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	<id>https://ffxiv.consolegameswiki.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Colburn</id>
	<title>Final Fantasy XIV Online Wiki - User contributions [en]</title>
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	<updated>2026-09-14T16:41:44Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Out_of_Place&amp;diff=1537856</id>
		<title>Out of Place</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Out_of_Place&amp;diff=1537856"/>
		<updated>2026-09-14T06:11:01Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Steps */ Fix links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Out of Place&lt;br /&gt;
| description = This well-meaning mentor would ask for your help with unfinished business.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Well-meaning Mentor&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 18.9&lt;br /&gt;
| location-y = 27.1&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4190&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Anemone Carcass&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 706&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Paved With Good Intentions&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68988&lt;br /&gt;
| id-edb = 8e7823e1e87&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Survey the designated areas and slay the [[anemone]] should it appear.&lt;br /&gt;
&lt;br /&gt;
*Deliver the {{i|Anemone Carcass|anemone carcass}} to the [[Well-meaning Mentor]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*This well-meaning mentor would ask for your help with unfinished business.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Well-meaning Mentor: Your travels have led you back to Slitherbough, I see. Your timing is fortuitous. Preparations for the anemone hunt are complete. If you are of a mind to join me, your aid would be most appreciated.&lt;br /&gt;
Well-meaning Mentor: It was last seen in the southwestern region of Cleric. The hunt will prove difficult, however, as that is where the Children chose to build their spiders&#039; nest.&lt;br /&gt;
Well-meaning Mentor: Tread lightly, and do not hesitate to strike it down on sight. I only ask that you retrieve its corpse should you find it first.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Survey the designated areas and slay the anemone should it appear===&lt;br /&gt;
-optional start&lt;br /&gt;
System: You see no sign of the anemone. Perhaps you should search elsewhere.&lt;br /&gt;
System: You find the corpse of an animal, but there are no signs of a struggle. Perhaps it was killed with poison...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Deliver the anemone corpse to the well-meaning mentor===&lt;br /&gt;
Well-meaning Mentor: You are returned. I hope you had better luck than I.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Anemone Carcass}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well-meaning Mentor: The anemone. You found it...&lt;br /&gt;
Well-meaning Mentor: &amp;lt;sigh&amp;gt; Would that there was another way, but the threat it posed to the Greatwood could not be ignored.&lt;br /&gt;
Well-meaning Mentor: Mark my words: this &#039;&#039;will not&#039;&#039; happen again.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=nK21KJ3Dv1I}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Out_of_Place&amp;diff=1537855</id>
		<title>Out of Place</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Out_of_Place&amp;diff=1537855"/>
		<updated>2026-09-14T06:09:55Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Out of Place&lt;br /&gt;
| description = This well-meaning mentor would ask for your help with unfinished business.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Well-meaning Mentor&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 18.9&lt;br /&gt;
| location-y = 27.1&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4190&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Anemone Carcass&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 706&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Paved With Good Intentions&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68988&lt;br /&gt;
| id-edb = 8e7823e1e87&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Survey the designated areas and slay the [[anemone]] should it appear.&lt;br /&gt;
&lt;br /&gt;
*Deliver the [[anemone corpse]] to the [[well-meaning mentor]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*This well-meaning mentor would ask for your help with unfinished business.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Well-meaning Mentor: Your travels have led you back to Slitherbough, I see. Your timing is fortuitous. Preparations for the anemone hunt are complete. If you are of a mind to join me, your aid would be most appreciated.&lt;br /&gt;
Well-meaning Mentor: It was last seen in the southwestern region of Cleric. The hunt will prove difficult, however, as that is where the Children chose to build their spiders&#039; nest.&lt;br /&gt;
Well-meaning Mentor: Tread lightly, and do not hesitate to strike it down on sight. I only ask that you retrieve its corpse should you find it first.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Survey the designated areas and slay the anemone should it appear===&lt;br /&gt;
-optional start&lt;br /&gt;
System: You see no sign of the anemone. Perhaps you should search elsewhere.&lt;br /&gt;
System: You find the corpse of an animal, but there are no signs of a struggle. Perhaps it was killed with poison...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Deliver the anemone corpse to the well-meaning mentor===&lt;br /&gt;
Well-meaning Mentor: You are returned. I hope you had better luck than I.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Anemone Carcass}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well-meaning Mentor: The anemone. You found it...&lt;br /&gt;
Well-meaning Mentor: &amp;lt;sigh&amp;gt; Would that there was another way, but the threat it posed to the Greatwood could not be ignored.&lt;br /&gt;
Well-meaning Mentor: Mark my words: this &#039;&#039;will not&#039;&#039; happen again.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=nK21KJ3Dv1I}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Snakes_in_the_Grass&amp;diff=1537853</id>
		<title>Snakes in the Grass</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Snakes_in_the_Grass&amp;diff=1537853"/>
		<updated>2026-09-14T06:03:38Z</updated>

		<summary type="html">&lt;p&gt;Colburn: Remove related-npcs from quest infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Snakes in the Grass&lt;br /&gt;
| description = Quinfort seeks further enlightenment from the great serpent.&lt;br /&gt;
| image = The_Great_Deceiver.png&lt;br /&gt;
| quest-giver = Quinfort&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 20.9&lt;br /&gt;
| location-y = 27.8&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Qitari Unlock Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4260&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Blood-soaked Parchment&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 861&lt;br /&gt;
| reward-opt1 = 2 Baguette&lt;br /&gt;
| reward-opt2 = 2 Blood Tomato Juice&lt;br /&gt;
| reward-opt3 = 2 Pixie Apple Pie&lt;br /&gt;
| reward-opt4 = 2 Nut Bake&lt;br /&gt;
| reward-opt5 = 3 Nightworld Silver Piece&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Snake the Lead&lt;br /&gt;
| next-quest = Protectors of the Wood&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 69195&lt;br /&gt;
| id-edb = 1fa6c8a8c0f&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Search [[The Citia Swamps#Dyers&#039; Wash|Dyers&#039; Wash]] for signs of trouble.&lt;br /&gt;
&lt;br /&gt;
*Speak with the Children of the Everlasting Dark.&lt;br /&gt;
&lt;br /&gt;
*Search for the Children of the Everlasting Dark.&lt;br /&gt;
&lt;br /&gt;
*Search their belongings for clues.&lt;br /&gt;
&lt;br /&gt;
*Deliver the [[Blood-soaked Parchment|blood-soaked parchment]] to [[Quinfort]]&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Quinfort seeks further enlightenment from the great serpent.&lt;br /&gt;
&lt;br /&gt;
*Quinfort&#039;s pleas for a sign are answered when he notices the scar on the serpent&#039;s belly is gone and another has appeared near its tail. Judging by its shape, he is convinced dark forces are gathering somewhere near Dyers&#039; Wash. Valan agrees that it is worth investigating.&lt;br /&gt;
&lt;br /&gt;
*Shortly after arriving at Dyers&#039; Wash, you spy two mages dressed in black. No sooner do you approach them than two spiders appear and assault you. The two mages seem to take delight in your struggles, but their smiles soon fade when the two arachnids are brought low.&lt;br /&gt;
&lt;br /&gt;
*The two mages panic and flee into the woods at the sight of your victory. You give chase in the hopes of uncovering their scheme.&lt;br /&gt;
&lt;br /&gt;
*You finally corner them after an arduous trek through the woods. The air is electric as the mages sling spell after spell at you, but their attempts to stave you off are futile.&lt;br /&gt;
&lt;br /&gt;
*Among the mages&#039; belongings, you find a scroll outlining a plan that spans the breadth of Rak&#039;tika. You rush back to Slitherbough to inform Valan and Quinfort of what you found.&lt;br /&gt;
&lt;br /&gt;
*Valan and Quinfort look over the scroll and are horrified at what they see. A plan to sever all flows of aether to Slitherbough, which would not only cripple the village but irreparably upset the balance of the forest. Despite the difficulty involved in explaining where they learned of this plan, the two have every intention of informing their betters. Quinfort once more offers praise to the great serpent, but he turns to find it vanished. Though the mystery of this snake-like being remains, they are content in the knowledge that the Greatwood is safe.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-optional start&lt;br /&gt;
Valan: I never thought I&#039;d say this, but I think I might believe Quinfort.&lt;br /&gt;
Great Serpent of Ronka: Scree?&lt;br /&gt;
-optional end&lt;br /&gt;
Quinfort: The will of the wood would see us bring Slitherbough and all of Rak&#039;tika back from the brink.&lt;br /&gt;
Quinfort: O great serpent, show us the way! Show us how we might deliver our people from certain destruction!&lt;br /&gt;
Great Serpent of Ronka: Screee!&lt;br /&gt;
Valan: Shhh! If anyone sees that thing, they&#039;re going to kick it out of the village. Then where would we be?&lt;br /&gt;
Quinfort: We have precious little time to concern ourselves with the others. What&#039;s more, the great serpent has blessed us with another sign of what&#039;s to come.&lt;br /&gt;
Valan: What is it this time?&lt;br /&gt;
Quinfort: Behold the scales of its belly, and you will see the scar that marked Lozatl&#039;s Conquest has vanished. However, a new scar has appeared closer to its tail.&lt;br /&gt;
Quinfort: The Children would threaten another site of great power, and judging by the shape of this scar, I have no doubt it is near Dyers&#039; Wash. They must be stopped.&lt;br /&gt;
Valan: Agreed. Though I fear only one of us is actually up to the task.&lt;br /&gt;
Valan: And are you certain about that scar? I didn&#039;t see anything of the sort on its tail...&lt;br /&gt;
Valan: At any rate, I think it&#039;d be for the best if you went to investigate. We&#039;ve already found proof the Children are up to something. It would be foolish not to press further. Perhaps the will of the wood will give us another sign while you&#039;re away.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Search Dyers&#039; Wash for signs of trouble===&lt;br /&gt;
-optional start&lt;br /&gt;
Quinfort: Go quickly, [Forename], and may the will of the wood guide your steps.&lt;br /&gt;
Valan: This is all becoming rather strange, isn&#039;t it? Goodness knows what you&#039;ll find out there next. If the fates are kind, it won&#039;t be the Children.&lt;br /&gt;
Great Serpent of Ronka: Scree scree! Scree!!!&lt;br /&gt;
System: The shrill cries of the great serpent sound almost joyous. It seems hopeful for your success.&lt;br /&gt;
Willful Child of the Everlasting Dark: Do not interfere in our work. These woods must be cleansed!&lt;br /&gt;
-optional end&lt;br /&gt;
Wild Child of the Everlasting Dark: Fool! You cannot stop us!&lt;br /&gt;
&lt;br /&gt;
===Speak with the Children of the Everlasting Dark===&lt;br /&gt;
Willful Child of the Everlasting Dark: {{alternatives|f=She|m=He}}&#039;s defeated our spiders!&lt;br /&gt;
Wild Child of the Everlasting Dark: Let us away! There is still work to be done!&lt;br /&gt;
System: The Children of the Everlasting Dark have escaped into the woods. Give chase that you might learn more of their schemes.&lt;br /&gt;
&lt;br /&gt;
===Search for the Children of the Everlasting Dark===&lt;br /&gt;
-optional start&lt;br /&gt;
Quinfort: You confronted the Children!? Then we can now give a face to the harbingers of our destruction.&lt;br /&gt;
Valan: He was right again? Oh dear, this will only encourage him further.&lt;br /&gt;
Great Serpent of Ronka: Screee!&lt;br /&gt;
-optional end&lt;br /&gt;
Wild Child of the Everlasting Dark: We&#039;ve been followed!&lt;br /&gt;
Willful Child of the Everlasting Dark: Begone with you!&lt;br /&gt;
&lt;br /&gt;
===Search their belongings for clues===&lt;br /&gt;
System: Among the Children&#039;s belongings, you find a scroll detailing their plans to cleanse the forest.&lt;br /&gt;
&lt;br /&gt;
===Deliver the blood-soaked parchment to Quinfort===&lt;br /&gt;
-optional start&lt;br /&gt;
Valan: Oh, thank goodness you&#039;re back. Quinfort has been praying ever since you left, though it sounds to me like an endless stream of incoherent babble. I was almost tempted to risk accompanying you.&lt;br /&gt;
Great Serpent of Ronka: Screeeeee!&lt;br /&gt;
-optional end&lt;br /&gt;
Quinfort: You are returned, though that is no surprise. I entreated the gods for your protection with a hymn from the &#039;&#039;Gospel of Quinfort&#039;&#039;. They would not—could not—deny my plea.&lt;br /&gt;
Great Serpent of Ronka: Scree! Scree! Scree!&lt;br /&gt;
Valan: Shadows give me strength... [Forename], were you able to find anything?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Blood-soaked Parchment}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Valan: A coordinated strike to cut off all flows of aether to Slitherbough...&lt;br /&gt;
Quinfort: It beggars belief that they could love the forest so, yet be so blind to its needs.&lt;br /&gt;
Valan: We need no further proof of what the Children are up to.&lt;br /&gt;
Valan: We have to tell the others. Defend the sites they mean to befoul and destroy those magicked containers.&lt;br /&gt;
Valan: Explaining how we came to know all this will prove difficult, of course, but I&#039;ll not see all your hard work wasted.&lt;br /&gt;
Quinfort: We must also give thanks to the great serpent who first sensed the Children&#039;s ill intent.&lt;br /&gt;
Quinfort: The divine protector who thought us worthy vessels to carry out its work. My heart swells to know the will of the wood smiles upon us so.&lt;br /&gt;
Valan: Your pet—I mean, the great serpent. It&#039;s gone...&lt;br /&gt;
Valan: It was here just a moment ago. We should go look for it.&lt;br /&gt;
Quinfort: No, my friend. The great serpent has fulfilled its duty in protecting the Greatwood, and so it returns to slumber.&lt;br /&gt;
Valan: Is that so? Perhaps it really was the great serpent.&lt;br /&gt;
Quinfort: If you truly mean that, Valan, then perhaps you are ready to learn the truth of its origins...&lt;br /&gt;
Quinfort: And I would start from the very beginning!&amp;lt;br&amp;gt;It begins with the sizable crystal in Lake Tusi Mek&#039;ta we know as Fruit of the Protector. If the legends are true, it dates back to a time preceding the empire of Ronka...&lt;br /&gt;
Valan: There he goes... I suspect I&#039;ll be getting an earful for the rest of the day.&lt;br /&gt;
Valan: But I think our work here is finally done. I wish there was some way I could repay you for all your help.&lt;br /&gt;
Valan: Though I should probably go while he&#039;s still swept up in his lectures. Take care, [Forename]. Hopefully we&#039;ll meet again soon.&lt;br /&gt;
Quinfort: ...Though this is largely an assumption based on my visions noted in chapter two, verse seventeen in the &#039;&#039;Gospel of&#039;&#039;—&lt;br /&gt;
Quinfort: Come back here, Valan. I still have to tell you about the serpent&#039;s influence on the founding of Ronka!&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=vEjM3n7a8Ps}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Snakes_in_the_Grass&amp;diff=1537852</id>
		<title>Snakes in the Grass</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Snakes_in_the_Grass&amp;diff=1537852"/>
		<updated>2026-09-14T06:03:23Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Snakes in the Grass&lt;br /&gt;
| description = Quinfort seeks further enlightenment from the great serpent.&lt;br /&gt;
| image = The_Great_Deceiver.png&lt;br /&gt;
| quest-giver = Quinfort&lt;br /&gt;
| related-npcs = Great Serpent of Ronka; Valan; Wild Child of the Everlasting Dark; Willful Child of the Everlasting Dark&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 20.9&lt;br /&gt;
| location-y = 27.8&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Qitari Unlock Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4260&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Blood-soaked Parchment&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 861&lt;br /&gt;
| reward-opt1 = 2 Baguette&lt;br /&gt;
| reward-opt2 = 2 Blood Tomato Juice&lt;br /&gt;
| reward-opt3 = 2 Pixie Apple Pie&lt;br /&gt;
| reward-opt4 = 2 Nut Bake&lt;br /&gt;
| reward-opt5 = 3 Nightworld Silver Piece&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Snake the Lead&lt;br /&gt;
| next-quest = Protectors of the Wood&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 69195&lt;br /&gt;
| id-edb = 1fa6c8a8c0f&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Search [[The Citia Swamps#Dyers&#039; Wash|Dyers&#039; Wash]] for signs of trouble.&lt;br /&gt;
&lt;br /&gt;
*Speak with the Children of the Everlasting Dark.&lt;br /&gt;
&lt;br /&gt;
*Search for the Children of the Everlasting Dark.&lt;br /&gt;
&lt;br /&gt;
*Search their belongings for clues.&lt;br /&gt;
&lt;br /&gt;
*Deliver the [[Blood-soaked Parchment|blood-soaked parchment]] to [[Quinfort]]&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Quinfort seeks further enlightenment from the great serpent.&lt;br /&gt;
&lt;br /&gt;
*Quinfort&#039;s pleas for a sign are answered when he notices the scar on the serpent&#039;s belly is gone and another has appeared near its tail. Judging by its shape, he is convinced dark forces are gathering somewhere near Dyers&#039; Wash. Valan agrees that it is worth investigating.&lt;br /&gt;
&lt;br /&gt;
*Shortly after arriving at Dyers&#039; Wash, you spy two mages dressed in black. No sooner do you approach them than two spiders appear and assault you. The two mages seem to take delight in your struggles, but their smiles soon fade when the two arachnids are brought low.&lt;br /&gt;
&lt;br /&gt;
*The two mages panic and flee into the woods at the sight of your victory. You give chase in the hopes of uncovering their scheme.&lt;br /&gt;
&lt;br /&gt;
*You finally corner them after an arduous trek through the woods. The air is electric as the mages sling spell after spell at you, but their attempts to stave you off are futile.&lt;br /&gt;
&lt;br /&gt;
*Among the mages&#039; belongings, you find a scroll outlining a plan that spans the breadth of Rak&#039;tika. You rush back to Slitherbough to inform Valan and Quinfort of what you found.&lt;br /&gt;
&lt;br /&gt;
*Valan and Quinfort look over the scroll and are horrified at what they see. A plan to sever all flows of aether to Slitherbough, which would not only cripple the village but irreparably upset the balance of the forest. Despite the difficulty involved in explaining where they learned of this plan, the two have every intention of informing their betters. Quinfort once more offers praise to the great serpent, but he turns to find it vanished. Though the mystery of this snake-like being remains, they are content in the knowledge that the Greatwood is safe.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-optional start&lt;br /&gt;
Valan: I never thought I&#039;d say this, but I think I might believe Quinfort.&lt;br /&gt;
Great Serpent of Ronka: Scree?&lt;br /&gt;
-optional end&lt;br /&gt;
Quinfort: The will of the wood would see us bring Slitherbough and all of Rak&#039;tika back from the brink.&lt;br /&gt;
Quinfort: O great serpent, show us the way! Show us how we might deliver our people from certain destruction!&lt;br /&gt;
Great Serpent of Ronka: Screee!&lt;br /&gt;
Valan: Shhh! If anyone sees that thing, they&#039;re going to kick it out of the village. Then where would we be?&lt;br /&gt;
Quinfort: We have precious little time to concern ourselves with the others. What&#039;s more, the great serpent has blessed us with another sign of what&#039;s to come.&lt;br /&gt;
Valan: What is it this time?&lt;br /&gt;
Quinfort: Behold the scales of its belly, and you will see the scar that marked Lozatl&#039;s Conquest has vanished. However, a new scar has appeared closer to its tail.&lt;br /&gt;
Quinfort: The Children would threaten another site of great power, and judging by the shape of this scar, I have no doubt it is near Dyers&#039; Wash. They must be stopped.&lt;br /&gt;
Valan: Agreed. Though I fear only one of us is actually up to the task.&lt;br /&gt;
Valan: And are you certain about that scar? I didn&#039;t see anything of the sort on its tail...&lt;br /&gt;
Valan: At any rate, I think it&#039;d be for the best if you went to investigate. We&#039;ve already found proof the Children are up to something. It would be foolish not to press further. Perhaps the will of the wood will give us another sign while you&#039;re away.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Search Dyers&#039; Wash for signs of trouble===&lt;br /&gt;
-optional start&lt;br /&gt;
Quinfort: Go quickly, [Forename], and may the will of the wood guide your steps.&lt;br /&gt;
Valan: This is all becoming rather strange, isn&#039;t it? Goodness knows what you&#039;ll find out there next. If the fates are kind, it won&#039;t be the Children.&lt;br /&gt;
Great Serpent of Ronka: Scree scree! Scree!!!&lt;br /&gt;
System: The shrill cries of the great serpent sound almost joyous. It seems hopeful for your success.&lt;br /&gt;
Willful Child of the Everlasting Dark: Do not interfere in our work. These woods must be cleansed!&lt;br /&gt;
-optional end&lt;br /&gt;
Wild Child of the Everlasting Dark: Fool! You cannot stop us!&lt;br /&gt;
&lt;br /&gt;
===Speak with the Children of the Everlasting Dark===&lt;br /&gt;
Willful Child of the Everlasting Dark: {{alternatives|f=She|m=He}}&#039;s defeated our spiders!&lt;br /&gt;
Wild Child of the Everlasting Dark: Let us away! There is still work to be done!&lt;br /&gt;
System: The Children of the Everlasting Dark have escaped into the woods. Give chase that you might learn more of their schemes.&lt;br /&gt;
&lt;br /&gt;
===Search for the Children of the Everlasting Dark===&lt;br /&gt;
-optional start&lt;br /&gt;
Quinfort: You confronted the Children!? Then we can now give a face to the harbingers of our destruction.&lt;br /&gt;
Valan: He was right again? Oh dear, this will only encourage him further.&lt;br /&gt;
Great Serpent of Ronka: Screee!&lt;br /&gt;
-optional end&lt;br /&gt;
Wild Child of the Everlasting Dark: We&#039;ve been followed!&lt;br /&gt;
Willful Child of the Everlasting Dark: Begone with you!&lt;br /&gt;
&lt;br /&gt;
===Search their belongings for clues===&lt;br /&gt;
System: Among the Children&#039;s belongings, you find a scroll detailing their plans to cleanse the forest.&lt;br /&gt;
&lt;br /&gt;
===Deliver the blood-soaked parchment to Quinfort===&lt;br /&gt;
-optional start&lt;br /&gt;
Valan: Oh, thank goodness you&#039;re back. Quinfort has been praying ever since you left, though it sounds to me like an endless stream of incoherent babble. I was almost tempted to risk accompanying you.&lt;br /&gt;
Great Serpent of Ronka: Screeeeee!&lt;br /&gt;
-optional end&lt;br /&gt;
Quinfort: You are returned, though that is no surprise. I entreated the gods for your protection with a hymn from the &#039;&#039;Gospel of Quinfort&#039;&#039;. They would not—could not—deny my plea.&lt;br /&gt;
Great Serpent of Ronka: Scree! Scree! Scree!&lt;br /&gt;
Valan: Shadows give me strength... [Forename], were you able to find anything?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Blood-soaked Parchment}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Valan: A coordinated strike to cut off all flows of aether to Slitherbough...&lt;br /&gt;
Quinfort: It beggars belief that they could love the forest so, yet be so blind to its needs.&lt;br /&gt;
Valan: We need no further proof of what the Children are up to.&lt;br /&gt;
Valan: We have to tell the others. Defend the sites they mean to befoul and destroy those magicked containers.&lt;br /&gt;
Valan: Explaining how we came to know all this will prove difficult, of course, but I&#039;ll not see all your hard work wasted.&lt;br /&gt;
Quinfort: We must also give thanks to the great serpent who first sensed the Children&#039;s ill intent.&lt;br /&gt;
Quinfort: The divine protector who thought us worthy vessels to carry out its work. My heart swells to know the will of the wood smiles upon us so.&lt;br /&gt;
Valan: Your pet—I mean, the great serpent. It&#039;s gone...&lt;br /&gt;
Valan: It was here just a moment ago. We should go look for it.&lt;br /&gt;
Quinfort: No, my friend. The great serpent has fulfilled its duty in protecting the Greatwood, and so it returns to slumber.&lt;br /&gt;
Valan: Is that so? Perhaps it really was the great serpent.&lt;br /&gt;
Quinfort: If you truly mean that, Valan, then perhaps you are ready to learn the truth of its origins...&lt;br /&gt;
Quinfort: And I would start from the very beginning!&amp;lt;br&amp;gt;It begins with the sizable crystal in Lake Tusi Mek&#039;ta we know as Fruit of the Protector. If the legends are true, it dates back to a time preceding the empire of Ronka...&lt;br /&gt;
Valan: There he goes... I suspect I&#039;ll be getting an earful for the rest of the day.&lt;br /&gt;
Valan: But I think our work here is finally done. I wish there was some way I could repay you for all your help.&lt;br /&gt;
Valan: Though I should probably go while he&#039;s still swept up in his lectures. Take care, [Forename]. Hopefully we&#039;ll meet again soon.&lt;br /&gt;
Quinfort: ...Though this is largely an assumption based on my visions noted in chapter two, verse seventeen in the &#039;&#039;Gospel of&#039;&#039;—&lt;br /&gt;
Quinfort: Come back here, Valan. I still have to tell you about the serpent&#039;s influence on the founding of Ronka!&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=vEjM3n7a8Ps}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Snake_the_Lead&amp;diff=1537836</id>
		<title>Snake the Lead</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Snake_the_Lead&amp;diff=1537836"/>
		<updated>2026-09-14T05:17:05Z</updated>

		<summary type="html">&lt;p&gt;Colburn: Remove related-npcs from quest infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Snake the Lead&lt;br /&gt;
| description = Valan is ready to put all this nonsense of visions behind him once and for all.&lt;br /&gt;
| image = The_Great_Deceiver.png&lt;br /&gt;
| quest-giver = Valan&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 20.9&lt;br /&gt;
| location-y = 27.8&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Qitari Unlock Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4250&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Curious Container&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 706&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Slither Along&lt;br /&gt;
| next-quest = Snakes in the Grass&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 69194&lt;br /&gt;
| id-edb = 32f26e1410e&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Survey the designated area for clues.&lt;br /&gt;
&lt;br /&gt;
*Deliver the curious container to Quinfort.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Valan is ready to put all this nonsense of visions behind him once and for all.&lt;br /&gt;
&lt;br /&gt;
*Just when this tale of serpents and soothsaying seemed ready to end, Quinfort is struck by an epiphany. The peculiar form of the great serpent, he claims, is an omen of the coming calamity, its stripes representing the currents which carry the Greatwood&#039;s life force. Looking once more at the serpent&#039;s scales, he feels confident that their pattern resembles Lozatl&#039;s Conquest. He bids you go there and search for any potential clues as to what danger the future holds.&lt;br /&gt;
&lt;br /&gt;
*As you search Lozatl&#039;s Conquest, something in the river catches your eye. With a little effort, you unconver what appears to be a strange container sealed with talismans. You return to Slitherbough hoping either Valan or Quinfort will know what it is you found.&lt;br /&gt;
&lt;br /&gt;
*Valan identifies the container as a device created by the Children of the Everlasting Dark that, after absorbing enough energy, can invoke devastating magic. He now fears they may use them to siphon the life energies of the Greatwood while supplying themselves with deadly force. Though his claims seemed absurd at first, Quinfort has yet to be wrong so far as Valan can tell. Perhaps the great serpent really is the key to their salvation.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-optional start&lt;br /&gt;
Quinfort: Why did the great serpent choose this form, I wonder...&lt;br /&gt;
Great Serpent of Ronka: Scree!&lt;br /&gt;
-optional end&lt;br /&gt;
Valan: I hope you&#039;re satisfied now that your new pet is safe here in Slitherbough.&lt;br /&gt;
Great Serpent of Ronka: Scree scree!&lt;br /&gt;
Valan: And thank you, [Forename]. I now understand what&#039;s been troubling my friend all this time.&lt;br /&gt;
Valan: I feared this might strain our friendship, but I don&#039;t believe this is something we can&#039;t overcome. Take care, and may the shadows keep you.&lt;br /&gt;
Quinfort: Wait...&lt;br /&gt;
Valan: Please, Quinfort, there&#039;s no need to involve {{alternatives|f=her|m=him}} in this any longer.&lt;br /&gt;
Quinfort: I&#039;ve been giving thought to the great serpent&#039;s chosen form, and I think I now understand why it chose to present itself to us in this way.&lt;br /&gt;
Quinfort: Look closely at the pattern of its scales. I believe they represent the network of currents by which aether flows through Rak&#039;tika—the very life force of the Greatwood.&lt;br /&gt;
Quinfort: And there—the scar that intersects them there on its belly... It&#039;s an omen! Of the coming calamity that would disrupt the flow of life in the Greatwood!&lt;br /&gt;
Valan: Quinfort, stop! It&#039;s just a scratch. Probably from a rock as it slithered, or rolled, or did whatever it does to make its way through the forest.&lt;br /&gt;
Quinfort: All these signs and still he refuses to see, like all the others. If the Greatwood is to be saved, it&#039;s up to us.&lt;br /&gt;
Quinfort: I can only assume you remain at my side in the hopes of receiving some generous compensation. If that&#039;s what it takes, so be it.&lt;br /&gt;
Quinfort: The scar on the great serpent&#039;s belly calls to mind Lozatl&#039;s Conquest. That is where you will find the source of this ill omen. Bring it to me and you will have the reward you seek.&lt;br /&gt;
Valan: I should remind you that he&#039;s still only an apprentice. I wouldn&#039;t expect much, if anything, for your troubles.&lt;br /&gt;
Valan: This is what happens when you spend too much time around &#039;&#039;interesting&#039;&#039; individuals. Still, I can&#039;t deny that life would be boring without him.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Survey the designated area for clues===&lt;br /&gt;
-optional start&lt;br /&gt;
Quinfort: I will stay and keep watch over the great serpent.&lt;br /&gt;
Valan: Don&#039;t worry about us. I&#039;ll make sure nothing happens to Quinfort or his new pet.&lt;br /&gt;
Great Serpent of Ronka: Scree!!!&lt;br /&gt;
System: The shrill shrieks of the great serpent sound troubled. It appears to be showing concern for you...&lt;br /&gt;
System: You survey your surroundings, but find nothing out of the ordinary.&lt;br /&gt;
-optional end&lt;br /&gt;
System: Something in the water catches your eye.&lt;br /&gt;
System: You brush away the dirt and find a charm of some sort. Quinfort will no doubt be interested to see what you&#039;ve found.&lt;br /&gt;
&lt;br /&gt;
===Deliver the curious container to Quinfort===&lt;br /&gt;
-optional start&lt;br /&gt;
Valan: You found something? Truly?&lt;br /&gt;
Great Serpent of Ronka: Scree!&lt;br /&gt;
-optional end&lt;br /&gt;
Quinfort: Come, [Forename]. Show me what you&#039;ve found.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Curious Container}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Quinfort: Hmmm. Could it be a charm of some sort?&lt;br /&gt;
Valan: It was exactly where you said it&#039;d be. Then that means your visions were...were...&lt;br /&gt;
Quinfort: Now do you believe in the great serpent?&lt;br /&gt;
Valan: Fine, fine, the great serpent is real. More importantly, that charm seems familiar. I think I&#039;ve seen the Children use them for their incantations.&lt;br /&gt;
Valan: Yes, I&#039;m sure of it. My father once found one while hunting in the woods.&lt;br /&gt;
Valan: If memory serves, they can be used to invoke powerful fire spells after absorbing enough aether... By the abyss! If they plan to use them to siphon the Greatwood&#039;s life force—&lt;br /&gt;
Quinfort: My vision will at last come to pass! Hahaha!&lt;br /&gt;
Valan: Why are you laughing!? Don&#039;t you realize how serious this is?&lt;br /&gt;
Valan: That flow of aether you were talking about converges here at Slitherbough, doesn&#039;t it? It&#039;s why we have that large aetheryte outside.&lt;br /&gt;
Valan: If the flow is disrupted, our crops would wither, the land would be rendered barren, animals would die—it would mean the end of our village, and all of Rak&#039;tika would likely follow.&lt;br /&gt;
Quinfort: O great one, I beseech you once more. Grant us the strength and the wisdom to avert this terrible crisis.&lt;br /&gt;
Great Serpent of Ronka: Scree! Scree scree!&lt;br /&gt;
Valan: Seeing them like this makes the whole thing seem like nonsense, but there&#039;s no denying Quinfort has been right about what would happen thus far.&lt;br /&gt;
Valan: We have to figure out what the Children are up to before it&#039;s too late.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=hy4gr9tyQ-g}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Snake_the_Lead&amp;diff=1537835</id>
		<title>Snake the Lead</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Snake_the_Lead&amp;diff=1537835"/>
		<updated>2026-09-14T05:16:57Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Snake the Lead&lt;br /&gt;
| description = Valan is ready to put all this nonsense of visions behind him once and for all.&lt;br /&gt;
| image = The_Great_Deceiver.png&lt;br /&gt;
| quest-giver = Valan&lt;br /&gt;
| related-npcs = Great Serpent of Ronka; Quinfort&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 20.9&lt;br /&gt;
| location-y = 27.8&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Qitari Unlock Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4250&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Curious Container&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 706&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Slither Along&lt;br /&gt;
| next-quest = Snakes in the Grass&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 69194&lt;br /&gt;
| id-edb = 32f26e1410e&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Survey the designated area for clues.&lt;br /&gt;
&lt;br /&gt;
*Deliver the curious container to Quinfort.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Valan is ready to put all this nonsense of visions behind him once and for all.&lt;br /&gt;
&lt;br /&gt;
*Just when this tale of serpents and soothsaying seemed ready to end, Quinfort is struck by an epiphany. The peculiar form of the great serpent, he claims, is an omen of the coming calamity, its stripes representing the currents which carry the Greatwood&#039;s life force. Looking once more at the serpent&#039;s scales, he feels confident that their pattern resembles Lozatl&#039;s Conquest. He bids you go there and search for any potential clues as to what danger the future holds.&lt;br /&gt;
&lt;br /&gt;
*As you search Lozatl&#039;s Conquest, something in the river catches your eye. With a little effort, you unconver what appears to be a strange container sealed with talismans. You return to Slitherbough hoping either Valan or Quinfort will know what it is you found.&lt;br /&gt;
&lt;br /&gt;
*Valan identifies the container as a device created by the Children of the Everlasting Dark that, after absorbing enough energy, can invoke devastating magic. He now fears they may use them to siphon the life energies of the Greatwood while supplying themselves with deadly force. Though his claims seemed absurd at first, Quinfort has yet to be wrong so far as Valan can tell. Perhaps the great serpent really is the key to their salvation.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-optional start&lt;br /&gt;
Quinfort: Why did the great serpent choose this form, I wonder...&lt;br /&gt;
Great Serpent of Ronka: Scree!&lt;br /&gt;
-optional end&lt;br /&gt;
Valan: I hope you&#039;re satisfied now that your new pet is safe here in Slitherbough.&lt;br /&gt;
Great Serpent of Ronka: Scree scree!&lt;br /&gt;
Valan: And thank you, [Forename]. I now understand what&#039;s been troubling my friend all this time.&lt;br /&gt;
Valan: I feared this might strain our friendship, but I don&#039;t believe this is something we can&#039;t overcome. Take care, and may the shadows keep you.&lt;br /&gt;
Quinfort: Wait...&lt;br /&gt;
Valan: Please, Quinfort, there&#039;s no need to involve {{alternatives|f=her|m=him}} in this any longer.&lt;br /&gt;
Quinfort: I&#039;ve been giving thought to the great serpent&#039;s chosen form, and I think I now understand why it chose to present itself to us in this way.&lt;br /&gt;
Quinfort: Look closely at the pattern of its scales. I believe they represent the network of currents by which aether flows through Rak&#039;tika—the very life force of the Greatwood.&lt;br /&gt;
Quinfort: And there—the scar that intersects them there on its belly... It&#039;s an omen! Of the coming calamity that would disrupt the flow of life in the Greatwood!&lt;br /&gt;
Valan: Quinfort, stop! It&#039;s just a scratch. Probably from a rock as it slithered, or rolled, or did whatever it does to make its way through the forest.&lt;br /&gt;
Quinfort: All these signs and still he refuses to see, like all the others. If the Greatwood is to be saved, it&#039;s up to us.&lt;br /&gt;
Quinfort: I can only assume you remain at my side in the hopes of receiving some generous compensation. If that&#039;s what it takes, so be it.&lt;br /&gt;
Quinfort: The scar on the great serpent&#039;s belly calls to mind Lozatl&#039;s Conquest. That is where you will find the source of this ill omen. Bring it to me and you will have the reward you seek.&lt;br /&gt;
Valan: I should remind you that he&#039;s still only an apprentice. I wouldn&#039;t expect much, if anything, for your troubles.&lt;br /&gt;
Valan: This is what happens when you spend too much time around &#039;&#039;interesting&#039;&#039; individuals. Still, I can&#039;t deny that life would be boring without him.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Survey the designated area for clues===&lt;br /&gt;
-optional start&lt;br /&gt;
Quinfort: I will stay and keep watch over the great serpent.&lt;br /&gt;
Valan: Don&#039;t worry about us. I&#039;ll make sure nothing happens to Quinfort or his new pet.&lt;br /&gt;
Great Serpent of Ronka: Scree!!!&lt;br /&gt;
System: The shrill shrieks of the great serpent sound troubled. It appears to be showing concern for you...&lt;br /&gt;
System: You survey your surroundings, but find nothing out of the ordinary.&lt;br /&gt;
-optional end&lt;br /&gt;
System: Something in the water catches your eye.&lt;br /&gt;
System: You brush away the dirt and find a charm of some sort. Quinfort will no doubt be interested to see what you&#039;ve found.&lt;br /&gt;
&lt;br /&gt;
===Deliver the curious container to Quinfort===&lt;br /&gt;
-optional start&lt;br /&gt;
Valan: You found something? Truly?&lt;br /&gt;
Great Serpent of Ronka: Scree!&lt;br /&gt;
-optional end&lt;br /&gt;
Quinfort: Come, [Forename]. Show me what you&#039;ve found.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Curious Container}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Quinfort: Hmmm. Could it be a charm of some sort?&lt;br /&gt;
Valan: It was exactly where you said it&#039;d be. Then that means your visions were...were...&lt;br /&gt;
Quinfort: Now do you believe in the great serpent?&lt;br /&gt;
Valan: Fine, fine, the great serpent is real. More importantly, that charm seems familiar. I think I&#039;ve seen the Children use them for their incantations.&lt;br /&gt;
Valan: Yes, I&#039;m sure of it. My father once found one while hunting in the woods.&lt;br /&gt;
Valan: If memory serves, they can be used to invoke powerful fire spells after absorbing enough aether... By the abyss! If they plan to use them to siphon the Greatwood&#039;s life force—&lt;br /&gt;
Quinfort: My vision will at last come to pass! Hahaha!&lt;br /&gt;
Valan: Why are you laughing!? Don&#039;t you realize how serious this is?&lt;br /&gt;
Valan: That flow of aether you were talking about converges here at Slitherbough, doesn&#039;t it? It&#039;s why we have that large aetheryte outside.&lt;br /&gt;
Valan: If the flow is disrupted, our crops would wither, the land would be rendered barren, animals would die—it would mean the end of our village, and all of Rak&#039;tika would likely follow.&lt;br /&gt;
Quinfort: O great one, I beseech you once more. Grant us the strength and the wisdom to avert this terrible crisis.&lt;br /&gt;
Great Serpent of Ronka: Scree! Scree scree!&lt;br /&gt;
Valan: Seeing them like this makes the whole thing seem like nonsense, but there&#039;s no denying Quinfort has been right about what would happen thus far.&lt;br /&gt;
Valan: We have to figure out what the Children are up to before it&#039;s too late.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=hy4gr9tyQ-g}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Special_Delivery&amp;diff=1537834</id>
		<title>Special Delivery</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Special_Delivery&amp;diff=1537834"/>
		<updated>2026-09-14T05:15:04Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Steps */ Fix link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Special Delivery&lt;br /&gt;
| description = Asgeir is confused by what he found in the woods.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Asgeir&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 20.9&lt;br /&gt;
| location-y = 27.5&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4210&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Pristine Crate&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 706&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Saying Good-bye&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68990&lt;br /&gt;
| id-edb = 7b7a5d35577&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Investigate the designated location.&lt;br /&gt;
&lt;br /&gt;
*Deliver the {{i|Pristine Crate|pristine crate}} to [[Asgeir]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Asgeir is confused by what he found in the woods.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Asgeir: I was out gathering lumber the other day when out of nowhere an arrow came whistling past my head. It wasn&#039;t until I regained my composure that I realized a letter had been tied to it.&lt;br /&gt;
Asgeir: Or rather, a map, which had a location not far from here marked on it.&lt;br /&gt;
Asgeir: It&#039;s likely a trap, but I suspect whatever danger may be lying in waiting will prove little trouble for a guest of Master Matoya. If you should find anything there, be it treasure or something else, I would gladly share it with you.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Investigate the designated location===&lt;br /&gt;
-optional start&lt;br /&gt;
Asgeir: I know not where the map came from, but I&#039;m curious to see what you find.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Deliver the pristine crate to Asgeir===&lt;br /&gt;
Asgeir: Ah, you are returned. Did you find anything?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Pristine Crate}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Asgeir: A crate...?&amp;lt;br&amp;gt;It&#039;s filled with staves and bows. &amp;lt;gasp&amp;gt; It couldn&#039;t be...&lt;br /&gt;
Asgeir: A number of weapons were stolen from our storehouse but a few days past. We tracked them as far as we could, but their trail went cold at the border to Yx&#039;Maja.&lt;br /&gt;
Asgeir: Do you suppose the keepers of Yx&#039;Maja placed the crate there?&lt;br /&gt;
Asgeir: At any rate, we are grateful to have our weapons returned to us, though I can&#039;t imagine you would have need of them. But you must be compensated for your troubles. Here—this is for you.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=U7JoWUS4GYo}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Special_Delivery&amp;diff=1537833</id>
		<title>Special Delivery</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Special_Delivery&amp;diff=1537833"/>
		<updated>2026-09-14T05:14:30Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Special Delivery&lt;br /&gt;
| description = Asgeir is confused by what he found in the woods.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Asgeir&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 20.9&lt;br /&gt;
| location-y = 27.5&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4210&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Pristine Crate&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 706&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Saying Good-bye&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68990&lt;br /&gt;
| id-edb = 7b7a5d35577&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Investigate the designated location.&lt;br /&gt;
&lt;br /&gt;
*Deliver the [[pristine crate]] to [[Asgeir]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Asgeir is confused by what he found in the woods.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Asgeir: I was out gathering lumber the other day when out of nowhere an arrow came whistling past my head. It wasn&#039;t until I regained my composure that I realized a letter had been tied to it.&lt;br /&gt;
Asgeir: Or rather, a map, which had a location not far from here marked on it.&lt;br /&gt;
Asgeir: It&#039;s likely a trap, but I suspect whatever danger may be lying in waiting will prove little trouble for a guest of Master Matoya. If you should find anything there, be it treasure or something else, I would gladly share it with you.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Investigate the designated location===&lt;br /&gt;
-optional start&lt;br /&gt;
Asgeir: I know not where the map came from, but I&#039;m curious to see what you find.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Deliver the pristine crate to Asgeir===&lt;br /&gt;
Asgeir: Ah, you are returned. Did you find anything?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Pristine Crate}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Asgeir: A crate...?&amp;lt;br&amp;gt;It&#039;s filled with staves and bows. &amp;lt;gasp&amp;gt; It couldn&#039;t be...&lt;br /&gt;
Asgeir: A number of weapons were stolen from our storehouse but a few days past. We tracked them as far as we could, but their trail went cold at the border to Yx&#039;Maja.&lt;br /&gt;
Asgeir: Do you suppose the keepers of Yx&#039;Maja placed the crate there?&lt;br /&gt;
Asgeir: At any rate, we are grateful to have our weapons returned to us, though I can&#039;t imagine you would have need of them. But you must be compensated for your troubles. Here—this is for you.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=U7JoWUS4GYo}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=You%27re_a_Gem&amp;diff=1537832</id>
		<title>You&#039;re a Gem</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=You%27re_a_Gem&amp;diff=1537832"/>
		<updated>2026-09-14T05:13:18Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Steps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = You&#039;re a Gem&lt;br /&gt;
| description = Davith is fretfully taking count of the Night&#039;s Blessed&#039;s store of gemstones.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Davith&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 19.3&lt;br /&gt;
| location-y = 29.0&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4150&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 5 Glittering Gemstone&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 852&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Saying Good-bye&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68985&lt;br /&gt;
| id-edb = ab529f14f69&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with the [[Traveling Trader (Rak&#039;tika Greatwood)|traveling trader]].&lt;br /&gt;
&lt;br /&gt;
*Search for {{i|Glittering Gemstone|Glittering Gemstones}}.&lt;br /&gt;
&lt;br /&gt;
*Deliver the glitter gemstones to the traveling trader.&lt;br /&gt;
&lt;br /&gt;
*Speak with [[Davith]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Davith is fretfully taking count of the Night&#039;s Blessed&#039;s store of gemstones.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Davith: Yes? Oh, my apologies. I&#039;m expecting a delivery of goods from the Crystarium.&lt;br /&gt;
Davith: That is where you are from, yes? If you should happen to see a merchant on the path there when next you return, please tell them we eagerly await their arrival.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Speak with the traveling trader===&lt;br /&gt;
-optional start&lt;br /&gt;
Davith: I do hope the merchant is all right.&lt;br /&gt;
-optional end&lt;br /&gt;
Traveling Trader: Davith of Slitherbough awaits my arrival? Oh dear, I am rather late, aren&#039;t I?&lt;br /&gt;
Traveling Trader: I would have arrived there bells ago, but my amaro was chased off the path by a treant.&lt;br /&gt;
Traveling Trader: Before I could settle her down, half of my cargo had been sent tumbling into the lake.&lt;br /&gt;
Traveling Trader: I&#039;ve recovered everything save for a handful of gemstones that rolled beyond the shallows into the depths of the lake. It&#039;s so dreadfully deep, I could never hope to hold my breath long enough to dive down and retrieve them.&lt;br /&gt;
Traveling Trader: You will? Truly? Bless you, {{alternatives|f=miss|m=sir}}.&lt;br /&gt;
Traveling Trader: There are five gemstones in total. Retrieve them and I will see to it you are handsomely rewarded.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Deliver the glittering gemstones to the traveling trader===&lt;br /&gt;
Traveling Trader: Were you able to find them all?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Glittering Gemstone}}s.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Traveling Trader: By the blessed Dark, you&#039;ve done it!&lt;br /&gt;
Traveling Trader: I better hurry to Slitherbough, then. I will leave your reward with Davith. Safe travels, friend.&lt;br /&gt;
&lt;br /&gt;
===Speak with Davith===&lt;br /&gt;
Davith: A merchant arrived not long ago with our delivery. As he told it, some brave traveler dove into the lake to retrieve several jewels for him, and I suspect I know who.&lt;br /&gt;
Davith: I believe this is for you.&lt;br /&gt;
Davith: You have done a great deed for the Night&#039;s Blessed. Perhaps greater than you realize.&lt;br /&gt;
Davith: We call them heartstones. They are blessed by our priests and given to all at birth. We are never to part with them, from our first breath to our last.&lt;br /&gt;
Davith: Of course, heartstones are not all made of the same jewel. Parents are to choose from one of several to be presented to their children. Thanks to you, we now have an ample selection.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=whe4S0BwIP4}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=You%27re_a_Gem&amp;diff=1537831</id>
		<title>You&#039;re a Gem</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=You%27re_a_Gem&amp;diff=1537831"/>
		<updated>2026-09-14T05:12:15Z</updated>

		<summary type="html">&lt;p&gt;Colburn: Remove related-npcs from quest infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = You&#039;re a Gem&lt;br /&gt;
| description = Davith is fretfully taking count of the Night&#039;s Blessed&#039;s store of gemstones.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Davith&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 19.3&lt;br /&gt;
| location-y = 29.0&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4150&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 5 Glittering Gemstone&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 852&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Saying Good-bye&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68985&lt;br /&gt;
| id-edb = ab529f14f69&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with the [[Traveling Trader (Rak&#039;tika Greatwood)|traveling trader]].&lt;br /&gt;
&lt;br /&gt;
*Search for [[glitter gemstones]].&lt;br /&gt;
&lt;br /&gt;
*Deliver the glitter gemstones to the traveling trader.&lt;br /&gt;
&lt;br /&gt;
*Speak with [[Davith]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Davith is fretfully taking count of the Night&#039;s Blessed&#039;s store of gemstones.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Davith: Yes? Oh, my apologies. I&#039;m expecting a delivery of goods from the Crystarium.&lt;br /&gt;
Davith: That is where you are from, yes? If you should happen to see a merchant on the path there when next you return, please tell them we eagerly await their arrival.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Speak with the traveling trader===&lt;br /&gt;
-optional start&lt;br /&gt;
Davith: I do hope the merchant is all right.&lt;br /&gt;
-optional end&lt;br /&gt;
Traveling Trader: Davith of Slitherbough awaits my arrival? Oh dear, I am rather late, aren&#039;t I?&lt;br /&gt;
Traveling Trader: I would have arrived there bells ago, but my amaro was chased off the path by a treant.&lt;br /&gt;
Traveling Trader: Before I could settle her down, half of my cargo had been sent tumbling into the lake.&lt;br /&gt;
Traveling Trader: I&#039;ve recovered everything save for a handful of gemstones that rolled beyond the shallows into the depths of the lake. It&#039;s so dreadfully deep, I could never hope to hold my breath long enough to dive down and retrieve them.&lt;br /&gt;
Traveling Trader: You will? Truly? Bless you, {{alternatives|f=miss|m=sir}}.&lt;br /&gt;
Traveling Trader: There are five gemstones in total. Retrieve them and I will see to it you are handsomely rewarded.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Deliver the glittering gemstones to the traveling trader===&lt;br /&gt;
Traveling Trader: Were you able to find them all?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Glittering Gemstone}}s.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Traveling Trader: By the blessed Dark, you&#039;ve done it!&lt;br /&gt;
Traveling Trader: I better hurry to Slitherbough, then. I will leave your reward with Davith. Safe travels, friend.&lt;br /&gt;
&lt;br /&gt;
===Speak with Davith===&lt;br /&gt;
Davith: A merchant arrived not long ago with our delivery. As he told it, some brave traveler dove into the lake to retrieve several jewels for him, and I suspect I know who.&lt;br /&gt;
Davith: I believe this is for you.&lt;br /&gt;
Davith: You have done a great deed for the Night&#039;s Blessed. Perhaps greater than you realize.&lt;br /&gt;
Davith: We call them heartstones. They are blessed by our priests and given to all at birth. We are never to part with them, from our first breath to our last.&lt;br /&gt;
Davith: Of course, heartstones are not all made of the same jewel. Parents are to choose from one of several to be presented to their children. Thanks to you, we now have an ample selection.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=whe4S0BwIP4}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=You%27re_a_Gem&amp;diff=1537830</id>
		<title>You&#039;re a Gem</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=You%27re_a_Gem&amp;diff=1537830"/>
		<updated>2026-09-14T05:12:06Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = You&#039;re a Gem&lt;br /&gt;
| description = Davith is fretfully taking count of the Night&#039;s Blessed&#039;s store of gemstones.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Davith&lt;br /&gt;
| related-npcs = Traveling Trader&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 19.3&lt;br /&gt;
| location-y = 29.0&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4150&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 5 Glittering Gemstone&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 852&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Saying Good-bye&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68985&lt;br /&gt;
| id-edb = ab529f14f69&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with the [[Traveling Trader (Rak&#039;tika Greatwood)|traveling trader]].&lt;br /&gt;
&lt;br /&gt;
*Search for [[glitter gemstones]].&lt;br /&gt;
&lt;br /&gt;
*Deliver the glitter gemstones to the traveling trader.&lt;br /&gt;
&lt;br /&gt;
*Speak with [[Davith]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Davith is fretfully taking count of the Night&#039;s Blessed&#039;s store of gemstones.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Davith: Yes? Oh, my apologies. I&#039;m expecting a delivery of goods from the Crystarium.&lt;br /&gt;
Davith: That is where you are from, yes? If you should happen to see a merchant on the path there when next you return, please tell them we eagerly await their arrival.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Speak with the traveling trader===&lt;br /&gt;
-optional start&lt;br /&gt;
Davith: I do hope the merchant is all right.&lt;br /&gt;
-optional end&lt;br /&gt;
Traveling Trader: Davith of Slitherbough awaits my arrival? Oh dear, I am rather late, aren&#039;t I?&lt;br /&gt;
Traveling Trader: I would have arrived there bells ago, but my amaro was chased off the path by a treant.&lt;br /&gt;
Traveling Trader: Before I could settle her down, half of my cargo had been sent tumbling into the lake.&lt;br /&gt;
Traveling Trader: I&#039;ve recovered everything save for a handful of gemstones that rolled beyond the shallows into the depths of the lake. It&#039;s so dreadfully deep, I could never hope to hold my breath long enough to dive down and retrieve them.&lt;br /&gt;
Traveling Trader: You will? Truly? Bless you, {{alternatives|f=miss|m=sir}}.&lt;br /&gt;
Traveling Trader: There are five gemstones in total. Retrieve them and I will see to it you are handsomely rewarded.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Deliver the glittering gemstones to the traveling trader===&lt;br /&gt;
Traveling Trader: Were you able to find them all?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Glittering Gemstone}}s.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Traveling Trader: By the blessed Dark, you&#039;ve done it!&lt;br /&gt;
Traveling Trader: I better hurry to Slitherbough, then. I will leave your reward with Davith. Safe travels, friend.&lt;br /&gt;
&lt;br /&gt;
===Speak with Davith===&lt;br /&gt;
Davith: A merchant arrived not long ago with our delivery. As he told it, some brave traveler dove into the lake to retrieve several jewels for him, and I suspect I know who.&lt;br /&gt;
Davith: I believe this is for you.&lt;br /&gt;
Davith: You have done a great deed for the Night&#039;s Blessed. Perhaps greater than you realize.&lt;br /&gt;
Davith: We call them heartstones. They are blessed by our priests and given to all at birth. We are never to part with them, from our first breath to our last.&lt;br /&gt;
Davith: Of course, heartstones are not all made of the same jewel. Parents are to choose from one of several to be presented to their children. Thanks to you, we now have an ample selection.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=whe4S0BwIP4}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=An_Express_Delivery&amp;diff=1537828</id>
		<title>An Express Delivery</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=An_Express_Delivery&amp;diff=1537828"/>
		<updated>2026-09-14T05:10:37Z</updated>

		<summary type="html">&lt;p&gt;Colburn: Remove related-npcs from quest infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = An Express Delivery&lt;br /&gt;
| description = Hargra needs something delivered to her brother with all haste.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Hargra&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 18.5&lt;br /&gt;
| location-y = 26.0&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4220&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Well-worn Journal (An Express Delivery)&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 706&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Saying Good-bye&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68991&lt;br /&gt;
| id-edb = 4b315782d79&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Deliver the [[Well-worn Journal (An Express Delivery)|well-worn journal]] to the [[red-haired Hume]].&lt;br /&gt;
&lt;br /&gt;
*Report to [[Hargra]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Hargra needs something delivered to her brother with all haste.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Hargra: Please, {{alternatives|f=miss|m=sir}}, can you help me?&lt;br /&gt;
Hargra: My brother recently left to the Crystarium, but he forgot his journal. He would be devastated to know he left it behind.&lt;br /&gt;
Hargra: If you hurry, you can likely find him before he reaches Lakeland.&lt;br /&gt;
Hargra: He&#039;s rather tall and has red hair, so he should be easy to spot. Please go and deliver it to him, I beg of you.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Deliver the well-worn journal to the red-haired Hume===&lt;br /&gt;
-optional start&lt;br /&gt;
Hargra: That journal means the world to him. He must have it.&lt;br /&gt;
-optional end&lt;br /&gt;
Red-haired Hume: Yes? ...Something from my sister?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Well-worn Journal (An Express Delivery)}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Red-haired Hume: By the abyss, my journal! Thank you, {{alternatives|f=miss|m=sir}}. Thank you so much.&lt;br /&gt;
Red-haired Hume: I thought I should pay one last visit to what remains of our old home and offer a prayer to our parents. And it&#039;s a good thing I did, it seems.&lt;br /&gt;
Red-haired Hume: If I may, I&#039;d like to ask you a question.&lt;br /&gt;
Red-haired Hume: I can only assume you&#039;ve been to all sorts of places, and seen incredible things in your travels.&lt;br /&gt;
Red-haired Hume: But do you ever get tired of being constantly on the move? Do you ever yearn to return home?&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; At times, yes.&lt;br /&gt;
Red-haired Hume: And yet here you are. I could only hope to have such conviction.&lt;br /&gt;
&amp;gt; Can&#039;t say that I have.&lt;br /&gt;
Red-haired Hume: I see. Truly, you are a {{alternatives|f=woman|m=man}} of great conviction to stay so focused on the tasks before you.&lt;br /&gt;
---&lt;br /&gt;
Red-haired Hume: I can learn much from your example. All the more reason I should get going to the Crystarium.&lt;br /&gt;
Red-haired Hume: Thanks again for the journal. Tell my sister I said thank you, as well.&lt;br /&gt;
&lt;br /&gt;
===Report to Hargra===&lt;br /&gt;
Hargra: Were you able to find him? Is he doing all right?&lt;br /&gt;
Hargra: Thank goodness.&lt;br /&gt;
Hargra: After Master Matoya arrived, and began helping us piece our lives back together, he was constantly at her side learning all he could of the world outside the Greatwood. Everything he learned is written in that journal.&lt;br /&gt;
Hargra: His dream is to become a craftsman to someday help rebuild Fort Gohn.&lt;br /&gt;
Hargra: It pains me to see him leave, and I know it was hard for him too.&lt;br /&gt;
Hargra: But in the end, we both know it will be for the best.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=lp63ypXvofM}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=An_Express_Delivery&amp;diff=1537827</id>
		<title>An Express Delivery</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=An_Express_Delivery&amp;diff=1537827"/>
		<updated>2026-09-14T05:10:25Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = An Express Delivery&lt;br /&gt;
| description = Hargra needs something delivered to her brother with all haste.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Hargra&lt;br /&gt;
| related-npcs = Red-haired Hume&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 18.5&lt;br /&gt;
| location-y = 26.0&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4220&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Well-worn Journal (An Express Delivery)&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 706&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Saying Good-bye&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68991&lt;br /&gt;
| id-edb = 4b315782d79&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Deliver the [[Well-worn Journal (An Express Delivery)|well-worn journal]] to the [[red-haired Hume]].&lt;br /&gt;
&lt;br /&gt;
*Report to [[Hargra]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Hargra needs something delivered to her brother with all haste.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Hargra: Please, {{alternatives|f=miss|m=sir}}, can you help me?&lt;br /&gt;
Hargra: My brother recently left to the Crystarium, but he forgot his journal. He would be devastated to know he left it behind.&lt;br /&gt;
Hargra: If you hurry, you can likely find him before he reaches Lakeland.&lt;br /&gt;
Hargra: He&#039;s rather tall and has red hair, so he should be easy to spot. Please go and deliver it to him, I beg of you.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Deliver the well-worn journal to the red-haired Hume===&lt;br /&gt;
-optional start&lt;br /&gt;
Hargra: That journal means the world to him. He must have it.&lt;br /&gt;
-optional end&lt;br /&gt;
Red-haired Hume: Yes? ...Something from my sister?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Well-worn Journal (An Express Delivery)}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Red-haired Hume: By the abyss, my journal! Thank you, {{alternatives|f=miss|m=sir}}. Thank you so much.&lt;br /&gt;
Red-haired Hume: I thought I should pay one last visit to what remains of our old home and offer a prayer to our parents. And it&#039;s a good thing I did, it seems.&lt;br /&gt;
Red-haired Hume: If I may, I&#039;d like to ask you a question.&lt;br /&gt;
Red-haired Hume: I can only assume you&#039;ve been to all sorts of places, and seen incredible things in your travels.&lt;br /&gt;
Red-haired Hume: But do you ever get tired of being constantly on the move? Do you ever yearn to return home?&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; At times, yes.&lt;br /&gt;
Red-haired Hume: And yet here you are. I could only hope to have such conviction.&lt;br /&gt;
&amp;gt; Can&#039;t say that I have.&lt;br /&gt;
Red-haired Hume: I see. Truly, you are a {{alternatives|f=woman|m=man}} of great conviction to stay so focused on the tasks before you.&lt;br /&gt;
---&lt;br /&gt;
Red-haired Hume: I can learn much from your example. All the more reason I should get going to the Crystarium.&lt;br /&gt;
Red-haired Hume: Thanks again for the journal. Tell my sister I said thank you, as well.&lt;br /&gt;
&lt;br /&gt;
===Report to Hargra===&lt;br /&gt;
Hargra: Were you able to find him? Is he doing all right?&lt;br /&gt;
Hargra: Thank goodness.&lt;br /&gt;
Hargra: After Master Matoya arrived, and began helping us piece our lives back together, he was constantly at her side learning all he could of the world outside the Greatwood. Everything he learned is written in that journal.&lt;br /&gt;
Hargra: His dream is to become a craftsman to someday help rebuild Fort Gohn.&lt;br /&gt;
Hargra: It pains me to see him leave, and I know it was hard for him too.&lt;br /&gt;
Hargra: But in the end, we both know it will be for the best.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=lp63ypXvofM}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Paved_with_Good_Intentions&amp;diff=1537826</id>
		<title>Paved with Good Intentions</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Paved_with_Good_Intentions&amp;diff=1537826"/>
		<updated>2026-09-14T05:09:03Z</updated>

		<summary type="html">&lt;p&gt;Colburn: Remove related-npcs from quest infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Paved With Good Intentions&lt;br /&gt;
| description = This lonesome lancer seems to be waiting for someone.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Lonesome Lancer&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 19.3&lt;br /&gt;
| location-y = 29.0&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4180&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 779&lt;br /&gt;
| reward1 = 1 Bluespirit Bracelet Coffer (IL 403)&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Saying Good-bye&lt;br /&gt;
| next-quest = Out of Place&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68984&lt;br /&gt;
| id-edb = 99f912741fb&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Search for the [[Well-meaning Mentor|well-meaning mentor]].&lt;br /&gt;
*Express your [[Doubt|/doubt]] to the [[Belligerent Broker|belligerent broker]].&lt;br /&gt;
*Speak with the well-meaning mentor.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*This lonesome lancer seems to be waiting for someone.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Lonesome Lancer: Forgive me, I didn&#039;t see you there. My master&#039;s absence weighs heavily on my mind.&lt;br /&gt;
Lonesome Lancer: He is a powerful mage more than capable of protecting himself, but I cannot help but wonder what delays him.&lt;br /&gt;
Lonesome Lancer: I plan to go and search for him, and your help would be greatly appreciated. If you should happen upon any mages of the Blessed in the woods, would you make sure they are all right?&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Search for the well-meaning mentor===&lt;br /&gt;
-optional start&lt;br /&gt;
Belligerent Broker: The hells do you think you&#039;re doing? We&#039;ve got wares to sell!&lt;br /&gt;
-optional end&lt;br /&gt;
Well-meaning Mentor: A spearman is searching for me? Ah, my apologies. My return from patrol was delayed by these two.&lt;br /&gt;
Well-meaning Mentor: They released some strange creature here in the woods, and tried to assault me before it could be subdued. As you might imagine, they refuse to tell me why they would release such a monstrosity.&lt;br /&gt;
Belligerent Broker: You&#039;ll never get it out of me, you hear? Never!&lt;br /&gt;
Well-meaning Mentor: They claim to be mere merchants, but I {{colorize|```doubt```}} the veracity of their words. Would that I could get them to speak the truth.&lt;br /&gt;
&lt;br /&gt;
===Express your /doubt to the belligerent broker===&lt;br /&gt;
-optional start&lt;br /&gt;
Well-meaning Mentor: I sincerely {{colorize|```doubt```}} they are mere merchants. Perhaps you could persuade them to speak?&lt;br /&gt;
Belligerent Broker: The both of you can piss off! We didn&#039;t do anything wrong.&lt;br /&gt;
System: The belligerent broker refuses to reveal what mischief he has made in the Rak&#039;tika Greatwood. Express your {{colorize|```doubt```}} and convince him to confess to his plans.&lt;br /&gt;
-optional end&lt;br /&gt;
Belligerent Broker: Wh-What are you looking at us like that for? We didn&#039;t do anything, I swear!&lt;br /&gt;
Question: What will you do?&lt;br /&gt;
&amp;gt; Glare daggers at them.&lt;br /&gt;
Belligerent Broker: Alright! Alright, I&#039;ll talk! Just don&#039;t hurt me, please!&lt;br /&gt;
&amp;gt; Disarm them with a charming glance.&lt;br /&gt;
Belligerent Broker: Alright, I&#039;ll talk. How can I say no to a smile like that.&lt;br /&gt;
---&lt;br /&gt;
Belligerent Broker: We brought an anemone with us, you see, and figured we could extract a fine poison from it after feeding it some of the toxic plants and critters these woods are known for.&lt;br /&gt;
Well-meaning Mentor: Why would you do such a thing?&lt;br /&gt;
Belligerent Broker: Everywhere you look there&#039;s fighting, but never enough weapons to go around. Folks will pay well for a good poison.&lt;br /&gt;
Belligerent Broker: But thanks to you, the anemone and all our profits are gone. I reckon it&#039;s about time we were gone too!&lt;br /&gt;
Well-meaning Mentor: Wait!&lt;br /&gt;
Well-meaning Mentor: &amp;lt;sigh&amp;gt; ...I suppose it&#039;s fine, though there&#039;s still the matter of the anemone. First, I must return to Slitherbough. No doubt my pupil is beside himself with worry.&lt;br /&gt;
&lt;br /&gt;
===Speak with the well-meaning mentor===&lt;br /&gt;
Well-meaning Mentor: You needn&#039;t worry about my pupil. He is returned and relieved to hear I am safe.&lt;br /&gt;
Well-meaning Mentor: As for the anemone, I spoke with my superiors, and I have been tasked with its capture.&lt;br /&gt;
Well-meaning Mentor: I would ask your assistance, but I suspect a companion of Master Matoya has more pressing matters to attend to. Should you find yourself unoccupied, pray seek me out. I could use a {{alternatives|f=woman|m=man}} of your talents.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=t3mkXLTo4wc}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Paved_with_Good_Intentions&amp;diff=1537825</id>
		<title>Paved with Good Intentions</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Paved_with_Good_Intentions&amp;diff=1537825"/>
		<updated>2026-09-14T05:08:54Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Paved With Good Intentions&lt;br /&gt;
| description = This lonesome lancer seems to be waiting for someone.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Lonesome Lancer&lt;br /&gt;
| related-npcs = Belligerent Broker; Well-meaning Mentor&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 19.3&lt;br /&gt;
| location-y = 29.0&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4180&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 779&lt;br /&gt;
| reward1 = 1 Bluespirit Bracelet Coffer (IL 403)&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Saying Good-bye&lt;br /&gt;
| next-quest = Out of Place&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68984&lt;br /&gt;
| id-edb = 99f912741fb&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Search for the [[Well-meaning Mentor|well-meaning mentor]].&lt;br /&gt;
*Express your [[Doubt|/doubt]] to the [[Belligerent Broker|belligerent broker]].&lt;br /&gt;
*Speak with the well-meaning mentor.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*This lonesome lancer seems to be waiting for someone.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Lonesome Lancer: Forgive me, I didn&#039;t see you there. My master&#039;s absence weighs heavily on my mind.&lt;br /&gt;
Lonesome Lancer: He is a powerful mage more than capable of protecting himself, but I cannot help but wonder what delays him.&lt;br /&gt;
Lonesome Lancer: I plan to go and search for him, and your help would be greatly appreciated. If you should happen upon any mages of the Blessed in the woods, would you make sure they are all right?&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Search for the well-meaning mentor===&lt;br /&gt;
-optional start&lt;br /&gt;
Belligerent Broker: The hells do you think you&#039;re doing? We&#039;ve got wares to sell!&lt;br /&gt;
-optional end&lt;br /&gt;
Well-meaning Mentor: A spearman is searching for me? Ah, my apologies. My return from patrol was delayed by these two.&lt;br /&gt;
Well-meaning Mentor: They released some strange creature here in the woods, and tried to assault me before it could be subdued. As you might imagine, they refuse to tell me why they would release such a monstrosity.&lt;br /&gt;
Belligerent Broker: You&#039;ll never get it out of me, you hear? Never!&lt;br /&gt;
Well-meaning Mentor: They claim to be mere merchants, but I {{colorize|```doubt```}} the veracity of their words. Would that I could get them to speak the truth.&lt;br /&gt;
&lt;br /&gt;
===Express your /doubt to the belligerent broker===&lt;br /&gt;
-optional start&lt;br /&gt;
Well-meaning Mentor: I sincerely {{colorize|```doubt```}} they are mere merchants. Perhaps you could persuade them to speak?&lt;br /&gt;
Belligerent Broker: The both of you can piss off! We didn&#039;t do anything wrong.&lt;br /&gt;
System: The belligerent broker refuses to reveal what mischief he has made in the Rak&#039;tika Greatwood. Express your {{colorize|```doubt```}} and convince him to confess to his plans.&lt;br /&gt;
-optional end&lt;br /&gt;
Belligerent Broker: Wh-What are you looking at us like that for? We didn&#039;t do anything, I swear!&lt;br /&gt;
Question: What will you do?&lt;br /&gt;
&amp;gt; Glare daggers at them.&lt;br /&gt;
Belligerent Broker: Alright! Alright, I&#039;ll talk! Just don&#039;t hurt me, please!&lt;br /&gt;
&amp;gt; Disarm them with a charming glance.&lt;br /&gt;
Belligerent Broker: Alright, I&#039;ll talk. How can I say no to a smile like that.&lt;br /&gt;
---&lt;br /&gt;
Belligerent Broker: We brought an anemone with us, you see, and figured we could extract a fine poison from it after feeding it some of the toxic plants and critters these woods are known for.&lt;br /&gt;
Well-meaning Mentor: Why would you do such a thing?&lt;br /&gt;
Belligerent Broker: Everywhere you look there&#039;s fighting, but never enough weapons to go around. Folks will pay well for a good poison.&lt;br /&gt;
Belligerent Broker: But thanks to you, the anemone and all our profits are gone. I reckon it&#039;s about time we were gone too!&lt;br /&gt;
Well-meaning Mentor: Wait!&lt;br /&gt;
Well-meaning Mentor: &amp;lt;sigh&amp;gt; ...I suppose it&#039;s fine, though there&#039;s still the matter of the anemone. First, I must return to Slitherbough. No doubt my pupil is beside himself with worry.&lt;br /&gt;
&lt;br /&gt;
===Speak with the well-meaning mentor===&lt;br /&gt;
Well-meaning Mentor: You needn&#039;t worry about my pupil. He is returned and relieved to hear I am safe.&lt;br /&gt;
Well-meaning Mentor: As for the anemone, I spoke with my superiors, and I have been tasked with its capture.&lt;br /&gt;
Well-meaning Mentor: I would ask your assistance, but I suspect a companion of Master Matoya has more pressing matters to attend to. Should you find yourself unoccupied, pray seek me out. I could use a {{alternatives|f=woman|m=man}} of your talents.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=t3mkXLTo4wc}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Slither_Along&amp;diff=1537811</id>
		<title>Slither Along</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Slither_Along&amp;diff=1537811"/>
		<updated>2026-09-14T04:41:08Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Slither Along&lt;br /&gt;
| description = Quinfort is enamored with his new companion.&lt;br /&gt;
| image = The_Great_Deceiver.png&lt;br /&gt;
| quest-giver = Quinfort&lt;br /&gt;
| related-npcs = Great Serpent of Ronka; Valan&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 10.9&lt;br /&gt;
| location-y = 26.0&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Qitari Unlock Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4240&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 715&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = The Great Deceiver&lt;br /&gt;
| next-quest = Snake the Lead&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 69193&lt;br /&gt;
| id-edb = 59c60bc7d39&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Receive the snake-filled sack from Quinfort.&lt;br /&gt;
&lt;br /&gt;
*Carry the snake-filled sack to Valan at Slitherbough.&lt;br /&gt;
&lt;br /&gt;
*Check on the suspicious serpent.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Quinfort is enamored with his new companion.&lt;br /&gt;
&lt;br /&gt;
*Valan is not sure what to make of the creature Quinfort has found, but decides to indulge his friend nonetheless. Their first task is to carry the beast to Slitherbough and away from possible danger and prying eyes. Valan finds the serpent-like creature repulsive, and Quinfort believes himself unworthy of holding it, which leaves you as the only one who can see the deed done.&lt;br /&gt;
&lt;br /&gt;
*With the burlap sack firmly─but not too firmly, lest you upset Quinfort─in hand, you wend your way through the woods to Slitherbough.&lt;br /&gt;
&lt;br /&gt;
*After a frightful journey, tiptoeing past treants and overgrown beetles, you arrive safely at Slitherbough with the burlap sack. You find Valan in the corner of a cave where the shadows will hopefully offer a modicum of privacy. He suggests taking the snake-like creature out of the sack to ensure it is still in one piece.&lt;br /&gt;
&lt;br /&gt;
*Quinfort arrives not long after you, enthralled by what he believes to be a divine beast of the Greatwood. Valan continues to make light of the situation, but Quinfort assures him that he will save Slitherbough with the aid of the great serpent.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-optional start&lt;br /&gt;
Valan: &amp;lt;sigh&amp;gt; He seems to be serious about this.&lt;br /&gt;
Great Serpent of Ronka: Scree!&lt;br /&gt;
-optional end&lt;br /&gt;
Quinfort: O great serpent, I beseech you—grant me the strength to defend the Night&#039;s Blessed, to stay the impending calamity that threatens the Greatwood.&lt;br /&gt;
Great Serpent of Ronka: Scree!&lt;br /&gt;
Valan: &amp;lt;sigh&amp;gt; I can&#039;t believe this is happening. Look, if you want to keep that thing as a pet, I won&#039;t stop you, but we really should return home.&lt;br /&gt;
Quinfort: No, you&#039;re right. To remain here any longer could place the great serpent in danger.&lt;br /&gt;
Quinfort: But the question is, how do we transport it? I will not stand to see the great serpent debase itself, crawling on its belly like a...like a...&lt;br /&gt;
Valan: A snake? Just pick up the damn thing and let&#039;s go.&lt;br /&gt;
Quinfort: By the abyss, Valan, show some respect! I &#039;&#039;should&#039;&#039; be the one to carry it, but I fear I am yet unworthy of such a burden.&lt;br /&gt;
Quinfort: But you—you could protect the great serpent from the threats of the Greatwood, be they beasts or sin eaters.&lt;br /&gt;
Valan: And now you mean to drag Master Matoya&#039;s guest into your schemes? What will the others think when {{alternatives|f=she|m=he}} walks into Slitherbough hoisting that thing about?&lt;br /&gt;
Valan: Here, put it in this sack.&lt;br /&gt;
Quinfort: I will do no such thing!&lt;br /&gt;
Valan: It&#039;s clean, dry, and most importantly, you can bring it into Slitherbough unnoticed.&lt;br /&gt;
Quinfort: Fine... Listen, [Forename]. The fate of the Greatwood quite literally rests in your hands. It goes without saying we can&#039;t afford any mishaps.&lt;br /&gt;
Valan: &amp;lt;sigh&amp;gt; I suppose we&#039;ve no choice but to help him. I&#039;ll go ahead and find a place to keep his pet away from prying eyes.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Receive the snake-filled sack from Quinfort===&lt;br /&gt;
-optional start&lt;br /&gt;
Great Serpent of Ronka: Scree!&lt;br /&gt;
-optional end&lt;br /&gt;
Quinfort: Tread carefully, [Forename]. I will follow shortly after.&lt;br /&gt;
&lt;br /&gt;
===Carry the snake-filled sack to Valan at Slitherbough===&lt;br /&gt;
-optional start&lt;br /&gt;
Quinfort: How could you forget to take the great serpent with you? This task is not to be taken lightly.&lt;br /&gt;
Valan: Quinfort is still at the lake? I fear leaving him alone with that thing wasn&#039;t such a good idea.&lt;br /&gt;
-optional end&lt;br /&gt;
Valan: Here should be safe, for now at least.&lt;br /&gt;
Valan: Let&#039;s have another look at the &#039;&#039;great serpent&#039;&#039;, shall we?&lt;br /&gt;
&lt;br /&gt;
===Check on the suspicious serpent===&lt;br /&gt;
-optional start&lt;br /&gt;
Valan: If Mother finds out about this, no shadow will be dark enough to hide from her wrath.&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Quinfort: Good work, you two. Oh, can you believe it? The divine protector of the Greatwood here in Slitherbough.&lt;br /&gt;
Quinfort: &amp;quot;Within a sack of burlap did the champion carry the divine beast, and beneath the slithering boughs of the Greatwood did they find shelter.&amp;quot; &amp;lt;br&amp;gt;Chapter thirty-one, verse five in the &#039;&#039;Gospel of Quinfort&#039;&#039;.&lt;br /&gt;
Valan: &amp;lt;sigh&amp;gt; Pay him no mind... He&#039;s merely referring to his dream diary.&lt;br /&gt;
Quinfort: For the last time, it is &#039;&#039;not&#039;&#039; a diary. Have you forgotten how the gospel foretold the events of that fateful day two years ago?&lt;br /&gt;
Valan: How can I when you remind me of it every day?&lt;br /&gt;
Quinfort: You continue to doubt me but soon you&#039;ll see. Together, the great serpent and I will save this village, and all of the Greatwood, from oblivion!&lt;br /&gt;
Great Serpent of Ronka: Scree! Scree!&lt;br /&gt;
Valan: What have we gotten ourselves into?&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=9YJ2tJFQCoA}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Great_Deceiver&amp;diff=1537808</id>
		<title>The Great Deceiver</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Great_Deceiver&amp;diff=1537808"/>
		<updated>2026-09-14T04:34:47Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Great Deceiver&lt;br /&gt;
| description = Valan is gravely concerned for a friend.&lt;br /&gt;
| image = The_Great_Deceiver.png&lt;br /&gt;
| quest-giver = Valan&lt;br /&gt;
| related-npcs = Great Serpent of Ronka; Quinfort&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 19.8&lt;br /&gt;
| location-y = 27.6&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Qitari Unlock Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4230&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| req-quest = An Unwanted Proposal&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 752&lt;br /&gt;
| unlocks = cur Aether Current&lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = Slither Along&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 69192&lt;br /&gt;
| id-edb = bb48c41fbbb&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Quinfort]].&lt;br /&gt;
* Survey the designated area.&lt;br /&gt;
* Speak with Quinfort.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Valan is gravely concerned for a friend.&lt;br /&gt;
&lt;br /&gt;
*Valan tells you of his friend, Quinfort. A prodigy of the arcane arts, he has the gift of clairvoyance, but Valan fears it has become more of a curse. His fellow Blessed ignore his claims that Quinfort&#039;s behavior is out of the ordinary, prompting him to seek the opinion of an impartial party. To that end, he asks you to speak with Quinfort to assess his condition.&lt;br /&gt;
&lt;br /&gt;
*You find Quinfort alone in the dark, and he proves himself an imposing─if not unsettling─individual. He tells you of his vision of impending doom and a serpent savior when he is interrupted by the arrival of Valan. Hoping to prove once and for all the truth of his claims, Quinfort sets off into the woods intent on summoning the serpent from his dreams. Valan bids you help him find his companion before the wildlife does first.&lt;br /&gt;
&lt;br /&gt;
*You search high and low for any sign of Quinfort when Valan catches sight of something in the distance. He runs off in the hopes of finding his friend.&lt;br /&gt;
&lt;br /&gt;
*You find Quinfort near the Fruit of the Protector accompanied by a creature unlike anything you have ever seen. Though you are unable to identify this strange beast, Quinfort remains firm in his belief that it is the great serpent of his dreams.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Valan: Say, aren&#039;t you [Forename]? Master Matoya speaks quite highly of you.&lt;br /&gt;
Valan: I&#039;m sure you&#039;ve more important things to concern yourself with, but I need help, and there&#039;s no one else I can turn to.&lt;br /&gt;
Valan: It&#039;s my friend, Quinfort. Ever since we were young, he&#039;s always excelled in the arcane arts. In fact even now he&#039;s in training to become a priest of the Night&#039;s Blessed.&lt;br /&gt;
Valan: Perhaps the greatest of his gifts is clairvoyance, but I fear it&#039;s taken a toll on his mind as of late.&lt;br /&gt;
Valan: He&#039;s always been different, but not like this. He&#039;s changed. Frighteningly so...&lt;br /&gt;
Valan: The others think him no stranger than usual, but they&#039;re wrong, and I mean to prove it. You don&#039;t know him like we do, which is precisely why I&#039;d like you to talk with him. To get an objective opinion on the matter.&lt;br /&gt;
Valan: &amp;lt;sigh&amp;gt; Assuming we find out what ails him, I hope there&#039;s a way to cure it.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Quinfort===&lt;br /&gt;
-optional start&lt;br /&gt;
Valan: I think my concern will become abundantly clear once you speak with him.&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Quinfort: Mwahahaha! As foretold by the will of the wood, we meet at last. I&#039;ve been expecting you, [Forename].&lt;br /&gt;
Quinfort: Shhh! No one else must hear of this. Not yet...&amp;lt;br&amp;gt;My dreams are plagued with visions of the future. Calamity is upon us, and each night I witness our impending doom.&lt;br /&gt;
Quinfort: But hope is not yet lost, for the dreams speak to me of a savior in the form of a great serpent.&lt;br /&gt;
Quinfort: It was revered as a god in the days of the Ronkan Empire, and I believe it yet lives in the Greatwood, waiting to be roused from slumber.&lt;br /&gt;
Quinfort: It has many names. Many would call it the Protector, some the Great Destroyer.&lt;br /&gt;
Quinfort: The will of the wood demands I find this great serpent. It is our only hope of salvation!&lt;br /&gt;
Quinfort: I have been &#039;&#039;chosen&#039;&#039; [Forename]. To be the savior of Slitherbough!&lt;br /&gt;
Valan: So this is where you two have been hiding. Now that you&#039;ve gotten to know one another, what do you think?&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; I fear his mind is beyond saving.&lt;br /&gt;
Valan: I refuse to believe that. There has to be something we can do to help him.&lt;br /&gt;
Valan: Have you not sought counsel with the priests? They are your mentors after all. There&#039;s no need to keep your troubles from them.&lt;br /&gt;
&amp;gt; His dreams are an ill omen.&lt;br /&gt;
Valan: You believe him!? Oh dear... I fear I&#039;ve made a terrible mistake.&lt;br /&gt;
Valan: Please don&#039;t tell me you too have communed with the will of a star or some such nonsense.&lt;br /&gt;
---&lt;br /&gt;
Quinfort: Valan, please! We are in the midst of a most important discussion.&lt;br /&gt;
Valan: When you first began talks of these dreams and delusions I held my peace, but I won&#039;t let you drag anyone else into this.&lt;br /&gt;
Quinfort: Such narrow-minded thinking is why only &#039;&#039;I&#039;&#039; have been chosen by the wood. By the great serpent!&lt;br /&gt;
Valan: Yes, Quinfort, whatever you say.&lt;br /&gt;
Quinfort: You&#039;ve mocked me for the last time, Valan. I will summon the great serpent this very day, and prove to you the truth of my visions!&lt;br /&gt;
Valan: Quinfort, wait! Where are you going!?&lt;br /&gt;
Valan: To meet with misfortune would likely bring him to his senses. But he&#039;s my friend, and I can&#039;t stand the thought of him getting hurt out there. Will you help me look for him?&lt;br /&gt;
Valan: If anything should happen to him, I&#039;ll never forgive myself.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Survey the designated area===&lt;br /&gt;
-optional start&lt;br /&gt;
Valan: He couldn&#039;t have gone far.&lt;br /&gt;
-optional end&lt;br /&gt;
Valan: Over there! I think I see him!&lt;br /&gt;
&lt;br /&gt;
===Speak with Quinfort.===&lt;br /&gt;
-optional start&lt;br /&gt;
Valan: I&#039;m beginning to grow tired of this game.&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Valan: Enough, Quinfort! Even you should recognize the danger of wandering off alone in these woods.&lt;br /&gt;
Quinfort: Hehehe... Ahahahahahaha!&lt;br /&gt;
Valan: You really have gone mad, haven&#039;t you?&lt;br /&gt;
Quinfort: Mock me all you like, Valan, but now you will bear witness to the truth with your own eyes.&lt;br /&gt;
Quinfort: Behold! The divine protector of Ronka! The great serpent of legend!&lt;br /&gt;
Valan: No! It can&#039;t be!&lt;br /&gt;
Valan: That&#039;s...the great serpent?&lt;br /&gt;
Valan: I see nothing &#039;&#039;great&#039;&#039; about that...that... What &#039;&#039;is&#039;&#039; it, exactly? I refuse to believe that it&#039;s a serpent.&lt;br /&gt;
Valan: Please tell me you&#039;re joking.&lt;br /&gt;
Quinfort: Hahaha. Do not be jealous, Valan. The will of the wood works in mysterious ways, and this serpent is the key to our deliverance.&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=zI5QJbI0Co4}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Disturbing_the_Peace&amp;diff=1537804</id>
		<title>Disturbing the Peace</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Disturbing_the_Peace&amp;diff=1537804"/>
		<updated>2026-09-14T04:22:46Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Disturbing the Peace&lt;br /&gt;
| description = [[Ovelin]] is in need of a strong pair of hands.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Ovelin&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 18.8&lt;br /&gt;
| location-y = 26.0&lt;br /&gt;
| type = side&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4170&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| req-quest = Saying Good-bye&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 606&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = &lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| id-edb = e7164edc732&lt;br /&gt;
| id-gt = 68987&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Investigate [[Cleric]].&lt;br /&gt;
*Speak with [[Ovelin]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Ovelin is in need of a strong pair of hands.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Ovelin: Hmmm... You are not of these woods, are you?&lt;br /&gt;
Ovelin: My sight is all but gone, but there is no mistaking it. You are much too loud when you walk.&lt;br /&gt;
Ovelin: Yes, there is a certain weight to your steps, a weight that comes from overcoming great hardship. If you would be willing, I have a task for you.&lt;br /&gt;
Ovelin: There has been a strange commotion coming from Cleric of late. I fear someone—or something—runs amok there. Though I suspect it would prove no match for a hardened traveler such as you.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Investigate Cleric===&lt;br /&gt;
-optional start&lt;br /&gt;
Ovelin: I know not what disturbs the peace of Cleric, but it must be stopped.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Ovelin===&lt;br /&gt;
Ovelin: Do you hear that? ...The sweet sound of silence.&lt;br /&gt;
Ovelin: It pains me to say such disturbances are not uncommon. The cause most likely being the Light. We do what we can to protect ourselves from its touch, but the animals of the Greatwood are defenseless before its might.&lt;br /&gt;
Ovelin: Given time, the Light corrupts all, and even if they do not become sin eaters, our only recourse is to deliver them swiftly unto the sunless sea.&lt;br /&gt;
Ovelin: Harsh, perhaps, but it is the only way to preserve balance here in the Greatwood.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=X0uNfwqcg8U}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=From_the_Heart&amp;diff=1537800</id>
		<title>From the Heart</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=From_the_Heart&amp;diff=1537800"/>
		<updated>2026-09-14T04:21:39Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = From the Heart&lt;br /&gt;
| description = This bashful bowman could do with some advice.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Bashful Bowman&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 18.8&lt;br /&gt;
| location-y = 26.5&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4201&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 852&lt;br /&gt;
| reward1 = 1 Bluespirit Earring Coffer (IL 403)&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Saying Good-bye&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68989&lt;br /&gt;
| id-edb = a61a1cf7f1e&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with the [[Bashful Bowman|bashful bowman]].&lt;br /&gt;
*Speak with the bashful bowman.&lt;br /&gt;
*Speak with the bashful bowman.&lt;br /&gt;
*Speak with the bashful bowman.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*This bashful bowman could do with some advice.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Bashful Bowman: I realize this is sudden, but would you lend me your ear for a moment? I would rather keep this secret from the others if possible.&lt;br /&gt;
Bashful Bowman: I mean to propose to my beloved, and everything needs to be perfect, right down to where I spring the question.&lt;br /&gt;
Bashful Bowman: Being what I presume to be a worldly traveler, I thought perhaps you could give me your opinion on the view from a few places I had in mind.&lt;br /&gt;
Bashful Bowman: Good, good. My first choice was a quaint little place to the north. Follow me.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with the bashful bowman===&lt;br /&gt;
Bashful Bowman: What do you think? I thought the view of Yx&#039;Maja might set the mood.&lt;br /&gt;
Bashful Bowman: A pity we can only view it from afar. I&#039;ve heard the flowers there are quite beautiful, but the woods there are fiercely guarded.&lt;br /&gt;
Bashful Bowman: Aha, that&#039;s it! &amp;quot;My dear, sweet beloved. Let me be the guardian to your ruins of Ronka, now and forevermore.&amp;quot;&amp;lt;br&amp;gt;Do you think she would accept such a proposal?&lt;br /&gt;
Bashful Bowman: No...? Well, I will give it some thought. Come, let me show you another spot near Lake Tusi Mek&#039;ta.&lt;br /&gt;
&lt;br /&gt;
===Speak with the bashful bowman===&lt;br /&gt;
Bashful Bowman: Is the view of the lake not breathtaking?&lt;br /&gt;
Bashful Bowman: At its bottom rests the Covered Halls of Dwatl, one of several ruins of the Ronkan Empire.&lt;br /&gt;
Bashful Bowman: Ah! I have it now! &amp;quot;The ruin that is your love has sunk to the bottom of my heart. And there it shall remain for all time.&amp;quot;&amp;lt;br&amp;gt;The perfect proposal, don&#039;t you think?&lt;br /&gt;
Bashful Bowman: No, you&#039;re right. The wording could use a little work. Perhaps my third choice of location will prove inspirational.&lt;br /&gt;
&lt;br /&gt;
===Speak with the bashful bowman===&lt;br /&gt;
Bashful Bowman: This is perhaps my favorite of the three. Simple, quiet, and peaceful.&lt;br /&gt;
Bashful Bowman: Hmmm... Perhaps that is all I need to propose—a simple expression of my love.&lt;br /&gt;
Bashful Bowman: I realize there is much to consider, so you needn&#039;t give me your opinion now. Let us give it due thought while we return to Slitherbough.&lt;br /&gt;
&lt;br /&gt;
===Speak with the bashful bowman===&lt;br /&gt;
Bashful Bowman: Thank goodness you&#039;re here. The more I think on it, the more uncertain I become. Tell me, which place do you think would help me win her heart?&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; I think the view of Yx&#039;Maja would be best.&lt;br /&gt;
Bashful Bowman: I suppose there is a certain charm to that place. All right, that is where I&#039;ll propose.&lt;br /&gt;
&amp;gt; The view from the edge of the lake was quite lovely.&lt;br /&gt;
Bashful Bowman: It was, wasn&#039;t it? And there&#039;d be no risk of falling in if we remain at its edge. All right, that is where I&#039;ll propose.&lt;br /&gt;
&amp;gt; The calm and quiet at the lake&#039;s center would be perfect.&lt;br /&gt;
Bashful Bowman: The center of the lake, eh? There would be nothing to distract me from telling her how I truly feel. All right, that is where I&#039;ll propose.&lt;br /&gt;
---&lt;br /&gt;
Bashful Bowman: I was right to call upon you. What better place than that to offer her my true name.&lt;br /&gt;
Bashful Bowman: ...Are you not familiar with the custom? Only immediate family should know one&#039;s true name. It&#039;s the only way to protect our hearts from the Light.&lt;br /&gt;
Bashful Bowman: Which is why revealing one&#039;s name to another is of such great significance. Though I suspect my choice of words in proposing may yet sour the moment.&lt;br /&gt;
Bashful Bowman: But don&#039;t you worry. When the time is right, I&#039;m certain the words will flow freely.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=8YOOgd_URbQ}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Oh,_Snap&amp;diff=1537796</id>
		<title>Oh, Snap</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Oh,_Snap&amp;diff=1537796"/>
		<updated>2026-09-14T04:20:03Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Oh, Snap&lt;br /&gt;
| description = Ersabel looks at you expectantly, which can mean only one thing.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Ersabel&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 19.8&lt;br /&gt;
| location-y = 27.4&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4160&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Sickly Sweet Nectar, 2 Snapmint Leaf&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 706&lt;br /&gt;
| reward-opt1 = 2 Spaghetti al Nero&lt;br /&gt;
| reward-opt2 = 2 Broad Bean Salad&lt;br /&gt;
| reward-opt3 = 2 Grilled Platinum Bream&lt;br /&gt;
| reward-opt4 = 2 Baguette&lt;br /&gt;
| reward-opt5 = 3 Nightworld Silver Piece&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Saying Good-bye&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68986&lt;br /&gt;
| id-edb = 3a0ced2ca1c&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Use the [[Sickly Sweet Nectar|sickly sweet nectar]] at the designated location and slay the [[snapmint]] for its leaves.&lt;br /&gt;
&lt;br /&gt;
*Deliver the [[Snapmint Leaf|snapmint leaves]] to [[Ersabel]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Ersabel looks at you expectantly, which can mean only one thing.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Ersabel: Pardon me, {{alternatives|f=miss|m=sir}}, but could I trouble you to help me with preparations for {{alternatives|morning=supper|day=supper|night=mealtime}}?&lt;br /&gt;
Ersabel: Thank you. I have need of a rather peculiar herb, but I fear I am ill-suited to gathering it myself.&lt;br /&gt;
Ersabel: It grows on snapmint, you see. Their camouflage makes them difficult to find, and even if I should, I would likely be devoured before I could pluck even a single leaf from their hides.&lt;br /&gt;
Ersabel: Take this nectar and sprinkle it about the fields to the north. When they come out of hiding, that will be your chance to strike.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Use the sickly sweet nectar at the designated location and slay the snapmint for its leaves===&lt;br /&gt;
-optional start&lt;br /&gt;
Ersabel: Once they catch the scent of the nectar, they will be compelled to show themselves. That will be your chance to strike.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Deliver the snapmint leaves to Ersabel===&lt;br /&gt;
Ersabel: Were you able to find any snapmint?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Snapmint Leaf|Snapmint Leaves}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ersabel: Goodness, these leaves are so large. Thank you.&lt;br /&gt;
Ersabel: I could never hope to cook my prahok without this.&lt;br /&gt;
Ersabel: Are you familiar with this dish? After leaving our fish to dry, it is salted then fermented. Once ready, you then mix it with a grilled meat of your choice, and wrap it in leaves of snapmint.&lt;br /&gt;
Ersabel: It keeps quite well, so we eat it often. Though the recipe is simple, you can add all manner of herbs and spices to suit your tastes.&lt;br /&gt;
Ersabel: Should you have the opportunity, I insist you try it for yourself.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=jLniYDn75gI}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Tea_Time&amp;diff=1537783</id>
		<title>Tea Time</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Tea_Time&amp;diff=1537783"/>
		<updated>2026-09-14T02:45:27Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Tea Time&lt;br /&gt;
| description = Vondia has tea to brew, but no ingredients to do so.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Vondia&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 18.8&lt;br /&gt;
| location-y = 26.4&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4101&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 5 Preserving Agent, 5 Tea Mushroom&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 779&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = A Day in the Neighborhood&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68979&lt;br /&gt;
| id-edb = ffa1c497daf&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Use the [[Preserving Agent|preserving agent]] on tea mushrooms.&lt;br /&gt;
*Gather the [[Tea Mushroom|treated tea mushrooms]].&lt;br /&gt;
*Deliver the treated tea mushrooms to [[Vondia]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Vondia has tea to brew, but no ingredients to do so.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Vondia: Excuse me, {{alternatives|f=miss|m=sir}}. You are one of the visitors from the Crystarium, yes? I realize this is sudden, but may I ask you to gather something for me when next you venture into the woods?&lt;br /&gt;
Vondia: I am to hold a tea ceremony {{alternatives|morning=this afternoon|day=this evening|night=on the morrow}}, but only now remembered I have depleted my store of tea mushrooms.&lt;br /&gt;
Vondia: I have not much, but I will see you duly compensated for your troubles.&lt;br /&gt;
Vondia: They can be found to the south in the Citia Swamps. But before you go, you will need this—a preserving agent for the mushrooms. They are quite delicate, and prone to releasing their spores prematurely without it.&lt;br /&gt;
Vondia: If you could gather five, that will be more than enough.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Use the preserving agent on tea mushrooms===&lt;br /&gt;
-optional start&lt;br /&gt;
Vondia: Remember to use the preserving agent before you pick them.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Deliver the treated tea mushrooms to Vondia===&lt;br /&gt;
Vondia: I pray you had no trouble finding the mushrooms?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Tea Mushroom}}s.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Vondia: My, these are absolutely splendid!&lt;br /&gt;
Vondia: They contain an ever-so-slight amount of poison, you know. Not enough to cause adverse effects, mind you, but over time one can build an immunity to similar toxins.&lt;br /&gt;
Vondia: Would you care for a cup? It&#039;s the least I can do. ...No?&lt;br /&gt;
Vondia: Well, if you should change your mind, I would be more than willing to prepare some for you.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=cUnNC1ZBZjk}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Barking_Up_the_Right_Tree&amp;diff=1537782</id>
		<title>Barking Up the Right Tree</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Barking_Up_the_Right_Tree&amp;diff=1537782"/>
		<updated>2026-09-14T02:44:22Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the [[Shadowbringers]] side quest|the [[Stormblood]] [[Fieldcraft Leve]]|Barking Up the Right Tree (Levequest)}}&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| title = Barking Up the Right Tree&lt;br /&gt;
| description = Harvene is dreading her next journey into the woods.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Harvene&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 21.1&lt;br /&gt;
| location-y = 27.7&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4070&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 4 Peeling Bark&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 706&lt;br /&gt;
| reward-opt1 = 3 Standard Spectrum Dye&lt;br /&gt;
| reward-opt2 = 2 Nightworld Silver Piece&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = A Day in the Neighborhood&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68976&lt;br /&gt;
| id-edb = f5ce8f96523&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Obtain [[Peeling Bark|peeling bark]].&lt;br /&gt;
&lt;br /&gt;
*Deliver the peeling bark to [[Harvene]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Harvene is dreading her next journey into the woods.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Harvene: Ah, you are one of Master Matoya&#039;s guests, are you not? Perhaps you can assist me.&lt;br /&gt;
Harvene: To the west of here, in Lake Tusi Mek&#039;ta, sits a tree which cradles an enormous crystal—Fruit of the Protector. It is said to have existed even before the empire of Ronka.&lt;br /&gt;
Harvene: I require the bark from this tree and I would ask you to retrieve it for me.&lt;br /&gt;
Harvene: I must make dye for our clothes, you see, and it is a most vital ingredient.&lt;br /&gt;
Harvene: As you might expect, eaters and all manner of beasts are drawn to its power. Were the woods not so rife with danger I would go myself.&lt;br /&gt;
Harvene: Please say you will help. I require but four pieces of bark to finish my work.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Obtain peeling bark===&lt;br /&gt;
-optional start&lt;br /&gt;
Harvene: Do be careful when peeling the bark, lest you damage the tree.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Deliver the peeling bark to Harvene===&lt;br /&gt;
Harvene: Ah, you are returned. Were you able to reach the tree?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Peeling Bark}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Harvene: Thank you, {{alternatives|f=miss|m=sir}}, thank you! I realize it looks like ordinary bark at a glance, but it makes for such wondrous colors when properly ground and mixed.&lt;br /&gt;
Harvene: Garments dyed using the bark from that tree are said to be blessed by the Protector, you know.&lt;br /&gt;
Harvene: Mark my words: every guard in Slitherbough will be dressed from head to toe in clothes using my dye. Perhaps even the children and the elderly!&lt;br /&gt;
Harvene: I better set to boiling this bark. If you&#039;ll excuse me.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=eja1_vb_Q5A}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Like_Pulling_Teeth&amp;diff=1537776</id>
		<title>Like Pulling Teeth</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Like_Pulling_Teeth&amp;diff=1537776"/>
		<updated>2026-09-14T02:32:23Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Like Pulling Teeth&lt;br /&gt;
| description = This caring carpenter could use a sharp eye and a steady hand.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Caring Carpenter&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 20.8&lt;br /&gt;
| location-y = 27.2&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4090&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Jagged Swine Tusk&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 779&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = A Day in the Neighborhood&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68978&lt;br /&gt;
| id-edb = 8c88ccf9824&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Take aim and use your blowgun to incapacitate a [[Razor-tusked Swine|razor-tusked swine]].&lt;br /&gt;
*Speak with the [[Caring Carpenter|caring carpenter]].&lt;br /&gt;
*Obtain a [[Jagged Swine Tusk|tusk]] from the razor-tusked swine.&lt;br /&gt;
*Deliver the tusk to the caring carpenter.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*This caring carpenter could use a sharp eye and a steady hand.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Caring Carpenter: You are...[Forename], yes? Master Matoya speaks highly of you. If I may, I would make a request of you.&lt;br /&gt;
Caring Carpenter: It is my duty to craft arms for the Night&#039;s Blessed, but I&#039;ve recently found myself without tusks for spears.&lt;br /&gt;
Caring Carpenter: If Master Matoya is to be believed, and I have no reason to doubt her, you are skilled with blow darts. Might you be willing to assist me in hunting swine?&lt;br /&gt;
Caring Carpenter: If you are so inclined, meet with me at the edge of Lake Tusi Mek&#039;ta.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Take aim and use your blowgun to incapacitate a razor-tusked swine===&lt;br /&gt;
Caring Carpenter: If you climb up this tree, you should have a clear view of the area.&lt;br /&gt;
Caring Carpenter: Sooner or later a boar will come to drink from the lake, and that&#039;s where you come in. Use the darts to paralyze it, and then we can safely extract one of their tusks.&lt;br /&gt;
&lt;br /&gt;
===Speak with the caring carpenter===&lt;br /&gt;
Caring Carpenter: It&#039;s been quite some time since I&#039;ve seen such precision. Well done.&lt;br /&gt;
Caring Carpenter: If you would see to plucking a tusk from the swine, I will gather the rest of the supplies I need. When you&#039;ve finished, meet me back at Slitherbough.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Deliver the tusk to the caring carpenter===&lt;br /&gt;
Caring Carpenter: You didn&#039;t have trouble procuring a tusk, did you?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Jagged Swine Tusk}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Caring Carpenter: My, that&#039;s quite a find. This will make for an excellent spear.&lt;br /&gt;
Caring Carpenter: A pity the swine have grown so scarce since the Flood.&lt;br /&gt;
Caring Carpenter: We could possibly find use for their hides or their meat, but it would be all too easy to hunt them to extinction.&lt;br /&gt;
Caring Carpenter: The same holds true for many of the animals here in the Greatwood.&lt;br /&gt;
Caring Carpenter: We must be mindful to take only what we need. An important lesson to learn for any who would call these woods home.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=LCmtLbm9Fa4}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Plans_Gone_Awry&amp;diff=1537423</id>
		<title>Plans Gone Awry</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Plans_Gone_Awry&amp;diff=1537423"/>
		<updated>2026-09-13T16:48:31Z</updated>

		<summary type="html">&lt;p&gt;Colburn: Remove related-npcs from quest infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Plans Gone Awry&lt;br /&gt;
| description = Maril looks as though he is expecting someone.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Maril&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 19.5&lt;br /&gt;
| location-y = 28.1&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4080&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 779&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = A Day in the Neighborhood&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68977&lt;br /&gt;
| id-edb = 77f91a21fb5&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*With the chat mode in {{colorize|```Say```}}, enter “tuktu” to assure the [[Hardened Hunter|hardened hunter]] you are not an enemy.&lt;br /&gt;
*With the chat mode in {{colorize|```Say```}}, enter “tuktu” to assure the [[Hapless Hunter|hapless hunter]] you are not an enemy.&lt;br /&gt;
*Report to [[Maril]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Maril looks as though he is expecting someone.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Maril: A moment, if you would. I am recently returned from patrol, but I fear something has happened to my comrades. By all rights they should have arrived here when I did, if not sooner.&lt;br /&gt;
Maril: It was meant to be a simple sweep of the perimeter, dispensing with any raptors we spotted along the way.&lt;br /&gt;
Maril: Would you be willing to search for them? In case they should return before you do, I will remain here to receive them.&lt;br /&gt;
Maril: Hmmm. If they are wounded or hiding, they are not like to reveal themselves to a stranger. You will need our password—tuktu. But say the word and they will immediately know you for an ally of Slitherbough.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===With the chat mode in {{colorize|```Say```}}, enter &amp;quot;tuktu&amp;quot; to assure the hardened hunter you are not an enemy===&lt;br /&gt;
-optional start&lt;br /&gt;
Maril: If you find them, do not forget to speak the password—tuktu.&lt;br /&gt;
Hardened Hunter: Stay back!&lt;br /&gt;
System: With the chat mode in {{colorize|```Say```}}, use your keyboard or the software keyboard to enter &amp;quot;tuktu&amp;quot; and allay the hunter&#039;s fears.&lt;br /&gt;
-optional end&lt;br /&gt;
Hardened Hunter: Ah, thank goodness. When I heard you approaching, I feared the worst.&lt;br /&gt;
Hardened Hunter: I spotted a raptor not far from here and thought it a suitable opportunity to train my companion, a hunter newly joined to the guard. Yet in my fervor for the hunt, I somehow lost track of him.&lt;br /&gt;
Hardened Hunter: The raptor is injured, but to leave it now would jeopardize our stores of food, or worse should anyone else cross its path. I must go after it.&lt;br /&gt;
Hardened Hunter: Would you search for him in my stead? Once you have found him, return to Slitherbough and inform Maril that I&#039;ve spotted a raptor and gave chase.&lt;br /&gt;
&lt;br /&gt;
===With the chat mode in {{colorize|```Say```}}, enter &amp;quot;tuktu&amp;quot; to assure the hapless hunter you are not an enemy===&lt;br /&gt;
-optional start&lt;br /&gt;
Hapless Hunter: Mercy! Mercy!&lt;br /&gt;
System: With the chat mode in {{colorize|```Say```}}, use your keyboard or the software keyboard to enter &amp;quot;tuktu&amp;quot; and allay the hunter&#039;s fears.&lt;br /&gt;
-optional end&lt;br /&gt;
Hapless Hunter: Tuktu? Oh, thank goodness.&lt;br /&gt;
Hapless Hunter: We were hunting raptors, and managed to corner a rather nasty one. Or so we thought. After taking an arrow to the backside, it let out the most bloodcurdling scream. I was expecting it, but I panicked and ran all the same.&lt;br /&gt;
Hapless Hunter: I think my nerves are settled now, though. I expect I&#039;ll get an earful from Maril, but I suppose I have it coming.&lt;br /&gt;
&lt;br /&gt;
===Report to Maril===&lt;br /&gt;
Maril: There you are. My comrades returned not long ago.&lt;br /&gt;
Maril: Though I was disappointed to hear our newest guardsman fled in the face of danger.&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Perhaps he&#039;s not fit to protect Slitherbough.&lt;br /&gt;
&amp;gt; Perhaps he needs more training before venturing out into the woods.&lt;br /&gt;
---&lt;br /&gt;
Maril: Perhaps you are right, but I must give this some thought before I speak with him. Thank you again for your help, {{alternatives|f=miss|m=sir}}.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=SDK8P5wbb8w}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Plans_Gone_Awry&amp;diff=1537421</id>
		<title>Plans Gone Awry</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Plans_Gone_Awry&amp;diff=1537421"/>
		<updated>2026-09-13T16:47:04Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Plans Gone Awry&lt;br /&gt;
| description = Maril looks as though he is expecting someone.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Maril&lt;br /&gt;
| related-npcs = Hapless Hunter; Hardened Hunter&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 19.5&lt;br /&gt;
| location-y = 28.1&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4080&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 779&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = A Day in the Neighborhood&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68977&lt;br /&gt;
| id-edb = 77f91a21fb5&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*With the chat mode in {{colorize|```Say```}}, enter “tuktu” to assure the [[Hardened Hunter|hardened hunter]] you are not an enemy.&lt;br /&gt;
*With the chat mode in {{colorize|```Say```}}, enter “tuktu” to assure the [[Hapless Hunter|hapless hunter]] you are not an enemy.&lt;br /&gt;
*Report to [[Maril]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Maril looks as though he is expecting someone.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Maril: A moment, if you would. I am recently returned from patrol, but I fear something has happened to my comrades. By all rights they should have arrived here when I did, if not sooner.&lt;br /&gt;
Maril: It was meant to be a simple sweep of the perimeter, dispensing with any raptors we spotted along the way.&lt;br /&gt;
Maril: Would you be willing to search for them? In case they should return before you do, I will remain here to receive them.&lt;br /&gt;
Maril: Hmmm. If they are wounded or hiding, they are not like to reveal themselves to a stranger. You will need our password—tuktu. But say the word and they will immediately know you for an ally of Slitherbough.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===With the chat mode in {{colorize|```Say```}}, enter &amp;quot;tuktu&amp;quot; to assure the hardened hunter you are not an enemy===&lt;br /&gt;
-optional start&lt;br /&gt;
Maril: If you find them, do not forget to speak the password—tuktu.&lt;br /&gt;
Hardened Hunter: Stay back!&lt;br /&gt;
System: With the chat mode in {{colorize|```Say```}}, use your keyboard or the software keyboard to enter &amp;quot;tuktu&amp;quot; and allay the hunter&#039;s fears.&lt;br /&gt;
-optional end&lt;br /&gt;
Hardened Hunter: Ah, thank goodness. When I heard you approaching, I feared the worst.&lt;br /&gt;
Hardened Hunter: I spotted a raptor not far from here and thought it a suitable opportunity to train my companion, a hunter newly joined to the guard. Yet in my fervor for the hunt, I somehow lost track of him.&lt;br /&gt;
Hardened Hunter: The raptor is injured, but to leave it now would jeopardize our stores of food, or worse should anyone else cross its path. I must go after it.&lt;br /&gt;
Hardened Hunter: Would you search for him in my stead? Once you have found him, return to Slitherbough and inform Maril that I&#039;ve spotted a raptor and gave chase.&lt;br /&gt;
&lt;br /&gt;
===With the chat mode in {{colorize|```Say```}}, enter &amp;quot;tuktu&amp;quot; to assure the hapless hunter you are not an enemy===&lt;br /&gt;
-optional start&lt;br /&gt;
Hapless Hunter: Mercy! Mercy!&lt;br /&gt;
System: With the chat mode in {{colorize|```Say```}}, use your keyboard or the software keyboard to enter &amp;quot;tuktu&amp;quot; and allay the hunter&#039;s fears.&lt;br /&gt;
-optional end&lt;br /&gt;
Hapless Hunter: Tuktu? Oh, thank goodness.&lt;br /&gt;
Hapless Hunter: We were hunting raptors, and managed to corner a rather nasty one. Or so we thought. After taking an arrow to the backside, it let out the most bloodcurdling scream. I was expecting it, but I panicked and ran all the same.&lt;br /&gt;
Hapless Hunter: I think my nerves are settled now, though. I expect I&#039;ll get an earful from Maril, but I suppose I have it coming.&lt;br /&gt;
&lt;br /&gt;
===Report to Maril===&lt;br /&gt;
Maril: There you are. My comrades returned not long ago.&lt;br /&gt;
Maril: Though I was disappointed to hear our newest guardsman fled in the face of danger.&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Perhaps he&#039;s not fit to protect Slitherbough.&lt;br /&gt;
&amp;gt; Perhaps he needs more training before venturing out into the woods.&lt;br /&gt;
---&lt;br /&gt;
Maril: Perhaps you are right, but I must give this some thought before I speak with him. Thank you again for your help, {{alternatives|f=miss|m=sir}}.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=SDK8P5wbb8w}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Pick_Their_Poison&amp;diff=1537416</id>
		<title>Pick Their Poison</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Pick_Their_Poison&amp;diff=1537416"/>
		<updated>2026-09-13T16:30:33Z</updated>

		<summary type="html">&lt;p&gt;Colburn: Remove related-npcs from quest infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Pick Their Poison&lt;br /&gt;
| description = Despite having his father&#039;s sword, you suspect Karnes is not yet ready to return.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Karnes&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 15.4&lt;br /&gt;
| location-y = 35.7&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4130&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 3 Poisoned Meat&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 779&lt;br /&gt;
| reward1 = 1 Bluespirit Necklace Coffer (IL 403)&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = In His Memory&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68982&lt;br /&gt;
| id-edb = b4cf7d02f53&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Place the [[Poisoned Meat|poisoned meat]] at the designated locations.&lt;br /&gt;
*Speak with [[Karnes]].&lt;br /&gt;
*Speak with Karnes.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Despite having his father&#039;s sword, you suspect Karnes is not yet ready to return.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-optional start&lt;br /&gt;
Varthon: His father meant the world to him. He may not look it, but he&#039;s elated to have that sword.&lt;br /&gt;
-optional end&lt;br /&gt;
Karnes: Words can&#039;t explain how grateful I am... Thank you.&lt;br /&gt;
Varthon: Sorry we put you through all this. Karnes seems well enough to walk now, so I&#039;ll see him back to Slitherbough.&lt;br /&gt;
Karnes: Actually, there&#039;s one last thing I wish to do while we&#039;re here.&lt;br /&gt;
Karnes: If we&#039;re ever to rebuild Fort Gohn, something has to be done about the animals that wander about the ruins.&lt;br /&gt;
Karnes: Which is why I boiled meat in a stew of poisonous mushrooms and snake venom. I was planning to place it around the ruins for the raptors to eat.&lt;br /&gt;
Varthon: Are you crazy!? Master Matoya said—&lt;br /&gt;
Karnes: Master Matoya isn&#039;t here, and no one ever goes to Fort Gohn, so they&#039;ll never have to know. We&#039;ll cover the west side of the ruins, you take the east.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Karnes===&lt;br /&gt;
-optional start&lt;br /&gt;
Varthon: Just the smell of it makes my stomach turn. I almost feel bad for the raptors...&lt;br /&gt;
-optional end&lt;br /&gt;
Karnes: Good, you&#039;ve finished. Our side is taken care of as well.&lt;br /&gt;
Varthon: We should leave before our clothes begin to smell of the stuff.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Speak with Karnes===&lt;br /&gt;
-optional start&lt;br /&gt;
Varthon: It&#039;s good to be back. I hope we haven&#039;t been too much of a bother.&lt;br /&gt;
-optional end&lt;br /&gt;
Karnes: Sorry again for dragging you into my troubles.&lt;br /&gt;
Varthon: I&#039;m just glad you weren&#039;t seriously hurt. You better tell me the next time you plan to do something crazy like that.&lt;br /&gt;
Karnes: There won&#039;t be a next time, I promise. I can&#039;t afford to be reckless if I&#039;m ever to be a match for my father.&lt;br /&gt;
Karnes: Thank you again for all your help.&lt;br /&gt;
Karnes: It&#039;s only a pile of rubble now, but someday I&#039;ll rebuild Fort Gohn. You wait and see.&lt;br /&gt;
Varthon: You mean &#039;&#039;we&#039;ll&#039;&#039; rebuild Fort Gohn. It&#039;s my home too, you know.&lt;br /&gt;
Varthon: For all the people who were forced to abandon their homes. For your father...&lt;br /&gt;
Karnes: You&#039;ll come and visit, won&#039;t you? We can hold a grand feast in your honor—to the {{alternatives|f=woman|m=man}} who helped make it all possible.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=fn8Yfg2HVQg}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Pick_Their_Poison&amp;diff=1537415</id>
		<title>Pick Their Poison</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Pick_Their_Poison&amp;diff=1537415"/>
		<updated>2026-09-13T16:30:22Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Pick Their Poison&lt;br /&gt;
| description = Despite having his father&#039;s sword, you suspect Karnes is not yet ready to return.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Karnes&lt;br /&gt;
| related-npcs = Varthon&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 15.4&lt;br /&gt;
| location-y = 35.7&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4130&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 3 Poisoned Meat&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 779&lt;br /&gt;
| reward1 = 1 Bluespirit Necklace Coffer (IL 403)&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = In His Memory&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68982&lt;br /&gt;
| id-edb = b4cf7d02f53&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Place the [[Poisoned Meat|poisoned meat]] at the designated locations.&lt;br /&gt;
*Speak with [[Karnes]].&lt;br /&gt;
*Speak with Karnes.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Despite having his father&#039;s sword, you suspect Karnes is not yet ready to return.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-optional start&lt;br /&gt;
Varthon: His father meant the world to him. He may not look it, but he&#039;s elated to have that sword.&lt;br /&gt;
-optional end&lt;br /&gt;
Karnes: Words can&#039;t explain how grateful I am... Thank you.&lt;br /&gt;
Varthon: Sorry we put you through all this. Karnes seems well enough to walk now, so I&#039;ll see him back to Slitherbough.&lt;br /&gt;
Karnes: Actually, there&#039;s one last thing I wish to do while we&#039;re here.&lt;br /&gt;
Karnes: If we&#039;re ever to rebuild Fort Gohn, something has to be done about the animals that wander about the ruins.&lt;br /&gt;
Karnes: Which is why I boiled meat in a stew of poisonous mushrooms and snake venom. I was planning to place it around the ruins for the raptors to eat.&lt;br /&gt;
Varthon: Are you crazy!? Master Matoya said—&lt;br /&gt;
Karnes: Master Matoya isn&#039;t here, and no one ever goes to Fort Gohn, so they&#039;ll never have to know. We&#039;ll cover the west side of the ruins, you take the east.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Karnes===&lt;br /&gt;
-optional start&lt;br /&gt;
Varthon: Just the smell of it makes my stomach turn. I almost feel bad for the raptors...&lt;br /&gt;
-optional end&lt;br /&gt;
Karnes: Good, you&#039;ve finished. Our side is taken care of as well.&lt;br /&gt;
Varthon: We should leave before our clothes begin to smell of the stuff.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Speak with Karnes===&lt;br /&gt;
-optional start&lt;br /&gt;
Varthon: It&#039;s good to be back. I hope we haven&#039;t been too much of a bother.&lt;br /&gt;
-optional end&lt;br /&gt;
Karnes: Sorry again for dragging you into my troubles.&lt;br /&gt;
Varthon: I&#039;m just glad you weren&#039;t seriously hurt. You better tell me the next time you plan to do something crazy like that.&lt;br /&gt;
Karnes: There won&#039;t be a next time, I promise. I can&#039;t afford to be reckless if I&#039;m ever to be a match for my father.&lt;br /&gt;
Karnes: Thank you again for all your help.&lt;br /&gt;
Karnes: It&#039;s only a pile of rubble now, but someday I&#039;ll rebuild Fort Gohn. You wait and see.&lt;br /&gt;
Varthon: You mean &#039;&#039;we&#039;ll&#039;&#039; rebuild Fort Gohn. It&#039;s my home too, you know.&lt;br /&gt;
Varthon: For all the people who were forced to abandon their homes. For your father...&lt;br /&gt;
Karnes: You&#039;ll come and visit, won&#039;t you? We can hold a grand feast in your honor—to the {{alternatives|f=woman|m=man}} who helped make it all possible.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=fn8Yfg2HVQg}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=In_His_Memory&amp;diff=1537408</id>
		<title>In His Memory</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=In_His_Memory&amp;diff=1537408"/>
		<updated>2026-09-13T16:24:21Z</updated>

		<summary type="html">&lt;p&gt;Colburn: Remove related-npcs from quest infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = In His Memory&lt;br /&gt;
| description = Karnes is desperately searching for something.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Karnes&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 15.4&lt;br /&gt;
| location-y = 35.7&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4120&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Abandoned Blade&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 752&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = What We Do for Family&lt;br /&gt;
| next-quest = Pick Their Poison&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68981&lt;br /&gt;
| id-edb = 242bb22f63f&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Varthon]].&lt;br /&gt;
&lt;br /&gt;
*Escort Varthon through [[Fort Gohn]] and find the [[Abandoned Blade|abandoned blade]].&lt;br /&gt;
&lt;br /&gt;
*Speak with Varthon.&lt;br /&gt;
&lt;br /&gt;
*Deliver the abandoned blade to [[Karnes]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Karnes is desperately searching for something.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
The sword is located at &#039;&#039;&#039;X12.5; Y32.0; Z0.0&#039;&#039;&#039; - North-West of the search location.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-optional start&lt;br /&gt;
Varthon: Thank you for finding him. I could never forgive myself if something had happened to him.&lt;br /&gt;
-optional end&lt;br /&gt;
Karnes: I have to find it, Varthon. My father&#039;s sword...&lt;br /&gt;
Karnes: He was on guard duty that day when the sin eaters attacked. He fought so hard to keep us safe... But I wish he would&#039;ve thought to save himself.&lt;br /&gt;
Karnes: Not a day goes by I don&#039;t think of his sacrifice, and what little good I&#039;ve done with it.&lt;br /&gt;
Karnes: I thought retrieving his sword from Fort Gohn would be a start.&lt;br /&gt;
Varthon: I... I didn&#039;t realize it meant that much to you.&lt;br /&gt;
Karnes: I should&#039;ve been able to handle this on my own! There weren&#039;t even any sin eaters nearby, but still I ran away. I&#039;m a coward, Varthon, a bloody coward!!!&lt;br /&gt;
Varthon: Keep your voice down, before something hears you.&lt;br /&gt;
Varthon: I feel horrible for asking after I dragged you out here to find him, but I&#039;d appreciate it if you could help a while longer.&lt;br /&gt;
Varthon: I can&#039;t stand to see him like this. Knowing him, the only thing that will get him out of this sour mood is finding his father&#039;s sword.&lt;br /&gt;
Varthon: Would you come with me to look for it? It should be somewhere near where his house used to be.&lt;br /&gt;
Varthon: Let&#039;s get moving, then.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Varthon===&lt;br /&gt;
-optional start&lt;br /&gt;
Karnes: I&#039;m sorry...&lt;br /&gt;
-optional end&lt;br /&gt;
Varthon: His house should be somewhere toward the heart of the settlement. Stay sharp. There&#039;s no telling what&#039;s lurking about.&lt;br /&gt;
&lt;br /&gt;
===Escort Varthon through Fort Gohn and find the abandoned blade===&lt;br /&gt;
-optional start&lt;br /&gt;
Varthon: Let&#039;s try and do this quietly.&lt;br /&gt;
Varthon: &amp;lt;pant&amp;gt; &amp;lt;pant&amp;gt; I don&#039;t think I&#039;ve ever run so fast in my life. Let&#039;s try to be a little more careful, okay?&lt;br /&gt;
Varthon: This is too much. I have to fall back.&lt;br /&gt;
System: You have failed to successfully escort Varthon.&lt;br /&gt;
System: Return to the outskirts of Fort Gohn and speak with Varthon to begin once more.&lt;br /&gt;
System: You have lost sight of Varthon. Retrace your steps to find them, then escort them safely to the ruins of Fort Gohn.&lt;br /&gt;
Varthon: Hmmm... No, that&#039;s not right. The pattern on the hilt is all wrong.&lt;br /&gt;
-optional end&lt;br /&gt;
Varthon: There! That&#039;s it!&lt;br /&gt;
&lt;br /&gt;
===Speak with Varthon===&lt;br /&gt;
Varthon: Oh, I can&#039;t wait to see the look on Karnes&#039;s face.&lt;br /&gt;
&lt;br /&gt;
===Deliver the abandoned blade to Karnes===&lt;br /&gt;
-optional start&lt;br /&gt;
Varthon: He&#039;s going to be so happy to see that sword.&lt;br /&gt;
-optional end&lt;br /&gt;
Karnes: I can&#039;t go back without that sword. I won&#039;t.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Abandoned Blade}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Karnes: By the blessed Dark, you found it! Holding this sword, it feels like he&#039;s right here beside me.&lt;br /&gt;
Varthon: I remember that day, when the sin eaters came. His father was one of the bravest men I&#039;ve ever met.&lt;br /&gt;
Varthon: I&#039;m sure he would have wanted you to have it.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=G3UufrkUQYY}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=In_His_Memory&amp;diff=1537407</id>
		<title>In His Memory</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=In_His_Memory&amp;diff=1537407"/>
		<updated>2026-09-13T16:24:10Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = In His Memory&lt;br /&gt;
| description = Karnes is desperately searching for something.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Karnes&lt;br /&gt;
| related-npcs = Varthon&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 15.4&lt;br /&gt;
| location-y = 35.7&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4120&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Abandoned Blade&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 752&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = What We Do for Family&lt;br /&gt;
| next-quest = Pick Their Poison&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68981&lt;br /&gt;
| id-edb = 242bb22f63f&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Varthon]].&lt;br /&gt;
&lt;br /&gt;
*Escort Varthon through [[Fort Gohn]] and find the [[Abandoned Blade|abandoned blade]].&lt;br /&gt;
&lt;br /&gt;
*Speak with Varthon.&lt;br /&gt;
&lt;br /&gt;
*Deliver the abandoned blade to [[Karnes]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Karnes is desperately searching for something.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
The sword is located at &#039;&#039;&#039;X12.5; Y32.0; Z0.0&#039;&#039;&#039; - North-West of the search location.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-optional start&lt;br /&gt;
Varthon: Thank you for finding him. I could never forgive myself if something had happened to him.&lt;br /&gt;
-optional end&lt;br /&gt;
Karnes: I have to find it, Varthon. My father&#039;s sword...&lt;br /&gt;
Karnes: He was on guard duty that day when the sin eaters attacked. He fought so hard to keep us safe... But I wish he would&#039;ve thought to save himself.&lt;br /&gt;
Karnes: Not a day goes by I don&#039;t think of his sacrifice, and what little good I&#039;ve done with it.&lt;br /&gt;
Karnes: I thought retrieving his sword from Fort Gohn would be a start.&lt;br /&gt;
Varthon: I... I didn&#039;t realize it meant that much to you.&lt;br /&gt;
Karnes: I should&#039;ve been able to handle this on my own! There weren&#039;t even any sin eaters nearby, but still I ran away. I&#039;m a coward, Varthon, a bloody coward!!!&lt;br /&gt;
Varthon: Keep your voice down, before something hears you.&lt;br /&gt;
Varthon: I feel horrible for asking after I dragged you out here to find him, but I&#039;d appreciate it if you could help a while longer.&lt;br /&gt;
Varthon: I can&#039;t stand to see him like this. Knowing him, the only thing that will get him out of this sour mood is finding his father&#039;s sword.&lt;br /&gt;
Varthon: Would you come with me to look for it? It should be somewhere near where his house used to be.&lt;br /&gt;
Varthon: Let&#039;s get moving, then.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Varthon===&lt;br /&gt;
-optional start&lt;br /&gt;
Karnes: I&#039;m sorry...&lt;br /&gt;
-optional end&lt;br /&gt;
Varthon: His house should be somewhere toward the heart of the settlement. Stay sharp. There&#039;s no telling what&#039;s lurking about.&lt;br /&gt;
&lt;br /&gt;
===Escort Varthon through Fort Gohn and find the abandoned blade===&lt;br /&gt;
-optional start&lt;br /&gt;
Varthon: Let&#039;s try and do this quietly.&lt;br /&gt;
Varthon: &amp;lt;pant&amp;gt; &amp;lt;pant&amp;gt; I don&#039;t think I&#039;ve ever run so fast in my life. Let&#039;s try to be a little more careful, okay?&lt;br /&gt;
Varthon: This is too much. I have to fall back.&lt;br /&gt;
System: You have failed to successfully escort Varthon.&lt;br /&gt;
System: Return to the outskirts of Fort Gohn and speak with Varthon to begin once more.&lt;br /&gt;
System: You have lost sight of Varthon. Retrace your steps to find them, then escort them safely to the ruins of Fort Gohn.&lt;br /&gt;
Varthon: Hmmm... No, that&#039;s not right. The pattern on the hilt is all wrong.&lt;br /&gt;
-optional end&lt;br /&gt;
Varthon: There! That&#039;s it!&lt;br /&gt;
&lt;br /&gt;
===Speak with Varthon===&lt;br /&gt;
Varthon: Oh, I can&#039;t wait to see the look on Karnes&#039;s face.&lt;br /&gt;
&lt;br /&gt;
===Deliver the abandoned blade to Karnes===&lt;br /&gt;
-optional start&lt;br /&gt;
Varthon: He&#039;s going to be so happy to see that sword.&lt;br /&gt;
-optional end&lt;br /&gt;
Karnes: I can&#039;t go back without that sword. I won&#039;t.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Abandoned Blade}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Karnes: By the blessed Dark, you found it! Holding this sword, it feels like he&#039;s right here beside me.&lt;br /&gt;
Varthon: I remember that day, when the sin eaters came. His father was one of the bravest men I&#039;ve ever met.&lt;br /&gt;
Varthon: I&#039;m sure he would have wanted you to have it.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=G3UufrkUQYY}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=What_We_Do_for_Family&amp;diff=1537400</id>
		<title>What We Do for Family</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=What_We_Do_for_Family&amp;diff=1537400"/>
		<updated>2026-09-13T16:13:08Z</updated>

		<summary type="html">&lt;p&gt;Colburn: Remove related-npcs from quest infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = What We Do for Family&lt;br /&gt;
| description = Varthon is in a hurry, but not in such a hurry that he would deny a helping hand.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Varthon&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 18.8&lt;br /&gt;
| location-y = 27.8&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4110&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Slitherbough Serum&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 679&lt;br /&gt;
| unlocks = cur Aether Current&lt;br /&gt;
| prev-quest = A Day in the Neighborhood&lt;br /&gt;
| next-quest = In His Memory&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68980&lt;br /&gt;
| id-edb = 67c76ff34ce&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* With the chat mode in {{colorize|```Say```}}, enter “tuktu” to assure [[Karnes]] you are not an enemy.&lt;br /&gt;
* Search the designated location for [[Slitherbough Serum|Slitherbough serum]].&lt;br /&gt;
* Deliver the Slitherbough serum to Karnes.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Varthon is in a hurry, but not in such a hurry that he would deny a helping hand.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Slitherbough Serum: {{coords|13.9, 30.5, 0.1}}.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Varthon: You! You&#039;re that guest Master Matoya was telling us about. Please, you have to help me!&lt;br /&gt;
Varthon: I&#039;ve searched high and low, but I can&#039;t find my friend Karnes anywhere. I fear he&#039;s run off to Fort Gohn again.&lt;br /&gt;
Varthon: It&#039;s where we grew up, but it was abandoned years ago after the sin eaters attacked.&lt;br /&gt;
Varthon: The place is teeming with all manner of beasts now, and Master Matoya has expressly forbidden anyone from setting foot there.&lt;br /&gt;
Varthon: I don&#039;t know what&#039;s gotten into him lately, but we have to find him, before he gets hurt. If you should find him first, you&#039;ll want to tell him our password—tuktu. He&#039;s the skittish sort, so don&#039;t delay in telling him so he&#039;ll know you mean no harm.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===With the chat mode in {{colorize|```Say```}}, enter &amp;quot;tuktu&amp;quot; to assure Karnes you are not an enemy===&lt;br /&gt;
-optional start&lt;br /&gt;
Karnes: S-Stay away! I beg of you!&lt;br /&gt;
System: With the chat mode in {{colorize|```Say```}}, use your keyboard or the software keyboard to enter &amp;quot;tuktu&amp;quot; and allay Karnes&#039;s fears.&lt;br /&gt;
-optional end&lt;br /&gt;
Karnes: You... You&#039;re from Slitherbough? Varthon must have sent you, then.&lt;br /&gt;
Karnes: I was fine until that damned beetle. It&#039;s only a scratch, but I&#039;m starting to feel numb, and my vision&#039;s grown clouded.&lt;br /&gt;
Karnes: Worst of all, I dropped my only vial of serum somewhere in these damned woods. Could you find it for me?&lt;br /&gt;
&lt;br /&gt;
===Search the designated location for Slitherbough serum===&lt;br /&gt;
-optional start&lt;br /&gt;
Karnes: The vial should be somewhere close by.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Deliver the Slitherbough serum to Karnes===&lt;br /&gt;
-optional start&lt;br /&gt;
Varthon: So you came back after all.&lt;br /&gt;
-optional end&lt;br /&gt;
Karnes: There you are. Did you find it?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Slitherbough Serum}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Karnes: Thank you. I should be fine now after a bit of rest.&lt;br /&gt;
Varthon: What were you thinking coming back here? You could&#039;ve been killed!&lt;br /&gt;
Karnes: I had to, Varthon. For my father...&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=OYsSTkQWAm8}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=What_We_Do_for_Family&amp;diff=1537399</id>
		<title>What We Do for Family</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=What_We_Do_for_Family&amp;diff=1537399"/>
		<updated>2026-09-13T16:12:59Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = What We Do for Family&lt;br /&gt;
| description = Varthon is in a hurry, but not in such a hurry that he would deny a helping hand.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Varthon&lt;br /&gt;
| related-npcs = Karnes&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 18.8&lt;br /&gt;
| location-y = 27.8&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Rak&#039;tika Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4110&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Slitherbough Serum&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 679&lt;br /&gt;
| unlocks = cur Aether Current&lt;br /&gt;
| prev-quest = A Day in the Neighborhood&lt;br /&gt;
| next-quest = In His Memory&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68980&lt;br /&gt;
| id-edb = 67c76ff34ce&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* With the chat mode in {{colorize|```Say```}}, enter “tuktu” to assure [[Karnes]] you are not an enemy.&lt;br /&gt;
* Search the designated location for [[Slitherbough Serum|Slitherbough serum]].&lt;br /&gt;
* Deliver the Slitherbough serum to Karnes.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Varthon is in a hurry, but not in such a hurry that he would deny a helping hand.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Slitherbough Serum: {{coords|13.9, 30.5, 0.1}}.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Varthon: You! You&#039;re that guest Master Matoya was telling us about. Please, you have to help me!&lt;br /&gt;
Varthon: I&#039;ve searched high and low, but I can&#039;t find my friend Karnes anywhere. I fear he&#039;s run off to Fort Gohn again.&lt;br /&gt;
Varthon: It&#039;s where we grew up, but it was abandoned years ago after the sin eaters attacked.&lt;br /&gt;
Varthon: The place is teeming with all manner of beasts now, and Master Matoya has expressly forbidden anyone from setting foot there.&lt;br /&gt;
Varthon: I don&#039;t know what&#039;s gotten into him lately, but we have to find him, before he gets hurt. If you should find him first, you&#039;ll want to tell him our password—tuktu. He&#039;s the skittish sort, so don&#039;t delay in telling him so he&#039;ll know you mean no harm.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===With the chat mode in {{colorize|```Say```}}, enter &amp;quot;tuktu&amp;quot; to assure Karnes you are not an enemy===&lt;br /&gt;
-optional start&lt;br /&gt;
Karnes: S-Stay away! I beg of you!&lt;br /&gt;
System: With the chat mode in {{colorize|```Say```}}, use your keyboard or the software keyboard to enter &amp;quot;tuktu&amp;quot; and allay Karnes&#039;s fears.&lt;br /&gt;
-optional end&lt;br /&gt;
Karnes: You... You&#039;re from Slitherbough? Varthon must have sent you, then.&lt;br /&gt;
Karnes: I was fine until that damned beetle. It&#039;s only a scratch, but I&#039;m starting to feel numb, and my vision&#039;s grown clouded.&lt;br /&gt;
Karnes: Worst of all, I dropped my only vial of serum somewhere in these damned woods. Could you find it for me?&lt;br /&gt;
&lt;br /&gt;
===Search the designated location for Slitherbough serum===&lt;br /&gt;
-optional start&lt;br /&gt;
Karnes: The vial should be somewhere close by.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Deliver the Slitherbough serum to Karnes===&lt;br /&gt;
-optional start&lt;br /&gt;
Varthon: So you came back after all.&lt;br /&gt;
-optional end&lt;br /&gt;
Karnes: There you are. Did you find it?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Slitherbough Serum}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Karnes: Thank you. I should be fine now after a bit of rest.&lt;br /&gt;
Varthon: What were you thinking coming back here? You could&#039;ve been killed!&lt;br /&gt;
Karnes: I had to, Varthon. For my father...&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=OYsSTkQWAm8}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Manic_Pixie_Dream_Realm&amp;diff=1537303</id>
		<title>Manic Pixie Dream Realm</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Manic_Pixie_Dream_Realm&amp;diff=1537303"/>
		<updated>2026-09-13T07:02:27Z</updated>

		<summary type="html">&lt;p&gt;Colburn: Remove related-npcs from quest infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Manic Pixie Dream Realm&lt;br /&gt;
| description = The pink pixie appears to be spying on some children.&lt;br /&gt;
| image = Manic_Pixie_Dream_Realm_Image.png&lt;br /&gt;
| quest-giver = Pink Pixie&lt;br /&gt;
| location = The Crystarium&lt;br /&gt;
| location-x = 13.1&lt;br /&gt;
| location-y = 15.3&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Pixie Main Quests&lt;br /&gt;
| journal-section = Allied Society Quests&lt;br /&gt;
| journal-category = Pixie Quests&lt;br /&gt;
| journal-genre = Pixie Main Quests&lt;br /&gt;
| sortkey = 1&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| req-quest = The Wheel Turns&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 108000-337716&lt;br /&gt;
| gil = 1798&lt;br /&gt;
| unlocks = ot Pixie Daily Quests, r3 Pixie, ach Bring Me a Dream I&lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = Sustenance for the Soul&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.1&lt;br /&gt;
| id-gt = 69219&lt;br /&gt;
| id-edb = 6924badb959&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Tyr Beq]] in [[Sullen]].&lt;br /&gt;
&lt;br /&gt;
*Speak with [[Ezel II]].&lt;br /&gt;
&lt;br /&gt;
*Vanquish the nightmare creature.&lt;br /&gt;
&lt;br /&gt;
*Speak with Tyr Beq.&lt;br /&gt;
&lt;br /&gt;
*Speak with the Sullen girl.&lt;br /&gt;
&lt;br /&gt;
*Speak with [[Thon Sul]] in [[Lydha Lran]].&lt;br /&gt;
&lt;br /&gt;
*Speak with Tyr Beq in [[Lyhe Mheg]].&lt;br /&gt;
&lt;br /&gt;
*Speak with Tyr Beq in Lyhe Mheg again.&lt;br /&gt;
&lt;br /&gt;
*Speak with Tyr Beq in Lydha Lran.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*The pink pixie appears to be spying on some children.&lt;br /&gt;
&lt;br /&gt;
*Strolling through the Pendants, you chance upon a pink pixie named Tyr Beq. Though you can make little sense of what they say, it would seem some unsavory individual is causing people to suffer from nightmares. Out of concern for your fellow man, you decide to lend the pixie your aid, and together you set forth for Sullen to rendezvous with another ally.&lt;br /&gt;
&lt;br /&gt;
*※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.&lt;br /&gt;
&lt;br /&gt;
*Joining Tyr Beq in Sullen, you soon encounter the ally, a prodigious porxie familiar. Introducing itself as Ezel II, dream devourer extraordinaire, the familiar reveals it has been investigating the nightmares. The culprit, it believes, is a certain pixie bereft of color, who has the power to manipulate dreams directly─something which, Tyr Beq remarks with alarm, should only be possible by one who is the equal of Titania. At this juncture, noticing your deepening confusion, Ezel II bids you follow it─hopefully to a place of some clarity.&lt;br /&gt;
&lt;br /&gt;
*Coming to a shack, you find a little girl in the grip of a nightmare, which Ezel II proceeds to devour with relish. However, no sooner does it gulp down the last of the unholy meal than everything threatens to come back up. It is then that the colorless pixie appears before you. This An Lad reveals that they were the one who planted the nightmare within the child. In a stroke of quick thinking, Tyr Beq uses their power to give corporeal form to the regurgitated nightmare; it now falls to you to vanquish the abomination.&lt;br /&gt;
&lt;br /&gt;
*You have struck down the nightmare creature, thereby earning Tyr Beq&#039;s admiring gaze.&lt;br /&gt;
&lt;br /&gt;
*According to Tyr Beq, your victory will have changed the ending to the child&#039;s dream. Without further delay, you and your companions make your way back to Sullen to look in on the little girl.&lt;br /&gt;
&lt;br /&gt;
*Your victory over the nightmare appears to have instilled the little girl with courage. Upon awakening, she is able to bare her heart to her stepbrother, thus effecting a positive change in her reality and eliminating the void in which her torment resided. By way of thanks for your cooperation, Tyr Beq extends you an invitation to their playground. In order to enter, you need but present yourself to Thon Sul in Lydha Lran.&lt;br /&gt;
&lt;br /&gt;
*You speak with Thon Sul, who duly shows you to Lyhe Mheg.&lt;br /&gt;
&lt;br /&gt;
*※In the event that you leave the instance, you may re-enter by speaking with Thon Sul in Lydha Lran.&lt;br /&gt;
&lt;br /&gt;
*You arrive in the mysterious Garden of Dreams, where you find Tyr Beq awaiting you with a smile.&lt;br /&gt;
&lt;br /&gt;
*Welcoming you warmly, Tyr Beq enlightens you on the nature of Lyhe Mheg. Within this illusory realm, there are gates that lead to the dreams of mortals slumbering across all Norvrandt. However, these gates were recently sealed off by An Lad, who desires to control the dreams of those mortals who share their torment. By your recent victory, Tyr Beq senses that their hold over the gates has weakened, and they urge you to reach out to the Lakeland gate while holding an image of the region in your mind.&lt;br /&gt;
&lt;br /&gt;
*At your outstretched hand, the haze shrouding the gate lifts, its doors swinging open to release a cluster of dream bubbles. Tyr Beq explains that these objects hold the memories of mortals&#039; fun and happy dreams, and are used to fill Lyhe Mheg with delightful things. In order to restore the garden to its former glory, however, it seems you will require many more of them.&lt;br /&gt;
&lt;br /&gt;
*Satisfied with the small but momentous first step, Tyr Beq invites you to continue the conversation back outside in Lydha Lran.&lt;br /&gt;
&lt;br /&gt;
*Tyr Beq speaks to you and Ezel of their plans. Though the gates to the other regions remain sealed, the pixie believes your priority is to ensure that the one to Lakeland remains open. To that end, they entreat your continued cooperation in filling the region with fun and happy dreams.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Hume Girl: &amp;lt;sob&amp;gt; It happened again... I had another scary dream...&lt;br /&gt;
Mystel Girl: M-Me too! In mine, a bunch of toys became a monster and chased me all over!&lt;br /&gt;
Elven Boy: What!? I had the exact same dream! This...this can&#039;t be a coincidence. The pixies—I&#039;ll wager they&#039;re behind it!&lt;br /&gt;
Hume Girl: Those beings in Il Mheg the grown-ups say we must never go near?&lt;br /&gt;
Elven Boy: Aye, them. Mammy said that, if you&#039;re naughty, they&#039;ll come into your dreams and drag you off to a world of nightmares!&lt;br /&gt;
Mystel Girl: Truly!? O-Oh no, I haven&#039;t been doing my chores! I must hurry home and finish them!&lt;br /&gt;
Tyr Beq: Hmmm, it seems they were right... What a dilemma this is...&lt;br /&gt;
Tyr Beq: And to think that they pin the blame on us! We like &#039;&#039;fun&#039;&#039; dreams, not scary ones! Hmph!&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; I&#039;ll have no mischief on my watch!&lt;br /&gt;
&amp;gt; Is something the matter?&lt;br /&gt;
---&lt;br /&gt;
Tyr Beq: Uwaaah!&lt;br /&gt;
Tyr Beq: Give a pixie a fright, sneaking up like that! And how can you even see me, anyway!?&lt;br /&gt;
Tyr Beq: ...Wait, I know you—you&#039;re the new king&#039;s sapling! I&#039;ve been wanting to meet you since forever! [Forename] is your name, is it not?&lt;br /&gt;
Tyr Beq: My name is Tyr Beq, and I&#039;m the leader of the Dreamspinners! Oh yes, I&#039;m an expert at spinning dreams, and for this they call me the Weaver—though &amp;quot;weird&amp;quot; and &amp;quot;eccentric&amp;quot; are often thrown around too. But whatever others say, there&#039;s no place I love more than children&#039;s fun-filled dreams!&lt;br /&gt;
Tyr Beq: But...there&#039;s a problem: we&#039;ve recently been shut out of the dreams. At around the same time, I received word that children were being racked by nightmares. So I came here to investigate...and it&#039;s just as I had feared.&lt;br /&gt;
Tyr Beq: Ah, I suppose a few things bear explaining. Simply put, someone&#039;s trying to ruin our precious Lyhe Mheg—the Garden of Dreams—and they must be stopped!&lt;br /&gt;
Tyr Beq: You know, this problem concerns mortals as well. And as an upstanding member of your kind, it pains you to see your fellows suffer from nightmares, doesn&#039;t it?&lt;br /&gt;
Tyr Beq: But of course it does! And that&#039;s why you&#039;ll lend me your aid!&lt;br /&gt;
Tyr Beq: Without further ado, then, let&#039;s set to work solving this problem! Come with me to the place called Sullen west of here. We&#039;re going to rendezvous with another ally.&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Tyr Beq in Sullen===&lt;br /&gt;
Tyr Beq: Ooh, you came! You really came! Hee hee, it&#039;s true what they say—the king&#039;s sapling is as kind as {{alternatives|f=she|m=he}} is strong!&lt;br /&gt;
-cutscene start&lt;br /&gt;
Tyr Beq: Right then, our ally should be around here somewhere...&lt;br /&gt;
Tyr Beq: In case you were wondering, it&#039;s a porxie—those pig-like familiars—and one that has a fondness for nightmares. My Nu Mou acquaintance who alerted me to the strangeness in the children&#039;s dreams has sent it to aid us.&lt;br /&gt;
Ezel II@???: Did someone say...&#039;&#039;nightmares&#039;&#039;? &amp;lt;sniff&amp;gt; &amp;lt;sniff&amp;gt;&lt;br /&gt;
Tyr Beq: Uwaaah! It&#039;s enormous!&lt;br /&gt;
Ezel II@Prodigious Porxie: Well, of course I&#039;m enormous. It would be impossible to contain all my cuteness otherwise.&lt;br /&gt;
Tyr Beq: Nor your vanity, it seems...&lt;br /&gt;
Ezel II: Ah, but where are my manners? Ezel II, dream devourer extraordinaire, at your service. You show me a nightmare, and I&#039;ll show you a feast! &amp;lt;snort&amp;gt;&lt;br /&gt;
Ezel II: Now, you will be wondering: what is a familiar doing without its master? Well, by virtue of the hat that my creator bestowed upon me, &#039;&#039;I&#039;&#039; am my own master!&lt;br /&gt;
Tyr Beq: Yes, yes, you&#039;re no ordinary porxie. Good for you. Now, I trust you know about the trouble that&#039;s afoot?&lt;br /&gt;
Ezel II: Oh, I &#039;&#039;more&#039;&#039; than know about the mass nightmares that have been plaguing mortals. I already have a suspect in my sights.&lt;br /&gt;
Tyr Beq: Truly!?&lt;br /&gt;
Ezel II: My investigation leads me to believe that a certain pixie bereft of color is our culprit. Of late, they have been sighted fluttering about most suspiciously in the vicinity of Lyhe Ghiah.&lt;br /&gt;
Tyr Beq: Bereft of color? How unusual...&lt;br /&gt;
Ezel II: Now, this pixie has the ability to manipulate dreams directly, without even entering Lyhe Mheg. With such power, they could seal away the garden&#039;s gates completely.&lt;br /&gt;
Tyr Beq: What!? But...to be able to do that, you have to be at least the equal of Titania!&lt;br /&gt;
Ezel II: &amp;lt;snort&amp;gt; You&#039;re confused, mortal, and small wonder. But rather than trying to explain, it would be quicker to simply show you.&lt;br /&gt;
Ezel II: After all, by keeping company with the Weaver, you&#039;ve already stepped into the place between dreams and reality. Come.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Ezel II===&lt;br /&gt;
-optional start&lt;br /&gt;
Tyr Beq: As far as I know, porxies can&#039;t hide themselves from mortal sight. If the little girl wakes up and sees Ezel slavering over her, she&#039;s liable to get a good fright.&lt;br /&gt;
Sullen Girl: Unnngh...&lt;br /&gt;
-optional end&lt;br /&gt;
Ezel II: Do you see that little girl there, moaning and muttering in her sleep? The stench of a nightmare pervades her, unnatural in its potency.&lt;br /&gt;
-cutscene start&lt;br /&gt;
Sullen Girl: Please... Please give me back my doll... &amp;lt;sob&amp;gt; It&#039;s all I have left of Mother...&lt;br /&gt;
Ezel II: From what I know, the child is an orphan of Holminster Switch. Though she was adopted, she struggles to fit in with her new family and feels alone.&lt;br /&gt;
Ezel II: Tell me, mortal. In what times do you experience nightmares?&lt;br /&gt;
Ezel II: All men are driven by certain needs. When severely deprived of a need, their hearts come to harbor a void in which torment quickens. This torment then assumes terrible forms in dreams and takes root in the dreamer&#039;s heart.&lt;br /&gt;
Ezel II: Tragic enough that this little girl lost her mother, but she also had her doll—her source of solace—taken from her by her stepbrother. It is a heartrending tale. Yes, truly heartrending... &amp;lt;slurp&amp;gt;&lt;br /&gt;
Ezel II: Ahhhhhh! This stinky sweet aroma! I can&#039;t resist it anymore!&lt;br /&gt;
Tyr Beq: Uh... I&#039;m going to look away...&lt;br /&gt;
Ezel II: If you&#039;ll excuse me, friends, it is time for me to do what I do best!&lt;br /&gt;
Ezel II: Yes, very flavorsome... &amp;lt;burp&amp;gt; And now the child is free of...free of... Uhhh...&lt;br /&gt;
Tyr Beq: What&#039;s the matter?&lt;br /&gt;
Ezel II: The nightmare...it&#039;s richer than anything I&#039;ve ever eaten... Ohhh, my belly... I think—&#039;&#039;hurk&#039;&#039;—I think I&#039;m going to throw up...&lt;br /&gt;
Tyr Beq: What!? You can&#039;t! We&#039;d be back to where we started!&lt;br /&gt;
An Lad@???: Leave that child alone.&lt;br /&gt;
Tyr Beq: Y-You... Who are you? Judging by your color, you&#039;re not from Lydha Lran.&lt;br /&gt;
An Lad: Who am I? Hm... I suppose An Lad will suffice for a name.&lt;br /&gt;
Tyr Beq: So, An Lad... You have lots of power, that much is plain. Are you the one plaguing the children with nightmares?&lt;br /&gt;
An Lad: ...Plaguing? We simply share in each other&#039;s misery.&lt;br /&gt;
An Lad: That child understands me—understands my loneliness. So I sealed the gate, that she might be my friend—and mine alone.&lt;br /&gt;
An Lad: There&#039;s nothing you can do. No mere familiar can remove the dream I&#039;ve sown. Even if it could, the dream will always return, for the child&#039;s own heart embraces it.&lt;br /&gt;
Ezel II: Not good... If she can&#039;t break free of the dream&#039;s hold, her mind will inevitably be consumed! She would die!&lt;br /&gt;
Tyr Beq: Ahhh, what a pain this is! It doesn&#039;t bother me so much what happens to a few mortals. But it &#039;&#039;does&#039;&#039; bother me to have our precious garden ruined!&lt;br /&gt;
Tyr Beq: &amp;lt;sigh&amp;gt; I hate to use my powers this way...but I have an idea. If it&#039;s the child&#039;s own heart that embraces the nightmare, then we&#039;ll just have to change it!&lt;br /&gt;
Tyr Beq: Ezel! You can bring that nightmare back up, but first we have to get somewhere far away from here.&lt;br /&gt;
Tyr Beq: [Forename], I need your help too! Come on!&lt;br /&gt;
An Lad: Why? Why must you torment me?&lt;br /&gt;
Tyr Beq: Now then, [Forename]—for better or worse, you&#039;re about to see why they call me the Weaver! Here I go!&lt;br /&gt;
Ezel II: Uwaaah! Th-That was inside me!?&lt;br /&gt;
Tyr Beq: This is where you come in, [Forename]! Vanquish that nightmare creature!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Vanquish the nightmare creature===&lt;br /&gt;
-optional start&lt;br /&gt;
Tyr Beq: Hurry, strike it down! It shouldn&#039;t be any trouble for the king&#039;s sapling!&lt;br /&gt;
Ezel II: Unnngh... I&#039;ve done my part... The rest is up to you!&lt;br /&gt;
-optional end&lt;br /&gt;
Popup: The nightmare creature attacks!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Speak with Tyr Beq===&lt;br /&gt;
-optional start&lt;br /&gt;
Ezel II: Huzzah, you did it! And my belly is right as rain again!&lt;br /&gt;
-optional end&lt;br /&gt;
Tyr Beq: My, you truly are strong! The king chose their sapling well!&lt;br /&gt;
Tyr Beq: Now then, your victory will have changed the ending to the child&#039;s dream. She&#039;ll awaken feeling as though she has conquered her fears.&lt;br /&gt;
Ezel II: Had you not felled that nightmare, it would inevitably find its way back to the child. Excellently done, [Forename]!&lt;br /&gt;
Tyr Beq: Right, let&#039;s hurry back to Sullen and see how she fares. Ezel and I will hide and leave the talking to you.&lt;br /&gt;
&lt;br /&gt;
===Speak with the Sullen girl===&lt;br /&gt;
-optional start&lt;br /&gt;
Tyr Beq: Go on! See how she is!&lt;br /&gt;
Ezel II: Tyr Beq says I&#039;m liable to frighten the little girl, but this can&#039;t be true, surely? These adorable ears and snout, these winsome curves—I was designed to delight!&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Sullen Girl: Huh? Where am I...? Did I fall asleep?&lt;br /&gt;
Sullen Girl: Um...thanks for waking me up.&lt;br /&gt;
Older Brother: There you are! I&#039;ve been looking all over for you! Mother&#039;s worried, so hurry up and go home!&lt;br /&gt;
Sullen Girl: B-Brother! I&#039;m sorry, it seems I dozed off...&lt;br /&gt;
Sullen Girl: W-Wait!&lt;br /&gt;
Sullen Girl: There&#039;s...there&#039;s something I want you to know. It&#039;s been lonely. I didn&#039;t know how to fit in. What to say and what to do...&lt;br /&gt;
Older Brother: Wh-What&#039;s this all of a sudden? You haven&#039;t so much as spoken a dozen words to us before, much less talked about your feelings...&lt;br /&gt;
Sullen Girl: I know... I was too scared to. And I don&#039;t know why, but I feel I have the courage now. To say how I feel.&lt;br /&gt;
Sullen Girl: There&#039;s one other thing. The doll... It was a present from my mother. She gave it to me so I wouldn&#039;t be lonely.&lt;br /&gt;
Older Brother: Is that the way of it? I&#039;m...I&#039;m sorry. I didn&#039;t realize how important it was to you. I only meant to tease you, is all.&lt;br /&gt;
Older Brother: I&#039;ll give it back, all right? So come on, let&#039;s go home together.&lt;br /&gt;
Older Brother: It seems you&#039;ve been watching over my sister. Thank you.&lt;br /&gt;
Sullen Girl: Please take care...and see you again!&lt;br /&gt;
Tyr Beq: Hm, that went rather well! Mortals are surprisingly impressionable things!&lt;br /&gt;
Ezel II: I see, I see... By eliminating the child&#039;s nightmare, we wrought a positive change in her reality, thereby eliminating the void in which her torment resided.&lt;br /&gt;
Tyr Beq: Something like that! An Lad appeared to be drawn to the torment in her heart. With it gone, they have no more reason to plague her.&lt;br /&gt;
Tyr Beq: And with that, we may begin reclaiming our precious Lyhe Mheg...&lt;br /&gt;
Tyr Beq: No matter what, I&#039;ll keep it safe. I promise you, Titania...&lt;br /&gt;
Tyr Beq: Tee hee! You&#039;re even more adorable when confused! For now, let&#039;s just say you&#039;ve done me a great service.&lt;br /&gt;
Tyr Beq: By way of thanks, it&#039;s only fitting that I invite you to our playground. Come to Lydha Lran and seek out my friend Thon Sul. They&#039;ll show you the way in!&lt;br /&gt;
Ezel II: Having played an instrumental part in our success, it goes without saying that I&#039;m invited as well!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Thon Sul in Lydha Lran===&lt;br /&gt;
Thon Sul: Ah, [Forename], I presume. I&#039;ve been expecting you.&lt;br /&gt;
Thon Sul: You should know, it&#039;s quite risky for a mortal to enter the Garden of Dreams while wide awake. You might not be able to fall asleep ever again. That could be interesting too, I suppose?&lt;br /&gt;
Thon Sul: Aaanyway! By order of Tyr Beq, one of the esteemed founders of Lyhe Mheg, I bid you welcome!&lt;br /&gt;
System: Enter Lyhe Mheg?&lt;br /&gt;
&amp;gt; Yes&lt;br /&gt;
&amp;gt; No&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
===Speak with Tyr Beq in Lyhe Mheg===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Tyr Beq: Welcome, [Forename], welcome! You stand within an illusory space created by our magicks. Normally, it&#039;s filled with fun things, but it&#039;s been empty like this since the gates were sealed off...&lt;br /&gt;
Tyr Beq: The gates lead to the dreams of mortals in various regions of Norvrandt, you see. They allow us to interact with dreams—to shape them and rollick in them.&lt;br /&gt;
Ezel II: &amp;lt;sniff&amp;gt; &amp;lt;sniff&amp;gt; A sinister magic hangs over the gates. The work of An Lad, I shouldn&#039;t doubt.&lt;br /&gt;
Tyr Beq: So it seems...&lt;br /&gt;
Tyr Beq: H-How did you get in here!?&lt;br /&gt;
Ezel II: Why, Thon Sul showed me in, of course. And even if I weren&#039;t your distinguished guest, my cuteness doubtless would have won them over! &amp;lt;snort&amp;gt;&lt;br /&gt;
Tyr Beq: You&#039;re not nearly as cute as you think you are... But all right, you can stay. Now, where was I?&lt;br /&gt;
Tyr Beq: Right. With that little girl freed from her nightmares, I sense that the magic over the gates has weakened, slightly but surely.&lt;br /&gt;
Tyr Beq: This is because An Lad has lost interest in the girl, I&#039;m sure of it. We should be able to open one of the gates again—the one leading to Lakeland.&lt;br /&gt;
Ezel II: Hm-hmmm... I grasp the situation now, but I daresay our mortal friend is confused. Permit me to summarize it all for {{alternatives|f=her|m=his}} benefit.&lt;br /&gt;
Ezel II: An Lad has identified mortals across Norvrandt who strongly share their torment, and planted nightmares in them. In order to prevent interference, they sealed off the gates to the locales beyond.&lt;br /&gt;
Ezel II: These mortals under An Lad&#039;s hold have spread their influence to those around them, giving rise to the phenomenon of mass nightmares.&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Why do you suppose An Lad is giving people nightmares?&lt;br /&gt;
&amp;gt; Pixies do things for fun. An Lad seems different.&lt;br /&gt;
---&lt;br /&gt;
Ezel II: It is quite a mystery. Indeed, knowing An Lad&#039;s motivation will be the key to our efforts, and rest assured I shall continue sniffing about for answers. &amp;lt;snort&amp;gt;&lt;br /&gt;
Tyr Beq: All right, that&#039;s enough talking. Let&#039;s do something fun for a change!&lt;br /&gt;
Tyr Beq: [Forename], I&#039;m going to lend you my power. What I want you to do is stand before the gate yonder, and reach out to it—while holding an image of Lakeland in your mind!&lt;br /&gt;
Tyr Beq: With that, we&#039;ve reopened the first gate! We only have a few dream bubbles, though, so we can&#039;t do much here yet...&lt;br /&gt;
Tyr Beq: The bubbles hold the memories of mortals&#039; fun and happy dreams. They&#039;re used to fill our garden with all sorts of delightful things, and we can never have enough of them!&lt;br /&gt;
Tyr Beq: On that note, we could still use your help, [Forename]. We went through a lot to reopen the gate—we have to make sure that it stays opened!&lt;br /&gt;
System: By freeing the little girl in Sullen from her nightmares, you and yours have reclaimed the dreams of those in Lakeland.&lt;br /&gt;
System: Tyr Beq appears eager to restore Lyhe Mheg to its former fun-filled glory, and for this they require your aid...&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Tyr Beq again===&lt;br /&gt;
-optional start&lt;br /&gt;
Ezel II: So this is the Garden of Dreams... I have been wanting to visit for a long time.&lt;br /&gt;
-optional end&lt;br /&gt;
Tyr Beq: Right, let&#039;s continue this back outside. I&#039;ll arrange it so you can always return here—just let Thon Sul know whenever you want to come and go!&lt;br /&gt;
&lt;br /&gt;
===Speak with Tyr Beq in Lydha Lran===&lt;br /&gt;
Tyr Beq: Well, there you have it, [Forename]—Lyhe Mheg. It&#039;s a bit bare at the moment, I know, but we&#039;ll collect more dream bubbles and we&#039;ll fill the place with fun things again.&lt;br /&gt;
Ezel II: What of the gates to the other regions? Shouldn&#039;t we try to reopen them as well?&lt;br /&gt;
Tyr Beq: Oh, we should and we will. But first, we need to focus on the one that&#039;s already open.&lt;br /&gt;
Tyr Beq: As it stands, Lakeland is still vulnerable to An Lad&#039;s influence. In order to keep them and their nightmares away, we must keep the mortals happy—by filling the region with lots of fun dreams!&lt;br /&gt;
Tyr Beq: So you see, [Forename], there&#039;s still much to be done. Won&#039;t you keep helping us so that mortals and pixies can have a place to play together?&lt;br /&gt;
Question: Lend your aid to Tyr Beq?&lt;br /&gt;
&amp;gt; As long as you don&#039;t play tricks on me.&lt;br /&gt;
Tyr Beq: Huzzah! Thank you, [Forename]! Rest assured I wouldn&#039;t dream of playing tricks on you. After all, I&#039;m a good Titania-fearing pixie!&lt;br /&gt;
&amp;gt; I&#039;m sorry, but it sounds dangerous.&lt;br /&gt;
Tyr Beq: Awww... Well, let me know if you change your mind. If you&#039;re worried that I&#039;ll play tricks on you, don&#039;t be. After all, I&#039;m a good Titania-fearing pixie!&lt;br /&gt;
This option will cancel the dialogue, and require you to speak to Tyr Beq again to progress the quest.&lt;br /&gt;
---&lt;br /&gt;
Tyr Beq: Without further ado, then, let&#039;s get to work bringing smiles to the people of Lakeland!&lt;br /&gt;
Tyr Beq: For your part, I want you to gather lots of dream materials—items that we can enchant and use to rebuild Lyhe Mheg.&lt;br /&gt;
Tyr Beq: Lakeland is home to many lonely orphans, so objects that would alleviate loneliness would be ideal. My thanks in advance, [Forename]!&lt;br /&gt;
Ezel II: I too shall continue my investigation! This porxie will not hover idly by while stomach-churning nightmares plague the land! &amp;lt;snort&amp;gt;&lt;br /&gt;
-quest complete&lt;br /&gt;
System: You have achieved {{colorize|```Friendly```}} reputation with the Dreamspinners.&lt;br /&gt;
System: Pixie society quests are now available from Uin Nee in Lydha Lran.&lt;br /&gt;
System: Furthermore, you may now purchase wares from Jul Oul.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=iEnZ_yczWjA}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Manic_Pixie_Dream_Realm&amp;diff=1537302</id>
		<title>Manic Pixie Dream Realm</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Manic_Pixie_Dream_Realm&amp;diff=1537302"/>
		<updated>2026-09-13T07:02:15Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Manic Pixie Dream Realm&lt;br /&gt;
| description = The pink pixie appears to be spying on some children.&lt;br /&gt;
| image = Manic_Pixie_Dream_Realm_Image.png&lt;br /&gt;
| quest-giver = Pink Pixie&lt;br /&gt;
| related-npcs = An Lad; Elven Boy; Ezel II; Hume Girl; Mystel Girl; Older Brother; Sullen Girl; Thon Sul; Tyr Beq&lt;br /&gt;
| location = The Crystarium&lt;br /&gt;
| location-x = 13.1&lt;br /&gt;
| location-y = 15.3&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Pixie Main Quests&lt;br /&gt;
| journal-section = Allied Society Quests&lt;br /&gt;
| journal-category = Pixie Quests&lt;br /&gt;
| journal-genre = Pixie Main Quests&lt;br /&gt;
| sortkey = 1&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| req-quest = The Wheel Turns&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 108000-337716&lt;br /&gt;
| gil = 1798&lt;br /&gt;
| unlocks = ot Pixie Daily Quests, r3 Pixie, ach Bring Me a Dream I&lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = Sustenance for the Soul&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.1&lt;br /&gt;
| id-gt = 69219&lt;br /&gt;
| id-edb = 6924badb959&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Tyr Beq]] in [[Sullen]].&lt;br /&gt;
&lt;br /&gt;
*Speak with [[Ezel II]].&lt;br /&gt;
&lt;br /&gt;
*Vanquish the nightmare creature.&lt;br /&gt;
&lt;br /&gt;
*Speak with Tyr Beq.&lt;br /&gt;
&lt;br /&gt;
*Speak with the Sullen girl.&lt;br /&gt;
&lt;br /&gt;
*Speak with [[Thon Sul]] in [[Lydha Lran]].&lt;br /&gt;
&lt;br /&gt;
*Speak with Tyr Beq in [[Lyhe Mheg]].&lt;br /&gt;
&lt;br /&gt;
*Speak with Tyr Beq in Lyhe Mheg again.&lt;br /&gt;
&lt;br /&gt;
*Speak with Tyr Beq in Lydha Lran.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*The pink pixie appears to be spying on some children.&lt;br /&gt;
&lt;br /&gt;
*Strolling through the Pendants, you chance upon a pink pixie named Tyr Beq. Though you can make little sense of what they say, it would seem some unsavory individual is causing people to suffer from nightmares. Out of concern for your fellow man, you decide to lend the pixie your aid, and together you set forth for Sullen to rendezvous with another ally.&lt;br /&gt;
&lt;br /&gt;
*※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.&lt;br /&gt;
&lt;br /&gt;
*Joining Tyr Beq in Sullen, you soon encounter the ally, a prodigious porxie familiar. Introducing itself as Ezel II, dream devourer extraordinaire, the familiar reveals it has been investigating the nightmares. The culprit, it believes, is a certain pixie bereft of color, who has the power to manipulate dreams directly─something which, Tyr Beq remarks with alarm, should only be possible by one who is the equal of Titania. At this juncture, noticing your deepening confusion, Ezel II bids you follow it─hopefully to a place of some clarity.&lt;br /&gt;
&lt;br /&gt;
*Coming to a shack, you find a little girl in the grip of a nightmare, which Ezel II proceeds to devour with relish. However, no sooner does it gulp down the last of the unholy meal than everything threatens to come back up. It is then that the colorless pixie appears before you. This An Lad reveals that they were the one who planted the nightmare within the child. In a stroke of quick thinking, Tyr Beq uses their power to give corporeal form to the regurgitated nightmare; it now falls to you to vanquish the abomination.&lt;br /&gt;
&lt;br /&gt;
*You have struck down the nightmare creature, thereby earning Tyr Beq&#039;s admiring gaze.&lt;br /&gt;
&lt;br /&gt;
*According to Tyr Beq, your victory will have changed the ending to the child&#039;s dream. Without further delay, you and your companions make your way back to Sullen to look in on the little girl.&lt;br /&gt;
&lt;br /&gt;
*Your victory over the nightmare appears to have instilled the little girl with courage. Upon awakening, she is able to bare her heart to her stepbrother, thus effecting a positive change in her reality and eliminating the void in which her torment resided. By way of thanks for your cooperation, Tyr Beq extends you an invitation to their playground. In order to enter, you need but present yourself to Thon Sul in Lydha Lran.&lt;br /&gt;
&lt;br /&gt;
*You speak with Thon Sul, who duly shows you to Lyhe Mheg.&lt;br /&gt;
&lt;br /&gt;
*※In the event that you leave the instance, you may re-enter by speaking with Thon Sul in Lydha Lran.&lt;br /&gt;
&lt;br /&gt;
*You arrive in the mysterious Garden of Dreams, where you find Tyr Beq awaiting you with a smile.&lt;br /&gt;
&lt;br /&gt;
*Welcoming you warmly, Tyr Beq enlightens you on the nature of Lyhe Mheg. Within this illusory realm, there are gates that lead to the dreams of mortals slumbering across all Norvrandt. However, these gates were recently sealed off by An Lad, who desires to control the dreams of those mortals who share their torment. By your recent victory, Tyr Beq senses that their hold over the gates has weakened, and they urge you to reach out to the Lakeland gate while holding an image of the region in your mind.&lt;br /&gt;
&lt;br /&gt;
*At your outstretched hand, the haze shrouding the gate lifts, its doors swinging open to release a cluster of dream bubbles. Tyr Beq explains that these objects hold the memories of mortals&#039; fun and happy dreams, and are used to fill Lyhe Mheg with delightful things. In order to restore the garden to its former glory, however, it seems you will require many more of them.&lt;br /&gt;
&lt;br /&gt;
*Satisfied with the small but momentous first step, Tyr Beq invites you to continue the conversation back outside in Lydha Lran.&lt;br /&gt;
&lt;br /&gt;
*Tyr Beq speaks to you and Ezel of their plans. Though the gates to the other regions remain sealed, the pixie believes your priority is to ensure that the one to Lakeland remains open. To that end, they entreat your continued cooperation in filling the region with fun and happy dreams.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Hume Girl: &amp;lt;sob&amp;gt; It happened again... I had another scary dream...&lt;br /&gt;
Mystel Girl: M-Me too! In mine, a bunch of toys became a monster and chased me all over!&lt;br /&gt;
Elven Boy: What!? I had the exact same dream! This...this can&#039;t be a coincidence. The pixies—I&#039;ll wager they&#039;re behind it!&lt;br /&gt;
Hume Girl: Those beings in Il Mheg the grown-ups say we must never go near?&lt;br /&gt;
Elven Boy: Aye, them. Mammy said that, if you&#039;re naughty, they&#039;ll come into your dreams and drag you off to a world of nightmares!&lt;br /&gt;
Mystel Girl: Truly!? O-Oh no, I haven&#039;t been doing my chores! I must hurry home and finish them!&lt;br /&gt;
Tyr Beq: Hmmm, it seems they were right... What a dilemma this is...&lt;br /&gt;
Tyr Beq: And to think that they pin the blame on us! We like &#039;&#039;fun&#039;&#039; dreams, not scary ones! Hmph!&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; I&#039;ll have no mischief on my watch!&lt;br /&gt;
&amp;gt; Is something the matter?&lt;br /&gt;
---&lt;br /&gt;
Tyr Beq: Uwaaah!&lt;br /&gt;
Tyr Beq: Give a pixie a fright, sneaking up like that! And how can you even see me, anyway!?&lt;br /&gt;
Tyr Beq: ...Wait, I know you—you&#039;re the new king&#039;s sapling! I&#039;ve been wanting to meet you since forever! [Forename] is your name, is it not?&lt;br /&gt;
Tyr Beq: My name is Tyr Beq, and I&#039;m the leader of the Dreamspinners! Oh yes, I&#039;m an expert at spinning dreams, and for this they call me the Weaver—though &amp;quot;weird&amp;quot; and &amp;quot;eccentric&amp;quot; are often thrown around too. But whatever others say, there&#039;s no place I love more than children&#039;s fun-filled dreams!&lt;br /&gt;
Tyr Beq: But...there&#039;s a problem: we&#039;ve recently been shut out of the dreams. At around the same time, I received word that children were being racked by nightmares. So I came here to investigate...and it&#039;s just as I had feared.&lt;br /&gt;
Tyr Beq: Ah, I suppose a few things bear explaining. Simply put, someone&#039;s trying to ruin our precious Lyhe Mheg—the Garden of Dreams—and they must be stopped!&lt;br /&gt;
Tyr Beq: You know, this problem concerns mortals as well. And as an upstanding member of your kind, it pains you to see your fellows suffer from nightmares, doesn&#039;t it?&lt;br /&gt;
Tyr Beq: But of course it does! And that&#039;s why you&#039;ll lend me your aid!&lt;br /&gt;
Tyr Beq: Without further ado, then, let&#039;s set to work solving this problem! Come with me to the place called Sullen west of here. We&#039;re going to rendezvous with another ally.&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Tyr Beq in Sullen===&lt;br /&gt;
Tyr Beq: Ooh, you came! You really came! Hee hee, it&#039;s true what they say—the king&#039;s sapling is as kind as {{alternatives|f=she|m=he}} is strong!&lt;br /&gt;
-cutscene start&lt;br /&gt;
Tyr Beq: Right then, our ally should be around here somewhere...&lt;br /&gt;
Tyr Beq: In case you were wondering, it&#039;s a porxie—those pig-like familiars—and one that has a fondness for nightmares. My Nu Mou acquaintance who alerted me to the strangeness in the children&#039;s dreams has sent it to aid us.&lt;br /&gt;
Ezel II@???: Did someone say...&#039;&#039;nightmares&#039;&#039;? &amp;lt;sniff&amp;gt; &amp;lt;sniff&amp;gt;&lt;br /&gt;
Tyr Beq: Uwaaah! It&#039;s enormous!&lt;br /&gt;
Ezel II@Prodigious Porxie: Well, of course I&#039;m enormous. It would be impossible to contain all my cuteness otherwise.&lt;br /&gt;
Tyr Beq: Nor your vanity, it seems...&lt;br /&gt;
Ezel II: Ah, but where are my manners? Ezel II, dream devourer extraordinaire, at your service. You show me a nightmare, and I&#039;ll show you a feast! &amp;lt;snort&amp;gt;&lt;br /&gt;
Ezel II: Now, you will be wondering: what is a familiar doing without its master? Well, by virtue of the hat that my creator bestowed upon me, &#039;&#039;I&#039;&#039; am my own master!&lt;br /&gt;
Tyr Beq: Yes, yes, you&#039;re no ordinary porxie. Good for you. Now, I trust you know about the trouble that&#039;s afoot?&lt;br /&gt;
Ezel II: Oh, I &#039;&#039;more&#039;&#039; than know about the mass nightmares that have been plaguing mortals. I already have a suspect in my sights.&lt;br /&gt;
Tyr Beq: Truly!?&lt;br /&gt;
Ezel II: My investigation leads me to believe that a certain pixie bereft of color is our culprit. Of late, they have been sighted fluttering about most suspiciously in the vicinity of Lyhe Ghiah.&lt;br /&gt;
Tyr Beq: Bereft of color? How unusual...&lt;br /&gt;
Ezel II: Now, this pixie has the ability to manipulate dreams directly, without even entering Lyhe Mheg. With such power, they could seal away the garden&#039;s gates completely.&lt;br /&gt;
Tyr Beq: What!? But...to be able to do that, you have to be at least the equal of Titania!&lt;br /&gt;
Ezel II: &amp;lt;snort&amp;gt; You&#039;re confused, mortal, and small wonder. But rather than trying to explain, it would be quicker to simply show you.&lt;br /&gt;
Ezel II: After all, by keeping company with the Weaver, you&#039;ve already stepped into the place between dreams and reality. Come.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Ezel II===&lt;br /&gt;
-optional start&lt;br /&gt;
Tyr Beq: As far as I know, porxies can&#039;t hide themselves from mortal sight. If the little girl wakes up and sees Ezel slavering over her, she&#039;s liable to get a good fright.&lt;br /&gt;
Sullen Girl: Unnngh...&lt;br /&gt;
-optional end&lt;br /&gt;
Ezel II: Do you see that little girl there, moaning and muttering in her sleep? The stench of a nightmare pervades her, unnatural in its potency.&lt;br /&gt;
-cutscene start&lt;br /&gt;
Sullen Girl: Please... Please give me back my doll... &amp;lt;sob&amp;gt; It&#039;s all I have left of Mother...&lt;br /&gt;
Ezel II: From what I know, the child is an orphan of Holminster Switch. Though she was adopted, she struggles to fit in with her new family and feels alone.&lt;br /&gt;
Ezel II: Tell me, mortal. In what times do you experience nightmares?&lt;br /&gt;
Ezel II: All men are driven by certain needs. When severely deprived of a need, their hearts come to harbor a void in which torment quickens. This torment then assumes terrible forms in dreams and takes root in the dreamer&#039;s heart.&lt;br /&gt;
Ezel II: Tragic enough that this little girl lost her mother, but she also had her doll—her source of solace—taken from her by her stepbrother. It is a heartrending tale. Yes, truly heartrending... &amp;lt;slurp&amp;gt;&lt;br /&gt;
Ezel II: Ahhhhhh! This stinky sweet aroma! I can&#039;t resist it anymore!&lt;br /&gt;
Tyr Beq: Uh... I&#039;m going to look away...&lt;br /&gt;
Ezel II: If you&#039;ll excuse me, friends, it is time for me to do what I do best!&lt;br /&gt;
Ezel II: Yes, very flavorsome... &amp;lt;burp&amp;gt; And now the child is free of...free of... Uhhh...&lt;br /&gt;
Tyr Beq: What&#039;s the matter?&lt;br /&gt;
Ezel II: The nightmare...it&#039;s richer than anything I&#039;ve ever eaten... Ohhh, my belly... I think—&#039;&#039;hurk&#039;&#039;—I think I&#039;m going to throw up...&lt;br /&gt;
Tyr Beq: What!? You can&#039;t! We&#039;d be back to where we started!&lt;br /&gt;
An Lad@???: Leave that child alone.&lt;br /&gt;
Tyr Beq: Y-You... Who are you? Judging by your color, you&#039;re not from Lydha Lran.&lt;br /&gt;
An Lad: Who am I? Hm... I suppose An Lad will suffice for a name.&lt;br /&gt;
Tyr Beq: So, An Lad... You have lots of power, that much is plain. Are you the one plaguing the children with nightmares?&lt;br /&gt;
An Lad: ...Plaguing? We simply share in each other&#039;s misery.&lt;br /&gt;
An Lad: That child understands me—understands my loneliness. So I sealed the gate, that she might be my friend—and mine alone.&lt;br /&gt;
An Lad: There&#039;s nothing you can do. No mere familiar can remove the dream I&#039;ve sown. Even if it could, the dream will always return, for the child&#039;s own heart embraces it.&lt;br /&gt;
Ezel II: Not good... If she can&#039;t break free of the dream&#039;s hold, her mind will inevitably be consumed! She would die!&lt;br /&gt;
Tyr Beq: Ahhh, what a pain this is! It doesn&#039;t bother me so much what happens to a few mortals. But it &#039;&#039;does&#039;&#039; bother me to have our precious garden ruined!&lt;br /&gt;
Tyr Beq: &amp;lt;sigh&amp;gt; I hate to use my powers this way...but I have an idea. If it&#039;s the child&#039;s own heart that embraces the nightmare, then we&#039;ll just have to change it!&lt;br /&gt;
Tyr Beq: Ezel! You can bring that nightmare back up, but first we have to get somewhere far away from here.&lt;br /&gt;
Tyr Beq: [Forename], I need your help too! Come on!&lt;br /&gt;
An Lad: Why? Why must you torment me?&lt;br /&gt;
Tyr Beq: Now then, [Forename]—for better or worse, you&#039;re about to see why they call me the Weaver! Here I go!&lt;br /&gt;
Ezel II: Uwaaah! Th-That was inside me!?&lt;br /&gt;
Tyr Beq: This is where you come in, [Forename]! Vanquish that nightmare creature!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Vanquish the nightmare creature===&lt;br /&gt;
-optional start&lt;br /&gt;
Tyr Beq: Hurry, strike it down! It shouldn&#039;t be any trouble for the king&#039;s sapling!&lt;br /&gt;
Ezel II: Unnngh... I&#039;ve done my part... The rest is up to you!&lt;br /&gt;
-optional end&lt;br /&gt;
Popup: The nightmare creature attacks!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Speak with Tyr Beq===&lt;br /&gt;
-optional start&lt;br /&gt;
Ezel II: Huzzah, you did it! And my belly is right as rain again!&lt;br /&gt;
-optional end&lt;br /&gt;
Tyr Beq: My, you truly are strong! The king chose their sapling well!&lt;br /&gt;
Tyr Beq: Now then, your victory will have changed the ending to the child&#039;s dream. She&#039;ll awaken feeling as though she has conquered her fears.&lt;br /&gt;
Ezel II: Had you not felled that nightmare, it would inevitably find its way back to the child. Excellently done, [Forename]!&lt;br /&gt;
Tyr Beq: Right, let&#039;s hurry back to Sullen and see how she fares. Ezel and I will hide and leave the talking to you.&lt;br /&gt;
&lt;br /&gt;
===Speak with the Sullen girl===&lt;br /&gt;
-optional start&lt;br /&gt;
Tyr Beq: Go on! See how she is!&lt;br /&gt;
Ezel II: Tyr Beq says I&#039;m liable to frighten the little girl, but this can&#039;t be true, surely? These adorable ears and snout, these winsome curves—I was designed to delight!&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Sullen Girl: Huh? Where am I...? Did I fall asleep?&lt;br /&gt;
Sullen Girl: Um...thanks for waking me up.&lt;br /&gt;
Older Brother: There you are! I&#039;ve been looking all over for you! Mother&#039;s worried, so hurry up and go home!&lt;br /&gt;
Sullen Girl: B-Brother! I&#039;m sorry, it seems I dozed off...&lt;br /&gt;
Sullen Girl: W-Wait!&lt;br /&gt;
Sullen Girl: There&#039;s...there&#039;s something I want you to know. It&#039;s been lonely. I didn&#039;t know how to fit in. What to say and what to do...&lt;br /&gt;
Older Brother: Wh-What&#039;s this all of a sudden? You haven&#039;t so much as spoken a dozen words to us before, much less talked about your feelings...&lt;br /&gt;
Sullen Girl: I know... I was too scared to. And I don&#039;t know why, but I feel I have the courage now. To say how I feel.&lt;br /&gt;
Sullen Girl: There&#039;s one other thing. The doll... It was a present from my mother. She gave it to me so I wouldn&#039;t be lonely.&lt;br /&gt;
Older Brother: Is that the way of it? I&#039;m...I&#039;m sorry. I didn&#039;t realize how important it was to you. I only meant to tease you, is all.&lt;br /&gt;
Older Brother: I&#039;ll give it back, all right? So come on, let&#039;s go home together.&lt;br /&gt;
Older Brother: It seems you&#039;ve been watching over my sister. Thank you.&lt;br /&gt;
Sullen Girl: Please take care...and see you again!&lt;br /&gt;
Tyr Beq: Hm, that went rather well! Mortals are surprisingly impressionable things!&lt;br /&gt;
Ezel II: I see, I see... By eliminating the child&#039;s nightmare, we wrought a positive change in her reality, thereby eliminating the void in which her torment resided.&lt;br /&gt;
Tyr Beq: Something like that! An Lad appeared to be drawn to the torment in her heart. With it gone, they have no more reason to plague her.&lt;br /&gt;
Tyr Beq: And with that, we may begin reclaiming our precious Lyhe Mheg...&lt;br /&gt;
Tyr Beq: No matter what, I&#039;ll keep it safe. I promise you, Titania...&lt;br /&gt;
Tyr Beq: Tee hee! You&#039;re even more adorable when confused! For now, let&#039;s just say you&#039;ve done me a great service.&lt;br /&gt;
Tyr Beq: By way of thanks, it&#039;s only fitting that I invite you to our playground. Come to Lydha Lran and seek out my friend Thon Sul. They&#039;ll show you the way in!&lt;br /&gt;
Ezel II: Having played an instrumental part in our success, it goes without saying that I&#039;m invited as well!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Thon Sul in Lydha Lran===&lt;br /&gt;
Thon Sul: Ah, [Forename], I presume. I&#039;ve been expecting you.&lt;br /&gt;
Thon Sul: You should know, it&#039;s quite risky for a mortal to enter the Garden of Dreams while wide awake. You might not be able to fall asleep ever again. That could be interesting too, I suppose?&lt;br /&gt;
Thon Sul: Aaanyway! By order of Tyr Beq, one of the esteemed founders of Lyhe Mheg, I bid you welcome!&lt;br /&gt;
System: Enter Lyhe Mheg?&lt;br /&gt;
&amp;gt; Yes&lt;br /&gt;
&amp;gt; No&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
===Speak with Tyr Beq in Lyhe Mheg===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Tyr Beq: Welcome, [Forename], welcome! You stand within an illusory space created by our magicks. Normally, it&#039;s filled with fun things, but it&#039;s been empty like this since the gates were sealed off...&lt;br /&gt;
Tyr Beq: The gates lead to the dreams of mortals in various regions of Norvrandt, you see. They allow us to interact with dreams—to shape them and rollick in them.&lt;br /&gt;
Ezel II: &amp;lt;sniff&amp;gt; &amp;lt;sniff&amp;gt; A sinister magic hangs over the gates. The work of An Lad, I shouldn&#039;t doubt.&lt;br /&gt;
Tyr Beq: So it seems...&lt;br /&gt;
Tyr Beq: H-How did you get in here!?&lt;br /&gt;
Ezel II: Why, Thon Sul showed me in, of course. And even if I weren&#039;t your distinguished guest, my cuteness doubtless would have won them over! &amp;lt;snort&amp;gt;&lt;br /&gt;
Tyr Beq: You&#039;re not nearly as cute as you think you are... But all right, you can stay. Now, where was I?&lt;br /&gt;
Tyr Beq: Right. With that little girl freed from her nightmares, I sense that the magic over the gates has weakened, slightly but surely.&lt;br /&gt;
Tyr Beq: This is because An Lad has lost interest in the girl, I&#039;m sure of it. We should be able to open one of the gates again—the one leading to Lakeland.&lt;br /&gt;
Ezel II: Hm-hmmm... I grasp the situation now, but I daresay our mortal friend is confused. Permit me to summarize it all for {{alternatives|f=her|m=his}} benefit.&lt;br /&gt;
Ezel II: An Lad has identified mortals across Norvrandt who strongly share their torment, and planted nightmares in them. In order to prevent interference, they sealed off the gates to the locales beyond.&lt;br /&gt;
Ezel II: These mortals under An Lad&#039;s hold have spread their influence to those around them, giving rise to the phenomenon of mass nightmares.&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Why do you suppose An Lad is giving people nightmares?&lt;br /&gt;
&amp;gt; Pixies do things for fun. An Lad seems different.&lt;br /&gt;
---&lt;br /&gt;
Ezel II: It is quite a mystery. Indeed, knowing An Lad&#039;s motivation will be the key to our efforts, and rest assured I shall continue sniffing about for answers. &amp;lt;snort&amp;gt;&lt;br /&gt;
Tyr Beq: All right, that&#039;s enough talking. Let&#039;s do something fun for a change!&lt;br /&gt;
Tyr Beq: [Forename], I&#039;m going to lend you my power. What I want you to do is stand before the gate yonder, and reach out to it—while holding an image of Lakeland in your mind!&lt;br /&gt;
Tyr Beq: With that, we&#039;ve reopened the first gate! We only have a few dream bubbles, though, so we can&#039;t do much here yet...&lt;br /&gt;
Tyr Beq: The bubbles hold the memories of mortals&#039; fun and happy dreams. They&#039;re used to fill our garden with all sorts of delightful things, and we can never have enough of them!&lt;br /&gt;
Tyr Beq: On that note, we could still use your help, [Forename]. We went through a lot to reopen the gate—we have to make sure that it stays opened!&lt;br /&gt;
System: By freeing the little girl in Sullen from her nightmares, you and yours have reclaimed the dreams of those in Lakeland.&lt;br /&gt;
System: Tyr Beq appears eager to restore Lyhe Mheg to its former fun-filled glory, and for this they require your aid...&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Tyr Beq again===&lt;br /&gt;
-optional start&lt;br /&gt;
Ezel II: So this is the Garden of Dreams... I have been wanting to visit for a long time.&lt;br /&gt;
-optional end&lt;br /&gt;
Tyr Beq: Right, let&#039;s continue this back outside. I&#039;ll arrange it so you can always return here—just let Thon Sul know whenever you want to come and go!&lt;br /&gt;
&lt;br /&gt;
===Speak with Tyr Beq in Lydha Lran===&lt;br /&gt;
Tyr Beq: Well, there you have it, [Forename]—Lyhe Mheg. It&#039;s a bit bare at the moment, I know, but we&#039;ll collect more dream bubbles and we&#039;ll fill the place with fun things again.&lt;br /&gt;
Ezel II: What of the gates to the other regions? Shouldn&#039;t we try to reopen them as well?&lt;br /&gt;
Tyr Beq: Oh, we should and we will. But first, we need to focus on the one that&#039;s already open.&lt;br /&gt;
Tyr Beq: As it stands, Lakeland is still vulnerable to An Lad&#039;s influence. In order to keep them and their nightmares away, we must keep the mortals happy—by filling the region with lots of fun dreams!&lt;br /&gt;
Tyr Beq: So you see, [Forename], there&#039;s still much to be done. Won&#039;t you keep helping us so that mortals and pixies can have a place to play together?&lt;br /&gt;
Question: Lend your aid to Tyr Beq?&lt;br /&gt;
&amp;gt; As long as you don&#039;t play tricks on me.&lt;br /&gt;
Tyr Beq: Huzzah! Thank you, [Forename]! Rest assured I wouldn&#039;t dream of playing tricks on you. After all, I&#039;m a good Titania-fearing pixie!&lt;br /&gt;
&amp;gt; I&#039;m sorry, but it sounds dangerous.&lt;br /&gt;
Tyr Beq: Awww... Well, let me know if you change your mind. If you&#039;re worried that I&#039;ll play tricks on you, don&#039;t be. After all, I&#039;m a good Titania-fearing pixie!&lt;br /&gt;
This option will cancel the dialogue, and require you to speak to Tyr Beq again to progress the quest.&lt;br /&gt;
---&lt;br /&gt;
Tyr Beq: Without further ado, then, let&#039;s get to work bringing smiles to the people of Lakeland!&lt;br /&gt;
Tyr Beq: For your part, I want you to gather lots of dream materials—items that we can enchant and use to rebuild Lyhe Mheg.&lt;br /&gt;
Tyr Beq: Lakeland is home to many lonely orphans, so objects that would alleviate loneliness would be ideal. My thanks in advance, [Forename]!&lt;br /&gt;
Ezel II: I too shall continue my investigation! This porxie will not hover idly by while stomach-churning nightmares plague the land! &amp;lt;snort&amp;gt;&lt;br /&gt;
-quest complete&lt;br /&gt;
System: You have achieved {{colorize|```Friendly```}} reputation with the Dreamspinners.&lt;br /&gt;
System: Pixie society quests are now available from Uin Nee in Lydha Lran.&lt;br /&gt;
System: Furthermore, you may now purchase wares from Jul Oul.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=iEnZ_yczWjA}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_New_Amaro&amp;diff=1537235</id>
		<title>A New Amaro</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_New_Amaro&amp;diff=1537235"/>
		<updated>2026-09-13T04:49:55Z</updated>

		<summary type="html">&lt;p&gt;Colburn: Remove related-npcs from quest infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A New Amaro&lt;br /&gt;
| description = Sandman would ask a favor of you, assuming he can stay awake long enough.&lt;br /&gt;
| image = A_New_Amaro_Image.png&lt;br /&gt;
| quest-giver = Sandman&lt;br /&gt;
| location = Il Mheg&lt;br /&gt;
| location-x = 30.3&lt;br /&gt;
| location-y = 8.4&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Il Mheg Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 3170&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 752&lt;br /&gt;
| unlocks = cur Aether Current&lt;br /&gt;
| prev-quest = A Resounding Roar&lt;br /&gt;
| next-quest = A Costly Meal&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68963&lt;br /&gt;
| id-edb = 5453f497edf&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Search for signs of the amaro&#039;s passage.&lt;br /&gt;
* Search for signs of the amaro&#039;s passage.&lt;br /&gt;
* Search for evidence of the amaro&#039;s passage.&lt;br /&gt;
* Search for the [[Tonatiuh|amaro]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Sandman would ask a favor of you, assuming he can stay awake long enough.&lt;br /&gt;
&lt;br /&gt;
*Drawn by enchanted crystals that call to those amaro that have awakened to their kind&#039;s long-lost abilities, a young beast has come to Il Mheg. However, he was not prepared for the existence of others like him, and no sooner was he welcomed by Sandman than he bolted and ran. Having been among men until recently, Sandman believes that the startled creature will trust you, and thus are you tasked with finding and bringing him back to Wolekdorf.&lt;br /&gt;
&lt;br /&gt;
*West of Wolekdorf, you come upon the tracks of an amaro who appears to have been in some haste. The trail continues to the southwest, and you follow it.&lt;br /&gt;
&lt;br /&gt;
*Next, you come upon foliage that has been partially consumed by a large beast. You continue on to the west along the trail of consumption.&lt;br /&gt;
&lt;br /&gt;
*After a while, you find the remains of a fruit but recently eaten. The young amaro should be somewhere near.&lt;br /&gt;
&lt;br /&gt;
*At length you succeed in tracking down the young amaro, who introduces himself as Tonatiuh. You inform him of the nature of Wolekdorf and ask him to return with you, but he flatly refuses. It appears his time alone has rendered him uncomfortable with the prospect of being part of a community.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Sandman: &amp;lt;snore&amp;gt; &amp;lt;slurp&amp;gt; ...Hm? Oh, I beg your pardon, I must have dozed off again. Ever since I turned three hundred, I find I can barely stay awake.&lt;br /&gt;
Sandman: Sandman is my name, and I had...something for you. What was it again? Ah, yes—a request. I would have you seek out a young amaro who has newly arrived in Il Mheg.&lt;br /&gt;
Sandman: But ere I go into the details, tell me: know you the nature of our community, Wolekdorf? It is a place where those of us who have attained intelligence come to live out our days.&lt;br /&gt;
Sandman: We amaro are born mindless beasts, you see, but if we abide among men for a century or so, we may awaken to abilities long lost in our kind, speech not least of all.&lt;br /&gt;
Sandman: That those who have awakened might know of Wolekdorf, we asked our Nu Mou friends to place enchantments on the crystals found throughout Il Mheg. These crystals call out to our brethren across Norvrandt, drawing them hither.&lt;br /&gt;
Sandman: However, the aforementioned young amaro was not prepared for what he found here—that is, other speaking amaro—and no sooner did I welcome him than he bolted and ran.&lt;br /&gt;
Sandman: Though he is wary of us, having served men until recently, I believe he will trust you. Please, will you not find him and persuade him to come here? To help you on your way, he fled to the west of the settlement.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Search for signs of the amaro&#039;s passage===&lt;br /&gt;
-optional start&lt;br /&gt;
Sandman: &amp;lt;yawn&amp;gt; Talking is weary business... Please, find that young amaro and persuade him to come here. He fled to the west of the settlement.&lt;br /&gt;
-optional end&lt;br /&gt;
System: You find a set of amaro tracks headed southwest. Judging by the depth of the impressions, the creature was in some haste.&lt;br /&gt;
&lt;br /&gt;
===Search for signs of the amaro&#039;s passage===&lt;br /&gt;
System: You find foliage that has been partially consumed by a large beast. The trail of consumption continues to the west.&lt;br /&gt;
&lt;br /&gt;
===Search for evidence of the amaro&#039;s passage===&lt;br /&gt;
System: You find the eaten remains of a fruit, the exposed flesh yet to turn brown. The young amaro may yet be near.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Search for the amaro===&lt;br /&gt;
Tonatiuh: &amp;lt;gasp&amp;gt;&lt;br /&gt;
System: The young amaro regards you with wary eyes.&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Sandman sent me.&lt;br /&gt;
Tonatiuh: S-Sandman? You mean...the other fellow who can talk? I had no idea there were others like me...&lt;br /&gt;
&amp;gt; It&#039;s all right to talk.&lt;br /&gt;
Tonatiuh: Y-You know that I can talk? There was another fellow like me. Do you know him?&lt;br /&gt;
---&lt;br /&gt;
Tonatiuh: Well now, a whole settlement of talking amaro! That must be the place he wanted to show me.&lt;br /&gt;
Tonatiuh: My name is Tonatiuh. My master was a traveling merchant. One day, I discovered that I could speak.&lt;br /&gt;
Tonatiuh: I was so happy, and I thought my master would be happy too. But when I spoke to him, he looked as if he&#039;d seen a ghost and abandoned me.&lt;br /&gt;
Tonatiuh: Since that day, I&#039;ve been wandering the land by myself. I&#039;d heard of Il Mheg, and I thought it would be nice to see it. But it seems the idea wasn&#039;t my own at all.&lt;br /&gt;
Tonatiuh: This settlement, Wolekdorf... It sounds like a nice place...but I don&#039;t want to live there.&lt;br /&gt;
Tonatiuh: I&#039;ve been alone for a long while. I don&#039;t feel comfortable around others anymore. Not even other amaro.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=KPSQuIpR0Q8}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_New_Amaro&amp;diff=1537234</id>
		<title>A New Amaro</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_New_Amaro&amp;diff=1537234"/>
		<updated>2026-09-13T04:49:43Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A New Amaro&lt;br /&gt;
| description = Sandman would ask a favor of you, assuming he can stay awake long enough.&lt;br /&gt;
| image = A_New_Amaro_Image.png&lt;br /&gt;
| quest-giver = Sandman&lt;br /&gt;
| related-npcs = Tonatiuh&lt;br /&gt;
| location = Il Mheg&lt;br /&gt;
| location-x = 30.3&lt;br /&gt;
| location-y = 8.4&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Il Mheg Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 3170&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 752&lt;br /&gt;
| unlocks = cur Aether Current&lt;br /&gt;
| prev-quest = A Resounding Roar&lt;br /&gt;
| next-quest = A Costly Meal&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68963&lt;br /&gt;
| id-edb = 5453f497edf&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Search for signs of the amaro&#039;s passage.&lt;br /&gt;
* Search for signs of the amaro&#039;s passage.&lt;br /&gt;
* Search for evidence of the amaro&#039;s passage.&lt;br /&gt;
* Search for the [[Tonatiuh|amaro]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Sandman would ask a favor of you, assuming he can stay awake long enough.&lt;br /&gt;
&lt;br /&gt;
*Drawn by enchanted crystals that call to those amaro that have awakened to their kind&#039;s long-lost abilities, a young beast has come to Il Mheg. However, he was not prepared for the existence of others like him, and no sooner was he welcomed by Sandman than he bolted and ran. Having been among men until recently, Sandman believes that the startled creature will trust you, and thus are you tasked with finding and bringing him back to Wolekdorf.&lt;br /&gt;
&lt;br /&gt;
*West of Wolekdorf, you come upon the tracks of an amaro who appears to have been in some haste. The trail continues to the southwest, and you follow it.&lt;br /&gt;
&lt;br /&gt;
*Next, you come upon foliage that has been partially consumed by a large beast. You continue on to the west along the trail of consumption.&lt;br /&gt;
&lt;br /&gt;
*After a while, you find the remains of a fruit but recently eaten. The young amaro should be somewhere near.&lt;br /&gt;
&lt;br /&gt;
*At length you succeed in tracking down the young amaro, who introduces himself as Tonatiuh. You inform him of the nature of Wolekdorf and ask him to return with you, but he flatly refuses. It appears his time alone has rendered him uncomfortable with the prospect of being part of a community.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Sandman: &amp;lt;snore&amp;gt; &amp;lt;slurp&amp;gt; ...Hm? Oh, I beg your pardon, I must have dozed off again. Ever since I turned three hundred, I find I can barely stay awake.&lt;br /&gt;
Sandman: Sandman is my name, and I had...something for you. What was it again? Ah, yes—a request. I would have you seek out a young amaro who has newly arrived in Il Mheg.&lt;br /&gt;
Sandman: But ere I go into the details, tell me: know you the nature of our community, Wolekdorf? It is a place where those of us who have attained intelligence come to live out our days.&lt;br /&gt;
Sandman: We amaro are born mindless beasts, you see, but if we abide among men for a century or so, we may awaken to abilities long lost in our kind, speech not least of all.&lt;br /&gt;
Sandman: That those who have awakened might know of Wolekdorf, we asked our Nu Mou friends to place enchantments on the crystals found throughout Il Mheg. These crystals call out to our brethren across Norvrandt, drawing them hither.&lt;br /&gt;
Sandman: However, the aforementioned young amaro was not prepared for what he found here—that is, other speaking amaro—and no sooner did I welcome him than he bolted and ran.&lt;br /&gt;
Sandman: Though he is wary of us, having served men until recently, I believe he will trust you. Please, will you not find him and persuade him to come here? To help you on your way, he fled to the west of the settlement.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Search for signs of the amaro&#039;s passage===&lt;br /&gt;
-optional start&lt;br /&gt;
Sandman: &amp;lt;yawn&amp;gt; Talking is weary business... Please, find that young amaro and persuade him to come here. He fled to the west of the settlement.&lt;br /&gt;
-optional end&lt;br /&gt;
System: You find a set of amaro tracks headed southwest. Judging by the depth of the impressions, the creature was in some haste.&lt;br /&gt;
&lt;br /&gt;
===Search for signs of the amaro&#039;s passage===&lt;br /&gt;
System: You find foliage that has been partially consumed by a large beast. The trail of consumption continues to the west.&lt;br /&gt;
&lt;br /&gt;
===Search for evidence of the amaro&#039;s passage===&lt;br /&gt;
System: You find the eaten remains of a fruit, the exposed flesh yet to turn brown. The young amaro may yet be near.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Search for the amaro===&lt;br /&gt;
Tonatiuh: &amp;lt;gasp&amp;gt;&lt;br /&gt;
System: The young amaro regards you with wary eyes.&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Sandman sent me.&lt;br /&gt;
Tonatiuh: S-Sandman? You mean...the other fellow who can talk? I had no idea there were others like me...&lt;br /&gt;
&amp;gt; It&#039;s all right to talk.&lt;br /&gt;
Tonatiuh: Y-You know that I can talk? There was another fellow like me. Do you know him?&lt;br /&gt;
---&lt;br /&gt;
Tonatiuh: Well now, a whole settlement of talking amaro! That must be the place he wanted to show me.&lt;br /&gt;
Tonatiuh: My name is Tonatiuh. My master was a traveling merchant. One day, I discovered that I could speak.&lt;br /&gt;
Tonatiuh: I was so happy, and I thought my master would be happy too. But when I spoke to him, he looked as if he&#039;d seen a ghost and abandoned me.&lt;br /&gt;
Tonatiuh: Since that day, I&#039;ve been wandering the land by myself. I&#039;d heard of Il Mheg, and I thought it would be nice to see it. But it seems the idea wasn&#039;t my own at all.&lt;br /&gt;
Tonatiuh: This settlement, Wolekdorf... It sounds like a nice place...but I don&#039;t want to live there.&lt;br /&gt;
Tonatiuh: I&#039;ve been alone for a long while. I don&#039;t feel comfortable around others anymore. Not even other amaro.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=KPSQuIpR0Q8}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Lawful_Trade&amp;diff=1537232</id>
		<title>A Lawful Trade</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Lawful_Trade&amp;diff=1537232"/>
		<updated>2026-09-13T04:35:06Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Steps */ Fix links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Lawful Trade&lt;br /&gt;
| description = Gyuf Daen isn&#039;t in the mood for pixie mischief.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Gyuf Daen&lt;br /&gt;
| location = Il Mheg&lt;br /&gt;
| location-x = 22.8&lt;br /&gt;
| location-y = 3.8&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Il Mheg Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 3010&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 5 Numbcap Spores, 6 Flower Seeds&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 976&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = The Lawless Ones&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68945&lt;br /&gt;
| id-edb = e464a939d89&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Deliver {{i|Numbcap Spores|numbcap spores}} to [[Jul Feo]].&lt;br /&gt;
&lt;br /&gt;
*Gather {{i|Flower Seeds|flower seeds}}.&lt;br /&gt;
&lt;br /&gt;
*Deliver the flower seeds to [[Gyuf Daen]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Gyuf Daen isn&#039;t in the mood for pixie mischief.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Gyuf Daen: Gah, what a quandary this is... The mere thought of going makes me wince...&lt;br /&gt;
Gyuf Daen: What ails me? I&#039;m supposed to take myself to Lydha Lran to trade, but I have a strong aversion to the pixies and their antics. I realize this is sudden, but won&#039;t you go in my stead?&lt;br /&gt;
Gyuf Daen: If you are willing, please see this bag of numbcap spores to a pixie named Jul Feo. In return, they should give you some flower seeds.&lt;br /&gt;
Gyuf Daen: Oh, and if they try any tricks on you, incant the word &amp;quot;law.&amp;quot; It will allow you to exact some small revenge.&lt;br /&gt;
Gyuf Daen: I pray that you won&#039;t have to resort to it, however...&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Deliver numbcap spores to Jul Feo===&lt;br /&gt;
-optional start&lt;br /&gt;
Gyuf Daen: The pixie&#039;s name is Jul Feo. Give them the numbcap spores, and you should receive flower seeds in return. If they try any tricks on you, incant the word &amp;quot;law.&amp;quot;&lt;br /&gt;
-optional end&lt;br /&gt;
Jul Feo: You&#039;re late! And there I thought Nu Mou were supposed to be punc— Wait, you&#039;re Feo Ul&#039;s sapling! Come on, let&#039;s play, let&#039;s play!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Numbcap Spores}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Jul Feo: Oh, the numbcap spores! Tee hee! These are going to be sooo much fun!&lt;br /&gt;
Jul Feo: I&#039;m going to throw these at other pixies. And do you know what will happen? It&#039;ll make them go numb all over! They won&#039;t be able to move a finger! Ahahaha!&lt;br /&gt;
Jul Feo: Ah, but I mustn&#039;t forget my side of the bargain. You may collect your bags of flower seeds from the fields. I&#039;ve taken the liberty of leaving them here, there, and everywhere!&lt;br /&gt;
Jul Feo: After all, I never made any promises about handing the seeds to you here! Tee hee hee!&lt;br /&gt;
Question: What will you do?&lt;br /&gt;
&amp;gt; Incant the word &amp;quot;law.&amp;quot;&lt;br /&gt;
Jul Feo: Uwaaaaaah! It tingles, it prickles, it stings! All right, I&#039;m sorry, I&#039;m sorry!&lt;br /&gt;
&amp;gt; Exercise forbearance.&lt;br /&gt;
Jul Feo: Tee hee! Lovely doing business, and send my regards to the good folk of Pla Enni!&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
===Gather flower seeds===&lt;br /&gt;
-optional start&lt;br /&gt;
Jul Feo: Hm? Shouldn&#039;t you be collecting your flower seeds? If you take too long, they might sprout where they lie.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Deliver the flower seeds to Gyuf Daen===&lt;br /&gt;
Gyuf Daen: Ah, you&#039;ve returned. Do you have the flower seeds?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Flower Seeds}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Gyuf Daen: Six bags of seeds as agreed upon. Excellent. I won&#039;t ask whether you had to incant the word, but I hope the experience wasn&#039;t too troublesome.&lt;br /&gt;
Gyuf Daen: Lest you wonder, from these seeds we will extract an oil for use in food and medicine. In the old days, we traded with the men of Voeburt for it, but now we must turn to the pixies. &amp;lt;sigh&amp;gt;&lt;br /&gt;
Gyuf Daen: Yet though they can be vexing neighbors, the pixies play an important role in the protection of Il Mheg. We must learn to live with each other for the common good. But I digress. My thanks for your help. Please accept this as fitting payment.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=4Ic3Xdvn4BA}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Lawful_Trade&amp;diff=1537231</id>
		<title>A Lawful Trade</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Lawful_Trade&amp;diff=1537231"/>
		<updated>2026-09-13T04:34:23Z</updated>

		<summary type="html">&lt;p&gt;Colburn: Remove related-npcs from quest infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Lawful Trade&lt;br /&gt;
| description = Gyuf Daen isn&#039;t in the mood for pixie mischief.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Gyuf Daen&lt;br /&gt;
| location = Il Mheg&lt;br /&gt;
| location-x = 22.8&lt;br /&gt;
| location-y = 3.8&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Il Mheg Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 3010&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 5 Numbcap Spores, 6 Flower Seeds&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 976&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = The Lawless Ones&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68945&lt;br /&gt;
| id-edb = e464a939d89&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Deliver [[numbcap spores]] to [[Jul Feo]].&lt;br /&gt;
&lt;br /&gt;
*Gather [[flower seeds]].&lt;br /&gt;
&lt;br /&gt;
*Deliver the flower seeds to [[Gyuf Daen]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Gyuf Daen isn&#039;t in the mood for pixie mischief.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Gyuf Daen: Gah, what a quandary this is... The mere thought of going makes me wince...&lt;br /&gt;
Gyuf Daen: What ails me? I&#039;m supposed to take myself to Lydha Lran to trade, but I have a strong aversion to the pixies and their antics. I realize this is sudden, but won&#039;t you go in my stead?&lt;br /&gt;
Gyuf Daen: If you are willing, please see this bag of numbcap spores to a pixie named Jul Feo. In return, they should give you some flower seeds.&lt;br /&gt;
Gyuf Daen: Oh, and if they try any tricks on you, incant the word &amp;quot;law.&amp;quot; It will allow you to exact some small revenge.&lt;br /&gt;
Gyuf Daen: I pray that you won&#039;t have to resort to it, however...&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Deliver numbcap spores to Jul Feo===&lt;br /&gt;
-optional start&lt;br /&gt;
Gyuf Daen: The pixie&#039;s name is Jul Feo. Give them the numbcap spores, and you should receive flower seeds in return. If they try any tricks on you, incant the word &amp;quot;law.&amp;quot;&lt;br /&gt;
-optional end&lt;br /&gt;
Jul Feo: You&#039;re late! And there I thought Nu Mou were supposed to be punc— Wait, you&#039;re Feo Ul&#039;s sapling! Come on, let&#039;s play, let&#039;s play!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Numbcap Spores}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Jul Feo: Oh, the numbcap spores! Tee hee! These are going to be sooo much fun!&lt;br /&gt;
Jul Feo: I&#039;m going to throw these at other pixies. And do you know what will happen? It&#039;ll make them go numb all over! They won&#039;t be able to move a finger! Ahahaha!&lt;br /&gt;
Jul Feo: Ah, but I mustn&#039;t forget my side of the bargain. You may collect your bags of flower seeds from the fields. I&#039;ve taken the liberty of leaving them here, there, and everywhere!&lt;br /&gt;
Jul Feo: After all, I never made any promises about handing the seeds to you here! Tee hee hee!&lt;br /&gt;
Question: What will you do?&lt;br /&gt;
&amp;gt; Incant the word &amp;quot;law.&amp;quot;&lt;br /&gt;
Jul Feo: Uwaaaaaah! It tingles, it prickles, it stings! All right, I&#039;m sorry, I&#039;m sorry!&lt;br /&gt;
&amp;gt; Exercise forbearance.&lt;br /&gt;
Jul Feo: Tee hee! Lovely doing business, and send my regards to the good folk of Pla Enni!&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
===Gather flower seeds===&lt;br /&gt;
-optional start&lt;br /&gt;
Jul Feo: Hm? Shouldn&#039;t you be collecting your flower seeds? If you take too long, they might sprout where they lie.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Deliver the flower seeds to Gyuf Daen===&lt;br /&gt;
Gyuf Daen: Ah, you&#039;ve returned. Do you have the flower seeds?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Flower Seeds}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Gyuf Daen: Six bags of seeds as agreed upon. Excellent. I won&#039;t ask whether you had to incant the word, but I hope the experience wasn&#039;t too troublesome.&lt;br /&gt;
Gyuf Daen: Lest you wonder, from these seeds we will extract an oil for use in food and medicine. In the old days, we traded with the men of Voeburt for it, but now we must turn to the pixies. &amp;lt;sigh&amp;gt;&lt;br /&gt;
Gyuf Daen: Yet though they can be vexing neighbors, the pixies play an important role in the protection of Il Mheg. We must learn to live with each other for the common good. But I digress. My thanks for your help. Please accept this as fitting payment.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=4Ic3Xdvn4BA}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Lawful_Trade&amp;diff=1537230</id>
		<title>A Lawful Trade</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Lawful_Trade&amp;diff=1537230"/>
		<updated>2026-09-13T04:34:14Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Lawful Trade&lt;br /&gt;
| description = Gyuf Daen isn&#039;t in the mood for pixie mischief.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Gyuf Daen&lt;br /&gt;
| related-npcs = Jul Feo&lt;br /&gt;
| location = Il Mheg&lt;br /&gt;
| location-x = 22.8&lt;br /&gt;
| location-y = 3.8&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Il Mheg Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 3010&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 5 Numbcap Spores, 6 Flower Seeds&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 976&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = The Lawless Ones&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68945&lt;br /&gt;
| id-edb = e464a939d89&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Deliver [[numbcap spores]] to [[Jul Feo]].&lt;br /&gt;
&lt;br /&gt;
*Gather [[flower seeds]].&lt;br /&gt;
&lt;br /&gt;
*Deliver the flower seeds to [[Gyuf Daen]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Gyuf Daen isn&#039;t in the mood for pixie mischief.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Gyuf Daen: Gah, what a quandary this is... The mere thought of going makes me wince...&lt;br /&gt;
Gyuf Daen: What ails me? I&#039;m supposed to take myself to Lydha Lran to trade, but I have a strong aversion to the pixies and their antics. I realize this is sudden, but won&#039;t you go in my stead?&lt;br /&gt;
Gyuf Daen: If you are willing, please see this bag of numbcap spores to a pixie named Jul Feo. In return, they should give you some flower seeds.&lt;br /&gt;
Gyuf Daen: Oh, and if they try any tricks on you, incant the word &amp;quot;law.&amp;quot; It will allow you to exact some small revenge.&lt;br /&gt;
Gyuf Daen: I pray that you won&#039;t have to resort to it, however...&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Deliver numbcap spores to Jul Feo===&lt;br /&gt;
-optional start&lt;br /&gt;
Gyuf Daen: The pixie&#039;s name is Jul Feo. Give them the numbcap spores, and you should receive flower seeds in return. If they try any tricks on you, incant the word &amp;quot;law.&amp;quot;&lt;br /&gt;
-optional end&lt;br /&gt;
Jul Feo: You&#039;re late! And there I thought Nu Mou were supposed to be punc— Wait, you&#039;re Feo Ul&#039;s sapling! Come on, let&#039;s play, let&#039;s play!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Numbcap Spores}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Jul Feo: Oh, the numbcap spores! Tee hee! These are going to be sooo much fun!&lt;br /&gt;
Jul Feo: I&#039;m going to throw these at other pixies. And do you know what will happen? It&#039;ll make them go numb all over! They won&#039;t be able to move a finger! Ahahaha!&lt;br /&gt;
Jul Feo: Ah, but I mustn&#039;t forget my side of the bargain. You may collect your bags of flower seeds from the fields. I&#039;ve taken the liberty of leaving them here, there, and everywhere!&lt;br /&gt;
Jul Feo: After all, I never made any promises about handing the seeds to you here! Tee hee hee!&lt;br /&gt;
Question: What will you do?&lt;br /&gt;
&amp;gt; Incant the word &amp;quot;law.&amp;quot;&lt;br /&gt;
Jul Feo: Uwaaaaaah! It tingles, it prickles, it stings! All right, I&#039;m sorry, I&#039;m sorry!&lt;br /&gt;
&amp;gt; Exercise forbearance.&lt;br /&gt;
Jul Feo: Tee hee! Lovely doing business, and send my regards to the good folk of Pla Enni!&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
===Gather flower seeds===&lt;br /&gt;
-optional start&lt;br /&gt;
Jul Feo: Hm? Shouldn&#039;t you be collecting your flower seeds? If you take too long, they might sprout where they lie.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Deliver the flower seeds to Gyuf Daen===&lt;br /&gt;
Gyuf Daen: Ah, you&#039;ve returned. Do you have the flower seeds?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Flower Seeds}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Gyuf Daen: Six bags of seeds as agreed upon. Excellent. I won&#039;t ask whether you had to incant the word, but I hope the experience wasn&#039;t too troublesome.&lt;br /&gt;
Gyuf Daen: Lest you wonder, from these seeds we will extract an oil for use in food and medicine. In the old days, we traded with the men of Voeburt for it, but now we must turn to the pixies. &amp;lt;sigh&amp;gt;&lt;br /&gt;
Gyuf Daen: Yet though they can be vexing neighbors, the pixies play an important role in the protection of Il Mheg. We must learn to live with each other for the common good. But I digress. My thanks for your help. Please accept this as fitting payment.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=4Ic3Xdvn4BA}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scents_of_Security&amp;diff=1537215</id>
		<title>Scents of Security</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scents_of_Security&amp;diff=1537215"/>
		<updated>2026-09-13T04:26:35Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Steps */ Fix links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Scents of Security&lt;br /&gt;
| description = Iala Oul needs help being reunited with their porxie familiar.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Iala Oul&lt;br /&gt;
| related-npcs = Porxie Familiar (NPC)&lt;br /&gt;
| location = Il Mheg&lt;br /&gt;
| location-x = 22.1&lt;br /&gt;
| location-y = 4.3&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Il Mheg Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 3001&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Succulent Scent, 1 Porxie Familiar (Key Item)&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 606&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = The Lawless Ones&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68944&lt;br /&gt;
| id-edb = db39a0f4134&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Use the {{i|Succulent Scent|succulent scent}} on yourself, and then find the {{i|Porxie Familiar|porxie familiar}}.&lt;br /&gt;
&lt;br /&gt;
*Capture the porxie familiar.&lt;br /&gt;
&lt;br /&gt;
*Deliver the porxie familiar to [[Iala Oul]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Iala Oul needs help being reunited with their porxie familiar.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Iala Oul: &amp;lt;sigh&amp;gt; Whatever will I do with that willful thing?&lt;br /&gt;
Iala Oul: You see, my porxie familiar flew away and refuses to come back. I&#039;ve tried to catch it several times now with no joy.&lt;br /&gt;
Iala Oul: It seems to think we&#039;re playing a game and flutters off at the first sight of me. But I daresay a stranger such as you will have better luck. Will you not try to catch it for me? I would of course give you a fitting payment in return.&lt;br /&gt;
Iala Oul: Here, take this vial of succulent scent and sprinkle it over yourself. The porxie loves the smell, and it should afford you an opening to capture it.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Use the succulent scent on yourself, and then find the porxie familiar===&lt;br /&gt;
-optional start&lt;br /&gt;
Iala Oul: Remember to sprinkle the succulent scent over yourself before you try to catch the porxie. The creature loves the smell, and it should afford you an opening to capture it.&lt;br /&gt;
Porxie Familiar: Oink, oink!&lt;br /&gt;
System: The porxie appears to be wary of you. Use the succulent scent on yourself to entice the creature.&lt;br /&gt;
-optional end&lt;br /&gt;
System: You sprinkle the succulent scent over yourself, and to your amazement, you begin smelling like sausages.&lt;br /&gt;
System: Your succulent scent has lulled the porxie into a blissful daze. Now is your chance to capture it.&lt;br /&gt;
&lt;br /&gt;
===Deliver the porxie familiar to Iala Oul===&lt;br /&gt;
Iala Oul: Ah, you&#039;re back. Dare I hope you were able to catch my familiar?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Porxie Familiar}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Iala Oul: Wonderful! Now I may resume making sausages!&lt;br /&gt;
Iala Oul: Oh, lest you misunderstand, we&#039;re not eating this fellow. No, we Nu Mou make our sausages from mushrooms, and my porxie helps me to find them.&lt;br /&gt;
Iala Oul: Besides, porxies are arcane entities brought to life by imbuing clay with magic. Hardly appetizing. But even should they be edible, like ordinary flightless pigs, we wouldn&#039;t dream of eating them. Unlike mortals, we Nu Mou cherish our animal friends.&lt;br /&gt;
Iala Oul: But here is the fitting payment I promised. My thanks, traveler, and take care you aren&#039;t devoured out there, succulent as you smell.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=8vNr3uGwG48}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scents_of_Security&amp;diff=1537213</id>
		<title>Scents of Security</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scents_of_Security&amp;diff=1537213"/>
		<updated>2026-09-13T04:25:30Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Scents of Security&lt;br /&gt;
| description = Iala Oul needs help being reunited with their porxie familiar.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Iala Oul&lt;br /&gt;
| related-npcs = Porxie Familiar (NPC)&lt;br /&gt;
| location = Il Mheg&lt;br /&gt;
| location-x = 22.1&lt;br /&gt;
| location-y = 4.3&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Il Mheg Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 3001&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Succulent Scent, 1 Porxie Familiar (Key Item)&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 606&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = The Lawless Ones&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68944&lt;br /&gt;
| id-edb = db39a0f4134&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Use the [[succulent scent]] on yourself, and then find the [[porxie familiar]].&lt;br /&gt;
&lt;br /&gt;
*Capture the porxie familiar.&lt;br /&gt;
&lt;br /&gt;
*Deliver the porxie familiar to [[Iala Oul]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Iala Oul needs help being reunited with their porxie familiar.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Iala Oul: &amp;lt;sigh&amp;gt; Whatever will I do with that willful thing?&lt;br /&gt;
Iala Oul: You see, my porxie familiar flew away and refuses to come back. I&#039;ve tried to catch it several times now with no joy.&lt;br /&gt;
Iala Oul: It seems to think we&#039;re playing a game and flutters off at the first sight of me. But I daresay a stranger such as you will have better luck. Will you not try to catch it for me? I would of course give you a fitting payment in return.&lt;br /&gt;
Iala Oul: Here, take this vial of succulent scent and sprinkle it over yourself. The porxie loves the smell, and it should afford you an opening to capture it.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Use the succulent scent on yourself, and then find the porxie familiar===&lt;br /&gt;
-optional start&lt;br /&gt;
Iala Oul: Remember to sprinkle the succulent scent over yourself before you try to catch the porxie. The creature loves the smell, and it should afford you an opening to capture it.&lt;br /&gt;
Porxie Familiar: Oink, oink!&lt;br /&gt;
System: The porxie appears to be wary of you. Use the succulent scent on yourself to entice the creature.&lt;br /&gt;
-optional end&lt;br /&gt;
System: You sprinkle the succulent scent over yourself, and to your amazement, you begin smelling like sausages.&lt;br /&gt;
System: Your succulent scent has lulled the porxie into a blissful daze. Now is your chance to capture it.&lt;br /&gt;
&lt;br /&gt;
===Deliver the porxie familiar to Iala Oul===&lt;br /&gt;
Iala Oul: Ah, you&#039;re back. Dare I hope you were able to catch my familiar?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Porxie Familiar}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Iala Oul: Wonderful! Now I may resume making sausages!&lt;br /&gt;
Iala Oul: Oh, lest you misunderstand, we&#039;re not eating this fellow. No, we Nu Mou make our sausages from mushrooms, and my porxie helps me to find them.&lt;br /&gt;
Iala Oul: Besides, porxies are arcane entities brought to life by imbuing clay with magic. Hardly appetizing. But even should they be edible, like ordinary flightless pigs, we wouldn&#039;t dream of eating them. Unlike mortals, we Nu Mou cherish our animal friends.&lt;br /&gt;
Iala Oul: But here is the fitting payment I promised. My thanks, traveler, and take care you aren&#039;t devoured out there, succulent as you smell.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=8vNr3uGwG48}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=One_Good_Trick_Deserves_Another&amp;diff=1537212</id>
		<title>One Good Trick Deserves Another</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=One_Good_Trick_Deserves_Another&amp;diff=1537212"/>
		<updated>2026-09-13T04:24:14Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Steps */ Fix link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = One Good Trick Deserves Another&lt;br /&gt;
| description = The vengeful Nu Mou is bent on revenge.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Vengeful Nu Mou&lt;br /&gt;
| location = Il Mheg&lt;br /&gt;
| location-x = 21.5&lt;br /&gt;
| location-y = 4.4&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Il Mheg Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 3060&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 2 Mock Ancient Text&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 803&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = The Lawless Ones&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68950&lt;br /&gt;
| id-edb = 881323576d7&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Deliver the {{i|Mock Ancient Text|mock ancient texts}} to the pixies.&lt;br /&gt;
&lt;br /&gt;
*Report to the [[vengeful Nu Mou]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*The vengeful Nu Mou is bent on revenge.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Vengeful Nu Mou: Grrr, those accursed pixies! I never should&#039;ve trusted them!&lt;br /&gt;
Vengeful Nu Mou: I asked them for sheep&#039;s milk. They demanded their payment first, and against my better judgment, I gave it to them. I&#039;ve not seen neither hide nor hair of them since!&lt;br /&gt;
Vengeful Nu Mou: But they will rue the day they cheated this Nu Mou! I&#039;ll get my revenge—with your help, mortal!&lt;br /&gt;
Vengeful Nu Mou: Your task is simple. Take these mock ancient texts I&#039;ve prepared and give them to the pixies. The rest should play out by itself, and I will have my revenge—and you your fitting payment!&lt;br /&gt;
Vengeful Nu Mou: And if the pixies think to ask where the texts come from, just say that you found it at the Church at Dammroen Field.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Deliver the mock ancient texts to the pixies===&lt;br /&gt;
-optional start&lt;br /&gt;
Vengeful Nu Mou: Please find the cheating pixies and give them the mock ancient texts. The rest should play out by itself, and I will have my revenge—and you your fitting payment!&lt;br /&gt;
-optional end&lt;br /&gt;
Gossipy Pixie: Hm? You wish to give me something, you say?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Mock Ancient Text}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Gossipy Pixie: Ooh, it says here there&#039;s a secret flower garden! And the way will be revealed if one makes an offering of sheep&#039;s milk to the leafman north of here!&lt;br /&gt;
Gossipy Pixie: Tee hee, I must go and tell everyone...right after I&#039;ve had my fill of the garden!&lt;br /&gt;
&lt;br /&gt;
Mouthy Pixie: Well now, what&#039;s a mortal doing here?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Mock Ancient Text}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Mouthy Pixie: This was at the church? Let&#039;s see, now... &amp;lt;gasp&amp;gt; It tells you the way to get to a secret garden!&lt;br /&gt;
Mouthy Pixie: All you need is sheep&#039;s milk, and it just so happens we have the extra we didn&#039;t give the Nu Mou! I&#039;ll go and test it out at once!&lt;br /&gt;
&lt;br /&gt;
===Report to the vengeful Nu Mou===&lt;br /&gt;
Vengeful Nu Mou: You gave the pixies the texts, and they believed it? Hah hah hah! Such sweet revenge!&lt;br /&gt;
Vengeful Nu Mou: Here, mortal—the fitting payment for your excellent service! Now, if you&#039;ll excuse me, I have sheep&#039;s milk to collect!&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=eBNrV9_2svU}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=One_Good_Trick_Deserves_Another&amp;diff=1537210</id>
		<title>One Good Trick Deserves Another</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=One_Good_Trick_Deserves_Another&amp;diff=1537210"/>
		<updated>2026-09-13T04:23:48Z</updated>

		<summary type="html">&lt;p&gt;Colburn: Remove related-npcs from quest infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = One Good Trick Deserves Another&lt;br /&gt;
| description = The vengeful Nu Mou is bent on revenge.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Vengeful Nu Mou&lt;br /&gt;
| location = Il Mheg&lt;br /&gt;
| location-x = 21.5&lt;br /&gt;
| location-y = 4.4&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Il Mheg Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 3060&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 2 Mock Ancient Text&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 803&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = The Lawless Ones&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68950&lt;br /&gt;
| id-edb = 881323576d7&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Deliver the [[mock ancient texts]] to the pixies.&lt;br /&gt;
&lt;br /&gt;
*Report to the [[vengeful Nu Mou]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*The vengeful Nu Mou is bent on revenge.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Vengeful Nu Mou: Grrr, those accursed pixies! I never should&#039;ve trusted them!&lt;br /&gt;
Vengeful Nu Mou: I asked them for sheep&#039;s milk. They demanded their payment first, and against my better judgment, I gave it to them. I&#039;ve not seen neither hide nor hair of them since!&lt;br /&gt;
Vengeful Nu Mou: But they will rue the day they cheated this Nu Mou! I&#039;ll get my revenge—with your help, mortal!&lt;br /&gt;
Vengeful Nu Mou: Your task is simple. Take these mock ancient texts I&#039;ve prepared and give them to the pixies. The rest should play out by itself, and I will have my revenge—and you your fitting payment!&lt;br /&gt;
Vengeful Nu Mou: And if the pixies think to ask where the texts come from, just say that you found it at the Church at Dammroen Field.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Deliver the mock ancient texts to the pixies===&lt;br /&gt;
-optional start&lt;br /&gt;
Vengeful Nu Mou: Please find the cheating pixies and give them the mock ancient texts. The rest should play out by itself, and I will have my revenge—and you your fitting payment!&lt;br /&gt;
-optional end&lt;br /&gt;
Gossipy Pixie: Hm? You wish to give me something, you say?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Mock Ancient Text}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Gossipy Pixie: Ooh, it says here there&#039;s a secret flower garden! And the way will be revealed if one makes an offering of sheep&#039;s milk to the leafman north of here!&lt;br /&gt;
Gossipy Pixie: Tee hee, I must go and tell everyone...right after I&#039;ve had my fill of the garden!&lt;br /&gt;
&lt;br /&gt;
Mouthy Pixie: Well now, what&#039;s a mortal doing here?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Mock Ancient Text}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Mouthy Pixie: This was at the church? Let&#039;s see, now... &amp;lt;gasp&amp;gt; It tells you the way to get to a secret garden!&lt;br /&gt;
Mouthy Pixie: All you need is sheep&#039;s milk, and it just so happens we have the extra we didn&#039;t give the Nu Mou! I&#039;ll go and test it out at once!&lt;br /&gt;
&lt;br /&gt;
===Report to the vengeful Nu Mou===&lt;br /&gt;
Vengeful Nu Mou: You gave the pixies the texts, and they believed it? Hah hah hah! Such sweet revenge!&lt;br /&gt;
Vengeful Nu Mou: Here, mortal—the fitting payment for your excellent service! Now, if you&#039;ll excuse me, I have sheep&#039;s milk to collect!&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=eBNrV9_2svU}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=One_Good_Trick_Deserves_Another&amp;diff=1537209</id>
		<title>One Good Trick Deserves Another</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=One_Good_Trick_Deserves_Another&amp;diff=1537209"/>
		<updated>2026-09-13T04:23:39Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = One Good Trick Deserves Another&lt;br /&gt;
| description = The vengeful Nu Mou is bent on revenge.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Vengeful Nu Mou&lt;br /&gt;
| related-npcs = Gossipy Pixie; Mouthy Pixie&lt;br /&gt;
| location = Il Mheg&lt;br /&gt;
| location-x = 21.5&lt;br /&gt;
| location-y = 4.4&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Il Mheg Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 3060&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 2 Mock Ancient Text&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 803&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = The Lawless Ones&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68950&lt;br /&gt;
| id-edb = 881323576d7&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Deliver the [[mock ancient texts]] to the pixies.&lt;br /&gt;
&lt;br /&gt;
*Report to the [[vengeful Nu Mou]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*The vengeful Nu Mou is bent on revenge.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Vengeful Nu Mou: Grrr, those accursed pixies! I never should&#039;ve trusted them!&lt;br /&gt;
Vengeful Nu Mou: I asked them for sheep&#039;s milk. They demanded their payment first, and against my better judgment, I gave it to them. I&#039;ve not seen neither hide nor hair of them since!&lt;br /&gt;
Vengeful Nu Mou: But they will rue the day they cheated this Nu Mou! I&#039;ll get my revenge—with your help, mortal!&lt;br /&gt;
Vengeful Nu Mou: Your task is simple. Take these mock ancient texts I&#039;ve prepared and give them to the pixies. The rest should play out by itself, and I will have my revenge—and you your fitting payment!&lt;br /&gt;
Vengeful Nu Mou: And if the pixies think to ask where the texts come from, just say that you found it at the Church at Dammroen Field.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Deliver the mock ancient texts to the pixies===&lt;br /&gt;
-optional start&lt;br /&gt;
Vengeful Nu Mou: Please find the cheating pixies and give them the mock ancient texts. The rest should play out by itself, and I will have my revenge—and you your fitting payment!&lt;br /&gt;
-optional end&lt;br /&gt;
Gossipy Pixie: Hm? You wish to give me something, you say?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Mock Ancient Text}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Gossipy Pixie: Ooh, it says here there&#039;s a secret flower garden! And the way will be revealed if one makes an offering of sheep&#039;s milk to the leafman north of here!&lt;br /&gt;
Gossipy Pixie: Tee hee, I must go and tell everyone...right after I&#039;ve had my fill of the garden!&lt;br /&gt;
&lt;br /&gt;
Mouthy Pixie: Well now, what&#039;s a mortal doing here?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Mock Ancient Text}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Mouthy Pixie: This was at the church? Let&#039;s see, now... &amp;lt;gasp&amp;gt; It tells you the way to get to a secret garden!&lt;br /&gt;
Mouthy Pixie: All you need is sheep&#039;s milk, and it just so happens we have the extra we didn&#039;t give the Nu Mou! I&#039;ll go and test it out at once!&lt;br /&gt;
&lt;br /&gt;
===Report to the vengeful Nu Mou===&lt;br /&gt;
Vengeful Nu Mou: You gave the pixies the texts, and they believed it? Hah hah hah! Such sweet revenge!&lt;br /&gt;
Vengeful Nu Mou: Here, mortal—the fitting payment for your excellent service! Now, if you&#039;ll excuse me, I have sheep&#039;s milk to collect!&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=eBNrV9_2svU}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Path_to_Popularity&amp;diff=1537146</id>
		<title>The Path to Popularity</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Path_to_Popularity&amp;diff=1537146"/>
		<updated>2026-09-13T00:39:52Z</updated>

		<summary type="html">&lt;p&gt;Colburn: Remove related-npcs from quest infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Path to Popularity&lt;br /&gt;
| description = Ul Thon has a dream.&lt;br /&gt;
| image = The_Path_to_Popularity_Image.png&lt;br /&gt;
| quest-giver = Ul Thon&lt;br /&gt;
| location = Il Mheg&lt;br /&gt;
| location-x = 15.7&lt;br /&gt;
| location-y = 30.3&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Il Mheg Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 2320&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 888&lt;br /&gt;
| unlocks = cur Aether Current&lt;br /&gt;
| prev-quest = Courting Cooperation&lt;br /&gt;
| next-quest = Painting for Praise&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68940&lt;br /&gt;
| id-edb = aa3980731b9&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Examine books at [[the Bookman&#039;s Shelves]]. 0/3&lt;br /&gt;
* Speak with [[Ul Thon]].&lt;br /&gt;
* Speak with Ul Thon.&lt;br /&gt;
* Speak with Ul Thon.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Ul Thon has a dream.&lt;br /&gt;
&lt;br /&gt;
*Rumors are rife that an interesting mortal has come to Il Mheg, and Ul Thon believes that the individual in question is you. Not given to small talk, they then reveal to you their dream: to become the most popular faerie of all. For the first step, they aim to become the darling of Lydha Lran, and to that end they ask your expert opinion on how to best go about it. Upon deciding that they will seek to impress the other pixies with knowledge, Ul Thon sets off for the Bookman&#039;s Shelves, and bids you come along to choose and read tomes to them.&lt;br /&gt;
&lt;br /&gt;
*At the Bookman&#039;s Shelves, you find three tomes detailing past events in the region now known as Il Mheg. You read them out to Ul Thon, who reacts with a combination of fascination and puzzlement towards the strange mortal practices mentioned within.&lt;br /&gt;
&lt;br /&gt;
*Satisfied with their newfound knowledge, Ul Thon hurries back to Lydha Lran, eager to share it with everyone.&lt;br /&gt;
&lt;br /&gt;
*Alas, the other pixies show no interest in the region&#039;s history, leaving Ul Thon a picture of dejection.&lt;br /&gt;
&lt;br /&gt;
*Though their first effort did not go well, Ul Thon doesn&#039;t intend to abandon their aspiration. Yet what must be done if they are to become the darling of Lydha Lran...?&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Ul Thon: There&#039;s talk that an interesting mortal has come to Il Mheg. [Forename] [Surname] or some such. It&#039;s you, isn&#039;t it? Don&#039;t even think to deny it!&lt;br /&gt;
Ul Thon: I&#039;m Ul Thon, and it&#039;s my dream to become the most popular faerie of all. Why? Because everyone would fawn over me. And that would be really fun!&lt;br /&gt;
Ul Thon: Now, by way of an achievable first step, I&#039;m aiming to become the darling of Lydha Lran. But everyone is so caught up with their flower-smelling and their mischief-making, they don&#039;t even spare me a glance!&lt;br /&gt;
Ul Thon: You travel to and fro, so you must know much and more about this and that. Tell me, what must I do to become popular?&lt;br /&gt;
Question: What must Ul Thon do to become popular?&lt;br /&gt;
&amp;gt; Become the cleverest pixie of all!&lt;br /&gt;
Ul Thon: The cleverest? Hmmm, I think I know how I can do that. I just need to read lots of books, right?&lt;br /&gt;
&amp;gt; Become the fairest pixie of all!&lt;br /&gt;
Ul Thon: I&#039;m &#039;&#039;already&#039;&#039; the fairest, I beg your pardon! And besides, we all of us can use glamours to change our appearance. The others won&#039;t be impressed simply because I look different.&lt;br /&gt;
Ul Thon: ...Ooh, I have it! I might not be able to impress with how I look, but I &#039;&#039;can&#039;&#039; impress with what I know! I just need to read lots of books!&lt;br /&gt;
&amp;gt; Become the strongest pixie of all!&lt;br /&gt;
Ul Thon: The strongest? You mean...I should fight monsters and things? Good heavens, no! We&#039;re supposed to be adorable, not savage. I want to stand out, true, but not by doing &#039;&#039;that&#039;&#039;.&lt;br /&gt;
Ul Thon: ...Ooh, I have it! Rather than try to impress with what I do, I can impress with what I know! I just need to read lots of books!&lt;br /&gt;
---&lt;br /&gt;
Ul Thon: And it just so happens there are lots of books in Urianger&#039;s home, a place called the Bookman&#039;s Shelves.&lt;br /&gt;
Ul Thon: Right, I&#039;m going there at once, and you&#039;re coming too. I can&#039;t read your strange mortal writing, so I need you to do it for me.&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Examine books at the Bookman&#039;s Shelves===&lt;br /&gt;
-optional start&lt;br /&gt;
Ul Thon: We pixies don&#039;t much like being here. Too dusty and musty and close. So quickly—pick out some books and read them to me!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
x@Leather-bound Tome: On the occasion of the three hundredth year of the founding of Voeburt, a grand celebration was held in Gruenes Licht. No expense was spared. Over the course of the festivities, guests were lavishly feasted and regaled with wondrous performances.&lt;br /&gt;
x@Leather-bound Tome: Yet amidst all the pomp and pageantry, naught was more stirring than the recitation of the oath of the covenant. In honor of the alliance between Drahn and Galdjent, upon which the kingdom was built, representatives of each race took to the podium. &#039;Twas a sight to draw tears from all who looked on.&lt;br /&gt;
Ul Thon: Voeburt, Voeburt... Blergh, what strange names you mortals have! Il Mheg sounds much prettier. It means the Kingdom of Rainbows!&lt;br /&gt;
&lt;br /&gt;
x@Manor Log: First week, Thundersday.&amp;lt;br&amp;gt;The princess being partial to the lakefront view, it was decided that all the noble lords and ladies would set out for a picnic.&lt;br /&gt;
x@Manor Log: Having partaken of sweets, Her Highness ventured to the water, where she inspected her lip paint in the reflection. This caused the watching shepherds to remark that the princess had used the lake as her handmirror.&lt;br /&gt;
Ul Thon: Ooh, there&#039;s a Handmirror Lake to the southwest of here! That must be how it got its name! But who would go all that way to the lake just to eat? Yet another silly thing you mortals do.&lt;br /&gt;
&lt;br /&gt;
x@Timeworn Chronicle: Good Jenanna&#039;s Grace was named for Her Royal Highness Princess Jenanna, daughter to the king three generations prior.&lt;br /&gt;
x@Timeworn Chronicle: In the dark of night, that mountain pass catches the light which shines forth from the castle, giving it the impression of the princess&#039;s beautiful eyes of jade.&lt;br /&gt;
Ul Thon: Eyes of jade? That sounds lovely! If the princess were here, I would ask her for them!&lt;br /&gt;
&lt;br /&gt;
===Speak with Ul Thon===&lt;br /&gt;
Ul Thon: Well, I certainly learned lots of new things today—things the others don&#039;t know.&lt;br /&gt;
Ul Thon: I&#039;m going to go and share it with everyone! They&#039;ll think I&#039;m so clever, I&#039;ll surely become the darling of Lydha Lran! Tee hee!&lt;br /&gt;
&lt;br /&gt;
===Speak with Ul Thon===&lt;br /&gt;
-optional start&lt;br /&gt;
Amiable Pixie: Just when we thought Ul Thon was off doing their own thing as usual, they suddenly come and round us up...&lt;br /&gt;
-optional end&lt;br /&gt;
Ul Thon: Mortal, mortal! I told them about the people from the past, but they weren&#039;t the least bit impressed!&lt;br /&gt;
Amiable Pixie: Well, why should we pay any mind to those who are long dead? Much more fun thinking up new riddles while sipping nectar!&lt;br /&gt;
Amiable Pixie: Speaking of which, we found this really sweet-smelling flower recently. We were about to go and collect its nectar, if you wanted to join us?&lt;br /&gt;
Ul Thon: No, no, no! I don&#039;t want to join you! I want you to admire me!&lt;br /&gt;
Amiable Pixie: Stranger and stranger... All right, suit yourself.&lt;br /&gt;
&lt;br /&gt;
===Speak with Ul Thon===&lt;br /&gt;
Ul Thon: That didn&#039;t work at all... They didn&#039;t think any better of me... But I won&#039;t give up! Not yet! I&#039;m going to be popular, mark my words!&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=e5EXdPaNAJA}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Path_to_Popularity&amp;diff=1537145</id>
		<title>The Path to Popularity</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Path_to_Popularity&amp;diff=1537145"/>
		<updated>2026-09-13T00:39:39Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Path to Popularity&lt;br /&gt;
| description = Ul Thon has a dream.&lt;br /&gt;
| image = The_Path_to_Popularity_Image.png&lt;br /&gt;
| quest-giver = Ul Thon&lt;br /&gt;
| related-npcs = Amiable Pixie&lt;br /&gt;
| location = Il Mheg&lt;br /&gt;
| location-x = 15.7&lt;br /&gt;
| location-y = 30.3&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Il Mheg Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 2320&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 888&lt;br /&gt;
| unlocks = cur Aether Current&lt;br /&gt;
| prev-quest = Courting Cooperation&lt;br /&gt;
| next-quest = Painting for Praise&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68940&lt;br /&gt;
| id-edb = aa3980731b9&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Examine books at [[the Bookman&#039;s Shelves]]. 0/3&lt;br /&gt;
* Speak with [[Ul Thon]].&lt;br /&gt;
* Speak with Ul Thon.&lt;br /&gt;
* Speak with Ul Thon.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Ul Thon has a dream.&lt;br /&gt;
&lt;br /&gt;
*Rumors are rife that an interesting mortal has come to Il Mheg, and Ul Thon believes that the individual in question is you. Not given to small talk, they then reveal to you their dream: to become the most popular faerie of all. For the first step, they aim to become the darling of Lydha Lran, and to that end they ask your expert opinion on how to best go about it. Upon deciding that they will seek to impress the other pixies with knowledge, Ul Thon sets off for the Bookman&#039;s Shelves, and bids you come along to choose and read tomes to them.&lt;br /&gt;
&lt;br /&gt;
*At the Bookman&#039;s Shelves, you find three tomes detailing past events in the region now known as Il Mheg. You read them out to Ul Thon, who reacts with a combination of fascination and puzzlement towards the strange mortal practices mentioned within.&lt;br /&gt;
&lt;br /&gt;
*Satisfied with their newfound knowledge, Ul Thon hurries back to Lydha Lran, eager to share it with everyone.&lt;br /&gt;
&lt;br /&gt;
*Alas, the other pixies show no interest in the region&#039;s history, leaving Ul Thon a picture of dejection.&lt;br /&gt;
&lt;br /&gt;
*Though their first effort did not go well, Ul Thon doesn&#039;t intend to abandon their aspiration. Yet what must be done if they are to become the darling of Lydha Lran...?&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Ul Thon: There&#039;s talk that an interesting mortal has come to Il Mheg. [Forename] [Surname] or some such. It&#039;s you, isn&#039;t it? Don&#039;t even think to deny it!&lt;br /&gt;
Ul Thon: I&#039;m Ul Thon, and it&#039;s my dream to become the most popular faerie of all. Why? Because everyone would fawn over me. And that would be really fun!&lt;br /&gt;
Ul Thon: Now, by way of an achievable first step, I&#039;m aiming to become the darling of Lydha Lran. But everyone is so caught up with their flower-smelling and their mischief-making, they don&#039;t even spare me a glance!&lt;br /&gt;
Ul Thon: You travel to and fro, so you must know much and more about this and that. Tell me, what must I do to become popular?&lt;br /&gt;
Question: What must Ul Thon do to become popular?&lt;br /&gt;
&amp;gt; Become the cleverest pixie of all!&lt;br /&gt;
Ul Thon: The cleverest? Hmmm, I think I know how I can do that. I just need to read lots of books, right?&lt;br /&gt;
&amp;gt; Become the fairest pixie of all!&lt;br /&gt;
Ul Thon: I&#039;m &#039;&#039;already&#039;&#039; the fairest, I beg your pardon! And besides, we all of us can use glamours to change our appearance. The others won&#039;t be impressed simply because I look different.&lt;br /&gt;
Ul Thon: ...Ooh, I have it! I might not be able to impress with how I look, but I &#039;&#039;can&#039;&#039; impress with what I know! I just need to read lots of books!&lt;br /&gt;
&amp;gt; Become the strongest pixie of all!&lt;br /&gt;
Ul Thon: The strongest? You mean...I should fight monsters and things? Good heavens, no! We&#039;re supposed to be adorable, not savage. I want to stand out, true, but not by doing &#039;&#039;that&#039;&#039;.&lt;br /&gt;
Ul Thon: ...Ooh, I have it! Rather than try to impress with what I do, I can impress with what I know! I just need to read lots of books!&lt;br /&gt;
---&lt;br /&gt;
Ul Thon: And it just so happens there are lots of books in Urianger&#039;s home, a place called the Bookman&#039;s Shelves.&lt;br /&gt;
Ul Thon: Right, I&#039;m going there at once, and you&#039;re coming too. I can&#039;t read your strange mortal writing, so I need you to do it for me.&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Examine books at the Bookman&#039;s Shelves===&lt;br /&gt;
-optional start&lt;br /&gt;
Ul Thon: We pixies don&#039;t much like being here. Too dusty and musty and close. So quickly—pick out some books and read them to me!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
x@Leather-bound Tome: On the occasion of the three hundredth year of the founding of Voeburt, a grand celebration was held in Gruenes Licht. No expense was spared. Over the course of the festivities, guests were lavishly feasted and regaled with wondrous performances.&lt;br /&gt;
x@Leather-bound Tome: Yet amidst all the pomp and pageantry, naught was more stirring than the recitation of the oath of the covenant. In honor of the alliance between Drahn and Galdjent, upon which the kingdom was built, representatives of each race took to the podium. &#039;Twas a sight to draw tears from all who looked on.&lt;br /&gt;
Ul Thon: Voeburt, Voeburt... Blergh, what strange names you mortals have! Il Mheg sounds much prettier. It means the Kingdom of Rainbows!&lt;br /&gt;
&lt;br /&gt;
x@Manor Log: First week, Thundersday.&amp;lt;br&amp;gt;The princess being partial to the lakefront view, it was decided that all the noble lords and ladies would set out for a picnic.&lt;br /&gt;
x@Manor Log: Having partaken of sweets, Her Highness ventured to the water, where she inspected her lip paint in the reflection. This caused the watching shepherds to remark that the princess had used the lake as her handmirror.&lt;br /&gt;
Ul Thon: Ooh, there&#039;s a Handmirror Lake to the southwest of here! That must be how it got its name! But who would go all that way to the lake just to eat? Yet another silly thing you mortals do.&lt;br /&gt;
&lt;br /&gt;
x@Timeworn Chronicle: Good Jenanna&#039;s Grace was named for Her Royal Highness Princess Jenanna, daughter to the king three generations prior.&lt;br /&gt;
x@Timeworn Chronicle: In the dark of night, that mountain pass catches the light which shines forth from the castle, giving it the impression of the princess&#039;s beautiful eyes of jade.&lt;br /&gt;
Ul Thon: Eyes of jade? That sounds lovely! If the princess were here, I would ask her for them!&lt;br /&gt;
&lt;br /&gt;
===Speak with Ul Thon===&lt;br /&gt;
Ul Thon: Well, I certainly learned lots of new things today—things the others don&#039;t know.&lt;br /&gt;
Ul Thon: I&#039;m going to go and share it with everyone! They&#039;ll think I&#039;m so clever, I&#039;ll surely become the darling of Lydha Lran! Tee hee!&lt;br /&gt;
&lt;br /&gt;
===Speak with Ul Thon===&lt;br /&gt;
-optional start&lt;br /&gt;
Amiable Pixie: Just when we thought Ul Thon was off doing their own thing as usual, they suddenly come and round us up...&lt;br /&gt;
-optional end&lt;br /&gt;
Ul Thon: Mortal, mortal! I told them about the people from the past, but they weren&#039;t the least bit impressed!&lt;br /&gt;
Amiable Pixie: Well, why should we pay any mind to those who are long dead? Much more fun thinking up new riddles while sipping nectar!&lt;br /&gt;
Amiable Pixie: Speaking of which, we found this really sweet-smelling flower recently. We were about to go and collect its nectar, if you wanted to join us?&lt;br /&gt;
Ul Thon: No, no, no! I don&#039;t want to join you! I want you to admire me!&lt;br /&gt;
Amiable Pixie: Stranger and stranger... All right, suit yourself.&lt;br /&gt;
&lt;br /&gt;
===Speak with Ul Thon===&lt;br /&gt;
Ul Thon: That didn&#039;t work at all... They didn&#039;t think any better of me... But I won&#039;t give up! Not yet! I&#039;m going to be popular, mark my words!&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=e5EXdPaNAJA}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Delightful_Decorations&amp;diff=1537144</id>
		<title>Delightful Decorations</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Delightful_Decorations&amp;diff=1537144"/>
		<updated>2026-09-13T00:36:26Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Delightful Decorations&lt;br /&gt;
| description = At the sight of you, the exuberant pixie&#039;s eyes light up with recognition.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Exuberant Pixie&lt;br /&gt;
| location = Il Mheg&lt;br /&gt;
| location-x = 9.2&lt;br /&gt;
| location-y = 17.1&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Il Mheg Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 2260&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 4 Whirlweed, 3 Snugbloom&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 752&lt;br /&gt;
| unlocks = cur Aether Current&lt;br /&gt;
| prev-quest = Unto the Truth&lt;br /&gt;
| next-quest = Bewitched Books&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68934&lt;br /&gt;
| id-edb = a03a6c6152a&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Gather [[Whirlweed|whirlweeds]] in the [[Longmirror Lake|lake]]. 0/4&lt;br /&gt;
* Deliver the whirlweeds to the [[Exuberant Pixie]].&lt;br /&gt;
* Decorate the stairs with [[Snugbloom|snugblooms]]. 0/3&lt;br /&gt;
* Report to the Exuberant Pixie.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*At the sight of you, the exuberant pixie&#039;s eyes light up with recognition.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Exuberant Pixie: Oh! You&#039;re Urianger&#039;s friend, aren&#039;t you? Will you not lend me a hand?&lt;br /&gt;
Exuberant Pixie: You see, Urianger&#039;s home is drab and dull, and I&#039;ve a mind to decorate it, make it bright and beautiful. If you were to help out, it&#039;d make it all the more special!&lt;br /&gt;
Exuberant Pixie: First of all, we need some whirlweeds, a pretty little plant that grows in the water. We usually trade with the Fuath for it, but seeing as you can swim, you can harvest some for us.&lt;br /&gt;
Exuberant Pixie: You should be able to find the weed in the lake where there&#039;s a sunken church. While you take care of this, I&#039;ll go and pick us lots and lots of beautiful flowers!&lt;br /&gt;
Exuberant Pixie: Afterwards, let&#039;s meet back here for the decorating. See you soon!&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Deliver the whirlweeds to the exuberant pixie===&lt;br /&gt;
Exuberant Pixie: There you are! Did you manage to find the whirlweeds?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Whirlweed}}s.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Exuberant Pixie: Oho, look at these lovelies! I&#039;ll enchant these at once, make it so they can grow outside the water, and then plant them here and there.&lt;br /&gt;
Exuberant Pixie: Meanwhile, I want you to decorate with these snugblooms.&lt;br /&gt;
Exuberant Pixie: As to where they should go... Ah, yes, the stairs! That&#039;s a dull spot that&#039;s ripe for some cheer. When you&#039;ve finished, come and let me know!&lt;br /&gt;
&lt;br /&gt;
===Report to the exuberant pixie===&lt;br /&gt;
Exuberant Pixie: Tee hee hee! Marvelous! This is sure to put a smile on Urianger&#039;s scowly face!&lt;br /&gt;
Exuberant Pixie: And then he&#039;ll want to stay here, forever and ever and ever! You&#039;re welcome to stay too, of course? There&#039;s plenty of room for you and aaall your friends!&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=iQbglYJUIHw}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Counting_Pixies&amp;diff=1537137</id>
		<title>Counting Pixies</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Counting_Pixies&amp;diff=1537137"/>
		<updated>2026-09-13T00:14:17Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Counting Pixies&lt;br /&gt;
| description = The chipper pixie looks at you playfully.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Chipper Pixie&lt;br /&gt;
| location = Il Mheg&lt;br /&gt;
| location-x = 14.4&lt;br /&gt;
| location-y = 29.6&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Il Mheg Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 2301&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Pixie Spyglass&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 752&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Courting Cooperation&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68938&lt;br /&gt;
| id-edb = e896a6762cd&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with the [[Chipper Pixie]].&lt;br /&gt;
&lt;br /&gt;
*Use the spyglass to count the number of pixies.&lt;br /&gt;
&lt;br /&gt;
*Report to the Chipper Pixie.&lt;br /&gt;
&lt;br /&gt;
*Speak with the Chipper Pixie.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*The chipper pixie looks at you playfully.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
The answer is &amp;quot;four&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
One pixie is hovering on the right side of the pink bush, which is at the center of the scene.&lt;br /&gt;
&lt;br /&gt;
One pixie is sitting on the tree branch, on the left side of the tree to the right.&lt;br /&gt;
&lt;br /&gt;
One pixie is moving around and watering the flower bed.&lt;br /&gt;
&lt;br /&gt;
And, the last pixie is randomly teleporting around...&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Chipper Pixie: Oh, to have so many mortals visiting us... I can scarcely contain my excitement!&lt;br /&gt;
Chipper Pixie: I know a really fun game! Come with me, and we&#039;ll have oodles of fun together!&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with the chipper pixie===&lt;br /&gt;
Chipper Pixie: There you are! Here, I will lend you this tube.&lt;br /&gt;
Chipper Pixie: A spyglass, I believe you mortals call it, and it makes small things look big. We&#039;re going to use it for our game.&lt;br /&gt;
Chipper Pixie: The rules are simple: stand over there, look through the spyglass, and count the pixies. If you get our number right, I&#039;ll give you a fabulous prize!&lt;br /&gt;
System: Inspect the designated location to look through the spyglass and begin counting pixies.&lt;br /&gt;
System: You will have thirty seconds to complete the task, after which you may give your answer to the chipper pixie.&lt;br /&gt;
&lt;br /&gt;
===Use the spyglass to count the number of pixies===&lt;br /&gt;
-optional start&lt;br /&gt;
Chipper Pixie: Stand over there, look through the spyglass, and count the pixies. There&#039;s nothing to it!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Report to the chipper pixie===&lt;br /&gt;
Chipper Pixie: Done counting, are you? So, how many of us are there?&lt;br /&gt;
Question: How many pixies are there?&lt;br /&gt;
&amp;gt; One.&lt;br /&gt;
Chipper Pixie: Are you sure? Really, truly, &#039;&#039;absolutely&#039;&#039; sure? Because if you aren&#039;t, you should check again!&lt;br /&gt;
&amp;gt; Three.&lt;br /&gt;
Chipper Pixie: Are you sure? Really, truly, &#039;&#039;absolutely&#039;&#039; sure? Because if you aren&#039;t, you should check again!&lt;br /&gt;
&amp;gt; Four.&lt;br /&gt;
Chipper Pixie: Correct, there are four of us! Well done, mortal! Here&#039;s the fabulous prize I—&amp;lt;br&amp;gt;...Oh, fiddlesticks, I left it back at Lydha Lran!&lt;br /&gt;
Chipper Pixie: Well, we&#039;ll just have to make a game of it. Last one back to the village is a rotten egg!&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
===Speak with the chipper pixie===&lt;br /&gt;
Chipper Pixie: Tee hee, beat you back! I get to turn you into a rotten egg!&lt;br /&gt;
Chipper Pixie: ...Oh, I jest, I jest! I won&#039;t turn you into a rotten egg—not so soon after you played with me, at any rate. Here&#039;s your prize. Let&#039;s play again soon!&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=g1DMye6a89U}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=An_Artist%27s_Tale&amp;diff=1537132</id>
		<title>An Artist&#039;s Tale</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=An_Artist%27s_Tale&amp;diff=1537132"/>
		<updated>2026-09-13T00:08:46Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = An Artist&#039;s Tale&lt;br /&gt;
| description = The [[Art-loving Pixie|art-loving pixie]] has something to show you.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Art-loving Pixie&lt;br /&gt;
| location = Il Mheg&lt;br /&gt;
| location-x = 15.9&lt;br /&gt;
| location-y = 30.1&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Il Mheg Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 2290&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| req-quest = Courting Cooperation&lt;br /&gt;
| req-items = 1 Picture of Gathered Leafmen, 1 Picture of Bathing Leafmen&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 606&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = &lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| id-edb = 5a703dc7802&lt;br /&gt;
| id-gt = 68937&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
&#039;&#039;&#039;Picture of Gathered Leafmen&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:Pixiepicture1.jpg|frameless|Picture of Gathered Leafmen]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; {{coords|7.3, 24.4, 0.3}}&lt;br /&gt;
{{Quotation|System Message upon Locating|You find the location portrayed in the picture of the gathered leafmen. On closer inspection, you see words scrawled along the border of the picture... “Such lifelike topiary. I half expect the leafy participants of this gathering to burst into conversation at any moment. Yet out in this wilderness, by whose hands are they being so meticulously maintained?”}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Picture of Bathing Leafmen&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:Pixiepicture2.jpg|frameless|Picture of Bathing Leafmen]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; {{coords|15.4, 24.6, 0.0}}&lt;br /&gt;
{{Quotation|System Message upon Locating|You find the location portrayed in the picture of the bathing leafmen. On closer inspection, you see words scrawled along the border of the picture... “I came upon topiary at the water, appearing as if bathing. Nearby, there lay a fishing rod, worn and weathered. For a moment my mind went to a dark place, but surely it is but a coincidence. Surely...”}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Find the location portrayed in the [[Picture of Gathered Leafmen|drawing of bathing leafmen]].&lt;br /&gt;
*Find the location portrayed in the [[Picture of Bathing Leafmen|drawing of gathered leafmen]].&lt;br /&gt;
*Report to the [[Art-loving Pixie|art-loving pixie]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*The art-loving pixie has something to show you.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
System: Should you choose to undertake this quest, know that guidance from the journal, duty list, and map will be limited. You will need to read the text carefully and decipher the clues to determine your course of action.&lt;br /&gt;
Art-loving Pixie: Mortal, mortal, look at this book I found! Unlike the boring ones in Urianger&#039;s home, this one has lots of pictures in it!&lt;br /&gt;
Art-loving Pixie: There&#039;re two pictures that I like especially. They have the most &#039;&#039;adorable&#039;&#039; leafmen in them! See?&lt;br /&gt;
System: The pictures appear to depict locales in Il Mheg.&lt;br /&gt;
Art-loving Pixie: I really, really want to find these leafmen, but I haven&#039;t had any luck.&lt;br /&gt;
Art-loving Pixie: If I lend you the pictures, do you think you could search for me? There&#039;ll be a reward in it for you!&lt;br /&gt;
System: Refer to the pictures of the leafmen to find the locations they portray.&lt;br /&gt;
-quest accepted&lt;br /&gt;
-optional start&lt;br /&gt;
Art-loving Pixie: If you manage to track down the leafmen in the pictures, come and let me know. There&#039;ll be a reward in it for you!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Find the location portrayed in the drawing of gathered leafmen===&lt;br /&gt;
-cutscene start&lt;br /&gt;
System: You find the location portrayed in the picture of the gathered leafmen.&lt;br /&gt;
System: On closer inspection, you see words scrawled along the border of the picture...&lt;br /&gt;
System: &amp;quot;Such lifelike topiary. I half expect the leafy participants of this gathering to burst into conversation at any moment. Yet out in this wilderness, by whose hands are they being so meticulously maintained?&amp;quot;&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Find the location portrayed in the drawing of bathing leafmen===&lt;br /&gt;
-cutscene start&lt;br /&gt;
System: You find the location portrayed in the picture of the bathing leafmen.&lt;br /&gt;
System: On closer inspection, you see words scrawled along the border of the picture...&lt;br /&gt;
System: &amp;quot;I came upon topiary at the water, appearing as if bathing. Nearby, there lay a fishing rod, worn and weathered. For a moment my mind went to a dark place, but surely it is but a coincidence. Surely...&amp;quot;&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Report to the art-loving pixie===&lt;br /&gt;
Art-loving Pixie: You found the leafmen in the pictures? Wonderful! I can&#039;t wait to see them with my own eyes!&lt;br /&gt;
Art-loving Pixie: Let me tell you, it&#039;s not easy to make them so lifelike. You must cast the enchantment on mortals completely unawares, else you&#039;re liable to end up with disappointing results.&lt;br /&gt;
Art-loving Pixie: Why, when I tried to sneak up on the owner of the book, he noticed me and promptly ran off. And now I&#039;ve got a leafman frozen mid-stride with his mouth split open in terror. Not a pretty sight.&lt;br /&gt;
Art-loving Pixie: Oh, but before I forget, here is your reward as promised. Now, if you&#039;ll excuse me, I have some leafmen to play with!&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=qXVO8t24i58}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=What%27s_in_a_Name&amp;diff=1537113</id>
		<title>What&#039;s in a Name</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=What%27s_in_a_Name&amp;diff=1537113"/>
		<updated>2026-09-12T23:44:25Z</updated>

		<summary type="html">&lt;p&gt;Colburn: Remove related-npcs from quest infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{other uses|the Il Mheg sidequest|the Elpis sidequest|What&#039;s in a Name?}}&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| title = What&#039;s in a Name&lt;br /&gt;
| description = Sigun Ul is looking for fun.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Sigun Ul&lt;br /&gt;
| location = Il Mheg&lt;br /&gt;
| location-x = 15.8&lt;br /&gt;
| location-y = 32.1&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Il Mheg Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 2201&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 642&lt;br /&gt;
| reward1 = 1 Deepgold Foot Gear Coffer (IL 395)&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Il Mheg&amp;amp;comma; the Faerie Kingdom&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68928&lt;br /&gt;
| id-edb = bd36c15f22f&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with pixies.&lt;br /&gt;
&lt;br /&gt;
*Speak with [[Sigun Ul]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Sigun Ul is looking for fun.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Talk to the pixies marked by the quest then answer the questions.&lt;br /&gt;
&lt;br /&gt;
Q: Which pixie&#039;s name means a treasure beneath the yew?&lt;br /&gt;
&#039;&#039;&#039;A: Jul Feo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Q: Where was a flower that blooms always&lt;br /&gt;
&#039;&#039;&#039;A: By the meadow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Sigun Ul: Mortals in our village, how exciting! Tell me, what is your name?&lt;br /&gt;
Sigun Ul: [Forename] [Surname], a lovely name. But &#039;&#039;our&#039;&#039; names are lovely too!&lt;br /&gt;
Sigun Ul: Ah, but here&#039;s an idea! I want you to go and speak with my fellows. Ask them what their names mean. When you&#039;re done, return hither and we&#039;ll have some fun. Tee hee hee!&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with pixies===&lt;br /&gt;
-optional start&lt;br /&gt;
Sigun Ul: Go around the village and ask my fellows what their names mean. When you&#039;re done, return hither and we&#039;ll have some fun!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Jul Feo: You wish to know the meaning of my name? Well, Jul is yew and Feo is treasure! Together it means &amp;quot;a treasure beneath the yew&amp;quot;! Beautiful, even if I do say so myself!&lt;br /&gt;
-optional start&lt;br /&gt;
Jul Feo: Remember, Jul is yew and Feo is treasure! Together it means &amp;quot;a treasure beneath the yew&amp;quot;! Beautiful, even if I do say so myself!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Iala Sul: My name is Iala Sul. Separately, the words mean the turn of the seasons and flower. Together, they make me &amp;quot;a flower that blooms always.&amp;quot; Precious, I&#039;m sure you&#039;ll agree.&lt;br /&gt;
-optional start&lt;br /&gt;
Iala Sul: A flower that blooms always—that is my name in your tongue. Precious, I&#039;m sure you&#039;ll agree.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Aenc Uin: I&#039;m Aenc Uin! Water and happiness! Happiness in the water! And I&#039;m very happy now! Why? Because you&#039;re here! Oh, how shall we play? There are so many ways!&lt;br /&gt;
-optional start&lt;br /&gt;
Aenc Uin: Water and happiness! Happiness in the water! Oh, I&#039;ll think of a game for us to play soon! And then we&#039;ll have a jolly good time!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Sigun Ul===&lt;br /&gt;
Sigun Ul: Welcome back! I hope you were paying attention to my fellows, because I&#039;m going to test you on the meaning of our names!&lt;br /&gt;
Sigun Ul: First question! Who is the pixie whose name means a treasure beneath the yew?&lt;br /&gt;
Question: Which pixie&#039;s name means a treasure beneath the yew?&lt;br /&gt;
&amp;gt; Jul Feo.&lt;br /&gt;
&amp;gt; Iala Sul.&lt;br /&gt;
&amp;gt; Aenc Uin.&lt;br /&gt;
---&lt;br /&gt;
Sigun Ul: I see, I see... Right, second question. The pixie whose name means a flower that blooms always—where were they playing?&lt;br /&gt;
Question: Where was a flower that blooms always?&lt;br /&gt;
&amp;gt; By the aetheryte.&lt;br /&gt;
&amp;gt; By the meadow.&lt;br /&gt;
&amp;gt; By the lake.&lt;br /&gt;
---&lt;br /&gt;
&amp;gt; If both answers were incorrect&lt;br /&gt;
Sigun Ul: Boo, you got &#039;&#039;both&#039;&#039; answers wrong! But I&#039;m a kind pixie, so I&#039;ll give you another chance. Go and speak with my fellows once more, and this time mark their words well, yes?&lt;br /&gt;
&amp;gt; If one answer was incorrect&lt;br /&gt;
Sigun Ul: Hmmm, one out of two isn&#039;t terrible, I suppose. All right, by way of a reward, I shall tell you more about our names!&lt;br /&gt;
&amp;gt; If both answers were correct&lt;br /&gt;
Sigun Ul: Huzzah, you got both answers correct! You were clearly paying attention, and by way of a reward, I shall tell you more about our names!&lt;br /&gt;
---&lt;br /&gt;
Sigun Ul: You see, our names are composed of special runes of power. They are chosen to best represent our nature, and the spark of life that abides in us.&lt;br /&gt;
Sigun Ul: If I were to name you by our custom, it would be... Ooh, this is a tough one! Sigun Tyr, perhaps...or Ul Tyr—it really could go either way!&lt;br /&gt;
Sigun Ul: You wish to know the meaning, do you? Ah, but where&#039;s the fun in just telling you? You&#039;ll have to find out for yourself! Tee hee!&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=baL8AQHWr80}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=What%27s_in_a_Name&amp;diff=1537112</id>
		<title>What&#039;s in a Name</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=What%27s_in_a_Name&amp;diff=1537112"/>
		<updated>2026-09-12T23:44:15Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{other uses|the Il Mheg sidequest|the Elpis sidequest|What&#039;s in a Name?}}&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| title = What&#039;s in a Name&lt;br /&gt;
| description = Sigun Ul is looking for fun.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Sigun Ul&lt;br /&gt;
| related-npcs = Aenc Uin; Iala Sul; Jul Feo&lt;br /&gt;
| location = Il Mheg&lt;br /&gt;
| location-x = 15.8&lt;br /&gt;
| location-y = 32.1&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Il Mheg Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 2201&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 642&lt;br /&gt;
| reward1 = 1 Deepgold Foot Gear Coffer (IL 395)&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Il Mheg&amp;amp;comma; the Faerie Kingdom&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68928&lt;br /&gt;
| id-edb = bd36c15f22f&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with pixies.&lt;br /&gt;
&lt;br /&gt;
*Speak with [[Sigun Ul]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Sigun Ul is looking for fun.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Talk to the pixies marked by the quest then answer the questions.&lt;br /&gt;
&lt;br /&gt;
Q: Which pixie&#039;s name means a treasure beneath the yew?&lt;br /&gt;
&#039;&#039;&#039;A: Jul Feo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Q: Where was a flower that blooms always&lt;br /&gt;
&#039;&#039;&#039;A: By the meadow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Sigun Ul: Mortals in our village, how exciting! Tell me, what is your name?&lt;br /&gt;
Sigun Ul: [Forename] [Surname], a lovely name. But &#039;&#039;our&#039;&#039; names are lovely too!&lt;br /&gt;
Sigun Ul: Ah, but here&#039;s an idea! I want you to go and speak with my fellows. Ask them what their names mean. When you&#039;re done, return hither and we&#039;ll have some fun. Tee hee hee!&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with pixies===&lt;br /&gt;
-optional start&lt;br /&gt;
Sigun Ul: Go around the village and ask my fellows what their names mean. When you&#039;re done, return hither and we&#039;ll have some fun!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Jul Feo: You wish to know the meaning of my name? Well, Jul is yew and Feo is treasure! Together it means &amp;quot;a treasure beneath the yew&amp;quot;! Beautiful, even if I do say so myself!&lt;br /&gt;
-optional start&lt;br /&gt;
Jul Feo: Remember, Jul is yew and Feo is treasure! Together it means &amp;quot;a treasure beneath the yew&amp;quot;! Beautiful, even if I do say so myself!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Iala Sul: My name is Iala Sul. Separately, the words mean the turn of the seasons and flower. Together, they make me &amp;quot;a flower that blooms always.&amp;quot; Precious, I&#039;m sure you&#039;ll agree.&lt;br /&gt;
-optional start&lt;br /&gt;
Iala Sul: A flower that blooms always—that is my name in your tongue. Precious, I&#039;m sure you&#039;ll agree.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Aenc Uin: I&#039;m Aenc Uin! Water and happiness! Happiness in the water! And I&#039;m very happy now! Why? Because you&#039;re here! Oh, how shall we play? There are so many ways!&lt;br /&gt;
-optional start&lt;br /&gt;
Aenc Uin: Water and happiness! Happiness in the water! Oh, I&#039;ll think of a game for us to play soon! And then we&#039;ll have a jolly good time!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Sigun Ul===&lt;br /&gt;
Sigun Ul: Welcome back! I hope you were paying attention to my fellows, because I&#039;m going to test you on the meaning of our names!&lt;br /&gt;
Sigun Ul: First question! Who is the pixie whose name means a treasure beneath the yew?&lt;br /&gt;
Question: Which pixie&#039;s name means a treasure beneath the yew?&lt;br /&gt;
&amp;gt; Jul Feo.&lt;br /&gt;
&amp;gt; Iala Sul.&lt;br /&gt;
&amp;gt; Aenc Uin.&lt;br /&gt;
---&lt;br /&gt;
Sigun Ul: I see, I see... Right, second question. The pixie whose name means a flower that blooms always—where were they playing?&lt;br /&gt;
Question: Where was a flower that blooms always?&lt;br /&gt;
&amp;gt; By the aetheryte.&lt;br /&gt;
&amp;gt; By the meadow.&lt;br /&gt;
&amp;gt; By the lake.&lt;br /&gt;
---&lt;br /&gt;
&amp;gt; If both answers were incorrect&lt;br /&gt;
Sigun Ul: Boo, you got &#039;&#039;both&#039;&#039; answers wrong! But I&#039;m a kind pixie, so I&#039;ll give you another chance. Go and speak with my fellows once more, and this time mark their words well, yes?&lt;br /&gt;
&amp;gt; If one answer was incorrect&lt;br /&gt;
Sigun Ul: Hmmm, one out of two isn&#039;t terrible, I suppose. All right, by way of a reward, I shall tell you more about our names!&lt;br /&gt;
&amp;gt; If both answers were correct&lt;br /&gt;
Sigun Ul: Huzzah, you got both answers correct! You were clearly paying attention, and by way of a reward, I shall tell you more about our names!&lt;br /&gt;
---&lt;br /&gt;
Sigun Ul: You see, our names are composed of special runes of power. They are chosen to best represent our nature, and the spark of life that abides in us.&lt;br /&gt;
Sigun Ul: If I were to name you by our custom, it would be... Ooh, this is a tough one! Sigun Tyr, perhaps...or Ul Tyr—it really could go either way!&lt;br /&gt;
Sigun Ul: You wish to know the meaning, do you? Ah, but where&#039;s the fun in just telling you? You&#039;ll have to find out for yourself! Tee hee!&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=baL8AQHWr80}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
</feed>