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		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Moogle_Treasure_Trove:_The_Hunt_for_Aphorism&amp;diff=1273590</id>
		<title>Moogle Treasure Trove: The Hunt for Aphorism</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Moogle_Treasure_Trove:_The_Hunt_for_Aphorism&amp;diff=1273590"/>
		<updated>2026-03-31T17:55:52Z</updated>

		<summary type="html">&lt;p&gt;Alyko: /* Farming Irregular Tomestones of Aphorism */ uncomment and adjust farming methods&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eventspecial infobox&lt;br /&gt;
| name = Moogle Treasure Trove: The Hunt for Aphorism&lt;br /&gt;
| image = The_Hunt_for_Aphorism_Banner_Art.png&lt;br /&gt;
| description = It gives us great pleasure to announce the return of the Moogle Treasure Trove starting Tuesday, March 31, 2026!&lt;br /&gt;
&lt;br /&gt;
Collect irregular tomestones of aphorism by completing specific duties and exchange them with itinerant moogles for a host of treasures including accessories and mounts. Seek out those tomestones and reap the rewards!&lt;br /&gt;
&lt;br /&gt;
New to these exclusive offerings is the miner&#039;s earring. Chip away at challenges and boast the proof of your labors!&lt;br /&gt;
&lt;br /&gt;
| eventstart = March 31, 2026&lt;br /&gt;
| eventfinish = April 27, 2026&lt;br /&gt;
| eventpage = https://na.finalfantasyxiv.com/lodestone/special/mogmog-collection/202603/lba1j4i815&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
{{tomestone|irraphorism}} &#039;&#039;&#039;Irregular Tomestones of Aphorism&#039;&#039;&#039; will be awarded upon completion of specific activities. These include certain PvE and PvP combat [[duties]], [[GATE]]s, and [[Ocean Fishing]], among other activities. The list of available duties is viewable in the &#039;&#039;&#039;{{item icon|Mogpendium}}&#039;&#039;&#039;, which can be accessed from the main menu (Duty &amp;gt; Collection).&lt;br /&gt;
&lt;br /&gt;
*[[File:Extreme caution icon1.png|link=|20px]] &#039;&#039;&#039;Important:&#039;&#039;&#039; If this is your first time participating in a Mogpendium event, you will need to talk to an [[Itinerant Moogle]] to receive the Mogpendium and be able to earn irregular tomestones.&lt;br /&gt;
&lt;br /&gt;
There are four types of objectives in the Mogpendium:&lt;br /&gt;
*&#039;&#039;&#039;Standard Objectives:&#039;&#039;&#039; Can be completed repeatedly, similar to objectives in prior events. Duties associated with this event will feature a moogle icon in the [[Duty Finder]].&lt;br /&gt;
*&#039;&#039;&#039;Weekly Objectives:&#039;&#039;&#039; One random standard objective (with some exceptions) will be assigned as a weekly objective. Note that it is possible to be assigned a duty objective that you have not unlocked.&lt;br /&gt;
*&#039;&#039;&#039;Minimog Challenges:&#039;&#039;&#039; Two various objectives will be assigned as a weekly minimog challenge. Completing either one of the two will reward bonus irregular tomestones. You will not receive an additional bonus for completing both.&lt;br /&gt;
*&#039;&#039;&#039;Ultimog Challenges:&#039;&#039;&#039; These objectives can be completed once for the event period, resulting in a large bonus of irregular tomestones.&lt;br /&gt;
&lt;br /&gt;
Weekly objectives are randomly assigned per player, while Minimog and Ultimog Challenges are shared.&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
*{{tomestone|irraphorism}} Irregular Tomestones will not be awarded when using adventurer squadrons, Duty Support system, or Trust system.&lt;br /&gt;
*Irregular tomestone rewards are only available to unrestricted parties if the &amp;quot;Level Sync&amp;quot; option is applied.&lt;br /&gt;
*Rewards for standard objectives will be claimed automatically upon duty completion. Rewards for weekly objectives, minimog challenges, and ultimog challenges must be manually claimed from the Mogpendium.&lt;br /&gt;
*Mogpendium rewards cannot be claimed after the release of [[patch 7.55]].&lt;br /&gt;
&lt;br /&gt;
==Standard/Weekly Objectives==&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Duty&lt;br /&gt;
! Duty Type&lt;br /&gt;
! Level&lt;br /&gt;
! Tomestones&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Haukke Manor (Hard)}} || [[Dungeon]] || 50 || {{tomestone|irraphorism|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|The Lost City of Amdapor}} || [[Dungeon]] || 50 || {{tomestone|irraphorism|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Castrum Meridianum}} || [[Dungeon]] || 50 || {{tomestone|irraphorism|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|The Praetorium}} || [[Dungeon]] || 50 || {{tomestone|irraphorism|7}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Neverreap}} || [[Dungeon]] || 60 || {{tomestone|irraphorism|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Sohm Al (Hard)}} || [[Dungeon]] || 60 || {{tomestone|irraphorism|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|The Temple of the Fist}} || [[Dungeon]] || 70 || {{tomestone|irraphorism|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Hells&#039; Lid}} || [[Dungeon]] || 70 || {{tomestone|irraphorism|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|The Twinning}} || [[Dungeon]] || 80 || {{tomestone|irraphorism|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Akadaemia Anyder}} || [[Dungeon]] || 80 || {{tomestone|irraphorism|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Smileton}} || [[Dungeon]] || 90 || {{tomestone|irraphorism|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|The Stigma Dreamscape}} || [[Dungeon]] || 90 || {{tomestone|irraphorism|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|The Royal City of Rabanastre}} || [[Alliance Raid]] || 60 || {{tomestone|irraphorism|7}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|The Ridorana Lighthouse}} || [[Alliance Raid]] || 60 || {{tomestone|irraphorism|8}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|The Orbonne Monastery}} || [[Alliance Raid]] || 60 || {{tomestone|irraphorism|9}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Alexander - The Fist of the Father}} || [[Raid]] || 70 || {{tomestone|irraphorism|1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Alexander - The Cuff of the Father}} || [[Raid]] || 70 || {{tomestone|irraphorism|1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Alexander - The Arm of the Father}} || [[Raid]] || 70 || {{tomestone|irraphorism|1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Alexander - The Burden of the Father}} || [[Raid]] || 70 || {{tomestone|irraphorism|1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Alexander - The Fist of the Son}} || [[Raid]] || 70 || {{tomestone|irraphorism|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Alexander - The Cuff of the Son}} || [[Raid]] || 70 || {{tomestone|irraphorism|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Alexander - The Arm of the Son}} || [[Raid]] || 70 || {{tomestone|irraphorism|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Alexander - The Burden of the Son}} || [[Raid]] || 70 || {{tomestone|irraphorism|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Alexander - The Eyes of the Creator}} || [[Raid]] || 70 || {{tomestone|irraphorism|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Alexander - The Breath of the Creator}} || [[Raid]] || 70 || {{tomestone|irraphorism|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Alexander - The Heart of the Creator}} || [[Raid]] || 70 || {{tomestone|irraphorism|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Alexander - The Soul of the Creator}} || [[Raid]] || 70 || {{tomestone|irraphorism|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|The Porta Decumana}} || [[Trial]] || 50 || {{tomestone|irraphorism|3}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Containment Bay S1T7}} || [[Trial]] || 60 || {{tomestone|irraphorism|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Containment Bay P1T6}} || [[Trial]] || 60 || {{tomestone|irraphorism|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Containment Bay Z1T9}} || [[Trial]] || 60 || {{tomestone|irraphorism|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Kugane Ohashi}} || [[Trial]] || 70 || {{tomestone|irraphorism|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Cinder Drift}} || [[Trial]] || 80 || {{tomestone|irraphorism|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Castrum Marinum}} || [[Trial]] || 80 || {{tomestone|irraphorism|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|The Cloud Deck}} || [[Trial]] || 80 || {{tomestone|irraphorism|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|The Borderland Ruins (Secure)}} || [[PvP]] || 30 || {{tomestone|irraphorism|3}} or {{tomestone|irraphorism|5}} &amp;lt;ref name=&amp;quot;pvp&amp;quot;&amp;gt;PvP duties will reward 5 tomestones if the player&#039;s team wins or the match ends in a draw, or 3 tomestones if they lose.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Seal Rock (Seize)}} || [[PvP]] || 30 || {{tomestone|irraphorism|3}} or {{tomestone|irraphorism|5}} &amp;lt;ref name=&amp;quot;pvp&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{i|The Fields of Glory (Shatter)}} || [[PvP]] || 30 || {{tomestone|irraphorism|3}} or {{tomestone|irraphorism|5}} &amp;lt;ref name=&amp;quot;pvp&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Onsal Hakair (Danshig Naadam)}} || [[PvP]] || 30 || {{tomestone|irraphorism|3}} or {{tomestone|irraphorism|5}} &amp;lt;ref name=&amp;quot;pvp&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Worqor Chirteh (Triumph)}} || [[PvP]] || 30 || {{tomestone|irraphorism|3}} or {{tomestone|irraphorism|5}} &amp;lt;ref name=&amp;quot;pvp&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Hidden Gorge}} || [[PvP]] || 30 || {{tomestone|irraphorism|3}} or {{tomestone|irraphorism|5}} &amp;lt;ref name=&amp;quot;pvp&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Cliffhanger}} || [[GATE]] || 1 || {{tomestone|irraphorism|1}} or {{tomestone|irraphorism|3}} &amp;lt;ref name=&amp;quot;cliffhanger&amp;quot;&amp;gt;Tomestones earned depend on the MGP the player earns from the GATE. {{tomestone|irraphorism|1}} for 100 MGP and {{tomestone|irraphorism|3}} for 3000 MGP.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Air Force One}} || [[GATE]] || 1 || {{tomestone|irraphorism|1 - 4}} &amp;lt;ref name=&amp;quot;airforce&amp;quot;&amp;gt;Tomestones earned depend on the MGP the player earns from the GATE. {{tomestone|irraphorism|1}} for 0 MGP, {{tomestone|irraphorism|3}} for 1500 MGP, and {{tomestone|irraphorism|4}} for 4000 MGP. &amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Leap of Faith}} || [[GATE]] || 1 || {{tomestone|irraphorism|1 - 4}} &amp;lt;ref name=&amp;quot;leap&amp;quot;&amp;gt;Tomestones earned depend on the MGP the player earns from the GATE. {{tomestone|irraphorism|1}} for 0 MGP, {{tomestone|irraphorism|3}} for 2000 MGP, and {{tomestone|irraphorism|4}} for 4000 MGP. &amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Any Way the Wind Blows}} || [[GATE]] || 1 || {{tomestone|irraphorism|1 - 8}} &amp;lt;ref name=&amp;quot;wind&amp;quot;&amp;gt;Tomestones earned depend on the MGP the player earns from the GATE. {{tomestone|irraphorism|1}} for 0 MGP, {{tomestone|irraphorism|3}} for 1600 MGP, and {{tomestone|irraphorism|8}} for 7500 MGP.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{i|The Slice Is Right}} || [[GATE]] || 1 || {{tomestone|irraphorism|1 - 10}} &amp;lt;ref name=&amp;quot;gate&amp;quot;&amp;gt;Tomestones earned depend on the MGP the player earns from the GATE. {{tomestone|irraphorism|1}} for 0 MGP, {{tomestone|irraphorism|5}} for 5750 MGP, {{tomestone|irraphorism|10}} for 12000 MGP.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ocean Fishing]] (at least 2,000 points) || [[Gathering Forays|Gathering Foray]] || 1 || {{tomestone|irraphorism|5 - 10}} &amp;lt;ref name=&amp;quot;fishing&amp;quot;&amp;gt;Tomestones earned depend on the player&#039;s score: {{tomestone|irraphorism|5}} for 2,000 - 4,999 points, {{tomestone|irraphorism|8}} for 5,000 - 7,999 points, {{tomestone|irraphorism|10}} for 8,000 or more points.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One random dungeon, raid, trial, or PvP objective above (excluding Hidden Gorge) will be selected as a &#039;&#039;&#039;weekly objective&#039;&#039;&#039;. Completing the weekly objective will reward 20 {{tomestone|irraphorism}} which needs to be manually claimed from the {{i|Mogpendium}}.&lt;br /&gt;
&lt;br /&gt;
==Minimog Challenges==&lt;br /&gt;
Two objectives are offered per week. Completing &#039;&#039;either&#039;&#039; will reward &#039;&#039;&#039;10&#039;&#039;&#039; {{tomestone|irraphorism}} to be manually claimed from the Mogpendium. Completing both will not yield any extra reward.&lt;br /&gt;
&lt;br /&gt;
===Week 1 (March 31 - April 6)===&lt;br /&gt;
[[File:Minimog 1.jpg|300px|right|thumb|FATE theme]]&lt;br /&gt;
*[[File:Fates icon1.png|26px|link=]] Complete 5 [[FATE]]s in [[Lakeland FATEs|Lakeland]] or [[Kholusia FATEs|Kholusia]].&lt;br /&gt;
** These are Shadowbringers zones, and thus require a certain amount of story progress to access.&lt;br /&gt;
*Play 1 match of [[Doman Mahjong|Doman mahjong]] with other players.&lt;br /&gt;
**NPC matches will not be counted.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Week 2 (April 7 - 13)===&lt;br /&gt;
*Collect 3 seals for {{i|Wondrous Tails}}.&lt;br /&gt;
*Complete 5 [[Grand Company Supply and Provisioning Missions|Grand Company supply and provisioning missions]].&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Week 3 (April 14 - 20)===&lt;br /&gt;
*Complete 1 critical encounter on {{i|the Occult Crescent: South Horn}}.&lt;br /&gt;
*Complete any {{i|Custom Deliveries|custom delivery}} 6 times.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Week 4 (April 21 - 27)===&lt;br /&gt;
[[File:Minimog 4.jpg|300px|right|thumb|Triple Triad theme]]&lt;br /&gt;
*Complete any set of 10 floors in {{i|Pilgrim&#039;s Traverse}}&lt;br /&gt;
*Win a game of [[Triple Triad]] against [[Marcechamp]] in [[The Dravanian Forelands]] {{coords|31.9, 22.9}} (requires level 52 MSQ {{i|Gifts for the Outcasts}}).&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Ultimog Challenge==&lt;br /&gt;
Enter a {{i|Treasure Dungeon|treasure dungeon}} via a teleportation portal 5 times.&lt;br /&gt;
*Treasure hunts abandoned midway through will not count toward the total.&lt;br /&gt;
*You do not actually need to complete the dungeon, just enter it and progress until you either complete it or are kicked out.&lt;br /&gt;
&lt;br /&gt;
==Item Exchange==&lt;br /&gt;
Exchange Irregular Tomestones of Aphorism with an [[Itinerant Moogle|itinerant moogle]] for various items.&lt;br /&gt;
&lt;br /&gt;
===Note===&lt;br /&gt;
*Irregular Tomestones of Aphorism can only be obtained during the event period.&lt;br /&gt;
*Item exchanges will be available until the release of Patch 8.0.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Itinerant Moogle Locations&#039;&#039;&#039;&lt;br /&gt;
*[[Limsa Lominsa Lower Decks]] {{coords|9.4, 11.6}}&lt;br /&gt;
*[[New Gridania]] {{coords|12.4, 12.1}}&lt;br /&gt;
*[[Ul&#039;dah - Steps of Nald]] {{coords|9.6, 9.1}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Itinerant Moogle Limsa Lominsa Lower Decks.jpg|Limsa Lominsa location&lt;br /&gt;
Itinerant Moogle New Gridania.jpg|New Gridania location&lt;br /&gt;
Itinerant Moogle Ul&#039;dah - Steps of Nald.jpg|Ul&#039;dah location&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Item&lt;br /&gt;
! Cost&lt;br /&gt;
! Original Source&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{item icon|Miner&#039;s Earring}}&#039;&#039;&#039; || {{tomestone|irraphorism|100}} || Exclusive to this event&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{item icon|Fat Cat Parasol}}&#039;&#039;&#039; || {{tomestone|irraphorism|50}} || Exclusive to this event, original source removed&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Emerald Gwiber Trumpet}} || {{tomestone|irraphorism|50}} || Random drop from {{i|Castrum Marinum (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ixion Clarion}} || {{tomestone|irraphorism|50}} || Exchanged for {{i|Ixion Horn|qty=12}} from {{i|A Horse Outside}} (2 clears with gold rank)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Modern Aesthetics - Styled for Hire}} || {{tomestone|irraphorism|50}} || {{wolf mark|18000}} [[Wolf Mark]]s&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ballroom Etiquette - Fear and Loathing}} || {{tomestone|irraphorism|50}} || {{Centurio seal|3000}} [[Centurio Seals]]&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Blood on the Wind Orchestrion Roll}} || {{tomestone|irraphorism|50}} || {{Bozjan cluster|25}} [[Bozjan Cluster]]s&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ironfrog Ambler}} || {{tomestone|irraphorism|30}} || {{item icon|Formidable Cog|qty=6}} from {{i|A Finale Most Formidable}} (1 clear with gold rank)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Craftsman&#039;s Coverall Top}} || {{tomestone|irraphorism|30}} || {{Skybuilders scrip|2200}} [[Skybuilders&#039; Scrip]]s&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Craftsman&#039;s Singlet}} || {{tomestone|irraphorism|30}} || {{Skybuilders scrip|2200}} [[Skybuilders&#039; Scrip]]s&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Craftsman&#039;s Coverall Bottoms}} || {{tomestone|irraphorism|30}} || {{Skybuilders scrip|2000}} [[Skybuilders&#039; Scrip]]s&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;{{item icon|MGP Platinum Card}}&#039;&#039; || {{tomestone|irraphorism|30}} || Obtainable from {{i|Wondrous Tails}}&#039;s 2 line and 3 line rewards&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Bomb Palanquin Horn}} || {{tomestone|irraphorism|30}} || Purchased from [[Kobold Vendor]] after reaching {{reputation|kobold|trusted}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Direwolf Whistle}} || {{tomestone|irraphorism|30}} || Purchased from [[Ixali Vendor]] after reaching {{reputation|ixal|sworn}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Lunar Kamuy Fife}} || {{tomestone|irraphorism|30}} || Random drop from {{i|The Minstrel&#039;s Ballad: Tsukuyomi&#039;s Pain}} and purchasable for {{i|Lunar Totem|Lunar Totems|qty=99}} &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Euphonious Kamuy Fife}} || {{tomestone|irraphorism|30}} || Random drop from {{i|Hells&#039; Kier (Extreme)}} and purchasable for {{i|Suzaku Totem|Suzaku Totems|qty=99}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Amaurotine Spire Chandelier}} || {{tomestone|irraphorism|20}} || Crafted (level 90)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ornamental Crystal Array}} || {{tomestone|irraphorism|20}} || Crafted (level 90)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Sweetfish Skewers}} || {{tomestone|irraphorism|20}} || Crafted (level 90)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Raised Wooden Deck}} || {{tomestone|irraphorism|20}} || Crafted (level 90)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Mummer&#039;s Shelf}} || {{tomestone|irraphorism|20}} || Purchased from [[Kasumi]] for {{gil|8800}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Wind-up Ixal}} || {{tomestone|irraphorism|15}} || Purchased from [[Ixali Vendor]] after reaching {{reputation|ixal|sworn}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Magic Bucket}} || {{tomestone|irraphorism|15}} || [[Fishing]] at [[Fishing Log: South Banepool]]&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Heirloom Jacket of Fending}} || {{tomestone|irraphorism|15}} || Random drop from {{i|Matoya&#039;s Relict}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Heirloom Jacket of Maiming}} || {{tomestone|irraphorism|15}} || Random drop from {{i|Matoya&#039;s Relict}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Heirloom Jacket of Striking}} || {{tomestone|irraphorism|15}} || Random drop from {{i|Matoya&#039;s Relict}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Heirloom Jacket of Scouting}} || {{tomestone|irraphorism|15}} || Random drop from {{i|Matoya&#039;s Relict}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Heirloom Jacket of Aiming}} || {{tomestone|irraphorism|15}} || Random drop from {{i|Matoya&#039;s Relict}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Heirloom Tunic of Casting}} || {{tomestone|irraphorism|15}} || Random drop from {{i|Matoya&#039;s Relict}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Heirloom Tunic of Healing}} || {{tomestone|irraphorism|15}} || Random drop from {{i|Matoya&#039;s Relict}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Paglth&#039;an Jacket of Fending}} || {{tomestone|irraphorism|15}} || Random drop from {{i|Paglth&#039;an}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Paglth&#039;an Jacket of Maiming}} || {{tomestone|irraphorism|15}} || Random drop from {{i|Paglth&#039;an}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Paglth&#039;an Chestpiece of Striking}} || {{tomestone|irraphorism|15}} || Random drop from {{i|Paglth&#039;an}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Paglth&#039;an Chestpiece of Scouting}} || {{tomestone|irraphorism|15}} || Random drop from {{i|Paglth&#039;an}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Paglth&#039;an Chestpiece of Aiming}} || {{tomestone|irraphorism|15}} || Random drop from {{i|Paglth&#039;an}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Paglth&#039;an Chestwrap of Casting}} || {{tomestone|irraphorism|15}} || Random drop from {{i|Paglth&#039;an}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Paglth&#039;an Chestwrap of Healing}} || {{tomestone|irraphorism|15}} || Random drop from {{i|Paglth&#039;an}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{item icon|Seemingly Special Timeworn Map}}&#039;&#039;&#039; || {{tomestone|irraphorism|15}} || Exclusive to this event, original source removed&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{item icon|Ostensibly Special Timeworn Map}}&#039;&#039;&#039; || {{tomestone|irraphorism|15}} || Exclusive to this event, original source removed&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{item icon|Potentially Special Timeworn Map}}&#039;&#039;&#039; || {{tomestone|irraphorism|15}} || Exclusive to this event, original source removed&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{item icon|Conceivably Special Timeworn Map}}&#039;&#039;&#039; || {{tomestone|irraphorism|15}} || Exclusive to this event, original source removed&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Middle La Noscea Riding Map}} &amp;lt;ref name=&amp;quot;arr&amp;quot;&amp;gt; -Will become available for exchange once you have completed the main scenario quest {{i|The Ultimate Weapon}}&amp;lt;/ref&amp;gt; || {{tomestone|irraphorism|10}} || [[Hunt Billmaster]], {{Allied seal|250}} [[Allied Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Lower La Noscea Riding Map}} &amp;lt;ref name=&amp;quot;arr&amp;quot; /&amp;gt; || {{tomestone|irraphorism|10}} || [[Hunt Billmaster]], {{Allied seal|250}} [[Allied Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Eastern La Noscea Riding Map}} &amp;lt;ref name=&amp;quot;arr&amp;quot; /&amp;gt; || {{tomestone|irraphorism|10}} || [[Hunt Billmaster]], {{Allied seal|250}} [[Allied Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Western La Noscea Riding Map}} &amp;lt;ref name=&amp;quot;arr&amp;quot; /&amp;gt; || {{tomestone|irraphorism|10}} || [[Hunt Billmaster]], {{Allied seal|250}} [[Allied Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Upper La Noscea Riding Map}} &amp;lt;ref name=&amp;quot;arr&amp;quot; /&amp;gt; || {{tomestone|irraphorism|10}} || [[Hunt Billmaster]], {{Allied seal|250}} [[Allied Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Outer La Noscea Riding Map}} &amp;lt;ref name=&amp;quot;arr&amp;quot; /&amp;gt; || {{tomestone|irraphorism|10}} || [[Hunt Billmaster]], {{Allied seal|250}} [[Allied Seal]]&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Namazu Card}} &amp;lt;ref name=&amp;quot;criminal phrenology&amp;quot;&amp;gt; -Will become available for exchange once you have completed the quest {{i|Criminal Phrenology}}&amp;lt;/ref&amp;gt; || {{tomestone|irraphorism|10}} || Random drop from beating [[Gyoei]] in [[Triple Triad]]&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Kojin Card}} &amp;lt;ref name=&amp;quot;our most venerated ancestor&amp;quot;&amp;gt; -Will become available for exchange once you have completed the quest {{i|Our Most Venerated Ancestor}}&amp;lt;/ref&amp;gt; || {{tomestone|irraphorism|10}} || Random drop from beating [[Tsuzura]] in [[Triple Triad]]&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Mist Dragon Card}} &amp;lt;ref name=&amp;quot;feel the burn&amp;quot;&amp;gt; -Will become available for exchange once you have completed the main scenario quest {{i|Feel the Burn}}&amp;lt;/ref&amp;gt; || {{tomestone|irraphorism|7}} || Random drop from final boss of {{i|The Burn}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Tioman Card}} &amp;lt;ref name=&amp;quot;mourn in passing&amp;quot;&amp;gt; -Will become available for exchange once you have completed the main scenario quest {{i|Mourn in Passing}}&amp;lt;/ref&amp;gt; || {{tomestone|irraphorism|7}} || Random drop from final boss of {{i|Sohm Al}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Diamond Weapon Card}} &amp;lt;ref name=&amp;quot;duty in the sky with diamond&amp;quot;&amp;gt; -Will become available for exchange once you have completed the quest {{i|Duty in the Sky with Diamond}}&amp;lt;/ref&amp;gt; || {{tomestone|irraphorism|7}} || Random drop from {{i|The Cloud Deck}} or {{i|The Cloud Deck (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Wind-up Succubus}} || {{tomestone|irraphorism|7}} || {{Allied seal|500}} [[Allied Seal]]s&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hopl&#039;s Dropple Orchestrion Roll}} || {{tomestone|irraphorism|7}} || Purchased from [[Yuqurl Manl]] after reaching {{reputation|qitari|honored}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Abigail Barding}} || {{tomestone|irraphorism|5}} || Random drop from {{i|Silver-trimmed Sack}} or {{i|Gold-trimmed Sack}} from {{i|Palace of the Dead}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{item icon|Magicked Prism (Job Mastery)}}&#039;&#039;&#039; x10 || {{tomestone|irraphorism|1}} || Purchasable every [[Moogle Treasure Trove]] event&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
* Items in &#039;&#039;&#039;bold&#039;&#039;&#039; text can no longer be acquired from their original source, or are exclusive to this event.&lt;br /&gt;
* Items in &#039;&#039;italics&#039;&#039; have a low drop rate, require lots of grinding, require performing a difficult task, are expensive, or are otherwise difficult to acquire outside this event.&lt;br /&gt;
&lt;br /&gt;
==Farming Irregular Tomestones of Aphorism==&lt;br /&gt;
*Make sure to complete the weekly objective, weekly Minimog challenge, and Ultimog challenge for bonus tomestones.&lt;br /&gt;
*[[GATE]]s appear every 20 minutes and provide a consistent source of tomestones.&lt;br /&gt;
*An average {{i|Hidden Gorge}} match takes around 10 to 13 minutes to complete and provides 3 to 5 tomestones.&lt;br /&gt;
** Hidden Gorge matches also happen more often during this event, which is useful for players working on the [[Rival_Wings_Achievements|associated achievements]].&lt;br /&gt;
**During this event, {{item icon|Modern Aesthetics - Styled for Hire}} is available for {{tomestone|irraphorism|50}} tomestones, but is normally available for 18,000 {{wolf mark}}Wolf Marks. Hidden Gorge matches award 500 or 1000 {{wolf mark}}Wolf Marks, and also grant {{i|Challenge Log}} credit: up to an additional 2,000 {{wolf mark}}Wolf Marks from &amp;quot;Prepare to Dice&amp;quot; and &amp;quot;Luck Be a Lady Tonight&amp;quot;. &lt;br /&gt;
::Because of this, players can simply farm Hidden Gorge to earn the {{wolf mark}}Wolf Marks needed, allowing them to buy {{item icon|Modern Aesthetics - Styled for Hire}} without spending tomestones.&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
In recent years, demand from collectors and historians has led to a surge of adventurers seeking tomestones, those mysterious relics of the Allagan Empire made to record and keep its secrets. Some small number of the artifacts, unique for the peculiar sort of knowledge contained within, have piqued the interest of the eccentric─in particular, itinerant moogles, who come bearing rare goods of their own to exchange for these &amp;quot;irregular&amp;quot; tomestones.&amp;lt;ref&amp;gt;[https://na.finalfantasyxiv.com/lodestone/special/mogmog-collection/202603/lba1j4i815 Irregular tomestone lore]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
* [[File:FFXIV Collect Logo.png|30px]] [https://ffxivcollect.com/tomestones Track rewards via FFXIV Collect]&lt;br /&gt;
{{Event nav}}&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Auto-Translate&amp;diff=1272403</id>
		<title>Auto-Translate</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Auto-Translate&amp;diff=1272403"/>
		<updated>2026-03-29T04:09:57Z</updated>

		<summary type="html">&lt;p&gt;Alyko: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{see also|Guides|Special chat characters}}&lt;br /&gt;
[[Auto-Translate]] translates various phrases into the native language for the viewer. Auto-Translate has 4 languages: English, Japanese, French and German. the function can be accessed from the &#039;&#039;&#039;Auto Translator&#039;&#039;&#039;. Players can access the Auto Translator by pressing the TAB key while in chat window.&lt;br /&gt;
{{TOCRIGHT}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
Once you hit &amp;quot;Tab&amp;quot; with the chat box active, you are presented with a list of options, numbered 1 to a maximum of 9. If more than 9 options are available, the remaining options will be listed on another &amp;quot;page&amp;quot;. If this happens, the list will start from 1 again.&lt;br /&gt;
&lt;br /&gt;
If there are more than 9 options in the current list of options, the options are grouped in &amp;quot;pages.&amp;quot; Using the &amp;quot;left&amp;quot; and &amp;quot;right&amp;quot; arrow keys, you can navigate to the next and previous page. Using the &amp;quot;down&amp;quot; and &amp;quot;up&amp;quot; arrows keys, you can navigate to the next and previous item in the list. You may also use the &amp;quot;pageup&amp;quot; and &amp;quot;pagedown&amp;quot; keys.&lt;br /&gt;
&lt;br /&gt;
Pressing the &amp;quot;enter&amp;quot; key will select the highlighted item. You can also use the number shown next to the item to select it directly, or use the mouse to select an item.&lt;br /&gt;
&lt;br /&gt;
If the selected item is shown in square brackets, you will be presented with a sublist. Otherwise, the item will be placed into the chat bar.&lt;br /&gt;
&lt;br /&gt;
If you are in a sublist, and you want to go back a level, press the &amp;quot;escape&amp;quot; key once per level.&lt;br /&gt;
&lt;br /&gt;
==List of Phrases==&lt;br /&gt;
===Languages===&lt;br /&gt;
{| {{STDT| sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! French&lt;br /&gt;
! German&lt;br /&gt;
|-&lt;br /&gt;
|Please use the auto-translate function.|| 定型文辞書を使ってください。 (Teikei bun jisho o tsukatte kudasai.*) || Utilisez la traduction automatique || Bitte benutze die Auto-Translate-Funktion.&lt;br /&gt;
|-&lt;br /&gt;
|Japanese language|| 日本語 (Nihongo) || Japonais || Japanische Sprache&lt;br /&gt;
|-&lt;br /&gt;
|English language|| 英語 (Eigo) || Anglais || Englische Sprache&lt;br /&gt;
|-&lt;br /&gt;
|French language|| フランス語 (&#039;&#039;France&#039;&#039;go) || Français || Französische Sprache&lt;br /&gt;
|-&lt;br /&gt;
|German language|| ドイツ語 (&#039;&#039;Deutsch&#039;&#039;go) || Allemand || Deutsche Sprache&lt;br /&gt;
|-&lt;br /&gt;
|Please listen.|| 聞いてください。(Kiite kudasai.) || Veuillez m&#039;écouter. || Hör bitte zu.&lt;br /&gt;
|-&lt;br /&gt;
|Can you hear me?|| 聞こえていますか？ (Kikoete imasu ka?) || M&#039;entendez-vous ? || Kannst du mich verstehen?&lt;br /&gt;
|-&lt;br /&gt;
|I can speak a little.|| 少し話せます。(Sukoshi hanasemasu.) || Je parle un peu. || Ich kann ein bisschen sprechen.&lt;br /&gt;
|-&lt;br /&gt;
|I can understand a little.|| 少しなら理解できます。 (Sukoshinara rikai dekimasu.*) || Je comprends un peu. || Ich kann ein wenig verstehen.&lt;br /&gt;
|-&lt;br /&gt;
|Please use simple words.|| 簡単な単語で話してください。 (Kantan&#039;na tango de hanashite kudasai.*) || Utilisez des mots simples. || Bitte verwende einfache Wörter.&lt;br /&gt;
|-&lt;br /&gt;
|Please do not abbreviate your words.|| 省略形ではなくフルスペルでお願いします。 (Shouryaku katachide wa naku &#039;&#039;full spell&#039;&#039; de onegaishimasu.*) || Évitez les abbréviations. || Bitte kürze deine Wörter nicht ab&lt;br /&gt;
|-&lt;br /&gt;
|I need some time to put together my answer.|| 返事するのでちょっと待ってください。 (Henji surunode chottomatte kudasai.*) || J&#039;ai besoin de temps pour répondre. || Ich brauche etwas Zeit, um meine Antwort zusammenzustellen.&lt;br /&gt;
|-&lt;br /&gt;
|What is your native language?|| 母国語は何ですか？ (Bokokugo wa nanidesu ka?*) || Quelle est votre langue maternelle? || Was ist deine Muttersprache?&lt;br /&gt;
|-&lt;br /&gt;
|Can you speak Japanese?|| 日本語は話せますか？ (Nihongo wa hanasemasu ka?) || Parlez-vous japonais ? || Kannst du japanisch sprechen?&lt;br /&gt;
|-&lt;br /&gt;
|Can you speak English?|| 英語は話せますか？ (Eigo wa hanasemasu ka?) || Parlez-vous anglais ? || Kannst du englische sprechen?&lt;br /&gt;
|-&lt;br /&gt;
|Can you speak French?|| フランス語は話せますか？ (&#039;&#039;France&#039;&#039;go wa hanasemasu ka?) || Parlez-vous français ? || Kannst du Französisch sprechen?&lt;br /&gt;
|-&lt;br /&gt;
|Can you speak German?|| ドイツ語は話せますか？ (&#039;&#039;Deutsch&#039;&#039;go wa hanasemasu ka?) || Parlez-vous allemand ? || Kannst du Deutsch sprechen?&lt;br /&gt;
|-&lt;br /&gt;
|I don&#039;t speak any Japanese.|| 私は日本語が話せません。 (Watashi wa nihongo ga hanasemasen.) || Je ne parle pas japonais. || Ich spreche kein Japanisch&lt;br /&gt;
|-&lt;br /&gt;
|I don&#039;t speak any English.|| 私は英語が話せません。 (Watashi wa eigo ga hanasemasen.) || Je ne parle pas anglais. || Ich spreche kein Englisch&lt;br /&gt;
|-&lt;br /&gt;
|I don&#039;t speak any French.|| 私はフランス語が話せません。 (Watashi wa &#039;&#039;France&#039;&#039;go ga hanasemasen.) || Je ne parle pas français. || Ich spreche kein Französisch.&lt;br /&gt;
|-&lt;br /&gt;
|I don&#039;t speak any German.|| 私はドイツ語が話せません。 (Watashi wa &#039;&#039;Deutsch&#039;&#039;go ga hanasemasen.) || Je ne parle pas allemand. || Ich spreche kein deutsch&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Greetings===&lt;br /&gt;
{| {{STDT| sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! French&lt;br /&gt;
! German&lt;br /&gt;
|-&lt;br /&gt;
|Nice to meet you.|| はじめまして。 (Hajimemashite.) || Enchanté(e). || Freut mich, dich kennenzulernen.&lt;br /&gt;
|-&lt;br /&gt;
|Good morning!|| おはよう。 (Ohayou.) || Bonjour ! || Guten Morgen!&lt;br /&gt;
|-&lt;br /&gt;
|Hello!|| こんにちは。 (Konnichi wa.) || Salut ! || Hallo!&lt;br /&gt;
|-&lt;br /&gt;
|Good evening!|| こんばんは。 (Konban wa.) || Bonsoir ! || Guten Abend!&lt;br /&gt;
|-&lt;br /&gt;
|Good night!|| おやすみなさい。 (Oyasuminasai.) || Bonne nuit ! || Gute Nacht!&lt;br /&gt;
|-&lt;br /&gt;
|Good-bye.|| さようなら。 (Sayounara.) || Au revoir ! || Auf Wiedersehen.&lt;br /&gt;
|-&lt;br /&gt;
|I had fun today!|| 今日は楽しかったです。 (Kyou wa tanoshikatta desu.) || Je me suis bien amusé(e). || Ich hatte heute Spaß!&lt;br /&gt;
|-&lt;br /&gt;
|See you again!|| また会いましょう！ (Mata aimashou!) || À la prochaine ! || Wir sehen uns wieder!&lt;br /&gt;
|-&lt;br /&gt;
|Let&#039;s play together again sometime!|| また遊びましょう。 (Mata asobimashou.) || Rejouons ensemble une prochaine fois. || Lass uns irgendwann wieder zusammen spielen!&lt;br /&gt;
|-&lt;br /&gt;
|I&#039;m back!|| ただいま。 (Tadaima.) || Je suis de retour. || Ich bin zurück!&lt;br /&gt;
|-&lt;br /&gt;
|Welcome back.|| おかえり。 (Okaeri.) || Ça fait plaisir de vous revoir. || Willkommen zurück!&lt;br /&gt;
|-&lt;br /&gt;
|Congratulations!|| おめでとう！ (Omedetou!) || Félicitations ! || Herzliche Glückwünsche!&lt;br /&gt;
|-&lt;br /&gt;
|Good job!|| よくやった！ (Yoku yatta!) || Bien joué ! || Gute Arbeit!&lt;br /&gt;
|-&lt;br /&gt;
|Good luck!|| がんばって！ (Ganbatte!) || Bon courage ! || Viel Glück!&lt;br /&gt;
|-&lt;br /&gt;
|All right!|| やったー！ (Yattaa!) || Super ! || Gut!/In Ordnung!&lt;br /&gt;
|-&lt;br /&gt;
|Thank you.|| ありがとう。 (Arigatou.) || Merci. || Dankeschön!/Danke!&lt;br /&gt;
|-&lt;br /&gt;
|You&#039;re welcome.|| どういたしまして。 (Douitashimashite.) || De rien. || Bitte.&lt;br /&gt;
|-&lt;br /&gt;
|Take care.|| 気を付けてください。 (Ki o tsukete kudasai.*) || Prenez soin de vous. || Pass auf.&lt;br /&gt;
|-&lt;br /&gt;
|I&#039;m sorry.|| ごめんなさい。 (Gomennasai.) || Je suis désolé. || Es tut mir leid!&lt;br /&gt;
|-&lt;br /&gt;
|Please forgive me.|| 許してください。(Yurushitekudasai.*) || Pardonnez-moi. || Bitte vergib mir!&lt;br /&gt;
|-&lt;br /&gt;
|That&#039;s too bad.|| 残念です。 (Zan&#039;nendesu.*) || C&#039;est dommage. || Das ist sehr schade.&lt;br /&gt;
|-&lt;br /&gt;
|Excuse me...|| ちょっといいですか？ (Chotto ii desu ka?) || Excusez-moi, vous avez un instant ? || Entschuldigen Sie...&lt;br /&gt;
|-&lt;br /&gt;
|Have a safe journey.|| それではよい旅を。 (Sore dewa yoi tabi wo.) || Bonne continuation ! || Gute Reise.&lt;br /&gt;
|-&lt;br /&gt;
|This is my first time here.|| ここに来るのは初めてです。 (Koko ni kuru no wa hajimete desu.) || C&#039;est la première fois que je viens ici. || Dies ist mein erstes Mal hier.&lt;br /&gt;
|-&lt;br /&gt;
|I&#039;m looking forward to it!|| 楽しみです！ (Tanoshimidesu!*) || J&#039;ai hâte ! || Ich freue mich darauf!&lt;br /&gt;
|-&lt;br /&gt;
|Good game!|| お疲れ様でした。 (Otsukaresamadeshita.) || C&#039;était génial ! || Gute Partie!&lt;br /&gt;
|-&lt;br /&gt;
|Let&#039;s do it!|| よろしくお願いします！ (Yoroshiku onegaishimasu!) || Faisons de notre mieux ! || Machen wir das!&lt;br /&gt;
|-&lt;br /&gt;
|Thank you. I must now take my leave.|| ありがとうございました。これで失礼します。 (Arigatou gozaimashita. Kore de shitsureishimasu.*) || Merci pour tout, et à bientôt peut-être. || Ich muss mich jetzt verabschieden.&lt;br /&gt;
|-&lt;br /&gt;
|Let&#039;s have some fun!|| 気楽にやりましょう！ (Kiraku ni yarimashou!*) || Allons nous amuser ! || Lass uns etwas Spaß haben!&lt;br /&gt;
|-&lt;br /&gt;
|Let&#039;s give it our best shot!|| 一緒にがんばりましょう！ (Issho ni ganbarimashou!*) || On réussira ensemble ! || Geben wir unser Bestes!&lt;br /&gt;
|-&lt;br /&gt;
|I&#039;ll do my best!|| がんばります！ (Ganbarimasu!) || Je ferai de mon mieux ! || Ich werde mein Bestes geben!&lt;br /&gt;
|-&lt;br /&gt;
|This should be fun!|| 楽しみましょう！ (Tanoshimimashou!) || On va bien s&#039;amuser ! || Das sollte Spaß machen!&lt;br /&gt;
|-&lt;br /&gt;
|If we stay cool, everything will be fine!|| 落ち着いていきましょう！ (Ochitsuite ikimashou!*) || Allons-y tranquillement, ça va aller ! || Wenn wir cool bleiben, wird alles gut!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Questions===&lt;br /&gt;
{| {{STDT| sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! French&lt;br /&gt;
! German&lt;br /&gt;
|-&lt;br /&gt;
|Who?|| 誰ですか？ (Dare desu ka?) || Qui ? || Wer?&lt;br /&gt;
|-&lt;br /&gt;
|Which?|| どちらですか？ (Dochira desu ka?) || Lequel ? || Welche?&lt;br /&gt;
|-&lt;br /&gt;
|How?|| どうすればいいですか？ (Dou sureba ii desu ka?) || Comment faire ? || Wie?&lt;br /&gt;
|-&lt;br /&gt;
|What?|| 何ですか？ (Nani desu ka?) || Qu&#039;est-ce que c&#039;est ? || Was?&lt;br /&gt;
|-&lt;br /&gt;
|When?|| いつですか？(Itsu desu ka?) || Quand ? || Wann?&lt;br /&gt;
|-&lt;br /&gt;
|How many?|| いくつですか？ (Ikutsu desu ka?) || Combien ? || Wie viele?&lt;br /&gt;
|-&lt;br /&gt;
|Where?|| どこですか？ (Doko desu ka?) || Où ? || Wo?&lt;br /&gt;
|-&lt;br /&gt;
|Why?|| なぜですか？ (Naze desu ka?) || Pourquoi ? || Warum?&lt;br /&gt;
|-&lt;br /&gt;
|How come?|| どうしてですか？ (Doushite desu ka?) || Pour quelle raison ? || Woher?&lt;br /&gt;
|-&lt;br /&gt;
|Where shall we go?|| どこに行きますか？ (Doko ni ikimasu ka?) || Où allez-vous ? || Wohin sollen wir gehen?&lt;br /&gt;
|-&lt;br /&gt;
|Can you do it?|| できますか？ (Dekimasu ka?) || Pouvez-vous le faire ? || Kannst du es machen?&lt;br /&gt;
|-&lt;br /&gt;
|Do you need any help?|| 助けはいりますか？ (Tasuke hairimasu ka?) || Avez-vous besoin d&#039;aide ? || Brauchst du Hilfe?&lt;br /&gt;
|-&lt;br /&gt;
|Which levequest shall we do?|| どのコンテンツをやりますか？ (Dono &#039;&#039;contents&#039;&#039; o yarimasu ka?*) || Quelle mission voulez-vous faire ? || Welche Level-Quest sollen wir tun?&lt;br /&gt;
|-&lt;br /&gt;
|Which duties can you do?|| どのコンテンツならできますか？ (Dono &#039;&#039;contents&#039;&#039; nara dekimasu ka?*) || Quelles missions pouvez-vous faire ? || Welche Aufgaben kannst du erledigen?&lt;br /&gt;
|-&lt;br /&gt;
|Do you have it?|| 持っていますか？ (Motte imasu ka?*) || L&#039;avez-vous ? || Hast du es?&lt;br /&gt;
|-&lt;br /&gt;
|What weapons can you use?|| 今どんな武器を持っていますか？ (Ima donna buki o motte imasu ka?*) || Quelles armes possédez-vous ? || Welche Waffen kannst du benutzen?&lt;br /&gt;
|-&lt;br /&gt;
|What other classes can you use?|| 他にどのクラスができますか？ (Hoka ni dono &#039;&#039;class&#039;&#039; ga dekimasu ka?*) || Quelles autres classes pouvez-vous jouer ? || Welche anderen Klassen kannst du verwenden?&lt;br /&gt;
|-&lt;br /&gt;
|What other roles can you cover?|| 他にどのロールができますか？ (Hoka ni dono &#039;&#039;role&#039;&#039; ga dekimasu ka?*) || Quels autres rôles pouvez-vous jouer ? || Welche anderen Rollen kannst du übernehmen?&lt;br /&gt;
|-&lt;br /&gt;
|Do you have it set?|| セットしていますか？ (&#039;&#039;Set&#039;&#039; shite imasu ka?) || Avez-vous enregistré toutes vos actions ? || Hast du es eingestellt?&lt;br /&gt;
|-&lt;br /&gt;
|What&#039;s the battle plan?|| どんな戦術でいきますか？ (Donna senjutsu de ikimasu ka?*) || Quel est le plan de bataille ? || Was ist der Schlachtplan?&lt;br /&gt;
|-&lt;br /&gt;
|Can I add you to my friend list?|| フレンドになってくれませんか？ (&#039;&#039;Friend&#039;&#039; ni natte kuremasen ka?*) || Puis-je t&#039;ajouter à ma liste d&#039;amis ? || Kann ich dich zu meiner Freundesliste hinzufügen?&lt;br /&gt;
|-&lt;br /&gt;
|Shall we take a break?|| 休憩しませんか？ (Kyuukei shimasen ka?*)  || Pouvons-nous faire une pause ? || Sollen wir eine Pause machen?&lt;br /&gt;
|-&lt;br /&gt;
|Do you want me to repair it?|| 修理しましょうか？ (Shuuri shimashou ka?*) || Voulez-vous que je le répare ? || Soll ich es reparieren?&lt;br /&gt;
|-&lt;br /&gt;
|Can you repair it for me?|| 修理してくれませんか？ (Shuuri shite kuremasen ka?*) || Pouvez-vous réparer quelquechose pour moi ? || Kannst du es für mich reparieren?&lt;br /&gt;
|-&lt;br /&gt;
|Do you want me to meld materia to it?|| マテリア装着しましょうか？ (&#039;&#039;Materia&#039;&#039; souchaku shimashou ka?*) || Voulez-vous que je sertisse une materia ? || Soll ich Materia damit einsetzten?&lt;br /&gt;
|-&lt;br /&gt;
|Can you meld materia for me?|| マテリア装着してくれませんか？ (&#039;&#039;Materia&#039;&#039; souchaku shite kuremasen ka?*) || Pouvez-vous sertir une materia pour moi ? || Kannst du Materia für mich einsetzten?&lt;br /&gt;
|-&lt;br /&gt;
|Would you join my party?|| パーティに入りませんか？ (&#039;&#039;Party&#039;&#039; ni hairimasen ka?*) || Voulez-vous rejoindre mon équipe ? || Würdest du meiner Gruppe beitreten?&lt;br /&gt;
|-&lt;br /&gt;
|Can I join your party?|| パーティに入れてくれませんか？ (&#039;&#039;Party&#039;&#039; ni irete kuremasen ka?*) || Pourriez-vous m&#039;ajouter dans votre équipe ? || Kann ich mich deiner Gruppe anschließen?&lt;br /&gt;
|-&lt;br /&gt;
|Should we disband?|| パーティを解散しますか？ (&#039;&#039;Party&#039;&#039; o kaisan shimasu ka?*) || Est-ce qu&#039;on dissout l&#039;équipe ? || Sollen wir uns auflösen?&lt;br /&gt;
|-&lt;br /&gt;
|Do you want to join my linkshell?|| リンクシェルに入りませんか？ (&#039;&#039;Linkshell&#039;&#039; ni hairimasen ka?*) || Voulez-vous rejoindre ma linkshell ? || Möchtest du meiner Kontaktkreis beitreten?&lt;br /&gt;
|-&lt;br /&gt;
|Can I join your linkshell?|| リンクシェルに入れてくれませんか？ (&#039;&#039;Linkshell&#039;&#039; ni irete kuremasen ka?*) || Puis-je rejoindre votre linkshell ? || Kann ich deinem Kontaktkreis beitreten?&lt;br /&gt;
|-&lt;br /&gt;
|Do you want to join my free company?|| フリーカンパニーに入りませんか？ (&#039;&#039;Free company&#039;&#039; ni hairimasen ka?*) || Voulez-vous rejoindre ma compagnie libre ? || Möchtest du meiner freien Gesellschaft beitreten?&lt;br /&gt;
|-&lt;br /&gt;
|Can I join your free company?|| フリーカンパニーに入れてくれませんか？ (&#039;&#039;Free company&#039;&#039; ni irete kuremasen ka?*) || Puis-je rejoindre votre compagnie libre ? || Kann ich deiner freien Gesellschaft beitreten?&lt;br /&gt;
|-&lt;br /&gt;
|What are you doing?|| 何をしていますか？ (Nani o shite imasu ka?) || Que faites-vous ? || Was machst du?&lt;br /&gt;
|-&lt;br /&gt;
|How about a game of Triple Triad?|| カード対戦しませんか？ (&#039;&#039;Card&#039;&#039; taisen shimasen ka?*) ||Voulez-vous jouer à Triple Triade ? || Wie wäre es mit einer Partie Triple Triad?&lt;br /&gt;
|-&lt;br /&gt;
|Can we change the rules?|| ルールを変えませんか？ (&#039;&#039;Rule&#039;&#039; o kaemasen ka?) || Peut-on changer les règles ? || Können wir die Regeln ändern?&lt;br /&gt;
|-&lt;br /&gt;
|How about joining a Triple Triad tournament?|| 大会の対戦をしませんか？ (Taikai no taisen o shimasen ka?*) || Voulez-vous faire un match de tournoi ? || Wie wäre es mit einem Triple Triad-Turnier?&lt;br /&gt;
|-&lt;br /&gt;
|Do you have enough MP?|| MPは大丈夫ですか？ (&#039;&#039;MP&#039;&#039; wa daijoubudesuka?) || Avez-vous assez de PM ? || Hast du genug MP?&lt;br /&gt;
|-&lt;br /&gt;
|Is there anything you don&#039;t understand?|| わからないことはありますか？ (Wakaranai koto wa arimasu ka?) || Y a t-il quelque chose que vous voulez savoir ? || Gibt es etwas, das du nicht verstehst?&lt;br /&gt;
|-&lt;br /&gt;
|Did you see it?|| 見ましたか？ (Mimashita ka?) || Vous l&#039;avez vu(e) ? || Hast du es verstanden?&lt;br /&gt;
|-&lt;br /&gt;
|How should we handle this?|| 攻略方法はわかりますか？ (Kouryaku houhou wa wakarimasu ka?*) ||Quelle est la stratégie&amp;amp;nbsp;? || Wie sollen wir damit umgehen?&lt;br /&gt;
|-&lt;br /&gt;
|What&#039;s our strategy?|| 作戦を立てませんか？ (Sakusen o tatemasen ka?*) || Que penseriez-vous de mettre au point une strtatégie&amp;amp;nbsp;? || Was ist unsere Strategie?&lt;br /&gt;
|-&lt;br /&gt;
|Do you want to ride together?|| 相乗りしませんか？ (Ainori shimasen ka?*) || Vous pourriez monter avec moi, qu&#039;en dites-vous ? || Möchtest du zusammen fahren/reiten?&lt;br /&gt;
|-&lt;br /&gt;
|Can I ride with you?|| 相乗りさせてくれませんか？ (Ainori sasete kuremasen ka?*) || Pourrais-je monter avec vous ? || Kann ich es mit dir zusammen fahren/reiten?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Answers===&lt;br /&gt;
{| {{STDT| sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! French&lt;br /&gt;
! German&lt;br /&gt;
|-&lt;br /&gt;
|I don&#039;t understand.|| わかりません。 (Wakarimasen.) || Je ne comprends pas. || ????&lt;br /&gt;
|-&lt;br /&gt;
|No thanks.|| いりません。 (Irimasen.) || Non, merci. || ????&lt;br /&gt;
|-&lt;br /&gt;
|Yes, please.|| はい。お願いします。 (Hai. onegaishimasu.) || Oui, s&#039;il vous plait. || ????&lt;br /&gt;
|-&lt;br /&gt;
|If you would be so kind.|| お願いします。 (Onegaishimasu.) || Je vous en prie, s&#039;il vous plait.  || ????&lt;br /&gt;
|-&lt;br /&gt;
|Understood.|| わかりました。 (Wakarimashita.) || Compris. || ????&lt;br /&gt;
|-&lt;br /&gt;
|I&#039;m sorry. I&#039;m busy now.|| 今忙しいので、後にしてください。 (Ima isogashiinode, Ato ni shite kudasai.*)  || Je regrette. Je suis occupé(e) pour l&#039;instant. || ????&lt;br /&gt;
|-&lt;br /&gt;
|I&#039;m playing solo right now.|| 今は独りで行動したいんです。 (Ima wa hitori de koudoushitaindesu.*) || Je veux jouer en solo pour l&#039;instant. || ????&lt;br /&gt;
|-&lt;br /&gt;
|I don&#039;t know how to answer that question.|| 答えたいけど表現がわかりません。 (Kotaetai kedo hyougen ga wakarimasen.*) || Je ne sais pas répondre à cette question. || ????&lt;br /&gt;
|-&lt;br /&gt;
|I see.|| なるほど。 (Naruhodo.) || Je vois. || ????&lt;br /&gt;
|-&lt;br /&gt;
|Thanks for the offer, but I&#039;ll have to pass.|| せっかくだけど遠慮します。 (Sekkaku dakedo enryo shimasu.*) || Merci de l&#039;offre, mais je dois refuser. || ????&lt;br /&gt;
|-&lt;br /&gt;
|That&#039;s interesting.|| へぇー。 (Hee~.) || C&#039;est intéressant. || ????&lt;br /&gt;
|-&lt;br /&gt;
|Um...|| えーっと... (E~tto...) || Euh... || ????&lt;br /&gt;
|-&lt;br /&gt;
|Huh!?|| えっ！？ (E-!?) || Hein !? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Really?|| 本当に？ (Honto ni?) || Vraiment. || ????&lt;br /&gt;
|-&lt;br /&gt;
|Hmmm.|| むむむ。 (Mmm.) || Hmmm. || ????&lt;br /&gt;
|-&lt;br /&gt;
|I have to go soon.|| もうすぐ別の予定があるんです。 (Mousugu betsu no yotei ga arundesu.*) || J&#039;ai quelque chose à faire bientôt. || ????&lt;br /&gt;
|-&lt;br /&gt;
|I&#039;d like another match.|| 再戦を希望します。 (Saisen o kibō shimasu.*) || J&#039;aimerais refaire une partie. || ????&lt;br /&gt;
|-&lt;br /&gt;
|Let&#039;s call it a day.|| 対戦を終わりにしましょう。 (Taisen o owari ni shimashou.*) || Arrêtons-nous là. || ????&lt;br /&gt;
|-&lt;br /&gt;
|I&#039;d like to take a break.|| 一時中断させてください。 (Ichiji chūdan sasete kudasai.*) || J&#039;aimerais faire une pause. || ????&lt;br /&gt;
|-&lt;br /&gt;
|Probably.|| そうかもしれません。 (Souka mo shiremasen.) || Peut-être. || ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Reasons===&lt;br /&gt;
{| {{STDT| sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! French&lt;br /&gt;
! German&lt;br /&gt;
|-&lt;br /&gt;
|Casting spell.|| 詠唱中です。(Eishouchuu desu*) ||Je lance un sort. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Time for work!|| 仕事の時間です。(Shigoto no jikan desu.*) ||C&#039;est l&#039;heure d&#039;aller au travail. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|I have plans.|| 約束があるんです。(Yakusoku ga aru ndesu.*) ||J&#039;ai déjà quelque chose de prévu. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|I&#039;m sleepy.|| 眠くなりました。(Nemuku narimashita.*) ||J&#039;ai sommeil. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|I&#039;m tired.|| 疲れました。(Tsukaremashita.*) ||Je suis fatigué(e). ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Have stuff to do, gotta go!|| 用事があるので、これで。(Youji ga aru node, kore de.*) ||Désolé(e), mais je dois y aller. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|I don&#039;t feel well.|| 体調が悪いんです。(Taichou ga waruindesu.*) ||Je ne me sens pas bien. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|I&#039;m not up for it.|| 気が向きません。(Ki ga mukimasen.*) ||Je n&#039;ai pas envie. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|I&#039;m interested.|| 興味があります。(Kyoumi ga arimasu.*) ||Ça m&#039;intéresse. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|I&#039;m bound by duty.|| コンテンツ中なんです。(&#039;&#039;Contents&#039;&#039; chuu nandesu.*) ||Je suis en pleine mission. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Fighting right now!|| 戦闘中なんです。(Sentou chuu nandesu.*) ||Je suis en plein combat. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|I want to make money.|| お金を稼ぎたいです。(Okane o kasegitai desu.*) ||Je veux gagner de l&#039;argent. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|I don&#039;t remember.|| 覚えてないんです。(Oboe tenai ndesu.*) ||Je ne me souviens pas. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|I don&#039;t know.|| 知らないんです。(Shiranai ndesu.*) ||Je ne sais pas. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Just used it.|| 使ったばかりです。(Tsukatta bakari desu.*) ||Je viens de l&#039;utiliser. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|I want experience points.|| 経験値が欲しいです。(Keikenchi ga hoshii desu.*) ||Je veux des points d&#039;expérience. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Oops!|| 間違えました。(Machigaemashita.*) ||Oups&amp;amp;nbsp;! J&#039;ai fait une erreur. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|I already have an invite.|| すでに誘われています。(Sudeni sasowa rete imasu.*) ||On m&#039;a déjà invité(e). ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|I already have one.|| すでに持っています。(Sudeni motte imasu.) ||J&#039;en ai déjà un(e). ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|No longer recruiting.|| 募集が終わりました。(Boshuu ga owarimashita.) ||Le recrutement est terminé. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|I&#039;m getting ready now.|| 準備をしています。(Junbi o shite imasu.*) ||Je suis en train de me préparer. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|My hands are full.|| 手が離せません。(Te ga hanasemasen.*) ||Je suis occupé(e). ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|We&#039;re chewing the fat.|| 雑談をしています。(Zatsudan o shite imasu.*) ||Je bavarde. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|I seem to have misplaced my keyboard.|| キーボードを使っていません。(&#039;&#039;Keyboard&#039;&#039; o tsukatte imasen.*) ||Je n&#039;utilise pas de clavier. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|I&#039;m checking things out.|| 探索中です。(Tansaku chuudesu.*) ||Je vérifie quelque chose. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Trade===&lt;br /&gt;
{| {{STDT| sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! French&lt;br /&gt;
! German&lt;br /&gt;
|-&lt;br /&gt;
|Can I have it?|| くれませんか？(Kuremasen ka?) ||Puis-je l&#039;avoir&amp;amp;nbsp;? ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Can you do it for me?|| してくれませんか？(Shite kuremasen ka?) ||Pouvez-vous le faire pour moi&amp;amp;nbsp;? ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Lower the price?|| 安くしてくれませんか？(Yasuku shite kuremasen ka?*) ||Pourriez-vous baisser le prix&amp;amp;nbsp;? ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Buy?|| 買ってくれませんか？(Katte kuremasen ka?*) ||Pourriez-vous me l&#039;acheter&amp;amp;nbsp;? ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Sell?|| 売ってくれませんか？(Utte kuremasen ka?*) ||Pourriez-vous me le vendre&amp;amp;nbsp;? ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Trade?|| トレードしませんか？(&#039;&#039;Trade&#039;&#039; shimasen ka?) ||Pourriez-vous faire un échange&amp;amp;nbsp;? ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Do you need it?|| いりませんか？(Irimasen ka?) ||En avez-vous besoin&amp;amp;nbsp;? ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Can you make it?|| 製作できませんか？(Seisaku dekimasen ka?*) ||Pouvez-vous fabriquer&amp;amp;nbsp;? ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Do you have it?|| 持っていませんか？(Motte imasen ka?*) ||En avez-vous&amp;amp;nbsp;? ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|What materials are needed?|| 必要な素材は何ですか？(Hitsuyouna sozai wa nanidesu ka?*) ||Quels sont les matériaux&amp;amp;nbsp;? ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|I don&#039;t have any money.|| お金がありません。(Okane ga arimasen.) ||Je n&#039;ai pas d&#039;argent. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|I don&#039;t have the item.|| アイテムがありません。(&#039;&#039;Item&#039;&#039; ga arimasen.) ||Je n&#039;ai pas cet objet. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|I don&#039;t have anything to give you.|| あなたにあげられる物はなさそうです。(Anata ni age rareru mono wa na-sa-soudesu.) ||Je n&#039;ai rien à vous donner. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|You can have this.|| これをあなたにあげましょう。(Kore o anata ni agemashou.) ||Je vous donne ceci. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Please.|| ください。(Kudasai.) ||S&#039;il vous plaît. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Reward:|| 報酬：(Houshuu:*) ||Récompense&amp;amp;nbsp;: ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Price:|| 値段：(Nedan:*) ||Prix&amp;amp;nbsp;: ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|delivery|| お届け物 (Otodokemono*) ||Colis ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Organize===&lt;br /&gt;
{| {{STDT| sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! French&lt;br /&gt;
! German&lt;br /&gt;
|-&lt;br /&gt;
|Looking for members.|| ???? ||Je cherche des équipiers. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Gather together.|| ???? ||Rassemblez-vous. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Team up?|| ???? ||Voulez-vous faire équipe&amp;amp;nbsp;? ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Are you alone?|| ???? ||Êtes-vous seul(e)&amp;amp;nbsp;? ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Any vacancies?|| ???? ||Reste-t-il de la place&amp;amp;nbsp;? ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Please invite me.|| ???? ||Invitez-moi, s&#039;il vous plaît. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Please let me join.|| ???? ||Laissez-moi rejoindre l&#039;équipe. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Who is the leader?|| ???? ||Qui est le chef d&#039;équipe&amp;amp;nbsp;? ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Just for a short time is fine.|| ???? ||Même une courte durée me va. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Our party&#039;s full.|| ???? ||Notre équipe est complète. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Please assist.|| ???? ||Aidez-moi, s&#039;il vous plaît. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Disbanding party.|| ???? ||Je dissous l&#039;équipe. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Taking a break.|| ???? ||Je fais une pause. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Looking for party.|| ???? ||Je souhaite participer. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|light party|| ???? ||Petite équipe. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|full party|| ???? ||Équipe complète. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|I&#039;m inexperienced.|| ???? ||Je suis inexpérimenté(e). ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Should we find some replacements?|| ???? ||Que diriez-vous d&#039;ajouter des membres à l&#039;équipe&amp;amp;nbsp;? ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tactics===&lt;br /&gt;
{| {{STDT| sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! French&lt;br /&gt;
! German&lt;br /&gt;
|-&lt;br /&gt;
|Full attack!|| 全力で攻撃してください！(Zenryoku de kougeki shite kudasai!*) || Attaque maximum ! || ????&lt;br /&gt;
|-&lt;br /&gt;
|Pull back.|| 少し下がって。(Sukoshi sagatte.*) || Reculez un peu. || ????&lt;br /&gt;
|-&lt;br /&gt;
|Watch your aggro!|| 敵視に注意してください。(Tekishi ni chuui shite kudasai.*) || Attention à l&#039;inimitié. || ????&lt;br /&gt;
|-&lt;br /&gt;
|Defeat this one first!|| これを先にやっつけて！(Kore o sakini yattsukete!) || Éliminez d&#039;abord celui-ci ! || ????&lt;br /&gt;
|-&lt;br /&gt;
|Please don&#039;t attack.|| 攻撃しないでください。(Kougeki shinaide kudasai.*) || N&#039;attaquez pas. || ????&lt;br /&gt;
|-&lt;br /&gt;
|Hold the target!|| 足止めしてください！(Ashidome shite kudasai!*) || Entravez la cible ! || ????&lt;br /&gt;
|-&lt;br /&gt;
|Please deactivate it.|| 無効化してください！(Mukouka shite kudasai!*) || Empêchez-le d&#039;agir ! || ????&lt;br /&gt;
|-&lt;br /&gt;
|Heal!|| 回復してください！(Kaifuku shite kudasai!*) || Soignez ! || ????&lt;br /&gt;
|-&lt;br /&gt;
|Cast it!|| 掛けてください！(Kakete kudasai!*) || Lancez le sort ! || ????&lt;br /&gt;
|-&lt;br /&gt;
|Run away!|| 逃げて！(Nigete!*) ||Fuyez&amp;amp;nbsp;! ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Help me out!|| 助けて！(Tasukete!*) ||À l&#039;aide&amp;amp;nbsp;! ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Stop!|| 止まって！(Tomatte!*) ||Stop&amp;amp;nbsp;! ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Standing by.|| 待機します。(Taiki shimasu.*) ||Je me tiens prêt(e). ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|None left.|| なくなりました。(Nakunarimashita.) ||Il n&#039;y en a plus. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Don&#039;t have it.|| ありません。(Arimasen.) ||Il n&#039;y en a pas. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Please use it sparingly.|| 節約してください。(Setsuyaku shite kudasai.*) ||Ne gaspillez pas. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|I&#039;ll use it sparingly.|| 節約します。(Setsuyaku shimasu.*) ||J&#039;économise. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|My gear is in poor condition.|| 装備品の耐久度が下がってきました。(Soubihin no taikyuudo ga sagatte kimashita.*)||Mon équipement est usé. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Ready!|| 準備完了！(Junbi kanryou*) ||Prêt. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Please use it.|| 使ってください。(Tsukatte kudasai.*) ||Utilisez ça. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Pulling enemy over.|| 敵を連れてきます。(Teki o tsurete kimasu.*) ||Je vais conduire l&#039;ennemi ici. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Drawing enemy over.|| 敵を引きつけます。(Teki o hikitsukemasu.*) ||Je vais attirer l&#039;ennemi. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Please draw enmity.|| 敵視を稼いでください。(Tekishi o kaseide kudasai.*) ||Accumulez de l&#039;inimité. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|The enemy is near!|| 敵が近づいてます！(Teki ga chikadzuitemasu!*) ||L&#039;ennemi approche&amp;amp;nbsp;! ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Don&#039;t worry about it.|| 気にしないでください。(Kinishinaide kudasai.*) ||Ne vous en faites pas pour ça. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Please ignore that.|| 無視してください。(Mushi shite kudasai.*) ||Ignorez ça. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Change with me.|| 交代してください！(Koutai shite kudasai!) ||Remplacez-moi&amp;amp;nbsp;! ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|I&#039;ll deal the first blow.|| 私が最初に攻撃します！(Watashi ga saisho ni kougeki shimasu!*) ||J&#039;attaque en premier&amp;amp;nbsp;! ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Do it!|| 実行してください！(Jikkou shite kudasai!*) ||Allez-y&amp;amp;nbsp;! ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Avoid the attack!|| 回避してください！(Kaihi shite kudasai!*) ||Évitez l&#039;attaque&amp;amp;nbsp;! ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Turn away.|| 後ろを向いてください。(Ushiro o muite kudasai.*) ||Tournez le dos. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Get hit.|| ダメージを受けてください。(&#039;&#039;Damage&#039;&#039; o ukete kudasai.*) ||Encaissez les dégâts. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Pull the enemy away.|| 敵を離してください。(Teki o hanashite kudasai.*) ||Éloignez les ennemis. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Move away.|| 離れてください。(Hanarete kudasai.*) ||Éloignez-vous. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Come closer.|| 近づいてください。(Chikadzuite kudasai.*) ||Approchez-vous. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Carry it.|| 運んでください。(Hakonde kudasai.*) ||Transportez ça. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Cut the link!|| 切断してください！(Setsudan shite kudasai!*) ||Brisez le lien&amp;amp;nbsp;! ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Keep it busy.|| 維持してください！(Iji shite kudasai!*) ||Gardez-le comme ça&amp;amp;nbsp;! ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Take them down at the same time!|| 同時に倒しましょう！(Doujini taoshimashou!*) ||Vainquons-les en même temps&amp;amp;nbsp;! ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Hide!|| 隠れて！(Kakurete!*) ||Cachez-vous&amp;amp;nbsp;! ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Mounting machina!|| 搭乗します！(Toujou shimasu!*) ||Je vais manœuvrer une machine de guerre&amp;amp;nbsp;! ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Mount the machina!|| 搭乗してください！(Toujou shite kudasai!*) ||Placez des signes. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Please set enemy marks.|| マーカーを設定してください。(&#039;&#039;Marker&#039;&#039; o settei shite kudasai.*) || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|○ (Type &#039;&#039;Circle&#039;&#039;)|| ○：まる(Maru) || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|× (Type &#039;&#039;Cross&#039;&#039;)|| ×：ばつ(batsu)|| ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|△ (Type &#039;&#039;Triangle&#039;&#039;)|| △：さんかく(sankaku) || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|□ (Type &#039;&#039;Square&#039;&#039;)|| □：しかく(shikaku) || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
| + (Type &#039;&#039;Plus&#039;&#039;) || +：プラス(purasu)|| ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Let&#039;s take it slow.|| ゆっくり進みましょう。(Yukkuri susumimashou.*) ||Allons-y doucement. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Please follow.|| ついてきてください。(Tsuite kite kudasai.*) ||Suivez-moi s&#039;il vous plaît. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|I&#039;ll follow you.|| ついていきます。(Tsuite ikimasu.*) ||Je vous suis. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Please check it.|| 調べてみてください。(Shirabete mite kudasai.*) ||Veuillez l&#039;examiner. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Found it!|| 見つけました！(Mitsukemashita!) ||Je l&#039;ai trouvé(e)&amp;amp;nbsp;! ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Let&#039;s rest for a while.|| 休憩しましょう。(Kyuukei shimashou.*) ||Reposons-nous un instant. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Wait, please.|| 待ってください。(Matte kudasai.*) ||Attendez s&#039;il vous plaît. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Let&#039;s meet there.|| 現地に集合しましょう。(Genchi ni shuugou shimashou.*) ||Retrouvons-nous sur place. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Let&#039;s move.|| 移動しましょう。(Idou shimashou.*) ||Déplaçons-nous. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Stay there.|| そこにいてください。(Soko ni ite kudasai.) ||Restez où vous êtes. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|On my way.|| これから向かいます。(Korekara mukaimasu.*) ||J&#039;arrive. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Will be right back.|| すぐ戻ります。(Sugu modorimasu.*) ||Je reviens tout de suite. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Roll for loot, please.|| ロットしてください。(&#039;&#039;Lot&#039;&#039; shite kudasai.) ||Jetez les dés. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Weakness:|| 弱点：(Jakuten:*) ||Point faible&amp;amp;nbsp;: ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Beware of|| 注意：(Chui:*) ||Attention&amp;amp;nbsp;: ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Recommended:|| おすすめ：(Osusume:) ||Recommandation&amp;amp;nbsp;: ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Kill Order:|| 討伐順：(Toubatsu jun:*) ||Ordre d&#039;élimination&amp;amp;nbsp;: ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|I want|| 欲しいもの：(Hoshiimono:*) ||Je voudrais&amp;amp;nbsp;: ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Direction:|| 方向：(Houkou:*) ||Direction&amp;amp;nbsp;: ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|inner|| 内周(Naishuu*) ||intérieur ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|outer|| 外周(Gaishuu*) ||extérieur ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|clockwise|| 時計回り(Tokei mawari*) ||sens des aiguilles d&#039;une montre ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|counterclockwise|| 反時計回り(Hantokeimawari*) ||sens inverse des aiguilles d&#039;une montre ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|offensive stance|| 攻撃スタンス(Kougeki &#039;&#039;stance&#039;&#039;*) ||position offensive ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|defensive stance|| 防御スタンス(Bougyo &#039;&#039;stance&#039;&#039;*) ||position défensive ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|action indicator|| 予兆(Yochou*) ||signe précurseur ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|gaze|| 視線(Shisen*) ||regard ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|circle|| 円形(Enkei*) ||en cercle ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|fan|| 扇状(Senjou*) ||en éventail ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|diagonal|| 対角線(Taikakusen*) ||diagonale ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|straight line|| 直線(Chokusen*) ||ligne droite ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|donut|| ドーナツ範囲(&#039;&#039;Donut&#039;&#039; han&#039;i*) ||en couronne ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|line|| 線(Sen*) ||ligne ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|sphere|| 球(Kyuu*) ||sphère ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|ground|| 地面(Jimen*) ||sol ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|wall|| 壁(Kabe*) ||mur ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|pillar|| 柱(Hashira*) ||pilier ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|boulder|| 岩(Iwa*) ||rocher ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|flame|| 炎(Honou*) ||feu (élément) ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|water|| 水(Mizu*) ||eau (élément) ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|ice|| 氷(Kouri*) ||glace (élément) ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|explosion|| 爆発(Bakuhatsu*) ||explosion ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|simultaneously|| 同時(Douji*) ||simultanément ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|one after the other|| 交互(Kougo*) ||alternativement ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|combine|| 合体(Gattai*) ||fusionnement ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|gather|| 集合(Shougou*) ||rassemblement ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|spread out|| 散開(Sankai*) ||dispersion ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|divided damage|| 頭割りダメージ(Atamawari &#039;&#039;damage&#039;&#039;*) ||dégâts partagés ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|reflected damage|| 反射ダメージ(Hansha &#039;&#039;damage&#039;&#039;*) ||dégâts réfléchis ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|damage over time|| 継続ダメージ(Keizoku &#039;&#039;damage&#039;&#039;*) ||dégâts périodiques ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;????&lt;br /&gt;
|&amp;amp;nbsp;????&lt;br /&gt;
|dégâts de proximité&lt;br /&gt;
|&amp;amp;nbsp;????&lt;br /&gt;
|-&lt;br /&gt;
|mode change|| モードチェンジ(&#039;&#039;Mode change&#039;&#039;) ||changement de mode ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|phase|| フェーズ(&#039;&#039;Phase&#039;&#039;) ||phase ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|stacked enhancement|| スタックバフ(&#039;&#039;Stack buff&#039;&#039;) ||effet bénéfique cumulé ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|stacked enfeeblement|| スタックデバフ(&#039;&#039;Stack debuff&#039;&#039;) ||effet néfaste cumulé ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|random target|| ランダムターゲット(&#039;&#039;Random target&#039;&#039;) ||cible aléatoire ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Switch.|| スイッチ(&#039;&#039;Switch&#039;&#039;) ||On change. ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
{| {{STDT| sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! French&lt;br /&gt;
! German&lt;br /&gt;
|-&lt;br /&gt;
|leader|| リーダー(&#039;&#039;Leader&#039;&#039;) ||Chef ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|master|| マスター(&#039;&#039;Master&#039;&#039;) ||Maître ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Disciples of War|| ファイター(&#039;&#039;Fighter&#039;&#039;) ||Disciples de la guerre ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Disciples of Magic|| ソーサラー(&#039;&#039;Sorcerer&#039;&#039;) ||Disciples de la magie ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Disciples of the Land|| ギャザラー(&#039;&#039;Gatherer&#039;&#039;) ||Disciples de la terre ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Disciples of the Hand|| クラフター(&#039;&#039;Crafter&#039;&#039;) ||Disciples de la main ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|tank|| タンク(&#039;&#039;Tank&#039;&#039;) ||Tank ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|healer|| ヒーラー(&#039;&#039;Healer&#039;&#039;) ||Soigneur ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|DPS|| DPS ||DPS ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|melee|| 近接攻撃役(Kinsetsu kougeki yaku) ||Attaquant de mêlée ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|ranged|| 遠隔攻撃役(Enkaku kougeki yaku) ||Attaquant à distance ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|caster|| 魔法攻撃役(Mahou kougeki yaku) ||Attaquant magique ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|buffer|| 強化役(Kyouka yaku) ||Soutien ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Locations===&lt;br /&gt;
{| {{STDT| sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! French&lt;br /&gt;
! German&lt;br /&gt;
|-&lt;br /&gt;
|position|| 位置 (ichi*) ||Position ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|east|| 東 (azuma*) ||Est ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|west|| 西 (nishi*) ||Ouest ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|south|| 南 (minami*) ||Sud ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|north|| 北 (kita*) ||Nord ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|up|| 上 (jou*) ||Haut ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|down|| 下 (shita) ||Bas ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|left|| 左 (hidari) ||Gauche ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|right|| 右 (migi) ||Droite ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|front side|| 表 (hyou*) ||Avant ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|back|| 裏 (ura*) ||Arrière ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|front|| 正面 (shoumen*) ||Devant ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|flank|| 側面 (sokumen*) ||Flanc ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|rear|| 背面 (haimen*) ||Par derrière ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|side|| 横 (yoko*) ||Côté ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|inside|| 内側 (uchigawa*) ||À l&#039;intérieur ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|outside|| 外側 (sotogawa*) ||Dehors ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|middle|| 中央 (chuuou*) ||Milieu ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|this way|| こっち (kocchi) ||Par ici ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|over there|| あっち (acchi) ||Là-bas ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|that way|| そっち (socchi) ||Par là ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|closer|| もっと近く (motto chikaku*) ||Plus près ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|farther|| もっと遠く (motto touku*) ||Plus loin ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|entrance|| 入口 (iriguchi*) ||Entrée ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|exit|| 出口 (deguchi*) ||Sortie ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|one o&#039;clock|| 1時 (1 ji) ||1h ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|two o&#039;clock|| 2時 (2 ji) ||2h ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|three o&#039;clock|| 3時 (3 ji) ||3h ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|four o&#039;clock|| 4時 (4 ji) ||4h ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|five o&#039;clock|| 5時 (5 ji) ||5h ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|six o&#039;clock|| 6時 (6 ji) ||6h ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|seven o&#039;clock|| 7時 (7 ji) ||7h ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|eight o&#039;clock|| 8時 (8 ji) ||8h ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|nine o&#039;clock|| 9時 (9 ji) ||9h ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|ten o&#039;clock|| 10時 (10 ji) ||10h ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|eleven o&#039;clock|| 11時 (11 ji) ||11h ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|twelve o&#039;clock|| 12時 (12 ji) ||12h ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Time===&lt;br /&gt;
{| {{STDT| sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! French&lt;br /&gt;
! German&lt;br /&gt;
|-&lt;br /&gt;
|today|| 今日 (kyou) ||Aujourd&#039;hui ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|yesterday|| 昨日 (kinou) ||Hier ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|day before yesterday|| おととい (ototoi) ||Avant-hier ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|tomorrow|| 明日 (ashita) ||Demain ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|day after tomorrow|| あさって (asatte) ||Après-demain ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|this week|| 今週 (konshuu) ||Cette semaine ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|last week|| 先週 (senshuu) ||La semaine dernière ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|next week|| 来週 (raishuu) ||La semaine prochaine ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|a.m.|| 午前 (gozen*) ||am ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|p.m.|| 午後 (gogo*) ||pm ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|morning|| 朝 (asa) ||Matin ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|afternoon|| 昼 (hiru) ||Après-midi ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|night|| 夜 (yoru) ||Nuit ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|day of the week|| 曜日 (youbi) ||Jour de la semaine ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Sunday|| 日曜日 (nichiyoubi) ||Dimanche ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Monday|| 月曜日 (getsuyoubi) ||Lundi ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Tuesday|| 火曜日 (kayoubi) ||Mardi ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Wednesday|| 水曜日 (suiyoubi) ||Mercredi ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Thursday|| 木曜日 (mokuyoubi) ||Jeudi ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Friday|| 金曜日 (kinyoubi) ||Vendredi ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Saturday|| 土曜日 (doyoubi) ||Samedi ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|holiday|| 休日 (kyuujitsu*) ||Jour férié ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|break|| 休み (yasumi*) ||Jour de repos ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|long time|| 長期 (chouki*) ||Longtemps ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|short time|| 短期 (tanki*) ||Pas longtemps ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|date|| 日付 (hidzuke*) ||Date ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|hour|| 時間 (jikan) ||Heure ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|year|| 年 (toshi) ||Année ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|month|| 月 (tsuki*) ||Mois ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|minute|| 分 (bun) ||Minute ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|second|| 秒 (byou*) ||Seconde ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|this month|| 今月 (kongetsu*) ||Ce mois ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|last month|| 先月 (sengetsu) ||Le mois dernier ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|next month|| 来月 (raigetsu) ||Le mois prochain ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|this year|| 今年 (kotoshi*) ||Cette année ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|last year|| 去年 (kyounen*) ||L&#039;année dernière ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|next year|| 来年 (rainen*) ||L&#039;année prochaine ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|now|| 今 (ima) ||Maintenant ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|soon|| もうすぐ (mousoku) ||Bientôt ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|any time|| いつでも (itsudemo) ||N&#039;importe quand ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|before|| 直前 (choukuzen*) ||Juste avant ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|after|| 直後 (chokugo*) ||Juste après ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|first|| 最初 (saisho*) ||Premier ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|last|| 最後 (saigo*) ||Dernier ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|waiting time|| 待ち時間 (machi jikan*) ||Temps d&#039;attente ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|time remaining|| 残り時間 (nokori jikan*) ||Temps restant ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|end time|| 終了時間 (shuuryou jikan*) ||Heure de fin ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|January|| 1月 (1 gatsu) ||Janvier ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|February|| 2月 (2 gatsu) ||Février ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|March|| 3月 (3 gatsu) ||Mars ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|April|| 4月 (4 gatsu) ||Avril ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|May|| 5月 (5 gatsu) ||Mai ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|June|| 6月 (6 gatsu) ||Juin ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|July|| 7月 (7 gatsu) ||Juillet ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|August|| 8月 (8 gatsu) ||Août ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|September|| 9月 (9 gatsu) ||Septembre ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|October|| 10月 (10 gatsu) ||Octobre ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|November|| 11月 (11 gatsu) ||Novembre ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|December|| 12月 (12 gatsu) ||Décembre ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Sixth Astral Era|| 第六星暦 (dairoku seireki*) ||6e ère astrale ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Seventh Umbral Era|| 第七霊災 (dainana reiwazawai*) ||7e ère ombrale ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Seventh Astral Era|| 第七星暦 (dainana seireki*) ||7e ère astrale ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Transportation===&lt;br /&gt;
{| {{STDT| sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! French&lt;br /&gt;
! German&lt;br /&gt;
|-&lt;br /&gt;
|walk|| ???? ||Courir ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|run|| ???? ||Marcher ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|follow|| ???? ||Poursuite ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|chocobo|| ???? ||Chocobo ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|personal chocobo|| ???? ||Chocobo personnel ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|rental chocobo|| ???? ||Chocobo de location ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|chocobo porter|| ???? ||Chocobo de relais ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|mount|| ???? ||Monture ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Teleport|| ???? ||Téléportation ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Return|| ???? ||Rapatriement ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Aethernet|| ???? ||Réseau de transport urbain éthéré ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|airship|| ???? ||Aéronef ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Home Point|| ???? ||Point de retour ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|ferry|| ???? ||Transbordeur ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|flying mount|| ???? ||Monture volante ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Facilities===&lt;br /&gt;
{| {{STDT| sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! French&lt;br /&gt;
! German&lt;br /&gt;
|-&lt;br /&gt;
|aetheryte|| ???? ||Éthérite ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|city-state aetheryte|| ???? ||Éthérite urbaine ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Adventurers&#039; Guild|| ???? ||Guilde des aventuriers ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|guild|| ???? ||Guilde ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|shop|| ???? ||Échoppe ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|chocobo stop|| ???? ||Relais à chocobos ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|inn|| ???? ||Auberge ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|summoning bell|| ???? ||Sonnette ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|sanctuary|| ???? ||Lieu de repos ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|levemete|| ???? ||Mandant ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|linkshell distributor|| ???? ||Reponsable des linkshells ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|market board|| ???? ||Tableau des ventes ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|retainer vocate|| ???? ||Comptoir d&#039;embauche des servants ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|armor mender|| ???? ||Réparateur ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|landing|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|delivery moogle|| ???? ||Mog postier ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|docks|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|ferry docks|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|airship landing|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Maelstrom Command|| ???? ||Quartier général du Maelstrom ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|The Adders&#039; Nest|| ???? ||Quartier général des Deux Vipères ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|The Hall of Flames|| ???? ||Quartier général des Immortels ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|residential district|| ???? ||Quartier résidentiel ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|entry counter|| ???? ||Comptoir d&#039;enregistrement ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|Hunt board|| ???? ||Tableau des contrats de chasse ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|skywatcher|| ???? ||Météorologue ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|crystal bell|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|subdivision|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|orchestrion|| ???? ||Orchestrion ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|striking dummy|| ???? ||Mannequin d&#039;entraînement ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|materia melder|| ???? ||Spécialiste ès matérias ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Grand Company===&lt;br /&gt;
{| {{STDT| sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! French&lt;br /&gt;
! German&lt;br /&gt;
|-&lt;br /&gt;
|Grand Company|| ???? ||Grande compagnie || Staatliche Gesellschaft&lt;br /&gt;
|-&lt;br /&gt;
|Grand Company rank|| ???? ||Rang de grande compagnie || Rang der Staatlichen Gesellschaften&lt;br /&gt;
|-&lt;br /&gt;
|supplies|| ???? ||Matériel || Liefereinsätze&lt;br /&gt;
|-&lt;br /&gt;
|provisions|| ???? ||Ressources || Staatstaler&lt;br /&gt;
|-&lt;br /&gt;
|high-quality supplies|| ???? ||Prises de guerre || hochwertige Lieferungen&lt;br /&gt;
|-&lt;br /&gt;
|Maelstrom|| ???? ||Maelstrom || Der Mahlstrom&lt;br /&gt;
|-&lt;br /&gt;
|Order of the Twin Adder|| ???? ||Ordre des Deux Vipères || Die Bruderschaft der Morgenviper&lt;br /&gt;
|-&lt;br /&gt;
|Immortal Flames|| ???? ||Immortels || Die Legion der Unsterblichen&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Free Company===&lt;br /&gt;
{| {{STDT| sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! French&lt;br /&gt;
! German&lt;br /&gt;
|-&lt;br /&gt;
|free company|| ???? ||Compagnie libre ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|signature|| ???? ||Signature ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|company board|| ???? ||Annonce de la compagnie ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|company chest|| ???? ||Coffre de la compagnie ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|company crest|| ???? ||Blason de la compagnie ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|company action|| ???? ||Bienfait de la compagnie ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|company crafting|| ???? ||projet de construction ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|company workshop|| ???? ||atelier de compagnie ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|exploratory voyage|| ???? ||&amp;amp;nbsp;???? ||  ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===System===&lt;br /&gt;
{| {{STDT| sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! French&lt;br /&gt;
! German&lt;br /&gt;
|-&lt;br /&gt;
|class|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|class change|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|job|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|job change|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|soul crystal|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|level|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|experience points|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|guardian|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|race|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|clan|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|area|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Armoury|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|item|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|gear set|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|rested bonus|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|solo|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|party|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|mount|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|minion|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|retainer|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|battle|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|crafting|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|gathering|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|durability|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|spiritbond|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|gear affinity|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|treasure coffer|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|target|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|lock on|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|focus target|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|enemy sign|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|menu|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|map|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|support desk|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|screenshot|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|log out|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|exit game|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|shutdown|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|auto-translation dictionary|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|emote|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|achievements|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|title|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|currency|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|gil|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|trade|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|examine|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|auto-follow|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|alliance|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|housing|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|reputation|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|reputation rank|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|commendation|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Allagan tomestone|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Allagan tomestone of mythology|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Allagan tomestone of poetics|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Allagan tomestone of philosophy|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Allagan tomestone of soldiery|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Allagan tomestone of poetics|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Allagan tomestone of law|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Allagan tomestone of esoterics|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Allagan tomestone of lore|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|vote dismiss|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|vote abandon|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|waymark|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|ground target|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|glamours|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Allagan tomestone of soldiery|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|aesthetician|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|retainer ventures|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|atma|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Zodiac Weapon|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|alexandrite|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|animus|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|novus|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Allied Seals|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|mark bill|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Frontline|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Echo|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|chocobo raising|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|weather report|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Allagan tomestone of poetics|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|quota points|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|company seals|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Wolf Marks|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Zenith|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Nexus|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Centurio Seal|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Allagan tomestone of law|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Allagan tomestone of esoterics|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Loot Rule: Lootmaster|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Loot Rule: Greed Only|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Loot Rule: Normal|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Anima Weapon|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Allagan tomestone of lore|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Ceremony of Eternal Bonding|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|item level|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|quest sync|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Battle===&lt;br /&gt;
{| {{STDT| sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! French&lt;br /&gt;
! German&lt;br /&gt;
|-&lt;br /&gt;
|attack|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|action|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|general action|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|trait|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|job action|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|additional action|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|magic|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|weaponskill|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|ability|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|cast time|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|recast time|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|affinity|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|link|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|pet|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|companion|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|enmity|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|active|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|passive|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|KO&#039;d|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|loot|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|divvy loot|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|lot|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|resist|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|acquire|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|aggro|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|area of effect|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|limit break|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|enemy|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|monster|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|notorious monster|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|point allotment|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|EXP chain|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Armoury bonus|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|level sync|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|PvP action|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|area of effect attack|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|frontal area of effect attack|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|rear area of effect attack|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|whole area of effect attack|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|outpost|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Allagan Manors|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|stronghold|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|standard|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|occupied|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|unoccupied|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Tactical Rating|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Allagan Markets|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Allagan Sun Temple|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|combo|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|adrenaline rush|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|single target attack|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|ballista|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Allagan tomelith|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Claws|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Fangs|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|medal|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Medal|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Culling Time|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|offensive supplies|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|defensive supplies|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|medical supplies|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|adrenaline|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|offense kit|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|defense kit|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|medicine kit|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|adrenaline kit|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|supply box|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|K - Knockout|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|D - Down|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|A - Assist|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|chain|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Online Status===&lt;br /&gt;
{| {{STDT| sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! French&lt;br /&gt;
! German&lt;br /&gt;
|-&lt;br /&gt;
|Online|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Away|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Busy|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Looking for Party|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Looking to Meld Materia|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Bound by Duty|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Offline|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Recruiting Party Members|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|New Adventurer|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Mentor|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|PvE Mentor|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|PvP Mentor|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Trade Mentor|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Communication===&lt;br /&gt;
{| {{STDT| sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! French&lt;br /&gt;
! German&lt;br /&gt;
|-&lt;br /&gt;
|chat|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Tell|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Say|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Shout|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Yell|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|friend list|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|blacklist|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Player Search|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|linkshell|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|moogle letter|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Lodestone|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|blog|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|follow|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|forums|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|ranking|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Grand Company ranking|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|free company ranking|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|party|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|alliance|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|linkshell|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|free company|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Novice Network|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Crafting &amp;amp;amp; Gathering===&lt;br /&gt;
{| {{STDT| sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! French&lt;br /&gt;
! German&lt;br /&gt;
|-&lt;br /&gt;
|shard|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|crystal|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|cluster|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|materia|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|materia creation|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|materia craft|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|markets|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|market search|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|HQ|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Unique|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Untradable|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|material|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|quick synthesis|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|quality|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|high-quality|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|highest-quality|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|repair|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|repair materials|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|gear dyeing|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|mature tree|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|logging|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|harvesting|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|mineral deposit|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|mining|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|quarrying|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|fishing|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|materia melding|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|advanced materia melding|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|gardening|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|raising|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|harvesting|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|master recipe book|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|desynthesis|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|big fishing|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|release|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|unspoiled locations|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|collectable|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|specialist|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|DoL favors|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|tome of regional folklore|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|crafters&#039; scrip|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|gatherers&#039; scrip|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|red crafters&#039; scrip|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|blue crafters&#039; scrip|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|red gatherers&#039; scrip|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|blue gatherers&#039; scrip|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Primals===&lt;br /&gt;
{| {{STDT| sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! French&lt;br /&gt;
! German&lt;br /&gt;
|-&lt;br /&gt;
|primal|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Ifrit|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Titan|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Garuda|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Bahamut|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Moggle Mog XII|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|beastmen|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Amalj&#039;aa|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|sylphs|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Ixal|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|kobolds|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Sahagin|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Leviathan|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Ramuh|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Shiva|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Alexander (primal)|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Ravana|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Bismarck|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Gnath|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Vanu Vanu|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|goblins|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|dragons|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Duty===&lt;br /&gt;
{| {{STDT| sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! French&lt;br /&gt;
! German&lt;br /&gt;
|-&lt;br /&gt;
|duty|| ???? || ???? || Missionen&lt;br /&gt;
|-&lt;br /&gt;
|quest|| ???? || ???? || Quest&lt;br /&gt;
|-&lt;br /&gt;
|main scenario quest|| ???? || ???? || Hauptszenario Quest&lt;br /&gt;
|-&lt;br /&gt;
|sidequest|| ???? || ???? || Nebenquest&lt;br /&gt;
|-&lt;br /&gt;
|class quest|| ???? || ???? || Klassenquest&lt;br /&gt;
|-&lt;br /&gt;
|job quest|| ???? || ???? || Job-Quest&lt;br /&gt;
|-&lt;br /&gt;
|Grand Company quest|| ???? || ???? || Staatliche Gesellschaften &lt;br /&gt;
|-&lt;br /&gt;
|FATE|| ???? || ???? || FATE&lt;br /&gt;
|-&lt;br /&gt;
|guildleve|| ???? || ???? || Gildengeheiße&lt;br /&gt;
|-&lt;br /&gt;
|levequest|| ???? || ???? || Freibriefe&lt;br /&gt;
|-&lt;br /&gt;
|battlecraft leve|| ???? || ???? || Gefecht&lt;br /&gt;
|-&lt;br /&gt;
|fieldcraft leve|| ???? || ???? || Sammeln&lt;br /&gt;
|-&lt;br /&gt;
|tradecraft leve|| ???? || ???? || Fertigung&lt;br /&gt;
|-&lt;br /&gt;
|Grand Company leve|| ???? || ???? || Staatserlasse&lt;br /&gt;
|-&lt;br /&gt;
|leve link|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|leve allowance|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|levequest difficulty|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|guildhest|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|dungeon|| ???? || ???? || Dungeon&lt;br /&gt;
|-&lt;br /&gt;
|primal battle|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|hard primal battle|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|legatus battle|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|raid|| ???? || ???? || Raid&lt;br /&gt;
|-&lt;br /&gt;
|The Coliseum|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Thousand Maws of Toto-Rak|| ???? || ???? ||  Tausend Löcher von Toto-Rak &lt;br /&gt;
|-&lt;br /&gt;
|The Tam-Tara Deepcroft|| ???? || ???? ||  Totenacker Tam-Tara &lt;br /&gt;
|-&lt;br /&gt;
|Copperbell Mines|| ???? || ???? ||  Kupferglocken-Mine &lt;br /&gt;
|-&lt;br /&gt;
|Sastasha|| ???? || ???? || Sastasha&lt;br /&gt;
|-&lt;br /&gt;
|The Aurum Vale|| ???? || ???? || Goldklamm&lt;br /&gt;
|-&lt;br /&gt;
|Haukke Manor|| ???? || ???? ||  Haukke-Herrenhaus &lt;br /&gt;
|-&lt;br /&gt;
|Halatali|| ???? || ???? || Halatali&lt;br /&gt;
|-&lt;br /&gt;
|Brayflox&#039;s Longstop|| ???? || ???? ||  Brüllvolx&#039; Langrast &lt;br /&gt;
|-&lt;br /&gt;
|The Sunken Temple of Qarn|| ???? || ???? ||  Versunkener Tempel von Qarn &lt;br /&gt;
|-&lt;br /&gt;
|The Wanderer&#039;s Palace|| ???? || ???? ||  Palast des Wanderers &lt;br /&gt;
|-&lt;br /&gt;
|The Stone Vigil|| ???? || ???? ||  Steinerne Wacht &lt;br /&gt;
|-&lt;br /&gt;
|Cutter&#039;s Cry|| ???? || ???? || Sägerschrei&lt;br /&gt;
|-&lt;br /&gt;
|Dzemael Darkhold|| ???? || ???? ||  Die Feste Dzemael &lt;br /&gt;
|-&lt;br /&gt;
|Amdapor Keep|| ???? || ???? ||  Die Ruinen von Amdapor &lt;br /&gt;
|-&lt;br /&gt;
|Castrum Meridianum|| ???? || ???? ||  Castrum Meridianum - Außenbereich &lt;br /&gt;
|-&lt;br /&gt;
|The Praetorium|| ???? || ???? ||  Castrum Meridianum - Praetorium &lt;br /&gt;
|-&lt;br /&gt;
|Basic Training: Enemy Parties|| ???? || ???? ||  Einer für alle, alle für einen &lt;br /&gt;
|-&lt;br /&gt;
|Under the Armor|| ???? || ???? ||  Bockmanns Gefolge &lt;br /&gt;
|-&lt;br /&gt;
|Basic Training: Enemy Strongholds|| ???? || ???? || Sturmkommando&lt;br /&gt;
|-&lt;br /&gt;
|Hero on the Halfshell|| ???? || ???? ||  Gil oder Leben &lt;br /&gt;
|-&lt;br /&gt;
|Pulling Poison Posies|| ???? || ???? ||  Unkraut jäten &lt;br /&gt;
|-&lt;br /&gt;
|Stinging Back|| ???? || ???? ||  Ins Wespennest stechen &lt;br /&gt;
|-&lt;br /&gt;
|All&#039;s Well that Ends in the Well|| ???? || ???? ||  Briaxio ausschalten &lt;br /&gt;
|-&lt;br /&gt;
|Flicking Sticks and Taking Names|| ???? || ???? ||  Bombige Goblins &lt;br /&gt;
|-&lt;br /&gt;
|More than a Feeler|| ???? || ???? ||  Tödliches Rankenspiel &lt;br /&gt;
|-&lt;br /&gt;
|Annoy the Void|| ???? || ???? ||  Gefahr aus dem Nichts &lt;br /&gt;
|-&lt;br /&gt;
|Shadow and Claw|| ???? || ???? ||  Kampf gegen Schatten &lt;br /&gt;
|-&lt;br /&gt;
|Long Live the Queen|| ???? || ???? ||  Miss Bombastic &lt;br /&gt;
|-&lt;br /&gt;
|Ward Up|| ???? || ???? || Unzertrennlich&lt;br /&gt;
|-&lt;br /&gt;
|Solemn Trinity|| ???? || ???? ||  Wuchtige Dreifaltigkeit &lt;br /&gt;
|-&lt;br /&gt;
|The Bowl of Embers (Normal)|| ???? || ???? ||  Das Grab der Lohe &lt;br /&gt;
|-&lt;br /&gt;
|The Navel (Normal)|| ???? || ???? ||  Der Nabel &lt;br /&gt;
|-&lt;br /&gt;
|The Howling Eye (Normal)|| ???? || ???? ||  Das Tosende Auge &lt;br /&gt;
|-&lt;br /&gt;
|The Bowl of Embers (Hard)|| ???? || ???? ||  Götterdämmerung - Ifrit &lt;br /&gt;
|-&lt;br /&gt;
|The Navel (Hard)|| ???? || ???? ||  Götterdämmerung - Titan &lt;br /&gt;
|-&lt;br /&gt;
|The Howling Eye (Hard)|| ???? || ???? ||  Götterdämmerung - Garuda &lt;br /&gt;
|-&lt;br /&gt;
|Cape Westwind|| ???? || ???? ||  Kap Westwind &lt;br /&gt;
|-&lt;br /&gt;
|The Binding Coil of Bahamut|| ???? || ???? || Verschlungene Schatten&lt;br /&gt;
|-&lt;br /&gt;
|The Wolves&#039; Den|| ???? || ???? || Wolfshöhle&lt;br /&gt;
|-&lt;br /&gt;
|The Bowl of Embers (Extreme)|| ???? || ???? ||  Zenit der Götter - Ifrit &lt;br /&gt;
|-&lt;br /&gt;
|The Navel (Extreme)|| ???? || ???? ||  Zenit der Götter - Titan &lt;br /&gt;
|-&lt;br /&gt;
|The Howling Eye (Extreme)|| ???? || ???? ||  Zenit der Götter - Garuda &lt;br /&gt;
|-&lt;br /&gt;
|Thornmarch (Hard)|| ???? || ???? ||  Königliche Konfrontation (schwer) &lt;br /&gt;
|-&lt;br /&gt;
|The Minstrel&#039;s Ballad: Ultima&#039;s Bane|| ???? || ???? ||  Heldenlied von Ultima &lt;br /&gt;
|-&lt;br /&gt;
|Crystal Tower|| ???? || ???? || Kristallturm &lt;br /&gt;
|-&lt;br /&gt;
|The Binding Coil of Bahamut|| ???? || ???? || Verschlungene Schatten&lt;br /&gt;
|-&lt;br /&gt;
|Labyrinth of the Ancients|| ???? || ???? ||  Kristallturm - Das Labyrinth der Alten &lt;br /&gt;
|-&lt;br /&gt;
|Decipher|| ???? || ???? || Entziffern&lt;br /&gt;
|-&lt;br /&gt;
|hard mode|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Duty Roulette|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Second Coil of Bahamut|| ???? || ???? || Verschlungene Schatten 2&lt;br /&gt;
|-&lt;br /&gt;
|Pharos Sirius|| ???? || ???? ||  Pharos Sirius &lt;br /&gt;
|-&lt;br /&gt;
|Thornmarch (Extreme)|| ???? || ???? ||  Königliche Konfrontation (extrem) &lt;br /&gt;
|-&lt;br /&gt;
|The Whorleater (Hard)|| ???? || ???? ||  Götterdämmerung - Leviathan &lt;br /&gt;
|-&lt;br /&gt;
|The Whorleater (Extreme)|| ???? || ???? ||  Zenit der Götter - Leviathan &lt;br /&gt;
|-&lt;br /&gt;
|A Relic Reborn: The Chimera|| ???? || ???? ||  Kampf gegen die Dhorme-Chimära &lt;br /&gt;
|-&lt;br /&gt;
|A Relic Reborn: The Hydra|| ???? || ???? ||  Kampf gegen die Hydra &lt;br /&gt;
|-&lt;br /&gt;
|Battle on the Big Bridge|| ???? || ???? ||  Duell auf der großen Brücke &lt;br /&gt;
|-&lt;br /&gt;
|PvP|| ???? || ???? || PvP&lt;br /&gt;
|-&lt;br /&gt;
|beast tribe quest|| ???? || ???? || Wilde Stämme&lt;br /&gt;
|-&lt;br /&gt;
|beast tribe sidequest|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|beast tribe main quest|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|side story quest|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|treasure hunt|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|chronicles of a new era quest|| ???? || ???? ||  Chroniken der neuen Ära &lt;br /&gt;
|-&lt;br /&gt;
|seasonal event|| ???? || ???? ||  Saisonale Aufträge &lt;br /&gt;
|-&lt;br /&gt;
|The Lost City of Amdapor|| ???? || ???? ||  Historisches Amdapor &lt;br /&gt;
|-&lt;br /&gt;
|Trials of the Braves|| ???? || ???? ||  Die Ephemeriden &lt;br /&gt;
|-&lt;br /&gt;
|sphere scroll|| ???? || ???? || Sphärentafel &lt;br /&gt;
|-&lt;br /&gt;
|The Hunt|| ???? || ???? || Hohe Jagd&lt;br /&gt;
|-&lt;br /&gt;
|elite marks|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Striking Tree (Hard)|| ???? || ???? ||   Götterdämmerung - Ramuh  &lt;br /&gt;
|-&lt;br /&gt;
|The Striking Tree (Extreme)|| ???? || ???? ||  Zenit der Götter - Ramuh &lt;br /&gt;
|-&lt;br /&gt;
|Syrcus Tower|| ???? || ???? ||  Kristallturm - Der Syrcus-Turm &lt;br /&gt;
|-&lt;br /&gt;
|The Second Coil of Bahamut (Savage)|| ???? || ???? || Verschlungene Schatten 2 (episch)&lt;br /&gt;
|-&lt;br /&gt;
|The Carteneau Flats|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Hullbreaker Isle|| ???? || ???? || Schiffbrecher-Insel&lt;br /&gt;
|-&lt;br /&gt;
|Frontline|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|low-level|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|expert|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|high-level|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Final Coil of Bahamut|| ???? || ???? || Verschlungene Schatten 3&lt;br /&gt;
|-&lt;br /&gt;
|The Akh Afah Amphitheatre (Hard)|| ???? || ???? ||  Götterdämmerung - Shiva &lt;br /&gt;
|-&lt;br /&gt;
|The Akh Afah Amphitheatre (Extreme)|| ???? || ???? ||  Zenit der Götter - Shiva &lt;br /&gt;
|-&lt;br /&gt;
|Snowcloak|| ???? || ???? ||  Das Schneekleid &lt;br /&gt;
|-&lt;br /&gt;
|The Dragon&#039;s Neck|| ???? || ???? ||  Das Drachenhals-Kolosseum &lt;br /&gt;
|-&lt;br /&gt;
|delivery quest|| ???? || ???? ||  Mogry-Post Quest&lt;br /&gt;
|-&lt;br /&gt;
|Urth&#039;s Fount (Hard)|| ???? || ???? ||  Jenseits Urths Quelle &lt;br /&gt;
|-&lt;br /&gt;
|The World of Darkness|| ???? || ???? ||  Die Welt der Dunkelheit &lt;br /&gt;
|-&lt;br /&gt;
|The Borderland Ruins|| ???? || ???? || Äußere Ruinen&lt;br /&gt;
|-&lt;br /&gt;
|(Secure)|| ???? || ???? || (Sicherung)&lt;br /&gt;
|-&lt;br /&gt;
|(Slaughter)|| ???? || ???? || ???? &lt;br /&gt;
|-&lt;br /&gt;
|The Keeper of the Lake|| ???? || ???? ||  Hüter des Sees &lt;br /&gt;
|-&lt;br /&gt;
|Battle in the Big Keep|| ???? || ???? ||  Revanche in den Ruinen &lt;br /&gt;
|-&lt;br /&gt;
|Ascian|| ???? || ???? || Ascian&lt;br /&gt;
|-&lt;br /&gt;
|the void|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Great Gubal Library|| ???? || ???? ||  Große Gubal-Bibliothek &lt;br /&gt;
|-&lt;br /&gt;
|Neverreap|| ???? || ???? || Nimmerreich&lt;br /&gt;
|-&lt;br /&gt;
|The Vault|| ???? || ???? || Erzbasilika&lt;br /&gt;
|-&lt;br /&gt;
|The Fractal Continuum|| ???? || ???? ||  Die Fraktal-Kontinuum &lt;br /&gt;
|-&lt;br /&gt;
|Dusk Vigil|| ???? || ???? ||  Abendrot-Wacht &lt;br /&gt;
|-&lt;br /&gt;
|Sohm Al|| ???? || ???? ||  Sohm Al &lt;br /&gt;
|-&lt;br /&gt;
|Aetherochemical Research Facility|| ???? || ???? ||  Ätherochemisches Forschungslabor &lt;br /&gt;
|-&lt;br /&gt;
|The Aery|| ???? || ???? ||  Nest des Drachen &lt;br /&gt;
|-&lt;br /&gt;
|Thok ast Thok (Hard)|| ???? || ???? ||  Götterdämmerung - Ravana &lt;br /&gt;
|-&lt;br /&gt;
|Thok ast Thok (Extreme)|| ???? || ???? ||  Zenit der Götter - Ravana &lt;br /&gt;
|-&lt;br /&gt;
|Limitless Blue (Hard)|| ???? || ???? ||  Götterdämmerung - Bismarck &lt;br /&gt;
|-&lt;br /&gt;
|Limitless Blue (Extreme)|| ???? || ???? ||  Zenit der Götter - Bismarck &lt;br /&gt;
|-&lt;br /&gt;
|Seal Rock|| ???? || ???? || Robbenholm &lt;br /&gt;
|-&lt;br /&gt;
|(Seize)|| ???? || ???? || (Eroberung)&lt;br /&gt;
|-&lt;br /&gt;
|Alexander|| ???? || ???? || Alexander&lt;br /&gt;
|-&lt;br /&gt;
|Alexander (Savage)|| ???? || ???? || Alexander (Episch)&lt;br /&gt;
|-&lt;br /&gt;
|Gordias|| ???? || ???? || Alexander - Gordias&lt;br /&gt;
|-&lt;br /&gt;
|The Chrysalis (Normal)|| ???? || ???? || Chrysalis&lt;br /&gt;
|-&lt;br /&gt;
|The Steps of Faith (Normal)|| ???? || ???? ||  Der Schicksalsweg &lt;br /&gt;
|-&lt;br /&gt;
|The Singularity Reactor (Normal)|| ???? || ???? ||  Singularitäts-Reaktor &lt;br /&gt;
|-&lt;br /&gt;
|Temple leve|| ???? || ???? || Freibriefe &lt;br /&gt;
|-&lt;br /&gt;
|Saint Mocianne&#039;s Arboretum|| ???? || ???? ||  Sankt Mocianne-Arboretum &lt;br /&gt;
|-&lt;br /&gt;
|The Shadow of Mhach|| ???? || ???? || Schatten von Mhach&lt;br /&gt;
|-&lt;br /&gt;
|The Void Ark|| ???? || ???? ||  Die Nichts-Arche &lt;br /&gt;
|-&lt;br /&gt;
|Hall of the Novice|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Antitower|| ???? || ???? || Antiturm&lt;br /&gt;
|-&lt;br /&gt;
|Midas|| ???? || ???? || Alexander – Midas&lt;br /&gt;
|-&lt;br /&gt;
|Containment Bay S1T7 (Normal)|| ???? || ???? ||  Götterdämmerung - Sephirot &lt;br /&gt;
|-&lt;br /&gt;
|Containment Bay S1T7 (Extreme)|| ???? || ???? ||  Zenit der Götter - Sephirot &lt;br /&gt;
|-&lt;br /&gt;
|The Fold|| ???? || ???? || The Fold&lt;br /&gt;
|-&lt;br /&gt;
|The Feast|| ???? || ???? || The Feast&lt;br /&gt;
|-&lt;br /&gt;
|Stone, Sky, Sea|| ???? || ???? || Steinpuppen-Training&lt;br /&gt;
|-&lt;br /&gt;
|Sohr Khai|| ???? || ???? ||  Sohr Khai &lt;br /&gt;
|-&lt;br /&gt;
|The Weeping City of Mhach|| ???? || ???? ||  Die Stadt der Tränen &lt;br /&gt;
|-&lt;br /&gt;
|The Final Steps of Faith|| ???? || ???? ||  Der letzte Schicksalsweg &lt;br /&gt;
|-&lt;br /&gt;
|The Minstrel&#039;s Ballad: Nidhogg&#039;s Rage|| ???? || ???? ||  Das Lied von Nidhoggs letztem Ruf &lt;br /&gt;
|-&lt;br /&gt;
|The Fields of Glory|| ???? || ???? || Feld der Ehre&lt;br /&gt;
|-&lt;br /&gt;
|(Shatter)|| ???? || ???? || (Zersplitterung) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mounts===&lt;br /&gt;
{| {{STDT| sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! French&lt;br /&gt;
! German&lt;br /&gt;
|-&lt;br /&gt;
|company chocobo|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|goobbue|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|legacy chocobo|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|magitek armor|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|coeurl|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|ahriman|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|unicorn|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|behemoth|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|cavalry drake|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|laurel goobbue|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|gilded magitek armor|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|nightmare|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|fat chocobo|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|cavalry elbst|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|bomb palanquin|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Aithon|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Xanthos|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Gullfaxi|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Enbarr|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|warlion|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|warbear|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|draught chocobo|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|direwolf|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|storm warsteed|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|serpent warsteed|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|flame warsteed|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Markab|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|ceremony chocobo|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Sleipnir|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Boreas|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|parade chocobo|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|black chocobo|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|adamantoise|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Kirin|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|logistics system|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Fenrir|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Midgardsormr|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|amber draught chocobo|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|sanuwa|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|griffin|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|manacutter|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|war panther|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|gobwalker|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Twintania|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|witch&#039;s broom|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Pegasus|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|White Devil|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Red Baron|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wyvern|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|kongamato|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|zu|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|bennu|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|white lanner|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|rose lanner|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|round lanner|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|warring lanner|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Gloria-class airship|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|original fat chocobo|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Classes &amp;amp;amp; Jobs===&lt;br /&gt;
{| {{STDT| sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! French&lt;br /&gt;
! German&lt;br /&gt;
|-&lt;br /&gt;
|gladiator|| 剣術士 (kenjutsu shi*) || gladiateur || Gladiator&lt;br /&gt;
|-&lt;br /&gt;
|pugilist|| 格闘士 (kakutou shi*) || pugiliste || Faustkämpfer&lt;br /&gt;
|-&lt;br /&gt;
|marauder|| 斧術士 (onojutsu shi*) || maraudeur || Marodeur&lt;br /&gt;
|-&lt;br /&gt;
|lancer|| 槍術士 (soujutsu shi*) || maître d&#039;hast || Pikenier&lt;br /&gt;
|-&lt;br /&gt;
|archer|| 弓術士 (kyuujutsu shi*) || archer|| Waldläufer&lt;br /&gt;
|-&lt;br /&gt;
|conjurer|| 幻術士 (genjutsu shi*) || élémentaliste || Druide&lt;br /&gt;
|-&lt;br /&gt;
|thaumaturge|| 呪術士 (jujutsu shi*) || occultiste || Thaumaturge&lt;br /&gt;
|-&lt;br /&gt;
|carpenter|| 木工師 (mokkou shi*) || menuisier || Zimmerer &lt;br /&gt;
|-&lt;br /&gt;
|blacksmith|| 鍛冶師 (tanyashi*) || forgeron || Grobschmied &lt;br /&gt;
|-&lt;br /&gt;
|armorer|| 甲冑師 (katchuushi*) || armurier || Plattner &lt;br /&gt;
|-&lt;br /&gt;
|goldsmith|| 彫金師 (choukinshi*) || orfèvre || Goldschmied&lt;br /&gt;
|-&lt;br /&gt;
|leatherworker|| 革細工師 (kawazaikushi*) || tanneur || Gerber&lt;br /&gt;
|-&lt;br /&gt;
|weaver|| 裁縫師 (saihoushi*) || couturier || Weber &lt;br /&gt;
|-&lt;br /&gt;
|alchemist|| 錬金術師 (renkinjutsu shi) || alchimiste || Alchemist&lt;br /&gt;
|-&lt;br /&gt;
|culinarian|| 調理師 (chouri shi*) || cuisinier || Gourmet &lt;br /&gt;
|-&lt;br /&gt;
|miner|| 採掘師 (saikutsu shi*) || mineur || Minenarbeiter&lt;br /&gt;
|-&lt;br /&gt;
|botanist|| 園芸師 (engeishi*) || botaniste || Gärtner&lt;br /&gt;
|-&lt;br /&gt;
|fisher|| 漁師 (ryoushi*) || pêcheur || Fischer&lt;br /&gt;
|-&lt;br /&gt;
|paladin|| ナイト (&#039;&#039;knight&#039;&#039;) || paladin || Paladin&lt;br /&gt;
|-&lt;br /&gt;
|monk|| モンク (&#039;&#039;monk&#039;&#039;) || moine || Mönch&lt;br /&gt;
|-&lt;br /&gt;
|warrior|| 戦士 (senshi) || guerrier || Krieger&lt;br /&gt;
|-&lt;br /&gt;
|dragoon|| 竜騎士 (ryuu kishi*) || chevalier dragon || Dragoon&lt;br /&gt;
|-&lt;br /&gt;
|bard|| 吟遊詩人 (ginyuushijin*) || barde || Barde&lt;br /&gt;
|-&lt;br /&gt;
|white mage|| 白魔道士 (shiro madoushi) || mage blanc || Weißmagier&lt;br /&gt;
|-&lt;br /&gt;
|black mage|| 黒魔道士 (kuro madoushi) || mage noir || Schwarzmagier&lt;br /&gt;
|-&lt;br /&gt;
|arcanist|| 巴術士 (tomoejutsu shi*) || arcaniste || Hermetiker&lt;br /&gt;
|-&lt;br /&gt;
|summoner|| 召喚士 (shoukan shi*) || invocateur || Beschwörer&lt;br /&gt;
|-&lt;br /&gt;
|scholar|| 学者 (gakusha*) || érudit || Gelehrter&lt;br /&gt;
|-&lt;br /&gt;
|rogue|| 双剣士 (soukenshi*) || surineur || Schurke&lt;br /&gt;
|-&lt;br /&gt;
|ninja|| 忍者 (ninja*) || ninja || Ninja&lt;br /&gt;
|-&lt;br /&gt;
|machinist|| 機工士 (kikoushi*) || machiniste || Maschinist&lt;br /&gt;
|-&lt;br /&gt;
|dark knight|| 暗黒騎士 (ankoku kishi*) || chevalier noir || Dunkelritter&lt;br /&gt;
|-&lt;br /&gt;
|astrologian|| 占星術師 (senseijutsu shi*) || astromancien || Astrologe&lt;br /&gt;
|-&lt;br /&gt;
|samurai|| 侍 (samurai) || samouraï || ????&lt;br /&gt;
|-&lt;br /&gt;
|red mage|| 赤魔道士 (aka madoushi) || mage rouge || ????&lt;br /&gt;
|-&lt;br /&gt;
|blue mage|| 青魔道士 (ao madoushi) || mage bleu || ????&lt;br /&gt;
|-&lt;br /&gt;
|gunbreaker|| ガンブレイカー (&#039;&#039;gunbreaker&#039;&#039;) || pistosabreur || ????&lt;br /&gt;
|-&lt;br /&gt;
|dancer|| 踊り子 (odoriko*) || danseur || ????&lt;br /&gt;
|-&lt;br /&gt;
| reaper || ???? || faucheur || ????&lt;br /&gt;
|-&lt;br /&gt;
| sage || ???? || sage || ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Places===&lt;br /&gt;
{| {{STDT| sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! French&lt;br /&gt;
! German&lt;br /&gt;
|-&lt;br /&gt;
|Hydaelyn|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Eorzea|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|La Noscea|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Black Shroud|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Thanalan|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Coerthas|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Mor Dhona|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Limsa Lominsa|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Limsa Lominsa Upper Decks|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Limsa Lominsa Lower Decks|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Middle La Noscea|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Lower La Noscea|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Eastern La Noscea|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Western La Noscea|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Upper La Noscea|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Sastasha|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Brayflox&#039;s Longstop|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Wanderer&#039;s Palace|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Gridania|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Ul&#039;dah - Steps of Nald|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Ul&#039;dah - Steps of Thal|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Western Thanalan|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Central Thanalan|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Eastern Thanalan|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Southern Thanalan|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Northern Thanalan|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Cutter&#039;s Cry|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Copperbell Mines|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Halatali|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Sunken Temple of Qarn|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Ul&#039;dah|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|New Gridania|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Old Gridania|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Central Shroud|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|East Shroud|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|South Shroud|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|North Shroud|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Tam-Tara Deepcroft|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Haukke Manor|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Thousand Maws of Toto-Rak|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Ishgard|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Coerthas Central Highlands|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Dzemael Darkhold|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Aurum Vale|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Mor Dhona|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Bentbranch Meadows|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Hawthorne Hut|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Camp Tranquil|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Quarrymill|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Fallgourd Float|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Fold|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Summerford Farms|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Costa del Sol|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Wineport|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Swiftperch|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Aleport|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Camp Overlook|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Camp Bronze Lake|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Horizon|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Black Brush Station|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Camp Drybone|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Little Ala Mhigo|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Forgotten Springs|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Camp Bluefog|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Ceruleum Processing Plant|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Moraby Drydocks|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Outer La Noscea|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Bowl of Embers|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Wolves&#039; Den Pier|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Navel|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Thornmarch|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Howling Eye|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Griffin Crossing|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Camp Dragonhead|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Weeping Saint|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Steps of Faith|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Revenant&#039;s Toll|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Mist|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Lavender Beds|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Goblet|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Praetorium|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Howling Eye|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Rhotano Sea|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Porta Decumana|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Abalathia&#039;s Spine|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Dravania|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Hall of the Bestiarii|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Dalamud&#039;s Shadow|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Outer Coil|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Central Decks|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Holocharts|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Main Bridge|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Whorleater|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Striking Tree|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Carteneau Flats: Borderland Ruins|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Chrysalis|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Akh Afah Amphitheatre|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|IC-06 Central Decks|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|IC-06 Regeneration Grid|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|IC-06 Main Bridge|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Burning Heart|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|IC-04 Main Bridge|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Gold Saucer|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Chocobo Square|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Fist of the Father|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Cuff of the Father|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Arm of the Father|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Burden of the Father|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Diadem|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Feast|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Fist of the Son|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Cuff of the Son|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Arm of the Son|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Burden of the Son|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Dravanian Forelands|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Dravanian Hinterlands|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Churning Mists|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Tailfeather|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Anyx Trine|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Moghome|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Zenith|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Thok ast Thok|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Idyllshire|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Sea of Clouds|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Azys Lla|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Camp Cloudtop|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Ok&#039; Zundu|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Helix|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Limitless Blue|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Void Ark|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Coerthas Western Highlands|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Falcon&#039;s Nest|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Containment Bay S1T7|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Foundation|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|The Pillars|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Races===&lt;br /&gt;
{| {{STDT| sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! French&lt;br /&gt;
! German&lt;br /&gt;
|-&lt;br /&gt;
|Hyur|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Elezen|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Lalafell|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Miqo&#039;te|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Roegadyn|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Au Ra|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Clans===&lt;br /&gt;
{| {{STDT| sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! French&lt;br /&gt;
! German&lt;br /&gt;
|-&lt;br /&gt;
|Midlander|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Highlander|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Wildwood|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Duskwight|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Plainsfolk|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Dunesfolk|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Seeker of the Sun|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Keeper of the Moon|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Sea Wolf|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Hellsguard|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Raen|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Xaela|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Guardians===&lt;br /&gt;
{| {{STDT| sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! French&lt;br /&gt;
! German&lt;br /&gt;
|-&lt;br /&gt;
|Halone, the Fury|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Menphina, the Lover|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Thaliak, the Scholar|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Nymeia, the Spinner|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Llymlaen, the Navigator|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Oschon, the Wanderer|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Byregot, the Builder|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Rhalgr, the Destroyer|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Azeyma, the Warden|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Nald&#039;thal, the Traders|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Nophica, the Matron|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Althyk, the Keeper|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===General Actions===&lt;br /&gt;
{| {{STDT| sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! French&lt;br /&gt;
! German&lt;br /&gt;
|-&lt;br /&gt;
|Auto-attack|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Jump|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Limit Break|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Sprint|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Desynthesis|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Repair|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Teleport|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Return|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Mount Roulette|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Minion Roulette|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Materia Melding|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Materia Melding|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Materia Extraction|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Dye|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Target Forward|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Target Back|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Set Down|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Decipher|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Dig|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Aetherial Reduction|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Cast Glamour|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Flying Mount Roulette|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Glamour Plate|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Duty Action I|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Duty Action II|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Phantom Action I|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Phantom Action II|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Phantom Action III|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Phantom Action IV|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Phantom Action V|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Attack Target|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Bind Target|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Ignore Target|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Square Target|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Circle Target|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Plus Target|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Triangle Target|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Disciple of War &amp;amp;amp; Magic Actions===&lt;br /&gt;
{| {{STDT| sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! French&lt;br /&gt;
! German&lt;br /&gt;
|-&lt;br /&gt;
|Fast Blade|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Rampart|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Savage Blade|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Convalescence|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Awareness|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Flash|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Riot Blade|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Shield Bash|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Sentinel|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Provoke|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Tempered Will|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Fight or Flight|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Rage of Halone|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Bulwark|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Circle of Scorn|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Shield Lob|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Shield Swipe|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Sword Oath|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Cover|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Shield Oath|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Spirits Within|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Hallowed Ground|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Swing|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Foresight|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Fracture|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Bloodbath|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Skull Sunder|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Mercy Stroke|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Maim|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Berserk|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Brutal Swing|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Thrill of Battle|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Overpower|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Storm&#039;s Path|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Holmgang|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Vengeance|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Storm&#039;s Eye|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Tomahawk|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Butcher&#039;s Block|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Defiance|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Inner Beast|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Unchained|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Steel Cyclone|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Infuriate|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Bootshine|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|True Strike|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Featherfoot|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Snap Punch|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Second Wind|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Haymaker|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Internal Release|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Fists of Earth|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Twin Snakes|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Arm of the Destroyer|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Fists of Fire|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Steel Peak|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Mantra|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Demolish|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Howling Fist|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Touch of Death|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Perfect Balance|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Rockbreaker|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Shoulder Tackle|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|One Ilm Punch|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Fists of Wind|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Kick|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|True Thrust|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Feint|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Keen Flurry|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Vorpal Thrust|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Thrust|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Invigorate|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Impulse Drive|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Leg Sweep|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Life Surge|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Full Thrust|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Blood for Blood|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Doom Spike|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Disembowel|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Chaos Thrust|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Ring of Thorns|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Piercing Talon|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Phlebotomize|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Jump|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Power Surge|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Elusive Jump|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Spineshatter Dive|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Dragonfire Dive|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Shot|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Straight Shot|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Hawk&#039;s Eye|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Venomous Bite|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Raging Strikes|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Flaming Arrow|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Misery&#039;s End|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Quelling Strikes|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Swiftsong|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Quick Nock|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Barrage|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Shadowbind|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Blunt Arrow|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Bloodletter|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Wide Volley|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Repelling Shot|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Windbite|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Mage&#039;s Ballad|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Foe Requiem|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Army&#039;s Paeon|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Rain of Death|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Battle Voice|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Stone|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Cure|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Aero|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Cleric Stance|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Protect|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Medica|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Raise|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Esuna|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Stone II|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Repose|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Stoneskin|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Shroud of Saints|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Cure III|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Aero II|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Medica II|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Fluid Aura|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Cure II|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Presence of Mind|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Regen|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Divine Seal|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Holy|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Benediction|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Fire|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Blizzard|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Surecast|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Thunder|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Sleep|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Blizzard II|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Fire II|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Thunder II|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Transpose|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Swiftcast|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Lethargy|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Fire III|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Thunder III|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Blizzard III|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Aetherial Manipulation|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Scathe|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Manaward|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Convert|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Freeze|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Apocatastasis|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Manawall|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Flare|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Ruin|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Bio|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Summon|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Aetherflow|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Energy Drain|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Miasma|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Virus|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Summon II|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Sustain|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Ruin II|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Resurrection|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Bane|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Eye for an Eye|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Rouse|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Miasma II|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Bio II|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Shadow Flare|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Summon III|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Fester|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Tri-bind|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Spur|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Enkindle|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Adloquium|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Succor|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Leeches|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Sacred Soil|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Lustrate|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Physick|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Stoneskin II|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Shield Wall|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Mighty Guard|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Last Bastion|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Braver|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Bladedance|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Final Heaven|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Skyshard|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Starstorm|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Meteor|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Healing Wind|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Breath of the Earth|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Pulse of Life|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Triangulate|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Arbor Call|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Stealth|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Preparation|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Toil of the Pioneer|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Ageless Words|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Brunt Force|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Nophica&#039;s Ward|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Field Mastery|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Byregot&#039;s Ward|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Field Mastery II|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Truth of Forests|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Blessed Harvest|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Blessed Harvest II|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Leaf Turn|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Leaf Turn II|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Prospect|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Lay of the Land|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Toil of the Mountaineer|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Solid Reason|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Deep Vigor|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Nald&#039;thal&#039;s Ward|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Sharp Vision|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Menphina&#039;s Ward|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Sharp Vision II|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Truth of Mountains|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|King&#039;s Yield|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|King&#039;s Yield II|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Unearth|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Unearth II|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Steady Hand|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Inner Quiet|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Great Strides|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Rumination|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Ingenuity|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Manipulation|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Waste Not|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Steady Hand II|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Ingenuity II|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Innovation|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Waste Not II|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Comfort Zone|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Reclaim|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Bait|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Cast|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Arbor Call II|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Lay of the Land II|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Llymlaen&#039;s Ward|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Thaliak&#039;s Ward|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Field Mastery III|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Sharp Vision III|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Hook|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Mooch|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Quit|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Release|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Cast Light|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Spinning Edge|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Shade Shift|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Gust Slash|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Kiss of the Wasp|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Mutilate|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Hide|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Assassinate|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Throwing Dagger|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Mug|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Goad|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Sneak Attack|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Dancing Edge|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Kiss of the Viper|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Death Blossom|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Aeolian Edge|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Jugulate|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Shadow Fang|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Trick Attack|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Ten|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Ninjutsu|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Chi|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Shukuchi|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Jin|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Kassatsu|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Fuma Shuriken|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Katon|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Raiton|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Hyoton|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Huton|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Doton|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Suiton|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Rabbit Medium|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Rook Autoturret|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Bishop Autoturret|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Split Shot|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Reload|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Slug Shot|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Lead Shot|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Spread Shot|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Grenado Shot|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Hot Shot|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Clean Shot|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Gauss Round|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Heartbreak|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Reassemble|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Leg Graze|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Wildfire|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Quick Reload|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Gauss Barrel|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Rapid Fire|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Rend Mind|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Suppressive Fire|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Foot Graze|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Hypercharge|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Head Graze|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Dismantle|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Blank|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Promotion|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Ricochet|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Aegis Boon|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Raw Destruction|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Cometeor|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Empyrean Rain|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Turret Retrieval|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Goring Blade|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Royal Authority|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Divine Veil|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Clemency|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Sheltron|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Tornado Kick|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Purification|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Elixir Field|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Meditation|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|the Forbidden Chakra|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Deliverance|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Fell Cleave|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Decimate|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Raw Intuition|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Equilibrium|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Blood of the Dragon|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Fang and Claw|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Geirskogul|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Wheeling Thrust|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Battle Litany|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Empyreal Arrow|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|the Wanderer&#039;s Minuet|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Iron Jaws|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|the Warden&#039;s Paean|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Sidewinder|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Armor Crush|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Shadewalker|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Smoke Screen|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Dream Within a Dream|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Duality|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Stone III|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Asylum|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Tetragrammaton|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Assize|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Aero III|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Ley Lines|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Sharpcast|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Enochian|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Blizzard IV|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Fire IV|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Painflare|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Ruin III|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Tri-disaster|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Dreadwyrm Trance|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Deathflare|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Indomitability|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Broil|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Deployment Tactics|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Emergency Tactics|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Dissipation|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Charged Volley Fire|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Charged Aether Mortar|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Draw|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Royal Road|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Spread|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Redraw|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Benefic|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Aspected Benefic|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Malefic|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Stella|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Malefic II|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Combust|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Helios|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Aspected Helios|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Exalted Detriment|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Ascend|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Diurnal Sect|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Nocturnal Sect|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Lightspeed|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Luminiferous Aether|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Combust II|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Disable|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Benefic II|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Time Dilation|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Synastry|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Collective Unconscious|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Essential Dignity|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Gravity|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Celestial Opposition|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Hard Slash|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Shadowskin|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Spinning Slash|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Scourge|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Unleash|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Low Blow|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Syphon Strike|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Unmend|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Blood Weapon|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Reprisal|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Power Slash|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Darkside|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Grit|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Dark Dance|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Blood Price|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Souleater|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Dark Passenger|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Dark Mind|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Dark Arts|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Shadow Wall|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Delirium|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Living Dead|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Salted Earth|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Plunge|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Abyssal Drain|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Sole Survivor|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Carve and Spit|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Mana Capacitor|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Muscle Activator|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Clear Vision|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Bountiful Yield|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Collector&#039;s Glove|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Methodical Appraisal|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Instinctual Appraisal|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Impulsive Appraisal|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Discerning Eye|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Utmost Caution|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Deep Breath|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Luck of the Mountaineer|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Dredge|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Dredge II|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Single Mind|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Last Ditch|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Flora Mastery|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Bountiful Harvest|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Luck of the Pioneer|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Prune|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Prune II|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Snagging|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Patience|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Powerful Hookset|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Chum|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Fish Eyes|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Patience II|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Precision Hookset|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Big Shot|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Desperado|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Land Waker|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Dark Force|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Dragonsong Dive|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Chimatsuri|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Sagittarius Arrow|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Satellite Beam|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Teraflare|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Angel Feathers|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Astral Stasis|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Terminal Velocity|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Form Shift|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|the Balance|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|the Bole|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|the Arrow|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|the Spear|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|the Ewer|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|the Spire|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Collectable Synthesis|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Name of the Wind|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Name of Fire|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Name of Ice|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Name of Earth|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Name of Lightning|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Name of Water|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Disciple of the Hand Actions===&lt;br /&gt;
{| {{STDT| sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! French&lt;br /&gt;
! German&lt;br /&gt;
|-&lt;br /&gt;
|Basic Synthesis|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Basic Touch|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Master&#039;s Mend|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Standard Touch|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Master&#039;s Mend II|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Brand of Wind|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Standard Synthesis|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Touch|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Byregot&#039;s Blessing|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Observe|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Brand of Fire|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Rapid Synthesis|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Brand of Ice|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Piece by Piece|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Brand of Earth|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Careful Synthesis|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Brand of Lightning|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Careful Synthesis II|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Flawless Synthesis|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Brand of Water|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Tricks of the Trade|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Hasty Touch|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Byregot&#039;s Brow|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Precise Touch|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Muscle Memory|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Innovative Touch|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Byregot&#039;s Miracle|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Nymeia&#039;s Wheel|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Trained Hand|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Satisfaction|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Finishing Touches|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Maker&#039;s Mark|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Heart of the Carpenter|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Heart of the Blacksmith|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Heart of the Armorer|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Heart of the Goldsmith|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Heart of the Leatherworker|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Heart of the Weaver|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Heart of the Alchemist|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Heart of the Culinarian|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Whistle While You Work|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Companion Actions===&lt;br /&gt;
{| {{STDT| sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! French&lt;br /&gt;
! German&lt;br /&gt;
|-&lt;br /&gt;
|Withdraw|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Follow|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Free Stance|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Defender Stance|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Attacker Stance|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Healer Stance|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pet Actions===&lt;br /&gt;
{| {{STDT| sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! French&lt;br /&gt;
! German&lt;br /&gt;
|-&lt;br /&gt;
|Away|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Heel|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Place|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Stay|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Guard|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Steady|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Sic|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Obey|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Gust|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Backdraft|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Downburst|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Shining Emerald|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Gouge|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Shining Topaz|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Curl|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Storm|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Wind Blade|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Shockwave|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Aerial Slash|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Contagion|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Aerial Blast|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Rock Buster|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Mountain Buster|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Earthen Ward|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Landslide|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Earthen Fury|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Crimson Cyclone|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Burning Strike|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Radiant Shield|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Flaming Crush|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Inferno|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Embrace|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Whispering Dawn|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Fey Covenant|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Fey Illumination|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Silent Dusk|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Fey Caress|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Fey Wind|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weather===&lt;br /&gt;
{| {{STDT| sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! French&lt;br /&gt;
! German&lt;br /&gt;
|-&lt;br /&gt;
|Clear Skies|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Fair Skies|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Clouds|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Fog|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Wind|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Gales|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Rain|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Showers|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Thunder|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Thunderstorms|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Dust Storms|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Heat Waves|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Snow|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Blizzards|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Gloom|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Darkness|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Tension|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Storm Clouds|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Rough Seas|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Louring|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Eruptions|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Irradiance|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Core Radiation|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Shelf Clouds|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Oppression|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Umbral Wind|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Umbral Static|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Smoke|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Royal Levin|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Hyperelectricity|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Multiplicity|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Main Commands===&lt;br /&gt;
{| {{STDT| sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! French&lt;br /&gt;
! German&lt;br /&gt;
|-&lt;br /&gt;
|Stance|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Character|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Actions &amp;amp;amp; Traits|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Journal|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Timers|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Achievements|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Gathering Log|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Hunting Log|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Crafting Log|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Inventory|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Key Items|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Party Members|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Friend List|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Blacklist|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Player Search|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Map|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Emotes|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Signs|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|System Configuration|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Keybind|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|User Macros|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|HUD Layout|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Log Out|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Exit Game|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Armoury Chest|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Free Company|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Linkshells|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Fishing Log|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Active Help|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Recommendations|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Support Desk|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Duty Finder|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Character Configuration|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Teleport|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Return|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Fish Guide|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Companion|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Housing|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|PvP Profile|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Party Finder|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Waymarks|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Ready Check|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Challenge Log|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Mount Guide|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Minion Guide|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Sightseeing Log|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Gold Saucer|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Currency|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Aether Currents|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Playguide|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Orchestrion List|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Hall of the Novice|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Text Commands===&lt;br /&gt;
{| {{STDT| sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! French&lt;br /&gt;
! German&lt;br /&gt;
|-&lt;br /&gt;
|/novice|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/beginner|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/say|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/shout|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/tell|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/party|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/linkshell|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/linkshell1|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/linkshell2|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/linkshell3|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/linkshell4|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/linkshell5|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/linkshell6|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/linkshell7|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/linkshell8|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/freecompany|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/echo|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/yell|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/reply|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/alliance|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/join|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/decline|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/invite|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/kick|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/leader|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/leave|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/check|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/trade|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/automove|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/follow|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/loot|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/meldrequest|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/character|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/journal|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/dutyfinder|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/armourychest|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/huntinglog|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/craftinglog|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/gatheringlog|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/fishinglog|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/achievements|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/partycmd|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/friendlist|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/blacklist|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/search|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/map|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/teleport|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/enemysign|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/marking|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/actionlist|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/timers|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/recommended|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/inventory|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/freecompanycmd|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/linkshellcmd|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/return|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/emotelist|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/activehelp|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/supportdesk|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/characterconfig|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/systemconfig|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/keybind|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/macros|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/hudlayout|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/logout|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/shutdown|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/partysort|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/readycheck|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/ready|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/hold|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/notready|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/waymark|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/fishguide|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/housing|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/minionguide|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/mountguide|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/partyfinder|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/pvpprofile|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/companion|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/keyitem|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/challengelog|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/sightseeinglog|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/goldsaucer|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/currency|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/aethercurrent|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/logcolor|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/playguide|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/?|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/wait|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/legacymark|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/gcsalute|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/macroicon|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/recast|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/gearset|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/itemsort|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/random|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/cleartellhistory|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/macrolock|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/macroerror|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/clearlog|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/macrocancel|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/playtime|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/grouppose|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/itemsearch|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/idlingcamera|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/busy|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/away|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/lookingforparty|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/lookingtomeld|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/lookingformeld|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/searchcomment|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/nastatus|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/beginnerstatus|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/novicenetwork|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/beginnerchannel|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/action|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/battlemode|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/target|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/targetpc|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/targetnpc|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/targetenemy|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/battletarget|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/assist|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/facetarget|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/nexttarget|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/previoustarget|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/targetlasttarget|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/targetlastenemy|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/lockon|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/focustarget|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/petaction|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/companionaction|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/facecamera|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/levelsync|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/mount|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/additionalaction|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/generalaction|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/minion|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/statusoff|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/addpvpaction|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/autolockon|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/autofacetarget|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/targetring|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/targetline|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/aggroline|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/linkline|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/autotarget|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/displayhead|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/displayarms|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/autosheathe|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/targetself|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/groundclick|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/chatlog|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/battleeffect|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/hud|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/hotbar|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/crosshotbar|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/hudreset|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/uireset|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/uiscale|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/actionerror|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/recasterror|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/crosshotbartype|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/emote|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/surprised|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/angry|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/furious|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/blush|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/bow|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/cheer|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/clap|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/beckon|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/comfort|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/cry|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/dance|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/doubt|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/doze|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/fume|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/goodbye|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/wave|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/huh|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/joy|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/kneel|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/chuckle|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/laugh|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/lookout|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/me|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/no|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/deny|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/panic|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/point|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/poke|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/congratulate|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/psych|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/salute|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/shocked|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/shrug|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/rally|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/soothe|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/stagger|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/stretch|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/sulk|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/think|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/upset|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/welcome|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/yes|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/thumbsup|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/examineself|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/pose|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/blowkiss|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/grovel|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/happy|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/disappointed|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/lounge|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/airquotes|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/gcsalute|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/pray|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/imperialsalute|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/visor|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/straightface|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/smile|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/grin|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/smirk|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/taunt|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/shuteyes|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/sad|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/scared|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/amazed|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/ouch|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/annoyed|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/alert|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/worried|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/throw|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/changepose|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/stepdance|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/harvestdance|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/balldance|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/mandervilledance|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/pet|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/stroke|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/handover|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/bombdance|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/huzzah|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/hurray|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/slap|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/hug|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/embrace|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/hildibrand|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/fistbump|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/thavdance|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/golddance|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/sundropdance|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/sundance|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/battlestance|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/victorypose|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|/eureka|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===PvP Actions===&lt;br /&gt;
{| {{STDT| sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! French&lt;br /&gt;
! German&lt;br /&gt;
|-&lt;br /&gt;
|Testudo|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Glory Slash|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Mythril Tempest|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Thrill of War|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Full Swing|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Axe Kick|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Somersault|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Fetter Ward|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Impulse Rush|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Skewer|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Manasong|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Farshot|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Blast Shot|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Sacred Prism|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Divine Breath|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Night Wing|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Phantom Dart|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Misty Veil|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Wither|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Aura Blast|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Focalization|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Weapon Throw|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Enliven|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Aetheric Burst|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Equanimity|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Mana Draw|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Purify|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Attunement|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Detect|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Malmsight|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Overwhelm|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Ill Wind|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Recouperate|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Between the Eyes|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Stun Gun|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Report|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Retrogradation|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Tar Pit|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Carnal Chill|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Push Back|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pets===&lt;br /&gt;
{| {{STDT| sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! French&lt;br /&gt;
! German&lt;br /&gt;
|-&lt;br /&gt;
|Emerald Carbuncle|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Topaz Carbuncle|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Ifrit-Egi|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Titan-Egi|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Garuda-Egi|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Eos|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Selene|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Rook Autoturret|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Bishop Autoturret|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Minions===&lt;br /&gt;
{| {{STDT| sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! French&lt;br /&gt;
! German&lt;br /&gt;
|-&lt;br /&gt;
|cherry bomb|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|mammet #001|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wayward hatchling|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Cait Sith doll|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|baby behemoth|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|mammet #003L|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|mammet #003G|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|mammet #003U|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|storm hatchling|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|serpent hatchling|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|flame hatchling|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|morbol seedling|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|tiny rat|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|baby bun|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|chigoe larva|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|bluebird|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wide-eyed fawn|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|infant imp|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|coeurl kitten|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|black coeurl|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up gentleman|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|gravel golem|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up tonberry|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|tiny tortoise|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|baby raptor|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|baby bat|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|tiny bulb|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|dust bunny|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up dullahan|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|gigantpole|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|pudgy puk|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|buffalo calf|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|cactuar cutting|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|smallshell|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wolf pup|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|beady eye|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|fledgling dodo|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|coblyn larva|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up aldgoat|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|fledgling apkallu|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|goobbue sproutling|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|bite-sized pudding|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|model vanguard|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|demon brick|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|mini mole|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|tender lamb|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|slime puddle|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|kidragora|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up goblin|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up sylph|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up cursor|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up airship|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Qiqirn|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|black chocobo chick|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Dalamud|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|minute mindflayer|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|tight-beaked parrot|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Amalj&#039;aa|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Ixal|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up kobold|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Sahagin|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up brickman|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Shantotto|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Edvya|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up sun|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|plush cushion|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Minion of Light|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up leader|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Merlwyb|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Kan-E|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Raubahn|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|princely hatchling|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Odin|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Warrior of Light|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Bahamut|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up moogle|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|baby opo-opo|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|magic broom|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up succubus|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|zu hatchling|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Nanamo|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Gilgamesh|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Onion Prince|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Eggplant Knight|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Garlic Jester|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Tomato King|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Mandragora Queen|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Y&#039;shtola|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up onion knight|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|treasure box|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|tiny tapir|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Nana bear|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|miniature minecart|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|nutkin|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Minfilia|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Thancred|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|model magitek bit|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|puff of darkness|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|naughty nanka|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|panda cub|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Ultros|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Hoary the Snowman|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|heavy hatchling|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Yda|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Papalymo|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Urianger|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|fat cat|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Littlefoot|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|mummy&#039;s little mummy|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|model Enterprise|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up delivery moogle|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|assassin fry|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|demon box|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|water imp|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Louisoix|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Midgardsormr|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Doman magpie|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Enkidu|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Violet|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up founder|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Dezul Qualan|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up kobolder|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Sea Devil|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|chocobo chick courier|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Kain|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Alphinaud|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Alisaie|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Tataru|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Cid|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|unicolt|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Gundu warrior|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|atrophied Atomos|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|owlet|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|ugly duckling|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|gaelikitten|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|clockwork barrow|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|lesser panda|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|page 63|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|iron dwarf|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|griffin hatchling|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Iceheart|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Gestahl|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|steam-powered gobwalker G-VII|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|behemoth heir|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|accompaniment node|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Yugiri|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Peridot Carbuncle|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Heliodor Carbuncle|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|gold rush minecart|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|set of Primogs|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Gnath|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|paissa brat|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Illuminatus|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Pumpkin Butler|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Echidna|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Relm|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|hunting hawk|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|shalloweye|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|penguin prince|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|clockwork Twintania|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|korpokkur kid|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Firion|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Ifrit|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Garuda|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Titan|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Leviathan|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Zundu warrior|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Haurchefant|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Nero tol Scaeva|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|wind-up Vath|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|faustlet|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Calca|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Brina|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|morpho|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Poro Roggo|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|spoony bard|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Fenrir pup|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gold Saucer===&lt;br /&gt;
{| {{STDT| sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! French&lt;br /&gt;
! German&lt;br /&gt;
|-&lt;br /&gt;
|chocobo race|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|race chocobo|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|fledgling chocobo|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|retired chocobo|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|covering|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|rating|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|pedigree level|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|course roulette|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Sagolii Road|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Tranquil Paths|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Triple Triad|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|card|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|card type|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|rarity|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|match|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|tournament|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|tourney|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|points|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|rule variations|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|regional rules|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|match rules|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|tournament rules|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|All Open|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Three Open|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Same|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Sudden Death|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Plus|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Random|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Order|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Chaos|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Reverse|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Fallen Ace|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Ascension|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Descension|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Swap|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Roulette|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|deck|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|desired rule|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|GATE|| GATE || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Cactpot|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Jumbo Cactpot|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Mini Cactpot|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|winning number|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Lord of Verminion|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Strengths|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Arcana Stone|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Verminion Gate|| ゲート || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Shield|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|Search Eye|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|critter|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|poppet|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|gadget|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|ability|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|trap|| ???? || ???? || ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Statuses===&lt;br /&gt;
{| {{STDT| sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! French&lt;br /&gt;
! German&lt;br /&gt;
|-&lt;br /&gt;
|paralysis|| ???? || Paralysie (altération) || ????&lt;br /&gt;
|-&lt;br /&gt;
|silence|| ???? || Silence (altération) || ????&lt;br /&gt;
|-&lt;br /&gt;
|stun|| ???? || Etourdissement (altération) || ????&lt;br /&gt;
|-&lt;br /&gt;
|sleep|| ???? || Sommeil (altération) || ????&lt;br /&gt;
|-&lt;br /&gt;
|heavy|| ???? || Pesanteur (altération) || ????&lt;br /&gt;
|-&lt;br /&gt;
|petrification|| ???? || Pétrification (altération) || ????&lt;br /&gt;
|-&lt;br /&gt;
|charmed|| ???? || Envoûtement (altération) || ????&lt;br /&gt;
|-&lt;br /&gt;
|drain|| ???? || Absorption (altération) || ????&lt;br /&gt;
|-&lt;br /&gt;
|bind|| ???? || Attache (altération) || ????&lt;br /&gt;
|-&lt;br /&gt;
|transfiguration|| ???? || Transformation (altération) || ????&lt;br /&gt;
|-&lt;br /&gt;
|poison|| ???? || Poison (altération) || ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
== History ==&lt;br /&gt;
The Auto-Translator function is a feature originally introduced in &#039;&#039;Final Fantasy XI&#039;&#039;. Although it existed as an auto-complete function from the earliest days of FFXI&#039;s launch in Japan, the translator functionality was only added with the North American launch on October 28, 2003. Originally, translated words appeared as a slightly different color, making it difficult to tell at a glance what was being translated. The red and green brackets were added in a later update. &amp;lt;ref&amp;gt;[https://we-are-vanadiel.finalfantasyxi.com/history/?year=2003&amp;amp;lang=en We Are Vana&#039;diel 2003]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Auto-Translator design, along with some of the most frequently used phrases, were kept for [[Patch 1.0]].&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]] [[Category:Glossary]] [[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Common_mechanics_and_markers&amp;diff=1264455</id>
		<title>Common mechanics and markers</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Common_mechanics_and_markers&amp;diff=1264455"/>
		<updated>2026-03-25T22:04:26Z</updated>

		<summary type="html">&lt;p&gt;Alyko: /* Standard Area of Effects (AoE) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
Many [[duties]] in the game use &#039;&#039;&#039;common markers&#039;&#039;&#039; to help communicate to players how to resolve certain mechanics without needing prior knowledge of the specific encounter.&lt;br /&gt;
&lt;br /&gt;
By understanding these markers, players will learn the game&#039;s encounter design &amp;quot;language&amp;quot; and be able to apply their knowledge to unfamiliar encounters.&lt;br /&gt;
&lt;br /&gt;
== Standard Area of Effects (AoE) ==&lt;br /&gt;
The most common type of attack, these attempt to damage players in an area of varying shapes and sizes. These are often indicated by bright orange highlights on the ground, but are sometimes indicated through cast names, enemy motions, or other visual warnings. &lt;br /&gt;
&lt;br /&gt;
In high-end content and higher-level normal-difficulty content, these orange telegraphs will often not appear until right before the attack resolves, requiring players to pay attention to the enemy&#039;s animation or cast name to determine where to avoid the attack. This is most often the case with content seen in &#039;&#039;Shadowbringers&#039;&#039; and later.&lt;br /&gt;
&lt;br /&gt;
In general, these attacks register (&amp;quot;snapshot&amp;quot;) when the telegraph disappears, not when the AoE animation finishes. However, some duties feature red-colored AoEs; these attacks will register substantially later than usual after disappearing, and players should mind their positions.&lt;br /&gt;
&lt;br /&gt;
=== Simple Circle AoE ===&lt;br /&gt;
An unmoving circle AoE of varying size. Will typically be placed directly under an enemy, a player, or preset locations around an arena. Players are generally expected to move out of the highlighted areas in time to avoid taking damage.&lt;br /&gt;
&lt;br /&gt;
=== Simple Donut AoE ===&lt;br /&gt;
An unmoving donut AoE of varying size. Will typically be placed directly under an enemy, a player, or preset locations around an arena. Players must to move into the epicenter of the AoE to avoid damage.&lt;br /&gt;
&lt;br /&gt;
=== Simple Line AoE ===&lt;br /&gt;
An unmoving rectangular AoE of varying size. Is often used to indicate an enemy firing a powerful projectile or preparing a running charge. Players are generally expected to side-step these attacks, as their length typically extend the full length of the arena.&lt;br /&gt;
&lt;br /&gt;
=== Simple Cone AoE ===&lt;br /&gt;
An unmoving conal AoE of varying size. Most often originates from the front of an enemy but, in some cases, can come from the rear or sides. Players are generally expected to circle around the enemy to escape danger. As cones expand outwards from its epicenter, these AoEs are easier to dodge by being closer to the enemy casting it.&lt;br /&gt;
&lt;br /&gt;
=== Cleave ===&lt;br /&gt;
A common term for an unmarked frontal cone AoE aimed at the highest enmity target. These are often undodgeable high-damage attacks only intended for the tanks to take— as such, it is common for DPS and healers to stay behind the boss at all times, while only the tank stays in front.&lt;br /&gt;
&lt;br /&gt;
=== Puddle ===&lt;br /&gt;
A long-lasting AoE that can apply damage, debuffs, or even buffs when stood inside. Generally a stage hazard that limits movement space. Will often be the after-effects of a Simple Circle AoE or a Spread Circle. Players will typically want to avoid standing in these, but can often control where Puddles are created.&lt;br /&gt;
&lt;br /&gt;
=== Landmine ===&lt;br /&gt;
A long-lasting mine that explodes if a player gets too close. Typically must be avoided, but in some cases must be exploded by a tank to avoid a larger explosion later. Sometimes will also knockback players hit by the explosion, which can cause chain reactions.&lt;br /&gt;
&lt;br /&gt;
=== Homing AoE ===&lt;br /&gt;
An attack that will drop multiple AoEs on a player sequentially. The player must continuously move in a certain direction to avoid the attack. Indicated by trailing yellow chevrons and a pulsating circle around the targeted player.&lt;br /&gt;
&lt;br /&gt;
=== Moving AoEs ===&lt;br /&gt;
Circle or line AoEs that will cascade outwards as follow-up AoEs in the direction(s) indicated by the arrows on the AoE telegraph.&lt;br /&gt;
&lt;br /&gt;
Circular moving AoEs are commonly referred to as &#039;&#039;&#039;exaflares&#039;&#039;&#039; by players.&lt;br /&gt;
&lt;br /&gt;
=== Radial Line AoE ===&lt;br /&gt;
An advanced variant of the Line AoE. This attack fires multiple (usually 4) line AoEs out from an epicenter in indicated directions, creating a starburst-like pattern. Indicated by a ring of chevrons on the ground pointing outwards. The size of this telegraph is usually much shorter than the length of the AoEs.&lt;br /&gt;
&lt;br /&gt;
==Spread markers==&lt;br /&gt;
&lt;br /&gt;
Spread markers usually consist of an attack marker over a player and a circle that marks a specific area around that player. These markers will appear on multiple players in the party or alliance at the same time and indicate an attack dealing slight or medium damage. In high-end content and rarely in normal-difficulty content, these attacks also often apply a vulnerability to damage of the same type (often {{status effect|magic vulnerability up}} [[Magic Vulnerability Up]]) for a very short amount of time.&lt;br /&gt;
&lt;br /&gt;
Any player getting hit by two or more of these attacks will take a very high or lethal amount of damage due to the vulnerability, requiring the marked players to &#039;&#039;spread&#039;&#039; their positions across the arena to survive.&lt;br /&gt;
&lt;br /&gt;
=== Spread Circle ===&lt;br /&gt;
A circle AoE targeting and following a varying number of players. Often indicated by a colored arrow and circle on top of players, but in some cases are only indicated by a cast bar or debuff. Players will need to move away from the marked to minimize damage to themselves and the party.&lt;br /&gt;
&lt;br /&gt;
It is important to note that while having multiple players in a Spread Circle should be avoided, it is safe to have the edges of multiple Spread Circles overlap.&lt;br /&gt;
&lt;br /&gt;
=== Spread Line ===&lt;br /&gt;
A Line AoE targeting one or more players. Often indicated by a colored arrow or mark on the target, but in some cases may be a moving Simple Line AoE that is attached to a player. Players will need to spread in a circle around the boss to avoid overlapping attacks.&lt;br /&gt;
&lt;br /&gt;
==Stack markers==&lt;br /&gt;
Stack markers are indicated with multiple arrows pointing at a party member or location in the arena with a rhythmic high-pitched pulsing sound. They usually indicate an attack wherein unsurvivable damage is divided amongst party members into more manageable amounts, but are occasionally used to indicate positioning to evade a mechanic (for example, Xande&#039;s earthquake in {{i|Syrcus Tower}}).&lt;br /&gt;
&lt;br /&gt;
=== Standard Stack Marker ===&lt;br /&gt;
An circular attack that divides its damage across all players grouped under the marker. This is identified by one arrow pointing down and four arrows at 90-degree angles with a ring encircling the targeted character. The more players stand inside the ring around the marked player, the more the damage will be divided, making it much easier to survive and heal through.&lt;br /&gt;
&lt;br /&gt;
Starting in &#039;&#039;Heavensward&#039;&#039;&amp;lt;u&amp;gt;,&amp;lt;/u&amp;gt; multiple Stack Markers may appear simultaneously that inflict a form of {{Status effect|debuff|vulnerability up}} [[Vulnerability Up|&#039;&#039;&#039;Vulnerability&#039;&#039;&#039; &#039;&#039;&#039;Up&#039;&#039;&#039;]] to those hit. In these situations, Stack Markers must be split apart and the party divided into groups, as the debuff prevents players from surviving a second hit.&lt;br /&gt;
&lt;br /&gt;
=== Line Stack Marker ===&lt;br /&gt;
A Stack Marker that divides its damage across a straight line rather than a small circle. This is identified by the single orange arrow above and three orange arrows to either side of the targeted party member. Stand in the line AoE to share the damage. It is not necessary to be close to the targeted party member or even within the marker, but merely within the line AoE.&lt;br /&gt;
*Blue line AoE stack markers will target a fixed location instead of being directed at a player.&lt;br /&gt;
&lt;br /&gt;
=== Multi-Stack Marker ===&lt;br /&gt;
A Stack Marker attack that hits repeatedly in a short span of time. Identified by four orange inward-pointing arrows stacked on top of each other. Stand inside the ring to share the damage multiple times, staying in place until the attack ends completely. Healers will need to focus completely on repeatedly casting heals to keep themselves and the group alive.&lt;br /&gt;
&lt;br /&gt;
Commonly known as an &#039;&#039;&#039;Akh Morn&#039;&#039;&#039;-style attack.&lt;br /&gt;
&lt;br /&gt;
=== Tankbuster Stack Marker ===&lt;br /&gt;
This is identified by a regular stack marker with a red coloration and a variable number of orbs above the targeted tank. The requisite number of tanks must position themselves inside the ring to share the damage.&lt;br /&gt;
&lt;br /&gt;
An example of this is &#039;&#039;&#039;Twin Pom Meteor&#039;&#039;&#039; in {{i|Thornmarch}}.&lt;br /&gt;
&lt;br /&gt;
=== Numbered Stack ===&lt;br /&gt;
An attack that requires an exact number of players to group together or else face punishment. Indicated by a circle with a varying amount of spheres floating above it. The amount of spheres indicate the amount of players that must be inside the circle.&lt;br /&gt;
&lt;br /&gt;
=== Wild Charge ===&lt;br /&gt;
An advanced variant of the Line Stack Marker. One player is targeted and will take increased damage, requiring the group to stand in front of them to save their life. Additionally, the player closest to the boss often takes increased damage, requiring the tanks to be the closest to the boss while the DPS and Healers stand between them and the targeted player.&lt;br /&gt;
&lt;br /&gt;
==Tankbusters==&lt;br /&gt;
This marker warns of an incredibly powerful attack. Typically, it targets the player with the most enmity, and because it deals tremendous damage, most non-tank jobs are unlikely to survive it. Should you be targeted, your defensive abilities can help keep you safe.&lt;br /&gt;
&lt;br /&gt;
Tankbusters are often indicated with a high-pitched sound and a red arrow pointed down with some sort of marker encircling the tank, but are sometimes only indicated by the name of the enemy&#039;s spell or a visual tell.&lt;br /&gt;
&lt;br /&gt;
The official name for these indicators are &amp;quot;Lethal attack markers&amp;quot;, but this term is rarely used colloquially.&lt;br /&gt;
&lt;br /&gt;
=== Standard Tankbuster ===&lt;br /&gt;
The most common type and are indicated with red rings encircling the tank and a chevron pointing downwards. Tanks should use some form of mitigation and healers should be prepared to respond to the incoming damage.&lt;br /&gt;
&lt;br /&gt;
=== AoE Tankbuster ===&lt;br /&gt;
Will look similar to the standard tankbuster indicator with the addition of a solid red area on the ground originating from the tank. Players must move away from the targeted tank to avoid being hit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;AoE tankbusters in older duties do not display the red area.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Some AoE tankbusters in newer high-end duties will not display the red area (indicating the exact AoE size) but will have a red ring that expands and contracts, indicating that the AoE size is untelegraphed.&lt;br /&gt;
&lt;br /&gt;
=== Caution Tankbusters ===&lt;br /&gt;
Will look similar to the standard tankbuster indicator with the addition of a yellow-and-black striped ring akin to caution tape. This typically indicates a line AoE or cone AoE aimed at the tank, but can also indicate a circle AoE tankbuster as well. Players should avoid standing near the marked tank entirely, as the AoE size is usually not indicated.&lt;br /&gt;
&lt;br /&gt;
==Tethers==&lt;br /&gt;
Tethers are lines of varying appearance attached between two entities— often a player and the boss, or two players together. Tether visuals will not always be consistent to their functionality across fights and expansions.&lt;br /&gt;
&lt;br /&gt;
=== Spread / Far Tether ===&lt;br /&gt;
A tether most often attached between two players. Typically deals continuous damage to the tethered players until they spread apart far enough to snap their bindings. When possible, player should start stacked with their expected tether partner before the tether is applied to reduce the distance they have to move.&lt;br /&gt;
&lt;br /&gt;
These types of tethers often appear as burning chains or vines. If the tether is blue with arrows pointing away from the middle, the tether will remain active until a debuff expires.&lt;br /&gt;
&lt;br /&gt;
=== Paired / Close Tether ===&lt;br /&gt;
A tether most often attached between two players. Requires the tethered players to stay close together to survive. Moving too far apart often leads to continuous damage or instant defeat to both players.&lt;br /&gt;
&lt;br /&gt;
These types of tethers may appear as red and green chains (&amp;quot;Christmas tethers&amp;quot;). If the tether is green only with arrows pointing to the middle, the tether will remain active until a debuff expires.&lt;br /&gt;
&lt;br /&gt;
=== Blockable Tether ===&lt;br /&gt;
A tether from an enemy to its intended target. These tethers can be blocked by players standing in the way or placing objects inbetween. Letting the tether hit its intended target often leads to negative consequences.&lt;br /&gt;
&lt;br /&gt;
=== Intercept Tether ===&lt;br /&gt;
A tether from an enemy to a player. These tethers can be transferred to other players, or even enemies, by having the recipient move through the tether. Once transferred, the tether will follow its new recipient instead.&lt;br /&gt;
&lt;br /&gt;
=== Proximity Tether ===&lt;br /&gt;
A tether from an enemy to a player. The tethered players will take damage based on how close they are to the enemy. Tethers will often change appearance to indicate once a safe distance has been reached. If the tether is too short, it will have a pink spiky appearance.&lt;br /&gt;
&lt;br /&gt;
=== Chase Tether ===&lt;br /&gt;
A tether from an enemy or attack to a player. Whatever is tethered to the player will chase them relentlessly, even ignoring enmity. In many cases, the player will want to find a way to avoid or break their tether.&lt;br /&gt;
&lt;br /&gt;
=== Sticky Tether ===&lt;br /&gt;
A tether that immobilizes or stuns both attached players. Requires a third player to break the tether by running through it, freeing the two from their bindings.&lt;br /&gt;
&lt;br /&gt;
=== Magnetic Tethers ===&lt;br /&gt;
A tether that applies a {{Status effect|debuff|File:PositiveCharge debuff.png}} positive or {{Status effect|debuff|File:NegativeCharge debuff.png}} negative charge to the player and the other tethered target. If both charges are the same, the player will be pushed away from the target after some time. If the charges are opposite, the player will be drawn to the target.&lt;br /&gt;
&lt;br /&gt;
==Towers==&lt;br /&gt;
&lt;br /&gt;
Tower markers indicate an attack that will do damage to anyone standing inside of it. If there are not enough players inside a tower to take the attack, the tower explodes and deals a high amount of party-wide damage. Unlike [[#Stack markers|stacks]], the damage done by towers is usually not split between players.&lt;br /&gt;
&lt;br /&gt;
There are many variations of towers with non-standard visual indicators in the game. They are typically indicated by a small, stationary, circular glyph on the ground, but often have a tower-like structure inside them.&lt;br /&gt;
&lt;br /&gt;
As towers explode for often-fatal amounts of party-wide damage if empty, it is still advantageous to have a player stand in a tower that would defeat them in order to protect the rest of their party.&lt;br /&gt;
&lt;br /&gt;
=== Standard Tower ===&lt;br /&gt;
This tower deals varying amounts of damage and simply requires one player to stand inside. Often can be handled by any role.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Some older high-end duties may require tanks to handle towers despite a lack of unique marker.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Tank Tower ===&lt;br /&gt;
This tower usually combines the visual indicator for a [[Common mechanics and markers#Tankbusters|tankbuster]] with the tower itself. It requires one player and deals a very high amount of damage, usually only allowing a tank to survive the attack.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Some older high-end duties do not display the tankbuster indicator on tank towers&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Multi-player Tower ===&lt;br /&gt;
This tower usually has a visual indicator showing how many people are required to prevent the tower from exploding. Common indicators are small circles on the ground or tower-like structures appearing multiple times inside the marker. Some tower indicators visually react when a player steps inside of it.&lt;br /&gt;
&lt;br /&gt;
Multi-player towers may also be paired with a stack marker, indicating that damage will be split between all players in the tower.&lt;br /&gt;
&lt;br /&gt;
=== Summoning Circle ===&lt;br /&gt;
These are single or multi-player towers that will disappear as soon as the requisite number of players stand inside. Unlike regular towers, which require those inside to wait, Summoning Circles can be left the instant their conditions are met.&lt;br /&gt;
&lt;br /&gt;
==Knockbacks==&lt;br /&gt;
Attacks that push players back a varying distance. These attacks often deal little-to-no damage themselves but attempt to push players into potentially lethal traps and AoEs.&lt;br /&gt;
&lt;br /&gt;
These attacks can often be completely resisted with {{Action icon|Arm&#039;s Length}} or {{Action icon|Surecast}}, but not always. In newer duties (since [[patch 6.4]]), knockback telegraphs that cannot be resisted will usually be purple.&lt;br /&gt;
&lt;br /&gt;
Knockback attacks typically require players to run towards the source of the knockback or position themselves in such a way that they are pushed into a safe zone afterwards.&lt;br /&gt;
&lt;br /&gt;
{{i|Warrior|Warriors}} in particular should be aware of a duty&#039;s knockback mechanics, as {{i|Inner Release}} may interfere with being pushed into a safe zone.&lt;br /&gt;
&lt;br /&gt;
{{i|Paladin|Paladins}} should be wary of using {{Action icon|Cover}} during these attacks as it will cause them to take two instances of knockback instead of one, often leading to guaranteed death.&lt;br /&gt;
&lt;br /&gt;
=== Radial Knockback ===&lt;br /&gt;
A knockback originating from either the center of the room or the boss&#039;s current position, pushing all players away from the origin of attack. Often indicated by arrows on the ground pointing outwards in all directions.&lt;br /&gt;
&lt;br /&gt;
Players generally want to stand as close to the center as possible, as this attack is typically combined with a damaging edge or hole.&lt;br /&gt;
&lt;br /&gt;
=== Directional Knockback ===&lt;br /&gt;
A knockback that pushes players in a single indicated direction, often shown by arrows pointing in the direction players will be pushed. Players should move towards the source of the knockback and ensure they will not be pushed into any dangerous AoEs behind them.&lt;br /&gt;
&lt;br /&gt;
=== Epicentral Knockback ===&lt;br /&gt;
A blue circle will appear on the arena that will do a strong Radial Knockback, but standing inside the blue circle itself will deal high, if not fatal, damage. Players must stand as close to the circle as possible without stepping inside while also ensuring they&#039;re not being pushed into danger.&lt;br /&gt;
&lt;br /&gt;
==Other mechanics==&lt;br /&gt;
&lt;br /&gt;
=== Proximity AoE ===&lt;br /&gt;
An attack that deals increasing damage based on how close the player is to it. Indicated by a spinning yellow circle pulsing purple waves outwards. Players should move as far away from these markers as possible, using the purple waves as a visual aid to find the farthest point.&lt;br /&gt;
&lt;br /&gt;
=== Flare Marker ===&lt;br /&gt;
An attack that marks a player and deals damage to others based on their proximity to the marked. Indicated by three white arrows pointing outwards above the marked player. The marked player should run away from their party, or if not possible, the party should run from them.&lt;br /&gt;
&lt;br /&gt;
Some flares target tanks only and do tankbuster-level damage to them.&lt;br /&gt;
&lt;br /&gt;
=== Gaze ===&lt;br /&gt;
An attack that forces players to look away, or else suffer a potentially fatal debuff. Indicated by a purple eye, players should stop attacking and rotate their characters so that their backs are to the source of the Gaze.&lt;br /&gt;
&lt;br /&gt;
This attack often originates from an enemy, but can rarely be placed on other players or even the background. In the case that the Gaze is combined with an AoE, players can avoid it by either looking away or simply moving out of the AoE; it is not required to do both.&lt;br /&gt;
&lt;br /&gt;
Some gaze attacks resolve when a shrinking circle with gaze markers converges on the entity.&lt;br /&gt;
&lt;br /&gt;
If a gaze marker contains a question mark, players will need to look &#039;&#039;toward&#039;&#039; the entity to avoid the attack.&lt;br /&gt;
&lt;br /&gt;
It is important to note that as player characters will automatically turn to face the enemy when performing an attack, it is recommended not to use any spells or abilities until the Gaze attack has ended.&lt;br /&gt;
&lt;br /&gt;
=== Red Light ===&lt;br /&gt;
Requires players to stop all movement and actions temporarily or else face punishment. Even auto-attacking is seen as an action, so players either need to face away from the boss or holster their weapons to ensure their characters hold still.&lt;br /&gt;
&lt;br /&gt;
Often referred to as &#039;&#039;&#039;Acceleration Bomb&#039;&#039;&#039; by the community. Functions similarly to the debuff {{Status effect|debuff|pyretic}} &#039;&#039;&#039;[[Pyretic]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Some older high-end duties do not have a visual indicator for this type of attack.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Green Light ===&lt;br /&gt;
Requires the players to move continuously during the duration of this attack or else face punishment, most commonly {{status effect|debuff|deep freeze}} [[Deep Freeze]]. Indicated by a right-facing arrow similar to a &amp;quot;play&amp;quot; button.&lt;br /&gt;
&lt;br /&gt;
These types of mechanics are often ice-aspected.&lt;br /&gt;
&lt;br /&gt;
=== Number Markers ===&lt;br /&gt;
Overhead markers consisting of 1-8 red or blue circles, indicating the order in which players will be targeted by an attack. One variant of these will be 1-4 markers consisting of either blue squares or purple triangles, indicating two different attack types.&lt;br /&gt;
&lt;br /&gt;
Commonly referred to as &#039;&#039;&#039;Limit Cut&#039;&#039;&#039; by players.&lt;br /&gt;
&lt;br /&gt;
=== Rotating arrows ===&lt;br /&gt;
Spinning arrows that typically denote how a series of AoEs will move.&lt;br /&gt;
&lt;br /&gt;
Clockwise spinning arrows are orange, while counterclockwise spinning arrows are blue.&lt;br /&gt;
&lt;br /&gt;
An example of this type of attack is [[Philia|Philia&#039;s]] &#039;&#039;&#039;Fierce Beating&#039;&#039;&#039; in {{i|Holminster Switch}}.&lt;br /&gt;
&lt;br /&gt;
=== Analysis marker ===&lt;br /&gt;
A yellow ring will surround the player with one or more sectors empty. Players must face their character so their empty sector is hit by a directional attack, or they will take heavy damage.&lt;br /&gt;
&lt;br /&gt;
=== Diamond markers ===&lt;br /&gt;
Indicates that either the closest or furthest X player(s) from the entity will be targeted by an attack. X varies based on the mechanic. Pink diamonds touching each other mean that the closest players will be targeted. Purple diamonds not touching each other mean that the furthest players will be targeted. Appears only in some high-end duties.&lt;br /&gt;
&lt;br /&gt;
=== Playstation markers ===&lt;br /&gt;
Overhead markers consisting of red circles, blue crosses, green triangles, and purple squares, identifying pairs of players for certain mechanics. Named after buttons in a Playstation controller. Appears only in some high-end duties.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Common_mechanics_and_markers&amp;diff=1264453</id>
		<title>Common mechanics and markers</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Common_mechanics_and_markers&amp;diff=1264453"/>
		<updated>2026-03-25T21:57:14Z</updated>

		<summary type="html">&lt;p&gt;Alyko: /* Rotating arrows */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
Many [[duties]] in the game use &#039;&#039;&#039;common markers&#039;&#039;&#039; to help communicate to players how to resolve certain mechanics without needing prior knowledge of the specific encounter.&lt;br /&gt;
&lt;br /&gt;
By understanding these markers, players will learn the game&#039;s encounter design &amp;quot;language&amp;quot; and be able to apply their knowledge to unfamiliar encounters.&lt;br /&gt;
&lt;br /&gt;
== Standard Area of Effects (AoE) ==&lt;br /&gt;
The most common type of attack, these attempt to damage players in an area of varying shapes and sizes. These are often indicated by bright orange highlights on the ground, but are sometimes indicated through cast names, enemy motions, or other visual warnings.&lt;br /&gt;
&lt;br /&gt;
In high-end content and higher-level normal-difficulty content, these orange telegraphs will often not appear until right before the attack resolves, requiring players to pay attention to the enemy&#039;s animation or cast name to determine where to avoid the attack.&lt;br /&gt;
&lt;br /&gt;
In general, these attacks register (&amp;quot;snapshot&amp;quot;) when the telegraph disappears, not when the AoE animation finishes.&lt;br /&gt;
&lt;br /&gt;
=== Simple Circle AoE ===&lt;br /&gt;
An unmoving circle AoE of varying size. Will typically be placed directly under an enemy, a player, or preset locations around an arena. Players are generally expected to move out of the highlighted areas in time to avoid taking damage.&lt;br /&gt;
&lt;br /&gt;
=== Simple Donut AoE ===&lt;br /&gt;
An unmoving donut AoE of varying size. Will typically be placed directly under an enemy, a player, or preset locations around an arena. Players must to move into the epicenter of the AoE to avoid damage.&lt;br /&gt;
&lt;br /&gt;
=== Simple Line AoE ===&lt;br /&gt;
An unmoving rectangular AoE of varying size. Is often used to indicate an enemy firing a powerful projectile or preparing a running charge. Players are generally expected to side-step these attacks, as their length typically extend the full length of the arena.&lt;br /&gt;
&lt;br /&gt;
=== Simple Cone AoE ===&lt;br /&gt;
An unmoving conal AoE of varying size. Most often originates from the front of an enemy but, in some cases, can come from the rear or sides. Players are generally expected to circle around the enemy to escape danger. As cones expand outwards from its epicenter, these AoEs are easier to dodge by being closer to the enemy casting it.&lt;br /&gt;
&lt;br /&gt;
=== Cleave ===&lt;br /&gt;
A common term for an unmarked frontal cone AoE aimed at the highest enmity target. These are often undodgeable high-damage attacks only intended for the tanks to take— as such, it is common for DPS and healers to stay behind the boss at all times, while only the tank stays in front.&lt;br /&gt;
&lt;br /&gt;
=== Puddle ===&lt;br /&gt;
A long-lasting AoE that can apply damage, debuffs, or even buffs when stood inside. Generally a stage hazard that limits movement space. Will often be the after-effects of a Simple Circle AoE or a Spread Circle. Players will typically want to avoid standing in these, but can often control where Puddles are created.&lt;br /&gt;
&lt;br /&gt;
=== Landmine ===&lt;br /&gt;
A long-lasting mine that explodes if a player gets too close. Typically must be avoided, but in some cases must be exploded by a tank to avoid a larger explosion later. Sometimes will also knockback players hit by the explosion, which can cause chain reactions.&lt;br /&gt;
&lt;br /&gt;
=== Homing AoE ===&lt;br /&gt;
An attack that will drop multiple AoEs on a player sequentially. The player must continuously move in a certain direction to avoid the attack. Indicated by trailing yellow chevrons and a pulsating circle around the targeted player.&lt;br /&gt;
&lt;br /&gt;
=== Moving AoEs ===&lt;br /&gt;
Circle or line AoEs that will cascade outwards as follow-up AoEs in the direction(s) indicated by the arrows on the AoE telegraph.&lt;br /&gt;
&lt;br /&gt;
Circular moving AoEs are commonly referred to as &#039;&#039;&#039;exaflares&#039;&#039;&#039; by players.&lt;br /&gt;
&lt;br /&gt;
=== Radial Line AoE ===&lt;br /&gt;
An advanced variant of the Line AoE. This attack fires multiple (usually 4) line AoEs out from an epicenter in indicated directions, creating a starburst-like pattern. Indicated by a ring of chevrons on the ground pointing outwards. The size of this telegraph is usually much shorter than the length of the AoEs.&lt;br /&gt;
&lt;br /&gt;
==Spread markers==&lt;br /&gt;
&lt;br /&gt;
Spread markers usually consist of an attack marker over a player and a circle that marks a specific area around that player. These markers will appear on multiple players in the party or alliance at the same time and indicate an attack dealing slight or medium damage. In high-end content and rarely in normal-difficulty content, these attacks also often apply a vulnerability to damage of the same type (often {{status effect|magic vulnerability up}} [[Magic Vulnerability Up]]) for a very short amount of time.&lt;br /&gt;
&lt;br /&gt;
Any player getting hit by two or more of these attacks will take a very high or lethal amount of damage due to the vulnerability, requiring the marked players to &#039;&#039;spread&#039;&#039; their positions across the arena to survive.&lt;br /&gt;
&lt;br /&gt;
=== Spread Circle ===&lt;br /&gt;
A circle AoE targeting and following a varying number of players. Often indicated by a colored arrow and circle on top of players, but in some cases are only indicated by a cast bar or debuff. Players will need to move away from the marked to minimize damage to themselves and the party.&lt;br /&gt;
&lt;br /&gt;
It is important to note that while having multiple players in a Spread Circle should be avoided, it is safe to have the edges of multiple Spread Circles overlap.&lt;br /&gt;
&lt;br /&gt;
=== Spread Line ===&lt;br /&gt;
A Line AoE targeting one or more players. Often indicated by a colored arrow or mark on the target, but in some cases may be a moving Simple Line AoE that is attached to a player. Players will need to spread in a circle around the boss to avoid overlapping attacks.&lt;br /&gt;
&lt;br /&gt;
==Stack markers==&lt;br /&gt;
Stack markers are indicated with multiple arrows pointing at a party member or location in the arena with a rhythmic high-pitched pulsing sound. They usually indicate an attack wherein unsurvivable damage is divided amongst party members into more manageable amounts, but are occasionally used to indicate positioning to evade a mechanic (for example, Xande&#039;s earthquake in {{i|Syrcus Tower}}).&lt;br /&gt;
&lt;br /&gt;
=== Standard Stack Marker ===&lt;br /&gt;
An circular attack that divides its damage across all players grouped under the marker. This is identified by one arrow pointing down and four arrows at 90-degree angles with a ring encircling the targeted character. The more players stand inside the ring around the marked player, the more the damage will be divided, making it much easier to survive and heal through.&lt;br /&gt;
&lt;br /&gt;
Starting in &#039;&#039;Heavensward&#039;&#039;&amp;lt;u&amp;gt;,&amp;lt;/u&amp;gt; multiple Stack Markers may appear simultaneously that inflict a form of {{Status effect|debuff|vulnerability up}} [[Vulnerability Up|&#039;&#039;&#039;Vulnerability&#039;&#039;&#039; &#039;&#039;&#039;Up&#039;&#039;&#039;]] to those hit. In these situations, Stack Markers must be split apart and the party divided into groups, as the debuff prevents players from surviving a second hit.&lt;br /&gt;
&lt;br /&gt;
=== Line Stack Marker ===&lt;br /&gt;
A Stack Marker that divides its damage across a straight line rather than a small circle. This is identified by the single orange arrow above and three orange arrows to either side of the targeted party member. Stand in the line AoE to share the damage. It is not necessary to be close to the targeted party member or even within the marker, but merely within the line AoE.&lt;br /&gt;
*Blue line AoE stack markers will target a fixed location instead of being directed at a player.&lt;br /&gt;
&lt;br /&gt;
=== Multi-Stack Marker ===&lt;br /&gt;
A Stack Marker attack that hits repeatedly in a short span of time. Identified by four orange inward-pointing arrows stacked on top of each other. Stand inside the ring to share the damage multiple times, staying in place until the attack ends completely. Healers will need to focus completely on repeatedly casting heals to keep themselves and the group alive.&lt;br /&gt;
&lt;br /&gt;
Commonly known as an &#039;&#039;&#039;Akh Morn&#039;&#039;&#039;-style attack.&lt;br /&gt;
&lt;br /&gt;
=== Tankbuster Stack Marker ===&lt;br /&gt;
This is identified by a regular stack marker with a red coloration and a variable number of orbs above the targeted tank. The requisite number of tanks must position themselves inside the ring to share the damage.&lt;br /&gt;
&lt;br /&gt;
An example of this is &#039;&#039;&#039;Twin Pom Meteor&#039;&#039;&#039; in {{i|Thornmarch}}.&lt;br /&gt;
&lt;br /&gt;
=== Numbered Stack ===&lt;br /&gt;
An attack that requires an exact number of players to group together or else face punishment. Indicated by a circle with a varying amount of spheres floating above it. The amount of spheres indicate the amount of players that must be inside the circle.&lt;br /&gt;
&lt;br /&gt;
=== Wild Charge ===&lt;br /&gt;
An advanced variant of the Line Stack Marker. One player is targeted and will take increased damage, requiring the group to stand in front of them to save their life. Additionally, the player closest to the boss often takes increased damage, requiring the tanks to be the closest to the boss while the DPS and Healers stand between them and the targeted player.&lt;br /&gt;
&lt;br /&gt;
==Tankbusters==&lt;br /&gt;
This marker warns of an incredibly powerful attack. Typically, it targets the player with the most enmity, and because it deals tremendous damage, most non-tank jobs are unlikely to survive it. Should you be targeted, your defensive abilities can help keep you safe.&lt;br /&gt;
&lt;br /&gt;
Tankbusters are often indicated with a high-pitched sound and a red arrow pointed down with some sort of marker encircling the tank, but are sometimes only indicated by the name of the enemy&#039;s spell or a visual tell.&lt;br /&gt;
&lt;br /&gt;
The official name for these indicators are &amp;quot;Lethal attack markers&amp;quot;, but this term is rarely used colloquially.&lt;br /&gt;
&lt;br /&gt;
=== Standard Tankbuster ===&lt;br /&gt;
The most common type and are indicated with red rings encircling the tank and a chevron pointing downwards. Tanks should use some form of mitigation and healers should be prepared to respond to the incoming damage.&lt;br /&gt;
&lt;br /&gt;
=== AoE Tankbuster ===&lt;br /&gt;
Will look similar to the standard tankbuster indicator with the addition of a solid red area on the ground originating from the tank. Players must move away from the targeted tank to avoid being hit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;AoE tankbusters in older duties do not display the red area.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Some AoE tankbusters in newer high-end duties will not display the red area (indicating the exact AoE size) but will have a red ring that expands and contracts, indicating that the AoE size is untelegraphed.&lt;br /&gt;
&lt;br /&gt;
=== Caution Tankbusters ===&lt;br /&gt;
Will look similar to the standard tankbuster indicator with the addition of a yellow-and-black striped ring akin to caution tape. This typically indicates a line AoE or cone AoE aimed at the tank, but can also indicate a circle AoE tankbuster as well. Players should avoid standing near the marked tank entirely, as the AoE size is usually not indicated.&lt;br /&gt;
&lt;br /&gt;
==Tethers==&lt;br /&gt;
Tethers are lines of varying appearance attached between two entities— often a player and the boss, or two players together. Tether visuals will not always be consistent to their functionality across fights and expansions.&lt;br /&gt;
&lt;br /&gt;
=== Spread / Far Tether ===&lt;br /&gt;
A tether most often attached between two players. Typically deals continuous damage to the tethered players until they spread apart far enough to snap their bindings. When possible, player should start stacked with their expected tether partner before the tether is applied to reduce the distance they have to move.&lt;br /&gt;
&lt;br /&gt;
These types of tethers often appear as burning chains or vines. If the tether is blue with arrows pointing away from the middle, the tether will remain active until a debuff expires.&lt;br /&gt;
&lt;br /&gt;
=== Paired / Close Tether ===&lt;br /&gt;
A tether most often attached between two players. Requires the tethered players to stay close together to survive. Moving too far apart often leads to continuous damage or instant defeat to both players.&lt;br /&gt;
&lt;br /&gt;
These types of tethers may appear as red and green chains (&amp;quot;Christmas tethers&amp;quot;). If the tether is green only with arrows pointing to the middle, the tether will remain active until a debuff expires.&lt;br /&gt;
&lt;br /&gt;
=== Blockable Tether ===&lt;br /&gt;
A tether from an enemy to its intended target. These tethers can be blocked by players standing in the way or placing objects inbetween. Letting the tether hit its intended target often leads to negative consequences.&lt;br /&gt;
&lt;br /&gt;
=== Intercept Tether ===&lt;br /&gt;
A tether from an enemy to a player. These tethers can be transferred to other players, or even enemies, by having the recipient move through the tether. Once transferred, the tether will follow its new recipient instead.&lt;br /&gt;
&lt;br /&gt;
=== Proximity Tether ===&lt;br /&gt;
A tether from an enemy to a player. The tethered players will take damage based on how close they are to the enemy. Tethers will often change appearance to indicate once a safe distance has been reached. If the tether is too short, it will have a pink spiky appearance.&lt;br /&gt;
&lt;br /&gt;
=== Chase Tether ===&lt;br /&gt;
A tether from an enemy or attack to a player. Whatever is tethered to the player will chase them relentlessly, even ignoring enmity. In many cases, the player will want to find a way to avoid or break their tether.&lt;br /&gt;
&lt;br /&gt;
=== Sticky Tether ===&lt;br /&gt;
A tether that immobilizes or stuns both attached players. Requires a third player to break the tether by running through it, freeing the two from their bindings.&lt;br /&gt;
&lt;br /&gt;
=== Magnetic Tethers ===&lt;br /&gt;
A tether that applies a {{Status effect|debuff|File:PositiveCharge debuff.png}} positive or {{Status effect|debuff|File:NegativeCharge debuff.png}} negative charge to the player and the other tethered target. If both charges are the same, the player will be pushed away from the target after some time. If the charges are opposite, the player will be drawn to the target.&lt;br /&gt;
&lt;br /&gt;
==Towers==&lt;br /&gt;
&lt;br /&gt;
Tower markers indicate an attack that will do damage to anyone standing inside of it. If there are not enough players inside a tower to take the attack, the tower explodes and deals a high amount of party-wide damage. Unlike [[#Stack markers|stacks]], the damage done by towers is usually not split between players.&lt;br /&gt;
&lt;br /&gt;
There are many variations of towers with non-standard visual indicators in the game. They are typically indicated by a small, stationary, circular glyph on the ground, but often have a tower-like structure inside them.&lt;br /&gt;
&lt;br /&gt;
As towers explode for often-fatal amounts of party-wide damage if empty, it is still advantageous to have a player stand in a tower that would defeat them in order to protect the rest of their party.&lt;br /&gt;
&lt;br /&gt;
=== Standard Tower ===&lt;br /&gt;
This tower deals varying amounts of damage and simply requires one player to stand inside. Often can be handled by any role.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Some older high-end duties may require tanks to handle towers despite a lack of unique marker.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Tank Tower ===&lt;br /&gt;
This tower usually combines the visual indicator for a [[Common mechanics and markers#Tankbusters|tankbuster]] with the tower itself. It requires one player and deals a very high amount of damage, usually only allowing a tank to survive the attack.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Some older high-end duties do not display the tankbuster indicator on tank towers&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Multi-player Tower ===&lt;br /&gt;
This tower usually has a visual indicator showing how many people are required to prevent the tower from exploding. Common indicators are small circles on the ground or tower-like structures appearing multiple times inside the marker. Some tower indicators visually react when a player steps inside of it.&lt;br /&gt;
&lt;br /&gt;
Multi-player towers may also be paired with a stack marker, indicating that damage will be split between all players in the tower.&lt;br /&gt;
&lt;br /&gt;
=== Summoning Circle ===&lt;br /&gt;
These are single or multi-player towers that will disappear as soon as the requisite number of players stand inside. Unlike regular towers, which require those inside to wait, Summoning Circles can be left the instant their conditions are met.&lt;br /&gt;
&lt;br /&gt;
==Knockbacks==&lt;br /&gt;
Attacks that push players back a varying distance. These attacks often deal little-to-no damage themselves but attempt to push players into potentially lethal traps and AoEs.&lt;br /&gt;
&lt;br /&gt;
These attacks can often be completely resisted with {{Action icon|Arm&#039;s Length}} or {{Action icon|Surecast}}, but not always. In newer duties (since [[patch 6.4]]), knockback telegraphs that cannot be resisted will usually be purple.&lt;br /&gt;
&lt;br /&gt;
Knockback attacks typically require players to run towards the source of the knockback or position themselves in such a way that they are pushed into a safe zone afterwards.&lt;br /&gt;
&lt;br /&gt;
{{i|Warrior|Warriors}} in particular should be aware of a duty&#039;s knockback mechanics, as {{i|Inner Release}} may interfere with being pushed into a safe zone.&lt;br /&gt;
&lt;br /&gt;
{{i|Paladin|Paladins}} should be wary of using {{Action icon|Cover}} during these attacks as it will cause them to take two instances of knockback instead of one, often leading to guaranteed death.&lt;br /&gt;
&lt;br /&gt;
=== Radial Knockback ===&lt;br /&gt;
A knockback originating from either the center of the room or the boss&#039;s current position, pushing all players away from the origin of attack. Often indicated by arrows on the ground pointing outwards in all directions.&lt;br /&gt;
&lt;br /&gt;
Players generally want to stand as close to the center as possible, as this attack is typically combined with a damaging edge or hole.&lt;br /&gt;
&lt;br /&gt;
=== Directional Knockback ===&lt;br /&gt;
A knockback that pushes players in a single indicated direction, often shown by arrows pointing in the direction players will be pushed. Players should move towards the source of the knockback and ensure they will not be pushed into any dangerous AoEs behind them.&lt;br /&gt;
&lt;br /&gt;
=== Epicentral Knockback ===&lt;br /&gt;
A blue circle will appear on the arena that will do a strong Radial Knockback, but standing inside the blue circle itself will deal high, if not fatal, damage. Players must stand as close to the circle as possible without stepping inside while also ensuring they&#039;re not being pushed into danger.&lt;br /&gt;
&lt;br /&gt;
==Other mechanics==&lt;br /&gt;
&lt;br /&gt;
=== Proximity AoE ===&lt;br /&gt;
An attack that deals increasing damage based on how close the player is to it. Indicated by a spinning yellow circle pulsing purple waves outwards. Players should move as far away from these markers as possible, using the purple waves as a visual aid to find the farthest point.&lt;br /&gt;
&lt;br /&gt;
=== Flare Marker ===&lt;br /&gt;
An attack that marks a player and deals damage to others based on their proximity to the marked. Indicated by three white arrows pointing outwards above the marked player. The marked player should run away from their party, or if not possible, the party should run from them.&lt;br /&gt;
&lt;br /&gt;
Some flares target tanks only and do tankbuster-level damage to them.&lt;br /&gt;
&lt;br /&gt;
=== Gaze ===&lt;br /&gt;
An attack that forces players to look away, or else suffer a potentially fatal debuff. Indicated by a purple eye, players should stop attacking and rotate their characters so that their backs are to the source of the Gaze.&lt;br /&gt;
&lt;br /&gt;
This attack often originates from an enemy, but can rarely be placed on other players or even the background. In the case that the Gaze is combined with an AoE, players can avoid it by either looking away or simply moving out of the AoE; it is not required to do both.&lt;br /&gt;
&lt;br /&gt;
Some gaze attacks resolve when a shrinking circle with gaze markers converges on the entity.&lt;br /&gt;
&lt;br /&gt;
If a gaze marker contains a question mark, players will need to look &#039;&#039;toward&#039;&#039; the entity to avoid the attack.&lt;br /&gt;
&lt;br /&gt;
It is important to note that as player characters will automatically turn to face the enemy when performing an attack, it is recommended not to use any spells or abilities until the Gaze attack has ended.&lt;br /&gt;
&lt;br /&gt;
=== Red Light ===&lt;br /&gt;
Requires players to stop all movement and actions temporarily or else face punishment. Even auto-attacking is seen as an action, so players either need to face away from the boss or holster their weapons to ensure their characters hold still.&lt;br /&gt;
&lt;br /&gt;
Often referred to as &#039;&#039;&#039;Acceleration Bomb&#039;&#039;&#039; by the community. Functions similarly to the debuff {{Status effect|debuff|pyretic}} &#039;&#039;&#039;[[Pyretic]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Some older high-end duties do not have a visual indicator for this type of attack.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Green Light ===&lt;br /&gt;
Requires the players to move continuously during the duration of this attack or else face punishment, most commonly {{status effect|debuff|deep freeze}} [[Deep Freeze]]. Indicated by a right-facing arrow similar to a &amp;quot;play&amp;quot; button.&lt;br /&gt;
&lt;br /&gt;
These types of mechanics are often ice-aspected.&lt;br /&gt;
&lt;br /&gt;
=== Number Markers ===&lt;br /&gt;
Overhead markers consisting of 1-8 red or blue circles, indicating the order in which players will be targeted by an attack. One variant of these will be 1-4 markers consisting of either blue squares or purple triangles, indicating two different attack types.&lt;br /&gt;
&lt;br /&gt;
Commonly referred to as &#039;&#039;&#039;Limit Cut&#039;&#039;&#039; by players.&lt;br /&gt;
&lt;br /&gt;
=== Rotating arrows ===&lt;br /&gt;
Spinning arrows that typically denote how a series of AoEs will move.&lt;br /&gt;
&lt;br /&gt;
Clockwise spinning arrows are orange, while counterclockwise spinning arrows are blue.&lt;br /&gt;
&lt;br /&gt;
An example of this type of attack is [[Philia|Philia&#039;s]] &#039;&#039;&#039;Fierce Beating&#039;&#039;&#039; in {{i|Holminster Switch}}.&lt;br /&gt;
&lt;br /&gt;
=== Analysis marker ===&lt;br /&gt;
A yellow ring will surround the player with one or more sectors empty. Players must face their character so their empty sector is hit by a directional attack, or they will take heavy damage.&lt;br /&gt;
&lt;br /&gt;
=== Diamond markers ===&lt;br /&gt;
Indicates that either the closest or furthest X player(s) from the entity will be targeted by an attack. X varies based on the mechanic. Pink diamonds touching each other mean that the closest players will be targeted. Purple diamonds not touching each other mean that the furthest players will be targeted. Appears only in some high-end duties.&lt;br /&gt;
&lt;br /&gt;
=== Playstation markers ===&lt;br /&gt;
Overhead markers consisting of red circles, blue crosses, green triangles, and purple squares, identifying pairs of players for certain mechanics. Named after buttons in a Playstation controller. Appears only in some high-end duties.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Class&amp;diff=1264451</id>
		<title>Class</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Class&amp;diff=1264451"/>
		<updated>2026-03-25T21:24:06Z</updated>

		<summary type="html">&lt;p&gt;Alyko: /* History */ wlink&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quotation|The Determination of Being, Guillaurmand de Padellaint|In general, there is a fourfold classification of adventurers based on the disciplinary paths to which they devote themselves. Battle classes are either a Disciple of War, masters of arms who live for the call of combat, or a Disciple of Magic, erudite researchers of all things esoteric. Non-combat classes can be either a Disciple of the Land, gatherers of material resources and students of the natural order, or a Disciple of the Hand, crafters who invest their creative ingenuity in synthesis and industry.&lt;br /&gt;
By making use of what is called the Armoury system, players may opt to specialize in one discipline, excelling in a single skill, or they may take a more general approach.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Every soul must needs have a code, a purpose, to guide them. Else chaos would consume us all.&amp;quot;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Lead icon|Class_Command.png}} &#039;&#039;&#039;Classes&#039;&#039;&#039; embody the &#039;&#039;[[wikipedia:Character class|character classes]]&#039;&#039; from other MMOs, and are the signature of every character in the world of [[Final Fantasy XIV]]. They offer starting skills and grow into &#039;&#039;&#039;[[job]]s&#039;&#039;&#039;, which further diversifies the player experience.&lt;br /&gt;
{{clear|left}}&lt;br /&gt;
{{TOCRIGHT}}&lt;br /&gt;
== Overview ==&lt;br /&gt;
[[file:AkihikoYoshida-FinalFantasyXIV.webp|300px|thumb|right|The races and classes illustrated by Akihiko Yoshida.]] Eorzea is home to myriad disciplines, or &#039;&#039;&#039;classes&#039;&#039;&#039;, suitable to every adventuring style. Each class is capable of performing unique [[action]]s acquired through experience. Furthermore, achieving a certain level of mastery in a certain class will unlock its respective [[job]], which feature even greater specialization. Every class can grow into one job, except for [[arcanist]]s which can specialize into [[scholar]] or [[summoner]]. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A job is a strict upgrade, and there is no reason to remain playing a base class once the job is available. &#039;&#039;&#039; Deliberately playing a class instead of a job in high-level content is justification for a vote-dismiss under the [https://support.na.square-enix.com/faqarticle.php?id=5382&amp;amp;la=1&amp;amp;kid=68216 Prohibited Activities in Final Fantasy XIV] section &amp;quot;Lethargic behavior.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The class chosen at character creation determines in which of the three [[City|city-states]] the player starts the game.&lt;br /&gt;
&lt;br /&gt;
All adventurers begin their journey as either a [[#Disciples of War|Disciple of War]] (DoW), focusing on physical actions, or a [[#Disciples of Magic|Disciple of Magic]] (DoM), focusing on magical actions. Early on players can take up other classes to diversify their skills, which level independently of each other. &#039;&#039;&#039;Players can level all classes and jobs on one character&#039;&#039;&#039;. If you seek more peaceful pursuits, you may consider becoming a [[#Disciples of the Land|Disciple of the Land]] (DoL), one who gathers the world&#039;s natural resources, or a [[#Disciples of the Hand|Disciple of the Hand]] (DoH), one who uses those resources to craft wares for profit or personal use. Most content in the game, including the [[Main Scenario Quests]], is intended for DoW or DoM combat classes, with crafting and gathering being side activities.&lt;br /&gt;
&lt;br /&gt;
== Roles ==&lt;br /&gt;
Combat roles include all three facets that classes/jobs may perform.&lt;br /&gt;
&lt;br /&gt;
=== Tanking ===&lt;br /&gt;
{{Tank}} &#039;&#039;&#039;Tanks&#039;&#039;&#039; are specialized in enduring damage and generating [[enmity]] (aggro) so that enemies do not target healers or DPS. They have self-buffs to support in damage reduction and enmity generation. This role can be identified by the blue-colored class/job golden frame icon.&lt;br /&gt;
&lt;br /&gt;
=== Healing ===&lt;br /&gt;
{{Healer}} &#039;&#039;&#039;Healers&#039;&#039;&#039; are specialized in healing allies with heal-over-time spells, targeted spells, and area-of-effect spells. They can also [[Esuna|cleanse]] conditions from allies, cast restorative buffs on them, and [[resurrect]] fallen allies. This role can be identified by the green-colored class/job golden frame icon.&lt;br /&gt;
&lt;br /&gt;
=== DPS ===&lt;br /&gt;
{{Dps}} &#039;&#039;&#039;DPS&#039;&#039;&#039; (Damage Dealers) include physical and magical damage. Both are aimed at dealing damage in a plethora of ways: precise single-target attacks, area bursts, damage-over-time, summon spells, magical area spells, etc. Many DPS jobs also have buffs that can increase the damage the party deals. This role can be identified by the red-colored class/job golden frame icon.&lt;br /&gt;
&lt;br /&gt;
DPS is divided into:&lt;br /&gt;
* &#039;&#039;&#039;{{Melee DPS}} Melee DPS&#039;&#039;&#039; &amp;amp;mdash; Classes/jobs that perform close ranged attacks and abilities.&lt;br /&gt;
* &#039;&#039;&#039;{{Physical Ranged DPS}} Physical Ranged DPS&#039;&#039;&#039; &amp;amp;mdash; Classes/jobs that perform physical ranged attacks.&lt;br /&gt;
* &#039;&#039;&#039;{{Magical Ranged DPS}} Magical Ranged DPS&#039;&#039;&#039; &amp;amp;mdash; Classes/jobs that perform magical ranged attacks. Some magical ranged DPS jobs can also revive fallen allies.&lt;br /&gt;
&lt;br /&gt;
== Categories ==&lt;br /&gt;
Classes can be divided into two main categories, depending on gameplay: combat classes and crafting/gathering classes.&lt;br /&gt;
&lt;br /&gt;
=== Combat ===&lt;br /&gt;
Combat classes and jobs have access to role actions, class/job actions, and class traits.&lt;br /&gt;
&lt;br /&gt;
Players can start the game as any of these classes &#039;&#039;&#039;except Rogue&#039;&#039;&#039; (see note below).&lt;br /&gt;
&lt;br /&gt;
When a class reaches level 30 (and the level 20 [[Main Scenario Quest]] {{i|Sylph-management}} is completed) the class must transition into a job by completing a quest given by the class guild leader and equipping a [[Soul Crystal]]. It is strongly recommended to equip the crystal as soon as possible because otherwise players will not get access to new abilities and will have lower stats.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Please note that equipping the crystal will give the player a prompt to copy over their class hotbars to the job&#039;s (with the exception of Scholar, which does not offer this prompt).&#039;&#039;&lt;br /&gt;
:Hotbars can also be copied between classes and jobs using the &amp;lt;code&amp;gt;/hotbar copy&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;/chotbar copy&amp;lt;/code&amp;gt; commands. See [https://na.finalfantasyxiv.com/lodestone/playguide/db/text_command/?category2=4 the EDB entry on Hotbar commands] for more information.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 table}}&lt;br /&gt;
! Class !! Class Code !! Disciple of !! Role !! Starting City !! Weapons !! Armor !! Job !! Job Code&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;9&amp;quot; | [[Patch 1.23b|1.0]] - &#039;&#039;[[Patch 1.23b|Final Fantasy XIV 1.0]]&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| {{GLA}} [[Gladiator]] || GLA || War || {{Tank}} Tank || {{Uldah|name=yes}} || [[Gladiator&#039;s Arm|Swords]]+[[Shields]] || [[Armor#Fending|Fending]] || {{PLD}} [[Paladin]] || PLD &lt;br /&gt;
|-&lt;br /&gt;
| {{MRD}} [[Marauder]] || MRD || War || {{Tank}} Tank || {{Limsa Lominsa|name=yes}} || [[Marauder&#039;s Arm|Greataxes]] || [[Armor#Fending|Fending]] || {{WAR}} [[Warrior]] || WAR &lt;br /&gt;
|- &lt;br /&gt;
| {{LNC}} [[Lancer]] || LNC || War || {{Melee DPS}} Melee DPS || {{Gridania|name=yes}} || [[Lancer&#039;s Arm|Polearms]] || [[Armor#Maiming|Maiming]] || {{DRG}} [[Dragoon]] || DRG&lt;br /&gt;
|- &lt;br /&gt;
| {{PGL}} [[Pugilist]] || PGL || War || {{Melee DPS}} Melee DPS || {{Uldah|name=yes}} || [[Pugilist&#039;s Arm|Fist Weapons]] || [[Armor#Striking|Striking]]|| {{MNK}} [[Monk]] || MNK&lt;br /&gt;
|- &lt;br /&gt;
| {{ARC}} [[Archer]] || ARC || War || {{Physical Ranged DPS}} Physical Ranged DPS || {{Gridania|name=yes}} || [[Archer&#039;s Arm|Bows]] || [[Armor#Aiming|Aiming]] || {{BRD}} [[Bard]] || BRD &lt;br /&gt;
|- &lt;br /&gt;
| {{THM}} [[Thaumaturge]] || THM || Magic || {{Magic Ranged DPS}} Magical Ranged DPS || {{Uldah|name=yes}} || [[Two-handed Thaumaturge&#039;s Arm|Staves]]&amp;lt;br&amp;gt;[[One-handed Thaumaturge&#039;s Arm|Scepters]]+[[Shields]]* || [[Armor#Casting|Casting]] || {{BLM}} [[Black Mage]] || BLM&lt;br /&gt;
|- &lt;br /&gt;
| {{CNJ}} [[Conjurer]] || CNJ || Magic || {{Healer}} Healer || {{Gridania|name=yes}} || [[Two-handed Conjurer&#039;s Arm|Canes]]&amp;lt;br&amp;gt;[[One-handed Conjurer&#039;s Arm|Wands]]+[[Shields]]* || [[Armor#Healing|Healing]] || {{WHM}} [[White Mage]] || WHM&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;9&amp;quot; | [[Patch 2.0|2.0]] - &#039;&#039;[[A Realm Reborn]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{ACN}} [[Arcanist]]** || ACN || Magic || {{Magic Ranged DPS}} Magical Ranged DPS || {{Limsa Lominsa|name=yes}} || [[Arcanist&#039;s Grimoire|Books]] || [[Armor#Casting|Casting]]&amp;lt;br&amp;gt;[[Armor#Healing|Healing]] || {{SMN}} [[Summoner]]&amp;lt;br&amp;gt;{{SCH}} [[Scholar]] || SMN&amp;lt;br&amp;gt;SCH &lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;9&amp;quot; | [[Patch 2.4|2.4]] - &#039;&#039;[[Patch 2.4|Dreams of Ice]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{ROG}} [[Rogue]]*** || ROG || War || {{Melee DPS}} Melee DPS || {{Limsa Lominsa|name=yes}} || [[Rogue&#039;s Arm|Daggers]] || [[Armor#Scouting|Scouting]] || {{NIN}} [[Ninja]] || NIN&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Thaumaturge/Black Mage and Conjurer/White Mage can initially equip either two-handed weapons or a one-handed weapon plus shield.&amp;lt;ref&amp;gt;This is a remnant of [[Patch 1.23b|1.0]] class design where these classes could equip the since-removed Sentinel sub-class, which specialized in shields. Ranking up Sentinel gave these classes unique skills and the ability to guard and block. The class was removed in [[Patch 1.23b|Patch 1.20]] and its abilities transferred to [[Gladiator]].&amp;lt;/ref&amp;gt; However, no one-handed weapons or shields for these classes have been added beyond level 50; starting with [[Patch 2.4]], all newly introduced weapons have been exclusively two-handed.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Arcanist starts as a magical ranged DPS class and can become both [[Summoner]] (magical ranged DPS) and [[Scholar]] (healer) at level 30.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; In order to unlock Rogue the player must have completed the level 10 class quest for at least one other [[Disciples of War]] or [[Disciples of Magic|Magic]] class.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Expansion Jobs====&lt;br /&gt;
{{main|Job}}&lt;br /&gt;
&lt;br /&gt;
Any job not listed above was released in an [[expansion]] and does not have a corresponding base class. &#039;&#039;&#039;You cannot begin the game on a job&#039;&#039;&#039;. [[Character creation|Characters must be created]] as a base class. Please see the [[job]] article for more information.&lt;br /&gt;
&lt;br /&gt;
=== Crafting and Gathering ===&lt;br /&gt;
Crafting and gathering classes have access to regular actions, but traits are only available to gatherers.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 table}}&lt;br /&gt;
! Class !! Code !! Disciple of !! Role !! Guild Location !! Goods&lt;br /&gt;
|-&lt;br /&gt;
| {{Carpenter}} [[Carpenter]] || CRP || Hand || Crafting || {{Gridania|name=yes}} || Wooden Weapons&lt;br /&gt;
|-&lt;br /&gt;
| {{Blacksmith}} [[Blacksmith]] || BSM || Hand || Crafting || {{Limsa Lominsa|name=yes}} || Metal Weapons&lt;br /&gt;
|-&lt;br /&gt;
| {{Armorer}} [[Armorer]] || ARM || Hand || Crafting || {{Limsa Lominsa|name=yes}} || Metal Armor&lt;br /&gt;
|-&lt;br /&gt;
| {{Goldsmith}} [[Goldsmith]] || GSM || Hand || Crafting || {{Uldah|name=yes}} || [[Accessories]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Leatherworker}} [[Leatherworker]] || LTW || Hand || Crafting || {{Gridania|name=yes}} || Leather Armor &lt;br /&gt;
|-&lt;br /&gt;
| {{Weaver}} [[Weaver]] || WVR || Hand || Crafting || {{Uldah|name=yes}} || Cloth Armor&lt;br /&gt;
|-&lt;br /&gt;
| {{Alchemist}} [[Alchemist]] || ALC || Hand || Crafting || {{Uldah|name=yes}} || [[Medicines|Potions]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Culinarian}} [[Culinarian]] || CUL || Hand || Crafting || {{Limsa Lominsa|name=yes}} || [[Meals|Food]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Miner}} [[Miner]] || MIN || Land || Gathering || {{Uldah|name=yes}} || [[Stone (Material)|Mineral]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Botanist}} [[Botanist]] || BTN || Land || Gathering || {{Gridania|name=yes}} || [[Lumber]], [[Ingredient]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Fisher}} [[Fisher]] || FSH || Land || Gathering || {{Limsa Lominsa|name=yes}} || [[seafood|Fish]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
* Crafting and Gathering classes are unlocked when your combat class reaches level 10. There are no [[jobs]] for these classes. The [[Specialist System]] provides the [[Soul Crystal]] equivalent for crafters.&lt;br /&gt;
* [[Dyes]] can be crafted by any crafting class at level 30 or higher. Each class also has a selection of [[Housing Item]] recipes starting around level 20.&lt;br /&gt;
&lt;br /&gt;
== Disciples of War ==&lt;br /&gt;
[[File:Disciple of War.png|thumb|[[Disciples of War]]]]&lt;br /&gt;
Disciples of War are physical melee and ranged classes that use [[weaponskill]]s and [[abilities]] as their primary offensive [[action]]s.&lt;br /&gt;
&lt;br /&gt;
=== Gladiator ===&lt;br /&gt;
[[File:Gladiator_icon.png|link=Gladiator|left|50px|Gladiator icon]]&lt;br /&gt;
[[Gladiator]] is a tank class that specializes in swords and shields. With swords in their main hands and shields in their offhands, gladiators draw the attention of enemies and protect their allies from harm. The Gladiator&#039;s Guild is in the desert city of [[Ul&#039;dah]]. If you choose gladiator as your first class, you will start off in the city of Ul&#039;dah. At level 30, the gladiator must specialize to the [[paladin]] job.&lt;br /&gt;
&lt;br /&gt;
=== Pugilist ===&lt;br /&gt;
[[File:Pugilist_icon.png|link=Pugilist|left|50px|Pugilist icon]]&lt;br /&gt;
[[Pugilist]] is a melee DPS class that specializes in hand-to-hand combat. Pugilist&#039;s Guild is in the desert city of Ul&#039;dah. If you choose pugilist as your first class, you will start off in the city of Ul&#039;dah. At level 30, the pugilist must specialize to the [[monk]] job.&lt;br /&gt;
&lt;br /&gt;
=== Marauder ===&lt;br /&gt;
[[File:Marauder_icon.png|link=Marauder|left|50px|Marauder icon]]&lt;br /&gt;
[[Marauder]] is a tank class that specializes in greataxes. The Marauder&#039;s Guild is in the marine city of [[Limsa Lominsa]]. If you choose marauder as your first class, you will start off in the city of Limsa Lominsa. At level 30, the marauder must specialize to the [[warrior]] job.&lt;br /&gt;
&lt;br /&gt;
=== Lancer ===&lt;br /&gt;
[[File:Lancer_icon.png|link=Lancer|left|50px|Lancer icon]]&lt;br /&gt;
[[Lancer]] is a melee DPS class that specializes in the use of polearms. The Lancer&#039;s Guild is in the forested city of [[Gridania]]. If you choose lancer as your first class, you will start off in the city of Gridania. At level 30, the lancer must specialize to the [[dragoon]] job.&lt;br /&gt;
&lt;br /&gt;
=== Archer ===&lt;br /&gt;
[[File:Archer_icon.png|link=Archer|left|50px|Archer icon]]&lt;br /&gt;
[[Archer]] is a physical ranged DPS class that specializes in bows. The Archer&#039;s Guild is in the forested city of Gridania. If you choose archer as your first class, you will start off in the city of Gridania. At level 30, the archer must specialize to the [[bard]] job.&lt;br /&gt;
&lt;br /&gt;
=== Rogue ===&lt;br /&gt;
[[File:Rogue_icon.png|link=Rogue|left|50px|Rogue icon]]&lt;br /&gt;
[[Rogue]] is a melee DPS class that dual wields daggers and employs stealth attacks. The Rogue&#039;s Guild is located in Limsa Lominsa. It cannot be your starting class. Players need another class to be level 10+ to unlock Rogue. At level 30, the rogue must specialize to the [[ninja]] job.&lt;br /&gt;
&lt;br /&gt;
== Disciples of Magic ==&lt;br /&gt;
[[File:Disciple of Magic.png|thumb|[[Disciples of Magic]]]]&lt;br /&gt;
Disciples of Magic are classes that cast magical offensive or healing [[spell]]s and [[abilities]] as their primary [[action]]s. They use [[MP]] as their primary resource.&lt;br /&gt;
&lt;br /&gt;
=== Conjurer ===&lt;br /&gt;
[[File:Conjurer_icon.png|link=Conjurer|left|50px|Conjurer icon]]&lt;br /&gt;
[[Conjurer]] is a healer class that specializes in earth, wind and healing magic. The Conjurer&#039;s Guild is in the forested city of Gridania. If you choose conjurer as your first class, you will start off in the city of Gridania. At level 30, the conjurer must specialize to the [[white mage]] job.&lt;br /&gt;
&lt;br /&gt;
Conjurer is the only starting healer available.&lt;br /&gt;
&lt;br /&gt;
=== Thaumaturge ===&lt;br /&gt;
[[File:Thaumaturge_icon.png|link=Thaumaturge|left|50px|Thaumaturge icon]]&lt;br /&gt;
[[Thaumaturge]] is a magical ranged DPS class that specializes in destructive magic of Fire, Blizzard and Thunder. The Thaumaturge&#039;s Guild is in the desert city of Ul&#039;dah. If you choose thaumaturge as your first class, you will start off in the city of Ul&#039;dah. At level 30, the thaumaturge must specialize to the [[black mage]] job.&lt;br /&gt;
&lt;br /&gt;
=== Arcanist ===&lt;br /&gt;
[[File:Arcanist_icon.png|link=Arcanist|left|50px|Arcanist icon]]&lt;br /&gt;
[[Arcanist]] is a magical ranged DPS class with the ability to summon [[carbuncle]] as their companion. The Arcanist&#039;s Guild is in the marine city of Limsa Lominsa. If you choose arcanist as your first class, you will start off in the city of Limsa Lominsa. At level 30, Arcanist must specialize to the [[summoner]] (DPS) and/or [[scholar]] (Healer) jobs.&lt;br /&gt;
&lt;br /&gt;
== Disciples of the Hand ==&lt;br /&gt;
[[File:Disciple of the Hand.png|thumb|[[Disciples of the Hand]]]]&lt;br /&gt;
Crafting classes synthesize useful items such as [[weapons]], [[armor]], [[tools]], [[accessories]], [[meal|food]] and [[medicine|potions]] from basic [[materials]]. &lt;br /&gt;
&lt;br /&gt;
=== Carpenter ===&lt;br /&gt;
[[File:Carpenter_icon.png|link=Carpenter|left|50px|Carpenter icon]]&lt;br /&gt;
[[Carpenter]] works with wood to create bows, staves, tools and other items. The lumber they depend on are gathered by botanists. Carpenters are able to craft bows for archers, staves for conjurers, polearms for lancers and Macuahuitls for gladiators. They can also make wooden shields and masks for casters, In additions for weapons and armor for disciples of war, carpenters can also create fishing poles for fishers, grinding wheels for goldsmiths, spinning wheels for weavers and clogs for crafters.&lt;br /&gt;
&lt;br /&gt;
=== Blacksmith ===&lt;br /&gt;
[[File:Blacksmith_icon.png|link=Blacksmith|left|50px|Blacksmith icon]]&lt;br /&gt;
[[Blacksmith]] works with metals to create weapons such as swords and axes and tools. The ores they use are gathered by miners. Blacksmiths can create hand-to-hand weapons for pugilists, swords and daggers for gladiators, two-handed axes for marauders. In addition to weapons for disciples of war, they can also make various tools for crafting and gathering classes. Blacksmiths can forge hatchets and scythes for botanists, pickaxes and sledgehammers for miners, knives for culinarians and leatherworkers, hammers for goldsmith, blacksmiths and armorers, saws and hammers for carpenters, pliers for armorers, mortars for alchemists, awls for leatherworkers and files for blacksmith.&lt;br /&gt;
&lt;br /&gt;
=== Armorer ===&lt;br /&gt;
[[File:Armorer_icon.png|link=Armorer|left|50px|Armorer icon]]&lt;br /&gt;
[[Armorer]] works with metals to create plate and chain mail armor. Chain and plate armor are stronger than leather and cloth ones. Armors can create metal armor such as plate armor for marauder and gladiator, scale armor for tanks and lancer and helmets for gathering classes. They can also make frying pans for culinarians and alembics for alchemists along with heavy shields for gladiator and bucklers for casters.&lt;br /&gt;
&lt;br /&gt;
=== Goldsmith ===&lt;br /&gt;
[[File:Goldsmith_icon.png|link=Goldsmith|left|50px|Goldsmith icon]]&lt;br /&gt;
[[Goldsmith]] uses metals and gems to create accessories such as rings, earrings and necklaces. Goldsmith is reliant on miners for ores and gemstones. Goldsmiths can craft staves and scepters for thaumaturges and hora for pugilists. They can also make needles for weavers, accessories such as rings, earrings and bracelets for all classes and head gear such as circlets and spectacles for casters and crafters.&lt;br /&gt;
&lt;br /&gt;
=== Leatherworker ===&lt;br /&gt;
[[File:Leatherworker_icon.png|link=Leatherworker|left|50px|Leatherworker icon]]&lt;br /&gt;
[[Leatherworker]] uses hides, furs and pelts from slain animals to create leather armor of all kinds. Leather armor is stronger than cloth but weaker than chain and plate. Leatherworkers can create leather armor for pugilists, lancers and archers along with armor for gathering classes. They can also make hand-to-hand weapons for pugilists, shields for casters, rings and necklaces for gatherers and rings for other classes.&lt;br /&gt;
&lt;br /&gt;
=== Weaver ===&lt;br /&gt;
[[File:Weaver_icon.png|link=Weaver|left|50px|Weaver icon]]&lt;br /&gt;
[[Weaver]] utilizes fabric and fiber to create cloth armor. Cloth armor is weaker than plate and leather. Weavers can make armor for crafting classes, gathering classes and casters. They also make light armor with [[strength]] and [[dexterity]].&lt;br /&gt;
&lt;br /&gt;
=== Alchemist ===&lt;br /&gt;
[[File:Alchemist_icon.png|link=Alchemist|left|50px|Alchemist icon]]&lt;br /&gt;
[[Alchemist]] transforms materials into potions and elixirs. Alchemists can create consumables such as potions, ethers, elixirs, stat buffs, status cures and status inducers. They can also make wands for conjurers and books for arcanists.&lt;br /&gt;
&lt;br /&gt;
=== Culinarian ===&lt;br /&gt;
[[File:Culinarian_icon.png|link=Culinarian|left|50px|Culinarian icon]]&lt;br /&gt;
[[Culinarian]] utilizes animal products and vegetables to create food items and some fishing tackles. Players can consume food items to receive temporary buffs. Meat and other animal products are found by slaying animals, fish are obtained by [[Fisher]]s and vegetables are gathered by [[Botanist]]s.&lt;br /&gt;
&lt;br /&gt;
== Disciples of the Land ==&lt;br /&gt;
[[File:Disciple of the Land.png|thumb|[[Disciples of the Land]]]]&lt;br /&gt;
Gathering classes harvest natural resources of [[Eorzea]] such as [[lumber]], [[stone|mineral]] and [[seafood|fish]]. &lt;br /&gt;
=== Miner ===&lt;br /&gt;
[[File:Miner_icon.png|link=Miner|left|50px|Miner icon]]&lt;br /&gt;
[[Miner]]s extract minerals from ground in Eorzea. The raw ores and gemstones they acquire are utilized by the Blacksmith, Armorer and Goldsmith crafting classes.&lt;br /&gt;
&lt;br /&gt;
=== Botanist ===&lt;br /&gt;
[[File:Botanist_icon.png|link=Botanist|left|50px|Botanist icon]]&lt;br /&gt;
[[Botanist|Botanists]] gather resources from the various plant lives of Eorzea. They gather raw materials for the various crafting classes, including Carpenter, Weaver, Culinarian and Alchemist.&lt;br /&gt;
&lt;br /&gt;
=== Fisher ===&lt;br /&gt;
[[File:Fisher_icon.png|link=Fisher|left|50px|Fisher icon]]&lt;br /&gt;
[[Fisher|Fishers]] harvest fish and other sea creatures from the waters of Eorzea. The raw materials they gather are used by the Culinarian crafting class. When you fish, [[Fishing Tackles]] are expended. Different fishing tackles are used to catch different fish in various environments.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
[[Class]]es were introduced with the launch of [[Patch 1.23b|FFXIV 1.0]]. Jobs were not added until [[Patch 1.23b|Patch 1.21]]. The intent was to have classes excel at open-world and solo content, while jobs would be better suited for dungeon and trial content with their job-specific actions. This meant that classes could set a much greater variety and number of [[Additional Actions|cross-class actions]] than their [[Job]] counterparts. This could, in theory, provide more flexibility. A [[Thaumaturge]] could cross-class {{action icon|Cure}} from [[Conjurer]], for example.&lt;br /&gt;
&lt;br /&gt;
In practice this worked poorly late-game; in the previous example, Cure scales off of [[Mind]], whereas [[Thaumaturge]] would be much stronger in [[Intelligence]] which is used for attack magic. The difficulties faced by [[Arcanist]] in gearing and melding for both [[Summoner]] and [[Scholar]] demonstrated that this approach was untenable.&lt;br /&gt;
&lt;br /&gt;
With the additional job-exclusive actions added in &#039;&#039;Heavensward&#039;&#039;, it was clear that jobs would be the preferred method of assigning player roles moving forward and the [[Role Actions]] overhaul with &#039;&#039;Stormblood&#039;&#039; removed any theoretical advantages classes had over jobs.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Job]]s&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:Gladiator Concept Art.jpg&lt;br /&gt;
File:Marauder concept art.jpg&lt;br /&gt;
File:Class - Lancer.jpg&lt;br /&gt;
File:Class - Pugilist.jpg&lt;br /&gt;
File:Class - Archer.jpg&lt;br /&gt;
File:Class - Thaumaturge.jpg&lt;br /&gt;
File:Conjurer Concept Art.jpg&lt;br /&gt;
File:Arcanist concept art 1.png&lt;br /&gt;
File:Rogue concept art.png&lt;br /&gt;
File:Carpenter arealmreborn1.png&lt;br /&gt;
File:Blacksmith arealmreborn1.png&lt;br /&gt;
File:Armorer arealmreborn1.png&lt;br /&gt;
File:Goldsmith arealmreborn1.png&lt;br /&gt;
File:Leatherworker arealmreborn1.png&lt;br /&gt;
File:Weaver arealmreborn1.png&lt;br /&gt;
File:Alchemist arealmreborn1.png&lt;br /&gt;
File:Culinarian arealmreborn1.png&lt;br /&gt;
File:Miner arealmreborn1.png&lt;br /&gt;
File:Botanist arealmreborn1.png&lt;br /&gt;
File:Fisher arealmreborn1.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Class navbar}}&lt;br /&gt;
[[Category:Classes|*]] [[Category:Patch 1.0 Features]]&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Common_mechanics_and_markers&amp;diff=1264364</id>
		<title>Common mechanics and markers</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Common_mechanics_and_markers&amp;diff=1264364"/>
		<updated>2026-03-25T16:28:43Z</updated>

		<summary type="html">&lt;p&gt;Alyko: /* Standard Area of Effects (AoE) */ homing AoE&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
Many [[duties]] in the game use &#039;&#039;&#039;common markers&#039;&#039;&#039; to help communicate to players how to resolve certain mechanics without needing prior knowledge of the specific encounter.&lt;br /&gt;
&lt;br /&gt;
By understanding these markers, players will learn the game&#039;s encounter design &amp;quot;language&amp;quot; and be able to apply their knowledge to unfamiliar encounters.&lt;br /&gt;
&lt;br /&gt;
== Standard Area of Effects (AoE) ==&lt;br /&gt;
The most common type of attack, these attempt to damage players in an area of varying shapes and sizes. These are often indicated by bright orange highlights on the ground, but are sometimes indicated through cast names, enemy motions, or other visual warnings.&lt;br /&gt;
&lt;br /&gt;
In high-end content and higher-level normal-difficulty content, these orange telegraphs will often not appear until right before the attack resolves, requiring players to pay attention to the enemy&#039;s animation or cast name to determine where to avoid the attack.&lt;br /&gt;
&lt;br /&gt;
In general, these attacks register (&amp;quot;snapshot&amp;quot;) when the telegraph disappears, not when the AoE animation finishes.&lt;br /&gt;
&lt;br /&gt;
=== Simple Circle AoE ===&lt;br /&gt;
An unmoving circle AoE of varying size. Will typically be placed directly under an enemy, a player, or preset locations around an arena. Players are generally expected to move out of the highlighted areas in time to avoid taking damage.&lt;br /&gt;
&lt;br /&gt;
=== Simple Donut AoE ===&lt;br /&gt;
An unmoving donut AoE of varying size. Will typically be placed directly under an enemy, a player, or preset locations around an arena. Players must to move into the epicenter of the AoE to avoid damage.&lt;br /&gt;
&lt;br /&gt;
=== Simple Line AoE ===&lt;br /&gt;
An unmoving rectangular AoE of varying size. Is often used to indicate an enemy firing a powerful projectile or preparing a running charge. Players are generally expected to side-step these attacks, as their length typically extend the full length of the arena.&lt;br /&gt;
&lt;br /&gt;
=== Simple Cone AoE ===&lt;br /&gt;
An unmoving conal AoE of varying size. Most often originates from the front of an enemy but, in some cases, can come from the rear or sides. Players are generally expected to circle around the enemy to escape danger. As cones expand outwards from its epicenter, these AoEs are easier to dodge by being closer to the enemy casting it.&lt;br /&gt;
&lt;br /&gt;
=== Cleave ===&lt;br /&gt;
A common term for an unmarked frontal cone AoE aimed at the highest enmity target. These are often undodgeable high-damage attacks only intended for the tanks to take— as such, it is common for DPS and healers to stay behind the boss at all times, while only the tank stays in front.&lt;br /&gt;
&lt;br /&gt;
=== Puddle ===&lt;br /&gt;
A long-lasting circular AoE that can apply damage, debuffs, or even buffs when stood inside. Generally a stage hazard that limits movement space. Will often be the after-effects of a Simple Circle AoE or a Spread Circle. Players will typically want to avoid standing in these, but can often control where Puddles are created.&lt;br /&gt;
&lt;br /&gt;
=== Landmine ===&lt;br /&gt;
A long-lasting mine that explodes if a player gets too close. Typically must be avoided, but in some cases must be exploded by a tank to avoid a larger explosion later. Sometimes will also knockback players hit by the explosion, which can cause chain reactions.&lt;br /&gt;
&lt;br /&gt;
=== Homing AoE ===&lt;br /&gt;
An attack that will drop multiple AoEs on a player sequentially. The player must continuously move in a certain direction to avoid the attack. Indicated by trailing yellow chevrons and a pulsating circle around the targeted player.&lt;br /&gt;
&lt;br /&gt;
==Spread markers==&lt;br /&gt;
&lt;br /&gt;
Spread markers usually consist of an attack marker over a player and a circle that marks a specific area around that player. These markers will appear on multiple players in the party or alliance at the same time and indicate an attack dealing slight or medium damage. In high-end content and rarely in normal-difficulty content, these attacks also often apply a vulnerability to damage of the same type (often {{status effect|magic vulnerability up}} [[Magic Vulnerability Up]]) for a very short amount of time.&lt;br /&gt;
&lt;br /&gt;
Any player getting hit by two or more of these attacks will take a very high or lethal amount of damage due to the vulnerability, requiring the marked players to &#039;&#039;spread&#039;&#039; their positions across the arena to survive.&lt;br /&gt;
&lt;br /&gt;
=== Spread Circle ===&lt;br /&gt;
A circle AoE targeting and following a varying number of players. Often indicated by a colored arrow and circle on top of players, but in some cases are only indicated by a cast bar or debuff. Players will need to move away from the marked to minimize damage to themselves and the party.&lt;br /&gt;
&lt;br /&gt;
It is important to note that while having multiple players in a Spread Circle should be avoided, it is safe to have the edges of multiple Spread Circles overlap.&lt;br /&gt;
&lt;br /&gt;
=== Spread Line ===&lt;br /&gt;
A Line AoE targeting one or more players. Often indicated by a colored arrow or mark on the target, but in some cases may be a moving Simple Line AoE that is attached to a player. Players will need to spread in a circle around the boss to avoid overlapping attacks.&lt;br /&gt;
&lt;br /&gt;
==Stack markers==&lt;br /&gt;
Stack markers are indicated with multiple arrows pointing at a party member or location in the arena with a rhythmic high-pitched pulsing sound. They usually indicate an attack wherein unsurvivable damage is divided amongst party members into more manageable amounts, but are occasionally used to indicate positioning to evade a mechanic (for example, Xande&#039;s earthquake in {{i|Syrcus Tower}}).&lt;br /&gt;
&lt;br /&gt;
=== Standard Stack Marker ===&lt;br /&gt;
An circular attack that divides its damage across all players grouped under the marker. This is identified by one arrow pointing down and four arrows at 90-degree angles with a ring encircling the targeted character. The more players stand inside the ring around the marked player, the more the damage will be divided, making it much easier to survive and heal through.&lt;br /&gt;
&lt;br /&gt;
Starting in &#039;&#039;Heavensward&#039;&#039;&amp;lt;u&amp;gt;,&amp;lt;/u&amp;gt; multiple Stack Markers may appear simultaneously that inflict a form of {{Status effect|debuff|vulnerability up}} [[Vulnerability Up|&#039;&#039;&#039;Vulnerability&#039;&#039;&#039; &#039;&#039;&#039;Up&#039;&#039;&#039;]] to those hit. In these situations, Stack Markers must be split apart and the party divided into groups, as the debuff prevents players from surviving a second hit.&lt;br /&gt;
&lt;br /&gt;
=== Line Stack Marker ===&lt;br /&gt;
A Stack Marker that divides its damage across a straight line rather than a small circle. This is identified by the single orange arrow above and three orange arrows to either side of the targeted party member. Stand in the line AoE to share the damage. It is not necessary to be close to the targeted party member or even within the marker, but merely within the line AoE.&lt;br /&gt;
*Blue line AoE stack markers will target a fixed location instead of being directed at a player.&lt;br /&gt;
&lt;br /&gt;
=== Multi-Stack Marker ===&lt;br /&gt;
A Stack Marker attack that hits repeatedly in a short span of time. Commonly known as an &#039;&#039;&#039;Akh Morn&#039;&#039;&#039;-style attack. Identified by four orange inward-pointing arrows stacked on top of each other. Stand inside the ring to share the damage multiple times, staying in place until the attack ends completely. Healers will need to focus completely on repeatedly casting heals to keep themselves and the group alive.&lt;br /&gt;
&lt;br /&gt;
=== Tankbuster Stack Marker ===&lt;br /&gt;
This is identified by a regular stack marker with a red coloration and a variable number of orbs above the targeted tank. The requisite number of tanks must position themselves inside the ring to share the damage.&lt;br /&gt;
&lt;br /&gt;
An example of this is &#039;&#039;&#039;Twin Pom Meteor&#039;&#039;&#039; in {{i|Thornmarch}}.&lt;br /&gt;
&lt;br /&gt;
=== Numbered Stack ===&lt;br /&gt;
An attack that requires an exact number of players to group together or else face punishment. Indicated by a circle with a varying amount of spheres floating above it. The amount of spheres indicate the amount of players that must be inside the circle.&lt;br /&gt;
&lt;br /&gt;
=== Wild Charge ===&lt;br /&gt;
An advanced variant of the Line Stack Marker. One player is targeted and will take increased damage, requiring the group to stand in front of them to save their life. Additionally, the player closest to the boss often takes increased damage, requiring the tanks to be the closest to the boss while the DPS and Healers stand between them and the targeted player.&lt;br /&gt;
&lt;br /&gt;
==Tankbusters==&lt;br /&gt;
Tankbusters are extremely damaging attacks designed to be survivable only by tanks. Tanks are expected to use their mitigation abilities to reduce the incoming damage. The amount of HP lost varies, but more difficult duties will often send a tank into critical HP even with mitigations.&lt;br /&gt;
&lt;br /&gt;
Tankbusters are often indicated with a high-pitched sound and a red arrow pointed down with some sort of marker encircling the tank, but are sometimes only indicated by the name of the enemy&#039;s spell or a visual tell.&lt;br /&gt;
&lt;br /&gt;
=== Standard Tankbuster ===&lt;br /&gt;
The most common type and are indicated with red rings encircling the tank and a chevron pointing downwards. Tanks should use some form of mitigation and healers should be prepared to respond to the incoming damage.&lt;br /&gt;
&lt;br /&gt;
=== AoE Tankbuster ===&lt;br /&gt;
Will look similar to the standard tankbuster indicator with the addition of a solid red area on the ground originating from the tank. Players must move away from the targeted tank to avoid being hit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;AoE tankbusters in older content do not display the red area.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Some AoE tankbusters in newer high-end duties will not display the red area (indicating the exact AoE size) but will have a red ring that expands and contracts, indicating that the AoE size is untelegraphed.&lt;br /&gt;
&lt;br /&gt;
=== Caution Tankbusters ===&lt;br /&gt;
Will look similar to the standard tankbuster indicator with the addition of a yellow-and-black striped ring akin to caution tape. This typically indicates a line AoE or cone AoE aimed at the tank, but can also indicate a circle AoE tankbuster as well. Players should avoid standing near the marked tank entirely, as the AoE size is usually not indicated.&lt;br /&gt;
&lt;br /&gt;
==Tethers==&lt;br /&gt;
Tethers are lines of varying appearance attached between two entities— often a player and the boss, or two players together. Tether visuals will not always be consistent to their functionality across fights and expansions.&lt;br /&gt;
&lt;br /&gt;
=== Spread / Far Tether ===&lt;br /&gt;
A tether most often attached between two players. Typically deals continuous damage to the tethered players until they spread apart far enough to snap their bindings. When possible, player should start stacked with their expected tether partner before the tether is applied to reduce the distance they have to move.&lt;br /&gt;
&lt;br /&gt;
These types of tethers often appear as burning chains or vines. If the tether is blue with arrows pointing away from the middle, the tether will remain active until a debuff expires.&lt;br /&gt;
&lt;br /&gt;
=== Paired / Close Tether ===&lt;br /&gt;
A tether most often attached between two players. Requires the tethered players to stay close together to survive. Moving too far apart often leads to continuous damage or instant defeat to both players.&lt;br /&gt;
&lt;br /&gt;
These types of tethers may appear as red and green chains (&amp;quot;Christmas tethers&amp;quot;). If the tether is green only with arrows pointing to the middle, the tether will remain active until a debuff expires.&lt;br /&gt;
&lt;br /&gt;
=== Blockable Tether ===&lt;br /&gt;
A tether from an enemy to its intended target. These tethers can be blocked by players standing in the way or placing objects inbetween. Letting the tether hit its intended target often leads to negative consequences.&lt;br /&gt;
&lt;br /&gt;
=== Intercept Tether ===&lt;br /&gt;
A tether from an enemy to a player. These tethers can be transferred to other players, or even enemies, by having the recipient move through the tether. Once transferred, the tether will follow its new recipient instead.&lt;br /&gt;
&lt;br /&gt;
=== Proximity Tether ===&lt;br /&gt;
A tether from an enemy to a player. The tethered players will take damage based on how close they are to the enemy. Tethers will often change appearance to indicate once a safe distance has been reached. If the tether is too short, it will have a pink spiky appearance.&lt;br /&gt;
&lt;br /&gt;
=== Chase Tether ===&lt;br /&gt;
A tether from an enemy or attack to a player. Whatever is tethered to the player will chase them relentlessly, even ignoring enmity. In many cases, the player will want to find a way to avoid or break their tether.&lt;br /&gt;
&lt;br /&gt;
=== Sticky Tether ===&lt;br /&gt;
A tether that immobilizes or stuns both attached players. Requires a third player to break the tether by running through it, freeing the two from their bindings.&lt;br /&gt;
&lt;br /&gt;
=== Magnetic Tethers ===&lt;br /&gt;
A tether that applies a {{Status effect|debuff|File:PositiveCharge debuff.png}} positive or {{Status effect|debuff|File:NegativeCharge debuff.png}} negative charge to the player and the other tethered target. If both charges are the same, the player will be pushed away from the target after some time. If the charges are opposite, the player will be drawn to the target.&lt;br /&gt;
&lt;br /&gt;
==Towers==&lt;br /&gt;
&lt;br /&gt;
Tower markers indicate an attack that will do damage to anyone standing inside of it. If there are not enough players inside a tower to take the attack, the tower explodes and deals a high amount of party-wide damage. Unlike [[#Stack markers|stacks]], the damage done by towers is usually not split between players.&lt;br /&gt;
&lt;br /&gt;
There are many variations of towers with non-standard visual indicators in the game. They are typically indicated by a small, stationary, circular glyph on the ground, but often have a tower-like structure inside them.&lt;br /&gt;
&lt;br /&gt;
As towers explode for often-fatal amounts of party-wide damage if empty, it is still advantageous to have a player stand in a tower that would defeat them in order to protect the rest of their party.&lt;br /&gt;
&lt;br /&gt;
=== Standard Tower ===&lt;br /&gt;
This tower deals varying amounts of damage and simply requires one player to stand inside. Often can be handled by any role.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Some older high-end content may require tanks to handle towers despite a lack of unique marker.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Tank Tower ===&lt;br /&gt;
This tower usually combines the visual indicator for a [[Common mechanics and markers#Tankbusters|tankbuster]] with the tower itself. It requires one player and deals a very high amount of damage, usually only allowing a tank to survive the attack.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Some older high-end content do not display the tankbuster indicator on tank towers&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Multi-player Tower ===&lt;br /&gt;
This tower usually has a visual indicator showing how many people are required to prevent the tower from exploding. Common indicators are small circles on the ground or tower-like structures appearing multiple times inside the marker. Some tower indicators visually react when a player steps inside of it.&lt;br /&gt;
&lt;br /&gt;
Multi-player towers may also be paired with a stack marker, indicating that damage will be split between all players in the tower.&lt;br /&gt;
&lt;br /&gt;
=== Summoning Circle ===&lt;br /&gt;
These are single or multi-player towers that will disappear as soon as the requisite number of players stand inside. Unlike regular towers, which require those inside to wait, Summoning Circles can be left the instant their conditions are met.&lt;br /&gt;
&lt;br /&gt;
==Knockbacks==&lt;br /&gt;
Attacks that push players back a varying distance. These attacks often deal little-to-no damage themselves but attempt to push players into potentially lethal traps and AoEs.&lt;br /&gt;
&lt;br /&gt;
These attacks can often be completely resisted with {{Action icon|Arm&#039;s Length}} or {{Action icon|Surecast}}, but not always. In newer duties (since [[patch 6.4]]), knockback telegraphs that cannot be resisted will usually be purple.&lt;br /&gt;
&lt;br /&gt;
Knockback attacks typically require players to run towards the source of the knockback or position themselves in such a way that they are pushed into a safe zone afterwards. {{i|Warrior|Warriors}} in particular should be aware of a duty&#039;s knockback mechanics, as {{i|Inner Release}} may interfere with being pushed into a safe zone.&lt;br /&gt;
&lt;br /&gt;
=== Radial Knockback ===&lt;br /&gt;
A knockback originating from either the center of the room or the boss&#039;s current position, pushing all players away from the origin of attack. Often indicated by arrows on the ground pointing outwards in all directions.&lt;br /&gt;
&lt;br /&gt;
Players generally want to stand as close to the center as possible, as this attack is typically combined with a damaging edge or hole.&lt;br /&gt;
&lt;br /&gt;
=== Directional Knockback ===&lt;br /&gt;
A knockback that pushes players in a single indicated direction, often shown by arrows pointing in the direction players will be pushed. Players should move towards the source of the knockback and ensure they will not be pushed into any dangerous AoEs behind them.&lt;br /&gt;
&lt;br /&gt;
=== Epicentral Knockback ===&lt;br /&gt;
A blue circle will appear on the arena that will do a strong Radial Knockback, but standing inside the blue circle itself will deal high, if not fatal, damage. Players must stand as close to the circle as possible without stepping inside while also ensuring they&#039;re not being pushed into danger.&lt;br /&gt;
&lt;br /&gt;
==Other mechanics==&lt;br /&gt;
&lt;br /&gt;
=== Proximity Flare ===&lt;br /&gt;
An attack that deals increasing damage based on how close the player is to it. Indicated by a spinning yellow circle pulsing purple waves outwards. Players should move as far away from these markers as possible, using the purple waves as a visual aid to find the farthest point.&lt;br /&gt;
&lt;br /&gt;
Some flares target tanks only and do tankbuster-level damage to them.&lt;br /&gt;
&lt;br /&gt;
=== Avoid Marker ===&lt;br /&gt;
An attack that marks a player and deals damage to others based on their proximity to the marked. Indicated by three white arrows pointing outwards above the marked player. The marked player should run away from their party, or if not possible, the party should run from them.&lt;br /&gt;
&lt;br /&gt;
=== Gaze ===&lt;br /&gt;
An attack that forces players to look away, or else suffer a potentially fatal debuff. Indicated by a purple eye, players should stop attacking and rotate their characters so that their backs are to the source of the Gaze.&lt;br /&gt;
&lt;br /&gt;
This attack often originates from an enemy, but can rarely be placed on other players or even the background. In the case that the Gaze is combined with an AoE, players can avoid it by either looking away or simply moving out of the AoE; it is not required to do both.&lt;br /&gt;
&lt;br /&gt;
Some gaze attacks resolve when a shrinking circle with gaze markers converges on the entity.&lt;br /&gt;
&lt;br /&gt;
If a gaze marker contains a question mark, players will need to look &#039;&#039;toward&#039;&#039; the entity to avoid the attack.&lt;br /&gt;
&lt;br /&gt;
It is important to note that as player characters will automatically turn to face the enemy when performing an attack, it is recommended not to use any spells or abilities until the Gaze attack has ended.&lt;br /&gt;
&lt;br /&gt;
=== Red Light ===&lt;br /&gt;
Requires players to stop all movement and actions temporarily or else face punishment. Even auto-attacking is seen as an action, so players either need to face away from the boss or holster their weapons to ensure their characters hold still.&lt;br /&gt;
&lt;br /&gt;
Often referred to as &#039;&#039;&#039;Acceleration Bomb&#039;&#039;&#039; by the community. Functions similarly to the debuff {{Status effect|debuff|pyretic}} &#039;&#039;&#039;[[Pyretic]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Some older high-end content do not have a visual indicator for this type of attack.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Green Light ===&lt;br /&gt;
Requires the players to move continuously during the duration of this attack or else face punishment. Indicated by a right-facing arrow similar to a &amp;quot;play&amp;quot; button.&lt;br /&gt;
&lt;br /&gt;
=== Overhead numbered dots ===&lt;br /&gt;
Overhead markers consisting of 1-8 red or blue circles, indicating the order in which players will be targeted by an attack. One variant of these will be 1-4 markers consisting of either blue squares or purple triangles, indicating two different attack types.&lt;br /&gt;
&lt;br /&gt;
Commonly referred to as &#039;&#039;&#039;Limit Cut&#039;&#039;&#039; by players.&lt;br /&gt;
&lt;br /&gt;
=== Diamond markers ===&lt;br /&gt;
Indicates that either the closest or furthest X player(s) from the entity will be targeted by an attack. X varies based on the mechanic. Pink diamonds touching each other mean that the closest players will be targeted. Purple diamonds not touching each other mean that the furthest players will be targeted. Appears only in some high-end duties.&lt;br /&gt;
&lt;br /&gt;
=== Playstation markers ===&lt;br /&gt;
Overhead markers consisting of red circles, blue crosses, green triangle, and purple squares, identifying pairs of players for certain mechanics. Named after buttons in a Playstation controller. Appears only in some high-end duties.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Common_mechanics_and_markers&amp;diff=1264359</id>
		<title>Common mechanics and markers</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Common_mechanics_and_markers&amp;diff=1264359"/>
		<updated>2026-03-25T16:13:18Z</updated>

		<summary type="html">&lt;p&gt;Alyko: /* Knockbacks */ add cautionary note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
Many [[duties]] in the game use &#039;&#039;&#039;common markers&#039;&#039;&#039; to help communicate to players how to resolve certain mechanics without needing prior knowledge of the specific encounter.&lt;br /&gt;
&lt;br /&gt;
By understanding these markers, players will learn the game&#039;s encounter design &amp;quot;language&amp;quot; and be able to apply their knowledge to unfamiliar encounters.&lt;br /&gt;
&lt;br /&gt;
== Standard Area of Effects (AoE) ==&lt;br /&gt;
The most common type of attack, these attempt to damage players in an area of varying shapes and sizes. These are often indicated by bright orange highlights on the ground, but are sometimes indicated through cast names, enemy motions, or other visual warnings.&lt;br /&gt;
&lt;br /&gt;
In high-end content and higher-level normal-difficulty content, these orange telegraphs will often not appear until right before the attack resolves, requiring players to pay attention to the enemy&#039;s animation or cast name to determine where to avoid the attack.&lt;br /&gt;
&lt;br /&gt;
In general, these attacks register (&amp;quot;snapshot&amp;quot;) when the telegraph disappears, not when the AoE animation finishes.&lt;br /&gt;
&lt;br /&gt;
=== Simple Circle AoE ===&lt;br /&gt;
An unmoving circle AoE of varying size. Will typically be placed directly under an enemy, a player, or preset locations around an arena. Players are generally expected to move out of the highlighted areas in time to avoid taking damage.&lt;br /&gt;
&lt;br /&gt;
=== Simple Donut AoE ===&lt;br /&gt;
An unmoving donut AoE of varying size. Will typically be placed directly under an enemy, a player, or preset locations around an arena. Players must to move into the epicenter of the AoE to avoid damage.&lt;br /&gt;
&lt;br /&gt;
=== Simple Line AoE ===&lt;br /&gt;
An unmoving rectangular AoE of varying size. Is often used to indicate an enemy firing a powerful projectile or preparing a running charge. Players are generally expected to side-step these attacks, as their length typically extend the full length of the arena.&lt;br /&gt;
&lt;br /&gt;
=== Simple Cone AoE ===&lt;br /&gt;
An unmoving conal AoE of varying size. Most often originates from the front of an enemy but, in some cases, can come from the rear or sides. Players are generally expected to circle around the enemy to escape danger. As cones expand outwards from its epicenter, these AoEs are easier to dodge by being closer to the enemy casting it.&lt;br /&gt;
&lt;br /&gt;
=== Cleave ===&lt;br /&gt;
A common term for an unmarked frontal cone AoE aimed at the highest enmity target. These are often undodgeable high-damage attacks only intended for the tanks to take— as such, it is common for DPS and healers to stay behind the boss at all times, while only the tank stays in front.&lt;br /&gt;
&lt;br /&gt;
=== Puddle ===&lt;br /&gt;
A long-lasting circular AoE that can apply damage, debuffs, or even buffs when stood inside. Generally a stage hazard that limits movement space. Will often be the after-effects of a Simple Circle AoE or a Spread Circle. Players will typically want to avoid standing in these, but can often control where Puddles are created.&lt;br /&gt;
&lt;br /&gt;
=== Landmine ===&lt;br /&gt;
A long-lasting mine that explodes if a player gets too close. Typically must be avoided, but in some cases must be exploded by a tank to avoid a larger explosion later. Sometimes will also knockback players hit by the explosion, which can cause chain reactions.&lt;br /&gt;
&lt;br /&gt;
==Spread markers==&lt;br /&gt;
&lt;br /&gt;
Spread markers usually consist of an attack marker over a player and a circle that marks a specific area around that player. These markers will appear on multiple players in the party or alliance at the same time and indicate an attack dealing slight or medium damage. In high-end content and rarely in normal-difficulty content, these attacks also often apply a vulnerability to damage of the same type (often {{status effect|magic vulnerability up}} [[Magic Vulnerability Up]]) for a very short amount of time.&lt;br /&gt;
&lt;br /&gt;
Any player getting hit by two or more of these attacks will take a very high or lethal amount of damage due to the vulnerability, requiring the marked players to &#039;&#039;spread&#039;&#039; their positions across the arena to survive.&lt;br /&gt;
&lt;br /&gt;
=== Spread Circle ===&lt;br /&gt;
A circle AoE targeting and following a varying number of players. Often indicated by a colored arrow and circle on top of players, but in some cases are only indicated by a cast bar or debuff. Players will need to move away from the marked to minimize damage to themselves and the party.&lt;br /&gt;
&lt;br /&gt;
It is important to note that while having multiple players in a Spread Circle should be avoided, it is safe to have the edges of multiple Spread Circles overlap.&lt;br /&gt;
&lt;br /&gt;
=== Spread Line ===&lt;br /&gt;
A Line AoE targeting one or more players. Often indicated by a colored arrow or mark on the target, but in some cases may be a moving Simple Line AoE that is attached to a player. Players will need to spread in a circle around the boss to avoid overlapping attacks.&lt;br /&gt;
&lt;br /&gt;
==Stack markers==&lt;br /&gt;
Stack markers are indicated with multiple arrows pointing at a party member or location in the arena with a rhythmic high-pitched pulsing sound. They usually indicate an attack wherein unsurvivable damage is divided amongst party members into more manageable amounts, but are occasionally used to indicate positioning to evade a mechanic (for example, Xande&#039;s earthquake in {{i|Syrcus Tower}}).&lt;br /&gt;
&lt;br /&gt;
=== Standard Stack Marker ===&lt;br /&gt;
An circular attack that divides its damage across all players grouped under the marker. This is identified by one arrow pointing down and four arrows at 90-degree angles with a ring encircling the targeted character. The more players stand inside the ring around the marked player, the more the damage will be divided, making it much easier to survive and heal through.&lt;br /&gt;
&lt;br /&gt;
Starting in &#039;&#039;Heavensward&#039;&#039;&amp;lt;u&amp;gt;,&amp;lt;/u&amp;gt; multiple Stack Markers may appear simultaneously that inflict a form of {{Status effect|debuff|vulnerability up}} [[Vulnerability Up|&#039;&#039;&#039;Vulnerability&#039;&#039;&#039; &#039;&#039;&#039;Up&#039;&#039;&#039;]] to those hit. In these situations, Stack Markers must be split apart and the party divided into groups, as the debuff prevents players from surviving a second hit.&lt;br /&gt;
&lt;br /&gt;
=== Line Stack Marker ===&lt;br /&gt;
A Stack Marker that divides its damage across a straight line rather than a small circle. This is identified by the single orange arrow above and three orange arrows to either side of the targeted party member. Stand in the line AoE to share the damage. It is not necessary to be close to the targeted party member or even within the marker, but merely within the line AoE.&lt;br /&gt;
*Blue line AoE stack markers will target a fixed location instead of being directed at a player.&lt;br /&gt;
&lt;br /&gt;
=== Multi-Stack Marker ===&lt;br /&gt;
A Stack Marker attack that hits repeatedly in a short span of time. Commonly known as an &#039;&#039;&#039;Akh Morn&#039;&#039;&#039;-style attack. Identified by four orange inward-pointing arrows stacked on top of each other. Stand inside the ring to share the damage multiple times, staying in place until the attack ends completely. Healers will need to focus completely on repeatedly casting heals to keep themselves and the group alive.&lt;br /&gt;
&lt;br /&gt;
=== Tankbuster Stack Marker ===&lt;br /&gt;
This is identified by a regular stack marker with a red coloration and a variable number of orbs above the targeted tank. The requisite number of tanks must position themselves inside the ring to share the damage.&lt;br /&gt;
&lt;br /&gt;
An example of this is &#039;&#039;&#039;Twin Pom Meteor&#039;&#039;&#039; in {{i|Thornmarch}}.&lt;br /&gt;
&lt;br /&gt;
=== Numbered Stack ===&lt;br /&gt;
An attack that requires an exact number of players to group together or else face punishment. Indicated by a circle with a varying amount of spheres floating above it. The amount of spheres indicate the amount of players that must be inside the circle.&lt;br /&gt;
&lt;br /&gt;
=== Wild Charge ===&lt;br /&gt;
An advanced variant of the Line Stack Marker. One player is targeted and will take increased damage, requiring the group to stand in front of them to save their life. Additionally, the player closest to the boss often takes increased damage, requiring the tanks to be the closest to the boss while the DPS and Healers stand between them and the targeted player.&lt;br /&gt;
&lt;br /&gt;
==Tankbusters==&lt;br /&gt;
Tankbusters are extremely damaging attacks designed to be survivable only by tanks. Tanks are expected to use their mitigation abilities to reduce the incoming damage. The amount of HP lost varies, but more difficult duties will often send a tank into critical HP even with mitigations.&lt;br /&gt;
&lt;br /&gt;
Tankbusters are often indicated with a high-pitched sound and a red arrow pointed down with some sort of marker encircling the tank, but are sometimes only indicated by the name of the enemy&#039;s spell or a visual tell.&lt;br /&gt;
&lt;br /&gt;
=== Standard Tankbuster ===&lt;br /&gt;
The most common type and are indicated with red rings encircling the tank and a chevron pointing downwards. Tanks should use some form of mitigation and healers should be prepared to respond to the incoming damage.&lt;br /&gt;
&lt;br /&gt;
=== AoE Tankbuster ===&lt;br /&gt;
Will look similar to the standard tankbuster indicator with the addition of a solid red area on the ground originating from the tank. Players must move away from the targeted tank to avoid being hit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;AoE tankbusters in older content do not display the red area.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Some AoE tankbusters in newer high-end duties will not display the red area (indicating the exact AoE size) but will have a red ring that expands and contracts, indicating that the AoE size is untelegraphed.&lt;br /&gt;
&lt;br /&gt;
=== Caution Tankbusters ===&lt;br /&gt;
Will look similar to the standard tankbuster indicator with the addition of a yellow-and-black striped ring akin to caution tape. This typically indicates a line AoE or cone AoE aimed at the tank, but can also indicate a circle AoE tankbuster as well. Players should avoid standing near the marked tank entirely, as the AoE size is usually not indicated.&lt;br /&gt;
&lt;br /&gt;
==Tethers==&lt;br /&gt;
Tethers are lines of varying appearance attached between two entities— often a player and the boss, or two players together. Tether visuals will not always be consistent to their functionality across fights and expansions.&lt;br /&gt;
&lt;br /&gt;
=== Spread / Far Tether ===&lt;br /&gt;
A tether most often attached between two players. Typically deals continuous damage to the tethered players until they spread apart far enough to snap their bindings. When possible, player should start stacked with their expected tether partner before the tether is applied to reduce the distance they have to move.&lt;br /&gt;
&lt;br /&gt;
These types of tethers often appear as burning chains or vines. If the tether is blue with arrows pointing away from the middle, the tether will remain active until a debuff expires.&lt;br /&gt;
&lt;br /&gt;
=== Paired / Close Tether ===&lt;br /&gt;
A tether most often attached between two players. Requires the tethered players to stay close together to survive. Moving too far apart often leads to continuous damage or instant defeat to both players.&lt;br /&gt;
&lt;br /&gt;
These types of tethers may appear as red and green chains (&amp;quot;Christmas tethers&amp;quot;). If the tether is green only with arrows pointing to the middle, the tether will remain active until a debuff expires.&lt;br /&gt;
&lt;br /&gt;
=== Blockable Tether ===&lt;br /&gt;
A tether from an enemy to its intended target. These tethers can be blocked by players standing in the way or placing objects inbetween. Letting the tether hit its intended target often leads to negative consequences.&lt;br /&gt;
&lt;br /&gt;
=== Intercept Tether ===&lt;br /&gt;
A tether from an enemy to a player. These tethers can be transferred to other players, or even enemies, by having the recipient move through the tether. Once transferred, the tether will follow its new recipient instead.&lt;br /&gt;
&lt;br /&gt;
=== Proximity Tether ===&lt;br /&gt;
A tether from an enemy to a player. The tethered players will take damage based on how close they are to the enemy. Tethers will often change appearance to indicate once a safe distance has been reached. If the tether is too short, it will have a pink spiky appearance.&lt;br /&gt;
&lt;br /&gt;
=== Chase Tether ===&lt;br /&gt;
A tether from an enemy or attack to a player. Whatever is tethered to the player will chase them relentlessly, even ignoring enmity. In many cases, the player will want to find a way to avoid or break their tether.&lt;br /&gt;
&lt;br /&gt;
=== Sticky Tether ===&lt;br /&gt;
A tether that immobilizes or stuns both attached players. Requires a third player to break the tether by running through it, freeing the two from their bindings.&lt;br /&gt;
&lt;br /&gt;
=== Magnetic Tethers ===&lt;br /&gt;
A tether that applies a {{Status effect|debuff|File:PositiveCharge debuff.png}} positive or {{Status effect|debuff|File:NegativeCharge debuff.png}} negative charge to the player and the other tethered target. If both charges are the same, the player will be pushed away from the target after some time. If the charges are opposite, the player will be drawn to the target.&lt;br /&gt;
&lt;br /&gt;
==Towers==&lt;br /&gt;
&lt;br /&gt;
Tower markers indicate an attack that will do damage to anyone standing inside of it. If there are not enough players inside a tower to take the attack, the tower explodes and deals a high amount of party-wide damage. Unlike [[#Stack markers|stacks]], the damage done by towers is usually not split between players.&lt;br /&gt;
&lt;br /&gt;
There are many variations of towers with non-standard visual indicators in the game. They are typically indicated by a small, stationary, circular glyph on the ground, but often have a tower-like structure inside them.&lt;br /&gt;
&lt;br /&gt;
As towers explode for often-fatal amounts of party-wide damage if empty, it is still advantageous to have a player stand in a tower that would defeat them in order to protect the rest of their party.&lt;br /&gt;
&lt;br /&gt;
=== Standard Tower ===&lt;br /&gt;
This tower deals varying amounts of damage and simply requires one player to stand inside. Often can be handled by any role.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Some older high-end content may require tanks to handle towers despite a lack of unique marker.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Tank Tower ===&lt;br /&gt;
This tower usually combines the visual indicator for a [[Common mechanics and markers#Tankbusters|tankbuster]] with the tower itself. It requires one player and deals a very high amount of damage, usually only allowing a tank to survive the attack.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Some older high-end content do not display the tankbuster indicator on tank towers&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Multi-player Tower ===&lt;br /&gt;
This tower usually has a visual indicator showing how many people are required to prevent the tower from exploding. Common indicators are small circles on the ground or tower-like structures appearing multiple times inside the marker. Some tower indicators visually react when a player steps inside of it.&lt;br /&gt;
&lt;br /&gt;
Multi-player towers may also be paired with a stack marker, indicating that damage will be split between all players in the tower.&lt;br /&gt;
&lt;br /&gt;
=== Summoning Circle ===&lt;br /&gt;
These are single or multi-player towers that will disappear as soon as the requisite number of players stand inside. Unlike regular towers, which require those inside to wait, Summoning Circles can be left the instant their conditions are met.&lt;br /&gt;
&lt;br /&gt;
==Knockbacks==&lt;br /&gt;
Attacks that push players back a varying distance. These attacks often deal little-to-no damage themselves but attempt to push players into potentially lethal traps and AoEs.&lt;br /&gt;
&lt;br /&gt;
These attacks can often be completely resisted with {{Action icon|Arm&#039;s Length}} or {{Action icon|Surecast}}, but not always. In newer duties (since [[patch 6.4]]), knockback telegraphs that cannot be resisted will usually be purple.&lt;br /&gt;
&lt;br /&gt;
Knockback attacks typically require players to run towards the source of the knockback or position themselves in such a way that they are pushed into a safe zone afterwards. {{i|Warrior|Warriors}} in particular should be aware of a duty&#039;s knockback mechanics, as {{i|Inner Release}} may interfere with being pushed into a safe zone.&lt;br /&gt;
&lt;br /&gt;
=== Radial Knockback ===&lt;br /&gt;
A knockback originating from either the center of the room or the boss&#039;s current position, pushing all players away from the origin of attack. Often indicated by arrows on the ground pointing outwards in all directions.&lt;br /&gt;
&lt;br /&gt;
Players generally want to stand as close to the center as possible, as this attack is typically combined with a damaging edge or hole.&lt;br /&gt;
&lt;br /&gt;
=== Directional Knockback ===&lt;br /&gt;
A knockback that pushes players in a single indicated direction, often shown by arrows pointing in the direction players will be pushed. Players should move towards the source of the knockback and ensure they will not be pushed into any dangerous AoEs behind them.&lt;br /&gt;
&lt;br /&gt;
=== Epicentral Knockback ===&lt;br /&gt;
A blue circle will appear on the arena that will do a strong Radial Knockback, but standing inside the blue circle itself will deal high, if not fatal, damage. Players must stand as close to the circle as possible without stepping inside while also ensuring they&#039;re not being pushed into danger.&lt;br /&gt;
&lt;br /&gt;
==Other mechanics==&lt;br /&gt;
&lt;br /&gt;
=== Proximity Flare ===&lt;br /&gt;
An attack that deals increasing damage based on how close the player is to it. Indicated by a spinning yellow circle pulsing purple waves outwards. Players should move as far away from these markers as possible, using the purple waves as a visual aid to find the farthest point.&lt;br /&gt;
&lt;br /&gt;
Some flares target tanks only and do tankbuster-level damage to them.&lt;br /&gt;
&lt;br /&gt;
=== Avoid Marker ===&lt;br /&gt;
An attack that marks a player and deals damage to others based on their proximity to the marked. Indicated by three white arrows pointing outwards above the marked player. The marked player should run away from their party, or if not possible, the party should run from them.&lt;br /&gt;
&lt;br /&gt;
=== Gaze ===&lt;br /&gt;
An attack that forces players to look away, or else suffer a potentially fatal debuff. Indicated by a purple eye, players should stop attacking and rotate their characters so that their backs are to the source of the Gaze.&lt;br /&gt;
&lt;br /&gt;
This attack often originates from an enemy, but can rarely be placed on other players or even the background. In the case that the Gaze is combined with an AoE, players can avoid it by either looking away or simply moving out of the AoE; it is not required to do both.&lt;br /&gt;
&lt;br /&gt;
Some gaze attacks resolve when a shrinking circle with gaze markers converges on the entity.&lt;br /&gt;
&lt;br /&gt;
If a gaze marker contains a question mark, players will need to look &#039;&#039;toward&#039;&#039; the entity to avoid the attack.&lt;br /&gt;
&lt;br /&gt;
It is important to note that as player characters will automatically turn to face the enemy when performing an attack, it is recommended not to use any spells or abilities until the Gaze attack has ended.&lt;br /&gt;
&lt;br /&gt;
=== Red Light ===&lt;br /&gt;
Requires players to stop all movement and actions temporarily or else face punishment. Even auto-attacking is seen as an action, so players either need to face away from the boss or holster their weapons to ensure their characters hold still.&lt;br /&gt;
&lt;br /&gt;
Often referred to as &#039;&#039;&#039;Acceleration Bomb&#039;&#039;&#039; by the community. Functions similarly to the debuff {{Status effect|debuff|pyretic}} &#039;&#039;&#039;[[Pyretic]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Some older high-end content do not have a visual indicator for this type of attack.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Green Light ===&lt;br /&gt;
Requires the players to move continuously during the duration of this attack or else face punishment. Indicated by a right-facing arrow similar to a &amp;quot;play&amp;quot; button.&lt;br /&gt;
&lt;br /&gt;
=== Overhead numbered dots ===&lt;br /&gt;
Overhead markers consisting of 1-8 red or blue circles, indicating the order in which players will be targeted by an attack. One variant of these will be 1-4 markers consisting of either blue squares or purple triangles, indicating two different attack types.&lt;br /&gt;
&lt;br /&gt;
Commonly referred to as &#039;&#039;&#039;Limit Cut&#039;&#039;&#039; by players.&lt;br /&gt;
&lt;br /&gt;
=== Diamond markers ===&lt;br /&gt;
Indicates that either the closest or furthest X player(s) from the entity will be targeted by an attack. X varies based on the mechanic. Pink diamonds touching each other mean that the closest players will be targeted. Purple diamonds not touching each other mean that the furthest players will be targeted. Appears only in some high-end duties.&lt;br /&gt;
&lt;br /&gt;
=== Playstation markers ===&lt;br /&gt;
Overhead markers consisting of red circles, blue crosses, green triangle, and purple squares, identifying pairs of players for certain mechanics. Named after buttons in a Playstation controller. Appears only in some high-end duties.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Common_mechanics_and_markers&amp;diff=1264358</id>
		<title>Common mechanics and markers</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Common_mechanics_and_markers&amp;diff=1264358"/>
		<updated>2026-03-25T16:03:23Z</updated>

		<summary type="html">&lt;p&gt;Alyko: /* Multi-Stack Marker */ akh morn&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
Many [[duties]] in the game use &#039;&#039;&#039;common markers&#039;&#039;&#039; to help communicate to players how to resolve certain mechanics without needing prior knowledge of the specific encounter.&lt;br /&gt;
&lt;br /&gt;
By understanding these markers, players will learn the game&#039;s encounter design &amp;quot;language&amp;quot; and be able to apply their knowledge to unfamiliar encounters.&lt;br /&gt;
&lt;br /&gt;
== Standard Area of Effects (AoE) ==&lt;br /&gt;
The most common type of attack, these attempt to damage players in an area of varying shapes and sizes. These are often indicated by bright orange highlights on the ground, but are sometimes indicated through cast names, enemy motions, or other visual warnings.&lt;br /&gt;
&lt;br /&gt;
In high-end content and higher-level normal-difficulty content, these orange telegraphs will often not appear until right before the attack resolves, requiring players to pay attention to the enemy&#039;s animation or cast name to determine where to avoid the attack.&lt;br /&gt;
&lt;br /&gt;
In general, these attacks register (&amp;quot;snapshot&amp;quot;) when the telegraph disappears, not when the AoE animation finishes.&lt;br /&gt;
&lt;br /&gt;
=== Simple Circle AoE ===&lt;br /&gt;
An unmoving circle AoE of varying size. Will typically be placed directly under an enemy, a player, or preset locations around an arena. Players are generally expected to move out of the highlighted areas in time to avoid taking damage.&lt;br /&gt;
&lt;br /&gt;
=== Simple Donut AoE ===&lt;br /&gt;
An unmoving donut AoE of varying size. Will typically be placed directly under an enemy, a player, or preset locations around an arena. Players must to move into the epicenter of the AoE to avoid damage.&lt;br /&gt;
&lt;br /&gt;
=== Simple Line AoE ===&lt;br /&gt;
An unmoving rectangular AoE of varying size. Is often used to indicate an enemy firing a powerful projectile or preparing a running charge. Players are generally expected to side-step these attacks, as their length typically extend the full length of the arena.&lt;br /&gt;
&lt;br /&gt;
=== Simple Cone AoE ===&lt;br /&gt;
An unmoving conal AoE of varying size. Most often originates from the front of an enemy but, in some cases, can come from the rear or sides. Players are generally expected to circle around the enemy to escape danger. As cones expand outwards from its epicenter, these AoEs are easier to dodge by being closer to the enemy casting it.&lt;br /&gt;
&lt;br /&gt;
=== Cleave ===&lt;br /&gt;
A common term for an unmarked frontal cone AoE aimed at the highest enmity target. These are often undodgeable high-damage attacks only intended for the tanks to take— as such, it is common for DPS and healers to stay behind the boss at all times, while only the tank stays in front.&lt;br /&gt;
&lt;br /&gt;
=== Puddle ===&lt;br /&gt;
A long-lasting circular AoE that can apply damage, debuffs, or even buffs when stood inside. Generally a stage hazard that limits movement space. Will often be the after-effects of a Simple Circle AoE or a Spread Circle. Players will typically want to avoid standing in these, but can often control where Puddles are created.&lt;br /&gt;
&lt;br /&gt;
=== Landmine ===&lt;br /&gt;
A long-lasting mine that explodes if a player gets too close. Typically must be avoided, but in some cases must be exploded by a tank to avoid a larger explosion later. Sometimes will also knockback players hit by the explosion, which can cause chain reactions.&lt;br /&gt;
&lt;br /&gt;
==Spread markers==&lt;br /&gt;
&lt;br /&gt;
Spread markers usually consist of an attack marker over a player and a circle that marks a specific area around that player. These markers will appear on multiple players in the party or alliance at the same time and indicate an attack dealing slight or medium damage. In high-end content and rarely in normal-difficulty content, these attacks also often apply a vulnerability to damage of the same type (often {{status effect|magic vulnerability up}} [[Magic Vulnerability Up]]) for a very short amount of time.&lt;br /&gt;
&lt;br /&gt;
Any player getting hit by two or more of these attacks will take a very high or lethal amount of damage due to the vulnerability, requiring the marked players to &#039;&#039;spread&#039;&#039; their positions across the arena to survive.&lt;br /&gt;
&lt;br /&gt;
=== Spread Circle ===&lt;br /&gt;
A circle AoE targeting and following a varying number of players. Often indicated by a colored arrow and circle on top of players, but in some cases are only indicated by a cast bar or debuff. Players will need to move away from the marked to minimize damage to themselves and the party.&lt;br /&gt;
&lt;br /&gt;
It is important to note that while having multiple players in a Spread Circle should be avoided, it is safe to have the edges of multiple Spread Circles overlap.&lt;br /&gt;
&lt;br /&gt;
=== Spread Line ===&lt;br /&gt;
A Line AoE targeting one or more players. Often indicated by a colored arrow or mark on the target, but in some cases may be a moving Simple Line AoE that is attached to a player. Players will need to spread in a circle around the boss to avoid overlapping attacks.&lt;br /&gt;
&lt;br /&gt;
==Stack markers==&lt;br /&gt;
Stack markers are indicated with multiple arrows pointing at a party member or location in the arena with a rhythmic high-pitched pulsing sound. They usually indicate an attack wherein unsurvivable damage is divided amongst party members into more manageable amounts, but are occasionally used to indicate positioning to evade a mechanic (for example, Xande&#039;s earthquake in {{i|Syrcus Tower}}).&lt;br /&gt;
&lt;br /&gt;
=== Standard Stack Marker ===&lt;br /&gt;
An circular attack that divides its damage across all players grouped under the marker. This is identified by one arrow pointing down and four arrows at 90-degree angles with a ring encircling the targeted character. The more players stand inside the ring around the marked player, the more the damage will be divided, making it much easier to survive and heal through.&lt;br /&gt;
&lt;br /&gt;
Starting in &#039;&#039;Heavensward&#039;&#039;&amp;lt;u&amp;gt;,&amp;lt;/u&amp;gt; multiple Stack Markers may appear simultaneously that inflict a form of {{Status effect|debuff|vulnerability up}} [[Vulnerability Up|&#039;&#039;&#039;Vulnerability&#039;&#039;&#039; &#039;&#039;&#039;Up&#039;&#039;&#039;]] to those hit. In these situations, Stack Markers must be split apart and the party divided into groups, as the debuff prevents players from surviving a second hit.&lt;br /&gt;
&lt;br /&gt;
=== Line Stack Marker ===&lt;br /&gt;
A Stack Marker that divides its damage across a straight line rather than a small circle. This is identified by the single orange arrow above and three orange arrows to either side of the targeted party member. Stand in the line AoE to share the damage. It is not necessary to be close to the targeted party member or even within the marker, but merely within the line AoE.&lt;br /&gt;
*Blue line AoE stack markers will target a fixed location instead of being directed at a player.&lt;br /&gt;
&lt;br /&gt;
=== Multi-Stack Marker ===&lt;br /&gt;
A Stack Marker attack that hits repeatedly in a short span of time. Commonly known as an &#039;&#039;&#039;Akh Morn&#039;&#039;&#039;-style attack. Identified by four orange inward-pointing arrows stacked on top of each other. Stand inside the ring to share the damage multiple times, staying in place until the attack ends completely. Healers will need to focus completely on repeatedly casting heals to keep themselves and the group alive.&lt;br /&gt;
&lt;br /&gt;
=== Tankbuster Stack Marker ===&lt;br /&gt;
This is identified by a regular stack marker with a red coloration and a variable number of orbs above the targeted tank. The requisite number of tanks must position themselves inside the ring to share the damage.&lt;br /&gt;
&lt;br /&gt;
An example of this is &#039;&#039;&#039;Twin Pom Meteor&#039;&#039;&#039; in {{i|Thornmarch}}.&lt;br /&gt;
&lt;br /&gt;
=== Numbered Stack ===&lt;br /&gt;
An attack that requires an exact number of players to group together or else face punishment. Indicated by a circle with a varying amount of spheres floating above it. The amount of spheres indicate the amount of players that must be inside the circle.&lt;br /&gt;
&lt;br /&gt;
=== Wild Charge ===&lt;br /&gt;
An advanced variant of the Line Stack Marker. One player is targeted and will take increased damage, requiring the group to stand in front of them to save their life. Additionally, the player closest to the boss often takes increased damage, requiring the tanks to be the closest to the boss while the DPS and Healers stand between them and the targeted player.&lt;br /&gt;
&lt;br /&gt;
==Tankbusters==&lt;br /&gt;
Tankbusters are extremely damaging attacks designed to be survivable only by tanks. Tanks are expected to use their mitigation abilities to reduce the incoming damage. The amount of HP lost varies, but more difficult duties will often send a tank into critical HP even with mitigations.&lt;br /&gt;
&lt;br /&gt;
Tankbusters are often indicated with a high-pitched sound and a red arrow pointed down with some sort of marker encircling the tank, but are sometimes only indicated by the name of the enemy&#039;s spell or a visual tell.&lt;br /&gt;
&lt;br /&gt;
=== Standard Tankbuster ===&lt;br /&gt;
The most common type and are indicated with red rings encircling the tank and a chevron pointing downwards. Tanks should use some form of mitigation and healers should be prepared to respond to the incoming damage.&lt;br /&gt;
&lt;br /&gt;
=== AoE Tankbuster ===&lt;br /&gt;
Will look similar to the standard tankbuster indicator with the addition of a solid red area on the ground originating from the tank. Players must move away from the targeted tank to avoid being hit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;AoE tankbusters in older content do not display the red area.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Some AoE tankbusters in newer high-end duties will not display the red area (indicating the exact AoE size) but will have a red ring that expands and contracts, indicating that the AoE size is untelegraphed.&lt;br /&gt;
&lt;br /&gt;
=== Caution Tankbusters ===&lt;br /&gt;
Will look similar to the standard tankbuster indicator with the addition of a yellow-and-black striped ring akin to caution tape. This typically indicates a line AoE or cone AoE aimed at the tank, but can also indicate a circle AoE tankbuster as well. Players should avoid standing near the marked tank entirely, as the AoE size is usually not indicated.&lt;br /&gt;
&lt;br /&gt;
==Tethers==&lt;br /&gt;
Tethers are lines of varying appearance attached between two entities— often a player and the boss, or two players together. Tether visuals will not always be consistent to their functionality across fights and expansions.&lt;br /&gt;
&lt;br /&gt;
=== Spread / Far Tether ===&lt;br /&gt;
A tether most often attached between two players. Typically deals continuous damage to the tethered players until they spread apart far enough to snap their bindings. When possible, player should start stacked with their expected tether partner before the tether is applied to reduce the distance they have to move.&lt;br /&gt;
&lt;br /&gt;
These types of tethers often appear as burning chains or vines. If the tether is blue with arrows pointing away from the middle, the tether will remain active until a debuff expires.&lt;br /&gt;
&lt;br /&gt;
=== Paired / Close Tether ===&lt;br /&gt;
A tether most often attached between two players. Requires the tethered players to stay close together to survive. Moving too far apart often leads to continuous damage or instant defeat to both players.&lt;br /&gt;
&lt;br /&gt;
These types of tethers may appear as red and green chains (&amp;quot;Christmas tethers&amp;quot;). If the tether is green only with arrows pointing to the middle, the tether will remain active until a debuff expires.&lt;br /&gt;
&lt;br /&gt;
=== Blockable Tether ===&lt;br /&gt;
A tether from an enemy to its intended target. These tethers can be blocked by players standing in the way or placing objects inbetween. Letting the tether hit its intended target often leads to negative consequences.&lt;br /&gt;
&lt;br /&gt;
=== Intercept Tether ===&lt;br /&gt;
A tether from an enemy to a player. These tethers can be transferred to other players, or even enemies, by having the recipient move through the tether. Once transferred, the tether will follow its new recipient instead.&lt;br /&gt;
&lt;br /&gt;
=== Proximity Tether ===&lt;br /&gt;
A tether from an enemy to a player. The tethered players will take damage based on how close they are to the enemy. Tethers will often change appearance to indicate once a safe distance has been reached. If the tether is too short, it will have a pink spiky appearance.&lt;br /&gt;
&lt;br /&gt;
=== Chase Tether ===&lt;br /&gt;
A tether from an enemy or attack to a player. Whatever is tethered to the player will chase them relentlessly, even ignoring enmity. In many cases, the player will want to find a way to avoid or break their tether.&lt;br /&gt;
&lt;br /&gt;
=== Sticky Tether ===&lt;br /&gt;
A tether that immobilizes or stuns both attached players. Requires a third player to break the tether by running through it, freeing the two from their bindings.&lt;br /&gt;
&lt;br /&gt;
=== Magnetic Tethers ===&lt;br /&gt;
A tether that applies a {{Status effect|debuff|File:PositiveCharge debuff.png}} positive or {{Status effect|debuff|File:NegativeCharge debuff.png}} negative charge to the player and the other tethered target. If both charges are the same, the player will be pushed away from the target after some time. If the charges are opposite, the player will be drawn to the target.&lt;br /&gt;
&lt;br /&gt;
==Towers==&lt;br /&gt;
&lt;br /&gt;
Tower markers indicate an attack that will do damage to anyone standing inside of it. If there are not enough players inside a tower to take the attack, the tower explodes and deals a high amount of party-wide damage. Unlike [[#Stack markers|stacks]], the damage done by towers is usually not split between players.&lt;br /&gt;
&lt;br /&gt;
There are many variations of towers with non-standard visual indicators in the game. They are typically indicated by a small, stationary, circular glyph on the ground, but often have a tower-like structure inside them.&lt;br /&gt;
&lt;br /&gt;
As towers explode for often-fatal amounts of party-wide damage if empty, it is still advantageous to have a player stand in a tower that would defeat them in order to protect the rest of their party.&lt;br /&gt;
&lt;br /&gt;
=== Standard Tower ===&lt;br /&gt;
This tower deals varying amounts of damage and simply requires one player to stand inside. Often can be handled by any role.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Some older high-end content may require tanks to handle towers despite a lack of unique marker.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Tank Tower ===&lt;br /&gt;
This tower usually combines the visual indicator for a [[Common mechanics and markers#Tankbusters|tankbuster]] with the tower itself. It requires one player and deals a very high amount of damage, usually only allowing a tank to survive the attack.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Some older high-end content do not display the tankbuster indicator on tank towers&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Multi-player Tower ===&lt;br /&gt;
This tower usually has a visual indicator showing how many people are required to prevent the tower from exploding. Common indicators are small circles on the ground or tower-like structures appearing multiple times inside the marker. Some tower indicators visually react when a player steps inside of it.&lt;br /&gt;
&lt;br /&gt;
Multi-player towers may also be paired with a stack marker, indicating that damage will be split between all players in the tower.&lt;br /&gt;
&lt;br /&gt;
=== Summoning Circle ===&lt;br /&gt;
These are single or multi-player towers that will disappear as soon as the requisite number of players stand inside. Unlike regular towers, which require those inside to wait, Summoning Circles can be left the instant their conditions are met.&lt;br /&gt;
&lt;br /&gt;
==Knockbacks==&lt;br /&gt;
Attacks that push players back a varying distance. These attacks often deal little-to-no damage themselves but attempt to push players into potentially lethal traps and AoEs.&lt;br /&gt;
&lt;br /&gt;
These attacks can often be completely resisted with {{Action icon|Arm&#039;s Length}} or {{Action icon|Surecast}}, but not always. In newer duties (since [[patch 6.4]]), knockback telegraphs that cannot be resisted will usually be purple.&lt;br /&gt;
&lt;br /&gt;
Knockback attacks typically require players to run towards the source of the knockback or position themselves in such a way that they are pushed into a safe zone afterwards.&lt;br /&gt;
&lt;br /&gt;
=== Radial Knockback ===&lt;br /&gt;
A knockback originating from either the center of the room or the boss&#039;s current position, pushing all players away from the origin of attack. Often indicated by arrows on the ground pointing outwards in all directions.&lt;br /&gt;
&lt;br /&gt;
Players generally want to stand as close to the center as possible, as this attack is typically combined with a damaging edge or hole.&lt;br /&gt;
&lt;br /&gt;
=== Directional Knockback ===&lt;br /&gt;
A knockback that pushes players in a single indicated direction, often shown by arrows pointing in the direction players will be pushed. Players should move towards the source of the knockback and ensure they will not be pushed into any dangerous AoEs behind them.&lt;br /&gt;
&lt;br /&gt;
=== Epicentral Knockback ===&lt;br /&gt;
A blue circle will appear on the arena that will do a strong Radial Knockback, but standing inside the blue circle itself will deal high, if not fatal, damage. Players must stand as close to the circle as possible without stepping inside while also ensuring they&#039;re not being pushed into danger.&lt;br /&gt;
&lt;br /&gt;
==Other mechanics==&lt;br /&gt;
&lt;br /&gt;
=== Proximity Flare ===&lt;br /&gt;
An attack that deals increasing damage based on how close the player is to it. Indicated by a spinning yellow circle pulsing purple waves outwards. Players should move as far away from these markers as possible, using the purple waves as a visual aid to find the farthest point.&lt;br /&gt;
&lt;br /&gt;
Some flares target tanks only and do tankbuster-level damage to them.&lt;br /&gt;
&lt;br /&gt;
=== Avoid Marker ===&lt;br /&gt;
An attack that marks a player and deals damage to others based on their proximity to the marked. Indicated by three white arrows pointing outwards above the marked player. The marked player should run away from their party, or if not possible, the party should run from them.&lt;br /&gt;
&lt;br /&gt;
=== Gaze ===&lt;br /&gt;
An attack that forces players to look away, or else suffer a potentially fatal debuff. Indicated by a purple eye, players should stop attacking and rotate their characters so that their backs are to the source of the Gaze.&lt;br /&gt;
&lt;br /&gt;
This attack often originates from an enemy, but can rarely be placed on other players or even the background. In the case that the Gaze is combined with an AoE, players can avoid it by either looking away or simply moving out of the AoE; it is not required to do both.&lt;br /&gt;
&lt;br /&gt;
Some gaze attacks resolve when a shrinking circle with gaze markers converges on the entity.&lt;br /&gt;
&lt;br /&gt;
If a gaze marker contains a question mark, players will need to look &#039;&#039;toward&#039;&#039; the entity to avoid the attack.&lt;br /&gt;
&lt;br /&gt;
It is important to note that as player characters will automatically turn to face the enemy when performing an attack, it is recommended not to use any spells or abilities until the Gaze attack has ended.&lt;br /&gt;
&lt;br /&gt;
=== Red Light ===&lt;br /&gt;
Requires players to stop all movement and actions temporarily or else face punishment. Even auto-attacking is seen as an action, so players either need to face away from the boss or holster their weapons to ensure their characters hold still.&lt;br /&gt;
&lt;br /&gt;
Often referred to as &#039;&#039;&#039;Acceleration Bomb&#039;&#039;&#039; by the community. Functions similarly to the debuff {{Status effect|debuff|pyretic}} &#039;&#039;&#039;[[Pyretic]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Some older high-end content do not have a visual indicator for this type of attack.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Green Light ===&lt;br /&gt;
Requires the players to move continuously during the duration of this attack or else face punishment. Indicated by a right-facing arrow similar to a &amp;quot;play&amp;quot; button.&lt;br /&gt;
&lt;br /&gt;
=== Overhead numbered dots ===&lt;br /&gt;
Overhead markers consisting of 1-8 red or blue circles, indicating the order in which players will be targeted by an attack. One variant of these will be 1-4 markers consisting of either blue squares or purple triangles, indicating two different attack types.&lt;br /&gt;
&lt;br /&gt;
Commonly referred to as &#039;&#039;&#039;Limit Cut&#039;&#039;&#039; by players.&lt;br /&gt;
&lt;br /&gt;
=== Diamond markers ===&lt;br /&gt;
Indicates that either the closest or furthest X player(s) from the entity will be targeted by an attack. X varies based on the mechanic. Pink diamonds touching each other mean that the closest players will be targeted. Purple diamonds not touching each other mean that the furthest players will be targeted. Appears only in some high-end duties.&lt;br /&gt;
&lt;br /&gt;
=== Playstation markers ===&lt;br /&gt;
Overhead markers consisting of red circles, blue crosses, green triangle, and purple squares, identifying pairs of players for certain mechanics. Named after buttons in a Playstation controller. Appears only in some high-end duties.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Auroras&amp;diff=1262862</id>
		<title>Auroras</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Auroras&amp;diff=1262862"/>
		<updated>2026-03-23T01:46:06Z</updated>

		<summary type="html">&lt;p&gt;Alyko: /* Duties */ add worqor chirteh&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lead icon|Auroras.png|frame=none|size=small}}&lt;br /&gt;
[[Auroras]] is a [[Weather#Special Weather Conditions|Special]] [[Weather|Weather Condition]].&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
*Description: Auroral activity &lt;br /&gt;
&lt;br /&gt;
==Duties==&lt;br /&gt;
* All areas during the fall of Dalamud, August-September 2012&lt;br /&gt;
* {{i|Worqor Chirteh (Triumph)}} in the second half of a match.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|dimensions=400&lt;br /&gt;
|id=www.youtube.com/watch?v=sUezOLsrqIg&amp;amp;t=338s&lt;br /&gt;
|alignment=center&lt;br /&gt;
|description=Final Fantasy 14 Dalamud (HD)&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Weather&amp;diff=1262857</id>
		<title>Weather</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Weather&amp;diff=1262857"/>
		<updated>2026-03-23T01:43:05Z</updated>

		<summary type="html">&lt;p&gt;Alyko: /* Special Weather Conditions */ add worqor chirteh&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Weather&#039;&#039;&#039; is an event that is present in every [[zone]] and [[duty]]. &lt;br /&gt;
&lt;br /&gt;
Major cities and some settlements have an NPC known as a [[Skywatcher]]. These NPCs will indicate the current and upcoming weather conditions for each zone. One can also see the current weather condition of the current zone by hovering over the icon in the top-right corner of the minimap. Normal weather conditions in overworld zones and cities may change at 12:00 am, 8:00 am, and 04:00 pm Eorzean Time (every eight Eorzean hours, i.e., 23 minutes and 20 seconds real time). &lt;br /&gt;
&lt;br /&gt;
Weather for a zone or a city is the same for all worlds at the same time. For example, the weather in Southern Thanalan on the World &amp;quot;Cactuar&amp;quot; at 1pm Eorzea Time will also be in Southern Thanalan on &amp;quot;Ultros&amp;quot; at 1pm Eorzea Time. Only special weather like {{game icon|Tension}} is world dependent. &lt;br /&gt;
&lt;br /&gt;
Weather typically remains the same in duties, although it may change at specific points in the duty. However, dungeons in &#039;&#039;A Realm Reborn&#039;&#039; will generally reflect the time and weather conditions outside of the dungeon, a remnant of FFXIV 1.0 design when dungeons were directly linked to the open world.&lt;br /&gt;
&lt;br /&gt;
Certain weather events will override the normal weather in the course of progressing the {{i|Main Scenario Quests}}. This condition is entirely localized to the player. A player at the beginning of &#039;&#039;Shadowbringers&#039;&#039;, for example, will see all of Norvrandt blanketed in {{game icon|Everlasting Light}} and will gradually restore normal weather in each zone. Players who have completed &#039;&#039;Shadowbringers&#039;&#039; will see normal weather in each zone.&lt;br /&gt;
&lt;br /&gt;
Several activities in the game depend on the weather conditions. These include but are not limited to:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Fishing Guide|Fishing]]&#039;&#039;&#039;: Several fish can only be caught during certain weather conditions and times of day. Examples include the {{item icon|Thunderbolt Sculpin}}, {{item icon|Raincaller}}, and {{item icon|Son of Levin}}. Some require very specific conditions, such as one weather type following a specific previous weather type. For example, {{item icon|Helicoprion}} can only be caught between 8 AM and 8 PM during a [[Heat Waves]] that follows [[clouds]] or [[fog]].&lt;br /&gt;
*&#039;&#039;&#039;[[Sightseeing Log]]&#039;&#039;&#039;: Many of the sightseeing entries in &#039;&#039;A Realm Reborn&#039;&#039; areas require certain weather conditions and specific times of day. Sightseeing vistas added in later expansions do not have weather or time-of-day requirements.&lt;br /&gt;
*&#039;&#039;&#039;[[World bosses|World Boss FATES]]&#039;&#039;&#039;: Certain world bosses will herald their arrival under a certain weather condition. For example, [[Steel Reign|Odin&#039;s FATE]] will only spawn when the weather condition in [[The Black Shroud]] is listed as [[Tension]].&lt;br /&gt;
*&#039;&#039;&#039;[[Elite Marks]]&#039;&#039;&#039;: Certain Elite Marks will only spawn during certain weather events. For example, [[Kirlirger the Abhorrent]] will only spawn during Fog and a New Moon.&lt;br /&gt;
*&#039;&#039;&#039;[[The Diadem]]&#039;&#039;&#039;: Some materials in the Diadem require a weather condition to be present in order for these materials to be gathered.&lt;br /&gt;
*&#039;&#039;&#039;[[Cosmic Exploration]]&#039;&#039;&#039;: [[Red Alert]]s are associated with random weather conditions that occur randomly every few real-life hours.&lt;br /&gt;
* &#039;&#039;&#039;{{action icon|Sea Shanty}}&#039;&#039;&#039;: This action doubles its potency during [[rain]], [[showers]], and [[thunderstorms]].&lt;br /&gt;
* &#039;&#039;&#039;{{action icon|Weather (Phantom Job Action)}}&#039;&#039;&#039;: This {{phantom job|geomancer|name=y}} action in {{i|Occult Crescent}} turns into one of several different actions based on the current weather.&lt;br /&gt;
&lt;br /&gt;
[[File:SUNSHINE.png|right]]&lt;br /&gt;
&lt;br /&gt;
==Types of Weather Conditions==&lt;br /&gt;
===Normal Weather Conditions===&lt;br /&gt;
Normal weather conditions are always present in zones and will cycle at designated times in overworld zones and cities. Each zone has a set of possible weather conditions, and some weather is unique to a particular zone.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable lore align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!Weather&lt;br /&gt;
!Icon&lt;br /&gt;
!Visibility&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Astromagnetic Storm]] || {{weather icon|astromagnetic storm}} || Poor || Astromagnetic&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard (Weather)|Blizzards]] || {{weather icon|blizzards}} || Very Poor || Heavy Snow&lt;br /&gt;
|-&lt;br /&gt;
|[[Clear Skies]] || {{weather icon|clear skies}}  || Very Good || Clear&lt;br /&gt;
|-&lt;br /&gt;
|[[Clouds]] || {{weather icon|clouds}}  || Good  || Overcast&lt;br /&gt;
|-&lt;br /&gt;
|[[Dust Storms]] || {{weather icon|dust storms}} || Very Poor || Dusty&lt;br /&gt;
|-&lt;br /&gt;
|[[Fair Skies]] || {{weather icon|fair skies}} || Very Good || Fair&lt;br /&gt;
|-&lt;br /&gt;
|[[Fog]] || {{weather icon|fog}} || Very Poor || Foggy&lt;br /&gt;
|-&lt;br /&gt;
|[[Gales (Weather)|Gales]] || {{weather icon|gales}} || Moderate || Gusty&lt;br /&gt;
|-&lt;br /&gt;
|[[Gloom]] || {{weather icon|gloom}}  || Poor || Gloomy&lt;br /&gt;
|-&lt;br /&gt;
|[[Heat Waves]] || {{weather icon|heat waves}}  || Good ||Blistering &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Dust]] || {{weather icon|moondust}} || ? || Regolithic&lt;br /&gt;
|-&lt;br /&gt;
|[[Rain]] || {{weather icon|rain}}  || Moderate || Rainy&lt;br /&gt;
|-&lt;br /&gt;
|[[Showers]] ||{{weather icon|showers}}  || Reduced|| Showery&lt;br /&gt;
|-&lt;br /&gt;
|[[Snow]] || {{weather icon|snow}} || Poor || Snowy&lt;br /&gt;
|-&lt;br /&gt;
|[[Thunder (Weather)|Thunder]] || {{weather icon|thunder}} || Moderate || Thunder&lt;br /&gt;
|-&lt;br /&gt;
|[[Thunderstorms]] || {{weather icon|thunderstorms}} || Poor  || Heavy Thunder&lt;br /&gt;
|-&lt;br /&gt;
|[[Umbral Static]] ||{{weather icon|umbral static}} || Poor || Experiencing Umbral Static&lt;br /&gt;
|-&lt;br /&gt;
|[[Umbral Wind]] || {{weather icon|umbral wind}} || Fair || Experiencing Umbral Wind&lt;br /&gt;
|-&lt;br /&gt;
|[[Wind]] ||{{weather icon|wind}} || Fair|| Windy&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Certain weather conditions can only happen in certain zones (ie sandstorms in Thanalan, snow in Coerthas, so on.)&lt;br /&gt;
&lt;br /&gt;
===Special Weather Conditions===&lt;br /&gt;
There are also several special weather conditions, usually associated with a specific event or duty. Their names, mini-map descriptions and where they appear are as follows:&lt;br /&gt;
{| {{STDT|sortable lore align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!Weather&lt;br /&gt;
!Icon&lt;br /&gt;
!Duties/Events&lt;br /&gt;
|-&lt;br /&gt;
|[[Annealing Winds]] || {{weather icon|annealing winds}} || [[Phaenna]] (Red Alert weather)&lt;br /&gt;
|-&lt;br /&gt;
|[[Apocalypse (Weather)|Apocalypse]] || {{weather icon|apocalypse}} || [[Radz-at-Han]] and [[Thavnair]] from {{i|Skies Aflame}} to {{i|Endwalker (Quest)}}, [[Garlemald]] from {{i|As the Heavens Burn}} to {{i|Endwalker (Quest)}}, {{i|Vanaspati}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Atmospheric Phantasms]] || {{weather icon|atmospheric phantasms}} || {{i|The Occult Crescent: South Horn}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Auroral Mirages]] || {{weather icon|auroral mirages}} || {{i|The Occult Crescent: South Horn}} while {{i|The Forked Tower: Blood}} is recruiting players.&lt;br /&gt;
|-&lt;br /&gt;
|[[Auroras]] || {{weather icon|auroras}} || During the Fall of Dalamud, August - September 2012, {{i|Worqor Chirteh (Triumph)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Beyond Time]] || {{weather icon|beyond time}} || {{i|Alexander - The Soul of the Creator}}, {{i|Alexander - The Soul of the Creator (Savage)}}, {{i|The Epic of Alexander (Ultimate)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Brilliance (Weather)|Brilliance]] || {{weather icon|brilliance}} || {{i|The Crown of the Immaculate}}, {{i|The Crown of the Immaculate (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Bubble Bloom]] || {{weather icon|bubble bloom}} || [[Oizys]] (Red Alert weather)&lt;br /&gt;
|-&lt;br /&gt;
|[[Climactic]] || {{weather icon|climactic}} || {{i|The Seat of Sacrifice}}, {{i|The Seat of Sacrifice (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Concordance]] || {{weather icon|concordance}} || {{i|Containment Bay P1T6}}, {{i|Containment Bay P1T6 (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Core Radiation]] || {{weather icon|core radiation}} || {{i|The Final Coil of Bahamut - Turn 4}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Cyclones]] || {{weather icon|cyclones}} || {{i|Alphascape V1.0}}, {{i|Alphascape V1.0 (Savage)}} &lt;br /&gt;
|-&lt;br /&gt;
|[[Darkness (Weather)|Darkness]] || {{weather icon|darkness}} || {{i|The Thousand Maws of Toto-Rak}}, {{i|The Stone Vigil}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Delirium (Weather)|Delirium]] || {{weather icon|delirium}} || {{i|Memoria Misera (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Demonic Infinity]] || {{weather icon|demonic infinity}} || {{i|Containment Bay Z1T9}}, {{i|Containment Bay Z1T9 (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Dimensional Disruption]] || {{weather icon|dimensional disruption}} || All [[Omega (Raids)|Omega]] raids, {{i|The Omega Protocol (Ultimate)}}, {{i|The Strayborough Deadwalk}}, All [[Echoes of Vana&#039;diel]] raids&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragonstorms]] || {{weather icon|dragonstorms}} || {{i|The Final Steps of Faith}}, {{i|The Minstrel&#039;s Ballad: Nidhogg&#039;s Rage}}, {{i|Dragonsong&#039;s Reprise (Ultimate)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreams]] || {{weather icon|dreams}} || {{i|The Dancing Plague}}, {{i|The Dancing Plague (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Dying Breath]] || {{weather icon|dying breath}} || {{i|The Ageless Necropolis}}, {{i|The Minstrel&#039;s Ballad: Necron&#039;s Embrace}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Electrostatic Dust]] || {{weather icon|electrostatic dust}} || {{i|Yuweyawata Field Station}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Eruptions]] || {{weather icon|eruptions}} || {{i|The Navel}}, {{i|The Navel (Hard)}}, {{i|The Navel (Extreme)}}, {{i|The Weapon&#039;s Refrain (Ultimate)}}, {{i|Eden&#039;s Gate: Sepulture}}, {{i|Eden&#039;s Gate: Sepulture (Savage)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Eternal Bliss]] || {{weather icon|eternal bliss}} || {{i|Emanation}}, {{i|Emanation (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Everlasting Light]] || {{weather icon|everlasting light}} || [[Norvrandt]] areas until {{i|Shadowbringers (Quest)}} or other Main Scenario Quests&lt;br /&gt;
|-&lt;br /&gt;
|[[Firestorm]] || {{weather icon|firestorm}} || {{i|Eden&#039;s Verse: Furor}}, {{i|Eden&#039;s Verse: Furor (Savage)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Flames]] || {{weather icon|flames}} || {{i|Alphascape V1.0}}, {{i|Alphascape V1.0 (Savage)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Gales (Weather)|Gales]] || {{weather icon|gales other}} || {{i|The Howling Eye}}, {{i|The Howling Eye (Hard)}}, {{i|The Howling Eye (Extreme)}}, {{i|The Weapon&#039;s Refrain (Ultimate)}}, {{i|Eden&#039;s Verse: Furor}}, {{i|Eden&#039;s Verse: Furor (Savage)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Geostorms]] || {{weather icon|geostorms}} || {{i|Alphascape V1.0}}, {{i|Alphascape V1.0 (Savage)}} &lt;br /&gt;
|-&lt;br /&gt;
|[[Glass Storms]] || {{weather icon|glass storms}} || [[Phaenna]] (Red Alert weather)&lt;br /&gt;
|-&lt;br /&gt;
|[[Gloom]] || {{weather icon|gloom other}} || {{i|Thornmarch (Hard)}}, {{i|Thornmarch (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Gravitational Flux]] || {{weather icon|gravitational flux}} || [[Oizys]] (Red Alert weather)&lt;br /&gt;
|-&lt;br /&gt;
|[[Heat Waves]] || {{weather icon|heat waves other}} || {{i|The Bowl of Embers}}, {{i|The Bowl of Embers (Hard)}}, {{i|The Bowl of Embers (Extreme)}}, {{i|The Weapon&#039;s Refrain (Ultimate)}}, {{i|Eden&#039;s Verse: Furor}}, {{i|Eden&#039;s Verse: Furor (Savage)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Hot Spells]] || {{weather icon|hot spells}} || Thanalan (1.0)&lt;br /&gt;
|-&lt;br /&gt;
|[[Hyperelectricity]] || {{weather icon|hyperelectricity}} || [[The Diadem/Old|The Diadem]] (Emergency Mission - no longer available) , {{i|Prey Online}} FATE in [[Azys Lla]], {{i|Dun Scaith}} (during and slightly before/after the [[Proto Ultima]] fight)&lt;br /&gt;
|-&lt;br /&gt;
|[[Illusory Disturbances]] || {{weather icon|illusory disturbances}} || {{i|The Occult Crescent: South Horn}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Inevitability]] || {{weather icon|inevitability}} || {{i|The Dead Ends}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Irradiance]] || {{weather icon|irradiance}} || {{i|The Akh Afah Amphitheatre (Hard)}}, {{i|The Akh Afah Amphitheatre (Extreme)}}, {{i|Eden&#039;s Verse: Refulgence}}, {{i|Eden&#039;s Verse: Refulgence (Savage)}}, {{i|Futures Rewritten (Ultimate)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Liminality]] || {{weather icon|liminality}} || {{i|Everkeep}}, {{i|Everkeep (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Louring]] || {{weather icon|louring}} || {{i|The Porta Decumana}}, {{i|The Minstrel&#039;s Ballad: Ultima&#039;s Bane}}, {{i|The Weapon&#039;s Refrain (Ultimate)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Lyrical Catharsis]] || {{weather icon|lyrical catharsis}} || During {{i|The Path Infernal}} solo instance, part of the limited-time [[Final Fantasy XVI Collaboration: The Path Infernal|Final Fantasy XVI collaboration event]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Meteor Showers]] || {{weather icon|meteor showers}} || [[Sinus Ardorum]] (Red Alert weather)&lt;br /&gt;
|-&lt;br /&gt;
|[[Moonlight]] || {{weather icon|moonlight}} || {{i|Castrum Fluminis}}, {{i|The Minstrel&#039;s Ballad: Tsukuyomi&#039;s Pain}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Multiplicity]] || {{weather icon|multiplicity}} || {{i|Containment Bay S1T7}}, {{i|Containment Bay S1T7 (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Oppression]] || {{weather icon|oppression}} || {{i|The Singularity Reactor}}, {{i|The Minstrel&#039;s Ballad: Thordan&#039;s Reign}}, {{i|Dragonsong&#039;s Reprise (Ultimate)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Ominous Clouds]] || {{weather icon|ominous clouds}} || [[Tuliyollal]] and [[Shaaloani]] from {{i|And the Land Would Tremble}} until {{i|The Protector and the Destroyer}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Pandæmonium (Weather)|Pandæmonium]] || {{weather icon|pandaemonium}} || All [[Pandæmonium]] raids except for Anabaseios: The Ninth Circle&lt;br /&gt;
|-&lt;br /&gt;
|[[Polarization]] || {{weather icon|polarization}} || {{i|The Dark Inside}}, {{i|The Minstrel&#039;s Ballad: Zodiark&#039;s Fall}}, {{i|The Mothercrystal}}, {{i|The Minstrel&#039;s Ballad: Hydaelyn&#039;s Call}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Projection]] || {{weather icon|projection}} || {{i|The Stigma Dreamscape}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Projection (Dawntrail)]] || {{weather icon|projection dawntrail}} || {{i|Alexandria}}, {{i|The Interphos}}, {{i|The Minstrel&#039;s Ballad: Sphene&#039;s Burden}}, {{i|Recollection}}, {{i|Recollection (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Quicklevin]] || {{weather icon|quicklevin}} || {{i|A Horse Outside}} FATE in [[The Lochs]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Revelstorms]] || {{weather icon|revelstorms}} || {{i|The Pool of Tribute}}, {{i|The Pool of Tribute (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Reminiscence]] || {{weather icon|reminiscence}} || [[Living Memory]] until completing {{i|Dawntrail (Quest)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Rough Seas]] || {{weather icon|rough seas}} || {{i|The Whorleater (Hard)}}, {{i|The Whorleater (Extreme)}}, {{i|Eden&#039;s Gate: Inundation}}, {{i|Eden&#039;s Gate: Inundation (Savage)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Royal Levin]] || {{weather icon|royal levin}} || {{i|Long Live the Coeurl}} FATE, {{i|Coeurls Chase Boys}} FATE and {{i|Coeurls Chase Boys Chase Coeurls}} FATE in [[The Dravanian Forelands]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Sandstorms]] || {{weather icon|sandstorms}}  || Thanalan (1.0), {{i|The Burn}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Scarlet (Weather)|Scarlet]] || {{weather icon|scarlet}} || {{i|Hells&#039; Kier}}, {{i|Hells&#039; Kier (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Shelf Clouds]] || {{weather icon|shelf clouds}} || {{i|The Limitless Blue (Hard)}}, {{i|The Limitless Blue (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Smoke]] || {{weather icon|smoke}} || {{i|Thok ast Thok (Hard)}}, {{i|Thok ast Thok (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Spectral Current]] || {{weather icon|spectral current}} || [[Ocean Fishing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Sporing Mist]] || {{weather icon|sporing mist}} || [[Sinus Ardorum]] (Red Alert weather)&lt;br /&gt;
|-&lt;br /&gt;
|[[Starshower]] || {{weather icon|starshower}} || All [[Norvrandt]] zones during {{i|The Converging Light}} and {{i|Hope&#039;s Confluence}}, {{i|The Heroes&#039; Gauntlet}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Storm Clouds]] || {{weather icon|storm clouds}} || {{i|The Striking Tree (Hard)}}, {{i|The Striking Tree (Extreme)}}, {{i|Eden&#039;s Verse: Fulmination}}, {{i|Eden&#039;s Verse: Fulmination (Savage)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Tension]] || {{weather icon|tension}} || {{i|Steel Reign}} FATE in [[The Black Shroud]], {{i|Urth&#039;s Fount}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Termination]] || {{weather icon|termination}} || {{i|Amaurot}}, {{i|The Dying Gasp}}, {{i|The Minstrel&#039;s Ballad: Hades&#039;s Elegy}}, {{i|The Dead Ends}}, {{i|The Final Day}}, {{i|The Minstrel&#039;s Ballad: Endsinger&#039;s Aria}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Transcendence]] || {{weather icon|transcendence}} || [[The Omphalos]], All [[Myths of the Realm]] raids&lt;br /&gt;
|-&lt;br /&gt;
|[[True Blue (Weather)|True Blue]] || {{weather icon|true blue}} || {{i|The Wreath of Snakes}}, {{i|The Wreath of Snakes (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Tsunamis]] || {{weather icon|tsunamis}} || {{i|Alphascape V1.0}}, {{i|Alphascape V1.0 (Savage)}} &lt;br /&gt;
|-&lt;br /&gt;
|[[Ultimania]] || {{weather icon|ultimania}} || {{i|The Weapon&#039;s Refrain (Ultimate)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Ultimatum (Weather)|Ultimatum]] || {{weather icon|ultimatum}} || {{i|Endwalker (Quest)}} solo instance&lt;br /&gt;
|-&lt;br /&gt;
|[[Umbral Duststorm]] || {{weather icon|umbral duststorm}} || [[The Diadem]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Umbral Flare (Weather)|Umbral Flare]] || {{weather icon|umbral flare}} || [[The Diadem]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Umbral Levin]] || {{weather icon|umbral levin}} || [[The Diadem]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Umbral Tempest]] || {{weather icon|umbral tempest}} || [[The Diadem]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Umbral Turbulence]] || {{weather icon|umbral turbulence}} || {{i|I Don&#039;t Want to Believe}} FATE in {{i|The Forbidden Land, Eureka Hydatos}}, {{i|The Baldesion Arsenal}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Vacuity]] || {{weather icon|vacuity}} || {{i|The Fell Court of Troia (Duty)}}, [[Zero&#039;s Domain]], {{i|Storm&#039;s Crown}}, {{i|Storm&#039;s Crown (Extreme)}}, [[The Red Moon]], {{i|The Voidcast Dais}}, {{i|The Voidcast Dais (Extreme)}}, {{i|The Lunar Subterrane}}, {{i|The Abyssal Fracture}}, {{i|The Abyssal Fracture (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[White Cyclones]] || {{weather icon|white cyclones}} || {{i|The Jade Stoa}}, {{i|The Jade Stoa (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Wyrmstorms]] || {{weather icon|wyrmstorms}} || {{i|The Royal Menagerie}}, {{i|The Minstrel&#039;s Ballad: Shinryu&#039;s Domain}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Red Alert Weather ==&lt;br /&gt;
{| {{STDT|sortable lore align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!Weather&lt;br /&gt;
!Icon&lt;br /&gt;
!Duties/Events&lt;br /&gt;
|-&lt;br /&gt;
|[[Annealing Winds]] || {{weather icon|annealing winds}} || [[Phaenna]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Astromagnetic Storm]] || {{weather icon|astromagnetic storm}} || [[Sinus Ardorum]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bubble Bloom]] || {{weather icon|bubble bloom}} || [[Oizys]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Gales (Weather)|Gales]] || {{weather icon|gales}} || [[Oizys]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Glass Storms]] || {{weather icon|glass storms}} || [[Phaenna]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Gravitational Flux]] || {{weather icon|gravitational flux}} || [[Oizys]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Meteor Showers]] || {{weather icon|meteor showers}} || [[Sinus Ardorum]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Sporing Mist]] || {{weather icon|sporing mist}} || [[Sinus Ardorum]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Thunderstorms]] || {{weather icon|thunderstorms}} || [[Phaenna]]&lt;br /&gt;
|}&lt;br /&gt;
{{Weather Conditions}}&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Frontline&amp;diff=1262852</id>
		<title>Frontline</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Frontline&amp;diff=1262852"/>
		<updated>2026-03-23T01:39:53Z</updated>

		<summary type="html">&lt;p&gt;Alyko: use lead icon only&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Grand Company Icons.png|thumb|The Three Grand Companies: The Maelstrom (left), the Twin Adder (center) and the Immortal Flames (right)]]&lt;br /&gt;
&lt;br /&gt;
{{Lead icon|pvp_icon1.png|frame=none}}[[Frontline]] challenges are daily challenges found in the [[Duty Roulette]] which pit teams of players fighting under the banner of each [[Grand Company]] in training exercises that test the strategic planning and combat prowess of each participant.&lt;br /&gt;
__TOC__&lt;br /&gt;
==The Basics==&lt;br /&gt;
Frontline is a [[PvP]] challenge, first added in [[patch 2.3]], in which players battle for territorial dominance. The teams are randomly assigned to a [[Grand Company]]&amp;lt;ref&amp;gt;This change was made in [[Patch 5.18]] to eliminate any PvP advantages for being in a specific [[Grand Company]]. [https://na.finalfantasyxiv.com/lodestone/topics/detail/36ab41b81c81a289336f63c1b9d40f6ed444ca9c Patch 5.18 Notes]&amp;lt;/ref&amp;gt; and consist of 24 players in an [[Party|Alliance]], allowing for 72 total combatants on a single map. Players must not only work hard as individuals, but must also work together as a team in order to prevail. Although players participate in the match with a random [[Grand Company]], [[achievements]] tracking [[PvP]] progress &#039;&#039;&#039;will count&#039;&#039;&#039; towards the [[Grand Company]] the player is currently pledged to.&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
&lt;br /&gt;
===Prerequisites===&lt;br /&gt;
*A [[Soul Crystal]] is required.&lt;br /&gt;
**Players are required to have completed the first Level 30 [[Job Quest]] for their respective base class (requires {{i|Sylph-management}}), or to have unlocked an expansion [[Job]] on a base class, in order to obtain a Soul Crystal.&lt;br /&gt;
*While not required for Frontline campaigns, it is very strongly recommended for new players to also unlock [[mounts]] via the {{i|My Little Chocobo}} questline, as all Frontline maps make heavy use of mounts to traverse the vast terrain.&lt;br /&gt;
&lt;br /&gt;
===Unlock===&lt;br /&gt;
*Frontline campaigns (and the Frontline Daily Challenge) are unlocked via {{i|Like Civilized Men and Women}} from your respective [[Grand Company]]. Players must be at least level 30, and a [[Soul Crystals|Soul Crystal]] must be equipped in order to queue for Frontline campaigns.&lt;br /&gt;
&lt;br /&gt;
==Zones and campaigns==&lt;br /&gt;
Only two particular campaigns are available on a given day, but one currently active campaign rotates on [[Daily Reset|daily reset]] according to the order listed below. The naming scheme for &#039;&#039;&#039;Frontline&#039;&#039;&#039; is technically &#039;&#039;Zone Name&#039;&#039; (&#039;&#039;Campaign Name&#039;&#039;), though with retirement of the (Slaughter) mode on [[Carteneau Flats|The Borderland Ruins]] there is functionally no distinction anymore. Zone/Campaign combos are commonly referred to by either separate part by the player base.&lt;br /&gt;
&lt;br /&gt;
The currently active campaigns are &#039;&#039;&#039;{{Current Frontline map}}&#039;&#039;&#039; and &#039;&#039;&#039;[[Worqor Chirteh (Triumph)]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Current zones===&lt;br /&gt;
====Rotating====&lt;br /&gt;
*[[The Borderland Ruins (Secure)]]&lt;br /&gt;
*[[Seal Rock (Seize)]]&lt;br /&gt;
*[[The Fields of Glory (Shatter)]]&lt;br /&gt;
*[[Onsal Hakair (Danshig Naadam)]]&lt;br /&gt;
====Always available====&lt;br /&gt;
*[[Worqor Chirteh (Triumph)]]&lt;br /&gt;
===Inactive/retired zones===&lt;br /&gt;
*[[The Borderland Ruins (Slaughter)]] - A deathmatch version added in [[patch 2.5]] and retired in [[patch 4.0]]&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
Each alliance is divided into three full parties of eight players, and each Frontline match lasts for a maximum of 20 minutes.&lt;br /&gt;
&lt;br /&gt;
The primary goal is to occupy territory (Secure), destroy objectives (Shatter), retrieve data (Seize), or claim designated points (Danshig Naadam). A secondary goal is to KO members of opposing teams, as this awards &#039;&#039;&#039;Battle High&#039;&#039;&#039; (explained below). Earning Battle High makes it easier to gain even more, creating a snowball effect and allowing for greater chances at victory. The successful team will coordinate strategy in the pursuit of both goals.&lt;br /&gt;
===Landing Platform===&lt;br /&gt;
* The landing platforms are three Grand Company-specific safe zones where jobs may be changed freely, [[Role_Actions_(PvP)|PvP Role Actions]] may be set, and where players are revived after being KO&#039;ed. These platforms may be revisited at any time by casting {{action icon|Return}}.&lt;br /&gt;
* At the beginning of the campaign, each Grand Company will be confined to their landing platform and given 45 seconds to prepare.&lt;br /&gt;
* Players who leave the landing platform receive a ten-second &#039;&#039;&#039;Invincibility&#039;&#039;&#039; buff that serves to discourage spawn camping by opposing teams.&lt;br /&gt;
&lt;br /&gt;
===Communication===&lt;br /&gt;
* Chat is unrestricted and should be used to coordinate strategy. Enemies cannot see chat. Emotes are unrestricted, but excessively emoting at downed opponents is considered a Prohibited Activity that may result in account sanctions.&amp;lt;ref&amp;gt;[https://na.finalfantasyxiv.com/lodestone/news/detail/fe029a4ac87236b4b1d11138064efa39f992435a Regarding Non-participation/Taunting Behavior During PvP]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Performance Actions]] are disabled.&lt;br /&gt;
&lt;br /&gt;
===Mounts===&lt;br /&gt;
* Players may freely ride mounts during Frontline campaigns. However, being attacked in any form will result in being forcibly dismounted and gaining the &#039;&#039;&#039;Hoofing It&#039;&#039;&#039; debuff. This debuff must be waited out, it cannot be cleansed with {{action icon|Purify (PvP)}}.&lt;br /&gt;
* Flying and pillion riding are disabled.&lt;br /&gt;
===Map===&lt;br /&gt;
* The current state of all objectives is marked on the standard map.&lt;br /&gt;
* In addition to showing the positions of all friendly players, the map also shows all enemy players (indicated by colored triangles) that are within sight range of any friendly players.&lt;br /&gt;
&lt;br /&gt;
==KDA==&lt;br /&gt;
KDA (Knockout, Defeat, Assist) is the scoring system used in Frontline matches. If a player deals the finishing blow, they receive a Knockout, and gain 8 points to their &#039;&#039;&#039;Battle High&#039;&#039;&#039; gauge. If they themselves are defeated, they receive a Defeat, and lose half their Battle High Gauge. If they help knock down an opponent, they receive an Assist, and gain 4 points to their Battle High Gauge. &lt;br /&gt;
&lt;br /&gt;
Players who are knocked out lose points for their team, while points are awarded to the victorious team.&lt;br /&gt;
&lt;br /&gt;
==Battle High==&lt;br /&gt;
Battle High is a status that increases damage dealt and HP restored by healing actions according to a player&#039;s knockouts, assists, and (in the case of {{i|The Borderland Ruins (Secure)}}) fulfilling objectives. The healing potency buff also applies to abilities that generate barriers such as {{aicon|Burst (PvP)|Burst}}. The maximum rating is 100, and for every increment of 20, the status increases in strength. Being incapacitated will reduce the rating by half. Changing jobs will completely reset the Battle High gauge.&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
|-&lt;br /&gt;
!Status&lt;br /&gt;
!Rating&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
| Battle High I || 20 to 39 || Damage dealt and healing potency increased by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| Battle High II || 40 to 59 || Damage dealt and healing potency increased by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Battle High III || 60 to 79 || Damage dealt and healing potency increased by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| Battle High IV || 80 to 99 || Damage dealt and healing potency increased by 40%.&lt;br /&gt;
|-&lt;br /&gt;
| Battle High V || 100 || Damage dealt and healing potency increased by 50%.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each player&#039;s Battle High gauge indicates their current rating. A player attaining Battle High V will be announced to the entire match, as well as KOing a player with Battle High V.&lt;br /&gt;
&lt;br /&gt;
[[File:Battlehigh.jpg]]&lt;br /&gt;
&lt;br /&gt;
A player&#039;s Battle High status is indicated with an icon on their nameplate, which changes according to the rank of their Battle High.&lt;br /&gt;
&lt;br /&gt;
[[File:Battlehigh2.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Job Modifiers==&lt;br /&gt;
Damage dealt, damage taken, and [[Limit Break]] charge time vary according to current job.&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
! Job !! Damage Dealt !! Damage Taken !! LB Charge Time&lt;br /&gt;
|-&lt;br /&gt;
| {{Paladin}} [[Paladin]] || align=&amp;quot;center&amp;quot; | -10% || align=&amp;quot;center&amp;quot; | -50% || align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| {{Warrior}} [[Warrior]] || align=&amp;quot;center&amp;quot; | -10% || align=&amp;quot;center&amp;quot; | -55% || align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| {{Dark Knight}} [[Dark Knight]] || align=&amp;quot;center&amp;quot; | -15% || align=&amp;quot;center&amp;quot; | -40% || align=&amp;quot;center&amp;quot; | +45s&lt;br /&gt;
|-&lt;br /&gt;
| {{Gunbreaker}} [[Gunbreaker]] || align=&amp;quot;center&amp;quot; | - || align=&amp;quot;center&amp;quot; | -55% || align=&amp;quot;center&amp;quot; | +15s&lt;br /&gt;
|-&lt;br /&gt;
| {{Monk}} [[Monk]] || align=&amp;quot;center&amp;quot; | - || align=&amp;quot;center&amp;quot; | -50% || align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| {{Dragoon}} [[Dragoon]] || align=&amp;quot;center&amp;quot; | -15% || align=&amp;quot;center&amp;quot; | -50% || align=&amp;quot;center&amp;quot; | +15s&lt;br /&gt;
|-&lt;br /&gt;
| {{Ninja}} [[Ninja]] || align=&amp;quot;center&amp;quot; | - || align=&amp;quot;center&amp;quot; | -45% || align=&amp;quot;center&amp;quot; | +15s&lt;br /&gt;
|-&lt;br /&gt;
| {{Samurai}} [[Samurai]] || align=&amp;quot;center&amp;quot; | -10% || align=&amp;quot;center&amp;quot; | -50% || align=&amp;quot;center&amp;quot; | +15s&lt;br /&gt;
|-&lt;br /&gt;
| {{Reaper}} [[Reaper]] || align=&amp;quot;center&amp;quot; | - || align=&amp;quot;center&amp;quot; | -50% || align=&amp;quot;center&amp;quot; | +15s&lt;br /&gt;
|-&lt;br /&gt;
| {{Viper}} [[Viper]] || align=&amp;quot;center&amp;quot; | - || align=&amp;quot;center&amp;quot; | -60% || align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| {{Bard}} [[Bard]] || align=&amp;quot;center&amp;quot; | - || align=&amp;quot;center&amp;quot; | -30% || align=&amp;quot;center&amp;quot; | -15s&lt;br /&gt;
|-&lt;br /&gt;
| {{Machinist}} [[Machinist]] || align=&amp;quot;center&amp;quot; | - || align=&amp;quot;center&amp;quot; | -30% || align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| {{Dancer}} [[Dancer]] || align=&amp;quot;center&amp;quot; | - || align=&amp;quot;center&amp;quot; | -35% || align=&amp;quot;center&amp;quot; | +15s&lt;br /&gt;
|-&lt;br /&gt;
| {{Black Mage}} [[Black Mage]] || align=&amp;quot;center&amp;quot; | -5% || align=&amp;quot;center&amp;quot; | -30% || align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| {{Summoner}} [[Summoner]] || align=&amp;quot;center&amp;quot; | -10% || align=&amp;quot;center&amp;quot; | -30% || align=&amp;quot;center&amp;quot; | +15s&lt;br /&gt;
|-&lt;br /&gt;
| {{Red Mage}} [[Red Mage]] || align=&amp;quot;center&amp;quot; | - || align=&amp;quot;center&amp;quot; | -38% || align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| {{Pictomancer}} [[Pictomancer]] || align=&amp;quot;center&amp;quot; | -10% || align=&amp;quot;center&amp;quot; | -30% || align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| {{White Mage}} [[White Mage]] || align=&amp;quot;center&amp;quot; | -10% || align=&amp;quot;center&amp;quot; | -25% || align=&amp;quot;center&amp;quot; | +15s&lt;br /&gt;
|-&lt;br /&gt;
| {{Scholar}} [[Scholar]] || align=&amp;quot;center&amp;quot; | -10% || align=&amp;quot;center&amp;quot; | -30% || align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| {{Astrologian}} [[Astrologian]] || align=&amp;quot;center&amp;quot; | -15% || align=&amp;quot;center&amp;quot; | -25% || align=&amp;quot;center&amp;quot; | +15s&lt;br /&gt;
|-&lt;br /&gt;
| {{Sage}} [[Sage]] || align=&amp;quot;center&amp;quot; | - || align=&amp;quot;center&amp;quot; | -35% || align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
===Limit Break charge times===&lt;br /&gt;
To encourage more balanced matches, Limit Break charge times vary according to current Grand Company ranking. They are modified as follows:&lt;br /&gt;
* &#039;&#039;&#039;First place&#039;&#039;&#039;: 25% slower Limit Break charge time&lt;br /&gt;
* &#039;&#039;&#039;Second place&#039;&#039;&#039;: Normal (no penalty or bonus)&lt;br /&gt;
* &#039;&#039;&#039;Third place&#039;&#039;&#039;: 25% faster Limit Break charge time&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{{see also|Series Malmstones}}&lt;br /&gt;
When a Frontline match has ended, players will receive the following rewards:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
!  !! Reward !! 1st Place&amp;lt;ref&amp;gt;Also applies in the case of a draw.&amp;lt;/ref&amp;gt; !! 2nd Place !! 3rd Place !! Condition&lt;br /&gt;
|-&lt;br /&gt;
| {{pvpexp}} || [[PvP EXP]] || 1000 || 750 || 500 || &lt;br /&gt;
|-&lt;br /&gt;
| {{seriesexp}} || [[Series]] EXP || 1500 || 1250 || 1000 || &lt;br /&gt;
|-&lt;br /&gt;
| {{wolf mark}} || [[Wolf Marks]]|| 1000 || 750 || 500 || &lt;br /&gt;
|-&lt;br /&gt;
| {{exp}} || [[Experience|PvE EXP]]&amp;lt;ref&amp;gt;PvE experience will only be awarded to the job used to queue into Frontline. You may change jobs as many times as you wish during the match.&amp;lt;/ref&amp;gt; || 12% of a level || 11% of a level || 10% of a level || Below the level-cap&lt;br /&gt;
|-&lt;br /&gt;
| {{tomestone|Poetics}}|| [[Allagan Tomestones of Poetics]]|| 50 || 50 || 50 || Above level 50&lt;br /&gt;
|-&lt;br /&gt;
| {{tomestone|uncapped}}|| {{tomestone/uncapped-text}} || 50 || 50 || 50 || Level-capped&lt;br /&gt;
|-&lt;br /&gt;
| {{tomestone|capped}}|| {{tomestone/capped-text}} || 20 || 20 || 20 || Level-capped&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Allagan tomestones will only be rewarded to players who are level 50 or higher.&lt;br /&gt;
&lt;br /&gt;
* In the event that your affiliated team previously ranked third, PvP EXP, Series EXP, and Wolf Marks earned will be increased by 10% for each subsequent third-place ranking, up to a maximum of 50%. This bonus will carry over to the next match upon ranking second, and be reset entirely upon ranking first.&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
&#039;&#039;Main article: [[Frontline Achievements]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Frontline is associated with several [[achievements]].&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{PvP nav}}&lt;br /&gt;
[[Category:Frontline]] [[Category:PvP]] [[Category:Patch 2.3 Features‎]]&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Frontline&amp;diff=1260033</id>
		<title>Frontline</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Frontline&amp;diff=1260033"/>
		<updated>2026-03-20T18:12:38Z</updated>

		<summary type="html">&lt;p&gt;Alyko: /* Prerequisites */ reword to take into account the fact you can unlock soul crystals with expansion jobs on base classes without sylph-management&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Grand Company Icons.png|thumb|The Three Grand Companies: The Maelstrom (left), the Twin Adder (center) and the Immortal Flames (right)]]&lt;br /&gt;
&lt;br /&gt;
{{Lead icon|pvp_icon1.png|frame=none}}[[Frontline]] challenges are daily challenges found in the [[Duty Roulette]] which pit teams of players fighting under the banner of each [[Grand Company]] in training exercises that test the strategic planning and combat prowess of each participant.&lt;br /&gt;
__TOC__&lt;br /&gt;
==The Basics==&lt;br /&gt;
Frontline is a [[PvP]] challenge, first added in [[patch 2.3]], in which players battle for territorial dominance. The teams are randomly assigned to a [[Grand Company]]&amp;lt;ref&amp;gt;This change was made in [[Patch 5.18]] to eliminate any PvP advantages for being in a specific [[Grand Company]]. [https://na.finalfantasyxiv.com/lodestone/topics/detail/36ab41b81c81a289336f63c1b9d40f6ed444ca9c Patch 5.18 Notes]&amp;lt;/ref&amp;gt; and consist of 24 players in an [[Party|Alliance]], allowing for 72 total combatants on a single map. Players must not only work hard as individuals, but must also work together as a team in order to prevail. Although players participate in the match with a random [[Grand Company]], [[achievements]] tracking [[PvP]] progress &#039;&#039;&#039;will count&#039;&#039;&#039; towards the [[Grand Company]] the player is currently pledged to.&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
&lt;br /&gt;
===Prerequisites===&lt;br /&gt;
*A [[Soul Crystal]] is required.&lt;br /&gt;
**Players are required to have completed the first Level 30 [[Job Quest]] for their respective base class (requires {{i|Sylph-management}}), or to have unlocked an expansion [[Job]] on a base class, in order to obtain a Soul Crystal.&lt;br /&gt;
*While not required for Frontline campaigns, it is very strongly recommended for new players to also unlock [[mounts]] via the {{i|My Little Chocobo}} questline, as all Frontline maps make heavy use of mounts to traverse the vast terrain.&lt;br /&gt;
&lt;br /&gt;
===Unlock===&lt;br /&gt;
*Frontline campaigns (and the Frontline Daily Challenge) are unlocked via {{i|Like Civilized Men and Women}} from your respective [[Grand Company]]. Players must be at least level 30, and a [[Soul Crystals|Soul Crystal]] must be equipped in order to queue for Frontline campaigns.&lt;br /&gt;
&lt;br /&gt;
==Zones and campaigns==&lt;br /&gt;
Only two particular campaigns are available on a given day, but one currently active campaign rotates on [[Daily Reset|daily reset]] according to the order listed below. The naming scheme for &#039;&#039;&#039;Frontline&#039;&#039;&#039; is technically &#039;&#039;Zone Name&#039;&#039; (&#039;&#039;Campaign Name&#039;&#039;), though with retirement of the (Slaughter) mode on [[Carteneau Flats|The Borderland Ruins]] there is functionally no distinction anymore. Zone/Campaign combos are commonly referred to by either separate part by the player base.&lt;br /&gt;
&lt;br /&gt;
The currently active campaigns are &#039;&#039;&#039;{{Current Frontline map}}&#039;&#039;&#039; and &#039;&#039;&#039;[[Worqor Chirteh (Triumph)]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Current zones===&lt;br /&gt;
====Rotating====&lt;br /&gt;
*[[The Borderland Ruins (Secure)]]&lt;br /&gt;
*[[Seal Rock (Seize)]]&lt;br /&gt;
*[[The Fields of Glory (Shatter)]]&lt;br /&gt;
*[[Onsal Hakair (Danshig Naadam)]]&lt;br /&gt;
====Always available====&lt;br /&gt;
*[[Worqor Chirteh (Triumph)]]&lt;br /&gt;
===Inactive/retired zones===&lt;br /&gt;
*[[The Borderland Ruins (Slaughter)]] - A deathmatch version added in [[patch 2.5]] and retired in [[patch 4.0]]&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
Each alliance is divided into three full parties of eight players, and each Frontline match lasts for a maximum of 20 minutes.&lt;br /&gt;
&lt;br /&gt;
The primary goal is to occupy territory (Secure), destroy objectives (Shatter), retrieve data (Seize), or claim designated points (Danshig Naadam). A secondary goal is to KO members of opposing teams, as this awards &#039;&#039;&#039;Battle High&#039;&#039;&#039; (explained below). Earning Battle High makes it easier to gain even more, creating a snowball effect and allowing for greater chances at victory. The successful team will coordinate strategy in the pursuit of both goals.&lt;br /&gt;
===Landing Platform===&lt;br /&gt;
* The landing platforms are three Grand Company-specific safe zones where jobs may be changed freely, [[Role_Actions_(PvP)|PvP Role Actions]] may be set, and where players are revived after being KO&#039;ed. These platforms may be revisited at any time by casting {{action icon|Return}}.&lt;br /&gt;
* At the beginning of the campaign, each Grand Company will be confined to their landing platform and given 45 seconds to prepare.&lt;br /&gt;
* Players who leave the landing platform receive a ten-second &#039;&#039;&#039;Invincibility&#039;&#039;&#039; buff that serves to discourage spawn camping by opposing teams.&lt;br /&gt;
&lt;br /&gt;
===Communication===&lt;br /&gt;
* Chat is unrestricted and should be used to coordinate strategy. Enemies cannot see chat. Emotes are unrestricted, but excessively emoting at downed opponents is considered a Prohibited Activity that may result in account sanctions.&amp;lt;ref&amp;gt;[https://na.finalfantasyxiv.com/lodestone/news/detail/fe029a4ac87236b4b1d11138064efa39f992435a Regarding Non-participation/Taunting Behavior During PvP]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Performance Actions]] are disabled.&lt;br /&gt;
&lt;br /&gt;
===Mounts===&lt;br /&gt;
* Players may freely ride mounts during Frontline campaigns. However, being attacked in any form will result in being forcibly dismounted and gaining the &#039;&#039;&#039;Hoofing It&#039;&#039;&#039; debuff. This debuff must be waited out, it cannot be cleansed with {{action icon|Purify (PvP)}}.&lt;br /&gt;
* Flying and pillion riding are disabled.&lt;br /&gt;
===Map===&lt;br /&gt;
* The current state of all objectives is marked on the standard map.&lt;br /&gt;
* In addition to showing the positions of all friendly players, the map also shows all enemy players (indicated by colored triangles) that are within sight range of any friendly players.&lt;br /&gt;
&lt;br /&gt;
==KDA==&lt;br /&gt;
KDA (Knockout, Defeat, Assist) is the scoring system used in Frontline matches. If a player deals the finishing blow, they receive a Knockout, and gain 8 points to their &#039;&#039;&#039;Battle High&#039;&#039;&#039; gauge. If they themselves are defeated, they receive a Defeat, and lose half their Battle High Gauge. If they help knock down an opponent, they receive an Assist, and gain 4 points to their Battle High Gauge. &lt;br /&gt;
&lt;br /&gt;
Players who are knocked out lose points for their team, while points are awarded to the victorious team.&lt;br /&gt;
&lt;br /&gt;
==Battle High==&lt;br /&gt;
Battle High is a status that increases damage dealt and HP restored by healing actions according to a player&#039;s knockouts, assists, and (in the case of {{i|The Borderland Ruins (Secure)}}) fulfilling objectives. The healing potency buff also applies to abilities that generate barriers such as {{aicon|Burst (PvP)|Burst}}. The maximum rating is 100, and for every increment of 20, the status increases in strength. Being incapacitated will reduce the rating by half. Changing jobs will completely reset the Battle High gauge.&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
|-&lt;br /&gt;
!Status&lt;br /&gt;
!Rating&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
| Battle High I || 20 to 39 || Damage dealt and healing potency increased by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| Battle High II || 40 to 59 || Damage dealt and healing potency increased by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Battle High III || 60 to 79 || Damage dealt and healing potency increased by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| Battle High IV || 80 to 99 || Damage dealt and healing potency increased by 40%.&lt;br /&gt;
|-&lt;br /&gt;
| Battle High V || 100 || Damage dealt and healing potency increased by 50%.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each player&#039;s Battle High gauge indicates their current rating. A player attaining Battle High V will be announced to the entire match, as well as KOing a player with Battle High V.&lt;br /&gt;
&lt;br /&gt;
[[File:Battlehigh.jpg]]&lt;br /&gt;
&lt;br /&gt;
A player&#039;s Battle High status is indicated with an icon on their nameplate, which changes according to the rank of their Battle High.&lt;br /&gt;
&lt;br /&gt;
[[File:Battlehigh2.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Job Modifiers==&lt;br /&gt;
Damage dealt, damage taken, and [[Limit Break]] charge time vary according to current job.&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
! Job !! Damage Dealt !! Damage Taken !! LB Charge Time&lt;br /&gt;
|-&lt;br /&gt;
| {{Paladin}} [[Paladin]] || align=&amp;quot;center&amp;quot; | -10% || align=&amp;quot;center&amp;quot; | -50% || align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| {{Warrior}} [[Warrior]] || align=&amp;quot;center&amp;quot; | -10% || align=&amp;quot;center&amp;quot; | -55% || align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| {{Dark Knight}} [[Dark Knight]] || align=&amp;quot;center&amp;quot; | -15% || align=&amp;quot;center&amp;quot; | -40% || align=&amp;quot;center&amp;quot; | +45s&lt;br /&gt;
|-&lt;br /&gt;
| {{Gunbreaker}} [[Gunbreaker]] || align=&amp;quot;center&amp;quot; | - || align=&amp;quot;center&amp;quot; | -55% || align=&amp;quot;center&amp;quot; | +15s&lt;br /&gt;
|-&lt;br /&gt;
| {{Monk}} [[Monk]] || align=&amp;quot;center&amp;quot; | - || align=&amp;quot;center&amp;quot; | -50% || align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| {{Dragoon}} [[Dragoon]] || align=&amp;quot;center&amp;quot; | -15% || align=&amp;quot;center&amp;quot; | -50% || align=&amp;quot;center&amp;quot; | +15s&lt;br /&gt;
|-&lt;br /&gt;
| {{Ninja}} [[Ninja]] || align=&amp;quot;center&amp;quot; | - || align=&amp;quot;center&amp;quot; | -45% || align=&amp;quot;center&amp;quot; | +15s&lt;br /&gt;
|-&lt;br /&gt;
| {{Samurai}} [[Samurai]] || align=&amp;quot;center&amp;quot; | -10% || align=&amp;quot;center&amp;quot; | -50% || align=&amp;quot;center&amp;quot; | +15s&lt;br /&gt;
|-&lt;br /&gt;
| {{Reaper}} [[Reaper]] || align=&amp;quot;center&amp;quot; | - || align=&amp;quot;center&amp;quot; | -50% || align=&amp;quot;center&amp;quot; | +15s&lt;br /&gt;
|-&lt;br /&gt;
| {{Viper}} [[Viper]] || align=&amp;quot;center&amp;quot; | - || align=&amp;quot;center&amp;quot; | -60% || align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| {{Bard}} [[Bard]] || align=&amp;quot;center&amp;quot; | - || align=&amp;quot;center&amp;quot; | -30% || align=&amp;quot;center&amp;quot; | -15s&lt;br /&gt;
|-&lt;br /&gt;
| {{Machinist}} [[Machinist]] || align=&amp;quot;center&amp;quot; | - || align=&amp;quot;center&amp;quot; | -30% || align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| {{Dancer}} [[Dancer]] || align=&amp;quot;center&amp;quot; | - || align=&amp;quot;center&amp;quot; | -35% || align=&amp;quot;center&amp;quot; | +15s&lt;br /&gt;
|-&lt;br /&gt;
| {{Black Mage}} [[Black Mage]] || align=&amp;quot;center&amp;quot; | -5% || align=&amp;quot;center&amp;quot; | -30% || align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| {{Summoner}} [[Summoner]] || align=&amp;quot;center&amp;quot; | -10% || align=&amp;quot;center&amp;quot; | -30% || align=&amp;quot;center&amp;quot; | +15s&lt;br /&gt;
|-&lt;br /&gt;
| {{Red Mage}} [[Red Mage]] || align=&amp;quot;center&amp;quot; | - || align=&amp;quot;center&amp;quot; | -38% || align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| {{Pictomancer}} [[Pictomancer]] || align=&amp;quot;center&amp;quot; | -10% || align=&amp;quot;center&amp;quot; | -30% || align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| {{White Mage}} [[White Mage]] || align=&amp;quot;center&amp;quot; | -10% || align=&amp;quot;center&amp;quot; | -25% || align=&amp;quot;center&amp;quot; | +15s&lt;br /&gt;
|-&lt;br /&gt;
| {{Scholar}} [[Scholar]] || align=&amp;quot;center&amp;quot; | -10% || align=&amp;quot;center&amp;quot; | -30% || align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| {{Astrologian}} [[Astrologian]] || align=&amp;quot;center&amp;quot; | -15% || align=&amp;quot;center&amp;quot; | -25% || align=&amp;quot;center&amp;quot; | +15s&lt;br /&gt;
|-&lt;br /&gt;
| {{Sage}} [[Sage]] || align=&amp;quot;center&amp;quot; | - || align=&amp;quot;center&amp;quot; | -35% || align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
===Limit Break charge times===&lt;br /&gt;
To encourage more balanced matches, Limit Break charge times vary according to current Grand Company ranking. They are modified as follows:&lt;br /&gt;
* &#039;&#039;&#039;First place&#039;&#039;&#039;: 25% slower Limit Break charge time&lt;br /&gt;
* &#039;&#039;&#039;Second place&#039;&#039;&#039;: Normal (no penalty or bonus)&lt;br /&gt;
* &#039;&#039;&#039;Third place&#039;&#039;&#039;: 25% faster Limit Break charge time&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{{see also|Series Malmstones}}&lt;br /&gt;
When a Frontline match has ended, players will receive the following rewards:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
!  !! Reward !! 1st Place&amp;lt;ref&amp;gt;Also applies in the case of a draw.&amp;lt;/ref&amp;gt; !! 2nd Place !! 3rd Place !! Condition&lt;br /&gt;
|-&lt;br /&gt;
| {{pvpexp}} || [[PvP EXP]] || 1000 || 750 || 500 || &lt;br /&gt;
|-&lt;br /&gt;
| {{seriesexp}} || [[Series]] EXP || 1500 || 1250 || 1000 || &lt;br /&gt;
|-&lt;br /&gt;
| {{wolf mark}} || [[Wolf Marks]]|| 1000 || 750 || 500 || &lt;br /&gt;
|-&lt;br /&gt;
| {{exp}} || [[Experience|PvE EXP]]&amp;lt;ref&amp;gt;PvE experience will only be awarded to the job used to queue into Frontline. You may change jobs as many times as you wish during the match.&amp;lt;/ref&amp;gt; || 12% of a level || 11% of a level || 10% of a level || Below the level-cap&lt;br /&gt;
|-&lt;br /&gt;
| {{tomestone|Poetics}}|| [[Allagan Tomestones of Poetics]]|| 50 || 50 || 50 || Above level 50&lt;br /&gt;
|-&lt;br /&gt;
| {{tomestone|uncapped}}|| {{tomestone/uncapped-text}} || 50 || 50 || 50 || Level-capped&lt;br /&gt;
|-&lt;br /&gt;
| {{tomestone|capped}}|| {{tomestone/capped-text}} || 20 || 20 || 20 || Level-capped&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Allagan tomestones will only be rewarded to players who are level 50 or higher.&lt;br /&gt;
&lt;br /&gt;
* In the event that your affiliated team previously ranked third, PvP EXP, Series EXP, and Wolf Marks earned will be increased by 10% for each subsequent third-place ranking, up to a maximum of 50%. This bonus will carry over to the next match upon ranking second, and be reset entirely upon ranking first.&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
&#039;&#039;Main article: [[Frontline Achievements]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Frontline is associated with several [[achievements]].&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{#set:Has game icon=File:PvP_icon1.png|Has game icon frame type=none}}&lt;br /&gt;
{{PvP nav}}&lt;br /&gt;
[[Category:Frontline]] [[Category:PvP]] [[Category:Patch 2.3 Features‎]]&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Soul_Crystals&amp;diff=1260031</id>
		<title>Soul Crystals</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Soul_Crystals&amp;diff=1260031"/>
		<updated>2026-03-20T18:03:17Z</updated>

		<summary type="html">&lt;p&gt;Alyko: rewrite intro&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quotation|[[Encyclopaedia Eorzea: Volume I]], page 217|Ever since the height of the Allagan Empire in the Third Astral Era, the practice of using crystals to store and impart knowledge has been prevalent in Eorzea. An adornment known as a “soul crystal&amp;quot; is worn close to the skin, where the uncommonly clear facets of the carefully cut shard catch and transcribe the ebb and Flow of a soul&#039;s aetherial composition-effectively capturing an imperfect echo of the wearer&#039;s memories. This arcane tool engraved with the myriad deeds of heroes from eras past was employed by many of the disciplines of yesteryear to preserve and pass on the skills of successive generations of masters.&lt;br /&gt;
&lt;br /&gt;
The wisdom contained in a soul crystal, however, is not so easily drawn forth-an untrained neophyte cannot simply pick up one of these gems and expect his mind to be flooded with the knowledge of advanced spellcraft or combat techniques. Without first attaining sufficient proficiency and tempering one&#039;s soul to mirror the maturity of the crystal&#039;s contributors, a prospective student will be denied even the slightest glimpse of enlightenment. Thus, as is the case with the more contemporary disciplines, the key to mastering the secrets of a soul crystal lies in diligent study and training.}}&lt;br /&gt;
{{see also|Accessories}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&#039;&#039;&#039;Soul Crystals&#039;&#039;&#039;, commonly referred to as &#039;&#039;&#039;job stones&#039;&#039;&#039; by players, are equippable items that are needed to upgrade a [[Disciple of Magic]] or [[Disciple of War]] [[class]] to a [[job]], or to further enhance a [[Disciple of the Hand]] class. These are obtained at level 30 from [[Job Quests|job quests]]. When obtained, they cannot be discarded by any means. The level 20 [[Main Scenario Quest]] {{i|Sylph-management}} is required before any of the level 30 job quests will appear.&lt;br /&gt;
&lt;br /&gt;
Expansion [[Jobs]] do not have a corresponding class, and their job quests have different requirements:&lt;br /&gt;
* For Jobs added in {{HW}} &#039;&#039;[[Heavensward]]&#039;&#039;, the player must have access to [[Ishgard]], which is granted during the level 50 [[Main Scenario Quest]] {{i|Coming to Ishgard}}.&lt;br /&gt;
* For Jobs added in {{SB}} &#039;&#039;[[Stormblood]]&#039;&#039; and onwards, Main Scenario progress is not required (even {{i|Sylph-management}} is not required). Instead, the player only needs to reach a certain level for the job quest to become available.&lt;br /&gt;
* For {{BLU}} [[Blue Mage]], the level 50 [[Main Scenario Quest]] {{i|The Ultimate Weapon}} is required.&lt;br /&gt;
* For more details on unlock requirements, see the [[Job#Job_chart|Job chart]].&lt;br /&gt;
&lt;br /&gt;
For expansion jobs, since they do not have a corresponding class, the soul crystal will automatically equip if the player equips a weapon for the job. It is not possible to unequip the soul crystal on such a job.&lt;br /&gt;
==Jobs==&lt;br /&gt;
{| {{STDT|equip align-center sortable}}&lt;br /&gt;
{{armor table header}}&lt;br /&gt;
{{armor table row|Soul of the Paladin}}&lt;br /&gt;
{{armor table row|Soul of the Warrior}}&lt;br /&gt;
{{armor table row|Soul of the Dark Knight}}&lt;br /&gt;
{{armor table row|Soul of the Gunbreaker}}&lt;br /&gt;
{{armor table row|Soul of the Dragoon}}&lt;br /&gt;
{{armor table row|Soul of the Reaper}}&lt;br /&gt;
{{armor table row|Soul of the Monk}}&lt;br /&gt;
{{armor table row|Soul of the Samurai}}&lt;br /&gt;
{{armor table row|Soul of the Ninja}}&lt;br /&gt;
{{armor table row|Soul of the Viper}}&lt;br /&gt;
{{armor table row|Soul of the Bard}}&lt;br /&gt;
{{armor table row|Soul of the Machinist}}&lt;br /&gt;
{{armor table row|Soul of the Dancer}}&lt;br /&gt;
{{armor table row|Soul of the Black Mage}}&lt;br /&gt;
{{armor table row|Soul of the Summoner}}&lt;br /&gt;
{{armor table row|Soul of the Red Mage}}&lt;br /&gt;
{{armor table row|Soul of the Pictomancer}}&lt;br /&gt;
{{armor table row|Soul of the White Mage}}&lt;br /&gt;
{{armor table row|Soul of the Scholar}}&lt;br /&gt;
{{armor table row|Soul of the Astrologian}}&lt;br /&gt;
{{armor table row|Soul of the Sage}}&lt;br /&gt;
{{armor table row|Soul of the Blue Mage}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Crafters==&lt;br /&gt;
All crafter soul crystals require completion of {{i|Beloved of the Builder}} and cost one {{item icon|Soul of the Crafter}}. You may only possess 3 crafter soul crystals at a time; if you attempt to acquire a fourth you must first forfeit one already in your possession, and may do so only three times per week. Equipping a crafter soul crystal will unlock [[specialist]] perks for the corresponding class. Unlike combat [[jobs]], crafting specialization is entirely optional for progression.&lt;br /&gt;
{| {{STDT|equip align-center sortable}}&lt;br /&gt;
{{armor table header}}&lt;br /&gt;
{{armor table row|Soul of the Carpenter}}&lt;br /&gt;
{{armor table row|Soul of the Blacksmith}}&lt;br /&gt;
{{armor table row|Soul of the Armorer}}&lt;br /&gt;
{{armor table row|Soul of the Goldsmith}}&lt;br /&gt;
{{armor table row|Soul of the Leatherworker}}&lt;br /&gt;
{{armor table row|Soul of the Weaver}}&lt;br /&gt;
{{armor table row|Soul of the Alchemist}}&lt;br /&gt;
{{armor table row|Soul of the Culinarian}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Historical==&lt;br /&gt;
As a game mechanic, [[Soul Crystals]] are a holdover from [[Patch 1.23b|Legacy]]. When 1.0 first launched, only the base classes were available in-game. After the change in development leadership in response to the poor release reception, the [[Job]] system was added to give the classes a more authentic &amp;quot;Final Fantasy&amp;quot; feel. Job progression during Legacy was kept in the migration to &#039;&#039;[[A Realm Reborn]]&#039;&#039; for characters imported over.&lt;br /&gt;
&lt;br /&gt;
{{Equipment}}&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Rival_Wings&amp;diff=1259967</id>
		<title>Rival Wings</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Rival_Wings&amp;diff=1259967"/>
		<updated>2026-03-20T17:00:42Z</updated>

		<summary type="html">&lt;p&gt;Alyko: + lead icon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;nav&amp;quot; style=&amp;quot;width:750px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;heading&amp;quot; style=&amp;quot;background-color:#CC0000; font-family: EasonPro, Times New Roman, serif !important; font-size:1.417em; color: #fff !important; text-shadow: rgba(0,0,0,0.75) 0 0 .25em; padding: 10px 0px 10px 0px !important;&amp;quot;&amp;gt;Notice&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;wrapper&amp;quot; style=&amp;quot;padding: 0px 5px 0px 5px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
Players may experience extremely long queue times for Rival Wings outside of [[Moogle Treasure Trove Events]] owing to its high player count requirement and its lack of a Daily Challenge similar to [[Duty Roulette#Daily Challenge: Frontline|Daily Challenge: Frontline]]. It is recommended to research out-of-game PvP community resources such as forums or Discord for any upcoming Rival Wings events.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Lead icon|pvp_icon1.png|frame=none}}&lt;br /&gt;
[[File:rival wings1.jpg|400px|right]]&lt;br /&gt;
[[File:hidden gorge1.jpg|400px|right]]&lt;br /&gt;
[[File:hidden gorge2.jpg|400px|right]]&lt;br /&gt;
[[Rival Wings]] is a large-scale [[PvP]] battle involving up to 48 combatants. Participants are divided into two teams, the Falcons and the Ravens, comprised of six light parties each.&lt;br /&gt;
&lt;br /&gt;
It is conceptually similar to a [https://en.wikipedia.org/wiki/Multiplayer_online_battle_arena MOBA], where a player must destroy towers in three lanes to advance on an enemy base.&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
* {{i|Earning Your Wings}} from [[Softknox]] in [[Wolves&#039; Den Pier]] (X:5.7 Y:5.5)&lt;br /&gt;
&lt;br /&gt;
==Instances==&lt;br /&gt;
While there are two maps, only &#039;&#039;&#039;Hidden Gorge&#039;&#039;&#039; is currently available.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Hidden Gorge]]&#039;&#039;&#039; - During a Hidden Gorge campaign, teams vie for control of supplies delivered by ceruleum engines.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Astragalos]] (unavailable)&#039;&#039;&#039; - During an Astragalos campaign, each team attempts to destroy the core located on the opponent&#039;s base.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{{see also|Series Malmstones}}&lt;br /&gt;
When a Rival Wings match has ended, players will receive the following rewards:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
!  !! Reward !! Victory !! Defeat !! Condition&lt;br /&gt;
|-&lt;br /&gt;
| {{pvpexp}} || [[PvP EXP]] || 1000 || 500 || &lt;br /&gt;
|-&lt;br /&gt;
| {{seriesexp}} || [[Series]] EXP || 1250 || 750 || &lt;br /&gt;
|-&lt;br /&gt;
| {{wolf mark}} || [[Wolf Marks]]|| 1000 || 500 || &lt;br /&gt;
|-&lt;br /&gt;
| {{exp}} || [[Experience|PvE EXP]] ||colspan = &amp;quot;2&amp;quot; | Based on level || Below the level-cap&lt;br /&gt;
|-&lt;br /&gt;
| {{tomestone|Poetics}}|| [[Allagan Tomestones of Poetics]]|| 50 || 50 || Above level 50&lt;br /&gt;
|-&lt;br /&gt;
| {{tomestone|uncapped}}|| {{tomestone/uncapped-text}} || 50 || 50 || Level-capped&lt;br /&gt;
|-&lt;br /&gt;
| {{tomestone|capped}}|| {{tomestone/capped-text}} || 20 || 20 || Level-capped&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Rival Wings Achievements|Achievements]]===&lt;br /&gt;
By both participating in and winning Rival Wings campaigns, players can receive achievements that reward special mounts and titles.&lt;br /&gt;
{{:Rival Wings Achievements}}&lt;br /&gt;
&lt;br /&gt;
==Damage Modifiers==&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
! Role !! Damage Taken Modifier&lt;br /&gt;
|-&lt;br /&gt;
| {{tank}} [[Tank]] &amp;lt;br&amp;gt; {{Melee DPS}} Melee DPS ||align = &amp;quot;center&amp;quot;| -20%&lt;br /&gt;
|-&lt;br /&gt;
| {{Physical Ranged DPS}} Physical Ranged DPS &amp;lt;br&amp;gt; {{Magic Ranged DPS}} Magical Ranged DPS &amp;lt;br&amp;gt; {{Healer}} Healer ||align = &amp;quot;center&amp;quot;| -10%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{PvP nav}}&lt;br /&gt;
[[Category:Rival Wings]] [[Category:Patch 4.1 Features‎]]&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Rival_Wings&amp;diff=1259966</id>
		<title>Rival Wings</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Rival_Wings&amp;diff=1259966"/>
		<updated>2026-03-20T17:00:04Z</updated>

		<summary type="html">&lt;p&gt;Alyko: + lead icon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;nav&amp;quot; style=&amp;quot;width:750px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;heading&amp;quot; style=&amp;quot;background-color:#CC0000; font-family: EasonPro, Times New Roman, serif !important; font-size:1.417em; color: #fff !important; text-shadow: rgba(0,0,0,0.75) 0 0 .25em; padding: 10px 0px 10px 0px !important;&amp;quot;&amp;gt;Notice&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;wrapper&amp;quot; style=&amp;quot;padding: 0px 5px 0px 5px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
Players may experience extremely long queue times for Rival Wings outside of [[Moogle Treasure Trove Events]] owing to its high player count requirement and its lack of a Daily Challenge similar to [[Duty Roulette#Daily Challenge: Frontline|Daily Challenge: Frontline]]. It is recommended to research out-of-game PvP community resources such as forums or Discord for any upcoming Rival Wings events.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:rival wings1.jpg|400px|right]]&lt;br /&gt;
[[File:hidden gorge1.jpg|400px|right]]&lt;br /&gt;
[[File:hidden gorge2.jpg|400px|right]]&lt;br /&gt;
{{Lead icon|pvp_icon1.png|frame=none}}[[Rival Wings]] is a large-scale [[PvP]] battle involving up to 48 combatants. Participants are divided into two teams, the Falcons and the Ravens, comprised of six light parties each.&lt;br /&gt;
&lt;br /&gt;
It is conceptually similar to a [https://en.wikipedia.org/wiki/Multiplayer_online_battle_arena MOBA], where a player must destroy towers in three lanes to advance on an enemy base.&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
* {{i|Earning Your Wings}} from [[Softknox]] in [[Wolves&#039; Den Pier]] (X:5.7 Y:5.5)&lt;br /&gt;
&lt;br /&gt;
==Instances==&lt;br /&gt;
While there are two maps, only &#039;&#039;&#039;Hidden Gorge&#039;&#039;&#039; is currently available.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Hidden Gorge]]&#039;&#039;&#039; - During a Hidden Gorge campaign, teams vie for control of supplies delivered by ceruleum engines.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Astragalos]] (unavailable)&#039;&#039;&#039; - During an Astragalos campaign, each team attempts to destroy the core located on the opponent&#039;s base.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{{see also|Series Malmstones}}&lt;br /&gt;
When a Rival Wings match has ended, players will receive the following rewards:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
!  !! Reward !! Victory !! Defeat !! Condition&lt;br /&gt;
|-&lt;br /&gt;
| {{pvpexp}} || [[PvP EXP]] || 1000 || 500 || &lt;br /&gt;
|-&lt;br /&gt;
| {{seriesexp}} || [[Series]] EXP || 1250 || 750 || &lt;br /&gt;
|-&lt;br /&gt;
| {{wolf mark}} || [[Wolf Marks]]|| 1000 || 500 || &lt;br /&gt;
|-&lt;br /&gt;
| {{exp}} || [[Experience|PvE EXP]] ||colspan = &amp;quot;2&amp;quot; | Based on level || Below the level-cap&lt;br /&gt;
|-&lt;br /&gt;
| {{tomestone|Poetics}}|| [[Allagan Tomestones of Poetics]]|| 50 || 50 || Above level 50&lt;br /&gt;
|-&lt;br /&gt;
| {{tomestone|uncapped}}|| {{tomestone/uncapped-text}} || 50 || 50 || Level-capped&lt;br /&gt;
|-&lt;br /&gt;
| {{tomestone|capped}}|| {{tomestone/capped-text}} || 20 || 20 || Level-capped&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Rival Wings Achievements|Achievements]]===&lt;br /&gt;
By both participating in and winning Rival Wings campaigns, players can receive achievements that reward special mounts and titles.&lt;br /&gt;
{{:Rival Wings Achievements}}&lt;br /&gt;
&lt;br /&gt;
==Damage Modifiers==&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
! Role !! Damage Taken Modifier&lt;br /&gt;
|-&lt;br /&gt;
| {{tank}} [[Tank]] &amp;lt;br&amp;gt; {{Melee DPS}} Melee DPS ||align = &amp;quot;center&amp;quot;| -20%&lt;br /&gt;
|-&lt;br /&gt;
| {{Physical Ranged DPS}} Physical Ranged DPS &amp;lt;br&amp;gt; {{Magic Ranged DPS}} Magical Ranged DPS &amp;lt;br&amp;gt; {{Healer}} Healer ||align = &amp;quot;center&amp;quot;| -10%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{PvP nav}}&lt;br /&gt;
[[Category:Rival Wings]] [[Category:Patch 4.1 Features‎]]&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Frontline&amp;diff=1259965</id>
		<title>Frontline</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Frontline&amp;diff=1259965"/>
		<updated>2026-03-20T16:59:32Z</updated>

		<summary type="html">&lt;p&gt;Alyko: + lead icon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Grand Company Icons.png|thumb|The Three Grand Companies: The Maelstrom (left), the Twin Adder (center) and the Immortal Flames (right)]]&lt;br /&gt;
&lt;br /&gt;
{{Lead icon|pvp_icon1.png|frame=none}}[[Frontline]] challenges are daily challenges found in the [[Duty Roulette]] which pit teams of players fighting under the banner of each [[Grand Company]] in training exercises that test the strategic planning and combat prowess of each participant.&lt;br /&gt;
__TOC__&lt;br /&gt;
==The Basics==&lt;br /&gt;
Frontline is a [[PvP]] challenge, first added in [[patch 2.3]], in which players battle for territorial dominance. The teams are randomly assigned to a [[Grand Company]]&amp;lt;ref&amp;gt;This change was made in [[Patch 5.18]] to eliminate any PvP advantages for being in a specific [[Grand Company]]. [https://na.finalfantasyxiv.com/lodestone/topics/detail/36ab41b81c81a289336f63c1b9d40f6ed444ca9c Patch 5.18 Notes]&amp;lt;/ref&amp;gt; and consist of 24 players in an [[Party|Alliance]], allowing for 72 total combatants on a single map. Players must not only work hard as individuals, but must also work together as a team in order to prevail. Although players participate in the match with a random [[Grand Company]], [[achievements]] tracking [[PvP]] progress &#039;&#039;&#039;will count&#039;&#039;&#039; towards the [[Grand Company]] the player is currently pledged to.&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
&lt;br /&gt;
===Prerequisites===&lt;br /&gt;
*Players must have completed the Main Scenario Quest {{i|Sylph-management}}, which unlocks the ability to receive [[Soul Crystals]].&lt;br /&gt;
*Players are required to have completed the first Level 30 [[Job Quest]] for their respective base class, or have already unlocked a [[Job]], in order to obtain a Soul Crystal. &lt;br /&gt;
*While not required for Frontline campaigns, it is very strongly recommended for new players to also unlock [[mounts]] via the {{i|My Little Chocobo}} questline, as all Frontline maps make heavy use of mounts to traverse the vast terrain.&lt;br /&gt;
&lt;br /&gt;
===Unlock===&lt;br /&gt;
*Frontline campaigns (and the Frontline Daily Challenge) are unlocked via {{i|Like Civilized Men and Women}} from your respective [[Grand Company]]. Players must be at least level 30, and a [[Soul Crystals|Soul Crystal]] must be equipped in order to queue for Frontline campaigns.&lt;br /&gt;
&lt;br /&gt;
==Zones and campaigns==&lt;br /&gt;
Only two particular campaigns are available on a given day, but one currently active campaign rotates on [[Daily Reset|daily reset]] according to the order listed below. The naming scheme for &#039;&#039;&#039;Frontline&#039;&#039;&#039; is technically &#039;&#039;Zone Name&#039;&#039; (&#039;&#039;Campaign Name&#039;&#039;), though with retirement of the (Slaughter) mode on [[Carteneau Flats|The Borderland Ruins]] there is functionally no distinction anymore. Zone/Campaign combos are commonly referred to by either separate part by the player base.&lt;br /&gt;
&lt;br /&gt;
The currently active campaigns are &#039;&#039;&#039;{{Current Frontline map}}&#039;&#039;&#039; and &#039;&#039;&#039;[[Worqor Chirteh (Triumph)]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Current zones===&lt;br /&gt;
====Rotating====&lt;br /&gt;
*[[The Borderland Ruins (Secure)]]&lt;br /&gt;
*[[Seal Rock (Seize)]]&lt;br /&gt;
*[[The Fields of Glory (Shatter)]]&lt;br /&gt;
*[[Onsal Hakair (Danshig Naadam)]]&lt;br /&gt;
====Always available====&lt;br /&gt;
*[[Worqor Chirteh (Triumph)]]&lt;br /&gt;
===Inactive/retired zones===&lt;br /&gt;
*[[The Borderland Ruins (Slaughter)]] - A deathmatch version added in [[patch 2.5]] and retired in [[patch 4.0]]&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
Each alliance is divided into three full parties of eight players, and each Frontline match lasts for a maximum of 20 minutes.&lt;br /&gt;
&lt;br /&gt;
The primary goal is to occupy territory (Secure), destroy objectives (Shatter), retrieve data (Seize), or claim designated points (Danshig Naadam). A secondary goal is to KO members of opposing teams, as this awards &#039;&#039;&#039;Battle High&#039;&#039;&#039; (explained below). Earning Battle High makes it easier to gain even more, creating a snowball effect and allowing for greater chances at victory. The successful team will coordinate strategy in the pursuit of both goals.&lt;br /&gt;
===Landing Platform===&lt;br /&gt;
* The landing platforms are three Grand Company-specific safe zones where jobs may be changed freely, [[Role_Actions_(PvP)|PvP Role Actions]] may be set, and where players are revived after being KO&#039;ed. These platforms may be revisited at any time by casting {{action icon|Return}}.&lt;br /&gt;
* At the beginning of the campaign, each Grand Company will be confined to their landing platform and given 45 seconds to prepare.&lt;br /&gt;
* Players who leave the landing platform receive a ten-second &#039;&#039;&#039;Invincibility&#039;&#039;&#039; buff that serves to discourage spawn camping by opposing teams.&lt;br /&gt;
&lt;br /&gt;
===Communication===&lt;br /&gt;
* Chat is unrestricted and should be used to coordinate strategy. Enemies cannot see chat. Emotes are unrestricted, but excessively emoting at downed opponents is considered a Prohibited Activity that may result in account sanctions.&amp;lt;ref&amp;gt;[https://na.finalfantasyxiv.com/lodestone/news/detail/fe029a4ac87236b4b1d11138064efa39f992435a Regarding Non-participation/Taunting Behavior During PvP]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Performance Actions]] are disabled.&lt;br /&gt;
&lt;br /&gt;
===Mounts===&lt;br /&gt;
* Players may freely ride mounts during Frontline campaigns. However, being attacked in any form will result in being forcibly dismounted and gaining the &#039;&#039;&#039;Hoofing It&#039;&#039;&#039; debuff. This debuff must be waited out, it cannot be cleansed with {{action icon|Purify (PvP)}}.&lt;br /&gt;
* Flying and pillion riding are disabled.&lt;br /&gt;
===Map===&lt;br /&gt;
* The current state of all objectives is marked on the standard map.&lt;br /&gt;
* In addition to showing the positions of all friendly players, the map also shows all enemy players (indicated by colored triangles) that are within sight range of any friendly players.&lt;br /&gt;
&lt;br /&gt;
==KDA==&lt;br /&gt;
KDA (Knockout, Defeat, Assist) is the scoring system used in Frontline matches. If a player deals the finishing blow, they receive a Knockout, and gain 8 points to their &#039;&#039;&#039;Battle High&#039;&#039;&#039; gauge. If they themselves are defeated, they receive a Defeat, and lose half their Battle High Gauge. If they help knock down an opponent, they receive an Assist, and gain 4 points to their Battle High Gauge. &lt;br /&gt;
&lt;br /&gt;
Players who are knocked out lose points for their team, while points are awarded to the victorious team.&lt;br /&gt;
&lt;br /&gt;
==Battle High==&lt;br /&gt;
Battle High is a status that increases damage dealt and HP restored by healing actions according to a player&#039;s knockouts, assists, and (in the case of {{i|The Borderland Ruins (Secure)}}) fulfilling objectives. The healing potency buff also applies to abilities that generate barriers such as {{aicon|Burst (PvP)|Burst}}. The maximum rating is 100, and for every increment of 20, the status increases in strength. Being incapacitated will reduce the rating by half. Changing jobs will completely reset the Battle High gauge.&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
|-&lt;br /&gt;
!Status&lt;br /&gt;
!Rating&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
| Battle High I || 20 to 39 || Damage dealt and healing potency increased by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| Battle High II || 40 to 59 || Damage dealt and healing potency increased by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Battle High III || 60 to 79 || Damage dealt and healing potency increased by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| Battle High IV || 80 to 99 || Damage dealt and healing potency increased by 40%.&lt;br /&gt;
|-&lt;br /&gt;
| Battle High V || 100 || Damage dealt and healing potency increased by 50%.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each player&#039;s Battle High gauge indicates their current rating. A player attaining Battle High V will be announced to the entire match, as well as KOing a player with Battle High V.&lt;br /&gt;
&lt;br /&gt;
[[File:Battlehigh.jpg]]&lt;br /&gt;
&lt;br /&gt;
A player&#039;s Battle High status is indicated with an icon on their nameplate, which changes according to the rank of their Battle High.&lt;br /&gt;
&lt;br /&gt;
[[File:Battlehigh2.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Job Modifiers==&lt;br /&gt;
Damage dealt, damage taken, and [[Limit Break]] charge time vary according to current job.&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
! Job !! Damage Dealt !! Damage Taken !! LB Charge Time&lt;br /&gt;
|-&lt;br /&gt;
| {{Paladin}} [[Paladin]] || align=&amp;quot;center&amp;quot; | -10% || align=&amp;quot;center&amp;quot; | -50% || align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| {{Warrior}} [[Warrior]] || align=&amp;quot;center&amp;quot; | -10% || align=&amp;quot;center&amp;quot; | -55% || align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| {{Dark Knight}} [[Dark Knight]] || align=&amp;quot;center&amp;quot; | -15% || align=&amp;quot;center&amp;quot; | -40% || align=&amp;quot;center&amp;quot; | +45s&lt;br /&gt;
|-&lt;br /&gt;
| {{Gunbreaker}} [[Gunbreaker]] || align=&amp;quot;center&amp;quot; | - || align=&amp;quot;center&amp;quot; | -55% || align=&amp;quot;center&amp;quot; | +15s&lt;br /&gt;
|-&lt;br /&gt;
| {{Monk}} [[Monk]] || align=&amp;quot;center&amp;quot; | - || align=&amp;quot;center&amp;quot; | -50% || align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| {{Dragoon}} [[Dragoon]] || align=&amp;quot;center&amp;quot; | -15% || align=&amp;quot;center&amp;quot; | -50% || align=&amp;quot;center&amp;quot; | +15s&lt;br /&gt;
|-&lt;br /&gt;
| {{Ninja}} [[Ninja]] || align=&amp;quot;center&amp;quot; | - || align=&amp;quot;center&amp;quot; | -45% || align=&amp;quot;center&amp;quot; | +15s&lt;br /&gt;
|-&lt;br /&gt;
| {{Samurai}} [[Samurai]] || align=&amp;quot;center&amp;quot; | -10% || align=&amp;quot;center&amp;quot; | -50% || align=&amp;quot;center&amp;quot; | +15s&lt;br /&gt;
|-&lt;br /&gt;
| {{Reaper}} [[Reaper]] || align=&amp;quot;center&amp;quot; | - || align=&amp;quot;center&amp;quot; | -50% || align=&amp;quot;center&amp;quot; | +15s&lt;br /&gt;
|-&lt;br /&gt;
| {{Viper}} [[Viper]] || align=&amp;quot;center&amp;quot; | - || align=&amp;quot;center&amp;quot; | -60% || align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| {{Bard}} [[Bard]] || align=&amp;quot;center&amp;quot; | - || align=&amp;quot;center&amp;quot; | -30% || align=&amp;quot;center&amp;quot; | -15s&lt;br /&gt;
|-&lt;br /&gt;
| {{Machinist}} [[Machinist]] || align=&amp;quot;center&amp;quot; | - || align=&amp;quot;center&amp;quot; | -30% || align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| {{Dancer}} [[Dancer]] || align=&amp;quot;center&amp;quot; | - || align=&amp;quot;center&amp;quot; | -35% || align=&amp;quot;center&amp;quot; | +15s&lt;br /&gt;
|-&lt;br /&gt;
| {{Black Mage}} [[Black Mage]] || align=&amp;quot;center&amp;quot; | -5% || align=&amp;quot;center&amp;quot; | -30% || align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| {{Summoner}} [[Summoner]] || align=&amp;quot;center&amp;quot; | -10% || align=&amp;quot;center&amp;quot; | -30% || align=&amp;quot;center&amp;quot; | +15s&lt;br /&gt;
|-&lt;br /&gt;
| {{Red Mage}} [[Red Mage]] || align=&amp;quot;center&amp;quot; | - || align=&amp;quot;center&amp;quot; | -38% || align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| {{Pictomancer}} [[Pictomancer]] || align=&amp;quot;center&amp;quot; | -10% || align=&amp;quot;center&amp;quot; | -30% || align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| {{White Mage}} [[White Mage]] || align=&amp;quot;center&amp;quot; | -10% || align=&amp;quot;center&amp;quot; | -25% || align=&amp;quot;center&amp;quot; | +15s&lt;br /&gt;
|-&lt;br /&gt;
| {{Scholar}} [[Scholar]] || align=&amp;quot;center&amp;quot; | -10% || align=&amp;quot;center&amp;quot; | -30% || align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| {{Astrologian}} [[Astrologian]] || align=&amp;quot;center&amp;quot; | -15% || align=&amp;quot;center&amp;quot; | -25% || align=&amp;quot;center&amp;quot; | +15s&lt;br /&gt;
|-&lt;br /&gt;
| {{Sage}} [[Sage]] || align=&amp;quot;center&amp;quot; | - || align=&amp;quot;center&amp;quot; | -35% || align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
===Limit Break charge times===&lt;br /&gt;
To encourage more balanced matches, Limit Break charge times vary according to current Grand Company ranking. They are modified as follows:&lt;br /&gt;
* &#039;&#039;&#039;First place&#039;&#039;&#039;: 25% slower Limit Break charge time&lt;br /&gt;
* &#039;&#039;&#039;Second place&#039;&#039;&#039;: Normal (no penalty or bonus)&lt;br /&gt;
* &#039;&#039;&#039;Third place&#039;&#039;&#039;: 25% faster Limit Break charge time&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{{see also|Series Malmstones}}&lt;br /&gt;
When a Frontline match has ended, players will receive the following rewards:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
!  !! Reward !! 1st Place&amp;lt;ref&amp;gt;Also applies in the case of a draw.&amp;lt;/ref&amp;gt; !! 2nd Place !! 3rd Place !! Condition&lt;br /&gt;
|-&lt;br /&gt;
| {{pvpexp}} || [[PvP EXP]] || 1000 || 750 || 500 || &lt;br /&gt;
|-&lt;br /&gt;
| {{seriesexp}} || [[Series]] EXP || 1500 || 1250 || 1000 || &lt;br /&gt;
|-&lt;br /&gt;
| {{wolf mark}} || [[Wolf Marks]]|| 1000 || 750 || 500 || &lt;br /&gt;
|-&lt;br /&gt;
| {{exp}} || [[Experience|PvE EXP]]&amp;lt;ref&amp;gt;PvE experience will only be awarded to the job used to queue into Frontline. You may change jobs as many times as you wish during the match.&amp;lt;/ref&amp;gt; || 12% of a level || 11% of a level || 10% of a level || Below the level-cap&lt;br /&gt;
|-&lt;br /&gt;
| {{tomestone|Poetics}}|| [[Allagan Tomestones of Poetics]]|| 50 || 50 || 50 || Above level 50&lt;br /&gt;
|-&lt;br /&gt;
| {{tomestone|uncapped}}|| {{tomestone/uncapped-text}} || 50 || 50 || 50 || Level-capped&lt;br /&gt;
|-&lt;br /&gt;
| {{tomestone|capped}}|| {{tomestone/capped-text}} || 20 || 20 || 20 || Level-capped&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Allagan tomestones will only be rewarded to players who are level 50 or higher.&lt;br /&gt;
&lt;br /&gt;
* In the event that your affiliated team previously ranked third, PvP EXP, Series EXP, and Wolf Marks earned will be increased by 10% for each subsequent third-place ranking, up to a maximum of 50%. This bonus will carry over to the next match upon ranking second, and be reset entirely upon ranking first.&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
&#039;&#039;Main article: [[Frontline Achievements]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Frontline is associated with several [[achievements]].&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{#set:Has game icon=File:PvP_icon1.png|Has game icon frame type=none}}&lt;br /&gt;
{{PvP nav}}&lt;br /&gt;
[[Category:Frontline]] [[Category:PvP]] [[Category:Patch 2.3 Features‎]]&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Difficulty&amp;diff=1242896</id>
		<title>Difficulty</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Difficulty&amp;diff=1242896"/>
		<updated>2026-03-13T20:39:45Z</updated>

		<summary type="html">&lt;p&gt;Alyko: add PvP, reword intro&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Difficulty&#039;&#039;&#039; is an attribute present within most activities in &#039;&#039;[[Final Fantasy XIV]]&#039;&#039; that represents the relative challenge required for successful completion.&lt;br /&gt;
&lt;br /&gt;
The difficulty of [[Duty|duties]] can roughly be divided in relatively easy &#039;&#039;&#039;story-mode duties&#039;&#039;&#039; (most content in the game) and difficult but optional &#039;&#039;&#039;high-end duties&#039;&#039;&#039;, aimed at skilled and experienced players.&lt;br /&gt;
&lt;br /&gt;
This distinction is relevant as long as duties are played &amp;quot;synced&amp;quot;, that is, without the option &amp;quot;[[Unrestricted Party]]&amp;quot; enabled in the [[Duty Finder]]. If that option is enabled, duties from past expansions designed for a lower maximal level can become trivially easy to clear or even alone by players with a maximum-level character. &lt;br /&gt;
&lt;br /&gt;
Moreover, lower-level duties are generally easier than duties designed for the current maximum level, because in lower-level duties players&#039; gear will almost always be at the maximum power allowed for by the level sync mechanics.&lt;br /&gt;
&lt;br /&gt;
In North American and European data centers, players can use Duty Finder matchmaking to complete story-mode duties. However, for all high-end duties (regardless of their level), players form temporary premade groups in [[Party Finder]] or more permanent raid groups (&amp;quot;statics&amp;quot;) that meet at scheduled times.&lt;br /&gt;
&lt;br /&gt;
==Story-mode difficulty==&lt;br /&gt;
Duties required to complete the {{i|Main Story Quests}} and therefore to advance in the game represent the easiest level of difficulty. These include normal {{i|Dungeons}} and {{i|Trials}} (including those misleadingly labeled &amp;quot;Hard&amp;quot;), as well as solo duties required by job or main story quests, and, at level 90, [[Variant and Criterion Dungeons|variant dungeons]]. These duties can be cleared easily &amp;quot;blind&amp;quot;, that is, without prior knowledge of the duty.&lt;br /&gt;
&lt;br /&gt;
The first two duties of the level 50 {{i|Alliance Raids}} are also very easy, as they were designed for significantly lower power levels than the ones available to players now.&lt;br /&gt;
&lt;br /&gt;
Higher-level normal {{i|Trials}}, normal {{i|Raids}} and {{i|Alliance Raids}}, most of which are associated with side story quests, are slightly more challenging but can still be completed blind, although there may be a few wipes if most of the party is new. These may include mechanics that have somewhat less obvious AoE telegraphs. For example, players may need to look at the boss&#039;s animation or cast bar to find the safe area for an attack, and the AoE indicator will only briefly appear before the attack resolves. Alliance raids may be somewhat easier than normal raids because the large number of players allows to compensate for mistakes more easily.&lt;br /&gt;
&lt;br /&gt;
Higher-level dungeons tend to be easier than dungeons below level 50, because of their streamlined layouts, stricter limits on the number of enemies that can be pulled at once, and the greater availability of healing and mitigation abilities for tanks and healers.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gear required:&#039;&#039; {{tank}} Tanks and {{healer}} healers should equip gear close to the character level for which the duty is intended, or there may be the occasional failure. {{dps}} DPS players should do likewise or enemies may take longer than necessary to kill. Generally, all players should equip the highest [[Item Level]] gear available to them. For duties at the current level cap, this may include the best craftable {{HQ}} [[High Quality|high-quality]] gear purchased from the [[Market Board]], or the gear available from the current weekly limited [[Allagan Tomestones|tomestone]] [[currency]]. More information can be found in the [[Endgame Gear Guide]]. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Preparation required:&#039;&#039; None. (Consulting a guide beforehand may help somewhat, but can spoil the story.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Consumables required:&#039;&#039; None.&lt;br /&gt;
&lt;br /&gt;
==High-end difficulty==&lt;br /&gt;
&lt;br /&gt;
The following duties are considered &amp;quot;[[endgame]]&amp;quot; content, representing increasing levels of difficulty, and are aimed at skilled and experienced players at varying levels. Their difficulty stems not only from the higher level of damage incurred by players, and by their increasingly complicated mechanics, but also from the following features (with some exceptions depending on the type of content):&lt;br /&gt;
* &#039;&#039;&#039;Lack of telegraphs.&#039;&#039;&#039; Many damaging effects will no longer be announced in advance by glowing areas on the ground and must be anticipated from visual cues or reading the cast bar to avoid them.&lt;br /&gt;
* &#039;&#039;&#039;Party coordination is required.&#039;&#039;&#039; Players must often take specific positions depending on their role. Such coordination can occur through external voice chat tools (e.g, Discord), but no encounter requires voice communication. In Party Finder, the party leader should mention the strategies used in the party description. The in-game [[Strategy Board]] feature may be used to assist with coordination.&lt;br /&gt;
:* In North American data centers, players will assign roles by positioning around [[waymarks]]. &lt;br /&gt;
:* In European data centers, the party leader will provide a slide deck in an external site (e.g. a &amp;quot;[https://raidplan.io/ffxiv raidplan]&amp;quot; or &amp;quot;[https://ff14.toolboxgaming.space/ toolbox]&amp;quot;).&lt;br /&gt;
:* In Japanese and European data centers, the leader will have a [[macro]] summarizing roles for each mechanic. In European data centers, each player will call their role in chat. Roles are MT (main tank), ST or OT (off tank), H1 (healer 1), H2 (healer 2), D1-D4 (DPS 1-4; this may also be given as M1-2 for melee DPS 1-2 and R1-2 for ranged DPS 1-2). In Japanese data centers, [https://kitten-erp-guides.moe/culture roles are predetermined based on job with deviations communicated in chat.]&lt;br /&gt;
* &#039;&#039;&#039;Enrage timer.&#039;&#039;&#039; If the boss is not killed in a given time - designed to correspond to the damage output of a competent party - it will &amp;quot;enrage&amp;quot; and kill the party. This can either be a &amp;quot;soft&amp;quot; enrage in the form of a damage up buff (for example in {{i|The Akh Afah Amphitheatre (Extreme)}}) that causes healing to become untenable over time, or a &amp;quot;hard&amp;quot; enrage with one attack designed to be impossible to survive.&lt;br /&gt;
* &#039;&#039;&#039;Low tolerance for error.&#039;&#039;&#039; The mechanics of these duties are often designed such that the entire party, or most of it, will be killed if only one player does not follow the mechanics correctly.&lt;br /&gt;
* &#039;&#039;&#039;Mechanical knowledge required.&#039;&#039;&#039; For the above reasons, endgame duties require generally all players to have a good understanding of the entire fight and its mechanics. This is possible because the fights are &amp;quot;scripted&amp;quot;, in that the mechanics usually follow the same order, even though they will often contain a degree of random variation.&lt;br /&gt;
* &#039;&#039;&#039;Party mitigation required.&#039;&#039;&#039; While party mitigation is essentially optional (but highly recommended) for bosses in story-mode content, raidwide damage in high-end duties, especially later-floor savage raids and ultimate raids, will often kill DPS and healers in one hit unless if there is sufficient mitigation. &amp;quot;Tank buster&amp;quot; abilities will also kill tanks in one hit if they do not use enough mitigation or invulnerability cooldowns. For particularly challenging duties, it is common for groups to follow a spreadsheet or a macro containing a mitigation and cooldown usage plan.&lt;br /&gt;
&lt;br /&gt;
For these reasons, high-end duties are considered &amp;quot;prog&amp;quot; content, from &amp;quot;progression&amp;quot;: Players are not expected to clear a high-end duty on their first try, but will normally require many attempts, each of which ideally represents some amount of progress into the fight. In the [[Party Finder]], high-end duty &amp;quot;prog&amp;quot; parties are labeled with [Practice] and their description indicates the mechanic that all players have already experienced; this is the party&#039;s common &amp;quot;prog point&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
It is important to note that high-end difficulty encompasses a very large spectrum: for example, the first extreme trial released in an expansion is significantly easier, even at minimum item level, than the final savage raid, which itself is significantly easier than any recent ultimate raid.&lt;br /&gt;
&lt;br /&gt;
===8 players (full party)===&lt;br /&gt;
Full party duties consisting of 8 players are the most common form of high-end duties in the game.&lt;br /&gt;
&lt;br /&gt;
====Extreme and unreal trials====&lt;br /&gt;
{{i|Extreme trials}} are the endgame content most accessible to newer players. They are more difficult versions of the corresponding regular trial. The most current extreme trial will drop weapons that are more powerful than the ones otherwise accessible outside of savage raids. {{i|Unreal trials}} are older extreme trials that have been scaled up to the current level cap and have a strict item level sync, preventing players from out-gearing them.&lt;br /&gt;
&lt;br /&gt;
Extreme and unreal trials are usually 10-12 minutes long. The damage output requirements for extreme trials are relatively lenient: a typical party should not fail because of the enrage timer unless there are many deaths. Due to the item level sync, the DPS checks in unreal trials are usually tighter than for extreme trials.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gear required:&#039;&#039; All players should equip the highest item level gear available to them, enhanced with the best [[materia]] available. Gearing is less important for unreal trials due to the low item level sync.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Preparation required:&#039;&#039; It is possible to beat an extreme or unreal trial &amp;quot;blind&amp;quot; (i.e., figure out the mechanics on your own without any outside assistance) with some trial and error, and blind progression in the Party Finder is usually possible. However, most players will prepare for the trial with a video guide, unless if the trial is brand new. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Consumables required:&#039;&#039; Players should consume the highest-level food that boosts the attributes required by their job.&lt;br /&gt;
&lt;br /&gt;
====Savage raids====&lt;br /&gt;
{{i|Savage raids}} represent a medium difficulty within the scope of endgame content. They are much more difficult versions of the corresponding normal raid. The most current savage raids will drop weapons and gear that are the most powerful available in the game, which are also often required to progress from one savage raid to the next. The level 50 [[The Coils of Bahamut|Coils of Bahamut]] raid series is of savage rather than story-mode difficulty, even though not labeled as such.&lt;br /&gt;
&lt;br /&gt;
Compared to extreme trials, savage raid mechanics place a greater emphasis on individual responsibility and have relatively few mechanics that can be resolved by following the rest of the party. There is also a greater emphasis on understanding different debuffs, which are usually specific to the fight. First to third-floor savage raids are similar in length to extreme trials but have higher DPS requirements, although these become more lenient with time due to better gear. The fourth floor of a savage raid tier is longer (either two 7-9 minute fights with a checkpoint in between, or a single 13-14 minute encounter), and with early gear usually contains the tightest DPS checks in the game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gear required:&#039;&#039; All players should equip the highest item level gear available to them, enhanced with the best [[Materia]] available, and aiming for a &amp;quot;best in slot&amp;quot; setup consisting of a mix of tomestone and raid-dropped gear.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Preparation required:&#039;&#039; Most players will prepare for the raid with video guides or annotated diagrams in order to clear in a timely manner, and blind progression groups are rarer. Blind savage progression usually requires a &amp;quot;static&amp;quot; and is not feasible in Party Finder outside of the first week the raid is released.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Consumables required:&#039;&#039; Players should consume the highest-level [[Food]] that boosts the attributes required by their job. They should also consume [[Medicines]], commonly called &amp;quot;potions&amp;quot; or &amp;quot;pots&amp;quot; by players, (ex {{item icon|Grade 7 Tincture of Strength}}) as often as possible during the fight.&lt;br /&gt;
&lt;br /&gt;
====Ultimate raids====&lt;br /&gt;
{{i|Ultimate raids}} are exceptionally challenging duties, harder than savage raids. Their rewards are only cosmetic in nature.&lt;br /&gt;
&lt;br /&gt;
Ultimate raids are very long (14-20 minute) encounters against a gauntlet of bosses. Mechanics are more intricate than in savage raids and test the player&#039;s ability to react to random variation to a much greater extent. For example, a savage mechanic may require a player to know only one or two positions based on their role, but an ultimate mechanic may require them to know all 8 positions due to the mechanic not being role-restricted.&lt;br /&gt;
&lt;br /&gt;
DPS requirements for older ultimate raids are relatively lenient, comparable or even less than that of a current extreme trial. Ultimate raids in the current expansion have more notable DPS requirements, but these are usually more lenient compared to fourth-floor savage raids in low item level gear. Some phases in an encounter have much stricter DPS checks than others, requiring the party to budget their damage resources, while other phases may require the party to balance their DPS between multiple bosses. Individual mistakes are much more punishing compared to easier content, especially for the level 90 ultimate raids.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gear required:&#039;&#039; For the newest ultimate raid in the current expansion, all players must equip &amp;quot;best in slot&amp;quot; gear at the highest level available in the game, obtained from savage raids. For ultimate raids that were released earlier in the expansion, players should use &amp;quot;best in slot&amp;quot; gear that matches the item level sync, so materia melds will be applicable. Specific gear sets are less important for ultimate raids released in previous expansions, and players can simply equip current item level gear which will sync down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Preparation and consumables required:&#039;&#039; As per savage raids, above. Mechanics in ultimate raids can be exceptionally cryptic to solve, so the vast majority of groups will use guides, and &amp;quot;blind prog&amp;quot; groups are very rare, especially for older ultimate raids. In addition to guides, there are various online practice tools and simulators made by the playerbase which can be especially useful for practicing mechanics later in the encounter.&lt;br /&gt;
&lt;br /&gt;
===4 players (light party)===&lt;br /&gt;
====Later floors of deep dungeons====&lt;br /&gt;
The later floors of deep dungeons, such as floors 101+ of {{i|Palace of the Dead}}, and floors 31+ of {{i|Heaven-on-High}} / {{i|Eureka Orthos}} are designed as challenge modes for solo players to premade light parties. The main source of difficulty lies within navigating the dungeon and regular enemies, which are much more dangerous than in earlier floors and often have AoEs that will instantly kill anyone hit, in addition to heavy-hitting auto-attacks. Hidden traps can also quickly wipe unsuspecting parties. Notably, solo achievements for deep dungeons require completing the entire dungeon without dying. These feats require an in-depth understanding of each deep dungeon&#039;s mechanics and a judicious usage of &amp;quot;pomanders&amp;quot;, consumable items that grant various enhancements, to both survive and clear each set of floors before running out of time.&lt;br /&gt;
&lt;br /&gt;
Floors 31+ of {{i|Pilgrim&#039;s Traverse}} are available for matchmade parties. However, the later floors (71+) still feature many instant-kill mechanics from enemies.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gear required:&#039;&#039; Regular equipment is irrelevant for deep dungeons, but players should aim for as high of an aetherpool level for both their weapon and armor before tackling later floors. Maximum aetherpool levels are normally required for solo runs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Preparation and consumables required:&#039;&#039; Food should be used to increase survivability. Damage-increasing and HP restoring potions are usually required for solo runs, depending on the job. Each deep dungeon has a type of potion associated with it that grants a powerful HP regeneration effect, allowing non-tanks to handle the later floors solo.&lt;br /&gt;
&lt;br /&gt;
===={{i|The Final Verse (Quantum)}}====&lt;br /&gt;
The Final Verse (Quantum) is an experimental type of battle content that allows players to adjust the difficulty of the encounter based on the offerings they provide to enter. It is unlocked after clearing floor 100 of the {{i|Pilgrim&#039;s Traverse}} deep dungeon. There are five types of offerings, and up to a maximum of eight each can be provided. Players must provide a minimum of 15 offerings of any combination to enter the duty up to a maximum of 40 offerings (8 x 5). Each offering increases the boss&#039;s HP or the damage done by certain attacks, depending on the offering. In addition, new mechanics will appear based on the total number of offerings used. The rewards and difficulty of the encounter scale with offerings provided, ranging from extreme trial difficulty (15 offerings) to fourth-floor savage / ultimate raid difficulty (40 offerings).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gear required:&#039;&#039; Regular equipment is irrelevant for deep dungeons, but players should have +99 for both their aetherpool arm and armor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Preparation and consumables required:&#039;&#039; Same as savage/ultimate raids. On later difficulties, {{item icon|Pilgrim&#039;s Potion|alt=Pilgrim&#039;s Potions}} are highly recommended to use due to the severe damage-over-time attacks.&lt;br /&gt;
&lt;br /&gt;
====Advanced variant dungeons====&lt;br /&gt;
{{i|Advanced variant dungeons}} are more difficult versions of [[variant dungeons]] that allow 2-4 players with no role restrictions and scale accordingly. Their mechanical difficulty is comparable to easier [[extreme trial]]s but do not require much coordination and can be completed blind via matchmaking. Similar to normal-difficulty variant dungeons, they allow for the use of variant actions to compensate for missing roles. As such, the bosses do not have enrages.&lt;br /&gt;
&lt;br /&gt;
Advanced variant dungeons consist entirely of the three main bosses in the corresponding normal-difficulty variant dungeon fought in any order the party decides. There are no &amp;quot;trash&amp;quot; enemies. After defeating each boss, the party may choose to leave the dungeon and receive rewards, but if they defeat all bosses, they will receive bonus loot. (Previously defeated bosses do not respawn if the party wipes in the same instance.)&lt;br /&gt;
&lt;br /&gt;
{{i|The Merchant&#039;s Tale (Advanced)}} (level 100) is the only advanced variant dungeon available and was introduced to bridge the gap between variant normal and criterion difficulty.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gear required:&#039;&#039; IL 760+ gear.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Preparation and consumables required:&#039;&#039; Recommended, but not required.&lt;br /&gt;
&lt;br /&gt;
====Criterion dungeons====&lt;br /&gt;
{{i|Criterion dungeons}} are high-end versions of [[variant dungeons]] but have a fixed layout. Their difficulty is comparable to [[extreme trial]]s or [[savage raids]]. Normal resurrection actions are disabled, but players are allowed to revive other party members with {{action icon|Variant Raise II}}. Each party member may only use this action once, but it will be replenished upon completing an objective for the dungeon or if the party wipes. Regular enemies in criterion dungeons deal significantly more damage and require more strategic ways of engaging them than those in other dungeons. Bosses are similar in mechanical difficulty to extreme trials or savage raids but are shorter (5-6 minutes vs. 10-14 minutes). Similar to other high-difficulty content, each boss must be defeated in a certain time limit, or it will wipe the party with an enrage ability.&lt;br /&gt;
&lt;br /&gt;
{{i|Another Merchant&#039;s Tale}} (level 100) consists only of the three bosses and does not have &amp;quot;trash&amp;quot; pulls.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gear required:&#039;&#039; As per savage raids.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Preparation and consumables required:&#039;&#039; As per savage and ultimate raids.&lt;br /&gt;
&lt;br /&gt;
====Savage criterion dungeons====&lt;br /&gt;
Savage criterion dungeons are of a difficulty comparable to some [[ultimate raids]]. They have additional rules to make them harder than regular criterion dungeons: Revive abilities are disabled completely and no variant actions may be used. If the party wipes, all enemies will respawn and players must restart from the beginning. Players who disconnect from the game will be incapacitated upon reconnecting to the dungeon. Matchmaking is unavailable for Savage Criterion dungeons. Players must have a premade party of four people to enter them.&lt;br /&gt;
&lt;br /&gt;
Boss mechanics are identical to those in criterion dungeons, but all enemies have higher health and deal more damage (especially non-bosses). Many AoE indicators from non-boss enemies that were present in easier difficulties are removed or significantly shortened, and being hit by these avoidable attacks will usually deal lethal damage.&lt;br /&gt;
&lt;br /&gt;
Upon engaging the first enemy, a timer (~24 minutes) will begin, which can be seen next to the duty objectives. If the party does not complete the dungeon before the timer finishes, all enemies will receive the [[File:Sewer-dwelller icon1.png|link=]] &#039;&#039;&#039;Sewer-dweller&#039;&#039;&#039; or &#039;&#039;&#039;Powerful&#039;&#039;&#039; buff, greatly increasing their damage dealt while reducing their damage taken, which is essentially a dungeon-wide enrage. This timer will reset if the party wipes. Because of this global enrage, the party will need to budget their cooldowns considering the length of the dungeon. The duration of the dungeon and the degree of punishment for mistakes make savage criterion dungeons closer to ultimate-difficulty.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gear required:&#039;&#039; As per ultimate raids.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Preparation and consumables required:&#039;&#039; As per savage and ultimate raids.&lt;br /&gt;
&lt;br /&gt;
===Large-scale===&lt;br /&gt;
====Chaotic alliance raids====&lt;br /&gt;
{{i|Chaotic alliance raids}} are of a similar difficulty to extreme trials to first or second-floor 8-player savage raids. The party will fight a single boss (with adds) from a previous alliance raid.&lt;br /&gt;
&lt;br /&gt;
Mechanics have similar execution requirements to the above but will require the party to coordinate between 24 players, which poses unique challenges. Some mechanics will require all players to spread out across a very large arena, potentially making some players out of range from healing.&lt;br /&gt;
&lt;br /&gt;
Unlike large-scale high-end duties tied to field operations (see below section), there is a greater emphasis on group coordination and taking specific positions based on the player&#039;s party and role. Mistakes from individual players are likely to result in the deaths of others, similar to 8-player high-end duties. However, there are no restrictions on resurrection.&lt;br /&gt;
&lt;br /&gt;
There is currently only one chaotic alliance raid in the game, {{i|The Cloud of Darkness (Chaotic)}}, available at level 100.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gear required:&#039;&#039; Same as savage raids.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Preparation required:&#039;&#039; Same as savage raids.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Consumables required:&#039;&#039; Same as savage raids.&lt;br /&gt;
&lt;br /&gt;
====Field operation raids====&lt;br /&gt;
There are currently three large-scale high-end duties in the game tied to field operations: {{i|The Baldesion Arsenal}}, {{i|Delubrum Reginae (Savage)}}, and {{i|The Forked Tower: Blood}}, intended for up to 56, 48, and 48 players, respectively. Each of these are associated with a specific [[field operation]] series, each with their own unique mechanics. Similar to criterion dungeons, normal resurrection actions are disabled in these duties, but players can still be revived through more limited means (see individual pages for more details).&lt;br /&gt;
&lt;br /&gt;
Due to the high degree of coordination needed for successful runs, participation in most data centers is usually through various [https://docs.google.com/spreadsheets/d/10qnOxc4FsbMKNVaezwTBDlUXEjclXsFiScXvaJVQvDw/edit#gid=395886512 Discord servers]. In the Baldesion Arsenal, boss mechanics are comparable to normal raids/trials to extreme trials, while in Delubrum Reginae (Savage) and Forked Tower: Blood, mechanics are of extreme trial to savage raid difficulty.&lt;br /&gt;
&lt;br /&gt;
While coordination is needed, one impact of the large number of players participating is that there is more leeway for individual mistakes. Most boss mechanics can be dodged by listening to the raid leader&#039;s callouts, although Delubrum Reginae (Savage) features more individual responsibility mechanics where players need to solve their own debuffs. The Forked Tower: Blood has more single-point-of-failure mechanics where individual players can cause the entire raid to wipe. In all of these raids, certain key responsibilities are generally designated to more experienced players in Discord-organized runs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gear required:&#039;&#039; Typically no special requirements, although some gear can provide duty-specific bonuses. However, obtaining said gear may require completing the duty first.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Preparation and consumables required:&#039;&#039; Varies by duty, but food and potions should be used.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Duty actions required:&#039;&#039; Appropriate [[Logos Actions]], [[Lost Actions]], and [[Phantom Jobs]] are required for the Baldesion Arsenal, Delubrum Reginae (Savage), and Forked Tower, respectively, depending on the raid organizer&#039;s specifications.&lt;br /&gt;
&lt;br /&gt;
==Crafting and gathering==&lt;br /&gt;
The vast majority of [[crafting]] and [[gathering]] content in the game is primarily grinding and numbers-driven, i.e. based on the player&#039;s stats provided by their equipped [[gear]], and does not require an in-depth understanding of crafting and gathering rotations to succeed, although having an understanding will increase efficiency.&lt;br /&gt;
&lt;br /&gt;
While crafting actions are relatively involved at higher levels, many players craft at all levels simply by following premade [[macros]] made by other players or generated by resources such as [https://www.raphael-xiv.com/ Raphael XIV].&lt;br /&gt;
&lt;br /&gt;
However, there exists high-end crafting and gathering content that requires an in-depth understanding of the underlying gameplay systems:&lt;br /&gt;
*{{ExpertRecipe}} [[Expert Recipes]] are difficult endgame crafting recipes that require players to dynamically react to random conditions to complete. Therefore, players generally must manually craft instead of following premade macros. &lt;br /&gt;
*[[Big Fishing]] involves catching rare fish that often have very limited spawn windows or other obscure requirements. While there are several community-made resources for this content, successfully catching these fish can be very challenging and requires luck regardless of the player&#039;s current gear.&lt;br /&gt;
*The most difficult missions in [[Cosmic Exploration]] contain challenging tasks such as completing multiple Expert Recipes or gathering collectables in a strict time limit. To achieve maximum rank in these missions, players need the latest endgame gear fully melded with materia, the ability to optimize their gameplay under the time limit, and a degree of luck.&lt;br /&gt;
&lt;br /&gt;
== PvP ==&lt;br /&gt;
&lt;br /&gt;
The difficulty of PvP matches can vary due to multiple factors, including the player&#039;s familiarity with their current set of [[PvP Actions]], the nature of the opponents encountered, and the cohesiveness of the player&#039;s team. However, in general, survival in PvP for newer players can be exceptionally difficult. Encounters are fast-paced and players are expected to heal themselves with {{i|Recuperate (PvP)|Recuperate}} and {{i|Purify (PvP)|Purify}}&lt;br /&gt;
&lt;br /&gt;
The successful PvP player will know several skills, including but not limited to:&lt;br /&gt;
* Situational awareness of the position of all team members and any enemies nearby.&lt;br /&gt;
* When to use defensive actions such as {{i|Guard (PvP)|Guard}} to mitigate burst damage.&lt;br /&gt;
* Coordination with their team by using their abilities to inflict burst damage after a certain action (for example, a [[Dark Knight]] performing {{i|Salted Earth (PvP)|Salted Earth}} in a group of enemies)&lt;br /&gt;
&lt;br /&gt;
Of the three PvP modes, {{i|Frontline}} and {{i|Rival Wings}} matches are generally more forgiving of newer players. {{i|Crystalline Conflict}}, especially ranked mode, can be considered relatively more difficult as mistakes made by individual players have a greater potential to adversely influence the outcome of a match.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gear required:&#039;&#039; A [[Weapons|weapon]] and a non-[[Limited Job]] [[Soul Crystal]] are required.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Preparation required:&#039;&#039; None. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Consumables required:&#039;&#039; None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]] [[Category:Glossary]]&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Steel_Reign&amp;diff=1242873</id>
		<title>Steel Reign</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Steel_Reign&amp;diff=1242873"/>
		<updated>2026-03-13T19:59:48Z</updated>

		<summary type="html">&lt;p&gt;Alyko: /* 32px|link= The Dark Divinity: Odin */ remove redundant sentences&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the [[FATE]] containing the [[Primal]] [[Odin]]|the [[trial]]|Urth&#039;s Fount}}&lt;br /&gt;
{{FATE infobox&lt;br /&gt;
| title = Steel Reign&lt;br /&gt;
| description = Atop his mighty steed, clad in armor darker than the void, the elder primal Odin has returned to Eorzea to exact his brutal judgment upon the realm.&lt;br /&gt;
| starting-npc = &lt;br /&gt;
| location = The Black Shroud&lt;br /&gt;
| location-x = &lt;br /&gt;
| location-y = &lt;br /&gt;
| type = notorious monster&lt;br /&gt;
| event-fate = &lt;br /&gt;
| level = 50&lt;br /&gt;
| duration = 30&lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 100&lt;br /&gt;
| bicolor gemstone = &lt;br /&gt;
| seals = 287&lt;br /&gt;
| mettle = &lt;br /&gt;
| boss = Odin&lt;br /&gt;
| item-reward1 = 1 Uncut&lt;br /&gt;
| item-reward2 = 5 Odin&#039;s Mantle&lt;br /&gt;
| prev-fate = &lt;br /&gt;
| next-fate = &lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = a realm reborn&lt;br /&gt;
| id-gt = 196&lt;br /&gt;
}}&lt;br /&gt;
==Locations==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Central Shroud| 14,20 |50}}&lt;br /&gt;
{{NPC location info|Central Shroud| 14,21 |50}}&lt;br /&gt;
{{NPC location info|East Shroud| 23,30 |50}}&lt;br /&gt;
{{NPC location info|East Shroud| 26,24 |50}}&lt;br /&gt;
{{NPC location info|East Shroud| 26,21 |50}}&lt;br /&gt;
{{NPC location info|South Shroud| 16,33 |50}}&lt;br /&gt;
{{NPC location info|South Shroud| 18,23 |50}}&lt;br /&gt;
{{NPC location info|South Shroud| 20,20 |50}}&lt;br /&gt;
{{NPC location info|South Shroud| 33,23 |50}}&lt;br /&gt;
{{NPC location info|North Shroud| 25,24 |50}}&lt;br /&gt;
{{NPC location info|North Shroud| 22,22 |50}}&lt;br /&gt;
{{NPC location info|North Shroud| 16,27 |50}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery heights=300px mode=packed&amp;gt;&lt;br /&gt;
odin_spawn_cental_shroud.png|[[Central Shroud]]&lt;br /&gt;
odin_spawn_east_shroud.png|[[East Shroud]]&lt;br /&gt;
odin_spawn_south_shroud.png|[[South Shroud]]&lt;br /&gt;
odin_spawn_north_shroud.png|[[North Shroud]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Guide==&lt;br /&gt;
===[[File:Aggressive difficulty r4.png|32px|link=]] The Dark Divinity: [[Odin]]===&lt;br /&gt;
This FATE appears once every few days. The weather will be {{i|tension}} in all [[Black Shroud]] zones while the [[FATE]] is up. Note that the [[FATE]] icon will only be visible on the minimap and not on the main map of the area. Odin will take the appearance of the last person who has landed the killing blow on him.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;Attacks&amp;lt;/big&amp;gt;====&lt;br /&gt;
-----&lt;br /&gt;
&#039;&#039;&#039;Gungnir&#039;&#039;&#039; - Circular AoE indicator appears on ground. Gungnir appears in the circle and all players inside of it are bound and are dealt damage over time. Odin is invulnerable to damage while performing the ability.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Einherjar&#039;&#039;&#039; - deals massive AoE damage to all players within the large circular indicator around Odin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hall of Lead&#039;&#039;&#039; - {{status effect|slow}} &#039;&#039;&#039;[[Slow]]s&#039;&#039;&#039; all players around Odin&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hall of Sorrow&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hall of Stone&#039;&#039;&#039; - Deals the debuff {{status effect|physical vulnerability up}} &#039;&#039;&#039;[[Physical Vulnerability Up]]&#039;&#039;&#039; and {{status effect|Petrification}} &#039;&#039;&#039;[[Petrification]]&#039;&#039;&#039; to all players around Odin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valknut&#039;&#039;&#039; - Deals AoE damage to all players in a small circle around Odin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Zantetsuken&#039;&#039;&#039; - Odin uses the ability towards the end of the battle at around 1 to 5% HP. Zantetsuken has 30 second cast time. At the end of casting all players participating in the Odin FATE will be killed instantly. Players should use all of their damage dealing cooldowns and [[Limit Break]]s on Odin when he begins to cast this.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Rating is based on the total enmity produced by a person&#039;s party and can be difficult to obtain solo.&lt;br /&gt;
===Success===&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! !! Gold !! Silver !! Bronze&lt;br /&gt;
|-&lt;br /&gt;
| {{company seal}} [[Company Seal]]s || 287 || 230 || ??&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Odin&#039;s Mantle}}s || 5 || 1 || ??&lt;br /&gt;
|-&lt;br /&gt;
| {{gil}} [[Gil]] || 100 || 80 || ??&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Players completing this [[FATE]] with Gold completion for the first time will also earn the {{item icon|Uncut}} achievement.&lt;br /&gt;
&lt;br /&gt;
===Failure===&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! !! Gold !! Silver !! Bronze&lt;br /&gt;
|-&lt;br /&gt;
| {{company seal}} [[Company Seal]]s || ?? || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Odin&#039;s Mantle}}s || ?? || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
| {{gil}} [[Gil]] || ?? || ?? || ??&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Exchange===&lt;br /&gt;
{{vendor table|currency=Odin&#039;s Mantle|showCostText=true}}&lt;br /&gt;
&lt;br /&gt;
===Crafting Ingredient===&lt;br /&gt;
{{recipe list|Odin&#039;s Mantle}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
Before being pulled, Odin will not have his helmet on and will take the appearance of the last player who killed him in this FATE. The player can be confirmed in the battle log, where it will say that &amp;quot;(playername) defeats Odin&amp;quot; or &amp;quot;You defeat Odin&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;first&#039;&#039; time this FATE spawns in a newly created [[servers|world]] (server), he appears as a male [[Duskwight]] [[Elezen]]. Odin will also always have this appearance before he is pulled in {{i|Urth&#039;s Fount}}.&lt;br /&gt;
&lt;br /&gt;
==Historical==&lt;br /&gt;
Odin&#039;s level was fixed to 50 in [[patch 6.3]]. This was done to compensate for an unexpected increase in difficulty due to the [[patch 6.0]] [[stat squish]]. Prior to that Odin would increase in level whenever he was killed, up to level 60.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
odin concept.jpg&lt;br /&gt;
File:Odin concept2.png&lt;br /&gt;
odin1.jpg&lt;br /&gt;
odin2.jpg&lt;br /&gt;
Odin unmasked.jpg|Odin&#039;s original appearance without helmet&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Special FATE nav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Central Shroud FATEs]][[Category:North Shroud FATEs]][[Category:East Shroud FATEs]][[Category:South Shroud FATEs]]&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=One-handed_Thaumaturge%27s_Arm&amp;diff=1216679</id>
		<title>One-handed Thaumaturge&#039;s Arm</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=One-handed_Thaumaturge%27s_Arm&amp;diff=1216679"/>
		<updated>2026-03-04T15:35:40Z</updated>

		<summary type="html">&lt;p&gt;Alyko: add footnote about scepters&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;One-handed Thaumaturge&#039;s Arms&#039;&#039;&#039; are low-level [[weapons]] used by {{THM}} [[thaumaturge]]s and {{BLM}} [[black mage]]s. They consist of &#039;&#039;&#039;scepters&#039;&#039;&#039;.&amp;lt;ref group=&amp;quot;fn&amp;quot;&amp;gt;Some two-handed thaumaturge arms are also called &amp;quot;scepters&amp;quot;. The correct weapon type can always be determined by the small text underneath the item&#039;s name in the help text.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Equipping a one-handed weapon allows Thaumaturges and Black Mages to use certain [[shield]]s. However, past level 50, all weapons for them are [[Two-handed Thaumaturge&#039;s Arm|two-handed]].&lt;br /&gt;
&lt;br /&gt;
Also see the [[One-handed Thaumaturge&#039;s Arm Gallery]] for screenshots of all of these weapons.&lt;br /&gt;
&lt;br /&gt;
==[[One-handed Thaumaturge&#039;s Arm/Level 1 - 10|Level 1 - 10]]==&lt;br /&gt;
{{:One-handed Thaumaturge&#039;s Arm/Level 1 - 10}}&lt;br /&gt;
&lt;br /&gt;
==[[One-handed Thaumaturge&#039;s Arm/Level 11 - 20|Level 11 - 20]]==&lt;br /&gt;
{{:One-handed Thaumaturge&#039;s Arm/Level 11 - 20}}&lt;br /&gt;
&lt;br /&gt;
==[[One-handed Thaumaturge&#039;s Arm/Level 21 - 30|Level 21 - 30]]==&lt;br /&gt;
{{:One-handed Thaumaturge&#039;s Arm/Level 21 - 30}}&lt;br /&gt;
&lt;br /&gt;
==[[One-handed Thaumaturge&#039;s Arm/Level 31 - 40|Level 31 - 40]]==&lt;br /&gt;
{{:One-handed Thaumaturge&#039;s Arm/Level 31 - 40}}&lt;br /&gt;
&lt;br /&gt;
==[[One-handed Thaumaturge&#039;s Arm/Level 41 - 50|Level 41 - 50]]==&lt;br /&gt;
{{:One-handed Thaumaturge&#039;s Arm/Level 41 - 50}}&lt;br /&gt;
&lt;br /&gt;
{{equipment}}&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;lt;references group = &amp;quot;fn&amp;quot; /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Weather&amp;diff=1210657</id>
		<title>Weather</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Weather&amp;diff=1210657"/>
		<updated>2026-02-22T00:57:17Z</updated>

		<summary type="html">&lt;p&gt;Alyko: fmt Everlasting Light&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Weather&#039;&#039;&#039; is an event that is present in every [[zone]] and [[duty]]. &lt;br /&gt;
&lt;br /&gt;
Major cities and some settlements have an NPC known as a [[Skywatcher]]. These NPCs will indicate the current and upcoming weather conditions for each zone. One can also see the current weather condition of the current zone by hovering over the icon in the top-right corner of the minimap. Normal weather conditions in overworld zones and cities may change at 12:00 am, 8:00 am, and 04:00 pm Eorzean Time (every eight Eorzean hours, i.e., 23 minutes and 20 seconds real time). &lt;br /&gt;
&lt;br /&gt;
Weather for a zone or a city is the same for all worlds at the same time. For example, the weather in Southern Thanalan on the World &amp;quot;Cactuar&amp;quot; at 1pm Eorzea Time will also be in Southern Thanalan on &amp;quot;Ultros&amp;quot; at 1pm Eorzea Time. Only special weather like {{game icon|Tension}} is world dependent. &lt;br /&gt;
&lt;br /&gt;
Weather typically remains the same in duties, although it may change at specific points in the duty. However, dungeons in &#039;&#039;A Realm Reborn&#039;&#039; will generally reflect the time and weather conditions outside of the dungeon, a remnant of FFXIV 1.0 design when dungeons were directly linked to the open world.&lt;br /&gt;
&lt;br /&gt;
Certain weather events will override the normal weather in the course of progressing the {{questlink|main|Main Scenario Quests}}. This condition is entirely localized to the player. A player at the beginning of &#039;&#039;Shadowbringers&#039;&#039;, for example, will see all of Norvrandt blanketed in {{game icon|Everlasting Light}} and will gradually restore normal weather in each zone. Players who have completed &#039;&#039;Shadowbringers&#039;&#039; will see normal weather in each zone.&lt;br /&gt;
&lt;br /&gt;
Several activities in the game depend on the weather conditions. These include but are not limited to:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Fishing Guide|Fishing]]&#039;&#039;&#039;: Several fish can only be caught during certain weather conditions and times of day. Examples include the {{item icon|Thunderbolt Sculpin}}, {{item icon|Raincaller}}, and {{item icon|Son of Levin}}. Some require very specific conditions, such as one weather type following a specific previous weather type. For example, {{item icon|Helicoprion}} can only be caught between 8 AM and 8 PM during a [[Heat Waves]] that follows [[clouds]] or [[fog]].&lt;br /&gt;
*&#039;&#039;&#039;[[Sightseeing Log]]&#039;&#039;&#039;: Many of the sightseeing entries in &#039;&#039;A Realm Reborn&#039;&#039; areas require certain weather conditions and specific times of day. Sightseeing vistas added in later expansions do not have weather or time-of-day requirements.&lt;br /&gt;
*&#039;&#039;&#039;[[World bosses|World Boss FATES]]&#039;&#039;&#039;: Certain world bosses will herald their arrival under a certain weather condition. For example, [[Steel Reign|Odin&#039;s FATE]] will only spawn when the weather condition in [[The Black Shroud]] is listed as [[Tension]].&lt;br /&gt;
*&#039;&#039;&#039;[[Elite Marks]]&#039;&#039;&#039;: Certain Elite Marks will only spawn during certain weather events. For example, [[Kirlirger the Abhorrent]] will only spawn during Fog and a New Moon.&lt;br /&gt;
*&#039;&#039;&#039;[[The Diadem]]&#039;&#039;&#039;: Some materials in the Diadem require a weather condition to be present in order for these materials to be gathered.&lt;br /&gt;
*&#039;&#039;&#039;[[Cosmic Exploration]]&#039;&#039;&#039;: [[Red Alert]]s are associated with random weather conditions that occur randomly every few real-life hours.&lt;br /&gt;
* &#039;&#039;&#039;{{action icon|Sea Shanty}}&#039;&#039;&#039;: This action doubles its potency during [[rain]], [[showers]], and [[thunderstorms]].&lt;br /&gt;
* &#039;&#039;&#039;{{action icon|Weather (Phantom Job Action)}}&#039;&#039;&#039;: This {{phantom job|geomancer|name=y}} action in {{questlink|oc|Occult Crescent}} turns into one of several different actions based on the current weather.&lt;br /&gt;
&lt;br /&gt;
[[File:SUNSHINE.png|right]]&lt;br /&gt;
&lt;br /&gt;
==Types of Weather Conditions==&lt;br /&gt;
===Normal Weather Conditions===&lt;br /&gt;
Normal weather conditions are always present in zones and will cycle at designated times in overworld zones and cities. Each zone has a set of possible weather conditions, and some weather is unique to a particular zone.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable lore align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!Weather&lt;br /&gt;
!Icon&lt;br /&gt;
!Visibility&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Astromagnetic Storm]] || {{weather icon|astromagnetic storm}} || Poor || Astromagnetic&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard (Weather)|Blizzards]] || {{weather icon|blizzards}} || Very Poor || Heavy Snow&lt;br /&gt;
|-&lt;br /&gt;
|[[Clear Skies]] || {{weather icon|clear skies}}  || Very Good || Clear&lt;br /&gt;
|-&lt;br /&gt;
|[[Clouds]] || {{weather icon|clouds}}  || Good  || Overcast&lt;br /&gt;
|-&lt;br /&gt;
|[[Dust Storms]] || {{weather icon|dust storms}} || Very Poor || Dusty&lt;br /&gt;
|-&lt;br /&gt;
|[[Fair Skies]] || {{weather icon|fair skies}} || Very Good || Fair&lt;br /&gt;
|-&lt;br /&gt;
|[[Fog]] || {{weather icon|fog}} || Very Poor || Foggy&lt;br /&gt;
|-&lt;br /&gt;
|[[Gales (Weather)|Gales]] || {{weather icon|gales}} || Moderate || Gusty&lt;br /&gt;
|-&lt;br /&gt;
|[[Gloom]] || {{weather icon|gloom}}  || Poor || Gloomy&lt;br /&gt;
|-&lt;br /&gt;
|[[Heat Waves]] || {{weather icon|heat waves}}  || Good ||Blistering &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Dust]] || {{weather icon|moondust}} || ? || Regolithic&lt;br /&gt;
|-&lt;br /&gt;
|[[Rain]] || {{weather icon|rain}}  || Moderate || Rainy&lt;br /&gt;
|-&lt;br /&gt;
|[[Showers]] ||{{weather icon|showers}}  || Reduced|| Showery&lt;br /&gt;
|-&lt;br /&gt;
|[[Snow]] || {{weather icon|snow}} || Poor || Snowy&lt;br /&gt;
|-&lt;br /&gt;
|[[Thunder (Weather)|Thunder]] || {{weather icon|thunder}} || Moderate || Thunder&lt;br /&gt;
|-&lt;br /&gt;
|[[Thunderstorms]] || {{weather icon|thunderstorms}} || Poor  || Heavy Thunder&lt;br /&gt;
|-&lt;br /&gt;
|[[Umbral Static]] ||{{weather icon|umbral static}} || Poor || Experiencing Umbral Static&lt;br /&gt;
|-&lt;br /&gt;
|[[Umbral Wind]] || {{weather icon|umbral wind}} || Fair || Experiencing Umbral Wind&lt;br /&gt;
|-&lt;br /&gt;
|[[Wind]] ||{{weather icon|wind}} || Fair|| Windy&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Certain weather conditions can only happen in certain zones (ie sandstorms in Thanalan, snow in Coerthas, so on.)&lt;br /&gt;
&lt;br /&gt;
===Special Weather Conditions===&lt;br /&gt;
There are also several special weather conditions, usually associated with a specific event or duty. Their names, mini-map descriptions and where they appear are as follows:&lt;br /&gt;
{| {{STDT|sortable lore align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!Weather&lt;br /&gt;
!Icon&lt;br /&gt;
!Duties/Events&lt;br /&gt;
|-&lt;br /&gt;
|[[Annealing Winds]] || {{weather icon|annealing winds}} || [[Phaenna]] (Red Alert weather)&lt;br /&gt;
|-&lt;br /&gt;
|[[Apocalypse (Weather)|Apocalypse]] || {{weather icon|apocalypse}} || [[Radz-at-Han]] and [[Thavnair]] from {{questlink|mainscenario|Skies Aflame}} to {{questlink|mainscenario|Endwalker}}, [[Garlemald]] from {{questlink|mainscenario|As the Heavens Burn}} to {{questlink|mainscenario|Endwalker}}, {{questlink|dungeon|Vanaspati}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Atmospheric Phantasms]] || {{weather icon|atmospheric phantasms}} || {{questlink|oc|The Occult Crescent: South Horn}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Auroral Mirages]] || {{weather icon|auroral mirages}} || {{questlink|oc|The Occult Crescent: South Horn}} while {{questlink|oc|The Forked Tower: Blood}} is recruiting players.&lt;br /&gt;
|-&lt;br /&gt;
|[[Auroras]] || {{weather icon|auroras}} || During the Fall of Dalamud, August - September 2012&lt;br /&gt;
|-&lt;br /&gt;
|[[Beyond Time]] || {{weather icon|beyond time}} || {{questlink|raid|Alexander - The Soul of the Creator}}, {{questlink|raid|Alexander - The Soul of the Creator (Savage)}}, {{questlink|uraid|The Epic of Alexander (Ultimate)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Brilliance (Weather)|Brilliance]] || {{weather icon|brilliance}} || {{questlink|trial|The Crown of the Immaculate}}, {{questlink|trial|The Crown of the Immaculate (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Bubble Bloom]] || {{weather icon|bubble bloom}} || [[Oizys]] (Red Alert weather)&lt;br /&gt;
|-&lt;br /&gt;
|[[Climactic]] || {{weather icon|climactic}} || {{questlink|trial|The Seat of Sacrifice}}, {{questlink|trial|The Seat of Sacrifice (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Concordance]] || {{weather icon|concordance}} || {{questlink|trial|Containment Bay P1T6}}, {{questlink|trial|Containment Bay P1T6 (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Core Radiation]] || {{weather icon|core radiation}} || {{questlink|raid|The Final Coil of Bahamut - Turn 4}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Cyclones]] || {{weather icon|cyclones}} || {{questlink|raid|Alphascape V1.0}}, {{questlink|raid|Alphascape V1.0 (Savage)}} &lt;br /&gt;
|-&lt;br /&gt;
|[[Darkness (Weather)|Darkness]] || {{weather icon|darkness}} || {{questlink|dungeon|The Thousand Maws of Toto-Rak}}, {{questlink|dungeon|The Stone Vigil}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Delirium (Weather)|Delirium]] || {{weather icon|delirium}} || {{questlink|trial|Memoria Misera (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Demonic Infinity]] || {{weather icon|demonic infinity}} || {{questlink|trial|Containment Bay Z1T9}}, {{questlink|trial|Containment Bay Z1T9 (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Dimensional Disruption]] || {{weather icon|dimensional disruption}} || All {{questlink|raid|Omega}} raids, {{questlink|ultimateraid|The Omega Protocol (Ultimate)}}, {{questlink|dungeon|The Strayborough Deadwalk}}, All {{questlink|raid|Echoes of Vana&#039;diel}} raids&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragonstorms]] || {{weather icon|dragonstorms}} || {{questlink|trial|The Final Steps of Faith}}, {{questlink|trial|The Minstrel&#039;s Ballad: Nidhogg&#039;s Rage}}, {{questlink|uraid|Dragonsong&#039;s Reprise (Ultimate)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreams]] || {{weather icon|dreams}} || {{questlink|trial|The Dancing Plague}}, {{questlink|trial|The Dancing Plague (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Dying Breath]] || {{weather icon|dying breath}} || {{questlink|trial|The Ageless Necropolis}}, {{questlink|trial|The Minstrel&#039;s Ballad: Necron&#039;s Embrace}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Electrostatic Dust]] || {{weather icon|electrostatic dust}} || {{questlink|dungeon|Yuweyawata Field Station}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Eruptions]] || {{weather icon|eruptions}} || {{questlink|trial|The Navel}}, {{questlink|trial|The Navel (Hard)}}, {{questlink|trial|The Navel (Extreme)}}, {{questlink|uraid|The Weapon&#039;s Refrain (Ultimate)}}, {{questlink|raid|Eden&#039;s Gate: Sepulture}}, {{questlink|raid|Eden&#039;s Gate: Sepulture (Savage)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Eternal Bliss]] || {{weather icon|eternal bliss}} || {{questlink|trial|Emanation}}, {{questlink|trial|Emanation (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Everlasting Light]] || {{weather icon|everlasting light}} || [[Norvrandt]] areas until {{questlink|mainscenario|Shadowbringers}} or other Main Scenario Quests&lt;br /&gt;
|-&lt;br /&gt;
|[[Firestorm]] || {{weather icon|firestorm}} || {{questlink|raid|Eden&#039;s Verse: Furor}}, {{questlink|raid|Eden&#039;s Verse: Furor (Savage)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Flames]] || {{weather icon|flames}} || {{questlink|raid|Alphascape V1.0}}, {{questlink|raid|Alphascape V1.0 (Savage)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Gales (Weather)|Gales]] || {{weather icon|gales other}} || {{questlink|trial|The Howling Eye}}, {{questlink|trial|The Howling Eye (Hard)}}, {{questlink|trial|The Howling Eye (Extreme)}}, {{questlink|uraid|The Weapon&#039;s Refrain (Ultimate)}}, {{questlink|raid|Eden&#039;s Verse: Furor}}, {{questlink|raid|Eden&#039;s Verse: Furor (Savage)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Geostorms]] || {{weather icon|geostorms}} || {{questlink|raid|Alphascape V1.0}}, {{questlink|raid|Alphascape V1.0 (Savage)}} &lt;br /&gt;
|-&lt;br /&gt;
|[[Glass Storms]] || {{weather icon|glass storms}} || [[Phaenna]] (Red Alert weather)&lt;br /&gt;
|-&lt;br /&gt;
|[[Gloom]] || {{weather icon|gloom other}} || {{questlink|trial|Thornmarch (Hard)}}, {{questlink|trial|Thornmarch (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Gravitational Flux]] || {{weather icon|gravitational flux}} || [[Oizys]] (Red Alert weather)&lt;br /&gt;
|-&lt;br /&gt;
|[[Heat Waves]] || {{weather icon|heat waves other}} || {{questlink|trial|The Bowl of Embers}}, {{questlink|trial|The Bowl of Embers (Hard)}}, {{questlink|trial|The Bowl of Embers (Extreme)}}, {{questlink|uraid|The Weapon&#039;s Refrain (Ultimate)}}, {{questlink|raid|Eden&#039;s Verse: Furor}}, {{questlink|raid|Eden&#039;s Verse: Furor (Savage)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Hot Spells]] || {{weather icon|hot spells}} || Thanalan (1.0)&lt;br /&gt;
|-&lt;br /&gt;
|[[Hyperelectricity]] || {{weather icon|hyperelectricity}} || [[The Diadem/Old|The Diadem]] (Emergency Mission - no longer available) , {{questlink|fate-boss|Prey Online}} FATE in [[Azys Lla]], {{questlink|araid|Dun Scaith}} (during and slightly before/after the [[Proto Ultima]] fight)&lt;br /&gt;
|-&lt;br /&gt;
|[[Illusory Disturbances]] || {{weather icon|illusory disturbances}} || {{questlink|oc|The Occult Crescent: South Horn}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Inevitability]] || {{weather icon|inevitability}} || {{questlink|dungeon|The Dead Ends}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Irradiance]] || {{weather icon|irradiance}} || {{questlink|trial|The Akh Afah Amphitheatre (Hard)}}, {{questlink|trial|The Akh Afah Amphitheatre (Extreme)}}, {{questlink|raid|Eden&#039;s Verse: Refulgence}}, {{questlink|raid|Eden&#039;s Verse: Refulgence (Savage)}}, {{questlink|uraid|Futures Rewritten (Ultimate)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Liminality]] || {{weather icon|liminality}} || {{questlink|trial|Everkeep}}, {{questlink|trial|Everkeep (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Louring]] || {{weather icon|louring}} || {{questlink|trial|The Porta Decumana}}, {{questlink|trial|The Minstrel&#039;s Ballad: Ultima&#039;s Bane}}, {{questlink|uraid|The Weapon&#039;s Refrain (Ultimate)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Lyrical Catharsis]] || {{weather icon|lyrical catharsis}} || During {{questlink|questbattle|The Path Infernal}} solo instance, part of the limited-time [[Final Fantasy XVI Collaboration: The Path Infernal|Final Fantasy XVI collaboration event]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Meteor Showers]] || {{weather icon|meteor showers}} || [[Sinus Ardorum]] (Red Alert weather)&lt;br /&gt;
|-&lt;br /&gt;
|[[Moonlight]] || {{weather icon|moonlight}} || {{questlink|trial|Castrum Fluminis}}, {{questlink|trial|The Minstrel&#039;s Ballad: Tsukuyomi&#039;s Pain}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Multiplicity]] || {{weather icon|multiplicity}} || {{questlink|trial|Containment Bay S1T7}}, {{questlink|trial|Containment Bay S1T7 (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Oppression]] || {{weather icon|oppression}} || {{questlink|trial|The Singularity Reactor}}, {{questlink|trial|The Minstrel&#039;s Ballad: Thordan&#039;s Reign}}, {{questlink|uraid|Dragonsong&#039;s Reprise (Ultimate)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Ominous Clouds]] || {{weather icon|ominous clouds}} || [[Tuliyollal]] and [[Shaaloani]] from {{questlink|main|And the Land Would Tremble}} until {{questlink|main|The Protector and the Destroyer}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Pandæmonium (Weather)|Pandæmonium]] || {{weather icon|pandaemonium}} || All {{questlink|raid|Pandæmonium}} raids except for Anabaseios: The Ninth Circle&lt;br /&gt;
|-&lt;br /&gt;
|[[Polarization]] || {{weather icon|polarization}} || {{questlink|trial|The Dark Inside}}, {{questlink|trial|The Minstrel&#039;s Ballad: Zodiark&#039;s Fall}}, {{questlink|trial|The Mothercrystal}}, {{questlink|trial|The Minstrel&#039;s Ballad: Hydaelyn&#039;s Call}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Projection]] || {{weather icon|projection}} || {{questlink|dungeon|The Stigma Dreamscape}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Projection (Dawntrail)]] || {{weather icon|projection dawntrail}} || {{questlink|dungeon|Alexandria}}, {{questlink|trial|The Interphos}}, {{questlink|trial|The Minstrel&#039;s Ballad: Sphene&#039;s Burden}}, {{questlink|trial|Recollection}}, {{questlink|trial|Recollection (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Quicklevin]] || {{weather icon|quicklevin}} || {{questlink|fate-boss|A Horse Outside}} FATE in [[The Lochs]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Revelstorms]] || {{weather icon|revelstorms}} || {{questlink|trial|The Pool of Tribute}}, {{questlink|trial|The Pool of Tribute (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Reminiscence]] || {{weather icon|reminiscence}} || [[Living Memory]] until completing {{questlink|main|Dawntrail (Quest)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Rough Seas]] || {{weather icon|rough seas}} || {{questlink|trial|The Whorleater (Hard)}}, {{questlink|trial|The Whorleater (Extreme)}}, {{questlink|raid|Eden&#039;s Gate: Inundation}}, {{questlink|raid|Eden&#039;s Gate: Inundation (Savage)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Royal Levin]] || {{weather icon|royal levin}} || {{questlink|fate-boss|Long Live the Coeurl}} FATE, {{questlink|fate-boss|Coeurls Chase Boys}} FATE and {{questlink|fate-boss|Coeurls Chase Boys Chase Coeurls}} FATE in [[The Dravanian Forelands]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Sandstorms]] || {{weather icon|sandstorms}}  || Thanalan (1.0), {{questlink|dungeon|The Burn}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Scarlet (Weather)|Scarlet]] || {{weather icon|scarlet}} || {{questlink|trial|Hells&#039; Kier}}, {{questlink|trial|Hells&#039; Kier (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Shelf Clouds]] || {{weather icon|shelf clouds}} || {{questlink|trial|The Limitless Blue (Hard)}}, {{questlink|trial|The Limitless Blue (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Smoke]] || {{weather icon|smoke}} || {{questlink|trial|Thok ast Thok (Hard)}}, {{questlink|trial|Thok ast Thok (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Spectral Current]] || {{weather icon|spectral current}} || [[Ocean Fishing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Sporing Mist]] || {{weather icon|sporing mist}} || [[Sinus Ardorum]] (Red Alert weather)&lt;br /&gt;
|-&lt;br /&gt;
|[[Starshower]] || {{weather icon|starshower}} || All [[Norvrandt]] zones during {{questlink|mainscenario|The Converging Light}} and {{questlink|mainscenario|Hope&#039;s Confluence}}, {{questlink|dungeon|The Heroes&#039; Gauntlet}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Storm Clouds]] || {{weather icon|storm clouds}} || {{questlink|trial|The Striking Tree (Hard)}}, {{questlink|trial|The Striking Tree (Extreme)}}, {{questlink|raid|Eden&#039;s Verse: Fulmination}}, {{questlink|raid|Eden&#039;s Verse: Fulmination (Savage)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Tension]] || {{weather icon|tension}} || {{questlink|fate-boss|Steel Reign}} FATE in [[The Black Shroud]], {{questlink|trial|Urth&#039;s Fount}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Termination]] || {{weather icon|termination}} || {{questlink|dungeon|Amaurot}}, {{questlink|trial|The Dying Gasp}}, {{questlink|trial|The Minstrel&#039;s Ballad: Hades&#039;s Elegy}}, {{questlink|dungeon|The Dead Ends}}, {{questlink|trial|The Final Day}}, {{questlink|trial|The Minstrel&#039;s Ballad: Endsinger&#039;s Aria}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Transcendence]] || {{weather icon|transcendence}} || [[The Omphalos]], All {{questlink|raid|Myths of the Realm}} raids&lt;br /&gt;
|-&lt;br /&gt;
|[[True Blue (Weather)|True Blue]] || {{weather icon|true blue}} || {{questlink|trial|The Wreath of Snakes}}, {{questlink|trial|The Wreath of Snakes (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Tsunamis]] || {{weather icon|tsunamis}} || {{questlink|raid|Alphascape V1.0}}, {{questlink|raid|Alphascape V1.0 (Savage)}} &lt;br /&gt;
|-&lt;br /&gt;
|[[Ultimania]] || {{weather icon|ultimania}} || {{questlink|uraid|The Weapon&#039;s Refrain (Ultimate)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Ultimatum (Weather)|Ultimatum]] || {{weather icon|ultimatum}} || {{questlink|mainscenario|Endwalker (Quest)}} solo instance&lt;br /&gt;
|-&lt;br /&gt;
|[[Umbral Duststorm]] || {{weather icon|umbral duststorm}} || [[The Diadem]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Umbral Flare (Weather)|Umbral Flare]] || {{weather icon|umbral flare}} || [[The Diadem]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Umbral Levin]] || {{weather icon|umbral levin}} || [[The Diadem]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Umbral Tempest]] || {{weather icon|umbral tempest}} || [[The Diadem]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Umbral Turbulence]] || {{weather icon|umbral turbulence}} || {{questlink|eureka-nm|I Don&#039;t Want to Believe}} FATE in {{questlink|eureka|The Forbidden Land, Eureka Hydatos}}, {{questlink|eureka|The Baldesion Arsenal}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Vacuity]] || {{weather icon|vacuity}} || {{questlink|dungeon|The Fell Court of Troia}}, [[Zero&#039;s Domain]], {{questlink|trial|Storm&#039;s Crown}}, {{questlink|trial|Storm&#039;s Crown (Extreme)}}, [[The Red Moon]], {{questlink|trial|The Voidcast Dais}}, {{questlink|trial|The Voidcast Dais (Extreme)}}, {{questlink|dungeon|The Lunar Subterrane}}, {{questlink|trial|The Abyssal Fracture}}, {{questlink|trial|The Abyssal Fracture (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[White Cyclones]] || {{weather icon|white cyclones}} || {{questlink|trial|The Jade Stoa}}, {{questlink|trial|The Jade Stoa (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Wyrmstorms]] || {{weather icon|wyrmstorms}} || {{questlink|trial|The Royal Menagerie}}, {{questlink|trial|The Minstrel&#039;s Ballad: Shinryu&#039;s Domain}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Advent_of_Chocobastion_(PvP)&amp;diff=1210655</id>
		<title>Advent of Chocobastion (PvP)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Advent_of_Chocobastion_(PvP)&amp;diff=1210655"/>
		<updated>2026-02-22T00:52:46Z</updated>

		<summary type="html">&lt;p&gt;Alyko: add caveat&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| description = Render a fat chocobo, knocking back all enemies within range 15 yalms.&lt;br /&gt;
| facts = {{action fact|additional|Creates a Chocobastion at your feet, reducing damage taken by 25% while increasing HP recovered by healing actions by 25% for self and all party members within the area}}{{action fact|duration|15}}{{action fact|additional|Grants Starstruck}}{{action fact|duration|15}}{{action fact|Can only be executed when the limit gauge is full.}}{{action fact|Gauge Charge Time|105s}}&amp;lt;br&amp;gt;{{action fact|※Action changes to Star Prism upon execution.}}&lt;br /&gt;
| acquired = Pictomancer&lt;br /&gt;
| level = 30&lt;br /&gt;
| type = Limit Break&lt;br /&gt;
| mp-cost = &lt;br /&gt;
| casting = &lt;br /&gt;
| recast = 10&lt;br /&gt;
| range = &lt;br /&gt;
| radius = 8&lt;br /&gt;
| actions = Star Prism (PvP)&lt;br /&gt;
| targeting = pbaoe&lt;br /&gt;
| aoe-type = pbaoe&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| pvp = yn&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* Although the circular area of effect of this PvP action is visible to all alliance members, only those in the same party as the Pictomancer will gain the effect of &#039;&#039;&#039;Chocobastion&#039;&#039;&#039;.&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|7.2|The time between action execution and effect activation has been shortened.}}&lt;br /&gt;
*{{patch|7.1|Effect range of knockback has been increased from 10 to 15 yalms.}}&lt;br /&gt;
*{{patch|7.0}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mitigation actions]]&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Duty_Roulette&amp;diff=1193477</id>
		<title>Duty Roulette</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Duty_Roulette&amp;diff=1193477"/>
		<updated>2026-01-23T00:38:19Z</updated>

		<summary type="html">&lt;p&gt;Alyko: Undo revision 1193470 by Alyko (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Duty_finder_duty_roulette.png|400px|thumb|Duty Roulette in the [[Duty Finder]]]]&lt;br /&gt;
[[File:Duty roulette icon.png|left|40px|link=]] &#039;&#039;&#039;Duty Roulette&#039;&#039;&#039; is a feature for the [[Duty Finder]] first introduced in the [[patch 2.1]]. Duty Roulette allows the player to participate in a randomly selected [[duties|duty]] for additional daily rewards. Since patch 2.1, various additional roulette modes have been added or changed to reflect the changing state of the game.&lt;br /&gt;
&lt;br /&gt;
Duty Roulette is divided into several categories:  [[#Duty Roulette: Expert|Expert]], [[#Duty Roulette: Level Cap Dungeons|Level Cap Dungeons]], [[#Duty Roulette: High-level Dungeons|High-level Dungeons]], [[#Duty Roulette: Leveling|Leveling]], [[#Duty Roulette: Trials|Trials]], [[#Duty Roulette: Main Scenario Roulette|Main Scenario]], [[#Duty Roulette: Guildhest|Guildhests]], [[#Duty Roulette: Normal Raids|Normal Raids]], [[#Duty Roulette: Alliance Raids|Alliance Raids]], [[#Duty Roulette: Mentor|Mentor]], and [[#Daily Challenge: Frontline|Frontline]]. &lt;br /&gt;
&lt;br /&gt;
Players must use the default Duty Finder settings to queue for a Duty Roulette, with the exception of &amp;quot;Join Party in Progress&amp;quot; and &amp;quot;Limited Leveling Roulette&amp;quot;, which are allowed to be enabled. If role requirements are met, Trials, Normal Raids and Alliance Raids roulettes allow one to eight players to queue as a group, and all other roulettes allow one to four players to queue as a group. Players must queue alone for Mentor roulette. &lt;br /&gt;
__TOC__&lt;br /&gt;
==Rewards==&lt;br /&gt;
The Duty Roulette offers a daily reward that give the players a combination of [[experience]], [[Grand Company]] [[Company Seals|Seals]], [[Cracked Novacluster]]s, [[Cracked Prismaticluster]]s, and [[Gil]], depending on the type of duty, your job depending on what is currently needed, and the level of job when entering the queue. Even in-game, the amount of bonus experience is not determined until a duty is selected, but it is based on your current level and the level of the duty chosen. The type of [[Allagan Tomestones]] available for each roulette changes with even-numbered major patch (.0 .2 and .4).&amp;lt;br&amp;gt;&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Type&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot;| [[Allagan Tomestone of Poetics|Daily Poetics]]&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot;| [[Allagan Tomestones#Allagan Tomestone Currencies|Daily Uncapped]]&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot;| [[Allagan Tomestones#Allagan Tomestone Currencies|Daily Capped]]&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot;| [[Gil|Daily Gil]]&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot;| [[Company Seals|Daily Seals]]&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot;| &amp;quot;In Need&amp;quot; Bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[Duty_Roulette#Duty_Roulette:_Expert|Expert]]&lt;br /&gt;
| data-sort-value=0|{{tomestone|Poetics|-}}&lt;br /&gt;
| data-sort-value=60|{{tomestone|uncapped|60}}&lt;br /&gt;
| data-sort-value=40|{{tomestone|capped|40}}&lt;br /&gt;
| data-sort-value=7200|{{Gil|7200}}&lt;br /&gt;
| -&lt;br /&gt;
| data-sort-value=7200|{{Gil|7200}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Duty_Roulette#Duty_Roulette:_Level Cap Dungeons|Level Cap Dungeons]]&lt;br /&gt;
| data-sort-value=0|{{tomestone|Poetics|-}}&lt;br /&gt;
| data-sort-value=60|{{tomestone|uncapped|100}}&lt;br /&gt;
| data-sort-value=40|{{tomestone|capped|15}}&lt;br /&gt;
| data-sort-value=7200|{{Gil|7200}}&lt;br /&gt;
| -&lt;br /&gt;
| data-sort-value=7200|{{Gil|7200}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Duty_Roulette#Duty_Roulette:_High-level Dungeons|High-level Dungeons]]&lt;br /&gt;
| data-sort-value=100|{{tomestone|Poetics|100}}&lt;br /&gt;
| data-sort-value=120|{{tomestone|uncapped|120}}&lt;br /&gt;
| data-sort-value=0|{{tomestone|capped|-}}&lt;br /&gt;
| data-sort-value=7050|{{Gil|7,050}}&lt;br /&gt;
| -&lt;br /&gt;
| data-sort-value=7200|{{Gil|7200}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Duty_Roulette#Duty_Roulette:_Leveling|Leveling]]&lt;br /&gt;
| data-sort-value=0|{{tomestone|Poetics|-}}&lt;br /&gt;
| data-sort-value=100|{{tomestone|uncapped|100}}&lt;br /&gt;
| data-sort-value=20|{{tomestone|capped|20}}&lt;br /&gt;
| data-sort-value=7770|{{Gil|7770}} &lt;br /&gt;
| data-sort-value=839|{{Company seal|839}}&lt;br /&gt;
| data-sort-value=12000|{{Gil|12000}} &amp;amp; {{Company seal|4200}} &amp;amp; {{Item reward|1|Cracked Novacluster}} &amp;amp; {{Item reward|2|Cracked Prismaticluster}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Duty_Roulette#Duty_Roulette:_Trials|Trials]]&lt;br /&gt;
| data-sort-value=0|{{tomestone|Poetics|-}}&lt;br /&gt;
| data-sort-value=60|{{tomestone|uncapped|60}}&lt;br /&gt;
| data-sort-value=15|{{tomestone|capped|15}}&lt;br /&gt;
| data-sort-value=12000|{{Gil|12000}}&lt;br /&gt;
| -&lt;br /&gt;
| data-sort-value=4320|{{Gil|4320}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Duty_Roulette#Duty Roulette: Main Scenario|Main Scenario]]&lt;br /&gt;
| data-sort-value=350|{{tomestone|Poetics|350}}&lt;br /&gt;
| data-sort-value=100|{{tomestone|uncapped|100}}&lt;br /&gt;
| data-sort-value=50|{{tomestone|capped|50}}&lt;br /&gt;
| data-sort-value=9000|{{Gil|9000}} &lt;br /&gt;
| -&lt;br /&gt;
| data-sort-value=7200|{{Gil|7200}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Duty_Roulette#Duty Roulette: Guildhests|Guildhests]]&lt;br /&gt;
| data-sort-value=0|{{tomestone|Poetics|-}}&lt;br /&gt;
| data-sort-value=0|{{tomestone|uncapped|-}}&lt;br /&gt;
| data-sort-value=0|{{tomestone|capped|-}}&lt;br /&gt;
| data-sort-value=1120|{{Gil|1120}}&lt;br /&gt;
| data-sort-value=530|{{Company seal|530}}&lt;br /&gt;
| data-sort-value=1800|{{Gil|1800}} &amp;amp; {{Company seal|264}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Duty_Roulette#Duty_Roulette:_Alliance_Raids|Alliance Raids]]&lt;br /&gt;
| data-sort-value=120|{{tomestone|Poetics|120}}&lt;br /&gt;
| data-sort-value=120|{{tomestone|uncapped|120}}&lt;br /&gt;
| data-sort-value=50|{{tomestone|capped|50}}&lt;br /&gt;
| data-sort-value=12000|{{Gil|12000}}&lt;br /&gt;
| -&lt;br /&gt;
| data-sort-value=7200|{{Gil|7200}} &amp;amp; {{Item reward|1|Cracked Novacluster}} &amp;amp; {{Item reward|2|Cracked Prismaticluster}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Duty_Roulette#Duty_Roulette:_Normal_Raids|Normal Raids]]&lt;br /&gt;
| data-sort-value=80|{{tomestone|Poetics|80}}&lt;br /&gt;
| data-sort-value=60|{{tomestone|uncapped|60}}&lt;br /&gt;
| data-sort-value=20|{{tomestone|capped|20}}&lt;br /&gt;
| data-sort-value=12000|{{Gil|12000}} &lt;br /&gt;
| -&lt;br /&gt;
| data-sort-value=1440|{{Gil|1440}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Duty_Roulette#Duty_Roulette:_Mentor|Mentor]]&lt;br /&gt;
| data-sort-value=0|{{tomestone|Poetics|-}}&lt;br /&gt;
| data-sort-value=30|{{tomestone|uncapped|30}}&lt;br /&gt;
| data-sort-value=10|{{tomestone|capped|10}}&lt;br /&gt;
| data-sort-value=7050|{{Gil|7050}} &lt;br /&gt;
| -&lt;br /&gt;
| data-sort-value=5400|{{Gil|5400}} &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Daily Challenges&lt;br /&gt;
|-&lt;br /&gt;
| [[Duty_Roulette#Daily_Challenge:_Frontline|Frontline]]&lt;br /&gt;
| data-sort-value=0|{{tomestone|Poetics|-}}&lt;br /&gt;
| data-sort-value=50|{{tomestone|uncapped|50}}&lt;br /&gt;
| data-sort-value=20|{{tomestone|capped|20}}&lt;br /&gt;
| data-sort-value=0|{{Gil|-}}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*The [[Reset#Daily Reset|daily reset]] is 3PM GMT. This is 10AM Eastern, 9AM Central, 8AM Mountain, and 7AM Pacific. During Daylight Savings Time, the reset occurs one hour later.&lt;br /&gt;
*End-game tomestone rewards are only given to players who are at the level cap.&lt;br /&gt;
*Clusters are only awarded if you are within 10 levels of the current level cap.&lt;br /&gt;
*The Gil amounts and Company Seals listed here are based on a level 90 class. Lower level players will receive a smaller bonus than those listed.&lt;br /&gt;
*The &#039;&#039;&#039;&amp;quot;In Need&amp;quot;&#039;&#039;&#039; Bonus is given to the party role ({{tank}} Tank, {{healer}} Healer, or {{dps}} DPS) that is most needed for the [[Duties]] in that category. The bonus stacks with the daily rewards, and is received every time a player completes a roulette while meeting the requirements, even if they have already earned the daily reward.&lt;br /&gt;
**The &#039;&#039;&#039;&amp;quot;In Need&amp;quot;&#039;&#039;&#039; Bonus role is locked in once the player queues. If it changes roles before the duty starts, the player will still receive the &#039;&#039;&#039;&amp;quot;In Need&amp;quot;&#039;&#039;&#039; Bonus.&lt;br /&gt;
*Daily Challenge: Frontline also awards 600 {{pvpexp}} [[PvP EXP|PvP Experience points]], 1,500 {{seriesexp}} [[Series Malmstones]] Experience points, and {{Wolf mark|1000}} [[Wolf Mark]]s once per day.&lt;br /&gt;
&lt;br /&gt;
==Duty Roulette: Expert==&lt;br /&gt;
[[File:Patch 3.5 green duty checkmark.png|right|thumb|Duty complete check mark (added in [[patch 3.5]])]]&lt;br /&gt;
Duty Roulette: Expert places the player into one of the newest [[Dungeons#Light_Party_.284_Players.29|light party dungeons]] that are at the current level cap. Dungeons are added and removed to this roulette as the game is updated; only dungeons released in the current patch and last major patch are in this roulette. There will always be at least two dungeons in total. This roulette will only become available after &#039;&#039;&#039;unlocking&#039;&#039;&#039; and &#039;&#039;&#039;completing&#039;&#039;&#039; all of the dungeons in the roulette. You can verify which duties have been completed with a green check mark at the top right of the duty image (see screenshot).&lt;br /&gt;
&lt;br /&gt;
Players must also have an average item level of 735 or greater to register. &lt;br /&gt;
&lt;br /&gt;
Duty Roulette: Expert currently consists of the following dungeons:&lt;br /&gt;
{| {{STDT|pve align-left}}&lt;br /&gt;
! Duty !! Level !! Unlocked Via&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Meso Terminal}} || 100 || {{questlink|main|A Terminal Invitation}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Mistwake}} || 100 || {{questlink|main|Beyond the Mountains}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Duty Roulette: Level Cap Dungeons==&lt;br /&gt;
Duty Roulette: Level Cap Dungeons will put the player into one of the dungeons at level 100 that have been rotated out of the Expert Roulette. Similar to Expert Roulette, Level Cap Dungeon Roulette only becomes available after unlocking all dungeons in the current roulette.&lt;br /&gt;
&lt;br /&gt;
Players must also have an average item level of 705 or greater to register.&lt;br /&gt;
&lt;br /&gt;
Duty Roulette: Level Cap Dungeons currently consists of the following dungeons:&lt;br /&gt;
{| {{STDT|pve align-left}}&lt;br /&gt;
! Duty !! Level !! Unlocked Via&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Alexandria}} || 100 || {{questlink|main|Dawntrail (Quest)}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Tender Valley}} || 100 || {{questlink|feature|It Belongs in a Museum}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Strayborough Deadwalk}} || 100 || {{questlink|feature|Something Stray in the Neighborhood}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Yuweyawata Field Station}} || 100 || {{questlink|main|In Search of the Past}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Underkeep}} || 100 || {{questlink|main|Descent to the Foundation}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Duty Roulette: High-level Dungeons==&lt;br /&gt;
Duty Roulette: High-level Dungeons will put the player into a random level 50, level 60, level 70, level 80, or level 90 [[Dungeons#End Game|light party dungeon]]. These are dungeons at the level caps of previous expansions in FFXIV. As of [[patch 3.1]], experience is now also awarded on the defeat of bosses and for completion of the duty if the player is not at level cap, and with [[patch 4.0]], access to this Duty Roulette requires unlocking a minimum of 2 of the included dungeons.&lt;br /&gt;
&lt;br /&gt;
Players must also have an average item level of 45 or greater to register.&lt;br /&gt;
&lt;br /&gt;
The following dungeons make up the High-level Dungeons Duty Roulette:&lt;br /&gt;
&lt;br /&gt;
===Level 50 Dungeons===&lt;br /&gt;
{| {{STDT|pve align-left}}&lt;br /&gt;
! Duty !! Level !! Unlocked Via&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Wanderer&#039;s Palace}} || 50 || {{questlink|feature|Trauma Queen}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Amdapor Keep}} || 50 || {{questlink|feature|Ghosts of Amdapor}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Pharos Sirius}} || 50 || {{questlink|feature|Sirius Business}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Copperbell Mines (Hard)}} || 50 || {{questlink|feature|Out of Sight, Out of Mine}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Haukke Manor (Hard)}} || 50 || {{questlink|feature|Maniac Manor}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Lost City of Amdapor}} || 50 || {{questlink|feature|One Night in Amdapor}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Halatali (Hard)}} || 50 || {{questlink|feature|This Time&#039;s for Fun}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Brayflox&#039;s Longstop (Hard)}} || 50 || {{questlink|feature|Curds and Slay}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Hullbreaker Isle}} || 50 || {{questlink|feature|King of the Hull}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Tam-Tara Deepcroft (Hard)}} || 50 || {{questlink|feature|Corpse Groom}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Stone Vigil (Hard)}} || 50 || {{questlink|feature|Blood for Stone}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Snowcloak}} || 50 || {{questlink|main|The Path of the Righteous}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Sastasha (Hard)}} || 50 || {{questlink|feature|It&#039;s Definitely Pirates}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Sunken Temple of Qarn (Hard)}} || 50 || {{questlink|feature|The Wrath of Qarn}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Keeper of the Lake}} || 50 || {{questlink|main|The Rising Chorus}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Wanderer&#039;s Palace (Hard)}} || 50 || {{questlink|feature|Not Easy Being Green}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Amdapor Keep (Hard)}} || 50 || {{questlink|feature|For Keep&#039;s Sake}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level 60 Dungeons===&lt;br /&gt;
{| {{STDT|pve align-left}}&lt;br /&gt;
! Duty !! Level !! Unlocked Via&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Aetherochemical Research Facility}} || 60 || {{questlink|main|Heavensward}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Fractal Continuum}} || 60 || {{questlink|feature|Do It for Gilly}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Neverreap}} || 60 || {{questlink|feature|Reap What You Sow}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Saint Mocianne&#039;s Arboretum}} || 60 || {{questlink|feature|An Overgrown Ambition}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Pharos Sirius (Hard)}} || 60 || {{questlink|feature|Things Are Getting Sirius}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Antitower}} || 60 || {{questlink|main|The Word of the Mother}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Lost City of Amdapor (Hard)}} || 60 || {{questlink|feature|One More Night in Amdapor}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Sohr Khai}} || 60 || {{questlink|main|Winning Over the Wyrm}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Hullbreaker Isle (Hard)}} || 60 || {{questlink|feature|Storming the Hull}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Xelphatol}} || 60 || {{questlink|main|Shadows of the First}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Great Gubal Library (Hard)}} || 60 || {{questlink|feature|Let Me Gubal That for You}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Baelsar&#039;s Wall}} || 60 || {{questlink|main|Griffin, Griffin on the Wall}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Sohm Al (Hard)}} || 60 || {{questlink|feature|The Fires of Sohm Al}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level 70 Dungeons===&lt;br /&gt;
{| {{STDT|pve align-left}}&lt;br /&gt;
! Duty !! Level !! Unlocked Via&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Ala Mhigo (Duty)}} || 70 || {{questlink|main|Stormblood}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Kugane Castle}} || 70 || {{questlink|feature|King of the Castle}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Temple of the Fist}} || 70 || {{questlink|feature|To Kill a Coeurl}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Drowned City of Skalla}} || 70 || {{questlink|main|The Mad King&#039;s Trove}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Hells&#039; Lid}} || 70 || {{questlink|feature|An Auspicious Encounter}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Fractal Continuum (Hard)}} || 70 || {{questlink|feature|An Unwanted Truth}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Swallow&#039;s Compass}} || 70 || {{questlink|feature|Tortoise in Time}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Saint Mocianne&#039;s Arboretum (Hard)}} || 70 || {{questlink|feature|Secret of the Ooze}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Burn}} || 70 || {{questlink|main|Feel the Burn}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Ghimlyt Dark}} || 70 || {{questlink|main|The Face of War}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level 80 Dungeons===&lt;br /&gt;
{| {{STDT|pve align-left}}&lt;br /&gt;
! Duty !! Level !! Unlocked Via&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Amaurot}} || 80 || {{questlink|main|Shadowbringers}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Twinning}} || 80 || {{questlink|feature|By the Time You Hear This}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Akadaemia Anyder}} || 80 || {{questlink|feature|Akadaemia Anyder (Quest)}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Grand Cosmos}} || 80 || {{questlink|main|A Grand Adventure}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Anamnesis Anyder}} || 80 || {{questlink|main|Beneath the Surface}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Heroes&#039; Gauntlet}} || 80 || {{questlink|main|The Converging Light}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Matoya&#039;s Relict}} || 80 || {{questlink|main|Like Master, Like Pupil}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Paglth&#039;an}} || 80 || {{questlink|main|The Flames of War}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level 90 Dungeons===&lt;br /&gt;
{| {{STDT|pve align-left}}&lt;br /&gt;
! Duty !! Level !! Unlocked Via&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Dead Ends}} || 90 || {{questlink|main|Endwalker}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Smileton}} || 90 || {{questlink|feature|Cutting the Cheese}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Stigma Dreamscape}} || 90 || {{questlink|feature|Where No Loporrit Has Gone Before}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Alzadaal&#039;s Legacy (Duty)}} || 90 || {{questlink|main|Alzadaal&#039;s Legacy (Quest)}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Fell Court of Troia (Duty)}} || 90 || {{questlink|main|In Search of Azdaja}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Lapis Manalis}} || 90 || {{questlink|main|King of the Mountain}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Aetherfont}} || 90 || {{questlink|main|Going Haam}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Lunar Subterrane}} || 90 || {{questlink|main|Down in the Dark}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Duty Roulette: Leveling==&lt;br /&gt;
The Duty Roulette: Leveling will put the player into a random [[Dungeons#Light_Party_.284_Players.29|light party dungeon]] or [[Trials#A_Realm_Reborn_.28Level_1_-_50.29|light party trial]] that the player has unlocked which are not part of the current or a historical level cap (X0). Level 16 is the minimum level to use Duty Roulette: Leveling.&lt;br /&gt;
&lt;br /&gt;
To unlock Duty Roulette: Leveling players must have completed both [[Sastasha]] and [[The Tam-Tara Deepcroft]] dungeons in the A Realm Reborn Main Scenario.&lt;br /&gt;
&lt;br /&gt;
The daily reward for Duty Roulette depends on your character&#039;s level at the time of signing up. Players not at level cap will receive experience points along with [[Company Seals]] and [[Gil]]. These players will also receive additional experience based on the difference between their actual level and the level of the dungeon or trial completed, with a further amount given based on the character&#039;s actual level. &lt;br /&gt;
&lt;br /&gt;
Players who are at the level cap will receive a daily amount of [[Allagan Tomestones]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
As of [[patch 7.0]], the following dungeons and trials make up this roulette:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|pve align-left}}&lt;br /&gt;
! Duty !! Level Range !! Unlocked Via&lt;br /&gt;
|-&lt;br /&gt;
| colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot; | &#039;&#039;&#039;A Realm Reborn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Sastasha}} || 15-18 || {{questlink|main|It&#039;s Probably Pirates}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Tam-Tara Deepcroft}} || 16-19 || {{questlink|main|Fire in the Gloom}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Copperbell Mines}} || 17-20 || {{questlink|main|Into a Copper Hell}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Bowl of Embers}} || 20-22 || {{questlink|main|Lord of the Inferno}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Halatali}} || 20-23 || {{questlink|feature|Hallo Halatali}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Thousand Maws of Toto-Rak}} || 24-27 || {{questlink|main|Into the Beast&#039;s Maw}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Haukke Manor}} || 28-31 || {{questlink|main|Skeletons in Her Closet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Brayflox&#039;s Longstop}} || 32-34 || {{questlink|main|The Things We Do for Cheese}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Navel}} || 34-36 || {{questlink|main|Lord of Crags}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Sunken Temple of Qarn}} || 35-37 || {{questlink|feature|Braving New Depths}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Cutter&#039;s Cry}} || 38-40 || {{questlink|feature|Dishonor Before Death}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Stone Vigil}} || 41-43 || {{questlink|main|In Pursuit of the Past}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Howling Eye}} || 44-46 || {{questlink|main|Lady of the Vortex}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Dzemael Darkhold}} || 44-46 || {{questlink|feature|Fort of Fear}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Aurum Vale}} || 47-49 || {{questlink|feature|Going for Gold}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot; | &#039;&#039;&#039;Heavensward&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Dusk Vigil}} || 51-52 || {{questlink|feature|For All the Nights to Come}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Sohm Al}} || 53-54 || {{questlink|main|Mourn in Passing}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Aery}} || 55-56 || {{questlink|main|Into the Aery}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Vault}} || 57-58 || {{questlink|main|A Knight&#039;s Calling}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Great Gubal Library}} || 59 || {{questlink|main|Forbidden Knowledge}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot; | &#039;&#039;&#039;Stormblood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Sirensong Sea}} || 61-62 || {{questlink|main|Not without Incident}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Shisui of the Violet Tides}} || 63-64 || {{questlink|feature|The Palace of Lost Souls}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Bardam&#039;s Mettle}} || 65-66 || {{questlink|main|In the Footsteps of Bardam the Brave}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Doma Castle}} || 67-68 || {{questlink|main|The Die Is Cast}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Castrum Abania}} || 69 || {{questlink|main|The Price of Freedom}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot; | &#039;&#039;&#039;Shadowbringers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Holminster Switch}} || 71-72 || {{questlink|main|The Lightwardens}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Dohn Mheg}} || 73-74 || {{questlink|main|The Key to the Castle}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Qitana Ravel}} || 75-76 || {{questlink|main|The Burden of Knowledge}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Malikah&#039;s Well}} || 77-78 || {{questlink|main|A Fresh Start}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Mt. Gulg}} || 79 || {{questlink|main|Extinguishing the Last Light}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot; | &#039;&#039;&#039;Endwalker&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Tower of Zot}} || 81-82 || {{questlink|main|In the Dark of the Tower}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Tower of Babil}} || 83-84 || {{questlink|main|Gateway of the Gods}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Vanaspati}} || 85-86 || {{questlink|main|Skies Aflame}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Ktisis Hyperboreia}} || 87-88 || {{questlink|main|Caging the Messenger}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Aitiascope}} || 89 || {{questlink|main|Her Children, One and All}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot; | &#039;&#039;&#039;Dawntrail&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Ihuykatumu}} || 91-92 || {{questlink|main|For All Turali}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Worqor Zormor}} || 93-94 || {{questlink|main|The High Luminary}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Skydeep Cenote}} || 95-96 || {{questlink|main|Road to the Golden City}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Vanguard}} || 97-98 || {{questlink|main|All Aboard}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Origenics}} || 99 || {{questlink|main|The Resilient Son}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Duty Roulette: Trials==&lt;br /&gt;
Duty Roulette: Trials will put the player into a random [[trial]] that they have unlocked. It is unlocked upon unlocking two or more trials in the roulette. &lt;br /&gt;
&lt;br /&gt;
As of [[Patch 7.4]], the following trials make up this roulette:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|pve align-left}}&lt;br /&gt;
! Trial !! Level Range !! Unlocked Via&lt;br /&gt;
|-&lt;br /&gt;
| colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot; | &#039;&#039;&#039;A Realm Reborn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Bowl of Embers (Hard)}} || 50 || {{questlink|feature|Ifrit Bleeds, We Can Kill It}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Howling Eye (Hard)}} || 50 || {{questlink|feature|In for Garuda Awakening}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Navel (Hard)}} || 50 || {{questlink|feature|In a Titan Spot}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|Thornmarch (Hard)}} || 50 || {{questlink|main|You Have Selected Regicide}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|A Relic Reborn: The Chimera}} || 50 || {{questlink|feature|A Relic Reborn}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|A Relic Reborn: The Hydra}} || 50 || {{questlink|feature|A Relic Reborn}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Whorleater (Hard)}} || 50 || {{questlink|main|Lord of the Whorl}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|Battle on the Big Bridge}} || 50 || {{questlink|feature|The Three Collectors}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Striking Tree (Hard)}} || 50 || {{questlink|main|Levin an Impression}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Akh Afah Amphitheatre (Hard)}} || 50 || {{questlink|main|The Instruments of Our Deliverance}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Dragon&#039;s Neck}} || 50 || {{questlink|feature|The Coliseum Conundrum}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Chrysalis}} || 50 || {{questlink|main|An Uninvited Ascian}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|Battle in the Big Keep}} || 50 || {{questlink|feature|Her Last Vow}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot; | &#039;&#039;&#039;Heavensward&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|Thok ast Thok (Hard)}} || 53-54 || {{questlink|main|Lord of the Hive}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Limitless Blue (Hard)}} || 57-58 || {{questlink|main|Bolt, Chain, and Island}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Singularity Reactor}} || 60 || {{questlink|main|Heavensward}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Final Steps of Faith}} || 60 || {{questlink|main|An End to the Song}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|Containment Bay S1T7}} || 60 || {{questlink|feature|When the Bough Wakes}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|Containment Bay P1T6}} || 60 || {{questlink|feature|Balance unto All}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|Containment Bay Z1T9}} || 60 || {{questlink|feature|The Last Pillar to Fall}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot; | &#039;&#039;&#039;Stormblood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Pool of Tribute}} || 63-64 || {{questlink|main|The Lord of the Revel}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|Emanation}} || 67-68 || {{questlink|main|The Lady of Bliss}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Royal Menagerie}} || 70 || {{questlink|main|Stormblood}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Jade Stoa}} || 70 || {{questlink|feature|An Auspicious Encounter}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|Castrum Fluminis}} || 70 || {{questlink|main|The Primary Agreement}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Great Hunt}} || 70 || {{questlink|feature|The New King on the Block}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|Hells&#039; Kier}} || 70 || {{questlink|feature|The Fire-bird Down Below}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Wreath of Snakes}} || 70 || {{questlink|feature|Surpassing the Samurai}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|Kugane Ohashi}} || 70 || {{questlink|feature|The Past Is Never Past}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot; | &#039;&#039;&#039;Shadowbringers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Dancing Plague}} || 73-74 || {{questlink|main|Acht-la Ormh Inn}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Crown of the Immaculate}} || 79-80 || {{questlink|main|Extinguishing the Last Light}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Dying Gasp}} || 80 || {{questlink|main|Shadowbringers}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|Cinder Drift}} || 80 || {{questlink|feature|Ruby Doomsday}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Seat of Sacrifice}} || 80 || {{questlink|main|Hope&#039;s Confluence}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|Castrum Marinum}} || 80 || {{questlink|feature|Blood of Emerald}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Cloud Deck}} || 80 || {{questlink|feature|Duty in the Sky with Diamond}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot; | &#039;&#039;&#039;Endwalker&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Dark Inside}} || 83-84 || {{questlink|main|The Martyr}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Mothercrystal}} || 89-90 || {{questlink|main|Her Children, One and All}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Final Day}} || 90 || {{questlink|main|Endwalker}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|Storm&#039;s Crown}} || 90 || {{questlink|main|The Wind Rises}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|Mount Ordeals}} || 90 || {{questlink|main|Desires Untold}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Voidcast Dais}} || 90 || {{questlink|main|Abyssal Dark}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Abyssal Fracture}} || 90 || {{questlink|main|Down in the Dark}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Gilded Araya}} || 90 || {{questlink|feature|Gentlemen at Heart}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot; | &#039;&#039;&#039;Dawntrail&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|Worqor Lar Dor}} || 93-94 || {{questlink|main|The Skyruin}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|Everkeep}} || 99-100 || {{questlink|main|The Resilient Son}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Interphos}} || 100 || {{questlink|main|Dawntrail (Quest)}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|Recollection}} || 100 || {{questlink|main|Descent to the Foundation}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Ageless Necropolis}} || 100 || {{questlink|main|A Terminal Invitation}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Questlink|trial|The Windward Wilds}} || 100 || {{Questlink|feature|The White Wanderer}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Questlink|trial|Hell on Rails}} || 100 || {{Questlink|main|Where We Call Home}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Duty Roulette: Main Scenario==&lt;br /&gt;
Duty Roulette: Main Scenario places players into one of three duties relating to the finale of &#039;&#039;A Realm Reborn&#039;&#039;:&lt;br /&gt;
===Dungeons===&lt;br /&gt;
*{{questlink|dungeon|Castrum Meridianum}}&lt;br /&gt;
*{{questlink|dungeon|The Praetorium}}&lt;br /&gt;
&lt;br /&gt;
===Trials===&lt;br /&gt;
*{{questlink|trial|The Porta Decumana}}&lt;br /&gt;
&lt;br /&gt;
Unlocking all three duties is necessary to unlock this roulette. Characters must be level 50 and have an average item level of 42 to join. Most cutscenes (except for post-final boss cutscenes, and the intro cutscene of The Porta Decumana) cannot be skipped in these duties.&lt;br /&gt;
&lt;br /&gt;
===Historical===&lt;br /&gt;
&lt;br /&gt;
Despite what the &amp;quot;Main Scenario&amp;quot; name implies, this roulette exists solely as a result of historical Main Scenario Quest design choices in &#039;&#039;A Realm Reborn&#039;&#039;. At the time of the roulette&#039;s introduction in [[Patch 2.1]], Castrum Meridianum and The Praetorium were the only eight-player dungeons in the game.&lt;br /&gt;
Unlike later expansions, which separated the penultimate dungeon and trial into their own distinct duties, these dungeons combined multiple story elements into a single experience.&lt;br /&gt;
&lt;br /&gt;
Conflicts between players who wished to view all the cutscenes and players who wished to complete the duties as fast as possible led to the introduction of unskippable cutscenes for each duty in [[Patch 4.2]]. Due to the length of these duties, often exceeding 30 to 40 minutes, players began referring to this roulette as the &amp;quot;Netflix roulette.&amp;quot; Rewards were increased to compensate for the extended duty times. This also led to the side effect of being unable to [https://youtu.be/NpMOuInufFw?t=63 give a response to the Gaius speech], though Gaius&#039;s response remained the same. In [[Patch 6.3]], Gaius&#039;s response was changed to the one for the ellipses option, which removes his remark &amp;quot;how very glib!&amp;quot;, as that would imply the player had said a response.&lt;br /&gt;
&lt;br /&gt;
In [[Patch 6.1]], the following reworks to the dungeons in this roulette were done for quality of life purposes and [[Duty Support]] compatibility:&lt;br /&gt;
&lt;br /&gt;
{{questlink|dungeon|Castrum Meridianum}}:&lt;br /&gt;
* Castrum Meridianum was retooled into a 4-player dungeon.&lt;br /&gt;
* The dungeon was drastically shortened and simplified. &lt;br /&gt;
** Players no longer sabotage a ceruleum fuel line, avoid being spotted by spotlights, fight an enhanced Magitek Colossus with Cid, or down an imperial aircraft with anti-air cannons. Due to this, only one tower is destroyed on screen, as opposed to three.&lt;br /&gt;
** The final boss fight was completely reworked: the initial phase of destroying the boss&#039;s magitek armor mount with cannons was removed, the boss no longer summons adds, and the boss has several more moves, including AoEs, prioximity markers, an arena-wide attack, and a tankbuster.&lt;br /&gt;
&lt;br /&gt;
{{questlink|dungeon|The Praetorium}}:&lt;br /&gt;
* The Praetorium was retooled into a 4-player dungeon ending with the Gaius fight.&lt;br /&gt;
** The Gaius fight increased in difficulty with the addition of a DPS check, tankbuster, and charge meter.&lt;br /&gt;
* Several sections, mostly trash mob pulls, were removed.&lt;br /&gt;
** If the mounted section is not counted, then only three trash pulls remain in the entire dungeon, and all of them occur before the first boss.&lt;br /&gt;
&lt;br /&gt;
{{questlink|trial|The Porta Decumana}}&lt;br /&gt;
* The Ultima Weapon was moved from The Praetorium to the newly created 4-player trial The Porta Decumana, and Lahabrea was made into a solo duty.&lt;br /&gt;
** Certain story elements in the Ultima Weapon fight (specifically, parts involving the primals&#039; essence in the first phase) were also adjusted to better align with lore introduced in later expansions.&lt;br /&gt;
&lt;br /&gt;
==Duty Roulette: Guildhests==&lt;br /&gt;
Duty Roulette: Guildhests places the player into a random [[guildhest]] the player has unlocked. Players can begin to participate in this Duty Roulette at level 10 or higher. The Roulette unlocks automatically when you unlock at least two Guildhests. &lt;br /&gt;
&amp;lt;br&amp;gt;Higher level guildhests are unlocked when players complete the previous set and are at least the same level as the next set, in increments of 5 levels until level 40.&lt;br /&gt;
&lt;br /&gt;
*{{questlink|guildhest|Basic Training: Enemy Parties}}&lt;br /&gt;
*{{questlink|guildhest|Under the Armor}}&lt;br /&gt;
*{{questlink|guildhest|Basic Training: Enemy Strongholds}}&lt;br /&gt;
*{{questlink|guildhest|Hero on the Halfshell}}&lt;br /&gt;
*{{questlink|guildhest|Pulling Poison Posies}}&lt;br /&gt;
*{{questlink|guildhest|Stinging Back}}&lt;br /&gt;
*{{questlink|guildhest|All&#039;s Well that Ends in the Well}}&lt;br /&gt;
*{{questlink|guildhest|Flicking Sticks and Taking Names}}&lt;br /&gt;
*{{questlink|guildhest|More than a Feeler}}&lt;br /&gt;
*{{questlink|guildhest|Annoy the Void}}&lt;br /&gt;
*{{questlink|guildhest|Shadow and Claw}}&lt;br /&gt;
*{{questlink|guildhest|Long Live the Queen}}&lt;br /&gt;
*{{questlink|guildhest|Ward Up}}&lt;br /&gt;
*{{questlink|guildhest|Solemn Trinity}}&lt;br /&gt;
&lt;br /&gt;
==Duty Roulette: Normal Raids==&lt;br /&gt;
Added in [[patch 4.3]], an 8-man normal-mode raid will be selected at random from among those you have unlocked.&amp;lt;br&amp;gt;&lt;br /&gt;
This notably does &#039;&#039;&#039;NOT&#039;&#039;&#039; include [[The Coils of Bahamut]], owing to its difficulty level closer to Savage-tier raids.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|pve align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! [[Alexander]] &lt;br /&gt;
! [[Omega]]&lt;br /&gt;
! [[Eden]] &lt;br /&gt;
! [[Pandæmonium]]&lt;br /&gt;
! [[The Arcadion]]&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|raid|Alexander - The Fist of the Father}} &lt;br /&gt;
| {{questlink|raid|Deltascape V1.0}}&lt;br /&gt;
| {{questlink|raid|Eden&#039;s Gate: Resurrection}}&lt;br /&gt;
| {{questlink|raid|Asphodelos: The First Circle}}&lt;br /&gt;
| {{questlink|raid|AAC Light-heavyweight M1}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|raid|Alexander - The Cuff of the Father}}&lt;br /&gt;
| {{questlink|raid|Deltascape V2.0}}&lt;br /&gt;
| {{questlink|raid|Eden&#039;s Gate: Descent}}&lt;br /&gt;
| {{questlink|raid|Asphodelos: The Second Circle}}&lt;br /&gt;
| {{questlink|raid|AAC Light-heavyweight M2}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|raid|Alexander - The Arm of the Father}} &lt;br /&gt;
| {{questlink|raid|Deltascape V3.0}}&lt;br /&gt;
| {{questlink|raid|Eden&#039;s Gate: Inundation}}&lt;br /&gt;
| {{questlink|raid|Asphodelos: The Third Circle}}&lt;br /&gt;
| {{questlink|raid|AAC Light-heavyweight M3}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|raid|Alexander - The Burden of the Father}} &lt;br /&gt;
| {{questlink|raid|Deltascape V4.0}} &lt;br /&gt;
| {{questlink|raid|Eden&#039;s Gate: Sepulture}}&lt;br /&gt;
| {{questlink|raid|Asphodelos: The Fourth Circle}}&lt;br /&gt;
| {{questlink|raid|AAC Light-heavyweight M4}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|raid|Alexander - The Fist of the Son}}&lt;br /&gt;
| {{questlink|raid|Sigmascape V1.0}} &lt;br /&gt;
| {{questlink|raid|Eden&#039;s Verse: Fulmination}}&lt;br /&gt;
| {{questlink|raid|Abyssos: The Fifth Circle}}&lt;br /&gt;
| {{questlink|raid|AAC Cruiserweight M1}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|raid|Alexander - The Cuff of the Son}}&lt;br /&gt;
| {{questlink|raid|Sigmascape V2.0}} &lt;br /&gt;
| {{questlink|raid|Eden&#039;s Verse: Furor}} &lt;br /&gt;
| {{questlink|raid|Abyssos: The Sixth Circle}}&lt;br /&gt;
| {{questlink|raid|AAC Cruiserweight M2}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|raid|Alexander - The Arm of the Son}}&lt;br /&gt;
| {{questlink|raid|Sigmascape V3.0}} &lt;br /&gt;
| {{questlink|raid|Eden&#039;s Verse: Iconoclasm}} &lt;br /&gt;
| {{questlink|raid|Abyssos: The Seventh Circle}}&lt;br /&gt;
| {{questlink|raid|AAC Cruiserweight M3}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|raid|Alexander - The Burden of the Son}}&lt;br /&gt;
| {{questlink|raid|Sigmascape V4.0}}&lt;br /&gt;
| {{questlink|raid|Eden&#039;s Verse: Refulgence}}&lt;br /&gt;
| {{questlink|raid|Abyssos: The Eighth Circle}}&lt;br /&gt;
| {{questlink|raid|AAC Cruiserweight M4}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|raid|Alexander - The Eyes of the Creator}} &lt;br /&gt;
| {{questlink|raid|Alphascape V1.0}} &lt;br /&gt;
| {{questlink|raid|Eden&#039;s Promise: Umbra}}&lt;br /&gt;
| {{questlink|raid|Anabaseios: The Ninth Circle}}&lt;br /&gt;
| {{questlink|raid|AAC Heavyweight M1}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|raid|Alexander - The Breath of the Creator}}&lt;br /&gt;
| {{questlink|raid|Alphascape V2.0}}&lt;br /&gt;
| {{questlink|raid|Eden&#039;s Promise: Litany}} &lt;br /&gt;
| {{questlink|raid|Anabaseios: The Tenth Circle}}&lt;br /&gt;
| {{questlink|raid|AAC Heavyweight M2}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|raid|Alexander - The Heart of the Creator}}&lt;br /&gt;
| {{questlink|raid|Alphascape V3.0}} &lt;br /&gt;
| {{questlink|raid|Eden&#039;s Promise: Anamorphosis}}&lt;br /&gt;
| {{questlink|raid|Anabaseios: The Eleventh Circle}}&lt;br /&gt;
| {{questlink|raid|AAC Heavyweight M3}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|raid|Alexander - The Soul of the Creator}}&lt;br /&gt;
| {{questlink|raid|Alphascape V4.0}}&lt;br /&gt;
| {{questlink|raid|Eden&#039;s Promise: Eternity}} &lt;br /&gt;
| {{questlink|raid|Anabaseios: The Twelfth Circle}}&lt;br /&gt;
| {{questlink|raid|AAC Heavyweight M4}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Duty Roulette: Alliance Raids==&lt;br /&gt;
Duty Roulette: Alliance Raids places the player into one of the 24-player [[Alliance Raid|alliance raids]]. It is available once at least two such raids have been unlocked. &lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|pve align-left}}&lt;br /&gt;
! Raid !! Level !! Unlocking Questline&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|allianceraid|The Labyrinth of the Ancients}} || rowspan=&amp;quot;3&amp;quot; | 50 || rowspan=&amp;quot;3&amp;quot; | {{questlink|feature|Crystal Tower}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|araid|Syrcus Tower}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|allianceraid|The World of Darkness}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid #aaaaaa;&amp;quot;| {{questlink|allianceraid|The Void Ark}} || rowspan=&amp;quot;3&amp;quot; | 60 || rowspan=&amp;quot;3&amp;quot; | {{questlink|feature|Shadow of Mhach}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|allianceraid|The Weeping City of Mhach}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|allianceraid|Dun Scaith}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid #aaaaaa;&amp;quot;| {{questlink|allianceraid|The Royal City of Rabanastre}} || rowspan=&amp;quot;3&amp;quot; | 70 || rowspan=&amp;quot;3&amp;quot; | {{questlink|feature|Return to Ivalice}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|allianceraid|The Ridorana Lighthouse}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|allianceraid|The Orbonne Monastery}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid #aaaaaa;&amp;quot;| {{questlink|allianceraid|The Copied Factory}} || rowspan=&amp;quot;3&amp;quot; | 80 || rowspan=&amp;quot;3&amp;quot; | {{questlink|feature|YoRHa: Dark Apocalypse}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|allianceraid|The Puppets&#039; Bunker}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|allianceraid|The Tower at Paradigm&#039;s Breach}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid #aaaaaa;&amp;quot;| {{questlink|allianceraid|Aglaia}} || rowspan=&amp;quot;3&amp;quot; | 90 || rowspan=&amp;quot;3&amp;quot; | {{questlink|feature|Myths of the Realm}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|allianceraid|Euphrosyne}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|allianceraid|Thaleia}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid #aaaaaa;&amp;quot;| {{questlink|allianceraid|Jeuno: The First Walk}} || rowspan=&amp;quot;3&amp;quot; | 100 || rowspan=&amp;quot;3&amp;quot; | {{questlink|feature|Echoes of Vana&#039;diel}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|allianceraid|San d&#039;Oria: The Second Walk}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The minimum item level (IL) required to register is equal to the highest minimum IL of the alliance raids that the player has unlocked and can access via level. For example, if the player has unlocked {{questlink|araid|The Labyrinth of the Ancients}} (min IL 50), {{questlink|araid|Syrcus Tower}} (min IL 70), {{questlink|araid|The World of Darkness}} (min IL 90), and {{questlink|araid|The Royal City of Rabanastre}} (min IL 305), the minimum IL to queue is 305. If they queue with a job below level 70 (which would lock out The Royal City of Rabanastre), then the minimum IL becomes 90.&lt;br /&gt;
&lt;br /&gt;
===Historical===&lt;br /&gt;
Due to its lack of an [[Item Level|item level]] sync, the [[Crystal Tower]] series of [[alliance raids]] (the third to a lesser extent) have become tediously easy duties that are often completed quickly with little difficulty, to the point where mechanics on several bosses are ignored or skipped. As a result, guides include mechanics that players will normally not experience unless on Minimum Item Level mode. &lt;br /&gt;
&lt;br /&gt;
Clear times for Crystal Tower alliance raids are also significantly faster than those for later expansions, taking around 15-20 minutes as opposed to 30-50 minutes. Because of this, players often deliberately lowered their item level in the Alliance Raid Roulette so that later raids would be locked in order to ensure Crystal Tower would be selected.&lt;br /&gt;
&lt;br /&gt;
In response to this behavior, item level restrictions for the {{questlink|dutyroulette|Duty Roulette: Alliance Raids}} were introduced in [[Patch 6.5]] to increase the chances of selecting alliance raids from other expansions. These were originally based on the level of the player&#039;s current class when they queued:&lt;br /&gt;
&lt;br /&gt;
*Level 50-59: IL 70&lt;br /&gt;
*Level 60-69: IL 175&lt;br /&gt;
*Level 70-79: IL 305&lt;br /&gt;
*Level 80-89: IL 435&lt;br /&gt;
*Level 90: IL 565&lt;br /&gt;
&lt;br /&gt;
However, the Patch 6.5 system was flawed, as it still allowed locking out duties. A level 75 player with all three of the [[Return to Ivalice]] raids unlocked could lock out the latter two duties by wearing a combination of gear that ensured an item level between 305 (the minimum item level of [[The Royal City of Rabanastre]]) and 335 (the minimum item level of [[The Ridorana Lighthouse]]). Moreover, due to the abundance of EXP provided by the Main Scenario Quests and other activities, newer players may become &amp;quot;overleveled&amp;quot; and no longer meet the IL requirements for queuing for this roulette, even if they have yet to unlock higher-level raids.&lt;br /&gt;
&lt;br /&gt;
In [[patch 7.0]], the item level restrictions were changed so that players must match the highest minimum item level of any alliance raids that the player can enter in their current class or job at the time of queueing. Extending the previous example: if a level 70 player has only unlocked [[The Royal City of Rabanastre]] and not the latter two duties, then they need to queue with an item level of at least 305. If they have unlocked all three duties, then they need to queue with an item level of at least 365.&lt;br /&gt;
&lt;br /&gt;
==Duty Roulette: Mentor==&lt;br /&gt;
{{See also|Mentor System}}&lt;br /&gt;
Introduced in [[patch 3.2]], Mentor Roulette allows [[mentor]]s to join duties that are struggling to find members. &#039;&#039;This roulette does not necessarily prioritize matching with players who are new to a duty.&#039;&#039; Rather, it prioritizes queues that have been waiting the longest for a match. Players can earn exclusive [[achievements]] from clearing duties using this roulette.&lt;br /&gt;
&lt;br /&gt;
As of [[Patch 7.4]], players using this Roulette must be level 100 and have at least an average item level of 745. Similar to Duty Roulette: Expert, the required level and item level increase with the release of new content. Players also have to be qualified as Battle Mentors. Unlike other roulettes, Duty Roulette: Mentor only allows solo queuing. Players who queue into a duty through Duty Roulette: Mentor will have the Battle Mentor icon [[file:battle mentor status icon1.png|25px|link=Mentor System and Novice Network]] displayed next to their name even if they previously had it disabled.&lt;br /&gt;
&lt;br /&gt;
To access the roulette, players must clear the following content. This is essentially &#039;&#039;everything&#039;&#039; except (Extreme)s from the current expansion, (Savage)s, (Ultimate)s, and [[The Coils of Bahamut]]. In other words, everything that is listed in all the previous roulettes may appear, plus all (Extreme) trials from previous expansions.&lt;br /&gt;
&lt;br /&gt;
===Dungeons===&lt;br /&gt;
*{{questlink|dungeon|Sastasha}}&lt;br /&gt;
*{{questlink|dungeon|The Tam-Tara Deepcroft}}&lt;br /&gt;
*{{questlink|dungeon|Copperbell Mines}}&lt;br /&gt;
*{{questlink|dungeon|Halatali}}&lt;br /&gt;
*{{questlink|dungeon|The Thousand Maws of Toto-Rak}}&lt;br /&gt;
*{{questlink|dungeon|Haukke Manor}}&lt;br /&gt;
*{{questlink|dungeon|Brayflox&#039;s Longstop}}&lt;br /&gt;
*{{questlink|dungeon|The Sunken Temple of Qarn}}&lt;br /&gt;
*{{questlink|dungeon|Cutter&#039;s Cry}}&lt;br /&gt;
*{{questlink|dungeon|The Stone Vigil}}&lt;br /&gt;
*{{questlink|dungeon|Dzemael Darkhold}}&lt;br /&gt;
*{{questlink|dungeon|The Aurum Vale}}&lt;br /&gt;
*{{questlink|dungeon|The Wanderer&#039;s Palace}}&lt;br /&gt;
*{{questlink|dungeon|Castrum Meridianum}}&lt;br /&gt;
*{{questlink|dungeon|The Praetorium}}&lt;br /&gt;
*{{questlink|dungeon|Amdapor Keep}}&lt;br /&gt;
*{{questlink|dungeon|Pharos Sirius}}&lt;br /&gt;
*{{questlink|dungeon|Copperbell Mines (Hard)}}&lt;br /&gt;
*{{questlink|dungeon|Haukke Manor (Hard)}}&lt;br /&gt;
*{{questlink|dungeon|The Lost City of Amdapor}}&lt;br /&gt;
*{{questlink|dungeon|Halatali (Hard)}}&lt;br /&gt;
*{{questlink|dungeon|Brayflox&#039;s Longstop (Hard)}}&lt;br /&gt;
*{{questlink|dungeon|Hullbreaker Isle}}&lt;br /&gt;
*{{questlink|dungeon|The Tam-Tara Deepcroft (Hard)}} &lt;br /&gt;
*{{questlink|dungeon|The Stone Vigil (Hard)}}&lt;br /&gt;
*{{questlink|dungeon|Snowcloak}}&lt;br /&gt;
*{{questlink|dungeon|Sastasha (Hard)}}&lt;br /&gt;
*{{questlink|dungeon|The Sunken Temple of Qarn (Hard)}}.&lt;br /&gt;
*{{questlink|dungeon|The Keeper of the Lake}}&lt;br /&gt;
*{{questlink|dungeon|The Wanderer&#039;s Palace (Hard)}}&lt;br /&gt;
*{{questlink|dungeon|Amdapor Keep (Hard)}}&lt;br /&gt;
*{{questlink|dungeon|The Dusk Vigil}}&lt;br /&gt;
*{{questlink|dungeon|Sohm Al}}&lt;br /&gt;
*{{questlink|dungeon|The Aery}}&lt;br /&gt;
*{{questlink|dungeon|The Vault}}&lt;br /&gt;
*{{questlink|dungeon|The Great Gubal Library}}&lt;br /&gt;
*{{questlink|dungeon|The Aetherochemical Research Facility}}&lt;br /&gt;
*{{questlink|dungeon|The Fractal Continuum}}&lt;br /&gt;
*{{questlink|dungeon|Neverreap}}&lt;br /&gt;
*{{questlink|dungeon|Saint Mocianne&#039;s Arboretum}}&lt;br /&gt;
*{{questlink|dungeon|Pharos Sirius (Hard)}}&lt;br /&gt;
*{{questlink|dungeon|The Antitower}}&lt;br /&gt;
*{{questlink|dungeon|The Lost City of Amdapor (Hard)}}&lt;br /&gt;
*{{questlink|dungeon|Sohr Khai}}&lt;br /&gt;
*{{questlink|dungeon|Hullbreaker Isle (Hard)}}&lt;br /&gt;
*{{questlink|dungeon|Xelphatol}}&lt;br /&gt;
*{{questlink|dungeon|The Great Gubal Library (Hard)}}&lt;br /&gt;
*{{questlink|dungeon|Baelsar&#039;s Wall}}&lt;br /&gt;
*{{questlink|dungeon|Sohm Al (Hard)}}&lt;br /&gt;
*{{questlink|dungeon|The Sirensong Sea}}&lt;br /&gt;
*{{questlink|dungeon|Shisui of the Violet Tides}}&lt;br /&gt;
*{{questlink|dungeon|Bardam&#039;s Mettle}}&lt;br /&gt;
*{{questlink|dungeon|Doma Castle}}&lt;br /&gt;
*{{questlink|dungeon|Castrum Abania}}&lt;br /&gt;
*{{questlink|dungeon|Ala Mhigo (Duty)}}&lt;br /&gt;
*{{questlink|dungeon|Kugane Castle}}&lt;br /&gt;
*{{questlink|dungeon|The Temple of the Fist}}&lt;br /&gt;
*{{questlink|dungeon|The Drowned City of Skalla}}&lt;br /&gt;
*{{questlink|dungeon|Hells&#039; Lid}}&lt;br /&gt;
*{{questlink|dungeon|The Fractal Continuum (Hard)}}&lt;br /&gt;
*{{questlink|dungeon|The Swallow&#039;s Compass}}&lt;br /&gt;
*{{questlink|dungeon|Saint Mocianne&#039;s Arboretum (Hard)}}&lt;br /&gt;
*{{questlink|dungeon|The Burn}}&lt;br /&gt;
*{{questlink|dungeon|The Ghimlyt Dark}}&lt;br /&gt;
*{{questlink|dungeon|Holminster Switch}}&lt;br /&gt;
*{{questlink|dungeon|Dohn Mheg}}&lt;br /&gt;
*{{questlink|dungeon|The Qitana Ravel}}&lt;br /&gt;
*{{questlink|dungeon|Malikah&#039;s Well}}&lt;br /&gt;
*{{questlink|dungeon|Mt. Gulg}}&lt;br /&gt;
*{{questlink|dungeon|Amaurot}}&lt;br /&gt;
*{{questlink|dungeon|The Twinning}}&lt;br /&gt;
*{{questlink|dungeon|Akadaemia Anyder}}&lt;br /&gt;
*{{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
*{{questlink|dungeon|Anamnesis Anyder}}&lt;br /&gt;
*{{questlink|dungeon|The Heroes&#039; Gauntlet}}&lt;br /&gt;
*{{questlink|dungeon|Matoya&#039;s Relict}}&lt;br /&gt;
*{{questlink|dungeon|Paglth&#039;an}}&lt;br /&gt;
*{{questlink|dungeon|The Tower of Zot}}&lt;br /&gt;
*{{questlink|dungeon|The Tower of Babil}}&lt;br /&gt;
*{{questlink|dungeon|Vanaspati}}&lt;br /&gt;
*{{questlink|dungeon|Ktisis Hyperboreia}}&lt;br /&gt;
*{{questlink|dungeon|The Aitiascope}}&lt;br /&gt;
*{{questlink|dungeon|The Dead Ends}}&lt;br /&gt;
*{{questlink|dungeon|Smileton}}&lt;br /&gt;
*{{questlink|dungeon|The Stigma Dreamscape}}&lt;br /&gt;
*{{questlink|dungeon|Alzadaal&#039;s Legacy (Duty)}}&lt;br /&gt;
*{{questlink|dungeon|The Fell Court of Troia (Duty)}}&lt;br /&gt;
*{{questlink|dungeon|Lapis Manalis}}&lt;br /&gt;
*{{questlink|dungeon|The Aetherfont}}&lt;br /&gt;
*{{questlink|dungeon|The Lunar Subterrane}}&lt;br /&gt;
*{{questlink|dungeon|Ihuykatumu}}&lt;br /&gt;
*{{questlink|dungeon|Worqor Zormor}}&lt;br /&gt;
*{{questlink|dungeon|The Skydeep Cenote}}&lt;br /&gt;
*{{questlink|dungeon|Vanguard}}&lt;br /&gt;
*{{questlink|dungeon|Origenics}}&lt;br /&gt;
*{{questlink|dungeon|Alexandria}}&lt;br /&gt;
*{{questlink|dungeon|Tender Valley}}&lt;br /&gt;
*{{questlink|dungeon|The Strayborough Deadwalk}}&lt;br /&gt;
*{{questlink|dungeon|Yuweyawata Field Station}}&lt;br /&gt;
*{{questlink|dungeon|The Underkeep}}&lt;br /&gt;
*{{questlink|dungeon|The Meso Terminal}}&lt;br /&gt;
*{{questlink|dungeon|Mistwake}}&lt;br /&gt;
&lt;br /&gt;
===Guildhests===&lt;br /&gt;
*{{questlink|guildhest|Basic Training: Enemy Parties}}&lt;br /&gt;
*{{questlink|guildhest|Under the Armor}}&lt;br /&gt;
*{{questlink|guildhest|Basic Training: Enemy Strongholds}}&lt;br /&gt;
*{{questlink|guildhest|Hero on the Halfshell}}&lt;br /&gt;
*{{questlink|guildhest|Pulling Poison Posies}}&lt;br /&gt;
*{{questlink|guildhest|Stinging Back}}&lt;br /&gt;
*{{questlink|guildhest|All&#039;s Well that Ends in the Well}}&lt;br /&gt;
*{{questlink|guildhest|Flicking Sticks and Taking Names}}&lt;br /&gt;
*{{questlink|guildhest|More than a Feeler}}&lt;br /&gt;
*{{questlink|guildhest|Annoy the Void}}&lt;br /&gt;
*{{questlink|guildhest|Shadow and Claw}}&lt;br /&gt;
*{{questlink|guildhest|Long Live the Queen}}&lt;br /&gt;
*{{questlink|guildhest|Ward Up}}&lt;br /&gt;
*{{questlink|guildhest|Solemn Trinity}}&lt;br /&gt;
&lt;br /&gt;
===Trials===&lt;br /&gt;
*{{questlink|trial|The Bowl of Embers}}&lt;br /&gt;
*{{questlink|trial|The Navel}}&lt;br /&gt;
*{{questlink|trial|The Howling Eye}}&lt;br /&gt;
*{{questlink|trial|The Porta Decumana}}&lt;br /&gt;
*{{questlink|trial|The Chrysalis}}&lt;br /&gt;
*{{questlink|trial|A Relic Reborn: The Chimera}}&lt;br /&gt;
*{{questlink|trial|A Relic Reborn: The Hydra}}&lt;br /&gt;
*{{questlink|trial|Battle on the Big Bridge}}&lt;br /&gt;
*{{questlink|trial|The Dragon&#039;s Neck}}&lt;br /&gt;
*{{questlink|trial|Battle in the Big Keep}}&lt;br /&gt;
*{{questlink|trial|The Bowl of Embers (Hard)}}&lt;br /&gt;
*{{questlink|trial|The Howling Eye (Hard)}}&lt;br /&gt;
*{{questlink|trial|The Navel (Hard)}}&lt;br /&gt;
*{{questlink|trial|Thornmarch (Hard)}}&lt;br /&gt;
*{{questlink|trial|The Whorleater (Hard)}}&lt;br /&gt;
*{{questlink|trial|The Striking Tree (Hard)}}&lt;br /&gt;
*{{questlink|trial|The Akh Afah Amphitheatre (Hard)}}&lt;br /&gt;
*{{questlink|trial|Urth&#039;s Fount}}&lt;br /&gt;
*{{questlink|trial|The Minstrel&#039;s Ballad: Ultima&#039;s Bane}}&lt;br /&gt;
*{{questlink|trial|The Howling Eye (Extreme)}}&lt;br /&gt;
*{{questlink|trial|The Navel (Extreme)}}&lt;br /&gt;
*{{questlink|trial|The Bowl of Embers (Extreme)}}&lt;br /&gt;
*{{questlink|trial|Thornmarch (Extreme)}}&lt;br /&gt;
*{{questlink|trial|The Whorleater (Extreme)}}&lt;br /&gt;
*{{questlink|trial|The Striking Tree (Extreme)}}&lt;br /&gt;
*{{questlink|trial|The Akh Afah Amphitheatre (Extreme)}}&lt;br /&gt;
*{{questlink|trial|Thok ast Thok (Hard)}}&lt;br /&gt;
*{{questlink|trial|The Limitless Blue (Hard)}}&lt;br /&gt;
*{{questlink|trial|The Singularity Reactor}}&lt;br /&gt;
*{{questlink|trial|The Final Steps of Faith}}&lt;br /&gt;
*{{questlink|trial|Containment Bay S1T7}}&lt;br /&gt;
*{{questlink|trial|Containment Bay P1T6}}&lt;br /&gt;
*{{questlink|trial|Containment Bay Z1T9}}&lt;br /&gt;
*{{questlink|trial|The Limitless Blue (Extreme)}}&lt;br /&gt;
*{{questlink|trial|Thok ast Thok (Extreme)}}&lt;br /&gt;
*{{questlink|trial|The Minstrel&#039;s Ballad: Thordan&#039;s Reign}}&lt;br /&gt;
*{{questlink|trial|The Minstrel&#039;s Ballad: Nidhogg&#039;s Rage}}&lt;br /&gt;
*{{questlink|trial|Containment Bay S1T7 (Extreme)}}&lt;br /&gt;
*{{questlink|trial|Containment Bay P1T6 (Extreme)}}&lt;br /&gt;
*{{questlink|trial|Containment Bay Z1T9 (Extreme)}}&lt;br /&gt;
*{{questlink|trial|The Pool of Tribute}}&lt;br /&gt;
*{{questlink|trial|Emanation}}&lt;br /&gt;
*{{questlink|trial|The Royal Menagerie}}&lt;br /&gt;
*{{questlink|trial|The Jade Stoa}}&lt;br /&gt;
*{{questlink|trial|Castrum Fluminis}}&lt;br /&gt;
*{{questlink|trial|The Great Hunt}}&lt;br /&gt;
*{{questlink|trial|Hells&#039; Kier}}&lt;br /&gt;
*{{questlink|trial|The Wreath of Snakes}}&lt;br /&gt;
*{{questlink|trial|Kugane Ohashi}}&lt;br /&gt;
*{{questlink|trial|The Pool of Tribute (Extreme)}}&lt;br /&gt;
*{{questlink|trial|Emanation (Extreme)}}&lt;br /&gt;
*{{questlink|trial|The Minstrel&#039;s Ballad: Shinryu&#039;s Domain}}&lt;br /&gt;
*{{questlink|trial|The Jade Stoa (Extreme)}}&lt;br /&gt;
*{{questlink|trial|The Minstrel&#039;s Ballad: Tsukuyomi&#039;s Pain}}&lt;br /&gt;
*{{questlink|trial|The Great Hunt (Extreme)}}&lt;br /&gt;
*{{questlink|trial|Hells&#039; Kier (Extreme)}}&lt;br /&gt;
*{{questlink|trial|The Wreath of Snakes (Extreme)}}&lt;br /&gt;
*{{questlink|trial|The Dancing Plague}}&lt;br /&gt;
*{{questlink|trial|The Crown of the Immaculate}}&lt;br /&gt;
*{{questlink|trial|The Dying Gasp}}&lt;br /&gt;
*{{questlink|trial|Cinder Drift}}&lt;br /&gt;
*{{questlink|trial|The Seat of Sacrifice}}&lt;br /&gt;
*{{questlink|trial|Castrum Marinum}}&lt;br /&gt;
*{{questlink|trial|The Cloud Deck}}&lt;br /&gt;
*{{questlink|trial|The Dancing Plague (Extreme)}}&lt;br /&gt;
*{{questlink|trial|The Crown of the Immaculate (Extreme)}}&lt;br /&gt;
*{{questlink|trial|The Minstrel&#039;s Ballad: Hades&#039;s Elegy}}&lt;br /&gt;
*{{questlink|trial|Cinder Drift (Extreme)}}&lt;br /&gt;
*{{questlink|trial|Memoria Misera (Extreme)}}&lt;br /&gt;
*{{questlink|trial|The Seat of Sacrifice (Extreme)}}&lt;br /&gt;
*{{questlink|trial|Castrum Marinum (Extreme)}}&lt;br /&gt;
*{{questlink|trial|The Cloud Deck (Extreme)}}&lt;br /&gt;
*{{questlink|trial|The Dark Inside}}&lt;br /&gt;
*{{questlink|trial|The Mothercrystal}}&lt;br /&gt;
*{{questlink|trial|The Final Day}}&lt;br /&gt;
*{{questlink|trial|Storm&#039;s Crown}}&lt;br /&gt;
*{{questlink|trial|Mount Ordeals}}&lt;br /&gt;
*{{questlink|trial|The Voidcast Dais}}&lt;br /&gt;
*{{questlink|trial|The Abyssal Fracture}}&lt;br /&gt;
*{{questlink|trial|The Gilded Araya}}&lt;br /&gt;
*{{questlink|trial|The Minstrel&#039;s Ballad: Zodiark&#039;s Fall}}&lt;br /&gt;
*{{questlink|trial|The Minstrel&#039;s Ballad: Hydaelyn&#039;s Call}}&lt;br /&gt;
*{{questlink|trial|The Minstrel&#039;s Ballad: Endsinger&#039;s Aria}}&lt;br /&gt;
*{{questlink|trial|Storm&#039;s Crown (Extreme)}}&lt;br /&gt;
*{{questlink|trial|Mount Ordeals (Extreme)}}&lt;br /&gt;
*{{questlink|trial|The Voidcast Dais (Extreme)}}&lt;br /&gt;
*{{questlink|trial|The Abyssal Fracture (Extreme)}}&lt;br /&gt;
*{{questlink|trial|Worqor Lar Dor}}&lt;br /&gt;
*{{questlink|trial|Everkeep}}&lt;br /&gt;
*{{questlink|trial|The Interphos}}&lt;br /&gt;
*{{questlink|trial|Recollection}}&lt;br /&gt;
*{{questlink|trial|The Ageless Necropolis}}&lt;br /&gt;
*{{Questlink|trial|The Windward Wilds}}&lt;br /&gt;
*{{Questlink|trial|Hell on Rails}}&lt;br /&gt;
&lt;br /&gt;
===Raids===&lt;br /&gt;
*{{questlink|araid|The Labyrinth of the Ancients}}&lt;br /&gt;
*{{questlink|araid|Syrcus Tower}}&lt;br /&gt;
*{{questlink|araid|The World of Darkness}}&lt;br /&gt;
*{{questlink|araid|The Void Ark}}&lt;br /&gt;
*{{questlink|araid|The Weeping City of Mhach}}&lt;br /&gt;
*{{questlink|araid|Dun Scaith}}&lt;br /&gt;
*{{questlink|raid|Alexander - The Fist of the Father}}&lt;br /&gt;
*{{questlink|raid|Alexander - The Cuff of the Father}}&lt;br /&gt;
*{{questlink|raid|Alexander - The Arm of the Father}}&lt;br /&gt;
*{{questlink|raid|Alexander - The Burden of the Father}}&lt;br /&gt;
*{{questlink|raid|Alexander - The Fist of the Son}}&lt;br /&gt;
*{{questlink|raid|Alexander - The Cuff of the Son}}&lt;br /&gt;
*{{questlink|raid|Alexander - The Arm of the Son}}&lt;br /&gt;
*{{questlink|raid|Alexander - The Burden of the Son}}&lt;br /&gt;
*{{questlink|raid|Alexander - The Eyes of the Creator}}&lt;br /&gt;
*{{questlink|raid|Alexander - The Breath of the Creator}}&lt;br /&gt;
*{{questlink|raid|Alexander - The Heart of the Creator}}&lt;br /&gt;
*{{questlink|raid|Alexander - The Soul of the Creator}}&lt;br /&gt;
*{{questlink|araid|The Royal City of Rabanastre}}&lt;br /&gt;
*{{questlink|araid|The Ridorana Lighthouse}}&lt;br /&gt;
*{{questlink|araid|The Orbonne Monastery}}&lt;br /&gt;
*{{questlink|raid|Deltascape V1.0}}&lt;br /&gt;
*{{questlink|raid|Deltascape V2.0}}&lt;br /&gt;
*{{questlink|raid|Deltascape V3.0}}&lt;br /&gt;
*{{questlink|raid|Deltascape V4.0}}&lt;br /&gt;
*{{questlink|raid|Sigmascape V1.0}}&lt;br /&gt;
*{{questlink|raid|Sigmascape V2.0}}&lt;br /&gt;
*{{questlink|raid|Sigmascape V3.0}}&lt;br /&gt;
*{{questlink|raid|Sigmascape V4.0}}&lt;br /&gt;
*{{questlink|raid|Alphascape V1.0}}&lt;br /&gt;
*{{questlink|raid|Alphascape V2.0}}&lt;br /&gt;
*{{questlink|raid|Alphascape V3.0}}&lt;br /&gt;
*{{questlink|raid|Alphascape V4.0}}&lt;br /&gt;
*{{questlink|araid|The Copied Factory}}&lt;br /&gt;
*{{questlink|araid|The Puppets&#039; Bunker}}&lt;br /&gt;
*{{questlink|araid|The Tower at Paradigm&#039;s Breach}}&lt;br /&gt;
*{{questlink|raid|Eden&#039;s Gate: Resurrection}}&lt;br /&gt;
*{{questlink|raid|Eden&#039;s Gate: Descent}}&lt;br /&gt;
*{{questlink|raid|Eden&#039;s Gate: Inundation}}&lt;br /&gt;
*{{questlink|raid|Eden&#039;s Gate: Sepulture}}&lt;br /&gt;
*{{questlink|raid|Eden&#039;s Verse: Fulmination}}&lt;br /&gt;
*{{questlink|raid|Eden&#039;s Verse: Furor}}&lt;br /&gt;
*{{questlink|raid|Eden&#039;s Verse: Iconoclasm}}&lt;br /&gt;
*{{questlink|raid|Eden&#039;s Verse: Refulgence}}&lt;br /&gt;
*{{questlink|raid|Eden&#039;s Promise: Umbra}}&lt;br /&gt;
*{{questlink|raid|Eden&#039;s Promise: Litany}}&lt;br /&gt;
*{{questlink|raid|Eden&#039;s Promise: Anamorphosis}}&lt;br /&gt;
*{{questlink|raid|Eden&#039;s Promise: Eternity}}&lt;br /&gt;
*{{questlink|allianceraid|Aglaia}}&lt;br /&gt;
*{{questlink|allianceraid|Euphrosyne}}&lt;br /&gt;
*{{questlink|allianceraid|Thaleia}}&lt;br /&gt;
*{{questlink|raid|Asphodelos: The First Circle}}&lt;br /&gt;
*{{questlink|raid|Asphodelos: The Second Circle}}&lt;br /&gt;
*{{questlink|raid|Asphodelos: The Third Circle}}&lt;br /&gt;
*{{questlink|raid|Asphodelos: The Fourth Circle}}&lt;br /&gt;
*{{questlink|raid|Abyssos: The Fifth Circle}}&lt;br /&gt;
*{{questlink|raid|Abyssos: The Sixth Circle}}&lt;br /&gt;
*{{questlink|raid|Abyssos: The Seventh Circle}}&lt;br /&gt;
*{{questlink|raid|Abyssos: The Eighth Circle}}&lt;br /&gt;
*{{questlink|raid|Anabaseios: The Ninth Circle}}&lt;br /&gt;
*{{questlink|raid|Anabaseios: The Tenth Circle}}&lt;br /&gt;
*{{questlink|raid|Anabaseios: The Eleventh Circle}}&lt;br /&gt;
*{{questlink|raid|Anabaseios: The Twelfth Circle}}&lt;br /&gt;
*{{questlink|raid|Jeuno: The First Walk}}&lt;br /&gt;
*{{questlink|raid|San d&#039;Oria: The Second Walk}}&lt;br /&gt;
*{{questlink|raid|AAC Light-heavyweight M1}}&lt;br /&gt;
*{{questlink|raid|AAC Light-heavyweight M2}}&lt;br /&gt;
*{{questlink|raid|AAC Light-heavyweight M3}}&lt;br /&gt;
*{{questlink|raid|AAC Light-heavyweight M4}}&lt;br /&gt;
*{{questlink|raid|AAC Cruiserweight M1}}&lt;br /&gt;
*{{questlink|raid|AAC Cruiserweight M2}}&lt;br /&gt;
*{{questlink|raid|AAC Cruiserweight M3}}&lt;br /&gt;
*{{questlink|raid|AAC Cruiserweight M4}}&lt;br /&gt;
*{{questlink|raid|AAC Heavyweight M1}}&lt;br /&gt;
*{{questlink|raid|AAC Heavyweight M2}}&lt;br /&gt;
*{{questlink|raid|AAC Heavyweight M3}}&lt;br /&gt;
*{{questlink|raid|AAC Heavyweight M4}}&lt;br /&gt;
&lt;br /&gt;
==Daily Challenge: Frontline==&lt;br /&gt;
&lt;br /&gt;
Daily Challenge: Frontline places the player into one of the Frontline PvP maps. &amp;lt;!--As there is only one Frontline map available each day, it is not truly a roulette, but grants daily rewards in a similar fashion.--&amp;gt; Players must be equipped with a [[Soul Crystal]] to enter this challenge.&lt;br /&gt;
&lt;br /&gt;
The current Frontline map is &#039;&#039;&#039;{{Current Frontline map}}&#039;&#039;&#039; or {{questlink|pvp|Worqor Chirteh (Triumph)}}.&lt;br /&gt;
&lt;br /&gt;
One duty in this challenge rotates daily as follows, while Worqor Chirteh is always a possible option:&lt;br /&gt;
*{{questlink|pvp|The Borderland Ruins (Secure)}}&lt;br /&gt;
*{{questlink|pvp|Seal Rock (Seize)}}&lt;br /&gt;
*{{questlink|pvp|The Fields of Glory (Shatter)}}&lt;br /&gt;
*{{questlink|pvp|Onsal Hakair (Danshig Naadam)}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]] [[Category:Patch 2.1 Features]] [[Category:Patch 2.2 Features]]&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Template:Current_Frontline_map&amp;diff=1193476</id>
		<title>Template:Current Frontline map</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Template:Current_Frontline_map&amp;diff=1193476"/>
		<updated>2026-01-23T00:37:20Z</updated>

		<summary type="html">&lt;p&gt;Alyko: rv worqor addition, keep JST logic&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{{#switch: {{#expr:&lt;br /&gt;
  ( ( ( {{#time:U|now}} + 32400 ) div 86400 ) - 20406 ) mod 4&lt;br /&gt;
}}&lt;br /&gt;
 | 0 = The Borderland Ruins (Secure)&lt;br /&gt;
 | 1 = Seal Rock (Seize)&lt;br /&gt;
 | 2 = The Fields of Glory (Shatter)&lt;br /&gt;
 | 3 = Onsal Hakair (Danshig Naadam)&lt;br /&gt;
}}[{{fullurl:{{BASEPAGENAME}}|action=purge}} &amp;lt;small&amp;gt;&amp;lt;small&amp;gt;(refresh)&amp;lt;/small&amp;gt;&amp;lt;/small&amp;gt;]&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
== Description ==&lt;br /&gt;
Returns the current map in the Frontline Daily Challenge rotation.&lt;br /&gt;
&lt;br /&gt;
To update this template:&lt;br /&gt;
* Add the new map in the list, following the pattern. &amp;lt;pre&amp;gt;4 = Cool Map Name&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Adjust the &#039;&#039;&#039;mod&#039;&#039;&#039; number in the switch statement to be the &#039;&#039;&#039;total number of maps in the rotation&#039;&#039;&#039;&lt;br /&gt;
** If there are four maps in the rotation, use mod 4. If five maps, use mod 5.&lt;br /&gt;
[[Category:Templates]]&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Template:Current_Frontline_map&amp;diff=1193472</id>
		<title>Template:Current Frontline map</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Template:Current_Frontline_map&amp;diff=1193472"/>
		<updated>2026-01-22T23:27:38Z</updated>

		<summary type="html">&lt;p&gt;Alyko: adjust to JST midnight for proper change, also adjust date offset to account for Worqor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{{#switch: {{#expr:&lt;br /&gt;
  ( ( ( {{#time:U|now}} + 32400 ) div 86400 ) - 20467 ) mod 5&lt;br /&gt;
}}&lt;br /&gt;
 | 0 = The Borderland Ruins (Secure)&lt;br /&gt;
 | 1 = Seal Rock (Seize)&lt;br /&gt;
 | 2 = The Fields of Glory (Shatter)&lt;br /&gt;
 | 3 = Onsal Hakair (Danshig Naadam)&lt;br /&gt;
 | 4 = Worqor Chirteh (Triumph)&lt;br /&gt;
}}[{{fullurl:{{BASEPAGENAME}}|action=purge}} &amp;lt;small&amp;gt;&amp;lt;small&amp;gt;(refresh)&amp;lt;/small&amp;gt;&amp;lt;/small&amp;gt;]&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
== Description ==&lt;br /&gt;
Returns the current map in the Frontline Daily Challenge rotation.&lt;br /&gt;
&lt;br /&gt;
To update this template:&lt;br /&gt;
* Add the new map in the list, following the pattern. &amp;lt;pre&amp;gt;4 = Cool Map Name&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Adjust the &#039;&#039;&#039;mod&#039;&#039;&#039; number in the switch statement to be the &#039;&#039;&#039;total number of maps in the rotation&#039;&#039;&#039;&lt;br /&gt;
** If there are four maps in the rotation, use mod 4. If five maps, use mod 5.&lt;br /&gt;
[[Category:Templates]]&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Duty_Roulette&amp;diff=1193470</id>
		<title>Duty Roulette</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Duty_Roulette&amp;diff=1193470"/>
		<updated>2026-01-22T23:12:33Z</updated>

		<summary type="html">&lt;p&gt;Alyko: /* Daily Challenge: Frontline */ worqor is a daily challenge map&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Duty_finder_duty_roulette.png|400px|thumb|Duty Roulette in the [[Duty Finder]]]]&lt;br /&gt;
[[File:Duty roulette icon.png|left|40px|link=]] &#039;&#039;&#039;Duty Roulette&#039;&#039;&#039; is a feature for the [[Duty Finder]] first introduced in the [[patch 2.1]]. Duty Roulette allows the player to participate in a randomly selected [[duties|duty]] for additional daily rewards. Since patch 2.1, various additional roulette modes have been added or changed to reflect the changing state of the game.&lt;br /&gt;
&lt;br /&gt;
Duty Roulette is divided into several categories:  [[#Duty Roulette: Expert|Expert]], [[#Duty Roulette: Level Cap Dungeons|Level Cap Dungeons]], [[#Duty Roulette: High-level Dungeons|High-level Dungeons]], [[#Duty Roulette: Leveling|Leveling]], [[#Duty Roulette: Trials|Trials]], [[#Duty Roulette: Main Scenario Roulette|Main Scenario]], [[#Duty Roulette: Guildhest|Guildhests]], [[#Duty Roulette: Normal Raids|Normal Raids]], [[#Duty Roulette: Alliance Raids|Alliance Raids]], [[#Duty Roulette: Mentor|Mentor]], and [[#Daily Challenge: Frontline|Frontline]]. &lt;br /&gt;
&lt;br /&gt;
Players must use the default Duty Finder settings to queue for a Duty Roulette, with the exception of &amp;quot;Join Party in Progress&amp;quot; and &amp;quot;Limited Leveling Roulette&amp;quot;, which are allowed to be enabled. If role requirements are met, Trials, Normal Raids and Alliance Raids roulettes allow one to eight players to queue as a group, and all other roulettes allow one to four players to queue as a group. Players must queue alone for Mentor roulette. &lt;br /&gt;
__TOC__&lt;br /&gt;
==Rewards==&lt;br /&gt;
The Duty Roulette offers a daily reward that give the players a combination of [[experience]], [[Grand Company]] [[Company Seals|Seals]], [[Cracked Novacluster]]s, [[Cracked Prismaticluster]]s, and [[Gil]], depending on the type of duty, your job depending on what is currently needed, and the level of job when entering the queue. Even in-game, the amount of bonus experience is not determined until a duty is selected, but it is based on your current level and the level of the duty chosen. The type of [[Allagan Tomestones]] available for each roulette changes with even-numbered major patch (.0 .2 and .4).&amp;lt;br&amp;gt;&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Type&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot;| [[Allagan Tomestone of Poetics|Daily Poetics]]&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot;| [[Allagan Tomestones#Allagan Tomestone Currencies|Daily Uncapped]]&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot;| [[Allagan Tomestones#Allagan Tomestone Currencies|Daily Capped]]&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot;| [[Gil|Daily Gil]]&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot;| [[Company Seals|Daily Seals]]&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot;| &amp;quot;In Need&amp;quot; Bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[Duty_Roulette#Duty_Roulette:_Expert|Expert]]&lt;br /&gt;
| data-sort-value=0|{{tomestone|Poetics|-}}&lt;br /&gt;
| data-sort-value=60|{{tomestone|uncapped|60}}&lt;br /&gt;
| data-sort-value=40|{{tomestone|capped|40}}&lt;br /&gt;
| data-sort-value=7200|{{Gil|7200}}&lt;br /&gt;
| -&lt;br /&gt;
| data-sort-value=7200|{{Gil|7200}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Duty_Roulette#Duty_Roulette:_Level Cap Dungeons|Level Cap Dungeons]]&lt;br /&gt;
| data-sort-value=0|{{tomestone|Poetics|-}}&lt;br /&gt;
| data-sort-value=60|{{tomestone|uncapped|100}}&lt;br /&gt;
| data-sort-value=40|{{tomestone|capped|15}}&lt;br /&gt;
| data-sort-value=7200|{{Gil|7200}}&lt;br /&gt;
| -&lt;br /&gt;
| data-sort-value=7200|{{Gil|7200}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Duty_Roulette#Duty_Roulette:_High-level Dungeons|High-level Dungeons]]&lt;br /&gt;
| data-sort-value=100|{{tomestone|Poetics|100}}&lt;br /&gt;
| data-sort-value=120|{{tomestone|uncapped|120}}&lt;br /&gt;
| data-sort-value=0|{{tomestone|capped|-}}&lt;br /&gt;
| data-sort-value=7050|{{Gil|7,050}}&lt;br /&gt;
| -&lt;br /&gt;
| data-sort-value=7200|{{Gil|7200}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Duty_Roulette#Duty_Roulette:_Leveling|Leveling]]&lt;br /&gt;
| data-sort-value=0|{{tomestone|Poetics|-}}&lt;br /&gt;
| data-sort-value=100|{{tomestone|uncapped|100}}&lt;br /&gt;
| data-sort-value=20|{{tomestone|capped|20}}&lt;br /&gt;
| data-sort-value=7770|{{Gil|7770}} &lt;br /&gt;
| data-sort-value=839|{{Company seal|839}}&lt;br /&gt;
| data-sort-value=12000|{{Gil|12000}} &amp;amp; {{Company seal|4200}} &amp;amp; {{Item reward|1|Cracked Novacluster}} &amp;amp; {{Item reward|2|Cracked Prismaticluster}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Duty_Roulette#Duty_Roulette:_Trials|Trials]]&lt;br /&gt;
| data-sort-value=0|{{tomestone|Poetics|-}}&lt;br /&gt;
| data-sort-value=60|{{tomestone|uncapped|60}}&lt;br /&gt;
| data-sort-value=15|{{tomestone|capped|15}}&lt;br /&gt;
| data-sort-value=12000|{{Gil|12000}}&lt;br /&gt;
| -&lt;br /&gt;
| data-sort-value=4320|{{Gil|4320}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Duty_Roulette#Duty Roulette: Main Scenario|Main Scenario]]&lt;br /&gt;
| data-sort-value=350|{{tomestone|Poetics|350}}&lt;br /&gt;
| data-sort-value=100|{{tomestone|uncapped|100}}&lt;br /&gt;
| data-sort-value=50|{{tomestone|capped|50}}&lt;br /&gt;
| data-sort-value=9000|{{Gil|9000}} &lt;br /&gt;
| -&lt;br /&gt;
| data-sort-value=7200|{{Gil|7200}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Duty_Roulette#Duty Roulette: Guildhests|Guildhests]]&lt;br /&gt;
| data-sort-value=0|{{tomestone|Poetics|-}}&lt;br /&gt;
| data-sort-value=0|{{tomestone|uncapped|-}}&lt;br /&gt;
| data-sort-value=0|{{tomestone|capped|-}}&lt;br /&gt;
| data-sort-value=1120|{{Gil|1120}}&lt;br /&gt;
| data-sort-value=530|{{Company seal|530}}&lt;br /&gt;
| data-sort-value=1800|{{Gil|1800}} &amp;amp; {{Company seal|264}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Duty_Roulette#Duty_Roulette:_Alliance_Raids|Alliance Raids]]&lt;br /&gt;
| data-sort-value=120|{{tomestone|Poetics|120}}&lt;br /&gt;
| data-sort-value=120|{{tomestone|uncapped|120}}&lt;br /&gt;
| data-sort-value=50|{{tomestone|capped|50}}&lt;br /&gt;
| data-sort-value=12000|{{Gil|12000}}&lt;br /&gt;
| -&lt;br /&gt;
| data-sort-value=7200|{{Gil|7200}} &amp;amp; {{Item reward|1|Cracked Novacluster}} &amp;amp; {{Item reward|2|Cracked Prismaticluster}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Duty_Roulette#Duty_Roulette:_Normal_Raids|Normal Raids]]&lt;br /&gt;
| data-sort-value=80|{{tomestone|Poetics|80}}&lt;br /&gt;
| data-sort-value=60|{{tomestone|uncapped|60}}&lt;br /&gt;
| data-sort-value=20|{{tomestone|capped|20}}&lt;br /&gt;
| data-sort-value=12000|{{Gil|12000}} &lt;br /&gt;
| -&lt;br /&gt;
| data-sort-value=1440|{{Gil|1440}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Duty_Roulette#Duty_Roulette:_Mentor|Mentor]]&lt;br /&gt;
| data-sort-value=0|{{tomestone|Poetics|-}}&lt;br /&gt;
| data-sort-value=30|{{tomestone|uncapped|30}}&lt;br /&gt;
| data-sort-value=10|{{tomestone|capped|10}}&lt;br /&gt;
| data-sort-value=7050|{{Gil|7050}} &lt;br /&gt;
| -&lt;br /&gt;
| data-sort-value=5400|{{Gil|5400}} &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Daily Challenges&lt;br /&gt;
|-&lt;br /&gt;
| [[Duty_Roulette#Daily_Challenge:_Frontline|Frontline]]&lt;br /&gt;
| data-sort-value=0|{{tomestone|Poetics|-}}&lt;br /&gt;
| data-sort-value=50|{{tomestone|uncapped|50}}&lt;br /&gt;
| data-sort-value=20|{{tomestone|capped|20}}&lt;br /&gt;
| data-sort-value=0|{{Gil|-}}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*The [[Reset#Daily Reset|daily reset]] is 3PM GMT. This is 10AM Eastern, 9AM Central, 8AM Mountain, and 7AM Pacific. During Daylight Savings Time, the reset occurs one hour later.&lt;br /&gt;
*End-game tomestone rewards are only given to players who are at the level cap.&lt;br /&gt;
*Clusters are only awarded if you are within 10 levels of the current level cap.&lt;br /&gt;
*The Gil amounts and Company Seals listed here are based on a level 90 class. Lower level players will receive a smaller bonus than those listed.&lt;br /&gt;
*The &#039;&#039;&#039;&amp;quot;In Need&amp;quot;&#039;&#039;&#039; Bonus is given to the party role ({{tank}} Tank, {{healer}} Healer, or {{dps}} DPS) that is most needed for the [[Duties]] in that category. The bonus stacks with the daily rewards, and is received every time a player completes a roulette while meeting the requirements, even if they have already earned the daily reward.&lt;br /&gt;
**The &#039;&#039;&#039;&amp;quot;In Need&amp;quot;&#039;&#039;&#039; Bonus role is locked in once the player queues. If it changes roles before the duty starts, the player will still receive the &#039;&#039;&#039;&amp;quot;In Need&amp;quot;&#039;&#039;&#039; Bonus.&lt;br /&gt;
*Daily Challenge: Frontline also awards 600 {{pvpexp}} [[PvP EXP|PvP Experience points]], 1,500 {{seriesexp}} [[Series Malmstones]] Experience points, and {{Wolf mark|1000}} [[Wolf Mark]]s once per day.&lt;br /&gt;
&lt;br /&gt;
==Duty Roulette: Expert==&lt;br /&gt;
[[File:Patch 3.5 green duty checkmark.png|right|thumb|Duty complete check mark (added in [[patch 3.5]])]]&lt;br /&gt;
Duty Roulette: Expert places the player into one of the newest [[Dungeons#Light_Party_.284_Players.29|light party dungeons]] that are at the current level cap. Dungeons are added and removed to this roulette as the game is updated; only dungeons released in the current patch and last major patch are in this roulette. There will always be at least two dungeons in total. This roulette will only become available after &#039;&#039;&#039;unlocking&#039;&#039;&#039; and &#039;&#039;&#039;completing&#039;&#039;&#039; all of the dungeons in the roulette. You can verify which duties have been completed with a green check mark at the top right of the duty image (see screenshot).&lt;br /&gt;
&lt;br /&gt;
Players must also have an average item level of 735 or greater to register. &lt;br /&gt;
&lt;br /&gt;
Duty Roulette: Expert currently consists of the following dungeons:&lt;br /&gt;
{| {{STDT|pve align-left}}&lt;br /&gt;
! Duty !! Level !! Unlocked Via&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Meso Terminal}} || 100 || {{questlink|main|A Terminal Invitation}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Mistwake}} || 100 || {{questlink|main|Beyond the Mountains}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Duty Roulette: Level Cap Dungeons==&lt;br /&gt;
Duty Roulette: Level Cap Dungeons will put the player into one of the dungeons at level 100 that have been rotated out of the Expert Roulette. Similar to Expert Roulette, Level Cap Dungeon Roulette only becomes available after unlocking all dungeons in the current roulette.&lt;br /&gt;
&lt;br /&gt;
Players must also have an average item level of 705 or greater to register.&lt;br /&gt;
&lt;br /&gt;
Duty Roulette: Level Cap Dungeons currently consists of the following dungeons:&lt;br /&gt;
{| {{STDT|pve align-left}}&lt;br /&gt;
! Duty !! Level !! Unlocked Via&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Alexandria}} || 100 || {{questlink|main|Dawntrail (Quest)}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Tender Valley}} || 100 || {{questlink|feature|It Belongs in a Museum}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Strayborough Deadwalk}} || 100 || {{questlink|feature|Something Stray in the Neighborhood}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Yuweyawata Field Station}} || 100 || {{questlink|main|In Search of the Past}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Underkeep}} || 100 || {{questlink|main|Descent to the Foundation}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Duty Roulette: High-level Dungeons==&lt;br /&gt;
Duty Roulette: High-level Dungeons will put the player into a random level 50, level 60, level 70, level 80, or level 90 [[Dungeons#End Game|light party dungeon]]. These are dungeons at the level caps of previous expansions in FFXIV. As of [[patch 3.1]], experience is now also awarded on the defeat of bosses and for completion of the duty if the player is not at level cap, and with [[patch 4.0]], access to this Duty Roulette requires unlocking a minimum of 2 of the included dungeons.&lt;br /&gt;
&lt;br /&gt;
Players must also have an average item level of 45 or greater to register.&lt;br /&gt;
&lt;br /&gt;
The following dungeons make up the High-level Dungeons Duty Roulette:&lt;br /&gt;
&lt;br /&gt;
===Level 50 Dungeons===&lt;br /&gt;
{| {{STDT|pve align-left}}&lt;br /&gt;
! Duty !! Level !! Unlocked Via&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Wanderer&#039;s Palace}} || 50 || {{questlink|feature|Trauma Queen}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Amdapor Keep}} || 50 || {{questlink|feature|Ghosts of Amdapor}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Pharos Sirius}} || 50 || {{questlink|feature|Sirius Business}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Copperbell Mines (Hard)}} || 50 || {{questlink|feature|Out of Sight, Out of Mine}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Haukke Manor (Hard)}} || 50 || {{questlink|feature|Maniac Manor}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Lost City of Amdapor}} || 50 || {{questlink|feature|One Night in Amdapor}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Halatali (Hard)}} || 50 || {{questlink|feature|This Time&#039;s for Fun}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Brayflox&#039;s Longstop (Hard)}} || 50 || {{questlink|feature|Curds and Slay}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Hullbreaker Isle}} || 50 || {{questlink|feature|King of the Hull}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Tam-Tara Deepcroft (Hard)}} || 50 || {{questlink|feature|Corpse Groom}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Stone Vigil (Hard)}} || 50 || {{questlink|feature|Blood for Stone}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Snowcloak}} || 50 || {{questlink|main|The Path of the Righteous}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Sastasha (Hard)}} || 50 || {{questlink|feature|It&#039;s Definitely Pirates}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Sunken Temple of Qarn (Hard)}} || 50 || {{questlink|feature|The Wrath of Qarn}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Keeper of the Lake}} || 50 || {{questlink|main|The Rising Chorus}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Wanderer&#039;s Palace (Hard)}} || 50 || {{questlink|feature|Not Easy Being Green}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Amdapor Keep (Hard)}} || 50 || {{questlink|feature|For Keep&#039;s Sake}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level 60 Dungeons===&lt;br /&gt;
{| {{STDT|pve align-left}}&lt;br /&gt;
! Duty !! Level !! Unlocked Via&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Aetherochemical Research Facility}} || 60 || {{questlink|main|Heavensward}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Fractal Continuum}} || 60 || {{questlink|feature|Do It for Gilly}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Neverreap}} || 60 || {{questlink|feature|Reap What You Sow}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Saint Mocianne&#039;s Arboretum}} || 60 || {{questlink|feature|An Overgrown Ambition}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Pharos Sirius (Hard)}} || 60 || {{questlink|feature|Things Are Getting Sirius}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Antitower}} || 60 || {{questlink|main|The Word of the Mother}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Lost City of Amdapor (Hard)}} || 60 || {{questlink|feature|One More Night in Amdapor}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Sohr Khai}} || 60 || {{questlink|main|Winning Over the Wyrm}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Hullbreaker Isle (Hard)}} || 60 || {{questlink|feature|Storming the Hull}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Xelphatol}} || 60 || {{questlink|main|Shadows of the First}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Great Gubal Library (Hard)}} || 60 || {{questlink|feature|Let Me Gubal That for You}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Baelsar&#039;s Wall}} || 60 || {{questlink|main|Griffin, Griffin on the Wall}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Sohm Al (Hard)}} || 60 || {{questlink|feature|The Fires of Sohm Al}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level 70 Dungeons===&lt;br /&gt;
{| {{STDT|pve align-left}}&lt;br /&gt;
! Duty !! Level !! Unlocked Via&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Ala Mhigo (Duty)}} || 70 || {{questlink|main|Stormblood}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Kugane Castle}} || 70 || {{questlink|feature|King of the Castle}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Temple of the Fist}} || 70 || {{questlink|feature|To Kill a Coeurl}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Drowned City of Skalla}} || 70 || {{questlink|main|The Mad King&#039;s Trove}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Hells&#039; Lid}} || 70 || {{questlink|feature|An Auspicious Encounter}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Fractal Continuum (Hard)}} || 70 || {{questlink|feature|An Unwanted Truth}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Swallow&#039;s Compass}} || 70 || {{questlink|feature|Tortoise in Time}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Saint Mocianne&#039;s Arboretum (Hard)}} || 70 || {{questlink|feature|Secret of the Ooze}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Burn}} || 70 || {{questlink|main|Feel the Burn}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Ghimlyt Dark}} || 70 || {{questlink|main|The Face of War}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level 80 Dungeons===&lt;br /&gt;
{| {{STDT|pve align-left}}&lt;br /&gt;
! Duty !! Level !! Unlocked Via&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Amaurot}} || 80 || {{questlink|main|Shadowbringers}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Twinning}} || 80 || {{questlink|feature|By the Time You Hear This}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Akadaemia Anyder}} || 80 || {{questlink|feature|Akadaemia Anyder (Quest)}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Grand Cosmos}} || 80 || {{questlink|main|A Grand Adventure}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Anamnesis Anyder}} || 80 || {{questlink|main|Beneath the Surface}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Heroes&#039; Gauntlet}} || 80 || {{questlink|main|The Converging Light}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Matoya&#039;s Relict}} || 80 || {{questlink|main|Like Master, Like Pupil}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Paglth&#039;an}} || 80 || {{questlink|main|The Flames of War}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level 90 Dungeons===&lt;br /&gt;
{| {{STDT|pve align-left}}&lt;br /&gt;
! Duty !! Level !! Unlocked Via&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Dead Ends}} || 90 || {{questlink|main|Endwalker}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Smileton}} || 90 || {{questlink|feature|Cutting the Cheese}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Stigma Dreamscape}} || 90 || {{questlink|feature|Where No Loporrit Has Gone Before}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Alzadaal&#039;s Legacy (Duty)}} || 90 || {{questlink|main|Alzadaal&#039;s Legacy (Quest)}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Fell Court of Troia (Duty)}} || 90 || {{questlink|main|In Search of Azdaja}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Lapis Manalis}} || 90 || {{questlink|main|King of the Mountain}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Aetherfont}} || 90 || {{questlink|main|Going Haam}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Lunar Subterrane}} || 90 || {{questlink|main|Down in the Dark}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Duty Roulette: Leveling==&lt;br /&gt;
The Duty Roulette: Leveling will put the player into a random [[Dungeons#Light_Party_.284_Players.29|light party dungeon]] or [[Trials#A_Realm_Reborn_.28Level_1_-_50.29|light party trial]] that the player has unlocked which are not part of the current or a historical level cap (X0). Level 16 is the minimum level to use Duty Roulette: Leveling.&lt;br /&gt;
&lt;br /&gt;
To unlock Duty Roulette: Leveling players must have completed both [[Sastasha]] and [[The Tam-Tara Deepcroft]] dungeons in the A Realm Reborn Main Scenario.&lt;br /&gt;
&lt;br /&gt;
The daily reward for Duty Roulette depends on your character&#039;s level at the time of signing up. Players not at level cap will receive experience points along with [[Company Seals]] and [[Gil]]. These players will also receive additional experience based on the difference between their actual level and the level of the dungeon or trial completed, with a further amount given based on the character&#039;s actual level. &lt;br /&gt;
&lt;br /&gt;
Players who are at the level cap will receive a daily amount of [[Allagan Tomestones]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
As of [[patch 7.0]], the following dungeons and trials make up this roulette:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|pve align-left}}&lt;br /&gt;
! Duty !! Level Range !! Unlocked Via&lt;br /&gt;
|-&lt;br /&gt;
| colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot; | &#039;&#039;&#039;A Realm Reborn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Sastasha}} || 15-18 || {{questlink|main|It&#039;s Probably Pirates}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Tam-Tara Deepcroft}} || 16-19 || {{questlink|main|Fire in the Gloom}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Copperbell Mines}} || 17-20 || {{questlink|main|Into a Copper Hell}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Bowl of Embers}} || 20-22 || {{questlink|main|Lord of the Inferno}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Halatali}} || 20-23 || {{questlink|feature|Hallo Halatali}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Thousand Maws of Toto-Rak}} || 24-27 || {{questlink|main|Into the Beast&#039;s Maw}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Haukke Manor}} || 28-31 || {{questlink|main|Skeletons in Her Closet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Brayflox&#039;s Longstop}} || 32-34 || {{questlink|main|The Things We Do for Cheese}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Navel}} || 34-36 || {{questlink|main|Lord of Crags}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Sunken Temple of Qarn}} || 35-37 || {{questlink|feature|Braving New Depths}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Cutter&#039;s Cry}} || 38-40 || {{questlink|feature|Dishonor Before Death}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Stone Vigil}} || 41-43 || {{questlink|main|In Pursuit of the Past}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Howling Eye}} || 44-46 || {{questlink|main|Lady of the Vortex}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Dzemael Darkhold}} || 44-46 || {{questlink|feature|Fort of Fear}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Aurum Vale}} || 47-49 || {{questlink|feature|Going for Gold}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot; | &#039;&#039;&#039;Heavensward&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Dusk Vigil}} || 51-52 || {{questlink|feature|For All the Nights to Come}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Sohm Al}} || 53-54 || {{questlink|main|Mourn in Passing}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Aery}} || 55-56 || {{questlink|main|Into the Aery}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Vault}} || 57-58 || {{questlink|main|A Knight&#039;s Calling}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Great Gubal Library}} || 59 || {{questlink|main|Forbidden Knowledge}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot; | &#039;&#039;&#039;Stormblood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Sirensong Sea}} || 61-62 || {{questlink|main|Not without Incident}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Shisui of the Violet Tides}} || 63-64 || {{questlink|feature|The Palace of Lost Souls}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Bardam&#039;s Mettle}} || 65-66 || {{questlink|main|In the Footsteps of Bardam the Brave}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Doma Castle}} || 67-68 || {{questlink|main|The Die Is Cast}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Castrum Abania}} || 69 || {{questlink|main|The Price of Freedom}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot; | &#039;&#039;&#039;Shadowbringers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Holminster Switch}} || 71-72 || {{questlink|main|The Lightwardens}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Dohn Mheg}} || 73-74 || {{questlink|main|The Key to the Castle}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Qitana Ravel}} || 75-76 || {{questlink|main|The Burden of Knowledge}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Malikah&#039;s Well}} || 77-78 || {{questlink|main|A Fresh Start}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Mt. Gulg}} || 79 || {{questlink|main|Extinguishing the Last Light}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot; | &#039;&#039;&#039;Endwalker&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Tower of Zot}} || 81-82 || {{questlink|main|In the Dark of the Tower}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Tower of Babil}} || 83-84 || {{questlink|main|Gateway of the Gods}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Vanaspati}} || 85-86 || {{questlink|main|Skies Aflame}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Ktisis Hyperboreia}} || 87-88 || {{questlink|main|Caging the Messenger}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Aitiascope}} || 89 || {{questlink|main|Her Children, One and All}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot; | &#039;&#039;&#039;Dawntrail&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Ihuykatumu}} || 91-92 || {{questlink|main|For All Turali}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Worqor Zormor}} || 93-94 || {{questlink|main|The High Luminary}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|The Skydeep Cenote}} || 95-96 || {{questlink|main|Road to the Golden City}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Vanguard}} || 97-98 || {{questlink|main|All Aboard}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|dungeon|Origenics}} || 99 || {{questlink|main|The Resilient Son}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Duty Roulette: Trials==&lt;br /&gt;
Duty Roulette: Trials will put the player into a random [[trial]] that they have unlocked. It is unlocked upon unlocking two or more trials in the roulette. &lt;br /&gt;
&lt;br /&gt;
As of [[Patch 7.4]], the following trials make up this roulette:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|pve align-left}}&lt;br /&gt;
! Trial !! Level Range !! Unlocked Via&lt;br /&gt;
|-&lt;br /&gt;
| colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot; | &#039;&#039;&#039;A Realm Reborn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Bowl of Embers (Hard)}} || 50 || {{questlink|feature|Ifrit Bleeds, We Can Kill It}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Howling Eye (Hard)}} || 50 || {{questlink|feature|In for Garuda Awakening}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Navel (Hard)}} || 50 || {{questlink|feature|In a Titan Spot}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|Thornmarch (Hard)}} || 50 || {{questlink|main|You Have Selected Regicide}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|A Relic Reborn: The Chimera}} || 50 || {{questlink|feature|A Relic Reborn}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|A Relic Reborn: The Hydra}} || 50 || {{questlink|feature|A Relic Reborn}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Whorleater (Hard)}} || 50 || {{questlink|main|Lord of the Whorl}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|Battle on the Big Bridge}} || 50 || {{questlink|feature|The Three Collectors}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Striking Tree (Hard)}} || 50 || {{questlink|main|Levin an Impression}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Akh Afah Amphitheatre (Hard)}} || 50 || {{questlink|main|The Instruments of Our Deliverance}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Dragon&#039;s Neck}} || 50 || {{questlink|feature|The Coliseum Conundrum}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Chrysalis}} || 50 || {{questlink|main|An Uninvited Ascian}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|Battle in the Big Keep}} || 50 || {{questlink|feature|Her Last Vow}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot; | &#039;&#039;&#039;Heavensward&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|Thok ast Thok (Hard)}} || 53-54 || {{questlink|main|Lord of the Hive}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Limitless Blue (Hard)}} || 57-58 || {{questlink|main|Bolt, Chain, and Island}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Singularity Reactor}} || 60 || {{questlink|main|Heavensward}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Final Steps of Faith}} || 60 || {{questlink|main|An End to the Song}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|Containment Bay S1T7}} || 60 || {{questlink|feature|When the Bough Wakes}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|Containment Bay P1T6}} || 60 || {{questlink|feature|Balance unto All}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|Containment Bay Z1T9}} || 60 || {{questlink|feature|The Last Pillar to Fall}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot; | &#039;&#039;&#039;Stormblood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Pool of Tribute}} || 63-64 || {{questlink|main|The Lord of the Revel}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|Emanation}} || 67-68 || {{questlink|main|The Lady of Bliss}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Royal Menagerie}} || 70 || {{questlink|main|Stormblood}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Jade Stoa}} || 70 || {{questlink|feature|An Auspicious Encounter}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|Castrum Fluminis}} || 70 || {{questlink|main|The Primary Agreement}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Great Hunt}} || 70 || {{questlink|feature|The New King on the Block}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|Hells&#039; Kier}} || 70 || {{questlink|feature|The Fire-bird Down Below}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Wreath of Snakes}} || 70 || {{questlink|feature|Surpassing the Samurai}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|Kugane Ohashi}} || 70 || {{questlink|feature|The Past Is Never Past}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot; | &#039;&#039;&#039;Shadowbringers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Dancing Plague}} || 73-74 || {{questlink|main|Acht-la Ormh Inn}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Crown of the Immaculate}} || 79-80 || {{questlink|main|Extinguishing the Last Light}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Dying Gasp}} || 80 || {{questlink|main|Shadowbringers}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|Cinder Drift}} || 80 || {{questlink|feature|Ruby Doomsday}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Seat of Sacrifice}} || 80 || {{questlink|main|Hope&#039;s Confluence}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|Castrum Marinum}} || 80 || {{questlink|feature|Blood of Emerald}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Cloud Deck}} || 80 || {{questlink|feature|Duty in the Sky with Diamond}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot; | &#039;&#039;&#039;Endwalker&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Dark Inside}} || 83-84 || {{questlink|main|The Martyr}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Mothercrystal}} || 89-90 || {{questlink|main|Her Children, One and All}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Final Day}} || 90 || {{questlink|main|Endwalker}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|Storm&#039;s Crown}} || 90 || {{questlink|main|The Wind Rises}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|Mount Ordeals}} || 90 || {{questlink|main|Desires Untold}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Voidcast Dais}} || 90 || {{questlink|main|Abyssal Dark}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Abyssal Fracture}} || 90 || {{questlink|main|Down in the Dark}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Gilded Araya}} || 90 || {{questlink|feature|Gentlemen at Heart}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan = &amp;quot;3&amp;quot; align = &amp;quot;center&amp;quot; | &#039;&#039;&#039;Dawntrail&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|Worqor Lar Dor}} || 93-94 || {{questlink|main|The Skyruin}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|Everkeep}} || 99-100 || {{questlink|main|The Resilient Son}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Interphos}} || 100 || {{questlink|main|Dawntrail (Quest)}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|Recollection}} || 100 || {{questlink|main|Descent to the Foundation}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|trial|The Ageless Necropolis}} || 100 || {{questlink|main|A Terminal Invitation}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Questlink|trial|The Windward Wilds}} || 100 || {{Questlink|feature|The White Wanderer}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Questlink|trial|Hell on Rails}} || 100 || {{Questlink|main|Where We Call Home}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Duty Roulette: Main Scenario==&lt;br /&gt;
Duty Roulette: Main Scenario places players into one of three duties relating to the finale of &#039;&#039;A Realm Reborn&#039;&#039;:&lt;br /&gt;
===Dungeons===&lt;br /&gt;
*{{questlink|dungeon|Castrum Meridianum}}&lt;br /&gt;
*{{questlink|dungeon|The Praetorium}}&lt;br /&gt;
&lt;br /&gt;
===Trials===&lt;br /&gt;
*{{questlink|trial|The Porta Decumana}}&lt;br /&gt;
&lt;br /&gt;
Unlocking all three duties is necessary to unlock this roulette. Characters must be level 50 and have an average item level of 42 to join. Most cutscenes (except for post-final boss cutscenes, and the intro cutscene of The Porta Decumana) cannot be skipped in these duties.&lt;br /&gt;
&lt;br /&gt;
===Historical===&lt;br /&gt;
&lt;br /&gt;
Despite what the &amp;quot;Main Scenario&amp;quot; name implies, this roulette exists solely as a result of historical Main Scenario Quest design choices in &#039;&#039;A Realm Reborn&#039;&#039;. At the time of the roulette&#039;s introduction in [[Patch 2.1]], Castrum Meridianum and The Praetorium were the only eight-player dungeons in the game.&lt;br /&gt;
Unlike later expansions, which separated the penultimate dungeon and trial into their own distinct duties, these dungeons combined multiple story elements into a single experience.&lt;br /&gt;
&lt;br /&gt;
Conflicts between players who wished to view all the cutscenes and players who wished to complete the duties as fast as possible led to the introduction of unskippable cutscenes for each duty in [[Patch 4.2]]. Due to the length of these duties, often exceeding 30 to 40 minutes, players began referring to this roulette as the &amp;quot;Netflix roulette.&amp;quot; Rewards were increased to compensate for the extended duty times. This also led to the side effect of being unable to [https://youtu.be/NpMOuInufFw?t=63 give a response to the Gaius speech], though Gaius&#039;s response remained the same. In [[Patch 6.3]], Gaius&#039;s response was changed to the one for the ellipses option, which removes his remark &amp;quot;how very glib!&amp;quot;, as that would imply the player had said a response.&lt;br /&gt;
&lt;br /&gt;
In [[Patch 6.1]], the following reworks to the dungeons in this roulette were done for quality of life purposes and [[Duty Support]] compatibility:&lt;br /&gt;
&lt;br /&gt;
{{questlink|dungeon|Castrum Meridianum}}:&lt;br /&gt;
* Castrum Meridianum was retooled into a 4-player dungeon.&lt;br /&gt;
* The dungeon was drastically shortened and simplified. &lt;br /&gt;
** Players no longer sabotage a ceruleum fuel line, avoid being spotted by spotlights, fight an enhanced Magitek Colossus with Cid, or down an imperial aircraft with anti-air cannons. Due to this, only one tower is destroyed on screen, as opposed to three.&lt;br /&gt;
** The final boss fight was completely reworked: the initial phase of destroying the boss&#039;s magitek armor mount with cannons was removed, the boss no longer summons adds, and the boss has several more moves, including AoEs, prioximity markers, an arena-wide attack, and a tankbuster.&lt;br /&gt;
&lt;br /&gt;
{{questlink|dungeon|The Praetorium}}:&lt;br /&gt;
* The Praetorium was retooled into a 4-player dungeon ending with the Gaius fight.&lt;br /&gt;
** The Gaius fight increased in difficulty with the addition of a DPS check, tankbuster, and charge meter.&lt;br /&gt;
* Several sections, mostly trash mob pulls, were removed.&lt;br /&gt;
** If the mounted section is not counted, then only three trash pulls remain in the entire dungeon, and all of them occur before the first boss.&lt;br /&gt;
&lt;br /&gt;
{{questlink|trial|The Porta Decumana}}&lt;br /&gt;
* The Ultima Weapon was moved from The Praetorium to the newly created 4-player trial The Porta Decumana, and Lahabrea was made into a solo duty.&lt;br /&gt;
** Certain story elements in the Ultima Weapon fight (specifically, parts involving the primals&#039; essence in the first phase) were also adjusted to better align with lore introduced in later expansions.&lt;br /&gt;
&lt;br /&gt;
==Duty Roulette: Guildhests==&lt;br /&gt;
Duty Roulette: Guildhests places the player into a random [[guildhest]] the player has unlocked. Players can begin to participate in this Duty Roulette at level 10 or higher. The Roulette unlocks automatically when you unlock at least two Guildhests. &lt;br /&gt;
&amp;lt;br&amp;gt;Higher level guildhests are unlocked when players complete the previous set and are at least the same level as the next set, in increments of 5 levels until level 40.&lt;br /&gt;
&lt;br /&gt;
*{{questlink|guildhest|Basic Training: Enemy Parties}}&lt;br /&gt;
*{{questlink|guildhest|Under the Armor}}&lt;br /&gt;
*{{questlink|guildhest|Basic Training: Enemy Strongholds}}&lt;br /&gt;
*{{questlink|guildhest|Hero on the Halfshell}}&lt;br /&gt;
*{{questlink|guildhest|Pulling Poison Posies}}&lt;br /&gt;
*{{questlink|guildhest|Stinging Back}}&lt;br /&gt;
*{{questlink|guildhest|All&#039;s Well that Ends in the Well}}&lt;br /&gt;
*{{questlink|guildhest|Flicking Sticks and Taking Names}}&lt;br /&gt;
*{{questlink|guildhest|More than a Feeler}}&lt;br /&gt;
*{{questlink|guildhest|Annoy the Void}}&lt;br /&gt;
*{{questlink|guildhest|Shadow and Claw}}&lt;br /&gt;
*{{questlink|guildhest|Long Live the Queen}}&lt;br /&gt;
*{{questlink|guildhest|Ward Up}}&lt;br /&gt;
*{{questlink|guildhest|Solemn Trinity}}&lt;br /&gt;
&lt;br /&gt;
==Duty Roulette: Normal Raids==&lt;br /&gt;
Added in [[patch 4.3]], an 8-man normal-mode raid will be selected at random from among those you have unlocked.&amp;lt;br&amp;gt;&lt;br /&gt;
This notably does &#039;&#039;&#039;NOT&#039;&#039;&#039; include [[The Coils of Bahamut]], owing to its difficulty level closer to Savage-tier raids.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|pve align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! [[Alexander]] &lt;br /&gt;
! [[Omega]]&lt;br /&gt;
! [[Eden]] &lt;br /&gt;
! [[Pandæmonium]]&lt;br /&gt;
! [[The Arcadion]]&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|raid|Alexander - The Fist of the Father}} &lt;br /&gt;
| {{questlink|raid|Deltascape V1.0}}&lt;br /&gt;
| {{questlink|raid|Eden&#039;s Gate: Resurrection}}&lt;br /&gt;
| {{questlink|raid|Asphodelos: The First Circle}}&lt;br /&gt;
| {{questlink|raid|AAC Light-heavyweight M1}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|raid|Alexander - The Cuff of the Father}}&lt;br /&gt;
| {{questlink|raid|Deltascape V2.0}}&lt;br /&gt;
| {{questlink|raid|Eden&#039;s Gate: Descent}}&lt;br /&gt;
| {{questlink|raid|Asphodelos: The Second Circle}}&lt;br /&gt;
| {{questlink|raid|AAC Light-heavyweight M2}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|raid|Alexander - The Arm of the Father}} &lt;br /&gt;
| {{questlink|raid|Deltascape V3.0}}&lt;br /&gt;
| {{questlink|raid|Eden&#039;s Gate: Inundation}}&lt;br /&gt;
| {{questlink|raid|Asphodelos: The Third Circle}}&lt;br /&gt;
| {{questlink|raid|AAC Light-heavyweight M3}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|raid|Alexander - The Burden of the Father}} &lt;br /&gt;
| {{questlink|raid|Deltascape V4.0}} &lt;br /&gt;
| {{questlink|raid|Eden&#039;s Gate: Sepulture}}&lt;br /&gt;
| {{questlink|raid|Asphodelos: The Fourth Circle}}&lt;br /&gt;
| {{questlink|raid|AAC Light-heavyweight M4}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|raid|Alexander - The Fist of the Son}}&lt;br /&gt;
| {{questlink|raid|Sigmascape V1.0}} &lt;br /&gt;
| {{questlink|raid|Eden&#039;s Verse: Fulmination}}&lt;br /&gt;
| {{questlink|raid|Abyssos: The Fifth Circle}}&lt;br /&gt;
| {{questlink|raid|AAC Cruiserweight M1}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|raid|Alexander - The Cuff of the Son}}&lt;br /&gt;
| {{questlink|raid|Sigmascape V2.0}} &lt;br /&gt;
| {{questlink|raid|Eden&#039;s Verse: Furor}} &lt;br /&gt;
| {{questlink|raid|Abyssos: The Sixth Circle}}&lt;br /&gt;
| {{questlink|raid|AAC Cruiserweight M2}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|raid|Alexander - The Arm of the Son}}&lt;br /&gt;
| {{questlink|raid|Sigmascape V3.0}} &lt;br /&gt;
| {{questlink|raid|Eden&#039;s Verse: Iconoclasm}} &lt;br /&gt;
| {{questlink|raid|Abyssos: The Seventh Circle}}&lt;br /&gt;
| {{questlink|raid|AAC Cruiserweight M3}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|raid|Alexander - The Burden of the Son}}&lt;br /&gt;
| {{questlink|raid|Sigmascape V4.0}}&lt;br /&gt;
| {{questlink|raid|Eden&#039;s Verse: Refulgence}}&lt;br /&gt;
| {{questlink|raid|Abyssos: The Eighth Circle}}&lt;br /&gt;
| {{questlink|raid|AAC Cruiserweight M4}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|raid|Alexander - The Eyes of the Creator}} &lt;br /&gt;
| {{questlink|raid|Alphascape V1.0}} &lt;br /&gt;
| {{questlink|raid|Eden&#039;s Promise: Umbra}}&lt;br /&gt;
| {{questlink|raid|Anabaseios: The Ninth Circle}}&lt;br /&gt;
| {{questlink|raid|AAC Heavyweight M1}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|raid|Alexander - The Breath of the Creator}}&lt;br /&gt;
| {{questlink|raid|Alphascape V2.0}}&lt;br /&gt;
| {{questlink|raid|Eden&#039;s Promise: Litany}} &lt;br /&gt;
| {{questlink|raid|Anabaseios: The Tenth Circle}}&lt;br /&gt;
| {{questlink|raid|AAC Heavyweight M2}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|raid|Alexander - The Heart of the Creator}}&lt;br /&gt;
| {{questlink|raid|Alphascape V3.0}} &lt;br /&gt;
| {{questlink|raid|Eden&#039;s Promise: Anamorphosis}}&lt;br /&gt;
| {{questlink|raid|Anabaseios: The Eleventh Circle}}&lt;br /&gt;
| {{questlink|raid|AAC Heavyweight M3}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|raid|Alexander - The Soul of the Creator}}&lt;br /&gt;
| {{questlink|raid|Alphascape V4.0}}&lt;br /&gt;
| {{questlink|raid|Eden&#039;s Promise: Eternity}} &lt;br /&gt;
| {{questlink|raid|Anabaseios: The Twelfth Circle}}&lt;br /&gt;
| {{questlink|raid|AAC Heavyweight M4}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Duty Roulette: Alliance Raids==&lt;br /&gt;
Duty Roulette: Alliance Raids places the player into one of the 24-player [[Alliance Raid|alliance raids]]. It is available once at least two such raids have been unlocked. &lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|pve align-left}}&lt;br /&gt;
! Raid !! Level !! Unlocking Questline&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|allianceraid|The Labyrinth of the Ancients}} || rowspan=&amp;quot;3&amp;quot; | 50 || rowspan=&amp;quot;3&amp;quot; | {{questlink|feature|Crystal Tower}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|araid|Syrcus Tower}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|allianceraid|The World of Darkness}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid #aaaaaa;&amp;quot;| {{questlink|allianceraid|The Void Ark}} || rowspan=&amp;quot;3&amp;quot; | 60 || rowspan=&amp;quot;3&amp;quot; | {{questlink|feature|Shadow of Mhach}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|allianceraid|The Weeping City of Mhach}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|allianceraid|Dun Scaith}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid #aaaaaa;&amp;quot;| {{questlink|allianceraid|The Royal City of Rabanastre}} || rowspan=&amp;quot;3&amp;quot; | 70 || rowspan=&amp;quot;3&amp;quot; | {{questlink|feature|Return to Ivalice}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|allianceraid|The Ridorana Lighthouse}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|allianceraid|The Orbonne Monastery}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid #aaaaaa;&amp;quot;| {{questlink|allianceraid|The Copied Factory}} || rowspan=&amp;quot;3&amp;quot; | 80 || rowspan=&amp;quot;3&amp;quot; | {{questlink|feature|YoRHa: Dark Apocalypse}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|allianceraid|The Puppets&#039; Bunker}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|allianceraid|The Tower at Paradigm&#039;s Breach}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid #aaaaaa;&amp;quot;| {{questlink|allianceraid|Aglaia}} || rowspan=&amp;quot;3&amp;quot; | 90 || rowspan=&amp;quot;3&amp;quot; | {{questlink|feature|Myths of the Realm}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|allianceraid|Euphrosyne}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|allianceraid|Thaleia}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid #aaaaaa;&amp;quot;| {{questlink|allianceraid|Jeuno: The First Walk}} || rowspan=&amp;quot;3&amp;quot; | 100 || rowspan=&amp;quot;3&amp;quot; | {{questlink|feature|Echoes of Vana&#039;diel}}&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|allianceraid|San d&#039;Oria: The Second Walk}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The minimum item level (IL) required to register is equal to the highest minimum IL of the alliance raids that the player has unlocked and can access via level. For example, if the player has unlocked {{questlink|araid|The Labyrinth of the Ancients}} (min IL 50), {{questlink|araid|Syrcus Tower}} (min IL 70), {{questlink|araid|The World of Darkness}} (min IL 90), and {{questlink|araid|The Royal City of Rabanastre}} (min IL 305), the minimum IL to queue is 305. If they queue with a job below level 70 (which would lock out The Royal City of Rabanastre), then the minimum IL becomes 90.&lt;br /&gt;
&lt;br /&gt;
===Historical===&lt;br /&gt;
Due to its lack of an [[Item Level|item level]] sync, the [[Crystal Tower]] series of [[alliance raids]] (the third to a lesser extent) have become tediously easy duties that are often completed quickly with little difficulty, to the point where mechanics on several bosses are ignored or skipped. As a result, guides include mechanics that players will normally not experience unless on Minimum Item Level mode. &lt;br /&gt;
&lt;br /&gt;
Clear times for Crystal Tower alliance raids are also significantly faster than those for later expansions, taking around 15-20 minutes as opposed to 30-50 minutes. Because of this, players often deliberately lowered their item level in the Alliance Raid Roulette so that later raids would be locked in order to ensure Crystal Tower would be selected.&lt;br /&gt;
&lt;br /&gt;
In response to this behavior, item level restrictions for the {{questlink|dutyroulette|Duty Roulette: Alliance Raids}} were introduced in [[Patch 6.5]] to increase the chances of selecting alliance raids from other expansions. These were originally based on the level of the player&#039;s current class when they queued:&lt;br /&gt;
&lt;br /&gt;
*Level 50-59: IL 70&lt;br /&gt;
*Level 60-69: IL 175&lt;br /&gt;
*Level 70-79: IL 305&lt;br /&gt;
*Level 80-89: IL 435&lt;br /&gt;
*Level 90: IL 565&lt;br /&gt;
&lt;br /&gt;
However, the Patch 6.5 system was flawed, as it still allowed locking out duties. A level 75 player with all three of the [[Return to Ivalice]] raids unlocked could lock out the latter two duties by wearing a combination of gear that ensured an item level between 305 (the minimum item level of [[The Royal City of Rabanastre]]) and 335 (the minimum item level of [[The Ridorana Lighthouse]]). Moreover, due to the abundance of EXP provided by the Main Scenario Quests and other activities, newer players may become &amp;quot;overleveled&amp;quot; and no longer meet the IL requirements for queuing for this roulette, even if they have yet to unlock higher-level raids.&lt;br /&gt;
&lt;br /&gt;
In [[patch 7.0]], the item level restrictions were changed so that players must match the highest minimum item level of any alliance raids that the player can enter in their current class or job at the time of queueing. Extending the previous example: if a level 70 player has only unlocked [[The Royal City of Rabanastre]] and not the latter two duties, then they need to queue with an item level of at least 305. If they have unlocked all three duties, then they need to queue with an item level of at least 365.&lt;br /&gt;
&lt;br /&gt;
==Duty Roulette: Mentor==&lt;br /&gt;
{{See also|Mentor System}}&lt;br /&gt;
Introduced in [[patch 3.2]], Mentor Roulette allows [[mentor]]s to join duties that are struggling to find members. &#039;&#039;This roulette does not necessarily prioritize matching with players who are new to a duty.&#039;&#039; Rather, it prioritizes queues that have been waiting the longest for a match. Players can earn exclusive [[achievements]] from clearing duties using this roulette.&lt;br /&gt;
&lt;br /&gt;
As of [[Patch 7.4]], players using this Roulette must be level 100 and have at least an average item level of 745. Similar to Duty Roulette: Expert, the required level and item level increase with the release of new content. Players also have to be qualified as Battle Mentors. Unlike other roulettes, Duty Roulette: Mentor only allows solo queuing. Players who queue into a duty through Duty Roulette: Mentor will have the Battle Mentor icon [[file:battle mentor status icon1.png|25px|link=Mentor System and Novice Network]] displayed next to their name even if they previously had it disabled.&lt;br /&gt;
&lt;br /&gt;
To access the roulette, players must clear the following content. This is essentially &#039;&#039;everything&#039;&#039; except (Extreme)s from the current expansion, (Savage)s, (Ultimate)s, and [[The Coils of Bahamut]]. In other words, everything that is listed in all the previous roulettes may appear, plus all (Extreme) trials from previous expansions.&lt;br /&gt;
&lt;br /&gt;
===Dungeons===&lt;br /&gt;
*{{questlink|dungeon|Sastasha}}&lt;br /&gt;
*{{questlink|dungeon|The Tam-Tara Deepcroft}}&lt;br /&gt;
*{{questlink|dungeon|Copperbell Mines}}&lt;br /&gt;
*{{questlink|dungeon|Halatali}}&lt;br /&gt;
*{{questlink|dungeon|The Thousand Maws of Toto-Rak}}&lt;br /&gt;
*{{questlink|dungeon|Haukke Manor}}&lt;br /&gt;
*{{questlink|dungeon|Brayflox&#039;s Longstop}}&lt;br /&gt;
*{{questlink|dungeon|The Sunken Temple of Qarn}}&lt;br /&gt;
*{{questlink|dungeon|Cutter&#039;s Cry}}&lt;br /&gt;
*{{questlink|dungeon|The Stone Vigil}}&lt;br /&gt;
*{{questlink|dungeon|Dzemael Darkhold}}&lt;br /&gt;
*{{questlink|dungeon|The Aurum Vale}}&lt;br /&gt;
*{{questlink|dungeon|The Wanderer&#039;s Palace}}&lt;br /&gt;
*{{questlink|dungeon|Castrum Meridianum}}&lt;br /&gt;
*{{questlink|dungeon|The Praetorium}}&lt;br /&gt;
*{{questlink|dungeon|Amdapor Keep}}&lt;br /&gt;
*{{questlink|dungeon|Pharos Sirius}}&lt;br /&gt;
*{{questlink|dungeon|Copperbell Mines (Hard)}}&lt;br /&gt;
*{{questlink|dungeon|Haukke Manor (Hard)}}&lt;br /&gt;
*{{questlink|dungeon|The Lost City of Amdapor}}&lt;br /&gt;
*{{questlink|dungeon|Halatali (Hard)}}&lt;br /&gt;
*{{questlink|dungeon|Brayflox&#039;s Longstop (Hard)}}&lt;br /&gt;
*{{questlink|dungeon|Hullbreaker Isle}}&lt;br /&gt;
*{{questlink|dungeon|The Tam-Tara Deepcroft (Hard)}} &lt;br /&gt;
*{{questlink|dungeon|The Stone Vigil (Hard)}}&lt;br /&gt;
*{{questlink|dungeon|Snowcloak}}&lt;br /&gt;
*{{questlink|dungeon|Sastasha (Hard)}}&lt;br /&gt;
*{{questlink|dungeon|The Sunken Temple of Qarn (Hard)}}.&lt;br /&gt;
*{{questlink|dungeon|The Keeper of the Lake}}&lt;br /&gt;
*{{questlink|dungeon|The Wanderer&#039;s Palace (Hard)}}&lt;br /&gt;
*{{questlink|dungeon|Amdapor Keep (Hard)}}&lt;br /&gt;
*{{questlink|dungeon|The Dusk Vigil}}&lt;br /&gt;
*{{questlink|dungeon|Sohm Al}}&lt;br /&gt;
*{{questlink|dungeon|The Aery}}&lt;br /&gt;
*{{questlink|dungeon|The Vault}}&lt;br /&gt;
*{{questlink|dungeon|The Great Gubal Library}}&lt;br /&gt;
*{{questlink|dungeon|The Aetherochemical Research Facility}}&lt;br /&gt;
*{{questlink|dungeon|The Fractal Continuum}}&lt;br /&gt;
*{{questlink|dungeon|Neverreap}}&lt;br /&gt;
*{{questlink|dungeon|Saint Mocianne&#039;s Arboretum}}&lt;br /&gt;
*{{questlink|dungeon|Pharos Sirius (Hard)}}&lt;br /&gt;
*{{questlink|dungeon|The Antitower}}&lt;br /&gt;
*{{questlink|dungeon|The Lost City of Amdapor (Hard)}}&lt;br /&gt;
*{{questlink|dungeon|Sohr Khai}}&lt;br /&gt;
*{{questlink|dungeon|Hullbreaker Isle (Hard)}}&lt;br /&gt;
*{{questlink|dungeon|Xelphatol}}&lt;br /&gt;
*{{questlink|dungeon|The Great Gubal Library (Hard)}}&lt;br /&gt;
*{{questlink|dungeon|Baelsar&#039;s Wall}}&lt;br /&gt;
*{{questlink|dungeon|Sohm Al (Hard)}}&lt;br /&gt;
*{{questlink|dungeon|The Sirensong Sea}}&lt;br /&gt;
*{{questlink|dungeon|Shisui of the Violet Tides}}&lt;br /&gt;
*{{questlink|dungeon|Bardam&#039;s Mettle}}&lt;br /&gt;
*{{questlink|dungeon|Doma Castle}}&lt;br /&gt;
*{{questlink|dungeon|Castrum Abania}}&lt;br /&gt;
*{{questlink|dungeon|Ala Mhigo (Duty)}}&lt;br /&gt;
*{{questlink|dungeon|Kugane Castle}}&lt;br /&gt;
*{{questlink|dungeon|The Temple of the Fist}}&lt;br /&gt;
*{{questlink|dungeon|The Drowned City of Skalla}}&lt;br /&gt;
*{{questlink|dungeon|Hells&#039; Lid}}&lt;br /&gt;
*{{questlink|dungeon|The Fractal Continuum (Hard)}}&lt;br /&gt;
*{{questlink|dungeon|The Swallow&#039;s Compass}}&lt;br /&gt;
*{{questlink|dungeon|Saint Mocianne&#039;s Arboretum (Hard)}}&lt;br /&gt;
*{{questlink|dungeon|The Burn}}&lt;br /&gt;
*{{questlink|dungeon|The Ghimlyt Dark}}&lt;br /&gt;
*{{questlink|dungeon|Holminster Switch}}&lt;br /&gt;
*{{questlink|dungeon|Dohn Mheg}}&lt;br /&gt;
*{{questlink|dungeon|The Qitana Ravel}}&lt;br /&gt;
*{{questlink|dungeon|Malikah&#039;s Well}}&lt;br /&gt;
*{{questlink|dungeon|Mt. Gulg}}&lt;br /&gt;
*{{questlink|dungeon|Amaurot}}&lt;br /&gt;
*{{questlink|dungeon|The Twinning}}&lt;br /&gt;
*{{questlink|dungeon|Akadaemia Anyder}}&lt;br /&gt;
*{{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
*{{questlink|dungeon|Anamnesis Anyder}}&lt;br /&gt;
*{{questlink|dungeon|The Heroes&#039; Gauntlet}}&lt;br /&gt;
*{{questlink|dungeon|Matoya&#039;s Relict}}&lt;br /&gt;
*{{questlink|dungeon|Paglth&#039;an}}&lt;br /&gt;
*{{questlink|dungeon|The Tower of Zot}}&lt;br /&gt;
*{{questlink|dungeon|The Tower of Babil}}&lt;br /&gt;
*{{questlink|dungeon|Vanaspati}}&lt;br /&gt;
*{{questlink|dungeon|Ktisis Hyperboreia}}&lt;br /&gt;
*{{questlink|dungeon|The Aitiascope}}&lt;br /&gt;
*{{questlink|dungeon|The Dead Ends}}&lt;br /&gt;
*{{questlink|dungeon|Smileton}}&lt;br /&gt;
*{{questlink|dungeon|The Stigma Dreamscape}}&lt;br /&gt;
*{{questlink|dungeon|Alzadaal&#039;s Legacy (Duty)}}&lt;br /&gt;
*{{questlink|dungeon|The Fell Court of Troia (Duty)}}&lt;br /&gt;
*{{questlink|dungeon|Lapis Manalis}}&lt;br /&gt;
*{{questlink|dungeon|The Aetherfont}}&lt;br /&gt;
*{{questlink|dungeon|The Lunar Subterrane}}&lt;br /&gt;
*{{questlink|dungeon|Ihuykatumu}}&lt;br /&gt;
*{{questlink|dungeon|Worqor Zormor}}&lt;br /&gt;
*{{questlink|dungeon|The Skydeep Cenote}}&lt;br /&gt;
*{{questlink|dungeon|Vanguard}}&lt;br /&gt;
*{{questlink|dungeon|Origenics}}&lt;br /&gt;
*{{questlink|dungeon|Alexandria}}&lt;br /&gt;
*{{questlink|dungeon|Tender Valley}}&lt;br /&gt;
*{{questlink|dungeon|The Strayborough Deadwalk}}&lt;br /&gt;
*{{questlink|dungeon|Yuweyawata Field Station}}&lt;br /&gt;
*{{questlink|dungeon|The Underkeep}}&lt;br /&gt;
*{{questlink|dungeon|The Meso Terminal}}&lt;br /&gt;
*{{questlink|dungeon|Mistwake}}&lt;br /&gt;
&lt;br /&gt;
===Guildhests===&lt;br /&gt;
*{{questlink|guildhest|Basic Training: Enemy Parties}}&lt;br /&gt;
*{{questlink|guildhest|Under the Armor}}&lt;br /&gt;
*{{questlink|guildhest|Basic Training: Enemy Strongholds}}&lt;br /&gt;
*{{questlink|guildhest|Hero on the Halfshell}}&lt;br /&gt;
*{{questlink|guildhest|Pulling Poison Posies}}&lt;br /&gt;
*{{questlink|guildhest|Stinging Back}}&lt;br /&gt;
*{{questlink|guildhest|All&#039;s Well that Ends in the Well}}&lt;br /&gt;
*{{questlink|guildhest|Flicking Sticks and Taking Names}}&lt;br /&gt;
*{{questlink|guildhest|More than a Feeler}}&lt;br /&gt;
*{{questlink|guildhest|Annoy the Void}}&lt;br /&gt;
*{{questlink|guildhest|Shadow and Claw}}&lt;br /&gt;
*{{questlink|guildhest|Long Live the Queen}}&lt;br /&gt;
*{{questlink|guildhest|Ward Up}}&lt;br /&gt;
*{{questlink|guildhest|Solemn Trinity}}&lt;br /&gt;
&lt;br /&gt;
===Trials===&lt;br /&gt;
*{{questlink|trial|The Bowl of Embers}}&lt;br /&gt;
*{{questlink|trial|The Navel}}&lt;br /&gt;
*{{questlink|trial|The Howling Eye}}&lt;br /&gt;
*{{questlink|trial|The Porta Decumana}}&lt;br /&gt;
*{{questlink|trial|The Chrysalis}}&lt;br /&gt;
*{{questlink|trial|A Relic Reborn: The Chimera}}&lt;br /&gt;
*{{questlink|trial|A Relic Reborn: The Hydra}}&lt;br /&gt;
*{{questlink|trial|Battle on the Big Bridge}}&lt;br /&gt;
*{{questlink|trial|The Dragon&#039;s Neck}}&lt;br /&gt;
*{{questlink|trial|Battle in the Big Keep}}&lt;br /&gt;
*{{questlink|trial|The Bowl of Embers (Hard)}}&lt;br /&gt;
*{{questlink|trial|The Howling Eye (Hard)}}&lt;br /&gt;
*{{questlink|trial|The Navel (Hard)}}&lt;br /&gt;
*{{questlink|trial|Thornmarch (Hard)}}&lt;br /&gt;
*{{questlink|trial|The Whorleater (Hard)}}&lt;br /&gt;
*{{questlink|trial|The Striking Tree (Hard)}}&lt;br /&gt;
*{{questlink|trial|The Akh Afah Amphitheatre (Hard)}}&lt;br /&gt;
*{{questlink|trial|Urth&#039;s Fount}}&lt;br /&gt;
*{{questlink|trial|The Minstrel&#039;s Ballad: Ultima&#039;s Bane}}&lt;br /&gt;
*{{questlink|trial|The Howling Eye (Extreme)}}&lt;br /&gt;
*{{questlink|trial|The Navel (Extreme)}}&lt;br /&gt;
*{{questlink|trial|The Bowl of Embers (Extreme)}}&lt;br /&gt;
*{{questlink|trial|Thornmarch (Extreme)}}&lt;br /&gt;
*{{questlink|trial|The Whorleater (Extreme)}}&lt;br /&gt;
*{{questlink|trial|The Striking Tree (Extreme)}}&lt;br /&gt;
*{{questlink|trial|The Akh Afah Amphitheatre (Extreme)}}&lt;br /&gt;
*{{questlink|trial|Thok ast Thok (Hard)}}&lt;br /&gt;
*{{questlink|trial|The Limitless Blue (Hard)}}&lt;br /&gt;
*{{questlink|trial|The Singularity Reactor}}&lt;br /&gt;
*{{questlink|trial|The Final Steps of Faith}}&lt;br /&gt;
*{{questlink|trial|Containment Bay S1T7}}&lt;br /&gt;
*{{questlink|trial|Containment Bay P1T6}}&lt;br /&gt;
*{{questlink|trial|Containment Bay Z1T9}}&lt;br /&gt;
*{{questlink|trial|The Limitless Blue (Extreme)}}&lt;br /&gt;
*{{questlink|trial|Thok ast Thok (Extreme)}}&lt;br /&gt;
*{{questlink|trial|The Minstrel&#039;s Ballad: Thordan&#039;s Reign}}&lt;br /&gt;
*{{questlink|trial|The Minstrel&#039;s Ballad: Nidhogg&#039;s Rage}}&lt;br /&gt;
*{{questlink|trial|Containment Bay S1T7 (Extreme)}}&lt;br /&gt;
*{{questlink|trial|Containment Bay P1T6 (Extreme)}}&lt;br /&gt;
*{{questlink|trial|Containment Bay Z1T9 (Extreme)}}&lt;br /&gt;
*{{questlink|trial|The Pool of Tribute}}&lt;br /&gt;
*{{questlink|trial|Emanation}}&lt;br /&gt;
*{{questlink|trial|The Royal Menagerie}}&lt;br /&gt;
*{{questlink|trial|The Jade Stoa}}&lt;br /&gt;
*{{questlink|trial|Castrum Fluminis}}&lt;br /&gt;
*{{questlink|trial|The Great Hunt}}&lt;br /&gt;
*{{questlink|trial|Hells&#039; Kier}}&lt;br /&gt;
*{{questlink|trial|The Wreath of Snakes}}&lt;br /&gt;
*{{questlink|trial|Kugane Ohashi}}&lt;br /&gt;
*{{questlink|trial|The Pool of Tribute (Extreme)}}&lt;br /&gt;
*{{questlink|trial|Emanation (Extreme)}}&lt;br /&gt;
*{{questlink|trial|The Minstrel&#039;s Ballad: Shinryu&#039;s Domain}}&lt;br /&gt;
*{{questlink|trial|The Jade Stoa (Extreme)}}&lt;br /&gt;
*{{questlink|trial|The Minstrel&#039;s Ballad: Tsukuyomi&#039;s Pain}}&lt;br /&gt;
*{{questlink|trial|The Great Hunt (Extreme)}}&lt;br /&gt;
*{{questlink|trial|Hells&#039; Kier (Extreme)}}&lt;br /&gt;
*{{questlink|trial|The Wreath of Snakes (Extreme)}}&lt;br /&gt;
*{{questlink|trial|The Dancing Plague}}&lt;br /&gt;
*{{questlink|trial|The Crown of the Immaculate}}&lt;br /&gt;
*{{questlink|trial|The Dying Gasp}}&lt;br /&gt;
*{{questlink|trial|Cinder Drift}}&lt;br /&gt;
*{{questlink|trial|The Seat of Sacrifice}}&lt;br /&gt;
*{{questlink|trial|Castrum Marinum}}&lt;br /&gt;
*{{questlink|trial|The Cloud Deck}}&lt;br /&gt;
*{{questlink|trial|The Dancing Plague (Extreme)}}&lt;br /&gt;
*{{questlink|trial|The Crown of the Immaculate (Extreme)}}&lt;br /&gt;
*{{questlink|trial|The Minstrel&#039;s Ballad: Hades&#039;s Elegy}}&lt;br /&gt;
*{{questlink|trial|Cinder Drift (Extreme)}}&lt;br /&gt;
*{{questlink|trial|Memoria Misera (Extreme)}}&lt;br /&gt;
*{{questlink|trial|The Seat of Sacrifice (Extreme)}}&lt;br /&gt;
*{{questlink|trial|Castrum Marinum (Extreme)}}&lt;br /&gt;
*{{questlink|trial|The Cloud Deck (Extreme)}}&lt;br /&gt;
*{{questlink|trial|The Dark Inside}}&lt;br /&gt;
*{{questlink|trial|The Mothercrystal}}&lt;br /&gt;
*{{questlink|trial|The Final Day}}&lt;br /&gt;
*{{questlink|trial|Storm&#039;s Crown}}&lt;br /&gt;
*{{questlink|trial|Mount Ordeals}}&lt;br /&gt;
*{{questlink|trial|The Voidcast Dais}}&lt;br /&gt;
*{{questlink|trial|The Abyssal Fracture}}&lt;br /&gt;
*{{questlink|trial|The Gilded Araya}}&lt;br /&gt;
*{{questlink|trial|The Minstrel&#039;s Ballad: Zodiark&#039;s Fall}}&lt;br /&gt;
*{{questlink|trial|The Minstrel&#039;s Ballad: Hydaelyn&#039;s Call}}&lt;br /&gt;
*{{questlink|trial|The Minstrel&#039;s Ballad: Endsinger&#039;s Aria}}&lt;br /&gt;
*{{questlink|trial|Storm&#039;s Crown (Extreme)}}&lt;br /&gt;
*{{questlink|trial|Mount Ordeals (Extreme)}}&lt;br /&gt;
*{{questlink|trial|The Voidcast Dais (Extreme)}}&lt;br /&gt;
*{{questlink|trial|The Abyssal Fracture (Extreme)}}&lt;br /&gt;
*{{questlink|trial|Worqor Lar Dor}}&lt;br /&gt;
*{{questlink|trial|Everkeep}}&lt;br /&gt;
*{{questlink|trial|The Interphos}}&lt;br /&gt;
*{{questlink|trial|Recollection}}&lt;br /&gt;
*{{questlink|trial|The Ageless Necropolis}}&lt;br /&gt;
*{{Questlink|trial|The Windward Wilds}}&lt;br /&gt;
*{{Questlink|trial|Hell on Rails}}&lt;br /&gt;
&lt;br /&gt;
===Raids===&lt;br /&gt;
*{{questlink|araid|The Labyrinth of the Ancients}}&lt;br /&gt;
*{{questlink|araid|Syrcus Tower}}&lt;br /&gt;
*{{questlink|araid|The World of Darkness}}&lt;br /&gt;
*{{questlink|araid|The Void Ark}}&lt;br /&gt;
*{{questlink|araid|The Weeping City of Mhach}}&lt;br /&gt;
*{{questlink|araid|Dun Scaith}}&lt;br /&gt;
*{{questlink|raid|Alexander - The Fist of the Father}}&lt;br /&gt;
*{{questlink|raid|Alexander - The Cuff of the Father}}&lt;br /&gt;
*{{questlink|raid|Alexander - The Arm of the Father}}&lt;br /&gt;
*{{questlink|raid|Alexander - The Burden of the Father}}&lt;br /&gt;
*{{questlink|raid|Alexander - The Fist of the Son}}&lt;br /&gt;
*{{questlink|raid|Alexander - The Cuff of the Son}}&lt;br /&gt;
*{{questlink|raid|Alexander - The Arm of the Son}}&lt;br /&gt;
*{{questlink|raid|Alexander - The Burden of the Son}}&lt;br /&gt;
*{{questlink|raid|Alexander - The Eyes of the Creator}}&lt;br /&gt;
*{{questlink|raid|Alexander - The Breath of the Creator}}&lt;br /&gt;
*{{questlink|raid|Alexander - The Heart of the Creator}}&lt;br /&gt;
*{{questlink|raid|Alexander - The Soul of the Creator}}&lt;br /&gt;
*{{questlink|araid|The Royal City of Rabanastre}}&lt;br /&gt;
*{{questlink|araid|The Ridorana Lighthouse}}&lt;br /&gt;
*{{questlink|araid|The Orbonne Monastery}}&lt;br /&gt;
*{{questlink|raid|Deltascape V1.0}}&lt;br /&gt;
*{{questlink|raid|Deltascape V2.0}}&lt;br /&gt;
*{{questlink|raid|Deltascape V3.0}}&lt;br /&gt;
*{{questlink|raid|Deltascape V4.0}}&lt;br /&gt;
*{{questlink|raid|Sigmascape V1.0}}&lt;br /&gt;
*{{questlink|raid|Sigmascape V2.0}}&lt;br /&gt;
*{{questlink|raid|Sigmascape V3.0}}&lt;br /&gt;
*{{questlink|raid|Sigmascape V4.0}}&lt;br /&gt;
*{{questlink|raid|Alphascape V1.0}}&lt;br /&gt;
*{{questlink|raid|Alphascape V2.0}}&lt;br /&gt;
*{{questlink|raid|Alphascape V3.0}}&lt;br /&gt;
*{{questlink|raid|Alphascape V4.0}}&lt;br /&gt;
*{{questlink|araid|The Copied Factory}}&lt;br /&gt;
*{{questlink|araid|The Puppets&#039; Bunker}}&lt;br /&gt;
*{{questlink|araid|The Tower at Paradigm&#039;s Breach}}&lt;br /&gt;
*{{questlink|raid|Eden&#039;s Gate: Resurrection}}&lt;br /&gt;
*{{questlink|raid|Eden&#039;s Gate: Descent}}&lt;br /&gt;
*{{questlink|raid|Eden&#039;s Gate: Inundation}}&lt;br /&gt;
*{{questlink|raid|Eden&#039;s Gate: Sepulture}}&lt;br /&gt;
*{{questlink|raid|Eden&#039;s Verse: Fulmination}}&lt;br /&gt;
*{{questlink|raid|Eden&#039;s Verse: Furor}}&lt;br /&gt;
*{{questlink|raid|Eden&#039;s Verse: Iconoclasm}}&lt;br /&gt;
*{{questlink|raid|Eden&#039;s Verse: Refulgence}}&lt;br /&gt;
*{{questlink|raid|Eden&#039;s Promise: Umbra}}&lt;br /&gt;
*{{questlink|raid|Eden&#039;s Promise: Litany}}&lt;br /&gt;
*{{questlink|raid|Eden&#039;s Promise: Anamorphosis}}&lt;br /&gt;
*{{questlink|raid|Eden&#039;s Promise: Eternity}}&lt;br /&gt;
*{{questlink|allianceraid|Aglaia}}&lt;br /&gt;
*{{questlink|allianceraid|Euphrosyne}}&lt;br /&gt;
*{{questlink|allianceraid|Thaleia}}&lt;br /&gt;
*{{questlink|raid|Asphodelos: The First Circle}}&lt;br /&gt;
*{{questlink|raid|Asphodelos: The Second Circle}}&lt;br /&gt;
*{{questlink|raid|Asphodelos: The Third Circle}}&lt;br /&gt;
*{{questlink|raid|Asphodelos: The Fourth Circle}}&lt;br /&gt;
*{{questlink|raid|Abyssos: The Fifth Circle}}&lt;br /&gt;
*{{questlink|raid|Abyssos: The Sixth Circle}}&lt;br /&gt;
*{{questlink|raid|Abyssos: The Seventh Circle}}&lt;br /&gt;
*{{questlink|raid|Abyssos: The Eighth Circle}}&lt;br /&gt;
*{{questlink|raid|Anabaseios: The Ninth Circle}}&lt;br /&gt;
*{{questlink|raid|Anabaseios: The Tenth Circle}}&lt;br /&gt;
*{{questlink|raid|Anabaseios: The Eleventh Circle}}&lt;br /&gt;
*{{questlink|raid|Anabaseios: The Twelfth Circle}}&lt;br /&gt;
*{{questlink|raid|Jeuno: The First Walk}}&lt;br /&gt;
*{{questlink|raid|San d&#039;Oria: The Second Walk}}&lt;br /&gt;
*{{questlink|raid|AAC Light-heavyweight M1}}&lt;br /&gt;
*{{questlink|raid|AAC Light-heavyweight M2}}&lt;br /&gt;
*{{questlink|raid|AAC Light-heavyweight M3}}&lt;br /&gt;
*{{questlink|raid|AAC Light-heavyweight M4}}&lt;br /&gt;
*{{questlink|raid|AAC Cruiserweight M1}}&lt;br /&gt;
*{{questlink|raid|AAC Cruiserweight M2}}&lt;br /&gt;
*{{questlink|raid|AAC Cruiserweight M3}}&lt;br /&gt;
*{{questlink|raid|AAC Cruiserweight M4}}&lt;br /&gt;
*{{questlink|raid|AAC Heavyweight M1}}&lt;br /&gt;
*{{questlink|raid|AAC Heavyweight M2}}&lt;br /&gt;
*{{questlink|raid|AAC Heavyweight M3}}&lt;br /&gt;
*{{questlink|raid|AAC Heavyweight M4}}&lt;br /&gt;
&lt;br /&gt;
==Daily Challenge: Frontline==&lt;br /&gt;
&lt;br /&gt;
Daily Challenge: Frontline places the player into one of the Frontline PvP maps. &amp;lt;!--As there is only one Frontline map available each day, it is not truly a roulette, but grants daily rewards in a similar fashion.--&amp;gt; Players must be equipped with a [[Soul Crystal]] to enter this challenge.&lt;br /&gt;
&lt;br /&gt;
The current Frontline map is &#039;&#039;&#039;{{Current Frontline map}}&#039;&#039;&#039; and/or {{questlink|pvp|Worqor Chirteh (Triumph)}}.&lt;br /&gt;
&lt;br /&gt;
One duty in this challenge rotates daily as follows, while Worqor Chirteh is always a possible option:&lt;br /&gt;
*{{questlink|pvp|The Borderland Ruins (Secure)}}&lt;br /&gt;
*{{questlink|pvp|Seal Rock (Seize)}}&lt;br /&gt;
*{{questlink|pvp|The Fields of Glory (Shatter)}}&lt;br /&gt;
*{{questlink|pvp|Onsal Hakair (Danshig Naadam)}}&lt;br /&gt;
*{{questlink|pvp|Worqor Chirteh (Triumph)}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]] [[Category:Patch 2.1 Features]] [[Category:Patch 2.2 Features]]&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Lv_1&amp;diff=1183147</id>
		<title>Lv 1</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Lv_1&amp;diff=1183147"/>
		<updated>2025-12-29T16:58:50Z</updated>

		<summary type="html">&lt;p&gt;Alyko: /* Additional Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{hatnote|The correct title of this article is &#039;&#039;&#039;&amp;amp;nbsp;&#039;&#039;&#039;. It appears incorrectly here due to [https://en.wikipedia.org/wiki/Wikipedia:Naming_conventions_(technical_restrictions) technical restrictions].}}&lt;br /&gt;
{{retired}}&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
| name = &amp;amp;nbsp;&lt;br /&gt;
| description = Remember . Remember that&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;once lived.&lt;br /&gt;
| description-source = Unknown&lt;br /&gt;
| image = Unnamed Enemy 32-0 32-0.png&lt;br /&gt;
| location = Coerthas Western Highlands&lt;br /&gt;
| coordinates = 32,32&lt;br /&gt;
| gender = Female&lt;br /&gt;
| race = Beastkin&lt;br /&gt;
| clan = Antelope&lt;br /&gt;
| level = 1&lt;br /&gt;
| aggression = a1&lt;br /&gt;
| goal =&lt;br /&gt;
| patch = 7.4&lt;br /&gt;
| release = &lt;br /&gt;
}}&lt;br /&gt;
==Locations==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Coerthas Western Highlands|32,32|1}}{{NPC location info|Coerthas Western Highlands|29.2,32.4|1}}{{NPC location info|Coerthas Western Highlands|19.3,10.0|1}}{{NPC location info|Coerthas Western Highlands|18.1,8.3|1}}{{NPC location info|Coerthas Western Highlands|28.1,19.3|1}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
Dubbed the &#039;&#039;&#039;.&#039;&#039;&#039;&amp;lt;ref&amp;gt;[https://www.reddit.com/r/ffxiv/comments/1pq4lay/come_meet_the/ /u/TinySkald on /r/ffxiv: &amp;quot;come meet the .&amp;quot;]&amp;lt;/ref&amp;gt; due to emote log messages targeting it ending with an unpaired period (e.g. &amp;quot;Character Name gently pats the .&amp;quot;). Also known as &#039;&#039;&#039;Lv 1&#039;&#039;&#039;&amp;lt;ref&amp;gt;[https://www.reddit.com/r/ffxiv/comments/1pq5rdi/im_in_coerthas_western_highlands_with_the_lv_1/ /u/ChronicallyKiki on /r/ffxiv: &amp;quot;I&#039;m in Coerthas Western Highlands with the Lv 1 .&amp;quot;]&amp;lt;/ref&amp;gt;, or simply &#039;&#039;&#039;unnamed enemy&#039;&#039;&#039;. It is referred to by the Japanese community as &#039;&#039;&#039;無&#039;&#039;&#039; (&#039;&#039;the nothing&#039;&#039;) or &#039;&#039;&#039;Lv.1の無&#039;&#039;&#039; (&#039;&#039;the Lv.1 nothing&#039;&#039;).&amp;lt;ref&amp;gt;https://automaton-media.com/articles/newsjp/ff14-20251219-380184/&amp;lt;/ref&amp;gt; It was also acknowledged by the official FFXIV English X account.&amp;lt;ref&amp;gt;https://x.com/FF_XIV_EN/status/2001668998233231773&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It shares a model with the [[Steinbock]], an enemy normally found in the same zone, as well as with several other [[:Category:Antelope|antelopes]] including the [[Antelope Doe (Mount)|Antelope Doe mount]].&lt;br /&gt;
&lt;br /&gt;
The reason for its appearance is unclear, but is regarded as a bug in the Known Issues section of the Patch 7.4 patch notes.&amp;lt;ref&amp;gt;[https://na.finalfantasyxiv.com/lodestone/topics/detail/06944d892fd98cc00b2a28ff77edbafa4f7eef54/#random-8d6913767bb2f02d5e7f30b66e23c46a9dbebb5e Patch 7.4 Notes: Known Issues]: &amp;quot;An issue with the Coerthas Western Highlands wherein certain enemies erroneously spawn.&amp;quot;&amp;lt;/ref&amp;gt; It was patched out in an emergency maintenance conducted on December 24th, 2025.&amp;lt;ref&amp;gt;[https://na.finalfantasyxiv.com/lodestone/news/detail/be28165e0c1a738d51aa03e59c6d673905a2dce4 FINAL FANTASY XIV Updated (Dec. 24)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History ==&lt;br /&gt;
* &amp;lt;span style=&amp;quot;display:inline-block; min-width: 40px; text-align:center&amp;quot;&amp;gt;{{DT}}&amp;lt;/span&amp;gt; &#039;&#039;&#039;[https://na.finalfantasyxiv.com/lodestone/news/detail/be28165e0c1a738d51aa03e59c6d673905a2dce4 Patch 7.4 Hotfix (2025-12-25)]&#039;&#039;&#039;: Removed.&lt;br /&gt;
* {{patch|7.4}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200px&amp;quot; mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
Unnamed Enemy 32-0 32-0.png|The &amp;amp;nbsp; at {{coords|32|32}}&lt;br /&gt;
Unnamed Enemy 18-1 8-3.png|A pack of &amp;amp;nbsp; at {{coords|18.1|8.3}}, with gathered players riding [[Antelope Doe (Mount)|Antelope Doe mounts]]&lt;br /&gt;
Unnamed Enemy 19-3 10-0.png|Pack of &amp;amp;nbsp; at {{coords|19.3|10.0}}&lt;br /&gt;
Unnamed Enemy 28-1 19-3.png|Pack of &amp;amp;nbsp; at {{coords|28.1|19.3}} &lt;br /&gt;
Unnamed Enemy solo sighting.png|The &amp;amp;nbsp; at {{coords|29.2|32.4}}&lt;br /&gt;
Unnamed Enemy diabolos.png|A gathering of players on Diabolos paying respects to the soon-to-be patched .&lt;br /&gt;
Unnamed Enemy famfrit.png|A pack of wild &amp;amp;nbsp; near Dusk Vigil.&lt;br /&gt;
Unnamed Enemy zalera.png|A pack of &amp;amp;nbsp; being pelted by snowballs on Zalera&lt;br /&gt;
Unnamed Enemy send off.png|A group send off before maintenance&lt;br /&gt;
Unnamed Enemy Locations.png|Sighting locations&amp;lt;ref&amp;gt;[https://www.reddit.com/r/ffxiv/comments/1pq5kj5/locations_for_the/ /u/_bunsnroses_ on /r/ffxiv: &amp;quot;Locations for the .&amp;quot;] &#039;&#039;(Map modified from original post to show additional spawn location.)&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
unnamed chat log.jpeg|Players gathered from far-off worlds to pay their respects to the .&lt;br /&gt;
File:Sacrifice for the .png|alt=A screenshot of a group of players in Coerthas. Most of them are dead. Two nameless lvl 1 mobs using the antelope deer model wander through the bodies.|thumb|A group of players sacrifice themselves to save the   before the hotfix.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Patch 7.4 Enemies]]&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Worqor_Chirteh_(Triumph)&amp;diff=1175770</id>
		<title>Worqor Chirteh (Triumph)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Worqor_Chirteh_(Triumph)&amp;diff=1175770"/>
		<updated>2025-12-26T05:46:14Z</updated>

		<summary type="html">&lt;p&gt;Alyko: /* Weather */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = Worqor Chirteh (Triumph)&lt;br /&gt;
| description = Beyond the waters of the Indigo Deep, upon the continent of Tural, there rises a mighty peak whose name means “conqueror of snow”─Worqor Chirteh. Long ago in its shadow, a bloody battle was waged between Yok Huy tribes, and ages on from that struggle, the Grand Companies of Eorzea have secured access to this ancient battlefield that they might put their forces to the proof. Join the fray now beneath your chosen banner, and under the watchful gaze of the snow spirits, fight your way to victory and glory!&lt;br /&gt;
| type = PvP&lt;br /&gt;
| level = 30&lt;br /&gt;
| level-sync =&lt;br /&gt;
| ilvl = &lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = &lt;br /&gt;
| unsync = n&lt;br /&gt;
| time-limit =20&lt;br /&gt;
| roulette = frontline&lt;br /&gt;
| tomestones = 50 Poetics + 50 {{tomestone/uncapped-text-short}} + 20 {{tomestone/capped-text-short}}&lt;br /&gt;
| entrance = &lt;br /&gt;
| entrance-coordinates = &lt;br /&gt;
| req-quest = Like Civilized Men and Women&lt;br /&gt;
| patch = 7.4&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
}}&lt;br /&gt;
It is the fifth type of 24v24v24 [[Frontline]] battle currently available.&lt;br /&gt;
&lt;br /&gt;
==General Mechanics==&lt;br /&gt;
Worqor Chirteh (Triumph) is subject to general mechanics that are present in other Frontline campaigns. More information can be found [[Frontline|here]].&lt;br /&gt;
&lt;br /&gt;
==Victory Conditions==&lt;br /&gt;
&#039;&#039;The following are transcribed from the [https://na.finalfantasyxiv.com/lodestone/topics/detail/004995239fcb959f206ebdc6c3fb7f81f701a10c Patch 7.4 notes]:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Across the field of battle, there are points of tactical importance known as triumphs. By laying claim to these locations, players can increase their tactical rating over time. The first team to reach a rating of 1,400 will be declared the winner.&lt;br /&gt;
* If no team reaches a rating of 1,400 by the time limit, the team with the highest rating will be declared the winner.&lt;br /&gt;
&lt;br /&gt;
Remaining teams will be ranked according to their respective ratings.&lt;br /&gt;
&lt;br /&gt;
===Triumph States===&lt;br /&gt;
In the course of battle, triumphs will assume one of four states, in the following order:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! State !! Image !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Inactive || [[File:Worqor Chirteh 6.png|300px]] || When inactive, a triumph cannot be claimed. All triumphs are inactive at the onset of battle, but as time passes, they will randomly begin activating.&lt;br /&gt;
|-&lt;br /&gt;
| Activating || [[File:Worqor Chirteh 7.png|300px]] || When a triumph begins activating, a symbol will appear above it indicating the time remaining before it becomes unclaimed. The symbol will gradually take shape until it becomes complete, rendering the triumph unclaimed.&lt;br /&gt;
|-&lt;br /&gt;
| Unclaimed || [[File:Worqor Chirteh 8.png|300px]] || When a triumph is unclaimed, several fields of triumph will appear around it. Once a single team secures all fields, they will claim the triumph for themselves.&lt;br /&gt;
|-&lt;br /&gt;
| Claimed || [[File:Worqor Chirteh 9.png|300px]] || When claimed, a triumph gradually increases a team&#039;s tactical rating. A triumph that has been claimed cannot be seized by the opposition; however, after a certain amount of time has elapsed, it will revert to being inactive.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fields of Triumph===&lt;br /&gt;
Several fields of triumph will appear around an unclaimed triumph. The number of fields of triumph are determined by the vertices of the triumph; for example, triangles will have three fields of triumph and diamonds will have four fields of triumph. Only one player is required to stand in each field of triumph to capture it.&lt;br /&gt;
&lt;br /&gt;
Fields of triumph cannot be captured so long as a member of an opposing Grand Company is within the contested area. Capture progress of the current field of triumph is indicated by the &amp;quot;Frontline Campaign Info&amp;quot; HUD element.&lt;br /&gt;
&lt;br /&gt;
Triumphs located in the central gully are more challenging to capture as ranged jobs can easily attack from above.&lt;br /&gt;
&lt;br /&gt;
===Triumph Rank===&lt;br /&gt;
When a triumph begins activating, it will randomly be assigned a rank: B, A, or S, as indicated by the corresponding shape. While higher-ranked triumphs are rarer, they increase a teams tactical rating at a faster rate.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! B Rank !! A Rank !! S Rank&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Worqor Chirteh 10.png|300px]] || [[File:Worqor Chirteh 11.png|300px]] || [[File:Worqor Chirteh 12.png|300px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weather==&lt;br /&gt;
The field will also be subject to changes in weather, which cause different effects depending on the conditions. Snow will always be the first weather condition at approximately 16:00 time remaining, while Auroras will always be the second weather condition. at approximately 9:00 time remaining.&lt;br /&gt;
&lt;br /&gt;
===Snow===&lt;br /&gt;
[[File:Worqor Chirteh 13.png|300px]]&lt;br /&gt;
&lt;br /&gt;
As time passes in a match, snow may begin to fall on Worqor Chirteh. While snow is falling, snow spirits will appear around the arena to engage in a bout of mischief-making.&lt;br /&gt;
&lt;br /&gt;
[[File:Worqor Chirteh 14.png|300px]]&lt;br /&gt;
* &#039;&#039;&#039;Snow Soldiers&#039;&#039;&#039;: When snow spirits appear, they will cast Soldiers of &#039;Fridgeration to create snow troops of various sizes around the arena. These snow soldiers form obstacles that can be used to turn the tide of battle in your favor.&lt;br /&gt;
&lt;br /&gt;
[[File:Worqor Chirteh 15.png|300px]]&lt;br /&gt;
* &#039;&#039;&#039;Blessed Blast&#039;&#039;&#039;: When snow spirits are present, they will repeatedly cast Blessed Blast. The indicator for this ability is depicted as icy circle AoEs that are slowly filled in. Players caught in this blast will be protected by a barrier (&#039;&#039;&#039;Snow Fort&#039;&#039;&#039;) that nullifies damage. &lt;br /&gt;
&lt;br /&gt;
:The barrier is approximately 50% of maximum HP and lasts thirty seconds, and can be refreshed over itself. This ability can occur almost anywhere on the map, including triumph locations, and can be combined with other sources of damage mitigation. In particular, tanks can combine this with their damage mitigation abilities to push opposing teams off triumphs.&lt;br /&gt;
&lt;br /&gt;
===Auroras===&lt;br /&gt;
[[File:Worqor Chirteh 16.png|300px]]&lt;br /&gt;
&lt;br /&gt;
As time passes in a match, auroras may appear in the skies over Worqor Chirteh. This weather condition causes the following two effects:&lt;br /&gt;
*Increases the likelihood that triumphs will activate as a higher rank.&lt;br /&gt;
*Gradually fills the limit gauge of all players with the &#039;&#039;&#039;Sky&#039;s the Limit&#039;&#039;&#039; buff. This buff will stack with {{aicon|Final Fantasia (PvP)|Final Fantasia}} and the usual boost to the Limit Gauge according to a Grand Company&#039;s current ranking in the match.&lt;br /&gt;
&lt;br /&gt;
==Battle Log==&lt;br /&gt;
In Worqor Chirteh (Triumph), information regarding claimed triumphs and weather changes will be displayed in the battle log.&lt;br /&gt;
&lt;br /&gt;
[[File:Worqor Chirteh 17.png|300px]]&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Worqor Chirteh 1.jpg&lt;br /&gt;
Worqor Chirteh 2.jpg&lt;br /&gt;
Worqor Chirteh 3.jpg&lt;br /&gt;
Worqor Chirteh 4.jpg&lt;br /&gt;
Worqor Chirteh 5.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
{{music table header|condition=y}}&lt;br /&gt;
{{music table row|Pre-match preparation|The War Room|roll=n}}&lt;br /&gt;
{{music table row|No party members are in combat|A Fine Air Forbiddeth}}&lt;br /&gt;
{{music table row|At least one party member is in combat|A Fierce Air Forceth}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Although this duty is set in [[Urqopacha]], it does not require players achieve sufficient [[Main Scenario Quest]] progression into [[Dawntrail]] to unlock it.&lt;br /&gt;
{{PvP nav}}&lt;br /&gt;
[[Category:Frontline]] [[Category:PvP]] [[Category:Patch 7.4 Features]]&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Worqor_Chirteh_(Triumph)&amp;diff=1173946</id>
		<title>Worqor Chirteh (Triumph)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Worqor_Chirteh_(Triumph)&amp;diff=1173946"/>
		<updated>2025-12-22T17:13:59Z</updated>

		<summary type="html">&lt;p&gt;Alyko: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = Worqor Chirteh (Triumph)&lt;br /&gt;
| description = Beyond the waters of the Indigo Deep, upon the continent of Tural, there rises a mighty peak whose name means “conqueror of snow”─Worqor Chirteh. Long ago in its shadow, a bloody battle was waged between Yok Huy tribes, and ages on from that struggle, the Grand Companies of Eorzea have secured access to this ancient battlefield that they might put their forces to the proof. Join the fray now beneath your chosen banner, and under the watchful gaze of the snow spirits, fight your way to victory and glory!&lt;br /&gt;
| type = PvP&lt;br /&gt;
| level = 30&lt;br /&gt;
| level-sync =&lt;br /&gt;
| ilvl = &lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = &lt;br /&gt;
| unsync = n&lt;br /&gt;
| time-limit =20&lt;br /&gt;
| roulette = frontline&lt;br /&gt;
| tomestones = 50 Poetics + 50 {{tomestone/uncapped-text-short}} + 20 {{tomestone/capped-text-short}}&lt;br /&gt;
| entrance = &lt;br /&gt;
| entrance-coordinates = &lt;br /&gt;
| req-quest = Like Civilized Men and Women&lt;br /&gt;
| patch = 7.4&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
}}&lt;br /&gt;
It is the fifth type of 24v24v24 [[Frontline]] battle currently available.&lt;br /&gt;
&lt;br /&gt;
==General Mechanics==&lt;br /&gt;
Worqor Chirteh (Triumph) is subject to general mechanics that are present in other Frontline campaigns. More information can be found [[Frontline|here]].&lt;br /&gt;
&lt;br /&gt;
==Victory Conditions==&lt;br /&gt;
&#039;&#039;The following are transcribed from the [https://na.finalfantasyxiv.com/lodestone/topics/detail/004995239fcb959f206ebdc6c3fb7f81f701a10c Patch 7.4 notes]:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Across the field of battle, there are points of tactical importance known as triumphs. By laying claim to these locations, players can increase their tactical rating over time. The first team to reach a rating of 1,400 will be declared the winner.&lt;br /&gt;
* If no team reaches a rating of 1,400 by the time limit, the team with the highest rating will be declared the winner.&lt;br /&gt;
&lt;br /&gt;
Remaining teams will be ranked according to their respective ratings.&lt;br /&gt;
&lt;br /&gt;
===Triumph States===&lt;br /&gt;
In the course of battle, triumphs will assume one of four states, in the following order:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! State !! Image !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Inactive || [[File:Worqor Chirteh 6.png|300px]] || When inactive, a triumph cannot be claimed. All triumphs are inactive at the onset of battle, but as time passes, they will randomly begin activating.&lt;br /&gt;
|-&lt;br /&gt;
| Activating || [[File:Worqor Chirteh 7.png|300px]] || When a triumph begins activating, a symbol will appear above it indicating the time remaining before it becomes unclaimed. The symbol will gradually take shape until it becomes complete, rendering the triumph unclaimed.&lt;br /&gt;
|-&lt;br /&gt;
| Unclaimed || [[File:Worqor Chirteh 8.png|300px]] || When a triumph is unclaimed, several fields of triumph will appear around it. Once a single team secures all fields, they will claim the triumph for themselves.&lt;br /&gt;
|-&lt;br /&gt;
| Claimed || [[File:Worqor Chirteh 9.png|300px]] || When claimed, a triumph gradually increases a team&#039;s tactical rating. A triumph that has been claimed cannot be seized by the opposition; however, after a certain amount of time has elapsed, it will revert to being inactive.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fields of Triumph===&lt;br /&gt;
Several fields of triumph will appear around an unclaimed triumph. The number of fields of triumph are determined by the vertices of the triumph; for example, triangles will have three fields of triumph and diamonds will have four fields of triumph. Only one player is required to stand in each field of triumph to capture it.&lt;br /&gt;
&lt;br /&gt;
Fields of triumph cannot be captured so long as a member of an opposing Grand Company is within the contested area. Capture progress of the current field of triumph is indicated by the &amp;quot;Frontline Campaign Info&amp;quot; HUD element.&lt;br /&gt;
&lt;br /&gt;
Triumphs located in the central gully are more challenging to capture as ranged jobs can easily attack from above.&lt;br /&gt;
&lt;br /&gt;
===Triumph Rank===&lt;br /&gt;
When a triumph begins activating, it will randomly be assigned a rank: B, A, or S, as indicated by the corresponding shape. While higher-ranked triumphs are rarer, they increase a teams tactical rating at a faster rate.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! B Rank !! A Rank !! S Rank&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Worqor Chirteh 10.png|300px]] || [[File:Worqor Chirteh 11.png|300px]] || [[File:Worqor Chirteh 12.png|300px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weather==&lt;br /&gt;
The field will also be subject to changes in weather, which cause different effects depending on the conditions.&lt;br /&gt;
&lt;br /&gt;
===Snow===&lt;br /&gt;
[[File:Worqor Chirteh 13.png|300px]]&lt;br /&gt;
&lt;br /&gt;
As time passes in a match, snow may begin to fall on Worqor Chirteh. While snow is falling, snow spirits will appear around the arena to engage in a bout of mischief-making.&lt;br /&gt;
&lt;br /&gt;
[[File:Worqor Chirteh 14.png|300px]]&lt;br /&gt;
* &#039;&#039;&#039;Snow Soldiers&#039;&#039;&#039;: When snow spirits appear, they will cast Soldiers of &#039;Fridgeration to create snow troops of various sizes around the arena. These snow soldiers form obstacles that can be used to turn the tide of battle in your favor.&lt;br /&gt;
&lt;br /&gt;
[[File:Worqor Chirteh 15.png|300px]]&lt;br /&gt;
* &#039;&#039;&#039;Blessed Blast&#039;&#039;&#039;: When snow spirits are present, they will repeatedly cast Blessed Blast. The indicator for this ability is depicted as icy circle AoEs that are slowly filled in. Players caught in this blast will be protected by a barrier (&#039;&#039;&#039;Snow Fort&#039;&#039;&#039;) that nullifies damage. &lt;br /&gt;
&lt;br /&gt;
:The barrier is approximately 50% of maximum HP and lasts thirty seconds, and can be refreshed over itself. This ability can occur almost anywhere on the map, including triumph locations, and can be combined with other sources of damage mitigation. In particular, tanks can combine this with their damage mitigation abilities to push opposing teams off triumphs.&lt;br /&gt;
&lt;br /&gt;
===Auroras===&lt;br /&gt;
[[File:Worqor Chirteh 16.png|300px]]&lt;br /&gt;
&lt;br /&gt;
As time passes in a match, auroras may appear in the skies over Worqor Chirteh. This weather condition causes the following two effects:&lt;br /&gt;
*Increases the likelihood that triumphs will activate as a higher rank.&lt;br /&gt;
*Gradually fills the limit gauge of all players.&lt;br /&gt;
&lt;br /&gt;
==Battle Log==&lt;br /&gt;
In Worqor Chirteh (Triumph), information regarding claimed triumphs and weather changes will be displayed in the battle log.&lt;br /&gt;
&lt;br /&gt;
[[File:Worqor Chirteh 17.png|300px]]&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Worqor Chirteh 1.jpg&lt;br /&gt;
Worqor Chirteh 2.jpg&lt;br /&gt;
Worqor Chirteh 3.jpg&lt;br /&gt;
Worqor Chirteh 4.jpg&lt;br /&gt;
Worqor Chirteh 5.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
{{music table header|condition=y}}&lt;br /&gt;
{{music table row|Pre-match preparation|The War Room|roll=n}}&lt;br /&gt;
{{music table row|No party members are in combat|A Fine Air Forbiddeth}}&lt;br /&gt;
{{music table row|At least one party member is in combat|A Fierce Air Forceth}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Although this duty is set in [[Urqopacha]], it does not require players achieve sufficient [[Main Scenario Quest]] progression into [[Dawntrail]] to unlock it.&lt;br /&gt;
{{PvP nav}}&lt;br /&gt;
[[Category:Frontline]] [[Category:PvP]] [[Category:Patch 7.4 Features]]&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Template:Current_Frontline_map&amp;diff=1173937</id>
		<title>Template:Current Frontline map</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Template:Current_Frontline_map&amp;diff=1173937"/>
		<updated>2025-12-22T14:25:32Z</updated>

		<summary type="html">&lt;p&gt;Alyko: Undo revision 1173934 by Alyko (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{#expr: ( ( {{#time:U|now|Asia/Tokyo}} div 86400 ) - 20405 ) mod 4 }}&lt;br /&gt;
 | 0 = The Borderland Ruins (Secure)&lt;br /&gt;
 | 1 = Seal Rock (Seize)&lt;br /&gt;
 | 2 = The Fields of Glory (Shatter)&lt;br /&gt;
 | 3 = Onsal Hakair (Danshig Naadam)&lt;br /&gt;
}}[{{fullurl:{{BASEPAGENAME}}|action=purge}} &amp;lt;small&amp;gt;&amp;lt;small&amp;gt;(refresh)&amp;lt;/small&amp;gt;&amp;lt;/small&amp;gt;]&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
== Description ==&lt;br /&gt;
Returns the current map in the Frontline Daily Challenge rotation.&lt;br /&gt;
&lt;br /&gt;
To update this template:&lt;br /&gt;
* Add the new map in the list, following the pattern. &amp;lt;pre&amp;gt;4 = Cool Map Name&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Adjust the &#039;&#039;&#039;mod&#039;&#039;&#039; number in the switch statement to be the &#039;&#039;&#039;total number of maps in the rotation&#039;&#039;&#039;&lt;br /&gt;
** If there are four maps in the rotation, use mod 4. If five maps, use mod 5.&lt;br /&gt;
[[Category:Templates]]&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Worqor_Chirteh_(Triumph)&amp;diff=1173935</id>
		<title>Worqor Chirteh (Triumph)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Worqor_Chirteh_(Triumph)&amp;diff=1173935"/>
		<updated>2025-12-22T14:09:49Z</updated>

		<summary type="html">&lt;p&gt;Alyko: /* Fields of Triumph */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = Worqor Chirteh (Triumph)&lt;br /&gt;
| description = Beyond the waters of the Indigo Deep, upon the continent of Tural, there rises a mighty peak whose name means “conqueror of snow”─Worqor Chirteh. Long ago in its shadow, a bloody battle was waged between Yok Huy tribes, and ages on from that struggle, the Grand Companies of Eorzea have secured access to this ancient battlefield that they might put their forces to the proof. Join the fray now beneath your chosen banner, and under the watchful gaze of the snow spirits, fight your way to victory and glory!&lt;br /&gt;
| type = PvP&lt;br /&gt;
| level = 30&lt;br /&gt;
| level-sync =&lt;br /&gt;
| ilvl = &lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = &lt;br /&gt;
| unsync = n&lt;br /&gt;
| time-limit =20&lt;br /&gt;
| roulette = frontline&lt;br /&gt;
| tomestones = 50 Poetics + 50 {{tomestone/uncapped-text-short}} + 20 {{tomestone/capped-text-short}}&lt;br /&gt;
| entrance = &lt;br /&gt;
| entrance-coordinates = &lt;br /&gt;
| req-quest = Like Civilized Men and Women&lt;br /&gt;
| patch = 7.4&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
}}&lt;br /&gt;
It is the fifth type of 24v24v24 [[Frontline]] battle currently available.&lt;br /&gt;
&lt;br /&gt;
==General Mechanics==&lt;br /&gt;
Worqor Chirteh (Triumph) is subject to general mechanics that are present in other Frontline campaigns. More information can be found [[Frontline|here]].&lt;br /&gt;
&lt;br /&gt;
==Victory Conditions==&lt;br /&gt;
&#039;&#039;The following are transcribed from the [https://na.finalfantasyxiv.com/lodestone/topics/detail/004995239fcb959f206ebdc6c3fb7f81f701a10c Patch 7.4 notes]:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Across the field of battle, there are points of tactical importance known as triumphs. By laying claim to these locations, players can increase their tactical rating over time. The first team to reach a rating of 1,400 will be declared the winner.&lt;br /&gt;
* If no team reaches a rating of 1,400 by the time limit, the team with the highest rating will be declared the winner.&lt;br /&gt;
&lt;br /&gt;
Remaining teams will be ranked according to their respective ratings.&lt;br /&gt;
&lt;br /&gt;
===Triumph States===&lt;br /&gt;
In the course of battle, triumphs will assume one of four states, in the following order:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! State !! Image !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Inactive || [[File:Worqor Chirteh 6.png|300px]] || When inactive, a triumph cannot be claimed. All triumphs are inactive at the onset of battle, but as time passes, they will randomly begin activating.&lt;br /&gt;
|-&lt;br /&gt;
| Activating || [[File:Worqor Chirteh 7.png|300px]] || When a triumph begins activating, a symbol will appear above it indicating the time remaining before it becomes unclaimed. The symbol will gradually take shape until it becomes complete, rendering the triumph unclaimed.&lt;br /&gt;
|-&lt;br /&gt;
| Unclaimed || [[File:Worqor Chirteh 8.png|300px]] || When a triumph is unclaimed, several fields of triumph will appear around it. Once a single team secures all fields, they will claim the triumph for themselves.&lt;br /&gt;
|-&lt;br /&gt;
| Claimed || [[File:Worqor Chirteh 9.png|300px]] || When claimed, a triumph gradually increases a team&#039;s tactical rating. A triumph that has been claimed cannot be seized by the opposition; however, after a certain amount of time has elapsed, it will revert to being inactive.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fields of Triumph===&lt;br /&gt;
Several fields of triumph will appear around an unclaimed triumph. The number of fields of triumph are determined by the vertices of the triumph; for example, triangles will have three fields of triumph and diamonds will have four fields of triumph. Only one player is required to stand in each field of triumph to capture it.&lt;br /&gt;
&lt;br /&gt;
Fields of triumph cannot be captured so long as a member of an opposing Grand Company is within the contested area. Capture progress of the current field of triumph is indicated by the &amp;quot;Frontline Campaign Info&amp;quot; HUD element.&lt;br /&gt;
&lt;br /&gt;
Triumphs located in the central gully are more challenging to capture as ranged jobs can easily attack from above.&lt;br /&gt;
&lt;br /&gt;
===Triumph Rank===&lt;br /&gt;
When a triumph begins activating, it will randomly be assigned a rank: B, A, or S, as indicated by the corresponding shape. While higher-ranked triumphs are rarer, they increase a teams tactical rating at a faster rate.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! B Rank !! A Rank !! S Rank&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Worqor Chirteh 10.png|300px]] || [[File:Worqor Chirteh 11.png|300px]] || [[File:Worqor Chirteh 12.png|300px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weather==&lt;br /&gt;
The field will also be subject to changes in weather, which cause different effects depending on the conditions.&lt;br /&gt;
&lt;br /&gt;
===Snow===&lt;br /&gt;
[[File:Worqor Chirteh 13.png|300px]]&lt;br /&gt;
&lt;br /&gt;
As time passes in a match, snow may begin to fall on Worqor Chirteh. While snow is falling, snow spirits will appear around the arena to engage in a bout of mischief-making.&lt;br /&gt;
&lt;br /&gt;
[[File:Worqor Chirteh 14.png|300px]]&lt;br /&gt;
* &#039;&#039;&#039;Snow Soldiers&#039;&#039;&#039;: When snow spirits appear, they will cast Soldiers of &#039;Fridgeration to create snow troops of various sizes around the arena. These snow soldiers form obstacles that can be used to turn the tide of battle in your favor.&lt;br /&gt;
&lt;br /&gt;
[[File:Worqor Chirteh 15.png|300px]]&lt;br /&gt;
* &#039;&#039;&#039;Blessed Blast&#039;&#039;&#039;: When snow spirits are present, they will repeatedly cast Blessed Blast. The indicator for this ability is depicted as icy circle AoEs that are slowly filled in. Players caught in this blast will be protected by a barrier (&#039;&#039;&#039;Snow Fort&#039;&#039;&#039;) that nullifies damage. &lt;br /&gt;
&lt;br /&gt;
:The barrier is approximately 50% of maximum HP and lasts thirty seconds, and can be refreshed over itself. This ability can occur almost anywhere on the map, including triumph locations, and can be combined with other sources of damage mitigation. In particular, tanks can combine this with their damage mitigation abilities to push opposing teams off triumphs.&lt;br /&gt;
&lt;br /&gt;
===Auroras===&lt;br /&gt;
[[File:Worqor Chirteh 16.png|300px]]&lt;br /&gt;
&lt;br /&gt;
As time passes in a match, auroras may appear in the skies over Worqor Chirteh. This weather condition causes the following two effects:&lt;br /&gt;
*Increases the likelihood that triumphs will activate as a higher rank.&lt;br /&gt;
*Gradually fills the limit gauge of all players.&lt;br /&gt;
&lt;br /&gt;
==Battle Log==&lt;br /&gt;
In Worqor Chirteh (Triumph), information regarding claimed triumphs and weather changes will be displayed in the battle log.&lt;br /&gt;
&lt;br /&gt;
[[File:Worqor Chirteh 17.png|300px]]&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Worqor Chirteh 1.jpg&lt;br /&gt;
Worqor Chirteh 2.jpg&lt;br /&gt;
Worqor Chirteh 3.jpg&lt;br /&gt;
Worqor Chirteh 4.jpg&lt;br /&gt;
Worqor Chirteh 5.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Although this duty is set in [[Urqopacha]], it does not require players achieve sufficient [[Main Scenario Quest]] progression into [[Dawntrail]] to unlock it.&lt;br /&gt;
{{PvP nav}}&lt;br /&gt;
[[Category:Frontline]] [[Category:PvP]] [[Category:Patch 7.4 Features]]&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Template:Current_Frontline_map&amp;diff=1173934</id>
		<title>Template:Current Frontline map</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Template:Current_Frontline_map&amp;diff=1173934"/>
		<updated>2025-12-22T14:04:40Z</updated>

		<summary type="html">&lt;p&gt;Alyko: shift timezone to align with JST&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{#expr:&lt;br /&gt;
  ( ( ( {{#time:U|now}} - 50400 ) div 86400 ) - 20405 ) mod 4&lt;br /&gt;
}}&lt;br /&gt;
 | 0 = The Borderland Ruins (Secure)&lt;br /&gt;
 | 1 = Seal Rock (Seize)&lt;br /&gt;
 | 2 = The Fields of Glory (Shatter)&lt;br /&gt;
 | 3 = Onsal Hakair (Danshig Naadam)&lt;br /&gt;
}}[{{fullurl:{{BASEPAGENAME}}|action=purge}} &amp;lt;small&amp;gt;&amp;lt;small&amp;gt;(refresh)&amp;lt;/small&amp;gt;&amp;lt;/small&amp;gt;]&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
== Description ==&lt;br /&gt;
Returns the current map in the Frontline Daily Challenge rotation.&lt;br /&gt;
&lt;br /&gt;
To update this template:&lt;br /&gt;
* Add the new map in the list, following the pattern. &amp;lt;pre&amp;gt;4 = Cool Map Name&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Adjust the &#039;&#039;&#039;mod&#039;&#039;&#039; number in the switch statement to be the &#039;&#039;&#039;total number of maps in the rotation&#039;&#039;&#039;&lt;br /&gt;
** If there are four maps in the rotation, use mod 4. If five maps, use mod 5.&lt;br /&gt;
[[Category:Templates]]&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Worqor_Chirteh_(Triumph)&amp;diff=1173753</id>
		<title>Worqor Chirteh (Triumph)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Worqor_Chirteh_(Triumph)&amp;diff=1173753"/>
		<updated>2025-12-22T04:48:05Z</updated>

		<summary type="html">&lt;p&gt;Alyko: /* Snow */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = Worqor Chirteh (Triumph)&lt;br /&gt;
| description = Beyond the waters of the Indigo Deep, upon the continent of Tural, there rises a mighty peak whose name means “conqueror of snow”─Worqor Chirteh. Long ago in its shadow, a bloody battle was waged between Yok Huy tribes, and ages on from that struggle, the Grand Companies of Eorzea have secured access to this ancient battlefield that they might put their forces to the proof. Join the fray now beneath your chosen banner, and under the watchful gaze of the snow spirits, fight your way to victory and glory!&lt;br /&gt;
| type = PvP&lt;br /&gt;
| level = 30&lt;br /&gt;
| level-sync =&lt;br /&gt;
| ilvl = &lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = &lt;br /&gt;
| unsync = n&lt;br /&gt;
| time-limit =20&lt;br /&gt;
| roulette = frontline&lt;br /&gt;
| tomestones = 50 Poetics + 50 {{tomestone/uncapped-text-short}} + 20 {{tomestone/capped-text-short}}&lt;br /&gt;
| entrance = &lt;br /&gt;
| entrance-coordinates = &lt;br /&gt;
| req-quest = Like Civilized Men and Women&lt;br /&gt;
| patch = 7.4&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
}}&lt;br /&gt;
It is the fifth type of 24v24v24 [[Frontline]] battle currently available.&lt;br /&gt;
&lt;br /&gt;
==General Mechanics==&lt;br /&gt;
Worqor Chirteh (Triumph) is subject to general mechanics that are present in other Frontline campaigns. More information can be found [[Frontline|here]].&lt;br /&gt;
&lt;br /&gt;
==Victory Conditions==&lt;br /&gt;
&#039;&#039;The following are transcribed from the [https://na.finalfantasyxiv.com/lodestone/topics/detail/004995239fcb959f206ebdc6c3fb7f81f701a10c Patch 7.4 notes]:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Across the field of battle, there are points of tactical importance known as triumphs. By laying claim to these locations, players can increase their tactical rating over time. The first team to reach a rating of 1,400 will be declared the winner.&lt;br /&gt;
* If no team reaches a rating of 1,400 by the time limit, the team with the highest rating will be declared the winner.&lt;br /&gt;
&lt;br /&gt;
Remaining teams will be ranked according to their respective ratings.&lt;br /&gt;
&lt;br /&gt;
===Triumph States===&lt;br /&gt;
In the course of battle, triumphs will assume one of four states, in the following order:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! State !! Image !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Inactive || [[File:Worqor Chirteh 6.png|300px]] || When inactive, a triumph cannot be claimed. All triumphs are inactive at the onset of battle, but as time passes, they will randomly begin activating.&lt;br /&gt;
|-&lt;br /&gt;
| Activating || [[File:Worqor Chirteh 7.png|300px]] || When a triumph begins activating, a symbol will appear above it indicating the time remaining before it becomes unclaimed. The symbol will gradually take shape until it becomes complete, rendering the triumph unclaimed.&lt;br /&gt;
|-&lt;br /&gt;
| Unclaimed || [[File:Worqor Chirteh 8.png|300px]] || When a triumph is unclaimed, several fields of triumph will appear around it. Once a single team secures all fields, they will claim the triumph for themselves.&lt;br /&gt;
|-&lt;br /&gt;
| Claimed || [[File:Worqor Chirteh 9.png|300px]] || When claimed, a triumph gradually increases a team&#039;s tactical rating. A triumph that has been claimed cannot be seized by the opposition; however, after a certain amount of time has elapsed, it will revert to being inactive.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fields of Triumph===&lt;br /&gt;
Several fields of triumph will appear around an unclaimed triumph. The number of fields of triumph are determined by the vertices of the triumph; triangles will have three fields of triumph and diamonds will have four fields of triumph. Only one player is required to stand in each field of triumph.&lt;br /&gt;
&lt;br /&gt;
Capture progress of the triumph is indicated by the &amp;quot;Frontline Campaign Info&amp;quot; HUD element.&lt;br /&gt;
&lt;br /&gt;
Triumphs located in the central gully are more challenging to capture as ranged jobs can easily attack from above.&lt;br /&gt;
&lt;br /&gt;
===Triumph Rank===&lt;br /&gt;
When a triumph begins activating, it will randomly be assigned a rank: B, A, or S, as indicated by the corresponding shape. While higher-ranked triumphs are rarer, they increase a teams tactical rating at a faster rate.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! B Rank !! A Rank !! S Rank&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Worqor Chirteh 10.png|300px]] || [[File:Worqor Chirteh 11.png|300px]] || [[File:Worqor Chirteh 12.png|300px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weather==&lt;br /&gt;
The field will also be subject to changes in weather, which cause different effects depending on the conditions.&lt;br /&gt;
&lt;br /&gt;
===Snow===&lt;br /&gt;
[[File:Worqor Chirteh 13.png|300px]]&lt;br /&gt;
&lt;br /&gt;
As time passes in a match, snow may begin to fall on Worqor Chirteh. While snow is falling, snow spirits will appear around the arena to engage in a bout of mischief-making.&lt;br /&gt;
&lt;br /&gt;
[[File:Worqor Chirteh 14.png|300px]]&lt;br /&gt;
* &#039;&#039;&#039;Snow Soldiers&#039;&#039;&#039;: When snow spirits appear, they will cast Soldiers of &#039;Fridgeration to create snow troops of various sizes around the arena. These snow soldiers form obstacles that can be used to turn the tide of battle in your favor.&lt;br /&gt;
&lt;br /&gt;
[[File:Worqor Chirteh 15.png|300px]]&lt;br /&gt;
* &#039;&#039;&#039;Blessed Blast&#039;&#039;&#039;: When snow spirits are present, they will repeatedly cast Blessed Blast. The indicator for this ability is depicted as icy circle AoEs that are slowly filled in. Players caught in this blast will be protected by a barrier (&#039;&#039;&#039;Snow Fort&#039;&#039;&#039;) that nullifies damage. &lt;br /&gt;
&lt;br /&gt;
:The barrier is approximately 50% of maximum HP and lasts thirty seconds, and can be refreshed over itself. This ability can occur almost anywhere on the map, including triumph locations, and can be combined with other sources of damage mitigation. In particular, tanks can combine this with their damage mitigation abilities to push opposing teams off triumphs.&lt;br /&gt;
&lt;br /&gt;
===Auroras===&lt;br /&gt;
[[File:Worqor Chirteh 16.png|300px]]&lt;br /&gt;
&lt;br /&gt;
As time passes in a match, auroras may appear in the skies over Worqor Chirteh. This weather condition causes the following two effects:&lt;br /&gt;
*Increases the likelihood that triumphs will activate as a higher rank.&lt;br /&gt;
*Gradually fills the limit gauge of all players.&lt;br /&gt;
&lt;br /&gt;
==Battle Log==&lt;br /&gt;
In Worqor Chirteh (Triumph), information regarding claimed triumphs and weather changes will be displayed in the battle log.&lt;br /&gt;
&lt;br /&gt;
[[File:Worqor Chirteh 17.png|300px]]&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Worqor Chirteh 1.jpg&lt;br /&gt;
Worqor Chirteh 2.jpg&lt;br /&gt;
Worqor Chirteh 3.jpg&lt;br /&gt;
Worqor Chirteh 4.jpg&lt;br /&gt;
Worqor Chirteh 5.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Although this duty is set in [[Urqopacha]], it does not require players achieve sufficient [[Main Scenario Quest]] progression into [[Dawntrail]] to unlock it.&lt;br /&gt;
{{PvP nav}}&lt;br /&gt;
[[Category:Frontline]] [[Category:PvP]] [[Category:Patch 7.4 Features]]&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Worqor_Chirteh_(Triumph)&amp;diff=1173733</id>
		<title>Worqor Chirteh (Triumph)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Worqor_Chirteh_(Triumph)&amp;diff=1173733"/>
		<updated>2025-12-22T04:43:11Z</updated>

		<summary type="html">&lt;p&gt;Alyko: /* Fields of Triumph */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = Worqor Chirteh (Triumph)&lt;br /&gt;
| description = Beyond the waters of the Indigo Deep, upon the continent of Tural, there rises a mighty peak whose name means “conqueror of snow”─Worqor Chirteh. Long ago in its shadow, a bloody battle was waged between Yok Huy tribes, and ages on from that struggle, the Grand Companies of Eorzea have secured access to this ancient battlefield that they might put their forces to the proof. Join the fray now beneath your chosen banner, and under the watchful gaze of the snow spirits, fight your way to victory and glory!&lt;br /&gt;
| type = PvP&lt;br /&gt;
| level = 30&lt;br /&gt;
| level-sync =&lt;br /&gt;
| ilvl = &lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = &lt;br /&gt;
| unsync = n&lt;br /&gt;
| time-limit =20&lt;br /&gt;
| roulette = frontline&lt;br /&gt;
| tomestones = 50 Poetics + 50 {{tomestone/uncapped-text-short}} + 20 {{tomestone/capped-text-short}}&lt;br /&gt;
| entrance = &lt;br /&gt;
| entrance-coordinates = &lt;br /&gt;
| req-quest = Like Civilized Men and Women&lt;br /&gt;
| patch = 7.4&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
}}&lt;br /&gt;
It is the fifth type of 24v24v24 [[Frontline]] battle currently available.&lt;br /&gt;
&lt;br /&gt;
==General Mechanics==&lt;br /&gt;
Worqor Chirteh (Triumph) is subject to general mechanics that are present in other Frontline campaigns. More information can be found [[Frontline|here]].&lt;br /&gt;
&lt;br /&gt;
==Victory Conditions==&lt;br /&gt;
&#039;&#039;The following are transcribed from the [https://na.finalfantasyxiv.com/lodestone/topics/detail/004995239fcb959f206ebdc6c3fb7f81f701a10c Patch 7.4 notes]:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Across the field of battle, there are points of tactical importance known as triumphs. By laying claim to these locations, players can increase their tactical rating over time. The first team to reach a rating of 1,400 will be declared the winner.&lt;br /&gt;
* If no team reaches a rating of 1,400 by the time limit, the team with the highest rating will be declared the winner.&lt;br /&gt;
&lt;br /&gt;
Remaining teams will be ranked according to their respective ratings.&lt;br /&gt;
&lt;br /&gt;
===Triumph States===&lt;br /&gt;
In the course of battle, triumphs will assume one of four states, in the following order:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! State !! Image !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Inactive || [[File:Worqor Chirteh 6.png|300px]] || When inactive, a triumph cannot be claimed. All triumphs are inactive at the onset of battle, but as time passes, they will randomly begin activating.&lt;br /&gt;
|-&lt;br /&gt;
| Activating || [[File:Worqor Chirteh 7.png|300px]] || When a triumph begins activating, a symbol will appear above it indicating the time remaining before it becomes unclaimed. The symbol will gradually take shape until it becomes complete, rendering the triumph unclaimed.&lt;br /&gt;
|-&lt;br /&gt;
| Unclaimed || [[File:Worqor Chirteh 8.png|300px]] || When a triumph is unclaimed, several fields of triumph will appear around it. Once a single team secures all fields, they will claim the triumph for themselves.&lt;br /&gt;
|-&lt;br /&gt;
| Claimed || [[File:Worqor Chirteh 9.png|300px]] || When claimed, a triumph gradually increases a team&#039;s tactical rating. A triumph that has been claimed cannot be seized by the opposition; however, after a certain amount of time has elapsed, it will revert to being inactive.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fields of Triumph===&lt;br /&gt;
Several fields of triumph will appear around an unclaimed triumph. The number of fields of triumph are determined by the vertices of the triumph; triangles will have three fields of triumph and diamonds will have four fields of triumph. Only one player is required to stand in each field of triumph.&lt;br /&gt;
&lt;br /&gt;
Capture progress of the triumph is indicated by the &amp;quot;Frontline Campaign Info&amp;quot; HUD element.&lt;br /&gt;
&lt;br /&gt;
Triumphs located in the central gully are more challenging to capture as ranged jobs can easily attack from above.&lt;br /&gt;
&lt;br /&gt;
===Triumph Rank===&lt;br /&gt;
When a triumph begins activating, it will randomly be assigned a rank: B, A, or S, as indicated by the corresponding shape. While higher-ranked triumphs are rarer, they increase a teams tactical rating at a faster rate.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! B Rank !! A Rank !! S Rank&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Worqor Chirteh 10.png|300px]] || [[File:Worqor Chirteh 11.png|300px]] || [[File:Worqor Chirteh 12.png|300px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weather==&lt;br /&gt;
The field will also be subject to changes in weather, which cause different effects depending on the conditions.&lt;br /&gt;
&lt;br /&gt;
===Snow===&lt;br /&gt;
[[File:Worqor Chirteh 13.png|300px]]&lt;br /&gt;
&lt;br /&gt;
As time passes in a match, snow may begin to fall on Worqor Chirteh. While snow is falling, snow spirits will appear around the arena to engage in a bout of mischief-making.&lt;br /&gt;
&lt;br /&gt;
[[File:Worqor Chirteh 14.png|300px]]&lt;br /&gt;
* &#039;&#039;&#039;Snow Soldiers&#039;&#039;&#039;: When snow spirits appear, they will cast Soldiers of &#039;Fridgeration to create snow troops of various sizes around the arena. These snow soldiers form obstacles that can be used to turn the tide of battle in your favor.&lt;br /&gt;
&lt;br /&gt;
[[File:Worqor Chirteh 15.png|300px]]&lt;br /&gt;
* &#039;&#039;&#039;Blessed Blast&#039;&#039;&#039;: When snow spirits are present, they will repeatedly cast Blessed Blast. Players caught in this blast will be protected by a barrier (&#039;&#039;&#039;Snow Fort&#039;&#039;&#039;) that nullifies damage. The barrier is approximately 50% of maximum HP and lasts thirty seconds, and can be refreshed over itself.&lt;br /&gt;
&lt;br /&gt;
===Auroras===&lt;br /&gt;
[[File:Worqor Chirteh 16.png|300px]]&lt;br /&gt;
&lt;br /&gt;
As time passes in a match, auroras may appear in the skies over Worqor Chirteh. This weather condition causes the following two effects:&lt;br /&gt;
*Increases the likelihood that triumphs will activate as a higher rank.&lt;br /&gt;
*Gradually fills the limit gauge of all players.&lt;br /&gt;
&lt;br /&gt;
==Battle Log==&lt;br /&gt;
In Worqor Chirteh (Triumph), information regarding claimed triumphs and weather changes will be displayed in the battle log.&lt;br /&gt;
&lt;br /&gt;
[[File:Worqor Chirteh 17.png|300px]]&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Worqor Chirteh 1.jpg&lt;br /&gt;
Worqor Chirteh 2.jpg&lt;br /&gt;
Worqor Chirteh 3.jpg&lt;br /&gt;
Worqor Chirteh 4.jpg&lt;br /&gt;
Worqor Chirteh 5.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Although this duty is set in [[Urqopacha]], it does not require players achieve sufficient [[Main Scenario Quest]] progression into [[Dawntrail]] to unlock it.&lt;br /&gt;
{{PvP nav}}&lt;br /&gt;
[[Category:Frontline]] [[Category:PvP]] [[Category:Patch 7.4 Features]]&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Worqor_Chirteh_(Triumph)&amp;diff=1173563</id>
		<title>Worqor Chirteh (Triumph)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Worqor_Chirteh_(Triumph)&amp;diff=1173563"/>
		<updated>2025-12-21T20:43:47Z</updated>

		<summary type="html">&lt;p&gt;Alyko: /* Snow */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = Worqor Chirteh (Triumph)&lt;br /&gt;
| description = Beyond the waters of the Indigo Deep, upon the continent of Tural, there rises a mighty peak whose name means “conqueror of snow”─Worqor Chirteh. Long ago in its shadow, a bloody battle was waged between Yok Huy tribes, and ages on from that struggle, the Grand Companies of Eorzea have secured access to this ancient battlefield that they might put their forces to the proof. Join the fray now beneath your chosen banner, and under the watchful gaze of the snow spirits, fight your way to victory and glory!&lt;br /&gt;
| type = PvP&lt;br /&gt;
| level = 30&lt;br /&gt;
| level-sync =&lt;br /&gt;
| ilvl = &lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = &lt;br /&gt;
| unsync = n&lt;br /&gt;
| time-limit =20&lt;br /&gt;
| roulette = frontline&lt;br /&gt;
| tomestones = 50 Poetics + 50 {{tomestone/uncapped-text-short}} + 20 {{tomestone/capped-text-short}}&lt;br /&gt;
| entrance = &lt;br /&gt;
| entrance-coordinates = &lt;br /&gt;
| req-quest = Like Civilized Men and Women&lt;br /&gt;
| patch = 7.4&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
}}&lt;br /&gt;
It is the fifth type of 24v24v24 [[Frontline]] battle currently available.&lt;br /&gt;
&lt;br /&gt;
==General Mechanics==&lt;br /&gt;
Worqor Chirteh (Triumph) is subject to general mechanics that are present in other Frontline campaigns. More information can be found [[Frontline|here]].&lt;br /&gt;
&lt;br /&gt;
==Victory Conditions==&lt;br /&gt;
&#039;&#039;The following are transcribed from the [https://na.finalfantasyxiv.com/lodestone/topics/detail/004995239fcb959f206ebdc6c3fb7f81f701a10c Patch 7.4 notes]:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Across the field of battle, there are points of tactical importance known as triumphs. By laying claim to these locations, players can increase their tactical rating over time. The first team to reach a rating of 1,400 will be declared the winner.&lt;br /&gt;
* If no team reaches a rating of 1,400 by the time limit, the team with the highest rating will be declared the winner.&lt;br /&gt;
&lt;br /&gt;
Remaining teams will be ranked according to their respective ratings.&lt;br /&gt;
&lt;br /&gt;
===Triumph States===&lt;br /&gt;
In the course of battle, triumphs will assume one of four states, in the following order:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! State !! Image !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Inactive || [[File:Worqor Chirteh 6.png|300px]] || When inactive, a triumph cannot be claimed. All triumphs are inactive at the onset of battle, but as time passes, they will randomly begin activating.&lt;br /&gt;
|-&lt;br /&gt;
| Activating || [[File:Worqor Chirteh 7.png|300px]] || When a triumph begins activating, a symbol will appear above it indicating the time remaining before it becomes unclaimed. The symbol will gradually take shape until it becomes complete, rendering the triumph unclaimed.&lt;br /&gt;
|-&lt;br /&gt;
| Unclaimed || [[File:Worqor Chirteh 8.png|300px]] || When a triumph is unclaimed, several fields of triumph will appear around it. Once a single team secures all fields, they will claim the triumph for themselves.&lt;br /&gt;
|-&lt;br /&gt;
| Claimed || [[File:Worqor Chirteh 9.png|300px]] || When claimed, a triumph gradually increases a team&#039;s tactical rating. A triumph that has been claimed cannot be seized by the opposition; however, after a certain amount of time has elapsed, it will revert to being inactive.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fields of Triumph===&lt;br /&gt;
Several fields of triumph will appear around an unclaimed triumph. Players can secure a field of triumph by remaining within the area for a set period of time. The number of players within the field does not affect the time required.&lt;br /&gt;
&lt;br /&gt;
The higher the rank of the triumph, the more fields will appear.&lt;br /&gt;
&lt;br /&gt;
===Triumph Rank===&lt;br /&gt;
When a triumph begins activating, it will randomly be assigned a rank: B, A, or S, as indicated by the corresponding shape. While higher-ranked triumphs are rarer, they increase a teams tactical rating at a faster rate.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! B Rank !! A Rank !! S Rank&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Worqor Chirteh 10.png|300px]] || [[File:Worqor Chirteh 11.png|300px]] || [[File:Worqor Chirteh 12.png|300px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weather==&lt;br /&gt;
The field will also be subject to changes in weather, which cause different effects depending on the conditions.&lt;br /&gt;
&lt;br /&gt;
===Snow===&lt;br /&gt;
[[File:Worqor Chirteh 13.png|300px]]&lt;br /&gt;
&lt;br /&gt;
As time passes in a match, snow may begin to fall on Worqor Chirteh. While snow is falling, snow spirits will appear around the arena to engage in a bout of mischief-making.&lt;br /&gt;
&lt;br /&gt;
[[File:Worqor Chirteh 14.png|300px]]&lt;br /&gt;
* &#039;&#039;&#039;Snow Soldiers&#039;&#039;&#039;: When snow spirits appear, they will cast Soldiers of &#039;Fridgeration to create snow troops of various sizes around the arena. These snow soldiers form obstacles that can be used to turn the tide of battle in your favor.&lt;br /&gt;
&lt;br /&gt;
[[File:Worqor Chirteh 15.png|300px]]&lt;br /&gt;
* &#039;&#039;&#039;Blessed Blast&#039;&#039;&#039;: When snow spirits are present, they will repeatedly cast Blessed Blast. Players caught in this blast will be protected by a barrier (&#039;&#039;&#039;Snow Fort&#039;&#039;&#039;) that nullifies damage. The barrier is approximately 50% of maximum HP and lasts thirty seconds, and can be refreshed over itself.&lt;br /&gt;
&lt;br /&gt;
===Auroras===&lt;br /&gt;
[[File:Worqor Chirteh 16.png|300px]]&lt;br /&gt;
&lt;br /&gt;
As time passes in a match, auroras may appear in the skies over Worqor Chirteh. This weather condition causes the following two effects:&lt;br /&gt;
*Increases the likelihood that triumphs will activate as a higher rank.&lt;br /&gt;
*Gradually fills the limit gauge of all players.&lt;br /&gt;
&lt;br /&gt;
==Battle Log==&lt;br /&gt;
In Worqor Chirteh (Triumph), information regarding claimed triumphs and weather changes will be displayed in the battle log.&lt;br /&gt;
&lt;br /&gt;
[[File:Worqor Chirteh 17.png|300px]]&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Worqor Chirteh 1.jpg&lt;br /&gt;
Worqor Chirteh 2.jpg&lt;br /&gt;
Worqor Chirteh 3.jpg&lt;br /&gt;
Worqor Chirteh 4.jpg&lt;br /&gt;
Worqor Chirteh 5.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Although this duty is set in [[Urqopacha]], it does not require players achieve sufficient [[Main Scenario Quest]] progression into [[Dawntrail]] to unlock it.&lt;br /&gt;
{{PvP nav}}&lt;br /&gt;
[[Category:Frontline]] [[Category:PvP]] [[Category:Patch 7.4 Features]]&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Shield_Smite_(PvP)&amp;diff=1164434</id>
		<title>Shield Smite (PvP)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Shield_Smite_(PvP)&amp;diff=1164434"/>
		<updated>2025-12-14T17:58:14Z</updated>

		<summary type="html">&lt;p&gt;Alyko: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| name = Shield Smite (PvP)&lt;br /&gt;
| description = Delivers an attack with a potency of 8,000 to all enemies in a cone before you.&lt;br /&gt;
| facts = {{action fact|additional|Increases target&#039;s damage taken by 10%}}{{action fact|duration|10}}{{action fact|Halves the defensive bonus of Guard when targeting enemies under its effect.}}{{action fact|This weaponskill does not share a recast timer with any other actions.}}&lt;br /&gt;
| acquired = Paladin&lt;br /&gt;
| level = 30&lt;br /&gt;
| type = weaponskill&lt;br /&gt;
| mp-cost = &lt;br /&gt;
| tp-cost = &lt;br /&gt;
| gauge-cost = &lt;br /&gt;
| casting = &lt;br /&gt;
| recast = 24&lt;br /&gt;
| range = 8&lt;br /&gt;
| radius = 8&lt;br /&gt;
| traits = &lt;br /&gt;
| req-quest = &lt;br /&gt;
| targeting = enemy&lt;br /&gt;
| aoe-type = front cone&lt;br /&gt;
| pvp = yn&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| patch = 7.1&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* A successful application to a target under the effect of {{aicon|Guard (PvP)|Guard}} will result in the bubble color changing from blue to orange.&lt;br /&gt;
* Despite what the name implies, a shield is not required to perform this action.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|7.16|The time between action execution and effect activation has been shortened.}}&lt;br /&gt;
*{{patch|7.11|Recast time has been increased from 20 to 24 seconds.}}&lt;br /&gt;
*{{patch|7.1}}&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Shield_Smite_(PvP)&amp;diff=1164433</id>
		<title>Shield Smite (PvP)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Shield_Smite_(PvP)&amp;diff=1164433"/>
		<updated>2025-12-14T17:57:59Z</updated>

		<summary type="html">&lt;p&gt;Alyko: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| name = Shield Smite (PvP)&lt;br /&gt;
| description = Delivers an attack with a potency of 8,000 to all enemies in a cone before you.&lt;br /&gt;
| facts = {{action fact|additional|Increases target&#039;s damage taken by 10%}}{{action fact|duration|10}}{{action fact|Halves the defensive bonus of Guard when targeting enemies under its effect.}}{{action fact|This weaponskill does not share a recast timer with any other actions.}}&lt;br /&gt;
| acquired = Paladin&lt;br /&gt;
| level = 30&lt;br /&gt;
| type = weaponskill&lt;br /&gt;
| mp-cost = &lt;br /&gt;
| tp-cost = &lt;br /&gt;
| gauge-cost = &lt;br /&gt;
| casting = &lt;br /&gt;
| recast = 24&lt;br /&gt;
| range = 8&lt;br /&gt;
| radius = 8&lt;br /&gt;
| traits = &lt;br /&gt;
| req-quest = &lt;br /&gt;
| targeting = enemy&lt;br /&gt;
| aoe-type = front cone&lt;br /&gt;
| pvp = yn&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| patch = 7.1&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* A successful application to a target under the effect of {{aicon|Guard (PvP)|Guard}} will result in the bubble color changing from blue to orange.&lt;br /&gt;
* Despite what the action implies, a shield is not required to perform this action.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|7.16|The time between action execution and effect activation has been shortened.}}&lt;br /&gt;
*{{patch|7.11|Recast time has been increased from 20 to 24 seconds.}}&lt;br /&gt;
*{{patch|7.1}}&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Phantom_Dart_(PvP)&amp;diff=1151851</id>
		<title>Phantom Dart (PvP)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Phantom_Dart_(PvP)&amp;diff=1151851"/>
		<updated>2025-12-04T18:04:23Z</updated>

		<summary type="html">&lt;p&gt;Alyko: add notes and usecases&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| description = Deals unaspected damage with a potency of 4,000.&lt;br /&gt;
| facts = {{action fact|additional|Increases target&#039;s damage taken by 25%}}{{action fact|duration|5}}&lt;br /&gt;
| acquired = magic ranged DPS&lt;br /&gt;
| level = 30&lt;br /&gt;
| type = ability&lt;br /&gt;
| mp-cost =  &lt;br /&gt;
| casting = &lt;br /&gt;
| recast = 15&lt;br /&gt;
| range = 25&lt;br /&gt;
| radius = 0&lt;br /&gt;
| targeting = enemy&lt;br /&gt;
| pvp = y&lt;br /&gt;
| patch = 2.1&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* This action is best used in scenarios where a target with lots of HP must be taken down quickly, and where the target can expect to receive a burst of incoming damage. Such scenarios include:&lt;br /&gt;
:* {{questlink|pvp|Hidden Gorge}} - Oppressors, Brute Justices, towers, and cores. Of note is that applying Phantom Dart to a tower or core will allow it to take substantially increased damage from an incoming Oppressor missile.&lt;br /&gt;
:* {{questlink|pvp|The Fields of Glory (Shatter)}} - Icebound Tomeliths&lt;br /&gt;
:* Enemy {{DRK}} [[Dark Knight|Dark Knights]] attempting to engage with {{aicon|Salted Earth (PvP)|Salted Earth}}&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|7.2|&lt;br /&gt;
**Added back into the game revamped.&lt;br /&gt;
**Recast time was changed from 30s to 15s.&lt;br /&gt;
**&amp;quot;Deals unaspected damage with a potency of 1,000. Additional Effect: Increases target&#039;s damage taken by 20%&amp;quot; for 6s was changed to &amp;quot;Deals unaspected damage with a potency of 4,000. Additional Effect: Increases target&#039;s damage taken by 25%&amp;quot; for 5s.}}&lt;br /&gt;
*{{patch|6.1|Removed.}}&lt;br /&gt;
*{{patch|5.1|&lt;br /&gt;
**No longer categorized as an Additional Action, but remains shared between all caster jobs.&lt;br /&gt;
**Recast time has been reduced from 60 to 30 seconds.&lt;br /&gt;
**The additional effect &amp;quot;Increases damage you deal to target by 20%&amp;quot; has been changed to &amp;quot;Increases target&#039;s damage taken by 20%.&amp;quot;&lt;br /&gt;
**Effect duration has been reduced from 10 to 6 seconds.}}&lt;br /&gt;
*{{patch|5.0|&lt;br /&gt;
**Re-added.&lt;br /&gt;
**Now available to all Magical Ranged DPS.&lt;br /&gt;
**Potency has been increased from 150 to 1,000.&lt;br /&gt;
**Recast time has been reduced from 90 to 60 seconds.&lt;br /&gt;
**The additional effect &amp;quot;Reduces target&#039;s elemental resistances by 10%&amp;quot; has been removed.&lt;br /&gt;
**The additional effect &amp;quot;Increases damage you deal to target by 10%&amp;quot; has been added.}}&lt;br /&gt;
*{{patch|4.0|Removed.}}&lt;br /&gt;
*{{patch|2.3|&lt;br /&gt;
**Potency has been increased from 120 to 150.&lt;br /&gt;
**Recast time has been reduced from 300 to 90 seconds.&lt;br /&gt;
**Enhanced Phantom Dart recast time reduction has been changed from 180 to 60 seconds.&lt;br /&gt;
**Enhanced Phantom Dart II effect duration increase has been reduced from 30 to 20 seconds.}}&lt;br /&gt;
*{{patch|2.1|Added as a thaumaturge / black mage action with the following description and associated traits: &amp;quot;Deals unaspected damage with a potency of 120. Additional Effect: Reduces target&#039;s magic resistances by 10%. Duration: 15s. Enhanced Phantom Dart: Shortens recast time to 180 seconds. Enhanced Phantom Dart II: Increases potency to 180. Enhanced Phantom Dart III: Extends duration to 30 seconds.&amp;quot;}}&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Class_Achievements&amp;diff=1140850</id>
		<title>Class Achievements</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Class_Achievements&amp;diff=1140850"/>
		<updated>2025-11-25T20:57:19Z</updated>

		<summary type="html">&lt;p&gt;Alyko: Redirected page to General Achievements (Character)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[General Achievements (Character)]]&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Housing_Prices&amp;diff=1140849</id>
		<title>Housing Prices</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Housing_Prices&amp;diff=1140849"/>
		<updated>2025-11-25T20:56:09Z</updated>

		<summary type="html">&lt;p&gt;Alyko: Redirected page to Player Housing#Purchasing Land&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Player_Housing#Purchasing_Land]]&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Gender&amp;diff=1140848</id>
		<title>Gender</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Gender&amp;diff=1140848"/>
		<updated>2025-11-25T20:53:54Z</updated>

		<summary type="html">&lt;p&gt;Alyko: Redirected page to Character creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Character creation]]&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Female&amp;diff=1140847</id>
		<title>Female</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Female&amp;diff=1140847"/>
		<updated>2025-11-25T20:53:43Z</updated>

		<summary type="html">&lt;p&gt;Alyko: Redirected page to Character creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Character creation]]&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Male&amp;diff=1140846</id>
		<title>Male</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Male&amp;diff=1140846"/>
		<updated>2025-11-25T20:53:25Z</updated>

		<summary type="html">&lt;p&gt;Alyko: Redirected page to Character creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Character creation]]&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Moogle_Treasure_Trove:_The_Hunt_for_Revelation&amp;diff=1138993</id>
		<title>Moogle Treasure Trove: The Hunt for Revelation</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Moogle_Treasure_Trove:_The_Hunt_for_Revelation&amp;diff=1138993"/>
		<updated>2025-11-23T15:20:17Z</updated>

		<summary type="html">&lt;p&gt;Alyko: /* Farming Irregular Tomestones of Revelation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eventspecial infobox&lt;br /&gt;
| name = Moogle Treasure Trove: The Hunt for Revelation&lt;br /&gt;
| image = The_Hunt_for_Revelation_Banner_Art.png&lt;br /&gt;
| description = It gives us great pleasure to announce the return of the Moogle Treasure Trove starting Tuesday, November 18, 2025!&lt;br /&gt;
&lt;br /&gt;
Collect irregular tomestones of revelation by completing specific duties and exchange them with itinerant moogles for a host of treasures including accessories and mounts. Seek out those tomestones and reap the rewards!&lt;br /&gt;
&lt;br /&gt;
New to these exclusive offerings is the buuz earring! Don&#039;t miss out on this chance to dangle deliciousness from your ear.&lt;br /&gt;
&lt;br /&gt;
| eventstart = November 18, 2025&lt;br /&gt;
| eventfinish = December 15, 2025&lt;br /&gt;
| eventpage = https://na.finalfantasyxiv.com/lodestone/special/mogmog-collection/202511/a0fymw99rl&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
{{tomestone|irrrevelation}} &#039;&#039;&#039;Irregular Tomestones of Revelation&#039;&#039;&#039; will be awarded upon completion of specific activities. These include certain PvE and PvP combat [[duties]], [[GATE]]s, and [[Ocean Fishing]], among other activities. The list of available duties is viewable in the &#039;&#039;&#039;{{item icon|Mogpendium}}&#039;&#039;&#039;, which can be accessed from the main menu (Duty &amp;gt; Collection).&lt;br /&gt;
&lt;br /&gt;
*[[File:Extreme caution icon1.png|link=|20px]] &#039;&#039;&#039;Important:&#039;&#039;&#039; If this is your first time participating in a Mogpendium event, you will need to talk to an [[Itinerant Moogle]] to receive the Mogpendium and be able to earn irregular tomestones.&lt;br /&gt;
&lt;br /&gt;
There are four types of objectives in the Mogpendium:&lt;br /&gt;
*&#039;&#039;&#039;Standard Objectives:&#039;&#039;&#039; Can be completed repeatedly, similar to objectives in prior events. Duties associated with this event will feature a moogle icon in the [[Duty Finder]].&lt;br /&gt;
*&#039;&#039;&#039;Weekly Objectives:&#039;&#039;&#039; One random standard objective (with some exceptions) will be assigned as a weekly objective. Note that it is possible to be assigned a duty objective that you have not unlocked.&lt;br /&gt;
*&#039;&#039;&#039;Minimog Challenges:&#039;&#039;&#039; Two various objectives will be assigned as a weekly minimog challenge. Completing either one of the two will reward bonus irregular tomestones. You will not receive an additional bonus for completing both.&lt;br /&gt;
*&#039;&#039;&#039;Ultimog Challenges:&#039;&#039;&#039; These objectives can be completed once for the event period, resulting in a large bonus of irregular tomestones.&lt;br /&gt;
&lt;br /&gt;
Weekly objectives are randomly assigned per player, while Minimog and Ultimog Challenges are shared.&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
*{{tomestone|irrrevelation}} Irregular Tomestones will not be awarded when using adventurer squadrons, Duty Support system, or Trust system.&lt;br /&gt;
*Irregular tomestone rewards are only available to unrestricted parties if the &amp;quot;Level Sync&amp;quot; option is applied.&lt;br /&gt;
*Rewards for standard objectives will be claimed automatically upon duty completion. Rewards for weekly objectives, minimog challenges, and ultimog challenges must be manually claimed from the Mogpendium.&lt;br /&gt;
*Mogpendium rewards cannot be claimed after the release of [[patch 7.4|patch 7.45]].&lt;br /&gt;
&lt;br /&gt;
==List of objectives==&lt;br /&gt;
===Standard/Weekly Objectives===&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Duty&lt;br /&gt;
! Duty Type&lt;br /&gt;
! Level&lt;br /&gt;
! Tomestones&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|dungeon|Dzemael Darkhold}} || [[Dungeon]] || 44 || {{tomestone|irrrevelation|3}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|dungeon|The Aurum Vale}} || [[Dungeon]] || 47 || {{tomestone|irrrevelation|3}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|dungeon|Pharos Sirius}} || [[Dungeon]] || 50 || {{tomestone|irrrevelation|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|dungeon|Copperbell Mines (Hard)}} || [[Dungeon]] || 50 || {{tomestone|irrrevelation|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|dungeon|Castrum Meridianum}} || [[Dungeon]] || 50 || {{tomestone|irrrevelation|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|dungeon|The Praetorium}} || [[Dungeon]] || 50 || {{tomestone|irrrevelation|7}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|dungeon|Hullbreaker Isle (Hard)}} || [[Dungeon]] || 60 || {{tomestone|irrrevelation|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|dungeon|The Great Gubal Library (Hard)}} || [[Dungeon]] || 60 || {{tomestone|irrrevelation|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|dungeon|The Aetherochemical Research Facility}} || [[Dungeon]] || 60 || {{tomestone|irrrevelation|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|dungeon|Ala Mhigo (Duty)}} || [[Dungeon]] || 70 || {{tomestone|irrrevelation|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|dungeon|Amaurot}} || [[Dungeon]] || 80 || {{tomestone|irrrevelation|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|dungeon|The Dead Ends}} || [[Dungeon]] || 90 || {{tomestone|irrrevelation|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|The Void Ark}} || [[Alliance Raid]] || 60 || {{tomestone|irrrevelation|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|The Weeping City of Mhach}} || [[Alliance Raid]] || 60 || {{tomestone|irrrevelation|5}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Dun Scaith}} || [[Alliance Raid]] || 60 || {{tomestone|irrrevelation|7}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Deltascape V1.0}} || [[Raid]] || 70 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Deltascape V2.0}} || [[Raid]] || 70 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Deltascape V3.0}} || [[Raid]] || 70 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Deltascape V4.0}} || [[Raid]] || 70 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Sigmascape V1.0}} || [[Raid]] || 70 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Sigmascape V2.0}} || [[Raid]] || 70 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Sigmascape V3.0}} || [[Raid]] || 70 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Sigmascape V4.0}} || [[Raid]] || 70 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Alphascape V1.0}} || [[Raid]] || 70 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Alphascape V2.0}} || [[Raid]] || 70 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Alphascape V3.0}} || [[Raid]] || 70 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Alphascape V4.0}} || [[Raid]] || 70 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|trial|The Porta Decumana}} || [[Trial]] || 50 || {{tomestone|irrrevelation|3}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|trial|The Singularity Reactor}} || [[Trial]] || 60 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|trial|The Final Steps of Faith}} || [[Trial]] || 60 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|trial|The Dying Gasp}} || [[Trial]] || 80 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|trial|The Seat of Sacrifice}} || [[Trial]] || 80 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|trial|The Final Day}} || [[Trial]] || 90 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|trial|Storm&#039;s Crown}} || [[Trial]] || 90 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|trial|Mount Ordeals}} || [[Trial]] || 90 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|trial|The Voidcast Dais}} || [[Trial]] || 90 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|trial|The Abyssal Fracture}} || [[Trial]] || 90 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|pvp|The Borderland Ruins (Secure)}} || [[PvP]] || 30 || {{tomestone|irrrevelation|3}} or {{tomestone|irrrevelation|5}} &amp;lt;ref name=&amp;quot;pvp&amp;quot;&amp;gt;PvP duties will reward 5 tomestones if the player&#039;s team wins or the match ends in a draw, or 3 tomestones if they lose.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|pvp|Seal Rock (Seize)}} || [[PvP]] || 30 || {{tomestone|irrrevelation|3}} or {{tomestone|irrrevelation|5}} &amp;lt;ref name=&amp;quot;pvp&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|pvp|The Fields of Glory (Shatter)}} || [[PvP]] || 30 || {{tomestone|irrrevelation|3}} or {{tomestone|irrrevelation|5}} &amp;lt;ref name=&amp;quot;pvp&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|pvp|Onsal Hakair (Danshig Naadam)}} || [[PvP]] || 30 || {{tomestone|irrrevelation|3}} or {{tomestone|irrrevelation|5}} &amp;lt;ref name=&amp;quot;pvp&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|pvp|Hidden Gorge}} || [[PvP]] || 30 || {{tomestone|irrrevelation|3}} or {{tomestone|irrrevelation|5}} &amp;lt;ref name=&amp;quot;pvp&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|gate|Cliffhanger}} || [[GATE]] || 1 || {{tomestone|irrrevelation|1}} or {{tomestone|irrrevelation|3}} &amp;lt;ref name=&amp;quot;cliffhanger&amp;quot;&amp;gt;Tomestones earned depend on the MGP the player earns from the GATE. {{tomestone|irrrevelation|1}} for 100 MGP and {{tomestone|irrrevelation|3}} for 3000 MGP.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|gate|Air Force One}} || [[GATE]] || 1 || {{tomestone|irrrevelation|1 - 4}} &amp;lt;ref name=&amp;quot;airforce&amp;quot;&amp;gt;Tomestones earned depend on the MGP the player earns from the GATE. {{tomestone|irrrevelation|1}} for 0 MGP, {{tomestone|irrrevelation|3}} for 1500 MGP, and {{tomestone|irrrevelation|4}} for 4000 MGP. &amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|gate|Leap of Faith}} || [[GATE]] || 1 || {{tomestone|irrrevelation|1 - 4}} &amp;lt;ref name=&amp;quot;leap&amp;quot;&amp;gt;Tomestones earned depend on the MGP the player earns from the GATE. {{tomestone|irrrevelation|1}} for 0 MGP, {{tomestone|irrrevelation|3}} for 2000 MGP, and {{tomestone|irrrevelation|4}} for 4000 MGP. &amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|gate|Any Way the Wind Blows}} || [[GATE]] || 1 || {{tomestone|irrrevelation|1 - 8}} &amp;lt;ref name=&amp;quot;wind&amp;quot;&amp;gt;Tomestones earned depend on the MGP the player earns from the GATE. {{tomestone|irrrevelation|1}} for 0 MGP, {{tomestone|irrrevelation|3}} for 1600 MGP, and {{tomestone|irrrevelation|8}} for 7500 MGP.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|gate|The Slice Is Right}} || [[GATE]] || 1 || {{tomestone|irrrevelation|1 - 10}} &amp;lt;ref name=&amp;quot;gate&amp;quot;&amp;gt;Tomestones earned depend on the MGP the player earns from the GATE. {{tomestone|irrrevelation|1}} for 0 MGP, {{tomestone|irrrevelation|5}} for 5750 MGP, {{tomestone|irrrevelation|10}} for 12000 MGP.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ocean Fishing]] (at least 2,000 points) || [[Gathering Forays|Gathering Foray]] || 1 || {{tomestone|irrrevelation|5 - 10}} &amp;lt;ref name=&amp;quot;fishing&amp;quot;&amp;gt;Tomestones earned depend on the player&#039;s score: {{tomestone|irrrevelation|5}} for 2,000 - 4,999 points, {{tomestone|irrrevelation|8}} for 5,000 - 7,999 points, {{tomestone|irrrevelation|10}} for 8,000 or more points.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One random dungeon, raid, trial, or PvP objective above (excluding Hidden Gorge) will be selected as a &#039;&#039;&#039;weekly objective&#039;&#039;&#039;. Completing the weekly objective will reward 20 {{tomestone|irrrevelation}} which needs to be manually claimed from the Mogpendium.&lt;br /&gt;
&lt;br /&gt;
===Minimog Challenges===&lt;br /&gt;
Two objectives are offered per week. Completing &#039;&#039;either&#039;&#039; will reward 10 {{tomestone|irrrevelation}} to be manually claimed from the Mogpendium. Completing both will not yield any extra reward.&lt;br /&gt;
&lt;br /&gt;
====Week 1 (November 18 - November 24)====&lt;br /&gt;
[[File:Minimog 1.jpg|300px|right|thumb|FATE theme]]&lt;br /&gt;
*[[File:Fates icon1.png|26px|link=]] Complete 5 [[FATE]]s in [[Garlemald]] or [[Mare Lamentorum]].&lt;br /&gt;
** These are Endwalker zones, and thus require a certain amount of story progress to access.&lt;br /&gt;
*[[File:Gold saucer icon1.png|26px|link=]] Participate in 3 [[Chocobo Racing|chocobo races]].&lt;br /&gt;
**[https://na.finalfantasyxiv.com/lodestone/news/detail/e164bf71fbd7f049b91bed6d5113bd5f6f3bf5dd Due to a bug], progression of this objective was initially only given to a single participant in a chocobo race, seemingly the participant who placed highest.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Week 2 (November 25 - December 1)====&lt;br /&gt;
[[File:Minimog 4.jpg|300px|right|thumb|Triple Triad theme]]&lt;br /&gt;
*Complete a match of {{questlink|pvp|Crystalline Conflict}}.&lt;br /&gt;
*Win a game of [[Triple Triad]] against [[Wawalago]] in [[Limsa Lominsa Lower Decks]] {{coords|8.1, 15.2}}.&lt;br /&gt;
**Wawalago is located southeast of the [[Fishermen&#039;s Guild]] aetheryte. ([[:File:Wawalago location.png|map link]])&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Week 3 (December 2 - December 8)====&lt;br /&gt;
[[File:Minimog 2.jpg|300px|right|thumb|Fishing theme]]&lt;br /&gt;
*Collect 3 [[Wondrous Tails]] stamps.&lt;br /&gt;
*Catch a {{item icon|Dream Goby}} (level 50★★).&lt;br /&gt;
**You must actually catch one and cannot purchase it from the Market Board.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Week 4 (December 9 - December 15)====&lt;br /&gt;
[[File:Minimog 3.jpg|300px|right|thumb|Hunt marks theme]]&lt;br /&gt;
[[File:Minimog 5.jpg|300px|right|thumb|Treasure Hunt theme]]&lt;br /&gt;
*Complete an [[Elite Marks#Stormblood|elite Veteran Clan mark bill]].&lt;br /&gt;
**This specifically refers to a Rank B elite mark in &#039;&#039;Stormblood&#039;&#039; areas. To unlock these mark bills, players will need to finish the Veteran [[Clan Hunt]] quests through {{quest icon|Elite Veteran Clan Hunt}}.&lt;br /&gt;
**Prerequisites for this quest involve attaining Second Lieutenant in their [[Grand Company]] (to unlock the Hunt quests, starting with [[File:Feature_Quest_icon.png|22px]] [[Let the Hunt Begin]]), having a Disciple of War or Magic at level 70+, and having access to [[Kugane]].&lt;br /&gt;
*Decipher a [[Treasure Maps|timeworn map]] and collect the treasure.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Ultimog Challenge===&lt;br /&gt;
[[File:Mount_rokkon.png|300px|right|thumb|Mount Rokkon]]&lt;br /&gt;
*Complete {{questlink|vdungeon|Mount Rokkon}} 6 times. Rewards 70 {{tomestone|irrrevelation}} to be manually claimed from the Mogpendium.&lt;br /&gt;
**Players can unlock Mount Rokkon through {{quest icon|Mononoke Aware}} (after completing {{quest icon|Endwalker (Quest)}}).&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Item Exchange==&lt;br /&gt;
Exchange Irregular Tomestones of Revelation with an [[Itinerant Moogle|itinerant moogle]] for various items.&lt;br /&gt;
&lt;br /&gt;
===Note===&lt;br /&gt;
*Irregular Tomestones of Revelation can only be obtained during the event period.&lt;br /&gt;
*Item exchanges will be available until the release of [[Patch 7.5]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Itinerant Moogle Locations&#039;&#039;&#039;&lt;br /&gt;
*[[Limsa Lominsa Lower Decks]] {{coords|9.4, 11.6}}&lt;br /&gt;
*[[New Gridania]] {{coords|12.4, 12.1}}&lt;br /&gt;
*[[Ul&#039;dah - Steps of Nald]] {{coords|9.6, 9.1}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Item&lt;br /&gt;
! Cost&lt;br /&gt;
! Original Source&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{item icon|Buuz Earring}}&#039;&#039;&#039; || {{tomestone|irrrevelation|100}} || Exclusive to this event&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{item icon|Porxie Earrings}}&#039;&#039;&#039; || {{tomestone|irrrevelation|50}} || Exclusive to this event, original source removed&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Gwiber of Light Trumpet}} || {{tomestone|irrrevelation|50}} || Random drop from {{questlink|trial|The Seat of Sacrifice (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ballroom Etiquette - Excessive Petticoats}} || {{tomestone|irrrevelation|50}} || 10 {{item icon|Empyrean Potsherd|Empyrean Potsherds}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;{{item icon|Modern Aesthetics - Fashionably Feathered}}&#039;&#039; || {{tomestone|irrrevelation|50}} || {{wolf mark|18000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Don&#039;t Be Afraid Orchestrion Roll}} || {{tomestone|irrrevelation|50}} || Random drop from {{questlink|raid|Eden&#039;s Promise: Litany}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Tinker&#039;s Bell}} || {{tomestone|irrrevelation|30}} || 6 {{item icon|Archaeotania&#039;s Horn}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;{{item icon|Red Mage Barding}}&#039;&#039; || {{tomestone|irrrevelation|30}} || Random drop from {{item icon|Anemos Lockbox}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Parasol}} || {{tomestone|irrrevelation|30}} || 1,800 {{item icon|Skybuilders&#039; Scrip}} or random drop from {{item icon|Fête Present}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Crescent Moon Nightgown}} || {{tomestone|irrrevelation|30}} || Crafted (level 50 ★★)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Crescent Moon Bottoms}} || {{tomestone|irrrevelation|30}} || Crafted (level 50 ★★)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;{{item icon|MGP Platinum Card}}&#039;&#039; || {{tomestone|irrrevelation|30}} || Obtainable from [[Wondrous Tails]]&#039;s 2 line and 3 line rewards&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Laurel Goobbue Horn}} || {{tomestone|irrrevelation|30}} || Purchased from [[Sylphic Vendor]] after reaching rank 4 (Trusted)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Elbst Horn}} || {{tomestone|irrrevelation|30}} || Purchased from [[Sahagin Vendor]] after reaching rank 4 (Trusted)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Legendary Kamuy Fife}} || {{tomestone|irrrevelation|30}} || Random drop from {{questlink|trial|The Minstrel&#039;s Ballad: Shinryu&#039;s Domain}} and purchasable for 99 {{item icon|Shinryu Totem}}s &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Auspicious Kamuy Fife}} || {{tomestone|irrrevelation|30}} || Random drop from {{questlink|trial|The Jade Stoa (Extreme)}} and purchasable for 99 {{item icon|Byakko Totem}}s&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Kweh-kweh Clock}} || {{tomestone|irrrevelation|20}} || Crafted (level 90)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Eastern Canopy Bed}} || {{tomestone|irrrevelation|20}} || Crafted (level 90)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Wondrous Parfait}} || {{tomestone|irrrevelation|20}} || Crafted (level 90)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Eulmoran Divan}} || {{tomestone|irrrevelation|20}} || Crafted (level 90)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ivy Curtain}} || {{tomestone|irrrevelation|20}} || Crafted (level 90)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Wind-up Sahagin}} || {{tomestone|irrrevelation|15}} || Purchased from [[Sahagin Vendor]] after reaching rank 4 (Trusted)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warg Pelt of Fending}} || {{tomestone|irrrevelation|15}} || Random drop from {{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warg Jacket of Fending}} || {{tomestone|irrrevelation|15}} || Random drop from {{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warg Pelt of Maiming}} || {{tomestone|irrrevelation|15}} || Random drop from {{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warg Jacket of Maiming}} || {{tomestone|irrrevelation|15}} || Random drop from {{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warg Pelt of Striking}} || {{tomestone|irrrevelation|15}} || Random drop from {{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warg Jacket of Striking}} || {{tomestone|irrrevelation|15}} || Random drop from {{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warg Pelt of Scouting}} || {{tomestone|irrrevelation|15}} || Random drop from {{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warg Jacket of Scouting}} || {{tomestone|irrrevelation|15}} || Random drop from {{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warg Pelt of Aiming}} || {{tomestone|irrrevelation|15}} || Random drop from {{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warg Jacket of Aiming}} || {{tomestone|irrrevelation|15}} || Random drop from {{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warg Pelt of Casting}} || {{tomestone|irrrevelation|15}} || Random drop from {{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warg Jacket of Casting}} || {{tomestone|irrrevelation|15}} || Random drop from {{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warg Pelt of Healing}} || {{tomestone|irrrevelation|15}} || Random drop from {{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warg Jacket of Healing}} || {{tomestone|irrrevelation|15}} || Random drop from {{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{item icon|Seemingly Special Timeworn Map}}&#039;&#039;&#039; || {{tomestone|irrrevelation|15}} || Exclusive to this event, original source removed&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{item icon|Ostensibly Special Timeworn Map}}&#039;&#039;&#039; || {{tomestone|irrrevelation|15}} || Exclusive to this event, original source removed&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{item icon|Potentially Special Timeworn Map}}&#039;&#039;&#039; || {{tomestone|irrrevelation|15}} || Exclusive to this event, original source removed&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{item icon|Conceivably Special Timeworn Map}}&#039;&#039;&#039; || {{tomestone|irrrevelation|15}} || Exclusive to this event, original source removed&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Central Shroud Riding Map}} &amp;lt;ref name=&amp;quot;arr&amp;quot;&amp;gt; -Will become available for exchange once you have completed the main scenario quest {{questlink|main|The Ultimate Weapon}}&amp;lt;/ref&amp;gt; || {{tomestone|irrrevelation|10}} || [[Hunt Billmaster]], {{Allied seal|250}} [[Allied Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|East Shroud Riding Map}} &amp;lt;ref name=&amp;quot;arr&amp;quot; /&amp;gt; || {{tomestone|irrrevelation|10}} || [[Hunt Billmaster]], {{Allied seal|250}} [[Allied Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|South Shroud Riding Map}} &amp;lt;ref name=&amp;quot;arr&amp;quot; /&amp;gt; || {{tomestone|irrrevelation|10}} || [[Hunt Billmaster]], {{Allied seal|250}} [[Allied Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|North Shroud Riding Map}} &amp;lt;ref name=&amp;quot;arr&amp;quot; /&amp;gt; || {{tomestone|irrrevelation|10}} || [[Hunt Billmaster]], {{Allied seal|250}} [[Allied Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Mor Dhona Riding Map}} &amp;lt;ref name=&amp;quot;arr&amp;quot; /&amp;gt; || {{tomestone|irrrevelation|10}} || [[Hunt Billmaster]], {{Allied seal|250}} [[Allied Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Coerthas Central Highlands Riding Map}} &amp;lt;ref name=&amp;quot;arr&amp;quot; /&amp;gt; || {{tomestone|irrrevelation|10}} || [[Hunt Billmaster]], {{Allied seal|250}} [[Allied Seal]]&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Lost Lamb Card}} &amp;lt;ref name=&amp;quot;triple triad trial&amp;quot;&amp;gt; -Will become available for exchange once you have completed the quest {{questlink|feature|Triple Triad Trial}}&amp;lt;/ref&amp;gt; || {{tomestone|irrrevelation|10}} || Random drop from beating [[Prideful Stag]] in [[Triple Triad]]&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Magitek Colossus Card}} &amp;lt;ref name=&amp;quot;triple triad trial&amp;quot; /&amp;gt; || {{tomestone|irrrevelation|10}} || Random drop from beating [[Hall Overseer]] in [[Triple Triad]]&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Prometheus Card}} &amp;lt;ref name=&amp;quot;the face of war&amp;quot;&amp;gt; -Will become available for exchange once you have completed the main scenario quest {{questlink|main|The Face of War}}&amp;lt;/ref&amp;gt; || {{tomestone|irrrevelation|7}} || Random drop from final boss of {{questlink|dungeon|The Ghimlyt Dark}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Mother Porxie Card}} &amp;lt;ref name=&amp;quot;like master like pupil&amp;quot;&amp;gt; -Will become available for exchange once you have completed the main scenario quest {{questlink|main|Like Master, Like Pupil}}&amp;lt;/ref&amp;gt; || {{tomestone|irrrevelation|7}} || Random drop from final boss of {{questlink|dungeon|Matoya&#039;s Relict}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ruby Weapon Card}} &amp;lt;ref name=&amp;quot;ruby doomsday&amp;quot;&amp;gt; -Will become available for exchange once you have completed the quest {{questlink|feature|Ruby Doomsday}}&amp;lt;/ref&amp;gt; || {{tomestone|irrrevelation|7}} || Random drop from {{questlink|trial|Cinder Drift}} or {{questlink|trial|Cinder Drift (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Griffin Hatchling}} || {{tomestone|irrrevelation|7}} || {{centurio seal|400}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Wind-up Hobgoblin}} || {{tomestone|irrrevelation|5}} || [[Highland Exploration]] XXV/XXX, [[Quick Exploration]] (miner)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;{{item icon|Onslaught Orchestrion Roll}}&#039;&#039; || {{tomestone|irrrevelation|3}} || Random drop from {{item icon|Moisture-warped Lockbox}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{item icon|Magicked Prism (Job Mastery)}}&#039;&#039;&#039; x10 || {{tomestone|irrrevelation|1}} || Purchasable every [[Moogle Treasure Trove]] event&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
* Items in &#039;&#039;&#039;bold&#039;&#039;&#039; text can no longer be acquired from their original source, or are exclusive to this event.&lt;br /&gt;
* Items in &#039;&#039;italics&#039;&#039; have a low drop rate, require lots of grinding, require performing a difficult task, are expensive, or are otherwise difficult to acquire outside this event.&lt;br /&gt;
&lt;br /&gt;
==Farming Irregular Tomestones of Revelation==&lt;br /&gt;
*Make sure to complete the weekly objective, weekly Minimog challenge, and Ultimog challenge for bonus tomestones.&lt;br /&gt;
*[[GATE]]s appear every 20 minutes and provide a consistent source of tomestones.&lt;br /&gt;
*An average {{questlink|pvp|Hidden Gorge}} match takes around 10 to 13 minutes to complete and provides 3 to 5 tomestones.&lt;br /&gt;
** Hidden Gorge matches also happen more often during this event, which is useful for players working on the [[Rival_Wings_Achievements|associated achievements]].&lt;br /&gt;
**During this event, {{item icon|Modern Aesthetics - Fashionably Feathered}} is available for {{tomestone|irrrevelation|50}} tomestones, but is normally available for 18,000 {{wolf mark}}Wolf Marks. Hidden Gorge matches award 500 or 1000 {{wolf mark}}Wolf Marks, and also grant [[Challenge Log]] credit: up to an additional 2,000 {{wolf mark}}Wolf Marks from &amp;quot;Prepare to Dice&amp;quot; and &amp;quot;Luck Be a Lady Tonight&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
::Because of this, players can simply farm Hidden Gorge to earn the {{wolf mark}}Wolf Marks needed, allowing them to buy {{item icon|Modern Aesthetics - Fashionably Feathered}} without spending tomestones.&lt;br /&gt;
*{{questlink|dungeon|The Aurum Vale}} is one of the fastest farms this event taking around 5 minutes solo as Blue Mage for 3 tomestones. It can also be cleared in around 2 minutes with a party of 3 Blue Mages plus a tank.&lt;br /&gt;
** {{action icon|The Ram&#039;s Voice}} and {{action icon|Ultravibration}} are recommended to clear mobs, and {{action icon|Missile}} can be used on the first two bosses.&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
In recent years, demand from collectors and historians has led to a surge of adventurers seeking tomestones, those mysterious relics of the Allagan Empire made to record and keep its secrets. Some small number of the artifacts, unique for the peculiar sort of knowledge contained within, have piqued the interest of the eccentric─in particular, itinerant moogles, who come bearing rare goods of their own to exchange for these &amp;quot;irregular&amp;quot; tomestones.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
&lt;br /&gt;
{{Event nav}}&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Wolf_Mark&amp;diff=1138992</id>
		<title>Wolf Mark</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Wolf_Mark&amp;diff=1138992"/>
		<updated>2025-11-23T15:18:26Z</updated>

		<summary type="html">&lt;p&gt;Alyko: /* Earning Wolf Marks */ RW update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Wolf Mark&lt;br /&gt;
| icon = Wolf Mark.png&lt;br /&gt;
| description = Currency printed and distributed by the Alliance.&lt;br /&gt;
| type = Currency&lt;br /&gt;
| rarity = white&lt;br /&gt;
| patch = 2.1&lt;br /&gt;
| release = a realm reborn&lt;br /&gt;
| id-gt = 25&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
{{Wolf mark}} [[Wolf Mark]] is the [[PvP]] [[currency]] earned in [[Crystalline Conflict]], [[Frontline]], and [[Rival Wings]]. Players can earn Wolf Marks by participating in matches, and they will earn additional marks by winning those matches. Players can exchange these marks for [[PvP Gear]], and other exclusive items such as [[emotes]] and [[hairstyle]]s at the [[Mark Quartermaster]] in the [[Wolves&#039; Den Pier]] (X:4.5 Y:6).&lt;br /&gt;
&lt;br /&gt;
==Earning Wolf Marks==&lt;br /&gt;
Wolf Mark yields for each mode are as follows:&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Result !! {{Wolf mark}} Wolf Marks&lt;br /&gt;
|-&lt;br /&gt;
| Crystalline Conflict win || 500 Wolf Marks&lt;br /&gt;
|-&lt;br /&gt;
| Crystalline Conflict loss || 250 Wolf Marks&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Result !! {{Wolf mark}} Wolf Marks&lt;br /&gt;
|-&lt;br /&gt;
| Rival Wings win || 1,000 Wolf Marks&lt;br /&gt;
|-&lt;br /&gt;
| Rival Wings loss || 500 Wolf Marks&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Result !! {{Wolf mark}} Wolf Marks&lt;br /&gt;
|-&lt;br /&gt;
| Frontline 1st place || 1,000 Wolf Marks&lt;br /&gt;
|-&lt;br /&gt;
| Frontline 2nd place || 750 Wolf Marks&lt;br /&gt;
|-&lt;br /&gt;
| Frontline 3rd place || 500 Wolf Marks&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
* The Daily Challenge for Frontline gives an additional 1,000 Wolf Marks.&lt;br /&gt;
&lt;br /&gt;
===Challenge Log===&lt;br /&gt;
{{Main|Challenge Log#PvP|Challenge Log}}&lt;br /&gt;
Another source of Wolf Marks is the [[Challenge Log#PvP|PvP section of Challenge Log]].&lt;br /&gt;
{{#lsth:Challenge Log|[[PvP]]}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[GARO]]&lt;br /&gt;
&lt;br /&gt;
{{Currencies nav}}&lt;br /&gt;
{{PvP nav}}&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Moogle_Treasure_Trove:_The_Hunt_for_Revelation&amp;diff=1136387</id>
		<title>Moogle Treasure Trove: The Hunt for Revelation</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Moogle_Treasure_Trove:_The_Hunt_for_Revelation&amp;diff=1136387"/>
		<updated>2025-11-22T17:14:20Z</updated>

		<summary type="html">&lt;p&gt;Alyko: /* Farming Irregular Tomestones of Revelation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eventspecial infobox&lt;br /&gt;
| name = Moogle Treasure Trove: The Hunt for Revelation&lt;br /&gt;
| image = The_Hunt_for_Revelation_Banner_Art.png&lt;br /&gt;
| description = It gives us great pleasure to announce the return of the Moogle Treasure Trove starting Tuesday, November 18, 2025!&lt;br /&gt;
&lt;br /&gt;
Collect irregular tomestones of revelation by completing specific duties and exchange them with itinerant moogles for a host of treasures including accessories and mounts. Seek out those tomestones and reap the rewards!&lt;br /&gt;
&lt;br /&gt;
New to these exclusive offerings is the buuz earring! Don&#039;t miss out on this chance to dangle deliciousness from your ear.&lt;br /&gt;
&lt;br /&gt;
| eventstart = November 18, 2025&lt;br /&gt;
| eventfinish = December 15, 2025&lt;br /&gt;
| eventpage = https://na.finalfantasyxiv.com/lodestone/special/mogmog-collection/202511/a0fymw99rl&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
{{tomestone|irrrevelation}} &#039;&#039;&#039;Irregular Tomestones of Revelation&#039;&#039;&#039; will be awarded upon completion of specific activities. These include certain PvE and PvP combat [[duties]], [[GATE]]s, and [[Ocean Fishing]], among other activities. The list of available duties is viewable in the &#039;&#039;&#039;{{item icon|Mogpendium}}&#039;&#039;&#039;, which can be accessed from the main menu (Duty &amp;gt; Collection).&lt;br /&gt;
&lt;br /&gt;
*[[File:Extreme caution icon1.png|link=|20px]] &#039;&#039;&#039;Important:&#039;&#039;&#039; If this is your first time participating in a Mogpendium event, you will need to talk to an [[Itinerant Moogle]] to receive the Mogpendium and be able to earn irregular tomestones.&lt;br /&gt;
&lt;br /&gt;
There are four types of objectives in the Mogpendium:&lt;br /&gt;
*&#039;&#039;&#039;Standard Objectives:&#039;&#039;&#039; Can be completed repeatedly, similar to objectives in prior events. Duties associated with this event will feature a moogle icon in the [[Duty Finder]].&lt;br /&gt;
*&#039;&#039;&#039;Weekly Objectives:&#039;&#039;&#039; One random standard objective (with some exceptions) will be assigned as a weekly objective. Note that it is possible to be assigned a duty objective that you have not unlocked.&lt;br /&gt;
*&#039;&#039;&#039;Minimog Challenges:&#039;&#039;&#039; Two various objectives will be assigned as a weekly minimog challenge. Completing either one of the two will reward bonus irregular tomestones. You will not receive an additional bonus for completing both.&lt;br /&gt;
*&#039;&#039;&#039;Ultimog Challenges:&#039;&#039;&#039; These objectives can be completed once for the event period, resulting in a large bonus of irregular tomestones.&lt;br /&gt;
&lt;br /&gt;
Weekly objectives are randomly assigned per player, while Minimog and Ultimog Challenges are shared.&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
*{{tomestone|irrrevelation}} Irregular Tomestones will not be awarded when using adventurer squadrons, Duty Support system, or Trust system.&lt;br /&gt;
*Irregular tomestone rewards are only available to unrestricted parties if the &amp;quot;Level Sync&amp;quot; option is applied.&lt;br /&gt;
*Rewards for standard objectives will be claimed automatically upon duty completion. Rewards for weekly objectives, minimog challenges, and ultimog challenges must be manually claimed from the Mogpendium.&lt;br /&gt;
*Mogpendium rewards cannot be claimed after the release of [[patch 7.4|patch 7.45]].&lt;br /&gt;
&lt;br /&gt;
==List of objectives==&lt;br /&gt;
===Standard/Weekly Objectives===&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Duty&lt;br /&gt;
! Duty Type&lt;br /&gt;
! Level&lt;br /&gt;
! Tomestones&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|dungeon|Dzemael Darkhold}} || [[Dungeon]] || 44 || {{tomestone|irrrevelation|3}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|dungeon|The Aurum Vale}} || [[Dungeon]] || 47 || {{tomestone|irrrevelation|3}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|dungeon|Pharos Sirius}} || [[Dungeon]] || 50 || {{tomestone|irrrevelation|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|dungeon|Copperbell Mines (Hard)}} || [[Dungeon]] || 50 || {{tomestone|irrrevelation|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|dungeon|Castrum Meridianum}} || [[Dungeon]] || 50 || {{tomestone|irrrevelation|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|dungeon|The Praetorium}} || [[Dungeon]] || 50 || {{tomestone|irrrevelation|7}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|dungeon|Hullbreaker Isle (Hard)}} || [[Dungeon]] || 60 || {{tomestone|irrrevelation|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|dungeon|The Great Gubal Library (Hard)}} || [[Dungeon]] || 60 || {{tomestone|irrrevelation|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|dungeon|The Aetherochemical Research Facility}} || [[Dungeon]] || 60 || {{tomestone|irrrevelation|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|dungeon|Ala Mhigo (Duty)}} || [[Dungeon]] || 70 || {{tomestone|irrrevelation|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|dungeon|Amaurot}} || [[Dungeon]] || 80 || {{tomestone|irrrevelation|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|dungeon|The Dead Ends}} || [[Dungeon]] || 90 || {{tomestone|irrrevelation|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|The Void Ark}} || [[Alliance Raid]] || 60 || {{tomestone|irrrevelation|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|The Weeping City of Mhach}} || [[Alliance Raid]] || 60 || {{tomestone|irrrevelation|5}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Dun Scaith}} || [[Alliance Raid]] || 60 || {{tomestone|irrrevelation|7}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Deltascape V1.0}} || [[Raid]] || 70 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Deltascape V2.0}} || [[Raid]] || 70 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Deltascape V3.0}} || [[Raid]] || 70 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Deltascape V4.0}} || [[Raid]] || 70 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Sigmascape V1.0}} || [[Raid]] || 70 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Sigmascape V2.0}} || [[Raid]] || 70 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Sigmascape V3.0}} || [[Raid]] || 70 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Sigmascape V4.0}} || [[Raid]] || 70 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Alphascape V1.0}} || [[Raid]] || 70 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Alphascape V2.0}} || [[Raid]] || 70 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Alphascape V3.0}} || [[Raid]] || 70 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Alphascape V4.0}} || [[Raid]] || 70 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|trial|The Porta Decumana}} || [[Trial]] || 50 || {{tomestone|irrrevelation|3}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|trial|The Singularity Reactor}} || [[Trial]] || 60 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|trial|The Final Steps of Faith}} || [[Trial]] || 60 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|trial|The Dying Gasp}} || [[Trial]] || 80 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|trial|The Seat of Sacrifice}} || [[Trial]] || 80 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|trial|The Final Day}} || [[Trial]] || 90 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|trial|Storm&#039;s Crown}} || [[Trial]] || 90 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|trial|Mount Ordeals}} || [[Trial]] || 90 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|trial|The Voidcast Dais}} || [[Trial]] || 90 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|trial|The Abyssal Fracture}} || [[Trial]] || 90 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|pvp|The Borderland Ruins (Secure)}} || [[PvP]] || 30 || {{tomestone|irrrevelation|3}} or {{tomestone|irrrevelation|5}} &amp;lt;ref name=&amp;quot;pvp&amp;quot;&amp;gt;PvP duties will reward 5 tomestones if the player&#039;s team wins or the match ends in a draw, or 3 tomestones if they lose.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|pvp|Seal Rock (Seize)}} || [[PvP]] || 30 || {{tomestone|irrrevelation|3}} or {{tomestone|irrrevelation|5}} &amp;lt;ref name=&amp;quot;pvp&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|pvp|The Fields of Glory (Shatter)}} || [[PvP]] || 30 || {{tomestone|irrrevelation|3}} or {{tomestone|irrrevelation|5}} &amp;lt;ref name=&amp;quot;pvp&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|pvp|Onsal Hakair (Danshig Naadam)}} || [[PvP]] || 30 || {{tomestone|irrrevelation|3}} or {{tomestone|irrrevelation|5}} &amp;lt;ref name=&amp;quot;pvp&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|pvp|Hidden Gorge}} || [[PvP]] || 30 || {{tomestone|irrrevelation|3}} or {{tomestone|irrrevelation|5}} &amp;lt;ref name=&amp;quot;pvp&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|gate|Cliffhanger}} || [[GATE]] || 1 || {{tomestone|irrrevelation|1}} or {{tomestone|irrrevelation|3}} &amp;lt;ref name=&amp;quot;cliffhanger&amp;quot;&amp;gt;Tomestones earned depend on the MGP the player earns from the GATE. {{tomestone|irrrevelation|1}} for 100 MGP and {{tomestone|irrrevelation|3}} for 3000 MGP.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|gate|Air Force One}} || [[GATE]] || 1 || {{tomestone|irrrevelation|1 - 4}} &amp;lt;ref name=&amp;quot;airforce&amp;quot;&amp;gt;Tomestones earned depend on the MGP the player earns from the GATE. {{tomestone|irrrevelation|1}} for 0 MGP, {{tomestone|irrrevelation|3}} for 1500 MGP, and {{tomestone|irrrevelation|4}} for 4000 MGP. &amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|gate|Leap of Faith}} || [[GATE]] || 1 || {{tomestone|irrrevelation|1 - 4}} &amp;lt;ref name=&amp;quot;leap&amp;quot;&amp;gt;Tomestones earned depend on the MGP the player earns from the GATE. {{tomestone|irrrevelation|1}} for 0 MGP, {{tomestone|irrrevelation|3}} for 2000 MGP, and {{tomestone|irrrevelation|4}} for 4000 MGP. &amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|gate|Any Way the Wind Blows}} || [[GATE]] || 1 || {{tomestone|irrrevelation|1 - 8}} &amp;lt;ref name=&amp;quot;wind&amp;quot;&amp;gt;Tomestones earned depend on the MGP the player earns from the GATE. {{tomestone|irrrevelation|1}} for 0 MGP, {{tomestone|irrrevelation|3}} for 1600 MGP, and {{tomestone|irrrevelation|8}} for 7500 MGP.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|gate|The Slice Is Right}} || [[GATE]] || 1 || {{tomestone|irrrevelation|1 - 10}} &amp;lt;ref name=&amp;quot;gate&amp;quot;&amp;gt;Tomestones earned depend on the MGP the player earns from the GATE. {{tomestone|irrrevelation|1}} for 0 MGP, {{tomestone|irrrevelation|5}} for 5750 MGP, {{tomestone|irrrevelation|10}} for 12000 MGP.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ocean Fishing]] (at least 2,000 points) || [[Gathering Forays|Gathering Foray]] || 1 || {{tomestone|irrrevelation|5 - 10}} &amp;lt;ref name=&amp;quot;fishing&amp;quot;&amp;gt;Tomestones earned depend on the player&#039;s score: {{tomestone|irrrevelation|5}} for 2,000 - 4,999 points, {{tomestone|irrrevelation|8}} for 5,000 - 7,999 points, {{tomestone|irrrevelation|10}} for 8,000 or more points.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One random dungeon, raid, trial, or PvP objective above (excluding Hidden Gorge) will be selected as a &#039;&#039;&#039;weekly objective&#039;&#039;&#039;. Completing the weekly objective will reward 20 {{tomestone|irrrevelation}} which needs to be manually claimed from the Mogpendium.&lt;br /&gt;
&lt;br /&gt;
===Minimog Challenges===&lt;br /&gt;
Two objectives are offered per week. Completing &#039;&#039;either&#039;&#039; will reward 10 {{tomestone|irrrevelation}} to be manually claimed from the Mogpendium. Completing both will not yield any extra reward.&lt;br /&gt;
&lt;br /&gt;
====Week 1 (November 18 - November 24)====&lt;br /&gt;
[[File:Minimog 1.jpg|300px|right|thumb|FATE theme]]&lt;br /&gt;
*[[File:Fates icon1.png|26px|link=]] Complete 5 [[FATE]]s in [[Garlemald]] or [[Mare Lamentorum]].&lt;br /&gt;
** These are Endwalker zones, and thus require a certain amount of story progress to access.&lt;br /&gt;
*[[File:Gold saucer icon1.png|26px|link=]] Participate in 3 [[Chocobo Racing|chocobo races]].&lt;br /&gt;
**[https://na.finalfantasyxiv.com/lodestone/news/detail/e164bf71fbd7f049b91bed6d5113bd5f6f3bf5dd Due to a bug], progression of this objective is only given to a single participant in a chocobo race (seemingly the participant who placed highest); progression can be guaranteed by playing the tutorial, as it requires only one human player.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Week 2 (November 25 - December 1)====&lt;br /&gt;
[[File:Minimog 4.jpg|300px|right|thumb|Triple Triad theme]]&lt;br /&gt;
*Complete a match of {{questlink|pvp|Crystalline Conflict}}.&lt;br /&gt;
*Win a game of [[Triple Triad]] against [[Wawalago]] in [[Limsa Lominsa Lower Decks]] {{coords|8.1, 15.2}}.&lt;br /&gt;
**Wawalago is located southeast of the [[Fishermen&#039;s Guild]] aetheryte. ([[:File:Wawalago location.png|map link]])&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Week 3 (December 2 - December 8)====&lt;br /&gt;
[[File:Minimog 2.jpg|300px|right|thumb|Fishing theme]]&lt;br /&gt;
*Collect 3 [[Wondrous Tails]] stamps.&lt;br /&gt;
*Catch a {{item icon|Dream Goby}} (level 50★★).&lt;br /&gt;
**You must actually catch one and cannot purchase it from the Market Board.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Week 4 (December 9 - December 15)====&lt;br /&gt;
[[File:Minimog 3.jpg|300px|right|thumb|Hunt marks theme]]&lt;br /&gt;
[[File:Minimog 5.jpg|300px|right|thumb|Treasure Hunt theme]]&lt;br /&gt;
*Complete an [[Elite Marks#Stormblood|elite Veteran Clan mark bill]].&lt;br /&gt;
**This specifically refers to a Rank B elite mark in &#039;&#039;Stormblood&#039;&#039; areas. To unlock these mark bills, players will need to finish the Veteran [[Clan Hunt]] quests through {{quest icon|Elite Veteran Clan Hunt}}.&lt;br /&gt;
**Prerequisites for this quest involve attaining Second Lieutenant in their [[Grand Company]] (to unlock the Hunt quests, starting with [[File:Feature_Quest_icon.png|22px]] [[Let the Hunt Begin]]), having a Disciple of War or Magic at level 70+, and having access to [[Kugane]].&lt;br /&gt;
*Decipher a [[Treasure Maps|timeworn map]] and collect the treasure.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Ultimog Challenge===&lt;br /&gt;
[[File:Mount_rokkon.png|300px|right|thumb|Mount Rokkon]]&lt;br /&gt;
*Complete {{questlink|vdungeon|Mount Rokkon}} 6 times. Rewards 70 {{tomestone|irrrevelation}} to be manually claimed from the Mogpendium.&lt;br /&gt;
**Players can unlock Mount Rokkon through {{quest icon|Mononoke Aware}} (after completing {{quest icon|Endwalker (Quest)}}).&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Item Exchange==&lt;br /&gt;
Exchange Irregular Tomestones of Revelation with an [[Itinerant Moogle|itinerant moogle]] for various items.&lt;br /&gt;
&lt;br /&gt;
===Note===&lt;br /&gt;
*Irregular Tomestones of Revelation can only be obtained during the event period.&lt;br /&gt;
*Item exchanges will be available until the release of [[Patch 7.5]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Itinerant Moogle Locations&#039;&#039;&#039;&lt;br /&gt;
*[[Limsa Lominsa Lower Decks]] {{coords|9.4, 11.6}}&lt;br /&gt;
*[[New Gridania]] {{coords|12.4, 12.1}}&lt;br /&gt;
*[[Ul&#039;dah - Steps of Nald]] {{coords|9.6, 9.1}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Item&lt;br /&gt;
! Cost&lt;br /&gt;
! Original Source&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{item icon|Buuz Earring}}&#039;&#039;&#039; || {{tomestone|irrrevelation|100}} || Exclusive to this event&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{item icon|Porxie Earrings}}&#039;&#039;&#039; || {{tomestone|irrrevelation|50}} || Exclusive to this event, original source removed&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Gwiber of Light Trumpet}} || {{tomestone|irrrevelation|50}} || Random drop from {{questlink|trial|The Seat of Sacrifice (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ballroom Etiquette - Excessive Petticoats}} || {{tomestone|irrrevelation|50}} || 10 {{item icon|Empyrean Potsherd|Empyrean Potsherds}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;{{item icon|Modern Aesthetics - Fashionably Feathered}}&#039;&#039; || {{tomestone|irrrevelation|50}} || {{wolf mark|18000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Don&#039;t Be Afraid Orchestrion Roll}} || {{tomestone|irrrevelation|50}} || Random drop from {{questlink|raid|Eden&#039;s Promise: Litany}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Tinker&#039;s Bell}} || {{tomestone|irrrevelation|30}} || 6 {{item icon|Archaeotania&#039;s Horn}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;{{item icon|Red Mage Barding}}&#039;&#039; || {{tomestone|irrrevelation|30}} || Random drop from {{item icon|Anemos Lockbox}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Parasol}} || {{tomestone|irrrevelation|30}} || 1,800 {{item icon|Skybuilders&#039; Scrip}} or random drop from {{item icon|Fête Present}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Crescent Moon Nightgown}} || {{tomestone|irrrevelation|30}} || Crafted (level 50 ★★)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Crescent Moon Bottoms}} || {{tomestone|irrrevelation|30}} || Crafted (level 50 ★★)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;{{item icon|MGP Platinum Card}}&#039;&#039; || {{tomestone|irrrevelation|30}} || Obtainable from [[Wondrous Tails]]&#039;s 2 line and 3 line rewards&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Laurel Goobbue Horn}} || {{tomestone|irrrevelation|30}} || Purchased from [[Sylphic Vendor]] after reaching rank 4 (Trusted)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Elbst Horn}} || {{tomestone|irrrevelation|30}} || Purchased from [[Sahagin Vendor]] after reaching rank 4 (Trusted)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Legendary Kamuy Fife}} || {{tomestone|irrrevelation|30}} || Random drop from {{questlink|trial|The Minstrel&#039;s Ballad: Shinryu&#039;s Domain}} and purchasable for 99 {{item icon|Shinryu Totem}}s &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Auspicious Kamuy Fife}} || {{tomestone|irrrevelation|30}} || Random drop from {{questlink|trial|The Jade Stoa (Extreme)}} and purchasable for 99 {{item icon|Byakko Totem}}s&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Kweh-kweh Clock}} || {{tomestone|irrrevelation|20}} || Crafted (level 90)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Eastern Canopy Bed}} || {{tomestone|irrrevelation|20}} || Crafted (level 90)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Wondrous Parfait}} || {{tomestone|irrrevelation|20}} || Crafted (level 90)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Eulmoran Divan}} || {{tomestone|irrrevelation|20}} || Crafted (level 90)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ivy Curtain}} || {{tomestone|irrrevelation|20}} || Crafted (level 90)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Wind-up Sahagin}} || {{tomestone|irrrevelation|15}} || Purchased from [[Sahagin Vendor]] after reaching rank 4 (Trusted)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warg Pelt of Fending}} || {{tomestone|irrrevelation|15}} || Random drop from {{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warg Jacket of Fending}} || {{tomestone|irrrevelation|15}} || Random drop from {{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warg Pelt of Maiming}} || {{tomestone|irrrevelation|15}} || Random drop from {{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warg Jacket of Maiming}} || {{tomestone|irrrevelation|15}} || Random drop from {{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warg Pelt of Striking}} || {{tomestone|irrrevelation|15}} || Random drop from {{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warg Jacket of Striking}} || {{tomestone|irrrevelation|15}} || Random drop from {{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warg Pelt of Scouting}} || {{tomestone|irrrevelation|15}} || Random drop from {{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warg Jacket of Scouting}} || {{tomestone|irrrevelation|15}} || Random drop from {{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warg Pelt of Aiming}} || {{tomestone|irrrevelation|15}} || Random drop from {{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warg Jacket of Aiming}} || {{tomestone|irrrevelation|15}} || Random drop from {{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warg Pelt of Casting}} || {{tomestone|irrrevelation|15}} || Random drop from {{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warg Jacket of Casting}} || {{tomestone|irrrevelation|15}} || Random drop from {{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warg Pelt of Healing}} || {{tomestone|irrrevelation|15}} || Random drop from {{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warg Jacket of Healing}} || {{tomestone|irrrevelation|15}} || Random drop from {{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{item icon|Seemingly Special Timeworn Map}}&#039;&#039;&#039; || {{tomestone|irrrevelation|15}} || Exclusive to this event, original source removed&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{item icon|Ostensibly Special Timeworn Map}}&#039;&#039;&#039; || {{tomestone|irrrevelation|15}} || Exclusive to this event, original source removed&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{item icon|Potentially Special Timeworn Map}}&#039;&#039;&#039; || {{tomestone|irrrevelation|15}} || Exclusive to this event, original source removed&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{item icon|Conceivably Special Timeworn Map}}&#039;&#039;&#039; || {{tomestone|irrrevelation|15}} || Exclusive to this event, original source removed&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Central Shroud Riding Map}} &amp;lt;ref name=&amp;quot;arr&amp;quot;&amp;gt; -Will become available for exchange once you have completed the main scenario quest {{questlink|main|The Ultimate Weapon}}&amp;lt;/ref&amp;gt; || {{tomestone|irrrevelation|10}} || [[Hunt Billmaster]], {{Allied seal|250}} [[Allied Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|East Shroud Riding Map}} &amp;lt;ref name=&amp;quot;arr&amp;quot; /&amp;gt; || {{tomestone|irrrevelation|10}} || [[Hunt Billmaster]], {{Allied seal|250}} [[Allied Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|South Shroud Riding Map}} &amp;lt;ref name=&amp;quot;arr&amp;quot; /&amp;gt; || {{tomestone|irrrevelation|10}} || [[Hunt Billmaster]], {{Allied seal|250}} [[Allied Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|North Shroud Riding Map}} &amp;lt;ref name=&amp;quot;arr&amp;quot; /&amp;gt; || {{tomestone|irrrevelation|10}} || [[Hunt Billmaster]], {{Allied seal|250}} [[Allied Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Mor Dhona Riding Map}} &amp;lt;ref name=&amp;quot;arr&amp;quot; /&amp;gt; || {{tomestone|irrrevelation|10}} || [[Hunt Billmaster]], {{Allied seal|250}} [[Allied Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Coerthas Central Highlands Riding Map}} &amp;lt;ref name=&amp;quot;arr&amp;quot; /&amp;gt; || {{tomestone|irrrevelation|10}} || [[Hunt Billmaster]], {{Allied seal|250}} [[Allied Seal]]&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Lost Lamb Card}} &amp;lt;ref name=&amp;quot;triple triad trial&amp;quot;&amp;gt; -Will become available for exchange once you have completed the quest {{questlink|feature|Triple Triad Trial}}&amp;lt;/ref&amp;gt; || {{tomestone|irrrevelation|10}} || Random drop from beating [[Prideful Stag]] in [[Triple Triad]]&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Magitek Colossus Card}} &amp;lt;ref name=&amp;quot;triple triad trial&amp;quot; /&amp;gt; || {{tomestone|irrrevelation|10}} || Random drop from beating [[Hall Overseer]] in [[Triple Triad]]&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Prometheus Card}} &amp;lt;ref name=&amp;quot;the face of war&amp;quot;&amp;gt; -Will become available for exchange once you have completed the main scenario quest {{questlink|main|The Face of War}}&amp;lt;/ref&amp;gt; || {{tomestone|irrrevelation|7}} || Random drop from final boss of {{questlink|dungeon|The Ghimlyt Dark}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Mother Porxie Card}} &amp;lt;ref name=&amp;quot;like master like pupil&amp;quot;&amp;gt; -Will become available for exchange once you have completed the main scenario quest {{questlink|main|Like Master, Like Pupil}}&amp;lt;/ref&amp;gt; || {{tomestone|irrrevelation|7}} || Random drop from final boss of {{questlink|dungeon|Matoya&#039;s Relict}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ruby Weapon Card}} &amp;lt;ref name=&amp;quot;ruby doomsday&amp;quot;&amp;gt; -Will become available for exchange once you have completed the quest {{questlink|feature|Ruby Doomsday}}&amp;lt;/ref&amp;gt; || {{tomestone|irrrevelation|7}} || Random drop from {{questlink|trial|Cinder Drift}} or {{questlink|trial|Cinder Drift (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Griffin Hatchling}} || {{tomestone|irrrevelation|7}} || {{centurio seal|400}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Wind-up Hobgoblin}} || {{tomestone|irrrevelation|5}} || [[Highland Exploration]] XXV/XXX, [[Quick Exploration]] (miner)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;{{item icon|Onslaught Orchestrion Roll}}&#039;&#039; || {{tomestone|irrrevelation|3}} || Random drop from {{item icon|Moisture-warped Lockbox}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{item icon|Magicked Prism (Job Mastery)}}&#039;&#039;&#039; x10 || {{tomestone|irrrevelation|1}} || Purchasable every [[Moogle Treasure Trove]] event&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
* Items in &#039;&#039;&#039;bold&#039;&#039;&#039; text can no longer be acquired from their original source, or are exclusive to this event.&lt;br /&gt;
* Items in &#039;&#039;italics&#039;&#039; have a low drop rate, require lots of grinding, require performing a difficult task, are expensive, or are otherwise difficult to acquire outside this event.&lt;br /&gt;
&lt;br /&gt;
==Farming Irregular Tomestones of Revelation==&lt;br /&gt;
*Make sure to complete the weekly objective, weekly Minimog challenge, and Ultimog challenge for bonus tomestones.&lt;br /&gt;
*[[GATE]]s appear every 20 minutes and provide a consistent source of tomestones.&lt;br /&gt;
*An average {{questlink|pvp|Hidden Gorge}} match takes around 10 to 13 minutes to complete and provides 3 to 5 tomestones.&lt;br /&gt;
** Hidden Gorge matches also happen more often during this event, which is useful for players working on the [[Rival_Wings_Achievements|associated achievements]].&lt;br /&gt;
**During this event, {{item icon|Modern Aesthetics - Fashionably Feathered}} is available for {{tomestone|irrrevelation|50}} tomestones, but is normally available for 18,000 {{wolf mark}}Wolf Marks. Hidden Gorge matches award 250 or 1000 {{wolf mark}}Wolf Marks, and also grant [[Challenge Log]] credit: up to an additional 2,000 {{wolf mark}}Wolf Marks from &amp;quot;Prepare to Dice&amp;quot; and &amp;quot;Luck Be a Lady Tonight&amp;quot;. Because of this, players can simply farm Hidden Gorge to earn the {{wolf mark}}Wolf Marks needed, allowing them to buy {{item icon|Modern Aesthetics - Fashionably Feathered}} without spending tomestones.&lt;br /&gt;
*{{questlink|dungeon|The Aurum Vale}} is one of the fastest farms this event taking around 5 minutes solo as Blue Mage for 3 tomestones. It can also be cleared in around 2 minutes with a party of 3 Blue Mages plus a tank.&lt;br /&gt;
** {{action icon|The Ram&#039;s Voice}} and {{action icon|Ultravibration}} are recommended to clear mobs, and {{action icon|Missile}} can be used on the first two bosses.&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
In recent years, demand from collectors and historians has led to a surge of adventurers seeking tomestones, those mysterious relics of the Allagan Empire made to record and keep its secrets. Some small number of the artifacts, unique for the peculiar sort of knowledge contained within, have piqued the interest of the eccentric─in particular, itinerant moogles, who come bearing rare goods of their own to exchange for these &amp;quot;irregular&amp;quot; tomestones.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
&lt;br /&gt;
{{Event nav}}&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Moogle_Treasure_Trove:_The_Hunt_for_Revelation&amp;diff=1136386</id>
		<title>Moogle Treasure Trove: The Hunt for Revelation</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Moogle_Treasure_Trove:_The_Hunt_for_Revelation&amp;diff=1136386"/>
		<updated>2025-11-22T17:13:45Z</updated>

		<summary type="html">&lt;p&gt;Alyko: /* Farming Irregular Tomestones of Revelation */ note about fashionably feathered&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eventspecial infobox&lt;br /&gt;
| name = Moogle Treasure Trove: The Hunt for Revelation&lt;br /&gt;
| image = The_Hunt_for_Revelation_Banner_Art.png&lt;br /&gt;
| description = It gives us great pleasure to announce the return of the Moogle Treasure Trove starting Tuesday, November 18, 2025!&lt;br /&gt;
&lt;br /&gt;
Collect irregular tomestones of revelation by completing specific duties and exchange them with itinerant moogles for a host of treasures including accessories and mounts. Seek out those tomestones and reap the rewards!&lt;br /&gt;
&lt;br /&gt;
New to these exclusive offerings is the buuz earring! Don&#039;t miss out on this chance to dangle deliciousness from your ear.&lt;br /&gt;
&lt;br /&gt;
| eventstart = November 18, 2025&lt;br /&gt;
| eventfinish = December 15, 2025&lt;br /&gt;
| eventpage = https://na.finalfantasyxiv.com/lodestone/special/mogmog-collection/202511/a0fymw99rl&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
{{tomestone|irrrevelation}} &#039;&#039;&#039;Irregular Tomestones of Revelation&#039;&#039;&#039; will be awarded upon completion of specific activities. These include certain PvE and PvP combat [[duties]], [[GATE]]s, and [[Ocean Fishing]], among other activities. The list of available duties is viewable in the &#039;&#039;&#039;{{item icon|Mogpendium}}&#039;&#039;&#039;, which can be accessed from the main menu (Duty &amp;gt; Collection).&lt;br /&gt;
&lt;br /&gt;
*[[File:Extreme caution icon1.png|link=|20px]] &#039;&#039;&#039;Important:&#039;&#039;&#039; If this is your first time participating in a Mogpendium event, you will need to talk to an [[Itinerant Moogle]] to receive the Mogpendium and be able to earn irregular tomestones.&lt;br /&gt;
&lt;br /&gt;
There are four types of objectives in the Mogpendium:&lt;br /&gt;
*&#039;&#039;&#039;Standard Objectives:&#039;&#039;&#039; Can be completed repeatedly, similar to objectives in prior events. Duties associated with this event will feature a moogle icon in the [[Duty Finder]].&lt;br /&gt;
*&#039;&#039;&#039;Weekly Objectives:&#039;&#039;&#039; One random standard objective (with some exceptions) will be assigned as a weekly objective. Note that it is possible to be assigned a duty objective that you have not unlocked.&lt;br /&gt;
*&#039;&#039;&#039;Minimog Challenges:&#039;&#039;&#039; Two various objectives will be assigned as a weekly minimog challenge. Completing either one of the two will reward bonus irregular tomestones. You will not receive an additional bonus for completing both.&lt;br /&gt;
*&#039;&#039;&#039;Ultimog Challenges:&#039;&#039;&#039; These objectives can be completed once for the event period, resulting in a large bonus of irregular tomestones.&lt;br /&gt;
&lt;br /&gt;
Weekly objectives are randomly assigned per player, while Minimog and Ultimog Challenges are shared.&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
*{{tomestone|irrrevelation}} Irregular Tomestones will not be awarded when using adventurer squadrons, Duty Support system, or Trust system.&lt;br /&gt;
*Irregular tomestone rewards are only available to unrestricted parties if the &amp;quot;Level Sync&amp;quot; option is applied.&lt;br /&gt;
*Rewards for standard objectives will be claimed automatically upon duty completion. Rewards for weekly objectives, minimog challenges, and ultimog challenges must be manually claimed from the Mogpendium.&lt;br /&gt;
*Mogpendium rewards cannot be claimed after the release of [[patch 7.4|patch 7.45]].&lt;br /&gt;
&lt;br /&gt;
==List of objectives==&lt;br /&gt;
===Standard/Weekly Objectives===&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Duty&lt;br /&gt;
! Duty Type&lt;br /&gt;
! Level&lt;br /&gt;
! Tomestones&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|dungeon|Dzemael Darkhold}} || [[Dungeon]] || 44 || {{tomestone|irrrevelation|3}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|dungeon|The Aurum Vale}} || [[Dungeon]] || 47 || {{tomestone|irrrevelation|3}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|dungeon|Pharos Sirius}} || [[Dungeon]] || 50 || {{tomestone|irrrevelation|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|dungeon|Copperbell Mines (Hard)}} || [[Dungeon]] || 50 || {{tomestone|irrrevelation|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|dungeon|Castrum Meridianum}} || [[Dungeon]] || 50 || {{tomestone|irrrevelation|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|dungeon|The Praetorium}} || [[Dungeon]] || 50 || {{tomestone|irrrevelation|7}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|dungeon|Hullbreaker Isle (Hard)}} || [[Dungeon]] || 60 || {{tomestone|irrrevelation|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|dungeon|The Great Gubal Library (Hard)}} || [[Dungeon]] || 60 || {{tomestone|irrrevelation|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|dungeon|The Aetherochemical Research Facility}} || [[Dungeon]] || 60 || {{tomestone|irrrevelation|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|dungeon|Ala Mhigo (Duty)}} || [[Dungeon]] || 70 || {{tomestone|irrrevelation|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|dungeon|Amaurot}} || [[Dungeon]] || 80 || {{tomestone|irrrevelation|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|dungeon|The Dead Ends}} || [[Dungeon]] || 90 || {{tomestone|irrrevelation|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|The Void Ark}} || [[Alliance Raid]] || 60 || {{tomestone|irrrevelation|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|The Weeping City of Mhach}} || [[Alliance Raid]] || 60 || {{tomestone|irrrevelation|5}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Dun Scaith}} || [[Alliance Raid]] || 60 || {{tomestone|irrrevelation|7}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Deltascape V1.0}} || [[Raid]] || 70 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Deltascape V2.0}} || [[Raid]] || 70 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Deltascape V3.0}} || [[Raid]] || 70 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Deltascape V4.0}} || [[Raid]] || 70 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Sigmascape V1.0}} || [[Raid]] || 70 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Sigmascape V2.0}} || [[Raid]] || 70 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Sigmascape V3.0}} || [[Raid]] || 70 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Sigmascape V4.0}} || [[Raid]] || 70 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Alphascape V1.0}} || [[Raid]] || 70 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Alphascape V2.0}} || [[Raid]] || 70 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Alphascape V3.0}} || [[Raid]] || 70 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Alphascape V4.0}} || [[Raid]] || 70 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|trial|The Porta Decumana}} || [[Trial]] || 50 || {{tomestone|irrrevelation|3}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|trial|The Singularity Reactor}} || [[Trial]] || 60 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|trial|The Final Steps of Faith}} || [[Trial]] || 60 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|trial|The Dying Gasp}} || [[Trial]] || 80 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|trial|The Seat of Sacrifice}} || [[Trial]] || 80 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|trial|The Final Day}} || [[Trial]] || 90 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|trial|Storm&#039;s Crown}} || [[Trial]] || 90 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|trial|Mount Ordeals}} || [[Trial]] || 90 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|trial|The Voidcast Dais}} || [[Trial]] || 90 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|trial|The Abyssal Fracture}} || [[Trial]] || 90 || {{tomestone|irrrevelation|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|pvp|The Borderland Ruins (Secure)}} || [[PvP]] || 30 || {{tomestone|irrrevelation|3}} or {{tomestone|irrrevelation|5}} &amp;lt;ref name=&amp;quot;pvp&amp;quot;&amp;gt;PvP duties will reward 5 tomestones if the player&#039;s team wins or the match ends in a draw, or 3 tomestones if they lose.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|pvp|Seal Rock (Seize)}} || [[PvP]] || 30 || {{tomestone|irrrevelation|3}} or {{tomestone|irrrevelation|5}} &amp;lt;ref name=&amp;quot;pvp&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|pvp|The Fields of Glory (Shatter)}} || [[PvP]] || 30 || {{tomestone|irrrevelation|3}} or {{tomestone|irrrevelation|5}} &amp;lt;ref name=&amp;quot;pvp&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|pvp|Onsal Hakair (Danshig Naadam)}} || [[PvP]] || 30 || {{tomestone|irrrevelation|3}} or {{tomestone|irrrevelation|5}} &amp;lt;ref name=&amp;quot;pvp&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|pvp|Hidden Gorge}} || [[PvP]] || 30 || {{tomestone|irrrevelation|3}} or {{tomestone|irrrevelation|5}} &amp;lt;ref name=&amp;quot;pvp&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|gate|Cliffhanger}} || [[GATE]] || 1 || {{tomestone|irrrevelation|1}} or {{tomestone|irrrevelation|3}} &amp;lt;ref name=&amp;quot;cliffhanger&amp;quot;&amp;gt;Tomestones earned depend on the MGP the player earns from the GATE. {{tomestone|irrrevelation|1}} for 100 MGP and {{tomestone|irrrevelation|3}} for 3000 MGP.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|gate|Air Force One}} || [[GATE]] || 1 || {{tomestone|irrrevelation|1 - 4}} &amp;lt;ref name=&amp;quot;airforce&amp;quot;&amp;gt;Tomestones earned depend on the MGP the player earns from the GATE. {{tomestone|irrrevelation|1}} for 0 MGP, {{tomestone|irrrevelation|3}} for 1500 MGP, and {{tomestone|irrrevelation|4}} for 4000 MGP. &amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|gate|Leap of Faith}} || [[GATE]] || 1 || {{tomestone|irrrevelation|1 - 4}} &amp;lt;ref name=&amp;quot;leap&amp;quot;&amp;gt;Tomestones earned depend on the MGP the player earns from the GATE. {{tomestone|irrrevelation|1}} for 0 MGP, {{tomestone|irrrevelation|3}} for 2000 MGP, and {{tomestone|irrrevelation|4}} for 4000 MGP. &amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|gate|Any Way the Wind Blows}} || [[GATE]] || 1 || {{tomestone|irrrevelation|1 - 8}} &amp;lt;ref name=&amp;quot;wind&amp;quot;&amp;gt;Tomestones earned depend on the MGP the player earns from the GATE. {{tomestone|irrrevelation|1}} for 0 MGP, {{tomestone|irrrevelation|3}} for 1600 MGP, and {{tomestone|irrrevelation|8}} for 7500 MGP.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|gate|The Slice Is Right}} || [[GATE]] || 1 || {{tomestone|irrrevelation|1 - 10}} &amp;lt;ref name=&amp;quot;gate&amp;quot;&amp;gt;Tomestones earned depend on the MGP the player earns from the GATE. {{tomestone|irrrevelation|1}} for 0 MGP, {{tomestone|irrrevelation|5}} for 5750 MGP, {{tomestone|irrrevelation|10}} for 12000 MGP.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ocean Fishing]] (at least 2,000 points) || [[Gathering Forays|Gathering Foray]] || 1 || {{tomestone|irrrevelation|5 - 10}} &amp;lt;ref name=&amp;quot;fishing&amp;quot;&amp;gt;Tomestones earned depend on the player&#039;s score: {{tomestone|irrrevelation|5}} for 2,000 - 4,999 points, {{tomestone|irrrevelation|8}} for 5,000 - 7,999 points, {{tomestone|irrrevelation|10}} for 8,000 or more points.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One random dungeon, raid, trial, or PvP objective above (excluding Hidden Gorge) will be selected as a &#039;&#039;&#039;weekly objective&#039;&#039;&#039;. Completing the weekly objective will reward 20 {{tomestone|irrrevelation}} which needs to be manually claimed from the Mogpendium.&lt;br /&gt;
&lt;br /&gt;
===Minimog Challenges===&lt;br /&gt;
Two objectives are offered per week. Completing &#039;&#039;either&#039;&#039; will reward 10 {{tomestone|irrrevelation}} to be manually claimed from the Mogpendium. Completing both will not yield any extra reward.&lt;br /&gt;
&lt;br /&gt;
====Week 1 (November 18 - November 24)====&lt;br /&gt;
[[File:Minimog 1.jpg|300px|right|thumb|FATE theme]]&lt;br /&gt;
*[[File:Fates icon1.png|26px|link=]] Complete 5 [[FATE]]s in [[Garlemald]] or [[Mare Lamentorum]].&lt;br /&gt;
** These are Endwalker zones, and thus require a certain amount of story progress to access.&lt;br /&gt;
*[[File:Gold saucer icon1.png|26px|link=]] Participate in 3 [[Chocobo Racing|chocobo races]].&lt;br /&gt;
**[https://na.finalfantasyxiv.com/lodestone/news/detail/e164bf71fbd7f049b91bed6d5113bd5f6f3bf5dd Due to a bug], progression of this objective is only given to a single participant in a chocobo race (seemingly the participant who placed highest); progression can be guaranteed by playing the tutorial, as it requires only one human player.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Week 2 (November 25 - December 1)====&lt;br /&gt;
[[File:Minimog 4.jpg|300px|right|thumb|Triple Triad theme]]&lt;br /&gt;
*Complete a match of {{questlink|pvp|Crystalline Conflict}}.&lt;br /&gt;
*Win a game of [[Triple Triad]] against [[Wawalago]] in [[Limsa Lominsa Lower Decks]] {{coords|8.1, 15.2}}.&lt;br /&gt;
**Wawalago is located southeast of the [[Fishermen&#039;s Guild]] aetheryte. ([[:File:Wawalago location.png|map link]])&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Week 3 (December 2 - December 8)====&lt;br /&gt;
[[File:Minimog 2.jpg|300px|right|thumb|Fishing theme]]&lt;br /&gt;
*Collect 3 [[Wondrous Tails]] stamps.&lt;br /&gt;
*Catch a {{item icon|Dream Goby}} (level 50★★).&lt;br /&gt;
**You must actually catch one and cannot purchase it from the Market Board.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Week 4 (December 9 - December 15)====&lt;br /&gt;
[[File:Minimog 3.jpg|300px|right|thumb|Hunt marks theme]]&lt;br /&gt;
[[File:Minimog 5.jpg|300px|right|thumb|Treasure Hunt theme]]&lt;br /&gt;
*Complete an [[Elite Marks#Stormblood|elite Veteran Clan mark bill]].&lt;br /&gt;
**This specifically refers to a Rank B elite mark in &#039;&#039;Stormblood&#039;&#039; areas. To unlock these mark bills, players will need to finish the Veteran [[Clan Hunt]] quests through {{quest icon|Elite Veteran Clan Hunt}}.&lt;br /&gt;
**Prerequisites for this quest involve attaining Second Lieutenant in their [[Grand Company]] (to unlock the Hunt quests, starting with [[File:Feature_Quest_icon.png|22px]] [[Let the Hunt Begin]]), having a Disciple of War or Magic at level 70+, and having access to [[Kugane]].&lt;br /&gt;
*Decipher a [[Treasure Maps|timeworn map]] and collect the treasure.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Ultimog Challenge===&lt;br /&gt;
[[File:Mount_rokkon.png|300px|right|thumb|Mount Rokkon]]&lt;br /&gt;
*Complete {{questlink|vdungeon|Mount Rokkon}} 6 times. Rewards 70 {{tomestone|irrrevelation}} to be manually claimed from the Mogpendium.&lt;br /&gt;
**Players can unlock Mount Rokkon through {{quest icon|Mononoke Aware}} (after completing {{quest icon|Endwalker (Quest)}}).&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Item Exchange==&lt;br /&gt;
Exchange Irregular Tomestones of Revelation with an [[Itinerant Moogle|itinerant moogle]] for various items.&lt;br /&gt;
&lt;br /&gt;
===Note===&lt;br /&gt;
*Irregular Tomestones of Revelation can only be obtained during the event period.&lt;br /&gt;
*Item exchanges will be available until the release of [[Patch 7.5]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Itinerant Moogle Locations&#039;&#039;&#039;&lt;br /&gt;
*[[Limsa Lominsa Lower Decks]] {{coords|9.4, 11.6}}&lt;br /&gt;
*[[New Gridania]] {{coords|12.4, 12.1}}&lt;br /&gt;
*[[Ul&#039;dah - Steps of Nald]] {{coords|9.6, 9.1}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Item&lt;br /&gt;
! Cost&lt;br /&gt;
! Original Source&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{item icon|Buuz Earring}}&#039;&#039;&#039; || {{tomestone|irrrevelation|100}} || Exclusive to this event&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{item icon|Porxie Earrings}}&#039;&#039;&#039; || {{tomestone|irrrevelation|50}} || Exclusive to this event, original source removed&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Gwiber of Light Trumpet}} || {{tomestone|irrrevelation|50}} || Random drop from {{questlink|trial|The Seat of Sacrifice (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ballroom Etiquette - Excessive Petticoats}} || {{tomestone|irrrevelation|50}} || 10 {{item icon|Empyrean Potsherd|Empyrean Potsherds}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;{{item icon|Modern Aesthetics - Fashionably Feathered}}&#039;&#039; || {{tomestone|irrrevelation|50}} || {{wolf mark|18000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Don&#039;t Be Afraid Orchestrion Roll}} || {{tomestone|irrrevelation|50}} || Random drop from {{questlink|raid|Eden&#039;s Promise: Litany}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Tinker&#039;s Bell}} || {{tomestone|irrrevelation|30}} || 6 {{item icon|Archaeotania&#039;s Horn}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;{{item icon|Red Mage Barding}}&#039;&#039; || {{tomestone|irrrevelation|30}} || Random drop from {{item icon|Anemos Lockbox}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Parasol}} || {{tomestone|irrrevelation|30}} || 1,800 {{item icon|Skybuilders&#039; Scrip}} or random drop from {{item icon|Fête Present}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Crescent Moon Nightgown}} || {{tomestone|irrrevelation|30}} || Crafted (level 50 ★★)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Crescent Moon Bottoms}} || {{tomestone|irrrevelation|30}} || Crafted (level 50 ★★)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;{{item icon|MGP Platinum Card}}&#039;&#039; || {{tomestone|irrrevelation|30}} || Obtainable from [[Wondrous Tails]]&#039;s 2 line and 3 line rewards&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Laurel Goobbue Horn}} || {{tomestone|irrrevelation|30}} || Purchased from [[Sylphic Vendor]] after reaching rank 4 (Trusted)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Elbst Horn}} || {{tomestone|irrrevelation|30}} || Purchased from [[Sahagin Vendor]] after reaching rank 4 (Trusted)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Legendary Kamuy Fife}} || {{tomestone|irrrevelation|30}} || Random drop from {{questlink|trial|The Minstrel&#039;s Ballad: Shinryu&#039;s Domain}} and purchasable for 99 {{item icon|Shinryu Totem}}s &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Auspicious Kamuy Fife}} || {{tomestone|irrrevelation|30}} || Random drop from {{questlink|trial|The Jade Stoa (Extreme)}} and purchasable for 99 {{item icon|Byakko Totem}}s&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Kweh-kweh Clock}} || {{tomestone|irrrevelation|20}} || Crafted (level 90)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Eastern Canopy Bed}} || {{tomestone|irrrevelation|20}} || Crafted (level 90)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Wondrous Parfait}} || {{tomestone|irrrevelation|20}} || Crafted (level 90)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Eulmoran Divan}} || {{tomestone|irrrevelation|20}} || Crafted (level 90)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ivy Curtain}} || {{tomestone|irrrevelation|20}} || Crafted (level 90)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Wind-up Sahagin}} || {{tomestone|irrrevelation|15}} || Purchased from [[Sahagin Vendor]] after reaching rank 4 (Trusted)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warg Pelt of Fending}} || {{tomestone|irrrevelation|15}} || Random drop from {{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warg Jacket of Fending}} || {{tomestone|irrrevelation|15}} || Random drop from {{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warg Pelt of Maiming}} || {{tomestone|irrrevelation|15}} || Random drop from {{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warg Jacket of Maiming}} || {{tomestone|irrrevelation|15}} || Random drop from {{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warg Pelt of Striking}} || {{tomestone|irrrevelation|15}} || Random drop from {{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warg Jacket of Striking}} || {{tomestone|irrrevelation|15}} || Random drop from {{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warg Pelt of Scouting}} || {{tomestone|irrrevelation|15}} || Random drop from {{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warg Jacket of Scouting}} || {{tomestone|irrrevelation|15}} || Random drop from {{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warg Pelt of Aiming}} || {{tomestone|irrrevelation|15}} || Random drop from {{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warg Jacket of Aiming}} || {{tomestone|irrrevelation|15}} || Random drop from {{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warg Pelt of Casting}} || {{tomestone|irrrevelation|15}} || Random drop from {{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warg Jacket of Casting}} || {{tomestone|irrrevelation|15}} || Random drop from {{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warg Pelt of Healing}} || {{tomestone|irrrevelation|15}} || Random drop from {{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Warg Jacket of Healing}} || {{tomestone|irrrevelation|15}} || Random drop from {{questlink|dungeon|The Grand Cosmos}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{item icon|Seemingly Special Timeworn Map}}&#039;&#039;&#039; || {{tomestone|irrrevelation|15}} || Exclusive to this event, original source removed&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{item icon|Ostensibly Special Timeworn Map}}&#039;&#039;&#039; || {{tomestone|irrrevelation|15}} || Exclusive to this event, original source removed&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{item icon|Potentially Special Timeworn Map}}&#039;&#039;&#039; || {{tomestone|irrrevelation|15}} || Exclusive to this event, original source removed&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{item icon|Conceivably Special Timeworn Map}}&#039;&#039;&#039; || {{tomestone|irrrevelation|15}} || Exclusive to this event, original source removed&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Central Shroud Riding Map}} &amp;lt;ref name=&amp;quot;arr&amp;quot;&amp;gt; -Will become available for exchange once you have completed the main scenario quest {{questlink|main|The Ultimate Weapon}}&amp;lt;/ref&amp;gt; || {{tomestone|irrrevelation|10}} || [[Hunt Billmaster]], {{Allied seal|250}} [[Allied Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|East Shroud Riding Map}} &amp;lt;ref name=&amp;quot;arr&amp;quot; /&amp;gt; || {{tomestone|irrrevelation|10}} || [[Hunt Billmaster]], {{Allied seal|250}} [[Allied Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|South Shroud Riding Map}} &amp;lt;ref name=&amp;quot;arr&amp;quot; /&amp;gt; || {{tomestone|irrrevelation|10}} || [[Hunt Billmaster]], {{Allied seal|250}} [[Allied Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|North Shroud Riding Map}} &amp;lt;ref name=&amp;quot;arr&amp;quot; /&amp;gt; || {{tomestone|irrrevelation|10}} || [[Hunt Billmaster]], {{Allied seal|250}} [[Allied Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Mor Dhona Riding Map}} &amp;lt;ref name=&amp;quot;arr&amp;quot; /&amp;gt; || {{tomestone|irrrevelation|10}} || [[Hunt Billmaster]], {{Allied seal|250}} [[Allied Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Coerthas Central Highlands Riding Map}} &amp;lt;ref name=&amp;quot;arr&amp;quot; /&amp;gt; || {{tomestone|irrrevelation|10}} || [[Hunt Billmaster]], {{Allied seal|250}} [[Allied Seal]]&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Lost Lamb Card}} &amp;lt;ref name=&amp;quot;triple triad trial&amp;quot;&amp;gt; -Will become available for exchange once you have completed the quest {{questlink|feature|Triple Triad Trial}}&amp;lt;/ref&amp;gt; || {{tomestone|irrrevelation|10}} || Random drop from beating [[Prideful Stag]] in [[Triple Triad]]&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Magitek Colossus Card}} &amp;lt;ref name=&amp;quot;triple triad trial&amp;quot; /&amp;gt; || {{tomestone|irrrevelation|10}} || Random drop from beating [[Hall Overseer]] in [[Triple Triad]]&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Prometheus Card}} &amp;lt;ref name=&amp;quot;the face of war&amp;quot;&amp;gt; -Will become available for exchange once you have completed the main scenario quest {{questlink|main|The Face of War}}&amp;lt;/ref&amp;gt; || {{tomestone|irrrevelation|7}} || Random drop from final boss of {{questlink|dungeon|The Ghimlyt Dark}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Mother Porxie Card}} &amp;lt;ref name=&amp;quot;like master like pupil&amp;quot;&amp;gt; -Will become available for exchange once you have completed the main scenario quest {{questlink|main|Like Master, Like Pupil}}&amp;lt;/ref&amp;gt; || {{tomestone|irrrevelation|7}} || Random drop from final boss of {{questlink|dungeon|Matoya&#039;s Relict}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ruby Weapon Card}} &amp;lt;ref name=&amp;quot;ruby doomsday&amp;quot;&amp;gt; -Will become available for exchange once you have completed the quest {{questlink|feature|Ruby Doomsday}}&amp;lt;/ref&amp;gt; || {{tomestone|irrrevelation|7}} || Random drop from {{questlink|trial|Cinder Drift}} or {{questlink|trial|Cinder Drift (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Griffin Hatchling}} || {{tomestone|irrrevelation|7}} || {{centurio seal|400}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Wind-up Hobgoblin}} || {{tomestone|irrrevelation|5}} || [[Highland Exploration]] XXV/XXX, [[Quick Exploration]] (miner)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;{{item icon|Onslaught Orchestrion Roll}}&#039;&#039; || {{tomestone|irrrevelation|3}} || Random drop from {{item icon|Moisture-warped Lockbox}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{item icon|Magicked Prism (Job Mastery)}}&#039;&#039;&#039; x10 || {{tomestone|irrrevelation|1}} || Purchasable every [[Moogle Treasure Trove]] event&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
* Items in &#039;&#039;&#039;bold&#039;&#039;&#039; text can no longer be acquired from their original source, or are exclusive to this event.&lt;br /&gt;
* Items in &#039;&#039;italics&#039;&#039; have a low drop rate, require lots of grinding, require performing a difficult task, are expensive, or are otherwise difficult to acquire outside this event.&lt;br /&gt;
&lt;br /&gt;
==Farming Irregular Tomestones of Revelation==&lt;br /&gt;
*Make sure to complete the weekly objective, weekly Minimog challenge, and Ultimog challenge for bonus tomestones.&lt;br /&gt;
*[[GATE]]s appear every 20 minutes and provide a consistent source of tomestones.&lt;br /&gt;
*An average {{questlink|pvp|Hidden Gorge}} match takes around 10 to 13 minutes to complete and provides 3 to 5 tomestones.&lt;br /&gt;
** Hidden Gorge matches also happen more often during this event, which is useful for players working on the [[Rival_Wings_Achievements|associated achievements]].&lt;br /&gt;
**During this event, {{item icon|Modern Aesthetics - Fashionably Feathered}} is available for {{tomestone|irrrevelation|50}} tomestones, but is normally available for 18,000 {{wolf mark}}Wolf Marks. Hidden Gorge matches award 250 or 1000 {{wolf mark}}Wolf Marks, and also grant Challenge Log credit: up to an additional 2,000 {{wolf mark}}Wolf Marks from &amp;quot;Prepare to Dice&amp;quot; and &amp;quot;Luck Be a Lady Tonight&amp;quot;. Because of this, players can simply farm Hidden Gorge to earn the {{wolf mark}}Wolf Marks needed, allowing them to buy {{item icon|Modern Aesthetics - Fashionably Feathered}} without spending tomestones.&lt;br /&gt;
*{{questlink|dungeon|The Aurum Vale}} is one of the fastest farms this event taking around 5 minutes solo as Blue Mage for 3 tomestones. It can also be cleared in around 2 minutes with a party of 3 Blue Mages plus a tank.&lt;br /&gt;
** {{action icon|The Ram&#039;s Voice}} and {{action icon|Ultravibration}} are recommended to clear mobs, and {{action icon|Missile}} can be used on the first two bosses.&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
In recent years, demand from collectors and historians has led to a surge of adventurers seeking tomestones, those mysterious relics of the Allagan Empire made to record and keep its secrets. Some small number of the artifacts, unique for the peculiar sort of knowledge contained within, have piqued the interest of the eccentric─in particular, itinerant moogles, who come bearing rare goods of their own to exchange for these &amp;quot;irregular&amp;quot; tomestones.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
&lt;br /&gt;
{{Event nav}}&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=School_of_Hard_Nocks&amp;diff=1136377</id>
		<title>School of Hard Nocks</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=School_of_Hard_Nocks&amp;diff=1136377"/>
		<updated>2025-11-22T15:23:03Z</updated>

		<summary type="html">&lt;p&gt;Alyko: this is if you start in gridainia&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = Guildmaster [[Luciane]] wishes you to learn how to see things from different perspectives.&lt;br /&gt;
| image = Archer quest image.png&lt;br /&gt;
| quest-giver = Luciane&lt;br /&gt;
| location = New Gridania&lt;br /&gt;
| location-x = 15&lt;br /&gt;
| location-y = 11&lt;br /&gt;
| type = class&lt;br /&gt;
| class = archer&lt;br /&gt;
| level = 10&lt;br /&gt;
| exp = 3420&lt;br /&gt;
| reward1 = 1 Plumed Maple Shortbow&lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt1 = 1 Leather Jacket&lt;br /&gt;
| reward-opt2 = 1 Bronze Sallet&lt;br /&gt;
| reward-opt3 = 1 Hempen Bracers&lt;br /&gt;
| reward-opt4 = 1 Hard Leather Thighboots&lt;br /&gt;
| reward-opt5 = 2 Allagan Bronze Piece&lt;br /&gt;
| prev-quest = A Matter of Perspective&lt;br /&gt;
| next-quest = Violators Will Be Shot&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = &lt;br /&gt;
| id-gt = 65603&lt;br /&gt;
| id-edb = b53cf3b3219&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Leih Aliapoh]].&lt;br /&gt;
*Destroy the targets.&lt;br /&gt;
*Report to [[Leih Aliapoh]].&lt;br /&gt;
*Slay [[Tree Slug|tree slugs]]. &lt;br /&gt;
*Slay [[Northern Vulture|northern vultures]]. &lt;br /&gt;
*Report to [[Leih Aliapoh]].&lt;br /&gt;
*Speak with [[Luciane]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Guildmaster Luciane wishes you to learn how to see things from different perspectives.&lt;br /&gt;
&lt;br /&gt;
* Satisfied with your progress, Luciane places you under the charge of Leih Aliapoh for your next lesson. Speak with your fellow archer to learn what is required of you.&lt;br /&gt;
&lt;br /&gt;
* Leih Aliapoh impresses upon you the importance of minding your surroundings while searching for your target. In order to put theory into practice, seek out and destroy the targets hidden in the Central Shroud whilst simultaneously avoiding contact with the many hostile creatures that reside there. As before, your Heavy Shot technique will make short work of the objects you seek.&lt;br /&gt;
&lt;br /&gt;
* You have successfully destroyed all of the targets. Report back to Leih Aliapoh at the Archers&#039; Guild.&lt;br /&gt;
&lt;br /&gt;
* Now that you have grasped the basic principle, Leih Aliapoh bids you hone your skills through combat. Journey to the Honey Yard in the East Shroud and slay eight northern vultures and eight tree slugs.&lt;br /&gt;
&lt;br /&gt;
* You have succeeded in slaying the specified creatures. Report back to Leih Aliapoh at the Archers&#039; Guild.&lt;br /&gt;
&lt;br /&gt;
* Leih Aliapoh enlightens you as to the origins of archery. Apparently, the art was conceived by her ancestors, the Keepers of the Moon, who lived as hunters in former times. Her lesson concluded, it is time to return to Luciane, who will doubtless be eager to learn of your progress.&lt;br /&gt;
&lt;br /&gt;
* As before, Silvairre makes no effort to hide his contempt for you. Yet in spite of this-- or perhaps because of it-- Luciane declares her intent to place you under his charge for your next lesson. So forewarned, you resume your training with greater purpose.&lt;br /&gt;
** The next archer quest will be available from Luciane upon reaching level 15.&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Community_Resources&amp;diff=1132544</id>
		<title>Community Resources</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Community_Resources&amp;diff=1132544"/>
		<updated>2025-11-19T21:10:06Z</updated>

		<summary type="html">&lt;p&gt;Alyko: /* 40px Raiding */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:000065_hr1.png|30px]] Over the years, the FFXIV community has built a wide variety of websites to help players with many aspects of gameplay, from [https://Tomestong.gg raiding], to [https://www.ffxivgardening.com/ gardening], to [https://ffxiv.eorzeacollection.com/ fashion], to [https://ff14fish.carbuncleplushy.com/ fishing], just to name a few. Below we&#039;ve compiled a collection of some of the most popular sites, many of which have been in active development for almost as long as Final Fantasy XIV.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; &#039;&#039;[https://discord.com/ Discord]&#039;&#039; links are not listed here to not isolate those who do not have a Discord account. For a full community resources list including Discords, see: [https://xiv.directory/ XIV Directory]&amp;lt;/blockquote&amp;gt;Know of a resource not listed here? Let us know!&lt;br /&gt;
&lt;br /&gt;
You can either make a note in the Discussion page or by suggesting it in the [https://discord.gg/eZQkj6KbPF FFXIV Wiki Discord], whichever you prefer.&lt;br /&gt;
&lt;br /&gt;
== [[File:Achievements Icon.png|40px]] Achievements ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:FFXIV Collect Logo.png|30px]] [https://ffxivcollect.com/ &#039;&#039;&#039;FFXIV Collect&#039;&#039;&#039;] ===&lt;br /&gt;
Tracks your achievements automatically through your lodestone profile.&lt;br /&gt;
Also provides detail about achievements such as items &amp;amp; titles awarded, how to obtain, and what % of public characters have the achievement.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Can be used without login, but requires [https://discord.com/ Discord] login to track other manual collections.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[File:Lalachievements Logo.png|30px]] [https://www.lalachievements.com/ &#039;&#039;&#039;Lalachievements&#039;&#039;&#039;] ===&lt;br /&gt;
Tracks your achievements automatically through your lodestone profile.&lt;br /&gt;
Also provides detail about achievements such as items &amp;amp; titles awarded, how to obtain, and what % of public characters have the achievement.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Can be used without login, but requires site login to track other manual collections.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[File:TomestoneGG Logo.png|30px]] &#039;&#039;&#039;[https://tomestone.gg/achievements Tomestone GG]&#039;&#039;&#039; ===&lt;br /&gt;
Tracks your achievements automatically through your lodestone profile.&lt;br /&gt;
Also provides detail about achievements such as items &amp;amp; titles awarded, how to obtain, and what % of public characters have the achievement.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Must be logged in to see your collections, but you can view leaderboards without logging in.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[File:Search Icon.png|40px]] API &amp;amp; Game Data ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:FFXIV Collect Logo.png|30px]] &#039;&#039;&#039;[https://ffxivcollect.com/tools/market_board FFXIV Collect]&#039;&#039;&#039; ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:FFXIV Gacha Logo.png|30x30px]] [https://gacha.infi.ovh/ &#039;&#039;&#039;FFXIV Gacha&#039;&#039;&#039;] ===&lt;br /&gt;
A collection of data on random elements that Final Fantasy 14 provides the user.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Garland Tools Logo.png|30px]] [https://garlandtools.org/db/ &#039;&#039;&#039;Garland Tools Database&#039;&#039;&#039;] ===&lt;br /&gt;
A collection of tools, such as: &lt;br /&gt;
* An item database with locations, viewable 3D models, and listings of shared models&lt;br /&gt;
* An NPC database with customization and gear data, to replicate their look.&lt;br /&gt;
* Quest data with prerequisites, unlocks, journal data, and dialogue.&lt;br /&gt;
&lt;br /&gt;
=== [[File:TomestoneGG Logo.png|30px]] &#039;&#039;&#039;[https://tomestone.gg/worlds/statistics Tomestone GG]&#039;&#039;&#039; ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:Universalis Logo.png|30px]] &#039;&#039;&#039;[https://universalis.app/ Universalis]&#039;&#039;&#039; ===&lt;br /&gt;
A market board data site with crowd sourced information.&lt;br /&gt;
&lt;br /&gt;
=== [[File:XIV API Logo.png|30px]] [https://v2.xivapi.com/ &#039;&#039;&#039;XIVAPI&#039;&#039;&#039;] ===&lt;br /&gt;
Web API for Final Fantasy XIV game data found in the game’s client files. Offers access to FFXIV data from anywhere with an internet connection.&lt;br /&gt;
&lt;br /&gt;
== [[File:Crafting Icon.png|40px]] Crafting ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:Craftingway Logo.png|30px]] &#039;&#039;&#039;[https://craftingway.app/ Craftingway]&#039;&#039;&#039; ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:FFXIV Crafting Logo.png|30px]] &#039;&#039;&#039;[https://ffxivcrafting.com/ FFXIV Crafting]&#039;&#039;&#039; ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:TeamCraft Logo.png|30px]] &#039;&#039;&#039;[https://ffxivteamcraft.com/ FFXIV Teamcraft]&#039;&#039;&#039; ===&lt;br /&gt;
Collection of tools for crafting and gathering, such as:&lt;br /&gt;
* Planning out raw materials for several items at once.&lt;br /&gt;
* Estimating the amount of materia needed to complete an overmelded gearset.&lt;br /&gt;
* Setting alerts for timed gathering nodes.&lt;br /&gt;
&lt;br /&gt;
=== [[File:TeamCraft Logo.png|30px]] &#039;&#039;&#039;[https://guides.ffxivteamcraft.com/ FFXIV Teamcraft Guides]&#039;&#039;&#039; ===&lt;br /&gt;
Crafting and gathering guides for leveling, materia melding, rotations, achievements, scrip farming, and more.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Raphael XIV Logo.png|30px]] [https://www.raphael-xiv.com/ &#039;&#039;&#039;Raphael&#039;s FFXIV Crafting Solver&#039;&#039;&#039;] ===&lt;br /&gt;
Solver that generates a macro for any craft, using your stats and food buffs as input.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Thal&#039;s Tools Logo.png|30px]] &#039;&#039;&#039;[https://thiria.com/ Thal&#039;s Tools]&#039;&#039;&#039; ===&lt;br /&gt;
Crafting macro generator and contains a step-by-step expert recipe solver.&lt;br /&gt;
&lt;br /&gt;
== [[File:Deep Dungeon Icon.png|40px]] Deep Dungeons ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:DD Compendium Logo.png|30px]] &#039;&#039;&#039;[https://www.ddcompendium.com/ DDCompendium]&#039;&#039;&#039; ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
== [[File:FATES Icon.png|40px]] FATEs ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:FFXIV Collect Logo.png|30px]] [https://ffxivcollect.com/tools/gemstones &#039;&#039;&#039;FFXIV Collect:&#039;&#039;&#039; Bicolor Gemstones] ===&lt;br /&gt;
Checklist of all items that can be purchased with {{bicolor gemstone}} [[Bicolor Gemstones]].&lt;br /&gt;
&lt;br /&gt;
== [[File:Field Operations Icon.png|40px]] Field Operations ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:Eureka Tracker Logo.jpg|30px]] &#039;&#039;&#039;[https://ffxiv-eureka.com/ Eureka Tracker]&#039;&#039;&#039; ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:Occult Tracker Infi Logo.png|30px]] [https://tracker.infi.ovh/ &#039;&#039;&#039;Occult Tracker&#039;&#039;&#039; (Infi)] ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:Occult Tracker Noranda Logo.png|30px]] [https://ffxiv-occult.com/ &#039;&#039;&#039;Occult Tracker&#039;&#039;&#039; (Noranda)] ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
== [[File:Artifact Armor Icon.png|40px]] Gear ==&lt;br /&gt;
=== [[File:Ariyala&#039;s FFXIV Toolkit Logo.png|30px]] [https://ffxiv.ariyala.com/ &#039;&#039;&#039;Ariyala&#039;s FFXIV Toolkit&#039;&#039;&#039;] ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:Etro Logo.png|30px]] &#039;&#039;&#039;[https://etro.gg/ Etro]&#039;&#039;&#039; ===&lt;br /&gt;
Website for building gearsets (including materia and food). Gearsets can then be shared with a link.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Unknown Icon.png|30px]] &#039;&#039;&#039;[https://xivgear.app/ XIV Gear]&#039;&#039;&#039; ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
== [[File:Gathering Icon.png|40px]] Gathering ==&lt;br /&gt;
&lt;br /&gt;
==== [[File:TeamCraft Logo.png|30x30px]] &#039;&#039;&#039;[https://guides.ffxivteamcraft.com/ FFXIV Teamcraft Guides]&#039;&#039;&#039; ====&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== Botany &amp;amp; Mining ===&lt;br /&gt;
==== [[File:Ariyala&#039;s FFXIV Toolkit Logo.png|30x30px]] [https://ffxiv.ariyala.com/Gathering &#039;&#039;&#039;Ariyala&#039;s FFXIV Toolkit&#039;&#039;&#039;: Unspoiled Nodes] ====&lt;br /&gt;
List of unspoiled nodes, their location, and spawn timers.&lt;br /&gt;
&lt;br /&gt;
=== Fishing ===&lt;br /&gt;
==== [[File:Carbuncle Plushy Logo.jpg|30x30px]] &#039;&#039;&#039;[https://ff14fish.carbuncleplushy.com/ Carbuncle Plushy&#039;s Fish Tracker App]&#039;&#039;&#039; ====&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
==== [[File:Ocean Fishing Tracker Logo.png|30x30px]] &#039;&#039;&#039;[https://ffxiv.oceanfishing.boats/ Ocean Fishing Tracker]&#039;&#039;&#039; ====&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
==== [[File:FFXIV Fisher Logo.png|30x30px]] &#039;&#039;&#039;[https://garlandtools.org/ffxivfisher/ FFXIV Fisher]&#039;&#039;&#039; ====&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
==== [[File:Lulu&#039;s Tools Logo.png|30x30px]] [https://ffxiv.pf-n.co/ocean-fishing &#039;&#039;&#039;Lulu&#039;s Tools&#039;&#039;&#039;: Ocean Fishing] ====&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
== [[File:Glamour Icon.png|40px]] Glamour ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:Eorzea Collection Logo.png|30x30px]] &#039;&#039;&#039;[https://ffxiv.eorzeacollection.com/ Eorzea Collection]&#039;&#039;&#039; ===&lt;br /&gt;
Database of user-submitted glamour outfits, including gear and dye listings, in-game photos, and theme tags.&lt;br /&gt;
Also has a database of gear, shown on default characters or mannequins of each race and gender.&lt;br /&gt;
&lt;br /&gt;
=== [[File:FFXIV Collect Logo.png|30x30px]] &#039;&#039;&#039;[https://ffxivcollect.com/fashions FFXIV Collect]&#039;&#039;&#039; ===&lt;br /&gt;
Checklists of all fashion accessories, facewear, outfit sets, armoire pieces, and hairstyles.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Lalachievements Logo.png|30x30px]] &#039;&#039;&#039;[https://www.lalachievements.com/hairstyles/ Lalachievements]&#039;&#039;&#039; ===&lt;br /&gt;
Checklists of all fashion accessories and hairstyles.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Mirapri Eden Logo.png|30x30px]] [https://mirapri.ff14eden.work/ &#039;&#039;&#039;Mirapri Eden&#039;&#039;&#039;] ===&lt;br /&gt;
Japanese site for sharing glamour &amp;quot;recipes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== [[File:Mirapri Life Logo.png|28x28px]] &#039;&#039;&#039;[https://ff14-fc.com/ Mirapri Life]&#039;&#039;&#039; ===&lt;br /&gt;
Japanese gear, hair, &amp;amp; weapon catalogue.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Mirapri Snap Logo.png|30x30px]] &#039;&#039;&#039;[https://mirapri.com/about Mirapri Snap]&#039;&#039;&#039; ===&lt;br /&gt;
Japanese site for sharing glamours.&lt;br /&gt;
&lt;br /&gt;
== [[File:Gold Saucer Icon.png|40px]] Gold Saucer ==&lt;br /&gt;
&lt;br /&gt;
=== Fashion Report ===&lt;br /&gt;
==== [[File:Masked Rose Map Icon.png|30x30px]] &#039;&#039;&#039;[https://www.reddit.com/r/ffxiv/search/?q=title%3A%22Fashion+Report%22+AND+title%3A%22For+Week+Of%22&amp;amp;restrict_sr=1&amp;amp;t=month&amp;amp;sort=new Fashion Report]&#039;&#039;&#039; ====&lt;br /&gt;
Weekly Fashion Report listing of what gear to use to achieve a max score.&lt;br /&gt;
Report is posted both on Reddit as well as through a Discord bot.&lt;br /&gt;
==== [[File:FFXIV Fashion Report Tools Logo.png|30px]] [https://kevinallenwiegand.ddns.net/ffxivfashionreportv2/ &#039;&#039;&#039;FFXIV Fashion Report Tools&#039;&#039;&#039;] ====&lt;br /&gt;
Database of high-scoring items from previous [[Fashion Report]]s, to help plan for new ones.=&lt;br /&gt;
&lt;br /&gt;
=== GATEs ===&lt;br /&gt;
==== [[File:Garland Tools Logo.png|31x31px]] &#039;&#039;&#039;[https://garlandtools.org/bell/ Garland Bell]&#039;&#039;&#039; ====&lt;br /&gt;
Spawn timers for GATEs.&lt;br /&gt;
&lt;br /&gt;
=== Triple Triad ===&lt;br /&gt;
==== [[File:Ariyala&#039;s FFXIV Toolkit Logo.png|30x30px]] [https://ffxiv.ariyala.com/TripleTriad &#039;&#039;&#039;Ariyala&#039;s FFXIV Toolkit&#039;&#039;&#039;: Triple Triad]====&lt;br /&gt;
List of all triple triad cards and their source.&lt;br /&gt;
&lt;br /&gt;
==== [[File:FFXIV Collect Logo.png|30x30px]] [https://ffxivcollect.com/triad/cards &#039;&#039;&#039;FFXIV Collect&#039;&#039;&#039;: Triple Triad] ====&lt;br /&gt;
Checklist of all triple triad cards and their source.&lt;br /&gt;
&lt;br /&gt;
==== [[File:Lalachievements Logo.png|30x30px]] [https://www.lalachievements.com/ttcards/ &#039;&#039;&#039;Lalachievements&#039;&#039;&#039;: Triple Triad] ====&lt;br /&gt;
Checklist of all triple triad cards and their source.&lt;br /&gt;
&lt;br /&gt;
==== [[File:TomestoneGG Logo.png|30x30px]] [https://tomestone.gg/triple-triad-cards &#039;&#039;&#039;Tomestone GG&#039;&#039;&#039;: Triple Triad] ====&lt;br /&gt;
Checklist of all triple triad cards and their source.&lt;br /&gt;
&lt;br /&gt;
== [[File:Housing Icon.png|40px]] Housing ==&lt;br /&gt;
&lt;br /&gt;
=== Airships &amp;amp; Submersibles ===&lt;br /&gt;
==== [[File:Mammet&#039;s Fleet Icon.png|30x30px]] &#039;&#039;&#039;[https://mammets-fleet.web.app Mammet&#039;s Fleet]&#039;&#039;&#039;====&lt;br /&gt;
Toolkit for managing [[Subaquatic Voyages|Free Company Submersibles]].&lt;br /&gt;
&lt;br /&gt;
==== [[File:Mogship Logo.png|30x30px]] &#039;&#039;&#039;[https://www.mogship.com/ Mogship]&#039;&#039;&#039; ====&lt;br /&gt;
Toolkit for building and deploying [[Free Company Airships]] and [[Subaquatic Voyages|Submersibles]] (last updated for [[Patch 7.1]]).&lt;br /&gt;
&lt;br /&gt;
=== Aquariums ===&lt;br /&gt;
==== [[File:FeeshSeeing Logo.png|30x30px]] [https://feeshseeing.github.io/ &#039;&#039;&#039;FeeshSeeing&#039;&#039;&#039;] ====&lt;br /&gt;
Provides a visual preview of all aquarium fish.&lt;br /&gt;
&lt;br /&gt;
=== Gardening ===&lt;br /&gt;
==== [[File:FFXIV Gardening Logo.png|30x30px]] &#039;&#039;&#039;[https://www.ffxivgardening.com/ FFXIV Gardening]&#039;&#039;&#039; ====&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== Housing Plots ===&lt;br /&gt;
==== [[File:Gametora Logo.png|30x30px]] &#039;&#039;&#039;[https://gametora.com/ffxiv/housing-plot-viewer GameTora: Housing Plot Viewer]&#039;&#039;&#039; ====&lt;br /&gt;
An interactive tool to view images, reviews, and other info about housing plots.&lt;br /&gt;
&lt;br /&gt;
==== [[File:PaissaDB Logo.png|30x30px]] &#039;&#039;&#039;[https://zhu.codes/paissa PaissaDB]&#039;&#039;&#039; ====&lt;br /&gt;
Lists of housing plots available for purchase on each server.&lt;br /&gt;
&lt;br /&gt;
== [[File:The Hunt Icon.png|40px]] The Hunt ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:Ariyala&#039;s FFXIV Toolkit Logo.png|30x30px]] [https://ffxiv.ariyala.com/HuntTracker/ &#039;&#039;&#039;Ariyala&#039;s FFXIV Toolkit&#039;&#039;&#039;: Hunt Tracker] ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:Faloop Logo.jpg|30x30px]] &#039;&#039;&#039;[https://faloop.app/ Faloop!]&#039;&#039;&#039; ===&lt;br /&gt;
Website with timers estimating when [[FATEs#Large-scale FATEs|rare FATE bosses]] and S Rank [[Elite Mark]]s may be eligible to spawn.&lt;br /&gt;
&amp;lt;br&amp;gt; Also has links to several discord servers that send notifications for active S Ranks, A Rank hunt trains, and rare FATE bosses for each data center and world.&lt;br /&gt;
&lt;br /&gt;
=== [[File:FFXIV Hunt Logo.png|30x30px]] &#039;&#039;&#039;[https://ffxivhunt.com/index.php FFXIVHunt]&#039;&#039;&#039; === &lt;br /&gt;
Website that can make optimized routes for daily and weekly hunt marks.&lt;br /&gt;
&lt;br /&gt;
== [[File:PVP Icon.png|40x40px]] PvP ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:Unknown Icon.png|30x30px]] &#039;&#039;&#039;[https://oliguide.carrd.co/ Olivia&#039;s Frontline Guide]&#039;&#039;&#039; ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
== [[File:High-end Duty Icon.png|40px]] Raiding ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:The Balance Logo.png|30x30px]] [https://www.thebalanceffxiv.com/ &#039;&#039;&#039;The Balance&#039;&#039;&#039;] ===&lt;br /&gt;
Job Guides, Best-in-slot (BiS) gear reccomendations&lt;br /&gt;
&lt;br /&gt;
=== [[File:Faux Hollows Solver Logo.png|30x30px]] &#039;&#039;&#039;[https://faux.joshuaen.com/ Faux Hollows Solver]&#039;&#039;&#039; ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:FFLogs Logo.png|30x30px]] &#039;&#039;&#039;[https://www.fflogs.com/ FF Logs]&#039;&#039;&#039; ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:Icy Veins Logo.png|30x30px]] &#039;&#039;&#039;[https://www.icy-veins.com/ffxiv/ Icy Veins]&#039;&#039;&#039; ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:Raidplan.io Logo.png|30x30px]] &#039;&#039;&#039;[https://raidplan.io/ffxiv RaidPlan.io]&#039;&#039;&#039; ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:TomestoneGG Logo.png|30x30px]] &#039;&#039;&#039;[https://tomestone.gg/ Tomestone GG]&#039;&#039;&#039; ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:WTFDIG Logo.png|30x30px]] &#039;&#039;&#039;[https://wtfdig.info/ WTFDIG!]&#039;&#039;&#039; ===&lt;br /&gt;
Positioning quick reference for extreme, savage, ultimate, and chaotic fights. Allows for selection of several common Party Finder strategies. Primarily supports encounters released in Dawntrail.&lt;br /&gt;
&lt;br /&gt;
=== [[File:XIV Analysis Logo.png|30x30px]] [https://xivanalysis.com/ &#039;&#039;&#039;XIV Analysis&#039;&#039;&#039;] ===&lt;br /&gt;
Tool for personal rotation and cooldown usage analysis.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Unknown Icon.png|30x30px]] [https://kitten-erp-guides.moe/ &#039;&#039;&#039;Kitten&#039;s Extreme Raid Progression Guides&#039;&#039;&#039;] ===&lt;br /&gt;
Teaches players conceptual insight into raid mechanics to aid those that may have difficulty memorizing rote strategies.  Also documents EN/JP raiding cultural differences.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Unknown Icon.png|30x30px]] [https://xivjpraids.com/ &#039;&#039;&#039;XIV JP Raids&#039;&#039;&#039;] ===&lt;br /&gt;
Documents Japanese raid strategies (except Ultimate raids) in English for players on the Japanese data centers, usually from game8 or Nukemaru.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Unknown Icon.png|30x30px]] [https://ffxiv.tuufless.com/ &#039;&#039;&#039;Tuufless&#039;s FFXIV Notes&#039;&#039;&#039;] ===&lt;br /&gt;
Documents Japanese Ultimate raid strategies in English for players on the Japanese data centers.&lt;br /&gt;
&lt;br /&gt;
== [[File:Other Icon.png|40px]] Other ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:Ariyala&#039;s FFXIV Toolkit Logo.png|30x30px]] [https://ffxiv.ariyala.com/SightseeingLog &#039;&#039;&#039;Ariyala&#039;s FFXIV Toolkit&#039;&#039;&#039;: Sightseeing Log] ===&lt;br /&gt;
List of all sightseeing points and their spawn timers.&lt;br /&gt;
&lt;br /&gt;
=== [[File:FFXIV Collect Logo.png|30x30px]] [https://ffxivcollect.com/tools/treasure &#039;&#039;&#039;FFXIV Collect&#039;&#039;&#039;: Treasure Hunt] ===&lt;br /&gt;
Checklist of all items acquired from treasure hunts.&lt;br /&gt;
&lt;br /&gt;
=== [[File:XIV ToDo Logo.png|30x30px]] [https://xivtodo.com/checklist/ &#039;&#039;&#039;XIV ToDo&#039;&#039;&#039;] ===&lt;br /&gt;
Daily and weekly refresh checklists. Also has encounter, quest, and challenge checklists.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[File:Unknown Icon.png|30x30px]] [http://ffxiv.morpheusz.com/p/wondrous-tails-solver.html Wondrous Tails Solver]&#039;&#039;&#039; ===&lt;br /&gt;
Calculator that estimates the chances of getting 1, 2, or 3 lines with your current sticker layout. Also makes recommendations on whether to shuffle them or not.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[File:Unknown Icon.png|30x30px]] [https://ffxivsquadron.com/ FFXIV Squadron]&#039;&#039;&#039; ===&lt;br /&gt;
Website for managing your adventurer squadron, solving how many and which training sessions will be needed to meet mission stat requirements, etc.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Lulu&#039;s Tools Logo.png|30x30px]] [https://ffxiv.pf-n.co/chocobo-color &#039;&#039;&#039;Lulu&#039;s Tools: Chocobo Color&#039;&#039;&#039;] ===&lt;br /&gt;
Calculator for the food items and feeding order to reach any destination color for your [[Chocobo Companion]].&lt;br /&gt;
&lt;br /&gt;
=== [[File:Unknown Icon.png|30x30px]]  [https://stopusingcure1.info/ &#039;&#039;&#039;Don&#039;t  Use Cure 1, Use Cure 2&#039;&#039;&#039;] ===&lt;br /&gt;
A page to teach new or returning White Mages to not use the spell {{aicon|Cure}} when {{aicon|Cure II}} is available.&lt;br /&gt;
&lt;br /&gt;
== Special Thanks! ==&lt;br /&gt;
The wiki editors use many of the above resources while we play FFXIV, but we would like to offer special thanks to the following sites and resources that we rely on to keep the wiki accurate and up to date.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* [[File:Eorzea Collection Logo.png|30x30px]] &#039;&#039;&#039;[https://ffxiv.eorzeacollection.com/ Eorzea Collection]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[File:FFXIV Collect Logo.png|30px]] &#039;&#039;&#039;[https://ffxivcollect.com/tools/market_board FFXIV Collect]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[File:Garland Tools Logo.png|30px]] [https://garlandtools.org/db/ &#039;&#039;&#039;Garland Tools Database&#039;&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
* [[File:PvP Revival Logo.png|30px]] [https://twitter.com/pvprevival &#039;&#039;&#039;PvP Revival Community&#039;&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
* [[File:TeamCraft Logo.png|30px]] &#039;&#039;&#039;[https://ffxivteamcraft.com/ Teamcraft]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[File:TomestoneGG Logo.png|30px]] &#039;&#039;&#039;[https://tomestone.gg/achievements Tomestone GG]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[File:XIV API Logo.png|30px]] [https://v2.xivapi.com/ &#039;&#039;&#039;XIVAPI&#039;&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
[[Category:Final Fantasy XIV]]&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Community_Resources&amp;diff=1132543</id>
		<title>Community Resources</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Community_Resources&amp;diff=1132543"/>
		<updated>2025-11-19T21:00:19Z</updated>

		<summary type="html">&lt;p&gt;Alyko: /* 40px Other */ stopusingcure1.info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:000065_hr1.png|30px]] Over the years, the FFXIV community has built a wide variety of websites to help players with many aspects of gameplay, from [https://Tomestong.gg raiding], to [https://www.ffxivgardening.com/ gardening], to [https://ffxiv.eorzeacollection.com/ fashion], to [https://ff14fish.carbuncleplushy.com/ fishing], just to name a few. Below we&#039;ve compiled a collection of some of the most popular sites, many of which have been in active development for almost as long as Final Fantasy XIV.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; &#039;&#039;[https://discord.com/ Discord]&#039;&#039; links are not listed here to not isolate those who do not have a Discord account. For a full community resources list including Discords, see: [https://xiv.directory/ XIV Directory]&amp;lt;/blockquote&amp;gt;Know of a resource not listed here? Let us know!&lt;br /&gt;
&lt;br /&gt;
You can either make a note in the Discussion page or by suggesting it in the [https://discord.gg/eZQkj6KbPF FFXIV Wiki Discord], whichever you prefer.&lt;br /&gt;
&lt;br /&gt;
== [[File:Achievements Icon.png|40px]] Achievements ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:FFXIV Collect Logo.png|30px]] [https://ffxivcollect.com/ &#039;&#039;&#039;FFXIV Collect&#039;&#039;&#039;] ===&lt;br /&gt;
Tracks your achievements automatically through your lodestone profile.&lt;br /&gt;
Also provides detail about achievements such as items &amp;amp; titles awarded, how to obtain, and what % of public characters have the achievement.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Can be used without login, but requires [https://discord.com/ Discord] login to track other manual collections.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[File:Lalachievements Logo.png|30px]] [https://www.lalachievements.com/ &#039;&#039;&#039;Lalachievements&#039;&#039;&#039;] ===&lt;br /&gt;
Tracks your achievements automatically through your lodestone profile.&lt;br /&gt;
Also provides detail about achievements such as items &amp;amp; titles awarded, how to obtain, and what % of public characters have the achievement.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Can be used without login, but requires site login to track other manual collections.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[File:TomestoneGG Logo.png|30px]] &#039;&#039;&#039;[https://tomestone.gg/achievements Tomestone GG]&#039;&#039;&#039; ===&lt;br /&gt;
Tracks your achievements automatically through your lodestone profile.&lt;br /&gt;
Also provides detail about achievements such as items &amp;amp; titles awarded, how to obtain, and what % of public characters have the achievement.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Must be logged in to see your collections, but you can view leaderboards without logging in.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[File:Search Icon.png|40px]] API &amp;amp; Game Data ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:FFXIV Collect Logo.png|30px]] &#039;&#039;&#039;[https://ffxivcollect.com/tools/market_board FFXIV Collect]&#039;&#039;&#039; ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:FFXIV Gacha Logo.png|30x30px]] [https://gacha.infi.ovh/ &#039;&#039;&#039;FFXIV Gacha&#039;&#039;&#039;] ===&lt;br /&gt;
A collection of data on random elements that Final Fantasy 14 provides the user.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Garland Tools Logo.png|30px]] [https://garlandtools.org/db/ &#039;&#039;&#039;Garland Tools Database&#039;&#039;&#039;] ===&lt;br /&gt;
A collection of tools, such as: &lt;br /&gt;
* An item database with locations, viewable 3D models, and listings of shared models&lt;br /&gt;
* An NPC database with customization and gear data, to replicate their look.&lt;br /&gt;
* Quest data with prerequisites, unlocks, journal data, and dialogue.&lt;br /&gt;
&lt;br /&gt;
=== [[File:TomestoneGG Logo.png|30px]] &#039;&#039;&#039;[https://tomestone.gg/worlds/statistics Tomestone GG]&#039;&#039;&#039; ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:Universalis Logo.png|30px]] &#039;&#039;&#039;[https://universalis.app/ Universalis]&#039;&#039;&#039; ===&lt;br /&gt;
A market board data site with crowd sourced information.&lt;br /&gt;
&lt;br /&gt;
=== [[File:XIV API Logo.png|30px]] [https://v2.xivapi.com/ &#039;&#039;&#039;XIVAPI&#039;&#039;&#039;] ===&lt;br /&gt;
Web API for Final Fantasy XIV game data found in the game’s client files. Offers access to FFXIV data from anywhere with an internet connection.&lt;br /&gt;
&lt;br /&gt;
== [[File:Crafting Icon.png|40px]] Crafting ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:Craftingway Logo.png|30px]] &#039;&#039;&#039;[https://craftingway.app/ Craftingway]&#039;&#039;&#039; ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:FFXIV Crafting Logo.png|30px]] &#039;&#039;&#039;[https://ffxivcrafting.com/ FFXIV Crafting]&#039;&#039;&#039; ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:TeamCraft Logo.png|30px]] &#039;&#039;&#039;[https://ffxivteamcraft.com/ FFXIV Teamcraft]&#039;&#039;&#039; ===&lt;br /&gt;
Collection of tools for crafting and gathering, such as:&lt;br /&gt;
* Planning out raw materials for several items at once.&lt;br /&gt;
* Estimating the amount of materia needed to complete an overmelded gearset.&lt;br /&gt;
* Setting alerts for timed gathering nodes.&lt;br /&gt;
&lt;br /&gt;
=== [[File:TeamCraft Logo.png|30px]] &#039;&#039;&#039;[https://guides.ffxivteamcraft.com/ FFXIV Teamcraft Guides]&#039;&#039;&#039; ===&lt;br /&gt;
Crafting and gathering guides for leveling, materia melding, rotations, achievements, scrip farming, and more.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Raphael XIV Logo.png|30px]] [https://www.raphael-xiv.com/ &#039;&#039;&#039;Raphael&#039;s FFXIV Crafting Solver&#039;&#039;&#039;] ===&lt;br /&gt;
Solver that generates a macro for any craft, using your stats and food buffs as input.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Thal&#039;s Tools Logo.png|30px]] &#039;&#039;&#039;[https://thiria.com/ Thal&#039;s Tools]&#039;&#039;&#039; ===&lt;br /&gt;
Crafting macro generator and contains a step-by-step expert recipe solver.&lt;br /&gt;
&lt;br /&gt;
== [[File:Deep Dungeon Icon.png|40px]] Deep Dungeons ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:DD Compendium Logo.png|30px]] &#039;&#039;&#039;[https://www.ddcompendium.com/ DDCompendium]&#039;&#039;&#039; ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
== [[File:FATES Icon.png|40px]] FATEs ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:FFXIV Collect Logo.png|30px]] [https://ffxivcollect.com/tools/gemstones &#039;&#039;&#039;FFXIV Collect:&#039;&#039;&#039; Bicolor Gemstones] ===&lt;br /&gt;
Checklist of all items that can be purchased with {{bicolor gemstone}} [[Bicolor Gemstones]].&lt;br /&gt;
&lt;br /&gt;
== [[File:Field Operations Icon.png|40px]] Field Operations ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:Eureka Tracker Logo.jpg|30px]] &#039;&#039;&#039;[https://ffxiv-eureka.com/ Eureka Tracker]&#039;&#039;&#039; ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:Occult Tracker Infi Logo.png|30px]] [https://tracker.infi.ovh/ &#039;&#039;&#039;Occult Tracker&#039;&#039;&#039; (Infi)] ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:Occult Tracker Noranda Logo.png|30px]] [https://ffxiv-occult.com/ &#039;&#039;&#039;Occult Tracker&#039;&#039;&#039; (Noranda)] ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
== [[File:Artifact Armor Icon.png|40px]] Gear ==&lt;br /&gt;
=== [[File:Ariyala&#039;s FFXIV Toolkit Logo.png|30px]] [https://ffxiv.ariyala.com/ &#039;&#039;&#039;Ariyala&#039;s FFXIV Toolkit&#039;&#039;&#039;] ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:Etro Logo.png|30px]] &#039;&#039;&#039;[https://etro.gg/ Etro]&#039;&#039;&#039; ===&lt;br /&gt;
Website for building gearsets (including materia and food). Gearsets can then be shared with a link.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Unknown Icon.png|30px]] &#039;&#039;&#039;[https://xivgear.app/ XIV Gear]&#039;&#039;&#039; ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
== [[File:Gathering Icon.png|40px]] Gathering ==&lt;br /&gt;
&lt;br /&gt;
==== [[File:TeamCraft Logo.png|30x30px]] &#039;&#039;&#039;[https://guides.ffxivteamcraft.com/ FFXIV Teamcraft Guides]&#039;&#039;&#039; ====&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== Botany &amp;amp; Mining ===&lt;br /&gt;
==== [[File:Ariyala&#039;s FFXIV Toolkit Logo.png|30x30px]] [https://ffxiv.ariyala.com/Gathering &#039;&#039;&#039;Ariyala&#039;s FFXIV Toolkit&#039;&#039;&#039;: Unspoiled Nodes] ====&lt;br /&gt;
List of unspoiled nodes, their location, and spawn timers.&lt;br /&gt;
&lt;br /&gt;
=== Fishing ===&lt;br /&gt;
==== [[File:Carbuncle Plushy Logo.jpg|30x30px]] &#039;&#039;&#039;[https://ff14fish.carbuncleplushy.com/ Carbuncle Plushy&#039;s Fish Tracker App]&#039;&#039;&#039; ====&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
==== [[File:Ocean Fishing Tracker Logo.png|30x30px]] &#039;&#039;&#039;[https://ffxiv.oceanfishing.boats/ Ocean Fishing Tracker]&#039;&#039;&#039; ====&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
==== [[File:FFXIV Fisher Logo.png|30x30px]] &#039;&#039;&#039;[https://garlandtools.org/ffxivfisher/ FFXIV Fisher]&#039;&#039;&#039; ====&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
==== [[File:Lulu&#039;s Tools Logo.png|30x30px]] [https://ffxiv.pf-n.co/ocean-fishing &#039;&#039;&#039;Lulu&#039;s Tools&#039;&#039;&#039;: Ocean Fishing] ====&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
== [[File:Glamour Icon.png|40px]] Glamour ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:Eorzea Collection Logo.png|30x30px]] &#039;&#039;&#039;[https://ffxiv.eorzeacollection.com/ Eorzea Collection]&#039;&#039;&#039; ===&lt;br /&gt;
Database of user-submitted glamour outfits, including gear and dye listings, in-game photos, and theme tags.&lt;br /&gt;
Also has a database of gear, shown on default characters or mannequins of each race and gender.&lt;br /&gt;
&lt;br /&gt;
=== [[File:FFXIV Collect Logo.png|30x30px]] &#039;&#039;&#039;[https://ffxivcollect.com/fashions FFXIV Collect]&#039;&#039;&#039; ===&lt;br /&gt;
Checklists of all fashion accessories, facewear, outfit sets, armoire pieces, and hairstyles.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Lalachievements Logo.png|30x30px]] &#039;&#039;&#039;[https://www.lalachievements.com/hairstyles/ Lalachievements]&#039;&#039;&#039; ===&lt;br /&gt;
Checklists of all fashion accessories and hairstyles.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Mirapri Eden Logo.png|30x30px]] [https://mirapri.ff14eden.work/ &#039;&#039;&#039;Mirapri Eden&#039;&#039;&#039;] ===&lt;br /&gt;
Japanese site for sharing glamour &amp;quot;recipes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== [[File:Mirapri Life Logo.png|28x28px]] &#039;&#039;&#039;[https://ff14-fc.com/ Mirapri Life]&#039;&#039;&#039; ===&lt;br /&gt;
Japanese gear, hair, &amp;amp; weapon catalogue.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Mirapri Snap Logo.png|30x30px]] &#039;&#039;&#039;[https://mirapri.com/about Mirapri Snap]&#039;&#039;&#039; ===&lt;br /&gt;
Japanese site for sharing glamours.&lt;br /&gt;
&lt;br /&gt;
== [[File:Gold Saucer Icon.png|40px]] Gold Saucer ==&lt;br /&gt;
&lt;br /&gt;
=== Fashion Report ===&lt;br /&gt;
==== [[File:Masked Rose Map Icon.png|30x30px]] &#039;&#039;&#039;[https://www.reddit.com/r/ffxiv/search/?q=title%3A%22Fashion+Report%22+AND+title%3A%22For+Week+Of%22&amp;amp;restrict_sr=1&amp;amp;t=month&amp;amp;sort=new Fashion Report]&#039;&#039;&#039; ====&lt;br /&gt;
Weekly Fashion Report listing of what gear to use to achieve a max score.&lt;br /&gt;
Report is posted both on Reddit as well as through a Discord bot.&lt;br /&gt;
==== [[File:FFXIV Fashion Report Tools Logo.png|30px]] [https://kevinallenwiegand.ddns.net/ffxivfashionreportv2/ &#039;&#039;&#039;FFXIV Fashion Report Tools&#039;&#039;&#039;] ====&lt;br /&gt;
Database of high-scoring items from previous [[Fashion Report]]s, to help plan for new ones.=&lt;br /&gt;
&lt;br /&gt;
=== GATEs ===&lt;br /&gt;
==== [[File:Garland Tools Logo.png|31x31px]] &#039;&#039;&#039;[https://garlandtools.org/bell/ Garland Bell]&#039;&#039;&#039; ====&lt;br /&gt;
Spawn timers for GATEs.&lt;br /&gt;
&lt;br /&gt;
=== Triple Triad ===&lt;br /&gt;
==== [[File:Ariyala&#039;s FFXIV Toolkit Logo.png|30x30px]] [https://ffxiv.ariyala.com/TripleTriad &#039;&#039;&#039;Ariyala&#039;s FFXIV Toolkit&#039;&#039;&#039;: Triple Triad]====&lt;br /&gt;
List of all triple triad cards and their source.&lt;br /&gt;
&lt;br /&gt;
==== [[File:FFXIV Collect Logo.png|30x30px]] [https://ffxivcollect.com/triad/cards &#039;&#039;&#039;FFXIV Collect&#039;&#039;&#039;: Triple Triad] ====&lt;br /&gt;
Checklist of all triple triad cards and their source.&lt;br /&gt;
&lt;br /&gt;
==== [[File:Lalachievements Logo.png|30x30px]] [https://www.lalachievements.com/ttcards/ &#039;&#039;&#039;Lalachievements&#039;&#039;&#039;: Triple Triad] ====&lt;br /&gt;
Checklist of all triple triad cards and their source.&lt;br /&gt;
&lt;br /&gt;
==== [[File:TomestoneGG Logo.png|30x30px]] [https://tomestone.gg/triple-triad-cards &#039;&#039;&#039;Tomestone GG&#039;&#039;&#039;: Triple Triad] ====&lt;br /&gt;
Checklist of all triple triad cards and their source.&lt;br /&gt;
&lt;br /&gt;
== [[File:Housing Icon.png|40px]] Housing ==&lt;br /&gt;
&lt;br /&gt;
=== Airships &amp;amp; Submersibles ===&lt;br /&gt;
==== [[File:Mammet&#039;s Fleet Icon.png|30x30px]] &#039;&#039;&#039;[https://mammets-fleet.web.app Mammet&#039;s Fleet]&#039;&#039;&#039;====&lt;br /&gt;
Toolkit for managing [[Subaquatic Voyages|Free Company Submersibles]].&lt;br /&gt;
&lt;br /&gt;
==== [[File:Mogship Logo.png|30x30px]] &#039;&#039;&#039;[https://www.mogship.com/ Mogship]&#039;&#039;&#039; ====&lt;br /&gt;
Toolkit for building and deploying [[Free Company Airships]] and [[Subaquatic Voyages|Submersibles]] (last updated for [[Patch 7.1]]).&lt;br /&gt;
&lt;br /&gt;
=== Aquariums ===&lt;br /&gt;
==== [[File:FeeshSeeing Logo.png|30x30px]] [https://feeshseeing.github.io/ &#039;&#039;&#039;FeeshSeeing&#039;&#039;&#039;] ====&lt;br /&gt;
Provides a visual preview of all aquarium fish.&lt;br /&gt;
&lt;br /&gt;
=== Gardening ===&lt;br /&gt;
==== [[File:FFXIV Gardening Logo.png|30x30px]] &#039;&#039;&#039;[https://www.ffxivgardening.com/ FFXIV Gardening]&#039;&#039;&#039; ====&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== Housing Plots ===&lt;br /&gt;
==== [[File:Gametora Logo.png|30x30px]] &#039;&#039;&#039;[https://gametora.com/ffxiv/housing-plot-viewer GameTora: Housing Plot Viewer]&#039;&#039;&#039; ====&lt;br /&gt;
An interactive tool to view images, reviews, and other info about housing plots.&lt;br /&gt;
&lt;br /&gt;
==== [[File:PaissaDB Logo.png|30x30px]] &#039;&#039;&#039;[https://zhu.codes/paissa PaissaDB]&#039;&#039;&#039; ====&lt;br /&gt;
Lists of housing plots available for purchase on each server.&lt;br /&gt;
&lt;br /&gt;
== [[File:The Hunt Icon.png|40px]] The Hunt ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:Ariyala&#039;s FFXIV Toolkit Logo.png|30x30px]] [https://ffxiv.ariyala.com/HuntTracker/ &#039;&#039;&#039;Ariyala&#039;s FFXIV Toolkit&#039;&#039;&#039;: Hunt Tracker] ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:Faloop Logo.jpg|30x30px]] &#039;&#039;&#039;[https://faloop.app/ Faloop!]&#039;&#039;&#039; ===&lt;br /&gt;
Website with timers estimating when [[FATEs#Large-scale FATEs|rare FATE bosses]] and S Rank [[Elite Mark]]s may be eligible to spawn.&lt;br /&gt;
&amp;lt;br&amp;gt; Also has links to several discord servers that send notifications for active S Ranks, A Rank hunt trains, and rare FATE bosses for each data center and world.&lt;br /&gt;
&lt;br /&gt;
=== [[File:FFXIV Hunt Logo.png|30x30px]] &#039;&#039;&#039;[https://ffxivhunt.com/index.php FFXIVHunt]&#039;&#039;&#039; === &lt;br /&gt;
Website that can make optimized routes for daily and weekly hunt marks.&lt;br /&gt;
&lt;br /&gt;
== [[File:PVP Icon.png|40x40px]] PvP ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:Unknown Icon.png|30x30px]] &#039;&#039;&#039;[https://oliguide.carrd.co/ Olivia&#039;s Frontline Guide]&#039;&#039;&#039; ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
== [[File:High-end Duty Icon.png|40px]] Raiding ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:The Balance Logo.png|30x30px]] [https://www.thebalanceffxiv.com/ &#039;&#039;&#039;The Balance&#039;&#039;&#039;] ===&lt;br /&gt;
Job Guides, Best-in-slot (BiS) gear reccomendations&lt;br /&gt;
&lt;br /&gt;
=== [[File:Faux Hollows Solver Logo.png|30x30px]] &#039;&#039;&#039;[https://faux.joshuaen.com/ Faux Hollows Solver]&#039;&#039;&#039; ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:FFLogs Logo.png|30x30px]] &#039;&#039;&#039;[https://www.fflogs.com/ FF Logs]&#039;&#039;&#039; ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:Icy Veins Logo.png|30x30px]] &#039;&#039;&#039;[https://www.icy-veins.com/ffxiv/ Icy Veins]&#039;&#039;&#039; ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:Raidplan.io Logo.png|30x30px]] &#039;&#039;&#039;[https://raidplan.io/ffxiv RaidPlan.io]&#039;&#039;&#039; ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:TomestoneGG Logo.png|30x30px]] &#039;&#039;&#039;[https://tomestone.gg/ Tomestone GG]&#039;&#039;&#039; ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:WTFDIG Logo.png|30x30px]] &#039;&#039;&#039;[https://wtfdig.info/ WTFDIG!]&#039;&#039;&#039; ===&lt;br /&gt;
Positioning quick reference for extreme, savage, ultimate, and chaotic fights. Allows for selection of several common Party Finder strategies. Primarily supports encounters released in Dawntrail.&lt;br /&gt;
&lt;br /&gt;
=== [[File:XIV Analysis Logo.png|30x30px]] [https://xivanalysis.com/ &#039;&#039;&#039;XIV Analysis&#039;&#039;&#039;] ===&lt;br /&gt;
Tool for personal rotation and cooldown usage analysis.&lt;br /&gt;
&lt;br /&gt;
=== [https://kitten-erp-guides.moe/ &#039;&#039;&#039;Kitten&#039;s Extreme Raid Progression Guides&#039;&#039;&#039;] ===&lt;br /&gt;
Teaches players conceptual insight into raid mechanics to aid those that may have difficulty memorizing rote strategies.  Also documents EN/JP raiding cultural differences.&lt;br /&gt;
&lt;br /&gt;
=== [https://xivjpraids.com/ &#039;&#039;&#039;XIV JP Raids&#039;&#039;&#039;] ===&lt;br /&gt;
Documents Japanese raid strategies (except Ultimate raids) in English for players on the Japanese data centers, usually from game8 or Nukemaru.&lt;br /&gt;
&lt;br /&gt;
=== [https://ffxiv.tuufless.com/ &#039;&#039;&#039;Tuufless&#039;s FFXIV Notes&#039;&#039;&#039;] ===&lt;br /&gt;
Documents Japanese Ultimate raid strategies in English for players on the Japanese data centers.&lt;br /&gt;
&lt;br /&gt;
== [[File:Other Icon.png|40px]] Other ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:Ariyala&#039;s FFXIV Toolkit Logo.png|30x30px]] [https://ffxiv.ariyala.com/SightseeingLog &#039;&#039;&#039;Ariyala&#039;s FFXIV Toolkit&#039;&#039;&#039;: Sightseeing Log] ===&lt;br /&gt;
List of all sightseeing points and their spawn timers.&lt;br /&gt;
&lt;br /&gt;
=== [[File:FFXIV Collect Logo.png|30x30px]] [https://ffxivcollect.com/tools/treasure &#039;&#039;&#039;FFXIV Collect&#039;&#039;&#039;: Treasure Hunt] ===&lt;br /&gt;
Checklist of all items acquired from treasure hunts.&lt;br /&gt;
&lt;br /&gt;
=== [[File:XIV ToDo Logo.png|30x30px]] [https://xivtodo.com/checklist/ &#039;&#039;&#039;XIV ToDo&#039;&#039;&#039;] ===&lt;br /&gt;
Daily and weekly refresh checklists. Also has encounter, quest, and challenge checklists.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[File:Unknown Icon.png|30x30px]] [http://ffxiv.morpheusz.com/p/wondrous-tails-solver.html Wondrous Tails Solver]&#039;&#039;&#039; ===&lt;br /&gt;
Calculator that estimates the chances of getting 1, 2, or 3 lines with your current sticker layout. Also makes recommendations on whether to shuffle them or not.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[File:Unknown Icon.png|30x30px]] [https://ffxivsquadron.com/ FFXIV Squadron]&#039;&#039;&#039; ===&lt;br /&gt;
Website for managing your adventurer squadron, solving how many and which training sessions will be needed to meet mission stat requirements, etc.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Lulu&#039;s Tools Logo.png|30x30px]] [https://ffxiv.pf-n.co/chocobo-color &#039;&#039;&#039;Lulu&#039;s Tools: Chocobo Color&#039;&#039;&#039;] ===&lt;br /&gt;
Calculator for the food items and feeding order to reach any destination color for your [[Chocobo Companion]].&lt;br /&gt;
&lt;br /&gt;
=== [[File:Unknown Icon.png|30x30px]]  [https://stopusingcure1.info/ &#039;&#039;&#039;Don&#039;t  Use Cure 1, Use Cure 2&#039;&#039;&#039;] ===&lt;br /&gt;
A page to teach new or returning White Mages to not use the spell {{aicon|Cure}} when {{aicon|Cure II}} is available.&lt;br /&gt;
&lt;br /&gt;
== Special Thanks! ==&lt;br /&gt;
The wiki editors use many of the above resources while we play FFXIV, but we would like to offer special thanks to the following sites and resources that we rely on to keep the wiki accurate and up to date.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* [[File:Eorzea Collection Logo.png|30x30px]] &#039;&#039;&#039;[https://ffxiv.eorzeacollection.com/ Eorzea Collection]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[File:FFXIV Collect Logo.png|30px]] &#039;&#039;&#039;[https://ffxivcollect.com/tools/market_board FFXIV Collect]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[File:Garland Tools Logo.png|30px]] [https://garlandtools.org/db/ &#039;&#039;&#039;Garland Tools Database&#039;&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
* [[File:PvP Revival Logo.png|30px]] [https://twitter.com/pvprevival &#039;&#039;&#039;PvP Revival Community&#039;&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
* [[File:TeamCraft Logo.png|30px]] &#039;&#039;&#039;[https://ffxivteamcraft.com/ Teamcraft]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[File:TomestoneGG Logo.png|30px]] &#039;&#039;&#039;[https://tomestone.gg/achievements Tomestone GG]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[File:XIV API Logo.png|30px]] [https://v2.xivapi.com/ &#039;&#039;&#039;XIVAPI&#039;&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
[[Category:Final Fantasy XIV]]&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Community_Resources&amp;diff=1132395</id>
		<title>Community Resources</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Community_Resources&amp;diff=1132395"/>
		<updated>2025-11-19T17:38:11Z</updated>

		<summary type="html">&lt;p&gt;Alyko: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:000065_hr1.png|30px]] Over the years, the FFXIV community has built a wide variety of websites to help players with many aspects of gameplay, from [https://Tomestong.gg raiding], to [https://www.ffxivgardening.com/ gardening], to [https://ffxiv.eorzeacollection.com/ fashion], to [https://ff14fish.carbuncleplushy.com/ fishing], just to name a few. Below we&#039;ve compiled a collection of some of the most popular sites, many of which have been in active development for almost as long as Final Fantasy XIV.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; &#039;&#039;[https://discord.com/ Discord]&#039;&#039; links are not listed here to not isolate those who do not have a Discord account. For a full community resources list including Discords, see: [https://xiv.directory/ XIV Directory]&amp;lt;/blockquote&amp;gt;Know of a resource not listed here? Let us know!&lt;br /&gt;
&lt;br /&gt;
You can either make a note in the Discussion page or by suggesting it in the [https://discord.gg/eZQkj6KbPF FFXIV Wiki Discord], whichever you prefer.&lt;br /&gt;
&lt;br /&gt;
== [[File:Achievements Icon.png|40px]] Achievements ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:FFXIV Collect Logo.png|30px]] [https://ffxivcollect.com/ &#039;&#039;&#039;FFXIV Collect&#039;&#039;&#039;] ===&lt;br /&gt;
Tracks your achievements automatically through your lodestone profile.&lt;br /&gt;
Also provides detail about achievements such as items &amp;amp; titles awarded, how to obtain, and what % of public characters have the achievement.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Can be used without login, but requires [https://discord.com/ Discord] login to track other manual collections.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[File:Lalachievements Logo.png|30px]] [https://www.lalachievements.com/ &#039;&#039;&#039;Lalachievements&#039;&#039;&#039;] ===&lt;br /&gt;
Tracks your achievements automatically through your lodestone profile.&lt;br /&gt;
Also provides detail about achievements such as items &amp;amp; titles awarded, how to obtain, and what % of public characters have the achievement.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Can be used without login, but requires site login to track other manual collections.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[File:TomestoneGG Logo.png|30px]] &#039;&#039;&#039;[https://tomestone.gg/achievements Tomestone GG]&#039;&#039;&#039; ===&lt;br /&gt;
Tracks your achievements automatically through your lodestone profile.&lt;br /&gt;
Also provides detail about achievements such as items &amp;amp; titles awarded, how to obtain, and what % of public characters have the achievement.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Must be logged in to see your collections, but you can view leaderboards without logging in.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[File:Search Icon.png|40px]] API &amp;amp; Game Data ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:FFXIV Collect Logo.png|30px]] &#039;&#039;&#039;[https://ffxivcollect.com/tools/market_board FFXIV Collect]&#039;&#039;&#039; ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:FFXIV Gacha Logo.png|30x30px]] [https://gacha.infi.ovh/ &#039;&#039;&#039;FFXIV Gacha&#039;&#039;&#039;] ===&lt;br /&gt;
A collection of data on random elements that Final Fantasy 14 provides the user.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Garland Tools Logo.png|30px]] [https://garlandtools.org/db/ &#039;&#039;&#039;Garland Tools Database&#039;&#039;&#039;] ===&lt;br /&gt;
A collection of tools, such as: &lt;br /&gt;
* An item database with locations, viewable 3D models, and listings of shared models&lt;br /&gt;
* An NPC database with customization and gear data, to replicate their look.&lt;br /&gt;
* Quest data with prerequisites, unlocks, journal data, and dialogue.&lt;br /&gt;
&lt;br /&gt;
=== [[File:TomestoneGG Logo.png|30px]] &#039;&#039;&#039;[https://tomestone.gg/worlds/statistics Tomestone GG]&#039;&#039;&#039; ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:Universalis Logo.png|30px]] &#039;&#039;&#039;[https://universalis.app/ Universalis]&#039;&#039;&#039; ===&lt;br /&gt;
A market board data site with crowd sourced information.&lt;br /&gt;
&lt;br /&gt;
=== [[File:XIV API Logo.png|30px]] [https://v2.xivapi.com/ &#039;&#039;&#039;XIVAPI&#039;&#039;&#039;] ===&lt;br /&gt;
Web API for Final Fantasy XIV game data found in the game’s client files. Offers access to FFXIV data from anywhere with an internet connection.&lt;br /&gt;
&lt;br /&gt;
== [[File:Crafting Icon.png|40px]] Crafting ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:Craftingway Logo.png|30px]] &#039;&#039;&#039;[https://craftingway.app/ Craftingway]&#039;&#039;&#039; ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:FFXIV Crafting Logo.png|30px]] &#039;&#039;&#039;[https://ffxivcrafting.com/ FFXIV Crafting]&#039;&#039;&#039; ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:TeamCraft Logo.png|30px]] &#039;&#039;&#039;[https://ffxivteamcraft.com/ FFXIV Teamcraft]&#039;&#039;&#039; ===&lt;br /&gt;
Collection of tools for crafting and gathering, such as:&lt;br /&gt;
* Planning out raw materials for several items at once.&lt;br /&gt;
* Estimating the amount of materia needed to complete an overmelded gearset.&lt;br /&gt;
* Setting alerts for timed gathering nodes.&lt;br /&gt;
&lt;br /&gt;
=== [[File:TeamCraft Logo.png|30px]] &#039;&#039;&#039;[https://guides.ffxivteamcraft.com/ FFXIV Teamcraft Guides]&#039;&#039;&#039; ===&lt;br /&gt;
Crafting and gathering guides for leveling, materia melding, rotations, achievements, scrip farming, and more.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Raphael XIV Logo.png|30px]] [https://www.raphael-xiv.com/ &#039;&#039;&#039;Raphael&#039;s FFXIV Crafting Solver&#039;&#039;&#039;] ===&lt;br /&gt;
Solver that generates a macro for any craft, using your stats and food buffs as input.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Thal&#039;s Tools Logo.png|30px]] &#039;&#039;&#039;[https://thiria.com/ Thal&#039;s Tools]&#039;&#039;&#039; ===&lt;br /&gt;
Crafting macro generator and contains a step-by-step expert recipe solver.&lt;br /&gt;
&lt;br /&gt;
== [[File:Deep Dungeon Icon.png|40px]] Deep Dungeons ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:DD Compendium Logo.png|30px]] &#039;&#039;&#039;[https://www.ddcompendium.com/ DDCompendium]&#039;&#039;&#039; ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
== [[File:FATES Icon.png|40px]] FATEs ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:FFXIV Collect Logo.png|30px]] [https://ffxivcollect.com/tools/gemstones &#039;&#039;&#039;FFXIV Collect:&#039;&#039;&#039; Bicolor Gemstones] ===&lt;br /&gt;
Checklist of all items that can be purchased with {{bicolor gemstone}} [[Bicolor Gemstones]].&lt;br /&gt;
&lt;br /&gt;
== [[File:Field Operations Icon.png|40px]] Field Operations ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:Eureka Tracker Logo.jpg|30px]] &#039;&#039;&#039;[https://ffxiv-eureka.com/ Eureka Tracker]&#039;&#039;&#039; ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:Occult Tracker Infi Logo.png|30px]] [https://tracker.infi.ovh/ &#039;&#039;&#039;Occult Tracker&#039;&#039;&#039; (Infi)] ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:Occult Tracker Noranda Logo.png|30px]] [https://ffxiv-occult.com/ &#039;&#039;&#039;Occult Tracker&#039;&#039;&#039; (Noranda)] ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
== [[File:Artifact Armor Icon.png|40px]] Gear ==&lt;br /&gt;
=== [[File:Ariyala&#039;s FFXIV Toolkit Logo.png|30px]] [https://ffxiv.ariyala.com/ &#039;&#039;&#039;Ariyala&#039;s FFXIV Toolkit&#039;&#039;&#039;] ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:Etro Logo.png|30px]] &#039;&#039;&#039;[https://etro.gg/ Etro]&#039;&#039;&#039; ===&lt;br /&gt;
Website for building gearsets (including materia and food). Gearsets can then be shared with a link.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Unknown Icon.png|30px]] &#039;&#039;&#039;[https://xivgear.app/ XIV Gear]&#039;&#039;&#039; ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
== [[File:Gathering Icon.png|40px]] Gathering ==&lt;br /&gt;
&lt;br /&gt;
==== [[File:TeamCraft Logo.png|30x30px]] &#039;&#039;&#039;[https://guides.ffxivteamcraft.com/ FFXIV Teamcraft Guides]&#039;&#039;&#039; ====&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== Botany &amp;amp; Mining ===&lt;br /&gt;
==== [[File:Ariyala&#039;s FFXIV Toolkit Logo.png|30x30px]] [https://ffxiv.ariyala.com/Gathering &#039;&#039;&#039;Ariyala&#039;s FFXIV Toolkit&#039;&#039;&#039;: Unspoiled Nodes] ====&lt;br /&gt;
List of unspoiled nodes, their location, and spawn timers.&lt;br /&gt;
&lt;br /&gt;
=== Fishing ===&lt;br /&gt;
==== [[File:Carbuncle Plushy Logo.jpg|30x30px]] &#039;&#039;&#039;[https://ff14fish.carbuncleplushy.com/ Carbuncle Plushy&#039;s Fish Tracker App]&#039;&#039;&#039; ====&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
==== [[File:Ocean Fishing Tracker Logo.png|30x30px]] &#039;&#039;&#039;[https://ffxiv.oceanfishing.boats/ Ocean Fishing Tracker]&#039;&#039;&#039; ====&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
==== [[File:FFXIV Fisher Logo.png|30x30px]] &#039;&#039;&#039;[https://garlandtools.org/ffxivfisher/ FFXIV Fisher]&#039;&#039;&#039; ====&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
==== [[File:Lulu&#039;s Tools Logo.png|30x30px]] [https://ffxiv.pf-n.co/ocean-fishing &#039;&#039;&#039;Lulu&#039;s Tools&#039;&#039;&#039;: Ocean Fishing] ====&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
== [[File:Glamour Icon.png|40px]] Glamour ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:Eorzea Collection Logo.png|30x30px]] &#039;&#039;&#039;[https://ffxiv.eorzeacollection.com/ Eorzea Collection]&#039;&#039;&#039; ===&lt;br /&gt;
Database of user-submitted glamour outfits, including gear and dye listings, in-game photos, and theme tags.&lt;br /&gt;
Also has a database of gear, shown on default characters or mannequins of each race and gender.&lt;br /&gt;
&lt;br /&gt;
=== [[File:FFXIV Collect Logo.png|30x30px]] &#039;&#039;&#039;[https://ffxivcollect.com/fashions FFXIV Collect]&#039;&#039;&#039; ===&lt;br /&gt;
Checklists of all fashion accessories, facewear, outfit sets, armoire pieces, and hairstyles.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Lalachievements Logo.png|30x30px]] &#039;&#039;&#039;[https://www.lalachievements.com/hairstyles/ Lalachievements]&#039;&#039;&#039; ===&lt;br /&gt;
Checklists of all fashion accessories and hairstyles.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Mirapri Eden Logo.png|30x30px]] [https://mirapri.ff14eden.work/ &#039;&#039;&#039;Mirapri Eden&#039;&#039;&#039;] ===&lt;br /&gt;
Japanese site for sharing glamour &amp;quot;recipes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== [[File:Mirapri Life Logo.png|28x28px]] &#039;&#039;&#039;[https://ff14-fc.com/ Mirapri Life]&#039;&#039;&#039; ===&lt;br /&gt;
Japanese gear, hair, &amp;amp; weapon catalogue.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Mirapri Snap Logo.png|30x30px]] &#039;&#039;&#039;[https://mirapri.com/about Mirapri Snap]&#039;&#039;&#039; ===&lt;br /&gt;
Japanese site for sharing glamours.&lt;br /&gt;
&lt;br /&gt;
== [[File:Gold Saucer Icon.png|40px]] Gold Saucer ==&lt;br /&gt;
&lt;br /&gt;
=== Fashion Report ===&lt;br /&gt;
==== [[File:Masked Rose Map Icon.png|30x30px]] &#039;&#039;&#039;[https://www.reddit.com/r/ffxiv/search/?q=title%3A%22Fashion+Report%22+AND+title%3A%22For+Week+Of%22&amp;amp;restrict_sr=1&amp;amp;t=month&amp;amp;sort=new Fashion Report]&#039;&#039;&#039; ====&lt;br /&gt;
Weekly Fashion Report listing of what gear to use to achieve a max score.&lt;br /&gt;
Report is posted both on Reddit as well as through a Discord bot.&lt;br /&gt;
==== [[File:FFXIV Fashion Report Tools Logo.png|30px]] [https://kevinallenwiegand.ddns.net/ffxivfashionreportv2/ &#039;&#039;&#039;FFXIV Fashion Report Tools&#039;&#039;&#039;] ====&lt;br /&gt;
Database of high-scoring items from previous [[Fashion Report]]s, to help plan for new ones.=&lt;br /&gt;
&lt;br /&gt;
=== GATEs ===&lt;br /&gt;
==== [[File:Garland Tools Logo.png|31x31px]] &#039;&#039;&#039;[https://garlandtools.org/bell/ Garland Bell]&#039;&#039;&#039; ====&lt;br /&gt;
Spawn timers for GATEs.&lt;br /&gt;
&lt;br /&gt;
=== Triple Triad ===&lt;br /&gt;
==== [[File:Ariyala&#039;s FFXIV Toolkit Logo.png|30x30px]] [https://ffxiv.ariyala.com/TripleTriad &#039;&#039;&#039;Ariyala&#039;s FFXIV Toolkit&#039;&#039;&#039;: Triple Triad]====&lt;br /&gt;
List of all triple triad cards and their source.&lt;br /&gt;
&lt;br /&gt;
==== [[File:FFXIV Collect Logo.png|30x30px]] [https://ffxivcollect.com/triad/cards &#039;&#039;&#039;FFXIV Collect&#039;&#039;&#039;: Triple Triad] ====&lt;br /&gt;
Checklist of all triple triad cards and their source.&lt;br /&gt;
&lt;br /&gt;
==== [[File:Lalachievements Logo.png|30x30px]] [https://www.lalachievements.com/ttcards/ &#039;&#039;&#039;Lalachievements&#039;&#039;&#039;: Triple Triad] ====&lt;br /&gt;
Checklist of all triple triad cards and their source.&lt;br /&gt;
&lt;br /&gt;
==== [[File:TomestoneGG Logo.png|30x30px]] [https://tomestone.gg/triple-triad-cards &#039;&#039;&#039;Tomestone GG&#039;&#039;&#039;: Triple Triad] ====&lt;br /&gt;
Checklist of all triple triad cards and their source.&lt;br /&gt;
&lt;br /&gt;
== [[File:Housing Icon.png|40px]] Housing ==&lt;br /&gt;
&lt;br /&gt;
=== Airships &amp;amp; Submersibles ===&lt;br /&gt;
==== [[File:Mammet&#039;s Fleet Icon.png|30x30px]] &#039;&#039;&#039;[https://mammets-fleet.web.app Mammet&#039;s Fleet]&#039;&#039;&#039;====&lt;br /&gt;
Toolkit for managing [[Subaquatic Voyages|Free Company Submersibles]].&lt;br /&gt;
&lt;br /&gt;
==== [[File:Mogship Logo.png|30x30px]] &#039;&#039;&#039;[https://www.mogship.com/ Mogship]&#039;&#039;&#039; ====&lt;br /&gt;
Toolkit for building and deploying [[Free Company Airships]] and [[Subaquatic Voyages|Submersibles]] (last updated for [[Patch 7.1]]).&lt;br /&gt;
&lt;br /&gt;
=== Aquariums ===&lt;br /&gt;
==== [[File:FeeshSeeing Logo.png|30x30px]] [https://feeshseeing.github.io/ &#039;&#039;&#039;FeeshSeeing&#039;&#039;&#039;] ====&lt;br /&gt;
Provides a visual preview of all aquarium fish.&lt;br /&gt;
&lt;br /&gt;
=== Gardening ===&lt;br /&gt;
==== [[File:FFXIV Gardening Logo.png|30x30px]] &#039;&#039;&#039;[https://www.ffxivgardening.com/ FFXIV Gardening]&#039;&#039;&#039; ====&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== Housing Plots ===&lt;br /&gt;
==== [[File:Gametora Logo.png|30x30px]] &#039;&#039;&#039;[https://gametora.com/ffxiv/housing-plot-viewer GameTora: Housing Plot Viewer]&#039;&#039;&#039; ====&lt;br /&gt;
An interactive tool to view images, reviews, and other info about housing plots.&lt;br /&gt;
&lt;br /&gt;
==== [[File:PaissaDB Logo.png|30x30px]] &#039;&#039;&#039;[https://zhu.codes/paissa PaissaDB]&#039;&#039;&#039; ====&lt;br /&gt;
Lists of housing plots available for purchase on each server.&lt;br /&gt;
&lt;br /&gt;
== [[File:The Hunt Icon.png|40px]] The Hunt ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:Ariyala&#039;s FFXIV Toolkit Logo.png|30x30px]] [https://ffxiv.ariyala.com/HuntTracker/ &#039;&#039;&#039;Ariyala&#039;s FFXIV Toolkit&#039;&#039;&#039;: Hunt Tracker] ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:Faloop Logo.jpg|30x30px]] &#039;&#039;&#039;[https://faloop.app/ Faloop!]&#039;&#039;&#039; ===&lt;br /&gt;
Website with timers estimating when [[FATEs#Large-scale FATEs|rare FATE bosses]] and S Rank [[Elite Mark]]s may be eligible to spawn.&lt;br /&gt;
&amp;lt;br&amp;gt; Also has links to several discord servers that send notifications for active S Ranks, A Rank hunt trains, and rare FATE bosses for each data center and world.&lt;br /&gt;
&lt;br /&gt;
=== [[File:FFXIV Hunt Logo.png|30x30px]] &#039;&#039;&#039;[https://ffxivhunt.com/index.php FFXIVHunt]&#039;&#039;&#039; === &lt;br /&gt;
Website that can make optimized routes for daily and weekly hunt marks.&lt;br /&gt;
&lt;br /&gt;
== [[File:PVP Icon.png|40x40px]] PvP ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:Unknown Icon.png|30x30px]] &#039;&#039;&#039;[https://oliguide.carrd.co/ Olivia&#039;s Frontline Guide]&#039;&#039;&#039; ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
== [[File:High-end Duty Icon.png|40px]] Raiding ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:The Balance Logo.png|30x30px]] [https://www.thebalanceffxiv.com/ &#039;&#039;&#039;The Balance&#039;&#039;&#039;] ===&lt;br /&gt;
Job Guides, Best-in-slot (BiS) gear reccomendations&lt;br /&gt;
&lt;br /&gt;
=== [[File:Faux Hollows Solver Logo.png|30x30px]] &#039;&#039;&#039;[https://faux.joshuaen.com/ Faux Hollows Solver]&#039;&#039;&#039; ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:FFLogs Logo.png|30x30px]] &#039;&#039;&#039;[https://www.fflogs.com/ FF Logs]&#039;&#039;&#039; ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:Icy Veins Logo.png|30x30px]] &#039;&#039;&#039;[https://www.icy-veins.com/ffxiv/ Icy Veins]&#039;&#039;&#039; ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:Raidplan.io Logo.png|30x30px]] &#039;&#039;&#039;[https://raidplan.io/ffxiv RaidPlan.io]&#039;&#039;&#039; ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:TomestoneGG Logo.png|30x30px]] &#039;&#039;&#039;[https://tomestone.gg/ Tomestone GG]&#039;&#039;&#039; ===&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
=== [[File:WTFDIG Logo.png|30x30px]] &#039;&#039;&#039;[https://wtfdig.info/ WTFDIG!]&#039;&#039;&#039; ===&lt;br /&gt;
Positioning quick reference for extreme, savage, ultimate, and chaotic fights. Allows for selection of several common Party Finder strategies. Primarily supports encounters released in Dawntrail.&lt;br /&gt;
&lt;br /&gt;
=== [[File:XIV Analysis Logo.png|30x30px]] [https://xivanalysis.com/ &#039;&#039;&#039;XIV Analysis&#039;&#039;&#039;] ===&lt;br /&gt;
Tool for personal rotation and cooldown usage analysis.&lt;br /&gt;
&lt;br /&gt;
=== [https://kitten-erp-guides.moe/ &#039;&#039;&#039;Kitten&#039;s Extreme Raid Progression Guides&#039;&#039;&#039;] ===&lt;br /&gt;
Teaches players conceptual insight into raid mechanics to aid those that may have difficulty memorizing rote strategies.  Also documents EN/JP raiding cultural differences.&lt;br /&gt;
&lt;br /&gt;
=== [https://xivjpraids.com/ &#039;&#039;&#039;XIV JP Raids&#039;&#039;&#039;] ===&lt;br /&gt;
Documents Japanese raid strategies (except Ultimate raids) in English for players on the Japanese data centers, usually from game8 or Nukemaru.&lt;br /&gt;
&lt;br /&gt;
=== [https://ffxiv.tuufless.com/ &#039;&#039;&#039;Tuufless&#039;s FFXIV Notes&#039;&#039;&#039;] ===&lt;br /&gt;
Documents Japanese Ultimate raid strategies in English for players on the Japanese data centers.&lt;br /&gt;
&lt;br /&gt;
== [[File:Other Icon.png|40px]] Other ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:Ariyala&#039;s FFXIV Toolkit Logo.png|30x30px]] [https://ffxiv.ariyala.com/SightseeingLog &#039;&#039;&#039;Ariyala&#039;s FFXIV Toolkit&#039;&#039;&#039;: Sightseeing Log] ===&lt;br /&gt;
List of all sightseeing points and their spawn timers.&lt;br /&gt;
&lt;br /&gt;
=== [[File:FFXIV Collect Logo.png|30x30px]] [https://ffxivcollect.com/tools/treasure &#039;&#039;&#039;FFXIV Collect&#039;&#039;&#039;: Treasure Hunt] ===&lt;br /&gt;
Checklist of all items acquired from treasure hunts.&lt;br /&gt;
&lt;br /&gt;
=== [[File:XIV ToDo Logo.png|30x30px]] [https://xivtodo.com/checklist/ &#039;&#039;&#039;XIV ToDo&#039;&#039;&#039;] ===&lt;br /&gt;
Daily and weekly refresh checklists. Also has encounter, quest, and challenge checklists.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[File:Unknown Icon.png|30x30px]] [http://ffxiv.morpheusz.com/p/wondrous-tails-solver.html Wondrous Tails Solver]&#039;&#039;&#039; ===&lt;br /&gt;
Calculator that estimates the chances of getting 1, 2, or 3 lines with your current sticker layout. Also makes recommendations on whether to shuffle them or not.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[File:Unknown Icon.png|30x30px]] [https://ffxivsquadron.com/ FFXIV Squadron]&#039;&#039;&#039; ===&lt;br /&gt;
Website for managing your adventurer squadron, solving how many and which training sessions will be needed to meet mission stat requirements, etc.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Lulu&#039;s Tools Logo.png|30x30px]] [https://ffxiv.pf-n.co/chocobo-color &#039;&#039;&#039;Lulu&#039;s Tools: Chocobo Color&#039;&#039;&#039;] ===&lt;br /&gt;
Calculator for the food items and feeding order to reach any destination color for your [[Chocobo Companion]].&lt;br /&gt;
&lt;br /&gt;
== Special Thanks! ==&lt;br /&gt;
The wiki editors use many of the above resources while we play FFXIV, but we would like to offer special thanks to the following sites and resources that we rely on to keep the wiki accurate and up to date.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* [[File:Eorzea Collection Logo.png|30x30px]] &#039;&#039;&#039;[https://ffxiv.eorzeacollection.com/ Eorzea Collection]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[File:FFXIV Collect Logo.png|30px]] &#039;&#039;&#039;[https://ffxivcollect.com/tools/market_board FFXIV Collect]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[File:Garland Tools Logo.png|30px]] [https://garlandtools.org/db/ &#039;&#039;&#039;Garland Tools Database&#039;&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
* [[File:PvP Revival Logo.png|30px]] [https://twitter.com/pvprevival &#039;&#039;&#039;PvP Revival Community&#039;&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
* [[File:TeamCraft Logo.png|30px]] &#039;&#039;&#039;[https://ffxivteamcraft.com/ Teamcraft]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[File:TomestoneGG Logo.png|30px]] &#039;&#039;&#039;[https://tomestone.gg/achievements Tomestone GG]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[File:XIV API Logo.png|30px]] [https://v2.xivapi.com/ &#039;&#039;&#039;XIVAPI&#039;&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
[[Category:Final Fantasy XIV]]&lt;/div&gt;</summary>
		<author><name>Alyko</name></author>
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