt;br /&gt;
&amp;lt;blockquote&amp;gt;List of unspoiled nodes, their location, and spawn timers.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Fishing ===&lt;br /&gt;
==== [[File:Carbuncle Plushy Logo.jpg|30x30px]] [https://ff14fish.carbuncleplushy.com/ Carbuncle Plushy&#039;s Fish Tracker App] ====&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Tracker for various hard-to-catch rod fish, with helpful features:&lt;br /&gt;
* Instructions to catch each big fish and timed fish, as well as some regular fish - bait type, bite/hookset type, mooch/intuition requirements, etc.&lt;br /&gt;
* Availability timers for when a fish will be available.&lt;br /&gt;
* Filtering by bait or patch.&lt;br /&gt;
* Sorting by overall rarity or next availability window.&lt;br /&gt;
* Progress can be imported and exported to/from other apps, such as TeamCraft.&lt;br /&gt;
&lt;br /&gt;
However, note that it does not track ocean fishing, and spearfishing data is incomplete.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[File:Ocean Fishing Tracker Logo.png|30x30px]] [https://ffxiv.oceanfishing.boats/ Ocean Fishing Tracker] ====&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Provides ocean fishing guides, routes, schedules, bonuses, and achievements.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[File:FFXIV Fisher Logo.png|30x30px]] [https://garlandtools.org/ffxivfisher/ FFXIV Fisher] ====&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
==== [[File:Lulu&#039;s Tools Logo.png|30x30px]] [https://ffxiv.pf-n.co/ocean-fishing Lulu&#039;s Tools: Ocean Fishing] ====&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
==== [[File:Where is that fishing hole Logo.png|30x30px]] [https://fishmap.carrd.co/ Where is that fishing hole?] ====&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Collection of maps that show the exact fishable area for each fishing hole.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[File:Lulu&#039;s Tools Logo.png|30x30px]] [https://ffxiv.pf-n.co/skywatcher Lulu&#039;s Tools: Skywatcher] ====&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Weather forecaster for most zones.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[File:Glamour Icon.png|40px]] Glamour ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:Eorzea Collection Logo.png|30x30px]] [https://ffxiv.eorzeacollection.com/ Eorzea Collection] ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Database of user-submitted glamour outfits, including gear and dye listings, in-game photos, and theme tags.&lt;br /&gt;
Also has a database of gear, shown on default characters or mannequins of each race and gender.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:XIV Dye Tools Logo.png|30x30px]] [https://xivdyetools.projectgalatine.com/matcher XIV Dye Tools]===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;A collection of tools to help choose dyes for a glamour. Can extract dye colors from an image, find dyes within a color range, compare dyes with each other, preview dye compatibility with colorblindness, find color theory harmonies between dyes, and suggest dyes based on market board price. Users can also create and share color palettes.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:FFXIV Collect Logo.png|30x30px]] [https://ffxivcollect.com/fashions FFXIV Collect] ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Checklists of all fashion accessories, facewear, outfit sets, armoire pieces, and hairstyles.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:Lalachievements Logo.png|30x30px]] [https://www.lalachievements.com/hairstyles/ Lalachievements] ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Checklists of all fashion accessories and hairstyles.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:Mirapri Eden Logo.png|30x30px]] [https://mirapri.ff14eden.work/ Mirapri Eden] ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Japanese site for sharing glamour &amp;quot;recipes&amp;quot;.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:Mirapri Eden Logo.png|30x30px]] [https://mirapri.ff14eden.work/ Mirapri Eden FFXIV Equipment Database] ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Database of all FFXIV equipment with functionality to create loadouts.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:Mirapri Life Logo.png|28x28px]] [https://ff14-fc.com/ Mirapri Life] ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Japanese gear, hair, &amp;amp; weapon catalogue.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:Mirapri Snap Logo.png|30x30px]] [https://mirapri.com/about Mirapri Snap] ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Japanese site for sharing glamours.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[File:Gold Saucer Icon.png|40px]] Gold Saucer ==&lt;br /&gt;
&lt;br /&gt;
=== Fashion Report ===&lt;br /&gt;
====[[File:frxiv_icon.png|30px]] [https://fashionreportxiv.com/ Fashion Report XIV] ====&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Fashion Report XIV (FRXIV) provides hint lookup, scoring guides, and item data to help players earn maximum points each week.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
==== [[File:Masked Rose Map Icon.png|30x30px]] [https://www.reddit.com/r/ffxiv/search/?q=title%3A%22Fashion+Report%22+AND+title%3A%22For+Week+Of%22&amp;amp;restrict_sr=1&amp;amp;t=month&amp;amp;sort=new Fashion Report] ====&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Weekly Fashion Report listing of what gear to use to achieve a max score.&lt;br /&gt;
Report is posted both on Reddit as well as through a Discord bot.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
==== [[File:FFXIV Fashion Report Tools Logo.png|30px]] [https://kevinallenwiegand.ddns.net/ffxivfashionreportv2/ FFXIV Fashion Report Tools] ====&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Database of high-scoring items from previous [[Fashion Report]]s, to help plan for new ones.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== GATEs ===&lt;br /&gt;
==== [[File:Garland Tools Logo.png|31x31px]] [https://garlandtools.org/bell/ Garland Bell] ====&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Spawn timers for GATEs.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Triple Triad ===&lt;br /&gt;
==== [[File:FFXIV Collect Logo.png|30x30px]] [https://ffxivcollect.com/triad/cards FFXIV Collect: Triple Triad] ====&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Checklist of all triple triad cards and their source.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[File:Comrade Kupo icon.png|30x30px]] [https://www.groggy.dog/tripletriad/ FFXIV Triple Triad Mount Guide] ====&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Guide to acquiring all 312 cards required to earn the {{game icon|Magicked Card}} mount.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[File:Lalachievements Logo.png|30x30px]] [https://www.lalachievements.com/ttcards/ Lalachievements: Triple Triad] ====&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Checklist of all triple triad cards and their source.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[File:TomestoneGG Logo.png|30x30px]] [https://tomestone.gg/triple-triad-cards Tomestone GG: Triple Triad] ====&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Checklist of all triple triad cards and their source.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Chocobo Racing===&lt;br /&gt;
==== [[File:Chocobo Racing icon.png|alt=Chocobo Racing Blog|30x30px]] [https://ffxivchocoboracing.wordpress.com/ FFXIV Chocobo Racing blog] ====&lt;br /&gt;
&amp;lt;blockquote&amp;gt;In-depth guide to Chocobo Racing from beginner to advanced levels. Goes into detail about racing mechanics, breeding, abilities, and endgame builds.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[File:Chocobo Breeding Calculator favicon.png|30x30px]] [https://bogdanblazkowiz.github.io/chocobo-breeding-calculator/ Bogdan Blazkowiz&#039;s Chocobo Breeding Calculator]====&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Calculator for finding the best breeding pair from an input set of 10 chocobos.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[File:Housing Icon.png|40px]] Housing ==&lt;br /&gt;
&lt;br /&gt;
=== Airships &amp;amp; Submersibles ===&lt;br /&gt;
==== [[File:Mammet&#039;s Fleet Icon.png|30x30px]] [https://mammets-fleet.web.app Mammet&#039;s Fleet]====&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Toolkit for managing [[Subaquatic Voyages|Free Company Submersibles]].&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[File:Mogship Logo.png|30x30px]] [https://www.mogship.com/ Mogship] ====&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Toolkit for building and deploying [[Free Company Airships]] and [[Subaquatic Voyages|Submersibles]] (last updated for [[Patch 7.1]]).&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Aquariums ===&lt;br /&gt;
==== [[File:FeeshSeeing Logo.png|30x30px]] [https://feeshseeing.github.io/ FeeshSeeing] ====&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Provides a visual preview of all aquarium fish.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Decorating ===&lt;br /&gt;
==== [[File:Housing Snap icon.png|30x30px]] [https://housingsnap.com Housing Snap] ====&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Japanese site for users to share screenshots of their decorated estates.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Gardening ===&lt;br /&gt;
==== [[File:FFXIV Gardening Logo.png|30x30px]] [https://www.ffxivgardening.com/ FFXIV Gardening] ====&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The FFXIV Gardening Database is a collection of everything related to gardening in Final Fantasy XIV. It was created to organize and visualize the results obtained from crossbreeding.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Housing Plots ===&lt;br /&gt;
==== [[File:Gametora Logo.png|30x30px]] [https://gametora.com/ffxiv/housing-plot-viewer GameTora: Housing Plot Viewer] ====&lt;br /&gt;
&amp;lt;blockquote&amp;gt;An interactive tool to view images, reviews, and other info about housing plots.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[File:PaissaDB Logo.png|30x30px]] [https://zhu.codes/paissa PaissaDB] ====&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Lists of housing plots available for purchase on each server.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[File:The Hunt Icon.png|40px]] The Hunt ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:Ariyala&#039;s FFXIV Toolkit Logo.png|30x30px]] [https://ffxiv.ariyala.com/HuntTracker/ Ariyala&#039;s FFXIV Toolkit: Hunt Tracker] ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:Faloop Logo.jpg|30x30px]] [https://faloop.app/ Faloop!] ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Website with timers estimating when [[FATEs#Large-scale FATEs|rare FATE bosses]] and S Rank [[Elite Mark]]s may be eligible to spawn.&lt;br /&gt;
&amp;lt;br&amp;gt; Also has links to several discord servers that send notifications for active S Ranks, A Rank hunt trains, and rare FATE bosses for each data center and world.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:FFXIV Hunt Logo.png|30x30px]] [https://ffxivhunt.com/index.php FFXIVHunt] === &lt;br /&gt;
&amp;lt;blockquote&amp;gt;Website that can make optimized routes for daily and weekly hunt marks.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[File:PVP Icon.png|40x40px]] PvP ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:PVP profile icon.png|alt=Olivia&#039;s Frontline Guide|30x30px]] [https://oliguide.carrd.co/ Olivia&#039;s Frontline Guide] ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Guide to understanding the PVP mode Frontlines and advice on how to successfully win matches.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[File:High-end Duty Icon.png|40px]] Raiding ==&lt;br /&gt;
&lt;br /&gt;
===Combat Analysis===&lt;br /&gt;
==== [[File:FFLogs Logo.png|30x30px]] [https://www.fflogs.com/ FF Logs] ====&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Analyzes players&#039; combat performance in terms of damage output, healing output, or clear speed, generally in level-cap content - and ranks it among other players on the same job in the same content.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[File:TomestoneGG Logo.png|30x30px]] [https://tomestone.gg/ Tomestone GG] ====&lt;br /&gt;
&amp;lt;blockquote&amp;gt;A social web site and database for Final Fantasy XIV. Browse characters, logs, gear, activities, etc. Though the main utility is primarily focused around raiding, there are other elements for non-raiders as well including collection tracking, game databases, etc.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:XIV Analysis Logo.png|30x30px]] [https://xivanalysis.com/ XIV Analysis] ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Tool for personal rotation and cooldown usage analysis. Uses data from FF Logs.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Faux Hollows===&lt;br /&gt;
==== [[File:Faux Hollows Solver Logo.png|30x30px]] [https://faux.joshuaen.com/ Faux Hollows Solver] ====&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Probabilistic solver for the [[Faux Hollows]] mini-game.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Strats ===&lt;br /&gt;
==== [[File:Strategy Board icon.png|alt=FFXIV Strategy Board Viewer|30x30px]] [https://ennea.github.io/ffxiv-strategy-board-viewer/ FFXIV Strategy Board Viewer] ====&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Allows users to view strategy boards created using the game&#039;s [[Strategy Board]] feature by providing a board share code.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
==== [[File:Kitten&#039;s Extreme Raid Progression Guides Icon.png|alt=Kitten&#039;s Extreme Raid Progression Guides|30x30px]] [https://kitten-erp-guides.moe/ Kitten&#039;s Extreme Raid Progression Guides] ====&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Teaches players conceptual insight into raid mechanics to aid those that may have difficulty memorizing rote strategies.  Also documents EN/JP raiding cultural differences.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
==== [[File:Savage aim materia xii icon1.png|alt=Materia Raiding|30x30px]] [https://materiaraiding.com/ Materia Raiding] ====&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;quot;Materia Raiding is the home of Materia Datacenter Resources for FFXIV raiding.&amp;quot; Contains commonly used strats for the Materia data center (often different from the NA and Europe data centers) as well as general guides and resources for all raiders.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[File:Raidplan.io Logo.png|30x30px]] [https://raidplan.io/ffxiv RaidPlan.io] ====&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Allows users to create annotated diagrams of a raid arena, similar to the in-game [[Strategy Board]] feature. Features placeable symbols and aoe markers, images of the actual floor for using floor patterns as reference, multiple image tabs per raid plan, and a large section for text notes. Created raid plans can then be shared with a link.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
==== [[File:WTFDIG Logo.png|30x30px]] [https://wtfdig.info/ WTFDIG!] ====&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Positioning quick reference for extreme, savage, ultimate, and chaotic fights. Allows for selection of several common Party Finder strategies. Primarily supports encounters released in Dawntrail.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[File:Tuufless&#039;s FFXIV Notes Icon.png|alt=Tuufless&#039;s FFXIV Notes|30x30px]] [https://xivjpraids.com/ XIV JP Raids] ====&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Documents Japanese raid strategies (except Ultimate raids) in English for players on the Japanese data centers, usually from game8 or Nukemaru. Ultimate raid strats for Japanese data centers can be found by the same creator [https://ffxiv.tuufless.com/ here].&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[File:Other Icon.png|40px]] Other ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:Ariyala&#039;s FFXIV Toolkit Logo.png|30x30px]] [https://ffxiv.ariyala.com/SightseeingLog Ariyala&#039;s FFXIV Toolkit: Sightseeing Log] ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;List of all sightseeing points and their spawn timers.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:FFXIV Collect Logo.png|30x30px]] [https://ffxivcollect.com/tools/treasure FFXIV Collect: Treasure Hunt] ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Checklist of all items acquired from treasure hunts.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:XIV ToDo Logo.png|30x30px]] [https://xivtodo.com/checklist/ XIV ToDo] ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Daily and weekly refresh checklists. Also has encounter, quest, and challenge checklists.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:Wondrous tails icon1.png|alt=Wondrous Tails Solver|30x30px]] [http://ffxiv.morpheusz.com/p/wondrous-tails-solver.html Wondrous Tails Solver] ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Calculator that estimates the chances of getting 1, 2, or 3 lines with your current sticker layout. Also makes recommendations on whether to shuffle them or not.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:Adventure Squadron favicon.png|30x30px]] [https://ffxivsquadron.com/ FFXIV Squadron] ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Website for managing your adventurer squadron, solving how many and which training sessions will be needed to meet mission stat requirements, etc.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:Cure II.png|30x30px]]  [https://stopusingcure1.com/ Don&#039;t  Use Cure 1, Use Cure 2] ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;A page to teach new or returning White Mages to not use the spell {{aicon|Cure}} when {{aicon|Cure II}} is available.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[File:Eorzean Museum Network logo.png|30px]] [https://eorzeanmuseumnetwork.crd.co/ Eorzean Museum Network]===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The EMN is a cooperative network of free, player-run, cultural venues, including museums, aquariums, and art galleries.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Chocobo Companion ===&lt;br /&gt;
==== [[File:Lulu&#039;s Tools Logo.png|30x30px]] [https://ffxiv.pf-n.co/chocobo-color Lulu&#039;s Tools: Chocobo Color] ====&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Calculator for the food items and feeding order to reach any destination color for the {{i|Companions|Chocobo Companion}}.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[File:Chocobo Training Calculator favicon.png|30x30px]] [https://jamesmdonnelly.com/xiv-chocobo-raising/ Chocobo Training Calculator] ====&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Calculator for the amount of [[Chocobo Raising]] sessions and/or {{i|Challenge Log}} bonuses needed for the {{i|Companions|Chocobo Companion}} to rank up.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Special Thanks! ==&lt;br /&gt;
The wiki editors use many of the above resources while we play FFXIV, but we would like to offer special thanks to the following sites and resources that we rely on to keep the wiki accurate and up to date.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* [[File:Eorzea Collection Logo.png|30x30px]] [https://ffxiv.eorzeacollection.com/ Eorzea Collection]&lt;br /&gt;
&lt;br /&gt;
* [[File:FFXIV Collect Logo.png|30px]] [https://ffxivcollect.com FFXIV Collect]&lt;br /&gt;
&lt;br /&gt;
* [[File:Garland Tools Logo.png|30px]] [https://garlandtools.org/ Garland Tools]&lt;br /&gt;
&lt;br /&gt;
* [[File:PvP Revival Logo.png|30px]] [https://twitter.com/pvprevival PvP Revival Community]&lt;br /&gt;
&lt;br /&gt;
* [[File:TeamCraft Logo.png|30px]] [https://ffxivteamcraft.com/ Teamcraft]&lt;br /&gt;
&lt;br /&gt;
* [[File:TomestoneGG Logo.png|30px]] [https://tomestone.gg/ Tomestone GG]&lt;br /&gt;
&lt;br /&gt;
* [[File:XIV API Logo.png|30px]] [https://v2.xivapi.com/ XIVAPI]&lt;br /&gt;
&lt;br /&gt;
* [[File:FFXIV Gacha Logo.png|30x30px]] [https://xivstats.com/ XIVStats] &lt;br /&gt;
&lt;br /&gt;
[[Category:Final Fantasy XIV]]&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Barrier&amp;diff=1460526</id>
		<title>Barrier</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Barrier&amp;diff=1460526"/>
		<updated>2026-07-02T06:33:17Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Barriers&#039;&#039;&#039; (often called shields) have the ability to absorb a certain amount of incoming damage before a player loses HP. (Some instances of [[Damage_Types#Unique|unique damage]] are able to bypass barriers.) They are primarily granted by barrier healers ({{SCH}} [[Scholar]] and {{SGE}} [[Sage]]) and tanks, but several other jobs are able to generate barriers, primarily for themselves. As certain barriers grant additional effects when they are completely absorbed, there is a priority system that determines the order in which barriers are consumed to absorb damage.&lt;br /&gt;
&lt;br /&gt;
In this table, any items on the same line either cannot coexist (self-buffs from different jobs) or are the same buff from multiple sources.&amp;lt;br&amp;gt;&lt;br /&gt;
Parentheticals indicate the name of the barrier buff, if it is not the same as the skill&#039;s name.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Barrier Consumption Priority&amp;lt;ref&amp;gt;https://x.com/HimenyanFF14/status/1968628956749340764&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://jp.finalfantasyxiv.com/lodestone/character/34801907/blog/5607030/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Priority !! Barrier Source (Name)&lt;br /&gt;
|-&lt;br /&gt;
| 1|| {{item icon|Tempera Coat}}, {{item icon|Arcane Crest}} (Crest of Time Borrowed; level 84+)&lt;br /&gt;
|-&lt;br /&gt;
| 2|| {{item icon|Tempera Grassa}}&lt;br /&gt;
|-&lt;br /&gt;
| 3|| {{item icon|The Blackest Night}}&lt;br /&gt;
|-&lt;br /&gt;
| 4|| {{item icon|Eukrasian Diagnosis}}&lt;br /&gt;
|-&lt;br /&gt;
| 5|| {{item icon|Haima}}&lt;br /&gt;
|-&lt;br /&gt;
| 6|| {{item icon|Panhaima}}&lt;br /&gt;
|-&lt;br /&gt;
| 7|| {{item icon|Brutal Shell}}&lt;br /&gt;
|-&lt;br /&gt;
| 8|| {{item icon|Bloodwhetting}} or {{item icon|Nascent Flash}} (Stem the Tide)&lt;br /&gt;
|-&lt;br /&gt;
| 9|| {{item icon|Guardian}} (Guardian&#039;s Will)&lt;br /&gt;
|-&lt;br /&gt;
| 10 || {{item icon|Divine Caress}}&lt;br /&gt;
|-&lt;br /&gt;
| 11|| {{item icon|Manaward}}, {{item icon|Shade Shift}}, {{item icon|Arcane Crest}} (Crest of Time Borrowed; level 1-83)&lt;br /&gt;
|-&lt;br /&gt;
| 12|| {{item icon|Divine Benison}}&lt;br /&gt;
|-&lt;br /&gt;
| 13|| {{item icon|Celestial Intersection}} (Intersection)&lt;br /&gt;
|-&lt;br /&gt;
| 14|| {{item icon|The Spire}}&lt;br /&gt;
|-&lt;br /&gt;
| 15|| {{item icon|Eukrasian Prognosis}}&lt;br /&gt;
|-&lt;br /&gt;
| 16|| {{item icon|Seraphic Veil}}&lt;br /&gt;
|-&lt;br /&gt;
| 17|| {{item icon|Holos}}&lt;br /&gt;
|-&lt;br /&gt;
| 18|| {{item icon|Radiant Aegis}}&lt;br /&gt;
|-&lt;br /&gt;
| 19|| {{item icon|Shake It Off}}&lt;br /&gt;
|-&lt;br /&gt;
| 20|| {{item icon|Divine Veil}}&lt;br /&gt;
|-&lt;br /&gt;
| 21|| {{item icon|Neutral Sect}}&lt;br /&gt;
|-&lt;br /&gt;
| 22|| {{item icon|Improvised Finish}}&lt;br /&gt;
|-&lt;br /&gt;
| 23|| {{item icon|Adloquium}} (Catalyze)&lt;br /&gt;
|-&lt;br /&gt;
| 24|| {{item icon|Eukrasian Diagnosis}} (Differential Diagnosis)&lt;br /&gt;
|-&lt;br /&gt;
| 25|| {{item icon|Adloquium}} (Galvanize)&lt;br /&gt;
|}&lt;br /&gt;
{{item icon|Arcane Crest}} (Crest of Time Borrowed) changes priority at level 84 because {{item icon|Enhanced Arcane Crest}} adds an additional effect when the barrier is completely absorbed.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Barrier&amp;diff=1460525</id>
		<title>Barrier</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Barrier&amp;diff=1460525"/>
		<updated>2026-07-02T06:31:35Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Barriers&#039;&#039;&#039; (often called shields) have the ability to absorb a certain amount of incoming damage before a player loses HP. (Some instances of [[Damage_Types#Unique|unique damage]] are able to bypass barriers.) They are primarily granted by barrier healers ({{SCH}} [[Scholar]] and {{SGE}} [[Sage]]) and tanks, but several other jobs are able to generate barriers, primarily for themselves. As certain barriers grant additional effects when they are completely absorbed, there is a priority system that determines the order in which barriers are consumed to absorb damage.&lt;br /&gt;
&lt;br /&gt;
In this table, any items on the same line either cannot coexist (self-buffs from different jobs) or are the same buff from multiple sources.&amp;lt;br&amp;gt;&lt;br /&gt;
Parentheticals indicate the name of the barrier buff, if it is not the same as the skill&#039;s name.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Barrier Consumption Priority&amp;lt;ref&amp;gt;https://x.com/HimenyanFF14/status/1968628956749340764&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://jp.finalfantasyxiv.com/lodestone/character/34801907/blog/5607030/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Priority !! Barrier Source (Name)&lt;br /&gt;
|-&lt;br /&gt;
| 1|| {{item icon|Tempera Coat}}, {{item icon|Arcane Crest}} (Crest of Time Borrowed) after level 84&lt;br /&gt;
|-&lt;br /&gt;
| 2|| {{item icon|Tempera Grassa}}&lt;br /&gt;
|-&lt;br /&gt;
| 3|| {{item icon|The Blackest Night}}&lt;br /&gt;
|-&lt;br /&gt;
| 4|| {{item icon|Eukrasian Diagnosis}}&lt;br /&gt;
|-&lt;br /&gt;
| 5|| {{item icon|Haima}}&lt;br /&gt;
|-&lt;br /&gt;
| 6|| {{item icon|Panhaima}}&lt;br /&gt;
|-&lt;br /&gt;
| 7|| {{item icon|Brutal Shell}}&lt;br /&gt;
|-&lt;br /&gt;
| 8|| {{item icon|Bloodwhetting}} or {{item icon|Nascent Flash}} (Stem the Tide)&lt;br /&gt;
|-&lt;br /&gt;
| 9|| {{item icon|Guardian}} (Guardian&#039;s Will)&lt;br /&gt;
|-&lt;br /&gt;
| 10 || {{item icon|Divine Caress}}&lt;br /&gt;
|-&lt;br /&gt;
| 11|| {{item icon|Manaward}}, {{item icon|Shade Shift}}, {{item icon|Arcane Crest}} (Crest of Time Borrowed) before level 84&lt;br /&gt;
|-&lt;br /&gt;
| 12|| {{item icon|Divine Benison}}&lt;br /&gt;
|-&lt;br /&gt;
| 13|| {{item icon|Celestial Intersection}} (Intersection)&lt;br /&gt;
|-&lt;br /&gt;
| 14|| {{item icon|The Spire}}&lt;br /&gt;
|-&lt;br /&gt;
| 15|| {{item icon|Eukrasian Prognosis}}&lt;br /&gt;
|-&lt;br /&gt;
| 16|| {{item icon|Seraphic Veil}}&lt;br /&gt;
|-&lt;br /&gt;
| 17|| {{item icon|Holos}}&lt;br /&gt;
|-&lt;br /&gt;
| 18|| {{item icon|Radiant Aegis}}&lt;br /&gt;
|-&lt;br /&gt;
| 19|| {{item icon|Shake It Off}}&lt;br /&gt;
|-&lt;br /&gt;
| 20|| {{item icon|Divine Veil}}&lt;br /&gt;
|-&lt;br /&gt;
| 21|| {{item icon|Neutral Sect}}&lt;br /&gt;
|-&lt;br /&gt;
| 22|| {{item icon|Improvised Finish}}&lt;br /&gt;
|-&lt;br /&gt;
| 23|| {{item icon|Adloquium}} (Catalyze)&lt;br /&gt;
|-&lt;br /&gt;
| 24|| {{item icon|Eukrasian Diagnosis}} (Differential Diagnosis)&lt;br /&gt;
|-&lt;br /&gt;
| 25|| {{item icon|Adloquium}} (Galvanize)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Rarity&amp;diff=1389794</id>
		<title>Rarity</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Rarity&amp;diff=1389794"/>
		<updated>2026-06-25T22:04:36Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Item [[Rarity]] is as follows: {{rarity|basic|White}} &amp;amp;rarr; {{rarity|aetherial|Pink}} &amp;amp;rarr; {{rarity|dungeon}} &amp;amp;rarr; {{rarity|tomestone}} &amp;amp;rarr;  {{rarity|relic|Purple}}. Rarity does not indicate anything about an item&#039;s power, merely how easily it is obtained. For gear power, see [[Item Level]].&lt;br /&gt;
&lt;br /&gt;
* {{rarity|basic|White}} or {{rarity|basic}} gear is purchasable from [[merchants|NPC vendors]] or [[Crafting|craftable]] by the player. Most of the time {{rarity|basic}} gear is also available as a {{HQ}} [[High Quality]] variant. Only the {{HQ}} HQ variant will have appropriate stats for the [[Item Level]]. Normal quality or NQ gear will have a -10% penalty in stats, &#039;&#039;&#039;&#039;&#039;which is huge&#039;&#039;&#039;&#039;&#039;. The only source of {{HQ}} HQ crafted gear for {{gil}} [[Gil]] is from other players via the [[Market Board]]. Players will also receive HQ {{HQ}} gear directly as well as via [[coffer]]s from the {{i|Main Scenario Quests}} and certain {{i|Side Quests}}.&lt;br /&gt;
&lt;br /&gt;
* {{rarity|aetherial|Pink}} or {{rarity|aetherial}} gear used to drop more commonly from [[dungeons]]. However, with various quality-of-life adjustments culminating in [[Patch 5.3]], dungeons now very rarely have {{rarity|aetherial}} items. The only real source for them now is [[Treasure Hunt]]ing maps and [[Guildleves|Guildleve]] bonus chests. All {{rarity|aetherial}} gear has random [[Attributes#Secondary_Attributes|secondary attributes]], but the main stats are in line with {{HQ}} [[High Quality]] {{rarity|basic}} gear. There is no {{rarity|aetherial}} gear after level 50, as the random [[Attributes#Secondary_Attributes|secondary attributes]] were deemed too frustrating for players. ([[The Diadem/Old|Diadem]]-associated &#039;&#039;[[Heavensward]]&#039;&#039; sets have been removed.)&lt;br /&gt;
&lt;br /&gt;
* {{rarity|dungeon}} or {{rarity|green|Dungeon}} gear most often drops from chests in dungeons. However, [[Gear Guide|endgame gear]] [[Crafting|crafted]] with recipes in the [[Master Recipe Tomes]] will also usually be of this rarity. This is likely to reflect the fact that endgame gear requires materials from [[Folklore Nodes|timed nodes]], [[Aetherial Reduction|aethersand]], and [[Allagan Tomestones|tomestone materials]] and is thus indirectly time-limited. Crafted gear is generally tradeable via the [[Market Board]], while dungeon drops are not. {{rarity|green}}-rarity [[seafood]] may denote a [[Big Fish]], or a Spectral Fish obtained during [[Ocean Fishing]].&lt;br /&gt;
&lt;br /&gt;
* {{rarity|tomestone}} or {{rarity|blue|Tomestone}} gear includes anything currently or formerly bought with [[Allagan Tomestones]], [[Scrips]], or some items bought with tokens dropped from [[world boss]] encounters. This also includes weapons that drop from [[Trials#Extreme_Trials|(Extreme) Trials]] and [[Raid]] gear, the latter of which was weekly capped when current. {{rarity|tomestone}} gear is never tradeable.&lt;br /&gt;
&lt;br /&gt;
* {{rarity|relic|Purple}} or {{rarity|relic}} gear represents the highest level of rarity. Though the exact procedure for obtaining relics can significantly vary between relics, they share a few common attributes.&lt;br /&gt;
:* They involve a many-step procedure to acquire, including a dedicated quest, which is generally quite time-consuming&lt;br /&gt;
:* They are not best-in-slot (until the final patch of an expansion, at which time the current completed relic has parity with the current savage weapon), and primarily serve as glamour&lt;br /&gt;
:* They increase in rarity as they are upgraded (not all relic weapons do this, but many do, starting out as {{rarity|tomestone}} or even {{rarity|basic|White}} gear)&lt;br /&gt;
Relics may be divided into three categories:&lt;br /&gt;
* [[:Category:Relic weapons|Relic weapons]]&lt;br /&gt;
* [[:Category:Relic armor|Relic armor]], currently only consisting of {{i|Paladin|Paladin}}-exclusive {{i|shield|shields}}&lt;br /&gt;
* [[:Category:Relic accessory|Relic accessories]], currently only consisting of the {{i|Eternity Ring}} from the [[Eternal Bonding]] ceremony.&lt;br /&gt;
&lt;br /&gt;
Though relics from previous expansions primarily serve as cosmetic status symbols, they do have niche use for some high-end duties due to their customizable [[Attributes#Secondary_Attributes|secondary attributes]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]] [[Category:Glossary]]&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dye_(action)&amp;diff=1389789</id>
		<title>Dye (action)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dye_(action)&amp;diff=1389789"/>
		<updated>2026-06-25T20:16:09Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: /* Usage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the [[action]]|the [[items|item]] category|Dye}}&lt;br /&gt;
{{Action infobox&lt;br /&gt;
| name = Dye&lt;br /&gt;
| icon = dye (action) icon1.png&lt;br /&gt;
| description = Use various dye to color all type of gear. &lt;br /&gt;
| facts = &lt;br /&gt;
| acquired = any&lt;br /&gt;
| pet =&lt;br /&gt;
| mount = &lt;br /&gt;
| level = 15&lt;br /&gt;
| type = &lt;br /&gt;
| lost-action-type = &lt;br /&gt;
| number = &lt;br /&gt;
| rank = &lt;br /&gt;
| damage-type = &lt;br /&gt;
| aspect = &lt;br /&gt;
| mp-cost = &lt;br /&gt;
| tp-cost = &lt;br /&gt;
| gp-cost = &lt;br /&gt;
| cp-cost = &lt;br /&gt;
| casting = &lt;br /&gt;
| recast = &lt;br /&gt;
| range = &lt;br /&gt;
| radius = &lt;br /&gt;
| gcd = &lt;br /&gt;
| traits = &lt;br /&gt;
| actions = &lt;br /&gt;
| req-quest = Color Your World&lt;br /&gt;
| unlock-item = &lt;br /&gt;
| targeting = &lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = &lt;br /&gt;
}}&lt;br /&gt;
[[File:dye1.jpg|400px|thumb|Dye Tutorial 1]]&lt;br /&gt;
[[File:dye2.jpg|400px||thumb|Dye Tutorial 2]]&lt;br /&gt;
[[file:dying menu.jpg|thumb|400px|Dyeing Menu]]&lt;br /&gt;
==Unlock==&lt;br /&gt;
Before players can {{action icon|Dye (action)}} their gear, they must complete the quest {{i|Color Your World}} in [[Vesper Bay]] (X:12.6 Y:14.3) of [[Western Thanalan]] by speaking to the NPC [[Swyrgeim]].&lt;br /&gt;
&lt;br /&gt;
[[Color Your World]] requires the player to deliver {{item icon|Orange Juice}} to [[Swyrgeim]]. Players can purchase a bottle of [[Orange Juice]] from the [[Merchant and Mender (Vesper Bay)|Merchant &amp;amp; Mender]] (X:12.1 Y:13.8) in [[Vesper Bay]].&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*Players can dye their armor into different colors. Dyes have the following sources:&lt;br /&gt;
&lt;br /&gt;
* {{i|Standard Spectrum Dye}} is acquired through the following methods:&lt;br /&gt;
** Crafted by any [[Disciple of Hand]] as a level 30 recipe&lt;br /&gt;
** Purchased for {{gil|216}} from any dye merchants: [[Unsynrael]], [[Alaric]], [[Nanabe]], [[Frine]], [[Eilonwy]], [[Tokohana]], [[Kasumi]]&lt;br /&gt;
** Purchsed from ARR allied society vendors ([[Amalj&#039;aa Vendor]], [[Sylphic Vendor]], [[Kobold Vendor]], [[Sahagin Vendor]], [[Ixali Vendor]]). The Amal&#039;jaa, Sylphic, Kobold, and Sahagin vendors also exchange Standard Spectrum Dye for 1 of the appropriate societal currency&lt;br /&gt;
* {{i|Wide Spectrum 1 Dye}} is acquired through the following methods:&lt;br /&gt;
** Purchased from [[Enie]] for {{Skybuilders scrip|100}} [[Skybuilders&#039; Scrip|Skybuilders&#039; Scrips]] (requires access to [[The Firmament]] after completing Heavensward)&lt;br /&gt;
** Purchased from the [[Horrendous Hoarder]] for {{cowrie|seafarer|500}} [[Seafarer&#039;s Cowrie|Seafarer&#039;s Cowries]] (requires access to [[Island Sanctuary]] after completing Endwalker)&lt;br /&gt;
** Purchased from [[Mesouaidonque]] for {{cosmocredit|600}} [[Cosmocredit|Cosmocredits]] (requires access to [[Cosmic Exploration]] after completing Endwalker)&lt;br /&gt;
* {{i|Wide Spectrum 2 Dye}} is acquired through the following methods:&lt;br /&gt;
** Purchased from [[Mesouaidonque]] for {{cosmocredit|600}} [[Cosmocredit|Cosmocredits]] (requires access to [[Cosmic Exploration]] after completing Endwalker)&lt;br /&gt;
** From [[Cosmic Fortune|Cosmic Fortunes]] as random rewards (also requires access to Cosmic Exploration)&lt;br /&gt;
* General-purpose dyes are purchased from the [[Final Fantasy XIV Online Store]] (1 for $1.00 USD or 10 for $7.50 USD). The normal, tradeable counterparts of the General-purpose dyes are found randomly in lootboxes from [[Quick Exploration]] [[Retainer Ventures]], [[Deep Dungeons]], [[Field Operations]], [[Island Sanctuary]], and [[Fêtes]]&lt;br /&gt;
&lt;br /&gt;
All dyes not purchased from the cash shop can be purchased and sold on the [[Market Board]] for [[gil]]. Rarer dyes in popular colors, particularly {{item icon|General-purpose Pure White Dye}} and {{item icon|General-purpose Jet Black Dye}}, can fetch high prices (hundreds of thousands of gil).&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
To dye a piece of armor, click on the {{action icon|Dye (action)}} icon in the [[Action|Actions &amp;amp; Traits]] menu or right-click the desired equipment and select the &#039;&#039;Dye&#039;&#039; option.&lt;br /&gt;
*Dyes can be removed from armor by using {{Item icon|Terebinth}}, available from dye vendors for {{gil|60}}.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
{{item icon|Gyuki Leather Jacket}} undyed, and then dyed in {{item icon|Snow White Dye|x}} [[Snow White Dye|snow white]], {{item icon|Rolanberry Red Dye|x}} [[Rolanberry Red Dye|rolanberry red]] and {{item icon|Metallic Red Dye|x}} [[Metallic Red Dye|metallic red]].&lt;br /&gt;
&lt;br /&gt;
[[file:Dye-Example.png|700px|Example: an item (a jacket) in original color, and dyed in snow-white, rolanberry red and metallic red]]&lt;br /&gt;
&lt;br /&gt;
==Dual Dyes==&lt;br /&gt;
[[File:Dual dye system.png]]&lt;br /&gt;
&lt;br /&gt;
Beginning in [[patch 7.0]], certain pieces of equipment have two dye channels, allowing two separate dyes to be applied, each dyeing different parts of the item. Gear that is compatible with two dyes will have two dye tabs displayed in the dyeing interface. Additional equipment will be made compatible with two dye channels in future patches.&lt;br /&gt;
&lt;br /&gt;
==Dye Icons==&lt;br /&gt;
Players can tell the dye status of an item by looking at the circle or plus icons at the top right of the item icon, as described in the following image. Dual dye items will have two circle or plus signs.&lt;br /&gt;
&lt;br /&gt;
[[File:Dye Icons.png|center]]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|7.5|Dyes consolidated (see the [[Dye#Historical|Dye]] page for specifics)}}.&lt;br /&gt;
*{{patch|7.0|Dual dye system added.}}&lt;br /&gt;
*{{patch|2.0}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]] [[Category:Patch 2.0 Features‎]]&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dye_(action)&amp;diff=1389788</id>
		<title>Dye (action)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dye_(action)&amp;diff=1389788"/>
		<updated>2026-06-25T20:14:44Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: /* General Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the [[action]]|the [[items|item]] category|Dye}}&lt;br /&gt;
{{Action infobox&lt;br /&gt;
| name = Dye&lt;br /&gt;
| icon = dye (action) icon1.png&lt;br /&gt;
| description = Use various dye to color all type of gear. &lt;br /&gt;
| facts = &lt;br /&gt;
| acquired = any&lt;br /&gt;
| pet =&lt;br /&gt;
| mount = &lt;br /&gt;
| level = 15&lt;br /&gt;
| type = &lt;br /&gt;
| lost-action-type = &lt;br /&gt;
| number = &lt;br /&gt;
| rank = &lt;br /&gt;
| damage-type = &lt;br /&gt;
| aspect = &lt;br /&gt;
| mp-cost = &lt;br /&gt;
| tp-cost = &lt;br /&gt;
| gp-cost = &lt;br /&gt;
| cp-cost = &lt;br /&gt;
| casting = &lt;br /&gt;
| recast = &lt;br /&gt;
| range = &lt;br /&gt;
| radius = &lt;br /&gt;
| gcd = &lt;br /&gt;
| traits = &lt;br /&gt;
| actions = &lt;br /&gt;
| req-quest = Color Your World&lt;br /&gt;
| unlock-item = &lt;br /&gt;
| targeting = &lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = &lt;br /&gt;
}}&lt;br /&gt;
[[File:dye1.jpg|400px|thumb|Dye Tutorial 1]]&lt;br /&gt;
[[File:dye2.jpg|400px||thumb|Dye Tutorial 2]]&lt;br /&gt;
[[file:dying menu.jpg|thumb|400px|Dyeing Menu]]&lt;br /&gt;
==Unlock==&lt;br /&gt;
Before players can {{action icon|Dye (action)}} their gear, they must complete the quest {{i|Color Your World}} in [[Vesper Bay]] (X:12.6 Y:14.3) of [[Western Thanalan]] by speaking to the NPC [[Swyrgeim]].&lt;br /&gt;
&lt;br /&gt;
[[Color Your World]] requires the player to deliver {{item icon|Orange Juice}} to [[Swyrgeim]]. Players can purchase a bottle of [[Orange Juice]] from the [[Merchant and Mender (Vesper Bay)|Merchant &amp;amp; Mender]] (X:12.1 Y:13.8) in [[Vesper Bay]].&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*Players can dye their armor into different colors. Dyes have the following sources:&lt;br /&gt;
&lt;br /&gt;
* {{i|Standard Spectrum Dye}} is acquired through the following methods:&lt;br /&gt;
** Crafted by any [[Disciple of Hand]] as a level 30 recipe&lt;br /&gt;
** Purchased for {{gil|216}} from any dye merchants: [[Unsynrael]], [[Alaric]], [[Nanabe]], [[Frine]], [[Eilonwy]], [[Tokohana]], [[Kasumi]]&lt;br /&gt;
** Purchsed from ARR allied society vendors ([[Amalj&#039;aa Vendor]], [[Sylphic Vendor]], [[Kobold Vendor]], [[Sahagin Vendor]], [[Ixali Vendor]]). The Amal&#039;jaa, Sylphic, Kobold, and Sahagin vendors also exchange Standard Spectrum Dye for 1 of the appropriate societal currency&lt;br /&gt;
* {{i|Wide Spectrum 1 Dye}} is acquired through the following methods:&lt;br /&gt;
** Purchased from [[Enie]] for {{Skybuilders scrip|100}} [[Skybuilders&#039; Scrip|Skybuilders&#039; Scrips]] (requires access to [[The Firmament]] after completing Heavensward)&lt;br /&gt;
** Purchased from the [[Horrendous Hoarder]] for {{cowrie|seafarer|500}} [[Seafarer&#039;s Cowrie|Seafarer&#039;s Cowries]] (requires access to [[Island Sanctuary]] after completing Endwalker)&lt;br /&gt;
** Purchased from [[Mesouaidonque]] for {{cosmocredit|600}} [[Cosmocredit|Cosmocredits]] (requires access to [[Cosmic Exploration]] after completing Endwalker)&lt;br /&gt;
* {{i|Wide Spectrum 2 Dye}} is acquired through the following methods:&lt;br /&gt;
** Purchased from [[Mesouaidonque]] for {{cosmocredit|600}} [[Cosmocredit|Cosmocredits]] (requires access to [[Cosmic Exploration]] after completing Endwalker)&lt;br /&gt;
** From [[Cosmic Fortune|Cosmic Fortunes]] as random rewards (also requires access to Cosmic Exploration)&lt;br /&gt;
* General-purpose dyes are purchased from the [[Final Fantasy XIV Online Store]] (1 for $1.00 USD or 10 for $7.50 USD). The normal, tradeable counterparts of the General-purpose dyes are found randomly in lootboxes from [[Quick Exploration]] [[Retainer Ventures]], [[Deep Dungeons]], [[Field Operations]], [[Island Sanctuary]], and [[Fêtes]]&lt;br /&gt;
&lt;br /&gt;
All dyes not purchased from the cash shop can be purchased and sold on the [[Market Board]] for [[gil]]. Rarer dyes in popular colors, particularly {{item icon|General-purpose Pure White Dye}} and {{item icon|General-purpose Jet Black Dye}}, can fetch high prices (hundreds of thousands of gil).&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
To dye a piece of armor, click on the {{action icon|Dye (action)}} icon in the [[Action|Actions &amp;amp; Traits]] menu or right-click the desired equipment and select the &#039;&#039;Dye&#039;&#039; option.&lt;br /&gt;
*Dyes can be removed from armor by using the item named {{Item icon|Terebinth}}, bought from a dye vendor.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
{{item icon|Gyuki Leather Jacket}} undyed, and then dyed in {{item icon|Snow White Dye|x}} [[Snow White Dye|snow white]], {{item icon|Rolanberry Red Dye|x}} [[Rolanberry Red Dye|rolanberry red]] and {{item icon|Metallic Red Dye|x}} [[Metallic Red Dye|metallic red]].&lt;br /&gt;
&lt;br /&gt;
[[file:Dye-Example.png|700px|Example: an item (a jacket) in original color, and dyed in snow-white, rolanberry red and metallic red]]&lt;br /&gt;
&lt;br /&gt;
==Dual Dyes==&lt;br /&gt;
[[File:Dual dye system.png]]&lt;br /&gt;
&lt;br /&gt;
Beginning in [[patch 7.0]], certain pieces of equipment have two dye channels, allowing two separate dyes to be applied, each dyeing different parts of the item. Gear that is compatible with two dyes will have two dye tabs displayed in the dyeing interface. Additional equipment will be made compatible with two dye channels in future patches.&lt;br /&gt;
&lt;br /&gt;
==Dye Icons==&lt;br /&gt;
Players can tell the dye status of an item by looking at the circle or plus icons at the top right of the item icon, as described in the following image. Dual dye items will have two circle or plus signs.&lt;br /&gt;
&lt;br /&gt;
[[File:Dye Icons.png|center]]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|7.5|Dyes consolidated (see the [[Dye#Historical|Dye]] page for specifics)}}.&lt;br /&gt;
*{{patch|7.0|Dual dye system added.}}&lt;br /&gt;
*{{patch|2.0}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]] [[Category:Patch 2.0 Features‎]]&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dye&amp;diff=1389787</id>
		<title>Dye</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dye&amp;diff=1389787"/>
		<updated>2026-06-25T20:09:36Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: /* Dye Acquisition */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the [[items|item]] category|the [[action]]|Dye (action)}}&lt;br /&gt;
{{see also|Materials}}&lt;br /&gt;
{{lead icon|Dyes icon1.png|size=mid|frame=none}} [[Dye|Dyes]] are a type of [[materials|material]] used to [[Dye (action)|change the color]] of dyeable [[gear]] and [[furniture]].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Dye Acquisition==&lt;br /&gt;
* Players who possess any original dye items in their inventory may exchange them for the correponding new dyes by speaking with the Calamity Salvagers located in [[Calamity Salvager (Limsa Lominsa)|Limsa Lominsa]], [[Calamity Salvager (Old Gridania)|Gridania]], and [[Calamity Salvager (Ul&#039;dah)|Ul&#039;dah]].&lt;br /&gt;
* {{i|Standard Spectrum Dye}} is acquired through the following methods:&lt;br /&gt;
** Crafted by any [[Disciple of Hand]] as a level 30 recipe&lt;br /&gt;
** Purchased for {{gil|216}} from any dye merchants: [[Unsynrael]], [[Alaric]], [[Nanabe]], [[Frine]], [[Eilonwy]], [[Tokohana]], [[Kasumi]]&lt;br /&gt;
** Purchsed from ARR allied society vendors ([[Amalj&#039;aa Vendor]], [[Sylphic Vendor]], [[Kobold Vendor]], [[Sahagin Vendor]], [[Ixali Vendor]]). The Amal&#039;jaa, Sylphic, Kobold, and Sahagin vendors also exchange Standard Spectrum Dye for 1 of the appropriate societal currency&lt;br /&gt;
* {{i|Wide Spectrum 1 Dye}} is acquired through the following methods:&lt;br /&gt;
** Purchased from [[Enie]] for {{Skybuilders scrip|100}} [[Skybuilders&#039; Scrip]]s (requires access to [[The Firmament]] after completing Heavensward)&lt;br /&gt;
** Purchased from the [[Horrendous Hoarder]] for {{cowrie|seafarer|500}} [[Seafarer&#039;s Cowrie]]s (requires access to [[Island Sanctuary]] after completing Endwalker)&lt;br /&gt;
** Purchased from [[Mesouaidonque]] for {{cosmocredit|600}} [[Cosmocredit]]s (requires access to [[Cosmic Exploration]] after completing Endwalker)&lt;br /&gt;
* {{i|Wide Spectrum 2 Dye}} is acquired through the following methods:&lt;br /&gt;
** Purchased from [[Mesouaidonque]] for {{cosmocredit|600}} [[Cosmocredit]]s (requires access to [[Cosmic Exploration]] after completing Endwalker)&lt;br /&gt;
** From [[Cosmic Fortune]]s as random rewards (also requires access to Cosmic Exploration)&lt;br /&gt;
* General-purpose dyes are purchased from the [[Final Fantasy XIV Online Store]] (1 for $1.00 USD or 10 for $7.50 USD). The normal, tradeable counterparts of the General-purpose dyes are found randomly in lootboxes from [[Quick Exploration]] [[Retainer Ventures]], [[Deep Dungeons]], [[Field Operations]], [[Island Sanctuary]], and [[Fêtes]]&lt;br /&gt;
&lt;br /&gt;
==Colors available==&lt;br /&gt;
{| {{STDT|sortable item align-center mw-collapsible mw-collapsed}}&lt;br /&gt;
|-&lt;br /&gt;
! Color&lt;br /&gt;
! Dye&lt;br /&gt;
! Icon&lt;br /&gt;
! Swatch&lt;br /&gt;
! Color group&lt;br /&gt;
{{dye table row|color=&#039;&#039;(undyed)&#039;&#039;|dye=Terebinth|swatch=Terebinth swatch.png|color-group=Grey|subcolor-index=01}}&lt;br /&gt;
{{dye table row|color=Snow White|dye=Standard Spectrum Dye|color-group=Grey|subcolor-index=02}}&lt;br /&gt;
{{dye table row|color=Ash Grey|dye=Standard Spectrum Dye|color-group=Grey|subcolor-index=03}}&lt;br /&gt;
{{dye table row|color=Goobbue Grey|dye=Standard Spectrum Dye|color-group=Grey|subcolor-index=04}}&lt;br /&gt;
{{dye table row|color=Slate Grey|dye=Standard Spectrum Dye|color-group=Grey|subcolor-index=05}}&lt;br /&gt;
{{dye table row|color=Charcoal Grey|dye=Standard Spectrum Dye|color-group=Grey|subcolor-index=06}}&lt;br /&gt;
{{dye table row|color=Soot Black|dye=Standard Spectrum Dye|color-group=Grey|subcolor-index=07}}&lt;br /&gt;
{{dye table row|color=Rose Pink|dye=Standard Spectrum Dye|color-group=Red|subcolor-index=01}}&lt;br /&gt;
{{dye table row|color=Lilac Purple|dye=Standard Spectrum Dye|color-group=Red|subcolor-index=02}}&lt;br /&gt;
{{dye table row|color=Rolanberry Red|dye=Standard Spectrum Dye|color-group=Red|subcolor-index=03}}&lt;br /&gt;
{{dye table row|color=Dalamud Red|dye=Standard Spectrum Dye|color-group=Red|subcolor-index=04}}&lt;br /&gt;
{{dye table row|color=Rust Red|dye=Standard Spectrum Dye|color-group=Red|subcolor-index=05}}&lt;br /&gt;
{{dye table row|color=Wine Red|dye=Standard Spectrum Dye|color-group=Red|subcolor-index=06}}&lt;br /&gt;
{{dye table row|color=Coral Pink|dye=Standard Spectrum Dye|color-group=Red|subcolor-index=07}}&lt;br /&gt;
{{dye table row|color=Blood Red|dye=Standard Spectrum Dye|color-group=Red|subcolor-index=08}}&lt;br /&gt;
{{dye table row|color=Salmon Pink|dye=Standard Spectrum Dye|color-group=Red|subcolor-index=09}}&lt;br /&gt;
{{dye table row|color=Ruby Red|dye=Wide Spectrum #1 Dye|color-group=Red|subcolor-index=10}}&lt;br /&gt;
{{dye table row|color=Cherry Pink|dye=Wide Spectrum #1 Dye|color-group=Red|subcolor-index=11}}&lt;br /&gt;
{{dye table row|color=Carmine Red|dye=Wide Spectrum #2 Dye|color-group=Red|subcolor-index=12}}&lt;br /&gt;
{{dye table row|color=Neon Pink|dye=Wide Spectrum #2 Dye|color-group=Red|subcolor-index=13}}&lt;br /&gt;
{{dye table row|color=Sunset Orange|dye=Standard Spectrum Dye|color-group=Brown|subcolor-index=01}}&lt;br /&gt;
{{dye table row|color=Mesa Red|dye=Standard Spectrum Dye|color-group=Brown|subcolor-index=02}}&lt;br /&gt;
{{dye table row|color=Bark Brown|dye=Standard Spectrum Dye|color-group=Brown|subcolor-index=03}}&lt;br /&gt;
{{dye table row|color=Chocolate Brown|dye=Standard Spectrum Dye|color-group=Brown|subcolor-index=04}}&lt;br /&gt;
{{dye table row|color=Russet Brown|dye=Standard Spectrum Dye|color-group=Brown|subcolor-index=05}}&lt;br /&gt;
{{dye table row|color=Kobold Brown|dye=Standard Spectrum Dye|color-group=Brown|subcolor-index=06}}&lt;br /&gt;
{{dye table row|color=Cork Brown|dye=Standard Spectrum Dye|color-group=Brown|subcolor-index=07}}&lt;br /&gt;
{{dye table row|color=Qiqirn Brown|dye=Standard Spectrum Dye|color-group=Brown|subcolor-index=08}}&lt;br /&gt;
{{dye table row|color=Opo-opo Brown|dye=Standard Spectrum Dye|color-group=Brown|subcolor-index=09}}&lt;br /&gt;
{{dye table row|color=Aldgoat Brown|dye=Standard Spectrum Dye|color-group=Brown|subcolor-index=10}}&lt;br /&gt;
{{dye table row|color=Pumpkin Orange|dye=Standard Spectrum Dye|color-group=Brown|subcolor-index=11}}&lt;br /&gt;
{{dye table row|color=Acorn Brown|dye=Standard Spectrum Dye|color-group=Brown|subcolor-index=12}}&lt;br /&gt;
{{dye table row|color=Orchard Brown|dye=Standard Spectrum Dye|color-group=Brown|subcolor-index=13}}&lt;br /&gt;
{{dye table row|color=Chestnut Brown|dye=Standard Spectrum Dye|color-group=Brown|subcolor-index=14}}&lt;br /&gt;
{{dye table row|color=Gobbiebag Brown|dye=Standard Spectrum Dye|color-group=Brown|subcolor-index=15}}&lt;br /&gt;
{{dye table row|color=Shale Brown|dye=Standard Spectrum Dye|color-group=Brown|subcolor-index=16}}&lt;br /&gt;
{{dye table row|color=Mole Brown|dye=Standard Spectrum Dye|color-group=Brown|subcolor-index=17}}&lt;br /&gt;
{{dye table row|color=Loam Brown|dye=Standard Spectrum Dye|color-group=Brown|subcolor-index=18}}&lt;br /&gt;
{{dye table row|color=Bright Orange|dye=Wide Spectrum #2 Dye|color-group=Brown|subcolor-index=19}}&lt;br /&gt;
{{dye table row|color=Bone White|dye=Standard Spectrum Dye|color-group=Yellow|subcolor-index=01}}&lt;br /&gt;
{{dye table row|color=Ul Brown|dye=Standard Spectrum Dye|color-group=Yellow|subcolor-index=02}}&lt;br /&gt;
{{dye table row|color=Desert Yellow|dye=Standard Spectrum Dye|color-group=Yellow|subcolor-index=03}}&lt;br /&gt;
{{dye table row|color=Honey Yellow|dye=Standard Spectrum Dye|color-group=Yellow|subcolor-index=04}}&lt;br /&gt;
{{dye table row|color=Millioncorn Yellow|dye=Standard Spectrum Dye|color-group=Yellow|subcolor-index=05}}&lt;br /&gt;
{{dye table row|color=Coeurl Yellow|dye=Standard Spectrum Dye|color-group=Yellow|subcolor-index=06}}&lt;br /&gt;
{{dye table row|color=Cream Yellow|dye=Standard Spectrum Dye|color-group=Yellow|subcolor-index=07}}&lt;br /&gt;
{{dye table row|color=Halatali Yellow|dye=Standard Spectrum Dye|color-group=Yellow|subcolor-index=08}}&lt;br /&gt;
{{dye table row|color=Raisin Brown|dye=Standard Spectrum Dye|color-group=Yellow|subcolor-index=09}}&lt;br /&gt;
{{dye table row|color=Canary Yellow|dye=Wide Spectrum #1 Dye|color-group=Yellow|subcolor-index=10}}&lt;br /&gt;
{{dye table row|color=Vanilla Yellow|dye=Wide Spectrum #1 Dye|color-group=Yellow|subcolor-index=11}}&lt;br /&gt;
{{dye table row|color=Neon Yellow|dye=Wide Spectrum #2 Dye|color-group=Yellow|subcolor-index=12}}&lt;br /&gt;
{{dye table row|color=Mud Green|dye=Standard Spectrum Dye|color-group=Green|subcolor-index=01}}&lt;br /&gt;
{{dye table row|color=Sylph Green|dye=Standard Spectrum Dye|color-group=Green|subcolor-index=02}}&lt;br /&gt;
{{dye table row|color=Lime Green|dye=Standard Spectrum Dye|color-group=Green|subcolor-index=03}}&lt;br /&gt;
{{dye table row|color=Moss Green|dye=Standard Spectrum Dye|color-group=Green|subcolor-index=04}}&lt;br /&gt;
{{dye table row|color=Meadow Green|dye=Standard Spectrum Dye|color-group=Green|subcolor-index=05}}&lt;br /&gt;
{{dye table row|color=Olive Green|dye=Standard Spectrum Dye|color-group=Green|subcolor-index=06}}&lt;br /&gt;
{{dye table row|color=Marsh Green|dye=Standard Spectrum Dye|color-group=Green|subcolor-index=07}}&lt;br /&gt;
{{dye table row|color=Apple Green|dye=Standard Spectrum Dye|color-group=Green|subcolor-index=08}}&lt;br /&gt;
{{dye table row|color=Cactuar Green|dye=Standard Spectrum Dye|color-group=Green|subcolor-index=09}}&lt;br /&gt;
{{dye table row|color=Hunter Green|dye=Standard Spectrum Dye|color-group=Green|subcolor-index=10}}&lt;br /&gt;
{{dye table row|color=Ochu Green|dye=Standard Spectrum Dye|color-group=Green|subcolor-index=11}}&lt;br /&gt;
{{dye table row|color=Adamantoise Green|dye=Standard Spectrum Dye|color-group=Green|subcolor-index=12}}&lt;br /&gt;
{{dye table row|color=Nophica Green|dye=Standard Spectrum Dye|color-group=Green|subcolor-index=13}}&lt;br /&gt;
{{dye table row|color=Deepwood Green|dye=Standard Spectrum Dye|color-group=Green|subcolor-index=14}}&lt;br /&gt;
{{dye table row|color=Celeste Green|dye=Standard Spectrum Dye|color-group=Green|subcolor-index=15}}&lt;br /&gt;
{{dye table row|color=Turquoise Green|dye=Standard Spectrum Dye|color-group=Green|subcolor-index=16}}&lt;br /&gt;
{{dye table row|color=Morbol Green|dye=Standard Spectrum Dye|color-group=Green|subcolor-index=17}}&lt;br /&gt;
{{dye table row|color=Neon Green|dye=Wide Spectrum #2 Dye|color-group=Green|subcolor-index=18}}&lt;br /&gt;
{{dye table row|color=Ice Blue|dye=Standard Spectrum Dye|color-group=Blue|subcolor-index=01}}&lt;br /&gt;
{{dye table row|color=Sky Blue|dye=Standard Spectrum Dye|color-group=Blue|subcolor-index=02}}&lt;br /&gt;
{{dye table row|color=Seafog Blue|dye=Standard Spectrum Dye|color-group=Blue|subcolor-index=03}}&lt;br /&gt;
{{dye table row|color=Peacock Blue|dye=Standard Spectrum Dye|color-group=Blue|subcolor-index=04}}&lt;br /&gt;
{{dye table row|color=Rhotano Blue|dye=Standard Spectrum Dye|color-group=Blue|subcolor-index=05}}&lt;br /&gt;
{{dye table row|color=Corpse Blue|dye=Standard Spectrum Dye|color-group=Blue|subcolor-index=06}}&lt;br /&gt;
{{dye table row|color=Ceruleum Blue|dye=Standard Spectrum Dye|color-group=Blue|subcolor-index=07}}&lt;br /&gt;
{{dye table row|color=Woad Blue|dye=Standard Spectrum Dye|color-group=Blue|subcolor-index=08}}&lt;br /&gt;
{{dye table row|color=Ink Blue|dye=Standard Spectrum Dye|color-group=Blue|subcolor-index=09}}&lt;br /&gt;
{{dye table row|color=Raptor Blue|dye=Standard Spectrum Dye|color-group=Blue|subcolor-index=10}}&lt;br /&gt;
{{dye table row|color=Othard Blue|dye=Standard Spectrum Dye|color-group=Blue|subcolor-index=11}}&lt;br /&gt;
{{dye table row|color=Storm Blue|dye=Standard Spectrum Dye|color-group=Blue|subcolor-index=12}}&lt;br /&gt;
{{dye table row|color=Void Blue|dye=Standard Spectrum Dye|color-group=Blue|subcolor-index=13}}&lt;br /&gt;
{{dye table row|color=Royal Blue|dye=Standard Spectrum Dye|color-group=Blue|subcolor-index=14}}&lt;br /&gt;
{{dye table row|color=Midnight Blue|dye=Standard Spectrum Dye|color-group=Blue|subcolor-index=15}}&lt;br /&gt;
{{dye table row|color=Shadow Blue|dye=Standard Spectrum Dye|color-group=Blue|subcolor-index=16}}&lt;br /&gt;
{{dye table row|color=Abyssal Blue|dye=Standard Spectrum Dye|color-group=Blue|subcolor-index=17}}&lt;br /&gt;
{{dye table row|color=Dragoon Blue|dye=Wide Spectrum #1 Dye|color-group=Blue|subcolor-index=18}}&lt;br /&gt;
{{dye table row|color=Turquoise Blue|dye=Wide Spectrum #1 Dye|color-group=Blue|subcolor-index=19}}&lt;br /&gt;
{{dye table row|color=Azure Blue|dye=Wide Spectrum #2 Dye|color-group=Blue|subcolor-index=20}}&lt;br /&gt;
{{dye table row|color=Lavender Purple|dye=Standard Spectrum Dye|color-group=Purple|subcolor-index=01}}&lt;br /&gt;
{{dye table row|color=Gloom Purple|dye=Standard Spectrum Dye|color-group=Purple|subcolor-index=02}}&lt;br /&gt;
{{dye table row|color=Currant Purple|dye=Standard Spectrum Dye|color-group=Purple|subcolor-index=03}}&lt;br /&gt;
{{dye table row|color=Iris Purple|dye=Standard Spectrum Dye|color-group=Purple|subcolor-index=04}}&lt;br /&gt;
{{dye table row|color=Grape Purple|dye=Standard Spectrum Dye|color-group=Purple|subcolor-index=05}}&lt;br /&gt;
{{dye table row|color=Lotus Pink|dye=Standard Spectrum Dye|color-group=Purple|subcolor-index=06}}&lt;br /&gt;
{{dye table row|color=Colibri Pink|dye=Standard Spectrum Dye|color-group=Purple|subcolor-index=07}}&lt;br /&gt;
{{dye table row|color=Plum Purple|dye=Standard Spectrum Dye|color-group=Purple|subcolor-index=08}}&lt;br /&gt;
{{dye table row|color=Regal Purple|dye=Standard Spectrum Dye|color-group=Purple|subcolor-index=09}}&lt;br /&gt;
{{dye table row|color=Violet Purple|dye=Wide Spectrum #2 Dye|color-group=Purple|subcolor-index=10}}&lt;br /&gt;
{{dye table row|color=Pure White|dye=General-purpose Pure White Dye|dye2=Pure White Dye|color-group=Special|subcolor-index=01}}&lt;br /&gt;
{{dye table row|color=Jet Black|dye=General-purpose Jet Black Dye|dye2=Jet Black Dye|color-group=Special|subcolor-index=02}}&lt;br /&gt;
{{dye table row|color=Pastel Pink|dye=General-purpose Pastel Pink Dye|dye2=Pastel Pink Dye|color-group=Special|subcolor-index=03}}&lt;br /&gt;
{{dye table row|color=Dark Red|dye=General-purpose Dark Red Dye|dye2=Dark Red Dye|color-group=Special|subcolor-index=04}}&lt;br /&gt;
{{dye table row|color=Dark Brown|dye=General-purpose Dark Brown Dye|dye2=Dark Brown Dye|color-group=Special|subcolor-index=05}}&lt;br /&gt;
{{dye table row|color=Pastel Green|dye=General-purpose Pastel Green Dye|dye2=Pastel Green Dye|color-group=Special|subcolor-index=06}}&lt;br /&gt;
{{dye table row|color=Dark Green|dye=General-purpose Dark Green Dye|dye2=Dark Green Dye|color-group=Special|subcolor-index=07}}&lt;br /&gt;
{{dye table row|color=Pastel Blue|dye=General-purpose Pastel Blue Dye|dye2=Pastel Blue Dye|color-group=Special|subcolor-index=08}}&lt;br /&gt;
{{dye table row|color=Dark Blue|dye=General-purpose Dark Blue Dye|dye2=Dark Blue Dye|color-group=Special|subcolor-index=09}}&lt;br /&gt;
{{dye table row|color=Pastel Purple|dye=General-purpose Pastel Purple Dye|dye2=Pastel Purple Dye|color-group=Special|subcolor-index=10}}&lt;br /&gt;
{{dye table row|color=Dark Purple|dye=General-purpose Dark Purple Dye|dye2=Dark Purple Dye|color-group=Special|subcolor-index=11}}&lt;br /&gt;
{{dye table row|color=Metallic Silver|dye=General-purpose Metallic Silver Dye|dye2=Metallic Silver Dye|color-group=Special|subcolor-index=12}}&lt;br /&gt;
{{dye table row|color=Metallic Gold|dye=General-purpose Metallic Gold Dye|dye2=Metallic Gold Dye|color-group=Special|subcolor-index=13}}&lt;br /&gt;
{{dye table row|color=Metallic Red|dye=General-purpose Metallic Red Dye|dye2=Metallic Red Dye|color-group=Special|subcolor-index=14}}&lt;br /&gt;
{{dye table row|color=Metallic Orange|dye=General-purpose Metallic Orange Dye|dye2=Metallic Orange Dye|color-group=Special|subcolor-index=15}}&lt;br /&gt;
{{dye table row|color=Metallic Yellow|dye=General-purpose Metallic Yellow Dye|dye2=Metallic Yellow Dye|color-group=Special|subcolor-index=16}}&lt;br /&gt;
{{dye table row|color=Metallic Green|dye=General-purpose Metallic Green Dye|dye2=Metallic Green Dye|color-group=Special|subcolor-index=17}}&lt;br /&gt;
{{dye table row|color=Metallic Sky Blue|dye=General-purpose Metallic Sky Blue Dye|dye2=Metallic Sky Blue Dye|color-group=Special|subcolor-index=18}}&lt;br /&gt;
{{dye table row|color=Metallic Blue|dye=General-purpose Metallic Blue Dye|dye2=Metallic Blue Dye|color-group=Special|subcolor-index=19}}&lt;br /&gt;
{{dye table row|color=Metallic Purple|dye=General-purpose Metallic Purple Dye|dye2=Metallic Purple Dye|color-group=Special|subcolor-index=20}}&lt;br /&gt;
{{dye table row|color=Gunmetal Black|dye=Wide Spectrum #1 Dye|color-group=Special|subcolor-index=21}}&lt;br /&gt;
{{dye table row|color=Pearl White|dye=Wide Spectrum #1 Dye|color-group=Special|subcolor-index=22}}&lt;br /&gt;
{{dye table row|color=Metallic Brass|dye=Wide Spectrum #1 Dye|color-group=Special|subcolor-index=23}}&lt;br /&gt;
{{dye table row|color=Metallic Pink|dye=Wide Spectrum #2 Dye|color-group=Special|subcolor-index=24}}&lt;br /&gt;
{{dye table row|color=Metallic Ruby Red|dye=Wide Spectrum #2 Dye|color-group=Special|subcolor-index=25}}&lt;br /&gt;
{{dye table row|color=Metallic Cobalt Green|dye=Wide Spectrum #2 Dye|color-group=Special|subcolor-index=26}}&lt;br /&gt;
{{dye table row|color=Metallic Dark Blue|dye=Wide Spectrum #2 Dye|color-group=Special|subcolor-index=27}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&#039;&#039;Note: Dye color &#039;&#039;&#039;will&#039;&#039;&#039; vary based on which item is being dyed.&#039;&#039;&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt; &lt;br /&gt;
Terebinth sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;Undyed&amp;lt;/div&amp;gt;&lt;br /&gt;
Snow White Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Snow White Dye|Snow White]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Ash Grey Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Ash Grey Dye|Ash Grey]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Goobbue Grey Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Goobbue Grey Dye|Goobbue Grey]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Slate Grey Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Slate Grey Dye|Slate Grey]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Charcoal Grey Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Charcoal Grey Dye|Charcoal Grey]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Soot Black Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Soot Black Dye|Soot Black]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Rose Pink Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Rose Pink Dye|Rose Pink]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Lilac Purple Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Lilac Purple Dye|Lilac Purple]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Rolanberry Red Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Rolanberry Red Dye|Rolanberry Red]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Dalamud Red Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Dalamud Red Dye|Dalamud Red]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Rust Red Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Rust Red Dye|Rust Red]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Wine Red Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Wine Red Dye|Wine Red]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Coral Pink Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Coral Pink Dye|Coral Pink]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Blood Red Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Blood Red Dye|Blood Red]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Salmon Pink Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Salmon Pink Dye|Salmon Pink]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Ruby Red Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Ruby Red Dye|Ruby Red]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Cherry Pink Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Cherry Pink Dye|Cherry Pink]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Carmine Red Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Carmine Red Dye|Carmine Red]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Neon Pink Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Neon Pink Dye|Neon Pink]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Sunset Orange Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Sunset Orange Dye|Sunset Orange]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Mesa Red Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Mesa Red Dye|Mesa Red]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Bark Brown Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Bark Brown Dye|Bark Brown]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Chocolate Brown Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Chocolate Brown Dye|Chocolate Brown]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Russet Brown Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Russet Brown Dye|Russet Brown]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Kobold Brown Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Kobold Brown Dye|Kobold Brown]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Cork Brown Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Cork Brown Dye|Cork Brown]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Qiqirn Brown Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Qiqirn Brown Dye|Qiqirn Brown]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Opo-opo Brown Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Opo-opo Brown Dye|Opo-opo Brown]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Aldgoat Brown Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Aldgoat Brown Dye|Aldgoat Brown]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Pumpkin Orange Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Pumpkin Orange Dye|Pumpkin Orange]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Acorn Brown Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Acorn Brown Dye|Acorn Brown]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Orchard Brown Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Orchard Brown Dye|Orchard Brown]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Chestnut Brown Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Chestnut Brown Dye|Chestnut Brown]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Gobbiebag Brown Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Gobbiebag Brown Dye|Gobbiebag Brown]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Shale Brown Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Shale Brown Dye|Shale Brown]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Mole Brown Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Mole Brown Dye|Mole Brown]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Loam Brown Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Loam Brown Dye|Loam Brown]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Bright Orange Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Bright Orange Dye|Bright Orange]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Bone White Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Bone White Dye|Bone White]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Ul Brown Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Ul Brown Dye|Ul Brown]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Desert Yellow Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Desert Yellow Dye|Desert Yellow]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Honey Yellow Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Honey Yellow Dye|Honey Yellow]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Millioncorn Yellow Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Millioncorn Yellow Dye|Millioncorn Yellow]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Coeurl Yellow Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Coeurl Yellow Dye|Coeurl Yellow]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Cream Yellow Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Cream Yellow Dye|Cream Yellow]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Halatali Yellow Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Halatali Yellow Dye|Halatali Yellow]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Raisin Brown Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Raisin Brown Dye|Raisin Brown]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Canary Yellow Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Canary Yellow Dye|Canary Yellow]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Vanilla Yellow Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Vanilla Yellow Dye|Vanilla Yellow]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Neon Yellow Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Neon Yellow Dye|Neon Yellow]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Mud Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Mud Green Dye|Mud Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Sylph Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Sylph Green Dye|Sylph Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Lime Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Lime Green Dye|Lime Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Moss Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Moss Green Dye|Moss Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Meadow Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Meadow Green Dye|Meadow Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Olive Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Olive Green Dye|Olive Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Marsh Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Marsh Green Dye|Marsh Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Apple Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Apple Green Dye|Apple Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Cactuar Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Cactuar Green Dye|Cactuar Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Hunter Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Hunter Green Dye|Hunter Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Ochu Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Ochu Green Dye|Ochu Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Adamantoise Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Adamantoise Green Dye|Adamantoise Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Nophica Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Nophica Green Dye|Nophica Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Deepwood Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Deepwood Green Dye|Deepwood Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Celeste Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Celeste Green Dye|Celeste Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Turquoise Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Turquoise Green Dye|Turquoise Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Morbol Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Morbol Green Dye|Morbol Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Neon Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Neon Green Dye|Neon Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Ice Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Ice Blue Dye|Ice Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Sky Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Sky Blue Dye|Sky Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Seafog Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Seafog Blue Dye|Seafog Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Peacock Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Peacock Blue Dye|Peacock Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Rhotano Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Rhotano Blue Dye|Rhotano Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Corpse Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Corpse Blue Dye|Corpse Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Ceruleum Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Ceruleum Blue Dye|Ceruleum Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Woad Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Woad Blue Dye|Woad Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Ink Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Ink Blue Dye|Ink Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Raptor Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Raptor Blue Dye|Raptor Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Othard Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Othard Blue Dye|Othard Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Storm Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Storm Blue Dye|Storm Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Void Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Void Blue Dye|Void Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Royal Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Royal Blue Dye|Royal Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Midnight Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Midnight Blue Dye|Midnight Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Shadow Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Shadow Blue Dye|Shadow Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Abyssal Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Abyssal Blue Dye|Abyssal Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Dragoon Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Dragoon Blue Dye|Dragoon Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Turquoise Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Turquoise Blue Dye|Turquoise Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Azure Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Azure Blue Dye|Azure Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Lavender Purple Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Lavender Purple Dye|Lavender Purple]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Gloom Purple Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Gloom Purple Dye|Gloom Purple]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Gloom Purple Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Currant Purple Dye|Currant Purple]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Iris Purple Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Iris Purple Dye|Iris Purple]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Grape Purple Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Grape Purple Dye|Grape Purple]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Lotus Pink Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Lotus Pink Dye|Lotus Pink]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Colibri Pink Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Colibri Pink Dye|Colibri Pink]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Plum Purple Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Plum Purple Dye|Plum Purple]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Regal Purple Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Regal Purple Dye|Regal Purple]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Violet Purple Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Violet Purple Dye|Violet Purple]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Pure White Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[General-purpose Pure White Dye|General-purpose Pure White]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Pure White Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Pure White Dye|Pure White]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Jet Black Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[General-purpose Jet Black Dye|General-purpose Jet Black]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Jet Black Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Jet Black Dye|Jet Black]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Pastel Pink Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[General-purpose Pastel Pink Dye|General-purpose Pastel Pink]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Pastel Pink Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Pastel Pink Dye|Pastel Pink]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Dark Red Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[General-purpose Dark Red Dye|General-purpose Dark Red]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Dark Red Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Dark Red Dye|Dark Red]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Dark Brown Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[General-purpose Dark Brown Dye|General-purpose Dark Brown]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Dark Brown Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Dark Brown Dye|Dark Brown]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Pastel Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[General-purpose Pastel Green Dye|General-purpose Pastel Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Pastel Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Pastel Green Dye|Pastel Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Dark Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[General-purpose Dark Green Dye|General-purpose Dark Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Dark Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Dark Green Dye|Dark Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Pastel Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[General-purpose Pastel Blue Dye|General-purpose Pastel Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Pastel Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Pastel Blue Dye|Pastel Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Dark Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[General-purpose Dark Blue Dye|General-purpose Dark Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Dark Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Dark Blue Dye|Dark Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Pastel Purple Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[General-purpose Pastel Purple Dye|General-purpose Pastel Purple]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Pastel Purple Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Pastel Purple Dye|Pastel Purple]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Dark Purple Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[General-purpose Dark Purple Dye|General-purpose Dark Purple]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Dark Purple Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Dark Purple Dye|Dark Purple]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Silver Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[General-purpose Metallic Silver Dye|General-purpose Metallic Silver]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Silver Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Metallic Silver Dye|Metallic Silver]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Gold Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[General-purpose Metallic Gold Dye|General-purpose Metallic Gold]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Gold Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Metallic Gold Dye|Metallic Gold]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Red Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[General-purpose Metallic Red Dye|General-purpose Metallic Red]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Red Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Metallic Red Dye|Metallic Red]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Orange Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[General-purpose Metallic Orange Dye|General-purpose Metallic Orange]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Orange Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Metallic Orange Dye|Metallic Orange]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Yellow Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[General-purpose Metallic Yellow Dye|General-purpose Metallic Yellow]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Yellow Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Metallic Yellow Dye|Metallic Yellow]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[General-purpose Metallic Green Dye|General-purpose Metallic Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Metallic Green Dye|Metallic Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Sky Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[General-purpose Metallic Sky Blue Dye|General-purpose Metallic Sky Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Sky Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Metallic Sky Blue Dye|Metallic Sky Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[General-purpose Metallic Blue Dye|General-purpose Metallic Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Metallic Blue Dye|Metallic Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Purple Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[General-purpose Metallic Purple Dye|General-purpose Metallic Purple]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Purple Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Metallic Purple Dye|Metallic Purple]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Gunmetal Black Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Gunmetal Black Dye|Gunmetal Black]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Pearl White Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Pearl White Dye|Pearl White]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Brass Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Metallic Brass Dye|Metallic Brass]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Pink Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Metallic Pink Dye|Metallic Pink]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Ruby Red Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Metallic Ruby Red Dye|Metallic Ruby Red]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Cobalt Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Metallic Cobalt Green Dye|Metallic Cobalt Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Dark Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Metallic Dark Blue Dye|Metallic Dark Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Historical==&lt;br /&gt;
* All dyes feature the standardized description &amp;quot;... used for coloring anything from cloth to metal&amp;quot; because in Legacy (prior to [[Patch 1.23b|Patch 1.19]]), different dyes of each color were used based on the material of the item being dyed.&lt;br /&gt;
* Prior to [[Patch 7.5]], each color had a unique dye item associated with it. In Patch 7.5, most of these dye items were replaced with the Standard Spectrum Dye, Wide Spectrum #1 Dye, or Wide Spectrum #2 Dye. Only the &amp;quot;general-purpose&amp;quot; dyes (which are available from the online store) and their counterparts which are obtainable in game were not changed. Additionally, [[Terebinth]] (which only technically functions as a dye) was not changed.&lt;br /&gt;
* Prior to Patch 7.5, Standard Spectrum Dye colors were obtained in the following ways:&lt;br /&gt;
** From dye merchants in capital cities ([[Unsynrael]], [[Alaric]], [[Nanabe]], [[Frine]], [[Eilonwy]], [[Tokohana]]) for {{gil}} gil: Ash Grey, Goobbue Grey, Slate Grey, Charcoal Grey, Rose Pink, Rolanberry Red, Rust Red, Blood Red, Salmon Pink, Mesa Red, Bark Brown, Chocolate Brown, Russet Brown, Opo-opo Brown, Orchard Brown, Chestnut Brown, Mole Brown, Bone White, Desert Yellow, Cream Yellow, Halatali Yellow, Mud Green, Moss Green, Olive Green, Nophica Green, Ice Blue, Sky Blue, Ceruleum Blue, Ink Blue, Midnight Blue, Gloom Purple, Grape Purple.&lt;br /&gt;
** From [[Kasumi]] in the Gold Saucer for {{gil}} gil: Ash Grey, Rose Pink, Bark Brown, Bone White, Mud Green, Ice Blue, Gloom Purple. &#039;&#039;(All of these dyes were also available from the dye merchants listed above.)&#039;&#039;&lt;br /&gt;
** By crafting a level 30 recipe as any Disciple of Hand: Snow White, Soot Black, Dalamud Red, Wine Red, Sunset Orange, Kobold Brown, Pumpkin Orange, Loam Brown, Honey Yellow, Millioncorn Yellow, Hunter Green, Ochu Green, Deepwood Green, Celeste Green, Morbol Green, Woad Blue, Othard Blue, Storm Blue, Void Blue, Royal Blue, Abyssal Blue, Lotus Pink, Colibri Pink, Plum Purple, Regal Purple.&lt;br /&gt;
** From the [[Amalj&#039;aa Vendor]] for {{gil}} gil or {{Tribe token|steel amalj&#039;ok}} [[Steel Amalj&#039;ok]] at certain reputation thresholds: [Rank 2+] Coeurl Yellow, Seafog Blue, Raptor Blue. [Rank 3+] Raisin Brown, Peacock Blue, Currant Purple.&lt;br /&gt;
** From the [[Sylphic Vendor]] for {{gil}} gil or {{Tribe token|sylphic goldleaf}} [[Sylphic Goldleaf]] at certain reputation thresholds: [Rank 2+] Aldgoat Brown, Shale Brown, Lime Green, Marsh Green. [Rank 3+] Qiqirn Brown, Acorn Brown, Cactuar Green, Turquoise Green.&lt;br /&gt;
** From the [[Kobold Vendor]] for {{gil}} gil or {{Tribe token|titan cobaltpiece}} [[Titan Cobaltpiece]] at certain reputation thresholds: [Rank 2+] Ul Brown, Sylph Green, Meadow Green. [Rank 3+] Cork Brown, Gobbiebag Brown, Apple Green, Adamantoise Green.&lt;br /&gt;
** From the [[Sahagin Vendor]] for {{gil}} gil or {{Tribe token|rainbowtide psashp}} [[Rainbowtide Psashp]] at certain reputation thresholds: [Rank 2+] Lilac Purple, Corpse Blue, Lavender Purple. [Rank 3+] Coral Pink, Rhotano Blue, Shadow Blue, Iris Purple.&lt;br /&gt;
** From the [[Ixali Vendor]] for {{gil}} gil at certain reputation thresholds: [Rank 3+] Hunter Green, Morbol Green, Royal Blue. [Rank 5+] Snow White, Soot Black. &#039;&#039;(All of these dyes were also craftable.)&#039;&#039;&lt;br /&gt;
* Prior to Patch 7.5, Wide Spectrum #1 Dye colors were obtained in the following ways:&lt;br /&gt;
** From [[Enie]] for {{Skybuilders scrip}} [[Skybuilders&#039; Scrip]]s or from the [[Horrendous Hoarder]] for {{cowrie|seafarer}} [[Seafarer&#039;s Cowrie]]s: Ruby Red, Cherry Pink, Canary Yellow, Vanilla Yellow, Dragoon Blue, Turquoise Blue, Gunmetal Black, Pearl White, Metallic Brass.&lt;br /&gt;
* Prior to Patch 7.5, Wide Spectrum #2 Dye colors were obtained in the following ways:&lt;br /&gt;
** From [[Mesouaidonque]] for {{cosmocredit}} [[Cosmocredit]]s: Carmine Red, Neon Pink, Bright Orange, Neon Yellow, Neon Green, Azure Blue, Violet Purple.&lt;br /&gt;
** From [[Cosmic Fortune]]s as random rewards: Metallic Pink, Metallic Ruby Red, Metallic Cobalt Green, Metallic Dark Blue.&lt;br /&gt;
&lt;br /&gt;
{{materials}}&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dye&amp;diff=1389786</id>
		<title>Dye</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dye&amp;diff=1389786"/>
		<updated>2026-06-25T20:09:16Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: /* Dye Acquisition */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the [[items|item]] category|the [[action]]|Dye (action)}}&lt;br /&gt;
{{see also|Materials}}&lt;br /&gt;
{{lead icon|Dyes icon1.png|size=mid|frame=none}} [[Dye|Dyes]] are a type of [[materials|material]] used to [[Dye (action)|change the color]] of dyeable [[gear]] and [[furniture]].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Dye Acquisition==&lt;br /&gt;
* Players who possess any original dye items in their inventory may exchange them for the correponding new dyes by speaking with the Calamity Salvagers located in [[Calamity Salvager (Limsa Lominsa)|Limsa Lominsa]], [[Calamity Salvager (Old Gridania)|Gridania]], and [[Calamity Salvager (Ul&#039;dah)|Ul&#039;dah]].&lt;br /&gt;
* {{i|Standard Spectrum Dye}} is acquired through the following methods:&lt;br /&gt;
** Crafted by any [[Disciple of Hand]] as a level 30 recipe&lt;br /&gt;
** Purchased for {{gil|216}} from any dye merchants: [[Unsynrael]], [[Alaric]], [[Nanabe]], [[Frine]], [[Eilonwy]], [[Tokohana]], [[Kasumi]]&lt;br /&gt;
** Purchsed from ARR allied society vendors ([[Amalj&#039;aa Vendor]], [[Sylphic Vendor]], [[Kobold Vendor]], [[Sahagin Vendor]], [[Ixali Vendor]]). The Amal&#039;jaa, Sylphic, Kobold, and Sahagin vendors also exchange Standard Spectrum Dye for 1 of the appropriate societal currency&lt;br /&gt;
* {{i|Wide Spectrum 1 Dye}} is acquired through the following methods:&lt;br /&gt;
** Purchased from [[Enie]] for {{Skybuilders scrip|100}} [[Skybuilders&#039; Scrip]]s (requires access to [[The Firmament]] after completing Heavensward)&lt;br /&gt;
** Purchased from the [[Horrendous Hoarder]] for {{cowrie|seafarer|500}} [[Seafarer&#039;s Cowrie]]s (requires access to [[Island Sanctuary]] after completing Endwalker)&lt;br /&gt;
** Purchased from [[Mesouaidonque]] for {{cosmocredit|600}} [[Cosmocredit]]s (requires access to [[Cosmic Exploration]] after completing Endwalker)&lt;br /&gt;
* {{i|Wide Spectrum 2 Dye}} is acquired through the following methods:&lt;br /&gt;
** Purchased from [[Mesouaidonque]] for {{cosmocredit|600}} [[Cosmocredit]]s (requires access to [[Cosmic Exploration]] after completing Endwalker)&lt;br /&gt;
** From [[Cosmic Fortune]]s as random rewards (also requires access to Cosmic Exploration)&lt;br /&gt;
* General-purpose dyes are purchased from the [[Final Fantasy XIV Online Store]] (1 for $1.00 USD or 10 for $7.50 USD)&lt;br /&gt;
* The normal, tradeable counterparts of the General-purpose dyes are found randomly in lootboxes from [[Quick Exploration]] [[Retainer Ventures]], [[Deep Dungeons]], [[Field Operations]], [[Island Sanctuary]], and [[Fêtes]]&lt;br /&gt;
&lt;br /&gt;
==Colors available==&lt;br /&gt;
{| {{STDT|sortable item align-center mw-collapsible mw-collapsed}}&lt;br /&gt;
|-&lt;br /&gt;
! Color&lt;br /&gt;
! Dye&lt;br /&gt;
! Icon&lt;br /&gt;
! Swatch&lt;br /&gt;
! Color group&lt;br /&gt;
{{dye table row|color=&#039;&#039;(undyed)&#039;&#039;|dye=Terebinth|swatch=Terebinth swatch.png|color-group=Grey|subcolor-index=01}}&lt;br /&gt;
{{dye table row|color=Snow White|dye=Standard Spectrum Dye|color-group=Grey|subcolor-index=02}}&lt;br /&gt;
{{dye table row|color=Ash Grey|dye=Standard Spectrum Dye|color-group=Grey|subcolor-index=03}}&lt;br /&gt;
{{dye table row|color=Goobbue Grey|dye=Standard Spectrum Dye|color-group=Grey|subcolor-index=04}}&lt;br /&gt;
{{dye table row|color=Slate Grey|dye=Standard Spectrum Dye|color-group=Grey|subcolor-index=05}}&lt;br /&gt;
{{dye table row|color=Charcoal Grey|dye=Standard Spectrum Dye|color-group=Grey|subcolor-index=06}}&lt;br /&gt;
{{dye table row|color=Soot Black|dye=Standard Spectrum Dye|color-group=Grey|subcolor-index=07}}&lt;br /&gt;
{{dye table row|color=Rose Pink|dye=Standard Spectrum Dye|color-group=Red|subcolor-index=01}}&lt;br /&gt;
{{dye table row|color=Lilac Purple|dye=Standard Spectrum Dye|color-group=Red|subcolor-index=02}}&lt;br /&gt;
{{dye table row|color=Rolanberry Red|dye=Standard Spectrum Dye|color-group=Red|subcolor-index=03}}&lt;br /&gt;
{{dye table row|color=Dalamud Red|dye=Standard Spectrum Dye|color-group=Red|subcolor-index=04}}&lt;br /&gt;
{{dye table row|color=Rust Red|dye=Standard Spectrum Dye|color-group=Red|subcolor-index=05}}&lt;br /&gt;
{{dye table row|color=Wine Red|dye=Standard Spectrum Dye|color-group=Red|subcolor-index=06}}&lt;br /&gt;
{{dye table row|color=Coral Pink|dye=Standard Spectrum Dye|color-group=Red|subcolor-index=07}}&lt;br /&gt;
{{dye table row|color=Blood Red|dye=Standard Spectrum Dye|color-group=Red|subcolor-index=08}}&lt;br /&gt;
{{dye table row|color=Salmon Pink|dye=Standard Spectrum Dye|color-group=Red|subcolor-index=09}}&lt;br /&gt;
{{dye table row|color=Ruby Red|dye=Wide Spectrum #1 Dye|color-group=Red|subcolor-index=10}}&lt;br /&gt;
{{dye table row|color=Cherry Pink|dye=Wide Spectrum #1 Dye|color-group=Red|subcolor-index=11}}&lt;br /&gt;
{{dye table row|color=Carmine Red|dye=Wide Spectrum #2 Dye|color-group=Red|subcolor-index=12}}&lt;br /&gt;
{{dye table row|color=Neon Pink|dye=Wide Spectrum #2 Dye|color-group=Red|subcolor-index=13}}&lt;br /&gt;
{{dye table row|color=Sunset Orange|dye=Standard Spectrum Dye|color-group=Brown|subcolor-index=01}}&lt;br /&gt;
{{dye table row|color=Mesa Red|dye=Standard Spectrum Dye|color-group=Brown|subcolor-index=02}}&lt;br /&gt;
{{dye table row|color=Bark Brown|dye=Standard Spectrum Dye|color-group=Brown|subcolor-index=03}}&lt;br /&gt;
{{dye table row|color=Chocolate Brown|dye=Standard Spectrum Dye|color-group=Brown|subcolor-index=04}}&lt;br /&gt;
{{dye table row|color=Russet Brown|dye=Standard Spectrum Dye|color-group=Brown|subcolor-index=05}}&lt;br /&gt;
{{dye table row|color=Kobold Brown|dye=Standard Spectrum Dye|color-group=Brown|subcolor-index=06}}&lt;br /&gt;
{{dye table row|color=Cork Brown|dye=Standard Spectrum Dye|color-group=Brown|subcolor-index=07}}&lt;br /&gt;
{{dye table row|color=Qiqirn Brown|dye=Standard Spectrum Dye|color-group=Brown|subcolor-index=08}}&lt;br /&gt;
{{dye table row|color=Opo-opo Brown|dye=Standard Spectrum Dye|color-group=Brown|subcolor-index=09}}&lt;br /&gt;
{{dye table row|color=Aldgoat Brown|dye=Standard Spectrum Dye|color-group=Brown|subcolor-index=10}}&lt;br /&gt;
{{dye table row|color=Pumpkin Orange|dye=Standard Spectrum Dye|color-group=Brown|subcolor-index=11}}&lt;br /&gt;
{{dye table row|color=Acorn Brown|dye=Standard Spectrum Dye|color-group=Brown|subcolor-index=12}}&lt;br /&gt;
{{dye table row|color=Orchard Brown|dye=Standard Spectrum Dye|color-group=Brown|subcolor-index=13}}&lt;br /&gt;
{{dye table row|color=Chestnut Brown|dye=Standard Spectrum Dye|color-group=Brown|subcolor-index=14}}&lt;br /&gt;
{{dye table row|color=Gobbiebag Brown|dye=Standard Spectrum Dye|color-group=Brown|subcolor-index=15}}&lt;br /&gt;
{{dye table row|color=Shale Brown|dye=Standard Spectrum Dye|color-group=Brown|subcolor-index=16}}&lt;br /&gt;
{{dye table row|color=Mole Brown|dye=Standard Spectrum Dye|color-group=Brown|subcolor-index=17}}&lt;br /&gt;
{{dye table row|color=Loam Brown|dye=Standard Spectrum Dye|color-group=Brown|subcolor-index=18}}&lt;br /&gt;
{{dye table row|color=Bright Orange|dye=Wide Spectrum #2 Dye|color-group=Brown|subcolor-index=19}}&lt;br /&gt;
{{dye table row|color=Bone White|dye=Standard Spectrum Dye|color-group=Yellow|subcolor-index=01}}&lt;br /&gt;
{{dye table row|color=Ul Brown|dye=Standard Spectrum Dye|color-group=Yellow|subcolor-index=02}}&lt;br /&gt;
{{dye table row|color=Desert Yellow|dye=Standard Spectrum Dye|color-group=Yellow|subcolor-index=03}}&lt;br /&gt;
{{dye table row|color=Honey Yellow|dye=Standard Spectrum Dye|color-group=Yellow|subcolor-index=04}}&lt;br /&gt;
{{dye table row|color=Millioncorn Yellow|dye=Standard Spectrum Dye|color-group=Yellow|subcolor-index=05}}&lt;br /&gt;
{{dye table row|color=Coeurl Yellow|dye=Standard Spectrum Dye|color-group=Yellow|subcolor-index=06}}&lt;br /&gt;
{{dye table row|color=Cream Yellow|dye=Standard Spectrum Dye|color-group=Yellow|subcolor-index=07}}&lt;br /&gt;
{{dye table row|color=Halatali Yellow|dye=Standard Spectrum Dye|color-group=Yellow|subcolor-index=08}}&lt;br /&gt;
{{dye table row|color=Raisin Brown|dye=Standard Spectrum Dye|color-group=Yellow|subcolor-index=09}}&lt;br /&gt;
{{dye table row|color=Canary Yellow|dye=Wide Spectrum #1 Dye|color-group=Yellow|subcolor-index=10}}&lt;br /&gt;
{{dye table row|color=Vanilla Yellow|dye=Wide Spectrum #1 Dye|color-group=Yellow|subcolor-index=11}}&lt;br /&gt;
{{dye table row|color=Neon Yellow|dye=Wide Spectrum #2 Dye|color-group=Yellow|subcolor-index=12}}&lt;br /&gt;
{{dye table row|color=Mud Green|dye=Standard Spectrum Dye|color-group=Green|subcolor-index=01}}&lt;br /&gt;
{{dye table row|color=Sylph Green|dye=Standard Spectrum Dye|color-group=Green|subcolor-index=02}}&lt;br /&gt;
{{dye table row|color=Lime Green|dye=Standard Spectrum Dye|color-group=Green|subcolor-index=03}}&lt;br /&gt;
{{dye table row|color=Moss Green|dye=Standard Spectrum Dye|color-group=Green|subcolor-index=04}}&lt;br /&gt;
{{dye table row|color=Meadow Green|dye=Standard Spectrum Dye|color-group=Green|subcolor-index=05}}&lt;br /&gt;
{{dye table row|color=Olive Green|dye=Standard Spectrum Dye|color-group=Green|subcolor-index=06}}&lt;br /&gt;
{{dye table row|color=Marsh Green|dye=Standard Spectrum Dye|color-group=Green|subcolor-index=07}}&lt;br /&gt;
{{dye table row|color=Apple Green|dye=Standard Spectrum Dye|color-group=Green|subcolor-index=08}}&lt;br /&gt;
{{dye table row|color=Cactuar Green|dye=Standard Spectrum Dye|color-group=Green|subcolor-index=09}}&lt;br /&gt;
{{dye table row|color=Hunter Green|dye=Standard Spectrum Dye|color-group=Green|subcolor-index=10}}&lt;br /&gt;
{{dye table row|color=Ochu Green|dye=Standard Spectrum Dye|color-group=Green|subcolor-index=11}}&lt;br /&gt;
{{dye table row|color=Adamantoise Green|dye=Standard Spectrum Dye|color-group=Green|subcolor-index=12}}&lt;br /&gt;
{{dye table row|color=Nophica Green|dye=Standard Spectrum Dye|color-group=Green|subcolor-index=13}}&lt;br /&gt;
{{dye table row|color=Deepwood Green|dye=Standard Spectrum Dye|color-group=Green|subcolor-index=14}}&lt;br /&gt;
{{dye table row|color=Celeste Green|dye=Standard Spectrum Dye|color-group=Green|subcolor-index=15}}&lt;br /&gt;
{{dye table row|color=Turquoise Green|dye=Standard Spectrum Dye|color-group=Green|subcolor-index=16}}&lt;br /&gt;
{{dye table row|color=Morbol Green|dye=Standard Spectrum Dye|color-group=Green|subcolor-index=17}}&lt;br /&gt;
{{dye table row|color=Neon Green|dye=Wide Spectrum #2 Dye|color-group=Green|subcolor-index=18}}&lt;br /&gt;
{{dye table row|color=Ice Blue|dye=Standard Spectrum Dye|color-group=Blue|subcolor-index=01}}&lt;br /&gt;
{{dye table row|color=Sky Blue|dye=Standard Spectrum Dye|color-group=Blue|subcolor-index=02}}&lt;br /&gt;
{{dye table row|color=Seafog Blue|dye=Standard Spectrum Dye|color-group=Blue|subcolor-index=03}}&lt;br /&gt;
{{dye table row|color=Peacock Blue|dye=Standard Spectrum Dye|color-group=Blue|subcolor-index=04}}&lt;br /&gt;
{{dye table row|color=Rhotano Blue|dye=Standard Spectrum Dye|color-group=Blue|subcolor-index=05}}&lt;br /&gt;
{{dye table row|color=Corpse Blue|dye=Standard Spectrum Dye|color-group=Blue|subcolor-index=06}}&lt;br /&gt;
{{dye table row|color=Ceruleum Blue|dye=Standard Spectrum Dye|color-group=Blue|subcolor-index=07}}&lt;br /&gt;
{{dye table row|color=Woad Blue|dye=Standard Spectrum Dye|color-group=Blue|subcolor-index=08}}&lt;br /&gt;
{{dye table row|color=Ink Blue|dye=Standard Spectrum Dye|color-group=Blue|subcolor-index=09}}&lt;br /&gt;
{{dye table row|color=Raptor Blue|dye=Standard Spectrum Dye|color-group=Blue|subcolor-index=10}}&lt;br /&gt;
{{dye table row|color=Othard Blue|dye=Standard Spectrum Dye|color-group=Blue|subcolor-index=11}}&lt;br /&gt;
{{dye table row|color=Storm Blue|dye=Standard Spectrum Dye|color-group=Blue|subcolor-index=12}}&lt;br /&gt;
{{dye table row|color=Void Blue|dye=Standard Spectrum Dye|color-group=Blue|subcolor-index=13}}&lt;br /&gt;
{{dye table row|color=Royal Blue|dye=Standard Spectrum Dye|color-group=Blue|subcolor-index=14}}&lt;br /&gt;
{{dye table row|color=Midnight Blue|dye=Standard Spectrum Dye|color-group=Blue|subcolor-index=15}}&lt;br /&gt;
{{dye table row|color=Shadow Blue|dye=Standard Spectrum Dye|color-group=Blue|subcolor-index=16}}&lt;br /&gt;
{{dye table row|color=Abyssal Blue|dye=Standard Spectrum Dye|color-group=Blue|subcolor-index=17}}&lt;br /&gt;
{{dye table row|color=Dragoon Blue|dye=Wide Spectrum #1 Dye|color-group=Blue|subcolor-index=18}}&lt;br /&gt;
{{dye table row|color=Turquoise Blue|dye=Wide Spectrum #1 Dye|color-group=Blue|subcolor-index=19}}&lt;br /&gt;
{{dye table row|color=Azure Blue|dye=Wide Spectrum #2 Dye|color-group=Blue|subcolor-index=20}}&lt;br /&gt;
{{dye table row|color=Lavender Purple|dye=Standard Spectrum Dye|color-group=Purple|subcolor-index=01}}&lt;br /&gt;
{{dye table row|color=Gloom Purple|dye=Standard Spectrum Dye|color-group=Purple|subcolor-index=02}}&lt;br /&gt;
{{dye table row|color=Currant Purple|dye=Standard Spectrum Dye|color-group=Purple|subcolor-index=03}}&lt;br /&gt;
{{dye table row|color=Iris Purple|dye=Standard Spectrum Dye|color-group=Purple|subcolor-index=04}}&lt;br /&gt;
{{dye table row|color=Grape Purple|dye=Standard Spectrum Dye|color-group=Purple|subcolor-index=05}}&lt;br /&gt;
{{dye table row|color=Lotus Pink|dye=Standard Spectrum Dye|color-group=Purple|subcolor-index=06}}&lt;br /&gt;
{{dye table row|color=Colibri Pink|dye=Standard Spectrum Dye|color-group=Purple|subcolor-index=07}}&lt;br /&gt;
{{dye table row|color=Plum Purple|dye=Standard Spectrum Dye|color-group=Purple|subcolor-index=08}}&lt;br /&gt;
{{dye table row|color=Regal Purple|dye=Standard Spectrum Dye|color-group=Purple|subcolor-index=09}}&lt;br /&gt;
{{dye table row|color=Violet Purple|dye=Wide Spectrum #2 Dye|color-group=Purple|subcolor-index=10}}&lt;br /&gt;
{{dye table row|color=Pure White|dye=General-purpose Pure White Dye|dye2=Pure White Dye|color-group=Special|subcolor-index=01}}&lt;br /&gt;
{{dye table row|color=Jet Black|dye=General-purpose Jet Black Dye|dye2=Jet Black Dye|color-group=Special|subcolor-index=02}}&lt;br /&gt;
{{dye table row|color=Pastel Pink|dye=General-purpose Pastel Pink Dye|dye2=Pastel Pink Dye|color-group=Special|subcolor-index=03}}&lt;br /&gt;
{{dye table row|color=Dark Red|dye=General-purpose Dark Red Dye|dye2=Dark Red Dye|color-group=Special|subcolor-index=04}}&lt;br /&gt;
{{dye table row|color=Dark Brown|dye=General-purpose Dark Brown Dye|dye2=Dark Brown Dye|color-group=Special|subcolor-index=05}}&lt;br /&gt;
{{dye table row|color=Pastel Green|dye=General-purpose Pastel Green Dye|dye2=Pastel Green Dye|color-group=Special|subcolor-index=06}}&lt;br /&gt;
{{dye table row|color=Dark Green|dye=General-purpose Dark Green Dye|dye2=Dark Green Dye|color-group=Special|subcolor-index=07}}&lt;br /&gt;
{{dye table row|color=Pastel Blue|dye=General-purpose Pastel Blue Dye|dye2=Pastel Blue Dye|color-group=Special|subcolor-index=08}}&lt;br /&gt;
{{dye table row|color=Dark Blue|dye=General-purpose Dark Blue Dye|dye2=Dark Blue Dye|color-group=Special|subcolor-index=09}}&lt;br /&gt;
{{dye table row|color=Pastel Purple|dye=General-purpose Pastel Purple Dye|dye2=Pastel Purple Dye|color-group=Special|subcolor-index=10}}&lt;br /&gt;
{{dye table row|color=Dark Purple|dye=General-purpose Dark Purple Dye|dye2=Dark Purple Dye|color-group=Special|subcolor-index=11}}&lt;br /&gt;
{{dye table row|color=Metallic Silver|dye=General-purpose Metallic Silver Dye|dye2=Metallic Silver Dye|color-group=Special|subcolor-index=12}}&lt;br /&gt;
{{dye table row|color=Metallic Gold|dye=General-purpose Metallic Gold Dye|dye2=Metallic Gold Dye|color-group=Special|subcolor-index=13}}&lt;br /&gt;
{{dye table row|color=Metallic Red|dye=General-purpose Metallic Red Dye|dye2=Metallic Red Dye|color-group=Special|subcolor-index=14}}&lt;br /&gt;
{{dye table row|color=Metallic Orange|dye=General-purpose Metallic Orange Dye|dye2=Metallic Orange Dye|color-group=Special|subcolor-index=15}}&lt;br /&gt;
{{dye table row|color=Metallic Yellow|dye=General-purpose Metallic Yellow Dye|dye2=Metallic Yellow Dye|color-group=Special|subcolor-index=16}}&lt;br /&gt;
{{dye table row|color=Metallic Green|dye=General-purpose Metallic Green Dye|dye2=Metallic Green Dye|color-group=Special|subcolor-index=17}}&lt;br /&gt;
{{dye table row|color=Metallic Sky Blue|dye=General-purpose Metallic Sky Blue Dye|dye2=Metallic Sky Blue Dye|color-group=Special|subcolor-index=18}}&lt;br /&gt;
{{dye table row|color=Metallic Blue|dye=General-purpose Metallic Blue Dye|dye2=Metallic Blue Dye|color-group=Special|subcolor-index=19}}&lt;br /&gt;
{{dye table row|color=Metallic Purple|dye=General-purpose Metallic Purple Dye|dye2=Metallic Purple Dye|color-group=Special|subcolor-index=20}}&lt;br /&gt;
{{dye table row|color=Gunmetal Black|dye=Wide Spectrum #1 Dye|color-group=Special|subcolor-index=21}}&lt;br /&gt;
{{dye table row|color=Pearl White|dye=Wide Spectrum #1 Dye|color-group=Special|subcolor-index=22}}&lt;br /&gt;
{{dye table row|color=Metallic Brass|dye=Wide Spectrum #1 Dye|color-group=Special|subcolor-index=23}}&lt;br /&gt;
{{dye table row|color=Metallic Pink|dye=Wide Spectrum #2 Dye|color-group=Special|subcolor-index=24}}&lt;br /&gt;
{{dye table row|color=Metallic Ruby Red|dye=Wide Spectrum #2 Dye|color-group=Special|subcolor-index=25}}&lt;br /&gt;
{{dye table row|color=Metallic Cobalt Green|dye=Wide Spectrum #2 Dye|color-group=Special|subcolor-index=26}}&lt;br /&gt;
{{dye table row|color=Metallic Dark Blue|dye=Wide Spectrum #2 Dye|color-group=Special|subcolor-index=27}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&#039;&#039;Note: Dye color &#039;&#039;&#039;will&#039;&#039;&#039; vary based on which item is being dyed.&#039;&#039;&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt; &lt;br /&gt;
Terebinth sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;Undyed&amp;lt;/div&amp;gt;&lt;br /&gt;
Snow White Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Snow White Dye|Snow White]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Ash Grey Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Ash Grey Dye|Ash Grey]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Goobbue Grey Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Goobbue Grey Dye|Goobbue Grey]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Slate Grey Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Slate Grey Dye|Slate Grey]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Charcoal Grey Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Charcoal Grey Dye|Charcoal Grey]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Soot Black Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Soot Black Dye|Soot Black]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Rose Pink Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Rose Pink Dye|Rose Pink]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Lilac Purple Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Lilac Purple Dye|Lilac Purple]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Rolanberry Red Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Rolanberry Red Dye|Rolanberry Red]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Dalamud Red Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Dalamud Red Dye|Dalamud Red]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Rust Red Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Rust Red Dye|Rust Red]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Wine Red Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Wine Red Dye|Wine Red]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Coral Pink Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Coral Pink Dye|Coral Pink]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Blood Red Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Blood Red Dye|Blood Red]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Salmon Pink Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Salmon Pink Dye|Salmon Pink]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Ruby Red Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Ruby Red Dye|Ruby Red]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Cherry Pink Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Cherry Pink Dye|Cherry Pink]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Carmine Red Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Carmine Red Dye|Carmine Red]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Neon Pink Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Neon Pink Dye|Neon Pink]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Sunset Orange Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Sunset Orange Dye|Sunset Orange]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Mesa Red Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Mesa Red Dye|Mesa Red]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Bark Brown Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Bark Brown Dye|Bark Brown]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Chocolate Brown Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Chocolate Brown Dye|Chocolate Brown]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Russet Brown Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Russet Brown Dye|Russet Brown]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Kobold Brown Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Kobold Brown Dye|Kobold Brown]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Cork Brown Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Cork Brown Dye|Cork Brown]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Qiqirn Brown Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Qiqirn Brown Dye|Qiqirn Brown]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Opo-opo Brown Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Opo-opo Brown Dye|Opo-opo Brown]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Aldgoat Brown Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Aldgoat Brown Dye|Aldgoat Brown]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Pumpkin Orange Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Pumpkin Orange Dye|Pumpkin Orange]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Acorn Brown Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Acorn Brown Dye|Acorn Brown]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Orchard Brown Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Orchard Brown Dye|Orchard Brown]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Chestnut Brown Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Chestnut Brown Dye|Chestnut Brown]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Gobbiebag Brown Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Gobbiebag Brown Dye|Gobbiebag Brown]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Shale Brown Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Shale Brown Dye|Shale Brown]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Mole Brown Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Mole Brown Dye|Mole Brown]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Loam Brown Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Loam Brown Dye|Loam Brown]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Bright Orange Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Bright Orange Dye|Bright Orange]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Bone White Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Bone White Dye|Bone White]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Ul Brown Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Ul Brown Dye|Ul Brown]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Desert Yellow Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Desert Yellow Dye|Desert Yellow]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Honey Yellow Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Honey Yellow Dye|Honey Yellow]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Millioncorn Yellow Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Millioncorn Yellow Dye|Millioncorn Yellow]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Coeurl Yellow Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Coeurl Yellow Dye|Coeurl Yellow]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Cream Yellow Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Cream Yellow Dye|Cream Yellow]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Halatali Yellow Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Halatali Yellow Dye|Halatali Yellow]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Raisin Brown Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Raisin Brown Dye|Raisin Brown]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Canary Yellow Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Canary Yellow Dye|Canary Yellow]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Vanilla Yellow Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Vanilla Yellow Dye|Vanilla Yellow]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Neon Yellow Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Neon Yellow Dye|Neon Yellow]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Mud Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Mud Green Dye|Mud Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Sylph Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Sylph Green Dye|Sylph Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Lime Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Lime Green Dye|Lime Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Moss Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Moss Green Dye|Moss Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Meadow Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Meadow Green Dye|Meadow Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Olive Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Olive Green Dye|Olive Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Marsh Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Marsh Green Dye|Marsh Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Apple Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Apple Green Dye|Apple Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Cactuar Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Cactuar Green Dye|Cactuar Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Hunter Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Hunter Green Dye|Hunter Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Ochu Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Ochu Green Dye|Ochu Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Adamantoise Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Adamantoise Green Dye|Adamantoise Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Nophica Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Nophica Green Dye|Nophica Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Deepwood Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Deepwood Green Dye|Deepwood Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Celeste Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Celeste Green Dye|Celeste Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Turquoise Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Turquoise Green Dye|Turquoise Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Morbol Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Morbol Green Dye|Morbol Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Neon Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Neon Green Dye|Neon Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Ice Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Ice Blue Dye|Ice Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Sky Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Sky Blue Dye|Sky Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Seafog Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Seafog Blue Dye|Seafog Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Peacock Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Peacock Blue Dye|Peacock Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Rhotano Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Rhotano Blue Dye|Rhotano Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Corpse Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Corpse Blue Dye|Corpse Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Ceruleum Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Ceruleum Blue Dye|Ceruleum Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Woad Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Woad Blue Dye|Woad Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Ink Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Ink Blue Dye|Ink Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Raptor Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Raptor Blue Dye|Raptor Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Othard Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Othard Blue Dye|Othard Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Storm Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Storm Blue Dye|Storm Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Void Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Void Blue Dye|Void Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Royal Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Royal Blue Dye|Royal Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Midnight Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Midnight Blue Dye|Midnight Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Shadow Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Shadow Blue Dye|Shadow Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Abyssal Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Abyssal Blue Dye|Abyssal Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Dragoon Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Dragoon Blue Dye|Dragoon Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Turquoise Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Turquoise Blue Dye|Turquoise Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Azure Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Azure Blue Dye|Azure Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Lavender Purple Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Lavender Purple Dye|Lavender Purple]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Gloom Purple Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Gloom Purple Dye|Gloom Purple]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Gloom Purple Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Currant Purple Dye|Currant Purple]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Iris Purple Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Iris Purple Dye|Iris Purple]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Grape Purple Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Grape Purple Dye|Grape Purple]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Lotus Pink Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Lotus Pink Dye|Lotus Pink]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Colibri Pink Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Colibri Pink Dye|Colibri Pink]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Plum Purple Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Plum Purple Dye|Plum Purple]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Regal Purple Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Regal Purple Dye|Regal Purple]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Violet Purple Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Violet Purple Dye|Violet Purple]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Pure White Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[General-purpose Pure White Dye|General-purpose Pure White]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Pure White Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Pure White Dye|Pure White]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Jet Black Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[General-purpose Jet Black Dye|General-purpose Jet Black]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Jet Black Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Jet Black Dye|Jet Black]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Pastel Pink Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[General-purpose Pastel Pink Dye|General-purpose Pastel Pink]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Pastel Pink Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Pastel Pink Dye|Pastel Pink]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Dark Red Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[General-purpose Dark Red Dye|General-purpose Dark Red]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Dark Red Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Dark Red Dye|Dark Red]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Dark Brown Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[General-purpose Dark Brown Dye|General-purpose Dark Brown]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Dark Brown Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Dark Brown Dye|Dark Brown]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Pastel Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[General-purpose Pastel Green Dye|General-purpose Pastel Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Pastel Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Pastel Green Dye|Pastel Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Dark Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[General-purpose Dark Green Dye|General-purpose Dark Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Dark Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Dark Green Dye|Dark Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Pastel Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[General-purpose Pastel Blue Dye|General-purpose Pastel Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Pastel Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Pastel Blue Dye|Pastel Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Dark Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[General-purpose Dark Blue Dye|General-purpose Dark Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Dark Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Dark Blue Dye|Dark Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Pastel Purple Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[General-purpose Pastel Purple Dye|General-purpose Pastel Purple]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Pastel Purple Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Pastel Purple Dye|Pastel Purple]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Dark Purple Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[General-purpose Dark Purple Dye|General-purpose Dark Purple]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Dark Purple Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Dark Purple Dye|Dark Purple]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Silver Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[General-purpose Metallic Silver Dye|General-purpose Metallic Silver]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Silver Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Metallic Silver Dye|Metallic Silver]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Gold Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[General-purpose Metallic Gold Dye|General-purpose Metallic Gold]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Gold Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Metallic Gold Dye|Metallic Gold]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Red Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[General-purpose Metallic Red Dye|General-purpose Metallic Red]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Red Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Metallic Red Dye|Metallic Red]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Orange Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[General-purpose Metallic Orange Dye|General-purpose Metallic Orange]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Orange Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Metallic Orange Dye|Metallic Orange]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Yellow Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[General-purpose Metallic Yellow Dye|General-purpose Metallic Yellow]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Yellow Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Metallic Yellow Dye|Metallic Yellow]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[General-purpose Metallic Green Dye|General-purpose Metallic Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Metallic Green Dye|Metallic Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Sky Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[General-purpose Metallic Sky Blue Dye|General-purpose Metallic Sky Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Sky Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Metallic Sky Blue Dye|Metallic Sky Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[General-purpose Metallic Blue Dye|General-purpose Metallic Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Metallic Blue Dye|Metallic Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Purple Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[General-purpose Metallic Purple Dye|General-purpose Metallic Purple]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Purple Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Metallic Purple Dye|Metallic Purple]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Gunmetal Black Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Gunmetal Black Dye|Gunmetal Black]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Pearl White Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Pearl White Dye|Pearl White]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Brass Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Metallic Brass Dye|Metallic Brass]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Pink Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Metallic Pink Dye|Metallic Pink]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Ruby Red Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Metallic Ruby Red Dye|Metallic Ruby Red]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Cobalt Green Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Metallic Cobalt Green Dye|Metallic Cobalt Green]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Metallic Dark Blue Dye sample.png | &amp;lt;div style= &amp;quot;text-align: center&amp;quot;&amp;gt;[[Metallic Dark Blue Dye|Metallic Dark Blue]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Historical==&lt;br /&gt;
* All dyes feature the standardized description &amp;quot;... used for coloring anything from cloth to metal&amp;quot; because in Legacy (prior to [[Patch 1.23b|Patch 1.19]]), different dyes of each color were used based on the material of the item being dyed.&lt;br /&gt;
* Prior to [[Patch 7.5]], each color had a unique dye item associated with it. In Patch 7.5, most of these dye items were replaced with the Standard Spectrum Dye, Wide Spectrum #1 Dye, or Wide Spectrum #2 Dye. Only the &amp;quot;general-purpose&amp;quot; dyes (which are available from the online store) and their counterparts which are obtainable in game were not changed. Additionally, [[Terebinth]] (which only technically functions as a dye) was not changed.&lt;br /&gt;
* Prior to Patch 7.5, Standard Spectrum Dye colors were obtained in the following ways:&lt;br /&gt;
** From dye merchants in capital cities ([[Unsynrael]], [[Alaric]], [[Nanabe]], [[Frine]], [[Eilonwy]], [[Tokohana]]) for {{gil}} gil: Ash Grey, Goobbue Grey, Slate Grey, Charcoal Grey, Rose Pink, Rolanberry Red, Rust Red, Blood Red, Salmon Pink, Mesa Red, Bark Brown, Chocolate Brown, Russet Brown, Opo-opo Brown, Orchard Brown, Chestnut Brown, Mole Brown, Bone White, Desert Yellow, Cream Yellow, Halatali Yellow, Mud Green, Moss Green, Olive Green, Nophica Green, Ice Blue, Sky Blue, Ceruleum Blue, Ink Blue, Midnight Blue, Gloom Purple, Grape Purple.&lt;br /&gt;
** From [[Kasumi]] in the Gold Saucer for {{gil}} gil: Ash Grey, Rose Pink, Bark Brown, Bone White, Mud Green, Ice Blue, Gloom Purple. &#039;&#039;(All of these dyes were also available from the dye merchants listed above.)&#039;&#039;&lt;br /&gt;
** By crafting a level 30 recipe as any Disciple of Hand: Snow White, Soot Black, Dalamud Red, Wine Red, Sunset Orange, Kobold Brown, Pumpkin Orange, Loam Brown, Honey Yellow, Millioncorn Yellow, Hunter Green, Ochu Green, Deepwood Green, Celeste Green, Morbol Green, Woad Blue, Othard Blue, Storm Blue, Void Blue, Royal Blue, Abyssal Blue, Lotus Pink, Colibri Pink, Plum Purple, Regal Purple.&lt;br /&gt;
** From the [[Amalj&#039;aa Vendor]] for {{gil}} gil or {{Tribe token|steel amalj&#039;ok}} [[Steel Amalj&#039;ok]] at certain reputation thresholds: [Rank 2+] Coeurl Yellow, Seafog Blue, Raptor Blue. [Rank 3+] Raisin Brown, Peacock Blue, Currant Purple.&lt;br /&gt;
** From the [[Sylphic Vendor]] for {{gil}} gil or {{Tribe token|sylphic goldleaf}} [[Sylphic Goldleaf]] at certain reputation thresholds: [Rank 2+] Aldgoat Brown, Shale Brown, Lime Green, Marsh Green. [Rank 3+] Qiqirn Brown, Acorn Brown, Cactuar Green, Turquoise Green.&lt;br /&gt;
** From the [[Kobold Vendor]] for {{gil}} gil or {{Tribe token|titan cobaltpiece}} [[Titan Cobaltpiece]] at certain reputation thresholds: [Rank 2+] Ul Brown, Sylph Green, Meadow Green. [Rank 3+] Cork Brown, Gobbiebag Brown, Apple Green, Adamantoise Green.&lt;br /&gt;
** From the [[Sahagin Vendor]] for {{gil}} gil or {{Tribe token|rainbowtide psashp}} [[Rainbowtide Psashp]] at certain reputation thresholds: [Rank 2+] Lilac Purple, Corpse Blue, Lavender Purple. [Rank 3+] Coral Pink, Rhotano Blue, Shadow Blue, Iris Purple.&lt;br /&gt;
** From the [[Ixali Vendor]] for {{gil}} gil at certain reputation thresholds: [Rank 3+] Hunter Green, Morbol Green, Royal Blue. [Rank 5+] Snow White, Soot Black. &#039;&#039;(All of these dyes were also craftable.)&#039;&#039;&lt;br /&gt;
* Prior to Patch 7.5, Wide Spectrum #1 Dye colors were obtained in the following ways:&lt;br /&gt;
** From [[Enie]] for {{Skybuilders scrip}} [[Skybuilders&#039; Scrip]]s or from the [[Horrendous Hoarder]] for {{cowrie|seafarer}} [[Seafarer&#039;s Cowrie]]s: Ruby Red, Cherry Pink, Canary Yellow, Vanilla Yellow, Dragoon Blue, Turquoise Blue, Gunmetal Black, Pearl White, Metallic Brass.&lt;br /&gt;
* Prior to Patch 7.5, Wide Spectrum #2 Dye colors were obtained in the following ways:&lt;br /&gt;
** From [[Mesouaidonque]] for {{cosmocredit}} [[Cosmocredit]]s: Carmine Red, Neon Pink, Bright Orange, Neon Yellow, Neon Green, Azure Blue, Violet Purple.&lt;br /&gt;
** From [[Cosmic Fortune]]s as random rewards: Metallic Pink, Metallic Ruby Red, Metallic Cobalt Green, Metallic Dark Blue.&lt;br /&gt;
&lt;br /&gt;
{{materials}}&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Breaking_Brick_Mountains&amp;diff=1389785</id>
		<title>Breaking Brick Mountains</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Breaking_Brick_Mountains&amp;diff=1389785"/>
		<updated>2026-06-25T20:02:28Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eventspecial infobox&lt;br /&gt;
| name = Breaking Brick Mountains&lt;br /&gt;
| image = Breaking Brick Mountains banner art2.jpg&lt;br /&gt;
| icon = breaking brick mountains icon1.png&lt;br /&gt;
| description = Recent sightings of heretofore unseen varieties of golems have Amajina &amp;amp; Sons Mineral Concern beside itself with excitement. What minerals might be procured from these creatures, and what value might they hold for enterprising miners? Such are the questions put forward by Havak Alvak in the latest edition of the Mythril Eye.&lt;br /&gt;
| eventstart = January 21, 2014&lt;br /&gt;
| eventfinish = February 3, 2014&lt;br /&gt;
| eventpage = https://na.finalfantasyxiv.com/lodestone/special/2014/Theres_Golems_in_Those_Hills/&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
[[File:Breaking Brick Mountains 2014 location npc.png|right|300px]]&lt;br /&gt;
==Repeats==&lt;br /&gt;
* {{event rerun|September 14 2014|September 23 2014}} [https://na.finalfantasyxiv.com/lodestone/special/2014/Theres_Golems_in_Those_Hills_1sp/]&lt;br /&gt;
* {{event rerun|November 30 2017|December 14 2017}} [https://na.finalfantasyxiv.com/lodestone/special/2017/Theres_Golems_in_Those_Hills/]&lt;br /&gt;
* {{event rerun|July 2 2020|July 27 2020}} [https://na.finalfantasyxiv.com/lodestone/special/2020/Theres_Golems_in_Those_Hills/]&lt;br /&gt;
* {{event rerun|October 19 2021|November 11 2021}} [https://na.finalfantasyxiv.com/lodestone/special/2021/Theres_Golems_in_Those_Hills/l18qvanob6]&lt;br /&gt;
* {{event rerun|June 5 2024|June 20, 2024}} [https://na.finalfantasyxiv.com/lodestone/special/2024/Theres_Golems_in_Those_Hills/q83eyox1j6]&lt;br /&gt;
* {{event rerun|June 25 2026|July 13, 2026}} [https://na.finalfantasyxiv.com/lodestone/special/2026/Theres_Golems_in_Those_Hills/uG8fdJUc3q]&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Players can start the event by talking to the NPC [[Havak Alvak]] of the Mythril Eye in [[Ul&#039;dah - Steps of Nald]] {{coords|12.1, 8.2}} to start the [[quests|quest]] {{i|Breaking Brick Mountains (Quest)}}.&lt;br /&gt;
&lt;br /&gt;
===FATEs===&lt;br /&gt;
Players can find the FATEs in:&lt;br /&gt;
*[[Central Thanalan]] - Sil&#039;dih Excavation Site {{coords|18.0, 23.5}}&lt;br /&gt;
*[[Lower La Noscea]] - Blind Iron Mines {{coords|27.0, 17.3}}&lt;br /&gt;
*[[Upper La Noscea]] - Camp Bronze Lake {{coords|34.1, 24.1}}&lt;br /&gt;
*[[Central Shroud]] - Bentbranch Meadows {{coords|23.6, 23.9}}&lt;br /&gt;
*[[North Shroud]] - Finders&#039; Bluff {{coords|15.8, 31.0}}&lt;br /&gt;
&lt;br /&gt;
{{i|Brick by Brick}}&lt;br /&gt;
&lt;br /&gt;
{{i|Brick by Stone Brick}}&lt;br /&gt;
&lt;br /&gt;
{{i|Brick by Gold Brick}}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
*{{item icon|Wind-up Brickman}}&lt;br /&gt;
*{{item icon|Thug&#039;s Mug}}&lt;br /&gt;
*{{item icon|King Slime Crown}}&lt;br /&gt;
*{{item icon|Dragon Quest X Framer&#039;s Kit}}&lt;br /&gt;
&lt;br /&gt;
==Vendor==&lt;br /&gt;
* [[Toughie]]&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&#039;&#039;&#039;Worth Their Weight in Rose Gold?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Typically forged of stone and clay, the magical monstrosities known as golems once served myriad masters at the height of the Fifth Astral Era. Though the craft of their creation is thought to be forgotten, it is not uncommon to glimpse these terrifying titans near ruins of the ancient city of Belah&#039;dia.&lt;br /&gt;
&lt;br /&gt;
However, prodigious prospects of newfound golems both puissant and pernicious have Amajina &amp;amp; Sons in a pickle, and diligent miners dumbfounded with disbelief. In fact, I daresay this may be the second coming of the Mad Mythril Rush─for if the stories are true, these terrestrial titans are composed of choice minerals heretofore unseen in Eorzea.&lt;br /&gt;
&lt;br /&gt;
Burgeoning businesses are abuzz with anticipation, and justifiably so. Though their quality and constitution have yet to be confirmed, the possible applications for this remarkable new resource are limitless. Lovely links to make beautiful bangles? Or perhaps perduring plating for a peerless piece of armor? The mining community is ever eager to discover the truth of these gargantuan gold mines.&lt;br /&gt;
&lt;br /&gt;
While Amajina &amp;amp; Sons is the forerunning faction in such matters, competing interests have also popped up in pursuit of these coveted creatures. Even adventurers have been seen scouring the caverns and chasms of Eorzea in hopes of reaping the riches. Though these prospects show promising potential, we must first prove the golems to be real, lest businesses flounder in the face of fanciful fabrications.&lt;br /&gt;
&lt;br /&gt;
- [[Havak Alvak]]&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200px&amp;quot; mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
brickmen1.jpg&lt;br /&gt;
File:Brickmen2.jpg&lt;br /&gt;
Brickman rewards1.png&lt;br /&gt;
File:King Slime Crown jiggles.mp4&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Event nav}}&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sublime_Sphongos&amp;diff=1389606</id>
		<title>Sublime Sphongos</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sublime_Sphongos&amp;diff=1389606"/>
		<updated>2026-06-25T00:05:28Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|Prime Sphongos}}&lt;br /&gt;
{{Item infobox&lt;br /&gt;
| name = Sublime Sphongos&lt;br /&gt;
| icon = sublime sphongos icon1.png&lt;br /&gt;
| description = This magnificent sphongos has gone from prime to sublime through a process you don&#039;t understand and aren&#039;t going to worry about. What&#039;s important is that it promises an impressive yield from aetherial reduction.&lt;br /&gt;
| type = crafting material&lt;br /&gt;
| effects = &lt;br /&gt;
| material-type = Reagent&lt;br /&gt;
| unique = &lt;br /&gt;
| untradable = y&lt;br /&gt;
| unsellable = y&lt;br /&gt;
| market-prohibited = y&lt;br /&gt;
| rarity = green&lt;br /&gt;
| level = &lt;br /&gt;
| ilvl = &lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| recast = &lt;br /&gt;
| cost = &lt;br /&gt;
| value = &lt;br /&gt;
| value-hq = &lt;br /&gt;
| seals = &lt;br /&gt;
| patch = 6.3&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| id-edb = ed6e4c8e70c&lt;br /&gt;
| id-gt = 39235&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Gathering===&lt;br /&gt;
{{gathering list}}&lt;br /&gt;
&amp;lt;i&amp;gt;Note: This item can only be gathered by Botanists who have acquired the {{item icon|Tome of Botanical Folklore - The World Unsundered}}.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When a botanist gathers {{item icon|Prime Sphongos}} with maximum collectability, it has a small chance to randomly become {{item icon|Sublime Sphongos}}. (This is the only way to acquire Sublime Sphongos.)&lt;br /&gt;
&amp;lt;br&amp;gt;The Sublime variant will usually have greater yield from aetherial reduction than its Prime counterpart.&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
==={{action icon|Aetherial Reduction}}===&lt;br /&gt;
* {{contains|Water Crystal}}&lt;br /&gt;
* {{contains|Water Cluster}}&lt;br /&gt;
* {{contains|Pure Verdurous Glioaether}}&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Leg_of_Prosciutto&amp;diff=1340479</id>
		<title>Leg of Prosciutto</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Leg_of_Prosciutto&amp;diff=1340479"/>
		<updated>2026-06-17T19:27:18Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Leg of Prosciutto&lt;br /&gt;
| icon = leg of prosciutto icon1.png&lt;br /&gt;
| description = Salted pork that has been cured and aged to perfection. Guaranteed to impress!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;※Cannot be retrieved once used.&amp;lt;br&amp;gt;&lt;br /&gt;
※Can be used up to 10 times.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Meal benefits when used:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;Critical Hit Bonus: +4% (Max 10)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;VIT Bonus: +5% (Max 12)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;Gear Durability Bonus: +3&amp;lt;br&amp;gt;&amp;amp;nbsp;EXP Bonus: +3%&amp;lt;br&amp;gt;&amp;amp;nbsp;Duration: 30m&amp;lt;br&amp;gt;&amp;amp;nbsp;(Duration can be extended to 60m by consuming multiple servings)&lt;br /&gt;
| type = other&lt;br /&gt;
| effects = &lt;br /&gt;
| material-type = Tabletop&lt;br /&gt;
| rarity = white&lt;br /&gt;
| value = 150&lt;br /&gt;
| patch = 7.2&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-edb = 5a2df6c620e&lt;br /&gt;
| id-gt = 48130&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Crafting Recipe===&lt;br /&gt;
{{Recipe&lt;br /&gt;
| source = class&lt;br /&gt;
| sheet = &lt;br /&gt;
| type = Tabletop&lt;br /&gt;
| class = Culinarian&lt;br /&gt;
| level = 100&lt;br /&gt;
| rank = &lt;br /&gt;
| durability = 80&lt;br /&gt;
| difficulty = 6600&lt;br /&gt;
| max-quality = 12000&lt;br /&gt;
| yield = 1&lt;br /&gt;
| quick-synthesis = Unavailable&lt;br /&gt;
| qs-craftsmanship = &lt;br /&gt;
| hq = Unavailable&lt;br /&gt;
| craftsmanship = &lt;br /&gt;
| craftsmanship-rec = 4207&lt;br /&gt;
| control = &lt;br /&gt;
| control-rec = &lt;br /&gt;
| aspect = &lt;br /&gt;
| specialization = &lt;br /&gt;
| ingredient1 = 2 Mountain Salt&lt;br /&gt;
| ingredient2 = 1 Cooking Mezcal&lt;br /&gt;
| ingredient3 = 1 Koshu Pork&lt;br /&gt;
| ingredient4 = 1 Ginseng Lumber&lt;br /&gt;
| ingredient5 = 1 White Pepper&lt;br /&gt;
| ingredient6 = 8 Fire Crystal&lt;br /&gt;
| ingredient7 = 8 Water Crystal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
The addition of this furnishing was in reference to a gift sent to Square Enix on Valentine&#039;s Day 2020, wherein a Japanese Free Company sent a leg of prosciutto to [[Naoki Yoshida]] as a gift to [[Ardbert]], in commemoration of his reappearance in Shadowbringers; this gift was selected due to its resemblance to his axe, [[Bravura]], and was sent with the message &amp;quot;If you had the strength to take another bite, could you do it? Could you save our worlds?&amp;quot;&amp;lt;ref&amp;gt;[https://automaton-media.com/articles/newsjp/20200214-113877/ Article from AUTOMATON JAPAN about the gift]&amp;lt;/ref&amp;gt; In a video posted on X by @FF_XIV_JP, Yoshida was shown holding the leg of prosciutto like an axe;&amp;lt;ref&amp;gt;[https://x.com/FF_XIV_JP/status/1228209263480147969 Post from @FF_XIV_JP]&amp;lt;/ref&amp;gt; in the Patch Notes reading stream for patch 7.2, Yoshida references this &amp;quot;infamous photo.&amp;quot;&amp;lt;ref&amp;gt;[https://www.youtube.com/live/e2CJq1GyIjs?t=3680s Patch 7.2 Patch Notes reading stream, timestamped at 1:01:20]&amp;lt;/ref&amp;gt;&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Leg_of_Prosciutto&amp;diff=1340478</id>
		<title>Leg of Prosciutto</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Leg_of_Prosciutto&amp;diff=1340478"/>
		<updated>2026-06-17T19:26:14Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: if you had the strength to take another bite, could you do it?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Leg of Prosciutto&lt;br /&gt;
| icon = leg of prosciutto icon1.png&lt;br /&gt;
| description = Salted pork that has been cured and aged to perfection. Guaranteed to impress!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;※Cannot be retrieved once used.&amp;lt;br&amp;gt;&lt;br /&gt;
※Can be used up to 10 times.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Meal benefits when used:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;Critical Hit Bonus: +4% (Max 10)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;VIT Bonus: +5% (Max 12)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;Gear Durability Bonus: +3&amp;lt;br&amp;gt;&amp;amp;nbsp;EXP Bonus: +3%&amp;lt;br&amp;gt;&amp;amp;nbsp;Duration: 30m&amp;lt;br&amp;gt;&amp;amp;nbsp;(Duration can be extended to 60m by consuming multiple servings)&lt;br /&gt;
| type = other&lt;br /&gt;
| effects = &lt;br /&gt;
| material-type = Tabletop&lt;br /&gt;
| rarity = white&lt;br /&gt;
| value = 150&lt;br /&gt;
| patch = 7.2&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-edb = 5a2df6c620e&lt;br /&gt;
| id-gt = 48130&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Crafting Recipe===&lt;br /&gt;
{{Recipe&lt;br /&gt;
| source = class&lt;br /&gt;
| sheet = &lt;br /&gt;
| type = Tabletop&lt;br /&gt;
| class = Culinarian&lt;br /&gt;
| level = 100&lt;br /&gt;
| rank = &lt;br /&gt;
| durability = 80&lt;br /&gt;
| difficulty = 6600&lt;br /&gt;
| max-quality = 12000&lt;br /&gt;
| yield = 1&lt;br /&gt;
| quick-synthesis = Unavailable&lt;br /&gt;
| qs-craftsmanship = &lt;br /&gt;
| hq = Unavailable&lt;br /&gt;
| craftsmanship = &lt;br /&gt;
| craftsmanship-rec = 4207&lt;br /&gt;
| control = &lt;br /&gt;
| control-rec = &lt;br /&gt;
| aspect = &lt;br /&gt;
| specialization = &lt;br /&gt;
| ingredient1 = 2 Mountain Salt&lt;br /&gt;
| ingredient2 = 1 Cooking Mezcal&lt;br /&gt;
| ingredient3 = 1 Koshu Pork&lt;br /&gt;
| ingredient4 = 1 Ginseng Lumber&lt;br /&gt;
| ingredient5 = 1 White Pepper&lt;br /&gt;
| ingredient6 = 8 Fire Crystal&lt;br /&gt;
| ingredient7 = 8 Water Crystal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
The addition of this furnishing was in reference to a gift sent to Square Enix on Valentine&#039;s Day 2020, wherein a Japanese Free Company sent a leg of prosciutto to [[Naoki Yoshida]] in commemoration of Ardbert&#039;s reappearance in Shadowbringers; this gift was selected due to its resemblance to his axe, [[Bravura]], and was sent with the message &amp;quot;If you had the strength to take another bite, could you do it? Could you save our worlds?&amp;quot;&amp;lt;ref&amp;gt;[https://automaton-media.com/articles/newsjp/20200214-113877/ Article from AUTOMATON JAPAN about the gift]&amp;lt;/ref&amp;gt; In a video posted on X by @FF_XIV_JP, Yoshida was shown holding the leg of prosciutto like an axe;&amp;lt;ref&amp;gt;[https://x.com/FF_XIV_JP/status/1228209263480147969 Post from @FF_XIV_JP]&amp;lt;/ref&amp;gt; in the Patch Notes reading stream for patch 7.2, Yoshida references this &amp;quot;infamous photo.&amp;quot;&amp;lt;ref&amp;gt;[https://www.youtube.com/live/e2CJq1GyIjs?t=3680s Patch 7.2 Patch Notes reading stream, timestamped at 1:01:20]&amp;lt;/ref&amp;gt;&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Multihook&amp;diff=1339816</id>
		<title>Multihook</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Multihook&amp;diff=1339816"/>
		<updated>2026-06-16T00:58:37Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| name = Multihook&lt;br /&gt;
| icon = multihook icon1.png&lt;br /&gt;
| description = Adds an extra hook to the line, granting a chance to double next catch.&lt;br /&gt;
| facts = {{action fact|Effect ends after hooking a fish. Cancels current mooching opportunity.&amp;lt;br&amp;gt;Available only when fishing for cosmic exploration.}}&lt;br /&gt;
| acquired = fisher&lt;br /&gt;
| pet = &lt;br /&gt;
| level = 90&lt;br /&gt;
| type = &lt;br /&gt;
| mp-cost = &lt;br /&gt;
| tp-cost = &lt;br /&gt;
| gp-cost = &lt;br /&gt;
| cp-cost = &lt;br /&gt;
| casting = &lt;br /&gt;
| recast = &lt;br /&gt;
| range = &lt;br /&gt;
| radius = &lt;br /&gt;
| gcd = false&lt;br /&gt;
| uses = 1-3&lt;br /&gt;
| traits = &lt;br /&gt;
| actions = &lt;br /&gt;
| req-quest =&lt;br /&gt;
| targeting = &lt;br /&gt;
| pvp = &lt;br /&gt;
| patch = 7.41&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* This is a duty action that is only available in certain level 90 (Class B) or higher fisher [[Stellar Missions]] on [[Oizys]] and [[Auxesia]].&lt;br /&gt;
* Despite the action description claiming that there is &amp;quot;a chance&amp;quot; to double the next catch, the effect is guaranteed.&lt;br /&gt;
* This action will double the effect of {{action icon|Double Hook}} or {{action icon|Triple Hook}} if used on the following cast, allowing for numerous fish to be caught at once.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|7.41}}&lt;br /&gt;
&lt;br /&gt;
{{Cosmic Exploration nav}}&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Category:Relic_accessory&amp;diff=1339709</id>
		<title>Category:Relic accessory</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Category:Relic_accessory&amp;diff=1339709"/>
		<updated>2026-06-16T00:48:47Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: refined phrasing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &amp;quot;relic&amp;quot; [[rarity]] is normally used for [[:Category:Relic weapons|relic weapons]] and shields. The [[Eternity Ring]] is the sole &amp;quot;relic&amp;quot; accessory; despite not appearing to belong in the same rarity class as relic weapons, it shares many properties with them:&lt;br /&gt;
* It can be equipped&lt;br /&gt;
* It involves a many-step procedure to acquire, including a dedicated quest, which is potentially time-consuming&lt;br /&gt;
* It is not best-in-slot (as with all non-current and/or non-final relics), and primarily serves as glamour&lt;br /&gt;
* It increases in rarity as it is upgraded (not all relic weapons do this, but many do)&lt;br /&gt;
* It serves a unique function despite not being best-in-slot (it provides a free teleport every half hour, c.f. old relic weapons being best-in-slot for legacy ultimate raids)&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Argonauta_argo&amp;diff=1338065</id>
		<title>Argonauta argo</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Argonauta_argo&amp;diff=1338065"/>
		<updated>2026-06-13T07:17:16Z</updated>

		<summary type="html">&lt;p&gt;Conqueringwill: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Argonauta argo&lt;br /&gt;
| icon = argonauta argo icon1.png&lt;br /&gt;
| image = argonauta argo.png&lt;br /&gt;
| description = Double the argonauts; double the rulers of limne 3-α.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[Suitable for printing on small canvases.]&lt;br /&gt;
| type = crafting material&lt;br /&gt;
| effects = &lt;br /&gt;
| material-type = Seafood&lt;br /&gt;
| unique = &lt;br /&gt;
| untradable = &lt;br /&gt;
| unsellable = &lt;br /&gt;
| rarity = green&lt;br /&gt;
| level = &lt;br /&gt;
| ilvl = 600&lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| recast = &lt;br /&gt;
| cost = &lt;br /&gt;
| value = 119&lt;br /&gt;
| value-hq = &lt;br /&gt;
| seals = &lt;br /&gt;
| patch = 6.2&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| id-edb = 2ec339e1005&lt;br /&gt;
| id-gt = 37852&lt;br /&gt;
}}&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Basic Information==&lt;br /&gt;
*&#039;&#039;&#039;Recommended [[Fishing]] Level&#039;&#039;&#039;: 90★★&lt;br /&gt;
*&#039;&#039;&#039;Fish Type&#039;&#039;&#039;: [[Space]]&lt;br /&gt;
*&#039;&#039;&#039;[[Aquarium]] Type&#039;&#039;&#039;: [[????]]&lt;br /&gt;
*&#039;&#039;&#039;Sizes&#039;&#039;&#039;: Smallest - ??im, Largest - ??im&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Inside this single spacefaring shell undulate not one, but two argonauts. Though it is not wholly unusual for creatures to mate for life, this pair shows a remarkable dedication to remaining entangled within their vessel until the end of time itself.&lt;br /&gt;
&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===[[Fishing Log: Limne 3-α]]===&lt;br /&gt;
*&#039;&#039;&#039;[[Location]]&#039;&#039;&#039;: [[Ultima Thule]] (x32,y9)&lt;br /&gt;
*&#039;&#039;&#039;Hole Level&#039;&#039;&#039;: 90&lt;br /&gt;
*&#039;&#039;&#039;[[Baits]]&#039;&#039;&#039;: [[Stardust]]&lt;br /&gt;
*&#039;&#039;&#039;[[Mooch]]ed From&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Condition&#039;&#039;&#039;: 2 AM - 4 AM [[Eorzean Time]]&lt;br /&gt;
*&#039;&#039;&#039;[[Weather]]&#039;&#039;&#039;: [[Umbral Wind]]&lt;br /&gt;
&lt;br /&gt;
{{evt|service=youtube|id=L7riXx4ziS8|dimensions=400|description=Video guide by Fruity Snacks}}&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
==={{action icon|Desynthesis}}===&lt;br /&gt;
&#039;&#039;&#039;Class&#039;&#039;&#039;: [[Culinarian]] (600.00)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Potential Results&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
This fish&#039;s name is italicized when it appears in chat.&lt;br /&gt;
[[Category:Seafood]] [[Category:Space Fish]]&lt;/div&gt;</summary>
		<author><name>Conqueringwill</name></author>
	</entry>
</feed>