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	<id>https://ffxiv.consolegameswiki.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Colburn</id>
	<title>Final Fantasy XIV Online Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://ffxiv.consolegameswiki.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Colburn"/>
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	<updated>2026-10-31T23:54:24Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Lost_No_Longer&amp;diff=1586473</id>
		<title>Lost No Longer</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Lost_No_Longer&amp;diff=1586473"/>
		<updated>2026-10-31T23:17:14Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Lost No Longer&lt;br /&gt;
| description = [[Dmitar]] would share news of a peculiar find in the southern front.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Dmitar&lt;br /&gt;
| location = Bozjan Southern Front&lt;br /&gt;
| location-x = 15.2&lt;br /&gt;
| location-y = 29.2&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Resistance Weapons Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Weapon Enhancement Sidequests&lt;br /&gt;
| journal-genre = Resistance Weapons Quests&lt;br /&gt;
| sortkey = 104&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Forgotten Fragment of Skill&lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 574&lt;br /&gt;
| mettle = 375&lt;br /&gt;
| reward1 = 3 Forgotten Fragment of Caution&lt;br /&gt;
| reward2 = 3 Forgotten Fragment of Preparation&lt;br /&gt;
| reward3 = 3 Forgotten Fragment of Skill&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = An Expected Engagement&lt;br /&gt;
| next-quest = On the Offensive&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.35&lt;br /&gt;
| id-gt = 69480&lt;br /&gt;
| id-edb = 19a87388043&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Obtain a [[forgotten fragment]].&lt;br /&gt;
*Deliver the forgotten fragment to [[Dmitar]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Dmitar would share news of a peculiar find in the southern front.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
This step is most easily completed by slaying some [[Bozjan Nepenthes]] outside the gates of the base camp, which drop [[Forgotten Fragment of Skill]], or most any other monster in the Southern Front. Fragments bought on the market board do not count for the quest.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Dmitar: You&#039;ve come at a good time, Blade [Surname]. I have a rather interesting report to share with you.&lt;br /&gt;
Dmitar: While out on reconnaissance, our scouts happened upon relics we confirmed once belonged to Gunnhildr&#039;s Blades!&lt;br /&gt;
Dmitar: It was long believed the queen&#039;s guard possessed crystals within which they stored the knowledge of their fighting techniques, and this discovery has removed all doubt. These forgotten fragments, as we call them, may very well turn the tide of the war in our favor.&lt;br /&gt;
Dmitar: You see, much to our surprise, Master Gerolt claims to have experience working with similar crystals, and believes that the memories contained within can be extracted.&lt;br /&gt;
Dmitar: He has set fast to work on a means to do so, and assured us it won&#039;t be long before their secrets are revealed to us.&lt;br /&gt;
Dmitar: With their weapons and techniques at your command, you would be a true successor to the legacy of Gunnhildr&#039;s Blades.&lt;br /&gt;
Dmitar: This assumes you are able to procure more of these fragments, of course.&lt;br /&gt;
Dmitar: Judging by our scouts&#039; report, it will not be an easy task. It would appear that, wherever they could be found, formidable beasts were not far behind.&lt;br /&gt;
Dmitar: Still, it may prove beneficial to rid the battlefield of such creatures, not only for the sake of our fellow soldiers, but for the chance to acquire any fragments that may be in the vicinity. I wish you the best of luck.&lt;br /&gt;
System: Unidentified forgotten fragments can be obtained from felling monsters in the wild, as well as from skirmishes and critical engagements. They can also be traded or sold on the market board.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Obtain a forgotten fragment===&lt;br /&gt;
-optional start&lt;br /&gt;
Dmitar: If you can find even a single fragment, we can begin the next step.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Deliver the forgotten fragment to Dmitar===&lt;br /&gt;
Dmitar: How did you fare searching for forgotten fragments?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over {{i|Forgotten_Fragments|a forgotten fragment}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Dmitar: Well done, Blade [Surname]! Well done, indeed.&lt;br /&gt;
Dmitar: Now, before you can begin the extraction process, these shards must first be appraised so that we can tell what sort of memories they contain.&lt;br /&gt;
Dmitar: Henceforth, be sure to hand any fragments you find to one of our appraisers.&lt;br /&gt;
Dmitar: In fact, one of them is stationed by that tent over there.&lt;br /&gt;
-quest complete&lt;br /&gt;
System: Actions extracted from forgotten fragments are stored in the lost finds cache.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Save the Queen]]&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=An_Expected_Engagement&amp;diff=1586467</id>
		<title>An Expected Engagement</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=An_Expected_Engagement&amp;diff=1586467"/>
		<updated>2026-10-31T23:03:18Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = An Expected Engagement&lt;br /&gt;
| description = [[Dmitar]] has a plan to thin out the enemy ranks.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Dmitar&lt;br /&gt;
| location = Bozjan Southern Front&lt;br /&gt;
| location-x = 15.2&lt;br /&gt;
| location-y = 29.2&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Resistance Weapons Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Weapon Enhancement Sidequests&lt;br /&gt;
| journal-genre = Resistance Weapons Quests&lt;br /&gt;
| sortkey = 103&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| req-quest = Where Eagles Nest&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 685&lt;br /&gt;
| mettle = 300&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = Lost No Longer&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.35&lt;br /&gt;
| id-gt = 69479&lt;br /&gt;
| id-edb = d00c920e2d5&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Defeat [[4th Legion Slasher]]s.&lt;br /&gt;
*Defeat [[4th Legion Nimrod]]s. &lt;br /&gt;
*Speak with [[Dmitar]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Dmitar has a plan to thin out the enemy ranks.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Dmitar: Greetings, Blade [Surname]. I take it you will soon be joining the others on the southern front, yes?&lt;br /&gt;
Dmitar: Though my duties have kept me here for the most part, I have heard tell of the carnage wrought in battle by enemy soldiers and their warmachina.&lt;br /&gt;
Dmitar: Indeed, the imperials often prefer to wait until their intended target has been weakened before sending more troops to deliver the final blow. Yet for all their cunning, they are remarkably predictable.&lt;br /&gt;
Dmitar: Let us suppose you destroyed one of their warmachina, and the enemy receives word of your victory. They would no doubt assume the effort has left you exhausted, perhaps even badly wounded. A perfect opportunity to send reinforcements and overwhelm you.&lt;br /&gt;
Dmitar: But what if, unbeknownst to them, we are prepared for the arrival of these additional troops? It would be an opportunity to further diminish their ranks.&lt;br /&gt;
Dmitar: I would ask you venture out onto the battlefield and fell two 4th Legion nimrods and two 4th Legion slashers.&lt;br /&gt;
Dmitar: Should they decide to send reinforcements, there will be no element of surprise to favor them.&lt;br /&gt;
System: By defeating warmachina on the Bozjan southern front, there is a chance to initiate critical engagements, which are special encounters limited to a small number of participants.&lt;br /&gt;
System: Victory in critical engagements will increase your mettle, as well as earn you various spoils.&lt;br /&gt;
System: Should you happen upon a critical engagement and wish to join, you can participate by selecting the mission via the Resistance Recruitment window.&lt;br /&gt;
-quest accepted&lt;br /&gt;
-optional start&lt;br /&gt;
Dmitar: It should take no more than the defeat of two 4th Legion nimrods and two 4th Legion slashers to draw the Garleans&#039; attention. And when they come, we will be ready for them.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Dmitar===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Dmitar: Ah, you are returned, and none the worse for wear, I see. I expect that&#039;s more than we can say for any imperials who dared cross your path!&lt;br /&gt;
Dmitar: But enough about them. I wish to ask if you noticed any peculiar crystalline objects in your time on the battlefield. Bozjan clusters, we call them.&lt;br /&gt;
Dmitar: The Bozja incident wrought a most unexpected change in the land, which we believe is what caused these clusters to appear. Our quartermaster would have any samples we can find for further study into this phenomenon.&lt;br /&gt;
Dmitar: We haven&#039;t much, but you can be certain she will see you rewarded for anything you can offer.&lt;br /&gt;
System: Upon defeating warmachina, there is a chance you will obtain Bozjan clusters.&lt;br /&gt;
System: These clusters can be exchanged with the Resistance quartermaster to gain priority when players are selected for participation in critical engagements. They may also be exchanged for various goods.&lt;br /&gt;
Dmitar: If you don&#039;t mind my asking, have you taken time to report to my commanding officer?&lt;br /&gt;
Dmitar: Considering all you&#039;ve done to help us thus far, I&#039;d say you&#039;ve more than proven your mettle. He&#039;s certain to want to hear about all you&#039;ve done out there.&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Save the Queen]]&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Sober_Proposal&amp;diff=1586461</id>
		<title>A Sober Proposal</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Sober_Proposal&amp;diff=1586461"/>
		<updated>2026-10-31T22:30:28Z</updated>

		<summary type="html">&lt;p&gt;Colburn: Remove related-npcs from quest infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Sober Proposal&lt;br /&gt;
| description = A [[Stressed Soldier]] seeks your counsel regarding the Resistance weapons.&lt;br /&gt;
| image = a sober proposal1.png&lt;br /&gt;
| quest-giver = Stressed Soldier&lt;br /&gt;
| location = Gangos&lt;br /&gt;
| location-x = 5.5&lt;br /&gt;
| location-y = 5.3&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Resistance Weapons Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Weapon Enhancement Sidequests&lt;br /&gt;
| journal-genre = Resistance Weapons Quests&lt;br /&gt;
| sortkey = 150&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 655&lt;br /&gt;
| mettle = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Where Eagles Nest&lt;br /&gt;
| next-quest = For Want of a Memory&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.35&lt;br /&gt;
| id-gt = 69505&lt;br /&gt;
| id-edb = 65a6b7eec0a&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Gerolt]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*A stressed soldier seeks your counsel regarding the Resistance weapons.&lt;br /&gt;
&lt;br /&gt;
*As the soldier explains it, Gerolt and Zlatan are at a loss as to how they can further refine the Resistance weapons. The problem is exacerbated by Gerolt&#039;s refusal to speak his mind on possible solutions to their troubles. Considering your relationship, the soldier is hopeful you can spark new flames in the blacksmith&#039;s forge.&lt;br /&gt;
&lt;br /&gt;
*You speak with Gerolt, who confesses the inscriptions on the weapons are the source of his frustrations. It is not until Zlatan mentions a report from Gunnhildr&#039;s Blades about strange new crystals that Gerolt is suddenly struck with inspiration. Confident they are the key to strengthening the inscriptions of the Resistance weapons, Gerolt bids you and Zlatan to search out these crystallized memories.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Stressed Soldier: Beg pardon, Blade [Surname]. Might I speak with you for a moment? It concerns Master Gerolt and the Resistance weapons.&lt;br /&gt;
Stressed Soldier: I presume he has already explained the method by which Gunnhildr&#039;s Blades refined their weapons? That being combat with formidable enemies.&lt;br /&gt;
Stressed Soldier: Master Gerolt and Zlatan intended to employ similar methods to enhance the Resistance weapons, but...they have hit something of a stumbling block.&lt;br /&gt;
Stressed Soldier: To make matters worse, Master Gerolt, for reasons he refuses to explain, will offer no suggestions as to how they might proceed.&lt;br /&gt;
Stressed Soldier: Try as he might, Zlatan cannot convince him to expound on his thoughts, and quite frankly, we are at a loss.&lt;br /&gt;
Stressed Soldier: Might we prevail upon you to inquire after Master Gerolt?&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Gerolt===&lt;br /&gt;
-optional start&lt;br /&gt;
Zlatan: Have you come to speak with Master Gerolt? Oh, thank heavens...&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Gerolt: ...Oh, it&#039;s you. Now I know what yer thinkin&#039;, but don&#039;t you go believin&#039; whatever nonsense they&#039;ve been spoutin&#039; about me work. Everything&#039;s goin&#039; accordin&#039; to plan.&lt;br /&gt;
Zlatan: He told me much of the same, and I believed him too...at first. Yet he refuses to speak to me of this supposed work. Should I take my eyes off him for even a moment, a mug of ale will surely find its way to his hands.&lt;br /&gt;
Gerolt: That&#039;s bollocks an&#039; you know it! Where would I even keep all o&#039; this alleged ale, huh?&lt;br /&gt;
Zlatan: Behind the forge, &#039;&#039;in&#039;&#039; the forge, buried beneath the palm tree next to your tent, the ammunitions depository. Anyone with a nose can tell when you&#039;ve put back a few.&lt;br /&gt;
Gerolt: Hmph. Shows what you know. The ale in the ammunitions depository was shipped with the rest to the front line. Couldn&#039;t knock one back even if I wanted.&lt;br /&gt;
Gerolt: An&#039; lest ye forget, I furnished an entire squad o&#039; soldiers with them Resistance weapons. Don&#039;t ye think yer bein&#039; just a wee bit demandin&#039;, breathin&#039; down me neck for more bells an&#039; whistles?&lt;br /&gt;
Gerolt: Was trouble enough forgin&#039; them in the first place. Without me muse, well...&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Is there a problem?&lt;br /&gt;
Gerolt: It&#039;s the inscriptions. Can&#039;t bloody figure out how to refine &#039;em. Not to mention, they&#039;re gettin&#039; in the way of any other improvements I might be able to make.&lt;br /&gt;
&amp;gt; Has the master blacksmith finally reached his limit?&lt;br /&gt;
Gerolt: Oi! You shut yer mouth! Ye ain&#039;t but scratched the surface o&#039; me talents. Not my fault the inscriptions are provin&#039; so bloody difficult to refine. On top of that, they&#039;re gettin&#039; in the way of any other improvements I might be able to make.&lt;br /&gt;
---&lt;br /&gt;
Gerolt: Trouble is, they&#039;re what really give the weapons their teeth. Their design, the materials used to forge &#039;em, that&#039;s all mostly fer show.&lt;br /&gt;
Gerolt: If ye want yer weapon to have more kick, the magick o&#039; the inscriptions needs to be more potent. But I don&#039;t even know where to begin.&lt;br /&gt;
Zlatan: That is indeed a curious predicament. How did the Gunnhildr&#039;s Blades of eld accomplish this, I wonder. Any thoughts?&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Perhaps they used a crystal focus.&lt;br /&gt;
Gerolt: Ye mean those doodahs what the seers used?&lt;br /&gt;
&amp;gt; Would that we could glimpse into the past and see for ourselves.&lt;br /&gt;
Gerolt: Speakin&#039; o&#039; the past, a couple o&#039; soldiers came by askin&#039; about how to extract the memories out o&#039; crystals or some such.&lt;br /&gt;
---&lt;br /&gt;
Gerolt: By the sounds of it, the Bozjans used crystals for damn near everything what had to do with memory. Even keepin&#039; memories o&#039; their fightin&#039; techniques.&lt;br /&gt;
Zlatan: Ah, that reminds me. We recently received a most interesting report from Gunnhildr&#039;s Blades.&lt;br /&gt;
Zlatan: Since taking the Resistance weapons into hand, they have come across peculiar new crystals on the field, quite unlike anything previously discovered.&lt;br /&gt;
Gerolt: That could be just what I&#039;m lookin&#039; for! There&#039;s no reason to believe they couldn&#039;t use those crystals on weapons, right?&lt;br /&gt;
Gerolt: I&#039;d wager me last flagon of ale the Bozjans could use them crystals an&#039; their memories o&#039; battle to strengthen the enchantments o&#039; those inscriptions. Well, that&#039;s what I&#039;m hopin&#039;.&lt;br /&gt;
Zlatan: While it may be too soon to jump to such conclusions, it certainly warrants investigation.&lt;br /&gt;
Gerolt: Exactly. And me hunches when it comes to weapon work ain&#039;t never wrong.&lt;br /&gt;
Gerolt: &#039;Course we can&#039;t know for sure till we have a few to try for ourselves, eh?&lt;br /&gt;
Gerolt: I&#039;ll see if I can&#039;t think of a way to work these memories into me plans. In the meantime, the two o&#039; ye can go and find as many as ye can.&lt;br /&gt;
-quest complete&lt;br /&gt;
System: A new Resistance weapons quest is now available from Zlatan.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Save the Queen]]&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Sober_Proposal&amp;diff=1586460</id>
		<title>A Sober Proposal</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Sober_Proposal&amp;diff=1586460"/>
		<updated>2026-10-31T22:30:13Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Sober Proposal&lt;br /&gt;
| description = A [[Stressed Soldier]] seeks your counsel regarding the Resistance weapons.&lt;br /&gt;
| image = a sober proposal1.png&lt;br /&gt;
| quest-giver = Stressed Soldier&lt;br /&gt;
| related-npcs = Gerolt; Zlatan&lt;br /&gt;
| location = Gangos&lt;br /&gt;
| location-x = 5.5&lt;br /&gt;
| location-y = 5.3&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Resistance Weapons Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Weapon Enhancement Sidequests&lt;br /&gt;
| journal-genre = Resistance Weapons Quests&lt;br /&gt;
| sortkey = 150&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 655&lt;br /&gt;
| mettle = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Where Eagles Nest&lt;br /&gt;
| next-quest = For Want of a Memory&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.35&lt;br /&gt;
| id-gt = 69505&lt;br /&gt;
| id-edb = 65a6b7eec0a&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Gerolt]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*A stressed soldier seeks your counsel regarding the Resistance weapons.&lt;br /&gt;
&lt;br /&gt;
*As the soldier explains it, Gerolt and Zlatan are at a loss as to how they can further refine the Resistance weapons. The problem is exacerbated by Gerolt&#039;s refusal to speak his mind on possible solutions to their troubles. Considering your relationship, the soldier is hopeful you can spark new flames in the blacksmith&#039;s forge.&lt;br /&gt;
&lt;br /&gt;
*You speak with Gerolt, who confesses the inscriptions on the weapons are the source of his frustrations. It is not until Zlatan mentions a report from Gunnhildr&#039;s Blades about strange new crystals that Gerolt is suddenly struck with inspiration. Confident they are the key to strengthening the inscriptions of the Resistance weapons, Gerolt bids you and Zlatan to search out these crystallized memories.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Stressed Soldier: Beg pardon, Blade [Surname]. Might I speak with you for a moment? It concerns Master Gerolt and the Resistance weapons.&lt;br /&gt;
Stressed Soldier: I presume he has already explained the method by which Gunnhildr&#039;s Blades refined their weapons? That being combat with formidable enemies.&lt;br /&gt;
Stressed Soldier: Master Gerolt and Zlatan intended to employ similar methods to enhance the Resistance weapons, but...they have hit something of a stumbling block.&lt;br /&gt;
Stressed Soldier: To make matters worse, Master Gerolt, for reasons he refuses to explain, will offer no suggestions as to how they might proceed.&lt;br /&gt;
Stressed Soldier: Try as he might, Zlatan cannot convince him to expound on his thoughts, and quite frankly, we are at a loss.&lt;br /&gt;
Stressed Soldier: Might we prevail upon you to inquire after Master Gerolt?&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Gerolt===&lt;br /&gt;
-optional start&lt;br /&gt;
Zlatan: Have you come to speak with Master Gerolt? Oh, thank heavens...&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Gerolt: ...Oh, it&#039;s you. Now I know what yer thinkin&#039;, but don&#039;t you go believin&#039; whatever nonsense they&#039;ve been spoutin&#039; about me work. Everything&#039;s goin&#039; accordin&#039; to plan.&lt;br /&gt;
Zlatan: He told me much of the same, and I believed him too...at first. Yet he refuses to speak to me of this supposed work. Should I take my eyes off him for even a moment, a mug of ale will surely find its way to his hands.&lt;br /&gt;
Gerolt: That&#039;s bollocks an&#039; you know it! Where would I even keep all o&#039; this alleged ale, huh?&lt;br /&gt;
Zlatan: Behind the forge, &#039;&#039;in&#039;&#039; the forge, buried beneath the palm tree next to your tent, the ammunitions depository. Anyone with a nose can tell when you&#039;ve put back a few.&lt;br /&gt;
Gerolt: Hmph. Shows what you know. The ale in the ammunitions depository was shipped with the rest to the front line. Couldn&#039;t knock one back even if I wanted.&lt;br /&gt;
Gerolt: An&#039; lest ye forget, I furnished an entire squad o&#039; soldiers with them Resistance weapons. Don&#039;t ye think yer bein&#039; just a wee bit demandin&#039;, breathin&#039; down me neck for more bells an&#039; whistles?&lt;br /&gt;
Gerolt: Was trouble enough forgin&#039; them in the first place. Without me muse, well...&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Is there a problem?&lt;br /&gt;
Gerolt: It&#039;s the inscriptions. Can&#039;t bloody figure out how to refine &#039;em. Not to mention, they&#039;re gettin&#039; in the way of any other improvements I might be able to make.&lt;br /&gt;
&amp;gt; Has the master blacksmith finally reached his limit?&lt;br /&gt;
Gerolt: Oi! You shut yer mouth! Ye ain&#039;t but scratched the surface o&#039; me talents. Not my fault the inscriptions are provin&#039; so bloody difficult to refine. On top of that, they&#039;re gettin&#039; in the way of any other improvements I might be able to make.&lt;br /&gt;
---&lt;br /&gt;
Gerolt: Trouble is, they&#039;re what really give the weapons their teeth. Their design, the materials used to forge &#039;em, that&#039;s all mostly fer show.&lt;br /&gt;
Gerolt: If ye want yer weapon to have more kick, the magick o&#039; the inscriptions needs to be more potent. But I don&#039;t even know where to begin.&lt;br /&gt;
Zlatan: That is indeed a curious predicament. How did the Gunnhildr&#039;s Blades of eld accomplish this, I wonder. Any thoughts?&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Perhaps they used a crystal focus.&lt;br /&gt;
Gerolt: Ye mean those doodahs what the seers used?&lt;br /&gt;
&amp;gt; Would that we could glimpse into the past and see for ourselves.&lt;br /&gt;
Gerolt: Speakin&#039; o&#039; the past, a couple o&#039; soldiers came by askin&#039; about how to extract the memories out o&#039; crystals or some such.&lt;br /&gt;
---&lt;br /&gt;
Gerolt: By the sounds of it, the Bozjans used crystals for damn near everything what had to do with memory. Even keepin&#039; memories o&#039; their fightin&#039; techniques.&lt;br /&gt;
Zlatan: Ah, that reminds me. We recently received a most interesting report from Gunnhildr&#039;s Blades.&lt;br /&gt;
Zlatan: Since taking the Resistance weapons into hand, they have come across peculiar new crystals on the field, quite unlike anything previously discovered.&lt;br /&gt;
Gerolt: That could be just what I&#039;m lookin&#039; for! There&#039;s no reason to believe they couldn&#039;t use those crystals on weapons, right?&lt;br /&gt;
Gerolt: I&#039;d wager me last flagon of ale the Bozjans could use them crystals an&#039; their memories o&#039; battle to strengthen the enchantments o&#039; those inscriptions. Well, that&#039;s what I&#039;m hopin&#039;.&lt;br /&gt;
Zlatan: While it may be too soon to jump to such conclusions, it certainly warrants investigation.&lt;br /&gt;
Gerolt: Exactly. And me hunches when it comes to weapon work ain&#039;t never wrong.&lt;br /&gt;
Gerolt: &#039;Course we can&#039;t know for sure till we have a few to try for ourselves, eh?&lt;br /&gt;
Gerolt: I&#039;ll see if I can&#039;t think of a way to work these memories into me plans. In the meantime, the two o&#039; ye can go and find as many as ye can.&lt;br /&gt;
-quest complete&lt;br /&gt;
System: A new Resistance weapons quest is now available from Zlatan.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Save the Queen]]&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Resistance_Is_(Not)_Futile&amp;diff=1586452</id>
		<title>Resistance Is (Not) Futile</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Resistance_Is_(Not)_Futile&amp;diff=1586452"/>
		<updated>2026-10-31T22:00:50Z</updated>

		<summary type="html">&lt;p&gt;Colburn: Remove related-npcs from quest infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Resistance Is (Not) Futile&lt;br /&gt;
| description = [[Zlatan]] is gravely concerned by the potential cost of forging additional resistance weapons.&lt;br /&gt;
| image = resistance is (not) futile1.png&lt;br /&gt;
| quest-giver = Zlatan&lt;br /&gt;
| location = Gangos&lt;br /&gt;
| location-x = 6.1&lt;br /&gt;
| location-y = 4.9&lt;br /&gt;
| type = repfeature&lt;br /&gt;
| quest-line = Resistance Weapons Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Weapon Enhancement Sidequests&lt;br /&gt;
| journal-genre = Resistance Weapons Quests&lt;br /&gt;
| sortkey = 51&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 4 Thavnairian Scalepowder&lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 0&lt;br /&gt;
| mettle = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Fire in the Forge&lt;br /&gt;
| next-quest = For Want of a Memory&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.25&lt;br /&gt;
| id-gt = 69381&lt;br /&gt;
| id-edb = 4bd506e3dcb&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&#039;&#039;&#039;Depending on [[job]]:&#039;&#039;&#039;&lt;br /&gt;
* {{item reward|1|Honorbound}}&lt;br /&gt;
* {{item reward|1|Tenacity (Shield)}}&lt;br /&gt;
* {{item reward|1|Skullrender}}&lt;br /&gt;
* {{item reward|1|Woeborn}}&lt;br /&gt;
* {{item reward|1|Crownsblade}}&lt;br /&gt;
* {{item reward|1|Dreizack}}&lt;br /&gt;
* {{item reward|1|Samsara}}&lt;br /&gt;
* {{item reward|1|Hoshikiri}}&lt;br /&gt;
* {{item reward|1|Honeshirazu}}&lt;br /&gt;
* {{item reward|1|Brilliance}}&lt;br /&gt;
* {{item reward|1|Lawman}}&lt;br /&gt;
* {{item reward|1|Enchufla}}&lt;br /&gt;
* {{item reward|1|Soulscourge}}&lt;br /&gt;
* {{item reward|1|Espiritus}}&lt;br /&gt;
* {{item reward|1|Talekeeper}}&lt;br /&gt;
* {{item reward|1|Ingrimm}}&lt;br /&gt;
* {{item reward|1|Akademos}}&lt;br /&gt;
* {{item reward|1|Solstice}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{main|Resistance Weapons}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Obtain [[Thavnairian Scalepowder]] 0/4.&lt;br /&gt;
*Deliver the Thavnairian Scalepowder to [[Zlatan]] at [[Gangos]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Zlatan is gravely concerned by the potential cost of forging additional resistance weapons.&lt;br /&gt;
&lt;br /&gt;
*At the mention of forging additional resistance weapons, Zlatan&#039;s expression turns to one of staggering guilt. Knowing their coffers cannot bear the weight of additional debt, he accedes to your request on the condition that you procure the required powder. How the deed is to be done, he leaves entirely to your discretion.&lt;br /&gt;
&lt;br /&gt;
*Through means perhaps better left unspoken, you acquire the requisite powder for Gerolt&#039;s work. Newly armed, he bids you set out into the world and hone your skills with this newly fashioned resistance weapon. And when the time comes, he will help you to reach new heights of martial perfection. &lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
&amp;gt; If player has completed the quest {{i|Resistance Is (Not) Futile}} at least once&lt;br /&gt;
Zlatan: You wish to forge &#039;&#039;another&#039;&#039; Resistance weapon? Oh dear...&lt;br /&gt;
Zlatan: It will take time, but we should be able to gather the required materials. Save for one... If you would be willing to acquire more powder, we will see to the rest.&lt;br /&gt;
&amp;gt; Else&lt;br /&gt;
Zlatan: You wish to forge another Resistance weapon? We do have a surplus of materials from the first, but there still remains the matter of the powder.&lt;br /&gt;
Zlatan: When we first resolved to undertake the forging of these weapons, we understood it would come at considerable cost. But it is no exaggeration to say that a single weapon has greatly taxed our coffers.&lt;br /&gt;
Zlatan: It shames me to ask this after you have done so much for our cause, but... Might we prevail upon you to procure the powder on our behalf?&lt;br /&gt;
Zlatan: Hopefully, acquiring the means to barter for additional powder shouldn&#039;t be too taxing a task for a worldly adventurer such as yourself.&lt;br /&gt;
---&lt;br /&gt;
System: Thavnairian scalepowder can be obtained from Auriana at Revenant&#039;s Toll or Hismena at Idyllshire.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Obtain Thavnairian scalepowder===&lt;br /&gt;
-optional start&lt;br /&gt;
Zlatan: My apologies for placing such a burden on you, but we simply cannot afford to accrue further debt from Mistress Rowena.&lt;br /&gt;
System: Thavnairian scalepowder can be obtained from Auriana at Revenant&#039;s Toll or Hismena at Idyllshire.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Deliver the Thavnairian scalepowder to Zlatan at Gangos===&lt;br /&gt;
Zlatan: I take it you have paid visit to the House of Splendors?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over {{i|Thavnairian Scalepowder|handfuls of Thavnairian scalepowder|qty=4}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zlatan: Excellent. I will have Master Gerolt set to work at once.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Gerolt: Linin&#039; Rowena&#039;s pockets again... &amp;lt;sigh&amp;gt;&lt;br /&gt;
Gerolt: Better your coin than the Bozjans&#039; I suppose. If yer sure about this, we&#039;ll get to finishin&#039; yer weapon.&lt;br /&gt;
&amp;gt; If player is a paladin&lt;br /&gt;
Gerolt: Some o&#039; me best work, if I do say so meself. I call &#039;em Honorbound and Tenacity!&lt;br /&gt;
&amp;gt; Else&lt;br /&gt;
Gerolt: Some o&#039; me best work, if I do say so meself. [Resistance weapon]!&lt;br /&gt;
---&lt;br /&gt;
Gerolt: If what we&#039;ve learned about the blades o&#039; Gunnhildr is true, ye can make &#039;em stronger dependin&#039; on what manner o&#039; monster you felled with &#039;em. Should hold true for yers as well.&lt;br /&gt;
Gerolt: So once ye&#039;ve put {{alternatives|&#039;em|her}} through {{alternatives|their|her}} paces, come back an&#039; I&#039;ll see about toughenin&#039; {{alternatives|&#039;em|her}} up.&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Resistance_Is_(Not)_Futile&amp;diff=1586451</id>
		<title>Resistance Is (Not) Futile</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Resistance_Is_(Not)_Futile&amp;diff=1586451"/>
		<updated>2026-10-31T22:00:39Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Resistance Is (Not) Futile&lt;br /&gt;
| description = [[Zlatan]] is gravely concerned by the potential cost of forging additional resistance weapons.&lt;br /&gt;
| image = resistance is (not) futile1.png&lt;br /&gt;
| quest-giver = Zlatan&lt;br /&gt;
| related-npcs = Gerolt; Rowena&lt;br /&gt;
| location = Gangos&lt;br /&gt;
| location-x = 6.1&lt;br /&gt;
| location-y = 4.9&lt;br /&gt;
| type = repfeature&lt;br /&gt;
| quest-line = Resistance Weapons Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Weapon Enhancement Sidequests&lt;br /&gt;
| journal-genre = Resistance Weapons Quests&lt;br /&gt;
| sortkey = 51&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 4 Thavnairian Scalepowder&lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 0&lt;br /&gt;
| mettle = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Fire in the Forge&lt;br /&gt;
| next-quest = For Want of a Memory&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.25&lt;br /&gt;
| id-gt = 69381&lt;br /&gt;
| id-edb = 4bd506e3dcb&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&#039;&#039;&#039;Depending on [[job]]:&#039;&#039;&#039;&lt;br /&gt;
* {{item reward|1|Honorbound}}&lt;br /&gt;
* {{item reward|1|Tenacity (Shield)}}&lt;br /&gt;
* {{item reward|1|Skullrender}}&lt;br /&gt;
* {{item reward|1|Woeborn}}&lt;br /&gt;
* {{item reward|1|Crownsblade}}&lt;br /&gt;
* {{item reward|1|Dreizack}}&lt;br /&gt;
* {{item reward|1|Samsara}}&lt;br /&gt;
* {{item reward|1|Hoshikiri}}&lt;br /&gt;
* {{item reward|1|Honeshirazu}}&lt;br /&gt;
* {{item reward|1|Brilliance}}&lt;br /&gt;
* {{item reward|1|Lawman}}&lt;br /&gt;
* {{item reward|1|Enchufla}}&lt;br /&gt;
* {{item reward|1|Soulscourge}}&lt;br /&gt;
* {{item reward|1|Espiritus}}&lt;br /&gt;
* {{item reward|1|Talekeeper}}&lt;br /&gt;
* {{item reward|1|Ingrimm}}&lt;br /&gt;
* {{item reward|1|Akademos}}&lt;br /&gt;
* {{item reward|1|Solstice}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{main|Resistance Weapons}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Obtain [[Thavnairian Scalepowder]] 0/4.&lt;br /&gt;
*Deliver the Thavnairian Scalepowder to [[Zlatan]] at [[Gangos]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Zlatan is gravely concerned by the potential cost of forging additional resistance weapons.&lt;br /&gt;
&lt;br /&gt;
*At the mention of forging additional resistance weapons, Zlatan&#039;s expression turns to one of staggering guilt. Knowing their coffers cannot bear the weight of additional debt, he accedes to your request on the condition that you procure the required powder. How the deed is to be done, he leaves entirely to your discretion.&lt;br /&gt;
&lt;br /&gt;
*Through means perhaps better left unspoken, you acquire the requisite powder for Gerolt&#039;s work. Newly armed, he bids you set out into the world and hone your skills with this newly fashioned resistance weapon. And when the time comes, he will help you to reach new heights of martial perfection. &lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
&amp;gt; If player has completed the quest {{i|Resistance Is (Not) Futile}} at least once&lt;br /&gt;
Zlatan: You wish to forge &#039;&#039;another&#039;&#039; Resistance weapon? Oh dear...&lt;br /&gt;
Zlatan: It will take time, but we should be able to gather the required materials. Save for one... If you would be willing to acquire more powder, we will see to the rest.&lt;br /&gt;
&amp;gt; Else&lt;br /&gt;
Zlatan: You wish to forge another Resistance weapon? We do have a surplus of materials from the first, but there still remains the matter of the powder.&lt;br /&gt;
Zlatan: When we first resolved to undertake the forging of these weapons, we understood it would come at considerable cost. But it is no exaggeration to say that a single weapon has greatly taxed our coffers.&lt;br /&gt;
Zlatan: It shames me to ask this after you have done so much for our cause, but... Might we prevail upon you to procure the powder on our behalf?&lt;br /&gt;
Zlatan: Hopefully, acquiring the means to barter for additional powder shouldn&#039;t be too taxing a task for a worldly adventurer such as yourself.&lt;br /&gt;
---&lt;br /&gt;
System: Thavnairian scalepowder can be obtained from Auriana at Revenant&#039;s Toll or Hismena at Idyllshire.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Obtain Thavnairian scalepowder===&lt;br /&gt;
-optional start&lt;br /&gt;
Zlatan: My apologies for placing such a burden on you, but we simply cannot afford to accrue further debt from Mistress Rowena.&lt;br /&gt;
System: Thavnairian scalepowder can be obtained from Auriana at Revenant&#039;s Toll or Hismena at Idyllshire.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Deliver the Thavnairian scalepowder to Zlatan at Gangos===&lt;br /&gt;
Zlatan: I take it you have paid visit to the House of Splendors?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over {{i|Thavnairian Scalepowder|handfuls of Thavnairian scalepowder|qty=4}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zlatan: Excellent. I will have Master Gerolt set to work at once.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Gerolt: Linin&#039; Rowena&#039;s pockets again... &amp;lt;sigh&amp;gt;&lt;br /&gt;
Gerolt: Better your coin than the Bozjans&#039; I suppose. If yer sure about this, we&#039;ll get to finishin&#039; yer weapon.&lt;br /&gt;
&amp;gt; If player is a paladin&lt;br /&gt;
Gerolt: Some o&#039; me best work, if I do say so meself. I call &#039;em Honorbound and Tenacity!&lt;br /&gt;
&amp;gt; Else&lt;br /&gt;
Gerolt: Some o&#039; me best work, if I do say so meself. [Resistance weapon]!&lt;br /&gt;
---&lt;br /&gt;
Gerolt: If what we&#039;ve learned about the blades o&#039; Gunnhildr is true, ye can make &#039;em stronger dependin&#039; on what manner o&#039; monster you felled with &#039;em. Should hold true for yers as well.&lt;br /&gt;
Gerolt: So once ye&#039;ve put {{alternatives|&#039;em|her}} through {{alternatives|their|her}} paces, come back an&#039; I&#039;ll see about toughenin&#039; {{alternatives|&#039;em|her}} up.&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=By_the_Time_You_Hear_This&amp;diff=1586419</id>
		<title>By the Time You Hear This</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=By_the_Time_You_Hear_This&amp;diff=1586419"/>
		<updated>2026-10-31T19:25:23Z</updated>

		<summary type="html">&lt;p&gt;Colburn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = By the Time You Hear This&lt;br /&gt;
| description = Bethana of the Crystarium guard has a look of grim determination in her eyes.&lt;br /&gt;
| image = The Twinning.png&lt;br /&gt;
| quest-giver = Bethana&lt;br /&gt;
| location = The Crystarium&lt;br /&gt;
| location-x = 8.5&lt;br /&gt;
| location-y = 10.9&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Lakeland Sidequests&lt;br /&gt;
| journal-genre = Crystarium Sidequests&lt;br /&gt;
| sortkey = 30001&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| req-quest = Shadowbringers (Quest)&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 4455&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Quicktongue Materia VII&lt;br /&gt;
| reward2 = 1 Piety Materia VII&lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = dg The Twinning&lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = &lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| id-gt = 69131&lt;br /&gt;
| id-edb = a0a53359b36&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Bethana]].&lt;br /&gt;
* Enter [[the Twinning]].&lt;br /&gt;
* Speak with Bethana.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Bethana of the Crystarium guard has a look of grim determination in her eyes.&lt;br /&gt;
&lt;br /&gt;
*Bethana, a member of the Crystarium guard, explains that the Exarch has requested your assistance. You are to enter the Crystal Tower and provide support to a team of researchers who plan to investigate the inner reaches. Unfortunately, their way has been barred by a number of hostile creatures and machinations, and their work cannot proceed until these threats have been eliminated.&lt;br /&gt;
&lt;br /&gt;
*In the Exedra, Bethana informs you that in addition to clearing a path for the researchers, you are to investigate the origin of an aetherial disturbance detected from within. Though you are no stranger to the labyrinthine passageways of the Crystal Tower, your expedition will lead you into largely unexplored territory, where any number of hidden dangers may lurk.&lt;br /&gt;
&lt;br /&gt;
*Having conquered the ancient guardians that dwell at the deepest levels of the Crystal Tower, the team of researchers may now go about their work undisturbed. Bethana would no doubt wish to hear your account of the creatures you encountered, as well as any information pertaining to aetherial anomalies.&lt;br /&gt;
&lt;br /&gt;
*According to Bethana, the researchers have recovered a bizarre contraption from inside the Crystal Tower, which you recognize from your experiences on the Source. At your command, the machine whirs into life and relays a message recorded by the eighteenth president of Garlond Ironworks, a descendant of Biggs. The intended recipient is none other than G&#039;raha Tia, who appears to have still been in a deep slumber within the tower. It becomes apparent that the Ironworks spent many, many years preparing to send him across time and space to the First, and their hopes for the worlds that may yet be saved are succinctly conveyed in this recording. While the circumstances surrounding the journey of G&#039;raha Tia and the Crystal Tower remain a mystery, the researchers of the Crystarium will strive to unearth more information in the days to come.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Bethana: Excuse me. A word, if you would be so kind.&lt;br /&gt;
Bethana: We of the Crystarium guard have a request to make of you.&lt;br /&gt;
Bethana: Our researchers are planning to enter the Crystal Tower to learn more of its history. However, there is a problem.&lt;br /&gt;
Bethana: Now, what I am about to reveal is strictly confidential. Were word to get out, panic would spread throughout the citizenry.&lt;br /&gt;
Bethana: Our scouts have reported that ferocious beasts and bizarre machines roam the hallways. Until we can eliminate these threats, none may enter. Strange aetherial readings have also been detected, and we suspect that the phenomena are linked.&lt;br /&gt;
Bethana: The Exarch has ordered us to seek your aid in making the tower safe for our researchers to go about their work.&lt;br /&gt;
Bethana: He mentioned that you are better equipped than most to face the dangers that lurk in the tower, though he elected not to go into detail. Is this true?&lt;br /&gt;
Bethana: Then your prior experience may prove beneficial. Come, let us proceed to the entrance.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Bethana===&lt;br /&gt;
Bethana: I take it your preparations are complete?&lt;br /&gt;
Bethana: Listen carefully. You are to lead a party of elite troops into the tower and respond to any hostility with lethal force.&lt;br /&gt;
Bethana: Once the way is clear, the researchers can begin their expedition.&lt;br /&gt;
Bethana: Our main objective is to identify the source of the aetherial disturbance. The tower cannot be considered safe until we do. Should you encounter any opposition beyond your capabilities, you are to withdraw immediately. I wish you the best of luck.&lt;br /&gt;
&lt;br /&gt;
===Enter the Twinning===&lt;br /&gt;
-optional start&lt;br /&gt;
Bethana: Unfortunately, we have only limited information regarding the inner reaches of the tower. The scouts who were able to escape with their lives were in many cases rendered...insensible.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Bethana===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Bethana: Excellent work. Not only did you reveal the cause of the aetherial fluctuations, you were able to remove the threat entirely. Thanks to you, the researchers have already completed their preliminary observations.&lt;br /&gt;
Bethana: Their findings were somewhat surprising.&lt;br /&gt;
Bethana: The Crystal Tower appears not to have been created by the Ronkans or any other known civilization. Its origins are veiled in mystery, much like the Exarch and yourself.&lt;br /&gt;
Bethana: Forgive me. It is not the time for idle speculation. We have, however, recovered an artifact, though its purpose is unclear. It may even be purely decorative.&lt;br /&gt;
Bethana: Have you ever encountered anything like this?&lt;br /&gt;
x@???: &amp;lt;bzzzt&amp;gt; ...has come to carry out our plan. This will be my last recording.&lt;br /&gt;
x@???: With the tower activated and the temporal displacement apparatus online, all that remains is to throw the switch. And pray.&lt;br /&gt;
x@???: I&#039;m sorry, I truly am. I wish there was another way.&lt;br /&gt;
x@???: But you are our best chance of success. Our only hope. Your gift will allow you to become one with the tower and survive the journey through time and space. Were our technology as advanced as that of the Allagans, perhaps we could&#039;ve gone with you.&lt;br /&gt;
x@???: Alas, it was not to be. But when you are finally reunited, all of the hardship, all of the sacrifice will&#039;ve been worth it, I&#039;m sure.&lt;br /&gt;
x@???: Just promise me you&#039;ll spare a thought for those you leave behind. And we&#039;ll be thinking of you, too, for as long as this world lasts, though I fear it will not be for much longer.&lt;br /&gt;
x@???: This is Biggs, third of his name, eighteenth president of Garlond Ironworks, signing off. May the Twelve be at your side, G&#039;raha Tia. &amp;lt;bzzzt&amp;gt;&lt;br /&gt;
Bethana: A person&#039;s voice coming from a machine? To be honest, I cannot make head nor tail of it. Do you have any idea what that was about?&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Yes, it made perfect sense.&lt;br /&gt;
Bethana: Hmm... Considering your connection to the Exarch, I am not entirely surprised.&lt;br /&gt;
&amp;gt; Even if I told you, you wouldn&#039;t believe me.&lt;br /&gt;
Bethana: Yes, I can tell that you know more than you are letting on. Very well. I will not begrudge you your secrets.&lt;br /&gt;
---&lt;br /&gt;
Bethana: Though one thing &#039;&#039;was&#039;&#039; clear, even to me. The people who left the message were facing a great catastrophe.&lt;br /&gt;
Bethana: They placed their faith in the Crystal Tower, in much the same way we have done ever since the Flood of Light.&lt;br /&gt;
Bethana: Our prayers for salvation were answered when you and the Exarch returned the night to us and freed us from the terror of the sin eaters.&lt;br /&gt;
Bethana: I sense that this was all made possible by those people from a time long forgotten. We should do our utmost to learn more of them.&lt;br /&gt;
Bethana: Perhaps the researchers will uncover more of these messages?&lt;br /&gt;
Bethana: In any case, you have performed admirably in service of the Crystarium. We may have need of your strength and guidance in days to come. Until then, fare you well.&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=-RCMXh8u_NQ}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=By_the_Time_You_Hear_This&amp;diff=1586418</id>
		<title>By the Time You Hear This</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=By_the_Time_You_Hear_This&amp;diff=1586418"/>
		<updated>2026-10-31T19:23:52Z</updated>

		<summary type="html">&lt;p&gt;Colburn: Remove related-npcs from quest infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = By the Time You Hear This&lt;br /&gt;
| description = Bethana of the Crystarium guard has a look of grim determination in her eyes.&lt;br /&gt;
| image = The Twinning.png&lt;br /&gt;
| quest-giver = Bethana&lt;br /&gt;
| location = The Crystarium&lt;br /&gt;
| location-x = 8.5&lt;br /&gt;
| location-y = 10.9&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Lakeland Sidequests&lt;br /&gt;
| journal-genre = Crystarium Sidequests&lt;br /&gt;
| sortkey = 30001&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| req-quest = Shadowbringers (Quest)&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 4455&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Quicktongue Materia VII&lt;br /&gt;
| reward2 = 1 Piety Materia VII&lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = dg The Twinning&lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = &lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| id-gt = 69131&lt;br /&gt;
| id-edb = a0a53359b36&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Bethana]].&lt;br /&gt;
* Enter [[the Twinning]].&lt;br /&gt;
* Speak with Bethana.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Bethana of the Crystarium guard has a look of grim determination in her eyes.&lt;br /&gt;
&lt;br /&gt;
*Bethana, a member of the Crystarium guard, explains that the Exarch has requested your assistance. You are to enter the Crystal Tower and provide support to a team of researchers who plan to investigate the inner reaches. Unfortunately, their way has been barred by a number of hostile creatures and machinations, and their work cannot proceed until these threats have been eliminated.&lt;br /&gt;
&lt;br /&gt;
*In the Exedra, Bethana informs you that in addition to clearing a path for the researchers, you are to investigate the origin of an aetherial disturbance detected from within. Though you are no stranger to the labyrinthine passageways of the Crystal Tower, your expedition will lead you into largely unexplored territory, where any number of hidden dangers may lurk.&lt;br /&gt;
&lt;br /&gt;
*Having conquered the ancient guardians that dwell at the deepest levels of the Crystal Tower, the team of researchers may now go about their work undisturbed. Bethana would no doubt wish to hear your account of the creatures you encountered, as well as any information pertaining to aetherial anomalies.&lt;br /&gt;
&lt;br /&gt;
*According to Bethana, the researchers have recovered a bizarre contraption from inside the Crystal Tower, which you recognize from your experiences on the Source. At your command, the machine whirs into life and relays a message recorded by the eighteenth president of Garlond Ironworks, a descendant of Biggs. The intended recipient is none other than G&#039;raha Tia, who appears to have still been in a deep slumber within the tower. It becomes apparent that the Ironworks spent many, many years preparing to send him across time and space to the First, and their hopes for the worlds that may yet be saved are succinctly conveyed in this recording. While the circumstances surrounding the journey of G&#039;raha Tia and the Crystal Tower remain a mystery, the researchers of the Crystarium will strive to unearth more information in the days to come.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Bethana: Excuse me. A word, if you would be so kind.&lt;br /&gt;
Bethana: We of the Crystarium guard have a request to make of you.&lt;br /&gt;
Bethana: Our researchers are planning to enter the Crystal Tower to learn more of its history. However, there is a problem.&lt;br /&gt;
Bethana: Now, what I am about to reveal is strictly confidential. Were word to get out, panic would spread throughout the citizenry.&lt;br /&gt;
Bethana: Our scouts have reported that ferocious beasts and bizarre machines roam the hallways. Until we can eliminate these threats, none may enter. Strange aetherial readings have also been detected, and we suspect that the phenomena are linked.&lt;br /&gt;
Bethana: The Exarch has ordered us to seek your aid in making the tower safe for our researchers to go about their work.&lt;br /&gt;
Bethana: He mentioned that you are better equipped than most to face the dangers that lurk in the tower, though he elected not to go into detail. Is this true?&lt;br /&gt;
Bethana: Then your prior experience may prove beneficial. Come, let us proceed to the entrance.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Bethana===&lt;br /&gt;
Bethana: I take it your preparations are complete?&lt;br /&gt;
Bethana: Listen carefully. You are to lead a party of elite troops into the tower and respond to any hostility with lethal force.&lt;br /&gt;
Bethana: Once the way is clear, the researchers can begin their expedition.&lt;br /&gt;
Bethana: Our main objective is to identify the source of the aetherial disturbance. The tower cannot be considered safe until we do. Should you encounter any opposition beyond your capabilities, you are to withdraw immediately. I wish you the best of luck.&lt;br /&gt;
&lt;br /&gt;
===Enter the Twinning===&lt;br /&gt;
-optional start&lt;br /&gt;
Bethana: Unfortunately, we have only limited information regarding the inner reaches of the tower. The scouts who were able to escape with their lives were in many cases rendered...insensible.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Bethana===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Bethana: Excellent work. Not only did you reveal the cause of the aetherial fluctuations, you were able to remove the threat entirely. Thanks to you, the researchers have already completed their preliminary observations.&lt;br /&gt;
Bethana: Their findings were somewhat surprising.&lt;br /&gt;
Bethana: The Crystal Tower appears not to have been created by the Ronkans or any other known civilization. Its origins are veiled in mystery, much like the Exarch and yourself.&lt;br /&gt;
Bethana: Forgive me. It is not the time for idle speculation. We have, however, recovered an artifact, though its purpose is unclear. It may even be purely decorative.&lt;br /&gt;
Bethana: Have you ever encountered anything like this?&lt;br /&gt;
x@???: &amp;lt;bzzzt&amp;gt; ...has come to carry out our plan. This will be my last recording.&lt;br /&gt;
x@???: With the tower activated and the temporal displacement apparatus online, all that remains is to throw the switch. And pray.&lt;br /&gt;
x@???: I&#039;m sorry, I truly am. I wish there was another way.&lt;br /&gt;
x@???: But you are our best chance of success. Our only hope. Your gift will allow you to become one with the tower and survive the journey through time and space. Were our technology as advanced as that of the Allagans, perhaps we could&#039;ve gone with you.&lt;br /&gt;
x@???: Alas, it was not to be. But when you are finally reunited, all of the hardship, all of the sacrifice will&#039;ve been worth it, I&#039;m sure.&lt;br /&gt;
x@???: Just promise me you&#039;ll spare a thought for those you leave behind. And we&#039;ll be thinking of you, too, for as long as this world lasts, though I fear it will not be for much longer.&lt;br /&gt;
x@???: This is Biggs, third of his name, eighteenth president of Garlond Ironworks, signing off. May the Twelve be at your side, G&#039;raha Tia. &amp;lt;bzzzt&amp;gt;&lt;br /&gt;
Bethana: A person&#039;s voice coming from a machine? To be honest, I cannot make head nor tail of it. Do you have any idea what that was about?&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Yes, it made perfect sense.&lt;br /&gt;
Bethana: Hmm... Considering your connection to the Exarch, I am not entirely surprised.&lt;br /&gt;
&amp;gt; Even if I told you, you wouldn&#039;t believe me.&lt;br /&gt;
Bethana: Yes, I can tell that you know more than you are letting on. Very well. I will not begrudge you your secrets.&lt;br /&gt;
---&lt;br /&gt;
Bethana: Though one thing &#039;&#039;was&#039;&#039; clear, even to me. The people who left the message were facing a great catastrophe.&lt;br /&gt;
Bethana: They placed their faith in the Crystal Tower, in much the same way we have done ever since the Flood of Light.&lt;br /&gt;
Bethana: Our prayers for salvation were answered when you and the Exarch returned the night to us and freed us from the terror of the sin eaters.&lt;br /&gt;
Bethana: I sense that this was all made possible by those people from a time long forgotten. We should do our utmost to learn more of them.&lt;br /&gt;
Bethana: Perhaps the researchers will uncover more of these messages?&lt;br /&gt;
Bethana: In any case, you have performed admirably in service of the Crystarium. We may have need of your strength and guidance in days to come. Until then, fare you well.&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=-RCMXh8u_NQ}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=By_the_Time_You_Hear_This&amp;diff=1586417</id>
		<title>By the Time You Hear This</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=By_the_Time_You_Hear_This&amp;diff=1586417"/>
		<updated>2026-10-31T19:23:40Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = By the Time You Hear This&lt;br /&gt;
| description = Bethana of the Crystarium guard has a look of grim determination in her eyes.&lt;br /&gt;
| image = The Twinning.png&lt;br /&gt;
| quest-giver = Bethana&lt;br /&gt;
| related-npcs = Bedraggled Crystarium Soldier&lt;br /&gt;
| location = The Crystarium&lt;br /&gt;
| location-x = 8.5&lt;br /&gt;
| location-y = 10.9&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Lakeland Sidequests&lt;br /&gt;
| journal-genre = Crystarium Sidequests&lt;br /&gt;
| sortkey = 30001&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| req-quest = Shadowbringers (Quest)&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 4455&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Quicktongue Materia VII&lt;br /&gt;
| reward2 = 1 Piety Materia VII&lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = dg The Twinning&lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = &lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| id-gt = 69131&lt;br /&gt;
| id-edb = a0a53359b36&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Bethana]].&lt;br /&gt;
* Enter [[the Twinning]].&lt;br /&gt;
* Speak with Bethana.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Bethana of the Crystarium guard has a look of grim determination in her eyes.&lt;br /&gt;
&lt;br /&gt;
*Bethana, a member of the Crystarium guard, explains that the Exarch has requested your assistance. You are to enter the Crystal Tower and provide support to a team of researchers who plan to investigate the inner reaches. Unfortunately, their way has been barred by a number of hostile creatures and machinations, and their work cannot proceed until these threats have been eliminated.&lt;br /&gt;
&lt;br /&gt;
*In the Exedra, Bethana informs you that in addition to clearing a path for the researchers, you are to investigate the origin of an aetherial disturbance detected from within. Though you are no stranger to the labyrinthine passageways of the Crystal Tower, your expedition will lead you into largely unexplored territory, where any number of hidden dangers may lurk.&lt;br /&gt;
&lt;br /&gt;
*Having conquered the ancient guardians that dwell at the deepest levels of the Crystal Tower, the team of researchers may now go about their work undisturbed. Bethana would no doubt wish to hear your account of the creatures you encountered, as well as any information pertaining to aetherial anomalies.&lt;br /&gt;
&lt;br /&gt;
*According to Bethana, the researchers have recovered a bizarre contraption from inside the Crystal Tower, which you recognize from your experiences on the Source. At your command, the machine whirs into life and relays a message recorded by the eighteenth president of Garlond Ironworks, a descendant of Biggs. The intended recipient is none other than G&#039;raha Tia, who appears to have still been in a deep slumber within the tower. It becomes apparent that the Ironworks spent many, many years preparing to send him across time and space to the First, and their hopes for the worlds that may yet be saved are succinctly conveyed in this recording. While the circumstances surrounding the journey of G&#039;raha Tia and the Crystal Tower remain a mystery, the researchers of the Crystarium will strive to unearth more information in the days to come.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Bethana: Excuse me. A word, if you would be so kind.&lt;br /&gt;
Bethana: We of the Crystarium guard have a request to make of you.&lt;br /&gt;
Bethana: Our researchers are planning to enter the Crystal Tower to learn more of its history. However, there is a problem.&lt;br /&gt;
Bethana: Now, what I am about to reveal is strictly confidential. Were word to get out, panic would spread throughout the citizenry.&lt;br /&gt;
Bethana: Our scouts have reported that ferocious beasts and bizarre machines roam the hallways. Until we can eliminate these threats, none may enter. Strange aetherial readings have also been detected, and we suspect that the phenomena are linked.&lt;br /&gt;
Bethana: The Exarch has ordered us to seek your aid in making the tower safe for our researchers to go about their work.&lt;br /&gt;
Bethana: He mentioned that you are better equipped than most to face the dangers that lurk in the tower, though he elected not to go into detail. Is this true?&lt;br /&gt;
Bethana: Then your prior experience may prove beneficial. Come, let us proceed to the entrance.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Bethana===&lt;br /&gt;
Bethana: I take it your preparations are complete?&lt;br /&gt;
Bethana: Listen carefully. You are to lead a party of elite troops into the tower and respond to any hostility with lethal force.&lt;br /&gt;
Bethana: Once the way is clear, the researchers can begin their expedition.&lt;br /&gt;
Bethana: Our main objective is to identify the source of the aetherial disturbance. The tower cannot be considered safe until we do. Should you encounter any opposition beyond your capabilities, you are to withdraw immediately. I wish you the best of luck.&lt;br /&gt;
&lt;br /&gt;
===Enter the Twinning===&lt;br /&gt;
-optional start&lt;br /&gt;
Bethana: Unfortunately, we have only limited information regarding the inner reaches of the tower. The scouts who were able to escape with their lives were in many cases rendered...insensible.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Bethana===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Bethana: Excellent work. Not only did you reveal the cause of the aetherial fluctuations, you were able to remove the threat entirely. Thanks to you, the researchers have already completed their preliminary observations.&lt;br /&gt;
Bethana: Their findings were somewhat surprising.&lt;br /&gt;
Bethana: The Crystal Tower appears not to have been created by the Ronkans or any other known civilization. Its origins are veiled in mystery, much like the Exarch and yourself.&lt;br /&gt;
Bethana: Forgive me. It is not the time for idle speculation. We have, however, recovered an artifact, though its purpose is unclear. It may even be purely decorative.&lt;br /&gt;
Bethana: Have you ever encountered anything like this?&lt;br /&gt;
x@???: &amp;lt;bzzzt&amp;gt; ...has come to carry out our plan. This will be my last recording.&lt;br /&gt;
x@???: With the tower activated and the temporal displacement apparatus online, all that remains is to throw the switch. And pray.&lt;br /&gt;
x@???: I&#039;m sorry, I truly am. I wish there was another way.&lt;br /&gt;
x@???: But you are our best chance of success. Our only hope. Your gift will allow you to become one with the tower and survive the journey through time and space. Were our technology as advanced as that of the Allagans, perhaps we could&#039;ve gone with you.&lt;br /&gt;
x@???: Alas, it was not to be. But when you are finally reunited, all of the hardship, all of the sacrifice will&#039;ve been worth it, I&#039;m sure.&lt;br /&gt;
x@???: Just promise me you&#039;ll spare a thought for those you leave behind. And we&#039;ll be thinking of you, too, for as long as this world lasts, though I fear it will not be for much longer.&lt;br /&gt;
x@???: This is Biggs, third of his name, eighteenth president of Garlond Ironworks, signing off. May the Twelve be at your side, G&#039;raha Tia. &amp;lt;bzzzt&amp;gt;&lt;br /&gt;
Bethana: A person&#039;s voice coming from a machine? To be honest, I cannot make head nor tail of it. Do you have any idea what that was about?&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Yes, it made perfect sense.&lt;br /&gt;
Bethana: Hmm... Considering your connection to the Exarch, I am not entirely surprised.&lt;br /&gt;
&amp;gt; Even if I told you, you wouldn&#039;t believe me.&lt;br /&gt;
Bethana: Yes, I can tell that you know more than you are letting on. Very well. I will not begrudge you your secrets.&lt;br /&gt;
---&lt;br /&gt;
Bethana: Though one thing &#039;&#039;was&#039;&#039; clear, even to me. The people who left the message were facing a great catastrophe.&lt;br /&gt;
Bethana: They placed their faith in the Crystal Tower, in much the same way we have done ever since the Flood of Light.&lt;br /&gt;
Bethana: Our prayers for salvation were answered when you and the Exarch returned the night to us and freed us from the terror of the sin eaters.&lt;br /&gt;
Bethana: I sense that this was all made possible by those people from a time long forgotten. We should do our utmost to learn more of them.&lt;br /&gt;
Bethana: Perhaps the researchers will uncover more of these messages?&lt;br /&gt;
Bethana: In any case, you have performed admirably in service of the Crystarium. We may have need of your strength and guidance in days to come. Until then, fare you well.&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=-RCMXh8u_NQ}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Koal_of_the_Cups&amp;diff=1585757</id>
		<title>Koal of the Cups</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Koal_of_the_Cups&amp;diff=1585757"/>
		<updated>2026-10-30T06:08:23Z</updated>

		<summary type="html">&lt;p&gt;Colburn: Remove related-npcs from quest infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Koal of the Cups&lt;br /&gt;
| description = Naroshs Koal is eyeing you with naked interest.&lt;br /&gt;
| image = Koal_of_the_Cups_Image.png&lt;br /&gt;
| quest-giver = Naroshs Koal&lt;br /&gt;
| location = The Tempest&lt;br /&gt;
| location-x = 32.0&lt;br /&gt;
| location-y = 16.6&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = The Tempest Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 9240&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 925&lt;br /&gt;
| unlocks = cur Aether Current&lt;br /&gt;
| prev-quest = Waiting in the Depths&lt;br /&gt;
| next-quest = Mother&#039;s Mnyiri&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 69124&lt;br /&gt;
| id-edb = ce9fd05a9ad&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Naroshs Koal]] outside [[the Ondo Cups]].&lt;br /&gt;
* Inspect the rotting debris. 0/2&lt;br /&gt;
* Speak with Naroshs Koal.&lt;br /&gt;
* Speak with [[Xeroshs Ooan]].&lt;br /&gt;
* Speak with Naroshs Koal.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Naroshs Koal is eyeing you with naked interest.&lt;br /&gt;
&lt;br /&gt;
*Naroshs Koal of the Ondo has taken a keen interest in you. However, before he questions you further, he asks that you accompany him outside the Cups. It seems there is something he wishes to show you...&lt;br /&gt;
&lt;br /&gt;
*Outside the Cups, Naroshs Koal presents to you a collection of rubbish likely dropped into the ocean from a ship as it sailed overhead. Unlike other Ondo, he has an insatiable curiosity for knowledge of finless ones and their ways, and so he bids you inspect the debris and tell him what purpose it once served.&lt;br /&gt;
&lt;br /&gt;
*Your explanations have given the Ondo youth much to mull over. Indeed, he is like to remain lost in thought if you do not speak to him again.&lt;br /&gt;
&lt;br /&gt;
*Naroshs Koal is grateful for your words of wisdom, but is nevertheless disappointed. Before you can press him further, however, an older Ondo, Xeroshs Ooan, arrives and scolds the youth for wandering off with you in tow. He then turns to you and explains that their clutchmother, who is pregnant, may not be able to give birth safely in the absence of water, and so they wish to entreat your assistance. You are to return to the Cups and speak with her directly.&lt;br /&gt;
&lt;br /&gt;
*Xeroshs Ooan introduces you to the Ondo clutchmother, who speaks to you from the privacy of her chambers. Though the Ondo bear you no ill will for drawing back the waters of their realm, they hope that you will grant them the boon of knowledge, that they might learn how the finless ones ease the burdens of troubling mothers. As you are indeed responsible for this state of affairs, you consent to aid her.&lt;br /&gt;
&lt;br /&gt;
*After your audience, Naroshs Koal explains that he had sought you out for the very purpose of aiding the clutchmother. She is mother to all Ondo, and so he would do anything and everything to comfort her in her hour of need, and so he prays that you will be able to help him achieve this end.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Naroshs Koal: Hail, finless one, and welcome to the Cupsss. Long have I wanted to converssse with one of your kind. I am called Naroshs Koal. How may I addresss you?&lt;br /&gt;
Naroshs Koal: [Forename]...[Surname]... Curiousss. Before we ssspeak at length, there is something I would show to you. Let us leave behind the Cupsss and head due west. Come.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Naroshs Koal outside the Ondo Cups===&lt;br /&gt;
Naroshs Koal: These are relics of your kind, yesss? The leavings of a ship that sssailed the seas above long, long ago. They lie as they fell, untouched by any Ondo, for most have little interest in the affairs of the finless.&lt;br /&gt;
Naroshs Koal: I, however, do. Ever sssince I was saved by one of yours, after being washed ashore, weary and near death. Sssuch kindnesss is a rare and wonderful thing, and I would know more of the people who showed it to me.&lt;br /&gt;
Naroshs Koal: And so I ask you, [Forename] [Surname], to teach me of your ways. These objectsss, for example—what purpossse do they serve? How are they to be used?&lt;br /&gt;
System: Naroshs Koal gestures to the nearby debris, entreating you to inspect them closely and offer up a detailed explanation...&lt;br /&gt;
&lt;br /&gt;
===Inspect the rotting debris===&lt;br /&gt;
-optional start&lt;br /&gt;
Naroshs Koal: I have so many questions, but let us begin with these relicsss. Tell me everything—everything, [Forename] [Surname]!&lt;br /&gt;
-optional end&lt;br /&gt;
System: Among the debris you spy what appears to be a rotting ship&#039;s wheel...&lt;br /&gt;
Naroshs Koal: That was carved from the wood from one of your many trees, yes? What purpose does this peculiar contraption ssserve?&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; It&#039;s used to steer a ship at sea.&lt;br /&gt;
Naroshs Koal: Ah, the vessels your kind uses to traverssse our waters. Then without a wheel, it is at the mercy of the wind and the currents? I see...&lt;br /&gt;
&amp;gt; Fashion. You wear it on your head.&lt;br /&gt;
Naroshs Koal: I sssee, I see! That possibility I had not considered. A pity that this material so quickly degrades when immersssed in water. I should have liked to wear one myself!&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
System: Among the debris you spy what appear to be the remnants of several shattered bottles of wine...&lt;br /&gt;
Naroshs Koal: Such fragile containers they were. I sssuspect they once contained something of great value. What can you tell me of their purpossse?&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; They were used to store intoxicating spirits.&lt;br /&gt;
Naroshs Koal: Fragrant liquids which cloud the mind. I have heard of these before. Do finless ones ssso delight in dulling their wits?&lt;br /&gt;
&amp;gt; They were used as makeshift weapons—first to bludgeon, then to stab.&lt;br /&gt;
Naroshs Koal: Ahh, how versatile. Ondo too often utilize sssimple objects as tools—stone and bone and such. Our peoples are not so different...&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
===Speak with Naroshs Koal===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Naroshs Koal: Thank you, [Forename] [Surname]. In our short time together, you have already taught me ssso much.&lt;br /&gt;
Naroshs Koal: A pity that none of these pearls of wisdom will ssserve my needs...&lt;br /&gt;
Xeroshs Ooan: Naroshs! What are you thinking, wandering off on your own with this finless one!? This is no time for you to fiddle with their leavings. The clutchmother is in terrible distresss!&lt;br /&gt;
Naroshs Koal: No, you do not understand! I brought {{alternatives|f=her|m=him}} here to—&lt;br /&gt;
Xeroshs Ooan: Pray forgive this child his impudence. I am Xeroshs Ooan, and on behalf of the clutchmother, I come to entreat your asssistance.&lt;br /&gt;
Xeroshs Ooan: ...It seems you do not realize that in driving back the waters of the Tempest, you have placed our beloved clutchmother, leader of the Ondo, in mortal peril.&lt;br /&gt;
Xeroshs Ooan: She is pregnant. Here in the depths she will give birth to many, many eggs. We male Ondo will then take them into our care and raise them as our own.&lt;br /&gt;
Xeroshs Ooan: But absssent the flowing waters, we know not if she will be able to deliver them safely. If not, the future of our people will be in jeopardy.&lt;br /&gt;
Xeroshs Ooan: The Flood of Light claimed many Ondo lives. Though we have rebuilt our numbers somewhat in the decades sssince, it would be devastating to lose an entire generation—or worse, the clutchmother herssself...&lt;br /&gt;
Xeroshs Ooan: She wishes to speak with you directly, that we might together find a sssolution to this dilemma. Will you return with me to the Cups?&lt;br /&gt;
Xeroshs Ooan: Naroshs, come. I will not let you trouble our guest or the clutchmother further.&lt;br /&gt;
Naroshs Koal: Everything I have done I have done for her...&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Xeroshs Ooan===&lt;br /&gt;
-optional start&lt;br /&gt;
Naroshs Koal: If only you would listen...&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Xeroshs Ooan: Beyond this gate resides the clutchmother. Approach, and hearken to her words.&lt;br /&gt;
x@Ondo Clutchmother: Honored guest. I, clutchmother of the Ondo, do bid you welcome to our realm.&lt;br /&gt;
x@Ondo Clutchmother: You will forgive me for receiving you in this fashion. For the sssafety and well-being of my children unborn, I must remain within, away from the dangers without.&lt;br /&gt;
x@Ondo Clutchmother: As you know, under normal circumstances, this place would be filled with blesssed water, from which I would draw strength and support to bring these eggs into this world. Alas, I am but half-sssubmerged now, and I fear for my ability to fulfill my sacred duty...&lt;br /&gt;
x@Ondo Clutchmother: I am given to understand you and yours are the ones responsssible for drawing back the waters of our realm. With good reason, I am sure. However, it is my sssincere hope that you will agree to aid us, given that you are responsible for this state of affairs.&lt;br /&gt;
x@Ondo Clutchmother: Fear not—I desire no direct assistance. Rather, I would beg a boon of your people&#039;s knowledge. Of childbirth, and how the finless ones ease the burdens of their ssstruggling mothers.&lt;br /&gt;
x@Ondo Clutchmother: Xeroshs Ooan will be my agent in this matter. Heed his words and answer his questions. This is all that I ask. Do you consssent?&lt;br /&gt;
x@Ondo Clutchmother: I thank you, honored guest. Go well.&lt;br /&gt;
Xeroshs Ooan: Then it is agreed. However, I must consult with her attendants before we ssspeak further. For now, I bid you and Naroshs Koal go about your business, but be ready if called upon.&lt;br /&gt;
Naroshs Koal: W-Wait, [Forename] [Surname]!&lt;br /&gt;
Naroshs Koal: Have you a moment to converse in private? Outside the Cups. Please...&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Naroshs Koal===&lt;br /&gt;
-optional start&lt;br /&gt;
Xeroshs Ooan: I will ssseek you and Naroshs out if you are needed. For now, I bid you go about your business, honored guest.&lt;br /&gt;
Xeroshs Ooan: Or do you wish to speak with the clutchmother herself? Is that why you are come? If so, I shall inform her at once.&lt;br /&gt;
x@Ondo Clutchmother: Are you worried for my well-being? Worry not. I am well and in good health. Should that change, I will send for you.&lt;br /&gt;
-optional end&lt;br /&gt;
Naroshs Koal: &#039;Tis a rare thing indeed to be granted an audience with the clutchmother. I hope this serves to help you understand how important these eggs are to us...&lt;br /&gt;
Naroshs Koal: Before you came to the Cups, I had been searching for a means to assist her in giving birth. That is why I have been studying the relics of your people. Unfortunately, I found nothing that seemed suitable for this purpose...&lt;br /&gt;
Naroshs Koal: I cannot stress to you enough how important she is to us. She is mother to all Ondo—her every egg brother and sister. We would do anything and everything to welcome them into this world, and see them grow into healthy, happy Ondo.&lt;br /&gt;
Naroshs Koal: There must be some way in which you can help us to achieve this end...&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=LeQaRrEadBM}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Koal_of_the_Cups&amp;diff=1585756</id>
		<title>Koal of the Cups</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Koal_of_the_Cups&amp;diff=1585756"/>
		<updated>2026-10-30T06:08:11Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Koal of the Cups&lt;br /&gt;
| description = Naroshs Koal is eyeing you with naked interest.&lt;br /&gt;
| image = Koal_of_the_Cups_Image.png&lt;br /&gt;
| quest-giver = Naroshs Koal&lt;br /&gt;
| related-npcs = Xeroshs Ooan&lt;br /&gt;
| location = The Tempest&lt;br /&gt;
| location-x = 32.0&lt;br /&gt;
| location-y = 16.6&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = The Tempest Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 9240&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 925&lt;br /&gt;
| unlocks = cur Aether Current&lt;br /&gt;
| prev-quest = Waiting in the Depths&lt;br /&gt;
| next-quest = Mother&#039;s Mnyiri&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 69124&lt;br /&gt;
| id-edb = ce9fd05a9ad&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Naroshs Koal]] outside [[the Ondo Cups]].&lt;br /&gt;
* Inspect the rotting debris. 0/2&lt;br /&gt;
* Speak with Naroshs Koal.&lt;br /&gt;
* Speak with [[Xeroshs Ooan]].&lt;br /&gt;
* Speak with Naroshs Koal.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Naroshs Koal is eyeing you with naked interest.&lt;br /&gt;
&lt;br /&gt;
*Naroshs Koal of the Ondo has taken a keen interest in you. However, before he questions you further, he asks that you accompany him outside the Cups. It seems there is something he wishes to show you...&lt;br /&gt;
&lt;br /&gt;
*Outside the Cups, Naroshs Koal presents to you a collection of rubbish likely dropped into the ocean from a ship as it sailed overhead. Unlike other Ondo, he has an insatiable curiosity for knowledge of finless ones and their ways, and so he bids you inspect the debris and tell him what purpose it once served.&lt;br /&gt;
&lt;br /&gt;
*Your explanations have given the Ondo youth much to mull over. Indeed, he is like to remain lost in thought if you do not speak to him again.&lt;br /&gt;
&lt;br /&gt;
*Naroshs Koal is grateful for your words of wisdom, but is nevertheless disappointed. Before you can press him further, however, an older Ondo, Xeroshs Ooan, arrives and scolds the youth for wandering off with you in tow. He then turns to you and explains that their clutchmother, who is pregnant, may not be able to give birth safely in the absence of water, and so they wish to entreat your assistance. You are to return to the Cups and speak with her directly.&lt;br /&gt;
&lt;br /&gt;
*Xeroshs Ooan introduces you to the Ondo clutchmother, who speaks to you from the privacy of her chambers. Though the Ondo bear you no ill will for drawing back the waters of their realm, they hope that you will grant them the boon of knowledge, that they might learn how the finless ones ease the burdens of troubling mothers. As you are indeed responsible for this state of affairs, you consent to aid her.&lt;br /&gt;
&lt;br /&gt;
*After your audience, Naroshs Koal explains that he had sought you out for the very purpose of aiding the clutchmother. She is mother to all Ondo, and so he would do anything and everything to comfort her in her hour of need, and so he prays that you will be able to help him achieve this end.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Naroshs Koal: Hail, finless one, and welcome to the Cupsss. Long have I wanted to converssse with one of your kind. I am called Naroshs Koal. How may I addresss you?&lt;br /&gt;
Naroshs Koal: [Forename]...[Surname]... Curiousss. Before we ssspeak at length, there is something I would show to you. Let us leave behind the Cupsss and head due west. Come.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Naroshs Koal outside the Ondo Cups===&lt;br /&gt;
Naroshs Koal: These are relics of your kind, yesss? The leavings of a ship that sssailed the seas above long, long ago. They lie as they fell, untouched by any Ondo, for most have little interest in the affairs of the finless.&lt;br /&gt;
Naroshs Koal: I, however, do. Ever sssince I was saved by one of yours, after being washed ashore, weary and near death. Sssuch kindnesss is a rare and wonderful thing, and I would know more of the people who showed it to me.&lt;br /&gt;
Naroshs Koal: And so I ask you, [Forename] [Surname], to teach me of your ways. These objectsss, for example—what purpossse do they serve? How are they to be used?&lt;br /&gt;
System: Naroshs Koal gestures to the nearby debris, entreating you to inspect them closely and offer up a detailed explanation...&lt;br /&gt;
&lt;br /&gt;
===Inspect the rotting debris===&lt;br /&gt;
-optional start&lt;br /&gt;
Naroshs Koal: I have so many questions, but let us begin with these relicsss. Tell me everything—everything, [Forename] [Surname]!&lt;br /&gt;
-optional end&lt;br /&gt;
System: Among the debris you spy what appears to be a rotting ship&#039;s wheel...&lt;br /&gt;
Naroshs Koal: That was carved from the wood from one of your many trees, yes? What purpose does this peculiar contraption ssserve?&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; It&#039;s used to steer a ship at sea.&lt;br /&gt;
Naroshs Koal: Ah, the vessels your kind uses to traverssse our waters. Then without a wheel, it is at the mercy of the wind and the currents? I see...&lt;br /&gt;
&amp;gt; Fashion. You wear it on your head.&lt;br /&gt;
Naroshs Koal: I sssee, I see! That possibility I had not considered. A pity that this material so quickly degrades when immersssed in water. I should have liked to wear one myself!&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
System: Among the debris you spy what appear to be the remnants of several shattered bottles of wine...&lt;br /&gt;
Naroshs Koal: Such fragile containers they were. I sssuspect they once contained something of great value. What can you tell me of their purpossse?&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; They were used to store intoxicating spirits.&lt;br /&gt;
Naroshs Koal: Fragrant liquids which cloud the mind. I have heard of these before. Do finless ones ssso delight in dulling their wits?&lt;br /&gt;
&amp;gt; They were used as makeshift weapons—first to bludgeon, then to stab.&lt;br /&gt;
Naroshs Koal: Ahh, how versatile. Ondo too often utilize sssimple objects as tools—stone and bone and such. Our peoples are not so different...&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
===Speak with Naroshs Koal===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Naroshs Koal: Thank you, [Forename] [Surname]. In our short time together, you have already taught me ssso much.&lt;br /&gt;
Naroshs Koal: A pity that none of these pearls of wisdom will ssserve my needs...&lt;br /&gt;
Xeroshs Ooan: Naroshs! What are you thinking, wandering off on your own with this finless one!? This is no time for you to fiddle with their leavings. The clutchmother is in terrible distresss!&lt;br /&gt;
Naroshs Koal: No, you do not understand! I brought {{alternatives|f=her|m=him}} here to—&lt;br /&gt;
Xeroshs Ooan: Pray forgive this child his impudence. I am Xeroshs Ooan, and on behalf of the clutchmother, I come to entreat your asssistance.&lt;br /&gt;
Xeroshs Ooan: ...It seems you do not realize that in driving back the waters of the Tempest, you have placed our beloved clutchmother, leader of the Ondo, in mortal peril.&lt;br /&gt;
Xeroshs Ooan: She is pregnant. Here in the depths she will give birth to many, many eggs. We male Ondo will then take them into our care and raise them as our own.&lt;br /&gt;
Xeroshs Ooan: But absssent the flowing waters, we know not if she will be able to deliver them safely. If not, the future of our people will be in jeopardy.&lt;br /&gt;
Xeroshs Ooan: The Flood of Light claimed many Ondo lives. Though we have rebuilt our numbers somewhat in the decades sssince, it would be devastating to lose an entire generation—or worse, the clutchmother herssself...&lt;br /&gt;
Xeroshs Ooan: She wishes to speak with you directly, that we might together find a sssolution to this dilemma. Will you return with me to the Cups?&lt;br /&gt;
Xeroshs Ooan: Naroshs, come. I will not let you trouble our guest or the clutchmother further.&lt;br /&gt;
Naroshs Koal: Everything I have done I have done for her...&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Xeroshs Ooan===&lt;br /&gt;
-optional start&lt;br /&gt;
Naroshs Koal: If only you would listen...&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Xeroshs Ooan: Beyond this gate resides the clutchmother. Approach, and hearken to her words.&lt;br /&gt;
x@Ondo Clutchmother: Honored guest. I, clutchmother of the Ondo, do bid you welcome to our realm.&lt;br /&gt;
x@Ondo Clutchmother: You will forgive me for receiving you in this fashion. For the sssafety and well-being of my children unborn, I must remain within, away from the dangers without.&lt;br /&gt;
x@Ondo Clutchmother: As you know, under normal circumstances, this place would be filled with blesssed water, from which I would draw strength and support to bring these eggs into this world. Alas, I am but half-sssubmerged now, and I fear for my ability to fulfill my sacred duty...&lt;br /&gt;
x@Ondo Clutchmother: I am given to understand you and yours are the ones responsssible for drawing back the waters of our realm. With good reason, I am sure. However, it is my sssincere hope that you will agree to aid us, given that you are responsible for this state of affairs.&lt;br /&gt;
x@Ondo Clutchmother: Fear not—I desire no direct assistance. Rather, I would beg a boon of your people&#039;s knowledge. Of childbirth, and how the finless ones ease the burdens of their ssstruggling mothers.&lt;br /&gt;
x@Ondo Clutchmother: Xeroshs Ooan will be my agent in this matter. Heed his words and answer his questions. This is all that I ask. Do you consssent?&lt;br /&gt;
x@Ondo Clutchmother: I thank you, honored guest. Go well.&lt;br /&gt;
Xeroshs Ooan: Then it is agreed. However, I must consult with her attendants before we ssspeak further. For now, I bid you and Naroshs Koal go about your business, but be ready if called upon.&lt;br /&gt;
Naroshs Koal: W-Wait, [Forename] [Surname]!&lt;br /&gt;
Naroshs Koal: Have you a moment to converse in private? Outside the Cups. Please...&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Naroshs Koal===&lt;br /&gt;
-optional start&lt;br /&gt;
Xeroshs Ooan: I will ssseek you and Naroshs out if you are needed. For now, I bid you go about your business, honored guest.&lt;br /&gt;
Xeroshs Ooan: Or do you wish to speak with the clutchmother herself? Is that why you are come? If so, I shall inform her at once.&lt;br /&gt;
x@Ondo Clutchmother: Are you worried for my well-being? Worry not. I am well and in good health. Should that change, I will send for you.&lt;br /&gt;
-optional end&lt;br /&gt;
Naroshs Koal: &#039;Tis a rare thing indeed to be granted an audience with the clutchmother. I hope this serves to help you understand how important these eggs are to us...&lt;br /&gt;
Naroshs Koal: Before you came to the Cups, I had been searching for a means to assist her in giving birth. That is why I have been studying the relics of your people. Unfortunately, I found nothing that seemed suitable for this purpose...&lt;br /&gt;
Naroshs Koal: I cannot stress to you enough how important she is to us. She is mother to all Ondo—her every egg brother and sister. We would do anything and everything to welcome them into this world, and see them grow into healthy, happy Ondo.&lt;br /&gt;
Naroshs Koal: There must be some way in which you can help us to achieve this end...&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=LeQaRrEadBM}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fugitive_of_Fear&amp;diff=1585512</id>
		<title>Fugitive of Fear</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fugitive_of_Fear&amp;diff=1585512"/>
		<updated>2026-10-29T05:14:28Z</updated>

		<summary type="html">&lt;p&gt;Colburn: Remove related-npcs from quest infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Fugitive of Fear&lt;br /&gt;
| description = Zumie-Shai glances anxiously at the door.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Zumie-Shai&lt;br /&gt;
| location = Kholusia&lt;br /&gt;
| location-x = 18.9&lt;br /&gt;
| location-y = 17.8&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Kholusian Sidequests&lt;br /&gt;
| journal-genre = Kholusia Sidequests&lt;br /&gt;
| sortkey = 8060&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 752&lt;br /&gt;
| unlocks = cur Aether Current&lt;br /&gt;
| prev-quest = Rich Veins of Hope&lt;br /&gt;
| next-quest = Rising to Her Apology&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 69073&lt;br /&gt;
| id-edb = 333408518d6&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with the [[Fearful Fugitive|fearful fugitive]].&lt;br /&gt;
* Speak with the fearful fugitive.&lt;br /&gt;
* /soothe the fearful fugitive.&lt;br /&gt;
* Report to [[Zumie-Shai]].&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Fearful Fugitive: {{coords|11.0, 21.2}}&amp;lt;br/&amp;gt;&lt;br /&gt;
Fearful Fugitive: {{coords|11.3, 19.2}}&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Zumie-Shai glances anxiously at the door.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Zumie-Shai: You didn&#039;t happen to see a lone girl over at Top Rung, did you? It was her turn to keep an eye on the Ladder, but she&#039;s well past due to return.&lt;br /&gt;
Zumie-Shai: No? I wonder what could have...&lt;br /&gt;
Zumie-Shai: The two of us were once bonded citizens, you see, and we were not...treated well. But even after fleeing here to Amity, it seems our experience in Eulmore has left my friend distrustful of most other folk.&lt;br /&gt;
Zumie-Shai: I wouldn&#039;t be surprised to learn that she simply ran and hid when she saw you coming up the cliff. It wouldn&#039;t be the first time...&lt;br /&gt;
Zumie-Shai: I know it&#039;s a lot to ask, but do you think you could find her and calm her down? A soothing word from a stranger might go a long way towards rebuilding her confidence.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with the fearful fugitive===&lt;br /&gt;
-optional start&lt;br /&gt;
Zumie-Shai: Would you please return to Top Rung and look for my friend? It might help to know that not all folk are out to hurt her...&lt;br /&gt;
-optional end&lt;br /&gt;
Fearful Fugitive: &amp;lt;gasp&amp;gt; No! Please! Just let me go!&lt;br /&gt;
&lt;br /&gt;
===Speak with the fearful fugitive===&lt;br /&gt;
Fearful Fugitive: Please! I did nothing wrong!&lt;br /&gt;
System: The terrified girl seems convinced that you are here to apprehend her. Do as Zumie-Shai bid you, and try a few soothing words.&lt;br /&gt;
&lt;br /&gt;
===/soothe the fearful fugitive===&lt;br /&gt;
Fearful Fugitive: I-I saw you come up the Ladder! You&#039;re a b-bounty hunter from Eulmore, aren&#039;t you!?&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; I&#039;m not a bounty hunter...&lt;br /&gt;
&amp;gt; I&#039;m just a traveler...&lt;br /&gt;
---&lt;br /&gt;
Fearful Fugitive: Oh... I j-just thought since...&lt;br /&gt;
Fearful Fugitive: I used to work as a servant to a husband and wife in Eulmore. The lord would make all manner of suggestive comments, but I did my best to ignore or rebuff his advances...&lt;br /&gt;
Fearful Fugitive: And then one day, the lady accused &#039;&#039;me&#039;&#039; of tempting her husband! She pulled me aside, and had me beaten near to death...&lt;br /&gt;
Fearful Fugitive: That&#039;s why I ran from you—I was so certain she&#039;d sent someone to drag me back.&lt;br /&gt;
Fearful Fugitive: Forgive me. I didn&#039;t mean to cause you or Zumie any trouble. I&#039;ll head straight back, and let her know I&#039;m alright...&lt;br /&gt;
&lt;br /&gt;
===Report to Zumie-Shai===&lt;br /&gt;
Zumie-Shai: Ah, you&#039;re back! Thank you for going out of your way to find my friend.&lt;br /&gt;
Zumie-Shai: It&#039;s a small step, but I&#039;m glad she was able to talk to you. Here—a little something from the both of us to reward your kindness.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=nDiFvkNLEtA}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fugitive_of_Fear&amp;diff=1585511</id>
		<title>Fugitive of Fear</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fugitive_of_Fear&amp;diff=1585511"/>
		<updated>2026-10-29T05:14:15Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Fugitive of Fear&lt;br /&gt;
| description = Zumie-Shai glances anxiously at the door.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Zumie-Shai&lt;br /&gt;
| related-npcs = Fearful Fugitive&lt;br /&gt;
| location = Kholusia&lt;br /&gt;
| location-x = 18.9&lt;br /&gt;
| location-y = 17.8&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Kholusian Sidequests&lt;br /&gt;
| journal-genre = Kholusia Sidequests&lt;br /&gt;
| sortkey = 8060&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 752&lt;br /&gt;
| unlocks = cur Aether Current&lt;br /&gt;
| prev-quest = Rich Veins of Hope&lt;br /&gt;
| next-quest = Rising to Her Apology&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 69073&lt;br /&gt;
| id-edb = 333408518d6&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with the [[Fearful Fugitive|fearful fugitive]].&lt;br /&gt;
* Speak with the fearful fugitive.&lt;br /&gt;
* /soothe the fearful fugitive.&lt;br /&gt;
* Report to [[Zumie-Shai]].&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Fearful Fugitive: {{coords|11.0, 21.2}}&amp;lt;br/&amp;gt;&lt;br /&gt;
Fearful Fugitive: {{coords|11.3, 19.2}}&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Zumie-Shai glances anxiously at the door.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Zumie-Shai: You didn&#039;t happen to see a lone girl over at Top Rung, did you? It was her turn to keep an eye on the Ladder, but she&#039;s well past due to return.&lt;br /&gt;
Zumie-Shai: No? I wonder what could have...&lt;br /&gt;
Zumie-Shai: The two of us were once bonded citizens, you see, and we were not...treated well. But even after fleeing here to Amity, it seems our experience in Eulmore has left my friend distrustful of most other folk.&lt;br /&gt;
Zumie-Shai: I wouldn&#039;t be surprised to learn that she simply ran and hid when she saw you coming up the cliff. It wouldn&#039;t be the first time...&lt;br /&gt;
Zumie-Shai: I know it&#039;s a lot to ask, but do you think you could find her and calm her down? A soothing word from a stranger might go a long way towards rebuilding her confidence.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with the fearful fugitive===&lt;br /&gt;
-optional start&lt;br /&gt;
Zumie-Shai: Would you please return to Top Rung and look for my friend? It might help to know that not all folk are out to hurt her...&lt;br /&gt;
-optional end&lt;br /&gt;
Fearful Fugitive: &amp;lt;gasp&amp;gt; No! Please! Just let me go!&lt;br /&gt;
&lt;br /&gt;
===Speak with the fearful fugitive===&lt;br /&gt;
Fearful Fugitive: Please! I did nothing wrong!&lt;br /&gt;
System: The terrified girl seems convinced that you are here to apprehend her. Do as Zumie-Shai bid you, and try a few soothing words.&lt;br /&gt;
&lt;br /&gt;
===/soothe the fearful fugitive===&lt;br /&gt;
Fearful Fugitive: I-I saw you come up the Ladder! You&#039;re a b-bounty hunter from Eulmore, aren&#039;t you!?&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; I&#039;m not a bounty hunter...&lt;br /&gt;
&amp;gt; I&#039;m just a traveler...&lt;br /&gt;
---&lt;br /&gt;
Fearful Fugitive: Oh... I j-just thought since...&lt;br /&gt;
Fearful Fugitive: I used to work as a servant to a husband and wife in Eulmore. The lord would make all manner of suggestive comments, but I did my best to ignore or rebuff his advances...&lt;br /&gt;
Fearful Fugitive: And then one day, the lady accused &#039;&#039;me&#039;&#039; of tempting her husband! She pulled me aside, and had me beaten near to death...&lt;br /&gt;
Fearful Fugitive: That&#039;s why I ran from you—I was so certain she&#039;d sent someone to drag me back.&lt;br /&gt;
Fearful Fugitive: Forgive me. I didn&#039;t mean to cause you or Zumie any trouble. I&#039;ll head straight back, and let her know I&#039;m alright...&lt;br /&gt;
&lt;br /&gt;
===Report to Zumie-Shai===&lt;br /&gt;
Zumie-Shai: Ah, you&#039;re back! Thank you for going out of your way to find my friend.&lt;br /&gt;
Zumie-Shai: It&#039;s a small step, but I&#039;m glad she was able to talk to you. Here—a little something from the both of us to reward your kindness.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=nDiFvkNLEtA}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Disagreeable_Dwarf&amp;diff=1585503</id>
		<title>A Disagreeable Dwarf</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Disagreeable_Dwarf&amp;diff=1585503"/>
		<updated>2026-10-29T04:20:00Z</updated>

		<summary type="html">&lt;p&gt;Colburn: Remove related-npcs from quest infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Disagreeable Dwarf&lt;br /&gt;
| description = Beott welcomes you to the village of Tomra.&lt;br /&gt;
| image = A_Disagreeable_Dwarf_Image.png&lt;br /&gt;
| quest-giver = Beott&lt;br /&gt;
| location = Kholusia&lt;br /&gt;
| location-x = 12.4&lt;br /&gt;
| location-y = 9.2&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Kholusian Sidequests&lt;br /&gt;
| journal-genre = Kholusia Sidequests&lt;br /&gt;
| sortkey = 8230&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Watts&#039;s Hammer&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 788&lt;br /&gt;
| unlocks = cur Aether Current&lt;br /&gt;
| prev-quest = Meet the Tholls&lt;br /&gt;
| next-quest = Almost a Friend&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 69092&lt;br /&gt;
| id-edb = b2f7063246e&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Beott]].&lt;br /&gt;
* Speak with the [[Affable Townsdwarf|affable townsdwarf]].&lt;br /&gt;
* Speak with the [[Timid Townsdwarf|timid townsdwarf]].&lt;br /&gt;
* Deliver [[Watts&#039;s Hammer|Watts&#039;s hammer]] to [[Ronitt]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Beott welcomes you to the village of Tomra.&lt;br /&gt;
&lt;br /&gt;
*Beott welcomes you to the village of Tomra with a hearty “lali-ho.” To her dismay, however, it seems that her son, Ronitt, risks becoming a social outcast for his reluctance to maintain the same level of dwarven etiquette. She begs you to befriend the unfriendly boy, hoping that the rarity of a stranger&#039;s presence will help draw Ronitt out of his thorny shell...&lt;br /&gt;
&lt;br /&gt;
*Beott introduces you to Ronitt, and the rebellious lad responds to the simplest interactions with snarls and posturing. Following your attempts at a brief “conversation,” it becomes clear that Ronitt has misplaced a family heirloom once belonging to a famous blacksmith. Beott sends the boy off to continue the search, and asks you to question villagers on the hammer&#039;s whereabouts.&lt;br /&gt;
&lt;br /&gt;
*You speak with an affable townsdwarf. He commends you on your fine dwarven manners before pointing out another villager who may have picked up the hammer in question.&lt;br /&gt;
&lt;br /&gt;
*You soon learn that the timid townsdwarf did indeed retrieve Ronitt&#039;s carelessly misplaced heirloom. Taking charge of the hammer, you set off to return it to its owner.&lt;br /&gt;
&lt;br /&gt;
*You hand the hammer back to Ronitt, who grudgingly admits that you may not be the worst person he&#039;s ever met after all. Beott once more urges you to be a friend to her son, before leaving the two of you alone in uncomfortable companionship...&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
&amp;gt; If player is a Lalafell&lt;br /&gt;
Beott: Well scuff my helm, if it ain&#039;t that foreign dwarf we&#039;ve been hearing about! Well, well, well, well!&lt;br /&gt;
&amp;gt; else&lt;br /&gt;
Beott: Well scuff my helm, if it ain&#039;t that traveler we&#039;ve been hearing about! And the elder&#039;s had more&#039;n a few things to say!&lt;br /&gt;
---&lt;br /&gt;
Beott: I&#039;d best be giving you a proper welcome then, eh?&amp;lt;br&amp;gt;Lali-ho!&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Lali-ho!&lt;br /&gt;
Beott: Now that&#039;s what I like to see—a &amp;quot;lali-ho&amp;quot; straight from the heart!&lt;br /&gt;
&amp;gt; ......&lt;br /&gt;
Beott: ...To be expected, I suppose—outsiders can&#039;t never get the greeting right the first time! Never mind, never mind!&lt;br /&gt;
---&lt;br /&gt;
Beott: I only wish my own boy would put a bit more effort into his &amp;quot;lalis&amp;quot; and his &amp;quot;hos.&amp;quot; He&#039;s always busy fiddling with his damn automata; no time for swapping words with folk of flesh and blood.&lt;br /&gt;
Beott: Every dwarf knows that a &amp;quot;lali-ho&amp;quot; gets a &amp;quot;lali-ho,&amp;quot; or you&#039;re asking to become an outcast... A mother does worry, she does.&lt;br /&gt;
Beott: And that&#039;s only the half of it! I know it&#039;s just a stage all lads go through, but the little bugger has to argue with every word I say!&lt;br /&gt;
Beott: ...Oh, I&#039;ve just had the most clever idea!&lt;br /&gt;
Beott: He&#039;ll not listen to me or the other villagers, but maybe—just maybe—curiosity for a stranger will win out over that sour attitude of his. Worth a try, don&#039;t you think?&lt;br /&gt;
Beott: Please, befriend my son, Ronitt. Just...get him used to giving a proper greeting. That&#039;s all I ask.&lt;br /&gt;
Beott: And I tell you, he really is a marvel with automata! If you end up getting along, he might even show you a few of his stranger contraptions!&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Speak with Beott===&lt;br /&gt;
-optional start&lt;br /&gt;
Ronitt: Odd, I swear I was just holdin&#039; it...&lt;br /&gt;
Ronitt: Hm? What&#039;re you starin&#039; at, eh!? Clear off!&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Beott: Roooniiitt! Look, we&#039;ve got a visitor! Why don&#039;t you say hello?&lt;br /&gt;
Ronitt: Who&#039;re you, then?&lt;br /&gt;
Ronitt: What!? You got somethin&#039; to say to me!?&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Lali-ho!&lt;br /&gt;
Ronitt: Oh...you...know our greeting... Hmph.&lt;br /&gt;
&amp;gt; Hi-ho!&lt;br /&gt;
Ronitt: Huh? Th-That&#039;s not how we... Hmph.&lt;br /&gt;
&amp;gt; Rally-ho!&lt;br /&gt;
Ronitt: What kinda greeting is that!? A-Are you tryin&#039; to impress me, or somethin&#039;? I... Hmph.&lt;br /&gt;
---&lt;br /&gt;
Ronitt: L-Lali... &amp;lt;mumble&amp;gt; &amp;lt;mumble&amp;gt;&lt;br /&gt;
Beott: Oh, Ronitt, my lad, you can do better than that! Head up, eyes front! No need to be shy!&lt;br /&gt;
Ronitt: I-I&#039;m not bein&#039; shy! I&#039;m &#039;&#039;stoic&#039;&#039;!&lt;br /&gt;
Beott: Yes, dear, if you say so. Now, Ronitt, is everything else alright? You seemed to be looking for something...?&lt;br /&gt;
Ronitt: Oh, no, it&#039;s just... I mean, I sorta...lost my hammer.&lt;br /&gt;
Beott: You WHAT!? Of all the irresponsible, careless, foolish...&lt;br /&gt;
Beott: Ronitt&#039;s hammer has been in the family for generations! It&#039;s a priceless heirloom that once belonged to Watts, the blacksmith of legend himself!&lt;br /&gt;
Beott: Well, what&#039;re you standing around for, boy! Find that hammer! &#039;&#039;We&#039;&#039; will do what we can to help.&lt;br /&gt;
Beott: Right, why don&#039;t you have a chat with some villagers for me and ask if they&#039;ve seen Ronitt&#039;s hammer. Just remember your dwarven manners, and all will be well!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with the affable townsdwarf===&lt;br /&gt;
Affable Townsdwarf: You want words with me, then?&lt;br /&gt;
Question: What will you do?&lt;br /&gt;
&amp;gt; Give a dwarven greeting.&lt;br /&gt;
Affable Townsdwarf: Oho! That&#039;s a fine &amp;quot;lali-ho&amp;quot; you&#039;ve got there, {{alternatives|f=lass|m=lad}}. I like you!&lt;br /&gt;
&amp;gt; Give an Eorzean greeting.&lt;br /&gt;
Affable Townsdwarf: ...Hm? {{alternatives|f=She&#039;s|m=He&#039;s}} trying to tell me something, I just know it...&lt;br /&gt;
---&lt;br /&gt;
Affable Townsdwarf: Ronitt...? Ah, that sulky sprout&#039;s lost old Watts&#039;s hammer, has he? Well lucky for him, I believe yon gentledwarf picked it up!&lt;br /&gt;
Affable Townsdwarf: It&#039;s time I was getting back to work, then. Good day to you, stranger!&lt;br /&gt;
&lt;br /&gt;
===Speak with the timid townsdwarf===&lt;br /&gt;
Timid Townsdwarf: Y-You...you&#039;re talking to m-me?&lt;br /&gt;
Question: What will you do?&lt;br /&gt;
&amp;gt; Give a dwarven greeting.&lt;br /&gt;
Timid Townsdwarf: Wh-What&#039;s this!? A perfect &amp;quot;lali-ho&amp;quot;!? Y-You&#039;re no ordinary traveler, I see!&lt;br /&gt;
&amp;gt; Give a Far Eastern greeting.&lt;br /&gt;
Timid Townsdwarf: Argh! Wh-Why is {{alternatives|f=she|m=he}} showing me the top of {{alternatives|f=her|m=his}} h-head!? Has {{alternatives|f=she|m=he}} no &#039;&#039;shame&#039;&#039;!?&lt;br /&gt;
---&lt;br /&gt;
Timid Townsdwarf: ...The h-hammer I picked up? Aye, I reckoned I would hand it over to the elder for safekeeping. Y-You&#039;re saying it belongs to young R-Ronitt?&lt;br /&gt;
Timid Townsdwarf: Well, h-he can be a touch sh-shouty, that boy... D-Do you think you could take it back to him for m-me?&lt;br /&gt;
Timid Townsdwarf: Th-That&#039;s my part d-done, then!&lt;br /&gt;
&lt;br /&gt;
===Deliver Watts&#039;s hammer to Ronitt===&lt;br /&gt;
-optional start&lt;br /&gt;
Beott: Well, now, what&#039;s that you&#039;ve got there?&lt;br /&gt;
-optional end&lt;br /&gt;
Ronitt: Huh? Why are you still here!?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over {{i|Watts&#039;s Hammer|Watts&#039;s hammer}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ronitt: Wait! This...this is my hammer!!!&lt;br /&gt;
Beott: Well, well, well, well. Would you look at that!&lt;br /&gt;
Beott: You see, Ronitt? Give the right and proper greeting, and folk&#039;ll be glad to share a bit of kindness. Could be that you&#039;ve a thing or two to learn from [Forename] here.&lt;br /&gt;
Ronitt: &#039;&#039;Huh&#039;&#039;!? Are you lecturin&#039; me again!?&lt;br /&gt;
Ronitt: Aye, well, maybe... Maybe you&#039;re not such a bad sort.&lt;br /&gt;
Ronitt: I&#039;ll just put the hammer in a safe place somewhere... I mean to be a famous smitty myself someday, so I&#039;d best not lose it again!&lt;br /&gt;
Beott: I&#039;ll leave you to it, then. I know my boy&#039;s not the easiest to get along with, [Forename], but he could sure use a friend like you!&lt;br /&gt;
Ronitt: I don&#039;t need a friend! I don&#039;t need anyone!&lt;br /&gt;
Ronitt: We...we&#039;re not goin&#039; to be friends, understand!? But you can stay around a little longer. If you want.&lt;br /&gt;
Ronitt: S-So, now what!?&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=EfbAPkw1IY8}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Disagreeable_Dwarf&amp;diff=1585502</id>
		<title>A Disagreeable Dwarf</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Disagreeable_Dwarf&amp;diff=1585502"/>
		<updated>2026-10-29T04:19:47Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Disagreeable Dwarf&lt;br /&gt;
| description = Beott welcomes you to the village of Tomra.&lt;br /&gt;
| image = A_Disagreeable_Dwarf_Image.png&lt;br /&gt;
| quest-giver = Beott&lt;br /&gt;
| related-npcs = Affable Townsdwarf; Ronitt; Timid Townsdwarf&lt;br /&gt;
| location = Kholusia&lt;br /&gt;
| location-x = 12.4&lt;br /&gt;
| location-y = 9.2&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Kholusian Sidequests&lt;br /&gt;
| journal-genre = Kholusia Sidequests&lt;br /&gt;
| sortkey = 8230&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Watts&#039;s Hammer&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 788&lt;br /&gt;
| unlocks = cur Aether Current&lt;br /&gt;
| prev-quest = Meet the Tholls&lt;br /&gt;
| next-quest = Almost a Friend&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 69092&lt;br /&gt;
| id-edb = b2f7063246e&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Beott]].&lt;br /&gt;
* Speak with the [[Affable Townsdwarf|affable townsdwarf]].&lt;br /&gt;
* Speak with the [[Timid Townsdwarf|timid townsdwarf]].&lt;br /&gt;
* Deliver [[Watts&#039;s Hammer|Watts&#039;s hammer]] to [[Ronitt]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Beott welcomes you to the village of Tomra.&lt;br /&gt;
&lt;br /&gt;
*Beott welcomes you to the village of Tomra with a hearty “lali-ho.” To her dismay, however, it seems that her son, Ronitt, risks becoming a social outcast for his reluctance to maintain the same level of dwarven etiquette. She begs you to befriend the unfriendly boy, hoping that the rarity of a stranger&#039;s presence will help draw Ronitt out of his thorny shell...&lt;br /&gt;
&lt;br /&gt;
*Beott introduces you to Ronitt, and the rebellious lad responds to the simplest interactions with snarls and posturing. Following your attempts at a brief “conversation,” it becomes clear that Ronitt has misplaced a family heirloom once belonging to a famous blacksmith. Beott sends the boy off to continue the search, and asks you to question villagers on the hammer&#039;s whereabouts.&lt;br /&gt;
&lt;br /&gt;
*You speak with an affable townsdwarf. He commends you on your fine dwarven manners before pointing out another villager who may have picked up the hammer in question.&lt;br /&gt;
&lt;br /&gt;
*You soon learn that the timid townsdwarf did indeed retrieve Ronitt&#039;s carelessly misplaced heirloom. Taking charge of the hammer, you set off to return it to its owner.&lt;br /&gt;
&lt;br /&gt;
*You hand the hammer back to Ronitt, who grudgingly admits that you may not be the worst person he&#039;s ever met after all. Beott once more urges you to be a friend to her son, before leaving the two of you alone in uncomfortable companionship...&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
&amp;gt; If player is a Lalafell&lt;br /&gt;
Beott: Well scuff my helm, if it ain&#039;t that foreign dwarf we&#039;ve been hearing about! Well, well, well, well!&lt;br /&gt;
&amp;gt; else&lt;br /&gt;
Beott: Well scuff my helm, if it ain&#039;t that traveler we&#039;ve been hearing about! And the elder&#039;s had more&#039;n a few things to say!&lt;br /&gt;
---&lt;br /&gt;
Beott: I&#039;d best be giving you a proper welcome then, eh?&amp;lt;br&amp;gt;Lali-ho!&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Lali-ho!&lt;br /&gt;
Beott: Now that&#039;s what I like to see—a &amp;quot;lali-ho&amp;quot; straight from the heart!&lt;br /&gt;
&amp;gt; ......&lt;br /&gt;
Beott: ...To be expected, I suppose—outsiders can&#039;t never get the greeting right the first time! Never mind, never mind!&lt;br /&gt;
---&lt;br /&gt;
Beott: I only wish my own boy would put a bit more effort into his &amp;quot;lalis&amp;quot; and his &amp;quot;hos.&amp;quot; He&#039;s always busy fiddling with his damn automata; no time for swapping words with folk of flesh and blood.&lt;br /&gt;
Beott: Every dwarf knows that a &amp;quot;lali-ho&amp;quot; gets a &amp;quot;lali-ho,&amp;quot; or you&#039;re asking to become an outcast... A mother does worry, she does.&lt;br /&gt;
Beott: And that&#039;s only the half of it! I know it&#039;s just a stage all lads go through, but the little bugger has to argue with every word I say!&lt;br /&gt;
Beott: ...Oh, I&#039;ve just had the most clever idea!&lt;br /&gt;
Beott: He&#039;ll not listen to me or the other villagers, but maybe—just maybe—curiosity for a stranger will win out over that sour attitude of his. Worth a try, don&#039;t you think?&lt;br /&gt;
Beott: Please, befriend my son, Ronitt. Just...get him used to giving a proper greeting. That&#039;s all I ask.&lt;br /&gt;
Beott: And I tell you, he really is a marvel with automata! If you end up getting along, he might even show you a few of his stranger contraptions!&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Speak with Beott===&lt;br /&gt;
-optional start&lt;br /&gt;
Ronitt: Odd, I swear I was just holdin&#039; it...&lt;br /&gt;
Ronitt: Hm? What&#039;re you starin&#039; at, eh!? Clear off!&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Beott: Roooniiitt! Look, we&#039;ve got a visitor! Why don&#039;t you say hello?&lt;br /&gt;
Ronitt: Who&#039;re you, then?&lt;br /&gt;
Ronitt: What!? You got somethin&#039; to say to me!?&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Lali-ho!&lt;br /&gt;
Ronitt: Oh...you...know our greeting... Hmph.&lt;br /&gt;
&amp;gt; Hi-ho!&lt;br /&gt;
Ronitt: Huh? Th-That&#039;s not how we... Hmph.&lt;br /&gt;
&amp;gt; Rally-ho!&lt;br /&gt;
Ronitt: What kinda greeting is that!? A-Are you tryin&#039; to impress me, or somethin&#039;? I... Hmph.&lt;br /&gt;
---&lt;br /&gt;
Ronitt: L-Lali... &amp;lt;mumble&amp;gt; &amp;lt;mumble&amp;gt;&lt;br /&gt;
Beott: Oh, Ronitt, my lad, you can do better than that! Head up, eyes front! No need to be shy!&lt;br /&gt;
Ronitt: I-I&#039;m not bein&#039; shy! I&#039;m &#039;&#039;stoic&#039;&#039;!&lt;br /&gt;
Beott: Yes, dear, if you say so. Now, Ronitt, is everything else alright? You seemed to be looking for something...?&lt;br /&gt;
Ronitt: Oh, no, it&#039;s just... I mean, I sorta...lost my hammer.&lt;br /&gt;
Beott: You WHAT!? Of all the irresponsible, careless, foolish...&lt;br /&gt;
Beott: Ronitt&#039;s hammer has been in the family for generations! It&#039;s a priceless heirloom that once belonged to Watts, the blacksmith of legend himself!&lt;br /&gt;
Beott: Well, what&#039;re you standing around for, boy! Find that hammer! &#039;&#039;We&#039;&#039; will do what we can to help.&lt;br /&gt;
Beott: Right, why don&#039;t you have a chat with some villagers for me and ask if they&#039;ve seen Ronitt&#039;s hammer. Just remember your dwarven manners, and all will be well!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with the affable townsdwarf===&lt;br /&gt;
Affable Townsdwarf: You want words with me, then?&lt;br /&gt;
Question: What will you do?&lt;br /&gt;
&amp;gt; Give a dwarven greeting.&lt;br /&gt;
Affable Townsdwarf: Oho! That&#039;s a fine &amp;quot;lali-ho&amp;quot; you&#039;ve got there, {{alternatives|f=lass|m=lad}}. I like you!&lt;br /&gt;
&amp;gt; Give an Eorzean greeting.&lt;br /&gt;
Affable Townsdwarf: ...Hm? {{alternatives|f=She&#039;s|m=He&#039;s}} trying to tell me something, I just know it...&lt;br /&gt;
---&lt;br /&gt;
Affable Townsdwarf: Ronitt...? Ah, that sulky sprout&#039;s lost old Watts&#039;s hammer, has he? Well lucky for him, I believe yon gentledwarf picked it up!&lt;br /&gt;
Affable Townsdwarf: It&#039;s time I was getting back to work, then. Good day to you, stranger!&lt;br /&gt;
&lt;br /&gt;
===Speak with the timid townsdwarf===&lt;br /&gt;
Timid Townsdwarf: Y-You...you&#039;re talking to m-me?&lt;br /&gt;
Question: What will you do?&lt;br /&gt;
&amp;gt; Give a dwarven greeting.&lt;br /&gt;
Timid Townsdwarf: Wh-What&#039;s this!? A perfect &amp;quot;lali-ho&amp;quot;!? Y-You&#039;re no ordinary traveler, I see!&lt;br /&gt;
&amp;gt; Give a Far Eastern greeting.&lt;br /&gt;
Timid Townsdwarf: Argh! Wh-Why is {{alternatives|f=she|m=he}} showing me the top of {{alternatives|f=her|m=his}} h-head!? Has {{alternatives|f=she|m=he}} no &#039;&#039;shame&#039;&#039;!?&lt;br /&gt;
---&lt;br /&gt;
Timid Townsdwarf: ...The h-hammer I picked up? Aye, I reckoned I would hand it over to the elder for safekeeping. Y-You&#039;re saying it belongs to young R-Ronitt?&lt;br /&gt;
Timid Townsdwarf: Well, h-he can be a touch sh-shouty, that boy... D-Do you think you could take it back to him for m-me?&lt;br /&gt;
Timid Townsdwarf: Th-That&#039;s my part d-done, then!&lt;br /&gt;
&lt;br /&gt;
===Deliver Watts&#039;s hammer to Ronitt===&lt;br /&gt;
-optional start&lt;br /&gt;
Beott: Well, now, what&#039;s that you&#039;ve got there?&lt;br /&gt;
-optional end&lt;br /&gt;
Ronitt: Huh? Why are you still here!?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over {{i|Watts&#039;s Hammer|Watts&#039;s hammer}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ronitt: Wait! This...this is my hammer!!!&lt;br /&gt;
Beott: Well, well, well, well. Would you look at that!&lt;br /&gt;
Beott: You see, Ronitt? Give the right and proper greeting, and folk&#039;ll be glad to share a bit of kindness. Could be that you&#039;ve a thing or two to learn from [Forename] here.&lt;br /&gt;
Ronitt: &#039;&#039;Huh&#039;&#039;!? Are you lecturin&#039; me again!?&lt;br /&gt;
Ronitt: Aye, well, maybe... Maybe you&#039;re not such a bad sort.&lt;br /&gt;
Ronitt: I&#039;ll just put the hammer in a safe place somewhere... I mean to be a famous smitty myself someday, so I&#039;d best not lose it again!&lt;br /&gt;
Beott: I&#039;ll leave you to it, then. I know my boy&#039;s not the easiest to get along with, [Forename], but he could sure use a friend like you!&lt;br /&gt;
Ronitt: I don&#039;t need a friend! I don&#039;t need anyone!&lt;br /&gt;
Ronitt: We...we&#039;re not goin&#039; to be friends, understand!? But you can stay around a little longer. If you want.&lt;br /&gt;
Ronitt: S-So, now what!?&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=EfbAPkw1IY8}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Village_of_Woe&amp;diff=1582875</id>
		<title>Village of Woe</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Village_of_Woe&amp;diff=1582875"/>
		<updated>2026-10-21T02:57:34Z</updated>

		<summary type="html">&lt;p&gt;Colburn: Remove related-npcs from quest infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Village of Woe&lt;br /&gt;
| description = Eueliss appears to have been awaiting your arrival.&lt;br /&gt;
| image = Village of Woe.png&lt;br /&gt;
| quest-giver = Eueliss&lt;br /&gt;
| location = Kholusia&lt;br /&gt;
| location-x = 15.3&lt;br /&gt;
| location-y = 28.6&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Kholusian Sidequests&lt;br /&gt;
| journal-genre = Kholusia Sidequests&lt;br /&gt;
| sortkey = 1210&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| req-quest = A Fickle Existence&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 861&lt;br /&gt;
| unlocks = cur Aether Current&lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = Talos&amp;amp;comma; Interrupted&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68907&lt;br /&gt;
| id-edb = d7ee2dc63ed&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Head north of Wright and slay any monsters that threaten [[Eueliss]].&lt;br /&gt;
*Aid Eueliss.&lt;br /&gt;
*Speak with Eueliss.&lt;br /&gt;
*Speak with Eueliss.&lt;br /&gt;
*Speak with Eueliss.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Eueliss appears to have been awaiting your arrival.&lt;br /&gt;
&lt;br /&gt;
*Recognizing you as Alphinaud&#039;s traveling companion, Eueliss requests that you provide her an escort to the nearby Stonegazer. Find her on the path north of the village, and be prepared to fend off any aggressive wildlife.&lt;br /&gt;
&lt;br /&gt;
*You have dispatched the threat on the path to Stonegazer. It seems, however, that Eueliss could use a hand getting to her feet...&lt;br /&gt;
&lt;br /&gt;
*Eueliss recovers quickly and continues on her way. At this pace, you will soon arrive at Stonegazer.&lt;br /&gt;
&lt;br /&gt;
*Once at Stonegazer, Eueliss addresses a man by the name of Sai-Lewq, who appears to be a close friend of her father. It seems she would surrender to him the role of mayor, but Sai-Lewq refuses to consider the proposal unless Eueliss completes for him a number of tasks. The first of these tasks─the acquisition of a sickle─takes you back to the village of Wright...&lt;br /&gt;
&lt;br /&gt;
*Returned to the village once more, Eueliss soon comes into possession of the requested sickle. The suddenly tense exchange between her and a villager, however, leads her to explain more of the incident which befell the people of Wright the year before─a tragedy which culminated in her father taking his own life. A determined Eueliss nevertheless bids you accompany her back to Stonegazer and Sai-Lewq.&lt;br /&gt;
&lt;br /&gt;
*Eueliss hands the sickle to her father&#039;s friend, but is obviously distressed by Sai-Lewq&#039;s stubborn refusal of reality. She thanks you again for the escort, and your continued presence at her side.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Eueliss: Excuse me, but you&#039;re the {{alternatives|f=lady|m=gentleman}} Alphinaud was traveling with, aren&#039;t you? I&#039;m sorry, I didn&#039;t quite catch your name...&lt;br /&gt;
Eueliss: Ah, [Forename], how lovely to meet you! My name is Eueliss, and I&#039;m the acting village mayor. I was hoping someone of your talents would pass through Wright before long...&lt;br /&gt;
Eueliss: The thing is, I need to visit someone up at Stonegazer, but I&#039;m afraid to walk the path alone. Do you think you could provide an escort?&lt;br /&gt;
Eueliss: My thanks. I just couldn&#039;t bring myself to ask one of the villagers...&lt;br /&gt;
Eueliss: You see, there was an incident a while back where a veteran band of hunters was badly mauled.&lt;br /&gt;
Eueliss: Simply mentioning that it&#039;s unsafe to wander outside the village these days would be enough to bring back memories of that grisly scene—which is why it&#039;s been so difficult to even bring up the subject.&lt;br /&gt;
Eueliss: But such does not change the fact that the roads are indeed dangerous. Pray meet me on the path to the north, and be prepared to fend off the wildlife.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Head north of Wright and slay any monsters that threaten Eueliss===&lt;br /&gt;
Popup: You are under attack!&lt;br /&gt;
&lt;br /&gt;
===Aid Eueliss===&lt;br /&gt;
Eueliss: What did I tell you! I was barely ten steps out of the village... Come, let us hurry along before more predators have a chance to gather!&lt;br /&gt;
&lt;br /&gt;
===Speak with Eueliss===&lt;br /&gt;
-optional start&lt;br /&gt;
Sai-Lewq: &amp;lt;sigh&amp;gt;&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Eueliss: Thank you for the escort, [Forename]. This is the gentleman I wished to speak with, so we needn&#039;t go any further.&lt;br /&gt;
Eueliss: Sai-Lewq...&lt;br /&gt;
Eueliss: Are you wandering around by yourself out here? You &#039;&#039;know&#039;&#039; what kind of creatures lurk beyond the borders of the village...&lt;br /&gt;
Sai-Lewq: ...Ah, well if it isn&#039;t Cliftol&#039;s little girl. Something I can do for you, lass?&lt;br /&gt;
Eueliss: Yes, sir. I came for an answer to my proposal from the other day. Have you given any thought to taking over as village mayor?&lt;br /&gt;
Eueliss: I&#039;m doing the best I can in the interim, but I have neither the age nor the wisdom to continue in the role. And the rest of the villagers agree with me.&lt;br /&gt;
Sai-Lewq: ...I&#039;m fairly sure I told you &amp;quot;nay&amp;quot; once already.&lt;br /&gt;
Sai-Lewq: But seeing as you found a guard just so you could come and talk to me, then mayhap I will consider the idea...in exchange for a few small tasks.&lt;br /&gt;
Eueliss: You will!? Please, just tell me what I need to do!&lt;br /&gt;
Sai-Lewq: My friend, Cliftol—your dear father—was looking for a sickle to cut some rope. Would you mind skipping back to the village and borrowing one for me?&lt;br /&gt;
Eueliss: Why would you—?&lt;br /&gt;
Eueliss: &amp;lt;cough&amp;gt; I mean, a sickle, was it? For cutting rope. That shouldn&#039;t be too difficult.&lt;br /&gt;
Eueliss: I had only meant to ask you along for the one trip, but if I&#039;m to complete these tasks... Would you be willing to indulge me a while longer?&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Eueliss===&lt;br /&gt;
-optional start&lt;br /&gt;
Vibrant Villager: Something I can do for you, dear?&lt;br /&gt;
-optional end&lt;br /&gt;
Vibrant Villager: Good day to you, young Eueliss! ...You look a little flustered, dear. Was there something I could help you with?&lt;br /&gt;
Eueliss: And a good day to you, madam. I was actually hoping to borrow a sickle...&lt;br /&gt;
Vibrant Villager: Is that all? Here, you can take this one!&lt;br /&gt;
Vibrant Villager: I&#039;ve several spares, so there&#039;s no rush in returning it. Doing a spot of harvesting, are you?&lt;br /&gt;
Eueliss: My thanks. But it&#039;s not for me, exactly—I was asked to bring one for my father...&lt;br /&gt;
Vibrant Villager: ...Your father!? Shadows save me!!!&lt;br /&gt;
Eueliss: Forgive me. If you&#039;re to accompany me in these tasks, then you deserve to know the whole story.&lt;br /&gt;
Eueliss: ...It was my father, Cliftol, who was the former mayor of Wright.&lt;br /&gt;
Eueliss: And the &amp;quot;incident&amp;quot; I spoke of earlier was something that happened a year ago. One day, a stray sin eater came prowling around and slaughtered nearly half the village. It was a waking nightmare...&lt;br /&gt;
Eueliss: Some of the villagers blamed my father—they said it was because he refused to accept the protection of Eulmore.&lt;br /&gt;
Eueliss: The sheer scale of the tragedy and the accusations that followed wore away at his conscience, until finally, he could bear the guilt no longer...&lt;br /&gt;
Eueliss: He hanged himself.&lt;br /&gt;
Eueliss: Sai-Lewq, the old man we spoke to, was his closest friend. But considering how he worded his request, it seems he&#039;s reluctant to accept the fact of my father&#039;s death.&lt;br /&gt;
Eueliss: Still, I would see this task to its end. Let us bring him his sickle, shall we?&lt;br /&gt;
&lt;br /&gt;
===Speak with Eueliss===&lt;br /&gt;
-optional start&lt;br /&gt;
Sai-Lewq: ...Did you bring it?&lt;br /&gt;
-optional end&lt;br /&gt;
Eueliss: Sai-Lewq, sir, we&#039;ve brought the sickle you asked for.&lt;br /&gt;
Sai-Lewq: Oho! Good, good! Old Cliftol will be glad to see this!&lt;br /&gt;
Eueliss: Oh, sir...&lt;br /&gt;
Eueliss: Thank you for staying with me, [Forename]. This might be harder than I expected...&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=c788f8Qd9no}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Village_of_Woe&amp;diff=1582874</id>
		<title>Village of Woe</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Village_of_Woe&amp;diff=1582874"/>
		<updated>2026-10-21T02:57:18Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Village of Woe&lt;br /&gt;
| description = Eueliss appears to have been awaiting your arrival.&lt;br /&gt;
| image = Village of Woe.png&lt;br /&gt;
| quest-giver = Eueliss&lt;br /&gt;
| related-npcs = Sai-Lewq; Vibrant Villager&lt;br /&gt;
| location = Kholusia&lt;br /&gt;
| location-x = 15.3&lt;br /&gt;
| location-y = 28.6&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Kholusian Sidequests&lt;br /&gt;
| journal-genre = Kholusia Sidequests&lt;br /&gt;
| sortkey = 1210&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| req-quest = A Fickle Existence&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 861&lt;br /&gt;
| unlocks = cur Aether Current&lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = Talos&amp;amp;comma; Interrupted&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68907&lt;br /&gt;
| id-edb = d7ee2dc63ed&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Head north of Wright and slay any monsters that threaten [[Eueliss]].&lt;br /&gt;
*Aid Eueliss.&lt;br /&gt;
*Speak with Eueliss.&lt;br /&gt;
*Speak with Eueliss.&lt;br /&gt;
*Speak with Eueliss.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Eueliss appears to have been awaiting your arrival.&lt;br /&gt;
&lt;br /&gt;
*Recognizing you as Alphinaud&#039;s traveling companion, Eueliss requests that you provide her an escort to the nearby Stonegazer. Find her on the path north of the village, and be prepared to fend off any aggressive wildlife.&lt;br /&gt;
&lt;br /&gt;
*You have dispatched the threat on the path to Stonegazer. It seems, however, that Eueliss could use a hand getting to her feet...&lt;br /&gt;
&lt;br /&gt;
*Eueliss recovers quickly and continues on her way. At this pace, you will soon arrive at Stonegazer.&lt;br /&gt;
&lt;br /&gt;
*Once at Stonegazer, Eueliss addresses a man by the name of Sai-Lewq, who appears to be a close friend of her father. It seems she would surrender to him the role of mayor, but Sai-Lewq refuses to consider the proposal unless Eueliss completes for him a number of tasks. The first of these tasks─the acquisition of a sickle─takes you back to the village of Wright...&lt;br /&gt;
&lt;br /&gt;
*Returned to the village once more, Eueliss soon comes into possession of the requested sickle. The suddenly tense exchange between her and a villager, however, leads her to explain more of the incident which befell the people of Wright the year before─a tragedy which culminated in her father taking his own life. A determined Eueliss nevertheless bids you accompany her back to Stonegazer and Sai-Lewq.&lt;br /&gt;
&lt;br /&gt;
*Eueliss hands the sickle to her father&#039;s friend, but is obviously distressed by Sai-Lewq&#039;s stubborn refusal of reality. She thanks you again for the escort, and your continued presence at her side.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Eueliss: Excuse me, but you&#039;re the {{alternatives|f=lady|m=gentleman}} Alphinaud was traveling with, aren&#039;t you? I&#039;m sorry, I didn&#039;t quite catch your name...&lt;br /&gt;
Eueliss: Ah, [Forename], how lovely to meet you! My name is Eueliss, and I&#039;m the acting village mayor. I was hoping someone of your talents would pass through Wright before long...&lt;br /&gt;
Eueliss: The thing is, I need to visit someone up at Stonegazer, but I&#039;m afraid to walk the path alone. Do you think you could provide an escort?&lt;br /&gt;
Eueliss: My thanks. I just couldn&#039;t bring myself to ask one of the villagers...&lt;br /&gt;
Eueliss: You see, there was an incident a while back where a veteran band of hunters was badly mauled.&lt;br /&gt;
Eueliss: Simply mentioning that it&#039;s unsafe to wander outside the village these days would be enough to bring back memories of that grisly scene—which is why it&#039;s been so difficult to even bring up the subject.&lt;br /&gt;
Eueliss: But such does not change the fact that the roads are indeed dangerous. Pray meet me on the path to the north, and be prepared to fend off the wildlife.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Head north of Wright and slay any monsters that threaten Eueliss===&lt;br /&gt;
Popup: You are under attack!&lt;br /&gt;
&lt;br /&gt;
===Aid Eueliss===&lt;br /&gt;
Eueliss: What did I tell you! I was barely ten steps out of the village... Come, let us hurry along before more predators have a chance to gather!&lt;br /&gt;
&lt;br /&gt;
===Speak with Eueliss===&lt;br /&gt;
-optional start&lt;br /&gt;
Sai-Lewq: &amp;lt;sigh&amp;gt;&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Eueliss: Thank you for the escort, [Forename]. This is the gentleman I wished to speak with, so we needn&#039;t go any further.&lt;br /&gt;
Eueliss: Sai-Lewq...&lt;br /&gt;
Eueliss: Are you wandering around by yourself out here? You &#039;&#039;know&#039;&#039; what kind of creatures lurk beyond the borders of the village...&lt;br /&gt;
Sai-Lewq: ...Ah, well if it isn&#039;t Cliftol&#039;s little girl. Something I can do for you, lass?&lt;br /&gt;
Eueliss: Yes, sir. I came for an answer to my proposal from the other day. Have you given any thought to taking over as village mayor?&lt;br /&gt;
Eueliss: I&#039;m doing the best I can in the interim, but I have neither the age nor the wisdom to continue in the role. And the rest of the villagers agree with me.&lt;br /&gt;
Sai-Lewq: ...I&#039;m fairly sure I told you &amp;quot;nay&amp;quot; once already.&lt;br /&gt;
Sai-Lewq: But seeing as you found a guard just so you could come and talk to me, then mayhap I will consider the idea...in exchange for a few small tasks.&lt;br /&gt;
Eueliss: You will!? Please, just tell me what I need to do!&lt;br /&gt;
Sai-Lewq: My friend, Cliftol—your dear father—was looking for a sickle to cut some rope. Would you mind skipping back to the village and borrowing one for me?&lt;br /&gt;
Eueliss: Why would you—?&lt;br /&gt;
Eueliss: &amp;lt;cough&amp;gt; I mean, a sickle, was it? For cutting rope. That shouldn&#039;t be too difficult.&lt;br /&gt;
Eueliss: I had only meant to ask you along for the one trip, but if I&#039;m to complete these tasks... Would you be willing to indulge me a while longer?&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Eueliss===&lt;br /&gt;
-optional start&lt;br /&gt;
Vibrant Villager: Something I can do for you, dear?&lt;br /&gt;
-optional end&lt;br /&gt;
Vibrant Villager: Good day to you, young Eueliss! ...You look a little flustered, dear. Was there something I could help you with?&lt;br /&gt;
Eueliss: And a good day to you, madam. I was actually hoping to borrow a sickle...&lt;br /&gt;
Vibrant Villager: Is that all? Here, you can take this one!&lt;br /&gt;
Vibrant Villager: I&#039;ve several spares, so there&#039;s no rush in returning it. Doing a spot of harvesting, are you?&lt;br /&gt;
Eueliss: My thanks. But it&#039;s not for me, exactly—I was asked to bring one for my father...&lt;br /&gt;
Vibrant Villager: ...Your father!? Shadows save me!!!&lt;br /&gt;
Eueliss: Forgive me. If you&#039;re to accompany me in these tasks, then you deserve to know the whole story.&lt;br /&gt;
Eueliss: ...It was my father, Cliftol, who was the former mayor of Wright.&lt;br /&gt;
Eueliss: And the &amp;quot;incident&amp;quot; I spoke of earlier was something that happened a year ago. One day, a stray sin eater came prowling around and slaughtered nearly half the village. It was a waking nightmare...&lt;br /&gt;
Eueliss: Some of the villagers blamed my father—they said it was because he refused to accept the protection of Eulmore.&lt;br /&gt;
Eueliss: The sheer scale of the tragedy and the accusations that followed wore away at his conscience, until finally, he could bear the guilt no longer...&lt;br /&gt;
Eueliss: He hanged himself.&lt;br /&gt;
Eueliss: Sai-Lewq, the old man we spoke to, was his closest friend. But considering how he worded his request, it seems he&#039;s reluctant to accept the fact of my father&#039;s death.&lt;br /&gt;
Eueliss: Still, I would see this task to its end. Let us bring him his sickle, shall we?&lt;br /&gt;
&lt;br /&gt;
===Speak with Eueliss===&lt;br /&gt;
-optional start&lt;br /&gt;
Sai-Lewq: ...Did you bring it?&lt;br /&gt;
-optional end&lt;br /&gt;
Eueliss: Sai-Lewq, sir, we&#039;ve brought the sickle you asked for.&lt;br /&gt;
Sai-Lewq: Oho! Good, good! Old Cliftol will be glad to see this!&lt;br /&gt;
Eueliss: Oh, sir...&lt;br /&gt;
Eueliss: Thank you for staying with me, [Forename]. This might be harder than I expected...&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=c788f8Qd9no}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Plankless_Task&amp;diff=1582873</id>
		<title>A Plankless Task</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Plankless_Task&amp;diff=1582873"/>
		<updated>2026-10-21T02:43:42Z</updated>

		<summary type="html">&lt;p&gt;Colburn: Remove related-npcs from quest infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Plankless Task&lt;br /&gt;
| description = Thenoise watches the path to the shipyard with anxious eyes.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Thenoise&lt;br /&gt;
| location = Kholusia&lt;br /&gt;
| location-x = 15.2&lt;br /&gt;
| location-y = 29.5&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Kholusian Sidequests&lt;br /&gt;
| journal-genre = Kholusia Sidequests&lt;br /&gt;
| sortkey = 1301&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 6 Powdered Crystal&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 916&lt;br /&gt;
| unlocks = cur Aether Current&lt;br /&gt;
| prev-quest = A Fickle Existence&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68896&lt;br /&gt;
| id-edb = f00704ec618&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with the [[Well-built Woodworker|well-built woodworker]].&lt;br /&gt;
&lt;br /&gt;
*Use the jar of [[Powdered Crystal|powdered crystal]] on the keel joints. &lt;br /&gt;
&lt;br /&gt;
*Speak with the well-built woodworker.&lt;br /&gt;
&lt;br /&gt;
*Report to [[Thenoise]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Thenoise watches the path to the shipyard with anxious eyes.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Thenoise: Oh, who are you!? &amp;lt;cough&amp;gt; Forgive me, it&#039;s not often we see travelers in Wright, what with how dangerous it is hereabouts...&lt;br /&gt;
Thenoise: I even worry for my husband taking the road down to the shipyard, and he&#039;s as strong as a Talos. He &#039;&#039;has&#039;&#039; been gone a good while, though... If you&#039;re headed that way, could you please let him know his wife is expecting him at home?&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with the well-built woodworker===&lt;br /&gt;
-optional start&lt;br /&gt;
Thenoise: My husband went to the shipyard to salvage lumber, but he should have been back by now. If you see a burly man stripping planks from the old ships, please tell him to hurry home...&lt;br /&gt;
-optional end&lt;br /&gt;
Well-built Woodworker: Eh? Somethin&#039; I can do for you, stranger?&lt;br /&gt;
Well-built Woodworker: ...Well beat me with a hammer, has it been that long!? I was aimin&#039; to salvage the planks from this old hull, but she&#039;s givin&#039; me more trouble than I bargained for.&lt;br /&gt;
Well-built Woodworker: Bit of a waste to leave all this lumber lyin&#039; around—not much call for seaworthy ships since the Light ate up half the world, you understand.&lt;br /&gt;
Well-built Woodworker: So I reckoned it were better for a woodworker like me to put it to good use. These boards, though... They&#039;re so tightly joined, I can&#039;t pull the bleedin&#039; things loose.&lt;br /&gt;
Well-built Woodworker: Here, do me a favor and sprinkle some of this powder on the joints along the keel. I&#039;ll keep workin&#039; on this end, and with any luck I can make it home afore the wife stomps down here to fetch me herself.&lt;br /&gt;
&lt;br /&gt;
===Use the jar of powdered crystal on the keel joints===&lt;br /&gt;
-optional start&lt;br /&gt;
Well-built Woodworker: Just a pinch of that powder on each of the keel joints, if you please.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with the well-built woodworker===&lt;br /&gt;
Well-built Woodworker: That should do the trick! Powdered fire crystal is the best thing for melting wood glue—just pour on a little water and the steam&#039;ll take care of the rest!&lt;br /&gt;
Well-built Woodworker: This ought to be a one-man job now, thanks to you. Oh, and if you could let Thenoise know I&#039;ll be done within the hour, then you&#039;ll have helped me out of two rough spots today!&lt;br /&gt;
&lt;br /&gt;
===Report to Thenoise===&lt;br /&gt;
-optional start&lt;br /&gt;
Well-built Woodworker: Headed back to Wright, friend? I&#039;d appreciate it if you could tell Thenoise I&#039;ll be home sooner rather than later.&lt;br /&gt;
-optional end&lt;br /&gt;
Thenoise: He&#039;s alright, then? Well, that&#039;s a relief. Wright&#039;s had its share of troubles, and a wife does worry...&lt;br /&gt;
Thenoise: What, he had you helping strip planks? The cheek of that man...&lt;br /&gt;
Thenoise: Still, we&#039;re lucky his father taught him the trade at all, even if he uses those skills to take ships apart instead of building them.&lt;br /&gt;
Thenoise: A woodworker puts food on the table, so I&#039;m grateful to his family for keeping up their traditions.&lt;br /&gt;
Thenoise: And I&#039;m grateful to you for bringing me peace of mind. Please, take this for your kindness...&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=R6V-lky9or4}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Plankless_Task&amp;diff=1582872</id>
		<title>A Plankless Task</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Plankless_Task&amp;diff=1582872"/>
		<updated>2026-10-21T02:43:30Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Plankless Task&lt;br /&gt;
| description = Thenoise watches the path to the shipyard with anxious eyes.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Thenoise&lt;br /&gt;
| related-npcs = Well-built Woodworker&lt;br /&gt;
| location = Kholusia&lt;br /&gt;
| location-x = 15.2&lt;br /&gt;
| location-y = 29.5&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Kholusian Sidequests&lt;br /&gt;
| journal-genre = Kholusia Sidequests&lt;br /&gt;
| sortkey = 1301&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 6 Powdered Crystal&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 916&lt;br /&gt;
| unlocks = cur Aether Current&lt;br /&gt;
| prev-quest = A Fickle Existence&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68896&lt;br /&gt;
| id-edb = f00704ec618&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with the [[Well-built Woodworker|well-built woodworker]].&lt;br /&gt;
&lt;br /&gt;
*Use the jar of [[Powdered Crystal|powdered crystal]] on the keel joints. &lt;br /&gt;
&lt;br /&gt;
*Speak with the well-built woodworker.&lt;br /&gt;
&lt;br /&gt;
*Report to [[Thenoise]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Thenoise watches the path to the shipyard with anxious eyes.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Thenoise: Oh, who are you!? &amp;lt;cough&amp;gt; Forgive me, it&#039;s not often we see travelers in Wright, what with how dangerous it is hereabouts...&lt;br /&gt;
Thenoise: I even worry for my husband taking the road down to the shipyard, and he&#039;s as strong as a Talos. He &#039;&#039;has&#039;&#039; been gone a good while, though... If you&#039;re headed that way, could you please let him know his wife is expecting him at home?&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with the well-built woodworker===&lt;br /&gt;
-optional start&lt;br /&gt;
Thenoise: My husband went to the shipyard to salvage lumber, but he should have been back by now. If you see a burly man stripping planks from the old ships, please tell him to hurry home...&lt;br /&gt;
-optional end&lt;br /&gt;
Well-built Woodworker: Eh? Somethin&#039; I can do for you, stranger?&lt;br /&gt;
Well-built Woodworker: ...Well beat me with a hammer, has it been that long!? I was aimin&#039; to salvage the planks from this old hull, but she&#039;s givin&#039; me more trouble than I bargained for.&lt;br /&gt;
Well-built Woodworker: Bit of a waste to leave all this lumber lyin&#039; around—not much call for seaworthy ships since the Light ate up half the world, you understand.&lt;br /&gt;
Well-built Woodworker: So I reckoned it were better for a woodworker like me to put it to good use. These boards, though... They&#039;re so tightly joined, I can&#039;t pull the bleedin&#039; things loose.&lt;br /&gt;
Well-built Woodworker: Here, do me a favor and sprinkle some of this powder on the joints along the keel. I&#039;ll keep workin&#039; on this end, and with any luck I can make it home afore the wife stomps down here to fetch me herself.&lt;br /&gt;
&lt;br /&gt;
===Use the jar of powdered crystal on the keel joints===&lt;br /&gt;
-optional start&lt;br /&gt;
Well-built Woodworker: Just a pinch of that powder on each of the keel joints, if you please.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with the well-built woodworker===&lt;br /&gt;
Well-built Woodworker: That should do the trick! Powdered fire crystal is the best thing for melting wood glue—just pour on a little water and the steam&#039;ll take care of the rest!&lt;br /&gt;
Well-built Woodworker: This ought to be a one-man job now, thanks to you. Oh, and if you could let Thenoise know I&#039;ll be done within the hour, then you&#039;ll have helped me out of two rough spots today!&lt;br /&gt;
&lt;br /&gt;
===Report to Thenoise===&lt;br /&gt;
-optional start&lt;br /&gt;
Well-built Woodworker: Headed back to Wright, friend? I&#039;d appreciate it if you could tell Thenoise I&#039;ll be home sooner rather than later.&lt;br /&gt;
-optional end&lt;br /&gt;
Thenoise: He&#039;s alright, then? Well, that&#039;s a relief. Wright&#039;s had its share of troubles, and a wife does worry...&lt;br /&gt;
Thenoise: What, he had you helping strip planks? The cheek of that man...&lt;br /&gt;
Thenoise: Still, we&#039;re lucky his father taught him the trade at all, even if he uses those skills to take ships apart instead of building them.&lt;br /&gt;
Thenoise: A woodworker puts food on the table, so I&#039;m grateful to his family for keeping up their traditions.&lt;br /&gt;
Thenoise: And I&#039;m grateful to you for bringing me peace of mind. Please, take this for your kindness...&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=R6V-lky9or4}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scavengers_Assemble&amp;diff=1582643</id>
		<title>Scavengers Assemble</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scavengers_Assemble&amp;diff=1582643"/>
		<updated>2026-10-20T03:35:55Z</updated>

		<summary type="html">&lt;p&gt;Colburn: Remove related-npcs from quest infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Scavengers Assemble&lt;br /&gt;
| description = The quick-witted scavenger is concerned for his friends&#039; safety.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Quick-witted Scavenger&lt;br /&gt;
| location = Amh Araeng&lt;br /&gt;
| location-x = 12.9&lt;br /&gt;
| location-y = 16.9&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Amh Araeng Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 6170&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 825&lt;br /&gt;
| unlocks = cur Aether Current&lt;br /&gt;
| prev-quest = On Track (Shadowbringers)&lt;br /&gt;
| next-quest = Town Haul&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 69039&lt;br /&gt;
| id-edb = fddad1ecd61&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Search for the scavengers.&lt;br /&gt;
* Aid the [[Seasoned Scavenger|seasoned scavenger]].&lt;br /&gt;
* Search for the remaining scavenger.&lt;br /&gt;
* Aid the [[Fledgling Scavenger|fledgling scavenger]].&lt;br /&gt;
* Speak with the seasoned scavenger.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*The quick-witted scavenger is concerned for his friends&#039; safety.&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Quick-witted Scavenger: Oh, my poor friends! Left to be eaten by horrid beasts! I feel terrible about running away, but what choice did I have? No point in us all being killed, now is there?&lt;br /&gt;
Quick-witted Scavenger: Finding someone to go in and retrieve the bodies—I mean, rescue them would absolve me of the blame, yes? If you could go to the ruins of Kelk to look for two Mord scavengers, I would be very grateful!&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Search for the scavengers===&lt;br /&gt;
-optional start&lt;br /&gt;
Quick-witted Scavenger: If anything has happened to my friends, I will never hear the end of it!&lt;br /&gt;
-optional end&lt;br /&gt;
Popup: You are under attack!&lt;br /&gt;
&lt;br /&gt;
===Aid the seasoned scavenger===&lt;br /&gt;
Seasoned Scavenger: I am...alive!? Can it be true!?&lt;br /&gt;
Seasoned Scavenger: But it is too early to celebrate. The youngest of our group is still missing. Please, you must find him! I will wait for you outside the ruins in case you need help carrying whatever is left of the poor boy.&lt;br /&gt;
&lt;br /&gt;
===Search for the remaining scavenger===&lt;br /&gt;
Popup: You are under attack!&lt;br /&gt;
&lt;br /&gt;
===Aid the fledgling scavenger===&lt;br /&gt;
Fledgling Scavenger: Phew... Does that count as a &amp;quot;near-death experience&amp;quot;? I cannot wait to tell my friends!&lt;br /&gt;
Fledgling Scavenger: But first, we should make a hasty retreat, yes?&lt;br /&gt;
&lt;br /&gt;
===Speak with the seasoned scavenger===&lt;br /&gt;
-optional start&lt;br /&gt;
Fledgling Scavenger: That was the most excitement I have had in a long time! Thank you!&lt;br /&gt;
-optional end&lt;br /&gt;
Seasoned Scavenger: I cannot thank you enough for saving us. But how did you know we were here?&lt;br /&gt;
Seasoned Scavenger: Hmm... Running away turned out to be the best choice. Not only did he escape, but he sent for help, too.&lt;br /&gt;
Seasoned Scavenger: If he had tried to rescue us himself, we would probably all be dead by now. &amp;quot;Better to run and scavenge another day,&amp;quot; yes? I must remember to thank him.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=tSe_7vTS3vo}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scavengers_Assemble&amp;diff=1582642</id>
		<title>Scavengers Assemble</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scavengers_Assemble&amp;diff=1582642"/>
		<updated>2026-10-20T03:35:35Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Scavengers Assemble&lt;br /&gt;
| description = The quick-witted scavenger is concerned for his friends&#039; safety.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Quick-witted Scavenger&lt;br /&gt;
| related-npcs = Fledgling Scavenger; Seasoned Scavenger&lt;br /&gt;
| location = Amh Araeng&lt;br /&gt;
| location-x = 12.9&lt;br /&gt;
| location-y = 16.9&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Amh Araeng Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 6170&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 825&lt;br /&gt;
| unlocks = cur Aether Current&lt;br /&gt;
| prev-quest = On Track (Shadowbringers)&lt;br /&gt;
| next-quest = Town Haul&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 69039&lt;br /&gt;
| id-edb = fddad1ecd61&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Search for the scavengers.&lt;br /&gt;
* Aid the [[Seasoned Scavenger|seasoned scavenger]].&lt;br /&gt;
* Search for the remaining scavenger.&lt;br /&gt;
* Aid the [[Fledgling Scavenger|fledgling scavenger]].&lt;br /&gt;
* Speak with the seasoned scavenger.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*The quick-witted scavenger is concerned for his friends&#039; safety.&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Quick-witted Scavenger: Oh, my poor friends! Left to be eaten by horrid beasts! I feel terrible about running away, but what choice did I have? No point in us all being killed, now is there?&lt;br /&gt;
Quick-witted Scavenger: Finding someone to go in and retrieve the bodies—I mean, rescue them would absolve me of the blame, yes? If you could go to the ruins of Kelk to look for two Mord scavengers, I would be very grateful!&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Search for the scavengers===&lt;br /&gt;
-optional start&lt;br /&gt;
Quick-witted Scavenger: If anything has happened to my friends, I will never hear the end of it!&lt;br /&gt;
-optional end&lt;br /&gt;
Popup: You are under attack!&lt;br /&gt;
&lt;br /&gt;
===Aid the seasoned scavenger===&lt;br /&gt;
Seasoned Scavenger: I am...alive!? Can it be true!?&lt;br /&gt;
Seasoned Scavenger: But it is too early to celebrate. The youngest of our group is still missing. Please, you must find him! I will wait for you outside the ruins in case you need help carrying whatever is left of the poor boy.&lt;br /&gt;
&lt;br /&gt;
===Search for the remaining scavenger===&lt;br /&gt;
Popup: You are under attack!&lt;br /&gt;
&lt;br /&gt;
===Aid the fledgling scavenger===&lt;br /&gt;
Fledgling Scavenger: Phew... Does that count as a &amp;quot;near-death experience&amp;quot;? I cannot wait to tell my friends!&lt;br /&gt;
Fledgling Scavenger: But first, we should make a hasty retreat, yes?&lt;br /&gt;
&lt;br /&gt;
===Speak with the seasoned scavenger===&lt;br /&gt;
-optional start&lt;br /&gt;
Fledgling Scavenger: That was the most excitement I have had in a long time! Thank you!&lt;br /&gt;
-optional end&lt;br /&gt;
Seasoned Scavenger: I cannot thank you enough for saving us. But how did you know we were here?&lt;br /&gt;
Seasoned Scavenger: Hmm... Running away turned out to be the best choice. Not only did he escape, but he sent for help, too.&lt;br /&gt;
Seasoned Scavenger: If he had tried to rescue us himself, we would probably all be dead by now. &amp;quot;Better to run and scavenge another day,&amp;quot; yes? I must remember to thank him.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=tSe_7vTS3vo}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Charmless_Man&amp;diff=1582638</id>
		<title>Charmless Man</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Charmless_Man&amp;diff=1582638"/>
		<updated>2026-10-20T03:06:43Z</updated>

		<summary type="html">&lt;p&gt;Colburn: Remove related-npcs from quest infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Charmless Man&lt;br /&gt;
| description = Sveinn has discovered something unusual in the delivery brought from the mine.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Sveinn&lt;br /&gt;
| location = Amh Araeng&lt;br /&gt;
| location-x = 11.9&lt;br /&gt;
| location-y = 17.4&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Amh Araeng Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 6250&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Cat&#039;s-eye Charm&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 606&lt;br /&gt;
| unlocks = cur Aether Current&lt;br /&gt;
| prev-quest = The Truth Hurts&lt;br /&gt;
| next-quest = Oil Be Back, Gnome Ore Heroes&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 69047&lt;br /&gt;
| id-edb = 9fafc766718&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Show the [[Cat&#039;s-eye Charm|cat&#039;s-eye charm]] to the [[Graveyard Keeper|graveyard keeper]].&lt;br /&gt;
* Give the cat&#039;s-eye charm to the [[One-eyed Miner|one-eyed miner]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Sveinn has discovered something unusual in the delivery brought from the mine.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Sveinn: Have you seen a charm like this before? I found it among the stones brought from the mine. A lot of the workers wear these for good luck, and I expect whoever lost it is wondering where it went.&lt;br /&gt;
Sveinn: It&#039;s the first time I&#039;ve seen one made from cat&#039;s-eye, so the owner shouldn&#039;t be hard to track down. I&#039;d go and look for them myself, but I&#039;ve got too much to do here.&lt;br /&gt;
Sveinn: Would you be able to go in my place? The graveyard keeper is quite knowledgeable about charms and whatnot, so it might be worth asking him.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Show the cat&#039;s-eye charm to the graveyard keeper===&lt;br /&gt;
-optional start&lt;br /&gt;
Sveinn: I can&#039;t very well keep it for myself or sell it. For all I know, it could be cursed or something!&lt;br /&gt;
-optional end&lt;br /&gt;
Graveyard Keeper: What&#039;s that you have there?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over {{i|Cat&#039;s-eye Charm|the cat&#039;s-eye charm}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Graveyard Keeper: Oh, yes. Cat&#039;s-eye charms like this were once used to ward off misfortune. The tradition began with the Church of the First Light and the gem represents their patron deity.&lt;br /&gt;
Graveyard Keeper: Even though no one follows that old religion anymore, some of its customs remain, especially among the miners.&lt;br /&gt;
Graveyard Keeper: You don&#039;t see many this exquisite, though. I seem to remember the fellow with an eyepatch kept a similar charm around his neck. It might even be the exact same one.&lt;br /&gt;
Graveyard Keeper: I never caught his name, but he&#039;s not hard to miss. The last I saw of him, he was leaving to mine Nuvy&#039;s Leavings with some of the others.&lt;br /&gt;
&lt;br /&gt;
===Give the cat&#039;s-eye charm to the one-eyed miner===&lt;br /&gt;
-optional start&lt;br /&gt;
Graveyard Keeper: I can&#039;t say for certain if the man I mentioned is the owner. I have a feeling I saw him wearing that charm, though.&lt;br /&gt;
Sveinn: Man with an eyepatch? Yes, I know the one. So you think the charm might be his?&lt;br /&gt;
-optional end&lt;br /&gt;
One-eyed Miner: Oh, I didn&#039;t notice you there. What do you want?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over {{i|Cat&#039;s-eye Charm|the cat&#039;s-eye charm}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One-eyed Miner: Where did you get this!?&lt;br /&gt;
One-eyed Miner: Gods! How could I have been so careless!&lt;br /&gt;
One-eyed Miner: This was all my sister left behind before she... Look, I&#039;d rather not talk about it. But I appreciate you bringing this back to me. It means a lot.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=uviT7On9fms}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Charmless_Man&amp;diff=1582637</id>
		<title>Charmless Man</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Charmless_Man&amp;diff=1582637"/>
		<updated>2026-10-20T03:06:32Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Charmless Man&lt;br /&gt;
| description = Sveinn has discovered something unusual in the delivery brought from the mine.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Sveinn&lt;br /&gt;
| related-npcs = Graveyard Keeper; One-eyed Miner&lt;br /&gt;
| location = Amh Araeng&lt;br /&gt;
| location-x = 11.9&lt;br /&gt;
| location-y = 17.4&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Amh Araeng Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 6250&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Cat&#039;s-eye Charm&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 606&lt;br /&gt;
| unlocks = cur Aether Current&lt;br /&gt;
| prev-quest = The Truth Hurts&lt;br /&gt;
| next-quest = Oil Be Back, Gnome Ore Heroes&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 69047&lt;br /&gt;
| id-edb = 9fafc766718&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Show the [[Cat&#039;s-eye Charm|cat&#039;s-eye charm]] to the [[Graveyard Keeper|graveyard keeper]].&lt;br /&gt;
* Give the cat&#039;s-eye charm to the [[One-eyed Miner|one-eyed miner]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Sveinn has discovered something unusual in the delivery brought from the mine.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Sveinn: Have you seen a charm like this before? I found it among the stones brought from the mine. A lot of the workers wear these for good luck, and I expect whoever lost it is wondering where it went.&lt;br /&gt;
Sveinn: It&#039;s the first time I&#039;ve seen one made from cat&#039;s-eye, so the owner shouldn&#039;t be hard to track down. I&#039;d go and look for them myself, but I&#039;ve got too much to do here.&lt;br /&gt;
Sveinn: Would you be able to go in my place? The graveyard keeper is quite knowledgeable about charms and whatnot, so it might be worth asking him.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Show the cat&#039;s-eye charm to the graveyard keeper===&lt;br /&gt;
-optional start&lt;br /&gt;
Sveinn: I can&#039;t very well keep it for myself or sell it. For all I know, it could be cursed or something!&lt;br /&gt;
-optional end&lt;br /&gt;
Graveyard Keeper: What&#039;s that you have there?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over {{i|Cat&#039;s-eye Charm|the cat&#039;s-eye charm}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Graveyard Keeper: Oh, yes. Cat&#039;s-eye charms like this were once used to ward off misfortune. The tradition began with the Church of the First Light and the gem represents their patron deity.&lt;br /&gt;
Graveyard Keeper: Even though no one follows that old religion anymore, some of its customs remain, especially among the miners.&lt;br /&gt;
Graveyard Keeper: You don&#039;t see many this exquisite, though. I seem to remember the fellow with an eyepatch kept a similar charm around his neck. It might even be the exact same one.&lt;br /&gt;
Graveyard Keeper: I never caught his name, but he&#039;s not hard to miss. The last I saw of him, he was leaving to mine Nuvy&#039;s Leavings with some of the others.&lt;br /&gt;
&lt;br /&gt;
===Give the cat&#039;s-eye charm to the one-eyed miner===&lt;br /&gt;
-optional start&lt;br /&gt;
Graveyard Keeper: I can&#039;t say for certain if the man I mentioned is the owner. I have a feeling I saw him wearing that charm, though.&lt;br /&gt;
Sveinn: Man with an eyepatch? Yes, I know the one. So you think the charm might be his?&lt;br /&gt;
-optional end&lt;br /&gt;
One-eyed Miner: Oh, I didn&#039;t notice you there. What do you want?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over {{i|Cat&#039;s-eye Charm|the cat&#039;s-eye charm}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One-eyed Miner: Where did you get this!?&lt;br /&gt;
One-eyed Miner: Gods! How could I have been so careless!&lt;br /&gt;
One-eyed Miner: This was all my sister left behind before she... Look, I&#039;d rather not talk about it. But I appreciate you bringing this back to me. It means a lot.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=uviT7On9fms}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Vein_Pursuit&amp;diff=1582606</id>
		<title>A Vein Pursuit</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Vein_Pursuit&amp;diff=1582606"/>
		<updated>2026-10-20T02:25:29Z</updated>

		<summary type="html">&lt;p&gt;Colburn: Remove related-npcs from quest infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Vein Pursuit&lt;br /&gt;
| description = Horthur is concerned about one of his fellow miners.&lt;br /&gt;
| image = A_Vein_Pursuit_Image.png&lt;br /&gt;
| quest-giver = Horthur&lt;br /&gt;
| location = Amh Araeng&lt;br /&gt;
| location-x = 11.3&lt;br /&gt;
| location-y = 17.5&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Amh Araeng Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 7030&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 715&lt;br /&gt;
| unlocks = cur Aether Current&lt;br /&gt;
| prev-quest = A Dirty Job&lt;br /&gt;
| next-quest = Tunnel Vision&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 69061&lt;br /&gt;
| id-edb = 5f7a1c47f05&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Kee-Satt]].&lt;br /&gt;
&lt;br /&gt;
*Follow Kee-Satt into [[Nuvy&#039;s Leavings]].&lt;br /&gt;
&lt;br /&gt;
*Aid Kee-Satt.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Horthur is concerned about one of his fellow miners.&lt;br /&gt;
&lt;br /&gt;
*Horthur, one of the leading figures among the miners of Twine, is worried about Kee-Satt, the sole Mystel member of the community. He claims that not only is the young man surly and uncommunicative, but that he also refuses to dig in the same locations as his colleagues, instead opting for those that have little chance of yielding anything of value. Horthur senses that as Kee-Satt is unwilling to confide in any of his peers, he may be more likely to share his troubles with an outsider such as yourself.&lt;br /&gt;
&lt;br /&gt;
*※Please note that the difficulty of this quest has been synced to your current level.&lt;br /&gt;
&lt;br /&gt;
*Kee-Satt turns out to be far more talkative than you were led to believe, and once he starts, it is as if the floodgates have been opened. He tells you of his dream to revive the methods once used in Nabaath Areng to produce a versatile alloy known as Nabaathium. However, one essential piece of the puzzle is yet to be found: the elusive ore known as rutabite. Kee-Satt has been searching for a vein for quite some time, though he is reluctant to turn to his Ronso peers for help because of their prejudiced views on Mystel. He is determined to prove himself as a skilled miner, despite their claims otherwise, and he asks you to accompany him to Nuvy&#039;s Leavings and act as witness to the moment he finally discovers rutabite.&lt;br /&gt;
&lt;br /&gt;
*You find Kee-Satt attempting, largely unsuccessfully, to defend himself from a beast that has wandered into this section of the mines. Leaping to his aid, you put down the fiend without so much as breaking a sweat.&lt;br /&gt;
&lt;br /&gt;
*Kee-Satt is extremely grateful for your timely arrival and is impressed by the ease with which you disposed of such a vicious creature. Now that the shaking in his hands has subsided and he is once again able to hold a pickaxe, he can continue digging for rutabite.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Horthur: Say, perhaps you could help me?&lt;br /&gt;
Horthur: As you&#039;ve no doubt noticed, most of Twine&#039;s miners are Ronso. There&#039;s a Mystel lad, though. The only one of his kind in the whole town.&lt;br /&gt;
Horthur: His name&#039;s Kee-Satt. A bit of a loner. Always digging by himself in places where you&#039;ll be lucky to find a few lumps of coal, never mind gems and such.&lt;br /&gt;
Horthur: I often ask him why he doesn&#039;t mine the same spots as the rest of us, but he never gives me a proper answer. I daresay he would be more inclined to speak with an outsider, though.&lt;br /&gt;
Horthur: If you could get the truth out of him, and see if anything is the matter, it would put my mind at ease.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Kee-Satt===&lt;br /&gt;
-optional start&lt;br /&gt;
Horthur: Kee-Satt hardly speaks to anyone, and when he does, it&#039;s usually only when it&#039;s absolutely necessary.&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Kee-Satt: A traveler, eh? What do you want with me?&lt;br /&gt;
Kee-Satt: &amp;quot;Lucky to find a couple of lumps of coal.&amp;quot; Is that what he said? Hmph! Shows how much &#039;&#039;he&#039;&#039; knows!&lt;br /&gt;
Kee-Satt: You, on the other hand, might be a better audience for my master plan. Have you ever heard of an alloy called Nabaathium? It&#039;s strong, light, and resistant to heat and friction.&lt;br /&gt;
Kee-Satt: It was one of the most valuable metals in Nabaath Areng and a lot of their jewelry was made from the stuff. The trouble is, the techniques for mixing the alloy were lost to the Flood.&lt;br /&gt;
Kee-Satt: I&#039;ve been looking for a way to make my own, and my search led me to a scroll that explains the methods, right down to the last detail.&lt;br /&gt;
Kee-Satt: After having a historian decipher it, I learned that I lacked one vital ingredient—rutabite. And that is what I am digging for.&lt;br /&gt;
Kee-Satt: Short of venturing into the Empty, my next best option is to look for a vein here in Amh Araeng.&lt;br /&gt;
Kee-Satt: Of course, I&#039;d stand a much better chance of finding one if I had help, but I&#039;d rather not have to rely on anyone from around here.&lt;br /&gt;
Kee-Satt: Some of the Ronso miners take exception to the fact I&#039;m Mystel. They seem to think we&#039;re not built for this kind of work.&lt;br /&gt;
Kee-Satt: When I find that rutabite, they&#039;ll see how wrong they are.&lt;br /&gt;
Kee-Satt: Hmph. You know, this is the first time I&#039;ve said more than about two words to anyone in a while. And I feel better for getting that off my chest.&lt;br /&gt;
Kee-Satt: This might be a bit sudden, but I have an idea. How would you like to see the moment I finally unearth that vein of ore?&lt;br /&gt;
Kee-Satt: Well, what I really mean is that I need someone there to act as a witness. Otherwise, the others might think I bought a lump of it from somewhere— ludicrously expensive as it is—and am pretending to have dug it up myself. Will you do me this favor?&lt;br /&gt;
Kee-Satt: You will? Thank you! Luckily, I&#039;ve found the perfect spot for my next dig. If my miner&#039;s hunch is correct, the ore should be waiting just below the surface.&lt;br /&gt;
Kee-Satt: It&#039;s in Nuvy&#039;s Leavings, so I&#039;ll wait for you there!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Follow Kee-Satt into Nuvy&#039;s Leavings===&lt;br /&gt;
-optional start&lt;br /&gt;
Horthur: So, he told you what&#039;s been bothering him? That&#039;s good. It&#039;s not my place to pry, but I&#039;m glad he found someone to share his troubles with.&lt;br /&gt;
-optional end&lt;br /&gt;
Popup: You are under attack!&lt;br /&gt;
&lt;br /&gt;
===Aid Kee-Satt===&lt;br /&gt;
Kee-Satt: Phew! I&#039;m glad that&#039;s over. How am I supposed to concentrate on my work with all of these creatures disturbing me!?&lt;br /&gt;
Kee-Satt: You certainly know how to handle yourself, though. That fiend never stood a chance!&lt;br /&gt;
Kee-Satt: But I dread to think what would&#039;ve happened if you hadn&#039;t shown up. Hopefully nothing else will try to get between me and my dream. Many thanks, my friend!&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=LbgzeQeGJzs}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Vein_Pursuit&amp;diff=1582605</id>
		<title>A Vein Pursuit</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Vein_Pursuit&amp;diff=1582605"/>
		<updated>2026-10-20T02:25:17Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Vein Pursuit&lt;br /&gt;
| description = Horthur is concerned about one of his fellow miners.&lt;br /&gt;
| image = A_Vein_Pursuit_Image.png&lt;br /&gt;
| quest-giver = Horthur&lt;br /&gt;
| related-npcs = Kee-Satt&lt;br /&gt;
| location = Amh Araeng&lt;br /&gt;
| location-x = 11.3&lt;br /&gt;
| location-y = 17.5&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Amh Araeng Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 7030&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 715&lt;br /&gt;
| unlocks = cur Aether Current&lt;br /&gt;
| prev-quest = A Dirty Job&lt;br /&gt;
| next-quest = Tunnel Vision&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 69061&lt;br /&gt;
| id-edb = 5f7a1c47f05&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Kee-Satt]].&lt;br /&gt;
&lt;br /&gt;
*Follow Kee-Satt into [[Nuvy&#039;s Leavings]].&lt;br /&gt;
&lt;br /&gt;
*Aid Kee-Satt.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Horthur is concerned about one of his fellow miners.&lt;br /&gt;
&lt;br /&gt;
*Horthur, one of the leading figures among the miners of Twine, is worried about Kee-Satt, the sole Mystel member of the community. He claims that not only is the young man surly and uncommunicative, but that he also refuses to dig in the same locations as his colleagues, instead opting for those that have little chance of yielding anything of value. Horthur senses that as Kee-Satt is unwilling to confide in any of his peers, he may be more likely to share his troubles with an outsider such as yourself.&lt;br /&gt;
&lt;br /&gt;
*※Please note that the difficulty of this quest has been synced to your current level.&lt;br /&gt;
&lt;br /&gt;
*Kee-Satt turns out to be far more talkative than you were led to believe, and once he starts, it is as if the floodgates have been opened. He tells you of his dream to revive the methods once used in Nabaath Areng to produce a versatile alloy known as Nabaathium. However, one essential piece of the puzzle is yet to be found: the elusive ore known as rutabite. Kee-Satt has been searching for a vein for quite some time, though he is reluctant to turn to his Ronso peers for help because of their prejudiced views on Mystel. He is determined to prove himself as a skilled miner, despite their claims otherwise, and he asks you to accompany him to Nuvy&#039;s Leavings and act as witness to the moment he finally discovers rutabite.&lt;br /&gt;
&lt;br /&gt;
*You find Kee-Satt attempting, largely unsuccessfully, to defend himself from a beast that has wandered into this section of the mines. Leaping to his aid, you put down the fiend without so much as breaking a sweat.&lt;br /&gt;
&lt;br /&gt;
*Kee-Satt is extremely grateful for your timely arrival and is impressed by the ease with which you disposed of such a vicious creature. Now that the shaking in his hands has subsided and he is once again able to hold a pickaxe, he can continue digging for rutabite.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Horthur: Say, perhaps you could help me?&lt;br /&gt;
Horthur: As you&#039;ve no doubt noticed, most of Twine&#039;s miners are Ronso. There&#039;s a Mystel lad, though. The only one of his kind in the whole town.&lt;br /&gt;
Horthur: His name&#039;s Kee-Satt. A bit of a loner. Always digging by himself in places where you&#039;ll be lucky to find a few lumps of coal, never mind gems and such.&lt;br /&gt;
Horthur: I often ask him why he doesn&#039;t mine the same spots as the rest of us, but he never gives me a proper answer. I daresay he would be more inclined to speak with an outsider, though.&lt;br /&gt;
Horthur: If you could get the truth out of him, and see if anything is the matter, it would put my mind at ease.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Kee-Satt===&lt;br /&gt;
-optional start&lt;br /&gt;
Horthur: Kee-Satt hardly speaks to anyone, and when he does, it&#039;s usually only when it&#039;s absolutely necessary.&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Kee-Satt: A traveler, eh? What do you want with me?&lt;br /&gt;
Kee-Satt: &amp;quot;Lucky to find a couple of lumps of coal.&amp;quot; Is that what he said? Hmph! Shows how much &#039;&#039;he&#039;&#039; knows!&lt;br /&gt;
Kee-Satt: You, on the other hand, might be a better audience for my master plan. Have you ever heard of an alloy called Nabaathium? It&#039;s strong, light, and resistant to heat and friction.&lt;br /&gt;
Kee-Satt: It was one of the most valuable metals in Nabaath Areng and a lot of their jewelry was made from the stuff. The trouble is, the techniques for mixing the alloy were lost to the Flood.&lt;br /&gt;
Kee-Satt: I&#039;ve been looking for a way to make my own, and my search led me to a scroll that explains the methods, right down to the last detail.&lt;br /&gt;
Kee-Satt: After having a historian decipher it, I learned that I lacked one vital ingredient—rutabite. And that is what I am digging for.&lt;br /&gt;
Kee-Satt: Short of venturing into the Empty, my next best option is to look for a vein here in Amh Araeng.&lt;br /&gt;
Kee-Satt: Of course, I&#039;d stand a much better chance of finding one if I had help, but I&#039;d rather not have to rely on anyone from around here.&lt;br /&gt;
Kee-Satt: Some of the Ronso miners take exception to the fact I&#039;m Mystel. They seem to think we&#039;re not built for this kind of work.&lt;br /&gt;
Kee-Satt: When I find that rutabite, they&#039;ll see how wrong they are.&lt;br /&gt;
Kee-Satt: Hmph. You know, this is the first time I&#039;ve said more than about two words to anyone in a while. And I feel better for getting that off my chest.&lt;br /&gt;
Kee-Satt: This might be a bit sudden, but I have an idea. How would you like to see the moment I finally unearth that vein of ore?&lt;br /&gt;
Kee-Satt: Well, what I really mean is that I need someone there to act as a witness. Otherwise, the others might think I bought a lump of it from somewhere— ludicrously expensive as it is—and am pretending to have dug it up myself. Will you do me this favor?&lt;br /&gt;
Kee-Satt: You will? Thank you! Luckily, I&#039;ve found the perfect spot for my next dig. If my miner&#039;s hunch is correct, the ore should be waiting just below the surface.&lt;br /&gt;
Kee-Satt: It&#039;s in Nuvy&#039;s Leavings, so I&#039;ll wait for you there!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Follow Kee-Satt into Nuvy&#039;s Leavings===&lt;br /&gt;
-optional start&lt;br /&gt;
Horthur: So, he told you what&#039;s been bothering him? That&#039;s good. It&#039;s not my place to pry, but I&#039;m glad he found someone to share his troubles with.&lt;br /&gt;
-optional end&lt;br /&gt;
Popup: You are under attack!&lt;br /&gt;
&lt;br /&gt;
===Aid Kee-Satt===&lt;br /&gt;
Kee-Satt: Phew! I&#039;m glad that&#039;s over. How am I supposed to concentrate on my work with all of these creatures disturbing me!?&lt;br /&gt;
Kee-Satt: You certainly know how to handle yourself, though. That fiend never stood a chance!&lt;br /&gt;
Kee-Satt: But I dread to think what would&#039;ve happened if you hadn&#039;t shown up. Hopefully nothing else will try to get between me and my dream. Many thanks, my friend!&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=LbgzeQeGJzs}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Work_to_Live_or_Live_to_Work&amp;diff=1582604</id>
		<title>Work to Live or Live to Work</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Work_to_Live_or_Live_to_Work&amp;diff=1582604"/>
		<updated>2026-10-20T02:17:43Z</updated>

		<summary type="html">&lt;p&gt;Colburn: Remove related-npcs from quest infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Work to Live or Live to Work&lt;br /&gt;
| description = Ghen Gen is fidgeting even more than usual.&lt;br /&gt;
| image = Live to Work or Work to Live.png&lt;br /&gt;
| quest-giver = Ghen Gen&lt;br /&gt;
| location = Amh Araeng&lt;br /&gt;
| location-x = 26.8&lt;br /&gt;
| location-y = 18.5&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Amh Araeng Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 1410&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Ancient Signet Ring&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 715&lt;br /&gt;
| unlocks = cur Aether Current&lt;br /&gt;
| prev-quest = Working Off the Meal&lt;br /&gt;
| next-quest = Mord of the Ring&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68911&lt;br /&gt;
| id-edb = 7eb968e66cc&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Ghun Gun]].&lt;br /&gt;
*Search for relics at the specified location. 0/3&lt;br /&gt;
*Deliver the [[Ancient Signet Ring|intricately engraved signet ring]] to Ghun Gun.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Ghen Gen is fidgeting even more than usual.&lt;br /&gt;
&lt;br /&gt;
*Ghen Gen urges you to intervene on his behalf in a matter involving his son Ghun Gun. The young Mord has earned a reputation as a hard worker, although he works a little too hard for his own good, only stopping to rest when specifically instructed to do so. The merchant asks that you travel to the Red Serai and ask Ghun Gun to refrain from any further exertion, lest he work himself to death.&lt;br /&gt;
&lt;br /&gt;
*Ghun Gun pays little heed to his father&#039;s wishes, as he intends to carry on searching the rubble for “shinies” until a satisfactory haul can be found. However, he also understands that his refusal to rest would prevent you from fulfilling your promise to Ghen Gen. He suggests that were you to help him uncover a valuable relic or two, he would be able to stop working for at least long enough to catch his breath.&lt;br /&gt;
&lt;br /&gt;
*After much scrabbling around under rubble and in the sand, you eventually come across an intricately engraved signet ring. Sensing that this is precisely the sort of relic Ghun Gun has been looking for, you make your way over to present the unearthed treasure.&lt;br /&gt;
&lt;br /&gt;
*Ghun Gun is overjoyed with the signet ring you have found, and suggests that it may be highly valuable. He offers to give you half of the money earned from the sale of the relic, although it will first need to be evaluated to determine its true worth.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Ghen Gen: Greetings, friend! You like helping people, yes? Maybe you can help me, too!&lt;br /&gt;
Ghen Gen: You see, my son Ghun Gun makes me very proud, but very worried. He works very hard, too hard for his own good!&lt;br /&gt;
Ghen Gen: He follows orders, yes. Follows them until someone tells him to stop. This is very dangerous, bad for his health! I need you to speak to him, persuade him to rest.&lt;br /&gt;
Ghen Gen: He should be near the Red Serai, probably leaving no stone unturned in his search for relics.&lt;br /&gt;
Ghen Gen: Please, tell him his father &#039;&#039;orders&#039;&#039; him to stop!&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Ghun Gun===&lt;br /&gt;
-optional start&lt;br /&gt;
Ghen Gen: I must explain to Ghun Gun the dangers of working &#039;&#039;too&#039;&#039; hard. A dead Mord is no use to anyone!&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Ghun Gun: Search the nooks, search the crannies～♪&amp;lt;br&amp;gt;Search high, search low～♪&lt;br /&gt;
Ghun Gun: Oh, sorry! I did not see you there. Are you lost?&lt;br /&gt;
Ghun Gun: Father says I must rest? That will not do, no no. I &#039;&#039;will&#039;&#039; stop, but not yet!&lt;br /&gt;
Ghun Gun: I need something to show for my efforts. All this scrabbling, all this searching and still no shinies!&lt;br /&gt;
Ghun Gun: Hmm... You came here to tell me to stop, but if I refuse, your job will not be finished, will it? That will not do, either. Wait! I have an idea!&lt;br /&gt;
Ghun Gun: If you help me find shinies, my job will be over, your job will be over, and I can rest! Simple, yes?&lt;br /&gt;
Ghun Gun: Look under that rubble and find whatever there is to be found. Maybe it will be valuable, maybe not.&lt;br /&gt;
Ghun Gun: Either way, let us keep searching until we get at least one shiny!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Search for relics at the specified location===&lt;br /&gt;
-optional start&lt;br /&gt;
Ghen Gen: You are helping Ghun Gun with his work? Not the solution I had in mind...&lt;br /&gt;
Ghun Gun: Good shinies are too sturdy to be squished by falling rubble, so no need to worry about that. Do try not to squish yourself, though!&lt;br /&gt;
-optional end&lt;br /&gt;
System: Your search fails to yield any shinies.&lt;br /&gt;
System: You find a signet ring!&lt;br /&gt;
&lt;br /&gt;
===Deliver the intricately engraved signet ring to Ghun Gun===&lt;br /&gt;
Ghun Gun: What did you find? Not more rubble, I hope!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over {{i|Ancient Signet Ring|the ancient signet ring}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ghun Gun: Oh, this looks very special... Such pretty patterns! I have never seen one like this before.&lt;br /&gt;
Ghun Gun: But how much is it worth? I am an expert in finding shinies, not a historian. Perhaps we should ask someone.&lt;br /&gt;
Ghun Gun: Once we sell it, we will divide the profits between us!&lt;br /&gt;
Ghun Gun: We worked as a team, so half for you, half for me. Fair is fair!&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=0bEVqlbgttU}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Work_to_Live_or_Live_to_Work&amp;diff=1582603</id>
		<title>Work to Live or Live to Work</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Work_to_Live_or_Live_to_Work&amp;diff=1582603"/>
		<updated>2026-10-20T02:17:26Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Work to Live or Live to Work&lt;br /&gt;
| description = Ghen Gen is fidgeting even more than usual.&lt;br /&gt;
| image = Live to Work or Work to Live.png&lt;br /&gt;
| quest-giver = Ghen Gen&lt;br /&gt;
| related-npcs = Ghun Gun; Jamial&lt;br /&gt;
| location = Amh Araeng&lt;br /&gt;
| location-x = 26.8&lt;br /&gt;
| location-y = 18.5&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Amh Araeng Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 1410&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Ancient Signet Ring&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 715&lt;br /&gt;
| unlocks = cur Aether Current&lt;br /&gt;
| prev-quest = Working Off the Meal&lt;br /&gt;
| next-quest = Mord of the Ring&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68911&lt;br /&gt;
| id-edb = 7eb968e66cc&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Ghun Gun]].&lt;br /&gt;
*Search for relics at the specified location. 0/3&lt;br /&gt;
*Deliver the [[Ancient Signet Ring|intricately engraved signet ring]] to Ghun Gun.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Ghen Gen is fidgeting even more than usual.&lt;br /&gt;
&lt;br /&gt;
*Ghen Gen urges you to intervene on his behalf in a matter involving his son Ghun Gun. The young Mord has earned a reputation as a hard worker, although he works a little too hard for his own good, only stopping to rest when specifically instructed to do so. The merchant asks that you travel to the Red Serai and ask Ghun Gun to refrain from any further exertion, lest he work himself to death.&lt;br /&gt;
&lt;br /&gt;
*Ghun Gun pays little heed to his father&#039;s wishes, as he intends to carry on searching the rubble for “shinies” until a satisfactory haul can be found. However, he also understands that his refusal to rest would prevent you from fulfilling your promise to Ghen Gen. He suggests that were you to help him uncover a valuable relic or two, he would be able to stop working for at least long enough to catch his breath.&lt;br /&gt;
&lt;br /&gt;
*After much scrabbling around under rubble and in the sand, you eventually come across an intricately engraved signet ring. Sensing that this is precisely the sort of relic Ghun Gun has been looking for, you make your way over to present the unearthed treasure.&lt;br /&gt;
&lt;br /&gt;
*Ghun Gun is overjoyed with the signet ring you have found, and suggests that it may be highly valuable. He offers to give you half of the money earned from the sale of the relic, although it will first need to be evaluated to determine its true worth.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Ghen Gen: Greetings, friend! You like helping people, yes? Maybe you can help me, too!&lt;br /&gt;
Ghen Gen: You see, my son Ghun Gun makes me very proud, but very worried. He works very hard, too hard for his own good!&lt;br /&gt;
Ghen Gen: He follows orders, yes. Follows them until someone tells him to stop. This is very dangerous, bad for his health! I need you to speak to him, persuade him to rest.&lt;br /&gt;
Ghen Gen: He should be near the Red Serai, probably leaving no stone unturned in his search for relics.&lt;br /&gt;
Ghen Gen: Please, tell him his father &#039;&#039;orders&#039;&#039; him to stop!&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Ghun Gun===&lt;br /&gt;
-optional start&lt;br /&gt;
Ghen Gen: I must explain to Ghun Gun the dangers of working &#039;&#039;too&#039;&#039; hard. A dead Mord is no use to anyone!&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Ghun Gun: Search the nooks, search the crannies～♪&amp;lt;br&amp;gt;Search high, search low～♪&lt;br /&gt;
Ghun Gun: Oh, sorry! I did not see you there. Are you lost?&lt;br /&gt;
Ghun Gun: Father says I must rest? That will not do, no no. I &#039;&#039;will&#039;&#039; stop, but not yet!&lt;br /&gt;
Ghun Gun: I need something to show for my efforts. All this scrabbling, all this searching and still no shinies!&lt;br /&gt;
Ghun Gun: Hmm... You came here to tell me to stop, but if I refuse, your job will not be finished, will it? That will not do, either. Wait! I have an idea!&lt;br /&gt;
Ghun Gun: If you help me find shinies, my job will be over, your job will be over, and I can rest! Simple, yes?&lt;br /&gt;
Ghun Gun: Look under that rubble and find whatever there is to be found. Maybe it will be valuable, maybe not.&lt;br /&gt;
Ghun Gun: Either way, let us keep searching until we get at least one shiny!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Search for relics at the specified location===&lt;br /&gt;
-optional start&lt;br /&gt;
Ghen Gen: You are helping Ghun Gun with his work? Not the solution I had in mind...&lt;br /&gt;
Ghun Gun: Good shinies are too sturdy to be squished by falling rubble, so no need to worry about that. Do try not to squish yourself, though!&lt;br /&gt;
-optional end&lt;br /&gt;
System: Your search fails to yield any shinies.&lt;br /&gt;
System: You find a signet ring!&lt;br /&gt;
&lt;br /&gt;
===Deliver the intricately engraved signet ring to Ghun Gun===&lt;br /&gt;
Ghun Gun: What did you find? Not more rubble, I hope!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over {{i|Ancient Signet Ring|the ancient signet ring}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ghun Gun: Oh, this looks very special... Such pretty patterns! I have never seen one like this before.&lt;br /&gt;
Ghun Gun: But how much is it worth? I am an expert in finding shinies, not a historian. Perhaps we should ask someone.&lt;br /&gt;
Ghun Gun: Once we sell it, we will divide the profits between us!&lt;br /&gt;
Ghun Gun: We worked as a team, so half for you, half for me. Fair is fair!&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=0bEVqlbgttU}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Suit_Up&amp;diff=1577148</id>
		<title>Suit Up</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Suit_Up&amp;diff=1577148"/>
		<updated>2026-10-08T03:20:27Z</updated>

		<summary type="html">&lt;p&gt;Colburn: Remove related-npcs from quest infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Suit Up&lt;br /&gt;
| description = Haimet is elated to have someone who can aid her.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Haimet&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 29.4&lt;br /&gt;
| location-y = 17.8&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 5070&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 3 Archer&#039;s Raiments&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 606&lt;br /&gt;
| unlocks = cur Aether Current&lt;br /&gt;
| prev-quest = Top of the Tree&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 69003&lt;br /&gt;
| id-edb = e4c71bb873b&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Deliver the [[Archer&#039;s Raiments|archers&#039; raiments]] to the archers at [[Bowrest]]. 0/3&lt;br /&gt;
* Speak with [[Haimet]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Haimet is elated to have someone who can aid her.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Haimet: As I live and breathe, an ally of Ronka. It just so happens I have a vital task I would entrust to none other. Our Viis on patrol require new raiments, and I would have you deliver them to them at Bowrest.&lt;br /&gt;
Haimet: They should be expecting you. I pray there will not be a repeat of your incident with Chieftainess Almet.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Deliver the archers&#039; raiments to the archers at Bowrest===&lt;br /&gt;
-optional start&lt;br /&gt;
Haimet: Make your way to Bowrest and deliver fresh archers&#039; garb to our sisters there. I am almost certain they will not shoot you down on sight.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Awe-inspiring Archer: An outsider, come from the village? How did you...?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Archer&#039;s Raiments}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Awe-inspiring Archer: Ah, Haimet spoke of you. An ally of Ronka, yes? Welcome to Bowrest.&lt;br /&gt;
Awe-inspiring Archer: This outpost serves dual purposes. Here we keep watch for any who would intrude on our home, and also for beasts that would feed it. We must stay ever alert, so that our arrows strike true.&lt;br /&gt;
-optional start&lt;br /&gt;
Awe-inspiring Archer: Thank you for your delivery. I will remember this well.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Sharp-eyed Archer: I did not expect an ally of Ronka to come to Bowrest. What brings you here?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Archer&#039;s Raiments}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sharp-eyed Archer: Ah, of course! Haimet said someone would be delivering these to us. They are made specially for archers, and will not impede our movements as stiffer material does.&lt;br /&gt;
Sharp-eyed Archer: Every so often invaders will come clad in steel from head to toe. However, their overconfidence makes them blind. Every defense has an opening, and that is where we take aim.&lt;br /&gt;
-optional start&lt;br /&gt;
Sharp-eyed Archer: I cannot wait to wear this new outfit myself. I would not dare try it on now, however, not while Ronka&#039;s ally is standing right in front of me. Come back later if you wish to see it.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Keen-eyed Archer: Oh, what a sight! It is not often we see so vaunted a hero as yourself in this remote area. What do you need from me?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Archer&#039;s Raiments}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Keen-eyed Archer: Our new attire, wonderful! Indeed the fabric and design are everything Haimet made them out to be. This will aid us greatly.&lt;br /&gt;
Keen-eyed Archer: The leather is made from the skin of rails, and is unsurpassed in quality. They are bestowed upon all who come of age and complete the rites. The particulars of said rites, well...best save that for another time, lest I give you nightmares. &lt;br /&gt;
-optional start&lt;br /&gt;
Keen-eyed Archer: It is a great honor to don such magnificent attire. I could ask for none greater, truly.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Haimet===&lt;br /&gt;
Haimet: Unless you have kept one for yourself, I see your deliveries are complete. Thank you.&lt;br /&gt;
Haimet: Although I told them you were coming, I imagine it was an entirely different thing to actually speak with you. It shall not be long until you are accepted as one of our own. May we work together again, ally of Ronka.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=ZMH7E9N6U7g}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Suit_Up&amp;diff=1577147</id>
		<title>Suit Up</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Suit_Up&amp;diff=1577147"/>
		<updated>2026-10-08T03:20:13Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Suit Up&lt;br /&gt;
| description = Haimet is elated to have someone who can aid her.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Haimet&lt;br /&gt;
| related-npcs = Awe-inspiring Archer; Keen-eyed Archer; Sharp-eyed Archer&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 29.4&lt;br /&gt;
| location-y = 17.8&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 5070&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 3 Archer&#039;s Raiments&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 606&lt;br /&gt;
| unlocks = cur Aether Current&lt;br /&gt;
| prev-quest = Top of the Tree&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 69003&lt;br /&gt;
| id-edb = e4c71bb873b&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Deliver the [[Archer&#039;s Raiments|archers&#039; raiments]] to the archers at [[Bowrest]]. 0/3&lt;br /&gt;
* Speak with [[Haimet]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Haimet is elated to have someone who can aid her.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Haimet: As I live and breathe, an ally of Ronka. It just so happens I have a vital task I would entrust to none other. Our Viis on patrol require new raiments, and I would have you deliver them to them at Bowrest.&lt;br /&gt;
Haimet: They should be expecting you. I pray there will not be a repeat of your incident with Chieftainess Almet.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Deliver the archers&#039; raiments to the archers at Bowrest===&lt;br /&gt;
-optional start&lt;br /&gt;
Haimet: Make your way to Bowrest and deliver fresh archers&#039; garb to our sisters there. I am almost certain they will not shoot you down on sight.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Awe-inspiring Archer: An outsider, come from the village? How did you...?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Archer&#039;s Raiments}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Awe-inspiring Archer: Ah, Haimet spoke of you. An ally of Ronka, yes? Welcome to Bowrest.&lt;br /&gt;
Awe-inspiring Archer: This outpost serves dual purposes. Here we keep watch for any who would intrude on our home, and also for beasts that would feed it. We must stay ever alert, so that our arrows strike true.&lt;br /&gt;
-optional start&lt;br /&gt;
Awe-inspiring Archer: Thank you for your delivery. I will remember this well.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Sharp-eyed Archer: I did not expect an ally of Ronka to come to Bowrest. What brings you here?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Archer&#039;s Raiments}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sharp-eyed Archer: Ah, of course! Haimet said someone would be delivering these to us. They are made specially for archers, and will not impede our movements as stiffer material does.&lt;br /&gt;
Sharp-eyed Archer: Every so often invaders will come clad in steel from head to toe. However, their overconfidence makes them blind. Every defense has an opening, and that is where we take aim.&lt;br /&gt;
-optional start&lt;br /&gt;
Sharp-eyed Archer: I cannot wait to wear this new outfit myself. I would not dare try it on now, however, not while Ronka&#039;s ally is standing right in front of me. Come back later if you wish to see it.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Keen-eyed Archer: Oh, what a sight! It is not often we see so vaunted a hero as yourself in this remote area. What do you need from me?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Archer&#039;s Raiments}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Keen-eyed Archer: Our new attire, wonderful! Indeed the fabric and design are everything Haimet made them out to be. This will aid us greatly.&lt;br /&gt;
Keen-eyed Archer: The leather is made from the skin of rails, and is unsurpassed in quality. They are bestowed upon all who come of age and complete the rites. The particulars of said rites, well...best save that for another time, lest I give you nightmares. &lt;br /&gt;
-optional start&lt;br /&gt;
Keen-eyed Archer: It is a great honor to don such magnificent attire. I could ask for none greater, truly.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Haimet===&lt;br /&gt;
Haimet: Unless you have kept one for yourself, I see your deliveries are complete. Thank you.&lt;br /&gt;
Haimet: Although I told them you were coming, I imagine it was an entirely different thing to actually speak with you. It shall not be long until you are accepted as one of our own. May we work together again, ally of Ronka.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=ZMH7E9N6U7g}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Sight_Unseen&amp;diff=1577146</id>
		<title>A Sight Unseen</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Sight_Unseen&amp;diff=1577146"/>
		<updated>2026-10-08T03:09:57Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Sight Unseen&lt;br /&gt;
| description = This lionhearted hunter would see what an ally of Ronka is made of.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Lionhearted Hunter&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 31.6&lt;br /&gt;
| location-y = 17.0&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 5040&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 1118&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Top of the Tree&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 69000&lt;br /&gt;
| id-edb = 03d0abed4f4&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with the Lionhearted Hunter.&lt;br /&gt;
*Slay the foraging doe. &lt;br /&gt;
*Speak with the Lionhearted Hunter.&lt;br /&gt;
*Search [[the Wild Fete]].&lt;br /&gt;
*Speak with the Lionhearted Hunter.&lt;br /&gt;
*Speak with the Lionhearted Hunter again.&lt;br /&gt;
*Speak with the Lionhearted Hunter one last time.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*This lighthearted hunter would see what an ally of Ronka is made of.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Lionhearted Hunter: You there, perhaps you can accompany me on a patrol of the wood.&lt;br /&gt;
Lionhearted Hunter: As an ally of Ronka, it may serve you well to see how we Viis ensure the safety of our sacred sites. Do you not agree?&lt;br /&gt;
Lionhearted Hunter: Splendid! Very well, we begin at once. I shall await you at Bowrest.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with the lionhearted hunter===&lt;br /&gt;
Lionhearted Hunter: Shhh! We must be quiet. Look there, in the brush. A pair of afflicted does seeks refuge, but they cannot escape their fate. I shall draw them out—you do the rest.&lt;br /&gt;
&lt;br /&gt;
===Slay the foraging does===&lt;br /&gt;
-optional start&lt;br /&gt;
Lionhearted Hunter: Do not hesitate! Your prey is before you!&lt;br /&gt;
-optional end&lt;br /&gt;
Popup: You are under attack!&lt;br /&gt;
&lt;br /&gt;
===Speak with the lionhearted hunter===&lt;br /&gt;
Lionhearted Hunter: What skill! Truly you are worthy of your title. I only said your prey was weakened to embolden you, but it appears that was unnecessary.&lt;br /&gt;
Lionhearted Hunter: Well then, let us proceed. You have proven your mettle, so it would be best for us to patrol separate routes from now on.&lt;br /&gt;
Lionhearted Hunter: Look after the area near the Wild Fete. I shall depart to the Morning Stars.&lt;br /&gt;
Lionhearted Hunter: Once you have finished, meet back here. Be safe.&lt;br /&gt;
&lt;br /&gt;
===Search the Wild Fete===&lt;br /&gt;
System: An arrow pierces the hide of the caracal. It appears to have fallen in a single shot.&lt;br /&gt;
&lt;br /&gt;
===Speak with the lionhearted hunter===&lt;br /&gt;
Lionhearted Hunter: You are returned already. I take it your patrol was as uneventful as mine.&lt;br /&gt;
Lionhearted Hunter: What? A single arrow? Impossible...can it be?&lt;br /&gt;
x@Frightened Voice: Gaaaaaahhh!&lt;br /&gt;
Lionhearted Hunter: Did you hear that? From deep in the wood...someone crying out for help. She may be in danger—we must help!&lt;br /&gt;
&lt;br /&gt;
===Speak with the lionhearted hunter again===&lt;br /&gt;
Lionhearted Hunter: As we feared, she was attacked. Luckily, a Watcher struck down her aggressor before she came to any serious harm. An uncommon occurrence, but it is not unheard of to see one while they are hunting.&lt;br /&gt;
Lionhearted Hunter: Doubtless the caracal you sighted was his doing as well. He must have fled into the wood when you arrived.&lt;br /&gt;
Lionhearted Hunter: At any rate, we must treat her. Let us return to Fanow.&lt;br /&gt;
&lt;br /&gt;
===Speak with the lionhearted hunter one last time===&lt;br /&gt;
Lionhearted Hunter: That was quite eventful for a first patrol. To think that you would meet one of the wood&#039;s Watchers.&lt;br /&gt;
Lionhearted Hunter: Hmm, perhaps &#039;meet&#039; is not the right word. If only I could have introduced you as one of Ronka&#039;s allies. Alas, it seems that our guardian had other plans.&lt;br /&gt;
Lionhearted Hunter: The day was far from a disappointment, however. With your help we were able to guide a wounded ally to safety. You are welcome to join me again any time you wish.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=FEQkY9uMnGE}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Preserving_the_Future&amp;diff=1550555</id>
		<title>Preserving the Future</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Preserving_the_Future&amp;diff=1550555"/>
		<updated>2026-09-21T22:54:50Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Add legacy note to dialogue choice&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Preserving the Future&lt;br /&gt;
| description = [[Nananji]] desires more information for [[Louisoix]]&#039;s biography.&lt;br /&gt;
| image = Preserving the Future image.png&lt;br /&gt;
| quest-giver = Nananji&lt;br /&gt;
| related-npcs = Baderon; Orn Guincum; Roegadyn Porter; Shopkeep; Veteran Shipwright&lt;br /&gt;
| location = Limsa Lominsa Upper Decks&lt;br /&gt;
| location-x = 12&lt;br /&gt;
| location-y = 13&lt;br /&gt;
| type = side&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Side Story Quests&lt;br /&gt;
| journal-genre = Tales from the Calamity Quests&lt;br /&gt;
| sortkey = 20&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 50&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 11700-13455&lt;br /&gt;
| gil = 827&lt;br /&gt;
| unlocks = ach The Man The Myth The Legend, ngp The Legacy of Louisoix Leveilleur (New Game+)&lt;br /&gt;
| reward1 = 1 End of an Era Framer&#039;s Kit&lt;br /&gt;
| prev-quest = Remembering the Past&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.48&lt;br /&gt;
| id-gt = 70316&lt;br /&gt;
| id-edb = 02d73898afb&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Nananji]] at the [[Moraby Drydocks]].&lt;br /&gt;
*Gather information at the Moraby Drydocks. 0/3&lt;br /&gt;
*Speak with Nananji.&lt;br /&gt;
*Survey the designated location southeast of the Moraby Drydocks.&lt;br /&gt;
*Speak with Nananji.&lt;br /&gt;
*Speak with Nananji in [[Ul&#039;dah]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Nananji desires more information for Louisoix&#039;s biography.&lt;br /&gt;
&lt;br /&gt;
* At the Drowning Wench, Nananji expresses his desire to know what motivated Louisoix to go so far as to sacrifice himself for a land not his own. If he had people near him in his final moments, the writer muses, they may be able to provide some insights─and by a fortuitous turn, Baderon, who chances to overhear your conversation, happens to know an individual who served among the Archon&#039;s guard at Carteneau. Known by the name of Orn Guincum, this former officer of the Maelstrom has since turned to adventuring, and there is a possibility he is presently at the Moraby Drydocks. Upon learning of this, Nananji immediately sets off, eager not to miss the opportunity to speak with the man.&lt;br /&gt;
** ※Please note that the difficulty of this quest has been synced to your current level.&lt;br /&gt;
&lt;br /&gt;
* Upon arriving at the Drydocks, Nananji proposes splitting up to make inquiries after Orn. Hopefully, someone in the area can lead you to him.&lt;br /&gt;
&lt;br /&gt;
* Piecing together the information from the locals, you believe you know where Orn may be found. Armed with the knowledge, you go to rejoin Nananji.&lt;br /&gt;
&lt;br /&gt;
* You share with Nananji your finding that Orn may have bought a Nymeia lily, and thence took himself to the mark of the Spinner nearby. Wasting no time, the two of you hurry to the area.&lt;br /&gt;
&lt;br /&gt;
* At the end of your search, you and Nananji come face-to-face with Orn Guincum. Recognizing you as the hero of Operation Archon, the man agrees to tell you his tale, and in grim tones recounts Louisoix&#039;s final moments. Even when Bahamut had broken free and all hells loose, he and his fellow guards were determined to stay at the Archon&#039;s side to the bitter end. Their charge, however, had beseeched them not to sacrifice themselves here, but to live and bear the light for others to follow. “Every soul who lives to determine their own fate is a source of hope”─with these words ringing in his mind, Nananji is reaffirmed in his belief that Louisoix was not an all-powerful savior one reads about in tales, but merely an ordinary man. Yet that man never forsook Eorzea, and stood for this realm to the last that all might know a brighter future. In this way, the budding writer has found not only an angle for Louisoix&#039;s biography, but newfound determination to tell the great man&#039;s tale.&lt;br /&gt;
&lt;br /&gt;
* In response to Nananji&#039;s thanks, Orn offers thanks of his own for being afforded the chance to share Louisoix&#039;s words. The erstwhile lieutenant then takes his leave and wishes you well on your travels. Having seen the man off, Nananji suggests returning to Ul&#039;dah, where he would present you with your reward.&lt;br /&gt;
&lt;br /&gt;
* Speaking in front of the Hall of Flames, Nananji expresses his gratitude at being able to hear the accounts of those who lived the Calamity. He also declares that he has attained a measure of closure, having realized through his inquiries that Louisoix had fought with his all as simply another defender of the realm. Though much work remains to be done, Nananji promises that he will not rest until the biography goes to print, and you look forward to the day every man, woman, and child may know the tale of the great Archon.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Nananji: You&#039;ll continue accompanying me, then? Wonderful! Come, let&#039;s head to the Drowning Wench to discuss our next move.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Nananji: Our research proceeds apace so far. We&#039;ve even learned things not found in literature.&lt;br /&gt;
Nananji: But tell me—based on what you&#039;ve heard from our interviewees, what is your opinion of Louisoix?&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; He&#039;s an exceptional leader.&lt;br /&gt;
Nananji: I agree, he possessed great leadership. If not, he couldn&#039;t have established the framework to realize his plans, no matter how brilliant they may have been.&lt;br /&gt;
&amp;gt; He had a difficult task.&lt;br /&gt;
Nananji: Indeed. From an imperial invasion to rampaging primals to Nael van Darnus&#039;s scheme, he had to contend with the toughest of problems.&lt;br /&gt;
&amp;gt; Others deserve more credit.&lt;br /&gt;
Nananji: Perhaps. Without the Warriors of Light, his plans may have come to naught. But without Louisoix himself, there wouldn&#039;t have been any plan at all.&lt;br /&gt;
---&lt;br /&gt;
Nananji: What struck me was how grateful the interviewees were to Louisoix for bringing their nations together in cooperation. It was nothing short of necessary for our survival.&lt;br /&gt;
Nananji: Yet in knowing this, I can&#039;t help but wonder. In his capacity as a tactician, it seems to me he had done more than enough by devising a plan and facilitating its execution.&lt;br /&gt;
Nananji: He went far beyond that, risking life and limb on the front lines for a land not his own. Perhaps he needed to be there for the ritual. Perhaps he felt a sense of duty...&lt;br /&gt;
Nananji: Even so, as noble as it is to desire to help others, what good is it if you end up sacrificing yourself?&lt;br /&gt;
Nananji: What was it that compelled Louisoix to go to Carteneau, and what went through his mind as the battle unfolded? In order to do his biography justice, I feel I need to know these things.&lt;br /&gt;
Nananji: If Louisoix had people near him at the time, perhaps he shared words with them in his final moments—words that could provide some insights. But where to begin searching for such individuals, assuming they exist...?&lt;br /&gt;
Baderon: Sorry, friends, but I couldn&#039;t &#039;elp but overhear yer conversation. Jus&#039; so &#039;appens I know a bloke as served among Louisoix&#039;s guard at Carteneau.&lt;br /&gt;
Nananji: Truly!? You know someone who was with him!?&lt;br /&gt;
Baderon: Aye, an&#039; far as I&#039;m aware, &#039;e wasn&#039;t keepin&#039; the fact a secret. Jus&#039; fer good measure, though—why do ye wants to speak with him?&lt;br /&gt;
Baderon: Louisoix&#039;s biography, eh? In that case, I reckon the bloke would be willin&#039; to cooperate.&lt;br /&gt;
Baderon: Orn Guincum&#039;s &#039;is name, an&#039; &#039;e was a lieutenant o&#039; the Maelstrom. After the Calamity, &#039;e turned to adventurin&#039; so as to be o&#039; greater &#039;elp to the commonfolk.&lt;br /&gt;
Nananji: A Maelstrom officer-turned-adventurer... We&#039;d be most keen to speak with him! Where might he be found?&lt;br /&gt;
Baderon: When Orn dropped in the other day, &#039;e said that &#039;e had business at the Moraby Drydocks. If yer lucky, might be as &#039;e&#039;s still there.&lt;br /&gt;
Nananji: Understood! We&#039;re in your debt!&lt;br /&gt;
Nananji: We can&#039;t let this chance pass us by, [Forename]. Let&#039;s take ourselves to the Drydocks at once!&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Nananji at the Moraby Drydocks===&lt;br /&gt;
-optional start&lt;br /&gt;
Shopkeep: Welcome, welcome. From fishing tackle to potions, we have various wares in stock. Please have a browse.&lt;br /&gt;
-optional end&lt;br /&gt;
Nananji: Right, where could Orn be? In hindsight, we should have asked what he looks like. His name would suggest he&#039;s a Midlander, but hmmm...&lt;br /&gt;
Nananji: Well, nothing for it but to make inquiries. Let&#039;s split up for the task and meet again here.&lt;br /&gt;
&lt;br /&gt;
===Gather information at the Moraby Drydocks===&lt;br /&gt;
-optional start&lt;br /&gt;
Nananji: I thought I had gotten better at making inquiries, but it&#039;s not so easy if they aren&#039;t already inclined to speak... How do you do it, day in and day out?&lt;br /&gt;
-optional end&lt;br /&gt;
Shopkeep: I&#039;m sorry, but I&#039;ve only just started helping out here. I&#039;m still learning our customers&#039; names.&lt;br /&gt;
Shopkeep: I couldn&#039;t say if it&#039;s the person you&#039;re after, but a man did come by earlier who appeared to be an adventurer. He bought a Nymeia lily that we&#039;re currently trialing.&lt;br /&gt;
&lt;br /&gt;
Roegadyn Porter: Orn? As it happens, I spoke with him just earlier.&lt;br /&gt;
Roegadyn Porter: He said that he wanted to buy flowers, so I directed him to a vendor. Not sure where he is as of now, though.&lt;br /&gt;
-optional start&lt;br /&gt;
Roegadyn Porter: Ever since the Calamity, Orn&#039;s been helping people across the realm rebuild. It&#039;s a fine thing and all, but with his skills, I reckon he could do far better than menial labor.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Veteran Shipwright: Lookin&#039; for an Orn Guincum, you say? Don&#039;t know anyone by that name, I&#039;m afraid.&lt;br /&gt;
Veteran Shipwright: I did walk by an unfamiliar fellow just now, though, over by the mark of the Spinner. He had a flower in his hand, so he caught my eye.&lt;br /&gt;
-optional start&lt;br /&gt;
Veteran Shipwright: While I don&#039;t know an Orn Guincum, I did see an unfamiliar fellow just now, over by the mark of the Spinner. He had a flower in his hand, so he caught my eye.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
System: You have an inkling as to where Orn might be. Time to rejoin Nananji.&lt;br /&gt;
&lt;br /&gt;
===Speak with Nananji===&lt;br /&gt;
Nananji: There you are, [Forename]. Were you able to learn anything?&lt;br /&gt;
Nananji: So a man who could be Orn bought a Nymeia lily, then went to the mark of the Spinner...&lt;br /&gt;
Nananji: If we hurry there, we might be able to find him. Let&#039;s go.&lt;br /&gt;
&lt;br /&gt;
===Survey the designated location southeast of the Moraby Drydocks===&lt;br /&gt;
-optional start&lt;br /&gt;
Nananji: If he was only just seen, he should still be nearby...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Nananji: Begging your pardons, sir, but are you Lieutenant Orn Guincum?&lt;br /&gt;
Orn Guincum: I haven&#039;t been a lieutenant for years, but aye, that&#039;s me.&lt;br /&gt;
Orn Guincum: What can I do for you?&lt;br /&gt;
Nananji: I realize this is sudden, but...&lt;br /&gt;
Orn Guincum: So you&#039;re writing Louisoix&#039;s biography, and want to hear my account as someone who was near on hand at Carteneau...&lt;br /&gt;
Orn Guincum: There must be a reason that you&#039;re here too—the Warrior of Light who led us to victory in Operation Archon. Very well, I will tell you my tale.&lt;br /&gt;
Orn Guincum: Now then, where to begin...&lt;br /&gt;
Orn Guincum: As you know, the battle was fought over the land where Dalamud was expected to fall. In the beginning, neither side was able to gain the upper hand. But when the imperials deployed their magitek armor, our ranks were thrown into disarray.&lt;br /&gt;
Orn Guincum: Those charged with protecting Louisoix like me could only watch the carnage from afar. And though our forces managed to hold out thanks to the adventurer contingent, we sustained grievous casualties.&lt;br /&gt;
Orn Guincum: But the real tragedy was what followed. As Dalamud hurtled towards us, it began shedding fragments of itself before finally bursting open to unleash the primal Bahamut.&lt;br /&gt;
Orn Guincum: As all below looked on in shock, the battle completely forgotten, Bahamut took wing and spewed fire all over the land. Men and magitek armor alike were set ablaze and sent flying like so many insects.&lt;br /&gt;
Orn Guincum: I only realized that I had stopped breathing when a commanding voice broke my trance. “You&#039;ve done enough,” Louisoix told us. “Now fly! Fly and save yourselves!”&lt;br /&gt;
Orn Guincum: But like my fellow guards, I wanted to remain. I couldn&#039;t charge into battle beside my comrades; at the very least, I would do my duty here and protect Louisoix to the last.&lt;br /&gt;
Orn Guincum: But upon seeing us standing there, not making to move, Louisoix smiled and spoke thus: “If you would give your lives to protect something, then protect my hopes.”&lt;br /&gt;
Orn Guincum: “Every soul who lives to determine their own fate is a source of hope, bright and brilliant. So live, I bid you, and be among those who bear the light for others to follow.”&lt;br /&gt;
Orn Guincum: Those words awakened us to a greater purpose. If there was hope in my living, then I would live as Louisoix bid. No matter what, I would survive. And so, together with my fellows, I began making my retreat.&lt;br /&gt;
Orn Guincum: Alas, we hadn&#039;t gotten far when an explosion erupted and sent us sprawling.&lt;br /&gt;
Orn Guincum: I struggled to my feet just in time to see the enormous, menacing silhouette of Bahamut looming over Louisoix. In the next instant, he was enveloped in light...and that was the last I remember of him.&lt;br /&gt;
Nananji: Louisoix&#039;s final moment...&lt;br /&gt;
Orn Guincum: Amidst that light, he looked to be smiling. What he was thinking in that moment, I couldn&#039;t say, but one thing is certain: we all of us are alive thanks to him.&lt;br /&gt;
Nananji: Hmmm... Following the Calamity, it was reported that Louisoix had defeated Bahamut and set about the land&#039;s miraculous regeneration. Do you believe this is the truth?&lt;br /&gt;
Nananji: “Every soul who lives to determine their own fate is a source of hope”...&lt;br /&gt;
Nananji: What we&#039;ve learned has reaffirmed my belief, [Forename]. The belief that Louisoix was not an all-powerful savior one reads about in tales, but merely an ordinary man.&lt;br /&gt;
Nananji: But that man never forsook Eorzea. No, he stood for this realm to the last—he and countless other brave souls—and saved it from becoming a scorched waste.&lt;br /&gt;
Nananji: Against unimaginable adversity he fought, and at the cost of his life, paved the way to a brighter future for us all.&lt;br /&gt;
Nananji: The least I can do in return is tell his story. Spread his message that, where there is life, there is hope.&lt;br /&gt;
Nananji: Thanks to your account, I believe I&#039;ve found an angle for the biography. I&#039;m truly grateful.&lt;br /&gt;
Orn Guincum: Would you care to offer a prayer as well? The prayer that the light of hope which Louisoix preserved shall ever burn bright.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Nananji===&lt;br /&gt;
-optional start&lt;br /&gt;
Orn Guincum: The Calamity left deep scars across the realm; there was no place that did not want for help to rebuild.&lt;br /&gt;
Orn Guincum: After being saved by our Twin Adder allies, I decided to become an adventurer, the better to honor Louisoix&#039;s legacy and lend aid to those in need. During my travels, I often hear your tales, and I&#039;m glad I could share my own with you.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Nananji: Allow me to thank you again for recounting your experiences to us.&lt;br /&gt;
Orn Guincum: Nay, &#039;tis I who owes you thanks for giving me the chance to share Louisoix&#039;s words.&lt;br /&gt;
Orn Guincum: All these years, I had avoided speaking of the moment of his passing out of respect, but it would not do to take the tale to my grave. Through the biography, it is my hope that his spirit will live on in all of us.&lt;br /&gt;
Orn Guincum: Now then, if you&#039;ll excuse me, I shall resume my pilgrimage to the marks. Wherever your travels take you, I shall be praying for your safety.&lt;br /&gt;
Nananji: Nymeia lilies, the symbol of safe passage... As Louisoix stood there in Carteneau, I wonder if he likewise prayed for someone&#039;s safety...&lt;br /&gt;
Nananji: At any rate, these interviews have yielded everything I had hoped for and more. Come, let&#039;s return to Ul&#039;dah. I&#039;ll have your reward for you at Ul&#039;dah at the Hall of Flames.&lt;br /&gt;
&lt;br /&gt;
===Speak with Nananji in Ul&#039;dah===&lt;br /&gt;
Nananji: There you are. I ended up troubling you longer than I had intended, but it was a truly fruitful series of interviews.&lt;br /&gt;
Nananji: How fortunate that we could hear from those who lived that fateful time. While I still have many questions, the biography is beginning to take shape in my mind.&lt;br /&gt;
Nananji: I also feel as though I&#039;ve attained a measure of closure.&lt;br /&gt;
Nananji: Louisoix fought simply as one of us, and he made the ultimate sacrifice that hope might endure. This I&#039;ve come to realize and appreciate thanks to everyone&#039;s heartfelt testimonies.&lt;br /&gt;
Nananji: Now then, last but not least, I&#039;d like to ask you for your thoughts on something.&lt;br /&gt;
Nananji: According to Orn, Louisoix smiled in his final moment. As he was enveloped in light, what do you imagine he held in his mind?&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; The image of mankind thriving in the future.&lt;br /&gt;
&amp;gt; It&#039;s pointless to speculate on such things.&lt;br /&gt;
&amp;gt; The light of hope that shines the way forward. (If player is a Legacy character)&lt;br /&gt;
---&lt;br /&gt;
Nananji: I see, I see... I appreciate your thoughts. As I pen the biography, I&#039;ll be certain to remember your words.&lt;br /&gt;
Nananji: Well, sad though it is, it&#039;s time for us to part ways. I&#039;ll set to work on a draft, and I won&#039;t rest until the biography goes to print. Thank you for all your help, my friend. I couldn&#039;t have come this far without you.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
[[File:ffxiv_08272023_215054_130.png|400px]]&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=bnmd_tdkxfg}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Close_to_Home_(Ul%27dah)&amp;diff=1549506</id>
		<title>Close to Home (Ul&#039;dah)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Close_to_Home_(Ul%27dah)&amp;diff=1549506"/>
		<updated>2026-09-20T02:07:02Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Letter of Introduction&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Close to Home&lt;br /&gt;
| description = [[Momodi]], the proprietress of [[the Quicksand]], wants you to perform three tasks that will help you learn the fundamentals of [[adventurer|adventuring]].&lt;br /&gt;
| image = Close to Home (Ul&#039;dah) Image.png&lt;br /&gt;
| quest-giver = Momodi&lt;br /&gt;
| related-npcs = Lulutsu; Nenebaru; Seseroga&lt;br /&gt;
| location = Ul&#039;dah - Steps of Nald&lt;br /&gt;
| location-x = 11&lt;br /&gt;
| location-y = 9&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Seventh Umbral Era Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Seventh Umbral Era Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 9&lt;br /&gt;
| organization =&lt;br /&gt;
| level = 1&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = 1 Letter of Introduction (Close to Home)&lt;br /&gt;
| requirements = [[Thaumaturge]], [[Pugilist]], or [[Gladiator]]&lt;br /&gt;
| exp = 400&lt;br /&gt;
| gil = 107&lt;br /&gt;
| reward(1-8) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| unlocks = ac Return&lt;br /&gt;
| prev-quest = Coming to Ul&#039;dah&lt;br /&gt;
| next-quest = We Must Rebuild, Catch Your Breath, Fantastic Voyage&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = &lt;br /&gt;
| msq-index = 1&lt;br /&gt;
| id-gt = 66104&lt;br /&gt;
| id-edb = ccfdc900d19&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Attune yourself to the [[aetheryte]] found inside the city.&lt;br /&gt;
* ([[Thaumaturge]]) Visit the [[Thaumaturges&#039; Guild]].&lt;br /&gt;
* ([[Pugilist]]) Visit the [[Pugilists&#039; Guild]].&lt;br /&gt;
* ([[Gladiator]]) Visit the [[Gladiators&#039; Guild]].&lt;br /&gt;
*Listen to [[Seseroga]]&#039;s explanation of [[Market Board|the markets]].&lt;br /&gt;
*Report to [[Momodi]] at [[the Quicksand]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* [[Momodi]], the proprietress of [[the Quicksand]], wants you to perform three tasks that will help you learn the fundamentals of [[adventurer|adventuring]].&lt;br /&gt;
&lt;br /&gt;
* Momodi has given you three tasks to perform. Should you encounter any citizens who seem to be in need of help as you make your way around [[Ul&#039;dah]], why not offer your services?&lt;br /&gt;
&lt;br /&gt;
* You have completed all three tasks. Report back to Momodi at the Quicksand.&lt;br /&gt;
&lt;br /&gt;
* Momodi explains that the three locations you visited will feature prominently in your adventuring life. Heed well her advice, and travel further afield as your experience grows. &lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Momodi: Before you go chargin&#039; off to find your fortune, I&#039;ve a few basic tasks I&#039;d like you to perform so as to help you get to know the place.&lt;br /&gt;
 Momodi: First of all, I want you to visit the Aetheryte Plaza. To get there, head west from here till you reach [[Emerald Avenue]], then look to the north. You should see a giant, floatin&#039; crystal called an [[aetheryte]].&lt;br /&gt;
 Momodi: If it weren&#039;t for aetherytes, travelin&#039; around [[Eorzea]] would be a damn sight more troublesome than it is. &#039;Course, you still need to attune with &#039;em before you can use &#039;em, so be sure to do that with the one in the plaza. You ever attuned with an aetheryte before, [Forename]? If not, just lay your hand on the thing and you&#039;ll see what I mean.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; As a {{THM}} [[thaumaturge]]&lt;br /&gt;
 Momodi: When you&#039;ve done that, I want you to pay a visit to the Thaumaturges&#039; Guild, over at [[Arrzaneth Ossuary]].&lt;br /&gt;
 Momodi: Assumin&#039; that scepter ain&#039;t just for show, you might consider trainin&#039; there. &lt;br /&gt;
&lt;br /&gt;
&amp;gt; As a {{PGL}} [[pugilist]]&lt;br /&gt;
 Momodi: When you&#039;ve done that, I want you to pay a visit to the Pugilists&#039; Guild, over at [[the Platinum Mirage]].&lt;br /&gt;
 Momodi: Assumin&#039; those weapons of yours ain&#039;t just for show, you might consider trainin&#039; there. &lt;br /&gt;
&lt;br /&gt;
&amp;gt; As a {{GLA}} [[gladiator]]&lt;br /&gt;
 Momodi: When you&#039;ve done that, I want you to pay a visit to the Gladiators&#039; Guild, over at [[the Coliseum]].&lt;br /&gt;
 Momodi: Assumin&#039; that sword ain&#039;t just for show, you might consider trainin&#039; there. &lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 Momodi: And finally, I want you to visit [[the Sapphire Avenue Exchange]], over on the [[Ul&#039;dah - Steps of Thal|Steps of Thal]].&lt;br /&gt;
 Momodi: Goods from all across Eorzea and beyond turn up there every day. You&#039;ll have no trouble findin&#039; armor, weapons, or anythin&#039; else a fledglin&#039; adventurer like yourself might need.&lt;br /&gt;
 Momodi: You might say that everythin&#039;s for sale here in [[Ul&#039;dah]] -- as long as you&#039;ve got the [[gil]].&lt;br /&gt;
 Momodi: Just make sure as you don&#039;t pay more than you ought, [Forename].&lt;br /&gt;
 Momodi: There&#039;s plenty as won&#039;t scruple to swindle unsuspectin&#039; foreigners like yourself, &#039;specially if they think no one&#039;s lookin&#039; out for their best interests.&lt;br /&gt;
 Momodi: Which is why I&#039;m givin&#039; you [[Letter of Introduction|this letter]]. When you visit the exchange, find a gentleman named [[Seseroga]] and give it to him. He&#039;ll be happy to tell you about the markets once he&#039;s read it.&lt;br /&gt;
 Momodi: In short, then: visit the Aetheryte Plaza, the {{alternatives|Gladiators&#039; Guild|Pugilists&#039; Guild|Thaumaturges&#039; Guild}}, and the Sapphire Avenue Exchange. Simple.&lt;br /&gt;
 Momodi: Oh, but before you go, a word of advice: while there&#039;re more than a few unsavory characters out there who&#039;ll try to take advantage of you, there are also some with honest-to-goodness problems who you should consider offerin&#039; a helpin&#039; hand to.&lt;br /&gt;
 Momodi: A lot of folk are lured to this city by the promise of wealth and power. What many of &#039;em fail to realize is that instead of chasin&#039; after gil the moment they get here, they ought to be makin&#039; friends.&lt;br /&gt;
 Momodi: Let it be known that you&#039;re willin&#039; to give as much as you get, and opportunities will come your way.&lt;br /&gt;
 Momodi: And that&#039;s all from me. It&#039;s past time you got goin&#039;. Oh, and let me know when you&#039;ve finished, will you? That way, I won&#039;t spend my days worryin&#039; that you&#039;re down to your smallclothes without a gil to your name.&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Attuning to the aetheryte===&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Nenebaru: Hail, adventurer! Might you have come at the behest of Miss [[Momodi]] of [[the Quicksand]]?&lt;br /&gt;
 Nenebaru: Excellent. Which brings us to the matter of the attunement fee -- that will be one hundred thousand gil, if you please, madam.&lt;br /&gt;
 Nenebaru: ...AHAHAHAHAHA! Apologies, but I do so relish the opportunity to make that jest. The look on your face was absolutely priceless! Ah, but the fact that you were so easily deceived suggests to me that you are unfamiliar with the use of aetherytes. Allow me to explain.&lt;br /&gt;
 Nenebaru: These crystalline agglomerations tap into aetherial energies, and are primarily used as a means to travel swiftly from one place to another.&lt;br /&gt;
 Nenebaru: Perchance you have heard of [[Return]] and [[Teleport]]? Well, these transportation spells make direct use of the aetherytes and their connection to the flow of [[aether]].&lt;br /&gt;
 Nenebaru: Given that there is an aetheryte in almost every corner of Eorzea, any adventurer with a mind to explore the realm will wish to seek out and attune herself to each and every one!&lt;br /&gt;
 Nenebaru: But even if you have no intention of wandering beyond the sultanate&#039;s borders, it would be prudent for you to attune yourself to any aetherytes you encounter from now on.&lt;br /&gt;
 Nenebaru: I pray you found that informative. Should you wish to learn more about aetherytes or transportation magic, I should be happy to answer your questions.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
 System: You attune with the aetheryte.&amp;lt;br&amp;gt;You are now able to use the Return spell!&lt;br /&gt;
&lt;br /&gt;
====Upon attuning to a small aetheryte for the first time====&lt;br /&gt;
 System: You now have access to the Aethernet.&lt;br /&gt;
 System: Quick travel throughout the city can be achieved by simply placing your hand upon Aethernet shards.&lt;br /&gt;
&lt;br /&gt;
===Speaking with the Thaumaturges&#039;/Pugilists&#039;/Gladiators&#039; Guild===&lt;br /&gt;
====Thaumaturges&#039; Guild====&lt;br /&gt;
 Yayake: Welcome to the [[Thaumaturges&#039; Guild]]. It is fate that has guided your steps here this day, friend. I see that you harbor arcane ambitions... though your journey has scarcely begun.&lt;br /&gt;
 Yayake: Within these hallowed halls, the arts of devastation are taught -- primeval magicks with which to bring about an enemy&#039;s ruin.&lt;br /&gt;
 Yayake: If you would join our ranks and wield such power, you must needs know of our beginnings.&lt;br /&gt;
 Yayake: The nation of Ul&#039;dah inherited its traditions from ancient [[Belah&#039;dia]], a city founded by the descendants of the first mages.&lt;br /&gt;
 Yayake: The secrets of these illustrious sorcerers were ultimately entrusted to the priests of the [[Order of Nald&#039;thal]], who have passed them down from generation to generation ever since.&lt;br /&gt;
 Yayake: Focused and refined over centuries of use in the Order&#039;s funereal rites, the arcane magicks of our ancestors eventually emerged as the art we now know as [[thaumaturgy]].&lt;br /&gt;
 Yayake: A freezing blizzard to halt corruption; a raging fire to cleanse the corpse; a bolt of lightning to expel the sins of mortal life... The dweomers employed in the preparation of the dead are equally efficacious when applied to the living.&lt;br /&gt;
 Yayake: It is for this reason that we are feared and respected in equal measure. Thus does our guild thrive, ensconced in the catacombs of [[Arrzaneth Ossuary]] -- a sanctuary devoted to [[Thal]], divine arbiter of the afterlife.&lt;br /&gt;
 Yayake: What say you, then, adventurer? If you would plumb the abyssal depths of thaumaturgy, let our learned sages guide your descent!&lt;br /&gt;
 Yayake: Ah, but before you leap into the darkness, you must prove to our guildmasters that you are possessed of the spiritual fortitude necessary to look upon that which waits therein. When you are ready to submit to the judgment of our most eminent mages, say the word.&lt;br /&gt;
&lt;br /&gt;
====Pugilists&#039; Guild====&lt;br /&gt;
 Gagaruna: Greetings and welcome to the [[Pugilists&#039; Guild]]!&lt;br /&gt;
 Gagaruna: I see you already walk the path of the [[pugilist]]. Yet your journey has only just begun.&lt;br /&gt;
 Gagaruna: I highly recommend you add your name to our roll, for there is no better place in all the realm to train in our discipline than here.&lt;br /&gt;
 Gagaruna: The origins of pugilism as we know it can be traced back to the staging of bare-handed bouts at the Coliseum.&lt;br /&gt;
 Gagaruna: These contests attracted fighters from far and wide, bringing their myriad styles crashing together on the bloodsands.&lt;br /&gt;
 Gagaruna: Amidst this chaotic intermingling of styles, there rose a pugilist of singular strength and skill. This woman made it her life&#039;s mission to master every form she encountered, that she might refine her art.&lt;br /&gt;
 Gagaruna: Among her many song-worthy exploits, we pugilists remember her participation in a [[gladiator]] tournament most fondly. Back when bare-handed fighting was still seen as a pastime for peasants, she took on fully armed and armored gladiators, and effortlessly bested the lot of them.&lt;br /&gt;
 Gagaruna: Word of her feat spread across the realm like wildfire, of course, and Ul&#039;dah swiftly transformed into a center of pugilism, with people flocking from all over to train under this master among masters.&lt;br /&gt;
 Gagaruna: The woman&#039;s name was [[Cornelia]], and it is to her that the Pugilists&#039; Guild owes its existence. The art practiced here is based on her all-encompassing style, and this training hall is modeled upon the one which she once built.&lt;br /&gt;
 Gagaruna: And there it is -- a brief history of our guild.&lt;br /&gt;
 Gagaruna: I&#039;ve told this tale a thousand times, but gods, it never fails to fan the flames of my fighting spirit!&lt;br /&gt;
 Gagaruna: Now then, should you wish to proceed with enrollment, you must first obtain the guildmaster&#039;s approval. Let me know if you would like to meet him.&lt;br /&gt;
&lt;br /&gt;
====Gladiators&#039; Guild====&lt;br /&gt;
 Lulutsu: Welcome to the [[Gladiators&#039; Guild]], friend!&lt;br /&gt;
 Lulutsu: Tell me, are you new to the thrills of mortal combat? Well, whether you are or not, you are new to us!&lt;br /&gt;
 Lulutsu: If you would take your place in these hallowed halls, you must be willing and ready to undergo the most rigorous training. You must endure cuts and bruises beyond counting, and like as not far worse.&lt;br /&gt;
 Lulutsu: A daunting prospect, I concede -- but there is no other way if you mean to take to the bloodsands one day. And why wouldn&#039;t you? The Coliseum is only the most celebrated place of public entertainment in all of Ul&#039;dah!&lt;br /&gt;
 Lulutsu: Where else could a poor man amass a fortune so vast as to one day allow him to claim a seat on the Syndicate?&lt;br /&gt;
 Lulutsu: Ahhh... there&#039;s not an Ul&#039;dahn alive who isn&#039;t inspired by the rise of the self-made man.&lt;br /&gt;
 Lulutsu: And there is no truer embodiment of this than the gladiator who wins riches and fame with his sword.&lt;br /&gt;
 Lulutsu: Throughout its long and storied history, this guild has nurtured countless champions.&lt;br /&gt;
 Lulutsu: Our training methods are second to none, and our members ever strive to develop new techniques.&lt;br /&gt;
 Lulutsu: If you desire true glory -- to fight and triumph, &#039;midst the roar of ten thousand voices -- then this is where you belong, adventurer.&lt;br /&gt;
 Lulutsu: ...Think of it. Think of your legacy. And if your soul stirs... join us.\&lt;br /&gt;
&lt;br /&gt;
===Speaking with Seseroga===&lt;br /&gt;
 Seseroga: And you are?&amp;lt;br&amp;gt;...Ho, a newly come adventurer. But of course. Yes, I am Seseroga. What can I do for you?&lt;br /&gt;
 Seseroga: Ah, you would have me teach you the ways of the marketplace? Very wise. As for my fee... What? You expect me to do it for &#039;&#039;free&#039;&#039;!? Surely you jest.&lt;br /&gt;
 Seseroga: My dear adventurer, when you ask an Ul&#039;dahn for a favor, you should at least &#039;&#039;try&#039;&#039; to make it worth his while. Judging by your garb, I rather doubt you could afford my services, but the fact you offer nothing is laughable.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Letter of Introduction (Close to Home)}}.&#039;&#039;&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Seseroga: Oh. Mistress Momodi instructed you to seek me out, did she? Hmph. Consider yourself fortunate to have such influential friends.&lt;br /&gt;
 Seseroga: I shall be brief, and you shall be attentive.&lt;br /&gt;
 Seseroga: You stand in the Sapphire Avenue Exchange, the busiest and most profitable marketplace in the sultanate.&lt;br /&gt;
 Seseroga: Being advantageously situated in relation to the other city-states, Ul&#039;dah&#039;s markets have ever served as both the literal and figurative centers of Eorzean commerce.&lt;br /&gt;
 Seseroga: All the great overland trade routes lead to our city, and the majority of maritime trade between [[Vylbrand]] and [[Aldenard]] passes through our ports.&lt;br /&gt;
 Seseroga: Because of this, countless companies and consortia have chosen Ul&#039;dah as their base of operations. They see to it that this marketplace is awash with merchants and moneylenders, day and night.&lt;br /&gt;
 Seseroga: Anything a man could ever desire can be purchased here -- provided as he has sufficient funds.&lt;br /&gt;
 Seseroga: Surely there&#039;s something you seek, adventurer? A deadlier sword, perhaps, or a shinier trinket? Whatever it is you want, the exchange will have it.&lt;br /&gt;
 Seseroga: To the north, you will find merchants peddling armor and accessories, curatives and crafting materials.&lt;br /&gt;
 Seseroga: And to the south, you will find weapons, tools, and an assortment of other useful items for sale.&lt;br /&gt;
 Seseroga: Seek out a particular merchant, or browse to your heart&#039;s content. But do try to remain aloof should you find something that piques your interest. Decisions made in the heat of the moment are usually unwise, especially where coin is concerned.&lt;br /&gt;
 Seseroga: Ahem. That is all the complimentary aid you shall have from me -- &#039;&#039;and far too much for my taste&#039;&#039;.&lt;br /&gt;
 Seseroga: My regards to Momodi. Now, off with you!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Finishing the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Momodi: How was your tour of the city, [Forename]? Get lost, did you?&lt;br /&gt;
 Momodi: Aye, well, Ul&#039;dah&#039;s a big place with lots to see and do -- but wanderin&#039; around aimlessly don&#039;t pay the bills. If you&#039;re serious about makin&#039; a livin&#039; here, you&#039;ll need to remember where things are.&lt;br /&gt;
 Momodi: So when you go explorin&#039;, explore like you&#039;ve got a purpose, eh?&lt;br /&gt;
 Momodi: All right, then! All that&#039;s left is for you to work hard, make money, and spend it here at the Quicksand!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=RP7S_SeUmxY}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Out_of_Place&amp;diff=1537856</id>
		<title>Out of Place</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Out_of_Place&amp;diff=1537856"/>
		<updated>2026-09-14T06:11:01Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Steps */ Fix links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Out of Place&lt;br /&gt;
| description = This well-meaning mentor would ask for your help with unfinished business.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Well-meaning Mentor&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 18.9&lt;br /&gt;
| location-y = 27.1&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4190&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Anemone Carcass&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 706&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Paved With Good Intentions&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68988&lt;br /&gt;
| id-edb = 8e7823e1e87&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Survey the designated areas and slay the [[anemone]] should it appear.&lt;br /&gt;
&lt;br /&gt;
*Deliver the {{i|Anemone Carcass|anemone carcass}} to the [[Well-meaning Mentor]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*This well-meaning mentor would ask for your help with unfinished business.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Well-meaning Mentor: Your travels have led you back to Slitherbough, I see. Your timing is fortuitous. Preparations for the anemone hunt are complete. If you are of a mind to join me, your aid would be most appreciated.&lt;br /&gt;
Well-meaning Mentor: It was last seen in the southwestern region of Cleric. The hunt will prove difficult, however, as that is where the Children chose to build their spiders&#039; nest.&lt;br /&gt;
Well-meaning Mentor: Tread lightly, and do not hesitate to strike it down on sight. I only ask that you retrieve its corpse should you find it first.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Survey the designated areas and slay the anemone should it appear===&lt;br /&gt;
-optional start&lt;br /&gt;
System: You see no sign of the anemone. Perhaps you should search elsewhere.&lt;br /&gt;
System: You find the corpse of an animal, but there are no signs of a struggle. Perhaps it was killed with poison...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Deliver the anemone corpse to the well-meaning mentor===&lt;br /&gt;
Well-meaning Mentor: You are returned. I hope you had better luck than I.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Anemone Carcass}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well-meaning Mentor: The anemone. You found it...&lt;br /&gt;
Well-meaning Mentor: &amp;lt;sigh&amp;gt; Would that there was another way, but the threat it posed to the Greatwood could not be ignored.&lt;br /&gt;
Well-meaning Mentor: Mark my words: this &#039;&#039;will not&#039;&#039; happen again.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=nK21KJ3Dv1I}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Out_of_Place&amp;diff=1537855</id>
		<title>Out of Place</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Out_of_Place&amp;diff=1537855"/>
		<updated>2026-09-14T06:09:55Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Out of Place&lt;br /&gt;
| description = This well-meaning mentor would ask for your help with unfinished business.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Well-meaning Mentor&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 18.9&lt;br /&gt;
| location-y = 27.1&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4190&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Anemone Carcass&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 706&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Paved With Good Intentions&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68988&lt;br /&gt;
| id-edb = 8e7823e1e87&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Survey the designated areas and slay the [[anemone]] should it appear.&lt;br /&gt;
&lt;br /&gt;
*Deliver the [[anemone corpse]] to the [[well-meaning mentor]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*This well-meaning mentor would ask for your help with unfinished business.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Well-meaning Mentor: Your travels have led you back to Slitherbough, I see. Your timing is fortuitous. Preparations for the anemone hunt are complete. If you are of a mind to join me, your aid would be most appreciated.&lt;br /&gt;
Well-meaning Mentor: It was last seen in the southwestern region of Cleric. The hunt will prove difficult, however, as that is where the Children chose to build their spiders&#039; nest.&lt;br /&gt;
Well-meaning Mentor: Tread lightly, and do not hesitate to strike it down on sight. I only ask that you retrieve its corpse should you find it first.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Survey the designated areas and slay the anemone should it appear===&lt;br /&gt;
-optional start&lt;br /&gt;
System: You see no sign of the anemone. Perhaps you should search elsewhere.&lt;br /&gt;
System: You find the corpse of an animal, but there are no signs of a struggle. Perhaps it was killed with poison...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Deliver the anemone corpse to the well-meaning mentor===&lt;br /&gt;
Well-meaning Mentor: You are returned. I hope you had better luck than I.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Anemone Carcass}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well-meaning Mentor: The anemone. You found it...&lt;br /&gt;
Well-meaning Mentor: &amp;lt;sigh&amp;gt; Would that there was another way, but the threat it posed to the Greatwood could not be ignored.&lt;br /&gt;
Well-meaning Mentor: Mark my words: this &#039;&#039;will not&#039;&#039; happen again.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=nK21KJ3Dv1I}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Snakes_in_the_Grass&amp;diff=1537853</id>
		<title>Snakes in the Grass</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Snakes_in_the_Grass&amp;diff=1537853"/>
		<updated>2026-09-14T06:03:38Z</updated>

		<summary type="html">&lt;p&gt;Colburn: Remove related-npcs from quest infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Snakes in the Grass&lt;br /&gt;
| description = Quinfort seeks further enlightenment from the great serpent.&lt;br /&gt;
| image = The_Great_Deceiver.png&lt;br /&gt;
| quest-giver = Quinfort&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 20.9&lt;br /&gt;
| location-y = 27.8&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Qitari Unlock Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4260&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Blood-soaked Parchment&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 861&lt;br /&gt;
| reward-opt1 = 2 Baguette&lt;br /&gt;
| reward-opt2 = 2 Blood Tomato Juice&lt;br /&gt;
| reward-opt3 = 2 Pixie Apple Pie&lt;br /&gt;
| reward-opt4 = 2 Nut Bake&lt;br /&gt;
| reward-opt5 = 3 Nightworld Silver Piece&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Snake the Lead&lt;br /&gt;
| next-quest = Protectors of the Wood&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 69195&lt;br /&gt;
| id-edb = 1fa6c8a8c0f&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Search [[The Citia Swamps#Dyers&#039; Wash|Dyers&#039; Wash]] for signs of trouble.&lt;br /&gt;
&lt;br /&gt;
*Speak with the Children of the Everlasting Dark.&lt;br /&gt;
&lt;br /&gt;
*Search for the Children of the Everlasting Dark.&lt;br /&gt;
&lt;br /&gt;
*Search their belongings for clues.&lt;br /&gt;
&lt;br /&gt;
*Deliver the [[Blood-soaked Parchment|blood-soaked parchment]] to [[Quinfort]]&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Quinfort seeks further enlightenment from the great serpent.&lt;br /&gt;
&lt;br /&gt;
*Quinfort&#039;s pleas for a sign are answered when he notices the scar on the serpent&#039;s belly is gone and another has appeared near its tail. Judging by its shape, he is convinced dark forces are gathering somewhere near Dyers&#039; Wash. Valan agrees that it is worth investigating.&lt;br /&gt;
&lt;br /&gt;
*Shortly after arriving at Dyers&#039; Wash, you spy two mages dressed in black. No sooner do you approach them than two spiders appear and assault you. The two mages seem to take delight in your struggles, but their smiles soon fade when the two arachnids are brought low.&lt;br /&gt;
&lt;br /&gt;
*The two mages panic and flee into the woods at the sight of your victory. You give chase in the hopes of uncovering their scheme.&lt;br /&gt;
&lt;br /&gt;
*You finally corner them after an arduous trek through the woods. The air is electric as the mages sling spell after spell at you, but their attempts to stave you off are futile.&lt;br /&gt;
&lt;br /&gt;
*Among the mages&#039; belongings, you find a scroll outlining a plan that spans the breadth of Rak&#039;tika. You rush back to Slitherbough to inform Valan and Quinfort of what you found.&lt;br /&gt;
&lt;br /&gt;
*Valan and Quinfort look over the scroll and are horrified at what they see. A plan to sever all flows of aether to Slitherbough, which would not only cripple the village but irreparably upset the balance of the forest. Despite the difficulty involved in explaining where they learned of this plan, the two have every intention of informing their betters. Quinfort once more offers praise to the great serpent, but he turns to find it vanished. Though the mystery of this snake-like being remains, they are content in the knowledge that the Greatwood is safe.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-optional start&lt;br /&gt;
Valan: I never thought I&#039;d say this, but I think I might believe Quinfort.&lt;br /&gt;
Great Serpent of Ronka: Scree?&lt;br /&gt;
-optional end&lt;br /&gt;
Quinfort: The will of the wood would see us bring Slitherbough and all of Rak&#039;tika back from the brink.&lt;br /&gt;
Quinfort: O great serpent, show us the way! Show us how we might deliver our people from certain destruction!&lt;br /&gt;
Great Serpent of Ronka: Screee!&lt;br /&gt;
Valan: Shhh! If anyone sees that thing, they&#039;re going to kick it out of the village. Then where would we be?&lt;br /&gt;
Quinfort: We have precious little time to concern ourselves with the others. What&#039;s more, the great serpent has blessed us with another sign of what&#039;s to come.&lt;br /&gt;
Valan: What is it this time?&lt;br /&gt;
Quinfort: Behold the scales of its belly, and you will see the scar that marked Lozatl&#039;s Conquest has vanished. However, a new scar has appeared closer to its tail.&lt;br /&gt;
Quinfort: The Children would threaten another site of great power, and judging by the shape of this scar, I have no doubt it is near Dyers&#039; Wash. They must be stopped.&lt;br /&gt;
Valan: Agreed. Though I fear only one of us is actually up to the task.&lt;br /&gt;
Valan: And are you certain about that scar? I didn&#039;t see anything of the sort on its tail...&lt;br /&gt;
Valan: At any rate, I think it&#039;d be for the best if you went to investigate. We&#039;ve already found proof the Children are up to something. It would be foolish not to press further. Perhaps the will of the wood will give us another sign while you&#039;re away.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Search Dyers&#039; Wash for signs of trouble===&lt;br /&gt;
-optional start&lt;br /&gt;
Quinfort: Go quickly, [Forename], and may the will of the wood guide your steps.&lt;br /&gt;
Valan: This is all becoming rather strange, isn&#039;t it? Goodness knows what you&#039;ll find out there next. If the fates are kind, it won&#039;t be the Children.&lt;br /&gt;
Great Serpent of Ronka: Scree scree! Scree!!!&lt;br /&gt;
System: The shrill cries of the great serpent sound almost joyous. It seems hopeful for your success.&lt;br /&gt;
Willful Child of the Everlasting Dark: Do not interfere in our work. These woods must be cleansed!&lt;br /&gt;
-optional end&lt;br /&gt;
Wild Child of the Everlasting Dark: Fool! You cannot stop us!&lt;br /&gt;
&lt;br /&gt;
===Speak with the Children of the Everlasting Dark===&lt;br /&gt;
Willful Child of the Everlasting Dark: {{alternatives|f=She|m=He}}&#039;s defeated our spiders!&lt;br /&gt;
Wild Child of the Everlasting Dark: Let us away! There is still work to be done!&lt;br /&gt;
System: The Children of the Everlasting Dark have escaped into the woods. Give chase that you might learn more of their schemes.&lt;br /&gt;
&lt;br /&gt;
===Search for the Children of the Everlasting Dark===&lt;br /&gt;
-optional start&lt;br /&gt;
Quinfort: You confronted the Children!? Then we can now give a face to the harbingers of our destruction.&lt;br /&gt;
Valan: He was right again? Oh dear, this will only encourage him further.&lt;br /&gt;
Great Serpent of Ronka: Screee!&lt;br /&gt;
-optional end&lt;br /&gt;
Wild Child of the Everlasting Dark: We&#039;ve been followed!&lt;br /&gt;
Willful Child of the Everlasting Dark: Begone with you!&lt;br /&gt;
&lt;br /&gt;
===Search their belongings for clues===&lt;br /&gt;
System: Among the Children&#039;s belongings, you find a scroll detailing their plans to cleanse the forest.&lt;br /&gt;
&lt;br /&gt;
===Deliver the blood-soaked parchment to Quinfort===&lt;br /&gt;
-optional start&lt;br /&gt;
Valan: Oh, thank goodness you&#039;re back. Quinfort has been praying ever since you left, though it sounds to me like an endless stream of incoherent babble. I was almost tempted to risk accompanying you.&lt;br /&gt;
Great Serpent of Ronka: Screeeeee!&lt;br /&gt;
-optional end&lt;br /&gt;
Quinfort: You are returned, though that is no surprise. I entreated the gods for your protection with a hymn from the &#039;&#039;Gospel of Quinfort&#039;&#039;. They would not—could not—deny my plea.&lt;br /&gt;
Great Serpent of Ronka: Scree! Scree! Scree!&lt;br /&gt;
Valan: Shadows give me strength... [Forename], were you able to find anything?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Blood-soaked Parchment}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Valan: A coordinated strike to cut off all flows of aether to Slitherbough...&lt;br /&gt;
Quinfort: It beggars belief that they could love the forest so, yet be so blind to its needs.&lt;br /&gt;
Valan: We need no further proof of what the Children are up to.&lt;br /&gt;
Valan: We have to tell the others. Defend the sites they mean to befoul and destroy those magicked containers.&lt;br /&gt;
Valan: Explaining how we came to know all this will prove difficult, of course, but I&#039;ll not see all your hard work wasted.&lt;br /&gt;
Quinfort: We must also give thanks to the great serpent who first sensed the Children&#039;s ill intent.&lt;br /&gt;
Quinfort: The divine protector who thought us worthy vessels to carry out its work. My heart swells to know the will of the wood smiles upon us so.&lt;br /&gt;
Valan: Your pet—I mean, the great serpent. It&#039;s gone...&lt;br /&gt;
Valan: It was here just a moment ago. We should go look for it.&lt;br /&gt;
Quinfort: No, my friend. The great serpent has fulfilled its duty in protecting the Greatwood, and so it returns to slumber.&lt;br /&gt;
Valan: Is that so? Perhaps it really was the great serpent.&lt;br /&gt;
Quinfort: If you truly mean that, Valan, then perhaps you are ready to learn the truth of its origins...&lt;br /&gt;
Quinfort: And I would start from the very beginning!&amp;lt;br&amp;gt;It begins with the sizable crystal in Lake Tusi Mek&#039;ta we know as Fruit of the Protector. If the legends are true, it dates back to a time preceding the empire of Ronka...&lt;br /&gt;
Valan: There he goes... I suspect I&#039;ll be getting an earful for the rest of the day.&lt;br /&gt;
Valan: But I think our work here is finally done. I wish there was some way I could repay you for all your help.&lt;br /&gt;
Valan: Though I should probably go while he&#039;s still swept up in his lectures. Take care, [Forename]. Hopefully we&#039;ll meet again soon.&lt;br /&gt;
Quinfort: ...Though this is largely an assumption based on my visions noted in chapter two, verse seventeen in the &#039;&#039;Gospel of&#039;&#039;—&lt;br /&gt;
Quinfort: Come back here, Valan. I still have to tell you about the serpent&#039;s influence on the founding of Ronka!&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=vEjM3n7a8Ps}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Snakes_in_the_Grass&amp;diff=1537852</id>
		<title>Snakes in the Grass</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Snakes_in_the_Grass&amp;diff=1537852"/>
		<updated>2026-09-14T06:03:23Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Snakes in the Grass&lt;br /&gt;
| description = Quinfort seeks further enlightenment from the great serpent.&lt;br /&gt;
| image = The_Great_Deceiver.png&lt;br /&gt;
| quest-giver = Quinfort&lt;br /&gt;
| related-npcs = Great Serpent of Ronka; Valan; Wild Child of the Everlasting Dark; Willful Child of the Everlasting Dark&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 20.9&lt;br /&gt;
| location-y = 27.8&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Qitari Unlock Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4260&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Blood-soaked Parchment&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 861&lt;br /&gt;
| reward-opt1 = 2 Baguette&lt;br /&gt;
| reward-opt2 = 2 Blood Tomato Juice&lt;br /&gt;
| reward-opt3 = 2 Pixie Apple Pie&lt;br /&gt;
| reward-opt4 = 2 Nut Bake&lt;br /&gt;
| reward-opt5 = 3 Nightworld Silver Piece&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Snake the Lead&lt;br /&gt;
| next-quest = Protectors of the Wood&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 69195&lt;br /&gt;
| id-edb = 1fa6c8a8c0f&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Search [[The Citia Swamps#Dyers&#039; Wash|Dyers&#039; Wash]] for signs of trouble.&lt;br /&gt;
&lt;br /&gt;
*Speak with the Children of the Everlasting Dark.&lt;br /&gt;
&lt;br /&gt;
*Search for the Children of the Everlasting Dark.&lt;br /&gt;
&lt;br /&gt;
*Search their belongings for clues.&lt;br /&gt;
&lt;br /&gt;
*Deliver the [[Blood-soaked Parchment|blood-soaked parchment]] to [[Quinfort]]&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Quinfort seeks further enlightenment from the great serpent.&lt;br /&gt;
&lt;br /&gt;
*Quinfort&#039;s pleas for a sign are answered when he notices the scar on the serpent&#039;s belly is gone and another has appeared near its tail. Judging by its shape, he is convinced dark forces are gathering somewhere near Dyers&#039; Wash. Valan agrees that it is worth investigating.&lt;br /&gt;
&lt;br /&gt;
*Shortly after arriving at Dyers&#039; Wash, you spy two mages dressed in black. No sooner do you approach them than two spiders appear and assault you. The two mages seem to take delight in your struggles, but their smiles soon fade when the two arachnids are brought low.&lt;br /&gt;
&lt;br /&gt;
*The two mages panic and flee into the woods at the sight of your victory. You give chase in the hopes of uncovering their scheme.&lt;br /&gt;
&lt;br /&gt;
*You finally corner them after an arduous trek through the woods. The air is electric as the mages sling spell after spell at you, but their attempts to stave you off are futile.&lt;br /&gt;
&lt;br /&gt;
*Among the mages&#039; belongings, you find a scroll outlining a plan that spans the breadth of Rak&#039;tika. You rush back to Slitherbough to inform Valan and Quinfort of what you found.&lt;br /&gt;
&lt;br /&gt;
*Valan and Quinfort look over the scroll and are horrified at what they see. A plan to sever all flows of aether to Slitherbough, which would not only cripple the village but irreparably upset the balance of the forest. Despite the difficulty involved in explaining where they learned of this plan, the two have every intention of informing their betters. Quinfort once more offers praise to the great serpent, but he turns to find it vanished. Though the mystery of this snake-like being remains, they are content in the knowledge that the Greatwood is safe.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-optional start&lt;br /&gt;
Valan: I never thought I&#039;d say this, but I think I might believe Quinfort.&lt;br /&gt;
Great Serpent of Ronka: Scree?&lt;br /&gt;
-optional end&lt;br /&gt;
Quinfort: The will of the wood would see us bring Slitherbough and all of Rak&#039;tika back from the brink.&lt;br /&gt;
Quinfort: O great serpent, show us the way! Show us how we might deliver our people from certain destruction!&lt;br /&gt;
Great Serpent of Ronka: Screee!&lt;br /&gt;
Valan: Shhh! If anyone sees that thing, they&#039;re going to kick it out of the village. Then where would we be?&lt;br /&gt;
Quinfort: We have precious little time to concern ourselves with the others. What&#039;s more, the great serpent has blessed us with another sign of what&#039;s to come.&lt;br /&gt;
Valan: What is it this time?&lt;br /&gt;
Quinfort: Behold the scales of its belly, and you will see the scar that marked Lozatl&#039;s Conquest has vanished. However, a new scar has appeared closer to its tail.&lt;br /&gt;
Quinfort: The Children would threaten another site of great power, and judging by the shape of this scar, I have no doubt it is near Dyers&#039; Wash. They must be stopped.&lt;br /&gt;
Valan: Agreed. Though I fear only one of us is actually up to the task.&lt;br /&gt;
Valan: And are you certain about that scar? I didn&#039;t see anything of the sort on its tail...&lt;br /&gt;
Valan: At any rate, I think it&#039;d be for the best if you went to investigate. We&#039;ve already found proof the Children are up to something. It would be foolish not to press further. Perhaps the will of the wood will give us another sign while you&#039;re away.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Search Dyers&#039; Wash for signs of trouble===&lt;br /&gt;
-optional start&lt;br /&gt;
Quinfort: Go quickly, [Forename], and may the will of the wood guide your steps.&lt;br /&gt;
Valan: This is all becoming rather strange, isn&#039;t it? Goodness knows what you&#039;ll find out there next. If the fates are kind, it won&#039;t be the Children.&lt;br /&gt;
Great Serpent of Ronka: Scree scree! Scree!!!&lt;br /&gt;
System: The shrill cries of the great serpent sound almost joyous. It seems hopeful for your success.&lt;br /&gt;
Willful Child of the Everlasting Dark: Do not interfere in our work. These woods must be cleansed!&lt;br /&gt;
-optional end&lt;br /&gt;
Wild Child of the Everlasting Dark: Fool! You cannot stop us!&lt;br /&gt;
&lt;br /&gt;
===Speak with the Children of the Everlasting Dark===&lt;br /&gt;
Willful Child of the Everlasting Dark: {{alternatives|f=She|m=He}}&#039;s defeated our spiders!&lt;br /&gt;
Wild Child of the Everlasting Dark: Let us away! There is still work to be done!&lt;br /&gt;
System: The Children of the Everlasting Dark have escaped into the woods. Give chase that you might learn more of their schemes.&lt;br /&gt;
&lt;br /&gt;
===Search for the Children of the Everlasting Dark===&lt;br /&gt;
-optional start&lt;br /&gt;
Quinfort: You confronted the Children!? Then we can now give a face to the harbingers of our destruction.&lt;br /&gt;
Valan: He was right again? Oh dear, this will only encourage him further.&lt;br /&gt;
Great Serpent of Ronka: Screee!&lt;br /&gt;
-optional end&lt;br /&gt;
Wild Child of the Everlasting Dark: We&#039;ve been followed!&lt;br /&gt;
Willful Child of the Everlasting Dark: Begone with you!&lt;br /&gt;
&lt;br /&gt;
===Search their belongings for clues===&lt;br /&gt;
System: Among the Children&#039;s belongings, you find a scroll detailing their plans to cleanse the forest.&lt;br /&gt;
&lt;br /&gt;
===Deliver the blood-soaked parchment to Quinfort===&lt;br /&gt;
-optional start&lt;br /&gt;
Valan: Oh, thank goodness you&#039;re back. Quinfort has been praying ever since you left, though it sounds to me like an endless stream of incoherent babble. I was almost tempted to risk accompanying you.&lt;br /&gt;
Great Serpent of Ronka: Screeeeee!&lt;br /&gt;
-optional end&lt;br /&gt;
Quinfort: You are returned, though that is no surprise. I entreated the gods for your protection with a hymn from the &#039;&#039;Gospel of Quinfort&#039;&#039;. They would not—could not—deny my plea.&lt;br /&gt;
Great Serpent of Ronka: Scree! Scree! Scree!&lt;br /&gt;
Valan: Shadows give me strength... [Forename], were you able to find anything?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Blood-soaked Parchment}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Valan: A coordinated strike to cut off all flows of aether to Slitherbough...&lt;br /&gt;
Quinfort: It beggars belief that they could love the forest so, yet be so blind to its needs.&lt;br /&gt;
Valan: We need no further proof of what the Children are up to.&lt;br /&gt;
Valan: We have to tell the others. Defend the sites they mean to befoul and destroy those magicked containers.&lt;br /&gt;
Valan: Explaining how we came to know all this will prove difficult, of course, but I&#039;ll not see all your hard work wasted.&lt;br /&gt;
Quinfort: We must also give thanks to the great serpent who first sensed the Children&#039;s ill intent.&lt;br /&gt;
Quinfort: The divine protector who thought us worthy vessels to carry out its work. My heart swells to know the will of the wood smiles upon us so.&lt;br /&gt;
Valan: Your pet—I mean, the great serpent. It&#039;s gone...&lt;br /&gt;
Valan: It was here just a moment ago. We should go look for it.&lt;br /&gt;
Quinfort: No, my friend. The great serpent has fulfilled its duty in protecting the Greatwood, and so it returns to slumber.&lt;br /&gt;
Valan: Is that so? Perhaps it really was the great serpent.&lt;br /&gt;
Quinfort: If you truly mean that, Valan, then perhaps you are ready to learn the truth of its origins...&lt;br /&gt;
Quinfort: And I would start from the very beginning!&amp;lt;br&amp;gt;It begins with the sizable crystal in Lake Tusi Mek&#039;ta we know as Fruit of the Protector. If the legends are true, it dates back to a time preceding the empire of Ronka...&lt;br /&gt;
Valan: There he goes... I suspect I&#039;ll be getting an earful for the rest of the day.&lt;br /&gt;
Valan: But I think our work here is finally done. I wish there was some way I could repay you for all your help.&lt;br /&gt;
Valan: Though I should probably go while he&#039;s still swept up in his lectures. Take care, [Forename]. Hopefully we&#039;ll meet again soon.&lt;br /&gt;
Quinfort: ...Though this is largely an assumption based on my visions noted in chapter two, verse seventeen in the &#039;&#039;Gospel of&#039;&#039;—&lt;br /&gt;
Quinfort: Come back here, Valan. I still have to tell you about the serpent&#039;s influence on the founding of Ronka!&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=vEjM3n7a8Ps}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Snake_the_Lead&amp;diff=1537836</id>
		<title>Snake the Lead</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Snake_the_Lead&amp;diff=1537836"/>
		<updated>2026-09-14T05:17:05Z</updated>

		<summary type="html">&lt;p&gt;Colburn: Remove related-npcs from quest infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Snake the Lead&lt;br /&gt;
| description = Valan is ready to put all this nonsense of visions behind him once and for all.&lt;br /&gt;
| image = The_Great_Deceiver.png&lt;br /&gt;
| quest-giver = Valan&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 20.9&lt;br /&gt;
| location-y = 27.8&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Qitari Unlock Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4250&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Curious Container&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 706&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Slither Along&lt;br /&gt;
| next-quest = Snakes in the Grass&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 69194&lt;br /&gt;
| id-edb = 32f26e1410e&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Survey the designated area for clues.&lt;br /&gt;
&lt;br /&gt;
*Deliver the curious container to Quinfort.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Valan is ready to put all this nonsense of visions behind him once and for all.&lt;br /&gt;
&lt;br /&gt;
*Just when this tale of serpents and soothsaying seemed ready to end, Quinfort is struck by an epiphany. The peculiar form of the great serpent, he claims, is an omen of the coming calamity, its stripes representing the currents which carry the Greatwood&#039;s life force. Looking once more at the serpent&#039;s scales, he feels confident that their pattern resembles Lozatl&#039;s Conquest. He bids you go there and search for any potential clues as to what danger the future holds.&lt;br /&gt;
&lt;br /&gt;
*As you search Lozatl&#039;s Conquest, something in the river catches your eye. With a little effort, you unconver what appears to be a strange container sealed with talismans. You return to Slitherbough hoping either Valan or Quinfort will know what it is you found.&lt;br /&gt;
&lt;br /&gt;
*Valan identifies the container as a device created by the Children of the Everlasting Dark that, after absorbing enough energy, can invoke devastating magic. He now fears they may use them to siphon the life energies of the Greatwood while supplying themselves with deadly force. Though his claims seemed absurd at first, Quinfort has yet to be wrong so far as Valan can tell. Perhaps the great serpent really is the key to their salvation.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-optional start&lt;br /&gt;
Quinfort: Why did the great serpent choose this form, I wonder...&lt;br /&gt;
Great Serpent of Ronka: Scree!&lt;br /&gt;
-optional end&lt;br /&gt;
Valan: I hope you&#039;re satisfied now that your new pet is safe here in Slitherbough.&lt;br /&gt;
Great Serpent of Ronka: Scree scree!&lt;br /&gt;
Valan: And thank you, [Forename]. I now understand what&#039;s been troubling my friend all this time.&lt;br /&gt;
Valan: I feared this might strain our friendship, but I don&#039;t believe this is something we can&#039;t overcome. Take care, and may the shadows keep you.&lt;br /&gt;
Quinfort: Wait...&lt;br /&gt;
Valan: Please, Quinfort, there&#039;s no need to involve {{alternatives|f=her|m=him}} in this any longer.&lt;br /&gt;
Quinfort: I&#039;ve been giving thought to the great serpent&#039;s chosen form, and I think I now understand why it chose to present itself to us in this way.&lt;br /&gt;
Quinfort: Look closely at the pattern of its scales. I believe they represent the network of currents by which aether flows through Rak&#039;tika—the very life force of the Greatwood.&lt;br /&gt;
Quinfort: And there—the scar that intersects them there on its belly... It&#039;s an omen! Of the coming calamity that would disrupt the flow of life in the Greatwood!&lt;br /&gt;
Valan: Quinfort, stop! It&#039;s just a scratch. Probably from a rock as it slithered, or rolled, or did whatever it does to make its way through the forest.&lt;br /&gt;
Quinfort: All these signs and still he refuses to see, like all the others. If the Greatwood is to be saved, it&#039;s up to us.&lt;br /&gt;
Quinfort: I can only assume you remain at my side in the hopes of receiving some generous compensation. If that&#039;s what it takes, so be it.&lt;br /&gt;
Quinfort: The scar on the great serpent&#039;s belly calls to mind Lozatl&#039;s Conquest. That is where you will find the source of this ill omen. Bring it to me and you will have the reward you seek.&lt;br /&gt;
Valan: I should remind you that he&#039;s still only an apprentice. I wouldn&#039;t expect much, if anything, for your troubles.&lt;br /&gt;
Valan: This is what happens when you spend too much time around &#039;&#039;interesting&#039;&#039; individuals. Still, I can&#039;t deny that life would be boring without him.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Survey the designated area for clues===&lt;br /&gt;
-optional start&lt;br /&gt;
Quinfort: I will stay and keep watch over the great serpent.&lt;br /&gt;
Valan: Don&#039;t worry about us. I&#039;ll make sure nothing happens to Quinfort or his new pet.&lt;br /&gt;
Great Serpent of Ronka: Scree!!!&lt;br /&gt;
System: The shrill shrieks of the great serpent sound troubled. It appears to be showing concern for you...&lt;br /&gt;
System: You survey your surroundings, but find nothing out of the ordinary.&lt;br /&gt;
-optional end&lt;br /&gt;
System: Something in the water catches your eye.&lt;br /&gt;
System: You brush away the dirt and find a charm of some sort. Quinfort will no doubt be interested to see what you&#039;ve found.&lt;br /&gt;
&lt;br /&gt;
===Deliver the curious container to Quinfort===&lt;br /&gt;
-optional start&lt;br /&gt;
Valan: You found something? Truly?&lt;br /&gt;
Great Serpent of Ronka: Scree!&lt;br /&gt;
-optional end&lt;br /&gt;
Quinfort: Come, [Forename]. Show me what you&#039;ve found.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Curious Container}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Quinfort: Hmmm. Could it be a charm of some sort?&lt;br /&gt;
Valan: It was exactly where you said it&#039;d be. Then that means your visions were...were...&lt;br /&gt;
Quinfort: Now do you believe in the great serpent?&lt;br /&gt;
Valan: Fine, fine, the great serpent is real. More importantly, that charm seems familiar. I think I&#039;ve seen the Children use them for their incantations.&lt;br /&gt;
Valan: Yes, I&#039;m sure of it. My father once found one while hunting in the woods.&lt;br /&gt;
Valan: If memory serves, they can be used to invoke powerful fire spells after absorbing enough aether... By the abyss! If they plan to use them to siphon the Greatwood&#039;s life force—&lt;br /&gt;
Quinfort: My vision will at last come to pass! Hahaha!&lt;br /&gt;
Valan: Why are you laughing!? Don&#039;t you realize how serious this is?&lt;br /&gt;
Valan: That flow of aether you were talking about converges here at Slitherbough, doesn&#039;t it? It&#039;s why we have that large aetheryte outside.&lt;br /&gt;
Valan: If the flow is disrupted, our crops would wither, the land would be rendered barren, animals would die—it would mean the end of our village, and all of Rak&#039;tika would likely follow.&lt;br /&gt;
Quinfort: O great one, I beseech you once more. Grant us the strength and the wisdom to avert this terrible crisis.&lt;br /&gt;
Great Serpent of Ronka: Scree! Scree scree!&lt;br /&gt;
Valan: Seeing them like this makes the whole thing seem like nonsense, but there&#039;s no denying Quinfort has been right about what would happen thus far.&lt;br /&gt;
Valan: We have to figure out what the Children are up to before it&#039;s too late.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=hy4gr9tyQ-g}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Snake_the_Lead&amp;diff=1537835</id>
		<title>Snake the Lead</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Snake_the_Lead&amp;diff=1537835"/>
		<updated>2026-09-14T05:16:57Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Snake the Lead&lt;br /&gt;
| description = Valan is ready to put all this nonsense of visions behind him once and for all.&lt;br /&gt;
| image = The_Great_Deceiver.png&lt;br /&gt;
| quest-giver = Valan&lt;br /&gt;
| related-npcs = Great Serpent of Ronka; Quinfort&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 20.9&lt;br /&gt;
| location-y = 27.8&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Qitari Unlock Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4250&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Curious Container&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 706&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Slither Along&lt;br /&gt;
| next-quest = Snakes in the Grass&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 69194&lt;br /&gt;
| id-edb = 32f26e1410e&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Survey the designated area for clues.&lt;br /&gt;
&lt;br /&gt;
*Deliver the curious container to Quinfort.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Valan is ready to put all this nonsense of visions behind him once and for all.&lt;br /&gt;
&lt;br /&gt;
*Just when this tale of serpents and soothsaying seemed ready to end, Quinfort is struck by an epiphany. The peculiar form of the great serpent, he claims, is an omen of the coming calamity, its stripes representing the currents which carry the Greatwood&#039;s life force. Looking once more at the serpent&#039;s scales, he feels confident that their pattern resembles Lozatl&#039;s Conquest. He bids you go there and search for any potential clues as to what danger the future holds.&lt;br /&gt;
&lt;br /&gt;
*As you search Lozatl&#039;s Conquest, something in the river catches your eye. With a little effort, you unconver what appears to be a strange container sealed with talismans. You return to Slitherbough hoping either Valan or Quinfort will know what it is you found.&lt;br /&gt;
&lt;br /&gt;
*Valan identifies the container as a device created by the Children of the Everlasting Dark that, after absorbing enough energy, can invoke devastating magic. He now fears they may use them to siphon the life energies of the Greatwood while supplying themselves with deadly force. Though his claims seemed absurd at first, Quinfort has yet to be wrong so far as Valan can tell. Perhaps the great serpent really is the key to their salvation.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-optional start&lt;br /&gt;
Quinfort: Why did the great serpent choose this form, I wonder...&lt;br /&gt;
Great Serpent of Ronka: Scree!&lt;br /&gt;
-optional end&lt;br /&gt;
Valan: I hope you&#039;re satisfied now that your new pet is safe here in Slitherbough.&lt;br /&gt;
Great Serpent of Ronka: Scree scree!&lt;br /&gt;
Valan: And thank you, [Forename]. I now understand what&#039;s been troubling my friend all this time.&lt;br /&gt;
Valan: I feared this might strain our friendship, but I don&#039;t believe this is something we can&#039;t overcome. Take care, and may the shadows keep you.&lt;br /&gt;
Quinfort: Wait...&lt;br /&gt;
Valan: Please, Quinfort, there&#039;s no need to involve {{alternatives|f=her|m=him}} in this any longer.&lt;br /&gt;
Quinfort: I&#039;ve been giving thought to the great serpent&#039;s chosen form, and I think I now understand why it chose to present itself to us in this way.&lt;br /&gt;
Quinfort: Look closely at the pattern of its scales. I believe they represent the network of currents by which aether flows through Rak&#039;tika—the very life force of the Greatwood.&lt;br /&gt;
Quinfort: And there—the scar that intersects them there on its belly... It&#039;s an omen! Of the coming calamity that would disrupt the flow of life in the Greatwood!&lt;br /&gt;
Valan: Quinfort, stop! It&#039;s just a scratch. Probably from a rock as it slithered, or rolled, or did whatever it does to make its way through the forest.&lt;br /&gt;
Quinfort: All these signs and still he refuses to see, like all the others. If the Greatwood is to be saved, it&#039;s up to us.&lt;br /&gt;
Quinfort: I can only assume you remain at my side in the hopes of receiving some generous compensation. If that&#039;s what it takes, so be it.&lt;br /&gt;
Quinfort: The scar on the great serpent&#039;s belly calls to mind Lozatl&#039;s Conquest. That is where you will find the source of this ill omen. Bring it to me and you will have the reward you seek.&lt;br /&gt;
Valan: I should remind you that he&#039;s still only an apprentice. I wouldn&#039;t expect much, if anything, for your troubles.&lt;br /&gt;
Valan: This is what happens when you spend too much time around &#039;&#039;interesting&#039;&#039; individuals. Still, I can&#039;t deny that life would be boring without him.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Survey the designated area for clues===&lt;br /&gt;
-optional start&lt;br /&gt;
Quinfort: I will stay and keep watch over the great serpent.&lt;br /&gt;
Valan: Don&#039;t worry about us. I&#039;ll make sure nothing happens to Quinfort or his new pet.&lt;br /&gt;
Great Serpent of Ronka: Scree!!!&lt;br /&gt;
System: The shrill shrieks of the great serpent sound troubled. It appears to be showing concern for you...&lt;br /&gt;
System: You survey your surroundings, but find nothing out of the ordinary.&lt;br /&gt;
-optional end&lt;br /&gt;
System: Something in the water catches your eye.&lt;br /&gt;
System: You brush away the dirt and find a charm of some sort. Quinfort will no doubt be interested to see what you&#039;ve found.&lt;br /&gt;
&lt;br /&gt;
===Deliver the curious container to Quinfort===&lt;br /&gt;
-optional start&lt;br /&gt;
Valan: You found something? Truly?&lt;br /&gt;
Great Serpent of Ronka: Scree!&lt;br /&gt;
-optional end&lt;br /&gt;
Quinfort: Come, [Forename]. Show me what you&#039;ve found.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Curious Container}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Quinfort: Hmmm. Could it be a charm of some sort?&lt;br /&gt;
Valan: It was exactly where you said it&#039;d be. Then that means your visions were...were...&lt;br /&gt;
Quinfort: Now do you believe in the great serpent?&lt;br /&gt;
Valan: Fine, fine, the great serpent is real. More importantly, that charm seems familiar. I think I&#039;ve seen the Children use them for their incantations.&lt;br /&gt;
Valan: Yes, I&#039;m sure of it. My father once found one while hunting in the woods.&lt;br /&gt;
Valan: If memory serves, they can be used to invoke powerful fire spells after absorbing enough aether... By the abyss! If they plan to use them to siphon the Greatwood&#039;s life force—&lt;br /&gt;
Quinfort: My vision will at last come to pass! Hahaha!&lt;br /&gt;
Valan: Why are you laughing!? Don&#039;t you realize how serious this is?&lt;br /&gt;
Valan: That flow of aether you were talking about converges here at Slitherbough, doesn&#039;t it? It&#039;s why we have that large aetheryte outside.&lt;br /&gt;
Valan: If the flow is disrupted, our crops would wither, the land would be rendered barren, animals would die—it would mean the end of our village, and all of Rak&#039;tika would likely follow.&lt;br /&gt;
Quinfort: O great one, I beseech you once more. Grant us the strength and the wisdom to avert this terrible crisis.&lt;br /&gt;
Great Serpent of Ronka: Scree! Scree scree!&lt;br /&gt;
Valan: Seeing them like this makes the whole thing seem like nonsense, but there&#039;s no denying Quinfort has been right about what would happen thus far.&lt;br /&gt;
Valan: We have to figure out what the Children are up to before it&#039;s too late.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=hy4gr9tyQ-g}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Special_Delivery&amp;diff=1537834</id>
		<title>Special Delivery</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Special_Delivery&amp;diff=1537834"/>
		<updated>2026-09-14T05:15:04Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Steps */ Fix link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Special Delivery&lt;br /&gt;
| description = Asgeir is confused by what he found in the woods.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Asgeir&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 20.9&lt;br /&gt;
| location-y = 27.5&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4210&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Pristine Crate&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 706&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Saying Good-bye&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68990&lt;br /&gt;
| id-edb = 7b7a5d35577&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Investigate the designated location.&lt;br /&gt;
&lt;br /&gt;
*Deliver the {{i|Pristine Crate|pristine crate}} to [[Asgeir]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Asgeir is confused by what he found in the woods.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Asgeir: I was out gathering lumber the other day when out of nowhere an arrow came whistling past my head. It wasn&#039;t until I regained my composure that I realized a letter had been tied to it.&lt;br /&gt;
Asgeir: Or rather, a map, which had a location not far from here marked on it.&lt;br /&gt;
Asgeir: It&#039;s likely a trap, but I suspect whatever danger may be lying in waiting will prove little trouble for a guest of Master Matoya. If you should find anything there, be it treasure or something else, I would gladly share it with you.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Investigate the designated location===&lt;br /&gt;
-optional start&lt;br /&gt;
Asgeir: I know not where the map came from, but I&#039;m curious to see what you find.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Deliver the pristine crate to Asgeir===&lt;br /&gt;
Asgeir: Ah, you are returned. Did you find anything?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Pristine Crate}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Asgeir: A crate...?&amp;lt;br&amp;gt;It&#039;s filled with staves and bows. &amp;lt;gasp&amp;gt; It couldn&#039;t be...&lt;br /&gt;
Asgeir: A number of weapons were stolen from our storehouse but a few days past. We tracked them as far as we could, but their trail went cold at the border to Yx&#039;Maja.&lt;br /&gt;
Asgeir: Do you suppose the keepers of Yx&#039;Maja placed the crate there?&lt;br /&gt;
Asgeir: At any rate, we are grateful to have our weapons returned to us, though I can&#039;t imagine you would have need of them. But you must be compensated for your troubles. Here—this is for you.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=U7JoWUS4GYo}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Special_Delivery&amp;diff=1537833</id>
		<title>Special Delivery</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Special_Delivery&amp;diff=1537833"/>
		<updated>2026-09-14T05:14:30Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Special Delivery&lt;br /&gt;
| description = Asgeir is confused by what he found in the woods.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Asgeir&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 20.9&lt;br /&gt;
| location-y = 27.5&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4210&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Pristine Crate&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 706&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Saying Good-bye&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68990&lt;br /&gt;
| id-edb = 7b7a5d35577&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Investigate the designated location.&lt;br /&gt;
&lt;br /&gt;
*Deliver the [[pristine crate]] to [[Asgeir]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Asgeir is confused by what he found in the woods.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Asgeir: I was out gathering lumber the other day when out of nowhere an arrow came whistling past my head. It wasn&#039;t until I regained my composure that I realized a letter had been tied to it.&lt;br /&gt;
Asgeir: Or rather, a map, which had a location not far from here marked on it.&lt;br /&gt;
Asgeir: It&#039;s likely a trap, but I suspect whatever danger may be lying in waiting will prove little trouble for a guest of Master Matoya. If you should find anything there, be it treasure or something else, I would gladly share it with you.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Investigate the designated location===&lt;br /&gt;
-optional start&lt;br /&gt;
Asgeir: I know not where the map came from, but I&#039;m curious to see what you find.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Deliver the pristine crate to Asgeir===&lt;br /&gt;
Asgeir: Ah, you are returned. Did you find anything?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Pristine Crate}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Asgeir: A crate...?&amp;lt;br&amp;gt;It&#039;s filled with staves and bows. &amp;lt;gasp&amp;gt; It couldn&#039;t be...&lt;br /&gt;
Asgeir: A number of weapons were stolen from our storehouse but a few days past. We tracked them as far as we could, but their trail went cold at the border to Yx&#039;Maja.&lt;br /&gt;
Asgeir: Do you suppose the keepers of Yx&#039;Maja placed the crate there?&lt;br /&gt;
Asgeir: At any rate, we are grateful to have our weapons returned to us, though I can&#039;t imagine you would have need of them. But you must be compensated for your troubles. Here—this is for you.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=U7JoWUS4GYo}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=You%27re_a_Gem&amp;diff=1537832</id>
		<title>You&#039;re a Gem</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=You%27re_a_Gem&amp;diff=1537832"/>
		<updated>2026-09-14T05:13:18Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Steps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = You&#039;re a Gem&lt;br /&gt;
| description = Davith is fretfully taking count of the Night&#039;s Blessed&#039;s store of gemstones.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Davith&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 19.3&lt;br /&gt;
| location-y = 29.0&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4150&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 5 Glittering Gemstone&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 852&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Saying Good-bye&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68985&lt;br /&gt;
| id-edb = ab529f14f69&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with the [[Traveling Trader (Rak&#039;tika Greatwood)|traveling trader]].&lt;br /&gt;
&lt;br /&gt;
*Search for {{i|Glittering Gemstone|Glittering Gemstones}}.&lt;br /&gt;
&lt;br /&gt;
*Deliver the glitter gemstones to the traveling trader.&lt;br /&gt;
&lt;br /&gt;
*Speak with [[Davith]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Davith is fretfully taking count of the Night&#039;s Blessed&#039;s store of gemstones.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Davith: Yes? Oh, my apologies. I&#039;m expecting a delivery of goods from the Crystarium.&lt;br /&gt;
Davith: That is where you are from, yes? If you should happen to see a merchant on the path there when next you return, please tell them we eagerly await their arrival.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Speak with the traveling trader===&lt;br /&gt;
-optional start&lt;br /&gt;
Davith: I do hope the merchant is all right.&lt;br /&gt;
-optional end&lt;br /&gt;
Traveling Trader: Davith of Slitherbough awaits my arrival? Oh dear, I am rather late, aren&#039;t I?&lt;br /&gt;
Traveling Trader: I would have arrived there bells ago, but my amaro was chased off the path by a treant.&lt;br /&gt;
Traveling Trader: Before I could settle her down, half of my cargo had been sent tumbling into the lake.&lt;br /&gt;
Traveling Trader: I&#039;ve recovered everything save for a handful of gemstones that rolled beyond the shallows into the depths of the lake. It&#039;s so dreadfully deep, I could never hope to hold my breath long enough to dive down and retrieve them.&lt;br /&gt;
Traveling Trader: You will? Truly? Bless you, {{alternatives|f=miss|m=sir}}.&lt;br /&gt;
Traveling Trader: There are five gemstones in total. Retrieve them and I will see to it you are handsomely rewarded.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Deliver the glittering gemstones to the traveling trader===&lt;br /&gt;
Traveling Trader: Were you able to find them all?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Glittering Gemstone}}s.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Traveling Trader: By the blessed Dark, you&#039;ve done it!&lt;br /&gt;
Traveling Trader: I better hurry to Slitherbough, then. I will leave your reward with Davith. Safe travels, friend.&lt;br /&gt;
&lt;br /&gt;
===Speak with Davith===&lt;br /&gt;
Davith: A merchant arrived not long ago with our delivery. As he told it, some brave traveler dove into the lake to retrieve several jewels for him, and I suspect I know who.&lt;br /&gt;
Davith: I believe this is for you.&lt;br /&gt;
Davith: You have done a great deed for the Night&#039;s Blessed. Perhaps greater than you realize.&lt;br /&gt;
Davith: We call them heartstones. They are blessed by our priests and given to all at birth. We are never to part with them, from our first breath to our last.&lt;br /&gt;
Davith: Of course, heartstones are not all made of the same jewel. Parents are to choose from one of several to be presented to their children. Thanks to you, we now have an ample selection.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=whe4S0BwIP4}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=You%27re_a_Gem&amp;diff=1537831</id>
		<title>You&#039;re a Gem</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=You%27re_a_Gem&amp;diff=1537831"/>
		<updated>2026-09-14T05:12:15Z</updated>

		<summary type="html">&lt;p&gt;Colburn: Remove related-npcs from quest infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = You&#039;re a Gem&lt;br /&gt;
| description = Davith is fretfully taking count of the Night&#039;s Blessed&#039;s store of gemstones.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Davith&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 19.3&lt;br /&gt;
| location-y = 29.0&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4150&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 5 Glittering Gemstone&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 852&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Saying Good-bye&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68985&lt;br /&gt;
| id-edb = ab529f14f69&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with the [[Traveling Trader (Rak&#039;tika Greatwood)|traveling trader]].&lt;br /&gt;
&lt;br /&gt;
*Search for [[glitter gemstones]].&lt;br /&gt;
&lt;br /&gt;
*Deliver the glitter gemstones to the traveling trader.&lt;br /&gt;
&lt;br /&gt;
*Speak with [[Davith]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Davith is fretfully taking count of the Night&#039;s Blessed&#039;s store of gemstones.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Davith: Yes? Oh, my apologies. I&#039;m expecting a delivery of goods from the Crystarium.&lt;br /&gt;
Davith: That is where you are from, yes? If you should happen to see a merchant on the path there when next you return, please tell them we eagerly await their arrival.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Speak with the traveling trader===&lt;br /&gt;
-optional start&lt;br /&gt;
Davith: I do hope the merchant is all right.&lt;br /&gt;
-optional end&lt;br /&gt;
Traveling Trader: Davith of Slitherbough awaits my arrival? Oh dear, I am rather late, aren&#039;t I?&lt;br /&gt;
Traveling Trader: I would have arrived there bells ago, but my amaro was chased off the path by a treant.&lt;br /&gt;
Traveling Trader: Before I could settle her down, half of my cargo had been sent tumbling into the lake.&lt;br /&gt;
Traveling Trader: I&#039;ve recovered everything save for a handful of gemstones that rolled beyond the shallows into the depths of the lake. It&#039;s so dreadfully deep, I could never hope to hold my breath long enough to dive down and retrieve them.&lt;br /&gt;
Traveling Trader: You will? Truly? Bless you, {{alternatives|f=miss|m=sir}}.&lt;br /&gt;
Traveling Trader: There are five gemstones in total. Retrieve them and I will see to it you are handsomely rewarded.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Deliver the glittering gemstones to the traveling trader===&lt;br /&gt;
Traveling Trader: Were you able to find them all?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Glittering Gemstone}}s.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Traveling Trader: By the blessed Dark, you&#039;ve done it!&lt;br /&gt;
Traveling Trader: I better hurry to Slitherbough, then. I will leave your reward with Davith. Safe travels, friend.&lt;br /&gt;
&lt;br /&gt;
===Speak with Davith===&lt;br /&gt;
Davith: A merchant arrived not long ago with our delivery. As he told it, some brave traveler dove into the lake to retrieve several jewels for him, and I suspect I know who.&lt;br /&gt;
Davith: I believe this is for you.&lt;br /&gt;
Davith: You have done a great deed for the Night&#039;s Blessed. Perhaps greater than you realize.&lt;br /&gt;
Davith: We call them heartstones. They are blessed by our priests and given to all at birth. We are never to part with them, from our first breath to our last.&lt;br /&gt;
Davith: Of course, heartstones are not all made of the same jewel. Parents are to choose from one of several to be presented to their children. Thanks to you, we now have an ample selection.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=whe4S0BwIP4}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=You%27re_a_Gem&amp;diff=1537830</id>
		<title>You&#039;re a Gem</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=You%27re_a_Gem&amp;diff=1537830"/>
		<updated>2026-09-14T05:12:06Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = You&#039;re a Gem&lt;br /&gt;
| description = Davith is fretfully taking count of the Night&#039;s Blessed&#039;s store of gemstones.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Davith&lt;br /&gt;
| related-npcs = Traveling Trader&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 19.3&lt;br /&gt;
| location-y = 29.0&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4150&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 5 Glittering Gemstone&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 852&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Saying Good-bye&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68985&lt;br /&gt;
| id-edb = ab529f14f69&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with the [[Traveling Trader (Rak&#039;tika Greatwood)|traveling trader]].&lt;br /&gt;
&lt;br /&gt;
*Search for [[glitter gemstones]].&lt;br /&gt;
&lt;br /&gt;
*Deliver the glitter gemstones to the traveling trader.&lt;br /&gt;
&lt;br /&gt;
*Speak with [[Davith]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Davith is fretfully taking count of the Night&#039;s Blessed&#039;s store of gemstones.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Davith: Yes? Oh, my apologies. I&#039;m expecting a delivery of goods from the Crystarium.&lt;br /&gt;
Davith: That is where you are from, yes? If you should happen to see a merchant on the path there when next you return, please tell them we eagerly await their arrival.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Speak with the traveling trader===&lt;br /&gt;
-optional start&lt;br /&gt;
Davith: I do hope the merchant is all right.&lt;br /&gt;
-optional end&lt;br /&gt;
Traveling Trader: Davith of Slitherbough awaits my arrival? Oh dear, I am rather late, aren&#039;t I?&lt;br /&gt;
Traveling Trader: I would have arrived there bells ago, but my amaro was chased off the path by a treant.&lt;br /&gt;
Traveling Trader: Before I could settle her down, half of my cargo had been sent tumbling into the lake.&lt;br /&gt;
Traveling Trader: I&#039;ve recovered everything save for a handful of gemstones that rolled beyond the shallows into the depths of the lake. It&#039;s so dreadfully deep, I could never hope to hold my breath long enough to dive down and retrieve them.&lt;br /&gt;
Traveling Trader: You will? Truly? Bless you, {{alternatives|f=miss|m=sir}}.&lt;br /&gt;
Traveling Trader: There are five gemstones in total. Retrieve them and I will see to it you are handsomely rewarded.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Deliver the glittering gemstones to the traveling trader===&lt;br /&gt;
Traveling Trader: Were you able to find them all?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Glittering Gemstone}}s.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Traveling Trader: By the blessed Dark, you&#039;ve done it!&lt;br /&gt;
Traveling Trader: I better hurry to Slitherbough, then. I will leave your reward with Davith. Safe travels, friend.&lt;br /&gt;
&lt;br /&gt;
===Speak with Davith===&lt;br /&gt;
Davith: A merchant arrived not long ago with our delivery. As he told it, some brave traveler dove into the lake to retrieve several jewels for him, and I suspect I know who.&lt;br /&gt;
Davith: I believe this is for you.&lt;br /&gt;
Davith: You have done a great deed for the Night&#039;s Blessed. Perhaps greater than you realize.&lt;br /&gt;
Davith: We call them heartstones. They are blessed by our priests and given to all at birth. We are never to part with them, from our first breath to our last.&lt;br /&gt;
Davith: Of course, heartstones are not all made of the same jewel. Parents are to choose from one of several to be presented to their children. Thanks to you, we now have an ample selection.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=whe4S0BwIP4}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=An_Express_Delivery&amp;diff=1537828</id>
		<title>An Express Delivery</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=An_Express_Delivery&amp;diff=1537828"/>
		<updated>2026-09-14T05:10:37Z</updated>

		<summary type="html">&lt;p&gt;Colburn: Remove related-npcs from quest infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = An Express Delivery&lt;br /&gt;
| description = Hargra needs something delivered to her brother with all haste.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Hargra&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 18.5&lt;br /&gt;
| location-y = 26.0&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4220&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Well-worn Journal (An Express Delivery)&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 706&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Saying Good-bye&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68991&lt;br /&gt;
| id-edb = 4b315782d79&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Deliver the [[Well-worn Journal (An Express Delivery)|well-worn journal]] to the [[red-haired Hume]].&lt;br /&gt;
&lt;br /&gt;
*Report to [[Hargra]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Hargra needs something delivered to her brother with all haste.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Hargra: Please, {{alternatives|f=miss|m=sir}}, can you help me?&lt;br /&gt;
Hargra: My brother recently left to the Crystarium, but he forgot his journal. He would be devastated to know he left it behind.&lt;br /&gt;
Hargra: If you hurry, you can likely find him before he reaches Lakeland.&lt;br /&gt;
Hargra: He&#039;s rather tall and has red hair, so he should be easy to spot. Please go and deliver it to him, I beg of you.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Deliver the well-worn journal to the red-haired Hume===&lt;br /&gt;
-optional start&lt;br /&gt;
Hargra: That journal means the world to him. He must have it.&lt;br /&gt;
-optional end&lt;br /&gt;
Red-haired Hume: Yes? ...Something from my sister?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Well-worn Journal (An Express Delivery)}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Red-haired Hume: By the abyss, my journal! Thank you, {{alternatives|f=miss|m=sir}}. Thank you so much.&lt;br /&gt;
Red-haired Hume: I thought I should pay one last visit to what remains of our old home and offer a prayer to our parents. And it&#039;s a good thing I did, it seems.&lt;br /&gt;
Red-haired Hume: If I may, I&#039;d like to ask you a question.&lt;br /&gt;
Red-haired Hume: I can only assume you&#039;ve been to all sorts of places, and seen incredible things in your travels.&lt;br /&gt;
Red-haired Hume: But do you ever get tired of being constantly on the move? Do you ever yearn to return home?&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; At times, yes.&lt;br /&gt;
Red-haired Hume: And yet here you are. I could only hope to have such conviction.&lt;br /&gt;
&amp;gt; Can&#039;t say that I have.&lt;br /&gt;
Red-haired Hume: I see. Truly, you are a {{alternatives|f=woman|m=man}} of great conviction to stay so focused on the tasks before you.&lt;br /&gt;
---&lt;br /&gt;
Red-haired Hume: I can learn much from your example. All the more reason I should get going to the Crystarium.&lt;br /&gt;
Red-haired Hume: Thanks again for the journal. Tell my sister I said thank you, as well.&lt;br /&gt;
&lt;br /&gt;
===Report to Hargra===&lt;br /&gt;
Hargra: Were you able to find him? Is he doing all right?&lt;br /&gt;
Hargra: Thank goodness.&lt;br /&gt;
Hargra: After Master Matoya arrived, and began helping us piece our lives back together, he was constantly at her side learning all he could of the world outside the Greatwood. Everything he learned is written in that journal.&lt;br /&gt;
Hargra: His dream is to become a craftsman to someday help rebuild Fort Gohn.&lt;br /&gt;
Hargra: It pains me to see him leave, and I know it was hard for him too.&lt;br /&gt;
Hargra: But in the end, we both know it will be for the best.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=lp63ypXvofM}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=An_Express_Delivery&amp;diff=1537827</id>
		<title>An Express Delivery</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=An_Express_Delivery&amp;diff=1537827"/>
		<updated>2026-09-14T05:10:25Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = An Express Delivery&lt;br /&gt;
| description = Hargra needs something delivered to her brother with all haste.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Hargra&lt;br /&gt;
| related-npcs = Red-haired Hume&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 18.5&lt;br /&gt;
| location-y = 26.0&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4220&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Well-worn Journal (An Express Delivery)&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 706&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Saying Good-bye&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68991&lt;br /&gt;
| id-edb = 4b315782d79&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Deliver the [[Well-worn Journal (An Express Delivery)|well-worn journal]] to the [[red-haired Hume]].&lt;br /&gt;
&lt;br /&gt;
*Report to [[Hargra]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Hargra needs something delivered to her brother with all haste.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Hargra: Please, {{alternatives|f=miss|m=sir}}, can you help me?&lt;br /&gt;
Hargra: My brother recently left to the Crystarium, but he forgot his journal. He would be devastated to know he left it behind.&lt;br /&gt;
Hargra: If you hurry, you can likely find him before he reaches Lakeland.&lt;br /&gt;
Hargra: He&#039;s rather tall and has red hair, so he should be easy to spot. Please go and deliver it to him, I beg of you.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Deliver the well-worn journal to the red-haired Hume===&lt;br /&gt;
-optional start&lt;br /&gt;
Hargra: That journal means the world to him. He must have it.&lt;br /&gt;
-optional end&lt;br /&gt;
Red-haired Hume: Yes? ...Something from my sister?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Well-worn Journal (An Express Delivery)}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Red-haired Hume: By the abyss, my journal! Thank you, {{alternatives|f=miss|m=sir}}. Thank you so much.&lt;br /&gt;
Red-haired Hume: I thought I should pay one last visit to what remains of our old home and offer a prayer to our parents. And it&#039;s a good thing I did, it seems.&lt;br /&gt;
Red-haired Hume: If I may, I&#039;d like to ask you a question.&lt;br /&gt;
Red-haired Hume: I can only assume you&#039;ve been to all sorts of places, and seen incredible things in your travels.&lt;br /&gt;
Red-haired Hume: But do you ever get tired of being constantly on the move? Do you ever yearn to return home?&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; At times, yes.&lt;br /&gt;
Red-haired Hume: And yet here you are. I could only hope to have such conviction.&lt;br /&gt;
&amp;gt; Can&#039;t say that I have.&lt;br /&gt;
Red-haired Hume: I see. Truly, you are a {{alternatives|f=woman|m=man}} of great conviction to stay so focused on the tasks before you.&lt;br /&gt;
---&lt;br /&gt;
Red-haired Hume: I can learn much from your example. All the more reason I should get going to the Crystarium.&lt;br /&gt;
Red-haired Hume: Thanks again for the journal. Tell my sister I said thank you, as well.&lt;br /&gt;
&lt;br /&gt;
===Report to Hargra===&lt;br /&gt;
Hargra: Were you able to find him? Is he doing all right?&lt;br /&gt;
Hargra: Thank goodness.&lt;br /&gt;
Hargra: After Master Matoya arrived, and began helping us piece our lives back together, he was constantly at her side learning all he could of the world outside the Greatwood. Everything he learned is written in that journal.&lt;br /&gt;
Hargra: His dream is to become a craftsman to someday help rebuild Fort Gohn.&lt;br /&gt;
Hargra: It pains me to see him leave, and I know it was hard for him too.&lt;br /&gt;
Hargra: But in the end, we both know it will be for the best.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=lp63ypXvofM}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Paved_with_Good_Intentions&amp;diff=1537826</id>
		<title>Paved with Good Intentions</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Paved_with_Good_Intentions&amp;diff=1537826"/>
		<updated>2026-09-14T05:09:03Z</updated>

		<summary type="html">&lt;p&gt;Colburn: Remove related-npcs from quest infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Paved With Good Intentions&lt;br /&gt;
| description = This lonesome lancer seems to be waiting for someone.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Lonesome Lancer&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 19.3&lt;br /&gt;
| location-y = 29.0&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4180&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 779&lt;br /&gt;
| reward1 = 1 Bluespirit Bracelet Coffer (IL 403)&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Saying Good-bye&lt;br /&gt;
| next-quest = Out of Place&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68984&lt;br /&gt;
| id-edb = 99f912741fb&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Search for the [[Well-meaning Mentor|well-meaning mentor]].&lt;br /&gt;
*Express your [[Doubt|/doubt]] to the [[Belligerent Broker|belligerent broker]].&lt;br /&gt;
*Speak with the well-meaning mentor.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*This lonesome lancer seems to be waiting for someone.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Lonesome Lancer: Forgive me, I didn&#039;t see you there. My master&#039;s absence weighs heavily on my mind.&lt;br /&gt;
Lonesome Lancer: He is a powerful mage more than capable of protecting himself, but I cannot help but wonder what delays him.&lt;br /&gt;
Lonesome Lancer: I plan to go and search for him, and your help would be greatly appreciated. If you should happen upon any mages of the Blessed in the woods, would you make sure they are all right?&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Search for the well-meaning mentor===&lt;br /&gt;
-optional start&lt;br /&gt;
Belligerent Broker: The hells do you think you&#039;re doing? We&#039;ve got wares to sell!&lt;br /&gt;
-optional end&lt;br /&gt;
Well-meaning Mentor: A spearman is searching for me? Ah, my apologies. My return from patrol was delayed by these two.&lt;br /&gt;
Well-meaning Mentor: They released some strange creature here in the woods, and tried to assault me before it could be subdued. As you might imagine, they refuse to tell me why they would release such a monstrosity.&lt;br /&gt;
Belligerent Broker: You&#039;ll never get it out of me, you hear? Never!&lt;br /&gt;
Well-meaning Mentor: They claim to be mere merchants, but I {{colorize|```doubt```}} the veracity of their words. Would that I could get them to speak the truth.&lt;br /&gt;
&lt;br /&gt;
===Express your /doubt to the belligerent broker===&lt;br /&gt;
-optional start&lt;br /&gt;
Well-meaning Mentor: I sincerely {{colorize|```doubt```}} they are mere merchants. Perhaps you could persuade them to speak?&lt;br /&gt;
Belligerent Broker: The both of you can piss off! We didn&#039;t do anything wrong.&lt;br /&gt;
System: The belligerent broker refuses to reveal what mischief he has made in the Rak&#039;tika Greatwood. Express your {{colorize|```doubt```}} and convince him to confess to his plans.&lt;br /&gt;
-optional end&lt;br /&gt;
Belligerent Broker: Wh-What are you looking at us like that for? We didn&#039;t do anything, I swear!&lt;br /&gt;
Question: What will you do?&lt;br /&gt;
&amp;gt; Glare daggers at them.&lt;br /&gt;
Belligerent Broker: Alright! Alright, I&#039;ll talk! Just don&#039;t hurt me, please!&lt;br /&gt;
&amp;gt; Disarm them with a charming glance.&lt;br /&gt;
Belligerent Broker: Alright, I&#039;ll talk. How can I say no to a smile like that.&lt;br /&gt;
---&lt;br /&gt;
Belligerent Broker: We brought an anemone with us, you see, and figured we could extract a fine poison from it after feeding it some of the toxic plants and critters these woods are known for.&lt;br /&gt;
Well-meaning Mentor: Why would you do such a thing?&lt;br /&gt;
Belligerent Broker: Everywhere you look there&#039;s fighting, but never enough weapons to go around. Folks will pay well for a good poison.&lt;br /&gt;
Belligerent Broker: But thanks to you, the anemone and all our profits are gone. I reckon it&#039;s about time we were gone too!&lt;br /&gt;
Well-meaning Mentor: Wait!&lt;br /&gt;
Well-meaning Mentor: &amp;lt;sigh&amp;gt; ...I suppose it&#039;s fine, though there&#039;s still the matter of the anemone. First, I must return to Slitherbough. No doubt my pupil is beside himself with worry.&lt;br /&gt;
&lt;br /&gt;
===Speak with the well-meaning mentor===&lt;br /&gt;
Well-meaning Mentor: You needn&#039;t worry about my pupil. He is returned and relieved to hear I am safe.&lt;br /&gt;
Well-meaning Mentor: As for the anemone, I spoke with my superiors, and I have been tasked with its capture.&lt;br /&gt;
Well-meaning Mentor: I would ask your assistance, but I suspect a companion of Master Matoya has more pressing matters to attend to. Should you find yourself unoccupied, pray seek me out. I could use a {{alternatives|f=woman|m=man}} of your talents.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=t3mkXLTo4wc}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Paved_with_Good_Intentions&amp;diff=1537825</id>
		<title>Paved with Good Intentions</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Paved_with_Good_Intentions&amp;diff=1537825"/>
		<updated>2026-09-14T05:08:54Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Paved With Good Intentions&lt;br /&gt;
| description = This lonesome lancer seems to be waiting for someone.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Lonesome Lancer&lt;br /&gt;
| related-npcs = Belligerent Broker; Well-meaning Mentor&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 19.3&lt;br /&gt;
| location-y = 29.0&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4180&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 779&lt;br /&gt;
| reward1 = 1 Bluespirit Bracelet Coffer (IL 403)&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Saying Good-bye&lt;br /&gt;
| next-quest = Out of Place&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68984&lt;br /&gt;
| id-edb = 99f912741fb&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Search for the [[Well-meaning Mentor|well-meaning mentor]].&lt;br /&gt;
*Express your [[Doubt|/doubt]] to the [[Belligerent Broker|belligerent broker]].&lt;br /&gt;
*Speak with the well-meaning mentor.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*This lonesome lancer seems to be waiting for someone.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Lonesome Lancer: Forgive me, I didn&#039;t see you there. My master&#039;s absence weighs heavily on my mind.&lt;br /&gt;
Lonesome Lancer: He is a powerful mage more than capable of protecting himself, but I cannot help but wonder what delays him.&lt;br /&gt;
Lonesome Lancer: I plan to go and search for him, and your help would be greatly appreciated. If you should happen upon any mages of the Blessed in the woods, would you make sure they are all right?&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Search for the well-meaning mentor===&lt;br /&gt;
-optional start&lt;br /&gt;
Belligerent Broker: The hells do you think you&#039;re doing? We&#039;ve got wares to sell!&lt;br /&gt;
-optional end&lt;br /&gt;
Well-meaning Mentor: A spearman is searching for me? Ah, my apologies. My return from patrol was delayed by these two.&lt;br /&gt;
Well-meaning Mentor: They released some strange creature here in the woods, and tried to assault me before it could be subdued. As you might imagine, they refuse to tell me why they would release such a monstrosity.&lt;br /&gt;
Belligerent Broker: You&#039;ll never get it out of me, you hear? Never!&lt;br /&gt;
Well-meaning Mentor: They claim to be mere merchants, but I {{colorize|```doubt```}} the veracity of their words. Would that I could get them to speak the truth.&lt;br /&gt;
&lt;br /&gt;
===Express your /doubt to the belligerent broker===&lt;br /&gt;
-optional start&lt;br /&gt;
Well-meaning Mentor: I sincerely {{colorize|```doubt```}} they are mere merchants. Perhaps you could persuade them to speak?&lt;br /&gt;
Belligerent Broker: The both of you can piss off! We didn&#039;t do anything wrong.&lt;br /&gt;
System: The belligerent broker refuses to reveal what mischief he has made in the Rak&#039;tika Greatwood. Express your {{colorize|```doubt```}} and convince him to confess to his plans.&lt;br /&gt;
-optional end&lt;br /&gt;
Belligerent Broker: Wh-What are you looking at us like that for? We didn&#039;t do anything, I swear!&lt;br /&gt;
Question: What will you do?&lt;br /&gt;
&amp;gt; Glare daggers at them.&lt;br /&gt;
Belligerent Broker: Alright! Alright, I&#039;ll talk! Just don&#039;t hurt me, please!&lt;br /&gt;
&amp;gt; Disarm them with a charming glance.&lt;br /&gt;
Belligerent Broker: Alright, I&#039;ll talk. How can I say no to a smile like that.&lt;br /&gt;
---&lt;br /&gt;
Belligerent Broker: We brought an anemone with us, you see, and figured we could extract a fine poison from it after feeding it some of the toxic plants and critters these woods are known for.&lt;br /&gt;
Well-meaning Mentor: Why would you do such a thing?&lt;br /&gt;
Belligerent Broker: Everywhere you look there&#039;s fighting, but never enough weapons to go around. Folks will pay well for a good poison.&lt;br /&gt;
Belligerent Broker: But thanks to you, the anemone and all our profits are gone. I reckon it&#039;s about time we were gone too!&lt;br /&gt;
Well-meaning Mentor: Wait!&lt;br /&gt;
Well-meaning Mentor: &amp;lt;sigh&amp;gt; ...I suppose it&#039;s fine, though there&#039;s still the matter of the anemone. First, I must return to Slitherbough. No doubt my pupil is beside himself with worry.&lt;br /&gt;
&lt;br /&gt;
===Speak with the well-meaning mentor===&lt;br /&gt;
Well-meaning Mentor: You needn&#039;t worry about my pupil. He is returned and relieved to hear I am safe.&lt;br /&gt;
Well-meaning Mentor: As for the anemone, I spoke with my superiors, and I have been tasked with its capture.&lt;br /&gt;
Well-meaning Mentor: I would ask your assistance, but I suspect a companion of Master Matoya has more pressing matters to attend to. Should you find yourself unoccupied, pray seek me out. I could use a {{alternatives|f=woman|m=man}} of your talents.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=t3mkXLTo4wc}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Slither_Along&amp;diff=1537811</id>
		<title>Slither Along</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Slither_Along&amp;diff=1537811"/>
		<updated>2026-09-14T04:41:08Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Slither Along&lt;br /&gt;
| description = Quinfort is enamored with his new companion.&lt;br /&gt;
| image = The_Great_Deceiver.png&lt;br /&gt;
| quest-giver = Quinfort&lt;br /&gt;
| related-npcs = Great Serpent of Ronka; Valan&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 10.9&lt;br /&gt;
| location-y = 26.0&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Qitari Unlock Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4240&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 715&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = The Great Deceiver&lt;br /&gt;
| next-quest = Snake the Lead&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 69193&lt;br /&gt;
| id-edb = 59c60bc7d39&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Receive the snake-filled sack from Quinfort.&lt;br /&gt;
&lt;br /&gt;
*Carry the snake-filled sack to Valan at Slitherbough.&lt;br /&gt;
&lt;br /&gt;
*Check on the suspicious serpent.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Quinfort is enamored with his new companion.&lt;br /&gt;
&lt;br /&gt;
*Valan is not sure what to make of the creature Quinfort has found, but decides to indulge his friend nonetheless. Their first task is to carry the beast to Slitherbough and away from possible danger and prying eyes. Valan finds the serpent-like creature repulsive, and Quinfort believes himself unworthy of holding it, which leaves you as the only one who can see the deed done.&lt;br /&gt;
&lt;br /&gt;
*With the burlap sack firmly─but not too firmly, lest you upset Quinfort─in hand, you wend your way through the woods to Slitherbough.&lt;br /&gt;
&lt;br /&gt;
*After a frightful journey, tiptoeing past treants and overgrown beetles, you arrive safely at Slitherbough with the burlap sack. You find Valan in the corner of a cave where the shadows will hopefully offer a modicum of privacy. He suggests taking the snake-like creature out of the sack to ensure it is still in one piece.&lt;br /&gt;
&lt;br /&gt;
*Quinfort arrives not long after you, enthralled by what he believes to be a divine beast of the Greatwood. Valan continues to make light of the situation, but Quinfort assures him that he will save Slitherbough with the aid of the great serpent.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-optional start&lt;br /&gt;
Valan: &amp;lt;sigh&amp;gt; He seems to be serious about this.&lt;br /&gt;
Great Serpent of Ronka: Scree!&lt;br /&gt;
-optional end&lt;br /&gt;
Quinfort: O great serpent, I beseech you—grant me the strength to defend the Night&#039;s Blessed, to stay the impending calamity that threatens the Greatwood.&lt;br /&gt;
Great Serpent of Ronka: Scree!&lt;br /&gt;
Valan: &amp;lt;sigh&amp;gt; I can&#039;t believe this is happening. Look, if you want to keep that thing as a pet, I won&#039;t stop you, but we really should return home.&lt;br /&gt;
Quinfort: No, you&#039;re right. To remain here any longer could place the great serpent in danger.&lt;br /&gt;
Quinfort: But the question is, how do we transport it? I will not stand to see the great serpent debase itself, crawling on its belly like a...like a...&lt;br /&gt;
Valan: A snake? Just pick up the damn thing and let&#039;s go.&lt;br /&gt;
Quinfort: By the abyss, Valan, show some respect! I &#039;&#039;should&#039;&#039; be the one to carry it, but I fear I am yet unworthy of such a burden.&lt;br /&gt;
Quinfort: But you—you could protect the great serpent from the threats of the Greatwood, be they beasts or sin eaters.&lt;br /&gt;
Valan: And now you mean to drag Master Matoya&#039;s guest into your schemes? What will the others think when {{alternatives|f=she|m=he}} walks into Slitherbough hoisting that thing about?&lt;br /&gt;
Valan: Here, put it in this sack.&lt;br /&gt;
Quinfort: I will do no such thing!&lt;br /&gt;
Valan: It&#039;s clean, dry, and most importantly, you can bring it into Slitherbough unnoticed.&lt;br /&gt;
Quinfort: Fine... Listen, [Forename]. The fate of the Greatwood quite literally rests in your hands. It goes without saying we can&#039;t afford any mishaps.&lt;br /&gt;
Valan: &amp;lt;sigh&amp;gt; I suppose we&#039;ve no choice but to help him. I&#039;ll go ahead and find a place to keep his pet away from prying eyes.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Receive the snake-filled sack from Quinfort===&lt;br /&gt;
-optional start&lt;br /&gt;
Great Serpent of Ronka: Scree!&lt;br /&gt;
-optional end&lt;br /&gt;
Quinfort: Tread carefully, [Forename]. I will follow shortly after.&lt;br /&gt;
&lt;br /&gt;
===Carry the snake-filled sack to Valan at Slitherbough===&lt;br /&gt;
-optional start&lt;br /&gt;
Quinfort: How could you forget to take the great serpent with you? This task is not to be taken lightly.&lt;br /&gt;
Valan: Quinfort is still at the lake? I fear leaving him alone with that thing wasn&#039;t such a good idea.&lt;br /&gt;
-optional end&lt;br /&gt;
Valan: Here should be safe, for now at least.&lt;br /&gt;
Valan: Let&#039;s have another look at the &#039;&#039;great serpent&#039;&#039;, shall we?&lt;br /&gt;
&lt;br /&gt;
===Check on the suspicious serpent===&lt;br /&gt;
-optional start&lt;br /&gt;
Valan: If Mother finds out about this, no shadow will be dark enough to hide from her wrath.&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Quinfort: Good work, you two. Oh, can you believe it? The divine protector of the Greatwood here in Slitherbough.&lt;br /&gt;
Quinfort: &amp;quot;Within a sack of burlap did the champion carry the divine beast, and beneath the slithering boughs of the Greatwood did they find shelter.&amp;quot; &amp;lt;br&amp;gt;Chapter thirty-one, verse five in the &#039;&#039;Gospel of Quinfort&#039;&#039;.&lt;br /&gt;
Valan: &amp;lt;sigh&amp;gt; Pay him no mind... He&#039;s merely referring to his dream diary.&lt;br /&gt;
Quinfort: For the last time, it is &#039;&#039;not&#039;&#039; a diary. Have you forgotten how the gospel foretold the events of that fateful day two years ago?&lt;br /&gt;
Valan: How can I when you remind me of it every day?&lt;br /&gt;
Quinfort: You continue to doubt me but soon you&#039;ll see. Together, the great serpent and I will save this village, and all of the Greatwood, from oblivion!&lt;br /&gt;
Great Serpent of Ronka: Scree! Scree!&lt;br /&gt;
Valan: What have we gotten ourselves into?&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=9YJ2tJFQCoA}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Great_Deceiver&amp;diff=1537808</id>
		<title>The Great Deceiver</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Great_Deceiver&amp;diff=1537808"/>
		<updated>2026-09-14T04:34:47Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Great Deceiver&lt;br /&gt;
| description = Valan is gravely concerned for a friend.&lt;br /&gt;
| image = The_Great_Deceiver.png&lt;br /&gt;
| quest-giver = Valan&lt;br /&gt;
| related-npcs = Great Serpent of Ronka; Quinfort&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 19.8&lt;br /&gt;
| location-y = 27.6&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Qitari Unlock Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4230&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| req-quest = An Unwanted Proposal&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 752&lt;br /&gt;
| unlocks = cur Aether Current&lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = Slither Along&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 69192&lt;br /&gt;
| id-edb = bb48c41fbbb&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Quinfort]].&lt;br /&gt;
* Survey the designated area.&lt;br /&gt;
* Speak with Quinfort.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Valan is gravely concerned for a friend.&lt;br /&gt;
&lt;br /&gt;
*Valan tells you of his friend, Quinfort. A prodigy of the arcane arts, he has the gift of clairvoyance, but Valan fears it has become more of a curse. His fellow Blessed ignore his claims that Quinfort&#039;s behavior is out of the ordinary, prompting him to seek the opinion of an impartial party. To that end, he asks you to speak with Quinfort to assess his condition.&lt;br /&gt;
&lt;br /&gt;
*You find Quinfort alone in the dark, and he proves himself an imposing─if not unsettling─individual. He tells you of his vision of impending doom and a serpent savior when he is interrupted by the arrival of Valan. Hoping to prove once and for all the truth of his claims, Quinfort sets off into the woods intent on summoning the serpent from his dreams. Valan bids you help him find his companion before the wildlife does first.&lt;br /&gt;
&lt;br /&gt;
*You search high and low for any sign of Quinfort when Valan catches sight of something in the distance. He runs off in the hopes of finding his friend.&lt;br /&gt;
&lt;br /&gt;
*You find Quinfort near the Fruit of the Protector accompanied by a creature unlike anything you have ever seen. Though you are unable to identify this strange beast, Quinfort remains firm in his belief that it is the great serpent of his dreams.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Valan: Say, aren&#039;t you [Forename]? Master Matoya speaks quite highly of you.&lt;br /&gt;
Valan: I&#039;m sure you&#039;ve more important things to concern yourself with, but I need help, and there&#039;s no one else I can turn to.&lt;br /&gt;
Valan: It&#039;s my friend, Quinfort. Ever since we were young, he&#039;s always excelled in the arcane arts. In fact even now he&#039;s in training to become a priest of the Night&#039;s Blessed.&lt;br /&gt;
Valan: Perhaps the greatest of his gifts is clairvoyance, but I fear it&#039;s taken a toll on his mind as of late.&lt;br /&gt;
Valan: He&#039;s always been different, but not like this. He&#039;s changed. Frighteningly so...&lt;br /&gt;
Valan: The others think him no stranger than usual, but they&#039;re wrong, and I mean to prove it. You don&#039;t know him like we do, which is precisely why I&#039;d like you to talk with him. To get an objective opinion on the matter.&lt;br /&gt;
Valan: &amp;lt;sigh&amp;gt; Assuming we find out what ails him, I hope there&#039;s a way to cure it.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Quinfort===&lt;br /&gt;
-optional start&lt;br /&gt;
Valan: I think my concern will become abundantly clear once you speak with him.&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Quinfort: Mwahahaha! As foretold by the will of the wood, we meet at last. I&#039;ve been expecting you, [Forename].&lt;br /&gt;
Quinfort: Shhh! No one else must hear of this. Not yet...&amp;lt;br&amp;gt;My dreams are plagued with visions of the future. Calamity is upon us, and each night I witness our impending doom.&lt;br /&gt;
Quinfort: But hope is not yet lost, for the dreams speak to me of a savior in the form of a great serpent.&lt;br /&gt;
Quinfort: It was revered as a god in the days of the Ronkan Empire, and I believe it yet lives in the Greatwood, waiting to be roused from slumber.&lt;br /&gt;
Quinfort: It has many names. Many would call it the Protector, some the Great Destroyer.&lt;br /&gt;
Quinfort: The will of the wood demands I find this great serpent. It is our only hope of salvation!&lt;br /&gt;
Quinfort: I have been &#039;&#039;chosen&#039;&#039; [Forename]. To be the savior of Slitherbough!&lt;br /&gt;
Valan: So this is where you two have been hiding. Now that you&#039;ve gotten to know one another, what do you think?&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; I fear his mind is beyond saving.&lt;br /&gt;
Valan: I refuse to believe that. There has to be something we can do to help him.&lt;br /&gt;
Valan: Have you not sought counsel with the priests? They are your mentors after all. There&#039;s no need to keep your troubles from them.&lt;br /&gt;
&amp;gt; His dreams are an ill omen.&lt;br /&gt;
Valan: You believe him!? Oh dear... I fear I&#039;ve made a terrible mistake.&lt;br /&gt;
Valan: Please don&#039;t tell me you too have communed with the will of a star or some such nonsense.&lt;br /&gt;
---&lt;br /&gt;
Quinfort: Valan, please! We are in the midst of a most important discussion.&lt;br /&gt;
Valan: When you first began talks of these dreams and delusions I held my peace, but I won&#039;t let you drag anyone else into this.&lt;br /&gt;
Quinfort: Such narrow-minded thinking is why only &#039;&#039;I&#039;&#039; have been chosen by the wood. By the great serpent!&lt;br /&gt;
Valan: Yes, Quinfort, whatever you say.&lt;br /&gt;
Quinfort: You&#039;ve mocked me for the last time, Valan. I will summon the great serpent this very day, and prove to you the truth of my visions!&lt;br /&gt;
Valan: Quinfort, wait! Where are you going!?&lt;br /&gt;
Valan: To meet with misfortune would likely bring him to his senses. But he&#039;s my friend, and I can&#039;t stand the thought of him getting hurt out there. Will you help me look for him?&lt;br /&gt;
Valan: If anything should happen to him, I&#039;ll never forgive myself.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Survey the designated area===&lt;br /&gt;
-optional start&lt;br /&gt;
Valan: He couldn&#039;t have gone far.&lt;br /&gt;
-optional end&lt;br /&gt;
Valan: Over there! I think I see him!&lt;br /&gt;
&lt;br /&gt;
===Speak with Quinfort.===&lt;br /&gt;
-optional start&lt;br /&gt;
Valan: I&#039;m beginning to grow tired of this game.&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Valan: Enough, Quinfort! Even you should recognize the danger of wandering off alone in these woods.&lt;br /&gt;
Quinfort: Hehehe... Ahahahahahaha!&lt;br /&gt;
Valan: You really have gone mad, haven&#039;t you?&lt;br /&gt;
Quinfort: Mock me all you like, Valan, but now you will bear witness to the truth with your own eyes.&lt;br /&gt;
Quinfort: Behold! The divine protector of Ronka! The great serpent of legend!&lt;br /&gt;
Valan: No! It can&#039;t be!&lt;br /&gt;
Valan: That&#039;s...the great serpent?&lt;br /&gt;
Valan: I see nothing &#039;&#039;great&#039;&#039; about that...that... What &#039;&#039;is&#039;&#039; it, exactly? I refuse to believe that it&#039;s a serpent.&lt;br /&gt;
Valan: Please tell me you&#039;re joking.&lt;br /&gt;
Quinfort: Hahaha. Do not be jealous, Valan. The will of the wood works in mysterious ways, and this serpent is the key to our deliverance.&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=zI5QJbI0Co4}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Disturbing_the_Peace&amp;diff=1537804</id>
		<title>Disturbing the Peace</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Disturbing_the_Peace&amp;diff=1537804"/>
		<updated>2026-09-14T04:22:46Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Disturbing the Peace&lt;br /&gt;
| description = [[Ovelin]] is in need of a strong pair of hands.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Ovelin&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 18.8&lt;br /&gt;
| location-y = 26.0&lt;br /&gt;
| type = side&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4170&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| req-quest = Saying Good-bye&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 606&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = &lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| id-edb = e7164edc732&lt;br /&gt;
| id-gt = 68987&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Investigate [[Cleric]].&lt;br /&gt;
*Speak with [[Ovelin]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Ovelin is in need of a strong pair of hands.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Ovelin: Hmmm... You are not of these woods, are you?&lt;br /&gt;
Ovelin: My sight is all but gone, but there is no mistaking it. You are much too loud when you walk.&lt;br /&gt;
Ovelin: Yes, there is a certain weight to your steps, a weight that comes from overcoming great hardship. If you would be willing, I have a task for you.&lt;br /&gt;
Ovelin: There has been a strange commotion coming from Cleric of late. I fear someone—or something—runs amok there. Though I suspect it would prove no match for a hardened traveler such as you.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Investigate Cleric===&lt;br /&gt;
-optional start&lt;br /&gt;
Ovelin: I know not what disturbs the peace of Cleric, but it must be stopped.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Ovelin===&lt;br /&gt;
Ovelin: Do you hear that? ...The sweet sound of silence.&lt;br /&gt;
Ovelin: It pains me to say such disturbances are not uncommon. The cause most likely being the Light. We do what we can to protect ourselves from its touch, but the animals of the Greatwood are defenseless before its might.&lt;br /&gt;
Ovelin: Given time, the Light corrupts all, and even if they do not become sin eaters, our only recourse is to deliver them swiftly unto the sunless sea.&lt;br /&gt;
Ovelin: Harsh, perhaps, but it is the only way to preserve balance here in the Greatwood.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=X0uNfwqcg8U}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
</feed>