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	<updated>2026-04-17T21:40:33Z</updated>
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		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Record&amp;diff=944478</id>
		<title>Occult Record</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Record&amp;diff=944478"/>
		<updated>2025-05-27T18:27:22Z</updated>

		<summary type="html">&lt;p&gt;Arlie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Occult Record&lt;br /&gt;
| icon = occult crescent icon1.png&lt;br /&gt;
| description = &lt;br /&gt;
| type = Collection&lt;br /&gt;
| material-type = &lt;br /&gt;
| unique = y&lt;br /&gt;
| untradable = y&lt;br /&gt;
| unsellable = y&lt;br /&gt;
| rarity = white&lt;br /&gt;
| patch = 7.25&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
The &#039;&#039;&#039;Occult Record&#039;&#039;&#039; is a collection containing lore on various characters, locations, enemies, and concepts associated with the [[Occult Crescent]] [[field operations]]. Entries may automatically be unlocked via quests, interacting with Survey Points that are unmarked on the minimap, or obtained by using Notes items obtained from various means. It can be accessed through the &amp;quot;[[Collection]]&amp;quot; feature in the Duty menu.&lt;br /&gt;
&lt;br /&gt;
Obtaining certain entries is required for quest progression.&lt;br /&gt;
&lt;br /&gt;
There are currently 30 entries in total.&lt;br /&gt;
&lt;br /&gt;
==Entries==&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
! Number&lt;br /&gt;
! Title&lt;br /&gt;
! Unlocked&lt;br /&gt;
! Image&lt;br /&gt;
! Entry&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Ketenramm Blaufystsyn  || {{questlink|feature|One Last Hurrah}} || [[File:Occult Record 1.png|300px]] || In the year 1497 of the Sixth Astral Era, a Lominsan Sea Wolf explorer of not twenty summers plotted a westward course for Hingashi, embarking on a fateful voyage that would catapult him into the ranks of legend. Unbeknownst to him and his crew, a great continent lay between them and the Far East─and it was not the splendor of Kugane, but the shores of Tural that ultimately lay upon the horizon.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Having made landfall, Ketenramm roamed the interior, ultimately reaching Mamook, the vast home of the Mamool Ja. There he met then-Autarch Gulool Ja Ja, with whom he struck up a firm friendship. Together, the pair ranged the length and breadth of Tural, spurred on by the same adventurous spirit that led the old sailor to this mysterious isle.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || The Phantom Village || Survey Point, [[The Phantom Village]] (X:6.1, Y:4.9) || [[File:Occult Record 2.png|300px]] || Perched upon the eastern tip of the Occult Crescent, this compact settlement is deathly silent, save for the gentle sluicing of the plaza fountain. Though its stone structures are weathered and overgrown, the orderly state of the town implies a degree of active preservation by some unknown hand. In the harbor, the forlorn wrecks of outbound ships are a testament to the fearsome reputation Shades&#039; Triangle commands.&lt;br /&gt;
|-&lt;br /&gt;
| 3 || The Archive || {{questlink|feature|The Phantom Village}} || [[File:Occult Record 3.png|300px]] || Although identical in form to those gruesome figures of legend, the tonberries, the Archive is unquestionably rational and possessing of a friendly─if occasionally boastful─demeanor. He pledged to join Ketenramm&#039;s expedition soon after being roused from his sarcophagus in the phantom village, though it remains to be seen whether he will prove a useful asset, as the &amp;quot;wise old man&amp;quot; struggles to recall most of his allegedly nigh-infinite knowledge─a result of lingering grogginess from his lengthy slumber, or some other arcane process?&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Iris || {{questlink|feature|Unfamiliar_Territory}} || [[File:Occult Record 4.png|300px]] || This ethereal familiar appeared shortly after the Archive&#039;s awakening, claiming authoritatively that the man&#039;s wisdom was sealed away and can only be accessed where it concerns matters that the Warrior of Light has witnessed firsthand. When pressed about her own purpose, however, she too confessed ignorance. Compounding the mystery, the Archive senses the same aether that envelops the isle emanating from the faerie─could her master be the unseen hand presiding over the Occult Crescent? &lt;br /&gt;
|-&lt;br /&gt;
| 5 || The Expedition Base Camp ||  || [[File:Occult Record 5.png|300px]] || Nestled within the ruins of an old fortification, the encampment is an ideal location from which to stage forays into the south horn of the island, while the surrounding walls offer sufficient protection from nearby fiends. The focal point of the camp is a device indistinguishable from an aetheryte that ought to facilitate swift travel on the island. Intriguingly, these ruins exhibit a different architectural style to that of the phantom village, though when and by whom they were first built is yet to be determined. &lt;br /&gt;
|-&lt;br /&gt;
| 6 || Phantom Jobs ||  || [[File:Occult Record 6.png|300px]] || During the course of the expedition, the Archive uncovered crystalline objects containing the distilled knowledge of ancient martial methods. Known as &amp;quot;soul shards,&amp;quot; these fragments allow the bearer to wield an array of long-forgotten techniques. According to the scholar-turned-tonberry, the crystals will cease to function upon leaving the Occult Crescent, thus limiting their efficacy to the isle. Nonetheless, they should prove a boon when dealing with its more combative fauna. &lt;br /&gt;
|-&lt;br /&gt;
| 7 || The Lost Citadel || || [[File:Occult Record 7.png|300px]] || This rough-hewn stone fortress looks to have stood for centuries past its abandonment by the original occupants─though its vaulted corridors now echo with the restless prowling of more monstrous denizens. Architecturally, the rhomboid motifs and cavernous central dome bear a striking similarity to the Amdapori ruins discovered in the Twelveswood. The presence of multiple stone guardians also implies some relation to ancient Amdapor. &lt;br /&gt;
|-&lt;br /&gt;
| 8 || Trade Tortoise || || [[File:Occult Record 8.png|300px]] || This hulking reptilian possesses a modicum of intelligence, not to mention a rudimentary grasp of the common tongue, and will attempt to sell its wares to anyone foolish enough to draw near. Those who would engage in business with the craven beast should note that these trinkets are invariably cursed. This predilection for curses hints at some connection with the city of Skalla, which once prospered in Gyr Abania─though why anyone would summon such a troublesome familiar remains a mystery. &lt;br /&gt;
|-&lt;br /&gt;
| 9 || The Vanishing Slope || Survey Point, [[South Horn]] (X:20.2, Y:12.2) || [[File:Occult Record 9.png|300px]] || Stretching from the southern tip of the island, this stony beach overlooks the bay formed by the crescent, and on clear days, a bifurcated tower can be seen shimmering, mirage-like, in the distance. The weathered ruins clustered on the shore bear similarities with the phantom village─namely, the inverse conical style favored in Nym, an ancient city-state that flourished upon present-day Vylbrand. The rounded central plaza and overarching layout of the ruins suggest this was a location of religious or spiritual significance. &lt;br /&gt;
|-&lt;br /&gt;
| 10 || Nymian Petalodus || || [[File:Occult Record 10.png|300px]] || Nymian legend speaks of the petalodus, a shark from which sprouts two ambulatory limbs. Naturalists long decried the idea as laughable, asserting that the myth is based on a real species of shark that uses its fins to traverse the seabed, as if walking. This notion itself was eventually disputed when credible reports of the limbed shark began to flood in.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As if its very existence was not strange enough, a curious rumor surrounds the creature: allegedly, the petalodus will resist the temptation to devour any fleshy morsel it identifies as a friend. Individual attempts to verify said rumor have thus far ended predictably.&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Persistent Pot || || [[File:Occult Record 11.png|300px]] || Afflicted with an insatiable appetite for elixirs, these diminutive creatures are technically soulkin, although their habits and life cycle are little understood. As such, alternative theories concerning their nature abound, chief among them the notion that they are in fact a species of voidsent related to the imp. Equally, debates rage regarding their thirst for elixir. Some naturalists posit that the need is nutritional, while others suggest the creatures simply enjoy burdening their interlocutors with unreasonable demands. Perhaps one day science will produce a compelling answer.  &lt;br /&gt;
|-&lt;br /&gt;
| 12 || Heathcliff || || [[File:Occult Record 12.png|300px]] || Almost entirely devoid of trees and other large flora, these undulating hills are stalked by beasts who need not fear the lack of cover on account of their sheer size and ferocity. Standing stately and silent among the prowling creatures is a rotunda, built upon an ornately patterned aetherial node. This node may well be the centerpoint of whatever arcane nexus powers the island&#039;s ward and obscures the crescent&#039;s very existence from those who approach.&lt;br /&gt;
|-&lt;br /&gt;
| 13 || The Fell Warren || || [[File:Occult Record 13.png|300px]] || Deep within the caves running through the rugged mountains of the Occult Crescent lies a ruined ancient city. The prevalence of pointed arches calls to mind ancient Skalla, which once flourished in Gyr Abania before the Sixth Umbral Calamity inundated the land. Although much of Skalla now sleeps beneath Loch Seld, these remnants bear all the hallmarks of its unusual architectural process: the masterful sculpting of wind-weathered stone formations.&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Mythic Idol || || [[File:Occult Record 14.png|300px]] || Found in the depths of the crystallized caverns, this creature&#039;s fragile ceramic form belies an enduring strength. The magical runes upon its torso allow it to summon minions and arcane artifacts in battle, making it a challenging, unpredictable foe. Details regarding the mythic idol&#039;s creation have always been shrouded in mystery. Records indicate that even the people of Skalla, who often utilized such constructs, were unaware of their provenance. Given that Gyr Abania has long been a hub for trade with the East, there is every likelihood that the underlying technology was developed in foreign lands and deliberately kept secret.&lt;br /&gt;
|-&lt;br /&gt;
| 15 || The Shadowed City || || [[File:Occult Record 15.png|300px]] || Towering above the forlorn streets and shuttered buildings of this once-magnificent city is a colossal pyramid visible from malms away. Its architecture distinctly resembles that of Mhach, a great power reduced to naught by the War of the Magi and subsequent Sixth Umbral Calamity. As the stigma associated with Mhach&#039;s forbidden arts remains strong today, the secrets of its destructive magicks and summoning rituals have been largely left to slumber in the desolate swamplands of Yafaem─and perhaps here, in this ruined metropolis.&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Black Chocobo || || [[File:Occult Record 16.png|300px]] || Black-feathered chocobos capable of flight are the culmination of a lengthy selective breeding process, and are seldom encountered in the wild. The Occult Crescent, however, is home to a sizable population that seem to thrive despite the numerous fiends roaming the isle. Whether they are escaped stable chocobos from the mainland or were brought here intentionally remains unclear.&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Crescent Berserker || || [[File:Occult Record 17.png|300px]] || The shadowed city often echoes with the footfalls of this hulking, vaguely manlike scourge. Despite its mortal appearance, it is no different to the soulless voidsent that swarm the nearby streets─an artificial construct brought to life by aetherial energies for use as a familiar, like as not. Given that the soul shard in its possession allows it to wield a berserker&#039;s techniques, it more than makes up for what it lacks in intelligence with unbridled fury.&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Eldergrowth || || [[File:Occult Record 18.png|300px]] || The Occult Crescent is home to a wealth of architectural ruins seemingly handpicked from various fallen civilizations, and this sense of curation extends to the island&#039;s plant life as well. For example, one humid region is home to giant trees that could well be a millennium old, yet are entirely unsuited to the local environment. The logical conclusion is that the trees were transplanted from some far-flung place, yet why seek to transform the island&#039;s ecology in such a manner?&lt;br /&gt;
|-&lt;br /&gt;
| 19 || The Abandoned Ascent || || [[File:Occult Record 19.png|300px]] || Rising out of the wetlands, this crumbling edifice features a multitude of interlocking stairways and stone platforms. Its architecture does not resemble any known style, although it likely originated in the Fifth Astral Era. Indeed, the indigo blue accents found throughout the structure match descriptions of a color reportedly held sacred by one of the twelve city-states from the period. Sadly, the dearth of archaeological evidence makes comparative studies impossible.&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Cloister Demon || || [[File:Occult Record 20.png|300px]] || Having been summoned forth from the void, this powerful fiend now resides near the abandoned ascent. Entering into pacts with such voidsent is an ancient practice that continues to this day, despite the inherent risks. Bound thus to their summoners, these creatures serve myriad roles: from instruments of brute force to bestowers of supernatural power and arcane weapons. One wonders what duties the cloister demon was assigned in exchange for corporeal form and aether-given vitality.&lt;br /&gt;
|-&lt;br /&gt;
| 21 || The Silent Streets || || [[File:Occult Record 21.png|300px]] || Surrounding the base of the shadowed city&#039;s great pyramid is a labyrinth of streets flanked by imposing apartment facades. The architectural motifs on display are unmistakably late-Mhachi in origin.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Having foreseen the coming floods, the mages of Mhach constructed a floating island, that the populace might escape the impending deluge. The impossibly tall buildings of its residential quarter made efficient use of the space available, and stand as a testament to the ingenuity of Mhachi engineering even today. The attention to detail is evident in the protective glyphs carved into every ilm of these ruins.&lt;br /&gt;
|-&lt;br /&gt;
| 22 || The Ancient Stoneworks || Survey Point, [[South Horn]] (X:36.0, Y:22.7) || [[File:Occult Record 22.png|300px]] || Amdapori golems, originally conceived of to combat Mhachi black magi, are said to have once been produced in workshops like this one. Initially, the constructs were simplistic and functional, but as the Amdapori perfected their craft, they began to represent people and animals alike. Towards the close of the Fifth Astral Era, the creations became ever more removed from reality, with craftsmen giving life to winged creatures and other flights of fancy.&lt;br /&gt;
|-&lt;br /&gt;
| 23 || The Wanderer&#039;s Haven || Survey Point, [[South Horn]] (X:3.8, Y:5.8) || [[File:Occult Record 23.png|300px]] || The ancient city-state of Nym is known for its worship of Oschon, the Wanderer. In his honor, a sanctuary was built among the peaks of Vylbrand, and a comparable monument founded upon the shore─aligned so as to receive the sacred mountain winds that flowed down from on high. Although the coastal structure was lost to the floodwater of the Sixth Umbral Calamity, its essence lives on in this Occult Crescent relic.&lt;br /&gt;
|-&lt;br /&gt;
| 24 || The Brazier || || [[File:Occult Record 24.png|300px]] || The histories indicate that one Fifth Astral Era city-state revered Nald&#039;thal as god of the forge, its citizens frequently rendering up offerings and lighting sacred beacons to honor His command over the element of fire. For this purpose, circular fora were built atop many public buildings, allowing the people to construct mighty bonfires of worship. A similar feature is present at the summit of the abandoned ascent.&lt;br /&gt;
|-&lt;br /&gt;
| 25 || The Island&#039;s Architect || || [[File:Occult Record 25.png|300px]] || This individual is the unseen hand presiding over the Occult Crescent, and master of countless familiars, including the faerie, Iris. Seemingly, their ultimate goal is to protect and preserve Fifth Astral Era cultures, although in a manner which prevents the period&#039;s blighted legacy─and the knowledge that brought about the War of the Magi─from transmitting to future generations. The mystery of this contradictory aim is compounded further by the ethereal voice that has guided at least one soul to the isle...&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Demon Tablet || || [[File:Occult Record 26.png|300px]] || Upon entering the Tower of Blood, intruders are met with this grim stone guardian, a variant of the demon walls that defended ancient Amdapor. As techniques for producing these soulkin developed, Amdapori artisans crafted ever more intricate automata, of which this specimen is a fine example. Covered in magical inscriptions, it appears optimized for preventing the ingress of threats into the tower.&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Dead Stars || || [[File:Occult Record 27.png|300px]] || Nereid, Triton, and Phobos─a triumvirate of pranksters wielding the power of frost, fire, and poison, respectively. Using their command of the elements, the trio manipulate the weather on the Occult Crescent, having apparently been tasked with preserving the isle&#039;s transplanted flora. These familiars are endowed with sufficient intelligence to carry out their duties, but their language and demeanor are decidedly infantile. Whether this was intentional or simply an aberration resulting from eons of continued service is unclear.&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Marble Dragon || || [[File:Occult Record 28.png|300px]] || This golem must surely be considered among the masterworks of Amdapori craftsmanship. Serving to protect the Tower of Blood from trespassers, its movements and ferocity match that of a living, breathing dragon─an impressive feat considering the fact this guardian is naught but aether-imbued marble. Given the startling attention to detail, the creator must have visited Dravania to observe their scaled muses firsthand.&lt;br /&gt;
|-&lt;br /&gt;
| 29 || Magitaur || || [[File:Occult Record 29.png|300px]] || This monstrous brute guards the uppermost floor of the Tower of Blood. Although voidsent of its ilk are seldom endowed with much intelligence, this specimen is capable of complex combat techniques, guided by skillful manipulation of magical stone tablets. However, it is Magitaur&#039;s arsenal of dread weapons, including the rune axe, the sage&#039;s staff, the assassin&#039;s dagger, and the holy lance─all of which date back to the War of the Magi─that make it an opponent as treacherous as any of its more elevated kin.&lt;br /&gt;
|-&lt;br /&gt;
| 30 || The Secluded Stacks || || [[File:Occult Record 30.png|300px]] || At the pinnacle of the Tower of Blood sits an ancient study filled with tomes, tablets, and manuscripts from the Fifth Astral Era. Unfortunately, the entire collection is written in a script bearing no obvious resemblance to any extant language, rendering the documents indecipherable. Perhaps the owner concocted the script as a means of concealing the knowledge contained therein─but what could necessitate such elaborate encoding?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lore]]&lt;br /&gt;
[[Category:Occult Crescent]]&lt;/div&gt;</summary>
		<author><name>Arlie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Record&amp;diff=944476</id>
		<title>Occult Record</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Record&amp;diff=944476"/>
		<updated>2025-05-27T18:26:44Z</updated>

		<summary type="html">&lt;p&gt;Arlie: Added Ancient Stoneworks survey point&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Occult Record&lt;br /&gt;
| icon = occult crescent icon1.png&lt;br /&gt;
| description = &lt;br /&gt;
| type = Collection&lt;br /&gt;
| material-type = &lt;br /&gt;
| unique = y&lt;br /&gt;
| untradable = y&lt;br /&gt;
| unsellable = y&lt;br /&gt;
| rarity = white&lt;br /&gt;
| patch = 7.25&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
The &#039;&#039;&#039;Occult Record&#039;&#039;&#039; is a collection containing lore on various characters, locations, enemies, and concepts associated with the [[Occult Crescent]] [[field operations]]. Entries may automatically be unlocked via quests, interacting with Survey Points that are unmarked on the minimap, or obtained by using Notes items obtained from various means. It can be accessed through the &amp;quot;[[Collection]]&amp;quot; feature in the Duty menu.&lt;br /&gt;
&lt;br /&gt;
Obtaining certain entries is required for quest progression.&lt;br /&gt;
&lt;br /&gt;
There are currently 30 entries in total.&lt;br /&gt;
&lt;br /&gt;
==Entries==&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
! Number&lt;br /&gt;
! Title&lt;br /&gt;
! Unlocked&lt;br /&gt;
! Image&lt;br /&gt;
! Entry&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Ketenramm Blaufystsyn  || {{questlink|feature|One Last Hurrah}} || [[File:Occult Record 1.png|300px]] || In the year 1497 of the Sixth Astral Era, a Lominsan Sea Wolf explorer of not twenty summers plotted a westward course for Hingashi, embarking on a fateful voyage that would catapult him into the ranks of legend. Unbeknownst to him and his crew, a great continent lay between them and the Far East─and it was not the splendor of Kugane, but the shores of Tural that ultimately lay upon the horizon.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Having made landfall, Ketenramm roamed the interior, ultimately reaching Mamook, the vast home of the Mamool Ja. There he met then-Autarch Gulool Ja Ja, with whom he struck up a firm friendship. Together, the pair ranged the length and breadth of Tural, spurred on by the same adventurous spirit that led the old sailor to this mysterious isle.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || The Phantom Village || Survey Point, [[The Phantom Village]] (X:6.1, Y:4.9) || [[File:Occult Record 2.png|300px]] || Perched upon the eastern tip of the Occult Crescent, this compact settlement is deathly silent, save for the gentle sluicing of the plaza fountain. Though its stone structures are weathered and overgrown, the orderly state of the town implies a degree of active preservation by some unknown hand. In the harbor, the forlorn wrecks of outbound ships are a testament to the fearsome reputation Shades&#039; Triangle commands.&lt;br /&gt;
|-&lt;br /&gt;
| 3 || The Archive || {{questlink|feature|The Phantom Village}} || [[File:Occult Record 3.png|300px]] || Although identical in form to those gruesome figures of legend, the tonberries, the Archive is unquestionably rational and possessing of a friendly─if occasionally boastful─demeanor. He pledged to join Ketenramm&#039;s expedition soon after being roused from his sarcophagus in the phantom village, though it remains to be seen whether he will prove a useful asset, as the &amp;quot;wise old man&amp;quot; struggles to recall most of his allegedly nigh-infinite knowledge─a result of lingering grogginess from his lengthy slumber, or some other arcane process?&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Iris || {{questlink|feature|Unfamiliar_Territory}} || [[File:Occult Record 4.png|300px]] || This ethereal familiar appeared shortly after the Archive&#039;s awakening, claiming authoritatively that the man&#039;s wisdom was sealed away and can only be accessed where it concerns matters that the Warrior of Light has witnessed firsthand. When pressed about her own purpose, however, she too confessed ignorance. Compounding the mystery, the Archive senses the same aether that envelops the isle emanating from the faerie─could her master be the unseen hand presiding over the Occult Crescent? &lt;br /&gt;
|-&lt;br /&gt;
| 5 || The Expedition Base Camp ||  || [[File:Occult Record 5.png|300px]] || Nestled within the ruins of an old fortification, the encampment is an ideal location from which to stage forays into the south horn of the island, while the surrounding walls offer sufficient protection from nearby fiends. The focal point of the camp is a device indistinguishable from an aetheryte that ought to facilitate swift travel on the island. Intriguingly, these ruins exhibit a different architectural style to that of the phantom village, though when and by whom they were first built is yet to be determined. &lt;br /&gt;
|-&lt;br /&gt;
| 6 || Phantom Jobs ||  || [[File:Occult Record 6.png|300px]] || During the course of the expedition, the Archive uncovered crystalline objects containing the distilled knowledge of ancient martial methods. Known as &amp;quot;soul shards,&amp;quot; these fragments allow the bearer to wield an array of long-forgotten techniques. According to the scholar-turned-tonberry, the crystals will cease to function upon leaving the Occult Crescent, thus limiting their efficacy to the isle. Nonetheless, they should prove a boon when dealing with its more combative fauna. &lt;br /&gt;
|-&lt;br /&gt;
| 7 || The Lost Citadel || || [[File:Occult Record 7.png|300px]] || This rough-hewn stone fortress looks to have stood for centuries past its abandonment by the original occupants─though its vaulted corridors now echo with the restless prowling of more monstrous denizens. Architecturally, the rhomboid motifs and cavernous central dome bear a striking similarity to the Amdapori ruins discovered in the Twelveswood. The presence of multiple stone guardians also implies some relation to ancient Amdapor. &lt;br /&gt;
|-&lt;br /&gt;
| 8 || Trade Tortoise || || [[File:Occult Record 8.png|300px]] || This hulking reptilian possesses a modicum of intelligence, not to mention a rudimentary grasp of the common tongue, and will attempt to sell its wares to anyone foolish enough to draw near. Those who would engage in business with the craven beast should note that these trinkets are invariably cursed. This predilection for curses hints at some connection with the city of Skalla, which once prospered in Gyr Abania─though why anyone would summon such a troublesome familiar remains a mystery. &lt;br /&gt;
|-&lt;br /&gt;
| 9 || The Vanishing Slope || Survey Point, [[South Horn]] (X:20.2, Y:12.2) || [[File:Occult Record 9.png|300px]] || Stretching from the southern tip of the island, this stony beach overlooks the bay formed by the crescent, and on clear days, a bifurcated tower can be seen shimmering, mirage-like, in the distance. The weathered ruins clustered on the shore bear similarities with the phantom village─namely, the inverse conical style favored in Nym, an ancient city-state that flourished upon present-day Vylbrand. The rounded central plaza and overarching layout of the ruins suggest this was a location of religious or spiritual significance. &lt;br /&gt;
|-&lt;br /&gt;
| 10 || Nymian Petalodus || || [[File:Occult Record 10.png|300px]] || Nymian legend speaks of the petalodus, a shark from which sprouts two ambulatory limbs. Naturalists long decried the idea as laughable, asserting that the myth is based on a real species of shark that uses its fins to traverse the seabed, as if walking. This notion itself was eventually disputed when credible reports of the limbed shark began to flood in.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As if its very existence was not strange enough, a curious rumor surrounds the creature: allegedly, the petalodus will resist the temptation to devour any fleshy morsel it identifies as a friend. Individual attempts to verify said rumor have thus far ended predictably.&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Persistent Pot || || [[File:Occult Record 11.png|300px]] || Afflicted with an insatiable appetite for elixirs, these diminutive creatures are technically soulkin, although their habits and life cycle are little understood. As such, alternative theories concerning their nature abound, chief among them the notion that they are in fact a species of voidsent related to the imp. Equally, debates rage regarding their thirst for elixir. Some naturalists posit that the need is nutritional, while others suggest the creatures simply enjoy burdening their interlocutors with unreasonable demands. Perhaps one day science will produce a compelling answer.  &lt;br /&gt;
|-&lt;br /&gt;
| 12 || Heathcliff || || [[File:Occult Record 12.png|300px]] || Almost entirely devoid of trees and other large flora, these undulating hills are stalked by beasts who need not fear the lack of cover on account of their sheer size and ferocity. Standing stately and silent among the prowling creatures is a rotunda, built upon an ornately patterned aetherial node. This node may well be the centerpoint of whatever arcane nexus powers the island&#039;s ward and obscures the crescent&#039;s very existence from those who approach.&lt;br /&gt;
|-&lt;br /&gt;
| 13 || The Fell Warren || || [[File:Occult Record 13.png|300px]] || Deep within the caves running through the rugged mountains of the Occult Crescent lies a ruined ancient city. The prevalence of pointed arches calls to mind ancient Skalla, which once flourished in Gyr Abania before the Sixth Umbral Calamity inundated the land. Although much of Skalla now sleeps beneath Loch Seld, these remnants bear all the hallmarks of its unusual architectural process: the masterful sculpting of wind-weathered stone formations.&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Mythic Idol || || [[File:Occult Record 14.png|300px]] || Found in the depths of the crystallized caverns, this creature&#039;s fragile ceramic form belies an enduring strength. The magical runes upon its torso allow it to summon minions and arcane artifacts in battle, making it a challenging, unpredictable foe. Details regarding the mythic idol&#039;s creation have always been shrouded in mystery. Records indicate that even the people of Skalla, who often utilized such constructs, were unaware of their provenance. Given that Gyr Abania has long been a hub for trade with the East, there is every likelihood that the underlying technology was developed in foreign lands and deliberately kept secret.&lt;br /&gt;
|-&lt;br /&gt;
| 15 || The Shadowed City || || [[File:Occult Record 15.png|300px]] || Towering above the forlorn streets and shuttered buildings of this once-magnificent city is a colossal pyramid visible from malms away. Its architecture distinctly resembles that of Mhach, a great power reduced to naught by the War of the Magi and subsequent Sixth Umbral Calamity. As the stigma associated with Mhach&#039;s forbidden arts remains strong today, the secrets of its destructive magicks and summoning rituals have been largely left to slumber in the desolate swamplands of Yafaem─and perhaps here, in this ruined metropolis.&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Black Chocobo || || [[File:Occult Record 16.png|300px]] || Black-feathered chocobos capable of flight are the culmination of a lengthy selective breeding process, and are seldom encountered in the wild. The Occult Crescent, however, is home to a sizable population that seem to thrive despite the numerous fiends roaming the isle. Whether they are escaped stable chocobos from the mainland or were brought here intentionally remains unclear.&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Crescent Berserker || || [[File:Occult Record 17.png|300px]] || The shadowed city often echoes with the footfalls of this hulking, vaguely manlike scourge. Despite its mortal appearance, it is no different to the soulless voidsent that swarm the nearby streets─an artificial construct brought to life by aetherial energies for use as a familiar, like as not. Given that the soul shard in its possession allows it to wield a berserker&#039;s techniques, it more than makes up for what it lacks in intelligence with unbridled fury.&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Eldergrowth || || [[File:Occult Record 18.png|300px]] || The Occult Crescent is home to a wealth of architectural ruins seemingly handpicked from various fallen civilizations, and this sense of curation extends to the island&#039;s plant life as well. For example, one humid region is home to giant trees that could well be a millennium old, yet are entirely unsuited to the local environment. The logical conclusion is that the trees were transplanted from some far-flung place, yet why seek to transform the island&#039;s ecology in such a manner?&lt;br /&gt;
|-&lt;br /&gt;
| 19 || The Abandoned Ascent || || [[File:Occult Record 19.png|300px]] || Rising out of the wetlands, this crumbling edifice features a multitude of interlocking stairways and stone platforms. Its architecture does not resemble any known style, although it likely originated in the Fifth Astral Era. Indeed, the indigo blue accents found throughout the structure match descriptions of a color reportedly held sacred by one of the twelve city-states from the period. Sadly, the dearth of archaeological evidence makes comparative studies impossible.&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Cloister Demon || || [[File:Occult Record 20.png|300px]] || Having been summoned forth from the void, this powerful fiend now resides near the abandoned ascent. Entering into pacts with such voidsent is an ancient practice that continues to this day, despite the inherent risks. Bound thus to their summoners, these creatures serve myriad roles: from instruments of brute force to bestowers of supernatural power and arcane weapons. One wonders what duties the cloister demon was assigned in exchange for corporeal form and aether-given vitality.&lt;br /&gt;
|-&lt;br /&gt;
| 21 || The Silent Streets || || [[File:Occult Record 21.png|300px]] || Surrounding the base of the shadowed city&#039;s great pyramid is a labyrinth of streets flanked by imposing apartment facades. The architectural motifs on display are unmistakably late-Mhachi in origin.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Having foreseen the coming floods, the mages of Mhach constructed a floating island, that the populace might escape the impending deluge. The impossibly tall buildings of its residential quarter made efficient use of the space available, and stand as a testament to the ingenuity of Mhachi engineering even today. The attention to detail is evident in the protective glyphs carved into every ilm of these ruins.&lt;br /&gt;
|-&lt;br /&gt;
| 22 || The Ancient Stoneworks || Survey Point, [[Lost Citadel]] (X:36.0, Y:22.7) || [[File:Occult Record 22.png|300px]] || Amdapori golems, originally conceived of to combat Mhachi black magi, are said to have once been produced in workshops like this one. Initially, the constructs were simplistic and functional, but as the Amdapori perfected their craft, they began to represent people and animals alike. Towards the close of the Fifth Astral Era, the creations became ever more removed from reality, with craftsmen giving life to winged creatures and other flights of fancy.&lt;br /&gt;
|-&lt;br /&gt;
| 23 || The Wanderer&#039;s Haven || Survey Point, [[South Horn]] (X:3.8, Y:5.8) || [[File:Occult Record 23.png|300px]] || The ancient city-state of Nym is known for its worship of Oschon, the Wanderer. In his honor, a sanctuary was built among the peaks of Vylbrand, and a comparable monument founded upon the shore─aligned so as to receive the sacred mountain winds that flowed down from on high. Although the coastal structure was lost to the floodwater of the Sixth Umbral Calamity, its essence lives on in this Occult Crescent relic.&lt;br /&gt;
|-&lt;br /&gt;
| 24 || The Brazier || || [[File:Occult Record 24.png|300px]] || The histories indicate that one Fifth Astral Era city-state revered Nald&#039;thal as god of the forge, its citizens frequently rendering up offerings and lighting sacred beacons to honor His command over the element of fire. For this purpose, circular fora were built atop many public buildings, allowing the people to construct mighty bonfires of worship. A similar feature is present at the summit of the abandoned ascent.&lt;br /&gt;
|-&lt;br /&gt;
| 25 || The Island&#039;s Architect || || [[File:Occult Record 25.png|300px]] || This individual is the unseen hand presiding over the Occult Crescent, and master of countless familiars, including the faerie, Iris. Seemingly, their ultimate goal is to protect and preserve Fifth Astral Era cultures, although in a manner which prevents the period&#039;s blighted legacy─and the knowledge that brought about the War of the Magi─from transmitting to future generations. The mystery of this contradictory aim is compounded further by the ethereal voice that has guided at least one soul to the isle...&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Demon Tablet || || [[File:Occult Record 26.png|300px]] || Upon entering the Tower of Blood, intruders are met with this grim stone guardian, a variant of the demon walls that defended ancient Amdapor. As techniques for producing these soulkin developed, Amdapori artisans crafted ever more intricate automata, of which this specimen is a fine example. Covered in magical inscriptions, it appears optimized for preventing the ingress of threats into the tower.&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Dead Stars || || [[File:Occult Record 27.png|300px]] || Nereid, Triton, and Phobos─a triumvirate of pranksters wielding the power of frost, fire, and poison, respectively. Using their command of the elements, the trio manipulate the weather on the Occult Crescent, having apparently been tasked with preserving the isle&#039;s transplanted flora. These familiars are endowed with sufficient intelligence to carry out their duties, but their language and demeanor are decidedly infantile. Whether this was intentional or simply an aberration resulting from eons of continued service is unclear.&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Marble Dragon || || [[File:Occult Record 28.png|300px]] || This golem must surely be considered among the masterworks of Amdapori craftsmanship. Serving to protect the Tower of Blood from trespassers, its movements and ferocity match that of a living, breathing dragon─an impressive feat considering the fact this guardian is naught but aether-imbued marble. Given the startling attention to detail, the creator must have visited Dravania to observe their scaled muses firsthand.&lt;br /&gt;
|-&lt;br /&gt;
| 29 || Magitaur || || [[File:Occult Record 29.png|300px]] || This monstrous brute guards the uppermost floor of the Tower of Blood. Although voidsent of its ilk are seldom endowed with much intelligence, this specimen is capable of complex combat techniques, guided by skillful manipulation of magical stone tablets. However, it is Magitaur&#039;s arsenal of dread weapons, including the rune axe, the sage&#039;s staff, the assassin&#039;s dagger, and the holy lance─all of which date back to the War of the Magi─that make it an opponent as treacherous as any of its more elevated kin.&lt;br /&gt;
|-&lt;br /&gt;
| 30 || The Secluded Stacks || || [[File:Occult Record 30.png|300px]] || At the pinnacle of the Tower of Blood sits an ancient study filled with tomes, tablets, and manuscripts from the Fifth Astral Era. Unfortunately, the entire collection is written in a script bearing no obvious resemblance to any extant language, rendering the documents indecipherable. Perhaps the owner concocted the script as a means of concealing the knowledge contained therein─but what could necessitate such elaborate encoding?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lore]]&lt;br /&gt;
[[Category:Occult Crescent]]&lt;/div&gt;</summary>
		<author><name>Arlie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Record&amp;diff=944448</id>
		<title>Occult Record</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Record&amp;diff=944448"/>
		<updated>2025-05-27T17:59:20Z</updated>

		<summary type="html">&lt;p&gt;Arlie: Add Iris unlock&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Occult Record&lt;br /&gt;
| icon = occult crescent icon1.png&lt;br /&gt;
| description = &lt;br /&gt;
| type = Collection&lt;br /&gt;
| material-type = &lt;br /&gt;
| unique = y&lt;br /&gt;
| untradable = y&lt;br /&gt;
| unsellable = y&lt;br /&gt;
| rarity = white&lt;br /&gt;
| patch = 7.25&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
The &#039;&#039;&#039;Occult Record&#039;&#039;&#039; is a collection containing lore on various characters, locations, enemies, and concepts associated with the [[Occult Crescent]] [[field operations]]. Entries may automatically be unlocked via quests, interacting with Survey Points that are unmarked on the minimap, or obtained by using Notes items obtained from various means. It can be accessed through the &amp;quot;[[Collection]]&amp;quot; feature in the Duty menu.&lt;br /&gt;
&lt;br /&gt;
Obtaining certain entries is required for quest progression.&lt;br /&gt;
&lt;br /&gt;
There are currently 30 entries in total.&lt;br /&gt;
&lt;br /&gt;
==Entries==&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
! Number&lt;br /&gt;
! Title&lt;br /&gt;
! Unlocked&lt;br /&gt;
! Image&lt;br /&gt;
! Entry&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Ketenramm Blaufystsyn  || {{questlink|feature|One Last Hurrah}} || [[File:Occult Record 1.png|300px]] || In the year 1497 of the Sixth Astral Era, a Lominsan Sea Wolf explorer of not twenty summers plotted a westward course for Hingashi, embarking on a fateful voyage that would catapult him into the ranks of legend. Unbeknownst to him and his crew, a great continent lay between them and the Far East─and it was not the splendor of Kugane, but the shores of Tural that ultimately lay upon the horizon.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Having made landfall, Ketenramm roamed the interior, ultimately reaching Mamook, the vast home of the Mamool Ja. There he met then-Autarch Gulool Ja Ja, with whom he struck up a firm friendship. Together, the pair ranged the length and breadth of Tural, spurred on by the same adventurous spirit that led the old sailor to this mysterious isle.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || The Phantom Village || Survey Point, [[The Phantom Village]] (X:6.1, Y:4.9) || [[File:Occult Record 2.png|300px]] || Perched upon the eastern tip of the Occult Crescent, this compact settlement is deathly silent, save for the gentle sluicing of the plaza fountain. Though its stone structures are weathered and overgrown, the orderly state of the town implies a degree of active preservation by some unknown hand. In the harbor, the forlorn wrecks of outbound ships are a testament to the fearsome reputation Shades&#039; Triangle commands.&lt;br /&gt;
|-&lt;br /&gt;
| 3 || The Archive || {{questlink|feature|The Phantom Village}} || [[File:Occult Record 3.png|300px]] || Although identical in form to those gruesome figures of legend, the tonberries, the Archive is unquestionably rational and possessing of a friendly─if occasionally boastful─demeanor. He pledged to join Ketenramm&#039;s expedition soon after being roused from his sarcophagus in the phantom village, though it remains to be seen whether he will prove a useful asset, as the &amp;quot;wise old man&amp;quot; struggles to recall most of his allegedly nigh-infinite knowledge─a result of lingering grogginess from his lengthy slumber, or some other arcane process?&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Iris || {{questlink|feature|Unfamiliar_Territory}} || [[File:Occult Record 4.png|300px]] || This ethereal familiar appeared shortly after the Archive&#039;s awakening, claiming authoritatively that the man&#039;s wisdom was sealed away and can only be accessed where it concerns matters that the Warrior of Light has witnessed firsthand. When pressed about her own purpose, however, she too confessed ignorance. Compounding the mystery, the Archive senses the same aether that envelops the isle emanating from the faerie─could her master be the unseen hand presiding over the Occult Crescent? &lt;br /&gt;
|-&lt;br /&gt;
| 5 || The Expedition Base Camp ||  || [[File:Occult Record 5.png|300px]] || Nestled within the ruins of an old fortification, the encampment is an ideal location from which to stage forays into the south horn of the island, while the surrounding walls offer sufficient protection from nearby fiends. The focal point of the camp is a device indistinguishable from an aetheryte that ought to facilitate swift travel on the island. Intriguingly, these ruins exhibit a different architectural style to that of the phantom village, though when and by whom they were first built is yet to be determined. &lt;br /&gt;
|-&lt;br /&gt;
| 6 || Phantom Jobs ||  || [[File:Occult Record 6.png|300px]] || During the course of the expedition, the Archive uncovered crystalline objects containing the distilled knowledge of ancient martial methods. Known as &amp;quot;soul shards,&amp;quot; these fragments allow the bearer to wield an array of long-forgotten techniques. According to the scholar-turned-tonberry, the crystals will cease to function upon leaving the Occult Crescent, thus limiting their efficacy to the isle. Nonetheless, they should prove a boon when dealing with its more combative fauna. &lt;br /&gt;
|-&lt;br /&gt;
| 7 || The Lost Citadel || || [[File:Occult Record 7.png|300px]] || This rough-hewn stone fortress looks to have stood for centuries past its abandonment by the original occupants─though its vaulted corridors now echo with the restless prowling of more monstrous denizens. Architecturally, the rhomboid motifs and cavernous central dome bear a striking similarity to the Amdapori ruins discovered in the Twelveswood. The presence of multiple stone guardians also implies some relation to ancient Amdapor. &lt;br /&gt;
|-&lt;br /&gt;
| 8 || Trade Tortoise || || [[File:Occult Record 8.png|300px]] || This hulking reptilian possesses a modicum of intelligence, not to mention a rudimentary grasp of the common tongue, and will attempt to sell its wares to anyone foolish enough to draw near. Those who would engage in business with the craven beast should note that these trinkets are invariably cursed. This predilection for curses hints at some connection with the city of Skalla, which once prospered in Gyr Abania─though why anyone would summon such a troublesome familiar remains a mystery. &lt;br /&gt;
|-&lt;br /&gt;
| 9 || The Vanishing Slope || Survey Point, [[South Horn]] (X:20.2, Y:12.2) || [[File:Occult Record 9.png|300px]] || Stretching from the southern tip of the island, this stony beach overlooks the bay formed by the crescent, and on clear days, a bifurcated tower can be seen shimmering, mirage-like, in the distance. The weathered ruins clustered on the shore bear similarities with the phantom village─namely, the inverse conical style favored in Nym, an ancient city-state that flourished upon present-day Vylbrand. The rounded central plaza and overarching layout of the ruins suggest this was a location of religious or spiritual significance. &lt;br /&gt;
|-&lt;br /&gt;
| 10 || Nymian Petalodus || || [[File:Occult Record 10.png|300px]] || Nymian legend speaks of the petalodus, a shark from which sprouts two ambulatory limbs. Naturalists long decried the idea as laughable, asserting that the myth is based on a real species of shark that uses its fins to traverse the seabed, as if walking. This notion itself was eventually disputed when credible reports of the limbed shark began to flood in.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As if its very existence was not strange enough, a curious rumor surrounds the creature: allegedly, the petalodus will resist the temptation to devour any fleshy morsel it identifies as a friend. Individual attempts to verify said rumor have thus far ended predictably.&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Persistent Pot || || [[File:Occult Record 11.png|300px]] || Afflicted with an insatiable appetite for elixirs, these diminutive creatures are technically soulkin, although their habits and life cycle are little understood. As such, alternative theories concerning their nature abound, chief among them the notion that they are in fact a species of voidsent related to the imp. Equally, debates rage regarding their thirst for elixir. Some naturalists posit that the need is nutritional, while others suggest the creatures simply enjoy burdening their interlocutors with unreasonable demands. Perhaps one day science will produce a compelling answer.  &lt;br /&gt;
|-&lt;br /&gt;
| 12 || Heathcliff || || [[File:Occult Record 12.png|300px]] || Almost entirely devoid of trees and other large flora, these undulating hills are stalked by beasts who need not fear the lack of cover on account of their sheer size and ferocity. Standing stately and silent among the prowling creatures is a rotunda, built upon an ornately patterned aetherial node. This node may well be the centerpoint of whatever arcane nexus powers the island&#039;s ward and obscures the crescent&#039;s very existence from those who approach.&lt;br /&gt;
|-&lt;br /&gt;
| 13 || The Fell Warren || || [[File:Occult Record 13.png|300px]] || Deep within the caves running through the rugged mountains of the Occult Crescent lies a ruined ancient city. The prevalence of pointed arches calls to mind ancient Skalla, which once flourished in Gyr Abania before the Sixth Umbral Calamity inundated the land. Although much of Skalla now sleeps beneath Loch Seld, these remnants bear all the hallmarks of its unusual architectural process: the masterful sculpting of wind-weathered stone formations.&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Mythic Idol || || [[File:Occult Record 14.png|300px]] || Found in the depths of the crystallized caverns, this creature&#039;s fragile ceramic form belies an enduring strength. The magical runes upon its torso allow it to summon minions and arcane artifacts in battle, making it a challenging, unpredictable foe. Details regarding the mythic idol&#039;s creation have always been shrouded in mystery. Records indicate that even the people of Skalla, who often utilized such constructs, were unaware of their provenance. Given that Gyr Abania has long been a hub for trade with the East, there is every likelihood that the underlying technology was developed in foreign lands and deliberately kept secret.&lt;br /&gt;
|-&lt;br /&gt;
| 15 || The Shadowed City || || [[File:Occult Record 15.png|300px]] || Towering above the forlorn streets and shuttered buildings of this once-magnificent city is a colossal pyramid visible from malms away. Its architecture distinctly resembles that of Mhach, a great power reduced to naught by the War of the Magi and subsequent Sixth Umbral Calamity. As the stigma associated with Mhach&#039;s forbidden arts remains strong today, the secrets of its destructive magicks and summoning rituals have been largely left to slumber in the desolate swamplands of Yafaem─and perhaps here, in this ruined metropolis.&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Black Chocobo || || [[File:Occult Record 16.png|300px]] || Black-feathered chocobos capable of flight are the culmination of a lengthy selective breeding process, and are seldom encountered in the wild. The Occult Crescent, however, is home to a sizable population that seem to thrive despite the numerous fiends roaming the isle. Whether they are escaped stable chocobos from the mainland or were brought here intentionally remains unclear.&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Crescent Berserker || || [[File:Occult Record 17.png|300px]] || The shadowed city often echoes with the footfalls of this hulking, vaguely manlike scourge. Despite its mortal appearance, it is no different to the soulless voidsent that swarm the nearby streets─an artificial construct brought to life by aetherial energies for use as a familiar, like as not. Given that the soul shard in its possession allows it to wield a berserker&#039;s techniques, it more than makes up for what it lacks in intelligence with unbridled fury.&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Eldergrowth || || [[File:Occult Record 18.png|300px]] || The Occult Crescent is home to a wealth of architectural ruins seemingly handpicked from various fallen civilizations, and this sense of curation extends to the island&#039;s plant life as well. For example, one humid region is home to giant trees that could well be a millennium old, yet are entirely unsuited to the local environment. The logical conclusion is that the trees were transplanted from some far-flung place, yet why seek to transform the island&#039;s ecology in such a manner?&lt;br /&gt;
|-&lt;br /&gt;
| 19 || The Abandoned Ascent || || [[File:Occult Record 19.png|300px]] || Rising out of the wetlands, this crumbling edifice features a multitude of interlocking stairways and stone platforms. Its architecture does not resemble any known style, although it likely originated in the Fifth Astral Era. Indeed, the indigo blue accents found throughout the structure match descriptions of a color reportedly held sacred by one of the twelve city-states from the period. Sadly, the dearth of archaeological evidence makes comparative studies impossible.&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Cloister Demon || || [[File:Occult Record 20.png|300px]] || Having been summoned forth from the void, this powerful fiend now resides near the abandoned ascent. Entering into pacts with such voidsent is an ancient practice that continues to this day, despite the inherent risks. Bound thus to their summoners, these creatures serve myriad roles: from instruments of brute force to bestowers of supernatural power and arcane weapons. One wonders what duties the cloister demon was assigned in exchange for corporeal form and aether-given vitality.&lt;br /&gt;
|-&lt;br /&gt;
| 21 || The Silent Streets || || [[File:Occult Record 21.png|300px]] || Surrounding the base of the shadowed city&#039;s great pyramid is a labyrinth of streets flanked by imposing apartment facades. The architectural motifs on display are unmistakably late-Mhachi in origin.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Having foreseen the coming floods, the mages of Mhach constructed a floating island, that the populace might escape the impending deluge. The impossibly tall buildings of its residential quarter made efficient use of the space available, and stand as a testament to the ingenuity of Mhachi engineering even today. The attention to detail is evident in the protective glyphs carved into every ilm of these ruins.&lt;br /&gt;
|-&lt;br /&gt;
| 22 || The Ancient Stoneworks || || [[File:Occult Record 22.png|300px]] || Amdapori golems, originally conceived of to combat Mhachi black magi, are said to have once been produced in workshops like this one. Initially, the constructs were simplistic and functional, but as the Amdapori perfected their craft, they began to represent people and animals alike. Towards the close of the Fifth Astral Era, the creations became ever more removed from reality, with craftsmen giving life to winged creatures and other flights of fancy.&lt;br /&gt;
|-&lt;br /&gt;
| 23 || The Wanderer&#039;s Haven || Survey Point, [[South Horn]] (X:3.8, Y:5.8) || [[File:Occult Record 23.png|300px]] || The ancient city-state of Nym is known for its worship of Oschon, the Wanderer. In his honor, a sanctuary was built among the peaks of Vylbrand, and a comparable monument founded upon the shore─aligned so as to receive the sacred mountain winds that flowed down from on high. Although the coastal structure was lost to the floodwater of the Sixth Umbral Calamity, its essence lives on in this Occult Crescent relic.&lt;br /&gt;
|-&lt;br /&gt;
| 24 || The Brazier || || [[File:Occult Record 24.png|300px]] || The histories indicate that one Fifth Astral Era city-state revered Nald&#039;thal as god of the forge, its citizens frequently rendering up offerings and lighting sacred beacons to honor His command over the element of fire. For this purpose, circular fora were built atop many public buildings, allowing the people to construct mighty bonfires of worship. A similar feature is present at the summit of the abandoned ascent.&lt;br /&gt;
|-&lt;br /&gt;
| 25 || The Island&#039;s Architect || || [[File:Occult Record 25.png|300px]] || This individual is the unseen hand presiding over the Occult Crescent, and master of countless familiars, including the faerie, Iris. Seemingly, their ultimate goal is to protect and preserve Fifth Astral Era cultures, although in a manner which prevents the period&#039;s blighted legacy─and the knowledge that brought about the War of the Magi─from transmitting to future generations. The mystery of this contradictory aim is compounded further by the ethereal voice that has guided at least one soul to the isle...&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Demon Tablet || || [[File:Occult Record 26.png|300px]] || Upon entering the Tower of Blood, intruders are met with this grim stone guardian, a variant of the demon walls that defended ancient Amdapor. As techniques for producing these soulkin developed, Amdapori artisans crafted ever more intricate automata, of which this specimen is a fine example. Covered in magical inscriptions, it appears optimized for preventing the ingress of threats into the tower.&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Dead Stars || || [[File:Occult Record 27.png|300px]] || Nereid, Triton, and Phobos─a triumvirate of pranksters wielding the power of frost, fire, and poison, respectively. Using their command of the elements, the trio manipulate the weather on the Occult Crescent, having apparently been tasked with preserving the isle&#039;s transplanted flora. These familiars are endowed with sufficient intelligence to carry out their duties, but their language and demeanor are decidedly infantile. Whether this was intentional or simply an aberration resulting from eons of continued service is unclear.&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Marble Dragon || || [[File:Occult Record 28.png|300px]] || This golem must surely be considered among the masterworks of Amdapori craftsmanship. Serving to protect the Tower of Blood from trespassers, its movements and ferocity match that of a living, breathing dragon─an impressive feat considering the fact this guardian is naught but aether-imbued marble. Given the startling attention to detail, the creator must have visited Dravania to observe their scaled muses firsthand.&lt;br /&gt;
|-&lt;br /&gt;
| 29 || Magitaur || || [[File:Occult Record 29.png|300px]] || This monstrous brute guards the uppermost floor of the Tower of Blood. Although voidsent of its ilk are seldom endowed with much intelligence, this specimen is capable of complex combat techniques, guided by skillful manipulation of magical stone tablets. However, it is Magitaur&#039;s arsenal of dread weapons, including the rune axe, the sage&#039;s staff, the assassin&#039;s dagger, and the holy lance─all of which date back to the War of the Magi─that make it an opponent as treacherous as any of its more elevated kin.&lt;br /&gt;
|-&lt;br /&gt;
| 30 || The Secluded Stacks || || [[File:Occult Record 30.png|300px]] || At the pinnacle of the Tower of Blood sits an ancient study filled with tomes, tablets, and manuscripts from the Fifth Astral Era. Unfortunately, the entire collection is written in a script bearing no obvious resemblance to any extant language, rendering the documents indecipherable. Perhaps the owner concocted the script as a means of concealing the knowledge contained therein─but what could necessitate such elaborate encoding?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lore]]&lt;br /&gt;
[[Category:Occult Crescent]]&lt;/div&gt;</summary>
		<author><name>Arlie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Knowledge&amp;diff=944127</id>
		<title>Knowledge</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Knowledge&amp;diff=944127"/>
		<updated>2025-05-27T15:45:13Z</updated>

		<summary type="html">&lt;p&gt;Arlie: redirect to knowledge level section on occult crescent main page (like bozja)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Occult_Crescent#Knowledge_Level]]&lt;/div&gt;</summary>
		<author><name>Arlie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Knowledge.png&amp;diff=944099</id>
		<title>File:Knowledge.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Knowledge.png&amp;diff=944099"/>
		<updated>2025-05-27T14:28:12Z</updated>

		<summary type="html">&lt;p&gt;Arlie: remove unnecessary content&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Arlie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Template:Quest_infobox&amp;diff=944097</id>
		<title>Template:Quest infobox</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Template:Quest_infobox&amp;diff=944097"/>
		<updated>2025-05-27T14:26:34Z</updated>

		<summary type="html">&lt;p&gt;Arlie: Add knowledge as a listable reward in Quest infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#set:Has context=Quest}}{{#switch:{{lc:{{{release|}}}}}|heavensward = {{Heavensward expansion content}}|stormblood = {{Stormblood expansion content}}|shadowbringers = {{Shadowbringers expansion content}}|endwalker = {{Endwalker expansion content}}|dawntrail = {{Dawntrail expansion content}}}}{{#if:{{{release|}}}||{{#switch:{{{patch|}}}|1.0|2.0|2.05|2.1|2.15|2.16|2.2|2.21|2.25|2.28|2.3|2.35|2.38|2.4|2.41|2.45|2.5|2.51|2.55|2.56|2.57=|#default=[[Category:Missing release]]}}}}&amp;lt;div class=&amp;quot;infobox-n quest&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;icon quest-infobox-icon&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden; width: 38px; height: 38px; display:inline-block; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: -1px; overflow: hidden;&amp;quot;&amp;gt;[[File:{{#switch: {{lc:{{{type|}}}}}&lt;br /&gt;
                                                    | main scenario = Main Scenario Quest icon.png {{#set:Has game icon=File:Main Scenario Quest icon.png}}&lt;br /&gt;
                                                    | quest | side | sidequest | side story = Quest icon.png {{#set:Has game icon=File:Quest icon.png}}&lt;br /&gt;
                                                    | daily = Daily Quest icon.png {{#set:Has game icon=File:Daily Quest icon.png}}&lt;br /&gt;
                                                    | feature | class | job | role | crystalline mean = Feature Quest icon.png {{#set:Has game icon=File:Feature Quest icon.png}}&lt;br /&gt;
                                                    | repeatablefeature | repfeature = Repeatablefeaturequest.png {{#set:Has game icon=File:Repeatablefeaturequest.png}}&lt;br /&gt;
                                                    | levequest = Levequest icon.png {{#set:Has game icon=File:Levequest icon.png}}&lt;br /&gt;
                                                    | other = Otherquest.png {{#set:Has game icon=File:Otherquest.png}}&lt;br /&gt;
                                                    | #default = Quest icon.png {{#set:Has game icon=File:Quest icon.png}}&lt;br /&gt;
                                                    }}|40px|link=Quest]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;heading&amp;quot;&amp;gt;[[Has canonical name::{{{title|{{#titleparts:{{PAGENAME}}}}}}}]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{#if: {{{image|}}}|&amp;lt;div style=&amp;quot;text-align: center; clear: both;&amp;quot;&amp;gt;[[Category:Banner quests]][[Has quest image::File:{{#ifeq:{{{image|}}}|y|&amp;lt;!-- Predefined --&amp;gt;{{#titleparts:{{PAGENAME}}}} (image).png|&amp;lt;!-- Custom file path --&amp;gt;{{{image}}}}}|280px]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;wrapper&amp;quot;&amp;gt;&lt;br /&gt;
; Quest giver&lt;br /&gt;
: {{#if: {{{quest-giver|}}}| [[Has quest giver::{{{quest-giver}}}]] | &#039;&#039;Unspecified&#039;&#039; }}&lt;br /&gt;
; Location&lt;br /&gt;
: {{#if: {{{location|}}}| [[Located in::{{{location}}}]]{{#if:{{{location-x|}}}|&amp;amp;nbsp;(&#039;&#039;&#039;&amp;lt;small&amp;gt;X:&amp;lt;/small&amp;gt;&#039;&#039;&#039;[[Has x coordinate::{{{location-x}}}]], &#039;&#039;&#039;&amp;lt;small&amp;gt;Y:&amp;lt;/small&amp;gt;&#039;&#039;&#039;[[Has y coordinate::{{{location-y|}}}]])}} | &#039;&#039;Unspecified&#039;&#039; }}{{#if: {{{quest-line|}}}|&lt;br /&gt;
; Quest line&lt;br /&gt;
: [[{{{quest-line}}}]]&lt;br /&gt;
}}{{#if: {{{organization|}}}|&lt;br /&gt;
; Organization{{#if: {{#pos:{{{organization}}}|,}}|s}}&lt;br /&gt;
: {{#arraymap:{{{organization}}}|,|@@@| [[@@@]]{{#if: {{NAMESPACE}}||[[Category:@@@]]}}|&amp;lt;br&amp;gt;}}&lt;br /&gt;
}}{{#if: {{{class|}}}|&lt;br /&gt;
; [[Class]]&lt;br /&gt;
: [[{{#vardefineecho:uc_class|{{ucfirst:{{{class}}}}}}} Quests|{{#var:uc_class}}]]{{#set:Is for class={{#var:uc_class}}}}&lt;br /&gt;
}}{{#if: {{{job|}}}|&lt;br /&gt;
; [[Job]]&lt;br /&gt;
: [[{{#vardefineecho:uc_job|{{ucfirst:{{#switch:{{lc:{{{job}}}}}|dark knight=Dark Knight|white mage=White Mage|black mage=Black Mage|red mage=Red Mage|#default={{{job}}}}}}}}}#Quests|{{#var:uc_job}}]]{{#set:Is for job={{#var:uc_job}}}}&lt;br /&gt;
}}{{#if: {{{category|}}}|&lt;br /&gt;
; Category&lt;br /&gt;
: {{#set:Has levequest category={{{category}}}}}[[:Category:{{{category}}}|{{{category}}}]]{{#ifeq: {{{category}}} | Charity | &amp;amp;nbsp;(Repeats: 2) |}}{{#ifeq: {{{category}}} | Sincerity | &amp;amp;nbsp;(Repeats: 2) |}}&lt;br /&gt;
}}&lt;br /&gt;
; Level&lt;br /&gt;
: {{#if:{{{level|}}}|[[Has quest level::{{{level}}}]]|&#039;&#039;Unspecified&#039;&#039;}}&lt;br /&gt;
{{#if:{{{req-quest|}}}|&lt;br /&gt;
; Required quest&lt;br /&gt;
: {{#arraymap:{{{req-quest}}}|,|@@@|{{questlink|{{#if:{{#show:@@@|?Has quest type}}|{{#show:@@@|?Has quest type}}|side}}|@@@}}|&amp;lt;br&amp;gt;}}&lt;br /&gt;
}}{{#if:{{{req-items|}}}|&lt;br /&gt;
; Required items&lt;br /&gt;
: {{#arraymap:{{{req-items}}}|,|@@@|{{#vardefineecho:req_item_qty|{{#explode:@@@| |0}}}}{{#vardefine:req_item_hq|{{#ifeq:{{#explode:@@@| |1}}|HQ|true|false}}}} {{item icon|{{#vardefineecho:req_item_name|{{#ifeq:{{#var:req_item_hq}}|true|{{#explode:@@@| |2|3}}|{{#explode:@@@| |1|2}}}}}}|hq={{#ifeq:{{#var:req_item_hq}}|true|true}}}} {{#ifeq:{{#var:req_item_hq}}|true|{{HQ}}}}{{#set:Requires item={{#var:req_item_qty}};{{#var:req_item_name}};{{#var:req_item_hq}}}}|&amp;lt;br&amp;gt;}}&lt;br /&gt;
}}{{#if: {{{requirements|}}}|&lt;br /&gt;
; Requirements&lt;br /&gt;
: {{#arraymap:{{{requirements}}}|,|@@@|@@@|&amp;lt;br&amp;gt;}}&lt;br /&gt;
}}{{#if: {{{exp|}}}|&lt;br /&gt;
; Experience&lt;br /&gt;
: {{experience|{{#vardefineecho:min-exp|{{#explode:{{{exp}}}|-|0}}}}|{{#vardefineecho:max-exp|{{#explode:{{{exp}}}|-|1}}}}}} {{#set:Has experience reward={{#var:min-exp|0}};{{#var:max-exp|0}}}}&lt;br /&gt;
}}{{#if: {{{gil|}}}|&lt;br /&gt;
; Gil&lt;br /&gt;
: {{gil|{{#vardefineecho:min-gil|{{#explode:{{{gil}}}|-|0}}}}|{{#vardefineecho:max-gil|{{#explode:{{{gil}}}|-|1}}}}}} {{#set:Has gil reward={{#var:min-gil|0}};{{#var:max-gil|0}}}}&lt;br /&gt;
}}{{#if: {{{mettle|}}}|&lt;br /&gt;
; Mettle&lt;br /&gt;
: {{mettle|{{#vardefineecho:min-mettle|{{#explode:{{{mettle}}}|-|0}}}}|{{#vardefineecho:max-mettle|{{#explode:{{{mettle}}}|-|1}}}}}} {{#set:Has mettle reward={{#var:min-mettle|0}};{{#var:max-mettle|0}}}}&lt;br /&gt;
}}{{#if: {{{knowledge|}}}|&lt;br /&gt;
; Knowledge&lt;br /&gt;
: {{knowledge|{{#vardefineecho:min-knowledge|{{#explode:{{{knowledge}}}|-|0}}}}|{{#vardefineecho:max-knowledge|{{#explode:{{{mettle}}}|-|1}}}}}} {{#set:Has knowledge reward={{#var:min-knowledge|0}};{{#var:max-knowledge|0}}}}&lt;br /&gt;
}}{{#if:{{{prev-quest|}}}|&lt;br /&gt;
; Previous quest&lt;br /&gt;
: {{#arraymap:{{{prev-quest}}}|,|@@@|{{questlink|{{#if:{{#show:@@@|?Has quest type}}|{{#show:@@@|?Has quest type}}|side}}|@@@}}|&amp;lt;br&amp;gt;}}&lt;br /&gt;
}}{{#if:{{{next-quest|}}}|&lt;br /&gt;
; Next quest&lt;br /&gt;
: {{#arraymap:{{{next-quest}}}|,|@@@|{{questlink|{{#if:{{#show:@@@|?Has quest type}}|{{#show:@@@|?Has quest type}}|side}}|@@@}}|&amp;lt;br&amp;gt;}}&lt;br /&gt;
}}{{#if:{{{patch|}}}|&lt;br /&gt;
; Patch&lt;br /&gt;
: [[Patch {{{patch}}}|{{{patch}}}]]&lt;br /&gt;
{{#if: {{{id-edb|}}}{{{id-gt|}}}|; Links}}&lt;br /&gt;
{{#if: {{{id-edb|}}}{{{id-gt|}}}|:}} {{#if: {{{id-edb|}}}|&amp;lt;u style=&amp;quot;border-bottom: 1px dotted; text-decoration: none;&amp;quot; title=&amp;quot;Eorzea Database&amp;quot;&amp;gt;[https://na.finalfantasyxiv.com/lodestone/playguide/db/quest/{{{id-edb}}}/ EDB]&amp;lt;/u&amp;gt;|[[Category:Missing quest EDB ID]]}} {{#if: {{{id-gt|}}}|&amp;lt;u style=&amp;quot;border-bottom: 1px dotted; text-decoration: none;&amp;quot; title=&amp;quot;Garland Tools&amp;quot;&amp;gt;[http://garlandtools.org/db/#{{#switch: {{lc:{{{type|}}}}}|levequest=leve|quest}}/{{{id-gt}}} GT]&amp;lt;/u&amp;gt;|[[Category:Missing quest internal ID]]}}{{#set:Has internal ID={{{id-gt|}}}}}{{#set:Has EDB ID={{{id-edb|}}}}}&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{#if: {{{msq-index|}}}|&lt;br /&gt;
{{clear}}&amp;lt;hr&amp;gt;&lt;br /&gt;
{{#vardefine:total-msq|968}}{{#vardefine:msq-percent|{{#expr:{{{msq-index|}}} / {{#var:total-msq}} * 100}}}}&amp;lt;div style=&amp;quot;text-align: center; clear: both;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Main Scenario Quests|Main Scenario]] Progress:&#039;&#039;&#039; {{{msq-index|}}} / {{#var:total-msq}} ({{#expr:{{#var:msq-percent}} round 1}}%)&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;border:1px solid #c8ccd1; padding:1px; overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot; &amp;lt;!-- if percentage is higher than 100%, show all green bar --&amp;gt;&lt;br /&gt;
    width: {{#ifexpr: {{#var:msq-percent}}&amp;gt;100 | 100 | {{#var:msq-percent}}%}};&lt;br /&gt;
    height: 10px;&lt;br /&gt;
    background:#00af32;&lt;br /&gt;
    float:left;&lt;br /&gt;
    &amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot; &amp;lt;!-- if percentage is higher than 100%, show no grey bar --&amp;gt;&lt;br /&gt;
    width: {{#ifexpr: {{#var:msq-percent}}&amp;gt;100 | 0 | {{#expr: 100 - {{#var:msq-percent}}}}%}};&lt;br /&gt;
    height: 10px;&lt;br /&gt;
    background:#eaecf0;&lt;br /&gt;
    float:left;&lt;br /&gt;
    &amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
{{#vardefine:msq-expansion|{{#switch:{{#explode:{{{patch|}}}|.|0}}|2=A Realm Reborn|3=Heavensward|4=Stormblood|5=Shadowbringers|6=Endwalker|7=Dawntrail|???}}}}{{#vardefine:expansion-msq-count|{{#switch:{{#var:msq-expansion}}|A Realm Reborn=241|Heavensward=138|Stormblood=162|Shadowbringers=157|Endwalker=155|Dawntrail=115}}}}{{#vardefine:expansion-msq-index|{{#expr:{{{msq-index|}}} - {{#switch:{{#var:msq-expansion}}|Heavensward=241|Stormblood=379|Shadowbringers=541|Endwalker=698|Dawntrail=853|0}}}}}}{{#vardefine:expansion-msq-percent|{{#expr:{{#var:expansion-msq-index}} / {{#var:expansion-msq-count}} * 100}}}}&amp;lt;div style=&amp;quot;text-align: center; clear: both;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;[[{{#var:msq-expansion}}]]&#039;&#039; Progress:&#039;&#039;&#039; {{#var:expansion-msq-index|}} / {{#var:expansion-msq-count}} ({{#expr:{{#var:expansion-msq-percent}} round 1}}%)&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;border:1px solid #c8ccd1; padding:1px; overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot; &amp;lt;!-- if percentage is higher than 100%, show all green bar --&amp;gt;&lt;br /&gt;
    width: {{#ifexpr: {{#var:expansion-msq-percent}}&amp;gt;100 | 100 | {{#var:expansion-msq-percent}}%}};&lt;br /&gt;
    height: 10px;&lt;br /&gt;
    background:{{#switch:{{#var:msq-expansion}}|A Realm Reborn=#666666|Heavensward=#4B7FE9|Stormblood=#A3253C|Shadowbringers=#4F45B4|Endwalker=#C0790B|Dawntrail=#DEB746|#00af32}};&lt;br /&gt;
    float:left;&lt;br /&gt;
    &amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot; &amp;lt;!-- if percentage is higher than 100%, show no grey bar --&amp;gt;&lt;br /&gt;
    width: {{#ifexpr: {{#var:expansion-msq-percent}}&amp;gt;100 | 0 | {{#expr: 100 - {{#var:expansion-msq-percent}}}}%}};&lt;br /&gt;
    height: 10px;&lt;br /&gt;
    background:#eaecf0;&lt;br /&gt;
    float:left;&lt;br /&gt;
    &amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/div&amp;gt;}}&lt;br /&gt;
{{#if:{{{msq-index|}}}||{{clear}}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
AUTOCATEGORIZATION&lt;br /&gt;
--&amp;gt;{{#if: {{NAMESPACE}}||&lt;br /&gt;
&amp;lt;!-- Type --&amp;gt;&lt;br /&gt;
{{#switch: {{lc:{{{type|}}}}}&lt;br /&gt;
| main scenario = [[Category:Main Scenario quests]] {{#set:Has quest type=Main Scenario}}&lt;br /&gt;
| side story = [[Category:Side Story quests]] {{#set:Has quest type=Side Story}}&lt;br /&gt;
| levequest = [[Category:Guildleves]] {{#set:Has quest type=Levequest}}&lt;br /&gt;
| sidequest | side  | quest = [[Category:Sidequests]] {{#set:Has quest type=Sidequest}}&lt;br /&gt;
| other = [[Category:other quests]] {{#set:Has quest type=Other}}&lt;br /&gt;
| daily | feature = [[Category:{{ucfirst:{{{type}}}}} quests]] {{#set:Has quest type={{ucfirst:{{{type}}}}}}}&lt;br /&gt;
| repeatablefeature | repfeature = [[Category:Repeatable Feature quests]] {{#set:Has quest type=Repeatable Feature}}&lt;br /&gt;
| class | job | role | crystalline mean = {{#set:Has quest type={{ucfirst:{{{type}}}}}}}&amp;lt;!-- Categorization unnecessary, since there are individual class/job categories --&amp;gt;&lt;br /&gt;
| #default = [[Category:Quests with no type specified]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Class --&amp;gt;&lt;br /&gt;
{{#if: {{{class|}}}|[[Category:{{ucfirst:{{{class}}}}} quests]]}}&lt;br /&gt;
&amp;lt;!-- Job --&amp;gt;&lt;br /&gt;
{{#if:{{{job|}}}|[[Category:{{#switch:{{lc:{{{job}}}}}|dark knight=Dark Knight|white mage=White Mage|black mage=Black Mage|red mage=Red Mage|#default={{ucfirst:{{{job}}}}}}} quests]]}}&lt;br /&gt;
&amp;lt;!-- Quest line --&amp;gt;&lt;br /&gt;
{{#if: {{{quest-line|}}}|[[Category:{{{quest-line|}}}]]}}&lt;br /&gt;
&amp;lt;!-- Patch --&amp;gt;&lt;br /&gt;
{{#if: {{{patch|}}}|[[Category:Patch {{{patch}}} quests]]|[[Category:Quests needing patch]]}}&lt;br /&gt;
&amp;lt;!-- Has unlocks? --&amp;gt;&lt;br /&gt;
{{#if: {{{unlocks|}}}|[[Category:Quests that reward system unlocks]]}}&lt;br /&gt;
&amp;lt;!-- Location --&amp;gt;&lt;br /&gt;
{{#if: {{{location|}}}|[[Category:{{{location}}} quests]]}}&lt;br /&gt;
&amp;lt;!-- Category --&amp;gt;&lt;br /&gt;
{{#if: {{{category|}}}|[[Category:{{{category|}}}]]}}&lt;br /&gt;
}}{{Quotation|In-game description|{{{description|&#039;&#039;No description available.&#039;&#039;}}}{{#if:{{{desc-note|}}}|&amp;amp;nbsp;※&amp;amp;nbsp;{{{desc-note|}}}}} }}{{#if: {{{description|}}}|{{#set:Has game description|{{{description}}}}} }}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if: {{{reward1|{{{reward-opt1|{{{unlocks|}}}}}}}}}|&amp;lt;br&amp;gt;&lt;br /&gt;
== Rewards ==&lt;br /&gt;
{{#if:{{{reward1|}}}|&lt;br /&gt;
* {{#if:{{{overridereward1|}}}|{{{reward1}}}|{{Item reward|{{#explode:{{{reward1}}}| |0}}|{{#sub:{{{reward1}}}|{{#pos:{{{reward1}}}| }}}}}}}}&lt;br /&gt;
}}{{#if:{{{reward2|}}}|&lt;br /&gt;
* {{#if:{{{overridereward2|}}}|{{{reward2}}}|{{Item reward|{{#explode:{{{reward2}}}| |0}}|{{#sub:{{{reward2}}}|{{#pos:{{{reward2}}}| }}}}}}}}&lt;br /&gt;
}}{{#if:{{{reward3|}}}|&lt;br /&gt;
* {{#if:{{{overridereward3|}}}|{{{reward3}}}|{{Item reward|{{#explode:{{{reward3}}}| |0}}|{{#sub:{{{reward3}}}|{{#pos:{{{reward3}}}| }}}}}}}}&lt;br /&gt;
}}{{#if:{{{reward4|}}}|&lt;br /&gt;
* {{#if:{{{overridereward4|}}}|{{{reward4}}}|{{Item reward|{{#explode:{{{reward4}}}| |0}}|{{#sub:{{{reward4}}}|{{#pos:{{{reward4}}}| }}}}}}}}&lt;br /&gt;
}}{{#if:{{{reward5|}}}|&lt;br /&gt;
* {{#if:{{{overridereward5|}}}|{{{reward5}}}|{{Item reward|{{#explode:{{{reward5}}}| |0}}|{{#sub:{{{reward5}}}|{{#pos:{{{reward5}}}| }}}}}}}}&lt;br /&gt;
}}{{#if:{{{reward6|}}}|&lt;br /&gt;
* {{#if:{{{overridereward6|}}}|{{{reward6}}}|{{Item reward|{{#explode:{{{reward6}}}| |0}}|{{#sub:{{{reward6}}}|{{#pos:{{{reward6}}}| }}}}}}}}&lt;br /&gt;
}}{{#if:{{{reward7|}}}|&lt;br /&gt;
* {{#if:{{{overridereward7|}}}|{{{reward7}}}|{{Item reward|{{#explode:{{{reward7}}}| |0}}|{{#sub:{{{reward7}}}|{{#pos:{{{reward7}}}| }}}}}}}}&lt;br /&gt;
}}{{#if:{{{reward8|}}}|&lt;br /&gt;
* {{#if:{{{overridereward8|}}}|{{{reward8}}}|{{Item reward|{{#explode:{{{reward8}}}| |0}}|{{#sub:{{{reward8}}}|{{#pos:{{{reward8}}}| }}}}}}}}&lt;br /&gt;
}}{{#if:{{{reward9|}}}|&lt;br /&gt;
* {{#if:{{{overridereward9|}}}|{{{reward9}}}|{{Item reward|{{#explode:{{{reward9}}}| |0}}|{{#sub:{{{reward9}}}|{{#pos:{{{reward9}}}| }}}}}}}}&lt;br /&gt;
}}{{#if:{{{reward10|}}}|&lt;br /&gt;
* {{#if:{{{overridereward10|}}}|{{{reward10}}}|{{Item reward|{{#explode:{{{reward10}}}| |0}}|{{#sub:{{{reward10}}}|{{#pos:{{{reward10}}}| }}}}}}}}&lt;br /&gt;
}}{{#if:{{{rewardcustom|}}}|&lt;br /&gt;
* {{{rewardcustom}}}&lt;br /&gt;
}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if: {{{reward-opt1|}}}|&lt;br /&gt;
; {{#if: {{{reward1|}}}|In addition to the above, c|C}}hoose one of the following options&amp;amp;#58; {{#set:Is providing optional reward=true}} [[Category:Quests with optional rewards]]&lt;br /&gt;
{{#if:{{{reward-opt1|}}}|&lt;br /&gt;
* {{#if:{{{overridereward-opt1|}}}|{{{reward1-opt}}}|{{Item reward|{{#explode:{{{reward-opt1}}}| |0}}|{{#sub:{{{reward-opt1}}}|{{#pos:{{{reward-opt1}}}| }}}}|y}}}}&lt;br /&gt;
}}{{#if:{{{reward-opt2|}}}|&lt;br /&gt;
* {{#if:{{{overridereward-opt2|}}}|{{{reward2-opt}}}|{{Item reward|{{#explode:{{{reward-opt2}}}| |0}}|{{#sub:{{{reward-opt2}}}|{{#pos:{{{reward-opt2}}}| }}}}|y}}}}&lt;br /&gt;
}}{{#if:{{{reward-opt3|}}}|&lt;br /&gt;
* {{#if:{{{overridereward-opt3|}}}|{{{reward3-opt}}}|{{Item reward|{{#explode:{{{reward-opt3}}}| |0}}|{{#sub:{{{reward-opt3}}}|{{#pos:{{{reward-opt3}}}| }}}}|y}}}}&lt;br /&gt;
}}{{#if:{{{reward-opt4|}}}|&lt;br /&gt;
* {{#if:{{{overridereward-opt4|}}}|{{{reward4-opt}}}|{{Item reward|{{#explode:{{{reward-opt4}}}| |0}}|{{#sub:{{{reward-opt4}}}|{{#pos:{{{reward-opt4}}}| }}}}|y}}}}&lt;br /&gt;
}}{{#if:{{{reward-opt5|}}}|&lt;br /&gt;
* {{#if:{{{overridereward-opt5|}}}|{{{reward5-opt}}}|{{Item reward|{{#explode:{{{reward-opt5}}}| |0}}|{{#sub:{{{reward-opt5}}}|{{#pos:{{{reward-opt5}}}| }}}}|y}}}}&lt;br /&gt;
}}{{#if:{{{reward-opt6|}}}|&lt;br /&gt;
* {{#if:{{{overridereward-opt6|}}}|{{{reward6-opt}}}|{{Item reward|{{#explode:{{{reward-opt6}}}| |0}}|{{#sub:{{{reward-opt6}}}|{{#pos:{{{reward-opt6}}}| }}}}|y}}}}&lt;br /&gt;
}}{{#if:{{{reward-opt7|}}}|&lt;br /&gt;
* {{#if:{{{overridereward-opt7|}}}|{{{reward7-opt}}}|{{Item reward|{{#explode:{{{reward-opt7}}}| |0}}|{{#sub:{{{reward-opt7}}}|{{#pos:{{{reward-opt7}}}| }}}}|y}}}}&lt;br /&gt;
}}{{#if:{{{reward-opt8|}}}|&lt;br /&gt;
* {{#if:{{{overridereward-opt8|}}}|{{{reward8-opt}}}|{{Item reward|{{#explode:{{{reward-opt8}}}| |0}}|{{#sub:{{{reward-opt8}}}|{{#pos:{{{reward-opt8}}}| }}}}|y}}}}&lt;br /&gt;
}}{{#if:{{{rewardcustom-opt|}}}|&lt;br /&gt;
* {{{rewardcustom-opt}}}&lt;br /&gt;
}} }}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if: {{{unlocks|}}}|&lt;br /&gt;
; Unlocks&lt;br /&gt;
{{#arraymap:{{{unlocks}}}|,|@@@|* {{Unlock reward|{{#explode:@@@| |0}}|{{#sub:@@@|{{#pos:@@@| }}}}}}|\n}}&lt;br /&gt;
}} }}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Quest infobox&lt;br /&gt;
| title = &lt;br /&gt;
| description = &lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = &lt;br /&gt;
| location = &lt;br /&gt;
| location-x = &lt;br /&gt;
| location-y = &lt;br /&gt;
| type = &lt;br /&gt;
| quest-line = &lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| category = &lt;br /&gt;
| level = &lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = &lt;br /&gt;
| gil = &lt;br /&gt;
| mettle = &lt;br /&gt;
| knowledge = &lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = &lt;br /&gt;
| patch = &lt;br /&gt;
| release = &lt;br /&gt;
| id-edb =&lt;br /&gt;
| id-gt =&lt;br /&gt;
}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Parameters ==&lt;br /&gt;
; title&lt;br /&gt;
: Quest title. Defaults to the page name.&lt;br /&gt;
; description&lt;br /&gt;
: Brief quest description.&lt;br /&gt;
; desc-note&lt;br /&gt;
: Optional. Small note which appear after quest description.&lt;br /&gt;
; image&lt;br /&gt;
: Optional. Displays an image frame attached to the quest. Accepts either &#039;&#039;y&#039;&#039; to default to &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;page name&amp;gt; (image).png&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, or the image path.&lt;br /&gt;
; quest-giver&lt;br /&gt;
: The NPC who starts the quest.&lt;br /&gt;
; location&lt;br /&gt;
: The location where the quest giver is at the moment you obtain such quest.&lt;br /&gt;
; location-x, location-y&lt;br /&gt;
: Optional. If location is specified, shows (x, y) coordinates.&lt;br /&gt;
; type&lt;br /&gt;
: The quest type. Accepts: main scenario, sidequest (or quest, for side quests), side story, class, job, daily, feature, repeatablefeature, repfeature, levequest, or other.&lt;br /&gt;
; quest-line&lt;br /&gt;
: Optional. The quest line this quest belongs to, mainly useful for story quest lines.&lt;br /&gt;
; organization&lt;br /&gt;
: Optional. Organization related to the quest (eg. tribe).&lt;br /&gt;
; class&lt;br /&gt;
: Optional. [[Class]] related to the quest.&lt;br /&gt;
; job&lt;br /&gt;
: Optional. [[Job]] related to the quest.&lt;br /&gt;
; category&lt;br /&gt;
: Optional. The name of the [[levequest]] plate. Accepts: Benevolence, Candor‎, Charity, Concord‎, Confidence, Constancy, Diligence‎, Equity‎, Ingenuity‎, Justice‎, Munificence‎, Piety, Promptitude‎, Prudence, Resolve, Sincerity‎, Sympathy, Temperance‎, Tenacity, Unity, Valor, Veracity, or Wisdom‎.&lt;br /&gt;
; level&lt;br /&gt;
: Optional. The level required.&lt;br /&gt;
; req-quest&lt;br /&gt;
: Optional. Quest required in order to unlock this quest. &#039;&#039;&#039;&#039;&#039;For daily quests, or other types which aren&#039;t part of a chain.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;Note:&#039;&#039;&#039; Commas must be escaped in this field with &amp;amp;amp;comma; or &amp;amp;amp;#44;&lt;br /&gt;
; req-items&lt;br /&gt;
: Optional. Items required in order to progress/finish this quest. Accepts comma-separated items.&lt;br /&gt;
: &#039;&#039;&#039;Note:&#039;&#039;&#039; this parameter requires quantity to be always provided (even 1), separated by a whitespace. (eg. &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;quantity&amp;gt; &amp;lt;item&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;).&lt;br /&gt;
; requirements&lt;br /&gt;
: Optional. Quest&#039;s additional requirements. Accepts comma-separated requirements.&lt;br /&gt;
; exp&lt;br /&gt;
: Optional. Experienced awarded by the quest.&lt;br /&gt;
; gil&lt;br /&gt;
: Optional. Gil awarded by the quest.&lt;br /&gt;
; mettle&lt;br /&gt;
: Optional. Mettle awarded by the quest.&lt;br /&gt;
; knowledge&lt;br /&gt;
: Optional. Knowledge awarded by the quest.&lt;br /&gt;
; reward(1-10)&lt;br /&gt;
: Optional. List of rewards awarded by the quest.&lt;br /&gt;
: &#039;&#039;&#039;Note:&#039;&#039;&#039; this parameter requires quantity to be always provided (even 1), separated by a whitespace (eg. &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;quantity&amp;gt; &amp;lt;item/reward&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;), unless overriden by overridereward(1-10). For {{HQ}} [[high quality]] rewards, use (quantity) HQ ItemName, e.g., &amp;lt;code&amp;gt;3 HQ Carrot Pudding&amp;lt;/code&amp;gt;.&lt;br /&gt;
; overridereward(1-10)&lt;br /&gt;
: Optional. If set to anything (I.e. not blank), reward(1-10) will override the item reward template and just display what text is given.&lt;br /&gt;
; reward-opt(1-8)&lt;br /&gt;
: Optional. List of optional rewards awarded by the quest.&lt;br /&gt;
: &#039;&#039;&#039;Note:&#039;&#039;&#039; this parameter requires quantity to be always provided (even 1), separated by a whitespace. (eg. &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;quantity&amp;gt; &amp;lt;item/reward&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;), unless overriden by overridereward-opt(1-8). For {{HQ}} [[high quality]] rewards, use (quantity) HQ ItemName, e.g., &amp;lt;code&amp;gt;3 HQ Carrot Pudding&amp;lt;/code&amp;gt;.&lt;br /&gt;
; overridereward-opt(1-8)&lt;br /&gt;
: Optional. If set to anything (I.e. not blank), reward-opt(1-8) will override the item reward template and just display what text is given.&lt;br /&gt;
; unlocks&lt;br /&gt;
: Optional. List of system unlocks.&lt;br /&gt;
: &#039;&#039;&#039;Note:&#039;&#039;&#039; this parameter requires type to be always provided, separated by a whitespace. (eg. &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;type&amp;gt; &amp;lt;unlock name&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;). Type can be &#039;&#039;ac&#039;&#039; (Action), &#039;&#039;tt&#039;&#039; (Trait), &#039;&#039;dg&#039;&#039; (Dungeon), &#039;&#039;em&#039;&#039; (Emote), &#039;&#039;lc&#039;&#039; (Location), &#039;&#039;ot&#039;&#039; (Other), &#039;&#039;ra&#039;&#039; (Raid),&#039;&#039;ul&#039; (Ultimate Raid),&#039;&#039;tr&#039;&#039; (Trial), &#039;&#039;pvp&#039;&#039; (PVP mode), &#039;&#039;cur&#039;&#039; (Aether Current), &#039;&#039;ms&#039;&#039; (Mount Speed Increase), &#039;&#039;r&amp;lt;1-8&amp;gt;&#039;&#039; (Reputation rank up), or &#039;&#039;ngp&#039;&#039; (New Game+ chapter).&lt;br /&gt;
; prev-quest&lt;br /&gt;
: Optional. Previous quest in this chain. For MSQ and other, chain-based quests. Hidden if type is &#039;&#039;daily&#039;&#039;.&lt;br /&gt;
: &#039;&#039;&#039;Note:&#039;&#039;&#039; Commas must be escaped in this field with &amp;amp;amp;comma; or &amp;amp;amp;#44;&lt;br /&gt;
; next-quest&lt;br /&gt;
: Optional. Next quest in this chain. For MSQ and other, chain-based quests. Hidden if type is &#039;&#039;daily&#039;&#039;.&lt;br /&gt;
: &#039;&#039;&#039;Note:&#039;&#039;&#039; Commas must be escaped in this field with &amp;amp;amp;comma; or &amp;amp;amp;#44;&lt;br /&gt;
; patch&lt;br /&gt;
: Optional. Patch number.&lt;br /&gt;
; release&lt;br /&gt;
: Optional. Expansion this quest belongs to. Accepts: &#039;&#039;heavensward&#039;&#039;, or &#039;&#039;stormblood&#039;&#039;, &#039;&#039;shadowbringers&#039;&#039;, or &#039;&#039;endwalker&#039;&#039; or &#039;&#039;dawntrail&#039;&#039;.&lt;br /&gt;
; id-edb&lt;br /&gt;
: ID number in the link to the quest on Eorzea Database, for example, if the URL is https://na.finalfantasyxiv.com/lodestone/playguide/db/quest/83266250b51/, enter &#039;&#039;&#039;83266250b51&#039;&#039;&#039;.&lt;br /&gt;
; id-gt&lt;br /&gt;
: ID number in the link to the quest on Garland Tools, for example, if the URL is http://garlandtools.org/db/#quest/65781, enter &#039;&#039;&#039;65781&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Quest infobox&lt;br /&gt;
| title = A Sappy Ending&lt;br /&gt;
| description = [[Fibubb Gah]] seeks aid to replenish the [[Brotherhood]]&#039;s stock of healing salves.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Fibubb Gah&lt;br /&gt;
| location = Limsa Lominsa&lt;br /&gt;
| location-x = 23&lt;br /&gt;
| location-y = 14&lt;br /&gt;
| type = daily&lt;br /&gt;
| quest-line = &lt;br /&gt;
| organization = Amalj&#039;aa&lt;br /&gt;
| category = &lt;br /&gt;
| level = 43&lt;br /&gt;
| req-quest = Forest Friend&lt;br /&gt;
| req-items = 1 Frumenty, 2 Raisins&lt;br /&gt;
| requirements = Neutral Relations&lt;br /&gt;
| exp = 8970&lt;br /&gt;
| gil = 480&lt;br /&gt;
| knowledge = 11350&lt;br /&gt;
| reward1 = 5 Allagan Tomestone of Poetics&lt;br /&gt;
| reward2 = 5 Amalj&#039;aa Relations&lt;br /&gt;
| reward3 = 1 Venture&lt;br /&gt;
| reward4 = Relic weapon, depending on job&lt;br /&gt;
| overridereward4 = true&lt;br /&gt;
| reward-opt1 = 1 Allagan Tomestone of Poetics&lt;br /&gt;
| reward-opt2 = 1 Venture&lt;br /&gt;
| unlocks = ac Deathflare, dg The Tam-Tara Deepcroft, tr Containment Bay S1T7 (Extreme), pvp Rival Wings, r3 Amalj&#039;aa&lt;br /&gt;
| patch = 4.1&lt;br /&gt;
| release = &lt;br /&gt;
| id-edb = 544cce51f58&lt;br /&gt;
| id-gt = 66760&lt;br /&gt;
}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| title = A Sappy Ending&lt;br /&gt;
| description = [[Fibubb Gah]] seeks aid to replenish the [[Brotherhood]]&#039;s stock of healing salves.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Fibubb Gah&lt;br /&gt;
| location = Limsa Lominsa&lt;br /&gt;
| location-x = 23&lt;br /&gt;
| location-y = 14&lt;br /&gt;
| type = daily&lt;br /&gt;
| quest-line = &lt;br /&gt;
| organization = Amalj&#039;aa&lt;br /&gt;
| category = &lt;br /&gt;
| level = 43&lt;br /&gt;
| req-quest = Forest Friend&lt;br /&gt;
| req-items = 1 Frumenty, 2 Raisins&lt;br /&gt;
| requirements = Neutral Relations&lt;br /&gt;
| exp = 8970&lt;br /&gt;
| gil = 480&lt;br /&gt;
| knowledge = 11350&lt;br /&gt;
| reward1 = 5 Allagan Tomestone of Poetics&lt;br /&gt;
| reward2 = 5 Amalj&#039;aa Relations&lt;br /&gt;
| reward3 = 1 Venture&lt;br /&gt;
| reward4 = Relic weapon, depending on job&lt;br /&gt;
| overridereward4 = true&lt;br /&gt;
| reward-opt1 = 1 Allagan Tomestone of Poetics&lt;br /&gt;
| reward-opt2 = 1 Venture&lt;br /&gt;
| unlocks = ac Deathflare, dg The Tam-Tara Deepcroft, tr Containment Bay S1T7 (Extreme), pvp Rival Wings, r3 Amalj&#039;aa, ul The Weapon&#039;s Refrain (Ultimate)&lt;br /&gt;
| patch = 4.1&lt;br /&gt;
| release = &lt;br /&gt;
| id-edb = 544cce51f58&lt;br /&gt;
| id-gt = 66760&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Infobox templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Arlie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Template:Knowledge&amp;diff=944095</id>
		<title>Template:Knowledge</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Template:Knowledge&amp;diff=944095"/>
		<updated>2025-05-27T14:24:04Z</updated>

		<summary type="html">&lt;p&gt;Arlie: Create Knowledge currency page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;span style=&amp;quot;position:relative; bottom:2px;&amp;quot;&amp;gt;[[File:Knowledge.png|{{{size|20}}}px|link=Knowledge|Knowledge]]&amp;lt;/span&amp;gt;{{#if:{{{1|}}}|&amp;amp;nbsp;{{formatnum:{{{1}}}}}{{#if:{{{2|}}}|-{{formatnum:{{{2}}}}}}}|}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
== Usage ==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Knowledge|&amp;lt;amount of Knowledge to display&amp;gt;|&amp;lt;optional max value&amp;gt;}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Parameters ==&lt;br /&gt;
; size&lt;br /&gt;
: Optional. Icon size. Defaults to 20px.&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Knowledge|5000}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Knowledge|5000}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Knowledge|5000|10000}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Knowledge|5000|10000}}&lt;br /&gt;
[[Category:Currency icon templates|Gil]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Arlie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Knowledge.png&amp;diff=944094</id>
		<title>File:Knowledge.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Knowledge.png&amp;diff=944094"/>
		<updated>2025-05-27T14:23:20Z</updated>

		<summary type="html">&lt;p&gt;Arlie: Currency icon for Knowledge&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Currency icon for Knowledge&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Square Enix image|icon}}&lt;/div&gt;</summary>
		<author><name>Arlie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fishing_Log:_The_Great_Runoff&amp;diff=937356</id>
		<title>Fishing Log: The Great Runoff</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fishing_Log:_The_Great_Runoff&amp;diff=937356"/>
		<updated>2025-05-12T06:16:07Z</updated>

		<summary type="html">&lt;p&gt;Arlie: /* Fish */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Fishing log infobox&lt;br /&gt;
| name = Fishing Log: The Great Runoff&lt;br /&gt;
| type = ocean fishing&lt;br /&gt;
| level = 82&lt;br /&gt;
| image = Thavnair - The Great Runoff.jpg&lt;br /&gt;
| location = Thavnair&lt;br /&gt;
| location-x = 10.8&lt;br /&gt;
| location-y = 22.2&lt;br /&gt;
| patch = 6.0&lt;br /&gt;
| release = endwalker&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Fish==&lt;br /&gt;
{| {{STDT|sortable gathering-role}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish !! Preferred Bait !! Bite !! Hookset !! Weather !! Time !! Other Conditions/Notes !! Required Tomes&lt;br /&gt;
|-&lt;br /&gt;
| {{gather|Thavnairian Goby}} || {{bait used|Versatile Lure}} ||  style=&amp;quot;text-align:center;&amp;quot;|! || style=&amp;quot;text-align:center;&amp;quot;|{{action icon|Precision Hookset| }} || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| {{gather|Qeyiq Sole}} || {{bait used|Versatile Lure}} ||  style=&amp;quot;text-align:center;&amp;quot;|! || style=&amp;quot;text-align:center;&amp;quot;|{{action icon|Precision Hookset| }} || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| {{gather|Garjana Wrasse}} || {{bait used|Shrimp Ball}} ||  style=&amp;quot;text-align:center;&amp;quot;|!! || style=&amp;quot;text-align:center;&amp;quot;|{{action icon|Powerful Hookset| }} || || || [[Studium Deliveries]] Level 83 quest [[Data across the Decades]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{gather|Golden Barramundi}} || {{bait used|Shrimp Ball}} ||  style=&amp;quot;text-align:center;&amp;quot;|!! || style=&amp;quot;text-align:center;&amp;quot;|{{action icon|Powerful Hookset| }} || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| {{gather|Sarikuyruk}} || {{bait used|Metal Spinner}} ||  style=&amp;quot;text-align:center;&amp;quot;|!! || style=&amp;quot;text-align:center;&amp;quot;|{{action icon|Powerful Hookset| }} || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| {{gather|Vidyutvat Wrasse}} || {{bait used|Shrimp Ball}} || style=&amp;quot;text-align:center;&amp;quot;|!!! || style=&amp;quot;text-align:center;&amp;quot;|{{action icon|Powerful Hookset| }} || {{weather icon|clouds}} &amp;gt; {{weather icon|clear skies}} || 8PM - 12AM || || {{item icon|Tome of Ichthyological Folklore - Ilsabard and the Northern Empty}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bait Used==&lt;br /&gt;
*{{bait used|Versatile Lure}}&lt;br /&gt;
*{{bait used|Shrimp Ball}}&lt;/div&gt;</summary>
		<author><name>Arlie</name></author>
	</entry>
</feed>