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		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dun_Scaith&amp;diff=603559</id>
		<title>Dun Scaith</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dun_Scaith&amp;diff=603559"/>
		<updated>2023-06-20T20:38:41Z</updated>

		<summary type="html">&lt;p&gt;Bwr: clarify ferdiad hollow puddle damage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = Dun Scaith&lt;br /&gt;
| description = The ancient tome recovered by Captain Radlia of the Talons tells of a floating refuge─an island created by Mhachi sorcerers to provide safe haven from calamitous floodwaters. With the disaster that befell the Void Ark, however, the island&#039;s intended residents never arrived. Cait Sith is convinced that Diabolos has instead claimed this refuge as his own, transforming what was to be a bastion of hope into a voidsent nest of shadowy nightmare. And it is into this fiendish lair that you must delve. &amp;lt;br&amp;gt; The Lady Radlia stands ready to bear you across the skies. Assault the island, reclaim the Nullstone, and cast your demonic foes into oblivion!&lt;br /&gt;
| image = Dun_Scaith.png&lt;br /&gt;
| type = raid&lt;br /&gt;
| level = 60&lt;br /&gt;
| level-sync = 60&lt;br /&gt;
| ilvl = 235&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = alliance&lt;br /&gt;
| time-limit = 120&lt;br /&gt;
| duty-finder = Alliance Raids (Heavensward)&lt;br /&gt;
| roulette = alliance raid&lt;br /&gt;
| tomestones = 100 poetics&lt;br /&gt;
| req-quest = Where Shadows Reign&lt;br /&gt;
| entrance = The Parrock&lt;br /&gt;
| entrance-coordinates = 7.0, 7.1&lt;br /&gt;
| location = Dun Scaith&lt;br /&gt;
| region = Abalathia&#039;s Spine&lt;br /&gt;
| patch = 3.5&lt;br /&gt;
| release = heavensward&lt;br /&gt;
}} It is the third part of [[Shadow of Mhach]].&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
==Objectives==&lt;br /&gt;
#Defeat [[Deathgaze Hollow]]: 0/1&lt;br /&gt;
#Arrive at the Rostrum: 0/1&lt;br /&gt;
#Defeat [[Ferdiad Hollow]]: 0/1&lt;br /&gt;
#Arrive in the Queen&#039;s Graces: 0/1&lt;br /&gt;
#Defeat [[Scathach]]: 0/1&lt;br /&gt;
#Defeat [[Diabolos]]: 0/1&lt;br /&gt;
#Defeat [[Diabolos Hollow]]: 0/1&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Deathgaze Hollow]]===&lt;br /&gt;
{{#ev:youtube|uNrzJdfTNLs|350|right}}&lt;br /&gt;
{{#ev:youtube|D9eM5fT3slg|350|right}}&lt;br /&gt;
There are no walls on the left and right side of the ship so be careful not to fall off. Throughout the fight, the boss moves between these sides to attack you and make you fly off to your death.&lt;br /&gt;
&lt;br /&gt;
===== First Half =====&lt;br /&gt;
The boss opens up with &#039;&#039;Void Death&#039;&#039;. This is a large red-black, circle area of effect (AoE) at the center that pulls you in a couple times. You must keep running away from it or anyone caught in it dies.&lt;br /&gt;
&lt;br /&gt;
Next, it casts &#039;&#039;Void Aero II&#039;&#039; and marks three players with green spread markers. Go to a place away from everyone to place the tornado. Anyone walking into the tornado will get hurt by Biting Wind, which gives you small damage and the {{status effect|windburn}} &#039;&#039;&#039;[[Windburn]]&#039;&#039;&#039; debuff. Windburn can be removed with {{action icon|Esuna}}.&lt;br /&gt;
&lt;br /&gt;
When the boss casts &#039;&#039;Void Blizzard II&#039;&#039;, avoid the fan AoE by going to either side or on the safe spots in between. If you don’t, you receive a large amount of damage from &#039;&#039;Void Blizzard III&#039;&#039; and get the {{status effect|frostbite}} &#039;&#039;&#039;[[Frostbite (status effect)|Frostbite]]&#039;&#039;&#039; debuff. Frostbite can be removed with {{action icon|Esuna}}&lt;br /&gt;
&lt;br /&gt;
Throughout the fight, the boss casts &#039;&#039;Doomsay&#039;&#039; which randomly gives {{status effect|doom}} &#039;&#039;&#039;[[Doom (status effect)|Doom]]&#039;&#039;&#039; to one to two players. [[Healer]]s must use {{action icon|Esuna}} to remove them or they will die when the countdown ends.&lt;br /&gt;
[[File:Winddirection-voidaeroiii.png|thumb|Aero III wind direction|200px|left]]&lt;br /&gt;
If the boss casts &#039;&#039;Void Aero III&#039;&#039;, immediately get close to either purple walls on the top and bottom of the ship. A green circular wind will appear in the center that causes proximity-based damage and knockback, so make sure you aren’t too close to it or you may die from damage. If you aren’t against a wall, you may fly off to your death.&amp;lt;/br&amp;gt;&#039;&#039;&#039;&#039;&#039;NOTE&#039;&#039;&#039;&#039;&#039;: The wind makes you fly in a straight line from the center, so you must be perpendicular to the purple wall to fly into it. See the image on the left to see the direction of where the wind blows.&lt;br /&gt;
[[File:Standingposition-voidveroiv.png|thumb|Where to stand for Blizzard IV|200px|left]]&lt;br /&gt;
When &#039;&#039;Void Blizzard IV&#039;&#039; is cast, stand directly opposite of either proximity markers and take the damage. Ice blocks are dropped where the marker is located, and the boss immediately casts &#039;&#039;Void Aero IV&#039;&#039;. If you try to stand where you take the least amount of damage from the proximity marker, you might not have enough time to get to the ice block. If you stand where the opposite side of the ice block was located, you will fly to the block when &#039;&#039;Void Aero IV&#039;&#039; is cast, blocking you from falling off. Anyone who didn’t fly into the block will fall to their deaths.&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;NOTE&#039;&#039;&#039;&#039;&#039;: You can also use {{action icon|Surecast}} or {{action icon|Arm&#039;s Length}} to stop you from flying off, but make sure to time it right because you only have a five or six-second duration.&lt;br /&gt;
&lt;br /&gt;
===== Second Half =====&lt;br /&gt;
In the latter half, everything repeats with some differences. &lt;br /&gt;
&lt;br /&gt;
The boss casts &#039;&#039;Doomsay&#039;&#039; more often, and only one proximity marker is placed on the floor when the boss casts &#039;&#039;Void Blizzard IV&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
After &#039;&#039;Void Aero III&#039;&#039; is cast, the boss immediately flies right beside a purple wall and casts &#039;&#039;Bolt of Darkness.&#039;&#039; The boss shoots out a large, column AoE across the ship while the green wind on the center from &#039;&#039;Void Aero III&#039;&#039; blows people away. &#039;&#039;Bolt of Darkness&#039;&#039; gives you {{status effect|bleed}} &#039;&#039;&#039;[[Bleed]]&#039;&#039;&#039;, which can be removed with {{item icon|Esuna}}. If you can, go to the purple wall where the boss isn’t next to, to avoid &#039;&#039;Bolt of Darkness&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Make sure to kill the two Void Sprites that spawn randomly. Avoid their cone AoE when they cast &#039;&#039;Dark II&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Since the beginning of the fight, the boss places random gray squares on the ship’s floor. In this half, the boss finally uses &#039;&#039;Void Death IV&#039;&#039;, which makes the squares pulse. Anyone standing on them when the cast is done, dies.&lt;br /&gt;
&lt;br /&gt;
===== Overview of Skills and Abilities=====&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Skill/Action*!! Details !! Amt of Damage !! AoE? !! Esuna?&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Void Death&#039;&#039;&#039;&#039;&#039;|| Keep running away from the center even after it pulls you in.|| High-Death|| X|| &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Doomsay&#039;&#039;&#039;&#039;&#039;|| Remove [[Doom]] from targeted party members.|| Death|| || X&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Void Aero II&#039;&#039;&#039;&#039;&#039;|| - Green spread marker&amp;lt;/br&amp;gt;- Place at away from everyone|| Medium|| || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Void Blizzard II&#039;&#039;&#039;&#039;&#039;|| Big fan AoE with safe spots split between.|| Large|| X|| &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Void Aero III&#039;&#039;&#039;&#039;&#039;|| Get to purple wall on either side to avoid knockback and damage.|| Low-Death|| || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Bolt of Darkness&#039;&#039;&#039;&#039;&#039;|| Large column AoE that the boss shoots across the ship.|| Medium|| X|| X&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Void Blizzard IV&#039;&#039;&#039;&#039;&#039;|| - Proximity markers&amp;lt;/br&amp;gt;- Stand directly opposite of the proximity marker and take the damage.|| Small-High || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Void Aero IV&#039;&#039;&#039;&#039;&#039;|| Blows you across the ship. If you can&#039;t get to ice block in time, use {{action icon|Surecast}} or {{action icon|Arm&#039;s Length}}.|| Small-Death&lt;br /&gt;
|| X|| &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Void Death IV&#039;&#039;&#039;&#039;&#039; || Don’t stand on gray squares.|| Death|| X|| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;small&amp;gt;Italicized words are names of casts that are shown in the cast bar.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Ferdiad Hollow]]===&lt;br /&gt;
Throughout the fight, the boss marks 3 players with red target markers and throws Abyssal Scythes at them. The scythes stay on the ground, dealing damage to anyone close to them and gives Flesh Wound, which can be removed using {{action icon|Esuna}}. If you are targeted, go to a place away from other players until the boss throws the scythes at you.&lt;br /&gt;
&lt;br /&gt;
The boss has two mechanics that you need to watch out for: &#039;&#039;Wormhole&#039;&#039; and &#039;&#039;Debilitator&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
For &#039;&#039;Wormhole&#039;&#039;, look at what is being tethered to the Atomos and what color the tethered Atomos is. If the Atomos is tethered to a yellow ring, stand right below the other same-colored Atomos to avoid the room-wide donut AoE and a stack of {{status effect|vulnerability up}} [[Vulnerability Up]]. If the Atomos is tethered to a blue ball, avoid the other same-colored Atomos to avoid the large circle AoE surrounding it and a stack of {{status effect|vulnerability up}} [[Vulnerability Up]]. At the beginning of the fight, only one Atomos is tethered. Later, two Atomos are tethered. If two Atomos are tethered to blue balls, the safe spot is always at the perpendicular area between them. Try to avoid the center where the two AoEs overlap or you will die. If one is tethered to a yellow ring and the other a blue ball, always stand below the other same-colored Atomos that was tethered to the yellow ring.&lt;br /&gt;
&lt;br /&gt;
For &#039;&#039;Debilitator&#039;&#039;, the boss places a debuff on everyone making you weak to either fire or water and spawns several blue and red puddles throughout the room. All the puddles have to be the opposite of what you are debuffed with by stepping on the puddle to change the color. If you are debuffed with Water Resistance Down II, all the puddles must be red. If you are debuffed with Fire Resistance Down II, all the puddles must be blue. Afterwards, Feridad casts &#039;&#039;Flameflow&#039;&#039; and deals room-wide damage based on how many puddles are the wrong color.&lt;br /&gt;
&lt;br /&gt;
At around 60% health, the boss goes to the middle of the room and becomes untargetable. Several Wailing Atomos are spawned around him. Avoid the front of the Atomos as they shoot Feridad’s Fools from their mouths. Anyone in front of the Atomos gets hit and receives a stack of {{status effect|vulnerability up}} [[Vulnerability Up]].&lt;br /&gt;
Kill the adds and avoid looking at one of the Feridads that cast &#039;&#039;Petrifying Eye&#039;&#039;, a gaze marker giving anyone looking at its direction {{status effect|petrification}} [[Petrification]]. Afterwards, Atomos spawns around the edge of the room and at the center. The Feridads cast &#039;&#039;Lucky Pierrot&#039;&#039; in which they dash to the Atomos at the edge and transport back out from the center dealing damage to anyone in the way. At the same time, a Feridad casts &#039;&#039;Icefall&#039;&#039; which leaves a circular AoE under a player. After the transport, the boss casts &#039;&#039;Jester’s Reward&#039;&#039;, an AoE that covers half of the room. Anyone caught in the AoE will die. If the adds aren’t all killed, Atomos spawns again to transport the Feridads.&lt;br /&gt;
After all the adds are killed, the boss hits everyone with an unavoidable room-wide damage, Jester’s Jig .&lt;br /&gt;
&lt;br /&gt;
===== Overview of Skills and Abilities=====&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Skill/Action*!! Details !! Amt of Damage !! AoE? !! Esuna?&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;red target marker&#039;&#039;&#039;&amp;lt;/br&amp;gt; (Abyssal Scythe)|| Place scythes away from everyone. || Medium|| X|| X&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Jongleur’s X&#039;&#039;&#039;&#039;&#039;|| Tankbuster|| Medium|| || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Jester’s Reap&#039;&#039;&#039;&#039;&#039;|| Cone AoE in front of boss|| Medium|| X|| &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Debilitator&#039;&#039;&#039;&#039;&#039;|| Step on puddles to change the color to blue if weak against fire or red if weak against water. || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Flameflow&#039;&#039;&#039;&#039;&#039;|| Room-wide damage based on amount of puddles that aren’t the opposite of weakness debuff|| Small-Large|| || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Blackblot&#039;&#039;&#039;&#039;&#039;|| Stackmarker|| Small-Large|| || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Wormhole&#039;&#039;&#039;&#039;&#039;|| - Avoid the same-colored tethered Atomos with blue balls.&amp;lt;/br&amp;gt;- Stand under the same-colored tethered Atomos with yellow ring.|| Medium-Death|| X|| &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Blackfire&#039;&#039;&#039;&#039;&#039;|| - Find a large space between the circle AoEs.&amp;lt;/br&amp;gt; - Several circle AoEs that gradually grows.|| Medium-Death || X|| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;small&amp;gt;Italicized words are names of casts that are shown in the cast bar.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Scathach]]===&lt;br /&gt;
* &#039;&#039;&#039;Thirty thorns&#039;&#039;&#039;: Untelegraphed three part tank buster, followed by an aoe.&lt;br /&gt;
* &#039;&#039;&#039;Shadespin&#039;&#039;&#039;: Wings get big and do an hourglass aoe in the direction they are facing, get between the wings, right behind or in front her to avoid damage. Boss direction doesn&#039;t matter.&lt;br /&gt;
* When she jumps or dashes she will do an aoe that is larger than her hitbox shortly after, get away from her. &lt;br /&gt;
* When message: &amp;quot;Shadows gather on the floor&amp;quot; appears and the room turns dark stop all movement, otherwise shadows grab you slowing your movement and inflicting a bleed.&lt;br /&gt;
* &#039;&#039;&#039;Shadethrust&#039;&#039;&#039;: Occasionally she will turn toward party and do line aoe, sidestep it.&lt;br /&gt;
* &#039;&#039;&#039;Connla add&#039;&#039;&#039;: needs to be grabbed by an offtank and killed away from Scathach, if it gets close they tether and buff her. If left alive it wipes the raid.&lt;br /&gt;
* &#039;&#039;&#039;Nox orbs&#039;&#039;&#039;: Circular red and black marker will be put on some players. Affected players should bait the orbs away from group by constantly moving away from other players. &lt;br /&gt;
* &#039;&#039;&#039;Shadow Limbs (giant hands)&#039;&#039;&#039;: link to a player and follows them, if it reaches the players it kills them. The tethered player can face the Shadow Limb to stop their movement. The Limbs must be killed, they can switch tethers to a different player.&lt;br /&gt;
* At 50%, Scathach will enter a cocoon and spawn adds, including a Chimera with the typical Chimera moveset, these can be interrupted.&lt;br /&gt;
* These adds must be killed, or she will wipe upon emerging from the cocoon.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Diabolos Hollow|Diabolos]]===&lt;br /&gt;
==== Phase 1: Diabolos ====&lt;br /&gt;
* In this phase Diabolos can be stunned. Melees and tanks can stun most casted abilities. &lt;br /&gt;
* &#039;&#039;&#039;Nightmare&#039;&#039;&#039; - Look away from Diabolos, inflicts {{status effect|sleep}} &#039;&#039;&#039;[[Sleep]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Ultimate Terror&#039;&#039;&#039; - Donut AoE - Stand close or very far away&lt;br /&gt;
* &#039;&#039;&#039;Ruinous Omen&#039;&#039;&#039; - Raidwide AoE&lt;br /&gt;
* &#039;&#039;&#039;Night Terror&#039;&#039;&#039; - Stack marker on random player, stack to share damage&lt;br /&gt;
&lt;br /&gt;
Kill &#039;&#039;Deathgates&#039;&#039; when they spawn to avoid adds&lt;br /&gt;
&lt;br /&gt;
==== Phase 2: Intermission / Lifegate ====&lt;br /&gt;
Kill &#039;&#039;Lifegate&#039;&#039; 4 times. Kill &#039;&#039;Deathgates&#039;&#039; when they spawn to avoid adds&lt;br /&gt;
&lt;br /&gt;
==== Phase 3: Diabolos Hollow ====&lt;br /&gt;
Diabolos starts with 100% crit and a large shield. Watch main tank&#039;s hp until shield breaks. &#039;&#039;Hollow Camisado&#039;&#039; will one-shot low geared tanks without cooldowns. Kill &#039;&#039;Deathgates&#039;&#039; and assign people to do &#039;&#039;Diabolic Gate&#039;&#039; (Usually Alliance A for Adds).&lt;br /&gt;
&lt;br /&gt;
* Diabolos Casts&lt;br /&gt;
** &#039;&#039;&#039;Hollow Camisado&#039;&#039;&#039; - Heavy Tankbuster, does around 25k damage&lt;br /&gt;
** &#039;&#039;&#039;Shadethrust&#039;&#039;&#039; - Line AoE in front of Diabolos, dodge to the sides or back&lt;br /&gt;
** &#039;&#039;&#039;Hollow Nightmare&#039;&#039;&#039; - Upgraded version of Nightmare. Look away from Diabolos, inflicts {{status effect|doom}} &#039;&#039;&#039;[[Doom (status effect)|Doom]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Hollow Terror&#039;&#039;&#039; - Upgraded version of Night Terror. Stand at melee range or far away&lt;br /&gt;
** &#039;&#039;&#039;Hollow Omen&#039;&#039;&#039; - Raidwide AoE&lt;br /&gt;
** &#039;&#039;&#039;Blindside&#039;&#039;&#039; - Stack marker on tank&lt;br /&gt;
** &#039;&#039;&#039;Earthshaker&#039;&#039;&#039; - Marks 3 players for line AoE damage, stand away from each other.&lt;br /&gt;
&lt;br /&gt;
*Other Mechanics&lt;br /&gt;
** &#039;&#039;&#039;Nox&#039;&#039;&#039; - Chases 2 players with big AoEs. Run away from the party&lt;br /&gt;
** &#039;&#039;&#039;Hollow Night&#039;&#039;&#039; - Stack marker &amp;amp; Gaze, look away from the player&lt;br /&gt;
** &#039;&#039;&#039;Particle Beam&#039;&#039;&#039; - Stand in the towers to soak damage. Middle tower is for tanks only.&lt;br /&gt;
** &#039;&#039;&#039;Diabolic Gate&#039;&#039;&#039; - Go in and kill the add. Wipes the party if you fail.&lt;br /&gt;
** &#039;&#039;&#039;Critical Gravity&#039;&#039;&#039; - Soak red orbs at the edges to avoid splashing the party.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
{{see also|Diabolic Armor}}&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Deathgaze Hollow]]===&lt;br /&gt;
*{{Item reward|10|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Deathgaze Hollow}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Ferdiad Hollow]]===&lt;br /&gt;
*{{Item reward|20|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Ferdiad Hollow}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Scathach]]===&lt;br /&gt;
*{{Item reward|30|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Scathach}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Diabolos Hollow|Diabolos]]===&lt;br /&gt;
*{{Item reward|40|Allagan Tomestone of Poetics}}&lt;br /&gt;
*1 {{Item icon|Mhachi Matter}}&lt;br /&gt;
{{Drops list|Diabolos Hollow}}&lt;br /&gt;
&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Void Matter}}&lt;br /&gt;
{{Drops table row|Wind-up Scathach}}&lt;br /&gt;
{{Drops table row|Diabolos Hollow Card}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
When originally released, players could receive only one reward item per week for completing duties in Dun Scaith. Weekly limits were lifted in [[patch 3.57]].&lt;br /&gt;
&lt;br /&gt;
Each party in the alliance will receive its own treasure chest, the contents of which will be identical regardless of the route taken.&lt;br /&gt;
* Players cannot open a treasure chest belonging to another party.&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
This duty is associated with the following [[achievements]]:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|What&#039;s Dun Is Done}}&lt;br /&gt;
{{achievement table row|Mapping the Realm: Dun Scaith}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
===Gear Images===&lt;br /&gt;
[[File:dun scaith gear1.jpg|center|400px]]&lt;br /&gt;
&lt;br /&gt;
===Dungeon Images===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:dun scaith1.jpg&lt;br /&gt;
File:dun scaith6.jpg&lt;br /&gt;
File:dun scaith5.jpg&lt;br /&gt;
File:dun scaith3.jpg&lt;br /&gt;
File:dun scaith4.jpg&lt;br /&gt;
File:dun scaith2.jpg&lt;br /&gt;
File:Proto ultima1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Concept Art===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Deathgaze Hollow render.jpg&lt;br /&gt;
File:Proto ultima2.png&lt;br /&gt;
File:Scathach render.jpg&lt;br /&gt;
File:Diabolos.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|raid}}&lt;/div&gt;</summary>
		<author><name>Bwr</name></author>
	</entry>
</feed>