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	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Limit_Break&amp;diff=237021</id>
		<title>Limit Break</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Limit_Break&amp;diff=237021"/>
		<updated>2020-03-09T06:09:09Z</updated>

		<summary type="html">&lt;p&gt;Blue chair: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==General Information==&lt;br /&gt;
[[file:blade dance1.jpg|350px|thumb|[[Bladedance]]]]&lt;br /&gt;
[[file:meteor1.jpg|350px|thumb|[[Meteor]]]]&lt;br /&gt;
[[File:Astral stasis1.jpg|350px|thumb|[[Astral Stasis]]]]&lt;br /&gt;
[[File:Chimatsuri1.jpg|350px|thumb|[[Chimatsuri]]]]&lt;br /&gt;
[[File:dragonsong dive1.jpg|350px|thumb|[[Dragonsong Dive]]]]&lt;br /&gt;
[[File:Land waker1.jpg|350px|thumb|[[Land Waker]]]]&lt;br /&gt;
[[File:Saggitarius arrow1.jpg|350px|thumb|[[Saggitarius Arrow]]]]&lt;br /&gt;
[[File:Satellite beam1.jpg|350px|thumb|[[Satellite Beam]]]]&lt;br /&gt;
[[File:Teraflare1.jpg|350px|thumb|[[Teraflare]]]]&lt;br /&gt;
[[File:Vermillion Scourge.png|350px|thumb|[[Vermillion Scourge]]]]&lt;br /&gt;
[[Limit Break]]s are group oriented ultimate abilities that can alter the outcome of a battle. They can be performed after charging up a limit break meter. &lt;br /&gt;
&lt;br /&gt;
Limit Breaks are specific to each party role. Tank limit breaks reduce the damage taken for the entire party for a short time. Melee physical DPS limit breaks deal a massive amount damage to a single target. Caster DPS limit breaks deal devastating area of effect damage. Healer limit breaks restore [[HP]] and [[MP]] to the entire party. &lt;br /&gt;
&lt;br /&gt;
As of patch 3.0, the limit break for ranged physical DPS has been changed from sharing the Healer limit break to an attack to all targets in a straight line before the caster. Furthermore, level three limit breaks can now only be used by [[jobs]].&lt;br /&gt;
&lt;br /&gt;
*For example, [[Monk]] and [[Dragoon]] are both Melee DPS. They can both use Melee DPS limit breaks such as [[Braver]] and [[Bladedance]], but only [[Monk]] can use [[Final Heaven]] while only [[Dragoon]] can use [[Dragonsong Dive]].&lt;br /&gt;
&lt;br /&gt;
Limit Breaks are only usable in a party environment. There are 3 levels of limit breaks, the 1st level can be used in a party with 4 or more members, the 2nd level needs a full party of 8 members, the 3rd level requires a full raid of 24 players, with the exception of [[dungeons]] and [[trials]]: an additional bar is added at the start of the boss fight.&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Tank Limit Breaks==&lt;br /&gt;
Tank Limit Breaks require [[Gladiator]], [[Marauder]], [[Paladin]], [[Warrior]], [[Dark Knight]] or [[Gunbreaker]]. &lt;br /&gt;
===Shield Wall===&lt;br /&gt;
[[Shield Wall]] is the level 1 limit break for tanks. It reduces damage taken by all party members by 20% for 10 seconds.&lt;br /&gt;
&lt;br /&gt;
===Stronghold===&lt;br /&gt;
[[Stronghold]] is the level 2 limit break for tanks. It reduces damage taken by all party members by 40% for 15 seconds.&lt;br /&gt;
&lt;br /&gt;
===Last Bastion (PLD)===&lt;br /&gt;
[[Last Bastion]] is the level 3 limit break for [[Paladin]]. It reduces damage taken by all party members by 80% for 12 seconds.&lt;br /&gt;
&lt;br /&gt;
===Land Waker (WAR)===&lt;br /&gt;
[[Land Waker]] is the level 3 limit break for [[Warrior]]. It reduces damage taken by all party members by 80% for 12 seconds.&lt;br /&gt;
&lt;br /&gt;
===Dark Force (DRK)===&lt;br /&gt;
[[Dark Force]] is the level 3 limit break for [[Dark Knight]]. It reduces damage taken by all party members by 80% for 12 seconds.&lt;br /&gt;
&lt;br /&gt;
===Gun Metal Soul (GNB)===&lt;br /&gt;
[[Gun Metal Soul]] is the level 3 limit break for [[Gunbreaker]]. It reduces damage taken by all party members by 80% for 12 seconds.&lt;br /&gt;
&lt;br /&gt;
==Melee Physical DPS Limit Breaks==&lt;br /&gt;
Melee Physical DPS Limit Breaks require [[Lancer]], [[Pugilist]], [[Rogue]], [[Dragoon]], [[Monk]], [[Ninja]] or [[Samurai]]. &lt;br /&gt;
===Braver===&lt;br /&gt;
[[Braver]] is the level 1 limit break for Melee DPS. It executes a single target attack with potency of 2400.&lt;br /&gt;
&lt;br /&gt;
===Bladedance===&lt;br /&gt;
[[Bladedance]] is the level 2 limit break for Melee DPS. It executes a single target attack with potency of 5250.&lt;br /&gt;
&lt;br /&gt;
===Final Heaven (MNK)===&lt;br /&gt;
[[Final Heaven]] is the level 3 limit break for [[Monk]]. It executes a single target attack with potency of 9000.&lt;br /&gt;
&lt;br /&gt;
===Dragonsong Dive (DRG)===&lt;br /&gt;
[[Dragonsong Dive]] is the level 3 limit break for [[Dragoon]]. It executes a single target attack with potency of 9000.&lt;br /&gt;
&lt;br /&gt;
===Chimatsuri (NIN)===&lt;br /&gt;
[[Chimatsuri]] is the level 3 limit break for [[Ninja]]. It executes a single target attack with potency of 9000.&lt;br /&gt;
&lt;br /&gt;
===Doom of the Living (SAM)===&lt;br /&gt;
[[Doom of the Living]] is the level 3 limit break for [[Samurai]]. It executes a single target attack with potency of 9000.&lt;br /&gt;
&lt;br /&gt;
==Ranged Physical DPS Limit Breaks==&lt;br /&gt;
Ranged Physical DPS Limit Breaks require [[Archer]], [[Bard]], [[Machinist]] or [[Dancer]]. &lt;br /&gt;
===Big Shot===&lt;br /&gt;
[[Big Shot]] is the level 1 limit break for Ranged DPS. It deals damage to all targets in a line with potency of 1650.&lt;br /&gt;
&lt;br /&gt;
===Desperado===&lt;br /&gt;
[[Desperado]] is the level 2 limit break for Ranged DPS. It deals damage to all targets in a line with potency of 3600.&lt;br /&gt;
&lt;br /&gt;
===Saggitarius Arrow (BRD)===&lt;br /&gt;
[[Saggitarius Arrow]] is the level 3 limit break for [[Bard]]. It deals damage to all targets in a line with potency of 6150.&lt;br /&gt;
&lt;br /&gt;
===Satellite Beam (MCH)===&lt;br /&gt;
[[Satellite Beam]] is the level 3 limit break for [[Machinist]]. It deals damage to all targets in a line with potency of 6150.&lt;br /&gt;
&lt;br /&gt;
===Crimson Lotus (DNC)===&lt;br /&gt;
[[Crimson Lotus (Limit Break)|Crimson Lotus]] is the level 3 limit break for [[Dancer]]. It deals damage to all targets in a line with potency of 6150.&lt;br /&gt;
&lt;br /&gt;
==Ranged Magical DPS Limit Breaks==&lt;br /&gt;
Ranged Magical DPS Limit Breaks require [[Thaumaturge]], [[Arcanist]], [[Black Mage]], [[Red Mage]], or [[Summoner]].&lt;br /&gt;
===Skyshard===&lt;br /&gt;
[[Skyshard]] is the level 1 limit break for Caster DPS. It delivers an area of effect attack at a target location with potency of 1650.&lt;br /&gt;
&lt;br /&gt;
===Starstorm===&lt;br /&gt;
[[Starstorm]] is the level 2 limit break for Caster DPS. It delivers an area of effect attack at a target location with potency of 3600.&lt;br /&gt;
&lt;br /&gt;
===Meteor (BLM)===&lt;br /&gt;
[[Meteor]] is the level 3 limit break for [[Black Mage]]. It delivers an area of effect attack at a target location with potency of 6150.&lt;br /&gt;
&lt;br /&gt;
===Teraflare (SMN)===&lt;br /&gt;
[[Teraflare]] is the level 3 limit break for [[Summoner]]. It delivers an area of effect attack at a target location with potency of 6150.&lt;br /&gt;
&lt;br /&gt;
===Vermillion Scourge (RDM)===&lt;br /&gt;
[[Vermillion Scourge]] is the level 3 limit break for [[Red Mage]]. It delivers an area of effect attack at a target location with potency of 6150.&lt;br /&gt;
&lt;br /&gt;
==Healer Limit Breaks==&lt;br /&gt;
Healer Limit Breaks require [[Conjurer]], [[White Mage]], [[Scholar]] or [[Astrologian]].&lt;br /&gt;
===Healing Wind===&lt;br /&gt;
[[Healing Wind]] is the level 1 limit break for Healers. It restores 25% of HP and MP of all nearby party members.&lt;br /&gt;
&lt;br /&gt;
===Breath of the Earth===&lt;br /&gt;
[[Breath of the Earth]] is the level 2 limit break for Healers. It restores 60% of HP and MP of all nearby party members.&lt;br /&gt;
&lt;br /&gt;
===Pulse of Life (WHM)===&lt;br /&gt;
[[Pulse of Life]] is the level 3 limit break for [[White Mage]]. It restores 100% of HP of all nearby party members and revive any party members that are KO&#039;d. Members that are resurrected via the limit break will also have 100% of their MP restored and will not suffer Weakness. If they already had Weakness, it will not be increased to Brink of Death. If they already had Weakness or Brink of Death, the debuff timer will be reset.&lt;br /&gt;
&lt;br /&gt;
===Angel Feathers (SCH)===&lt;br /&gt;
[[Angel Feathers]] is the level 3 limit break for [[Scholar]]. It restores 100% of HP of all nearby party members and revive any party members that are KO&#039;d. Members that are resurrected via the limit break will also have 100% of their MP restored and will not suffer Weakness. If they already had Weakness, it will not be increased to Brink of Death. If they already had Weakness or Brink of Death, the debuff timer will be reset.&lt;br /&gt;
&lt;br /&gt;
===Astral Stasis (AST)===&lt;br /&gt;
[[Astral Stasis]] is the level 3 limit break for [[Astrologian]]. It restores 100% of HP of all nearby party members and revive any party members that are KO&#039;d. Members that are resurrected via the limit break will also have 100% of their MP restored and will not suffer Weakness. If they already had Weakness, it will not be increased to Brink of Death. If they already had Weakness or Brink of Death, the debuff timer will be reset.&lt;br /&gt;
&lt;br /&gt;
==Squadron Limit Break==&lt;br /&gt;
The Squadron Limit Break is only available during [[Command Missions]], with the [[Execute Limit Break]] command. Your own class or job&#039;s Limit Break is also available as normal, but squadron members cannot cast their class&#039;s Limit Break.&lt;br /&gt;
&lt;br /&gt;
===Ungarmax===&lt;br /&gt;
[[Ungarmax]] is the Squadron Limit Break. It deals single-target damage and grants Damage Up to the entire party for 15 seconds. It is a level 1 Limit Break. There is no level 2 Squadron Limit Break.&lt;br /&gt;
&lt;br /&gt;
==Meter Mechanics==&lt;br /&gt;
===Tanks===&lt;br /&gt;
Generate Limit break on taking damage.&lt;br /&gt;
&lt;br /&gt;
Generate Limit break on interrupting enemy abilities (only some abilities, usually only boss abilities and not all of them).&lt;br /&gt;
&lt;br /&gt;
===DPS===&lt;br /&gt;
Generate limit break on dealing critical damage.&lt;br /&gt;
&lt;br /&gt;
Generate limit break on killing enemies.&lt;br /&gt;
&lt;br /&gt;
Generate limit break on interrupting enemy abilities (only some abilities, usually only boss abilities and not all of them).&lt;br /&gt;
&lt;br /&gt;
===Healers===&lt;br /&gt;
Generate limit break on healing a tank from critical health (~10% health). After the healer heals a tank from critical damage, limit break is built continuously over time until the LB is used.&lt;br /&gt;
&lt;br /&gt;
Generate limit break on critical healing.&lt;br /&gt;
&lt;br /&gt;
{{template:Limit Breaks}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Navigation]]&lt;/div&gt;</summary>
		<author><name>Blue chair</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Limit_Break&amp;diff=237020</id>
		<title>Limit Break</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Limit_Break&amp;diff=237020"/>
		<updated>2020-03-09T06:08:47Z</updated>

		<summary type="html">&lt;p&gt;Blue chair: /* Ranged Physical DPS Limit Breaks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==General Information==&lt;br /&gt;
[[file:blade dance1.jpg|350px|thumb|[[Bladedance]]]]&lt;br /&gt;
[[file:meteor1.jpg|350px|thumb|[[Meteor]]]]&lt;br /&gt;
[[File:Astral stasis1.jpg|350px|thumb|[[Astral Stasis]]]]&lt;br /&gt;
[[File:Chimatsuri1.jpg|350px|thumb|[[Chimatsuri]]]]&lt;br /&gt;
[[File:dragonsong dive1.jpg|350px|thumb|[[Dragonsong Dive]]]]&lt;br /&gt;
[[File:Land waker1.jpg|350px|thumb|[[Land Waker]]]]&lt;br /&gt;
[[File:Saggitarius arrow1.jpg|350px|thumb|[[Saggitarius Arrow]]]]&lt;br /&gt;
[[File:Satellite beam1.jpg|350px|thumb|[[Satellite Beam]]]]&lt;br /&gt;
[[File:Teraflare1.jpg|350px|thumb|[[Teraflare]]]]&lt;br /&gt;
[[File:Vermillion Scourge.png|350px|thumb|[[Vermillion Scourge]]]]&lt;br /&gt;
[[Limit Break]]s are group oriented ultimate abilities that can alter the outcome of a battle. They can be performed after charging up a limit break meter. &lt;br /&gt;
&lt;br /&gt;
Limit Breaks are specific to each party role. Tank limit breaks reduce the damage taken for the entire party for a short time. Melee physical DPS limit breaks deal a massive amount damage to a single target. Caster DPS limit breaks deal devastating area of effect damage. Healer limit breaks restore [[HP]] and [[MP]] to the entire party. &lt;br /&gt;
&lt;br /&gt;
As of patch 3.0, the limit break for ranged physical DPS has been changed from sharing the Healer limit break to an attack to all targets in a straight line before the caster. Furthermore, level three limit breaks can now only be used by [[jobs]].&lt;br /&gt;
&lt;br /&gt;
*For example, [[Monk]] and [[Dragoon]] are both Melee DPS. They can both use Melee DPS limit breaks such as [[Braver]] and [[Bladedance]], but only [[Monk]] can use [[Final Heaven]] while only [[Dragoon]] can use [[Dragonsong Dive]].&lt;br /&gt;
&lt;br /&gt;
Limit Breaks are only usable in a party environment. There are 3 levels of limit breaks, the 1st level can be used in a party with 4 or more members, the 2nd level needs a full party of 8 members, the 3rd level requires a full raid of 24 players, with the exception of [[dungeons]] and [[trials]]: an additional bar is added at the start of the boss fight.&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Tank Limit Breaks==&lt;br /&gt;
Tank Limit Breaks require [[Gladiator]], [[Marauder]], [[Paladin]], [[Warrior]], [[Dark Knight]] or [[Gunbreaker]]. &lt;br /&gt;
===Shield Wall===&lt;br /&gt;
[[Shield Wall]] is the level 1 limit break for tanks. It reduces damage taken by all party members by 20% for 10 seconds.&lt;br /&gt;
&lt;br /&gt;
===Stronghold===&lt;br /&gt;
[[Stronghold]] is the level 2 limit break for tanks. It reduces damage taken by all party members by 40% for 15 seconds.&lt;br /&gt;
&lt;br /&gt;
===Last Bastion (PLD)===&lt;br /&gt;
[[Last Bastion]] is the level 3 limit break for [[Paladin]]. It reduces damage taken by all party members by 80% for 12 seconds.&lt;br /&gt;
&lt;br /&gt;
===Land Waker (WAR)===&lt;br /&gt;
[[Land Waker]] is the level 3 limit break for [[Warrior]]. It reduces damage taken by all party members by 80% for 12 seconds.&lt;br /&gt;
&lt;br /&gt;
===Dark Force (DRK)===&lt;br /&gt;
[[Dark Force]] is the level 3 limit break for [[Dark Knight]]. It reduces damage taken by all party members by 80% for 12 seconds.&lt;br /&gt;
&lt;br /&gt;
===Gun Metal Soul (GNB)===&lt;br /&gt;
[[Gun Metal Soul]] is the level 3 limit break for [[Gunbreaker]]. It reduces damage taken by all party members by 80% for 12 seconds.&lt;br /&gt;
&lt;br /&gt;
==Melee Physical DPS Limit Breaks==&lt;br /&gt;
Melee Physical DPS Limit Breaks require [[Lancer]], [[Pugilist]], [[Rogue]], [[Dragoon]], [[Monk]], [[Ninja]] or [[Samurai]].&lt;br /&gt;
===Braver===&lt;br /&gt;
[[Braver]] is the level 1 limit break for Melee DPS. It executes a single target attack with potency of 2400.&lt;br /&gt;
&lt;br /&gt;
===Bladedance===&lt;br /&gt;
[[Bladedance]] is the level 2 limit break for Melee DPS. It executes a single target attack with potency of 5250.&lt;br /&gt;
&lt;br /&gt;
===Final Heaven (MNK)===&lt;br /&gt;
[[Final Heaven]] is the level 3 limit break for [[Monk]]. It executes a single target attack with potency of 9000.&lt;br /&gt;
&lt;br /&gt;
===Dragonsong Dive (DRG)===&lt;br /&gt;
[[Dragonsong Dive]] is the level 3 limit break for [[Dragoon]]. It executes a single target attack with potency of 9000.&lt;br /&gt;
&lt;br /&gt;
===Chimatsuri (NIN)===&lt;br /&gt;
[[Chimatsuri]] is the level 3 limit break for [[Ninja]]. It executes a single target attack with potency of 9000.&lt;br /&gt;
&lt;br /&gt;
===Doom of the Living (SAM)===&lt;br /&gt;
[[Doom of the Living]] is the level 3 limit break for [[Samurai]]. It executes a single target attack with potency of 9000.&lt;br /&gt;
&lt;br /&gt;
==Ranged Physical DPS Limit Breaks==&lt;br /&gt;
Ranged Physical DPS Limit Breaks require [[Archer]], [[Bard]], [[Machinist]] or [[Dancer]]. &lt;br /&gt;
===Big Shot===&lt;br /&gt;
[[Big Shot]] is the level 1 limit break for Ranged DPS. It deals damage to all targets in a line with potency of 1650.&lt;br /&gt;
&lt;br /&gt;
===Desperado===&lt;br /&gt;
[[Desperado]] is the level 2 limit break for Ranged DPS. It deals damage to all targets in a line with potency of 3600.&lt;br /&gt;
&lt;br /&gt;
===Saggitarius Arrow (BRD)===&lt;br /&gt;
[[Saggitarius Arrow]] is the level 3 limit break for [[Bard]]. It deals damage to all targets in a line with potency of 6150.&lt;br /&gt;
&lt;br /&gt;
===Satellite Beam (MCH)===&lt;br /&gt;
[[Satellite Beam]] is the level 3 limit break for [[Machinist]]. It deals damage to all targets in a line with potency of 6150.&lt;br /&gt;
&lt;br /&gt;
===Crimson Lotus (DNC)===&lt;br /&gt;
[[Crimson Lotus (Limit Break)|Crimson Lotus]] is the level 3 limit break for [[Dancer]]. It deals damage to all targets in a line with potency of 6150.&lt;br /&gt;
&lt;br /&gt;
==Ranged Magical DPS Limit Breaks==&lt;br /&gt;
Ranged Magical DPS Limit Breaks require [[Thaumaturge]], [[Arcanist]], [[Black Mage]], [[Red Mage]], or [[Summoner]].&lt;br /&gt;
===Skyshard===&lt;br /&gt;
[[Skyshard]] is the level 1 limit break for Caster DPS. It delivers an area of effect attack at a target location with potency of 1650.&lt;br /&gt;
&lt;br /&gt;
===Starstorm===&lt;br /&gt;
[[Starstorm]] is the level 2 limit break for Caster DPS. It delivers an area of effect attack at a target location with potency of 3600.&lt;br /&gt;
&lt;br /&gt;
===Meteor (BLM)===&lt;br /&gt;
[[Meteor]] is the level 3 limit break for [[Black Mage]]. It delivers an area of effect attack at a target location with potency of 6150.&lt;br /&gt;
&lt;br /&gt;
===Teraflare (SMN)===&lt;br /&gt;
[[Teraflare]] is the level 3 limit break for [[Summoner]]. It delivers an area of effect attack at a target location with potency of 6150.&lt;br /&gt;
&lt;br /&gt;
===Vermillion Scourge (RDM)===&lt;br /&gt;
[[Vermillion Scourge]] is the level 3 limit break for [[Red Mage]]. It delivers an area of effect attack at a target location with potency of 6150.&lt;br /&gt;
&lt;br /&gt;
==Healer Limit Breaks==&lt;br /&gt;
Healer Limit Breaks require [[Conjurer]], [[White Mage]], [[Scholar]] or [[Astrologian]].&lt;br /&gt;
===Healing Wind===&lt;br /&gt;
[[Healing Wind]] is the level 1 limit break for Healers. It restores 25% of HP and MP of all nearby party members.&lt;br /&gt;
&lt;br /&gt;
===Breath of the Earth===&lt;br /&gt;
[[Breath of the Earth]] is the level 2 limit break for Healers. It restores 60% of HP and MP of all nearby party members.&lt;br /&gt;
&lt;br /&gt;
===Pulse of Life (WHM)===&lt;br /&gt;
[[Pulse of Life]] is the level 3 limit break for [[White Mage]]. It restores 100% of HP of all nearby party members and revive any party members that are KO&#039;d. Members that are resurrected via the limit break will also have 100% of their MP restored and will not suffer Weakness. If they already had Weakness, it will not be increased to Brink of Death. If they already had Weakness or Brink of Death, the debuff timer will be reset.&lt;br /&gt;
&lt;br /&gt;
===Angel Feathers (SCH)===&lt;br /&gt;
[[Angel Feathers]] is the level 3 limit break for [[Scholar]]. It restores 100% of HP of all nearby party members and revive any party members that are KO&#039;d. Members that are resurrected via the limit break will also have 100% of their MP restored and will not suffer Weakness. If they already had Weakness, it will not be increased to Brink of Death. If they already had Weakness or Brink of Death, the debuff timer will be reset.&lt;br /&gt;
&lt;br /&gt;
===Astral Stasis (AST)===&lt;br /&gt;
[[Astral Stasis]] is the level 3 limit break for [[Astrologian]]. It restores 100% of HP of all nearby party members and revive any party members that are KO&#039;d. Members that are resurrected via the limit break will also have 100% of their MP restored and will not suffer Weakness. If they already had Weakness, it will not be increased to Brink of Death. If they already had Weakness or Brink of Death, the debuff timer will be reset.&lt;br /&gt;
&lt;br /&gt;
==Squadron Limit Break==&lt;br /&gt;
The Squadron Limit Break is only available during [[Command Missions]], with the [[Execute Limit Break]] command. Your own class or job&#039;s Limit Break is also available as normal, but squadron members cannot cast their class&#039;s Limit Break.&lt;br /&gt;
&lt;br /&gt;
===Ungarmax===&lt;br /&gt;
[[Ungarmax]] is the Squadron Limit Break. It deals single-target damage and grants Damage Up to the entire party for 15 seconds. It is a level 1 Limit Break. There is no level 2 Squadron Limit Break.&lt;br /&gt;
&lt;br /&gt;
==Meter Mechanics==&lt;br /&gt;
===Tanks===&lt;br /&gt;
Generate Limit break on taking damage.&lt;br /&gt;
&lt;br /&gt;
Generate Limit break on interrupting enemy abilities (only some abilities, usually only boss abilities and not all of them).&lt;br /&gt;
&lt;br /&gt;
===DPS===&lt;br /&gt;
Generate limit break on dealing critical damage.&lt;br /&gt;
&lt;br /&gt;
Generate limit break on killing enemies.&lt;br /&gt;
&lt;br /&gt;
Generate limit break on interrupting enemy abilities (only some abilities, usually only boss abilities and not all of them).&lt;br /&gt;
&lt;br /&gt;
===Healers===&lt;br /&gt;
Generate limit break on healing a tank from critical health (~10% health). After the healer heals a tank from critical damage, limit break is built continuously over time until the LB is used.&lt;br /&gt;
&lt;br /&gt;
Generate limit break on critical healing.&lt;br /&gt;
&lt;br /&gt;
{{template:Limit Breaks}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Navigation]]&lt;/div&gt;</summary>
		<author><name>Blue chair</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Limit_Break&amp;diff=237019</id>
		<title>Limit Break</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Limit_Break&amp;diff=237019"/>
		<updated>2020-03-09T06:08:03Z</updated>

		<summary type="html">&lt;p&gt;Blue chair: /* Melee Physical DPS Limit Breaks */Added Samurai.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==General Information==&lt;br /&gt;
[[file:blade dance1.jpg|350px|thumb|[[Bladedance]]]]&lt;br /&gt;
[[file:meteor1.jpg|350px|thumb|[[Meteor]]]]&lt;br /&gt;
[[File:Astral stasis1.jpg|350px|thumb|[[Astral Stasis]]]]&lt;br /&gt;
[[File:Chimatsuri1.jpg|350px|thumb|[[Chimatsuri]]]]&lt;br /&gt;
[[File:dragonsong dive1.jpg|350px|thumb|[[Dragonsong Dive]]]]&lt;br /&gt;
[[File:Land waker1.jpg|350px|thumb|[[Land Waker]]]]&lt;br /&gt;
[[File:Saggitarius arrow1.jpg|350px|thumb|[[Saggitarius Arrow]]]]&lt;br /&gt;
[[File:Satellite beam1.jpg|350px|thumb|[[Satellite Beam]]]]&lt;br /&gt;
[[File:Teraflare1.jpg|350px|thumb|[[Teraflare]]]]&lt;br /&gt;
[[File:Vermillion Scourge.png|350px|thumb|[[Vermillion Scourge]]]]&lt;br /&gt;
[[Limit Break]]s are group oriented ultimate abilities that can alter the outcome of a battle. They can be performed after charging up a limit break meter. &lt;br /&gt;
&lt;br /&gt;
Limit Breaks are specific to each party role. Tank limit breaks reduce the damage taken for the entire party for a short time. Melee physical DPS limit breaks deal a massive amount damage to a single target. Caster DPS limit breaks deal devastating area of effect damage. Healer limit breaks restore [[HP]] and [[MP]] to the entire party. &lt;br /&gt;
&lt;br /&gt;
As of patch 3.0, the limit break for ranged physical DPS has been changed from sharing the Healer limit break to an attack to all targets in a straight line before the caster. Furthermore, level three limit breaks can now only be used by [[jobs]].&lt;br /&gt;
&lt;br /&gt;
*For example, [[Monk]] and [[Dragoon]] are both Melee DPS. They can both use Melee DPS limit breaks such as [[Braver]] and [[Bladedance]], but only [[Monk]] can use [[Final Heaven]] while only [[Dragoon]] can use [[Dragonsong Dive]].&lt;br /&gt;
&lt;br /&gt;
Limit Breaks are only usable in a party environment. There are 3 levels of limit breaks, the 1st level can be used in a party with 4 or more members, the 2nd level needs a full party of 8 members, the 3rd level requires a full raid of 24 players, with the exception of [[dungeons]] and [[trials]]: an additional bar is added at the start of the boss fight.&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Tank Limit Breaks==&lt;br /&gt;
Tank Limit Breaks require [[Gladiator]], [[Marauder]], [[Paladin]], [[Warrior]], [[Dark Knight]] or [[Gunbreaker]]. &lt;br /&gt;
===Shield Wall===&lt;br /&gt;
[[Shield Wall]] is the level 1 limit break for tanks. It reduces damage taken by all party members by 20% for 10 seconds.&lt;br /&gt;
&lt;br /&gt;
===Stronghold===&lt;br /&gt;
[[Stronghold]] is the level 2 limit break for tanks. It reduces damage taken by all party members by 40% for 15 seconds.&lt;br /&gt;
&lt;br /&gt;
===Last Bastion (PLD)===&lt;br /&gt;
[[Last Bastion]] is the level 3 limit break for [[Paladin]]. It reduces damage taken by all party members by 80% for 12 seconds.&lt;br /&gt;
&lt;br /&gt;
===Land Waker (WAR)===&lt;br /&gt;
[[Land Waker]] is the level 3 limit break for [[Warrior]]. It reduces damage taken by all party members by 80% for 12 seconds.&lt;br /&gt;
&lt;br /&gt;
===Dark Force (DRK)===&lt;br /&gt;
[[Dark Force]] is the level 3 limit break for [[Dark Knight]]. It reduces damage taken by all party members by 80% for 12 seconds.&lt;br /&gt;
&lt;br /&gt;
===Gun Metal Soul (GNB)===&lt;br /&gt;
[[Gun Metal Soul]] is the level 3 limit break for [[Gunbreaker]]. It reduces damage taken by all party members by 80% for 12 seconds.&lt;br /&gt;
&lt;br /&gt;
==Melee Physical DPS Limit Breaks==&lt;br /&gt;
Melee Physical DPS Limit Breaks require [[Lancer]], [[Pugilist]], [[Rogue]], [[Dragoon]], [[Monk]], [[Ninja]] or [[Samurai]].&lt;br /&gt;
===Braver===&lt;br /&gt;
[[Braver]] is the level 1 limit break for Melee DPS. It executes a single target attack with potency of 2400.&lt;br /&gt;
&lt;br /&gt;
===Bladedance===&lt;br /&gt;
[[Bladedance]] is the level 2 limit break for Melee DPS. It executes a single target attack with potency of 5250.&lt;br /&gt;
&lt;br /&gt;
===Final Heaven (MNK)===&lt;br /&gt;
[[Final Heaven]] is the level 3 limit break for [[Monk]]. It executes a single target attack with potency of 9000.&lt;br /&gt;
&lt;br /&gt;
===Dragonsong Dive (DRG)===&lt;br /&gt;
[[Dragonsong Dive]] is the level 3 limit break for [[Dragoon]]. It executes a single target attack with potency of 9000.&lt;br /&gt;
&lt;br /&gt;
===Chimatsuri (NIN)===&lt;br /&gt;
[[Chimatsuri]] is the level 3 limit break for [[Ninja]]. It executes a single target attack with potency of 9000.&lt;br /&gt;
&lt;br /&gt;
===Doom of the Living (SAM)===&lt;br /&gt;
[[Doom of the Living]] is the level 3 limit break for [[Samurai]]. It executes a single target attack with potency of 9000.&lt;br /&gt;
&lt;br /&gt;
==Ranged Physical DPS Limit Breaks==&lt;br /&gt;
Ranged Physical DPS Limit Breaks require [[Archer]], [[Bard]] or [[Machinist]].&lt;br /&gt;
===Big Shot===&lt;br /&gt;
[[Big Shot]] is the level 1 limit break for Ranged DPS. It deals damage to all targets in a line with potency of 1650.&lt;br /&gt;
&lt;br /&gt;
===Desperado===&lt;br /&gt;
[[Desperado]] is the level 2 limit break for Ranged DPS. It deals damage to all targets in a line with potency of 3600.&lt;br /&gt;
&lt;br /&gt;
===Saggitarius Arrow (BRD)===&lt;br /&gt;
[[Saggitarius Arrow]] is the level 3 limit break for [[Bard]]. It deals damage to all targets in a line with potency of 6150.&lt;br /&gt;
&lt;br /&gt;
===Satellite Beam (MCH)===&lt;br /&gt;
[[Satellite Beam]] is the level 3 limit break for [[Machinist]]. It deals damage to all targets in a line with potency of 6150.&lt;br /&gt;
&lt;br /&gt;
===Crimson Lotus (DNC)===&lt;br /&gt;
[[Crimson Lotus (Limit Break)|Crimson Lotus]] is the level 3 limit break for [[Dancer]]. It deals damage to all targets in a line with potency of 6150.&lt;br /&gt;
&lt;br /&gt;
==Ranged Magical DPS Limit Breaks==&lt;br /&gt;
Ranged Magical DPS Limit Breaks require [[Thaumaturge]], [[Arcanist]], [[Black Mage]], [[Red Mage]], or [[Summoner]].&lt;br /&gt;
===Skyshard===&lt;br /&gt;
[[Skyshard]] is the level 1 limit break for Caster DPS. It delivers an area of effect attack at a target location with potency of 1650.&lt;br /&gt;
&lt;br /&gt;
===Starstorm===&lt;br /&gt;
[[Starstorm]] is the level 2 limit break for Caster DPS. It delivers an area of effect attack at a target location with potency of 3600.&lt;br /&gt;
&lt;br /&gt;
===Meteor (BLM)===&lt;br /&gt;
[[Meteor]] is the level 3 limit break for [[Black Mage]]. It delivers an area of effect attack at a target location with potency of 6150.&lt;br /&gt;
&lt;br /&gt;
===Teraflare (SMN)===&lt;br /&gt;
[[Teraflare]] is the level 3 limit break for [[Summoner]]. It delivers an area of effect attack at a target location with potency of 6150.&lt;br /&gt;
&lt;br /&gt;
===Vermillion Scourge (RDM)===&lt;br /&gt;
[[Vermillion Scourge]] is the level 3 limit break for [[Red Mage]]. It delivers an area of effect attack at a target location with potency of 6150.&lt;br /&gt;
&lt;br /&gt;
==Healer Limit Breaks==&lt;br /&gt;
Healer Limit Breaks require [[Conjurer]], [[White Mage]], [[Scholar]] or [[Astrologian]].&lt;br /&gt;
===Healing Wind===&lt;br /&gt;
[[Healing Wind]] is the level 1 limit break for Healers. It restores 25% of HP and MP of all nearby party members.&lt;br /&gt;
&lt;br /&gt;
===Breath of the Earth===&lt;br /&gt;
[[Breath of the Earth]] is the level 2 limit break for Healers. It restores 60% of HP and MP of all nearby party members.&lt;br /&gt;
&lt;br /&gt;
===Pulse of Life (WHM)===&lt;br /&gt;
[[Pulse of Life]] is the level 3 limit break for [[White Mage]]. It restores 100% of HP of all nearby party members and revive any party members that are KO&#039;d. Members that are resurrected via the limit break will also have 100% of their MP restored and will not suffer Weakness. If they already had Weakness, it will not be increased to Brink of Death. If they already had Weakness or Brink of Death, the debuff timer will be reset.&lt;br /&gt;
&lt;br /&gt;
===Angel Feathers (SCH)===&lt;br /&gt;
[[Angel Feathers]] is the level 3 limit break for [[Scholar]]. It restores 100% of HP of all nearby party members and revive any party members that are KO&#039;d. Members that are resurrected via the limit break will also have 100% of their MP restored and will not suffer Weakness. If they already had Weakness, it will not be increased to Brink of Death. If they already had Weakness or Brink of Death, the debuff timer will be reset.&lt;br /&gt;
&lt;br /&gt;
===Astral Stasis (AST)===&lt;br /&gt;
[[Astral Stasis]] is the level 3 limit break for [[Astrologian]]. It restores 100% of HP of all nearby party members and revive any party members that are KO&#039;d. Members that are resurrected via the limit break will also have 100% of their MP restored and will not suffer Weakness. If they already had Weakness, it will not be increased to Brink of Death. If they already had Weakness or Brink of Death, the debuff timer will be reset.&lt;br /&gt;
&lt;br /&gt;
==Squadron Limit Break==&lt;br /&gt;
The Squadron Limit Break is only available during [[Command Missions]], with the [[Execute Limit Break]] command. Your own class or job&#039;s Limit Break is also available as normal, but squadron members cannot cast their class&#039;s Limit Break.&lt;br /&gt;
&lt;br /&gt;
===Ungarmax===&lt;br /&gt;
[[Ungarmax]] is the Squadron Limit Break. It deals single-target damage and grants Damage Up to the entire party for 15 seconds. It is a level 1 Limit Break. There is no level 2 Squadron Limit Break.&lt;br /&gt;
&lt;br /&gt;
==Meter Mechanics==&lt;br /&gt;
===Tanks===&lt;br /&gt;
Generate Limit break on taking damage.&lt;br /&gt;
&lt;br /&gt;
Generate Limit break on interrupting enemy abilities (only some abilities, usually only boss abilities and not all of them).&lt;br /&gt;
&lt;br /&gt;
===DPS===&lt;br /&gt;
Generate limit break on dealing critical damage.&lt;br /&gt;
&lt;br /&gt;
Generate limit break on killing enemies.&lt;br /&gt;
&lt;br /&gt;
Generate limit break on interrupting enemy abilities (only some abilities, usually only boss abilities and not all of them).&lt;br /&gt;
&lt;br /&gt;
===Healers===&lt;br /&gt;
Generate limit break on healing a tank from critical health (~10% health). After the healer heals a tank from critical damage, limit break is built continuously over time until the LB is used.&lt;br /&gt;
&lt;br /&gt;
Generate limit break on critical healing.&lt;br /&gt;
&lt;br /&gt;
{{template:Limit Breaks}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Navigation]]&lt;/div&gt;</summary>
		<author><name>Blue chair</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Limit_Break&amp;diff=237018</id>
		<title>Limit Break</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Limit_Break&amp;diff=237018"/>
		<updated>2020-03-09T06:06:10Z</updated>

		<summary type="html">&lt;p&gt;Blue chair: /* Tank Limit Breaks */Added Gunbreaker&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==General Information==&lt;br /&gt;
[[file:blade dance1.jpg|350px|thumb|[[Bladedance]]]]&lt;br /&gt;
[[file:meteor1.jpg|350px|thumb|[[Meteor]]]]&lt;br /&gt;
[[File:Astral stasis1.jpg|350px|thumb|[[Astral Stasis]]]]&lt;br /&gt;
[[File:Chimatsuri1.jpg|350px|thumb|[[Chimatsuri]]]]&lt;br /&gt;
[[File:dragonsong dive1.jpg|350px|thumb|[[Dragonsong Dive]]]]&lt;br /&gt;
[[File:Land waker1.jpg|350px|thumb|[[Land Waker]]]]&lt;br /&gt;
[[File:Saggitarius arrow1.jpg|350px|thumb|[[Saggitarius Arrow]]]]&lt;br /&gt;
[[File:Satellite beam1.jpg|350px|thumb|[[Satellite Beam]]]]&lt;br /&gt;
[[File:Teraflare1.jpg|350px|thumb|[[Teraflare]]]]&lt;br /&gt;
[[File:Vermillion Scourge.png|350px|thumb|[[Vermillion Scourge]]]]&lt;br /&gt;
[[Limit Break]]s are group oriented ultimate abilities that can alter the outcome of a battle. They can be performed after charging up a limit break meter. &lt;br /&gt;
&lt;br /&gt;
Limit Breaks are specific to each party role. Tank limit breaks reduce the damage taken for the entire party for a short time. Melee physical DPS limit breaks deal a massive amount damage to a single target. Caster DPS limit breaks deal devastating area of effect damage. Healer limit breaks restore [[HP]] and [[MP]] to the entire party. &lt;br /&gt;
&lt;br /&gt;
As of patch 3.0, the limit break for ranged physical DPS has been changed from sharing the Healer limit break to an attack to all targets in a straight line before the caster. Furthermore, level three limit breaks can now only be used by [[jobs]].&lt;br /&gt;
&lt;br /&gt;
*For example, [[Monk]] and [[Dragoon]] are both Melee DPS. They can both use Melee DPS limit breaks such as [[Braver]] and [[Bladedance]], but only [[Monk]] can use [[Final Heaven]] while only [[Dragoon]] can use [[Dragonsong Dive]].&lt;br /&gt;
&lt;br /&gt;
Limit Breaks are only usable in a party environment. There are 3 levels of limit breaks, the 1st level can be used in a party with 4 or more members, the 2nd level needs a full party of 8 members, the 3rd level requires a full raid of 24 players, with the exception of [[dungeons]] and [[trials]]: an additional bar is added at the start of the boss fight.&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Tank Limit Breaks==&lt;br /&gt;
Tank Limit Breaks require [[Gladiator]], [[Marauder]], [[Paladin]], [[Warrior]], [[Dark Knight]] or [[Gunbreaker]]. &lt;br /&gt;
===Shield Wall===&lt;br /&gt;
[[Shield Wall]] is the level 1 limit break for tanks. It reduces damage taken by all party members by 20% for 10 seconds.&lt;br /&gt;
&lt;br /&gt;
===Stronghold===&lt;br /&gt;
[[Stronghold]] is the level 2 limit break for tanks. It reduces damage taken by all party members by 40% for 15 seconds.&lt;br /&gt;
&lt;br /&gt;
===Last Bastion (PLD)===&lt;br /&gt;
[[Last Bastion]] is the level 3 limit break for [[Paladin]]. It reduces damage taken by all party members by 80% for 12 seconds.&lt;br /&gt;
&lt;br /&gt;
===Land Waker (WAR)===&lt;br /&gt;
[[Land Waker]] is the level 3 limit break for [[Warrior]]. It reduces damage taken by all party members by 80% for 12 seconds.&lt;br /&gt;
&lt;br /&gt;
===Dark Force (DRK)===&lt;br /&gt;
[[Dark Force]] is the level 3 limit break for [[Dark Knight]]. It reduces damage taken by all party members by 80% for 12 seconds.&lt;br /&gt;
&lt;br /&gt;
===Gun Metal Soul (GNB)===&lt;br /&gt;
[[Gun Metal Soul]] is the level 3 limit break for [[Gunbreaker]]. It reduces damage taken by all party members by 80% for 12 seconds.&lt;br /&gt;
&lt;br /&gt;
==Melee Physical DPS Limit Breaks==&lt;br /&gt;
Melee Physical DPS Limit Breaks require [[Lancer]], [[Pugilist]], [[Rogue]], [[Dragoon]], [[Monk]] or [[Ninja]].&lt;br /&gt;
===Braver===&lt;br /&gt;
[[Braver]] is the level 1 limit break for Melee DPS. It executes a single target attack with potency of 2400.&lt;br /&gt;
&lt;br /&gt;
===Bladedance===&lt;br /&gt;
[[Bladedance]] is the level 2 limit break for Melee DPS. It executes a single target attack with potency of 5250.&lt;br /&gt;
&lt;br /&gt;
===Final Heaven (MNK)===&lt;br /&gt;
[[Final Heaven]] is the level 3 limit break for [[Monk]]. It executes a single target attack with potency of 9000.&lt;br /&gt;
&lt;br /&gt;
===Dragonsong Dive (DRG)===&lt;br /&gt;
[[Dragonsong Dive]] is the level 3 limit break for [[Dragoon]]. It executes a single target attack with potency of 9000.&lt;br /&gt;
&lt;br /&gt;
===Chimatsuri (NIN)===&lt;br /&gt;
[[Chimatsuri]] is the level 3 limit break for [[Ninja]]. It executes a single target attack with potency of 9000.&lt;br /&gt;
&lt;br /&gt;
===Doom of the Living (SAM)===&lt;br /&gt;
[[Doom of the Living]] is the level 3 limit break for [[Samurai]]. It executes a single target attack with potency of 9000.&lt;br /&gt;
&lt;br /&gt;
==Ranged Physical DPS Limit Breaks==&lt;br /&gt;
Ranged Physical DPS Limit Breaks require [[Archer]], [[Bard]] or [[Machinist]].&lt;br /&gt;
===Big Shot===&lt;br /&gt;
[[Big Shot]] is the level 1 limit break for Ranged DPS. It deals damage to all targets in a line with potency of 1650.&lt;br /&gt;
&lt;br /&gt;
===Desperado===&lt;br /&gt;
[[Desperado]] is the level 2 limit break for Ranged DPS. It deals damage to all targets in a line with potency of 3600.&lt;br /&gt;
&lt;br /&gt;
===Saggitarius Arrow (BRD)===&lt;br /&gt;
[[Saggitarius Arrow]] is the level 3 limit break for [[Bard]]. It deals damage to all targets in a line with potency of 6150.&lt;br /&gt;
&lt;br /&gt;
===Satellite Beam (MCH)===&lt;br /&gt;
[[Satellite Beam]] is the level 3 limit break for [[Machinist]]. It deals damage to all targets in a line with potency of 6150.&lt;br /&gt;
&lt;br /&gt;
===Crimson Lotus (DNC)===&lt;br /&gt;
[[Crimson Lotus (Limit Break)|Crimson Lotus]] is the level 3 limit break for [[Dancer]]. It deals damage to all targets in a line with potency of 6150.&lt;br /&gt;
&lt;br /&gt;
==Ranged Magical DPS Limit Breaks==&lt;br /&gt;
Ranged Magical DPS Limit Breaks require [[Thaumaturge]], [[Arcanist]], [[Black Mage]], [[Red Mage]], or [[Summoner]].&lt;br /&gt;
===Skyshard===&lt;br /&gt;
[[Skyshard]] is the level 1 limit break for Caster DPS. It delivers an area of effect attack at a target location with potency of 1650.&lt;br /&gt;
&lt;br /&gt;
===Starstorm===&lt;br /&gt;
[[Starstorm]] is the level 2 limit break for Caster DPS. It delivers an area of effect attack at a target location with potency of 3600.&lt;br /&gt;
&lt;br /&gt;
===Meteor (BLM)===&lt;br /&gt;
[[Meteor]] is the level 3 limit break for [[Black Mage]]. It delivers an area of effect attack at a target location with potency of 6150.&lt;br /&gt;
&lt;br /&gt;
===Teraflare (SMN)===&lt;br /&gt;
[[Teraflare]] is the level 3 limit break for [[Summoner]]. It delivers an area of effect attack at a target location with potency of 6150.&lt;br /&gt;
&lt;br /&gt;
===Vermillion Scourge (RDM)===&lt;br /&gt;
[[Vermillion Scourge]] is the level 3 limit break for [[Red Mage]]. It delivers an area of effect attack at a target location with potency of 6150.&lt;br /&gt;
&lt;br /&gt;
==Healer Limit Breaks==&lt;br /&gt;
Healer Limit Breaks require [[Conjurer]], [[White Mage]], [[Scholar]] or [[Astrologian]].&lt;br /&gt;
===Healing Wind===&lt;br /&gt;
[[Healing Wind]] is the level 1 limit break for Healers. It restores 25% of HP and MP of all nearby party members.&lt;br /&gt;
&lt;br /&gt;
===Breath of the Earth===&lt;br /&gt;
[[Breath of the Earth]] is the level 2 limit break for Healers. It restores 60% of HP and MP of all nearby party members.&lt;br /&gt;
&lt;br /&gt;
===Pulse of Life (WHM)===&lt;br /&gt;
[[Pulse of Life]] is the level 3 limit break for [[White Mage]]. It restores 100% of HP of all nearby party members and revive any party members that are KO&#039;d. Members that are resurrected via the limit break will also have 100% of their MP restored and will not suffer Weakness. If they already had Weakness, it will not be increased to Brink of Death. If they already had Weakness or Brink of Death, the debuff timer will be reset.&lt;br /&gt;
&lt;br /&gt;
===Angel Feathers (SCH)===&lt;br /&gt;
[[Angel Feathers]] is the level 3 limit break for [[Scholar]]. It restores 100% of HP of all nearby party members and revive any party members that are KO&#039;d. Members that are resurrected via the limit break will also have 100% of their MP restored and will not suffer Weakness. If they already had Weakness, it will not be increased to Brink of Death. If they already had Weakness or Brink of Death, the debuff timer will be reset.&lt;br /&gt;
&lt;br /&gt;
===Astral Stasis (AST)===&lt;br /&gt;
[[Astral Stasis]] is the level 3 limit break for [[Astrologian]]. It restores 100% of HP of all nearby party members and revive any party members that are KO&#039;d. Members that are resurrected via the limit break will also have 100% of their MP restored and will not suffer Weakness. If they already had Weakness, it will not be increased to Brink of Death. If they already had Weakness or Brink of Death, the debuff timer will be reset.&lt;br /&gt;
&lt;br /&gt;
==Squadron Limit Break==&lt;br /&gt;
The Squadron Limit Break is only available during [[Command Missions]], with the [[Execute Limit Break]] command. Your own class or job&#039;s Limit Break is also available as normal, but squadron members cannot cast their class&#039;s Limit Break.&lt;br /&gt;
&lt;br /&gt;
===Ungarmax===&lt;br /&gt;
[[Ungarmax]] is the Squadron Limit Break. It deals single-target damage and grants Damage Up to the entire party for 15 seconds. It is a level 1 Limit Break. There is no level 2 Squadron Limit Break.&lt;br /&gt;
&lt;br /&gt;
==Meter Mechanics==&lt;br /&gt;
===Tanks===&lt;br /&gt;
Generate Limit break on taking damage.&lt;br /&gt;
&lt;br /&gt;
Generate Limit break on interrupting enemy abilities (only some abilities, usually only boss abilities and not all of them).&lt;br /&gt;
&lt;br /&gt;
===DPS===&lt;br /&gt;
Generate limit break on dealing critical damage.&lt;br /&gt;
&lt;br /&gt;
Generate limit break on killing enemies.&lt;br /&gt;
&lt;br /&gt;
Generate limit break on interrupting enemy abilities (only some abilities, usually only boss abilities and not all of them).&lt;br /&gt;
&lt;br /&gt;
===Healers===&lt;br /&gt;
Generate limit break on healing a tank from critical health (~10% health). After the healer heals a tank from critical damage, limit break is built continuously over time until the LB is used.&lt;br /&gt;
&lt;br /&gt;
Generate limit break on critical healing.&lt;br /&gt;
&lt;br /&gt;
{{template:Limit Breaks}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Navigation]]&lt;/div&gt;</summary>
		<author><name>Blue chair</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Role_actions&amp;diff=214622</id>
		<title>Role actions</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Role_actions&amp;diff=214622"/>
		<updated>2019-09-04T12:28:20Z</updated>

		<summary type="html">&lt;p&gt;Blue chair: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Role Actions are automatically unlocked at specific levels based on the role you are playing. They replaced Cross-Class skills in patch 4.0.&lt;br /&gt;
&lt;br /&gt;
==Tank Actions==&lt;br /&gt;
{{:list of tank actions}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: left&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Tank]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Rampart]] || [[file:Rampart.png|40px]]|| 8 || Reduces damage taken by 20% for 20s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Low Blow]] || [[File:Low_Blow.png|40px]]|| 12 || Stuns target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Provoke]] || [[file:provoke icon.png|40px]]|| 15 || Gesture threateningly, placing yourself at the top of a target&#039;s enmity list while gaining additional enmity.&lt;br /&gt;
|-&lt;br /&gt;
| [[Interject]] || [[file:Interject.png|40px]] || 18 || Interrupts the use of a target&#039;s action.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reprisal]] || [[File:Reprisal.png|40px]]|| 22  || Lowers target&#039;s damage dealt by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arm&#039;s Length]] || [[file:Arms_Length.png|40px]]|| 32 || Creates a barrier nullifying most knockback and draw-in effects.&lt;br /&gt;
Additional Effect: Slow +20% when barrier is struck.&lt;br /&gt;
|-&lt;br /&gt;
| [[Shirk]] || [[file:Shirk.png|40px]] || 48 || Diverts 25% of enmity to target party member.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Healer Actions==&lt;br /&gt;
{{:list of healer actions}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: left&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Healer]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Repose]] || [[file:repose.png|40px]]|| 8 || Afflicts target with Sleep.&lt;br /&gt;
|-&lt;br /&gt;
| [[Esuna]] || [[file:esuna.png|40px]]|| 10  || Removes a single detrimental effect from target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Swiftcast]] || [[File:swiftcast.png|40px]]|| 18 || Next spell is cast immediately.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucid Dreaming]] || [[file:Lucid_Dreaming.png|40px]]|| 24 || Gradually restores own MP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Surecast]] || [[file:surecast.png|40px]]|| 44 || Spells can be cast without interruption.&lt;br /&gt;
Additional Effect: Nullifies most knockback and draw-in effects.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rescue]] || [[file:Rescue.png|40px]] || 48 || Instantly draws target party member to your side.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Physical Ranged DPS Actions==&lt;br /&gt;
{{:list of physical ranged dps actions}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: left&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Ranged]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Leg Graze]] || [[file:Leg_graze_icon1.png|40px]]|| 6 || Afflicts target with [[Heavy]] +40%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Second Wind]] || [[File:Second_wind.png|40px]]|| 8 || Instantly restores own HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Foot Graze]] || [[file:Foot_graze_icon1.png|40px]]|| 10 || Binds target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Peloton]] || [[file:Peloton.png|40px]] || 20 || Increases movement speed of self and nearby party members as long as they remain within distance.&lt;br /&gt;
|-&lt;br /&gt;
| [[Head Graze]] || [[file:Head_graze_icon1.png|40px]]|| 24 || Interrupts the use of a target&#039;s action.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arm&#039;s Length]] || [[file:Arms_Length.png|40px]] || 32 || Creates a barrier nullifying most knockback and draw-in effects.&lt;br /&gt;
Additional Effect: Slow +20% when barrier is struck.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magical Ranged DPS Actions==&lt;br /&gt;
{{:list of magic ranged dps actions}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: left&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Caster]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Addle]] || [[file:Addle.png|40px]]|| 8 || Lowers target&#039;s intelligence and mind by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Swiftcast]] || [[file:Swiftcast.png|40px]]|| 18 || Next spell is cast immediately.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucid Dreaming]] || [[File:Lucid_Dreaming.png|40px]]|| 24 ||  Gradually restores own MP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Surecast]] || [[file:Surecast.png|40px]]|| 44 || Spells can be cast without interruption.&lt;br /&gt;
Additional Effect: Nullifies most knockback and draw-in effects.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Melee DPS Actions==&lt;br /&gt;
{{:list of melee dps actions}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: left&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Melee]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Second Wind]] || [[File:Second_wind.png|40px]]|| 8 ||  Instantly restores own HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Leg Sweep]] || [[file:Leg_sweep.png|40px]]|| 10 || Stuns target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bloodbath]] || [[File:bloodbath.png|40px]]|| 12 || Converts a portion of physical damage dealt into HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Feint]] || [[file:Feint.png|40px]]|| 22 || Lowers target&#039;s strength and dexterity by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arms Length]] || [[file:Arms_Length.png|40px]] || 32 || Creates a barrier nullifying most knockback and draw-in effects.&lt;br /&gt;
Additional Effect: Slow +20% when barrier is struck.&lt;br /&gt;
|-&lt;br /&gt;
| [[True North]] || [[file:True_North.png|40px]] || 50 || Nullifies all action direction requirements.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Blue chair</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Role_actions&amp;diff=214233</id>
		<title>Role actions</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Role_actions&amp;diff=214233"/>
		<updated>2019-08-31T12:11:38Z</updated>

		<summary type="html">&lt;p&gt;Blue chair: /* Melee DPS Actions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{historical content}}&lt;br /&gt;
Actions automatically unlocked at certain levels based on the role you are playing. They replaced Cross-Class skills in patch 4.0. &lt;br /&gt;
&lt;br /&gt;
==Tank Actions==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: left&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Tank]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Rampart]] || [[file:Rampart.png|40px]]|| 8 || Reduces damage taken by 20% for 20s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Low Blow]] || [[File:Low_Blow.png|40px]]|| 12 || Stuns target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Provoke]] || [[file:provoke icon.png|40px]]|| 15 || Gesture threateningly, placing yourself at the top of a target&#039;s enmity list while gaining additional enmity.&lt;br /&gt;
|-&lt;br /&gt;
| [[Interject]] || [[file:Interject.png|40px]] || 18 || Interrupts the use of a target&#039;s action.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reprisal]] || [[File:Reprisal.png|40px]]|| 22  || Lowers target&#039;s damage dealt by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arm&#039;s Length]] || [[file:Arms_Length.png|40px]]|| 32 || Creates a barrier nullifying most knockback and draw-in effects.&lt;br /&gt;
Additional Effect: Slow +20% when barrier is struck.&lt;br /&gt;
|-&lt;br /&gt;
| [[Shirk]] || [[file:Shirk.png|40px]] || 48 || Diverts 25% of enmity to target party member.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Healer Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: left&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Healer]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Repose]] || [[file:repose.png|40px]]|| 8 || Afflicts target with Sleep.&lt;br /&gt;
|-&lt;br /&gt;
| [[Esuna]] || [[file:esuna.png|40px]]|| 10  || Removes a single detrimental effect from target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Swiftcast]] || [[File:swiftcast.png|40px]]|| 18 || Next spell is cast immediately.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucid Dreaming]] || [[file:Lucid_Dreaming.png|40px]]|| 24 || Gradually restores own MP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Surecast]] || [[file:surecast.png|40px]]|| 44 || Spells can be cast without interruption.&lt;br /&gt;
Additional Effect: Nullifies most knockback and draw-in effects.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rescue]] || [[file:Rescue.png|40px]] || 48 || Instantly draws target party member to your side.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Physical Ranged DPS Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: left&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Ranged]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Leg Graze]] || [[file:Leg_graze_icon1.png|40px]]|| 6 || Afflicts target with [[Heavy]] +40%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Second Wind]] || [[File:Second_wind.png|40px]]|| 8 || Instantly restores own HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Foot Graze]] || [[file:Foot_graze_icon1.png|40px]]|| 10 || Binds target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Peloton]] || [[file:Peloton.png|40px]] || 20 || Increases movement speed of self and nearby party members as long as they remain within distance.&lt;br /&gt;
|-&lt;br /&gt;
| [[Head Graze]] || [[file:Head_graze_icon1.png|40px]]|| 24 || Interrupts the use of a target&#039;s action.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arm&#039;s Length]] || [[file:Arms_Length.png|40px]] || 32 || Creates a barrier nullifying most knockback and draw-in effects.&lt;br /&gt;
Additional Effect: Slow +20% when barrier is struck.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magical Ranged DPS Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: left&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Caster]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Addle]] || [[file:Addle.png|40px]]|| 8 || Lowers target&#039;s intelligence and mind by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Swiftcast]] || [[file:Swiftcast.png|40px]]|| 18 || Next spell is cast immediately.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucid Dreaming]] || [[File:Lucid_Dreaming.png|40px]]|| 24 ||  Gradually restores own MP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Surecast]] || [[file:Surecast.png|40px]]|| 44 || Spells can be cast without interruption.&lt;br /&gt;
Additional Effect: Nullifies most knockback and draw-in effects.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Melee DPS Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: left&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Melee]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Second Wind]] || [[File:Second_wind.png|40px]]|| 8 ||  Instantly restores own HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Leg Sweep]] || [[file:Leg_sweep.png|40px]]|| 10 || Stuns target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bloodbath]] || [[File:bloodbath.png|40px]]|| 12 || Converts a portion of physical damage dealt into HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Feint]] || [[file:Feint.png|40px]]|| 22 || Lowers target&#039;s strength and dexterity by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arms Length]] || [[file:Arms_Length.png|40px]] || 32 || Creates a barrier nullifying most knockback and draw-in effects.&lt;br /&gt;
Additional Effect: Slow +20% when barrier is struck.&lt;br /&gt;
|-&lt;br /&gt;
| [[True North]] || [[file:True_North.png|40px]] || 50 || Nullifies all action direction requirements.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Blue chair</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Role_actions&amp;diff=214232</id>
		<title>Role actions</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Role_actions&amp;diff=214232"/>
		<updated>2019-08-31T12:11:23Z</updated>

		<summary type="html">&lt;p&gt;Blue chair: /* Magical Ranged DPS Actions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{historical content}}&lt;br /&gt;
Actions automatically unlocked at certain levels based on the role you are playing. They replaced Cross-Class skills in patch 4.0. &lt;br /&gt;
&lt;br /&gt;
==Tank Actions==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: left&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Tank]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Rampart]] || [[file:Rampart.png|40px]]|| 8 || Reduces damage taken by 20% for 20s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Low Blow]] || [[File:Low_Blow.png|40px]]|| 12 || Stuns target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Provoke]] || [[file:provoke icon.png|40px]]|| 15 || Gesture threateningly, placing yourself at the top of a target&#039;s enmity list while gaining additional enmity.&lt;br /&gt;
|-&lt;br /&gt;
| [[Interject]] || [[file:Interject.png|40px]] || 18 || Interrupts the use of a target&#039;s action.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reprisal]] || [[File:Reprisal.png|40px]]|| 22  || Lowers target&#039;s damage dealt by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arm&#039;s Length]] || [[file:Arms_Length.png|40px]]|| 32 || Creates a barrier nullifying most knockback and draw-in effects.&lt;br /&gt;
Additional Effect: Slow +20% when barrier is struck.&lt;br /&gt;
|-&lt;br /&gt;
| [[Shirk]] || [[file:Shirk.png|40px]] || 48 || Diverts 25% of enmity to target party member.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Healer Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: left&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Healer]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Repose]] || [[file:repose.png|40px]]|| 8 || Afflicts target with Sleep.&lt;br /&gt;
|-&lt;br /&gt;
| [[Esuna]] || [[file:esuna.png|40px]]|| 10  || Removes a single detrimental effect from target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Swiftcast]] || [[File:swiftcast.png|40px]]|| 18 || Next spell is cast immediately.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucid Dreaming]] || [[file:Lucid_Dreaming.png|40px]]|| 24 || Gradually restores own MP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Surecast]] || [[file:surecast.png|40px]]|| 44 || Spells can be cast without interruption.&lt;br /&gt;
Additional Effect: Nullifies most knockback and draw-in effects.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rescue]] || [[file:Rescue.png|40px]] || 48 || Instantly draws target party member to your side.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Physical Ranged DPS Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: left&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Ranged]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Leg Graze]] || [[file:Leg_graze_icon1.png|40px]]|| 6 || Afflicts target with [[Heavy]] +40%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Second Wind]] || [[File:Second_wind.png|40px]]|| 8 || Instantly restores own HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Foot Graze]] || [[file:Foot_graze_icon1.png|40px]]|| 10 || Binds target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Peloton]] || [[file:Peloton.png|40px]] || 20 || Increases movement speed of self and nearby party members as long as they remain within distance.&lt;br /&gt;
|-&lt;br /&gt;
| [[Head Graze]] || [[file:Head_graze_icon1.png|40px]]|| 24 || Interrupts the use of a target&#039;s action.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arm&#039;s Length]] || [[file:Arms_Length.png|40px]] || 32 || Creates a barrier nullifying most knockback and draw-in effects.&lt;br /&gt;
Additional Effect: Slow +20% when barrier is struck.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magical Ranged DPS Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: left&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Caster]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Addle]] || [[file:Addle.png|40px]]|| 8 || Lowers target&#039;s intelligence and mind by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Swiftcast]] || [[file:Swiftcast.png|40px]]|| 18 || Next spell is cast immediately.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucid Dreaming]] || [[File:Lucid_Dreaming.png|40px]]|| 24 ||  Gradually restores own MP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Surecast]] || [[file:Surecast.png|40px]]|| 44 || Spells can be cast without interruption.&lt;br /&gt;
Additional Effect: Nullifies most knockback and draw-in effects.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Melee DPS Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Melee]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Second Wind]] || [[File:Second_wind.png|40px]]|| 8 ||  Instantly restores own HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Leg Sweep]] || [[file:Leg_sweep.png|40px]]|| 10 || Stuns target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bloodbath]] || [[File:bloodbath.png|40px]]|| 12 || Converts a portion of physical damage dealt into HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Feint]] || [[file:Feint.png|40px]]|| 22 || Lowers target&#039;s strength and dexterity by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arms Length]] || [[file:Arms_Length.png|40px]] || 32 || Creates a barrier nullifying most knockback and draw-in effects.&lt;br /&gt;
Additional Effect: Slow +20% when barrier is struck.&lt;br /&gt;
|-&lt;br /&gt;
| [[True North]] || [[file:True_North.png|40px]] || 50 || Nullifies all action direction requirements.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Blue chair</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Role_actions&amp;diff=214231</id>
		<title>Role actions</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Role_actions&amp;diff=214231"/>
		<updated>2019-08-31T12:11:06Z</updated>

		<summary type="html">&lt;p&gt;Blue chair: /* Physical Ranged DPS Actions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{historical content}}&lt;br /&gt;
Actions automatically unlocked at certain levels based on the role you are playing. They replaced Cross-Class skills in patch 4.0. &lt;br /&gt;
&lt;br /&gt;
==Tank Actions==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: left&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Tank]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Rampart]] || [[file:Rampart.png|40px]]|| 8 || Reduces damage taken by 20% for 20s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Low Blow]] || [[File:Low_Blow.png|40px]]|| 12 || Stuns target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Provoke]] || [[file:provoke icon.png|40px]]|| 15 || Gesture threateningly, placing yourself at the top of a target&#039;s enmity list while gaining additional enmity.&lt;br /&gt;
|-&lt;br /&gt;
| [[Interject]] || [[file:Interject.png|40px]] || 18 || Interrupts the use of a target&#039;s action.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reprisal]] || [[File:Reprisal.png|40px]]|| 22  || Lowers target&#039;s damage dealt by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arm&#039;s Length]] || [[file:Arms_Length.png|40px]]|| 32 || Creates a barrier nullifying most knockback and draw-in effects.&lt;br /&gt;
Additional Effect: Slow +20% when barrier is struck.&lt;br /&gt;
|-&lt;br /&gt;
| [[Shirk]] || [[file:Shirk.png|40px]] || 48 || Diverts 25% of enmity to target party member.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Healer Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: left&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Healer]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Repose]] || [[file:repose.png|40px]]|| 8 || Afflicts target with Sleep.&lt;br /&gt;
|-&lt;br /&gt;
| [[Esuna]] || [[file:esuna.png|40px]]|| 10  || Removes a single detrimental effect from target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Swiftcast]] || [[File:swiftcast.png|40px]]|| 18 || Next spell is cast immediately.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucid Dreaming]] || [[file:Lucid_Dreaming.png|40px]]|| 24 || Gradually restores own MP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Surecast]] || [[file:surecast.png|40px]]|| 44 || Spells can be cast without interruption.&lt;br /&gt;
Additional Effect: Nullifies most knockback and draw-in effects.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rescue]] || [[file:Rescue.png|40px]] || 48 || Instantly draws target party member to your side.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Physical Ranged DPS Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: left&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Ranged]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Leg Graze]] || [[file:Leg_graze_icon1.png|40px]]|| 6 || Afflicts target with [[Heavy]] +40%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Second Wind]] || [[File:Second_wind.png|40px]]|| 8 || Instantly restores own HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Foot Graze]] || [[file:Foot_graze_icon1.png|40px]]|| 10 || Binds target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Peloton]] || [[file:Peloton.png|40px]] || 20 || Increases movement speed of self and nearby party members as long as they remain within distance.&lt;br /&gt;
|-&lt;br /&gt;
| [[Head Graze]] || [[file:Head_graze_icon1.png|40px]]|| 24 || Interrupts the use of a target&#039;s action.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arm&#039;s Length]] || [[file:Arms_Length.png|40px]] || 32 || Creates a barrier nullifying most knockback and draw-in effects.&lt;br /&gt;
Additional Effect: Slow +20% when barrier is struck.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magical Ranged DPS Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Caster]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Addle]] || [[file:Addle.png|40px]]|| 8 || Lowers target&#039;s intelligence and mind by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Swiftcast]] || [[file:Swiftcast.png|40px]]|| 18 || Next spell is cast immediately.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucid Dreaming]] || [[File:Lucid_Dreaming.png|40px]]|| 24 ||  Gradually restores own MP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Surecast]] || [[file:Surecast.png|40px]]|| 44 || Spells can be cast without interruption.&lt;br /&gt;
Additional Effect: Nullifies most knockback and draw-in effects.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Melee DPS Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Melee]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Second Wind]] || [[File:Second_wind.png|40px]]|| 8 ||  Instantly restores own HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Leg Sweep]] || [[file:Leg_sweep.png|40px]]|| 10 || Stuns target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bloodbath]] || [[File:bloodbath.png|40px]]|| 12 || Converts a portion of physical damage dealt into HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Feint]] || [[file:Feint.png|40px]]|| 22 || Lowers target&#039;s strength and dexterity by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arms Length]] || [[file:Arms_Length.png|40px]] || 32 || Creates a barrier nullifying most knockback and draw-in effects.&lt;br /&gt;
Additional Effect: Slow +20% when barrier is struck.&lt;br /&gt;
|-&lt;br /&gt;
| [[True North]] || [[file:True_North.png|40px]] || 50 || Nullifies all action direction requirements.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Blue chair</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Role_actions&amp;diff=214230</id>
		<title>Role actions</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Role_actions&amp;diff=214230"/>
		<updated>2019-08-31T12:10:48Z</updated>

		<summary type="html">&lt;p&gt;Blue chair: /* Healer Actions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{historical content}}&lt;br /&gt;
Actions automatically unlocked at certain levels based on the role you are playing. They replaced Cross-Class skills in patch 4.0. &lt;br /&gt;
&lt;br /&gt;
==Tank Actions==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: left&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Tank]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Rampart]] || [[file:Rampart.png|40px]]|| 8 || Reduces damage taken by 20% for 20s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Low Blow]] || [[File:Low_Blow.png|40px]]|| 12 || Stuns target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Provoke]] || [[file:provoke icon.png|40px]]|| 15 || Gesture threateningly, placing yourself at the top of a target&#039;s enmity list while gaining additional enmity.&lt;br /&gt;
|-&lt;br /&gt;
| [[Interject]] || [[file:Interject.png|40px]] || 18 || Interrupts the use of a target&#039;s action.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reprisal]] || [[File:Reprisal.png|40px]]|| 22  || Lowers target&#039;s damage dealt by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arm&#039;s Length]] || [[file:Arms_Length.png|40px]]|| 32 || Creates a barrier nullifying most knockback and draw-in effects.&lt;br /&gt;
Additional Effect: Slow +20% when barrier is struck.&lt;br /&gt;
|-&lt;br /&gt;
| [[Shirk]] || [[file:Shirk.png|40px]] || 48 || Diverts 25% of enmity to target party member.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Healer Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: left&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Healer]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Repose]] || [[file:repose.png|40px]]|| 8 || Afflicts target with Sleep.&lt;br /&gt;
|-&lt;br /&gt;
| [[Esuna]] || [[file:esuna.png|40px]]|| 10  || Removes a single detrimental effect from target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Swiftcast]] || [[File:swiftcast.png|40px]]|| 18 || Next spell is cast immediately.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucid Dreaming]] || [[file:Lucid_Dreaming.png|40px]]|| 24 || Gradually restores own MP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Surecast]] || [[file:surecast.png|40px]]|| 44 || Spells can be cast without interruption.&lt;br /&gt;
Additional Effect: Nullifies most knockback and draw-in effects.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rescue]] || [[file:Rescue.png|40px]] || 48 || Instantly draws target party member to your side.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Physical Ranged DPS Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Ranged]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Leg Graze]] || [[file:Leg_graze_icon1.png|40px]]|| 6 || Afflicts target with [[Heavy]] +40%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Second Wind]] || [[File:Second_wind.png|40px]]|| 8 || Instantly restores own HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Foot Graze]] || [[file:Foot_graze_icon1.png|40px]]|| 10 || Binds target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Peloton]] || [[file:Peloton.png|40px]] || 20 || Increases movement speed of self and nearby party members as long as they remain within distance.&lt;br /&gt;
|-&lt;br /&gt;
| [[Head Graze]] || [[file:Head_graze_icon1.png|40px]]|| 24 || Interrupts the use of a target&#039;s action.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arm&#039;s Length]] || [[file:Arms_Length.png|40px]] || 32 || Creates a barrier nullifying most knockback and draw-in effects.&lt;br /&gt;
Additional Effect: Slow +20% when barrier is struck.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magical Ranged DPS Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Caster]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Addle]] || [[file:Addle.png|40px]]|| 8 || Lowers target&#039;s intelligence and mind by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Swiftcast]] || [[file:Swiftcast.png|40px]]|| 18 || Next spell is cast immediately.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucid Dreaming]] || [[File:Lucid_Dreaming.png|40px]]|| 24 ||  Gradually restores own MP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Surecast]] || [[file:Surecast.png|40px]]|| 44 || Spells can be cast without interruption.&lt;br /&gt;
Additional Effect: Nullifies most knockback and draw-in effects.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Melee DPS Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Melee]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Second Wind]] || [[File:Second_wind.png|40px]]|| 8 ||  Instantly restores own HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Leg Sweep]] || [[file:Leg_sweep.png|40px]]|| 10 || Stuns target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bloodbath]] || [[File:bloodbath.png|40px]]|| 12 || Converts a portion of physical damage dealt into HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Feint]] || [[file:Feint.png|40px]]|| 22 || Lowers target&#039;s strength and dexterity by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arms Length]] || [[file:Arms_Length.png|40px]] || 32 || Creates a barrier nullifying most knockback and draw-in effects.&lt;br /&gt;
Additional Effect: Slow +20% when barrier is struck.&lt;br /&gt;
|-&lt;br /&gt;
| [[True North]] || [[file:True_North.png|40px]] || 50 || Nullifies all action direction requirements.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Blue chair</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Role_actions&amp;diff=214229</id>
		<title>Role actions</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Role_actions&amp;diff=214229"/>
		<updated>2019-08-31T12:10:26Z</updated>

		<summary type="html">&lt;p&gt;Blue chair: /* Tank Actions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{historical content}}&lt;br /&gt;
Actions automatically unlocked at certain levels based on the role you are playing. They replaced Cross-Class skills in patch 4.0. &lt;br /&gt;
&lt;br /&gt;
==Tank Actions==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: left&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Tank]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Rampart]] || [[file:Rampart.png|40px]]|| 8 || Reduces damage taken by 20% for 20s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Low Blow]] || [[File:Low_Blow.png|40px]]|| 12 || Stuns target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Provoke]] || [[file:provoke icon.png|40px]]|| 15 || Gesture threateningly, placing yourself at the top of a target&#039;s enmity list while gaining additional enmity.&lt;br /&gt;
|-&lt;br /&gt;
| [[Interject]] || [[file:Interject.png|40px]] || 18 || Interrupts the use of a target&#039;s action.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reprisal]] || [[File:Reprisal.png|40px]]|| 22  || Lowers target&#039;s damage dealt by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arm&#039;s Length]] || [[file:Arms_Length.png|40px]]|| 32 || Creates a barrier nullifying most knockback and draw-in effects.&lt;br /&gt;
Additional Effect: Slow +20% when barrier is struck.&lt;br /&gt;
|-&lt;br /&gt;
| [[Shirk]] || [[file:Shirk.png|40px]] || 48 || Diverts 25% of enmity to target party member.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Healer Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Healer]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Repose]] || [[file:repose.png|40px]]|| 8 || Afflicts target with Sleep.&lt;br /&gt;
|-&lt;br /&gt;
| [[Esuna]] || [[file:esuna.png|40px]]|| 10  || Removes a single detrimental effect from target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Swiftcast]] || [[File:swiftcast.png|40px]]|| 18 || Next spell is cast immediately.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucid Dreaming]] || [[file:Lucid_Dreaming.png|40px]]|| 24 || Gradually restores own MP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Surecast]] || [[file:surecast.png|40px]]|| 44 || Spells can be cast without interruption.&lt;br /&gt;
Additional Effect: Nullifies most knockback and draw-in effects.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rescue]] || [[file:Rescue.png|40px]] || 48 || Instantly draws target party member to your side.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Physical Ranged DPS Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Ranged]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Leg Graze]] || [[file:Leg_graze_icon1.png|40px]]|| 6 || Afflicts target with [[Heavy]] +40%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Second Wind]] || [[File:Second_wind.png|40px]]|| 8 || Instantly restores own HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Foot Graze]] || [[file:Foot_graze_icon1.png|40px]]|| 10 || Binds target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Peloton]] || [[file:Peloton.png|40px]] || 20 || Increases movement speed of self and nearby party members as long as they remain within distance.&lt;br /&gt;
|-&lt;br /&gt;
| [[Head Graze]] || [[file:Head_graze_icon1.png|40px]]|| 24 || Interrupts the use of a target&#039;s action.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arm&#039;s Length]] || [[file:Arms_Length.png|40px]] || 32 || Creates a barrier nullifying most knockback and draw-in effects.&lt;br /&gt;
Additional Effect: Slow +20% when barrier is struck.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magical Ranged DPS Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Caster]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Addle]] || [[file:Addle.png|40px]]|| 8 || Lowers target&#039;s intelligence and mind by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Swiftcast]] || [[file:Swiftcast.png|40px]]|| 18 || Next spell is cast immediately.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucid Dreaming]] || [[File:Lucid_Dreaming.png|40px]]|| 24 ||  Gradually restores own MP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Surecast]] || [[file:Surecast.png|40px]]|| 44 || Spells can be cast without interruption.&lt;br /&gt;
Additional Effect: Nullifies most knockback and draw-in effects.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Melee DPS Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Melee]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Second Wind]] || [[File:Second_wind.png|40px]]|| 8 ||  Instantly restores own HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Leg Sweep]] || [[file:Leg_sweep.png|40px]]|| 10 || Stuns target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bloodbath]] || [[File:bloodbath.png|40px]]|| 12 || Converts a portion of physical damage dealt into HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Feint]] || [[file:Feint.png|40px]]|| 22 || Lowers target&#039;s strength and dexterity by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arms Length]] || [[file:Arms_Length.png|40px]] || 32 || Creates a barrier nullifying most knockback and draw-in effects.&lt;br /&gt;
Additional Effect: Slow +20% when barrier is struck.&lt;br /&gt;
|-&lt;br /&gt;
| [[True North]] || [[file:True_North.png|40px]] || 50 || Nullifies all action direction requirements.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Blue chair</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Role_actions&amp;diff=214228</id>
		<title>Role actions</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Role_actions&amp;diff=214228"/>
		<updated>2019-08-31T12:00:26Z</updated>

		<summary type="html">&lt;p&gt;Blue chair: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{historical content}}&lt;br /&gt;
Actions automatically unlocked at certain levels based on the role you are playing. They replaced Cross-Class skills in patch 4.0. &lt;br /&gt;
&lt;br /&gt;
==Tank Actions==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Tank]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Rampart]] || [[file:Rampart.png|40px]]|| 8 || Reduces damage taken by 20% for 20s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Low Blow]] || [[File:Low_Blow.png|40px]]|| 12 || Stuns target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Provoke]] || [[file:provoke icon.png|40px]]|| 15 || Gesture threateningly, placing yourself at the top of a target&#039;s enmity list while gaining additional enmity.&lt;br /&gt;
|-&lt;br /&gt;
| [[Interject]] || [[file:Interject.png|40px]] || 18 || Interrupts the use of a target&#039;s action.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reprisal]] || [[File:Reprisal.png|40px]]|| 22  || Lowers target&#039;s damage dealt by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arm&#039;s Length]] || [[file:Arms_Length.png|40px]]|| 32 || Creates a barrier nullifying most knockback and draw-in effects.&lt;br /&gt;
Additional Effect: Slow +20% when barrier is struck.&lt;br /&gt;
|-&lt;br /&gt;
| [[Shirk]] || [[file:Shirk.png|40px]] || 48 || Diverts 25% of enmity to target party member.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Healer Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Healer]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Repose]] || [[file:repose.png|40px]]|| 8 || Afflicts target with Sleep.&lt;br /&gt;
|-&lt;br /&gt;
| [[Esuna]] || [[file:esuna.png|40px]]|| 10  || Removes a single detrimental effect from target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Swiftcast]] || [[File:swiftcast.png|40px]]|| 18 || Next spell is cast immediately.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucid Dreaming]] || [[file:Lucid_Dreaming.png|40px]]|| 24 || Gradually restores own MP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Surecast]] || [[file:surecast.png|40px]]|| 44 || Spells can be cast without interruption.&lt;br /&gt;
Additional Effect: Nullifies most knockback and draw-in effects.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rescue]] || [[file:Rescue.png|40px]] || 48 || Instantly draws target party member to your side.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Physical Ranged DPS Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Ranged]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Leg Graze]] || [[file:Leg_graze_icon1.png|40px]]|| 6 || Afflicts target with [[Heavy]] +40%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Second Wind]] || [[File:Second_wind.png|40px]]|| 8 || Instantly restores own HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Foot Graze]] || [[file:Foot_graze_icon1.png|40px]]|| 10 || Binds target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Peloton]] || [[file:Peloton.png|40px]] || 20 || Increases movement speed of self and nearby party members as long as they remain within distance.&lt;br /&gt;
|-&lt;br /&gt;
| [[Head Graze]] || [[file:Head_graze_icon1.png|40px]]|| 24 || Interrupts the use of a target&#039;s action.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arm&#039;s Length]] || [[file:Arms_Length.png|40px]] || 32 || Creates a barrier nullifying most knockback and draw-in effects.&lt;br /&gt;
Additional Effect: Slow +20% when barrier is struck.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magical Ranged DPS Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Caster]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Addle]] || [[file:Addle.png|40px]]|| 8 || Lowers target&#039;s intelligence and mind by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Swiftcast]] || [[file:Swiftcast.png|40px]]|| 18 || Next spell is cast immediately.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucid Dreaming]] || [[File:Lucid_Dreaming.png|40px]]|| 24 ||  Gradually restores own MP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Surecast]] || [[file:Surecast.png|40px]]|| 44 || Spells can be cast without interruption.&lt;br /&gt;
Additional Effect: Nullifies most knockback and draw-in effects.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Melee DPS Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Melee]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Second Wind]] || [[File:Second_wind.png|40px]]|| 8 ||  Instantly restores own HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Leg Sweep]] || [[file:Leg_sweep.png|40px]]|| 10 || Stuns target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bloodbath]] || [[File:bloodbath.png|40px]]|| 12 || Converts a portion of physical damage dealt into HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Feint]] || [[file:Feint.png|40px]]|| 22 || Lowers target&#039;s strength and dexterity by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arms Length]] || [[file:Arms_Length.png|40px]] || 32 || Creates a barrier nullifying most knockback and draw-in effects.&lt;br /&gt;
Additional Effect: Slow +20% when barrier is struck.&lt;br /&gt;
|-&lt;br /&gt;
| [[True North]] || [[file:True_North.png|40px]] || 50 || Nullifies all action direction requirements.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Blue chair</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Role_actions&amp;diff=214226</id>
		<title>Role actions</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Role_actions&amp;diff=214226"/>
		<updated>2019-08-31T11:50:42Z</updated>

		<summary type="html">&lt;p&gt;Blue chair: /* Tank Actions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{historical content}}&lt;br /&gt;
Actions unlocked based on what role you&#039;re playing. These replaced Cross-Class skills in patch 4.0. &lt;br /&gt;
&lt;br /&gt;
==Tank Actions==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Tank]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Rampart]] || [[file:Rampart.png|40px]]|| 8 || Reduces damage taken by 20% for 20s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Low Blow]] || [[File:Low_Blow.png|40px]]|| 12 || Stuns target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Provoke]] || [[file:provoke icon.png|40px]]|| 15 || Gesture threateningly, placing yourself at the top of a target&#039;s enmity list while gaining additional enmity.&lt;br /&gt;
|-&lt;br /&gt;
| [[Interject]] || [[file:Interject.png|40px]] || 18 || Interrupts the use of a target&#039;s action.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reprisal]] || [[File:Reprisal.png|40px]]|| 22  || Lowers target&#039;s damage dealt by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arm&#039;s Length]] || [[file:Arms_Length.png|40px]]|| 32 || Creates a barrier nullifying most knockback and draw-in effects.&lt;br /&gt;
Additional Effect: Slow +20% when barrier is struck.&lt;br /&gt;
|-&lt;br /&gt;
| [[Shirk]] || [[file:Shirk.png|40px]] || 48 || Diverts 25% of enmity to target party member.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Healer Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Healer]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Repose]] || [[file:repose.png|40px]]|| 8 || Afflicts target with Sleep.&lt;br /&gt;
|-&lt;br /&gt;
| [[Esuna]] || [[file:esuna.png|40px]]|| 10  || Removes a single detrimental effect from target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Swiftcast]] || [[File:swiftcast.png|40px]]|| 18 || Next spell is cast immediately.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucid Dreaming]] || [[file:Lucid_Dreaming.png|40px]]|| 24 || Gradually restores own MP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Surecast]] || [[file:surecast.png|40px]]|| 44 || Spells can be cast without interruption.&lt;br /&gt;
Additional Effect: Nullifies most knockback and draw-in effects.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rescue]] || [[file:Rescue.png|40px]] || 48 || Instantly draws target party member to your side.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Physical Ranged DPS Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Ranged]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Leg Graze]] || [[file:Leg_graze_icon1.png|40px]]|| 6 || Afflicts target with [[Heavy]] +40%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Second Wind]] || [[File:Second_wind.png|40px]]|| 8 || Instantly restores own HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Foot Graze]] || [[file:Foot_graze_icon1.png|40px]]|| 10 || Binds target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Peloton]] || [[file:Peloton.png|40px]] || 20 || Increases movement speed of self and nearby party members as long as they remain within distance.&lt;br /&gt;
|-&lt;br /&gt;
| [[Head Graze]] || [[file:Head_graze_icon1.png|40px]]|| 24 || Interrupts the use of a target&#039;s action.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arm&#039;s Length]] || [[file:Arms_Length.png|40px]] || 32 || Creates a barrier nullifying most knockback and draw-in effects.&lt;br /&gt;
Additional Effect: Slow +20% when barrier is struck.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magical Ranged DPS Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Caster]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Addle]] || [[file:Addle.png|40px]]|| 8 || Lowers target&#039;s intelligence and mind by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Swiftcast]] || [[file:Swiftcast.png|40px]]|| 18 || Next spell is cast immediately.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucid Dreaming]] || [[File:Lucid_Dreaming.png|40px]]|| 24 ||  Gradually restores own MP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Surecast]] || [[file:Surecast.png|40px]]|| 44 || Spells can be cast without interruption.&lt;br /&gt;
Additional Effect: Nullifies most knockback and draw-in effects.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Melee DPS Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Melee]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Second Wind]] || [[File:Second_wind.png|40px]]|| 8 ||  Instantly restores own HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Leg Sweep]] || [[file:Leg_sweep.png|40px]]|| 10 || Stuns target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bloodbath]] || [[File:bloodbath.png|40px]]|| 12 || Converts a portion of physical damage dealt into HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Feint]] || [[file:Feint.png|40px]]|| 22 || Lowers target&#039;s strength and dexterity by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arms Length]] || [[file:Arms_Length.png|40px]] || 32 || Creates a barrier nullifying most knockback and draw-in effects.&lt;br /&gt;
Additional Effect: Slow +20% when barrier is struck.&lt;br /&gt;
|-&lt;br /&gt;
| [[True North]] || [[file:True_North.png|40px]] || 50 || Nullifies all action direction requirements.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Blue chair</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Role_actions&amp;diff=214224</id>
		<title>Role actions</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Role_actions&amp;diff=214224"/>
		<updated>2019-08-31T11:39:41Z</updated>

		<summary type="html">&lt;p&gt;Blue chair: /* Healer Actions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{historical content}}&lt;br /&gt;
Actions unlocked based on what role you&#039;re playing. These replaced Cross-Class skills in patch 4.0. &lt;br /&gt;
&lt;br /&gt;
==Tank Actions==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Tank]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Rampart]] || [[file:rampart icon.png|40px]]|| 8 || Reduces damage taken by 10% for 20s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Low Blow]] || [[File:Low_blow_icon1.png|40px]]|| 12 || Attack that stuns the target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Provoke]] || [[file:provoke icon.png|40px]]|| 16 || Increases [[enmity]] in target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Convalescence]] || [[file:Convalescence icon.png|40px]]|| 20 || Increases HP restored by spells or actions by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Anticipation]] || [[file:Anticipation.png|40px]] || 24 || Increases parry rate by 20% for 20s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reprisal]] || [[File:Reprisal_icon1.png|40px]]|| 32  || Attack that lowers target&#039;s damage dealt by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Awareness]] || [[file:Awareness icon.png|40px]]|| 36 || Nullifies the chance of suffering critical damage for 15s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Interject]] || [[file:Interject.png|40px]] || 40 || Silences target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultimatum]] || [[file:Ultimatum.png|40px]] || 44 || Provokes nearby enemies.&lt;br /&gt;
|-&lt;br /&gt;
| [[Shirk]] || [[file:Shirk.png|40px]] || 48 || Diverts 25% of enmity to target party member.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Healer Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Healer]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Repose]] || [[file:repose.png|40px]]|| 8 || Afflicts target with Sleep.&lt;br /&gt;
|-&lt;br /&gt;
| [[Esuna]] || [[file:esuna.png|40px]]|| 10  || Removes a single detrimental effect from target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Swiftcast]] || [[File:swiftcast.png|40px]]|| 18 || Next spell is cast immediately.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucid Dreaming]] || [[file:Lucid_Dreaming.png|40px]]|| 24 || Gradually restores own MP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Surecast]] || [[file:surecast.png|40px]]|| 44 || Spells can be cast without interruption.&lt;br /&gt;
Additional Effect: Nullifies most knockback and draw-in effects.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rescue]] || [[file:Rescue.png|40px]] || 48 || Instantly draws target party member to your side.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Physical Ranged DPS Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Ranged]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Leg Graze]] || [[file:Leg_graze_icon1.png|40px]]|| 6 || Afflicts target with [[Heavy]] +40%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Second Wind]] || [[File:Second_wind.png|40px]]|| 8 || Instantly restores own HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Foot Graze]] || [[file:Foot_graze_icon1.png|40px]]|| 10 || Binds target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Peloton]] || [[file:Peloton.png|40px]] || 20 || Increases movement speed of self and nearby party members as long as they remain within distance.&lt;br /&gt;
|-&lt;br /&gt;
| [[Head Graze]] || [[file:Head_graze_icon1.png|40px]]|| 24 || Interrupts the use of a target&#039;s action.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arm&#039;s Length]] || [[file:Arms_Length.png|40px]] || 32 || Creates a barrier nullifying most knockback and draw-in effects.&lt;br /&gt;
Additional Effect: Slow +20% when barrier is struck.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magical Ranged DPS Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Caster]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Addle]] || [[file:Addle.png|40px]]|| 8 || Lowers target&#039;s intelligence and mind by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Swiftcast]] || [[file:Swiftcast.png|40px]]|| 18 || Next spell is cast immediately.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucid Dreaming]] || [[File:Lucid_Dreaming.png|40px]]|| 24 ||  Gradually restores own MP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Surecast]] || [[file:Surecast.png|40px]]|| 44 || Spells can be cast without interruption.&lt;br /&gt;
Additional Effect: Nullifies most knockback and draw-in effects.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Melee DPS Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Melee]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Second Wind]] || [[File:Second_wind.png|40px]]|| 8 ||  Instantly restores own HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Leg Sweep]] || [[file:Leg_sweep.png|40px]]|| 10 || Stuns target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bloodbath]] || [[File:bloodbath.png|40px]]|| 12 || Converts a portion of physical damage dealt into HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Feint]] || [[file:Feint.png|40px]]|| 22 || Lowers target&#039;s strength and dexterity by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arms Length]] || [[file:Arms_Length.png|40px]] || 32 || Creates a barrier nullifying most knockback and draw-in effects.&lt;br /&gt;
Additional Effect: Slow +20% when barrier is struck.&lt;br /&gt;
|-&lt;br /&gt;
| [[True North]] || [[file:True_North.png|40px]] || 50 || Nullifies all action direction requirements.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Blue chair</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Role_actions&amp;diff=214222</id>
		<title>Role actions</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Role_actions&amp;diff=214222"/>
		<updated>2019-08-31T11:34:18Z</updated>

		<summary type="html">&lt;p&gt;Blue chair: /* Physical Ranged DPS Actions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{historical content}}&lt;br /&gt;
Actions unlocked based on what role you&#039;re playing. These replaced Cross-Class skills in patch 4.0. &lt;br /&gt;
&lt;br /&gt;
==Tank Actions==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Tank]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Rampart]] || [[file:rampart icon.png|40px]]|| 8 || Reduces damage taken by 10% for 20s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Low Blow]] || [[File:Low_blow_icon1.png|40px]]|| 12 || Attack that stuns the target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Provoke]] || [[file:provoke icon.png|40px]]|| 16 || Increases [[enmity]] in target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Convalescence]] || [[file:Convalescence icon.png|40px]]|| 20 || Increases HP restored by spells or actions by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Anticipation]] || [[file:Anticipation.png|40px]] || 24 || Increases parry rate by 20% for 20s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reprisal]] || [[File:Reprisal_icon1.png|40px]]|| 32  || Attack that lowers target&#039;s damage dealt by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Awareness]] || [[file:Awareness icon.png|40px]]|| 36 || Nullifies the chance of suffering critical damage for 15s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Interject]] || [[file:Interject.png|40px]] || 40 || Silences target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultimatum]] || [[file:Ultimatum.png|40px]] || 44 || Provokes nearby enemies.&lt;br /&gt;
|-&lt;br /&gt;
| [[Shirk]] || [[file:Shirk.png|40px]] || 48 || Diverts 25% of enmity to target party member.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Healer Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Healer]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Cleric Stance]] || [[File:Cleric_stance.png|40px]]|| 8 || Increases attack magic potency by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Break]] || [[file:Break.png|40px]]|| 12  || Deals unaspected damage and adds [[Heavy]] +40% to target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Protect]] || [[file:protect.png|40px]]|| 16 || Increases physical and magical defense of all party members within 15 yards of target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Esuna]] || [[file:esuna.png|40px]]|| 20  || Removes a single detrimental effect from target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucid Dreaming]] || [[file:Lucid_Dreaming.png|40px]]|| 24 || Reduces enmity by half, and grants [[Refresh (Status)]] for 21s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Swiftcast]] || [[File:swiftcast.png|40px]]|| 32 || Next spell is cast instantly.&lt;br /&gt;
|-&lt;br /&gt;
| [[Eye for an Eye]] || [[file:eye_for_an_eye.png|40px]]|| 36 || Erects a magical barrier around target party member or pet.&lt;br /&gt;
|-&lt;br /&gt;
| [[Largesse]] || [[file:Largesse.png|40px]] || 40 || Increases healing magic potency by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Surecast]] || [[file:surecast.png|40px]]|| 44 || Next spell is cast without interruption.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rescue]] || [[file:Rescue.png|40px]] || 48 || Pulls target party member to you.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Physical Ranged DPS Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Ranged]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Leg Graze]] || [[file:Leg_graze_icon1.png|40px]]|| 6 || Afflicts target with [[Heavy]] +40%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Second Wind]] || [[File:Second_wind.png|40px]]|| 8 || Instantly restores own HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Foot Graze]] || [[file:Foot_graze_icon1.png|40px]]|| 10 || Binds target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Peloton]] || [[file:Peloton.png|40px]] || 20 || Increases movement speed of self and nearby party members as long as they remain within distance.&lt;br /&gt;
|-&lt;br /&gt;
| [[Head Graze]] || [[file:Head_graze_icon1.png|40px]]|| 24 || Interrupts the use of a target&#039;s action.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arm&#039;s Length]] || [[file:Arms_Length.png|40px]] || 32 || Creates a barrier nullifying most knockback and draw-in effects.&lt;br /&gt;
Additional Effect: Slow +20% when barrier is struck.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magical Ranged DPS Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Caster]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Addle]] || [[file:Addle.png|40px]]|| 8 || Lowers target&#039;s intelligence and mind by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Swiftcast]] || [[file:Swiftcast.png|40px]]|| 18 || Next spell is cast immediately.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucid Dreaming]] || [[File:Lucid_Dreaming.png|40px]]|| 24 ||  Gradually restores own MP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Surecast]] || [[file:Surecast.png|40px]]|| 44 || Spells can be cast without interruption.&lt;br /&gt;
Additional Effect: Nullifies most knockback and draw-in effects.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Melee DPS Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Melee]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Second Wind]] || [[File:Second_wind.png|40px]]|| 8 ||  Instantly restores own HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Leg Sweep]] || [[file:Leg_sweep.png|40px]]|| 10 || Stuns target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bloodbath]] || [[File:bloodbath.png|40px]]|| 12 || Converts a portion of physical damage dealt into HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Feint]] || [[file:Feint.png|40px]]|| 22 || Lowers target&#039;s strength and dexterity by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arms Length]] || [[file:Arms_Length.png|40px]] || 32 || Creates a barrier nullifying most knockback and draw-in effects.&lt;br /&gt;
Additional Effect: Slow +20% when barrier is struck.&lt;br /&gt;
|-&lt;br /&gt;
| [[True North]] || [[file:True_North.png|40px]] || 50 || Nullifies all action direction requirements.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Blue chair</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Role_actions&amp;diff=214221</id>
		<title>Role actions</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Role_actions&amp;diff=214221"/>
		<updated>2019-08-31T11:27:24Z</updated>

		<summary type="html">&lt;p&gt;Blue chair: /* Melee DPS Actions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{historical content}}&lt;br /&gt;
Actions unlocked based on what role you&#039;re playing. These replaced Cross-Class skills in patch 4.0. &lt;br /&gt;
&lt;br /&gt;
==Tank Actions==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Tank]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Rampart]] || [[file:rampart icon.png|40px]]|| 8 || Reduces damage taken by 10% for 20s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Low Blow]] || [[File:Low_blow_icon1.png|40px]]|| 12 || Attack that stuns the target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Provoke]] || [[file:provoke icon.png|40px]]|| 16 || Increases [[enmity]] in target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Convalescence]] || [[file:Convalescence icon.png|40px]]|| 20 || Increases HP restored by spells or actions by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Anticipation]] || [[file:Anticipation.png|40px]] || 24 || Increases parry rate by 20% for 20s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reprisal]] || [[File:Reprisal_icon1.png|40px]]|| 32  || Attack that lowers target&#039;s damage dealt by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Awareness]] || [[file:Awareness icon.png|40px]]|| 36 || Nullifies the chance of suffering critical damage for 15s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Interject]] || [[file:Interject.png|40px]] || 40 || Silences target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultimatum]] || [[file:Ultimatum.png|40px]] || 44 || Provokes nearby enemies.&lt;br /&gt;
|-&lt;br /&gt;
| [[Shirk]] || [[file:Shirk.png|40px]] || 48 || Diverts 25% of enmity to target party member.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Healer Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Healer]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Cleric Stance]] || [[File:Cleric_stance.png|40px]]|| 8 || Increases attack magic potency by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Break]] || [[file:Break.png|40px]]|| 12  || Deals unaspected damage and adds [[Heavy]] +40% to target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Protect]] || [[file:protect.png|40px]]|| 16 || Increases physical and magical defense of all party members within 15 yards of target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Esuna]] || [[file:esuna.png|40px]]|| 20  || Removes a single detrimental effect from target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucid Dreaming]] || [[file:Lucid_Dreaming.png|40px]]|| 24 || Reduces enmity by half, and grants [[Refresh (Status)]] for 21s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Swiftcast]] || [[File:swiftcast.png|40px]]|| 32 || Next spell is cast instantly.&lt;br /&gt;
|-&lt;br /&gt;
| [[Eye for an Eye]] || [[file:eye_for_an_eye.png|40px]]|| 36 || Erects a magical barrier around target party member or pet.&lt;br /&gt;
|-&lt;br /&gt;
| [[Largesse]] || [[file:Largesse.png|40px]] || 40 || Increases healing magic potency by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Surecast]] || [[file:surecast.png|40px]]|| 44 || Next spell is cast without interruption.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rescue]] || [[file:Rescue.png|40px]] || 48 || Pulls target party member to you.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Physical Ranged DPS Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Ranged]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Dewscription&lt;br /&gt;
|-&lt;br /&gt;
| [[Second Wind]] || [[File:Second_wind.png|40px]]|| 8 || Instantly restores own HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Foot Graze]] || [[file:Foot_graze_icon1.png|40px]]|| 12 || Binds target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Leg Graze]] || [[file:Leg_graze_icon1.png|40px]]|| 16 || Infects target with [[Heavy]] +40%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Peloton]] || [[file:Peloton.png|40px]] || 20 || Increases movement speed of self and nearby party members.&lt;br /&gt;
|-&lt;br /&gt;
| [[Invigorate]] || [[file:invigorate.png|40px]]|| 24 || Instantly restores 400 TP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tactician]] || [[file:Tactician.png|40px]] || 32 || Gradually restores own TP and TP of nearby party members.&lt;br /&gt;
|-&lt;br /&gt;
| [[Refresh (Action)]] || [[file:Refresh.png|40px]] || 36 || Gradually restores own MP and MP of nearby party members.&lt;br /&gt;
|-&lt;br /&gt;
| [[Head Graze]] || [[file:Head_graze_icon1.png|40px]]|| 40 || Silences target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arm Graze]] || [[file:Arm_Graze.png|40px]] || 44 || Stuns target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Palisade]] || [[file:Palisade.png|40px]] || 48 || Reduces physical damage taken by party member by 20%.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magical Ranged DPS Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Caster]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Addle]] || [[file:Addle.png|40px]]|| 8 || Lowers target&#039;s intelligence and mind by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Swiftcast]] || [[file:Swiftcast.png|40px]]|| 18 || Next spell is cast immediately.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucid Dreaming]] || [[File:Lucid_Dreaming.png|40px]]|| 24 ||  Gradually restores own MP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Surecast]] || [[file:Surecast.png|40px]]|| 44 || Spells can be cast without interruption.&lt;br /&gt;
Additional Effect: Nullifies most knockback and draw-in effects.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Melee DPS Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Melee]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Second Wind]] || [[File:Second_wind.png|40px]]|| 8 ||  Instantly restores own HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Leg Sweep]] || [[file:Leg_sweep.png|40px]]|| 10 || Stuns target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bloodbath]] || [[File:bloodbath.png|40px]]|| 12 || Converts a portion of physical damage dealt into HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Feint]] || [[file:Feint.png|40px]]|| 22 || Lowers target&#039;s strength and dexterity by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arms Length]] || [[file:Arms_Length.png|40px]] || 32 || Creates a barrier nullifying most knockback and draw-in effects.&lt;br /&gt;
Additional Effect: Slow +20% when barrier is struck.&lt;br /&gt;
|-&lt;br /&gt;
| [[True North]] || [[file:True_North.png|40px]] || 50 || Nullifies all action direction requirements.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Blue chair</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Role_actions&amp;diff=214219</id>
		<title>Role actions</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Role_actions&amp;diff=214219"/>
		<updated>2019-08-31T11:21:47Z</updated>

		<summary type="html">&lt;p&gt;Blue chair: /* Magical Ranged DPS Actions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{historical content}}&lt;br /&gt;
Actions unlocked based on what role you&#039;re playing. These replaced Cross-Class skills in patch 4.0. &lt;br /&gt;
&lt;br /&gt;
==Tank Actions==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Tank]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Rampart]] || [[file:rampart icon.png|40px]]|| 8 || Reduces damage taken by 10% for 20s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Low Blow]] || [[File:Low_blow_icon1.png|40px]]|| 12 || Attack that stuns the target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Provoke]] || [[file:provoke icon.png|40px]]|| 16 || Increases [[enmity]] in target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Convalescence]] || [[file:Convalescence icon.png|40px]]|| 20 || Increases HP restored by spells or actions by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Anticipation]] || [[file:Anticipation.png|40px]] || 24 || Increases parry rate by 20% for 20s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reprisal]] || [[File:Reprisal_icon1.png|40px]]|| 32  || Attack that lowers target&#039;s damage dealt by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Awareness]] || [[file:Awareness icon.png|40px]]|| 36 || Nullifies the chance of suffering critical damage for 15s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Interject]] || [[file:Interject.png|40px]] || 40 || Silences target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultimatum]] || [[file:Ultimatum.png|40px]] || 44 || Provokes nearby enemies.&lt;br /&gt;
|-&lt;br /&gt;
| [[Shirk]] || [[file:Shirk.png|40px]] || 48 || Diverts 25% of enmity to target party member.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Healer Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Healer]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Cleric Stance]] || [[File:Cleric_stance.png|40px]]|| 8 || Increases attack magic potency by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Break]] || [[file:Break.png|40px]]|| 12  || Deals unaspected damage and adds [[Heavy]] +40% to target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Protect]] || [[file:protect.png|40px]]|| 16 || Increases physical and magical defense of all party members within 15 yards of target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Esuna]] || [[file:esuna.png|40px]]|| 20  || Removes a single detrimental effect from target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucid Dreaming]] || [[file:Lucid_Dreaming.png|40px]]|| 24 || Reduces enmity by half, and grants [[Refresh (Status)]] for 21s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Swiftcast]] || [[File:swiftcast.png|40px]]|| 32 || Next spell is cast instantly.&lt;br /&gt;
|-&lt;br /&gt;
| [[Eye for an Eye]] || [[file:eye_for_an_eye.png|40px]]|| 36 || Erects a magical barrier around target party member or pet.&lt;br /&gt;
|-&lt;br /&gt;
| [[Largesse]] || [[file:Largesse.png|40px]] || 40 || Increases healing magic potency by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Surecast]] || [[file:surecast.png|40px]]|| 44 || Next spell is cast without interruption.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rescue]] || [[file:Rescue.png|40px]] || 48 || Pulls target party member to you.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Physical Ranged DPS Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Ranged]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Dewscription&lt;br /&gt;
|-&lt;br /&gt;
| [[Second Wind]] || [[File:Second_wind.png|40px]]|| 8 || Instantly restores own HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Foot Graze]] || [[file:Foot_graze_icon1.png|40px]]|| 12 || Binds target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Leg Graze]] || [[file:Leg_graze_icon1.png|40px]]|| 16 || Infects target with [[Heavy]] +40%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Peloton]] || [[file:Peloton.png|40px]] || 20 || Increases movement speed of self and nearby party members.&lt;br /&gt;
|-&lt;br /&gt;
| [[Invigorate]] || [[file:invigorate.png|40px]]|| 24 || Instantly restores 400 TP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tactician]] || [[file:Tactician.png|40px]] || 32 || Gradually restores own TP and TP of nearby party members.&lt;br /&gt;
|-&lt;br /&gt;
| [[Refresh (Action)]] || [[file:Refresh.png|40px]] || 36 || Gradually restores own MP and MP of nearby party members.&lt;br /&gt;
|-&lt;br /&gt;
| [[Head Graze]] || [[file:Head_graze_icon1.png|40px]]|| 40 || Silences target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arm Graze]] || [[file:Arm_Graze.png|40px]] || 44 || Stuns target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Palisade]] || [[file:Palisade.png|40px]] || 48 || Reduces physical damage taken by party member by 20%.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magical Ranged DPS Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Caster]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Addle]] || [[file:Addle.png|40px]]|| 8 || Lowers target&#039;s intelligence and mind by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Swiftcast]] || [[file:Swiftcast.png|40px]]|| 18 || Next spell is cast immediately.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucid Dreaming]] || [[File:Lucid_Dreaming.png|40px]]|| 24 ||  Gradually restores own MP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Surecast]] || [[file:Surecast.png|40px]]|| 44 || Spells can be cast without interruption.&lt;br /&gt;
Additional Effect: Nullifies most knockback and draw-in effects.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Melee DPS Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Melee]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Second Wind]] || [[File:Second_wind.png|40px]]|| 8 || Instantly restores HP with a base potency of 450, modified by attack power.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arms Length]] || [[file:Arms_Length.png|40px]] || 12 || Creates a barrier delivering [[Slow]] +30% to any attackers.&lt;br /&gt;
|-&lt;br /&gt;
| [[Leg Sweep]] || [[file:Leg_sweep.png|40px]]|| 16 || Attack that stuns the target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Diversion]] || [[file:Diversion.png|40px]]|| 20 || Reduces enmity generation.&lt;br /&gt;
|-&lt;br /&gt;
| [[Invigorate]] || [[file:invigorate.png|40px]]|| 24 || Instantly restores 400 TP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bloodbath]] || [[File:bloodbath.png|40px]]|| 32 || Converts 25% of physical dealt into HP. &lt;br /&gt;
|-&lt;br /&gt;
| [[Goad]] || [[file:Goad_icon1.png|40px]]|| 36 || 	Refreshes TP of a single party member.&lt;br /&gt;
|-&lt;br /&gt;
| [[Feint]] || [[file:Feint.png|40px]]|| 40 || Attack that adds [[Slow]] +20% to the target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Crutch]] || [[file:Crutch.png|40px]] || 44 || Removes [[Bind]] and [[Heavy]] from a party member.&lt;br /&gt;
|-&lt;br /&gt;
| [[True North]] || [[file:True_North.png|40px]] || 48 || Nullifies direction requirements.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Blue chair</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ishgard&amp;diff=212913</id>
		<title>Ishgard</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ishgard&amp;diff=212913"/>
		<updated>2019-08-24T13:00:33Z</updated>

		<summary type="html">&lt;p&gt;Blue chair: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox location&lt;br /&gt;
| image = HW Ishgard.png&lt;br /&gt;
| type = City-State&lt;br /&gt;
| government = Bicameral Republic&lt;br /&gt;
| ruler = House of Lords ([[Aymeric de Borel]]),&amp;lt;br&amp;gt;House of Commons,&amp;lt;br&amp;gt;[[Archbishop Thordan VII]]&amp;lt;br&amp;gt;(formerly)&lt;br /&gt;
| inn = [[Cloud Nine]]&amp;lt;br&amp;gt;([[The Forgotten Knight]])&lt;br /&gt;
| faith = [[The Twelve]]&amp;lt;br&amp;gt;([[Ishgardian Orthodox Church]])&lt;br /&gt;
| aetheryte = [[Ishgard Aetheryte Plaza]]&lt;br /&gt;
| affiliation = Ishgard&lt;br /&gt;
| world = [[Hydaelyn]]&lt;br /&gt;
| realm = [[Eorzea]]&lt;br /&gt;
| landmass = [[Aldenard]]&lt;br /&gt;
| region = [[Coerthas]]&lt;br /&gt;
| expansion = [[Final Fantasy XIV: Heavensward|Heavensward]]&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
Ishgard is the main city introduced in [[Heavensward]] (3.0), FFXIV&#039;s first expansion. To access Ishgard players need to complete all the [[Main Scenario Quests]] including [[Before the Dawn]] and have the Heavensward expansion.&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==[[Ishgard Sidequests]]==&lt;br /&gt;
&lt;br /&gt;
==[[Guilds]]==&lt;br /&gt;
*[[Dark Knight]]&#039;s Guild&lt;br /&gt;
&lt;br /&gt;
*[[Astrologian]]&#039;s Guild&lt;br /&gt;
&lt;br /&gt;
*[[Machinist]]&#039;s Guild&lt;br /&gt;
&lt;br /&gt;
==Zones==&lt;br /&gt;
===[[Foundation]]===&lt;br /&gt;
&lt;br /&gt;
===[[The Pillars]]===&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
In the central region of Abalathia&#039;s Spine, that great mountain range that spans Aldenard from east to west, can be found the forbidding highlands of Coerthas and the Holy See of Ishgard. The archbishop of the church, while leading his people in the teachings of Halone, the Fury, rules also as the nation&#039;s sovereign.&lt;br /&gt;
&lt;br /&gt;
Ishgard&#039;s formidable army of knights wages constant battle against its mortal enemies, the dragons. Faced with ever more aggressive attacks from its serpentine foes, as well as an unprecedented spell of bitter cold, the theocracy&#039;s days are dark indeed.&lt;br /&gt;
Matters have grown so grave as to prompt the archbishop and his advisors to consider throwing open the heretofore sealed gates of Ishgard and calling for outside aid.[http://na.finalfantasyxiv.com/world/cities/ishgard]&lt;br /&gt;
&lt;br /&gt;
====Interesting bits:====&lt;br /&gt;
* The winged crown on the flag represents the archbishop, and given recent developments, I can&#039;t help but wonder if it is due for a change.&lt;br /&gt;
* Ishgard has the easiest population demographics to type out, with 70% of the population being Elezens, with everything else either being &amp;quot;Midlander&amp;quot; or &amp;quot;Other&amp;quot;.&lt;br /&gt;
* Ishgard is arguably as scientifically inclined as, if not more than, most other Eorzean city-states.&lt;br /&gt;
&lt;br /&gt;
===Flag===&lt;br /&gt;
The Holy See&#039;s standard is an escutcheon divided into four quarters, each bearing the sigils of the four High Houses of Ishgard: House Haillenarte on the upper left, House Durendaire on the upper right, House Dzemael on the lower left, and House Fortemps on the lower right. Atop the escutcheon rests a winged crown, representing the archbishop.&lt;br /&gt;
&lt;br /&gt;
===Motto===&lt;br /&gt;
Of the Sky, From the Sky, For the Sky&lt;br /&gt;
&lt;br /&gt;
===Government===&lt;br /&gt;
For one thousand years, Ishgard was ruled as a theocracy under the leadership of the archbishop and the high-ranking clergymen of the Ishgardian Orthodox Church. However, once revelations regarding the core tenants of the church&#039;s teachings came to light in the wake of Archbishop Thordan VII&#039;s death, the interim leadership moved to enact far-reaching reforms. During the period of peace following the death of Nidhogg, the government was transformed into a bicameral republic, wherein policy would henceforth be decided by a House of Lords and a House of Commons.&lt;br /&gt;
&lt;br /&gt;
===Leader===&lt;br /&gt;
Archbishop Thordan VII&lt;br /&gt;
Aymeric de Borel, Lord Speaker of the House of Lords (post-war)&lt;br /&gt;
&lt;br /&gt;
===Ruling Body===&lt;br /&gt;
Until recently, clergymen and women of the Holy See of Ishgard regulated the teachings of the Ishgardian Orthodox Church. The newly formed republic envisions a more strict separation of church and state.&lt;br /&gt;
&lt;br /&gt;
===Racial Distribution:===&lt;br /&gt;
Ishgardian Elezen: 70%&lt;br /&gt;
Midlander Hyur: 20%&lt;br /&gt;
Other: 10%&lt;br /&gt;
&lt;br /&gt;
===Religion===&lt;br /&gt;
The fervent worship of Halone, mover of glaciers and goddess of war, and the teachings of the Enchiridion, the holy scripture of the church, are at the core of Ishgardian society. Although members of the Ishgardian church will readily acknowledge the existence of the other eleven deities of the pantheon, they firmly believe the power of all other gods is eclipsed by the might of the Fury.&lt;br /&gt;
&lt;br /&gt;
===Industries===&lt;br /&gt;
&lt;br /&gt;
====Stonemasonry:==== &lt;br /&gt;
Ishgardian architecture has been deeply influenced by a millennium of ware with the Dravanians, and the need for stone fortifications capable of withstanding the enemy&#039;s attacks. Moreover, the church has a long tradition of funding religions works of art, which accounts for the massive sculptures that can be found in throughout the capital and beyond.&lt;br /&gt;
&lt;br /&gt;
====Steelworks:==== &lt;br /&gt;
Smelting techniques developed over centuries to produce superior weaponry for the war effort have yielded such famed alloys as the aptly named Ishgardian steel, which is slow to rust and resistant to the elements. These techniques, however, are fiercely guarded by the industry&#039;s smiths and manufacturers which labor at the behest of the Holy See.&lt;br /&gt;
&lt;br /&gt;
====Magitek:==== &lt;br /&gt;
Contrary to the perception that theirs is a conservative country which does not aggressively pursue scientific advancement, Ishgard has conducted research and development into the military applications of magitek technologies. Furthermore, they have worked closely with the Garlond Ironworks to improve upon their existing airship designs.&lt;br /&gt;
&lt;br /&gt;
====Livestock:==== &lt;br /&gt;
The lush pastures of the Coerthas highlands were once ideal for black sheep and chocobo husbandry, the latter giving rise to a prosperous industry for which Ishgard would be renowned throughout the realm. Alas, the climate change brought about by the Calamity decimated herds and left ranchers destitute.&lt;br /&gt;
&lt;br /&gt;
====Hunting and Trapping:==== &lt;br /&gt;
While the highborn have enjoyed hunting as recreation for generations, in recent times many Ishgardians have turned to such activities to earn a living, as colder temperatures brought about by the Calamity have seen an increase in the demand for furs, as well as wild chocobos.&lt;br /&gt;
&lt;br /&gt;
===Beliefs===&lt;br /&gt;
Ishgardians value honor and tradition above all else, and the Dragonsong War is understandably at the forefront of each and every one of their minds. House lineages are carefully documented, and those who can trace theirs back to the founding fathers of Ishgard enjoy elevated status. This preoccupation has, over generations, resulted in a stratified society where the highborn and lowborn have developed markedly different values and customs.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
In the years following the Calamity and the coming of the snows, the popularity of warm soups and stews among Ishgardians has burgeoned. To the delight of dairy farmers, many cooks have also begun to incorporate melted cheese into their cuisine, producing gratins which have become beloved dishes for nobles and commoners alike. Of course, not all notable foods are recent inventions; Ishgardians sweets and confectioneries associated with religious ceremonies have long been known outside of the Holy See.&lt;br /&gt;
&lt;br /&gt;
===Bonus===&lt;br /&gt;
House Fortemps Maxim: Shields High&lt;br /&gt;
&lt;br /&gt;
{{Zones}}&lt;br /&gt;
[[Category:City-States]][[Category:Coerthas]]&lt;/div&gt;</summary>
		<author><name>Blue chair</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ishgard&amp;diff=212912</id>
		<title>Ishgard</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ishgard&amp;diff=212912"/>
		<updated>2019-08-24T12:59:45Z</updated>

		<summary type="html">&lt;p&gt;Blue chair: Grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox location&lt;br /&gt;
| image = HW Ishgard.png&lt;br /&gt;
| type = City-State&lt;br /&gt;
| government = Bicameral Republic&lt;br /&gt;
| ruler = House of Lords ([[Aymeric de Borel]]),&amp;lt;br&amp;gt;House of Commons,&amp;lt;br&amp;gt;[[Archbishop Thordan VII]]&amp;lt;br&amp;gt;(formerly)&lt;br /&gt;
| inn = [[Cloud Nine]]&amp;lt;br&amp;gt;([[The Forgotten Knight]])&lt;br /&gt;
| faith = [[The Twelve]]&amp;lt;br&amp;gt;([[Ishgardian Orthodox Church]])&lt;br /&gt;
| aetheryte = [[Ishgard Aetheryte Plaza]]&lt;br /&gt;
| affiliation = Ishgard&lt;br /&gt;
| world = [[Hydaelyn]]&lt;br /&gt;
| realm = [[Eorzea]]&lt;br /&gt;
| landmass = [[Aldenard]]&lt;br /&gt;
| region = [[Coerthas]]&lt;br /&gt;
| expansion = [[Final Fantasy XIV: Heavensward|Heavensward]]&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
Ishgard is the main city introduced in [[Heavensward]] (3.0), FFXIV&#039;s first expansion. To access Ishgard players need to complete all the [[Main Scenario Quests]]incliding [[Before the Dawn]] and have the Heavensward expansion.&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==[[Ishgard Sidequests]]==&lt;br /&gt;
&lt;br /&gt;
==[[Guilds]]==&lt;br /&gt;
*[[Dark Knight]]&#039;s Guild&lt;br /&gt;
&lt;br /&gt;
*[[Astrologian]]&#039;s Guild&lt;br /&gt;
&lt;br /&gt;
*[[Machinist]]&#039;s Guild&lt;br /&gt;
&lt;br /&gt;
==Zones==&lt;br /&gt;
===[[Foundation]]===&lt;br /&gt;
&lt;br /&gt;
===[[The Pillars]]===&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
In the central region of Abalathia&#039;s Spine, that great mountain range that spans Aldenard from east to west, can be found the forbidding highlands of Coerthas and the Holy See of Ishgard. The archbishop of the church, while leading his people in the teachings of Halone, the Fury, rules also as the nation&#039;s sovereign.&lt;br /&gt;
&lt;br /&gt;
Ishgard&#039;s formidable army of knights wages constant battle against its mortal enemies, the dragons. Faced with ever more aggressive attacks from its serpentine foes, as well as an unprecedented spell of bitter cold, the theocracy&#039;s days are dark indeed.&lt;br /&gt;
Matters have grown so grave as to prompt the archbishop and his advisors to consider throwing open the heretofore sealed gates of Ishgard and calling for outside aid.[http://na.finalfantasyxiv.com/world/cities/ishgard]&lt;br /&gt;
&lt;br /&gt;
====Interesting bits:====&lt;br /&gt;
* The winged crown on the flag represents the archbishop, and given recent developments, I can&#039;t help but wonder if it is due for a change.&lt;br /&gt;
* Ishgard has the easiest population demographics to type out, with 70% of the population being Elezens, with everything else either being &amp;quot;Midlander&amp;quot; or &amp;quot;Other&amp;quot;.&lt;br /&gt;
* Ishgard is arguably as scientifically inclined as, if not more than, most other Eorzean city-states.&lt;br /&gt;
&lt;br /&gt;
===Flag===&lt;br /&gt;
The Holy See&#039;s standard is an escutcheon divided into four quarters, each bearing the sigils of the four High Houses of Ishgard: House Haillenarte on the upper left, House Durendaire on the upper right, House Dzemael on the lower left, and House Fortemps on the lower right. Atop the escutcheon rests a winged crown, representing the archbishop.&lt;br /&gt;
&lt;br /&gt;
===Motto===&lt;br /&gt;
Of the Sky, From the Sky, For the Sky&lt;br /&gt;
&lt;br /&gt;
===Government===&lt;br /&gt;
For one thousand years, Ishgard was ruled as a theocracy under the leadership of the archbishop and the high-ranking clergymen of the Ishgardian Orthodox Church. However, once revelations regarding the core tenants of the church&#039;s teachings came to light in the wake of Archbishop Thordan VII&#039;s death, the interim leadership moved to enact far-reaching reforms. During the period of peace following the death of Nidhogg, the government was transformed into a bicameral republic, wherein policy would henceforth be decided by a House of Lords and a House of Commons.&lt;br /&gt;
&lt;br /&gt;
===Leader===&lt;br /&gt;
Archbishop Thordan VII&lt;br /&gt;
Aymeric de Borel, Lord Speaker of the House of Lords (post-war)&lt;br /&gt;
&lt;br /&gt;
===Ruling Body===&lt;br /&gt;
Until recently, clergymen and women of the Holy See of Ishgard regulated the teachings of the Ishgardian Orthodox Church. The newly formed republic envisions a more strict separation of church and state.&lt;br /&gt;
&lt;br /&gt;
===Racial Distribution:===&lt;br /&gt;
Ishgardian Elezen: 70%&lt;br /&gt;
Midlander Hyur: 20%&lt;br /&gt;
Other: 10%&lt;br /&gt;
&lt;br /&gt;
===Religion===&lt;br /&gt;
The fervent worship of Halone, mover of glaciers and goddess of war, and the teachings of the Enchiridion, the holy scripture of the church, are at the core of Ishgardian society. Although members of the Ishgardian church will readily acknowledge the existence of the other eleven deities of the pantheon, they firmly believe the power of all other gods is eclipsed by the might of the Fury.&lt;br /&gt;
&lt;br /&gt;
===Industries===&lt;br /&gt;
&lt;br /&gt;
====Stonemasonry:==== &lt;br /&gt;
Ishgardian architecture has been deeply influenced by a millennium of ware with the Dravanians, and the need for stone fortifications capable of withstanding the enemy&#039;s attacks. Moreover, the church has a long tradition of funding religions works of art, which accounts for the massive sculptures that can be found in throughout the capital and beyond.&lt;br /&gt;
&lt;br /&gt;
====Steelworks:==== &lt;br /&gt;
Smelting techniques developed over centuries to produce superior weaponry for the war effort have yielded such famed alloys as the aptly named Ishgardian steel, which is slow to rust and resistant to the elements. These techniques, however, are fiercely guarded by the industry&#039;s smiths and manufacturers which labor at the behest of the Holy See.&lt;br /&gt;
&lt;br /&gt;
====Magitek:==== &lt;br /&gt;
Contrary to the perception that theirs is a conservative country which does not aggressively pursue scientific advancement, Ishgard has conducted research and development into the military applications of magitek technologies. Furthermore, they have worked closely with the Garlond Ironworks to improve upon their existing airship designs.&lt;br /&gt;
&lt;br /&gt;
====Livestock:==== &lt;br /&gt;
The lush pastures of the Coerthas highlands were once ideal for black sheep and chocobo husbandry, the latter giving rise to a prosperous industry for which Ishgard would be renowned throughout the realm. Alas, the climate change brought about by the Calamity decimated herds and left ranchers destitute.&lt;br /&gt;
&lt;br /&gt;
====Hunting and Trapping:==== &lt;br /&gt;
While the highborn have enjoyed hunting as recreation for generations, in recent times many Ishgardians have turned to such activities to earn a living, as colder temperatures brought about by the Calamity have seen an increase in the demand for furs, as well as wild chocobos.&lt;br /&gt;
&lt;br /&gt;
===Beliefs===&lt;br /&gt;
Ishgardians value honor and tradition above all else, and the Dragonsong War is understandably at the forefront of each and every one of their minds. House lineages are carefully documented, and those who can trace theirs back to the founding fathers of Ishgard enjoy elevated status. This preoccupation has, over generations, resulted in a stratified society where the highborn and lowborn have developed markedly different values and customs.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
In the years following the Calamity and the coming of the snows, the popularity of warm soups and stews among Ishgardians has burgeoned. To the delight of dairy farmers, many cooks have also begun to incorporate melted cheese into their cuisine, producing gratins which have become beloved dishes for nobles and commoners alike. Of course, not all notable foods are recent inventions; Ishgardians sweets and confectioneries associated with religious ceremonies have long been known outside of the Holy See.&lt;br /&gt;
&lt;br /&gt;
===Bonus===&lt;br /&gt;
House Fortemps Maxim: Shields High&lt;br /&gt;
&lt;br /&gt;
{{Zones}}&lt;br /&gt;
[[Category:City-States]][[Category:Coerthas]]&lt;/div&gt;</summary>
		<author><name>Blue chair</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Races&amp;diff=212233</id>
		<title>Races</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Races&amp;diff=212233"/>
		<updated>2019-08-18T12:47:26Z</updated>

		<summary type="html">&lt;p&gt;Blue chair: /* Playable races */Updated list. Fixed grammar and syntax.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
==Playable races==&lt;br /&gt;
Final Fantasy XIV features eight playable races: [[Hyur]], [[Elezen]], [[Lalafell]], [[Miqo&#039;te]], [[Roegadyn]], [[Au Ra]], [[Viera]], and [[Hrothgar]]. Each playable race is divided into two [[clans]].&lt;br /&gt;
&lt;br /&gt;
===Hyur===&lt;br /&gt;
:&#039;&#039;Main article: [[Hyur]]&lt;br /&gt;
This human-like race is average in height and build. The Hyur are the most populous and widespread of the playable races.&lt;br /&gt;
&lt;br /&gt;
The Hyur are divided into [[Midlanders]] and [[Highlanders]].&lt;br /&gt;
&lt;br /&gt;
===Elezen===&lt;br /&gt;
:&#039;&#039;Main article: [[Elezen]]&lt;br /&gt;
This elf-like race is tall and slender. They have slightly longer life spans when compared to the other races. The Elezen believe that they originated in [[Eorzea]], and that it was once their sole dominion. &lt;br /&gt;
&lt;br /&gt;
The Elezen are divided into [[Wildwood]] and [[Duskwight]] clans.&lt;br /&gt;
&lt;br /&gt;
===Lalafell===&lt;br /&gt;
:&#039;&#039;Main article: [[Lalafell]]&lt;br /&gt;
The Lalafell are a diminutive race from seas south of Eorzea. They possess child-like appearances and cheerful attitudes. &lt;br /&gt;
&lt;br /&gt;
Lalafell are divided into [[Plainsfolk]] and [[Dunesfolk]]. &lt;br /&gt;
&lt;br /&gt;
===Miqo&#039;te===&lt;br /&gt;
:&#039;&#039;Main article: [[Miqo&#039;te]]&#039;&#039;&lt;br /&gt;
This cat-like race possesses large ears and feline tails. They migrated to Eorzea during the Age of Endless Frost in the Fifth Umbral Era. &lt;br /&gt;
&lt;br /&gt;
Miqo&#039;te are divided into [[Seekers of the Sun]] and [[Keepers of the Moon]]. &lt;br /&gt;
&lt;br /&gt;
===Roegadyn===&lt;br /&gt;
:&#039;&#039;Main article: [[Roegadyn]]&#039;&#039;&lt;br /&gt;
The Roegadyn&#039;s massive muscular frames make them distinguishable from afar. Descended from maritime people that roamed the northern seas, they are sometimes considered a barbaric race. &lt;br /&gt;
&lt;br /&gt;
Roegadyn are divided into [[Sea Wolves]] and [[Hellsguard]].&lt;br /&gt;
&lt;br /&gt;
===Au Ra===&lt;br /&gt;
{{main|Au Ra}}&lt;br /&gt;
Introduced in [[Heavensward]], the Au Ra are a superficially dragon-like race with horns, scales and tails.&lt;br /&gt;
&lt;br /&gt;
The [[Au Ra]] are divided into [[Raen]] and [[Xaela]] clans.&lt;br /&gt;
&lt;br /&gt;
===Viera===&lt;br /&gt;
{{main|Viera}}&lt;br /&gt;
Introduced in [[Shadowbringers]], the Viera can be played as female only.&lt;br /&gt;
&lt;br /&gt;
[[Viera]] are divided into [[Rava]] and [[Veena]] clans.&lt;br /&gt;
&lt;br /&gt;
===Hrothgar===&lt;br /&gt;
{{main|Hrothgar}}&lt;br /&gt;
Introduced in Shadowbringers, the Hrothgar can be played as male only.&lt;br /&gt;
&lt;br /&gt;
[[Hrothgar]] are divided into [[Helions]] and [[The Lost]] clans.&lt;br /&gt;
&lt;br /&gt;
==Regional distribution==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ City population, percentage breakdown by race&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; rowspan=&amp;quot;2&amp;quot; width=&amp;quot;16%&amp;quot;| Cities&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; colspan=&amp;quot;2&amp;quot; width=&amp;quot;16%&amp;quot;| [[Elezen]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; colspan=&amp;quot;2&amp;quot; width=&amp;quot;16%&amp;quot;| [[Hyur]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; colspan=&amp;quot;2&amp;quot; width=&amp;quot;16%&amp;quot;| [[Lalafell]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; colspan=&amp;quot;2&amp;quot; width=&amp;quot;16%&amp;quot;| [[Miqo&#039;te]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; colspan=&amp;quot;2&amp;quot; width=&amp;quot;16%&amp;quot;| [[Roegadyn]]&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | [[Wildwood]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | [[Duskwight]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | [[Midlanders]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | [[Highlanders]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | [[Plainsfolk]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | [[Dunesfolk]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | [[Seekers of the Sun]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | [[Keepers of the Moon]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | [[Sea Wolves]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | [[Hellsguard]]&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | [[Gridania]]&lt;br /&gt;
| 30% || 10% || 40% ||  ||  ||  ||  || 10% ||  || &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | [[Limsa Lominsa]]&lt;br /&gt;
|  ||  || 10% ||  || 20% ||  || 20% ||  || 40% || &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | [[Ul&#039;dah]]&lt;br /&gt;
|  ||  || 30% || 10% ||  || 40% ||  ||  ||  || 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Starting Attributes==&lt;br /&gt;
:&#039;&#039;Main article: [[Starting Attributes]]&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; rowspan=&amp;quot;2&amp;quot; width=&amp;quot;16%&amp;quot;| [[Attributes]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; colspan=&amp;quot;2&amp;quot; width=&amp;quot;16%&amp;quot;| [[Elezen]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; colspan=&amp;quot;2&amp;quot; width=&amp;quot;16%&amp;quot;| [[Hyur]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; colspan=&amp;quot;2&amp;quot; width=&amp;quot;16%&amp;quot;| [[Lalafell]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; colspan=&amp;quot;2&amp;quot; width=&amp;quot;16%&amp;quot;| [[Miqo&#039;te]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; colspan=&amp;quot;2&amp;quot; width=&amp;quot;16%&amp;quot;| [[Roegadyn]]&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | [[Wildwood]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | [[Duskwight]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | [[Midlanders]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | [[Highlanders]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | [[Plainsfolk]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | [[Dunesfolk]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | [[Seekers of the Sun]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | [[Keepers of the Moon]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | [[Sea Wolves]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | [[Hellsguard]]&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | [[Strength]]&lt;br /&gt;
| 19 || 20 || 21 || 23 || 18 || 17 || 21 || 18 || 22 || 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | [[Dexterity]]&lt;br /&gt;
| 23 || 20 || 19 || 20 || 22 || 20 || 22 || 21 || 18 || 17&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | [[Vitality]]&lt;br /&gt;
| 18 || 19 || 20 || 22 || 18 || 17 || 20 || 17 || 23 || 21&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | [[Intelligence]]&lt;br /&gt;
| 22 || 23 || 21 || 18 || 21 || 21 || 18 || 19 || 17 || 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | [[Mind]]&lt;br /&gt;
| 17 || 20 || 18 || 20 || 20 || 22 || 19 || 23 || 21 || 22&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | [[Piety]]&lt;br /&gt;
| 21 || 18 || 21 || 17 || 21 || 23 || 20 || 22 || 19 || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Height==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Race &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | 0%&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | 50%&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | 100%&lt;br /&gt;
|-&lt;br /&gt;
! Imperial&lt;br /&gt;
! Metric&lt;br /&gt;
! Imperial&lt;br /&gt;
! Metric&lt;br /&gt;
! Imperial&lt;br /&gt;
! Metric&lt;br /&gt;
|-&lt;br /&gt;
|[[Roegadyn]] ♂ || 7&#039;0.1&amp;quot; || 213.61cm || 7&#039;3.4&amp;quot; || 222cm || 7&#039;6.7&amp;quot; || 230.38cm &lt;br /&gt;
|-&lt;br /&gt;
|[[Roegadyn]] ♀ || 6&#039;3.6&amp;quot; || 192.02cm || 6&#039;9.6&amp;quot; || 207.26cm || 7&#039;3.7&amp;quot; || 222.76cm &lt;br /&gt;
|-&lt;br /&gt;
|[[Au Ra]] ♂ || 6&#039;7.9&amp;quot; || 202.95cm || 6&#039;10.6&amp;quot; || 209.8cm || 7&#039;1.4&amp;quot; || 216.92cm &lt;br /&gt;
|-&lt;br /&gt;
|[[Hrothgar]] ♂ || 6&#039;5.2&amp;quot; || 196.09cm || 6&#039;8.6&amp;quot; || 204.72cm || 6&#039;11.8&amp;quot; || 212.85cm &lt;br /&gt;
|-&lt;br /&gt;
|[[Elezen]] ♂ || 6&#039;4.4&amp;quot; || 194.06cm || 6&#039;7.5&amp;quot; || 201.93cm || 6&#039;10.2&amp;quot; || 208.79cm &lt;br /&gt;
|-&lt;br /&gt;
|[[Elezen]] ♀ || 6&#039;0.2&amp;quot; || 183.39cm || 6&#039;3.8&amp;quot; || 192.53cm || 6&#039;6.8&amp;quot; || 200.15cm &lt;br /&gt;
|-&lt;br /&gt;
|[[Highlander]] ♂ || 6&#039;0.2&amp;quot; || 183.39cm || 6&#039;3.8&amp;quot; || 192.53cm || 6&#039;6.8&amp;quot; || 200.15cm &lt;br /&gt;
|-&lt;br /&gt;
|[[Viera]] ♀ || 5&#039;10.4&amp;quot; || 178.82cm || 6&#039;1&amp;quot; || 185.42cm || 6&#039;3.4&amp;quot; || 191.52cm &lt;br /&gt;
|-&lt;br /&gt;
|[[Highlander]] ♀ || 5&#039;6.2&amp;quot; || 168.15cm || 5&#039;11.0&amp;quot; || 180.34cm || 6&#039;1.8&amp;quot; || 187.45cm &lt;br /&gt;
|-&lt;br /&gt;
|[[Midlander]] ♂ || 5&#039;6.1&amp;quot; || 167.89cm || 5&#039;8.9&amp;quot; || 175.01cm || 5&#039;11.6&amp;quot; || 181.86cm &lt;br /&gt;
|-&lt;br /&gt;
|[[Miqo&#039;te]] ♂ || 5&#039;2.7&amp;quot; || 159.26cm || 5&#039;5.4&amp;quot; || 166.12cm || 5&#039;8.2&amp;quot; || 173.23cm &lt;br /&gt;
|-&lt;br /&gt;
|[[Midlander]] ♀ || 5&#039;2.0&amp;quot; || 157.48cm || 5&#039;4.5&amp;quot; || 163.83cm || 5&#039;7.1&amp;quot; || 170.43cm &lt;br /&gt;
|-&lt;br /&gt;
|[[Miqo&#039;te]] ♀ || 4&#039;10.9&amp;quot; || 149.61cm || 5&#039;1.4&amp;quot; || 155.96cm || 5&#039;3.8&amp;quot; || 162.05cm &lt;br /&gt;
|-&lt;br /&gt;
|[[Au Ra]] ♀ || 4&#039;9.5&amp;quot; || 146.05cm || 4&#039;11.9&amp;quot; || 152.15cm || 5&#039;2.4&amp;quot; || 158.5cm &lt;br /&gt;
|-&lt;br /&gt;
|[[Lalafell]] ♂ || 2&#039;10.2&amp;quot; || 86.87cm || 3&#039;0.2&amp;quot; || 91.95cm || 3&#039;2.2&amp;quot; || 97.03cm &lt;br /&gt;
|-&lt;br /&gt;
|[[Lalafell]] ♀ || 2&#039;10.2&amp;quot; || 86.87cm || 3&#039;0.2&amp;quot; || 91.95cm || 3&#039;2.2&amp;quot; || 97.03cm &lt;br /&gt;
|}&lt;br /&gt;
*Ordered by descending height, units are feet and inches and centimeters&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:races female height comparison.jpg|Female Heights Comparison&lt;br /&gt;
File:races male height comparison.jpg|Male Heights Comparison&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:au ra2.jpg|[[Au Ra]] Female&lt;br /&gt;
File:au ra3.jpg|[[Au Ra]] Male&lt;br /&gt;
file:elezen female1.jpg|[[Elezen]] Female&lt;br /&gt;
file:elezen male1.jpg|[[Elezen]] Male&lt;br /&gt;
file:hyur female1.jpg|[[Hyur]] Female&lt;br /&gt;
file:hyur male1.jpg|[[Hyur]] Male&lt;br /&gt;
file:lalafell female1.jpg|[[Lalafell]] Female&lt;br /&gt;
file:lalafell male1.jpg|[[Lalafell]] Male&lt;br /&gt;
file:miqote female1.jpg|[[Miqo&#039;te]] Female&lt;br /&gt;
file:miqote male1.jpg|[[Miqo&#039;te]] Male&lt;br /&gt;
file:roegadyn female1.jpg|[[Roegadyn]] Female&lt;br /&gt;
file:roegadyn male1.jpg|[[Roegadyn]] Male&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Playable Races}}&lt;/div&gt;</summary>
		<author><name>Blue chair</name></author>
	</entry>
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