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	<updated>2026-10-14T23:52:17Z</updated>
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	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Mononoke_Aware&amp;diff=1579805</id>
		<title>Mononoke Aware</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Mononoke_Aware&amp;diff=1579805"/>
		<updated>2026-10-14T19:08:41Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* Dialogue */ reviewed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Mononoke Aware&lt;br /&gt;
| description = [[Shallow Moor]] wishes a word with her favorite well-traveled [[adventurer]].&lt;br /&gt;
| image = mononoke aware1.png&lt;br /&gt;
| quest-giver = Shallow Moor&lt;br /&gt;
| related-npcs = Hancock; Shishu Falconer; Tokimori; Tsubaki&lt;br /&gt;
| location = Old Sharlayan&lt;br /&gt;
| location-x = 12.0&lt;br /&gt;
| location-y = 13.3&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Variant Dungeons Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Records of Unusual Endeavors Quests&lt;br /&gt;
| journal-genre = Variant Dungeons Quests&lt;br /&gt;
| sortkey = 201&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 90&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 5055&lt;br /&gt;
| unlocks = vc Mount Rokkon, ot Mount Rokkon Exorcism Record&lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = Of Price and Ruin&lt;br /&gt;
| req-quest = Endwalker (Quest)&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.45&lt;br /&gt;
| id-gt = 70269&lt;br /&gt;
| id-edb = 32bc582672a&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Wait for [[Hancock]] by the [[Bokairo Inn]].&lt;br /&gt;
*Speak with [[Tsubaki]].&lt;br /&gt;
*Enter [[Mount Rokkon]].&lt;br /&gt;
*Speak with Tsubaki.&lt;br /&gt;
*Speak with [[Shallow Moor]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Shallow Moor wishes a word with her favorite well-traveled adventurer.&lt;br /&gt;
&lt;br /&gt;
* Shallow Moor wastes no time informing you of the latest odd job available through the gleaners&#039; guildship: a request from none other than Hancock, which also happens to be addressed to you specifically. His letter bids you make for Hingashi to join in an expedition to Mount Rokkon. Though his ingratiating tone leaves much to be desired, the destination in question has never before been seen by ijin eyes, and so it seems a trip to Kugane is in order, that you might learn more of this rare opportunity.&lt;br /&gt;
&lt;br /&gt;
* No sooner do you arrive at the Bokairo Inn than are you approached by the irrepressible Hancock, flanked by a pair of unfamiliar Hingan faces. Tsubaki and Tokimori are servants of the lord who presides over the lands containing Mount Rokkon, upon the slopes of which sits a monastery that has been overrun by spirits known as mononoke. Though Hancock is driven by his interest in the accursed treasures responsible for this infestation, the others are clearly concerned for the welfare of the smallfolk in the region. For an accomplished slayer of gods, the exorcision of a few unruly demons is surely not an unreasonable imposition...&lt;br /&gt;
&lt;br /&gt;
* Ere you board the falcon that will take you deeper into Shishu, Tsubaki urges you to take every precaution for the trials that lie ahead. You steel yourself for an uphill climb, knowing that one false step may leave you at the mercy of foes from Hingan myth.&lt;br /&gt;
** ※Mount Rokkon can be accessed via the V&amp;amp;C Dungeon Finder.&lt;br /&gt;
** ※To open the V&amp;amp;C Dungeon Finder, speak with the Shishu falconer or select the option located under Duty in the main menu.&lt;br /&gt;
&lt;br /&gt;
* Having laid low one of Mount Rokkon&#039;s mighty mononoke and claimed a trophy for Hancock&#039;s collection, you make your triumphant return to Kugane on the wings of the falconer&#039;s strongest bird. However, the Ul&#039;dahn merchant appears to have fallen behind...&lt;br /&gt;
&lt;br /&gt;
* After watching his belabored bird make its way across the sky, you finally welcome Hancock and his cargo back to solid ground. With the sights, sounds, and battles still fresh in his mind, the merchant wastes no time in regaling all present with his impressions of your adventure, as well as promising Lord Uzumibi&#039;s retainers your continued support in their efforts to rid Mount Rokkon of the demons─and by proxy Hancock&#039;s own personal quest for curios. For the time being, however, he must attend to other business, affording you an opportunity to share the promised tale of your exploits with Shallow Moor.&lt;br /&gt;
&lt;br /&gt;
* Shallow Moor is pleased to see you returned, and more pleased still to hear the details of your journey to Mount Rokkon. Though the guildship considers the matter concluded, you remain acutely aware that mononoke yet lurk in the mountain&#039;s shadows...&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Shallow Moor: Your timing is impeccable, [Forename]! How &#039;&#039;do&#039;&#039; you manage to do that?&lt;br /&gt;
Shallow Moor: An intriguing job has been laid at our feet, and the client insists you be the one to take it up.&lt;br /&gt;
Shallow Moor: That client? Why, none other than the East Aldenard Trading Company!&lt;br /&gt;
Shallow Moor: The missive was dispatched from the Kugane branch rather than Lord Lolorito&#039;s offices, but it nevertheless carries the piquant scent of moneyed interests. Care to give it a read?&lt;br /&gt;
&lt;br /&gt;
Hancock@Missive from Hancock: &#039;&#039;Dear [Forename],&amp;lt;br&amp;gt;In the selfsame spirit of friendship which has defined our every interaction to date, it is my pleasure to extend to you a humble invitation.&#039;&#039;&lt;br /&gt;
Hancock@Missive from Hancock: &#039;&#039;Tis because of your endearing efforts to save this star that we may benefit from this rarest of opportunities, for it was in service to your noble quest to build the good ship Ragnarok that I was able to forge a fruitful bond between myself and another of Hingashi&#039;s elites.&#039;&#039;&lt;br /&gt;
Hancock@Missive from Hancock: &#039;&#039;This lord has seen fit to grant me—and a guest of my choosing—leave to go where few ijin have tread: beyond the bounds of Kugane, to the sacred slopes of Mount Rokkon itself.&#039;&#039;&lt;br /&gt;
Hancock@Missive from Hancock: &#039;&#039;I cannot overstate the significance of this gesture, nor the allure of sights heretofore unseen by Western eyes. Nor is it an exaggeration to say that no one is more deserving of this boon than your magnanimous self.&#039;&#039;&lt;br /&gt;
Hancock@Missive from Hancock: &#039;&#039;I eagerly await our reunion at the gates of the Bokairo Inn.&amp;lt;br&amp;gt;Ever your faithful servant,&amp;lt;br&amp;gt;- Hancock Fitzgerald&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Seems there&#039;s a holy mountain in Hingashi that needs climbing.&lt;br /&gt;
Shallow Moor: Never thought the Hingans would crack open those gates. Gil talks, that&#039;s for damned sure...&lt;br /&gt;
&lt;br /&gt;
&amp;gt; There&#039;s flattery, and then there&#039;s...this.&lt;br /&gt;
Shallow Moor: Laid it on a bit thick, did he? I&#039;d expect no less of a consummate merchant. Not too proud to debase himself when sufficient profit&#039;s at stake.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Shallow Moor: Still, there may be a crumb of sincerity beneath that slathering of honeyed words. And if not, you still stand to benefit from playing along.&lt;br /&gt;
Shallow Moor: You&#039;ll be heading to Kugane then, I take it?&lt;br /&gt;
Shallow Moor: Perfect! I&#039;ll send word that you&#039;re on your way.&lt;br /&gt;
Shallow Moor: Fair fortune and safe travels! You&#039;d best come back with plenty of stories to tell, you hear?&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Wait for Hancock by the Bokairo Inn===&lt;br /&gt;
-cutscene start&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;gt;If the player has completed the quest {{i|An Auspicious Opportunity}}&lt;br /&gt;
&lt;br /&gt;
Hancock: Ah, my dear [Forename]. Who would have thought that the Spinner would see us reunited so soon? You will be pleased to hear that no other charlatans have attempted to masquerade as Tenzen&#039;s progeny in the interim.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;Else&lt;br /&gt;
Hancock: Ah, my dear [Forename]. It gladdens me to see you returned to eastern shores.&lt;br /&gt;
---&lt;br /&gt;
Hancock: As you can see, preparations for our journey are well underway. Partial though I am to the traditional Hingan kimono, if we are to climb a mountain, &#039;twould be prudent to do so in comfort as well as style.&lt;br /&gt;
Hancock: But I presume you would rather discuss matters of greater import than my attire. Fear not—my capable associates are ready and eager to brief you on the challenge ahead.&lt;br /&gt;
Hancock: We have reserved the finest chambers of the inn for the occasion, so let us reconvene away from all the hustle and bustle, shall we?&lt;br /&gt;
&lt;br /&gt;
Tsubaki: Master Hancock, {{alternatives|Mistress|Master}} [Forename], we are most grateful for your aid in this matter. I am Tsubaki, and my onmyoji companion is called Tokimori.&lt;br /&gt;
Tsubaki: We are come to Kugane on behalf of Lord Uzumibi, who presides over Mount Rokkon and the surrounding lands.&lt;br /&gt;
&lt;br /&gt;
Hancock: His lordship is the one I mentioned in my missive. Hearing of my interest in Far Eastern treasures, he knew at once that I would find the lure of the sacred peak irresistible.&lt;br /&gt;
Hancock: Ah, but I forget that you are not as familiar with these lands as I. Let us begin with the basics, and expound upon the finer points as we go.&lt;br /&gt;
Hancock: To orient our destination in your mind&#039;s eye, we must first review Hingashi&#039;s geography.&lt;br /&gt;
Hancock: Of the many islands which comprise this nation, it is here, on the western coast of Shishu, where Kugane serves as our shining beacon of commerce.&lt;br /&gt;
Hancock: Mount Rokkon, meanwhile, can be found far from our beloved city of trade...&lt;br /&gt;
Hancock: ...Here, in the northeastern corner of the isle.&lt;br /&gt;
Hancock: Upon the slopes of the sacred mountain sits Shojo Temple, a monastery where monks gathered to train their bodies and souls.&lt;br /&gt;
Hancock: Alas, in defiance of this holy purpose, a horde of otherworldly demons have claimed the temple as their own.&lt;br /&gt;
Hancock: His lordship suspects that a collection of accursed treasures is to blame for this infestation. In the Far East, you see, &#039;tis believed that well-preserved objects may come to possess living souls after a time. These vessels-turned-kami are known as tsukumogami.&lt;br /&gt;
Hancock: A tsukumogami in turn may attract—or even beget—other spirits. These mononoke clearly have no regard for the sanctity of the mount, and so Lord Uzumibi desires a swift resolution.&lt;br /&gt;
Hancock: Compassionate soul that I am, I could not bear to stand idly by. But as men of wealth and influence, base altruism is beneath us both, so I offered to aid his lordship in a manner befitting our stations: by brokering a mutually beneficial arrangement.&lt;br /&gt;
Hancock: Simply put, should I find a way to rid the mountain of mononoke, I may lay claim to any accursed treasures that I find. One man&#039;s trash is another man&#039;s takaramono! (That&#039;s Hingan for “treasure,” by the by.)&lt;br /&gt;
Hancock: And here, my friend, is where you come in. During our jaunts to the mountain, you will serve as my bodyguard and slay any monstrous mononoke we encounter. In exchange, you shall become one of the blessed few to bear witness to the wonders and terrors of Mount Rokkon! A fair deal, yes?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; I&#039;ve always wanted to explore more of Hingashi!&lt;br /&gt;
Hancock: That&#039;s our Warrior of Light! I knew you wouldn&#039;t disappoint.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Collecting accursed treasures sounds like a dangerous pastime...&lt;br /&gt;
Hancock: Your concern for my welfare is endearing but unwarranted. Once the spirit has been dispatched, the object it once possessed shall return to its original, soulless form.&lt;br /&gt;
Hancock: Of course, if an object from my prospective collection &#039;&#039;were&#039;&#039; to possess me, you are welcome to violently exorcise it—provided my personage remains unharmed! In any event, let us cross that proverbial “hashi” when we come to it.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Hancock: Now that the matter of [Forename]&#039;s participation is settled, might I inquire as to the current owner of these items, Mistress Tsubaki?&lt;br /&gt;
&lt;br /&gt;
Tsubaki: The treasures were brought into the temple at the behest of Gorai, the head monk. Though his disciples doubt not that his intentions were pure, his actions have brought them great misfortune.&lt;br /&gt;
Tsubaki: Like you, Master Hancock, Gorai was an avid collector of antiques, and claimed that the tsukumogami who dwelled within them ought to be worshipped. Driven by this fervent belief, he purchased all manner of items he deemed worthy of veneration.&lt;br /&gt;
Tsubaki: But as his collection grew, so too did certain troubling phenomena. An unholy shadow began to loom over the sacred mountain...and under this wicked veil were the mononoke emboldened to break their fetters. Fearing for their lives, the monks had no choice but to flee, their home defiled by demons.&lt;br /&gt;
Tsubaki: We could not allow the scourge to spread further, and sent our strongest warriors to slay the fiends, but few returned. Knowing that victory could not be attained by our forces alone, my lord bade us employ magicks to contain the threat.&lt;br /&gt;
Tsubaki: Tokimori is one of the valiant few who returned from the temple. &#039;Tis thanks to his diligent reports that we know aught of Mount Rokkon&#039;s present state.&lt;br /&gt;
&lt;br /&gt;
Tokimori: Our orders were to find Gorai and convince him to part ways with his treasures, but our pleas fell on deaf ears...he was like unto an animal. I suspect any semblance of reason has left him.&lt;br /&gt;
Tokimori: Though the seal we placed upon the mountain endures, the mononoke have had ample time to corrupt the souls of those who could not make good their escape. Should you encounter any “survivors,” do not show them a modicum of mercy—&#039;tis too late.&lt;br /&gt;
&lt;br /&gt;
Tsubaki: We have prepared our strongest falcons. Their keeper shall await you by the Bokaisen Hot Springs, and will summon the birds once your preparations are complete.&lt;br /&gt;
Tsubaki: A word of caution: the falcons fear the mononoke and will refuse to fly close to the temple. They shall bring you to the foot of the mountain, but no further. Beyond that point, you will have to climb.&lt;br /&gt;
&lt;br /&gt;
Hancock: Many thanks, my friends. Now then—if we are to depart soon, I think it best we feast to our heart&#039;s content! One cannot slay demons on an empty stomach!&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Tsubaki===&lt;br /&gt;
-optional start&lt;br /&gt;
Tokimori: Mount Rokkon is rife with dangers. Do not underestimate your enemies.&lt;br /&gt;
&lt;br /&gt;
Shishu Falconer: You are the adventurer who will aid us, I presume? &#039;Tis an honor and a privilege. My birds shall deliver you to Mount Rokkon&#039;s base─go well, my friend, and may the kami keep you.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Tsubaki: My thanks once again for your assistance, {{alternatives|Mistress|Master}} [Forename].&lt;br /&gt;
Tsubaki: Master Hancock had some business matters to attend to before your expedition. Once you are ready, I shall summon him.&lt;br /&gt;
Tsubaki: I feel compelled to warn you... Even in times of peace, the climb up Mount Rokkon is not for the faint of heart. I suggest you procure sufficient provisions if you have not yet done so, and ensure that your equipment is in working order.&lt;br /&gt;
Tsubaki: Tokimori&#039;s disciples have been tasked with maintaining the mountain&#039;s wards. They will open the way for you upon your arrival.&lt;br /&gt;
Tsubaki: Speak with our falconer when you wish to depart. Though I must remain here, I shall be praying for your success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Tsubaki: You may instruct the falconer to call his birds at any time. I trust you will only do so when you are ready to face whatever lies ahead.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Tsubaki===&lt;br /&gt;
-optional start&lt;br /&gt;
Tokimori: You are returned. Few can slay a great mononoke and live to tell the tale...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Tsubaki: {{alternatives|f=Mistress|m=Master}} [Forename]... Full glad am I to see you hale and whole.&lt;br /&gt;
Tsubaki: I espied Master Hancock&#039;s falcon in the distance, but its movements appeared awfully erratic. We can but hope they land safely...&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Hancock: Terribly sorry to have kept you all waiting! Our souvenir was a tad more cumbersome than I realized, but as you can see, we are none the worse for my misjudgment.&lt;br /&gt;
&lt;br /&gt;
Tsubaki: Indeed you are not, Master Hancock. My lord will be pleased to hear of your return—and your success, I presume?&lt;br /&gt;
&lt;br /&gt;
Hancock: &#039;Twas [Forename]&#039;s victory as much as my own—but then, I knew a few demons would be no match for a slayer of gods such as {{alternatives|she|he}}.&lt;br /&gt;
Hancock: Honestly, for all its perils, I found the journey quite invigorating.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;If the player took the left path&lt;br /&gt;
Hancock: And the pagoda&#039;s architecture was nothing short of divine! A masterpiece wrought from timber of the ancient forest within which it stands—a treasure unto itself.&lt;br /&gt;
Hancock: Gridanian works may possess a similar charm, but even an Ul&#039;dahn such as myself could see that it was in a class of its own.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;If the player took the middle path and defeated {{i|Gorai the Uncaged}}&lt;br /&gt;
Hancock: I had high expectations for Shojo Temple, yet it managed to surpass them with ease. I shall not soon forget the silent crowd of statuary, the very picture of divine tranquility.&lt;br /&gt;
Hancock: Would that Gorai still had his wits about him, that I could discuss the collection with a fellow expert! Alas, the poor man was too far gone.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;If the player took the middle path and defeated {{i|Enenra}}&lt;br /&gt;
Hancock: The shrine upon the lake was the embodiment of Hingan beauty. A vision of elegance shrouded by the ephemeral.&lt;br /&gt;
Hancock: A shame that this vision had to be disturbed by the swift and decisive violence [Forename] brought to bear against the tsukumogami, but such chaos is inescapable when exploring a mountain rife with demons.&lt;br /&gt;
Hancock: That the pipe was kept away from the other treasures suggests that the monks were aware of its power to some degree. Even so, they failed to anticipate the potency of its influence.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;If the player took the right path&lt;br /&gt;
Hancock: The path was as precarious as we predicted. Inexperienced hiker that I am, I feared I would not reach the peak... Yet my suffering was not in vain. When at last I gazed down upon the sea of fiery foliage, my spirits soared.&lt;br /&gt;
Hancock: Less pleasing to the eye was the beast we encountered at the end of our excursion, though in retrospect, we should have braced for such a surprise, tucked away atop the mountain where unwary pilgrims are unlike to tread.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Hancock: In any case, the people of Shishu can rest easy, knowing a great mononoke has been consigned to oblivion.&lt;br /&gt;
Hancock: ...But we, my friend, have malms to go before we sleep!&lt;br /&gt;
Hancock: There were several paths we eschewed, were there not? The mind races to imagine what other delights we may yet behold...&lt;br /&gt;
&lt;br /&gt;
Tsubaki: Indeed. A number of treasures remain unaccounted for...and the demons are like to linger until their masters are slain.&lt;br /&gt;
&lt;br /&gt;
Hancock: Precisely. But take heart, Mistress Tsubaki, for [Forename] shall not rest until these villains trouble the smallfolk no longer. {{alternatives|She|He}} shall sally forth, again and again, until the treasures which drew them thither have been secured—and my new collection is complete!&lt;br /&gt;
Hancock: Alas, time waits for no man, and business for no merchant. I must away, but when next you wish to take Mount Rokkon by storm, you need only say the word!&lt;br /&gt;
Hancock: Before you do, however, you might consider sharing the tale of our exploits with Mistress Shallow Moor. The missive I received indicated a rather strong preference in that regard.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Tsubaki: We are in your debt, {{alternatives|Mistress|Master}} [Forename]. Pray give our regards to Mistress Shallow Moor as well.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Shallow Moor===&lt;br /&gt;
Shallow Moor: I was wondering when you&#039;d be back! How was your adventure in the Far East? Everything go well with Hancock?&lt;br /&gt;
Shallow Moor: I doubt I&#039;d fare well against demons, but I do like the sound of that mountain. Green as far as the eye can see, ripe for the gleaning... Would that I had an assignment like that.&lt;br /&gt;
Shallow Moor: Bah—no need to bemoan my lot in your presence. I suspect Osmon&#039;s been awaiting your return more eagerly than I.&lt;br /&gt;
Shallow Moor: Go on and tell him your tales of the mountain. I guarantee you he&#039;ll love every word of it!&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
System: The &#039;&#039;&#039;Mount Rokkon Exorcism Record&#039;&#039;&#039; is now available within the V&amp;amp;C Dungeon Finder in the Duty section of the main menu.&lt;br /&gt;
System: New entries will be added to the log as you complete each possible route through the variant dungeon.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=An_Auspicious_Opportunity&amp;diff=1579778</id>
		<title>An Auspicious Opportunity</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=An_Auspicious_Opportunity&amp;diff=1579778"/>
		<updated>2026-10-14T18:23:31Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* Dialogue */ reviewed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = An Auspicious Opportunity&lt;br /&gt;
| description = [[Mehdjina]] has an urgent request to make of you.&lt;br /&gt;
| image = an auspicious opportunity.png&lt;br /&gt;
| quest-giver = Mehdjina&lt;br /&gt;
| related-npcs = Byakko; Exasperated Man; Genbu; Gyodo; Hancock; Isshu; Kageyama; Lina Mewrilah; Makoto; Seiryu; Sekiseigumi Blade; Soroban; Superstitious Woman; Suzaku; Tataru&lt;br /&gt;
| location = Old Sharlayan&lt;br /&gt;
| location-x = 11.8&lt;br /&gt;
| location-y = 9.8&lt;br /&gt;
| type = side&lt;br /&gt;
| quest-line = Tataru&#039;s Grand Endeavor Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Side Story Quests&lt;br /&gt;
| journal-genre = Tataru&#039;s Grand Endeavor Quests&lt;br /&gt;
| sortkey = 30&lt;br /&gt;
| level = 90&lt;br /&gt;
| req-quest = The Fifth Lord&lt;br /&gt;
| exp = &lt;br /&gt;
| gil = &lt;br /&gt;
| reward1 = 1 Yakaku Kamidome&lt;br /&gt;
| reward2 = 1 Yakaku Dogi&lt;br /&gt;
| reward3 = 1 Yakaku Koshita&lt;br /&gt;
| reward4 = 1 Yakaku Geta&lt;br /&gt;
| reward5 = 1 Yakaku Fundoshi&lt;br /&gt;
| prev-quest = Small Business&amp;amp;comma; Big Dreams&lt;br /&gt;
| next-quest = Treasured Bonds&lt;br /&gt;
| release = Endwalker&lt;br /&gt;
| patch = 6.3&lt;br /&gt;
| id-edb = 1f8ac05fbb0&lt;br /&gt;
| id-gt = 70198&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Wait at the designated location in [[Kugane]].&lt;br /&gt;
*Wait at the designated location on [[Sakazuki]].&lt;br /&gt;
*Speak with [[Soroban]] in Kugane.&lt;br /&gt;
*Speak with Soroban.&lt;br /&gt;
*Speak with [[Suzaku]].&lt;br /&gt;
*Inquire after the impostor while accompanied by Suzaku and [[Seiryu]].&lt;br /&gt;
*Speak with Suzaku on [[the Isle of Bekko]].&lt;br /&gt;
*Speak with [[Byakko]].&lt;br /&gt;
*Speak with [[Isshu]] in Kugane.&lt;br /&gt;
*Speak with [[Mehdjina]] in [[Old Sharlayan]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* [[Mehdjina]] has an urgent request to make of you.&lt;br /&gt;
&lt;br /&gt;
* [[Hancock]], the industrious overseer of the [[East Aldenard Trading Company]]&#039;s [[Far East]]ern operations, has proposed a partnership with Tataru Taru&#039;s Boutique. As a condition, however, he has requested that you attend the negotiations in [[Kugane]]. Though his motivations are unclear─and probably suspect─you can only hope that this impromptu journey affords you the opportunity to procure another suitable treasure for the restoration of [[Tataru]]&#039;s necklace.&lt;br /&gt;
&lt;br /&gt;
* In Kugane, Hancock reveals to you and Tataru his struggles with a recent business endeavor: a draper shop selling imported [[Ul&#039;dah]]n finery, which has failed to appeal to the local populace. In a bid to salvage the operation, he seeks to feature the Far Eastern-styled wares of Tataru&#039;s boutique. A reasonable strategy, but one that did not require your involvement─which Hancock readily admits. Indeed, it seems he only invited you at the behest of another party, who has requested that you meet with them at [[Sakazuki]] in [[the Ruby Sea]].&lt;br /&gt;
&lt;br /&gt;
* [[Soroban]] and [[the Four Lords]] are waiting to receive you in Sakazuki, having sought your aid regarding a disturbing discovery. A merchant in Kugane is calling himself the descendant of [[Tenzen]], and the [[auspices]] suspect he is using the name of their former companion to swindle unsuspecting folk. Though [[Suzaku]] and [[Seiryu]] would like nothing more than to slaughter the pretender for his misdeeds, [[Genbu]] believes you should first take his measure for yourselves, and to that end proposes that you all travel to Kugane. The auspices assure you that they can keep their identities hidden, but precisely how remains to be seen...&lt;br /&gt;
&lt;br /&gt;
* It transpires that the auspices&#039; foolproof disguises were somewhat conspicuous costumes they acquired in their travels. For the time being, they appear to prove sufficient, allowing you to search for Tenzen&#039;s “descendant” on [[Kogane Dori]]. It is there you find your quarry, wearing armor identical to that of Tenzen&#039;s, declaring his storied lineage to a crowd of onlookers. He proceeds to summon the “[[Four Lords]]” to further bolster his claims─three mummers and a cat─as the auspices look on with a mixture of disbelief and disgust. As he uses Tenzen&#039;s name to sell fake charms to the gathered people, it becomes plain that his scheme is to profit off Tenzen&#039;s good name, and that an intervention is warranted.&lt;br /&gt;
&lt;br /&gt;
* To expose the man as a fraud, it is decided that you will present yourself as Tenzen&#039;s descendant, and the genuine Four Lords will reveal themselves when the time is right. Soroban and [[Byakko]] depart for [[Reisen Temple]] to prepare for any contingencies, leaving you with Suzaku and Seiryu to locate the impostor, who is still somewhere in Kugane.&lt;br /&gt;
&lt;br /&gt;
* Paying no heed to the bewildered looks of nearby [[Hingashi|Hingans]], you lead the pair of strangely dressed auspices through the streets of the city in search of your quarry.&lt;br /&gt;
** ※You must be accompanied by Suzaku and Seiryu to complete this task. Speak with them again should you become separated.&lt;br /&gt;
&lt;br /&gt;
* You find and question a superstitious woman who purchased one of the impostor&#039;s good-luck charms, hoping she may recall which way he went. She indicates he departed in the direction of [[Tasogare Bridge]], and so you and your conspicuous comrades journey there next.&lt;br /&gt;
** ※You must be accompanied by Suzaku and Seiryu to complete this task. Speak with them again should you become separated.&lt;br /&gt;
&lt;br /&gt;
* Seeing no sign of your quarry at Tasogare Bridge, you speak instead with an exasperated man who bore witness to the spectacle. Alas, he has no useful information to share, and so you prepare to search elsewhere─but in that moment of resignation, the incorrigible [[Gyodo]] waddles onto the scene. He tells you of the swindler&#039;s true identity─a seamster named [[Isshu]]─and of his dealings with [[Kageyama]], the notorious soy sauce baron. Though Isshu is clearly guilty of deceiving others, Gyodo was surprised that the seamster embraced a life of crime, given his otherwise upstanding reputation. Nevertheless, the [[Namazu]] directs you to [[the Isle of Bekko]], where the conspirators will soon be meeting in secret.&lt;br /&gt;
&lt;br /&gt;
* Hiding in the shadows, you and the two auspices eavesdrop on Isshu and Kageyama&#039;s conversation, and learn that Isshu, having lost his job, has been masquerading as Tenzen&#039;s descendant at the baron&#039;s behest. Realizing that the seamster was but a pawn in Kageyama&#039;s scheme, you confront the mastermind and demand he cease his villainy. Naturally, he refuses, and so aided by Soroban and Byakko&#039;s timely arrival, you and the Four Lords put the fear of the kami into his very soul. As you hold the Phoenix Blade aloft, the auspices reveal their true forms, and a thoroughly cowed Kageyama is convinced that you are Tenzen&#039;s rightful heir. He flees in terror, crying out for mercy and vowing never again to use Tenzen&#039;s name for ill.&lt;br /&gt;
&lt;br /&gt;
* A contrite Isshu intends to make amends by turning himself into the [[Sekiseigumi]] in the knowledge that he will surely be imprisoned for his crimes. Hancock, however, has other ideas; upon arriving with Tataru, he explains that he has already convinced the authorities that Isshu was as much a victim as his customers, thus ensuring he will suffer no punishment. Furthermore, he wishes to hire the seamster, as he is still in need of a replacement for the draper shop. With matters resolved, you are free to go your separate ways─but not before Tataru chides the Four Lords for not involving her in your adventure. And so you bid the auspices farewell...though you have no doubt you have not seen the last of them.&lt;br /&gt;
&lt;br /&gt;
* At [[the Ruby Bazaar]], Isshu presents you with a parcel containing fine garments as an expression of his gratitude. Hancock coyly mentions a “little something” he included as well─no doubt the treasure you sought to procure for Tataru&#039;s necklace. Noting this exchange, Tataru questions the smirking merchant, who effortlessly deflects her suspicions with the truth: it is payment for helping him to forge a relationship with the auspices, to whom he hopes to sell anything and everything he can. Satisfied and annoyed in equal measure, she proceeds to tell you that the East Aldenard Trading Company and Tataru Taru&#039;s Boutique have agreed to form a partnership. Eager to get to work immediately, Tataru asks that you return to [[Old Sharlayan]] to inform Mehdjina of their joint venture. And indeed you will deliver the news─along with Hancock&#039;s token of his appreciation.&lt;br /&gt;
&lt;br /&gt;
* Though pleased by the boutique&#039;s new partnership, Mehdjina is more delighted to see what sort of item Hancock picked out for Tataru&#039;s necklace. While the stylish ensemble Isshu wove is striking, it is no match for the otherworldly beauty of the black pearl, an exceedingly rare gemstone harvested from [[Blacklip Oyster|blacklip oysters]] in the Ruby Sea. Its darker shade should serve as a contrast to the brilliant sapphire centerpiece, and thereby make it stand out even more. The gift is yet more evidence of Hancock&#039;s impressive wealth and resourcefulness, and a reminder that despite any personal misgivings, he is a valuable ally worth retaining. Mehdjina thanks you for your hard work, and bids you rest until your services are needed once more─which may well be sooner than you think.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
System: In order to undertake this quest, you must first complete the Four Lords quest series.&lt;br /&gt;
System: The starting quest, “An Auspicious Encounter,” may be undertaken by speaking with Soroban in the Ruby Sea.&lt;br /&gt;
System: You may review your progress under “Chronicles of a New Era - The Four Lords” in your journal.&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Mehdjina: Ah, [Forename]! You couldn&#039;t have come at a better time. Do you have a moment to talk?&lt;br /&gt;
Mehdjina: My thanks. You see, a foreign merchant approached the boutique with a proposal not long ago.&lt;br /&gt;
Mehdjina: Hancock, of the East Aldenard Trading Company. Perhaps you&#039;ve heard of him?&lt;br /&gt;
Mehdjina: Ah, so you have a history! No wonder Mistress Tataru declared him unscrupulous and deserving of infinite caution.&lt;br /&gt;
Mehdjina: Though there is risk in dealing with a man of such flexible principles, his knowledge of the Hingan markets would do much to bolster our efforts to make inroads in the Far East.&lt;br /&gt;
Mehdjina: That is why, despite her misgivings, Mistress Tataru seeks to negotiate a partnership. But for some reason or another, he has requested you be present at their meeting in Kugane.&lt;br /&gt;
Mehdjina: I realize business negotiations are not your forte, but we would be most grateful if you&#039;d indulge his request.&lt;br /&gt;
Mehdjina: Of course, there is also the matter of our secret mission...&lt;br /&gt;
Mehdjina: Once it has been fully restored, this gorgeous sapphire will serve as the centerpiece of Mistress Tataru&#039;s necklace. I hope that one day she may look upon it as a memento of not only her mother, but of her many dear friends and allies.&lt;br /&gt;
Mehdjina: Perhaps during your visit to Kugane, fortune shall favor us with the discovery of an additional treasure to grace her keepsake.&lt;br /&gt;
Mehdjina: In any case, I believe that covers everything.&lt;br /&gt;
Mehdjina: Mistress Tataru shall meet you at the Ruby Bazaar in Kugane. I wish you a safe journey.&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Mehdjina: Do try not to delay your rendezvous with Mistress Tataru. I fear for her spirits should she be forced to keep the company of Master Hancock much longer.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Wait at the designated location in Kugane===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Tataru: [Forename], I&#039;m so glad you could make it!&lt;br /&gt;
&lt;br /&gt;
Hancock: I am equally thrilled by your arrival, though I expect I must apologize for the sudden invitation.&lt;br /&gt;
&lt;br /&gt;
Tataru: Yes, you should. But more importantly, I&#039;d like to know what the scheme is and how you intend to involve us.&lt;br /&gt;
&lt;br /&gt;
Hancock: Oh my, so quick to assume the worst!&lt;br /&gt;
Hancock: While I would love nothing more than lay bare all my dirty little secrets, &#039;twould be prudent to discuss my proposal first.&lt;br /&gt;
Hancock: Loath though I am to admit it, a draper shop but recently launched by the company has not been well received by the locals.&lt;br /&gt;
Hancock: Our intention was to promote the sale of imported apparel woven by the Ul&#039;dahn Weavers&#039; Guild. Alas, it seems Western fashion holds little appeal for the citizens of Kugane.&lt;br /&gt;
Hancock: So we rethought our strategy—we would produce Hingan couture, but with world-renowned Ul&#039;dahn silks. Kimono, as they are the favored choice of wear in the Far East.&lt;br /&gt;
Hancock: Or rather, that &#039;&#039;was&#039;&#039; our plan, until our seamster fell ill.&lt;br /&gt;
Hancock: It was as I faced the unpleasant decision of abandoning this venture entirely that I chanced to hear of Tataru&#039;s boutique—and the assorted Far Eastern-styled equipment they had on offer.&lt;br /&gt;
&lt;br /&gt;
Tataru: You are referring to our samurai and ninja-inspired sets of armor, yes?&lt;br /&gt;
&lt;br /&gt;
Hancock: Indeed. By putting your exemplary goods on display, the East Aldenard Trading Company would demonstrate that we, a Western trader, are capable of making garments suited to the needs of our local patrons.&lt;br /&gt;
Hancock: Correct me if I&#039;m wrong, but I have been informed that you wish to establish a foothold in Hingashi and East Othard.&lt;br /&gt;
Hancock: What better way to make your Kugane debut than to have us showcase your quality wares?&lt;br /&gt;
&lt;br /&gt;
Tataru: ...It&#039;s not without its appeal, I admit. The perfect venue to gauge interest in our goods.&lt;br /&gt;
&lt;br /&gt;
Hancock: Isn&#039;t it just? If I may take your grudging concession as a sign of interest, perhaps we can discuss the finer points of my proposed partnership.&lt;br /&gt;
&lt;br /&gt;
Tataru: Oh, we&#039;ll be discussing it at length. But I&#039;ve yet to see how any of this would require [Forename]&#039;s involvement.&lt;br /&gt;
&lt;br /&gt;
Hancock: Indeed, I was just about to get to that part...&lt;br /&gt;
Hancock: Not long ago, I crossed paths with a group of certain someones who were eager to call on [Forename] again.&lt;br /&gt;
Hancock: I found myself quite taken with them, charming as they were, that I felt compelled to facilitate this reunion. And of course, one can never collect too many favors.&lt;br /&gt;
Hancock: Alas, I know that you are predisposed to question the motives behind any invitation from the East Aldenard Trading Company—and with good cause, I concede. So I instead invited you here under the guise of assisting Tataru with a boutique-related affair.&lt;br /&gt;
Hancock: I hope you will forgive the deception. Rest assured that you shall be rewarded for your aid in this matter with your choice of recompense.&lt;br /&gt;
Hancock: Just before your arrival, I took the liberty of informing my new acquaintances that you would soon be making landfall on these shores. They ask that you meet them at Sakazuki in the Ruby Sea, as soon as you are able.&lt;br /&gt;
Hancock: I believe it is a matter of some urgency, so if you could travel there forthwith...&lt;br /&gt;
Hancock: Excellent. I leave them in your capable hands.&lt;br /&gt;
&lt;br /&gt;
Tataru: Don&#039;t worry—I&#039;m no stranger to Hancock&#039;s tricks. I&#039;ll make sure not to agree to anything until we&#039;ve settled every last detail. Just do what you need to do, and return when you can.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Hancock: If you are looking for Tataru, she stepped away but moments ago. Fret not—I&#039;m sure she will have returned by the time you&#039;ve attended to the matter we discussed.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Wait at the designated location on Sakazuki===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Soroban: Apologies, [Forename]. I pray you have not been waiting long.&lt;br /&gt;
Soroban: You look surprised. Did Hancock not tell you who requested your aid? Ah, but never mind that. I am simply glad that you are here.&lt;br /&gt;
Soroban: How have I been? Well, my training as the next Genbu continues apace. I must tell you, my friend, each day has been more trying than the last...&lt;br /&gt;
Soroban: Why, just the other day, the auspices placed ninety-nine wasabi–filled tako–yaki on a platter before me, and instructed me to divine which single ball out of the entire batch was not filled with that dreadful spice!&lt;br /&gt;
Soroban: &amp;quot;Training to sharpen my foresight,“ they claimed, but it felt more akin to torture. By the end I was reduced to a dithering sea turtle, swimming in a puddle of my own tears.&lt;br /&gt;
Soroban: That is all to say, I am only marginally closer to assuming my place as one of the Four Lords.&lt;br /&gt;
Genbu: Bah, get to the point already, Soroban!&lt;br /&gt;
Soroban: Gah! I was just about to arrive at it!&lt;br /&gt;
Soroban: Ahem. Come, my friends! Show yourselves!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The other three of the Four Lords appear.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Byakko: It has been some time, [Forename].&lt;br /&gt;
&lt;br /&gt;
Suzaku: I am relieved to see you in good health. I understand you have been through a great deal.&lt;br /&gt;
&lt;br /&gt;
Seiryu: Your concern is unwarranted. This is the {{alternatives|woman|man}} who quelled our aramitama and inherited Tenzen&#039;s legacy. There is no trial {{alternatives|she|he}} cannot overcome.&lt;br /&gt;
&lt;br /&gt;
Suzaku: You misunderstand me, my brother. That, or you deliberately insinuate that I lack faith in [Forename]&#039;s capabilities.&lt;br /&gt;
&lt;br /&gt;
Byakko: Enough. We indebted ourselves to the merchant to obtain this meeting. Let us not distract ourselves with this nonsense and get to the heart of the matter.&lt;br /&gt;
&lt;br /&gt;
Seiryu: ...Very well. You may not know this, but Senri&#039;s craving for dango often brings her to Kugane. It was during such a visit that she spied a suspicious individual on Kogane Dori.&lt;br /&gt;
Seiryu: A man who not only wore raiments identical to Tenzen&#039;s, but who also claimed to be his long-lost descendant.&lt;br /&gt;
&lt;br /&gt;
Byakko: This “descendant” was selling good-luck charms utterly devoid of benediction. His ploy is plain: he uses Tenzen&#039;s name to trick fools into buying his rubbish.&lt;br /&gt;
&lt;br /&gt;
Suzaku: Any who would dare sully Tenzen&#039;s name shall face my wrath. My flames will cleanse him of his sin and burn his soul to ash!&lt;br /&gt;
&lt;br /&gt;
Seiryu: Too merciful a punishment, I say. I shall personally render unto him every pain imaginable!&lt;br /&gt;
&lt;br /&gt;
Soroban: By the kami, is it possible they have both succumbed to the aramitama once more...?&lt;br /&gt;
Genbu: Ahem. The charlatan boasts of more than an esteemed heritage. He also claims to have the Four Lords at his beck and call.&lt;br /&gt;
Genbu: Insulting, yes, but I would still rather resolve this without flames and torture. But having lived apart from men for so long, I fear we may be ill-equipped to do so on our own. Hence why we have turned to you for assistance.&lt;br /&gt;
Genbu: You needn&#039;t agree to anything just yet, but why don&#039;t we all at least seek out this descendant and take his measure ourselves?&lt;br /&gt;
Soroban: I beg your pardon? Putting myself aside, the three of you approaching any settlement—let alone one as large as Kugane—would surely cause an uproar.&lt;br /&gt;
&lt;br /&gt;
Byakko: Calm yourself, Soroban. You forget we are the Four Lords. &#039;Tis a trifling matter to assume a less conspicuous guise.&lt;br /&gt;
&lt;br /&gt;
Seiryu: Let us reconvene in Kugane. Soroban is to go first, while we three shall make our own approach separately to avoid attracting undue attention—just in case.&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Soroban in Kugane===&lt;br /&gt;
-optional start&lt;br /&gt;
Suzaku: Long has it been since I walked the streets of a city of this size. I did so once to visit a teahouse with Tenzen.&lt;br /&gt;
Suzaku: I accompanied him in disguise. How my heart raced at the thrill and joy of it...until a priest saw through my glamour. Oh, the commotion that followed...&lt;br /&gt;
&lt;br /&gt;
Byakko: Do not think I haven&#039;t noticed you eyeing my costume. If you must know, I acquired it during my travels in the West. I am rather fond of its soft and fluffy texture. &lt;br /&gt;
&lt;br /&gt;
Seiryu: We met Hancock by pure chance. Recognizing us as the auspices of legend, he said he wished to help us out of the kindness of his heart. I almost believed him.&lt;br /&gt;
&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Soroban: It would seem we have managed to arrive with little fuss.&lt;br /&gt;
Soroban: ...But only the kami know how long our presence will remain secret.&lt;br /&gt;
&lt;br /&gt;
Seiryu: Again with the needless worrying. Our disguises are perfect.&lt;br /&gt;
&lt;br /&gt;
Soroban: None may suspect you are the Four Lords at first glance, but you are suspicious in the extreme.&lt;br /&gt;
&lt;br /&gt;
Byakko: We could have used our power to assume the form of men, but those of keen sight would still be able to discern our true nature. The costumes were an innocuous alternative.&lt;br /&gt;
&lt;br /&gt;
Soroban: There&#039;s nothing innocuous about them!&lt;br /&gt;
&lt;br /&gt;
Suzaku: Senri said she found the swindler on Kogane Dori, yes? Let us head there at once.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
&lt;br /&gt;
Isshu@???: Gather round, friends, gather round!&lt;br /&gt;
Isshu@Tenzen&#039;s Descendant?: As you have no doubt surmised from my crimson armor, I am the proud descendant of Tenzen, the famous hero of eld who once slew an entire host of fearsome oni!&lt;br /&gt;
Isshu@Tenzen&#039;s Descendant?: But do not take my word for it. Behold!&lt;br /&gt;
Isshu@Tenzen&#039;s Descendant?: In this hand I hold Tenzen&#039;s beloved katana, the Phoenix Blade!&lt;br /&gt;
&lt;br /&gt;
Clumsy Co-conspirator: I don&#039;t know what it looks like, but if he&#039;s got the Phoenix Blade, then he &#039;&#039;must&#039;&#039; be who he claims!&lt;br /&gt;
&lt;br /&gt;
Seiryu: Idiots. The true blade has remained in our care since Tenzen&#039;s passing.&lt;br /&gt;
&lt;br /&gt;
Skeptical Woman: Something seems off...&lt;br /&gt;
&lt;br /&gt;
Isshu@Tenzen&#039;s Descendant?: I see there are some who remain unconvinced. Very well, you leave me no choice. Allow me to introduce you to my sworn allies...the Four Lords!&lt;br /&gt;
&lt;br /&gt;
Genbu: Oh dear... I&#039;m almost afraid to look.&lt;br /&gt;
&lt;br /&gt;
Isshu@Tenzen&#039;s Descendant?: (That&#039;s your signal. I expect my money&#039;s worth.)&lt;br /&gt;
Isshu@Tenzen&#039;s Descendant?: Introducing Genbu, the turtle auspice and foreseer of calamity!&lt;br /&gt;
Isshu@Tenzen&#039;s Descendant?: Suzaku, the avian auspice and master of the flames of resurrection!&lt;br /&gt;
Isshu@Tenzen&#039;s Descendant?: Seiryu, the dragon auspice and devourer of young maidens!&lt;br /&gt;
Isshu@Tenzen&#039;s Descendant?: Last but not least adorable, we have Byakko, the small and fluffy feline auspice! &lt;br /&gt;
&lt;br /&gt;
Byakko: Why am I alone a cuddly creature!? Surely he could have hired a Hrothgar or Miqo&#039;te to portray me!&lt;br /&gt;
&lt;br /&gt;
Seiryu: At least he did not slander your character. “Devourer of young maidens.” Pah!&lt;br /&gt;
&lt;br /&gt;
Exasperated Man: What is this rabble? All who&#039;ve heard the Tale of Tenzen know that the Four Lords are &#039;&#039;beasts&#039;&#039;, not three mummers and a cat!&lt;br /&gt;
&lt;br /&gt;
Isshu@Tenzen&#039;s Descendant?: These are the glamoured forms they assume so they may roam the realms of men undiscovered. Surely you can imagine the chaos that would ensue if they went about undisguised.&lt;br /&gt;
&lt;br /&gt;
Exasperated Man: Even so, there&#039;s no way they&#039;d wear such ridiculous outfits!&lt;br /&gt;
&lt;br /&gt;
Soroban: And yet here they are, dressed in far worse.&lt;br /&gt;
&lt;br /&gt;
Suzaku: This farce is infuriating. I will not abide him making mock of the bonds we shared with Tenzen.&lt;br /&gt;
&lt;br /&gt;
Seiryu: We are of one mind, my sister. He must be silenced.&lt;br /&gt;
&lt;br /&gt;
Exasperated Man: Does Tenzen even have a descendant!? There was nothing in the legends about him fathering any children!&lt;br /&gt;
&lt;br /&gt;
Isshu@Tenzen&#039;s Descendant?: But there &#039;&#039;was&#039;&#039; mention of one who loved him more dearly than life itself! Aye, the woman to whom I owe my storied lineage is none other than the sublime, crimson beauty standing before you—Suzaku!&lt;br /&gt;
&lt;br /&gt;
Suzaku: ...Let him speak. Perhaps he is not wholly deserving of immolation.&lt;br /&gt;
&lt;br /&gt;
Seiryu: Bah, how easily your rage is quelled!&lt;br /&gt;
&lt;br /&gt;
Isshu@Tenzen&#039;s Descendant?: Having proven my ancestry to your satisfaction, my lords and ladies, I bid you partake of my good fortune, for I have &#039;&#039;auspicious&#039;&#039; wares to share with you today!&lt;br /&gt;
Isshu@Tenzen&#039;s Descendant?: Tenzen put countless oni to the sword long ago, &#039;tis true, but &#039;&#039;only&#039;&#039; by the grace of these miraculous good-luck charms!&lt;br /&gt;
Isshu@Tenzen&#039;s Descendant?: Just one will confer unto you all manner of fortune. Good health, a happy family, scholarly achievement, financial success, romantic fulfillment, and much, much more!&lt;br /&gt;
Isshu@Tenzen&#039;s Descendant?: But that&#039;s not all! Purchase a charm now, and I&#039;ll even throw in a stylish strap featuring a Four Lords&#039; design of your choosing! My stock is limited, so be sure to buy while supplies last!&lt;br /&gt;
&lt;br /&gt;
Clumsy Co-conspirator: I&#039;ll take two—no, &#039;&#039;ten&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
Byakko: My blood boils to see Tenzen&#039;s good name used in this manner.&lt;br /&gt;
&lt;br /&gt;
Seiryu: As does mine. We cannot sit idly by and allow this to continue.&lt;br /&gt;
&lt;br /&gt;
Genbu: I think our purveyor of good fortune is in need of a proper scare. Are you convinced as well, [Forename]?&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Suzaku: He is a most persuasive and cunning adversary. I was very nearly convinced I had given birth to Tenzen&#039;s child.&lt;br /&gt;
&lt;br /&gt;
Seiryu: That so many would fall for such an obvious deception... No matter the age, mortals see only that which they wish to.&lt;br /&gt;
&lt;br /&gt;
Byakko: Lest you worry, despite his preposterous depiction of me, I have no intention of harming the swindler.&lt;br /&gt;
&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Soroban===&lt;br /&gt;
&lt;br /&gt;
Soroban: He seemed quite pleased with himself as he packed up his stall. Business was good, no doubt. How shall we proceed?&lt;br /&gt;
Genbu: With care and preparation. We all saw how deftly he countered accusations of fraud. A more clever approach is needed.&lt;br /&gt;
Genbu: We must limit his ability to spin more lies. Have you any ideas, [Forename]?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; I could present myself as Tenzen&#039;s true descendant.&lt;br /&gt;
Genbu: ...And thereby beat him at his own game. A sound suggestion.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; The presence of the Four Lords should be more than enough to convince him.&lt;br /&gt;
Genbu: Ohoho, indeed! Our very existence alone is enough to prove his claims false.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Genbu: Then it is settled. You shall play the role of Tenzen&#039;s true descendant, and we shall accompany you. With us at your side, the impostor will have no choice but to confess his crimes.&lt;br /&gt;
&lt;br /&gt;
Byakko: Still, we would be wise to prepare for contingencies.&lt;br /&gt;
Byakko: With me, Soroban. We make for Reisen Temple.&lt;br /&gt;
&lt;br /&gt;
Seiryu: Then it is up to us to find and confront the swindler. As you are familiar with this city, I bid you lead the way. Speak with Suzaku when you are ready.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Seiryu: We must track him down before he dishonors us further with his insipid trinkets.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Suzaku===&lt;br /&gt;
&amp;gt;If the player has previously parted ways with Suzaku and Seiryu&lt;br /&gt;
Suzaku: Ah, you are returned! I was beginning to worry...&lt;br /&gt;
&lt;br /&gt;
Seiryu: Took you long enough. Come, let&#039;s have done with the villain.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;Else&lt;br /&gt;
Suzaku: His customers may have seen where he went, so let us begin by questioning them.&lt;br /&gt;
&lt;br /&gt;
Seiryu: I would also know more of his true identity. Of all the heroes of legend, why claim Tenzen&#039;s name? The answer may help us to stop him without resorting to violence—since some of you apparently lack the stomach for it.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
System: Suzaku and Seiryu are now accompanying you. Keep them at your side in order to proceed with quest objectives.&lt;br /&gt;
System: You can leave your quest companions behind by entering a different area, or by speaking with them and selecting the option to part ways.&lt;br /&gt;
System: If you wish to have your companions join you again, return and speak with them at the original location.&lt;br /&gt;
&lt;br /&gt;
===Inquire after the impostor while accompanied by Suzaku and Seiryu===&lt;br /&gt;
-optional start&lt;br /&gt;
Question: What will you do?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Talk.&lt;br /&gt;
Suzaku: Senri made mention of a wonderful teahouse she frequents to feed her dango addiction. She is kind enough to bring back a portion to us at the temple after every visit.&lt;br /&gt;
Suzaku: I know, I know. Rice dumplings have naught to do with our purpose. But should we find a spare moment, know that I am particularly fond of mitarashi dango.&lt;br /&gt;
&lt;br /&gt;
Seiryu: This experience brings to mind the days when we traveled with Tenzen.&lt;br /&gt;
Seiryu: Never one to sit still, he would pursue every opportunity for adventure, heedless of the trouble that would invariably follow for us all. I gather you are cut from the same cloth.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Part ways.&lt;br /&gt;
System: Are you sure you wish to part ways with your companions?&lt;br /&gt;
&lt;br /&gt;
Suzaku: You are needed elsewhere? Very well. We will wait for you on Kogane Dori, but do try to return quickly. Brilliant though our disguises may be, we risk discovery by remaining here too long.&lt;br /&gt;
&lt;br /&gt;
Seiryu: Duty calls? Far be it from me to stop you, but remember that every moment we allow this pretender to roam free is another opportunity for him to deceive others.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Nothing.&lt;br /&gt;
---&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
&amp;gt;If the player is unaccompanied&lt;br /&gt;
Superstitious Woman: Yes? Did you need something?&lt;br /&gt;
&lt;br /&gt;
System: You must be accompanied by Suzaku and Seiryu, and have them at your side in order to proceed with quest objectives.&lt;br /&gt;
System: Your companions have yet to arrive. Be sure they are at your side before attempting to continue.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Superstitious Woman: Kami be praised! To have met Tenzen&#039;s descendant—and get this good-luck charm besides!&lt;br /&gt;
Superstitious Woman: What a fool I was to doubt him, he who commands the Four Lords of legend!&lt;br /&gt;
Superstitious Woman: As long as I have this, fortune shall surely shine upon me...&lt;br /&gt;
Superstitious Woman: Oh, has my good-luck charm caught your eye? If you wanted one for yourself, you are sadly out of luck. The merchant selling them said that was the last of his stock, and he did not think he would be able to acquire more.&lt;br /&gt;
Superstitious Woman: But if you wish to hear it from him, he was headed towards Tasogare Bridge. You will know him by his attire—I swear, he was the spitting image of Tenzen from the storybooks!&lt;br /&gt;
&lt;br /&gt;
Suzaku: She speaks of yonder bridge, does she not? Others may have taken note of our quarry as he passed.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Superstitious Woman: With this, perhaps I shall finally meet the one I&#039;ve been waiting for...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Exasperated Man: Have I seen a man claiming to be Tenzen&#039;s descendant?&lt;br /&gt;
Exasperated Man: The one who was selling good-luck charms by the dozens, you mean? No, he didn&#039;t come this way. But kami give me strength, I&#039;ll never understand how some can be so gullible...&lt;br /&gt;
&lt;br /&gt;
Seiryu: Let us continue our search elsewhere.&lt;br /&gt;
&lt;br /&gt;
Gyodo: Well, well, well, look who it is!&lt;br /&gt;
Gyodo: It has been quite some time. What brings you to Kugane this {{alternatives|eve|day}}?&lt;br /&gt;
Gyodo: A hawker claiming to be Tenzen&#039;s descendant? Probably Isshu. I saw him not long ago, yes, yes.&lt;br /&gt;
&lt;br /&gt;
Seiryu: You know him?&lt;br /&gt;
&lt;br /&gt;
Gyodo: My peculiar and suspicious friend, there is no merchant in Kugane who hasn&#039;t heard of the entrepreneur. He&#039;s made a fortune masquerading as Tenzen&#039;s heir.&lt;br /&gt;
Gyodo: It&#039;s a brilliant scheme. Very profitable. Tried to get in on it myself, but the baron will suffer no competition.&lt;br /&gt;
&lt;br /&gt;
Suzaku: Who is this baron of whom you speak?&lt;br /&gt;
&lt;br /&gt;
Gyodo: The soy sauce one, who else? Kageyama. A dangerous man, yes, yes, with fingers in every pie. I fear him almost as much as I envy him.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Their deception must be exposed.&lt;br /&gt;
Gyodo: Well, all good schemes must come to an end. I&#039;m surprised Isshu agreed to it in the first place, though. He&#039;s a skilled seamster—very passionate about his work.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; What can you tell us of Isshu?&lt;br /&gt;
Gyodo: He is a skilled seamster, dedicated to his craft. Honestly, I never understood why he partnered with Kageyama. Thought he had a conscience. Just goes to show you never know what anyone is capable of, yes, yes.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; How many times do I have to teach the “baron” the same lesson...&lt;br /&gt;
Gyodo: Oh, you have had dealings with him, have you?&lt;br /&gt;
Gyodo: If you know, then you know. Isshu, on the other hand, is still something of an enigma. A skilled seamster, dedicated to his craft, yet he partnered with Kageyama. I never would&#039;ve guessed he had it in him.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Seiryu: There is more to this than meets the eye. We must investigate further. Have you any idea where Isshu may have gone?&lt;br /&gt;
&lt;br /&gt;
Gyodo: You want information, yes, yes? I want coin. Give me coin, and I&#039;ll give you information!&lt;br /&gt;
&lt;br /&gt;
Suzaku: That can be arranged, if you are willing to journey to Reisen Temple. Our friend Furi can escort you.&lt;br /&gt;
&lt;br /&gt;
Gyodo: A temple? And one I&#039;ve never heard of at that. Wait—is it the sort of place where mortals fear to tread and malevolent spirits do dwell?&lt;br /&gt;
&lt;br /&gt;
Seiryu: Malevolent spirits? No, no. Just a somewhat ominous crystal.&lt;br /&gt;
&lt;br /&gt;
Gyodo: I&#039;ll take your word for it. As for Isshu, he came to me and requested passage to the Isle of Bekko, where he was to rendezvous with Kageyama. I refused—better to not involve myself in the baron&#039;s affairs, you understand.&lt;br /&gt;
&lt;br /&gt;
Suzaku: Gyodo, was it? You have our thanks. We shall fulfill our end of the bargain, you need not fear.&lt;br /&gt;
Suzaku: There is no time to waste. I shall have a messenger instruct Byakko and Soroban to meet us at the isle.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Suzaku on the Isle of Bekko===&lt;br /&gt;
-optional start&lt;br /&gt;
Seiryu: We are the first to arrive...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Suzaku: Isshu and Kageyama will want to keep away from prying eyes. Somewhere near these rocks, perhaps. Let us take cover and eavesdrop on their conversation when they join us.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Kageyama: Gahahaha! A fine day&#039;s work, Isshu. It pays to have fools for customers.&lt;br /&gt;
&lt;br /&gt;
Isshu: Master Kageyama, please, this cannot continue. I shudder to think how the Four Lords would react if they learned of our crimes.&lt;br /&gt;
&lt;br /&gt;
Kageyama: &amp;amp;lt;sigh&amp;amp;gt; Remind me. Who was it who delivered you from a life of destitution after you lost your job as a seamster? Pray tell, &#039;&#039;who&#039;&#039;?&lt;br /&gt;
&lt;br /&gt;
Isshu: ...You, Master Kageyama. And I am forever grateful for your help, without which my family would be without house and home. But even so, what we are doing...is &#039;&#039;wrong&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Kageyama: Want to wash your hands of this dirty, dirty business and be a seamster again? Is that it? But once the truth comes out—and I would see that it does—who would dare to trust you? No, Isshu, you&#039;re going to continue the act. Or you and your kin will starve in the streets.&lt;br /&gt;
&lt;br /&gt;
Seiryu: So that&#039;s the way of it. Isshu was coerced by Kageyama into this performance, and for his family&#039;s sake could not stop.&lt;br /&gt;
&lt;br /&gt;
Suzaku: Indeed. In light of this, how shall we proceed?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; We help Isshu, of course!&lt;br /&gt;
&amp;gt; We put the fear of the kami into Kageyama.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Kageyama: Who are you!? And why are you wearing such ridiculous outfits!?&lt;br /&gt;
&lt;br /&gt;
Suzaku: Hearken to me, mortal. I will suffer you to sully Tenzen&#039;s name no longer. Defy me, and you shall not like the consequences.&lt;br /&gt;
&lt;br /&gt;
Kageyama: Hmph! Sully Tenzen&#039;s name, you say? His flesh and blood are free to do with it as they please! Unless you can prove that Isshu is not in fact his descendant, I suggest you get out of my sight.&lt;br /&gt;
&lt;br /&gt;
Soroban: Then prove it we shall!&lt;br /&gt;
&lt;br /&gt;
Byakko: [Forename], here!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Byakko throws the real Phoenix Blade to the player.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Seiryu: It is time we revealed our true selves to these mortals!&lt;br /&gt;
&lt;br /&gt;
Kageyama: K-Kami forfend...!&lt;br /&gt;
&lt;br /&gt;
Isshu: It cannot be...&lt;br /&gt;
Isshu: That flame-kissed katana you hold in your hand... Is that the Phoenix Blade!?&lt;br /&gt;
&lt;br /&gt;
Genbu: For the crimes you have wrought in Tenzen&#039;s name, your punishment will be severe indeed!&lt;br /&gt;
&lt;br /&gt;
Seiryu: Beg not for mercy!&lt;br /&gt;
&lt;br /&gt;
Suzaku: Take heart, my dears. I shall make your deaths painless. Hearken to my melody...&lt;br /&gt;
&lt;br /&gt;
Byakko: There is no turning back! Steel yourselves!&lt;br /&gt;
&lt;br /&gt;
Kageyama: Gyaaah! Somebody! Anybody! Help meee!&lt;br /&gt;
Kageyama: Wh-What was that...?&lt;br /&gt;
Kageyama: Not only do you possess the Phoenix Blade, but the Four Lords themselves stand at your side. Tell me...are &#039;&#039;you&#039;&#039; Tenzen&#039;s descendant?&lt;br /&gt;
Kageyama: P-Please, have mercy, I beg of you! I vow to never again use the name of your ancestor! You have my word!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Isshu: I do not blame Master Kageyama for fleeing in terror. Yet, as odd as it sounds, I did not feel as though you meant me harm...&lt;br /&gt;
&lt;br /&gt;
Suzaku: You looked every bit as dignified as Tenzen did in his day. The Phoenix Blade suits you.&lt;br /&gt;
&lt;br /&gt;
Seiryu: A mere illusion and the man loses his head. Some “baron” he is.&lt;br /&gt;
&lt;br /&gt;
Soroban: It is thanks to Furi that we made it here in time. And now we can rest easy in the knowledge that Kageyama&#039;s scheme has been ended.&lt;br /&gt;
&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Byakko===&lt;br /&gt;
Byakko: At Tenzen&#039;s behest, I once played the role of a ferocious tiger to frighten the peoples of a village and drive them to flee before they were buried in a landslide.&lt;br /&gt;
Byakko: He took part in the deception as well—but to be honest, your acting put his to shame. Have you considered auditioning at the Mujikoza theater?&lt;br /&gt;
&lt;br /&gt;
Isshu: H-Honored lords and lady, and descendant of Tenzen, I...I know not how to make amends for my sins. Though actions speak louder than words, I wish to say that I am truly sorry.&lt;br /&gt;
&lt;br /&gt;
Byakko: Man or beast, we all make mistakes.&lt;br /&gt;
&lt;br /&gt;
Soroban: I am told you are a master seamster.&lt;br /&gt;
&lt;br /&gt;
Isshu: I might not go so far as to say “master,” but with my skill I managed to put food on the table.&lt;br /&gt;
&lt;br /&gt;
Soroban: Then perhaps I shall have a word with an old friend...&lt;br /&gt;
&lt;br /&gt;
Byakko: That can wait, Soroban. We must escort this young man to a safer location.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
&lt;br /&gt;
Byakko: This is far enough. It is past time we returned home.&lt;br /&gt;
&lt;br /&gt;
Seiryu: We are once more in your debt.&lt;br /&gt;
&lt;br /&gt;
Suzaku: It is because of you that this affair could be concluded before Tenzen&#039;s reputation suffered irreparable harm. Thank you, [Forename].&lt;br /&gt;
&lt;br /&gt;
Byakko: Now that you are no longer bound to Kageyama, what will you do?&lt;br /&gt;
&lt;br /&gt;
Isshu: Well... I know I must take responsibility for my actions. I will confess my crimes to the Sekiseigumi.&lt;br /&gt;
Isshu: After I am released from my imprisonment...I shall take up an honest trade once more, and not rest until I have repaid each and every victim of my deception.&lt;br /&gt;
&lt;br /&gt;
Soroban: Ah yes, I had been meaning to tell you... But I will let Hancock explain when he arrives shortly.&lt;br /&gt;
&lt;br /&gt;
Hancock: Dreadfully sorry to have kept you all waiting.&lt;br /&gt;
&lt;br /&gt;
Soroban: Ah, speak of the devil!&lt;br /&gt;
Genbu: And the urchin girl came as well. It has been far too long.&lt;br /&gt;
&lt;br /&gt;
Tataru: You&#039;re looking green as ever, Soroban of the Blue! And once again, Genbu, that&#039;s Tataru! Ta-ta-ru! Though I&#039;m sure I&#039;ll have to remind you next time, too.&lt;br /&gt;
&lt;br /&gt;
Hancock: You are Isshu, the seamster Soroban spoke of, yes?&lt;br /&gt;
Hancock: If it is gainful employment you seek, the East Aldenard Trading Company would be thrilled to hire one of your expertise to work at our draper shop.&lt;br /&gt;
Hancock: The seamster in our service fell ill, and we&#039;ve been looking for a replacement.&lt;br /&gt;
&lt;br /&gt;
Isshu: I-I have no words! I am grateful, truly... But I cannot accept, for once I confess my crimes to the Sekiseigumi, they will surely imprison me for a time.&lt;br /&gt;
&lt;br /&gt;
Hancock: Ah, yes, the Sekiseigumi. I had a chat with them not long ago. They are aware that the scheme was contrived by Kageyama, and that you too are one of his victims. You will be required to assist them in their investigation, of course, but you needn&#039;t steel yourself for even a brief incarceration.&lt;br /&gt;
&lt;br /&gt;
Seiryu: Hancock. You have our thanks for calling [Forename] to our aid.&lt;br /&gt;
&lt;br /&gt;
Hancock: Oh no, not at all. I am pleased to have been of service.&lt;br /&gt;
Hancock: I have not forgotten our arrangement, [Forename]. Have you decided upon a reward?&lt;br /&gt;
Hancock: Oh, how that warms the heart! A material to help restore the keepsake of a dear friend...&lt;br /&gt;
Hancock: I have just the thing. I won&#039;t spoil the surprise now, but do look forward to it.&lt;br /&gt;
&lt;br /&gt;
Tataru: I suppose we had better return to the city. But before that...&lt;br /&gt;
Tataru: You could&#039;ve called upon me too, you know! It&#039;s not like I wasn&#039;t part of the whole “saving the Ruby Sea from becoming consumed by roaring flames” endeavor or anything!&lt;br /&gt;
&lt;br /&gt;
Genbu: Ohohoho, forgive us, urchin gir—ahem. Tataru. We assumed you were busy. That, and you did struggle mightily to help [Forename] restrain Soroban that one time, so there was some concern that you might prove a liability should it come to blows. Nevertheless, we will take your words to heart.&lt;br /&gt;
&lt;br /&gt;
Byakko: Perhaps we should assume our guises and walk among men more often. It was a refreshing change of pace, on the whole.&lt;br /&gt;
&lt;br /&gt;
Seiryu: I would not be against it. We were in a bit of a rush on this occasion, but with a longer visit, we might better appreciate men&#039;s curious ways.&lt;br /&gt;
&lt;br /&gt;
Suzaku: I have no doubt we shall meet again. I but pray that the time comes sooner than later.&lt;br /&gt;
&lt;br /&gt;
Tataru: You and me both!&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Until that day.&lt;br /&gt;
Seiryu: I will consider that a promise.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; I&#039;ll be sure to stop by the temple later. &lt;br /&gt;
Suzaku: You know you are always welcome. The others would be thrilled to see you and Tataru both.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Seiryu: Now then, I say we resume Soroban&#039;s training upon our return to the temple.&lt;br /&gt;
&lt;br /&gt;
Soroban: Erm, must we so soon?&lt;br /&gt;
&lt;br /&gt;
Genbu: You did well to apprise Hancock of Isshu&#039;s predicament. He may now make amends by putting his talents to good use, and continue to provide for his family.&lt;br /&gt;
&lt;br /&gt;
Suzaku: Indeed. &#039;Twas behavior befitting one destined to become the next Genbu.&lt;br /&gt;
&lt;br /&gt;
Byakko: The road ahead is long, but we doubt not that you are worthy. And so we want only to encourage you to reach your full potential.&lt;br /&gt;
&lt;br /&gt;
Soroban: If that is how you all feel, then I have little choice but to do my best.&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Isshu in Kugane===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Isshu: I can still hardly believe the Sekiseigumi only wished to question me... Master Hancock must have a way with words. Speaking of which, I believe he and Mistress Tataru will be joining us shortly.&lt;br /&gt;
&lt;br /&gt;
Hancock: Isshu, you will be pleased to know that I&#039;ve just finished making arrangements for your immediate employment. May our profits soar that you may give your family the life they deserve!&lt;br /&gt;
&lt;br /&gt;
Isshu: M-Master Hancock...I do not deserve such kindness. I will do my best to earn my keep.&lt;br /&gt;
Isshu: I want you to know that I intend to work hard to make up for the many mistakes that I&#039;ve made.&lt;br /&gt;
Isshu: It is not much, but I have prepared a gift for you as an expression of my gratitude. A set of garments that I made before I was embroiled in Master Kageyama&#039;s schemes. The lords and ladies of Kugane once held my work in high regard, and I hope you will as well.&lt;br /&gt;
&lt;br /&gt;
Hancock: You will also find a little something from me included within. A well-deserved reward.&lt;br /&gt;
&lt;br /&gt;
Tataru: Wait, what exactly did you give [Forename]?&lt;br /&gt;
&lt;br /&gt;
Hancock: Payment for introducing the East Aldenard Trading Company to prospective new clients, what else?&lt;br /&gt;
&lt;br /&gt;
Tataru: I can&#039;t say I&#039;m surprised you would try to peddle goods to the Four Lords themselves, but still—have you no shame?&lt;br /&gt;
Tataru: Regardless, now&#039;s as good a time as any to inform [Forename] of the result of our deliberations.&lt;br /&gt;
Tataru: Said result being, we have agreed to an official partnership with the East Aldenard Trading Company. One which I will exploit for all it&#039;s worth to make Tataru Taru&#039;s Boutique a household name in Kugane!&lt;br /&gt;
&lt;br /&gt;
Hancock: Ahaha! For my part, I pray this is the start of a &#039;&#039;mutually&#039;&#039; beneficial partnership.&lt;br /&gt;
&lt;br /&gt;
Tataru: To business. I would have a tour of this draper shop of yours immediately, if you don&#039;t mind.&lt;br /&gt;
Tataru: Sorry to cut things short, [Forename], but time is money, and I have precious little to spare. Once you&#039;ve seen to any other unresolved matters you have here, I&#039;d be grateful if you&#039;d return to Old Sharlayan and inform Mehdjina of our new arrangement.&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Mehdjina in Old Sharlayan===&lt;br /&gt;
&lt;br /&gt;
Mehdjina: Welcome back! Negotiations with Master Hancock were fruitful, I hope?&lt;br /&gt;
Mehdjina: Well! I expected nothing less from you and Mistress Tataru!&lt;br /&gt;
Mehdjina: As for Mistress Tataru&#039;s necklace─you say Master Hancock slipped a gift into the parcel you received from Isshu, yes? May I have a look?&lt;br /&gt;
Mehdjina: My goodness, what a stunning set of garments! They certainly offer a taste of the Far East.&lt;br /&gt;
Mehdjina: As for the item Master Hancock set aside for Mistress Tataru&#039;s necklace...&lt;br /&gt;
Mehdjina: By the Sisters...black pearls! Do you have any idea how rare these are? They can only be harvested from blacklip oysters in the Ruby Sea!&lt;br /&gt;
Mehdjina: I cannot be certain until they have been incorporated into the necklace, but I believe the darker shade will serve as a contrast to the brilliant sapphire centerpiece, and make it stand out even more.&lt;br /&gt;
Mehdjina: To part with such precious treasures─Master Hancock is either very wealthy or very well-connected. Or both. We would do well to maintain a good relationship with the East Aldenard Trading Company.&lt;br /&gt;
Mehdjina: But that is the boutique&#039;s concern. After all you have done for us, I am sure you want nothing more than a good rest. Thank you again for your continued assistance!&lt;br /&gt;
Mehdjina: When next we discover a client we&#039;d like to add to our ever-growing list, I hope we can count on your assistance once more!&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=VaZkDpxoP3s}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Small_Business,_Big_Dreams&amp;diff=1579761</id>
		<title>Small Business, Big Dreams</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Small_Business,_Big_Dreams&amp;diff=1579761"/>
		<updated>2026-10-14T17:28:49Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| image = Small Business Big Dreams.png&lt;br /&gt;
| description = [[Mehdjina]] seems inordinately eager to speak with you.&lt;br /&gt;
| quest-giver = Mehdjina&lt;br /&gt;
| related-npcs = A-Ruhn-Senna; Beatin; Brithael; Coliseum Usher; Geva; H&#039;naanza; Hasthwab; Lyngsath; Miounne; Mother Miounne; Pipin; Redolent Rose; Serendipity; Severian; Sicard; Tataru; Varsarudh&lt;br /&gt;
| location = Old Sharlayan&lt;br /&gt;
| location-x = 11.8&lt;br /&gt;
| location-y = 9.8&lt;br /&gt;
| type = side&lt;br /&gt;
| quest-line = Tataru&#039;s Grand Endeavor Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Side Story Quests&lt;br /&gt;
| journal-genre = Tataru&#039;s Grand Endeavor Quests&lt;br /&gt;
| sortkey = 10&lt;br /&gt;
| level = 90&lt;br /&gt;
| req-quest = Newfound Adventure&lt;br /&gt;
| exp = &lt;br /&gt;
| gil = 4774&lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = Soaring Profits, An Auspicious Opportunity, Aggressive Expansion&lt;br /&gt;
| release = Endwalker&lt;br /&gt;
| patch = 6.15&lt;br /&gt;
| id-edb = 6835e4990b4&lt;br /&gt;
| id-gt = 70119&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Hasthwab]] in [[Limsa Lominsa]].&lt;br /&gt;
*Speak with [[Miounne]] in [[Gridania]].&lt;br /&gt;
*Wait at the destination.&lt;br /&gt;
*Speak with the Coliseum usher.&lt;br /&gt;
*Speak with [[Mehdjina]] in [[Old Sharlayan]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Mehdjina seems inordinately eager to speak with you.&lt;br /&gt;
&lt;br /&gt;
* You are hailed by Mehdjina, freshly apprenticed to the proprietress of Tataru Taru&#039;s Boutique. The young woman has barely begun to beg your assistance in her employer&#039;s new endeavor when Tataru herself arrives with a flourish to explain her grand plan─to build trade relationships with allies across the star for the good of all. With little choice but to accept your role of impromptu salesman/saleswoman, you soon find yourself sent off to Limsa Lominsa with several sacks of product samples in tow.&lt;br /&gt;
&lt;br /&gt;
* Aboard the Astalicia, Sicard is more than happy to accept Tataru&#039;s apparel samples in return for a promise to show them off wherever the Bloody Executioners&#039; journeys take them. In fact, as this aligns so perfectly with his crew&#039;s newfound purpose of delivering precious cargo to distant shores, he also offers to seek out new destinations for Tataru&#039;s wares─in exchange for an exclusive shipping contract, of course. He is certain that he will find Emmanellain both willing and able to assist in locating potential buyers, and no amount of gil is worth intervening in that relationship, so you simply take him at his word and inform Tataru of your success by linkpearl.&lt;br /&gt;
&lt;br /&gt;
* You travel to the Black Shroud, where you approach Gridania&#039;s best source of gossip─Mother Miounne. She advises you that A–Ruhn–Senna has been making frequent trips to the Ixali and sylphic settlements lately, and thus the most suitable place to waylay him may be the Blue Badger Gate.&lt;br /&gt;
&lt;br /&gt;
* With Miounne&#039;s guidance, you succeed in ambushing A–Ruhn–Senna with your samples. Unexpectedly, he takes to the idea of importing wares from abroad immediately, citing a newly improved understanding of the world and his place in it. With assurances that he will contact Tataru shortly, he makes for the Lotus Stand to seek the approval of the Elder Seedseer in establishing mercantile ties.&lt;br /&gt;
&lt;br /&gt;
* The last stop of your journey─for now─is Ul&#039;dah, where you seek out Pipin at the Coliseum. He, too, accepts Tataru&#039;s wares without hesitation, expounding upon his hopes to outfit the Immortal Flames with armaments beloved and inspiring. He does, however, insist on offering Tataru something in return for her samples─settling, after some consideration, on a necklace that he but recently acquired. It transpires that the accessory once belonged to Tataru&#039;s mother, and the erstwhile coinkeeper has long searched for it in vain. Alas, it is currently in a state of utter disrepair, so you conspire with Pipin to see it reborn ere presenting it to your friend.&lt;br /&gt;
&lt;br /&gt;
* Samples seen safely into the hands of your allies, you return to Old Sharlayan. You find Mehdjina and Varsarudh eager to assist in restoring Tataru&#039;s heirloom, suggesting that you use materials acquired from the boutique&#039;s new trading partners in its crafting. For her part, Tataru is gratified to hear of the early success of her endeavor, and pleased to learn that those who joined the Ilsabardian contingent are the better for it. She promises more opportunities for you to represent the boutique abroad and forge ties that will serve all the star&#039;s people in the days to come.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mehdjina: [Forename] [Surname]! Welcome, welcome!&lt;br /&gt;
Mehdjina: I am Mehdjina, assistant shopkeep and apprentice seamstress here at Tataru Taru&#039;s Boutique.&lt;br /&gt;
Mehdjina: I doubt you remember my face—as I am merely one of many who owe you our lives—but you will always have my gratitude for saving me that day on the Eblan Rime.&lt;br /&gt;
Mehdjina: You are too kind. And while I hate to ask aught more of you...please say that you&#039;re here to assist in Mistress Tataru&#039;s new endeavor.&lt;br /&gt;
&lt;br /&gt;
Tataru: Not yet, but {{alternatives|she|he}} soon shall be!&lt;br /&gt;
Tataru: What ever would we do without your penchant for turning up precisely when you&#039;re needed, eh?&lt;br /&gt;
Tataru: Now, to make the long story of our solvency short—we&#039;ve secured the resources to produce the new designs I developed in cooperation with guilds near and far, and in sufficient quantity to meet rising demand.&lt;br /&gt;
Tataru: We cannot rest on our laurels, however. To serve passing adventurers and the occasional intrepid Sharlayan is all well and good, but we&#039;re hardly taking the world by storm. No...&lt;br /&gt;
Tataru: Much like yourself, we must ever look to new horizons!&lt;br /&gt;
Tataru: The Scions proved that cooperation on a star-wide scale is possible, and we would be fools not to capitalize on that to build the grandest trade network in the history of Hydaelyn. All for the greater good, of course...&lt;br /&gt;
&lt;br /&gt;
Mehdjina: Yes, this is a wonderful opportunity to bring people together!&lt;br /&gt;
Mehdjina: I often think back to that incredible moment when the Garlean army came to our rescue.&lt;br /&gt;
Mehdjina: Perhaps our efforts, too, will one day lead to a miracle like that which took place on the Eblan Rime...&lt;br /&gt;
&lt;br /&gt;
Tataru: I have no doubt that they shall. But we mustn&#039;t expect such alliances to form themselves.&lt;br /&gt;
Tataru: We must be proactive. And who better to woo our future partners in commerce than our current number one customer...you!&lt;br /&gt;
Tataru: Our erstwhile comrades-in-arms know that when it comes to good equipment and better ideas, few have such keen eyes as our adventurer extraordinaire.&lt;br /&gt;
Tataru: Even should they hesitate at first, I&#039;m certain you can convince them using the samples I&#039;ve prepared!&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Well, I see that my mind is made up!&lt;br /&gt;
&amp;gt; If you&#039;ll cover my aetheryte expenses...&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Tataru: But of course! With your assistance, we&#039;ll have both coin and goodwill flowing in no time.&lt;br /&gt;
&lt;br /&gt;
Mehdjina: Everything is falling into place! ...Where shall we send [Forename] first?&lt;br /&gt;
&lt;br /&gt;
Tataru: Muahaha... Don&#039;t you worry—I have it all planned out.&lt;br /&gt;
Tataru: First—Limsa Lominsa! Sicard has the Bloody Executioners working harder than ever, so he is sure to appreciate any extra supplies.&lt;br /&gt;
Tataru: Next—Gridania. The Seedseers are a source of trusted authority and insight into the Shroud, so we&#039;d not go amiss in cultivating the investment of, say...A–Ruhn–Senna.&lt;br /&gt;
Tataru: His insular station has likely given him little opportunity for dealings outside of Gridania in the past, so you&#039;ll want to leverage that Ilsabard contingent camaraderie to assure him of the value of our venture.&lt;br /&gt;
Tataru: I hear tell that he has some interest in affairs abroad, so the novelty of our samples may persuade him to our side.&lt;br /&gt;
Tataru: As for Ul&#039;dah, I feel confident in pinning our hopes on Pipin. He&#039;s always been a stalwart ally, and it goes without saying that he has more than a little sway in the sultanate.&lt;br /&gt;
Tataru: Between his involvement with the Immortal Flames, the Syndicate, and the Coliseum, he&#039;s bound to find a use for quality accoutrements.&lt;br /&gt;
Tataru: With that out of the way—Mehdjina, would you do the honors?&lt;br /&gt;
Tataru: Never let it be said that Tataru Taru is stingy with her samples! Now, if you make your way to Limsa and climb aboard the &#039;&#039;Astalicia&#039;&#039;, I&#039;m certain someone will point you in Sicard&#039;s direction...&lt;br /&gt;
Tataru: I have my own avenues of inquiry to attend to, but I&#039;ll check in periodically to see how your journey is coming along. Let&#039;s get to it!&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Mehdjina: As Mistress Tataru says—trust is the foundation of a stable business. And we trust in you!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Hasthwab in Limsa Lominsa===&lt;br /&gt;
Hasthwab: Aye, I recognize ye. What do ye want?&lt;br /&gt;
Hasthwab: ...Long as it&#039;s not about another bloody apocalypse, I don&#039;t see why not. Wait &#039;ere. &lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Sicard: Well, bugger me!&lt;br /&gt;
Sicard: Thought we&#039;d seen the last of you for a while. What brings you aboard?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Your crew seems...busy.&lt;br /&gt;
Sicard: No rest for the wicked and all. We&#039;re gettin&#039; so many shippin&#039; requests that we&#039;ve hardly put down anchor since Old Sharlayan.&lt;br /&gt;
&amp;gt; Can I interest you in some fine garb today?&lt;br /&gt;
Sicard: Heh. Your sales pitch needs some work, but I see what you&#039;re gettin&#039; at. We&#039;re already travelin&#039; halfway across the world every half-moon—may as well earn a little extra for our trouble, eh?&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Sicard: You know, there was a time I thought piratin&#039; was the whole world. That bein&#039; the best of &#039;em all meant somethin&#039;...&lt;br /&gt;
Sicard: Goin&#039; to Ilsabard made me see how small my world was, compared to the real one. Standin&#039; next to the star&#039;s finest, I started to wonder what I had to brag about.&lt;br /&gt;
Sicard: Then the Bloody Executioners went and did me proud—by bringin&#039; in a bigger godsdamned haul of adamantite than anyone else in the realm!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;If the player has complete {{i|To Calmer Seas}}&lt;br /&gt;
Sicard: Between that, and the new metalworks we&#039;ve got goin&#039; with the kobolds, and the Sahagin lookin&#039; to export their own wares...it seemed like the right time for the Executioners to change our sails, so to speak.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;Else&lt;br /&gt;
Sicard: Between that and the new metalworks we&#039;ve got goin&#039; with the kobolds, it seemed like the right time for the Executioners to change our sails, so to speak.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Sicard: ...Which is all to say that if you&#039;ve got wares for promotin&#039;, I&#039;d be happy to show &#039;em off across the realm and beyond.&lt;br /&gt;
Sicard: Masterworks from Tataru Taru&#039;s Boutique, guaranteed by the Warrior o&#039; Light {{alternatives|herself|himself}}...&lt;br /&gt;
Sicard: Almost seems a waste to wear &#039;em. Folk&#039;d be linin&#039; up at the docks for these.&lt;br /&gt;
Sicard: ...Literally, seein&#039; as Old Sharlayan&#039;s only accessible by sea. Now, if we got ourselves an exclusive shippin&#039; contract...&lt;br /&gt;
Sicard: Aye, I see the course clear as day! Now we just need Emmanellain on board...&lt;br /&gt;
Sicard: He&#039;s right useless when there&#039;s work to be done, but talk&#039;s another matter. And he still owes me one for keepin&#039; his sorry arse out o&#039; trouble, so I&#039;ll have him put me in touch with a few savvy salesman types on the continent.&lt;br /&gt;
Sicard: Tell Tataru I look forward to settin&#039; sail on this new tide o&#039; hers. May the winds o&#039; change guide us aright!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player receives a call on their linkpearl.&#039;&#039;&lt;br /&gt;
Tataru: [Forename]? It&#039;s me! How goes our little venture thus far?&lt;br /&gt;
Tataru: Oho! Sicard&#039;s eyeing the shipping routes, is he? All according to plan...&lt;br /&gt;
Tataru: But our work has only just begun!&lt;br /&gt;
Tataru: I&#039;ll keep after my own contacts while you work on A–Ruhn. I hear he&#039;s not often in the city, but I don&#039;t doubt that Mother Miounne can sniff him out.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Hasthwab: Ol&#039; Sicard&#039;s been odd o&#039; late. Almost...pleasant-like.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Miounne in Gridania===&lt;br /&gt;
Mother Miounne: Why, if it isn&#039;t [Forename] [Surname]! Struck with a sudden craving for eel pie, were you? Or is it information you fancy?&lt;br /&gt;
Mother Miounne: Oh yes, word of our Seedseers&#039; comings and goings never fails to reach my ears.&lt;br /&gt;
Mother Miounne: I&#039;m told that ever since he returned from his foray to Ilsabard, he&#039;s been roaming back and forth between the Lotus Stand and our neighboring communities in the Shroud.&lt;br /&gt;
Mother Miounne: You&#039;ll miss him if you make for one or the other, like as not, so I suggest you waylay him at the Blue Badger Gate.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Mother Miounne: A–Ruhn is never in one place for long, so you need only be patient a little while. Cup of tea while you wait?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Wait at the destination===&lt;br /&gt;
-cutscene start&lt;br /&gt;
A-Ruhn-Senna: Curious...&lt;br /&gt;
A-Ruhn-Senna: Might I ask why you&#039;re loitering at the gates, [Forename]? And with such an enormous sack...&lt;br /&gt;
A-Ruhn-Senna: I admit you&#039;ve piqued my interest. To integrate the tradition and ingenuity of guilds throughout Eorzea in such a fashion is no small feat.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;If the player has complete {{i|Hands of Healing}}}&lt;br /&gt;
A-Ruhn-Senna: As it happens, I&#039;m of the mind to do something similar myself—assuming I secure the other Seedseers&#039; approval.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;Else&lt;br /&gt;
A-Ruhn-Senna: As it happens, I&#039;m of the mind to do something similar myself—though I could not blame you should you doubt my understanding of such endeavors.&lt;br /&gt;
A-Ruhn-Senna: Absent a special dispatch like that which the Elder Seedseer ordered for Ilsabard, &#039;tis vanishingly rare for one of my station to leave the Shroud.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
A-Ruhn-Senna: You are doubtless aware that historically, Gridania has placed the peace of the Twelveswood and our covenant with the elementals above all else—often to the detriment of our relationship with other peoples.&lt;br /&gt;
A-Ruhn-Senna: Yet much as we are one with the Shroud, are we not also part of the star entire?&lt;br /&gt;
A-Ruhn-Senna: Our ventures in Garlemald made plain the strength of a world united. This attire you carry demonstrates much the same truth.&lt;br /&gt;
A-Ruhn-Senna: ...Ah, but perhaps you assumed you would need to talk me round to the idea? If so, I apologize for the disappointment. If &#039;tis any comfort, I&#039;m nearly as surprised myself.&lt;br /&gt;
A-Ruhn-Senna: No longer am I content to hear the words of the elementals alone. I wish to know the voices of men... Though our time in Garlemald has shown me that my ability to listen is average at best.&lt;br /&gt;
A-Ruhn-Senna: These horns may mark me as gifted in the Twelveswood, but beyond, they inspire neither fear nor awe. I have been mistaken several times for a Xaela—and may as well be one, for all the difference my status as Seedseer makes to those who want for succor.&lt;br /&gt;
A-Ruhn-Senna: Yet &#039;twas this selfsame insignificance that allowed me, for the first time in my life, to truly feel part of a greater whole...&lt;br /&gt;
A-Ruhn-Senna: I am but one life among myriads upon this star. I daresay I should behave accordingly.&lt;br /&gt;
A-Ruhn-Senna: With luck, my elder sister shall agree. Tell Mistress Tataru that her gift is accepted with gratitude, and she ought to hear from us soon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player receives a call on their linkshell.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tataru: Guess who! Did you speak with A–Ruhn yet?&lt;br /&gt;
Tataru: That sounds promising. I&#039;m beginning to understand what makes our Seedseer friend tick...&lt;br /&gt;
Tataru: But we can discuss that later—you need to catch Pipin ere his duties take him from Ul&#039;dah once more. I believe he spends much of his time at the Coliseum, so perhaps you should pay a visit to the Gold Court? I&#039;ll be awaiting your full report at the boutique!&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with the Coliseum usher===&lt;br /&gt;
Coliseum Usher: I see... Marshal Tarupin is currently engaged in another meeting, but I shall tell him that [Forename] awaits his convenience.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Pipin: My apologies for keeping you waiting. I did not expect you here {{alternatives|this evening|this morning|today}}!&lt;br /&gt;
Pipin: Tataru is offering quality materiel, is she?&lt;br /&gt;
Pipin: I can hardly say no to that. It fits almost too perfectly with my plans for the Flames...&lt;br /&gt;
Pipin: I have long striven for mastery of the blade. I required the trials of Ilsabard, however, to truly see Tizona for what it is.&lt;br /&gt;
Pipin: The fire that warms the coldest night. The spark that ignites a blaze of hope. And, most of all, an unbreakable testament to Father&#039;s faith in me.&lt;br /&gt;
Pipin: More ally than tool, it is a treasure beyond price.&lt;br /&gt;
Pipin: ...Does every soldier of the Immortal Flames not deserve allies such as this? Arms and armor to remind them of what they fight to protect—to help them stand when they might otherwise fall?&lt;br /&gt;
Pipin: Indeed, works made possible only through the ingenuity and dedication of allies across the star may be just the sort of inspiring armaments we need.&lt;br /&gt;
Pipin: I anticipate that I will be sending along an order for custom equipment ere long. In the meantime, would you mind if I use these samples for a few trials here at the Coliseum?&lt;br /&gt;
Pipin: My thanks. We shall put them to use immediately.&lt;br /&gt;
Pipin: As a child of Ul&#039;dah, however, naught strikes fear into my heart like the prospect of receiving valuable goods for “free.” I must insist you accept something in return.&lt;br /&gt;
Pipin: Hmm... I &#039;&#039;had&#039;&#039; been meaning to gift that necklace to Tataru... Its poor condition aside, she might rather have it than not...&lt;br /&gt;
Pipin: I have spoken with Tataru at some length about our pasts, you understand... In many ways, we are quite similar.&lt;br /&gt;
Pipin: As you may recall, her family was bankrupted when she was very young—a consequence of her father&#039;s business failing. They were forced to put all their wealth toward paying off his debts, and then some.&lt;br /&gt;
Pipin: One asset they reluctantly parted with was a necklace treasured by her mother—for which Tataru has long searched to no avail...&lt;br /&gt;
Pipin: Strangely enough, I recently discovered jewelry of the very same description amidst a store of neglected Coliseum prizes.&lt;br /&gt;
Pipin: Assuming it is the same piece, I should like to see it returned to her. It is significantly worse off for having changed hands, though, and only the sapphire centerpiece remains unlost and undamaged...&lt;br /&gt;
Pipin: She may appreciate the sentiment nevertheless, but it&#039;s difficult to say. What do you think?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; The memories it holds for her aren&#039;t lost or damaged.&lt;br /&gt;
Pipin: True enough. Though if it&#039;s to be a gift, I would prefer to at least clean it up a bit.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Could it be repaired? Or perhaps remade?&lt;br /&gt;
Pipin: Possibly. Either would be a sight better than leaving it in its current state, at least.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Pipin: In that case...&lt;br /&gt;
Pipin: I had considered asking the Goldsmiths&#039; Guild, but you ought to be able to turn the necklace into a piece that Tataru would wear, if not precisely what she remembers.&lt;br /&gt;
Pipin: I imagine you will have the opportunity to pick up gems and other suitable materials on your travels.&lt;br /&gt;
Pipin: From there, it is merely a matter of unifying the pieces. Are you willing?&lt;br /&gt;
Pipin: Then I will have the sapphire removed from its setting and sent to the boutique with all haste. I doubt even Tataru would dare open a private package addressed to you...&lt;br /&gt;
Pipin: Best of luck in finding matching materials—and in your mercantile endeavors, of course. May the Traders guide you to fortune fair.&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Mehdjina in Old Sharlayan===&lt;br /&gt;
Mehdjina: You&#039;ve returned! With your bag all the lighter for having given away our samples, I hope.&lt;br /&gt;
Mehdjina: Speaking of which—a parcel from one Pipin Tarupin arrived not bells ago, addressed to you. Could it be that our newfound partnerships are already bearing fruit?&lt;br /&gt;
Mehdjina: Her mother&#039;s necklace? Why, that&#039;s a wonderful idea.&lt;br /&gt;
Mehdjina: Please allow me to assist—I swear I won&#039;t breathe a word of this to Mistress Tataru!&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Mehdjina: I do wonder what parts you will need... Do you know what style Mistress Tataru prefers?&lt;br /&gt;
&lt;br /&gt;
Varsarudh@???: If this necklace is to be a keepsake, why not focus on that?&lt;br /&gt;
Varsarudh: Ah—apologies! I could not help but overhear.&lt;br /&gt;
&lt;br /&gt;
Mehdjina: That&#039;s quite all right, but do please keep your voice down! What was it you were saying?&lt;br /&gt;
&lt;br /&gt;
Varsarudh: It simply occurred to me that, since you were gifted the sapphire so readily, our other partners in this endeavor may wish to offer up something for Mistress Tataru as well.&lt;br /&gt;
Varsarudh: With such gifts, you could turn the necklace into a memento of not just her past and its trials, but her present successes as well.&lt;br /&gt;
&lt;br /&gt;
Mehdjina: That&#039;s perfect!&lt;br /&gt;
Mehdjina: If our plans for the boutique proceed apace, we should soon have more than enough tokens from friends across the seas. What do you think, [Forename]?&lt;br /&gt;
&lt;br /&gt;
Tataru: Well, well. Were you waiting for little old me?&lt;br /&gt;
&lt;br /&gt;
Mehdjina: M-Mistress Tataru! We were, erm...just discussing the successful delivery of the samples! Yes.&lt;br /&gt;
&lt;br /&gt;
Tataru: Good to hear. How fares dear Pipin?&lt;br /&gt;
Tataru: I knew he would come through! Though I admit that I wasn&#039;t expecting to outfit a whole host of Immortal Flames quite so soon...&lt;br /&gt;
Tataru: I suppose it goes to show that even the most hardened warrior can always learn a thing or two...&lt;br /&gt;
Tataru: And Sicard and A–Ruhn have changed as well, if your tales are any indication.&lt;br /&gt;
Tataru: I imagine their personal growth bodes well for that of our network! Thank you for checking up on them.&lt;br /&gt;
Tataru: We must sort through our current commissions before deciding who to approach next, but I know I can count on you to be ready when we are!&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=3kldiCWd4P0}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Small_Business,_Big_Dreams&amp;diff=1579760</id>
		<title>Small Business, Big Dreams</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Small_Business,_Big_Dreams&amp;diff=1579760"/>
		<updated>2026-10-14T17:28:27Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* Dialogue */ reviewed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| image = Small Business Big Dreams.png&lt;br /&gt;
| description = [[Mehdjina]] seems inordinately eager to speak with you.&lt;br /&gt;
| quest-giver = Mehdjina&lt;br /&gt;
| related-npcs = A-Ruhn-Senna; Beatin; Brithael; Coliseum Usher; Geva; H&#039;naanza; Hasthwab; Lyngsath; Miounne; Mother Miounne; Pipin; Redolent Rose; Serendipity; Severian; Sicard; Tataru; Varsarudh&lt;br /&gt;
| location = Old Sharlayan&lt;br /&gt;
| location-x = 11.8&lt;br /&gt;
| location-y = 9.8&lt;br /&gt;
| type = side&lt;br /&gt;
| quest-line = Tataru&#039;s Grand Endeavor Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Side Story Quests&lt;br /&gt;
| journal-genre = Tataru&#039;s Grand Endeavor Quests&lt;br /&gt;
| sortkey = 10&lt;br /&gt;
| level = 90&lt;br /&gt;
| req-quest = Newfound Adventure&lt;br /&gt;
| exp = &lt;br /&gt;
| gil = 4774&lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = Soaring Profits, An Auspicious Opportunity, Aggressive Expansion&lt;br /&gt;
| release = Endwalker&lt;br /&gt;
| patch = 6.15&lt;br /&gt;
| id-edb = 6835e4990b4&lt;br /&gt;
| id-gt = 70119&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Hasthwab]] in [[Limsa Lominsa]].&lt;br /&gt;
*Speak with [[Miounne]] in [[Gridania]].&lt;br /&gt;
*Wait at the destination.&lt;br /&gt;
*Speak with the Coliseum usher.&lt;br /&gt;
*Speak with [[Mehdjina]] in [[Old Sharlayan]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Mehdjina seems inordinately eager to speak with you.&lt;br /&gt;
&lt;br /&gt;
* You are hailed by Mehdjina, freshly apprenticed to the proprietress of Tataru Taru&#039;s Boutique. The young woman has barely begun to beg your assistance in her employer&#039;s new endeavor when Tataru herself arrives with a flourish to explain her grand plan─to build trade relationships with allies across the star for the good of all. With little choice but to accept your role of impromptu salesman/saleswoman, you soon find yourself sent off to Limsa Lominsa with several sacks of product samples in tow.&lt;br /&gt;
&lt;br /&gt;
* Aboard the Astalicia, Sicard is more than happy to accept Tataru&#039;s apparel samples in return for a promise to show them off wherever the Bloody Executioners&#039; journeys take them. In fact, as this aligns so perfectly with his crew&#039;s newfound purpose of delivering precious cargo to distant shores, he also offers to seek out new destinations for Tataru&#039;s wares─in exchange for an exclusive shipping contract, of course. He is certain that he will find Emmanellain both willing and able to assist in locating potential buyers, and no amount of gil is worth intervening in that relationship, so you simply take him at his word and inform Tataru of your success by linkpearl.&lt;br /&gt;
&lt;br /&gt;
* You travel to the Black Shroud, where you approach Gridania&#039;s best source of gossip─Mother Miounne. She advises you that A–Ruhn–Senna has been making frequent trips to the Ixali and sylphic settlements lately, and thus the most suitable place to waylay him may be the Blue Badger Gate.&lt;br /&gt;
&lt;br /&gt;
* With Miounne&#039;s guidance, you succeed in ambushing A–Ruhn–Senna with your samples. Unexpectedly, he takes to the idea of importing wares from abroad immediately, citing a newly improved understanding of the world and his place in it. With assurances that he will contact Tataru shortly, he makes for the Lotus Stand to seek the approval of the Elder Seedseer in establishing mercantile ties.&lt;br /&gt;
&lt;br /&gt;
* The last stop of your journey─for now─is Ul&#039;dah, where you seek out Pipin at the Coliseum. He, too, accepts Tataru&#039;s wares without hesitation, expounding upon his hopes to outfit the Immortal Flames with armaments beloved and inspiring. He does, however, insist on offering Tataru something in return for her samples─settling, after some consideration, on a necklace that he but recently acquired. It transpires that the accessory once belonged to Tataru&#039;s mother, and the erstwhile coinkeeper has long searched for it in vain. Alas, it is currently in a state of utter disrepair, so you conspire with Pipin to see it reborn ere presenting it to your friend.&lt;br /&gt;
&lt;br /&gt;
* Samples seen safely into the hands of your allies, you return to Old Sharlayan. You find Mehdjina and Varsarudh eager to assist in restoring Tataru&#039;s heirloom, suggesting that you use materials acquired from the boutique&#039;s new trading partners in its crafting. For her part, Tataru is gratified to hear of the early success of her endeavor, and pleased to learn that those who joined the Ilsabardian contingent are the better for it. She promises more opportunities for you to represent the boutique abroad and forge ties that will serve all the star&#039;s people in the days to come.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{section-stub|quest|reason=Dialogue, related-npcs and cutscene-npcs need review}}&lt;br /&gt;
&amp;lt;!--Refer to https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to format dialogue.&lt;br /&gt;
The dialogue below may have lines out of order, incorrect speaker names, etc. Please review and edit as needed. Many thanks!--&amp;gt;&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mehdjina: [Forename] [Surname]! Welcome, welcome!&lt;br /&gt;
Mehdjina: I am Mehdjina, assistant shopkeep and apprentice seamstress here at Tataru Taru&#039;s Boutique.&lt;br /&gt;
Mehdjina: I doubt you remember my face—as I am merely one of many who owe you our lives—but you will always have my gratitude for saving me that day on the Eblan Rime.&lt;br /&gt;
Mehdjina: You are too kind. And while I hate to ask aught more of you...please say that you&#039;re here to assist in Mistress Tataru&#039;s new endeavor.&lt;br /&gt;
&lt;br /&gt;
Tataru: Not yet, but {{alternatives|she|he}} soon shall be!&lt;br /&gt;
Tataru: What ever would we do without your penchant for turning up precisely when you&#039;re needed, eh?&lt;br /&gt;
Tataru: Now, to make the long story of our solvency short—we&#039;ve secured the resources to produce the new designs I developed in cooperation with guilds near and far, and in sufficient quantity to meet rising demand.&lt;br /&gt;
Tataru: We cannot rest on our laurels, however. To serve passing adventurers and the occasional intrepid Sharlayan is all well and good, but we&#039;re hardly taking the world by storm. No...&lt;br /&gt;
Tataru: Much like yourself, we must ever look to new horizons!&lt;br /&gt;
Tataru: The Scions proved that cooperation on a star-wide scale is possible, and we would be fools not to capitalize on that to build the grandest trade network in the history of Hydaelyn. All for the greater good, of course...&lt;br /&gt;
&lt;br /&gt;
Mehdjina: Yes, this is a wonderful opportunity to bring people together!&lt;br /&gt;
Mehdjina: I often think back to that incredible moment when the Garlean army came to our rescue.&lt;br /&gt;
Mehdjina: Perhaps our efforts, too, will one day lead to a miracle like that which took place on the Eblan Rime...&lt;br /&gt;
&lt;br /&gt;
Tataru: I have no doubt that they shall. But we mustn&#039;t expect such alliances to form themselves.&lt;br /&gt;
Tataru: We must be proactive. And who better to woo our future partners in commerce than our current number one customer...you!&lt;br /&gt;
Tataru: Our erstwhile comrades-in-arms know that when it comes to good equipment and better ideas, few have such keen eyes as our adventurer extraordinaire.&lt;br /&gt;
Tataru: Even should they hesitate at first, I&#039;m certain you can convince them using the samples I&#039;ve prepared!&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Well, I see that my mind is made up!&lt;br /&gt;
&amp;gt; If you&#039;ll cover my aetheryte expenses...&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Tataru: But of course! With your assistance, we&#039;ll have both coin and goodwill flowing in no time.&lt;br /&gt;
&lt;br /&gt;
Mehdjina: Everything is falling into place! ...Where shall we send [Forename] first?&lt;br /&gt;
&lt;br /&gt;
Tataru: Muahaha... Don&#039;t you worry—I have it all planned out.&lt;br /&gt;
Tataru: First—Limsa Lominsa! Sicard has the Bloody Executioners working harder than ever, so he is sure to appreciate any extra supplies.&lt;br /&gt;
Tataru: Next—Gridania. The Seedseers are a source of trusted authority and insight into the Shroud, so we&#039;d not go amiss in cultivating the investment of, say...A–Ruhn–Senna.&lt;br /&gt;
Tataru: His insular station has likely given him little opportunity for dealings outside of Gridania in the past, so you&#039;ll want to leverage that Ilsabard contingent camaraderie to assure him of the value of our venture.&lt;br /&gt;
Tataru: I hear tell that he has some interest in affairs abroad, so the novelty of our samples may persuade him to our side.&lt;br /&gt;
Tataru: As for Ul&#039;dah, I feel confident in pinning our hopes on Pipin. He&#039;s always been a stalwart ally, and it goes without saying that he has more than a little sway in the sultanate.&lt;br /&gt;
Tataru: Between his involvement with the Immortal Flames, the Syndicate, and the Coliseum, he&#039;s bound to find a use for quality accoutrements.&lt;br /&gt;
Tataru: With that out of the way—Mehdjina, would you do the honors?&lt;br /&gt;
Tataru: Never let it be said that Tataru Taru is stingy with her samples! Now, if you make your way to Limsa and climb aboard the &#039;&#039;Astalicia&#039;&#039;, I&#039;m certain someone will point you in Sicard&#039;s direction...&lt;br /&gt;
Tataru: I have my own avenues of inquiry to attend to, but I&#039;ll check in periodically to see how your journey is coming along. Let&#039;s get to it!&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Mehdjina: As Mistress Tataru says—trust is the foundation of a stable business. And we trust in you!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Hasthwab in Limsa Lominsa===&lt;br /&gt;
Hasthwab: Aye, I recognize ye. What do ye want?&lt;br /&gt;
Hasthwab: ...Long as it&#039;s not about another bloody apocalypse, I don&#039;t see why not. Wait &#039;ere. &lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Sicard: Well, bugger me!&lt;br /&gt;
Sicard: Thought we&#039;d seen the last of you for a while. What brings you aboard?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Your crew seems...busy.&lt;br /&gt;
Sicard: No rest for the wicked and all. We&#039;re gettin&#039; so many shippin&#039; requests that we&#039;ve hardly put down anchor since Old Sharlayan.&lt;br /&gt;
&amp;gt; Can I interest you in some fine garb today?&lt;br /&gt;
Sicard: Heh. Your sales pitch needs some work, but I see what you&#039;re gettin&#039; at. We&#039;re already travelin&#039; halfway across the world every half-moon—may as well earn a little extra for our trouble, eh?&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Sicard: You know, there was a time I thought piratin&#039; was the whole world. That bein&#039; the best of &#039;em all meant somethin&#039;...&lt;br /&gt;
Sicard: Goin&#039; to Ilsabard made me see how small my world was, compared to the real one. Standin&#039; next to the star&#039;s finest, I started to wonder what I had to brag about.&lt;br /&gt;
Sicard: Then the Bloody Executioners went and did me proud—by bringin&#039; in a bigger godsdamned haul of adamantite than anyone else in the realm!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;If the player has complete {{i|To Calmer Seas}}&lt;br /&gt;
Sicard: Between that, and the new metalworks we&#039;ve got goin&#039; with the kobolds, and the Sahagin lookin&#039; to export their own wares...it seemed like the right time for the Executioners to change our sails, so to speak.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;Else&lt;br /&gt;
Sicard: Between that and the new metalworks we&#039;ve got goin&#039; with the kobolds, it seemed like the right time for the Executioners to change our sails, so to speak.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Sicard: ...Which is all to say that if you&#039;ve got wares for promotin&#039;, I&#039;d be happy to show &#039;em off across the realm and beyond.&lt;br /&gt;
Sicard: Masterworks from Tataru Taru&#039;s Boutique, guaranteed by the Warrior o&#039; Light {{alternatives|herself|himself}}...&lt;br /&gt;
Sicard: Almost seems a waste to wear &#039;em. Folk&#039;d be linin&#039; up at the docks for these.&lt;br /&gt;
Sicard: ...Literally, seein&#039; as Old Sharlayan&#039;s only accessible by sea. Now, if we got ourselves an exclusive shippin&#039; contract...&lt;br /&gt;
Sicard: Aye, I see the course clear as day! Now we just need Emmanellain on board...&lt;br /&gt;
Sicard: He&#039;s right useless when there&#039;s work to be done, but talk&#039;s another matter. And he still owes me one for keepin&#039; his sorry arse out o&#039; trouble, so I&#039;ll have him put me in touch with a few savvy salesman types on the continent.&lt;br /&gt;
Sicard: Tell Tataru I look forward to settin&#039; sail on this new tide o&#039; hers. May the winds o&#039; change guide us aright!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player receives a call on their linkpearl.&#039;&#039;&lt;br /&gt;
Tataru: [Forename]? It&#039;s me! How goes our little venture thus far?&lt;br /&gt;
Tataru: Oho! Sicard&#039;s eyeing the shipping routes, is he? All according to plan...&lt;br /&gt;
Tataru: But our work has only just begun!&lt;br /&gt;
Tataru: I&#039;ll keep after my own contacts while you work on A–Ruhn. I hear he&#039;s not often in the city, but I don&#039;t doubt that Mother Miounne can sniff him out.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Hasthwab: Ol&#039; Sicard&#039;s been odd o&#039; late. Almost...pleasant-like.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Miounne in Gridania===&lt;br /&gt;
Mother Miounne: Why, if it isn&#039;t [Forename] [Surname]! Struck with a sudden craving for eel pie, were you? Or is it information you fancy?&lt;br /&gt;
Mother Miounne: Oh yes, word of our Seedseers&#039; comings and goings never fails to reach my ears.&lt;br /&gt;
Mother Miounne: I&#039;m told that ever since he returned from his foray to Ilsabard, he&#039;s been roaming back and forth between the Lotus Stand and our neighboring communities in the Shroud.&lt;br /&gt;
Mother Miounne: You&#039;ll miss him if you make for one or the other, like as not, so I suggest you waylay him at the Blue Badger Gate.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Mother Miounne: A–Ruhn is never in one place for long, so you need only be patient a little while. Cup of tea while you wait?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Wait at the destination===&lt;br /&gt;
-cutscene start&lt;br /&gt;
A-Ruhn-Senna: Curious...&lt;br /&gt;
A-Ruhn-Senna: Might I ask why you&#039;re loitering at the gates, [Forename]? And with such an enormous sack...&lt;br /&gt;
A-Ruhn-Senna: I admit you&#039;ve piqued my interest. To integrate the tradition and ingenuity of guilds throughout Eorzea in such a fashion is no small feat.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;If the player has complete {{i|Hands of Healing}}}&lt;br /&gt;
A-Ruhn-Senna: As it happens, I&#039;m of the mind to do something similar myself—assuming I secure the other Seedseers&#039; approval.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;Else&lt;br /&gt;
A-Ruhn-Senna: As it happens, I&#039;m of the mind to do something similar myself—though I could not blame you should you doubt my understanding of such endeavors.&lt;br /&gt;
A-Ruhn-Senna: Absent a special dispatch like that which the Elder Seedseer ordered for Ilsabard, &#039;tis vanishingly rare for one of my station to leave the Shroud.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
A-Ruhn-Senna: You are doubtless aware that historically, Gridania has placed the peace of the Twelveswood and our covenant with the elementals above all else—often to the detriment of our relationship with other peoples.&lt;br /&gt;
A-Ruhn-Senna: Yet much as we are one with the Shroud, are we not also part of the star entire?&lt;br /&gt;
A-Ruhn-Senna: Our ventures in Garlemald made plain the strength of a world united. This attire you carry demonstrates much the same truth.&lt;br /&gt;
A-Ruhn-Senna: ...Ah, but perhaps you assumed you would need to talk me round to the idea? If so, I apologize for the disappointment. If &#039;tis any comfort, I&#039;m nearly as surprised myself.&lt;br /&gt;
A-Ruhn-Senna: No longer am I content to hear the words of the elementals alone. I wish to know the voices of men... Though our time in Garlemald has shown me that my ability to listen is average at best.&lt;br /&gt;
A-Ruhn-Senna: These horns may mark me as gifted in the Twelveswood, but beyond, they inspire neither fear nor awe. I have been mistaken several times for a Xaela—and may as well be one, for all the difference my status as Seedseer makes to those who want for succor.&lt;br /&gt;
A-Ruhn-Senna: Yet &#039;twas this selfsame insignificance that allowed me, for the first time in my life, to truly feel part of a greater whole...&lt;br /&gt;
A-Ruhn-Senna: I am but one life among myriads upon this star. I daresay I should behave accordingly.&lt;br /&gt;
A-Ruhn-Senna: With luck, my elder sister shall agree. Tell Mistress Tataru that her gift is accepted with gratitude, and she ought to hear from us soon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player receives a call on their linkshell.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tataru: Guess who! Did you speak with A–Ruhn yet?&lt;br /&gt;
Tataru: That sounds promising. I&#039;m beginning to understand what makes our Seedseer friend tick...&lt;br /&gt;
Tataru: But we can discuss that later—you need to catch Pipin ere his duties take him from Ul&#039;dah once more. I believe he spends much of his time at the Coliseum, so perhaps you should pay a visit to the Gold Court? I&#039;ll be awaiting your full report at the boutique!&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with the Coliseum usher===&lt;br /&gt;
Coliseum Usher: I see... Marshal Tarupin is currently engaged in another meeting, but I shall tell him that [Forename] awaits his convenience.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Pipin: My apologies for keeping you waiting. I did not expect you here {{alternatives|this evening|this morning|today}}!&lt;br /&gt;
Pipin: Tataru is offering quality materiel, is she?&lt;br /&gt;
Pipin: I can hardly say no to that. It fits almost too perfectly with my plans for the Flames...&lt;br /&gt;
Pipin: I have long striven for mastery of the blade. I required the trials of Ilsabard, however, to truly see Tizona for what it is.&lt;br /&gt;
Pipin: The fire that warms the coldest night. The spark that ignites a blaze of hope. And, most of all, an unbreakable testament to Father&#039;s faith in me.&lt;br /&gt;
Pipin: More ally than tool, it is a treasure beyond price.&lt;br /&gt;
Pipin: ...Does every soldier of the Immortal Flames not deserve allies such as this? Arms and armor to remind them of what they fight to protect—to help them stand when they might otherwise fall?&lt;br /&gt;
Pipin: Indeed, works made possible only through the ingenuity and dedication of allies across the star may be just the sort of inspiring armaments we need.&lt;br /&gt;
Pipin: I anticipate that I will be sending along an order for custom equipment ere long. In the meantime, would you mind if I use these samples for a few trials here at the Coliseum?&lt;br /&gt;
Pipin: My thanks. We shall put them to use immediately.&lt;br /&gt;
Pipin: As a child of Ul&#039;dah, however, naught strikes fear into my heart like the prospect of receiving valuable goods for “free.” I must insist you accept something in return.&lt;br /&gt;
Pipin: Hmm... I &#039;&#039;had&#039;&#039; been meaning to gift that necklace to Tataru... Its poor condition aside, she might rather have it than not...&lt;br /&gt;
Pipin: I have spoken with Tataru at some length about our pasts, you understand... In many ways, we are quite similar.&lt;br /&gt;
Pipin: As you may recall, her family was bankrupted when she was very young—a consequence of her father&#039;s business failing. They were forced to put all their wealth toward paying off his debts, and then some.&lt;br /&gt;
Pipin: One asset they reluctantly parted with was a necklace treasured by her mother—for which Tataru has long searched to no avail...&lt;br /&gt;
Pipin: Strangely enough, I recently discovered jewelry of the very same description amidst a store of neglected Coliseum prizes.&lt;br /&gt;
Pipin: Assuming it is the same piece, I should like to see it returned to her. It is significantly worse off for having changed hands, though, and only the sapphire centerpiece remains unlost and undamaged...&lt;br /&gt;
Pipin: She may appreciate the sentiment nevertheless, but it&#039;s difficult to say. What do you think?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; The memories it holds for her aren&#039;t lost or damaged.&lt;br /&gt;
Pipin: True enough. Though if it&#039;s to be a gift, I would prefer to at least clean it up a bit.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Could it be repaired? Or perhaps remade?&lt;br /&gt;
Pipin: Possibly. Either would be a sight better than leaving it in its current state, at least.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Pipin: In that case...&lt;br /&gt;
Pipin: I had considered asking the Goldsmiths&#039; Guild, but you ought to be able to turn the necklace into a piece that Tataru would wear, if not precisely what she remembers.&lt;br /&gt;
Pipin: I imagine you will have the opportunity to pick up gems and other suitable materials on your travels.&lt;br /&gt;
Pipin: From there, it is merely a matter of unifying the pieces. Are you willing?&lt;br /&gt;
Pipin: Then I will have the sapphire removed from its setting and sent to the boutique with all haste. I doubt even Tataru would dare open a private package addressed to you...&lt;br /&gt;
Pipin: Best of luck in finding matching materials—and in your mercantile endeavors, of course. May the Traders guide you to fortune fair.&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Mehdjina in Old Sharlayan===&lt;br /&gt;
Mehdjina: You&#039;ve returned! With your bag all the lighter for having given away our samples, I hope.&lt;br /&gt;
Mehdjina: Speaking of which—a parcel from one Pipin Tarupin arrived not bells ago, addressed to you. Could it be that our newfound partnerships are already bearing fruit?&lt;br /&gt;
Mehdjina: Her mother&#039;s necklace? Why, that&#039;s a wonderful idea.&lt;br /&gt;
Mehdjina: Please allow me to assist—I swear I won&#039;t breathe a word of this to Mistress Tataru!&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Mehdjina: I do wonder what parts you will need... Do you know what style Mistress Tataru prefers?&lt;br /&gt;
&lt;br /&gt;
Varsarudh@???: If this necklace is to be a keepsake, why not focus on that?&lt;br /&gt;
Varsarudh: Ah—apologies! I could not help but overhear.&lt;br /&gt;
&lt;br /&gt;
Mehdjina: That&#039;s quite all right, but do please keep your voice down! What was it you were saying?&lt;br /&gt;
&lt;br /&gt;
Varsarudh: It simply occurred to me that, since you were gifted the sapphire so readily, our other partners in this endeavor may wish to offer up something for Mistress Tataru as well.&lt;br /&gt;
Varsarudh: With such gifts, you could turn the necklace into a memento of not just her past and its trials, but her present successes as well.&lt;br /&gt;
&lt;br /&gt;
Mehdjina: That&#039;s perfect!&lt;br /&gt;
Mehdjina: If our plans for the boutique proceed apace, we should soon have more than enough tokens from friends across the seas. What do you think, [Forename]?&lt;br /&gt;
&lt;br /&gt;
Tataru: Well, well. Were you waiting for little old me?&lt;br /&gt;
&lt;br /&gt;
Mehdjina: M-Mistress Tataru! We were, erm...just discussing the successful delivery of the samples! Yes.&lt;br /&gt;
&lt;br /&gt;
Tataru: Good to hear. How fares dear Pipin?&lt;br /&gt;
Tataru: I knew he would come through! Though I admit that I wasn&#039;t expecting to outfit a whole host of Immortal Flames quite so soon...&lt;br /&gt;
Tataru: I suppose it goes to show that even the most hardened warrior can always learn a thing or two...&lt;br /&gt;
Tataru: And Sicard and A–Ruhn have changed as well, if your tales are any indication.&lt;br /&gt;
Tataru: I imagine their personal growth bodes well for that of our network! Thank you for checking up on them.&lt;br /&gt;
Tataru: We must sort through our current commissions before deciding who to approach next, but I know I can count on you to be ready when we are!&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=3kldiCWd4P0}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Of_Price_and_Ruin&amp;diff=1579753</id>
		<title>Of Price and Ruin</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Of_Price_and_Ruin&amp;diff=1579753"/>
		<updated>2026-10-14T17:00:51Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* Dialogue */ reviewed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Of Price and Ruin&lt;br /&gt;
| description = Tsubaki has good news to report.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Tsubaki&lt;br /&gt;
| related-npcs = Hancock&lt;br /&gt;
| location = Kugane&lt;br /&gt;
| location-x = 8.9&lt;br /&gt;
| location-y = 8.8&lt;br /&gt;
| type = side&lt;br /&gt;
| quest-line = Variant Dungeons Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Records of Unusual Endeavors Quests&lt;br /&gt;
| journal-genre = Variant Dungeons Quests&lt;br /&gt;
| sortkey = 210&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 90&lt;br /&gt;
| requirements = {{i|Mount Rokkon}}, Note 12 from [[Mount Rokkon]]&lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 829&lt;br /&gt;
| reward1 = 3 Konpeito&lt;br /&gt;
| unlocks = ach A Tale Of Two Orphans, ngp Mount Rokkon (New Game+)&lt;br /&gt;
| prev-quest = Mononoke Aware&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.45&lt;br /&gt;
| id-gt = 70270&lt;br /&gt;
| id-edb = 9a4f2e0d49d&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Wait at the specified location.&lt;br /&gt;
&lt;br /&gt;
*Speak with Tsubaki.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Tsubaki has good news to report.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Tsubaki: Ah, {{alternatives|Mistress|Master}} [Forename]. Might I have a moment of your time?&lt;br /&gt;
Tsubaki: Upon learning that the tsukumogami of the accursed pipe had been slain, Lord Uzumibi dispatched a party of soldiers to survey Mount Rokkon. I am pleased to report that they returned without a single casualty.&lt;br /&gt;
Tsubaki: My lord and his soldiers learned much from their survey of the temple, and I thought it prudent to share these findings with Master Hancock. &#039;Twas my expectation that he would be pleased, but his reaction was...rather difficult for me to assess. He also requested that I notify him the moment you arrive.&lt;br /&gt;
Tsubaki: If you would kindly make your way to Rakusui Gardens, I can send word for him to meet you there.&lt;br /&gt;
Tsubaki: Once your conversation is concluded, pray seek me out here. &#039;Tis not much, I&#039;m afraid, but I have prepared a reward for your service.&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
-optional start&lt;br /&gt;
Tsubaki: I shall inform Master Hancock of your arrival—you need only make for Rakusui Gardens.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Wait at the specified location===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Hancock: Apologies for the sudden summons. You will have heard from Mistress Tsubaki that Lord Uzumibi&#039;s men returned safely, their expedition a rousing success...but it is the implications of their findings that I wish to discuss.&lt;br /&gt;
Hancock: Shall we sit? I couldn&#039;t possibly allow this perfectly good bench to go to waste.&lt;br /&gt;
Hancock: During their survey of the temple, the soldiers recovered a curious journal. Upon closer inspection, they realized it had belonged to Gorai, who had documented nearly half of his life in meticulous detail.&lt;br /&gt;
Hancock: Born into an impoverished family, young Gorai was cast aside by his parents. He spent his youth as a beggar, struggling to survive on his own until the monks of Shojo Temple welcomed him into their brotherhood.&lt;br /&gt;
Hancock: &#039;Twas these formative hardships that fueled his fixation on wealth as an adult. The security and comfort of these valuable objects promised that which he had long been denied.&lt;br /&gt;
Hancock: I cannot help but sympathize, for his story is, in many respects, a mirror to my own.&lt;br /&gt;
Hancock: &#039;Tis a terrible curse, poverty—one I would not wish upon my worst enemy. In my youth I eked out a living in the backstreets of Ul&#039;dah, until Chairman Lolorito took me under his wing. Thus did I begin to build my fortune, that I need never again know penury&#039;s shame.&lt;br /&gt;
Hancock: In like spirit, Gorai amassed a veritable mountain of treasures, among them his most beloved pipe. It was unique, he wrote, in its power to grant its owner both the most blessed of fortunes—and most calamitous of fates.&lt;br /&gt;
Hancock: Perhaps, when he first held it in his hands, it was indeed a blessing unlike any he had ever known. Alas, his fate speaks for itself...&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Might I suggest you part ways with the pipe that may have been his downfall?&lt;br /&gt;
Hancock: Ever the sensible one. Gorai and I may have both had a tragic childhood, but I assure you, I have not let mine define me. If needs must, I am more than capable of writing off poor investments.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; He was a pious man, but greed was his god.&lt;br /&gt;
Hancock: A false idol, indeed. I can hardly deny the appeal of wealth—I am a merchant, after all—but nor do I seek to snatch gold from the Traders&#039; balance. Avarice, like all things, has its price.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Hancock: ...&#039;Tis not often that I allow myself to speak of personal matters. Though I suppose if I absolutely must confide in another, it may as well be the Warrior of Light.&lt;br /&gt;
Hancock: Of the many lessons Chairman Lolorito has taught me over the years, there is one tenet that towers above them all: “The value of a gil is what you make of it.”&lt;br /&gt;
Hancock: If you invest a hundred gil, you may come to possess two hundred, or even two hundred thousand. But if hoarded in perpetuity or squandered on ephemeral pleasures, your coinpurse may as well be empty.&lt;br /&gt;
Hancock: Too many grow consumed by the pursuit of wealth for the sake of it, forgetting that is merely a means to an end. Wealth without purpose makes poor men of us all.&lt;br /&gt;
Hancock: Consider our much-humbled pipe. As an end in itself, it was the source of much misfortune. Yet as a story, it may serve a nobler purpose.&lt;br /&gt;
Hancock: My humble ambition is to share such treasures with the world, that all might reflect upon their histories.&lt;br /&gt;
Hancock: This star has so many stories to tell—stories of myriad peoples and cultures. If my exhibits inspire others to seek out and learn them, as the ukiyo-e print in the chairman&#039;s offices once inspired me, there would be no greater joy.&lt;br /&gt;
Hancock: Cultural—and financial—exchange can thus see us all enriched. Arts and artisans across the star will be driven to create, and their works treated as the cultural treasures they are for generations to come. Imagine!&lt;br /&gt;
Hancock: If ever the opportunity arises to petition your aid in this grand dream of mine once more, I should be glad for your assistance. Until then, my friend, I wish you well.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
Tsubaki: There you are, {{alternatives|Mistress|Master}} [Forename].&lt;br /&gt;
Tsubaki: By your demeanor, I gather that all is well with Master Hancock?&lt;br /&gt;
Tsubaki: I am pleased to hear it. I had feared that my most recent report had upset him in some way, but I am relieved to know that was not the case.&lt;br /&gt;
Tsubaki: Allow me to express my gratitude once more on behalf of Lord Uzumibi. We are most glad to count you and Master Hancock among our allies, and your service to our people shall not soon be forgotten.&lt;br /&gt;
Tsubaki: As I previously mentioned, I have prepared a small gift as thanks for your aid. These confections are famous in Kugane, and beloved by children and adults alike.&lt;br /&gt;
Tsubaki: I must of course express my gratitude to Master Hancock as well, so permit me to take my leave of you.&lt;br /&gt;
Tsubaki: Should we meet again, I pray it be under more auspicious circumstances. Safe journeys, my friend, and may the kami keep you.&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
System: A new chapter of New Game+ has been added.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sicinius_mal_Vellutus&amp;diff=1574200</id>
		<title>Sicinius mal Vellutus</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sicinius_mal_Vellutus&amp;diff=1574200"/>
		<updated>2026-10-05T11:37:18Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: Created page with &amp;quot;{{NPC infobox | name = Sicinius mal Vellutus | description =  | image = Sicinius mal Vellutus.jpg | location =  | coordinates =  | title = | gender = Male | age = 42 | race = Garlean | clan =  | class = | job = | profession =  | birthplace = Garlemald, Garlean Empire | organization = Garlean Empire, IVth Imperial Legion | level = | aggression = | service =  | goal = | patch = 5.5 | release = shadowbringers }} {{quests started}} {{quests involved}} ==Lore== {{see also|Fie...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Sicinius mal Vellutus&lt;br /&gt;
| description = &lt;br /&gt;
| image = Sicinius mal Vellutus.jpg&lt;br /&gt;
| location = &lt;br /&gt;
| coordinates = &lt;br /&gt;
| title =&lt;br /&gt;
| gender = Male&lt;br /&gt;
| age = 42&lt;br /&gt;
| race = Garlean&lt;br /&gt;
| clan = &lt;br /&gt;
| class =&lt;br /&gt;
| job =&lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace = Garlemald, Garlean Empire&lt;br /&gt;
| organization = Garlean Empire, IVth Imperial Legion&lt;br /&gt;
| level =&lt;br /&gt;
| aggression =&lt;br /&gt;
| service = &lt;br /&gt;
| goal =&lt;br /&gt;
| patch = 5.5&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
}}&lt;br /&gt;
{{quests started}}&lt;br /&gt;
{{quests involved}}&lt;br /&gt;
==Lore==&lt;br /&gt;
{{see also|Field Notes on Sicinius}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Lore/People]] [[Category: NPCs]] [[Category:Patch 5.5 NPCs]]&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Sicinius_mal_Vellutus.jpg&amp;diff=1574199</id>
		<title>File:Sicinius mal Vellutus.jpg</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Sicinius_mal_Vellutus.jpg&amp;diff=1574199"/>
		<updated>2026-10-05T11:36:27Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: CassiusM uploaded a new version of File:Sicinius mal Vellutus.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Square Enix image|screenshot}}&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Sicinius_mal_Vellutus.jpg&amp;diff=1574198</id>
		<title>File:Sicinius mal Vellutus.jpg</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Sicinius_mal_Vellutus.jpg&amp;diff=1574198"/>
		<updated>2026-10-05T11:27:09Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Square Enix image|screenshot}}&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=March_of_the_Bloody_Queen&amp;diff=1574193</id>
		<title>March of the Bloody Queen</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=March_of_the_Bloody_Queen&amp;diff=1574193"/>
		<updated>2026-10-05T11:12:56Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* Dialogue */ added missing dialogue options&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = March of the Bloody Queen&lt;br /&gt;
| description = The look of steely resolve in [[Bajsaljen]]&#039;s eyes suggests the hour of battle draws nigh.&lt;br /&gt;
| image = march of the bloody queen1.png&lt;br /&gt;
| quest-giver = Bajsaljen&lt;br /&gt;
| related-npcs = Bwagi; Cid; Fran; Gerolt; Lilja; Marsak; Mikoto; Oboro; Rinok; Rostik&lt;br /&gt;
| location = Zadnor&lt;br /&gt;
| location-x = 35.1&lt;br /&gt;
| location-y = 34.2&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Resistance Weapons Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Weapon Enhancement Sidequests&lt;br /&gt;
| journal-genre = Resistance Weapons Quests&lt;br /&gt;
| sortkey = 307&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 3000&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Field Notes on Cid&lt;br /&gt;
| reward2 = 1 Field Notes on Fran&lt;br /&gt;
| reward3 = 1 Field Notes on Hien&lt;br /&gt;
| reward4 = 1 Field Notes on Noah&lt;br /&gt;
| unlocks = ach Carry On Carry On&lt;br /&gt;
| prev-quest = Renewed Focus&lt;br /&gt;
| next-quest = A Ruined Opportunity&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.55&lt;br /&gt;
| id-gt = 69624&lt;br /&gt;
| id-edb = 28b52cf49be&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Enter [[The Dalriada]] via the associated critical engagement. This quest also unlocks the ability to purchase {{item icon|Queen&#039;s Rest}} from [[Resistance Quartermaster]]s.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Lilja]].&lt;br /&gt;
*Investigate the designated location.&lt;br /&gt;
*Investigate the designated location.&lt;br /&gt;
*Speak with [[Bajsaljen]].&lt;br /&gt;
*Enter [[the Dalriada]].&lt;br /&gt;
*Speak with [[Marsak]].&lt;br /&gt;
*Return to [[Gangos]].&lt;br /&gt;
*Speak with Marsak.&lt;br /&gt;
*Speak with Bajsaljen.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*The look of steely resolve in Bajsaljen&#039;s eyes suggests the hour of battle draws nigh.&lt;br /&gt;
&lt;br /&gt;
*The Resistance stands ready to march against the IVth Legion in the hopes of distracting them long enough for Cid to carry out his plan. If all goes well, the Dalriada will be disabled, perhaps giving Bajsaljen and his troops the edge needed to rout the imperials once and for all.&lt;br /&gt;
&lt;br /&gt;
*Lilja has finished work on the D.A.M., and has even found the ideal location at which to set it. However, a number of final adjustments have to be made on-site, meaning that she must accompany you out onto the battlefield.&lt;br /&gt;
&lt;br /&gt;
*While seeking a suitable spot to set the D.A.M., you are assaulted by a small unit of IVth Legion soldiers. They prove no match for your martial prowess, and it is not long before you and Lilja resume preparing the D.A.M.&lt;br /&gt;
&lt;br /&gt;
*With the D.A.M. in place, the Resistance is ready to set their plan in motion. What they were not expecting, however, was for the Dalriada to roar to life. Undeterred by the not-so-small setback of the imperial warship entering the fray, Cid succeeds in activating the aetherwave amplifier, and the Dalriada is forced to make an emergency landing. The sight of this emboldens the Resistance, and so they prepare to press forward.&lt;br /&gt;
&lt;br /&gt;
*The Dalriada has been rendered inoperable, but it remains to be seen what armaments yet remain within. Even so, there may never come a finer opportunity for the Resistance to strike, and Bajsaljen intends to seize it. He asks that you accompany his troops into the warship, and at last put an end to the IVth Legion&#039;s schemes to control Bozja.&lt;br /&gt;
&lt;br /&gt;
*With Lyon and Menenius defeated, the IVth Legion&#039;s plans appear to have fallen to ruin. There is no time to revel in your victory, however, for the Allagan weapon, which lay dormant in the ship, breaks free from its confines. It takes to the sky and begins amassing energy to release in an attack of cataclysmic proportions. Before delivering its fatal blow to the people of Bozja, however, Queen Gunnhildr appears, her holy blade in hand. The two entities clash overhead, the ensuing explosion claiming both the Allagan weapon and the queen.&lt;br /&gt;
&lt;br /&gt;
*The threat of the IVth Legion and their Allagan weapon is no more. You thought to speak with Bajsaljen, but Marsak informs you he has already returned to Gangos. After your many travails together, the Resistance leader would no doubt welcome you to reflect on this historic victory.&lt;br /&gt;
&lt;br /&gt;
*You expect to find Bajsaljen in the midst of merrymaking, but instead he is already hard at work setting the foundation for a new Bozja. The myriad factions that comprised the Resistance originally came together out of necessity, but if all goes to plan, the dream of a united Bozja may very well soon become a reality.&lt;br /&gt;
&lt;br /&gt;
*The fight for freedom is won, and now work to rebuild may begin in earnest. Only time will tell what manner of nation Bozja will become, but you have every confidence it will prove a beacon of peace and prosperity to which others will aspire.&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Bajsaljen: Blade [Surname]. We have finished preparations for a full-scale assault. We will keep the imperials occupied, while Cid executes his plan to disable the &#039;&#039;Dalriada&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Cid: Our work on the aetherwave amplifier is complete, and the crystal focus has been mounted on board the &#039;&#039;Ia&#039;sar&#039;&#039;. That said, it&#039;s hard to gauge the range of the pulse it will generate. In the event things don&#039;t go to plan, have your men ready to disperse.&lt;br /&gt;
&lt;br /&gt;
Mikoto: You have nothing to worry about, Cid. The amplifier will work. I have seen it.&lt;br /&gt;
&lt;br /&gt;
Rinok: [Forename], it&#039;s been far too long. A pity our meeting is under such dire circumstances. But never fear, Cid and Mikoto&#039;ll be in good hands aboard the &#039;&#039;Ia&#039;sar&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Bwagi: The amplifier has been loaded onto the ship, and the engine has been insulated against the blast.&lt;br /&gt;
&lt;br /&gt;
Lilja: That&#039;s not all. The Mark IV D.A.M. is ready to go, and I&#039;ve found just the place to put it.&lt;br /&gt;
&lt;br /&gt;
Marsak: Our plan for the upcoming battle is twofold. First and foremost, we must draw the enemy&#039;s attention on the ground, affording the crew of the &#039;&#039;Ia&#039;sar&#039;&#039; the opportunity to disable the warship.&lt;br /&gt;
Marsak: This will throw their forces into disarray, granting us the opportunity to press forward and, gods willing, remove the head of their detachment here in Bozja.&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: We speak, of course, of their commander Menenius. It will be no easy endeavor, however, for we must also contend with the likes of Lyon rem Helsos and his entourage of beasts. Nevertheless, we mustn&#039;t lose heart. Remain vigilant, remember your training, and I have faith the day will be ours.&lt;br /&gt;
Bajsaljen: For Bozja!!!&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Lilja===&lt;br /&gt;
Lilja: Well, I guess we&#039;d better get to work too, eh? First things first: setting up the D.A.M.&lt;br /&gt;
Lilja: The location is right there, on your map. Trouble is, there are a few final adjustments that have to be made on-site, meaning I&#039;ll have to come along. You can handle any imperials that show up...right?&lt;br /&gt;
&lt;br /&gt;
===Investigate the designated location===&lt;br /&gt;
-cutscene start&lt;br /&gt;
&lt;br /&gt;
Lilja: Everything&#039;s set, Chief. Sending the coordinates now.&lt;br /&gt;
&lt;br /&gt;
Cid: We&#039;ll be there as soon as we can.&amp;lt;br&amp;gt;Rinok, Mikoto, it&#039;s time to head out.&amp;lt;br&amp;gt;Did you get all that, Bajsaljen?&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: We will hold their attention for as long as we can. Godsspeed.&lt;br /&gt;
&lt;br /&gt;
Lilja: &amp;amp;lt;gasp&amp;amp;gt; Oh, no! The warship...!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Bajsaljen: Damn it! Are we too late?&lt;br /&gt;
&lt;br /&gt;
Marsak: Sir, look!&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: The &#039;&#039;Ia&#039;sar&#039;&#039;... Gods, please let his plan work.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A ball of energy is shot out of the Imperial keep. It narrowly misses the airship.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Lilja: Ahhh!!!&lt;br /&gt;
&lt;br /&gt;
Cid: What in the seven hells was that!?&lt;br /&gt;
&lt;br /&gt;
Mikoto: Could it be the Allagan weapon is operational?&lt;br /&gt;
&lt;br /&gt;
Imperial Soldier: Sir, the target is too small to score a direct hit!&lt;br /&gt;
&lt;br /&gt;
Menenius sas Lanatus: They won&#039;t be so lucky a second time. Fire again!&lt;br /&gt;
&lt;br /&gt;
Imperial Soldier: Y-Yes, sir! Energy levels at 45%...&lt;br /&gt;
&lt;br /&gt;
Mikoto: Bad news, I&#039;m afraid. The amplifier has been damaged and we&#039;ve lost the coordinates of the D.A.M!&lt;br /&gt;
&lt;br /&gt;
Cid: Of all the rotten luck!&lt;br /&gt;
Cid: Did you catch that, Lilja? We&#039;ve lost the coordinates!&lt;br /&gt;
Cid: Quickly, send up a flare!&lt;br /&gt;
&lt;br /&gt;
Lilja: Understood, Chief!&lt;br /&gt;
&lt;br /&gt;
Cid: There!&lt;br /&gt;
&lt;br /&gt;
Mikoto: Now! Activate the D.A.M!&lt;br /&gt;
&lt;br /&gt;
Cid: Come on, don&#039;t fail me now!&lt;br /&gt;
&lt;br /&gt;
Imperial Soldier: The engines—they&#039;ve shut down! Preparing for emergency landing!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Imperial warship starts falling towards the ground and collides with Cid and Mikoto&#039;s airship. Mikoto is pushed overboard, but gets rescued by Fran.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Menenius sas Lanatus: What!?&lt;br /&gt;
&lt;br /&gt;
Cid: Mikoto, nooo!!!&lt;br /&gt;
Cid: Take us down. Now!&lt;br /&gt;
&lt;br /&gt;
Rinok: Right!&lt;br /&gt;
&lt;br /&gt;
Fran@???: Your Sharlayan companion is safe, though I cannot say the same for you at present. It would behoove you to retreat.&lt;br /&gt;
&lt;br /&gt;
Cid: What? Who is this?&lt;br /&gt;
&lt;br /&gt;
Fran: Fran. General of the Dalmascan resistance. We may save the pleasantries for when you are returned to Camp Vrdelnis.&lt;br /&gt;
&lt;br /&gt;
Cid: Fran...? Right, Jenomis has told me about you.&amp;lt;br&amp;gt;All right, heading back now.&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Fran: [Forename]. Bwagi said I would find you here. From what I gather, you are no stranger to conflict with the imperials.&lt;br /&gt;
Fran: Should they be defeated here, it will deal a heavy blow to the IVth Legion, who yet occupy my homeland of Dalmasca. One by one, we will reclaim those lands that were stolen from us.&lt;br /&gt;
Fran: And be it the Empire or any other would-be tyrant, we will never surrender to those who would deny us our freedom.&lt;br /&gt;
Fran: I suspect we are of a similar mind on such matters, and I am honored to have the opportunity to fight at your side.&lt;br /&gt;
&lt;br /&gt;
Rostik: Soon it will all be over. Oh Father... Would that you could have lived to see this day.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Bajsaljen===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Bajsaljen: Our plan worked, Blade [Surname]! The &#039;&#039;Dalriada&#039;&#039; was forced to make an abrupt landing after the amplifier released its pulse, just as Cid predicted.&lt;br /&gt;
Bajsaljen: We did not all emerge from the encounter unscathed, however. Lilja was badly wounded. We have done what we can for her, but she needs proper medical attention.&lt;br /&gt;
&lt;br /&gt;
Cid: I&#039;ve already spoken with Lord Hien, and his chirurgeons are ready and awaiting her arrival in Doma.&lt;br /&gt;
Cid: Could I trouble you for use of the &#039;&#039;Ia&#039;sar&#039;&#039;?&lt;br /&gt;
&lt;br /&gt;
Bwagi: Yes, we&#039;d be glad to help.&lt;br /&gt;
&lt;br /&gt;
Mikoto: I would accompany her to Doma as well, if that&#039;s all right.&lt;br /&gt;
Mikoto: This wouldn&#039;t have happened if not for me...&lt;br /&gt;
&lt;br /&gt;
Cid: You may have glimpsed the future, but you didn&#039;t see everything. There was no way of knowing for certain what would happen to any of us.&lt;br /&gt;
Cid: Using the amplifier was my plan, but we all knew the risks involved, including Lilja. This is a war we&#039;re fighting, after all.&lt;br /&gt;
Cid: But this is hardly the time to discuss such matters. We have a long journey ahead of us, and I daresay your healing magicks will be of great comfort to her until we reach Doma.&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: While they tend to our wounded comrade, let us deliver the final blow to the enemy. With the &#039;&#039;Dalriada&#039;&#039; disabled, and reinforcements newly arrived from Dalmasca, we may never have a finer opportunity to strike.&lt;br /&gt;
&lt;br /&gt;
Fran: We will offer whatever assistance we can if it means defeating the IVth Imperial Legion.&lt;br /&gt;
Fran: Though we can offer little in the way of materiel, I have brought several vehicles which I believe will prove helpful in this final endeavor.&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: General Fran, you have our gratitude. I will see they are put to good use.&lt;br /&gt;
Bajsaljen: It is time we make ready. The coming battle will decide the fate of Bozja.&lt;br /&gt;
Bajsaljen: But as we have seen, our enemy is willing to employ any means at their disposal, no matter how reckless or deplorable. We have reason to believe they have obtained a deadly new weapon, and we must be prepared to adapt our strategy as the situation warrants.&lt;br /&gt;
Bajsaljen: Blade [Surname]. May we count on your assistance one last time?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; We &#039;&#039;will&#039;&#039; free Bozja. Together!&lt;br /&gt;
&lt;br /&gt;
&amp;gt; One way or another, we&#039;re putting an end to this.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: And there you have it! Time and again {{alternatives|she|he}} has fought at our side, and we have overcome many a foe. Now, we stride into battle once more, and by the grace of the gods, victory will be ours!&lt;br /&gt;
Bajsaljen: &#039;Tis true the imperials&#039; presence in the sky is greatly diminished, but Menenius has yet to reveal this Allagan weapon of his. And that is to say nothing of Lyon and his beasts.&lt;br /&gt;
Bajsaljen: Our victory will not be easily won, but I have faith that, together, we will prevail in the end.&lt;br /&gt;
&lt;br /&gt;
Lyon rem Helsos: For godssake, boy. What did I tell you about bowing out with a bit of grace? It&#039;s over, Menenius. We&#039;ve lost.&lt;br /&gt;
&lt;br /&gt;
Menenius sas Lanatus: Even so, the relic cannot...&#039;&#039;must&#039;&#039; not fall into the hands of the Bozjans. I will have it jettisoned from the &#039;&#039;Dalriada&#039;&#039; into the ruins whence it came. Once our troops have been evacuated, I will engage the ship&#039;s self-destruct sequence and seal the entrance, keeping the relic beyond the reach of those savages.&lt;br /&gt;
Menenius sas Lanatus: Meanwhile, you are to take the rest of our detachment back to Dalmasca and crush the resistance. Then—and only then—are you to return here and reclaim Noah van Gabranth&#039;s weapon. Am I understood?&lt;br /&gt;
&lt;br /&gt;
Lyon rem Helsos: So it&#039;s the coward&#039;s way out, is it? Not man enough to face him after your resounding failure?&lt;br /&gt;
&lt;br /&gt;
Menenius sas Lanatus: It was I Noah van Gabranth entrusted with the &#039;&#039;Dalriada&#039;&#039;, his final hope of claiming these lands as his own. If that hope is to die here, then I would perish with it. I have naught but my life to offer to make amends for all we have lost.&lt;br /&gt;
&lt;br /&gt;
Lyon rem Helsos: Look, Menenius, everyone&#039;s bound to have a spot of bad luck eventually, even you. Now isn&#039;t the time for drastic measures.&lt;br /&gt;
Lyon rem Helsos: As much as I&#039;d enjoy seeing an arrogant, forked-tongued prig such as yourself go down in a fiery ball of ruin, I know Noah van Gabranth still has a part for you to play.&lt;br /&gt;
Lyon rem Helsos: If you want to bury the relic, fine—I&#039;ll even help you. But when we&#039;re done, we go and speak with him &#039;&#039;together&#039;&#039; and explain what happened. All right?&lt;br /&gt;
&lt;br /&gt;
Menenius sas Lanatus: Your stubbornness never ceases to confound me.&lt;br /&gt;
&lt;br /&gt;
Lyon rem Helsos: Good. If that&#039;s what it takes to get through to you, I&#039;ll be as stubborn as I like.&lt;br /&gt;
&lt;br /&gt;
Menenius sas Lanatus: Hmph. And you would call me the arrogant one.&lt;br /&gt;
&lt;br /&gt;
System: You may now access the critical engagement “the Dalriada.”&lt;br /&gt;
System: This critical engagement will be initiated when a sufficient number of players with access to the Dalriada are present in Zadnor.&lt;br /&gt;
System: Furthermore, by completing other skirmishes and critical engagements, the time required before the Dalriada can be initiated again will be reduced. &lt;br /&gt;
System: Be sure to prepare lost actions from the lost finds cache, as they may prove key to turning the tide of battle.&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Bajsaljen: I know not what Menenius has unearthed in the ruins, but I would rather not afford him time to employ it.&lt;br /&gt;
Bajsaljen: Let us be swift, Blade [Surname], and put an end to him and the IVth Legion.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Enter the Dalriada===&lt;br /&gt;
&lt;br /&gt;
===Post-Duty cutscene===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Bajsaljen: Blade [Surname]! Thank goodness you are unharmed.&lt;br /&gt;
Bajsaljen: What is this place...?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bajsaljen spots Lyon rem Helsos&#039;s and Menenius&#039;s unconcious bodies.&#039;&#039;&lt;br /&gt;
Bajsaljen: Lyon!? Menenius!?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Dalriada begins to crumble.&#039;&#039;&lt;br /&gt;
Bajsaljen: Everyone! Fall back, now!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Diablo Armament wakes again and shoots a beam of light at Lyon. Menenius blocks the beam with his body.&#039;&#039;&lt;br /&gt;
Lyon rem Helsos: Menenius, you fool! ...It&#039;s not supposed to end like this!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Diablo Armament rises up into the sky and starts blasting the surrounding area.&#039;&#039;&lt;br /&gt;
Bajsaljen: &#039;&#039;This&#039;&#039; is the Allagan relic!?&lt;br /&gt;
&lt;br /&gt;
Fran: By the gods... It will destroy us all!&lt;br /&gt;
&lt;br /&gt;
Misija: In the name of Queen Gunnhildr, I will not allow you to harm these children of Bozja.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Misija and Queen Gunnhildr materialize in the sky. The Diablo Armament fires a ball of energy towards them as they crash into it. They vanish into an explosion.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: Queen Gunnhildr, she...she saved us.&lt;br /&gt;
&lt;br /&gt;
Marsak: Oh Misija...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gunnhildr&#039;s blade drops from the sky and lands next to the group.&#039;&#039;&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Misija: No... Leave me be...&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: Please, Misija, you must hold on. I promised you we will rebuild Bozja, and I want you to see it for yourself.&lt;br /&gt;
&lt;br /&gt;
Misija: For...what purpose...? Remorse? Repentance?&lt;br /&gt;
Misija: Do not...misunderstand, Bajsaljen...&lt;br /&gt;
Misija: I...care not...for forgiveness.&amp;lt;br&amp;gt;Today...I fulfilled my duty...to the queen... Nothing more.&lt;br /&gt;
Misija: I am a Bozjan, yes. But also an imperial... A traitor...&lt;br /&gt;
Misija: Justice...must be served. The people...demand it.&lt;br /&gt;
Misija: Fulfill your duty... As I have mine... Please...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Misija pushes her dagger towards the player.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Question: What will you do?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Grant her request.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The dialogue depends on the choice the player made during {{i|Resolve Unshaken}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt;If the player voted to execute Misija or left the decision to Bajsaljen.&lt;br /&gt;
Misija: Thank you...&lt;br /&gt;
Bajsaljen: No, Blade Surname. She is gone.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt;If the player voted to spare Misija and have her stand trial.&lt;br /&gt;
Bajsaljen: No, Blade [Surname]. This is not your burden to bear.&lt;br /&gt;
Bajsaljen: Your sacrifice will not be forgotten, Misija. And I pray it need never again be repeated.&lt;br /&gt;
---&lt;br /&gt;
&amp;gt; Leave her be.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The dialogue depends on the choice the player made during {{i|Resolve Unshaken}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt;If the player voted to execute Misija or left the decision to Bajsaljen.&lt;br /&gt;
Bajsaljen: If it must be done, I will do it.&lt;br /&gt;
Bajsaljen: Farewell, Misija. Until we meet again…&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt;If the player voted to spare Misija and have her stand trial.&lt;br /&gt;
Bajsaljen: Please, Blade [Surname]. Let me grant her this final mercy.&lt;br /&gt;
Bajsaljen: Good-bye, Misija. May the queen bless you and keep you...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Marsak===&lt;br /&gt;
Marsak: At long last, victory is ours. There are still remnants of the IVth Legion to contend with, but I believe it is safe to say the war for Bozja is over.&lt;br /&gt;
Marsak: Many of our brothers and sisters were lost on our path to freedom, but I take heart in knowing that their sacrifices were not in vain. That our dream of a new Bozja will finally come true.&lt;br /&gt;
Marsak: Bajsaljen has returned to Gangos, and I have no doubt he would be glad for your company.&lt;br /&gt;
Marsak: ...Misija? We thought it best if her remains were not returned to Gangos. To some, she was naught more than a hated enemy, and even in death, she would be an object of their scorn. But rest assured, I will see to it personally that she is given a proper burial.&lt;br /&gt;
&lt;br /&gt;
===Return to Gangos===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Bajsaljen: Blade [Surname]. Words can scarcely convey my gratitude for all you have done for the people of Bozja.&lt;br /&gt;
Bajsaljen: Though the fight for Bozja is over, our work is far from done. When faced with the IVth Legion, the Bozjan Resistance stood as a united, cohesive unit. But I now foresee disputes between its various factions as they seek to pursue their individual aims.&lt;br /&gt;
Bajsaljen: For that reason, I wish to first create a council of leaders, that we might discuss and establish laws to govern our people.&lt;br /&gt;
Bajsaljen: I have already begun drafting documents that may one day serve as our constitution, though it remains to be seen if they will meet with the others&#039; approval.&lt;br /&gt;
Bajsaljen: You see, I have chosen to base a number of my writings on the principles of the IVth Legion.&lt;br /&gt;
&lt;br /&gt;
Marsak: With all due respect, sir, I do not think it wise to openly admit to borrowing from the &#039;&#039;imperial doctrine&#039;&#039; of all things. The people would be up in arms!&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: They deserve to know the truth, Marsak, and I have my reasons for choosing such an approach.&lt;br /&gt;
Bajsaljen: While many of us dedicated ourselves to the Resistance, there are those who would rather live in peace, even if that means submitting to imperial rule. Some, like Misija, saw the Empire&#039;s ways as preferable to our own.&lt;br /&gt;
Bajsaljen: To discard everything that came as a result of the occupation would cause more harm than good. There are many things introduced by the imperials from which we stand to benefit, and it would be foolish to dismiss them simply because they came from the enemy.&lt;br /&gt;
Bajsaljen: Make no mistake—the Bozja I intend to build will be free of discrimination and poverty. A nation of the people, by the people, and for the people. As such, it will require the understanding and cooperation of all.&lt;br /&gt;
Bajsaljen: A great deal of blood has been shed that we might come this far, and I pray we never forget, that we may never again have to endure such tragedy.&lt;br /&gt;
&lt;br /&gt;
Cid@Familiar Voice: Well, I for one have every confidence that you will lead Bozja to a bright and prosperous future. If Ala Mhigo and Doma are able to thrive, I see no reason why Bozja can&#039;t do the same.&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: Cid. Mikoto. Welcome back.&lt;br /&gt;
&lt;br /&gt;
Cid: And here I thought you might actually take a moment to enjoy your hard-earned victory. Such steadfast dedication to rebuilding Bozja is proof enough the people are in good hands.&lt;br /&gt;
&lt;br /&gt;
Marsak: Did Lilja not return with you? Has she yet to recover?&lt;br /&gt;
&lt;br /&gt;
Cid: It was touch and go at first, extracting the shrapnel from her stomach, but she&#039;s doing much better now. You should have seen her protesting when we insisted she stay behind to rest.&lt;br /&gt;
&lt;br /&gt;
Lilja: [Forename]! I was worried sick about you. Right when you needed me most, I let my guard down... Sorry I couldn&#039;t be there with you to the end.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; You did your best, and that&#039;s all I could ask for.&lt;br /&gt;
Lilja: That... That means a lot coming from you. &amp;amp;lt;sniffle&amp;amp;gt; More than you know...&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Never mind that. How are your wounds?&lt;br /&gt;
Lilja: I&#039;ve never felt better! As a matter of fact, I was about to gather my things and head back to—gah! My stomach!&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Cid: Sounds like the chirurgeons are taking good care of you, Lilja, and I trust you won&#039;t be giving them any trouble. It&#039;d be a shame if I had to send Jessie to keep an eye on you.&lt;br /&gt;
&lt;br /&gt;
Lilja: Jessie!? ...I think I&#039;d prefer the shrapnel.&lt;br /&gt;
&lt;br /&gt;
Gerolt: What in the— &amp;amp;lt;hic&amp;amp;gt; Why&#039;re ye all standin&#039; about like a bunch o&#039; prissy— &amp;amp;lt;hic&amp;amp;gt; prissy ol&#039; maids? Ye &#039;&#039;won&#039;&#039;, didn&#039;t ye? Relax! Come an&#039; have a pint or two! Or three! &amp;amp;lt;hic&amp;amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fran: Wheresoever your path may lead, it seems fortune sees fit to smile upon you. Not only have you led the Resistance to rout the IVth Legion, by some miracle the weapon they unearthed from these lands was also vanquished. On behalf of the people of Dalmasca, you have my sincerest thanks.&lt;br /&gt;
Fran: Of course, the war is not truly over until we have dealt with Noah van Gabranth. He is no doubt planning his next move, and I intend to be prepared for our next encounter with the imperials. When that time comes, I daresay we would benefit from your assistance. &lt;br /&gt;
Fran: Until the next time. Perhaps in Dalmasca.&lt;br /&gt;
&lt;br /&gt;
Bajsaljen@Narrator: Another nation freed, following in the footsteps of Doma and Ala Mhigo. A dream realized thanks in part to one troubled soul whom I shall never forget for all my days.&lt;br /&gt;
Bajsaljen@Narrator: In the eyes of the people she will forever remain a criminal. A traitor. Yet it was she who delivered us from certain destruction.&lt;br /&gt;
Bajsaljen@Narrator: Her crimes were said to be unforgivable, but what of ours? Was it not our callousness, our animus, that fueled her hatred?&lt;br /&gt;
Bajsaljen@Narrator: I squandered every opportunity to guide her, ignored every unspoken plea for help. Her loss is a scar on my heart that will never heal. A ceaseless reminder of my inadequacy and shame.&lt;br /&gt;
&lt;br /&gt;
Mikoto: Can you sense anything?&lt;br /&gt;
Mikoto: Then it is as I thought. The last of the blade&#039;s residual aether is spent. The queen is no more...&lt;br /&gt;
&lt;br /&gt;
Marsak: Who could have foreseen that Misija would carry on Queen Gunnhildr&#039;s duty? Protecting her people to the very last.&lt;br /&gt;
Marsak: Did she believe her final act could effect change in the world? Or, perhaps, did she at last find the means to do so within herself? An arduous task in either case. &amp;amp;lt;sigh&amp;amp;gt; A pity we will never know.&lt;br /&gt;
&lt;br /&gt;
Bajsaljen@Narrator: The lady of blades, Save the Queen, was returned to us. Devoid of the queen&#039;s grace, perhaps, but not of her hopes for a brighter tomorrow, nor Misija&#039;s for a better Bozja.&lt;br /&gt;
Bajsaljen@Narrator: Indeed, their hopes shall live on. In me, in Marsak, in all of our people. The lives lost for our freedom will not have done so in vain, this I swear. Bozja &#039;&#039;will&#039;&#039; rise again. A land of peace and prosperity they would be proud to call home.&lt;br /&gt;
Bajsaljen@Narrator: From the &#039;&#039;Chronicles of the Bozjan Revolution&#039;&#039;&amp;lt;br&amp;gt;Bajsaljen Ulgasch&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Marsak===&lt;br /&gt;
Marsak: If you are looking for Mikoto and the others, they have all returned to their homes. I expect you, too, will be leaving us before long. Though if I may be frank, I believe I speak for many when I say we are reluctant to see you go.&lt;br /&gt;
Marsak: Were it possible, I would ask you to stay and help us in the rebuilding of Bozja, but I understand there are other worldly matters that require your attention.&lt;br /&gt;
Marsak: We shall forever be in your debt, Blade [Surname]. Wherever duty demands you go, know that you always have allies here in Bozja. Farewell.&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
&#039;&#039;Meanwhile, at Valnain in Dalmasca...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Noah van Gabranth: ...Thank you, Lyon. You are dismissed.&lt;br /&gt;
&lt;br /&gt;
Lyon rem Helsos: That&#039;s all? Menenius is dead and that&#039;s all you have to say?&lt;br /&gt;
&lt;br /&gt;
Noah van Gabranth: What would you have me say, then?&lt;br /&gt;
&lt;br /&gt;
Lyon rem Helsos: You could at least acknowledge one of your most loyal followers gave his life for the sake of your ambitions.&lt;br /&gt;
&lt;br /&gt;
Noah van Gabranth: Menenius understood such sacrifice was inevitable, and by all accounts he did not waver when faced with his demise. Such strength is needed if we are to succeed.&lt;br /&gt;
Noah van Gabranth: Time is short, Lyon... &#039;&#039;My&#039;&#039; time is short...&lt;br /&gt;
&lt;br /&gt;
Lyon rem Helsos: So...it finally caught up with you. A damned shame.&lt;br /&gt;
&lt;br /&gt;
Noah van Gabranth: Lest the soldiers begin to believe failure may go without consequence, I would have you sent to the gaols in Menenius&#039;s stead. I trust this will not pose a problem for you?&lt;br /&gt;
&lt;br /&gt;
Lyon rem Helsos: ...Fine.&lt;br /&gt;
&lt;br /&gt;
Sicinius mal Vellutus: Legatus Noah van Gabranth, sir.&lt;br /&gt;
Sicinius mal Vellutus: We have recovered the relics Menenius unearthed in the Bozjan ruins.&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
System: Certain &#039;&#039;&#039;Field Record&#039;&#039;&#039; entries have been updated under Collection in the Duty section of the main menu.&lt;br /&gt;
System: New gear can now be purchased from the Resistance supplier at Camp Vrdelnis.&lt;br /&gt;
System: This new gear can be purchased in exchange for Bozjan platinum coins.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Save the Queen]]&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Heart%27s_Oasis&amp;diff=1573371</id>
		<title>The Heart&#039;s Oasis</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Heart%27s_Oasis&amp;diff=1573371"/>
		<updated>2026-10-02T19:28:52Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* Dialogue */ adjusted to new template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Heart&#039;s Oasis&lt;br /&gt;
| description = [[Tyr Beq]] is ready to take the next step with you.&lt;br /&gt;
| image = {{PAGENAME}}.png&lt;br /&gt;
| quest-giver = Tyr Beq&lt;br /&gt;
| related-npcs = An Lad; Ezel II; Flower Vendor; Mord Souq Boy; Wright Boy&lt;br /&gt;
| location = Il Mheg&lt;br /&gt;
| location-x = 12.1&lt;br /&gt;
| location-y = 32.9&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Pixie Main Quests&lt;br /&gt;
| journal-section = Allied Society Quests&lt;br /&gt;
| journal-category = Pixie Quests&lt;br /&gt;
| journal-genre = Pixie Main Quests&lt;br /&gt;
| sortkey = 3&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = Trusted [[Reputation]] maxed&lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 270000-337716&lt;br /&gt;
| gil = 1964&lt;br /&gt;
| unlocks = r5 Pixie&lt;br /&gt;
| prev-quest = Sustenance for the Soul&lt;br /&gt;
| next-quest = A Cry from the Ashes&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.1&lt;br /&gt;
| id-gt = 69221&lt;br /&gt;
| id-edb = d0e2ff5a89a&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with the Wright boy in Lyhe Mheg.&lt;br /&gt;
&lt;br /&gt;
*Speak with Ezel II.&lt;br /&gt;
&lt;br /&gt;
*Speak with Tyr Beq in Mord Souq.&lt;br /&gt;
&lt;br /&gt;
*Find a child suffering from a nightmare.&lt;br /&gt;
&lt;br /&gt;
*Vanquish the nightmare creature.&lt;br /&gt;
&lt;br /&gt;
*Speak with Tyr Beq.&lt;br /&gt;
&lt;br /&gt;
*Speak with the Mord Souq boy.&lt;br /&gt;
&lt;br /&gt;
*Speak with Tyr Beq in Lyhe Mheg.&lt;br /&gt;
&lt;br /&gt;
*Speak with Tyr Beq again.&lt;br /&gt;
&lt;br /&gt;
*Speak with Tyr Beq in Lydha Lran.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
&lt;br /&gt;
*Tyr Beq is ready to take the next step with you.&lt;br /&gt;
&lt;br /&gt;
*You can&#039;t blame a pixie for trying, and try Tyr Beq does to woo you into living with them in Lyhe Mheg. Having experienced no joy, they head into Lyhe Mheg to arrange a meeting with the little boy whose nightmare you vanquished in Wright, and you and Ezel follow after them.&lt;br /&gt;
&lt;br /&gt;
*Inside Lyhe Mheg, you meet with the boy, who happily reports that he is no longer plagued by nightmares.&lt;br /&gt;
&lt;br /&gt;
*Satisfied that the dreams of Kholusia are secure, Tyr Beq suggests next investigating nightmares in Amh Araeng. Based on Ezel&#039;s preliminary sniffing, the smell appears to be concentrated in the settlement of Mord Souq, and thither do you make your way.&lt;br /&gt;
&lt;br /&gt;
*Arriving in scorching, sand-scoured Mord Souq, you begin your search for a child locked in an unnatural slumber.&lt;br /&gt;
&lt;br /&gt;
*Your search brings you to a little boy tossing and turning in his sleep, the absence of a scent marking him as the source. His father hints at a tragedy that befell his daughter, but he is reluctant to talk about the incident in detail. When the man departs on an errand, Ezel proceeds to devour the boy&#039;s nightmare, prompting An Lad to appear once more. The pixie sternly warns you against further interference before leaving you with more cryptic words. Ezel then flies off to find a suitable place to be sick and you hurry after, ready to strike down the nightmare given form.&lt;br /&gt;
&lt;br /&gt;
*Like the ones before, this nightmare creature falls by your hand, and you turn to your delighted companions.&lt;br /&gt;
&lt;br /&gt;
*Having received your due praise, you head back to Mord Souq to look in on the little boy.&lt;br /&gt;
&lt;br /&gt;
*Finally awakening, the boy looks at you as if still seeing a dream. It is revealed that he had been tormented by the death of his little sister, who had succumbed to thirst in the desert. Your victory over his nightmare has allowed him to find peace, but as he leaves, you are surprised to hear him give thanks to a pale pixie. Ironically, it appears that it was the existence of the nightmare itself, planted by An Lad, that brought him hope. Given yet more to ponder, you turn your steps back to Lyhe Mheg.&lt;br /&gt;
&lt;br /&gt;
*Arriving back in Lyhe Mheg, you waste no time lifting the seal over the gate to Amh Araeng, thereby reclaiming the dreams of another region.&lt;br /&gt;
&lt;br /&gt;
*Satisfied with your steady progress, Tyr Beq heads back outside to Lydha Lran and bids you join them when you are ready.&lt;br /&gt;
&lt;br /&gt;
*Talking about An Lad, Tyr Beq tells you that they can&#039;t help but feel as if they know them. Though they fall short of saying it, they seem to believe that the pale pixie may be a reincarnation of their departed best friend, whom they reveal later became the previous Titania. While uncertainty remains over An Lad&#039;s identity, for now Tyr Beq decides to focus on doing something fun and productive, namely filling Amh Araeng with happy dreams.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 Tyr Beq: You know, [Forename], we&#039;ve known each other for a while now. I was thinking, perhaps it&#039;s time we started living together. I could build us a lovely house in Lyhe Mheg, fill it with whatever your heart desires... What do you say?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt;A certain faerie king won&#039;t be pleased.&lt;br /&gt;
 Tyr Beq: O-Of course! Titania! Y-You didn&#039;t think I&#039;d forget about them, did you? It was just a jest! &lt;br /&gt;
 Tyr Beq: Yes, a jest! I-I&#039;d never dream of taking you from our king, whose beauty is equaled only by their benevolence... &amp;lt;gulp&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;Thanks, but no thanks.&lt;br /&gt;
 Tyr Beq: Awww, you&#039;re as hard to win over as they say. And there I was actually being a little bit serious...&lt;br /&gt;
 Tyr Beq: Well, if you have a change of heart, do let me know. At your word, I&#039;ll make Lyhe Mheg your forever and ever home.&lt;br /&gt;
 Tyr Beq: ...Tee hee, I jest, I jest!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;Yes, let&#039;s live together!&lt;br /&gt;
 Tyr Beq: T-Truly? Huzzah, huzzah! Come, let&#039;s begin living together at once! I&#039;ll make Lyhe Mheg your forever and ever home!&lt;br /&gt;
 Tyr Beq: Uwaaah!&amp;lt;br&amp;gt;...A-Actually, it was just a jest. Yes, a jest. I&#039;d never dream of taking you from our king, whose beauty is equaled only by their benevolence... &amp;lt;gulp&amp;gt;&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 Ezel II: So, Tyr Beq, I&#039;ve been wondering how the boy in Wright is faring. Is there any chance we might meet him in Lyhe Mheg? &lt;br /&gt;
&lt;br /&gt;
 Tyr Beq: If you&#039;re worried about him, sure, I can check if he&#039;s asleep and bring him to us.&lt;br /&gt;
 Tyr Beq: You&#039;re coming along, of course, [Forename]?&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
 Thon Sul: Want to go to Lyhe Mheg, do you? Very well, just close your eyes! Hee hee!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Tyr Beq: It&#039;s done! I&#039;ve merged the boy&#039;s dream with Lyhe Mheg!&lt;br /&gt;
&lt;br /&gt;
 Ezel II: The lad looks well!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with the Wright boy in Lyhe Mheg===&lt;br /&gt;
 Wright Boy: Ah! You&#039;re the {{alternatives|f=woman|m=man}} from before!&lt;br /&gt;
 Wright Boy: After you left, everyone in the village brought me lots of tasty things. I ate so much, I felt like I was going to burst!&lt;br /&gt;
&lt;br /&gt;
 Ezel II: We&#039;re pleased to hear that! Now, I take it you are no longer plagued by nightmares?&lt;br /&gt;
&lt;br /&gt;
 Wright Boy: Not at all! I only have fun dreams now, like this one. It makes me not want to wake up again!&lt;br /&gt;
&lt;br /&gt;
 Tyr Beq: Truly? If that&#039;s what you want, it &#039;&#039;can&#039;&#039; be arranged.&lt;br /&gt;
&lt;br /&gt;
 Wright Boy: Uhhh, I-I have some chores to do, so I better wake up now. So long!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
&lt;br /&gt;
 Tyr Beq: What? Did I say something strange?&lt;br /&gt;
&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Ezel II===&lt;br /&gt;
 Ezel II: Let that be a reminder that pixies aren&#039;t to be trusted... &amp;lt;snort&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 Tyr Beq: Oh, come now, it was just a jest! I prefer my mortals alive and happy, I&#039;ll have you know. Dead and unhappy ones don&#039;t give us fun dreams to harvest.&lt;br /&gt;
 Tyr Beq: But enough about that─we still have nightmares to vanquish. What do you say we investigate Amh Araeng next?&lt;br /&gt;
&lt;br /&gt;
 Ezel II: Sounds good to me. Based on my preliminary sniffing, the stench of nightmares is concentrated in Mord Souq. Can you tell us what manner of dreams are common there?&lt;br /&gt;
&lt;br /&gt;
 Tyr Beq: Hmmm... As I recall, most dreams are to do with water. Folk going thirsty, searching for a water hole─that sort of thing.&lt;br /&gt;
&lt;br /&gt;
 Ezel II: So their need is simply for safety and survival. It stands to reason, given that the region is an inhospitable desert. Without further ado, then, let us make for Mord Souq and search for the source of the nightmares!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Ezel II: &amp;lt;sniff&amp;gt; &amp;lt;sniff&amp;gt; This entire town... It smells so ripe, so &#039;&#039;tantalizing&#039;&#039;!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Tyr Beq in Mord Souq===&lt;br /&gt;
 Tyr Beq: Ugh, what a dull and dusty place... There isn&#039;t a single pretty flower around, nor anything that looks tasty.&lt;br /&gt;
 Tyr Beq: Instead, I see these revolting worms everywhere...and people eat them! Yech, just thinking about it makes my stomach turn...&lt;br /&gt;
&lt;br /&gt;
 Ezel II: Well, to each their own, and to me they look quite palatable. I can imagine them bursting in one&#039;s mouth, releasing the slimy goodness within... &amp;lt;slurp&amp;gt; Perhaps I shall take some back with me...&lt;br /&gt;
&lt;br /&gt;
 Tyr Beq: Oh, don&#039;t even think about bringing them to Lyhe Mheg! I will &#039;&#039;murder&#039;&#039; you!&lt;br /&gt;
&lt;br /&gt;
 Ezel II: Hmph, I prefer nightmares at any rate. Speaking of which, we should get to work. As before, we are looking for a slumbering child. I doubt there&#039;ll be too many of them in such a bustling marketplace.&lt;br /&gt;
&lt;br /&gt;
 Tyr Beq: How can you be sure the child will be sleeping?&lt;br /&gt;
&lt;br /&gt;
 Ezel II: An Lad&#039;s nightmares induce an unnatural drowsiness. Those affected cannot easily resist it.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Ezel II: Not a smell on this child! He is our source, I&#039;m certain of it! &lt;br /&gt;
&lt;br /&gt;
 Tyr Beq: So frustrating not being able to interact with dreams directly... &lt;br /&gt;
&lt;br /&gt;
 Flower Vendor: Me? I&#039;m a flower vendor. I get blooms from the Crystarium and travel around selling them with my son. I&#039;d ask if you were interested, but something tells me they&#039;re not uncommon where you&#039;re from.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Finding a child suffering from a nightmare===&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Mord Souq Boy: Enile... Please forgive me... &amp;lt;sob&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 Flower Vendor: Oh, don&#039;t worry about the boy. He&#039;s bone tired, is all. Hasn&#039;t been getting much sleep of late, on account of the nightmares.&lt;br /&gt;
 Flower Vendor: Is there something you need?&lt;br /&gt;
 Flower Vendor: Investigating nightmares, you say? Well, it&#039;s no secret why my son has them. We were traveling through the desert when his sister... &lt;br /&gt;
 Flower Vendor: I&#039;m sorry. It&#039;s still too fresh. Now, if you&#039;ll excuse me, I&#039;ve got some errands to run. Don&#039;t worry about the boy. He&#039;s safe enough sleeping there.&lt;br /&gt;
 Flower Vendor: Just─if you plan on heading outside, be sure you carry plenty of water, all right?&lt;br /&gt;
 Flower Vendor: Out there, it&#039;s a matter of life and death...&lt;br /&gt;
&lt;br /&gt;
 Ezel II: The boy is plainly in the grip of a nightmare, yet he gives off no scent. He&#039;s the source, and no mistake!&lt;br /&gt;
&lt;br /&gt;
 Tyr Beq: Right then, let&#039;s tend to business before his father returns. Have at it, Ezel!&lt;br /&gt;
&lt;br /&gt;
 Ezel II: With pleasure! &amp;lt;slurp&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 An Lad: Don&#039;t interfere anymore. I&#039;m warning you.&lt;br /&gt;
&lt;br /&gt;
 Tyr Beq: Oh, will you stop doing that!&lt;br /&gt;
&lt;br /&gt;
 An Lad: The child and I, we created a watery friend together. If you give it form, you will get hurt...or worse. &lt;br /&gt;
&lt;br /&gt;
 Tyr Beq: Hmph, your ugly nightmares are no match for us! We&#039;ll take care of this one like we did the others!&lt;br /&gt;
&lt;br /&gt;
 Ezel II: Unnngh... It feels like a storm is raging in my belly...&lt;br /&gt;
&lt;br /&gt;
 An Lad: Why? Why must you torment me? I only want to fill this hole in my heart. A hole where a friend used to be. Alone inside that cramped old castle, how I longed to see them...&lt;br /&gt;
&lt;br /&gt;
 Tyr Beq: Now, wait just a─!&lt;br /&gt;
&lt;br /&gt;
 Ezel II: This absolutely can&#039;t wait! I-I&#039;m─&#039;&#039;hurk&#039;&#039;─going to be sick!&lt;br /&gt;
 Ezel II: Phew... Thank goodness it didn&#039;t come back up inside the village...&lt;br /&gt;
&lt;br /&gt;
 Tyr Beq: All right, [Forename]! Same as always!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Tyr Beq: Oh, seriously! Why do they always have to look so hideous!? &lt;br /&gt;
&lt;br /&gt;
 Ezel II: The worms in town looked palatable. This...does not.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Vanquish the nightmare creature===&lt;br /&gt;
-optional start&lt;br /&gt;
 Ezel II: As far as storms in bellies go, I&#039;d say that one was quite stormy...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Tyr Beq===&lt;br /&gt;
 Tyr Beq: You did it! You did it!&lt;br /&gt;
&lt;br /&gt;
 Ezel II: Dependable as ever, [Forename]!&lt;br /&gt;
 Ezel II: Come, let&#039;s hurry back to Mord Souq and look in on the child. We&#039;ll leave the talking to you.&lt;br /&gt;
&lt;br /&gt;
===Speaking with the Mord Souq Boy===&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Mord Souq Boy: ...Huh? Y-You... Weren&#039;t you just...?&lt;br /&gt;
&lt;br /&gt;
 Flower Vendor: Oh, still here, are you?&lt;br /&gt;
 Flower Vendor: Do you know this {{alternatives|f=woman|m=man}}, son?&lt;br /&gt;
&lt;br /&gt;
 Mord Souq Boy: I-I suppose? Don&#039;t laugh, but...I think I met {{alternatives|f=her|m=him}} in a dream.&lt;br /&gt;
&lt;br /&gt;
 Flower Vendor: In a dream! Well now, isn&#039;t that amazing!&lt;br /&gt;
&lt;br /&gt;
 Mord Souq Boy: I-I said don&#039;t laugh!&lt;br /&gt;
&lt;br /&gt;
 Flower Vendor: Sorry, sorry. It&#039;s just...I don&#039;t remember when you were last so lively. But tell me, what kind of dream was it?&lt;br /&gt;
&lt;br /&gt;
 Mord Souq Boy: Enile... I saw Enile...&lt;br /&gt;
&lt;br /&gt;
 Flower Vendor: The same one, then. I&#039;m sorry I wasn&#039;t here. It must have been hard...&lt;br /&gt;
&lt;br /&gt;
 Mord Souq Boy: No, it was different this time. This {{alternatives|f=woman|m=man}}, {{alternatives|f=she|m=he}} appeared and trounced the water monster!&lt;br /&gt;
 Mord Souq Boy: But that&#039;s not all. At the place where the monster fell, flowers began to bloom. They reminded me of the promise I made to Enile. The promise that, one day, I&#039;d fill Amh Araeng with flowers.&lt;br /&gt;
&lt;br /&gt;
 Flower Vendor: I see... One day, son. One day we&#039;ll make your sister&#039;s wish come true. Mark my words.&lt;br /&gt;
&lt;br /&gt;
 Mord Souq Boy: Well, we have to go now. But whoever you are, I hope to see you again.&lt;br /&gt;
 Mord Souq Boy: Thank you, pale pixie. For helping me to remember.&lt;br /&gt;
&lt;br /&gt;
 Ezel II: The boy is well again! Another job well done!&lt;br /&gt;
&lt;br /&gt;
 Tyr Beq: But...he was thanking An Lad. Why do you suppose...?&lt;br /&gt;
&lt;br /&gt;
 Ezel II: As I understand it, his little sister died of thirst in the desert. Latching onto this ordeal, An Lad had planted a nightmare in the form of that water monster.&lt;br /&gt;
 Ezel II: And though we were the ones who helped him to conquer the nightmare, ironically, it was its very existence that brought him hope.&lt;br /&gt;
&lt;br /&gt;
 Tyr Beq: The nightmare...brought him hope?&lt;br /&gt;
&lt;br /&gt;
 Ezel II: It&#039;s certainly something to chew on. But for now, let us return to Lyhe Mheg. Another gate awaits!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Ezel II: &#039;Tis time to throw wide the gates to Amh Araeng!&lt;br /&gt;
 -optional end&lt;br /&gt;
 &lt;br /&gt;
===Speaking with Tyr Beq in Lyhe Mheg===&lt;br /&gt;
 Tyr Beq: ...&lt;br /&gt;
&lt;br /&gt;
 Ezel II: Tyr Beq, are you all right? You haven&#039;t uttered a word since we returned.&lt;br /&gt;
&lt;br /&gt;
 Tyr Beq: ...Hm? Oh! S-Sorry, I was deep in thought. That&#039;s not very pixie-like at all, is it?&lt;br /&gt;
 Tyr Beq: Go ahead, [Forename]! You know what to do!&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
&#039;&#039;The player opens the portal to Amh Araeng.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 System: By freeing the little boy in Mord Souq from his nightmares, you and yours have reclaimed the dreams of those in Amh Araeng.&lt;br /&gt;
 System: Tyr Beq appears eager to further beautify Lyhe Mheg, and for this they require your aid...&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Ezel II: More dream bubbles! I look forward to seeing what fantastical shapes they will assume! &lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Tyr Beq again===&lt;br /&gt;
 Tyr Beq: And that&#039;s that! We&#039;ll go on ahead back to Lydha Lran. Come and see us when you&#039;re ready, all right?&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Ezel II: Tyr Beq is in deep thought. This is highly uncharacteristic of a pixie, and I can&#039;t help but worry...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Tyr Beq in Lydha Lran===&lt;br /&gt;
 Tyr Beq: Thanks to you, we&#039;ve reclaimed the dreams of yet another region. I&#039;m really, truly grateful, [Forename].&lt;br /&gt;
 Tyr Beq: Now, about An Lad... It&#039;s strange, but I can&#039;t help but feel as if I know them.&lt;br /&gt;
 Tyr Beq: As you know, I built Lyhe Mheg together with my departed best friend. But maybe─just maybe─that friend has...&lt;br /&gt;
 Tyr Beq: ...No. No, it couldn&#039;t be them. I&#039;m being silly. You set Titania free, [Forename]. Everyone knows that.&lt;br /&gt;
&lt;br /&gt;
 Ezel II: W-Wait! Do you mean to say that your friend was the previous Titania!?&lt;br /&gt;
&lt;br /&gt;
 Tyr Beq: Back then, they weren&#039;t Titania yet. They were simply a kind-hearted pixie who saw fit to befriend me, eccentric as I am. Together we built Lyhe Mheg. Together we had the finest fun. &lt;br /&gt;
 Tyr Beq: They&#039;re very dear to me. That&#039;s why, no matter what, I want to protect our garden. Like they protected all of us from the sin eaters.&lt;br /&gt;
&lt;br /&gt;
 Ezel II: I see. Close as you were, it isn&#039;t implausible that you would sense your friend in another form. And the dream of being alone in a castle is suggestive indeed...&lt;br /&gt;
 Ezel II: Be that as it may, I do not see how An Lad could be the reincarnation of your friend. After all, pixies are born of the souls of children. But wait... Could it be the aether that is gathered...?&lt;br /&gt;
&lt;br /&gt;
 Tyr Beq: You know, never mind! I&#039;m sure I&#039;m just being sentimental and silly.&lt;br /&gt;
 Tyr Beq: As I said, it&#039;s not pixie-like to overthink things. Let&#039;s do something fun and productive instead─like filling Amh Araeng with happy dreams!&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
 System: You have achieved &#039;&#039;&#039;Respected&#039;&#039;&#039; reputation with the Dreamspinners.&lt;br /&gt;
 System: New pixie society daily quests are now available from Uin Nee in Lydha Lran.&lt;br /&gt;
 System: Furthermore, you will be able to undertake three additional quests from Uin Nee as a reputation bonus. This bonus is available until the daily reset time for allied society quests.&lt;br /&gt;
 System: These additional quests will become available after accepting all current daily quests from Uin Nee. Please be advised that you cannot undertake these quests if you have no remaining allowances.&lt;br /&gt;
 System: You now have access to a wider selection of wares from Jul Oul.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=QwZIZl8Ztrs}}&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=March_of_the_Bloody_Queen&amp;diff=1558401</id>
		<title>March of the Bloody Queen</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=March_of_the_Bloody_Queen&amp;diff=1558401"/>
		<updated>2026-09-26T16:56:12Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* Dialogue */ corrections&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = March of the Bloody Queen&lt;br /&gt;
| description = The look of steely resolve in [[Bajsaljen]]&#039;s eyes suggests the hour of battle draws nigh.&lt;br /&gt;
| image = march of the bloody queen1.png&lt;br /&gt;
| quest-giver = Bajsaljen&lt;br /&gt;
| related-npcs = Bwagi; Cid; Fran; Gerolt; Lilja; Marsak; Mikoto; Oboro; Rinok; Rostik&lt;br /&gt;
| location = Zadnor&lt;br /&gt;
| location-x = 35.1&lt;br /&gt;
| location-y = 34.2&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Resistance Weapons Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Weapon Enhancement Sidequests&lt;br /&gt;
| journal-genre = Resistance Weapons Quests&lt;br /&gt;
| sortkey = 307&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 3000&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Field Notes on Cid&lt;br /&gt;
| reward2 = 1 Field Notes on Fran&lt;br /&gt;
| reward3 = 1 Field Notes on Hien&lt;br /&gt;
| reward4 = 1 Field Notes on Noah&lt;br /&gt;
| unlocks = ach Carry On Carry On&lt;br /&gt;
| prev-quest = Renewed Focus&lt;br /&gt;
| next-quest = A Ruined Opportunity&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.55&lt;br /&gt;
| id-gt = 69624&lt;br /&gt;
| id-edb = 28b52cf49be&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Enter [[The Dalriada]] via the associated critical engagement. This quest also unlocks the ability to purchase {{item icon|Queen&#039;s Rest}} from [[Resistance Quartermaster]]s.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Lilja]].&lt;br /&gt;
*Investigate the designated location.&lt;br /&gt;
*Investigate the designated location.&lt;br /&gt;
*Speak with [[Bajsaljen]].&lt;br /&gt;
*Enter [[the Dalriada]].&lt;br /&gt;
*Speak with [[Marsak]].&lt;br /&gt;
*Return to [[Gangos]].&lt;br /&gt;
*Speak with Marsak.&lt;br /&gt;
*Speak with Bajsaljen.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*The look of steely resolve in Bajsaljen&#039;s eyes suggests the hour of battle draws nigh.&lt;br /&gt;
&lt;br /&gt;
*The Resistance stands ready to march against the IVth Legion in the hopes of distracting them long enough for Cid to carry out his plan. If all goes well, the Dalriada will be disabled, perhaps giving Bajsaljen and his troops the edge needed to rout the imperials once and for all.&lt;br /&gt;
&lt;br /&gt;
*Lilja has finished work on the D.A.M., and has even found the ideal location at which to set it. However, a number of final adjustments have to be made on-site, meaning that she must accompany you out onto the battlefield.&lt;br /&gt;
&lt;br /&gt;
*While seeking a suitable spot to set the D.A.M., you are assaulted by a small unit of IVth Legion soldiers. They prove no match for your martial prowess, and it is not long before you and Lilja resume preparing the D.A.M.&lt;br /&gt;
&lt;br /&gt;
*With the D.A.M. in place, the Resistance is ready to set their plan in motion. What they were not expecting, however, was for the Dalriada to roar to life. Undeterred by the not-so-small setback of the imperial warship entering the fray, Cid succeeds in activating the aetherwave amplifier, and the Dalriada is forced to make an emergency landing. The sight of this emboldens the Resistance, and so they prepare to press forward.&lt;br /&gt;
&lt;br /&gt;
*The Dalriada has been rendered inoperable, but it remains to be seen what armaments yet remain within. Even so, there may never come a finer opportunity for the Resistance to strike, and Bajsaljen intends to seize it. He asks that you accompany his troops into the warship, and at last put an end to the IVth Legion&#039;s schemes to control Bozja.&lt;br /&gt;
&lt;br /&gt;
*With Lyon and Menenius defeated, the IVth Legion&#039;s plans appear to have fallen to ruin. There is no time to revel in your victory, however, for the Allagan weapon, which lay dormant in the ship, breaks free from its confines. It takes to the sky and begins amassing energy to release in an attack of cataclysmic proportions. Before delivering its fatal blow to the people of Bozja, however, Queen Gunnhildr appears, her holy blade in hand. The two entities clash overhead, the ensuing explosion claiming both the Allagan weapon and the queen.&lt;br /&gt;
&lt;br /&gt;
*The threat of the IVth Legion and their Allagan weapon is no more. You thought to speak with Bajsaljen, but Marsak informs you he has already returned to Gangos. After your many travails together, the Resistance leader would no doubt welcome you to reflect on this historic victory.&lt;br /&gt;
&lt;br /&gt;
*You expect to find Bajsaljen in the midst of merrymaking, but instead he is already hard at work setting the foundation for a new Bozja. The myriad factions that comprised the Resistance originally came together out of necessity, but if all goes to plan, the dream of a united Bozja may very well soon become a reality.&lt;br /&gt;
&lt;br /&gt;
*The fight for freedom is won, and now work to rebuild may begin in earnest. Only time will tell what manner of nation Bozja will become, but you have every confidence it will prove a beacon of peace and prosperity to which others will aspire.&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Bajsaljen: Blade [Surname]. We have finished preparations for a full-scale assault. We will keep the imperials occupied, while Cid executes his plan to disable the &#039;&#039;Dalriada&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Cid: Our work on the aetherwave amplifier is complete, and the crystal focus has been mounted on board the &#039;&#039;Ia&#039;sar&#039;&#039;. That said, it&#039;s hard to gauge the range of the pulse it will generate. In the event things don&#039;t go to plan, have your men ready to disperse.&lt;br /&gt;
&lt;br /&gt;
Mikoto: You have nothing to worry about, Cid. The amplifier will work. I have seen it.&lt;br /&gt;
&lt;br /&gt;
Rinok: [Forename], it&#039;s been far too long. A pity our meeting is under such dire circumstances. But never fear, Cid and Mikoto&#039;ll be in good hands aboard the &#039;&#039;Ia&#039;sar&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Bwagi: The amplifier has been loaded onto the ship, and the engine has been insulated against the blast.&lt;br /&gt;
&lt;br /&gt;
Lilja: That&#039;s not all. The Mark IV D.A.M. is ready to go, and I&#039;ve found just the place to put it.&lt;br /&gt;
&lt;br /&gt;
Marsak: Our plan for the upcoming battle is twofold. First and foremost, we must draw the enemy&#039;s attention on the ground, affording the crew of the &#039;&#039;Ia&#039;sar&#039;&#039; the opportunity to disable the warship.&lt;br /&gt;
Marsak: This will throw their forces into disarray, granting us the opportunity to press forward and, gods willing, remove the head of their detachment here in Bozja.&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: We speak, of course, of their commander Menenius. It will be no easy endeavor, however, for we must also contend with the likes of Lyon rem Helsos and his entourage of beasts. Nevertheless, we mustn&#039;t lose heart. Remain vigilant, remember your training, and I have faith the day will be ours.&lt;br /&gt;
Bajsaljen: For Bozja!!!&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Lilja===&lt;br /&gt;
Lilja: Well, I guess we&#039;d better get to work too, eh? First things first: setting up the D.A.M.&lt;br /&gt;
Lilja: The location is right there, on your map. Trouble is, there are a few final adjustments that have to be made on-site, meaning I&#039;ll have to come along. You can handle any imperials that show up...right?&lt;br /&gt;
&lt;br /&gt;
===Investigate the designated location===&lt;br /&gt;
-cutscene start&lt;br /&gt;
&lt;br /&gt;
Lilja: Everything&#039;s set, Chief. Sending the coordinates now.&lt;br /&gt;
&lt;br /&gt;
Cid: We&#039;ll be there as soon as we can.&amp;lt;br&amp;gt;Rinok, Mikoto, it&#039;s time to head out.&amp;lt;br&amp;gt;Did you get all that, Bajsaljen?&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: We will hold their attention for as long as we can. Godsspeed.&lt;br /&gt;
&lt;br /&gt;
Lilja: &amp;amp;lt;gasp&amp;amp;gt; Oh, no! The warship...!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Bajsaljen: Damn it! Are we too late?&lt;br /&gt;
&lt;br /&gt;
Marsak: Sir, look!&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: The &#039;&#039;Ia&#039;sar&#039;&#039;... Gods, please let his plan work.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A ball of energy is shot out of the Imperial keep. It narrowly misses the airship.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Lilja: Ahhh!!!&lt;br /&gt;
&lt;br /&gt;
Cid: What in the seven hells was that!?&lt;br /&gt;
&lt;br /&gt;
Mikoto: Could it be the Allagan weapon is operational?&lt;br /&gt;
&lt;br /&gt;
Imperial Soldier: Sir, the target is too small to score a direct hit!&lt;br /&gt;
&lt;br /&gt;
Menenius sas Lanatus: They won&#039;t be so lucky a second time. Fire again!&lt;br /&gt;
&lt;br /&gt;
Imperial Soldier: Y-Yes, sir! Energy levels at 45%...&lt;br /&gt;
&lt;br /&gt;
Mikoto: Bad news, I&#039;m afraid. The amplifier has been damaged and we&#039;ve lost the coordinates of the D.A.M!&lt;br /&gt;
&lt;br /&gt;
Cid: Of all the rotten luck!&lt;br /&gt;
Cid: Did you catch that, Lilja? We&#039;ve lost the coordinates!&lt;br /&gt;
Cid: Quickly, send up a flare!&lt;br /&gt;
&lt;br /&gt;
Lilja: Understood, Chief!&lt;br /&gt;
&lt;br /&gt;
Cid: There!&lt;br /&gt;
&lt;br /&gt;
Mikoto: Now! Activate the D.A.M!&lt;br /&gt;
&lt;br /&gt;
Cid: Come on, don&#039;t fail me now!&lt;br /&gt;
&lt;br /&gt;
Imperial Soldier: The engines—they&#039;ve shut down! Preparing for emergency landing!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Imperial warship starts falling towards the ground and collides with Cid and Mikoto&#039;s airship. Mikoto is pushed overboard, but gets rescued by Fran.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Menenius sas Lanatus: What!?&lt;br /&gt;
&lt;br /&gt;
Cid: Mikoto, nooo!!!&lt;br /&gt;
Cid: Take us down. Now!&lt;br /&gt;
&lt;br /&gt;
Rinok: Right!&lt;br /&gt;
&lt;br /&gt;
Fran@???: Your Sharlayan companion is safe, though I cannot say the same for you at present. It would behoove you to retreat.&lt;br /&gt;
&lt;br /&gt;
Cid: What? Who is this?&lt;br /&gt;
&lt;br /&gt;
Fran: Fran. General of the Dalmascan resistance. We may save the pleasantries for when you are returned to Camp Vrdelnis.&lt;br /&gt;
&lt;br /&gt;
Cid: Fran...? Right, Jenomis has told me about you.&amp;lt;br&amp;gt;All right, heading back now.&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Fran: [Forename]. Bwagi said I would find you here. From what I gather, you are no stranger to conflict with the imperials.&lt;br /&gt;
Fran: Should they be defeated here, it will deal a heavy blow to the IVth Legion, who yet occupy my homeland of Dalmasca. One by one, we will reclaim those lands that were stolen from us.&lt;br /&gt;
Fran: And be it the Empire or any other would-be tyrant, we will never surrender to those who would deny us our freedom.&lt;br /&gt;
Fran: I suspect we are of a similar mind on such matters, and I am honored to have the opportunity to fight at your side.&lt;br /&gt;
&lt;br /&gt;
Rostik: Soon it will all be over. Oh Father... Would that you could have lived to see this day.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Bajsaljen===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Bajsaljen: Our plan worked, Blade [Surname]! The &#039;&#039;Dalriada&#039;&#039; was forced to make an abrupt landing after the amplifier released its pulse, just as Cid predicted.&lt;br /&gt;
Bajsaljen: We did not all emerge from the encounter unscathed, however. Lilja was badly wounded. We have done what we can for her, but she needs proper medical attention.&lt;br /&gt;
&lt;br /&gt;
Cid: I&#039;ve already spoken with Lord Hien, and his chirurgeons are ready and awaiting her arrival in Doma.&lt;br /&gt;
Cid: Could I trouble you for use of the &#039;&#039;Ia&#039;sar&#039;&#039;?&lt;br /&gt;
&lt;br /&gt;
Bwagi: Yes, we&#039;d be glad to help.&lt;br /&gt;
&lt;br /&gt;
Mikoto: I would accompany her to Doma as well, if that&#039;s all right.&lt;br /&gt;
Mikoto: This wouldn&#039;t have happened if not for me...&lt;br /&gt;
&lt;br /&gt;
Cid: You may have glimpsed the future, but you didn&#039;t see everything. There was no way of knowing for certain what would happen to any of us.&lt;br /&gt;
Cid: Using the amplifier was my plan, but we all knew the risks involved, including Lilja. This is a war we&#039;re fighting, after all.&lt;br /&gt;
Cid: But this is hardly the time to discuss such matters. We have a long journey ahead of us, and I daresay your healing magicks will be of great comfort to her until we reach Doma.&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: While they tend to our wounded comrade, let us deliver the final blow to the enemy. With the &#039;&#039;Dalriada&#039;&#039; disabled, and reinforcements newly arrived from Dalmasca, we may never have a finer opportunity to strike.&lt;br /&gt;
&lt;br /&gt;
Fran: We will offer whatever assistance we can if it means defeating the IVth Imperial Legion.&lt;br /&gt;
Fran: Though we can offer little in the way of materiel, I have brought several vehicles which I believe will prove helpful in this final endeavor.&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: General Fran, you have our gratitude. I will see they are put to good use.&lt;br /&gt;
Bajsaljen: It is time we make ready. The coming battle will decide the fate of Bozja.&lt;br /&gt;
Bajsaljen: But as we have seen, our enemy is willing to employ any means at their disposal, no matter how reckless or deplorable. We have reason to believe they have obtained a deadly new weapon, and we must be prepared to adapt our strategy as the situation warrants.&lt;br /&gt;
Bajsaljen: Blade [Surname]. May we count on your assistance one last time?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; We &#039;&#039;will&#039;&#039; free Bozja. Together!&lt;br /&gt;
&lt;br /&gt;
&amp;gt; One way or another, we&#039;re putting an end to this.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: And there you have it! Time and again {{alternatives|she|he}} has fought at our side, and we have overcome many a foe. Now, we stride into battle once more, and by the grace of the gods, victory will be ours!&lt;br /&gt;
Bajsaljen: &#039;Tis true the imperials&#039; presence in the sky is greatly diminished, but Menenius has yet to reveal this Allagan weapon of his. And that is to say nothing of Lyon and his beasts.&lt;br /&gt;
Bajsaljen: Our victory will not be easily won, but I have faith that, together, we will prevail in the end.&lt;br /&gt;
&lt;br /&gt;
Lyon rem Helsos: For godssake, boy. What did I tell you about bowing out with a bit of grace? It&#039;s over, Menenius. We&#039;ve lost.&lt;br /&gt;
&lt;br /&gt;
Menenius sas Lanatus: Even so, the relic cannot...&#039;&#039;must&#039;&#039; not fall into the hands of the Bozjans. I will have it jettisoned from the &#039;&#039;Dalriada&#039;&#039; into the ruins whence it came. Once our troops have been evacuated, I will engage the ship&#039;s self-destruct sequence and seal the entrance, keeping the relic beyond the reach of those savages.&lt;br /&gt;
Menenius sas Lanatus: Meanwhile, you are to take the rest of our detachment back to Dalmasca and crush the resistance. Then—and only then—are you to return here and reclaim Noah van Gabranth&#039;s weapon. Am I understood?&lt;br /&gt;
&lt;br /&gt;
Lyon rem Helsos: So it&#039;s the coward&#039;s way out, is it? Not man enough to face him after your resounding failure?&lt;br /&gt;
&lt;br /&gt;
Menenius sas Lanatus: It was I Noah van Gabranth entrusted with the &#039;&#039;Dalriada&#039;&#039;, his final hope of claiming these lands as his own. If that hope is to die here, then I would perish with it. I have naught but my life to offer to make amends for all we have lost.&lt;br /&gt;
&lt;br /&gt;
Lyon rem Helsos: Look, Menenius, everyone&#039;s bound to have a spot of bad luck eventually, even you. Now isn&#039;t the time for drastic measures.&lt;br /&gt;
Lyon rem Helsos: As much as I&#039;d enjoy seeing an arrogant, forked-tongued prig such as yourself go down in a fiery ball of ruin, I know Noah van Gabranth still has a part for you to play.&lt;br /&gt;
Lyon rem Helsos: If you want to bury the relic, fine—I&#039;ll even help you. But when we&#039;re done, we go and speak with him &#039;&#039;together&#039;&#039; and explain what happened. All right?&lt;br /&gt;
&lt;br /&gt;
Menenius sas Lanatus: Your stubbornness never ceases to confound me.&lt;br /&gt;
&lt;br /&gt;
Lyon rem Helsos: Good. If that&#039;s what it takes to get through to you, I&#039;ll be as stubborn as I like.&lt;br /&gt;
&lt;br /&gt;
Menenius sas Lanatus: Hmph. And you would call me the arrogant one.&lt;br /&gt;
&lt;br /&gt;
System: You may now access the critical engagement “the Dalriada.”&lt;br /&gt;
System: This critical engagement will be initiated when a sufficient number of players with access to the Dalriada are present in Zadnor.&lt;br /&gt;
System: Furthermore, by completing other skirmishes and critical engagements, the time required before the Dalriada can be initiated again will be reduced. &lt;br /&gt;
System: Be sure to prepare lost actions from the lost finds cache, as they may prove key to turning the tide of battle.&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Bajsaljen: I know not what Menenius has unearthed in the ruins, but I would rather not afford him time to employ it.&lt;br /&gt;
Bajsaljen: Let us be swift, Blade [Surname], and put an end to him and the IVth Legion.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Enter the Dalriada===&lt;br /&gt;
&lt;br /&gt;
===Post-Duty cutscene===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Bajsaljen: Blade [Surname]! Thank goodness you are unharmed.&lt;br /&gt;
Bajsaljen: What is this place...?&lt;br /&gt;
Bajsaljen: Lyon!? Menenius!?&lt;br /&gt;
Bajsaljen: Everyone! Fall back, now!&lt;br /&gt;
&lt;br /&gt;
Lyon rem Helsos: Menenius, you fool! ...It&#039;s not supposed to end like this!&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: &#039;&#039;This&#039;&#039; is the Allagan relic!?&lt;br /&gt;
&lt;br /&gt;
Fran: By the gods... It will destroy us all!&lt;br /&gt;
&lt;br /&gt;
Misija: In the name of Queen Gunnhildr, I will not allow you to harm these children of Bozja.&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: Queen Gunnhildr, she...she saved us.&lt;br /&gt;
&lt;br /&gt;
Marsak: Oh Misija...&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Misija: No... Leave me be...&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: Please, Misija, you must hold on. I promised you we will rebuild Bozja, and I want you to see it for yourself.&lt;br /&gt;
&lt;br /&gt;
Misija: For...what purpose...? Remorse? Repentance?&lt;br /&gt;
Misija: Do not...misunderstand, Bajsaljen...&lt;br /&gt;
Misija: I...care not...for forgiveness.&amp;lt;br&amp;gt;Today...I fulfilled my duty...to the queen... Nothing more.&lt;br /&gt;
Misija: I am a Bozjan, yes. But also an imperial... A traitor...&lt;br /&gt;
Misija: Justice...must be served. The people...demand it.&lt;br /&gt;
Misija: Fulfill your duty... As I have mine... Please...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Misija pushes her dagger towards the player.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Question: What will you do?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Grant her request.&lt;br /&gt;
Misija: Thank you...&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: No, Blade [Surname]. She is gone.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Leave her be.&lt;br /&gt;
Bajsaljen: Please, Blade [Surname]. Let me grant her this final mercy.&lt;br /&gt;
Bajsaljen: Good-bye, Misija. May the queen bless you and keep you...&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Marsak===&lt;br /&gt;
Marsak: At long last, victory is ours. There are still remnants of the IVth Legion to contend with, but I believe it is safe to say the war for Bozja is over.&lt;br /&gt;
Marsak: Many of our brothers and sisters were lost on our path to freedom, but I take heart in knowing that their sacrifices were not in vain. That our dream of a new Bozja will finally come true.&lt;br /&gt;
Marsak: Bajsaljen has returned to Gangos, and I have no doubt he would be glad for your company.&lt;br /&gt;
Marsak: ...Misija? We thought it best if her remains were not returned to Gangos. To some, she was naught more than a hated enemy, and even in death, she would be an object of their scorn. But rest assured, I will see to it personally that she is given a proper burial.&lt;br /&gt;
&lt;br /&gt;
===Return to Gangos===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Bajsaljen: Blade [Surname]. Words can scarcely convey my gratitude for all you have done for the people of Bozja.&lt;br /&gt;
Bajsaljen: Though the fight for Bozja is over, our work is far from done. When faced with the IVth Legion, the Bozjan Resistance stood as a united, cohesive unit. But I now foresee disputes between its various factions as they seek to pursue their individual aims.&lt;br /&gt;
Bajsaljen: For that reason, I wish to first create a council of leaders, that we might discuss and establish laws to govern our people.&lt;br /&gt;
Bajsaljen: I have already begun drafting documents that may one day serve as our constitution, though it remains to be seen if they will meet with the others&#039; approval.&lt;br /&gt;
Bajsaljen: You see, I have chosen to base a number of my writings on the principles of the IVth Legion.&lt;br /&gt;
&lt;br /&gt;
Marsak: With all due respect, sir, I do not think it wise to openly admit to borrowing from the &#039;&#039;imperial doctrine&#039;&#039; of all things. The people would be up in arms!&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: They deserve to know the truth, Marsak, and I have my reasons for choosing such an approach.&lt;br /&gt;
Bajsaljen: While many of us dedicated ourselves to the Resistance, there are those who would rather live in peace, even if that means submitting to imperial rule. Some, like Misija, saw the Empire&#039;s ways as preferable to our own.&lt;br /&gt;
Bajsaljen: To discard everything that came as a result of the occupation would cause more harm than good. There are many things introduced by the imperials from which we stand to benefit, and it would be foolish to dismiss them simply because they came from the enemy.&lt;br /&gt;
Bajsaljen: Make no mistake—the Bozja I intend to build will be free of discrimination and poverty. A nation of the people, by the people, and for the people. As such, it will require the understanding and cooperation of all.&lt;br /&gt;
Bajsaljen: A great deal of blood has been shed that we might come this far, and I pray we never forget, that we may never again have to endure such tragedy.&lt;br /&gt;
&lt;br /&gt;
Cid@Familiar Voice: Well, I for one have every confidence that you will lead Bozja to a bright and prosperous future. If Ala Mhigo and Doma are able to thrive, I see no reason why Bozja can&#039;t do the same.&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: Cid. Mikoto. Welcome back.&lt;br /&gt;
&lt;br /&gt;
Cid: And here I thought you might actually take a moment to enjoy your hard-earned victory. Such steadfast dedication to rebuilding Bozja is proof enough the people are in good hands.&lt;br /&gt;
&lt;br /&gt;
Marsak: Did Lilja not return with you? Has she yet to recover?&lt;br /&gt;
&lt;br /&gt;
Cid: It was touch and go at first, extracting the shrapnel from her stomach, but she&#039;s doing much better now. You should have seen her protesting when we insisted she stay behind to rest.&lt;br /&gt;
&lt;br /&gt;
Lilja: [Forename]! I was worried sick about you. Right when you needed me most, I let my guard down... Sorry I couldn&#039;t be there with you to the end.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; You did your best, and that&#039;s all I could ask for.&lt;br /&gt;
Lilja: That... That means a lot coming from you. &amp;amp;lt;sniffle&amp;amp;gt; More than you know...&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Never mind that. How are your wounds?&lt;br /&gt;
Lilja: I&#039;ve never felt better! As a matter of fact, I was about to gather my things and head back to—gah! My stomach!&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Cid: Sounds like the chirurgeons are taking good care of you, Lilja, and I trust you won&#039;t be giving them any trouble. It&#039;d be a shame if I had to send Jessie to keep an eye on you.&lt;br /&gt;
&lt;br /&gt;
Lilja: Jessie!? ...I think I&#039;d prefer the shrapnel.&lt;br /&gt;
&lt;br /&gt;
Gerolt: What in the— &amp;amp;lt;hic&amp;amp;gt; Why&#039;re ye all standin&#039; about like a bunch o&#039; prissy— &amp;amp;lt;hic&amp;amp;gt; prissy ol&#039; maids? Ye &#039;&#039;won&#039;&#039;, didn&#039;t ye? Relax! Come an&#039; have a pint or two! Or three! &amp;amp;lt;hic&amp;amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fran: Wheresoever your path may lead, it seems fortune sees fit to smile upon you. Not only have you led the Resistance to rout the IVth Legion, by some miracle the weapon they unearthed from these lands was also vanquished. On behalf of the people of Dalmasca, you have my sincerest thanks.&lt;br /&gt;
Fran: Of course, the war is not truly over until we have dealt with Noah van Gabranth. He is no doubt planning his next move, and I intend to be prepared for our next encounter with the imperials. When that time comes, I daresay we would benefit from your assistance. &lt;br /&gt;
Fran: Until the next time. Perhaps in Dalmasca.&lt;br /&gt;
&lt;br /&gt;
Bajsaljen@Narrator: Another nation freed, following in the footsteps of Doma and Ala Mhigo. A dream realized thanks in part to one troubled soul whom I shall never forget for all my days.&lt;br /&gt;
Bajsaljen@Narrator: In the eyes of the people she will forever remain a criminal. A traitor. Yet it was she who delivered us from certain destruction.&lt;br /&gt;
Bajsaljen@Narrator: Her crimes were said to be unforgivable, but what of ours? Was it not our callousness, our animus, that fueled her hatred?&lt;br /&gt;
Bajsaljen@Narrator: I squandered every opportunity to guide her, ignored every unspoken plea for help. Her loss is a scar on my heart that will never heal. A ceaseless reminder of my inadequacy and shame.&lt;br /&gt;
&lt;br /&gt;
Mikoto: Can you sense anything?&lt;br /&gt;
Mikoto: Then it is as I thought. The last of the blade&#039;s residual aether is spent. The queen is no more...&lt;br /&gt;
&lt;br /&gt;
Marsak: Who could have foreseen that Misija would carry on Queen Gunnhildr&#039;s duty? Protecting her people to the very last.&lt;br /&gt;
Marsak: Did she believe her final act could effect change in the world? Or, perhaps, did she at last find the means to do so within herself? An arduous task in either case. &amp;amp;lt;sigh&amp;amp;gt; A pity we will never know.&lt;br /&gt;
&lt;br /&gt;
Bajsaljen@Narrator: The lady of blades, Save the Queen, was returned to us. Devoid of the queen&#039;s grace, perhaps, but not of her hopes for a brighter tomorrow, nor Misija&#039;s for a better Bozja.&lt;br /&gt;
Bajsaljen@Narrator: Indeed, their hopes shall live on. In me, in Marsak, in all of our people. The lives lost for our freedom will not have done so in vain, this I swear. Bozja &#039;&#039;will&#039;&#039; rise again. A land of peace and prosperity they would be proud to call home.&lt;br /&gt;
Bajsaljen@Narrator: From the &#039;&#039;Chronicles of the Bozjan Revolution&#039;&#039;&amp;lt;br&amp;gt;Bajsaljen Ulgasch&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Marsak===&lt;br /&gt;
Marsak: If you are looking for Mikoto and the others, they have all returned to their homes. I expect you, too, will be leaving us before long. Though if I may be frank, I believe I speak for many when I say we are reluctant to see you go.&lt;br /&gt;
Marsak: Were it possible, I would ask you to stay and help us in the rebuilding of Bozja, but I understand there are other worldly matters that require your attention.&lt;br /&gt;
Marsak: We shall forever be in your debt, Blade [Surname]. Wherever duty demands you go, know that you always have allies here in Bozja. Farewell.&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
&#039;&#039;Meanwhile, at Valnain in Dalmasca...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Noah van Gabranth: ...Thank you, Lyon. You are dismissed.&lt;br /&gt;
&lt;br /&gt;
Lyon rem Helsos: That&#039;s all? Menenius is dead and that&#039;s all you have to say?&lt;br /&gt;
&lt;br /&gt;
Noah van Gabranth: What would you have me say, then?&lt;br /&gt;
&lt;br /&gt;
Lyon rem Helsos: You could at least acknowledge one of your most loyal followers gave his life for the sake of your ambitions.&lt;br /&gt;
&lt;br /&gt;
Noah van Gabranth: Menenius understood such sacrifice was inevitable, and by all accounts he did not waver when faced with his demise. Such strength is needed if we are to succeed.&lt;br /&gt;
Noah van Gabranth: Time is short, Lyon... &#039;&#039;My&#039;&#039; time is short...&lt;br /&gt;
&lt;br /&gt;
Lyon rem Helsos: So...it finally caught up with you. A damned shame.&lt;br /&gt;
&lt;br /&gt;
Noah van Gabranth: Lest the soldiers begin to believe failure may go without consequence, I would have you sent to the gaols in Menenius&#039;s stead. I trust this will not pose a problem for you?&lt;br /&gt;
&lt;br /&gt;
Lyon rem Helsos: ...Fine.&lt;br /&gt;
&lt;br /&gt;
Sicinius mal Vellutus: Legatus Noah van Gabranth, sir.&lt;br /&gt;
Sicinius mal Vellutus: We have recovered the relics Menenius unearthed in the Bozjan ruins.&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
System: Certain &#039;&#039;&#039;Field Record&#039;&#039;&#039; entries have been updated under Collection in the Duty section of the main menu.&lt;br /&gt;
System: New gear can now be purchased from the Resistance supplier at Camp Vrdelnis.&lt;br /&gt;
System: This new gear can be purchased in exchange for Bozjan platinum coins.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Save the Queen]]&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=March_of_the_Bloody_Queen&amp;diff=1552837</id>
		<title>March of the Bloody Queen</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=March_of_the_Bloody_Queen&amp;diff=1552837"/>
		<updated>2026-09-24T19:16:27Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* Dialogue */ reviewed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = March of the Bloody Queen&lt;br /&gt;
| description = The look of steely resolve in [[Bajsaljen]]&#039;s eyes suggests the hour of battle draws nigh.&lt;br /&gt;
| image = march of the bloody queen1.png&lt;br /&gt;
| quest-giver = Bajsaljen&lt;br /&gt;
| related-npcs = Bwagi; Cid; Fran; Gerolt; Lilja; Marsak; Mikoto; Oboro; Rinok; Rostik&lt;br /&gt;
| location = Zadnor&lt;br /&gt;
| location-x = 35.1&lt;br /&gt;
| location-y = 34.2&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Resistance Weapons Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Weapon Enhancement Sidequests&lt;br /&gt;
| journal-genre = Resistance Weapons Quests&lt;br /&gt;
| sortkey = 307&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 3000&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Field Notes on Cid&lt;br /&gt;
| reward2 = 1 Field Notes on Fran&lt;br /&gt;
| reward3 = 1 Field Notes on Hien&lt;br /&gt;
| reward4 = 1 Field Notes on Noah&lt;br /&gt;
| unlocks = ach Carry On Carry On&lt;br /&gt;
| prev-quest = Renewed Focus&lt;br /&gt;
| next-quest = A Ruined Opportunity&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.55&lt;br /&gt;
| id-gt = 69624&lt;br /&gt;
| id-edb = 28b52cf49be&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Enter [[The Dalriada]] via the associated critical engagement. This quest also unlocks the ability to purchase {{item icon|Queen&#039;s Rest}} from [[Resistance Quartermaster]]s.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Lilja]].&lt;br /&gt;
*Investigate the designated location.&lt;br /&gt;
*Investigate the designated location.&lt;br /&gt;
*Speak with [[Bajsaljen]].&lt;br /&gt;
*Enter [[the Dalriada]].&lt;br /&gt;
*Speak with [[Marsak]].&lt;br /&gt;
*Return to [[Gangos]].&lt;br /&gt;
*Speak with Marsak.&lt;br /&gt;
*Speak with Bajsaljen.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*The look of steely resolve in Bajsaljen&#039;s eyes suggests the hour of battle draws nigh.&lt;br /&gt;
&lt;br /&gt;
*The Resistance stands ready to march against the IVth Legion in the hopes of distracting them long enough for Cid to carry out his plan. If all goes well, the Dalriada will be disabled, perhaps giving Bajsaljen and his troops the edge needed to rout the imperials once and for all.&lt;br /&gt;
&lt;br /&gt;
*Lilja has finished work on the D.A.M., and has even found the ideal location at which to set it. However, a number of final adjustments have to be made on-site, meaning that she must accompany you out onto the battlefield.&lt;br /&gt;
&lt;br /&gt;
*While seeking a suitable spot to set the D.A.M., you are assaulted by a small unit of IVth Legion soldiers. They prove no match for your martial prowess, and it is not long before you and Lilja resume preparing the D.A.M.&lt;br /&gt;
&lt;br /&gt;
*With the D.A.M. in place, the Resistance is ready to set their plan in motion. What they were not expecting, however, was for the Dalriada to roar to life. Undeterred by the not-so-small setback of the imperial warship entering the fray, Cid succeeds in activating the aetherwave amplifier, and the Dalriada is forced to make an emergency landing. The sight of this emboldens the Resistance, and so they prepare to press forward.&lt;br /&gt;
&lt;br /&gt;
*The Dalriada has been rendered inoperable, but it remains to be seen what armaments yet remain within. Even so, there may never come a finer opportunity for the Resistance to strike, and Bajsaljen intends to seize it. He asks that you accompany his troops into the warship, and at last put an end to the IVth Legion&#039;s schemes to control Bozja.&lt;br /&gt;
&lt;br /&gt;
*With Lyon and Menenius defeated, the IVth Legion&#039;s plans appear to have fallen to ruin. There is no time to revel in your victory, however, for the Allagan weapon, which lay dormant in the ship, breaks free from its confines. It takes to the sky and begins amassing energy to release in an attack of cataclysmic proportions. Before delivering its fatal blow to the people of Bozja, however, Queen Gunnhildr appears, her holy blade in hand. The two entities clash overhead, the ensuing explosion claiming both the Allagan weapon and the queen.&lt;br /&gt;
&lt;br /&gt;
*The threat of the IVth Legion and their Allagan weapon is no more. You thought to speak with Bajsaljen, but Marsak informs you he has already returned to Gangos. After your many travails together, the Resistance leader would no doubt welcome you to reflect on this historic victory.&lt;br /&gt;
&lt;br /&gt;
*You expect to find Bajsaljen in the midst of merrymaking, but instead he is already hard at work setting the foundation for a new Bozja. The myriad factions that comprised the Resistance originally came together out of necessity, but if all goes to plan, the dream of a united Bozja may very well soon become a reality.&lt;br /&gt;
&lt;br /&gt;
*The fight for freedom is won, and now work to rebuild may begin in earnest. Only time will tell what manner of nation Bozja will become, but you have every confidence it will prove a beacon of peace and prosperity to which others will aspire.&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Bajsaljen: Blade [Surname]. We have finished preparations for a full-scale assault. We will keep the imperials occupied, while Cid executes his plan to disable the &#039;&#039;Dalriada&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Cid: Our work on the aetherwave amplifier is complete, and the crystal focus has been mounted on board the &#039;&#039;Ia&#039;sar&#039;&#039;. That said, it&#039;s hard to gauge the range of the pulse it will generate. In the event things don&#039;t go to plan, have your men ready to disperse.&lt;br /&gt;
&lt;br /&gt;
Mikoto: You have nothing to worry about, Cid. The amplifier will work. I have seen it.&lt;br /&gt;
&lt;br /&gt;
Rinok: [Forename], it&#039;s been far too long. A pity our meeting is under such dire circumstances. But never fear, Cid and Mikoto&#039;ll be in good hands aboard the &#039;&#039;Ia&#039;sar&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Bwagi: The amplifier has been loaded onto the ship, and the engine has been insulated against the blast.&lt;br /&gt;
&lt;br /&gt;
Lilja: That&#039;s not all. The Mark IV D.A.M. is ready to go, and I&#039;ve found just the place to put it.&lt;br /&gt;
&lt;br /&gt;
Marsak: Our plan for the upcoming battle is twofold. First and foremost, we must draw the enemy&#039;s attention on the ground, affording the crew of the &#039;&#039;Ia&#039;sar&#039;&#039; the opportunity to disable the warship.&lt;br /&gt;
Marsak: This will throw their forces into disarray, granting us the opportunity to press forward and, gods willing, remove the head of their detachment here in Bozja.&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: We speak, of course, of their commander Menenius sas Lanatus. It will be no easy endeavor, however, for we must also contend with the likes of Lyon rem Helsos and his entourage of beasts. Nevertheless, we mustn&#039;t lose heart. Remain vigilant, remember your training, and I have faith the day will be ours.&lt;br /&gt;
Bajsaljen: For Bozja!!!&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Lilja===&lt;br /&gt;
Lilja: Well, I guess we&#039;d better get to work too, eh? First things first: setting up the D.A.M.&lt;br /&gt;
Lilja: The location is right there, on your map. Trouble is, there are a few final adjustments that have to be made on-site, meaning I&#039;ll have to come along. You can handle any imperials that show up...right?&lt;br /&gt;
&lt;br /&gt;
===Investigate the designated location===&lt;br /&gt;
-cutscene start&lt;br /&gt;
&lt;br /&gt;
Lilja: Everything&#039;s set, Chief. Sending the coordinates now.&lt;br /&gt;
&lt;br /&gt;
Cid: We&#039;ll be there as soon as we can.&amp;lt;br&amp;gt;Rinok, Mikoto, it&#039;s time to head out.&amp;lt;br&amp;gt;Did you get all that, Bajsaljen?&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: We will hold their attention for as long as we can. Godsspeed.&lt;br /&gt;
&lt;br /&gt;
Lilja: &amp;amp;lt;gasp&amp;amp;gt; Oh, no! The warship...!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Bajsaljen: Damn it! Are we too late?&lt;br /&gt;
&lt;br /&gt;
Marsak: Sir, look!&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: The &#039;&#039;Ia&#039;sar&#039;&#039;... Gods, please let his plan work.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A ball of energy is shot out of the Imperial keep. It narrowly misses the airship.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Lilja: Ahhh!!!&lt;br /&gt;
&lt;br /&gt;
Cid: What in the seven hells was that!?&lt;br /&gt;
&lt;br /&gt;
Mikoto: Could it be the Allagan weapon is operational?&lt;br /&gt;
&lt;br /&gt;
Imperial Soldier: Sir, the target is too small to score a direct hit!&lt;br /&gt;
&lt;br /&gt;
Menenius sas Lanatus: They won&#039;t be so lucky a second time. Fire again!&lt;br /&gt;
&lt;br /&gt;
Imperial Soldier: Y-Yes, sir! Energy levels at 45%...&lt;br /&gt;
&lt;br /&gt;
Mikoto: Bad news, I&#039;m afraid. The amplifier has been damaged and we&#039;ve lost the coordinates of the D.A.M!&lt;br /&gt;
&lt;br /&gt;
Cid: Of all the rotten luck!&lt;br /&gt;
Cid: Did you catch that, Lilja? We&#039;ve lost the coordinates!&lt;br /&gt;
Cid: Quickly, send up a flare!&lt;br /&gt;
&lt;br /&gt;
Lilja: Understood, Chief!&lt;br /&gt;
&lt;br /&gt;
Cid: There!&lt;br /&gt;
&lt;br /&gt;
Mikoto: Now! Activate the D.A.M!&lt;br /&gt;
&lt;br /&gt;
Cid: Come on, don&#039;t fail me now!&lt;br /&gt;
&lt;br /&gt;
Imperial Soldier: The engines—they&#039;ve shut down! Preparing for emergency landing!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Imperial warship starts falling towards the ground and collides with Cid and Mikoto&#039;s airship. Mikoto is pushed overboard, but gets rescued by Fran.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Menenius sas Lanatus: What!?&lt;br /&gt;
&lt;br /&gt;
Cid: Mikoto, nooo!!!&lt;br /&gt;
Cid: Take us down. Now!&lt;br /&gt;
&lt;br /&gt;
Rinok: Right!&lt;br /&gt;
&lt;br /&gt;
Fran@???: Your Sharlayan companion is safe, though I cannot say the same for you at present. It would behoove you to retreat.&lt;br /&gt;
&lt;br /&gt;
Cid: What? Who is this?&lt;br /&gt;
&lt;br /&gt;
Fran: Fran. General of the Dalmascan resistance. We may save the pleasantries for when you are returned to Camp Vrdelnis.&lt;br /&gt;
&lt;br /&gt;
Cid: Fran...? Right, Jenomis has told me about you.&amp;lt;br&amp;gt;All right, heading back now.&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Fran: [Forename]. Bwagi said I would find you here. From what I gather, you are no stranger to conflict with the imperials.&lt;br /&gt;
Fran: Should they be defeated here, it will deal a heavy blow to the IVth Legion, who yet occupy my homeland of Dalmasca. One by one, we will reclaim those lands that were stolen from us.&lt;br /&gt;
Fran: And be it the Empire or any other would-be tyrant, we will never surrender to those who would deny us our freedom.&lt;br /&gt;
Fran: I suspect we are of a similar mind on such matters, and I am honored to have the opportunity to fight at your side.&lt;br /&gt;
&lt;br /&gt;
Rostik: Soon it will all be over. Oh Father... Would that you could have lived to see this day.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Speak with Bajsaljen===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Bajsaljen: Our plan worked, Blade [Surname]! The &#039;&#039;Dalriada&#039;&#039; was forced to make an abrupt landing after the amplifier released its pulse, just as Cid predicted.&lt;br /&gt;
Bajsaljen: We did not all emerge from the encounter unscathed, however. Lilja was badly wounded. We have done what we can for her, but she needs proper medical attention.&lt;br /&gt;
&lt;br /&gt;
Cid: I&#039;ve already spoken with Lord Hien, and his chirurgeons are ready and awaiting her arrival in Doma.&lt;br /&gt;
Cid: Could I trouble you for use of the &#039;&#039;Ia&#039;sar&#039;&#039;?&lt;br /&gt;
&lt;br /&gt;
Bwagi: Yes, we&#039;d be glad to help.&lt;br /&gt;
&lt;br /&gt;
Mikoto: I would accompany her to Doma as well, if that&#039;s all right.&lt;br /&gt;
Mikoto: This wouldn&#039;t have happened if not for me...&lt;br /&gt;
&lt;br /&gt;
Cid: You may have glimpsed the future, but you didn&#039;t see everything. There was no way of knowing for certain what would happen to any of us.&lt;br /&gt;
Cid: Using the amplifier was my plan, but we all knew the risks involved, including Lilja. This is a war we&#039;re fighting, after all.&lt;br /&gt;
Cid: But this is hardly the time to discuss such matters. We have a long journey ahead of us, and I daresay your healing magicks will be of great comfort to her until we reach Doma.&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: While they tend to our wounded comrade, let us deliver the final blow to the enemy. With the &#039;&#039;Dalriada&#039;&#039; disabled, and reinforcements newly arrived from Dalmasca, we may never have a finer opportunity to strike.&lt;br /&gt;
&lt;br /&gt;
Fran: We will offer whatever assistance we can if it means defeating the IVth Imperial Legion.&lt;br /&gt;
Fran: Though we can offer little in the way of materiel, I have brought several vehicles which I believe will prove helpful in this final endeavor.&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: General Fran, you have our gratitude. I will see they are put to good use.&lt;br /&gt;
Bajsaljen: It is time we make ready. The coming battle will decide the fate of Bozja.&lt;br /&gt;
Bajsaljen: But as we have seen, our enemy is willing to employ any means at their disposal, no matter how reckless or deplorable. We have reason to believe they have obtained a deadly new weapon, and we must be prepared to adapt our strategy as the situation warrants.&lt;br /&gt;
Bajsaljen: Blade [Surname]. May we count on your assistance one last time?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; We &#039;&#039;will&#039;&#039; free Bozja. Together!&lt;br /&gt;
&lt;br /&gt;
&amp;gt; One way or another, we&#039;re putting an end to this.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: And there you have it! Time and again {{alternatives|she|he}} has fought at our side, and we have overcome many a foe. Now, we stride into battle once more, and by the grace of the gods, victory will be ours!&lt;br /&gt;
Bajsaljen: &#039;Tis true the imperials&#039; presence in the sky is greatly diminished, but Menenius sas Lanatus has yet to reveal this Allagan weapon of his. And that is to say nothing of Lyon and his beasts.&lt;br /&gt;
Bajsaljen: Our victory will not be easily won, but I have faith that, together, we will prevail in the end.&lt;br /&gt;
&lt;br /&gt;
Lyon rem Helsos: For godssake, boy. What did I tell you about bowing out with a bit of grace? It&#039;s over, Menenius sas Lanatus. We&#039;ve lost.&lt;br /&gt;
&lt;br /&gt;
Menenius sas Lanatus: Even so, the relic cannot...&#039;&#039;must&#039;&#039; not fall into the hands of the Bozjans. I will have it jettisoned from the &#039;&#039;Dalriada&#039;&#039; into the ruins whence it came. Once our troops have been evacuated, I will engage the ship&#039;s self-destruct sequence and seal the entrance, keeping the relic beyond the reach of those savages.&lt;br /&gt;
Menenius sas Lanatus: Meanwhile, you are to take the rest of our detachment back to Dalmasca and crush the resistance. Then—and only then—are you to return here and reclaim Noah van Gabranth&#039;s weapon. Am I understood?&lt;br /&gt;
&lt;br /&gt;
Lyon rem Helsos: So it&#039;s the coward&#039;s way out, is it? Not man enough to face him after your resounding failure?&lt;br /&gt;
&lt;br /&gt;
Menenius sas Lanatus: It was I Noah van Gabranth entrusted with the &#039;&#039;Dalriada&#039;&#039;, his final hope of claiming these lands as his own. If that hope is to die here, then I would perish with it. I have naught but my life to offer to make amends for all we have lost.&lt;br /&gt;
&lt;br /&gt;
Lyon rem Helsos: Look, Menenius sas Lanatus, everyone&#039;s bound to have a spot of bad luck eventually, even you. Now isn&#039;t the time for drastic measures.&lt;br /&gt;
Lyon rem Helsos: As much as I&#039;d enjoy seeing an arrogant, forked-tongued prig such as yourself go down in a fiery ball of ruin, I know Noah van Gabranth still has a part for you to play.&lt;br /&gt;
Lyon rem Helsos: If you want to bury the relic, fine—I&#039;ll even help you. But when we&#039;re done, we go and speak with him &#039;&#039;together&#039;&#039; and explain what happened. All right?&lt;br /&gt;
&lt;br /&gt;
Menenius sas Lanatus: Your stubbornness never ceases to confound me.&lt;br /&gt;
&lt;br /&gt;
Lyon rem Helsos: Good. If that&#039;s what it takes to get through to you, I&#039;ll be as stubborn as I like.&lt;br /&gt;
&lt;br /&gt;
Menenius sas Lanatus: Hmph. And you would call me the arrogant one.&lt;br /&gt;
&lt;br /&gt;
System: You may now access the critical engagement “the Dalriada.”&lt;br /&gt;
System: This critical engagement will be initiated when a sufficient number of players with access to the Dalriada are present in Zadnor.&lt;br /&gt;
System: Furthermore, by completing other skirmishes and critical engagements, the time required before the Dalriada can be initiated again will be reduced. &lt;br /&gt;
System: Be sure to prepare lost actions from the lost finds cache, as they may prove key to turning the tide of battle.&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Bajsaljen: I know not what Menenius sas Lanatus has unearthed in the ruins, but I would rather not afford him time to employ it.&lt;br /&gt;
Bajsaljen: Let us be swift, Blade [Surname], and put an end to him and the IVth Legion.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Enter the Dalriada===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Post-Duty cutscene===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Bajsaljen: Blade [Surname]! Thank goodness you are unharmed.&lt;br /&gt;
Bajsaljen: What is this place...?&lt;br /&gt;
Bajsaljen: Lyon!? Menenius sas Lanatus!?&lt;br /&gt;
Bajsaljen: Everyone! Fall back, now!&lt;br /&gt;
&lt;br /&gt;
Lyon rem Helsos: Menenius sas Lanatus, you fool! ...It&#039;s not supposed to end like this!&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: &#039;&#039;This&#039;&#039; is the Allagan relic!?&lt;br /&gt;
&lt;br /&gt;
Fran: By the gods... It will destroy us all!&lt;br /&gt;
&lt;br /&gt;
Misija: In the name of Queen Gunnhildr, I will not allow you to harm these children of Bozja.&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: Queen Gunnhildr, she...she saved us.&lt;br /&gt;
&lt;br /&gt;
Marsak: Oh Misija...&lt;br /&gt;
&lt;br /&gt;
Misija: No... Leave me be...&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: Please, Misija, you must hold on. I promised you we will rebuild Bozja, and I want you to see it for yourself.&lt;br /&gt;
&lt;br /&gt;
Misija: For...what purpose...? Remorse? Repentance?&lt;br /&gt;
Misija: Do not...misunderstand, Bajsaljen...&lt;br /&gt;
Misija: I...care not...for forgiveness.&amp;lt;br&amp;gt;Today...I fulfilled my duty...to the queen... Nothing more.&lt;br /&gt;
Misija: I am a Bozjan, yes. But also an imperial... A traitor...&lt;br /&gt;
Misija: Justice...must be served. The people...demand it.&lt;br /&gt;
Misija: Fulfill your duty... As I have mine... Please...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Misija pushes her dagger towards the player.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Question: What will you do?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Grant her request.&lt;br /&gt;
Misija: Thank you...&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: No, Blade [Surname]. She is gone.&lt;br /&gt;
Bajsaljen: If it must be done, I will do it.&lt;br /&gt;
Bajsaljen: Farewell, Misija. Until we meet again...&lt;br /&gt;
Bajsaljen: No, Blade [Surname]. This is not your burden to bear.&lt;br /&gt;
Bajsaljen: Your sacrifice will not be forgotten, Misija. And I pray it need never again be repeated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Leave her be.&lt;br /&gt;
Bajsaljen: Please, Blade [Surname]. Let me grant her this final mercy.&lt;br /&gt;
Bajsaljen: Good-bye, Misija. May the queen bless you and keep you...&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Marsak===&lt;br /&gt;
Marsak: At long last, victory is ours. There are still remnants of the IVth Legion to contend with, but I believe it is safe to say the war for Bozja is over.&lt;br /&gt;
Marsak: Many of our brothers and sisters were lost on our path to freedom, but I take heart in knowing that their sacrifices were not in vain. That our dream of a new Bozja will finally come true.&lt;br /&gt;
Marsak: Bajsaljen has returned to Gangos, and I have no doubt he would be glad for your company.&lt;br /&gt;
Marsak: ...Misija? We thought it best if her remains were not returned to Gangos. To some, she was naught more than a hated enemy, and even in death, she would be an object of their scorn. But rest assured, I will see to it personally that she is given a proper burial.&lt;br /&gt;
&lt;br /&gt;
===Return to Gangos===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Bajsaljen: Blade [Surname]. Words can scarcely convey my gratitude for all you have done for the people of Bozja.&lt;br /&gt;
Bajsaljen: Though the fight for Bozja is over, our work is far from done. When faced with the IVth Legion, the Bozjan Resistance stood as a united, cohesive unit. But I now foresee disputes between its various factions as they seek to pursue their individual aims.&lt;br /&gt;
Bajsaljen: For that reason, I wish to first create a council of leaders, that we might discuss and establish laws to govern our people.&lt;br /&gt;
Bajsaljen: I have already begun drafting documents that may one day serve as our constitution, though it remains to be seen if they will meet with the others&#039; approval.&lt;br /&gt;
Bajsaljen: You see, I have chosen to base a number of my writings on the principles of the IVth Legion.&lt;br /&gt;
&lt;br /&gt;
Marsak: With all due respect, sir, I do not think it wise to openly admit to borrowing from the &#039;&#039;imperial doctrine&#039;&#039; of all things. The people would be up in arms!&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: They deserve to know the truth, Marsak, and I have my reasons for choosing such an approach.&lt;br /&gt;
Bajsaljen: While many of us dedicated ourselves to the Resistance, there are those who would rather live in peace, even if that means submitting to imperial rule. Some, like Misija, saw the Empire&#039;s ways as preferable to our own.&lt;br /&gt;
Bajsaljen: To discard everything that came as a result of the occupation would cause more harm than good. There are many things introduced by the imperials from which we stand to benefit, and it would be foolish to dismiss them simply because they came from the enemy.&lt;br /&gt;
Bajsaljen: Make no mistake—the Bozja I intend to build will be free of discrimination and poverty. A nation of the people, by the people, and for the people. As such, it will require the understanding and cooperation of all.&lt;br /&gt;
Bajsaljen: A great deal of blood has been shed that we might come this far, and I pray we never forget, that we may never again have to endure such tragedy.&lt;br /&gt;
&lt;br /&gt;
Cid@Familiar Voice: Well, I for one have every confidence that you will lead Bozja to a bright and prosperous future. If Ala Mhigo and Doma are able to thrive, I see no reason why Bozja can&#039;t do the same.&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: Cid. Mikoto. Welcome back.&lt;br /&gt;
&lt;br /&gt;
Cid: And here I thought you might actually take a moment to enjoy your hard-earned victory. Such steadfast dedication to rebuilding Bozja is proof enough the people are in good hands.&lt;br /&gt;
&lt;br /&gt;
Marsak: Did Lilja not return with you? Has she yet to recover?&lt;br /&gt;
&lt;br /&gt;
Cid: It was touch and go at first, extracting the shrapnel from her stomach, but she&#039;s doing much better now. You should have seen her protesting when we insisted she stay behind to rest.&lt;br /&gt;
&lt;br /&gt;
Lilja: [Forename]! I was worried sick about you. Right when you needed me most, I let my guard down... Sorry I couldn&#039;t be there with you to the end.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; You did your best, and that&#039;s all I could ask for.&lt;br /&gt;
Lilja: That... That means a lot coming from you. &amp;amp;lt;sniffle&amp;amp;gt; More than you know...&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Never mind that. How are your wounds?&lt;br /&gt;
Lilja: I&#039;ve never felt better! As a matter of fact, I was about to gather my things and head back to—gah! My stomach!&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Cid: Sounds like the chirurgeons are taking good care of you, Lilja, and I trust you won&#039;t be giving them any trouble. It&#039;d be a shame if I had to send Jessie to keep an eye on you.&lt;br /&gt;
&lt;br /&gt;
Lilja: Jessie!? ...I think I&#039;d prefer the shrapnel.&lt;br /&gt;
&lt;br /&gt;
Gerolt: What in the— &amp;amp;lt;hic&amp;amp;gt; Why&#039;re ye all standin&#039; about like a bunch o&#039; prissy— &amp;amp;lt;hic&amp;amp;gt; prissy ol&#039; maids? Ye &#039;&#039;won&#039;&#039;, didn&#039;t ye? Relax! Come an&#039; have a pint or two! Or three! &amp;amp;lt;hic&amp;amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fran: Wheresoever your path may lead, it seems fortune sees fit to smile upon you. Not only have you led the Resistance to rout the IVth Legion, by some miracle the weapon they unearthed from these lands was also vanquished. On behalf of the people of Dalmasca, you have my sincerest thanks.&lt;br /&gt;
Fran: Of course, the war is not truly over until we have dealt with Noah van Gabranth. He is no doubt planning his next move, and I intend to be prepared for our next encounter with the imperials. When that time comes, I daresay we would benefit from your assistance. &lt;br /&gt;
Fran: Until the next time. Perhaps in Dalmasca.&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: Another nation freed, following in the footsteps of Doma and Ala Mhigo. A dream realized thanks in part to one troubled soul whom I shall never forget for all my days.&lt;br /&gt;
Bajsaljen: In the eyes of the people she will forever remain a criminal. A traitor. Yet it was she who delivered us from certain destruction.&lt;br /&gt;
Bajsaljen: Her crimes were said to be unforgivable, but what of ours? Was it not our callousness, our animus, that fueled her hatred?&lt;br /&gt;
Bajsaljen: I squandered every opportunity to guide her, ignored every unspoken plea for help. Her loss is a scar on my heart that will never heal. A ceaseless reminder of my inadequacy and shame.&lt;br /&gt;
&lt;br /&gt;
Mikoto: Can you sense anything?&lt;br /&gt;
Mikoto: Then it is as I thought. The last of the blade&#039;s residual aether is spent. The queen is no more...&lt;br /&gt;
&lt;br /&gt;
Marsak: Who could have foreseen that Misija would carry on Queen Gunnhildr&#039;s duty? Protecting her people to the very last.&lt;br /&gt;
Marsak: Did she believe her final act could effect change in the world? Or, perhaps, did she at last find the means to do so within herself? An arduous task in either case. &amp;amp;lt;sigh&amp;amp;gt; A pity we will never know.&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: The lady of blades, Save the Queen, was returned to us. Devoid of the queen&#039;s grace, perhaps, but not of her hopes for a brighter tomorrow, nor Misija&#039;s for a better Bozja.&lt;br /&gt;
Bajsaljen: Indeed, their hopes shall live on. In me, in Marsak, in all of our people. The lives lost for our freedom will not have done so in vain, this I swear. Bozja &#039;&#039;will&#039;&#039; rise again. A land of peace and prosperity they would be proud to call home.&lt;br /&gt;
Bajsaljen: From the &#039;&#039;Chronicles of the Bozjan Revolution&#039;&#039;&amp;lt;br&amp;gt;Bajsaljen Ulgasch&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Marsak===&lt;br /&gt;
Marsak: If you are looking for Mikoto and the others, they have all returned to their homes. I expect you, too, will be leaving us before long. Though if I may be frank, I believe I speak for many when I say we are reluctant to see you go.&lt;br /&gt;
Marsak: Were it possible, I would ask you to stay and help us in the rebuilding of Bozja, but I understand there are other worldly matters that require your attention.&lt;br /&gt;
Marsak: We shall forever be in your debt, Blade [Surname]. Wherever duty demands you go, know that you always have allies here in Bozja. Farewell.&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
&#039;&#039;Meanwhile, at Valnain in Dalmasca...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Noah van Gabranth: ...Thank you, Lyon. You are dismissed.&lt;br /&gt;
&lt;br /&gt;
Lyon rem Helsos: That&#039;s all? Menenius sas Lanatus is dead and that&#039;s all you have to say?&lt;br /&gt;
&lt;br /&gt;
Noah van Gabranth: What would you have me say, then?&lt;br /&gt;
&lt;br /&gt;
Lyon rem Helsos: You could at least acknowledge one of your most loyal followers gave his life for the sake of your ambitions.&lt;br /&gt;
&lt;br /&gt;
Noah van Gabranth: Menenius sas Lanatus understood such sacrifice was inevitable, and by all accounts he did not waver when faced with his demise. Such strength is needed if we are to succeed.&lt;br /&gt;
Noah van Gabranth: Time is short, Lyon... &#039;&#039;My&#039;&#039; time is short...&lt;br /&gt;
&lt;br /&gt;
Lyon rem Helsos: So...it finally caught up with you. A damned shame.&lt;br /&gt;
&lt;br /&gt;
Noah van Gabranth: Lest the soldiers begin to believe failure may go without consequence, I would have you sent to the gaols in Menenius sas Lanatus&#039;s stead. I trust this will not pose a problem for you?&lt;br /&gt;
&lt;br /&gt;
Lyon rem Helsos: ...Fine.&lt;br /&gt;
&lt;br /&gt;
Sicinius mal Vellutus: Legatus Noah van Gabranth, sir.&lt;br /&gt;
Sicinius mal Vellutus: We have recovered the relics Menenius sas Lanatus unearthed in the Bozjan ruins.&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
System: Certain &#039;&#039;&#039;Field Record&#039;&#039;&#039; entries have been updated under Collection in the Duty section of the main menu.&lt;br /&gt;
System: New gear can now be purchased from the Resistance supplier at Camp Vrdelnis.&lt;br /&gt;
System: This new gear can be purchased in exchange for Bozjan platinum coins.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Save the Queen]]&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Messenger_of_the_Winds&amp;diff=1552831</id>
		<title>Messenger of the Winds</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Messenger_of_the_Winds&amp;diff=1552831"/>
		<updated>2026-09-24T16:35:38Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* Dialogue */ reviewed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--{{Limited Time Event Ended&lt;br /&gt;
| startdate = February 28, 2024&lt;br /&gt;
| enddate = March 13, 2024&lt;br /&gt;
| description1 = &#039;&#039;See also&#039;&#039;: [[A Nocturne for Heroes]]}}--&amp;gt;&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| title = Messenger of the Winds&lt;br /&gt;
| description = Noctis feels the need to unwind.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;※This quest is available for a limited time only.&lt;br /&gt;
| image = Messenger of the Winds.png&lt;br /&gt;
| quest-giver = Noctis&lt;br /&gt;
| related-npcs = Cid; Kipih Jakkya&lt;br /&gt;
| location = New Gridania&lt;br /&gt;
| location-x = 11.5&lt;br /&gt;
| location-y = 11.3&lt;br /&gt;
| type = side&lt;br /&gt;
| journal-section = Other Quests&lt;br /&gt;
| journal-category = Special Quests&lt;br /&gt;
| journal-genre = Collaboration Quests&lt;br /&gt;
| event = A Nocturne for Heroes&lt;br /&gt;
| sortkey = 132&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 50&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 11700&lt;br /&gt;
| gil = 1755&lt;br /&gt;
| reward1 = 1 Lucian Prince&#039;s Jacket&lt;br /&gt;
| reward2 = 1 Lucian Prince&#039;s Boots&lt;br /&gt;
| unlocks = ach Brother from Another Mothercrystal&lt;br /&gt;
| prev-quest = In the Dark of Night&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = stormblood&lt;br /&gt;
| patch = 4.56&lt;br /&gt;
| id-gt = 68696&lt;br /&gt;
| id-edb = 6e56c270c7c&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Noctis]] in the [[Central Shroud]].&lt;br /&gt;
&lt;br /&gt;
*Speak with [[Kipih Jakkya]] in [[Gridania]].&lt;br /&gt;
&lt;br /&gt;
*Speak with Kipih Jakkya.&lt;br /&gt;
&lt;br /&gt;
*Defeat [[Garuda]].&lt;br /&gt;
&lt;br /&gt;
*Speak with Kipih Jakkya.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Noctis feels the need to unwind.&lt;br /&gt;
**※This quest is available for a limited time only.&lt;br /&gt;
&lt;br /&gt;
*Wishing to make the most of his time in Eorzea, Noctis declares that he will go fishing. He asks you to join him before heading off in the direction of the Jadeite Thick in the Central Shroud.&lt;br /&gt;
**※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.&lt;br /&gt;
&lt;br /&gt;
*To the tranquil susurration of the forest, Noctis reveals to you his worry that he may never find his way home. Brief though it was, the fishing session helps to lift his spirits, and he finds his determination anew. You then turn your steps back to Gridania to rejoin Kipih, but not before taking something called a “photo” together as a memento.&lt;br /&gt;
&lt;br /&gt;
*You and Noctis return to the city to find Kipih in a flustered state. Apparently, magitek troopers have also appeared in Ixali territory, their presence alarming the beastmen and spurring them to summon forth their goddess, Garuda. Upon hearing the name, Noctis reveals that he vanquished a being by the same name back in his world, and is confident that the feat can be repeated here. While Kipih sets out to secure a loan of Cid&#039;s airship to bear you to the Howling Eye, Noct bestows upon you his power─the ability to warp. Once your preparations are in order, you may proceed to the Carline Canopy, where Kipih will be waiting.&lt;br /&gt;
&lt;br /&gt;
*Arriving at the Howling Eye, you come face-to-face not with the Lady of the Vortex, but a creature bearing an uncanny resemblance to her. Recognizing Noctis as the Chosen King, the Garuda-like being proceeds to make trial of him─together with you as his comrade.&lt;br /&gt;
&lt;br /&gt;
*At the end of a turbulent struggle, you and Noctis emerge triumphant and are declared worthy. The divinity then opens a portal through which Noctis may return home, but not before Cid and Kipih make their entry with the newly repaired Regalia. Saying his farewells, Noctis climbs into his vehicle and prepares to speed off. In that instant, amidst the blinding light of the portal, you catch a glimpse of a mysterious woman dressed all in white. And then Noctis is gone.&lt;br /&gt;
&lt;br /&gt;
*Kipih wonders if the woman in the light was Noctis&#039;s fiancée, but the truth may never be known. Thanking you for your assistance, she sets off to pen her story, leaving you and Cid to wish Noctis well in your hearts, wheresoever the long road may lead him...&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
[[Noctis]] is located at {{coords|20.6, 16.8, 0.4}} in [[Central Shroud]].&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Noctis: After all that, I still don&#039;t have any idea how I&#039;m supposed to get home...&lt;br /&gt;
Noctis: For now, it looks like there&#039;s nothing I can do except wait for Kipih to dig up clues.&lt;br /&gt;
Noctis: So I was thinking, I&#039;ve come all this way to this beautiful place. I might as well try to see what I can of it, so I&#039;ve got something to tell my friends.&lt;br /&gt;
Noctis: ...It may not look like it, but I&#039;m kinda crazy about fishing. I go whenever I have time, and I&#039;ve got time now, so I&#039;m gonna hit up a place nearby. You should come too.&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Noctis in the Central Shroud===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Noctis: What took you so long? I&#039;ve already reeled in a dozen.&lt;br /&gt;
Noctis: To be honest with you, I&#039;m worried. I keep thinking, what if I never found my way back? And it gets me down.&lt;br /&gt;
Noctis: But being here in this tranquil forest and casting the line... It calms me. Helps me focus.&lt;br /&gt;
Noctis: I have to get back. People are counting on me.&lt;br /&gt;
Noctis: And I&#039;m counting on you.&lt;br /&gt;
Noctis: Oh hey, let&#039;s take a photo together. That massive waterwheel over there would make for a great backdrop.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Sure!&lt;br /&gt;
Noctis: Great.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Take a pho-what?&lt;br /&gt;
Noctis: Huh, guess you don&#039;t have cameras here. So, a photo is a... Actually, let me just show you.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Noctis: You ready? Here we go!&lt;br /&gt;
Noctis: Nice! I can practically hear Prompto say “Love the lighting!” Can&#039;t wait to show this to the fellas when I get back.&lt;br /&gt;
Noctis: You&#039;re right, we should be getting back ourselves. Come on, let&#039;s go.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Kipih Jakkya in Gridania===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Kipih Jakkya: [Forename], Noctis! Thank the gods you&#039;re back!&lt;br /&gt;
&lt;br /&gt;
Noctis: What&#039;s the matter?&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: I&#039;ve just learned from a colleague that the mechanical soldiers have also appeared in Ixali territory.&lt;br /&gt;
Kipih Jakkya: That in itself wouldn&#039;t be a cause for concern, but the beastmen responded with alarm to the trespassers and have summoned forth Garuda!&lt;br /&gt;
&lt;br /&gt;
Noctis: That bird lady? Pretty sure we already took care of her. Back in my world, anyway.&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: What!? You mean to say you are a primal-slayer like [Forename]!?&lt;br /&gt;
&lt;br /&gt;
Noctis: Primal? Is that like an Astral or a Messenger?&lt;br /&gt;
Noctis: Well, whatever it is, we&#039;ll take care of it one way or another. So, where&#039;s Garuda supposed to have appeared exactly?&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: At the Howling Eye, her domain to the north. But it&#039;s nigh impossible to venture near, for Garuda shrouds her sanctuary with violent winds.&lt;br /&gt;
Kipih Jakkya: If you are determined to face her, however, I will contact the Ironworks and request a loan of an airship.&lt;br /&gt;
Kipih Jakkya: Very well, then. While you see to your preparations, I will secure your transportation.&lt;br /&gt;
Kipih Jakkya: When you are ready, come and meet me in front of the Carline Canopy.&lt;br /&gt;
&lt;br /&gt;
Noctis: You&#039;ve proven yourself a friend. If we&#039;re gonna face Garuda together, I&#039;ll lend you the power of kings.&lt;br /&gt;
Noctis: It&#039;s a special power that I have, but I can share it with others.&lt;br /&gt;
Noctis: With it, you can quickly warp around, like you&#039;ve seen me do. Might take some getting used to, but I&#039;m sure you&#039;ve got what it takes.&lt;br /&gt;
Noctis: Garuda&#039;s causing trouble because of the MTs, and I feel responsible for bringing them here. Let&#039;s go make things right!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Speak with Kipih Jakkya===&lt;br /&gt;
-optional start&lt;br /&gt;
Noctis: Ready when you are!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: The airship is ready to bear you and Noctis into battle! Are your preparations in order?&lt;br /&gt;
Kipih Jakkya: Without further ado, then!&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Fleet-footed Ixal: Squawwwkkk! Run! Run for your lives!&lt;br /&gt;
&lt;br /&gt;
Flustered Ixal: Like our goddess, it is...yet our goddess, it is not!&lt;br /&gt;
&lt;br /&gt;
Frightened Ixal: Nay, something else, that thing is! Flee this place, we must!&lt;br /&gt;
&lt;br /&gt;
Garuda@Garuda-like Being: Clamorous creatures... Why have they summoned me? And what strange land is this?&lt;br /&gt;
Garuda@Garuda-like Being: Ahhh, the Chosen King, Noctis. So that is the way of it.&lt;br /&gt;
Garuda@Garuda-like Being: Yours was the presence that drew me hither.&lt;br /&gt;
Garuda@Garuda-like Being: Very well. Take up your weapon, Chosen King, and face me. We shall see if you are worthy of my power.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Solo Duty===&lt;br /&gt;
Noctis: Alright, [Forename], it&#039;s time to put your new power to use.&lt;br /&gt;
Noctis: You&#039;ll get the hang of it in no time. We&#039;ll warp circles around Garuda!&lt;br /&gt;
Noctis: Get ready, [Forename]! We warp in to strike together!&lt;br /&gt;
Noctis: Now!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;If the player strikes at the same time as Noctis&lt;br /&gt;
Noctis: Yeah, that&#039;s what I call teamwork! Keep it up!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;If the player fails&lt;br /&gt;
Noctis: No good─we gotta strike at the same time. Follow my lead!&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Noctis: Something big&#039;s comin&#039;! Quick, get clear!&lt;br /&gt;
Noctis: Nailed it!&lt;br /&gt;
Noctis: Running&#039;s too slow! Warp to the pillar!&lt;br /&gt;
Noctis: How&#039;s that!?&lt;br /&gt;
Noctis: Nice!&lt;br /&gt;
&lt;br /&gt;
Noctis: Son of a─! Hang on, [Forename]!&lt;br /&gt;
&lt;br /&gt;
Noctis: I&#039;ll take it from here!&lt;br /&gt;
&lt;br /&gt;
===Post-Duty Cutscene===&lt;br /&gt;
-cutscene start&lt;br /&gt;
&lt;br /&gt;
Noctis: You pack a serious punch, [Forename]. I&#039;m impressed.&lt;br /&gt;
&lt;br /&gt;
Garuda: The Crystal has chosen well indeed. I acknowledge your strength, Noctis. Yours and your companion&#039;s both.&lt;br /&gt;
&lt;br /&gt;
Noctis: Man, what is it with gods and trials? Do you always have to be so skeptical?&lt;br /&gt;
&lt;br /&gt;
Garuda: So it is decreed. At the world&#039;s peril do we grant our power unto the untested.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Cid arrives riding in the repaired Regalia.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cid: Apologies for the delay!&lt;br /&gt;
Cid: She&#039;s unlike anything I&#039;ve seen before, so it took me a while to get acquainted, but the Regalia is as good as new.&lt;br /&gt;
&lt;br /&gt;
Noctis: Seriously? I owe you big time!&lt;br /&gt;
&lt;br /&gt;
Garuda: Noctis. There is much you have left undone on Eos.&lt;br /&gt;
Garuda: Your presence here is an anchor, allowing me to link the two worlds. For you, I shall open the way.&lt;br /&gt;
Garuda: Tarry not, for the gate cannot remain for long.&lt;br /&gt;
&lt;br /&gt;
Noctis: Got it. Thanks.&lt;br /&gt;
Noctis: Divinities... One minute they&#039;re trying to kill you, the next they&#039;re helping you. I&#039;ll never understand them.&lt;br /&gt;
Noctis: Thanks for the company, [Forename]. It was nice going around with you.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; I had fun! Let&#039;s do it again sometime!&lt;br /&gt;
Noctis: Yeah, definitely. We gotta hang out again.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Take care of business back home!&lt;br /&gt;
Noctis: You bet I will. And when everything&#039;s sorted, maybe we can hang out again.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Noctis: Well, I better get moving. I&#039;ve got a promise to keep, after all. Take care, now!&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Kipih Jakkya===&lt;br /&gt;
-cutscene start&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: Before Noctis went into the portal, I could&#039;ve sworn I saw a woman amidst the light. An ethereal beauty dressed all in white.&lt;br /&gt;
&lt;br /&gt;
Cid: I saw her too. It seemed to me she was waiting for Noctis. Guiding him. I can only assume they share a deep bond.&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: Oh! Then perhaps that was his fiancée!&lt;br /&gt;
&lt;br /&gt;
Cid: Perhaps so...and perhaps not. The sole person who could&#039;ve enlightened us has vanished into the light.&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: Well, whoever and wherever Noctis&#039;s fiancée may be, I do hope they are reunited.&lt;br /&gt;
Kipih Jakkya: Right! While events are still fresh in my mind, I shall return to my office and put pen to parchment. Master Cid, many thanks for your cooperation!&lt;br /&gt;
Kipih Jakkya: But the most thanks of all, I reserve for you, my dear adventurer. In no small part due to your help, Noctis managed to find his way home, and my article can reach a climactic conclusion. See that you do not miss it!&lt;br /&gt;
&lt;br /&gt;
Cid: A strangely charismatic young man, was Noctis... In the end, we never learned the circumstances of his coming here.&lt;br /&gt;
Cid: But if he has things he must do back home, as that Garuda-like Being said, perhaps this was a trial that he had to overcome along his journey.&lt;br /&gt;
Cid: At any rate, old friend, I believe our work here is done. Wherever the long road may lead him, may Noctis ever ride in the light of the Crystal.&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
System: You can now exchange MGP for special items by speaking with the Ironworks vendor at the Gold Saucer.&amp;lt;br&amp;gt;※Available for a limited time only.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=CPWvmjsBX6c}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Man_in_Black&amp;diff=1552794</id>
		<title>The Man in Black</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Man_in_Black&amp;diff=1552794"/>
		<updated>2026-09-24T16:08:36Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--{{Limited Time Event Ended&lt;br /&gt;
| startdate = February 28, 2024&lt;br /&gt;
| enddate = March 13, 2024&lt;br /&gt;
| description1 = &#039;&#039;See also&#039;&#039;: [[A Nocturne for Heroes]]}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| title = The Man in Black&lt;br /&gt;
| description = [[Kipih Jakkya]] has caught the scent of a story and needs help chasing it down.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;※This quest is available for a limited time only.&lt;br /&gt;
| image = The Man in Black.png&lt;br /&gt;
| quest-giver = Kipih Jakkya&lt;br /&gt;
| related-npcs = Cid; Ironworks Hand; Noctis&lt;br /&gt;
| location = Ul&#039;dah - Steps of Nald&lt;br /&gt;
| location-x = 8.5&lt;br /&gt;
| location-y = 9.7&lt;br /&gt;
| type = side&lt;br /&gt;
| journal-section = Other Quests&lt;br /&gt;
| journal-category = Special Quests&lt;br /&gt;
| journal-genre = Collaboration Quests&lt;br /&gt;
| event = A Nocturne for Heroes&lt;br /&gt;
| sortkey = 130&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 50&lt;br /&gt;
| req-quest = The Ultimate Weapon&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 11700&lt;br /&gt;
| gil = 1080&lt;br /&gt;
| reward1 = 1 Lucian Prince&#039;s Fingerless Glove&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = In the Dark of Night&lt;br /&gt;
| release = stormblood&lt;br /&gt;
| patch = 4.56&lt;br /&gt;
| id-gt = 68694&lt;br /&gt;
| id-edb = 5b27936eff0&lt;br /&gt;
}}&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
The [[FATE]] {{i|Like Clockwork}} is located at  {{coords|20.1, 22.0, 0.2}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Investigate the designated area in [[central Thanalan]].&lt;br /&gt;
*Participate in [[Like Clockwork|the FATE]] at [[the Unholy Heir]].&lt;br /&gt;
*Wait at the designated location.&lt;br /&gt;
*Speak with [[Cid]].&lt;br /&gt;
*Speak with [[Kipih Jakkya]] in [[Ul&#039;dah]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Kipih Jakkya has caught the scent of a story and needs help chasing it down.&lt;br /&gt;
**※This quest is available for a limited time only.&lt;br /&gt;
&lt;br /&gt;
*Kipih Jakkya, reporter for The Raven, tells you about a rumor that has been making its rounds of late. Apparently, an unusual black vehicle has been sighted in Thanalan along with peculiar mechanical soldiers, and there is growing concern that they may be some unknown type of Garlean weaponry. Kipih petitions your assistance to pen her story, and in case you should be amenable, she directs you to the vicinity of Black Brush, where the black vehicle was most recently sighted.&lt;br /&gt;
**※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.&lt;br /&gt;
&lt;br /&gt;
*At Black Brush, you come upon the black vehicle and its owner, a young man by the name of Noctis, who appears to be very far from home. His vehicle, the Regalia, has broken down, and he is relieved to learn that you know people who might be able to repair it. Soon after, you are joined by a crew from Garlond Ironworks and Cid himself, who promises to do his best with the Regalia. It then transpires that not only is Noctis acquainted with the mechanical soldiers, which he calls magitek troopers, but that both he and his automated adversaries hail from a world entirely different from your own. At Cid&#039;s suggestion, Noctis goes off to search for the magitek troopers in hopes of finding a way to return home. Follow Noctis and help him to defeat the magitek troopers by participating in the FATE “Like Clockwork” at the Clutch in central Thanalan.&lt;br /&gt;
&lt;br /&gt;
*You and Noctis encounter a squad of magitek troopers and promptly vanquish them, along with a towering warmachina that had somehow managed to escape notice till now. The task thus concluded, Noctis turns his steps towards Black Brush, and you follow on his heels.&lt;br /&gt;
&lt;br /&gt;
*On the road, Noctis laments that while the enemies indeed came from his world, they offered no clues as to how he might make his way back. For now, the two of you decide to return to the Regalia before seeking further help.&lt;br /&gt;
&lt;br /&gt;
*After hearing about your battle with the magitek troopers, Cid expresses his interest in examining their technology, and bids you salvage their parts from future encounters. These parts may be delivered to one of the Ironworks hands posted at Black Brush and in each of the three city-states. Just as Cid is explaining that he had moved the Regalia to keep it away from prying eyes, Kipih Jakkya arrives on the scene and begins bombarding Noctis with questions. In exchange for receiving help to find his way home, Noctis agrees to an exclusive interview, and he sets out for Ul&#039;dah with Kipih.&lt;br /&gt;
&lt;br /&gt;
*Arriving in Ul&#039;dah at the interview&#039;s conclusion, you learn that Noctis had been traveling with his comrades on his way to meet his beloved fiancée. Satisfied with her harvest, Kipih reiterates her promise to help Noctis find the answers he seeks. At that moment, she receives a call from one of her colleagues, and turning back to you excitedly, she bids you and Noctis make ready for a journey on the trail of a hopeful lead.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;If the player has encountered Kipih Jakkya before&lt;br /&gt;
Kipih Jakkya: Greetings, adventurer! It&#039;s been a while.&lt;br /&gt;
Kipih Jakkya: ...Hm? Do not tell me you&#039;ve forgotten about Kipih Jakkya, reporter for &#039;&#039;The Raven&#039;&#039;?&lt;br /&gt;
&lt;br /&gt;
&amp;gt;If the player has not encountered Kipih Jakkya before&lt;br /&gt;
Kipih Jakkya: Greetings, adventurer. I&#039;m Kipih Jakkya, reporter for &#039;&#039;The Raven&#039;&#039;, Gridania&#039;s leading tabloid. I&#039;m hoping that I can rely on your kind assistance.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: You see, a certain rumor has been making its rounds of late.&lt;br /&gt;
Kipih Jakkya: No few travelers passing through Thanalan report seeing an unusual black vehicle along with peculiar mechanical soldiers. Do you happen to know anything about them?&lt;br /&gt;
Kipih Jakkya: No? Let me tell you, then, that there is growing concern that they might be some unknown type of Garlean weaponry. Why, even the good people of Garlond Ironworks have been called upon to investigate.&lt;br /&gt;
Kipih Jakkya: This promises to be a most compelling story, and I intend to be the first reporter to tell it. But in order to do that, I require the contribution of good folk such as yourself.&lt;br /&gt;
Kipih Jakkya: Lest you wonder, the black vehicle was most recently sighted near Black Brush, in central Thanalan. Should you come into any information, I ask that you bring me word without delay!&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Kipih Jakkya: The most recent sightings of the black vehicle took place near Black Brush, in central Thanalan. Should you come into any information, I ask that you bring me word without delay!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Investigate the designated area in central Thanalan===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Noctis@Young Man&#039;s Voice: Gah! Why won&#039;t you move, damn it?&lt;br /&gt;
Noctis@Man in Black: Hey, do you know if there&#039;s a garage nearby?&lt;br /&gt;
Noctis@Man in Black: &amp;lt;sigh&amp;gt; Just my luck to have a breakdown in the middle of nowhere... What is this place, anyway?&lt;br /&gt;
Noctis@Man in Black: Thanalan? Eorzea? That&#039;s on no map I&#039;ve ever seen.&lt;br /&gt;
Noctis@Man in Black: I&#039;m not sure how I got here, and I&#039;ve got no idea where I need to go...but I&#039;m going nowhere at this rate. Isn&#039;t there anyone around here who can fix cars?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Garlond Ironworks might be able to handle it.&lt;br /&gt;
Noctis@Man in Black: Seriously!? Man, what a relief...&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If anyone can get you moving, it&#039;ll be Cid.&lt;br /&gt;
Noctis@Man in Black: Wait, what? Cid is here too!? What in the world&#039;s going on...?&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Noctis@Man in Black: Anyway, might as well keep pushing her along.&lt;br /&gt;
Noctis@Man in Black: Hey, mind giving me a hand? She&#039;s heavier than she looks.&lt;br /&gt;
Noctis@Man in Black: What&#039;s your name, by the way?&lt;br /&gt;
&lt;br /&gt;
Noctis: Appreciate the help, [Forename]. My name&#039;s Noctis, but you can call me Noct.&lt;br /&gt;
Noctis: And now that we&#039;re introduced, let&#039;s put our backs into it. &amp;lt;sigh&amp;gt; Talk about deja vu... Un. Believable.&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Ironworks Hand: Oho, if it isn&#039;t Master [Forename]!&lt;br /&gt;
Ironworks Hand: B-By the gods, she&#039;s magnificent! Such elegance, such refinement!&lt;br /&gt;
Ironworks Hand: Ah, as you may have heard, we were tasked by the Alliance with investigating the mystery vehicle.&lt;br /&gt;
Ironworks Hand: Master Cid himself should be close. If you&#039;ll excuse me a moment, I will direct him hither.&lt;br /&gt;
&lt;br /&gt;
Cid: [Forename]! Why am I not surprised that you&#039;re here already?&lt;br /&gt;
Cid: So this is the machine... At a glance, it doesn&#039;t appear to be of Garlean make.&lt;br /&gt;
Cid: The young fellow there─I take it he&#039;s the owner?&lt;br /&gt;
Cid: And Noctis doesn&#039;t seem to know anything about Eorzea, you say? Peculiar...&lt;br /&gt;
Cid: Might he have lost his memories like I did?&lt;br /&gt;
&lt;br /&gt;
Noctis: Hey, I&#039;m right here, you know? Now, if you&#039;re done talking about me─you&#039;re Cid, right?&lt;br /&gt;
Noctis: Not quite the Cid I was expecting, but if you can fix the Regalia, then it&#039;s all good.&lt;br /&gt;
&lt;br /&gt;
Cid: I will be honest with you: this is technology I am unfamiliar with. I can&#039;t make any promises, but I will try my best.&lt;br /&gt;
&lt;br /&gt;
Noctis: Appreciate it. There&#039;s...er, just one little problem. I don&#039;t have any money.&lt;br /&gt;
&lt;br /&gt;
Cid: Never you mind that. To be able to work on a unique machine such as this is its own reward.&lt;br /&gt;
&lt;br /&gt;
Noctis: Seriously? You&#039;re a lifesaver!&lt;br /&gt;
&lt;br /&gt;
Cid: Oh, and [Forename]. I trust you also heard about the mechanical soldiers.&lt;br /&gt;
Cid: We&#039;re tasked with investigating them as well. By all accounts, they appear to be simply men, albeit armored head to toe and bearing advanced firearms. What betrays them is the unnatural efficiency with which they move.&lt;br /&gt;
&lt;br /&gt;
Noctis: Sounds like MTs to me.&lt;br /&gt;
&lt;br /&gt;
Cid: Em-tees?&lt;br /&gt;
&lt;br /&gt;
Noctis: Magitek troopers. Robotic soldiers created by the Niflheim Empire.&lt;br /&gt;
Noctis: Come to think of it, the last thing I remember is being at a Niff base. It&#039;s kinda hazy...but there was a strange machine. And before I knew it, I was here, in this place you call Eorzea.&lt;br /&gt;
&lt;br /&gt;
Cid: That&#039;s quite an unusual tale, but then again I&#039;m in the presence of unusual technology. I have no reason to doubt your words. You may have inadvertently activated a teleportation device and been sent to our world.&lt;br /&gt;
&lt;br /&gt;
Cid: At any rate, you seem to be acquainted with these mechanical soldiers. Perhaps you could investigate in our stead? They were most recently sighted near the Unholy Heir, not far to the east of here.&lt;br /&gt;
&lt;br /&gt;
Noctis: Hmmm... If they really are MTs, they might hold some clue on how to return home...&lt;br /&gt;
Noctis: Alright, leave them to me.&lt;br /&gt;
&lt;br /&gt;
Cid: W-Wait!&lt;br /&gt;
Cid: It wouldn&#039;t do to leave our visitor to wander a strange land alone. Could you accompany him, [Forename]? Rest assured I&#039;ll tend to the Regalia in the meantime.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Participate in the FATE at the Unholy Heir===&lt;br /&gt;
Noctis: This oughta be the right place.&lt;br /&gt;
&lt;br /&gt;
====Talking to Noctis====&lt;br /&gt;
Noctis: Oh, hey. Curious about the MTs too, are you?&lt;br /&gt;
&lt;br /&gt;
Question: Lie in wait with Noctis? (yes/no)&lt;br /&gt;
&lt;br /&gt;
Noctis: C&#039;mon, then.&lt;br /&gt;
Noctis: Let&#039;s find us some MT&#039;s&lt;br /&gt;
Noctis: There they are!&lt;br /&gt;
&lt;br /&gt;
====FATE dialogue====&lt;br /&gt;
Noctis: Come get me!&lt;br /&gt;
Noctis: They brought the big guns too!? Gimme a break...&lt;br /&gt;
Noctis: Yah!&lt;br /&gt;
Noctis: Try this!&lt;br /&gt;
&lt;br /&gt;
====Post-FATE dialogue====&lt;br /&gt;
Noctis: That&#039;s all she wrote.&lt;br /&gt;
Noctis: Hmmm, no clues here... Guess I&#039;ll keep looking.&lt;br /&gt;
&lt;br /&gt;
===Wait at the designated location===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Noctis: MTs, just as I thought. And a magitek armor to boot. They must have crossed over when I did.&lt;br /&gt;
Noctis: But I couldn&#039;t find any clues on how I might cross back. Gah, what am I supposed to do now?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt;Let&#039;s consult Cid.&lt;br /&gt;
Noctis: That old geezer? Well, he did seem to know his stuff.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;Let&#039;s consult Kipih.&lt;br /&gt;
Noctis: A reporter? That&#039;s...actually not a bad idea. She&#039;s bound to have loads of connections.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Noctis: You&#039;re coming along, right? Let&#039;s go check in on the Regalia.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Cid===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Cid: So, how fared you? Were you able to find the mechanical soldiers?&lt;br /&gt;
Cid: You &#039;&#039;fought&#039;&#039; them!? So the rumors were true...&lt;br /&gt;
Cid: That being the case, I would very much like to examine the technology with my own eyes.&lt;br /&gt;
Cid: I have a favor to ask, [Forename]. The next time you encounter these soldiers, could you salvage their parts?&lt;br /&gt;
&lt;br /&gt;
Ironworks Hand: Ahem! Master [Forename], may I ask that you bring said parts to either myself or my colleagues in the three city-states?&lt;br /&gt;
Ironworks Hand: We will pass them along to the chief─&#039;&#039;after&#039;&#039; he has completed his long list of outstanding tasks!&lt;br /&gt;
&lt;br /&gt;
Cid: Don&#039;t worry, she&#039;s in a safe place. A reporter came sniffing about while you were away, so I decided to move her to the Dispatch Yard that we might carry out the repairs undisturbed.&lt;br /&gt;
Cid: I&#039;m pleased to say I was able to identify the problem, and I believe it can be fixed. However, it may take some time to fashion the replacement part.&lt;br /&gt;
&lt;br /&gt;
Noctis: I see. That&#039;s good to know.&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya@Woman&#039;s Voice: &amp;lt;gasp&amp;gt; You must be the mystery man!&lt;br /&gt;
Kipih Jakkya: Ooh, I&#039;m no fashion correspondent, but I like your look! A simple silhouette with an emphasis on the details!&lt;br /&gt;
&lt;br /&gt;
Noctis: What&#039;s the deal with you?&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: Ah, where are my manners? Kipih Jakkya, reporter for &#039;&#039;The Raven&#039;&#039;, at your service!&lt;br /&gt;
Kipih Jakkya: You &#039;&#039;are&#039;&#039; the owner of the mysterious black vehicle, yes?&lt;br /&gt;
&lt;br /&gt;
Noctis: What, you mean the Regalia?&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: The Rega... I beg your pardon?&lt;br /&gt;
&lt;br /&gt;
Noctis: Re-ga-lia.&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: Ah, so that&#039;s what she&#039;s called! A stately name!&lt;br /&gt;
Kipih Jakkya: She&#039;s like nothing anyone has ever seen in Eorzea. May I ask where you hail from and how you came to be here?&lt;br /&gt;
&lt;br /&gt;
Noctis: I&#039;m from...far away. I was on a journey. We were fighting. Then suddenly I was here.&lt;br /&gt;
Noctis: I really need to find my way back. There&#039;s so much I have to do...&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: A mysterious young man, come from another world, desperately seeking a way home... A promising premise! Now then, may I ask what manner of journey you were on?&lt;br /&gt;
&lt;br /&gt;
Noctis: Well, I was traveling with my friends. We were on our way to meet...someone important to me.&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: Someone &#039;&#039;important&#039;&#039; to you? Could you please elaborate on the nature of your relationship with this individual?&lt;br /&gt;
&lt;br /&gt;
Noctis: H-Hold on just a second. You&#039;re not the only one with questions, you know. I&#039;ve got loads of my own.&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: Well, sir, &#039;&#039;The Raven&#039;&#039; has many eyes and ears, and I would be happy to call upon them all for the answers you seek─if you&#039;ll agree to grant me an exclusive interview!&lt;br /&gt;
&lt;br /&gt;
Noctis: Yeah, sure, whatever.&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: Then it&#039;s settled! If you would accompany me to Ul&#039;dah, we may continue our conversation while I put my connections to work.&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
&lt;br /&gt;
Cid: I&#039;ll begin working on the replacement part for the Regalia, but it will take a while. Feel free to go about your own business in the meantime.&lt;br /&gt;
&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Kipih Jakkya in Ul&#039;dah===&lt;br /&gt;
Kipih Jakkya: Noctis was very cooperative, and I have lots of juicy morsels for my feature article. Lest you wonder, he was on his way to meet his beloved fiancée.&lt;br /&gt;
Kipih Jakkya: Will the two sweethearts be reunited? With such a timeless tale of romance, the next edition of The Raven is certain to fly off the stands!&lt;br /&gt;
Kipih Jakkya: C-Come now, don&#039;t look at me so. It&#039;s been so long since I last graced the front page. And as promised, I will help Noctis find the answers he seeks.&lt;br /&gt;
Kipih Jakkya: I&#039;ve already put the word out to my colleagues, and I expect to hear back from them any moment now.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Kipih Jakkya receives a call on her linkpearl.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: Ah, speak of the devil!&amp;lt;br&amp;gt;...Yes, Kipih here. What do you have for me?&lt;br /&gt;
Kipih Jakkya: ...Truly!? Thank you so much!&lt;br /&gt;
Kipih Jakkya: See, what did I tell you? We have a hopeful lead!&lt;br /&gt;
Kipih Jakkya: We&#039;ll need to take a little trip together, the three of us. See to your preparations and let me know when you&#039;re ready to depart!&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
System: The FATE “Like Clockwork” will appear at the Clutch in central Thanalan over the course of the seasonal event.&lt;br /&gt;
System: Completing this FATE will reward players with pieces of unidentified magitek.&lt;br /&gt;
System: These items may be exchanged for various goods by speaking with an Ironworks hand.&lt;br /&gt;
System: Ironworks hands are posted at Black Brush and in each of the three city-states.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=CPWvmjsBX6c}}&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=In_the_Dark_of_Night&amp;diff=1552791</id>
		<title>In the Dark of Night</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=In_the_Dark_of_Night&amp;diff=1552791"/>
		<updated>2026-09-24T16:00:49Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* Dialogue */ missing dialogue added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--{{Limited Time Event Ended&lt;br /&gt;
| startdate = February 28, 2024&lt;br /&gt;
| enddate = March 13, 2024&lt;br /&gt;
| description1 = &#039;&#039;See also&#039;&#039;: [[A Nocturne for Heroes]]}}--&amp;gt;&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| title = In the Dark of Night&lt;br /&gt;
| description = [[Kipih Jakkya]] is eager to set out with you and Noctis.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;※This quest is available for a limited time only.&lt;br /&gt;
| image = In the Dark of Night.png&lt;br /&gt;
| quest-giver = Kipih Jakkya&lt;br /&gt;
| related-npcs = Hadrefort; Maisenta; Marcquelort; Mitainie; Noctis; Roustebant&lt;br /&gt;
| location = Ul&#039;dah - Steps of Nald&lt;br /&gt;
| location-x = 8.6&lt;br /&gt;
| location-y = 9.7&lt;br /&gt;
| type = side&lt;br /&gt;
| journal-section = Other Quests&lt;br /&gt;
| journal-category = Special Quests&lt;br /&gt;
| journal-genre = Collaboration Quests&lt;br /&gt;
| event = A Nocturne for Heroes&lt;br /&gt;
| sortkey = 131&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 50&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 11700&lt;br /&gt;
| gil = 1670&lt;br /&gt;
| reward1 = 1 Lucian Prince&#039;s Bottoms&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = The Man in Black&lt;br /&gt;
| next-quest = Messenger of the Winds&lt;br /&gt;
| release = stormblood&lt;br /&gt;
| patch = 4.56&lt;br /&gt;
| id-gt = 68695&lt;br /&gt;
| id-edb = 8f0eb851d33&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Hadrefort]] in [[Gridania]].&amp;lt;br /&amp;gt;Speak with [[Mitainie]] in Gridania.&amp;lt;br /&amp;gt;Speak with [[Roustebant]] in Gridania.&lt;br /&gt;
&lt;br /&gt;
*Report to [[Kipih Jakkya]].&lt;br /&gt;
&lt;br /&gt;
*Wait at the designated location in the [[East Shroud]].&lt;br /&gt;
&lt;br /&gt;
*Defeat [[Iseultalon]]!&lt;br /&gt;
&lt;br /&gt;
*Speak with [[Noctis]].&lt;br /&gt;
&lt;br /&gt;
*Speak with Kipih Jakkya in Gridania.&lt;br /&gt;
&lt;br /&gt;
*Speak with Noctis.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Kipih Jakkya is eager to set out with you and Noctis.&lt;br /&gt;
**※This quest is available for a limited time only.&lt;br /&gt;
&lt;br /&gt;
*Kipih informs you that there have been new sightings of mechanical soldiers in the Twelveswood. In order to ascertain the truth of these rumors, it is decided that you will head to Gridania to seek out eyewitnesses.&lt;br /&gt;
**※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.&lt;br /&gt;
&lt;br /&gt;
*Upon arriving in Gridania, you proceed to make inquiries about the mechanical soldiers. While no one you speak with turns out to be an eyewitness, you are reasonably satisfied that the magitek troopers are indeed here in the Twelveswood. It is time to take your findings to Kipih, who awaits at Mih Khetto&#039;s Amphitheatre.&lt;br /&gt;
&lt;br /&gt;
*Based on your findings, Kipih believes that you should be able to find the magitek troopers if you were to keep watch at the Bramble Patch, in the East Shroud. Eager as ever, Noctis sets out immediately, and at Kipih&#039;s behest you hurry after him.&lt;br /&gt;
&lt;br /&gt;
*At the Bramble Patch, you are reunited with Noctis and begin lying in wait. As the night deepens, a bloodcurdling roar cuts through the silent gloom, and you hasten towards the sound to come face-to-face with a fell fiend. Though the creature is fearsome, working together with Noctis, you succeed in laying it low.&lt;br /&gt;
&lt;br /&gt;
*Noctis is perturbed that a daemon, a monster from his world, has also found its way to Eorzea. Taking your rest after the taxing battle, you trade tales over a simple camp meal and learn a little more about Noctis─and perhaps yourself as well.&lt;br /&gt;
&lt;br /&gt;
*Back in Gridania, Noctis is crestfallen at being unable to find a way home, but Kipih promises that she will keep working to uncover more leads. Not given to waiting around, Noctis goes off to explore Gridania, and Kipih bids you accompany him.&lt;br /&gt;
&lt;br /&gt;
*You find Noctis browsing the Black Rabbit Traders&#039; stall; it appears he is quite taken by the fashion of Eorzea. Your visitor is keen to explore some more, and you are happy to oblige him.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Noctis: Whew... That wasn&#039;t an interview—it was an &#039;&#039;interrogation&#039;&#039;.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Kipih Jakkya: Ready to depart? Excellent! Our destination is the Twelveswood—more of those mechanical soldiers have been sighted there.&lt;br /&gt;
Kipih Jakkya: To be sure, my colleague only heard the rumors. I suggest first heading to Gridania and seeking out the witnesses.&lt;br /&gt;
&lt;br /&gt;
Noctis: Sounds good. Let&#039;s get going.&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: Ah, wait! New as you are to Eorzea, you may struggle to find your way around. Permit me to show you to Gridania.&lt;br /&gt;
&lt;br /&gt;
Noctis: Alrighty. Lead the way.&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Hadrefort in Gridania===&lt;br /&gt;
-optional start&lt;br /&gt;
Noctis: Wh-What? I&#039;m not slackin&#039; off or anything. Just checking out the clothing. Some really neat stuff here.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Hadrefort: Mechanical soldiers? My apologies, but I&#039;m not familiar with the rumors.&lt;br /&gt;
&lt;br /&gt;
Marcquelort: Well, I am. Fellow I know claims he came upon them near the Hawthorne Hut in the East Shroud. At first he thought they were men, but on closer inspection, he says they were more like dolls.&lt;br /&gt;
&lt;br /&gt;
Hadrefort: And you didn&#039;t think to share this little tidbit with me, Brother? If I were to fall victim to these abominations, I shall consider my death on your head.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
&lt;br /&gt;
Hadrefort: I pray I do not run afoul of these mechanical monstrosities alone in the forest. The mere thought chills me to the spine...&lt;br /&gt;
Marcquelort: As I said, the fellow I know claims he came upon the mechanical soldiers near the Hawthorne Hut in the East Shroud. At first he thought they were men, but on closer inspection, he says they were more like dolls.&lt;br /&gt;
&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Roustebant in Mitainie===&lt;br /&gt;
Mitainie: Mechanical soldiers? As a matter of fact, one of our sentries at Amarissaix&#039;s Spire reported encountering them while patrolling the Bramble Patch.&lt;br /&gt;
Mitainie: At first he took them to be scarecrows, but as he approached them, they suddenly sprang to life and set upon him. We suspect that they are some heretofore unknown imperial weapon, and we are deliberating a response even as we speak.&lt;br /&gt;
Mitainie: If your path takes you near that area, you would do well to exercise all caution.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Mitainie: One of our sentries at Amarissaix&#039;s Spire reported encountering the mechanical soldiers. We suspect that they are some heretofore unknown imperial weapon, and we are deliberating a response even as we speak.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Roustebant in Gridania===&lt;br /&gt;
Roustebant: Heard about the mechanical soldiers, have you? Indeed, they have been sighted in the East Shroud.&lt;br /&gt;
Roustebant: While I do not personally know the details, the Wood Wailers are in a state of heightened vigilance throughout the Twelveswood.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Roustebant: The mechanical soldiers were sighted in the East Shroud. While I do not personally know the details, the Wood Wailers are in a state of heightened vigilance throughout the Twelveswood.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Report to Kipih Jakkya===&lt;br /&gt;
-optional start&lt;br /&gt;
Noctis: Cat-people... Cat-people everywhere... Y&#039;jhimei wasn&#039;t kidding.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: So, were you able to learn anything about the mechanical soldiers?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; A man saw them near the Hawthorne Hut.&lt;br /&gt;
&amp;gt; A Wood Wailer encountered them at the Bramble Patch.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: I see! In that case, if we were to keep watch at the Bramble Patch, we should be able to find them eventually.&lt;br /&gt;
&lt;br /&gt;
Noctis: Well then, what&#039;re we waiting for?&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: Wait just a—&lt;br /&gt;
Kipih Jakkya: Please hurry after Noctis! The Twelveswood can be a veritable maze even for the locals, and it wouldn&#039;t do if he were to lose his way!&lt;br /&gt;
Kipih Jakkya: Please hurry after Noctis! The Twelveswood can be a veritable maze even for the locals, and it wouldn&#039;t do if he were to lose his way!&lt;br /&gt;
&lt;br /&gt;
===Wait at the designated location in the East Shroud===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Noctis: This the area, is it?&lt;br /&gt;
Noctis: No luck so far. Guess we play the waiting game.&lt;br /&gt;
Noctis: You hear that!? C&#039;mon, let&#039;s check it out!&lt;br /&gt;
Noctis: What the—!? That&#039;s a daemon!&lt;br /&gt;
Noctis: That thing&#039;s dangerous. We can&#039;t leave it running around.&lt;br /&gt;
Noctis: Heh, you&#039;re up for it too, eh? Come on then, let&#039;s do it!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Solo Duty===&lt;br /&gt;
Noctis: Careful! That&#039;s not your average monster!&lt;br /&gt;
Noctis: I don&#039;t like the looks of that pillar!&lt;br /&gt;
Noctis: Whoa, so that&#039;s how it works! I owe you one!&lt;br /&gt;
Noctis: Two pillars this time! I&#039;ll take one, you take the other!&lt;br /&gt;
Noctis: Nothin&#039; to it!&lt;br /&gt;
&lt;br /&gt;
===Speak with Noctis===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Noctis: First magitek troopers, now a daemon... What the hell&#039;s going on?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Let&#039;s take a rest for now.&lt;br /&gt;
Noctis: Yeah, after a fight like that, I could certainly use a break.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; All that fighting made me hungry...&lt;br /&gt;
Noctis: Now that you mention it, I&#039;m pretty hungry too.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Noctis: Right, let&#039;s set up camp!&lt;br /&gt;
Noctis: So, what&#039;s your story? Why do you go around doing what you do?&lt;br /&gt;
&lt;br /&gt;
Question: What&#039;s your purpose?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Protecting those dear to me.&lt;br /&gt;
Noctis: Protecting, huh? You and Gladio would get along, I bet. The big guy&#039;s always ready to throw himself into harm&#039;s way for us.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Supporting those dear to me.&lt;br /&gt;
Noctis: Supporting, huh? Come to think of it, you do give off Ignis vibes. Specs is always hovering around, ready to pick up after us.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Just being with my friends.&lt;br /&gt;
Noctis: What, you just wanna hang out with your friends? Heh, you&#039;re Prompto all over again. He&#039;s the life of the party, always ready with a quip to make us smile.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Noctis: We were traveling together—me and him and a couple of others. Hearing your story, I couldn&#039;t help but be reminded of them...&lt;br /&gt;
Noctis: ...&#039;&#039;My&#039;&#039; purpose? That&#039;s a tough one. I guess you could say...it&#039;s keeping a promise.&lt;br /&gt;
Noctis: But I can&#039;t do that while I&#039;m here. I have to get back to my own world.&lt;br /&gt;
Noctis: Somehow...&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Kipih Jakkya in Gridania===&lt;br /&gt;
-optional start&lt;br /&gt;
Noctis: It&#039;s good that we took care of the daemon, but there weren&#039;t any clues this time either. &amp;lt;sigh&amp;gt;&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: So, how did you fare? Were you able to find your answers?&lt;br /&gt;
&lt;br /&gt;
Noctis: Nope. We found only more questions.&lt;br /&gt;
Noctis: Like how the hell a daemon ended up here as well.&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: A daemon?&lt;br /&gt;
&lt;br /&gt;
Noctis: It&#039;s...a kind of monster.&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: From your world, I assume. And it somehow came to be here, in Eorzea...&lt;br /&gt;
Kipih Jakkya: I&#039;m no naturalist, but I imagine it being similar to a voidsent.&lt;br /&gt;
Kipih Jakkya: And if even a monster such as that could find its way to our world, then surely—surely you can find your way back too!&lt;br /&gt;
&lt;br /&gt;
Noctis: Yeah, I hope so...&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: I&#039;ll keep working with my colleagues to find new leads. So just sit tight for now.&lt;br /&gt;
&lt;br /&gt;
Noctis: Actually, I&#039;d rather go for a walk, check out the area a little. That&#039;s cool, yeah?&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: Well, it should be safe enough if you keep close to the city...&lt;br /&gt;
&lt;br /&gt;
Noctis: Great. See ya later.&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: Ah! Wait just a—&lt;br /&gt;
Kipih Jakkya: &amp;amp;lt;sigh&amp;amp;gt; There he goes again...&lt;br /&gt;
Kipih Jakkya: Though I do not think that Noctis would disappear on us, I would feel much better knowing you were with him. Will you go and keep him company?&lt;br /&gt;
Kipih Jakkya: I promise to have new information to share before long, so see that you both return soon, all right?&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Kipih Jakkya: I promise to have new information to share before long. See that you both return soon, all right?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Noctis===&lt;br /&gt;
Noctis: Oh, hey. What&#039;s up?&lt;br /&gt;
Noctis: Well, you can tell Kipih she doesn&#039;t need to worry. I can take care of myself, and I&#039;m not about to run off somewhere.&lt;br /&gt;
Noctis: I was just checking out the clothing at this stall here. And as I was browsing, the shopkeeper offered me some stuff for free.&lt;br /&gt;
&lt;br /&gt;
Maisenta: Your friend has a fine physique and exceptional fashion sense. Having an attractive young man such as him model our garments is the best form of advertisement.&lt;br /&gt;
&lt;br /&gt;
Noctis: Thanks, lady.&lt;br /&gt;
Noctis: Anyway, I wanna explore some more. You&#039;re cool to hang out for a bit, yeah?&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=CPWvmjsBX6c}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Man_in_Black&amp;diff=1552775</id>
		<title>The Man in Black</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Man_in_Black&amp;diff=1552775"/>
		<updated>2026-09-24T15:32:16Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* FATE &amp;amp; Dialogue */ moved into the general Dialogue section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--{{Limited Time Event Ended&lt;br /&gt;
| startdate = February 28, 2024&lt;br /&gt;
| enddate = March 13, 2024&lt;br /&gt;
| description1 = &#039;&#039;See also&#039;&#039;: [[A Nocturne for Heroes]]}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| title = The Man in Black&lt;br /&gt;
| description = [[Kipih Jakkya]] has caught the scent of a story and needs help chasing it down.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;※This quest is available for a limited time only.&lt;br /&gt;
| image = The Man in Black.png&lt;br /&gt;
| quest-giver = Kipih Jakkya&lt;br /&gt;
| related-npcs = Cid; Ironworks Hand; Noctis&lt;br /&gt;
| location = Ul&#039;dah - Steps of Nald&lt;br /&gt;
| location-x = 8.5&lt;br /&gt;
| location-y = 9.7&lt;br /&gt;
| type = side&lt;br /&gt;
| journal-section = Other Quests&lt;br /&gt;
| journal-category = Special Quests&lt;br /&gt;
| journal-genre = Collaboration Quests&lt;br /&gt;
| event = A Nocturne for Heroes&lt;br /&gt;
| sortkey = 130&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 50&lt;br /&gt;
| req-quest = The Ultimate Weapon&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 11700&lt;br /&gt;
| gil = 1080&lt;br /&gt;
| reward1 = 1 Lucian Prince&#039;s Fingerless Glove&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = In the Dark of Night&lt;br /&gt;
| release = stormblood&lt;br /&gt;
| patch = 4.56&lt;br /&gt;
| id-gt = 68694&lt;br /&gt;
| id-edb = 5b27936eff0&lt;br /&gt;
}}&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
The [[FATE]] {{i|Like Clockwork}} is located at  {{coords|20.1, 22.0, 0.2}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Investigate the designated area in [[central Thanalan]].&lt;br /&gt;
*Participate in [[Like Clockwork|the FATE]] at [[the Unholy Heir]].&lt;br /&gt;
*Wait at the designated location.&lt;br /&gt;
*Speak with [[Cid]].&lt;br /&gt;
*Speak with [[Kipih Jakkya]] in [[Ul&#039;dah]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Kipih Jakkya has caught the scent of a story and needs help chasing it down.&lt;br /&gt;
**※This quest is available for a limited time only.&lt;br /&gt;
&lt;br /&gt;
*Kipih Jakkya, reporter for The Raven, tells you about a rumor that has been making its rounds of late. Apparently, an unusual black vehicle has been sighted in Thanalan along with peculiar mechanical soldiers, and there is growing concern that they may be some unknown type of Garlean weaponry. Kipih petitions your assistance to pen her story, and in case you should be amenable, she directs you to the vicinity of Black Brush, where the black vehicle was most recently sighted.&lt;br /&gt;
**※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.&lt;br /&gt;
&lt;br /&gt;
*At Black Brush, you come upon the black vehicle and its owner, a young man by the name of Noctis, who appears to be very far from home. His vehicle, the Regalia, has broken down, and he is relieved to learn that you know people who might be able to repair it. Soon after, you are joined by a crew from Garlond Ironworks and Cid himself, who promises to do his best with the Regalia. It then transpires that not only is Noctis acquainted with the mechanical soldiers, which he calls magitek troopers, but that both he and his automated adversaries hail from a world entirely different from your own. At Cid&#039;s suggestion, Noctis goes off to search for the magitek troopers in hopes of finding a way to return home. Follow Noctis and help him to defeat the magitek troopers by participating in the FATE “Like Clockwork” at the Clutch in central Thanalan.&lt;br /&gt;
&lt;br /&gt;
*You and Noctis encounter a squad of magitek troopers and promptly vanquish them, along with a towering warmachina that had somehow managed to escape notice till now. The task thus concluded, Noctis turns his steps towards Black Brush, and you follow on his heels.&lt;br /&gt;
&lt;br /&gt;
*On the road, Noctis laments that while the enemies indeed came from his world, they offered no clues as to how he might make his way back. For now, the two of you decide to return to the Regalia before seeking further help.&lt;br /&gt;
&lt;br /&gt;
*After hearing about your battle with the magitek troopers, Cid expresses his interest in examining their technology, and bids you salvage their parts from future encounters. These parts may be delivered to one of the Ironworks hands posted at Black Brush and in each of the three city-states. Just as Cid is explaining that he had moved the Regalia to keep it away from prying eyes, Kipih Jakkya arrives on the scene and begins bombarding Noctis with questions. In exchange for receiving help to find his way home, Noctis agrees to an exclusive interview, and he sets out for Ul&#039;dah with Kipih.&lt;br /&gt;
&lt;br /&gt;
*Arriving in Ul&#039;dah at the interview&#039;s conclusion, you learn that Noctis had been traveling with his comrades on his way to meet his beloved fiancée. Satisfied with her harvest, Kipih reiterates her promise to help Noctis find the answers he seeks. At that moment, she receives a call from one of her colleagues, and turning back to you excitedly, she bids you and Noctis make ready for a journey on the trail of a hopeful lead.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;If the player has encountered Kipih Jakkya before&lt;br /&gt;
Kipih Jakkya: Greetings, adventurer! It&#039;s been a while.&lt;br /&gt;
Kipih Jakkya: ...Hm? Do not tell me you&#039;ve forgotten about Kipih Jakkya, reporter for &#039;&#039;The Raven&#039;&#039;?&lt;br /&gt;
&lt;br /&gt;
&amp;gt;If the player has not encountered Kipih Jakkya before&lt;br /&gt;
Kipih Jakkya: Greetings, adventurer. I&#039;m Kipih Jakkya, reporter for &#039;&#039;The Raven&#039;&#039;, Gridania&#039;s leading tabloid. I&#039;m hoping that I can rely on your kind assistance.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: You see, a certain rumor has been making its rounds of late.&lt;br /&gt;
Kipih Jakkya: No few travelers passing through Thanalan report seeing an unusual black vehicle along with peculiar mechanical soldiers. Do you happen to know anything about them?&lt;br /&gt;
Kipih Jakkya: No? Let me tell you, then, that there is growing concern that they might be some unknown type of Garlean weaponry. Why, even the good people of Garlond Ironworks have been called upon to investigate.&lt;br /&gt;
Kipih Jakkya: This promises to be a most compelling story, and I intend to be the first reporter to tell it. But in order to do that, I require the contribution of good folk such as yourself.&lt;br /&gt;
Kipih Jakkya: Lest you wonder, the black vehicle was most recently sighted near Black Brush, in central Thanalan. Should you come into any information, I ask that you bring me word without delay!&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Kipih Jakkya: The most recent sightings of the black vehicle took place near Black Brush, in central Thanalan. Should you come into any information, I ask that you bring me word without delay!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Investigate the designated area in central Thanalan===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Noctis@Young Man&#039;s Voice: Gah! Why won&#039;t you move, damn it?&lt;br /&gt;
Noctis@Man in Black: Hey, do you know if there&#039;s a garage nearby?&lt;br /&gt;
Noctis@Man in Black: &amp;lt;sigh&amp;gt; Just my luck to have a breakdown in the middle of nowhere... What is this place, anyway?&lt;br /&gt;
Noctis@Man in Black: Thanalan? Eorzea? That&#039;s on no map I&#039;ve ever seen.&lt;br /&gt;
Noctis@Man in Black: I&#039;m not sure how I got here, and I&#039;ve got no idea where I need to go...but I&#039;m going nowhere at this rate. Isn&#039;t there anyone around here who can fix cars?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Garlond Ironworks might be able to handle it.&lt;br /&gt;
Noctis@Man in Black: Seriously!? Man, what a relief...&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If anyone can get you moving, it&#039;ll be Cid.&lt;br /&gt;
Noctis@Man in Black: Wait, what? Cid is here too!? What in the world&#039;s going on...?&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Noctis@Man in Black: Anyway, might as well keep pushing her along.&lt;br /&gt;
Noctis@Man in Black: Hey, mind giving me a hand? She&#039;s heavier than she looks.&lt;br /&gt;
Noctis@Man in Black: What&#039;s your name, by the way?&lt;br /&gt;
&lt;br /&gt;
Noctis: Appreciate the help, Cassius. My name&#039;s Noctis, but you can call me Noct.&lt;br /&gt;
Noctis: And now that we&#039;re introduced, let&#039;s put our backs into it. &amp;lt;sigh&amp;gt; Talk about deja vu... Un. Believable.&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Ironworks Hand: Oho, if it isn&#039;t Master [Forename]!&lt;br /&gt;
Ironworks Hand: B-By the gods, she&#039;s magnificent! Such elegance, such refinement!&lt;br /&gt;
Ironworks Hand: Ah, as you may have heard, we were tasked by the Alliance with investigating the mystery vehicle.&lt;br /&gt;
Ironworks Hand: Master Cid himself should be close. If you&#039;ll excuse me a moment, I will direct him hither.&lt;br /&gt;
&lt;br /&gt;
Cid: [Forename]! Why am I not surprised that you&#039;re here already?&lt;br /&gt;
Cid: So this is the machine... At a glance, it doesn&#039;t appear to be of Garlean make.&lt;br /&gt;
Cid: The young fellow there─I take it he&#039;s the owner?&lt;br /&gt;
Cid: And Noctis doesn&#039;t seem to know anything about Eorzea, you say? Peculiar...&lt;br /&gt;
Cid: Might he have lost his memories like I did?&lt;br /&gt;
&lt;br /&gt;
Noctis: Hey, I&#039;m right here, you know? Now, if you&#039;re done talking about me─you&#039;re Cid, right?&lt;br /&gt;
Noctis: Not quite the Cid I was expecting, but if you can fix the Regalia, then it&#039;s all good.&lt;br /&gt;
&lt;br /&gt;
Cid: I will be honest with you: this is technology I am unfamiliar with. I can&#039;t make any promises, but I will try my best.&lt;br /&gt;
&lt;br /&gt;
Noctis: Appreciate it. There&#039;s...er, just one little problem. I don&#039;t have any money.&lt;br /&gt;
&lt;br /&gt;
Cid: Never you mind that. To be able to work on a unique machine such as this is its own reward.&lt;br /&gt;
&lt;br /&gt;
Noctis: Seriously? You&#039;re a lifesaver!&lt;br /&gt;
&lt;br /&gt;
Cid: Oh, and [Forename]. I trust you also heard about the mechanical soldiers.&lt;br /&gt;
Cid: We&#039;re tasked with investigating them as well. By all accounts, they appear to be simply men, albeit armored head to toe and bearing advanced firearms. What betrays them is the unnatural efficiency with which they move.&lt;br /&gt;
&lt;br /&gt;
Noctis: Sounds like MTs to me.&lt;br /&gt;
&lt;br /&gt;
Cid: Em-tees?&lt;br /&gt;
&lt;br /&gt;
Noctis: Magitek troopers. Robotic soldiers created by the Niflheim Empire.&lt;br /&gt;
Noctis: Come to think of it, the last thing I remember is being at a Niff base. It&#039;s kinda hazy...but there was a strange machine. And before I knew it, I was here, in this place you call Eorzea.&lt;br /&gt;
&lt;br /&gt;
Cid: That&#039;s quite an unusual tale, but then again I&#039;m in the presence of unusual technology. I have no reason to doubt your words. You may have inadvertently activated a teleportation device and been sent to our world.&lt;br /&gt;
&lt;br /&gt;
Cid: At any rate, you seem to be acquainted with these mechanical soldiers. Perhaps you could investigate in our stead? They were most recently sighted near the Unholy Heir, not far to the east of here.&lt;br /&gt;
&lt;br /&gt;
Noctis: Hmmm... If they really are MTs, they might hold some clue on how to return home...&lt;br /&gt;
Noctis: Alright, leave them to me.&lt;br /&gt;
&lt;br /&gt;
Cid: W-Wait!&lt;br /&gt;
Cid: It wouldn&#039;t do to leave our visitor to wander a strange land alone. Could you accompany him, Cassius? Rest assured I&#039;ll tend to the Regalia in the meantime.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Participate in the FATE at the Unholy Heir===&lt;br /&gt;
Noctis: This oughta be the right place.&lt;br /&gt;
&lt;br /&gt;
====Talking to Noctis====&lt;br /&gt;
Noctis: Oh, hey. Curious about the MTs too, are you?&lt;br /&gt;
&lt;br /&gt;
Question: Lie in wait with Noctis? (yes/no)&lt;br /&gt;
&lt;br /&gt;
Noctis: C&#039;mon, then.&lt;br /&gt;
Noctis: Let&#039;s find us some MT&#039;s&lt;br /&gt;
Noctis: There they are!&lt;br /&gt;
&lt;br /&gt;
====FATE dialogue====&lt;br /&gt;
Noctis: Come get me!&lt;br /&gt;
Noctis: They brought the big guns too!? Gimme a break...&lt;br /&gt;
Noctis: Yah!&lt;br /&gt;
Noctis: Try this!&lt;br /&gt;
&lt;br /&gt;
====Post-FATE dialogue====&lt;br /&gt;
Noctis: That&#039;s all she wrote.&lt;br /&gt;
Noctis: Hmmm, no clues here... Guess I&#039;ll keep looking.&lt;br /&gt;
&lt;br /&gt;
===Wait at the designated location===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Noctis: MTs, just as I thought. And a magitek armor to boot. They must have crossed over when I did.&lt;br /&gt;
Noctis: But I couldn&#039;t find any clues on how I might cross back. Gah, what am I supposed to do now?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt;Let&#039;s consult Cid.&lt;br /&gt;
Noctis: That old geezer? Well, he did seem to know his stuff.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;Let&#039;s consult Kipih.&lt;br /&gt;
Noctis: A reporter? That&#039;s...actually not a bad idea. She&#039;s bound to have loads of connections.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Noctis: You&#039;re coming along, right? Let&#039;s go check in on the Regalia.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Cid===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Cid: So, how fared you? Were you able to find the mechanical soldiers?&lt;br /&gt;
Cid: You &#039;&#039;fought&#039;&#039; them!? So the rumors were true...&lt;br /&gt;
Cid: That being the case, I would very much like to examine the technology with my own eyes.&lt;br /&gt;
Cid: I have a favor to ask, [Forename]. The next time you encounter these soldiers, could you salvage their parts?&lt;br /&gt;
&lt;br /&gt;
Ironworks Hand: Ahem! Master Cassius, may I ask that you bring said parts to either myself or my colleagues in the three city-states?&lt;br /&gt;
Ironworks Hand: We will pass them along to the chief─&#039;&#039;after&#039;&#039; he has completed his long list of outstanding tasks!&lt;br /&gt;
&lt;br /&gt;
Cid: Don&#039;t worry, she&#039;s in a safe place. A reporter came sniffing about while you were away, so I decided to move her to the Dispatch Yard that we might carry out the repairs undisturbed.&lt;br /&gt;
Cid: I&#039;m pleased to say I was able to identify the problem, and I believe it can be fixed. However, it may take some time to fashion the replacement part.&lt;br /&gt;
&lt;br /&gt;
Noctis: I see. That&#039;s good to know.&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya@Woman&#039;s Voice: &amp;lt;gasp&amp;gt; You must be the mystery man!&lt;br /&gt;
Kipih Jakkya: Ooh, I&#039;m no fashion correspondent, but I like your look! A simple silhouette with an emphasis on the details!&lt;br /&gt;
&lt;br /&gt;
Noctis: What&#039;s the deal with you?&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: Ah, where are my manners? Kipih Jakkya, reporter for &#039;&#039;The Raven&#039;&#039;, at your service!&lt;br /&gt;
Kipih Jakkya: You &#039;&#039;are&#039;&#039; the owner of the mysterious black vehicle, yes?&lt;br /&gt;
&lt;br /&gt;
Noctis: What, you mean the Regalia?&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: The Rega... I beg your pardon?&lt;br /&gt;
&lt;br /&gt;
Noctis: Re-ga-lia.&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: Ah, so that&#039;s what she&#039;s called! A stately name!&lt;br /&gt;
Kipih Jakkya: She&#039;s like nothing anyone has ever seen in Eorzea. May I ask where you hail from and how you came to be here?&lt;br /&gt;
&lt;br /&gt;
Noctis: I&#039;m from...far away. I was on a journey. We were fighting. Then suddenly I was here.&lt;br /&gt;
Noctis: I really need to find my way back. There&#039;s so much I have to do...&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: A mysterious young man, come from another world, desperately seeking a way home... A promising premise! Now then, may I ask what manner of journey you were on?&lt;br /&gt;
&lt;br /&gt;
Noctis: Well, I was traveling with my friends. We were on our way to meet...someone important to me.&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: Someone &#039;&#039;important&#039;&#039; to you? Could you please elaborate on the nature of your relationship with this individual?&lt;br /&gt;
&lt;br /&gt;
Noctis: H-Hold on just a second. You&#039;re not the only one with questions, you know. I&#039;ve got loads of my own.&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: Well, sir, &#039;&#039;The Raven&#039;&#039; has many eyes and ears, and I would be happy to call upon them all for the answers you seek─if you&#039;ll agree to grant me an exclusive interview!&lt;br /&gt;
&lt;br /&gt;
Noctis: Yeah, sure, whatever.&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: Then it&#039;s settled! If you would accompany me to Ul&#039;dah, we may continue our conversation while I put my connections to work.&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
&lt;br /&gt;
Cid: I&#039;ll begin working on the replacement part for the Regalia, but it will take a while. Feel free to go about your own business in the meantime.&lt;br /&gt;
&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Kipih Jakkya in Ul&#039;dah===&lt;br /&gt;
Kipih Jakkya: Noctis was very cooperative, and I have lots of juicy morsels for my feature article. Lest you wonder, he was on his way to meet his beloved fiancée.&lt;br /&gt;
Kipih Jakkya: Will the two sweethearts be reunited? With such a timeless tale of romance, the next edition of The Raven is certain to fly off the stands!&lt;br /&gt;
Kipih Jakkya: C-Come now, don&#039;t look at me so. It&#039;s been so long since I last graced the front page. And as promised, I will help Noctis find the answers he seeks.&lt;br /&gt;
Kipih Jakkya: I&#039;ve already put the word out to my colleagues, and I expect to hear back from them any moment now.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Kipih Jakkya receives a call on her linkpearl.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: Ah, speak of the devil!&amp;lt;br&amp;gt;...Yes, Kipih here. What do you have for me?&lt;br /&gt;
Kipih Jakkya: ...Truly!? Thank you so much!&lt;br /&gt;
Kipih Jakkya: See, what did I tell you? We have a hopeful lead!&lt;br /&gt;
Kipih Jakkya: We&#039;ll need to take a little trip together, the three of us. See to your preparations and let me know when you&#039;re ready to depart!&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
System: The FATE “Like Clockwork” will appear at the Clutch in central Thanalan over the course of the seasonal event.&lt;br /&gt;
System: Completing this FATE will reward players with pieces of unidentified magitek.&lt;br /&gt;
System: These items may be exchanged for various goods by speaking with an Ironworks hand.&lt;br /&gt;
System: Ironworks hands are posted at Black Brush and in each of the three city-states.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=CPWvmjsBX6c}}&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Man_in_Black&amp;diff=1552774</id>
		<title>The Man in Black</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Man_in_Black&amp;diff=1552774"/>
		<updated>2026-09-24T15:30:06Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* Dialogue */ missing dialogue added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--{{Limited Time Event Ended&lt;br /&gt;
| startdate = February 28, 2024&lt;br /&gt;
| enddate = March 13, 2024&lt;br /&gt;
| description1 = &#039;&#039;See also&#039;&#039;: [[A Nocturne for Heroes]]}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| title = The Man in Black&lt;br /&gt;
| description = [[Kipih Jakkya]] has caught the scent of a story and needs help chasing it down.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;※This quest is available for a limited time only.&lt;br /&gt;
| image = The Man in Black.png&lt;br /&gt;
| quest-giver = Kipih Jakkya&lt;br /&gt;
| related-npcs = Cid; Ironworks Hand; Noctis&lt;br /&gt;
| location = Ul&#039;dah - Steps of Nald&lt;br /&gt;
| location-x = 8.5&lt;br /&gt;
| location-y = 9.7&lt;br /&gt;
| type = side&lt;br /&gt;
| journal-section = Other Quests&lt;br /&gt;
| journal-category = Special Quests&lt;br /&gt;
| journal-genre = Collaboration Quests&lt;br /&gt;
| event = A Nocturne for Heroes&lt;br /&gt;
| sortkey = 130&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 50&lt;br /&gt;
| req-quest = The Ultimate Weapon&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 11700&lt;br /&gt;
| gil = 1080&lt;br /&gt;
| reward1 = 1 Lucian Prince&#039;s Fingerless Glove&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = In the Dark of Night&lt;br /&gt;
| release = stormblood&lt;br /&gt;
| patch = 4.56&lt;br /&gt;
| id-gt = 68694&lt;br /&gt;
| id-edb = 5b27936eff0&lt;br /&gt;
}}&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
The [[FATE]] {{i|Like Clockwork}} is located at  {{coords|20.1, 22.0, 0.2}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Investigate the designated area in [[central Thanalan]].&lt;br /&gt;
*Participate in [[Like Clockwork|the FATE]] at [[the Unholy Heir]].&lt;br /&gt;
*Wait at the designated location.&lt;br /&gt;
*Speak with [[Cid]].&lt;br /&gt;
*Speak with [[Kipih Jakkya]] in [[Ul&#039;dah]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Kipih Jakkya has caught the scent of a story and needs help chasing it down.&lt;br /&gt;
**※This quest is available for a limited time only.&lt;br /&gt;
&lt;br /&gt;
*Kipih Jakkya, reporter for The Raven, tells you about a rumor that has been making its rounds of late. Apparently, an unusual black vehicle has been sighted in Thanalan along with peculiar mechanical soldiers, and there is growing concern that they may be some unknown type of Garlean weaponry. Kipih petitions your assistance to pen her story, and in case you should be amenable, she directs you to the vicinity of Black Brush, where the black vehicle was most recently sighted.&lt;br /&gt;
**※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.&lt;br /&gt;
&lt;br /&gt;
*At Black Brush, you come upon the black vehicle and its owner, a young man by the name of Noctis, who appears to be very far from home. His vehicle, the Regalia, has broken down, and he is relieved to learn that you know people who might be able to repair it. Soon after, you are joined by a crew from Garlond Ironworks and Cid himself, who promises to do his best with the Regalia. It then transpires that not only is Noctis acquainted with the mechanical soldiers, which he calls magitek troopers, but that both he and his automated adversaries hail from a world entirely different from your own. At Cid&#039;s suggestion, Noctis goes off to search for the magitek troopers in hopes of finding a way to return home. Follow Noctis and help him to defeat the magitek troopers by participating in the FATE “Like Clockwork” at the Clutch in central Thanalan.&lt;br /&gt;
&lt;br /&gt;
*You and Noctis encounter a squad of magitek troopers and promptly vanquish them, along with a towering warmachina that had somehow managed to escape notice till now. The task thus concluded, Noctis turns his steps towards Black Brush, and you follow on his heels.&lt;br /&gt;
&lt;br /&gt;
*On the road, Noctis laments that while the enemies indeed came from his world, they offered no clues as to how he might make his way back. For now, the two of you decide to return to the Regalia before seeking further help.&lt;br /&gt;
&lt;br /&gt;
*After hearing about your battle with the magitek troopers, Cid expresses his interest in examining their technology, and bids you salvage their parts from future encounters. These parts may be delivered to one of the Ironworks hands posted at Black Brush and in each of the three city-states. Just as Cid is explaining that he had moved the Regalia to keep it away from prying eyes, Kipih Jakkya arrives on the scene and begins bombarding Noctis with questions. In exchange for receiving help to find his way home, Noctis agrees to an exclusive interview, and he sets out for Ul&#039;dah with Kipih.&lt;br /&gt;
&lt;br /&gt;
*Arriving in Ul&#039;dah at the interview&#039;s conclusion, you learn that Noctis had been traveling with his comrades on his way to meet his beloved fiancée. Satisfied with her harvest, Kipih reiterates her promise to help Noctis find the answers he seeks. At that moment, she receives a call from one of her colleagues, and turning back to you excitedly, she bids you and Noctis make ready for a journey on the trail of a hopeful lead.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;If the player has encountered Kipih Jakkya before&lt;br /&gt;
Kipih Jakkya: Greetings, adventurer! It&#039;s been a while.&lt;br /&gt;
Kipih Jakkya: ...Hm? Do not tell me you&#039;ve forgotten about Kipih Jakkya, reporter for &#039;&#039;The Raven&#039;&#039;?&lt;br /&gt;
&lt;br /&gt;
&amp;gt;If the player has not encountered Kipih Jakkya before&lt;br /&gt;
Kipih Jakkya: Greetings, adventurer. I&#039;m Kipih Jakkya, reporter for &#039;&#039;The Raven&#039;&#039;, Gridania&#039;s leading tabloid. I&#039;m hoping that I can rely on your kind assistance.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: You see, a certain rumor has been making its rounds of late.&lt;br /&gt;
Kipih Jakkya: No few travelers passing through Thanalan report seeing an unusual black vehicle along with peculiar mechanical soldiers. Do you happen to know anything about them?&lt;br /&gt;
Kipih Jakkya: No? Let me tell you, then, that there is growing concern that they might be some unknown type of Garlean weaponry. Why, even the good people of Garlond Ironworks have been called upon to investigate.&lt;br /&gt;
Kipih Jakkya: This promises to be a most compelling story, and I intend to be the first reporter to tell it. But in order to do that, I require the contribution of good folk such as yourself.&lt;br /&gt;
Kipih Jakkya: Lest you wonder, the black vehicle was most recently sighted near Black Brush, in central Thanalan. Should you come into any information, I ask that you bring me word without delay!&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Kipih Jakkya: The most recent sightings of the black vehicle took place near Black Brush, in central Thanalan. Should you come into any information, I ask that you bring me word without delay!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Investigate the designated area in central Thanalan===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Noctis@Young Man&#039;s Voice: Gah! Why won&#039;t you move, damn it?&lt;br /&gt;
Noctis@Man in Black: Hey, do you know if there&#039;s a garage nearby?&lt;br /&gt;
Noctis@Man in Black: &amp;lt;sigh&amp;gt; Just my luck to have a breakdown in the middle of nowhere... What is this place, anyway?&lt;br /&gt;
Noctis@Man in Black: Thanalan? Eorzea? That&#039;s on no map I&#039;ve ever seen.&lt;br /&gt;
Noctis@Man in Black: I&#039;m not sure how I got here, and I&#039;ve got no idea where I need to go...but I&#039;m going nowhere at this rate. Isn&#039;t there anyone around here who can fix cars?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Garlond Ironworks might be able to handle it.&lt;br /&gt;
Noctis@Man in Black: Seriously!? Man, what a relief...&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If anyone can get you moving, it&#039;ll be Cid.&lt;br /&gt;
Noctis@Man in Black: Wait, what? Cid is here too!? What in the world&#039;s going on...?&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Noctis@Man in Black: Anyway, might as well keep pushing her along.&lt;br /&gt;
Noctis@Man in Black: Hey, mind giving me a hand? She&#039;s heavier than she looks.&lt;br /&gt;
Noctis@Man in Black: What&#039;s your name, by the way?&lt;br /&gt;
&lt;br /&gt;
Noctis: Appreciate the help, Cassius. My name&#039;s Noctis, but you can call me Noct.&lt;br /&gt;
Noctis: And now that we&#039;re introduced, let&#039;s put our backs into it. &amp;lt;sigh&amp;gt; Talk about deja vu... Un. Believable.&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Ironworks Hand: Oho, if it isn&#039;t Master [Forename]!&lt;br /&gt;
Ironworks Hand: B-By the gods, she&#039;s magnificent! Such elegance, such refinement!&lt;br /&gt;
Ironworks Hand: Ah, as you may have heard, we were tasked by the Alliance with investigating the mystery vehicle.&lt;br /&gt;
Ironworks Hand: Master Cid himself should be close. If you&#039;ll excuse me a moment, I will direct him hither.&lt;br /&gt;
&lt;br /&gt;
Cid: [Forename]! Why am I not surprised that you&#039;re here already?&lt;br /&gt;
Cid: So this is the machine... At a glance, it doesn&#039;t appear to be of Garlean make.&lt;br /&gt;
Cid: The young fellow there─I take it he&#039;s the owner?&lt;br /&gt;
Cid: And Noctis doesn&#039;t seem to know anything about Eorzea, you say? Peculiar...&lt;br /&gt;
Cid: Might he have lost his memories like I did?&lt;br /&gt;
&lt;br /&gt;
Noctis: Hey, I&#039;m right here, you know? Now, if you&#039;re done talking about me─you&#039;re Cid, right?&lt;br /&gt;
Noctis: Not quite the Cid I was expecting, but if you can fix the Regalia, then it&#039;s all good.&lt;br /&gt;
&lt;br /&gt;
Cid: I will be honest with you: this is technology I am unfamiliar with. I can&#039;t make any promises, but I will try my best.&lt;br /&gt;
&lt;br /&gt;
Noctis: Appreciate it. There&#039;s...er, just one little problem. I don&#039;t have any money.&lt;br /&gt;
&lt;br /&gt;
Cid: Never you mind that. To be able to work on a unique machine such as this is its own reward.&lt;br /&gt;
&lt;br /&gt;
Noctis: Seriously? You&#039;re a lifesaver!&lt;br /&gt;
&lt;br /&gt;
Cid: Oh, and [Forename]. I trust you also heard about the mechanical soldiers.&lt;br /&gt;
Cid: We&#039;re tasked with investigating them as well. By all accounts, they appear to be simply men, albeit armored head to toe and bearing advanced firearms. What betrays them is the unnatural efficiency with which they move.&lt;br /&gt;
&lt;br /&gt;
Noctis: Sounds like MTs to me.&lt;br /&gt;
&lt;br /&gt;
Cid: Em-tees?&lt;br /&gt;
&lt;br /&gt;
Noctis: Magitek troopers. Robotic soldiers created by the Niflheim Empire.&lt;br /&gt;
Noctis: Come to think of it, the last thing I remember is being at a Niff base. It&#039;s kinda hazy...but there was a strange machine. And before I knew it, I was here, in this place you call Eorzea.&lt;br /&gt;
&lt;br /&gt;
Cid: That&#039;s quite an unusual tale, but then again I&#039;m in the presence of unusual technology. I have no reason to doubt your words. You may have inadvertently activated a teleportation device and been sent to our world.&lt;br /&gt;
&lt;br /&gt;
Cid: At any rate, you seem to be acquainted with these mechanical soldiers. Perhaps you could investigate in our stead? They were most recently sighted near the Unholy Heir, not far to the east of here.&lt;br /&gt;
&lt;br /&gt;
Noctis: Hmmm... If they really are MTs, they might hold some clue on how to return home...&lt;br /&gt;
Noctis: Alright, leave them to me.&lt;br /&gt;
&lt;br /&gt;
Cid: W-Wait!&lt;br /&gt;
Cid: It wouldn&#039;t do to leave our visitor to wander a strange land alone. Could you accompany him, Cassius? Rest assured I&#039;ll tend to the Regalia in the meantime.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Participate in the FATE at the Unholy Heir===&lt;br /&gt;
Noctis: This oughta be the right place.&lt;br /&gt;
&lt;br /&gt;
====Talking to Noctis====&lt;br /&gt;
Noctis: Oh, hey. Curious about the MTs too, are you?&lt;br /&gt;
&lt;br /&gt;
Question: Lie in wait with Noctis? (yes/no)&lt;br /&gt;
&lt;br /&gt;
Noctis: C&#039;mon, then.&lt;br /&gt;
Noctis: Let&#039;s find us some MT&#039;s&lt;br /&gt;
Noctis: There they are!&lt;br /&gt;
&lt;br /&gt;
====FATE dialogue====&lt;br /&gt;
Noctis: Come get me!&lt;br /&gt;
Noctis: They brought the big guns too!? Gimme a break...&lt;br /&gt;
Noctis: Yah!&lt;br /&gt;
Noctis: Try this!&lt;br /&gt;
&lt;br /&gt;
====Post-FATE dialogue====&lt;br /&gt;
Noctis: That&#039;s all she wrote.&lt;br /&gt;
Noctis: Hmmm, no clues here... Guess I&#039;ll keep looking.&lt;br /&gt;
&lt;br /&gt;
===Wait at the designated location===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Noctis: MTs, just as I thought. And a magitek armor to boot. They must have crossed over when I did.&lt;br /&gt;
Noctis: But I couldn&#039;t find any clues on how I might cross back. Gah, what am I supposed to do now?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt;Let&#039;s consult Cid.&lt;br /&gt;
Noctis: That old geezer? Well, he did seem to know his stuff.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;Let&#039;s consult Kipih.&lt;br /&gt;
Noctis: A reporter? That&#039;s...actually not a bad idea. She&#039;s bound to have loads of connections.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Noctis: You&#039;re coming along, right? Let&#039;s go check in on the Regalia.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Cid===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Cid: So, how fared you? Were you able to find the mechanical soldiers?&lt;br /&gt;
Cid: You &#039;&#039;fought&#039;&#039; them!? So the rumors were true...&lt;br /&gt;
Cid: That being the case, I would very much like to examine the technology with my own eyes.&lt;br /&gt;
Cid: I have a favor to ask, [Forename]. The next time you encounter these soldiers, could you salvage their parts?&lt;br /&gt;
&lt;br /&gt;
Ironworks Hand: Ahem! Master Cassius, may I ask that you bring said parts to either myself or my colleagues in the three city-states?&lt;br /&gt;
Ironworks Hand: We will pass them along to the chief─&#039;&#039;after&#039;&#039; he has completed his long list of outstanding tasks!&lt;br /&gt;
&lt;br /&gt;
Cid: Don&#039;t worry, she&#039;s in a safe place. A reporter came sniffing about while you were away, so I decided to move her to the Dispatch Yard that we might carry out the repairs undisturbed.&lt;br /&gt;
Cid: I&#039;m pleased to say I was able to identify the problem, and I believe it can be fixed. However, it may take some time to fashion the replacement part.&lt;br /&gt;
&lt;br /&gt;
Noctis: I see. That&#039;s good to know.&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya@Woman&#039;s Voice: &amp;lt;gasp&amp;gt; You must be the mystery man!&lt;br /&gt;
Kipih Jakkya: Ooh, I&#039;m no fashion correspondent, but I like your look! A simple silhouette with an emphasis on the details!&lt;br /&gt;
&lt;br /&gt;
Noctis: What&#039;s the deal with you?&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: Ah, where are my manners? Kipih Jakkya, reporter for &#039;&#039;The Raven&#039;&#039;, at your service!&lt;br /&gt;
Kipih Jakkya: You &#039;&#039;are&#039;&#039; the owner of the mysterious black vehicle, yes?&lt;br /&gt;
&lt;br /&gt;
Noctis: What, you mean the Regalia?&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: The Rega... I beg your pardon?&lt;br /&gt;
&lt;br /&gt;
Noctis: Re-ga-lia.&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: Ah, so that&#039;s what she&#039;s called! A stately name!&lt;br /&gt;
Kipih Jakkya: She&#039;s like nothing anyone has ever seen in Eorzea. May I ask where you hail from and how you came to be here?&lt;br /&gt;
&lt;br /&gt;
Noctis: I&#039;m from...far away. I was on a journey. We were fighting. Then suddenly I was here.&lt;br /&gt;
Noctis: I really need to find my way back. There&#039;s so much I have to do...&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: A mysterious young man, come from another world, desperately seeking a way home... A promising premise! Now then, may I ask what manner of journey you were on?&lt;br /&gt;
&lt;br /&gt;
Noctis: Well, I was traveling with my friends. We were on our way to meet...someone important to me.&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: Someone &#039;&#039;important&#039;&#039; to you? Could you please elaborate on the nature of your relationship with this individual?&lt;br /&gt;
&lt;br /&gt;
Noctis: H-Hold on just a second. You&#039;re not the only one with questions, you know. I&#039;ve got loads of my own.&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: Well, sir, &#039;&#039;The Raven&#039;&#039; has many eyes and ears, and I would be happy to call upon them all for the answers you seek─if you&#039;ll agree to grant me an exclusive interview!&lt;br /&gt;
&lt;br /&gt;
Noctis: Yeah, sure, whatever.&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: Then it&#039;s settled! If you would accompany me to Ul&#039;dah, we may continue our conversation while I put my connections to work.&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
&lt;br /&gt;
Cid: I&#039;ll begin working on the replacement part for the Regalia, but it will take a while. Feel free to go about your own business in the meantime.&lt;br /&gt;
&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Kipih Jakkya in Ul&#039;dah===&lt;br /&gt;
Kipih Jakkya: Noctis was very cooperative, and I have lots of juicy morsels for my feature article. Lest you wonder, he was on his way to meet his beloved fiancée.&lt;br /&gt;
Kipih Jakkya: Will the two sweethearts be reunited? With such a timeless tale of romance, the next edition of The Raven is certain to fly off the stands!&lt;br /&gt;
Kipih Jakkya: C-Come now, don&#039;t look at me so. It&#039;s been so long since I last graced the front page. And as promised, I will help Noctis find the answers he seeks.&lt;br /&gt;
Kipih Jakkya: I&#039;ve already put the word out to my colleagues, and I expect to hear back from them any moment now.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Kipih Jakkya receives a call on her linkpearl.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Kipih Jakkya: Ah, speak of the devil!&amp;lt;br&amp;gt;...Yes, Kipih here. What do you have for me?&lt;br /&gt;
Kipih Jakkya: ...Truly!? Thank you so much!&lt;br /&gt;
Kipih Jakkya: See, what did I tell you? We have a hopeful lead!&lt;br /&gt;
Kipih Jakkya: We&#039;ll need to take a little trip together, the three of us. See to your preparations and let me know when you&#039;re ready to depart!&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
System: The FATE “Like Clockwork” will appear at the Clutch in central Thanalan over the course of the seasonal event.&lt;br /&gt;
System: Completing this FATE will reward players with pieces of unidentified magitek.&lt;br /&gt;
System: These items may be exchanged for various goods by speaking with an Ironworks hand.&lt;br /&gt;
System: Ironworks hands are posted at Black Brush and in each of the three city-states.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==FATE &amp;amp; Dialogue==&lt;br /&gt;
&lt;br /&gt;
Noctis: They brought the big guns too!? Gimme a break...&lt;br /&gt;
&lt;br /&gt;
Noctis: Try this!&lt;br /&gt;
&lt;br /&gt;
Noctis: That&#039;s all she wrote.&lt;br /&gt;
&lt;br /&gt;
Noctis: Hmmm, no clues here... Guess I&#039;ll keep looking.&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=CPWvmjsBX6c}}&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Renewed_Focus&amp;diff=1552541</id>
		<title>Renewed Focus</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Renewed_Focus&amp;diff=1552541"/>
		<updated>2026-09-23T15:58:33Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* Dialogue */ reviewed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Renewed Focus&lt;br /&gt;
| description = [[Bajsaljen]]&#039;s furrowed brow suggests the tide of battle may be turning for the worse.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Bajsaljen&lt;br /&gt;
| related-npcs = Bwagi; Cid; Lilja; Marsak; Mikoto; Queen Gunnhildr; Rostik&lt;br /&gt;
| location = Zadnor&lt;br /&gt;
| location-x = 35.1&lt;br /&gt;
| location-y = 34.2&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Resistance Weapons Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Weapon Enhancement Sidequests&lt;br /&gt;
| journal-genre = Resistance Weapons Quests&lt;br /&gt;
| sortkey = 306&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 1053&lt;br /&gt;
| mettle = 630000&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = In Their Shadow&lt;br /&gt;
| next-quest = March of the Bloody Queen&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.55&lt;br /&gt;
| id-gt = 69623&lt;br /&gt;
| id-edb = a12f184819d&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Lilja]].&lt;br /&gt;
*Investigate the designated location.&lt;br /&gt;
*Investigate the designated location.&lt;br /&gt;
*Speak with Lilja.&lt;br /&gt;
*Speak with Lilja.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Bajsaljen&#039;s furrowed brow suggests the tide of battle may be turning for the worse.&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Bajsaljen: Blade [Surname]. We have urgent tidings from the field.&lt;br /&gt;
Bajsaljen: Our spies dispatched to the enemy encampment have at last uncovered the reason for the IVth Legion relocating to Zadnor.&lt;br /&gt;
Bajsaljen: This plateau is home to a number of Allagan ruins, which are what drew Menenius here.&lt;br /&gt;
&lt;br /&gt;
Cid@Familiar Voice: This isn&#039;t the first time the Empire has shown an interest in such relics...&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: Ah, I am glad you could join us. May I ask to what you are referring?&lt;br /&gt;
&lt;br /&gt;
Cid: This is all reminiscent to the XIVth Legion&#039;s excavation of the Allagan ruins in Ala Mhigo. It was there that they discovered the Ultima Weapon...&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: By the gods... The similarities are striking.&lt;br /&gt;
&lt;br /&gt;
Marsak: Our scouts report that the imperials have unearthed a vast relic. They describe it as “monstrous to behold.”&lt;br /&gt;
&lt;br /&gt;
Cid: So we &#039;&#039;do&#039;&#039; have another Allagan abomination to contend with. Wonderful...&lt;br /&gt;
&lt;br /&gt;
Marsak: Its excavation was completed some time ago, but they have yet to finish loading it onto the &#039;&#039;Dalriada&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Cid: Perhaps they have something else in mind. It&#039;s more likely Menenius is testing it first. Or maybe...he&#039;s planning to test it on us.&lt;br /&gt;
&lt;br /&gt;
Marsak: Knowing the imperials, I daresay you are right. All the more reason we must break through the enemy lines and bring their schemes to an end.&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: Cid, can we assume your unexpected return means you have found a way to combat the &#039;&#039;Dalriada&#039;&#039;?&lt;br /&gt;
&lt;br /&gt;
Cid: Yes, I believe so.&lt;br /&gt;
Cid: After analyzing the data Mikoto provided on the crystal focus, we should be able to put its energies to good use. Hopefully with explosive results.&lt;br /&gt;
&lt;br /&gt;
Mikoto: You...wish to make a bomb of the crystal focus?&lt;br /&gt;
&lt;br /&gt;
Lilja: Not exactly. After reading over your analysis of its unique aetherial signature, we thought it warranted an investigation of practical applications.&lt;br /&gt;
Lilja: We found that with a little help from us, the focus is able to attune to the wavelength of ceruleum and cause it to destabilize.&lt;br /&gt;
&lt;br /&gt;
Mikoto: Ceruleum has ever been known to be a volatile substance. If it can be agitated by energy emitted from the crystal focus, then...&lt;br /&gt;
&lt;br /&gt;
Cid: Precisely. We can ignite the very lifeblood of the warship, destroying it from within!&lt;br /&gt;
Cid: That&#039;s our theory, at any rate. Unfortunately, the crystal focus doesn&#039;t possess the energy we require for that level of destabilization.&lt;br /&gt;
&lt;br /&gt;
Lilja: Don&#039;t worry, though. The chief&#039;s already thought of a solution, and it&#039;s right here in Zadnor.&lt;br /&gt;
&lt;br /&gt;
Cid: Luckily for us, the aether that permeated the land at the time of the Bozja incident is at our disposal.&lt;br /&gt;
Cid: If we can use that residual energy to momentarily overcharge the crystal focus, it should release a pulse potent enough to detonate the ceruleum.&lt;br /&gt;
Cid: Even if we can&#039;t destroy the warship, the engines would at least be severely damaged.&lt;br /&gt;
&lt;br /&gt;
Mikoto: Should your plan succeed, it would cease to be a threat, if only for a short while.&lt;br /&gt;
&lt;br /&gt;
Cid: Hopefully, this will give us the opening we need. The aetherwave amplifier I designed for the task should have arrived in Doma by now, but we still have to find a way of transporting it and the crystal focus behind enemy lines.&lt;br /&gt;
&lt;br /&gt;
Bwagi: You&#039;ll not find an airship faster than Ba&#039;Gamnan&#039;s pride and joy, the &#039;&#039;Ia&#039;sar&#039;&#039;. Rinok can have it here in no time at all.&lt;br /&gt;
&lt;br /&gt;
Cid: Perfect. Once it arrives, I&#039;ll see to shielding its engine against the crystal focus.&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: For our part, we will launch a diversionary assault on a nearby camp to draw their attention away from the &#039;&#039;Ia&#039;sar&#039;&#039;. If, by some chance, we are able to advance on the &#039;&#039;Dalriada&#039;&#039;&#039;s position, all the better.&lt;br /&gt;
&lt;br /&gt;
Cid: I like the way you think, Bajsaljen.&lt;br /&gt;
Cid: I&#039;ve a job for you as well, [Forename]. We&#039;re going to need to place another D.A.M. near the aether current closest to the &#039;&#039;Dalriada&#039;&#039;.&lt;br /&gt;
Cid: I&#039;ve made a few modifications to allow for manual redirection of the aether it collects. When the &#039;&#039;Ia&#039;sar&#039;&#039; passes overhead, I want you to channel it directly to us.&lt;br /&gt;
&lt;br /&gt;
Mikoto: So you mean to fly into enemy territory and release this burst of energy from the sky? But any number of things could go wrong, not to mention how dangerous it is!&lt;br /&gt;
&lt;br /&gt;
Cid: Which is why I intend to pilot the &#039;&#039;Ia&#039;sar&#039;&#039; myself. I need to be on board to trigger the pulse, and lest you forget, I don&#039;t just build airships, I pilot them, too.&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: I am sorry, Cid, but I cannot allow it. If anything should happen to you...&lt;br /&gt;
&lt;br /&gt;
Cid: I have to, Bajsaljen. For you, and for the people of Bozja. To make amends for what happened all those years ago.&lt;br /&gt;
&lt;br /&gt;
Bwagi: I should warn you, Ia&#039;sar means “tornado” in the Dalmascan tongue, and like its namesake, our ship is wild and unforgiving. Luckily for you, Rinok is one of a select few ever to have mastered her. She will take the helm.&lt;br /&gt;
&lt;br /&gt;
Mikoto: ...I would accompany you as well.&lt;br /&gt;
&lt;br /&gt;
Cid: There&#039;s no need to put yourself in harm&#039;s way, Mikoto. Your place is here, helping the others.&lt;br /&gt;
&lt;br /&gt;
Mikoto: Well, the truth is, I... I had another vision. Of the two of us aboard the &#039;&#039;Ia&#039;sar&#039;&#039;.&lt;br /&gt;
Mikoto: We were successful in overcharging the crystal focus and, as you predicted, it rendered the imperials&#039; warship inoperable. [Forename] too bore witness to this vision.&lt;br /&gt;
&lt;br /&gt;
Cid: Is that so?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; It&#039;s true.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; (Give the gravest of nods.)&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Cid: In that case, you&#039;ll be coming with us.&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: If Mikoto has foreseen it, our victory is assured... I will have our soldiers make ready at once!&lt;br /&gt;
&lt;br /&gt;
Cid: Mikoto, would you mind accompanying me to Doma? The aetherwave amplifier still needs a little fine-tuning, and I could do with a touch of your scholarly knowledge.&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Lilja===&lt;br /&gt;
Lilja: There you are! I&#039;ve tried locating a current close to the imperials&#039; warship, but there&#039;s nothing in range of the spectrometer. If we&#039;re to have any chance of finding one, I&#039;m going to need you to place a sensor out there.&lt;br /&gt;
Lilja: Oh, and so you know, we&#039;ve asked Bwagi to operate the D.A.M. once it&#039;s in place. With the fighting on the southern front dying down, he thought his time would be better spent helping us here. &lt;br /&gt;
Lilja: I&#039;ve marked an ideal spot on your map. When the sensor is set, contact me via linkpearl and I&#039;ll fire up the spectrometer.&lt;br /&gt;
&lt;br /&gt;
===Investigate the designated location===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Lilja: Soldiers, eh? By the sounds of it, they didn&#039;t put up much of a fight. Well, whenever you&#039;re ready, I&#039;m standing by.&lt;br /&gt;
Lilja: Signal detected. Everything seems to be working as it should. You&#039;re clear to head back, [Forename].&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Lilja===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Lilja: Thanks again for your help. It shouldn&#039;t be long before the analysis is complete.&lt;br /&gt;
Lilja: While we wait for the results, I have to ask...&lt;br /&gt;
Lilja: That vision you and Mikoto saw. She&#039;s hiding something, isn&#039;t she?&lt;br /&gt;
Lilja: I know Mikoto would never lie to us, but I can&#039;t help but think she&#039;s not telling us the whole truth.&lt;br /&gt;
&lt;br /&gt;
Bwagi: Mikoto is not the only one withholding information. Whatever you are hiding, I suggest you spit it out.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player tells them about Mikoto&#039;s vision.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bwagi: Surely we should consult Bajsaljen and the others, no? There must be something we can do to prevent Mikoto from falling.&lt;br /&gt;
&lt;br /&gt;
Lilja: Mikoto said her visions of the future aren&#039;t something that might happen, but &#039;&#039;will&#039;&#039; happen. One way or another, she&#039;s going to fall.&lt;br /&gt;
Lilja: And don&#039;t forget—we were all there in her vision, preoccupied with one thing or another. &amp;amp;lt;sigh&amp;amp;gt; It&#039;s hopeless...&lt;br /&gt;
&lt;br /&gt;
Bwagi: Nonsense! Our fates are only decided when we let others decide them for us. Cheer up, lass. We will find a way to save her.&lt;br /&gt;
&lt;br /&gt;
Lilja: Right... &amp;amp;lt;sniffle&amp;amp;gt; Of course. There&#039;s still hope.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
&lt;br /&gt;
Queen Gunnhildr: You forget yourself... You forget the duty of Gunnhildr.&amp;lt;br&amp;gt;There can be no Bozja without her children.&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Lilja===&lt;br /&gt;
Lilja: I don&#039;t know what I&#039;d do if something were to happen to any of you.&lt;br /&gt;
Lilja: So you can be damn sure I&#039;ll do my part to keep everyone safe. I promise!&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
System: The next quest can be accepted by speaking with Bajsaljen after reaching Resistance rank 25 or higher.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;br /&gt;
[[Category:Save the Queen]]&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=In_Their_Shadow&amp;diff=1550897</id>
		<title>In Their Shadow</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=In_Their_Shadow&amp;diff=1550897"/>
		<updated>2026-09-22T19:58:12Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* Dialogue */ reviewed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = In Their Shadow&lt;br /&gt;
| description = The Resistance has secured yet another outpost, and Dmitar would guide you there.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Dmitar&lt;br /&gt;
| location = Zadnor&lt;br /&gt;
| location-x = 35.0&lt;br /&gt;
| location-y = 35.0&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Resistance Weapons Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Weapon Enhancement Sidequests&lt;br /&gt;
| journal-genre = Resistance Weapons Quests&lt;br /&gt;
| sortkey = 305&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 648&lt;br /&gt;
| mettle = 607500&lt;br /&gt;
| reward1 = 5 Forgotten Fragment of Desperation&lt;br /&gt;
| reward2 = 5 Forgotten Fragment of Tenacity&lt;br /&gt;
| reward3 = 5 Forgotten Fragment of Inspiration&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Reaching Out&lt;br /&gt;
| next-quest = Renewed Focus&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.55&lt;br /&gt;
| id-gt = 69629&lt;br /&gt;
| id-edb = b46be4a1208&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Dmitar]] at the western plateau.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*The Resistance has secured yet another outpost, and Dmitar would guide you there.&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
&lt;br /&gt;
Dmitar: Well come, Blade [Surname]. I see you&#039;ve not been resting on your laurels since last we met.&lt;br /&gt;
Dmitar: We&#039;ve secured a new outpost, and a barrier was erected over the site not long ago.&lt;br /&gt;
Dmitar: If you would follow me, I&#039;ll show you to our newest encampment. We&#039;ve drawn perilously close to the &#039;&#039;Dalriada&#039;&#039; now, so be on your guard.&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Dmitar at the western plateau===&lt;br /&gt;
Dmitar: We are but a stone&#039;s throw from the &#039;&#039;Dalriada&#039;&#039;, much to the dismay of the IVth Legion, I would assume.&lt;br /&gt;
Dmitar: That their plans yet remain a mystery is concerning, but Master Garlond is confident in his countermeasures for any aerial assaults they may be plotting. &lt;br /&gt;
Dmitar: Victory is nearly at hand, Blade [Surname], I can feel it!&lt;br /&gt;
Dmitar: There is no telling what manner of magitek weaponry the IVth Legion will employ in their desperation, but I have faith we will prevail in the end.&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
System: The Resistance front line advances, allowing you to participate in new skirmishes and critical engagements.&lt;br /&gt;
System: The next quest can be accepted by speaking with Bajsaljen after reaching Resistance rank 23 or higher.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Save the Queen]]&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Stranger_from_Paradise&amp;diff=1550510</id>
		<title>Stranger from Paradise</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Stranger_from_Paradise&amp;diff=1550510"/>
		<updated>2026-09-21T20:03:04Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Stranger from Paradise&lt;br /&gt;
| description = [[Shallow Moor]] has a job for a certain adventurer.&lt;br /&gt;
| image = stranger from paradise1.png&lt;br /&gt;
| quest-giver = Shallow Moor&lt;br /&gt;
| related-npcs = J&#039;jhimei; Kalika; Matsya; Pasasun; Whasbyrm; Yedlihmad Skipper; Zozone&lt;br /&gt;
| location = Old Sharlayan&lt;br /&gt;
| location-x = 12.0&lt;br /&gt;
| location-y = 13.3&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Variant Dungeons Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Records of Unusual Endeavors Quests&lt;br /&gt;
| journal-genre = Variant Dungeons Quests&lt;br /&gt;
| sortkey = 301&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 90&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 5055&lt;br /&gt;
| unlocks = vc Aloalo Island, ot Aloalo Conservation Record&lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = A Fish a Day&lt;br /&gt;
| req-quest = A Satrap&#039;s Duty, An Odd Job&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.51&lt;br /&gt;
| id-gt = 70325&lt;br /&gt;
| id-edb = e1f1bf70e24&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Pasasun]] at [[the Great Work]].&lt;br /&gt;
*Speak with Pasasun at [[Yedlihmad]].&lt;br /&gt;
*Enter Aloalo Island.&lt;br /&gt;
*Speak with Pasasun.&lt;br /&gt;
*Speak with Shallow Moor at Old Sharlayan.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Shallow Moor has a job for a certain adventurer.&lt;br /&gt;
* The gleaners have received an odd job with your name on it-literally. The alchemist Pasasun, writing on behalf of the fisherman Matsya, has asked for help in extricating his friend from a spot of unspecified trouble. Shallow Moor informs you that the alchemist can likely be found at the Great Work, if and when you decide to answer his call to action.&lt;br /&gt;
* Pasasun wastes no time in bringing you to Matsya, upon whose head is perched a mysterious bird fluent in the common tongue. Kalika, as he names himself, hails from an isle to the south known as Aloalo, which has long been a verdant paradise home to many animals and men both. However, in the wake of the inhabitants&#039; abrupt departure a century ago, the animals have been free to eat and breed unchecked, and now hordes of ravenous beasts threaten to destroy the balance of nature. Thus did Kalika brave the ocean waves to seek a hunter brave and true—hero he proclaims to be none other than Matsya. Matsya, unsurprisingly, begs to differ, and entreats you to accompany him on an expedition to Aloalo. You agree, and so Pasasun goes to charter a boat that will deliver you to the island, and bids you meet him in Yedlihmad once you are ready to depart.&lt;br /&gt;
*Pasasun informs you that a trio of bandits stole a ship from the Yedlihmad docks shortly before your arrival. While it was not the vessel the alchemist commissioned-and thus its loss shall not hinder your plans-the timing of the theft is curious indeed. Regardless, you must turn your attention to Aloalo and the coming journey with your fisherman-turned-hero companion.&lt;br /&gt;
**※Aloalo Island can be accessed via the V&amp;amp;C Dungeon Finder.&lt;br /&gt;
**※To open the V&amp;amp;C Dungeon Finder, speak with the Yedlihmad skipper or select the option located under Duty in the main menu.&lt;br /&gt;
*You brave the verdant wilds of Aloalo, illuminating its secrets and redressing the natural balance. Now that you have returned from your journey, you may seek out Pasasun in Yedlihmad to share with him your experiences on the south sea isle.&lt;br /&gt;
*Pasasun is overjoyed to receive you and Matsya, and you regale him with the tale of your exciting expedition. Though the Arkasodara found the adventure rewarding in the end, he is nevertheless relieved to be home once more...until Kalika observes that a single hunt will not suffice to keep the beasts in check. The Speaker&#039;s servant implores you both to visit the isle many times more-and indeed, the unexplored remainder and resilient fauna ensure that Pasasun will be busy taking notes for many days to come. But before you embark upon your next expedition, it is only prudent that you report your success to Shallow Moor.&lt;br /&gt;
*Shallow Moor listens to your story with rapt interest, unable to suppress a smile when you speak of Matsya&#039;s quest to find fish for Nidhana. She congratulates you on a job well done and encourages you to return to Aloalo Island, for the sake of both alchemical knowledge and unrequited love.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Shallow Moor: [Forename]! In the mood for an odd job, are we? Your arrival is most fortuitous, for I received a request for &#039;&#039;your&#039;&#039; assistance but a moment ago.&lt;br /&gt;
 Shallow Moor: It was written by Pasasun, a Thavnairian alchemist, on behalf of an acquaintance of yours. What was his name, again...?&lt;br /&gt;
 Shallow Moor: ...Ah, yes, Matsya! Rings familiar, I hope?&lt;br /&gt;
 Shallow Moor: Good, good. It seems your fisher friend is in a spot of trouble, and this Pasasun believes you&#039;re the one to get him out of it. That is, of course, assuming you have room in your schedule.&lt;br /&gt;
 &lt;br /&gt;
Question: What will you say?&lt;br /&gt;
 &amp;gt; I would gladly help a friend in need, especially one to whom I&#039;m indebted.&lt;br /&gt;
 &lt;br /&gt;
 Shallow Moor: That&#039;s a &amp;quot;yes,&amp;quot; then! Thank you, [Forename]!&lt;br /&gt;
 &lt;br /&gt;
 &amp;gt; He doesn&#039;t want me to peddle his wares again, does he...?&lt;br /&gt;
 &lt;br /&gt;
 Shallow Moor: I really couldn&#039;t say, though I would have thought a merchant with &#039;&#039;your&#039;&#039; backing could sell ice crystals to fire sprites.&lt;br /&gt;
 ---&lt;br /&gt;
 Shallow Moor: While I myself am not familiar with the details of the request, Pasasun should be happy to explain everything. I believe he can be found in the Great Work.&lt;br /&gt;
 Shallow Moor: May the job prove free off hitches, hindrances, and headaches!&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Pasasun at the Great Work===&lt;br /&gt;
 Pasasun: Oh, you must be [Forename]. Have the gleaners sent you here?&lt;br /&gt;
 Pasasun: Very good. You have no idea how relieved I am that you&#039;ve come.&lt;br /&gt;
 Pasasun: As you may have guessed, I am Pasasun. I work as an alchemist here at the Great Work, and Matsya is one of my oldest and dearest friends.&lt;br /&gt;
 Pasasun: His is a problem which has proven quite difficult to unravel. Nevertheless, he is loath to ask you for help...&lt;br /&gt;
 Pasasun: And so I took it upon myself to reach out to you without his knowledge. For both his sake and the sake of the little one fate has brought into our lives.&lt;br /&gt;
 Pasasun: He&#039;ll be along soon to sell his most recent catch, which should prove the perfect opportunity to convince him that we require your aid.&lt;br /&gt;
 Pasasun: We&#039;ll be sure to catch his attention if we wait outside. Follow me, [Forename].&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Matsya: Is that...[Forename]? Why, I didn&#039;t know you and Pasasun were acquainted.&lt;br /&gt;
 &lt;br /&gt;
 Kalika@Talking Bird: Master Matsya, who is this mighty hunter? Her arms are thick, mighty roots, unlike Pasasun&#039;s limp seaweed limbs which shrivel in the sun.&lt;br /&gt;
 &lt;br /&gt;
 Pasasun: I would have you know that I am an alchemist by trade―I work with my mind, not my body. And need I remind you, it was my knowledge which allowed me to nurse you back to health. Surely a little respect isn&#039;t too much to ask...&lt;br /&gt;
 Pasasun: By the look on your face, I take it you understood Kalika&#039;s commentary. This is the little one I mentioned to you before. In spite of his...forthright nature, Matsya and I have become quite taken with him.&lt;br /&gt;
 Pasasun: I apologize for contacting [Forename] without consulting you beforehand. I know toy didn&#039;t want to burden her with these troubles, but I&#039;m afraid I see no other recourse.&lt;br /&gt;
 &lt;br /&gt;
 Matsya: Well, since you&#039;ve come all this way, I suppose it would be foolish of me not to tell you everything. That is, of course, if you would like to hear it?&lt;br /&gt;
 Matsya: Very well. Several days ago, I found this tiny bird on the shore, breathing faintly and unconscious. Pasasun and I took him in and watched over him day and night, unsure if he would ever awake. For a mercy, he did―and then, to our surprise, he spoke: &amp;quot;Go to the southern isles...&amp;quot;&lt;br /&gt;
 Matsya: What isles are these, you may wonder. Kalika, would you explain?&lt;br /&gt;
 &lt;br /&gt;
 Kalika: Certainly, Master Matsya! Your wish is my command!&lt;br /&gt;
 Kalika: The &amp;quot;south sea isles,&amp;quot; I believe your kind call them. Remote and mysterious, &#039;tis said.&lt;br /&gt;
 Kalika: I hail from there―from one in the west by the name of Aloalo.&lt;br /&gt;
 Kalika: It was home to a people thousands of years ago of whom now no trace remains, save for a grand shrine, and the great statue of the Speaker enshrined within.&lt;br /&gt;
 Kalika: The statue was embedded with a glorious gemstone which bestowed vitality and beauty to the island. Nowhere else did nature thrive so! Long after the builders vanished, others would cross the sea to bask in this bounty.&lt;br /&gt;
 Kalika: However, a century ago, from the ocean deep roiling flames burst forth, forcing the residents of Aloalo to flee. And so the animals, who no longer had to fear the hunters&#039; arrows, laid claim to the island&#039;s gifts.&lt;br /&gt;
 Kalika: As Aloalo healed, ravenous beasts grew plentiful, and the rivers became choked with fish. The breed and feast unchecked, and not even the Speaker&#039;s blessing can forestall the island&#039;s gradual descent into a barren waste.&lt;br /&gt;
 Kalika: As the Speaker&#039;s servant, it fell to me to go forth and save my dear home, so I rode the waves upon a floating coconut in search of a mighty hunter!&lt;br /&gt;
 Kalika: Although the ocean could have swallowed me whole at any moment, I looked to the horizon without fear. I had faith that the Speaker would guide me true, and I was right! Master Matsya is the very hunter who will save Aloalo!&lt;br /&gt;
 &lt;br /&gt;
 Matsya: You see now the source of my distress. The very thought of facing ravenous beasts makes my trunk shiver in fear.&lt;br /&gt;
 Matsya: But &#039;&#039;you&#039;&#039; could be the hunter our little friend seeks―and sate your hunger for exploration besides. Admittedly, I did not ask because I thought such a trifling task would be beneath you, but...&lt;br /&gt;
 &lt;br /&gt;
Question: What will you say?&lt;br /&gt;
 &amp;gt; You had me at &amp;quot;grand shrine.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
 Kalika: If you are as accomplished as Master Matsya says, I would welcome you to Aloalo with open wings! There is one catch, however...&lt;br /&gt;
 &lt;br /&gt;
 &amp;gt; Well, if you went alone, you wouldn&#039;t come back...&lt;br /&gt;
 &lt;br /&gt;
 Kalika: Your concern for Master Matsya&#039;s well-being is plain―and I should be glad to call upon so accomplished a hunter as I am told you are.  There is one catch, however...&lt;br /&gt;
 ---&lt;br /&gt;
 &lt;br /&gt;
 Kalika: Master Matsya must come, you see. The Speaker guided me into his embrace, and that is a sign I cannot ignore.&lt;br /&gt;
 &lt;br /&gt;
 Pasasun: I have ever had a soft spot for small, defenseless creatures. And while I am no man of action, I possess knowledge of the south seas which may put wind in your sails, as it were.&lt;br /&gt;
 Pasasun: Many of the fish native to the isles are prized for their rare properties and would make a fine gift for any alchemist. Nidhana would be most impressed if you were to brave unknown waters and bring her a few.&lt;br /&gt;
&lt;br /&gt;
 Matsya: A g-g-gift? For...Nidhana!?&lt;br /&gt;
 Matsya: Y-Yes, I&#039;ll go! I&#039;ll go and find the plumpest fish I can find!&lt;br /&gt;
 Matsya: As for you, [Forename], it seems I must burden you with my troubles after all. I know it&#039;s a lot to ask, but please...travel with me to Aloalo Island!&lt;br /&gt;
 &lt;br /&gt;
 Kalika: Master Matsya, you wear resolve well! Every moment I become more certain of your success!&lt;br /&gt;
 Kalika: Now, let us depart before this swell of courage recedes. Aloalo is south from here as the albatross flies. You will know it by the unusually lush canopies!&lt;br /&gt;
 &lt;br /&gt;
 Pasasun: No, Kalika, you must stay here. The wounds you suffered have yet to heal.&lt;br /&gt;
 Kalika: Hmm, rather presumptuous of you to command me thus, but you are right. I can scarcely lift my wings for the pain...&lt;br /&gt;
 &lt;br /&gt;
 Pasasun: Fear not. Your instructions were more than clear enough to guide [Forename] and Matsya to Aloalo Island.&lt;br /&gt;
 Pasasun: Since I can&#039;t accompany you, I&#039;ll see to the commissioning of a vessel for your voyage. Once you&#039;re ready to depart, let us rendezvous at Yedlihmad.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In the background three figures are shown who have listened in on the conversation.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 J&#039;jhimei@Energetic Miqo&#039;te Girl: Did you hear that, Zozone!? A jewel bigger than &#039;&#039;you,&#039;&#039; just waiting for someone to sail to that island and give it a new home!&lt;br /&gt;
 Zozone: Can&#039;t say I made out every little bit, J&#039;jhimei, but I got the salient points. Treasure in the south sea isles, ripe for the pluckin&#039;, aye?&lt;br /&gt;
 Zozone: Seems you were onto somethin&#039; with this wild chocobo chase, Whasbyrm. Rumors of wild riches rarely pay off this well!&lt;br /&gt;
 Whasbyrm: Aye, but that lot might be after the same thing. We&#039;d be in for some competition...&lt;br /&gt;
 J&#039;jhimei: No need to get your smallclothes in a twist over one fisherman and his hired help! These ears aren&#039;t just for show, you know―I heard them spill the exact location!&lt;br /&gt;
 Zozone: This score smells bigger than the Mealvaan&#039;s Gate one. I wager we&#039;ll be richer than kings!&lt;br /&gt;
 Zozone: Get your gear in order, you two! We&#039;re commandeerin&#039; the first skiff we lay eyes on!&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Yedlihmad Skipper: Pasasun&#039;s told me everythin&#039;. I&#039;ll see you safely to this island of yours, you have my word!&lt;br /&gt;
 &lt;br /&gt;
 Kalika: How cruel to have been entrusted with this sacred duty, yet forced to wait and pray for another&#039;s success...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Pasasun at Yedlihmad===&lt;br /&gt;
 Pasasun: There you are. Did you spy the commotion on your way here?&lt;br /&gt;
 Pasasun: It seems a trio of masked scoundrels absconded with one of the smaller ships. The Radiant Host is attempting to track them down, but the sea is vast, and the thieves long gone. Let us give thanks that they did not choose &#039;&#039;our&#039;&#039; vessel.&lt;br /&gt;
 Pasasun: Ah, yes. Matsya wanted me to tell you that he has returned to Akyaali to wrap up some loose ends while you make ready to depart.&lt;br /&gt;
 Pasasun: Now that you&#039;ve arrived, I shall send word. Kalika and I may be staying behind, but that doesn&#039;t mean we can&#039;t make ourselves useful.&lt;br /&gt;
 Pasasun: We&#039;ve given the skipper directions to Aloalo Island, and she is confident that she can deliver you there without issue. The rest depends on you, my friend.&lt;br /&gt;
&lt;br /&gt;
Variant Dungeon {{i|Aloalo Island}} now accessible.&lt;br /&gt;
&lt;br /&gt;
===Enter {{i|Aloalo Island}}===&lt;br /&gt;
&lt;br /&gt;
===Speak with Pasasun===&lt;br /&gt;
Pasasun: Welcome back, [Forename]. Your journey to the island has left you none the worse for wear, I am pleased to see.&lt;br /&gt;
Pasasun: While I cannot wait to hear the full account, I&#039;m sure you wish to take your ease after such a trying expedition.&lt;br /&gt;
Pasasun: Matsya has gone ahead to find a place we can sit and converse in peace. Let us go to him.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Pasasun: Now that we&#039;re all comfortable, pray tell us of your experiences on Aloalo.&lt;br /&gt;
&lt;br /&gt;
Matsya: There was danger and death around every corner! Though that rather grim aspect was mitigated somewhat by the incredible beauty...&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If the player took the left path &lt;br /&gt;
Matsya: The waters surrounding the isle were teeming with fish. My peers might find this bounty tempting, but the number of wrecks on Aloalo&#039;s shores made plain the great risk inherent in pursuing it.&lt;br /&gt;
&lt;br /&gt;
Kalika: The shallows are not so different from those of Thavnair. Like our courageous skipper, I am sure your friends would be better suited than most to brave Aloalo&#039;s waters.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If the player took the middle path&lt;br /&gt;
Matsya: When I spied the towering tree at the island&#039;s heart, I was reminded of Khadga! Did the ancient peoples live beneath its boughs?&lt;br /&gt;
Kalika: Indeed they did! &#039;Twas within the welcome shade where wise sages refined complex equations. Not unlike your Great Work, where Pasasun tempers his knowledge of alchemy.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If the player took the right path and defeated {{i|Statice}}&lt;br /&gt;
Matsya: We were making our way through the ruins of a settlement when we were accosted by some sort of faerie. I worry her mocking laughter will haunt my dreams for nights to come.&lt;br /&gt;
&lt;br /&gt;
Kalika: Ah, I know the distasteful creature. She is a creation of others who settled Aloalo long after the ancients had vanished.&lt;br /&gt;
Kalika: The travelers came from a distant land called Nym, a once-prosperous nation that was in its twilight. They sought refuge in the southern isles, for they had once been home to their forebears, they claimed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If the player took the right path and defeated {{i|Loquloqui}}&lt;br /&gt;
&lt;br /&gt;
Matsya: We managed to reach the shrine you described. As I stepped into the quiet grove, all my fears were washed away...&lt;br /&gt;
Matsya: But that tranquility was shattered when the statue attacked us! If [Forename] hadn&#039;t been there to smash it into submission, I wouldn&#039;t be standing before you now.&lt;br /&gt;
Kalika: The Speaker attacked you!? I have never heard of such a thing!&lt;br /&gt;
Kalika: Perhaps it had something to do with the sacred jewel the statue holds. Hmm... It seems there are mysteries whose answers even I do not know.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Matsya: It was a journey full of twists, turns, and fish besides. I&#039;m glad I was...compelled to embark upon it with [Forename], but gladder still to be home.&lt;br /&gt;
&lt;br /&gt;
Kalika: Ah, but I trust you understand this was but the first of many, yes? A single hunt will not suffice to keep Aloalo&#039;s many predators in check.&lt;br /&gt;
Kalika: Do not forget its waters are teeming with fish rare and remarkable─all of which would make fine gifts for your dear Nidhana. So please, you must promise me that this expedition will not be your last!&lt;br /&gt;
&lt;br /&gt;
Matsya: Y-Yes, of course...but I wouldn&#039;t dare brave Aloalo alone...&lt;br /&gt;
Matsya: [Forename], I hate to impose upon you further, but I would be most grateful to have your resolute company again. For Kalika and Nidhana both!&lt;br /&gt;
Matsya: Oh, thank you, thank you! With luck, your appetite for adventure will be sated. I know mine own will be a thousand times over.&lt;br /&gt;
Matsya: I only hope other “treasure hunters” haven&#039;t caught wind of the island&#039;s many curiosities. Those ruffians we faced and the wooden beast they set upon us were complications I&#039;d rather not contend with again.&lt;br /&gt;
&lt;br /&gt;
Kalika: People, in Aloalo? How odd...to say nothing of this “wooden beast.” To command such constructs requires an intimate knowledge of arcanima...&lt;br /&gt;
Kalika: Perhaps these thieves you encountered were a step above common riffraff. Perhaps they lurked in shadow as I spoke carelessly of Aloalo&#039;s secrets!&lt;br /&gt;
&lt;br /&gt;
Pasasun: The stolen ship from before... I&#039;ll report this to the Radiant Host just in case Kalika&#039;s hunch is correct.&lt;br /&gt;
&lt;br /&gt;
Matsya: Thank you, Pasasun.&lt;br /&gt;
&lt;br /&gt;
Kalika: Whoever they are, we must see them in chains before they defile my home again! Oh, if only my wings were healed, I would give them a buffeting they would not soon forget!&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If the player took the right path and defeated {{i|Loquloqui}}&lt;br /&gt;
Matsya: Now, enough talk of adventure. The shrine&#039;s waters yielded a fish I&#039;ve never seen before, and I&#039;d like to show it to the other fishmongers. They might know something of its nature.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If the player took another route&lt;br /&gt;
Matsya: Now, enough talk of adventure. My fish won&#039;t sell themselves.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Pasasun: Thank you, [Forename], for everything─especially for keeping Matsya safe.&lt;br /&gt;
Pasasun: For my part, I must write down your tale before it fades from my memory. Who knows, my records may prove useful when next you visit Aloalo Island.&lt;br /&gt;
Pasasun: I take it you&#039;ll be returning to Old Sharlayan soon. When you do, please give Shallow Moor my regards.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Shallow Moor at Old Sharlayan===&lt;br /&gt;
Shallow Moor: {{alternatives|m=He|f=She}} returns! I trust this means Pasasun and Matsya&#039;s troubles have been resolved to their satisfaction?&lt;br /&gt;
Shallow Moor: The south sea isles? Ah, would that I could have been there to walk amidst such verdant beauty! I daresay I&#039;m &#039;&#039;green&#039;&#039; with envy.&lt;br /&gt;
Shallow Moor: Your Arkasodara friend sounds like he made for fine company, too. To brave mysterious wilds in search of fish for your beloved─the stakes turned out to be far higher than I realized.&lt;br /&gt;
Shallow Moor: In any event, while any “obligation” to Matsya has arguably been met, I encourage you to aid him in his quest for new and exciting fish. Who knows what dazzling specimens are yet waiting to be discovered in the waters of Aloalo Island?&lt;br /&gt;
Shallow Moor: Oh, and if you can spare a moment for Osmon, he will doubtless be eager to hear all about your experience as well.&lt;br /&gt;
Shallow Moor: Cheers to an odd job well done!&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aloalo Conservation Record unlocked&#039;&#039;&lt;br /&gt;
System: The Aloalo Conservation Record is now available within the V&amp;amp;C Dungeon Finder in the Duty section of the main menu.&lt;br /&gt;
System: New entries will be added to the log as you complete each possible route through the variant dungeon.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The name of the quest is based on Square Enix&#039;s 2022 action RPG: &#039;&#039;[https://en.wikipedia.org/wiki/Stranger_of_Paradise:_Final_Fantasy_Origin Stranger of Paradise: Final Fantasy Origin]&#039;&#039;.&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=cjLl5RKbbqI}}&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Key_to_the_Past&amp;diff=1550499</id>
		<title>A Key to the Past</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Key_to_the_Past&amp;diff=1550499"/>
		<updated>2026-09-21T19:16:42Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* Dialogue */ adjusted to new template and added missing dialogue&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Key to the Past&lt;br /&gt;
| image = a key to the past.png&lt;br /&gt;
| description = [[Shallow Moor]] is watching you expectantly.&lt;br /&gt;
| quest-giver = Shallow Moor&lt;br /&gt;
| related-npcs = Kilfufu; Kokoshu; Momodi; Nanamo Ul Namo; Sil&#039;dihn Subterrane Foreman&lt;br /&gt;
| location = Old Sharlayan&lt;br /&gt;
| location-x = 12.0&lt;br /&gt;
| location-y = 13.3&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Variant Dungeons Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Records of Unusual Endeavors Quests&lt;br /&gt;
| journal-genre = Variant Dungeons Quests&lt;br /&gt;
| sortkey = 10&lt;br /&gt;
| level = 90&lt;br /&gt;
| req-quest = Endwalker (Quest)&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 5055&lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| unlocks = vc The Sil&#039;dihn Subterrane, ot Sil&#039;dih Survey Record&lt;br /&gt;
| prev-quest = An Odd Job&lt;br /&gt;
| next-quest = For Coin&amp;amp;comma; Country&amp;amp;comma; and Comrades&lt;br /&gt;
| release = Endwalker&lt;br /&gt;
| patch = 6.25&lt;br /&gt;
| id-edb = 6388dfa4fef&lt;br /&gt;
| id-gt = 70182&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Meet with [[Kokoshu]] in [[Ul&#039;dah]].&lt;br /&gt;
*Speak with the [[Sil&#039;dihn Subterrane Foreman|Sil&#039;dihn Subterrane foreman]] at the [[Sil&#039;dih Excavation Site|Sil&#039;dih excavation site]].&lt;br /&gt;
*Enter [[the Sil&#039;dihn Subterrane]].&lt;br /&gt;
*Speak with the Sil&#039;dihn Subterrane foreman.&lt;br /&gt;
*Speak with Kokoshu in Ul&#039;dah.&lt;br /&gt;
*Speak with [[Shallow Moor]] in [[Old Sharlayan]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Shallow Moor is watching you expectantly.&lt;br /&gt;
&lt;br /&gt;
* Acting as the facilitator for the guildship&#039;s odd job initiative, Shallow Moor hands you an explanatory missive from Momodi. The letter details a request from one of the sultana&#039;s personal attendants, asking you to travel to Thanalan. After confirming your assent, Shallow Moor contacts Momodi to arrange a meeting, and you find yourself scheduled to speak with one “Kokoshu” outside the Quicksand in Ul&#039;dah.&lt;br /&gt;
&lt;br /&gt;
* Kokoshu quickly sets the record straight on who your true client is: the sultana, Nanamo Ul Namo. The lady-in-waiting tells you the tale of an unusual gate discovered in the damaged sections of the Sil&#039;dihn aqueducts, and of Nanamo&#039;s desire to see it firsthand. Upon your agreement to help the sultana in this endeavor, Kokoshu cedes the meeting to Nanamo herself. Her Royal Majesty elaborates that the symbol on this portal matches the design of a key gifted to her by her parents, and she is adamant that they meant for her to explore whatever lies beyond. As for your part, Nanamo feels that you are her best choice of escort if she wishes to investigate unimpeded by overprotective guards. It seems she has arranged for you to enter the Sil&#039;dihn ruins via the entrance in central Thanalan, whilst she arrives undetected through the palace&#039;s secret tunnels...&lt;br /&gt;
&lt;br /&gt;
* The curious-but-dutiful foreman directs you inside the ruins, where you are to rendezvous with Nanamo and her mysterious key. You know not what secrets or perils await you in the subterranean Sil&#039;dihn tunnels, only that opening strange gates often leads to adventure...&lt;br /&gt;
** ※The Sil&#039;dihn Subterrane can be accessed via the V&amp;amp;C Dungeon Finder.&lt;br /&gt;
** ※To open the V&amp;amp;C Dungeon Finder, speak with the Sil&#039;dihn Subterrane foreman or select the option located under Duty in the main menu.&lt;br /&gt;
&lt;br /&gt;
* While undoubtedly successful, your expedition into the Sil&#039;dihn Subterrane has raised more questions than it answered. Putting your whirling thoughts aside, you realize the foreman will wish to know that your “assignment” is concluded so that he and his laborers might return to work.&lt;br /&gt;
&lt;br /&gt;
* When you inform the foreman that the tunnels are his again, he passes on a message to you from Kokoshu. It seems that Nanamo&#039;s lady-in-waiting awaits you near the Quicksand once more.&lt;br /&gt;
&lt;br /&gt;
* You speak with Kokoshu─who is actually Nanamo in disguise─and she reflects upon the discoveries you made together during your recent adventure. Convinced that the Sil&#039;dihn Subterrane yet holds far more places of interest to explore, the sultana bids you join her on another foray─when time permits, of course. For now, however, she must return to her usual affairs of state, and it is the real Kokoshu who arrives next to thank you profusely for your cooperation. The circle of gratitude, however, will not be complete until you convey the lady-in-waiting&#039;s warm regards to Shallow Moor back in Sharlayan...&lt;br /&gt;
&lt;br /&gt;
* Shallow Moor welcomes you back, seemingly pleased by Kokoshu&#039;s sincere appreciation. She encourages you to share your adventure with Osmon, but you wonder if after a single expedition you can call this odd job truly finished. As Nanamo has said, there is likely a great deal more inside the Sil&#039;dihn Subterrane, just waiting to be discovered...&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
&lt;br /&gt;
Shallow Moor: So, [Forename], does this mean you&#039;ve found a spare moment in your busy god-slaying agenda?&lt;br /&gt;
Shallow Moor: Wonderful. We actually have a letter addressed to you from Mistress Momodi. Go ahead and read through that, and I&#039;ll dig up the linkpearl I&#039;m to use to convey your reply.&lt;br /&gt;
&lt;br /&gt;
 x@Missive from Momodi: &#039;&#039;Dear [Forename],&#039;&#039;&lt;br /&gt;
 x@Missive from Momodi: &#039;&#039;I hope this letter finds you well and still taking guild jobs, because we&#039;ve got one here with your name on it.&#039;&#039;&lt;br /&gt;
 x@Missive from Momodi: &#039;&#039;Ordinarily, I wouldn&#039;t bother you with something like this, but the client is a personal attendant to Her Royal Majesty Nanamo Ul Namo. And I&#039;m guessing that piqued your curiosity as much as it did mine.&#039;&#039;&lt;br /&gt;
 x@Missive from Momodi: &#039;&#039;Let Shallow Moor know if you can make it over to Ul&#039;dah, and I&#039;ll set up a meeting with this lady-in-waiting. I&#039;m told it&#039;s nothing urgent, so at your earliest convenience!&#039;&#039;&lt;br /&gt;
 x@Missive from Momodi: &#039;&#039;Momodi.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shallow Moor: What are you thinking? Yea or nay?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Tell Momodi I&#039;m on my way.&lt;br /&gt;
Shallow Moor: Understood! I&#039;ll call her right away.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; One does not simply refuse Mistress Momodi.&lt;br /&gt;
&lt;br /&gt;
Shallow Moor: Hah! I&#039;ll take that as assent, then. Let me make the call.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Shallow Moor: And done! Our tiny taskmaster is making arrangements as we speak.&lt;br /&gt;
Shallow Moor: She says the lady you&#039;re to meet is a Lalafell by the name of Kokoshu. Light brown hair, green eyes.&lt;br /&gt;
Shallow Moor: She should be awaiting you outside the Quicksand by the time you arrive. Fair fortune and safe travels!&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Meet with Kokoshu in Ul&#039;dah===&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
&lt;br /&gt;
Kokoshu: [Forename], I presume? I am Kokoshu.&lt;br /&gt;
Kokoshu: But let us be clear from the outset: I am not your true client.&lt;br /&gt;
Kokoshu: The personage who wishes to engage your services is the sultana, Nanamo Ul Namo herself.&lt;br /&gt;
Kokoshu: Firstly, however, pray allow me to explain the request itself. Then you can decide whether or not you wish to proceed.&lt;br /&gt;
Kokoshu: I trust you recall the tunnels beneath the city of Ul&#039;dah?&lt;br /&gt;
Kokoshu: I speak of course of the Sil&#039;dihn Subterrane -- the passages and waterways through which you made your escape on the day of that ill-fated victory banquet.&lt;br /&gt;
Kokoshu: It seems that one of the tunnel sections collapsed during the commotion, and a crew comprised primarily of Immortal Flames has since been put to work on repairs.&lt;br /&gt;
Kokoshu: In the process of restoring the masonry, however, they have come across an unexpected gate...&lt;br /&gt;
Kokoshu: It was described as antique in design, inscrutable in purpose, and sealed shut by some mysterious force. The report appeared of great interest to the sultana, and she has expressed a desire to investigate this strange portal firsthand.&lt;br /&gt;
Kokoshu: Furthermore, she feels that Master Tarupin and the like are &amp;quot;overprotective&amp;quot; and will prevent her from exploring to her heart&#039;s content. But are we then to send Her Royal Majesty into potential peril without a trusted escort? You see my dilemma.&lt;br /&gt;
Kokoshu: As the proven champion of Eorzea and veteran of countless heroic endeavors, it is to you whom we would entrust the sultana&#039;s safety. Besides which, she would have it no other way.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Her Grace&#039;s wish is my command!&lt;br /&gt;
&amp;gt; I&#039;m not sure about this, but if that&#039;s what the sultana wants...&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Kokoshu: Thank you, [Forename] -- it will mean a great deal to Her Grace. Please wait here, and I shall inform the sultana of your decision.&lt;br /&gt;
&lt;br /&gt;
Nanamo Ul Namo: [Forename], thank you for coming. I greatly appreciate you indulging this selfish request of mine.&lt;br /&gt;
Nanamo Ul Namo: I should hope for the sake of your adventurous spirit, however, that the mystery at hand proves more intriguing than odious.&lt;br /&gt;
Nanamo Ul Namo: Kokoshu spoke broadly of what to expect, yes? Then allow me to add a few details to the story.&lt;br /&gt;
Nanamo Ul Namo: According to the report, the gate bears an intricate, flowery design. The Flames were unable to ascertain its origin or significance, but I have seen such a motif before...&lt;br /&gt;
Nanamo Ul Namo: The very same design adorns a key in my possession─the last gift I was ever to receive from my dear departed parents.&lt;br /&gt;
Nanamo Ul Namo: I recall the ceremony with which it was presented, and their promises to take me to the place the key unlocked once I had come of age.&lt;br /&gt;
Nanamo Ul Namo: They spoke excitedly of the choices I might make, of the things I would behold on my chosen path...but they were called away to Thal&#039;s halls long before that day would arrive.&lt;br /&gt;
Nanamo Ul Namo: With Mother and Father gone, I despaired of ever learning the key&#039;s purpose. And now this portal is found...&lt;br /&gt;
Nanamo Ul Namo: Surely you understand why I cannot leave it unopened?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt;There could be &#039;&#039;anything&#039;&#039; behind that gate!&lt;br /&gt;
&lt;br /&gt;
Nanamo Ul Namo: You see! I knew I could count on your enthusiasm!&lt;br /&gt;
Nanamo Ul Namo: How reassuring it will be to have a veteran adventurer at my side. Not that I distrust Papashan or Pipin, of course, but if I told them, they would only seek to dissuade me from my course.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;There could be &#039;&#039;anything&#039;&#039; behind that gate...&lt;br /&gt;
&lt;br /&gt;
Nanamo Ul Namo: Indeed. But Mother and Father meant for me to see it, and that is what I intend to do.&lt;br /&gt;
Nanamo Ul Namo: Still, neither Papashan nor Pipin would approve of my plans to investigate in person. I needed someone else I trust, but who trusted my judgment in turn. Will you be that person for me?&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Nanamo Ul Namo: As for Kokoshu, she was the first I brought into my confidence.&lt;br /&gt;
Nanamo Ul Namo: She is, after all, my lady-in-waiting, and serves as my double when I am away. I hadn&#039;t wished to involve anyone else, but she flatly refused to cooperate unless I enlisted a reliable escort.&lt;br /&gt;
Nanamo Ul Namo: This here we stand! And though I regret the need to have you complicit in my subterfuge, the idea of exploring with you has me giddy with anticipation!&lt;br /&gt;
Nanamo Ul Namo: If you could make your way directly to the excavation side in central Thanalan, the foreman there has been instructed to permit you entrance.&lt;br /&gt;
Nanamo Ul Namo: Considering the tunnels reach all the way to the palace, security protocols dictate that we receive reports any time someone enters the ruins. I will take that as my signal to join you─via the secret passages, of course.&lt;br /&gt;
Nanamo Ul Namo: Now, let us make our preparations. We should, as you say, be ready for anything!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with the Sil&#039;dihn Subterrane foreman at the Sil&#039;dihn excavation site===&lt;br /&gt;
Sil&#039;dihn Subterrane Foreman: [Forename], Lady Kokoshu says you are to have unrestricted access to the ruins, for some manner of &amp;quot;confidential assignment.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sil&#039;dihn Subterrane Foreman: I wonder, does this have anything to do with what they found in that collapsed section or...?&lt;br /&gt;
&lt;br /&gt;
Sil&#039;dihn Subterrane Foreman: Uh, actually, never mind that. I&#039;m not meant to ask any questions.&lt;br /&gt;
&lt;br /&gt;
Sil&#039;dihn Subterrane Foreman: Ahem. The rubble&#039;s been mostly cleared away, but please, do watch your footing down there. Wouldn&#039;t want you tripping over a loose rock in the gloom!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Varaint Dungenon {{i|The Sil&#039;dihn Subterrane}} now accessible&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Enter {{i|The Sil&#039;dihn Subterrane}}===&lt;br /&gt;
&lt;br /&gt;
===Speak with the Sil&#039;dihn Subterrane foreman===&lt;br /&gt;
Sil&#039;dihn Subterrane Foreman: Master Mordekai. All done with your, uh, “assignment,” then?&lt;br /&gt;
Sil&#039;dihn Subterrane Foreman: Glad to hear it. I&#039;ll inform the workers that they&#039;re free to head back into the tunnels.&lt;br /&gt;
Sil&#039;dihn Subterrane Foreman: Oh, and before I forget!&lt;br /&gt;
Sil&#039;dihn Subterrane Foreman: I have a message for you from Lady Kokoshu: she wishes to meet you by the Quicksand upon your return to Ul&#039;dah. Safe travels, sir.&lt;br /&gt;
&lt;br /&gt;
===Speak with Kokoshu in Ul&#039;dah===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Kokoshu: Welcome back, Master [Surname].&lt;br /&gt;
Kokoshu: ..As Kokoshu might say.&amp;lt;br&amp;gt;&#039;Tis I, Nanamo! Did I fool you?&lt;br /&gt;
&lt;br /&gt;
Nanamo Ul Namo: My lady-in-waiting yet plays the role of sultana, but we reasoned it odd if “Kokoshu” were to enter my chambers and never emerge.&lt;br /&gt;
Nanamo Ul Namo: Thus the disguise. It also affords me a way to speak with you without the usual royal fanfare.&lt;br /&gt;
Nanamo Ul Namo: As for our expedition, that was...rather more taxing than I had anticipated. What I had planned as a simple sating of curiosity has given me much to consider.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;If the player took the left path&lt;br /&gt;
Nanamo Ul Namo: I thought I had come to terms with the loss of my parents; that I was content with the few faint memories I had.&lt;br /&gt;
Nanamo Ul Namo: Yet walking into that beautiful secluded garden, and seeing the traces of themselves they left behind... It forced me to acknowledge the grief I hid away as a child, and carry locked within my heart even now.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;If the player took the middle path&lt;br /&gt;
Nanamo Ul Namo: Ul&#039;dah was built upon sacrifice─Sil&#039;dihn sacrifice. To know this is one thing, but to actually walk through the decaying ruins of a palace is another.&lt;br /&gt;
Nanamo Ul Namo: The victors should not seek to bury the price of victory alongside the bodies of the fallen. I feel that Father, wise sultan that he was, wished for me to learn this lesson.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;If the player took the right path and defeated {{i|Shadowcaster Zeless Gah}}&lt;br /&gt;
Nanamo Ul Namo: Few are aware of Ul&#039;dah&#039;s historic alliance with the Amalj&#039;aa. The fortifications we saw are undoubtedly remnants from that period of cooperation─a chapter of our past that has long been kept from the light of day. &lt;br /&gt;
Nanamo Ul Namo: I&#039;ve been afforded a tangible glimpse into how things once stood between us. And as we continue our struggle to repair ties with the tribes, I am encouraged that they will one day be so harmonious again.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;If the player took the right path and defeated {{i|Thorne Knight}}&lt;br /&gt;
&lt;br /&gt;
Nanamo Ul Namo: I had not, for instance, dreamed our path would lead to a hidden vault─much less one maintained by a succession of sultans.&lt;br /&gt;
Nanamo Ul Namo: I imagine the appointment of this secret trust would have accompanied one&#039;s ascension to the throne, but my father&#039;s passing was...sudden. He likely only had opportunity to leave a short letter in the vault, and then bequeath me the key in the hopes that I would find it.&lt;br /&gt;
Nanamo Ul Namo: And now I have. Even across the years, the faded parchment conveys their love, and I will honor their memory as daughter and sultana both.&lt;br /&gt;
Nanamo Ul Namo: As for the vault itself, the priority must be to catalog and preserve its contents. You deserve to share in the results of that inspection, thus I will contact you through Kokoshu when I have grasped the extent of our discovery.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Nanamo Ul Namo: Such revelations aside, I cannot help but dwell upon the fuss which Mother and Father made of the choices I would make, and the paths I would take... Other places of import yet lurk behind those portals, of that I am certain.&lt;br /&gt;
Nanamo Ul Namo: Yes, I should very much like to conduct a more thorough exploration─when time and circumstance permit, of course. Aid me in mapping out this underground enigma, and you will find me a very grateful sultana!&lt;br /&gt;
Nanamo Ul Namo: In this very moment, however, there are several dreary affairs of state which demand my attention. I believe Kokoshu wishes a word before you depart, so pray abide here a while, if you would.&lt;br /&gt;
Nanamo Ul Namo: Keep well, Cassius, and we shall meet again soon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kokoshu: Welcome back, Master Mordekai. Ah, lest you wonder, I promise I am the real Kokoshu this time.&lt;br /&gt;
&lt;br /&gt;
Kilfufu: And I am Kilfufu, Kokoshu&#039;s assistant and fellow trusted confidant. A pleasure to make your acquaintance.&lt;br /&gt;
Kilfufu: As part of Her Grace&#039;s, uh, “inner circle,” I simply had to come along to offer my thanks in person.&lt;br /&gt;
&lt;br /&gt;
Kokoshu: Yes, we are most grateful for your steadfast presence.&lt;br /&gt;
Kokoshu: I worried what would happen when the sultana first laid out her rather reckless plan, yet she has returned to us not only unharmed, but invigorated.&lt;br /&gt;
&lt;br /&gt;
Kilfufu: For the sake of Her Grace&#039;s well-being─and our continued peace of mind─we hope that you will agree to further forays at her side.&lt;br /&gt;
&lt;br /&gt;
Kokoshu: We were also informed by Mistress Momodi that the gleaners&#039; guildship was instrumental in facilitating our request.&lt;br /&gt;
Kokoshu: When next you visit Sharlayan, please do pass on our warmest regards to Shallow Moor.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Shallow Moor in Old Sharlayan===&lt;br /&gt;
Shallow Moor: All finished with the job, then, Cassius? Mistress Momodi called to thank us, and let us know that you&#039;d arrived in Ul&#039;dah.&lt;br /&gt;
Shallow Moor: So, the little lady-in-waiting sends her regards as well, does she? They sure know how to make a girl feel appreciated!&lt;br /&gt;
Shallow Moor: Oh, I should probably give you a nudge in Osmon&#039;s direction; he&#039;s been scanning the crowd every few moments, hoping you&#039;d be back to regale him with the tale of your odd job adventure.&lt;br /&gt;
Shallow Moor: If you&#039;ve the time, I&#039;m sure he&#039;d be thrilled with any scrap of story you care to share!&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
System: The Sil&#039;dih Survey Record is now available within the V&amp;amp;C Dungeon Finder in the Duty section of the main menu.&lt;br /&gt;
System: New entries will be added to the log as you complete each possible route through the variant dungeon.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=For_Coin,_Country,_and_Comrades&amp;diff=1550489</id>
		<title>For Coin, Country, and Comrades</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=For_Coin,_Country,_and_Comrades&amp;diff=1550489"/>
		<updated>2026-09-21T18:30:26Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* Dialogue */ adjusted to new template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| image = &lt;br /&gt;
| description = [[Kokoshu]] has the air of one with a message to convey.&lt;br /&gt;
| quest-giver = Kokoshu&lt;br /&gt;
| related-npcs = Nanamo Ul Namo&lt;br /&gt;
| location = Ul&#039;dah - Steps of Nald&lt;br /&gt;
| location-x = 12.5&lt;br /&gt;
| location-y = 8.3&lt;br /&gt;
| type = side&lt;br /&gt;
| quest-line = Variant Dungeons Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Records of Unusual Endeavors Quests&lt;br /&gt;
| journal-genre = Variant Dungeons Quests&lt;br /&gt;
| sortkey = 101&lt;br /&gt;
| level = 90&lt;br /&gt;
| req-quest = &lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = {{i|The Sil&#039;dihn Subterrane}}, Note 12 from [[The Sil&#039;dihn Subterrane]]&lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 1044&lt;br /&gt;
| reward1 = 3 Crowned Pie&lt;br /&gt;
| unlocks = ach Sultana&#039;s Favor, ngp The Sil&#039;dihn Subterrane (New Game+)&lt;br /&gt;
| prev-quest = A Key to the Past&lt;br /&gt;
| release = Endwalker&lt;br /&gt;
| patch = 6.25&lt;br /&gt;
| id-edb = 3a92b83a36b&lt;br /&gt;
| id-gt = 70185&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Kokoshu]] on [[the Hustings Strip]].&lt;br /&gt;
* Speak with Kokoshu again.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*  Kokoshu has the air of one with a message to convey.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 Kokoshu: Master [Surname]. I am pleased to inform you that the storage vault you discovered has been thoroughly inventoried.&lt;br /&gt;
 Kokoshu: And as Her Grace previously mentioned, she wishes to discuss the findings with you in person.&lt;br /&gt;
 Kokoshu: Have you a moment or two to take tea with the sultana?&lt;br /&gt;
 Kokoshu: Very good. Pray take the time you need to freshen up and change your wardrobe if you so desire, then meet me on the Hustings Strip.&lt;br /&gt;
&lt;br /&gt;
===Speak with Kokoshu on the Hustings Strip===&lt;br /&gt;
Kokoshu: Thank you for coming, Master [Surname].&lt;br /&gt;
 Kokoshu: Her Grace will see you now.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Nanamo Ul Namo: While it is quite amusing to skulk about in disguise, I thought it might be nice to meet in comfort for a change...&lt;br /&gt;
 Nanamo Ul Namo: That said, I am reminded of our private audience around the time of the victory banquet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt;Right before I had to flee into the aqueducts...&lt;br /&gt;
&amp;gt;Not a day i Care to recall.&lt;br /&gt;
---&lt;br /&gt;
 Nanamo Ul Namo: Those tunnels must occupy a dark place in your memory. I hope our recent explorations have brightened them somewhat...&lt;br /&gt;
 Nanamo Ul Namo: Kokoshu will have told you of our progress in cataloging the sultans&#039; vault?&lt;br /&gt;
 Nanamo Ul Namo: I deployed a handpicked group of soldiers to compare its contents against the inventory list we recovered, and &#039;twould seem all items were present and accounted for. There was no evidence of thieving or vandalism, Nald&#039;thal be praised.&lt;br /&gt;
 Nanamo Ul Namo: The question, then, is what did the sultan of the Thorne Dynasty deem so precious that it must be concealed in an underground archive constructed for the purpose?&lt;br /&gt;
 Nanamo Ul Namo: &#039;Twas a gift. Other kingly treasures were stored there, of course, but pride of place at the top of the list was a tribute from the Amalj&#039;aa.&lt;br /&gt;
 Nanamo Ul Namo: Ul&#039;dahns and Amalj&#039;aa once fought side by side to purge the Sil&#039;dihn Subterrane of the undead, and this tribute commemorated their well-fought victory.&lt;br /&gt;
 Nanamo Ul Namo: True accounts of the matter, however, have long been stifled for political expedience. Thus did generations of rulers seek to keep the tribute safe and secret, that evidence of our historic alliance might never be forgotten.&lt;br /&gt;
 Nanamo Ul Namo: They believed the world would change for the better. They believed that preserving our peoples&#039; shared past would aid us in embracing harmony when the time was ripe for reconciliation.&lt;br /&gt;
 Nanamo Ul Namo: And after the recent happenings at Paglth&#039;an, I believe that time is now.&lt;br /&gt;
 Nanamo Ul Namo: “For coin, country, and comrades-in-arms, we bequeath this trust to the House of Ul.” So reads the declaration of our forebears, and so shall I endeavor to answer their charge.&lt;br /&gt;
 Nanamo Ul Namo: There are no few on both sides who seek to decry our efforts; that peace between our peoples will not─can not─be attained. Yet with the gift of precedence in hand will I have the means to convince them.&lt;br /&gt;
 Nanamo Ul Namo: And I have you to thank for arming me with the truth. Had you not answered my selfish request, or persisted with such patience, I may never have made this wholly unexpected discovery.&lt;br /&gt;
 Nanamo Ul Namo: You have my deepest gratitude, [Forename]. Ever shall I cherish the memories of our explorations.&lt;br /&gt;
 Nanamo Ul Namo: Oh, but how unseemly of me to dominate the conversation so! What of my distinguished guest? How does Eorzea&#039;s tireless champion fare of late?&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Kokoshu again===&lt;br /&gt;
 Kokoshu: How did you enjoy your tea? The sultana had much to talk to you about, it seems.&lt;br /&gt;
 Kokoshu: I understand that an adventurer of your caliber is in high demand, and we do so appreciate you taking the time to assist Her Grace─both now and in the days to come.&lt;br /&gt;
 Kokoshu: I also understand how difficult it can be to finish one&#039;s cake in the presence of royalty. Here, I&#039;ve packed you some sweets for the road. Fare you well, Master [Surname]!&lt;br /&gt;
&lt;br /&gt;
 -quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Reaching_Out&amp;diff=1550039</id>
		<title>Reaching Out</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Reaching_Out&amp;diff=1550039"/>
		<updated>2026-09-20T15:14:14Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* Dialogue */ reviewed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Reaching Out&lt;br /&gt;
| description = [[Mikoto]] is ready to send you back out into the field.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Mikoto&lt;br /&gt;
| related-npcs = Bajsaljen; Bwagi; Cid; Gerolt; Lilja; Marsak&lt;br /&gt;
| location = Zadnor&lt;br /&gt;
| location-x = 35.3&lt;br /&gt;
| location-y = 35.0&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Resistance Weapons Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Weapon Enhancement Sidequests&lt;br /&gt;
| journal-genre = Resistance Weapons Quests&lt;br /&gt;
| sortkey = 304&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 979&lt;br /&gt;
| mettle = 500000&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Where Eagles Roost&lt;br /&gt;
| next-quest = In Their Shadow&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.55&lt;br /&gt;
| id-gt = 69622&lt;br /&gt;
| id-edb = fcd729d6b98&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Investigate the designated location.&lt;br /&gt;
*Investigate the designated location.&lt;br /&gt;
*Speak with [[Mikoto]].&lt;br /&gt;
*Speak with Mikoto.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Mikoto is ready to send you back out into the field.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Mikoto: The Resistance is preparing to secure a new outpost. After an analysis of the area, however, I regret to say there is nowhere near enough residual aether to power the barrier.&lt;br /&gt;
Mikoto: To make matters worse, its rather awkward location requires us to redirect multiple currents to sustain a sufficient flow of energy.&lt;br /&gt;
&lt;br /&gt;
Lilja: That&#039;s where these beauties come in—the defluxion aether manipulators, Mark II and Mark III! What sets them apart from the first model, you may ask...? Well, apart from the name, not a lot, but they &#039;&#039;are&#039;&#039; newer, if that counts for anything!&lt;br /&gt;
&lt;br /&gt;
Mikoto: Though we both wish we could go with you, I fear we would only slow you down. Please, be safe out there.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
&#039;&#039;The player calls Mikoto.&#039;&#039;&lt;br /&gt;
Mikoto: You have reached the designated location, yes? Readying transmission protocols.&lt;br /&gt;
Mikoto: So far, so good. Has the D.A.M. burrowed into the ground?&lt;br /&gt;
&lt;br /&gt;
&amp;gt;If this is the first location the player investigates&lt;br /&gt;
Mikoto: Excellent. Proceed to the next site, and stay vigilant—there is no telling when you may encounter imperial forces.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;If the player has already investigated the other location&lt;br /&gt;
Mikoto: Excellent. Return to the outpost and we shall handle the rest.&lt;br /&gt;
---&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Investigate the designated location===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Mikoto: Imperials? They didn&#039;t get the better of you, did they? No... I suppose you wouldn&#039;t be contacting me if they did. &amp;amp;lt;sigh&amp;amp;gt; I really must learn not to jump to conclusions... Ahem.&lt;br /&gt;
Mikoto: The D.A.M. appears to be fully operational. How are things there?&lt;br /&gt;
&lt;br /&gt;
&amp;gt;If this is the first location the player investigates&lt;br /&gt;
Mikoto: Excellent. Proceed to the next site, and stay vigilant—there is no telling when you may encounter imperial forces.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;If the player has already investigated the other location&lt;br /&gt;
Mikoto: Excellent. Return to the outpost and we shall handle the rest.&lt;br /&gt;
---&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Mikoto===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Mikoto: Welcome back. Our sensors detect steady streams of aether flowing toward the site of the new outpost.&lt;br /&gt;
Mikoto: Now it is up to the Resistance to drive away the imperials. Once they have, a substantial confluence of energy should be available to power a new barrier.&lt;br /&gt;
&lt;br /&gt;
Lilja: Well, everything seems to be under control here, so I&#039;d better get going.&lt;br /&gt;
Lilja: Oh, right. Mikoto&#039;s gathered some promising data to help the chief deal with the &#039;&#039;Dalriada&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Mikoto: It pertains to my findings on the inner workings of the crystal foci. I believe it may be of use to him.&lt;br /&gt;
&lt;br /&gt;
Lilja: The chief said he&#039;d be heading back to Doma after finishing maintenance on Seiryu&#039;s Wall. Rather than drag him all the way back here, it seems quicker if I take the data to him myself. But don&#039;t worry—I&#039;ll be back before you know it.&lt;br /&gt;
Lilja: Ah, before I go... Mikoto. Is there anything else you&#039;d like me to pass on to Cid?&lt;br /&gt;
Lilja: It&#039;s not good to keep your emotions bottled up like that, you know. Why don&#039;t you tell him how you feel?&lt;br /&gt;
&lt;br /&gt;
Mikoto: How I f— &amp;amp;lt;gasp&amp;amp;gt; Lilja! That is wholly and utterly unprofessional! I-I would never... &#039;&#039;He&#039;&#039; would never! And even if we did, we...&amp;lt;br&amp;gt;This is neither the time nor the place to discuss such matters!&lt;br /&gt;
&lt;br /&gt;
Lilja: I think it is. I&#039;ve seen far too many people live to regret words left unspoken.&lt;br /&gt;
Lilja: Just think on it, will you? And try not to miss me while I&#039;m away!&lt;br /&gt;
&lt;br /&gt;
Mikoto: Um... Is there any chance you could forget that entire conversation?&lt;br /&gt;
Mikoto: I was only joking, but thank you for trying!&lt;br /&gt;
Mikoto: To tell the truth, since entering the Studium, my life has had but one singular purpose—the pursuit of knowledge. Yet for all my research and scholarly works, I never learned what it truly means to live.&lt;br /&gt;
Mikoto: At least, that is what Moenbryda would tell me. She would often admonish me, always insisting I spend time with the other students, or at the very least step away from my dusty tomes for some fresh air.&lt;br /&gt;
Mikoto: Perhaps she hoped I might find someone I cherished more than my books, though sadly she never had the chance to see it.&lt;br /&gt;
Mikoto: Cid is truly a remarkable man, and I&#039;ll not deny our shared interest in the sciences. During the short time we&#039;ve worked together, we&#039;ve become good friends.&lt;br /&gt;
Mikoto: And as his friend, I understand the great burdens of his mind. Even now, he struggles to break free from his ties to the Empire and his father&#039;s terrible legacy...&lt;br /&gt;
Mikoto: Which is why I wish to do all within my power to support him. As a friend, mind you. My feelings toward Cid are similar to those I felt for Moenbryda—respect and admiration.&lt;br /&gt;
Mikoto: As much as I hate to disappoint Lilja, that is the way of things. So please, don&#039;t read too deeply into it.&lt;br /&gt;
Mikoto: M-Master Gerolt! What are you doing here?&lt;br /&gt;
&lt;br /&gt;
Gerolt: Better question&#039;d be what are &#039;&#039;you&#039;&#039; doin&#039; here? Should be you payin&#039; the visit to Cid in Doma.&lt;br /&gt;
Gerolt: Nothin&#039; to be embarrassed about, lass. All romances have to start somewhere, and I agree the two o&#039; ye make a good match.&lt;br /&gt;
Gerolt: But you need to act quick. Even &#039;&#039;I&#039;&#039; can see the man&#039;s a fine glass of ale, and I reckon it won&#039;t be long afore some pretty thing snatches him up to take a swig.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Lyon rem Helsos: Well? Is it ready?&lt;br /&gt;
&lt;br /&gt;
Menenius sas Lanatus: The modifications will require more time.&lt;br /&gt;
&lt;br /&gt;
Lyon rem Helsos: You can&#039;t be serious! It&#039;s been ages since the damn thing was excavated. Have the engineers been sitting around with their thumbs up their arses all this time!?&lt;br /&gt;
&lt;br /&gt;
Menenius sas Lanatus: Far from it. Given that this is unexplored territory, we must proceed with caution.&lt;br /&gt;
&lt;br /&gt;
Lyon rem Helsos: Tell that to the Resistance soldiers a stone&#039;s throw from our bloody front door. It won&#039;t be long before they tear it down.&lt;br /&gt;
Lyon rem Helsos: Why not withdraw to Dalmasca? Surely they can finish their modifications on the way back?&lt;br /&gt;
&lt;br /&gt;
Menenius sas Lanatus: Withdraw? You would abandon everything we have labored for here in Bozja? And that is not all we stand to lose... Surely, you have not forgotten the events of Castrum Meridianum?&lt;br /&gt;
&lt;br /&gt;
Lyon rem Helsos: I only know what I&#039;ve heard, that Gaius&#039;s pet ended up biting the hand that fed it before turning the place upside down.&lt;br /&gt;
&lt;br /&gt;
Menenius sas Lanatus: Not quite the wording used in the reports, but accurate enough... Knowing his plans would soon be thwarted, he deployed an anti-eikon warmachina in a final attempt to drive back the Eorzean forces. He could not contain its power, and because of his hubris, the castrum was wiped off the map.&lt;br /&gt;
Menenius sas Lanatus: In short, the relics of the Allagans are not to be trifled with. It takes but one mistake for our plans to fall to ruin.&lt;br /&gt;
&lt;br /&gt;
Lyon rem Helsos: And yet Sicinius has seen fit to scurry off to some far-flung hole when he&#039;s needed most. This was &#039;&#039;his&#039;&#039; scheme, not ours. He should be the one overseeing all this.&lt;br /&gt;
&lt;br /&gt;
Menenius sas Lanatus: ...Perhaps you should put this pent-up frustration of yours to use outside. After all, in light of Misija&#039;s recent failure, it now falls to us to rout the Resistance.&lt;br /&gt;
&lt;br /&gt;
Lyon rem Helsos: Really? You&#039;re &#039;&#039;asking&#039;&#039; me to go out there? Hah, it&#039;s about damn time!&lt;br /&gt;
&lt;br /&gt;
Menenius sas Lanatus: Hmph. Somehow I knew you would relish the opportunity to get your hands dirty.&lt;br /&gt;
&lt;br /&gt;
Lyon rem Helsos: Oh, I assure you they&#039;ll be absolutely filthy by the time I return.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Mikoto===&lt;br /&gt;
Mikoto: It seems the Resistance already has their sights set on another potential outpost site. I can only hope they secure the location without heavy losses.&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
System: The next quest can be accepted by speaking with Dmitar after reaching Resistance rank 22 or higher.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=Cun8v59RnTA}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;br /&gt;
[[Category:Save the Queen]]&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Where_Eagles_Roost&amp;diff=1550038</id>
		<title>Where Eagles Roost</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Where_Eagles_Roost&amp;diff=1550038"/>
		<updated>2026-09-20T14:16:35Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* Dialogue */ reviewed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Where Eagles Roost&lt;br /&gt;
| description = [[Dmitar]] has glad tidings to share from the battlefield.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Dmitar&lt;br /&gt;
| location = Zadnor&lt;br /&gt;
| location-x = 35.0&lt;br /&gt;
| location-y = 35.0&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Resistance Weapons Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Weapon Enhancement Sidequests&lt;br /&gt;
| journal-genre = Resistance Weapons Quests&lt;br /&gt;
| sortkey = 303&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 648&lt;br /&gt;
| mettle = 460000&lt;br /&gt;
| reward1 = 5 Forgotten Fragment of Moonlight&lt;br /&gt;
| reward2 = 5 Forgotten Fragment of Hope&lt;br /&gt;
| reward3 = 5 Forgotten Fragment of Artistry&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Resolve Unshaken&lt;br /&gt;
| next-quest = Reaching Out&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.55&lt;br /&gt;
| id-gt = 69628&lt;br /&gt;
| id-edb = 2ef461c5da0&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Dmitar]] at [[the Southern Plateau]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Dmitar has glad tidings to share from the battlefield.&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Dmitar: Blade [Surname]! It&#039;s good to see you. As always, news of your contributions to the Resistance precedes you. We&#039;ve just received word that the barrier over our new outpost is complete.&lt;br /&gt;
Dmitar: At last, our front line can finally move forward. An unattainable feat without your assistance, and that of the Ironworks.&lt;br /&gt;
Dmitar: If you are ready, I&#039;ve been asked to escort you to our newest encampment.&lt;br /&gt;
Dmitar: I would also strongly advise you to attune to the aetheryte here if you have yet to do so. Now if you&#039;ll follow me, the camp is due west of here.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Dmitar at the Southern Plateau===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Dmitar: You&#039;ll find all the essential facilities are in place, including an aetheryte for ease of travel.&lt;br /&gt;
Dmitar: Bajsaljen intends to seize yet another outpost as we continue to push the front line forward. Of course, this will likely require more work securing aether currents to power yet another protective barrier.&lt;br /&gt;
Dmitar: Even so, with you here to aid us, I have faith the Resistance will prevail in the end.&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
System: The Resistance front line advances, allowing you to participate in new skirmishes and critical engagements.&lt;br /&gt;
System: The next quest can be accepted by speaking with Mikoto after reaching Resistance rank 20 or higher.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Save the Queen]]&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_New_Playing_Field&amp;diff=1550034</id>
		<title>A New Playing Field</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_New_Playing_Field&amp;diff=1550034"/>
		<updated>2026-09-20T13:46:12Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* Dialogue */ reviewed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A New Playing Field&lt;br /&gt;
| description = [[Marsak]] has new intelligence on the imperials&#039; whereabouts.&lt;br /&gt;
| image = a new playing field1.png&lt;br /&gt;
| quest-giver = Marsak&lt;br /&gt;
| related-npcs = Bajsaljen; Bwagi; Cid; Lilja; Mikoto; Sjeros&lt;br /&gt;
| location = Gangos&lt;br /&gt;
| location-x = 6.4&lt;br /&gt;
| location-y = 5.7&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Resistance Weapons Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Weapon Enhancement Sidequests&lt;br /&gt;
| journal-genre = Resistance Weapons Quests&lt;br /&gt;
| sortkey = 301&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| req-quest = Futures Rewritten&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 1016&lt;br /&gt;
| mettle = &lt;br /&gt;
| unlocks = lc Zadnor&lt;br /&gt;
| prev-quest = Fit for a Queen&lt;br /&gt;
| next-quest = Resolve Unshaken, What Dreams Are Made Of&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.55&lt;br /&gt;
| id-gt = 69620&lt;br /&gt;
| id-edb = 1baea97c99b&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Sjeros]].&lt;br /&gt;
*Speak with [[Bajsaljen]] at [[Zadnor]].&lt;br /&gt;
*Speak with [[Lilja]].&lt;br /&gt;
*Speak with [[Mikoto]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Marsak has new intelligence on the imperials&#039; whereabouts.&lt;br /&gt;
&lt;br /&gt;
*Resistance scouts have confirmed the IVth Legion has abandoned Castrum Lacus Litore, and are now consolidating their forces at Zadnor. Despite the presence of the imperial fleet, Bajsaljen intends to confront the enemy, with Camp Vrdelnis as the staging ground.&lt;br /&gt;
&lt;br /&gt;
*As per Marsak&#039;s instructions, you speak with Sjeros, who is to act as your escort to Zadnor.&lt;br /&gt;
&lt;br /&gt;
*Thanks to the Ironworks&#039; ingenuity and contributions from the Dalmascan resistance, Cid was able to erect a barrier to protect Camp Vrdelnis from aerial assaults. Bajsaljen has a mind to push the front line forward, however, and any outposts established hereafter will also require similar protection. Thankfully, the Ironworks already has a plan of action, which Lilja is eager to explain.&lt;br /&gt;
&lt;br /&gt;
*The Resistance seeks to secure new outposts closer to the imperials&#039; base of operations, but to do so will require further barriers and a sufficient source of energy to power them. To that end, Cid and Lilja ask you to place devices in the field to redirect the flow of aether towards the proposed outposts.&lt;br /&gt;
&lt;br /&gt;
*Using the Ironworks&#039; latest creation, the Resistance should be able to obtain all the power they need to maintain a barrier surrounding each outpost, assuming, of course, the devices actually work. You steel yourself for yet another foray into the battlefield, that you may carve the first foothold in enemy territory.&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Marsak: Blade [Surname]. We have at last determined the whereabouts of the IVth Legion&#039;s remaining installation here in Bozja. Our scouts reported sightings of their forces rallying at Zadnor to the north, which seems to indicate that Castrum Lacus Litore has been abandoned.&lt;br /&gt;
Marsak: We deployed our vanguard to advance on the enemy stronghold, but the way is barred by a fleet of warships.&lt;br /&gt;
Marsak: Now that Queen Gunnhildr no longer poses a threat, Bajsaljen intends to deploy the troops previously held in reserve. We will be joining them in Zadnor shortly.&lt;br /&gt;
Marsak: Our first port of call is Camp Vrdelnis. When you are ready, Sjeros will escort you there.&lt;br /&gt;
&lt;br /&gt;
===Speak with Sjeros===&lt;br /&gt;
&lt;br /&gt;
Sjeros: I&#039;ve been expecting you, Blade [Surname]. If your preparations are complete, let us depart for Camp Vrdelnis.&lt;br /&gt;
&lt;br /&gt;
System: You now have access to Zadnor. Like the Bozjan southern front, Zadnor can be explored in parties of up to eight players, or solo.&lt;br /&gt;
System: To embark on your journey to Zadnor, speak with Sjeros at Gangos.&lt;br /&gt;
System: Please be advised that all excursions to Zadnor are item level synced. Gear exceeding an item level of 430 will be adjusted.&lt;br /&gt;
&lt;br /&gt;
===Speak with Bajsaljen at Zadnor===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Bajsaljen: Thank you for coming. I understand this is your first time in Zadnor, yes? Even before the IVth Legion relocated here from Castrum Lacus Litore, it was hardly the most hospitable of places.&lt;br /&gt;
Bajsaljen: To see it now, one can scarcely believe it was once a rich and fertile land. Sadly, it was not spared the ravages of the Fourth Umbral Calamity.&lt;br /&gt;
Bajsaljen: In the wake of the disaster, this plateau became rich in earth-aspected crystals. Miners were keen to seize the opportunity, and they quickly exhausted the supply of this valuable resource. As the settlers had no other reason to continue living in such harsh environs, the region eventually became uninhabited.&lt;br /&gt;
Bajsaljen: Until the imperials decided to establish an outpost here, that is. Just when we thought ourselves prepared for their next assault, they usher in a fleet of ships from Dalmasca led by the &#039;&#039;Dalriada&#039;&#039;. It has yet to move since dropping anchor.&lt;br /&gt;
Bajsaljen: There is no denying the strategical advantage of their present location, but we are not yet convinced it is fit to serve as a new base of operations.&lt;br /&gt;
Bajsaljen: Regardless, rather than speculate over the imperials&#039; schemes, we must take decisive action. Now is the time to deliver the final blow to the IVth Legion.&lt;br /&gt;
Bajsaljen: If we are to succeed, we will first need to deal with the warships stymieing our attempts to advance.&lt;br /&gt;
&lt;br /&gt;
Cid@Familiar Voice: Well, it&#039;s a good thing you have us to help with that.&lt;br /&gt;
Cid: See those floating rock formations? One might think them a result of the Fourth Umbral Calamity, but they were actually caused by the Bozja incident.&lt;br /&gt;
Cid: When Dalamud struck the citadel, vast quantities of energy permeated the site, likely carried to every corner of Bozja via aether currents. Certain regions were affected more severely than others, and, well...the results are self-explanatory.&lt;br /&gt;
Cid: Thankfully, we&#039;ve managed to tap into that energy to erect a barrier to protect from aerial strikes, much like Seiryu&#039;s Wall.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Bajsaljen: As you can see, the barrier only extends to the boundaries of this encampment, but it should keep us safe for the time being. Words can ill express my gratitude to Cid for all he has done for us.&lt;br /&gt;
&lt;br /&gt;
Cid: I can&#039;t take all the credit. This wouldn&#039;t have been possible without the equipment supplied to us by the Dalmascan resistance.&lt;br /&gt;
Cid: What&#039;s more, the idea to use the land&#039;s residual energy came from Lilja, one of my newest engineers. So you see, it was a collaborative effort.&lt;br /&gt;
Cid: But as you said, the barrier can only cover so much ground. If the &#039;&#039;Dalriada&#039;&#039; decides to do more than loom ominously in the distance, our troops on the front line won&#039;t stand a chance.&lt;br /&gt;
&lt;br /&gt;
Bwagi: If only it were a matter of combating their fleet with one of our own. As things stand, the Eastern alliance is in no position to lend us any of their ships, and the Bozjans have next to none in the first place.&lt;br /&gt;
&lt;br /&gt;
Lilja: We may not have a fleet, but we &#039;&#039;do&#039;&#039; have an abundance of residual aether at our disposal.&lt;br /&gt;
Lilja: If only there was someone who could help us. Perhaps a world-class engineer and master of innovation or some such... &amp;amp;lt;cough&amp;amp;gt; &amp;amp;lt;cough&amp;amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cid: And pray tell, where might we find one of those?&lt;br /&gt;
Cid: Yes, yes, point taken. After all, I can&#039;t have newcomers like you stealing my thunder. I&#039;ll see if I can turn that idea of yours into a workable solution.&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: We would be lost without the aid of Garlond Ironworks and the Eastern alliance. Their goodwill must be repaid with naught less than victory.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Lilja===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Lilja: Now that you&#039;re here, we&#039;ve a favor to ask of you. I volunteered to do it myself, but a certain someone insisted I stay put.&lt;br /&gt;
&lt;br /&gt;
Cid: Your enthusiasm is appreciated, but I&#039;d rather go myself than put any of my workers in harm&#039;s way. Besides, this is no job for an engineer. Long story short—the Resistance means to advance on the enemy&#039;s position, and to do that, they&#039;ll need protection.&lt;br /&gt;
Cid: We aim to erect additional barriers at each outpost they establish along the route to the IVth Legion&#039;s base of operations. The trouble is, the residual aether alone may not be enough, so we plan to divert the currents further afield.&lt;br /&gt;
&lt;br /&gt;
Lilja: Although the theory is sound enough, we haven&#039;t had a chance to put it into practice.&lt;br /&gt;
&lt;br /&gt;
Cid: This is where we were hoping you might be able to help. We need you to take this prototype device and activate it at a specific location.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; And that location would be in the middle of the battlefield, correct?&lt;br /&gt;
&lt;br /&gt;
Cid: Why, however did you guess? As before, you only need set the device in place and we can handle the rest.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Another day in the life of Eorzea&#039;s errand {{alternatives|girl|boy}}.&lt;br /&gt;
&lt;br /&gt;
Lilja: I know you&#039;re only joking, but please don&#039;t say such things. I couldn&#039;t bear the thought of someone thinking you actually meant that.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Mikoto: While the technology involved differs somewhat, in terms of what you actually have to do, it is more or less the same as the task you performed on the southern front.&lt;br /&gt;
&lt;br /&gt;
Lilja: Think of it as redirecting the streams of aether with a dam.&lt;br /&gt;
Lilja: And to that purpose, allow me to introduce our newly patented defluxion aether manipulator, or “D.A.M.” for short!&lt;br /&gt;
&lt;br /&gt;
Cid: Yes, well, questionable naming aside, I can vouch for its workmanship. All that remains is to put it through its paces.&lt;br /&gt;
&lt;br /&gt;
Mikoto: Though I am loath to ask you to bear this burden, our greatest chance of success lies with you.&lt;br /&gt;
Mikoto: While you make your preparations, we shall attempt to locate a suitable current.&lt;br /&gt;
&lt;br /&gt;
Cid: As for me, I&#039;d best get back to the workshop. I&#039;ll see if there&#039;s aught that can be done about the &#039;&#039;Dalriada&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Marsak: If you have finished your discussion, might I suggest also speaking with our secretariat? He has a wealth of information concerning Zadnor, which I am sure will serve you well.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Mikoto===&lt;br /&gt;
Mikoto: Once you set foot beyond the Ironworks&#039; barrier, you will face not only imperial troops, but aerial assaults.&lt;br /&gt;
Mikoto: Until we find a way to contend with their warships, I beg of you—be careful.&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
System: New entries have been added to the &#039;&#039;&#039;Field Record&#039;&#039;&#039; under Collection in the Duty section of the main menu.&lt;br /&gt;
System: The next quest can be accepted by speaking with Mikoto after reaching Resistance rank 16 or higher.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Save the Queen]]&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Resolve_Unshaken&amp;diff=1550032</id>
		<title>Resolve Unshaken</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Resolve_Unshaken&amp;diff=1550032"/>
		<updated>2026-09-20T13:43:32Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* Dialogue */ reviewed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Resolve Unshaken&lt;br /&gt;
| description = The knowing look in [[Mikoto]]&#039;s eyes suggests it may be time to get to work.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Mikoto&lt;br /&gt;
| related-npcs = Bajsaljen; Cid; Lilja; Marsak&lt;br /&gt;
| location = Zadnor&lt;br /&gt;
| location-x = 35.4&lt;br /&gt;
| location-y = 35.0&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Resistance Weapons Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Weapon Enhancement Sidequests&lt;br /&gt;
| journal-genre = Resistance Weapons Quests&lt;br /&gt;
| sortkey = 302&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 979&lt;br /&gt;
| mettle = 367500&lt;br /&gt;
| reward1 = 5 Forgotten Fragment of History&lt;br /&gt;
| reward2 = 5 Forgotten Fragment of Rage&lt;br /&gt;
| reward3 = 5 Forgotten Fragment of Ferocity&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = A New Playing Field&lt;br /&gt;
| next-quest = Where Eagles Roost&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.55&lt;br /&gt;
| id-gt = 69621&lt;br /&gt;
| id-edb = 8ad344b257d&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Investigate the designated location.&lt;br /&gt;
*Speak with [[Mikoto]].&lt;br /&gt;
*Speak with [[Lilja]].&lt;br /&gt;
*Speak with [[Bajsaljen]].&lt;br /&gt;
*Speak with Lilja.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*The knowing look in Mikoto&#039;s eyes suggests it may be time to get to work.&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
System: Certain decisions made during the course of this quest will affect the story in subsequent quests. These decisions cannot be changed once this quest is completed.&lt;br /&gt;
System: Please note, however, that these decisions will not affect rewards received upon quest completion.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Mikoto: Sorry to have kept you waiting, [Forename]. We have finally found a suitable location for the Ironworks&#039; device.&lt;br /&gt;
&lt;br /&gt;
Lilja: And you&#039;ll be pleased to hear the D.A.M.&#039;s are ready to go. Some of our finest work yet, if I do say so myself.&lt;br /&gt;
&lt;br /&gt;
Mikoto: Once in place, Bajsaljen has asked we redirect the aether currents to the newly secured outpost.&lt;br /&gt;
Mikoto: I will mark on your map the location where the device must be set.&lt;br /&gt;
Mikoto: When you have finished, contact us via this linkpearl and we shall handle the rest.&lt;br /&gt;
Mikoto: I shall pray for your safe return, [Forename].&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Investigate the designated location===&lt;br /&gt;
-cutscene start&lt;br /&gt;
&#039;&#039;The player receives a call from Mikoto.&#039;&#039;&lt;br /&gt;
Mikoto: The D.A.M. is ready, [Forename]. Readying transmission protocols now.&lt;br /&gt;
Mikoto: All systems appear to be normal. Can you confirm the D.A.M. has burrowed into the ground?&lt;br /&gt;
Mikoto: Then everything is as it should be. You&#039;re free to return to camp.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Mikoto===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Mikoto: Welcome back. The D.A.M.&#039;s appear to be working as planned, though it will take some time for the diversion of the aether current to be complete.&lt;br /&gt;
Mikoto: We will continue to monitor the situation from here. Should the D.A.M.&#039;s be in need of fine-tuning, however, we may have to call on you again.&lt;br /&gt;
&lt;br /&gt;
Lilja: Sensors indicate faint traces of aether drifting toward the designated location, and the energy signature is growing stronger. Before long, we&#039;ll have made a brand-new current leading straight to the outpost!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Mikoto suddenly stumbles and receives another vision. In the vision, Mikoto and Cid are on an airship. It get gets attacked, throwing Mikoto over board.&#039;&#039;&lt;br /&gt;
Cid: Mikoto, nooo!!!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lilja: Mikoto...? It&#039;s another vision, isn&#039;t it?&lt;br /&gt;
Lilja: And you saw it too, didn&#039;t you? What is it? What did you see?&lt;br /&gt;
&lt;br /&gt;
Mikoto: It&#039;s nothing, Lilja. Really. Just a dizzy spell, is all. I will be fine after a short rest.&lt;br /&gt;
&lt;br /&gt;
Lilja: Mikoto, there&#039;s no need to put on a brave face. You said before these visions of yours can&#039;t be changed, but... That doesn&#039;t mean we can&#039;t help.&lt;br /&gt;
&lt;br /&gt;
Mikoto: That&#039;s very kind of you, Lilja, but I promise you I&#039;m fine. For now, let&#039;s all concentrate on the task at hand.&lt;br /&gt;
&lt;br /&gt;
Lilja: All right... But if you ever need to talk, I&#039;ll be right here.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player goes after Mikoto.&#039;&#039;&lt;br /&gt;
Mikoto: I understand your concern, truly. But even if we were to tell the others, there is nothing they can do to change what I saw—what &#039;&#039;we&#039;&#039; saw.&lt;br /&gt;
Mikoto: No battle is won without sacrifice, and I have made peace with what is to come.&lt;br /&gt;
Mikoto: I imagine Moenbryda was very much the same in her last moments. She never turned her eyes from the truth, the inevitable, no matter how harsh it may be. It is a quality you both share, and one I strive to emulate.&lt;br /&gt;
Mikoto: Come now, [Forename], let&#039;s not assume the worst. After all, we know naught of what happens before or after that brief glimpse into the future.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Lilja===&lt;br /&gt;
Lilja: Thanks again for your help with the D.A.M. Once the new outpost is secure, you can be certain we&#039;ll get to work right away on erecting a barrier.&lt;br /&gt;
Lilja: In the meantime, perhaps you&#039;d be willing to share what you and Mikoto saw...?&amp;lt;br&amp;gt;On second thought, forget I said anything. Like she said, it&#039;s all fine. Let&#039;s get back to it, eh?&lt;br /&gt;
Lilja: Ah, speaking of getting to work, I think Bajsaljen was asking after you. Probably wants to talk strategy before their next mission.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Speak with Bajsaljen===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Bajsaljen: Blade [Surname]. Thank you for coming. I wished to speak with you about Misija.&lt;br /&gt;
Bajsaljen: As you may recall, it was my intention to have her stand trial once the IVth Legion was routed, and Bozja&#039;s lands made secure. But there are those who demand we make an example of her, and the cries for her execution grow louder by the day.&lt;br /&gt;
Bajsaljen: It is my belief that we must first establish a rule of law, where those convicted of crimes may be given due process. In the case of imperial captives, an exchange of prisoners should be considered a viable alternative.&lt;br /&gt;
Bajsaljen: I do not deny that the crimes she has committed are grave indeed. Yet the fact remains, Misija was a soldier, working under the orders of Gabranth and the IVth Legion. I am hesitant to carry out so harsh a judgment when it is her superiors who should be held accountable.&lt;br /&gt;
Bajsaljen: But such is the nature of war... Soldiers forced to perform terrible, terrible deeds at the behest of a select few. As commander, I know all too well the weight my orders carry. The day may come that I am made to answer for the acts committed in my name.&lt;br /&gt;
Bajsaljen: But today, it is Misija who stands accused. Gabranth has yet to be brought before us, and the people demand justice be served, one way or another.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; I&#039;ll not deny she has a troubled past, but if it were up to me... I would put her to death.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; I agree with you, Bajsaljen. The blame lies with Menenius and Gabranth.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; It&#039;s not my place to give counsel on such grave matters, but I trust you will make the right decision.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: When the time comes, I will keep your words in mind. Thank you, Blade [Surname].&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Lilja===&lt;br /&gt;
Lilja: Why the furrowed brow? Was it something Bajsaljen said?&lt;br /&gt;
Lilja: ...Sorry, I shouldn&#039;t pry. I&#039;ll get back to work.&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
System: The next quest can be accepted by speaking with Dmitar after reaching Resistance rank 18 or higher.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Save the Queen]]&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Stranger_from_Paradise&amp;diff=1548523</id>
		<title>Stranger from Paradise</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Stranger_from_Paradise&amp;diff=1548523"/>
		<updated>2026-09-16T10:09:27Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* Dialogue */ minor corrections&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Stranger from Paradise&lt;br /&gt;
| description = [[Shallow Moor]] has a job for a certain adventurer.&lt;br /&gt;
| image = stranger from paradise1.png&lt;br /&gt;
| quest-giver = Shallow Moor&lt;br /&gt;
| related-npcs = J&#039;jhimei; Kalika; Matsya; Pasasun; Whasbyrm; Yedlihmad Skipper; Zozone&lt;br /&gt;
| location = Old Sharlayan&lt;br /&gt;
| location-x = 12.0&lt;br /&gt;
| location-y = 13.3&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Variant Dungeons Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Records of Unusual Endeavors Quests&lt;br /&gt;
| journal-genre = Variant Dungeons Quests&lt;br /&gt;
| sortkey = 301&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 90&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 5055&lt;br /&gt;
| unlocks = vc Aloalo Island, ot Aloalo Conservation Record&lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = A Fish a Day&lt;br /&gt;
| req-quest = A Satrap&#039;s Duty, An Odd Job&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.51&lt;br /&gt;
| id-gt = 70325&lt;br /&gt;
| id-edb = e1f1bf70e24&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Pasasun]] at [[the Great Work]].&lt;br /&gt;
*Speak with Pasasun at [[Yedlihmad]].&lt;br /&gt;
*Enter Aloalo Island.&lt;br /&gt;
*Speak with Pasasun.&lt;br /&gt;
*Speak with Shallow Moor at Old Sharlayan.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Shallow Moor has a job for a certain adventurer.&lt;br /&gt;
* The gleaners have received an odd job with your name on it-literally. The alchemist Pasasun, writing on behalf of the fisherman Matsya, has asked for help in extricating his friend from a spot of unspecified trouble. Shallow Moor informs you that the alchemist can likely be found at the Great Work, if and when you decide to answer his call to action.&lt;br /&gt;
* Pasasun wastes no time in bringing you to Matsya, upon whose head is perched a mysterious bird fluent in the common tongue. Kalika, as he names himself, hails from an isle to the south known as Aloalo, which has long been a verdant paradise home to many animals and men both. However, in the wake of the inhabitants&#039; abrupt departure a century ago, the animals have been free to eat and breed unchecked, and now hordes of ravenous beasts threaten to destroy the balance of nature. Thus did Kalika brave the ocean waves to seek a hunter brave and true—hero he proclaims to be none other than Matsya. Matsya, unsurprisingly, begs to differ, and entreats you to accompany him on an expedition to Aloalo. You agree, and so Pasasun goes to charter a boat that will deliver you to the island, and bids you meet him in Yedlihmad once you are ready to depart.&lt;br /&gt;
*Pasasun informs you that a trio of bandits stole a ship from the Yedlihmad docks shortly before your arrival. While it was not the vessel the alchemist commissioned-and thus its loss shall not hinder your plans-the timing of the theft is curious indeed. Regardless, you must turn your attention to Aloalo and the coming journey with your fisherman-turned-hero companion.&lt;br /&gt;
**※Aloalo Island can be accessed via the V&amp;amp;C Dungeon Finder.&lt;br /&gt;
**※To open the V&amp;amp;C Dungeon Finder, speak with the Yedlihmad skipper or select the option located under Duty in the main menu.&lt;br /&gt;
*You brave the verdant wilds of Aloalo, illuminating its secrets and redressing the natural balance. Now that you have returned from your journey, you may seek out Pasasun in Yedlihmad to share with him your experiences on the south sea isle.&lt;br /&gt;
*Pasasun is overjoyed to receive you and Matsya, and you regale him with the tale of your exciting expedition. Though the Arkasodara found the adventure rewarding in the end, he is nevertheless relieved to be home once more...until Kalika observes that a single hunt will not suffice to keep the beasts in check. The Speaker&#039;s servant implores you both to visit the isle many times more-and indeed, the unexplored remainder and resilient fauna ensure that Pasasun will be busy taking notes for many days to come. But before you embark upon your next expedition, it is only prudent that you report your success to Shallow Moor.&lt;br /&gt;
*Shallow Moor listens to your story with rapt interest, unable to suppress a smile when you speak of Matsya&#039;s quest to find fish for Nidhana. She congratulates you on a job well done and encourages you to return to Aloalo Island, for the sake of both alchemical knowledge and unrequited love.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{section-stub|quest|reason=There might still be missing dialogue options depending on which path the player took in Aloalo Island.}}&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Shallow Moor: [Forename]! In the mood for an odd job, are we? Your arrival is most fortuitous, for I received a request for &#039;&#039;your&#039;&#039; assistance but a moment ago.&lt;br /&gt;
 Shallow Moor: It was written by Pasasun, a Thavnairian alchemist, on behalf of an acquaintance of yours. What was his name, again...?&lt;br /&gt;
 Shallow Moor: ...Ah, yes, Matsya! Rings familiar, I hope?&lt;br /&gt;
 Shallow Moor: Good, good. It seems your fisher friend is in a spot of trouble, and this Pasasun believes you&#039;re the one to get him out of it. That is, of course, assuming you have room in your schedule.&lt;br /&gt;
 &lt;br /&gt;
Question: What will you say?&lt;br /&gt;
 &amp;gt; I would gladly help a friend in need, especially one to whom I&#039;m indebted.&lt;br /&gt;
 &lt;br /&gt;
 Shallow Moor: That&#039;s a &amp;quot;yes,&amp;quot; then! Thank you, [Forename]!&lt;br /&gt;
 &lt;br /&gt;
 &amp;gt; He doesn&#039;t want me to peddle his wares again, does he...?&lt;br /&gt;
 &lt;br /&gt;
 Shallow Moor: I really couldn&#039;t say, though I would have thought a merchant with &#039;&#039;your&#039;&#039; backing could sell ice crystals to fire sprites.&lt;br /&gt;
 ---&lt;br /&gt;
 Shallow Moor: While I myself am not familiar with the details of the request, Pasasun should be happy to explain everything. I believe he can be found in the Great Work.&lt;br /&gt;
 Shallow Moor: May the job prove free off hitches, hindrances, and headaches!&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Pasasun at the Great Work===&lt;br /&gt;
 Pasasun: Oh, you must be [Forename]. Have the gleaners sent you here?&lt;br /&gt;
 Pasasun: Very good. You have no idea how relieved I am that you&#039;ve come.&lt;br /&gt;
 Pasasun: As you may have guessed, I am Pasasun. I work as an alchemist here at the Great Work, and Matsya is one of my oldest and dearest friends.&lt;br /&gt;
 Pasasun: His is a problem which has proven quite difficult to unravel. Nevertheless, he is loath to ask you for help...&lt;br /&gt;
 Pasasun: And so I took it upon myself to reach out to you without his knowledge. For both his sake and the sake of the little one fate has brought into our lives.&lt;br /&gt;
 Pasasun: He&#039;ll be along soon to sell his most recent catch, which should prove the perfect opportunity to convince him that we require your aid.&lt;br /&gt;
 Pasasun: We&#039;ll be sure to catch his attention if we wait outside. Follow me, [Forename].&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Matsya: Is that...[Forename]? Why, I didn&#039;t know you and Pasasun were acquainted.&lt;br /&gt;
 &lt;br /&gt;
 Kalika@Talking Bird: Master Matsya, who is this mighty hunter? Her arms are thick, mighty roots, unlike Pasasun&#039;s limp seaweed limbs which shrivel in the sun.&lt;br /&gt;
 &lt;br /&gt;
 Pasasun: I would have you know that I am an alchemist by trade―I work with my mind, not my body. And need I remind you, it was my knowledge which allowed me to nurse you back to health. Surely a little respect isn&#039;t too much to ask...&lt;br /&gt;
 Pasasun: By the look on your face, I take it you understood Kalika&#039;s commentary. This is the little one I mentioned to you before. In spite of his...forthright nature, Matsya and I have become quite taken with him.&lt;br /&gt;
 Pasasun: I apologize for contacting [Forename] without consulting you beforehand. I know toy didn&#039;t want to burden her with these troubles, but I&#039;m afraid I see no other recourse.&lt;br /&gt;
 &lt;br /&gt;
 Matsya: Well, since you&#039;ve come all this way, I suppose it would be foolish of me not to tell you everything. That is, of course, if you would like to hear it?&lt;br /&gt;
 Matsya: Very well. Several days ago, I found this tiny bird on the shore, breathing faintly and unconscious. Pasasun and I took him in and watched over him day and night, unsure if he would ever awake. For a mercy, he did―and then, to our surprise, he spoke: &amp;quot;Go to the southern isles...&amp;quot;&lt;br /&gt;
 Matsya: What isles are these, you may wonder. Kalika, would you explain?&lt;br /&gt;
 &lt;br /&gt;
 Kalika: Certainly, Master Matsya! Your wish is my command!&lt;br /&gt;
 Kalika: The &amp;quot;south sea isles,&amp;quot; I believe your kind call them. Remote and mysterious, &#039;tis said.&lt;br /&gt;
 Kalika: I hail from there―from one in the west by the name of Aloalo.&lt;br /&gt;
 Kalika: It was home to a people thousands of years ago of whom now no trace remains, save for a grand shrine, and the great statue of the Speaker enshrined within.&lt;br /&gt;
 Kalika: The statue was embedded with a glorious gemstone which bestowed vitality and beauty to the island. Nowhere else did nature thrive so! Long after the builders vanished, others would cross the sea to bask in this bounty.&lt;br /&gt;
 Kalika: However, a century ago, from the ocean deep roiling flames burst forth, forcing the residents of Aloalo to flee. And so the animals, who no longer had to fear the hunters&#039; arrows, laid claim to the island&#039;s gifts.&lt;br /&gt;
 Kalika: As Aloalo healed, ravenous beasts grew plentiful, and the rivers became choked with fish. The breed and feast unchecked, and not even the Speaker&#039;s blessing can forestall the island&#039;s gradual descent into a barren waste.&lt;br /&gt;
 Kalika: As the Speaker&#039;s servant, it fell to me to go forth and save my dear home, so I rode the waves upon a floating coconut in search of a mighty hunter!&lt;br /&gt;
 Kalika: Although the ocean could have swallowed me whole at any moment, I looked to the horizon without fear. I had faith that the Speaker would guide me true, and I was right! Master Matsya is the very hunter who will save Aloalo!&lt;br /&gt;
 &lt;br /&gt;
 Matsya: You see now the source of my distress. The very thought of facing ravenous beasts makes my trunk shiver in fear.&lt;br /&gt;
 Matsya: But &#039;&#039;you&#039;&#039; could be the hunter our little friend seeks―and sate your hunger for exploration besides. Admittedly, I did not ask because I thought such a trifling task would be beneath you, but...&lt;br /&gt;
 &lt;br /&gt;
Question: What will you say?&lt;br /&gt;
 &amp;gt; You had me at &amp;quot;grand shrine.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
 Kalika: If you are as accomplished as Master Matsya says, I would welcome you to Aloalo with open wings! There is one catch, however...&lt;br /&gt;
 &lt;br /&gt;
 &amp;gt; Well, if you went alone, you wouldn&#039;t come back...&lt;br /&gt;
 &lt;br /&gt;
 Kalika: Your concern for Master Matsya&#039;s well-being is plain―and I should be glad to call upon so accomplished a hunter as I am told you are.  There is one catch, however...&lt;br /&gt;
 ---&lt;br /&gt;
 &lt;br /&gt;
 Kalika: Master Matsya must come, you see. The Speaker guided me into his embrace, and that is a sign I cannot ignore.&lt;br /&gt;
 &lt;br /&gt;
 Pasasun: I have ever had a soft spot for small, defenseless creatures. And while I am no man of action, I possess knowledge of the south seas which may put wind in your sails, as it were.&lt;br /&gt;
 Pasasun: Many of the fish native to the isles are prized for their rare properties and would make a fine gift for any alchemist. Nidhana would be most impressed if you were to brave unknown waters and bring her a few.&lt;br /&gt;
&lt;br /&gt;
 Matsya: A g-g-gift? For...Nidhana!?&lt;br /&gt;
 Matsya: Y-Yes, I&#039;ll go! I&#039;ll go and find the plumpest fish I can find!&lt;br /&gt;
 Matsya: As for you, [Forename], it seems I must burden you with my troubles after all. I know it&#039;s a lot to ask, but please...travel with me to Aloalo Island!&lt;br /&gt;
 &lt;br /&gt;
 Kalika: Master Matsya, you wear resolve well! Every moment I become more certain of your success!&lt;br /&gt;
 Kalika: Now, let us depart before this swell of courage recedes. Aloalo is south from here as the albatross flies. You will know it by the unusually lush canopies!&lt;br /&gt;
 &lt;br /&gt;
 Pasasun: No, Kalika, you must stay here. The wounds you suffered have yet to heal.&lt;br /&gt;
 Kalika: Hmm, rather presumptuous of you to command me thus, but you are right. I can scarcely lift my wings for the pain...&lt;br /&gt;
 &lt;br /&gt;
 Pasasun: Fear not. Your instructions were more than clear enough to guide [Forename] and Matsya to Aloalo Island.&lt;br /&gt;
 Pasasun: Since I can&#039;t accompany you, I&#039;ll see to the commissioning of a vessel for your voyage. Once you&#039;re ready to depart, let us rendezvous at Yedlihmad.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In the background three figures are shown who have listened in on the conversation.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 J&#039;jhimei@Energetic Miqo&#039;te Girl: Did you hear that, Zozone!? A jewel bigger than &#039;&#039;you,&#039;&#039; just waiting for someone to sail to that island and give it a new home!&lt;br /&gt;
 Zozone: Can&#039;t say I made out every little bit, J&#039;jhimei, but I got the salient points. Treasure in the south sea isles, ripe for the pluckin&#039;, aye?&lt;br /&gt;
 Zozone: Seems you were onto somethin&#039; with this wild chocobo chase, Whasbyrm. Rumors of wild riches rarely pay off this well!&lt;br /&gt;
 Whasbyrm: Aye, but that lot might be after the same thing. We&#039;d be in for some competition...&lt;br /&gt;
 J&#039;jhimei: No need to get your smallclothes in a twist over one fisherman and his hired help! These ears aren&#039;t just for show, you know―I heard them spill the exact location!&lt;br /&gt;
 Zozone: This score smells bigger than the Mealvaan&#039;s Gate one. I wager we&#039;ll be richer than kings!&lt;br /&gt;
 Zozone: Get your gear in order, you two! We&#039;re commandeerin&#039; the first skiff we lay eyes on!&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Yedlihmad Skipper: Pasasun&#039;s told me everythin&#039;. I&#039;ll see you safely to this island of yours, you have my word!&lt;br /&gt;
 &lt;br /&gt;
 Kalika: How cruel to have been entrusted with this sacred duty, yet forced to wait and pray for another&#039;s success...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Pasasun at Yedlihmad===&lt;br /&gt;
 Pasasun: There you are. Did you spy the commotion on your way here?&lt;br /&gt;
 Pasasun: It seems a trio of masked scoundrels absconded with one of the smaller ships. The Radiant Host is attempting to track them down, but the sea is vast, and the thieves long gone. Let us give thanks that they did not choose &#039;&#039;our&#039;&#039; vessel.&lt;br /&gt;
 Pasasun: Ah, yes. Matsya wanted me to tell you that he has returned to Akyaali to wrap up some loose ends while you make ready to depart.&lt;br /&gt;
 Pasasun: Now that you&#039;ve arrived, I shall send word. Kalika and I may be staying behind, but that doesn&#039;t mean we can&#039;t make ourselves useful.&lt;br /&gt;
 Pasasun: We&#039;ve given the skipper directions to Aloalo Island, and she is confident that she can deliver you there without issue. The rest depends on you, my friend.&lt;br /&gt;
&lt;br /&gt;
Variant Dungeon {{i|Aloalo Island}} now accessible.&lt;br /&gt;
&lt;br /&gt;
===Enter {{i|Aloalo Island}}===&lt;br /&gt;
&lt;br /&gt;
===Speak with Pasasun===&lt;br /&gt;
Pasasun: Welcome back, [Forename]. Your journey to the island has left you none the worse for wear, I am pleased to see.&lt;br /&gt;
Pasasun: While I cannot wait to hear the full account, I&#039;m sure you wish to take your ease after such a trying expedition.&lt;br /&gt;
Pasasun: Matsya has gone ahead to find a place we can sit and converse in peace. Let us go to him.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Pasasun: Now that we&#039;re all comfortable, pray tell us of your experiences on Aloalo.&lt;br /&gt;
&lt;br /&gt;
Matsya: There was danger and death around every corner! Though that rather grim aspect was mitigated somewhat by the incredible beauty...&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If the player took the left path &lt;br /&gt;
Matsya: The waters surrounding the isle were teeming with fish. My peers might find this bounty tempting, but the number of wrecks on Aloalo&#039;s shores made plain the great risk inherent in pursuing it.&lt;br /&gt;
&lt;br /&gt;
Kalika: The shallows are not so different from those of Thavnair. Like our courageous skipper, I am sure your friends would be better suited than most to brave Aloalo&#039;s waters.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If the player took the middle path&lt;br /&gt;
Matsya: When I spied the towering tree at the island&#039;s heart, I was reminded of Khadga! Did the ancient peoples live beneath its boughs?&lt;br /&gt;
Kalika: Indeed they did! &#039;Twas within the welcome shade where wise sages refined complex equations. Not unlike your Great Work, where Pasasun tempers his knowledge of alchemy.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If the player took the right path and defeated {{i|Statice}}&lt;br /&gt;
Matsya: We were making our way through the ruins of a settlement when we were accosted by some sort of faerie. I worry her mocking laughter will haunt my dreams for nights to come.&lt;br /&gt;
&lt;br /&gt;
Kalika: Ah, I know the distasteful creature. She is a creation of others who settled Aloalo long after the ancients had vanished.&lt;br /&gt;
Kalika: The travelers came from a distant land called Nym, a once-prosperous nation that was in its twilight. They sought refuge in the southern isles, for they had once been home to their forebears, they claimed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If the player took the right path and defeated {{i|Loquloqui}}&lt;br /&gt;
&lt;br /&gt;
Matsya: We managed to reach the shrine you described. As I stepped into the quiet grove, all my fears were washed away...&lt;br /&gt;
Matsya: But that tranquility was shattered when the statue attacked us! If [Forename] hadn&#039;t been there to smash it into submission, I wouldn&#039;t be standing before you now.&lt;br /&gt;
Kalika: The Speaker attacked you!? I have never heard of such a thing!&lt;br /&gt;
Kalika: Perhaps it had something to do with the sacred jewel the statue holds. Hmm... It seems there are mysteries whose answers even I do not know.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Matsya: It was a journey full of twists, turns, and fish besides. I&#039;m glad I was...compelled to embark upon it with [Forename], but gladder still to be home.&lt;br /&gt;
&lt;br /&gt;
Kalika: Ah, but I trust you understand this was but the first of many, yes? A single hunt will not suffice to keep Aloalo&#039;s many predators in check.&lt;br /&gt;
Kalika: Do not forget its waters are teeming with fish rare and remarkable─all of which would make fine gifts for your dear Nidhana. So please, you must promise me that this expedition will not be your last!&lt;br /&gt;
&lt;br /&gt;
Matsya: Y-Yes, of course...but I wouldn&#039;t dare brave Aloalo alone...&lt;br /&gt;
Matsya: [Forename], I hate to impose upon you further, but I would be most grateful to have your resolute company again. For Kalika and Nidhana both!&lt;br /&gt;
Matsya: Oh, thank you, thank you! With luck, your appetite for adventure will be sated. I know mine own will be a thousand times over.&lt;br /&gt;
Matsya: I only hope other “treasure hunters” haven&#039;t caught wind of the island&#039;s many curiosities. Those ruffians we faced and the wooden beast they set upon us were complications I&#039;d rather not contend with again.&lt;br /&gt;
&lt;br /&gt;
Kalika: People, in Aloalo? How odd...to say nothing of this “wooden beast.” To command such constructs requires an intimate knowledge of arcanima...&lt;br /&gt;
Kalika: Perhaps these thieves you encountered were a step above common riffraff. Perhaps they lurked in shadow as I spoke carelessly of Aloalo&#039;s secrets!&lt;br /&gt;
&lt;br /&gt;
Pasasun: The stolen ship from before... I&#039;ll report this to the Radiant Host just in case Kalika&#039;s hunch is correct.&lt;br /&gt;
&lt;br /&gt;
Matsya: Thank you, Pasasun.&lt;br /&gt;
&lt;br /&gt;
Kalika: Whoever they are, we must see them in chains before they defile my home again! Oh, if only my wings were healed, I would give them a buffeting they would not soon forget!&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If the player took the right path and defeated {{i|Loquloqui}}&lt;br /&gt;
Matsya: Now, enough talk of adventure. The shrine&#039;s waters yielded a fish I&#039;ve never seen before, and I&#039;d like to show it to the other fishmongers. They might know something of its nature.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If the player took another route&lt;br /&gt;
Matsya: Now, enough talk of adventure. My fish won&#039;t sell themselves.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Pasasun: Thank you, [Forename], for everything─especially for keeping Matsya safe.&lt;br /&gt;
Pasasun: For my part, I must write down your tale before it fades from my memory. Who knows, my records may prove useful when next you visit Aloalo Island.&lt;br /&gt;
Pasasun: I take it you&#039;ll be returning to Old Sharlayan soon. When you do, please give Shallow Moor my regards.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Shallow Moor at Old Sharlayan===&lt;br /&gt;
Shallow Moor: {{alternatives|m=He|f=She}} returns! I trust this means Pasasun and Matsya&#039;s troubles have been resolved to their satisfaction?&lt;br /&gt;
Shallow Moor: The south sea isles? Ah, would that I could have been there to walk amidst such verdant beauty! I daresay I&#039;m &#039;&#039;green&#039;&#039; with envy.&lt;br /&gt;
Shallow Moor: Your Arkasodara friend sounds like he made for fine company, too. To brave mysterious wilds in search of fish for your beloved─the stakes turned out to be far higher than I realized.&lt;br /&gt;
Shallow Moor: In any event, while any “obligation” to Matsya has arguably been met, I encourage you to aid him in his quest for new and exciting fish. Who knows what dazzling specimens are yet waiting to be discovered in the waters of Aloalo Island?&lt;br /&gt;
Shallow Moor: Oh, and if you can spare a moment for Osmon, he will doubtless be eager to hear all about your experience as well.&lt;br /&gt;
Shallow Moor: Cheers to an odd job well done!&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aloalo Conservation Record unlocked&#039;&#039;&lt;br /&gt;
System: The Aloalo Conservation Record is now available within the V&amp;amp;C Dungeon Finder in the Duty section of the main menu.&lt;br /&gt;
System: New entries will be added to the log as you complete each possible route through the variant dungeon.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Quests missing dialogue]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The name of the quest is based on Square Enix&#039;s 2022 action RPG: &#039;&#039;[https://en.wikipedia.org/wiki/Stranger_of_Paradise:_Final_Fantasy_Origin Stranger of Paradise: Final Fantasy Origin]&#039;&#039;.&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=cjLl5RKbbqI}}&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Stranger_from_Paradise&amp;diff=1548518</id>
		<title>Stranger from Paradise</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Stranger_from_Paradise&amp;diff=1548518"/>
		<updated>2026-09-16T09:23:33Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* Dialogue */ expanded. It might still be missing dialogue options depending on which route the player took in Aloalo Island.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Stranger from Paradise&lt;br /&gt;
| description = [[Shallow Moor]] has a job for a certain adventurer.&lt;br /&gt;
| image = stranger from paradise1.png&lt;br /&gt;
| quest-giver = Shallow Moor&lt;br /&gt;
| related-npcs = J&#039;jhimei; Kalika; Matsya; Pasasun; Whasbyrm; Yedlihmad Skipper; Zozone&lt;br /&gt;
| location = Old Sharlayan&lt;br /&gt;
| location-x = 12.0&lt;br /&gt;
| location-y = 13.3&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Variant Dungeons Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Records of Unusual Endeavors Quests&lt;br /&gt;
| journal-genre = Variant Dungeons Quests&lt;br /&gt;
| sortkey = 301&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 90&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 5055&lt;br /&gt;
| unlocks = vc Aloalo Island, ot Aloalo Conservation Record&lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = A Fish a Day&lt;br /&gt;
| req-quest = A Satrap&#039;s Duty, An Odd Job&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.51&lt;br /&gt;
| id-gt = 70325&lt;br /&gt;
| id-edb = e1f1bf70e24&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Pasasun]] at [[the Great Work]].&lt;br /&gt;
*Speak with Pasasun at [[Yedlihmad]].&lt;br /&gt;
*Enter Aloalo Island.&lt;br /&gt;
*Speak with Pasasun.&lt;br /&gt;
*Speak with Shallow Moor at Old Sharlayan.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Shallow Moor has a job for a certain adventurer.&lt;br /&gt;
* The gleaners have received an odd job with your name on it-literally. The alchemist Pasasun, writing on behalf of the fisherman Matsya, has asked for help in extricating his friend from a spot of unspecified trouble. Shallow Moor informs you that the alchemist can likely be found at the Great Work, if and when you decide to answer his call to action.&lt;br /&gt;
* Pasasun wastes no time in bringing you to Matsya, upon whose head is perched a mysterious bird fluent in the common tongue. Kalika, as he names himself, hails from an isle to the south known as Aloalo, which has long been a verdant paradise home to many animals and men both. However, in the wake of the inhabitants&#039; abrupt departure a century ago, the animals have been free to eat and breed unchecked, and now hordes of ravenous beasts threaten to destroy the balance of nature. Thus did Kalika brave the ocean waves to seek a hunter brave and true—hero he proclaims to be none other than Matsya. Matsya, unsurprisingly, begs to differ, and entreats you to accompany him on an expedition to Aloalo. You agree, and so Pasasun goes to charter a boat that will deliver you to the island, and bids you meet him in Yedlihmad once you are ready to depart.&lt;br /&gt;
*Pasasun informs you that a trio of bandits stole a ship from the Yedlihmad docks shortly before your arrival. While it was not the vessel the alchemist commissioned-and thus its loss shall not hinder your plans-the timing of the theft is curious indeed. Regardless, you must turn your attention to Aloalo and the coming journey with your fisherman-turned-hero companion.&lt;br /&gt;
**※Aloalo Island can be accessed via the V&amp;amp;C Dungeon Finder.&lt;br /&gt;
**※To open the V&amp;amp;C Dungeon Finder, speak with the Yedlihmad skipper or select the option located under Duty in the main menu.&lt;br /&gt;
*You brave the verdant wilds of Aloalo, illuminating its secrets and redressing the natural balance. Now that you have returned from your journey, you may seek out Pasasun in Yedlihmad to share with him your experiences on the south sea isle.&lt;br /&gt;
*Pasasun is overjoyed to receive you and Matsya, and you regale him with the tale of your exciting expedition. Though the Arkasodara found the adventure rewarding in the end, he is nevertheless relieved to be home once more...until Kalika observes that a single hunt will not suffice to keep the beasts in check. The Speaker&#039;s servant implores you both to visit the isle many times more-and indeed, the unexplored remainder and resilient fauna ensure that Pasasun will be busy taking notes for many days to come. But before you embark upon your next expedition, it is only prudent that you report your success to Shallow Moor.&lt;br /&gt;
*Shallow Moor listens to your story with rapt interest, unable to suppress a smile when you speak of Matsya&#039;s quest to find fish for Nidhana. She congratulates you on a job well done and encourages you to return to Aloalo Island, for the sake of both alchemical knowledge and unrequited love.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{section-stub|quest|reason=There might still be missing dialogue options depending on which path the player took in Aloalo Island.}}&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Shallow Moor: [Forename]! In the mood for an odd job, are we? Your arrival is most fortuitous, for I received a request for &#039;&#039;your&#039;&#039; assistance but a moment ago.&lt;br /&gt;
 Shallow Moor: It was written by Pasasun, a Thavnairian alchemist, on behalf of an acquaintance of yours. What was his name, again...?&lt;br /&gt;
 Shallow Moor: ...Ah, yes, Matsya! Rings familiar, I hope?&lt;br /&gt;
 Shallow Moor: Good, good. It seems your fisher friend is in a spot of trouble, and this Pasasun believes you&#039;re the one to get him out of it. That is, of course, assuming you have room in your schedule.&lt;br /&gt;
 &lt;br /&gt;
Question: What will you say?&lt;br /&gt;
 &amp;gt; I would gladly help a friend in need, especially one to whom I&#039;m indebted.&lt;br /&gt;
 &lt;br /&gt;
 Shallow Moor: That&#039;s a &amp;quot;yes,&amp;quot; then! Thank you, [Forename]!&lt;br /&gt;
 &lt;br /&gt;
 &amp;gt; He doesn&#039;t want me to peddle his wares again, does he...?&lt;br /&gt;
 &lt;br /&gt;
 Shallow Moor: I really couldn&#039;t say, though I would have thought a merchant with &#039;&#039;your&#039;&#039; backing could sell ice crystals to fire sprites.&lt;br /&gt;
 ---&lt;br /&gt;
 Shallow Moor: While I myself am not familiar with the details of the request, Pasasun should be happy to explain everything. I believe he can be found in the Great Work.&lt;br /&gt;
 Shallow Moor: May the job prove free off hitches, hindrances, and headaches!&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Pasasun at the Great Work===&lt;br /&gt;
 Pasasun: Oh, you must be [Forename]. Have the gleaners sent you here?&lt;br /&gt;
 Pasasun: Very good. You have no idea how relieved I am that you&#039;ve come.&lt;br /&gt;
 Pasasun: As you may have guessed, I am Pasasun. I work as an alchemist here at the Great Work, and Matsya is one of my oldest and dearest friends.&lt;br /&gt;
 Pasasun: His is a problem which has proven quite difficult to unravel. Nevertheless, he is loath to ask you for help...&lt;br /&gt;
 Pasasun: And so I took it upon myself to reach out to you without his knowledge. For both his sake and the sake of the little one fate has brought into our lives.&lt;br /&gt;
 Pasasun: He&#039;ll be along soon to sell his most recent catch, which should prove the perfect opportunity to convince him that we require your aid.&lt;br /&gt;
 Pasasun: We&#039;ll be sure to catch his attention if we wait outside. Follow me, [Forename].&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Matsya: Is that...[Forename]? Why, I didn&#039;t know you and Pasasun were acquainted.&lt;br /&gt;
 &lt;br /&gt;
 Kalika@Talking Bird: Master Matsya, who is this mighty hunter? Her arms are thick, mighty roots, unlike Pasasun&#039;s limp seaweed limbs which shrivel in the sun.&lt;br /&gt;
 &lt;br /&gt;
 Pasasun: I would have you know that I am an alchemist by trade―I work with my mind, not my body. And need I remind you, it was my knowledge which allowed me to nurse you back to health. Surely a little respect isn&#039;t too much to ask...&lt;br /&gt;
 Pasasun: By the look on your face, I take it you understood Kalika&#039;s commentary. This is the little one I mentioned to you before. In spite of his...forthright nature, Matsya and I have become quite taken with him.&lt;br /&gt;
 Pasasun: I apologize for contacting [Forename] without consulting you beforehand. I know toy didn&#039;t want to burden her with these troubles, but I&#039;m afraid I see no other recourse.&lt;br /&gt;
 &lt;br /&gt;
 Matsya: Well, since you&#039;ve come all this way, I suppose it would be foolish of me not to tell you everything. That is, of course, if you would like to hear it?&lt;br /&gt;
 Matsya: Very well. Several days ago, I found this tiny bird on the shore, breathing faintly and unconscious. Pasasun and I took him in and watched over him day and night, unsure if he would ever awake. For a mercy, he did―and then, to our surprise, he spoke: &amp;quot;Go to the southern isles...&amp;quot;&lt;br /&gt;
 Matsya: What isles are these, you may wonder. Kalika, would you explain?&lt;br /&gt;
 &lt;br /&gt;
 Kalika: Certainly, Master Matsya! Your wish is my command!&lt;br /&gt;
 Kalika: The &amp;quot;south sea isles,&amp;quot; I believe your kind call them. Remote and mysterious, &#039;tis said.&lt;br /&gt;
 Kalika: I hail from there―from one in the west by the name of Aloalo.&lt;br /&gt;
 Kalika: It was home to a people thousands of years ago of whom now no trace remains, save for a grand shrine, and the great statue of the Speaker enshrined within.&lt;br /&gt;
 Kalika: The statue was embedded with a glorious gemstone which bestowed vitality and beauty to the island. Nowhere else did nature thrive so! Long after the builders vanished, others would cross the sea to bask in this bounty.&lt;br /&gt;
 Kalika: However, a century ago, from the ocean deep roiling flames burst forth, forcing the residents of Aloalo to flee. And so the animals, who no longer had to fear the hunters&#039; arrows, laid claim to the island&#039;s gifts.&lt;br /&gt;
 Kalika: As Aloalo healed, ravenous beasts grew plentiful, and the rivers became choked with fish. The breed and feast unchecked, and not even the Speaker&#039;s blessing can forestall the island&#039;s gradual descent into a barren waste.&lt;br /&gt;
 Kalika: As the Speaker&#039;s servant, it fell to me to go forth and save my dear home, so I rode the waves upon a floating coconut in search of a mighty hunter!&lt;br /&gt;
 Kalika: Although the ocean could have swallowed me whole at any moment, I looked to the horizon without fear. I had faith that the Speaker would guide me true, and I was right! Master Matsya is the very hunter who will save Aloalo!&lt;br /&gt;
 &lt;br /&gt;
 Matsya: You see now the source of my distress. The very thought of facing ravenous beasts makes my trunk shiver in fear.&lt;br /&gt;
 Matsya: But &#039;&#039;you&#039;&#039; could be the hunter our little friend seeks―and sate your hunger for exploration besides. Admittedly, I did not ask because I thought such a trifling task would be beneath you, but...&lt;br /&gt;
 &lt;br /&gt;
Question: What will you say?&lt;br /&gt;
 &amp;gt; You had me at &amp;quot;grand shrine.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
 Kalika: If you are as accomplished as Master Matsya says, I would welcome you to Aloalo with open wings! There is one catch, however...&lt;br /&gt;
 &lt;br /&gt;
 &amp;gt; Well, if you went alone, you wouldn&#039;t come back...&lt;br /&gt;
 &lt;br /&gt;
 Kalika: Your concern for Master Matsya&#039;s well-being is plain―and I should be glad to call upon so accomplished a hunter as I am told you are.  There is one catch, however...&lt;br /&gt;
 ---&lt;br /&gt;
 &lt;br /&gt;
 Kalika: Master Matsya must come, you see. The Speaker guided me into his embrace, and that is a sign I cannot ignore.&lt;br /&gt;
 &lt;br /&gt;
 Pasasun: I have ever had a soft spot for small, defenseless creatures. And while I am no man of action, I possess knowledge of the south seas which may put wind in your sails, as it were.&lt;br /&gt;
 Pasasun: Many of the fish native to the isles are prized for their rare properties and would make a fine gift for any alchemist. Nidhana would be most impressed if you were to brave unknown waters and bring her a few.&lt;br /&gt;
&lt;br /&gt;
 Matsya: A g-g-gift? For...Nidhana!?&lt;br /&gt;
 Matsya: Y-Yes, I&#039;ll go! I&#039;ll go and find the plumpest fish I can find!&lt;br /&gt;
 Matsya: As for you, [Forename], it seems I must burden you with my troubles after all. I know it&#039;s a lot to ask, but please...travel with me to Aloalo Island!&lt;br /&gt;
 &lt;br /&gt;
 Kalika: Master Matsya, you wear resolve well! Every moment I become more certain of your success!&lt;br /&gt;
 Kalika: Now, let us depart before this swell of courage recedes. Aloalo is south from here as the albatross flies. You will know it by the unusually lush canopies!&lt;br /&gt;
 &lt;br /&gt;
 Pasasun: No, Kalika, you must stay here. The wounds you suffered have yet to heal.&lt;br /&gt;
 Kalika: Hmm, rather presumptuous of you to command me thus, but you are right. I can scarcely lift my wings for the pain...&lt;br /&gt;
 &lt;br /&gt;
 Pasasun: Fear not. Your instructions were more than clear enough to guide [Forename] and Matsya to Aloalo Island.&lt;br /&gt;
 Pasasun: Since I can&#039;t accompany you, I&#039;ll see to the commissioning of a vessel for your voyage. Once you&#039;re ready to depart, let us rendezvous at Yedlihmad.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In the background three figures are shown who have listened in on the conversation.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 J&#039;jhimei@Energetic Miqo&#039;te Girl: Did you hear that, Zozone!? A jewel bigger than &#039;&#039;you,&#039;&#039; just waiting for someone to sail to that island and give it a new home!&lt;br /&gt;
 Zozone: Can&#039;t say I made out every little bit, J&#039;jhimei, but I got the salient points. Treasure in the south sea isles, ripe for the pluckin&#039;, aye?&lt;br /&gt;
 Zozone: Seems you were onto somethin&#039; with this wild chocobo chase, Whasbyrm. Rumors of wild riches rarely pay off this well!&lt;br /&gt;
 Whasbyrm: Aye, but that lot might be after the same thing. We&#039;d be in for some competition...&lt;br /&gt;
 J&#039;jhimei: No need to get your smallclothes in a twist over one fisherman and his hired help! These ears aren&#039;t just for show, you know―I heard them spill the exact location!&lt;br /&gt;
 Zozone: This score smells bigger than the Mealvaan&#039;s Gate one. I wager we&#039;ll be richer than kings!&lt;br /&gt;
 Zozone: Get your gear in order, you two! We&#039;re commandeerin&#039; the first skiff we lay eyes on!&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Yedlihmad Skipper: Pasasun&#039;s told me everythin&#039;. I&#039;ll see you safely to this island of yours, you have my word!&lt;br /&gt;
 &lt;br /&gt;
 Kalika: How cruel to have been entrusted with this sacred duty, yet forced to wait and pray for another&#039;s success...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Pasasun at Yedlihmad===&lt;br /&gt;
 Pasasun: There you are. Did you spy the commotion on your way here?&lt;br /&gt;
 Pasasun: It seems a trio of masked scoundrels absconded with one of the smaller ships. The Radiant Host is attempting to track them down, but the sea is vast, and the thieves long gone. Let us give thanks that they did not choose &#039;&#039;our&#039;&#039; vessel.&lt;br /&gt;
 Pasasun: Ah, yes. Matsya wanted me to tell you that he has returned to Akyaali to wrap up some loose ends while you make ready to depart.&lt;br /&gt;
 Pasasun: Now that you&#039;ve arrived, I shall send word. Kalika and I may be staying behind, but that doesn&#039;t mean we can&#039;t make ourselves useful.&lt;br /&gt;
 Pasasun: We&#039;ve given the skipper directions to Aloalo Island, and she is confident that she can deliver you there without issue. The rest depends on you, my friend.&lt;br /&gt;
&lt;br /&gt;
Variant Dungeon {{i|Aloalo Island}} now accessible.&lt;br /&gt;
&lt;br /&gt;
===Enter {{i|Aloalo Island}}===&lt;br /&gt;
&lt;br /&gt;
===Speak with Pasasun===&lt;br /&gt;
Pasasun: Welcome back, [Forename]. Your journey to the island has left you none the worse for wear, I am pleased to see.&lt;br /&gt;
Pasasun: While I cannot wait to hear the full account, I&#039;m sure you wish to take your ease after such a trying expedition.&lt;br /&gt;
Pasasun: Matsya has gone ahead to find a place we can sit and converse in peace. Let us go to him.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Pasasun: Now that we&#039;re all comfortable, pray tell us of your experiences on Aloalo.&lt;br /&gt;
&lt;br /&gt;
Matsya: There was danger and death around every corner! Though that rather grim aspect was mitigated somewhat by the incredible beauty...&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If the player took the left path &lt;br /&gt;
Matsya: The waters surrounding the isle were teeming with fish. My peers might find this bounty tempting, but the number of wrecks on Aloalo&#039;s shores made plain the great risk inherent in pursuing it.&lt;br /&gt;
&lt;br /&gt;
Kalika: The shallows are not so different from those of Thavnair. Like our courageous skipper, I am sure your friends would be better suited than most to brave Aloalo&#039;s waters.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If the player took the middle path&lt;br /&gt;
Matsya: When I spied the towering tree at the island&#039;s heart, I was reminded of Khadga! Did the ancient peoples live beneath its boughs?&lt;br /&gt;
Kalika: Indeed they did! &#039;Twas within the welcome shade where wise sages refined complex equations. Not unlike your Great Work, where Pasasun tempers his knowledge of alchemy.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If the player took the right path and defeated {{i|Statice}}&lt;br /&gt;
Matsya: We were making our way through the ruins of a settlement when we were accosted by some sort of faerie. I worry her mocking laughter will haunt my dreams for nights to come.&lt;br /&gt;
&lt;br /&gt;
Kalika: Ah, I know the distasteful creature. She is a creation of others who settled Aloalo long after the ancients had vanished. The travelers came from a distant land called Nym, a once-prosperous nation that was in its twilight. Kalika: They sought refuge in the southern isles, for they had once been home to their forebears, they claimed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If the player took the right path and defeated {{i|Loquloqui}}&lt;br /&gt;
&lt;br /&gt;
Matsya: We managed to reach the shrine you described. As I stepped into the quiet grove, all my fears were washed away...&lt;br /&gt;
Matsya: But that tranquility was shattered when the statue attacked us! If [Forename] hadn&#039;t been there to smash it into submission, I wouldn&#039;t be standing before you now.&lt;br /&gt;
Kalika: The Speaker attacked you!? I have never heard of such a thing!&lt;br /&gt;
Kalika: Perhaps it had something to do with the sacred jewel the statue holds. Hmm... It seems there are mysteries whose answers even I do not know.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Matsya: It was a journey full of twists, turns, and fish besides. I&#039;m glad I was...compelled to embark upon it with [Forename], but gladder still to be home.&lt;br /&gt;
&lt;br /&gt;
Kalika: Ah, but I trust you understand this was but the first of many, yes? A single hunt will not suffice to keep Aloalo&#039;s many predators in check.&lt;br /&gt;
Kalika: Do not forget its waters are teeming with fish rare and remarkable─all of which would make fine gifts for your dear Nidhana. So please, you must promise me that this expedition will not be your last!&lt;br /&gt;
&lt;br /&gt;
Matsya: Y-Yes, of course...but I wouldn&#039;t dare brave Aloalo alone...&lt;br /&gt;
Matsya: [Forename], I hate to impose upon you further, but I would be most grateful to have your resolute company again. For Kalika and Nidhana both!&lt;br /&gt;
Matsya: Oh, thank you, thank you! With luck, your appetite for adventure will be sated. I know mine own will be a thousand times over.&lt;br /&gt;
Matsya: I only hope other “treasure hunters” haven&#039;t caught wind of the island&#039;s many curiosities. Those ruffians we faced and the wooden beast they set upon us were complications I&#039;d rather not contend with again.&lt;br /&gt;
&lt;br /&gt;
Kalika: People, in Aloalo? How odd...to say nothing of this “wooden beast.” To command such constructs requires an intimate knowledge of arcanima...&lt;br /&gt;
Kalika: Perhaps these thieves you encountered were a step above common riffraff. Perhaps they lurked in shadow as I spoke carelessly of Aloalo&#039;s secrets!&lt;br /&gt;
&lt;br /&gt;
Pasasun: The stolen ship from before... I&#039;ll report this to the Radiant Host just in case Kalika&#039;s hunch is correct.&lt;br /&gt;
&lt;br /&gt;
Matsya: Thank you, Pasasun.&lt;br /&gt;
&lt;br /&gt;
Kalika: Whoever they are, we must see them in chains before they defile my home again! Oh, if only my wings were healed, I would give them a buffeting they would not soon forget!&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If the player took the right path and defeated {{i|Loquloqui}}&lt;br /&gt;
Matsya: Now, enough talk of adventure. The shrine&#039;s waters yielded a fish I&#039;ve never seen before, and I&#039;d like to show it to the other fishmongers. They might know something of its nature.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If the player took another route&lt;br /&gt;
Matsya: Now, enough talk of adventure. My fish won&#039;t sell themselves.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Pasasun: Thank you, [Forename], for everything─especially for keeping Matsya safe.&lt;br /&gt;
Pasasun: For my part, I must write down your tale before it fades from my memory. Who knows, my records may prove useful when next you visit Aloalo Island.&lt;br /&gt;
Pasasun: I take it you&#039;ll be returning to Old Sharlayan soon. When you do, please give Shallow Moor my regards.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Shallow Moor at Old Sharlayan===&lt;br /&gt;
Shallow Moor: He returns! I trust this means Pasasun and Matsya&#039;s troubles have been resolved to their satisfaction?&lt;br /&gt;
Shallow Moor: The south sea isles? Ah, would that I could have been there to walk amidst such verdant beauty! I daresay I&#039;m &#039;&#039;green&#039;&#039; with envy.&lt;br /&gt;
Shallow Moor: Your Arkasodara friend sounds like he made for fine company, too. To brave mysterious wilds in search of fish for your beloved─the stakes turned out to be far higher than I realized.&lt;br /&gt;
Shallow Moor: In any event, while any “obligation” to Matsya has arguably been met, I encourage you to aid him in his quest for new and exciting fish. Who knows what dazzling specimens are yet waiting to be discovered in the waters of Aloalo Island?&lt;br /&gt;
Shallow Moor: Oh, and if you can spare a moment for Osmon, he will doubtless be eager to hear all about your experience as well.&lt;br /&gt;
Shallow Moor: Cheers to an odd job well done!&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aloalo Conservation Record unlocked&#039;&#039;&lt;br /&gt;
System: The Aloalo Conservation Record is now available within the V&amp;amp;C Dungeon Finder in the Duty section of the main menu.&lt;br /&gt;
System: New entries will be added to the log as you complete each possible route through the variant dungeon.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Quests missing dialogue]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The name of the quest is based on Square Enix&#039;s 2022 action RPG: &#039;&#039;[https://en.wikipedia.org/wiki/Stranger_of_Paradise:_Final_Fantasy_Origin Stranger of Paradise: Final Fantasy Origin]&#039;&#039;.&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=cjLl5RKbbqI}}&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=User:CassiusM/Discord&amp;diff=1548517</id>
		<title>User:CassiusM/Discord</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=User:CassiusM/Discord&amp;diff=1548517"/>
		<updated>2026-09-16T09:20:02Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;crumpylicious&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=UserWiki:CassiusM&amp;diff=1548516</id>
		<title>UserWiki:CassiusM</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=UserWiki:CassiusM&amp;diff=1548516"/>
		<updated>2026-09-16T09:19:46Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: import user wiki&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=User:CassiusM/Discord&amp;diff=1548515</id>
		<title>User:CassiusM/Discord</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=User:CassiusM/Discord&amp;diff=1548515"/>
		<updated>2026-09-16T09:18:34Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: Created page with &amp;quot;crumyplicious&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;crumyplicious&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Fish_a_Day&amp;diff=1548513</id>
		<title>A Fish a Day</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Fish_a_Day&amp;diff=1548513"/>
		<updated>2026-09-16T08:30:58Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* Steps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Fish a Day&lt;br /&gt;
| description = Kalika is eager to share news of recent developments.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Kalika&lt;br /&gt;
| related-npcs = J&#039;jhimei; Matsya; Pasasun; Whasbyrm; Zozone&lt;br /&gt;
| location = Thavnair&lt;br /&gt;
| location-x = 24.6&lt;br /&gt;
| location-y = 37.1&lt;br /&gt;
| type = side&lt;br /&gt;
| quest-line = Variant Dungeons Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Records of Unusual Endeavors Quests&lt;br /&gt;
| journal-genre = Variant Dungeons Quests&lt;br /&gt;
| sortkey = 310&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 90&lt;br /&gt;
| requirements = {{i|Aloalo Island}}, Note 12 from Aloalo Island&lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 829&lt;br /&gt;
| reward1 = 3 Coconut Cod Chowder&lt;br /&gt;
| unlocks = ach Aloalo&#039;s Greatest Gift, ngp Aloalo Island (New Game+)&lt;br /&gt;
| prev-quest = Stranger from Paradise&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.51&lt;br /&gt;
| id-gt = 70326&lt;br /&gt;
| id-edb = 3b03f28fe7d&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Wait at the designated location.&lt;br /&gt;
&lt;br /&gt;
*Speak with Kalika.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Kalika is eager to share news of recent developments.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Kalika: [Forename], good tidings! We have uncovered the true nature of the fish Master Matsya brought back from the shrine on Aloalo!&lt;br /&gt;
Kalika: Though having said “we,” I must admit that Pasasun deserves the lion&#039;s share of the credit. But he would &#039;&#039;never&#039;&#039; have been in a position to do so had I not risked life and limb to set these events in motion!&lt;br /&gt;
Kalika: Anyway, he unearthed an ancient document which makes mention of the fish, and for this accomplishment we are now better informed.&lt;br /&gt;
&lt;br /&gt;
Pasasun: Oh, do my ears deceive me? Praise from the beak of the exalted Kalika? I&#039;m surprised you even remembered my name.&lt;br /&gt;
&lt;br /&gt;
Kalika: I give thanks when it is due! But this is all beside the point. Upon learning of this fish&#039;s properties, Master Matsya realized that one other than Mistress Nidhana has greater need of it.&lt;br /&gt;
Kalika: Moreover, he desires that you be there for the presentation. And since fate has placed you before us, what better time to hand over the fish than this very moment?&lt;br /&gt;
Kalika: I shall inform Master Matsya of your arrival. Await us at Palaka&#039;s Stand, [Forename].&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
&lt;br /&gt;
Kalika: As a servant of the Speaker, I am well versed in matters of etiquette. To those who have aided me I afford an appropriate measure of respect—nothing more, nothing less.&lt;br /&gt;
Kalika: In any event, we have more pressing affairs. Go to Palaka&#039;s Stand and wait for us there, [Forename]!&lt;br /&gt;
&lt;br /&gt;
Pasasun: I&#039;ve grown accustomed to Kalika&#039;s barbs. There&#039;s an odd charm about them, even. Still, it warms my heart to hear him speak sincere praise.&lt;br /&gt;
&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Wait at the designated location===&lt;br /&gt;
&lt;br /&gt;
Matsya: Thank you for meeting us, [Forename]! I apologize for making you wait, but we had good reason...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Matsaya and a Commanding Radiant deliver the three captured pirates Zozone, J&#039;jhimei and Whasbyrm. Zozone stumbles and falls.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zozone: Oooooow!&lt;br /&gt;
&lt;br /&gt;
Matsya: These three were lying in wait for us on the road. Couldn&#039;t let bygones be bygones, it seems. Fortunately, the Radiant Host intervened before anyone came to harm.&lt;br /&gt;
&lt;br /&gt;
Zozone: I said, “Oooooow!”&lt;br /&gt;
Zozone: Wait...you were the one what fought that massive statue!&lt;br /&gt;
Zozone: We swooped in to snatch the jewel after you took your leave, but then the bleedin&#039; bugger got up and attacked! All &#039;cause you hadn&#039;t finished the job!&lt;br /&gt;
&lt;br /&gt;
J&#039;jhimei: But you sure didn&#039;t pull your punches when you trounced our poor minion, did you? Do you know how long Whasbyrm spent with his nose buried in dusty tomes just so he could learn how to control it? So much wasted effort...&lt;br /&gt;
&lt;br /&gt;
Whasbyrm: Sorry for all the trouble... There were writings in the ruins that detailed rituals. Incredibly complex magicks unlike anything I&#039;d ever seen...and my curiosity got the better of me.&lt;br /&gt;
&lt;br /&gt;
Commanding Radiant: Keep walking! I don&#039;t want to hear another word out of you lot until we reach the capital.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Commanding Radiant leads the pirates away.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Kalika: Well, whatever punishment is to be meted out, it will be well deserved! The Speaker must have sensed their ill intent and rose to defend the jewel.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Do you know anything else about the Speaker?&lt;br /&gt;
&amp;gt; What&#039;s so special about that jewel?&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Kalika: I am afraid I know little more than you. Though I am sworn to serve, the Speaker does not deign to share with me its secrets.&lt;br /&gt;
Kalika: I can tell you only of legends passed down through generations. Of biting frost that turned seas to ice, which drove the Speaker&#039;s makers to go forth in search of a haven where light shone bright.&lt;br /&gt;
Kalika: Those who came long after found Aloalo, where life had weathered the ancient rime. At the island&#039;s heart was the Speaker, its jewel flawless and radiant.&lt;br /&gt;
Kalika: &#039;Twas a wellspring of vitality, they believed, and all who settled upon Aloalo came to revere the ancient builders and their enduring legacy.&lt;br /&gt;
Kalika: Under the Speaker&#039;s auspices, the people of Aloalo lived in peace for thousands of years, until the day flame and ash rose from the water and forced them to flee.&lt;br /&gt;
&lt;br /&gt;
Matsya: Just how old are you, Kalika? You speak of eras so ancient that they are as myth to us.&lt;br /&gt;
&lt;br /&gt;
Kalika: Your guess is as good as mine, Master Matsya! I remember well when the island was bustling and vibrant, its inhabitants dedicated to esoteric equations and other cultural pursuits. Some even attempted to unravel the mysteries of the Speaker and its jewel.&lt;br /&gt;
Kalika: I was born in the great shrine, this much I know. When the people found me, I spoke to them in their own tongue—they were beside themselves in disbelief! Thus was I deemed the Speaker&#039;s servant.&lt;br /&gt;
Kalika: Why can I speak? Well, having given it much thought, I can only surmise that the jewel is the reason. But enough about me, Master Matsya. Tell [Forename] what we learned of the fish you plucked from the shrine&#039;s waters.&lt;br /&gt;
&lt;br /&gt;
Matsya: Kalika told me that the fish from the shrine were given to the island&#039;s younglings to help them grow hale and hearty. At first, I was unsure if that was merely a custom, or if there was actually something special about them.&lt;br /&gt;
Matsya: Pasasun found the answer. He unearthed ancient records detailing the fish&#039;s medicinal properties—namely, its ability to bolster the body&#039;s defenses against all manner of illness.&lt;br /&gt;
Matsya: When I heard this, I knew that as much as I wanted to deliver a gift to Nidhana, there was another in far greater need.&lt;br /&gt;
Matsya: I speak of the child we rescued during the Final Days. Vaazti, daughter of Qerasaf and Mehvan.&lt;br /&gt;
Matsya: Long had I wanted to gift the child one of my catches, but young stomachs are sensitive. This, however, is exactly what she needs.&lt;br /&gt;
Matsya: Without you watching over me, I would never have been able to venture so deep into the island&#039;s heart.&lt;br /&gt;
Matsya: So allow me to thank you once again for answering our plea, [Forename]! &lt;br /&gt;
&lt;br /&gt;
Kalika: Of course, I owe you my thanks as well, but I will save them until after the child has been fed. We shall speak again in Yedlihmad.&lt;br /&gt;
&lt;br /&gt;
Matsya: And now I must deliver Vaazti&#039;s meal. I&#039;ve made a dish fit for a child&#039;s delicate constitution, and I&#039;d best hurry before it gets cold.&lt;br /&gt;
&lt;br /&gt;
===Speak with Kalika===&lt;br /&gt;
Kalika: There you are, [Forename]! &lt;br /&gt;
Kalika: You will be pleased to know that Vaazti quite enjoyed Master Matsya&#039;s dish. I can think of no better note on which to end the day!&lt;br /&gt;
Kalika: Ahem. On behalf of all peoples of Aloalo, past, present, and future, I commend your bravery! The island&#039;s fortunes are bright, and Master Matsya is in high spirits!&lt;br /&gt;
Kalika: No matter the era or the culture, I believe it is customary to give gifts to those to whom you are indebted. Rest assured I do not intend to shirk this custom!&lt;br /&gt;
Kalika: There were more than enough fish left over to prepare another fine meal. And so, with Pasasun to handle the more laborious tasks, together we did just that.&lt;br /&gt;
Kalika: &#039;Tis a local favorite quite similar to a traditional delicacy of Aloalo. May it give you a new appreciation for the island cultures of these fair seas. From our homes to your lips!&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
System: A new chapter of New Game+ has been added.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=lQIgizlcaMo}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Fish_a_Day&amp;diff=1548512</id>
		<title>A Fish a Day</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Fish_a_Day&amp;diff=1548512"/>
		<updated>2026-09-16T08:30:39Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* Dialogue */ reviewed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Fish a Day&lt;br /&gt;
| description = Kalika is eager to share news of recent developments.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Kalika&lt;br /&gt;
| related-npcs = J&#039;jhimei; Matsya; Pasasun; Whasbyrm; Zozone&lt;br /&gt;
| location = Thavnair&lt;br /&gt;
| location-x = 24.6&lt;br /&gt;
| location-y = 37.1&lt;br /&gt;
| type = side&lt;br /&gt;
| quest-line = Variant Dungeons Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Records of Unusual Endeavors Quests&lt;br /&gt;
| journal-genre = Variant Dungeons Quests&lt;br /&gt;
| sortkey = 310&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 90&lt;br /&gt;
| requirements = {{i|Aloalo Island}}, Note 12 from Aloalo Island&lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 829&lt;br /&gt;
| reward1 = 3 Coconut Cod Chowder&lt;br /&gt;
| unlocks = ach Aloalo&#039;s Greatest Gift, ngp Aloalo Island (New Game+)&lt;br /&gt;
| prev-quest = Stranger from Paradise&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.51&lt;br /&gt;
| id-gt = 70326&lt;br /&gt;
| id-edb = 3b03f28fe7d&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Wait at the specified location.&lt;br /&gt;
&lt;br /&gt;
*Speak with Kalika.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Kalika is eager to share news of recent developments.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Kalika: [Forename], good tidings! We have uncovered the true nature of the fish Master Matsya brought back from the shrine on Aloalo!&lt;br /&gt;
Kalika: Though having said “we,” I must admit that Pasasun deserves the lion&#039;s share of the credit. But he would &#039;&#039;never&#039;&#039; have been in a position to do so had I not risked life and limb to set these events in motion!&lt;br /&gt;
Kalika: Anyway, he unearthed an ancient document which makes mention of the fish, and for this accomplishment we are now better informed.&lt;br /&gt;
&lt;br /&gt;
Pasasun: Oh, do my ears deceive me? Praise from the beak of the exalted Kalika? I&#039;m surprised you even remembered my name.&lt;br /&gt;
&lt;br /&gt;
Kalika: I give thanks when it is due! But this is all beside the point. Upon learning of this fish&#039;s properties, Master Matsya realized that one other than Mistress Nidhana has greater need of it.&lt;br /&gt;
Kalika: Moreover, he desires that you be there for the presentation. And since fate has placed you before us, what better time to hand over the fish than this very moment?&lt;br /&gt;
Kalika: I shall inform Master Matsya of your arrival. Await us at Palaka&#039;s Stand, [Forename].&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
&lt;br /&gt;
Kalika: As a servant of the Speaker, I am well versed in matters of etiquette. To those who have aided me I afford an appropriate measure of respect—nothing more, nothing less.&lt;br /&gt;
Kalika: In any event, we have more pressing affairs. Go to Palaka&#039;s Stand and wait for us there, [Forename]!&lt;br /&gt;
&lt;br /&gt;
Pasasun: I&#039;ve grown accustomed to Kalika&#039;s barbs. There&#039;s an odd charm about them, even. Still, it warms my heart to hear him speak sincere praise.&lt;br /&gt;
&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Wait at the designated location===&lt;br /&gt;
&lt;br /&gt;
Matsya: Thank you for meeting us, [Forename]! I apologize for making you wait, but we had good reason...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Matsaya and a Commanding Radiant deliver the three captured pirates Zozone, J&#039;jhimei and Whasbyrm. Zozone stumbles and falls.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zozone: Oooooow!&lt;br /&gt;
&lt;br /&gt;
Matsya: These three were lying in wait for us on the road. Couldn&#039;t let bygones be bygones, it seems. Fortunately, the Radiant Host intervened before anyone came to harm.&lt;br /&gt;
&lt;br /&gt;
Zozone: I said, “Oooooow!”&lt;br /&gt;
Zozone: Wait...you were the one what fought that massive statue!&lt;br /&gt;
Zozone: We swooped in to snatch the jewel after you took your leave, but then the bleedin&#039; bugger got up and attacked! All &#039;cause you hadn&#039;t finished the job!&lt;br /&gt;
&lt;br /&gt;
J&#039;jhimei: But you sure didn&#039;t pull your punches when you trounced our poor minion, did you? Do you know how long Whasbyrm spent with his nose buried in dusty tomes just so he could learn how to control it? So much wasted effort...&lt;br /&gt;
&lt;br /&gt;
Whasbyrm: Sorry for all the trouble... There were writings in the ruins that detailed rituals. Incredibly complex magicks unlike anything I&#039;d ever seen...and my curiosity got the better of me.&lt;br /&gt;
&lt;br /&gt;
Commanding Radiant: Keep walking! I don&#039;t want to hear another word out of you lot until we reach the capital.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Commanding Radiant leads the pirates away.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Kalika: Well, whatever punishment is to be meted out, it will be well deserved! The Speaker must have sensed their ill intent and rose to defend the jewel.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Do you know anything else about the Speaker?&lt;br /&gt;
&amp;gt; What&#039;s so special about that jewel?&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Kalika: I am afraid I know little more than you. Though I am sworn to serve, the Speaker does not deign to share with me its secrets.&lt;br /&gt;
Kalika: I can tell you only of legends passed down through generations. Of biting frost that turned seas to ice, which drove the Speaker&#039;s makers to go forth in search of a haven where light shone bright.&lt;br /&gt;
Kalika: Those who came long after found Aloalo, where life had weathered the ancient rime. At the island&#039;s heart was the Speaker, its jewel flawless and radiant.&lt;br /&gt;
Kalika: &#039;Twas a wellspring of vitality, they believed, and all who settled upon Aloalo came to revere the ancient builders and their enduring legacy.&lt;br /&gt;
Kalika: Under the Speaker&#039;s auspices, the people of Aloalo lived in peace for thousands of years, until the day flame and ash rose from the water and forced them to flee.&lt;br /&gt;
&lt;br /&gt;
Matsya: Just how old are you, Kalika? You speak of eras so ancient that they are as myth to us.&lt;br /&gt;
&lt;br /&gt;
Kalika: Your guess is as good as mine, Master Matsya! I remember well when the island was bustling and vibrant, its inhabitants dedicated to esoteric equations and other cultural pursuits. Some even attempted to unravel the mysteries of the Speaker and its jewel.&lt;br /&gt;
Kalika: I was born in the great shrine, this much I know. When the people found me, I spoke to them in their own tongue—they were beside themselves in disbelief! Thus was I deemed the Speaker&#039;s servant.&lt;br /&gt;
Kalika: Why can I speak? Well, having given it much thought, I can only surmise that the jewel is the reason. But enough about me, Master Matsya. Tell [Forename] what we learned of the fish you plucked from the shrine&#039;s waters.&lt;br /&gt;
&lt;br /&gt;
Matsya: Kalika told me that the fish from the shrine were given to the island&#039;s younglings to help them grow hale and hearty. At first, I was unsure if that was merely a custom, or if there was actually something special about them.&lt;br /&gt;
Matsya: Pasasun found the answer. He unearthed ancient records detailing the fish&#039;s medicinal properties—namely, its ability to bolster the body&#039;s defenses against all manner of illness.&lt;br /&gt;
Matsya: When I heard this, I knew that as much as I wanted to deliver a gift to Nidhana, there was another in far greater need.&lt;br /&gt;
Matsya: I speak of the child we rescued during the Final Days. Vaazti, daughter of Qerasaf and Mehvan.&lt;br /&gt;
Matsya: Long had I wanted to gift the child one of my catches, but young stomachs are sensitive. This, however, is exactly what she needs.&lt;br /&gt;
Matsya: Without you watching over me, I would never have been able to venture so deep into the island&#039;s heart.&lt;br /&gt;
Matsya: So allow me to thank you once again for answering our plea, [Forename]! &lt;br /&gt;
&lt;br /&gt;
Kalika: Of course, I owe you my thanks as well, but I will save them until after the child has been fed. We shall speak again in Yedlihmad.&lt;br /&gt;
&lt;br /&gt;
Matsya: And now I must deliver Vaazti&#039;s meal. I&#039;ve made a dish fit for a child&#039;s delicate constitution, and I&#039;d best hurry before it gets cold.&lt;br /&gt;
&lt;br /&gt;
===Speak with Kalika===&lt;br /&gt;
Kalika: There you are, [Forename]! &lt;br /&gt;
Kalika: You will be pleased to know that Vaazti quite enjoyed Master Matsya&#039;s dish. I can think of no better note on which to end the day!&lt;br /&gt;
Kalika: Ahem. On behalf of all peoples of Aloalo, past, present, and future, I commend your bravery! The island&#039;s fortunes are bright, and Master Matsya is in high spirits!&lt;br /&gt;
Kalika: No matter the era or the culture, I believe it is customary to give gifts to those to whom you are indebted. Rest assured I do not intend to shirk this custom!&lt;br /&gt;
Kalika: There were more than enough fish left over to prepare another fine meal. And so, with Pasasun to handle the more laborious tasks, together we did just that.&lt;br /&gt;
Kalika: &#039;Tis a local favorite quite similar to a traditional delicacy of Aloalo. May it give you a new appreciation for the island cultures of these fair seas. From our homes to your lips!&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
System: A new chapter of New Game+ has been added.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=lQIgizlcaMo}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Stranger_from_Paradise&amp;diff=1547909</id>
		<title>Stranger from Paradise</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Stranger_from_Paradise&amp;diff=1547909"/>
		<updated>2026-09-15T17:48:50Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* Dialogue */ adjusted to new template, half of the dialogue is still missing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Stranger from Paradise&lt;br /&gt;
| description = [[Shallow Moor]] has a job for a certain adventurer.&lt;br /&gt;
| image = stranger from paradise1.png&lt;br /&gt;
| quest-giver = Shallow Moor&lt;br /&gt;
| related-npcs = J&#039;jhimei; Kalika; Matsya; Pasasun; Whasbyrm; Yedlihmad Skipper; Zozone&lt;br /&gt;
| location = Old Sharlayan&lt;br /&gt;
| location-x = 12.0&lt;br /&gt;
| location-y = 13.3&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Variant Dungeons Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Records of Unusual Endeavors Quests&lt;br /&gt;
| journal-genre = Variant Dungeons Quests&lt;br /&gt;
| sortkey = 301&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 90&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 5055&lt;br /&gt;
| unlocks = vc Aloalo Island, ot Aloalo Conservation Record&lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = A Fish a Day&lt;br /&gt;
| req-quest = A Satrap&#039;s Duty, An Odd Job&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.51&lt;br /&gt;
| id-gt = 70325&lt;br /&gt;
| id-edb = e1f1bf70e24&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Pasasun]] at [[the Great Work]].&lt;br /&gt;
*Speak with Pasasun at [[Yedlihmad]].&lt;br /&gt;
*Enter Aloalo Island.&lt;br /&gt;
*Speak with Pasasun.&lt;br /&gt;
*Speak with Shallow Moor at Old Sharlayan.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Shallow Moor has a job for a certain adventurer.&lt;br /&gt;
* The gleaners have received an odd job with your name on it-literally. The alchemist Pasasun, writing on behalf of the fisherman Matsya, has asked for help in extricating his friend from a spot of unspecified trouble. Shallow Moor informs you that the alchemist can likely be found at the Great Work, if and when you decide to answer his call to action.&lt;br /&gt;
* Pasasun wastes no time in bringing you to Matsya, upon whose head is perched a mysterious bird fluent in the common tongue. Kalika, as he names himself, hails from an isle to the south known as Aloalo, which has long been a verdant paradise home to many animals and men both. However, in the wake of the inhabitants&#039; abrupt departure a century ago, the animals have been free to eat and breed unchecked, and now hordes of ravenous beasts threaten to destroy the balance of nature. Thus did Kalika brave the ocean waves to seek a hunter brave and true—hero he proclaims to be none other than Matsya. Matsya, unsurprisingly, begs to differ, and entreats you to accompany him on an expedition to Aloalo. You agree, and so Pasasun goes to charter a boat that will deliver you to the island, and bids you meet him in Yedlihmad once you are ready to depart.&lt;br /&gt;
*Pasasun informs you that a trio of bandits stole a ship from the Yedlihmad docks shortly before your arrival. While it was not the vessel the alchemist commissioned-and thus its loss shall not hinder your plans-the timing of the theft is curious indeed. Regardless, you must turn your attention to Aloalo and the coming journey with your fisherman-turned-hero companion.&lt;br /&gt;
**※Aloalo Island can be accessed via the V&amp;amp;C Dungeon Finder.&lt;br /&gt;
**※To open the V&amp;amp;C Dungeon Finder, speak with the Yedlihmad skipper or select the option located under Duty in the main menu.&lt;br /&gt;
*You brave the verdant wilds of Aloalo, illuminating its secrets and redressing the natural balance. Now that you have returned from your journey, you may seek out Pasasun in Yedlihmad to share with him your experiences on the south sea isle.&lt;br /&gt;
*Pasasun is overjoyed to receive you and Matsya, and you regale him with the tale of your exciting expedition. Though the Arkasodara found the adventure rewarding in the end, he is nevertheless relieved to be home once more...until Kalika observes that a single hunt will not suffice to keep the beasts in check. The Speaker&#039;s servant implores you both to visit the isle many times more-and indeed, the unexplored remainder and resilient fauna ensure that Pasasun will be busy taking notes for many days to come. But before you embark upon your next expedition, it is only prudent that you report your success to Shallow Moor.&lt;br /&gt;
*Shallow Moor listens to your story with rapt interest, unable to suppress a smile when you speak of Matsya&#039;s quest to find fish for Nidhana. She congratulates you on a job well done and encourages you to return to Aloalo Island, for the sake of both alchemical knowledge and unrequited love.&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Shallow Moor: [Forename]! In the mood for an odd job, are we? Your arrival is most fortuitous, for I received a request for &#039;&#039;your&#039;&#039; assistance but a moment ago.&lt;br /&gt;
 Shallow Moor: It was written by Pasasun, a Thavnairian alchemist, on behalf of an acquaintance of yours. What was his name, again...?&lt;br /&gt;
 Shallow Moor: ...Ah, yes, Matsya! Rings familiar, I hope?&lt;br /&gt;
 Shallow Moor: Good, good. It seems your fisher friend is in a spot of trouble, and this Pasasun believes you&#039;re the one to get him out of it. That is, of course, assuming you have room in your schedule.&lt;br /&gt;
 &lt;br /&gt;
Question: What will you say?&lt;br /&gt;
 &amp;gt; I would gladly help a friend in need, especially one to whom I&#039;m indebted.&lt;br /&gt;
 &lt;br /&gt;
 Shallow Moor: That&#039;s a &amp;quot;yes,&amp;quot; then! Thank you, [Forename]!&lt;br /&gt;
 &lt;br /&gt;
 &amp;gt; He doesn&#039;t want me to peddle his wares again, does he...?&lt;br /&gt;
 &lt;br /&gt;
 Shallow Moor: I really couldn&#039;t say, though I would have thought a merchant with &#039;&#039;your&#039;&#039; backing could sell ice crystals to fire sprites.&lt;br /&gt;
 ---&lt;br /&gt;
 Shallow Moor: While I myself am not familiar with the details of the request, Pasasun should be happy to explain everything. I believe he can be found in the Great Work.&lt;br /&gt;
 Shallow Moor: May the job prove free off hitches, hindrances, and headaches!&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Pasasun at the Great Work===&lt;br /&gt;
 Pasasun: Oh, you must be [Forename]. Have the gleaners sent you here?&lt;br /&gt;
 Pasasun: Very good. You have no idea how relieved I am that you&#039;ve come.&lt;br /&gt;
 Pasasun: As you may have guessed, I am Pasasun. I work as an alchemist here at the Great Work, and Matsya is one of my oldest and dearest friends.&lt;br /&gt;
 Pasasun: His is a problem which has proven quite difficult to unravel. Nevertheless, he is loath to ask you for help...&lt;br /&gt;
 Pasasun: And so I took it upon myself to reach out to you without his knowledge. For both his sake and the sake of the little one fate has brought into our lives.&lt;br /&gt;
 Pasasun: He&#039;ll be along soon to sell his most recent catch, which should prove the perfect opportunity to convince him that we require your aid.&lt;br /&gt;
 Pasasun: We&#039;ll be sure to catch his attention if we wait outside. Follow me, [Forename].&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Matsya: Is that...[Forename]? Why, I didn&#039;t know you and Pasasun were acquainted.&lt;br /&gt;
 &lt;br /&gt;
 Kalika@Talking Bird: Master Matsya, who is this mighty hunter? Her arms are thick, mighty roots, unlike Pasasun&#039;s limp seaweed limbs which shrivel in the sun.&lt;br /&gt;
 &lt;br /&gt;
 Pasasun: I would have you know that I am an alchemist by trade―I work with my mind, not my body. And need I remind you, it was my knowledge which allowed me to nurse you back to health. Surely a little respect isn&#039;t too much to ask...&lt;br /&gt;
 Pasasun: By the look on your face, I take it you understood Kalika&#039;s commentary. This is the little one I mentioned to you before. In spite of his...forthright nature, Matsya and I have become quite taken with him.&lt;br /&gt;
 Pasasun: I apologize for contacting [Forename] without consulting you beforehand. I know toy didn&#039;t want to burden her with these troubles, but I&#039;m afraid I see no other recourse.&lt;br /&gt;
 &lt;br /&gt;
 Matsya: Well, since you&#039;ve come all this way, I suppose it would be foolish of me not to tell you everything. That is, of course, if you would like to hear it?&lt;br /&gt;
 Matsya: Very well. Several days ago, I found this tiny bird on the shore, breathing faintly and unconscious. Pasasun and I took him in and watched over him day and night, unsure if he would ever awake. For a mercy, he did―and then, to our surprise, he spoke: &amp;quot;Go to the southern isles...&amp;quot;&lt;br /&gt;
 Matsya: What isles are these, you may wonder. Kalika, would you explain?&lt;br /&gt;
 &lt;br /&gt;
 Kalika: Certainly, Master Matsya! Your wish is my command!&lt;br /&gt;
 Kalika: The &amp;quot;south sea isles,&amp;quot; I believe your kind call them. Remote and mysterious, &#039;tis said.&lt;br /&gt;
 Kalika: I hail from there―from one in the west by the name of Aloalo.&lt;br /&gt;
 Kalika: It was home to a people thousands of years ago of whom now no trace remains, save for a grand shrine, and the great statue of the Speaker enshrined within.&lt;br /&gt;
 Kalika: The statue was embedded with a glorious gemstone which bestowed vitality and beauty to the island. Nowhere else did nature thrive so! Long after the builders vanished, others would cross the sea to bask in this bounty.&lt;br /&gt;
 Kalika: However, a century ago, from the ocean deep roiling flames burst forth, forcing the residents of Aloalo to flee. And so the animals, who no longer had to fear the hunters&#039; arrows, laid claim to the island&#039;s gifts.&lt;br /&gt;
 Kalika: As Aloalo healed, ravenous beasts grew plentiful, and the rivers became choked with fish. The breed and feast unchecked, and not even the Speaker&#039;s blessing can forestall the island&#039;s gradual descent into a barren waste.&lt;br /&gt;
 Kalika: As the Speaker&#039;s servant, it fell to me to go forth and save my dear home, so I rode the waves upon a floating coconut in search of a mighty hunter!&lt;br /&gt;
 Kalika: Although the ocean could have swallowed me whole at any moment, I looked to the horizon without fear. I had faith that the Speaker would guide me true, and I was right! Master Matsya is the very hunter who will save Aloalo!&lt;br /&gt;
 &lt;br /&gt;
 Matsya: You see now the source of my distress. The very thought of facing ravenous beasts makes my trunk shiver in fear.&lt;br /&gt;
 Matsya: But &#039;&#039;you&#039;&#039; could be the hunter our little friend seeks―and sate your hunger for exploration besides. Admittedly, I did not ask because I thought such a trifling task would be beneath you, but...&lt;br /&gt;
 &lt;br /&gt;
Question: What will you say?&lt;br /&gt;
 &amp;gt; You had me at &amp;quot;grand shrine.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
 Kalika: If you are as accomplished as Master Matsya says, I would welcome you to Aloalo with open wings! There is one catch, however...&lt;br /&gt;
 &lt;br /&gt;
 &amp;gt; Well, if you went alone, you wouldn&#039;t come back...&lt;br /&gt;
 &lt;br /&gt;
 Kalika: Your concern for Master Matsya&#039;s well-being is plain―and I should be glad to call upon so accomplished a hunter as I am told you are.  There is one catch, however...&lt;br /&gt;
 ---&lt;br /&gt;
 &lt;br /&gt;
 Kalika: Master Matsya must come, you see. The Speaker guided me into his embrace, and that is a sign I cannot ignore.&lt;br /&gt;
 &lt;br /&gt;
 Pasasun: I have ever had a soft spot for small, defenseless creatures. And while I am no man of action, I possess knowledge of the south seas which may put wind in your sails, as it were.&lt;br /&gt;
 Pasasun: Many of the fish native to the isles are prized for their rare properties and would make a fine gift for any alchemist. Nidhana would be most impressed if you were to brave unknown waters and bring her a few.&lt;br /&gt;
&lt;br /&gt;
 Matsya: A g-g-gift? For...Nidhana!?&lt;br /&gt;
 Matsya: Y-Yes, I&#039;ll go! I&#039;ll go and find the plumpest fish I can find!&lt;br /&gt;
 Matsya: As for you, [Forename], it seems I must burden you with my troubles after all. I know it&#039;s a lot to ask, but please...travel with me to Aloalo Island!&lt;br /&gt;
 &lt;br /&gt;
 Kalika: Master Matsya, you wear resolve well! Every moment I become more certain of your success!&lt;br /&gt;
 Kalika: Now, let us depart before this swell of courage recedes. Aloalo is south from here as the albatross flies. You will know it by the unusually lush canopies!&lt;br /&gt;
 &lt;br /&gt;
 Pasasun: No, Kalika, you must stay here. The wounds you suffered have yet to heal.&lt;br /&gt;
 Kalika: Hmm, rather presumptuous of you to command me thus, but you are right. I can scarcely lift my wings for the pain...&lt;br /&gt;
 &lt;br /&gt;
 Pasasun: Fear not. Your instructions were more than clear enough to guide [Forename] and Matsya to Aloalo Island.&lt;br /&gt;
 Pasasun: Since I can&#039;t accompany you, I&#039;ll see to the commissioning of a vessel for your voyage. Once you&#039;re ready to depart, let us rendezvous at Yedlihmad.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In the background three figures are shown who have listened in on the conversation.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 J&#039;jhimei@Energetic Miqo&#039;te Girl: Did you hear that, Zozone!? A jewel bigger than &#039;&#039;you,&#039;&#039; just waiting for someone to sail to that island and give it a new home!&lt;br /&gt;
 Zozone: Can&#039;t say I made out every little bit, J&#039;jhimei, but I got the salient points. Treasure in the south sea isles, ripe for the pluckin&#039;, aye?&lt;br /&gt;
 Zozone: Seems you were onto somethin&#039; with this wild chocobo chase, Whasbyrm. Rumors of wild riches rarely pay off this well!&lt;br /&gt;
 Whasbyrm: Aye, but that lot might be after the same thing. We&#039;d be in for some competition...&lt;br /&gt;
 J&#039;jhimei: No need to get your smallclothes in a twist over one fisherman and his hired help! These ears aren&#039;t just for show, you know―I heard them spill the exact location!&lt;br /&gt;
 Zozone: This score smells bigger than the Mealvaan&#039;s Gate one. I wager we&#039;ll be richer than kings!&lt;br /&gt;
 Zozone: Get your gear in order, you two! We&#039;re commandeerin&#039; the first skiff we lay eyes on!&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Yedlihmad Skipper: Pasasun&#039;s told me everythin&#039;. I&#039;ll see you safely to this island of yours, you have my word!&lt;br /&gt;
 &lt;br /&gt;
 Kalika: How cruel to have been entrusted with this sacred duty, yet forced to wait and pray for another&#039;s success...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Pasasun at Yedlihmad===&lt;br /&gt;
 Pasasun: There you are. Did you spy the commotion on your way here?&lt;br /&gt;
 Pasasun: It seems a trio of masked scoundrels absconded with one of the smaller ships. The Radiant Host is attempting to track them down, but the sea is vast, and the thieves long gone. Let us give thanks that they did not choose &#039;&#039;our&#039;&#039; vessel.&lt;br /&gt;
 Pasasun: Ah, yes. Matsya wanted me to tell you that he has returned to Akyaali to wrap up some loose ends while you make ready to depart.&lt;br /&gt;
 Pasasun: Now that you&#039;ve arrived, I shall send word. Kalika and I may be staying behind, but that doesn&#039;t mean we can&#039;t make ourselves useful.&lt;br /&gt;
 Pasasun: We&#039;ve given the skipper directions to Aloalo Island, and she is confident that she can deliver you there without issue. The rest depends on you, my friend.&lt;br /&gt;
&lt;br /&gt;
Variant Dungeon {{i|Aloalo Island}} now accessible.&lt;br /&gt;
&lt;br /&gt;
===Enter {{i|Aloalo Island}}===&lt;br /&gt;
&lt;br /&gt;
===Speak with Pasasun===&lt;br /&gt;
&lt;br /&gt;
===Speak with Shallow Moor at Old Sharlayan===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Quests missing dialogue]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The name of the quest is based on Square Enix&#039;s 2022 action RPG: &#039;&#039;[https://en.wikipedia.org/wiki/Stranger_of_Paradise:_Final_Fantasy_Origin Stranger of Paradise: Final Fantasy Origin]&#039;&#039;.&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=cjLl5RKbbqI}}&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Bozja_Incident&amp;diff=1536088</id>
		<title>The Bozja Incident</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Bozja_Incident&amp;diff=1536088"/>
		<updated>2026-09-11T20:55:37Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* Dialogue */ corrected small mistakes and added headings and descriptions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Bozja Incident&lt;br /&gt;
| description = The Ironworks engineer is confused as to why you are still here and not at [[the Doman Enclave]].&lt;br /&gt;
| image = the bozja incident1.png&lt;br /&gt;
| quest-giver = Ironworks Engineer (Rhalgr&#039;s Reach)&lt;br /&gt;
| related-npcs = Airship Pilot; Bajsaljen; Cid; Gerolt; Ironworks Clerk; Marsak; Mikoto; Misija; Solus zos Galvus; Varis; Wandering Dramaturge; Zlatan&lt;br /&gt;
| location = Rhalgr&#039;s Reach&lt;br /&gt;
| location-x = 11.8&lt;br /&gt;
| location-y = 11.8&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Resistance Weapons Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Weapon Enhancement Sidequests&lt;br /&gt;
| journal-genre = Resistance Weapons Quests&lt;br /&gt;
| sortkey = 3&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 3734&lt;br /&gt;
| unlocks = ach Cidception&lt;br /&gt;
| prev-quest = Path to the Past&lt;br /&gt;
| next-quest = Fire in the Forge&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.25&lt;br /&gt;
| id-gt = 69372&lt;br /&gt;
| id-edb = 66ddcfbca45&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
The final battle in this quest serves as the story mode version of {{i|Memoria Misera (Extreme)}}, which can be unlocked after this quest by speaking with the [[Wandering Dramaturge (Gangos)|Wandering Dramaturge]] in [[Gangos]] {{coords|6.8, 5.2}} as a level 80 Disciple of War or Magic.&lt;br /&gt;
&lt;br /&gt;
When the duty begins, [[Cid]] and [[Mikoto]] will be walking by your side as you traverse the area. The way ahead will be eventually blocked due to Cid having trouble with his memories, so search the area for interactable items to jog his memory, such as nearby Magitek armor remnants. You will next find a battle between the Bozjan resistance and some Garleans. Defeat the Garleans and continue forth until you and Cid are trapped in a field with some [[Antibody]] enemies. As you fight them, watch out for exaflares that pop up at the edges of the arena. Once they are defeated, a cutscene will ensue.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Aggressive difficulty r6.png|32px|link=]] [[Altered Bahamut]]===&lt;br /&gt;
After the cutscene, you will find yourself and Mikoto in a boss fight against a version of Bahamut within Cid&#039;s memories, who offers the following mechanics:&lt;br /&gt;
*&#039;&#039;&#039;Flare Breath&#039;&#039;&#039;: Frontal cone AoE&lt;br /&gt;
**Another version of this spell will see Altered Bahamut circling around the arena while casting it. You can see an arrow showing if the AoEs will travel clockwise or counterclockwise.&lt;br /&gt;
*&#039;&#039;&#039;Flatten&#039;&#039;&#039;: Inflicts unavoidable damage and spawns three circle AoEs under the target, who should move out of the way immediately.&lt;br /&gt;
*&#039;&#039;&#039;Gigaflare&#039;&#039;&#039;: High raidwide damage&lt;br /&gt;
*&#039;&#039;&#039;Akh Morn&#039;&#039;&#039;: Causes several AoE circles to spawn underneath the player and begin chasing them around for a short while.&lt;br /&gt;
*&#039;&#039;&#039;Primal Roar&#039;&#039;&#039;: Summons several untargettable clones of the boss who each cast &#039;&#039;&#039;Cauterize&#039;&#039;&#039;, a line AoE. Meanwhile, Altered Bahamut will begin a double-cast of &#039;&#039;&#039;Earth Shaker&#039;&#039;&#039;, AoEs that cover the safe spots. Go to where the second &#039;&#039;&#039;Earth Shaker&#039;&#039;&#039; spawned last and stay there until the other AoEs resolve.&lt;br /&gt;
&lt;br /&gt;
After Altered Bahamut is defeated, continue the duty until you trigger another cutscene, after which the final boss battle will begin.&lt;br /&gt;
=== [[File:Aggressive difficulty r6.png|32px|link=]] [[Varis yae Galvus]]===&lt;br /&gt;
In a [[trial]]-like battle, you shall face this incarnation of [[Varis zos Galvus]] in his prime as High Legatus alongside [[Scions of the Seventh Dawn]]. [[Thancred]] will act as a tank, Mikoto and [[Y&#039;shtola]] as the healers, and the others ([[Ryne]], [[Alisaie]], [[Alphinaud]] and [[Urianger]]) as DPS roles.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Altius&#039;&#039;&#039;: Unavoidable raid-wide damage&lt;br /&gt;
*&#039;&#039;&#039;Terminus Est&#039;&#039;&#039;: Varis spawns four untargettable phantoms of himself. They each cast this spell, creating cross slashes that ram forward in telegraphed line AoEs that can be easily avoided.&lt;br /&gt;
*&#039;&#039;&#039;Ignis Est&#039;&#039;&#039;: Varis casts a firey cross slash in front of him, which is both a line AoE and a circular AoE in front of Varis. Y&#039;shtola will call out to stay away from Varis ahead of time, so follow this helpful advice.&lt;br /&gt;
*&#039;&#039;&#039;Alea lacta Est&#039;&#039;&#039;: Varis will lash out at the area in front of him with his massive blade, then do the same in the area behind him. Move behind Varis to avoid the first AoE and then again for the second.&lt;br /&gt;
*&#039;&#039;&#039;Ventus Est&#039;&#039;&#039;: Varis casts a green cross slash in front of him, which is both a line AoE and a circular AoE surrounding from Varis, so stay close to him.&lt;br /&gt;
*&#039;&#039;&#039;Vivere Militare Est&#039;&#039;&#039;: Triggers a brief cutscene of Varis taking flight and preparing a massive cross slash in the air, called [[Bladesblood]]. Thancred will step forward to block the Bladesblood as it slams into the shield Urianger is making. If the player is a tank, they will have to partake in an Active Time Manuever along with Thancred to hold the Bladesblood back until Ryne destroys it with a [[Limit Break]]. If the player is not a tank, they will have to aid in the DPS race directly. Once the Bladesblood is defeated, Varis will return to the arena.&lt;br /&gt;
*&#039;&#039;&#039;Electrified Gunshield&#039;&#039;&#039;: Varis activates a &#039;&#039;&#039;Charge&#039;&#039;&#039; gauge bar, which will swiftly reach 100% and will result in a cast of one of two moves:&lt;br /&gt;
**&#039;&#039;&#039;Magitek Shock&#039;&#039;&#039;: Knocks all players back into potential AoEs.&lt;br /&gt;
**&#039;&#039;&#039;Magitek Burst&#039;&#039;&#039;: Places purple AoE circles on the player and all NPCs, who will spread out to avoid overlapping.&lt;br /&gt;
*&#039;&#039;&#039;Festina Lente&#039;&#039;&#039;: Stack marker.&lt;br /&gt;
From there, the mechanics repeat until Varis is defeated and the duty ends.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Ask after [[Cid]] at [[the Doman Enclave]].&lt;br /&gt;
*Speak with [[Mikoto]].&lt;br /&gt;
*Speak with Mikoto.&lt;br /&gt;
*Speak with [[Marsak]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*The Ironworks engineer is confused as to why you are still here and not at the Doman Enclave.&lt;br /&gt;
&lt;br /&gt;
*You begin to strike up another conversation with Lilja who, perhaps fearing the ire of her superiors, quickly directs you to the Doman Enclave. Rather than engage her with more friendly banter, you set your sights on the enclave to meet with Cid.&lt;br /&gt;
&lt;br /&gt;
*You arrive at the Doman Enclave to find Cid preoccupied with the calm and quiet of the settlement, but his stern expression makes clear he understands why he has come. Though apprehensive of what awaits him at Gangos, Cid reaffirms his commitment to helping the Bozjan resistance. Together you board the airship which bears the two of you to Gangos.&lt;br /&gt;
&lt;br /&gt;
*Together with Mikoto you delve into Cid&#039;s memories of Bozja Citadel. An arduous journey through his mind eventually leads you to a massive transmission tower, wherein you confront a manifestation of Cid&#039;s trauma in the form of Lord Varis.&lt;br /&gt;
&lt;br /&gt;
*The phantom of Cid&#039;s past is laid low, but something about this glimpse into the past still appears amiss. Realizing Lord Varis had no reason to be present at the citadel, he strains to remember who was the source of this anguished memory. In an instant his mind becomes clear, and the visage of Lord Varis is replaced by the man who shot him so many years ago─his own father, Midas nan Garlond. What&#039;s more, a closer inspection reveals he is in fact a thrall of the dreadwyrm Bahamut. With the mystery of Cid&#039;s past brought to light, you return to the waking world with the inscriptions of the blades of Gunnhildr, as well as an onerous truth.&lt;br /&gt;
&lt;br /&gt;
*Gerolt has begun work on reforging the blades of Gunnhildr, bringing the people of Bozja one step closer to reclaiming their homeland. There is much to do in preparation for their encounter with the Empire, and Marsak bids you speak with Gerolt to learn what part you yet have to play.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Ironworks Engineer: The chief said he&#039;d be meeting you at the Doman Enclave, didn&#039;t he? Well, best not keep him waiting. &lt;br /&gt;
-quest accepted&lt;br /&gt;
-optional start&lt;br /&gt;
Ironworks Engineer: As much as I enjoy your company, I understand duty calls. Hopefully we&#039;ll have the chance to talk another time.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Ask after Cid at the Doman Enclave===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Airship Pilot: Master Garlond? Yes, I&#039;ve seen him restlessly pacing about the enclave. If you wait here, I&#039;m sure he&#039;ll come by before long.&lt;br /&gt;
&lt;br /&gt;
Cid: It&#039;s hard to believe this place was, until recently, occupied by the Garleans. Doma has a long way to go before it regains its former glory, but they&#039;re off to a good start.&lt;br /&gt;
Cid: So I&#039;ve heard. If the Bozjans wish to follow the Domans&#039; lead, I plan to do what I can to help them.&lt;br /&gt;
Cid: In fact, I&#039;ve already spoken to Lord Hien and agreed to divert part of the Ironworks&#039; resources to assist in Doma&#039;s reconstruction.&lt;br /&gt;
Cid: The offer seemed to have taken him by surprise, but I assured him that in addition to the Ironworks&#039; commitment to freedom through technology, I have my own reasons to reverse the destruction wrought by the Empire.&lt;br /&gt;
Cid: While it&#039;s true that I eventually defected, I played no small part in the development of magitek now used by their military.&lt;br /&gt;
Cid: &amp;lt;sigh&amp;gt; Sometimes it&#039;s the threads you can&#039;t see that have the strongest ties. Would that I could cut them.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; And how did Lord Hien take your response?&lt;br /&gt;
&lt;br /&gt;
Cid: Our talks were focused mainly on the reconstruction, as we thought it best to wait for your arrival to discuss how I might help the Bozjans.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; The Empire&#039;s sins aren&#039;t yours to bear.&lt;br /&gt;
&lt;br /&gt;
Cid: Even so, not a day goes by that I don&#039;t think about the part I played in the atrocities they committed.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Cid: &amp;lt;sigh&amp;gt; If I could have made my father see reason, there would have been no Bozja incident.&lt;br /&gt;
Cid: ...But I was powerless to stop him.&lt;br /&gt;
Cid: Yes, you&#039;re right. There&#039;s a time for wallowing in self-pity and a time for action. I plan to do whatever I can for the Bozjan resistance, but they&#039;re up against the IVth Legion...&lt;br /&gt;
Cid: If they&#039;re to stand a chance, their allies here in the East won&#039;t be enough. They&#039;re going to need all the help they can muster.&lt;br /&gt;
Cid: I&#039;m not entirely sure what part I&#039;ll have to play in all this, and I doubt anything I do now will be enough to atone for my past mistakes.&lt;br /&gt;
Cid: But if it means throwing a spanner in the Empire&#039;s works, then count me in.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Gerolt: He can fashion all manner o&#039; magitek gadgets and whatnot, I&#039;ll give him that, but if it&#039;s a kettle yer after, that&#039;s where ol&#039; Gerolt really shines.&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: I would be lying if I said I understand what it is you must do, but I will pray for your safety all the same.&lt;br /&gt;
&lt;br /&gt;
Marsak: We are quite fortunate that Mikoto was available to assist us. Never did I think she would devise such a unique solution to our problem. &lt;br /&gt;
Marsak: I&#039;m sure the two of you have much to discuss, so I will leave you to your work. Unless there is something else you wish to ask me?&lt;br /&gt;
&lt;br /&gt;
Misija: Would that I could do more to assist you and Mikoto, but I know when I am out of my depth.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Mikoto===&lt;br /&gt;
System: Upon speaking with Mikoto, several cutscenes will play in sequence.&lt;br /&gt;
System: It is recommended that you set aside sufficient time to view these scenes in their entirety.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Mikoto: If you are ready, I would begin our exploration. Think back to your time at Bozja Citadel. You needn&#039;t focus on a specific memory, if that helps.&lt;br /&gt;
&lt;br /&gt;
Cid: All right. Just promise me you&#039;ll be careful in there.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Solo Duty===&lt;br /&gt;
Cid: This is Bozja Citadel, alright. At least...I think it is. Was everything so distorted when you tested this before?&lt;br /&gt;
&lt;br /&gt;
Mikoto: Your recollection of this place appears grossly incomplete. I can but assume your memory is being warped by your subconscious.&lt;br /&gt;
&lt;br /&gt;
Cid: Well I&#039;d rather not stand around laboring over details. Let&#039;s look for the transmission tower in the Principia. Anything of import would&#039;ve been stored there.&lt;br /&gt;
Cid: Did you see that? A military base appeared out of thin air...Or out of my mind, I suppose.&lt;br /&gt;
 &lt;br /&gt;
Mikoto: (Did it appear because he mentioned the Principia, I wonder?)&lt;br /&gt;
&lt;br /&gt;
Cid: What in the world? The road, it just...ends.&lt;br /&gt;
&lt;br /&gt;
Mikoto: A consequence of your incomplete memories. You have to think back, Cid. Where did this road lead?&lt;br /&gt;
&lt;br /&gt;
====Speak with Cid====&lt;br /&gt;
Cid: This all seems so absurd. Recalling the citadel shouldn&#039;t be so difficult.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Try recalling the cityscape.&lt;br /&gt;
Cid: I remember the blue of the cobblestone streets... If not for the occasional military installation, it would&#039;ve looked like any other city.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Speak with Cid again.&#039;&#039;&lt;br /&gt;
&amp;gt; Do you remember where the imperial troops were heading?&lt;br /&gt;
Cid: Not specifically, no... But they were on edge. Something to do with the Academy&#039;s research.&lt;br /&gt;
Cid: Wait, I remember!&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Mikoto: You&#039;ve done it, Cid! The road has returned.&lt;br /&gt;
&lt;br /&gt;
Cid: We should be able to reach the Principia if we keep heading north. &lt;br /&gt;
Cid: Look! There&#039;s the transmission tower!&lt;br /&gt;
&lt;br /&gt;
Mikoto: The sight of the Bozja incident...&lt;br /&gt;
&lt;br /&gt;
Cid: Damn it all, the road is cut off again. Come on, Cid, you have to remember.&lt;br /&gt;
&lt;br /&gt;
====Speak with Cid====&lt;br /&gt;
&lt;br /&gt;
Cid: Sorry, [Forename]. Try as I might, my mind is drawing a blank. Maybe there&#039;s something around here that might jog my memory.&lt;br /&gt;
&lt;br /&gt;
Mikoto: A psychological stimulus to prompt recollection... Yes, that just might work. &lt;br /&gt;
&lt;br /&gt;
Mikoto: Let us see what we can find.&lt;br /&gt;
Mikoto: Save for these weapons there&#039;s naught to be found here.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Interacting with the Magitek Armor Remnants&#039;&#039;&lt;br /&gt;
System: You find the smoldering remains of magitek armor, no doubt left after a fierce battle.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Interacting with the Battle-worn Arms&#039;&#039;&lt;br /&gt;
System: You find a pile of well-worn blades and shields, though not of imperial design. &lt;br /&gt;
&lt;br /&gt;
Mikoto: Perhaps these will serve to refresh his memory.&lt;br /&gt;
&lt;br /&gt;
====Speak with Cid====&lt;br /&gt;
&lt;br /&gt;
Cid: Weapons and magitek armor? Right. The fighting had already started, and I was... I was...&lt;br /&gt;
&lt;br /&gt;
Mikoto: Well done, Cid. Let us press onward.&lt;br /&gt;
&lt;br /&gt;
Cid: It&#039;s all starting to come back to me now.&lt;br /&gt;
&lt;br /&gt;
Mikoto: The tension in the air is palpable.&lt;br /&gt;
&lt;br /&gt;
Cid: Ah, right. The soldiers were on high alert that day. &lt;br /&gt;
Cid: The Bozjan resistance had infiltrated the citadel to stop the Academy&#039;s experiments.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The group comes upon a group of combatants.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cid: Do you suppose it&#039;s possible we can tamper with this memory?&lt;br /&gt;
&lt;br /&gt;
Mikoto: A curious question. One I believe worth investigating. Shall we?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The group subdues the Garlean soldiers, but they get back up and keep on fighting.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cid: I see...&lt;br /&gt;
&lt;br /&gt;
Mikoto: The memory appears to be...mending itself? Interesting.&lt;br /&gt;
&lt;br /&gt;
Cid: Altering memories is easier said than done, it seems. Well, let&#039;s keep going.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Arriving at the Principia====&lt;br /&gt;
Cid: Here we are. The Principia. Inside is the transmission tower. &lt;br /&gt;
Cid: Haaagh!&lt;br /&gt;
&lt;br /&gt;
Mikoto: Ahhh!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The group is suddenly surrounded by a group of {{i|Antibody}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cid: What in the seven hells are these?&lt;br /&gt;
&lt;br /&gt;
Mikoto: Could they me a manifestation of your subconscious? If so, they likely seek to suppress your memories of the citadel. &lt;br /&gt;
Mikoto: Meaning they intend to purge us from your mind. We cannot let them!&lt;br /&gt;
Mikoto: Is there no end to them? We have to hold on, lest they succeed in erasing us from Cid&#039;s mind.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;They defeat the enemies.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Mikoto: Curious that we could defeat these but not the soldiers earlier. Perhaps because they are not truly part of this memory?&lt;br /&gt;
&lt;br /&gt;
Cid: We can worry about that later. Come on, we&#039;re nearly to the tower.&lt;br /&gt;
&lt;br /&gt;
Mikoto: Just a little further...&lt;br /&gt;
&lt;br /&gt;
====Entering the Principia====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;{{i|Altered Bahamut}} appears before the group.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Mikoto: Bahamut!? This has to be another attempt by your subconscious to stop us. Please, Cid, you have to pull yourself together.&lt;br /&gt;
&lt;br /&gt;
Cid: Are we sure I&#039;m not suffering from a sudden onset of psychosis?&lt;br /&gt;
&lt;br /&gt;
Mikoto: We&#039;ve no choice but to fight. Otherwise, his subconscious will continue to repress this memory.&lt;br /&gt;
&lt;br /&gt;
Cid: Gah! I... I can&#039;t...move.&lt;br /&gt;
&lt;br /&gt;
Mikoto: It seems to be having an adverse on Cid&#039;s psyche. Quickly, [Forename], we have to stop it!&lt;br /&gt;
Mikoto: Careful. I like not the looks of this...&lt;br /&gt;
Mikoto: Oh no! Could his psyche be deteriorating? [Forename], look out!&lt;br /&gt;
Mikoto: We have to hold on! For Cid!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;They defeat {{i|Altered Bahamut}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cid: Thank you. I...feel better, now.&lt;br /&gt;
&lt;br /&gt;
Mikoto: Perhaps now your subconscious will be more forthcoming with the truth in this memory.&lt;br /&gt;
&lt;br /&gt;
====Entering the Lunar Transmitter====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The group enters the tower. They come across a younger Cid and his father, Midas.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Mikoto: Is that...Cid? Do you recall this happening?&lt;br /&gt;
&lt;br /&gt;
Cid: Father was so angry that day...&lt;br /&gt;
&lt;br /&gt;
Cid@Young Cid: Father, please! If you would just look over this data--&lt;br /&gt;
&lt;br /&gt;
Midas: Enough, damn you! The next time you question me it shall be the last. Now leave!&lt;br /&gt;
&lt;br /&gt;
Cid@Young Cid: You of all people should understand the risks. Why do you refuse to see reason?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Midas and Young Cid walk on.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cid: It&#039;s rather unlike him to overlook data, no matter the source.&lt;br /&gt;
&lt;br /&gt;
Mikoto: Look here. You - er, I mean... He left behind his research documentation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Interacting with the Discarded Documents&#039;&#039;&lt;br /&gt;
x@Discarded Documents: You pick up the research documents and find page after page of meticulous calculations and observational data on Dalamud. Young Cid posits that the lesser moon may very well possess the ability to harness and manipulate solar power. &lt;br /&gt;
x@Discarded Documents: Moreover, the vast stores of energy it has amassed over the millennia, should they be unleashed, would far exceed any parameters the transmission tower may have been designed to withstand.&lt;br /&gt;
&lt;br /&gt;
Mikoto: By the gods, this data... The Empire would invite a calamity.&lt;br /&gt;
&lt;br /&gt;
Cid: So many sleepless nights spent on those damned papers. All for nothing...&lt;br /&gt;
&lt;br /&gt;
Mikoto: If my suspicions are correct, then he was already... Ahem. Never mind, let us press on. The truth awaits us.&lt;br /&gt;
&lt;br /&gt;
====Entering Transmission Control====&lt;br /&gt;
&lt;br /&gt;
Cid: There they are! The replicas of Gunnhildr&#039;s blades!&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Solus zos Galvus: Know your place, whelp. The Meteor project cannot─&#039;&#039;will not&#039;&#039;─be stopped. Certainly not by the likes of you.&lt;br /&gt;
&lt;br /&gt;
Cid: No... No, this is wrong. Emperor Solus couldn&#039;t have been there.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Solus zos Galvus transforms into his son, Varis. Varis takes out a gun and shoots at Young Cid. The bullet appears to miss young Cid and hits the present Cid and falls to the ground.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cid: &#039;&#039;No, please! Lord Varis... Nooo!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Mikoto: Cid! Cid, you mustn&#039;t forget ─ this is only a memory!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The present Cid on the floor transforms into his younger version. The present Cid reappears next to him.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Emperor Varis talks directly to the present Cid.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Varis: Cid Garlond, bringer of ruin. Herald of ash. Your father must be proud.&lt;br /&gt;
Varis: How does it feel to know such calamity follows in your wake? That your failings bring death to all you hold dear?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player steps between Varis and Cid.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Varis: And now you would set this filth against me. Very well...&lt;br /&gt;
Varis: But one fate awaits those who oppose the will of the Empire.&lt;br /&gt;
&lt;br /&gt;
Mikoto: This trauma is too much ─ he&#039;s lost control! &lt;br /&gt;
Mikoto: But this memory is false, [Forename]! Perhaps you can alter it with the Echo!&lt;br /&gt;
&lt;br /&gt;
Question: What will you do?&lt;br /&gt;
&amp;gt; Think of your truest friends.&lt;br /&gt;
&amp;gt; Think of your strongest allies.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The scions appear around the player.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cid: That was...always your greatest strength... Instilling in others the courage to rise up... The courage to fight for what&#039;s right.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
====Fight against {{i|Varis yae Galvus}}====&lt;br /&gt;
&lt;br /&gt;
Varis yae Galvus: The Meteor project cannot be stopped! I will not allow it! Taste my steel!&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Keep your distance!&lt;br /&gt;
&lt;br /&gt;
Varis yae Galvus: Your struggles shall avail you not!&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Careful of his blade!&lt;br /&gt;
&lt;br /&gt;
Varis yae Galvus: I tire of these games! &lt;br /&gt;
Varis yae Galvus: You dare defy me!?&lt;br /&gt;
&lt;br /&gt;
Thancred: [Forename]. A little help, if you&#039;d be so kind.&lt;br /&gt;
&lt;br /&gt;
Urianger: By thy leave!&lt;br /&gt;
&lt;br /&gt;
Varis yae Galvus: Piteous worms! There will be naught left of you but ash!&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Now! Drive him back!&lt;br /&gt;
&lt;br /&gt;
Urianger: Quickly! My barrier shan&#039;t hold long!&lt;br /&gt;
&lt;br /&gt;
Ryne: Minfilia... Give me strength!&lt;br /&gt;
&lt;br /&gt;
Varis yae Galvus: I thought to offer you a quick, painless death. Alas... &lt;br /&gt;
Varis yae Galvus: You would dash yourself against my shield? Very well...&lt;br /&gt;
&lt;br /&gt;
Urianger: He would turn the very air against us. Have care, [Forename]!&lt;br /&gt;
&lt;br /&gt;
Varis yae Galvus: I will mount your heads upon my wall!&lt;br /&gt;
Varis yae Galvus: All of our research, our planning... It cannot be for naught!&lt;br /&gt;
Varis yae Galvus: The Empire cannot...must...not...&lt;br /&gt;
&lt;br /&gt;
===Post-duty cutscene===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Cid: This...isn&#039;t right, either. Emperor...Lord Varis... He wasn&#039;t there. The Academy was given full charge of the project.&lt;br /&gt;
&lt;br /&gt;
Mikoto: Though these events are as you remember them, this is not the truth. Not entirely. Whoever this is, your mind has been trying to protect you from them.&lt;br /&gt;
&lt;br /&gt;
Cid: Well if it isn&#039;t Varis, then who in the hells is it? What could I possibly have to hide from myself? &lt;br /&gt;
Cid: So it was you who pulled the trigger... Father.&lt;br /&gt;
&lt;br /&gt;
Mikoto: Cid, look! His eyes!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Midas&#039;s eyes glow blue.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cid: No...it can&#039;t be.&lt;br /&gt;
&lt;br /&gt;
Mikoto: If contact with Dalamud was able to stir Bahamut to consciousness, it stands to reason the dreadwyrm discovered a way to link to the tower and thereby enslave your father.&lt;br /&gt;
Mikoto: In which case, there was nothing that could be done for him. There is no arguing or reasoning with such individuals. There is only the will of the primal.&lt;br /&gt;
Mikoto: And if Bahamut was controlling your father at the time of the accident...&lt;br /&gt;
&lt;br /&gt;
Cid: Then in all likelihood, it wasn&#039;t an accident. &lt;br /&gt;
Cid: And so the truth finally comes to light.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The memory ends.&#039;&#039;&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Cid: Bahamut&#039;s thrall, and no one was the wiser. Not even your own son...&lt;br /&gt;
&lt;br /&gt;
Gerolt: Ye crazy bastards did it! Once Mikoto&#039;s described the inscriptions to me, I&#039;ll have those weapons forged in no time!&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: On behalf of the Bozjan resistance, you have my deepest thanks.&lt;br /&gt;
&lt;br /&gt;
Cid: I&#039;m just glad I could help.&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: Ever since that fateful day, the truth of what befell our loved ones had eluded us. &lt;br /&gt;
Bajsaljen: I held the Empire and your father responsible for their part in the tragedy, and for many years, that hatred was all that kept me going.&lt;br /&gt;
Bajsaljen: Indeed, I was blinded by that hatred. So much so that even you appeared to me as an enemy. I could not see the blood, sweat, and tears you have poured into bettering the lives of those seeking freedom from the Empire.&lt;br /&gt;
Bajsaljen: I could see only a Garlean. And for that, I am sorry.&lt;br /&gt;
Bajsaljen: If you can forgive me, let us be allies, united against a common foe.&lt;br /&gt;
&lt;br /&gt;
Cid: Come now, I&#039;m the one who should apologize to you. After all my father and the Empire did, even if not all of their own volition, their crimes will never be forgotten.&lt;br /&gt;
Cid: I&#039;d hazard even victory over the Empire won&#039;t be enough to ease such pain. And even now that I know the truth behind the Bozja incident, all it&#039;s done is make me question the choices that led me here to this moment.&lt;br /&gt;
Cid: But regardless of the past, we have to keep pressing forward, one step at a time. For freedom.&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: Just as the heroes of eld would have done. We Bozjans grew up on such tales, of peerless warriors pure of heart and unwavering in their conviction. Yet here we are, so full of doubt and uncertainty. Will we ever earn our place in the pages of history?&lt;br /&gt;
&lt;br /&gt;
Cid: Cheer up, Bajsaljen. If we live long enough, perhaps we&#039;ll be the ones to pen them.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Cid: You say the crystal focus is no longer responsive?&lt;br /&gt;
&lt;br /&gt;
Mikoto: It would appear what stores of aether resided within it have been depleted. I did not expect our exploration of your mind to be such a taxing endeavor. &lt;br /&gt;
Mikoto: Once I identify its aetheric affinity, and a power source with a compliant energy frequency, I am confident its reserves can be replenished.&lt;br /&gt;
&lt;br /&gt;
Cid: I thought perhaps the Alliance could use it to extract information from some of their less cooperative Garlean captives, but nothing&#039;s ever that easy, is it? &lt;br /&gt;
Cid: I&#039;m afraid aetherology is beyond the scope of my expertise, so I&#039;ll leave the rest to you. If you need anything, don&#039;t hesitate to call for me.&lt;br /&gt;
&lt;br /&gt;
Mikoto: Thank you for all your help, Master Cid.&lt;br /&gt;
&lt;br /&gt;
Cid: Well, I&#039;d better head back. I&#039;ve a mountain of work waiting for me.&lt;br /&gt;
&lt;br /&gt;
Mikoto: Er, before you go...&lt;br /&gt;
Mikoto: I...&lt;br /&gt;
Mikoto: If you ever feel lost, you...you can always talk to me...&lt;br /&gt;
&lt;br /&gt;
Cid: Of course. If I run into any aether-related problems, you&#039;ll be the first to know.&lt;br /&gt;
&lt;br /&gt;
Mikoto: Right! I, er... I really must get to work on the crystal focus!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Misija: Our people yet want for the courage to fight, and I am confident the blades of Gunnhildr will afford them just that. &lt;br /&gt;
Misija: There is still much we must do to prepare, but if there is aught else you wish to discuss...?&lt;br /&gt;
&lt;br /&gt;
Bajsaljen: On behalf of the resistance, I thank you again for lending your strength to our cause. Reforging the blades of Gunnhildr is certain to stir the fire in our men&#039;s hearts. &lt;br /&gt;
Bajsaljen: When the battle begins in earnest, I should hope we can count on your continued assistance.&lt;br /&gt;
&lt;br /&gt;
Gerolt: I told him I didn&#039;t need no assistant, but Marsak insisted. His name is, uh... Er... Well, he&#039;s standin&#039; right there. Ask him yerself.&lt;br /&gt;
&lt;br /&gt;
Zlatan: [Forename] [Surname]? I am Zlatan. It&#039;s an honor to meet you. I&#039;ve not much experience with the forge, but it is my hope that I might improve working under Master Gerolt. &lt;br /&gt;
Zlatan: The first step in my training appears to be getting him to remember my name...&lt;br /&gt;
&lt;br /&gt;
Wandering Dramaturge: [Forename]! My, my, that I should find you here of all places. Though I suppose that&#039;s only right, considering I followed you. My well of inspiration has run dry, you see, and it is my hope that a change of scenery might offer the impetus my work requires.&lt;br /&gt;
Wandering Dramaturge: And time and again you have proven a knack for finding fascinating locales, with equally fascinating stories unfolding soon thereafter.&lt;br /&gt;
Wandering Dramaturge: When such a tantalizing tale finally &#039;&#039;does&#039;&#039; unfold, I should very much like to hear it.&lt;br /&gt;
&lt;br /&gt;
Mikoto: I am afraid the crystal focus has fallen dormant.&lt;br /&gt;
Mikoto: It will take time, but I am confident its reserves of energy can be replenished.&lt;br /&gt;
Mikoto: You will be the first to know when the crystal focus is ready.&lt;br /&gt;
Mikoto: If there is nothing else, I will leave you to your duties.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Marsak===&lt;br /&gt;
Marsak: Everything is at last in place to begin work on the weapons of Queen Gunnhildr&#039;s guard. Master Gerolt will be able to apprise you of any further progress in their forging. &lt;br /&gt;
Marsak: In the meantime, we will begin preparations for battle. I look forward to seeing you on the front lines.&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
System: Attuning to all Aethernet shards in the Doman Enclave will now unlock Gangos as an Aethernet destination.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
System: Meanwhile, at Valnain in Dalmasca...&lt;br /&gt;
-cutscene start&lt;br /&gt;
&#039;&#039;Meanwhile at Valnein, in Dalmasca&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Menenius rem Lanatus: Our spies at the Gangos encampment have confirmed work on the blades of Gunnhildr is underway.&lt;br /&gt;
&lt;br /&gt;
Noah van Gabranth: Hmph. They are welcome to them. Who has need of such trinkets when the lady of blades will soon be in play? &lt;br /&gt;
Noah van Gabranth: We will proceed as planned. When their forces reach Bozja, you know what must be done.&lt;br /&gt;
&lt;br /&gt;
Menenius rem Lanatus: Understood.&lt;br /&gt;
&lt;br /&gt;
Noah van Gabranth: The Empire is fated to fall. But in its place a new nation shall rise, grander and mightier than anything the Garleans could ever have dreamed. &lt;br /&gt;
Noah van Gabranth: And it shall be made possible by the very power they abhor.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Save the Queen]]&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Where_Eagles_Nest&amp;diff=1536031</id>
		<title>Where Eagles Nest</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Where_Eagles_Nest&amp;diff=1536031"/>
		<updated>2026-09-11T18:13:12Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* Dialogue */ adjusted to new template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Where Eagles Nest&lt;br /&gt;
| description = The look of resolve in [[Marsak]]&#039;s eyes tells you the time for battle draws near.&lt;br /&gt;
| image = where eagles nest1.png&lt;br /&gt;
| quest-giver = Marsak&lt;br /&gt;
| related-npcs = Aggie; Bajsaljen; Blaz; Isolde; Mikoto; Misija; Resistance Historian; Sjeros; Stanik; Velibor; Xeven&lt;br /&gt;
| location = Gangos&lt;br /&gt;
| location-x = 6.4&lt;br /&gt;
| location-y = 5.7&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Resistance Weapons Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Weapon Enhancement Sidequests&lt;br /&gt;
| journal-genre = Resistance Weapons Quests&lt;br /&gt;
| sortkey = 101&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| req-quest = Vows of Virtue&amp;amp;comma; Deeds of Cruelty&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 979&lt;br /&gt;
| mettle = &lt;br /&gt;
| unlocks = lc The Bozjan Southern Front&lt;br /&gt;
| prev-quest = The Bozja Incident, Fire in the Forge&lt;br /&gt;
| next-quest = A Sober Proposal&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.35&lt;br /&gt;
| id-edb = 20ecde94d22&lt;br /&gt;
| id-gt = 69477&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
This quest requires completion of the [[Patch 5.1]] [[MSQ]], as noted in the quest infobox.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Sjeros]].&lt;br /&gt;
*Make for [[the Bozjan Southern Front]] and speak with [[Bajsaljen]].&lt;br /&gt;
*Speak with Bajsaljen.&lt;br /&gt;
*Speak with [[Mikoto]].&lt;br /&gt;
*Speak with Mikoto.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* The look of resolve in Marsak&#039;s eyes tells you the time for battle draws near.&lt;br /&gt;
&lt;br /&gt;
* The rebirth of Gunnhildr&#039;s Blades has sparked a fire within the Resistance, their forces drawing ever closer to Castrum Lacus Litore. Having recently reclaimed Utya&#039;s Aegis, an outpost on the southern front, Marsak has asked Sjeros to escort you there, that you might assess the situation for yourself.&lt;br /&gt;
&lt;br /&gt;
* With little preamble, Sjeros agrees to guide you to Utya&#039;s Aegis, where Bajsaljen plans to introduce you to a rather remarkable group of soldiers.&lt;br /&gt;
&lt;br /&gt;
* Bajsaljen is proud to present to you the new Gunnhildr&#039;s Blades, though the members present do not comprise the guard in its entirety. The remaining members have already taken to the field, laboring to advance the front line toward the castrum. Having thus explained the situation, it occurs to Bajsaljen that you have yet to see the fortress with your own eyes. Seeking to rectify this, he invites you to look out over the battlefield and behold the object of their struggles.&lt;br /&gt;
&lt;br /&gt;
* As you look upon the castrum, towering in the distance, Bajsaljen speaks to you of their initiative to reclaim it, Operation Eagle&#039;s Nest. Before you join his troops in the field, however, he asks that you speak with Mikoto.&lt;br /&gt;
&lt;br /&gt;
* You find Mikoto in the company of Misija, and they have exciting news to share─an analysis of the crystal focus has proven that it can be recharged. The problem, however, is the means to do so requires infiltrating imperial territory. Nevertheless, plans to restore the crystal focus are well underway. Plans that will require your assistance to succeed.&lt;br /&gt;
&lt;br /&gt;
* Mikoto appears fearful of the dangers yet to come, but she understands that you both must do what needs be done. She bids you safe travels as you ready to brave the Bozjan southern front. &lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
==Dialogue==&lt;br /&gt;
-optional start&lt;br /&gt;
 Sjeros: I believe it does without saying our operation would falter if not for your aid. I pray you stay safe out there, Blade [Surname]. The Resistance is counting on you. &lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 Marsak: It is good to see you, my friend. Though it came at great cost, I am pleased to say Master Gerolt has succeeded in reforging the weapons of Gunnhildr&#039;s Blades. Indeed, the queen&#039;s illustrious guard has at last been reborn.&lt;br /&gt;
 Marsak: When the deed was done, word quickly spread to every faction of the Bozjan Resistance. As we had hoped, it has reaffirmed their resolve to press on and see our home returned to its former glory.&lt;br /&gt;
 Marsak: In fact, our troops have already reclaimed Utya&#039;s Aegis, an outpost in the Bozjan southern front. When you are ready, I would ask you make for the front lines to better assess the situation for yourself. Sjeros can show you the way.&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Marsak: The battle for Bozja has begun in earnest, Blade [Surname]. Already our forces have forced an imperial retreat and taken Utya&#039;s Aegis. Should you have time to inspect the camp, Sjeros can escort you.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Sjeros===&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Sjeros: Ah, Blade [Surname]. I&#039;ve been expecting you. If you&#039;ll come with me.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;{{i|The Bozjan Southern Front}} now accessible&#039;&#039;&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Resistance Quartermaster: My apologies, {{alternatives|f=miss|m=sir}}, but we must take inventory of our stores before requesting further contributions.&lt;br /&gt;
&lt;br /&gt;
 Resistance Commander: Welcome, Blade [Surname]. If you believe your exploits on the battlefield have proven your mettle and are worthy of evaluation, I would hear of them. That is, of course, assuming you have exploits to report. If you are even half the solder they say you are, I look forward to your return, sir.&lt;br /&gt;
&lt;br /&gt;
 Resistance Appraiser: The forgotten fragments are indeed a remarkable find. With a little more research, we may yet find a way to employ them in battle as did the queen&#039;s guard.&lt;br /&gt;
&lt;br /&gt;
 Resistance Supplier: Master Gerolt has been quite generous with his knowledge of crystals and the power of memory. With his help, we believe the crystals found on the southern front can be used to fashion armor. This will take time, of course, but it is certain to be of use to you when ready.&lt;br /&gt;
&lt;br /&gt;
 Resistance Secretariat: Ah, Blade [Surname]. Have you received word yet from Commander Bajsaljen? If not, I would be more than happy to apprise you of conditions on the southern front.&lt;br /&gt;
&lt;br /&gt;
 Dmitar: I could never hope to match your battle prowess, of that of Gunnhildr&#039;s Blades. But I realize we all have our roles to play in the fight against the Empire. What I lack in martial skill, I will make up for through reconnaissance.&lt;br /&gt;
&lt;br /&gt;
 Mikoto: I realize there is little I can offer the Resistance beyond the realm of research and study, but I do have some skill in the healing arts. I pray it will be enough to be of help to their medics.&lt;br /&gt;
&lt;br /&gt;
 Misija: I understand that you are no stranger to battle with the Empire. Having crossed blades with such a redoubtable for before, I must ask--do you believe there is any chance of success for the Resistance?&lt;br /&gt;
 Misija: Now that the fighting has begun in earnest, I cannot help but wonder if our troops can endure the bloodshed required of them. They say they are prepared, willing to lay down their lives for Bozja. And yet...&lt;br /&gt;
 Misija: Forgive me. Such dispirited thinking will accomplish nothing.&lt;br /&gt;
 Misija: Ahem. If there is nothing else you wish to discuss, I will leave you to your affairs.&lt;br /&gt;
&lt;br /&gt;
 Marsak: You have met the new Gunnhildr&#039;s Blades, yes? They are without question the finest of our solders, and under their leadership morale has never been higher. Victory is in reach, my friend. I can feel it. But I digress. &lt;br /&gt;
 Marsak: If there is naught else, I will leave you to your duties.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Make for the Bozjan southern front and speak with Bajsaljen===&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Bajsaljen: I am glad you could join us, Blade [Surname], and not a moment too soon.&lt;br /&gt;
 Bajsaljen: Allow me to introduce to you Gunnhildr&#039;s Blades!&lt;br /&gt;
 Bajsaljen: High mage, Xeven, master of flames. The fury of his art rivals even the fieriest hells. &amp;lt;br&amp;gt;Isolde, the eagle eye. In brightest day or darkest night, no enemy will escape her sight. &amp;lt;br&amp;gt;Stanik, the unwavering blade of Bozja. The foes dashed against his shield are beyond counting.&lt;br /&gt;
 Bajsaljen: Velibor, the baleful blade. His unbridled fury can fell entire cadres with a single stroke. &amp;lt;br&amp;gt;Aggie, the iron fist of Bozja. A young prodigy whose martial skills put even those most seasoned veterans to shame. &amp;lt;br&amp;gt;Blaz, the merciful blade. No foe, however terrible, will dissuade his blade from finding its mark.&lt;br /&gt;
 Bajsaljen: Rest assured, this is not the guard in its entirety. A number have already taken to the field and would benefit greatly from your presence, if you are willing.&lt;br /&gt;
 Bajsaljen: With Gunnhildr&#039;s Blades and the Warrior of Light leading the charge, it is only a matter of time before Castrum Lacus Litore is ours.&lt;br /&gt;
 Bajsaljen: Speaking of which, I believe you have yet to see the castrum. If you&#039;ll follow me, I&#039;ll show you the object of our struggle here on the southern front.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Isolde: Pleased to meet you, Blade [Surname]. When the battle is joined, rest assured Gunnhildr&#039;s Blades will be at your back.&lt;br /&gt;
&lt;br /&gt;
 Xeven: Blade [Surname]. It is an honor and privilege to make your acquaintance. I very much look forward to fighting at your side in the days to come.&lt;br /&gt;
&lt;br /&gt;
 Stanik: Hahaha, at least we meet, Blade [Surname]. Let us five the imperials a good thrashing, yes?&lt;br /&gt;
&lt;br /&gt;
 Velibor: It is good to have you with us, Blade [Surname]. A warrior after my own heart, if the tales of your renown are true. When the fighting starts, I will be sure not to get in your way. I trust you will show me the same courtesy?&lt;br /&gt;
&lt;br /&gt;
 Aggie: An honor to meet you, {{alternatives|f=miss|m=sir}}. Never in my wildest dreams did I think I would be chosen for such a duty, but I won&#039;t let you down! Promise!&lt;br /&gt;
&lt;br /&gt;
 Blaz: Blade [Surname]. You honor us with your presence. Though my ancestors hail from Doma, Bozja is my home. With you at our side, I am confident we will see it free.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Bajsaljen===&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Bajsaljen: There it is. Castrum Lacus Litore, to use the Garlean moniker.&lt;br /&gt;
 Bajsaljen: Its true name is Alermuc, which means &amp;quot;eagle&amp;quot; in Bozjan, as they too once made their home in these mountains. To our people they are a symbol of strength and good fortune, both of which were sorely needed when the Empire first invaded.&lt;br /&gt;
 Bajsaljen: But we needn&#039;t dwell on past failings. Now we have a chance to reclaim what is rightfully ours. To remind the people what it is we stand to gain, I have chosen to call this initiative &amp;quot;Operation Eagle&#039;s Nest.&amp;quot;&lt;br /&gt;
 Bajsaljen: Like the great eagle we must strike hard and swift. And with you at our side, I have no doubt we shall see this through to a glorious end.&lt;br /&gt;
 Bajsaljen: But before you rush into battle, I believe Mikoto wished to discuss the crystal focus with you. Good tidings, perhaps?&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Bajsaljen: Mikoto requested you speak with her as soon as possible. Something to do with the crystal focus, I believe.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Mikoto===&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Mikoto: Ah, [Forename]!&lt;br /&gt;
 Mikoto: I have rather exciting news to share. As you may recall, the energies of the crystal focus were spent on our exploration of Cid&#039;s memories.&lt;br /&gt;
 Mikoto: After careful analysis, we have concluded that it can, in fact, absorb aether in a similar fashion to the auracite we discovered in Ivalice.&lt;br /&gt;
 Mikoto: This assumes, of course, we have a suitable source of energy matching its aetherial frequency.&lt;br /&gt;
&lt;br /&gt;
 Misija: And therein lies the problem. Crystals bearing such a specific aetherial signature are quite rare. We could never hope to amass the quantities needed.&lt;br /&gt;
 Misija: Were we to locate an aether current of the correct frequency, however, charging the focus would be a matter of course. Unfortunately, such currents exist only in regions of Bozja rife with imperials.&lt;br /&gt;
 Misija: Mikoto wished to wait until the fighting died down, but as I explained to her before, time is a luxury we can ill afford.&lt;br /&gt;
 Misija: I&#039;m sure you understand better than anyone that the bloodshed will only cease when a victor is decided, the death toll climbing ever higher on both sides.&lt;br /&gt;
 Misija: The horrors of this war weigh heavy on the hearts of our people.&lt;br /&gt;
 Misija: A burden which would be eased were we able to employ the crystal focus, healing wounds not of the flesh, but of the mind.&lt;br /&gt;
 Misija: Plans to locate an aether current are well underway, but I suspect your help would see them expedited. Might we ask for your assistance in this endeavor?&lt;br /&gt;
&lt;br /&gt;
 Mikoto: Pressed for time as we are, Cid has already begun work on a monitoring device to locate a sufficient source of aether. &lt;br /&gt;
 Mikoto: I would join him and see to the final preparations. In the meantime, I would ask the two of you to investigate a location I believe to be near an aether current.&lt;br /&gt;
&lt;br /&gt;
 Marsak: Sorry for interrupting, but a few of our soldiers wished to have a quick word before you depart. I expect their intelligence will prove useful when you&#039;re in the field.&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Resistance Historian: Blade [Surname]. Might I speak with you before you leave for the southern front? Of course, I can wait until you&#039;ve concluded your business with Miss Mikoto.&lt;br /&gt;
 -optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Mikoto===&lt;br /&gt;
 Mikoto: I appreciate your willingness to help, but must you always place yourself in such peril? &amp;lt;br&amp;gt;...I&#039;m sorry. I understand you only do what must be done.&lt;br /&gt;
 Mikoto: We all have our roles to play, and I promise to fulfill mine as best I can. Stay safe out there, won&#039;t you? &lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
System: Speak with the Resistance secretariat or Sjeros to learn more about battle on the Bozjan southern front.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Save the Queen]]&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Path_to_the_Past&amp;diff=1536016</id>
		<title>Path to the Past</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Path_to_the_Past&amp;diff=1536016"/>
		<updated>2026-09-11T17:17:04Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* Dialogue */ adjusted to new template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Path to the Past&lt;br /&gt;
| description = [[Marsak]] is ready to depart.&lt;br /&gt;
| image = path to the past1.png&lt;br /&gt;
| quest-giver = Marsak&lt;br /&gt;
| related-npcs = Airship Pilot; Bajsaljen; Cid; Gerolt; Ironworks Clerk; Ironworks Engineer; Jessie; Mikoto; Misija; Rowena&lt;br /&gt;
| location = Yanxia&lt;br /&gt;
| location-x = 16.3&lt;br /&gt;
| location-y = 8.5&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Resistance Weapons Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Weapon Enhancement Sidequests&lt;br /&gt;
| journal-genre = Resistance Weapons Quests&lt;br /&gt;
| sortkey = 2&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 0&lt;br /&gt;
| reward-opt1 = 1 Piety Materia VIII&lt;br /&gt;
| reward-opt2 = 1 Battledance Materia VIII&lt;br /&gt;
| reward-opt3 = 1 Quickarm Materia VIII&lt;br /&gt;
| reward-opt4 = 1 Quicktongue Materia VIII&lt;br /&gt;
| unlocks = lc Gangos&lt;br /&gt;
| prev-quest = Hail to the Queen&lt;br /&gt;
| next-quest = The Bozja Incident&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.25&lt;br /&gt;
| id-gt = 69371&lt;br /&gt;
| id-edb = 0cb41fcce8c&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with the airship pilot at [[the Doman Enclave]].&lt;br /&gt;
*Speak with the airship pilot at the Doman Enclave.&lt;br /&gt;
*Speak with [[Mikoto]].&lt;br /&gt;
*Speak with [[Bajsaljen]].&lt;br /&gt;
*Speak with the Ironworks engineer at [[Rhalgr&#039;s Reach]].&lt;br /&gt;
*Speak with the Ironworks engineer.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Marsak is ready to depart.&lt;br /&gt;
&lt;br /&gt;
*You agree to lend your strength to the Bozjan resistance, and Marsak wastes no time in preparing a ship to ferry you to their base of operations. He bids you meet him at the Doman Enclave when you are ready to embark.&lt;br /&gt;
&lt;br /&gt;
*You find Marsak waiting for you patiently at the dock. Prepared to depart, you speak with the ferryman who ushers the two of you onto his airship.&lt;br /&gt;
&lt;br /&gt;
*No sooner do you arrive at the resistance camp than you find yourself face to face with Bajsaljen, leader of the Bozjan resistance. He and his comrades explain to you their plan─to reforge the legendary weapons of Gunnhildr&#039;s Blades. Despite the scarcity of recordings relating to Queen Gunnhildr and her guard, they have made great strides in reproducing their vaunted arms. The key to their completion is a holy inscription engraved upon them, any traces of which were lost when Bozja Citadel fell many years ago. For their plans to move forward, they have enlisted the aid of an old friend─Mikoto.&lt;br /&gt;
&lt;br /&gt;
*In perhaps a few too many words, and a demonstration assisted by Gerolt, Mikoto expounds further on their plans. Borrowing the long-forgotten techniques of Bozjan seers, you must use a special crystal focus to enter the memories of those who may have seen the holy inscription required to reforge Gunnhildr&#039;s weapons. The problem, however, is that anyone who had glimpsed the inscription perished when Bozja Citadel was destroyed. Or so they thought. While contemplating the possibility of survivors, Mikoto is struck by a vision of the future. In it, she sees Cid Garlond, convincing her that he is the eyewitness you are searching for.&lt;br /&gt;
&lt;br /&gt;
*While strangely reluctant, Bajsaljen understands that Cid Garlond is likely your only hope of forging Gunnhildr&#039;s weapons. And so he bids you go to Rhalgr&#039;s Reach and speak with the Ironworks engineers there to find him.&lt;br /&gt;
&lt;br /&gt;
*Speaking with a fledgling engineer in Rhalgr&#039;s Reach, it seems as though Cid is too preoccupied to help. Thankfully, Jessie happens to overhear your conversation and clears up any misconceptions regarding his present commitments. Before taking her leave, Jessie asks that you proceed with caution, fearful of what horrors may be unearthed from Cid&#039;s past.&lt;br /&gt;
&lt;br /&gt;
*Arrangements have been made for Cid to meet you at the Doman Enclave. As you make your way to meet him, you cannot help but wonder what secrets his memories may hold.&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 Marsak: When you have finished your preparations, meet me at the dock and we can be on our way.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
 (Optional)&lt;br /&gt;
 Marsak: Our destination is Gangos, the resistance&#039;s present base of operations. To ensure we remain unnoticed by the Empire, this ship is one of the few permitted to travel &#039;twixt Doma and the other provinces. Should you have need to travel to Gangos in the future, I ask you come here to do so.&lt;br /&gt;
&lt;br /&gt;
===Speaking with the airship pilot at the Doman Enclave===&lt;br /&gt;
 Airship Pilot: Coming aboard, {{alternatives|f=miss|m=sir}}?&lt;br /&gt;
&lt;br /&gt;
Question: Travel to Gangos? (yes/no)&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Bajsaljen@???: That we should play host to the liberator of Doma &#039;&#039;and&#039;&#039; Ala Mhigo {{alternatives|f=herself|m=himself}}. I did not think you could be persuaded to help us. &lt;br /&gt;
 Bajsaljen: Bajsaljen, leader of the Bozjan resistance. Not the best choice for the job, if I&#039;m to be frank, but I will bear the title all the same.&lt;br /&gt;
&lt;br /&gt;
 Gerolt@???: Bloody hells, man! Ye won&#039;t inspire much confidence speakin&#039; like that!&lt;br /&gt;
&lt;br /&gt;
 Bajsaljen: Haha, you&#039;re quite right, Master Gerolt! While you&#039;re here, won&#039;t you come and welcome our guest?&lt;br /&gt;
&lt;br /&gt;
 Gerolt: Huh...? What in the seven hells are &#039;&#039;you&#039;&#039; doin&#039; here!? &lt;br /&gt;
&lt;br /&gt;
 Bajsaljen: Eorzea&#039;s greatest hero and her finest blacksmith. With the two of you here, our plan is sure to succeed. Would that Queen Gunnhildr were here to witness this.&lt;br /&gt;
&lt;br /&gt;
 Gerolt: Oi, [Forename]... Just between us? I&#039;m only here to pay off me debts to that black–hearted snake Rowena.&lt;br /&gt;
 Gerolt: She&#039;s been sellin&#039; supplies to the resistance, and they happened to mention they were in need of a smithy. So she went and told &#039;em I&#039;m the greatest bleedin&#039; smithy in the realm, with skills that&#039;d put Byregot Himself to shame.&lt;br /&gt;
 Gerolt: Can&#039;t rightly say I&#039;m even half o&#039; what she claimed, but I&#039;ll do me damndest. They&#039;re happy to ply me with good grub and even better booze, so play along, will ye?&lt;br /&gt;
&lt;br /&gt;
 Bajsaljen: Now that you&#039;re both here, I believe it time our plans be made clear. Misija?&lt;br /&gt;
&lt;br /&gt;
 Misija: Yes, of course. Our goal is to reforge the weapons wielded by Gunnhildr&#039;s Blades. Simple in principle, less so in execution.&lt;br /&gt;
 Misija: The weapons themselves and most of the texts denoting the history of Her Majesty and her guard were lost to the devastation of the Fourth Umbral Calamity.&lt;br /&gt;
 Misija: That said, we have managed to obtain certain pieces of information, and coupled with Master Gerolt&#039;s knowledge and expertise, we have made great strides in reproducing these vaunted blades of eld.&lt;br /&gt;
&lt;br /&gt;
 Gerolt: We&#039;ve worked out the manner o&#039; weapons they wielded, their shape an&#039; weight─even the materials needed for me forge. But we&#039;ve learned bugger all about what gives &#039;em spirit.&lt;br /&gt;
&lt;br /&gt;
 Misija: It is said Queen Gunnhildr etched a holy inscription into each blade, thus granting them the power of the gods. Unfortunately, no records of any such engravings remain, but there is still hope. &lt;br /&gt;
 Misija: Though naught but pale imitations, there once existed replicas which may very well have borne these inscriptions. Alas, they were lost when Bozja Citadel fell.&lt;br /&gt;
&lt;br /&gt;
 Marsak: Do you know of the Bozja incident?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; What will you say?&lt;br /&gt;
&lt;br /&gt;
 &amp;gt; It sounds vaguely familiar...&lt;br /&gt;
 Marsak: A bitter chapter in our history, for it would mark the end of Bozja as we knew it.&lt;br /&gt;
	&lt;br /&gt;
 &amp;gt; Yes, I do. Though admittedly I do not recall it in detail.&lt;br /&gt;
 Marsak: That a worldly adventurer such as yourself would know of this is of no surprise. If I may, I would share the tragic tale of our homeland.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 Marsak: Fifteen summers past, the Garleans were conducting experiments, seeking a means to make contact with the lesser moon, Dalamud.&lt;br /&gt;
 Marsak: They believed the satellite to be possessed of immense power, and a lunar transmitter was erected in the hopes of harnessing it.&lt;br /&gt;
 Marsak: But when the transmitter was activated and the signal sent, Dalamud responded with an immense blast of raw energy. The destruction wrought defied reckoning.&lt;br /&gt;
&lt;br /&gt;
 Misija: The citadel, the relics of Queen Gunnhildr&#039;s kingdom... Naught was left but smoke and ash.&lt;br /&gt;
&lt;br /&gt;
 Gerolt: Hope ain&#039;t lost yet, though. The citadel&#039;s been wiped off the bloody map, aye, but there&#039;s still a way for us to find those inscriptions. Or so I&#039;ve been told.&lt;br /&gt;
&lt;br /&gt;
 Bajsaljen: An explanation better left to one far more knowledgeable than I.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Gerolt: I reckon I&#039;ll leave the lass over there to you. Scholarly types like her have a knack for rubbin&#039; me the wrong way, an&#039; I can&#039;t hardly understand half o&#039; what they say in the first place.&lt;br /&gt;
&lt;br /&gt;
 Marsak: We&#039;ve enlisted the aid of a scholar from Sharlayan who would be better suited to explaining the intricacies of our plan.&lt;br /&gt;
&lt;br /&gt;
 Misija: Are you and Mikoto acquaintances by any chance? Her explanations can be...convoluted at times, but I trust she can make clear our plans.&lt;br /&gt;
&lt;br /&gt;
 Bajsaljen: I believe Mikoto would be better suited to explaining the latter half of our plan.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Mikoto===&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Mikoto: &#039;Tis good to see you again, [Forename]. Though I had hoped to accomplish more before your arrival.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
 &amp;gt;ait, don&#039;t tell me. Your name is...&lt;br /&gt;
 Mikoto: Have I truly left so little an impression? It is I, Mikoto, of House Jinba. Do you not recall our journey together to Rabanastre?&lt;br /&gt;
	&lt;br /&gt;
 &amp;gt; I&#039;m sure your help will be as invaluable now as it was aboard the Prima Vista.&lt;br /&gt;
 Mikoto: You are far too kind. If not for your heroism, Ramza and Alma would have...would have...&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 Bajsaljen: From the onset of our endeavor, it was abundantly clear that one versed in aetherology would be essential. We relayed this to the alliance, who then introduced us to Mikoto. She is said to be one of the most brilliant minds among the Students of Baldesion.&lt;br /&gt;
&lt;br /&gt;
 Mikoto: And yet it is my ineptitude that demands your presence here. &amp;lt;sigh&amp;gt; I was all but certain that Gerolt and I alone would suffice in this, alas...&lt;br /&gt;
&lt;br /&gt;
 Misija: Ahem. The matter she speaks of concerns a long-forgotten practice of the holy men who once inhabited these lands. Utilizing uniquely aspected crystals, these seers were able to provide succor for those with ailments of the mind. &lt;br /&gt;
 Misija: They possessed the ability to shape their very memories, removing those deemed harmful and replacing them, that the patient may find some semblance of peace.&lt;br /&gt;
&lt;br /&gt;
 Marsak: I too dismissed the notion that such practices could exist. That is, until a recent excavation unearthed compelling evidence of their work: the crystals we believe were used in their healing. &lt;br /&gt;
 Marsak: Unfortunately, we were unable to discern how they are meant to be used. It was at this juncture that we petitioned for Mikoto&#039;s assistance.&lt;br /&gt;
&lt;br /&gt;
 Gerolt: Well, lass? Made any progress?&lt;br /&gt;
&lt;br /&gt;
 Mikoto: My initial analysis suggests the crystals were artificially created at some point in the distant past. The materials used suggest they were most likely produced by the ancestral peoples of this area.&lt;br /&gt;
 Mikoto: What&#039;s more, their aetherial signature is strikingly similar to the oscillatory activity of brain waves which, when made to resonate with the distinct-frequency NRR–type harmonic vibrations of an individual&#039;s─ Ah. I&#039;ve done it again, haven&#039;t I?&lt;br /&gt;
 Mikoto: I think...a simpler approach is in order. Ahem. Every living being is comprised of corporeal aether of the flesh, incorporeal aether of the soul, and the aetherial residue of their memories.&lt;br /&gt;
 Mikoto: Were one to be possessed of only corporeal aether, they would be but a walking corpse. Conversely, entities comprised of only incorporeal aether are referred to in layman&#039;s terms as ghosts. In either case, they may also retain some of their residual memories.&lt;br /&gt;
&lt;br /&gt;
 Gerolt: Aye, zombies and ghosts. I follow.&lt;br /&gt;
&lt;br /&gt;
 Mikoto: These crystals are able to isolate and resonate with the aetherial signature of memories. This allowed the seers to probe the minds of their patients.&lt;br /&gt;
&lt;br /&gt;
 Gerolt: That&#039;s all well an&#039; good, lass, but what if their mind ain&#039;t what it used to be? Or they was too deep in their cups to remember what yer lookin&#039; for?&lt;br /&gt;
&lt;br /&gt;
 Mikoto: An excellent question, Master Gerolt. We are all possessed of two types of memory─explicit and implicit.&lt;br /&gt;
 Mikoto: As their names suggest, explicit memories refer to an active remembrance of previous experiences, while implicit memories are acquired and stored passively.&lt;br /&gt;
 Mikoto: For example, when making a new acquaintance, their appearance will become part of your explicit memory, allowing you to recall that information. Should a great deal of time pass without meeting, however, such recollection can prove difficult.&lt;br /&gt;
 Mikoto: Yet in that moment, your mind also takes record of the sounds and smells of the location, the temperature, and so on.&lt;br /&gt;
 Mikoto: Hmm... Perhaps a demonstration would better explain this phenomenon.&lt;br /&gt;
 &lt;br /&gt;
 Question: What will you say?&lt;br /&gt;
 &amp;gt; Without a seer?&lt;br /&gt;
 &amp;gt; Don&#039;t we need some sort of spell?&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 Mikoto: Thankfully, that will not be necessary.&lt;br /&gt;
 Mikoto: When I was first told of the seers and their practices, I was immediately reminded of your ability to peer into the past.&lt;br /&gt;
 Mikoto: I believe these people were blessed with a similar gift, and it is for that reason they were chosen to serve as seers.&lt;br /&gt;
 Mikoto: Though I too am possessed of the Echo, I lack the ability to peer into the past as you do, and thus have been unable to wield the power of these crystals.&lt;br /&gt;
&lt;br /&gt;
 Gerolt: That&#039;s why we called ye here.&lt;br /&gt;
&lt;br /&gt;
 Mikoto: Until now I could do naught but posit theories. With your help, however, I may now put them to the proof. &lt;br /&gt;
 Mikoto: And you, Master Gerolt, shall be my first test subject. &lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Mikoto: [Forename], I would like you to recall the last time you experienced the Echo. &amp;lt;br&amp;gt; Concentrate on that feeling. &amp;lt;br&amp;gt; Master Gerolt, I need you to recall a memory of the past. It may be anything you like.&lt;br /&gt;
&lt;br /&gt;
 Gerolt: Ye better not go pokin&#039; around in there, diggin&#039; up somethin&#039; unsavory like, ye hear, lass?&lt;br /&gt;
&lt;br /&gt;
 Mikoto: Please, Master Gerolt. Focus! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player and Mikoto enter Gerolt&#039;s memory.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Mikoto: This is...most unexpected. For reasons I cannot yet explain, it appears the Echo has allowed me to accompany you into his memory.&lt;br /&gt;
&lt;br /&gt;
 Rowena: You&#039;re a skilled smith, Gerolt, there&#039;s no denyin&#039; that. But you hold money about as well as your liquor.&lt;br /&gt;
&lt;br /&gt;
 Gerolt@Gerolt (Memory): Well what bloody good is money if ye can&#039;t spend it? A man has to live a little, Rowena.&lt;br /&gt;
&lt;br /&gt;
 Rowena: Aye, and it wouldn&#039;t hurt for a man to use his head, neither. With all that talent o&#039; yours, I reckon you could&#039;ve amassed a small fortune by now. Could&#039;ve been you sittin&#039; on the Syndicate instead o&#039; Godbert.&lt;br /&gt;
&lt;br /&gt;
 Gerolt@Gerolt (Memory): As if I&#039;d ever want to be anythin&#039; like that dodderin&#039; old, half-dressed─&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gerolt looks down at his body and realizes he is only half-dressed as well.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Gerolt@Gerolt (Present): Didn&#039;t realize me memory was so sharp.&lt;br /&gt;
&lt;br /&gt;
 Mikoto: As you can see, implicit memory is surprisingly comprehensive. From the clear skies and ocean waves, down to the exact words of your conversation─everything appears to have been perfectly preserved.&lt;br /&gt;
&lt;br /&gt;
 Gerolt@Gerolt (Present): Ye...ye weren&#039;t listenin&#039; to that, were ye?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Mikoto nods.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Rowena: Every time someone gives you good advice, you turn around and do the complete soddin&#039; opposite! I used to like that rebellious streak of yours, but now I see you&#039;re just a bloody idiot. &amp;lt;sigh&amp;gt; Honestly, I don&#039;t know what I ever saw in you.&lt;br /&gt;
&lt;br /&gt;
 Gerolt@Gerolt (Memory): Whatever it is ye think ye saw, it ain&#039;t as if I&#039;ve changed since then. &lt;br /&gt;
 Gerolt@Gerolt (Memory): And ye haven&#039;t neither... Still as beautiful as the day we met. &lt;br /&gt;
&lt;br /&gt;
 Gerolt@Gerolt (Present): Whoa, hold on a minute! I ain&#039;t never said &#039;&#039;anythin&#039; &#039;&#039; like that! I swear on me last mug of ale!&lt;br /&gt;
&lt;br /&gt;
 Mikoto: Implicit memories, while quite comprehensive, are not always true to fact. In the case of painful or otherwise undesirable experiences, they can be obfuscated to protect oneself from hard truths.&lt;br /&gt;
 Mikoto: Our perception of reality can also distort them as well, even when first committed to the mind. Then, as time passes, such distortions can grow. Happy memories become more joyous, sad ones all the more bitter.&lt;br /&gt;
 Mikoto: Explicit memory is particularly sensitive to such misrepresentations of events, for man is wont to remember what is most convenient for his worldview. That is why we seek the implicit, for there we are most like to find the truth.&lt;br /&gt;
&lt;br /&gt;
 Gerolt@Gerolt (Present): The truth!? Rowena and me were only here a week ago! Don&#039;t tell me my memory&#039;s that bleedin&#039; unreliable!&lt;br /&gt;
&lt;br /&gt;
 Mikoto: A self-imposed delusion, perhaps. As I said before, the mind has ways of concealing painful memories.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The memory ends.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Gerolt: I, er... I ain&#039;t feelin&#039; so well. If you&#039;ll excuse me.&lt;br /&gt;
&lt;br /&gt;
 Mikoto: As you can see, these crystals allow us to choose specific points in a person&#039;s past to observe at will. Unlike the Echo, however, what we see will not always be as it really was.&lt;br /&gt;
&lt;br /&gt;
 Bajsaljen: Yet there still remains the matter of finding one who has seen the replica weapons and their inscriptions.&lt;br /&gt;
&lt;br /&gt;
 Marsak: At this present juncture, we might as well be looking for a ghost.&lt;br /&gt;
 Marsak: After the Garlean invasion of Bozja, it was all but cut off from the world. None were allowed in or out, meaning all of its residents─and likely any who may have glimpsed the weapons─died when the citadel was destroyed.&lt;br /&gt;
 Marsak: ...Hmm. What about soldiers stationed there who were away at the time of the incident? Bah, even if we were able to find them, I doubt they could be persuaded to cooperate.&lt;br /&gt;
&lt;br /&gt;
 Mikoto: Ahh!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player and Mikoto experience a vision of Cid.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Cid:  No, please! Lord Varis... Nooo! &lt;br /&gt;
&lt;br /&gt;
 Mikoto: You...saw it too? My visions, they...they are not of what has come to pass...but what is yet to be. &lt;br /&gt;
 Mikoto: Could it be the crystal allowed us to share my vision as well?&lt;br /&gt;
&lt;br /&gt;
 Bajsaljen: Mikoto, [Forename]. Are you two all right? &lt;br /&gt;
 Bajsaljen: Cid...? Cid Garlond? Son of the monster behind the Meteor project?&lt;br /&gt;
&lt;br /&gt;
 Marsak: Come to think of it, Yugiri mentioned that Doma and the Eorzean Alliance have been receiving support from Garlond Ironworks. &lt;br /&gt;
 Marsak: I thought that the company should use such a moniker mere happenstance, but... You mean to say Cid Garlond owns this company?&lt;br /&gt;
&lt;br /&gt;
 Bajsaljen: The son of Midas nan Garlond...lives...&lt;br /&gt;
&lt;br /&gt;
 Marsak: He must be summoned at once. If he was at the citadel prior to its destruction, it&#039;s quite possible he may have seen the replicas.&lt;br /&gt;
&lt;br /&gt;
 Bajsaljen: Fate is indeed a cruel mistress. Pinning our hopes on a Garlean─the get of that bastard Midas, no less. Is there truly no other way?&lt;br /&gt;
&lt;br /&gt;
 Marsak: Bajsaljen, please!&lt;br /&gt;
&lt;br /&gt;
 Bajsaljen: &amp;lt;sigh&amp;gt; ...Very well. I only hope our fallen comrades can forgive us. &lt;br /&gt;
 Bajsaljen: Please, bring us this Cid Garlond. For the people of Bozja. For all of Ilsabard.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Marsak: That you should know Cid Garlond is hardly surprising. I only hope he is not so engrossed in his work that he cannot find time to assist us. I will not keep you. Unless, of course, there is something you wish to ask me?&lt;br /&gt;
&lt;br /&gt;
 Mikoto: Our exploration of Master Gerolt&#039;s memories was a success. Largely in part to his trust in you, I suspect. And how fortunate for us that you should also be a good acquaintance of Cid&#039;s. I&#039;m sure there is much you must do to prepare, so I will not keep you.&lt;br /&gt;
&lt;br /&gt;
 Misija: The son of Midas nan Garlond. An imperial deserter... My, what curious company we keep.&lt;br /&gt;
&lt;br /&gt;
 Gerolt: If it ain&#039;t about me forge, it&#039;ll have to wait, {{alternatives|f=lass|m=lad}}. I...I need to think.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Bajsaljen===&lt;br /&gt;
 Bajsaljen: I do not imagine he sympathizes with our plight, but from what I gather, he has no love for the Empire, either. If that will suffice in persuading him to aid us, then so be it. &lt;br /&gt;
 Bajsaljen: I hear there are engineers stationed at Rhalgr&#039;s Reach. Perhaps you can begin your search for Garlond there.&lt;br /&gt;
&lt;br /&gt;
===Speaking with the Ironworks engineer at Rhalgr&#039;s Reach===&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Ironworks Engineer: Say, aren&#039;t you [Forename]? Savior of Eorzea, liberator of Ala Mhigo, so on and so forth? The name&#039;s Lilja, newest recruit to the Ironworks. What can I do for you? &lt;br /&gt;
 Ironworks Engineer: The chief? Too busy by half, according to Jessie. Between you and me, though, I think it&#039;s a load of─&lt;br /&gt;
&lt;br /&gt;
 Jessie: Oh, do go on. A load of what?&lt;br /&gt;
&lt;br /&gt;
 Ironworks Engineer: I was saying what a load &#039;&#039;off&#039;&#039; your shoulders it must be, knowing the chief is back from whatever he was doing. Speaking of whom, [Forename] said {{alternatives|f=she|m=he}} wanted to speak with him about...what was it again?&lt;br /&gt;
&lt;br /&gt;
 Jessie: Godsdammit, Lilja. You might hear better than most, but you&#039;re a terrible listener.&lt;br /&gt;
 Jessie: &amp;lt;sigh&amp;gt; ...Would you mind starting again from the beginning?&lt;br /&gt;
 Jessie: I see. Well, you just missed him. Seiryu&#039;s Wall is due for maintenance, and he had a mind to oversee it personally. That said, any matters concerning you are top priority. I&#039;ll see if I can reach him.&lt;br /&gt;
&lt;br /&gt;
 Ironworks Engineer: I take it this is an average day for you? Must be hard. Always having to put on a brave face as you&#039;re thrust into danger, people tugging you this way and that like some sort of errand {{alternatives|f=girl|m=boy}}.&lt;br /&gt;
 Ironworks Engineer: N-Not that we don&#039;t appreciate what you do for us. Goodness knows I do. In fact, well, you see...&lt;br /&gt;
 Ironworks Engineer: I&#039;m something of a fan. I knew the Ironworks worked with you on occasion, but I didn&#039;t think I&#039;d have the chance to meet you in person. Can I...can I shake your hand?&lt;br /&gt;
&lt;br /&gt;
 Jessie: Lilja! Cid being back took a load off of &#039;&#039;my&#039;&#039; shoulders, not yours. Don&#039;t you have work to do?&lt;br /&gt;
&lt;br /&gt;
 Ironworks Engineer: Oh, right! Work. Duty calls, but hopefully, we&#039;ll meet again soon!&lt;br /&gt;
&lt;br /&gt;
 Jessie: Chief says he&#039;ll meet you at the Doman Enclave. Not the most convenient of locations, but it&#039;ll have to do, I&#039;m afraid.&lt;br /&gt;
 Jessie: One more thing. The Bozja incident is something of a sore spot for the chief.&lt;br /&gt;
 Jessie: Even if it was an accident, most people outside of the Empire remember it as a massacre.&lt;br /&gt;
 Jessie: The chief tried to put a stop to his father&#039;s experiment, but his pleas fell on deaf ears. Even now he still blames himself for it all.&lt;br /&gt;
 Jessie: “I should&#039;ve tried harder,” he&#039;d say. “I could&#039;ve saved him. I could&#039;ve saved all of them.” All that genius, and the man can&#039;t find a way to forgive himself.&lt;br /&gt;
 Jessie: So if you&#039;re aiming to go digging through his past, be careful. I dread to think what demons he&#039;s got locked away in that brain of his...&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speaking with the Ironworks Engineer===&lt;br /&gt;
 Ironworks Engineer: She&#039;s tough as magitek armor plating when she wants to be, but her heart&#039;s in the right place. A shame she&#039;s always so busy. &lt;br /&gt;
 Ironworks Engineer: As are you, if I&#039;m not mistaken. I won&#039;t keep you any longer. Best of luck!&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Save the Queen]]&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Hail_to_the_Queen&amp;diff=1536008</id>
		<title>Hail to the Queen</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Hail_to_the_Queen&amp;diff=1536008"/>
		<updated>2026-09-11T16:52:19Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* Dialogue */ adjusted to new template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Hail to the Queen&lt;br /&gt;
| description = Judging by the look of relief on Keiten&#039;s face, you have saved him a great deal of time.&lt;br /&gt;
| image = hail to the queen1.png&lt;br /&gt;
| quest-giver = Keiten&lt;br /&gt;
| related-npcs = Doman Attendant; Hancock; Hien; Marsak; Yugiri&lt;br /&gt;
| location = Kugane&lt;br /&gt;
| location-x = 12.2&lt;br /&gt;
| location-y = 12.3&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Resistance Weapons Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Weapon Enhancement Sidequests&lt;br /&gt;
| journal-genre = Resistance Weapons Quests&lt;br /&gt;
| sortkey = 1&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| req-quest = Shadowbringers (Quest), The City of Lost Angels&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 1357&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = Path to the Past&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.25&lt;br /&gt;
| id-gt = 69370&lt;br /&gt;
| id-edb = 6404990a3da&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{main|Resistance Weapons}}&lt;br /&gt;
Players will need to have cleared the main [[Return to Ivalice]] questline up through and including {{i|the Orbonne Monastery}}.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Hancock]].&lt;br /&gt;
*Speak with the [[Doman Attendant|Doman attendant]] at [[the House of the Fierce]] in [[Yanxia]].&lt;br /&gt;
*Speak with the Doman attendant.&lt;br /&gt;
*Speak with [[Marsak]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Judging by the look of relief on Keiten&#039;s face, you have saved him a great deal of time.&lt;br /&gt;
&lt;br /&gt;
*Walking the streets of Kugane you happen across Keiten, who seems rather relieved to see you. As he explains it, Hancock has been searching for you, and asks that you come to the Ruby Bazaar to discuss an urgent matter.&lt;br /&gt;
&lt;br /&gt;
*Hancock speaks with you of the state of affairs in the Empire, and of the disarray that has allowed resistance groups to rise up and fight back. One such group, unfortunately, lacks the means to do so, and has beseeched Lord Hien for assistance. He, in turn, would seek your aid. Unfortunately, Hien can prove difficult to find even at the best of times, which is why Hancock suggests speaking with his attendants at the House of the Fierce.&lt;br /&gt;
&lt;br /&gt;
*You arrive at the House of the Fierce, but, as expected, Lord Hien is nowhere to be found. Thankfully, one of his attendants is at the ready, wasting no time in escorting you to him.&lt;br /&gt;
&lt;br /&gt;
*Lord Hien introduces you to Marsak, a member of the Bozjan resistance. To hearten his people, and give them the strength to overcome their Garlean suppressors, he intends to reforge the weapons belonging to Gunnhildr&#039;s Blades, the legendary guard of Bozja&#039;s ruler from the Third Astral Era. Such an ambitious plan requires great minds and still greater heroes to bring it to fruition, which is why Lord Hien sought you out. Never one to turn away those in need, you agree to help.&lt;br /&gt;
&lt;br /&gt;
*Marsak is ready to return to Bozja, and would have you accompany him. He bids you prepare before meeting him at the airship docked at the Doman Enclave. &lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 Keiten: {{alternatives|f=Milady|m=Milord}}! My, what auspicious timing. I intended to send a missive to the Rising Stones, but it seems that is no longer necessary.&lt;br /&gt;
 Keiten: Master Hancock wishes to speak with you regarding a matter of grave import. I can but imagine what other duties yet demand your attention. Still, he would request you meet him at the Ruby Bazaar at your earliest convenience.&lt;br /&gt;
-quest accepted&lt;br /&gt;
 &lt;br /&gt;
-optional start&lt;br /&gt;
 Keiten: Master Hancock requests your presence at the Ruby Bazaar at your earliest convenience. Though he would not elaborate, it seems to be a rather pressing matter.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Hancock===&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Hancock: And so {{alternatives|f=she|m=he}} returns at last. From what Tataru has told me, you&#039;ve come rather a long way, to put it mildly.&lt;br /&gt;
 Hancock: And while the Scions remained locked in slumber, she sought aid from all corners of the realm. In fact, it was I to whom she first turned when searching for a champion to assist her in your absence.&lt;br /&gt;
 Hancock: Though as you have no doubt surmised, I did not call you here to discuss such matters.&lt;br /&gt;
 Hancock: I have received word from Lord Hien that the Bozjan resistance, our comrades in the Eastern alliance, seek the aid of distinguished heroes in their fight against the Empire, and naturally, your name immediately sprang to mind.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; The Bozjan resistance, you say?&lt;br /&gt;
 Hancock: Indeed, from a small nation found in the southern reaches of Ilsabard, to the west of Dalmasca. They were no doubt among the first to fall to the Empire. &lt;br /&gt;
 Hancock: Yet it would seem their hearts have yet to give way to despair. And with the Empire now in disarray, they would seize the opportunity to fight back.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; I didn&#039;t realize they were part of the Eastern alliance.&lt;br /&gt;
 Hancock: Indeed. Though the city-state has long since fallen to Garlean machinations, the remnants have agreed to join the cause. &lt;br /&gt;
 Hancock: And with the Empire now in disarray, they would seize the opportunity to fight back.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 Hancock: If you would know the details in full, I think it best you speak with Lord Hien. His endless list of commitments makes him a hard man to find, however, so perhaps you can have one of his attendants at the House of the Fierce track him down for you. &lt;br /&gt;
-cutscene end&lt;br /&gt;
 &lt;br /&gt;
-optional start&lt;br /&gt;
 Hancock: Those at the House of the Fierce familiar with Lord Hien&#039;s busy schedule may be able to help locate him.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with the Doman attendant at the House of the Fierce in Yanxia===&lt;br /&gt;
 Doman Attendant: Greetings, {{alternatives|f=my lady|m=good sir}}. Lord Hien has been expecting you.&lt;br /&gt;
 Doman Attendant: When word reached us from the Bozjan resistance, Lord Hien knew at once there was but one {{alternatives|f=woman|m=man}} to whom he could turn.&lt;br /&gt;
 Doman Attendant: He left to the Coattails not long ago─the view of Doma Castle helps to calm his mind. This way, if you please.&lt;br /&gt;
&lt;br /&gt;
===Speaking with the Doman attendant===&lt;br /&gt;
 Doman Attendant: This way, atop the broken bridge. He will be most glad for your arrival.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Hien: Do you remember when first we shared a view of this castle together? Still under the Garleans&#039; control, perhaps, yet for all their wickedness, its beauty would not be so easily sullied. &lt;br /&gt;
 Hien: It is good to see you, my friend. You must forgive me for forgoing pleasantries, but our guest here is in dire need of your help.&lt;br /&gt;
&lt;br /&gt;
 Marsak: Marsak, of the Bozjan resistance. A pleasure to make your acquaintance.&lt;br /&gt;
 Marsak: As you have no doubt already heard from Lord Hien, my people seek to reclaim our homeland from the Empire.&lt;br /&gt;
 Marsak: Under his auspices, and that of the Eorzean Alliance, we aim to do just that.&lt;br /&gt;
&lt;br /&gt;
 Hien: However, we recently received word that the IVth Imperial Legion has been making plans of their own.&lt;br /&gt;
&lt;br /&gt;
 Marsak: It has long held the provinces of Nagxia, Dalmasca, and Bozja in an iron grip, using its Dalmascan headquarters to house the bulk of its forces.&lt;br /&gt;
 Marsak: Until recently, that is.&lt;br /&gt;
 Marsak: They appear to be diverting resources and manpower to their forces stationed in Bozja. In fact, three battalions are en route as we speak.&lt;br /&gt;
 Marsak: We thought perhaps to strike before they can fully assemble, but the Bozjan resistance lacks the means to drive them off on its own.&lt;br /&gt;
&lt;br /&gt;
 Hien: Aid from the Dalmascan resistance groups may have sufficed. Sadly, even Fran of Lente&#039;s Tears has been unable to bring an end to their infighting.&lt;br /&gt;
&lt;br /&gt;
 Marsak: All hope is not lost, however, for Lord Hien has made a most intriguing proposal.&lt;br /&gt;
&lt;br /&gt;
 Hien: An idea not my own, I must confess. We have our old friend Gosetsu to thank.&lt;br /&gt;
 Hien: As the Empire tightened its grip on Doma, our people were at a crossroads. Would they lay down and surrender, or stand up and fight?&lt;br /&gt;
 Hien: You sought me out, that I could become the spark that lit the fire of rebellion.&lt;br /&gt;
 Hien: The same must be done for the Bozjans. &lt;br /&gt;
 Hien: They require a standard under which they can rally. A symbol of hope to steel them for what is to come.&lt;br /&gt;
&lt;br /&gt;
 Marsak: Lacking a living figurehead such as Lord Hien, my comrades and I looked to our nation&#039;s past for inspiration. There, we found the answer we sought: Gunnhildr&#039;s Blades.&lt;br /&gt;
 Marsak: They were the elite guard of Queen Gunnhildr, possessed of weapons blessed by the gods. Their exploits would become legend after defending our peoples against the Allagans in the Third Astral Era.&lt;br /&gt;
 Marsak: The strength of their steel was matched only by their dedication to the queen. Should one lose their life in her service, their holy blade was then passed on to a successor.&lt;br /&gt;
 Marsak: In time, their title would lend itself to the most renowned of their weaponry─the gunblade. But in truth, each member of her guard was master of a unique weapon.&lt;br /&gt;
 Marsak: Though these sacred relics have been lost to time, I would see them forged anew! Armed thus, our people would know no fear, and drive back our oppressors just as Queen Gunnhildr did the Allagans.&lt;br /&gt;
 Marsak: An admittedly lofty and otherwise unattainable goal for one such as I. Which is why I have traveled far and wide in search of great minds and greater heroes who might lend us their aid. We would be honored to have one of your renown at our side.&lt;br /&gt;
&lt;br /&gt;
 Hien: We value the Bozjans&#039; commitment to the cause, and I would see their plans come to fruition. &lt;br /&gt;
 Hien: Unfortunately, duty demands that I remain here. I could not in good conscience leave knowing the Empire yet threatens the border to Ala Mhigo. Should you choose to accompany him to Bozja, might I ask you also act as a representative of the Eastern alliance in my stead?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Leave it to me.&lt;br /&gt;
&amp;gt; I&#039;ll do what I can.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 Hien: Thank you, my friend. If there is aught else you require of the Eastern alliance, you need only ask. Safe travels to you both.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Marsak===&lt;br /&gt;
 Marsak: An airship to our base has been prepared for us at the enclave&#039;s dock. I hope to see you there soon.&lt;br /&gt;
 -quest complete&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Save the Queen]]&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ninja_Assassin&amp;diff=1535994</id>
		<title>Ninja Assassin</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ninja_Assassin&amp;diff=1535994"/>
		<updated>2026-09-11T16:30:15Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Ninja Assassin&lt;br /&gt;
| description = A new request from [[Akagi]] has arrived.&lt;br /&gt;
| image = Strangers in a Strange Land.png&lt;br /&gt;
| quest-giver = Oboro&lt;br /&gt;
| related-npcs = Akagi; Enemy Guard; Redway; Yuki&lt;br /&gt;
| location = Eastern La Noscea&lt;br /&gt;
| location-x = 20.8&lt;br /&gt;
| location-y = 26.6&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Ninja&lt;br /&gt;
| level = 54&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 49920&lt;br /&gt;
| gil = 1038&lt;br /&gt;
| unlocks = ac Armor Crush&lt;br /&gt;
| prev-quest = The Impossible Girl&lt;br /&gt;
| next-quest = Medieval Espionage&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67221&lt;br /&gt;
| id-edb = 7f99763377d&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Ninja Quests&lt;br /&gt;
| sortkey = 540&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Akagi]] at [[Oschon&#039;s Embrace]].&lt;br /&gt;
*Defeat [[Redway]]!&lt;br /&gt;
*Use [[Raiton]] on the target.&lt;br /&gt;
*Use Raiton on the next target.&lt;br /&gt;
*Wait at the rendezvous point.&lt;br /&gt;
*Speak with [[Oboro]] on [[the Salt Strand]].&lt;br /&gt;
*Speak with [[Yuki]].&lt;br /&gt;
*Speak with Oboro at the [[Dock Storehouse|dock storehouse]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*A new request from Akagi has arrived.&lt;br /&gt;
&lt;br /&gt;
*Akagi&#039;s missive is a tersely worded summons, asking you to come as quickly as you are able to Oschon&#039;s Embrace. Make your way there now, and learn what trouble Princess Yuki has gotten herself into this time.&lt;br /&gt;
&lt;br /&gt;
*Having found where her clan&#039;s jade jewel was being kept, Princess Yuki has slipped in amongst a host of enemies to retrieve it. While the daring plan seems to have paid off, she now lacks for an exit strategy. Akagi begs you to distract the guards, and Oboro fleshes out the plan by proposing that you use the noise of Raiton to draw the foes away. Strike the path leading away from Oschon&#039;s Embrace multiple times, and so secure Yuki&#039;s escape.&lt;br /&gt;
&lt;br /&gt;
*The foes have heard your thunder, and you hear them as they make their way toward you. Move further away from Oschon&#039;s Embrace and strike with Raiton again.&lt;br /&gt;
&lt;br /&gt;
*Once again, the guards hear as your thunder echoes through the hills. Make for the Salt Strand, and unleash Raiton again on the way there.&lt;br /&gt;
&lt;br /&gt;
*You have drawn your pursuers far from their camp, and away from Princess Yuki. Now, make your way to the Salt Strand proper, and await Oboro.&lt;br /&gt;
&lt;br /&gt;
*You arrive on the Salt Strand and are greeted by a man with seemingly sinister intent. From his babbling, you ascertain that he had anticipated Princess Yuki. Yet his familiarity with shinobi─Gekkai and Karasu in particular─leaves you uneasy. The man attacks, revealing that he, too, has a command of ninjutsu. You slay his underlings, and eventually force him to flee after Oboro comes to your aid. Speak now with your shinobi friend and see what he knows of your mysterious combatant.&lt;br /&gt;
&lt;br /&gt;
*After a moment&#039;s thought, Oboro theorizes that the man was once an imperial spy, trained in ninjutsu by Gekkai and Karasu. What he desired with the princess, however, remains a mystery. In any case, now is not the time to wonder why, but rather to see if Princess Yuki is safe. Travel to the Tempest Gate in lower La Noscea and speak with her.&lt;br /&gt;
&lt;br /&gt;
*Princess Yuki has escaped the clutches of her pursuers, her clan&#039;s stolen jade jewel now safely in hand. She is aware that you aided her, but seems completely ungrateful. After she takes her leave, however, Akagi says she is secretly thankful. Oboro bids you return with him to the dock storehouse.&lt;br /&gt;
&lt;br /&gt;
*As you might have suspected given your recent missions, Oboro once again tells you to meditate upon your experiences, that you might draw new power from within. He also leaves you with a somber warning, and bids you practice vigilance whilst a mysterious foe may lie waiting in the shadows.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Oboro: Akagi has called us again, this time to Oschon&#039;s Embrace.&lt;br /&gt;
Oboro: His note was brief and hastily written. I do not know what the princess has done, but it is clear she needs our aid—urgently.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Akagi at Oschon&#039;s Embrace===&lt;br /&gt;
-optional start&lt;br /&gt;
Oboro: We must away to Her Highness&#039;s side, [Forename].&lt;br /&gt;
Oboro: I would not keep Akagi waiting. He looks to crumple from worry...&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Akagi: &#039;&#039;You&#039;&#039;! Where &#039;&#039;were&#039;&#039; you!? Here I am, worried half to death because the princess is in danger, an&#039; I can&#039;t do a thing about it! An&#039; you just &#039;&#039;saunter&#039;&#039; up, like...like...&lt;br /&gt;
Oboro: Calm yourself, and start at the beginning. Where is the princess?&lt;br /&gt;
Akagi: C-Calm!? Er, right, calm. Her Highness learned who bought the clan&#039;s jewel. She&#039;s run off to take it back, an&#039; left me behind.&lt;br /&gt;
Enemy Guard: Where is she!? She can&#039;t&#039;ve gotten far, even with her bleedin&#039; witchcraft or...or whatever! Come on, lads, fan out and find her!&lt;br /&gt;
Akagi: Well, that&#039;s it in a nutshell. The guards won&#039;t rest till they catch her. An&#039; she&#039;s stuck up there!&lt;br /&gt;
Oboro: That she would find the jade jewel is just like her. But she clearly has no way to escape.&lt;br /&gt;
Oboro: Well, [Forename]? It&#039;s &#039;&#039;your&#039;&#039; mission. What takes the greatest priority?&lt;br /&gt;
Question: What takes priority?&lt;br /&gt;
&amp;gt; Helping the princess.&lt;br /&gt;
Oboro: An answer that befits the true shinobi!&lt;br /&gt;
&amp;gt; Completing the mission.&lt;br /&gt;
Oboro: Exactly, and your mission &#039;&#039;is&#039;&#039; the princess. As a shinobi, you must now aid her.&lt;br /&gt;
&amp;gt; ...&lt;br /&gt;
Oboro: You wish to let your actions speak for you? Very well. Our only recourse is to aid the princess.&lt;br /&gt;
---&lt;br /&gt;
Oboro: The guards think the princess&#039;s ninjutsu is magic. We can use this ignorance to our benefit.&lt;br /&gt;
Oboro: Let fly Raiton. They will mistake the thunder for Princess Yuki&#039;s ninjutsu.&lt;br /&gt;
Oboro: Draw the enemy southwest—&#039;&#039;away&#039;&#039; from the princess. We will rendezvous on the Salt Strand.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Use Raiton on the target===&lt;br /&gt;
System: Unleash the thunder of Raiton to attract the guards&#039; attention.&lt;br /&gt;
System: The sound of footsteps echoes in the distance.&lt;br /&gt;
Enemy Guard: That sound... It&#039;s the girl! After her!&lt;br /&gt;
&lt;br /&gt;
===Use Raiton on the next target===&lt;br /&gt;
Enemy Guard: Come on! Wh-What do you mean no!? Cowards! Do &#039;&#039;you&#039;&#039; want to be the one to tell the master someone took the jewel!? Then come on!&lt;br /&gt;
&lt;br /&gt;
===Use Raiton on the next target===&lt;br /&gt;
Enemy Guard: Don&#039;t let her get away! That jewel&#039;s more valuable than our lives!&lt;br /&gt;
&lt;br /&gt;
===Wait at the rendezvous point===&lt;br /&gt;
&lt;br /&gt;
Redway@???: Hello, &#039;&#039;hello&#039;&#039;, Princess!&amp;lt;br&amp;gt;...Oh. You are unexpected. Yes, most unexpected.&lt;br /&gt;
Redway@???: So the thunder wasn&#039;t her doing, but a shinobi&#039;s? Huh. Most curious. Where did she find coin to pay you? Or does she command your loyalty with her regal blood?&lt;br /&gt;
Redway@???: What I could do if royalty flowed in my veins... No matter. I&#039;m buying a bright future with my actions today.&lt;br /&gt;
Redway@???: The mission comes first, as &#039;&#039;they&#039;&#039; used to say. I was only paid to oversee the delivery. But what is my employer&#039;s goodwill worth, I wonder.&lt;br /&gt;
Redway@???: ...Why do you look at me like that? Your eyes are like Karasu&#039;s or Gekkai&#039;s, judging me &#039;&#039;unworthy&#039;&#039;.&lt;br /&gt;
Redway@???: You must be from the Far East, a &#039;&#039;real&#039;&#039; shinobi with &#039;&#039;real&#039;&#039; ninjutsu—like Gekkai. You think yourself my better because of it?&lt;br /&gt;
Redway@???: Don&#039;t lie to me! I can see it in your damn eyes! I will make you spit out what you know about Yuki—or I&#039;ll cut it from your corpse&#039;s stomach!&lt;br /&gt;
&lt;br /&gt;
===Defeat Redway===&lt;br /&gt;
Redway@Redway the Relinquished: I can&#039;t lose! Your head will bring me a fine reward.&lt;br /&gt;
Redway@Redway the Relinquished: Pawns, pawns, useless pawns—the match is won when the king comes!&lt;br /&gt;
Oboro Moonrise: Forgive me, [Forename]. I was waylaid.&lt;br /&gt;
Redway@Redway the Relinquished: &#039;&#039;Two&#039;&#039;? How unexpected. I&#039;ll just have to use what &#039;&#039;he&#039;&#039; taught me—however disagreeable the cost!&lt;br /&gt;
Redway@Redway the Relinquished: I know your face! It&#039;s the face of Gekkai&#039;s foe! You are Oboro! And that makes &#039;&#039;you&#039;&#039; [Forename]!&lt;br /&gt;
Redway@Redway the Relinquished: You&#039;d forbid my mudra of summoning, too!?&lt;br /&gt;
Redway@Redway the Relinquished: I know when the tide has turned! He who fights and runs away—yes, yes!&lt;br /&gt;
Oboro Moonrise: Why do they always run? He spoke of Gekkai and Karasu, but who was he?&lt;br /&gt;
Oboro Moonrise: For now, this victory is enough.&lt;br /&gt;
&lt;br /&gt;
===Speak with Oboro on the Salt Strand===&lt;br /&gt;
Oboro: A different breed than the other guards, that one. He knew of Karasu, of Gekkai—there should be no shinobi in this land with such knowledge.&lt;br /&gt;
Oboro: ...Unless he was one of Gekkai&#039;s shadows. The imperial shinobi lost their place in Garlemald when the unit was disbanded after the man&#039;s death.&lt;br /&gt;
Oboro: That would be cause for them to sell their blades. I imagine the demand for mercenaries with ninjutsu would be great among people with money enough to trade in Far Eastern treasures...&lt;br /&gt;
Oboro: Pardon me, [Forename], this can wait. Princess Yuki&#039;s safety is paramount. Let us join her near the Tempest Gate.&lt;br /&gt;
&lt;br /&gt;
===Speak with Yuki===&lt;br /&gt;
-optional start&lt;br /&gt;
Akagi: You really saved the princess&#039;s skin! She&#039;s safe, thanks to you!&lt;br /&gt;
Oboro: Well, she seems unruffled for her ordeal.&lt;br /&gt;
-optional end&lt;br /&gt;
Yuki: Yes, Akagi told me. And no, your aid was not needed. I could have escaped perfectly well without you.&lt;br /&gt;
Yuki: But I suppose the important thing is that the jade jewel is once again mine. All I&#039;ve left to find is the Midare Kanemitsu dagger.&lt;br /&gt;
Yuki: Don&#039;t interfere! This...this is my problem to solve, all right?&lt;br /&gt;
Akagi: Never know it by what she said, but she&#039;s secretly grateful. An&#039; if she does anythin&#039;, I know where to find her brave protectors.&lt;br /&gt;
Oboro: That you do. Shall we return, [Forename]?&lt;br /&gt;
&lt;br /&gt;
===Speak with Oboro at the dock storehouse===&lt;br /&gt;
Oboro: I have made Akagi aware of that strange sellsword we met on the Salt Strand. He will be vigilant, as should you.&lt;br /&gt;
Oboro: As for your mission, I believe the princess is warming to you—though it is difficult to tell. But at the very least, no harm has befallen her on your watch.&lt;br /&gt;
Oboro: Now, I will leave you to your meditations. Allow them to further sharpen your mind, so you will be the blade when the time comes again to strike.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=mKDCLjM_wac}}&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Who_Lives,_Who_Dies,_Who_Retells_Your_Story&amp;diff=1522326</id>
		<title>Who Lives, Who Dies, Who Retells Your Story</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Who_Lives,_Who_Dies,_Who_Retells_Your_Story&amp;diff=1522326"/>
		<updated>2026-08-15T08:40:03Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* Dialogue */ adjusted to new template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Who Lives, Who Dies, Who Retells Your Story&lt;br /&gt;
| description = The wandering minstrel seeks inspiration for a new masterpiece, and believes the tale of your ultimate confrontation with the colossus might very well provide it.&lt;br /&gt;
| image = Who_Lives,_Who_Dies,_Who_Retells_Your_Story_Image.png&lt;br /&gt;
| quest-giver = Wandering Minstrel&lt;br /&gt;
| related-npcs = Snapclix&lt;br /&gt;
| location = Mor Dhona&lt;br /&gt;
| location-x = 21&lt;br /&gt;
| location-y = 8&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Wandering Minstrel Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Mor Dhonan Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 605&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 60&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 518&lt;br /&gt;
| unlocks = ra Alexander: The Creator (Savage)&lt;br /&gt;
| prev-quest = Of Endings and Beginnings&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = heavensward&lt;br /&gt;
| patch = 3.4&lt;br /&gt;
| id-gt = 67876&lt;br /&gt;
| id-edb = 0393ad9ce2d&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Snapclix]] in [[the Makers&#039; Quarter]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*The wandering minstrel seeks inspiration for a new masterpiece, and believes the tale of your ultimate confrontation with the colossus might very well provide it.&lt;br /&gt;
&lt;br /&gt;
*His muse stirred by the tale of your time-traveling adventures, the minstrel bursts into song, regaling you with a dramatic retelling of your battle with the colossus─seasoned with enough hyperbole to satisfy the demands of his audience. Should you wish to relive your adventure, wander back through the hinterlands to the Makers&#039; Quarter and speak with the lookout Snapclix.&lt;br /&gt;
&lt;br /&gt;
*For reasons nigh as inscrutable as the convolutions of time and space you experienced inside Alexander, it is as if the power of the minstrel&#039;s song has given physical form to your recollections of that final confrontation with the colossus. Whatever the explanation, you know only too well that reflecting upon the past can leave one better equipped to face the future.&lt;br /&gt;
** ※Alexander (Savage) can be accessed by speaking with Lightkix in the Dravanian hinterlands, as well as via the Duty Finder.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Wandering Minstrel: Well met, friend! Might you perchance be able to shed some light on a most remarkable rumor that has reached mine ears─that of a time-straddling hero who did rescue the gobbieflock of Idyllshire from a future most dire?&lt;br /&gt;
 Wandering Minstrel: Ah, but the Twelve smile upon me today! &#039;Tis a stirring tale, indeed, and one made more affecting by the unadorned manner in which you tell it. A struggle for the future so grand as to span the boundaries of time and space... Would that I had been there to witness it with mine own eyes!&lt;br /&gt;
 Wandering Minstrel: I must say, mine interest was especially piqued by the part about turning back time. If I understand correctly, had you triumphed over the giant only for the goblins to reverse the flow of time─thereby compelling you to do battle over and over and over again─the primal&#039;s power would have grown to nigh-infinite proportions.&lt;br /&gt;
 Wandering Minstrel: While we must all thank the Twelve that you and your companions were able to break this vicious cycle, as a &#039;&#039;performer&#039;&#039;, I must confess to some curiosity over how the final battle with such a foe might unfold... N-Not that I want for inspiration, of course! Your tale is more than sufficient! Why, even now my muse stirs within me! Hearken unto her song!&lt;br /&gt;
 &lt;br /&gt;
 Wandering Minstrel: In the breast of the giant, a crystal did stand,♪&amp;lt;br&amp;gt;Whose hunger for aether spelled death for the land.♪&amp;lt;br&amp;gt;And thus did our hero swear never to cease,♪&amp;lt;br&amp;gt;Till {{alternatives|f=she&#039;d|m=he&#039;d}} torn out the heart of the great metal beast.♪&lt;br /&gt;
 &lt;br /&gt;
 Wandering Minstrel: Yet for all of {{alternatives|f=her|m=his}} labors, both bruising and brave,♪&amp;lt;br&amp;gt; The goblins stood poised to make hist&#039;ry their slave.♪&amp;lt;br&amp;gt;&lt;br /&gt;
 Wandering Minstrel: The giant, however, had plans of its own,♪&amp;lt;br&amp;gt;And plucked from the goblins their dream of a home,♪&amp;lt;br&amp;gt;For it saw but one way to set hist&#039;ry aright,♪&amp;lt;br&amp;gt; A champion of ages, a hero of light.♪&lt;br /&gt;
 &lt;br /&gt;
 Wandering Minstrel: So the giant now sleeps, as it did once before,♪&amp;lt;br&amp;gt;In a moment repeated, forever and more.♪&lt;br /&gt;
 &lt;br /&gt;
 Wandering Minstrel: ...You will forgive me if I took certain liberties in my retelling of your tale. My audience are a demanding lot, and they have come to expect a certain...grandeur from my work.&lt;br /&gt;
 Wandering Minstrel: Mine only regret is that I was not able to weave every remarkable detail of this most improbable adventure of yours into my humble composition. Of particular interest to me was the recurring theme of desires and dreams, and the power they may come to hold.&lt;br /&gt;
 Wandering Minstrel: Though I possess no ancient relic to grant form to one&#039;s wishes, might it not be said that music has a similar power, albeit in a more intangible sense? Should your travels chance to take you back to the scene of your triumph, pray reflect on your adventures with my song in your heart─you may yet be surprised by what you see.&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Snapclix in the Makers&#039; Quarter===&lt;br /&gt;
 Snapclix: Pshhh... Shkohhh... &amp;lt;br&amp;gt; First rule of gobbie watchguard: keep steadynerves at alltimes. Second rule of gobbie watchguard: if danger comes to gobbie, ignore first rule, and make speedyfeet.&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
 System: Thanks to the poetical outpourings of the wandering minstrel, you can now relive your foray into Alexander.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
The name of this quest is a reference to the song [https://en.wikipedia.org/wiki/Who_Lives,_Who_Dies,_Who_Tells_Your_Story &#039;&#039;Who Lives, Who Dies, Who Tells Your Story&#039;&#039;] from the musical [https://en.wikipedia.org/wiki/Hamilton_(musical) &#039;&#039;Hamilton&#039;&#039;].&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=wTdKFLzWpDw}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Wandering Minstrel Quests]]&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Phantom_Weapons&amp;diff=1521109</id>
		<title>Phantom Weapons</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Phantom_Weapons&amp;diff=1521109"/>
		<updated>2026-08-07T14:59:14Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* Phantom Weapons Eclipticum (IL 790) */ Universalis links corrected&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dawntrail expansion content}}&lt;br /&gt;
{{see also|Occult Crescent|Replica Phantom Weapons}}&lt;br /&gt;
[[File:Phantom weapons banner.png|center|550px]]&lt;br /&gt;
{{TOCRIGHT}}&lt;br /&gt;
&#039;&#039;&#039;Phantom Weapons&#039;&#039;&#039; are the level 100 [[Relic Weapons]] for [[Dawntrail]]. The first installment of these was released in [[patch 7.25]], and successive upgrades were released until [[patch 7.55]].&lt;br /&gt;
&lt;br /&gt;
Similar to [[Eureka Weapons]] and [[Resistance Weapons]], these are tied to a [[Field Operations]] series: {{i|Occult Crescent}}. Players have the option of participating in Occult Crescent content (for some steps) or existing activities outside the field instances to upgrade these weapons.&lt;br /&gt;
&lt;br /&gt;
This relic weapon series consists of one-time, time-consuming grind steps that are reminiscent of [[Zodiac Weapons]] or [[Anima Weapons]] upgrade steps, in addition to straightforward tomestone purchases for repeatable steps that characterize the [[Manderville Weapons]].&lt;br /&gt;
&lt;br /&gt;
Phantom Weapons do &#039;&#039;not&#039;&#039; provide specific bonuses within the Occult Crescent, but final-stage weapons have three substats, making them stronger than other level 100 weapons when the IL 700 sync in those zones is factored in.&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
{{quotation|[https://na.finalfantasyxiv.com/dawntrail/patch_7_2/ Patch 7.2 Special Site]|Harried by circumstances financial and otherwise, Eorzea&#039;s finest weaponsmith finds himself on a treacherous journey bound for seas unknown. Yet amidst the peril is an opportunity to achieve a new pinnacle of weapon fabrication, harnessing arcane powers as potent as they are illusory...}}&lt;br /&gt;
&lt;br /&gt;
{{quotation|[https://na.finalfantasyxiv.com/dawntrail/patch_7_3/ Patch 7.3 Special Site]|As the tedium of life upon the Occult Crescent sets in, Gerolt&#039;s focus once again shifts from smithing to his favorite tipple. Can he overcome this rum-tinged malaise and elevate the phantom weapons to phantasmal new heights?}}&lt;br /&gt;
&lt;br /&gt;
{{quotation|[https://na.finalfantasyxiv.com/dawntrail/patch_7_4/ Patch 7.4 Special Site]|Join Gerolt once again as he prepares to imbue your phantom weapon with ever more potent powers. Will renewed enthusiasm see him holding his hammer aloft or reaching for the bottle?}}&lt;br /&gt;
&lt;br /&gt;
==Phantom Weapons Penumbrae (IL 745)==&lt;br /&gt;
[[File:Phantom Weapons promo1.jpg|right|350px]]&lt;br /&gt;
===One-time segment===&lt;br /&gt;
{{main|Phantom Weapons Penumbrae/Quest}}&lt;br /&gt;
&lt;br /&gt;
To unlock the quest chain, players need to be level 100 with a [[Disciple of War]] or [[Disciple of Magic]] and complete the [[Main Scenario Quest]] {{i|Dawntrail (Quest)}}, as well as the [[Occult Crescent Quests|Occult Crescent]] questline up to {{i|Unfamiliar Territory}}. Players can then obtain the first relic by speaking to the [[Lydirceil]] in [[Phantom Village]] and completing the one-time {{i|Arcane Artistry}} then {{i|Forging the Phantasmal}}. &lt;br /&gt;
&lt;br /&gt;
For subsequent relics, players can purchase the weapon from [[Dodokkuli]] in Phantom Village {{convert coordinate|6.7, 7.1}}.&lt;br /&gt;
&lt;br /&gt;
For the first one-time quest, the player needs to acquire 3 each of six types of demiatma. These are random drops from [[Occult Crescent FATEs|FATEs and Critical Encounters]] in {{i|The Occult Crescent: South Horn}}. Alternatively, they can be obtained as random drops from [[FATEs]] in [[Dawntrail]] zones: [[Urqopacha]], [[Kozama&#039;uka]], [[Yak T&#039;el]], [[Shaaloani]], [[Heritage Found]], and [[Living Memory]]. Each zone has its own demiatma type. For more information about where to obtain these drops, see [[Phantom Weapons Penumbrae/Quest|this page]] or the following table:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| item}}&lt;br /&gt;
|-&lt;br /&gt;
! Demiatma !! South Horn FATEs/CEs !! Dawntrail zone&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Azurite Demiatma}}&lt;br /&gt;
| {{i|A Prying Eye}}&amp;lt;br&amp;gt;{{i|Rough Waters}}&amp;lt;br&amp;gt;{{i|The Golden Guardian}}&amp;lt;br&amp;gt;{{i|Crawling Death}}&amp;lt;br&amp;gt;{{i|Scourge of the Mind}}&amp;lt;br&amp;gt;{{i|The Unbridled}}&lt;br /&gt;
| [[Urqopacha]]&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Verdigris Demiatma}}&lt;br /&gt;
| {{i|A Delicate Balance}}&amp;lt;br&amp;gt;{{i|Sworn to Soil}}&amp;lt;br&amp;gt;{{i|Pleading Pots}}&amp;lt;br&amp;gt;{{i|Calamity Bound}}&lt;br /&gt;
| [[Kozama&#039;uka]]&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Malachite Demiatma}}&lt;br /&gt;
| {{i|An Unending Duty}}&amp;lt;br&amp;gt;{{i|Flame of Dusk}}&amp;lt;br&amp;gt;{{i|Trial by Claw}}&amp;lt;br&amp;gt;{{i|From Times Bygone}}&lt;br /&gt;
| [[Yak T&#039;el]]&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Realgar Demiatma}}&lt;br /&gt;
| {{i|Brain Drain}}&amp;lt;br&amp;gt;{{i|The Winged Terror}}&amp;lt;br&amp;gt;{{i|With Extreme Prejudice}}&amp;lt;br&amp;gt;{{i|Shark Attack}}&amp;lt;br&amp;gt;{{i|Cursed Concern}}&lt;br /&gt;
| [[Shaaloani]]&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Caput Mortuum Demiatma}}&lt;br /&gt;
| {{i|Serving Darkness}}&amp;lt;br&amp;gt;{{i|Company of Stone}}&amp;lt;br&amp;gt;{{i|Eternal Watch}}&amp;lt;br&amp;gt;{{i|On the Hunt (Critical Encounter)}}&lt;br /&gt;
| [[Heritage Found]]&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Orpiment Demiatma}}&lt;br /&gt;
| {{i|Fatal Allure}}&amp;lt;br&amp;gt;{{i|King of the Crescent}}&amp;lt;br&amp;gt;{{i|Persistent Pots}}&amp;lt;br&amp;gt;{{i|Noise Complaint}}&amp;lt;br&amp;gt;{{i|The Black Regiment}}&lt;br /&gt;
| [[Living Memory]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Critical Engagements have a 20% demiatma drop rate and FATEs (both inside and outside of Occult Crescent) have a 5% drop rate.&#039;&#039;&#039;&amp;lt;ref&amp;gt;[https://youtu.be/Zg-LRoukGVo FINAL FANTASY XIV Letter from the Producer LIVE Part LXXXVII] These rates are the same as [[Atma Zodiac Weapons/Quest|ARR atmas]].&amp;lt;/ref&amp;gt; Thus, &#039;&#039;on average&#039;&#039;, players can expect to obtain 1 demiatma per 5 CEs or per 20 FATEs completed. The actual number of FATEs/CEs required per player will likely vary due to the nature of independent probabilities. There are currently no plans to change the drop rates, but this is subject to change in the future.&lt;br /&gt;
&lt;br /&gt;
If opting to farm FATEs, make sure to keep {{bicolor gemstone|600}} [[Bicolor Gemstone]]s on hand, as they will be needed for the Umbrae upgrade step.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! Total items&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{item icon|Azurite Demiatma|x|size=big}} x3 {{item icon|Verdigris Demiatma|x|size=big}} x3 {{item icon|Malachite Demiatma|x|size=big}} x3&amp;lt;br&amp;gt;{{item icon|Realgar Demiatma|x|size=big}} x3 {{item icon|Caput Mortuum Demiatma|x|size=big}} x3 {{item icon|Orpiment Demiatma|x|size=big}} x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Repeatable segment===&lt;br /&gt;
For the follow-up quest and subsequent relics, players must exchange a total of 1500 {{tomestone|uncapped}} {{tomestone/uncapped-text}} with [[Ermina]] in the [[Phantom Village]] {{convert coordinate|6.9, 7.3}} to purchase 3 {{item icon|Arcanite}}, then exchange them with Dodokkuli. This tomestone exchange step must be done for each desired weapon.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! One weapon&lt;br /&gt;
! Total for every weapon&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{item icon|Arcanite|x|size=big}} x3 (= {{tomestone|uncapped|size=40}} x 1,500)&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{item icon|Arcanite|x|size=big}} x63 (= {{tomestone|uncapped|size=40}} x 31,500)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Phantom Weapons Penumbrae (IL 745)&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{item icon|Phantom Sword Penumbrae|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Phantom Sword Penumbrae]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{item icon|Phantom Kite Shield Penumbrae|x|size=big}} &lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Phantom Kite Shield Penumbrae]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{item icon|Phantom Bardiche Penumbrae|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Phantom Bardiche Penumbrae]] ([[Warrior|WAR]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom Guillotine Penumbrae|x|size=big}}&lt;br /&gt;
| [[Phantom Guillotine Penumbrae]] ([[Dark Knight|DRK]])&lt;br /&gt;
| {{item icon|Phantom Bayonet Penumbrae|x|size=big}}&lt;br /&gt;
| [[Phantom Bayonet Penumbrae]] ([[Gunbreaker|GNB]])&lt;br /&gt;
| {{item icon|Phantom Spear Penumbrae|x|size=big}}&lt;br /&gt;
| [[Phantom Spear Penumbrae]] ([[Dragoon|DRG]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom War Scythe Penumbrae|x|size=big}}&lt;br /&gt;
| [[Phantom War Scythe Penumbrae]] ([[Reaper|RPR]])&lt;br /&gt;
| {{item icon|Phantom Knuckles Penumbrae|x|size=big}} &lt;br /&gt;
| [[Phantom Knuckles Penumbrae]] ([[Monk|MNK]])&lt;br /&gt;
| {{item icon|Phantom Blade Penumbrae|x|size=big}}&lt;br /&gt;
| [[Phantom Blade Penumbrae]] ([[Samurai|SAM]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom Cleavers Penumbrae|x|size=big}} &lt;br /&gt;
| [[Phantom Cleavers Penumbrae]] ([[Ninja|NIN]])&lt;br /&gt;
| {{item icon|Phantom Twinfangs Penumbrae|x|size=big}}&lt;br /&gt;
| [[Phantom Twinfangs Penumbrae]] ([[Viper|VPR]])&lt;br /&gt;
| {{item icon|Phantom Harp Bow Penumbrae|x|size=big}}&lt;br /&gt;
| [[Phantom Harp Bow Penumbrae]] ([[Bard|BRD]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom Arquebus Penumbrae|x|size=big}}&lt;br /&gt;
| [[Phantom Arquebus Penumbrae]] ([[Machinist|MCH]])&lt;br /&gt;
| {{item icon|Phantom Terpna Penumbrae|x|size=big}}&lt;br /&gt;
| [[Phantom Terpna Penumbrae]] ([[Dancer|DNC]])&lt;br /&gt;
| {{item icon|Phantom Staff Penumbrae|x|size=big}}&lt;br /&gt;
| [[Phantom Staff Penumbrae]] ([[Black Mage|BLM]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom Index Penumbrae|x|size=big}}&lt;br /&gt;
| [[Phantom Index Penumbrae]] ([[Summoner|SMN]])&lt;br /&gt;
| {{item icon|Phantom Rapier Penumbrae|x|size=big}} &lt;br /&gt;
| [[Phantom Rapier Penumbrae]] ([[Red Mage|RDM]])&lt;br /&gt;
| {{item icon|Phantom Flat Brush Penumbrae|x|size=big}}&lt;br /&gt;
| [[Phantom Flat Brush Penumbrae]] ([[Pictomancer|PCT]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom Crook Penumbrae|x|size=big}}&lt;br /&gt;
| [[Phantom Crook Penumbrae]] ([[White Mage|WHM]])&lt;br /&gt;
| {{item icon|Phantom Codex Penumbrae|x|size=big}}&lt;br /&gt;
| [[Phantom Codex Penumbrae]] ([[Scholar|SCH]])&lt;br /&gt;
| {{item icon|Phantom Star Globe Penumbrae|x|size=big}}&lt;br /&gt;
| [[Phantom Star Globe Penumbrae]] ([[Astrologian|AST]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom Pendulums Penumbrae|x|size=big}}&lt;br /&gt;
| [[Phantom Pendulums Penumbrae]] ([[Sage|SGE]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Replica Phantom Weapons Penumbrae]] (glamour only; does not provide stats) can be claimed for free at the [[Expedition Metallurgist]] in the [[Phantom Village]] {{convert coordinate|6.9, 7.1}} after completing {{i|Wrought by Hands Phantasmal}} (see below section) and obtaining the corresponding Phantom Weapon Penumbrae.&lt;br /&gt;
&lt;br /&gt;
==Phantom Weapons Umbrae (IL 760)==&lt;br /&gt;
[[File:Phantom Weapons promo2.jpg|right|350px]]&lt;br /&gt;
[[File:Phantom Weapons promo3.jpg|right|350px]]&lt;br /&gt;
[[File:Aetherwell Array.png|right|350px|The Aetherwell Array]]&lt;br /&gt;
===One-time segment===&lt;br /&gt;
{{main|Phantom Weapons Umbrae/Quest}}&lt;br /&gt;
To upgrade their weapons, players need to be level 100 with a [[Disciple of War]] or [[Disciple of Magic]] and have obtained a Phantom Weapon Penumbrae. Players can then begin the relic upgrading process by speaking to [[Lydirceil]] in [[Phantom Village]] and completing the one-time {{i|Keeping the Old Ways Alive}}, then {{i|Aether, Aether, Everywhere}}, and finally {{i|Wrought by Hands Phantasmal}}. Aside from the final tomestone step, players must participate in activities &#039;&#039;outside&#039;&#039; of Occult Crescent to progress.&lt;br /&gt;
&lt;br /&gt;
For the first quest, {{i|Keeping the Old Ways Alive}}, players need to obtain five different items:&lt;br /&gt;
#{{item icon|Rroneek Glue}}: Purchased from [[Goplu]] in [[Tuliyollal]] {{convert coordinate|13.1, 12.7}} for {{gil|300000}}.&lt;br /&gt;
#{{item icon|Ut&#039;ohmu Siderite}}: Purchased from [[Rral Wuruq]] in [[Yak T&#039;el]] {{convert coordinate|13.8, 12.7}} for {{bicolor gemstone|600}} or from the [[Market Board]] ([https://universalis.app/market/46852 Universalis price tracker]). If buying from the gemstone vendor, note that there is no [[Shared FATE]] progress required; the item is available from the start.&lt;br /&gt;
#{{item icon|Synthetic Dark Matter Alpha}}: Crafted by {{BSM}} [[blacksmith]], {{ARM}} [[armorer]], or {{GSM}} [[goldsmith]] (level 100★★★, requires Master Recipes XII) or purchased from the Market Board ([https://universalis.app/market/46855 Universalis price tracker]). Item &#039;&#039;&#039;cannot&#039;&#039;&#039; be made {{HQ}} [[high quality]], however the required quality to successfully craft it is 99.8% of maximum possible quality.&lt;br /&gt;
#{{item icon|Synthetic Dark Matter Beta}}: Crafted by {{CRP}} [[carpenter]], {{LTW}} [[leatherworker]], or {{WVR}} [[weaver]] (level 100★★★, requires Master Recipes XII) or purchased from the Market Board ([https://universalis.app/market/46856 Universalis price tracker]). Item &#039;&#039;&#039;cannot&#039;&#039;&#039; be made {{HQ}} [[high quality]], however the required quality to successfully craft it is 99.8% of maximum possible quality.&lt;br /&gt;
#{{item icon|Synthetic Dark Matter Gamma}}: Crafted by {{ALC}} [[alchemist]] or {{CUL}} [[culinarian]] (level 100★★★, requires Master Recipes XII) or purchased from the Market Board ([https://universalis.app/market/46857 Universalis price tracker]). Item &#039;&#039;&#039;cannot&#039;&#039;&#039; be made {{HQ}} [[high quality]], however the required quality to successfully craft it is 99.8% of maximum possible quality.&lt;br /&gt;
&lt;br /&gt;
For the second quest, {{i|Aether, Aether, Everywhere}}, players need to fill up an {{item icon|Aetherwell Array}} through a process that is very similar to &amp;quot;light farming&amp;quot; in other relic weapon series. The array has four different pools of colored aether: green, blue, red, and yellow. Players must collect 10,000 units in each category to fill the array. Aether is obtained by completing [[Duty Roulette]]s, specifically:&lt;br /&gt;
*{{Eurekaelement icon|Wind}} Green: [[Duty Roulette#Duty Roulette: High-level Dungeons|High-level Dungeons]] (note: this is &#039;&#039;not&#039;&#039; Level Cap Dungeons or Expert Roulette)&lt;br /&gt;
*{{Eurekaelement icon|Water}} Blue: [[Duty Roulette#Duty Roulette: Alliance Raids|Alliance Raids]]&lt;br /&gt;
*{{Eurekaelement icon|Fire}} Red: [[Duty Roulette#Duty Roulette: Trials|Trials]]&lt;br /&gt;
*{{Eurekaelement icon|Earth}} Yellow: [[Duty Roulette#Duty Roulette: Normal Raids|Normal Raids]]&lt;br /&gt;
&lt;br /&gt;
Each completed roulette will normally grant around a few hundred units of aether, with a bonus once per day. Each duty grants a fixed amount of aether, which appears to have been determined based on the average clear time of the duty: longer duties will typically grant more aether.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You can collect aether without needing to equip the relic, queue as a level 100 job, or use the same job that accepted the quest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The daily bonus varies by roulette type and follows the opposite trend:&lt;br /&gt;
*Alliance raids: +101&lt;br /&gt;
*Dungeons: +376&lt;br /&gt;
*Trials and normal raids: +614&lt;br /&gt;
&lt;br /&gt;
A list of the aether granted by each duty can be found [https://docs.google.com/spreadsheets/d/1B3udmZIYM24ovqDxF8fH0hE4RrDkrjUc8FwaZtwi98c/edit?gid=0#gid=0 here]. By definition, due to the random nature of roulettes, players cannot target specific duties that are perceived to be more efficient to farm. Although it is not possible to use an [[Unrestricted Party]] in roulettes, a preformed party of 1 tank, 1 healer, and 6 DPS can be used to make the Trials and Normal Raids roulettes faster to complete.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;If you do just one of each roulette per day (with the daily bonus), all four aetherwells will be filled in approximately 13-14 days.&#039;&#039;&#039;&lt;br /&gt;
* The level 50 [[Crystal Tower]] alliance raids may be over-represented, slowing down the blue aetherwell as a result. &#039;&#039;&#039;In worst-case, the blue aetherwell can take up to 22 days to fill.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Extreme caution icon1.png|link=|20px]] &#039;&#039;&#039;Warning:&#039;&#039;&#039; If you abandon this quest at any point, you will need to restart the aether farming from the beginning.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! Total items&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{item icon|Rroneek Glue|x|size=big}} x1 {{item icon|Ut&#039;ohmu Siderite|x|size=big}} x1 {{item icon|Synthetic Dark Matter Alpha|x|size=big}} x1 {{item icon|Synthetic Dark Matter Beta|x|size=big}} x1 {{item icon|Synthetic Dark Matter Gamma|x|size=big}} x1&amp;lt;br&amp;gt;{{item icon|Aetherwell Array|x|size=big}} x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Repeatable segment===&lt;br /&gt;
For the third quest, {{i|Wrought by Hands Phantasmal}}, and subsequent relics, players must exchange a total of 1500 {{tomestone|uncapped}} {{tomestone/uncapped-text}} with [[Ermina]] in the [[Phantom Village]] {{convert coordinate|6.9, 7.3}} to purchase 3 {{item icon|Waxing Arcanite}}, then exchange them and the corresponding Phantom Weapon Penumbrae with [[Dodokkuli]]. This tomestone and weapon exchange step must be done for each desired weapon.&lt;br /&gt;
&lt;br /&gt;
These weapons have the same base model as Phantom Weapons Penumbrae but have a graphical effect when unsheathed.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! One weapon&lt;br /&gt;
! Total for every weapon&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{item icon|Waxing Arcanite|x|size=big}} x3 (= {{tomestone|uncapped|size=40}} x 1,500)&amp;lt;br&amp;gt;Corresponding Phantom Weapon Penumbrae&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{item icon|Waxing Arcanite|x|size=big}} x63 (= {{tomestone|uncapped|size=40}} x 31,500)&amp;lt;br&amp;gt;Corresponding Phantom Weapon Penumbrae&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Phantom Weapons Umbrae (IL 760)&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{item icon|Phantom Sword Umbrae|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Phantom Sword Umbrae]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{item icon|Phantom Kite Shield Umbrae|x|size=big}} &lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Phantom Kite Shield Umbrae]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{item icon|Phantom Bardiche Umbrae|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Phantom Bardiche Umbrae]] ([[Warrior|WAR]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom Guillotine Umbrae|x|size=big}}&lt;br /&gt;
| [[Phantom Guillotine Umbrae]] ([[Dark Knight|DRK]])&lt;br /&gt;
| {{item icon|Phantom Bayonet Umbrae|x|size=big}}&lt;br /&gt;
| [[Phantom Bayonet Umbrae]] ([[Gunbreaker|GNB]])&lt;br /&gt;
| {{item icon|Phantom Spear Umbrae|x|size=big}}&lt;br /&gt;
| [[Phantom Spear Umbrae]] ([[Dragoon|DRG]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom War Scythe Umbrae|x|size=big}}&lt;br /&gt;
| [[Phantom War Scythe Umbrae]] ([[Reaper|RPR]])&lt;br /&gt;
| {{item icon|Phantom Knuckles Umbrae|x|size=big}} &lt;br /&gt;
| [[Phantom Knuckles Umbrae]] ([[Monk|MNK]])&lt;br /&gt;
| {{item icon|Phantom Blade Umbrae|x|size=big}}&lt;br /&gt;
| [[Phantom Blade Umbrae]] ([[Samurai|SAM]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom Cleavers Umbrae|x|size=big}} &lt;br /&gt;
| [[Phantom Cleavers Umbrae]] ([[Ninja|NIN]])&lt;br /&gt;
| {{item icon|Phantom Twinfangs Umbrae|x|size=big}}&lt;br /&gt;
| [[Phantom Twinfangs Umbrae]] ([[Viper|VPR]])&lt;br /&gt;
| {{item icon|Phantom Harp Bow Umbrae|x|size=big}}&lt;br /&gt;
| [[Phantom Harp Bow Umbrae]] ([[Bard|BRD]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom Arquebus Umbrae|x|size=big}}&lt;br /&gt;
| [[Phantom Arquebus Umbrae]] ([[Machinist|MCH]])&lt;br /&gt;
| {{item icon|Phantom Terpna Umbrae|x|size=big}}&lt;br /&gt;
| [[Phantom Terpna Umbrae]] ([[Dancer|DNC]])&lt;br /&gt;
| {{item icon|Phantom Staff Umbrae|x|size=big}}&lt;br /&gt;
| [[Phantom Staff Umbrae]] ([[Black Mage|BLM]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom Index Umbrae|x|size=big}}&lt;br /&gt;
| [[Phantom Index Umbrae]] ([[Summoner|SMN]])&lt;br /&gt;
| {{item icon|Phantom Rapier Umbrae|x|size=big}} &lt;br /&gt;
| [[Phantom Rapier Umbrae]] ([[Red Mage|RDM]])&lt;br /&gt;
| {{item icon|Phantom Flat Brush Umbrae|x|size=big}}&lt;br /&gt;
| [[Phantom Flat Brush Umbrae]] ([[Pictomancer|PCT]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom Crook Umbrae|x|size=big}}&lt;br /&gt;
| [[Phantom Crook Umbrae]] ([[White Mage|WHM]])&lt;br /&gt;
| {{item icon|Phantom Codex Umbrae|x|size=big}}&lt;br /&gt;
| [[Phantom Codex Umbrae]] ([[Scholar|SCH]])&lt;br /&gt;
| {{item icon|Phantom Star Globe Umbrae|x|size=big}}&lt;br /&gt;
| [[Phantom Star Globe Umbrae]] ([[Astrologian|AST]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom Pendulums Umbrae|x|size=big}}&lt;br /&gt;
| [[Phantom Pendulums Umbrae]] ([[Sage|SGE]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Replica Phantom Weapons Umbrae]] (glamour only; does not provide stats) can be claimed for free at the [[Expedition Metallurgist]] in the [[Phantom Village]] {{convert coordinate|6.9, 7.1}} after obtaining the corresponding Phantom Weapon Umbrae. There is no additional quest requirement.&lt;br /&gt;
&lt;br /&gt;
==Phantom Weapons Obscurum (IL 775)==&lt;br /&gt;
[[File:Phantom Weapons promo4.jpg|right|350px]]&lt;br /&gt;
[[File:Phantom Weapons promo5.jpg|right|350px]]&lt;br /&gt;
[[File:Crystal Paste UI.png|right|350px]]&lt;br /&gt;
&lt;br /&gt;
===One-time segment===&lt;br /&gt;
{{main|Phantom Weapons Obscurum/Quest}}&lt;br /&gt;
To upgrade their weapons a second time, players need to be level 100 with a [[Disciple of War]] or [[Disciple of Magic]] and have obtained a Phantom Weapon Umbrae. Players can then continue the relic upgrading process by speaking to [[Lydirceil]] in [[Phantom Village]] and completing the one-time {{i|Timeworn Techniques}}, then {{i|In Pursuit of Perfection}}, and finally {{i|A Phantom Reborn}}. &lt;br /&gt;
&lt;br /&gt;
For the first quest, {{i|Timeworn Techniques}}, players need to obtain four different items:&lt;br /&gt;
#{{item icon|Umbral Clay}}: Purchased from [[Goplu]] in [[Tuliyollal]] {{convert coordinate|13.1, 12.7}} for {{gil|500000}}.&lt;br /&gt;
#{{item icon|Aspected Aetheroconductor}}: Crafted by {{BSM}} [[blacksmith]], {{ARM}} [[armorer]], or {{GSM}} [[goldsmith]] (level 100★★★★, requires Master Recipes XII) or purchased from the Market Board ([https://universalis.app/market/50055 Universalis price tracker]). A {{HQ}} [[high quality]] version of the item does not exist; however, &#039;&#039;&#039;players must essentially fill the quality bar&#039;&#039;&#039; (at least 14200/14204 quality) to successfully craft the item at all.&lt;br /&gt;
#{{item icon|Aspected Aether Agglomerate}}: Crafted by {{CRP}} [[carpenter]], {{LTW}} [[leatherworker]], or {{WVR}} [[weaver]] (level 100★★★★, requires Master Recipes XII) or purchased from the Market Board ([https://universalis.app/market/50056 Universalis price tracker]). The quality requirements to complete the craft are the same as the Aspected Aetheroconductor above.&lt;br /&gt;
#{{item icon|Aspected Aetherocatalyst}}: Crafted by {{ALC}} [[alchemist]] or {{CUL}} [[culinarian]] (level 100★★★★, requires Master Recipes XII) or purchased from the Market Board ([https://universalis.app/market/50057 Universalis price tracker]). The quality requirements to complete the craft are the same as the Aspected Aetheroconductor above.&lt;br /&gt;
&lt;br /&gt;
For the second quest, {{i|In Pursuit of Perfection}}, players need to fill up a {{item icon|Phantom Glass}} through another light/aether-esque grind. There are notable differences compared to the aetherwell array step:&lt;br /&gt;
* Players need to collect one type of item ({{item icon|Crystal Paste}}). This item is stored in the player&#039;s inventory and is stackable.&lt;br /&gt;
* Gerolt needs a total of 1200 Crystal Paste over four turn-ins (100 - 200 - 300 - 600) but players do not need to turn them in until getting 1200, so there is no danger of overcapping.&lt;br /&gt;
* Instead of duty roulettes only, crystal paste can be obtained from certain level 91-100 duties in addition to some duty roulettes, each rewarding a different amount of paste. See [[Phantom Weapons Obscurum/Quest|here]] for specific amounts.&lt;br /&gt;
**{{i|Duty Roulette: Leveling|alt=Duty Roulette: Leveling}}&lt;br /&gt;
**{{i|Duty Roulette: Level Cap Dungeons|alt=Duty Roulette: Level Cap Dungeons}}&lt;br /&gt;
**{{i|Duty Roulette: Expert|alt=Duty Roulette: Expert}}&lt;br /&gt;
**[[Dawntrail]] zone [[FATEs]] (excluding Occult Crescent FATEs)&lt;br /&gt;
**Critical Encounters in {{i|The Occult Crescent: South Horn}} (excluding Forked Tower)&lt;br /&gt;
**{{i|Hell on Rails (Extreme)}} (does &#039;&#039;not&#039;&#039; include the normal mode)&lt;br /&gt;
**{{i|AAC Heavyweight Tier}} (any floor, same rewards per duty)&lt;br /&gt;
**{{i|AAC Heavyweight Tier (Savage)}} (any floor, different rewards per duty)&lt;br /&gt;
**{{i|Pilgrim&#039;s Traverse}} (rewards every set of 10 floors increasing with deeper floors)&lt;br /&gt;
**{{i|The Final Verse (Quantum)}}&lt;br /&gt;
**{{i|The Merchant&#039;s Tale}}&lt;br /&gt;
**{{i|The Merchant&#039;s Tale (Advanced)}}&lt;br /&gt;
**{{i|Another Merchant&#039;s Tale}}&lt;br /&gt;
* There is no daily bonus for completing certain duties.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You can collect crystal paste without needing to equip the relic, queue as a level 100 job, or use the same job that accepted the quest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Extreme caution icon1.png|link=|20px]] &#039;&#039;&#039;Warning:&#039;&#039;&#039; If you abandon this quest at any point, you will need to restart the crystal paste farming from the beginning.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! Total items&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{item icon|Umbral Clay|x|size=big}} x1 {{item icon|Aspected Aetheroconductor|x|size=big}} x1 {{item icon|Aspected Aether Agglomerate|x|size=big}} x1 {{item icon|Aspected Aetherocatalyst|x|size=big}} x1&amp;lt;br&amp;gt;{{item icon|Crystal Paste|x|size=big}} x1200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Repeatable segment===&lt;br /&gt;
For the third quest, {{i|A Phantom Reborn}}, and subsequent relics, players must exchange a total of 1500 {{tomestone|uncapped}} {{tomestone/uncapped-text}} with [[Ermina]] in the [[Phantom Village]] {{convert coordinate|6.9, 7.3}} to purchase 3 {{item icon|Waning Arcanite}}, then exchange them and the corresponding Phantom Weapon Umbrae with [[Dodokkuli]]. This tomestone and weapon exchange step must be done for each desired weapon.&lt;br /&gt;
&lt;br /&gt;
These weapons have both a new model and a graphical effect when unsheathed.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! One weapon&lt;br /&gt;
! Total for every weapon&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{item icon|Waning Arcanite|x|size=big}} x3 (= {{tomestone|uncapped|size=40}} x 1,500)&amp;lt;br&amp;gt;Corresponding Phantom Weapon Umbrae&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{item icon|Waning Arcanite|x|size=big}} x63 (= {{tomestone|uncapped|size=40}} x 31,500)&amp;lt;br&amp;gt;Corresponding Phantom Weapon Umbrae&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Phantom Weapons Obscurum (IL 775)&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{item icon|Phantom Sword Obscurum|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Phantom Sword Obscurum]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{item icon|Phantom Shield Obscurum|x|size=big}} &lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Phantom Shield Obscurum]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{item icon|Phantom Bardiche Obscurum|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Phantom Bardiche Obscurum]] ([[Warrior|WAR]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom Guillotine Obscurum|x|size=big}}&lt;br /&gt;
| [[Phantom Guillotine Obscurum]] ([[Dark Knight|DRK]])&lt;br /&gt;
| {{item icon|Phantom Gunblade Obscurum|x|size=big}}&lt;br /&gt;
| [[Phantom Gunblade Obscurum]] ([[Gunbreaker|GNB]])&lt;br /&gt;
| {{item icon|Phantom Fork Obscurum|x|size=big}}&lt;br /&gt;
| [[Phantom Fork Obscurum]] ([[Dragoon|DRG]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom War Scythe Obscurum|x|size=big}}&lt;br /&gt;
| [[Phantom War Scythe Obscurum]] ([[Reaper|RPR]])&lt;br /&gt;
| {{item icon|Phantom Jamadhars Obscurum|x|size=big}} &lt;br /&gt;
| [[Phantom Jamadhars Obscurum]] ([[Monk|MNK]])&lt;br /&gt;
| {{item icon|Phantom Blade Obscurum|x|size=big}}&lt;br /&gt;
| [[Phantom Blade Obscurum]] ([[Samurai|SAM]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom Khukuri Obscurum|x|size=big}} &lt;br /&gt;
| [[Phantom Khukuri Obscurum]] ([[Ninja|NIN]])&lt;br /&gt;
| {{item icon|Phantom Twinfangs Obscurum|x|size=big}}&lt;br /&gt;
| [[Phantom Twinfangs Obscurum]] ([[Viper|VPR]])&lt;br /&gt;
| {{item icon|Phantom Longbow Obscurum|x|size=big}}&lt;br /&gt;
| [[Phantom Longbow Obscurum]] ([[Bard|BRD]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom Musketoon Obscurum|x|size=big}}&lt;br /&gt;
| [[Phantom Musketoon Obscurum]] ([[Machinist|MCH]])&lt;br /&gt;
| {{item icon|Phantom Tathlums Obscurum|x|size=big}}&lt;br /&gt;
| [[Phantom Tathlums Obscurum]] ([[Dancer|DNC]])&lt;br /&gt;
| {{item icon|Phantom Longpole Obscurum|x|size=big}}&lt;br /&gt;
| [[Phantom Longpole Obscurum]] ([[Black Mage|BLM]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom Index Obscurum|x|size=big}}&lt;br /&gt;
| [[Phantom Index Obscurum]] ([[Summoner|SMN]])&lt;br /&gt;
| {{item icon|Phantom Hanger Obscurum|x|size=big}} &lt;br /&gt;
| [[Phantom Hanger Obscurum]] ([[Red Mage|RDM]])&lt;br /&gt;
| {{item icon|Phantom Round Brush Obscurum|x|size=big}}&lt;br /&gt;
| [[Phantom Round Brush Obscurum]] ([[Pictomancer|PCT]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom Cane Obscurum|x|size=big}}&lt;br /&gt;
| [[Phantom Cane Obscurum]] ([[White Mage|WHM]])&lt;br /&gt;
| {{item icon|Phantom Codex Obscurum|x|size=big}}&lt;br /&gt;
| [[Phantom Codex Obscurum]] ([[Scholar|SCH]])&lt;br /&gt;
| {{item icon|Phantom Star Pendant Obscurum|x|size=big}}&lt;br /&gt;
| [[Phantom Star Pendant Obscurum]] ([[Astrologian|AST]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom Wings Obscurum|x|size=big}}&lt;br /&gt;
| [[Phantom Wings Obscurum]] ([[Sage|SGE]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The IL 1 glamour weapons [[Replica Phantom Weapons Obscurum]] and [[Matte Replica Phantom Weapons Obscurum]] (no graphical effect when unsheathed) can be claimed for free at the [[Expedition Metallurgist]] in the [[Phantom Village]] {{convert coordinate|6.9, 7.1}} after obtaining the corresponding Phantom Weapon Obscurum.&lt;br /&gt;
&lt;br /&gt;
==Phantom Weapons Eclipticum (IL 790)==&lt;br /&gt;
[[File:Phantom Weapons promo6.jpg|right|350px]]&lt;br /&gt;
===One-time segment===&lt;br /&gt;
{{main|Phantom Weapons Eclipticum/Quest}}&lt;br /&gt;
&lt;br /&gt;
To upgrade their weapons a third time, players need to be level 100 with a [[Disciple of War]] or [[Disciple of Magic]] and have obtained a Phantom Weapon Obscurum. Players can then continue the relic upgrading process by speaking to [[Lydirceil]] in [[Phantom Village]] and completing the one-time {{i|Under No Illusion}}, then {{i|Phantoms to Fillet}}, and finally {{i|A Phantom Unveiled}}. &lt;br /&gt;
&lt;br /&gt;
For the first quest, {{i|Under No Illusion}}, players need to obtain four different items:&lt;br /&gt;
#{{item icon|Monarch Whetstone}}: Purchased from [[Goplu]] in [[Tuliyollal]] {{convert coordinate|13.1, 12.7}} for {{gil|500000}}.&lt;br /&gt;
#{{item icon|Ancestral Alloy Ingot}}: Crafted by {{BSM}} [[blacksmith]], {{ARM}} [[armorer]], or {{GSM}} [[goldsmith]] (level 100★★★★, requires Master Recipes XII) or purchased from the Market Board ([https://universalis.app/market/50972 Universalis price tracker]). A {{HQ}} [[high quality]] version of the item does not exist; however, &#039;&#039;&#039;players must essentially fill the quality bar&#039;&#039;&#039; (at least 14200/14204 quality) to successfully craft the item at all.&lt;br /&gt;
#{{item icon|Ascendant Twine}}: Crafted by {{CRP}} [[carpenter]], {{LTW}} [[leatherworker]], or {{WVR}} [[weaver]] (level 100★★★★, requires Master Recipes XII) or purchased from the Market Board ([https://universalis.app/market/50971 Universalis price tracker]). The quality requirements to complete the craft are the same as the Aspected Aetheroconductor above.&lt;br /&gt;
#{{item icon|Majestic Polish}}: Crafted by {{ALC}} [[alchemist]] or {{CUL}} [[culinarian]] (level 100★★★★, requires Master Recipes XII) or purchased from the Market Board ([https://universalis.app/market/50973 Universalis price tracker]). The quality requirements to complete the craft are the same as the Aspected Aetheroconductor above.&lt;br /&gt;
&lt;br /&gt;
For the second quest, {{i|Phantoms to Fillet}}, players need to obtain 100 each of three types of Phantom dispeller items. These can obtained either from:&lt;br /&gt;
&lt;br /&gt;
* FATEs and critical encounters on {{i|The Occult Crescent: North Horn}}, excluding {{i|the Forked Tower: Magic}} and {{i|The Forked Tower: Magic (Extreme)}}&lt;br /&gt;
** Completed FATEs yield 3 phantom dispellers of any one type&lt;br /&gt;
** Completed CEs yield 10 phantom dispellers of any one type&lt;br /&gt;
** Each FATE and CE drops a different phantom dispeller:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| item}}&lt;br /&gt;
|-&lt;br /&gt;
! Dispeller !! FATE/CE&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Phantom Dispeller α}}&lt;br /&gt;
| &lt;br /&gt;
*{{i|A Rotten Affair}}&lt;br /&gt;
*{{i|Gale-force Encounter}}&lt;br /&gt;
*{{i|Raging Thrall}}&lt;br /&gt;
*{{i|Waved Away}}&lt;br /&gt;
*{{i|Ahead of the Competition}}&lt;br /&gt;
*{{i|Appalling Behavior}}&lt;br /&gt;
*{{i|Forbidden Folios}}&lt;br /&gt;
*{{i|Many Mouths to Feed}}&lt;br /&gt;
*{{i|Web of Terror}}&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Phantom Dispeller β}}&lt;br /&gt;
| &lt;br /&gt;
*{{i|Allure of the Occult}}&lt;br /&gt;
*{{i|Eye to Eye}}&lt;br /&gt;
*{{i|In a Pot of Bother}}&lt;br /&gt;
*{{i|Territorial Dispute}}&lt;br /&gt;
*{{i|Thunderregnum}}&lt;br /&gt;
*{{i|Cursed Resurgence}}&lt;br /&gt;
*{{i|Dark Artistry}}&lt;br /&gt;
*{{i|Imbalanced Diet}}&lt;br /&gt;
*{{i|Tiny Terror}}&lt;br /&gt;
*{{i|Quarried Away}}&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Phantom Dispeller γ}}&lt;br /&gt;
|&lt;br /&gt;
*{{i|Daylight Pottery}}&lt;br /&gt;
*{{i|Inconstant Gardener}}&lt;br /&gt;
*{{i|Scale Model}}&lt;br /&gt;
*{{i|Shoreline Showdown}}&lt;br /&gt;
*{{i|A Beast Unleashed}}&lt;br /&gt;
*{{i|Accept No Imitators}}&lt;br /&gt;
*{{i|Doubled Trouble}}&lt;br /&gt;
*{{i|Familiar Tactics}}&lt;br /&gt;
*{{i|Lost on the Wind}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Completing certain duties via the Duty Roulette:&lt;br /&gt;
**{{i|Phantom Dispeller α}}: [[Duty Roulette#Duty Roulette: High-level Dungeons|High-level Dungeons]] (13 per completed run)&lt;br /&gt;
**{{i|Phantom Dispeller β}}: [[Duty Roulette#Duty Roulette: Trials|Trials]] (5 per completed run)&lt;br /&gt;
**{{i|Phantom Dispeller γ}}: [[Duty Roulette#Duty Roulette: Normal Raids|Normal Raids]] (5 per completed run)&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! Total items&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{item icon|Monarch Whetstone|x|size=big}} x1 {{item icon|Ancestral Alloy Ingot|x|size=big}} x1 {{item icon|Ascendant Twine|x|size=big}} x1 {{item icon|Majestic Polish|x|size=big}} x1&amp;lt;br&amp;gt;{{item icon|Phantom Dispeller α|x|size=big}} x100 {{item icon|Phantom Dispeller β|x|size=big}} x100 {{item icon|Phantom Dispeller γ|x|size=big}} x100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Repeatable segment===&lt;br /&gt;
For the third quest, {{i|A Phantom Unveiled}}, and subsequent relics, players must exchange a total of 1500 {{tomestone|uncapped}} {{tomestone/uncapped-text}} with [[Ermina]] in the [[Phantom Village]] {{convert coordinate|6.9, 7.3}} to purchase 3 {{item icon|Ecliptic Arcanite}}, then exchange them and the corresponding Phantom Weapon Obscurum with [[Dodokkuli]]. This tomestone and weapon exchange step must be done for each desired weapon.&lt;br /&gt;
&lt;br /&gt;
These weapons have a new model.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! One weapon&lt;br /&gt;
! Total for every weapon&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{item icon|Ecliptic Arcanite|x|size=big}} x3 (= {{tomestone|uncapped|size=40}} x 1,500)&amp;lt;br&amp;gt;Corresponding Phantom Weapon Obscurum&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{item icon|Ecliptic Arcanite|x|size=big}} x63 (= {{tomestone|uncapped|size=40}} x 31,500)&amp;lt;br&amp;gt;Corresponding Phantom Weapon Obscurum&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Phantom Weapons Eclipticum (IL 790)&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{item icon|Phantom Sword Eclipticum|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Phantom Sword Eclipticum]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{item icon|Phantom Shield Eclipticum|x|size=big}} &lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Phantom Shield Eclipticum]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{item icon|Phantom War Hammer Eclipticum|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Phantom War Hammer Eclipticum]] ([[Warrior|WAR]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom Guillotine Eclipticum|x|size=big}}&lt;br /&gt;
| [[Phantom Guillotine Eclipticum]] ([[Dark Knight|DRK]])&lt;br /&gt;
| {{item icon|Phantom Gunblade Eclipticum|x|size=big}}&lt;br /&gt;
| [[Phantom Gunblade Eclipticum]] ([[Gunbreaker|GNB]])&lt;br /&gt;
| {{item icon|Phantom Spear Eclipticum|x|size=big}}&lt;br /&gt;
| [[Phantom Spear Eclipticum]] ([[Dragoon|DRG]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom War Scythe Eclipticum|x|size=big}}&lt;br /&gt;
| [[Phantom War Scythe Eclipticum]] ([[Reaper|RPR]])&lt;br /&gt;
| {{item icon|Phantom Tonfa Eclipticum|x|size=big}} &lt;br /&gt;
| [[Phantom Tonfa Eclipticum]] ([[Monk|MNK]])&lt;br /&gt;
| {{item icon|Phantom Blade Eclipticum|x|size=big}}&lt;br /&gt;
| [[Phantom Blade Eclipticum]] ([[Samurai|SAM]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom Knives Eclipticum|x|size=big}} &lt;br /&gt;
| [[Phantom Knives Eclipticum]] ([[Ninja|NIN]])&lt;br /&gt;
| {{item icon|Phantom Twinfangs Eclipticum|x|size=big}}&lt;br /&gt;
| [[Phantom Twinfangs Eclipticum]] ([[Viper|VPR]])&lt;br /&gt;
| {{item icon|Phantom Harp Bow Eclipticum|x|size=big}}&lt;br /&gt;
| [[Phantom Harp Bow Eclipticum]] ([[Bard|BRD]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom Revolver Eclipticum|x|size=big}}&lt;br /&gt;
| [[Phantom Revolver Eclipticum]] ([[Machinist|MCH]])&lt;br /&gt;
| {{item icon|Phantom Fans Eclipticum|x|size=big}}&lt;br /&gt;
| [[Phantom Fans Eclipticum]] ([[Dancer|DNC]])&lt;br /&gt;
| {{item icon|Phantom Staff Eclipticum|x|size=big}}&lt;br /&gt;
| [[Phantom Staff Eclipticum]] ([[Black Mage|BLM]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom Index Eclipticum|x|size=big}}&lt;br /&gt;
| [[Phantom Index Eclipticum]] ([[Summoner|SMN]])&lt;br /&gt;
| {{item icon|Phantom Degen Eclipticum|x|size=big}} &lt;br /&gt;
| [[Phantom Degen Eclipticum]] ([[Red Mage|RDM]])&lt;br /&gt;
| {{item icon|Phantom Round Brush Eclipticum|x|size=big}}&lt;br /&gt;
| [[Phantom Round Brush Eclipticum]] ([[Pictomancer|PCT]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom Cane Eclipticum|x|size=big}}&lt;br /&gt;
| [[Phantom Cane Eclipticum]] ([[White Mage|WHM]])&lt;br /&gt;
| {{item icon|Phantom Codex Eclipticum|x|size=big}}&lt;br /&gt;
| [[Phantom Codex Eclipticum]] ([[Scholar|SCH]])&lt;br /&gt;
| {{item icon|Phantom Star Globe Eclipticum|x|size=big}}&lt;br /&gt;
| [[Phantom Star Globe Eclipticum]] ([[Astrologian|AST]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom Pendulums Eclipticum|x|size=big}}&lt;br /&gt;
| [[Phantom Pendulums Eclipticum]] ([[Sage|SGE]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Phantom Weapons Occultum (IL 795)==&lt;br /&gt;
[[File:Phantom Weapons promo7.jpg|right|350px]]&lt;br /&gt;
[[File:Martial Memories incomplete.png|right|350px]]&lt;br /&gt;
&lt;br /&gt;
===One-time segment===&lt;br /&gt;
{{main|Phantom Weapons Occultum/Quest}}&lt;br /&gt;
&lt;br /&gt;
To upgrade their weapons a fourth and final time, players need to be level 100 with a [[Disciple of War]] or [[Disciple of Magic]] and have obtained a Phantom Weapon Eclipticum. Players can then finish the relic upgrading process by speaking to [[Lydirceil]] in [[Phantom Village]] and completing the one-time {{i|Final Phantasm}}. &lt;br /&gt;
&lt;br /&gt;
To complete this quest, players will need to fill a {{i|Knowledge Crystal}} with &amp;quot;martial memories&amp;quot;, similar to the &amp;quot;book&amp;quot; steps for the [[Zodiac Weapons]]. The crystal has eight categories, each with different objectives, and players will need to complete each objective.&lt;br /&gt;
&lt;br /&gt;
#Yok Tural Field Operations: Defeat certain enemies and complete 5 FATEs with a gold rank in each of [[Urqopacha]], [[Kozama&#039;uka]], and [[Yak T&#039;el]].&lt;br /&gt;
#Xak Tural Field Operations: Defeat certain enemies and complete 5 FATEs with a gold rank in each of [[Shaaloani]] and [[Heritage Found]].&lt;br /&gt;
#Unlost World Field Operations: Defeat certain enemies and complete 5 FATEs with a gold rank in [[Living Memory]].&lt;br /&gt;
#Leveling Dungeons: Clear each of the five [[Dungeons#Dawntrail|Dawntrail]] (level 91-99) leveling dungeons once.&lt;br /&gt;
#Expert Dungeons: Clear each of the eight level 100 dungeons once.&lt;br /&gt;
#Trials: Clear each of the seven [[Dungeons#Dawntrail|Dawntrail]] normal-difficulty trials once (excluding {{i|The Windward Wilds}}).&lt;br /&gt;
#Alliance Raids: Clear each of the three [[Echoes of Vana&#039;diel]] alliance raids once.&lt;br /&gt;
#The Arcadion: Clear each of the 12 [[Arcadion]] normal-difficulty raids once.&lt;br /&gt;
&lt;br /&gt;
More information about this step (including mob locations) can be found [[Phantom Weapons Occultum/Quest|here]].&lt;br /&gt;
&lt;br /&gt;
After completing all objectives, players will be able to choose attributes (see Attributes section below) receive their fully upgraded IL 795 Phantom Weapon. There is a straightforward bonus quest, {{i|All Too Fleeting}}, that rewards {{i|Phantom Philleter}}, a glamour tool for {{CUL}} [[culinarian]].&lt;br /&gt;
&lt;br /&gt;
These weapons have the same model as Phantom Weapons Eclipticum but have a graphical effect when unsheathed.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! Total items&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{item icon|Knowledge Crystal|x|size=big}} x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Repeatable segment===&lt;br /&gt;
Subsequent relics can be obtained simply by exchanging the corresponding Phantom Weapon Eclipticum with Dodokkuli and selecting attributes. There is no tomestone exchange step involved.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! Per weapon&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Corresponding Phantom Weapon Eclipticum&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Attributes===&lt;br /&gt;
[[File:Phantom Weapon Customization.png|right|350px]]&lt;br /&gt;
This iteration of the Phantom Weapons also allows players to allocate the weapon&#039;s [[attributes]]. Players may select two attributes to be maximized (at a value of 447), and a third attribute to be set to a lower value (108). The attributes to select from are [[Critical Hit]], [[Determination]], and two attribute that depends on the player&#039;s job ([[Direct Hit Rate]], [[Spell Speed]], [[Skill Speed]], [[Tenacity]], or [[Piety (Stat)|Piety]]).&lt;br /&gt;
&lt;br /&gt;
Once chosen, the attributes can be changed by speaking to [[Brigid]] in [[Phantom Village]] {{coords|6.4, 7.0}} and spending an {{i|Ecliptic Arcanite}}.&lt;br /&gt;
&lt;br /&gt;
This adjustability, combined with an overall slightly higher total number of attribute points, makes the Phantom Weapons Occultum slightly stronger than the [[Grand Champion&#039;s Weapons]] and [[Palazzo Diamond Weapons]] of equal item level, making them the strongest level 100 weapons.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Phantom Weapons Occultum (IL 795)&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{item icon|Phantom Sword Occultum|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Phantom Sword Occultum]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{item icon|Phantom Shield Occultum|x|size=big}} &lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Phantom Shield Occultum]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;40px&amp;quot;| {{item icon|Phantom War Hammer Occultum|x|size=big}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Phantom War Hammer Occultum]] ([[Warrior|WAR]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom Guillotine Occultum|x|size=big}}&lt;br /&gt;
| [[Phantom Guillotine Occultum]] ([[Dark Knight|DRK]])&lt;br /&gt;
| {{item icon|Phantom Gunblade Occultum|x|size=big}}&lt;br /&gt;
| [[Phantom Gunblade Occultum]] ([[Gunbreaker|GNB]])&lt;br /&gt;
| {{item icon|Phantom Spear Occultum|x|size=big}}&lt;br /&gt;
| [[Phantom Spear Occultum]] ([[Dragoon|DRG]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom War Scythe Occultum|x|size=big}}&lt;br /&gt;
| [[Phantom War Scythe Occultum]] ([[Reaper|RPR]])&lt;br /&gt;
| {{item icon|Phantom Tonfa Occultum|x|size=big}} &lt;br /&gt;
| [[Phantom Tonfa Occultum]] ([[Monk|MNK]])&lt;br /&gt;
| {{item icon|Phantom Blade Occultum|x|size=big}}&lt;br /&gt;
| [[Phantom Blade Occultum]] ([[Samurai|SAM]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom Knives Occultum|x|size=big}} &lt;br /&gt;
| [[Phantom Knives Occultum]] ([[Ninja|NIN]])&lt;br /&gt;
| {{item icon|Phantom Twinfangs Occultum|x|size=big}}&lt;br /&gt;
| [[Phantom Twinfangs Occultum]] ([[Viper|VPR]])&lt;br /&gt;
| {{item icon|Phantom Harp Bow Occultum|x|size=big}}&lt;br /&gt;
| [[Phantom Harp Bow Occultum]] ([[Bard|BRD]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom Revolver Occultum|x|size=big}}&lt;br /&gt;
| [[Phantom Revolver Occultum]] ([[Machinist|MCH]])&lt;br /&gt;
| {{item icon|Phantom Fans Occultum|x|size=big}}&lt;br /&gt;
| [[Phantom Fans Occultum]] ([[Dancer|DNC]])&lt;br /&gt;
| {{item icon|Phantom Staff Occultum|x|size=big}}&lt;br /&gt;
| [[Phantom Staff Occultum]] ([[Black Mage|BLM]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom Index Occultum|x|size=big}}&lt;br /&gt;
| [[Phantom Index Occultum]] ([[Summoner|SMN]])&lt;br /&gt;
| {{item icon|Phantom Degen Occultum|x|size=big}} &lt;br /&gt;
| [[Phantom Degen Occultum]] ([[Red Mage|RDM]])&lt;br /&gt;
| {{item icon|Phantom Round Brush Occultum|x|size=big}}&lt;br /&gt;
| [[Phantom Round Brush Occultum]] ([[Pictomancer|PCT]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom Cane Occultum|x|size=big}}&lt;br /&gt;
| [[Phantom Cane Occultum]] ([[White Mage|WHM]])&lt;br /&gt;
| {{item icon|Phantom Codex Occultum|x|size=big}}&lt;br /&gt;
| [[Phantom Codex Occultum]] ([[Scholar|SCH]])&lt;br /&gt;
| {{item icon|Phantom Star Globe Occultum|x|size=big}}&lt;br /&gt;
| [[Phantom Star Globe Occultum]] ([[Astrologian|AST]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom Pendulums Occultum|x|size=big}}&lt;br /&gt;
| [[Phantom Pendulums Occultum]] ([[Sage|SGE]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The IL 1 glamour weapons [[Replica Phantom Weapons Eclipticum]] and [[Replica Phantom Weapons Occultum]] can be claimed for free at the [[Expedition Metallurgist]] in the [[Phantom Village]] {{convert coordinate|6.9, 7.1}} after obtaining the corresponding Phantom Weapon Occultum.&lt;br /&gt;
&lt;br /&gt;
==Phantom Weapon Table==&lt;br /&gt;
{{Relic Weapons Table|dt}}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
&#039;&#039;Main article: [[Phantom Weapons Achievements]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Phantom Weapons are associated with several [[achievements]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
Weapons can be viewed in the following gallery.&lt;br /&gt;
* [[Phantom Weapon Gallery]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The names of the first two weapon stages refer to the [[wikipedia:Umbra, penumbra and antumbra|parts of a shadow]]. The names of each stage can be interpreted to refer to the duality between [[wikipedia:Obscure|the]] [[wikipedia:Eclipse|seen]] and [[wikipedia:Occult|the hidden]].&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{Relic Weapons Heading}}&lt;br /&gt;
{{End Game Progression}}&lt;br /&gt;
{{Occult Crescent nav|state=collapsed}}&lt;br /&gt;
[[Category:Guides]] [[Category:Relic Weapons]] [[Category:Phantom Weapons]]&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Return_to_the_Phantom_Realm&amp;diff=1513633</id>
		<title>Return to the Phantom Realm</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Return_to_the_Phantom_Realm&amp;diff=1513633"/>
		<updated>2026-07-26T18:56:32Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Return to the Phantom Realm&lt;br /&gt;
| description = [[Deryk]] betrays a gleam in his eyes at the sight of you.&lt;br /&gt;
| image = Return to the Phantom Realm.png&lt;br /&gt;
| quest-giver = Deryk&lt;br /&gt;
| related-npcs = Althyk; Azeyma; Baby Opo-opo (NPC); G&#039;raha Tia; Halone; Krile; Menphina; Nophica; Nymeia; Snoegeim&lt;br /&gt;
| location = Mor Dhona&lt;br /&gt;
| location-x = 23.9&lt;br /&gt;
| location-y = 9.1&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Myths of the Realm Quests&lt;br /&gt;
| journal-section = Chronicles of a New Era&lt;br /&gt;
| journal-category = Myths of the Realm Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 150&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 90&lt;br /&gt;
| req-quest = &lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = &lt;br /&gt;
| gil = 5270&lt;br /&gt;
| unlocks = ra Euphrosyne&lt;br /&gt;
| prev-quest = The Face of an Explorer&lt;br /&gt;
| next-quest = In Heavenly Company&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.3&lt;br /&gt;
| id-edb = 0bd5aac06c7&lt;br /&gt;
| id-gt = 70202&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Enter [[the Omphalos]].&lt;br /&gt;
*Speak with [[G&#039;raha Tia]].&lt;br /&gt;
*Enter [[Euphrosyne]].&lt;br /&gt;
*Speak with [[Deryk]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* [[Deryk]] betrays a gleam in his eyes at the sight of you.&lt;br /&gt;
&lt;br /&gt;
* Outside [[Revenant&#039;s Toll]], Deryk informs you that [[G&#039;raha Tia]] and [[Krile]] are on their way hither, having prepared for the next stage of your investigation of the phantom realm. They soon arrive, with the [[Miqo&#039;te]] carrying the advanced-if-hefty aetheric analyzer borrowed from [[the Forum]]. This contraption will allow you to record detailed data of the gods&#039; domain, to which end you set forth for [[the Omphalos]], where your companion [[Snoegeim]] awaits.&lt;br /&gt;
&lt;br /&gt;
* Snoegeim has further studied the monument in the Omphalos, and found that the magic it harbors takes the form of an epigraph. The inscription is incomplete, however, and you must fill in the missing information if you are to decipher it. The mythologist suggests asking the gods themselves for help, and to everyone&#039;s surprise, [[Nophica]] appears in response to your whimsical charm. She promises you the key to unlocking the mystery, but in exchange you must do battle with more gods, herself included. The Matron then takes her leave, and you turn to discuss the developments with your comrades.&lt;br /&gt;
&lt;br /&gt;
* Though the original plan was to revisit the Heavens of Lightning and Fire, it is decided that you will prioritize Nophica&#039;s invitation and sally forth into the Heaven of Earth with G&#039;raha Tia. As the Archon must focus on acquiring data with the aetheric analyzer, it falls to you to give the gods the battle they desire, and you prepare yourself for another grueling foray into their sanctum.&lt;br /&gt;
** ※[[Euphrosyne]] can be accessed via the [[Duty Finder]].&lt;br /&gt;
&lt;br /&gt;
* As you did once before, you fight your way through the gods&#039; heavenly domain, and bring the mighty beings to their knees. Your task thus accomplished, you and G&#039;raha Tia make your way back to the Omphalos.&lt;br /&gt;
&lt;br /&gt;
* Gracing you with their presence once more, the gods reveal that the information you seek is contained within eternal stones scattered across [[Eorzea]]─stones which Snoegeim deduces are the [[marks of the Twelve]]. As G&#039;raha Tia proposes splitting up to acquire the information, the divinities decide to accompany you. Having assumed their disguises, each chooses a member of your band as a traveling companion─though for some reason, you and Deryk appear to have been treated as a pair.&lt;br /&gt;
&lt;br /&gt;
* Deryk appears none too impressed with the gods&#039; spontaneous demand. And for your part, you struggle to imagine what an adventure will be like in the company of the divine...&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Deryk: Oh, greetings, [Forename].&lt;br /&gt;
Deryk: If you&#039;ve come to ask about developments in our phantom realm investigation, then your timing couldn&#039;t be better.&lt;br /&gt;
Deryk: A short while ago, I received word from G&#039;raha Tia. He and Krile have completed their preparations in Sharlayan, and are ready to resume fieldwork.&lt;br /&gt;
Deryk: Even as we speak, they make their way hither. Let&#039;s wait for them together, shall we?&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Deryk: Ah, there they are.&lt;br /&gt;
G&#039;raha Tia: &amp;lt;pant&amp;gt;&amp;lt;pant&amp;gt;&lt;br /&gt;
Deryk: What in the heavens are you carrying?&lt;br /&gt;
G&#039;raha Tia: This, my friends, is the latest technological marvel to come out of Sharlayan...&lt;br /&gt;
G&#039;raha Tia: I give you the aetheric analyzer!&lt;br /&gt;
G&#039;raha Tia: Holding it thus, you take a measure of the ambient aether...&lt;br /&gt;
G&#039;raha Tia: ...Whose waveform is then recorded by the aetherotranscriber at the back. This provides us with detailed data of the environment, which we can study at our leisure.&lt;br /&gt;
G&#039;raha Tia: As you know, the phantom realms are hidden by illusions. In order to ascertain their nature, I suggested to Krile that we record the data with proper equipment.&lt;br /&gt;
Krile: Alas, said equipment is tremendously cumbersome. Raha has done well to bring it here in one piece, and as expensive as it doubtless is, I hope we can return it in the same condition...&lt;br /&gt;
Deryk: Return it?&lt;br /&gt;
Krile: Yes, to the Forum. In approving our investigation, they granted us use of the device in addition to their financial backing.&lt;br /&gt;
Krile: Despite the Students&#039; greatly reduced scale, the Forum has faith in our endeavors—thus did the approval notice declare, I&#039;m proud to say.&lt;br /&gt;
Krile: We owe much of this goodwill to the Scions, yourself not least of all.&lt;br /&gt;
Krile: That being said, we can&#039;t depend on the Forum indefinitely. No, we must stand on our own two feet again, and it begins with our efforts in this investigation.&lt;br /&gt;
Krile: The Twelve are meant to be Eorzea&#039;s guardian deities, yet they seek battle with mankind. What could it possibly be that motivates them?&lt;br /&gt;
Krile: In treating with them earnestly, I am hopeful that we will find the answer.&lt;br /&gt;
Krile: Well, we shouldn&#039;t keep Snoegeim waiting. Without further ado, let&#039;s join her in the Omphalos.&lt;br /&gt;
-cutscene end&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Enter the Omphalos.===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Snoegeim: Welcome back! &lt;br /&gt;
Snoegeim: Well now, if that isn&#039;t the aetheric analyzer! You&#039;ve done well to get a hold of it!&lt;br /&gt;
G&#039;raha Tia: Indeed, we&#039;re duly grateful to the Forum for the loan. It&#039;s no small thing to be lugging about, but I&#039;ve always wanted to try it.&lt;br /&gt;
Krile: If you are ready, Raha, you may proceed with measuring the aether of the phantom realm. [Forename]—please assist him, will you?&lt;br /&gt;
Krile: In the meantime, I have a mind to further examine the monument with Snoegeim. How does that sound?&lt;br /&gt;
Snoegeim: Like a plan! As a matter of fact, I&#039;ve already done a little bit of work on that front.&lt;br /&gt;
Snoegeim: As you previously determined, the monument harbors some manner of magic. And this magic, I&#039;ve since found, takes the form of an epigraph!&lt;br /&gt;
Snoegeim: By consulting Professors Rurusha and Namono, Sharlayan&#039;s foremost experts in the field of archaeology, I was able to make a discovery.&lt;br /&gt;
Snoegeim: Oh yes, a most startling discovery!&lt;br /&gt;
Snoegeim: ...That is, the epigraph is largely incomplete, so we can&#039;t read it.&lt;br /&gt;
Deryk: So you &#039;&#039;didn&#039;t&#039;&#039; make a discovery...?&lt;br /&gt;
Snoegeim: Ah, but see, establishing what one &#039;&#039;doesn&#039;t&#039;&#039; know is also an important step in research!&lt;br /&gt;
Snoegeim: For a blessing, the language used doesn&#039;t appear to be completely unknown. If we can but fill in the missing information, it should be possible to make sense of it.&lt;br /&gt;
G&#039;raha Tia: But where do we even begin looking for such information?&lt;br /&gt;
Snoegeim: Why, we ask the gods themselves, of course!&lt;br /&gt;
Snoegeim: By giving them the battle they desire, we&#039;re doing them a favor, are we not? That being the case, I daresay they would grace us with their presence if called. Please come with me!&lt;br /&gt;
Snoegeim: Oh, the things I would ask them if they really did appear...&lt;br /&gt;
Snoegeim: Now, going by astrology, the Heaven of Earth should be the next to open. And it just so happens I know the perfect incantation for this purpose!&lt;br /&gt;
Snoegeim: Open Mun-Tuy!&lt;br /&gt;
Snoegeim: It&#039;s a time-honored charm passed down in Gridania, whose patron is Nophica, one of the deities said to dwell in the Heaven of Earth. Come, everyone—say it with me!&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Open Mun-Tuy!&lt;br /&gt;
&amp;gt; ...Open Mun-Tuy.&lt;br /&gt;
---&lt;br /&gt;
All: Open Mun-Tuy!&lt;br /&gt;
 &lt;br /&gt;
Nophica@Cheery Voice: Hehe, what delightful children you are. I too have desired to speak with you.&lt;br /&gt;
Snoegeim: B-By the Twelve! It&#039;s her! It&#039;s really her!&lt;br /&gt;
Snoegeim: She looks precisely as depicted in legend! Amazing!&lt;br /&gt;
Krile: &#039;Tis an honor to meet you, Nophica. If I may, what is it that you wish to speak about?&lt;br /&gt;
Nophica: You seek to decipher the monument, do you not? If you face more of us in battle, I myself included, we shall grant you the key to unlocking that mystery.&lt;br /&gt;
G&#039;raha Tia: We would of course be much obliged for such a gift, but are you certain? The gods before were not exactly forthcoming with your secrets.&lt;br /&gt;
Nophica: Closely have we watched you from our respective sanctums. Watched as you faced us and pursued the truth with pure hearts and minds.&lt;br /&gt;
Nophica: In light of what we have seen, we have concluded thus:&lt;br /&gt;
Nophica: Even should you uncover the monument&#039;s purpose, you would still be willing to lend us your aid.&lt;br /&gt;
Nophica: Help us to fulfill our heart&#039;s desire, and so too shall we grant you yours.&lt;br /&gt;
Nophica: I look forward to receiving you in my sanctum, my dear children.&lt;br /&gt;
-cutscene end&lt;br /&gt;
-optional start&lt;br /&gt;
Snoegeim: It worked! The charm reached the Matron! If it can be repeated, I shall have to mention it in my thesis!&lt;br /&gt;
Deryk: I wasn&#039;t expecting a god to actually appear. &#039;Twas but a coincidence, surely...&lt;br /&gt;
Krile: Our efforts to understand the Twelve appear to have paid off.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with G&#039;raha Tia.===&lt;br /&gt;
-cutscene start&lt;br /&gt;
G&#039;raha Tia: The original plan was to revisit the Heavens of Lightning and Fire... &lt;br /&gt;
G&#039;raha Tia: But I believe all would agree that we should prioritize Nophica&#039;s invitation.&lt;br /&gt;
Krile: Well, Snoegeim, your charm did the trick. The way to another heaven lies open, and beyond it the truth of the monument.&lt;br /&gt;
Snoegeim: I can scarcely wait to pore over the aetheric data! Raha, [Forename]—I leave it in your capable hands!&lt;br /&gt;
Krile: As for you, Deryk—may we rely on your guidance once more?&lt;br /&gt;
Deryk: Now that we know what awaits, I do not feel my presence is necessary; on the contrary, I would only be a burden.&lt;br /&gt;
Krile: As you wish, of course.&lt;br /&gt;
Krile: We can still count on you to pray for our friends, though, I trust?&lt;br /&gt;
G&#039;raha Tia: I&#039;m glad that I can join you this time, [Forename].&lt;br /&gt;
G&#039;raha Tia: Encumbered as I am with the analyzer, I fear I won&#039;t be able to assist in battle, but I shall do my part and secure the data we need!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&#039;&#039;{{i|Euphrosyne}} now available&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Deryk: Knowing you, you should have no trouble finding your way without me. I will cheer you on from here.&lt;br /&gt;
Snoegeim: Thanks to the aetheric analyzer, even those who can&#039;t accompany you will have access to valuable data. Compliments to the Forum for the loan!&lt;br /&gt;
G&#039;raha Tia: Curious about my attire, are you? I borrowed it alongside the analyzer. It&#039;s the choice of gleaners, cleverly designed to help one bear great loads.&lt;br /&gt;
G&#039;raha Tia: And hefty as the analyzer is, by now I&#039;m quite used to the feel of it. That&#039;s to say, I won&#039;t unduly slow you down. Come, let us set forth!&lt;br /&gt;
Krile: In actually fighting the gods, yours is the hardest task of all.&lt;br /&gt;
Krile: The rest of us are truly grateful to you, and we shall do our utmost to support your efforts.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Duty Dialogue===&lt;br /&gt;
 &lt;br /&gt;
Nophica: At last the time has come!&lt;br /&gt;
G&#039;raha Tia: That the Matron should welcome us herself!&lt;br /&gt;
G&#039;raha Tia: Such overwhelming aether!&lt;br /&gt;
Nophica: Prove to me life&#039;s resolve!&lt;br /&gt;
Nophica: Know true abundance!&lt;br /&gt;
Nophica: Feel you the heartbeat of the land?&lt;br /&gt;
Nophica: Take your ease among the trees.&lt;br /&gt;
Nophica: Nourish the soil!&lt;br /&gt;
Nophica: Let a thousand roses bloom!&lt;br /&gt;
Nophica: Reap the harvest!&lt;br /&gt;
Nophica: Let life flower and flourish!&lt;br /&gt;
Nophica: &#039;Tis time for revelry!&lt;br /&gt;
Nophica: Mine is the breath of the earth... &lt;br /&gt;
Nophica: My heart rejoices for our union!&lt;br /&gt;
Nophica: Let the forest be lush!&lt;br /&gt;
Nophica: Bow down like the willow.&lt;br /&gt;
Nophica: Beyond adversity lies strength!&lt;br /&gt;
Nophica: Good children... Be strong for what awaits...&lt;br /&gt;
 &lt;br /&gt;
G&#039;raha Tia: Impressive as always, my friend!&lt;br /&gt;
G&#039;raha Tia: The aetheric analyzer works as it should. Let us press on.&lt;br /&gt;
 &lt;br /&gt;
???: By my authority, let the land be remade.&lt;br /&gt;
G&#039;raha Tia: Wh-What&#039;s happening!?&lt;br /&gt;
G&#039;raha Tia: Servants of the gods... I leave them in your hands!&lt;br /&gt;
G&#039;raha Tia: The data collection proceeds apace.&lt;br /&gt;
G&#039;raha Tia: Of course... It would be Althyk who could so manipulate space!&lt;br /&gt;
Nymeia: Forgive me, but I couldn&#039;t stay away.&lt;br /&gt;
Althyk: Hm, it seems my sister shall be joining us.&lt;br /&gt;
Althyk &amp;amp; Nymeia: &#039;Tis only fitting that we face you together!&lt;br /&gt;
Nymeia: I will spin your fates. &lt;br /&gt;
Nymeia: Have you the strength to defy fate?&lt;br /&gt;
Althyk: The sands of time are mind to command!&lt;br /&gt;
Althyk: I shall measure your worth.&lt;br /&gt;
Althyk: Surrender to my power!&lt;br /&gt;
Nymeia: Drown in waters divine!&lt;br /&gt;
Nymeia: Pray to the stars on high!&lt;br /&gt;
Althyk: Time marches to my whim!&lt;br /&gt;
Althyk: Bear witness to the Keeper&#039;s might!&lt;br /&gt;
&amp;gt; Enrage sequence&lt;br /&gt;
Althyk: With me, Sister.&lt;br /&gt;
Nymeia: Ever ready, Brother!&lt;br /&gt;
Althyk &amp;amp; Nymeia: O time and fate inexorable, guide them true!&lt;br /&gt;
---&lt;br /&gt;
Althyk: Long have I awaited this moment...&lt;br /&gt;
Nymeia: This, too, is fate...&lt;br /&gt;
G&#039;raha Tia: That Nymeia should also descend...&lt;br /&gt;
 &lt;br /&gt;
???: Upon the most exalted of battlefields you shall stand.&lt;br /&gt;
G&#039;raha Tia: On to the next sanctum!&lt;br /&gt;
G&#039;raha Tia: We are come to a frozen domain. Which means...&lt;br /&gt;
G&#039;raha Tia: Ice sculptures? Nay, they&#039;re more servants!&lt;br /&gt;
G&#039;raha Tia: None the worse for the wear, I hope?&lt;br /&gt;
???: Summon your courage and press on!&lt;br /&gt;
G&#039;raha Tia: The same voice from before.&lt;br /&gt;
G&#039;raha Tia: &#039;Tis all but certain that Halone awaits.&lt;br /&gt;
G&#039;raha Tia: Be safe, my friend!&lt;br /&gt;
Halone: I, the Fury, shall test your strength of spirit!&lt;br /&gt;
Halone: O spears innumerable rain down upon mine enemy!&lt;br /&gt;
Halone: All-piercing spear, drink deep of raging blizzards!&lt;br /&gt;
Halone: For glory, you must be prepared to render your all!&lt;br /&gt;
Halone: No quarter!&lt;br /&gt;
Halone: You must do better that that against me!&lt;br /&gt;
Halone: O spears innumerable, leave naught unpierced!&lt;br /&gt;
Halone: There is no retreat—only victory or defeat!&lt;br /&gt;
Halone: Victory must be seized by one&#039;s own hands!&lt;br /&gt;
Halone: In ice unyielding now rest.&lt;br /&gt;
Halone: Mine is the aegis!&lt;br /&gt;
Halone: Ah, would that our clash could continue forever...&lt;br /&gt;
Halone: Yes, lose yourself in the joy of battle!&lt;br /&gt;
Halone: Ahhh, such thrilling battle!&lt;br /&gt;
Halone: Well fought, mortals! Your next test awaits!&lt;br /&gt;
G&#039;raha Tia: Such a grueling trial that was.&lt;br /&gt;
 &lt;br /&gt;
G&#039;raha Tia: The light... It seems to beckon us to yonder palace.&lt;br /&gt;
G&#039;raha Tia: Only one other divinity would abide in the Heaven of Ice...&lt;br /&gt;
Menphina: Come bathe in the moon&#039;s tender glow!&lt;br /&gt;
Menphina: Bare to me your lover&#039;s heart!&lt;br /&gt;
Menphina: Behold my power.&lt;br /&gt;
Menphina: Lest you worry, &#039;tis naught I cannot handle.&lt;br /&gt;
Menphina: Is it too much for you mortals, I wonder...&lt;br /&gt;
Menphina: Prepare yourselves.&lt;br /&gt;
Menphina: O ring of ice, have mercy upon them!&lt;br /&gt;
Menphina: All our love, we give unto you. Pray accept it, my darlings!&lt;br /&gt;
Menphina: Love moves me to act!&lt;br /&gt;
Menphina: Let&#039;s delight in the simple things!&lt;br /&gt;
Menphina: Go on and play!&lt;br /&gt;
Menphina: You&#039;re always in my heart, my loves...&lt;br /&gt;
Menphina: Pray accept this, my darlings. How do you like this?&lt;br /&gt;
Menphina: Our dreams may yet become reality. Thank you.&lt;br /&gt;
&lt;br /&gt;
===After [[Euphrosyne]]===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Krile: You&#039;re both safe, thank goodness!&lt;br /&gt;
Snoegeim: You have the data, then? Wonderful, wonderful!&lt;br /&gt;
Snoegeim: I don&#039;t suppose I could do the honors and replace the transcriber cartridge? I&#039;ve always wanted to take a closer look!&lt;br /&gt;
G&#039;raha Tia: Take care removing it, now. We don&#039;t want anything to happen to the data.&lt;br /&gt;
Snoegeim: Carefully does it... Come to me, O knowledge divine! Come to me!&lt;br /&gt;
???: What is that?&lt;br /&gt;
G&#039;raha Tia: Uwaaaaaah!&lt;br /&gt;
Snoegeim: Oh... I-It&#039;s all right! Th-The cartridge is safe!&lt;br /&gt;
G&#039;raha Tia: Let&#039;s finish the task before there are any more surprises...&lt;br /&gt;
Althyk: You have our gratitude for bringing us closer to achieving our dream.&lt;br /&gt;
Nymeia: Oh, Althyk, must you always be so formal? Although he has trouble expressing it, I assure you, my brother is absolutely giddy with joy.&lt;br /&gt;
Halone: Why are you here, Nophica? Have you not sufficiently amused yourself with the mortals?&lt;br /&gt;
Nophica: Not nearly! I would talk to them some more.&lt;br /&gt;
Menphina: Nophica promised you the key to deciphering the monument, did she not?&lt;br /&gt;
Krile: Yes, that&#039;s correct.&lt;br /&gt;
Althyk: Then you would do well to hold in your minds that which harbors information.&lt;br /&gt;
Nymeia: Come now, Brother, you need to speak plainer than that. To clarify, we shall create the objects you need, but your assistance is required to give them form.&lt;br /&gt;
Nymeia: Worry not—appearance has no effect on function. Just try and imagine that which, in your minds, is used to hold information.&lt;br /&gt;
Nymeia: There. These instruments shall be useful in your quest.&lt;br /&gt;
Althyk: Across Eorzea lie eternal stones that hold the information required to complete the words of the monument.&lt;br /&gt;
Althyk: By holding an instrument out to a stone, it will take that information unto itself.&lt;br /&gt;
Althyk: We scattered these stones across the realm that mortals would not uncover our secrets. Of late, however, &#039;twould seem you have found alternate uses for them as objects of worship.&lt;br /&gt;
Snoegeim: Could they be the marks of the Twelve!?&lt;br /&gt;
Snoegeim: They are, aren&#039;t they? Oh, to think that they harbored information on the gods!&lt;br /&gt;
G&#039;raha Tia: It seems we have our next destinations. Aside from the three city-states, I believe the marks are located in Coerthas and Mor Dhona.&lt;br /&gt;
G&#039;raha Tia: I propose we split up, the quicker to finish the task.&lt;br /&gt;
Menphina: I wish to come too.&lt;br /&gt;
Nophica: No, Menphina. &#039;Twould not do to burden these children so.&lt;br /&gt;
Menphina: After all this time, we finally have the chance to speak with mortals—to learn about them from up close. And we&#039;re not like to have another...&lt;br /&gt;
Halone: I must say, I share Menphina&#039;s view.&lt;br /&gt;
Nophica: Even you, Halone...&lt;br /&gt;
Snoegeim: I&#039;d like to learn about you too, and I believe I speak for all of us! By all means, let us travel together!&lt;br /&gt;
Menphina: Music to my ears! We shall watch over you and see that you safely reach your destinations. Without further ado, then...&lt;br /&gt;
Azeyma: Not so fast!&lt;br /&gt;
Azeyma@Meerkat with Azeyma&#039;s Voice: Did you think you could go frolicking without us? The others have our domain well in hand, so we are coming too.&lt;br /&gt;
Menphina: Well now, far be it from us to stop you. Let us assume our disguises too, and then each choose a mortal to accompany!&lt;br /&gt;
G&#039;raha Tia: Please, let it be something inconspicuous...&lt;br /&gt;
Snoegeim: Hm-hm! I believe my destination is Thanalan. Then it&#039;s La Noscea for Raha, the Twelveswood for Krile... And last but not least, Mor Dhona and Coerthas for Deryk and [Forename].&lt;br /&gt;
G&#039;raha Tia: Will you be all right, Krile?&lt;br /&gt;
Krile: I shall be fine. You needn&#039;t worry.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Halone: Others will remain to keep watch over our domain. You needn&#039;t worry on our account.&lt;br /&gt;
Menphina: Never before have I traveled with mortals. Ahhh, such fun this will be!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Deryk.===&lt;br /&gt;
Deryk: We abided by the gods&#039; selections...but why do you suppose the two of us were grouped together?&lt;br /&gt;
Menphina: Why, because you make the most intriguing pair. The gods-felling hero, and the world-faring explorer!&lt;br /&gt;
Menphina: I shall relish the chance to learn about both of you!&lt;br /&gt;
Menphina: Now then, the others have already set forth, so let us do the same. Aside from my own mark, I believe we&#039;ll find those of Thaliak and Halone in Mor Dhona and Coerthas.&lt;br /&gt;
Baby Opo-opo: Ook! Ook!&lt;br /&gt;
Menphina: Oh my, what an adorable creature! Delighted to meet you, little one.&lt;br /&gt;
Halone: It seems to want to join us too.&lt;br /&gt;
Deryk: What an unusual company this has become... The gods truly know no inhibition.&lt;br /&gt;
Deryk: Forgive me, [Forename]. I couldn&#039;t have anticipated this turn of events...&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=u16pXd2JJsg}}&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Realm_of_the_Gods&amp;diff=1512610</id>
		<title>The Realm of the Gods</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Realm_of_the_Gods&amp;diff=1512610"/>
		<updated>2026-07-24T18:07:50Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Realm of the Gods&lt;br /&gt;
| description = [[G&#039;raha Tia]] is pondering how best to proceed.&lt;br /&gt;
| image = The Realm of the Gods.png&lt;br /&gt;
| quest-giver = G&#039;raha Tia&lt;br /&gt;
| related-npcs = Azeyma; Baby Opo-opo (NPC); Byregot; Deryk; Krile; Nald&#039;thal; Rhalgr&lt;br /&gt;
| location = The Omphalos&lt;br /&gt;
| location-x = 6.2&lt;br /&gt;
| location-y = 6.3&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Myths of the Realm Quests&lt;br /&gt;
| journal-section = Chronicles of a New Era&lt;br /&gt;
| journal-category = Myths of the Realm Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 120&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 90&lt;br /&gt;
| req-quest = &lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 5000&lt;br /&gt;
| unlocks = ra Aglaia&lt;br /&gt;
| prev-quest = A Mission in Mor Dhona&lt;br /&gt;
| next-quest = A Divine Dilemma&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.1&lt;br /&gt;
| id-gt = 70073&lt;br /&gt;
| id-edb = 24c3eae4faf&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[G&#039;raha Tia]].&lt;br /&gt;
* Enter [[Aglaia]].&lt;br /&gt;
* Speak with [[Krile]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* G&#039;raha Tia is pondering how best to proceed.&lt;br /&gt;
&lt;br /&gt;
*In order to solve the phantom realm&#039;s mysteries, G&#039;raha believes that a thorough investigation is in order. But ere you are able to set off for Sharlayan to make the necessary arrangements, four mysterious beings appear who claim to be of the Twelve, the guardian deities of Eorzean myth. They declare that, in Hydaelyn&#039;s absence, they are the rightful rulers of the star, and you must prove your strength if mankind is to remain the master of his own destiny. After the gods take their leave, G&#039;raha Tia expresses his uncertainty over the unexpected developments, but concedes that they may have far-reaching implications. So it is that you resolve to answer the gods&#039; challenge, and formally accept the request to investigate the phantom realm.&lt;br /&gt;
&lt;br /&gt;
*As you deliberate a course of action, Deryk reveals that he has previously explored the sanctums that lie beyond each gate in the Omphalos. Though he is no warrior, he offers to serve as your guide on your foray. And as strong as you are, G&#039;raha Tia believes that it would be reckless to face an unknown threat by yourselves. As such, noting Byregot&#039;s instruction to assemble your comrades, he sets out to recruit your fellow adventurers to assist you. When you have completed your preparations, you may sally forth for whatever trials may await.&lt;br /&gt;
**※Aglaia can be accessed via the Duty Finder.&lt;br /&gt;
&lt;br /&gt;
*Stepping through the gateway, you emerge in a domain of thunder and lightning not unlike that described in Eorzean legend. Soon you come face-to-face with the Builder, and after a furious struggle, succeed in bringing him to his knees. Yet your trials are far from over, for the deity bids you press on. And you do so, going on to encounter yet more divinities in the form of Rhalgr, Azeyma, and finally Nald&#039;thal. Each provides you with stern contest, but you succeed in prevailing over them all. Your trials appearing to be at an end for now, you and Deryk make your way back to the Omphalos.&lt;br /&gt;
&lt;br /&gt;
*Back in the Omphalos, you are joined by G&#039;raha Tia and Krile. No sooner do you begin recounting your encounter with the four gods than the entities themselves manifest before you. Having given their assurance that they are not primals, the beings reveal that they need to do battle with you in order to fulfill their objective. And though they cannot reveal the details of said objective, they encourage you to seek out the truth. With that, they return to their sanctums, leaving you and your companions to mull over recent events.&lt;br /&gt;
&lt;br /&gt;
*While much about the mighty beings remains shrouded in mystery, Krile takes some comfort in the fact that they seem reasonable. In considering your next step, she is eager to hear your detailed account of them.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Deryk: Magically concealed...&lt;br /&gt;
Deryk: In like manner, perhaps, to the ruins of Amdapor in the Twelveswood. The city, I understand, reappeared when the Seventh Umbral Calamity weakened the elementals.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
G&#039;raha Tia: Well, it seems there is but one solution for our ignorance: a thorough investigation!&lt;br /&gt;
G&#039;raha Tia: For this, we will require more manpower and supplies, among other things.&lt;br /&gt;
G&#039;raha Tia: With your permission, we will confer with our representative, Krile, and make the necessary arrangements for a formal investigation.&lt;br /&gt;
Deryk: If that is what must be done to commence your work in earnest, then by all means.&lt;br /&gt;
G&#039;raha Tia: Without further ado, then, let us return to Sharlayan.&lt;br /&gt;
???: Hold, mortals.&lt;br /&gt;
???: You profane this sacred realm with your very presence, and must answer for your irreverence.&lt;br /&gt;
Byregot: I am Byregot, the Builder.&lt;br /&gt;
G&#039;raha Tia: Byregot!? Then...the Twelve are real!?&lt;br /&gt;
Byregot: Let there be no doubt: we are not simulacra born of mortal faith.&lt;br /&gt;
Byregot: Nay, we Twelve are divinities true.&lt;br /&gt;
Byregot: And in Hydaelyn&#039;s absence, we are the star&#039;s rightful rulers. Its will.&lt;br /&gt;
Azeyma@Spirited Woman&#039;s Voice: Closely have we watched mankind.&lt;br /&gt;
Azeyma@Spirited Woman&#039;s Voice: And we have determined that you, champion of Hydaelyn, pose a threat to our ascension.&lt;br /&gt;
Rhalgr@Sagely Man&#039;s Voice: You were foolish to wander into our realm. We could destroy you with ease here and now...but as divinities, we must demonstrate grace and forbearance. &lt;br /&gt;
Nald&#039;thal@Measured Men&#039;s Voice: There is but one path. We must weigh this mortal&#039;s worth.&lt;br /&gt;
Azeyma@Spirited Woman&#039;s Voice: Hear, hear! Let there be a trial.&lt;br /&gt;
Byregot: Hmmm... While the mortal would invariably be destroyed, it would at least provide us with a diversion.&lt;br /&gt;
G&#039;raha Tia: What!? You suddenly appear, and expect us to simply comply with your whims!?&lt;br /&gt;
Byregot: Protest if you wish, but mortal logic means naught to gods. You will abide by our laws.&lt;br /&gt;
Byregot: Lo! The gateway to our sanctums lies open.&lt;br /&gt;
Rhalgr@Sagely Man&#039;s Voice: Show us the strength of mankind.&lt;br /&gt;
Azeyma@Spirited Woman&#039;s Voice: Show us the honor of mankind.&lt;br /&gt;
Nald&#039;thal@Measured Men&#039;s Voice: Show us the spirit of mankind.&lt;br /&gt;
Byregot: If man would remain the master of his own destiny, then assemble your comrades and come. Come, and prove your worthiness.&lt;br /&gt;
Deryk: Seven hells... During my previous forays, nothing like this ever happened. I encountered not a single soul─and certainly not gods.&lt;br /&gt;
Deryk: And by their own admission, they mean to take over the star. What are we to do?&lt;br /&gt;
G&#039;raha Tia: The situation has indeed taken an unexpected turn...but we must try to think clearly.&lt;br /&gt;
G&#039;raha Tia: The Twelve have long been revered and worshipped in Eorzea, and myths about Them abound.&lt;br /&gt;
G&#039;raha Tia: But to my knowledge, They have never thus appeared so openly before people.&lt;br /&gt;
G&#039;raha Tia: For these beings to suddenly reveal themselves just when we&#039;re here, claim supremacy over the star, and challenge [Forename] to a trial...&lt;br /&gt;
G&#039;raha Tia: Too much about this feels odd, and it gives me pause.&lt;br /&gt;
Deryk: Fair enough... Yet as it stands, it seems we can&#039;t dismiss the threat either.&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Whatever they are, if they&#039;re issuing challenge, then challenge accepted!&lt;br /&gt;
G&#039;raha Tia: Dependable as ever, my friend.&lt;br /&gt;
&amp;gt; Gaius van Baelsar once said that the Twelve, too, were simply primals.&lt;br /&gt;
G&#039;raha Tia: &#039;Tis true that even Hydaelyn and Zodiark were primals, and we cannot discount the possibility, but we know too little to draw conclusions.&lt;br /&gt;
&amp;gt;This is turning out to be another strange affair...&lt;br /&gt;
G&#039;raha Tia: Well, if &#039;twas an adventure we sought, I daresay we&#039;ve found it.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
G&#039;raha Tia: In any event, if these beings seek dominion over the star as they say, what happens here may have far-reaching implications.&lt;br /&gt;
G&#039;raha Tia: To that end, I believe we should take action. Suffice it to say you are with me?&lt;br /&gt;
Deryk: Then the Students of Baldesion will officially tend to the situation?&lt;br /&gt;
G&#039;raha Tia: Aye. In the course of studying the star&#039;s mysteries, we have undertaken to deal with any threats that may arise. This is no different.&lt;br /&gt;
-cutscene end&lt;br /&gt;
-optional start&lt;br /&gt;
Deryk: To think that we would encounter the Twelve...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with G&#039;raha Tia.===&lt;br /&gt;
-cutscene start&lt;br /&gt;
G&#039;raha Tia: Right, let us deliberate a course of action. Deryk─know you aught of these beings&#039; sanctums?&lt;br /&gt;
Deryk: Aye, they are domains in the phantom realm that lie beyond each gate. I&#039;ve explored them all.&lt;br /&gt;
Deryk: Perhaps due to aetheric instability, there are times when one can enter when ordinarily one cannot. But &#039;twould seem the way has been opened for us.&lt;br /&gt;
Deryk: While I encountered no gods during my previous forays, I saw enough to know my way around.&lt;br /&gt;
Deryk: I am but a humble explorer and cannot contend with gods. But if you would be willing to protect me, I will serve as your guide.&lt;br /&gt;
G&#039;raha Tia: “Assemble your comrades,” Byregot bade us...&lt;br /&gt;
G&#039;raha Tia: As strong as I know you are, we know little and less about our foes. Neither their strength nor their true nature. &#039;Twould be decidedly reckless to contend with them unprepared.&lt;br /&gt;
G&#039;raha Tia: And so, as much as I would like to accompany you, I shall do what affords us the best chance at victory.&lt;br /&gt;
G&#039;raha Tia: While you set forth to answer the gods&#039; challenge, I will work behind the scenes in my capacity as a Student.&lt;br /&gt;
G&#039;raha Tia: For one, it would behoove us to arm ourselves with knowledge about the Twelve, and I shall begin by apprising Krile of the situation.&lt;br /&gt;
G&#039;raha Tia: By thus utilizing our resources to the fullest, we shall overcome whatever trials await!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&#039;&#039;{{i|Aglaia}} now accessible&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Deryk: If you are ready to set forth, then so am I.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Entering Aglaia===&lt;br /&gt;
====Duty Dialogue====&lt;br /&gt;
&lt;br /&gt;
Deryk: A domain aspected to lighting... Byregot is here, I shouldn&#039;t doubt. &lt;br /&gt;
Deryk: The mechanical spire ahead could have been plucked straight out of legend! &lt;br /&gt;
 &lt;br /&gt;
Byregot: So, you are resolved to face me. &lt;br /&gt;
Byregot: Come, children of man! &lt;br /&gt;
Byregot: Scatter! &lt;br /&gt;
Byregot: Bend the knee!&lt;br /&gt;
Byregot: Tremble before my divinity! &lt;br /&gt;
Byregot: Behold the virtuosity of the Builder! &lt;br /&gt;
Byregot: To me, O hammer divine! &lt;br /&gt;
Byregot: Searing light, smite my foes! &lt;br /&gt;
Byregot: &#039;Tis too late to beg mercy! &lt;br /&gt;
Byregot: If you would halt our ascension, then press on. &lt;br /&gt;
 &lt;br /&gt;
Deryk: That you should best a divinity... I couldn&#039;t have asked for better help! &lt;br /&gt;
 &lt;br /&gt;
Rhalgr: The Builder has been made to yield...&lt;br /&gt;
Rhalgr: Intriguing. Then the Destroyer shall take your measure... &lt;br /&gt;
Rhalgr: ...After you have provided my servant with some sport. &lt;br /&gt;
Rhalgr&#039;s Emissary: In the name of the Destroyer, I will lay you low. &lt;br /&gt;
Rhalgr&#039;s Emissary: My divine axe will rend you in twain! &lt;br /&gt;
 &#039;&#039;Destructive charges are on the move!&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Deryk: So the gods have minions at their beck and call... We must proceed with care. &lt;br /&gt;
Deryk: Rhalgr isn&#039;t known as the god of destruction without reason. Steel yourself. &lt;br /&gt;
 &lt;br /&gt;
Rhalgr: Ahead stands a statute I have fashioned for our contest. &lt;br /&gt;
Rhalgr: Come, show me the strength of mankind! &lt;br /&gt;
Rhalgr: Upon the ground you shall crawl! &lt;br /&gt;
Rhalgr: By my authority as the Destroyer... &lt;br /&gt;
Rhalgr: Bask in my blinding resplendence!&lt;br /&gt;
Rhalgr: I will break you body and soul! &lt;br /&gt;
Rhalgr: Wandering star, descend and destroy! &lt;br /&gt;
Rhalgr: Keep a reverent distance! &lt;br /&gt;
Rhalgr: Can you predict your own undoing? &lt;br /&gt;
Rhalgr: Bask in my blinding resplendence!&lt;br /&gt;
Rhalgr: Most impressive, children of man...&lt;br /&gt;
 &lt;br /&gt;
???: Come, mortals. Enter my realm─if you dare.&lt;br /&gt;
 &lt;br /&gt;
Deryk: Come, let us keep moving.&lt;br /&gt;
Deryk: Another domain─one aspected to fire...&lt;br /&gt;
Deryk: Then the voice that called out to us...&lt;br /&gt;
 &lt;br /&gt;
Lion of Aglaia: That mortals should set foot in our divine realm...&lt;br /&gt;
 Come, we shall see whether you are fit to remain!&lt;br /&gt;
Deryk: Yet more servants of the gods!?&lt;br /&gt;
Lioness of Aglaia: Grrr, it isn&#039;t over yet!&lt;br /&gt;
 &lt;br /&gt;
Deryk: Mere minions are no match for you, &#039;twould seem.&lt;br /&gt;
Deryk: A divinity awaits us beyond. Have care.&lt;br /&gt;
 &lt;br /&gt;
Azeyma: You will be scoured by the light of the Sun!&lt;br /&gt;
Deryk: Azeyma, goddess of the sun...&lt;br /&gt;
Azeyma: O crimson fan, in fire woven...&lt;br /&gt;
Azeyma: In your wake leave naught uncleansed!&lt;br /&gt;
Azeyma: Is it just a mirage...or something more?&lt;br /&gt;
Azeyma: An explosive finish!&lt;br /&gt;
 &#039;&#039;Celestial flames converge at Azeyma&#039;s feet!&#039;&#039;&lt;br /&gt;
Azeyma: Let there be fire!&lt;br /&gt;
Azeyma: Raging flames, dance upon the wind!&lt;br /&gt;
Azeyma: None can escape the inferno!&lt;br /&gt;
Azeyma: This will burn!&lt;br /&gt;
Azeyma: A gift of flame for our children!&lt;br /&gt;
Azeyma: Ever shall the fires burn...&lt;br /&gt;
 &lt;br /&gt;
Deryk: Look how the sky has changed! The result of your victory over Azeyma, I daresay...&lt;br /&gt;
Deryk: There&#039;s a city up ahead... Could there be people here?&lt;br /&gt;
 &lt;br /&gt;
Nald: I am Nald, keeper of the realm of the living.&lt;br /&gt;
Thal: I am Thal, keeper of the realm of the dead.&lt;br /&gt;
Nald&#039;thal: Prepare to be judged, children of man.&lt;br /&gt;
 &lt;br /&gt;
Nald&#039;thal: You shall bear witness to our might...&lt;br /&gt;
Nald&#039;thal: But will you be able to comprehend it?&lt;br /&gt;
Thal: Ashes you will be.&lt;br /&gt;
Thal: The flames of the abyss consume all.&lt;br /&gt;
Thal: Bitterest suffering awaits.&lt;br /&gt;
Thal: From ashes you came, to ashes you will return.&lt;br /&gt;
Nald: Will you weather my trial?&lt;br /&gt;
Nald: We have only just begun!&lt;br /&gt;
Nald: Still you defy our divine authority.&lt;br /&gt;
Nald: Very well. Let us proceed to your judgment.&lt;br /&gt;
Nald: We, the Traders, shall weigh your souls!&lt;br /&gt;
 &#039;&#039;An empty soul vessel has appeared!&#039;&#039;&lt;br /&gt;
 &#039;&#039;The vessel has been filled with a mock soul!&#039;&#039;&lt;br /&gt;
Thal: Preserve the balance if you can.&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;5 seconds to Balance.&#039;&#039;&lt;br /&gt;
 &#039;&#039;4 seconds to Balance.&#039;&#039;&lt;br /&gt;
 &#039;&#039;3 seconds...&#039;&#039;&lt;br /&gt;
 &#039;&#039;2 seconds...&#039;&#039;&lt;br /&gt;
 &#039;&#039;1 second...&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Thal: The moment of judgment is come.&lt;br /&gt;
Nald&#039;thal: Well done! You are deserving of reward!&lt;br /&gt;
Thal: As a show of esteem, we shall bring our all to bear.&lt;br /&gt;
Nald: Man&#039;s tenacity is a sight to behold!&lt;br /&gt;
Nald: Hahaha! Such vim and vigor!&lt;br /&gt;
 &lt;br /&gt;
Nald: You have been found worthy.&lt;br /&gt;
&lt;br /&gt;
===After [[Aglaia]]===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Krile: You&#039;re safe! Thank goodness!&lt;br /&gt;
Krile: I rushed here as soon as I heard the tidings from Raha. Is this true? Beings claiming to be the Twelve have appeared?&lt;br /&gt;
G&#039;raha Tia: You defeated them all? Incredible!&lt;br /&gt;
G&#039;raha Tia: I had no doubt that you would succeed, but I&#039;m no less impressed for it!&lt;br /&gt;
Rhalgr: Gahahaha! Seldom have I felt such exhilaration!&lt;br /&gt;
Rhalgr: To think that the day would come that we would put on an act for men... I must say, Byregot, you played the villain&#039;s role to perfection!&lt;br /&gt;
Byregot: Come now, Master, I merely did what was necessary to compel the mortals to confront us.&lt;br /&gt;
Azeyma: &amp;lt;sigh&amp;gt; Still, it pained me to speak to our beloved children so unkindly...&lt;br /&gt;
Nald&#039;thal: So you say, Azeyma, yet you seemed happy enough to fight them. You did not forget the true purpose of the trial, I hope?&lt;br /&gt;
Azeyma: Well, I couldn&#039;t help but be excited. And do not tell me you felt differently!&lt;br /&gt;
Azeyma: Consider yourselves fortunate, children. &#039;Tis rare indeed to see Nald&#039;thal in such high spirits.&lt;br /&gt;
Krile: What in the world is happening? Didn&#039;t you say you had defeated them?&lt;br /&gt;
G&#039;raha Tia: Did they manage to flee...or perhaps were resummoned!?&lt;br /&gt;
Rhalgr: Put up your weapons. You have naught to fear from us.&lt;br /&gt;
Byregot: Rest assured we are not summoned beings. We do not drain the land of aether, nor do we take men into our thrall.&lt;br /&gt;
G&#039;raha Tia: But...what of the gods who were summoned during the Calamity?&lt;br /&gt;
G&#039;raha Tia: The ones Master Louisoix called forth to protect the realm...&lt;br /&gt;
Nald&#039;thal: That was not us, but a primal born of your fervent prayers for salvation.&lt;br /&gt;
Azeyma: Indeed. That the worst of the Calamity was averted and the realm restored in its aftermath was a direct testament to the power of your hopes.&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
 &amp;gt; If you aren&#039;t primals, then what are you?&lt;br /&gt;
 &amp;gt; Do you truly intend to rule the world?&lt;br /&gt;
 &amp;gt; Why choose to appear before us now?&lt;br /&gt;
---&lt;br /&gt;
Byregot: ...Just as men harbor hopes, so too do we gods.&lt;br /&gt;
Byregot: To realize our aspirations, &#039;tis essential that we do battle with you. Thus did I falsely claim that we sought to rule the world.&lt;br /&gt;
Byregot: &#039;Twas deceitful conduct unworthy of a divinity, and I must apologize. Not only for that, but for using my power to do harm besides.&lt;br /&gt;
Krile: These hopes of yours─won&#039;t you tell us what they are?&lt;br /&gt;
Nald&#039;thal: We cannot. If you wish to know the truth, you must discover it for yourselves.&lt;br /&gt;
Azeyma: &#039;Tis not easy to move forward when there is seemingly no destination. But if you press on, you will eventually arrive at the answers you seek.&lt;br /&gt;
Rhalgr: Aye, you will understand why we hold our peace, and far more besides. You will learn the very truth of our existence.&lt;br /&gt;
Byregot: Go forth, mortals, and seek knowledge of us. And when the time is right, we shall meet again in this place.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Deryk: When I first explored the phantom realm, it appeared to be unoccupied. To think that it was home to the gods...&lt;br /&gt;
G&#039;raha Tia: We have met and exchanged words with the Twelve... When I pause to think, I can scarce believe it.&lt;br /&gt;
&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Krile.===&lt;br /&gt;
Krile: As if hearing about your battling the Twelve weren&#039;t shocking enough, to have them appear before my very eyes... Suffice it to say it&#039;s been an interesting day.&lt;br /&gt;
Krile: While much about them remains shrouded in mystery, at least they seem open to reason. In considering our next step, I should very much like to hear your detailed account of them.&lt;br /&gt;
Krile: Right after I have a word with our client, that is. Please give me a moment to introduce myself, and then we can review the situation.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=40c84x1dhnk}}&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Past_and_Crescent&amp;diff=1512570</id>
		<title>Past and Crescent</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Past_and_Crescent&amp;diff=1512570"/>
		<updated>2026-07-24T11:19:19Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Past and Crescent&lt;br /&gt;
| description = The Archive wishes to know if your ongoing search for ruins has been successful.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Archive&lt;br /&gt;
| related-npcs = Iris; Ketenramm; Ofangeim&lt;br /&gt;
| location = South Horn&lt;br /&gt;
| location-x = 37.9&lt;br /&gt;
| location-y = 7.9&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Occult Crescent Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Records of Unusual Endeavors Quests&lt;br /&gt;
| journal-genre = The Occult Crescent Quests&lt;br /&gt;
| sortkey = 9&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 100&lt;br /&gt;
| req-quest = &lt;br /&gt;
| req-items = 1 Voidsent Contract&lt;br /&gt;
| requirements = [[Occult Record: The Abandoned Ascent]] (#19) &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 829&lt;br /&gt;
| mettle = &lt;br /&gt;
| knowledge = 11350&lt;br /&gt;
| unlocks = ot The Forked Tower: Blood, ot Occult Record: Island&#039;s Architect&lt;br /&gt;
| prev-quest = A Common Thread&lt;br /&gt;
| next-quest = Mysteries Abide&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| patch = 7.25&lt;br /&gt;
| id-edb = ffb2bfa8205&lt;br /&gt;
| id-gt = 70853&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
Players must first unlock relevant [[Occult Record]] entries by exploring the Occult Crescent before accepting this quest.&lt;br /&gt;
* [[Occult Record: The Abandoned Ascent]] (#19) - Survey Point, South Horn {{convert coordinate|15.6,29.5}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
* Complete the critical encounter “{{i|Calamity Bound}}” and obtain a {{item icon|Voidsent Contract}} to deliver to the [[Archive]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* The Archive wishes to know if your ongoing search for ruins has been successful.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Archive: More unexplored ruins? Share with me all that you saw!&lt;br /&gt;
 Archive: A towering edifice of interlocking stairways...? Hearing your account is already chipping away at the seal!&lt;br /&gt;
 Archive: You, adventurer, have stumbled across a palace modeled on the city of Karnak.&lt;br /&gt;
 Archive: The brave warriors of Karnak outfitted themselves with magnificent turbans and an arsenal of arcane weapons. Their martial prowess once held together a mighty state...&lt;br /&gt;
&lt;br /&gt;
 Ketenramm: I&#039;ve never heard tell of this “Karnak.” Was it another civilization that flourished in the Fifth Astral Era?&lt;br /&gt;
&lt;br /&gt;
 Archive: Indeed. Though they rivaled the other city-states in terms of prestige and power, neither they nor their history survived the ages. A truly lamentable end.&lt;br /&gt;
&lt;br /&gt;
Question:What will you say?&lt;br /&gt;
 &amp;gt; How did they perish?&lt;br /&gt;
 Archive: It must have happened at some point during my great slumber─I&#039;m afraid I have no knowledge to impart.&lt;br /&gt;
&lt;br /&gt;
 &amp;gt; Another fallen civilization, just like the others.&lt;br /&gt;
 Archive: Just like Nym... I tell you, &#039;tis a bitter thing to have slept through the fall of one&#039;s homeland.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 Archive: Hmm. Now might be an opportune moment for a question I&#039;ve been afraid to ask. How &#039;&#039;did&#039;&#039; the nations of the Fifth Astral Era meet their end?&lt;br /&gt;
&lt;br /&gt;
 Ketenramm: ...The War of the Magi.&lt;br /&gt;
 Ketenramm: As the name suggests, the city-states turned their magicks against one another. The ensuin&#039; conflict claimed countless souls an&#039; wreaked havoc with the land&#039;s aetherial balance. It was a catastrophic flood that eventually swallowed the nations whole.&lt;br /&gt;
&lt;br /&gt;
 Archive: Brought low by the same arcane power that propelled them to such great heights... &lt;br /&gt;
 Archive: Even before my slumber, there were those who decried the rampant misuse of magicks. It pains me to hear their warnings went unheeded.&lt;br /&gt;
&lt;br /&gt;
 Ketenramm: It was likely the War of the Magi or the followin&#039; Sixth Umbral Calamity that spelled the end for Karnak. All that&#039;s left of their legacy is right here on the Occult Crescent.&lt;br /&gt;
&lt;br /&gt;
 Archive: Precisely. This island&#039;s architect─it was he who foresaw catastrophe and sought to preserve a facet of each nation with these empty monuments.&lt;br /&gt;
&lt;br /&gt;
 Ketenramm: “He”? Who in the seven hells is this architect?&lt;br /&gt;
&lt;br /&gt;
 Archive: Alas, I am constrained once again by this importunate seal. If you were to locate a personal possession of his, or perhaps...&lt;br /&gt;
 Archive: Yes, that might do it... Why don&#039;t you try wrangling with a powerful voidsent? When Mhachi mages called forth denizens of the void, they would sign a pact with their summon in blood. If it was our architect that raised the isle&#039;s voidsent, he too may have followed the practice.&lt;br /&gt;
 Archive: A dangerous gambit, to be sure, I believe obtaining such a contract will be our best shot at identifying him. Should you find and dispatch a voidsent, keep your eyes peeled.&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
 System: The voidsent contract of which the Archive speaks can be obtained from a specific critical encounter.&lt;br /&gt;
 System: Speak with the expedition advisor should you wish to learn how to participate in critical encounters.&lt;br /&gt;
 &lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Ketenramm: Goin&#039; toe-to-toe with one of the isle&#039;s voidsent&#039;ll be no mean feat. Ye&#039;d be wise to hone some techniques usin&#039; one of those soul shards before headin&#039; into the fray.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Complete the critical encounter “{{i|Calamity Bound}}” and obtain a {{item icon|Voidsent Contract}} to deliver to the [[Archive]]===&lt;br /&gt;
 Archive: I&#039;m convinced a voidsent contract will prove the strongest conduit for accessing more of my knowledge. Keep an eye out for what we need once you fell your mark.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands the {{item icon|Voidsent Contract}} to the Archive.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Archive: Hohoh, daubed with the blood of the island&#039;s architect himself! This will do nicely.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Archive: With the seal further diminished, I can reveal what I knew all along!&lt;br /&gt;
 Archive: The architect was fearful of &#039;&#039;something&#039;&#039; being stolen, and thus employed voidsent to guard his monuments.&lt;br /&gt;
&lt;br /&gt;
 Ketenramm: Wardens for his “museum,” eh? Perhaps the magical barrier surroundin&#039; the isle was intended for the same defensive purpose?&lt;br /&gt;
 Ketenramm: Projectin&#039; mirages, repellin&#039; all approaches─an&#039; for the ill-fated ships that did make landfall, a swift end. What d&#039;ye reckon our architect wanted to protect so fiercely?&lt;br /&gt;
&lt;br /&gt;
 Archive: It was─&lt;br /&gt;
&lt;br /&gt;
 ???: The very wisdom of mankind in crystalline form. Forbidden knowledge so potent as to threaten the star itself.&lt;br /&gt;
 Iris: Sealed away in the Forked Tower, preserved, but forever out of reach...&lt;br /&gt;
&lt;br /&gt;
 Archive: You onerous little usurper! That was &#039;&#039;my&#039;&#039; explanation to give!&lt;br /&gt;
&lt;br /&gt;
 Ketenramm: The peak of Fifth Astral Era civilization is preserved here on the isle, but the city-states left a blighted legacy, sparkin&#039; the War of the Magi an&#039; unleashin&#039; disaster on the world...&lt;br /&gt;
 Ketenramm: I suppose the architect balked at the loss of all that knowledge, but feared what&#039;d happen if it passed into the wrong hands.&lt;br /&gt;
&lt;br /&gt;
 Iris: A head full of facts and figures alone serves the thinker no practical purpose. Only once applied and directed is knowledge truly ascendent.&lt;br /&gt;
&lt;br /&gt;
 Archive: A spiteful barb directed at my poor self, no doubt. The woe of knowing many things yet recalling so few...of mastering the arcane arts yet being incapable of the simplest spell.&lt;br /&gt;
 Archive: Tell me, [Forename]. Does the knowledge sealed away in the tower she spoke of pique your interest?&lt;br /&gt;
&lt;br /&gt;
 Question: What will you say?&lt;br /&gt;
 &amp;gt; In the right hands, it would prove a boon to mankind.&lt;br /&gt;
 &amp;gt; I would merely seek to prevent its misuse.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 Archive: Hmph. I see.&lt;br /&gt;
&lt;br /&gt;
 Ketenramm: D&#039;ye reckon we&#039;ll find the architect himself inside this Forked Tower?&lt;br /&gt;
&lt;br /&gt;
 Archive: &#039;Tis a possibility─though there are in fact two towers on the isle... The Tower of Blood on the south horn, and its northern counterpart, the Tower of Magic.&lt;br /&gt;
 Archive: Given that we&#039;re dealing with a mage capable of casting an island-wide ward, I daresay he&#039;ll be in the latter.&lt;br /&gt;
&lt;br /&gt;
 Ketenramm: You seem to know an awful lot about these towers. Did that part of yer knowledge get unsealed too?&lt;br /&gt;
&lt;br /&gt;
 Archive: Indeed. Although in truth, I&#039;ve known of such matters all along... You are but starting to glimpse my near-infinite wisdom!&lt;br /&gt;
&lt;br /&gt;
 Ketenramm: ...Anyroad, we&#039;ve yet to find a route through to the north horn.&lt;br /&gt;
 Ketenramm: The expedition&#039;ll maintain a presence here at the base camp, but it&#039;s time to begin plannin&#039; the next phase. Join me in the phantom village when yer ready.&lt;br /&gt;
&lt;br /&gt;
 Ofangeim: What? Are ye sure!?&lt;br /&gt;
 Ofangeim: Just had an update from our scoutin&#039; party.&lt;br /&gt;
 Ofangeim: I&#039;m guessin&#039; ye&#039;ve noticed the strange auroras that light up the sky every now and then? Well, there&#039;s a tower to the west that only shows up durin&#039; those conditions, an&#039; our scouts say they&#039;ve found a way in. Ring any bells?&lt;br /&gt;
 Ofangeim: The “Tower of Blood,” eh? Sounds to me like we&#039;re talkin&#039; about the very same structure.&lt;br /&gt;
 Ofangeim: Anyroad, when it&#039;s visible, an aetherial node appears in the solitary pavilion over on Heathcliff. The scouts reckon it&#039;ll whisk you off to the tower if ye stand on it.&lt;br /&gt;
 Ofangeim: None of &#039;em fancied triflin&#039; with it, so if yer curious about what lies inside this “Tower of Blood,” ye&#039;ll have to investigate yerself.&lt;br /&gt;
 Ofangeim: Right, that&#039;s all from me. When ye head back to the phantom village, make sure Ketenramm hears about all this.&lt;br /&gt;
  -quest complete&lt;br /&gt;
 -cutscene end&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;{{i|The Forked Tower: Blood}} now accessible&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Ofangeim: Whether ye investigate the tower or not is entirely yer choice. As for the expedition, ye&#039;ll want to parley with Ketenramm and figure out the next steps.&lt;br /&gt;
 -optional end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Occult Crescent]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=r16RkcnmVmE}}&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Unfamiliar_Territory&amp;diff=1512569</id>
		<title>Unfamiliar Territory</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Unfamiliar_Territory&amp;diff=1512569"/>
		<updated>2026-07-24T11:18:39Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Unfamiliar Territory&lt;br /&gt;
| description = The Archive yearns to make sense of the situation.&lt;br /&gt;
| image = Unfamiliar Territory Image.png&lt;br /&gt;
| quest-giver = Archive&lt;br /&gt;
| related-npcs = Dodokkuli; Ermina; Iris; Jeffroy; Ketenramm; Lydirceil&lt;br /&gt;
| location = Phantom Village&lt;br /&gt;
| location-x = 6.1&lt;br /&gt;
| location-y = 6.4&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Occult Crescent Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Records of Unusual Endeavors Quests&lt;br /&gt;
| journal-genre = The Occult Crescent Quests&lt;br /&gt;
| sortkey = 3&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 100&lt;br /&gt;
| req-quest = &lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 737&lt;br /&gt;
| mettle = &lt;br /&gt;
| unlocks = lc Occult Crescent: South Horn, ot Occult Record: Iris&lt;br /&gt;
| prev-quest = The Phantom Village&lt;br /&gt;
| next-quest = New Job&amp;amp;comma; Old Tricks, Arcane Artistry&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| patch = 7.25&lt;br /&gt;
| id-edb = c6fac92f8be&lt;br /&gt;
| id-gt = 70847&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Jeffroy]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* The Archive yearns to make sense of the situation.&lt;br /&gt;
* You convene with the Archive and Ketenramm in the deserted plaza. As the tonberry ponders why his slumber went uninterrupted for so many years, a faerie floats forth and shares a curious revelation. She claims that whatever knowledge the Archive once possessed has been sealed away, and more bafflingly, that his present memory is somehow linked to the things you yourself have seen and learned. As the faerie leaves─the group none the wiser as to who summoned her, or indeed her purpose─the Archive notes that she is wreathed in the same aether permeating the isle. Discovering the identity of her master may shed light on how Shades&#039; Triangle came to be. As the mysteries proliferate, Ketenramm is determined to forge on with the expedition, and bids you speak with Jeffroy who has been tasked with establishing a base camp on the isle.&lt;br /&gt;
* Jeffroy apprises you of the crew&#039;s progress scouting the south horn of the island. With the advance party already working to establish a base camp, the Hyur asks that you let him know when you are ready to begin your excursion.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-optional start&lt;br /&gt;
 Jeffroy: The advance party&#039;s already exploring further afield. They&#039;ll soon get word to me once they find a decent spot to set up camp.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Archive: Would you care to elaborate upon what brought you here?&lt;br /&gt;
 Archive: So this isle lies in the heart of “Shades&#039; Triangle,” and many a ship has gone missing in these waters?&lt;br /&gt;
&lt;br /&gt;
 Question: What will you say?&lt;br /&gt;
 &amp;gt; They probably took one look at you and sealed the sarcophagus back up.&lt;br /&gt;
Archive: A ridiculous notion!&lt;br /&gt;
 Archive: I might be old, but I&#039;m swift and sprightly. I&#039;d have been up and about in a flash if they so much as shifted the coffin lid!&lt;br /&gt;
 &lt;br /&gt;
 &amp;gt; The door to your chamber &#039;&#039;was&#039;&#039; tightly barred...&lt;br /&gt;
Archive: But your burly companion was able to force the lock. I daresay younger, swarthier sailors would have even less trouble getting that door open.&lt;br /&gt;
 &lt;br /&gt;
 &amp;gt; Never mind that—I&#039;m still puzzled by the strange voice that only I can hear.&lt;br /&gt;
 Archive: You mean to imply that someone summoned you here?&lt;br /&gt;
 Archive: Clearly, it wasn&#039;t me. I&#039;ve been sound asleep for the last few millennia, give or take.&lt;br /&gt;
 ---&lt;br /&gt;
&lt;br /&gt;
 Archive: What a tantalizing conundrum! We simply must get to the bottom of this!&lt;br /&gt;
&lt;br /&gt;
 Iris@Ethereal Faerie: Is it knowledge you seek?&lt;br /&gt;
&lt;br /&gt;
 Archive: Hm? What manner of creature is this?&lt;br /&gt;
&lt;br /&gt;
 Ketenramm: A familiar, methinks. Looks like the faeries employed by Nymian scholars of eld. Was it you who summoned her?&lt;br /&gt;
&lt;br /&gt;
 Archive: Me? Preposterous! I would have summoned something more...statuesque.&lt;br /&gt;
&lt;br /&gt;
 Iris: How rude! My name is Iris, and I certainly wasn&#039;t called forth by a wizened little wretch like you.&lt;br /&gt;
&lt;br /&gt;
 Archive: W-Wizened!? You mean “wise,” you petulant little whelp! Honestly, who would ever summon a companion so lacking in manners?&lt;br /&gt;
&lt;br /&gt;
 Iris: I know exactly what I meant, and &#039;&#039;you&#039;&#039;, sir, are lacking in wisdom. A seal has been placed upon your worldly knowledge, thus preventing its use.&lt;br /&gt;
 Iris: You can only speak of that which the {{alternatives|hyur=insipid|elezen=spindly|lalafell=rotund|miqote=lithe|roegadyn=muscular|aura=scaly|hrothgar=befurred|viera=long-eared}} individual over here has seen and learned firsthand.&lt;br /&gt;
&lt;br /&gt;
 Archive: Is that so? Well, that explains why I can&#039;t muster the faintest mote of magic. I tried to heal myself earlier, to no avail. Centuries of sleep on that cold stone slab really took its toll on my lower back...&lt;br /&gt;
&lt;br /&gt;
 Ketenramm: Enough of you an&#039; yer achin&#039; bones. Iris, where&#039;s yer master?&lt;br /&gt;
 Ketenramm: Hm. Let me try a different tack. Why were ye summoned here?&lt;br /&gt;
&lt;br /&gt;
 Iris: I don&#039;t know...&lt;br /&gt;
&lt;br /&gt;
 Archive: Hah! Looks like someone else has had their knowledge sealed away. If I&#039;m wizened and lacking wisdom, then you&#039;re naught but an &#039;&#039;un&#039;&#039;familiar!&lt;br /&gt;
 Archive: Ahem. I&#039;ll tell you one thing: that faerie was steeped in the same aether permeating the island.&lt;br /&gt;
 Archive: As I surmised, there&#039;s a strange ward covering the isle in its entirety. No doubt those ships in the bay were caught in its pull.&lt;br /&gt;
&lt;br /&gt;
 Ketenramm: Well, wards can&#039;t just cast themselves. Meaning someone&#039;s responsible for those poor souls who perished in Shades&#039; Triangle...&lt;br /&gt;
 Ketenramm: Methinks our focus ought to be findin&#039; out what we can about this individual. An&#039; let&#039;s not forget that strange voice you keep hearin&#039;─for all we know, it could be connected in some way.&lt;br /&gt;
 Ketenramm: Right, let&#039;s go speak with Jeffroy over yonder. He ought to have word on progress at the base camp.&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Archive: A fellow back pain sufferer, are you? The spell I tried to cast is called “Spinal Zap.” Some say it&#039;s the finest example of white magic to ever grace the pages of an arcane tome.&lt;br /&gt;
 Archive: Hmph. I couldn&#039;t even recall the name of that spell before. Am I remembering it now because you heard me speak of trying to cure my aches and pains? My poor noggin─this is all so perplexing...&lt;br /&gt;
&lt;br /&gt;
 Ketenramm: Jeffroy&#039;s over by the western gate. Let&#039;s head over an&#039; find out how the encampment fares.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Jeffroy===&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Jeffroy: You&#039;ll be pleased to hear that preparations are well underway─I sent the advance party to scout ahead while the ship&#039;s being unloaded.&lt;br /&gt;
 Jeffroy: They&#039;ve already found an ideal spot to stage forays into the island&#039;s southern reaches, and are setting up camp as we speak.&lt;br /&gt;
 Jeffroy: When you&#039;re ready to head out, just say the word. Once you&#039;re out in the field, you&#039;ll have to speak with Ketenramm and decide how to proceed.&lt;br /&gt;
 Jeffroy: The support crew will be stationed here in town. Be sure to avail yourself of their services if you&#039;re in need.&lt;br /&gt;
 Jeffroy: And if you&#039;re after a weaponsmith, word is we hired a truly remarkable craftsman for the expedition. Judging by his reputation, he&#039;ll soon have your weapons honed to deadly perfection.&lt;br /&gt;
 Jeffroy: The smithy&#039;ll be set up over yonder. Do drop by if you&#039;re interested.&lt;br /&gt;
 Jeffroy: Well, that&#039;s all from me. Give me a shout when you&#039;re ready to make for the encampment!&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;{{i|The Occult Crescent: South Horn}} now available&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 System: Iris has been added to the Occult Record.&lt;br /&gt;
&lt;br /&gt;
 System: Attuning to all Aethernet shards in Tuliyollal will now unlock the phantom village as an Aethernet destination.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Archive: Such hustle, such bustle─the town is awash with sailors! Say, I hope you find some time in between gallivanting about to teach me of this “Tuliyollal.”&lt;br /&gt;
&lt;br /&gt;
 Ketenramm: We&#039;ll begin by explorin&#039; the crescent&#039;s south horn. When yer good an&#039; prepared, speak with Jeffroy.&lt;br /&gt;
 -optional end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Occult Crescent]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=8Q7qsJLNaVQ}}&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dreams_of_Paradise&amp;diff=1508982</id>
		<title>Dreams of Paradise</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dreams_of_Paradise&amp;diff=1508982"/>
		<updated>2026-07-22T16:57:24Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Dreams of Paradise&lt;br /&gt;
| description = The Landsguard&#039;s furrowed brow suggests all is not well in Yak T&#039;el.&lt;br /&gt;
| image = dreams of paradise1.png&lt;br /&gt;
| quest-giver = Landsguard Messenger&lt;br /&gt;
| related-npcs = Alxaal; Bakool Ja Ja; Kam&#039;lanaut; Prishe; Sareel Ja; Toraal Ja&lt;br /&gt;
| location = Tuliyollal&lt;br /&gt;
| location-x = 16.2&lt;br /&gt;
| location-y = 3.9&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Echoes of Vana&#039;diel Quests&lt;br /&gt;
| journal-section = Chronicles of a New Era&lt;br /&gt;
| journal-category = Echoes of Vana&#039;diel Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 150&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 100&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 5000&lt;br /&gt;
| reward1 = 1 Phoenix Down&lt;br /&gt;
| unlocks = ra San d&#039;Oria: The Second Walk&lt;br /&gt;
| prev-quest = Jeuno&lt;br /&gt;
| next-quest = Northward&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| patch = 7.3&lt;br /&gt;
| id-edb = 5e2f36ea9ca&lt;br /&gt;
| id-gt = 70862&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Toraal Ja]] in [[Mamook]].&lt;br /&gt;
* Search for [[Bakool Ja Ja]] near [[Gok Draak Descent]].&lt;br /&gt;
* Wait at the designated location in [[Lower Jeuno|Jeuno]].&lt;br /&gt;
* Enter {{i|San d&#039;Oria: The Second Walk}}.&lt;br /&gt;
* Speak with [[Prishe]].&lt;br /&gt;
* Speak with [[Alxaal]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* The Landsguard&#039;s furrowed brow suggests all is not well in Yak T&#039;el.&lt;br /&gt;
* There has been another sighting of what the Landsguard believe to be echoes in Yak T&#039;el. Realizing the threat they pose to Tural, Bakool Ja Ja has already set off to confront them, and your assistance has been requested. The last sighting was reported by Toraal Ja in Mamook. Perhaps they can tell where in Yak T&#039;el you can find Bakool Ja Ja.&lt;br /&gt;
* Toraal Ja informs you that Bakool Ja Ja was hunting for the echoes somewhere to the north of Gok Draak Descent when last they spoke, and he was ordered to escort you there. He asks that you climb aboard his mount when you are ready to set off.&lt;br /&gt;
* You find Bakool Ja Ja, and he has already slain the echoes which soon dissipate into motes of electrope. Amidst their remains, however, you find a letter penned by Sareel Ja. His preparations for your next trial are complete, and he invites you to return to Jeuno. Not wishing to risk further attacks from potentially greater echoes, you accept his invitation and make for Jeuno.&lt;br /&gt;
* After a brief wait, Sareel Ja makes his dramatic entrance, the Shade of Resolve by his side. He boasts of his visions of grandeur, confident his plans will succeed with the help of a newly created echo─Kam&#039;lanaut, the Archduke of the Grand Duchy of Jeuno. Prishe steps forward to exchange words, but he has grown tired of her meddling, and attempts to strike her down. Surprisingly, Bakool Ja Ja pushes her out of harm&#039;s way, though he is injured in the process. Prishe elects to stay behind and tend to his wounds, leaving you and Alxaal to brave the dangers ahead.&lt;br /&gt;
* You step through a portal and find yourself in yet another unfamiliar city, danger lurking around every corner. Battle leads you across several strange locales, culminating in a harrowing confrontation with Kam&#039;lanaut and his brother Eald&#039;narche. You emerge victorious, but Alxaal is nowhere to be found.&lt;br /&gt;
* Sareel Ja congratulates you on your victory, though you can see little cause for celebration. Prishe believes his bravado in the wake of defeat is all bluster, but he assures her that his plans proceed apace. Indeed, the wheels in his mind already appear to be turning toward a new selection of echoes. He takes his leave once more, leaving you to wonder what schemes he might unfurl when next he appears.&lt;br /&gt;
* Despite the events of the day, Alxaal&#039;s resolve to stop Sareel Ja remains unshaken. Prishe&#039;s, perhaps, less so. Unfortunately, there is naught to be done save bide your time and prepare for the next inevitable confrontation.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 Landsguard Messenger: Ah, [Forename]. Your timing couldn&#039;t be better.&lt;br /&gt;
 Landsguard Messenger: I&#039;ve just received word from Yak T&#039;el─unknown beasts have been sighted near the rift and attacked the sentries standing  guard.&lt;br /&gt;
 Landsguard Messenger: Bakool Ja Ja believes them to be echoes, and is headed there as we speak.&lt;br /&gt;
 Landsguard Messenger: It goes without saying the threat more of them could pose to Tuliyollal.&lt;br /&gt;
&lt;br /&gt;
 Question: What will you say?&lt;br /&gt;
 &amp;gt; Say no more.&lt;br /&gt;
 &amp;gt; I should be only too happy to help.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 Landsguard Messenger: Our last contact came from Toraal Ja in Mamook. I suggest speaking with him first to learn more of Bakool Ja Ja&#039;s whereabouts.&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Toraal Ja in Mamook===&lt;br /&gt;
 Toraal Ja: Ah, you must be [Forename]. Bakool Ja Ja asked that I take you to him as soon as you arrived. When last we spoke, he was hunting for the echo somewhere to the north of Gok Draak Descent.&lt;br /&gt;
 Toraal Ja: Climb aboard and we can be on our way.&lt;br /&gt;
&lt;br /&gt;
 System: You can now travel directly to Gok Draak Descent, near the entrance to Jeuno, by speaking with Toraal Ja.&lt;br /&gt;
&lt;br /&gt;
Question: Gok Draak Descent? (yes/no)&lt;br /&gt;
&lt;br /&gt;
===Search for Bakool Ja Ja near Gok Draak Descent===&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Bakool Ja Ja the Mystic: There you are. I&#039;m afraid you&#039;ve missed all the excitement.&lt;br /&gt;
&lt;br /&gt;
 Bakool Ja Ja the Mighty: They raised arms to attack before we even had time to say hello. &lt;br /&gt;
&lt;br /&gt;
 Bakool Ja Ja the Mystic: To be fair, we also put them down before they had time to say good-bye, hahaha!&lt;br /&gt;
&lt;br /&gt;
 Prishe: [Forename]! Bakool Ja Ja! We came as fast as we could.&lt;br /&gt;
&lt;br /&gt;
 Alxaal: Are these not...Orcs...?&lt;br /&gt;
&lt;br /&gt;
 Prishe: Like the ones that attacked my home. To say they&#039;re violent&#039;d be an understatement, and they usually move in large packs. Tavnazia always had a hard time holding them off.&lt;br /&gt;
&lt;br /&gt;
 Alxaal: Is there any chance these brutes are native to your lands?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;The orcs dissipate.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 Alxaal: It seems we have our answer.&lt;br /&gt;
 Alxaal: But what is that?&lt;br /&gt;
 Alxaal: It&#039;s a letter. Penned in your people&#039;s hand, I think. Would you take a look? &lt;br /&gt;
&lt;br /&gt;
 Sareel Ja: &#039;&#039;To the Dawnservant&#039;s champion,&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;The stage has been set for your next challenge. Thus do I hereby invite you to return to Jeuno.&#039;&#039;&lt;br /&gt;
 Sareel Ja: &#039;&#039;Should you refuse, a horde of echoes will be unleashed upon Yak T&#039;el. The choice is yours...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Bakool Ja Ja the Mystic: So this is his long-awaited invitation? I know a snake when I see one, and this one is rotten to the core.&lt;br /&gt;
&lt;br /&gt;
 Alxaal: What choice do we have but to accept?&lt;br /&gt;
&lt;br /&gt;
 Prishe: That bastard... Let&#039;s get going. The sooner we&#039;re back in Jeuno, the sooner he can get reacquainted with my fists.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Wait at the designated location in Jeuno===&lt;br /&gt;
-optional start&lt;br /&gt;
 Alxaal: The Orcs we saw earlier share a long, bitter history with the people of my home, San d&#039;Oria.&lt;br /&gt;
 Alxaal: When I first took up the adventuring profession, one of my first tasks was to rout a band of Orcs that had set up an encampment in the nearby woods of Ronfaure. Though my memory is a little hazy...&lt;br /&gt;
&lt;br /&gt;
 Bakool Ja Ja the Mighty: Why am I not surprised? He makes a big show of threatening us to return, then has the nerve to make us wait.&lt;br /&gt;
&lt;br /&gt;
 Prishe: Conjuring the Shadow Lord was bad enough. What could he be plotting this time? And what part am I meant to play in all this?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
 -cutscene start&lt;br /&gt;
 Sareel Ja: Hehehe... How good of you to come.&lt;br /&gt;
 Sareel Ja: It would have been a shame were I forced to set more echoes upon the good people of Tural. The Dawnservant would have been most displeased to see his dear people come to harm.&lt;br /&gt;
&lt;br /&gt;
 Alxaal: Enough of these games, Sareel Ja.&lt;br /&gt;
 Alxaal: We will not let you besmirch the memories of Vana&#039;diel with these abhorrent echoes any longer!&lt;br /&gt;
&lt;br /&gt;
 Sareel Ja: ...Why are you here, exactly? I don&#039;t recall requesting your presence here today.&lt;br /&gt;
 Sareel Ja: Hmph. A minor setback on my path to greatness, as you all will soon see. Come forth!&lt;br /&gt;
 Sareel Ja: Allow me to introduce you to Kam&#039;lanaut, Archduke of the Grand Duchy of Jeuno. But do not let his title deceive you, for he is─&lt;br /&gt;
&lt;br /&gt;
 Prishe: The last of the Zilart, from ten thousand years ago.&lt;br /&gt;
 Prishe: They existed in a time before the five races inhabited Vana&#039;diel...&lt;br /&gt;
 Prishe: I know how ridiculous that must sound, but we might have a real problem on our hands this time.&lt;br /&gt;
&lt;br /&gt;
 Question: What will you say?&lt;br /&gt;
 &amp;gt; Sounds a lot like the ancients of this world.&lt;br /&gt;
 &amp;gt; Oh gods, he sounds like an Ascian...&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 Prishe: You had ancients like the Zilart here, too? Our worlds are more alike than I thought.&lt;br /&gt;
&lt;br /&gt;
 Alxaal: If I remember correctly, Kam&#039;lanaut had an older brother. I can&#039;t imagine Sareel Ja would have overlooked such a detail.&lt;br /&gt;
&lt;br /&gt;
 Kam&#039;lanaut: &#039;&#039;Older&#039;&#039; brother? How would you know anything about that?&lt;br /&gt;
&lt;br /&gt;
 Sareel Ja: Come now, Kam&#039;lanaut. You needn&#039;t trouble yourself with the ramblings of a dead man.&lt;br /&gt;
&lt;br /&gt;
 Kam&#039;lanaut: I see. You would use these adventurers to take my measure.&lt;br /&gt;
 Kam&#039;lanaut: Well, they&#039;re certainly a far cry from the riffraff I&#039;d imagined.&lt;br /&gt;
 Kam&#039;lanaut: Fine—I&#039;ll play along with your little scheme. For now.&lt;br /&gt;
&lt;br /&gt;
 Sareel Ja: And with that, the curtain rises on your second challenge.&lt;br /&gt;
&lt;br /&gt;
 Prishe: Sareel Ja, wait!&lt;br /&gt;
 Prishe: Before you go, I have to know. Am I...am I really just an echo?&lt;br /&gt;
&lt;br /&gt;
 Sareel Ja: We&#039;ve been over this, child. But it seems your heart refuses to accept what your head knows to be true. I pity you, I do.&lt;br /&gt;
 Sareel Ja: Here, let me ease your burden. And return you to electrope.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Shade of Gulool Ja Ja moves to strike Prishe, but Bakool Ja Ja throws himself in its way.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Bakool Ja Ja: Gahhh!&lt;br /&gt;
&lt;br /&gt;
 Prishe: Bakool Ja Ja!&lt;br /&gt;
&lt;br /&gt;
 Sareel Ja: Playing hero to this heap of stone masquerading as a child. My, how the mighty have fallen.&lt;br /&gt;
 Sareel Ja: With him out of the way, that&#039;s one less distraction for you in the coming contest. So come, bring your all to bear, that I may create the perfect vessel─the perfect ruler!&lt;br /&gt;
&lt;br /&gt;
 Kam&#039;lanaut: I shall await you in a more fitting place for our battle. I do hope you won&#039;t keep me waiting.&lt;br /&gt;
&lt;br /&gt;
 Bakool Ja Ja the Mighty: Are you all right?&lt;br /&gt;
&lt;br /&gt;
 Prishe: Gods, this is all my fault...&lt;br /&gt;
 Prishe: As much as I&#039;d love to hand Sareel Ja a fat knuckle sandwich, I can&#039;t just leave you here like this.&lt;br /&gt;
&lt;br /&gt;
 Alxaal: I never dared imagine we would be made to trade blows with the Archduke.&lt;br /&gt;
 Alxaal: And though I&#039;m loath to do anything that might play into his hands, we can ill afford to let him have his way with the memories of Vana&#039;diel. When you&#039;re duly prepared, but say the word and we&#039;ll be off.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
:{{i|San d&#039;Oria: The Second Walk}} accessible now&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Alxaal: There&#039;s no telling what other echoes we&#039;ll find inside. Best stay on your guard, my friend.&lt;br /&gt;
&lt;br /&gt;
 Bakool Ja Ja the Mighty: Twice now he&#039;s bested me. He may only be a shade, but he&#039;s not to be underestimated.&lt;br /&gt;
&lt;br /&gt;
 Prishe: You let me worry about Bakool Ja Ja. Now get in there and show Kam&#039;lanaut what you&#039;re made of!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Prishe===&lt;br /&gt;
-optional start&lt;br /&gt;
Bakool Ja Ja the Mighty: Prishe was worried sick about you. I&#039;m sure she&#039;s glad to see you&#039;re back, and with barely a scratch on you. But where is Alxaal? Did something happen?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Prishe: [Forename], you&#039;re back! And still in one piece.&lt;br /&gt;
 Prishe: ...But where&#039;s Alxaal? Did something happen?&lt;br /&gt;
 Prishe: You had to fight Omega and Ultima too!? Wow, Sareel Ja wasn&#039;t holding back this time.&lt;br /&gt;
 Prishe: But you made it out fine, and I&#039;m sure Alxaal did too.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;Sareel Ja appears.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 Prishe: What do you want now!?&lt;br /&gt;
&lt;br /&gt;
 Sareel Ja: Oh dear, it seems your merry little band is a member short. Could it be their life was cut tragically short on the field of battle?&lt;br /&gt;
 Sareel Ja: Though I suppose “life” would be something of an exaggeration, wouldn&#039;t it?&lt;br /&gt;
 Sareel Ja: Ah, but I digress. I came here to congratulate you on your impressive trouncing of the echoes.&lt;br /&gt;
 Sareel Ja: Indeed, your struggles have afforded me vital knowledge—knowledge I will put to good use in my next selection.&lt;br /&gt;
&lt;br /&gt;
 Prishe: Spare us the bravado. Anyone with eyes can see you&#039;re really upset about losing.&lt;br /&gt;
&lt;br /&gt;
 Sareel Ja: Why would I have cause to be upset when everything is going to plan? The stronger {{alternatives|f=she|m=he}} proves to be, the more powerful our ruler will be when all is said and done.&lt;br /&gt;
&lt;br /&gt;
 Bakool Ja Ja the Mighty: But why? Why go to such lengths?&lt;br /&gt;
&lt;br /&gt;
 Sareel Ja: Because we deserve better than that mockery of a contest could muster, and the world will soon see that I am fit to govern alongside a &#039;&#039;true&#039;&#039; ruler.&lt;br /&gt;
&lt;br /&gt;
 Bakool Ja Ja the Mystic: Usurp the throne and the world will only see you as a would-be tyrant and traitor. Please, Sareel Ja, it&#039;s not too late to stop this.&lt;br /&gt;
&lt;br /&gt;
 Bakool Ja Ja the Mighty: Despite what you may think, the Dawnservants have served the people well. And I have no doubt they would forgive you your transgressions just as they forgave me.&lt;br /&gt;
&lt;br /&gt;
 Sareel Ja: What happened to you, Bakool Ja Ja? What happened to the proud warrior who vied for the throne, understanding that only we Mamool Ja are fit to rule?&lt;br /&gt;
 Sareel Ja: Whatever bonds you believe you&#039;ve forged with Wuk Lamat are merely an illusion born of convenience.&lt;br /&gt;
 Sareel Ja: You think your loyalty sets you along a noble path, but you&#039;re nothing more than her lapdog. A means for her to harness the might of the blessed siblings. And when she falls, you&#039;ll find yourself a mongrel on the streets─as you&#039;ve always been!&lt;br /&gt;
&lt;br /&gt;
 Bakool Ja Ja the Mighty: You&#039;re wrong, Sareel Ja! You&#039;re wrong!&lt;br /&gt;
 Bakool Ja Ja: I─ Ergh...!&lt;br /&gt;
&lt;br /&gt;
 Prishe: Easy, Bakool Ja Ja. You&#039;ll reopen your wounds.&lt;br /&gt;
&lt;br /&gt;
 Sareel Ja: Hahaha. Serves you right for trying to protect that &#039;&#039;thing&#039;&#039;. Considering the damage her core incurred battling our champion, she hasn&#039;t long left anyway.&lt;br /&gt;
 Sareel Ja: But she&#039;s not the only one in a precarious position, is she? Or have you forgotten the contents of my letter?&lt;br /&gt;
 Sareel Ja: It would be all too easy to unleash an army of echoes upon the good people of Yak T&#039;el. If you value their safety, then my selections must continue. &lt;br /&gt;
&lt;br /&gt;
 Bakool Ja Ja the Mystic: You disgust me, Sareel Ja... And that&#039;s saying something.&lt;br /&gt;
&lt;br /&gt;
 Sareel Ja: If there&#039;s nothing else, I have much to prepare—and more still to consider—before making my next selection. Until the next time...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sareel Ja vanishes and Alxaal appears.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Bakool Ja Ja the Mighty: You&#039;re back!&lt;br /&gt;
&lt;br /&gt;
 Alxaal: My apologies for the delay. Fighting off the echoes took longer than I had anticipated.&lt;br /&gt;
 Alxaal: Clearly you had no trouble fighting your way out, so why the long faces? Did something happen?&lt;br /&gt;
 &lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Prishe: How long do I have, before I...I...&lt;br /&gt;
&lt;br /&gt;
 Bakool Ja Ja the Mystic: That rotten snake...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Alxaal===&lt;br /&gt;
 Alxaal: If what he says is true─and the two of us are indeed echoes─then any significant injury could quite literally wipe us from existence.&lt;br /&gt;
 Alxaal: Be that as it may, even if I am not real, the love I bear for Vana&#039;diel and her memories is. That&#039;s why I&#039;ll keep fighting.&lt;br /&gt;
&lt;br /&gt;
 Prishe: Me too. Worrying about it isn&#039;t going to get us anywhere.&lt;br /&gt;
 Prishe: I already know the truth...&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
 System: The memories sleeping in Jeuno stir. Perhaps the Hume adventurer has new knowledge to share with you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 Alxaal: To defeat not only Kam&#039;lanaut, but also his brother Eald&#039;narche, is nothing short of miraculous. I daresay there are few adventurers of your caliber in Vana&#039;diel.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=kuwnBt-Izxc}}&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Hollow_Promise&amp;diff=1508971</id>
		<title>The Hollow Promise</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Hollow_Promise&amp;diff=1508971"/>
		<updated>2026-07-22T16:53:54Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Hollow Promise&lt;br /&gt;
| description = The Landsguard looks relieved to see you.&lt;br /&gt;
| image = the hollow promise1.png&lt;br /&gt;
| quest-giver = Landsguard Messenger&lt;br /&gt;
| related-npcs = Alxaal; Bakool Ja Ja; Kikwezana; Landsguard Sentry (The Hollow Promise); Prishe&lt;br /&gt;
| cutscene-npcs = &lt;br /&gt;
| location = Tuliyollal&lt;br /&gt;
| location-x = 16.2&lt;br /&gt;
| location-y = 3.9&lt;br /&gt;
| type = feature&lt;br /&gt;
| journal-section = Chronicles of a New Era&lt;br /&gt;
| journal-category = Echoes of Vana&#039;diel Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 190&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| category = &lt;br /&gt;
| level = 100&lt;br /&gt;
| quest-sync = &lt;br /&gt;
| req-quest = &lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = Any Disciple of War or Magic (excluding limited jobs)&lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 6000&lt;br /&gt;
| unlocks = ra Windurst: The Third Walk&lt;br /&gt;
| prev-quest = Apocalypse Nigh&lt;br /&gt;
| next-quest = Distant Promises&lt;br /&gt;
| patch = 7.5&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-edb = 3e03ec716be&lt;br /&gt;
| id-gt = 71015&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Kikwezana]] in [[The Outskirts|the outskirts]].&lt;br /&gt;
* Speak with the [[Landsguard Sentry (The Hollow Promise)|Landsguard sentry]] in [[Mamook]].&lt;br /&gt;
* Speak with [[Prishe]] in [[Lower Jeuno|Jeuno]].&lt;br /&gt;
* Enter {{i|Windurst: The Third Walk}}.&lt;br /&gt;
* Speak with [[Alxaal]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* The Landsguard looks relieved to see you.&lt;br /&gt;
* The Landsguard is pleased to report the woods remain quiet, and his men remain on high alert in the event new echoes appear. He goes on to tell you that Kikwezana has finished his tests and is ready to share his findings. Assuming you wish to be privy to the results, the Landsguard urges you to go and meet with Prishe and the others at the outskirts.&lt;br /&gt;
* An examination of Prishe and Alxaal has shown that, while Alxaal&#039;s core shows no signs of serious damage, Prishe is at risk of disappearing should she find herself in harm&#039;s way again. Unfortunate news made all the more terrible when Kikwezana receives word of a possible echo sighting in Mamook. You waste no time in heading back.&lt;br /&gt;
* You arrive in Mamook to find a number of slain enemies that are indeed echoes. Among their remains you find an invitation from none other than Sareel Ja. He invites you once more to Jeuno, claiming a vessel for his king has at last been decided. Because there are also echoes yet running rampant to the south, however, Bakool Ja Ja elects to remain with the Landsguard. This leaves you, Alxaal, and Prishe to go and confront Sareel Ja in Jeuno.&lt;br /&gt;
* Sareel Ja has set the stage for what appears to be your final encounter, and while Prishe is all too eager to give him a sound thrashing, Alxaal insists she stay put, lest her electrope core be fractured any further. She reluctantly agrees, leaving you and Alxaal to brave a gauntlet of echoes.&lt;br /&gt;
:※Windurst: The Third Walk can be accessed via the Duty Finder.&lt;br /&gt;
* You and Alxaal remain undaunted as you brave a number of strange landscapes, each home to powerful echoes. The journey culminates in a battle against the god Shinryu, said to have brought ruin to the twin of Vana&#039;diel. With help from Alxaal, and the unexpected arrival of Prishe, you prove triumphant.&lt;br /&gt;
* With the “perfect vessel” defeated, and the Shade of Gulool Ja Ja himself gone as well, Sareel Ja elects to retreat. Before you can apprehend him, he disappears through a portal, abandoning Jeuno for the woods of Yak T&#039;el.&lt;br /&gt;
* Rather than potentially run headlong into danger, Alxaal suggests regrouping with Bakool Ja Ja. Perhaps he and the Landsguard will be able to help track Sareel Ja down.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Landsguard Messenger: Welcome back, [Forename]. You&#039;ll be happy to know the guard remains on high alert in the event any echoes appear in Yak T&#039;el.&lt;br /&gt;
Landsguard Messenger: As of now, there have been no reported sightings. We did, however, recently receive a missive from Kikwezana.&lt;br /&gt;
Landsguard Messenger: He&#039;s finished conducting his tests with Prishe and requests an audience. Bakool Ja Ja has already left to meet with him.&lt;br /&gt;
Landsguard Messenger: I can only assume you wish to be present to hear the results, so I would suggest you make for the outskirts at once.&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Landsguard Messenger: I expect Kikwezana is waiting for your arrival to share the results of his research, so best not to keep them waiting overlong.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Kikwezana in the outskirts.===&lt;br /&gt;
-optional start&lt;br /&gt;
Bakool Ja Ja the Mighty: I thought you might come. You&#039;re just in time to hear what Kikwezana&#039;s learned of Alxaal and Prishe.&lt;br /&gt;
&lt;br /&gt;
Prishe: There&#039;s still a lot I&#039;d like to see, both in and outside of the dome, but first I&#039;ve got to know what Kikwezana&#039;s found out.&lt;br /&gt;
&lt;br /&gt;
Alxaal: Kikwezana was a most hospitable host during our time in Solution Nine. The dining establishments he took us to were most unusual, but the meals were surprisingly delicious.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Kikwezana: Thank you all for coming.&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: So, what have you learned?&lt;br /&gt;
&lt;br /&gt;
Kikwezana: After a thorough examination of Prishe and Alxaal, we discovered that... Erm...&lt;br /&gt;
&lt;br /&gt;
Prishe: Spit it out, already! You&#039;ve made your point that we&#039;re not really &#039;&#039;living&#039;&#039;. How bad could it be?&lt;br /&gt;
&lt;br /&gt;
Kikwezana: Yes, as you say. You are indeed artificial life-forms, each possessed of an electrope core.&lt;br /&gt;
Kikwezana: Were said cores to be damaged, it would become increasingly difficult to maintain your form, until eventually you dissipate. This much you already know.&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mystic: And...? What is the present state of said cores?&lt;br /&gt;
&lt;br /&gt;
Kikwezana: While Alxaal&#039;s core shows signs of wear, there is no significant damage. I don&#039;t expect it will break apart any time soon.&lt;br /&gt;
Kikwezana: Prishe&#039;s core, on the other hand, is... Well... To be blunt, it&#039;s a wonder you hadn&#039;t already blinked out of existence.&lt;br /&gt;
Kikwezana: We used all the electrope tricks we had to mend the worst of the cracks...&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: But it &#039;&#039;has&#039;&#039; been mended, yes?&lt;br /&gt;
&lt;br /&gt;
Kikwezana: Her core should hold itself together...so long as she remains out of harm&#039;s way. Another strong shock to the body is all it would take for it to fall to pieces.&lt;br /&gt;
&lt;br /&gt;
Prishe: It&#039;ll be fine, I won&#039;t overdo it. Wouldn&#039;t want to miss all the adventuring we still have left to do, right?&lt;br /&gt;
&lt;br /&gt;
Alxaal: And I couldn&#039;t imagine going on without you. We are comrades born of memories from the same home, after all. Even if those I can recall are few and far between.&lt;br /&gt;
&lt;br /&gt;
Prishe: Ah, that&#039;s right. You&#039;re always so quick to share what you &#039;&#039;do&#039;&#039; recall, it&#039;s easy to overlook how much you&#039;ve forgotten.&lt;br /&gt;
&lt;br /&gt;
Kikwezana: Yes, Bakool Ja Ja is right here.&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: What is it?&lt;br /&gt;
&lt;br /&gt;
Kikwezana: There&#039;s been an attack in Mamook─strange creatures the Landsguard are unable to identify.&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: An attack!?&lt;br /&gt;
&lt;br /&gt;
Alxaal: Echoes, in all likelihood.&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: The sentries there will need reinforcements. Let&#039;s hurry!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Kikwezana: Born from another world not truly her own, and she may never even live to see it. Truly, fate is a cruel mistress.&lt;br /&gt;
Kikwezana: And yet, the twinkle in their eyes as they walk about Solution Nine suggests nothing of such hardship.&lt;br /&gt;
Kikwezana: I pray this is all resolved soon. I&#039;d very much like to hear more of their adventures here and elsewhere.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with the Landsguard sentry in Mamook.===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Landsguard Sentry (The Hollow Promise): Bakool Ja Ja! Ah, and you&#039;ve brought the others with you.&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: You&#039;ve all done well to hold the line.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say: What will you say?&lt;br /&gt;
&amp;gt; Ananta...? Here?&lt;br /&gt;
Landsguard Sentry (The Hollow Promise): So you&#039;ve seen this manner of creature before? Not here in Tural, surely. But how─or why─would they find their way here?&lt;br /&gt;
Landsguard Sentry (The Hollow Promise): Echoes... So that other world is home to these “Ananta” as well.&lt;br /&gt;
&amp;gt; These have to be echoes, right?&lt;br /&gt;
Landsguard Sentry (The Hollow Promise): Well, I&#039;ve certainly never seen or heard of such creatures in Tural before.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Alxaal: I...I remember these fiends... In Vana&#039;diel we call them “Lamiae.” Their cunning is matched only by their ferocity.&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mystic: But thankfully not cunning or ferocious enough to overcome our Landsguard.&lt;br /&gt;
&lt;br /&gt;
Landsguard Sentry (The Hollow Promise): The situation is a little more complicated than that, I&#039;m afraid... Allow me to explain.&lt;br /&gt;
Landsguard Sentry (The Hollow Promise): We were standing guard when an army of these snake creatures appeared as if out of nowhere, surrounding us in an instant.&lt;br /&gt;
Landsguard Sentry (The Hollow Promise): Their numbers were beyond count. Had they pressed their attack any further, they could have easily overpowered us and besieged Mamook.&lt;br /&gt;
Landsguard Sentry (The Hollow Promise): Just as all hope seemed lost, a strange mage arrived─barely a child, judging by her size─and felled the army with a single spell.&lt;br /&gt;
Landsguard Sentry (The Hollow Promise): Then she vanished before we could so much as ask her name or offer thanks.&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: If I didn&#039;t know better, I&#039;d say they were describing Krile, but are her magicks &#039;&#039;that&#039;&#039; destructive?&lt;br /&gt;
&lt;br /&gt;
Landsguard Sentry (The Hollow Promise): We also retrieved this letter from the enemy&#039;s remains.&lt;br /&gt;
&lt;br /&gt;
Sareel Ja: Dearest Champion,&amp;lt;br&amp;gt;It is with great pleasure that I inform you a vessel for the king has at last been chosen.&lt;br /&gt;
Sareel Ja: To that end, I have sent forth this celebratory military procession. I hope that it proves to your liking.&lt;br /&gt;
Sareel Ja: You are hereby invited to return to Jeuno for the coming coronation ceremony.&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mystic: &#039;&#039;Invited&#039;&#039;. Hmph. As if he wasn&#039;t planning to release more echoes should we refuse.&lt;br /&gt;
&lt;br /&gt;
Landsguard Sentry (The Hollow Promise): There are continued skirmishes to the south even as we speak, but I fear it&#039;s simply a battle of attrition...&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: While I&#039;d love to be the one that gives Sareel Ja a sound thrashing, my place is with the Landsguard.&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mystic: You seem to have a knack for passing on information. Your job will be to outline the current situation to the soldiers when they return.&lt;br /&gt;
&lt;br /&gt;
Prishe: Right, then! Let&#039;s go and kick Sareel Ja&#039;s scaly arse!&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: Don&#039;t forget what Kikwezana said. If it looks like things are taking a turn for the worse, get out of there.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Landsguard Sentry (The Hollow Promise): The Landsguard will be fine with Bakool Ja Ja helping to hold the line. Hurry and see to Sareel Ja.&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: You be sure to give Sareel Ja a sound thrashing for the both of us, you hear?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Prishe in Jeuno.===&lt;br /&gt;
-optional start&lt;br /&gt;
Alxaal: Strange... I don&#039;t recall this being here before.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Prishe: Look─another one of those portals. Maybe he decided to cut to the chase and get straight to the fighting.&lt;br /&gt;
&lt;br /&gt;
Alxaal: Perhaps. But Sareel Ja struck me as the sort who enjoyed hearing himself talk.&lt;br /&gt;
&lt;br /&gt;
Sareel Ja: So, someone &#039;&#039;did&#039;&#039; force their way in. I assumed you lot had simply grown impatient.&lt;br /&gt;
Sareel Ja: Thieves, then? No. Such a feat is beyond the petty bandits wandering Yak T&#039;el.&lt;br /&gt;
Sareel Ja: I suppose it doesn&#039;t matter in the end. Whoever they are, their fate was sealed the moment they set foot within my domain.&lt;br /&gt;
&lt;br /&gt;
Prishe: Enough with all the prattling! You&#039;re clearly no match for [Forename], so why not just turn yourself in to the Landsguard?&lt;br /&gt;
&lt;br /&gt;
Sareel Ja: Did you not read my letter? I have found a vessel worthy of our one true king.&lt;br /&gt;
Sareel Ja: He who first incited conflict in the lands of Vana&#039;diel. This adventurer has no chance against such a primordial being.&lt;br /&gt;
&lt;br /&gt;
Shade of Resolve: Gehehehe! Very good, Sareel Ja. Finally... &#039;&#039;Finally&#039;&#039;, we will have the power we need to rule.&lt;br /&gt;
Shade of Reason: Rule Vana&#039;diel, yes. But have we need of subjects in this world? Or should we simply slaughter them all?&lt;br /&gt;
&lt;br /&gt;
Alxaal: So long as we draw breath, you will not bring harm to this world or any other!&lt;br /&gt;
&lt;br /&gt;
Sareel Ja: Hahaha! I thought you might say as much. I&#039;d expect nothing less from a man who&#039;s─&lt;br /&gt;
Sareel Ja: Ah, perhaps that&#039;s better left unsaid.&lt;br /&gt;
&lt;br /&gt;
Alxaal: What are you hiding? What have you learned of who I am?&lt;br /&gt;
&lt;br /&gt;
Sareel Ja: As for you, [Forename], never fear. When my echoes have finished with these appetizers, I&#039;ve no doubt they will take their time on their main dish.&lt;br /&gt;
Sareel Ja: So let us not waste any more time. To commemorate this auspicious occasion, and the coming of our king, a veritable feast of powerful foes awaits.&lt;br /&gt;
Sareel Ja: I should hope you&#039;ll survive long enough to grovel at the feet of our new ruler.&lt;br /&gt;
&lt;br /&gt;
Prishe: That bastard... Didn&#039;t even acknowledge I was here. Next time I see him, I&#039;ll make sure he never forgets this face─or my fists!&lt;br /&gt;
&lt;br /&gt;
Alxaal: You&#039;ll be doing no such thing, or have you already forgotten Kikwezana&#039;s warning? Leave this fight to us. Please...&lt;br /&gt;
&lt;br /&gt;
Prishe: Fine... But don&#039;t you go and do anything reckless, you hear me?&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;{{i|Windurst: The Third Walk}} now accessible&#039;&#039;&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alxaal: Whatever he claims to know of me, it matters not. His plans to defile the memories of Vana&#039;diel end here.&lt;br /&gt;
&lt;br /&gt;
Prishe: A “primordial being”? No, he couldn&#039;t have...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
:===Enter Windurst: The Third Walk.===&lt;br /&gt;
&#039;&#039;Windurst&#039;&#039;&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Shantotto the Demon: Ohohoho!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
Alxaal: What echoes has Sareel Ja conjured this time, I wonder?&lt;br /&gt;
Alxaal: The Great Star Tree? This must be Windurst Walls...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dais of Ascension (boss 1)&#039;&#039;&lt;br /&gt;
Alxaal: Shantotto!?&lt;br /&gt;
Shantotto the Demon: What&#039;s this? More vermin come to play?&amp;lt;br&amp;gt;I&#039;ll put you down without delay.&lt;br /&gt;
Alxaal: The renowned wizard and demon of the Federation... How has he conjured such a terrible echo?&lt;br /&gt;
Shantotto the Demon: You&#039;ve no recourse but to cower before my &#039;&#039;true&#039;&#039; power!&lt;br /&gt;
Shantotto the Demon: Refuse to obey and I&#039;ll make you pay!&lt;br /&gt;
Shantotto the Demon: Before we&#039;re through, you&#039;ll learn there&#039;s nothing I can&#039;t do!&lt;br /&gt;
Alxaal: Have care! There&#039;s no telling what she&#039;ll conjure next.&lt;br /&gt;
Alxaal: A comrade is down, but we mustn&#039;t give up! Quickly—someone revive them!&lt;br /&gt;
Shantotto the Demon: For my next feat, let&#039;s turn up the heat!&lt;br /&gt;
Alxaal: What are you plotting, witch!?&lt;br /&gt;
Shantotto the Demon: I&#039;m no saint, so don&#039;t expect restraint!&lt;br /&gt;
Shantotto the Demon: My patience is through—and now so are you!&lt;br /&gt;
Shantotto the Demon: Very well...&lt;br /&gt;
Shantotto the Demon: Ohohohoho!&lt;br /&gt;
Alxaal: Dammit! Is everyone all right?&lt;br /&gt;
Shantotto the Demon: No matter where you run, I&#039;ll still have my fun!&lt;br /&gt;
System: You sense a powerful gale approaches...&lt;br /&gt;
Shantotto the Demon: Surrender I&#039;ll allow, if you but give up now.&lt;br /&gt;
Shantotto the Demon: Your offenses demand consequences!&lt;br /&gt;
&amp;gt; If the entire alliance dodges the second Diagrammatic Doorway sequence&lt;br /&gt;
Shantotto the Demon: Ohoho! You catch on fast!&amp;lt;br&amp;gt;Just like a pupil from my past!&lt;br /&gt;
&amp;gt; Otherwise&lt;br /&gt;
Shantotto the Demon: Ohoho! Too slow, fear!&amp;lt;br&amp;gt;You never stood a chance, my dear!&lt;br /&gt;
---&lt;br /&gt;
Shantotto the Demon: I shall snuff your flame out—another swift rout!&lt;br /&gt;
Alxaal: I fear we&#039;ll not survive this without powerful healing magicks.&lt;br /&gt;
Shantotto the Demon: Ohohohoho!&lt;br /&gt;
Alxaal: Such potent healing! My thanks!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;After the fight&#039;&#039;&lt;br /&gt;
Alxaal: She was...a doll?&lt;br /&gt;
Shantotto the Demon: You&#039;ve prove a match for my magicked doll... Perhaps you have merit, after all.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Al Zahbi&#039;&#039;&lt;br /&gt;
Alxaal: By Altana, this looks like Aht Urhgan.&lt;br /&gt;
x@Aht Urhgan Guard: Al Zahbi is under attack!&lt;br /&gt;
Alxaal: Under attack!?&lt;br /&gt;
x@Aht Urhgan Guard: The enemy has breached the Balrahn Defense Line! They march on the Imperial capital!&lt;br /&gt;
Alxaal: The city has been besieged! Make ready—the enemy will soon be upon us.&lt;br /&gt;
x@Salaheem&#039;s Sentinel: Damned beastmen!&lt;br /&gt;
x@Salaheem&#039;s Sentinel: Time to get to work!&lt;br /&gt;
x@Salaheem&#039;s Sentinel: The Galeserpent General&#039;s counting on us!&lt;br /&gt;
x@Salaheem&#039;s Sentinel: We must hold the line!&lt;br /&gt;
x@Salaheem&#039;s Sentinel: Time for a little subtle sorcery.&lt;br /&gt;
x@Salaheem&#039;s Sentinel: Leave the healing to me!&lt;br /&gt;
Alxaal: Reinforcements!&lt;br /&gt;
Alxaal: And now the fight begins in earnest!&lt;br /&gt;
Medusa Swarmsinger: Well, well... Look at all these adorable two-legs...&amp;lt;br&amp;gt;Come, dance with me, mortals!&lt;br /&gt;
Alxaal: Their leader has finally shown themself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;After the fight&#039;&#039;&lt;br /&gt;
Alxaal: It would appear the siege has ended.&lt;br /&gt;
x@Salaheem&#039;s Sentinel: Is everyone all right?&lt;br /&gt;
x@Salaheem&#039;s Sentinel: Phew! Glad that&#039;s over!&lt;br /&gt;
x@Salaheem&#039;s Sentinel: That was a little &#039;&#039;too&#039;&#039; close...&lt;br /&gt;
x@Salaheem&#039;s Sentinel: Everyone all right? Then let&#039;s go eat!&lt;br /&gt;
Alxaal: Where is Sareel Ja hiding?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Alzadaal Undersea Ruins (boss 2)&#039;&#039;&lt;br /&gt;
Alxaal: Are these not the undersea ruins of Alzadaal?&lt;br /&gt;
Alxaal: It can&#039;t be... The light divinity!&lt;br /&gt;
Alexander Resurrected: I...am...Alexander...&amp;lt;br&amp;gt;The meek...shall be rewarded...&amp;lt;br&amp;gt;The defiant...shall be judged...&lt;br /&gt;
Alxaal: Alexander. So we meet again...&lt;br /&gt;
Alexander Resurrected: Thy sin...shall be cleansed...by righteous fire...&lt;br /&gt;
Alxaal: How is it an echo can match the resilience of Alexander?&lt;br /&gt;
Alexander Resurrected: Offer thy worship...&amp;lt;br&amp;gt;I shall burn away...thy transgressions...&lt;br /&gt;
Alexander Resurrected: My divine flames...shall melt thy flesh...sear thy bones...unshackle thy soul...&lt;br /&gt;
Alexander Resurrected: Open thine eyes...&amp;lt;br&amp;gt;My radiance...shall guide thee...&lt;br /&gt;
Alexander Resurrected: I am immutable...indestructible...impervious...immortal...&lt;br /&gt;
Alxaal: I&#039;d expect nothing less of such a deity.&lt;br /&gt;
Alexander Resurrected: Wish for eternity...yearn for immortality...&amp;lt;br&amp;gt;Sense thy transience...know thy insignificance...&lt;br /&gt;
Alexander Resurrected: ΩΩΩΩΩΩΩ&lt;br /&gt;
Alxaal: Still standing in the face of His judgment. Well done!&lt;br /&gt;
Alxaal: A comrade is down! Someone revive them!&lt;br /&gt;
Alxaal: A comrade is in trouble! Someone heal them!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;After the fight&#039;&#039;&lt;br /&gt;
Alxaal: Well, if even the stalwart defenses of Alexander cannot stop us, I say we press on!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Garden of Ru&#039;Hmet&#039;&#039;&lt;br /&gt;
Alxaal: The Garden of Ru&#039;Hmet? Then that means...&lt;br /&gt;
Alxaal: That&#039;s the last of them.&lt;br /&gt;
Alxaal: There is no foe Sareel Ja can conjure that I have not already vanquished.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Empyreal Paradox (boss 3)&#039;&#039;&lt;br /&gt;
Alxaal: The Twilight God? Here!? Sareel Ja, you bastard... You&#039;ll pay dearly for this.&lt;br /&gt;
Alxaal: We stand now before the very father of creation... Hold nothing back.&lt;br /&gt;
Promathia: Who... Who calleth my name...?&lt;br /&gt;
Alxaal: What in the world?&lt;br /&gt;
Alxaal: The Emptiness threatens to spread.&lt;br /&gt;
Promathia: The reign of Twilight is inevitable...&lt;br /&gt;
Promathia: Bear unto them...my essence...&lt;br /&gt;
Alxaal: Urgh!&lt;br /&gt;
Promathia: Thine arrogant heart shall be mine...&lt;br /&gt;
Alxaal: The darkness... It&#039;s growing...&lt;br /&gt;
Alxaal: This place is... it&#039;s been swallowed by the Emptiness, the darkness of man&#039;s heart made manifest.&lt;br /&gt;
Alxaal: He means to use the darkness in my heart against us!?&lt;br /&gt;
Alxaal: No... I won&#039;t...give in!&lt;br /&gt;
Promathia: Thine own weakness betrays thee...&lt;br /&gt;
Alxaal: O Altana, I beg your grace once more.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;If the party fails the DPS check&lt;br /&gt;
Promathia: Our farewell shall be...forever.&lt;br /&gt;
Alxaal: It&#039;s too late...&lt;br /&gt;
&#039;&#039;The party wipes and the battle resets.&#039;&#039;&lt;br /&gt;
&amp;gt;Otherwise, if they pass the check&lt;br /&gt;
Alxaal: So long as I hold faith in my comrades, and they in me, darkness shall find no purchase in my heart.&lt;br /&gt;
---&lt;br /&gt;
Promathia: O darkness...&lt;br /&gt;
Alxaal: It&#039;s taking the darkness into itself!&lt;br /&gt;
Promathia: Our farewell shall be...forever.&lt;br /&gt;
Alxaal: The Twilight God could never... What has Sareel Ja done?&lt;br /&gt;
Promathia: Desire...for the Emptiness...&lt;br /&gt;
Alxaal: A comrade is down! Someone revive them!&lt;br /&gt;
Promathia: Yearn... Desire... Hunger...for the end of mortality.&lt;br /&gt;
Alxaal: Careful, lest the darkness take you.&lt;br /&gt;
Promathia: O star...descend from the heavens...I beseech thee...&lt;br /&gt;
Promathia: A fate...decided...&lt;br /&gt;
Alxaal: A comrade is in trouble! Someone heal them!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;After the fight&#039;&#039;&lt;br /&gt;
Sareel Ja: Gahahaha! You have done well, but you will go no further! Come forth!&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Prishe: You can worry about how I caught up to you later. We&#039;ve got a dragon to slay!&lt;br /&gt;
Prishe: C&#039;mon, we&#039;ll be fine. Aren&#039;t we always?&lt;br /&gt;
Alxaal: Yes...yes, I finally remember. Who I was. Who I am.&lt;br /&gt;
Alxaal: Let us be done with Sareel Ja and his schemes. Our journey&#039;s end awaits—and with luck, a new beginning...&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Abyssean Empyreal Paradox (boss 4)&#039;&#039;&lt;br /&gt;
Alxaal: Shinryu... The divine dragon that brought ruin to Vana&#039;diel&#039;s twin.&lt;br /&gt;
Prishe: So &amp;quot;world destroyer&amp;quot; wouldn&#039;t be an exaggeration for this one? Well that&#039;s just wonderful...&lt;br /&gt;
System: Your dark resistance has been reduced...&lt;br /&gt;
System: Your light resistance has been reduced...&lt;br /&gt;
System: Aether running through the floor threatens to explode!&lt;br /&gt;
Prishe: Oh, oh no—someone&#039;s down! Can anyone revive them?&lt;br /&gt;
Prishe: Never though I&#039;d see a god that&#039;d give Promathia a run for his money.&lt;br /&gt;
Alxaal: Promathia assumed this form after its resurrection, though I suppose you would have no way of knowing.&lt;br /&gt;
Alxaal: Shinryu has already brought ruin to one world... We cannot let it come to another.&lt;br /&gt;
Prishe: Not a chance! Let&#039;s kick this thing&#039;s scaly arse!&lt;br /&gt;
Prishe: What the hell was that!?&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Alxaal: Has Sareel Ja finally prepared the &amp;quot;vessel&amp;quot;&amp;quot; for his king?&lt;br /&gt;
&#039;&#039;The shade of Gulool Ja Ja is absorbed into Shinryu Paradox.&#039;&#039;&lt;br /&gt;
Prishe: Did...did he just...?&lt;br /&gt;
&#039;&#039;Shinryu Paradox transforms into the Hollow King.&#039;&#039;&lt;br /&gt;
Hollow King: Mwahahaha! You have done well, Sareel Ja!&lt;br /&gt;
Hollow King: This world is mine to conquer. Mine to rule forevermore!&lt;br /&gt;
-cutscene end&lt;br /&gt;
Hollow King: O sacred flame from beyond...&lt;br /&gt;
Hollow King: Become my blade, and consign my foes to ash!&lt;br /&gt;
Alxaal: Everyone! With me!&lt;br /&gt;
Alxaal: Urgh!&lt;br /&gt;
Prishe: Alxaal, stop! That&#039;s enough!&lt;br /&gt;
Alxaal: Ahhhhhh!&lt;br /&gt;
Hollow King: Insolence! You dare defy me!?&lt;br /&gt;
Prishe: Alxaal! Alxaal!!!&lt;br /&gt;
Alxaal: Don&#039;t you worry about me, Prishe... I&#039;ll see this adventure to its conclusion.&lt;br /&gt;
Hollow King: Face the king&#039;s judgment!&lt;br /&gt;
Hollow King: My word is absolute!&lt;br /&gt;
Prishe: Oh, that looks like it hurt. Hang in there...&lt;br /&gt;
Hollow King: I will not be denied!&lt;br /&gt;
Hollow King: My word is absolute!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Post-duty pop-ups&#039;&#039;&lt;br /&gt;
Prishe: Phew! Glad I made it in time!&lt;br /&gt;
&lt;br /&gt;
Alxaal: It all makes sense now...&lt;br /&gt;
&lt;br /&gt;
===Post-duty cutscene===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Alxaal: You weren&#039;t supposed to be here.&lt;br /&gt;
&lt;br /&gt;
Prishe: What, and miss out on all the fun? My gut told me something was wrong, so I leapt through the portal. Next thing I knew, I found you on the ground and a giant dragon looming over our heads.&lt;br /&gt;
Prishe: I know I&#039;m pushing my luck, but I&#039;m glad I was able to help.&lt;br /&gt;
&lt;br /&gt;
Alxaal: Indeed you did. In fact, I daresay your presence is what turned the tide in our favor.&lt;br /&gt;
&lt;br /&gt;
Sareel Ja: My king, no... How could this happen? You had the perfect vessel─the power of a god at your command!&lt;br /&gt;
&lt;br /&gt;
Shade of Resolve: If it was perfect, then why do their corpses not lay at my feet!? I need a new vessel. A stronger vessel!&lt;br /&gt;
&lt;br /&gt;
Sareel Ja: Shinryu only came to be when Promathia, the Twilight God, sought ever greater power. It slew their world&#039;s greatest champion and brought ruin to the world... To find a stronger vessel will be no easy feat.&lt;br /&gt;
&lt;br /&gt;
Alxaal: Your victory over Promathia alongside your adventurer companion was but one of countless possibilities.&lt;br /&gt;
Alxaal: Like Shinryu, and the death of Vana&#039;diel&#039;s twin...&lt;br /&gt;
&lt;br /&gt;
Prishe: How can you be so certain?&lt;br /&gt;
&lt;br /&gt;
Alxaal: The battle against Shinryu. Seeing you there, it all came back to me.&lt;br /&gt;
Alxaal: Both memories of a world where heroes prevailed over Promathia...and another where you alone survived an encounter with Shinryu.&lt;br /&gt;
Alxaal: Preposterous, I know. Yet now it all makes sense... I finally remember who I am. What I am.&lt;br /&gt;
Alxaal: The memories that echo within that rift between worlds—from past and future alike, from adventurers of our world and those not our own—somehow intertwined and coalesced into the man who stands before you.&lt;br /&gt;
&lt;br /&gt;
Prishe: Meaning you share the memories of my friend, too? Well that explains how you remember so much about me.&lt;br /&gt;
&lt;br /&gt;
Shade of Resolve: We are not to be ignored!&lt;br /&gt;
Shade of Resolve: Sareel Ja, quickly! I need healing! Before it&#039;s...too late... I need...more...!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Shade of Gulool Ja Ja dissipates.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Alxaal: This place is... It&#039;s vanishing!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Back in Jeuno&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Prishe: Looks like we&#039;re back in Jeuno.&lt;br /&gt;
&lt;br /&gt;
Sareel Ja: No...&lt;br /&gt;
Sareel Ja: It can&#039;t end like this! I won&#039;t let it!!!&lt;br /&gt;
Sareel Ja: I need only return to the Walk of Echoes to find another world. Another champion worthy of my cause!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sareel Ja flees. Prishe and Alxaal run after him, but he teleports away.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Prishe: Where do you think you&#039;re going!?&lt;br /&gt;
&lt;br /&gt;
Alxaal: You&#039;re finished, Sareel Ja!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Shantotto observes the party.&#039;&#039;&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Prishe: We have to go after Sareel Ja!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Alxaal.===&lt;br /&gt;
Alxaal: Sareel Ja may have gotten away, but he has clearly grown desperate.&lt;br /&gt;
Alxaal: Best we hurry back to Bakool Ja Ja, and consider how best to track the fiend down, before he has time to recover.&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
System: The memories sleeping in Jeuno stir. Perhaps the [[Hume Adventurer|Hume adventurer]] has new knowledge to share with you.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=lbV96QnKIhw}}&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Apocalypse_Nigh&amp;diff=1508890</id>
		<title>Apocalypse Nigh</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Apocalypse_Nigh&amp;diff=1508890"/>
		<updated>2026-07-22T16:21:29Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* Dialogue */ adjusted to new template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = {{PAGENAME}}&lt;br /&gt;
| description = Bakool Ja Ja has his eyes set on the dome.&lt;br /&gt;
| image = Apocalypse Nigh.png&lt;br /&gt;
| quest-giver = Bakool Ja Ja&lt;br /&gt;
| related-npcs = Alxaal; Kikwezana; Landsguard Messenger; Prishe; Sareel Ja&lt;br /&gt;
| location = Shaaloani&lt;br /&gt;
| location-x = 15.0&lt;br /&gt;
| location-y = 19.5&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Echoes of Vana&#039;diel Quests&lt;br /&gt;
| journal-section = Chronicles of a New Era&lt;br /&gt;
| journal-category = Echoes of Vana&#039;diel Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 180&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 100&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| reward1 = 1 Vana&#039;diel March 2 Orchestrion Roll&lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 3000&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = For Whom the Verse Is Sung&lt;br /&gt;
| next-quest = The Hollow Promise&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| patch = 7.3&lt;br /&gt;
| id-edb = 5cefed560ed&lt;br /&gt;
| id-gt = 70865&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Bakool Ja Ja]].&lt;br /&gt;
* Speak with [[Kikwezana]].&lt;br /&gt;
* Speak with the [[Landsguard Messenger|Landsguard messenger]] in [[Tuliyollal]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Bakool Ja Ja has his eyes set on the dome.&lt;br /&gt;
* With no other pressing matters at hand, Bakool Ja Ja suggests the group press on to the dome where you are to meet with Oblivion. Alxaal, too, appears ready to depart. Prishe, meanwhile, is peering off into the distance, lost in thought. Bakool Ja Ja gently draws her attention back from the horizon, and the four of you are soon on your way.&lt;br /&gt;
* The impending meeting with Oblivion prompts Prishe to give voice to the idle musings that previously held her attention. The idea of merely being an echo weighs heavy on her mind, but Alxaal reminds her that─even if she is not the real Prishe─the future is what they make of it, and there is nothing to stop her from finding her own place in the world. She finds comfort in his words, but it quickly gives way to panic when a terrible pain suddenly shoots through her. For a brief moment, her body is enveloped in electric current, and an electrope cube can be seen thrumming in her chest. Fearing time may be running out, Alxaal urges the group to hurry to the dome.&lt;br /&gt;
* You meet with Kikwezana, an electrope engineer and member of Oblivion. He is admittedly unsure what he can do to help Alxaal and Prishe, but he is nevertheless determined to do all he can to be of assistance. First, he will need to collect samples to study. This leaves you and Bakool Ja Ja idle, and so he suggests the two of you return to Brightploom Post.&lt;br /&gt;
* A member of the Landsguard thanks you for your efforts in defeating Sareel Ja&#039;s echoes, and assures you the guard will keep watch for any new activity in Yak T&#039;el. With naught left to be done save prepare for the next battle, Bakool Ja Ja bids you safe travels.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 Bakool Ja Ja the Mighty: Now that Scoria is safe and reunited with her father, I think it&#039;s time we make for the dome. We can take the train from Shaaloani Station.&lt;br /&gt;
&lt;br /&gt;
 Bakool Ja Ja the Mystic: Prishe...? It&#039;s time to go.&lt;br /&gt;
&lt;br /&gt;
 Prishe: Oh, sorry! Right. Let&#039;s get going.&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Bakool Ja Ja (cutscene)===&lt;br /&gt;
-optional start&lt;br /&gt;
 Alxaal: I&#039;d heard tell of the dome before, but it&#039;s quite the sight, even at this distance.&lt;br /&gt;
&lt;br /&gt;
 Prishe: &amp;lt;sigh&amp;gt;&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Bakool Ja Ja the Mighty: What luck! The train&#039;s just arrived.&lt;br /&gt;
&lt;br /&gt;
 Prishe: I know I said worrying about if we&#039;re real isn&#039;t going to get us anywhere, but...&lt;br /&gt;
 Prishe: Gods, I feel like such a damn hypocrite.&lt;br /&gt;
 Prishe: I can&#039;t stop thinking about what Sareel Ja said. I&#039;m not scared, though─I mean, it is a &#039;&#039;little&#039;&#039; scary. But more than that, it&#039;s uh...&lt;br /&gt;
 Prishe: Ugh, why does this have to be so complicated!?&lt;br /&gt;
&lt;br /&gt;
 Question: What will you say?&lt;br /&gt;
 &amp;gt; You really miss home, don&#039;t you?&lt;br /&gt;
 &amp;gt; You really miss Ulmia, don&#039;t you?&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 Prishe: That&#039;s probably it. Listening to Scoria sing reminded me of Ulmia. And home...&lt;br /&gt;
 Prishe: It makes me wonder what everyone is up to. I can think of at least one person who&#039;s already in the midst of their next grand adventure.&lt;br /&gt;
&lt;br /&gt;
 Alxaal: Even if we&#039;re merely echoes, who is to say we cannot return to Vana&#039;diel? I&#039;ve no doubt Sareel Ja would know a way.&lt;br /&gt;
&lt;br /&gt;
 Prishe: And what place would I have in Vana&#039;diel when the real Prishe is already there?&lt;br /&gt;
 Prishe: Just when I think I&#039;ve put it out of my mind, I think of Kam&#039;lanaut and Eald&#039;narche. Clearly impostors, and proof we&#039;re living the same lie.&lt;br /&gt;
 Prishe: Then we met Scoria. She&#039;s so excited to have us come back and see her sing, and saying we would just felt like more of that lie...&lt;br /&gt;
 Prishe: There&#039;s no doubt in my mind we&#039;ll stop Sareel Ja, but then what? What happens to us?&lt;br /&gt;
&lt;br /&gt;
 Alxaal: Would that I had an answer for you, but I don&#039;t. No one does. Because the future is what we make of it.&lt;br /&gt;
 Alxaal: Once this is over, I intend to see all this world has to offer. I may be without memories, but I&#039;ve not lost my adventurer&#039;s heart.&lt;br /&gt;
 Alxaal: Perhaps I&#039;ll even find a new calling along the way. The world is “one damn big place,” after all. I daresay there&#039;s something out there for the both of us.&lt;br /&gt;
&lt;br /&gt;
 Prishe: When you&#039;re right, you&#039;re right. I guess we&#039;ll just find our own place to call home.&lt;br /&gt;
 Prishe: But first things first─we need to go and meet with Oblivion.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Prishe suddenly becomes unstable and the cube of electrope inside her chest can be seen.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 Prishe: Dammit all...&lt;br /&gt;
&lt;br /&gt;
 Alxaal: We had better hurry.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Speak with Kikwezana===&lt;br /&gt;
-optional start&lt;br /&gt;
 Alxaal: Even if these memories of adventure etched upon our hearts are not our own, we&#039;re still here. In this moment. And that makes us real.&lt;br /&gt;
&lt;br /&gt;
 Prishe: I&#039;m ready... Ready for anything!&lt;br /&gt;
&lt;br /&gt;
 Bakool Ja Ja the Mighty: Kikwezana has agreed to speak with us on behalf of Oblivion. Best not keep him waiting.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 Kikwezana: Ah, you must be the ones Shale told me about. I&#039;m Kikwezana, one of the electrope engineers.&lt;br /&gt;
 Kikwezana: So, what was it you wanted to discuss?&lt;br /&gt;
-cutscene start&lt;br /&gt;
&lt;br /&gt;
 Kikwezana: I see... Well, that&#039;d take more than just memories etched into electrope. Mamool Ja magicks are quite impressive, though. They almost seem alive.&lt;br /&gt;
 Kikwezana: I-I mean, of course you&#039;re alive. Technically. Maybe...&lt;br /&gt;
 Kikwezana: Let&#039;s just forget I said anything, alright?&lt;br /&gt;
&lt;br /&gt;
 Prishe: Don&#039;t worry about it. We&#039;re not even sure ourselves, to be honest.&lt;br /&gt;
 Prishe: The only thing we&#039;re certain of is that our bodies are made from electrope. We were hoping you could help figure out what that means for us.&lt;br /&gt;
 Prishe: We can&#039;t just sit around moping, you know?&lt;br /&gt;
&lt;br /&gt;
 Kikwezana: I&#039;m not sure how much I can help, but I&#039;d certainly love to try.&lt;br /&gt;
&lt;br /&gt;
 Alxaal: We are in your debt, sir.&lt;br /&gt;
 Alxaal: While you&#039;re conducting your tests, would it be all right if we have a look around? There&#039;s something about unfamiliar lands that stirs an adventurer&#039;s blood and─&lt;br /&gt;
 Alxaal: Wait... If we&#039;re made of electrope, do we even have blood to stir?&lt;br /&gt;
&lt;br /&gt;
 Prishe: Hah. Even if we don&#039;t, that&#039;s an absurd question to ask, don&#039;t you think?&lt;br /&gt;
&lt;br /&gt;
 Bakool Ja Ja the Mighty: Hmph. Well, at least they seem to be in better spirits.&lt;br /&gt;
&lt;br /&gt;
 Bakool Ja Ja the Mystic: Perhaps they simply find the truth comforting.&lt;br /&gt;
&lt;br /&gt;
 Kikwezana: If we might return to the topic at hand, yes─feel free to explore as you like.&lt;br /&gt;
&lt;br /&gt;
 Prishe: Then it&#039;s settled. The site of our next adventure will be here in the dome. And then, Xak Tural!&lt;br /&gt;
 Prishe: I hope we&#039;ll see you around, [Forename].&lt;br /&gt;
&lt;br /&gt;
 Alxaal: And worry not─I will keep a close eye on Prishe, and ensure we&#039;re not away overlong. We mustn&#039;t lose sight of our true goal, after all.&lt;br /&gt;
 Alxaal: To defeat Sareel Ja, and─gods willing─secure a means of persisting without his magicks.&lt;br /&gt;
&lt;br /&gt;
 Question: What will you say?&lt;br /&gt;
 &amp;gt; Mark my words─Sareel Ja &#039;&#039;will&#039;&#039; be stopped.&lt;br /&gt;
 &amp;gt; And I&#039;ll stand by the both of you every step of the way.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 Kikwezana: If the two of you will follow me, I need to collect a few samples.&lt;br /&gt;
&lt;br /&gt;
 Bakool Ja Ja the Mighty: ...Oh no! I forgot!&lt;br /&gt;
 Bakool Ja Ja the Mighty: I never took them to Xbalyav Ty&#039;e for tacos. There&#039;s so much in Tuliyollal they&#039;ve yet to see. So much they&#039;ve yet to eat.&lt;br /&gt;
 Bakool Ja Ja the Mighty: I suppose I&#039;ll have to bring food here when they&#039;re free.&lt;br /&gt;
&lt;br /&gt;
 Bakool Ja Ja the Mystic: A fine idea, Brother.&lt;br /&gt;
&lt;br /&gt;
 Bakool Ja Ja the Mighty: Perhaps, but it will have to wait. Let&#039;s return to Brightploom Post for now.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with the Landsguard messenger in Tuliyollal===&lt;br /&gt;
&lt;br /&gt;
 Landsguard Messenger: Bakool Ja Ja told me what happened. Well done defeating Sareel Ja&#039;s echoes.&lt;br /&gt;
 Landsguard Messenger: We&#039;ll make certain the guard is duly prepared should new threats arise in Yak T&#039;el.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 Bakool Ja Ja the Mighty: Waiting for Sareel Ja to show himself is maddening, but it will be worth it to finally put him to the sword.&lt;br /&gt;
 Bakool Ja Ja the Mighty: At the first sign of activity in those woods, you can be certain the Landsguard will contact you.&lt;br /&gt;
 Bakool Ja Ja the Mighty: Until next time, take care.&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
 System: Meanwhile, somewhere in the rift...&lt;br /&gt;
&lt;br /&gt;
 Shade of Resolve: How much longer must I wait for this vessel you promised me?&lt;br /&gt;
&lt;br /&gt;
 Sareel Ja: My apologies, Dawnservant.&lt;br /&gt;
 Sareel Ja: It is no simple matter to fashion a vessel befitting one of your majesty. But soon, very soon, preparations will be complete.&lt;br /&gt;
 Sareel Ja: How many times have I explained this to that insufferable oaf. I thought him a kindred spirit from across the rift, but his impulsiveness is beginning to test my patience...&lt;br /&gt;
 Sareel Ja: At least that adventurer, for their part, continues to exceed my expectations. Once I find the echo that proves his match, everything else will fall into place.&lt;br /&gt;
 Sareel Ja: He did well to stand against the ancients, but against the gods? Not a chance.&lt;br /&gt;
 Sareel Ja: His companions will need to be dealt with as well. Prishe will be simple enough, but the other one. Alxaal, was it? I thought he was nothing more than the middling amalgamation of memories. That he continues to survive defies all reason.&lt;br /&gt;
 Sareel Ja: A man of such resilience in Vana&#039;diel would have to be...&lt;br /&gt;
 Sareel Ja: No... It couldn&#039;t be.&lt;br /&gt;
 Sareel Ja: If I&#039;m right about this, then... No matter. Thankfully, I&#039;m not without my contingencies.&lt;br /&gt;
 Sareel Ja: We deserve better. We &#039;&#039;will&#039;&#039; have better. Only blessed siblings, possessed of resolve and reason, are fit to rule.&lt;br /&gt;
 Sareel Ja: Bakool Ja Ja was little more than a witless brute before, but clearly his companions have stirred something within him. Perhaps he&#039;s not without value after all...&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
 System: The memories abiding within Jeuno stir once more. Perhaps the adventurers there have new knowledge to share with you. &lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue (prior to patch 7.5)===&lt;br /&gt;
-optional start&lt;br /&gt;
 Landsguard Messenger: Yak T&#039;el remains clear for now, but rest assured we will contact you should the situation change.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=mOBxEfn7Qao}}&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=For_Whom_the_Verse_Is_Sung&amp;diff=1508841</id>
		<title>For Whom the Verse Is Sung</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=For_Whom_the_Verse_Is_Sung&amp;diff=1508841"/>
		<updated>2026-07-22T16:07:14Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* Dialogue */ adjusted to new template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = {{PAGENAME}}&lt;br /&gt;
| description = Prishe is ready to keep moving.&lt;br /&gt;
| image = For Whom the Verse Is Sung.png&lt;br /&gt;
| quest-giver = Prishe&lt;br /&gt;
| related-npcs = Alxaal; Bakool Ja Ja; Jasper; Scoria&lt;br /&gt;
| location = Shaaloani&lt;br /&gt;
| location-x = 20.6&lt;br /&gt;
| location-y = 32.9&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Echoes of Vana&#039;diel Quests&lt;br /&gt;
| journal-section = Chronicles of a New Era&lt;br /&gt;
| journal-category = Echoes of Vana&#039;diel Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 170&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 100&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 3000&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Northward&lt;br /&gt;
| next-quest = Apocalypse Nigh&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| patch = 7.3&lt;br /&gt;
| id-edb = 66dd1346a3c&lt;br /&gt;
| id-gt = 70864&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Jasper]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Prishe is ready to keep moving.&lt;br /&gt;
* You find Scoria safe and sound. When asked about why she ran off, Scoria explains that her father intends for them to move to Tuliyollal, and the thought of leaving Alexandria upset her. She wants to be a singer, but worries the people of Tural will not like her music. Having seen firsthand the myriad peoples of Tural, Prishe tries to help her see the bigger picture, telling her that being different is what will make her music special. Scoria is heartened by her words, even feeling so bold as to share her music with the three of you. Now that she is safe, her heart put at ease, all that remains is to return to Sheshenewezi Springs and reunite her with her father.&lt;br /&gt;
* Jasper is at a loss as to how he might repay you for your timely assistance. Scoria, meanwhile, expresses a newfound determination to share her music with the world. You send the happy pair off with a smile, though you cannot help but notice the hint of melancholy in Prishe&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 Prishe: Whoever that was I saw scurrying off can&#039;t be far. Let&#039;s go─before any monsters find them!&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Alxaal: You found her! Thank goodness.&lt;br /&gt;
&lt;br /&gt;
 Scoria: Who...who are you people?&lt;br /&gt;
&lt;br /&gt;
 Prishe: The name&#039;s Prishe. Your father asked us to come and find you. What are you doing out here all by yourself?&lt;br /&gt;
&lt;br /&gt;
 Scoria: He said we have to move, but I don&#039;t want to go. I want to stay in Alexandria, and be a singer...&lt;br /&gt;
 Scoria: I know nothing about the music in Tuliyollal, and they&#039;d never listen to a nobody like me who&#039;s not even from Tural.&lt;br /&gt;
 Scoria: Thinking about it made me so mad, I just... I needed to be alone to think. So I ran, and I kept running. Then somehow I found myself here.&lt;br /&gt;
 Scoria: I&#039;m sorry if I caused you all any trouble...&lt;br /&gt;
&lt;br /&gt;
 Prishe: No need to be sorry! You&#039;re safe, and that&#039;s all that matters.&lt;br /&gt;
 Prishe: You know, you remind me of a friend of mine.&lt;br /&gt;
 Prishe: Ulmia. One day, I found her out near the coast with a beautiful view just like this, crying like it was the end of the world.&lt;br /&gt;
 Prishe: She had been trying to join the choir, but turns out she was too nervous to sing in front of people.&lt;br /&gt;
 Prishe: But this world is one damn big place. If you spend all your time dwelling on small setbacks, you&#039;ll never be able to appreciate the bigger picture.&lt;br /&gt;
 Prishe: It&#039;d be a lie to say I know what you&#039;re going through, but what I do know is this: giving up on singing would mean the end of the world you&#039;ve been working toward.&lt;br /&gt;
 Prishe: I told Ulmia the same thing, and you know what? She kept pursuing her passion for singing, and eventually joined the Tavnazian Cathedral Choir, just like she&#039;d always dreamed.&lt;br /&gt;
&lt;br /&gt;
 Scoria: But...what if they hate my songs? What if they all just laugh at me?&lt;br /&gt;
&lt;br /&gt;
 Prishe: All sorts of people live here in Tural, you know. And now there are even folks from another world mingling with the locals─it&#039;s full to bursting with diversity.&lt;br /&gt;
 Prishe: Being different is what&#039;ll make your songs special, and I&#039;m sure there are people here who appreciate that. So I say keep singing─share your music with this big, wide world!&lt;br /&gt;
&lt;br /&gt;
 Scoria: Would it be all right if I start by sharing with you?&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Bakool Ja Ja the Mystic: As resourceful as ever, I see. Well done.&lt;br /&gt;
&lt;br /&gt;
 Alxaal: Safe and sound without a scratch. I can only imagine the weight lifted off her father&#039;s heart.&lt;br /&gt;
&lt;br /&gt;
 Prishe: Scoria was pretty amazing, wasn&#039;t she? I listened to Ulmia practice singing heaps, so believe me when I say Scoria will be just fine.&lt;br /&gt;
&lt;br /&gt;
 Scoria: I&#039;m sorry for making you worry...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Jasper===&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Jasper: Ah, there you are! It&#039;s so good to see you all safe.&lt;br /&gt;
 Jasper: Scoria has told me everything. I don&#039;t know how I could ever repay you.&lt;br /&gt;
 Jasper: But after we&#039;ve finished moving to Tuliyollal, I certainly intend to try. You have my word on that.&lt;br /&gt;
&lt;br /&gt;
 Scoria: I hope to see you again soon. And I&#039;d love to meet your friend Ulmia, as well.&lt;br /&gt;
&lt;br /&gt;
 Prishe: You and me both.&lt;br /&gt;
&lt;br /&gt;
 Alxaal: When we do, we&#039;ll be certain to tell Ulmia that Prishe has another dear friend who is dying to meet her.&lt;br /&gt;
&lt;br /&gt;
 Scoria: I can hardly wait!&lt;br /&gt;
 Scoria: And I promise to keep singing, sharing my music with the world just like you said.&lt;br /&gt;
 Scoria: So you better come back! I&#039;ll have a front row seat waiting for you!&lt;br /&gt;
&lt;br /&gt;
 Prishe: R-Right... Of course.&lt;br /&gt;
&lt;br /&gt;
 Jasper: We had better be on our way. Thank you again, for everything.&lt;br /&gt;
&lt;br /&gt;
 Prishe: Till we meet again. I hope...&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Alxaal: &amp;lt;sigh&amp;gt; Oh, Prishe...&lt;br /&gt;
&lt;br /&gt;
 Prishe: ...&lt;br /&gt;
 -optional end&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=r7XiVmVfllA}}&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Northward&amp;diff=1508758</id>
		<title>Northward</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Northward&amp;diff=1508758"/>
		<updated>2026-07-22T15:58:20Z</updated>

		<summary type="html">&lt;p&gt;CassiusM: /* Dialogue */ adjusted to new template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = {{PAGENAME}}&lt;br /&gt;
| description = Bakool Ja Ja is putting his heads together to consider your next move.&lt;br /&gt;
| image = Northward.png&lt;br /&gt;
| quest-giver = Bakool Ja Ja&lt;br /&gt;
| related-npcs = Alxaal; Hardworking Tonawawta; Jasper; Lenyikkwe; Prishe; Shelowekwi&lt;br /&gt;
| location = Lower Jeuno&lt;br /&gt;
| location-x = 6.0&lt;br /&gt;
| location-y = 7.1&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Echoes of Vana&#039;diel Quests&lt;br /&gt;
| journal-section = Chronicles of a New Era&lt;br /&gt;
| journal-category = Echoes of Vana&#039;diel Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 160&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 100&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 2000&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Dreams of Paradise&lt;br /&gt;
| next-quest = For Whom the Verse Is Sung&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| patch = 7.3&lt;br /&gt;
| id-edb = 8d88db2b880&lt;br /&gt;
| id-gt = 70863&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Prishe]].&lt;br /&gt;
* Wait at the designated location in [[Sheshenewezi Springs]].&lt;br /&gt;
* Gather information in [[Luwateninyawawsa]].&lt;br /&gt;
* Speak with [[Alxaal]].&lt;br /&gt;
* Search for signs of [[Scoria]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Bakool Ja Ja is putting his heads together to consider your next move.&lt;br /&gt;
* Sareel Ja is once again beyond your reach, leaving you and your companions little recourse save to return home and prepare for your next encounter. Vexed though he is by your present predicament, Bakool Ja Ja understands the futility of his idle rantings. And so, he suggests that you all reconvene at Brightploom Post.&lt;br /&gt;
* Before Sareel Ja elected to show himself, Prishe and Alxaal were taking in the sights of Tural, hopeful of discovering some hint as to the nature of electrope. An admirable mission, but one that Bakool Ja Ja explains is ultimately futile without venturing to the source of electrope─Alexandria. To help further their investigation, Bakool Ja Ja contacts Oblivion, who express a keen interest in meeting Alxaal and Prishe. In fact, they suggest a meeting on the outskirts of Alexandria. To that end, the four of you prepare to set off, first making a stop at Sheshenewezi Springs.&lt;br /&gt;
* No sooner do you arrive at Sheshenewezi Springs than you&#039;re approached by a distressed Eldite man looking for his daughter. Prishe claims to have seen a girl matching her description somewhere to the south. With time remaining before your meeting with Oblivion, you agree to help look for her. Together with Alxaal and Prishe, you make for a nearby settlement to the south, hopeful the residents there have seen the wayward young girl.&lt;br /&gt;
* Though most have seen neither hide nor hair of Jasper&#039;s daughter, one worker spotted her just outside the settlement not long ago. Perhaps Alxaal has good news to share.&lt;br /&gt;
* Alxaal has also heard tell of a girl seemingly lost, wandering about south of the settlement. He wastes no time rushing off in search of her.&lt;br /&gt;
* In catching up with Alxaal, you also happen upon Prishe. While contending with local scalekin, she says she spied what may have been Scoria nearby. Your search appears to be drawing to an end.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 Bakool Ja Ja the Mighty: Until Sareel Ja makes himself known again, all we can do is wait. &amp;lt;sigh&amp;gt; Feels like we&#039;re playing right into his hands.&lt;br /&gt;
 Bakool Ja Ja the Mighty: But enough of my rantings. You must be tired after all he&#039;s put you through. Why don&#039;t we return to Tuliyollal for now? I&#039;ll meet you all at Brightploom Post.&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Prishe===&lt;br /&gt;
-optional start&lt;br /&gt;
 Alxaal: We&#039;ve spent so much time here, one might say this has become our base of operations.&lt;br /&gt;
&lt;br /&gt;
 Bakool Ja Ja the Mighty: I&#039;m much better now, thanks to Prishe and my brother&#039;s healing magicks. Rest assured, you won&#039;t find me underfoot next time.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Prishe: After those Orcs and everything else Sareel Ja threw at us, it&#039;s nice to finally get a chance to breathe, ain&#039;t it? &lt;br /&gt;
&lt;br /&gt;
 Bakool Ja Ja the Mystic: Speaking of which, what were the two of you up to the first time we were afforded a reprieve from his scheming?&lt;br /&gt;
&lt;br /&gt;
 Alxaal: Doing as any good adventurer would─exploring. More specifically, in Yok Tural.&lt;br /&gt;
 Alxaal: We happened upon a most fascinating settlement of giants on our travels. The Yok Huy, I believe they called themselves. They bear a striking resemblance to the Trolls of our world.&lt;br /&gt;
 Alxaal: Only in appearance, mind. Trolls are a hostile sort—given to looting and plundering, and known to serve as sellswords.&lt;br /&gt;
&lt;br /&gt;
 Prishe: That wasn&#039;t all we saw, though─we traveled all over. I was hoping we&#039;d find someone who might&#039;ve seen Sareel Ja, or at the very least knew something about electrope.&lt;br /&gt;
&lt;br /&gt;
 Bakool Ja Ja the Mighty: I&#039;d be surprised if you did. Electrope isn&#039;t native to Tural. It comes from the kingdom of Alexandria, inside the dome in Xak Tural.&lt;br /&gt;
&lt;br /&gt;
 Prishe: The dome! They said we needed some sort of permit to cross the bridge leading north.&lt;br /&gt;
 Prishe: If that&#039;s where electrope comes from, do you reckon there&#039;s anyone there who could help figure out if we&#039;re really echoes?&lt;br /&gt;
&lt;br /&gt;
 Bakool Ja Ja the Mystic: Oblivion may be able to shed some light on things. As they&#039;ve been working rather closely with the Landsguard of late, I see no reason why a request couldn&#039;t be made through the Wing of Reflection.&lt;br /&gt;
&lt;br /&gt;
 Bakool Ja Ja the Mighty: Meaning we should go and pay them a visit, yes? Just as well, if we&#039;re going to get these two travel passes. I&#039;m sure the guard will expedite the process if we mention they&#039;re to accompany [Forename].&lt;br /&gt;
&lt;br /&gt;
 Alxaal: Wouldn&#039;t such a permit normally require some manner of rare goods in exchange? Or perhaps an exorbitant sum of gil?&lt;br /&gt;
&lt;br /&gt;
 Prishe: Ah, right. I&#039;ve heard stories about adventurers struggling to get a pass for the airships in Vana&#039;diel. I&#039;d sooner walk if I had to pay those prices.&lt;br /&gt;
&lt;br /&gt;
 Bakool Ja Ja the Mighty: Sorry for the wait. The Landsguard had no trouble readying passes for the both of you.&lt;br /&gt;
&lt;br /&gt;
 Alxaal: So soon? Gods, the depth of his coffers must be staggering...&lt;br /&gt;
&lt;br /&gt;
 Bakool Ja Ja the Mighty: As for Oblivion, they&#039;re keen to learn more about you. In fact, they&#039;ve asked to meet on the outskirts of Alexandria. It&#039;s a rather long way from here to the dome, though...&lt;br /&gt;
 Bakool Ja Ja the Mighty: We should stop in Sheshenewezi Springs─catch our breath and shore up supplies. I&#039;ll show them the way there.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Wait at the designated location in Sheshenewezi Springs===&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Anxious Eldite: Excuse me, sir. I&#039;m looking for my daughter. Have you seen a little Eldite girl anywhere?&lt;br /&gt;
 Anxious Eldite: I see... &amp;lt;sigh&amp;gt; Gods, where could she have run off to?&lt;br /&gt;
&lt;br /&gt;
 Bakool Ja Ja the Mighty: Say, you&#039;re from the dome, aren&#039;t you? What&#039;s got you so worked up and in a hurry?&lt;br /&gt;
&lt;br /&gt;
 Jasper: Yes, I am. My name is Jasper. A-And it&#039;s my daughter─she&#039;s gone missing!&lt;br /&gt;
&lt;br /&gt;
 Prishe: Try to stay calm, all right? Maybe we can help. What does she look like?&lt;br /&gt;
&lt;br /&gt;
 Jasper: Right... Her name is Scoria. She&#039;s an Eldite like me, with long red hair.&lt;br /&gt;
 Jasper: We were planning to move from Solution Nine to Tuliyollal, and so we came to visit first. Learn about our home-to-be.&lt;br /&gt;
 Jasper: We were waiting to ride the rroneek, and before I knew it she had wandered off.&lt;br /&gt;
&lt;br /&gt;
 Prishe: I think I may have seen her a little while ago─girls like your daughter don&#039;t seem all that common in these parts. Pretty sure she was heading somewhere to the south.&lt;br /&gt;
&lt;br /&gt;
 Bakool Ja Ja the Mighty: We&#039;d better hurry and find her, before something in the wilds finds her first.&lt;br /&gt;
&lt;br /&gt;
 Prishe: You leave this to us. She&#039;ll be back and safe before you know it.&lt;br /&gt;
 Prishe: Sorry to put our plans on hold after dragging you all the way out here.&lt;br /&gt;
&lt;br /&gt;
 Alxaal: We should have more than enough time before we&#039;re to meet with Oblivion. Besides, what manner of adventurers would we be to ignore a person in need?&lt;br /&gt;
&lt;br /&gt;
 Bakool Ja Ja: Well, let&#039;s be quick about it. I&#039;ll go with Jasper and ask around if anyone has seen Scoria. You three check to the south.&lt;br /&gt;
&lt;br /&gt;
 Jasper: Oh, thank you, sir. Thank you! Please do be careful out there.&lt;br /&gt;
&lt;br /&gt;
 Prishe: You heard Bakool Ja Ja. Let&#039;s get going!&lt;br /&gt;
&lt;br /&gt;
 Alxaal: There was a settlement to the south if memory serves. Perhaps someone there has seen Scoria.&lt;br /&gt;
 Alxaal: Let&#039;s each speak with three or so people, then reconvene to see what we can piece together of her whereabouts.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Bakool Ja Ja the Mystic: The sooner we find her, the sooner we can meet with Oblivion.&lt;br /&gt;
&lt;br /&gt;
 Jasper: If what your young friend said is true, and my daughter really is somewhere to the south, I pray you find her quickly.&lt;br /&gt;
-optional end&lt;br /&gt;
 &lt;br /&gt;
===Gather information in Luwateninyawawsa===&lt;br /&gt;
====[[Lenyikkwe]]====&lt;br /&gt;
 Lenyikkwe: A young Eldite girl? No, I haven&#039;t. It&#039;s not often you hear of Eldite looking to move to Tuliyollal. If we can expect more in the future, I&#039;d certainly like to get to know them.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Lenyikkwe: The poor girl must be terrified out there all alone. The sooner she&#039;s found, the better.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
====[[Hardworking Tonawawta]]====&lt;br /&gt;
 Hardworking Tonawawta: Ah, I saw her wandering about outside of town, but only for a moment. No sooner had our eyes met than she&#039;d ran off. I&#039;d love to help, but I have to get back to work.&lt;br /&gt;
&lt;br /&gt;
====[[Shelowekwi]]====&lt;br /&gt;
 Shelowekwi: I was just up north a little while ago, but I didn&#039;t see any Eldite girl wandering about. Poor thing─I hope she&#039;s not in any trouble.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Shelowekwi: I&#039;ll be sure to keep a lookout in case she comes back. Hopefully she turns up before long.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Alxaal===&lt;br /&gt;
 Alxaal: I think I&#039;ve learned all I can from the people here. Did you discover anything of note?&lt;br /&gt;
 Alxaal: I heard much of the same. So we can say with certainty she passed through here not long ago.&lt;br /&gt;
 Alxaal: Let&#039;s continue on southward.&lt;br /&gt;
&lt;br /&gt;
===Search for signs of Scoria===&lt;br /&gt;
 Prishe: There you are. I take it you haven&#039;t had any luck finding her either?&lt;br /&gt;
 Prishe: All I found searching around here was monsters. To be honest, it felt like a waste of time, at first.&lt;br /&gt;
 Prishe: While I was thumping this one, though, I could&#039;ve sworn I saw a kid off in the distance.&lt;br /&gt;
 Prishe: I&#039;m betting it was her. If we hurry, we might be able to catch up to her.&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=zUP-hHPW9vA}}&lt;/div&gt;</summary>
		<author><name>CassiusM</name></author>
	</entry>
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