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	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Thousand_Maws_of_Toto-Rak&amp;diff=463049</id>
		<title>The Thousand Maws of Toto-Rak</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Thousand_Maws_of_Toto-Rak&amp;diff=463049"/>
		<updated>2022-09-14T22:58:35Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: Undo revision 462879 by Freedom4556 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = The Thousand Maws of Toto-Rak&lt;br /&gt;
| description = Named after a man-eating creature from ancient Padjali folklore, the Thousand Maws of Toto-Rak was built on the site of a natural cave system beneath Silent Arbor. Until recently, it held all of [[Gridania]]&#039;s foulest criminals, from arsonists to poachers, but the completion of a new gaol closer to the city heralded its abandonment.&lt;br /&gt;
| image = The Thousand Maws of Toto-Rak Image.png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 24&lt;br /&gt;
| level-sync = 27&lt;br /&gt;
| ilvl = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = light&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = leveling&lt;br /&gt;
| entrance = South Shroud&lt;br /&gt;
| entrance-coordinates = 19,18&lt;br /&gt;
| req-quest = Into the Beast&#039;s Maw&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}} Map layout and progression was significantly overhauled in [[patch 6.1]]. __TOC__&lt;br /&gt;
==Objectives==&lt;br /&gt;
* Arrive at the confession chamber: 0/1&lt;br /&gt;
* Clear the confession chamber: 0/1&lt;br /&gt;
* Arrive at the Fool&#039;s Rest: 0/1&lt;br /&gt;
* Clear the Fool&#039;s Rest: 0/1&lt;br /&gt;
* Arrive at the abacination chamber: 0/1&lt;br /&gt;
* Defeat Graffias: 0/1&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|v=w4vPyHU97qw|350|right|Thousand Maws of Toto-Rak Guide}}&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Coeurl O&#039; Nine Tails]]===&lt;br /&gt;
Coeurl O&#039;Nine Tails are encountered twice in the instance. The second Coeurl also spawns two adds. &lt;br /&gt;
*&#039;&#039;&#039;Acid Mist&#039;&#039;&#039;: {{status effect|poison}} [[Poison]]s all nearby party members.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Graffias]]===&lt;br /&gt;
There are puddles of green goo surrounding the arena that inflict the Leaden debuff, slowing players&#039; movement. &lt;br /&gt;
*&#039;&#039;&#039;Realm Shaker&#039;&#039;&#039;: An instant circle AoE around the boss that deals moderate damage.&lt;br /&gt;
*&#039;&#039;&#039;Silkscreen&#039;&#039;&#039;: A line AoE targeting a random player.&lt;br /&gt;
*&#039;&#039;&#039;Sticky Web&#039;&#039;&#039;: Graffias targets a random player, dealing minor damage and spawning an untargetable Fleshy Pod add at their position. After a few seconds, the add explodes with &#039;&#039;&#039;Pod Burst&#039;&#039;&#039;, dealing moderate damage in a circle AoE and inflicting any players hit with a {{status effect|poison}} [[Poison]] debuff.&lt;br /&gt;
At 50% HP, the boss will summon 4 Comesmite adds, and the skin on its tail will fall off as an additional target, unlocking another attack. Killing the tail will remove the attack and give the boss {{status effect|vulnerability up}} [[Vulnerability Up]] for 60 seconds.&lt;br /&gt;
*&#039;&#039;&#039;Deadly Thrust&#039;&#039;&#039;: A player will be targeted and a large green poison puddle will be placed at their position that inflicts a Pollen debuff, dealing damage over time to any players standing inside of it.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Coeurl O&#039; Nine Tails]]===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Warden&#039;s Barbut}}&lt;br /&gt;
{{Drops table row|Nighthawk Visor}}&lt;br /&gt;
{{Drops table row|Torturer&#039;s Monocle}}&lt;br /&gt;
{{Drops table row|Warden&#039;s Gauntlets}}&lt;br /&gt;
{{Drops table row|Brigand&#039;s Gloves}}&lt;br /&gt;
{{Drops table row|Ascetic&#039;s Halfgloves}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Coeurl O&#039; Nine Tails]]===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Eternal Shade}}&lt;br /&gt;
{{Drops table row|Brigand&#039;s Acton}}&lt;br /&gt;
{{Drops table row|Ascetic&#039;s Halfrobe}}&lt;br /&gt;
{{Drops table row|Warden&#039;s Trousers}}&lt;br /&gt;
{{Drops table row|Brigand&#039;s Breeches}}&lt;br /&gt;
{{Drops table row|Ascetic&#039;s Tights}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Graffias]]===&lt;br /&gt;
{{Drops list|Graffias}}&lt;br /&gt;
&lt;br /&gt;
===Treasure Coffers===&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 1 (X: 10.3 Y: 13.3)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Warden&#039;s Leggings}}&lt;br /&gt;
{{Drops table row|Brigand&#039;s Leggings}}&lt;br /&gt;
{{Drops table row|Torturer&#039;s Duckbills}}&lt;br /&gt;
{{Drops table row|Dungeon Seedling}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 2 (X: 12.2 Y: 12.4)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Warden&#039;s Barbut}}&lt;br /&gt;
{{Drops table row|Nighthawk Visor}}&lt;br /&gt;
{{Drops table row|Torturer&#039;s Monocle}}&lt;br /&gt;
{{Drops table row|Warden&#039;s Gauntlets}}&lt;br /&gt;
{{Drops table row|Brigand&#039;s Gloves}}&lt;br /&gt;
{{Drops table row|Ascetic&#039;s Halfgloves}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 3 (X: 11.4 Y: 10.3)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Eternal Shade}}&lt;br /&gt;
{{Drops table row|Brigand&#039;s Acton}}&lt;br /&gt;
{{Drops table row|Ascetic&#039;s Halfrobe}}&lt;br /&gt;
{{Drops table row|Warden&#039;s Trousers}}&lt;br /&gt;
{{Drops table row|Brigand&#039;s Breeches}}&lt;br /&gt;
{{Drops table row|Ascetic&#039;s Tights}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 4 (X: 12.3 Y: 9.2)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Gladiator&#039;s Frostbite Arms (Lv. 24)}}&lt;br /&gt;
{{Drops table row|Elmlord&#039;s Tusk}}&lt;br /&gt;
{{Drops table row|Crimson Tide}}&lt;br /&gt;
{{Drops table row|Howling Talons}}&lt;br /&gt;
{{Drops table row|Antares Needles}}&lt;br /&gt;
{{Drops table row|Bow of Owls}}&lt;br /&gt;
{{Drops table row|Taurus Staff}}&lt;br /&gt;
{{Drops table row|Pupil&#039;s Book of Brass}}&lt;br /&gt;
{{Drops table row|Kple Kple}}&lt;br /&gt;
{{Drops table row|Thalassian Targe}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
file:toto-rak map.jpg|Map (Prior to [[Patch 6.1]])&lt;br /&gt;
file:Ffxiv_04132022_195301_115.jpg|Map (As of [[Patch 6.1]])&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Thousand_Maws_of_Toto-Rak&amp;diff=462878</id>
		<title>The Thousand Maws of Toto-Rak</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Thousand_Maws_of_Toto-Rak&amp;diff=462878"/>
		<updated>2022-09-12T12:25:06Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = The Thousand Maws of Toto-Rak&lt;br /&gt;
| description = Named after a man-eating creature from ancient Padjali folklore, the Thousand Maws of Toto-Rak was built on the site of a natural cave system beneath Silent Arbor. Until recently, it held all of [[Gridania]]&#039;s foulest criminals, from arsonists to poachers, but the completion of a new gaol closer to the city heralded its abandonment.&lt;br /&gt;
| image = The Thousand Maws of Toto-Rak Image.png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 24&lt;br /&gt;
| level-sync = 27&lt;br /&gt;
| ilvl = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = light&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = leveling&lt;br /&gt;
| entrance = South Shroud&lt;br /&gt;
| entrance-coordinates = 19,18&lt;br /&gt;
| req-quest = Into the Beast&#039;s Maw&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}} Map layout and progression was significantly overhauled in [[patch 6.1]]. __TOC__&lt;br /&gt;
==Objectives==&lt;br /&gt;
* Arrive at the confession chamber: 0/1&lt;br /&gt;
* Clear the confession chamber: 0/1&lt;br /&gt;
* Arrive at the Fool&#039;s Rest: 0/1&lt;br /&gt;
* Clear the Fool&#039;s Rest: 0/1&lt;br /&gt;
* Arrive at the abacination chamber: 0/1&lt;br /&gt;
* Defeat Graffias: 0/1&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|v=w4vPyHU97qw|350|right|Thousand Maws of Toto-Rak Guide}}&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Coeurl O&#039; Nine Tails]]===&lt;br /&gt;
Coeurl O&#039;Nine Tails are encountered twice in the instance. The second Coeurl also spawns two adds. &lt;br /&gt;
*&#039;&#039;&#039;Acid Mist&#039;&#039;&#039;: {{status effect|poison}} [[Poison]]s all nearby party members.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Graffias]]===&lt;br /&gt;
There are puddles of green goo surrounding the arena that inflict the Leaden debuff, slowing players&#039; movement. &lt;br /&gt;
*&#039;&#039;&#039;Realm Shaker&#039;&#039;&#039;: An instant circle AoE around the boss that deals moderate damage.&lt;br /&gt;
*&#039;&#039;&#039;Silkscreen&#039;&#039;&#039;: A line AoE targeting a random player.&lt;br /&gt;
*&#039;&#039;&#039;Sticky Web&#039;&#039;&#039;: Graffias targets a random player, dealing minor damage and spawning an untargetable Fleshy Pod add at their position. After a few seconds, the add explodes with &#039;&#039;&#039;Pod Burst&#039;&#039;&#039;, dealing moderate damage in a circle AoE and inflicting any players hit with a {{status effect|poison}} [[Poison]] debuff.&lt;br /&gt;
At 50% HP, the boss will summon 4 Comesmite adds, and the skin on its tail will fall off as an additional target, unlocking another attack. Killing the tail will remove the attack and give the boss {{status effect|vulnerability up}} [[Vulnerability Up]] for 60 seconds.&lt;br /&gt;
*&#039;&#039;&#039;Deadly Thrust&#039;&#039;&#039;: A player will be targeted and a large green poison puddle will be placed at their position that inflicts a Pollen debuff, dealing damage over time to any players standing inside of it.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Coeurl O&#039; Nine Tails]]===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Warden&#039;s Barbut}}&lt;br /&gt;
{{Drops table row|Nighthawk Visor}}&lt;br /&gt;
{{Drops table row|Torturer&#039;s Monocle}}&lt;br /&gt;
{{Drops table row|Warden&#039;s Gauntlets}}&lt;br /&gt;
{{Drops table row|Brigand&#039;s Gloves}}&lt;br /&gt;
{{Drops table row|Ascetic&#039;s Halfgloves}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Coeurl O&#039; Nine Tails]]===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Eternal Shade}}&lt;br /&gt;
{{Drops table row|Brigand&#039;s Acton}}&lt;br /&gt;
{{Drops table row|Ascetic&#039;s Halfrobe}}&lt;br /&gt;
{{Drops table row|Warden&#039;s Trousers}}&lt;br /&gt;
{{Drops table row|Brigand&#039;s Breeches}}&lt;br /&gt;
{{Drops table row|Ascetic&#039;s Tights}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Graffias]]===&lt;br /&gt;
{{Drops list|Graffias}}&lt;br /&gt;
&lt;br /&gt;
===Treasure Coffers===&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 1 (X: 10.3 Y: 13.3)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Warden&#039;s Leggings}}&lt;br /&gt;
{{Drops table row|Brigand&#039;s Leggings}}&lt;br /&gt;
{{Drops table row|Torturer&#039;s Duckbills}}&lt;br /&gt;
{{Drops table row|Dungeon Seedling}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 2 (X: 12.2 Y: 12.4)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Warden&#039;s Barbut}}&lt;br /&gt;
{{Drops table row|Nighthawk Visor}}&lt;br /&gt;
{{Drops table row|Torturer&#039;s Monocle}}&lt;br /&gt;
{{Drops table row|Warden&#039;s Gauntlets}}&lt;br /&gt;
{{Drops table row|Brigand&#039;s Gloves}}&lt;br /&gt;
{{Drops table row|Ascetic&#039;s Halfgloves}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 3 (X: 11.4 Y: 10.3)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Eternal Shade}}&lt;br /&gt;
{{Drops table row|Brigand&#039;s Acton}}&lt;br /&gt;
{{Drops table row|Ascetic&#039;s Halfrobe}}&lt;br /&gt;
{{Drops table row|Warden&#039;s Trousers}}&lt;br /&gt;
{{Drops table row|Brigand&#039;s Breeches}}&lt;br /&gt;
{{Drops table row|Ascetic&#039;s Tights}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 4 (X: 12.3 Y: 9.2)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Gladiator&#039;s Frostbite Arms (Lv. 24)}}&lt;br /&gt;
{{Drops table row|Elmlord&#039;s Tusk}}&lt;br /&gt;
{{Drops table row|Crimson Tide}}&lt;br /&gt;
{{Drops table row|Howling Talons}}&lt;br /&gt;
{{Drops table row|Antares Needles}}&lt;br /&gt;
{{Drops table row|Bow of Owls}}&lt;br /&gt;
{{Drops table row|Taurus Staff}}&lt;br /&gt;
{{Drops table row|Pupil&#039;s Book of Brass}}&lt;br /&gt;
{{Drops table row|Kple Kple}}&lt;br /&gt;
{{Drops table row|Thalassian Targe}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
file:toto-rak map.jpg|Map (Prior to [[Patch 6.1]])&lt;br /&gt;
file:Ffxiv_04132022_195301_115.jpg|Map (As of [[Patch 6.1]])&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sastasha&amp;diff=461938</id>
		<title>Sastasha</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sastasha&amp;diff=461938"/>
		<updated>2022-09-05T19:59:09Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|Sastasha (Hard)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| description = After a period of relative silence following the Calamity, the Serpent Reavers have once again taken to terrorizing the inland hamlets of [[La Noscea]], killing the men, kidnapping the women and children, plundering the storehouses and burning what little they leave behind. For years, it was not known how the pirates were able to raid areas so far from the coast, until a local shepherd sighted a band of painted ruffians entering the Sastasha Seagrot, carrying large quantities of sacks and crates. Could it be that there is more to this cave than meets the eye?&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 15&lt;br /&gt;
| level-sync = 18&lt;br /&gt;
| size = light&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = Leveling&lt;br /&gt;
| entrance = Western La Noscea&lt;br /&gt;
| entrance-coordinates = 28, 21&lt;br /&gt;
| req-quest = It&#039;s Probably Pirates&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}}&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
==Unlock==&lt;br /&gt;
Unlocked as part of the level 15 [[Main Scenario Quest]] {{questlink|type=main|name=It&#039;s Probably Pirates}}.&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
*Activate the coral trigger&lt;br /&gt;
*Open the hidden door&lt;br /&gt;
*Discover the pirate captain&lt;br /&gt;
*Obtain the Waverider Gate key&lt;br /&gt;
*Defeat Denn the Orcatoothed&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|tT3-1Yb787w|325|right|Sastasha Seagrot Guide}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Chopper]]===&lt;br /&gt;
To summon Chopper, players must interact with one of the three coral formations (Red, Blue, or Green) in the room.  Interacting with the incorrect switch will spawn a level 15 [[Cave Aurelia]].  Interacting with the correct switch will reveal an Inconspicuous Switch.  Pressing this switch will summon Chopper.  In order to determine the correct switch, players must read the &amp;quot;Bloody Memo&amp;quot; located in the &amp;quot;Empty Room&amp;quot; at x17.6, y8.5.  The note will have a special quote that will give the color of the correct switch.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! Quote&lt;br /&gt;
! Switch&lt;br /&gt;
|-&lt;br /&gt;
|The Capten likes his wine Redd.||Red&lt;br /&gt;
|-&lt;br /&gt;
|The Capten likes his cabege Green.||Green&lt;br /&gt;
|-&lt;br /&gt;
|The Capten likes his sees Bloo.||Blue&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Chopper]] is the first boss of Sastasha Seagrot and it is a [[coeurl]]. Once in a while [[Chopper]] performs an AoE attack called &amp;quot;Charged Whisker&amp;quot; which inflicts {{status effect|paralysis}} [[Paralysis]] on all players around it. A red circle will appear on the ground before it executes the attack. Get out of the circle as soon as possible.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Captain Madison]]===&lt;br /&gt;
Players will need to defeat Captain Madison twice. In the first encounter, he will be accompanied by crew member adds. Kill them first and then focus on the boss until he runs away. In the second encounter, he will summon a pack of guard dogs once his HP has dropped to 50%. AoE the dogs down then attack the Captain until he flees.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Denn the Orcatoothed]]===&lt;br /&gt;
Denn the Orcatoothed is the final boss of Sastasha. The boss room features 4 grates with bubbling water at each corner of the room. During the boss fight, adds will spawn from the bubbling water. &lt;br /&gt;
&lt;br /&gt;
Players can interact with the grate when it&#039;s bubbling to prevent an add from spawning. To this extent, casters should position themselves to be in range to cast, while still able to quickly interact with the grates when they bubble. Should adds spawn, try to keep their numbers down to prevent the tank from being overwhelmed. If a caster is targeted by the adds, they should run to the tank so that the tank can remove hate while staying by the boss.&lt;br /&gt;
&lt;br /&gt;
In practice, the grates and the adds they spawn are generally ignored, and all damage is focused on the boss.&lt;br /&gt;
&lt;br /&gt;
==Bestiary==&lt;br /&gt;
{| width=75%&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!width=25%| Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Baleen Guard]]  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Bat]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Captain Madison]]  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Cave Aurelia]]  || &lt;br /&gt;
|-&lt;br /&gt;
| [[Chopper]]  || &lt;br /&gt;
|-&lt;br /&gt;
| [[Denn the Orcatoothed]]  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Fossilshell]]  ||&lt;br /&gt;
|}&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!width=25%| Name&lt;br /&gt;
!width=75%| Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant Clam]]  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sastasha Orobon]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Scurvy Dog]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shade Seeker]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shallowclaw Reaver]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Shalloweye Reaver]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shallowscale Reaver]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shallowtail Reaver]] ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Chopper]]===&lt;br /&gt;
{{Drops list|Chopper}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Captain Madison]]===&lt;br /&gt;
{{Drops list|Captain Madison}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Denn the Orcatoothed]]===&lt;br /&gt;
*{{Item icon|Faded Copy of Riptide}} (Drops at a fixed rate)&lt;br /&gt;
*{{Item icon|Sahagin Card}} (Drops at a fixed rate)&lt;br /&gt;
&lt;br /&gt;
{{Drops list|Denn the Orcatoothed}}&lt;br /&gt;
&lt;br /&gt;
===Treasure Coffers===&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 1 (X: 13.8 Y: 9.2)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Plundered Sabatons}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Boots}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Thighboots}}&lt;br /&gt;
{{Drops table row|Seagrot Water}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 2 (X: 11.2 Y: 14.7)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Plundered Celata}}&lt;br /&gt;
{{Drops table row|Plundered Goggles}}&lt;br /&gt;
{{Drops table row|Plundered Cavalier&#039;s Hat}}&lt;br /&gt;
{{Drops table row|Plundered Gauntlets}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Mitts}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Halfgloves}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 3 (X: 10.9 Y: 13.2)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Plundered Cuirass}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Tabard}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Robe}}&lt;br /&gt;
{{Drops table row|Plundered Trousers}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Skirt}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Skirt}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 4 (X: 7.9 Y: 13.7)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Gladiator&#039;s Plundered Arms (Lv. 15)}}&lt;br /&gt;
{{Drops table row|Plundered Battleaxe}}&lt;br /&gt;
{{Drops table row|Plundered Guisarme}}&lt;br /&gt;
{{Drops table row|Plundered Knuckles}}&lt;br /&gt;
{{Drops table row|Plundered Knives}}&lt;br /&gt;
{{Drops table row|Plundered Shortbow}}&lt;br /&gt;
{{Drops table row|Plundered Staff}}&lt;br /&gt;
{{Drops table row|Plundered Grimoire}}&lt;br /&gt;
{{Drops table row|Plundered Cane}}&lt;br /&gt;
{{Drops table row|Nightprowler&#039;s Targe}}&lt;br /&gt;
{{Drops table row|Pirate&#039;s Bandana}}&lt;br /&gt;
{{Drops table row|Plundered Haubergeon}}&lt;br /&gt;
{{Drops table row|Plundered Jacket}}&lt;br /&gt;
{{Drops table row|Plundered Bliaud}}&lt;br /&gt;
{{Drops table row|Plundered Moccasins}}&lt;br /&gt;
{{Drops table row|Plundered Duckbills}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:Ffxiv sastasha title.jpg&lt;br /&gt;
file:sastasha2.jpg&lt;br /&gt;
file:sastasha3.jpg&lt;br /&gt;
file:sastasha1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sastasha&amp;diff=461935</id>
		<title>Sastasha</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sastasha&amp;diff=461935"/>
		<updated>2022-09-05T19:52:26Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|Sastasha (Hard)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| description = After a period of relative silence following the Calamity, the Serpent Reavers have once again taken to terrorizing the inland hamlets of [[La Noscea]], killing the men, kidnapping the women and children, plundering the storehouses and burning what little they leave behind. For years, it was not known how the pirates were able to raid areas so far from the coast, until a local shepherd sighted a band of painted ruffians entering the Sastasha Seagrot, carrying large quantities of sacks and crates. Could it be that there is more to this cave than meets the eye?&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 15&lt;br /&gt;
| level-sync = 18&lt;br /&gt;
| size = light&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = Leveling&lt;br /&gt;
| entrance = Western La Noscea&lt;br /&gt;
| entrance-coordinates = 28, 21&lt;br /&gt;
| req-quest = It&#039;s Probably Pirates&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}}&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
==Unlock==&lt;br /&gt;
Unlocked as part of the level 15 [[Main Scenario Quest]] {{questlink|type=main|name=It&#039;s Probably Pirates}}.&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
*Activate the coral trigger&lt;br /&gt;
*Open the hidden door&lt;br /&gt;
*Discover the pirate captain&lt;br /&gt;
*Obtain the Waverider Gate key&lt;br /&gt;
*Defeat Denn the Orcatoothed&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Chopper]]===&lt;br /&gt;
To summon Chopper, players must interact with one of the three coral formations (Red, Blue, or Green) in the room.  Interacting with the incorrect switch will spawn a level 15 [[Cave Aurelia]].  Interacting with the correct switch will reveal an Inconspicuous Switch.  Pressing this switch will summon Chopper.  In order to determine the correct switch, players must read the &amp;quot;Bloody Memo&amp;quot; located in the &amp;quot;Empty Room&amp;quot; at x17.6, y8.5.  The note will have a special quote that will give the color of the correct switch.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! Quote&lt;br /&gt;
! Switch&lt;br /&gt;
|-&lt;br /&gt;
|The Capten likes his wine Redd.||Red&lt;br /&gt;
|-&lt;br /&gt;
|The Capten likes his cabege Green.||Green&lt;br /&gt;
|-&lt;br /&gt;
|The Capten likes his sees Bloo.||Blue&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Chopper]] is the first boss of Sastasha Seagrot and it is a [[coeurl]]. Once in a while [[Chopper]] performs an AoE attack called &amp;quot;Charged Whisker&amp;quot; which inflicts {{status effect|paralysis}} [[Paralysis]] on all players around it. A red circle will appear on the ground before it executes the attack. Get out of the circle as soon as possible.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Captain Madison]]===&lt;br /&gt;
Players will need to defeat Captain Madison twice. In the first encounter, he will be accompanied by crew member adds. Kill them first and then focus on the boss until he runs away. In the second encounter, he will summon a pack of guard dogs once his HP has dropped to 50%. AoE the dogs down then attack the Captain until he flees.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Denn the Orcatoothed]]===&lt;br /&gt;
Denn the Orcatoothed is the final boss of Sastasha. The boss room features 4 grates with bubbling water at each corner of the room. During the boss fight, adds will spawn from the bubbling water. &lt;br /&gt;
&lt;br /&gt;
Players can interact with the grate when it&#039;s bubbling to prevent an add from spawning. To this extent, casters should position themselves to be in range to cast, while still able to quickly interact with the grates when they bubble. Should adds spawn, try to keep their numbers down to prevent the tank from being overwhelmed. If a caster is targeted by the adds, they should run to the tank so that the tank can remove hate while staying by the boss.&lt;br /&gt;
&lt;br /&gt;
In practice, the grates and the adds they spawn are generally ignored, and all damage is focused on the boss.&lt;br /&gt;
&lt;br /&gt;
==Bestiary==&lt;br /&gt;
{| width=75%&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!width=25%| Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Baleen Guard]]  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Bat]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Captain Madison]]  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Cave Aurelia]]  || &lt;br /&gt;
|-&lt;br /&gt;
| [[Chopper]]  || &lt;br /&gt;
|-&lt;br /&gt;
| [[Denn the Orcatoothed]]  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Fossilshell]]  ||&lt;br /&gt;
|}&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!width=25%| Name&lt;br /&gt;
!width=75%| Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant Clam]]  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sastasha Orobon]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Scurvy Dog]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shade Seeker]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shallowclaw Reaver]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Shalloweye Reaver]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shallowscale Reaver]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shallowtail Reaver]] ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Chopper]]===&lt;br /&gt;
{{Drops list|Chopper}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Captain Madison]]===&lt;br /&gt;
{{Drops list|Captain Madison}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Denn the Orcatoothed]]===&lt;br /&gt;
*{{Item icon|Faded Copy of Riptide}} (Drops at a fixed rate)&lt;br /&gt;
*{{Item icon|Sahagin Card}} (Drops at a fixed rate)&lt;br /&gt;
&lt;br /&gt;
{{Drops list|Denn the Orcatoothed}}&lt;br /&gt;
&lt;br /&gt;
===Treasure Coffers===&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 1 (X: 13.8 Y: 9.2)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Plundered Sabatons}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Boots}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Thighboots}}&lt;br /&gt;
{{Drops table row|Seagrot Water}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 2 (X: 11.2 Y: 14.7)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Plundered Celata}}&lt;br /&gt;
{{Drops table row|Plundered Goggles}}&lt;br /&gt;
{{Drops table row|Plundered Cavalier&#039;s Hat}}&lt;br /&gt;
{{Drops table row|Plundered Gauntlets}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Mitts}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Halfgloves}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 3 (X: 10.9 Y: 13.2)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Plundered Cuirass}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Tabard}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Robe}}&lt;br /&gt;
{{Drops table row|Plundered Trousers}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Skirt}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Skirt}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 4 (X: 7.9 Y: 13.7)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Gladiator&#039;s Plundered Arms (Lv. 15)}}&lt;br /&gt;
{{Drops table row|Plundered Battleaxe}}&lt;br /&gt;
{{Drops table row|Plundered Guisarme}}&lt;br /&gt;
{{Drops table row|Plundered Knuckles}}&lt;br /&gt;
{{Drops table row|Plundered Knives}}&lt;br /&gt;
{{Drops table row|Plundered Shortbow}}&lt;br /&gt;
{{Drops table row|Plundered Staff}}&lt;br /&gt;
{{Drops table row|Plundered Grimoire}}&lt;br /&gt;
{{Drops table row|Plundered Cane}}&lt;br /&gt;
{{Drops table row|Nightprowler&#039;s Targe}}&lt;br /&gt;
{{Drops table row|Pirate&#039;s Bandana}}&lt;br /&gt;
{{Drops table row|Plundered Haubergeon}}&lt;br /&gt;
{{Drops table row|Plundered Jacket}}&lt;br /&gt;
{{Drops table row|Plundered Bliaud}}&lt;br /&gt;
{{Drops table row|Plundered Moccasins}}&lt;br /&gt;
{{Drops table row|Plundered Duckbills}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:Ffxiv sastasha title.jpg&lt;br /&gt;
file:sastasha2.jpg&lt;br /&gt;
file:sastasha3.jpg&lt;br /&gt;
file:sastasha1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=User:Aaronriley1991&amp;diff=461745</id>
		<title>User:Aaronriley1991</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=User:Aaronriley1991&amp;diff=461745"/>
		<updated>2022-09-03T19:04:49Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: create user page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sastasha&amp;diff=461744</id>
		<title>Sastasha</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sastasha&amp;diff=461744"/>
		<updated>2022-09-03T19:01:47Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: Undo revision 461743 by Aaronriley1991 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|Sastasha (Hard)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| description = After a period of relative silence following the Calamity, the Serpent Reavers have once again taken to terrorizing the inland hamlets of [[La Noscea]], killing the men, kidnapping the women and children, plundering the storehouses and burning what little they leave behind. For years, it was not known how the pirates were able to raid areas so far from the coast, until a local shepherd sighted a band of painted ruffians entering the Sastasha Seagrot, carrying large quantities of sacks and crates. Could it be that there is more to this cave than meets the eye?&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 15&lt;br /&gt;
| level-sync = 18&lt;br /&gt;
| size = light&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = Leveling&lt;br /&gt;
| entrance = Western La Noscea&lt;br /&gt;
| entrance-coordinates = 28, 21&lt;br /&gt;
| req-quest = It&#039;s Probably Pirates&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}}&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
==Unlock==&lt;br /&gt;
Unlocked as part of the level 15 [[Main Scenario Quest]] {{questlink|type=main|name=It&#039;s Probably Pirates}}.&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
*Activate the coral trigger&lt;br /&gt;
*Open the hidden door&lt;br /&gt;
*Discover the pirate captain&lt;br /&gt;
*Obtain the Waverider Gate key&lt;br /&gt;
*Defeat Denn the Orcatoothed&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|tT3-1Yb787w|325|right|Sastasha Seagrot Guide}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Chopper]]===&lt;br /&gt;
To summon Chopper, players must interact with one of the three coral formations (Red, Blue, or Green) in the room.  Interacting with the incorrect switch will spawn a level 15 [[Cave Aurelia]].  Interacting with the correct switch will reveal an Inconspicuous Switch.  Pressing this switch will summon Chopper.  In order to determine the correct switch, players must read the &amp;quot;Bloody Memo&amp;quot; located in the &amp;quot;Empty Room&amp;quot; at x17.6, y8.5.  The note will have a special quote that will give the color of the correct switch.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! Quote&lt;br /&gt;
! Switch&lt;br /&gt;
|-&lt;br /&gt;
|The Capten likes his wine Redd.||Red&lt;br /&gt;
|-&lt;br /&gt;
|The Capten likes his cabege Green.||Green&lt;br /&gt;
|-&lt;br /&gt;
|The Capten likes his sees Bloo.||Blue&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Chopper]] is the first boss of Sastasha Seagrot and it is a [[coeurl]]. Once in a while [[Chopper]] performs an AoE attack called &amp;quot;Charged Whisker&amp;quot; which inflicts {{status effect|paralysis}} [[Paralysis]] on all players around it. A red circle will appear on the ground before it executes the attack. Get out of the circle as soon as possible.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Captain Madison]]===&lt;br /&gt;
Players will need to defeat Captain Madison twice. In the first encounter, he will be accompanied by crew member adds. Kill them first and then focus on the boss until he runs away. In the second encounter, he will summon a pack of guard dogs once his HP has dropped to 50%. AoE the dogs down then attack the Captain until he flees.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Denn the Orcatoothed]]===&lt;br /&gt;
Denn the Orcatoothed is the final boss of Sastasha. The boss room features 4 grates with bubbling water at each corner of the room. During the boss fight, adds will spawn from the bubbling water. &lt;br /&gt;
&lt;br /&gt;
Players can interact with the grate when it&#039;s bubbling to prevent an add from spawning. To this extent, casters should position themselves to be in range to cast, while still able to quickly interact with the grates when they bubble. Should adds spawn, try to keep their numbers down to prevent the tank from being overwhelmed. If a caster is targeted by the adds, they should run to the tank so that the tank can remove hate while staying by the boss.&lt;br /&gt;
&lt;br /&gt;
In practice, the grates and the adds they spawn are generally ignored, and all damage is focused on the boss.&lt;br /&gt;
&lt;br /&gt;
==Bestiary==&lt;br /&gt;
{| width=75%&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!width=25%| Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Baleen Guard]]  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Bat]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Captain Madison]]  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Cave Aurelia]]  || &lt;br /&gt;
|-&lt;br /&gt;
| [[Chopper]]  || &lt;br /&gt;
|-&lt;br /&gt;
| [[Denn the Orcatoothed]]  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Fossilshell]]  ||&lt;br /&gt;
|}&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!width=25%| Name&lt;br /&gt;
!width=75%| Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant Clam]]  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sastasha Orobon]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Scurvy Dog]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shade Seeker]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shallowclaw Reaver]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Shalloweye Reaver]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shallowscale Reaver]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shallowtail Reaver]] ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Chopper]]===&lt;br /&gt;
{{Drops list|Chopper}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Captain Madison]]===&lt;br /&gt;
{{Drops list|Captain Madison}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Denn the Orcatoothed]]===&lt;br /&gt;
*{{Item icon|Faded Copy of Riptide}} (Drops at a fixed rate)&lt;br /&gt;
*{{Item icon|Sahagin Card}} (Drops at a fixed rate)&lt;br /&gt;
&lt;br /&gt;
{{Drops list|Denn the Orcatoothed}}&lt;br /&gt;
&lt;br /&gt;
===Treasure Coffers===&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 1 (X: 13.8 Y: 9.2)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Plundered Sabatons}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Boots}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Thighboots}}&lt;br /&gt;
{{Drops table row|Seagrot Water}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 2 (X: 11.2 Y: 14.7)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Plundered Celata}}&lt;br /&gt;
{{Drops table row|Plundered Goggles}}&lt;br /&gt;
{{Drops table row|Plundered Cavalier&#039;s Hat}}&lt;br /&gt;
{{Drops table row|Plundered Gauntlets}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Mitts}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Halfgloves}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 3 (X: 10.9 Y: 13.2)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Plundered Cuirass}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Tabard}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Robe}}&lt;br /&gt;
{{Drops table row|Plundered Trousers}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Skirt}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Skirt}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 4 (X: 7.9 Y: 13.7)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Gladiator&#039;s Plundered Arms (Lv. 15)}}&lt;br /&gt;
{{Drops table row|Plundered Battleaxe}}&lt;br /&gt;
{{Drops table row|Plundered Guisarme}}&lt;br /&gt;
{{Drops table row|Plundered Knuckles}}&lt;br /&gt;
{{Drops table row|Plundered Knives}}&lt;br /&gt;
{{Drops table row|Plundered Shortbow}}&lt;br /&gt;
{{Drops table row|Plundered Staff}}&lt;br /&gt;
{{Drops table row|Plundered Grimoire}}&lt;br /&gt;
{{Drops table row|Plundered Cane}}&lt;br /&gt;
{{Drops table row|Nightprowler&#039;s Targe}}&lt;br /&gt;
{{Drops table row|Pirate&#039;s Bandana}}&lt;br /&gt;
{{Drops table row|Plundered Haubergeon}}&lt;br /&gt;
{{Drops table row|Plundered Jacket}}&lt;br /&gt;
{{Drops table row|Plundered Bliaud}}&lt;br /&gt;
{{Drops table row|Plundered Moccasins}}&lt;br /&gt;
{{Drops table row|Plundered Duckbills}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:Ffxiv sastasha title.jpg&lt;br /&gt;
file:sastasha2.jpg&lt;br /&gt;
file:sastasha3.jpg&lt;br /&gt;
file:sastasha1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sastasha&amp;diff=461743</id>
		<title>Sastasha</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sastasha&amp;diff=461743"/>
		<updated>2022-09-03T19:00:21Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|Sastasha (Hard)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| description = After a period of relative silence following the Calamity, the Serpent Reavers have once again taken to terrorizing the inland hamlets of [[La Noscea]], killing the men, kidnapping the women and children, plundering the storehouses and burning what little they leave behind. For years, it was not known how the pirates were able to raid areas so far from the coast, until a local shepherd sighted a band of painted ruffians entering the Sastasha Seagrot, carrying large quantities of sacks and crates. Could it be that there is more to this cave than meets the eye?&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 15&lt;br /&gt;
| level-sync = 18&lt;br /&gt;
| size = light&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = Leveling&lt;br /&gt;
| entrance = Western La Noscea&lt;br /&gt;
| entrance-coordinates = 28, 21&lt;br /&gt;
| req-quest = It&#039;s Probably Pirates&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}}&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
==Unlock==&lt;br /&gt;
Unlocked as part of the level 15 [[Main Scenario Quest]] {{questlink|type=main|name=It&#039;s Probably Pirates}}.&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
*Activate the coral trigger&lt;br /&gt;
*Open the hidden door&lt;br /&gt;
*Discover the pirate captain&lt;br /&gt;
*Obtain the Waverider Gate key&lt;br /&gt;
*Defeat Denn the Orcatoothed&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Chopper]]===&lt;br /&gt;
To summon Chopper, players must interact with one of the three coral formations (Red, Blue, or Green) in the room.  Interacting with the incorrect switch will spawn a level 15 [[Cave Aurelia]].  Interacting with the correct switch will reveal an Inconspicuous Switch.  Pressing this switch will summon Chopper.  In order to determine the correct switch, players must read the &amp;quot;Bloody Memo&amp;quot; located in the &amp;quot;Empty Room&amp;quot; at x17.6, y8.5.  The note will have a special quote that will give the color of the correct switch.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! Quote&lt;br /&gt;
! Switch&lt;br /&gt;
|-&lt;br /&gt;
|The Capten likes his wine Redd.||Red&lt;br /&gt;
|-&lt;br /&gt;
|The Capten likes his cabege Green.||Green&lt;br /&gt;
|-&lt;br /&gt;
|The Capten likes his sees Bloo.||Blue&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Chopper]] is the first boss of Sastasha Seagrot and it is a [[coeurl]]. Once in a while [[Chopper]] performs an AoE attack called &amp;quot;Charged Whisker&amp;quot; which inflicts {{status effect|paralysis}} [[Paralysis]] on all players around it. A red circle will appear on the ground before it executes the attack. Get out of the circle as soon as possible.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Captain Madison]]===&lt;br /&gt;
Players will need to defeat Captain Madison twice. In the first encounter, he will be accompanied by crew member adds. Kill them first and then focus on the boss until he runs away. In the second encounter, he will summon a pack of guard dogs once his HP has dropped to 50%. AoE the dogs down then attack the Captain until he flees.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Denn the Orcatoothed]]===&lt;br /&gt;
Denn the Orcatoothed is the final boss of Sastasha. The boss room features 4 grates with bubbling water at each corner of the room. During the boss fight, adds will spawn from the bubbling water. &lt;br /&gt;
&lt;br /&gt;
Players can interact with the grate when it&#039;s bubbling to prevent an add from spawning. To this extent, casters should position themselves to be in range to cast, while still able to quickly interact with the grates when they bubble. Should adds spawn, try to keep their numbers down to prevent the tank from being overwhelmed. If a caster is targeted by the adds, they should run to the tank so that the tank can remove hate while staying by the boss.&lt;br /&gt;
&lt;br /&gt;
In practice, the grates and the adds they spawn are generally ignored, and all damage is focused on the boss.&lt;br /&gt;
&lt;br /&gt;
==Bestiary==&lt;br /&gt;
{| width=75%&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!width=25%| Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Baleen Guard]]  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Bat]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Captain Madison]]  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Cave Aurelia]]  || &lt;br /&gt;
|-&lt;br /&gt;
| [[Chopper]]  || &lt;br /&gt;
|-&lt;br /&gt;
| [[Denn the Orcatoothed]]  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Fossilshell]]  ||&lt;br /&gt;
|}&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!width=25%| Name&lt;br /&gt;
!width=75%| Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant Clam]]  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sastasha Orobon]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Scurvy Dog]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shade Seeker]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shallowclaw Reaver]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Shalloweye Reaver]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shallowscale Reaver]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shallowtail Reaver]] ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Chopper]]===&lt;br /&gt;
{{Drops list|Chopper}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Captain Madison]]===&lt;br /&gt;
{{Drops list|Captain Madison}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Denn the Orcatoothed]]===&lt;br /&gt;
*{{Item icon|Faded Copy of Riptide}} (Drops at a fixed rate)&lt;br /&gt;
*{{Item icon|Sahagin Card}} (Drops at a fixed rate)&lt;br /&gt;
&lt;br /&gt;
{{Drops list|Denn the Orcatoothed}}&lt;br /&gt;
&lt;br /&gt;
===Treasure Coffers===&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 1 (X: 13.8 Y: 9.2)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Plundered Sabatons}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Boots}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Thighboots}}&lt;br /&gt;
{{Drops table row|Seagrot Water}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 2 (X: 11.2 Y: 14.7)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Plundered Celata}}&lt;br /&gt;
{{Drops table row|Plundered Goggles}}&lt;br /&gt;
{{Drops table row|Plundered Cavalier&#039;s Hat}}&lt;br /&gt;
{{Drops table row|Plundered Gauntlets}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Mitts}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Halfgloves}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 3 (X: 10.9 Y: 13.2)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Plundered Cuirass}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Tabard}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Robe}}&lt;br /&gt;
{{Drops table row|Plundered Trousers}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Skirt}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Skirt}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 4 (X: 7.9 Y: 13.7)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Gladiator&#039;s Plundered Arms (Lv. 15)}}&lt;br /&gt;
{{Drops table row|Plundered Battleaxe}}&lt;br /&gt;
{{Drops table row|Plundered Guisarme}}&lt;br /&gt;
{{Drops table row|Plundered Knuckles}}&lt;br /&gt;
{{Drops table row|Plundered Knives}}&lt;br /&gt;
{{Drops table row|Plundered Shortbow}}&lt;br /&gt;
{{Drops table row|Plundered Staff}}&lt;br /&gt;
{{Drops table row|Plundered Grimoire}}&lt;br /&gt;
{{Drops table row|Plundered Cane}}&lt;br /&gt;
{{Drops table row|Nightprowler&#039;s Targe}}&lt;br /&gt;
{{Drops table row|Pirate&#039;s Bandana}}&lt;br /&gt;
{{Drops table row|Plundered Haubergeon}}&lt;br /&gt;
{{Drops table row|Plundered Jacket}}&lt;br /&gt;
{{Drops table row|Plundered Bliaud}}&lt;br /&gt;
{{Drops table row|Plundered Moccasins}}&lt;br /&gt;
{{Drops table row|Plundered Duckbills}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:Ffxiv sastasha title.jpg&lt;br /&gt;
file:sastasha2.jpg&lt;br /&gt;
file:sastasha3.jpg&lt;br /&gt;
file:sastasha1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sastasha&amp;diff=461742</id>
		<title>Sastasha</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sastasha&amp;diff=461742"/>
		<updated>2022-09-03T18:59:55Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|Sastasha (Hard)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| description = After a period of relative silence following the Calamity, the Serpent Reavers have once again taken to terrorizing the inland hamlets of [[La Noscea]], killing the men, kidnapping the women and children, plundering the storehouses and burning what little they leave behind. For years, it was not known how the pirates were able to raid areas so far from the coast, until a local shepherd sighted a band of painted ruffians entering the Sastasha Seagrot, carrying large quantities of sacks and crates. Could it be that there is more to this cave than meets the eye?&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 15&lt;br /&gt;
| level-sync = 18&lt;br /&gt;
| size = light&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = Leveling&lt;br /&gt;
| entrance = Western La Noscea&lt;br /&gt;
| entrance-coordinates = 28, 21&lt;br /&gt;
| req-quest = It&#039;s Probably Pirates&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}}&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
==Unlock==&lt;br /&gt;
Unlocked as part of the level 15 [[Main Scenario Quest]] {{questlink|type=main|name=It&#039;s Probably Pirates}}.&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
*Activate the coral trigger&lt;br /&gt;
*Open the hidden door&lt;br /&gt;
*Discover the pirate captain&lt;br /&gt;
*Obtain the Waverider Gate key&lt;br /&gt;
*Defeat Denn the Orcatoothed&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|tT3-1Yb787w|325|right|Sastasha Seagrot Guide}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Chopper]]===&lt;br /&gt;
To summon Chopper, players must interact with one of the three coral formations (Red, Blue, or Green) in the room.  Interacting with the incorrect switch will spawn a level 15 [[Cave Aurelia]].  Interacting with the correct switch will reveal an Inconspicuous Switch.  Pressing this switch will summon Chopper.  In order to determine the correct switch, players must read the &amp;quot;Bloody Memo&amp;quot; located in the &amp;quot;Empty Room&amp;quot; at x17.6, y8.5.  The note will have a special quote that will give the color of the correct switch.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! Quote&lt;br /&gt;
! Switch&lt;br /&gt;
|-&lt;br /&gt;
|The Capten likes his wine Redd.||Red&lt;br /&gt;
|-&lt;br /&gt;
|The Capten likes his cabege Green.||Green&lt;br /&gt;
|-&lt;br /&gt;
|The Capten likes his sees Bloo.||Blue&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Chopper]] is the first boss of Sastasha Seagrot and it is a [[coeurl]]. Once in a while [[Chopper]] performs an AoE attack called &amp;quot;Charged Whisker&amp;quot; which inflicts {{status effect|paralysis}} [[Paralysis]] on all players around it. A red circle will appear on the ground before it executes the attack. Get out of the circle as soon as possible.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Captain Madison]]===&lt;br /&gt;
Players will need to defeat Captain Madison twice. In the first encounter, he will be accompanied by crew member adds. Kill them first and then focus on the boss until he runs away. In the second encounter, he will summon a pack of guard dogs once his HP has dropped to 50%. AoE the dogs down then attack the Captain until he flees.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Denn the Orcatoothed]]===&lt;br /&gt;
Denn the Orcatoothed is the final boss of Sastasha. The boss room features 4 grates with bubbling water at each corner of the room. During the boss fight, adds will spawn from the bubbling water. &lt;br /&gt;
&lt;br /&gt;
Players can interact with the grate when it&#039;s bubbling to prevent an add from spawning. To this extent, casters should position themselves to be in range to cast, while still able to quickly interact with the grates when they bubble. Should adds spawn, try to keep their numbers down to prevent the tank from being overwhelmed. If a caster is targeted by the adds, they should run to the tank so that the tank can remove hate while staying by the boss.&lt;br /&gt;
&lt;br /&gt;
In practice, the grates and the adds they spawn are generally ignored, and all damage is focused on the boss.&lt;br /&gt;
&lt;br /&gt;
==Bestiary==&lt;br /&gt;
{| width=75%&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!width=25%| Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Baleen Guard]]  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Bat]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Captain Madison]]  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Cave Aurelia]]  || &lt;br /&gt;
|-&lt;br /&gt;
| [[Chopper]]  || &lt;br /&gt;
|-&lt;br /&gt;
| [[Denn the Orcatoothed]]  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Fossilshell]]  ||&lt;br /&gt;
|}&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!width=25%| Name&lt;br /&gt;
!width=75%| Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant Clam]]  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sastasha Orobon]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Scurvy Dog]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shade Seeker]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shallowclaw Reaver]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Shalloweye Reaver]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shallowscale Reaver]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shallowtail Reaver]] ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Chopper]]===&lt;br /&gt;
{{Drops list|Chopper}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Captain Madison]]===&lt;br /&gt;
{{Drops list|Captain Madison}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Denn the Orcatoothed]]===&lt;br /&gt;
*{{Item icon|Faded Copy of Riptide}} (Drops at a fixed rate)&lt;br /&gt;
*{{Item icon|Sahagin Card}} (Drops at a fixed rate)&lt;br /&gt;
&lt;br /&gt;
{{Drops list|Denn the Orcatoothed}}&lt;br /&gt;
&lt;br /&gt;
===Treasure Coffers===&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 1 (X: 13.8 Y: 9.2)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Plundered Sabatons}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Boots}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Thighboots}}&lt;br /&gt;
{{Drops table row|Seagrot Water}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 2 (X: 11.2 Y: 14.7)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Plundered Celata}}&lt;br /&gt;
{{Drops table row|Plundered Goggles}}&lt;br /&gt;
{{Drops table row|Plundered Cavalier&#039;s Hat}}&lt;br /&gt;
{{Drops table row|Plundered Gauntlets}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Mitts}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Halfgloves}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 3 (X: 10.9 Y: 13.2)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Plundered Cuirass}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Tabard}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Robe}}&lt;br /&gt;
{{Drops table row|Plundered Trousers}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Skirt}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Skirt}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 4 (X: 7.9 Y: 13.7)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Gladiator&#039;s Plundered Arms (Lv. 15)}}&lt;br /&gt;
{{Drops table row|Plundered Battleaxe}}&lt;br /&gt;
{{Drops table row|Plundered Guisarme}}&lt;br /&gt;
{{Drops table row|Plundered Knuckles}}&lt;br /&gt;
{{Drops table row|Plundered Knives}}&lt;br /&gt;
{{Drops table row|Plundered Shortbow}}&lt;br /&gt;
{{Drops table row|Plundered Staff}}&lt;br /&gt;
{{Drops table row|Plundered Grimoire}}&lt;br /&gt;
{{Drops table row|Plundered Cane}}&lt;br /&gt;
{{Drops table row|Nightprowler&#039;s Targe}}&lt;br /&gt;
{{Drops table row|Pirate&#039;s Bandana}}&lt;br /&gt;
{{Drops table row|Plundered Haubergeon}}&lt;br /&gt;
{{Drops table row|Plundered Jacket}}&lt;br /&gt;
{{Drops table row|Plundered Bliaud}}&lt;br /&gt;
{{Drops table row|Plundered Moccasins}}&lt;br /&gt;
{{Drops table row|Plundered Duckbills}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:Ffxiv sastasha title.jpg&lt;br /&gt;
file:sastasha2.jpg&lt;br /&gt;
file:sastasha3.jpg&lt;br /&gt;
file:sastasha1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sastasha&amp;diff=461741</id>
		<title>Sastasha</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sastasha&amp;diff=461741"/>
		<updated>2022-09-03T18:59:36Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* link= Chopper */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|Sastasha (Hard)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| description = After a period of relative silence following the Calamity, the Serpent Reavers have once again taken to terrorizing the inland hamlets of [[La Noscea]], killing the men, kidnapping the women and children, plundering the storehouses and burning what little they leave behind. For years, it was not known how the pirates were able to raid areas so far from the coast, until a local shepherd sighted a band of painted ruffians entering the Sastasha Seagrot, carrying large quantities of sacks and crates. Could it be that there is more to this cave than meets the eye?&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 15&lt;br /&gt;
| level-sync = 18&lt;br /&gt;
| size = light&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = Leveling&lt;br /&gt;
| entrance = Western La Noscea&lt;br /&gt;
| entrance-coordinates = 28, 21&lt;br /&gt;
| req-quest = It&#039;s Probably Pirates&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}}&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
==Unlock==&lt;br /&gt;
Unlocked as part of the level 15 [[Main Scenario Quest]] {{questlink|type=main|name=It&#039;s Probably Pirates}}.&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
*Activate the coral trigger&lt;br /&gt;
*Open the hidden door&lt;br /&gt;
*Discover the pirate captain&lt;br /&gt;
*Obtain the Waverider Gate key&lt;br /&gt;
*Defeat Denn the Orcatoothed&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|tT3-1Yb787w|325|right|Sastasha Seagrot Guide}}&lt;br /&gt;
&lt;br /&gt;
[[Chopper]]===&lt;br /&gt;
To summon Chopper, players must interact with one of the three coral formations (Red, Blue, or Green) in the room.  Interacting with the incorrect switch will spawn a level 15 [[Cave Aurelia]].  Interacting with the correct switch will reveal an Inconspicuous Switch.  Pressing this switch will summon Chopper.  In order to determine the correct switch, players must read the &amp;quot;Bloody Memo&amp;quot; located in the &amp;quot;Empty Room&amp;quot; at x17.6, y8.5.  The note will have a special quote that will give the color of the correct switch.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! Quote&lt;br /&gt;
! Switch&lt;br /&gt;
|-&lt;br /&gt;
|The Capten likes his wine Redd.||Red&lt;br /&gt;
|-&lt;br /&gt;
|The Capten likes his cabege Green.||Green&lt;br /&gt;
|-&lt;br /&gt;
|The Capten likes his sees Bloo.||Blue&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Chopper]] is the first boss of Sastasha Seagrot and it is a [[coeurl]]. Once in a while [[Chopper]] performs an AoE attack called &amp;quot;Charged Whisker&amp;quot; which inflicts {{status effect|paralysis}} [[Paralysis]] on all players around it. A red circle will appear on the ground before it executes the attack. Get out of the circle as soon as possible.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Captain Madison]]===&lt;br /&gt;
Players will need to defeat Captain Madison twice. In the first encounter, he will be accompanied by crew member adds. Kill them first and then focus on the boss until he runs away. In the second encounter, he will summon a pack of guard dogs once his HP has dropped to 50%. AoE the dogs down then attack the Captain until he flees.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Denn the Orcatoothed]]===&lt;br /&gt;
Denn the Orcatoothed is the final boss of Sastasha. The boss room features 4 grates with bubbling water at each corner of the room. During the boss fight, adds will spawn from the bubbling water. &lt;br /&gt;
&lt;br /&gt;
Players can interact with the grate when it&#039;s bubbling to prevent an add from spawning. To this extent, casters should position themselves to be in range to cast, while still able to quickly interact with the grates when they bubble. Should adds spawn, try to keep their numbers down to prevent the tank from being overwhelmed. If a caster is targeted by the adds, they should run to the tank so that the tank can remove hate while staying by the boss.&lt;br /&gt;
&lt;br /&gt;
In practice, the grates and the adds they spawn are generally ignored, and all damage is focused on the boss.&lt;br /&gt;
&lt;br /&gt;
==Bestiary==&lt;br /&gt;
{| width=75%&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!width=25%| Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Baleen Guard]]  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Bat]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Captain Madison]]  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Cave Aurelia]]  || &lt;br /&gt;
|-&lt;br /&gt;
| [[Chopper]]  || &lt;br /&gt;
|-&lt;br /&gt;
| [[Denn the Orcatoothed]]  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Fossilshell]]  ||&lt;br /&gt;
|}&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!width=25%| Name&lt;br /&gt;
!width=75%| Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant Clam]]  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sastasha Orobon]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Scurvy Dog]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shade Seeker]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shallowclaw Reaver]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Shalloweye Reaver]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shallowscale Reaver]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shallowtail Reaver]] ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Chopper]]===&lt;br /&gt;
{{Drops list|Chopper}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Captain Madison]]===&lt;br /&gt;
{{Drops list|Captain Madison}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Denn the Orcatoothed]]===&lt;br /&gt;
*{{Item icon|Faded Copy of Riptide}} (Drops at a fixed rate)&lt;br /&gt;
*{{Item icon|Sahagin Card}} (Drops at a fixed rate)&lt;br /&gt;
&lt;br /&gt;
{{Drops list|Denn the Orcatoothed}}&lt;br /&gt;
&lt;br /&gt;
===Treasure Coffers===&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 1 (X: 13.8 Y: 9.2)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Plundered Sabatons}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Boots}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Thighboots}}&lt;br /&gt;
{{Drops table row|Seagrot Water}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 2 (X: 11.2 Y: 14.7)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Plundered Celata}}&lt;br /&gt;
{{Drops table row|Plundered Goggles}}&lt;br /&gt;
{{Drops table row|Plundered Cavalier&#039;s Hat}}&lt;br /&gt;
{{Drops table row|Plundered Gauntlets}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Mitts}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Halfgloves}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 3 (X: 10.9 Y: 13.2)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Plundered Cuirass}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Tabard}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Robe}}&lt;br /&gt;
{{Drops table row|Plundered Trousers}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Skirt}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Skirt}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 4 (X: 7.9 Y: 13.7)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Gladiator&#039;s Plundered Arms (Lv. 15)}}&lt;br /&gt;
{{Drops table row|Plundered Battleaxe}}&lt;br /&gt;
{{Drops table row|Plundered Guisarme}}&lt;br /&gt;
{{Drops table row|Plundered Knuckles}}&lt;br /&gt;
{{Drops table row|Plundered Knives}}&lt;br /&gt;
{{Drops table row|Plundered Shortbow}}&lt;br /&gt;
{{Drops table row|Plundered Staff}}&lt;br /&gt;
{{Drops table row|Plundered Grimoire}}&lt;br /&gt;
{{Drops table row|Plundered Cane}}&lt;br /&gt;
{{Drops table row|Nightprowler&#039;s Targe}}&lt;br /&gt;
{{Drops table row|Pirate&#039;s Bandana}}&lt;br /&gt;
{{Drops table row|Plundered Haubergeon}}&lt;br /&gt;
{{Drops table row|Plundered Jacket}}&lt;br /&gt;
{{Drops table row|Plundered Bliaud}}&lt;br /&gt;
{{Drops table row|Plundered Moccasins}}&lt;br /&gt;
{{Drops table row|Plundered Duckbills}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:Ffxiv sastasha title.jpg&lt;br /&gt;
file:sastasha2.jpg&lt;br /&gt;
file:sastasha3.jpg&lt;br /&gt;
file:sastasha1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Howling_Eye_(Extreme)&amp;diff=461492</id>
		<title>The Howling Eye (Extreme)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Howling_Eye_(Extreme)&amp;diff=461492"/>
		<updated>2022-09-02T17:14:25Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|The Howling Eye|The Howling Eye (Hard)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = The Howling Eye (Extreme)&lt;br /&gt;
| image = The howling eye extreme banner1.png&lt;br /&gt;
| description = An attack by the primal [[Garuda]] has annihilated an entire brigade of [[Twin Adder]], with the sole survivor left to tell a tale writ in terror and misery. Garuda&#039;s powers are far greater than they should be; left with few options and all but one of them almost certain failures, the Order of the Twin Adder turns to the [[Scions of the Seventh Dawn]], so that they may summon a Warrior of Light.&lt;br /&gt;
| type = Trial&lt;br /&gt;
| level = 50&lt;br /&gt;
| level-sync = 50&lt;br /&gt;
| ilvl = 65&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = Extreme&lt;br /&gt;
| size = 8&lt;br /&gt;
| time-limit = 60&lt;br /&gt;
| roulette = mentor&lt;br /&gt;
| tomestones = 20 poetics&lt;br /&gt;
| req-quest = Gale-force Warning&lt;br /&gt;
| patch = 2.1&lt;br /&gt;
}}&lt;br /&gt;
{{#ev:youtube|EXExe9zt-gI|350|right}}&lt;br /&gt;
==Strategy==&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] Lady of the Vortex: [[Garuda]]===&lt;br /&gt;
{{#ev:youtube|96NM57IBF1Q|350|right|The Howling Eye Extreme Trial Guide}}&lt;br /&gt;
===Phase 1===&lt;br /&gt;
This is very similar to the other versions - however, when the Razor Plumes appear, make sure to kill the Satin Plume first. Otherwise, the Satin Plume will sleep everyone.&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
Garuda will spawn two adds, [[Chirada]] and [[Suparna]]. The off-tank should hold Chirada while the main tank should hold Suparna. Separate them and kill one at a time. Generally you will be killing [[Chirada]] first.&lt;br /&gt;
&lt;br /&gt;
At the end of this phase Garuda will teleport to the center and cast Reckoning. There&#039;s no dodging this, so stack up in the center. This will wipe if too many stones are destroyed.&lt;br /&gt;
&lt;br /&gt;
===Phase 3===&lt;br /&gt;
Garuda will destroy the pillars, and summon more Razor Plumes. This time they will have a Spiny Plume with them. Kill the Razor Plumes, but do not kill the Spiny Plume. The Spiny Plume will apply &amp;quot;Thermal Low&amp;quot; to the tank it is agro&#039;d on. Tanks must swap agro on the spiny plume at 2 stacks. At 3 stacks of &amp;quot;Thermal Low&amp;quot; the party will wipe.&lt;br /&gt;
&lt;br /&gt;
When Garuda vanishes, kill the Spiny Plume. This will create a shield that will protect you from wiping when Garuda reappears. Dodge the Spiny Plume&#039;s AoE when it dies and hide under its shield.&lt;br /&gt;
&lt;br /&gt;
===Phase 4===&lt;br /&gt;
Garuda will summon a Spiny Plume, [[Chirada]] and [[Suparna]], and a large number of green whirlwinds.&lt;br /&gt;
&lt;br /&gt;
There are safe spots in the northwest, northeast, southwest, and southeast to stand to avoid the whirlwinds.&lt;br /&gt;
&lt;br /&gt;
As in Phase 2, separate [[Chirada]] and [[Suparna]], kill them one at a time. Garuda will vanish once they both die.&lt;br /&gt;
&lt;br /&gt;
As in Phase 3, avoid killing the Spiny Plume until Garuda vanishes, then hide under its shield. The Spiny Plume will act just like it did in phase 3 with the &amp;quot;Thermal Low&amp;quot; stacks.&lt;br /&gt;
&lt;br /&gt;
You&#039;ll cycle between Phase 3 and Phase 4 until Garuda dies.&lt;br /&gt;
&lt;br /&gt;
===Attack Images===&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:Garuda extreme guide1.jpg&lt;br /&gt;
File:Garuda extreme guide2.jpg&lt;br /&gt;
File:Garuda extreme guide3.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Solo strategy (level 70+)==&lt;br /&gt;
With a high player level (70 to 80) and high-end gear, The Howling Eye (Extreme) can be finished solo or with a small party. To do so, enter the trial unsynced by selecting &amp;quot;Undersized Party&amp;quot; in the duty finder options.&lt;br /&gt;
&lt;br /&gt;
With sufficient defenses, healing and damage, the fight&#039;s mechanics can be largely ignored, and all damage focused on Garuda.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*{{Item icon|Garuda Card}} (Drops at a fixed rate.)&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] Treasure Coffer===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Vortex Ring of Fending}}&lt;br /&gt;
{{Drops table row|Vortex Ring of Slaying}}&lt;br /&gt;
{{Drops table row|Vortex Ring of Aiming}}&lt;br /&gt;
{{Drops table row|Vortex Ring of Casting}}&lt;br /&gt;
{{Drops table row|Vortex Ring of Healing}}&lt;br /&gt;
{{Drops table row|Vortex Feather}}&lt;br /&gt;
{{Drops table row|Xanthos Whistle}}&lt;br /&gt;
{{Drops table row|Nightmare Whistle}}&lt;br /&gt;
{{Drops table row|Faded Copy of Fallen Angel}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:garuda extreme1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|trial}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Howling_Eye_(Extreme)&amp;diff=461491</id>
		<title>The Howling Eye (Extreme)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Howling_Eye_(Extreme)&amp;diff=461491"/>
		<updated>2022-09-02T17:14:14Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|The Howling Eye|The Howling Eye (Hard)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = The Howling Eye (Extreme)&lt;br /&gt;
| image = The howling eye extreme banner1.png&lt;br /&gt;
| description = An attack by the primal [[Garuda]] has annihilated an entire brigade of [[Twin Adder]], with the sole survivor left to tell a tale writ in terror and misery. Garuda&#039;s powers are far greater than they should be; left with few options and all but one of them almost certain failures, the Order of the Twin Adder turns to the [[Scions of the Seventh Dawn]], so that they may summon a Warrior of Light.&lt;br /&gt;
| type = Trial&lt;br /&gt;
| level = 50&lt;br /&gt;
| level-sync = 50&lt;br /&gt;
| ilvl = 65&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = Extreme&lt;br /&gt;
| size = 8&lt;br /&gt;
| time-limit = 60&lt;br /&gt;
| roulette = mentor&lt;br /&gt;
| tomestones = 20 poetics&lt;br /&gt;
| req-quest = Gale-force Warning&lt;br /&gt;
| patch = 2.1&lt;br /&gt;
}}&lt;br /&gt;
{{#ev:youtube|EXExe9zt-gI|350|right}}&lt;br /&gt;
==Strategy==&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] Lady of the Vortex: [[Garuda]]===&lt;br /&gt;
{{#ev:youtube|96NM57IBF1Q|400|right|The Howling Eye Extreme Trial Guide}}&lt;br /&gt;
===Phase 1===&lt;br /&gt;
This is very similar to the other versions - however, when the Razor Plumes appear, make sure to kill the Satin Plume first. Otherwise, the Satin Plume will sleep everyone.&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
Garuda will spawn two adds, [[Chirada]] and [[Suparna]]. The off-tank should hold Chirada while the main tank should hold Suparna. Separate them and kill one at a time. Generally you will be killing [[Chirada]] first.&lt;br /&gt;
&lt;br /&gt;
At the end of this phase Garuda will teleport to the center and cast Reckoning. There&#039;s no dodging this, so stack up in the center. This will wipe if too many stones are destroyed.&lt;br /&gt;
&lt;br /&gt;
===Phase 3===&lt;br /&gt;
Garuda will destroy the pillars, and summon more Razor Plumes. This time they will have a Spiny Plume with them. Kill the Razor Plumes, but do not kill the Spiny Plume. The Spiny Plume will apply &amp;quot;Thermal Low&amp;quot; to the tank it is agro&#039;d on. Tanks must swap agro on the spiny plume at 2 stacks. At 3 stacks of &amp;quot;Thermal Low&amp;quot; the party will wipe.&lt;br /&gt;
&lt;br /&gt;
When Garuda vanishes, kill the Spiny Plume. This will create a shield that will protect you from wiping when Garuda reappears. Dodge the Spiny Plume&#039;s AoE when it dies and hide under its shield.&lt;br /&gt;
&lt;br /&gt;
===Phase 4===&lt;br /&gt;
Garuda will summon a Spiny Plume, [[Chirada]] and [[Suparna]], and a large number of green whirlwinds.&lt;br /&gt;
&lt;br /&gt;
There are safe spots in the northwest, northeast, southwest, and southeast to stand to avoid the whirlwinds.&lt;br /&gt;
&lt;br /&gt;
As in Phase 2, separate [[Chirada]] and [[Suparna]], kill them one at a time. Garuda will vanish once they both die.&lt;br /&gt;
&lt;br /&gt;
As in Phase 3, avoid killing the Spiny Plume until Garuda vanishes, then hide under its shield. The Spiny Plume will act just like it did in phase 3 with the &amp;quot;Thermal Low&amp;quot; stacks.&lt;br /&gt;
&lt;br /&gt;
You&#039;ll cycle between Phase 3 and Phase 4 until Garuda dies.&lt;br /&gt;
&lt;br /&gt;
===Attack Images===&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:Garuda extreme guide1.jpg&lt;br /&gt;
File:Garuda extreme guide2.jpg&lt;br /&gt;
File:Garuda extreme guide3.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Solo strategy (level 70+)==&lt;br /&gt;
With a high player level (70 to 80) and high-end gear, The Howling Eye (Extreme) can be finished solo or with a small party. To do so, enter the trial unsynced by selecting &amp;quot;Undersized Party&amp;quot; in the duty finder options.&lt;br /&gt;
&lt;br /&gt;
With sufficient defenses, healing and damage, the fight&#039;s mechanics can be largely ignored, and all damage focused on Garuda.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*{{Item icon|Garuda Card}} (Drops at a fixed rate.)&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] Treasure Coffer===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Vortex Ring of Fending}}&lt;br /&gt;
{{Drops table row|Vortex Ring of Slaying}}&lt;br /&gt;
{{Drops table row|Vortex Ring of Aiming}}&lt;br /&gt;
{{Drops table row|Vortex Ring of Casting}}&lt;br /&gt;
{{Drops table row|Vortex Ring of Healing}}&lt;br /&gt;
{{Drops table row|Vortex Feather}}&lt;br /&gt;
{{Drops table row|Xanthos Whistle}}&lt;br /&gt;
{{Drops table row|Nightmare Whistle}}&lt;br /&gt;
{{Drops table row|Faded Copy of Fallen Angel}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:garuda extreme1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|trial}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Minstrel%27s_Ballad:_Ultima%27s_Bane&amp;diff=461488</id>
		<title>The Minstrel&#039;s Ballad: Ultima&#039;s Bane</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Minstrel%27s_Ballad:_Ultima%27s_Bane&amp;diff=461488"/>
		<updated>2022-09-02T17:08:40Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|The Porta Decumana}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = The Minstrel&#039;s Ballad: Ultima&#039;s Bane&lt;br /&gt;
| image = The minstrels ballad ultimas bane banner1.png&lt;br /&gt;
| description = Inspired by tales of your victory over the [[Ultima Weapon]], the wandering minstrel come to Revenant&#039;s Toll has composed an epic ballad in your honor. However, as minstrels are wont to do, he has embellished certain details for dramatic effect. Although it can hardly be considered an accurate retelling, you cannot deny his skill with words, for as you listen to his melodious voice, you find yourself reliving the events of that fateful day in the [[Praetorium]]...&lt;br /&gt;
| type = Trial&lt;br /&gt;
| level = 50&lt;br /&gt;
| level-sync = 50&lt;br /&gt;
| ilvl = 61&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = Extreme&lt;br /&gt;
| size = 8&lt;br /&gt;
| time-limit = 60&lt;br /&gt;
| roulette = mentor&lt;br /&gt;
| tomestones = 15 poetics&lt;br /&gt;
| req-quest = The Ultimate Ballad&lt;br /&gt;
| patch = 2.1&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Strategy==&lt;br /&gt;
{{#ev:youtube|p45TZywoy08|350|right|The Minstrel&#039;s Ballad Ultima&#039;s Bane Trial Guide}}&lt;br /&gt;
{{#ev:youtube|fT4czU31lAc|350|right}}&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] Anti-Eikon Warmachina: [[Ultima Weapon]]===&lt;br /&gt;
*Ultima is a fight of speed, ability to dodge, and coordination. It&#039;s not a particularly hard fight as much as it is knowing what is coming next. Very little is random in this fight. Who is targeted by orbs, which players get eruptions, and where the magitek bits target are the only real random factors in the fight.&lt;br /&gt;
&lt;br /&gt;
*Three phases are make or break points in this fight. Ifrit is the first. People tend to struggle with the dashes in this phase. Airship 2 can be dangerous as the airships deal massive damage, the lasers could hit the tanks, and ultima could use diffractive laser all during this phase. And the Final Aetheric Boon is completely win or lose. If you don&#039;t trip all 4 sets, you lose instantly.&lt;br /&gt;
&lt;br /&gt;
*Ultima will apply the buff Negative Aetheroplasm (may need confirmation on exact name). Tanks swap at 3 stacks of the debuff, one stack is applied every ~20 seconds. If the stack reaches 5, that player dies. All personnel not presently taking Ultima should not be in front of Ultima or risk getting a stack. Originally it was stated at 4. Reason for change is that 4 leaves really 0 room for mistakes. If you swap at 4 and the new tank eats fast heavy damage and dies, the run is over, as the original tank must take over with 4 stacks and dies on the next. At the least with 3 if this happens the original tank can take over again until the other tank is brought back up and healed up to take over.&lt;br /&gt;
&lt;br /&gt;
*Tank Purge is an attack repeated through every phase from Titan onward, it&#039;s an area-wide AoE that does a lot of damage.&lt;br /&gt;
&lt;br /&gt;
*It is strongly recommend you tank in the center until after the Garuda phase. Move Ultima to the Northwest or Northeast edge afterwards, NOT THE CENTER NORTH. This is for the Aetheric Boons. If tanked due north, the first boon will hit the tank immediately on spawn.&lt;br /&gt;
&lt;br /&gt;
*Ultima has a 10-minute enrage timer, so keep the DPS up.&lt;br /&gt;
&lt;br /&gt;
*Main tank doesn&#039;t have to dodge attack unless specified.&lt;br /&gt;
&lt;br /&gt;
===Phase 1: Garuda===&lt;br /&gt;
Garuda appears in the center, and Ultima will try to knock you into her AoE. Get behind Garuda and make sure Ultima can&#039;t knock you into the AoE.&lt;br /&gt;
&lt;br /&gt;
Eye of the storm appears, get to the VERY EDGE of the center, move to the outside ring as soon as the purple graphic disappears to avoid Titan smashing down in the center. THE TANK SHOULD DODGE THIS AS WELL.&lt;br /&gt;
&lt;br /&gt;
Most times you should only see: Mistral Shriek, Eye of the Storm, Mistral Shriek before Garuda vanishes for good.&lt;br /&gt;
&lt;br /&gt;
===Phase 2: Titan===&lt;br /&gt;
Full rotation is Outer Plumes, Inner Plumes, Tank Purge, Inner Plumes, Outer Plumes. Avoid the plumes, and gather up in center for Tank Purge so the healer can A.O.E. heal. Tank Purge starts to show during this phase.&lt;br /&gt;
&lt;br /&gt;
Average run is: Outside/Inside plumes, Tank Purge, Inner/Outer Plumes, Outer/Inner Plumes. Titan done.&lt;br /&gt;
&lt;br /&gt;
===Phase 3: Ifrit===&lt;br /&gt;
Ifrit phase begins with eruptions. Eruptions will appear under two random party members, they should run IN THE SAME DIRECTION around the edge of the map. I usually just go clockwise. After five eruptions, this attack ends. Do not run eruptions into the tank zone. If you have to eat one, just eat it. It will not be lethal.&lt;br /&gt;
&lt;br /&gt;
Four plumes will appear, then a line of them, with Ifrit charging the field while the second set explodes. Avoid them by going to the edge and adjusting position as necessary. Ifrit can charge from any direction. It is recommended that players stay out of the center during Ifrit&#039;s stage, as Ifrits Dash will always go through the center in some direction.&lt;br /&gt;
&lt;br /&gt;
If all goes well you should get: Eruption, purge, plumes/charge, eruption, purge. Done with Ifrit. This phase is heavy in dps speed. The faster your dps the less you see. If they are quick enough you can avoid the second eruption, if they are slow you will get another plume/charge phase.&lt;br /&gt;
&lt;br /&gt;
===Phase Change===&lt;br /&gt;
After the primals are done, the fight changes a little. New attacks become available. Magitek Ray is now in use. Similar to story ultima, he will turn around and draw green lines on the ground. Can deal moderate to heavy damage if you stay in it.&lt;br /&gt;
&lt;br /&gt;
Orbs. He will cast out green orbs that track a player. The player will be noted with a symbol over their head. Run it out.&lt;br /&gt;
&lt;br /&gt;
Diffractive laser. No cast display bar. Deals heavy damage to all players in front of ultima. Recommended that only the main tank stay in front at this time. This attack is very deadly in airship phases. I can confirm 3600 roughly to my i80 bard.&lt;br /&gt;
&lt;br /&gt;
Tank Purge is still used through out the fight. Can be really bad if the tank purge and the healers have not healed it when Boons appear.&lt;br /&gt;
&lt;br /&gt;
===Phase 4: Aetheric Boon===&lt;br /&gt;
Four orbs appear on long tethers. 1 North to South. 1 East to West. They&#039;re connected in pairs, and will converge towards the center. If the orbs hit each other, they wipe the group. It is recommended ahead of time designate the player to stack on. When Aetheric Boon is cast, all players will be sent backwards. Players should then group up on the designated player and walk into an orb. Then repeat for the second, healing as necessary. Time is not critical for these two sets. You should have plenty of time to take these out.&lt;br /&gt;
&lt;br /&gt;
===Phase 5a: Magitek Bits 1===&lt;br /&gt;
Five Magitek bits will appear in the center, and will start to spam lasers. It is recommended to start killing these bits from the closest to the melee dps in a clockwise fashion. Be aware that phase 5b starts shortly into this phase.&lt;br /&gt;
&lt;br /&gt;
===Phase 5b: Airship 1===&lt;br /&gt;
Two airships will strike. One to the East and one to the West. Optimal safe zone is directly south along the outer rim for non-tanks. Tanks should be due North. Also recommended that one healer stay in range on the outside rim as near the tanks as possible to heal. As soon as the airship crash finishes, destroy the remaining bits.&lt;br /&gt;
&lt;br /&gt;
===Phase 6: Aetheric Boon 2===&lt;br /&gt;
6 orbs will appear this time. A short tether running north to south (first priority). Two long tethers running east to west. Immediately group up after knockback to eliminate the short tether. Then work your way through the other two sets allowing healing when necessary. Time is critical for the short tether.&lt;br /&gt;
&lt;br /&gt;
===Phase 7a: Magitek Bits 2===&lt;br /&gt;
Magitek bits will appear around the outer circumference of the map. Have dps work a clockwise rotation. Recommend starting in the North East since the melee dps will be nearest that bit.&lt;br /&gt;
&lt;br /&gt;
===Phase 7b: Airship 2===&lt;br /&gt;
Shortly after clearing a few bits, 4 airships will be called in. One Northeast, Southeast, Southwest, Northwest. Optimal safe zone is dead center for non-tanks. Do not run to early as the bits will trigger lines into the dead center. During this time, Main tank will eat heavy damage (can&#039;t turn ultima to center as he will use diffractive laser at this time). Recommend getting out of the center as soon as the airships start to crash as lasers will be targeting the center. Return to burning bits on the outer rim. It seems you can leave the center as soon as the airship animation comes into view. Graphics will be intense during this phase.&lt;br /&gt;
&lt;br /&gt;
===Phase 8: Aetheric Boon 3===&lt;br /&gt;
Last phase is 4 incredibly short diagonal tethers. 1 West to south. 1 west to north. 1 north to east. 1 east to south (looks like a diamond). Timing is critical. If level 3 limit break is available, have tank cast it during boons cast time. Then have players run through all 4. With the level 3 limit break up players should be able to survive the tethers. If it is not available. Sacrifices will have to be made. Personally recommend that 2 players take this duty. One takes the two on the west and one takes the two to the east. Time is critical. If any orbs touch, raid wipe.&lt;br /&gt;
&lt;br /&gt;
===Phase 9: End===&lt;br /&gt;
Assuming you are through the final boons, and still under 10 minutes, you enter the final stage. Basically its just a burn phase. DPS race to the end. If you are fast enough you will win. If you took too long you may still have a chance as Ultima will teleport to the center at 10 minutes from starting the fight and start casting Ultima. Could possibly still win if Ultima is low enough. Limit Break if available.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*{{Item icon|Ultima Weapon Card}} (Drops at a fixed rate.)&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] Treasure Coffer===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Ultima Choker of Fending}}&lt;br /&gt;
{{Drops table row|Ultima Choker of Slaying}}&lt;br /&gt;
{{Drops table row|Ultima Choker of Aiming}}&lt;br /&gt;
{{Drops table row|Ultima Choker of Casting}}&lt;br /&gt;
{{Drops table row|Ultima Choker of Healing}}&lt;br /&gt;
{{Drops table row|Ultima Band of Fending}}&lt;br /&gt;
{{Drops table row|Ultima Band of Slaying}}&lt;br /&gt;
{{Drops table row|Ultima Band of Aiming}}&lt;br /&gt;
{{Drops table row|Ultima Band of Casting}}&lt;br /&gt;
{{Drops table row|Ultima Band of Healing}}&lt;br /&gt;
{{Drops table row|Faded Copy of The Maker&#039;s Ruin}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
The Wandering Minstrel is wont to regale those who would listen with the heroic deeds of adventurers. News of your death-defying feats have reached him, and he would have you recount your fateful encounter with the Ultima Weapon.&lt;br /&gt;
&lt;br /&gt;
However, one must always be wary of the Wandering Minstrel and his gift for exaggeration. Upon hearing his ballad, you come to find your clash with the Ultima Weapon has been transformed into something far more epic than you remember.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
Ultima Weapon concept.png&lt;br /&gt;
ultima weapon2.jpg&lt;br /&gt;
ultima weapon1.jpg&lt;br /&gt;
ultima weapon3.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|trial}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Amdapor_Keep_(Hard)&amp;diff=461485</id>
		<title>Amdapor Keep (Hard)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Amdapor_Keep_(Hard)&amp;diff=461485"/>
		<updated>2022-09-02T15:29:48Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|Amdapor Keep}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = Amdapor Keep (Hard)&lt;br /&gt;
| description = Though purging the Lambs of Dalamud brought a hard-earned peace unto Amdapor Keep, some mysterious fiend has completed the cultists&#039; rites and ushered shadows back into the ruins. Voidsent now revel anew within these walls, their wickedness warping the flora and transforming kindly woodland creatures to bloodthirsty beasts. For the sake of the Twelveswood and the elementals who keep watch over it, you must cleanse the evil from the keep, and sweep away all traces of the cultists.&lt;br /&gt;
| image = Amdapor Keep (Hard).png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 50&lt;br /&gt;
| level-sync = 50&lt;br /&gt;
| ilvl = 90&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = hard&lt;br /&gt;
| size = 4man&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = Level 50/60/70/80 Dungeons&lt;br /&gt;
| tomestones = 100 Poetics&lt;br /&gt;
| entrance = South Shroud&lt;br /&gt;
| entrance-coordinates = 24,24&lt;br /&gt;
| req-quest = For Keep&#039;s Sake&lt;br /&gt;
| patch = 2.5&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
Level 50+ players need to talk to [[Lauriane]] in [[Revenant&#039;s Toll]], [[Mor Dhona]] (x22,y8), to start the quest {{questlink|type=feature|name=For Keep&#039;s Sake}} to unlock the dungeon.&lt;br /&gt;
&amp;lt;br&amp;gt;The quest is available after the completion of the [[main scenario quest]] {{questlink|type=main|name=The Ultimate Weapon}} and the [[side quest]] {{questlink|type=feature|name=Ghosts of Amdapor}}.&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
#Defeat Anchag: 0/1&lt;br /&gt;
#Defeat the Boogyman: 0/1&lt;br /&gt;
#Defeat the Ferdiad: 0/1&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|jep7p1Gb1EM|350|right|Amdapor Keep Hard Dungeon Guide}}&lt;br /&gt;
{{#ev:youtube|IJya2h8IJ8M|350|right|Video Guide}}&lt;br /&gt;
You can pull trash to the whipping vines so that they will do damage to them, and as well as a vulnerability up debuff.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Anchag]]===&lt;br /&gt;
The key components of this fight are the four statues in the room.  When a red marker appears above your head, run behind a statue immediately. If you do not, he will spawn a tether that deals massive DoT and applies a debuff.  Most characters, even tanks, will be killed if they take full damage from this attack. The statue will absorb the damage so long as you are hiding behind it. &lt;br /&gt;
&lt;br /&gt;
Anchag should be tanked in the middle of the room, or at least away from these statues. He will do several AoEs that can destroy the statues prematurely, which you do not want. Similarly, ranged DPS and healers should remain near, but not &#039;&#039;too&#039;&#039; near the statues. He will target certain players at random for an AoE, and you do not want a statue to be caught up in that attack by proximity. Standing directly between two statues should be safe.&lt;br /&gt;
&lt;br /&gt;
If he targets you for a rush attack, in which he charges at you and knocks you back (it will be a long, rectangular telegraph), stay &#039;&#039;away&#039;&#039; from the statues, as this attack will immediately destroy them. Instead, move closer to the boss, which reduces the damage dealt. Other players should avoid the telegraphed area.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Boogyman]]===&lt;br /&gt;
During the fight Boogyman will become partially invisible and untargetable. Kill the Luminescence orb and grab the Irradiance buff by standing in the area around it. Run to the invisible Boogyman to reveal him when the buff wears off with an illuminating AOE explosion that knocks him back.&lt;br /&gt;
&lt;br /&gt;
Adds will appear as the dead bodies on the ground are reanimated. They are called Bloodmoon Sacrifice. The first set will spawn at around 55%. The next set will spawn at around 30% when Boogyman splits into two.&lt;br /&gt;
&lt;br /&gt;
When his HP is low, Boogyman will split into two and both forms will become invisible. Players need to split up with the Irradiance buff to reveal both of them.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Ferdiad]]===&lt;br /&gt;
Tank should pull to the edge like you would with Titan. This way it is clear when Ferdiad is moving to the center for his circular AoE mechanic.&lt;br /&gt;
&lt;br /&gt;
Kill all adds ASAP, especially the add(s) (Wicked Jester) with a tether to Ferdiad. Ferdiad will channel a circular AoE that gradually becomes larger. You need to kill the tethered adds so that the circle will stop growing and not consume the whole arena. If you fail, his attack will deal massive damage to all players and likely cause a wipe. Tanks and healers should also help down these adds, as Ferdiad will not auto-attack at this time.&lt;br /&gt;
&lt;br /&gt;
Ferdiad will also entrap players in slime adds (Suppuration), which will prevent them from moving, and channel a cleave attack that deals heavy damage. Those not trapped should free this player immediately, who can also (and should) target and DPS the add as well (similar to the bubbles in Brayflox Longstop). Some of the more armored DPS and the tank can survive the hit, but it&#039;s best not to chance it.&lt;br /&gt;
&lt;br /&gt;
In the latter half of the fight, there will be blue, spinning scythes that spawn on top of a player. Avoid this once it appears, as there will be no telegraph for it. As the fight goes on, he will summon more, as well as do criss-crossing lines of AoEs that will stretch across the stage (players will find these similar to the Manor Jester in [[Haukke Manor (Hard)]]).&lt;br /&gt;
&lt;br /&gt;
In the last leg of the fight, he will combine his two possible adds, entrapping two players with slime adds (who cannot free themselves this time) while tethering itself to another single, stronger add. Depending on who was entrapped, you will need to make a decision quickly. In most cases, you will want to down the tethered add immediately, as a casted AoE at full peak will cause a wipe anyway. However, if the two DPS are caught in the Suppurations, you may not have enough DPS to down the tethered add in time, in which case you should free them first (as the slime&#039;s health is much lower).  &lt;br /&gt;
&lt;br /&gt;
Don&#039;t be afraid to use a DPS Limit Break to kill the tethered add if you&#039;re rapidly running out of room. This attack should be the last big surprise of the fight.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Anchag]]===&lt;br /&gt;
*{{Item reward|20|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Anchag}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Boogyman]]===&lt;br /&gt;
*{{Item reward|30|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Boogyman}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Ferdiad]]===&lt;br /&gt;
*{{Item reward|50|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Ferdiad}}&lt;br /&gt;
&lt;br /&gt;
===Treasure Coffers===&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]]  Treasure Coffer 1 (X:7.3 Y:9.5)====&lt;br /&gt;
Any of the [[Amdapor Keep (Hard)#Anchag_2|Anchag&#039;s loot]]&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]]  Treasure Coffer 2 (X:11.0 Y:9.7)====&lt;br /&gt;
Any of the [[Amdapor Keep (Hard)#Boogyman_2|Boogyman&#039;s loot]]&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]]  Treasure Coffer 3 (X:13.2 Y:11.5)====&lt;br /&gt;
{{Drops table header|show-levels=n}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Jacket of Maiming}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Jacket of Striking}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Jacket of Scouting}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Longcoat of Aiming}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Longcoat of Casting}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Longcoat of Healing}}&lt;br /&gt;
{{Drops table row|Varlet&#039;s Breeches}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Trousers of Maiming}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Trousers of Striking}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Trousers of Scouting}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Slops of Aiming}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Slops of Casting}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Slops of Healing}}&lt;br /&gt;
{{Drops table row|Varlet&#039;s Armillae}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Armillae of Slaying}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Armillae of Aiming}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Armillae of Casting}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Armillae of Healing}}&lt;br /&gt;
{{Drops table row|Varlet&#039;s Ring}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Ring of Slaying}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Ring of Aiming}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Ring of Casting}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Ring of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 4 (X:15.6 Y:10.7)====&lt;br /&gt;
{{Drops table header|show-levels=n}}&lt;br /&gt;
{{Drops table row|Varlet&#039;s Earrings}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Earrings of Slaying}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Earrings of Aiming}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Earrings of Casting}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Earrings of Healing}}&lt;br /&gt;
{{Drops table row|Varlet&#039;s Necklace}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Necklace of Slaying}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Necklace of Aiming}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Necklace of Casting}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Necklace of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
===Gear Images===&lt;br /&gt;
[[File:Patch 2.5 Dungeon gear.png|center|400px]]&lt;br /&gt;
&lt;br /&gt;
===Dungeon Images===&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:amdapor keep hard1.jpg&lt;br /&gt;
File:amdapor keep hard2.jpg&lt;br /&gt;
File:amdapor keep hard3.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Wanderer%27s_Palace_(Hard)&amp;diff=461484</id>
		<title>The Wanderer&#039;s Palace (Hard)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Wanderer%27s_Palace_(Hard)&amp;diff=461484"/>
		<updated>2022-09-02T15:29:03Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|The Wanderer&#039;s Palace}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = The Wanderer&#039;s Palace (Hard)&lt;br /&gt;
| description = Bound no more by the rancor of their fallen king, the tonberries have regained their senses─with a little help from devoted friends. Yet all thoughts of peace have been put to the blade, as a band of Mamool Ja mercenaries known as the Silverscales have stormed the walls and seized the place for their own. Someone must stop the sellswords from turning the Wanderer&#039;s Palace into an unassailable fortress, and take a stand against tonberry slaughter and slavery!&lt;br /&gt;
| image = The Wanderer&#039;s Palace (Hard).png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 50&lt;br /&gt;
| level-sync = 50&lt;br /&gt;
| ilvl = 90&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = hard&lt;br /&gt;
| size = 4man&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = Level 50/60/70/80 Dungeons&lt;br /&gt;
| tomestones = 100 Poetics&lt;br /&gt;
| entrance = Upper La Noscea&lt;br /&gt;
| entrance-coordinates = 26,22&lt;br /&gt;
| req-quest = Not Easy Being Green&lt;br /&gt;
| patch = 2.5&lt;br /&gt;
| release = &lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
Level 50+ players need to talk to [[Bloezoeng]] in [[Revenant&#039;s Toll]], [[Mor Dhona]] (x22,y8), to start the quest {{questlink|type=feature|name=Not Easy Being Green}} to unlock the dungeon.&lt;br /&gt;
&amp;lt;br&amp;gt;The quest is available after the completion of the [[main scenario quest]] {{questlink|type=main|name=The Ultimate Weapon}} and the [[side quest]] {{questlink|type=feature|name=Trauma Queen}}. It is also worth noting that you need to also complete the dungeon on normal mode before The quest Not Easy Being Green becomes available. (The side quest Trauma Queen simply unlocks normal mode, but does not have a dungeon completion component to it.)&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
#Save the fleeing tonberries: 0/3&lt;br /&gt;
#Defeat Frumious Koheel Ja: 0/1&lt;br /&gt;
#Breach the defensive line: 0/1&lt;br /&gt;
#Defeat Slithy Zolool Ja: 0/1&lt;br /&gt;
#Free the imprisoned tonberries: 0/2&lt;br /&gt;
#Clear the Bellows: 0/1&lt;br /&gt;
#Defeat Manxome Molaa Ja Ja: 0/1&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|QmrGVKkmduA|350|right|Wanderer&#039;s Palace Hard Dungeon Guide}}&lt;br /&gt;
{{#ev:youtube|Urr7jp7OyUk|350|right|Wanderer&#039;s Palace HM Video Guide}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Frumious Koheel Ja]]===&lt;br /&gt;
Burn boss and kill spears ASAP. Frumious Koheel Ja throws burning spears at the ground which cast a stacking debuff to the whole party if they are left alive.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Slithy Zolool Ja]]===&lt;br /&gt;
A shaman boss, who summons totems. If after a while no-one has claimed the totems, he will recall all of them and gain the buffs himself. Some of the totems grant buffs while some should be ignored. He will randomly hex a target and turns them into a toad for 12 seconds. He will also randomly cast Fire to the party members and while the damage is not too big, the totems can increase the damage.&lt;br /&gt;
&lt;br /&gt;
Standing in a totem gives you a buff or debuff. Clean as many of the flags as possible and don&#039;t stack fire resist down.&lt;br /&gt;
&lt;br /&gt;
There will be Purple, Red, Blue and Green Totems. The effects of the various colors are random. One will give you attack up (DPS should pick it up), another will give you the toad debuff or cleanse the toad debuff (only pick it up if you are a toad), another will give you fire resist down and final one will give the player {{status effect|heavy}} [[Heavy]] debuff.&lt;br /&gt;
&lt;br /&gt;
*Because the Totem effects are random, use the first couple Totems to figure out which color has which effect. Do not allow any one player to have too many stacks of the fire debuff or the player will die when the boss casts a random fire spell on them.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Manxome Molaa Ja Ja]]===&lt;br /&gt;
Stay very close to him to avoid a huge cone AoE. Move away for rotting gas. Person with rotting lung has to stay away from the party when &#039;&#039;&#039;Rotting Gas&#039;&#039;&#039; pops. The person with the lungs will also AoE around them.&lt;br /&gt;
&lt;br /&gt;
The boss drops multiple banners on the ground during the fight. The banners&#039; buff the boss&#039; damage and armor, so the tank should just pull the boss away from the banner-range. Tank needs to keep moving the boss so the party doesn&#039;t have to fight in the banner AoE. &lt;br /&gt;
&lt;br /&gt;
*Do not allow the boss to stand in purple circle of &#039;&#039;&#039;Sacred Standard&#039;&#039;&#039;, by kiting him around the outer edge of the boss room.&lt;br /&gt;
&lt;br /&gt;
He will cast debuffs that makes healing worse and &#039;&#039;&#039;Soul Douse&#039;&#039;&#039;, which applies {{status effect|doom}} [[Doom (status effect)|Doom]] on random party members looking at him. Healers can remove doom by healing the target to full hp. {{status effect|doom}} [[Doom (status effect)|Doom]] can also be negated by turning around as he casts the spell. Don&#039;t face the boss and it doesn&#039;t take effect.&lt;br /&gt;
&lt;br /&gt;
When &#039;&#039;&#039;Scared Idol&#039;&#039;&#039; spawns (the Idol with a tether to the boss), kill it ASAP!&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Frumious Koheel Ja]]===&lt;br /&gt;
*{{Item reward|20|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Frumious Koheel Ja}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Slithy Zolool Ja]]===&lt;br /&gt;
*{{Item reward|30|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Slithy Zolool Ja}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Manxome Molaa Ja Ja]]===&lt;br /&gt;
*{{Item reward|50|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Manxome Molaa Ja Ja}}&lt;br /&gt;
&lt;br /&gt;
===Treasure Coffers===&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]]  Treasure Coffer 1 (X:14.7 Y:18.9)====&lt;br /&gt;
Any of the [[The Wanderer&#039;s Palace (Hard)#Frumious Koheel Ja_2|Frumious Koheel Ja&#039;s loot]]&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]]  Treasure Coffer 2 (X:11.7 Y:8.1)====&lt;br /&gt;
Any of the [[The Wanderer&#039;s Palace (Hard)#Slithy Zolool Ja_2|Slithy Zolool Ja&#039;s loot]]&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]]  Treasure Coffer 3 (X:13.1 Y:4.5)====&lt;br /&gt;
{{Drops table header|show-levels=n}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Jacket of Maiming}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Jacket of Striking}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Jacket of Scouting}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Longcoat of Aiming}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Longcoat of Casting}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Longcoat of Healing}}&lt;br /&gt;
{{Drops table row|Varlet&#039;s Breeches}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Trousers of Maiming}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Trousers of Striking}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Trousers of Scouting}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Slops of Aiming}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Slops of Casting}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Slops of Healing}}&lt;br /&gt;
{{Drops table row|Varlet&#039;s Armillae}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Armillae of Slaying}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Armillae of Aiming}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Armillae of Casting}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Armillae of Healing}}&lt;br /&gt;
{{Drops table row|Varlet&#039;s Ring}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Ring of Slaying}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Ring of Aiming}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Ring of Casting}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Ring of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 4 (X:15.0 Y:4.7)====&lt;br /&gt;
{{Drops table header|show-levels=n}}&lt;br /&gt;
{{Drops table row|Varlet&#039;s Earrings}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Earrings of Slaying}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Earrings of Aiming}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Earrings of Casting}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Earrings of Healing}}&lt;br /&gt;
{{Drops table row|Varlet&#039;s Necklace}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Necklace of Slaying}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Necklace of Aiming}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Necklace of Casting}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Necklace of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
===Gear Images===&lt;br /&gt;
[[File:Patch 2.5 Dungeon gear.png|center|400px]]&lt;br /&gt;
&lt;br /&gt;
===Dungeon Images===&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:the wanderers palace hard1.jpg&lt;br /&gt;
File:the wanderers palace hard2.jpg&lt;br /&gt;
File:the wanderers palace hard3.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Keeper_of_the_Lake&amp;diff=461483</id>
		<title>The Keeper of the Lake</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Keeper_of_the_Lake&amp;diff=461483"/>
		<updated>2022-09-02T15:28:25Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = The Keeper of the Lake&lt;br /&gt;
| description = Fifteen years ago, in the skies above Silvertear Falls, the invading forces of the XIVth Legion were set upon by a host of dragons. Leading the charge was Midgardsormr, legendary king of kings, who engaged the Garlean flagship, the Agrius, in battle. In the end, both Midgardsormr and his foe fell to the earth, and their tangled remnants stand as a memorial to that day─a ruined airship, and the charred corpse of the wyrm lord who brought it low, forever devoid of life...&lt;br /&gt;
| image = The Keeper of the Lake.png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 50&lt;br /&gt;
| level-sync = 50&lt;br /&gt;
| ilvl = 90&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = 4man&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = Level 50/60/70/80 Dungeons&lt;br /&gt;
| tomestones = 100 Poetics&lt;br /&gt;
| entrance = Mor Dhona&lt;br /&gt;
| entrance-coordinates = 28,14&lt;br /&gt;
| req-quest = The Rising Chorus&lt;br /&gt;
| patch = 2.5&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
*Quest: {{questlink|type=main|name=The Rising Chorus}}&lt;br /&gt;
*Quest-giver Location: [[Tataru]] - [[The Rising Stones]] (x6,y5) in [[Revenant&#039;s Toll]], [[Mor Dhona]]&lt;br /&gt;
*Prerequisites: Main Scenario Quest {{questlink|type=main|name=Best Laid Schemes}}&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|HZLU8fERE3E|325|right|The Keeper of the Lake Dungeon Guide Guide}}&lt;br /&gt;
{{#ev:youtube|F7rbsXNqRtY|325|right|Video Guide}}&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Einhander]]===&lt;br /&gt;
The flying enemies will drop big and small canisters to the boss-area. Any partymember can hit the small canisters away from the boss and the rest of the party. The big canisters will stay still. The boss does AoE-breaths that ignite the canisters it hits and those canisters will explode after burning for a while. Small canisters do damage to nearby targets, but big canisters deal moderate damage to the whole party. Usually party can deal with 1 big canister exploding, but two can be fatal so you may want to have Einhander use his abilities to trigger the affect of each medium canister as it spawns and allow your healer to heal through the damage (DPS might be able to destroy the big canisters before they explode, not sure). Medium canister explosions will chain into each other, so if your room has more than one medium canister up as one is trigger, expect a wipe.&lt;br /&gt;
&lt;br /&gt;
Occasionally, Einhander will suck all of the canisters in the room towards him, the tank should either reposition Einhander away from the canisters or the DPS should quickly knock them away again.&lt;br /&gt;
&lt;br /&gt;
The boss switches between two attack patterns and will disappear briefly while switching between them. There is an obvious tell each time as Einhander will hold a different weapon in his talons. When holding the rod, Einhander gains a new cone attack which will knock anyone affected across the room. When holding a mini-gun, Einhander gains a new line AoE. DPS and Healers should be aware if they are in the same line of sight as a medium canister, as this ability will trigger them to explode.&lt;br /&gt;
&lt;br /&gt;
[[Blue Mage]]s can learn the spell {{item icon|Flame Thrower}} from Einhander. Einhander is also susceptible to the blue mage spells {{item icon|Missile}} and {{item icon|Level 5 Death}}.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Magitek Gunship]]===&lt;br /&gt;
The boss will summon adds two times. First time he summons 4 cohorts and second time he summons a big robot. All of the adds should be killed. The Gunship has a Flamethrower attack that comes out in a cone infront of him and remains active for a few seconds, so tanks should be mindful not to move back into it too early. Sometimes the boss will target a random party member and fly to the edge of the arena. After a while, he will charge towards the party member, dropping fiery circular AoE&#039;s on the ground. Party member who is targeted should stay near the edge of the arena, so that the AoE doesn&#039;t cover the middle of the fight. As the fight continues, the boss will charge two party members in a row.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Midgardsormr]]===&lt;br /&gt;
The boss itself is the big dragon head that does not need to be tanked. He does a couple of different AoE attacks. He will revive one of the two dragons at the time. Party should focus on killing these dragons as Midgardsormr is invulnerable during that time. These dragons also have their own AoE attacks as well as breath attacks so DPS should be mindful not to stand in front of the dragons. The first dragon that spawns has to be tanked far away from Midgardsomr, while the second dragon has to be tanked close to Midgardsomr. After the first dragon is revived, Midgardsormr will begin using a new AoE attack that alternates between approximately half of the room closest to Midgarsormr and later the further half. Tanks should try to position the dragons on either the east or west point of the room to make dodging these attacks easier. At some point an add will spawn who carries a shield-generator, this add will look similar to the dragons which drop the cannisters in the Einhander fight. DPS should focus these instantly, since the Midgardsormr will charge up an insta-kill AoE at that time. The Shield generator needs to be interacted with in order for the shield to become available and all members of the party must be inside the bubble to avoid being instantly killed. Repeat with the second dragon and second shield-generator. In this second phase however, Midgarsormr gains a new AoE ability which begins as a small circle which will expand outward two times, taking up a large portion of the room. Each time a dragon is killed, Midgarsormr will lose around 45% of his health. After both dragons are killed, quickly DPS any of his remaining health.&lt;br /&gt;
&lt;br /&gt;
==Bestiary==&lt;br /&gt;
{| width=75%&lt;br /&gt;
|width=50%|&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!width=25%|Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Cermet Coblyn]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Codpiece Clipper]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Einhander]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Harness Snipper]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Hull Nix]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Lake Nanka]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Lake Pugil]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Loyal Dragonfly]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Loyal Wyvern]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Midgardsormr (Enemy)|Midgardsormr]] ||&lt;br /&gt;
|}&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!width=25%|Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver Falcon]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Son of the Keeper]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[6th Cohort Vanguard]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[6th Cohort Secutor]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[6th Cohort Laquearius]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[6th Cohort Eques]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[6th Cohort Centurion]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[6th Cohort Field Inductor]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[6th Cohort Colossus]] ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Einhander]]===&lt;br /&gt;
*{{Item reward|20|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Einhander}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Magitek Gunship]]===&lt;br /&gt;
*{{Item reward|30|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Magitek Gunship}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Midgardsormr (Enemy)|Midgardsormr]]===&lt;br /&gt;
*{{Item reward|50|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Midgardsormr (Enemy)}}&lt;br /&gt;
&lt;br /&gt;
===Treasure Coffers===&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]]  Treasure Coffer 1 (X:14.8 Y:10.9)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Varlet&#039;s Sabatons}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Leggings of Maiming}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Leggings of Striking}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Leggings of Scouting}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Thighboots of Casting}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Thighboots of Healing}}&lt;br /&gt;
{{Drops table row|Varlet&#039;s Armillae}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Armillae of Slaying}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Armillae of Aiming}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Armillae of Casting}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Armillae of Healing}}&lt;br /&gt;
{{Drops table row|Varlet&#039;s Ring}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Ring of Slaying}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Ring of Aiming}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Ring of Casting}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Ring of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]]  Treasure Coffer 2 (X:9.5 Y:7.3)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Varlet&#039;s Sallet}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Headgear of Maiming}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Eyepatch of Striking}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Mask of Scouting}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Cap of Aiming}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Blinder of Casting}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Circlet of Healing}}&lt;br /&gt;
{{Drops table row|Varlet&#039;s Gauntlets}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Armguards of Maiming}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Armguards of Striking}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Armguards of Scouting}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Gloves of Aiming}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Gloves of Casting}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Gloves of Healing}}&lt;br /&gt;
{{Drops table row|Varlet&#039;s Earrings}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Earrings of Slaying}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Earrings of Aiming}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Earrings of Casting}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Earrings of Healing}}&lt;br /&gt;
{{Drops table row|Varlet&#039;s Necklace}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Necklace of Slaying}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Necklace of Aiming}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Necklace of Casting}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Necklace of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]]  Treasure Coffer 3 (X:9.8 Y:6.5)====&lt;br /&gt;
{{Drops table header|show-levels=n}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Jacket of Maiming}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Jacket of Striking}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Jacket of Scouting}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Longcoat of Aiming}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Longcoat of Casting}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Longcoat of Healing}}&lt;br /&gt;
{{Drops table row|Varlet&#039;s Breeches}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Trousers of Maiming}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Trousers of Striking}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Trousers of Scouting}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Slops of Aiming}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Slops of Casting}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Slops of Healing}}&lt;br /&gt;
{{Drops table row|Varlet&#039;s Armillae}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Armillae of Slaying}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Armillae of Aiming}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Armillae of Casting}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Armillae of Healing}}&lt;br /&gt;
{{Drops table row|Varlet&#039;s Ring}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Ring of Slaying}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Ring of Aiming}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Ring of Casting}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Ring of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 4 (X:12.1 Y:10.8)====&lt;br /&gt;
{{Drops table header|show-levels=n}}&lt;br /&gt;
{{Drops table row|Varlet&#039;s Earrings}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Earrings of Slaying}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Earrings of Aiming}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Earrings of Casting}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Earrings of Healing}}&lt;br /&gt;
{{Drops table row|Varlet&#039;s Necklace}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Necklace of Slaying}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Necklace of Aiming}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Necklace of Casting}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Necklace of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
===Gear Images===&lt;br /&gt;
[[File:Patch 2.5 Dungeon gear.png|center|400px]]&lt;br /&gt;
&lt;br /&gt;
===Dungeon Images===&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:Keeper title.jpg&lt;br /&gt;
File:the keeper of the lake1.jpg&lt;br /&gt;
File:the keeper of the lake2.jpg&lt;br /&gt;
File:the keeper of the lake3.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Sunken_Temple_of_Qarn_(Hard)&amp;diff=461482</id>
		<title>The Sunken Temple of Qarn (Hard)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Sunken_Temple_of_Qarn_(Hard)&amp;diff=461482"/>
		<updated>2022-09-02T15:27:40Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|The Sunken Temple of Qarn}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = The Sunken Temple of Qarn (Hard)&lt;br /&gt;
| description = Adventurers fear not danger, scholars care not for comfort, and miners like not unturned stones. Thus was born the unlikely partnership between the Order of Nald&#039;thal and Amajina &amp;amp; Sons Mineral Concern, in the wake of a certain adventurer&#039;s conquest of the Sunken Temple&#039;s notorious traps. But the dead of Qarn left many snares─more than enough for a thousand years of greed─and now, a tomb raider&#039;s fevered dream of riches has stranded the joint expedition in a place where history has a tendency to come alive...&lt;br /&gt;
| image = The Sunken Temple of Qarn (Hard).png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 50&lt;br /&gt;
| level-sync = 50&lt;br /&gt;
| ilvl = 80&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = hard&lt;br /&gt;
| size = 4man&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = Level 50/60/70/80 Dungeons&lt;br /&gt;
| tomestones = 70 Poetics&lt;br /&gt;
| entrance = Southern Thanalan&lt;br /&gt;
| entrance-coordinates = 25,12&lt;br /&gt;
| req-quest = The Wrath of Qarn&lt;br /&gt;
| patch = 2.4&lt;br /&gt;
| release =&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
Level 50 players need to talk to [[Hugubert]] in [[Revenant&#039;s Toll]], [[Mor Dhona]] (x22,y8), to start the [[side quest]] {{questlink|type=feature|name=The Wrath of Qarn}} to unlock the dungeon.&amp;lt;br&amp;gt;The quest is available after the completion of the [[main scenario quest]] {{questlink|type=main|name=The Ultimate Weapon}} and the [[side quest]] {{questlink|type=feature|name=Braving New Depths}}.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Objectives==&lt;br /&gt;
#Find a sun sphere: 0/1&lt;br /&gt;
#Defeat the Damaged Adjudicator: 0/1&lt;br /&gt;
#Find a moon sphere: 0/1&lt;br /&gt;
#Slay the Sabotender Emperatriz: 0/1&lt;br /&gt;
#Find a star sphere: 0/1&lt;br /&gt;
#Solve the magicked trap: 0/3&lt;br /&gt;
#Slay the Vicegerent to the Warden: 0/1&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|ixwkTWV1AY0|350|right|The Sunken Temple of Qarn Hard Dungeon Guide}}&lt;br /&gt;
{{#ev:youtube|4xWYTcomHzw|350|right|Temple of Qarn HM Video Guide}}&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Damaged Adjudicator]]===&lt;br /&gt;
Do not attack the boss itself, attack the body part with the core. The core is indicated by a bright, red orb. Once the body part with the core is destroyed, the boss will break apart and adds will spawn. Kill the adds and repeat the process til the boss is dead.&lt;br /&gt;
&lt;br /&gt;
Move out of the sand whirlpools that spawn on the ground. The whirlpools slowly pull you under the floor until you die.&lt;br /&gt;
&lt;br /&gt;
Occasionally the boss will target a random player and spawn a sphere of sand. The sphere generates an circular AoE sand attack, it is advised that you move towards the edge of the battlefield if targeted.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Sabotender Emperatriz]]===&lt;br /&gt;
Kill the adds throughout the fight. During the fight the boss will attempt to cast 100&#039;000 needles when her health drops low enough. This must be interrupted by dealing enough damage to her, as it will hit everyone for 100&#039;000 damage. On the third and last time a Sabotender Guardia will spawn and cast Cover on her and must be killed first.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Vicegerent To The Warden]]===&lt;br /&gt;
Do not get hit by the mummy walls. Everytime you are hit by the Mummy wall, you gain 1 stack of Curse of the Mummy. When you reach 4 stacks, you will run to a corner of the room, enter a sarcophagus and become mummified. As a mummy you lose control of your character and run around aimlessly in the center of the boss room for a short time. Mummified players can also stack the curse on other players if they run into them. &lt;br /&gt;
&lt;br /&gt;
As the fight drags on, the boss will target a non-tank member of the party for a sword strike. Players can avoid the attack by running behind the boss while he is casting.&lt;br /&gt;
&lt;br /&gt;
*Tanks should have cooldowns ready in case healer gets mummified.&lt;br /&gt;
*When the boss tethers a player, the player will receive stacks of Curse of the Mummy over time. The boss can be stunned to stop this.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Damaged Adjudicator]]===&lt;br /&gt;
*{{Item reward|15|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Damaged Adjudicator}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Sabotender Emperatriz]]===&lt;br /&gt;
*{{Item reward|20|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Bracelet of Fending}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Bracelet of Slaying}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Bracelet of Aiming}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Bracelet of Casting}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Bracelet of Healing}}&lt;br /&gt;
{{Drops table row|Antique Gauntlets}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Earrings of Fending}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Earrings of Slaying}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Earrings of Aiming}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Earrings of Casting}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Earrings of Healing}}&lt;br /&gt;
{{Drops table row|Antique Helm}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Vicegerent To The Warden]]===&lt;br /&gt;
*{{Item reward|35|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Vicegerent To The Warden}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:the sunken temple of qarn hard1.jpg&lt;br /&gt;
File:the sunken temple of qarn hard2.jpg&lt;br /&gt;
File:the sunken temple of qarn hard3.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sastasha_(Hard)&amp;diff=461481</id>
		<title>Sastasha (Hard)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sastasha_(Hard)&amp;diff=461481"/>
		<updated>2022-09-02T15:26:56Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|Sastasha}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = Sastasha (Hard)&lt;br /&gt;
| description = Tucked deep inside the dank caverns of the Sastasha Seagrot, there is a secret port said to have been built by the pirate Mistbeard. In the years following the Calamity, the notorious Serpent Reavers claimed it as their lair, until the cutthroats were vanquished by a band of dauntless adventurers. The place subsequently came under the control of Lominsan authorities, who maintained a security presence within. Alas, that control did not last, for an unknown faction has arisen─seemingly from the briny depths─and overwhelmed the occupying Yellowjackets. Opinion is divided over the identity of these foes. Some say that they are pirates, while others swear that they are fiends. Yet it does not take a scholar to see that these two things need not be mutually exclusive.&lt;br /&gt;
| image = Sastasha (Hard) Image.png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 50&lt;br /&gt;
| level-sync = 50&lt;br /&gt;
| ilvl = 80&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = hard&lt;br /&gt;
| size = 4man&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = Level 50/60/70/80 Dungeons&lt;br /&gt;
| tomestones = 70 Poetics&lt;br /&gt;
| entrance = Western La Noscea&lt;br /&gt;
| entrance-coordinates = 28,21&lt;br /&gt;
| req-quest = It&#039;s Definitely Pirates&lt;br /&gt;
| patch = 2.4&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
Level 50+ players need to talk to [[Bloezoeng]] in [[Revenant&#039;s Toll]], [[Mor Dhona]] (x22,y8), to start the quest {{questlink|type=feature|name=It&#039;s Definitely Pirates}} to unlock the dungeon.&lt;br /&gt;
&amp;lt;br&amp;gt;The quest is available after the completion of the [[main scenario quest]] {{questlink|type=main|name=The Ultimate Weapon}}.&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
#Defeat Karlabos: 0/1&lt;br /&gt;
#Clear the Pull: 0/1&lt;br /&gt;
#Defeat Captain Madison: 0/1&lt;br /&gt;
#Defeat First Mate Haerstymm: 0/1&lt;br /&gt;
#Defeat the Kraken: 0/1&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|9j-BiOXW6vI|350|right|Sastasha Hard Dungeon Guide}}&lt;br /&gt;
{{#ev:youtube|2el23biaqR4|350|right|Sastasha HM Video Guide}}&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Karlabos]]===&lt;br /&gt;
Karlabos will drop Aqua Balls on players to apply a DoT called Slime. Remove the DoT ASAP with {{item icon|Esuna}}. He will also target the highest-enmity party member with Prey. A few seconds later, Karlabos will stun the player holding the Prey effect. Prey can be passed to other players by physically running into them, resulting in a stun on that player instead. His next attack is {{item icon|Tail Screw}}, which he will use on a player that is not the tank. Tail Screw will bring the player to 1% of their [[HP]], but will not kill them; however, the player will die if they have the Slime debuff on them. Tail Screw can be stunned; if possible, the tank should pass Prey to a nearby DPS before being stunned so they are able to stun Tail Screw immediately after.&lt;br /&gt;
&lt;br /&gt;
The Aqua Balls that apply Slime can overlap to inflict Slime on nearby players. Players can therefore have more than 1 Slime debuff at a time. Avoid standing too close to other players; otherwise, the healer might need to remove Slime several times from a single party member before the Tail Screw attack is used. As long as no one has the debuff, the highest priority after that is keeping the tank&#039;s health high. Karlabos &#039;&#039;&#039;seems&#039;&#039;&#039; to hit harder the lower his health is. &lt;br /&gt;
&lt;br /&gt;
So in short, the healer&#039;s priorities are as follows:&lt;br /&gt;
&lt;br /&gt;
*Remove Slime debuff from everyone before Tail Screw attack &amp;gt; Keep tank health up &amp;gt; Keep party members&#039; health up.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Captain Madison]]===&lt;br /&gt;
Kill the adds as soon as they spawn because they are quite weak. After Captain Madison charges a player and knocking them back. He immediately marks a random player and starts shooting at them with his gun. He will keep shooting until enough damage is dealt to him. He cannot be stunned while firing. At very low HP, Captain Madison will spawn a bunch of adds then run away.&lt;br /&gt;
&lt;br /&gt;
Players should gather in the center of the boss room for the 3rd set and the 4th set (final set) of adds then AoE them down. Use caster [[Limit Break]] on the 3rd set if needed.&lt;br /&gt;
&lt;br /&gt;
*DUMP DPS on him after he charges someone and starts shooting because he will keep shooting until enough damage is dealt.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Kraken]]===&lt;br /&gt;
When only Kraken and Tentacles are up, attack Kraken and ignore Tentacles&lt;br /&gt;
&lt;br /&gt;
When Kraken, Tentacles and Kraken&#039;s Arms are up, kill Kraken&#039;s Arms and ignore Tentacles.&lt;br /&gt;
&lt;br /&gt;
When Kraken and 6 Kraken&#039;s Arms are up, just try to survive.&lt;br /&gt;
&lt;br /&gt;
*Attack Kraken and Kraken&#039;s Arms, ignore Tentacles.&lt;br /&gt;
&lt;br /&gt;
The ink blast AOE attacks are not worth dodging. [[Healer]]s should remove the {{status effect|blind}} [[Blind]] they cause before resuming normal healing activities.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternative Method:&#039;&#039;&#039;&lt;br /&gt;
Players should pick an Arm that is near the boss and is in a corner then kill the Arm. Then ranged DPS should hide near the hole in a position that is out of reach of other Arms and DPS the head of Kraken.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Karlabos]]===&lt;br /&gt;
*{{Item reward|15|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Karlabos}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Captain Madison]]===&lt;br /&gt;
*{{Item reward|20|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Bracelet of Fending}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Bracelet of Slaying}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Bracelet of Aiming}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Bracelet of Casting}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Bracelet of Healing}}&lt;br /&gt;
{{Drops table row|Antique Gauntlets}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Earrings of Fending}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Earrings of Slaying}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Earrings of Aiming}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Earrings of Casting}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Earrings of Healing}}&lt;br /&gt;
{{Drops table row|Antique Helm}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Kraken]]===&lt;br /&gt;
*{{Item reward|35|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Necklace of Fending}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Necklace of Slaying}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Necklace of Aiming}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Necklace of Casting}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Necklace of Healing}}&lt;br /&gt;
{{Drops table row|Antique Mail}}&lt;br /&gt;
{{Drops table row|Antique Breeches}}&lt;br /&gt;
{{Drops table row|Tight-beaked Parrot}}&lt;br /&gt;
{{Drops table row|Kraken Card|fixed=y}}&lt;br /&gt;
{{Drops table row|Faded Copy of Riptide|fixed=y}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===Other Loot===&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer (X:7.5, Y:16.3)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Splintered Chest}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:sastasha seagrot hard1.jpg&lt;br /&gt;
File:sastasha seagrot hard2.jpg&lt;br /&gt;
File:sastasha seagrot hard3.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Snowcloak&amp;diff=461480</id>
		<title>Snowcloak</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Snowcloak&amp;diff=461480"/>
		<updated>2022-09-02T15:26:02Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = Snowcloak&lt;br /&gt;
| description = The landscape of Eorzea has undergone a great many changes in the wake of the Calamity, giving way to anomalies heretofore unseen. The great ice wall, Snowcloak, is one such construct molded in the aftermath of Bahamut’s rampage. Once thought to be impassable, recent reports tell of a network of tunnels piercing through the heart of this crystalline impasse. Duty demands these passageways be investigated, but woe unto he who finds their creator.&lt;br /&gt;
| image = Snowcloak Image.png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 50&lt;br /&gt;
| level-sync = 50&lt;br /&gt;
| ilvl = 80&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = 4man&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = Level 50/60/70/80 Dungeons&lt;br /&gt;
| tomestones = 70 Poetics&lt;br /&gt;
| entrance = Coerthas Central Highlands&lt;br /&gt;
| entrance-coordinates = 3,21&lt;br /&gt;
| req-quest = The Path of the Righteous&lt;br /&gt;
| patch = 2.4&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
Level 50+ players need to talk to [[Drillemont]] in [[Coerthas Central Highlands]] (x12,y8) to start the [[main scenario quest]] {{questlink|main|The Path of the Righteous}} to unlock the dungeon.&lt;br /&gt;
&amp;lt;br&amp;gt;The quest is available after the completion of the [[main scenario quest]] {{questlink|main|First Blood}}.&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
#Tiny Key: 0/1&lt;br /&gt;
#Clear Silence: 0/1&lt;br /&gt;
#Clear Conviction: 0/1&lt;br /&gt;
#Finger off the Apostate: 0/1&lt;br /&gt;
#Defeat Fenrir: 0/1&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|DxbKLM87HHw|325|right|Snowcloak Dungeon Guide}}&lt;br /&gt;
{{#ev:youtube|6UDn3ev42uE|325|right|Snowcloak Video Guide}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Wandil]]===&lt;br /&gt;
Wandil has several AOE abilities (one of which is unavoidable) which add a stacking debuff to all players affected. Once this debuff reaches 4 stacks, the player is frozen (effectively stunned) for a short duration. Periodically he will summon Ice Bombs which will self-destruct after some time or when they get low health. These should be killed to avoid additional damage and more stacks of the debuff. Healers should keep an eye on their stack count and try to top up the party&#039;s health before they&#039;re stunned.&lt;br /&gt;
&lt;br /&gt;
At a certain point during the fight, he&#039;ll also create a persistent ring of ice around the edges of the most arena which must be avoided, limiting the players room to maneuver and avoid AoE.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Yeti]]===&lt;br /&gt;
Yeti has a frontal cone AoE that turns its spriggan adds into snowballs if they are hit by it. The tank should try to make the Yeti face as many spriggans as possible. These adds can be safely ignored otherwise, and nobody should attack the snowballs unless needed.&lt;br /&gt;
&lt;br /&gt;
When Yeti performs a room-wide AoE, hit it with the snowballs (line up behind it and attack it) to stop the casting. The larger Frostbound adds will not turn into snowballs and will break snowballs if given the chance, and should be killed quickly.&lt;br /&gt;
&lt;br /&gt;
Snowballs come in different sizes: small, medium and large. Snowballs that are hit by further frost cone attacks or merged together will increase in size. Larger snowballs deal more damage to the Yeti.&lt;br /&gt;
&lt;br /&gt;
*Small snowball deals around 2000 damage, medium deals around 10,000 damage and large deals around 30,000 damage to Yeti.&lt;br /&gt;
&lt;br /&gt;
*Snowballs can be destroyed by Yeti&#039;s cleave attack.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Fenrir]]===&lt;br /&gt;
Fenrir will cause three icicles to drop randomly on the field, two of which will then fly away in a line-shaped-AOE attack. The third will explode moments later. Fenrir will rotate between a &amp;quot;Thousand Year Storm&amp;quot; party wide attack and a slow cast called &amp;quot;Lunar Cry&amp;quot; after icicle drops. &lt;br /&gt;
&#039;&#039;&#039;On the Lunar Cry cast, you have to run behind the remaining icicle that didn&#039;t fly away&#039;&#039;&#039; to avoid the attack and then move away to avoid the icicle&#039;s explosion. &lt;br /&gt;
There is a way to quickly identify which icicle will persist - two of the icicles target party members, but one will be randomly placed. The one that drops randomly will be the one that remains for the party to hide behind. &lt;br /&gt;
After the Lunar Cry, Fenrir will jump onto the tank with a moderate damage attack.&lt;br /&gt;
&lt;br /&gt;
==Bestiary==&lt;br /&gt;
{| width=75%&lt;br /&gt;
|width=50%|&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!width=25%|Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Chary Harrier]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Dove Aevis]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Ibex]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Ice Bomb]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Ice Sprite]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Fenrir]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Frostbound]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Glacier Sprite]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Hrimthurs]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Hybrid Gator]] || &lt;br /&gt;
|}&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!width=25%|Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Northern Bateleur]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Snowball (Enemy)|Snowball]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Snowcloak Goobbue]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Snowcloak Wolf]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Snowclops]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Spriggan Icecutter]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Spriggan Tumbler]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Wandil]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[White Bear]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Yeti]] || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Wandil]]===&lt;br /&gt;
*{{Item reward|15|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Wandil}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Yeti]]===&lt;br /&gt;
*{{Item reward|20|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Bracelet of Fending}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Bracelet of Slaying}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Bracelet of Aiming}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Bracelet of Casting}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Bracelet of Healing}}&lt;br /&gt;
{{Drops table row|Antique Gauntlets}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Earrings of Fending}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Earrings of Slaying}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Earrings of Aiming}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Earrings of Casting}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Earrings of Healing}}&lt;br /&gt;
{{Drops table row|Antique Helm}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Fenrir]]===&lt;br /&gt;
*{{Item reward|35|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Fenrir}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
{{Quote|The landscape of Eorzea has undergone a great many changes in the wake of the Calamity, giving way to anomalies heretofore unseen. The great ice wall, Snowcloak, is one such construct molded in the aftermath of Bahamut&#039;s rampage. Once thought to be impassable, recent reports tell of a network of tunnels piercing through the heart of this crystalline impasse. Duty demands these passageways be investigated, but woe unto he who finds their creator.|  [[http://eu.finalfantasyxiv.com/lodestone/topics/detail/a18723e503697c6b88537f582f3dd601ab0210bf FF14 ARR Lodestone Dungeon Preview (10/06/2014)]]}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:Snowcloak4.png&lt;br /&gt;
File:snowcloak3.jpg&lt;br /&gt;
File:snowcloak2.jpg&lt;br /&gt;
File:Snowcloak5.png&lt;br /&gt;
File:snowcloak1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Stone_Vigil_(Hard)&amp;diff=461479</id>
		<title>The Stone Vigil (Hard)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Stone_Vigil_(Hard)&amp;diff=461479"/>
		<updated>2022-09-02T15:25:29Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|The Stone Vigil}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = The Stone Vigil (Hard)&lt;br /&gt;
| description = Ishgard&#039;s war against the Dravanian Horde rages on, and Lord Drillemont of House Durendaire means to reclaim a stronghold vital to the protection of Ishgard─the Stone Vigil. Though his forces stand with banners raised and blades at the ready, the watchtower now teems with heretics who would gladly embrace death if only to see knights of Ishgard suffer. It was an adventurer who slipped silently into those frosted halls in the dead of night to cull their ranks, and so it shall be once more.&lt;br /&gt;
| image = The_Stone_Vigil_(Hard).png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 50&lt;br /&gt;
| level-sync = 50&lt;br /&gt;
| ilvl = 70&lt;br /&gt;
| ilvl-sync = 110&lt;br /&gt;
| difficulty = hard&lt;br /&gt;
| size = 4man&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = Level 50/60/70/80 Dungeons&lt;br /&gt;
| tomestones = 70 Poetics&lt;br /&gt;
| entrance = Coerthas Central Highlands&lt;br /&gt;
| entrance-coordinates = 7,11&lt;br /&gt;
| req-quest = Blood for Stone&lt;br /&gt;
| patch = 2.3&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
Level 50+ players need to talk to [[Faillicie]] in [[Revenant&#039;s Toll]], [[Mor Dhona]] (x21,y8), to start the quest {{questlink|type=feature|name=Blood for Stone}} to unlock the dungeon.&lt;br /&gt;
&amp;lt;br&amp;gt;The quest is available after the completion of the [[main scenario quest]] {{questlink|type=main|name=The Ultimate Weapon}}.&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
#Slay Gorynich: 0/1&lt;br /&gt;
#Slay Cuca Fera: 0/1&lt;br /&gt;
#Obtain the main storage vault key: 0/1&lt;br /&gt;
#Slay Giruveganaus: 0/1&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|zneyBReX7dE|350|right|The Stone Vigil (Hard) Dungeon Guide}}&lt;br /&gt;
{{#ev:youtube|whAPDPMTrkI|350|right|The Stone Vigil (Hard) Guide}}&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Gorynich]]===&lt;br /&gt;
Gorynich fight is similar to the first boss fight in the normal Stone Vigil. He moves around and uses Swinge. Use {{item icon|Sprint}} to stay behind him to not get hit. When he spawns adds, the adds will automatically attack the healer. DPS should kill the adds ASAP. Please note that these adds will perform an AoE on death (one is a large conal in front and the other is a large circle around them). If the boss is in range of these AoE&#039;s, it will gain [[Haste]] and Damage Up.&lt;br /&gt;
&lt;br /&gt;
Try to tank the boss in a corner and place your healer away from him.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Cuca Fera]]===&lt;br /&gt;
For this Cuca Fera, the players will operate 4 cannons in the 4 corners to the room to attack the boss. These cannons have two abilities. First ability is a normal damaging shot with low cooldown. The second ability is a shot that stuns the boss but has long cooldown. Use the normal shots to damage the boss but Do NOT fire at it when it turtles. You can notice it&#039;s turtling when its shell glows red. While turtled, your shots will bounce back, hurting you instead of the boss.&lt;br /&gt;
&lt;br /&gt;
Designate two people to be &amp;quot;stunners&amp;quot;. The Boss has a group wide AoE called Hard Stomp. Use the second ability of the cannon to interrupt its casting. Two people rotating the stuns should be enough to let CD&#039;s recharge. The boss has an attack where it sets itself on fire and charges a cannon. Very easy to avoid if you&#039;re paying attention.&lt;br /&gt;
&lt;br /&gt;
When adds spawn, players should kill them with their cannons. Because cannons cannot fire at targets nearby, party members should help each other to clean up the adds. &lt;br /&gt;
&lt;br /&gt;
Do not allow all of the NPCs die. If they do, the boss will do an unstunnable Hard Stomp that instantly wipes the party.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Giruveganaus]]===&lt;br /&gt;
Giruveganaus is a fairly straightforward, if annoying, fight. The boss follows a random attack pattern, ignoring all hate generation. All players must keep an eye out for one of Giruvenganaus&#039; many tells in order to anticipate and dodge attacks. All of the boss&#039;s attacks not only hit for moderate to high damage, but also bestow a debuff on anyone hit called {{status effect|infirmity}} [[Infirmity]], which reduces healing from magical sources.&lt;br /&gt;
&lt;br /&gt;
Phase 1 consists of 3 attacks. His first, a burning shoulder tackle, is telegraphed by the boss lowering his shoulder. After about a second, he will charge forward damaging all in his path. His next attack is a tail swipe, a rear cone attack preceded by the boss pausing and raising his tail. The final attack of this phase is a frontal cleave attack, in which the boss stops and rears up on his hind legs and swings at anyone in front of him. It is highly recommended to stay to the flank of the boss, as this puts you in a &amp;quot;safe zone&amp;quot; between the range of his frontal cleave and tail swipe. At approx 60% health, phase 2 will begin.&lt;br /&gt;
&lt;br /&gt;
At the start of phase 2, Giruvenganaus will summon a clone of himself with all the same attacks and stats as the original at full health. He will also gain a new attack which is shared with his clone, where he will turn to face a random player and launch a fireball, which will damage the target and anyone in a close proximity. The tell for this is a small flame that will appear in the boss&#039;s mouth as it turns to its target. In this phase it is best to ignore the clone in favor of bursting down the original boss, dodging attacks when necessary. Once the original is dead, focus attacking the clone, who should follow soon afterward.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Gorynich]]===&lt;br /&gt;
*{{Item reward|10|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Gorynich}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Cuca Fera]]===&lt;br /&gt;
*{{Item reward|15|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Cuca Fera}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Giruveganaus]]===&lt;br /&gt;
*{{Item reward|25|Allagan Tomestone of Poetics}}&lt;br /&gt;
*{{Item icon|Blue Dragon Card}}&lt;br /&gt;
{{Drops list|Giruveganaus}}&lt;br /&gt;
&lt;br /&gt;
===Other Loot===&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 1 (X: 11.4 Y: 9.0)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Sabatons of the Divine War}}&lt;br /&gt;
{{Drops table row|Sabatons of Divine Wisdom}}&lt;br /&gt;
{{Drops table row|Boots of the Divine Hero}}&lt;br /&gt;
{{Drops table row|Boots of the Divine Light}}&lt;br /&gt;
{{Drops table row|Crakows of Divine Death}}&lt;br /&gt;
{{Drops table row|Crakows of the Divine Harvest}}&lt;br /&gt;
{{Drops table row|Bracelets of the Divine War}}&lt;br /&gt;
{{Drops table row|Bracelet of Divine Wisdom}}&lt;br /&gt;
{{Drops table row|Bracelet of the Divine Light}}&lt;br /&gt;
{{Drops table row|Bracelet of Divine Death}}&lt;br /&gt;
{{Drops table row|Bracelet of the Divine Harvest}}&lt;br /&gt;
{{Drops table row|Ring of the Divine War}}&lt;br /&gt;
{{Drops table row|Ring of Divine Wisdom}}&lt;br /&gt;
{{Drops table row|Ring of the Divine Light}}&lt;br /&gt;
{{Drops table row|Ring of Divine Death}}&lt;br /&gt;
{{Drops table row|Ring of the Divine Harvest}}&lt;br /&gt;
{{Drops table row|Stone Vigil Lumber}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 2 (X: 11.0 Y: 7.6)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Helm of the Divine War}}&lt;br /&gt;
{{Drops table row|Mask of Divine Wisdom}}&lt;br /&gt;
{{Drops table row|Eyepatch of the Divine Hero}}&lt;br /&gt;
{{Drops table row|Hat of the Divine Light}}&lt;br /&gt;
{{Drops table row|Monocle of Divine Death}}&lt;br /&gt;
{{Drops table row|Circlet of the Divine Harvest}}&lt;br /&gt;
{{Drops table row|Vambraces of the Divine War}}&lt;br /&gt;
{{Drops table row|Vambraces of Divine Wisdom}}&lt;br /&gt;
{{Drops table row|Cuffs of the Divine Hero}}&lt;br /&gt;
{{Drops table row|Cuffs of the Divine Light}}&lt;br /&gt;
{{Drops table row|Halfgloves of Divine Death}}&lt;br /&gt;
{{Drops table row|Halfgloves of the Divine Harvest}}&lt;br /&gt;
{{Drops table row|Earrings of the Divine War}}&lt;br /&gt;
{{Drops table row|Earrings of Divine Wisdom}}&lt;br /&gt;
{{Drops table row|Earrings of the Divine Light}}&lt;br /&gt;
{{Drops table row|Earrings of Divine Death}}&lt;br /&gt;
{{Drops table row|Earrings of the Divine Harvest}}&lt;br /&gt;
{{Drops table row|Choker of the Divine War}}&lt;br /&gt;
{{Drops table row|Choker of Divine Wisdom}}&lt;br /&gt;
{{Drops table row|Choker of the Divine Light}}&lt;br /&gt;
{{Drops table row|Choker of Divine Death}}&lt;br /&gt;
{{Drops table row|Choker of the Divine Harvest}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 3 (X: 10.7 Y: 9.1)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Cuirass of the Divine War}}&lt;br /&gt;
{{Drops table row|Cuirass of Divine Wisdom}}&lt;br /&gt;
{{Drops table row|Shirt of the Divine Hero}}&lt;br /&gt;
{{Drops table row|Shirt of the Divine Light}}&lt;br /&gt;
{{Drops table row|Robe of Divine Death}}&lt;br /&gt;
{{Drops table row|Robe of the Divine Harvest}}&lt;br /&gt;
{{Drops table row|Breeches of the Divine War}}&lt;br /&gt;
{{Drops table row|Breeches of Divine Wisdom}}&lt;br /&gt;
{{Drops table row|Sarouel of the Divine Hero}}&lt;br /&gt;
{{Drops table row|Sarouel of the Divine Light}}&lt;br /&gt;
{{Drops table row|Tonban of Divine Death}}&lt;br /&gt;
{{Drops table row|Tonban of the Divine Harvest}}&lt;br /&gt;
{{Drops table row|Bracelets of the Divine War}}&lt;br /&gt;
{{Drops table row|Bracelet of Divine Wisdom}}&lt;br /&gt;
{{Drops table row|Bracelet of the Divine Light}}&lt;br /&gt;
{{Drops table row|Bracelet of Divine Death}}&lt;br /&gt;
{{Drops table row|Bracelet of the Divine Harvest}}&lt;br /&gt;
{{Drops table row|Ring of the Divine War}}&lt;br /&gt;
{{Drops table row|Ring of Divine Wisdom}}&lt;br /&gt;
{{Drops table row|Ring of the Divine Light}}&lt;br /&gt;
{{Drops table row|Ring of Divine Death}}&lt;br /&gt;
{{Drops table row|Ring of the Divine Harvest}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 4 (X: 10.7 Y: 9.1)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Earrings of the Divine War}}&lt;br /&gt;
{{Drops table row|Earrings of Divine Wisdom}}&lt;br /&gt;
{{Drops table row|Earrings of the Divine Light}}&lt;br /&gt;
{{Drops table row|Earrings of Divine Death}}&lt;br /&gt;
{{Drops table row|Earrings of the Divine Harvest}}&lt;br /&gt;
{{Drops table row|Choker of the Divine War}}&lt;br /&gt;
{{Drops table row|Choker of Divine Wisdom}}&lt;br /&gt;
{{Drops table row|Choker of the Divine Light}}&lt;br /&gt;
{{Drops table row|Choker of Divine Death}}&lt;br /&gt;
{{Drops table row|Choker of the Divine Harvest}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
===Gear Images===&lt;br /&gt;
[[File:Patch 2.3 Dungeon Gear1.png|center|400px]]&lt;br /&gt;
&lt;br /&gt;
===Dungeon Images===&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:Stone vigil hard3.png&lt;br /&gt;
File:stone vigil hard1.jpg&lt;br /&gt;
File:stone vigil hard2.jpg&lt;br /&gt;
File:Stone vigil hard2.png&lt;br /&gt;
File:the stone vigil hard map1.jpg|Map&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Tam-Tara_Deepcroft_(Hard)&amp;diff=461478</id>
		<title>The Tam-Tara Deepcroft (Hard)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Tam-Tara_Deepcroft_(Hard)&amp;diff=461478"/>
		<updated>2022-09-02T15:24:54Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|Tam-Tara Deepcroft}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = Tam-Tara Deepcroft (Hard)&lt;br /&gt;
| description = When the guiding light of one&#039;s life is extinguished, it takes uncommon strength of spirit to clamber out of the black pits of despair. Those who want for resilience may yet be pulled up by a friend&#039;s helping hand, but what becomes of a brokenhearted maiden who has neither the strength nor the succor to overcome the darkness that threatens to consume her? The answer shall be revealed through the tragic tale that begins with the arrival of a single letter...&lt;br /&gt;
| image = The_Tam-Tara_Deepcrot_(Hard).png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 50&lt;br /&gt;
| level-sync = 50&lt;br /&gt;
| ilvl = 70&lt;br /&gt;
| ilvl-sync = 110&lt;br /&gt;
| difficulty = hard&lt;br /&gt;
| size = 4man&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = Level 50/60/70/80 Dungeons&lt;br /&gt;
| tomestones = 70 Poetics&lt;br /&gt;
| entrance = Central Shroud&lt;br /&gt;
| entrance-coordinates = 19,28&lt;br /&gt;
| req-quest = Corpse Groom&lt;br /&gt;
| patch = 2.3&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
Level 50+ players need to talk to [[Paiyo Reiyo]] in [[Ul&#039;dah - Steps of Nald]] (x12,y8) to start the quest {{questlink|type=feature|name=Corpse Groom}} to unlock the dungeon.&lt;br /&gt;
&amp;lt;br&amp;gt;The quest is available after the completion of the [[main scenario quest]] {{questlink|type=main|name=The Ultimate Weapon}}.&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
#Clear the interring chamber: 0/1&lt;br /&gt;
#Clear the Tomb of King Galvanth the Dominator: 0/1&lt;br /&gt;
#Clear Eternal Calm: 0/1&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|M89uMiPBPjg|350|right|Tam-Tara Deepcroft (Hard) Dungeon Guide}}&lt;br /&gt;
{{#ev:youtube|lwHk2xVlriA|350|right|Tam-Tara Deepcroft (Hard) Guide}}&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Liavinne]]===&lt;br /&gt;
For tanks, you do nothing. Just hold onto the boss and keep her attention. The gimmick is all on the DPS/Healer. A horde of zombies will be summoned and start chasing one of the players other than the tank. DO NOT ATTACK THEM, kite them. At some point, she will put an orange/red arrow-like mark over someone&#039;s head (again, not the tank). That person needs to run into the horde. This unleashes an AoE that will kill the zombies for you. If you kill a zombie yourself, the party takes a huge damage resistance debuff that lasts one minute and stacks up to 8 times. If you don&#039;t make the boss kill the zombies with her AoE on the first two attempts, you will take the debuff from the remaining zombies a few seconds later after she does her next attack. Go all out on damage during the breaks between hordes.&lt;br /&gt;
&lt;br /&gt;
*Do not attack the adds. The person with the red arrow mark should go to the person being attacked by the adds. &lt;br /&gt;
&lt;br /&gt;
*Players should group up in the middle so the player targeted by the adds will always be next to the player marked by the arrow&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Spare Body]]===&lt;br /&gt;
The friendly NPC, Paiyo Reiyo, is trapped in the middle and you must protect him. The boss has a lot of HP so this can take a while. The key is to stop the NPC in the middle from taking any damage. Any time he takes damage the boss will grow bigger and stronger. If he dies, the boss does a full party wipe attack. At various points during the fight purple balls of energy will come out of the portals and head towards the NPC. You need to have everyone run through them to prematurely detonate them to protect the NPC. Later, there will be two larger balls instead of the bunch of smaller ones. They seem to move slow enough so just knock them out. The boss also has an AoE attack that will leave a danger zone on the floor that causes bleeding type DoT. I was able to keep it on the edge of the map but really be careful not to let the NPC get hit by it.&lt;br /&gt;
&lt;br /&gt;
*Intercept the orbs spawned by the portals at the edge of the boss room. Do not let the orbs reach the center of the room!&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Avere Bravearm]]===&lt;br /&gt;
Edda stands in the middle of the room in a circle that causes {{status effect|bleed}} [[Bleed]]ing. She cannot be targeted and will periodically summon demons outside the arena to execute linear aoe attacks which all seem to converge on the tank.&lt;br /&gt;
&lt;br /&gt;
Avere Bravearm, while the boss, does not have any notable abilities himself.&lt;br /&gt;
&lt;br /&gt;
At certain points during the battle a bunch of crawling zombies similar to the Siren fight will appear from the edges and make their way towards the center of the room. If any of them reach the circle, a rune on the floor will light up. The more runes light up, the stronger the boss&#039;s &amp;quot;Red Wedding&amp;quot; attack will hit at the end of this. &lt;br /&gt;
&lt;br /&gt;
*Do not let crawling zombie adds reach the center of the room. They will spawn at the edge, kill them ASAP!&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Liavinne]]===&lt;br /&gt;
*{{Item reward|10|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Liavinne}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Spare Body]]===&lt;br /&gt;
*{{Item reward|15|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Spare Body}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Avere Bravearm]]===&lt;br /&gt;
*{{Item reward|25|Allagan Tomestone of Poetics}}&lt;br /&gt;
*{{Item icon|Faded Copy of Dark Vows}}&lt;br /&gt;
{{Drops list|Avere Bravearm}}&lt;br /&gt;
&lt;br /&gt;
===Other Loot===&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 1 (X: 7.4 Y: 8.6)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Sabatons of the Divine War}}&lt;br /&gt;
{{Drops table row|Sabatons of Divine Wisdom}}&lt;br /&gt;
{{Drops table row|Boots of the Divine Hero}}&lt;br /&gt;
{{Drops table row|Boots of the Divine Light}}&lt;br /&gt;
{{Drops table row|Crakows of Divine Death}}&lt;br /&gt;
{{Drops table row|Crakows of the Divine Harvest}}&lt;br /&gt;
{{Drops table row|Bracelets of the Divine War}}&lt;br /&gt;
{{Drops table row|Bracelet of Divine Wisdom}}&lt;br /&gt;
{{Drops table row|Bracelet of the Divine Light}}&lt;br /&gt;
{{Drops table row|Bracelet of Divine Death}}&lt;br /&gt;
{{Drops table row|Bracelet of the Divine Harvest}}&lt;br /&gt;
{{Drops table row|Ring of the Divine War}}&lt;br /&gt;
{{Drops table row|Ring of Divine Wisdom}}&lt;br /&gt;
{{Drops table row|Ring of the Divine Light}}&lt;br /&gt;
{{Drops table row|Ring of Divine Death}}&lt;br /&gt;
{{Drops table row|Ring of the Divine Harvest}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 2 (X: 9.4 Y: 10.6)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Helm of the Divine War}}&lt;br /&gt;
{{Drops table row|Mask of Divine Wisdom}}&lt;br /&gt;
{{Drops table row|Eyepatch of the Divine Hero}}&lt;br /&gt;
{{Drops table row|Hat of the Divine Light}}&lt;br /&gt;
{{Drops table row|Monocle of Divine Death}}&lt;br /&gt;
{{Drops table row|Circlet of the Divine Harvest}}&lt;br /&gt;
{{Drops table row|Vambraces of the Divine War}}&lt;br /&gt;
{{Drops table row|Vambraces of Divine Wisdom}}&lt;br /&gt;
{{Drops table row|Cuffs of the Divine Hero}}&lt;br /&gt;
{{Drops table row|Cuffs of the Divine Light}}&lt;br /&gt;
{{Drops table row|Halfgloves of Divine Death}}&lt;br /&gt;
{{Drops table row|Halfgloves of the Divine Harvest}}&lt;br /&gt;
{{Drops table row|Earrings of the Divine War}}&lt;br /&gt;
{{Drops table row|Earrings of Divine Wisdom}}&lt;br /&gt;
{{Drops table row|Earrings of the Divine Light}}&lt;br /&gt;
{{Drops table row|Earrings of Divine Death}}&lt;br /&gt;
{{Drops table row|Earrings of the Divine Harvest}}&lt;br /&gt;
{{Drops table row|Choker of the Divine War}}&lt;br /&gt;
{{Drops table row|Choker of Divine Wisdom}}&lt;br /&gt;
{{Drops table row|Choker of the Divine Light}}&lt;br /&gt;
{{Drops table row|Choker of Divine Death}}&lt;br /&gt;
{{Drops table row|Choker of the Divine Harvest}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 3 (X: 10.4 Y: 9.4)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Cuirass of the Divine War}}&lt;br /&gt;
{{Drops table row|Cuirass of Divine Wisdom}}&lt;br /&gt;
{{Drops table row|Shirt of the Divine Hero}}&lt;br /&gt;
{{Drops table row|Shirt of the Divine Light}}&lt;br /&gt;
{{Drops table row|Robe of Divine Death}}&lt;br /&gt;
{{Drops table row|Robe of the Divine Harvest}}&lt;br /&gt;
{{Drops table row|Breeches of the Divine War}}&lt;br /&gt;
{{Drops table row|Breeches of Divine Wisdom}}&lt;br /&gt;
{{Drops table row|Sarouel of the Divine Hero}}&lt;br /&gt;
{{Drops table row|Sarouel of the Divine Light}}&lt;br /&gt;
{{Drops table row|Tonban of Divine Death}}&lt;br /&gt;
{{Drops table row|Tonban of the Divine Harvest}}&lt;br /&gt;
{{Drops table row|Bracelets of the Divine War}}&lt;br /&gt;
{{Drops table row|Bracelet of Divine Wisdom}}&lt;br /&gt;
{{Drops table row|Bracelet of the Divine Light}}&lt;br /&gt;
{{Drops table row|Bracelet of Divine Death}}&lt;br /&gt;
{{Drops table row|Bracelet of the Divine Harvest}}&lt;br /&gt;
{{Drops table row|Ring of the Divine War}}&lt;br /&gt;
{{Drops table row|Ring of Divine Wisdom}}&lt;br /&gt;
{{Drops table row|Ring of the Divine Light}}&lt;br /&gt;
{{Drops table row|Ring of Divine Death}}&lt;br /&gt;
{{Drops table row|Ring of the Divine Harvest}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 4 (X: 4.8 Y: 9.6)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Earrings of the Divine War}}&lt;br /&gt;
{{Drops table row|Earrings of Divine Wisdom}}&lt;br /&gt;
{{Drops table row|Earrings of the Divine Light}}&lt;br /&gt;
{{Drops table row|Earrings of Divine Death}}&lt;br /&gt;
{{Drops table row|Earrings of the Divine Harvest}}&lt;br /&gt;
{{Drops table row|Choker of the Divine War}}&lt;br /&gt;
{{Drops table row|Choker of Divine Wisdom}}&lt;br /&gt;
{{Drops table row|Choker of the Divine Light}}&lt;br /&gt;
{{Drops table row|Choker of Divine Death}}&lt;br /&gt;
{{Drops table row|Choker of the Divine Harvest}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
===Gear Images===&lt;br /&gt;
[[File:Patch 2.3 Dungeon Gear1.png|center|400px]]&lt;br /&gt;
&lt;br /&gt;
===Dungeon Images===&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:Tam-tara deepcroft hard3.png&lt;br /&gt;
File:tam-tara deepcroft hard1.jpg&lt;br /&gt;
File:tam-tara deepcroft hard2.jpg&lt;br /&gt;
File:tam-tara deepcroft hard map1.jpg|Map&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*[http://www.reddit.com/r/ffxiv/comments/2a9wji/tamtara_lore_welcome_to_creepsville_spoilers_all/ Reddit User Pacoeltaco&#039;s guide to Tam-Tara HM&#039;s storyline] (Warning: Spoilers).&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Hullbreaker_Isle&amp;diff=461477</id>
		<title>Hullbreaker Isle</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Hullbreaker_Isle&amp;diff=461477"/>
		<updated>2022-09-02T15:24:17Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = Hullbreaker Isle&lt;br /&gt;
| description = Upon the Rhotano Sea, along the fringes of the island chain known as the Cieldalaes, there stretches an expanse of water perpetually covered in heavy mist. Hidden within this impenetrable shroud is Hullbreaker Isle, so named for having smashed innumerable hapless vessels into flotsam over the centuries. In the wake of the Calamity, however, it came to be that the mist would lift under certain conditions. On one such day, a merchantman sailed into the area to behold not only the isle itself, but also the wreck of the Haar, the flagship of the dread pirate Mistbeard. The discovery has rekindled interest in Mistbeard&#039;s legendary hoard, and treasure hunters the realm over are now scrambling to find passage to the elusive isle.&lt;br /&gt;
| image = Hullbreaker_Isle.png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 50&lt;br /&gt;
| level-sync = 50&lt;br /&gt;
| ilvl = 70&lt;br /&gt;
| ilvl-sync = 110&lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = 4man&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = Level 50/60/70/80 Dungeons&lt;br /&gt;
| tomestones = 50 Poetics&lt;br /&gt;
| entrance = Lower La Noscea&lt;br /&gt;
| entrance-coordinates = 26, 36&lt;br /&gt;
| req-quest = King of the Hull&lt;br /&gt;
| patch = 2.3&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
Level 50+ players need to talk to [[Bloezoeng]] in [[Revenant&#039;s Toll]], [[Mor Dhona]] (x22,y8), to start the quest {{questlink|type=feature|name=King of the Hull}} to unlock the dungeon.&lt;br /&gt;
&amp;lt;br&amp;gt;The quest is available after the completion of the [[main scenario quest]] {{questlink|type=main|name=The Ultimate Weapon}}.&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
#Stuff: Defeat the Sifakas: 0/5&lt;br /&gt;
#Slay the Sasquatch: 0/1&lt;br /&gt;
#Find the stone tablets: 0/3&lt;br /&gt;
#Slay Sjoorm: 0/1&lt;br /&gt;
#Navigate the geysers: 0/2&lt;br /&gt;
#Dismember the arms and tentacles: 0/10&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|JmZHTrbTZ14|350|right|Hullbreaker Isle Dungeon Guide}}&lt;br /&gt;
{{#ev:youtube|k7G3dRvbXts|350|right|Hullbreaker Isle Guide}}&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Sasquatch]]===&lt;br /&gt;
Kill adds then the boss. Every now and then Sasquatch will get hungry and repeatedly pound his chest. When this occurs, players should activate one of the banana trees and allow the boss to eat the banana dropped from the tree. The bananas calm him down, stopping his debuffs and AoE attacks for a while. Throughout the fight, monkey adds will spawn. Kill these adds and do not let them eat the bananas.&lt;br /&gt;
&lt;br /&gt;
*When the boss pounds his chest, activate the Bananas Tree and spawn banana. Do not let the adds go near the spawned bananas.&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Sjoorm]]===&lt;br /&gt;
This is a fairly straight forward fight. Occasionally bubbles will spawn, do not run into or contact the bubbles until the boss submerges underground for the second time and starts to cast a blue AoE wave that covers the entire boss room. By running into the bubbles, the players will be shielded from the boss&#039; AoE damage. Players outside of the bubbles will take massive amount of damage.&lt;br /&gt;
&lt;br /&gt;
*Use the bubbles to avoid the boss&#039; room-wide AoE. Otherwise do not touch the bubbles.&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Kraken]]===&lt;br /&gt;
In the Kraken fight, players will kill 10 of its arms, two per platform. The boss room is divided into various platforms. Players need to use the water sprouts around the platforms to move to among them. Every now and then players will get a green pulsating icon over their heads. This indicates that a tornado is about to spawn on top of you. The player with the green icon should move to another platform immediately, then move back to the previous platform when the tornado drops, because the tornadoes act as time bombs. They will do enormous amounts of damage after a short time. Note that every time you jump you get a stacking debuff that increases the damage you will take.&lt;br /&gt;
&lt;br /&gt;
*When a green icon appears over a players head, said player need to jump to a different platform, wait for the tornado to drop, then jump back.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Sasquatch]]===&lt;br /&gt;
*{{Item reward|10|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Sasquatch}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Sjoorm]]===&lt;br /&gt;
*{{Item reward|15|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Sjoorm}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Kraken]]===&lt;br /&gt;
*{{Item reward|25|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Kraken}}&lt;br /&gt;
&lt;br /&gt;
===Other Loot===&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 1 (X: 15.4 Y: 8.3)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Sabatons of the Divine War}}&lt;br /&gt;
{{Drops table row|Sabatons of Divine Wisdom}}&lt;br /&gt;
{{Drops table row|Boots of the Divine Hero}}&lt;br /&gt;
{{Drops table row|Boots of the Divine Light}}&lt;br /&gt;
{{Drops table row|Crakows of Divine Death}}&lt;br /&gt;
{{Drops table row|Crakows of the Divine Harvest}}&lt;br /&gt;
{{Drops table row|Bracelets of the Divine War}}&lt;br /&gt;
{{Drops table row|Bracelet of Divine Wisdom}}&lt;br /&gt;
{{Drops table row|Bracelet of the Divine Light}}&lt;br /&gt;
{{Drops table row|Bracelet of Divine Death}}&lt;br /&gt;
{{Drops table row|Bracelet of the Divine Harvest}}&lt;br /&gt;
{{Drops table row|Ring of the Divine War}}&lt;br /&gt;
{{Drops table row|Ring of Divine Wisdom}}&lt;br /&gt;
{{Drops table row|Ring of the Divine Light}}&lt;br /&gt;
{{Drops table row|Ring of Divine Death}}&lt;br /&gt;
{{Drops table row|Ring of the Divine Harvest}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 2 (X: 15.4 Y: 8.3)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Helm of the Divine War}}&lt;br /&gt;
{{Drops table row|Mask of Divine Wisdom}}&lt;br /&gt;
{{Drops table row|Eyepatch of the Divine Hero}}&lt;br /&gt;
{{Drops table row|Hat of the Divine Light}}&lt;br /&gt;
{{Drops table row|Monocle of Divine Death}}&lt;br /&gt;
{{Drops table row|Circlet of the Divine Harvest}}&lt;br /&gt;
{{Drops table row|Vambraces of the Divine War}}&lt;br /&gt;
{{Drops table row|Vambraces of Divine Wisdom}}&lt;br /&gt;
{{Drops table row|Cuffs of the Divine Hero}}&lt;br /&gt;
{{Drops table row|Cuffs of the Divine Light}}&lt;br /&gt;
{{Drops table row|Halfgloves of Divine Death}}&lt;br /&gt;
{{Drops table row|Halfgloves of the Divine Harvest}}&lt;br /&gt;
{{Drops table row|Earrings of the Divine War}}&lt;br /&gt;
{{Drops table row|Earrings of Divine Wisdom}}&lt;br /&gt;
{{Drops table row|Earrings of the Divine Light}}&lt;br /&gt;
{{Drops table row|Earrings of Divine Death}}&lt;br /&gt;
{{Drops table row|Earrings of the Divine Harvest}}&lt;br /&gt;
{{Drops table row|Choker of the Divine War}}&lt;br /&gt;
{{Drops table row|Choker of Divine Wisdom}}&lt;br /&gt;
{{Drops table row|Choker of the Divine Light}}&lt;br /&gt;
{{Drops table row|Choker of Divine Death}}&lt;br /&gt;
{{Drops table row|Choker of the Divine Harvest}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 3 (X: 15.5 Y: 8.3)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Cuirass of the Divine War}}&lt;br /&gt;
{{Drops table row|Cuirass of Divine Wisdom}}&lt;br /&gt;
{{Drops table row|Shirt of the Divine Hero}}&lt;br /&gt;
{{Drops table row|Shirt of the Divine Light}}&lt;br /&gt;
{{Drops table row|Robe of Divine Death}}&lt;br /&gt;
{{Drops table row|Robe of the Divine Harvest}}&lt;br /&gt;
{{Drops table row|Breeches of the Divine War}}&lt;br /&gt;
{{Drops table row|Breeches of Divine Wisdom}}&lt;br /&gt;
{{Drops table row|Sarouel of the Divine Hero}}&lt;br /&gt;
{{Drops table row|Sarouel of the Divine Light}}&lt;br /&gt;
{{Drops table row|Tonban of Divine Death}}&lt;br /&gt;
{{Drops table row|Tonban of the Divine Harvest}}&lt;br /&gt;
{{Drops table row|Bracelets of the Divine War}}&lt;br /&gt;
{{Drops table row|Bracelet of Divine Wisdom}}&lt;br /&gt;
{{Drops table row|Bracelet of the Divine Light}}&lt;br /&gt;
{{Drops table row|Bracelet of Divine Death}}&lt;br /&gt;
{{Drops table row|Bracelet of the Divine Harvest}}&lt;br /&gt;
{{Drops table row|Ring of the Divine War}}&lt;br /&gt;
{{Drops table row|Ring of Divine Wisdom}}&lt;br /&gt;
{{Drops table row|Ring of the Divine Light}}&lt;br /&gt;
{{Drops table row|Ring of Divine Death}}&lt;br /&gt;
{{Drops table row|Ring of the Divine Harvest}}&lt;br /&gt;
{{Drops table row|Wild Banana Shoot}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 4 (X: 5.3 Y: 10.3)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Earrings of the Divine War}}&lt;br /&gt;
{{Drops table row|Earrings of Divine Wisdom}}&lt;br /&gt;
{{Drops table row|Earrings of the Divine Light}}&lt;br /&gt;
{{Drops table row|Earrings of Divine Death}}&lt;br /&gt;
{{Drops table row|Earrings of the Divine Harvest}}&lt;br /&gt;
{{Drops table row|Choker of the Divine War}}&lt;br /&gt;
{{Drops table row|Choker of Divine Wisdom}}&lt;br /&gt;
{{Drops table row|Choker of the Divine Light}}&lt;br /&gt;
{{Drops table row|Choker of Divine Death}}&lt;br /&gt;
{{Drops table row|Choker of the Divine Harvest}}&lt;br /&gt;
{{Drops table row|Naughty Nanka}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
===Gear Images===&lt;br /&gt;
[[File:Patch 2.3 Dungeon Gear1.png|center|400px]]&lt;br /&gt;
&lt;br /&gt;
===Dungeon Images===&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:Ffxiv hullbreaker title.jpg&lt;br /&gt;
File:hullbreaker isle1.jpg&lt;br /&gt;
File:hullbreaker isle2.jpg&lt;br /&gt;
File:hullbreaker isle3.jpg&lt;br /&gt;
File:Hullbreaker isle4.png&lt;br /&gt;
File:hullbreaker isle map1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The name Sjoorm comes from the Swedish word &#039;&#039;Sjöorm&#039;&#039; or Norwegian word &#039;&#039;Sjøorm&#039;&#039; (&#039;&#039;Translation: Sjö/Sjø = Sea, Orm = Serpent&#039;&#039;). Both words refer to the [https://en.wikipedia.org/wiki/Sea_serpent Sea Serpent], a cryptologic aquatic animal commonly mentioned in sailor folklore.&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Brayflox%27s_Longstop_(Hard)&amp;diff=461476</id>
		<title>Brayflox&#039;s Longstop (Hard)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Brayflox%27s_Longstop_(Hard)&amp;diff=461476"/>
		<updated>2022-09-02T15:23:36Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|Brayflox&#039;s Longstop}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = Brayflox&#039;s Longstop (Hard)&lt;br /&gt;
| description = Brayflox&#039;s Longstop is overrun with forces of the Illuminati; the furious goblin scholars are bent on recovering a secret recipe centuries in the making and a moment in the filching. Having been pressed into service as Brayflox&#039;s boon companion, you have no choice but to disregard the facts of her thievery and defend the Longstop from all those who would seize it from its rightful holder.&lt;br /&gt;
| image = Brayflox&#039;s_Longstop_(Hard).png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 50&lt;br /&gt;
| level-sync = 50&lt;br /&gt;
| ilvl = 55&lt;br /&gt;
| ilvl-sync = 110&lt;br /&gt;
| difficulty = hard&lt;br /&gt;
| size = 4man&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = Level 50/60/70/80 Dungeons&lt;br /&gt;
| tomestones = 40 Poetics&lt;br /&gt;
| entrance = Eastern La Noscea&lt;br /&gt;
| entrance-coordinates = 14,24&lt;br /&gt;
| req-quest = Curds and Slay&lt;br /&gt;
| patch = 2.2&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
Level 50+ players need to talk to [[Bloezoeng]] in [[Revenant&#039;s Toll]], [[Mor Dhona]] (x22,y8), to start the quest {{questlink|type=feature|name=Curds and Slay}} to unlock the dungeon.&lt;br /&gt;
&amp;lt;br&amp;gt;The quest is available after the completion of the [[main scenario quest]] {{questlink|type=main|name=The Ultimate Weapon}}.&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
#Clear Runstop Frontblock: 0/1&lt;br /&gt;
#Liberate captured goblins: 0/3&lt;br /&gt;
#Clear Brayflox&#039;s Drossdump: 0/1&lt;br /&gt;
#Open Swiftmake Checkgates: 0/2&lt;br /&gt;
#Defeat the gobmachine G-VI: 0/1&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|FpFl32jhP10|350|right|Brayflox&#039;s Longstop (Hard) Dungeon Guide}}&lt;br /&gt;
{{#ev:youtube|nQsx4dVcFvs|350|right|Brayflox&#039;s Longstop (Hard) Video Guide}}&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Illuminati Commander]]===&lt;br /&gt;
Illuminati Commander will spawn sniper add that will fixate on a player, does damage for around 600HP, through the battle, several vertical and horizontal AoE attacks will cover the arena, these will get harder as the battle progresses.&lt;br /&gt;
&lt;br /&gt;
Vulnerabilities: Bind, Doom, Heavy, Launcher, Level 5 Death, Missile, Stun, Slow, Tail Screw&lt;br /&gt;
&lt;br /&gt;
Fully Resistant: Deep Freeze, Level 5 Petrify, Paralysis, Sleep&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Magitek Vangob G-III]]===&lt;br /&gt;
Throughout the fight ceruleum spills from the boss, creating vivid blue circles of liquid that start to cover larger and larger chunks of the arena. After several pools of ceruleum have spilled, the boss sets off a bomb of some kind that will explode and cause all of the ceruleum to ignite as well, doing a large chunk of damage to anyone still inside the blue zones when it goes off. Getting out of the blue areas all depends on your tank&#039;s ability to kite the boss (similar to Aiatar) and your own positioning around the walls to keep the ceruleum from covering too much ground.&lt;br /&gt;
From time to time, the boss will call out two Illuminati adds that must be DPS&#039;d down in quick fashion. After a set amount of time, the boss will use a Halicarnassus-like aerial attack that does damage based on the health of the adds. They were always dead by the time the attack happened for my group, so the damage was pretty minimal (maybe 500 HP?) but I would imagine that it gets much worse if an add is still alive.&lt;br /&gt;
&lt;br /&gt;
Vulnerabilities: Bind, Heavy, Poison, Slow &lt;br /&gt;
&lt;br /&gt;
Fully Resistant: Deep Freeze, Doom, Launcher, Level 5 Death, Level 5 Petrify, Missile, Paralysis, Stun, Tail Screw&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Gobmachine G-VI]]===&lt;br /&gt;
The machine itself doesn&#039;t have many attacks, a straight forward flamethrower attack with no AoE cone, and a Bombardment Circle-AoE attack that&#039;ll target a random player.&lt;br /&gt;
&lt;br /&gt;
At around 75% HP,  the boss will start circling the room&#039;s outer perimeter and become un-targetable. The party needs to immediately gather in the center of the room to avoid the circling tank. Two Illuminati adds will spawn, one of which is tethered to a party member.A few seconds later, it will launch a massive amount of bombs that cover the entire area. These can be knocked away with attacks and should be moved away from the center with AoE attacks quickly before they explode. Afterwards the boss will stop and becomes targetable again.&lt;br /&gt;
&lt;br /&gt;
This will repeat twice more at 50% and 25%, but in the latter case it will be followed up with a Big Bomb, which must be killed quickly. The boss will also try to ram into players at this point.&lt;br /&gt;
&lt;br /&gt;
Vulnerabilities: Heavy, Poison, Slow&lt;br /&gt;
&lt;br /&gt;
Fully Resistant: Bind, Deep Freeze, Doom, Launcher, Level 5 Death, Level 5 Petrify, Missile, Paralysis, Stun, Tail Screw&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Bestiary==&lt;br /&gt;
Players can use /comfort [[emotes|emote]] to dispel the Misery debuff used by Gremlin.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Illuminati Commander]]===&lt;br /&gt;
*{{Item reward|7|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Illuminati Commander}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Magitek Vangob G-III]]===&lt;br /&gt;
*{{Item reward|13|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Magitek Vangob G-III}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Gobmachine G-VI]]===&lt;br /&gt;
*{{Item reward|20|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Gobmachine G-VI}}&lt;br /&gt;
&lt;br /&gt;
===Other Loot===&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 1 (X: 12.5 Y: 11.0)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Protector&#039;s Sollerets}}&lt;br /&gt;
{{Drops table row|Darklight Sollerets}}&lt;br /&gt;
{{Drops table row|Hussar&#039;s Jackboots}}&lt;br /&gt;
{{Drops table row|Darklight Caligae of Striking}}&lt;br /&gt;
{{Drops table row|Fistfighter&#039;s Jackboots}}&lt;br /&gt;
{{Drops table row|Darklight Caligae of Aiming}}&lt;br /&gt;
{{Drops table row|Shikaree&#039;s Boots}}&lt;br /&gt;
{{Drops table row|Darklight Boots of Casting}}&lt;br /&gt;
{{Drops table row|Magician&#039;s Shoes}}&lt;br /&gt;
{{Drops table row|Darklight Boots of Healing}}&lt;br /&gt;
{{Drops table row|Pilgrim&#039;s Shoes}}&lt;br /&gt;
{{Drops table row|Darklight Bracelet of Fending}}&lt;br /&gt;
{{Drops table row|Darklight Bracelet of Maiming}}&lt;br /&gt;
{{Drops table row|Darklight Bracelet of Striking}}&lt;br /&gt;
{{Drops table row|Darklight Bracelet of Aiming}}&lt;br /&gt;
{{Drops table row|Darklight Bracelet of Casting}}&lt;br /&gt;
{{Drops table row|Darklight Bracelet of Healing}}&lt;br /&gt;
{{Drops table row|Darklight Band of Fending}}&lt;br /&gt;
{{Drops table row|Darklight Band of Maiming}}&lt;br /&gt;
{{Drops table row|Darklight Band of Striking}}&lt;br /&gt;
{{Drops table row|Darklight Band of Aiming}}&lt;br /&gt;
{{Drops table row|Darklight Band of Casting}}&lt;br /&gt;
{{Drops table row|Darklight Band of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 2 (X: 12.5 Y: 10.1)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Protector&#039;s Barbut}}&lt;br /&gt;
{{Drops table row|Darklight Helm}}&lt;br /&gt;
{{Drops table row|Hussar&#039;s Goggles}}&lt;br /&gt;
{{Drops table row|Darklight Eyepatch of Striking}}&lt;br /&gt;
{{Drops table row|Fistfighter&#039;s Goggles}}&lt;br /&gt;
{{Drops table row|Darklight Eyepatch of Aiming}}&lt;br /&gt;
{{Drops table row|Shikaree&#039;s Mask}}&lt;br /&gt;
{{Drops table row|Magician&#039;s Hat}}&lt;br /&gt;
{{Drops table row|Pilgrim&#039;s Eyepatch}}&lt;br /&gt;
{{Drops table row|Heavy Darklight Gauntlets}}&lt;br /&gt;
{{Drops table row|Protector&#039;s Gauntlets}}&lt;br /&gt;
{{Drops table row|Darklight Gauntlets}}&lt;br /&gt;
{{Drops table row|Hussar&#039;s Gloves}}&lt;br /&gt;
{{Drops table row|Darklight Bracers of Striking}}&lt;br /&gt;
{{Drops table row|Fistfighter&#039;s Gloves}}&lt;br /&gt;
{{Drops table row|Darklight Bracers of Aiming}}&lt;br /&gt;
{{Drops table row|Shikaree&#039;s Gloves}}&lt;br /&gt;
{{Drops table row|Darklight Gloves of Casting}}&lt;br /&gt;
{{Drops table row|Magician&#039;s Gloves}}&lt;br /&gt;
{{Drops table row|Darklight Gloves of Healing}}&lt;br /&gt;
{{Drops table row|Pilgrim&#039;s Gloves}}&lt;br /&gt;
{{Drops table row|Darklight Earrings of Fending}}&lt;br /&gt;
{{Drops table row|Darklight Earrings of Maiming}}&lt;br /&gt;
{{Drops table row|Darklight Earrings of Striking}}&lt;br /&gt;
{{Drops table row|Darklight Earrings of Aiming}}&lt;br /&gt;
{{Drops table row|Darklight Earrings of Casting}}&lt;br /&gt;
{{Drops table row|Darklight Earrings of Healing}}&lt;br /&gt;
{{Drops table row|Darklight Choker of Fending}}&lt;br /&gt;
{{Drops table row|Darklight Choker of Maiming}}&lt;br /&gt;
{{Drops table row|Darklight Choker of Striking}}&lt;br /&gt;
{{Drops table row|Darklight Choker of Aiming}}&lt;br /&gt;
{{Drops table row|Darklight Choker of Casting}}&lt;br /&gt;
{{Drops table row|Darklight Choker of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 3 (X: 12.5 Y: 9.5)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Heavy Darklight Armor}}&lt;br /&gt;
{{Drops table row|Protector&#039;s Cuirass}}&lt;br /&gt;
{{Drops table row|Darklight Cuirass}}&lt;br /&gt;
{{Drops table row|Hussar&#039;s Jackcoat}}&lt;br /&gt;
{{Drops table row|Darklight Corselet of Striking}}&lt;br /&gt;
{{Drops table row|Fistfighter&#039;s Jackcoat}}&lt;br /&gt;
{{Drops table row|Darklight Corselet of Aiming}}&lt;br /&gt;
{{Drops table row|Shikaree&#039;s Doublet}}&lt;br /&gt;
{{Drops table row|Darklight Cowl of Casting}}&lt;br /&gt;
{{Drops table row|Magician&#039;s Robe}}&lt;br /&gt;
{{Drops table row|Darklight Cowl of Healing}}&lt;br /&gt;
{{Drops table row|Pilgrim&#039;s Robe}}&lt;br /&gt;
{{Drops table row|Heavy Darklight Flanchard}}&lt;br /&gt;
{{Drops table row|Protector&#039;s Trousers}}&lt;br /&gt;
{{Drops table row|Darklight Trousers}}&lt;br /&gt;
{{Drops table row|Hussar&#039;s Breeches}}&lt;br /&gt;
{{Drops table row|Darklight Subligar}}&lt;br /&gt;
{{Drops table row|Fistfighter&#039;s Breeches}}&lt;br /&gt;
{{Drops table row|Darklight Kecks}}&lt;br /&gt;
{{Drops table row|Shikaree&#039;s Gaskin}}&lt;br /&gt;
{{Drops table row|Darklight Breeches of Casting}}&lt;br /&gt;
{{Drops table row|Magician&#039;s Slops}}&lt;br /&gt;
{{Drops table row|Darklight Breeches of Healing}}&lt;br /&gt;
{{Drops table row|Pilgrim&#039;s Slops}}&lt;br /&gt;
{{Drops table row|Darklight Bracelet of Fending}}&lt;br /&gt;
{{Drops table row|Darklight Bracelet of Maiming}}&lt;br /&gt;
{{Drops table row|Darklight Bracelet of Striking}}&lt;br /&gt;
{{Drops table row|Darklight Bracelet of Aiming}}&lt;br /&gt;
{{Drops table row|Darklight Bracelet of Casting}}&lt;br /&gt;
{{Drops table row|Darklight Bracelet of Healing}}&lt;br /&gt;
{{Drops table row|Darklight Band of Fending}}&lt;br /&gt;
{{Drops table row|Darklight Band of Maiming}}&lt;br /&gt;
{{Drops table row|Darklight Band of Striking}}&lt;br /&gt;
{{Drops table row|Darklight Band of Aiming}}&lt;br /&gt;
{{Drops table row|Darklight Band of Casting}}&lt;br /&gt;
{{Drops table row|Darklight Band of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 4 (X: 10.3 Y: 8.8)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Darklight Earrings of Fending}}&lt;br /&gt;
{{Drops table row|Darklight Earrings of Maiming}}&lt;br /&gt;
{{Drops table row|Darklight Earrings of Striking}}&lt;br /&gt;
{{Drops table row|Darklight Earrings of Aiming}}&lt;br /&gt;
{{Drops table row|Darklight Earrings of Casting}}&lt;br /&gt;
{{Drops table row|Darklight Earrings of Healing}}&lt;br /&gt;
{{Drops table row|Darklight Choker of Fending}}&lt;br /&gt;
{{Drops table row|Darklight Choker of Maiming}}&lt;br /&gt;
{{Drops table row|Darklight Choker of Striking}}&lt;br /&gt;
{{Drops table row|Darklight Choker of Aiming}}&lt;br /&gt;
{{Drops table row|Darklight Choker of Casting}}&lt;br /&gt;
{{Drops table row|Darklight Choker of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
===Dungeon Images===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:brayfloxs longstop1.jpg&lt;br /&gt;
File:brayfloxs longstop2.jpg&lt;br /&gt;
File:brayfloxs longstop3.jpg&lt;br /&gt;
File:Gobmachine G-VI.png&lt;br /&gt;
File:brayfloxs longstop4.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Halatali_(Hard)&amp;diff=461475</id>
		<title>Halatali (Hard)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Halatali_(Hard)&amp;diff=461475"/>
		<updated>2022-09-02T15:22:54Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|Halatali}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = Halatali (Hard)&lt;br /&gt;
| description = Halatali! The very name turns some spines to water and others to steel. Lurid marks of the recent lawlessness yet remain, but daily the drudges conquer halls slick with ichor and doorways festooned with things not for gentle eyes. No less deadly for its newly restored order, the fabled training grounds yearn for new blood─perhaps to brighten the freshly scrubbed walls of its vast chambers.&lt;br /&gt;
| image = Halatali_(Hard).png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 50&lt;br /&gt;
| level-sync = 50&lt;br /&gt;
| ilvl = 55&lt;br /&gt;
| ilvl-sync = 110&lt;br /&gt;
| difficulty = hard&lt;br /&gt;
| size = 4man&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = Level 50/60/70/80 Dungeons&lt;br /&gt;
| tomestones = 40 Poetics&lt;br /&gt;
| entrance = Eastern Thanalan&lt;br /&gt;
| entrance-coordinates = 14,30&lt;br /&gt;
| req-quest = This Time&#039;s for Fun&lt;br /&gt;
| patch = 2.2&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
Level 50+ players need to talk to [[Hugubert]] in [[Revenant&#039;s Toll]], [[Mor Dhona]] (x22,y8), to start the quest {{questlink|type=feature|name=This Time&#039;s for Fun}} to unlock the dungeon.&lt;br /&gt;
&amp;lt;br&amp;gt;The quest is available after the completion of the [[main scenario quest]] {{questlink|type=main|name=The Ultimate Weapon}}.&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
#Defeat the Mammets: 0/4&lt;br /&gt;
#Defeat Pyracmon: 0/1&lt;br /&gt;
#Defeat the monsters: 0/7&lt;br /&gt;
#Defeat the Catoblepas: 0/1&lt;br /&gt;
#Defeat the Gladiators: 0/3&lt;br /&gt;
#Complete the final test: 0/1&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|0DRR8YALKBY|350|right|Halatali (Hard) Dungeon Guide}}&lt;br /&gt;
{{#ev:youtube|ezyKYkja5ys|350|right|Halatali (Hard) Video Guide}}&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Pyracmon]]===&lt;br /&gt;
The fight is similar to [[The Aurum Vale]]&#039;s Coincounter, with all basic Cyclops abilities (move away when he&#039;s casting something with two hands on his mace, run through him when he&#039;s casting something with only one hand on his mace). He will use Eye of the Beholder. Avoid his lasers. Throughout the fight, a mechanical Mammet will start marching aimlessly around the room with a tether attaching it to a lever at the back of the room. Interacting with the lever will cause the Mammet to stop and start radiating a blue aura that, after a short pause, will grant the Manawall buff to anyone standing inside it before it fades away about 10 seconds later. The trick is to wait until the cyclops starts charging his 1000 Tonze Swing attack, which will cover the entire arena, and then activate the lever and get the buff before his charge bar fills. The Manawall effect will negate his swing attack, which would likely be lethal otherwise.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Catoblepas]]===&lt;br /&gt;
The boss room has four pedestals placed in a square around the edges. Once the battle begins, each pedestal will light up with a Tainted Eye activate-able lever. They&#039;re important, make sure you assign one to each party member. Throughout the fight, he will periodically use Demonic Eye, which has a fairly long cast timer. When he starts to cast Demon Eye, each party member has to activate the Tainted Eye to gain a buff called Gloam that prevents you from taking damage.&lt;br /&gt;
&lt;br /&gt;
Catoblepas will also make his eye target-able from time to time. This is a DPS check. It starts out blue, then turns yellow, and then red. When the eye turns red the boss starts stacking damage taken debuffs on the entire party. Lastly, this boss has some rough cone AOEs. It can turn toward a player and cover a good 1/3rd of the arena in a massive cone AOE that can be somewhat hard to dodge if you&#039;re directly in the center of it.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Mumuepo the Beholden]]===&lt;br /&gt;
The final boss is a series of battles. It starts with four combatants that will try to break apart your party. The Lancer seems to have no aggro table and will target someone randomly (he chose me as a Bard on our run), so just kite him around at first. There&#039;s a healer which obviously should die first. The Bard should probably die third, followed by the Gladiator. Keep in mind that these characters appear to have level 50 abilities appropriate to their job, so expect the Gladiator to be using Spirits Within and such. Overall, this section was pretty easy.&lt;br /&gt;
&lt;br /&gt;
The second phase starts after the trash people are killed off. A red demon and a little Lalafell named Mumepo the Beholden show up. Tank should pick up both of them. Kill Mumoepo first because he casts more and chains players in place before starting a massive AOE with a slow cast bar (Thal&#039;s Fury or somesuch). The remaining unchained person needs to save them by finding the &amp;quot;Thal&#039;s Scepter&amp;quot; interactive lever in the AoE to unchain their party members before the cast finishes so the chained players can escape. The damage is pretty severe if this fails (it was doing upwards of 1/2 to 3/4 of our WHM health bar). Once Mumoepo goes down, the rest of the fight is unremarkable. The red demon thing has a rear tail swipe, so keep that in mind if you&#039;re melee, and ranged will have to deal with a targeted AoE circle randomly at their location.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Pyracmon]]===&lt;br /&gt;
*{{Item reward|7|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Pyracmon}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Catoblepas]]===&lt;br /&gt;
*{{Item reward|13|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Catoblepas}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Mumuepo the Beholden]]===&lt;br /&gt;
*{{Item reward|20|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Mumuepo the Beholden}}&lt;br /&gt;
&lt;br /&gt;
===Other Loot===&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 1 (X: 11.8 Y: 8.5)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Protector&#039;s Sollerets}}&lt;br /&gt;
{{Drops table row|Darklight Sollerets}}&lt;br /&gt;
{{Drops table row|Hussar&#039;s Jackboots}}&lt;br /&gt;
{{Drops table row|Darklight Caligae of Striking}}&lt;br /&gt;
{{Drops table row|Fistfighter&#039;s Jackboots}}&lt;br /&gt;
{{Drops table row|Darklight Caligae of Aiming}}&lt;br /&gt;
{{Drops table row|Shikaree&#039;s Boots}}&lt;br /&gt;
{{Drops table row|Darklight Boots of Casting}}&lt;br /&gt;
{{Drops table row|Magician&#039;s Shoes}}&lt;br /&gt;
{{Drops table row|Darklight Boots of Healing}}&lt;br /&gt;
{{Drops table row|Pilgrim&#039;s Shoes}}&lt;br /&gt;
{{Drops table row|Darklight Bracelet of Fending}}&lt;br /&gt;
{{Drops table row|Darklight Bracelet of Maiming}}&lt;br /&gt;
{{Drops table row|Darklight Bracelet of Striking}}&lt;br /&gt;
{{Drops table row|Darklight Bracelet of Aiming}}&lt;br /&gt;
{{Drops table row|Darklight Bracelet of Casting}}&lt;br /&gt;
{{Drops table row|Darklight Bracelet of Healing}}&lt;br /&gt;
{{Drops table row|Darklight Band of Fending}}&lt;br /&gt;
{{Drops table row|Darklight Band of Maiming}}&lt;br /&gt;
{{Drops table row|Darklight Band of Striking}}&lt;br /&gt;
{{Drops table row|Darklight Band of Aiming}}&lt;br /&gt;
{{Drops table row|Darklight Band of Casting}}&lt;br /&gt;
{{Drops table row|Darklight Band of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 2 (X: 13.4 Y: 13.1)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Protector&#039;s Barbut}}&lt;br /&gt;
{{Drops table row|Darklight Helm}}&lt;br /&gt;
{{Drops table row|Hussar&#039;s Goggles}}&lt;br /&gt;
{{Drops table row|Darklight Eyepatch of Striking}}&lt;br /&gt;
{{Drops table row|Fistfighter&#039;s Goggles}}&lt;br /&gt;
{{Drops table row|Darklight Eyepatch of Aiming}}&lt;br /&gt;
{{Drops table row|Shikaree&#039;s Mask}}&lt;br /&gt;
{{Drops table row|Magician&#039;s Hat}}&lt;br /&gt;
{{Drops table row|Pilgrim&#039;s Eyepatch}}&lt;br /&gt;
{{Drops table row|Heavy Darklight Gauntlets}}&lt;br /&gt;
{{Drops table row|Protector&#039;s Gauntlets}}&lt;br /&gt;
{{Drops table row|Darklight Gauntlets}}&lt;br /&gt;
{{Drops table row|Hussar&#039;s Gloves}}&lt;br /&gt;
{{Drops table row|Darklight Bracers of Striking}}&lt;br /&gt;
{{Drops table row|Fistfighter&#039;s Gloves}}&lt;br /&gt;
{{Drops table row|Darklight Bracers of Aiming}}&lt;br /&gt;
{{Drops table row|Shikaree&#039;s Gloves}}&lt;br /&gt;
{{Drops table row|Darklight Gloves of Casting}}&lt;br /&gt;
{{Drops table row|Magician&#039;s Gloves}}&lt;br /&gt;
{{Drops table row|Darklight Gloves of Healing}}&lt;br /&gt;
{{Drops table row|Pilgrim&#039;s Gloves}}&lt;br /&gt;
{{Drops table row|Darklight Earrings of Fending}}&lt;br /&gt;
{{Drops table row|Darklight Earrings of Maiming}}&lt;br /&gt;
{{Drops table row|Darklight Earrings of Striking}}&lt;br /&gt;
{{Drops table row|Darklight Earrings of Aiming}}&lt;br /&gt;
{{Drops table row|Darklight Earrings of Casting}}&lt;br /&gt;
{{Drops table row|Darklight Earrings of Healing}}&lt;br /&gt;
{{Drops table row|Darklight Choker of Fending}}&lt;br /&gt;
{{Drops table row|Darklight Choker of Maiming}}&lt;br /&gt;
{{Drops table row|Darklight Choker of Striking}}&lt;br /&gt;
{{Drops table row|Darklight Choker of Aiming}}&lt;br /&gt;
{{Drops table row|Darklight Choker of Casting}}&lt;br /&gt;
{{Drops table row|Darklight Choker of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 3 (X: 12.9 Y: 13.9)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Heavy Darklight Armor}}&lt;br /&gt;
{{Drops table row|Protector&#039;s Cuirass}}&lt;br /&gt;
{{Drops table row|Darklight Cuirass}}&lt;br /&gt;
{{Drops table row|Hussar&#039;s Jackcoat}}&lt;br /&gt;
{{Drops table row|Darklight Corselet of Striking}}&lt;br /&gt;
{{Drops table row|Fistfighter&#039;s Jackcoat}}&lt;br /&gt;
{{Drops table row|Darklight Corselet of Aiming}}&lt;br /&gt;
{{Drops table row|Shikaree&#039;s Doublet}}&lt;br /&gt;
{{Drops table row|Darklight Cowl of Casting}}&lt;br /&gt;
{{Drops table row|Magician&#039;s Robe}}&lt;br /&gt;
{{Drops table row|Darklight Cowl of Healing}}&lt;br /&gt;
{{Drops table row|Pilgrim&#039;s Robe}}&lt;br /&gt;
{{Drops table row|Heavy Darklight Flanchard}}&lt;br /&gt;
{{Drops table row|Protector&#039;s Trousers}}&lt;br /&gt;
{{Drops table row|Darklight Trousers}}&lt;br /&gt;
{{Drops table row|Hussar&#039;s Breeches}}&lt;br /&gt;
{{Drops table row|Darklight Subligar}}&lt;br /&gt;
{{Drops table row|Fistfighter&#039;s Breeches}}&lt;br /&gt;
{{Drops table row|Darklight Kecks}}&lt;br /&gt;
{{Drops table row|Shikaree&#039;s Gaskin}}&lt;br /&gt;
{{Drops table row|Darklight Breeches of Casting}}&lt;br /&gt;
{{Drops table row|Magician&#039;s Slops}}&lt;br /&gt;
{{Drops table row|Darklight Breeches of Healing}}&lt;br /&gt;
{{Drops table row|Pilgrim&#039;s Slops}}&lt;br /&gt;
{{Drops table row|Darklight Bracelet of Fending}}&lt;br /&gt;
{{Drops table row|Darklight Bracelet of Maiming}}&lt;br /&gt;
{{Drops table row|Darklight Bracelet of Striking}}&lt;br /&gt;
{{Drops table row|Darklight Bracelet of Aiming}}&lt;br /&gt;
{{Drops table row|Darklight Bracelet of Casting}}&lt;br /&gt;
{{Drops table row|Darklight Bracelet of Healing}}&lt;br /&gt;
{{Drops table row|Darklight Band of Fending}}&lt;br /&gt;
{{Drops table row|Darklight Band of Maiming}}&lt;br /&gt;
{{Drops table row|Darklight Band of Striking}}&lt;br /&gt;
{{Drops table row|Darklight Band of Aiming}}&lt;br /&gt;
{{Drops table row|Darklight Band of Casting}}&lt;br /&gt;
{{Drops table row|Darklight Band of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 4 (X: 5.7 Y: 14.4)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Darklight Earrings of Fending}}&lt;br /&gt;
{{Drops table row|Darklight Earrings of Maiming}}&lt;br /&gt;
{{Drops table row|Darklight Earrings of Striking}}&lt;br /&gt;
{{Drops table row|Darklight Earrings of Aiming}}&lt;br /&gt;
{{Drops table row|Darklight Earrings of Casting}}&lt;br /&gt;
{{Drops table row|Darklight Earrings of Healing}}&lt;br /&gt;
{{Drops table row|Darklight Choker of Fending}}&lt;br /&gt;
{{Drops table row|Darklight Choker of Maiming}}&lt;br /&gt;
{{Drops table row|Darklight Choker of Striking}}&lt;br /&gt;
{{Drops table row|Darklight Choker of Aiming}}&lt;br /&gt;
{{Drops table row|Darklight Choker of Casting}}&lt;br /&gt;
{{Drops table row|Darklight Choker of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
===Dungeon Images===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:halatali hard3.jpg&lt;br /&gt;
File:halatali hard2.jpg&lt;br /&gt;
File:halatali hard1.jpg&lt;br /&gt;
File:Halatali hard4.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Lost_City_of_Amdapor&amp;diff=461474</id>
		<title>The Lost City of Amdapor</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Lost_City_of_Amdapor&amp;diff=461474"/>
		<updated>2022-09-02T15:21:54Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|The Lost City of Amdapor (Hard)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| description = Born in magic, the ancient city of Amdapor lived in splendor and died in agony. As the Fifth Astral Era gave way to the Sixth Umbral and the ensuing catastrophe, the agent of Amdapor&#039;s destruction slept. Now, the seal that has held so long is softening like windfallen fruit—and what blind worms writhe underneath the skin of the dead city?&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| image = y&lt;br /&gt;
| level = 50&lt;br /&gt;
| level-sync = 50&lt;br /&gt;
| ilvl = 55&lt;br /&gt;
| ilvl-sync = 110&lt;br /&gt;
| size = light&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = Level 50/60/70/80 Dungeons&lt;br /&gt;
| tomestones = 40 Poetics&lt;br /&gt;
| entrance = South Shroud&lt;br /&gt;
| entrance-coordinates = &lt;br /&gt;
| req-quest = One Night in Amdapor&lt;br /&gt;
| patch = 2.2&lt;br /&gt;
| release &lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
Level 50+ players need to talk to [[E-Sumi-Yan]] in [[Old Gridania]] (x6,y10) to start the quest {{questlink|type=feature|name=One Night in Amdapor}} to unlock the dungeon.&lt;br /&gt;
&amp;lt;br&amp;gt;The quest is available after the completion of the [[main scenario quest]] {{questlink|type=main|name=The Ultimate Weapon}}.&lt;br /&gt;
==Objectives==&lt;br /&gt;
#Clear the Halcyon Court: 0/1&lt;br /&gt;
#Clear the Tower of White: 0/1&lt;br /&gt;
#Defeat Diabolos: 0/1&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|uMM68BqnVw8|350|right|The Lost City of Amdapor Dungeon Guide}}&lt;br /&gt;
{{#ev:youtube|bM5qqc8emg8|350|right|The Lost City of Amdapor Guide}}&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Decaying Gourmand]]===&lt;br /&gt;
The Decaying Gourmand will inflict a random player with Prey. The person targeted with prey will get sucked in and eaten by the Decaying Gourmand. When they do, attack the Voracious Maw to break out the person eaten. Decaying Gourmand will also drop AoE circles on the ground that remain there, inflicting damage over time to whoever stays in it.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Arioch]]===&lt;br /&gt;
At first there will be a single Ranch Wamura add with the actual boss, Arioch, flying around. Kill it and have the tank stand in front of it when it dies. Anyone that stands in front of the Ranch Wamura when it dies will get a stacking debuff vulnerability down called Scale Flakes. The boss attacks whoever has the highest stacks of Scale Flakes, so make sure the tank is the one that gets the debuff. When the Scale Flakes debuff is running out, pull another Ranch Wamura add and kill it facing the tank. If the debuff runs out Arioch will start flying overhead, regenerating massive amounts of hp.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Diabolos]]===&lt;br /&gt;
There are 8 doors divided into pairs of 2 in the boss room. They have four symbols, the blue goobbue, red demon, the light green dragon-like, and the dark green moth. Each symbol will appear above 2 doors. When you open both doors of the same symbol, you will get sucked into a void and you become immune to attacks for a short period of time. When Diabolos casts Ruinous Omen, you need to activate a matching pair of doors or the party will wipe. If you activate doors of the wrong symbol, they will close and there will be no effect.&lt;br /&gt;
&lt;br /&gt;
The symbols will only appear at the start of the fight, and during a successful door opening. At the beginning of the fight, a responsible party member should select a symbol and remember or waymark both doors of the chosen symbol. Then, the party member should open one of these doors. When you get to about 60% of Diabolos health, he will go to the center of the arena and start to cast Ruinous Omen, once it gets about halfway through the cast bar have the party member open his matching door. If timed right you will get into the void as soon as he casts Ruinous Omen and you won&#039;t take any damage. If your damage is halfway decent you should only see Ruinous Omen once or twice.&lt;br /&gt;
&lt;br /&gt;
Avoid the orbs when they appear, they apply heavy and deal more damage as the debuff gets stacked on the party.&lt;br /&gt;
&lt;br /&gt;
=====Diabolos Notes=====&lt;br /&gt;
Players with the prey marker (gravity orb) should move away from the party (and waymarked/open doors, if any)&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Decaying Gourmand]]===&lt;br /&gt;
*{{Item reward|7|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Decaying Gourmand}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Arioch]]===&lt;br /&gt;
*{{Item reward|13|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Arioch}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Diabolos]]===&lt;br /&gt;
*{{Item reward|20|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Diabolos}}&lt;br /&gt;
&lt;br /&gt;
===Other Loot===&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 1 (X: 15.3 Y: 10.7)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Protector&#039;s Sollerets}}&lt;br /&gt;
{{Drops table row|Darklight Sollerets}}&lt;br /&gt;
{{Drops table row|Hussar&#039;s Jackboots}}&lt;br /&gt;
{{Drops table row|Darklight Caligae of Striking}}&lt;br /&gt;
{{Drops table row|Fistfighter&#039;s Jackboots}}&lt;br /&gt;
{{Drops table row|Darklight Caligae of Aiming}}&lt;br /&gt;
{{Drops table row|Shikaree&#039;s Boots}}&lt;br /&gt;
{{Drops table row|Darklight Boots of Casting}}&lt;br /&gt;
{{Drops table row|Magician&#039;s Shoes}}&lt;br /&gt;
{{Drops table row|Darklight Boots of Healing}}&lt;br /&gt;
{{Drops table row|Pilgrim&#039;s Shoes}}&lt;br /&gt;
{{Drops table row|Darklight Bracelet of Fending}}&lt;br /&gt;
{{Drops table row|Darklight Bracelet of Maiming}}&lt;br /&gt;
{{Drops table row|Darklight Bracelet of Striking}}&lt;br /&gt;
{{Drops table row|Darklight Bracelet of Aiming}}&lt;br /&gt;
{{Drops table row|Darklight Bracelet of Casting}}&lt;br /&gt;
{{Drops table row|Darklight Bracelet of Healing}}&lt;br /&gt;
{{Drops table row|Darklight Band of Fending}}&lt;br /&gt;
{{Drops table row|Darklight Band of Maiming}}&lt;br /&gt;
{{Drops table row|Darklight Band of Striking}}&lt;br /&gt;
{{Drops table row|Darklight Band of Aiming}}&lt;br /&gt;
{{Drops table row|Darklight Band of Casting}}&lt;br /&gt;
{{Drops table row|Darklight Band of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 2 (X: 13.7 Y: 11.6)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Protector&#039;s Barbut}}&lt;br /&gt;
{{Drops table row|Darklight Helm}}&lt;br /&gt;
{{Drops table row|Hussar&#039;s Goggles}}&lt;br /&gt;
{{Drops table row|Darklight Eyepatch of Striking}}&lt;br /&gt;
{{Drops table row|Fistfighter&#039;s Goggles}}&lt;br /&gt;
{{Drops table row|Darklight Eyepatch of Aiming}}&lt;br /&gt;
{{Drops table row|Shikaree&#039;s Mask}}&lt;br /&gt;
{{Drops table row|Magician&#039;s Hat}}&lt;br /&gt;
{{Drops table row|Pilgrim&#039;s Eyepatch}}&lt;br /&gt;
{{Drops table row|Heavy Darklight Gauntlets}}&lt;br /&gt;
{{Drops table row|Protector&#039;s Gauntlets}}&lt;br /&gt;
{{Drops table row|Darklight Gauntlets}}&lt;br /&gt;
{{Drops table row|Hussar&#039;s Gloves}}&lt;br /&gt;
{{Drops table row|Darklight Bracers of Striking}}&lt;br /&gt;
{{Drops table row|Fistfighter&#039;s Gloves}}&lt;br /&gt;
{{Drops table row|Darklight Bracers of Aiming}}&lt;br /&gt;
{{Drops table row|Shikaree&#039;s Gloves}}&lt;br /&gt;
{{Drops table row|Darklight Gloves of Casting}}&lt;br /&gt;
{{Drops table row|Magician&#039;s Gloves}}&lt;br /&gt;
{{Drops table row|Darklight Gloves of Healing}}&lt;br /&gt;
{{Drops table row|Pilgrim&#039;s Gloves}}&lt;br /&gt;
{{Drops table row|Darklight Earrings of Fending}}&lt;br /&gt;
{{Drops table row|Darklight Earrings of Maiming}}&lt;br /&gt;
{{Drops table row|Darklight Earrings of Striking}}&lt;br /&gt;
{{Drops table row|Darklight Earrings of Aiming}}&lt;br /&gt;
{{Drops table row|Darklight Earrings of Casting}}&lt;br /&gt;
{{Drops table row|Darklight Earrings of Healing}}&lt;br /&gt;
{{Drops table row|Darklight Choker of Fending}}&lt;br /&gt;
{{Drops table row|Darklight Choker of Maiming}}&lt;br /&gt;
{{Drops table row|Darklight Choker of Striking}}&lt;br /&gt;
{{Drops table row|Darklight Choker of Aiming}}&lt;br /&gt;
{{Drops table row|Darklight Choker of Casting}}&lt;br /&gt;
{{Drops table row|Darklight Choker of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 3 (X: 10.5 Y: 11.2)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Heavy Darklight Armor}}&lt;br /&gt;
{{Drops table row|Protector&#039;s Cuirass}}&lt;br /&gt;
{{Drops table row|Darklight Cuirass}}&lt;br /&gt;
{{Drops table row|Hussar&#039;s Jackcoat}}&lt;br /&gt;
{{Drops table row|Darklight Corselet of Striking}}&lt;br /&gt;
{{Drops table row|Fistfighter&#039;s Jackcoat}}&lt;br /&gt;
{{Drops table row|Darklight Corselet of Aiming}}&lt;br /&gt;
{{Drops table row|Shikaree&#039;s Doublet}}&lt;br /&gt;
{{Drops table row|Darklight Cowl of Casting}}&lt;br /&gt;
{{Drops table row|Magician&#039;s Robe}}&lt;br /&gt;
{{Drops table row|Darklight Cowl of Healing}}&lt;br /&gt;
{{Drops table row|Pilgrim&#039;s Robe}}&lt;br /&gt;
{{Drops table row|Heavy Darklight Flanchard}}&lt;br /&gt;
{{Drops table row|Protector&#039;s Trousers}}&lt;br /&gt;
{{Drops table row|Darklight Trousers}}&lt;br /&gt;
{{Drops table row|Hussar&#039;s Breeches}}&lt;br /&gt;
{{Drops table row|Darklight Subligar}}&lt;br /&gt;
{{Drops table row|Fistfighter&#039;s Breeches}}&lt;br /&gt;
{{Drops table row|Darklight Kecks}}&lt;br /&gt;
{{Drops table row|Shikaree&#039;s Gaskin}}&lt;br /&gt;
{{Drops table row|Darklight Breeches of Casting}}&lt;br /&gt;
{{Drops table row|Magician&#039;s Slops}}&lt;br /&gt;
{{Drops table row|Darklight Breeches of Healing}}&lt;br /&gt;
{{Drops table row|Pilgrim&#039;s Slops}}&lt;br /&gt;
{{Drops table row|Darklight Bracelet of Fending}}&lt;br /&gt;
{{Drops table row|Darklight Bracelet of Maiming}}&lt;br /&gt;
{{Drops table row|Darklight Bracelet of Striking}}&lt;br /&gt;
{{Drops table row|Darklight Bracelet of Aiming}}&lt;br /&gt;
{{Drops table row|Darklight Bracelet of Casting}}&lt;br /&gt;
{{Drops table row|Darklight Bracelet of Healing}}&lt;br /&gt;
{{Drops table row|Darklight Band of Fending}}&lt;br /&gt;
{{Drops table row|Darklight Band of Maiming}}&lt;br /&gt;
{{Drops table row|Darklight Band of Striking}}&lt;br /&gt;
{{Drops table row|Darklight Band of Aiming}}&lt;br /&gt;
{{Drops table row|Darklight Band of Casting}}&lt;br /&gt;
{{Drops table row|Darklight Band of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 4 (X: 12.6 Y: 10.8)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Darklight Earrings of Fending}}&lt;br /&gt;
{{Drops table row|Darklight Earrings of Maiming}}&lt;br /&gt;
{{Drops table row|Darklight Earrings of Striking}}&lt;br /&gt;
{{Drops table row|Darklight Earrings of Aiming}}&lt;br /&gt;
{{Drops table row|Darklight Earrings of Casting}}&lt;br /&gt;
{{Drops table row|Darklight Earrings of Healing}}&lt;br /&gt;
{{Drops table row|Darklight Choker of Fending}}&lt;br /&gt;
{{Drops table row|Darklight Choker of Maiming}}&lt;br /&gt;
{{Drops table row|Darklight Choker of Striking}}&lt;br /&gt;
{{Drops table row|Darklight Choker of Aiming}}&lt;br /&gt;
{{Drops table row|Darklight Choker of Casting}}&lt;br /&gt;
{{Drops table row|Darklight Choker of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
===Dungeon Images===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
Lost city of amdapor4.png&lt;br /&gt;
lost city of amdapor1.jpg&lt;br /&gt;
lost city of amdapor2.jpg&lt;br /&gt;
lost city of amdapor3.jpg&lt;br /&gt;
Diabolos.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Haukke_Manor_(Hard)&amp;diff=461473</id>
		<title>Haukke Manor (Hard)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Haukke_Manor_(Hard)&amp;diff=461473"/>
		<updated>2022-09-02T15:21:11Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* link= Manor Jester */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|Haukke Manor}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = Haukke Manor (Hard)&lt;br /&gt;
| description = Scarred by the Calamity and warped by vanity, the lady of House Dartancours has made a bargain with the voidsent--and lost her soul, as is so often the case with such sketchy arrangements. Now, her manor house is a lair to all manner of dark beings, and the elite band of Wood Wailers sent to purge them has failed to report back. A second try is now in the works.&lt;br /&gt;
| image = Haukke_Manor_(Hard).png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 50&lt;br /&gt;
| level-sync = 50&lt;br /&gt;
| ilvl = 48&lt;br /&gt;
| ilvl-sync = 110&lt;br /&gt;
| difficulty = hard&lt;br /&gt;
| size = 4man&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = Level 50/60/70/80 Dungeons&lt;br /&gt;
| tomestones = 30 Poetics&lt;br /&gt;
| entrance = Central Shroud&lt;br /&gt;
| entrance-coordinates = 9,22&lt;br /&gt;
| req-quest = Maniac Manor&lt;br /&gt;
| patch = 2.1&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
Level 50+ players need to talk to [[Lauriane]] in [[Revenant&#039;s Toll]], [[Mor Dhona]] (x22,y8), to start the quest {{questlink|type=feature|name=Maniac Manor}} to unlock the dungeon.&lt;br /&gt;
&amp;lt;br&amp;gt;The quest is available after the completion of the [[main scenario quest]] {{questlink|type=main|name=The Ultimate Weapon}}.&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
# Clear the White Hall: 0/1&lt;br /&gt;
# Clear the Red Hall: 0/1&lt;br /&gt;
# Defeat Halicarnassus: 0/1&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Manor Jester]]===&lt;br /&gt;
{{#ev:youtube|TA5NQo5cBVw|350|right| Haukke Manor Hard Dungeon Guide}}&lt;br /&gt;
{{#ev:youtube|zG3eXuSGl40|350|right}}&lt;br /&gt;
Manor Jester will cast Void Blizzard. The spell will not only damage players but also applies the debuff {{status effect|slow}} [[Slow]]. Healers should remove the debuff with {{item icon|Esuna}}. Additionally, players should kill the adds that spawn and avoid the AoE ice patches spawned by the boss. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adds&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;[[Manor Butler]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Ash]]===&lt;br /&gt;
Players who are not the tank should not stand in front of the boss to avoid its cleave attacks. Always be ready to move to avoid the glowing blue spirit cutters. Avoid swirling swords spawned by the boss. When the boss places the debuff {{status effect|paralysis}} [[Paralysis]] on a player, healer should remove it ASAP. When the boss spawns the add, kill the add as soon as possible.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Halicarnassus]]===&lt;br /&gt;
This fight is basically a series of DPS races. The item level requirement for Haukke Manor (Hard) is only 48, but ilvl 48 DPS players will find this fight quite difficult. However, players who outgear the content by way of Gear Sync may also have issues with this fight, as described below.&lt;br /&gt;
&lt;br /&gt;
Before the fight begins, each player should choose a corner of the room. You will need to run to this corner during the final phase.&lt;br /&gt;
The boss will use AoE spells Void Fire III and Dark Mist. Avoid these as they cannot be stunned. She will summon adds during the fight. First one, then two, then one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adds&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;[[Manor Sentry]]&#039;&#039;&#039; — When absorbed, Halicarnassus will gain immunity to stun/silence.&lt;br /&gt;
:&#039;&#039;&#039;[[Manor Handmaiden]]s&#039;&#039;&#039; x2 — When absorbed, she will gain a Determination buff (increased damage).&lt;br /&gt;
:&#039;&#039;&#039;[[Lady Amandine]]&#039;&#039;&#039; — Normal-mode Haukke Manor boss.&lt;br /&gt;
&lt;br /&gt;
After a short amount of time, she will cast a spell to absorb the add. Once the add is absorbed, she will cast the unavoidable spell Blood Rain. The more health the add had when absorbed, the more damage Blood Rain will do. This can be deadly, so each wave of adds is a DPS race.&lt;br /&gt;
None of the adds can be killed completely and should be ignored at 0%.&lt;br /&gt;
&lt;br /&gt;
When she spawns the two Handmaidens, it&#039;s best to bring one down to zero health and then concentrate on the other. When one reaches zero HP, she will absorb it immediately. If you don&#039;t get one of the Handmaidens down to zero health before she casts the absorb spell, she will choose one at random. If she chooses the Handmaiden with full health, it will wipe the group, so make sure to get one of the Handmaidens down to zero health before she absorbs one.&lt;br /&gt;
&lt;br /&gt;
The final add is Lady Amandine, the final boss from normal-mode [[Haukke Manor]]. Using a dps limit break on her is strongly recommended, otherwise it is unlikely that enough damage will be dealt to her in time to make Blood Rain survivable. If you are significantly overgeared for this fight and burn Halicarnassus too fast, she may instantly absorb Lady Amandine from 50%+ HP to instantly wipe your group. This usually happens below 30%, so a good strategy is to keep her at around 35% until Amandine&#039;s health is depleted. You can choose to either try to kill it with a dps limit break as before, or you can stop DPS after the second add wave and slowly bring her down to 40% HP at which point Lady Amandine will spawn. You will then need to kill Lady Amandine as fast as possible before continuing to burn the boss.&lt;br /&gt;
&lt;br /&gt;
Once the final add is dead, the tank should drag the boss to the center of the room. At about 15% HP, she will use Beguiling Mist. While she casts this spell, it will send out a red pulse. As soon as you see this pulse, run to your chosen corner. When the spell hits, all players will be forced to walk slowly toward the boss. She will target one player with Void Fire IV; as you&#039;ve spread out to the four corners, this will only hit a single player and will be easy to heal through. This will repeat three times. If you haven&#039;t killed her after the third Beguiling Mist, she will absorb a random party member and the resulting Blood Rain will wipe the group. This DPS race is much easier than the add waves, but make sure to kill her before the third Beguiling Mist.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Manor Jester]]===&lt;br /&gt;
*{{Item reward|5|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Manor Jester}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Ash]]===&lt;br /&gt;
*{{Item reward|10|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Ash}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Halicarnassus]]===&lt;br /&gt;
*{{Item reward|15|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Halicarnassus}}&lt;br /&gt;
&lt;br /&gt;
===Other Loot===&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 1 (X: 10.4 Y: 11.5)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Hoplite Sabatons}}&lt;br /&gt;
{{Drops table row|Lord&#039;s Sabatons}}&lt;br /&gt;
{{Drops table row|Thick Sollerets}}&lt;br /&gt;
{{Drops table row|Hetairos Jackboots}}&lt;br /&gt;
{{Drops table row|War Caligae}}&lt;br /&gt;
{{Drops table row|Noble&#039;s Leg Guards}}&lt;br /&gt;
{{Drops table row|Peltast Leggings}}&lt;br /&gt;
{{Drops table row|Toxotes Moccasins}}&lt;br /&gt;
{{Drops table row|Austere Leggings}}&lt;br /&gt;
{{Drops table row|Blessed Espadrilles}}&lt;br /&gt;
{{Drops table row|Strategos Duckbills}}&lt;br /&gt;
{{Drops table row|Demagogue Pattens}}&lt;br /&gt;
{{Drops table row|Hoplite Wristlets}}&lt;br /&gt;
{{Drops table row|Peltast Wristlets}}&lt;br /&gt;
{{Drops table row|Toxotes Wristlets}}&lt;br /&gt;
{{Drops table row|Demagogue Wristlets}}&lt;br /&gt;
{{Drops table row|Strategos Wristlets}}&lt;br /&gt;
{{Drops table row|Hoplite Ring}}&lt;br /&gt;
{{Drops table row|Peltast Ring}}&lt;br /&gt;
{{Drops table row|Toxotes Ring}}&lt;br /&gt;
{{Drops table row|Demagogue Ring}}&lt;br /&gt;
{{Drops table row|Strategos Ring}}&lt;br /&gt;
{{Drops table row|Manor Varnish}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 2 (X: 12.6 Y: 10.2)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Hoplite Circlet}}&lt;br /&gt;
{{Drops table row|Lord&#039;s Celata}}&lt;br /&gt;
{{Drops table row|Thick Chain Coif}}&lt;br /&gt;
{{Drops table row|Hetairos Elmo}}&lt;br /&gt;
{{Drops table row|War Mesail}}&lt;br /&gt;
{{Drops table row|Noble&#039;s Goggles}}&lt;br /&gt;
{{Drops table row|Peltast Helm}}&lt;br /&gt;
{{Drops table row|Toxotes Bandana}}&lt;br /&gt;
{{Drops table row|Blessed Monocle}}&lt;br /&gt;
{{Drops table row|Demagogue Mask}}&lt;br /&gt;
{{Drops table row|Strategos Coif}}&lt;br /&gt;
{{Drops table row|Hoplite Gauntlets}}&lt;br /&gt;
{{Drops table row|Lord&#039;s Gauntlets}}&lt;br /&gt;
{{Drops table row|Thick Vambraces}}&lt;br /&gt;
{{Drops table row|Hetairos Armguards}}&lt;br /&gt;
{{Drops table row|War Mitt Gauntlets}}&lt;br /&gt;
{{Drops table row|Noble&#039;s Armguards}}&lt;br /&gt;
{{Drops table row|Peltast Mitts}}&lt;br /&gt;
{{Drops table row|Toxotes Bracers}}&lt;br /&gt;
{{Drops table row|Austere Ringbands}}&lt;br /&gt;
{{Drops table row|Blessed Halfgloves}}&lt;br /&gt;
{{Drops table row|Strategos Gloves}}&lt;br /&gt;
{{Drops table row|Demagogue Halfgloves}}&lt;br /&gt;
{{Drops table row|Hoplite Earrings}}&lt;br /&gt;
{{Drops table row|Peltast Earrings}}&lt;br /&gt;
{{Drops table row|Toxotes Earrings}}&lt;br /&gt;
{{Drops table row|Demagogue Earrings}}&lt;br /&gt;
{{Drops table row|Strategos Earrings}}&lt;br /&gt;
{{Drops table row|Hoplite Choker}}&lt;br /&gt;
{{Drops table row|Peltast Choker}}&lt;br /&gt;
{{Drops table row|Toxotes Choker}}&lt;br /&gt;
{{Drops table row|Demagogue Choker}}&lt;br /&gt;
{{Drops table row|Strategos Choker}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 3 (X: 10.3 Y: 12.1)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Hoplite Tabard}}&lt;br /&gt;
{{Drops table row|Lord&#039;s Cuirass}}&lt;br /&gt;
{{Drops table row|Thick Haubergeon}}&lt;br /&gt;
{{Drops table row|Hetairos Mail}}&lt;br /&gt;
{{Drops table row|War Harness}}&lt;br /&gt;
{{Drops table row|Noble&#039;s Jacket}}&lt;br /&gt;
{{Drops table row|Peltast Acton}}&lt;br /&gt;
{{Drops table row|Toxotes Tunic}}&lt;br /&gt;
{{Drops table row|Austere Cowl}}&lt;br /&gt;
{{Drops table row|Blessed Gown}}&lt;br /&gt;
{{Drops table row|Hoplite Trousers}}&lt;br /&gt;
{{Drops table row|Lord&#039;s Trousers}}&lt;br /&gt;
{{Drops table row|Thick Skirt}}&lt;br /&gt;
{{Drops table row|Hetairos Breeches}}&lt;br /&gt;
{{Drops table row|War Subligar}}&lt;br /&gt;
{{Drops table row|Noble&#039;s Brais}}&lt;br /&gt;
{{Drops table row|Peltast Breeches}}&lt;br /&gt;
{{Drops table row|Toxotes Kecks}}&lt;br /&gt;
{{Drops table row|Austere Tights}}&lt;br /&gt;
{{Drops table row|Blessed Slops}}&lt;br /&gt;
{{Drops table row|Strategos Breeches}}&lt;br /&gt;
{{Drops table row|Demagogue Chausses}}&lt;br /&gt;
{{Drops table row|Hoplite Wristlets}}&lt;br /&gt;
{{Drops table row|Peltast Wristlets}}&lt;br /&gt;
{{Drops table row|Toxotes Wristlets}}&lt;br /&gt;
{{Drops table row|Demagogue Wristlets}}&lt;br /&gt;
{{Drops table row|Strategos Wristlets}}&lt;br /&gt;
{{Drops table row|Hoplite Ring}}&lt;br /&gt;
{{Drops table row|Peltast Ring}}&lt;br /&gt;
{{Drops table row|Toxotes Ring}}&lt;br /&gt;
{{Drops table row|Demagogue Ring}}&lt;br /&gt;
{{Drops table row|Strategos Ring}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 4 (X: 10.8 Y: 12.1)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Hoplite Earrings}}&lt;br /&gt;
{{Drops table row|Peltast Earrings}}&lt;br /&gt;
{{Drops table row|Toxotes Earrings}}&lt;br /&gt;
{{Drops table row|Demagogue Earrings}}&lt;br /&gt;
{{Drops table row|Strategos Earrings}}&lt;br /&gt;
{{Drops table row|Hoplite Choker}}&lt;br /&gt;
{{Drops table row|Peltast Choker}}&lt;br /&gt;
{{Drops table row|Toxotes Choker}}&lt;br /&gt;
{{Drops table row|Demagogue Choker}}&lt;br /&gt;
{{Drops table row|Strategos Choker}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
===Dungeon Images===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:haukke manor hard2.jpg&lt;br /&gt;
File:haukke manor hard1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Copperbell_Mines_(Hard)&amp;diff=461472</id>
		<title>Copperbell Mines (Hard)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Copperbell_Mines_(Hard)&amp;diff=461472"/>
		<updated>2022-09-02T15:19:42Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* link= Hecatoncheir Mastermind */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|Copperbell Mines}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = Copperbell Mines (Hard)&lt;br /&gt;
| description = Freed from three hundred years of imprisonment, the hecatoncheires seized and held control of Copperbell Mines, until Eorzea’s adventurers put an end to their revolt. Amajina &amp;amp; Sons Mineral Concern resumed operations almost immediately, dispatching engineers into the deepest shafts. However, in a not altogether surprising development, the engineers have gone missing, and another band of hecatoncheires is believed to be responsible.&lt;br /&gt;
| image = Copperbell Mines (Hard).png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 50&lt;br /&gt;
| level-sync = 50&lt;br /&gt;
| ilvl = 48&lt;br /&gt;
| ilvl-sync = 110&lt;br /&gt;
| difficulty = hard&lt;br /&gt;
| size = 4man&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = Level 50/60/70/80 Dungeons&lt;br /&gt;
| tomestones = 30 Poetics&lt;br /&gt;
| entrance = Western Thanalan&lt;br /&gt;
| entrance-coordinates = 27, 17&lt;br /&gt;
| req-quest = Out of Sight, Out of Mine&lt;br /&gt;
| patch = 2.1&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
Level 50+ players need to talk to [[Hugubert]] in [[Revenant&#039;s Toll]], [[Mor Dhona]] (x22,y8), to start the quest {{questlink|type=feature|name=Out of Sight, Out of Mine}} to unlock the dungeon.&lt;br /&gt;
&amp;lt;br&amp;gt;The quest is available after the completion of the [[main scenario quest]] {{questlink|type=main|name=The Ultimate Weapon}}.&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
# Clear the Screaming Dark: 0/1&lt;br /&gt;
# Clear the Crying Dark: 0/1&lt;br /&gt;
# Defeat Ouranos: 0/1&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Hecatoncheir Mastermind]]===&lt;br /&gt;
{{#ev:youtube|RlHwFMGZugM|350|right|Copperbell Mines Hard Guide}}&lt;br /&gt;
{{#ev:youtube|eByLJAFrDg0|350|right}}&lt;br /&gt;
Hecatoncheir Mastermind will use Darkfire every 45 - 60 seconds. The fire will cover a portion of the platform, forcing players to move further down the bridge. Whenever Hecatoncheir uses Darkfire, a Flamebeau (bomb type monster) spawns. The Flamebeau will attempt to move towards the fire. Kill the Flamebeau ASAP. If it reaches the burning ground, it will explode and kill all players. If it is left alone it will self-destruct and wipe the party. Stun the bomb if necessary.&lt;br /&gt;
&lt;br /&gt;
*Do not let [[Flamebeau]] touch the burning ground cast by the boss. &lt;br /&gt;
&lt;br /&gt;
*Kill Flamebeau ASAP or it will explode and insta-kill the entire party.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Gogmagolem]]===&lt;br /&gt;
Gogmagolem is a spriggan operating a rock giant. The boss not only has very high defense, it will also move back and forth in the boss room. &lt;br /&gt;
&lt;br /&gt;
In the boss room, there is an object named Improved Blasting Device. One of your party members should operate the Device to spawn a Waymaker Bomb. That player should pick up the bomb. When it says it is going to explode in 5 seconds, place it in the path of the Gogmagolem. This is the main method of damaging the boss. Black bombs will also spawn near the Blasting Device and the center of the room. These will Self-Destruct, so move away quickly.&lt;br /&gt;
&lt;br /&gt;
The other DPS should focus on killing all of the Kindling Sprites that spawn around the edges of the room.&lt;br /&gt;
&lt;br /&gt;
When the Golem dies, the spriggan named [[Biggy]] will spawn. Kill Biggy and move away from very large bombs because these bombs will explode in a very large radius.&lt;br /&gt;
&lt;br /&gt;
TL;DR:&lt;br /&gt;
* One DPS should spawn bombs with Improved Blasting Device, then carry and drop bombs in path of Gomagolem&lt;br /&gt;
* Other DPS focus adds&lt;br /&gt;
* When Biggy spawns, DPS him down&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Ouranos]]===&lt;br /&gt;
Non-tank players should not stand in front of the boss. Avoid its circular AoE attacks and kill Giga adds when they spawn (the adds can&#039;t be force-aggroed and will target random players).&lt;br /&gt;
&lt;br /&gt;
Occasionally, a Sand Worm will spawn. When the text &amp;quot;The abyss worm is searching for fodder&amp;quot; appears on screen, one of the players should pick up the object Crystallized Rock (found around the edges of the arena) and place it somewhere in the sand. Players should move away from the rock to avoid taking damage from the Sand Worm. If the rock is not placed in time, the Sand Worm will cast Bottomless Desert and pull all players to the middle of the room and deal heavy damage to all players. Bottomless Desert can easily lead to a wipe, so make sure someone is on dedicated rock duty.&lt;br /&gt;
&lt;br /&gt;
TL;DR:&lt;br /&gt;
* Burn down boss&lt;br /&gt;
* When Sand Worm is &#039;&#039;&#039;Searching for Fodder&#039;&#039;&#039;, carry Crystallized Rock onto the sand and drop it to distract the worm&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Hecatoncheir Mastermind]]===&lt;br /&gt;
*{{Item reward|5|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Hecatoncheir Mastermind}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Biggy]]===&lt;br /&gt;
*{{Item reward|10|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Biggy}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Ouranos]]===&lt;br /&gt;
*{{Item reward|15|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Ouranos}}&lt;br /&gt;
&lt;br /&gt;
===Other Loot===&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 1 (X: 12.3 Y: 8.3)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Hoplite Sabatons}}&lt;br /&gt;
{{Drops table row|Lord&#039;s Sabatons}}&lt;br /&gt;
{{Drops table row|Thick Sollerets}}&lt;br /&gt;
{{Drops table row|Hetairos Jackboots}}&lt;br /&gt;
{{Drops table row|War Caligae}}&lt;br /&gt;
{{Drops table row|Noble&#039;s Leg Guards}}&lt;br /&gt;
{{Drops table row|Peltast Leggings}}&lt;br /&gt;
{{Drops table row|Toxotes Moccasins}}&lt;br /&gt;
{{Drops table row|Austere Leggings}}&lt;br /&gt;
{{Drops table row|Blessed Espadrilles}}&lt;br /&gt;
{{Drops table row|Strategos Duckbills}}&lt;br /&gt;
{{Drops table row|Demagogue Pattens}}&lt;br /&gt;
{{Drops table row|Hoplite Wristlets}}&lt;br /&gt;
{{Drops table row|Peltast Wristlets}}&lt;br /&gt;
{{Drops table row|Toxotes Wristlets}}&lt;br /&gt;
{{Drops table row|Demagogue Wristlets}}&lt;br /&gt;
{{Drops table row|Strategos Wristlets}}&lt;br /&gt;
{{Drops table row|Hoplite Ring}}&lt;br /&gt;
{{Drops table row|Peltast Ring}}&lt;br /&gt;
{{Drops table row|Toxotes Ring}}&lt;br /&gt;
{{Drops table row|Demagogue Ring}}&lt;br /&gt;
{{Drops table row|Strategos Ring}}&lt;br /&gt;
{{Drops table row|Slime Puddle}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 2 (X: 11.8 Y: 12.5)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Hoplite Tabard}}&lt;br /&gt;
{{Drops table row|Lord&#039;s Cuirass}}&lt;br /&gt;
{{Drops table row|Thick Haubergeon}}&lt;br /&gt;
{{Drops table row|Hetairos Mail}}&lt;br /&gt;
{{Drops table row|War Harness}}&lt;br /&gt;
{{Drops table row|Noble&#039;s Jacket}}&lt;br /&gt;
{{Drops table row|Peltast Acton}}&lt;br /&gt;
{{Drops table row|Toxotes Tunic}}&lt;br /&gt;
{{Drops table row|Austere Cowl}}&lt;br /&gt;
{{Drops table row|Blessed Gown}}&lt;br /&gt;
{{Drops table row|Hoplite Trousers}}&lt;br /&gt;
{{Drops table row|Lord&#039;s Trousers}}&lt;br /&gt;
{{Drops table row|Thick Skirt}}&lt;br /&gt;
{{Drops table row|Hetairos Breeches}}&lt;br /&gt;
{{Drops table row|War Subligar}}&lt;br /&gt;
{{Drops table row|Noble&#039;s Brais}}&lt;br /&gt;
{{Drops table row|Peltast Breeches}}&lt;br /&gt;
{{Drops table row|Toxotes Kecks}}&lt;br /&gt;
{{Drops table row|Austere Tights}}&lt;br /&gt;
{{Drops table row|Blessed Slops}}&lt;br /&gt;
{{Drops table row|Strategos Breeches}}&lt;br /&gt;
{{Drops table row|Demagogue Chausses}}&lt;br /&gt;
{{Drops table row|Hoplite Earrings}}&lt;br /&gt;
{{Drops table row|Peltast Earrings}}&lt;br /&gt;
{{Drops table row|Toxotes Earrings}}&lt;br /&gt;
{{Drops table row|Demagogue Earrings}}&lt;br /&gt;
{{Drops table row|Strategos Earrings}}&lt;br /&gt;
{{Drops table row|Hoplite Choker}}&lt;br /&gt;
{{Drops table row|Peltast Choker}}&lt;br /&gt;
{{Drops table row|Toxotes Choker}}&lt;br /&gt;
{{Drops table row|Demagogue Choker}}&lt;br /&gt;
{{Drops table row|Strategos Choker}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 3 (X: 9.6 Y: 13.9)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Hoplite Tabard}}&lt;br /&gt;
{{Drops table row|Lord&#039;s Cuirass}}&lt;br /&gt;
{{Drops table row|Thick Haubergeon}}&lt;br /&gt;
{{Drops table row|Hetairos Mail}}&lt;br /&gt;
{{Drops table row|War Harness}}&lt;br /&gt;
{{Drops table row|Noble&#039;s Jacket}}&lt;br /&gt;
{{Drops table row|Peltast Acton}}&lt;br /&gt;
{{Drops table row|Toxotes Tunic}}&lt;br /&gt;
{{Drops table row|Austere Cowl}}&lt;br /&gt;
{{Drops table row|Blessed Gown}}&lt;br /&gt;
{{Drops table row|Hoplite Trousers}}&lt;br /&gt;
{{Drops table row|Lord&#039;s Trousers}}&lt;br /&gt;
{{Drops table row|Thick Skirt}}&lt;br /&gt;
{{Drops table row|Hetairos Breeches}}&lt;br /&gt;
{{Drops table row|War Subligar}}&lt;br /&gt;
{{Drops table row|Noble&#039;s Brais}}&lt;br /&gt;
{{Drops table row|Peltast Breeches}}&lt;br /&gt;
{{Drops table row|Toxotes Kecks}}&lt;br /&gt;
{{Drops table row|Austere Tights}}&lt;br /&gt;
{{Drops table row|Blessed Slops}}&lt;br /&gt;
{{Drops table row|Strategos Breeches}}&lt;br /&gt;
{{Drops table row|Demagogue Chausses}}&lt;br /&gt;
{{Drops table row|Hoplite Wristlets}}&lt;br /&gt;
{{Drops table row|Peltast Wristlets}}&lt;br /&gt;
{{Drops table row|Toxotes Wristlets}}&lt;br /&gt;
{{Drops table row|Demagogue Wristlets}}&lt;br /&gt;
{{Drops table row|Strategos Wristlets}}&lt;br /&gt;
{{Drops table row|Hoplite Ring}}&lt;br /&gt;
{{Drops table row|Peltast Ring}}&lt;br /&gt;
{{Drops table row|Toxotes Ring}}&lt;br /&gt;
{{Drops table row|Demagogue Ring}}&lt;br /&gt;
{{Drops table row|Strategos Ring}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 3 (X: 9.3 Y: 13.4)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Hoplite Earrings}}&lt;br /&gt;
{{Drops table row|Peltast Earrings}}&lt;br /&gt;
{{Drops table row|Toxotes Earrings}}&lt;br /&gt;
{{Drops table row|Demagogue Earrings}}&lt;br /&gt;
{{Drops table row|Strategos Earrings}}&lt;br /&gt;
{{Drops table row|Hoplite Choker}}&lt;br /&gt;
{{Drops table row|Peltast Choker}}&lt;br /&gt;
{{Drops table row|Toxotes Choker}}&lt;br /&gt;
{{Drops table row|Demagogue Choker}}&lt;br /&gt;
{{Drops table row|Strategos Choker}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
===Dungeon Images===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:copperbell mines hard2.jpg&lt;br /&gt;
File:copperbell mines hard1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Pharos_Sirius&amp;diff=461471</id>
		<title>Pharos Sirius</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Pharos_Sirius&amp;diff=461471"/>
		<updated>2022-09-02T15:18:48Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* link= Symond the Unsinkable */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|Pharos Sirius (Hard)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = Pharos Sirius&lt;br /&gt;
| description = The seas around the Isles of Umbra are rife with hidden reefs and rocks, and many a hapless ship has met its demise beneath her surging waves. Recognizing the need to provide vessels with safe passage through these treacherous waters, the Admiral of Limsa Lominsa ordered the construction of a great lighthouse. So it was that Pharos Sirius came into being, shortly before dusk fell upon the Sixth Astral Era.&lt;br /&gt;
&lt;br /&gt;
For a time, Pharos Sirius served seafarers faithfully, the radiance of its aether-fueled lantern piercing the blackest night. Alas, its light was prematurely extinguished by the Calamity, the destruction wrought by Bahamut leaving vast parts of the structure in ruin. Corrupted crystals and aether alike now pervade its halls and passageways, and the reconstruction effort is at a standstill.&lt;br /&gt;
&lt;br /&gt;
Worst still, if rumors can be believed, the dreaded siren of Umbra has returned to claim Pharos Sirius for her domain. Dauntless adventurers must venture within and defeat the seductress and her legion of undead minions if this beacon of civilization is to shine once more.&lt;br /&gt;
| image = Pharos Sirius.png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 50&lt;br /&gt;
| level-sync = 50&lt;br /&gt;
| ilvl = 48&lt;br /&gt;
| ilvl-sync = 110&lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = 4man&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = Level 50/60/70/80 Dungeons&lt;br /&gt;
| tomestones = 30 Poetics&lt;br /&gt;
| entrance = Western La Noscea&lt;br /&gt;
| entrance-coordinates = 16,30&lt;br /&gt;
| req-quest = Sirius Business&lt;br /&gt;
| patch = 2.1&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
Level 50 players need to talk to [[Diamanda]] in [[Aleport]], [[Western La Noscea]] (x26,y26), to start the quest {{questlink|type=feature|name=Sirius Business}} to unlock the dungeon.&lt;br /&gt;
&amp;lt;br&amp;gt;The quest is available after the completion of the [[main scenario quest]] {{questlink|type=main|name=The Ultimate Weapon}}.&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
# Clear the Aether Pump 0/1&lt;br /&gt;
# Clear the Second Spire 0/1&lt;br /&gt;
# Clear the Fuel Chamber 0/1&lt;br /&gt;
# Clear the Aether Compressor 0/1&lt;br /&gt;
# Defeat the Siren 0/1&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Symond the Unsinkable]]===&lt;br /&gt;
{{#ev:youtube|wj69Q-2GPoM|350|right|Pharos Sirius Dungeon Guide}}&lt;br /&gt;
{{#ev:youtube|TvRBiFUqG7k|350|right|Pharos Sirius Guide}}&lt;br /&gt;
Abilities in this encounter add a stack of Corrupting Crystal to each player. At three stacks, it will explode, dealing damage to all nearby players.&lt;br /&gt;
&lt;br /&gt;
Stay spread out, avoid the long, narrow column attack, and kill the hounds as quickly as possible to limit stacks.&lt;br /&gt;
&lt;br /&gt;
When the large circles appear, quickly move to one side of the room. It can be beneficial for the ranged to go to one side, while the melee go to the other to prevent an explosion from killing everyone. These circles will leave a persistent yellow pool which adds more stacks of the debuff.&lt;br /&gt;
&lt;br /&gt;
If you reach 3 stacks of the debuff, run away from everyone. Since you are at 3 stacks, you can run into the yellow pool if you have to.&lt;br /&gt;
&lt;br /&gt;
Around 15% HP, either use the melee LB to end the boss, or use the caster LB to kill the 3-4 hounds that spawn.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Zu]]===&lt;br /&gt;
Tank: Face the boss away from the group.&lt;br /&gt;
&lt;br /&gt;
Healer: Be prepared for a lot of AoE healing.&lt;br /&gt;
&lt;br /&gt;
There are two types of eggs, spotted and plain. The plain eggs spawn an add that does a minor AoE while the spotted eggs spawn an add that channels onto a player.&lt;br /&gt;
Ignore the eggs until the emote &amp;quot;The egg is threatening to hatch,&amp;quot; which will cause 2-3 eggs to start to glow purple. Only kill one of them. If one of them is a spotted egg, kill it. If more than one is killed, Zu will bodyslam a party member, which can easily kill someone.&lt;br /&gt;
&lt;br /&gt;
When Zu flies into the air, kill any adds that are alive. While in the air, Zu will place ground effects under the tank.&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Tyrant]]===&lt;br /&gt;
Tank: Face the boss away from the group and pick up the Sailor adds.&lt;br /&gt;
&lt;br /&gt;
Move out of the circular AoE that appears under Tyrant during Bombination.&lt;br /&gt;
&lt;br /&gt;
The boss seems to have quite low HP. Either AoE the adds with the boss or just burn the boss down.&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Siren]]===&lt;br /&gt;
&lt;br /&gt;
Tank: Position the boss near the center of the room and be ready to pick up the Zombie Storm Privates. Kite the Zombie Storm Sergeants.&lt;br /&gt;
&lt;br /&gt;
Healer: A debuff, {{status effect|charm}} &#039;&#039;&#039;Siren Song&#039;&#039;&#039;, will be placed on random party members. You have 12 seconds to heal them to full HP or they will become {{status effect|charm}} [[charm]]ed for a period of time. You should also remove the {{status effect|bleed}} [[Bleed]] debuff, which is applied to the tank periodically.&lt;br /&gt;
&lt;br /&gt;
Along with Storm Privates, Zombie Storm Sergeants will also spawn. These will slowly move towards a target and should be kited while the DPS kill them. If they reach their target, they will stun them.&lt;br /&gt;
When Siren vanishes, she will either appear in the center of the room or on an edge. If she is in the middle, stack on top of her to avoid getting hit with an AoE Siren Song debuff. If she is on an edge, move out from in front of her to avoid a charge.&lt;br /&gt;
&lt;br /&gt;
[[Interrupt]] Lunatic Voice to avoid an AoE healing reduction debuff. It is removable with {{item icon|Esuna}} if it does go off.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Symond the Unsinkable]]===&lt;br /&gt;
*{{Item reward|5|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Symond the Unsinkable}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Zu]]===&lt;br /&gt;
*{{Item reward|10|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Zu}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Tyrant]]===&lt;br /&gt;
{{Drops list|Tyrant}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Siren]]===&lt;br /&gt;
*{{Item reward|15|Allagan Tomestone of Poetics}}&lt;br /&gt;
*{{Item icon|Siren Card}}&lt;br /&gt;
*{{Item icon|Faded Copy of A Light in the Storm}}&lt;br /&gt;
{{Drops list|Siren}}&lt;br /&gt;
&lt;br /&gt;
===Treasure Coffers===&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 1 (X: 11.1 Y: 10.6)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Hoplite Sabatons}}&lt;br /&gt;
{{Drops table row|Lord&#039;s Sabatons}}&lt;br /&gt;
{{Drops table row|Thick Sollerets}}&lt;br /&gt;
{{Drops table row|Hetairos Jackboots}}&lt;br /&gt;
{{Drops table row|War Caligae}}&lt;br /&gt;
{{Drops table row|Noble&#039;s Leg Guards}}&lt;br /&gt;
{{Drops table row|Peltast Leggings}}&lt;br /&gt;
{{Drops table row|Toxotes Moccasins}}&lt;br /&gt;
{{Drops table row|Austere Leggings}}&lt;br /&gt;
{{Drops table row|Blessed Espadrilles}}&lt;br /&gt;
{{Drops table row|Strategos Duckbills}}&lt;br /&gt;
{{Drops table row|Demagogue Pattens}}&lt;br /&gt;
{{Drops table row|Hoplite Wristlets}}&lt;br /&gt;
{{Drops table row|Peltast Wristlets}}&lt;br /&gt;
{{Drops table row|Toxotes Wristlets}}&lt;br /&gt;
{{Drops table row|Demagogue Wristlets}}&lt;br /&gt;
{{Drops table row|Strategos Wristlets}}&lt;br /&gt;
{{Drops table row|Hoplite Ring}}&lt;br /&gt;
{{Drops table row|Peltast Ring}}&lt;br /&gt;
{{Drops table row|Toxotes Ring}}&lt;br /&gt;
{{Drops table row|Demagogue Ring}}&lt;br /&gt;
{{Drops table row|Strategos Ring}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 2 (X: 11.1 Y: 10.9)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Hoplite Tabard}}&lt;br /&gt;
{{Drops table row|Lord&#039;s Cuirass}}&lt;br /&gt;
{{Drops table row|Thick Haubergeon}}&lt;br /&gt;
{{Drops table row|Hetairos Mail}}&lt;br /&gt;
{{Drops table row|War Harness}}&lt;br /&gt;
{{Drops table row|Noble&#039;s Jacket}}&lt;br /&gt;
{{Drops table row|Peltast Acton}}&lt;br /&gt;
{{Drops table row|Toxotes Tunic}}&lt;br /&gt;
{{Drops table row|Austere Cowl}}&lt;br /&gt;
{{Drops table row|Blessed Gown}}&lt;br /&gt;
{{Drops table row|Hoplite Trousers}}&lt;br /&gt;
{{Drops table row|Lord&#039;s Trousers}}&lt;br /&gt;
{{Drops table row|Thick Skirt}}&lt;br /&gt;
{{Drops table row|Hetairos Breeches}}&lt;br /&gt;
{{Drops table row|War Subligar}}&lt;br /&gt;
{{Drops table row|Noble&#039;s Brais}}&lt;br /&gt;
{{Drops table row|Peltast Breeches}}&lt;br /&gt;
{{Drops table row|Toxotes Kecks}}&lt;br /&gt;
{{Drops table row|Austere Tights}}&lt;br /&gt;
{{Drops table row|Blessed Slops}}&lt;br /&gt;
{{Drops table row|Strategos Breeches}}&lt;br /&gt;
{{Drops table row|Demagogue Chausses}}&lt;br /&gt;
{{Drops table row|Hoplite Wristlets}}&lt;br /&gt;
{{Drops table row|Peltast Wristlets}}&lt;br /&gt;
{{Drops table row|Toxotes Wristlets}}&lt;br /&gt;
{{Drops table row|Demagogue Wristlets}}&lt;br /&gt;
{{Drops table row|Strategos Wristlets}}&lt;br /&gt;
{{Drops table row|Hoplite Ring}}&lt;br /&gt;
{{Drops table row|Peltast Ring}}&lt;br /&gt;
{{Drops table row|Toxotes Ring}}&lt;br /&gt;
{{Drops table row|Demagogue Ring}}&lt;br /&gt;
{{Drops table row|Strategos Ring}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 3 (X: 10.4 Y: 12.3)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Hoplite Circlet}}&lt;br /&gt;
{{Drops table row|Lord&#039;s Celata}}&lt;br /&gt;
{{Drops table row|Thick Chain Coif}}&lt;br /&gt;
{{Drops table row|Hetairos Elmo}}&lt;br /&gt;
{{Drops table row|War Mesail}}&lt;br /&gt;
{{Drops table row|Noble&#039;s Goggles}}&lt;br /&gt;
{{Drops table row|Peltast Helm}}&lt;br /&gt;
{{Drops table row|Toxotes Bandana}}&lt;br /&gt;
{{Drops table row|Blessed Monocle}}&lt;br /&gt;
{{Drops table row|Demagogue Mask}}&lt;br /&gt;
{{Drops table row|Strategos Coif}}&lt;br /&gt;
{{Drops table row|Hoplite Gauntlets}}&lt;br /&gt;
{{Drops table row|Lord&#039;s Gauntlets}}&lt;br /&gt;
{{Drops table row|Thick Vambraces}}&lt;br /&gt;
{{Drops table row|Hetairos Armguards}}&lt;br /&gt;
{{Drops table row|War Mitt Gauntlets}}&lt;br /&gt;
{{Drops table row|Noble&#039;s Armguards}}&lt;br /&gt;
{{Drops table row|Peltast Mitts}}&lt;br /&gt;
{{Drops table row|Toxotes Bracers}}&lt;br /&gt;
{{Drops table row|Austere Ringbands}}&lt;br /&gt;
{{Drops table row|Blessed Halfgloves}}&lt;br /&gt;
{{Drops table row|Strategos Gloves}}&lt;br /&gt;
{{Drops table row|Demagogue Halfgloves}}&lt;br /&gt;
{{Drops table row|Hoplite Earrings}}&lt;br /&gt;
{{Drops table row|Peltast Earrings}}&lt;br /&gt;
{{Drops table row|Toxotes Earrings}}&lt;br /&gt;
{{Drops table row|Demagogue Earrings}}&lt;br /&gt;
{{Drops table row|Strategos Earrings}}&lt;br /&gt;
{{Drops table row|Hoplite Choker}}&lt;br /&gt;
{{Drops table row|Peltast Choker}}&lt;br /&gt;
{{Drops table row|Toxotes Choker}}&lt;br /&gt;
{{Drops table row|Demagogue Choker}}&lt;br /&gt;
{{Drops table row|Strategos Choker}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 4 (X: 12.0 Y: 11.0)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Hoplite Earrings}}&lt;br /&gt;
{{Drops table row|Peltast Earrings}}&lt;br /&gt;
{{Drops table row|Toxotes Earrings}}&lt;br /&gt;
{{Drops table row|Demagogue Earrings}}&lt;br /&gt;
{{Drops table row|Strategos Earrings}}&lt;br /&gt;
{{Drops table row|Hoplite Choker}}&lt;br /&gt;
{{Drops table row|Peltast Choker}}&lt;br /&gt;
{{Drops table row|Toxotes Choker}}&lt;br /&gt;
{{Drops table row|Demagogue Choker}}&lt;br /&gt;
{{Drops table row|Strategos Choker}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
===Dungeon Images===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:pharos sirius1.jpg&lt;br /&gt;
File:pharos sirius3.jpg&lt;br /&gt;
File:pharos sirius2.jpg&lt;br /&gt;
File:Pharos sirius4.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Amdapor_Keep&amp;diff=461470</id>
		<title>Amdapor Keep</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Amdapor_Keep&amp;diff=461470"/>
		<updated>2022-09-02T15:17:50Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* link= Psycheflayer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|Amdapor Keep (Hard)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = Amdapor Keep&lt;br /&gt;
| description = Once, the lost civilization of Amdapor thrived in the Twelveswood, her citizens wielders of powerful, yet forbidden magicks which could be used to alter the very fabric of existence. However, as is oft the case with peoples who fancy themselves gods, the self - assuring hubris of the Amdapori eventually became their downfall, and as quickly as they rose to power, did they disappear from the world. For generations, this relic of their once - mighty civilization has remained hidden in plain sight - cloaked by the elementals who sought only to prevent newer generations from stumbling across the ancient Amdapori magicks. That is, until the Lambs of Dalamud - a dark cult who worship the now - fallen lesser moon as a god - dispelled the elementals&#039; glamour by means unknown, and claimed the keep as their own. Now the crazed followers use its ancient chambers to perform blood sacrifices in an effort to resurrect their evil lord.&lt;br /&gt;
| image = Amdapor Keep.png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 50&lt;br /&gt;
| level-sync = 50&lt;br /&gt;
| ilvl = 45&lt;br /&gt;
| ilvl-sync = 110&lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = 4man&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = Level 50/60/70/80 Dungeons&lt;br /&gt;
| tomestones = 20 Poetics&lt;br /&gt;
| entrance = South Shroud&lt;br /&gt;
| entrance-coordinates = 24.8, 24.9&lt;br /&gt;
| req-quest = Ghosts of Amdapor&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
Level 50 players need to talk to [[Nedrick Ironheart]] in [[Vesper Bay]], [[Western Thanalan]] (x12,y14), to start the quest {{questlink|type=feature|name=Ghosts of Amdapor}} to unlock the dungeon.&lt;br /&gt;
&amp;lt;br&amp;gt;The quest is available after the completion of the [[main scenario quest]] {{questlink|type=main|name=The Ultimate Weapon}} and [[The Aurum Vale]] dungeon.&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
# Clear the Gier Hall: 0/1&lt;br /&gt;
# Clear the Bloody Transept: 0/1&lt;br /&gt;
# Defeat Anantaboga: 0/1&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Psycheflayer]]===&lt;br /&gt;
{{#ev:youtube|L5egOOp-JEI|350|right|Amdapor Keep Dungeon Guide}}&lt;br /&gt;
{{#ev:youtube|NhGxgHoKYzU|350|right|Amdapor Keep Guide}}&lt;br /&gt;
At first only the Lunatic Priest is available. It has a circular AoE spell named Void Fire II that players should avoid. At around half [[HP]], he will summon the Psycheflayer. (Unlike the trash, this can&#039;t be stopped by killing him before he finishes Void Call.) Burst down the Lunatic Priest while the tank pulls the Psycheflayer to the far right side of the room, near the lantern.&lt;br /&gt;
&lt;br /&gt;
Players should attempt to interrupt Void Fire III with stuns and avoid Void Fire II by moving out of the ground indicator. [[Healer]]s should remove the {{status effect|disease}} &#039;&#039;&#039;[[Disease]]&#039;&#039;&#039; debuffs with {{Item icon|Esuna}} if possible.&lt;br /&gt;
&lt;br /&gt;
Psycheflayer will spawn Stone Marionette and Marble Marionette throughout the fight. Be sure to kill them as soon as they spawn. Players should avoid Stone Marionette&#039;s frontal column AoE ability and interrupt Marble Marionette&#039;s Obliterate spell.&lt;br /&gt;
&lt;br /&gt;
At around half HP, Psycheflayer will summon the Megalith Marionette. (This &#039;&#039;can&#039;&#039; be stopped by killing him, if you&#039;re playing unsynced.) The giant golem will slowly walk around the boss room and cast {{item icon|Plaincracker}}, the giant circular AoE ability, occasionally. When you are positioned at the right side of the room, near the lantern, you can easily avoid Plaincracker by hugging the right wall. Players should ignore Megalith Marionette and keep their focus on the Psycheflayer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Abilities&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Water&#039;&#039;&#039; is a spell that deals a small amount of damage to a player.&lt;br /&gt;
:&#039;&#039;&#039;Void Thunder III&#039;&#039;&#039; is a spell that deals a large amount of damage to a player. &lt;br /&gt;
:&#039;&#039;&#039;Canker&#039;&#039;&#039; is a spell that deals the debuff {{status effect|disease}} &#039;&#039;&#039;[[Disease]]&#039;&#039;&#039; on a random player.&lt;br /&gt;
:&#039;&#039;&#039;Mind Melt&#039;&#039;&#039; is an instant ability that deals a moderate amount of damage to all players near Psycheflayer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adds&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Lunatic Priest&#039;&#039;&#039; is the add that summons Psycheflayer. Players should dodge his circular AoE spell named Void Fire II. At around half [[HP]], He summons the Psycheflayer. &lt;br /&gt;
:&#039;&#039;&#039;Stone Marionette&#039;&#039;&#039; has a frontal column AoE ability named Rockslide. It deals heavy damage to all players hit. &lt;br /&gt;
:&#039;&#039;&#039;Marble Marionette&#039;&#039;&#039; has a spell named Obliterate that deals a moderate amount of damage to all players nearby.&lt;br /&gt;
:&#039;&#039;&#039;Megalith Marionette&#039;&#039;&#039; has a very large circular AoE attack that centers around itself. The attack, named Plaincracker, deals massive amount of damage to all players hit.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Demon Wall]]===&lt;br /&gt;
Demon Wall will use his abilities in a pattern. He will first use Liquefy (Middle), followed by Liquefy (Sides). After two rotations of these abilities, Demon Wall will use Repel. Places should move to the edges of the platform when Demon Wall uses Liquefy (Middle), dark column in the center of the room. Players should move to the center when Demon Wall uses Liquefy (Sides), dark columns in the left and right sides of the room. When the Demon Wall uses Repel, players should be in the center of the boss room to avoid being thrown off the platform. &lt;br /&gt;
&lt;br /&gt;
*Liquefy (Middle) -&amp;gt; Liquefy (Sides) -&amp;gt; Liquefy (Middle) -&amp;gt; Liquefy (Sides) -&amp;gt; Repel&lt;br /&gt;
&lt;br /&gt;
After Demon Wall uses 2nd Repel, a dark pool spawns in the back of the platform. Avoid the dark pool if possible. He will also summon 2 adds named Bloodlapper. Bloodlapper can paralyze players with AoE spells. Interrupt their casting of Thunderstorm and kill them as soon as possible.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Abilities&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Murder Hole&#039;&#039;&#039; is an instant ability that deals a small amount of damage to a random player.&lt;br /&gt;
:&#039;&#039;&#039;Repel&#039;&#039;&#039; is an ability that knocks all players back and deals a moderate amount of damage.&lt;br /&gt;
:&#039;&#039;&#039;Liquefy (Middle)&#039;&#039;&#039; is an ability that spawns a long black column in the middle of the boss room. It will do a large amount of damage and inflict the debuff {{status effect|heavy}} &#039;&#039;&#039;[[Heavy]]&#039;&#039;&#039; to all players hit. &lt;br /&gt;
:&#039;&#039;&#039;Liquefy (Sides)&#039;&#039;&#039; is an ability that spawns two long black columns at the sides of the boss room. It will do a large amount of damage and inflict the debuff {{status effect|slow}} &#039;&#039;&#039;[[Slow]]&#039;&#039;&#039; to all players hit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adds&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Bloodlapper&#039;&#039;&#039; has an ability named Thunderstorm. Thunderstorm is a circular AoE spell that inflicts the debuff {{status effect|paralysis}} &#039;&#039;&#039;[[Paralysis]]&#039;&#039;&#039; to all targets caught within. The spell should be interrupted with a stun because it is difficult to avoid the ground indicator.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Anantaboga]]===&lt;br /&gt;
Anantaboga is the final boss of Amdapor Keep. Non-tank players should be Flanking the boss to avoid its Rotten Breath (front conal AOE) and Tail Drive (rear conal AOE). Rotten Breath will apply the debuff {{status effect|disease}} &#039;&#039;&#039;[[Disease]]&#039;&#039;&#039; to all targets hit. Disease will reduce all healing done to the target. [[Healer]]s should remove disease with {{item icon|Esuna}} if possible. &lt;br /&gt;
&lt;br /&gt;
Throughout the fight Anantaboga will use Imminent Catastrophe to spawn purplish, red orbs in the center of the boss room. The orbs will do damage to all players in its line of sight. Be sure to hide behind the statues around the room to avoid the damage. Additionally, the ability will awake one of the statues. Avoid the statue&#039;s circular AoE attack and burst it down. &lt;br /&gt;
&lt;br /&gt;
Later in the fight Anantaboga will use Plague Dance on random players. Players with the debuff should move away from statues and other players so the red orbs will not damage any other players. The red orbs disappear when Anantaboga uses Imminent Catastrophe.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Abilities&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Look&#039;&#039;&#039; is an instant attack that deals a small amount of damage to the target with the most [[enmity]].&lt;br /&gt;
:&#039;&#039;&#039;Tail Drive&#039;&#039;&#039; is a rear cone AoE attack that deals high amount of damage and inflicts a DoT named Concussion to all players hit. Anantaboga will only use this ability when one or more players are behind it.&lt;br /&gt;
:&#039;&#039;&#039;Rotten Breath&#039;&#039;&#039; is a frontal AoE attack which deals heavy damage and inflicts the debuff {{status effect|disease}} &#039;&#039;&#039;[[Disease]]&#039;&#039;&#039; to all players hit.&lt;br /&gt;
:&#039;&#039;&#039;Imminent Catastrophe&#039;&#039;&#039; is a giant purplish, red orb that appears in the middle of the room. It deals heavy damage to all players in the line of sight.&lt;br /&gt;
:&#039;&#039;&#039;Plague Dance&#039;&#039;&#039; is a purple beam that targets a random player. after a few seconds, a small red orb appears at the location and deals damage to all players nearby.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adds&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Dark Helot&#039;&#039;&#039; has an ability named Terror Eye that places a circular AoE under a random player. It deals heavy damage to all players caught within.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Psycheflayer]]===&lt;br /&gt;
*{{Item reward|4|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Psycheflayer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Demon Wall]]===&lt;br /&gt;
*{{Item reward|6|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Demon Wall}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Anantaboga]]===&lt;br /&gt;
*{{Item reward|10|Allagan Tomestone of Poetics}}&lt;br /&gt;
*{{Item icon|Demon Wall Card}}&lt;br /&gt;
{{Drops list|Anantaboga}}&lt;br /&gt;
&lt;br /&gt;
===Other Loot===&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 1 (X: 9.6 Y: 10.1)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Vermilion Sollerets}}&lt;br /&gt;
{{Drops table row|Sipahi Crakows}}&lt;br /&gt;
{{Drops table row|Mercenary&#039;s Leggings}}&lt;br /&gt;
{{Drops table row|Warlock&#039;s Pattens}}&lt;br /&gt;
{{Drops table row|Demon Brick}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 2 (X: 10.5 Y: 10.5)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Vermilion Chain Coif}}&lt;br /&gt;
{{Drops table row|Sipahi Turban}}&lt;br /&gt;
{{Drops table row|Mercenary&#039;s Pot Helm}}&lt;br /&gt;
{{Drops table row|Warlock&#039;s Hat}}&lt;br /&gt;
{{Drops table row|Sipahi Gloves}}&lt;br /&gt;
{{Drops table row|Mercenary&#039;s Mitts}}&lt;br /&gt;
{{Drops table row|Warlock&#039;s Ringbands}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 3 (X: 15.2 Y: 13.1)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Vermilion Haubergeon}}&lt;br /&gt;
{{Drops table row|Alpine War Jacket}}&lt;br /&gt;
{{Drops table row|Sipahi Shirt}}&lt;br /&gt;
{{Drops table row|Mercenary&#039;s Acton}}&lt;br /&gt;
{{Drops table row|Warlock&#039;s Robe}}&lt;br /&gt;
{{Drops table row|Vermilion Skirt}}&lt;br /&gt;
{{Drops table row|Sipahi Sarouel}}&lt;br /&gt;
{{Drops table row|Mercenary&#039;s Slops}}&lt;br /&gt;
{{Drops table row|Warlock&#039;s Tights}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 4 (X: 17.1 Y: 11.1)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Paladin&#039;s Darklight Arms (IL 55)}}&lt;br /&gt;
{{Drops table row|Darklight Bill}}&lt;br /&gt;
{{Drops table row|Darklight Greatsword}}&lt;br /&gt;
{{Drops table row|Darklight Harpoon}}&lt;br /&gt;
{{Drops table row|Darklight Baghnakhs}}&lt;br /&gt;
{{Drops table row|Darklight Baselards}}&lt;br /&gt;
{{Drops table row|Darklight Composite Bow}}&lt;br /&gt;
{{Drops table row|Darklight Arquebus}}&lt;br /&gt;
{{Drops table row|Darklight Staff}}&lt;br /&gt;
{{Drops table row|Darklight Grimoire}}&lt;br /&gt;
{{Drops table row|Darklight Kple Kple}}&lt;br /&gt;
{{Drops table row|Darklight Planisphere}}&lt;br /&gt;
{{Drops table row|Darklight Square Shield}}&lt;br /&gt;
{{Drops table row|Amdapori Stone}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery Mode=packed&amp;gt;&lt;br /&gt;
File:Amdapor keep boss1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Wanderer%27s_Palace&amp;diff=461469</id>
		<title>The Wanderer&#039;s Palace</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Wanderer%27s_Palace&amp;diff=461469"/>
		<updated>2022-09-02T15:15:42Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* link= Keeper of Halidom */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|The Wanderer&#039;s Palace (Hard)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = The Wanderer&#039;s Palace&lt;br /&gt;
| description = Decades of kobold mining deep beneath O&#039;Ghomoro gradually weakened upper La Noscea to the point that when the Calamity struck, the land surrounding Bronze Lake collapsed, draining its waters and revealing a palace of unparalleled beauty. Though to have been built by the Nymian civilization which thrived in the area some fifteen centuries ago, the palace appears to have been dedicated to their patron deity, Oschon, the Wanderer. In search of the bounty she many hold, treasure hunters have already begun to delve into this forsaken place... but will treasure be the only thing they find?&lt;br /&gt;
| image = The Wanderer&#039;s Palace.png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 50&lt;br /&gt;
| level-sync = 50&lt;br /&gt;
| ilvl = 45&lt;br /&gt;
| ilvl-sync = 110&lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = 4man&lt;br /&gt;
| time-limit = 120&lt;br /&gt;
| roulette = Level 50/60/70/80 Dungeons&lt;br /&gt;
| tomestones = 20 Poetics&lt;br /&gt;
| entrance = Upper La Noscea&lt;br /&gt;
| entrance-coordinates = 26,22&lt;br /&gt;
| req-quest = Trauma Queen&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = &lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
Level 50+ players need to talk to [[Allene]] in [[Vesper Bay]], [[Western Thanalan]] (x11,y13), to start the quest {{questlink|type=feature|name=Trauma Queen}} to unlock the dungeon.&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
# Clear Still Waters: 0/1&lt;br /&gt;
# Unlock the sealed gate: 0/1&lt;br /&gt;
# Climb the Endless Rise: 0/4&lt;br /&gt;
# Clear the Final Ease: 0/1&lt;br /&gt;
# Defeat the tonberry king: 0/1&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Keeper of Halidom]]===&lt;br /&gt;
{{#ev:youtube|MjdDG64WkPc|350|right|Wanderer&#039;s Palace Dungeon Guide}}&lt;br /&gt;
{{#ev:youtube|xlKKLpQSzZs|350|right|Wanderer&#039;s Palace Normal Run Guide}}&lt;br /&gt;
{{#ev:youtube|12DdeN568gc|350|right|Wanderer&#039;s Palace Speed Run Guide}}&lt;br /&gt;
All non-tank players should not be in front of of Keeper of Halidom to avoid Beatdown and Moldy Sneeze. [[Healer]]s should use {{item icon|Esuna}} to remove {{status effect|reduced immunity}} [[Reduced Immunity]] debuff if possible. Players should spread out across the room to avoid being pulled in by Inhale. If you are pulled in, move away from the boss as soon as you can because Keeper of Halidom will use Goobbue&#039;s Grief right after Inhale. Players should also move out of the AoE ground indicator of Moldy Phlegm.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Abilities&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Beatdown&#039;&#039;&#039; is an instant frontal melee attack that deals a small amount of damage.&lt;br /&gt;
:&#039;&#039;&#039;Moldy Sneeze&#039;&#039;&#039; is an instant frontal attack that deals a moderate amount of damage and inflicts a debuff that reduces healing received on target.&lt;br /&gt;
:&#039;&#039;&#039;Inhale&#039;&#039;&#039; is a large frontal cone AoE attack that pulls players into Keeper of Halidom&#039;s melee range.&lt;br /&gt;
:&#039;&#039;&#039;Goobbue&#039;s Grief&#039;&#039;&#039; is a cloud of pollen that deals moderate amount of damage and {{status effect|poison}} [[Poison]]s all players within Keeper of Halidom&#039;s melee range.&lt;br /&gt;
:&#039;&#039;&#039;Moldy Phlegm&#039;&#039;&#039; is  a large circular AoE attack that targets a random player and deals moderate amount of damage and inflicts a debuff that reduces healing received to all players hit.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Giant Bavarois]]===&lt;br /&gt;
Giant Bavarois will use the spell {{item icon|Fire}}. Players can interrupt his spell cast by stunning the boss or moving behind him while he is casting. Throughout the fight Giant Bavarois will spawn White, Blue, Green and Purple Bavarois adds in groups of 3-4. Purple and White adds are most dangerous because they inflict {{status effect|paralysis}} [[Paralysis]] and {{status effect|heavy}} [[Heavy]] debuffs. They should be killed as soon as possible. Healers should remove the debuffs if possible. Occasionally, Giant Bavarois&#039; eyes will focus onto a single target, causing him to chase that player, using Amorphic Flail when he gets close. The targeted player should run away to avoid the Amorphic Flail.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Abilities&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Fire&#039;&#039;&#039; is a spell that deals a moderate amount of damage to one target.&lt;br /&gt;
:&#039;&#039;&#039;Amorphic Flail&#039;&#039;&#039; is a attack that deals a large amount of damage to the focused player.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adds&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;White Bavarois&#039;&#039;&#039; has a [[Blizzard]] spell that deals small amount of damage and inflicts the debuff {{status effect|heavy}} [[Heavy]].&lt;br /&gt;
:&#039;&#039;&#039;Blue Bavarois&#039;&#039;&#039; has a [[Water]] spell that deals a small amount of damage.&lt;br /&gt;
:&#039;&#039;&#039;Green Bavarois&#039;&#039;&#039; has an [[Aero]] spell that deals a small amount of damage and inflicts a DoT named {{status effect|windburn}} [[Windburn]].&lt;br /&gt;
:&#039;&#039;&#039;Purple Bavarois&#039;&#039;&#039; has a [[Thunder]] spell that deals a small amount of damage and inflicts the debuff {{status effect|paralysis}} [[Paralysis]].&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Tonberry King]]===&lt;br /&gt;
Tanks should stay in the middle of the room and within the melee range of the Tonberry King to avoid Scourge of Nym. Throughout the fight, Tonberry King will spawn small Tonberry adds. When they die they will give Tonberry King a stack of Rancor. Tonberry King will use Everybody&#039;s Grudge and deal moderate damage for every stack of Rancor it has. The ability also removes all the Rancor stacks on the boss. Do not let the Tonberry King have too many stacks of Rancor, avoid killing Tonberries if they aren&#039;t an issue.&lt;br /&gt;
&lt;br /&gt;
At around quarter [[HP]], Tonberry King will spawn multiple Tonberry Slashers around the room. These adds will periodically move closer to the center of the room. Players should away from the slashers and toward the center of the room. Slashers will do heavy amount of damage to players nearby and players that aggro them. Players should focus down the Tonberry King. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Abilities&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Lateral Slash&#039;&#039;&#039; is a instant melee attack that deals a small amount of damage one player.&lt;br /&gt;
:&#039;&#039;&#039;Whetstone&#039;&#039;&#039; is an instant ability that gives the buff &#039;&#039;&#039;{{item icon|Sharpened Knife}}&#039;&#039;&#039; to Tonberry King. Tonberry King&#039;s next Lateral Slash will be Sharpened Knife and deal extra damage.&lt;br /&gt;
:&#039;&#039;&#039;{{item icon|Sharpened Knife}}&#039;&#039;&#039; is an instant melee attack that deals a moderate amount of damage to one player. [[Blue Mage]]s can learn this spell.&lt;br /&gt;
:&#039;&#039;&#039;Scourge of Nym&#039;&#039;&#039; is an instant ranged attack that deals a heavy amount of damage and inflicts the debuff {{status effect|heavy}} [[Heavy]]. Tonberry King will only use this attack if its target is not in melee range.&lt;br /&gt;
:&#039;&#039;&#039;Everybody&#039;s Grudge&#039;&#039;&#039; is an ability that consumes all the stacks of Rancor on Tonberry King and deals a moderate amount of damage for every stack of Rancor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adds&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Tonberry&#039;&#039;&#039; has an ability named Scourge of Nym that inflicts the debuff {{status effect|heavy}} [[Heavy]] to its target when the target is not in melee range. When Tonberry dies, Tonberry King gains 1 stack of Rancor.&lt;br /&gt;
:&#039;&#039;&#039;Tonberry Slasher&#039;&#039;&#039; has a powerful instant melee strike named Throat Stab that deals a heavy amount of damage. Its Scourge of Nym deals massive amount of damage and inflicts heavy to its target when the target is outside of melee range.&lt;br /&gt;
&lt;br /&gt;
:*Do not get close or attack the Tonberry Slashers.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Keeper of Halidom]]===&lt;br /&gt;
*{{Item reward|4|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Keeper of Halidom}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Giant Bavarois]]===&lt;br /&gt;
*{{Item reward|6|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Giant Bavarois}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Tonberry King]]===&lt;br /&gt;
*{{Item reward|10|Allagan Tomestone of Poetics}}&lt;br /&gt;
*{{Item icon|Tonberry Card}}&lt;br /&gt;
&lt;br /&gt;
{{Drops list|Tonberry King}}&lt;br /&gt;
&lt;br /&gt;
===Other Loot===&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 1 (X:13.3, Y:16.5)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Blunt Aeolian Scimitar}}&lt;br /&gt;
{{Drops table row|Vermilion Sollerets}}&lt;br /&gt;
{{Drops table row|Sipahi Crakows}}&lt;br /&gt;
{{Drops table row|Mercenary&#039;s Leggings}}&lt;br /&gt;
{{Drops table row|Warlock&#039;s Pattens}}&lt;br /&gt;
{{Drops table row|Coeurl Skin}}&lt;br /&gt;
{{Drops table row|Bloody Cesti Covers}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 2 (X:10.5, Y:8.1)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Vermilion Chain Coif}}&lt;br /&gt;
{{Drops table row|Sipahi Turban}}&lt;br /&gt;
{{Drops table row|Mercenary&#039;s Pot Helm}}&lt;br /&gt;
{{Drops table row|Warlock&#039;s Hat}}&lt;br /&gt;
{{Drops table row|Sipahi Gloves}}&lt;br /&gt;
{{Drops table row|Mercenary&#039;s Mitts}}&lt;br /&gt;
{{Drops table row|Warlock&#039;s Ringbands}}&lt;br /&gt;
{{Drops table row|Uraeus Skin}}&lt;br /&gt;
{{Drops table row|Bloody Lance Head}}&lt;br /&gt;
{{Drops table row|Bloody Bow Rim}}&lt;br /&gt;
{{Drops table row|Bloody Grimoire Binding}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 3 (X:13.6, Y:8.1)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Vermilion Haubergeon}}&lt;br /&gt;
{{Drops table row|Alpine War Jacket}}&lt;br /&gt;
{{Drops table row|Sipahi Shirt}}&lt;br /&gt;
{{Drops table row|Mercenary&#039;s Acton}}&lt;br /&gt;
{{Drops table row|Warlock&#039;s Robe}}&lt;br /&gt;
{{Drops table row|Vermilion Skirt}}&lt;br /&gt;
{{Drops table row|Sipahi Sarouel}}&lt;br /&gt;
{{Drops table row|Mercenary&#039;s Slops}}&lt;br /&gt;
{{Drops table row|Warlock&#039;s Tights}}&lt;br /&gt;
{{Drops table row|Pinprick Pebble}}&lt;br /&gt;
{{Drops table row|Hippogryph Skin}}&lt;br /&gt;
{{Drops table row|Bloody Bardiche Head}}&lt;br /&gt;
{{Drops table row|Bloody Knife Blades}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 4 (X:11.9, Y:4.8)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Paladin&#039;s Darklight Arms (IL 55)}}&lt;br /&gt;
{{Drops table row|Darklight Bill}}&lt;br /&gt;
{{Drops table row|Darklight Greatsword}}&lt;br /&gt;
{{Drops table row|Darklight Harpoon}}&lt;br /&gt;
{{Drops table row|Darklight Baghnakhs}}&lt;br /&gt;
{{Drops table row|Darklight Baselards}}&lt;br /&gt;
{{Drops table row|Darklight Composite Bow}}&lt;br /&gt;
{{Drops table row|Darklight Arquebus}}&lt;br /&gt;
{{Drops table row|Darklight Staff}}&lt;br /&gt;
{{Drops table row|Darklight Grimoire}}&lt;br /&gt;
{{Drops table row|Darklight Kple Kple}}&lt;br /&gt;
{{Drops table row|Darklight Planisphere}}&lt;br /&gt;
{{Drops table row|Darklight Square Shield}}&lt;br /&gt;
{{Drops table row|Nymian Orb}}&lt;br /&gt;
{{Drops table row|Bite-sized Pudding}}&lt;br /&gt;
{{Drops table row|A Tonberry&#039;s Tears Orchestrion Roll}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:the wanderers palace external1.jpg&lt;br /&gt;
File:The wanderers palace boss1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Aurum_Vale&amp;diff=461468</id>
		<title>The Aurum Vale</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Aurum_Vale&amp;diff=461468"/>
		<updated>2022-09-02T15:14:39Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = The Aurum Vale&lt;br /&gt;
| description = Soon after its discovery, miners from across the realm flocked to the Aurum Vale, driven by rumors that deep within lay endless veins of mythril. What they found instead was gold, but not the sort which would make them rich. Believing the substance precious aurum, miners unknowingly stumbled into deep pools of glowing venom thereafter known as goldbile. Not only did the liquid burn their skin, but the noisome fumes given off by the foul ooze cooked their lungs when inhaled, bringing on a quick, yet excruciating death. These truths, however, have done little to prevent new miners from braving the suffocating shafts, now even more driven to find what those who entered before could not.&lt;br /&gt;
| image = The Aurum Vale.png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 47&lt;br /&gt;
| level-sync = 49&lt;br /&gt;
| ilvl = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = 4man&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = leveling&lt;br /&gt;
| entrance = Coerthas Central Highlands&lt;br /&gt;
| entrance-coordinates = 14,35&lt;br /&gt;
| req-quest = Going for Gold&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}} __TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
Level 47+ players can unlock the dungeon in one of two ways:&lt;br /&gt;
*By speaking to [[Nedrick Ironheart]] in [[Vesper Bay]], [[Western Thanalan]] (x12,y14), to start the quest {{questlink|type=feature|name=Going for Gold}} to unlock the dungeon.&lt;br /&gt;
*Obtain the rank of Chief Sergeant in your [[Grand Company]], then speak to the commander of your [[Grand Company]] to start the quest {{questlink|type=feature|name=Gilding the Bilious}}. &lt;br /&gt;
You can double-dip and complete both quests with a single clear of the dungeon.&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
# Breach the Lock.&lt;br /&gt;
# Defeat the morbol bed keeper.&lt;br /&gt;
# Clear the Coincounter&#039;s Chest.&lt;br /&gt;
# Defeat the morbol bed keepers.&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|7qxGzTG1naM|350|right|The Aurum Vale Dungeon Guide}}&lt;br /&gt;
{{#ev:youtube|j2Cli-3wlpQ|350|right|The Aurum Vale Guide}}&lt;br /&gt;
Note that the goldbile liquid does damage to players standing in them.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Locksmith]]===&lt;br /&gt;
Locksmith is the first boss of The Aurum Vale - this gigantic [[Ochu]] has several high damage mechanics that will test the capabilities of the parties&#039; healers.&lt;br /&gt;
&lt;br /&gt;
Morbol Fruit will grow along the sides of the arena. Locksmith will cast a Gold Lung debuff on the party that can&#039;t be cleansed by {{item icon|Esuna}}. To remove the debuff, players will need to click on the Morbol Fruit to interact with the item and remove the debuff. Players should never have more than 2 stacks of Gold Lung.&lt;br /&gt;
&lt;br /&gt;
After interacting with a fruit, it will disappear. The Morbol Fruits respawn over time. &lt;br /&gt;
&lt;br /&gt;
====Abilities====&lt;br /&gt;
* &#039;&#039;&#039;Hundred Lashings&#039;&#039;&#039; is a melee attack that deals moderate to high amount of damage.&lt;br /&gt;
* &#039;&#039;&#039;Gold Rush&#039;&#039;&#039; is an instant ability that places a damage over time debuff named Gold Lung on all players. This effect stacks. The debuff can be removed by consuming a Morbol Fruit.&lt;br /&gt;
* &#039;&#039;&#039;Gold Dust&#039;&#039;&#039; is a circular AoE spell that appears under a random player. It deals moderate damage to all players hit.&lt;br /&gt;
&lt;br /&gt;
====Tank Mechanics====&lt;br /&gt;
In order to click on the Morbol Fruit to remove the debuff stacks, tanks may have to stun Locksmith to avoid being interrupted.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Coincounter]]===&lt;br /&gt;
Coincounter is a giant cyclops that has powerful front AoE attacks, swipe cleave abilities, and a room-wide AoE lightning mechanic.&lt;br /&gt;
* As of [[Patch 5.3]] orange ground indicators have been added to all of the boss&#039; AoEs. However, there are later occurrences of this same type of boss that remain un-telegraphed, so learning the visual tells is still useful and encouraged.&lt;br /&gt;
&lt;br /&gt;
All non-tank players should stay away from the front of the boss at all times- Coincounter has 2 types of 100-Tonze Swipe cleaves:&lt;br /&gt;
* The first type can be identified when he holds his mace with only 1 of his hands. This is a frontal cone AoE attack.&lt;br /&gt;
* The second type can be identified when he holds his mace with 2 of his hands. This is a circular AoE attack that does an enormous amount of damage to all targets around him.&lt;br /&gt;
 &lt;br /&gt;
100-Tonze swipe attack can be stunned or interrupted.&lt;br /&gt;
&lt;br /&gt;
At about half [[HP]], Coincounter will start using Eye of the Beholder, a long range, frontal cone, AoE spell. Ranged damage dealers and healers should spread apart and avoid his Glower and Eye of the Beholder abilities if possible. &lt;br /&gt;
&lt;br /&gt;
====Abilities====&lt;br /&gt;
* &#039;&#039;&#039;10-Tonze Swipe&#039;&#039;&#039; is an instant frontal AoE attack that does moderate amount of damage.&lt;br /&gt;
* &#039;&#039;&#039;100-Tonze Swipe&#039;&#039;&#039; (1 Hand) is a frontal cone AoE attack that does a large amount of damage to all targets hit.&lt;br /&gt;
* &#039;&#039;&#039;100-Tonze Swing&#039;&#039;&#039; (2 Hand) is a circular AoE attack that does extremely large amount of damage to all targets close to the Cyclops.&lt;br /&gt;
* &#039;&#039;&#039;Glower&#039;&#039;&#039; is a laser fired from the eye of Coincounter onto a random player. The player will take moderate amount of damage and become inflicted with the debuff {{status effect|paralysis}} [[Paralysis]].&lt;br /&gt;
* &#039;&#039;&#039;Eye of the Beholder&#039;&#039;&#039;  is a partial donut AoE spell that deals a moderate amount of damage and inflicts a DoT named Electrocution. Coincounter will face a random player and use the emote &amp;quot;The Coincounter takes a moment to reconsider...&amp;quot; before using this spell. This C-shaped attack has safe spots behind the boss and close in.&lt;br /&gt;
&lt;br /&gt;
100-Tonze Swipe, 100-Tonze Swing and Eye of the Beholder can be interrupted with stuns.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Miser&#039;s Mistress]]===&lt;br /&gt;
Miser&#039;s Mistress is the final boss of The Aurum Vale. This [[Morbol]] boss has powerful frontal AoE attacks and should be faced away from all non-tank players. The debuffs from Bad Breath could be deadly.&lt;br /&gt;
&lt;br /&gt;
Similar to Locksmith, there are objects named Morbol Fruit around the boss room. Players can consume the fruit to remove all the stacks of the debuff Burrs on them. Players should consume the fruit at 3 Burrs stacks.&lt;br /&gt;
&lt;br /&gt;
====Adds====&lt;br /&gt;
At half [[HP]], Miser&#039;s Mistress will spawn 5 strange Morbol Fruits that &#039;&#039;must&#039;&#039; be destroyed immediately. Use a physical ranged or caster limit break if needed. Any fruits that hatch will turn into Morbol Seedlings that will add Burr debuff stacks with every attack. If any seedlings hatch, this could easily wipe the group.&lt;br /&gt;
&lt;br /&gt;
====Abilities====&lt;br /&gt;
* &#039;&#039;&#039;Bad Breath&#039;&#039;&#039; is a frontal cone AoE spell that inflicts the debuffs {{status effect|paralysis}} [[Paralysis]], {{status effect|silence}} [[Silence]], {{status effect|poison}} [[Poison]], {{status effect|blind}} [[Blind]], {{status effect|slow}} [[Slow]], {{status effect|heavy}} [[Heavy]], HP Penalty, and Determination Down to all targets hit. &lt;br /&gt;
:* If the healer gets hit by Bad Breath, it can very quickly lead to a wipe. Healers and ranged dps should stay far away from the boss. {{item icon|Esuna}} can be used to remove the Bad Breath debuffs, but this will only remove one status effect at a time. Players should use the Morbol Fruit to remove the effects if they are hit with Bad Breath.&lt;br /&gt;
* &#039;&#039;&#039;Vine Probe&#039;&#039;&#039; is a frontal column AoE attack that deals a moderate amount of damage to all targets hit.&lt;br /&gt;
* &#039;&#039;&#039;Hooked Burrs&#039;&#039;&#039; is an ability that deals a small amount of damage and adds one stack of Burrs on a random player.&lt;br /&gt;
* &#039;&#039;&#039;Burr Burrow&#039;&#039;&#039; is an ability that inflicts the player with the debuff Burrs and deals small amount of damage per stack of Burrs already on the player. If a player has enough Burr stacks, this can do a considerable amount of damage. Use the Morbol Fruit that grow on the outside of the arena to clense the debuff stacks. Healers can&#039;t cleanse the debuff.&lt;br /&gt;
&lt;br /&gt;
==Bestiary==&lt;br /&gt;
{| width=75%&lt;br /&gt;
|width=50%|&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!width=25%| Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Coincounter]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Eftstool]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Goldvine]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Lily of the Vale]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Locksmith]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Miser&#039;s Mistress]] || &lt;br /&gt;
|}&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!width=25%| Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Nether Nix]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Poisoned Peasant]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Vale Banemite]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Vale Bat]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Vale Diremite]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Vale Wasp]] || &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Locksmith]]===&lt;br /&gt;
{{Drops list|Locksmith}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Coincounter]]===&lt;br /&gt;
{{Drops list|Coincounter}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Miser&#039;s Mistress]]===&lt;br /&gt;
*{{Item icon|Morbol Card}} (Drops at a fixed rate)&lt;br /&gt;
&lt;br /&gt;
{{Drops list|Miser&#039;s Mistress}}&lt;br /&gt;
&lt;br /&gt;
===Treasure Coffers===&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 1 (X: 10.3 Y: 8.6)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Aurum Sabatons}}&lt;br /&gt;
{{Drops table row|Aurum Leg Guards}}&lt;br /&gt;
{{Drops table row|Aurum Boots}}&lt;br /&gt;
{{Drops table row|Morbol Seedling (Minion)|fixed=y}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 2 (X: 8.9 Y: 9.0)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Aurum Celata}}&lt;br /&gt;
{{Drops table row|Aurum Pot Helm}}&lt;br /&gt;
{{Drops table row|Aurum Temple Chain}}&lt;br /&gt;
{{Drops table row|Aurum Gauntlets}}&lt;br /&gt;
{{Drops table row|Aurum Armguards}}&lt;br /&gt;
{{Drops table row|Aurum Dress Gloves}}&lt;br /&gt;
{{Drops table row|Mossy Horn}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 3 (X: 7.0 Y: 7.0)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Aurum Cuirass}}&lt;br /&gt;
{{Drops table row|Aurum Jacket}}&lt;br /&gt;
{{Drops table row|Aurum Chasuble}}&lt;br /&gt;
{{Drops table row|Aurum Trousers}}&lt;br /&gt;
{{Drops table row|Aurum Brais}}&lt;br /&gt;
{{Drops table row|Aurum Smalls}}&lt;br /&gt;
{{Drops table row|Dodore Wing}}&lt;br /&gt;
{{Drops table row|Carnivorous Seedling}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 4 (X: 4.5 Y: 8.9)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Paladin&#039;s Templar Arms (Lv. 47)}}&lt;br /&gt;
{{Drops table row|Canopus Bill}}&lt;br /&gt;
{{Drops table row|Balisarde}}&lt;br /&gt;
{{Drops table row|Canopus Guisarme}}&lt;br /&gt;
{{Drops table row|Verdant Hora}}&lt;br /&gt;
{{Drops table row|Canopus Stilettos}}&lt;br /&gt;
{{Drops table row|Verdant Shortbow}}&lt;br /&gt;
{{Drops table row|Bloody Murder}}&lt;br /&gt;
{{Drops table row|Verdant Scepter}}&lt;br /&gt;
{{Drops table row|Pupil&#039;s Book of Mythril}}&lt;br /&gt;
{{Drops table row|Astaroth Cane}}&lt;br /&gt;
{{Drops table row|Vega}}&lt;br /&gt;
{{Drops table row|Warlock&#039;s Buckler}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:the aurum vale boss1.jpg&lt;br /&gt;
File:aurum vale map1.jpg|Map&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dzemael_Darkhold&amp;diff=461467</id>
		<title>Dzemael Darkhold</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dzemael_Darkhold&amp;diff=461467"/>
		<updated>2022-09-02T15:14:01Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = Dzemael Darkhold&lt;br /&gt;
| description = Seeking to utilize an existing labyrinth of natural caves, the Ishgardian house of Dzemael began construction of their eponymous Darkhold near the end of the Sixth Astral Era, intending it to serve as a refuge for those fleeing the flames of the Dravanian Horde. When the house&#039;s digging uncovered an entrance to the void, allowing an army of voidsent into this realm, however, they immediately abandoned their plans and withdrew from the subterrane, sealing it off so that they might contain the otherworldly invaders within. Despite all this, the house is unwilling to relinquish its claim to the caves, and believes that if they can be cleared of voidsent, they might still be able to see their original plan brought to fruition.&lt;br /&gt;
| image = Dzemael Darkhold.png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 44&lt;br /&gt;
| level-sync = 46&lt;br /&gt;
| ilvl = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = 4man&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = leveling&lt;br /&gt;
| entrance = Coerthas Central Highlands&lt;br /&gt;
| entrance-coordinates = 20,28&lt;br /&gt;
| req-quest = Fort of Fear&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}} Progression and map layout were overhauled in [[patch 6.1]]. __TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
Level 44+ players can unlock the dungeon in one of two ways:&lt;br /&gt;
*By speaking to [[Carrilaut]] in [[Coerthas Central Highlands]] (x24,y28) to start the quest {{questlink|type=feature|name=Fort of Fear}}.&lt;br /&gt;
*Obtain the rank of Sergeant First Class in your [[Grand Company]], then speak to the commander of your [[Grand Company]] to start the quest {{questlink|type=feature|name=Shadows Uncast}}. &lt;br /&gt;
You can double-dip and complete both quests with a single clear of the dungeon.&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
# Open the Grand Hall gate.&lt;br /&gt;
# Clear the Feasting Hall.&lt;br /&gt;
# Deactivate the level IV magitek field.&lt;br /&gt;
# Defeat Batraal.&lt;br /&gt;
&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
*To avoid high damage of Eyes on Me (purple AoE) from the roaming Ahriman, stand near the glowing crystals to receive the buff Crystal Veil.&lt;br /&gt;
*Stand in blue Magitek circles until the countdown is completed to open doors etc.&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|O3oP6r7JhPw|350|right|Dzemael Darkhold Dungeon Guide}}&lt;br /&gt;
{{#ev:youtube|9XGi77azcCU|350|right|Dzemael Darkhold Guide}}&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[All-seeing Eye]]===&lt;br /&gt;
All-seeing Eye is the first boss of Dzemael Darkhold. This [[Ahriman]] Boss has an ability called Eyes on Me. The ability does heavy damage to all players near it. Players with the buff Crystal Veil are immune to this damage. Players receive this buff when they are near the glowing crystals. The effect of the crystals fade over time. Players need to move to a new cluster of crystals when this occurs.&lt;br /&gt;
&lt;br /&gt;
Throughout the fight, All-seeing Eye will spawn adds. Avoid Adds AoE attacks and kill them asap.&lt;br /&gt;
&lt;br /&gt;
*Fight the All-seeing Eye near the crystal clusters to gain the Crystal Veil buff. When &amp;quot;The power of the crystal begins to dim&amp;quot; appears on screen, move to a new crystal cluster immediately. The All-seeing Eye is invulnerable to attack except when it is near a cluster of crystals.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Abilities&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Dread Gaze&#039;&#039;&#039; is a frontal cone AoE attack that inflicts the debuff {{status effect|paralysis}} [[Paralysis]] to all targets hit.&lt;br /&gt;
:&#039;&#039;&#039;Cursed Gaze&#039;&#039;&#039; is a frontal cone AoE attack that inflicts the debuff {{status effect|amnesia}} [[Amnesia]] to all targets hit.&lt;br /&gt;
:&#039;&#039;&#039;Eyes on Me&#039;&#039;&#039; is an ability that deals heavy damage all players near the All-seeing Eye. Players under the effect of Crystal Veil are immune to this damage.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Taulurd]]===&lt;br /&gt;
Taulurd is the 2nd boss of Dzemael Darkhold. He has some powerful AoE cone attacks that should be avoided by all players. &lt;br /&gt;
&lt;br /&gt;
Throughout the fight he will summon adds named Deepvoid Slaves. These monsters are on top of an elevated platform. They will perform ranged attacks at the players. Be sure to spread out and avoid their Firewater attacks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adds&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Deepvoid Slave&#039;&#039;&#039; has two types of attacks, Firewater and Boulderdash. Firewater is a circular AoE attack that targets one random player. Firewater can be avoided by moving out of the red circular ground indicator. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Abilities&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Straight Punch&#039;&#039;&#039; is an instant melee attack that deals a small amount of damage.&lt;br /&gt;
:&#039;&#039;&#039;Double Smash&#039;&#039;&#039; is a frontal AoE cone attack that deals a large amount of damage to targets hit.&lt;br /&gt;
:&#039;&#039;&#039;Elbow Drop&#039;&#039;&#039; is a frontal AoE cone attack that deals more damage than Double Smash. Taulurd starts to use this when it is under half [[HP]].&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Batraal]]===&lt;br /&gt;
Batraal is the final boss of Dzemael Darkhold. This demon has an instant frontal AoE cone attack that deals heavy damage to all targets hit. Be sure to have only the tank face the boss. He has has a long ranged AoE column attack named Desolation that does extremely high damage and will instantly kill most players.&lt;br /&gt;
&lt;br /&gt;
Throughout the fight, a purple beam will appear between Batraal and a crystal. Batraal will mark a player with a crosshair and fires Desolation at the target. While Batraal is connected to the crystal, he is invulnerable. Be sure to kill the crystal as soon as possible while dodging Desolations. The player who was targeted should avoid aiming the Desolations at the rest of the party.&lt;br /&gt;
&lt;br /&gt;
At around 30% HP and after the 3rd crystal is destroyed, Batraal will use Hellssend and become enraged. He will start using Desolation at will. Batraal will also spawn black pools under 3 players. Players within the pool will take damage over time. Move out of them immediately. The puddles will occasionally explode and deal high damage to anyone standing in them.&lt;br /&gt;
&lt;br /&gt;
*Avoid Desolation at all cost, since it will instantly kill most players&lt;br /&gt;
&lt;br /&gt;
*If you are targeted, don&#039;t point Desolation at the rest of the party&lt;br /&gt;
&lt;br /&gt;
*Kill crystals when they appear.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Abilities&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Grim Fate&#039;&#039;&#039; is an instant frontal attack that deals heavy damage to a single player.&lt;br /&gt;
:&#039;&#039;&#039;Grim Cleaver&#039;&#039;&#039; is an instant ranged attack that deals moderate amount of damage to a random player.&lt;br /&gt;
:&#039;&#039;&#039;Grim Halo&#039;&#039;&#039; is an instant attack that deals moderate amount of damage to all players around him.&lt;br /&gt;
:&#039;&#039;&#039;Desolation&#039;&#039;&#039; is an frontal AoE column that deals very heavy damage to all players caught within.&lt;br /&gt;
&lt;br /&gt;
==Bestiary==&lt;br /&gt;
{| width=75%&lt;br /&gt;
|width=50%|&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!width=25%| Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[All-seeing Eye]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Alpgrot Orobon]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Amanuensis]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Batraal]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Betrayed Soul]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Bone Nix]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Corrupted Crystal]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Deepvoid Slave]] ||&lt;br /&gt;
|}&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!width=25%| Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Diamond-tooth Hedgemole]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Forsaken Soul]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Hellsbound Warrior]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Lava Drake]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mouch Volante]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Recluse Hippogryph]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Taulurd]] ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[All-seeing Eye]]===&lt;br /&gt;
{{Drops list|All-seeing Eye}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Taulurd]]===&lt;br /&gt;
{{Drops list|Taulurd}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Batraal]]===&lt;br /&gt;
*{{Item icon|Ahriman Card}} (Drops at a fixed rate)&lt;br /&gt;
&lt;br /&gt;
{{Drops list|Batraal}}&lt;br /&gt;
&lt;br /&gt;
===Treasure Coffers===&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 1 (X: 12.8 Y: 13.7)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Pince-nez}}&lt;br /&gt;
{{Drops table row|Coliseum Galerus}}&lt;br /&gt;
{{Drops table row|Coliseum Shawl}}&lt;br /&gt;
{{Drops table row|Coliseum Subligar}}&lt;br /&gt;
{{Drops table row|Coliseum Loincloth}}&lt;br /&gt;
{{Drops table row|Sentinel&#039;s Sabatons}}&lt;br /&gt;
{{Drops table row|Templar&#039;s Sollerets}}&lt;br /&gt;
{{Drops table row|Buccaneer&#039;s Boots}}&lt;br /&gt;
{{Drops table row|Harlequin&#039;s Boots}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 2 (X: 6.7 Y: 12.0)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Sentinel&#039;s Celata}}&lt;br /&gt;
{{Drops table row|Templar&#039;s Chain Coif}}&lt;br /&gt;
{{Drops table row|Buccaneer&#039;s Tricorne}}&lt;br /&gt;
{{Drops table row|Harlequin&#039;s Cap}}&lt;br /&gt;
{{Drops table row|Sentinel&#039;s Gauntlets}}&lt;br /&gt;
{{Drops table row|Templar&#039;s Vambraces}}&lt;br /&gt;
{{Drops table row|Buccaneer&#039;s Gloves}}&lt;br /&gt;
{{Drops table row|Harlequin&#039;s Mitts}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 3 (X: 8.4 Y: 12.3)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Sentinel&#039;s Cuirass}}&lt;br /&gt;
{{Drops table row|Templar&#039;s Haubergeon}}&lt;br /&gt;
{{Drops table row|Buccaneer&#039;s Shirt}}&lt;br /&gt;
{{Drops table row|Harlequin&#039;s Acton}}&lt;br /&gt;
{{Drops table row|Sentinel&#039;s Trousers}}&lt;br /&gt;
{{Drops table row|Templar&#039;s Skirt}}&lt;br /&gt;
{{Drops table row|Buccaneer&#039;s Sarouel}}&lt;br /&gt;
{{Drops table row|Harlequin&#039;s Tights}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:Dzemael darkhold boss1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Stone_Vigil&amp;diff=461466</id>
		<title>The Stone Vigil</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Stone_Vigil&amp;diff=461466"/>
		<updated>2022-09-02T15:13:18Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|The Stone Vigil (Hard)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = The Stone Vigil&lt;br /&gt;
| description = One of four watchtowers built along the Sea of Clouds by the city-state of Ishgard, the Stone Vigil was overrun and occupied by the Dravanian Horde not long after the Calamity. The following years have seen the knights of House Durendaire make several attempts at reclaiming the fortress, but to no avail. What could it be that thwarts their every effort?&lt;br /&gt;
| image = Stone Vigil Image.png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 41&lt;br /&gt;
| level-sync = 43&lt;br /&gt;
| ilvl = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = 4man&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = leveling&lt;br /&gt;
| entrance = Coerthas Central Highlands&lt;br /&gt;
| entrance-coordinates = 7,11&lt;br /&gt;
| req-quest = In Pursuit of the Past&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Objectives==&lt;br /&gt;
# Secure the barbican.&lt;br /&gt;
# Retake the right brattice.&lt;br /&gt;
# Defeat Isgebind.&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|NQxgoItX-X8|350|right|The Stone Vigil Dungeon Guide}}&lt;br /&gt;
{{#ev:youtube|zokx7g6VbbY|350|right|The Stone Vigil Video Guide}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Chudo-Yudo]]===&lt;br /&gt;
Chudo-Yudo is the first boss of the dungeon. He has powerful frontal breath attacks that all players besides the tank should avoid. One strategy is to only have the tank stand in front of Chudo-Yudo, rest of the party members stand behind the dragon at all times. By staying out of his breath attacks, the fight should be fairly easy.&lt;br /&gt;
&lt;br /&gt;
*All non-tanks stand behind the dragon at all times.&lt;br /&gt;
&#039;&#039;Abilities&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Rake&#039;&#039;&#039; is an instant melee attack that deals a small amount of damage.&lt;br /&gt;
:&#039;&#039;&#039;Lion&#039;s Breath&#039;&#039;&#039; is a casted breath attack that deals a moderate amount of damage and inflicts {{status effect|burns}} [[Burns]] on all targets hit.&lt;br /&gt;
:&#039;&#039;&#039;Swinge&#039;&#039;&#039; is a frontal AoE cone attack that deals a moderate amount of damage and inflicts the debuffs {{status effect|silence}} [[Silence]] and {{status effect|pacification}} [[Pacification]] for 5 seconds on all targets hit.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Koshchei]]===&lt;br /&gt;
Koshchei is the 2nd dragon boss of The Stone Vigil. In this fight there are 3 cannons positioned at the far side of the boss&#039; room. Throughout the fight, Koshchei will summon a dragon add outside of the castle to help him. Use the proper cannon to defeat the add when it spawns. &lt;br /&gt;
&lt;br /&gt;
Koshchei will use the ability Typhoon to spawn whirlwinds. As the fight escalate, multiple whirlwinds appear at once. Players caught within the whirlwinds will take damage and receive {{status effect|windburn}} [[Windburn]], a DoT debuff.&lt;br /&gt;
&lt;br /&gt;
*Use the cannons to defeat the adds.&lt;br /&gt;
&#039;&#039;Abilities&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Collapse&#039;&#039;&#039; is an instant ability that damages all targets in front of it.&lt;br /&gt;
:&#039;&#039;&#039;Spiked Tail&#039;&#039;&#039; is an ability that inflicts {{status effect|poison}} [[Poison]] on its target.&lt;br /&gt;
:&#039;&#039;&#039;Typhoon&#039;&#039;&#039; is a tornado that slowly moves towards a random party member. Targets hit by the spell takes a small amount of damage and receives the debuff {{status effect|windburn}} [[Windburn]].&lt;br /&gt;
:&#039;&#039;&#039;Blazing Trail&#039;&#039;&#039; is a frontal cone AoE attack that moderately damages any targets hit.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Isgebind]]===&lt;br /&gt;
Isgebind is the final boss of The Stone Vigil. This icy dragon has powerful breath attacks along with massive AoE capabilities. Non-tank party members should stay away from the front of the dragon to avoid its breath attacks. Occasionally, Isgebind will cast Sheet of Ice on a random party member, players should move out of the red ground indicator circle when it appears underneath them.&lt;br /&gt;
&lt;br /&gt;
Throughout the fight, Isgebind will take flight and about half of the room will glow in a icy blue light. After a few seconds Isegebind will fly over the area and use its frost breath. Players caught in the area will take heavy damage. Squishier players (e.g. healers and ranged DPS) can be killed instantly by this, so be careful. This attack with either fill one half of the room, or a strip down the middle. Stand near the middle and be prepared to run toward one side.&lt;br /&gt;
&lt;br /&gt;
Players should try to stand near the outside of the room when possible. The AoE from Sheet of Ice is persistent. If too many Sheet of Ice AoEs are in the middle of the room, it can make it difficult to dodge Cauterize.&lt;br /&gt;
&lt;br /&gt;
*Be sure to avoid the red ground indicators and glow blue areas&lt;br /&gt;
&lt;br /&gt;
*Try to stand near the outside of the room whenever possible to keep the middle clear of Sheet of Ice AoEs&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Abilities&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Rime Wreath&#039;&#039;&#039; is an ice ability that damages all players for moderate amount of damage.&lt;br /&gt;
:&#039;&#039;&#039;Frost Breath&#039;&#039;&#039; is a frontal cone AoE attack that deals heavy damage to all targets hit.&lt;br /&gt;
:&#039;&#039;&#039;Sheet of Ice&#039;&#039;&#039; is frozen orb ability that targets a random player. It deals a moderate amount of damage and inflicts the debuff {{status effect|paralysis}} [[Paralysis]]. After the orb explodes, an ice effect is placed on the location of its explosion. The frozen ground inflicts the debuff {{status effect|frostbite}} [[Frostbite]] to all players standing on it.&lt;br /&gt;
:&#039;&#039;&#039;Cauterize&#039;&#039;&#039; is an ability that turns about half of the room into a icy blue color. After a few seconds, Isgebind flies to the area and deals damage and inflicts the debuff {{status effect|frostbite}} [[Frostbite]] to all targets in area. This deals very heavy damage and can insta-kill squishier players.&lt;br /&gt;
:&#039;&#039;&#039;Touchdown&#039;&#039;&#039; is an ability used by Isegebind after it uses Cauterize, Isgebind crashes to the player with the highest [[enmity]], dealing small amount of damage to all players nearby.&lt;br /&gt;
&lt;br /&gt;
==Bestiary==&lt;br /&gt;
{| width=75%&lt;br /&gt;
|width=50%|&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!width=25%| Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Carrier Ziz]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Chudo-Yudo]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Dravanian Outflyer]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Dravanian Outwalker]] || &lt;br /&gt;
|}&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!width=25%| Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Ice Sprite]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Isgebind]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Koshchei]] || &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Chudo-Yudo]]===&lt;br /&gt;
{{Drops list|Chudo-Yudo}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Koshchei]]===&lt;br /&gt;
{{Drops list|Koshchei}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Isgebind]]===&lt;br /&gt;
*{{Item icon|Blue Dragon Card}} (Drops at a fixed rate)&lt;br /&gt;
&lt;br /&gt;
{{Drops list|Isgebind}}&lt;br /&gt;
&lt;br /&gt;
===Treasure Coffers===&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 1 (X: 12.3 Y: 12.3)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Vigil Sollerets}}&lt;br /&gt;
{{Drops table row|Vigil Boots}}&lt;br /&gt;
{{Drops table row|Vigil Pattens}}&lt;br /&gt;
{{Drops table row|Ishgardian Steel Ingot}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 2 (X: 11.0 Y: 10.8)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Vigil Coif}}&lt;br /&gt;
{{Drops table row|Vigil Eyepatch}}&lt;br /&gt;
{{Drops table row|Vigil Hat}}&lt;br /&gt;
{{Drops table row|Vigil Vambraces}}&lt;br /&gt;
{{Drops table row|Vigil Cuffs}}&lt;br /&gt;
{{Drops table row|Vigil Ringbands}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 3 (X: 10.7 Y: 8.4)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Vigil Haubergeon}}&lt;br /&gt;
{{Drops table row|Vigil Shirt}}&lt;br /&gt;
{{Drops table row|Vigil Robe}}&lt;br /&gt;
{{Drops table row|Vigil Skirt}}&lt;br /&gt;
{{Drops table row|Vigil Sarouel}}&lt;br /&gt;
{{Drops table row|Vigil Tights}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:Stonevigil title.jpg&lt;br /&gt;
File:the stone vigil boss1.jpg&lt;br /&gt;
File:the stone vigil boss2.jpg&lt;br /&gt;
File:Stone vigil map1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Cutter%27s_Cry&amp;diff=461465</id>
		<title>Cutter&#039;s Cry</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Cutter%27s_Cry&amp;diff=461465"/>
		<updated>2022-09-02T15:12:35Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = Cutter&#039;s Cry&lt;br /&gt;
| description = Near an old mountain path once used by Sixth Astral Era woodcutters as a detour through the more perilous stretches of northern Thanalan, lies a cave sought out only by the ignorant or the foolish. Upon first glance, the shade of its maw might appear inviting to one who seeks to escape the punishing rays of the midday sun. However, any good woodcutter knows to keep his distance, for it is said all who enter, never return - the cries of the damned echoing up from the depths the only testament to their folly. Heed this dire warning, and you may live. Ignore it, and soon it shall be your screams that add to the cacophony.&lt;br /&gt;
| image = Cutter&#039;s Cry Image.png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 38&lt;br /&gt;
| level-sync = 40&lt;br /&gt;
| ilvl = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = 4man&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = leveling&lt;br /&gt;
| entrance = Central Thanalan&lt;br /&gt;
| entrance-coordinates = 15,14&lt;br /&gt;
| req-quest = Dishonor Before Death&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
Level 38+ players need to talk to [[Sibold]] in [[Ul&#039;dah - Steps of Thal]] (x14,y10), to start the quest {{questlink|type=feature|name=Dishonor Before Death}} to unlock the dungeon.&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
#Slay all the enemies.&lt;br /&gt;
#Slay all the enemies.&lt;br /&gt;
#Clear the Feeding Pit.&lt;br /&gt;
#Clear the Sunken Antechamber.&lt;br /&gt;
#Defeat the chimera.&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|avXRkTh67YU|350|right|Cutter&#039;s Cry Dungeon Guide}}&lt;br /&gt;
{{#ev:youtube|uXcb2GmzRso|350|right|Cutter&#039;s Cry Guide}}&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Myrmidon Princess]]===&lt;br /&gt;
Myrmidon Princess is the first boss of Cutter&#039;s Cry. Her main abilities include:&lt;br /&gt;
* &#039;&#039;&#039;Mandible Bite&#039;&#039;&#039; is a frontal cone AoE attack that damages all targets within.&lt;br /&gt;
* &#039;&#039;&#039;Silence&#039;&#039;&#039; is a spell used to {{status effect|silence}} [[Silence]] one of your party members for a short time.&lt;br /&gt;
* &#039;&#039;&#039;Trap Jaws&#039;&#039;&#039; is an instant melee attack.&lt;br /&gt;
* &#039;&#039;&#039;Haste&#039;&#039;&#039; is a spell used by the Myrmidon Princess to increase the attack speed of her adds.&lt;br /&gt;
At around half health Myrmidon Princess will summon 3 types of adds to aid her in combat:&lt;br /&gt;
* &#039;&#039;&#039;Myrmidon Marshal&#039;&#039;&#039; is the most dangerous add type. It has an AoE frontal cone ability, Mandible Bite, that damages all targets caught within. The Marshal can also use an ability named Formic Pheromones. Formic Pheromones places a healing over time buff on Myrmidon Princess.&lt;br /&gt;
* &#039;&#039;&#039;Myrmidon Guard&#039;&#039;&#039; is the 2nd add type. It also has Mandible Bite, the frontal AoE cone ability.&lt;br /&gt;
* &#039;&#039;&#039;Myrmidon Soldier&#039;&#039;&#039; is the least dangerous add type. It has only the basic attack.&lt;br /&gt;
&lt;br /&gt;
It is recommended to kill Myrmidon Marshal first, Myrmidon Guard second, and Myrmidon Soldiers last.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Giant Tunnel Worm]]===&lt;br /&gt;
Giant Tunnel Worm is the humongous worm boss of Cutter&#039;s Cry. Throughout the fight, Giant Tunnel Worm will submerge underneath the sandy grounds of the boss room. The Worm is the most dangerous when it is submerged. The worm&#039;s main abilities include:&lt;br /&gt;
* &#039;&#039;&#039;Sandstorm&#039;&#039;&#039; is an instant frontal attack that deals a small amount of damage.&lt;br /&gt;
* &#039;&#039;&#039;Sand Cyclone&#039;&#039;&#039; is a spell that targets a random party member. It does a small amount of damage and inflicts a  damage over time debuff.&lt;br /&gt;
* &#039;&#039;&#039;Sand Pillar&#039;&#039;&#039; is an ability used by the Worm when it is burrowed. Sand Pillar damages any player standing on top of the sand trap.&lt;br /&gt;
* &#039;&#039;&#039;Earthbreak&#039;&#039;&#039; is an ability used by the Worm when it is burrowed. Tunnel Worm explodes out of the ground and heavily damages anyone near it.&lt;br /&gt;
* &#039;&#039;&#039;Bottomless Desert&#039;&#039;&#039; is an ability used by the Worm when it is burrowed. It appears as a whirlwind on the ground, does small amount of damage and pulls all party members towards its center.&lt;br /&gt;
* &#039;&#039;&#039;Sludge&#039;&#039;&#039; is a single-target ability used by the Worm. It inflicts a heavy {{status effect|sludge}} [[Sludge]] DoT (~200 HP per tick) on a player which should be removed as soon as possible. Target priority does not seem to factor in who gets attacked.&lt;br /&gt;
&lt;br /&gt;
Spreading out when the worm submerges reduces the chance that multiple party members will be hit when it emerges from the sand. It is important that after it does the Bottomless desert that adventurers move out of the center to not get hit when the worm emerges.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Chimera]]===&lt;br /&gt;
The final boss of Cutter&#039;s Cry, the Chimera requires close attention to know where to step. The Chimera has a Frontal Cone called &#039;&#039;&#039;Lion&#039;s Breath&#039;&#039;&#039; that deals a moderate amount of fire damage. Occasionally the Chimera will use the abilities &#039;&#039;&#039;Ram&#039;s Breath&#039;&#039;&#039; and &#039;&#039;&#039;Dragon&#039;s Breath&#039;&#039;&#039;. Ram&#039;s Breath causes Ice damage and heavy on the right side of its body and Dragon&#039;s Breath causes Thunder damage and paralysis on the left side of its body. Melee DPS can stand directly behind the Chimera to avoid these cones, but the tank will have to move left or right to sidestep their effects. Most of Chimera&#039;s attacks will paralyze its target, which can be cleansed with [[Esuna]], but Adventurers with low hit points should be extra careful.&lt;br /&gt;
&lt;br /&gt;
At 75% of its life, the Chimera will begin to use two attacks called &#039;&#039;&#039;Dragon&#039;s Voice&#039;&#039;&#039; and &#039;&#039;&#039;Ram&#039;s Voice&#039;&#039;&#039;. When players see one of the two messages below in the chat log, they need to either move closer to the boss or away from it:&lt;br /&gt;
* &#039;&#039;&#039;When the Chimera&#039;s eyes glow violet&#039;&#039;&#039; - When performing Dragon&#039;s Voice, a thundercloud AoE attack that damages and inflicts {{status effect|paralysis}} [[Paralysis]] on everyone outside of Chimera&#039;s melee range. Ranged damage dealers and healers should move toward the boss immediately. &lt;br /&gt;
* &#039;&#039;&#039;When the Chimera&#039;s eyes glow blue&#039;&#039;&#039; - When performing Ram&#039;s Voice, an ice AoE attack that damages and inflcits {{status effect|heavy}} [[Heavy]] on everyone in Chimera&#039;s melee range. Tanks and melee damage dealers should move away from him as soon as possible.&lt;br /&gt;
&lt;br /&gt;
The Chimera will randomly begin targeting adventurers with two new abilities as well:&lt;br /&gt;
* &#039;&#039;&#039;Cacophony&#039;&#039;&#039; - The Chimera sends out a purple ball of energy that travels to the target and explodes. That party member targeted by this ability should move away from the ball immediately. If the ball hits a player while it is traveling, it will explode immediately. Explosion not only damages players but also inflicts {{status effect|paralysis}} [[Paralysis]] on them.&lt;br /&gt;
* &#039;&#039;&#039;Ram&#039;s Keeper&#039;&#039;&#039; - The Chimera spits an ice orb that flies from the Chimera to one random player. It triggers a ground indicator that inflicts {{status effect|deep freeze}} [[Deep Freeze]] and will leave an icy patch at that location.&lt;br /&gt;
&lt;br /&gt;
==Bestiary==&lt;br /&gt;
{| width=75%&lt;br /&gt;
|width=50%|&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!width=25%| Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Arkose Golem]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Canyon Condor]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Chimera]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Giant Tunnel Worm]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Myrmidon Guard]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Myrmidon Marshal]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Myrmidon Sentry]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Myrmidon Soldier]] || &lt;br /&gt;
|}&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!width=25%| Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Quicksand Basilisk]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Sabotender Desertor]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Sand Bat]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Sandshell]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Schorl Doblyn]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shrapnel]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Slipsand]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Spriggan Crier]] || &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Myrmidon Princess]]===&lt;br /&gt;
{{Drops list|Myrmidon Princess}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Giant Tunnel Worm]]===&lt;br /&gt;
{{Drops list|Giant Tunnel Worm}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Chimera]]===&lt;br /&gt;
*{{Item icon|Chimera Card}} (Drops at a fixed rate)&lt;br /&gt;
&lt;br /&gt;
{{Drops list|Chimera}}&lt;br /&gt;
&lt;br /&gt;
===Treasure Coffers===&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 1 (X: 16.0 Y: 9.9)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Seer&#039;s Cowl}}&lt;br /&gt;
{{Drops table row|Conquistador Thighboots}}&lt;br /&gt;
{{Drops table row|Engineer&#039;s Leggings}}&lt;br /&gt;
{{Drops table row|Divining Moccasins}}&lt;br /&gt;
{{Drops table row|Aetherial Heliodor Earrings}}&lt;br /&gt;
{{Drops table row|Aetherial Garnet Earrings}}&lt;br /&gt;
{{Drops table row|Aetherial Amethyst Earrings}}&lt;br /&gt;
{{Drops table row|Aetherial Goshenite Earrings}}&lt;br /&gt;
{{Drops table row|Aetherial Pearl Earrings}}&lt;br /&gt;
{{Drops table row|Aetherial Peridot Earrings}}&lt;br /&gt;
{{Drops table row|Aetherial Aquamarine Earrings}}&lt;br /&gt;
{{Drops table row|Aetherial Heliodor Choker}}&lt;br /&gt;
{{Drops table row|Aetherial Garnet Choker}}&lt;br /&gt;
{{Drops table row|Aetherial Amethyst Choker}}&lt;br /&gt;
{{Drops table row|Aetherial Goshenite Choker}}&lt;br /&gt;
{{Drops table row|Aetherial Pearl Choker}}&lt;br /&gt;
{{Drops table row|Aetherial Peridot Choker}}&lt;br /&gt;
{{Drops table row|Aetherial Aquamarine Choker}}&lt;br /&gt;
{{Drops table row|Aetherial Wolf Necklace}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 2 (X: 16.7 Y: 7.2)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Conquistador Elmo}}&lt;br /&gt;
{{Drops table row|Poacher&#039;s Hat}}&lt;br /&gt;
{{Drops table row|Divining Hat}}&lt;br /&gt;
{{Drops table row|Conquistador Vambraces}}&lt;br /&gt;
{{Drops table row|Venerer&#039;s Bracers}}&lt;br /&gt;
{{Drops table row|Divining Halfgloves}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 3 (X: 8.8 Y: 6.8)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Kokoroon&#039;s Darkshell Mail}}&lt;br /&gt;
{{Drops table row|Poacher&#039;s Tunic}}&lt;br /&gt;
{{Drops table row|Loyalist&#039;s Bliaud}}&lt;br /&gt;
{{Drops table row|Paladin&#039;s Trousers}}&lt;br /&gt;
{{Drops table row|Poacher&#039;s Kecks}}&lt;br /&gt;
{{Drops table row|Divining Gaskins}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 4 (X: 6.5 Y: 9.7)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Paladin&#039;s Crier Arms (Lv. 38)}}&lt;br /&gt;
{{Drops table row|Crier&#039;s Bhuj}}&lt;br /&gt;
{{Drops table row|Crier&#039;s Claymore}}&lt;br /&gt;
{{Drops table row|Crier&#039;s Halberd}}&lt;br /&gt;
{{Drops table row|Crier&#039;s Baghnakhs}}&lt;br /&gt;
{{Drops table row|Crier&#039;s Knives}}&lt;br /&gt;
{{Drops table row|Crier&#039;s Composite Bow}}&lt;br /&gt;
{{Drops table row|Crier&#039;s Carbine}}&lt;br /&gt;
{{Drops table row|Crier&#039;s Staff}}&lt;br /&gt;
{{Drops table row|Crier&#039;s Grimoire}}&lt;br /&gt;
{{Drops table row|Crier&#039;s Radical}}&lt;br /&gt;
{{Drops table row|Crier&#039;s Star Globe}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:cutters cry boss1.jpg|Chimera&lt;br /&gt;
File:Chimera2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Sunken_Temple_of_Qarn&amp;diff=461464</id>
		<title>The Sunken Temple of Qarn</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Sunken_Temple_of_Qarn&amp;diff=461464"/>
		<updated>2022-09-02T15:11:49Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|The Sunken Temple of Qarn (Hard)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = The Sunken Temple of Qarn&lt;br /&gt;
| description = Under the unforgiving Thanalan sun lie and ruins of an ancient temple half-devoured by the shifting sands of timeless desert. Through used by ancient Belah&#039;dians as a place to worship the sun goddess, Azeyma, the massive underground structure appears to be far older than his Sixth Astral Era civilization. That, however, did not deter Belah&#039;dian sultans from each adding their own chambers to the original construct to a bid to achieve immortality through creation. In the subsequent years since the fall of Belah&#039;dia, many an adventurer has sought to explore the temple&#039;s mysteries and perhaps return with the treasure of a lost era... Only to fall victim to one of the complex traps set to prevent that very thing from happening.&lt;br /&gt;
| image = The Sunken Temple of Qarn.png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 35&lt;br /&gt;
| level-sync = 37&lt;br /&gt;
| ilvl = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = 4man&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = leveling&lt;br /&gt;
| entrance = Southern Thanalan&lt;br /&gt;
| entrance-coordinates = 25,12&lt;br /&gt;
| req-quest = Braving New Depths&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
Level 35+ players need to talk to [[Nedrick Ironheart]] in [[Vesper Bay]], [[Western Thanalan]] (x12,y14), to start the quest {{questlink|type=feature|name=Braving New Depths}} to unlock the dungeon.&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
#Clear the Oratory of Tatamefu II.&lt;br /&gt;
#Clear the Rosarium of Lalafuto I.&lt;br /&gt;
#Clear the Adytum of Lalafuto IV.&lt;br /&gt;
#Tip the Scales of Judgment.&lt;br /&gt;
#Defeat the Adjudicator.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
[[File:Sunken temple of qarn puzzle answer1.jpg||thumb|right|Scales of Judgement solution]]&lt;br /&gt;
===Bonus Rooms===&lt;br /&gt;
* The Vault of Steel (bottom left) - Use the Helm of Might&lt;br /&gt;
* The Vault of Wealth (bottom right) - Use the Gem of Affluence&lt;br /&gt;
* The Vault of Aether (top left) - Use the Flame of Magic&lt;br /&gt;
* The Vault of Secrets (top right)- Use the Fruit of Knowledge&lt;br /&gt;
&lt;br /&gt;
===Scales of Judgment===&lt;br /&gt;
On the Scales of Judgement, the puzzle at the end of the dungeon, players should place:&lt;br /&gt;
*The Flame of Magic (the flame symbol) on the left pan.&lt;br /&gt;
*The Fruit of Knowledge (the strawberry symbol) on the right pan.&lt;br /&gt;
Players will receive 3 extra chests when answered correctly. Answering incorrectly summons 3 of [[The Condemned]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|PbzZoFUyPcU|350|right|The Sunken Temple of Qarn Dungeon Guide}}&lt;br /&gt;
{{#ev:youtube|q4GS1N9pMcI|350|right|The Sunken Temple of Qarn Guide}}&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Teratotaur]]===&lt;br /&gt;
Teratotaur is the first boss of The Sunken Temple of Qarn. The boss fight has multiple instant death mechanics, involving adds and three square plates positioned around the arena.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Instant Death Mechanics&#039;&#039;&#039;&lt;br /&gt;
:Occasionally he summons a pair of Dung Wespes. The Wespes are like the [[Temple Bee]]s found throughout the area or Palace Hornets from the [[Palace of the Dead]], and will cast {{item icon|Final Sting}} if they are not defeated quickly. Final Sting deals damage equal to ninety percent of the target&#039;s &#039;&#039;&#039;maximum&#039;&#039;&#039; health (e.g. 100 Max HP = 90 damage). Whilst this is survivable from full health, the Teratotaur may finish off a wounded Tank quite easily - or the Wespes may both target the same character and deal extreme damage to them. Either defeat the wespes before they cast Final Sting or interrupt the ability with stuns and silences.&lt;br /&gt;
:When Teratotaur is under 50% [[HP]], he will periodically &amp;quot;begin to growl&amp;quot;, and then use Mortal Ray. This room-wide AoE ability places the {{status effect|doom}} [[Doom (status effect)|Doom]] debuff on your entire party; the debuff lasts 12 seconds and will instantly kill anyone still afflicted by it when the timer ends. Players can remove this debuff by stepping on the square plate that is glowing orange; only one of them will turn orange at a time. It may be preferable to tank the Teratotaur in the middle of the room between all three plates so that they are within easy reach of the Tank and Melee DPS, but the duration is long enough that it should not be a problem.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Other Abilities&#039;&#039;&#039;&lt;br /&gt;
:Frightful Roar is a circular AoE ability that causes Physical Vulnerability Up on all of the targets hit.&lt;br /&gt;
:Mow is a frontal cone AoE attack that inflicts poison on targets hit.&lt;br /&gt;
:Triclip is an instant attack that does heavy damage to its primary target.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Temple Guardian]]===&lt;br /&gt;
Temple Guardian is a gigantic rock golem boss. Throughout the fight, Temple Guardian will spawn Golem Soulstone onto its chest. While the Soulstone is alive, Temple Guardian takes virtually no damage. When the Golem Soulstone is destroyed, the golem is stunned and becomes vulnerable for a period of time before the Soulstone respawns. Players should switch their target to the Soulstone when it spawns. The Guardian will target random players with most of his abilities.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Abilities&#039;&#039;&#039;&lt;br /&gt;
:Rockslide is a frontal column AoE attack that deals massive amount of damage to targets hit. &lt;br /&gt;
:True Grit is a frontal cone AoE attack that deals moderate amount of damage to targets hit.&lt;br /&gt;
:Boulder Clap is a frontal AoE attack that deals massive amount of damage to targets hit.&lt;br /&gt;
:Obliterate is an instant attack that deals a moderate amount of damage to the entire party.&lt;br /&gt;
:Stone Skull is an instant attack that deals a moderate amount of damage to a single player and stuns them for a short period of time.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Adjudicator]]===&lt;br /&gt;
&#039;&#039;&#039;Adjudicator&#039;&#039;&#039; is the final boss of The Sunken Temple of Qarn. Throughout the fight, he will spawn various Mythril Verges on the ground.&lt;br /&gt;
&lt;br /&gt;
====[[Mythril Verge]]====&lt;br /&gt;
:When the Mythril Verge spawns, it will start firing beams of laser across the room. When a pale, blue beam appears across the ground, move out of its way immediately. The beam will light up after about 1 second and heavily damage anyone in its path. Because of the high damage and low health nature of the Mythril Verge, damage dealers should destroy them as soon as they spawn.&lt;br /&gt;
&lt;br /&gt;
*Avoid blue beams and destroy verges asap.&lt;br /&gt;
&lt;br /&gt;
:After the Adjudicator has taken some damage, he will spawn Verge in a large dark box on the ground. After a few seconds the black box will seal off and the Verge will begin to cast Verge Pulse. Verge Pulse explodes the Verge and does a decent amount of damage to your entire party. While the black box is visible, players who are not in it will do reduced damage. Damage Dealers should enter the black box as soon as it spawns and destroy the verge.&lt;br /&gt;
&lt;br /&gt;
*Players should enter the black box as soon as it spawns and destroy the verge.&lt;br /&gt;
&lt;br /&gt;
:After taking a significant amount of damage, the Adjudicator will spawn 2 black boxes in the 2 corners of the room. The two damage dealers should split up and enter the two boxes and destroy the verges before they can cast Verge Pulse.&lt;br /&gt;
:When near death, Adjudicator will summon 4 laser-shooting Mythril Verge at a time. Players should dodge the lasers while taking out as many Verges as they can. DPSing down the boss is also an option.&lt;br /&gt;
&lt;br /&gt;
====[[Sun Juror]]====&lt;br /&gt;
:In the beginning of the fight, the Adjudicator will spawn cube-shaped mobs named Sun Jurors. When fighting these creatures, players need to ensure that the mobs die on the square platforms on the ground. If you do not kill them on the platforms, they will continuously revive. No more Sun Jurors will spawn once the Mythril Verges start spawning.&lt;br /&gt;
&lt;br /&gt;
====Other Abilities====&lt;br /&gt;
:&#039;&#039;&#039;Darkness&#039;&#039;&#039; is a frontal AoE cone attack that will damage and blind the players struck.&lt;br /&gt;
:&#039;&#039;&#039;Paralyze&#039;&#039;&#039; is a spell he will periodically begin casting that inflicts {{status effect|Paralysis}} &#039;&#039;&#039;[[Paralysis]]&#039;&#039;&#039; on one of your party members. This can be &#039;&#039;&#039;[[Interrupt]]ed&#039;&#039;&#039; with either {{action icon|Interject}} or {{action icon|Head Graze}} or {{status effect|stun}} &#039;&#039;&#039;[[Stun]]ned&#039;&#039;&#039; via {{action icon|Low Blow}} or {{action icon|Leg Sweep}}. Healers should use {{item icon|Esuna}} on an afflicted player to remove the debuff.&lt;br /&gt;
:&#039;&#039;&#039;Creeping Darkness&#039;&#039;&#039; is an instant ability that deals a moderate amount of damage to all party members.&lt;br /&gt;
&lt;br /&gt;
==Bestiary==&lt;br /&gt;
{| width=75%&lt;br /&gt;
|width=50%|&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!width=25%| Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Adjudicator]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Avoirdupois]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Death Claw]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Dung Wespe]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Golem Soulstone]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mythril Verge]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Qarn Facer]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Sun Juror]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Temple Bat]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Temple Bee]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Temple Croc]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Temple Guardian]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Teratotaur]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Accused]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Condemned]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Wall Crawler]] || &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Teratotaur]]===&lt;br /&gt;
{{Drops list|Teratotaur}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Temple Guardian]]===&lt;br /&gt;
{{Drops list|Temple Guardian}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Adjudicator]]===&lt;br /&gt;
{{Drops list|Adjudicator}}&lt;br /&gt;
&lt;br /&gt;
===Treasure Coffers===&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 1 (X: 13.0 Y: 10.1)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Fire Shard}}&lt;br /&gt;
{{Drops table row|Ice Shard}}&lt;br /&gt;
{{Drops table row|Wind Shard}}&lt;br /&gt;
{{Drops table row|Earth Shard}}&lt;br /&gt;
{{Drops table row|Lightning Shard}}&lt;br /&gt;
{{Drops table row|Water Shard}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 2 (X: 13.0 Y: 12.3)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Fire Shard}}&lt;br /&gt;
{{Drops table row|Ice Shard}}&lt;br /&gt;
{{Drops table row|Wind Shard}}&lt;br /&gt;
{{Drops table row|Earth Shard}}&lt;br /&gt;
{{Drops table row|Lightning Shard}}&lt;br /&gt;
{{Drops table row|Water Shard}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 3 (X: 14.2 Y: 10.3)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Fire Shard}}&lt;br /&gt;
{{Drops table row|Ice Shard}}&lt;br /&gt;
{{Drops table row|Wind Shard}}&lt;br /&gt;
{{Drops table row|Earth Shard}}&lt;br /&gt;
{{Drops table row|Lightning Shard}}&lt;br /&gt;
{{Drops table row|Water Shard}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 4 (X: 15.0 Y: 10.4)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Fire Shard}}&lt;br /&gt;
{{Drops table row|Ice Shard}}&lt;br /&gt;
{{Drops table row|Wind Shard}}&lt;br /&gt;
{{Drops table row|Earth Shard}}&lt;br /&gt;
{{Drops table row|Lightning Shard}}&lt;br /&gt;
{{Drops table row|Water Shard}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 5 (X: 12.9 Y: 11.1)====&lt;br /&gt;
Dropped by the first [[Qarn Facer]] you come across.&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Paladin&#039;s Flametongue Arms (Lv. 35)}}&lt;br /&gt;
{{Drops table row|Boar&#039;s Bane}}&lt;br /&gt;
{{Drops table row|Platoon Sword}}&lt;br /&gt;
{{Drops table row|Shellsplitter}}&lt;br /&gt;
{{Drops table row|Fists of the Sixth Sun}}&lt;br /&gt;
{{Drops table row|Banos Del Sol}}&lt;br /&gt;
{{Drops table row|Kokoroon&#039;s Nestpicker}}&lt;br /&gt;
{{Drops table row|Hellfire}}&lt;br /&gt;
{{Drops table row|Anathema}}&lt;br /&gt;
{{Drops table row|Pupil&#039;s Book of Silver}}&lt;br /&gt;
{{Drops table row|Bloodcry}}&lt;br /&gt;
{{Drops table row|Altair}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 6 (X: 14.2 Y: 12.1)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Qarn Boots}}&lt;br /&gt;
{{Drops table row|Qarn Jackboots}}&lt;br /&gt;
{{Drops table row|Qarn Duckbills}}&lt;br /&gt;
{{Drops table row|Belah&#039;dian Glass}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 7 (X: 15.1 Y: 10.4)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Qarn Circlet}}&lt;br /&gt;
{{Drops table row|Qarn Goggles}}&lt;br /&gt;
{{Drops table row|Qarn Vambraces}}&lt;br /&gt;
{{Drops table row|Qarn Gloves}}&lt;br /&gt;
{{Drops table row|Qarn Halfgloves}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:Qarn title.jpg&lt;br /&gt;
file:TT.jpg&lt;br /&gt;
File:the sunken temple of qarn boss1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Brayflox%27s_Longstop&amp;diff=461463</id>
		<title>Brayflox&#039;s Longstop</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Brayflox%27s_Longstop&amp;diff=461463"/>
		<updated>2022-09-02T15:11:09Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|Brayflox&#039;s Longstop (Hard)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = Brayflox&#039;s Longstop&lt;br /&gt;
| description = After a tiring journey across [[Eorzea]], it is deep within the quiet jungles of Raincatcher Gully where the charismatic and enterprising young goblin, Brayflox Alltalks, chooses to build her tiny empire. What she does not realize, however, it that something else -something sinister- has also made the lush forest its home. Now driven from their rightful(?) claim, Brayflox and her brethren seek to retake the land, and are not above asking the help of lesser races (that would be you) to help them do so.&lt;br /&gt;
| image = Brayflox&#039;s Longstop.png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 32&lt;br /&gt;
| level-sync = 34&lt;br /&gt;
| ilvl = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = 4man&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = leveling&lt;br /&gt;
| entrance = Eastern La Noscea&lt;br /&gt;
| entrance-coordinates = 14,24&lt;br /&gt;
| req-quest = The Things We Do for Cheese&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}} Progression was overhauled in [[patch 6.1]]. __TOC__&lt;br /&gt;
==Objectives==&lt;br /&gt;
# Meet a Longstop ally.&lt;br /&gt;
# Access Brayflox&#039;s Runstop.&lt;br /&gt;
# Access Mudstop Watergush.&lt;br /&gt;
# Arrive in the heart of the Longstop.&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|80GF2SCqYcQ|325|right|Brayflox&#039;s Longstop Dungeon Guide}}&lt;br /&gt;
{{#ev:youtube|1n8mJ7GeXQ0|325|right|Brayflox&#039;s Longstop Guide}}&lt;br /&gt;
{{section-stub|reason=[[patch 6.1]] changes}}&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Great Yellow Pelican]]===&lt;br /&gt;
Great Yellow Pelican is a giant bird and the first boss of Brayflox&#039;s Longstop. During the fight, Pelican will summon small birds called Violet Back. Kill the birds quickly before they overwhelm the party. Additionally, the Pelican can poison the tank. &lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Inferno Drake]]===&lt;br /&gt;
Inferno Drake is a fire-breathing drake. It has an AoE cone attack that should be avoided by casters and melee dps. Halfway through the way, Brayflox will run into the boss room with a drake named Tempest Biast, chasing him. Kill the smaller drake, save Brayflox, then kill the Inferno Drake.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Hellbender]]===&lt;br /&gt;
Hellbender is a giant amphibian creature. During the fight, it will periodically crowd control a party member in a bubble. Kill the bubble quickly and free your teammate. At the end of Hellbender&#039;s lifespan, Aiatar, the dragon, flies in and consumes the amphibian. Attack Aiatar until his [[HP]] is about 50%, then it will fly away.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r4.png|link=]] [[Deep Jungle Coeurl]]===&lt;br /&gt;
Deep Jungle Coeurl is an optional mini-boss and is a coeurl with an AoE attack. Be sure to run out of the big red circle on the ground to avoid it.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Aiatar]]===&lt;br /&gt;
Aiatar is the main boss of Brayflox&#039;s Longstop. This giant green dragon engages your party in his lair. Aiatar has an AoE cone attack that happens fairly quickly and should be avoided by the squishier members of the party. During the fight, the dragon will spit green poisonous goo at members of the party, dealing a moderate amount of damage. The goo leaves a green puddle on the ground which not only poisons anyone standing in it, but also heals the dragon. Get out of the puddle quickly. Tank should make sure that Aiatar is not standing in the puddle and getting healed. &lt;br /&gt;
*[[Healer]]s can use {{item icon|Esuna}} to cure poison from any party member.&lt;br /&gt;
* Once Aiatar targets a player for the goo, they can position the poisonous goo. Pick a place to put all of the goo, it will be easy to avoid all the goo if they are all in one place.&lt;br /&gt;
&lt;br /&gt;
==Bestiary==&lt;br /&gt;
{| width=75%&lt;br /&gt;
|width=50%|&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!width=25%| Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Aiatar]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Ashdrake]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Back]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Comet Chaser]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Deep Jungle Coeurl]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Great Yellow Pelican]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Gully Galago]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Hellbender]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Inferno Drake]] ||  &lt;br /&gt;
|}&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!width=25%| Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Mud Biast]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Painted Colibri]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Raveled Raincatcher]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Sable Back]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Surf Eft]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Swamp Pugil]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Violet Back]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Wyrmhound]] || &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Great Yellow Pelican]]===&lt;br /&gt;
{{Drops list|Great Yellow Pelican}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Inferno Drake]]===&lt;br /&gt;
{{Drops list|Inferno Drake}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Hellbender]]===&lt;br /&gt;
{{Drops list|Hellbender}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Aiatar]]===&lt;br /&gt;
{{Drops list|Aiatar}}&lt;br /&gt;
&lt;br /&gt;
===Treasure Coffers===&lt;br /&gt;
The additional chests require saving [[Goblin]] NPCs tucked around the map at various locations. If the goblin dies before the players reach them, then the chest is lost.&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 1 (X: 12.8 Y: 9.6)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Cavalry Sabatons}}&lt;br /&gt;
{{Drops table row|Infantry Thighboots}}&lt;br /&gt;
{{Drops table row|Battlemage&#039;s Crakows}}&lt;br /&gt;
{{Drops table row|Gladiator&#039;s Ring}}&lt;br /&gt;
{{Drops table row|Marauder&#039;s Ring}}&lt;br /&gt;
{{Drops table row|Lancer&#039;s Ring}}&lt;br /&gt;
{{Drops table row|Pugilist&#039;s Ring}}&lt;br /&gt;
{{Drops table row|Rogue&#039;s Ring}}&lt;br /&gt;
{{Drops table row|Archer&#039;s Ring}}&lt;br /&gt;
{{Drops table row|Thaumaturge&#039;s Ring}}&lt;br /&gt;
{{Drops table row|Arcanist&#039;s Ring}}&lt;br /&gt;
{{Drops table row|Conjurer&#039;s Ring}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 2 (X: 12.5 Y: 10.0)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Cavalry Mask}}&lt;br /&gt;
{{Drops table row|Infantry Bandana}}&lt;br /&gt;
{{Drops table row|Battlemage&#039;s Hat}}&lt;br /&gt;
{{Drops table row|Cavalry Gauntlets}}&lt;br /&gt;
{{Drops table row|Infantry Gloves}}&lt;br /&gt;
{{Drops table row|Battlemage&#039;s Gloves}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 3 (X: 12.0 Y: 8.3)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Cavalry Cuirass}}&lt;br /&gt;
{{Drops table row|Infantry Shirt}}&lt;br /&gt;
{{Drops table row|Battlemage&#039;s Robe}}&lt;br /&gt;
{{Drops table row|Cavalry Trousers}}&lt;br /&gt;
{{Drops table row|Infantry Skirt}}&lt;br /&gt;
{{Drops table row|Battlemage&#039;s Breeches}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 4 (X: 11.5 Y: 9.9)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Gladiator&#039;s Ring}}&lt;br /&gt;
{{Drops table row|Marauder&#039;s Ring}}&lt;br /&gt;
{{Drops table row|Lancer&#039;s Ring}}&lt;br /&gt;
{{Drops table row|Pugilist&#039;s Ring}}&lt;br /&gt;
{{Drops table row|Rogue&#039;s Ring}}&lt;br /&gt;
{{Drops table row|Archer&#039;s Ring}}&lt;br /&gt;
{{Drops table row|Thaumaturge&#039;s Ring}}&lt;br /&gt;
{{Drops table row|Arcanist&#039;s Ring}}&lt;br /&gt;
{{Drops table row|Conjurer&#039;s Ring}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
file:brayflox1.jpg&lt;br /&gt;
file:Brayflox3.jpg&lt;br /&gt;
file:brayflox2.jpg&lt;br /&gt;
file:Brayfloxs longstop map.jpg|Map&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Haukke_Manor&amp;diff=461462</id>
		<title>Haukke Manor</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Haukke_Manor&amp;diff=461462"/>
		<updated>2022-09-02T15:10:23Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|Haukke Manor (Hard)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = Haukke Manor&lt;br /&gt;
| description = Once used by seedseers as a place for spiritual reflection and meditation, Haukke Manor was long frowned upon by the people of [[Gridania]] as a symbol of excess. After years of protest, the building was finally sold to a wealthy [[duskwight]] by the name of Lady Amandine.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While little is known of the Lady, it was said that she was exceptionally vain, and that to maintain her impeccable beauty, she would spare no expense. From facial creams concocted from rare Coerthas honeys to shampoos derived from the milk of exotic phurbles, her daily ritual of beauty treatments escalated until it was rumored she was bathing in the blood of her virgin maidservants. No amount of man-made tinctures, however could hide the hideous scars she eventually suffered during the Calamity, and from that day forth she was forced to turn to a darker solution, signing away her very soul in a final effort to &amp;quot;save face.&amp;quot;&lt;br /&gt;
| image = Haukke Manor.png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 28&lt;br /&gt;
| level-sync = 31&lt;br /&gt;
| ilvl = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = 4man&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = leveling&lt;br /&gt;
| entrance = Central Shroud&lt;br /&gt;
| entrance-coordinates = 9,22&lt;br /&gt;
| req-quest = Skeletons in Her Closet&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}} Progession was overhauled in [[patch 6.1]]. __TOC__&lt;br /&gt;
==Objectives==&lt;br /&gt;
# Find the green key.&lt;br /&gt;
# Find the yellow key.&lt;br /&gt;
# Find the bloody parchment.&lt;br /&gt;
# Defeat Lady Amandine.&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|CPYZRxJmtKE|350|right|Haukke Manor Dungeon Guide}}&lt;br /&gt;
{{#ev:youtube|n8KhwmjBKII|350|right|Haukke Manor Guide}}&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Manor Claviger]]===&lt;br /&gt;
Manor Claviger has an untelevised melee cleaver attack. The attack can do massive physical damage to lightly armored party members. Make sure the tank faces her away from the rest of the party. When defeated, the doors leading to the Foyer will open, and Claviger will drop a Green Key. Do not go forward to the Foyer. Instead, proceed back out of the entrance of the boss room and use the Green Key to unlock the Ivy Door.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sweet Steel&#039;&#039;&#039; is an untelevised cone AoE melee attack.&lt;br /&gt;
*&#039;&#039;&#039;Void Fire II&#039;&#039;&#039; is an interruptible AoE spell.&lt;br /&gt;
*&#039;&#039;&#039;Dark Mist&#039;&#039;&#039; is a large PBAoE spell. This spell can be avoided by stunning Claviger.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Manor Jester]] and [[Manor Steward]]===&lt;br /&gt;
Manor Jester and Manor Steward are two bosses located in the same room. Jester is the spell caster and Steward is the tank. Players should kill Jester first because it deals more damage and has less [[HP]]. When defeated, Steward will drop a slip of Bloody Parchment. Return to the entrance of the dungeon (most groups will use their [[Return]] spell) and use the Bloody Parchment to unlock the Sealed Barrier along the stairs.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Ice Spikes&#039;&#039;&#039; (Jester) is an interruptible spell.&lt;br /&gt;
*&#039;&#039;&#039;Soul Drain&#039;&#039;&#039; (Steward) is a large PBAoE spell. This spell can be avoided by stunning Steward.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Lady Amandine]]===&lt;br /&gt;
Lady Amandine, an [[Elezen]] [[Duskwight]] [[thaumaturge]], is the main boss of Haukke Manor. &lt;br /&gt;
&lt;br /&gt;
As of [[patch 6.1]], the boss mechanics have changed. Lady Amandine will cast Void Fire and Void Thunder. Avoid her spellcast if possible by [[interrupt]]ing her. Sometimes, Lady Amandine will teleport to one side of the arena and cast a {{status effect|seduce}} &#039;&#039;&#039;[[Seduce]]&#039;&#039;&#039; debuff, causing you to walk slowly towards her while the AoE is being cast, but it is only for a couple seconds, giving you enough time to quickly turn around. Overall, this battle is significantly easier than the original form. She can also summon a [[Manor Sentry]] and [[Lady&#039;s Handmaiden]]s.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Void Fire III&#039;&#039;&#039; is an interruptible spell.&lt;br /&gt;
*&#039;&#039;&#039;Void Thunder III&#039;&#039;&#039; is an interruptible spell.&lt;br /&gt;
*&#039;&#039;&#039;Dark Mist&#039;&#039;&#039; is a large PBAoE spell. This spell can be avoided by stunning Lady Amandine.&lt;br /&gt;
&lt;br /&gt;
==Bestiary==&lt;br /&gt;
{| width=75%&lt;br /&gt;
|width=50%|&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!width=25%|Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Attack Hound]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Attic Bat]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Carpet Stain]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Corpsefly]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Divan Mold]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Lady Amandine]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Lady&#039;s Candle]] || &lt;br /&gt;
|}&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!width=25%|Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Lady&#039;s Handmaiden]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Manor Claviger]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Manor Jester]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Manor Maidservant]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Manor Servitor]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Manor Steward]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Servitor&#039;s Lantern]] ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Manor Claviger]]===&lt;br /&gt;
{{Drops list|Manor Claviger}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Manor Jester]] and [[Manor Steward]]===&lt;br /&gt;
{{Drops list|Manor Steward}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Lady Amandine]]===&lt;br /&gt;
*{{Item icon|Succubus Card}} (Drops at a fixed rate)&lt;br /&gt;
{{Drops list|Lady Amandine}}&lt;br /&gt;
&lt;br /&gt;
===Treasure Coffers===&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 1 (X: 11.0 Y: 13.3 Ground Floor) ====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Fine Wax}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 2 (X: 9.9 Y: 10.2 Ground Floor)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Shield of the Savage}}&lt;br /&gt;
{{Drops table row|Manor Scale Greaves}}&lt;br /&gt;
{{Drops table row|Manor Sandals}}&lt;br /&gt;
{{Drops table row|Manor Shoes}}&lt;br /&gt;
{{Drops table row|Aetherial Sphene Choker}}&lt;br /&gt;
{{Drops table row|Aetherial Sunstone Choker}}&lt;br /&gt;
{{Drops table row|Aetherial Fluorite Choker}}&lt;br /&gt;
{{Drops table row|Aetherial Danburite Choker}}&lt;br /&gt;
{{Drops table row|Aetherial Malachite Choker}}&lt;br /&gt;
{{Drops table row|Aetherial Lapis Lazuli Choker}}&lt;br /&gt;
{{Drops table row|Aetherial Bone Armillae}}&lt;br /&gt;
{{Drops table row|Aetherial Sphene Bracelet}}&lt;br /&gt;
{{Drops table row|Aetherial Sunstone Bracelet}}&lt;br /&gt;
{{Drops table row|Aetherial Fluorite Bracelet}}&lt;br /&gt;
{{Drops table row|Aetherial Danburite Bracelet}}&lt;br /&gt;
{{Drops table row|Aetherial Malachite Bracelet}}&lt;br /&gt;
{{Drops table row|Aetherial Lapis Lazuli Bracelet}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 3 (X: 10.3 Y: 10.1 Cellarage)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Manor Elmo}}&lt;br /&gt;
{{Drops table row|Manor Bandana}}&lt;br /&gt;
{{Drops table row|Manor Beret}}&lt;br /&gt;
{{Drops table row|Manor Scale Fingers}}&lt;br /&gt;
{{Drops table row|Manor Field Dressing}}&lt;br /&gt;
{{Drops table row|Manor Halfgloves}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 4 (X: 12.1 Y: 11.9 Cellarage)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Manor Scale Mail}}&lt;br /&gt;
{{Drops table row|Manor Shirt}}&lt;br /&gt;
{{Drops table row|Manor Halfrobe}}&lt;br /&gt;
{{Drops table row|Manor Breeches}}&lt;br /&gt;
{{Drops table row|Manor Gaskins}}&lt;br /&gt;
{{Drops table row|Manor Chausses}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 5 (X: 11.2 Y: 13.3 Second Floor)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Gladiator&#039;s Inquisitor Arms (Lv. 28)}}&lt;br /&gt;
{{Drops table row|Charred Axe}}&lt;br /&gt;
{{Drops table row|Tidesplitter}}&lt;br /&gt;
{{Drops table row|Unbreakable Knuckles}}&lt;br /&gt;
{{Drops table row|Heart Snatchers}}&lt;br /&gt;
{{Drops table row|Joukil&#039;s Guile}}&lt;br /&gt;
{{Drops table row|Tenfinger Tallstaff}}&lt;br /&gt;
{{Drops table row|Pupil&#039;s Leather Grimoire}}&lt;br /&gt;
{{Drops table row|Heart of House d&#039;Arlendre}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
file:haukke manor1.jpg&lt;br /&gt;
File:Haukke manor3.jpg&lt;br /&gt;
file:haukke manor2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:Haukke manor ground floor.jpg|Ground Floor&lt;br /&gt;
File:Haukke manor cellarage.jpg|Basement&lt;br /&gt;
File:Haukke manor second floor.jpg|Second Floor&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Thousand_Maws_of_Toto-Rak&amp;diff=461461</id>
		<title>The Thousand Maws of Toto-Rak</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Thousand_Maws_of_Toto-Rak&amp;diff=461461"/>
		<updated>2022-09-02T15:09:26Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = The Thousand Maws of Toto-Rak&lt;br /&gt;
| description = Named after a man-eating creature from ancient Padjali folklore, the Thousand Maws of Toto-Rak was built on the site of a natural cave system beneath Silent Arbor. Until recently, it held all of [[Gridania]]&#039;s foulest criminals, from arsonists to poachers, but the completion of a new gaol closer to the city heralded its abandonment.&lt;br /&gt;
| image = The Thousand Maws of Toto-Rak Image.png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 24&lt;br /&gt;
| level-sync = 27&lt;br /&gt;
| ilvl = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = light&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = leveling&lt;br /&gt;
| entrance = South Shroud&lt;br /&gt;
| entrance-coordinates = 19,18&lt;br /&gt;
| req-quest = Into the Beast&#039;s Maw&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}} Map layout and progression was significantly overhauled in [[patch 6.1]]. __TOC__&lt;br /&gt;
==Objectives==&lt;br /&gt;
* Arrive at the confession chamber: 0/1&lt;br /&gt;
* Clear the confession chamber: 0/1&lt;br /&gt;
* Arrive at the Fool&#039;s Rest: 0/1&lt;br /&gt;
* Clear the Fool&#039;s Rest: 0/1&lt;br /&gt;
* Arrive at the abacination chamber: 0/1&lt;br /&gt;
* Defeat Graffias: 0/1&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|XBVgRNF88JU|350|right|The Thousand Maws of Toto-Rak Guide Dungeon Guide}}&lt;br /&gt;
{{#ev:youtube|LQ2ZlkAEbM4|350|right|Thousand Maws of Toto-Rak Guide}}&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Coeurl O&#039; Nine Tails]]===&lt;br /&gt;
Coeurl O&#039;Nine Tails are encountered twice in the instance. The second Coeurl also spawns two adds. &lt;br /&gt;
*&#039;&#039;&#039;Acid Mist&#039;&#039;&#039;: {{status effect|poison}} [[Poison]]s all nearby party members.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Graffias]]===&lt;br /&gt;
There are puddles of green goo surrounding the arena that inflict the Leaden debuff, slowing players&#039; movement. &lt;br /&gt;
*&#039;&#039;&#039;Realm Shaker&#039;&#039;&#039;: An instant circle AoE around the boss that deals moderate damage.&lt;br /&gt;
*&#039;&#039;&#039;Silkscreen&#039;&#039;&#039;: A line AoE targeting a random player.&lt;br /&gt;
*&#039;&#039;&#039;Sticky Web&#039;&#039;&#039;: Graffias targets a random player, dealing minor damage and spawning an untargetable Fleshy Pod add at their position. After a few seconds, the add explodes with &#039;&#039;&#039;Pod Burst&#039;&#039;&#039;, dealing moderate damage in a circle AoE and inflicting any players hit with a {{status effect|poison}} [[Poison]] debuff.&lt;br /&gt;
At 50% HP, the boss will summon 4 Comesmite adds, and the skin on its tail will fall off as an additional target, unlocking another attack. Killing the tail will remove the attack and give the boss {{status effect|vulnerability up}} [[Vulnerability Up]] for 60 seconds.&lt;br /&gt;
*&#039;&#039;&#039;Deadly Thrust&#039;&#039;&#039;: A player will be targeted and a large green poison puddle will be placed at their position that inflicts a Pollen debuff, dealing damage over time to any players standing inside of it.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Coeurl O&#039; Nine Tails]]===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Warden&#039;s Barbut}}&lt;br /&gt;
{{Drops table row|Nighthawk Visor}}&lt;br /&gt;
{{Drops table row|Torturer&#039;s Monocle}}&lt;br /&gt;
{{Drops table row|Warden&#039;s Gauntlets}}&lt;br /&gt;
{{Drops table row|Brigand&#039;s Gloves}}&lt;br /&gt;
{{Drops table row|Ascetic&#039;s Halfgloves}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Coeurl O&#039; Nine Tails]]===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Eternal Shade}}&lt;br /&gt;
{{Drops table row|Brigand&#039;s Acton}}&lt;br /&gt;
{{Drops table row|Ascetic&#039;s Halfrobe}}&lt;br /&gt;
{{Drops table row|Warden&#039;s Trousers}}&lt;br /&gt;
{{Drops table row|Brigand&#039;s Breeches}}&lt;br /&gt;
{{Drops table row|Ascetic&#039;s Tights}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Graffias]]===&lt;br /&gt;
{{Drops list|Graffias}}&lt;br /&gt;
&lt;br /&gt;
===Treasure Coffers===&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 1 (X: 10.3 Y: 13.3)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Warden&#039;s Leggings}}&lt;br /&gt;
{{Drops table row|Brigand&#039;s Leggings}}&lt;br /&gt;
{{Drops table row|Torturer&#039;s Duckbills}}&lt;br /&gt;
{{Drops table row|Dungeon Seedling}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 2 (X: 12.2 Y: 12.4)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Warden&#039;s Barbut}}&lt;br /&gt;
{{Drops table row|Nighthawk Visor}}&lt;br /&gt;
{{Drops table row|Torturer&#039;s Monocle}}&lt;br /&gt;
{{Drops table row|Warden&#039;s Gauntlets}}&lt;br /&gt;
{{Drops table row|Brigand&#039;s Gloves}}&lt;br /&gt;
{{Drops table row|Ascetic&#039;s Halfgloves}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 3 (X: 11.4 Y: 10.3)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Eternal Shade}}&lt;br /&gt;
{{Drops table row|Brigand&#039;s Acton}}&lt;br /&gt;
{{Drops table row|Ascetic&#039;s Halfrobe}}&lt;br /&gt;
{{Drops table row|Warden&#039;s Trousers}}&lt;br /&gt;
{{Drops table row|Brigand&#039;s Breeches}}&lt;br /&gt;
{{Drops table row|Ascetic&#039;s Tights}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 4 (X: 12.3 Y: 9.2)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Gladiator&#039;s Frostbite Arms (Lv. 24)}}&lt;br /&gt;
{{Drops table row|Elmlord&#039;s Tusk}}&lt;br /&gt;
{{Drops table row|Crimson Tide}}&lt;br /&gt;
{{Drops table row|Howling Talons}}&lt;br /&gt;
{{Drops table row|Antares Needles}}&lt;br /&gt;
{{Drops table row|Bow of Owls}}&lt;br /&gt;
{{Drops table row|Taurus Staff}}&lt;br /&gt;
{{Drops table row|Pupil&#039;s Book of Brass}}&lt;br /&gt;
{{Drops table row|Kple Kple}}&lt;br /&gt;
{{Drops table row|Thalassian Targe}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
file:toto-rak map.jpg|Map (Prior to [[Patch 6.1]])&lt;br /&gt;
file:Ffxiv_04132022_195301_115.jpg|Map (As of [[Patch 6.1]])&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Halatali&amp;diff=461460</id>
		<title>Halatali</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Halatali&amp;diff=461460"/>
		<updated>2022-09-02T15:08:33Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* Objectives */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|Halatali (Hard)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| description = Originally a holy place for the first Lalafell arrived in Eorzea, the twisting labyrinth of natural caverns which wind through this massive mesa were transformed by the Pugilist&#039;s Guild into a series of training pits, animal pens and holding cells to accommodate the ever-growing popularity of Ul&#039;dah&#039;s coliseum. After the Calamity, however the location was abandoned - those remaining in the pens, left for dead. Not all of them, however, met that fate and now the tunnels are rife with those who survived... as well as the tormented spirits of those who did not.&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 20&lt;br /&gt;
| ilvl = &lt;br /&gt;
| level-sync = 23&lt;br /&gt;
| size = light&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = Leveling&lt;br /&gt;
| entrance = Eastern Thanalan&lt;br /&gt;
| entrance-coordinates = 14,30&lt;br /&gt;
| req-quest = Hallo Halatali&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
Unlocked by the level 20 [[Feature Quest]] {{questlink|type=feature|name=Hallo Halatali}}, which is available after completing the level 19 [[Main Scenario Quest]] {{questlink|type=main|name=Dressed to Deceive}}.&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
{{#ev:youtube|9wmqyRsZnUw|325|right|Halatali Dungeon Guide}}&lt;br /&gt;
{{#ev:youtube|Lukm-U8aaOw|325|right|Halatali Guide}}&lt;br /&gt;
#Clear the Hall of the Cesti.&lt;br /&gt;
#Activate the chain winch (x5).&lt;br /&gt;
#Clear the Hall of the Secutores.&lt;br /&gt;
#Defeat Tangata.&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Firemane]]===&lt;br /&gt;
Firemane is a fire elemental that summons wisps as adds. The wisps travel toward the fire pit in the center of the boss room. If they reach the pit, they will explode and deal damage to everyone in your party. Be sure to burst Firemane down or kill the wisps before they can reach the pit.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Thunderclap Guivre]]===&lt;br /&gt;
Thunderclap Guivre is a drake with that can use Levinshower, a frontal AoE cone attack, and Electrify, a non-self-centered AoE attack. During this boss fight, Thunderclap Guivre will become invulnerable twice. He spawns lightning elementals while invulnerable. Kill the elementals and the drake will become vulnerable again. Occasionally the water will glow purple; any players standing in the water will take {{status effect|electrocution}} [[Electrocution]] damage over time.&lt;br /&gt;
* It is in a shallow pool of water. Those in the water will take significantly more damage from the lightning attacks, so it is advised to fight on either of the slopes. &lt;br /&gt;
* During both add phases, it will run back into the pool to spawn the elementals which will approach the party.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Pit Peiste]]===&lt;br /&gt;
Pit Peiste is a reptilian optional boss with Rudius Beaks as adds.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Tangata]]===&lt;br /&gt;
Tangata, the giant ox-like creature, is the final boss of Halatali. He has a devastating frontal AoE cone attack. During the fight, Tangata will periodically become invulnerable in a pool of lava. While invulnerable, he summons wisps and fire sprites. Wisps will travel toward Tangata and explode if they reach him. Fire sprites will attack your party members. Kill the adds and Tangata will become vulnerable again.&lt;br /&gt;
&lt;br /&gt;
==Bestiary==&lt;br /&gt;
{| width=75%&lt;br /&gt;
|width=50%|&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!width=25%|Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Coliseum Python]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Damantus]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Doctore]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Firemane]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Sprite]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Gas Bomb]] || | &lt;br /&gt;
|-&lt;br /&gt;
| [[Heckler Imp]] ||  &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!width=25%|Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Lightning Sprite]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Noxius]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Pit Peiste]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Rudis Beak]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Scythe Mantis]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tangata]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Thunderclap Guivre]] || &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Firemane]]===&lt;br /&gt;
{{Drops list|Firemane}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Thunderclap Guivre]]===&lt;br /&gt;
{{Drops list|Thunderclap Guivre}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Tangata]]===&lt;br /&gt;
{{Drops list|Tangata}}&lt;br /&gt;
&lt;br /&gt;
===Treasure Coffers===&lt;br /&gt;
Not every chest appears on every run. Only 4 chests will appear total. All possible chests are listed.&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 1 (X: 14.3 Y: 9.9)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Gladiator&#039;s Doctore Arms (Lv. 20)}}&lt;br /&gt;
{{Drops table row|Doctore&#039;s Bill}}&lt;br /&gt;
{{Drops table row|Doctore&#039;s Fork}}&lt;br /&gt;
{{Drops table row|Doctore&#039;s Hora}}&lt;br /&gt;
{{Drops table row|Doctore&#039;s Stilettos}}&lt;br /&gt;
{{Drops table row|Doctore&#039;s Armored Bow}}&lt;br /&gt;
{{Drops table row|Doctore&#039;s Cudgel}}&lt;br /&gt;
{{Drops table row|Doctore&#039;s Grimoire}}&lt;br /&gt;
{{Drops table row|Doctore&#039;s Crook}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 2 (X: 12.7 Y: 9.0)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Doctore&#039;s Sollerets}}&lt;br /&gt;
{{Drops table row|Doctore&#039;s Caligae}}&lt;br /&gt;
{{Drops table row|Doctore&#039;s Crakows}}&lt;br /&gt;
{{Drops table row|Aetherial Brass Ear Cuffs}}&lt;br /&gt;
{{Drops table row|Aetherial Coral Armillae}}&lt;br /&gt;
{{Drops table row|Aetherial Coral Ring}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 3 (X: 12.0 Y: 9.5)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Doctore&#039;s Chain Coif}}&lt;br /&gt;
{{Drops table row|Coeurl&#039;s Eye}}&lt;br /&gt;
{{Drops table row|Doctore&#039;s Hat}}&lt;br /&gt;
{{Drops table row|Doctore&#039;s Vambraces}}&lt;br /&gt;
{{Drops table row|Doctore&#039;s Bracers}}&lt;br /&gt;
{{Drops table row|Doctore&#039;s Ringbands}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 4 (X: 11.6 Y: 7.4)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Doctore&#039;s Chainmail}}&lt;br /&gt;
{{Drops table row|Doctore&#039;s Harness}}&lt;br /&gt;
{{Drops table row|Doctore&#039;s Robe}}&lt;br /&gt;
{{Drops table row|Doctore&#039;s Trousers}}&lt;br /&gt;
{{Drops table row|Doctore&#039;s Subligar}}&lt;br /&gt;
{{Drops table row|Doctore&#039;s Tights}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 5 (X: 10.4 Y: 8.6)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Gladiator&#039;s Doctore Arms (Lv. 20)}}&lt;br /&gt;
{{Drops table row|Doctore&#039;s Bill}}&lt;br /&gt;
{{Drops table row|Doctore&#039;s Fork}}&lt;br /&gt;
{{Drops table row|Doctore&#039;s Hora}}&lt;br /&gt;
{{Drops table row|Doctore&#039;s Stilettos}}&lt;br /&gt;
{{Drops table row|Doctore&#039;s Armored Bow}}&lt;br /&gt;
{{Drops table row|Doctore&#039;s Cudgel}}&lt;br /&gt;
{{Drops table row|Doctore&#039;s Grimoire}}&lt;br /&gt;
{{Drops table row|Doctore&#039;s Crook}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 6 (X: 9.5 Y: 8.9)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Aetherial Brass Ear Cuffs}}&lt;br /&gt;
{{Drops table row|Aetherial Coral Armillae}}&lt;br /&gt;
{{Drops table row|Aetherial Coral Ring}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 7 (X: 11.8 Y: 8.5)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Doctore&#039;s Chainmail}}&lt;br /&gt;
{{Drops table row|Doctore&#039;s Harness}}&lt;br /&gt;
{{Drops table row|Doctore&#039;s Robe}}&lt;br /&gt;
{{Drops table row|Doctore&#039;s Trousers}}&lt;br /&gt;
{{Drops table row|Doctore&#039;s Subligar}}&lt;br /&gt;
{{Drops table row|Doctore&#039;s Tights}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 8 (X: 8.7 Y: 11.2)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Doctore&#039;s Sollerets}}&lt;br /&gt;
{{Drops table row|Doctore&#039;s Caligae}}&lt;br /&gt;
{{Drops table row|Doctore&#039;s Crakows}}&lt;br /&gt;
{{Drops table row|Aetherial Brass Ear Cuffs}}&lt;br /&gt;
{{Drops table row|Aetherial Coral Armillae}}&lt;br /&gt;
{{Drops table row|Aetherial Coral Ring}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:Halatali title.jpg&lt;br /&gt;
halatali1.jpg&lt;br /&gt;
halatali2.jpg&lt;br /&gt;
File:Halatali3.jpg&lt;br /&gt;
halatali map.jpg|Map&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Copperbell_Mines&amp;diff=461459</id>
		<title>Copperbell Mines</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Copperbell_Mines&amp;diff=461459"/>
		<updated>2022-09-02T15:07:25Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* Objectives */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|Copperbell Mines (Hard)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| description = Abandoned once purged of ore, the Copperbell Mines laid abandoned for nigh on three centuries until Amajina and Sons Mineral Concern reclaimed the shafts - the guild&#039;s sights set on expanding the mines downward in an attempt to tap yet undiscovered veins of valuable metal. Unfortunately, it was not riches the powder kegs uncovered, but sheer terror, for when the smoke cleared, out poured an army of raging giants from the darkest recesses of the mines. The hecatonchires - thralls of the lost Throne dynasty - were, at last, free from their lightless prison; three hundred years of hate fueling their madness.&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 17&lt;br /&gt;
| ilvl = &lt;br /&gt;
| level-sync = 20&lt;br /&gt;
| size = light&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = Leveling&lt;br /&gt;
| tomestone-mendacity = &lt;br /&gt;
| entrance = Western Thanalan&lt;br /&gt;
| entrance-coordinates = 27, 17&lt;br /&gt;
| req-quest = Into a Copper Hell&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock== &lt;br /&gt;
Unlocked as part of the level 17 [[Main Scenario Quest]] {{questlink|type=main|name=Into a Copper Hell}}.&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
{{#ev:youtube|v=kVkwSHBqYPI|325|right|Copperbell Mines Dungeon Guide 6.1 Update}}&lt;br /&gt;
{{#ev:youtube|cNKaKd1CBnw|325|right|Copperbell Mines Guide}}&lt;br /&gt;
* Clear Shaft B4 of rubble: 0/1&lt;br /&gt;
* Clear Shaft E1 of rubble: 0/1&lt;br /&gt;
* Arrive in Shaft E2: 0/1&lt;br /&gt;
* Defeat Gyges the Great: 0/1&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
&lt;br /&gt;
[[File:copperbell Mines.jpg|thumb|right|300px|Map]]&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Kottos the Gigas]]===&lt;br /&gt;
*&#039;&#039;&#039;Grand Slam&#039;&#039;&#039;: Tankbuster. Tanks should use mitigation to avoid taking massive damage.&lt;br /&gt;
*&#039;&#039;&#039;Lumbering Leap&#039;&#039;&#039;: Kottos will jump to 3 areas, causing a massive circle AoE to appear at the location. Players should move to the small safe spot at the edge of the arena.&lt;br /&gt;
*&#039;&#039;&#039;Colossal Slam&#039;&#039;&#039;: A large cone AoE targeted on a random player.&lt;br /&gt;
*&#039;&#039;&#039;Catapult&#039;&#039;&#039;: Kottos will throw a rock at a random player, dealing moderate damage.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Ichorous Ire]]===&lt;br /&gt;
*&#039;&#039;&#039;Fluid Spread&#039;&#039;&#039;: Tankbuster.&lt;br /&gt;
*&#039;&#039;&#039;Syrup&#039;&#039;&#039;: Circle AoEs will appear below all players, requiring them to move out of it.&lt;br /&gt;
*&#039;&#039;&#039;Divide&#039;&#039;&#039;: After 50% HP, Ichorous Ire will split up into many Ichorous Drips, which will each cast &#039;&#039;&#039;Burst&#039;&#039;&#039;, a circle AoE centered on the enemy.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Gyges the Great]]===&lt;br /&gt;
*&#039;&#039;&#039;Grand Slam&#039;&#039;&#039;: Tankbuster. &lt;br /&gt;
*&#039;&#039;&#039;Gigantic Swing&#039;&#039;&#039;: A massive donut AoE centered on the boss. Players must move into the boss&#039; hitbox to avoid excess damage.&lt;br /&gt;
*&#039;&#039;&#039;Gigantic Smash&#039;&#039;&#039;: The boss will recenter and cast a circle AoE in the center along with 5 more on the outside of the arena. Players should move into the safe spots in between the AoEs.&lt;br /&gt;
*&#039;&#039;&#039;Colossal Slam&#039;&#039;&#039;: A large cone AoE targeted on a random player.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Kottos]]===&lt;br /&gt;
{{Drops list|Kottos}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Ichorous Ire]]===&lt;br /&gt;
{{Drops list|Ichorous Ire}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Gyges the Great]]===&lt;br /&gt;
{{Drops list|Gyges the Great}}&lt;br /&gt;
&lt;br /&gt;
===Treasure Coffers===&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 1 (X: 12.5 Y: 10.4)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Plundered Sabatons}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Boots}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Thighboots}}&lt;br /&gt;
{{Drops table row|Plundered Ear Cuffs}}&lt;br /&gt;
{{Drops table row|Plundered Earrings}}&lt;br /&gt;
{{Drops table row|Aetherial Brass Gorget}}&lt;br /&gt;
{{Drops table row|Aetherial Brass Wristlets}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 2 (X: 13.1 Y: 12.6)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Plundered Celata}}&lt;br /&gt;
{{Drops table row|Plundered Goggles}}&lt;br /&gt;
{{Drops table row|Plundered Cavalier&#039;s Hat}}&lt;br /&gt;
{{Drops table row|Plundered Gauntlets}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Mitts}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Halfgloves}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 3 (X: 9.2 Y: 13.4)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Plundered Cuirass}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Tabard}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Robe}}&lt;br /&gt;
{{Drops table row|Plundered Trousers}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Skirt}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Skirt}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 4 (X: 9.9 Y: 14.5)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Gladiator&#039;s Plundered Arms (Lv. 15)}}&lt;br /&gt;
{{Drops table row|Plundered Battleaxe}}&lt;br /&gt;
{{Drops table row|Plundered Guisarme}}&lt;br /&gt;
{{Drops table row|Plundered Knuckles}}&lt;br /&gt;
{{Drops table row|Plundered Knives}}&lt;br /&gt;
{{Drops table row|Plundered Shortbow}}&lt;br /&gt;
{{Drops table row|Plundered Staff}}&lt;br /&gt;
{{Drops table row|Plundered Grimoire}}&lt;br /&gt;
{{Drops table row|Plundered Cane}}&lt;br /&gt;
{{Drops table row|Nightprowler&#039;s Targe}}&lt;br /&gt;
{{Drops table row|Pirate&#039;s Bandana}}&lt;br /&gt;
{{Drops table row|Plundered Haubergeon}}&lt;br /&gt;
{{Drops table row|Plundered Jacket}}&lt;br /&gt;
{{Drops table row|Plundered Bliaud}}&lt;br /&gt;
{{Drops table row|Plundered Moccasins}}&lt;br /&gt;
{{Drops table row|Plundered Duckbills}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:copperbell mines2.jpg&lt;br /&gt;
File:Copperbell mines3.jpg&lt;br /&gt;
File:Copperbell mines1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Tam-Tara_Deepcroft&amp;diff=461458</id>
		<title>The Tam-Tara Deepcroft</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Tam-Tara_Deepcroft&amp;diff=461458"/>
		<updated>2022-09-02T15:07:04Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|Tam-Tara Deepcroft (Hard)}}&lt;br /&gt;
&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| description = Since its establishment during the Gelmorran times, this subterranean crypt has been used for generations as a final resting place for the remains of rulers and nobles. Since the Calamity, however, the tunnels have become overrun with the Lambs of Dalamud - a deadly cult who worships the now-fallen satellite as their savior. It is in the Deepcroft that these twisted souls silently plot revenge against those who fought to prevent the advent of Dalamud, summoning any dark presence who will aid them to this end... no matter what the cost.&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 16&lt;br /&gt;
| ilvl = &lt;br /&gt;
| size = light&lt;br /&gt;
| level-sync = 19&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = Leveling&lt;br /&gt;
| entrance = Central Shroud&lt;br /&gt;
| entrance-coordinates = 19,28&lt;br /&gt;
| req-quest = Fire in the Gloom&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
Unlocked as part of the level 16 [[Main Scenario Quest]] {{questlink|type=main|name=Fire in the Gloom}}.&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
#Break the barriers.&lt;br /&gt;
#Find the Rosary.&lt;br /&gt;
#Destroy the orbs.&lt;br /&gt;
#Defeat Galvanth the Dominator.&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|MbCf1mpB5l8|325|right|Tam-Tara Deepcroft Guide}}&lt;br /&gt;
{{#ev:youtube|_8xWuLi7iVM|325|right|Tam-Tara Deepcroft Guide}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Void Soulcounter]]===&lt;br /&gt;
Void Soulcounter (Demon) appears after the destruction of each sealed barrier. &lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Galvanth the Dominator]]===&lt;br /&gt;
Galvanth the Dominator (Soulflayer) is the main boss of Tam-Tara Deepcroft. He will cast an AoE spell that will {{status effect|paralysis}} [[paralysis|paralyze]] anyone caught in it. A giant red circle appears on the ground before he casts the spell. Move out of it as soon as possible. Galvanth summons adds 3 times during the fight. The first wave of adds consist of an imp that shoots fire balls. The second wave of adds consist of an imp along with skeletons and mitelings. The third wave consist of two imps along with skeletons and mitelings. &lt;br /&gt;
&lt;br /&gt;
*Attacks from the imps will interrupt spell casting. &lt;br /&gt;
*The imps make Galvanth immune to damage, so prioritize killing them quickly before killing the other adds. &lt;br /&gt;
*Once the imps are dead in the 3rd wave of adds use the AoE Limit Break to take out all the remaining adds and possibly the boss as well.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Bestiary==&lt;br /&gt;
{| width=75%&lt;br /&gt;
|width=50%|&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!width=25%|Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Ak-Inik Varlet]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Ak-Mena Groundsman]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Ak-Mena Varlet]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Carrion Beetle]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Croftlight]] ||  	&lt;br /&gt;
|-&lt;br /&gt;
| [[Dalamud Priest]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Deepcroft Miteling]] ||  &lt;br /&gt;
|}&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!width=25%|Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Fleshfly Swarm]] ||  [[Beastkin Blood]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Galvanth the Dominator]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Gravedigger]] ||   [[Imp Wing]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Inconspicuous Imp]] ||  [[Imp Wing]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Skeleton Soldier]] ||  [[Bone Chip]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Void Soulcounter]] ||   &lt;br /&gt;
|-&lt;br /&gt;
| [[Yarzon Feeder]] ||   [[Yellow Yarzon Leg]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot== &lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Void Soulcounter]]===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Plundered Celata}}&lt;br /&gt;
{{Drops table row|Plundered Goggles}}&lt;br /&gt;
{{Drops table row|Plundered Cavalier&#039;s Hat}}&lt;br /&gt;
{{Drops table row|Plundered Gauntlets}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Mitts}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Halfgloves}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Void Soulcounter]]===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Plundered Celata}}&lt;br /&gt;
{{Drops table row|Plundered Goggles}}&lt;br /&gt;
{{Drops table row|Plundered Cavalier&#039;s Hat}}&lt;br /&gt;
{{Drops table row|Plundered Gauntlets}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Mitts}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Halfgloves}}&lt;br /&gt;
{{Drops table row|Plundered Ear Cuffs}}&lt;br /&gt;
{{Drops table row|Plundered Earrings}}&lt;br /&gt;
{{Drops table row|Aetherial Brass Gorget}}&lt;br /&gt;
{{Drops table row|Aetherial Brass Wristlets}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Void Soulcounter]]===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Plundered Cuirass}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Tabard}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Robe}}&lt;br /&gt;
{{Drops table row|Plundered Trousers}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Skirt}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Skirt}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Galvanth The Dominator]]===&lt;br /&gt;
{{drops list|Galvanth The Dominator}}&lt;br /&gt;
&lt;br /&gt;
===Treasure Coffers===&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 1 (X: 9.2 Y: 7.8)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Plundered Sabatons}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Boots}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Thighboots}}&lt;br /&gt;
{{Drops table row|Plundered Ear Cuffs}}&lt;br /&gt;
{{Drops table row|Plundered Earrings}}&lt;br /&gt;
{{Drops table row|Aetherial Brass Gorget}}&lt;br /&gt;
{{Drops table row|Aetherial Brass Wristlets}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 2 (X: 7.9 Y: 9.3)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Plundered Cuirass}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Tabard}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Robe}}&lt;br /&gt;
{{Drops table row|Plundered Trousers}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Skirt}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Skirt}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 3 (X: 4.7 Y: 9.9)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Gladiator&#039;s Plundered Arms (Lv. 15)}}&lt;br /&gt;
{{Drops table row|Plundered Battleaxe}}&lt;br /&gt;
{{Drops table row|Plundered Guisarme}}&lt;br /&gt;
{{Drops table row|Plundered Knuckles}}&lt;br /&gt;
{{Drops table row|Plundered Knives}}&lt;br /&gt;
{{Drops table row|Plundered Shortbow}}&lt;br /&gt;
{{Drops table row|Plundered Staff}}&lt;br /&gt;
{{Drops table row|Plundered Grimoire}}&lt;br /&gt;
{{Drops table row|Plundered Cane}}&lt;br /&gt;
{{Drops table row|Nightprowler&#039;s Targe}}&lt;br /&gt;
{{Drops table row|Pirate&#039;s Bandana}}&lt;br /&gt;
{{Drops table row|Plundered Haubergeon}}&lt;br /&gt;
{{Drops table row|Plundered Jacket}}&lt;br /&gt;
{{Drops table row|Plundered Bliaud}}&lt;br /&gt;
{{Drops table row|Plundered Moccasins}}&lt;br /&gt;
{{Drops table row|Plundered Duckbills}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
file:tam-tara2.jpg&lt;br /&gt;
file:tam-tara3.jpg&lt;br /&gt;
file:tam-tara1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sastasha&amp;diff=461457</id>
		<title>Sastasha</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sastasha&amp;diff=461457"/>
		<updated>2022-09-02T15:05:55Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|Sastasha (Hard)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| description = After a period of relative silence following the Calamity, the Serpent Reavers have once again taken to terrorizing the inland hamlets of [[La Noscea]], killing the men, kidnapping the women and children, plundering the storehouses and burning what little they leave behind. For years, it was not known how the pirates were able to raid areas so far from the coast, until a local shepherd sighted a band of painted ruffians entering the Sastasha Seagrot, carrying large quantities of sacks and crates. Could it be that there is more to this cave than meets the eye?&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 15&lt;br /&gt;
| level-sync = 18&lt;br /&gt;
| size = light&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = Leveling&lt;br /&gt;
| entrance = Western La Noscea&lt;br /&gt;
| entrance-coordinates = 28, 21&lt;br /&gt;
| req-quest = It&#039;s Probably Pirates&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}}&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
==Unlock==&lt;br /&gt;
Unlocked as part of the level 15 [[Main Scenario Quest]] {{questlink|type=main|name=It&#039;s Probably Pirates}}.&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
*Activate the coral trigger&lt;br /&gt;
*Open the hidden door&lt;br /&gt;
*Discover the pirate captain&lt;br /&gt;
*Obtain the Waverider Gate key&lt;br /&gt;
*Defeat Denn the Orcatoothed&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|v=L0vLChXVTVM|325|right|Sastasha Dungeon Guide}}&lt;br /&gt;
{{#ev:youtube|tT3-1Yb787w|325|right|Sastasha Seagrot Guide}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Chopper]]===&lt;br /&gt;
To summon Chopper, players must interact with one of the three coral formations (Red, Blue, or Green) in the room.  Interacting with the incorrect switch will spawn a level 15 [[Cave Aurelia]].  Interacting with the correct switch will reveal an Inconspicuous Switch.  Pressing this switch will summon Chopper.  In order to determine the correct switch, players must read the &amp;quot;Bloody Memo&amp;quot; located in the &amp;quot;Empty Room&amp;quot; at x17.6, y8.5.  The note will have a special quote that will give the color of the correct switch.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! Quote&lt;br /&gt;
! Switch&lt;br /&gt;
|-&lt;br /&gt;
|The Capten likes his wine Redd.||Red&lt;br /&gt;
|-&lt;br /&gt;
|The Capten likes his cabege Green.||Green&lt;br /&gt;
|-&lt;br /&gt;
|The Capten likes his sees Bloo.||Blue&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Chopper]] is the first boss of Sastasha Seagrot and it is a [[coeurl]]. Once in a while [[Chopper]] performs an AoE attack called &amp;quot;Charged Whisker&amp;quot; which inflicts {{status effect|paralysis}} [[Paralysis]] on all players around it. A red circle will appear on the ground before it executes the attack. Get out of the circle as soon as possible.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Captain Madison]]===&lt;br /&gt;
Players will need to defeat Captain Madison twice. In the first encounter, he will be accompanied by crew member adds. Kill them first and then focus on the boss until he runs away. In the second encounter, he will summon a pack of guard dogs once his HP has dropped to 50%. AoE the dogs down then attack the Captain until he flees.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Denn the Orcatoothed]]===&lt;br /&gt;
Denn the Orcatoothed is the final boss of Sastasha. The boss room features 4 grates with bubbling water at each corner of the room. During the boss fight, adds will spawn from the bubbling water. &lt;br /&gt;
&lt;br /&gt;
Players can interact with the grate when it&#039;s bubbling to prevent an add from spawning. To this extent, casters should position themselves to be in range to cast, while still able to quickly interact with the grates when they bubble. Should adds spawn, try to keep their numbers down to prevent the tank from being overwhelmed. If a caster is targeted by the adds, they should run to the tank so that the tank can remove hate while staying by the boss.&lt;br /&gt;
&lt;br /&gt;
In practice, the grates and the adds they spawn are generally ignored, and all damage is focused on the boss.&lt;br /&gt;
&lt;br /&gt;
==Bestiary==&lt;br /&gt;
{| width=75%&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!width=25%| Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Baleen Guard]]  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Bat]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Captain Madison]]  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Cave Aurelia]]  || &lt;br /&gt;
|-&lt;br /&gt;
| [[Chopper]]  || &lt;br /&gt;
|-&lt;br /&gt;
| [[Denn the Orcatoothed]]  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Fossilshell]]  ||&lt;br /&gt;
|}&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!width=25%| Name&lt;br /&gt;
!width=75%| Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant Clam]]  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sastasha Orobon]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Scurvy Dog]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shade Seeker]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shallowclaw Reaver]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Shalloweye Reaver]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shallowscale Reaver]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shallowtail Reaver]] ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Chopper]]===&lt;br /&gt;
{{Drops list|Chopper}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Captain Madison]]===&lt;br /&gt;
{{Drops list|Captain Madison}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Denn the Orcatoothed]]===&lt;br /&gt;
*{{Item icon|Faded Copy of Riptide}} (Drops at a fixed rate)&lt;br /&gt;
*{{Item icon|Sahagin Card}} (Drops at a fixed rate)&lt;br /&gt;
&lt;br /&gt;
{{Drops list|Denn the Orcatoothed}}&lt;br /&gt;
&lt;br /&gt;
===Treasure Coffers===&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 1 (X: 13.8 Y: 9.2)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Plundered Sabatons}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Boots}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Thighboots}}&lt;br /&gt;
{{Drops table row|Seagrot Water}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 2 (X: 11.2 Y: 14.7)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Plundered Celata}}&lt;br /&gt;
{{Drops table row|Plundered Goggles}}&lt;br /&gt;
{{Drops table row|Plundered Cavalier&#039;s Hat}}&lt;br /&gt;
{{Drops table row|Plundered Gauntlets}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Mitts}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Halfgloves}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 3 (X: 10.9 Y: 13.2)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Plundered Cuirass}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Tabard}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Robe}}&lt;br /&gt;
{{Drops table row|Plundered Trousers}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Skirt}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Skirt}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 4 (X: 7.9 Y: 13.7)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Gladiator&#039;s Plundered Arms (Lv. 15)}}&lt;br /&gt;
{{Drops table row|Plundered Battleaxe}}&lt;br /&gt;
{{Drops table row|Plundered Guisarme}}&lt;br /&gt;
{{Drops table row|Plundered Knuckles}}&lt;br /&gt;
{{Drops table row|Plundered Knives}}&lt;br /&gt;
{{Drops table row|Plundered Shortbow}}&lt;br /&gt;
{{Drops table row|Plundered Staff}}&lt;br /&gt;
{{Drops table row|Plundered Grimoire}}&lt;br /&gt;
{{Drops table row|Plundered Cane}}&lt;br /&gt;
{{Drops table row|Nightprowler&#039;s Targe}}&lt;br /&gt;
{{Drops table row|Pirate&#039;s Bandana}}&lt;br /&gt;
{{Drops table row|Plundered Haubergeon}}&lt;br /&gt;
{{Drops table row|Plundered Jacket}}&lt;br /&gt;
{{Drops table row|Plundered Bliaud}}&lt;br /&gt;
{{Drops table row|Plundered Moccasins}}&lt;br /&gt;
{{Drops table row|Plundered Duckbills}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:Ffxiv sastasha title.jpg&lt;br /&gt;
file:sastasha2.jpg&lt;br /&gt;
file:sastasha3.jpg&lt;br /&gt;
file:sastasha1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Copperbell_Mines&amp;diff=461456</id>
		<title>Copperbell Mines</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Copperbell_Mines&amp;diff=461456"/>
		<updated>2022-09-02T14:58:01Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* Objectives */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|Copperbell Mines (Hard)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| description = Abandoned once purged of ore, the Copperbell Mines laid abandoned for nigh on three centuries until Amajina and Sons Mineral Concern reclaimed the shafts - the guild&#039;s sights set on expanding the mines downward in an attempt to tap yet undiscovered veins of valuable metal. Unfortunately, it was not riches the powder kegs uncovered, but sheer terror, for when the smoke cleared, out poured an army of raging giants from the darkest recesses of the mines. The hecatonchires - thralls of the lost Throne dynasty - were, at last, free from their lightless prison; three hundred years of hate fueling their madness.&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 17&lt;br /&gt;
| ilvl = &lt;br /&gt;
| level-sync = 20&lt;br /&gt;
| size = light&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = Leveling&lt;br /&gt;
| tomestone-mendacity = &lt;br /&gt;
| entrance = Western Thanalan&lt;br /&gt;
| entrance-coordinates = 27, 17&lt;br /&gt;
| req-quest = Into a Copper Hell&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock== &lt;br /&gt;
Unlocked as part of the level 17 [[Main Scenario Quest]] {{questlink|type=main|name=Into a Copper Hell}}.&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
{{#ev:youtube|v=kVkwSHBqYPI|400|right|Copperbell Mines Dungeon Guide 6.1 Update}}&lt;br /&gt;
{{#ev:youtube|cNKaKd1CBnw|325|right|Copperbell Mines Guide}}&lt;br /&gt;
* Clear Shaft B4 of rubble: 0/1&lt;br /&gt;
* Clear Shaft E1 of rubble: 0/1&lt;br /&gt;
* Arrive in Shaft E2: 0/1&lt;br /&gt;
* Defeat Gyges the Great: 0/1&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
&lt;br /&gt;
[[File:copperbell Mines.jpg|thumb|right|300px|Map]]&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Kottos the Gigas]]===&lt;br /&gt;
*&#039;&#039;&#039;Grand Slam&#039;&#039;&#039;: Tankbuster. Tanks should use mitigation to avoid taking massive damage.&lt;br /&gt;
*&#039;&#039;&#039;Lumbering Leap&#039;&#039;&#039;: Kottos will jump to 3 areas, causing a massive circle AoE to appear at the location. Players should move to the small safe spot at the edge of the arena.&lt;br /&gt;
*&#039;&#039;&#039;Colossal Slam&#039;&#039;&#039;: A large cone AoE targeted on a random player.&lt;br /&gt;
*&#039;&#039;&#039;Catapult&#039;&#039;&#039;: Kottos will throw a rock at a random player, dealing moderate damage.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Ichorous Ire]]===&lt;br /&gt;
*&#039;&#039;&#039;Fluid Spread&#039;&#039;&#039;: Tankbuster.&lt;br /&gt;
*&#039;&#039;&#039;Syrup&#039;&#039;&#039;: Circle AoEs will appear below all players, requiring them to move out of it.&lt;br /&gt;
*&#039;&#039;&#039;Divide&#039;&#039;&#039;: After 50% HP, Ichorous Ire will split up into many Ichorous Drips, which will each cast &#039;&#039;&#039;Burst&#039;&#039;&#039;, a circle AoE centered on the enemy.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Gyges the Great]]===&lt;br /&gt;
*&#039;&#039;&#039;Grand Slam&#039;&#039;&#039;: Tankbuster. &lt;br /&gt;
*&#039;&#039;&#039;Gigantic Swing&#039;&#039;&#039;: A massive donut AoE centered on the boss. Players must move into the boss&#039; hitbox to avoid excess damage.&lt;br /&gt;
*&#039;&#039;&#039;Gigantic Smash&#039;&#039;&#039;: The boss will recenter and cast a circle AoE in the center along with 5 more on the outside of the arena. Players should move into the safe spots in between the AoEs.&lt;br /&gt;
*&#039;&#039;&#039;Colossal Slam&#039;&#039;&#039;: A large cone AoE targeted on a random player.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Kottos]]===&lt;br /&gt;
{{Drops list|Kottos}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Ichorous Ire]]===&lt;br /&gt;
{{Drops list|Ichorous Ire}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Gyges the Great]]===&lt;br /&gt;
{{Drops list|Gyges the Great}}&lt;br /&gt;
&lt;br /&gt;
===Treasure Coffers===&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 1 (X: 12.5 Y: 10.4)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Plundered Sabatons}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Boots}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Thighboots}}&lt;br /&gt;
{{Drops table row|Plundered Ear Cuffs}}&lt;br /&gt;
{{Drops table row|Plundered Earrings}}&lt;br /&gt;
{{Drops table row|Aetherial Brass Gorget}}&lt;br /&gt;
{{Drops table row|Aetherial Brass Wristlets}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 2 (X: 13.1 Y: 12.6)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Plundered Celata}}&lt;br /&gt;
{{Drops table row|Plundered Goggles}}&lt;br /&gt;
{{Drops table row|Plundered Cavalier&#039;s Hat}}&lt;br /&gt;
{{Drops table row|Plundered Gauntlets}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Mitts}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Halfgloves}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 3 (X: 9.2 Y: 13.4)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Plundered Cuirass}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Tabard}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Robe}}&lt;br /&gt;
{{Drops table row|Plundered Trousers}}&lt;br /&gt;
{{Drops table row|Foestriker&#039;s Skirt}}&lt;br /&gt;
{{Drops table row|Acolyte&#039;s Skirt}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 4 (X: 9.9 Y: 14.5)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Gladiator&#039;s Plundered Arms (Lv. 15)}}&lt;br /&gt;
{{Drops table row|Plundered Battleaxe}}&lt;br /&gt;
{{Drops table row|Plundered Guisarme}}&lt;br /&gt;
{{Drops table row|Plundered Knuckles}}&lt;br /&gt;
{{Drops table row|Plundered Knives}}&lt;br /&gt;
{{Drops table row|Plundered Shortbow}}&lt;br /&gt;
{{Drops table row|Plundered Staff}}&lt;br /&gt;
{{Drops table row|Plundered Grimoire}}&lt;br /&gt;
{{Drops table row|Plundered Cane}}&lt;br /&gt;
{{Drops table row|Nightprowler&#039;s Targe}}&lt;br /&gt;
{{Drops table row|Pirate&#039;s Bandana}}&lt;br /&gt;
{{Drops table row|Plundered Haubergeon}}&lt;br /&gt;
{{Drops table row|Plundered Jacket}}&lt;br /&gt;
{{Drops table row|Plundered Bliaud}}&lt;br /&gt;
{{Drops table row|Plundered Moccasins}}&lt;br /&gt;
{{Drops table row|Plundered Duckbills}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:copperbell mines2.jpg&lt;br /&gt;
File:Copperbell mines3.jpg&lt;br /&gt;
File:Copperbell mines1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Containment_Bay_Z1T9&amp;diff=449977</id>
		<title>Containment Bay Z1T9</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Containment_Bay_Z1T9&amp;diff=449977"/>
		<updated>2022-08-09T12:41:43Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* link= The Demon: Zurvan */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|Containment Bay Z1T9 (Extreme)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = Containment Bay Z1T9&lt;br /&gt;
| image = Containment_Bay_Z1T9.png&lt;br /&gt;
| description = Only one pillar of the [[Warring Triad]] remains: [[Zurvan]], the Demon. Worshipped by a Meracydian race of centaur-like beings, this eikon manifested upon the physical plane as an embodiment of eternal victory. And yet, despite his godlike might, Zurvan was captured. He has languished in his [[Allag]]an-made prison now for five thousand years, his primal desire for justice swelling in magnitude with each passing millennium...&lt;br /&gt;
| type = Trial&lt;br /&gt;
| level = 60&lt;br /&gt;
| level-sync = 60&lt;br /&gt;
| ilvl = 235&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = Normal&lt;br /&gt;
| size = 8&lt;br /&gt;
| time-limit = 60&lt;br /&gt;
| roulette = Trials&lt;br /&gt;
| tomestones = 15 poetics&lt;br /&gt;
| req-quest = The Last Pillar to Fall&lt;br /&gt;
| patch = 3.5&lt;br /&gt;
}}&lt;br /&gt;
==Zurvan&#039;s Phases &amp;amp; Abilities==&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] The Demon: [[Zurvan]]===&lt;br /&gt;
{{#ev:youtube|v=52A6A-XJWhY|400|right|Containment Bay Z1T9 Trial Guide}}&lt;br /&gt;
{{#ev:youtube|Qxv1pmv2TwM|350|right|Updated Shadowbringers Guide}}&lt;br /&gt;
{{#ev:youtube|BYiMB2JcpY8|350|right|Zurvan (Normal) Guide}}&lt;br /&gt;
&lt;br /&gt;
Zurvan utilizes the following moves and mechanics throughout a total of four phases.&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
&lt;br /&gt;
The fight begins on a large platform divided into noticeable quarters which, as the fight progresses, eventually fall in a counterclockwise pattern starting from the east. Anyone standing on falling segments of the platform will immediately perish. When the last remaining quarter of the platform drops, Phase 2 begins.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Metal Cutter&#039;&#039;&#039; is a frontal cleave that periodically targets the main tank. Due to this, the main-tank should make sure that Zurvan is faced away from the group until there is only one remaining segment of the platform left.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Flare Star&#039;&#039;&#039; drops circular AoE&#039;s on random players which should be avoided.&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
&lt;br /&gt;
Phase 2 begins after the last remaining section of the platform drops down, causing all remaining players to fall into a new arena. &lt;br /&gt;
&lt;br /&gt;
*Zurvan will begin charging &#039;&#039;&#039;Soar&#039;&#039;&#039;, which will cause him to jump away from the arena once fully cast. During this, Zurvan will cast 2 line-AoE&#039;s from himself that should be avoided, followed by clones of Zurvan that will appear on the outer edges of the arena that will also cast line-AoE&#039;s in a similar manner.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Flaming Halberd&#039;&#039;&#039; will occur shortly after Zurvan has leapt from the arena using &#039;&#039;&#039;Soar&#039;&#039;&#039;. At first, two players are targeted by waves of circular AoEs that will follow their movements. Targeted players should move away from the group to avoid inflicting unnecessary damage. Once complete, a flaming puddle will be left behind.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Demonic Dive&#039;&#039;&#039; is cast immediately after &#039;&#039;&#039;Flaming Halberd&#039;&#039;&#039; at a random Healer, assuming one is alive. This is a basic stack-mechanic where players should group up to absorb as much damage as possible.&lt;br /&gt;
&lt;br /&gt;
*After landing, Zurvan will turn towards a random player and begin casting &#039;&#039;&#039;Wave Cannon&#039;&#039;&#039;, an unmarked line-AoE that the target should side-step to avoid being damaged.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Ice Puddle&#039;&#039;&#039; is a persistent AoE puddle centred on the boss (about the size of Zurvan&#039;s hitbox) which will inflict damage and slow the movement of anyone who stands within it.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Biting Halberd&#039;&#039;&#039; can only be used after &#039;&#039;&#039;Ice Puddle&#039;&#039;&#039;, which is a massive conal AoE. To avoid being hit, players should move behind Zurvan himself.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Southern Cross&#039;&#039;&#039; will cause multiple AoE&#039;s to target random players. Ideally, players should stack up so that these AoE&#039;s land on top of each other, providing more space to dodge the following mechanics.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Ciclicle&#039;&#039;&#039; is a massive donut AoE, centred on Zurvan, that is cast immediately after &#039;&#039;&#039;Southern Cross&#039;&#039;&#039;. To avoid this attack, players must remain close to Zurvan himself.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tail End&#039;&#039;&#039; is a huge AoE cast straight after &#039;&#039;&#039;Ciclicle&#039;&#039;&#039; which is centred on Zurvan while he is in the middle of the room. To avoid this, players must move to the outer edges of the arena.&lt;br /&gt;
&lt;br /&gt;
===Phase 3===&lt;br /&gt;
&lt;br /&gt;
Phase 3 consists of dealing with multiple waves of adds.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Wave 1&#039;&#039;&#039; includes three &#039;&#039;&#039;Execrated Threw&#039;&#039;&#039; which spawn at the northern end of the arena. These should be picked up by a tank and burned down as soon as possible.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Wave 2&#039;&#039;&#039; involves a mixture of &#039;&#039;&#039;Execrated Threw&#039;&#039;&#039; and &#039;&#039;&#039;Execrated Will&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Wave 3&#039;&#039;&#039; contains two &#039;&#039;&#039;Execrated Will&#039;&#039;&#039;, which should be picked up by the tanks, and one &#039;&#039;&#039;Execrated Wit&#039;&#039;&#039; (caster add) which should be focused down by the rest of the party as soon as possible.&lt;br /&gt;
&lt;br /&gt;
===Phase 4===&lt;br /&gt;
&lt;br /&gt;
This phase begins after all adds are slain. For the most part, it is identical to Phase 2, except for a few additional abilities.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Infinite Fire&#039;&#039;&#039; will be randomly assigned to a player which will be used to deal with &#039;&#039;&#039;Fire Meteor&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Infinite Ice&#039;&#039;&#039; will be randomly assigned to a player which will be used to deal with &#039;&#039;&#039;Ice Meteor&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fire &amp;amp; Ice Meteors&#039;&#039;&#039; will begin descending around the arena in a triangular pattern, displayed as red or white. Players that were marked by &#039;&#039;&#039;Infinite Fire&#039;&#039;&#039; should stand within the red meteor, while players with &#039;&#039;&#039;Infinite Ice&#039;&#039;&#039; should stand within the white meteor. It is worth noting that only the marked player needs to stand in the appropriate meteor to soak damage. However, should meteors remain unsoaked, or if players stand in the wrong meteors, the entire party will be inflicted with a stack of Vulnerability.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tyrfing&#039;&#039;&#039; is a multi-strike tankbuster which increases in attacks each time it is used, starting at 5 strikes and growing to 6, 7, and so on with each use.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*{{Item icon|Zurvan Card}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
zurvan1.jpg&lt;br /&gt;
zurvan2.jpg&lt;br /&gt;
zurvan3.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|trial}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Containment_Bay_P1T6&amp;diff=446448</id>
		<title>Containment Bay P1T6</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Containment_Bay_P1T6&amp;diff=446448"/>
		<updated>2022-07-26T18:11:38Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* link= The Goddess: Sophia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = Containment Bay P1T6&lt;br /&gt;
| image = Containment_Bay_P1T6.png&lt;br /&gt;
| description = History tells of a [[Meracydian]] nation comprised of a multitude of races, the foundations of which were built on the worship of a single deity. The &amp;quot;Goddess,&amp;quot; as she was simply known, graced the souls of her worshipers with perfect equilibrium, binding their disparate societies in gilded chains of harmony. In the present day, she is better known as [[Sophia]], one of the incalculably powerful eikons of the [[Warring Triad]]. And after five thousand years of imprisonment, her failed plans for vengeance once more threaten to come to fruition. Defeat the wakened thralls and slay the stirring Goddess, lest her divine &amp;quot;balance&amp;quot; bring all the world to equal ruin!&lt;br /&gt;
| type = Trial&lt;br /&gt;
| level = 60&lt;br /&gt;
| level-sync = 60&lt;br /&gt;
| ilvl = 220&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = 8&lt;br /&gt;
| time-limit = 60&lt;br /&gt;
| roulette = Trials&lt;br /&gt;
| tomestones = 15 poetics&lt;br /&gt;
| req-quest = Balance unto All&lt;br /&gt;
| patch = 3.4&lt;br /&gt;
}}&lt;br /&gt;
{{See also|Containment Bay P1T6 (Extreme)}}&lt;br /&gt;
==Sophia&#039;s Phases &amp;amp; Abilities==&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] The Goddess: [[Sophia]]===&lt;br /&gt;
Sophia utilizes the following moves and mechanics throughout a total of three phases.&lt;br /&gt;
{{#ev:youtube|v=dffnkj9lq3g|400|right|Containment Bay P1T6 Trial guide}}&lt;br /&gt;
{{#ev:youtube|2ls7ubGGKxA|350|right|Updated Shadowbringers Guide}}&lt;br /&gt;
{{#ev:youtube|wu7sz0kHSKc|350|right|Sophia (Normal) Guide}}&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
*The fight begins with &#039;&#039;&#039;Thunder II&#039;&#039;&#039;, a large conal AoE aimed in the direction that Sophia is facing, immediately followed by &#039;&#039;&#039;Thunder III&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Thunder III&#039;&#039;&#039; is a giant donut AoE emitted from Sophia with a safe spot just inside her hitbox. If players are far enough away, it can also be avoided by standing at max-range, depending on Sophia&#039;s position.&lt;br /&gt;
&lt;br /&gt;
*Players must also be wary of &#039;&#039;&#039;Aero II&#039;&#039;&#039;, a large AoE centred on Sophia that deals moderate damage and inflicts a knockback. While neither fatal nor particularly difficult to avoid, players should respect this mechanic later in the fight seeing as the rails on the side of the arena will eventually collapse, allowing players to fall out of the arena to their deaths.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Daughter&#039;&#039;&#039;, the lower-half of Sophia, will occasionally disappear from beneath her and materialize at the edges of the arena. After doing so, it will charge up and fire a straight line-AoE called &#039;&#039;&#039;Light Dew&#039;&#039;&#039; across the platform.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sophia Rush&#039;&#039;&#039; is much like the &#039;&#039;&#039;Daughter&#039;&#039;&#039; attack used by her lower half. Sophia herself will move to the eastern or western edge of the arena and charge a huge straight line-AoE across the platform that must be avoided.&lt;br /&gt;
&lt;br /&gt;
*Sophia will eventually create &#039;&#039;&#039;Proximity Markers&#039;&#039;&#039; under the feet of players that they must move away from to avoid as much damage as possible.&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
*Sophia begins this phase by casting &#039;&#039;&#039;Cloudy Heavens&#039;&#039;&#039;, making herself invulnerable and marking all players with &#039;&#039;&#039;Eternal Doom&#039;&#039;&#039;. This debuff can only be cleared by defeating three adds.&lt;br /&gt;
&lt;br /&gt;
*If players are fatally injured while affected by &#039;&#039;&#039;Eternal Doom&#039;&#039;&#039;, they will become mindless zombies, attacking their fellow teammates with no control over their actions.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The First Demiruge&#039;&#039;&#039; is a Paladin-based add that utilizes AoE attacks and a directional parry. Players who attack the wrong side during the parry-mechanic will be knocked away. Ideally, this add should be focused last.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Second Demiruge&#039;&#039;&#039; is a Healer-based add which will heal the other adds and also uses a gaze mechanic to confuse any players looking directly at it. Ideally, this add should be slain first.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Third Demiruge&#039;&#039;&#039; is a Lancer-based add that will eventually drop a persistent ice puddle on the ground at its current position. Ideally, this add should be positioned at the side of the arena to prevent the puddle from being too obstructive during Phase 3 and the rest of the current add-phase.&lt;br /&gt;
&lt;br /&gt;
===Phase 3===&lt;br /&gt;
For the most part, Phase 3 is very similar to Phase 1, apart from a few new additions.&lt;br /&gt;
&lt;br /&gt;
*From here on, it will now be possible to fall off the platform, though players that do so for any reason can still be resurrected after a brief delay.&lt;br /&gt;
&lt;br /&gt;
*Sophia will eventually use &#039;&#039;&#039;Quasar&#039;&#039;&#039;, which creates tethers to the east and west of the platform. Each of these tethers will spawn a &#039;&#039;&#039;meteor&#039;&#039;&#039; that will slowly fall towards a set of scales on both sides of the platform. Players must determine which side of the arena is safe by calculating the &#039;weight&#039; of the meteors and moving to the side that weighs the least. On collision, the arena will tilt towards the side that weighs the most and send players sliding in that direction. The larger the weight-difference, the further players will slide.&lt;br /&gt;
&lt;br /&gt;
*There are two types of &#039;&#039;&#039;Meteors&#039;&#039;&#039; that help calculate the tilt.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Orange Meteors&#039;&#039;&#039; have a value of 1 and can appear on both sides of the arena.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Blue Meteors&#039;&#039;&#039; have a value of 3 and will only appear on one side.&lt;br /&gt;
&lt;br /&gt;
The best approach to this mechanic is to always move towards the opposite side of any &#039;&#039;&#039;Blue Meteors&#039;&#039;&#039; and stand at the very edge before the arena tilts.&lt;br /&gt;
&lt;br /&gt;
*Players must also be mindful of the ice puddle left behind by &#039;&#039;&#039;The Third Demiruge&#039;&#039;&#039; during Phase 2. Before the scales tip, it is best to position yourself so that you don&#039;t slide through the puddle.&lt;br /&gt;
&lt;br /&gt;
*Lastly, when Sophia reaches 15% health or less, she will spawn another &#039;&#039;&#039;Second Demiruge&#039;&#039;&#039; (healer-add) with the same abilities from Phase 2. However, despite being a healer, it cannot heal the boss. Depending on overall DPS, the group must decide between nuking the add to reduce the threat of its gaze attack, or have the off-tank move it away while the group focuses on Sophia to end the fight.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*{{Item icon|Sophia Card}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
Containment bay p1t61.png&lt;br /&gt;
containment bay p1t63.jpg&lt;br /&gt;
containment bay p1t64.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|trial}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Containment_Bay_S1T7&amp;diff=444163</id>
		<title>Containment Bay S1T7</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Containment_Bay_S1T7&amp;diff=444163"/>
		<updated>2022-07-13T16:15:54Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* link= The Fiend: Sephirot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|Containment Bay S1T7 (Extreme)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = Containment Bay S1T7&lt;br /&gt;
| image = Containment_Bay_S1T7.png&lt;br /&gt;
| description = [[Sephirot]], the Fiend, was a deity once worshipped by a tree-like race native to [[Meracydia]]. Brought into being for the sole purpose of repelling the [[Allagan]] invasion, Sephirot inflicted ruinous losses upon the imperial army before finally being subdued and imprisoned in the central facility of [[Azys Lla]]. And now, millennia later, this immensely powerful entity threatens to awaken, his vengeful dreams disturbed by the careless ambitions of [[Archbishop Thordan VII]]. Topple the first pillar of the [[Warring Triad]], or wheresoever his colossal shadow falls shall be visited by unthinkable catastrophe! &lt;br /&gt;
| type = Trial&lt;br /&gt;
| level = 60&lt;br /&gt;
| level-sync = 60&lt;br /&gt;
| ilvl = 190&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = 8&lt;br /&gt;
| time-limit = 60&lt;br /&gt;
| roulette = Trials&lt;br /&gt;
| tomestones = 10 poetics&lt;br /&gt;
| req-quest = When the Bough Wakes&lt;br /&gt;
| patch = 3.2&lt;br /&gt;
}}&lt;br /&gt;
==Unlock==&lt;br /&gt;
*&#039;&#039;&#039;Quest:&#039;&#039;&#039; {{questlink|feature|When the Bough Wakes}}&lt;br /&gt;
*&#039;&#039;&#039;Quest-giver Location:&#039;&#039;&#039; [[Unukalhai]] - [[The Rising Stones]] (x6, y5)&lt;br /&gt;
*&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Main Scenario Quest {{questlink|main|As Goes Light, So Goes Darkness}} and Sidequest {{questlink|feature|Gods of Eld}}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] The Fiend: [[Sephirot]]===&lt;br /&gt;
{{#ev:youtube|v=bzIzo8cKa7U|400|right|Containment Bay S1T7 (Hard) Trial Guide}}&lt;br /&gt;
{{#ev:youtube|3aN6mTAMO5U|350|right|Updated Shadowbringers Guide}}&lt;br /&gt;
{{#ev:youtube|WKDG8f6EoWA|350|right|Sephirot (Normal) Guide}}&lt;br /&gt;
He has no casting bars or ground indicators, so this fight is extra fun!&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
Generally, try and keep DPS and healers stacked up behind him for this phase.&lt;br /&gt;
*Fiendish Rage - 1 player is marked with the 4 arrows indicator. All other players should stack on them to share the damage.&lt;br /&gt;
*Ratzon - Approximately 6 players will get a small green AoE mark on them. These players should spread out to avoid stacking the damage taken.&lt;br /&gt;
*Ain - The arm air push. Sephirot will turn to face a random player and hold very still with his arms up. This attack has a 180-degree blast radius, has no cast and gives a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039; debuff on hit, but can easily avoided by stacking behind him.&lt;br /&gt;
*At the phase change (about 60% hp) he&#039;ll spawn Cochma and Binah adds, burn down Binah first, then Cochma.&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
*This starts at around 60% health - be careful as you can fall off the platform during this phase.&lt;br /&gt;
*Stay in the center as best you can.&lt;br /&gt;
*Pillar of Mercy - fist strikes on the blue circles with knockback - stand next to them (not inside otherwise you take the dmg) on the inside of the arena to avoid being knocked off the platform.&lt;br /&gt;
*He puts individual markers on two players which look like giant beams of light. He will do a large cleave at these two. Various strategies can be applied, but easiest is just strafing to a side, having marked players go one way, and non-marked go the other way. Use of waypoints is recommended.&lt;br /&gt;
*Kill the Storm of Words add quickly, before it casts Revelation - if it casts Revelation you&#039;ll wipe. Once Storm of Words is dead, focus on killing the Binah/Cochma adds.&lt;br /&gt;
**It will drop an air current on death, when it&#039;s marked by arrows stand inside to avoid the arm sweep.&lt;br /&gt;
*After the arm sweep he will charge up a beam, spread out before restacking in the center.&lt;br /&gt;
*He will summon two large red pillars. One person needs to stand in each pillar to avoid raid damage (Tanks are a good choice for this.)&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*{{Item icon|Sephirot Card}}&lt;br /&gt;
*{{Item icon|Sephirot Sap}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
Sephirot, the Fiend, was a deity once worshipped by a tree-like race native to Meracydia. Brought into being for the sole purpose of repelling the Allagan invasion, Sephirot inflicted ruinous losses upon the imperial army before finally being subdued and imprisoned in the central facility of Azys Lla. And now, millennia later, this immensely powerful entity threatens to awaken, his vengeful dreams disturbed by the careless ambitions of Archbishop Thordan VII. Topple the first pillar of the Warring Triad, or wheresoever his colossal shadow falls shall be visited by unthinkable catastrophe! &lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:Sephirot1.jpg&lt;br /&gt;
File:Sephirot2.jpg&lt;br /&gt;
File:Sephirot3.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|trial}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Final_Steps_of_Faith&amp;diff=441853</id>
		<title>The Final Steps of Faith</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Final_Steps_of_Faith&amp;diff=441853"/>
		<updated>2022-07-02T12:39:30Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* link= Member of the First Brood: Nidhogg */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|The Minstrel&#039;s Ballad: Nidhogg&#039;s Rage}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = The Final Steps of Faith&lt;br /&gt;
| image = The_Final_Steps_of_Faith.png&lt;br /&gt;
| description = The great steps which marked a journey&#039;s beginning shall now mark its end as the Warrior of Light enters into a final confrontation with the great wyrm Nidhogg. Steel will clash against fang and furious flames. But when the dust settles, only the victor will decide the fate of man, dragon, and the broken bonds that once united them.&lt;br /&gt;
| type = Trial&lt;br /&gt;
| level = 60&lt;br /&gt;
| level-sync = 60&lt;br /&gt;
| ilvl = 205&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = 8&lt;br /&gt;
| time-limit = 60&lt;br /&gt;
| roulette = Trials&lt;br /&gt;
| tomestones = 10 poetics&lt;br /&gt;
| req-quest = An End to the Song&lt;br /&gt;
| patch = 3.3&lt;br /&gt;
| release = heavensward&lt;br /&gt;
}}&lt;br /&gt;
==Strategy==&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] Member of [[the First Brood]]: [[Nidhogg]]===&lt;br /&gt;
{{#ev:youtube|v=8QTG70g2FxE|450|right|The Final Steps of Faith Guide}}&lt;br /&gt;
{{#ev:youtube|73UlTglREqI|400|right|Updated Shadowbringers Guide}}&lt;br /&gt;
{{#ev:youtube|TbsbQ86kokw|400|right|The Final Steps of Faith Video Guide}}&lt;br /&gt;
&lt;br /&gt;
Unlike the previous encounter in [[The Aery]], this fight has four phases that combine healer checks, DPS checks (DPS checks are where your party has to do enough damage within a specific amount of time or you will die), and raid mechanics (such as stacking to share damage). Positioning of all players is crucial to your success in this fight, as several lethal AoE zones will be cast in quick succession that you may not be able to avoid with poor positioning.&lt;br /&gt;
&lt;br /&gt;
Those without experience in [[Alexander]] or [[Containment Bay S1T7]] will need to pay especially close attention to positioning cues that may be unfamiliar during the final phase. This encounter can be especially tricky for those whom have only done [[Main Scenario Quests]], as coordination and positioning are critical, especially during the second and final phases.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 1 - Normal Dragon&#039;&#039;&#039;&lt;br /&gt;
* Avoid the flyover AoE and &amp;quot;Hot Wings&amp;quot; AoE. This will be a huge AoE blast of fire, followed by a room-wide AOE with a safe line along the length of [[Nidhogg]]&#039;s body.&lt;br /&gt;
* Nidhogg will do a Deafening Bellow every so often throughout the fight. It does approx 4k dmg each time to the entire party, and in later portions of phase 1, will be cast twice in a row. It&#039;s recommended for casters to stay within AoE heal distance of their healers at all times, preferring to avoid AoE damage where necessary.&lt;br /&gt;
* Run out of the holes that spawn under the players, as these will do massive damage to any player caught inside of one.&lt;br /&gt;
* Run out of Nidhogg&#039;s fire trail. The holes will spawn first, Nidhogg will disappear and you will be able to see from where he flies to where the trail will go. Since the room is massive, it&#039;s recommended to stack in the center of the room every time Nidhogg flies away, then spread out to avoid the AoEs, thus ensuring you can get positioned in time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 2 - Adds&#039;&#039;&#039;&lt;br /&gt;
* This is a DPS check. If adds are killed too slowly, or not killed at all before Nidhogg blasts players back, it&#039;s a wipe. (A wipe is when the players die and the battle has to start again from the beginning).&lt;br /&gt;
* Middle add can&#039;t be tanked and will attack players randomly with an unmarked, short range frontal AoE telegraphed by him preparing to swipe at a player. Move away from the add before it swipes to avoid this extra damage.&lt;br /&gt;
* Tank the two remaining adds to the sides, positioning their AoE cones outside of the arena. Assign one healer to each tank to heal and provide additional DPS if possible.&lt;br /&gt;
* If you find yourself wiping on the transition phase where the 8 circles appear, then it is because you didn&#039;t kill the adds on time. Whether you stand in the circles or not makes no difference. The DPS requirement is fairly strict with minimum iLevel gear, and may require a limit break and healers to contribute to DPS if the four group DPS cannot burn the adds fast enough.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 3 - Humanoid Form&#039;&#039;&#039;&lt;br /&gt;
* Nidhogg will cast the hard-hitting &amp;quot;Akh Morn&amp;quot; on the tank. This is a tank buster that should be single target healed and shielded through when possible.&lt;br /&gt;
* Run out of &amp;quot;Geirskogul&amp;quot; line AoE that goes from Nidhogg towards a random player.&lt;br /&gt;
* Spread out the meteor circles about the sides of the room. Healers should also spread to the edges, even when not targeted. Once hit, run out of the circle placed on the floor immediately to avoid a bleed debuff effect.&lt;br /&gt;
* After the first meteor circles spawn, an area target, room-wide AoE will spawn (seemingly under a healer). Run as far away from this as possible, avoiding any additional AoEs that spawn to reduce damage. Healers should cast AoE heals and shields when possible to help mitigate this damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 4 - Fire Dragon&#039;&#039;&#039;&lt;br /&gt;
* This repeats Phase One with additional mechanics and angrier, red particle effects.&lt;br /&gt;
* When &amp;quot;Akh Morn&amp;quot; is cast, as indicated by the gigantic yellow arrow indicator pointing at a single player, stack and STAY STACKED on the targeted player until all lightning bolts have been cast (it may be helpful to set a waypoint for everyone to stack onto). Doing so will spread the damage to all players, which ideally will prevent anyone from dying. The number of bolts that will strike increases as the fight progresses. Everyone should stack, including the main tank if possible. Even doing so, this will deal heavy damage that SHOULD be healed and shielded through. Should players not stack, subsequent bolts will target random players for lethal damage, which will most likely cause a wipe. Once this attack is complete, main tank should face Nidhogg away again to avoid cleaving the party.&lt;br /&gt;
* 3 Fireballs will spawn on the ground occasionally. These are bombs that will each explode in a plus shape, very similar to mechanics seen in [[Alexander (Savage)]]. Stand in a row and column unoccupied by these bombs to avoid the damage, and be prepared to immediately sprint back to the center for another cast of &amp;quot;Hot Wings&amp;quot;.&lt;br /&gt;
* Run out of &amp;quot;Hot Wings&amp;quot; AoE. It is a room-wide AoE with a safe line along the length of Nidhoggs body. This is immediately followed by &amp;quot;Hot Tail&amp;quot;, below.&lt;br /&gt;
* Run out of &amp;quot;Hot Tail&amp;quot; AoE. It will appear straight after Hot Wings and cover the area that was safe during Hot Wings.&lt;br /&gt;
* Run out of the holes that spawn under random players.&lt;br /&gt;
* Run out of Nidhogg&#039;s fire trail. The holes will spawn first, then Nidhogg will disappear and repeat the fire trail mechanic from phase one. Position yourself accordingly.&lt;br /&gt;
* As this is the final phase, these mechanics will repeat until the boss is dead.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*{{Item icon|Nidhogg Card}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
the final steps of faith1.png&lt;br /&gt;
the final steps of faith2.png&lt;br /&gt;
the final steps of faith3.png&lt;br /&gt;
the final steps of faith4.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|trial}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Singularity_Reactor&amp;diff=439913</id>
		<title>The Singularity Reactor</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Singularity_Reactor&amp;diff=439913"/>
		<updated>2022-06-16T18:43:28Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* link= Primal: King Thordan */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|The Minstrel&#039;s Ballad: Thordan&#039;s Reign}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = The Singularity Reactor&lt;br /&gt;
| image = The_Singularity_Reactor.png&lt;br /&gt;
| description = Taking the soul of the legendary [[King Thordan]] into his flesh, the archbishop transforms into a primal before your very eyes. Sustained by a millennium of prayer and the Eye&#039;s aether, he declares his intent to rule over the world with an iron fist and for all time. Standing at his side are the sworn brothers of the Heavens&#039; Ward, who have likewise transcended their mortal limits by becoming incarnations of the knights twelve. Strike them down, and eradicate the root of the [[Dragonsong War]].&lt;br /&gt;
| type = Trial&lt;br /&gt;
| level = 60&lt;br /&gt;
| level-sync = 60&lt;br /&gt;
| ilvl = 142&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = 8&lt;br /&gt;
| time-limit = 60&lt;br /&gt;
| roulette = Trials&lt;br /&gt;
| tomestones = 10 poetics&lt;br /&gt;
| req-quest = Heavensward (Quest)&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
*&#039;&#039;&#039;Quest:&#039;&#039;&#039; {{questlink|main|Heavensward (Quest)}} &lt;br /&gt;
*&#039;&#039;&#039;Quest-giver Location:&#039;&#039;&#039; [[Guidance Node]] - [[Azys Lla]] (x16, y22)&lt;br /&gt;
*&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Main Scenario Quest {{questlink|main|Fetters of Lament}}, Level 60 Dungeon [[The Aetherochemical Research Facility]]&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Primal]]: [[King Thordan]]===&lt;br /&gt;
{{#ev:youtube|v=SW29o2P20a0|400|right|The Singularity Reactor Trial Guide}}&lt;br /&gt;
{{#ev:youtube|cyEuQ7KoYME|350|right|Updated Shadowbringers Guide}}&lt;br /&gt;
{{#ev:youtube|F1ubbYUA82Y|350|right|The Singularity Reactor Guide}}&lt;br /&gt;
The Singularity Reactor is a fairly straightforward end-of-story trial. In general, dodge AoEs, kill adds when they do happen. It has three phases, although the most eventful are the first two. &lt;br /&gt;
&lt;br /&gt;
Similar to Ramuh&#039;s Thunderstorm, four players at a time will be marked for a small lightning circle that will hit after them and everyone around them a few seconds. Simultaneously, Thordan will put AoE circles below the other four players. These will turn into icy patches on the ground that will inflict {{status effect|heavy}} &#039;&#039;&#039;[[Heavy]]&#039;&#039;&#039; on anyone going through them. Move away from other members of the party to avoid stacking AoEs and leaving room for movement. &lt;br /&gt;
&lt;br /&gt;
He also casts &#039;&#039;&#039;Ancient Quaga&#039;&#039;&#039; throughout the fight, hitting for moderate party damage. Heal/shield through it as necessary. &lt;br /&gt;
&lt;br /&gt;
After channeling &#039;&#039;&#039;The Dragon&#039;s Eye&#039;&#039;&#039;, he will be able to use &#039;&#039;&#039;The Dragon&#039;s Gaze&#039;&#039;&#039;, which inflicts a party-wide terror. As with any other gaze attack, turn your character away from him to avoid it completely. &lt;br /&gt;
&lt;br /&gt;
He will cast &#039;&#039;&#039;Knights of the Round&#039;&#039;&#039; periodically as well, summoning different Knights of the Heavens&#039; Ward who cannot be targeted to provide different mechanics to keep in mind. The first two will be &#039;&#039;&#039;Ser Janlenoux&#039;&#039;&#039; and &#039;&#039;&#039;Ser Adelphel&#039;&#039;&#039;, who will charge around the room, putting a {{status effect|bleed}} &#039;&#039;&#039;[[Bleed]]ing&#039;&#039;&#039; debuff on everyone in their path and leaving behind orbs of light. These will deal damage to players upon exploding. Note that this debuff can be dispelled. Next will be &#039;&#039;&#039;Ser Vellguine&#039;&#039;&#039; who will stand outside of the platform and cast a column AoE that goes from one side to the other and can be easily avoided. &#039;&#039;&#039;Ser Hermenost&#039;&#039;&#039; will pop out next to Thordan with three small platforms that need to be stood upon. A single player for each one of them will suffice. Fail to do so and the entire party will be affected with {{status effect|paralysis}} &#039;&#039;&#039;[[Paralysis]]&#039;&#039;&#039;. While the duration is not too long and this is not game-changing, your healers will thank you. &lt;br /&gt;
&lt;br /&gt;
At around 15% to 10%, phase two will start. Thordan will leave the arena, letting his Knights have the spotlight. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ser Zephirin&#039;&#039;&#039;: He appears in the middle and immediately starts casting an AoE attack. This cannot be [[interrupt]]ed; however, the less health he has at the end of the cast, the weaker it hits the party. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ser Vellguine&#039;&#039;&#039;: Without waiting for Zephirin to be dealt with, Vellguine will appear somewhere at the edge of the arena. Again, he will perform a column charge through the middle. He cannot be targeted. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ser Janlenoux&#039;&#039;&#039; and &#039;&#039;&#039;Ser Adelphel&#039;&#039;&#039;: They will once more appear at the same time. One of them will cast Holiest of Holy at random intervals, which will deal moderate damage to every player in the room. Something else to look out for is Rapid Sever, which will hit the tank for quite a bit of damage in a short span of time. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ser Ignasse&#039;&#039;&#039;: He will show up shortly after the previous two, smashing the ground at a point on the edge of the arena. Damage taken is reduced the farther away you are from it, like the imperial airship crashes in the Ultima Weapon. He won&#039;t be seen again after this. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ser Paulecrain&#039;&#039;&#039; and &#039;&#039;&#039;Ser Haumeric&#039;&#039;&#039;: These cannot be targeted. One of them will be in the middle, placing blue ice markers on players&#039; heads, akin to those in the Shiva encounter. Try to drop them on the edges if possible, as they inflict {{status effect|heavy}} &#039;&#039;&#039;[[Heavy]]&#039;&#039;&#039; on players in contact with the frozen ground they create. The other Knight, who stands on the edge of the arena, has a column attack that is targeted on a player, who will take less damage the closer they are to the source, like Anchag&#039;s in Amdapor Keep (Hard) or Biblos&#039; in the Great Gubal Library. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ser Grinnaux&#039;&#039;&#039;: Also can&#039;t be targeted. He will cast four or five black AoE circles on the ground that will grow in size over time. In addition to the previous frozen circles, finding a safe spot can be difficult. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ser Noudenet&#039;&#039;&#039;: Again cannot be targeted. His attack resembles [[Xande]]&#039;s meteorfall mechanic in [[Syrcus Tower]]; he will summon comet circles that will drop comets/meteors after a short while. There are four comet circles on the sides, and a meteor circle in the middle. Burn them before they drop their gifts. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ser Guerrique&#039;&#039;&#039;: At the same time as dealing with the comets, Guerrique will appear in the middle, casting a progressive round AoE that proceeds in phases. Move into the next or previous row of rocks to avoid being hit. &lt;br /&gt;
&lt;br /&gt;
After that, Thordan will reappear along with [[the Heavens&#039; Ward]] outside of the arena, casting Light of Ascalon: a low hitting party-wide damage in succession that knocks everyone back. Once that&#039;s done, stack in the middle for heals and shields before he casts his ultimate. &lt;br /&gt;
&lt;br /&gt;
Afterwards, his energy seems to be spent so he will only slash at random targets.&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|trial}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Limitless_Blue_(Hard)&amp;diff=438600</id>
		<title>The Limitless Blue (Hard)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Limitless_Blue_(Hard)&amp;diff=438600"/>
		<updated>2022-06-07T15:17:44Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* link= Lord of the Mists: Bismarck */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|The Limitless Blue (Extreme)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = The Limitless Blue (Hard)&lt;br /&gt;
| image = The_Limitless_Blue_(Hard).png&lt;br /&gt;
| description = Inspiration often finds us in surprising ways. So it was that a casual mention of skyfishing helped [[Cid Garlond]] conceive a plan to lure out [[Bismarck]], the Lord of the Mists, by using the Enterprise to tow an island through the Sea of Clouds. After binding the beast with chains fired from dragonkillers, he hopes you can engage it in the traditional fashion. Though the plan is somewhat sound in theory, there is no telling how effective it will be in practice. Nevertheless, the engineer has seen you through many dangerous situations in the past, so at least the odds are in his favor...&lt;br /&gt;
| type = Trial&lt;br /&gt;
| level = 57&lt;br /&gt;
| level-sync = 58&lt;br /&gt;
| ilvl = &lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = 8&lt;br /&gt;
| time-limit = 60&lt;br /&gt;
| roulette = Trials&lt;br /&gt;
| tomestones = &lt;br /&gt;
| req-quest = Bolt, Chain, and Island&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
*&#039;&#039;&#039;Quest:&#039;&#039;&#039; {{questlink|main|Bolt, Chain, and Island}} &lt;br /&gt;
*&#039;&#039;&#039;Quest-giver Location:&#039;&#039;&#039; [[Alphinaud]] - [[The Sea of Clouds]] (x10, y13) &lt;br /&gt;
*&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Main Scenario Quest {{questlink|main|Black and the White}}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] Lord of the Mists: [[Bismarck]]===&lt;br /&gt;
{{#ev:youtube|v=e53mFdCIGYI|400|right|The Limitless Blue (Hard) Trial Guide}}&lt;br /&gt;
{{#ev:youtube|3-F7Ozvg9sI|350|right|Updated Shadowbringers Guide}}&lt;br /&gt;
{{#ev:youtube|LrkKn5LrzBI|350|right|Bismarck Guide}}&lt;br /&gt;
Bismarck is a fairly unusual trial in that, for most of the fights player won&#039;t actually be damaging the primal itself, but rather dealing with all manner of adds. The fight itself takes place upon a floating rock which has its own separate HP bar, if this bar drops to around 24% then the raid will wipe. Players should also be wary of being knocked off of the edge of the platform. Before beginning the fight players should take note of the shield device, as well as the two harpoons on either side and should nominate a player to man each.&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
The fight begins with Bismarck instantly dealing a damaging blow to the platform as well as spawning two adds. Players should deal with the adds (which can cause knockback) while avoiding any AoEs. Periodically players will see Bismarck do a specific dive animation, this is the signal that the shield device should be activated as Bismarck is about to ram the platform. Failing to activate the shield device, or activating it too early, will lead to an increased amount of damage being taken by the platform.&lt;br /&gt;
&lt;br /&gt;
After a set amount of time a message will appear stating that the harpoons are active, players should activate these as soon as possible, failing to do so will lead to Bismarck disabling them and leading to another cycle. Once both harpoons are active Bismarck will be chained to the side of the platform and its chitin will be targetable. Players can only cause damage to the chitin while physically on Bismarck, though this will also cause a DoT to appear on said players. Players should ideally destroy the chitin in one cycle (although two cycles is fine) as failing to destroy it quick enough will cause Bismarck to pull away and repeat its initial actions (adds, ramming the platform etc.).&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
Once its chitin has been destroyed Bismarck will pull away from the platform again and summon two larger adds. These should be dealt with quickly by keeping them spread apart (they have a huge defense buff if near of each other). At the same time tornadoes will appear, Bismarck will also periodically summon a set of exploding bubbles which players should avoid. After a certain amount of time or after both adds are killed, Bismarck will return and cast a raid wide AoE before once returning to the side of the platform. During this the shield device will also break, essentially setting a harder limit on how long the encounter can last. If any of the adds are still alive, this attack will most likely cause a wipe.&lt;br /&gt;
&lt;br /&gt;
===Phase 3===&lt;br /&gt;
&lt;br /&gt;
This functions largely like Phase 1, although Bismarck will summon four adds and without the shield generator the damage to the island cannot be reduced. With the chitin destroyed Bismarck can now be attacked directly when chained. The key mechanic in this phase is the two Water Vapor adds. Bismarck will alternate between thunder and rain in that order. When the weather is thunder, defeating the Vapor adds will result in a lightning attack striking a random player for heavy damage for each add destroyed. Conversely, if they are left alive, the lightning strike will instead attack the adds, destroying them. If players are stacked for the lightning attack, the combined damage will be fatal enough to potentially cause a wipe. If the adds are not defeated during the rain phase, they will get a Damage Up buff, increasing the power of their auto attacks substantially.&lt;br /&gt;
==Loot==&lt;br /&gt;
*{{Item icon|Bismarck Card}}&lt;br /&gt;
*{{Item icon|Bismarck&#039;s Baleen}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:Bismarck1.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|trial}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Thok_ast_Thok_(Hard)&amp;diff=435849</id>
		<title>Thok ast Thok (Hard)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Thok_ast_Thok_(Hard)&amp;diff=435849"/>
		<updated>2022-05-23T15:37:46Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|Thok ast Thok (Extreme)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = Thok ast Thok (Hard)&lt;br /&gt;
| image = Thok_ast_Thok_(Hard).png&lt;br /&gt;
| description = An insectoid beastman tribe connected by a hive mind, [[the Gnath]] have but one collective desire: to expand their territory and prosper without fear of dragons. It was by this simple yet powerful wish that a mighty [[primal]] bent on war and conquest was summoned into existence. Bound by your promise to [[Vidofnir]] to remove this threat to dragonkind, you must now lead your companions into battle against the savage entity known as [[Ravana]], Lord of the Hive.&lt;br /&gt;
| type = Trial&lt;br /&gt;
| level = 53&lt;br /&gt;
| level-sync = 54&lt;br /&gt;
| ilvl = &lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = 8&lt;br /&gt;
| time-limit = 60&lt;br /&gt;
| roulette = Trials&lt;br /&gt;
| tomestones = &lt;br /&gt;
| req-quest = Lord of the Hive&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
*&#039;&#039;&#039;Quest:&#039;&#039;&#039; {{questlink|main|Lord of the Hive}} &lt;br /&gt;
*&#039;&#039;&#039;Quest-giver Location:&#039;&#039;&#039; [[Ysayle]] - [[The Dravanian Forelands]] (X:30.4 Y:37.1) &lt;br /&gt;
*&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Main Scenario Quest {{questlink|main|Breaking into Hives}}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] Lord of the Hive: [[Ravana]]===&lt;br /&gt;
{{#ev:youtube|v=yqARAm5eIDw|400|right|Thok Ast Thok (Hard) Guide}}&lt;br /&gt;
{{#ev:youtube|HQ7GAofEJBw|350|right|Ravana Guide}}&lt;br /&gt;
===Bloodlust===&lt;br /&gt;
At every 100 Bloodlust gained (as shown underneath the Instance title in the quest list) Ravana will gain a stack of Damage Up. This counts as a soft-enrage.&lt;br /&gt;
===Abilities===&lt;br /&gt;
&#039;&#039;Ravana cleaves, keep him facing away from the raid.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prelude to Slaughter&#039;&#039;&#039; - Uses this after the first 100 Bloodlust. Combination of AoEs: #1 Large melee AoE, negligible damage. #2 Pattern of linear fire AoE across the arena with several safe spots. #3 Covers the arena except the center in AoE.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Slaughter&#039;&#039;&#039; - Combination of AoEs: #1 AoE that comes out of him in a linear fashion two-ways (i.e. Infront and behind him), negligible damage, knocks back. #2 &amp;amp; #3: These happen at the same time, a cross fire AoE will form across the arena that will deal damage when they explode and leaves a cross of fire that inflicts Burn on anyone standing in it. Two players get marked with a purple icon above their head, they will have a large purple circle around them, these 2 players need to spread to opposite sides of the arena and other players should run out of the circle. Deals heavy damage to all inside. Note the purple circle will explode a couple of seconds after the cross explodes, players can move through the cross in those seconds to move out of the circles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Revenge&#039;&#039;&#039; - Every now and then, Ravana will buff himself for 5s to increase his Parry and will deal damage back to attackers, negligible damage - Ignore this buff&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chandrahas&#039;&#039;&#039; - Ultimate ability&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Laughing Moon&#039;&#039;&#039; - In combination with Ultimate ability&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pillars of Heaven&#039;&#039;&#039; - Raid-wide AoE and knockback&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Surpanakha&#039;&#039;&#039; - Targets a player and throws linear AoE towards them, damaging anyone in its path. Player is marked by a red icon above their head. Will throw a minimum of 3 AoEs towards the player.&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039; &#039;&#039;&#039;Note&#039;&#039;&#039;: Appears to always target the off-tank, unless they are dead, in which case it will target the main tank (then healers etc.)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rose of Hate/Rose of Conquest&#039;&#039;&#039; - Casts Rose of Hate, a linear AoE, easily dodged. At same time, 4 purple orbs spawn linked to 4 players, explodes when touched, deals heavy damage and inflicts Vulnerability Up.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Swift Slaughter&#039;&#039;&#039; - Combination of AoEs: #1 Several players will be marked with a white icon, they need to spread around the room away from each other, Ravana will rush towards these players dealing damage to them and anyone in his path. #2 AoE in the outter half of the arena, with safe spot in the center. #3 Large AoE in the center with safe spot being at the edge of the arena.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Atma-Linga&#039;&#039;&#039; - Raid-wide AoE, maybe use it twice in a row.&lt;br /&gt;
&lt;br /&gt;
Ravana cycles through 2 buffs, an offensive buff and a defensive buff, these determine what abilities he will use.&lt;br /&gt;
&lt;br /&gt;
Offensive he will use the Slaughter abilities.&lt;br /&gt;
Defensive he will use Pillars, Suranakha and Rose of Hate, introduced in Phase 2.&lt;br /&gt;
No buffs he will focus on the tank.&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
Uses abilities &#039;&#039;&#039;Prelude to Slaughter and Slaughter&#039;&#039;&#039; - focus on dodging AoE.&lt;br /&gt;
&lt;br /&gt;
===Chandrahas (Ultimate)===&lt;br /&gt;
At about 60% multiple adds will spawn. You have about 80 seconds until Ravana does his Ultimate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirit Gana&#039;&#039;&#039; - Casts Blizzard and Falling Laughter&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moon Gana&#039;&#039;&#039; - Casts Fire and Falling Laughter&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You need to kill these adds before they finish casting Falling Laughter. Moon Gana will start casting quickly so these take priority, 2 of these will spawn at separate intervals. If Falling Laughter finishes, the adds will drop a large sword into the ground which will be used before Chandrahas.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After about 80s, any remaining adds will die and leave a sword, Ravana Fetters all players and lifts them off the ground. Once for each sword in the ground, he will use Laughing Moon, which each deals moderate damage and applies a stack of Vulnerability up to all players, then cast Chandrahas which deals heavy damage. Note that if there are 3 or more swords in the ground, this will most likely cause a wipe.&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
Will not use Prelude to Slaughter, introduces all other abilities mentioned.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Offensive stance rotation: Swift Slaughter -&amp;gt; Slaughter&lt;br /&gt;
&lt;br /&gt;
Defensive stance rotation: Pillars of Heaven -&amp;gt; Surpanakha (hits 3 times) -&amp;gt; Rose of Hate -&amp;gt; Surpankha (hits 10 times) -&amp;gt; Pillars of Heaven&lt;br /&gt;
&lt;br /&gt;
No Stance: Atma-Linga will be used, otherwise he focus the tank.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Pillars of Heaven&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After the Ultimate, areas of the wall around the edge will crumble. You can be knocked off the arena by Pillars of Heaven. Make sure you will get knocked back into the wall.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rose of Hate Orbs&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The players with orbs should separate from each other and take the damage from the orbs themselves to avoid unnecessary AoE damage and debuffing to everyone.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*{{Item icon|Ravana Card}}&lt;br /&gt;
*{{Item icon|Ravana&#039;s Forewing}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:Ravana1.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|trial}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sohm_Al_(Hard)&amp;diff=432626</id>
		<title>Sohm Al (Hard)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sohm_Al_(Hard)&amp;diff=432626"/>
		<updated>2022-04-28T17:25:10Z</updated>

		<summary type="html">&lt;p&gt;Aaronriley1991: /* Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|Sohm Al}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = Sohm Al (Hard)&lt;br /&gt;
| description = The fall of Nidhogg brought an end not only to the Dragonsong War, but also to the hierarchy of power that reigned upon Sohm Al. Bereft of its dreaded leader, the Horde scattered to the four winds, leaving the dragons&#039; sacred grounds untended and unguarded. All manner of beastly intruders now skitter within, irresistibly drawn by the energies of bountiful crystal lodes. And the molten heart at the mountain&#039;s core beats with feverish intensity, as if seeking to expel some nesting parasite. Answer Vidofnir&#039;s plea! Cleanse the stone halls of their infestations, and return Sohm Al to its former tranquility.&lt;br /&gt;
| image = Sohm Al (Hard).png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 60&lt;br /&gt;
| level-sync = 60&lt;br /&gt;
| ilvl = 230&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = hard&lt;br /&gt;
| size = 4man&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = level 50/60/70/80&lt;br /&gt;
| tomestones = 100 Poetics&lt;br /&gt;
| entrance = The Churning Mists&lt;br /&gt;
| entrance-coordinates = 26.1,36.7&lt;br /&gt;
| req-quest = The Fires of Sohm Al&lt;br /&gt;
| patch = 3.5&lt;br /&gt;
| release = heavensward&lt;br /&gt;
}}&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
==Unlock==&lt;br /&gt;
Level 60 players need to start the level 60 [[Sidequest]] {{questlink|feature|The Fires of Sohm Al}}. Players can start the quest by talking to [[Gossamer Moogle]] in [[Idyllshire]] (x4.6 y8.4). To unlock the quest, players need to complete the level 60 [[Main Scenario Quest]] {{questlink|main|Heavensward (Quest)}}.&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
* Arrive at the Wound. 0/1&lt;br /&gt;
* Defeat The Leightonward. 0/1&lt;br /&gt;
* Arrive in the Fever. 0/1&lt;br /&gt;
* Defeat Gowrow. 0/1&lt;br /&gt;
* Clear the Heart. 0/1&lt;br /&gt;
* Defeat lava scorpion. 0/1&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|v=2s2bINmqTVM|400|right|Sohm Al (Hard) Dungeon Guide}}&lt;br /&gt;
{{#ev:youtube|Wcv7U3HPH9c|350|right|Sohm Al (Hard) Dungeon Guide}}&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[The Leightonward]]===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Excretion&#039;&#039;&#039; Targeted attack with {{status effect|heavy}} [[Heavy]] component.&lt;br /&gt;
* &#039;&#039;&#039;Spore Sac&#039;&#039;&#039; Spawns many spores which will explode shortly.&lt;br /&gt;
* &#039;&#039;&#039;Inflamable Fumes&#039;&#039;&#039; Room wide AoE.&lt;br /&gt;
* &#039;&#039;&#039;Glorious Blaze&#039;&#039;&#039; A proximity based explosion.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Gowrow]]===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Volcanic Howl&#039;&#039;&#039; Room wide AoE&lt;br /&gt;
* Untelegraphed frontal cleave.  Moderate damage.  Can be dodged by tank.&lt;br /&gt;
* 360° Swipe.&lt;br /&gt;
* Faces target and unleashes a fireball.&lt;br /&gt;
* Faces target and unleashes a linear flame breath.&lt;br /&gt;
* Faces target and charges.&lt;br /&gt;
&lt;br /&gt;
Very similar to Giruveganaus in Stone Vigil and Coincounter in The Aurum Vale.  Most of this boss&#039; attacks are untelegraphed.  Move away if he faces you.  Melee should learn to tell if he&#039;s doing a frontal cleave or a 360° swipe.&lt;br /&gt;
&lt;br /&gt;
Most of his attacks also leave behind a healing-down debuff if it connects with a player.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Lava Scorpion]]===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Molten Silk&#039;&#039;&#039; 270° telegraphed close range cleave.  Safe zone is directly behind.  Often turns around and repeats from the other side.&lt;br /&gt;
* &#039;&#039;&#039;Deadly Thrust&#039;&#039;&#039; Very high damage attack on primary target.&lt;br /&gt;
* &#039;&#039;&#039;Hiss&#039;&#039;&#039; Summons 2-4 Scorpions which should be killed.&lt;br /&gt;
* &#039;&#039;&#039;Realm Shaker&#039;&#039;&#039; Short range circular AoE around boss.&lt;br /&gt;
* &#039;&#039;&#039;Flying Press&#039;&#039;&#039; Randomly marks a party member for a moderate attack with splash damage.  Will create lava puddles near point of impact, as well as expanding existing puddles.&lt;br /&gt;
&lt;br /&gt;
The lava puddles left behind by some of his attacks do high damage.  Move toward the boss if necessary so you don&#039;t have to run through them to get back.&lt;br /&gt;
&#039;&#039;&#039;Scorpion&#039;s Claw&#039;&#039;&#039; adds will also create lava puddles and need to be killed before they complete the Borehole cast. &#039;&#039;&#039;Scorpion&#039;s Tail&#039;&#039;&#039; adds use a less powerful version of Deadly Thrust. &lt;br /&gt;
&lt;br /&gt;
Beware Deadly Thrust in conjunction with damage from adds.  Healers should be ready and tanks may want to use cooldowns.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[The Leightonward]]===&lt;br /&gt;
*{{Item reward|20|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|The Leightonward}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Gowrow]]===&lt;br /&gt;
*{{Item reward|30|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Gowrow}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Lava Scorpion]]===&lt;br /&gt;
*{{Item reward|50|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Lava Scorpion}}&lt;br /&gt;
&lt;br /&gt;
===Additional Treasure Coffers===&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 1 (X: 11.7 Y: 12.2)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Heavy Boots of Fending}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Heavy Boots of Maiming}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Thighboots of Striking}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Boots of Scouting}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Thighboots of Aiming}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Boots of Casting}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Boots of Healing}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Bracelet of Fending}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Bracelet of Slaying}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Bracelet of Aiming}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Bracelet of Casting}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Bracelet of Healing}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Ring of Fending}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Ring of Slaying}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Ring of Aiming}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Ring of Casting}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Ring of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 2 (X: 12.8 Y: 10.9)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Helm of Fending}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Helm of Maiming}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Scope of Striking}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Halfmask of Scouting}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Beret of Aiming}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Hood of Casting}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Hood of Healing}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Gauntlets of Fending}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Armguards of Maiming}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Gauntlets of Striking}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Armguards of Scouting}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Fingerless Gloves of Aiming}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Gloves of Casting}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Gloves of Healing}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Earring of Fending}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Earring of Slaying}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Earring of Aiming}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Earring of Casting}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Earring of Healing}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Choker of Fending}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Choker of Slaying}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Choker of Aiming}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Choker of Casting}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Choker of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 3 (X: 10.1 Y: 12.0)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Heavy Gambison of Fending}}&lt;br /&gt;
{{Drops table row|Heavy Filibuster&#039;s Gambison of Maiming}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Gambison of Striking}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Gambison of Scouting}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Gambison of Aiming}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Coat of Casting}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Coat of Healing}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Trousers of Fending}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Trousers of Maiming}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Trousers of Striking}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Trousers of Scouting}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Trousers of Aiming}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Trousers of Casting}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Trousers of Healing}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Bracelet of Fending}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Bracelet of Slaying}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Bracelet of Aiming}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Bracelet of Casting}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Bracelet of Healing}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Ring of Fending}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Ring of Slaying}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Ring of Aiming}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Ring of Casting}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Ring of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 4 (X: 8.8 Y: 11.2)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Earring of Fending}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Earring of Slaying}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Earring of Aiming}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Earring of Casting}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Earring of Healing}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Choker of Fending}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Choker of Slaying}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Choker of Aiming}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Choker of Casting}}&lt;br /&gt;
{{Drops table row|Filibuster&#039;s Choker of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
===Gear Images===&lt;br /&gt;
[[File:Baelsars Wall Sohm Al (Hard) gear1.png|center|400px]]&lt;br /&gt;
&lt;br /&gt;
===Dungeon Images===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:sohm al hard1.jpg&lt;br /&gt;
File:sohm al hard2.jpg&lt;br /&gt;
File:sohm al hard3.jpg&lt;br /&gt;
File:sohm al hard4.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Aaronriley1991</name></author>
	</entry>
</feed>