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	<updated>2026-04-17T20:48:05Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sphatika&amp;diff=859255</id>
		<title>Sphatika</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sphatika&amp;diff=859255"/>
		<updated>2025-01-24T10:27:10Z</updated>

		<summary type="html">&lt;p&gt;Bikonito: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Thavnair&lt;br /&gt;
| race = Scalekin&lt;br /&gt;
| clan = Pisaca&lt;br /&gt;
| image = Sphatika13.png&lt;br /&gt;
| aggression = a4&lt;br /&gt;
| rank = S&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| level = 90&lt;br /&gt;
}}&lt;br /&gt;
[[File:Sphatikamap.png|thumb]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|S_Rank_EW}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Thavnair| 14.6,11.7 |90}} &lt;br /&gt;
{{NPC location info|Thavnair| 17.4,16.2 |90}} &lt;br /&gt;
{{NPC location info|Thavnair| 18.2,11.7 |90}} &lt;br /&gt;
{{NPC location info|Thavnair| 18.3,23.5 |90}} &lt;br /&gt;
{{NPC location info|Thavnair| 19.9,31.0 |90}} &lt;br /&gt;
{{NPC location info|Thavnair| 26.4,20.6 |90}} &lt;br /&gt;
{{NPC location info|Thavnair| 27.5,25.1 |90}} &lt;br /&gt;
{{NPC location info|Thavnair| 29.6,13.2 |90}} &lt;br /&gt;
{{NPC location info|Thavnair| 32.8,20.5 |90}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Kill 100 [[Vajralangula]], 100 [[Pisaca]], and 100 [[Asvattha]].&lt;br /&gt;
&lt;br /&gt;
* [[Vajralangula]] - [[The Perfumed Rise]] (X:13, Y:19) via [[The Great Work (Area)|The Great Work]]&lt;br /&gt;
* [[Pisaca]] - [[The Perfumed Rise]] (X:19, Y:22) via [[The Great Work (Area)|The Great Work]]&lt;br /&gt;
* [[Asvattha]] - [[The Shroud of the Samgha]] (X:27, Y:14) via [[Palaka&#039;s Stand]]&lt;br /&gt;
&lt;br /&gt;
===Time===&lt;br /&gt;
84 to 132 hours after it&#039;s been killed; or alternatively 50 to 80 hours after maintenance has ended.&lt;br /&gt;
&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
* &#039;&#039;&#039;Gnaw&#039;&#039;&#039; is a tank buster on the main target.&lt;br /&gt;
* &#039;&#039;&#039;Caterwaul&#039;&#039;&#039; is an unavoidable [[large AoE]] which takes advantage of the {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039; stacks.&lt;br /&gt;
* &#039;&#039;&#039;Brace&#039;&#039;&#039; gives [[Sphatika]] two out of the four buffs &#039;&#039;&#039;Forward Bearing&#039;&#039;&#039;, &#039;&#039;&#039;Backward Bearing&#039;&#039;&#039;, &#039;&#039;&#039;Leftward Bearing&#039;&#039;&#039;, and &#039;&#039;&#039;Rightward Bearing&#039;&#039;&#039;. These buffs determine where its &#039;&#039;&#039;Long Lick&#039;&#039;&#039; attack strikes.&lt;br /&gt;
** Note that when [[Sphatika]] has two bearing buffs, the buff that is ordered first on the buff bar will be used first.&lt;br /&gt;
* &#039;&#039;&#039;Lickwhip Stance&#039;&#039;&#039; causes Sphatika to use &#039;&#039;&#039;Long Lick&#039;&#039;&#039; followed by &#039;&#039;&#039;Hind Whip&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Whiplick Stance&#039;&#039;&#039; causes Sphatika to use &#039;&#039;&#039;Hind Whip&#039;&#039;&#039; followed by &#039;&#039;&#039;Long Lick&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Long Lick&#039;&#039;&#039; is an untelegraphed 180-degree arc AoE from Sphatika&#039;s front, dealing high damage and inflicting a stack of {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;. This attack always hits in the direction &#039;&#039;&#039;same&#039;&#039;&#039; to its current Bearing buff.&lt;br /&gt;
* &#039;&#039;&#039;Hind Whip&#039;&#039;&#039; is an untelegraphed 180-degree arc AoE from Sphatika&#039;s rear, dealing high damage and inflicting a stack of {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;. This attack always hits in the &#039;&#039;&#039;opposite&#039;&#039;&#039; direction as its current Bearing buff.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Lubdahrm, Old Sharlayan Aetheryte Plaza, [[Old Sharlayan]]|&#039;&#039;It goes without saying that pisaca are the apex predators of Thavnair. With their elongated, whip-like tongues, these scalekin abominations make prey of even men.&amp;lt;br /&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;Worse yet, the pisaca has an additional weapon at its disposal─nigh-impenetrable scales partially composed of metal─that has garnered the interest of the Faculty of Engineering. You can imagine where this is going, but for the sake of thoroughness...&amp;lt;br /&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;Our engineers have requested the scales of a particularly large pisaca for one of their projects. Though the creature was rather euphemistically named for quartz, “sphatika,” I fear that obtaining its hide will require courage of adamant.&amp;lt;br /&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;Sphatika is known to mercilessly attack any rivals that would encroach upon its territory, and many a hunter has become the hunted in its domain. Perhaps these are merely rumors...but I suggest you don&#039;t count on it.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Quotation|Japanese Translation|&#039;&#039;Speaking of the strongest predators in Thavnair, it&#039;s definitely Pishacha, the demon of the scales. Even people are hunted with a long whip-like tongue.&amp;lt;br /&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;And there is another big weapon in Pishacha. It has terrifyingly hard scales that contain metallic components ...&amp;lt;br /&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;For some reason, the guys in our engineering department have paid attention to this. In particular, it is called &amp;quot;Spatika&amp;quot;, which means &amp;quot;spatika&amp;quot; locally.&amp;lt;br /&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;He defeated the big Pishacha and told him to bring back the scales. It seems that they intend to use it as a material for the machines they make.&amp;lt;br /&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;But be careful. Spatika mercilessly attacks those who break the territory, it&#039;s a rumor that many hunters have been revenge ...&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Quotation|French Translation|&#039;&#039;If there is one predator in Thavnair that dominates the others, it is the pishacha. He sometimes even attacks humans with his extensible tongue ... A formidable being.&amp;lt;br /&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;However, I draw your attention to its extremely rigid scales which make it almost invulnerable. They are probably made partly of metal. The engineering department is jealous of their mechanical property and would like to study them.&amp;lt;br /&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;Our researchers will not be satisfied with the first specimen. They want a sample of scales from a huge pishacha which is called Sphatika or quartz, as they say there. Its breastplate would be of incomparable hardness and could constitute the ideal material to complete their machine.&amp;lt;br /&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;Above all, take good care of yourself. Sphatika is territorial in demeanor and is ruthless with anyone who hunts on her domain. Many stalkers have already found themselves in his belly.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Quotation|German Translation|&#039;&#039;Pisacas are without a doubt the top predators of Thavnair. With their whip-like, stretched tongues, these misguided pangolins even make us their prey.&amp;lt;br /&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;But the Pisacas also have another weapon at their disposal. We are talking about their barely penetrable scales, which probably consist partly of some kind of metal. This feature of them caught the attention and interest of the engineers of the Magic Academy.&amp;lt;br /&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;You can imagine what I&#039;m getting at. The engineers have asked for the scale of a particularly large pisaca to be procured. The scales of Sphatika - named after the word for &amp;quot;quartz&amp;quot; in the local language - are supposed to be used to build a machine.&amp;lt;br /&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;Be careful though. Sphatika is known for ruthlessly attacking anyone who enters its territory, and many would-be hunters have become its prey that has never been seen or heard of again ...&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
{{quotation|[[Encyclopædia Eorzea]] Volume III, p. 299|Though best known for savagely preying on unsuspecting Thavnairians with aid of their whiplike tongues, pisaca also have the nightmarish advantage of nigh-impenetrable metalloid scales. Those of Sphatika, named rather euphemistically for quartz, are believed to be particularly robust, and thus it is little surprise that they have garnered the persistent interest of the Faculty of Engineering.}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Image:Sphatika13.png&lt;br /&gt;
Image:Sphatika14.png&lt;br /&gt;
Image:Sphatika12.png&lt;br /&gt;
Image:Sphatika8.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Bikonito</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sphatika&amp;diff=859254</id>
		<title>Sphatika</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sphatika&amp;diff=859254"/>
		<updated>2025-01-24T10:26:22Z</updated>

		<summary type="html">&lt;p&gt;Bikonito: Changed in DT to buffs show direction of Long Lick&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Thavnair&lt;br /&gt;
| race = Scalekin&lt;br /&gt;
| clan = Pisaca&lt;br /&gt;
| image = Sphatika13.png&lt;br /&gt;
| aggression = a4&lt;br /&gt;
| rank = S&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| level = 90&lt;br /&gt;
}}&lt;br /&gt;
[[File:Sphatikamap.png|thumb]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|S_Rank_EW}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Thavnair| 14.6,11.7 |90}} &lt;br /&gt;
{{NPC location info|Thavnair| 17.4,16.2 |90}} &lt;br /&gt;
{{NPC location info|Thavnair| 18.2,11.7 |90}} &lt;br /&gt;
{{NPC location info|Thavnair| 18.3,23.5 |90}} &lt;br /&gt;
{{NPC location info|Thavnair| 19.9,31.0 |90}} &lt;br /&gt;
{{NPC location info|Thavnair| 26.4,20.6 |90}} &lt;br /&gt;
{{NPC location info|Thavnair| 27.5,25.1 |90}} &lt;br /&gt;
{{NPC location info|Thavnair| 29.6,13.2 |90}} &lt;br /&gt;
{{NPC location info|Thavnair| 32.8,20.5 |90}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Kill 100 [[Vajralangula]], 100 [[Pisaca]], and 100 [[Asvattha]].&lt;br /&gt;
&lt;br /&gt;
* [[Vajralangula]] - [[The Perfumed Rise]] (X:13, Y:19) via [[The Great Work (Area)|The Great Work]]&lt;br /&gt;
* [[Pisaca]] - [[The Perfumed Rise]] (X:19, Y:22) via [[The Great Work (Area)|The Great Work]]&lt;br /&gt;
* [[Asvattha]] - [[The Shroud of the Samgha]] (X:27, Y:14) via [[Palaka&#039;s Stand]]&lt;br /&gt;
&lt;br /&gt;
===Time===&lt;br /&gt;
84 to 132 hours after it&#039;s been killed; or alternatively 50 to 80 hours after maintenance has ended.&lt;br /&gt;
&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
* &#039;&#039;&#039;Gnaw&#039;&#039;&#039; is a tank buster on the main target.&lt;br /&gt;
* &#039;&#039;&#039;Caterwaul&#039;&#039;&#039; is an unavoidable [[large AoE]] which takes advantage of the {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039; stacks.&lt;br /&gt;
* &#039;&#039;&#039;Brace&#039;&#039;&#039; gives [[Sphatika]] two out of the four buffs &#039;&#039;&#039;Forward Bearing&#039;&#039;&#039;, &#039;&#039;&#039;Backward Bearing&#039;&#039;&#039;, &#039;&#039;&#039;Leftward Bearing&#039;&#039;&#039;, and &#039;&#039;&#039;Rightward Bearing&#039;&#039;&#039;. These buffs determine where its &#039;&#039;&#039;Long Lick&#039;&#039;&#039; attack strikes.&lt;br /&gt;
** Note that when [[Sphatika]] has two bearing buffs, the buff that is ordered first on the buff bar will be used first.&lt;br /&gt;
* &#039;&#039;&#039;Lickwhip Stance&#039;&#039;&#039; causes Sphatika to use &#039;&#039;&#039;Long Lick&#039;&#039;&#039; followed by &#039;&#039;&#039;Hind Whip&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Whiplick Stance&#039;&#039;&#039; causes Sphatika to use &#039;&#039;&#039;Hind Whip&#039;&#039;&#039; followed by &#039;&#039;&#039;Long Lick&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Long Lick&#039;&#039;&#039; is an untelegraphed 180-degree arc AoE from Sphatika&#039;s front, dealing high damage and inflicting a stack of {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;. This attack always hits in the direction &#039;&#039;&#039;opposite&#039;&#039;&#039; to its current Bearing buff.&lt;br /&gt;
* &#039;&#039;&#039;Hind Whip&#039;&#039;&#039; is an untelegraphed 180-degree arc AoE from Sphatika&#039;s rear, dealing high damage and inflicting a stack of {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;. This attack always hits in the &#039;&#039;&#039;same&#039;&#039;&#039; direction as its current Bearing buff.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Lubdahrm, Old Sharlayan Aetheryte Plaza, [[Old Sharlayan]]|&#039;&#039;It goes without saying that pisaca are the apex predators of Thavnair. With their elongated, whip-like tongues, these scalekin abominations make prey of even men.&amp;lt;br /&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;Worse yet, the pisaca has an additional weapon at its disposal─nigh-impenetrable scales partially composed of metal─that has garnered the interest of the Faculty of Engineering. You can imagine where this is going, but for the sake of thoroughness...&amp;lt;br /&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;Our engineers have requested the scales of a particularly large pisaca for one of their projects. Though the creature was rather euphemistically named for quartz, “sphatika,” I fear that obtaining its hide will require courage of adamant.&amp;lt;br /&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;Sphatika is known to mercilessly attack any rivals that would encroach upon its territory, and many a hunter has become the hunted in its domain. Perhaps these are merely rumors...but I suggest you don&#039;t count on it.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Quotation|Japanese Translation|&#039;&#039;Speaking of the strongest predators in Thavnair, it&#039;s definitely Pishacha, the demon of the scales. Even people are hunted with a long whip-like tongue.&amp;lt;br /&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;And there is another big weapon in Pishacha. It has terrifyingly hard scales that contain metallic components ...&amp;lt;br /&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;For some reason, the guys in our engineering department have paid attention to this. In particular, it is called &amp;quot;Spatika&amp;quot;, which means &amp;quot;spatika&amp;quot; locally.&amp;lt;br /&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;He defeated the big Pishacha and told him to bring back the scales. It seems that they intend to use it as a material for the machines they make.&amp;lt;br /&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;But be careful. Spatika mercilessly attacks those who break the territory, it&#039;s a rumor that many hunters have been revenge ...&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Quotation|French Translation|&#039;&#039;If there is one predator in Thavnair that dominates the others, it is the pishacha. He sometimes even attacks humans with his extensible tongue ... A formidable being.&amp;lt;br /&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;However, I draw your attention to its extremely rigid scales which make it almost invulnerable. They are probably made partly of metal. The engineering department is jealous of their mechanical property and would like to study them.&amp;lt;br /&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;Our researchers will not be satisfied with the first specimen. They want a sample of scales from a huge pishacha which is called Sphatika or quartz, as they say there. Its breastplate would be of incomparable hardness and could constitute the ideal material to complete their machine.&amp;lt;br /&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;Above all, take good care of yourself. Sphatika is territorial in demeanor and is ruthless with anyone who hunts on her domain. Many stalkers have already found themselves in his belly.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Quotation|German Translation|&#039;&#039;Pisacas are without a doubt the top predators of Thavnair. With their whip-like, stretched tongues, these misguided pangolins even make us their prey.&amp;lt;br /&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;But the Pisacas also have another weapon at their disposal. We are talking about their barely penetrable scales, which probably consist partly of some kind of metal. This feature of them caught the attention and interest of the engineers of the Magic Academy.&amp;lt;br /&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;You can imagine what I&#039;m getting at. The engineers have asked for the scale of a particularly large pisaca to be procured. The scales of Sphatika - named after the word for &amp;quot;quartz&amp;quot; in the local language - are supposed to be used to build a machine.&amp;lt;br /&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;Be careful though. Sphatika is known for ruthlessly attacking anyone who enters its territory, and many would-be hunters have become its prey that has never been seen or heard of again ...&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
{{quotation|[[Encyclopædia Eorzea]] Volume III, p. 299|Though best known for savagely preying on unsuspecting Thavnairians with aid of their whiplike tongues, pisaca also have the nightmarish advantage of nigh-impenetrable metalloid scales. Those of Sphatika, named rather euphemistically for quartz, are believed to be particularly robust, and thus it is little surprise that they have garnered the persistent interest of the Faculty of Engineering.}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Image:Sphatika13.png&lt;br /&gt;
Image:Sphatika14.png&lt;br /&gt;
Image:Sphatika12.png&lt;br /&gt;
Image:Sphatika8.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Bikonito</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=UserWiki:Bikonito&amp;diff=834555</id>
		<title>UserWiki:Bikonito</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=UserWiki:Bikonito&amp;diff=834555"/>
		<updated>2024-09-12T00:51:52Z</updated>

		<summary type="html">&lt;p&gt;Bikonito: import user wiki&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Bikonito</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Arch_Aethereater&amp;diff=834553</id>
		<title>Arch Aethereater</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Arch_Aethereater&amp;diff=834553"/>
		<updated>2024-09-12T00:26:02Z</updated>

		<summary type="html">&lt;p&gt;Bikonito: Added spawn point map&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
| location = Dawntrail&lt;br /&gt;
| image = ArchAethereater.png&lt;br /&gt;
| aggression = a4&lt;br /&gt;
| rank = S&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| level = 100&lt;br /&gt;
}} [[Arch Aethereater]] is one of what the player base calls [[The_Hunt#SS-Ranks|SS Ranks]]&lt;br /&gt;
[[File:Arch Aethereater Map.png|300px|thumb|right]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|Extraordinarily_Powerful_Mark_DT}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Urqopacha| 26.0,27.9 |100}}&lt;br /&gt;
{{NPC location info|Kozama&#039;uka| 13.8,14.8 |100}}&lt;br /&gt;
{{NPC location info|Yak T&#039;el| 29.7,19.0 |100}}&lt;br /&gt;
{{NPC location info|Shaaloani| 13.3,13.3 |100}}&lt;br /&gt;
{{NPC location info|Heritage Found| 17.5,20.4 |100}}&lt;br /&gt;
{{NPC location info|Living Memory| 34.4,26.3 |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Each time a [[Elite Mark#S_Rank|Rank S]] dies in [[Dawntrail]] areas, it has a chance to spawn four [[Crystal Incarnation]] throughout the zone. Once four of them are killed, [[Arch Aethereater]] will spawn.&lt;br /&gt;
&lt;br /&gt;
If they spawn, the game will announce: &amp;quot;The minions of an extraordinarily powerful mark are on the hunt for prey.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
They will withdraw exactly 5 minutes after this message if not engaged, or if disengaged by dying.&lt;br /&gt;
&lt;br /&gt;
When all of them are killed, Arch Aethereater will spawn.&lt;br /&gt;
&lt;br /&gt;
===Time===&lt;br /&gt;
Arch Aethereater has no respawn timer. It is randomly decided by the server upon each [[Dawntrail]] [[Elite Mark#S_Rank|Rank S]] death whether it will spawn minions or not. Because of this, if the spawning fails because a minion withdraws it has no effect on any timers. It could theoretically spawn minions after every single [[Elite Mark#S_Rank|Rank S]] death in [[Dawntrail]] in a row if the game decided to randomly do that. &lt;br /&gt;
&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
When it spawns, the game will announce &amp;quot;You sense the presence of a powerful mark...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Fire IV&#039;&#039;&#039; is a [[circle AoE]] applying a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Blizzard IV&#039;&#039;&#039; is a [[donut AoE]] applying a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Aethermodynamics&#039;&#039;&#039; applies &#039;&#039;&#039;Cold Sweats&#039;&#039;&#039; or &#039;&#039;&#039;Heatstroke&#039;&#039;&#039; to different players 18 seconds.&lt;br /&gt;
** &#039;&#039;&#039;Cold Sweats&#039;&#039;&#039; applies {{status effect|deep freeze}} &#039;&#039;&#039;[[Deep Freeze]]&#039;&#039;&#039; after 18 seconds, preventing movement, so position yourself for the next &#039;&#039;&#039;Soulless Stream&#039;&#039;&#039; mechanic in advance.&lt;br /&gt;
** &#039;&#039;&#039;Heatstroke&#039;&#039;&#039; applies {{status effect|pyretic}} &#039;&#039;&#039;[[Pyretic]]&#039;&#039;&#039; after 18 seconds, so position yourself for the next &#039;&#039;&#039;Soulless Stream&#039;&#039;&#039; mechanic in advance and stop everything or be prepared to take heavy damage while moving.&lt;br /&gt;
* &#039;&#039;&#039;Soulless Stream&#039;&#039;&#039; is a half-circle cleave of the area telegraphed by a hand being held in the direction collecting power.&lt;br /&gt;
** Followed up with &#039;&#039;&#039;Fire IV&#039;&#039;&#039; if it collected fire power.&lt;br /&gt;
** Followed up with &#039;&#039;&#039;Blizzard IV&#039;&#039;&#039; if it collected ice power.&lt;br /&gt;
* &#039;&#039;&#039;Obliterate&#039;&#039;&#039; is a telegraphed [[stack marker]] on a random target.&lt;br /&gt;
* &#039;&#039;&#039;Meltdown&#039;&#039;&#039; is a long [[column AoE]] at a random target. Move away from where it&#039;s facing. Repeats this a lot.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Rinuri, [[Solution Nine]]|&#039;&#039;It always fascinates me how peoples and cultures can evolve in isolation from each other, and yet share such similar legends.&amp;lt;br /&amp;gt;Take the Turali, for instance. When they appeared here in Alexandria thirty years ago, our cultures could not be any more different, any more separated, and yet even they told tales that sounded oddly familiar to an Alexandrian ear.&amp;lt;br /&amp;gt;For instance, we both have a legend where crystalline creatures appear on the fields of war after battle, to feed on all the energies released in the fighting.&amp;lt;br /&amp;gt;And the bigger the battle─the more energy expended and life force liberated─the more terrible the titan that appears to feed. Perhaps the tales were intended as warnings against war: that nature will always punish those who wage it, no matter how powerful they might be.&amp;lt;br/&amp;gt;Or perhaps they are simple statements of fact: that here, as in Tural, massive disturbances in the aether are wont to awaken something inside the earth. If crystalline beasts start to appear during a particularly strenuous hunt, don&#039;t be surprised if their master isn&#039;t far behind!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*This enemy uses [[Hephaistos]]&#039;s second phase in {{questlink|raid|Abyssos: The Eighth Circle (Savage)}} as the skeleton for its model.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Image:ArchAethereater.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Bikonito</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Arch_Aethereater_Map.png&amp;diff=834552</id>
		<title>File:Arch Aethereater Map.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Arch_Aethereater_Map.png&amp;diff=834552"/>
		<updated>2024-09-12T00:21:47Z</updated>

		<summary type="html">&lt;p&gt;Bikonito: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Map of Arch Aethereater spawn points&lt;/div&gt;</summary>
		<author><name>Bikonito</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Arch_Aethereater&amp;diff=834547</id>
		<title>Arch Aethereater</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Arch_Aethereater&amp;diff=834547"/>
		<updated>2024-09-11T23:45:53Z</updated>

		<summary type="html">&lt;p&gt;Bikonito: Updated rest of the spawn locations, made ones already there more accurate&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Dawntrail&lt;br /&gt;
| image = ArchAethereater.png&lt;br /&gt;
| aggression = a4&lt;br /&gt;
| rank = S&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| level = 100&lt;br /&gt;
}} [[Arch Aethereater]] is one of what the player base calls [[The_Hunt#SS-Ranks|SS Ranks]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|Extraordinarily_Powerful_Mark_DT}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Urqopacha| 26.0,27.9 |100}}&lt;br /&gt;
{{NPC location info|Kozama&#039;uka| 13.8,14.8 |100}}&lt;br /&gt;
{{NPC location info|Yak T&#039;el| 29.7,19.0 |100}}&lt;br /&gt;
{{NPC location info|Shaaloani| 13.3,13.3 |100}}&lt;br /&gt;
{{NPC location info|Heritage Found| 17.5,20.4 |100}}&lt;br /&gt;
{{NPC location info|Living Memory| 34.4,26.3 |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Each time a [[Elite Mark#S_Rank|Rank S]] dies in [[Dawntrail]] areas, it has a chance to spawn four [[Crystal Incarnation]] throughout the zone. Once four of them are killed, [[Arch Aethereater]] will spawn.&lt;br /&gt;
&lt;br /&gt;
If they spawn, the game will announce: &amp;quot;The minions of an extraordinarily powerful mark are on the hunt for prey.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
They will withdraw exactly 5 minutes after this message if not engaged, or if disengaged by dying.&lt;br /&gt;
&lt;br /&gt;
When all of them are killed, Arch Aethereater will spawn.&lt;br /&gt;
&lt;br /&gt;
===Time===&lt;br /&gt;
Arch Aethereater has no respawn timer. It is randomly decided by the server upon each [[Dawntrail]] [[Elite Mark#S_Rank|Rank S]] death whether it will spawn minions or not. Because of this, if the spawning fails because a minion withdraws it has no effect on any timers. It could theoretically spawn minions after every single [[Elite Mark#S_Rank|Rank S]] death in [[Dawntrail]] in a row if the game decided to randomly do that. &lt;br /&gt;
&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
When it spawns, the game will announce &amp;quot;You sense the presence of a powerful mark...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Fire IV&#039;&#039;&#039; is a [[circle AoE]] applying a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Blizzard IV&#039;&#039;&#039; is a [[donut AoE]] applying a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Aethermodynamics&#039;&#039;&#039; applies &#039;&#039;&#039;Cold Sweats&#039;&#039;&#039; or &#039;&#039;&#039;Heatstroke&#039;&#039;&#039; to different players 18 seconds.&lt;br /&gt;
** &#039;&#039;&#039;Cold Sweats&#039;&#039;&#039; applies {{status effect|deep freeze}} &#039;&#039;&#039;[[Deep Freeze]]&#039;&#039;&#039; after 18 seconds, preventing movement, so position yourself for the next &#039;&#039;&#039;Soulless Stream&#039;&#039;&#039; mechanic in advance.&lt;br /&gt;
** &#039;&#039;&#039;Heatstroke&#039;&#039;&#039; applies {{status effect|pyretic}} &#039;&#039;&#039;[[Pyretic]]&#039;&#039;&#039; after 18 seconds, so position yourself for the next &#039;&#039;&#039;Soulless Stream&#039;&#039;&#039; mechanic in advance and stop everything or be prepared to take heavy damage while moving.&lt;br /&gt;
* &#039;&#039;&#039;Soulless Stream&#039;&#039;&#039; is a half-circle cleave of the area telegraphed by a hand being held in the direction collecting power.&lt;br /&gt;
** Followed up with &#039;&#039;&#039;Fire IV&#039;&#039;&#039; if it collected fire power.&lt;br /&gt;
** Followed up with &#039;&#039;&#039;Blizzard IV&#039;&#039;&#039; if it collected ice power.&lt;br /&gt;
* &#039;&#039;&#039;Obliterate&#039;&#039;&#039; is a telegraphed [[stack marker]] on a random target.&lt;br /&gt;
* &#039;&#039;&#039;Meltdown&#039;&#039;&#039; is a long [[column AoE]] at a random target. Move away from where it&#039;s facing. Repeats this a lot.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Rinuri, [[Solution Nine]]|&#039;&#039;It always fascinates me how peoples and cultures can evolve in isolation from each other, and yet share such similar legends.&amp;lt;br /&amp;gt;Take the Turali, for instance. When they appeared here in Alexandria thirty years ago, our cultures could not be any more different, any more separated, and yet even they told tales that sounded oddly familiar to an Alexandrian ear.&amp;lt;br /&amp;gt;For instance, we both have a legend where crystalline creatures appear on the fields of war after battle, to feed on all the energies released in the fighting.&amp;lt;br /&amp;gt;And the bigger the battle─the more energy expended and life force liberated─the more terrible the titan that appears to feed. Perhaps the tales were intended as warnings against war: that nature will always punish those who wage it, no matter how powerful they might be.&amp;lt;br/&amp;gt;Or perhaps they are simple statements of fact: that here, as in Tural, massive disturbances in the aether are wont to awaken something inside the earth. If crystalline beasts start to appear during a particularly strenuous hunt, don&#039;t be surprised if their master isn&#039;t far behind!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*This enemy uses [[Hephaistos]]&#039;s second phase in {{questlink|raid|Abyssos: The Eighth Circle (Savage)}} as the skeleton for its model.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Image:ArchAethereater.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Bikonito</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Arch_Aethereater&amp;diff=834545</id>
		<title>Arch Aethereater</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Arch_Aethereater&amp;diff=834545"/>
		<updated>2024-09-11T23:30:07Z</updated>

		<summary type="html">&lt;p&gt;Bikonito: Updated Yak&amp;#039;tel spawn point&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Dawntrail&lt;br /&gt;
| image = ArchAethereater.png&lt;br /&gt;
| aggression = a4&lt;br /&gt;
| rank = S&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| level = 100&lt;br /&gt;
}} [[Arch Aethereater]] is one of what the player base calls [[The_Hunt#SS-Ranks|SS Ranks]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|Extraordinarily_Powerful_Mark_DT}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Urqopacha|  |100}}&lt;br /&gt;
{{NPC location info|Kozama&#039;uka| 13.1,14.4 |100}}&lt;br /&gt;
{{NPC location info|Yak T&#039;el| 29.8,18.8 |100}}&lt;br /&gt;
{{NPC location info|Shaaloani|  |100}}&lt;br /&gt;
{{NPC location info|Heritage Found|  |100}}&lt;br /&gt;
{{NPC location info|Living Memory|  |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Each time a [[Elite Mark#S_Rank|Rank S]] dies in [[Dawntrail]] areas, it has a chance to spawn four [[Crystal Incarnation]] throughout the zone. Once four of them are killed, [[Arch Aethereater]] will spawn.&lt;br /&gt;
&lt;br /&gt;
If they spawn, the game will announce: &amp;quot;The minions of an extraordinarily powerful mark are on the hunt for prey.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
They will withdraw exactly 5 minutes after this message if not engaged, or if disengaged by dying.&lt;br /&gt;
&lt;br /&gt;
When all of them are killed, Arch Aethereater will spawn.&lt;br /&gt;
&lt;br /&gt;
===Time===&lt;br /&gt;
Arch Aethereater has no respawn timer. It is randomly decided by the server upon each [[Dawntrail]] [[Elite Mark#S_Rank|Rank S]] death whether it will spawn minions or not. Because of this, if the spawning fails because a minion withdraws it has no effect on any timers. It could theoretically spawn minions after every single [[Elite Mark#S_Rank|Rank S]] death in [[Dawntrail]] in a row if the game decided to randomly do that. &lt;br /&gt;
&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
When it spawns, the game will announce &amp;quot;You sense the presence of a powerful mark...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Fire IV&#039;&#039;&#039; is a [[circle AoE]] applying a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Blizzard IV&#039;&#039;&#039; is a [[donut AoE]] applying a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Aethermodynamics&#039;&#039;&#039; applies &#039;&#039;&#039;Cold Sweats&#039;&#039;&#039; or &#039;&#039;&#039;Heatstroke&#039;&#039;&#039; to different players 18 seconds.&lt;br /&gt;
** &#039;&#039;&#039;Cold Sweats&#039;&#039;&#039; applies {{status effect|deep freeze}} &#039;&#039;&#039;[[Deep Freeze]]&#039;&#039;&#039; after 18 seconds, preventing movement, so position yourself for the next &#039;&#039;&#039;Soulless Stream&#039;&#039;&#039; mechanic in advance.&lt;br /&gt;
** &#039;&#039;&#039;Heatstroke&#039;&#039;&#039; applies {{status effect|pyretic}} &#039;&#039;&#039;[[Pyretic]]&#039;&#039;&#039; after 18 seconds, so position yourself for the next &#039;&#039;&#039;Soulless Stream&#039;&#039;&#039; mechanic in advance and stop everything or be prepared to take heavy damage while moving.&lt;br /&gt;
* &#039;&#039;&#039;Soulless Stream&#039;&#039;&#039; is a half-circle cleave of the area telegraphed by a hand being held in the direction collecting power.&lt;br /&gt;
** Followed up with &#039;&#039;&#039;Fire IV&#039;&#039;&#039; if it collected fire power.&lt;br /&gt;
** Followed up with &#039;&#039;&#039;Blizzard IV&#039;&#039;&#039; if it collected ice power.&lt;br /&gt;
* &#039;&#039;&#039;Obliterate&#039;&#039;&#039; is a telegraphed [[stack marker]] on a random target.&lt;br /&gt;
* &#039;&#039;&#039;Meltdown&#039;&#039;&#039; is a long [[column AoE]] at a random target. Move away from where it&#039;s facing. Repeats this a lot.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|Rinuri, [[Solution Nine]]|&#039;&#039;It always fascinates me how peoples and cultures can evolve in isolation from each other, and yet share such similar legends.&amp;lt;br /&amp;gt;Take the Turali, for instance. When they appeared here in Alexandria thirty years ago, our cultures could not be any more different, any more separated, and yet even they told tales that sounded oddly familiar to an Alexandrian ear.&amp;lt;br /&amp;gt;For instance, we both have a legend where crystalline creatures appear on the fields of war after battle, to feed on all the energies released in the fighting.&amp;lt;br /&amp;gt;And the bigger the battle─the more energy expended and life force liberated─the more terrible the titan that appears to feed. Perhaps the tales were intended as warnings against war: that nature will always punish those who wage it, no matter how powerful they might be.&amp;lt;br/&amp;gt;Or perhaps they are simple statements of fact: that here, as in Tural, massive disturbances in the aether are wont to awaken something inside the earth. If crystalline beasts start to appear during a particularly strenuous hunt, don&#039;t be surprised if their master isn&#039;t far behind!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*This enemy uses [[Hephaistos]]&#039;s second phase in {{questlink|raid|Abyssos: The Eighth Circle (Savage)}} as the skeleton for its model.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Image:ArchAethereater.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Bikonito</name></author>
	</entry>
</feed>