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	<updated>2026-06-23T04:07:36Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Eden%27s_Gate_(Savage)&amp;diff=226536</id>
		<title>Eden&#039;s Gate (Savage)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Eden%27s_Gate_(Savage)&amp;diff=226536"/>
		<updated>2019-11-23T10:16:06Z</updated>

		<summary type="html">&lt;p&gt;Bidaum92: /* Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
{{see also|Eden&#039;s Gate|Eden (Savage)}}&lt;br /&gt;
[[File:Eden&#039;s Gate (Savage)1.png|350px|right]]&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
[[File:Eden&#039;s Gate (Savage)2.png|350px|right]]&lt;br /&gt;
[[Eden&#039;s Gate (Savage)]] is first section of [[Eden (Savage)]], the main 8-player [[raid]] in [[Shadowbringers]]. Released on July 30, 2019, Eden&#039;s Gate (Savage) requires players with item level of 440 or higher to enter. Once unlocked, the raid can be queued from the [[Raid Finder]].&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
To access Eden&#039;s Gate (Savage), players must speak with [[Lewrey]] in [[Amh Araeng]] (X:26.8 Y:16.4) with a level 80 Disciple of War/Magic after completing the quest, [[The Next Piece of the Puzzle]].&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
&#039;&#039;&#039;Level Requirement&#039;&#039;&#039;&lt;br /&gt;
*Disciple of War or Magic level 80 (Two or more of the same job is not permitted)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Item Level Requirement&#039;&#039;&#039; &lt;br /&gt;
*[[Eden&#039;s Gate: Resurrection (Savage)]]: Average Item Level 440&lt;br /&gt;
*[[Eden&#039;s Gate: Descent (Savage)]]: Average Item Level 445&lt;br /&gt;
*[[Eden&#039;s Gate: Inundation (Savage)]]: Average Item Level 450&lt;br /&gt;
*[[Eden&#039;s Gate: Sepulture (Savage)]]: Average Item Level 450&lt;br /&gt;
**Item level restrictions do not apply when registering as a full party.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party Size&#039;&#039;&#039;	&lt;br /&gt;
*Eight players&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Time Limit&#039;&#039;&#039;	&lt;br /&gt;
*[[Eden&#039;s Gate: Resurrection (Savage)]]: 90 Minutes&lt;br /&gt;
*[[Eden&#039;s Gate: Descent (Savage)]]: 90 Minutes&lt;br /&gt;
*[[Eden&#039;s Gate: Inundation (Savage)]]: 90 Minutes&lt;br /&gt;
*[[Eden&#039;s Gate: Sepulture (Savage)]]: 120 Minutes&lt;br /&gt;
&lt;br /&gt;
==[[Eden&#039;s Gate: Resurrection (Savage)]]==&lt;br /&gt;
==[[Eden&#039;s Gate: Descent (Savage)]]==&lt;br /&gt;
==[[Eden&#039;s Gate: Inundation (Savage)]]==&lt;br /&gt;
==[[Eden&#039;s Gate: Sepulture (Savage)]]==&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&#039;&#039;&#039;[[Edengrace Weapons]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Edengrace Armor]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Edengrace Accessories]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Upon completing Eden&#039;s Gate (Savage) duties, a treasure coffer will appear containing an [[Edengrace Coffer]]. Using this item transforms it into gear corresponding to the user&#039;s current job. In addition, the coffers that appear upon completing Eden&#039;s Gate: Sepulture (Savage) yield weapons.&lt;br /&gt;
&lt;br /&gt;
* Unlike previous Savage raids, treasure coffers do not yield armor and accessories.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item Type&lt;br /&gt;
! Equipment Reward&lt;br /&gt;
|-&lt;br /&gt;
|[[Edengrace Weapon Coffer]] || [[Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Edengrace Head Gear Coffer]] || [[Head]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Edengrace Chest Gear Coffer]] || [[Body]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Edengrace Hand Gear Coffer]] || [[Hands]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Edengrace Leg Gear Coffer]] || [[Legs]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Edengrace Foot Gear Coffer]] || [[Feet]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Edengrace Waist Gear Coffer]] || [[Waist]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Edengrace Earring Coffer]] || [[Earrings]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Edengrace Necklace Coffer]] || [[Necklace]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Edengrace Bracelet Coffer]] || [[Bracelets]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Edengrace Ring Coffer]] || [[Ring]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If your party contains players replaying an area prior to the weekly reset, the number of treasure coffers appearing upon completion will decrease. Furthermore, players will be ineligible for rewards from treasure coffers as well as Eden&#039;s Gate apocrypha when replaying an area prior to the weekly reset.&lt;br /&gt;
* If there are one to four players in your party replaying an area, only a single treasure coffer will appear. If there are five to seven players in your party replaying an area, no treasure coffers will appear.&lt;br /&gt;
&lt;br /&gt;
By selecting &amp;quot;Duty Completion,&amp;quot; players will not be matched with those who have already completed the duty.&lt;br /&gt;
&lt;br /&gt;
==Item Exchange==&lt;br /&gt;
In addition to gear, players will receive an Eden&#039;s Gate apocrypha from each area, which can be exchanged for gear of your choosing.&lt;br /&gt;
* Players will only receive one Eden&#039;s Gate apocrypha per area each week upon completing said area for the first time. &lt;br /&gt;
&lt;br /&gt;
By speaking with [[Ghul Gul]] in [[Amh Araeng]] (X:26.6 Y:16.4) or [[Yhal Yal]] in [[Eulmore]] (X:10.0 Y:11.5), players can exchange Eden&#039;s Gate apocrypha from Eden&#039;s Gate (Savage) for corresponding gear.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Coffer Type&lt;br /&gt;
! Required Token            &lt;br /&gt;
! # of Token&lt;br /&gt;
|-&lt;br /&gt;
|Weapons || [[The Book of Sepulture]] || 8&lt;br /&gt;
|-&lt;br /&gt;
|[[Gladiator]]’s Arm || [[The Book of Sepulture]] || 5&lt;br /&gt;
|-&lt;br /&gt;
|Shield || [[The Book of Sepulture]] || 3&lt;br /&gt;
|-&lt;br /&gt;
|Head || [[The Book of Descent]] || 6&lt;br /&gt;
|-&lt;br /&gt;
|Body || [[The Book of Sepulture]] || 8&lt;br /&gt;
|-&lt;br /&gt;
|Hands || [[The Book of Descent]] || 6&lt;br /&gt;
|-&lt;br /&gt;
|Waist || [[The Book of Resurrection]] || 6&lt;br /&gt;
|-&lt;br /&gt;
|Legs || [[The Book of Inundation]] || 8&lt;br /&gt;
|-&lt;br /&gt;
|Feet || [[The Book of Descent]] || 6&lt;br /&gt;
|-&lt;br /&gt;
|Accessories || [[The Book of Resurrection]] || 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Deepshadow Solvent]] || [[The Book of Inundation]] || 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Deepshadow Twine]] || [[The Book of Inundation]] || 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Deepshadow Coating]] || [[The Book of Descent]] || 4&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&#039;&#039;&#039;[[Eden&#039;s Gate: Resurrection (Savage)#Loot|Eden&#039;s Gate: Resurrection (Savage) Loot]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bracelet, earrings, necklace, rings, belt&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Eden&#039;s Gate: Inundation (Savage)#Loot|Eden&#039;s Gate: Inundation (Savage) Loot]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Boots, gloves, head, tomestone accessory augmentation item, tomestone weapon token&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Eden&#039;s Gate: Descent (Savage)#Loot|Eden&#039;s Gate: Descent (Savage) Loot]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Boots, legs, head, tomestone weapon augmentation item, tomestone armour augmentation item&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Eden&#039;s Gate: Sepulture (Savage)#Loot|Eden&#039;s Gate: Sepulture (Savage) Loot]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Chest, weapon, mount&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
[[Category:Raids]] [[Category:Patch 5.05 Features]] [[Category:Shadowbringers]]&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Bidaum92</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Animus_Zodiac_Weapons/Quest&amp;diff=173247</id>
		<title>Animus Zodiac Weapons/Quest</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Animus_Zodiac_Weapons/Quest&amp;diff=173247"/>
		<updated>2019-01-01T10:50:47Z</updated>

		<summary type="html">&lt;p&gt;Bidaum92: /* Pre-Requisite */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Relic Weapons Heading}}{{TOCRIGHT}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align:left; border: 1px solid #000000; width:720px; background-color:#FFFFF0&amp;quot; &lt;br /&gt;
|- padding:1em;padding-top:0.5em;&amp;quot;&lt;br /&gt;
|width=&amp;quot;100px&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;| &#039;&#039;&#039;[[Atma Zodiac Weapons/Quest|Atma Zodiac &amp;lt;br&amp;gt; &amp;lt;&amp;lt;&amp;lt; &amp;lt;br&amp;gt; iLvl 100]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot; width:100%&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;4&amp;quot; bgcolor=&amp;quot;#D8BFD8&amp;quot;| &#039;&#039;&#039;&amp;lt;big&amp;gt;[[Animus Zodiac Weapons]]&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; bgcolor=&amp;quot;#D8BFD8&amp;quot;| &#039;&#039;&#039;Item Level&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;140px&amp;quot; bgcolor=&amp;quot;#f5ffff&amp;quot;| 100&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; bgcolor=&amp;quot;#D8BFD8&amp;quot;| &#039;&#039;&#039;Patch&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;140px&amp;quot; bgcolor=&amp;quot;#f5ffff&amp;quot;| 2.2&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; bgcolor=&amp;quot;#D8BFD8&amp;quot; | &#039;&#039;&#039;Starting Location&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#f5ffff&amp;quot; colspan=&amp;quot;3&amp;quot;| [[Jalzahn]] - [[Hyrstmill]], [[North Shroud]] (x30,y19)&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; bgcolor=&amp;quot;#D8BFD8&amp;quot;| &#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#f5ffff&amp;quot; colspan=&amp;quot;3&amp;quot;| [[Jalzahn]] - [[Hyrstmill]], [[North Shroud]] (x30,y19)&amp;lt;br&amp;gt;[[Rowena]] - [[Revenant&#039;s Toll]], [[Mor Dhona]] (x21,y4)&amp;lt;br&amp;gt;[[G&#039;jusana]] - [[Revenant&#039;s Toll]], [[Mor Dhona]] (x22,y7)&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; bgcolor=&amp;quot;#D8BFD8&amp;quot;| &#039;&#039;&#039;Quests&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#f5ffff&amp;quot; colspan=&amp;quot;3&amp;quot;| [[File:Sidequest.png|15px|link=|Side Quest]] [[Trials of the Braves]]&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; bgcolor=&amp;quot;#D8BFD8&amp;quot;| &#039;&#039;&#039;Reward&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#f5ffff&amp;quot; colspan=&amp;quot;3&amp;quot;| [[File:zodiac curtana icon1.png|link=Curtana Animus|Curtana Animus]] [[File:zodiac holy shield icon1.png|link=Holy Shield Animus|Holy Shield Animus]] [[File:zodiac sphairai icon1.png|link=Sphairai Animus|Sphairai Animus]] [[File:zodiac bravura icon1.png|link=Bravura Animus|Bravura Animus]] [[File:zodiac gae bolg icon1.png|link=Gae Bolg Animus|Gae Bolg Animus]] [[File:zodiac artemis bow icon1.png|link=Artemis Bow Animus|Artemis Bow Animus]] [[File:zodiac stardust rod icon1.png|link=Stardust Rod Animus|Stardust Rod Animus]] [[File:zodiac the veil of wiyu icon1.png|link=The Veil of Wiyu Animus|The Veil of Wiyu Animus]] [[File:zodiac omnilex icon1.png|link=Omnilex Animus|Omnilex Animus]] [[File:zodiac thyrus icon1.png|link=Thyrus Animus|Thyrus Animus]] [[File:Yoshimitsu animus icon1.png|link=Yoshimitsu Animus|Yoshimitsu Animus]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;100px&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;| &#039;&#039;&#039;[[Novus Zodiac Weapons/Quest|Novus Zodiac&amp;lt;br&amp;gt; &amp;gt;&amp;gt;&amp;gt; &amp;lt;br&amp;gt; iLvl 110]]&#039;&#039;&#039;&lt;br /&gt;
|} &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Pre-Requisite==&lt;br /&gt;
Before beginning to create your [[Animus Zodiac Weapon]], you must have completed your [[Atma Zodiac Weapon]].&amp;lt;br&amp;gt;&lt;br /&gt;
Through the course of the quest you will need a total of [[File:Soldiery icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] 900 [[Allagan Tomestone of Poetics]].&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:Sidequest.png|30px|link=|Side Quest]] Trials of the Braves==&lt;br /&gt;
{| style=&amp;quot;text-align:left; border: 1px solid #4B0082; width:100%; background-color:#FFFFF0; cellpadding:1em; padding-top:0.5em; padding-right:0.5em; padding-left:0.5em; padding-bottom:0.5em;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#D8BFD8&amp;quot; width=&amp;quot;120px&amp;quot;| Starting NPC: &lt;br /&gt;
| bgcolor=&amp;quot;#f5ffff&amp;quot;| [[Jalzahn]]&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#D8BFD8&amp;quot; width=&amp;quot;120px&amp;quot;|Starting Location:&lt;br /&gt;
| bgcolor=&amp;quot;#f5ffff&amp;quot;| [[Hyrstmill]], [[North Shroud]] (x30,y19) &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Speak with [[Jalzahn]] with your [[Atma Zodiac Weapon]] equipped who will explain that in order to further enhance your weapon you need to recreate the valorous deeds of the Zodiac Braves, who were revered heroes in Thavnairian legend. These deeds are recorded in a collection of nine sacred texts called the “Trials of the Braves”. He will send you to [[Rowena]] in [[Revenant&#039;s Toll]] - who in turn will direct you to [[G&#039;jusana]] who is nearby.  After speaking to [[G&#039;jusana]], the quest will move to your &amp;quot;completed quest log&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[G&#039;jusana]] will sell you one book at a time for [[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] 100 [[Allagan Tomestone of Poetics]] each. Each book contains a series of tasks to complete: 10 specific monsters to kill and 3 [[dungeons]], 3 [[FATEs]] and 3 [[levequests]] to complete. Once all the tasks are completed in one book, return to [[G&#039;jusana]] to buy the next one. You must finish all the tasks in one book before completing the next - however you can complete the books in any order. Each book will improve a stat on your [[Atma Zodiac Weapon]].&lt;br /&gt;
&lt;br /&gt;
Once all nine books have been completed; return to [[Jalzahn]] along with your unequipped [[Atma Zodiac Weapon]] and you will be rewarded your [[Animus Zodiac Weapon]].&lt;br /&gt;
&lt;br /&gt;
===Books===&lt;br /&gt;
Each book belong to one of four categories. Each category improves a stat on your [[Atma Zodiac Weapon]] and each category is called a different name depending on the [[job]]. However, the books themselves and the tasks inside them remain the same regardless of your [[job]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &amp;quot;Trials of the Braves&amp;quot; Book Collection&lt;br /&gt;
!width=&amp;quot;80&amp;quot;| Categories&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Attribute&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Books&lt;br /&gt;
|-&lt;br /&gt;
! Primary Attribute&lt;br /&gt;
|[[Strength]]&amp;lt;br&amp;gt;[[Dexterity]]&amp;lt;br&amp;gt;[[Intelligence]]&amp;lt;br&amp;gt;[[Mind]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;middle&amp;quot; width=&amp;quot;100px&amp;quot;| [[Book of Skyfire I]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;middle&amp;quot; width=&amp;quot;100px&amp;quot;| [[Book of Skyfire II]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;middle&amp;quot; width=&amp;quot;100px&amp;quot;| [[Book of Netherfire I]]&lt;br /&gt;
|-&lt;br /&gt;
!height=&amp;quot;40px&amp;quot;| Vitality&lt;br /&gt;
| [[Vitality]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;middle&amp;quot;| [[Book of Skyfall I]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;middle&amp;quot;| [[Book of Skyfall II]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;middle&amp;quot;| [[Book of Netherfall I]]&lt;br /&gt;
|-&lt;br /&gt;
! Secondary Attribute 1&lt;br /&gt;
| [[Parry]]&amp;lt;br&amp;gt;[[Accuracy]] &amp;lt;br&amp;gt;[[Spell Speed]]&amp;lt;br&amp;gt;[[Critical Hit Rate]] ([[Ninja|NIN]]) &amp;lt;br&amp;gt;[[Determination]] ([[White Mage|WHM]])&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; align=&amp;quot;middle&amp;quot;| [[Book of Skywind I]]&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; align=&amp;quot;middle&amp;quot;| [[Book of Skywind II]]&lt;br /&gt;
|-&lt;br /&gt;
! Secondary Attribute 2&lt;br /&gt;
| [[Parry]] ([[Paladin|PLD]])&amp;lt;br&amp;gt;[[Skill Speed]] &amp;lt;br&amp;gt;[[Determination]]&amp;lt;br&amp;gt;[[Critical Hit Rate]] ([[Dragoon|DRG]]) &amp;lt;br&amp;gt;[[Spell Speed]] ([[White Mage|WHM]])&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; align=&amp;quot;middle&amp;quot;| [[Book of Skyearth I]]&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;(For [[Paladin]]s: Paladins complete seven books for their [[Curtana Animus]] and two books for their [[Holy Shield Animus]].)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
*You can only ever own one book at a time. Each book is specific to a weapon and you must be equipped with the [[Atma Relic Weapon]] you wish to enhance when making the purchase.&lt;br /&gt;
*Must equip the corresponding weapon in order for any completed task to be registered.&lt;br /&gt;
*Buying a second book will automatically dispose of the first one. If the first book has not been completed it will need to be redone. &lt;br /&gt;
*For [[FATE]]s:&lt;br /&gt;
**Unlike the [[FATE]]s for [[File:Sidequest.png|15px|link=|Side Quest]] [[Up in Arms]]; for [[File:Sidequest.png|15px|link=|Side Quest]] [[Trials of the Braves]] you must secure at least a Gold Rating in order for it to count ([http://forum.square-enix.com/ffxiv/threads/155891-FAQ-Zoadiac-Weapons-You Source]).&lt;br /&gt;
**Each map has a maximum number of [[FATE]]s available at any one time. Therefore you may need to clear other [[FATE]]s in order to get the one you need to spawn.&lt;br /&gt;
**Some [[FATE]]s will only spawn when triggered (either by talking to an NPC at the location or in a nearby location; or after the completion of a previous [[FATE]] as part of a chain). Examples:&lt;br /&gt;
***[[The Enmity of My Enemy]] requires [[The Enemy of My Enemy]] to be successfully completed first. [[The Enemy of My Enemy]] is triggered by talking to [[Mianne Thousandmalm]] at [[Larkscall]], [[East Shroud]] (x27,y21).&lt;br /&gt;
***[[Breaching North Tidegate]] requires [[Gauging North Tidegate]] to be successfully completed first&lt;br /&gt;
***[[Breaching South Tidegate]] requires [[Gauging South Tidegate]] to be successfully completed first.&lt;br /&gt;
***[[The Ceruleum Road]] is triggered by speaking to the [[Wary Merchant]] at [[Camp Bluefog]], [[Northern Thanalan]] (x21,y29).&lt;br /&gt;
***[[Tower of Power]] is triggered by speaking to the [[House Haillenarte Guard]] at [[Boulder Downs]], [[Coerthas Central Highlands]] (x10,y28).&lt;br /&gt;
*For [[Dungeon]]s:&lt;br /&gt;
**You must have your [[Atma Zodiac Weapon]] equipped for the final boss for it to count ([http://forum.square-enix.com/ffxiv/threads/155891-FAQ-Zoadiac-Weapons-You Source]).&lt;br /&gt;
**You must be alive when the final boss of the [[dungeon]] is killed. If you are dead, it will not count towards completion of the book ([http://forum.square-enix.com/ffxiv/threads/155891-FAQ-Zoadiac-Weapons-You Source]).&lt;br /&gt;
**Dungeons can be completed unsynched.&lt;br /&gt;
*For [[Levequests]]:&lt;br /&gt;
**General [[levequests]] and Grand Company [[levequests]] are given out by two different NPCs at each location. Make sure you are talking to the correct one.&lt;br /&gt;
**Only a limited number of [[levequests]] are offered at any one time. You may need to complete some of the [[levequests]] in order to have the one you need pop up.&lt;br /&gt;
**[[Levequests]] are only counted as &amp;quot;completed&amp;quot; when you collect the reward from the Levemete, as such, it is possible to do the leve with another weapon (or another class altogether) and switch back to your Atma before collecting the rewards, and it will still count.&lt;br /&gt;
*Your last book will still remain in your Key Item Inventory after completion. To remove it, simply return to [[G&#039;jusana]] and select the Disposal option.&lt;br /&gt;
*This is a good opportunity for you to train your [[Chocobo]] if you wish.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Upgrade To [[Novus Zodiac Weapons]]==&lt;br /&gt;
{{main|Novus Zodiac Weapons}}&lt;br /&gt;
{{See also|Novus Zodiac Weapons/Quest}}&lt;br /&gt;
After obtaining a [[Animus Zodiac Weapon]] (iLvl 100), it can be upgraded to a [[Novus Zodiac Weapon]] (iLvl 110) by completing quest [[File:Sidequest.png|15px|link=|Side Quest]] [[Celestial Radiance]] and [[File:Sidequest.png|15px|link=|Side Quest]] [[Star Light, Star Bright]] and corresponding [[Sphere Scroll]].&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{End Game Progression}}&lt;br /&gt;
[[Category:Zodiac Weapons]]&lt;br /&gt;
[[Category:Animus Zodiac Weapons]]&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:Sidequests]]&lt;br /&gt;
[[Category:Zodiac Weapons Quests]]&lt;br /&gt;
[[Category:Patch 2.2 Quests]]&lt;/div&gt;</summary>
		<author><name>Bidaum92</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Deltascape_V4.0&amp;diff=141795</id>
		<title>Deltascape V4.0</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Deltascape_V4.0&amp;diff=141795"/>
		<updated>2017-10-24T19:03:47Z</updated>

		<summary type="html">&lt;p&gt;Bidaum92: /* Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|Omega: Deltascape|Deltascape V4.0 (Savage)}}&lt;br /&gt;
==Strategy==&lt;br /&gt;
The boss will cast one of three spells in regular intervals throughout the fight. The effect of these spells will vary based on whether or not his casting arm is tethered to the void orb on the outside of the platform, which will emit a lot of black energy. The three spells are as follows&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Ability&lt;br /&gt;
!Normal&lt;br /&gt;
!Void&lt;br /&gt;
|-&lt;br /&gt;
|Blizzard&lt;br /&gt;
|AoE Circles around Arena. Will hit when cast is finished. Easy enough to avoid.&lt;br /&gt;
|At 75% of the cast bar start moving, and keep moving until you see yourself take damage. If you&#039;re standing still when the damage hits you&#039;ll get frozen for 8 seconds (+vuln up maybe?)&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&lt;br /&gt;
|Heavy hitting Tankbuster. Will also apply lightning resistance down. Be sure to use damage reduction CDs and tank swap at 2 stacks&lt;br /&gt;
|A massive AOE attack centered on the boss that stuns and gives 3 seconds of paralysis + vuln up for 40 seconds&lt;br /&gt;
|-&lt;br /&gt;
|Fire&lt;br /&gt;
|Marks up several players who will detonate for AOE damage around them. Spread as appropriate&lt;br /&gt;
|Places Pyretic on everyone. Using /any/ actions while you have this will hurt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|VXgUZR3uVeU|400|right|Deltascape v4.0 Guide}}&lt;br /&gt;
&lt;br /&gt;
He will also cast the following spells throughout the fight&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doom&#039;&#039;&#039;: At the start of the fight he puts DOOM on two targets. one of the healers must have esuna for this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vacuum wave&#039;&#039;&#039;: This knocks you back a considerable distance. Later on in the fight the arena walls will be destroyed and this can knock you off the arena to your death.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy&#039;&#039;&#039;: usually the follow-up to vacuum wave. Stack behind the boss to share damage&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flare:&#039;&#039;&#039; 3 players will get marked. This marker will have 3 arrows. Run in the direction of one of your arrows to the edge of the arena. Once the Flare cast finishes three flare beams will emit from these 3 arrows. They will deal 10k damage to anyone in line with them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Decisive Battle&#039;&#039;&#039;: This will be cast at 66% and 33% health. He will disappear and a AoE distance damage marker will appear in the center of the arena. Run to the edge of the arena to reduce damage. Once the meteor hits a giant head will appear in the center facing a specific direction, and the arena walls will be destroyed. The head will be facing a certain direction, you need to run around to it&#039;s rear (Don&#039;t run through it as the area will cause a bleed on you to avoid the frontal cone AoE which inflicts a zombie debuff and will cause you to attack teammates. The next decisive battle at &#039;&#039;&#039;33%&#039;&#039;&#039; will also spawn tentacles and there will only be a single safe spot to to avoid them. Everyone will then need to get into the safe spot and then run around the giant face.. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Black Holes&#039;&#039;&#039;: After the first Decisive Battle Exdeath will now cast black holes. These will appear around the arena and cause damage if you stand in them, just dont stand in them.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*[[Deltascape Crank|Deltascape Crank (Hands)]]&lt;br /&gt;
*[[Deltascape Spring|Deltascape Spring (Legs)]]&lt;br /&gt;
*[[Deltascape Shaft|Deltascape Shaft (Body)]]&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
And so you come to the final encounter in the Deltascape.&lt;br /&gt;
&lt;br /&gt;
Awaiting you is yet another villain from a work of fiction known as Exdeath, who is described as an evil tree that assumes the form of a dark mage.&lt;br /&gt;
&lt;br /&gt;
Doubt not but that this will be your toughest test yet, but overcome it you must if you are to head off Omega&#039;s threat.&lt;/div&gt;</summary>
		<author><name>Bidaum92</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Deltascape_V4.0&amp;diff=141794</id>
		<title>Deltascape V4.0</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Deltascape_V4.0&amp;diff=141794"/>
		<updated>2017-10-24T19:03:23Z</updated>

		<summary type="html">&lt;p&gt;Bidaum92: /* Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|Omega: Deltascape|Deltascape V4.0 (Savage)}}&lt;br /&gt;
==Strategy==&lt;br /&gt;
{{#ev:youtube|VXgUZR3uVeU|400|right|Deltascape v4.0 Guide}}&lt;br /&gt;
The boss will cast one of three spells in regular intervals throughout the fight. The effect of these spells will vary based on whether or not his casting arm is tethered to the void orb on the outside of the platform, which will emit a lot of black energy. The three spells are as follows&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Ability&lt;br /&gt;
!Normal&lt;br /&gt;
!Void&lt;br /&gt;
|-&lt;br /&gt;
|Blizzard&lt;br /&gt;
|AoE Circles around Arena. Will hit when cast is finished. Easy enough to avoid.&lt;br /&gt;
|At 75% of the cast bar start moving, and keep moving until you see yourself take damage. If you&#039;re standing still when the damage hits you&#039;ll get frozen for 8 seconds (+vuln up maybe?)&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&lt;br /&gt;
|Heavy hitting Tankbuster. Will also apply lightning resistance down. Be sure to use damage reduction CDs and tank swap at 2 stacks&lt;br /&gt;
|A massive AOE attack centered on the boss that stuns and gives 3 seconds of paralysis + vuln up for 40 seconds&lt;br /&gt;
|-&lt;br /&gt;
|Fire&lt;br /&gt;
|Marks up several players who will detonate for AOE damage around them. Spread as appropriate&lt;br /&gt;
|Places Pyretic on everyone. Using /any/ actions while you have this will hurt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
He will also cast the following spells throughout the fight&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doom&#039;&#039;&#039;: At the start of the fight he puts DOOM on two targets. one of the healers must have esuna for this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vacuum wave&#039;&#039;&#039;: This knocks you back a considerable distance. Later on in the fight the arena walls will be destroyed and this can knock you off the arena to your death.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy&#039;&#039;&#039;: usually the follow-up to vacuum wave. Stack behind the boss to share damage&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flare:&#039;&#039;&#039; 3 players will get marked. This marker will have 3 arrows. Run in the direction of one of your arrows to the edge of the arena. Once the Flare cast finishes three flare beams will emit from these 3 arrows. They will deal 10k damage to anyone in line with them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Decisive Battle&#039;&#039;&#039;: This will be cast at 66% and 33% health. He will disappear and a AoE distance damage marker will appear in the center of the arena. Run to the edge of the arena to reduce damage. Once the meteor hits a giant head will appear in the center facing a specific direction, and the arena walls will be destroyed. The head will be facing a certain direction, you need to run around to it&#039;s rear (Don&#039;t run through it as the area will cause a bleed on you to avoid the frontal cone AoE which inflicts a zombie debuff and will cause you to attack teammates. The next decisive battle at &#039;&#039;&#039;33%&#039;&#039;&#039; will also spawn tentacles and there will only be a single safe spot to to avoid them. Everyone will then need to get into the safe spot and then run around the giant face.. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Black Holes&#039;&#039;&#039;: After the first Decisive Battle Exdeath will now cast black holes. These will appear around the arena and cause damage if you stand in them, just dont stand in them.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*[[Deltascape Crank|Deltascape Crank (Hands)]]&lt;br /&gt;
*[[Deltascape Spring|Deltascape Spring (Legs)]]&lt;br /&gt;
*[[Deltascape Shaft|Deltascape Shaft (Body)]]&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
And so you come to the final encounter in the Deltascape.&lt;br /&gt;
&lt;br /&gt;
Awaiting you is yet another villain from a work of fiction known as Exdeath, who is described as an evil tree that assumes the form of a dark mage.&lt;br /&gt;
&lt;br /&gt;
Doubt not but that this will be your toughest test yet, but overcome it you must if you are to head off Omega&#039;s threat.&lt;/div&gt;</summary>
		<author><name>Bidaum92</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Deltascape_V4.0&amp;diff=141793</id>
		<title>Deltascape V4.0</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Deltascape_V4.0&amp;diff=141793"/>
		<updated>2017-10-24T18:57:33Z</updated>

		<summary type="html">&lt;p&gt;Bidaum92: /* Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|Omega: Deltascape|Deltascape V4.0 (Savage)}}&lt;br /&gt;
==Strategy==&lt;br /&gt;
The boss will cast one of three spells in regular intervals throughout the fight. The effect of these spells will vary based on whether or not his casting arm is tethered to the void orb on the outside of the platform, which will emit a lot of black energy. The three spells are as follows&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Ability&lt;br /&gt;
!Normal&lt;br /&gt;
!Void&lt;br /&gt;
|-&lt;br /&gt;
|Blizzard&lt;br /&gt;
|AoE Circles around Arena. Will hit when cast is finished. Easy enough to avoid.&lt;br /&gt;
|At 75% of the cast bar start moving, and keep moving until you see yourself take damage. If you&#039;re standing still when the damage hits you&#039;ll get frozen for 8 seconds (+vuln up maybe?)&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&lt;br /&gt;
|Heavy hitting Tankbuster. Will also apply lightning resistance down. Be sure to use damage reduction CDs and tank swap at 2 stacks&lt;br /&gt;
|A massive AOE attack centered on the boss that stuns and gives 3 seconds of paralysis + vuln up for 40 seconds&lt;br /&gt;
|-&lt;br /&gt;
|Fire&lt;br /&gt;
|Marks up several players who will detonate for AOE damage around them. Spread as appropriate&lt;br /&gt;
|Places Pyretic on everyone. Using /any/ actions while you have this will hurt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
He will also cast the following spells throughout the fight&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doom&#039;&#039;&#039;: At the start of the fight he puts DOOM on two targets. one of the healers must have esuna for this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vacuum wave&#039;&#039;&#039;: This knocks you back a considerable distance. Later on in the fight the arena walls will be destroyed and this can knock you off the arena to your death.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy&#039;&#039;&#039;: usually the follow-up to vacuum wave. Stack behind the boss to share damage&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flare:&#039;&#039;&#039; 3 players will get marked. This marker will have 3 arrows. Run in the direction of one of your arrows to the edge of the arena. Once the Flare cast finishes three flare beams will emit from these 3 arrows. They will deal 10k damage to anyone in line with them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Decisive Battle&#039;&#039;&#039;: This will be cast at 66% and 33% health. He will disappear and a AoE distance damage marker will appear in the center of the arena. Run to the edge of the arena to reduce damage. Once the meteor hits a giant head will appear in the center facing a specific direction, and the arena walls will be destroyed. The head will be facing a certain direction, you need to run around to it&#039;s rear (Don&#039;t run through it as the area will cause a bleed on you to avoid the frontal cone AoE which inflicts a zombie debuff and will cause you to attack teammates. The next decisive battle at &#039;&#039;&#039;33%&#039;&#039;&#039; will also spawn tentacles and there will only be a single safe spot to to avoid them. Everyone will then need to get into the safe spot and then run around the giant face.. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Black Holes&#039;&#039;&#039;: After the first Decisive Battle Exdeath will now cast black holes. These will appear around the arena and cause damage if you stand in them, just dont stand in them.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*[[Deltascape Crank|Deltascape Crank (Hands)]]&lt;br /&gt;
*[[Deltascape Spring|Deltascape Spring (Legs)]]&lt;br /&gt;
*[[Deltascape Shaft|Deltascape Shaft (Body)]]&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
And so you come to the final encounter in the Deltascape.&lt;br /&gt;
&lt;br /&gt;
Awaiting you is yet another villain from a work of fiction known as Exdeath, who is described as an evil tree that assumes the form of a dark mage.&lt;br /&gt;
&lt;br /&gt;
Doubt not but that this will be your toughest test yet, but overcome it you must if you are to head off Omega&#039;s threat.&lt;/div&gt;</summary>
		<author><name>Bidaum92</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Deltascape_V4.0&amp;diff=141061</id>
		<title>Deltascape V4.0</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Deltascape_V4.0&amp;diff=141061"/>
		<updated>2017-10-13T05:30:11Z</updated>

		<summary type="html">&lt;p&gt;Bidaum92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|Omega: Deltascape|Deltascape V4.0 (Savage)}}&lt;br /&gt;
==Strategy==&lt;br /&gt;
The boss will cast one of three spells in regular intervals throughout the fight. The effect of these spells will vary based on whether or not his casting arm is tethered to the void orb on the outside of the platform, which will emit a lot of black energy. The three spells are as follows&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Ability&lt;br /&gt;
!Normal&lt;br /&gt;
!Void&lt;br /&gt;
|-&lt;br /&gt;
|Blizzard&lt;br /&gt;
|AoE Circles around Arena. Will hit when cast is finished. Easy enough to avoid.&lt;br /&gt;
|At 75% of the cast bar start moving, and keep moving until you see yourself take damage. If you&#039;re standing still when the damage hits you&#039;ll get frozen for 8 seconds (+vuln up maybe?)&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&lt;br /&gt;
|Heavy hitting Tankbuster. Will also apply lightning resistance down. Be sure to use damage reduction CDs and tank swap at 2 stacks&lt;br /&gt;
|A massive AOE attack centered on the boss that stuns and gives 3 seconds of paralysis + vuln up for 40 seconds&lt;br /&gt;
|-&lt;br /&gt;
|Fire&lt;br /&gt;
|Marks up several players who will detonate for AOE damage around them. Spread as appropriate&lt;br /&gt;
|Places Pyretic on everyone. Using /any/ actions while you have this will hurt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
He will also cast the following spells throughout the fight&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doom&#039;&#039;&#039;: At the start of the fight he puts DOOM on two targets. one of the healers must have esuna for this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vacuum wave&#039;&#039;&#039;: This knocks you back a considerable distance. Later on in the fight the arena walls will be destroyed and this can knock you off the arena to your death.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy&#039;&#039;&#039;: usually the follow-up to vacuum wave. Stack behind the boss to share damage&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flare:&#039;&#039;&#039; 3 players will get marked. This marker will have 3 arrows. Run in the direction of one of your arrows to the edge of the arena. Once the Flare cast finishes three flare beams will emit from these 3 arrows. They will deal 10k damage to anyone in line with them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Decisive Battle&#039;&#039;&#039;: This will be cast at 66% and 33% health. He will disappear and a AoE distance damage marker will appear in the center of the arena. Run to the edge of the arena to reduce damage. Once the meteor hits a giant head will appear in the center facing a specific direction, and the arena walls will be destroyed. The head will be facing a certain direction, you need to run around to it&#039;s rear (Don&#039;t run through it as the area will cause a bleed on you to avoid the frontal cone AoE which inflicts a zombie debuff and will cause you to attack teammates. The next decisive battle at &#039;&#039;&#039;33%&#039;&#039;&#039; will also spawn tentacles and there will only be a single safe spot to to avoid them. Everyone will then need to get into the safe spot and then run around the giant face.. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Black Holes&#039;&#039;&#039;: After the first Decisive Battle Exdeath will now cast black holes. These will appear around the arena and cause damage if you stand in them.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*[[Deltascape Crank|Deltascape Crank (Hands)]]&lt;br /&gt;
*[[Deltascape Spring|Deltascape Spring (Legs)]]&lt;br /&gt;
*[[Deltascape Shaft|Deltascape Shaft (Body)]]&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
And so you come to the final encounter in the Deltascape.&lt;br /&gt;
&lt;br /&gt;
Awaiting you is yet another villain from a work of fiction known as Exdeath, who is described as an evil tree that assumes the form of a dark mage.&lt;br /&gt;
&lt;br /&gt;
Doubt not but that this will be your toughest test yet, but overcome it you must if you are to head off Omega&#039;s threat.&lt;/div&gt;</summary>
		<author><name>Bidaum92</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Deltascape_V4.0&amp;diff=141060</id>
		<title>Deltascape V4.0</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Deltascape_V4.0&amp;diff=141060"/>
		<updated>2017-10-13T05:30:02Z</updated>

		<summary type="html">&lt;p&gt;Bidaum92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|Omega: Deltascape|Deltascape V4.0 (Savage)}}&lt;br /&gt;
[[Deltascape V4.0]]&lt;br /&gt;
==Strategy==&lt;br /&gt;
The boss will cast one of three spells in regular intervals throughout the fight. The effect of these spells will vary based on whether or not his casting arm is tethered to the void orb on the outside of the platform, which will emit a lot of black energy. The three spells are as follows&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Ability&lt;br /&gt;
!Normal&lt;br /&gt;
!Void&lt;br /&gt;
|-&lt;br /&gt;
|Blizzard&lt;br /&gt;
|AoE Circles around Arena. Will hit when cast is finished. Easy enough to avoid.&lt;br /&gt;
|At 75% of the cast bar start moving, and keep moving until you see yourself take damage. If you&#039;re standing still when the damage hits you&#039;ll get frozen for 8 seconds (+vuln up maybe?)&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&lt;br /&gt;
|Heavy hitting Tankbuster. Will also apply lightning resistance down. Be sure to use damage reduction CDs and tank swap at 2 stacks&lt;br /&gt;
|A massive AOE attack centered on the boss that stuns and gives 3 seconds of paralysis + vuln up for 40 seconds&lt;br /&gt;
|-&lt;br /&gt;
|Fire&lt;br /&gt;
|Marks up several players who will detonate for AOE damage around them. Spread as appropriate&lt;br /&gt;
|Places Pyretic on everyone. Using /any/ actions while you have this will hurt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
He will also cast the following spells throughout the fight&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doom&#039;&#039;&#039;: At the start of the fight he puts DOOM on two targets. one of the healers must have esuna for this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vacuum wave&#039;&#039;&#039;: This knocks you back a considerable distance. Later on in the fight the arena walls will be destroyed and this can knock you off the arena to your death.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy&#039;&#039;&#039;: usually the follow-up to vacuum wave. Stack behind the boss to share damage&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flare:&#039;&#039;&#039; 3 players will get marked. This marker will have 3 arrows. Run in the direction of one of your arrows to the edge of the arena. Once the Flare cast finishes three flare beams will emit from these 3 arrows. They will deal 10k damage to anyone in line with them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Decisive Battle&#039;&#039;&#039;: This will be cast at 66% and 33% health. He will disappear and a AoE distance damage marker will appear in the center of the arena. Run to the edge of the arena to reduce damage. Once the meteor hits a giant head will appear in the center facing a specific direction, and the arena walls will be destroyed. The head will be facing a certain direction, you need to run around to it&#039;s rear (Don&#039;t run through it as the area will cause a bleed on you to avoid the frontal cone AoE which inflicts a zombie debuff and will cause you to attack teammates. The next decisive battle at &#039;&#039;&#039;33%&#039;&#039;&#039; will also spawn tentacles and there will only be a single safe spot to to avoid them. Everyone will then need to get into the safe spot and then run around the giant face.. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Black Holes&#039;&#039;&#039;: After the first Decisive Battle Exdeath will now cast black holes. These will appear around the arena and cause damage if you stand in them.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*[[Deltascape Crank|Deltascape Crank (Hands)]]&lt;br /&gt;
*[[Deltascape Spring|Deltascape Spring (Legs)]]&lt;br /&gt;
*[[Deltascape Shaft|Deltascape Shaft (Body)]]&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
And so you come to the final encounter in the Deltascape.&lt;br /&gt;
&lt;br /&gt;
Awaiting you is yet another villain from a work of fiction known as Exdeath, who is described as an evil tree that assumes the form of a dark mage.&lt;br /&gt;
&lt;br /&gt;
Doubt not but that this will be your toughest test yet, but overcome it you must if you are to head off Omega&#039;s threat.&lt;/div&gt;</summary>
		<author><name>Bidaum92</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Deltascape_V4.0&amp;diff=141059</id>
		<title>Deltascape V4.0</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Deltascape_V4.0&amp;diff=141059"/>
		<updated>2017-10-13T05:22:35Z</updated>

		<summary type="html">&lt;p&gt;Bidaum92: /* Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{see also|Omega: Deltascape|Deltascape V4.0 (Savage)}}&lt;br /&gt;
[[Deltascape V4.0]]&lt;br /&gt;
==Strategy==&lt;br /&gt;
The boss will cast one of three spells in regular intervals throughout the fight. The effect of these spells will vary based on whether or not his casting arm is tethered to the void orb on the outside of the platform, which will emit a lot of black energy. The three spells are as follows&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Ability&lt;br /&gt;
!Normal&lt;br /&gt;
!Void&lt;br /&gt;
|-&lt;br /&gt;
|Blizzard&lt;br /&gt;
|AoE Circles around Arena. Will hit when cast is finished. Easy enough to avoid.&lt;br /&gt;
|At 75% of the cast bar start moving, and keep moving until you see yourself take damage. If you&#039;re standing still when the damage hits you&#039;ll get frozen for 8 seconds (+vuln up maybe?)&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&lt;br /&gt;
|Heavy hitting Tankbuster. Will also apply lightning resistance down. Be sure to use damage reduction CDs and tank swap at 2 stacks&lt;br /&gt;
|A massive AOE attack centered on the boss that stuns and gives 3 seconds of paralysis + vuln up for 40 seconds&lt;br /&gt;
|-&lt;br /&gt;
|Fire&lt;br /&gt;
|Marks up several players who will detonate for AOE damage around them. Spread as appropriate&lt;br /&gt;
|Places Pyretic on everyone. Using /any/ actions while you have this will hurt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
He will also cast the following spells throughout the fight&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doom&#039;&#039;&#039;: At the start of the fight he puts DOOM on two targets. one of the healers must have esuna for this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vacuum wave&#039;&#039;&#039;: This knocks you back a considerable distance. Later on in the fight the arena walls will be destroyed and this can knock you off the arena to your death.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy&#039;&#039;&#039;: usually the follow-up to vacuum wave. Stack behind the boss to share damage&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flare:&#039;&#039;&#039; 3 players will get marked. This marker will have 3 arrows. Run in the direction of one of your arrows to the edge of the arena. Once the Flare cast finishes three flare beams will emit from these 3 arrows. They will deal 10k damage to anyone in line with them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Decisive Battle&#039;&#039;&#039;: This will be cast at 66% and 33% health. He will disappear and a AoE distance damage marker will appear in the center of the arena. Run to the edge of the arena to reduce damage. Once the meteor hits a giant head will appear in the center facing a specific direction, and the arena walls will be destroyed. The head will be facing a certain direction, you need to run around to it&#039;s rear (Don&#039;t run through it as the area will cause a bleed on you to avoid the frontal cone AoE which inflicts a zombie debuff and will cause you to attack teammates. The next decisive battle at &#039;&#039;&#039;33%&#039;&#039;&#039; will also spawn tentacles and there will only be a single safe spot to to avoid them. Everyone will then need to get into the safe spot and then run around the giant face.. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Black Holes&#039;&#039;&#039;: After the first Decisive Battle Exdeath will now cast black holes. These will appear around the arena and cause damage if you stand in them.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*[[Deltascape Crank|Deltascape Crank (Hands)]]&lt;br /&gt;
*[[Deltascape Spring|Deltascape Spring (Legs)]]&lt;br /&gt;
*[[Deltascape Shaft|Deltascape Shaft (Body)]]&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
And so you come to the final encounter in the Deltascape.&lt;br /&gt;
&lt;br /&gt;
Awaiting you is yet another villain from a work of fiction known as Exdeath, who is described as an evil tree that assumes the form of a dark mage.&lt;br /&gt;
&lt;br /&gt;
Doubt not but that this will be your toughest test yet, but overcome it you must if you are to head off Omega&#039;s threat.&lt;/div&gt;</summary>
		<author><name>Bidaum92</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Deltascape_V4.0&amp;diff=141056</id>
		<title>Deltascape V4.0</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Deltascape_V4.0&amp;diff=141056"/>
		<updated>2017-10-13T03:33:50Z</updated>

		<summary type="html">&lt;p&gt;Bidaum92: /* Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{see also|Omega: Deltascape|Deltascape V4.0 (Savage)}}&lt;br /&gt;
[[Deltascape V4.0]]&lt;br /&gt;
==Strategy==&lt;br /&gt;
The boss will cast one of three spells in regular intervals throughout the fight. The effect of these spells will vary based on whether or not his casting arm is tethered to the void orb on the outside of the platform, which will emit a lot of black energy. The three spells are as follows&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Ability&lt;br /&gt;
!Normal&lt;br /&gt;
!Void&lt;br /&gt;
|-&lt;br /&gt;
|Blizzard&lt;br /&gt;
|AoE Circles around Arena. Will hit when cast is finished. Easy enough to avoid.&lt;br /&gt;
|At 75% of the cast bar start moving, and keep moving until you see yourself take damage. If you&#039;re standing still when the damage hits you&#039;ll get frozen for 8 seconds (+vuln up maybe?)&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&lt;br /&gt;
|Heavy hitting Tankbuster. Will also apply lightning resistance down. Be sure to use damage reduction CDs and tank swap at 2 stacks&lt;br /&gt;
|A massive AOE attack centered on the boss that stuns and gives 3 seconds of paralysis + vuln up for 40 seconds&lt;br /&gt;
|-&lt;br /&gt;
|Fire&lt;br /&gt;
|Marks up several players who will detonate for AOE damage around them. Spread as appropriate&lt;br /&gt;
|Places Pyretic on everyone. Using /any/ actions while you have this will hurt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
He will also cast the following spells throughout the fight&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doom&#039;&#039;&#039;: At the start of the fight he puts DOOM on two targets. one of the healers must have esuna for this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vacuum wave&#039;&#039;&#039;: Contrary to it&#039;s name, this knocks you back a considerable distance&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy&#039;&#039;&#039;: usually the follow-up to vacuum wave. Stack behind the boss to share damage&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flare:&#039;&#039;&#039; 3 players will get marked. This marker will have 3 arrows. Run in the direction of one of your arrows to the edge of the arena. Once the Flare cast finishes three flare beams will emit from these 3 arrows. They will deal 10k damage to anyone in line with them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Decisive Battle&#039;&#039;&#039;: This will be cast at 66% and 33% health. He will disappear and a AoE distance damage marker will appear in the center of the arena. Run to the edge of the arena to reduce damage. Once the meteor hits a giant head will appear in the center facing a specific direction, and the arena walls will be destroyed. The head will be facing a certain direction, you need to run around to it&#039;s rear to avoid the frontal cone AoE which inflicts a zombie debuff and will cause you to attack teammates.&lt;br /&gt;
&lt;br /&gt;
The center gets marked with a meteor marker, run away from it. After it detonates all the walls on the arena fall off, you can now fall to your death. A giant head spawns in the center, who will do a wide angle conal AOE that makes you a zombie with no control that attacks friendlies for a sizable amount of time.&lt;br /&gt;
&lt;br /&gt;
The center where the head spawns inflicts a bleed.&lt;br /&gt;
&lt;br /&gt;
After the meteor blows up sprint towards the center and look for which way the head is facing. Try to get behind it ASAP.&lt;br /&gt;
&lt;br /&gt;
From here mechanics are repeated but he adds in Black Hole that spawns many aetherial tear looking things. This is like the 2nd boss in the Vault. These void holes deal heavy damage and give vulnerability. Be mindful of them as you dodge other attacks.&lt;br /&gt;
&lt;br /&gt;
Be mindful of vacuum wave here, to avoid falling off &amp;amp; hitting black holes.&lt;br /&gt;
&lt;br /&gt;
He will summon tentacles with cone AOEs facing outside and a meteor in the middle. Find the missing tentacle and stack on the very edge of the arena. If you&#039;re just behind a cone AOE, it will hit you for 32,000+ (I was a tank, so probably more)&lt;br /&gt;
&lt;br /&gt;
The fight repeats after this.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*[[Deltascape Crank|Deltascape Crank (Hands)]]&lt;br /&gt;
*[[Deltascape Spring|Deltascape Spring (Legs)]]&lt;br /&gt;
*[[Deltascape Shaft|Deltascape Shaft (Body)]]&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
And so you come to the final encounter in the Deltascape.&lt;br /&gt;
&lt;br /&gt;
Awaiting you is yet another villain from a work of fiction known as Exdeath, who is described as an evil tree that assumes the form of a dark mage.&lt;br /&gt;
&lt;br /&gt;
Doubt not but that this will be your toughest test yet, but overcome it you must if you are to head off Omega&#039;s threat.&lt;/div&gt;</summary>
		<author><name>Bidaum92</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Deltascape_V4.0&amp;diff=141055</id>
		<title>Deltascape V4.0</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Deltascape_V4.0&amp;diff=141055"/>
		<updated>2017-10-13T03:32:47Z</updated>

		<summary type="html">&lt;p&gt;Bidaum92: /* Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{see also|Omega: Deltascape|Deltascape V4.0 (Savage)}}&lt;br /&gt;
[[Deltascape V4.0]]&lt;br /&gt;
==Strategy==&lt;br /&gt;
The boss will cast one of three spells in regular intervals throughout the fight. All three spells can be used in single-target or AoE variants. Which variant is indicated by whether or not his casting arm is tethered to the void orb on the outside of the platform, which will emit a lot of black energy. The three spells are as follows&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Ability&lt;br /&gt;
!Normal&lt;br /&gt;
!Void&lt;br /&gt;
|-&lt;br /&gt;
|Blizzard&lt;br /&gt;
|AoE Circles around Arena. Will hit when cast is finished. Easy enough to avoid.&lt;br /&gt;
|At 75% of the cast bar start moving, and keep moving until you see yourself take damage. If you&#039;re standing still when the damage hits you&#039;ll get frozen for 8 seconds (+vuln up maybe?)&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&lt;br /&gt;
|Heavy hitting Tankbuster. Will also apply lightning resistance down. Be sure to use damage reduction CDs and tank swap at 2 stacks&lt;br /&gt;
|A massive AOE attack centered on the boss that stuns and gives 3 seconds of paralysis + vuln up for 40 seconds&lt;br /&gt;
|-&lt;br /&gt;
|Fire&lt;br /&gt;
|Marks up several players who will detonate for AOE damage around them. Spread as appropriate&lt;br /&gt;
|Places Pyretic on everyone. Using /any/ actions while you have this will hurt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
He will also cast the following spells throughout the fight&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doom&#039;&#039;&#039;: At the start of the fight he puts DOOM on two targets. one of the healers must have esuna for this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vacuum wave&#039;&#039;&#039;: Contrary to it&#039;s name, this knocks you back a considerable distance&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy&#039;&#039;&#039;: usually the follow-up to vacuum wave. Stack behind the boss to share damage&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flare:&#039;&#039;&#039; 3 players will get marked. This marker will have 3 arrows. Run in the direction of one of your arrows to the edge of the arena. Once the Flare cast finishes three flare beams will emit from these 3 arrows. They will deal 10k damage to anyone in line with them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Decisive Battle&#039;&#039;&#039;: This will be cast at 66% and 33% health. He will disappear and a AoE distance damage marker will appear in the center of the arena. Run to the edge of the arena to reduce damage. Once the meteor hits a giant head will appear in the center facing a specific direction, and the arena walls will be destroyed. The head will be facing a certain direction, you need to run around to it&#039;s rear to avoid the frontal cone AoE which inflicts a zombie debuff and will cause you to attack teammates.&lt;br /&gt;
&lt;br /&gt;
The center gets marked with a meteor marker, run away from it. After it detonates all the walls on the arena fall off, you can now fall to your death. A giant head spawns in the center, who will do a wide angle conal AOE that makes you a zombie with no control that attacks friendlies for a sizable amount of time.&lt;br /&gt;
&lt;br /&gt;
The center where the head spawns inflicts a bleed.&lt;br /&gt;
&lt;br /&gt;
After the meteor blows up sprint towards the center and look for which way the head is facing. Try to get behind it ASAP.&lt;br /&gt;
&lt;br /&gt;
From here mechanics are repeated but he adds in Black Hole that spawns many aetherial tear looking things. This is like the 2nd boss in the Vault. These void holes deal heavy damage and give vulnerability. Be mindful of them as you dodge other attacks.&lt;br /&gt;
&lt;br /&gt;
Be mindful of vacuum wave here, to avoid falling off &amp;amp; hitting black holes.&lt;br /&gt;
&lt;br /&gt;
He will summon tentacles with cone AOEs facing outside and a meteor in the middle. Find the missing tentacle and stack on the very edge of the arena. If you&#039;re just behind a cone AOE, it will hit you for 32,000+ (I was a tank, so probably more)&lt;br /&gt;
&lt;br /&gt;
The fight repeats after this.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*[[Deltascape Crank|Deltascape Crank (Hands)]]&lt;br /&gt;
*[[Deltascape Spring|Deltascape Spring (Legs)]]&lt;br /&gt;
*[[Deltascape Shaft|Deltascape Shaft (Body)]]&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
And so you come to the final encounter in the Deltascape.&lt;br /&gt;
&lt;br /&gt;
Awaiting you is yet another villain from a work of fiction known as Exdeath, who is described as an evil tree that assumes the form of a dark mage.&lt;br /&gt;
&lt;br /&gt;
Doubt not but that this will be your toughest test yet, but overcome it you must if you are to head off Omega&#039;s threat.&lt;/div&gt;</summary>
		<author><name>Bidaum92</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Deltascape_V4.0&amp;diff=141053</id>
		<title>Deltascape V4.0</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Deltascape_V4.0&amp;diff=141053"/>
		<updated>2017-10-13T02:59:11Z</updated>

		<summary type="html">&lt;p&gt;Bidaum92: /* Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{see also|Omega: Deltascape|Deltascape V4.0 (Savage)}}&lt;br /&gt;
[[Deltascape V4.0]]&lt;br /&gt;
==Strategy==&lt;br /&gt;
The boss will cast one of three spells in regular intervals throughout the fight. All three spells can be used in single-target or AoE variants. Which variant is indicated by whether or not his casting arm is tethered to the void orb on the outside of the platform, which will emit a lot of black energy. The three spells are as follows&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Ability&lt;br /&gt;
!Normal&lt;br /&gt;
!Void&lt;br /&gt;
|-&lt;br /&gt;
|Blizzard&lt;br /&gt;
|AoE Circles around Arena. Will hit when cast is finished. Easy enough to avoid.&lt;br /&gt;
|At 75% of the cast bar start moving, and keep moving until you see yourself take damage. If you&#039;re standing still when the damage hits you&#039;ll get frozen for 8 seconds (+vuln up maybe?)&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&lt;br /&gt;
|Heavy hitting Tankbuster. Will also apply lightning resistance down. Be sure to use damage reduction CDs and tank swap at 2 stacks&lt;br /&gt;
|A massive AOE attack centered on the boss that stuns and gives 3 seconds of paralysis + vuln up for 40 seconds&lt;br /&gt;
|-&lt;br /&gt;
|Fire&lt;br /&gt;
|Marks up several players who will detonate for AOE damage around them. Spread as appropriate&lt;br /&gt;
|Places Pyretic on everyone. Using /any/ actions while you have this will hurt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doom&#039;&#039;&#039;: At the start of the fight he puts DOOM on two targets. one of the healers must have esuna for this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vacuum wave&#039;&#039;&#039;: Contrary to it&#039;s name, this knocks you back a considerable distance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy&#039;&#039;&#039;: usually the follow-up to vacuum wave. Stack to share damage. Please try to run this to the bosses&#039;s butt if you can.&lt;br /&gt;
&lt;br /&gt;
After a while he begins the &#039;true fight&#039;.&lt;br /&gt;
&lt;br /&gt;
The center gets marked with a meteor marker, run away from it. After it detonates all the walls on the arena fall off, you can now fall to your death. A giant head spawns in the center, who will do a wide angle conal AOE that makes you a zombie with no control that attacks friendlies for a sizable amount of time.&lt;br /&gt;
&lt;br /&gt;
The center where the head spawns inflicts a bleed.&lt;br /&gt;
&lt;br /&gt;
After the meteor blows up sprint towards the center and look for which way the head is facing. Try to get behind it ASAP.&lt;br /&gt;
&lt;br /&gt;
From here mechanics are repeated but he adds in Black Hole that spawns many aetherial tear looking things. This is like the 2nd boss in the Vault. These void holes deal heavy damage and give vulnerability. Be mindful of them as you dodge other attacks.&lt;br /&gt;
&lt;br /&gt;
Be mindful of vacuum wave here, to avoid falling off &amp;amp; hitting black holes.&lt;br /&gt;
&lt;br /&gt;
He will summon tentacles with cone AOEs facing outside and a meteor in the middle. Find the missing tentacle and stack on the very edge of the arena. If you&#039;re just behind a cone AOE, it will hit you for 32,000+ (I was a tank, so probably more)&lt;br /&gt;
&lt;br /&gt;
The fight repeats after this.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*[[Deltascape Crank|Deltascape Crank (Hands)]]&lt;br /&gt;
*[[Deltascape Spring|Deltascape Spring (Legs)]]&lt;br /&gt;
*[[Deltascape Shaft|Deltascape Shaft (Body)]]&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
And so you come to the final encounter in the Deltascape.&lt;br /&gt;
&lt;br /&gt;
Awaiting you is yet another villain from a work of fiction known as Exdeath, who is described as an evil tree that assumes the form of a dark mage.&lt;br /&gt;
&lt;br /&gt;
Doubt not but that this will be your toughest test yet, but overcome it you must if you are to head off Omega&#039;s threat.&lt;/div&gt;</summary>
		<author><name>Bidaum92</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Deltascape_V2.0&amp;diff=139524</id>
		<title>Deltascape V2.0</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Deltascape_V2.0&amp;diff=139524"/>
		<updated>2017-09-24T21:41:36Z</updated>

		<summary type="html">&lt;p&gt;Bidaum92: more strats&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{see also|Omega: Deltascape|Deltascape V2.0 (Savage)}}&lt;br /&gt;
[[Deltascape V2.0]]&lt;br /&gt;
==Strategy==&lt;br /&gt;
{{#ev:youtube|dAGTYL_iSDw|400|right|Deltascape v2.0 Guide}}&lt;br /&gt;
&lt;br /&gt;
The boss has lots of abilities so you need to keep an eye on it&#039;s cast bar to know what to do for each ability.&lt;br /&gt;
Most of the abilities he uses will revolve around the duty action &amp;quot;Anti Gravity Gimbal&amp;quot; - when used this will cause you to levitate above the arena. &lt;br /&gt;
It is best to start the fight levitating to avoid the tremors and earthquake which are always used first&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; – Arena wide AOE attack that hits the entire party for a large amount of damage. You can avoid this by levitating.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Paranormal Wave&#039;&#039;&#039; - Frontal Cone Attack - Keep the boss facing away from the raid&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Evilsphere&#039;&#039;&#039; - Moderage damage tank buster attack.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Demon Eye&#039;&#039;&#039; – Turn away before the boss finishes it&#039;s cast of this. If you&#039;re facing it when it finishes you will gain a vulnerability stack. (Quite often this is used alongside anti-light)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;100G&#039;&#039;&#039; - This will cancel your levitatin&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Antilight&#039;&#039;&#039; - This move will have 1 of 3 outcomes&lt;br /&gt;
1) Purple orbs covering the Arena floor - Levitate to avoid them&lt;br /&gt;
2) Gold orbs above the Arena - Make sure you stay on the gronud&lt;br /&gt;
3) Both Purple and Gold orbs together (This one usually appears if everyone is already levitating) - To avoid this go to the center of the arena. &lt;br /&gt;
There is a safe zone there from the purple orbs. The boss will cast 100G before the gold orbs explode, dropping you down into the safe zone.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aetherial Rift&#039;&#039;&#039; - This move will slowly make you sink into the Arena use your duty action to levitate and avoid this. (It may be cast just after gold antilights so you need to let them explode before levitating)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gravitational Explosion&#039;&#039;&#039; - This move will make one player levitate and also ready stacking damage AoE on them. Everyone needs to levitate and stack with that player to share the damage. (You won&#039;t share the damage if you&#039;re not levitating)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Maniacal Probe&#039;&#039;&#039; – This summons 4 tentacles in the cardinal directions on the arena. With a corruption AoE around them. Once they spawn they will have a blue arrow-like icon on them them. It will be followed by him casting &#039;&#039;&#039;Epicenter&#039;&#039;&#039; - Shortly after this is cast you need to look for the tentacle that no longer has the blue icon and move to stand directly on top of it. The remaining with a blue icon will then cast a massive circle AoE dealing huge damage. Each subsequent time this Maniacal Probe/Epicenter rotation is used there will be one more tentacle that keeps its blue icon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-100G&#039;&#039;&#039; - This move will spawn 4 purple and gold antilights ontop of each other. There will be two safe zones from them at opposite ends of the arena. Shortly after the boss will fling everyone into the air. Dealing around 10-15k damage on landing. Healers need to be ready with AoE heals as he will also follow up with another couple of high damage AoE hits following the landing.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*[[Deltascape Bolt|Deltascape Bolt (Accessories)]]&lt;br /&gt;
*[[Deltascape Pedal|Deltascape Pedal (Feet)]]&lt;br /&gt;
*[[Deltascape Lens|Deltascape Lens (Head)]]&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
You have triumphed in your maiden encounter within the Deltascape, but there are more tests to come, each bound to be more trying than the last.&lt;br /&gt;
&lt;br /&gt;
According to Nero&#039;s analysis, your next opponent is capable of manipulating gravity, and by way of a countermeasure, he sends you off with one of his curious contraptions: a magitek levitator.&lt;/div&gt;</summary>
		<author><name>Bidaum92</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Deltascape_V2.0&amp;diff=139523</id>
		<title>Deltascape V2.0</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Deltascape_V2.0&amp;diff=139523"/>
		<updated>2017-09-24T21:35:12Z</updated>

		<summary type="html">&lt;p&gt;Bidaum92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{see also|Omega: Deltascape|Deltascape V2.0 (Savage)}}&lt;br /&gt;
[[Deltascape V2.0]]&lt;br /&gt;
==Strategy==&lt;br /&gt;
{{#ev:youtube|dAGTYL_iSDw|400|right|Deltascape v2.0 Guide}}&lt;br /&gt;
&lt;br /&gt;
The boss has lots of abilities so you need to keep an eye on it&#039;s cast bar to know what to do for each ability.&lt;br /&gt;
Most of the abilities he uses will revolve around the duty action &amp;quot;Anti Gravity Gimbal&amp;quot; - when used this will cause you to levitate above the arena. &lt;br /&gt;
It is best to start the fight levitating to avoid the tremors and earthquake which are always used first&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; – Arena wide AOE attack that hits the entire party for a large amount of damage. You can avoid this by levitating.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Demon Eye&#039;&#039;&#039; – Turn away before the boss finishes it&#039;s cast of this. If you&#039;re facing it when it finishes you will gain a vulnerability stack. (Quite often this is used alongside anti-light)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;100G&#039;&#039;&#039; - This will cancel your levitatin&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Antilight&#039;&#039;&#039; - This move will have 1 of 3 outcomes&lt;br /&gt;
1) Purple orbs covering the Arena floor - Levitate to avoid them&lt;br /&gt;
2) Gold orbs above the Arena - Make sure you stay on the gronud&lt;br /&gt;
3) Both Purple and Gold orbs together (This one usually appears if everyone is already levitating) - To avoid this go to the center of the arena. &lt;br /&gt;
There is a safe zone there from the purple orbs. The boss will cast 100G before the gold orbs explode, dropping you down into the safe zone.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aetherial Rift&#039;&#039;&#039; - This move will slowly make you sink into the Arena use your duty action to levitate and avoid this. (It may be cast just after gold antilights so you need to let them explode before levitating)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Maniacal Probe&#039;&#039;&#039; – This summons 4 tentacles in the cardinal directions on the arena. With a corruption AoE around them. Once they spawn they will have a blue arrow-like icon on them them. It will be followed by him casting &#039;&#039;&#039;Epicenter&#039;&#039;&#039; - Shortly after this is cast you need to look for the tentacle that no longer has the blue icon and move to stand directly on top of it. The remaining with a blue icon will then cast a massive circle AoE dealing huge damage. Each subsequent time this Maniacal Probe/Epicenter rotation is used there will be one more tentacle that keeps its blue icon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-100G&#039;&#039;&#039; - This move will spawn 4 purple and gold antilights ontop of each other. There will be two safe zones from them at opposite ends of the arena. Shortly after the boss will fling everyone into the air. Dealing around 10-15k damage on landing. Healers need to be ready with AoE heals as he will also follow up with another couple of high damage AoE hits following the landing.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*[[Deltascape Bolt|Deltascape Bolt (Accessories)]]&lt;br /&gt;
*[[Deltascape Pedal|Deltascape Pedal (Feet)]]&lt;br /&gt;
*[[Deltascape Lens|Deltascape Lens (Head)]]&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
You have triumphed in your maiden encounter within the Deltascape, but there are more tests to come, each bound to be more trying than the last.&lt;br /&gt;
&lt;br /&gt;
According to Nero&#039;s analysis, your next opponent is capable of manipulating gravity, and by way of a countermeasure, he sends you off with one of his curious contraptions: a magitek levitator.&lt;/div&gt;</summary>
		<author><name>Bidaum92</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Deltascape_V2.0&amp;diff=139522</id>
		<title>Deltascape V2.0</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Deltascape_V2.0&amp;diff=139522"/>
		<updated>2017-09-24T21:33:12Z</updated>

		<summary type="html">&lt;p&gt;Bidaum92: fixing typos etc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{see also|Omega: Deltascape|Deltascape V2.0 (Savage)}}&lt;br /&gt;
[[Deltascape V2.0]]&lt;br /&gt;
==Strategy==&lt;br /&gt;
{{#ev:youtube|dAGTYL_iSDw|400|right|Deltascape v2.0 Guide}}&lt;br /&gt;
&lt;br /&gt;
The boss has lots of abilities so you need to keep an eye on it&#039;s cast bar to know what to do for each ability.&lt;br /&gt;
Most of the abilities he uses will revolve around the duty action &amp;quot;Anti Gravity Gimbal&amp;quot; - when used this will cause you to levitate above the arena. &lt;br /&gt;
It is best to start the fight levitating to avoid the tremors and earthquake which are always used first&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; – Arena wide AOE attack that hits the entire party for a large amount of damage. You can avoid this by levitating.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Demon Eye&#039;&#039;&#039; – Turn away before the boss finishes it&#039;s cast of this. If you&#039;re facing it when it finishes you will gain a vulnerability stack. (Quite often this is used alongside anti-light)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;100G&#039;&#039;&#039; - This will cancel your levitatin&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Antilight&#039;&#039;&#039; - This move will have 1 of 3 outcomes&lt;br /&gt;
1) Purple orbs covering the Arena floor - Levitate to avoid them&lt;br /&gt;
2) Gold orbs above the Arena - Make sure you stay on the gronud&lt;br /&gt;
3) Both Purple and Gold orbs together (This one usually appears if everyone is already levitating) - To avoid this go to the center of the arena. &lt;br /&gt;
There is a safe zone there from the purple orbs. The boss will cast 100G before the gold orbs explode, dropping you down into the safe zone.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Maniacal Probe&#039;&#039;&#039; – This summons 4 tentacles in the cardinal directions on the arena. With a corruption AoE around them. Once they spawn they will have a blue arrow-like icon on them them. It will be followed by him casting &#039;&#039;&#039;Epicenter&#039;&#039;&#039; - Shortly after this is cast you need to look for the tentacle that no longer has the blue icon and move to stand directly on top of it. The remaining with a blue icon will then cast a massive circle AoE dealing huge damage. Each subsequent time this Maniacal Probe/Epicenter rotation is used there will be one more tentacle that keeps its blue icon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-100G&#039;&#039;&#039; - This move will spawn 4 purple and gold antilights ontop of each other. There will be two safe zones from them at opposite ends of the arena. Shortly after the boss will fling everyone into the air. Dealing around 10-15k damage on landing. Healers need to be ready with AoE heals as he will also follow up with another couple of high damage AoE hits following the landing.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*[[Deltascape Bolt|Deltascape Bolt (Accessories)]]&lt;br /&gt;
*[[Deltascape Pedal|Deltascape Pedal (Feet)]]&lt;br /&gt;
*[[Deltascape Lens|Deltascape Lens (Head)]]&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
You have triumphed in your maiden encounter within the Deltascape, but there are more tests to come, each bound to be more trying than the last.&lt;br /&gt;
&lt;br /&gt;
According to Nero&#039;s analysis, your next opponent is capable of manipulating gravity, and by way of a countermeasure, he sends you off with one of his curious contraptions: a magitek levitator.&lt;/div&gt;</summary>
		<author><name>Bidaum92</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Deltascape_V2.0&amp;diff=139521</id>
		<title>Deltascape V2.0</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Deltascape_V2.0&amp;diff=139521"/>
		<updated>2017-09-24T21:32:35Z</updated>

		<summary type="html">&lt;p&gt;Bidaum92: Better strats&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{see also|Omega: Deltascape|Deltascape V2.0 (Savage)}}&lt;br /&gt;
[[Deltascape V2.0]]&lt;br /&gt;
==Strategy==&lt;br /&gt;
{{#ev:youtube|dAGTYL_iSDw|400|right|Deltascape v2.0 Guide}}&lt;br /&gt;
&lt;br /&gt;
The boss has lots of abilities so you need to keep an eye on it&#039;s cast bar to know what to do for each ability.&lt;br /&gt;
Most of the abilities he uses will revolve around the duty action &amp;quot;Anti Gravity Gimbal&amp;quot; - when used this will cause you to levitate above the arena. &lt;br /&gt;
It is best to start the fight levitating to avoid the tremors and earthquake which are always used first&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; – Arena wide AOE attack that hits the entire party for a large amount of damage. You can avoid this by levitating.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Demon Eye&#039;&#039;&#039; – Turn away before the boss finishes it&#039;s cast of this. If you&#039;re facing it when it finishes you will gain a vulnerability stack. (Quite often this is used alongside anti-light)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;100G&#039;&#039;&#039; - This will cancel your levitatin&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Antilight&#039;&#039;&#039; - This move will have 1 of 3 outcomes&lt;br /&gt;
1) Purple orbs covering the Arena floor - Levitate to avoid them&lt;br /&gt;
2) Gold orbs above the Arena - Make sure you stay on the gronud&lt;br /&gt;
3) Both Purple and Gold orbs together (This one usually appears if everyone is already levitating) - To avoid this go to the center of the arena. &lt;br /&gt;
There is a safe zone there from the purple orbs. The boss will cast 100G before the gold orbs explode, dropping you down into the safe zone.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Maniacal Probe&#039;&#039;&#039; – This summons 4 tentacles in the cardinal directions on the arena. With a corruption AoE around them. Once they spawn they will have a blue arrow-like icon on them them. It will be followed by him casting Epicenter&lt;br /&gt;
Epicenter - Shortly after this is cast you need to look for the tentacle that no longer has the blue icon and move to stand directly on top of it. The remaining with a blue icon will then cast a massive circle AoE dealing huge damage. Each subsequent time this Maniacal Probe/Epicenter rotation is used there will be one more tentacle that keeps its blue icon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-100G&#039;&#039;&#039; - This move will spawn 4 purple and gold antilights ontop of each other. There will be two safe zones from them at opposite ends of the arena. Shortly after the boss will fling everyone into the air. Dealing around 10-15k damage on landing. Healers need to be ready with AoE heals as he will also follow up with another couple of high damage AoE hits following the landing.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*[[Deltascape Bolt|Deltascape Bolt (Accessories)]]&lt;br /&gt;
*[[Deltascape Pedal|Deltascape Pedal (Feet)]]&lt;br /&gt;
*[[Deltascape Lens|Deltascape Lens (Head)]]&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
You have triumphed in your maiden encounter within the Deltascape, but there are more tests to come, each bound to be more trying than the last.&lt;br /&gt;
&lt;br /&gt;
According to Nero&#039;s analysis, your next opponent is capable of manipulating gravity, and by way of a countermeasure, he sends you off with one of his curious contraptions: a magitek levitator.&lt;/div&gt;</summary>
		<author><name>Bidaum92</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Susano&amp;diff=139100</id>
		<title>Susano</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Susano&amp;diff=139100"/>
		<updated>2017-09-12T20:45:14Z</updated>

		<summary type="html">&lt;p&gt;Bidaum92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[file:Susano concept art1.jpg|400px|right]]&lt;br /&gt;
{{see also|The Pool of Tribute}}&lt;br /&gt;
[[Susano]] is the [[Primal]] summoned by the [[Beastmen]] [[The Kojin]].&lt;br /&gt;
*Released in [[Stormblood]] (4.0)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
Lord of the Revel, summoned by the [[Kojin]] tribe in an act of desperation.&lt;br /&gt;
&lt;br /&gt;
From the myriad of deities housed within the three sacred treasures of the Kojin, Susano stepped forth to answer their pleas for deliverance. This divinity of the sea sees battle as a celebration, but challengers will find no revelry nor mercy at the edge of his fabled blade, Ame no Murakumo.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[File:susano1.png|400px|right]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Stormblood]] [[Category:Patch 4.0]] [[Category:Primals]]&lt;/div&gt;</summary>
		<author><name>Bidaum92</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Pharos_Sirius&amp;diff=138880</id>
		<title>Pharos Sirius</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Pharos_Sirius&amp;diff=138880"/>
		<updated>2017-09-09T15:57:31Z</updated>

		<summary type="html">&lt;p&gt;Bidaum92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon Infobox&lt;br /&gt;
|name= Pharos Sirius&lt;br /&gt;
|image= [[File:Pharos sirius1.jpg|300px]]&lt;br /&gt;
|type= dungeon4&lt;br /&gt;
|patch= 2.1&lt;br /&gt;
|level= 50&lt;br /&gt;
|ilevel= 48 (Sync: 110)&lt;br /&gt;
|player= 4 (1 Tank / 1 Healer / 2 DPS)&lt;br /&gt;
|time= 90 Minutes&lt;br /&gt;
|roulette= high&lt;br /&gt;
|tomestone= [[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] 30&lt;br /&gt;
|entrance= [[Isles of Umbra]]&amp;lt;br&amp;gt;[[Western La Noscea]] (x16,y30)&lt;br /&gt;
|questtype= side&lt;br /&gt;
|quest= [[Sirius Business]]&lt;br /&gt;
|boss= [[Symond the Unsinkable]]&amp;lt;br&amp;gt;[[Zu]]&amp;lt;br&amp;gt;[[Tyrant]]&amp;lt;br&amp;gt;[[Siren]]&lt;br /&gt;
}}&lt;br /&gt;
{{see also|Pharos Sirius (Hard)}}&lt;br /&gt;
==Lore==&lt;br /&gt;
{{Quote|The once-proud Pharos Sirius is twice dishonored--once by the Calamity, and now by the deadly siren of Umbra, who plots to hold the lighthouse as a personal stronghold with the aid of her minions. Silence her lunatic song, dispatch the usual suspects--ashkin and winged monstrosities--and reclaim the light of the civilized world.|Game Description}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Unlock==&lt;br /&gt;
Level 50 players need to talk to [[Diamanda]] in [[Aleport]], [[Western La Noscea]] (x26,y26), to start the quest [[File:Sidequest.png|15px|Side Quest]] [[Sirius Business]] to unlock the dungeon.&lt;br /&gt;
&amp;lt;br&amp;gt;The quest is available after the completion of the [[main scenario quest]] [[File:Mainscenarioquest.png|20px|Main Quest]] [[The Ultimate Weapon]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Objectives==&lt;br /&gt;
# Clear the Aether Pump 0/1&lt;br /&gt;
# Clear the Second Spire 0/1&lt;br /&gt;
# Clear the Fuel Chamber 0/1&lt;br /&gt;
# Clear the Aether Compressor 0/1&lt;br /&gt;
# Defeat the Siren 0/1&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|TvRBiFUqG7k|400|right|Pharos Sirius Guide}}&lt;br /&gt;
source: http://guide-source.com/ffxiv-guide/pharos-sirius-dungeon-guide&lt;br /&gt;
===Symond the Unsinkable===&lt;br /&gt;
Abilities in this encounter add a stack of Corrupting Crystal to each player. At three stacks, it will explode, dealing damage to all nearby players.&lt;br /&gt;
&lt;br /&gt;
Stay spread out, avoid the long, narrow column attack, and kill the hounds as quickly as possible to limit stacks.&lt;br /&gt;
&lt;br /&gt;
When the large circles appear, quickly move to one side of the room. It can be beneficial for the ranged to go to one side, while the melee go to the other to prevent an explosion from killing everyone. These circles will leave a persistant yellow pool which adds more stacks of the debuff.&lt;br /&gt;
&lt;br /&gt;
If you reach 3 stacks of the debuff, run away from everyone. Since you are at 3 stacks, you can run into the yellow pool if you have to.&lt;br /&gt;
&lt;br /&gt;
Around 15% HP, either use the melee LB to end the boss, or use the caster LB to kill the 3-4 hounds that spawn.&lt;br /&gt;
&lt;br /&gt;
===Zu===&lt;br /&gt;
Tank: Face the boss away from the group.&lt;br /&gt;
&lt;br /&gt;
Healer: Be prepared for a lot of AoE healing.&lt;br /&gt;
&lt;br /&gt;
There are two types of eggs, spotted and plain. The plain eggs spawn an add that does a minor AoE while the spotted eggs spawn an add that channels onto a player.&lt;br /&gt;
Ignore the eggs until the emote &amp;quot;The egg is threatening to hatch,&amp;quot; which will cause 2-3 eggs to start to glow purple. Only kill one of them. If one of them is a spotted egg, kill it. If more than one is killed, Zu will bodyslam a party member, which can easily kill someone.&lt;br /&gt;
&lt;br /&gt;
When Zu flies into the air, kill any adds that are alive. While in the air, Zu will place ground effects under the tank.&lt;br /&gt;
===Tyrant===&lt;br /&gt;
Tank: Face the boss away from the group and pick up the Sailor adds.&lt;br /&gt;
&lt;br /&gt;
Move out of the circular AoE that appears under Tyrant during Bombination.&lt;br /&gt;
&lt;br /&gt;
The boss seems to have quite low HP. Either AoE the adds with the boss or just burn the boss down.&lt;br /&gt;
===Siren===&lt;br /&gt;
&lt;br /&gt;
Tank: Position the boss near the center of the room and be ready to pick up the Zombie Storm Privates. Kite the Zombie Storm Sergeants.&lt;br /&gt;
&lt;br /&gt;
Healer: A debuff, Siren Song (Ghost Face Icon), will be placed on random party members. You have 12 seconds to heal them to full HP or they will become charmed for a period of time. You should also remove the bleed debuff, which is applied to the tank periodically.&lt;br /&gt;
&lt;br /&gt;
Along with Storm Privates, Zombie Storm Sergeants will also spawn. These will slowly move towards a target and should be kited while the DPS kill them. If they reach their target, they will stun them.&lt;br /&gt;
When Siren vanishes, she will either appear in the center of the room or on an edge. If she is in the middle, stack on top of her to avoid getting hit with an AoE Siren Song debuff. If she is on an edge, move out from in front of her to avoid a charge.&lt;br /&gt;
&lt;br /&gt;
Interrupt Lunatic Voice to avoid an AoE healing reduction debuff. It is remove it with Esuna/Leeches if it does go off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bestiary==&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
!width=&amp;quot;75%&amp;quot; | Drops&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Siren]]&#039;&#039;&#039; || &#039;&#039;&#039;[[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] 15 [[Allagan Tomestone of Poetics]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Symond the Unsinkable]]&#039;&#039;&#039; || &#039;&#039;&#039;[[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] 5 [[Allagan Tomestone of Poetics]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
!width=&amp;quot;75%&amp;quot; | Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Tyrant]] || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Zu]]&#039;&#039;&#039; || &#039;&#039;&#039;[[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] 10 [[Allagan Tomestone of Poetics]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
==Loot==&lt;br /&gt;
*[[Siren Card]]&lt;br /&gt;
*[[Faded Copy of A Light in the Storm]]&lt;br /&gt;
===Accessories===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Slot&lt;br /&gt;
!Defence&lt;br /&gt;
!Magic Defence&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Demagogue Choker]]||[[File:demagogue choker icon1.png]]||60||[[classes|All Classes]]&amp;lt;br /&amp;gt;Level 50||Necklace||1||1||align = &amp;quot;left&amp;quot; |[[Intelligence]] +8, [[Determination]] +8, [[Spell Speed]] +8, , &lt;br /&gt;
|-&lt;br /&gt;
|[[Demagogue Earrings]]||[[File:demagogue earrings icon1.png]]||60||[[classes|All Classes]]&amp;lt;br /&amp;gt;Level 50||Earrings||1||1||align = &amp;quot;left&amp;quot; |[[Intelligence]] +8, [[Accuracy]] +11, [[Determination]] +5, , &lt;br /&gt;
|-&lt;br /&gt;
|[[Demagogue Ring]]||[[File:demagogue ring icon1.png]]||60||[[classes|All Classes]]&amp;lt;br /&amp;gt;Level 50||Ring||1||1||align = &amp;quot;left&amp;quot; |[[Intelligence]] +8, [[Accuracy]] +11, [[Determination]] +5, , &lt;br /&gt;
|-&lt;br /&gt;
|[[Demagogue Wristlets]]||[[File:demagogue wristlets icon1.png]]||60||[[classes|All Classes]]&amp;lt;br /&amp;gt;Level 50||Bracelets||1||1||align = &amp;quot;left&amp;quot; |[[Intelligence]] +8, [[Critical Hit Rate]] +11, [[Spell Speed]] +8, , &lt;br /&gt;
|-&lt;br /&gt;
|[[Hoplite Choker]]||[[File:hoplite choker icon1.png]]||60||[[classes|All Classes]]&amp;lt;br /&amp;gt;Level 50||Necklace||1||1||align = &amp;quot;left&amp;quot; |[[Vitality]] +8, [[Parry]] +8, [[Determination]] +8, , &lt;br /&gt;
|-&lt;br /&gt;
|[[Hoplite Earrings]]||[[File:hoplite earrings icon1.png]]||60||[[classes|All Classes]]&amp;lt;br /&amp;gt;Level 50||Earrings||1||1||align = &amp;quot;left&amp;quot; |[[Vitality]] +8, [[Parry]] +8, [[Accuracy]] +11, , &lt;br /&gt;
|-&lt;br /&gt;
|[[Hoplite Ring]]||[[File:hoplite ring icon1.png]]||60||[[classes|All Classes]]&amp;lt;br /&amp;gt;Level 50||Ring||1||1||align = &amp;quot;left&amp;quot; |[[Vitality]] +8, [[Parry]] +8, [[Accuracy]] +11, , &lt;br /&gt;
|-&lt;br /&gt;
|[[Hoplite Wristlets]]||[[File:hoplite wristlets icon1.png]]||60||[[classes|All Classes]]&amp;lt;br /&amp;gt;Level 50||Bracelets||1||1||align = &amp;quot;left&amp;quot; |[[Vitality]] +8, [[Parry]] +8, [[Accuracy]] +11, , &lt;br /&gt;
|-&lt;br /&gt;
|[[Peltast Choker]]||[[File:peltast choker icon1.png]]||60||[[classes|All Classes]]&amp;lt;br /&amp;gt;Level 50||Necklace||1||1||align = &amp;quot;left&amp;quot; |[[Strength]] +8, [[Determination]] +8, [[Skill Speed]] +8, , &lt;br /&gt;
|-&lt;br /&gt;
|[[Peltast Earrings]]||[[File:peltast earrings icon1.png]]||60||[[classes|All Classes]]&amp;lt;br /&amp;gt;Level 50||Earrings||1||1||align = &amp;quot;left&amp;quot; |[[Strength]] +8, [[Determination]] +5, [[Skill Speed]] +11, , &lt;br /&gt;
|-&lt;br /&gt;
|[[Peltast Ring]]||[[File:peltast ring icon1.png]]||60||[[classes|All Classes]]&amp;lt;br /&amp;gt;Level 50||Ring||1||1||align = &amp;quot;left&amp;quot; |[[Strength]] +8, [[Accuracy]] +8, [[Skill Speed]] +11, , &lt;br /&gt;
|-&lt;br /&gt;
|[[Peltast Wristlets]]||[[File:peltast wristlets icon1.png]]||60||[[classes|All Classes]]&amp;lt;br /&amp;gt;Level 50||Bracelets||1||1||align = &amp;quot;left&amp;quot; |[[Strength]] +8, [[Accuracy]] +8, [[Critical Hit Rate]] +11, , &lt;br /&gt;
|-&lt;br /&gt;
|[[Strategos Choker]]||[[File:strategos choker icon1.png]]||60||[[classes|All Classes]]&amp;lt;br /&amp;gt;Level 50||Necklace||1||1||align = &amp;quot;left&amp;quot; |[[Mind]] +8, [[Determination]] +8, [[Spell Speed]] +8, , &lt;br /&gt;
|-&lt;br /&gt;
|[[Strategos Earrings]]||[[File:strategos earrings icon1.png]]||60||[[classes|All Classes]]&amp;lt;br /&amp;gt;Level 50||Earrings||1||1||align = &amp;quot;left&amp;quot; |[[Mind]] +8, [[Piety]] +5, [[Spell Speed]] +11, , &lt;br /&gt;
|-&lt;br /&gt;
|[[Strategos Ring]]||[[File:strategos ring icon1.png]]||60||[[classes|All Classes]]&amp;lt;br /&amp;gt;Level 50||Ring||1||1||align = &amp;quot;left&amp;quot; |[[Mind]] +8, [[Piety]] +5, [[Spell Speed]] +11, , &lt;br /&gt;
|-&lt;br /&gt;
|[[Strategos Wristlets]]||[[File:strategos wristlets icon1.png]]||60||[[classes|All Classes]]&amp;lt;br /&amp;gt;Level 50||Bracelets||1||1||align = &amp;quot;left&amp;quot; |[[Mind]] +8, [[Piety]] +7, [[Spell Speed]] +8, , &lt;br /&gt;
|-&lt;br /&gt;
|[[Toxotes Choker]]||[[File:toxotes choker icon1.png]]||60||[[classes|All Classes]]&amp;lt;br /&amp;gt;Level 50||Necklace||1||1||align = &amp;quot;left&amp;quot; |[[Dexterity]] +8, [[Determination]] +8, [[Skill Speed]] +8, , &lt;br /&gt;
|-&lt;br /&gt;
|[[Toxotes Earrings]]||[[File:toxotes earrings icon1.png]]||60||[[classes|All Classes]]&amp;lt;br /&amp;gt;Level 50||Earrings||1||1||align = &amp;quot;left&amp;quot; |[[Dexterity]] +8, [[Accuracy]] +8, [[Skill Speed]] +11, , &lt;br /&gt;
|-&lt;br /&gt;
|[[Toxotes Ring]]||[[File:toxotes ring icon1.png]]||60||[[classes|All Classes]]&amp;lt;br /&amp;gt;Level 50||Ring||1||1||align = &amp;quot;left&amp;quot; |[[Dexterity]] +8, [[Accuracy]] +8, [[Determination]] +8, , &lt;br /&gt;
|-&lt;br /&gt;
|[[Toxotes Wristlets]]||[[File:toxotes wristlets icon1.png]]||60||[[classes|All Classes]]&amp;lt;br /&amp;gt;Level 50||Bracelets||1||1||align = &amp;quot;left&amp;quot; |[[Dexterity]] +8, [[Determination]] +8, [[Skill Speed]] +8, , &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armour===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Slot&lt;br /&gt;
!Defence&lt;br /&gt;
!Magic Defence&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Austere Cowl]]||[[File:austere cowl icon1.png]]||60||[[Thaumaturge|THM]], [[Arcanist|ACN]], [[Black Mage|BLM]], [[Summoner|SMN]]&amp;lt;br /&amp;gt;Level 50||Body||90||172||align = &amp;quot;left&amp;quot; |[[Vitality]] +26  [[Intelligence]] +26  [[Critical Hit Rate]] +39  [[Spell Speed]] +28  &lt;br /&gt;
|-&lt;br /&gt;
|[[Austere Ringbands]]||[[File:austere ringbands icon1.png]]||60||[[Thaumaturge|THM]], [[Arcanist|ACN]], [[Black Mage|BLM]], [[Summoner|SMN]]&amp;lt;br /&amp;gt;Level 50||Hands||38||72||align = &amp;quot;left&amp;quot; |[[Vitality]] +10  [[Intelligence]] +10  [[Critical Hit Rate]] +15  [[Spell Speed]] +11  &lt;br /&gt;
|-&lt;br /&gt;
|[[Blessed Espadrilles]]||[[File:blessed espadrilles icon1.png]]||60||[[Conjurer|CNJ]], [[White Mage|WHM]], [[Scholar|SCH]]&amp;lt;br /&amp;gt;Level 50||Feet||38||72||align = &amp;quot;left&amp;quot; |[[Vitality]] +10  [[Mind]] +10  [[Critical Hit Rate]] +15  [[Determination]] +7  &lt;br /&gt;
|-&lt;br /&gt;
|[[Blessed Gown]]||[[File:blessed gown icon1.png]]||60||[[Conjurer|CNJ]], [[White Mage|WHM]], [[Scholar|SCH]]&amp;lt;br /&amp;gt;Level 50||Body||53||100||align = &amp;quot;left&amp;quot; |[[Vitality]] +16  [[Mind]] +16  [[Piety]] +10  [[Critical Hit Rate]] +24  &lt;br /&gt;
|-&lt;br /&gt;
|[[Blessed Monocle]]||[[File:blessed monocle icon1.png]]||60||[[Conjurer|CNJ]], [[White Mage|WHM]], [[Scholar|SCH]]&amp;lt;br /&amp;gt;Level 50||Head||38||72||align = &amp;quot;left&amp;quot; |[[Vitality]] +10  [[Mind]] +10  [[Critical Hit Rate]] +11  [[Determination]] +10  &lt;br /&gt;
|-&lt;br /&gt;
|[[Demagogue Chausses]]||[[File:demagogue chausses icon1.png]]||60||[[Disciples of Magic]]&amp;lt;br /&amp;gt;Level 50||Legs||53||100||align = &amp;quot;left&amp;quot; |[[Vitality]] +16  [[Intelligence]] +16  [[Determination]] +12  [[Spell Speed]] +24  &lt;br /&gt;
|-&lt;br /&gt;
|[[Demagogue Pattens]]||[[File:demagogue pattens icon1.png]]||60||[[Disciples of Magic]]&amp;lt;br /&amp;gt;Level 50||Feet||38||72||align = &amp;quot;left&amp;quot; |[[Vitality]] +10  [[Intelligence]] +10  [[Determination]] +7  [[Spell Speed]] +15  &lt;br /&gt;
|-&lt;br /&gt;
|[[Demagogue Rope Belt]]||[[File:demagogue rope belt icon1.png]]||60||[[Disciples of Magic]]&amp;lt;br /&amp;gt;Level 50||Waist||33||62||align = &amp;quot;left&amp;quot; |[[Vitality]] +7  [[Intelligence]] +8  [[Accuracy]] +11  [[Determination]] +5  &lt;br /&gt;
|-&lt;br /&gt;
|[[Hetairoi Jackboots]]||[[File:hetairoi jackboots icon1.png]]||60||[[Gladiator|GLA]], [[Marauder|MRD]], [[Lancer|LNC]], [[Paladin|PLD]], [[Warrior|WAR]], [[Dragoon|DRG]]&amp;lt;br /&amp;gt;Level 50||Feet||72||38||align = &amp;quot;left&amp;quot; |[[Strength]] +10  [[Vitality]] +11  [[Accuracy]] +11  [[Critical Hit Rate]] +15  &lt;br /&gt;
|-&lt;br /&gt;
|[[Hetairos Elmo]]||[[File:hetairos elmo icon1.png]]||60||[[Gladiator|GLA]], [[Marauder|MRD]], [[Lancer|LNC]], [[Paladin|PLD]], [[Warrior|WAR]], [[Dragoon|DRG]]&amp;lt;br /&amp;gt;Level 50||Head||72||38||align = &amp;quot;left&amp;quot; |[[Strength]] +10  [[Vitality]] +11  [[Accuracy]] +11  [[Skill Speed]] +15  &lt;br /&gt;
|-&lt;br /&gt;
|[[Hetairos Mail]]||[[File:hetairos mail icon1.png]]||60||[[Gladiator|GLA]], [[Marauder|MRD]], [[Lancer|LNC]], [[Paladin|PLD]], [[Warrior|WAR]], [[Dragoon|DRG]]&amp;lt;br /&amp;gt;Level 50||Body||100||53||align = &amp;quot;left&amp;quot; |[[Strength]] +16  [[Vitality]] +18  [[Accuracy]] +17  [[Critical Hit Rate]] +24  &lt;br /&gt;
|-&lt;br /&gt;
|[[Hoplite Circlet]]||[[File:hoplite circlet icon1.png]]||60||[[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]]&amp;lt;br /&amp;gt;Level 50||Head||106||106||align = &amp;quot;left&amp;quot; |[[Strength]] +10  [[Vitality]] +11  [[Parry]] +11  [[Accuracy]] +15  &lt;br /&gt;
|-&lt;br /&gt;
|[[Hoplite Sabatons]]||[[File:hoplite sabatons icon1.png]]||60||[[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]]&amp;lt;br /&amp;gt;Level 50||Feet||106||106||align = &amp;quot;left&amp;quot; |[[Strength]] +10  [[Vitality]] +11  [[Accuracy]] +11  [[Determination]] +10  &lt;br /&gt;
|-&lt;br /&gt;
|[[Hoplite Trousers]]||[[File:hoplite trousers icon1.png]]||60||[[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]]&amp;lt;br /&amp;gt;Level 50||Legs||148||148||align = &amp;quot;left&amp;quot; |[[Strength]] +16  [[Vitality]] +18  [[Parry]] +24  [[Critical Hit Rate]] +17  &lt;br /&gt;
|-&lt;br /&gt;
|[[Lord&#039;s Cuirass]]||[[File:lords cuirass icon1.png]]||60||[[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]]&amp;lt;br /&amp;gt;Level 50||Body||148||148||align = &amp;quot;left&amp;quot; |[[Strength]] +16  [[Vitality]] +18  [[Parry]] +17  [[Determination]] +17  &lt;br /&gt;
|-&lt;br /&gt;
|[[Lord&#039;s Gauntlets]]||[[File:lords gauntlets icon1.png]]||60||[[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]]&amp;lt;br /&amp;gt;Level 50||Hands||106||106||align = &amp;quot;left&amp;quot; |[[Strength]] +10  [[Vitality]] +11  [[Determination]] +10  [[Skill Speed]] +11  &lt;br /&gt;
|-&lt;br /&gt;
|[[Lord&#039;s Plate Belt]]||[[File:lords plate belt icon1.png]]||60||[[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]]&amp;lt;br /&amp;gt;Level 50||Waist||92||92||align = &amp;quot;left&amp;quot; |[[Strength]] +8  [[Vitality]] +8  [[Parry]] +8  [[Determination]] +8  &lt;br /&gt;
|-&lt;br /&gt;
|[[Noble&#039;s Brais]]||[[File:nobles brais icon1.png]]||60||[[Archer|ARC]], [[Bard|BRD]]&amp;lt;br /&amp;gt;Level 50||Legs||76||76||align = &amp;quot;left&amp;quot; |[[Dexterity]] +16  [[Vitality]] +18  [[Critical Hit Rate]] +17  [[Determination]] +17  &lt;br /&gt;
|-&lt;br /&gt;
|[[Noble&#039;s Goggles]]||[[File:nobles goggles icon1.png]]||60||[[Archer|ARC]], [[Bard|BRD]]&amp;lt;br /&amp;gt;Level 50||Head||55||55||align = &amp;quot;left&amp;quot; |[[Dexterity]] +10  [[Vitality]] +11  [[Determination]] +10  [[Skill Speed]] +11  &lt;br /&gt;
|-&lt;br /&gt;
|[[Noble&#039;s Leg Guards]]||[[File:nobles leg guards icon1.png]]||60||[[Archer|ARC]], [[Bard|BRD]]&amp;lt;br /&amp;gt;Level 50||Feet||55||55||align = &amp;quot;left&amp;quot; |[[Dexterity]] +10  [[Vitality]] +11  [[Determination]] +10  [[Skill Speed]] +11  &lt;br /&gt;
|-&lt;br /&gt;
|[[Peltast Acton]]||[[File:peltast acton icon1.png]]||60||[[Disciples of War]]&amp;lt;br /&amp;gt;Level 50||Body||76||76||align = &amp;quot;left&amp;quot; |[[Strength]] +16  [[Vitality]] +18  [[Accuracy]] +24  [[Determination]] +12  &lt;br /&gt;
|-&lt;br /&gt;
|[[Peltast Helm]]||[[File:peltast helm icon1.png]]||60||[[Disciples of War]]&amp;lt;br /&amp;gt;Level 50||Head||55||55||align = &amp;quot;left&amp;quot; |[[Strength]] +10  [[Vitality]] +11  [[Accuracy]] +15  [[Determination]] +7  &lt;br /&gt;
|-&lt;br /&gt;
|[[Peltast Mitts]]||[[File:peltast mitts icon1.png]]||60||[[Disciples of War]]&amp;lt;br /&amp;gt;Level 50||Hands||55||55||align = &amp;quot;left&amp;quot; |[[Strength]] +10  [[Vitality]] +11  [[Accuracy]] +11  [[Skill Speed]] +15  &lt;br /&gt;
|-&lt;br /&gt;
|[[Strategos Belt]]||[[File:strategos belt icon1.png]]||60||[[Disciples of Magic]]&amp;lt;br /&amp;gt;Level 50||Waist||33||62||align = &amp;quot;left&amp;quot; |[[Vitality]] +7  [[Mind]] +8  [[Piety]] +7  [[Spell Speed]] +8  &lt;br /&gt;
|-&lt;br /&gt;
|[[Strategos Breeches]]||[[File:strategos breeches icon1.png]]||60||[[Disciples of Magic]]&amp;lt;br /&amp;gt;Level 50||Legs||53||100||align = &amp;quot;left&amp;quot; |[[Vitality]] +16  [[Mind]] +16  [[Piety]] +15  [[Spell Speed]] +17  &lt;br /&gt;
|-&lt;br /&gt;
|[[Strategos Gloves]]||[[File:strategos gloves icon1.png]]||60||[[Disciples of Magic]]&amp;lt;br /&amp;gt;Level 50||Hands||38||72||align = &amp;quot;left&amp;quot; |[[Vitality]] +10  [[Mind]] +10  [[Piety]] +9  [[Spell Speed]] +11  &lt;br /&gt;
|-&lt;br /&gt;
|[[Thick Skirt]]||[[File:thick skirt icon1.png]]||60||[[Lancer|LNC]], [[Dragoon|DRG]]&amp;lt;br /&amp;gt;Level 50||Legs||100||53||align = &amp;quot;left&amp;quot; |[[Strength]] +16  [[Vitality]] +18  [[Accuracy]] +24  [[Determination]] +12  &lt;br /&gt;
|-&lt;br /&gt;
|[[Thick Tassets]]||[[File:thick tassets icon1.png]]||60||[[Lancer|LNC]], [[Dragoon|DRG]]&amp;lt;br /&amp;gt;Level 50||Waist||62||33||align = &amp;quot;left&amp;quot; |[[Strength]] +8  [[Vitality]] +8  [[Critical Hit Rate]] +11  [[Skill Speed]] +8  &lt;br /&gt;
|-&lt;br /&gt;
|[[Thick Vambraces]]||[[File:thick vambraces icon1.png]]||60||[[Lancer|LNC]], [[Dragoon|DRG]]&amp;lt;br /&amp;gt;Level 50||Hands||72||38||align = &amp;quot;left&amp;quot; |[[Strength]] +10  [[Vitality]] +11  [[Accuracy]] +15  [[Critical Hit Rate]] +11  &lt;br /&gt;
|-&lt;br /&gt;
|[[Toxotes Belt]]||[[File:toxotes belt icon1.png]]||60||[[Disciples of War]]&amp;lt;br /&amp;gt;Level 50||Waist||47||47||align = &amp;quot;left&amp;quot; |[[Dexterity]] +8  [[Vitality]] +8  [[Accuracy]] +8  [[Skill Speed]] +11  &lt;br /&gt;
|-&lt;br /&gt;
|[[Toxotes Bracers]]||[[File:toxotes bracers icon1.png]]||60||[[Disciples of War]]&amp;lt;br /&amp;gt;Level 50||Hands||55||55||align = &amp;quot;left&amp;quot; |[[Dexterity]] +10  [[Vitality]] +11  [[Critical Hit Rate]] +11  [[Skill Speed]] +15  &lt;br /&gt;
|-&lt;br /&gt;
|[[Toxotes Tunic]]||[[File:toxotes tunic icon1.png]]||60||[[Disciples of War]]&amp;lt;br /&amp;gt;Level 50||Body||76||76||align = &amp;quot;left&amp;quot; |[[Dexterity]] +16  [[Vitality]] +18  [[Accuracy]] +24  [[Critical Hit Rate]] +17  &lt;br /&gt;
|-&lt;br /&gt;
|[[War Caligae]]||[[File:war caligae icon1.png]]||60||[[Pugilist|PGL]], [[Monk|MNK]]&amp;lt;br /&amp;gt;Level 50||Feet||55||55||align = &amp;quot;left&amp;quot; |[[Strength]] +10  [[Vitality]] +11  [[Critical Hit Rate]] +11  [[Skill Speed]] +15  &lt;br /&gt;
|-&lt;br /&gt;
|[[War Sash]]||[[File:war sash icon1.png]]||60||[[Pugilist|PGL]], [[Monk|MNK]]&amp;lt;br /&amp;gt;Level 50||Waist||47||47||align = &amp;quot;left&amp;quot; |[[Strength]] +8  [[Vitality]] +8  [[Accuracy]] +8  [[Determination]] +8  &lt;br /&gt;
|-&lt;br /&gt;
|[[War Subligar]]||[[File:war subligar icon1.png]]||60||[[Pugilist|PGL]], [[Monk|MNK]]&amp;lt;br /&amp;gt;Level 50||Legs||76||76||align = &amp;quot;left&amp;quot; |[[Strength]] +16  [[Vitality]] +18  [[Accuracy]] +17  [[Skill Speed]] +24  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
File:pharos sirius1.jpg&lt;br /&gt;
File:pharos sirius2.jpg&lt;br /&gt;
File:pharos sirius3.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{dungeons}}&lt;/div&gt;</summary>
		<author><name>Bidaum92</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Allagan_Tomestone_of_Verity&amp;diff=137544</id>
		<title>Allagan Tomestone of Verity</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Allagan_Tomestone_of_Verity&amp;diff=137544"/>
		<updated>2017-08-20T17:57:44Z</updated>

		<summary type="html">&lt;p&gt;Bidaum92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|Allagan Tomestones}}&lt;br /&gt;
[[file:verity icon1.png]]Allagan Tomestone of Verity is a type of [[Allagan Tomestone]] introduced in patch 4.0. Players can purchase Weapons, Armor and Accessories from [[Enna]] in [[Rhalgr&#039;s Reach]] (x13.8,y11.6). &lt;br /&gt;
&lt;br /&gt;
Head, Hands, and feet 245, &lt;br /&gt;
&lt;br /&gt;
Body and Legs 410,&lt;br /&gt;
&lt;br /&gt;
Belt 180, &lt;br /&gt;
&lt;br /&gt;
Accessories 180, &lt;br /&gt;
&lt;br /&gt;
Weapons are 500&lt;br /&gt;
&lt;br /&gt;
shield (150) and PLD sword 350.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
{{see also|Ala Mhigan Weapons}}&lt;br /&gt;
{{:Ala Mhigan Weapons}}&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
{{see also|Ala Mhigan Armor}}&lt;br /&gt;
{{:Ala Mhigan Armor}}&lt;br /&gt;
&lt;br /&gt;
==Accessories==&lt;br /&gt;
{{see also|Ala Mhigan Accessories}}&lt;br /&gt;
{{:Ala Mhigan Accessories}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Allagan Tomestones}}&lt;/div&gt;</summary>
		<author><name>Bidaum92</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Allagan_Tomestone_of_Verity&amp;diff=137543</id>
		<title>Allagan Tomestone of Verity</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Allagan_Tomestone_of_Verity&amp;diff=137543"/>
		<updated>2017-08-20T17:57:22Z</updated>

		<summary type="html">&lt;p&gt;Bidaum92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|Allagan Tomestones}}&lt;br /&gt;
[[file:verity icon1.png]]Allagan Tomestone of Verity is a type of [[Allagan Tomestone]] introduced in patch 4.0. Players can purchase Weapons, Armor and Accessories from [[Enna]] in [[Rhalgr&#039;s Reach]] (x13.8,y11.6). &lt;br /&gt;
&lt;br /&gt;
Head, Hands, and feet 245, &lt;br /&gt;
Body and Legs 410,&lt;br /&gt;
Belt 180, &lt;br /&gt;
Accessories 180, &lt;br /&gt;
Weapons are 500&lt;br /&gt;
shield (150) and PLD sword 350.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
{{see also|Ala Mhigan Weapons}}&lt;br /&gt;
{{:Ala Mhigan Weapons}}&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
{{see also|Ala Mhigan Armor}}&lt;br /&gt;
{{:Ala Mhigan Armor}}&lt;br /&gt;
&lt;br /&gt;
==Accessories==&lt;br /&gt;
{{see also|Ala Mhigan Accessories}}&lt;br /&gt;
{{:Ala Mhigan Accessories}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Allagan Tomestones}}&lt;/div&gt;</summary>
		<author><name>Bidaum92</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Duty_Roulette&amp;diff=136452</id>
		<title>Duty Roulette</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Duty_Roulette&amp;diff=136452"/>
		<updated>2017-08-17T17:47:26Z</updated>

		<summary type="html">&lt;p&gt;Bidaum92: /* Duty Roulette: Leveling */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{main|Duties}}&lt;br /&gt;
[[File:Duty_finder_duty_roulette.png|400px|thumb|Duty Roulette in the [[Duty Finder]]]]&lt;br /&gt;
Duty Roulette is a feature for the [[Duty Finder]] first introduced in the patch 2.1. Duty Roulette allows the player to participate in randomized [[duties]]. Since patch 2.1, various additional roulette modes have been added or changed to reflect the changing state of the game.&lt;br /&gt;
&lt;br /&gt;
Duty Roulette is divided into several categories:  [[#Duty Roulette: Expert|Expert]], [[#Duty Roulette: Level 50/60|Level 50/60]], [[#Duty Roulette: Leveling|Leveling]], [[#Duty Roulette: Trials|Trials]], [[#Duty Roulette: Main Scenario Roulette|Main Scenario]], [[#Duty Roulette: Guildhest|Guildhests]], [[#Duty Roulette: Frontline|Frontline]], and [[#Duty Roulette: Mentor|Mentor]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Players must queue alone for Frontline and Mentor roulettes. If role requirements are met, Trials roulette allows one to eight players to queue as a group, and all other roulettes allow one to four players to queue as a group.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Rewards for Duty Roulette==&lt;br /&gt;
The Duty Roulette offers a daily reward that give the players a combination of experience, [[Grand Company]] [[Company Seals|Seals]], [[Gil]], [[Allagan Tomestone of Poetics]],  and/or [[Allagan Tomestone of Verity]], depending on the type of duty and the level of job when entering the queue. The type and number of Tomestones available for each roulette often changes with new patch content.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot;| [[Allagan Tomestone of Poetics|Daily Poetics]]&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot;| [[Allagan Tomestone of Verity|Daily Verity]]&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot;| [[Gil|Daily Gil]]&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot;| [[Company Seals|Daily Seals]]&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot;| &amp;quot;In Need&amp;quot; Bonus &lt;br /&gt;
|-&lt;br /&gt;
| [[Duty_Roulette#Duty_Roulette:_Expert|Expert]]&lt;br /&gt;
| -&lt;br /&gt;
| {{Tomestone Reward|Verity|80}}&lt;br /&gt;
| [[File:gilicon.png|link=Gil|20px|Gil]] ???&lt;br /&gt;
| -&lt;br /&gt;
| [[File:gilicon.png|link=Gil|20px|Gil]] 6300&lt;br /&gt;
|-&lt;br /&gt;
| [[Duty_Roulette#Duty_Roulette:_Level_50/60|Level 50/60]]&lt;br /&gt;
| {{Tomestone Reward|Poetics|100}}&lt;br /&gt;
| {{Tomestone Reward|Verity|120}}&lt;br /&gt;
| [[File:gilicon.png|link=Gil|20px|Gil]] ???&lt;br /&gt;
| -&lt;br /&gt;
| [[File:gilicon.png|link=Gil|20px|Gil]] 5400&lt;br /&gt;
|-&lt;br /&gt;
| [[Duty_Roulette#Duty_Roulette:_Leveling|Leveling]]&lt;br /&gt;
| -&lt;br /&gt;
| {{Tomestone Reward|Verity|100}}&lt;br /&gt;
| [[File:gilicon.png|link=Gil|20px|Gil]] ???&lt;br /&gt;
| [[File:Storm seals icon1.png|link=Company Seals|20px|Seal]] 588&lt;br /&gt;
| [[File:gilicon.png|link=Gil|20px|Gil]] 10500 &amp;amp; [[File:Storm seals icon1.png|link=Company Seals|20px|Seal]] 2940&lt;br /&gt;
|-&lt;br /&gt;
| [[Duty_Roulette#Duty_Roulette:_Trials|Trials]]&lt;br /&gt;
| -&lt;br /&gt;
| {{Tomestone Reward|Verity|60}}&lt;br /&gt;
| [[File:gilicon.png|link=Gil|20px|Gil]] ???&lt;br /&gt;
| -&lt;br /&gt;
| [[File:gilicon.png|link=Gil|20px|Gil]] 3780&lt;br /&gt;
|-&lt;br /&gt;
| [[Main Scenario Quests|Main Scenario]]&lt;br /&gt;
| {{Tomestone Reward|Poetics|120}}&lt;br /&gt;
| -&lt;br /&gt;
| [[File:gilicon.png|link=Gil|20px|Gil]] ???&lt;br /&gt;
| -&lt;br /&gt;
| [[File:gilicon.png|link=Gil|20px|Gil]] 6300&lt;br /&gt;
|-&lt;br /&gt;
| [[Guildhests]]&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [[File:gilicon.png|link=Gil|20px|Gil]] ???&lt;br /&gt;
| [[File:Storm seals icon1.png|link=Company Seals|20px|Seal]] 371&lt;br /&gt;
| [[File:gilicon.png|link=Gil|20px|Gil]] 1575 &amp;amp; [[File:Storm seals icon1.png|link=Company Seals|20px|Seal]] 185&lt;br /&gt;
|-&lt;br /&gt;
| [[Duty_Roulette#Duty_Roulette:_Frontline|Frontline]]&lt;br /&gt;
| -&lt;br /&gt;
| {{Tomestone Reward|Verity|50}}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Duty_Roulette#Duty_Roulette:_Mentor|Mentor]]&lt;br /&gt;
| {{Tomestone Reward|Poetics|???}}&lt;br /&gt;
| {{Tomestone Reward|Verity|???}}&lt;br /&gt;
| [[File:gilicon.png|link=Gil|20px|Gil]] ???&lt;br /&gt;
| -&lt;br /&gt;
| [[File:gilicon.png|link=Gil|20px|Gil]] 5400&lt;br /&gt;
|}&lt;br /&gt;
*Tomestone rewards are only given to players who are at the level cap.&lt;br /&gt;
*The Gil amounts and Company Seals given, where they are known, are based on a level 70 class. Lower level players will receive a smaller bonus than those listed.&lt;br /&gt;
*The &#039;&#039;&#039;&amp;quot;In Need&amp;quot;&#039;&#039;&#039; Bonus is given to the party role (Tank, Healer or DPS) that is most needed for the [[Duties]] in that category, but players &#039;&#039;&#039;must queue individually&#039;&#039;&#039; in order to qualify. The bonus stacks with the daily rewards, and is received every time a player completes a roulette while meeting the requirements, even if they have already earned the daily reward.&lt;br /&gt;
*Duty Finder: Frontline also awards 600 PvP experience points and 1000 Wolf&#039;s Marks once per day.&lt;br /&gt;
&lt;br /&gt;
==Duty Roulette: Expert==&lt;br /&gt;
The Duty Roulette: Expert places the player into one of the [[Dungeons#Light_Party_.284_Players.29|light party dungeons]] that were released in the latest patch. This roulette will only become available after &#039;&#039;&#039;unlocking&#039;&#039;&#039; and &#039;&#039;&#039;completing&#039;&#039;&#039; all of the dungeons in the roulette. &lt;br /&gt;
&lt;br /&gt;
The following dungeons must be completed:&lt;br /&gt;
* [[Ala Mhigo (Dungeon)]]&lt;br /&gt;
* [[Kugane Castle]]&lt;br /&gt;
* [[The Temple of the Fist]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Players must have an average item level of 280 or greater.&lt;br /&gt;
&lt;br /&gt;
==Duty Roulette: Level 50/60==&lt;br /&gt;
Duty Roulette: Level 50 will put the player into a random level 50 [[Dungeons#End Game|light party dungeon]]. Unlike Duty Roulette: Leveling, the roulette will only become available after &#039;&#039;&#039;unlocking&#039;&#039;&#039; and &#039;&#039;&#039;completing&#039;&#039;&#039; all the level 50 dungeons in the roulette.&lt;br /&gt;
&lt;br /&gt;
The following dungeons make up the Level 50/60 Duty Roulette:&lt;br /&gt;
&lt;br /&gt;
===Level 50 Dungeons===&lt;br /&gt;
*[[The Wanderer&#039;s Palace]]&lt;br /&gt;
*[[Amdapor Keep]]&lt;br /&gt;
*[[Pharos Sirius]]&lt;br /&gt;
*[[Copperbell Mines (Hard)]]&lt;br /&gt;
*[[Haukke Manor (Hard)]]&lt;br /&gt;
*[[The Lost City of Amdapor]]&lt;br /&gt;
*[[Halatali (Hard)]]&lt;br /&gt;
*[[Brayflox&#039;s Longstop (Hard)]]&lt;br /&gt;
*[[Hullbreaker Isle]]&lt;br /&gt;
*[[Tam-Tara Deepcroft (Hard)]] &lt;br /&gt;
*[[Stone Vigil (Hard)]]&lt;br /&gt;
*[[Snowcloak]]&lt;br /&gt;
*[[Sastasha (Hard)]]&lt;br /&gt;
*[[The Sunken Temple of Qarn (Hard)]].&lt;br /&gt;
*[[The Keeper of the Lake]]&lt;br /&gt;
*[[The Wanderer&#039;s Palace (Hard)]]&lt;br /&gt;
*[[Amdapor Keep (Hard)]] &lt;br /&gt;
&lt;br /&gt;
===Level 60 Dungeons===&lt;br /&gt;
*[[The Aetherochemical Research Facility]]&lt;br /&gt;
*[[The Fractal Continuum]]&lt;br /&gt;
*[[Neverreap]]&lt;br /&gt;
*[[Saint Mocianne&#039;s Arboretum]]&lt;br /&gt;
*[[Pharos Sirius (Hard)]]&lt;br /&gt;
*[[The Antitower]]&lt;br /&gt;
*[[The Lost City of Amdapor (Hard)]]&lt;br /&gt;
*[[Sohr Khai]]&lt;br /&gt;
*[[Hullbreaker Isle (Hard)]]&lt;br /&gt;
*[[Xelphatol]]&lt;br /&gt;
*[[The Great Gubal Library (Hard)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Players must have an average item level of 90 or greater.&lt;br /&gt;
&lt;br /&gt;
As of patch 3.1, experience is now also awarded on the defeat of enemies and bosses and for completion of the duty if the player is not at level cap.&lt;br /&gt;
&lt;br /&gt;
==Duty Roulette: Leveling==&lt;br /&gt;
The Duty Roulette: Leveling will put the player into a random [[Dungeons#Light_Party_.284_Players.29|light party dungeon]] or [[Trials#A_Realm_Reborn_.28Level_1_-_50.29|light party trial]] that the player has unlocked which are not included in [[Duty_Roulette#Duty_Roulette:_Level_50|Duty Roulette: Level 50]] or [[Duty_Roulette#Duty_Roulette:_Level_60|Duty Roulette: Level 60]]. &lt;br /&gt;
&lt;br /&gt;
To unlock Duty Roulette: Leveling players must have completed both [[Sastasha]] and [[The Tam-Tara Deepcroft]] dungeons in the A Realm Reborn Main Scenario&lt;br /&gt;
&lt;br /&gt;
The daily reward for Duty Roulette depends on your character&#039;s level at the time of signing up. Players not at level cap will receive experience points along with [[Company Seals]] and [[Gil]]. These players will also receive additional experience based on the difference between their actual level and the level of the dungeon or trial completed, with a further amount given based on the character&#039;s actual level. &lt;br /&gt;
&lt;br /&gt;
Players who are at the level cap will receive a daily amount of [[Allagan Tomestones]]. For those whose level cap is 50, [[Allagan Tomestone of Poetics]] are awarded. For those whose level cap is 70, [[Allagan Tomestone of Verity]] will be awarded as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Duty Roulette: Trials==&lt;br /&gt;
Duty Roulette: Trials will put the player into a random [[trial]] that they have unlocked. It is unlocked on completion of two or more trials in the roulette. &lt;br /&gt;
&lt;br /&gt;
As of patch 3.4, the following trials make up this roulette:&lt;br /&gt;
*[[Cape Westwind]]&lt;br /&gt;
*[[The Bowl of Embers (Hard)]]&lt;br /&gt;
*[[Battle on the Big Bridge]]&lt;br /&gt;
*[[A Relic Reborn: The Chimera]]&lt;br /&gt;
*[[A Relic Reborn: The Hydra]]&lt;br /&gt;
*[[The Howling Eye (Hard)]]&lt;br /&gt;
*[[Thornmarch (Hard)]]&lt;br /&gt;
*[[The Navel (Hard)]]&lt;br /&gt;
*[[The Whorleater (Hard)]]&lt;br /&gt;
*[[The Striking Tree (Hard)]]&lt;br /&gt;
*[[The Dragon&#039;s Neck]]&lt;br /&gt;
*[[The Akh Afah Amphitheatre (Hard)]]&lt;br /&gt;
*[[The Chrysalis]]&lt;br /&gt;
*[[Battle in the Big Keep]]&lt;br /&gt;
*[[The Steps of Faith]]&lt;br /&gt;
*[[Thok ast Thok (Hard)]]&lt;br /&gt;
*[[The Limitless Blue (Hard)]]&lt;br /&gt;
*[[The Singularity Reactor]]&lt;br /&gt;
*[[Containment Bay S1T7]]&lt;br /&gt;
*[[The Final Steps of Faith]]&lt;br /&gt;
*[[Containment Bay P1T6]]&lt;br /&gt;
&lt;br /&gt;
==Duty Roulette: Main Scenario==&lt;br /&gt;
Duty Roulette: Main Scenario will place the player into one of the two [[Dungeons#Full Party (8 Players)|full party dungeons]] from the finale of the main storyline quest: [[Castrum Meridianum]] and [[The Praetorium]]. Completing both dungeons is necessary to unlock this roulette. Characters must be level 50 and have an average item level of 42 to join.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Duty Roulette: Guildhests==&lt;br /&gt;
Duty Roulette: Guildhests places the player into a random [[guildhest]] the player has unlocked. Players can begin to participate in this Duty Roulette at level 10 or higher. The Roulette unlocks automatically when you unlock at least two Guildhests. &lt;br /&gt;
&lt;br /&gt;
Higher level guildhests are unlocked when players complete the previous set and are at least the same level as the next set, in increments of 5 levels until level 40.&lt;br /&gt;
&lt;br /&gt;
==Duty Roulette: Frontline==&lt;br /&gt;
&lt;br /&gt;
Duty Roulette: Frontline places the player into one of the Frontline PvP maps. Players must be at least level 50 to use this Roulette.&lt;br /&gt;
&lt;br /&gt;
Level 50-59 players can be placed into either:&lt;br /&gt;
*[[Borderland Ruins (Secure)]]&lt;br /&gt;
*[[Borderland Ruins (Slaughter)]]&lt;br /&gt;
&lt;br /&gt;
Level 60 players can be placed into any of the above two or:&lt;br /&gt;
*[[Seal Rock (Seize)]]&lt;br /&gt;
*[[The Fields of Glory (Shatter)]]&lt;br /&gt;
&lt;br /&gt;
==Duty Roulette: Mentor==&lt;br /&gt;
{{See also|Mentor System}}&lt;br /&gt;
Introduced in patch 3.2, Mentor Roulette allows [[mentor]]s to join duties that are struggling to find members. Players can earn exclusive [[achievements]] from participating in this roulette.&lt;br /&gt;
&lt;br /&gt;
Players using this Roulette must be level 60 and have at least an average item level of 230.&lt;br /&gt;
&lt;br /&gt;
The following content must have been cleared:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dungeons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sastasha / The Tam-Tara Deepcroft / Copperbell Mines / Halatali / The Thousand Maws of Toto-Rak / Haukke Manor / Brayflox&#039;s Longstop / The Sunken Temple of Qarn / Cutter&#039;s Cry / The Stone Vigil / Dzemael Darkhold / The Aurum Vale / The Wanderer&#039;s Palace / Amdapor Keep / Castrum Meridianum / The Praetorium / Pharos Sirius / Copperbell Mines (Hard) / Haukke Manor (Hard) / The Lost City of Amdapor / Halatali (Hard) / Brayflox&#039;s Longstop (Hard) / Hullbreaker Isle / The Tam-Tara Deepcroft (Hard) / The Stone Vigil (Hard) / Snowcloak / Sastasha (Hard) / The Sunken Temple of Qarn (Hard) / The Keeper of the Lake / The Wanderer&#039;s Palace (Hard) / Amdapor Keep (Hard) / The Dusk Vigil / Sohm Al / The Aery / The Vault / The Great Gubal Library / The Aetherochemical Research Facility / Neverreap / The Fractal Continuum / Saint Mocianne&#039;s Arboretum / Pharos Sirius (Hard) / The Antitower / The Lost City of Amdapor (Hard) / Sohr Khai / Hullbreaker Isle (Hard) / Xelphatol / The Great Gubal Library (Hard)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guildhests&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Basic Training: Enemy Parties / Under the Armor / Basic Training: Enemy Strongholds / Hero on the Halfshell / Pulling Poison Posies / Stinging Back / All&#039;s Well that Ends in the Well / Flicking Sticks and Taking Names / More than a Feeler / Annoy the Void / Shadow and Claw / Long Live the Queen / Ward Up / Solemn Trinity&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trials&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Bowl of Embers / The Navel / The Howling Eye / Cape Westwind / The Chrysalis / The Steps of Faith / A Relic Reborn: The Chimera / A Relic Reborn: The Hydra / Battle on the Big Bridge / The Dragon&#039;s Neck / Urth&#039;s Fount / Battle in the Big Keep / The Bowl of Embers (Hard) / The Howling Eye (Hard) / The Navel (Hard) / Thornmarch (Hard) / The Whorleater (Hard) / The Striking Tree (Hard) / Akh Afah Amphitheatre (Hard) / The Minstrel&#039;s Ballad: Ultima&#039;s Bane / The Howling Eye (Extreme) / The Navel (Extreme) / The Bowl of Embers (Extreme) / Thornmarch (Extreme) / The Whorleater (Extreme) / The Striking Tree (Extreme) / Akh Afah Amphitheatre (Extreme) / Thok ast Thok (Hard) / The Limitless Blue (Hard) / The Singularity Reactor / Containment Bay S1T7 / The Final Steps of Faith / Containment Bay P1T6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raids&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Labyrinth of the Ancients / Syrcus Tower / The World of Darkness / The Void Ark / The Weeping City of Mhach / Alexander - The Fist of the Father / Alexander - The Cuff of the Father / Alexander - The Arm of the Father / Alexander - The Burden of the Father / Alexander - The Fist of the Son / Alexander - The Cuff of the Son / Alexander - The Arm of the Son / Alexander - The Burden of the Son / Alexander - The Eyes of the Creator / Alexander - The Breath of the Creator / Alexander - The Heart of the Creator / Alexander - The Soul of the Creator&lt;/div&gt;</summary>
		<author><name>Bidaum92</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Duty_Roulette&amp;diff=136451</id>
		<title>Duty Roulette</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Duty_Roulette&amp;diff=136451"/>
		<updated>2017-08-17T17:45:59Z</updated>

		<summary type="html">&lt;p&gt;Bidaum92: /* Duty Roulette: Trials */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{main|Duties}}&lt;br /&gt;
[[File:Duty_finder_duty_roulette.png|400px|thumb|Duty Roulette in the [[Duty Finder]]]]&lt;br /&gt;
Duty Roulette is a feature for the [[Duty Finder]] first introduced in the patch 2.1. Duty Roulette allows the player to participate in randomized [[duties]]. Since patch 2.1, various additional roulette modes have been added or changed to reflect the changing state of the game.&lt;br /&gt;
&lt;br /&gt;
Duty Roulette is divided into several categories:  [[#Duty Roulette: Expert|Expert]], [[#Duty Roulette: Level 50/60|Level 50/60]], [[#Duty Roulette: Leveling|Leveling]], [[#Duty Roulette: Trials|Trials]], [[#Duty Roulette: Main Scenario Roulette|Main Scenario]], [[#Duty Roulette: Guildhest|Guildhests]], [[#Duty Roulette: Frontline|Frontline]], and [[#Duty Roulette: Mentor|Mentor]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Players must queue alone for Frontline and Mentor roulettes. If role requirements are met, Trials roulette allows one to eight players to queue as a group, and all other roulettes allow one to four players to queue as a group.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Rewards for Duty Roulette==&lt;br /&gt;
The Duty Roulette offers a daily reward that give the players a combination of experience, [[Grand Company]] [[Company Seals|Seals]], [[Gil]], [[Allagan Tomestone of Poetics]],  and/or [[Allagan Tomestone of Verity]], depending on the type of duty and the level of job when entering the queue. The type and number of Tomestones available for each roulette often changes with new patch content.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot;| [[Allagan Tomestone of Poetics|Daily Poetics]]&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot;| [[Allagan Tomestone of Verity|Daily Verity]]&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot;| [[Gil|Daily Gil]]&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot;| [[Company Seals|Daily Seals]]&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot;| &amp;quot;In Need&amp;quot; Bonus &lt;br /&gt;
|-&lt;br /&gt;
| [[Duty_Roulette#Duty_Roulette:_Expert|Expert]]&lt;br /&gt;
| -&lt;br /&gt;
| {{Tomestone Reward|Verity|80}}&lt;br /&gt;
| [[File:gilicon.png|link=Gil|20px|Gil]] ???&lt;br /&gt;
| -&lt;br /&gt;
| [[File:gilicon.png|link=Gil|20px|Gil]] 6300&lt;br /&gt;
|-&lt;br /&gt;
| [[Duty_Roulette#Duty_Roulette:_Level_50/60|Level 50/60]]&lt;br /&gt;
| {{Tomestone Reward|Poetics|100}}&lt;br /&gt;
| {{Tomestone Reward|Verity|120}}&lt;br /&gt;
| [[File:gilicon.png|link=Gil|20px|Gil]] ???&lt;br /&gt;
| -&lt;br /&gt;
| [[File:gilicon.png|link=Gil|20px|Gil]] 5400&lt;br /&gt;
|-&lt;br /&gt;
| [[Duty_Roulette#Duty_Roulette:_Leveling|Leveling]]&lt;br /&gt;
| -&lt;br /&gt;
| {{Tomestone Reward|Verity|100}}&lt;br /&gt;
| [[File:gilicon.png|link=Gil|20px|Gil]] ???&lt;br /&gt;
| [[File:Storm seals icon1.png|link=Company Seals|20px|Seal]] 588&lt;br /&gt;
| [[File:gilicon.png|link=Gil|20px|Gil]] 10500 &amp;amp; [[File:Storm seals icon1.png|link=Company Seals|20px|Seal]] 2940&lt;br /&gt;
|-&lt;br /&gt;
| [[Duty_Roulette#Duty_Roulette:_Trials|Trials]]&lt;br /&gt;
| -&lt;br /&gt;
| {{Tomestone Reward|Verity|60}}&lt;br /&gt;
| [[File:gilicon.png|link=Gil|20px|Gil]] ???&lt;br /&gt;
| -&lt;br /&gt;
| [[File:gilicon.png|link=Gil|20px|Gil]] 3780&lt;br /&gt;
|-&lt;br /&gt;
| [[Main Scenario Quests|Main Scenario]]&lt;br /&gt;
| {{Tomestone Reward|Poetics|120}}&lt;br /&gt;
| -&lt;br /&gt;
| [[File:gilicon.png|link=Gil|20px|Gil]] ???&lt;br /&gt;
| -&lt;br /&gt;
| [[File:gilicon.png|link=Gil|20px|Gil]] 6300&lt;br /&gt;
|-&lt;br /&gt;
| [[Guildhests]]&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [[File:gilicon.png|link=Gil|20px|Gil]] ???&lt;br /&gt;
| [[File:Storm seals icon1.png|link=Company Seals|20px|Seal]] 371&lt;br /&gt;
| [[File:gilicon.png|link=Gil|20px|Gil]] 1575 &amp;amp; [[File:Storm seals icon1.png|link=Company Seals|20px|Seal]] 185&lt;br /&gt;
|-&lt;br /&gt;
| [[Duty_Roulette#Duty_Roulette:_Frontline|Frontline]]&lt;br /&gt;
| -&lt;br /&gt;
| {{Tomestone Reward|Verity|50}}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Duty_Roulette#Duty_Roulette:_Mentor|Mentor]]&lt;br /&gt;
| {{Tomestone Reward|Poetics|???}}&lt;br /&gt;
| {{Tomestone Reward|Verity|???}}&lt;br /&gt;
| [[File:gilicon.png|link=Gil|20px|Gil]] ???&lt;br /&gt;
| -&lt;br /&gt;
| [[File:gilicon.png|link=Gil|20px|Gil]] 5400&lt;br /&gt;
|}&lt;br /&gt;
*Tomestone rewards are only given to players who are at the level cap.&lt;br /&gt;
*The Gil amounts and Company Seals given, where they are known, are based on a level 70 class. Lower level players will receive a smaller bonus than those listed.&lt;br /&gt;
*The &#039;&#039;&#039;&amp;quot;In Need&amp;quot;&#039;&#039;&#039; Bonus is given to the party role (Tank, Healer or DPS) that is most needed for the [[Duties]] in that category, but players &#039;&#039;&#039;must queue individually&#039;&#039;&#039; in order to qualify. The bonus stacks with the daily rewards, and is received every time a player completes a roulette while meeting the requirements, even if they have already earned the daily reward.&lt;br /&gt;
*Duty Finder: Frontline also awards 600 PvP experience points and 1000 Wolf&#039;s Marks once per day.&lt;br /&gt;
&lt;br /&gt;
==Duty Roulette: Expert==&lt;br /&gt;
The Duty Roulette: Expert places the player into one of the [[Dungeons#Light_Party_.284_Players.29|light party dungeons]] that were released in the latest patch. This roulette will only become available after &#039;&#039;&#039;unlocking&#039;&#039;&#039; and &#039;&#039;&#039;completing&#039;&#039;&#039; all of the dungeons in the roulette. &lt;br /&gt;
&lt;br /&gt;
The following dungeons must be completed:&lt;br /&gt;
* [[Ala Mhigo (Dungeon)]]&lt;br /&gt;
* [[Kugane Castle]]&lt;br /&gt;
* [[The Temple of the Fist]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Players must have an average item level of 280 or greater.&lt;br /&gt;
&lt;br /&gt;
==Duty Roulette: Level 50/60==&lt;br /&gt;
Duty Roulette: Level 50 will put the player into a random level 50 [[Dungeons#End Game|light party dungeon]]. Unlike Duty Roulette: Leveling, the roulette will only become available after &#039;&#039;&#039;unlocking&#039;&#039;&#039; and &#039;&#039;&#039;completing&#039;&#039;&#039; all the level 50 dungeons in the roulette.&lt;br /&gt;
&lt;br /&gt;
The following dungeons make up the Level 50/60 Duty Roulette:&lt;br /&gt;
&lt;br /&gt;
===Level 50 Dungeons===&lt;br /&gt;
*[[The Wanderer&#039;s Palace]]&lt;br /&gt;
*[[Amdapor Keep]]&lt;br /&gt;
*[[Pharos Sirius]]&lt;br /&gt;
*[[Copperbell Mines (Hard)]]&lt;br /&gt;
*[[Haukke Manor (Hard)]]&lt;br /&gt;
*[[The Lost City of Amdapor]]&lt;br /&gt;
*[[Halatali (Hard)]]&lt;br /&gt;
*[[Brayflox&#039;s Longstop (Hard)]]&lt;br /&gt;
*[[Hullbreaker Isle]]&lt;br /&gt;
*[[Tam-Tara Deepcroft (Hard)]] &lt;br /&gt;
*[[Stone Vigil (Hard)]]&lt;br /&gt;
*[[Snowcloak]]&lt;br /&gt;
*[[Sastasha (Hard)]]&lt;br /&gt;
*[[The Sunken Temple of Qarn (Hard)]].&lt;br /&gt;
*[[The Keeper of the Lake]]&lt;br /&gt;
*[[The Wanderer&#039;s Palace (Hard)]]&lt;br /&gt;
*[[Amdapor Keep (Hard)]] &lt;br /&gt;
&lt;br /&gt;
===Level 60 Dungeons===&lt;br /&gt;
*[[The Aetherochemical Research Facility]]&lt;br /&gt;
*[[The Fractal Continuum]]&lt;br /&gt;
*[[Neverreap]]&lt;br /&gt;
*[[Saint Mocianne&#039;s Arboretum]]&lt;br /&gt;
*[[Pharos Sirius (Hard)]]&lt;br /&gt;
*[[The Antitower]]&lt;br /&gt;
*[[The Lost City of Amdapor (Hard)]]&lt;br /&gt;
*[[Sohr Khai]]&lt;br /&gt;
*[[Hullbreaker Isle (Hard)]]&lt;br /&gt;
*[[Xelphatol]]&lt;br /&gt;
*[[The Great Gubal Library (Hard)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Players must have an average item level of 90 or greater.&lt;br /&gt;
&lt;br /&gt;
As of patch 3.1, experience is now also awarded on the defeat of enemies and bosses and for completion of the duty if the player is not at level cap.&lt;br /&gt;
&lt;br /&gt;
==Duty Roulette: Leveling==&lt;br /&gt;
The Duty Roulette: Leveling will put the player into a random [[Dungeons#Light_Party_.284_Players.29|light party dungeon]] or [[Trials#A_Realm_Reborn_.28Level_1_-_50.29|light party trial]] that the player has unlocked which are not included in [[Duty_Roulette#Duty_Roulette:_Level_50|Duty Roulette: Level 50]] or [[Duty_Roulette#Duty_Roulette:_Level_60|Duty Roulette: Level 60]]. &lt;br /&gt;
&lt;br /&gt;
To unlock Duty Roulette: Leveling players must have completed both [[Sastasha]] and [[The Tam-Tara Deepcroft]] dungeons in the A Realm Reborn Main Scenario, as a minimum of two dungeons are required for the roulette. Players must also be at least level 16 in order to use Duty Roulette: Leveling and will be placed into any unlocked dungeon or trial up to, and including, their current class level.&lt;br /&gt;
&lt;br /&gt;
The daily reward for Duty Roulette depends on your character&#039;s level at the time of signing up. Players not at level cap will receive experience points along with [[Company Seals]] and [[Gil]]. These players will also receive additional experience based on the difference between their actual level and the level of the dungeon or trial completed, with a further amount given based on the character&#039;s actual level. &lt;br /&gt;
&lt;br /&gt;
Players who are at the level cap will receive a daily amount of [[Allagan Tomestones]]. For those whose level cap is 50, [[Allagan Tomestone of Poetics]] are awarded. For those whose level cap is 70, [[Allagan Tomestone of Verity]] will be awarded as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Duty Roulette: Trials==&lt;br /&gt;
Duty Roulette: Trials will put the player into a random [[trial]] that they have unlocked. It is unlocked on completion of two or more trials in the roulette. &lt;br /&gt;
&lt;br /&gt;
As of patch 3.4, the following trials make up this roulette:&lt;br /&gt;
*[[Cape Westwind]]&lt;br /&gt;
*[[The Bowl of Embers (Hard)]]&lt;br /&gt;
*[[Battle on the Big Bridge]]&lt;br /&gt;
*[[A Relic Reborn: The Chimera]]&lt;br /&gt;
*[[A Relic Reborn: The Hydra]]&lt;br /&gt;
*[[The Howling Eye (Hard)]]&lt;br /&gt;
*[[Thornmarch (Hard)]]&lt;br /&gt;
*[[The Navel (Hard)]]&lt;br /&gt;
*[[The Whorleater (Hard)]]&lt;br /&gt;
*[[The Striking Tree (Hard)]]&lt;br /&gt;
*[[The Dragon&#039;s Neck]]&lt;br /&gt;
*[[The Akh Afah Amphitheatre (Hard)]]&lt;br /&gt;
*[[The Chrysalis]]&lt;br /&gt;
*[[Battle in the Big Keep]]&lt;br /&gt;
*[[The Steps of Faith]]&lt;br /&gt;
*[[Thok ast Thok (Hard)]]&lt;br /&gt;
*[[The Limitless Blue (Hard)]]&lt;br /&gt;
*[[The Singularity Reactor]]&lt;br /&gt;
*[[Containment Bay S1T7]]&lt;br /&gt;
*[[The Final Steps of Faith]]&lt;br /&gt;
*[[Containment Bay P1T6]]&lt;br /&gt;
&lt;br /&gt;
==Duty Roulette: Main Scenario==&lt;br /&gt;
Duty Roulette: Main Scenario will place the player into one of the two [[Dungeons#Full Party (8 Players)|full party dungeons]] from the finale of the main storyline quest: [[Castrum Meridianum]] and [[The Praetorium]]. Completing both dungeons is necessary to unlock this roulette. Characters must be level 50 and have an average item level of 42 to join.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Duty Roulette: Guildhests==&lt;br /&gt;
Duty Roulette: Guildhests places the player into a random [[guildhest]] the player has unlocked. Players can begin to participate in this Duty Roulette at level 10 or higher. The Roulette unlocks automatically when you unlock at least two Guildhests. &lt;br /&gt;
&lt;br /&gt;
Higher level guildhests are unlocked when players complete the previous set and are at least the same level as the next set, in increments of 5 levels until level 40.&lt;br /&gt;
&lt;br /&gt;
==Duty Roulette: Frontline==&lt;br /&gt;
&lt;br /&gt;
Duty Roulette: Frontline places the player into one of the Frontline PvP maps. Players must be at least level 50 to use this Roulette.&lt;br /&gt;
&lt;br /&gt;
Level 50-59 players can be placed into either:&lt;br /&gt;
*[[Borderland Ruins (Secure)]]&lt;br /&gt;
*[[Borderland Ruins (Slaughter)]]&lt;br /&gt;
&lt;br /&gt;
Level 60 players can be placed into any of the above two or:&lt;br /&gt;
*[[Seal Rock (Seize)]]&lt;br /&gt;
*[[The Fields of Glory (Shatter)]]&lt;br /&gt;
&lt;br /&gt;
==Duty Roulette: Mentor==&lt;br /&gt;
{{See also|Mentor System}}&lt;br /&gt;
Introduced in patch 3.2, Mentor Roulette allows [[mentor]]s to join duties that are struggling to find members. Players can earn exclusive [[achievements]] from participating in this roulette.&lt;br /&gt;
&lt;br /&gt;
Players using this Roulette must be level 60 and have at least an average item level of 230.&lt;br /&gt;
&lt;br /&gt;
The following content must have been cleared:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dungeons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sastasha / The Tam-Tara Deepcroft / Copperbell Mines / Halatali / The Thousand Maws of Toto-Rak / Haukke Manor / Brayflox&#039;s Longstop / The Sunken Temple of Qarn / Cutter&#039;s Cry / The Stone Vigil / Dzemael Darkhold / The Aurum Vale / The Wanderer&#039;s Palace / Amdapor Keep / Castrum Meridianum / The Praetorium / Pharos Sirius / Copperbell Mines (Hard) / Haukke Manor (Hard) / The Lost City of Amdapor / Halatali (Hard) / Brayflox&#039;s Longstop (Hard) / Hullbreaker Isle / The Tam-Tara Deepcroft (Hard) / The Stone Vigil (Hard) / Snowcloak / Sastasha (Hard) / The Sunken Temple of Qarn (Hard) / The Keeper of the Lake / The Wanderer&#039;s Palace (Hard) / Amdapor Keep (Hard) / The Dusk Vigil / Sohm Al / The Aery / The Vault / The Great Gubal Library / The Aetherochemical Research Facility / Neverreap / The Fractal Continuum / Saint Mocianne&#039;s Arboretum / Pharos Sirius (Hard) / The Antitower / The Lost City of Amdapor (Hard) / Sohr Khai / Hullbreaker Isle (Hard) / Xelphatol / The Great Gubal Library (Hard)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guildhests&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Basic Training: Enemy Parties / Under the Armor / Basic Training: Enemy Strongholds / Hero on the Halfshell / Pulling Poison Posies / Stinging Back / All&#039;s Well that Ends in the Well / Flicking Sticks and Taking Names / More than a Feeler / Annoy the Void / Shadow and Claw / Long Live the Queen / Ward Up / Solemn Trinity&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trials&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Bowl of Embers / The Navel / The Howling Eye / Cape Westwind / The Chrysalis / The Steps of Faith / A Relic Reborn: The Chimera / A Relic Reborn: The Hydra / Battle on the Big Bridge / The Dragon&#039;s Neck / Urth&#039;s Fount / Battle in the Big Keep / The Bowl of Embers (Hard) / The Howling Eye (Hard) / The Navel (Hard) / Thornmarch (Hard) / The Whorleater (Hard) / The Striking Tree (Hard) / Akh Afah Amphitheatre (Hard) / The Minstrel&#039;s Ballad: Ultima&#039;s Bane / The Howling Eye (Extreme) / The Navel (Extreme) / The Bowl of Embers (Extreme) / Thornmarch (Extreme) / The Whorleater (Extreme) / The Striking Tree (Extreme) / Akh Afah Amphitheatre (Extreme) / Thok ast Thok (Hard) / The Limitless Blue (Hard) / The Singularity Reactor / Containment Bay S1T7 / The Final Steps of Faith / Containment Bay P1T6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raids&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Labyrinth of the Ancients / Syrcus Tower / The World of Darkness / The Void Ark / The Weeping City of Mhach / Alexander - The Fist of the Father / Alexander - The Cuff of the Father / Alexander - The Arm of the Father / Alexander - The Burden of the Father / Alexander - The Fist of the Son / Alexander - The Cuff of the Son / Alexander - The Arm of the Son / Alexander - The Burden of the Son / Alexander - The Eyes of the Creator / Alexander - The Breath of the Creator / Alexander - The Heart of the Creator / Alexander - The Soul of the Creator&lt;/div&gt;</summary>
		<author><name>Bidaum92</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Raising&amp;diff=136324</id>
		<title>Chocobo Raising</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Raising&amp;diff=136324"/>
		<updated>2017-08-12T14:46:49Z</updated>

		<summary type="html">&lt;p&gt;Bidaum92: /* Food Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:chocobo raising1.jpg|350px|right]]&lt;br /&gt;
[[File:chocobo raising2.jpg|350px|right]]&lt;br /&gt;
{{See also|Chocobo|Chocobo Companion|Chocobo Colors}}&lt;br /&gt;
Chocobo Raising will allow players to improve and customize their [[Chocobo]] [[Companions]]. With chocobo raising, players will be able to increase their chocobo companions beyond Rank 10 and up to Rank 20.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note that this is NOT the [[Chocobo Racing]]&#039;s Raising or Breeding. That is a separate system. See [[Chocobo Racing]] for more Info.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Item-B1&lt;br /&gt;
|Unique = &lt;br /&gt;
|Image = chocobo stable icon1.png&lt;br /&gt;
|Name = Chocobo Stable&lt;br /&gt;
|Type = Outdoor Furnishing&lt;br /&gt;
|Stack = &lt;br /&gt;
|Recast = &lt;br /&gt;
|Description = A simple stable large enough for keeping and raising as many chocobos as you can imagine (if 512 is the maximum number you can imagine).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;※One per estate only.&lt;br /&gt;
|Exchange = &lt;br /&gt;
|ObjectType = Other&lt;br /&gt;
|Gil = 3,000&lt;br /&gt;
}}&lt;br /&gt;
==Unlock==&lt;br /&gt;
===Quest===&lt;br /&gt;
Players must complete the level 30 [[quests|quest]] [[Bird in Hand]]. Players can begin the quest by talking to [[Luquelot]] in [[Central Shroud]] (x20,y21). &lt;br /&gt;
&lt;br /&gt;
*Players need to complete [[My Feisty Little Chocobo]] and have access to a [[Housing|House]].&lt;br /&gt;
&lt;br /&gt;
===Stable===&lt;br /&gt;
To begin raising a chocobo, players must first acquire a [[Chocobo Stable]], which can be purchased from the housing merchant NPC in any residential area.&lt;br /&gt;
&lt;br /&gt;
* When your chocobo is in the Stable, you cannot mount him or summon him to battle. The companion menu is also not available when your chocobo is stabled.&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
Your chocobo, as well as those of your free company members, can be trained while stabled to earn experience points. Chocobos can be trained once per hour, and will demand one of the following fruits or vegetables as a reward for their efforts:&lt;br /&gt;
&lt;br /&gt;
[[Krakka Root]], [[Curiel Root]], [[Sylkis Bud]], [[Mimett Gourd]], [[Tantalplant]], [[Pahsana Fruit]], [[Thavnairian Onion]]&lt;br /&gt;
&lt;br /&gt;
*Experience granted will be the same regardless of the item selected, though stable conditions may affect experience gains. These fruits and vegetables can be obtained through [[gardening]].&lt;br /&gt;
&lt;br /&gt;
If you reward your chocobo with the same food repeatedly, that fruit or vegetable will become the chocobo&#039;s favorite feed. &lt;br /&gt;
&lt;br /&gt;
*You may change your chocobo&#039;s favorite feed if you so desire by repeatedly rewarding your chocobo with a different snack after training.&lt;br /&gt;
===Food Effects===&lt;br /&gt;
See &#039;&#039;&#039;[[Chocobo Colors]]&#039;&#039;&#039; for [[Chocobo Colors#Snacks|Snacks]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Food&lt;br /&gt;
! Normal Effect            &lt;br /&gt;
! Favorite Effect&lt;br /&gt;
! Source&lt;br /&gt;
|-&lt;br /&gt;
|[[Curiel Root]] || Companion EXP Up || Companion EXP Up II || Gardening&lt;br /&gt;
|-&lt;br /&gt;
|[[Sylkis Bud]] || Companion Attack Up || Companion Attack Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mimett Gourd]] || Companion Healing Potency Up || Companion Healing Potency Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tantalplant]] || Companion Maximum HP Up || Companion Maximum HP Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pahsana Fruit]] || Companion Enmity Up || Companion Enmity Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Krakka Root]] || N/A || N/A || Gardening]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rank 10+===&lt;br /&gt;
If your chocobo is Rank 10 or higher, you will need to give it [[Thavnairian Onion]]. Each Thavnairian Onion increases the maximum rank of the chocobo by 1. The highest rank achievable is Rank 20.&lt;br /&gt;
&lt;br /&gt;
==Stable Maintenance==&lt;br /&gt;
As you and your free company members continue to use the chocobo stable, it will begin to accumulate dirt and grime. Stable cleanliness is reflected by one of three conditions: good, fair, or poor. The conditions of the stable can be confirmed by accessing the stable. Keep your stable clean to ensure that chocobo training is effective, yielding the most experience.&lt;br /&gt;
&lt;br /&gt;
To clean the stable, access the chocobo stable interface and select Clean Stable. You will need a [[Magicked Stable Broom]] to perform this action.&lt;/div&gt;</summary>
		<author><name>Bidaum92</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sylkis_Bud&amp;diff=133970</id>
		<title>Sylkis Bud</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sylkis_Bud&amp;diff=133970"/>
		<updated>2017-07-22T16:54:18Z</updated>

		<summary type="html">&lt;p&gt;Bidaum92: /* Purchased From */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item-B1&lt;br /&gt;
|Unique = &lt;br /&gt;
|Image = sylkis bud icon1.png&lt;br /&gt;
|Name = Sylkis Bud&lt;br /&gt;
|Type = Miscellany&lt;br /&gt;
|Stack = 99&lt;br /&gt;
|Recast = &lt;br /&gt;
|Description = An artichoke-like flower found growing on a majority of the Cieldalaes. While too bitter for most people&#039;s tastes, chocobos are known to enjoy the flavor, and thus the meaty buds are often used as fodder for the animals.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Increases your chocobo companion&#039;s attack potency.&lt;br /&gt;
|Exchange = &lt;br /&gt;
|ObjectType =Other&lt;br /&gt;
|Gil = 6&lt;br /&gt;
}}&lt;br /&gt;
[[Sylkis Bud]] is a [[Miscellany]] [[item]]. It is used for ????&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Obtained By==&lt;br /&gt;
[[Types of Seeds|Gardening]] with [[Sylkis Bud Seeds]]&lt;br /&gt;
===Purchased From===&lt;br /&gt;
[[Vath_Stickpeddler|Vath Stickpeddler]]&lt;br /&gt;
&lt;br /&gt;
===Dropped By===&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
Sylkis Bud is a [[Chocobo Raising#Training|Chocobo Food]] that can be used to [[Chocobo Raising#Training|train]] or to give your summoned [[Chocobo Companion]] an attack power boost&lt;/div&gt;</summary>
		<author><name>Bidaum92</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sylkis_Bud&amp;diff=133969</id>
		<title>Sylkis Bud</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sylkis_Bud&amp;diff=133969"/>
		<updated>2017-07-22T16:53:58Z</updated>

		<summary type="html">&lt;p&gt;Bidaum92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item-B1&lt;br /&gt;
|Unique = &lt;br /&gt;
|Image = sylkis bud icon1.png&lt;br /&gt;
|Name = Sylkis Bud&lt;br /&gt;
|Type = Miscellany&lt;br /&gt;
|Stack = 99&lt;br /&gt;
|Recast = &lt;br /&gt;
|Description = An artichoke-like flower found growing on a majority of the Cieldalaes. While too bitter for most people&#039;s tastes, chocobos are known to enjoy the flavor, and thus the meaty buds are often used as fodder for the animals.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Increases your chocobo companion&#039;s attack potency.&lt;br /&gt;
|Exchange = &lt;br /&gt;
|ObjectType =Other&lt;br /&gt;
|Gil = 6&lt;br /&gt;
}}&lt;br /&gt;
[[Sylkis Bud]] is a [[Miscellany]] [[item]]. It is used for ????&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Obtained By==&lt;br /&gt;
[[Types of Seeds|Gardening]] with [[Sylkis Bud Seeds]]&lt;br /&gt;
===Purchased From===&lt;br /&gt;
[[Vath_Stickpeddler|Vath Stickpeddler]]&lt;br /&gt;
{{NPC Infobox&lt;br /&gt;
| image = vath stickpeddler1.jpg&lt;br /&gt;
| Type = [[Vendor NPC]]&lt;br /&gt;
| Subtype =  &lt;br /&gt;
| Gender = &lt;br /&gt;
| Race = [[??]] - [[??]]&lt;br /&gt;
| Affiliation = [[None]]&lt;br /&gt;
| Description = &lt;br /&gt;
| Extra = &lt;br /&gt;
}}&lt;br /&gt;
===Dropped By===&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
Sylkis Bud is a [[Chocobo Raising#Training|Chocobo Food]] that can be used to [[Chocobo Raising#Training|train]] or to give your summoned [[Chocobo Companion]] an attack power boost&lt;/div&gt;</summary>
		<author><name>Bidaum92</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sylkis_Bud&amp;diff=133968</id>
		<title>Sylkis Bud</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sylkis_Bud&amp;diff=133968"/>
		<updated>2017-07-22T16:53:02Z</updated>

		<summary type="html">&lt;p&gt;Bidaum92: /* Purchased From */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item-B1&lt;br /&gt;
|Unique = &lt;br /&gt;
|Image = sylkis bud icon1.png&lt;br /&gt;
|Name = Sylkis Bud&lt;br /&gt;
|Type = Miscellany&lt;br /&gt;
|Stack = 99&lt;br /&gt;
|Recast = &lt;br /&gt;
|Description = An artichoke-like flower found growing on a majority of the Cieldalaes. While too bitter for most people&#039;s tastes, chocobos are known to enjoy the flavor, and thus the meaty buds are often used as fodder for the animals.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Increases your chocobo companion&#039;s attack potency.&lt;br /&gt;
|Exchange = &lt;br /&gt;
|ObjectType =Other&lt;br /&gt;
|Gil = 6&lt;br /&gt;
}}&lt;br /&gt;
[[Sylkis Bud]] is a [[Miscellany]] [[item]]. It is used for ????&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Obtained By==&lt;br /&gt;
[[Types of Seeds|Gardening]] with [[Sylkis Bud Seeds]]&lt;br /&gt;
===Purchased From===&lt;br /&gt;
[[Vath_Stickpeddler|Vath Stickpeddler]]&lt;br /&gt;
&lt;br /&gt;
===Dropped By===&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
Sylkis Bud is a [[Chocobo Raising#Training|Chocobo Food]] that can be used to [[Chocobo Raising#Training|train]] or to give your summoned [[Chocobo Companion]] an attack power boost&lt;/div&gt;</summary>
		<author><name>Bidaum92</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Raising&amp;diff=131908</id>
		<title>Chocobo Raising</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Raising&amp;diff=131908"/>
		<updated>2017-07-15T06:27:55Z</updated>

		<summary type="html">&lt;p&gt;Bidaum92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:chocobo raising1.jpg|350px|right]]&lt;br /&gt;
[[File:chocobo raising2.jpg|350px|right]]&lt;br /&gt;
{{See also|Chocobo|Chocobo Companion|Chocobo Colors}}&lt;br /&gt;
Chocobo Raising will allow players to improve and customize their [[Chocobo]] [[Companions]]. With chocobo raising, players will be able to increase their chocobo companions beyond Rank 10 and up to Rank 20.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note that this is NOT the [[Chocobo Racing]]&#039;s Raising or Breeding. That is a separate system. See [[Chocobo Racing]] for more Info.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Item-B1&lt;br /&gt;
|Unique = &lt;br /&gt;
|Image = chocobo stable icon1.png&lt;br /&gt;
|Name = Chocobo Stable&lt;br /&gt;
|Type = Outdoor Furnishing&lt;br /&gt;
|Stack = &lt;br /&gt;
|Recast = &lt;br /&gt;
|Description = A simple stable large enough for keeping and raising as many chocobos as you can imagine (if 512 is the maximum number you can imagine).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;※One per estate only.&lt;br /&gt;
|Exchange = &lt;br /&gt;
|ObjectType = Other&lt;br /&gt;
|Gil = 3,000&lt;br /&gt;
}}&lt;br /&gt;
==Unlock==&lt;br /&gt;
===Quest===&lt;br /&gt;
Players must complete the level 30 [[quests|quest]] [[Bird in Hand]]. Players can begin the quest by talking to [[Luquelot]] in [[Central Shroud]] (x20,y21). &lt;br /&gt;
&lt;br /&gt;
*Players need to complete [[My Feisty Little Chocobo]] and have access to a [[Housing|House]].&lt;br /&gt;
&lt;br /&gt;
===Stable===&lt;br /&gt;
To begin raising a chocobo, players must first acquire a [[Chocobo Stable]], which can be purchased from the housing merchant NPC in any residential area.&lt;br /&gt;
&lt;br /&gt;
* When your chocobo is in the Stable, you cannot mount him or summon him to battle. The companion menu is also not available when your chocobo is stabled.&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
Your chocobo, as well as those of your free company members, can be trained while stabled to earn experience points. Chocobos can be trained once per hour, and will demand one of the following fruits or vegetables as a reward for their efforts:&lt;br /&gt;
&lt;br /&gt;
[[Krakka Root]], [[Curiel Root]], [[Sylkis Bud]], [[Mimett Gourd]], [[Tantalplant]], [[Pahsana Fruit]], [[Thavnairian Onion]]&lt;br /&gt;
&lt;br /&gt;
*Experience granted will be the same regardless of the item selected, though stable conditions may affect experience gains. These fruits and vegetables can be obtained through [[gardening]].&lt;br /&gt;
&lt;br /&gt;
If you reward your chocobo with the same food repeatedly, that fruit or vegetable will become the chocobo&#039;s favorite feed. &lt;br /&gt;
&lt;br /&gt;
*You may change your chocobo&#039;s favorite feed if you so desire by repeatedly rewarding your chocobo with a different snack after training.&lt;br /&gt;
===Food Effects===&lt;br /&gt;
See &#039;&#039;&#039;[[Chocobo Colors]]&#039;&#039;&#039; for [[Chocobo Colors#Snacks|Snacks]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Food&lt;br /&gt;
! Normal Effect            &lt;br /&gt;
! Favorite Effect&lt;br /&gt;
! Source&lt;br /&gt;
|-&lt;br /&gt;
|[[Curiel Root]] || Companion EXP Up || Companion EXP Up II || Gardening&lt;br /&gt;
|-&lt;br /&gt;
|[[Sylkis Bud]] || Companion Attack Up || Companion Attack Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mimett Gourd]] || Companion Healing Potency Up || Companion Healing Potency Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tantalplant]] || Companion Maximum HP Up || Companion Maximum HP Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pahsana Fruit]] || Companion Enmity Up || Companion Enmity Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rank 10+===&lt;br /&gt;
If your chocobo is Rank 10 or higher, you will need to give it [[Thavnairian Onion]]. Each Thavnairian Onion increases the maximum rank of the chocobo by 1. The highest rank achievable is Rank 20.&lt;br /&gt;
&lt;br /&gt;
==Stable Maintenance==&lt;br /&gt;
As you and your free company members continue to use the chocobo stable, it will begin to accumulate dirt and grime. Stable cleanliness is reflected by one of three conditions: good, fair, or poor. The conditions of the stable can be confirmed by accessing the stable. Keep your stable clean to ensure that chocobo training is effective, yielding the most experience.&lt;br /&gt;
&lt;br /&gt;
To clean the stable, access the chocobo stable interface and select Clean Stable. You will need a [[Magicked Stable Broom]] to perform this action.&lt;/div&gt;</summary>
		<author><name>Bidaum92</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Raising&amp;diff=131907</id>
		<title>Chocobo Raising</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Raising&amp;diff=131907"/>
		<updated>2017-07-15T06:27:19Z</updated>

		<summary type="html">&lt;p&gt;Bidaum92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:chocobo raising1.jpg|350px|right]]&lt;br /&gt;
[[File:chocobo raising2.jpg|350px|right]]&lt;br /&gt;
{{See also|Chocobo|Chocobo Companion|Chocobo Colors}}&lt;br /&gt;
Chocobo Raising will allow players to improve and customize their [[Chocobo]] [[Companions]]. With chocobo raising, players will be able to increase their chocobo companions beyond Rank 10 and up to Rank 20.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note that this is NOT the [[Chocobo Racing]]&#039;s Raising or Breeding. That is a separate system. See [[Chocobo Racing]] for more Info.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
{{Item-B1&lt;br /&gt;
|Unique = &lt;br /&gt;
|Image = chocobo stable icon1.png&lt;br /&gt;
|Name = Chocobo Stable&lt;br /&gt;
|Type = Outdoor Furnishing&lt;br /&gt;
|Stack = &lt;br /&gt;
|Recast = &lt;br /&gt;
|Description = A simple stable large enough for keeping and raising as many chocobos as you can imagine (if 512 is the maximum number you can imagine).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;※One per estate only.&lt;br /&gt;
|Exchange = &lt;br /&gt;
|ObjectType = Other&lt;br /&gt;
|Gil = 3,000&lt;br /&gt;
}}&lt;br /&gt;
===Quest===&lt;br /&gt;
Players must complete the level 30 [[quests|quest]] [[Bird in Hand]]. Players can begin the quest by talking to [[Luquelot]] in [[Central Shroud]] (x20,y21). &lt;br /&gt;
&lt;br /&gt;
*Players need to complete [[My Feisty Little Chocobo]] and have access to a [[Housing|House]].&lt;br /&gt;
&lt;br /&gt;
===Stable===&lt;br /&gt;
To begin raising a chocobo, players must first acquire a [[Chocobo Stable]], which can be purchased from the housing merchant NPC in any residential area.&lt;br /&gt;
&lt;br /&gt;
* When your chocobo is in the Stable, you cannot mount him or summon him to battle. The companion menu is also not available when your chocobo is stabled.&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
Your chocobo, as well as those of your free company members, can be trained while stabled to earn experience points. Chocobos can be trained once per hour, and will demand one of the following fruits or vegetables as a reward for their efforts:&lt;br /&gt;
&lt;br /&gt;
[[Krakka Root]], [[Curiel Root]], [[Sylkis Bud]], [[Mimett Gourd]], [[Tantalplant]], [[Pahsana Fruit]], [[Thavnairian Onion]]&lt;br /&gt;
&lt;br /&gt;
*Experience granted will be the same regardless of the item selected, though stable conditions may affect experience gains. These fruits and vegetables can be obtained through [[gardening]].&lt;br /&gt;
&lt;br /&gt;
If you reward your chocobo with the same food repeatedly, that fruit or vegetable will become the chocobo&#039;s favorite feed. &lt;br /&gt;
&lt;br /&gt;
*You may change your chocobo&#039;s favorite feed if you so desire by repeatedly rewarding your chocobo with a different snack after training.&lt;br /&gt;
===Food Effects===&lt;br /&gt;
See &#039;&#039;&#039;[[Chocobo Colors]]&#039;&#039;&#039; for [[Chocobo Colors#Snacks|Snacks]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Food&lt;br /&gt;
! Normal Effect            &lt;br /&gt;
! Favorite Effect&lt;br /&gt;
! Source&lt;br /&gt;
|-&lt;br /&gt;
|[[Curiel Root]] || Companion EXP Up || Companion EXP Up II || Gardening&lt;br /&gt;
|-&lt;br /&gt;
|[[Sylkis Bud]] || Companion Attack Up || Companion Attack Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mimett Gourd]] || Companion Healing Potency Up || Companion Healing Potency Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tantalplant]] || Companion Maximum HP Up || Companion Maximum HP Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pahsana Fruit]] || Companion Enmity Up || Companion Enmity Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rank 10+===&lt;br /&gt;
If your chocobo is Rank 10 or higher, you will need to give it [[Thavnairian Onion]]. Each Thavnairian Onion increases the maximum rank of the chocobo by 1. The highest rank achievable is Rank 20.&lt;br /&gt;
&lt;br /&gt;
==Stable Maintenance==&lt;br /&gt;
As you and your free company members continue to use the chocobo stable, it will begin to accumulate dirt and grime. Stable cleanliness is reflected by one of three conditions: good, fair, or poor. The conditions of the stable can be confirmed by accessing the stable. Keep your stable clean to ensure that chocobo training is effective, yielding the most experience.&lt;br /&gt;
&lt;br /&gt;
To clean the stable, access the chocobo stable interface and select Clean Stable. You will need a [[Magicked Stable Broom]] to perform this action.&lt;/div&gt;</summary>
		<author><name>Bidaum92</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Raising&amp;diff=131906</id>
		<title>Chocobo Raising</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Raising&amp;diff=131906"/>
		<updated>2017-07-15T06:27:00Z</updated>

		<summary type="html">&lt;p&gt;Bidaum92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:chocobo raising1.jpg|350px|right]]&lt;br /&gt;
[[File:chocobo raising2.jpg|350px|right]]&lt;br /&gt;
{{See also|Chocobo|Chocobo Companion|Chocobo Colors}}&lt;br /&gt;
Chocobo Raising will allow players to improve and customize their [[Chocobo]] [[Companions]]. With chocobo raising, players will be able to increase their chocobo companions beyond Rank 10 and up to Rank 20.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note that this is NOT the [[Chocobo Racing]]&#039;s Raising or Breeding. That is a separate system. See [[Chocobo Racing]] for more Info.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Item-B1&lt;br /&gt;
|Unique = &lt;br /&gt;
|Image = chocobo stable icon1.png&lt;br /&gt;
|Name = Chocobo Stable&lt;br /&gt;
|Type = Outdoor Furnishing&lt;br /&gt;
|Stack = &lt;br /&gt;
|Recast = &lt;br /&gt;
|Description = A simple stable large enough for keeping and raising as many chocobos as you can imagine (if 512 is the maximum number you can imagine).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;※One per estate only.&lt;br /&gt;
|Exchange = &lt;br /&gt;
|ObjectType = Other&lt;br /&gt;
|Gil = 3,000&lt;br /&gt;
}}&lt;br /&gt;
==Unlock==&lt;br /&gt;
&lt;br /&gt;
===Quest===&lt;br /&gt;
Players must complete the level 30 [[quests|quest]] [[Bird in Hand]]. Players can begin the quest by talking to [[Luquelot]] in [[Central Shroud]] (x20,y21). &lt;br /&gt;
&lt;br /&gt;
*Players need to complete [[My Feisty Little Chocobo]] and have access to a [[Housing|House]].&lt;br /&gt;
&lt;br /&gt;
===Stable===&lt;br /&gt;
To begin raising a chocobo, players must first acquire a [[Chocobo Stable]], which can be purchased from the housing merchant NPC in any residential area.&lt;br /&gt;
&lt;br /&gt;
* When your chocobo is in the Stable, you cannot mount him or summon him to battle. The companion menu is also not available when your chocobo is stabled.&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
Your chocobo, as well as those of your free company members, can be trained while stabled to earn experience points. Chocobos can be trained once per hour, and will demand one of the following fruits or vegetables as a reward for their efforts:&lt;br /&gt;
&lt;br /&gt;
[[Krakka Root]], [[Curiel Root]], [[Sylkis Bud]], [[Mimett Gourd]], [[Tantalplant]], [[Pahsana Fruit]], [[Thavnairian Onion]]&lt;br /&gt;
&lt;br /&gt;
*Experience granted will be the same regardless of the item selected, though stable conditions may affect experience gains. These fruits and vegetables can be obtained through [[gardening]].&lt;br /&gt;
&lt;br /&gt;
If you reward your chocobo with the same food repeatedly, that fruit or vegetable will become the chocobo&#039;s favorite feed. &lt;br /&gt;
&lt;br /&gt;
*You may change your chocobo&#039;s favorite feed if you so desire by repeatedly rewarding your chocobo with a different snack after training.&lt;br /&gt;
===Food Effects===&lt;br /&gt;
See &#039;&#039;&#039;[[Chocobo Colors]]&#039;&#039;&#039; for [[Chocobo Colors#Snacks|Snacks]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Food&lt;br /&gt;
! Normal Effect            &lt;br /&gt;
! Favorite Effect&lt;br /&gt;
! Source&lt;br /&gt;
|-&lt;br /&gt;
|[[Curiel Root]] || Companion EXP Up || Companion EXP Up II || Gardening&lt;br /&gt;
|-&lt;br /&gt;
|[[Sylkis Bud]] || Companion Attack Up || Companion Attack Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mimett Gourd]] || Companion Healing Potency Up || Companion Healing Potency Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tantalplant]] || Companion Maximum HP Up || Companion Maximum HP Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pahsana Fruit]] || Companion Enmity Up || Companion Enmity Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rank 10+===&lt;br /&gt;
If your chocobo is Rank 10 or higher, you will need to give it [[Thavnairian Onion]]. Each Thavnairian Onion increases the maximum rank of the chocobo by 1. The highest rank achievable is Rank 20.&lt;br /&gt;
&lt;br /&gt;
==Stable Maintenance==&lt;br /&gt;
As you and your free company members continue to use the chocobo stable, it will begin to accumulate dirt and grime. Stable cleanliness is reflected by one of three conditions: good, fair, or poor. The conditions of the stable can be confirmed by accessing the stable. Keep your stable clean to ensure that chocobo training is effective, yielding the most experience.&lt;br /&gt;
&lt;br /&gt;
To clean the stable, access the chocobo stable interface and select Clean Stable. You will need a [[Magicked Stable Broom]] to perform this action.&lt;/div&gt;</summary>
		<author><name>Bidaum92</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Raising&amp;diff=131905</id>
		<title>Chocobo Raising</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Raising&amp;diff=131905"/>
		<updated>2017-07-15T06:26:45Z</updated>

		<summary type="html">&lt;p&gt;Bidaum92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:chocobo raising1.jpg|350px|right]]&lt;br /&gt;
[[File:chocobo raising2.jpg|350px|right]]&lt;br /&gt;
{{See also|Chocobo|Chocobo Companion|Chocobo Colors}}&lt;br /&gt;
Chocobo Raising will allow players to improve and customize their [[Chocobo]] [[Companions]]. With chocobo raising, players will be able to increase their chocobo companions beyond Rank 10 and up to Rank 20.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note that this is NOT the [[Chocobo Racing]]&#039;s Raising or Breeding. That is a separate system. See [[Chocobo Racing]] for more Info.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Item-B1&lt;br /&gt;
|Unique = &lt;br /&gt;
|Image = chocobo stable icon1.png&lt;br /&gt;
|Name = Chocobo Stable&lt;br /&gt;
|Type = Outdoor Furnishing&lt;br /&gt;
|Stack = &lt;br /&gt;
|Recast = &lt;br /&gt;
|Description = A simple stable large enough for keeping and raising as many chocobos as you can imagine (if 512 is the maximum number you can imagine).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;※One per estate only.&lt;br /&gt;
|Exchange = &lt;br /&gt;
|ObjectType = Other&lt;br /&gt;
|Gil = 3,000&lt;br /&gt;
}}&lt;br /&gt;
==Unlock==&lt;br /&gt;
===Quest===&lt;br /&gt;
Players must complete the level 30 [[quests|quest]] [[Bird in Hand]]. Players can begin the quest by talking to [[Luquelot]] in [[Central Shroud]] (x20,y21). &lt;br /&gt;
&lt;br /&gt;
*Players need to complete [[My Feisty Little Chocobo]] and have access to a [[Housing|House]].&lt;br /&gt;
&lt;br /&gt;
===Stable===&lt;br /&gt;
To begin raising a chocobo, players must first acquire a [[Chocobo Stable]], which can be purchased from the housing merchant NPC in any residential area.&lt;br /&gt;
&lt;br /&gt;
* When your chocobo is in the Stable, you cannot mount him or summon him to battle. The companion menu is also not available when your chocobo is stabled.&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
Your chocobo, as well as those of your free company members, can be trained while stabled to earn experience points. Chocobos can be trained once per hour, and will demand one of the following fruits or vegetables as a reward for their efforts:&lt;br /&gt;
&lt;br /&gt;
[[Krakka Root]], [[Curiel Root]], [[Sylkis Bud]], [[Mimett Gourd]], [[Tantalplant]], [[Pahsana Fruit]], [[Thavnairian Onion]]&lt;br /&gt;
&lt;br /&gt;
*Experience granted will be the same regardless of the item selected, though stable conditions may affect experience gains. These fruits and vegetables can be obtained through [[gardening]].&lt;br /&gt;
&lt;br /&gt;
If you reward your chocobo with the same food repeatedly, that fruit or vegetable will become the chocobo&#039;s favorite feed. &lt;br /&gt;
&lt;br /&gt;
*You may change your chocobo&#039;s favorite feed if you so desire by repeatedly rewarding your chocobo with a different snack after training.&lt;br /&gt;
===Food Effects===&lt;br /&gt;
See &#039;&#039;&#039;[[Chocobo Colors]]&#039;&#039;&#039; for [[Chocobo Colors#Snacks|Snacks]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Food&lt;br /&gt;
! Normal Effect            &lt;br /&gt;
! Favorite Effect&lt;br /&gt;
! Source&lt;br /&gt;
|-&lt;br /&gt;
|[[Curiel Root]] || Companion EXP Up || Companion EXP Up II || Gardening&lt;br /&gt;
|-&lt;br /&gt;
|[[Sylkis Bud]] || Companion Attack Up || Companion Attack Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mimett Gourd]] || Companion Healing Potency Up || Companion Healing Potency Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tantalplant]] || Companion Maximum HP Up || Companion Maximum HP Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pahsana Fruit]] || Companion Enmity Up || Companion Enmity Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rank 10+===&lt;br /&gt;
If your chocobo is Rank 10 or higher, you will need to give it [[Thavnairian Onion]]. Each Thavnairian Onion increases the maximum rank of the chocobo by 1. The highest rank achievable is Rank 20.&lt;br /&gt;
&lt;br /&gt;
==Stable Maintenance==&lt;br /&gt;
As you and your free company members continue to use the chocobo stable, it will begin to accumulate dirt and grime. Stable cleanliness is reflected by one of three conditions: good, fair, or poor. The conditions of the stable can be confirmed by accessing the stable. Keep your stable clean to ensure that chocobo training is effective, yielding the most experience.&lt;br /&gt;
&lt;br /&gt;
To clean the stable, access the chocobo stable interface and select Clean Stable. You will need a [[Magicked Stable Broom]] to perform this action.&lt;/div&gt;</summary>
		<author><name>Bidaum92</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Raising&amp;diff=131904</id>
		<title>Chocobo Raising</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Raising&amp;diff=131904"/>
		<updated>2017-07-15T06:26:32Z</updated>

		<summary type="html">&lt;p&gt;Bidaum92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:chocobo raising1.jpg|350px|right]]&lt;br /&gt;
[[File:chocobo raising2.jpg|350px|right]]&lt;br /&gt;
{{See also|Chocobo|Chocobo Companion|Chocobo Colors}}&lt;br /&gt;
Chocobo Raising will allow players to improve and customize their [[Chocobo]] [[Companions]]. With chocobo raising, players will be able to increase their chocobo companions beyond Rank 10 and up to Rank 20.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note that this is NOT the [[Chocobo Racing]]&#039;s Raising or Breeding. That is a separate system. See [[Chocobo Racing]] for more Info.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Item-B1&lt;br /&gt;
|Unique = &lt;br /&gt;
|Image = chocobo stable icon1.png&lt;br /&gt;
|Name = Chocobo Stable&lt;br /&gt;
|Type = Outdoor Furnishing&lt;br /&gt;
|Stack = &lt;br /&gt;
|Recast = &lt;br /&gt;
|Description = A simple stable large enough for keeping and raising as many chocobos as you can imagine (if 512 is the maximum number you can imagine).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;※One per estate only.&lt;br /&gt;
|Exchange = &lt;br /&gt;
|ObjectType = Other&lt;br /&gt;
|Gil = 3,000&lt;br /&gt;
}}&lt;br /&gt;
==Unlock==&lt;br /&gt;
===Quest===&lt;br /&gt;
Players must complete the level 30 [[quests|quest]] [[Bird in Hand]]. Players can begin the quest by talking to [[Luquelot]] in [[Central Shroud]] (x20,y21). &lt;br /&gt;
&lt;br /&gt;
*Players need to complete [[My Feisty Little Chocobo]] and have access to a [[Housing|House]].&lt;br /&gt;
&lt;br /&gt;
===Stable===&lt;br /&gt;
To begin raising a chocobo, players must first acquire a [[Chocobo Stable]], which can be purchased from the housing merchant NPC in any residential area.&lt;br /&gt;
&lt;br /&gt;
* When your chocobo is in the Stable, you cannot mount him or summon him to battle. The companion menu is also not available when your chocobo is stabled.&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
Your chocobo, as well as those of your free company members, can be trained while stabled to earn experience points. Chocobos can be trained once per hour, and will demand one of the following fruits or vegetables as a reward for their efforts:&lt;br /&gt;
&lt;br /&gt;
[[Krakka Root]], [[Curiel Root]], [[Sylkis Bud]], [[Mimett Gourd]], [[Tantalplant]], [[Pahsana Fruit]], [[Thavnairian Onion]]&lt;br /&gt;
&lt;br /&gt;
*Experience granted will be the same regardless of the item selected, though stable conditions may affect experience gains. These fruits and vegetables can be obtained through [[gardening]].&lt;br /&gt;
&lt;br /&gt;
If you reward your chocobo with the same food repeatedly, that fruit or vegetable will become the chocobo&#039;s favorite feed. &lt;br /&gt;
&lt;br /&gt;
*You may change your chocobo&#039;s favorite feed if you so desire by repeatedly rewarding your chocobo with a different snack after training.&lt;br /&gt;
===Food Effects===&lt;br /&gt;
See &#039;&#039;&#039;[[Chocobo Colors]]&#039;&#039;&#039; for [[Chocobo Colors#Snacks|Snacks]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Food&lt;br /&gt;
! Normal Effect            &lt;br /&gt;
! Favorite Effect&lt;br /&gt;
! Source&lt;br /&gt;
|-&lt;br /&gt;
|[[Curiel Root]] || Companion EXP Up || Companion EXP Up II || Gardening&lt;br /&gt;
|-&lt;br /&gt;
|[[Sylkis Bud]] || Companion Attack Up || Companion Attack Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mimett Gourd]] || Companion Healing Potency Up || Companion Healing Potency Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tantalplant]] || Companion Maximum HP Up || Companion Maximum HP Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pahsana Fruit]] || Companion Enmity Up || Companion Enmity Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rank 10+===&lt;br /&gt;
If your chocobo is Rank 10 or higher, you will need to give it [[Thavnairian Onion]]. Each Thavnairian Onion increases the maximum rank of the chocobo by 1. The highest rank achievable is Rank 20.&lt;br /&gt;
&lt;br /&gt;
==Stable Maintenance==&lt;br /&gt;
As you and your free company members continue to use the chocobo stable, it will begin to accumulate dirt and grime. Stable cleanliness is reflected by one of three conditions: good, fair, or poor. The conditions of the stable can be confirmed by accessing the stable. Keep your stable clean to ensure that chocobo training is effective, yielding the most experience.&lt;br /&gt;
&lt;br /&gt;
To clean the stable, access the chocobo stable interface and select Clean Stable. You will need a [[Magicked Stable Broom]] to perform this action.&lt;/div&gt;</summary>
		<author><name>Bidaum92</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Raising&amp;diff=131903</id>
		<title>Chocobo Raising</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Raising&amp;diff=131903"/>
		<updated>2017-07-15T06:23:15Z</updated>

		<summary type="html">&lt;p&gt;Bidaum92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:chocobo raising1.jpg|300px|right]]&lt;br /&gt;
[[File:chocobo raising2.jpg|300px|right]]&lt;br /&gt;
{{See also|Chocobo|Chocobo Companion|Chocobo Colors}}&lt;br /&gt;
Chocobo Raising will allow players to improve and customize their [[Chocobo]] [[Companions]]. With chocobo raising, players will be able to increase their chocobo companions beyond Rank 10 and up to Rank 20.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note that this is NOT the [[Chocobo Racing]]&#039;s Raising or Breeding. That is a separate system. See [[Chocobo Racing]] for more Info.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
{{Item-B1&lt;br /&gt;
|Unique = &lt;br /&gt;
|Image = chocobo stable icon1.png&lt;br /&gt;
|Name = Chocobo Stable&lt;br /&gt;
|Type = Outdoor Furnishing&lt;br /&gt;
|Stack = &lt;br /&gt;
|Recast = &lt;br /&gt;
|Description = A simple stable large enough for keeping and raising as many chocobos as you can imagine (if 512 is the maximum number you can imagine).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;※One per estate only.&lt;br /&gt;
|Exchange = &lt;br /&gt;
|ObjectType = Other&lt;br /&gt;
|Gil = 3,000&lt;br /&gt;
}}&lt;br /&gt;
===Quest===&lt;br /&gt;
Players must complete the level 30 [[quests|quest]] [[Bird in Hand]]. Players can begin the quest by talking to [[Luquelot]] in [[Central Shroud]] (x20,y21). &lt;br /&gt;
&lt;br /&gt;
*Players need to complete [[My Feisty Little Chocobo]] and have access to a [[Housing|House]].&lt;br /&gt;
&lt;br /&gt;
===Stable===&lt;br /&gt;
To begin raising a chocobo, players must first acquire a [[Chocobo Stable]], which can be purchased from the housing merchant NPC in any residential area.&lt;br /&gt;
&lt;br /&gt;
* When your chocobo is in the Stable, you cannot mount him or summon him to battle. The companion menu is also not available when your chocobo is stabled.&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
Your chocobo, as well as those of your free company members, can be trained while stabled to earn experience points. Chocobos can be trained once per hour, and will demand one of the following fruits or vegetables as a reward for their efforts:&lt;br /&gt;
&lt;br /&gt;
[[Krakka Root]], [[Curiel Root]], [[Sylkis Bud]], [[Mimett Gourd]], [[Tantalplant]], [[Pahsana Fruit]], [[Thavnairian Onion]]&lt;br /&gt;
&lt;br /&gt;
*Experience granted will be the same regardless of the item selected, though stable conditions may affect experience gains. These fruits and vegetables can be obtained through [[gardening]].&lt;br /&gt;
&lt;br /&gt;
If you reward your chocobo with the same food repeatedly, that fruit or vegetable will become the chocobo&#039;s favorite feed. &lt;br /&gt;
&lt;br /&gt;
*You may change your chocobo&#039;s favorite feed if you so desire by repeatedly rewarding your chocobo with a different snack after training.&lt;br /&gt;
===Food Effects===&lt;br /&gt;
See &#039;&#039;&#039;[[Chocobo Colors]]&#039;&#039;&#039; for [[Chocobo Colors#Snacks|Snacks]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Food&lt;br /&gt;
! Normal Effect            &lt;br /&gt;
! Favorite Effect&lt;br /&gt;
! Source&lt;br /&gt;
|-&lt;br /&gt;
|[[Curiel Root]] || Companion EXP Up || Companion EXP Up II || Gardening&lt;br /&gt;
|-&lt;br /&gt;
|[[Sylkis Bud]] || Companion Attack Up || Companion Attack Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mimett Gourd]] || Companion Healing Potency Up || Companion Healing Potency Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tantalplant]] || Companion Maximum HP Up || Companion Maximum HP Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pahsana Fruit]] || Companion Enmity Up || Companion Enmity Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rank 10+===&lt;br /&gt;
If your chocobo is Rank 10 or higher, you will need to give it [[Thavnairian Onion]]. Each Thavnairian Onion increases the maximum rank of the chocobo by 1. The highest rank achievable is Rank 20.&lt;br /&gt;
&lt;br /&gt;
==Stable Maintenance==&lt;br /&gt;
As you and your free company members continue to use the chocobo stable, it will begin to accumulate dirt and grime. Stable cleanliness is reflected by one of three conditions: good, fair, or poor. The conditions of the stable can be confirmed by accessing the stable. Keep your stable clean to ensure that chocobo training is effective, yielding the most experience.&lt;br /&gt;
&lt;br /&gt;
To clean the stable, access the chocobo stable interface and select Clean Stable. You will need a [[Magicked Stable Broom]] to perform this action.&lt;/div&gt;</summary>
		<author><name>Bidaum92</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Raising&amp;diff=131902</id>
		<title>Chocobo Raising</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Raising&amp;diff=131902"/>
		<updated>2017-07-15T06:22:04Z</updated>

		<summary type="html">&lt;p&gt;Bidaum92: /* Unlock */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:chocobo raising1.jpg|400px|right]]&lt;br /&gt;
[[File:chocobo raising2.jpg|400px|right]]&lt;br /&gt;
{{See also|Chocobo|Chocobo Companion|Chocobo Colors}}&lt;br /&gt;
Chocobo Raising will allow players to improve and customize their [[Chocobo]] [[Companions]]. With chocobo raising, players will be able to increase their chocobo companions beyond Rank 10 and up to Rank 20.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note that this is NOT the [[Chocobo Racing]]&#039;s Raising or Breeding. That is a separate system. See [[Chocobo Racing]] for more Info.&#039;&#039;&#039;&lt;br /&gt;
{{Item-B1&lt;br /&gt;
|Unique = &lt;br /&gt;
|Image = chocobo stable icon1.png&lt;br /&gt;
|Name = Chocobo Stable&lt;br /&gt;
|Type = Outdoor Furnishing&lt;br /&gt;
|Stack = &lt;br /&gt;
|Recast = &lt;br /&gt;
|Description = A simple stable large enough for keeping and raising as many chocobos as you can imagine (if 512 is the maximum number you can imagine).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;※One per estate only.&lt;br /&gt;
|Exchange = &lt;br /&gt;
|ObjectType = Other&lt;br /&gt;
|Gil = 3,000&lt;br /&gt;
}}&lt;br /&gt;
==Unlock==&lt;br /&gt;
===Quest===&lt;br /&gt;
Players must complete the level 30 [[quests|quest]] [[Bird in Hand]]. Players can begin the quest by talking to [[Luquelot]] in [[Central Shroud]] (x20,y21). &lt;br /&gt;
&lt;br /&gt;
*Players need to complete [[My Feisty Little Chocobo]] and have access to a [[Housing|House]].&lt;br /&gt;
&lt;br /&gt;
===Stable===&lt;br /&gt;
To begin raising a chocobo, players must first acquire a [[Chocobo Stable]], which can be purchased from the housing merchant NPC in any residential area.&lt;br /&gt;
&lt;br /&gt;
* When your chocobo is in the Stable, you cannot mount him or summon him to battle. The companion menu is also not available when your chocobo is stabled.&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
Your chocobo, as well as those of your free company members, can be trained while stabled to earn experience points. Chocobos can be trained once per hour, and will demand one of the following fruits or vegetables as a reward for their efforts:&lt;br /&gt;
&lt;br /&gt;
[[Krakka Root]], [[Curiel Root]], [[Sylkis Bud]], [[Mimett Gourd]], [[Tantalplant]], [[Pahsana Fruit]], [[Thavnairian Onion]]&lt;br /&gt;
&lt;br /&gt;
*Experience granted will be the same regardless of the item selected, though stable conditions may affect experience gains. These fruits and vegetables can be obtained through [[gardening]].&lt;br /&gt;
&lt;br /&gt;
If you reward your chocobo with the same food repeatedly, that fruit or vegetable will become the chocobo&#039;s favorite feed. &lt;br /&gt;
&lt;br /&gt;
*You may change your chocobo&#039;s favorite feed if you so desire by repeatedly rewarding your chocobo with a different snack after training.&lt;br /&gt;
===Food Effects===&lt;br /&gt;
See &#039;&#039;&#039;[[Chocobo Colors]]&#039;&#039;&#039; for [[Chocobo Colors#Snacks|Snacks]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Food&lt;br /&gt;
! Normal Effect            &lt;br /&gt;
! Favorite Effect&lt;br /&gt;
! Source&lt;br /&gt;
|-&lt;br /&gt;
|[[Curiel Root]] || Companion EXP Up || Companion EXP Up II || Gardening&lt;br /&gt;
|-&lt;br /&gt;
|[[Sylkis Bud]] || Companion Attack Up || Companion Attack Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mimett Gourd]] || Companion Healing Potency Up || Companion Healing Potency Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tantalplant]] || Companion Maximum HP Up || Companion Maximum HP Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pahsana Fruit]] || Companion Enmity Up || Companion Enmity Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rank 10+===&lt;br /&gt;
If your chocobo is Rank 10 or higher, you will need to give it [[Thavnairian Onion]]. Each Thavnairian Onion increases the maximum rank of the chocobo by 1. The highest rank achievable is Rank 20.&lt;br /&gt;
&lt;br /&gt;
==Stable Maintenance==&lt;br /&gt;
As you and your free company members continue to use the chocobo stable, it will begin to accumulate dirt and grime. Stable cleanliness is reflected by one of three conditions: good, fair, or poor. The conditions of the stable can be confirmed by accessing the stable. Keep your stable clean to ensure that chocobo training is effective, yielding the most experience.&lt;br /&gt;
&lt;br /&gt;
To clean the stable, access the chocobo stable interface and select Clean Stable. You will need a [[Magicked Stable Broom]] to perform this action.&lt;/div&gt;</summary>
		<author><name>Bidaum92</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Raising&amp;diff=131901</id>
		<title>Chocobo Raising</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Raising&amp;diff=131901"/>
		<updated>2017-07-15T06:20:45Z</updated>

		<summary type="html">&lt;p&gt;Bidaum92: /* Unlock */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:chocobo raising1.jpg|400px|right]]&lt;br /&gt;
[[File:chocobo raising2.jpg|400px|right]]&lt;br /&gt;
{{See also|Chocobo|Chocobo Companion|Chocobo Colors}}&lt;br /&gt;
Chocobo Raising will allow players to improve and customize their [[Chocobo]] [[Companions]]. With chocobo raising, players will be able to increase their chocobo companions beyond Rank 10 and up to Rank 20.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note that this is NOT the [[Chocobo Racing]]&#039;s Raising or Breeding. That is a separate system. See [[Chocobo Racing]] for more Info.&#039;&#039;&#039;&lt;br /&gt;
==Unlock==&lt;br /&gt;
===Quest===&lt;br /&gt;
Players must complete the level 30 [[quests|quest]] [[Bird in Hand]]. Players can begin the quest by talking to [[Luquelot]] in [[Central Shroud]] (x20,y21). &lt;br /&gt;
&lt;br /&gt;
*Players need to complete [[My Feisty Little Chocobo]] and have access to a [[Housing|House]].&lt;br /&gt;
&lt;br /&gt;
===Stable===&lt;br /&gt;
To begin raising a chocobo, players must first acquire a [[Chocobo Stable]], which can be purchased from the housing merchant NPC in any residential area.&lt;br /&gt;
&lt;br /&gt;
*Each House will only have one chocobo stable. If it is a free company house the stable is shared among all the members of the Free Company.&lt;br /&gt;
&lt;br /&gt;
* When your chocobo is in the Stable, you cannot mount him or summon him to battle. The companion menu is also not available when your chocobo is stabled.&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
Your chocobo, as well as those of your free company members, can be trained while stabled to earn experience points. Chocobos can be trained once per hour, and will demand one of the following fruits or vegetables as a reward for their efforts:&lt;br /&gt;
&lt;br /&gt;
[[Krakka Root]], [[Curiel Root]], [[Sylkis Bud]], [[Mimett Gourd]], [[Tantalplant]], [[Pahsana Fruit]], [[Thavnairian Onion]]&lt;br /&gt;
&lt;br /&gt;
*Experience granted will be the same regardless of the item selected, though stable conditions may affect experience gains. These fruits and vegetables can be obtained through [[gardening]].&lt;br /&gt;
&lt;br /&gt;
If you reward your chocobo with the same food repeatedly, that fruit or vegetable will become the chocobo&#039;s favorite feed. &lt;br /&gt;
&lt;br /&gt;
*You may change your chocobo&#039;s favorite feed if you so desire by repeatedly rewarding your chocobo with a different snack after training.&lt;br /&gt;
===Food Effects===&lt;br /&gt;
See &#039;&#039;&#039;[[Chocobo Colors]]&#039;&#039;&#039; for [[Chocobo Colors#Snacks|Snacks]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Food&lt;br /&gt;
! Normal Effect            &lt;br /&gt;
! Favorite Effect&lt;br /&gt;
! Source&lt;br /&gt;
|-&lt;br /&gt;
|[[Curiel Root]] || Companion EXP Up || Companion EXP Up II || Gardening&lt;br /&gt;
|-&lt;br /&gt;
|[[Sylkis Bud]] || Companion Attack Up || Companion Attack Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mimett Gourd]] || Companion Healing Potency Up || Companion Healing Potency Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tantalplant]] || Companion Maximum HP Up || Companion Maximum HP Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pahsana Fruit]] || Companion Enmity Up || Companion Enmity Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rank 10+===&lt;br /&gt;
If your chocobo is Rank 10 or higher, you will need to give it [[Thavnairian Onion]]. Each Thavnairian Onion increases the maximum rank of the chocobo by 1. The highest rank achievable is Rank 20.&lt;br /&gt;
&lt;br /&gt;
==Stable Maintenance==&lt;br /&gt;
As you and your free company members continue to use the chocobo stable, it will begin to accumulate dirt and grime. Stable cleanliness is reflected by one of three conditions: good, fair, or poor. The conditions of the stable can be confirmed by accessing the stable. Keep your stable clean to ensure that chocobo training is effective, yielding the most experience.&lt;br /&gt;
&lt;br /&gt;
To clean the stable, access the chocobo stable interface and select Clean Stable. You will need a [[Magicked Stable Broom]] to perform this action.&lt;/div&gt;</summary>
		<author><name>Bidaum92</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Raising&amp;diff=131900</id>
		<title>Chocobo Raising</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Raising&amp;diff=131900"/>
		<updated>2017-07-15T06:19:17Z</updated>

		<summary type="html">&lt;p&gt;Bidaum92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:chocobo raising1.jpg|400px|right]]&lt;br /&gt;
[[File:chocobo raising2.jpg|400px|right]]&lt;br /&gt;
{{See also|Chocobo|Chocobo Companion|Chocobo Colors}}&lt;br /&gt;
Chocobo Raising will allow players to improve and customize their [[Chocobo]] [[Companions]]. With chocobo raising, players will be able to increase their chocobo companions beyond Rank 10 and up to Rank 20.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note that this is NOT the [[Chocobo Racing]]&#039;s Raising or Breeding. That is a separate system. See [[Chocobo Racing]] for more Info.&#039;&#039;&#039;&lt;br /&gt;
==Unlock==&lt;br /&gt;
===Quest===&lt;br /&gt;
Players must complete the level 30 [[quests|quest]] [[Bird in Hand]]. Players can begin the quest by talking to [[Luquelot]] in [[Central Shroud]] (x20,y21). &lt;br /&gt;
&lt;br /&gt;
*Players need to complete [[My Feisty Little Chocobo]] and have access to a [[Housing|House]].&lt;br /&gt;
&lt;br /&gt;
===Stable===&lt;br /&gt;
To begin raising a chocobo, players must first acquire a [[Chocobo Stable]], which can be purchased from the housing merchant NPC in any residential area.&lt;br /&gt;
&lt;br /&gt;
*Each House will only have one chocobo stable. If it is a free company house the stable is shared among all the members of the Free Company, there is no space limit on the amount of chocobos which can be stabled.&lt;br /&gt;
&lt;br /&gt;
* When your chocobo is in the Stable, you cannot mount him or summon him to battle. The companion menu is also not available when your chocobo is stabled.&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
Your chocobo, as well as those of your free company members, can be trained while stabled to earn experience points. Chocobos can be trained once per hour, and will demand one of the following fruits or vegetables as a reward for their efforts:&lt;br /&gt;
&lt;br /&gt;
[[Krakka Root]], [[Curiel Root]], [[Sylkis Bud]], [[Mimett Gourd]], [[Tantalplant]], [[Pahsana Fruit]], [[Thavnairian Onion]]&lt;br /&gt;
&lt;br /&gt;
*Experience granted will be the same regardless of the item selected, though stable conditions may affect experience gains. These fruits and vegetables can be obtained through [[gardening]].&lt;br /&gt;
&lt;br /&gt;
If you reward your chocobo with the same food repeatedly, that fruit or vegetable will become the chocobo&#039;s favorite feed. &lt;br /&gt;
&lt;br /&gt;
*You may change your chocobo&#039;s favorite feed if you so desire by repeatedly rewarding your chocobo with a different snack after training.&lt;br /&gt;
===Food Effects===&lt;br /&gt;
See &#039;&#039;&#039;[[Chocobo Colors]]&#039;&#039;&#039; for [[Chocobo Colors#Snacks|Snacks]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Food&lt;br /&gt;
! Normal Effect            &lt;br /&gt;
! Favorite Effect&lt;br /&gt;
! Source&lt;br /&gt;
|-&lt;br /&gt;
|[[Curiel Root]] || Companion EXP Up || Companion EXP Up II || Gardening&lt;br /&gt;
|-&lt;br /&gt;
|[[Sylkis Bud]] || Companion Attack Up || Companion Attack Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mimett Gourd]] || Companion Healing Potency Up || Companion Healing Potency Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tantalplant]] || Companion Maximum HP Up || Companion Maximum HP Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pahsana Fruit]] || Companion Enmity Up || Companion Enmity Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rank 10+===&lt;br /&gt;
If your chocobo is Rank 10 or higher, you will need to give it [[Thavnairian Onion]]. Each Thavnairian Onion increases the maximum rank of the chocobo by 1. The highest rank achievable is Rank 20.&lt;br /&gt;
&lt;br /&gt;
==Stable Maintenance==&lt;br /&gt;
As you and your free company members continue to use the chocobo stable, it will begin to accumulate dirt and grime. Stable cleanliness is reflected by one of three conditions: good, fair, or poor. The conditions of the stable can be confirmed by accessing the stable. Keep your stable clean to ensure that chocobo training is effective, yielding the most experience.&lt;br /&gt;
&lt;br /&gt;
To clean the stable, access the chocobo stable interface and select Clean Stable. You will need a [[Magicked Stable Broom]] to perform this action.&lt;/div&gt;</summary>
		<author><name>Bidaum92</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Raising&amp;diff=131899</id>
		<title>Chocobo Raising</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Raising&amp;diff=131899"/>
		<updated>2017-07-15T06:18:34Z</updated>

		<summary type="html">&lt;p&gt;Bidaum92: /* Unlock */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:chocobo raising1.jpg|400px|right]]&lt;br /&gt;
[[File:chocobo raising2.jpg|400px|right]]&lt;br /&gt;
{{See also|Chocobo|Chocobo Companion|Chocobo Colors}}&lt;br /&gt;
Chocobo Raising will allow players to improve and customize their [[Chocobo]] [[Companions]]. With chocobo raising, players will be able to increase their chocobo companions beyond Rank 10 and up to Rank 20.&lt;br /&gt;
&lt;br /&gt;
*Players will need to be in a [[Free Company]] with a [[Housing|house]] to raise Chocobo because the process requires a stable.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note that this is NOT the [[Chocobo Racing]]&#039;s Raising or Breeding. That is a separate system. See [[Chocobo Racing]] for more Info.&#039;&#039;&#039;&lt;br /&gt;
==Unlock==&lt;br /&gt;
===Quest===&lt;br /&gt;
Players must complete the level 30 [[quests|quest]] [[Bird in Hand]]. Players can begin the quest by talking to [[Luquelot]] in [[Central Shroud]] (x20,y21). &lt;br /&gt;
&lt;br /&gt;
*Players need to complete [[My Feisty Little Chocobo]] and have access to a [[Housing|House]].&lt;br /&gt;
&lt;br /&gt;
===Stable===&lt;br /&gt;
To begin raising a chocobo, players must first acquire a [[Chocobo Stable]], which can be purchased from the housing merchant NPC in any residential area.&lt;br /&gt;
&lt;br /&gt;
*Each House will only have one chocobo stable. If it is a free company house the stable is shared among all the members of the Free Company, there is no space limit on the amount of chocobos which can be stabled.&lt;br /&gt;
&lt;br /&gt;
* When your chocobo is in the Stable, you cannot mount him or summon him to battle. The companion menu is also not available when your chocobo is stabled.&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
Your chocobo, as well as those of your free company members, can be trained while stabled to earn experience points. Chocobos can be trained once per hour, and will demand one of the following fruits or vegetables as a reward for their efforts:&lt;br /&gt;
&lt;br /&gt;
[[Krakka Root]], [[Curiel Root]], [[Sylkis Bud]], [[Mimett Gourd]], [[Tantalplant]], [[Pahsana Fruit]], [[Thavnairian Onion]]&lt;br /&gt;
&lt;br /&gt;
*Experience granted will be the same regardless of the item selected, though stable conditions may affect experience gains. These fruits and vegetables can be obtained through [[gardening]].&lt;br /&gt;
&lt;br /&gt;
If you reward your chocobo with the same food repeatedly, that fruit or vegetable will become the chocobo&#039;s favorite feed. &lt;br /&gt;
&lt;br /&gt;
*You may change your chocobo&#039;s favorite feed if you so desire by repeatedly rewarding your chocobo with a different snack after training.&lt;br /&gt;
===Food Effects===&lt;br /&gt;
See &#039;&#039;&#039;[[Chocobo Colors]]&#039;&#039;&#039; for [[Chocobo Colors#Snacks|Snacks]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Food&lt;br /&gt;
! Normal Effect            &lt;br /&gt;
! Favorite Effect&lt;br /&gt;
! Source&lt;br /&gt;
|-&lt;br /&gt;
|[[Curiel Root]] || Companion EXP Up || Companion EXP Up II || Gardening&lt;br /&gt;
|-&lt;br /&gt;
|[[Sylkis Bud]] || Companion Attack Up || Companion Attack Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mimett Gourd]] || Companion Healing Potency Up || Companion Healing Potency Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tantalplant]] || Companion Maximum HP Up || Companion Maximum HP Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pahsana Fruit]] || Companion Enmity Up || Companion Enmity Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rank 10+===&lt;br /&gt;
If your chocobo is Rank 10 or higher, you will need to give it [[Thavnairian Onion]]. Each Thavnairian Onion increases the maximum rank of the chocobo by 1. The highest rank achievable is Rank 20.&lt;br /&gt;
&lt;br /&gt;
==Stable Maintenance==&lt;br /&gt;
As you and your free company members continue to use the chocobo stable, it will begin to accumulate dirt and grime. Stable cleanliness is reflected by one of three conditions: good, fair, or poor. The conditions of the stable can be confirmed by accessing the stable. Keep your stable clean to ensure that chocobo training is effective, yielding the most experience.&lt;br /&gt;
&lt;br /&gt;
To clean the stable, access the chocobo stable interface and select Clean Stable. You will need a [[Magicked Stable Broom]] to perform this action.&lt;/div&gt;</summary>
		<author><name>Bidaum92</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Raising&amp;diff=131898</id>
		<title>Chocobo Raising</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Raising&amp;diff=131898"/>
		<updated>2017-07-15T06:18:02Z</updated>

		<summary type="html">&lt;p&gt;Bidaum92: /* Stable */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:chocobo raising1.jpg|400px|right]]&lt;br /&gt;
[[File:chocobo raising2.jpg|400px|right]]&lt;br /&gt;
{{See also|Chocobo|Chocobo Companion|Chocobo Colors}}&lt;br /&gt;
Chocobo Raising will allow players to improve and customize their [[Chocobo]] [[Companions]]. With chocobo raising, players will be able to increase their chocobo companions beyond Rank 10 and up to Rank 20.&lt;br /&gt;
&lt;br /&gt;
*Players will need to be in a [[Free Company]] with a [[Housing|house]] to raise Chocobo because the process requires a stable.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note that this is NOT the [[Chocobo Racing]]&#039;s Raising or Breeding. That is a separate system. See [[Chocobo Racing]] for more Info.&#039;&#039;&#039;&lt;br /&gt;
==Unlock==&lt;br /&gt;
===Quest===&lt;br /&gt;
Players must complete the level 30 [[quests|quest]] [[Bird in Hand]]. Players can begin the quest by talking to [[Luquelot]] in [[Central Shroud]] (x20,y21). &lt;br /&gt;
&lt;br /&gt;
*Players need to complete [[My Feisty Little Chocobo]] and have a [[Housing|Free Company House]].&lt;br /&gt;
&lt;br /&gt;
===Stable===&lt;br /&gt;
To begin raising a chocobo, players must first acquire a [[Chocobo Stable]], which can be purchased from the housing merchant NPC in any residential area.&lt;br /&gt;
&lt;br /&gt;
*Each House will only have one chocobo stable. If it is a free company house the stable is shared among all the members of the Free Company, there is no space limit on the amount of chocobos which can be stabled.&lt;br /&gt;
&lt;br /&gt;
* When your chocobo is in the Stable, you cannot mount him or summon him to battle. The companion menu is also not available when your chocobo is stabled.&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
Your chocobo, as well as those of your free company members, can be trained while stabled to earn experience points. Chocobos can be trained once per hour, and will demand one of the following fruits or vegetables as a reward for their efforts:&lt;br /&gt;
&lt;br /&gt;
[[Krakka Root]], [[Curiel Root]], [[Sylkis Bud]], [[Mimett Gourd]], [[Tantalplant]], [[Pahsana Fruit]], [[Thavnairian Onion]]&lt;br /&gt;
&lt;br /&gt;
*Experience granted will be the same regardless of the item selected, though stable conditions may affect experience gains. These fruits and vegetables can be obtained through [[gardening]].&lt;br /&gt;
&lt;br /&gt;
If you reward your chocobo with the same food repeatedly, that fruit or vegetable will become the chocobo&#039;s favorite feed. &lt;br /&gt;
&lt;br /&gt;
*You may change your chocobo&#039;s favorite feed if you so desire by repeatedly rewarding your chocobo with a different snack after training.&lt;br /&gt;
===Food Effects===&lt;br /&gt;
See &#039;&#039;&#039;[[Chocobo Colors]]&#039;&#039;&#039; for [[Chocobo Colors#Snacks|Snacks]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Food&lt;br /&gt;
! Normal Effect            &lt;br /&gt;
! Favorite Effect&lt;br /&gt;
! Source&lt;br /&gt;
|-&lt;br /&gt;
|[[Curiel Root]] || Companion EXP Up || Companion EXP Up II || Gardening&lt;br /&gt;
|-&lt;br /&gt;
|[[Sylkis Bud]] || Companion Attack Up || Companion Attack Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mimett Gourd]] || Companion Healing Potency Up || Companion Healing Potency Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tantalplant]] || Companion Maximum HP Up || Companion Maximum HP Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pahsana Fruit]] || Companion Enmity Up || Companion Enmity Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rank 10+===&lt;br /&gt;
If your chocobo is Rank 10 or higher, you will need to give it [[Thavnairian Onion]]. Each Thavnairian Onion increases the maximum rank of the chocobo by 1. The highest rank achievable is Rank 20.&lt;br /&gt;
&lt;br /&gt;
==Stable Maintenance==&lt;br /&gt;
As you and your free company members continue to use the chocobo stable, it will begin to accumulate dirt and grime. Stable cleanliness is reflected by one of three conditions: good, fair, or poor. The conditions of the stable can be confirmed by accessing the stable. Keep your stable clean to ensure that chocobo training is effective, yielding the most experience.&lt;br /&gt;
&lt;br /&gt;
To clean the stable, access the chocobo stable interface and select Clean Stable. You will need a [[Magicked Stable Broom]] to perform this action.&lt;/div&gt;</summary>
		<author><name>Bidaum92</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Raising&amp;diff=131897</id>
		<title>Chocobo Raising</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Raising&amp;diff=131897"/>
		<updated>2017-07-15T06:13:28Z</updated>

		<summary type="html">&lt;p&gt;Bidaum92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:chocobo raising1.jpg|400px|right]]&lt;br /&gt;
[[File:chocobo raising2.jpg|400px|right]]&lt;br /&gt;
{{See also|Chocobo|Chocobo Companion|Chocobo Colors}}&lt;br /&gt;
Chocobo Raising will allow players to improve and customize their [[Chocobo]] [[Companions]]. With chocobo raising, players will be able to increase their chocobo companions beyond Rank 10 and up to Rank 20.&lt;br /&gt;
&lt;br /&gt;
*Players will need to be in a [[Free Company]] with a [[Housing|house]] to raise Chocobo because the process requires a stable.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note that this is NOT the [[Chocobo Racing]]&#039;s Raising or Breeding. That is a separate system. See [[Chocobo Racing]] for more Info.&#039;&#039;&#039;&lt;br /&gt;
==Unlock==&lt;br /&gt;
===Quest===&lt;br /&gt;
Players must complete the level 30 [[quests|quest]] [[Bird in Hand]]. Players can begin the quest by talking to [[Luquelot]] in [[Central Shroud]] (x20,y21). &lt;br /&gt;
&lt;br /&gt;
*Players need to complete [[My Feisty Little Chocobo]] and have a [[Housing|Free Company House]].&lt;br /&gt;
&lt;br /&gt;
===Stable===&lt;br /&gt;
To begin raising a chocobo, players must first acquire a [[Chocobo Stable]], which can be purchased from the housing merchant NPC in any residential area. Once placed on the estate grounds, all free company members can stable their chocobos and begin their training.&lt;br /&gt;
&lt;br /&gt;
*Each House can only have one chocobo stable. It is shared among all the members of the Free Company.&lt;br /&gt;
&lt;br /&gt;
* When your chocobo is in the Stable, you cannot mount him or summon him to battle. The companion menu is also not available when your chocobo is stabled.&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
Your chocobo, as well as those of your free company members, can be trained while stabled to earn experience points. Chocobos can be trained once per hour, and will demand one of the following fruits or vegetables as a reward for their efforts:&lt;br /&gt;
&lt;br /&gt;
[[Krakka Root]], [[Curiel Root]], [[Sylkis Bud]], [[Mimett Gourd]], [[Tantalplant]], [[Pahsana Fruit]], [[Thavnairian Onion]]&lt;br /&gt;
&lt;br /&gt;
*Experience granted will be the same regardless of the item selected, though stable conditions may affect experience gains. These fruits and vegetables can be obtained through [[gardening]].&lt;br /&gt;
&lt;br /&gt;
If you reward your chocobo with the same food repeatedly, that fruit or vegetable will become the chocobo&#039;s favorite feed. &lt;br /&gt;
&lt;br /&gt;
*You may change your chocobo&#039;s favorite feed if you so desire by repeatedly rewarding your chocobo with a different snack after training.&lt;br /&gt;
===Food Effects===&lt;br /&gt;
See &#039;&#039;&#039;[[Chocobo Colors]]&#039;&#039;&#039; for [[Chocobo Colors#Snacks|Snacks]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Food&lt;br /&gt;
! Normal Effect            &lt;br /&gt;
! Favorite Effect&lt;br /&gt;
! Source&lt;br /&gt;
|-&lt;br /&gt;
|[[Curiel Root]] || Companion EXP Up || Companion EXP Up II || Gardening&lt;br /&gt;
|-&lt;br /&gt;
|[[Sylkis Bud]] || Companion Attack Up || Companion Attack Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mimett Gourd]] || Companion Healing Potency Up || Companion Healing Potency Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tantalplant]] || Companion Maximum HP Up || Companion Maximum HP Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pahsana Fruit]] || Companion Enmity Up || Companion Enmity Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rank 10+===&lt;br /&gt;
If your chocobo is Rank 10 or higher, you will need to give it [[Thavnairian Onion]]. Each Thavnairian Onion increases the maximum rank of the chocobo by 1. The highest rank achievable is Rank 20.&lt;br /&gt;
&lt;br /&gt;
==Stable Maintenance==&lt;br /&gt;
As you and your free company members continue to use the chocobo stable, it will begin to accumulate dirt and grime. Stable cleanliness is reflected by one of three conditions: good, fair, or poor. The conditions of the stable can be confirmed by accessing the stable. Keep your stable clean to ensure that chocobo training is effective, yielding the most experience.&lt;br /&gt;
&lt;br /&gt;
To clean the stable, access the chocobo stable interface and select Clean Stable. You will need a [[Magicked Stable Broom]] to perform this action.&lt;/div&gt;</summary>
		<author><name>Bidaum92</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Companions&amp;diff=131896</id>
		<title>Companions</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Companions&amp;diff=131896"/>
		<updated>2017-07-15T06:08:32Z</updated>

		<summary type="html">&lt;p&gt;Bidaum92: /* Food Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[file:companions1.jpg|400px|thumb|Chocobo Companion]]&lt;br /&gt;
[[file:companions2.jpg|400px|thumb|Chocobo Companion]]&lt;br /&gt;
[[File:companion tab.jpg|400px|thumb|Companion Tab in Character Menu]]&lt;br /&gt;
[[File:companions tab2.jpg|400px|thumb|Companions Tab in Actions and Traits Menu]]&lt;br /&gt;
[[File:gysahl greens.jpg|thumb|400px|[[Gysahl Greens]]]]&lt;br /&gt;
:&#039;&#039;See also: [[Chocobo]] and [[Chocobo Raising]]&#039;&#039;&lt;br /&gt;
Companions are pets that will fight alongside you. Players will not only be able to rank up their Chocobo companion but also customize their looks and abilities. Players can specialize their personal Chocobos into tanks, healers or damage dealers by allocating their skill points into the Defender, Attacker or Healer skill trees. Players can customize their chocobo with various [[Chocobo Barding|bardings]]. The bardings are only cosmetic, they give no bonus stats or other benefits.&lt;br /&gt;
&lt;br /&gt;
*Chocobo minions cannot be used in instanced [[duties]] such as [[dungeons]] but you can have them out while queued using the Duty Finder&lt;br /&gt;
&lt;br /&gt;
==Obtaining Chocobo Companion==&lt;br /&gt;
Chocobo Companions are unlocked after the completion of [[My Feisty Little Chocobo]] quest at level 30 or higher. The quest starting NPC is Docette, located in [[Camp Tranquil]] in [[South Shroud]] (x17,y28). &lt;br /&gt;
&lt;br /&gt;
*You must have acquired your [[Chocobo#Chocobo Mount|Chocobo Mount]] before you can start this quest.&lt;br /&gt;
&lt;br /&gt;
==Summoning Chocobo Companion==&lt;br /&gt;
You will need to use a [[Gysahl Greens]] to summon your Chocobo. When summoned, Chocobo acts as a member of your party and remains summoned for a set period of time, after which it auto-dismisses. The Chocobo is temporarily suppressed while you are in a town, in an instance, or mounted, during which time this timer is paused. After death or dismissal, you will need to expend another Gyshahl Greens to re-summon your Chocobo.&lt;br /&gt;
&lt;br /&gt;
*Gysahl Greens can be purchased for 36 [[gil]] each from Maisenta &amp;lt;Black Raddit Traders&amp;gt; (X:11,Y:11) in [[New Gridania]], Roarich &amp;lt;Independent Importer&amp;gt; (X:10, Y:9) in [[Ul&#039;dah - Steps of Nald]] and Bango Zango &amp;lt;Brugaire Consortium&amp;gt; (X:9, Y:11) in [[Limsa Lominsa Lower Decks]]. Certain other &#039;Merchant &amp;amp; Mender&#039; traders in open zones offer them as well, such as the one at (X:21, Y:21) in [[Central Shroud]] at &#039;Bentbranch Meadows&#039;.&lt;br /&gt;
&lt;br /&gt;
==Customizing Chocobo Companion==&lt;br /&gt;
As Chocobos defeat monsters and obtain experience, they rank up and gain skill points (SP).&lt;br /&gt;
&lt;br /&gt;
SP can be spent to grant your Chocobo bonus stats and skills. This is performed by purchasing abilities from one or more of three specializations: the &#039;Defender&#039;, &#039;Attacker&#039;, and &#039;Healer&#039; trees. These trees correspond to battle stances - when placed into a specific battle stance your Chocobo will favor using abilties from the corresponding tree. Notably when in Healer stance, the Chocobo should not use auto-attacks and instead focus entirely on healing. A &amp;quot;Free Stance&amp;quot; option is available to instruct the Chocobo to use all available abilities whenever it sees fit.&lt;br /&gt;
&lt;br /&gt;
Each level the amount of SP earned by a Chocobo raises by one point (so Chocobos earn 1 SP at level 1, 2 SP at level 2, etc).&amp;lt;br /&amp;gt;&lt;br /&gt;
Similarly, the cost of purchasing abilities from a tree rises one point with each rank - Rank 1 abilities cost 1 SP, Rank 2 Abilities cost 2 SP, etc)&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
* 10 SP are earned for each level 10 - 16.&lt;br /&gt;
* 11 SP for level 17&lt;br /&gt;
* 12 SP for level 18&lt;br /&gt;
* 13 SP for level 19&lt;br /&gt;
* 14 SP for level 20&lt;br /&gt;
&lt;br /&gt;
The experience required for the Chocobo to reach the next level rises drastically as its level increases. Players should therefore be aware that it will likely take them a very long time to hit maximum level. The Chocobo will consume a portion from each enemy killed by the player- this does NOT include Fate, Leve or mission experience reward bonuses, but does include &amp;quot;Exp-chains&amp;quot;.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Once a Chocobo reaches level 10, feeding it a [[Thavnairian Onion]] will raise its level cap by one level.&lt;br /&gt;
*The Maximum number of SP a Chocobo can currently earn is 165. Which is enough SP to take all of the abilities in all trees.&lt;br /&gt;
*Purchasing lower rank abilities unlocks higher rank ones in the same tree, so if you want to purchase a Rank 5 ability then you must first purchase Ranks 1 through 4 from that tree.&lt;br /&gt;
*&amp;quot;Traits&amp;quot; stack across trees. Selecting a stance will make your Chocobo unable to use weaponskills from other trees, but it will keep all passive stat boosts.&lt;br /&gt;
*Since the highest-rank abilities in a tree cost the most SP, a player should consider very carefully if they want to spend all their points in one tree, or invest in abilities from different trees. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As an example: for 55 SP a player could either choose to take Ranks 1 through 10 in ONE tree, or Ranks 1 through 9 in that tree plus ranks 1 through 4 in a second tree.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Players can reset their Chocobo&#039;s Skill Points using [[Reagan Pepper]] purchased from your [[Grand Company]] quartermaster for 48,000 [[Company Seals]] or from [[Hunt Billmaster]] for 20 [[Allied Seals]].&lt;br /&gt;
&lt;br /&gt;
Players can specialize their Chocobos to compensate the weaknesses of their [[classes]]. For example, a [[Thaumaturge]] might allocate more SP into the Defender tree to make their Chocobo a better tank. Although it is important to note that Chocobo Companions cannot currently be used in instanced missions.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The appearance of your Chocobo can also be customized by equipping different Head, Body and Legs pieces in its saddle slots. These costume pieces can be earned in a variety of ways (notably purchased from the Grand Companies) but currently they give no stat boosts and are for aesthetic purposes only.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
===Defender===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Icon&lt;br /&gt;
! Level&lt;br /&gt;
! SP Cost&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Choco Drop]] ||[[File:choco drop icon1.png]] || 1 || 1 || Weaponskill || align = &amp;quot;left&amp;quot; |Orders chocobo to deliver an attack with a potency of 150. &amp;lt;br&amp;gt; Additional Effect: Increased enmity&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Strength (Chocobo)|Enhanced Strength]] || [[File:enhanced strength chocobo icon1.png]]|| 2 || 3 || Trait || align = &amp;quot;left&amp;quot; |Increases companion strength by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Increased HP]] || [[File:increased hp icon1.png]] || 3 || 6 || Trait || align = &amp;quot;left&amp;quot; |Increases companion HP by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Choco Kick]] || [[File:choco kick icon1.png]]|| 4 || 10 || Weaponskill || align = &amp;quot;left&amp;quot; |Orders chocobo to deliver an attack with a potency of 130. &amp;lt;br&amp;gt; Additional Effect: Slow + 20% for 12s&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Accuracy (Chocobo)|Enhanced Accuracy]] || [[File:enhanced accuracy icon1.png]] || 5 || 15 || Trait || align = &amp;quot;left&amp;quot; | Increases companion accuracy by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Critical Hit Rate (Chocobo)|Enhanced Critical Hit Rate]] || [[File:enhanced critical hit rate icon1.png]]|| 6 || 21 || Trait || align = &amp;quot;left&amp;quot; |Increases companion critical hit rate by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Choco Guard]] ||[[File:choco guard icon1.png]] || 7 || 28 || Weaponskill || align = &amp;quot;left&amp;quot; |Reduces damage taken by chocobo by 15% for 15s.&lt;br /&gt;
|-&lt;br /&gt;
|[[Enhanced Strength (Chocobo)|Enhanced Strength]] || [[File:enhanced strength chocobo icon1.png]] || 8 || 36 || Trait || align = &amp;quot;left&amp;quot; |Increases companion strength by 5%.&lt;br /&gt;
|-&lt;br /&gt;
|[[Increased HP]] || [[File:increased hp icon1.png]] || 9 || 45 || Trait || align = &amp;quot;left&amp;quot; |Increases companion HP by 10%.&lt;br /&gt;
|-&lt;br /&gt;
|[[Choco Strike]] || [[File:choco strike icon1.png]]||10 || 55 || Weaponskill || align = &amp;quot;left&amp;quot; |Orders chocobo to deliver an attack with potency of 150 to all enemies in a cone before it. &amp;lt;br&amp;gt; Additional Effect: Increased enmity&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Attacker===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Icon&lt;br /&gt;
! Level&lt;br /&gt;
! SP Cost&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Choco Slash]] || [[File:choco slash icon1.png]]|| 1 || 1 || Weaponskill || align = &amp;quot;left&amp;quot; |Orders chocobo to deliver an attack with a potency of 150.&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Strength (Chocobo)|Enhanced Strength]] || [[File:enhanced strength chocobo icon1.png]] || 2 || 3 || Trait || align = &amp;quot;left&amp;quot; |Increases companion strength by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Increased HP]] || [[File:increased hp icon1.png]] || 3 || 6 || Trait || align = &amp;quot;left&amp;quot; |Increases companion HP by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Choco Beak]] || [[File:choco beak icon1.png]] || 4 || 10 || Weaponskill || align = &amp;quot;left&amp;quot; |Orders chocobo to deliver an attack with a potency of 130. &amp;lt;br&amp;gt; Additional Effect: Damage over time with potency of 20 for 18s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Accuracy (Chocobo)|Enhanced Accuracy]] || [[File:enhanced accuracy icon1.png]] || 5 || 15 || Trait || align = &amp;quot;left&amp;quot; |Increases companion accuracy by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Critical Hit Rate (Chocobo)|Enhanced Critical Hit Rate]] || [[File:enhanced critical hit rate icon1.png]] || 6 || 21 || Trait || align = &amp;quot;left&amp;quot; |Increases companion critical hit rate by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Choco Rush]] || [[File:choco rush icon1.png]] || 7 || 28 || Weaponskill || align = &amp;quot;left&amp;quot; |Orders chocobo to deliver attack with a potency of 130. &amp;lt;br&amp;gt; Additional Effect: stun for 5s.&lt;br /&gt;
|-&lt;br /&gt;
|[[Enhanced Strength (Chocobo)|Enhanced Strength]] || [[File:enhanced strength chocobo icon1.png]] || 8 || 36 || Trait || align = &amp;quot;left&amp;quot; |Increases companion strength by 10%.&lt;br /&gt;
|-&lt;br /&gt;
|[[Increased Attack Speed]] || [[File:increased attack speed icon1.png]] || 9 || 45 || Trait || align = &amp;quot;left&amp;quot; |Increases companion attack speed by 10%.&lt;br /&gt;
|-&lt;br /&gt;
|[[Choco Blast]] || [[File:choco blast icon1.png]] ||10 || 55 || Weaponskill || align = &amp;quot;left&amp;quot; |Orders chocobo to deliver an attack with a potency of 170 to all enemies in a cone before it.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Healer===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Icon&lt;br /&gt;
! Level&lt;br /&gt;
! SP Cost&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Choco Regen]] || [[File:choco regen icon1.png]] || 1 || 1 || Spell || align = &amp;quot;left&amp;quot; |Orders chocobo to grant healing over time effect to target. Not particularly powerful by itself, but it adds up over time. Cooldown is sufficient to keep it up nearly constantly on both you and the Chocobo. Cure Potency: 25 Duration: 18s&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Mind (Chocobo)|Enhanced Mind]] || [[File:enhanced mind chocobo icon1.png]] || 2 || 3 || Trait || align = &amp;quot;left&amp;quot; |Increases companion mind by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Increased HP]] || [[File:increased hp icon1.png]] || 3 || 6 || Trait || align = &amp;quot;left&amp;quot; |Increases companion HP by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Choco Cure]] || [[File:choco cure icon1.png]] || 4 || 10 || Spell || align = &amp;quot;left&amp;quot; |Orders chocobo to restore target&#039;s HP. Cure Potency: 300 &amp;lt;br&amp;gt; Starts at approx 380HP per Cure at player level 50. Cooldown appears to be in the 8-10 second range. &lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Accuracy (Chocobo)|Enhanced Accuracy]] || [[File:enhanced accuracy icon1.png]] || 5 || 15 || Trait || align = &amp;quot;left&amp;quot; |Increases companion accuracy by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Critical Hit Rate (Chocobo)|Enhanced Critical Hit Rate]] || [[File:enhanced critical hit rate icon1.png]] || 6 || 21 || Trait || align = &amp;quot;left&amp;quot; |Increases companion critical hit rate by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Choco Surge]] || [[File:choco surge icon1.png]] || 7 || 28 || Spell || align = &amp;quot;left&amp;quot; |Increases chocobo&#039;s healing magic potency by 30% for 30s.&amp;lt;br&amp;gt; Cooldown is only very slightly longer than duration. Assume at least ~75% uptime.&lt;br /&gt;
|-&lt;br /&gt;
|[[Enhanced Mind (Chocobo)|Enhanced Mind]] || [[File:enhanced mind chocobo icon1.png]] || 8 || 36 || Trait || align = &amp;quot;left&amp;quot; |Increases companion mind by 15%.&lt;br /&gt;
|-&lt;br /&gt;
|[[Increased HP]] || [[File:increased hp icon1.png]] || 9 || 45 || Trait || align = &amp;quot;left&amp;quot; |Increases companion HP by 5%.&lt;br /&gt;
|-&lt;br /&gt;
|[[Choco Medica]] || [[File:choco media icon1.png]] ||10 || 55 || Spell || align = &amp;quot;left&amp;quot; |Orders chocobo to restore its own HP and the HP of all nearby party members. &amp;lt;br&amp;gt; Cure Potency: 150&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stances==&lt;br /&gt;
===Free Stance===&lt;br /&gt;
&lt;br /&gt;
Auto-attacks, whilst using all available abilities as the chocobo sees fit. &amp;lt;br /&amp;gt;&lt;br /&gt;
The Chocobo AI appears to alternate between using Weaponskills and Regenerative/Healing abilities when in this stance reasonably well. Providing you have purchased them with SP, &#039;Choco Regen&#039; will be applied whenever you or your Chocobo take any damage and &#039;Choco Cure&#039; will be cast whenever you or your chocobo drop below roughly 50% HP. &amp;lt;br /&amp;gt;&lt;br /&gt;
The chocobo will auto-attack the FIRST enemy you engage. If you are fighting multiple enemies, you  can change the chocobo&#039;s target by switching it to &amp;quot;Follow&amp;quot; mode and then back into &#039;Free Stance&#039;.&lt;br /&gt;
&lt;br /&gt;
===Defender Stance===&lt;br /&gt;
Favours using abilities from the Defender Tree. &amp;lt;br /&amp;gt;&lt;br /&gt;
Prior to patch 2.1 it was unlikely that a &amp;quot;Tanking&amp;quot; Chocobo could hold hate at all, however the enmity generated from Choco Drop and Choco Strike has now been noticeably increased. A Chocobo which has only the &amp;quot;Choco Drop&amp;quot; attack available will use it roughly every 6-8 seconds; and can now hold hate fairly well. If a player wishes for their Chocobo to have the ability to &amp;quot;Tank&amp;quot;, it might be wise to only purchase the first three abilities from the Defender tree, and swap it into this stance whenever you need it to generate heavy amounts of enmity.&lt;br /&gt;
&lt;br /&gt;
===Attacker Stance===&lt;br /&gt;
Favours using abilities from the Attacker Tree.&lt;br /&gt;
&lt;br /&gt;
===Healer Stance===&lt;br /&gt;
This stance favours Healing abilities. &amp;lt;br /&amp;gt; Providing you have purchased them with SP, &#039;Choco Regen&#039; will be applied whenever you or your Chocobo take any damage and &#039;Choco Cure&#039; will be cast whenever you or your chocobo drop below roughly 75% HP.&amp;lt;br /&amp;gt;&lt;br /&gt;
The Chocobo should not auto attack when in this stance. Unfortunately you cannot currently tell your Chocobo to &amp;quot;stay&amp;quot; at a certain location, so it will follow directly behind your character... this means that your Chocobo will have a tendancy to get hit by any Cone attacks that are aimed at your character.&lt;br /&gt;
&lt;br /&gt;
==Food Effects==&lt;br /&gt;
When using different [[Chocobo Raising#Food Effects|Chocobo foods]] to on your summoned Companion. your companion will gain a boost to its stats depending on the food. If the food is your Chocobo&#039;s [[Chocobo Raising#Training|favorite]], it will gain an additional boost.&lt;br /&gt;
&lt;br /&gt;
*Food Effects were introduced in patch 2.3.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Food&lt;br /&gt;
! Normal Effect            &lt;br /&gt;
! Favorite Effect&lt;br /&gt;
! Source&lt;br /&gt;
|-&lt;br /&gt;
|[[Curiel Root]] || Companion EXP Up || Companion EXP Up II || Gardening&lt;br /&gt;
|-&lt;br /&gt;
|[[Sylkis Bud]] || Companion Attack Up || Companion Attack Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mimett Gourd]] || Companion Healing Potency Up || Companion Healing Potency Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tantalplant]] || Companion Maximum HP Up || Companion Maximum HP Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pahsana Fruit]] || Companion Enmity Up || Companion Enmity Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Future Content==&lt;br /&gt;
As stated in [http://forum.square-enix.com/ffxiv/threads/70697-Some-suggestions-mostly-quality-of-life-obvious-things?p=1525172#post1525172 this post] and [http://forum.square-enix.com/ffxiv/threads/97940-Pet-AI-Controls-Need-Work.-Suggestions-for-Scholar-and-Summoner.?p=1556617&amp;amp;viewfull=1#post1556617 this post], there are some fixes and changes planned for Chocobo Companions:&lt;br /&gt;
* AI to be improved (Defender Stance)&lt;br /&gt;
* Macros and text commands to be implemented for Pets in Patch 2.1&lt;br /&gt;
* Looking into improving visibility of Summon Duration timer&lt;br /&gt;
* Looking into &amp;quot;visibly confirming&amp;quot; the commands you issue to pets&lt;/div&gt;</summary>
		<author><name>Bidaum92</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Raising&amp;diff=131895</id>
		<title>Chocobo Raising</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Raising&amp;diff=131895"/>
		<updated>2017-07-15T06:07:49Z</updated>

		<summary type="html">&lt;p&gt;Bidaum92: /* Training */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:chocobo raising1.jpg|400px|right]]&lt;br /&gt;
[[File:chocobo raising2.jpg|400px|right]]&lt;br /&gt;
{{See also|Chocobo|Chocobo Companion}}&lt;br /&gt;
Chocobo Raising will allow players to improve and customize their [[Chocobo]] [[Companions]]. With chocobo raising, players will be able to increase their chocobo companions beyond Rank 10 and up to Rank 20.&lt;br /&gt;
&lt;br /&gt;
*Players will need to be in a [[Free Company]] with a [[Housing|house]] to raise Chocobo because the process requires a stable.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note that this is NOT the [[Chocobo Racing]]&#039;s Raising or Breeding. That is a separate system. See [[Chocobo Racing]] for more Info.&#039;&#039;&#039;&lt;br /&gt;
==Unlock==&lt;br /&gt;
===Quest===&lt;br /&gt;
Players must complete the level 30 [[quests|quest]] [[Bird in Hand]]. Players can begin the quest by talking to [[Luquelot]] in [[Central Shroud]] (x20,y21). &lt;br /&gt;
&lt;br /&gt;
*Players need to complete [[My Feisty Little Chocobo]] and have a [[Housing|Free Company House]].&lt;br /&gt;
&lt;br /&gt;
===Stable===&lt;br /&gt;
To begin raising a chocobo, players must first acquire a [[Chocobo Stable]], which can be purchased from the housing merchant NPC in any residential area. Once placed on the estate grounds, all free company members can stable their chocobos and begin their training.&lt;br /&gt;
&lt;br /&gt;
*Each House can only have one chocobo stable. It is shared among all the members of the Free Company.&lt;br /&gt;
&lt;br /&gt;
* When your chocobo is in the Stable, you cannot mount him or summon him to battle. The companion menu is also not available when your chocobo is stabled.&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
Your chocobo, as well as those of your free company members, can be trained while stabled to earn experience points. Chocobos can be trained once per hour, and will demand one of the following fruits or vegetables as a reward for their efforts:&lt;br /&gt;
&lt;br /&gt;
[[Krakka Root]], [[Curiel Root]], [[Sylkis Bud]], [[Mimett Gourd]], [[Tantalplant]], [[Pahsana Fruit]], [[Thavnairian Onion]]&lt;br /&gt;
&lt;br /&gt;
*Experience granted will be the same regardless of the item selected, though stable conditions may affect experience gains. These fruits and vegetables can be obtained through [[gardening]].&lt;br /&gt;
&lt;br /&gt;
If you reward your chocobo with the same food repeatedly, that fruit or vegetable will become the chocobo&#039;s favorite feed. &lt;br /&gt;
&lt;br /&gt;
*You may change your chocobo&#039;s favorite feed if you so desire by repeatedly rewarding your chocobo with a different snack after training.&lt;br /&gt;
===Food Effects===&lt;br /&gt;
See &#039;&#039;&#039;[[Chocobo Colors]]&#039;&#039;&#039; for [[Chocobo Colors#Snacks|Snacks]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Food&lt;br /&gt;
! Normal Effect            &lt;br /&gt;
! Favorite Effect&lt;br /&gt;
! Source&lt;br /&gt;
|-&lt;br /&gt;
|[[Curiel Root]] || Companion EXP Up || Companion EXP Up II || Gardening&lt;br /&gt;
|-&lt;br /&gt;
|[[Sylkis Bud]] || Companion Attack Up || Companion Attack Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mimett Gourd]] || Companion Healing Potency Up || Companion Healing Potency Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tantalplant]] || Companion Maximum HP Up || Companion Maximum HP Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pahsana Fruit]] || Companion Enmity Up || Companion Enmity Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rank 10+===&lt;br /&gt;
If your chocobo is Rank 10 or higher, you will need to give it [[Thavnairian Onion]]. Each Thavnairian Onion increases the maximum rank of the chocobo by 1. The highest rank achievable is Rank 20.&lt;br /&gt;
&lt;br /&gt;
==Stable Maintenance==&lt;br /&gt;
As you and your free company members continue to use the chocobo stable, it will begin to accumulate dirt and grime. Stable cleanliness is reflected by one of three conditions: good, fair, or poor. The conditions of the stable can be confirmed by accessing the stable. Keep your stable clean to ensure that chocobo training is effective, yielding the most experience.&lt;br /&gt;
&lt;br /&gt;
To clean the stable, access the chocobo stable interface and select Clean Stable. You will need a [[Magicked Stable Broom]] to perform this action.&lt;/div&gt;</summary>
		<author><name>Bidaum92</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sylkis_Bud&amp;diff=131894</id>
		<title>Sylkis Bud</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sylkis_Bud&amp;diff=131894"/>
		<updated>2017-07-15T06:06:23Z</updated>

		<summary type="html">&lt;p&gt;Bidaum92: /* Used For */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item-B1&lt;br /&gt;
|Unique = &lt;br /&gt;
|Image = sylkis bud icon1.png&lt;br /&gt;
|Name = Sylkis Bud&lt;br /&gt;
|Type = Miscellany&lt;br /&gt;
|Stack = 99&lt;br /&gt;
|Recast = &lt;br /&gt;
|Description = An artichoke-like flower found growing on a majority of the Cieldalaes. While too bitter for most people&#039;s tastes, chocobos are known to enjoy the flavor, and thus the meaty buds are often used as fodder for the animals.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Increases your chocobo companion&#039;s attack potency.&lt;br /&gt;
|Exchange = &lt;br /&gt;
|ObjectType =Other&lt;br /&gt;
|Gil = 6&lt;br /&gt;
}}&lt;br /&gt;
[[Sylkis Bud]] is a [[Miscellany]] [[item]]. It is used for ????&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Obtained By==&lt;br /&gt;
[[Types of Seeds|Gardening]] with [[Sylkis Bud Seeds]]&lt;br /&gt;
===Purchased From===&lt;br /&gt;
&lt;br /&gt;
===Dropped By===&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
Sylkis Bud is a [[Chocobo Raising#Training|Chocobo Food]] that can be used to [[Chocobo Raising#Training|train]] or to give your summoned [[Chocobo Companion]] an attack power boost&lt;/div&gt;</summary>
		<author><name>Bidaum92</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sylkis_Bud&amp;diff=131893</id>
		<title>Sylkis Bud</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sylkis_Bud&amp;diff=131893"/>
		<updated>2017-07-15T06:06:15Z</updated>

		<summary type="html">&lt;p&gt;Bidaum92: /* Used For */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item-B1&lt;br /&gt;
|Unique = &lt;br /&gt;
|Image = sylkis bud icon1.png&lt;br /&gt;
|Name = Sylkis Bud&lt;br /&gt;
|Type = Miscellany&lt;br /&gt;
|Stack = 99&lt;br /&gt;
|Recast = &lt;br /&gt;
|Description = An artichoke-like flower found growing on a majority of the Cieldalaes. While too bitter for most people&#039;s tastes, chocobos are known to enjoy the flavor, and thus the meaty buds are often used as fodder for the animals.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Increases your chocobo companion&#039;s attack potency.&lt;br /&gt;
|Exchange = &lt;br /&gt;
|ObjectType =Other&lt;br /&gt;
|Gil = 6&lt;br /&gt;
}}&lt;br /&gt;
[[Sylkis Bud]] is a [[Miscellany]] [[item]]. It is used for ????&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Obtained By==&lt;br /&gt;
[[Types of Seeds|Gardening]] with [[Sylkis Bud Seeds]]&lt;br /&gt;
===Purchased From===&lt;br /&gt;
&lt;br /&gt;
===Dropped By===&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
Sylkis Bud is a [[Chocobo Raising#Training|Chocobo Food]] that can be used to [[Chocobo Raising#Training|train]] or to give your summoned [[Chocobo Companion] an attack power boost&lt;/div&gt;</summary>
		<author><name>Bidaum92</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Raising&amp;diff=131892</id>
		<title>Chocobo Raising</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Raising&amp;diff=131892"/>
		<updated>2017-07-15T05:58:59Z</updated>

		<summary type="html">&lt;p&gt;Bidaum92: /* Food Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:chocobo raising1.jpg|400px|right]]&lt;br /&gt;
[[File:chocobo raising2.jpg|400px|right]]&lt;br /&gt;
{{See also|Chocobo|Chocobo Companion}}&lt;br /&gt;
Chocobo Raising will allow players to improve and customize their [[Chocobo]] [[Companions]]. With chocobo raising, players will be able to increase their chocobo companions beyond Rank 10 and up to Rank 20.&lt;br /&gt;
&lt;br /&gt;
*Players will need to be in a [[Free Company]] with a [[Housing|house]] to raise Chocobo because the process requires a stable.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note that this is NOT the [[Chocobo Racing]]&#039;s Raising or Breeding. That is a separate system. See [[Chocobo Racing]] for more Info.&#039;&#039;&#039;&lt;br /&gt;
==Unlock==&lt;br /&gt;
===Quest===&lt;br /&gt;
Players must complete the level 30 [[quests|quest]] [[Bird in Hand]]. Players can begin the quest by talking to [[Luquelot]] in [[Central Shroud]] (x20,y21). &lt;br /&gt;
&lt;br /&gt;
*Players need to complete [[My Feisty Little Chocobo]] and have a [[Housing|Free Company House]].&lt;br /&gt;
&lt;br /&gt;
===Stable===&lt;br /&gt;
To begin raising a chocobo, players must first acquire a [[Chocobo Stable]], which can be purchased from the housing merchant NPC in any residential area. Once placed on the estate grounds, all free company members can stable their chocobos and begin their training.&lt;br /&gt;
&lt;br /&gt;
*Each House can only have one chocobo stable. It is shared among all the members of the Free Company.&lt;br /&gt;
&lt;br /&gt;
* When your chocobo is in the Stable, you cannot mount him or summon him to battle. The companion menu is also not available when your chocobo is stabled.&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
Your chocobo, as well as those of your free company members, can be trained while stabled to earn experience points. Chocobos can be trained once per hour, and will demand one of the following fruits or vegetables as a reward for their efforts:&lt;br /&gt;
&lt;br /&gt;
[[Krakka Root]], [[Curiel Root]], [[Sylkis Bud]], [[Mimett Gourd]], [[Tantalplant]], [[Pahsana Fruit]], [[Thavnairian Onion]]&lt;br /&gt;
&lt;br /&gt;
*Experience granted will be the same regardless of the item selected, though stable conditions may affect experience gains. These fruits and vegetables can be obtained through [[gardening]].&lt;br /&gt;
&lt;br /&gt;
If you reward your chocobo with the same food repeatedly, that fruit or vegetable will become the chocobo&#039;s favorite feed. Your chocobo&#039;s favorite feed can then be used to grant additional beneficial effects when the chocobo is summoned to battle. However, your chocobo doesn&#039;t actually get an effect until you feed it its favorite feed after you summon it to fight by you...&lt;br /&gt;
&lt;br /&gt;
*You may change your chocobo&#039;s favorite feed if you so desire by repeatedly rewarding your chocobo with a different snack after training.&lt;br /&gt;
===Food Effects===&lt;br /&gt;
See &#039;&#039;&#039;[[Chocobo Colors]]&#039;&#039;&#039; for [[Chocobo Colors#Snacks|Snacks]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Food&lt;br /&gt;
! Normal Effect            &lt;br /&gt;
! Favorite Effect&lt;br /&gt;
! Source&lt;br /&gt;
|-&lt;br /&gt;
|[[Curiel Root]] || Companion EXP Up || Companion EXP Up II || Gardening&lt;br /&gt;
|-&lt;br /&gt;
|[[Sylkis Bud]] || Companion Attack Up || Companion Attack Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mimett Gourd]] || Companion Healing Potency Up || Companion Healing Potency Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tantalplant]] || Companion Maximum HP Up || Companion Maximum HP Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pahsana Fruit]] || Companion Enmity Up || Companion Enmity Up II || Gardening or [[Vath_Stickpeddler|Vendor]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rank 10+===&lt;br /&gt;
If your chocobo is Rank 10 or higher, you will need to give it [[Thavnairian Onion]]. Each Thavnairian Onion increases the maximum rank of the chocobo by 1. The highest rank achievable is Rank 20.&lt;br /&gt;
&lt;br /&gt;
==Stable Maintenance==&lt;br /&gt;
As you and your free company members continue to use the chocobo stable, it will begin to accumulate dirt and grime. Stable cleanliness is reflected by one of three conditions: good, fair, or poor. The conditions of the stable can be confirmed by accessing the stable. Keep your stable clean to ensure that chocobo training is effective, yielding the most experience.&lt;br /&gt;
&lt;br /&gt;
To clean the stable, access the chocobo stable interface and select Clean Stable. You will need a [[Magicked Stable Broom]] to perform this action.&lt;/div&gt;</summary>
		<author><name>Bidaum92</name></author>
	</entry>
</feed>